# See https://yairm210.github.io/Unciv/Other/Translating/#diacritics-support for details!
# Most languages will not need these, feel free to ignore, or use "" to avoid the "requires translation" mark. Do NOT translate the "key" to the left of the equals sign!
# These will be automatically copied to the fastlane descriptions used by F-Droid. Their keys are not as usual the english original, please read those directly as linked.
Movea unit!\nClick on a unit > Click on a destination > Click the arrow popup = การเคลื่อนย้ายยูนิต!\n กดที่ตัวยูนิตแล้วกดที่จุดหมายปลายทางจากนั้นจึงกดที่ป็อปอัพรูปลูกศร
Founda city!\nSelect the Settler (flag unit) > Click on 'Found city' (bottom-left corner) = การก่อตั้งเมือง!\n เลือกที่ผู้บุกเบิก (ยูนิตรูปธง) > คลิกที่ 'ก่อตั้งเมือง'(มุมซ้ายล่างของหน้าจออ่ะครับ)
Enterthe city screen!\nClick the city button twice = การเข้าหน้าจัดการเมือง\n กดปุ่มแสดงชื่อเมืองสองครั้ง
Picka technology to research!\nClick on the tech button (greenish, top left) > \n Select technology > Click 'Research' (bottom right) = เลือกวิทยาการที่จะค้นคว้า!\n กดปุ่มวิทยาการ(ปุ่มสีเขียวซ้ายบน) \n จากนั้นก็เลือกวิทยาการแล้วกด'ค้นคว้า'(ปุ่มขวาล่าง)
Picka construction!\nEnter city screen > Click on a unit or building (bottom left side) > \n Click 'add to queue' = เลือกการสร้าง!\n เข้าหน้าจัดการเมืองจากนั้นกดที่ยูนิตหรือสิ่งก่อสร้าง(ทางซ้ายล่าง) \n แล้วกด'เพิ่มไปที่คิว'
Reassignworked tiles!\nEnter city screen > Click the assigned (green) tile to unassign > \n Click an unassigned tile to assign population = จัดสรรการทำงาน! \n เข้าหน้าจัดการเมืองแล้วกดช่องที่ทำงานอยู่(ช่องที่รูปคนเป็นสีเขียวสว่าง)เพื่อทำการหยุดทำงาน \n แล้วกดช่องที่ไม่ได้ทำงาน(สีหม่น)เพื่อให้มันทำงาน
Constructan improvement!\nConstruct a Worker unit > Move to a Plains or Grassland tile > \n Click 'Construct improvement' (above the unit table, bottom left)\n > Choose the farm > \n Leave the worker there until it's finished = เริ่มการพัฒนา! \n สร้างคนงานแล้วเคลื่อนย้ายคนงานไปที่ที่ราบหรือทุ่งหญ้า \n แล้วกด'ทำการพัฒนา'(แถวๆซ้ายล่าง) \n แล้วเลือกทำไร่ \n แล้วก็ปล่อยไว้อย่างนั้นจนกว่าจะเสร็จนั่นแหละ
Createa trade route!\nConstruct roads between your capital and another city\nOr, automate your worker and let him get to that eventually = สร้างถนนหนทาง! \n สร้างถนนจากเมืองหลวงของเอ็งไปเมืองอื่นๆ \n หรือไม่ก็ทำให้คนงานทำงา่นอัตโนมัติไว้,เดี๋ยวก็เสร็จ
Conquera city!\nBring an enemy city down to low health > \nEnter the city with a melee unit = ยึดเมือง! \n ทำให้เมืองอีกฝ่ายอ่อนแอ \n แล้วการใช้ยูนิตระยะใกล้เคลื่อนกำลังพลเข้าไปในเมืองเพื่อทำการยึด
Movean air unit!\nSelect an air unit > Select another city within range > \nMove the unit to the other city = การเคลื่อนย้ายอากาศยาน \n เลือกยูนิตอากาศยานจากนั้นก็เลือกเมืองที่อยู่ในระยะ \n จะทำการเคลื่อนย้ายยูนิตไปที่เมืองนั้นทันที
[civName]is upset that you demanded tribute from [cityState], whom they have pledged to protect! = [civName]ไม่สบอารมณ์ที่คุณเรียกร้องเอาส่วยจากเมือง[cityState]ที่พวกเขากำลังปกป้องอยู่
[civName]is upset that you attacked [cityState], whom they have pledged to protect! = [civName]ไม่สบอารมณ์ที่คุณโจมตีเมือง[cityState]ที่พวกเขากำลังปกป้องอยู่
[civName]is outraged that you destroyed [cityState], whom they had pledged to protect! = [civName]โกธรที่คุณทำลายเมือง[cityState]ที่พวกเขากำลังปกป้องอยู่
[civName]has destroyed [cityState], whom you had pledged to protect! = [civName]ได้ทำลายเมือง[cityState]ที่คุณกำลังปกป้องอยู่
I'vebeen informed that my armies have taken tribute from [civName], a city-state under your protection.\nI assure you, this was quite unintentional, and I hope that this does not serve to drive us apart. =
# Requires translation!
Weasked [civName] for a tribute recently and they gave in.\nYou promised to protect them from such things, but we both know you cannot back that up. =
It'scome to my attention that I may have attacked [civName].\nWhile it was not my goal to be at odds with your empire, this was deemed a necessary course of action. =
Ithought you might like to know that I've launched an invasion of one of your little pet states.\nThe lands of [civName] will make a fine addition to my own. =
Return[unitName] to [civName]? = คืน[unitName]แก่[civName]หรือไม่?
The[unitName] we liberated originally belonged to [civName]. They will be grateful if we return it to them. = [unitName]ตัวนี้เคยเป็นยูนิตของ[civName] พวกเขาจะดีใจถ้าคุณคืนให้
You'recurrently using the default multiplayer server, which is based on a free Dropbox account. Because a lot of people use this, it is uncertain if you'll actually be able to access it consistently. Consider using a custom server instead. =
Toadd a friend, ask him to send you his player ID.\nClick the 'Add friend' button.\nInsert his player ID and a name for him.\nThen Click the 'Add friend' button again.\n\nAfter that you will see him in your friends list.\n\nA new button will appear when creating a new\nmultiplayer game, which allows you to select your friend. =
Youcan assign your own user ID there easily, and other players can copy their user IDs here and send them to you for you to include them in the game. =
Pleasenote that translations are a community-based work in progress and are INCOMPLETE! The percentage shown is how much of the language is translated in-game. If you want to help translating the game into your language, Click here. =
Yourscientists and theologians have devised a systematic approach to measuring long time spans - the Long Count. During the festivities whenever the current b'ak'tun ends, a Great Person will join you. =
Youare buying a religious unit in a city that doesn't follow the religion you founded ([yourReligion]). This means that the unit is tied to that foreign religion ([majorityReligion]) and will be less useful. =
Youhave been defeated. Your civilization has been overwhelmed by its many foes. But your people do not despair, for they know that one day you shall return - and lead them forward to victory! =
Allunits move through Forest and Jungle Tiles in friendly territory as if they have roads. These tiles can be used to establish City Connections upon researching the Wheel. =
Froma randomly chosen tile [positiveAmount] tiles away from the ruins, reveal tiles up to [positiveAmount2] tiles away with [positiveAmount3]% chance =
'Itis not so much for its beauty that the forest makes a claim upon men's hearts, as for that subtle something, that quality of air, that emanation from old trees, that so wonderfully changes and renews a weary spirit.' - Robert Louis Stevenson =
'Theythat go down to the sea in ships, that do business in great waters; these see the works of the Lord, and his wonders in the deep.' - The Bible, Psalms 107:23-24 =
'Librariesare as the shrine where all the relics of the ancient saints, full of true virtue, and all that without delusion or imposture are preserved and reposed.' - Sir Francis Bacon =
'O,let not the pains of death which come upon thee enter into my body. I am the god Tem, and I am the foremost part of the sky, and the power which protecteth me is that which is with all the gods forever.' - The Book of the Dead, translated by Sir Ernest Alfred Wallis Budge =
'Thewhole earth is the tomb of heroic men and their story is not given only on stone over their clay but abides everywhere without visible symbol woven into the stuff of other men's lives.' - Pericles =
'Hespoke, the son of Kronos, and nodded his head with the dark brows, and the immortally anointed hair of the great god swept from his divine head, and all Olympos was shaken' - The Iliad =
'Theart of war teaches us to rely not on the likelihood of the enemy's not attacking, but rather on the fact that we have made our position unassailable.' - Sun Tzu =
'Whyman, he doth bestride the narrow world like a colossus, and we petty men walk under his huge legs, and peep about to find ourselves dishonorable graves.' - William Shakespeare, Julius Caesar =
'Forit soars to a height to match the sky, and as if surging up from among the other buildings it stands on high and looks down upon the remainder of the city, adorning it, because it is a part of it, but glorying in its own beauty' - Procopius, De Aedificis =
'Thetemple is like no other building in the world. It has towers and decoration and all the refinements which the human genius can conceive of.' - Antonio da Magdalena =
'Thekatun is established at Chichen Itza. The settlement of the Itza shall take place there. The quetzal shall come, the green bird shall come. Ah Kantenal shall come. It is the word of God. The Itza shall come.' - The Books of Chilam Balam =
'Fewromances can ever surpass that of the granite citadel on top of the beetling precipices of Machu Picchu, the crown of Inca Land.' - Hiram Bingham =
'Architecturehas recorded the great ideas of the human race. Not only every religious symbol, but every human thought has its page in that vast book.' - Victor Hugo =
'Bushidois realized in the presence of death. This means choosing death whenever there is a choice between life and death. There is no other reasoning.' - Yamamoto Tsunetomo =
'Thingsalways seem fairer when we look back at them, and it is out of that inaccessible tower of the past that Longing leans and beckons.' - James Russell Lowell =
'Giveme your tired, your poor, your huddled masses yearning to breathe free, the wretched refuse of your teeming shore. Send these, the homeless, tempest-tossed to me, I lift my lamp beside the golden door!' - Emma Lazarus =
'Morethan ever before in human history, we share a common destiny. We can master it only if we face it together. And that is why we have the United Nations.' - Kofi Annan =
Maythe gods bless you, great Nebuchadnezzar, ruler of ancient Babylon! Built 5000 years ago, Babylon emerged as an empire in 1800 BC, thanks to godlike Hammurabi, The Giver of Law. Falling under the Kassites assaults then the Assyrian domination, Babylon was reborn from its ashes, gaining back its independance, and became the beacon for Arts and Learning in the ancient world. O Nebuchadnezzar, after your death, Babylon quickly fell, conquered by the mighty Persians, and then by the Greeks, until the great city disappeared forever in 141 BC. =
GreatNebuchadnezzar, Babylon's glory still lives through you and your people. Will you create a spark to enlighten the world again? Will your new empire shine through the ages of history? =
GreatKing Alexander, leader of the mighty Greek nation, you are truly blessed by the gods. In 480 BC, quarrelsome city-states such as Athens, Sparta, Thebes, found a way to join their forces, allowing Greece to defeat the mighty Persia in the 5th century BC, both on land and sea. Following their example, you lead a Greek coalition and finally struck down the Persian Empire in 331 BC. You conquered almost all the known world, and from Europe to Africa to India, you built an empire unmatched by any before it. =
Megalexandros,son of Zeus, will you ride Bucephalas again, to gift the world with the brightness of the Greek culture? Will your new empire shine through the ages of history? =
Heavenitself bends before your beauty, Empress Wu Zetian, ruler of eternal China! You lead one of the oldest and greatest civilization of humanity. In your time, China stood at the forefront of science and technology, bringing the world such contributions as gunpowder, the printing press, and the world of Confucius, and this, long before the rest of the world was mature enough to make the same discoveries! =
GreatQueen, can you make China prevail again, using your divine intelligence and beauty? China stands for greatness, and all its enemies will be dazzled soon enough! Will your new empire shine through the ages of history? =
Ogreat Ramesses, Pharaoh of Egypt, bright as the Sun and mighty as the Nile! Lord of all living things, you lead the greatest of all civilizations, which has gifted the world with writing, advanced mathematics, sculpture, and architecture. Egyptian monuments and culture will continue to amaze the world for thousands of years. =
Mightyand eternal Ramesses, Egypt lasted for millenia, whereas other civilisations disappeared into dust after a few centuries. Amun-Ra blesses you again to lead Egypt and its people on the path of light. Will your new empire shine through the ages of history? =
Longlive to Your Highness, Queen Elizabeth Gloriana, leader and protector of the glorious England! Through history, enduring many invasions, England strengthened its will, playing smartly with diplomacy, cunning, and military power, to eventually rose as one of the most dominant Empires the world has ever known. Their matchless navy, brilliant scientists and artists, and powerful merchants, have shaped the known world for centuries. =
QueenElizabeth, will England cast once more its brightness upon all lands and seas of the world? Will your new empire shine through the ages of history? =
ViveNapoleon I, First Consul and Emperor of France! After the glorious Revolution which suppressed the centuries-old monarchy, the French nation stood at the heart of Europe as a Republic, and intended to export its ideals to the entire European continent, either by diplomacy or war. The French Capital Paris was more than ever the world center of Culture, Arts, and Letters. With its Great Army, reputed as one of the greatest in the History, France fought gloriously all surrounding enemies, but eventually fell against the coalition of other European powers. =
NapoleonBonaparte, ruler of the French people, will you rebuild the Empire to take revenge on your foes, and make again of its Capital the City of Lights? Will your new empire shine through the ages of history? =
Hailto Imperial Majesty Catherine, Empress of all Russians. Living in the largest country in the world, from the Pacific Ocean in the east to the Baltic Sea in the west, your people endured wars, droughts, and many disasters, imbuing the Russian society with heroism and tenacity, and producing artists and scientists among the best in the world. Russia is a powerful empire which rightfully claims its place in the world concert of superpowers. =
EmpressCatherine, your people are eager for Russian glory, to revive the sacred light of the Motherland. Will your new empire shine through the ages of history? =
AveCaesar Augustus, Emperor of Rome and Dominus of the Roman Empire! Your empire was the most powerful and feared of all in Western civilization. The Roman people crafted so brilliantly its culture, law, art, and warfare, that no one could contest the supremacy of Rome. Force and Honor led to glorious conquests, a domination of all the lands from Spain in the west to Syria in the east, even reaching the remote barbarian lands of England and Germany. Roman art and architecture have been praised for millenia and have been envied by all lesser civilizations who have followed. =
Oglorious Imperator, your people celebrate you and ask for the glory of Rome! In these times of darkness, the Pax Romana will be a beacon of light for all! Will your new empire shine through the ages of history? =
Blessingsof the Great God be upon you, O great caliph Harun al-Rashid, leader of the mighty Arabian people! The Muslim Empire, the Caliphate, born from chaos after the death of the prophet Muhammad in 632 AD, intended to apply the rule of God to all Earth. And by the will of God, the caliphate reached its full power, ruling Spain, North Africa, the Middle East, Anatolia, the Balkans and Persia, to even surpass the Great Roman Empire. The arts and sciences were a holy gift of Arabia during the Middle Ages, as the infidel lands of Europe delved deep into ignorance and chaos. Lasting for six hundred years, the Caliphate finally fell before the Mongols, the plague of the civilized world. =
GreatCaliph Harun al Rashid, all Arabian people long for greatness! Arabia must be once again the land of arts and knowledge, which under the radiant law of God, will fear no enemy! Will your new empire shine through the ages of history? =
PresidentWashington, we salute you and the proud American civilization! Freed from the British dominion in the 18th century, then cleansed and reborn after a terrible civil war, the United States nation was ready to play its great role in the 20th century. At the height of its power, triumphant after two terrible world wars, United States of America, a land of immigration, opportunities, optimism and determination, has risen above all other weakening nations, unable to equal such power. =
PresidentWashington, will you show to the world the legitimacy of the American way of life, and spread the flame of liberty to all mankind? Will your new empire shine through the ages of history? =
LordOda Nobunaga, ruler of Japan, the land of the Rising Sun is at your command! Through history, Japanese people lived and died with honor, proud of their rich culture of arts and letters. Years of bloody civil wars, invasions of foreign powers, wealth but also great poverty, have never altered the strong will of the Rising Sun island, as the Bushido spirit has imbued the fields of battle and the Japanese society for millenia. At the end of the 19th century, under foreign influence, your people took the path of modernity, and in a few decades, made of Japan a land of technological innovation and powerful industry, with which only few nations can compete. =
Ogreat daimyo, will you take on your hands the Japan destiny, for the Rising Sun to light the world? Will your new empire shine through the ages of history? =
WiseMahatma Gandhi, great leader of India, we honor you! India is one of the oldest countries in the world with 10,000 years of history, built on spirit and religion, as three of the world's great religions - Hinduism, Buddhism and Jainism - appeared on this sacred land. Every aspect of India society reveres art, music and color, showing great wealth but also grinding poverty. For centuries, India was torn between local kingdoms fighting each other but also repelling invaders. In the 12th century AD, Muslim Turks tried to conquer India, then the Mongols took their place. In the early 17th century, India, still fragmented, was colonized by the English and their diplomacy and technological superiority. After two centuries of British dominion, Indian nationalism woke up, and you, Great Mahatma, have led a peaceful and victorious rebellion never seen anywhere in history! =
Gandhi,your people ask again to be led on the path of freedom. Under protection of Ganesha and Surya, can India accomplish its great potential? Will your new empire shine through the ages of history? =
Allhail to Otto von Bismarck, first chancellor of Germany and its empire! During the ancient era, Germany was a land fragmented in several tribes but already showed great promise as the Roman Empire itself struggled to bend the Germans to its will. Germany, as one nation, was slowly built on the ruins of the Holy Roman Empire, and waited 1871 to be finally unified after the glorious victory on France and Napoleon III. The German people are creative, intelligent, industrious and proven to be talented warriors through history. Despite great catastrophes and failures in the first half of the 20th century, Germany can always rely on its people will and strength to be among the greatest and powerful nations in the world. =
GreatPrince Bismarck, glory and power are at the heart of the German nation. Your people are bright, and lend you their iron will to lead Germany once again. Will your new empire shine through the ages of history? =
OGreat Sultan Suleiman, may the God bless you! You are revered for your power, wealth and generosity, and you truly deserves to be called the 'Magnificent'! The Ottoman Empire was born in Bithynia, starting as a small country in Eastern Anatolia in 12th century, then expanded to west into Anatolia. Over the next century, your people vanquished the empire of Byzantium, annexing Turkey and the Balkans, and smartly assimilating all wonders and knowledge of the Byzantine civilization. In the mid 15th century, the Ottomans added Constantinople to their empire, establishing a strategic link between Europe and the Middle East. The Empire would continue to expand for centuries reaching North Africa, Middle East and Eastern Europe at its height, but brutally disappeared in the chaos of the first world war, in early 20th century. =
MightyCaliph, your people ask you to build again the Empire, to the level of power and glory it once achieved, and beyond! Will you revive the Ottoman golden age? Will your new empire shine through the ages of history? =
Jip-hyun-jun(Hall of Worthies) will no longer tolerate your irksome behavior. We will liberate the citizens under your oppression even with force, and enlighten them! =
Greetingsto you, King Sejong the Great, heir of the Choson Dynasty! Prosperity and benevolence towards the common man are the principles of your reign, and made of you the most beloved Korean king. You always aimed to provide a fair and equal society for all your people, and also to favor knowledge and technological discoveries. Your wisdom and intelligence imbued all the Korean society, and the scholars of the Jade Hall developed Korea's first written language, Hangul, sharing further literature and science to the people after centuries of darkness. =
WiseSejong, will you gift your people with the radiance of harmony and knowledge to dispel the darkness once again? Will your new empire shine through the ages of history? =
Greetings,noble Hiawatha, leader of the mighty Iroquois nations! Your people lived near the great and holy lake Ontario since the ancient ages, on a land that will be later known as New York city. Long ago, the five peoples of Seneca, Onondaga, Mohawks, Cayugas and Oneida became one nation, the Haudenosaunee, the Iroquois. Although not having a written language, the wise Iroquois created the Great Law of Peace, which can be considered the first established constitution. For decades, your people fought powerful enemies, such as the Huron, and then the French and English colonists. With less warriors and inferior weaponry, the Iroquois still survived and walk on the path of peace and harmony, until their way of living faded away under the crush of the newborn United States nation. =
GreatSachem Hiawatha, do you hear the complaints of your people? Can you light the path leading to the ancient Iroquois union? Will your new empire shine through the ages of history? =
GreatKing Darius of Persia, the heaven casts its light upon you! Persian people are strong and wise, as their leader. In old ages, the great Persian king Cyrus fought back the mighty Median empire and finally destroyed the Medes in 550 BC. Cunning diplomacy and military achievements helped then to conquer the wealthy Lydia and the powerful Babylon, Cyrus' son conquering the eternal Egypt some years later. At the height of its power, the Persian Empire reached the shores of Macedonia, at the very door of the upstart Greek city-states. Persia would have prospered for centuries if Alexander of Macedon hadn't brutally destroyed the great empire in one violent strike. =
KingDarius, the people of Persia await, longing for its past glory and power! Persia of the Immortals must reborn, to punish its foes and rebuild the gleaming Persepolis! Will your new empire shine through the ages of history? =
Alohato Kamehameha the Great, who the heavens allowed to unite your people! O great King, under your reign, the Big Island of Hawai'i became one in 1791 AD, and many other islands joined your vision of union in 1810. As the first King of Hawai'i, law and taxation systems were stabilized, and you promoted the Kanawai Mamalahoe, an edict to protect civilian people in times of war. Unification and sovereignty of all the islands continued thanks to your fair laws and deeds, even after you joined your ancestors in paradise in 1819. =
Wiseand benevolent King, will you unite your people once again by wearing the bright mantle of the Lion of the Pacific? Will your new empire shine through the ages of history? =
OGreat King Ramkhamhaeng, the Siamese people obey you with respect and fear! The beautiful and mysterious land of Siam is an ancient country in the heart of Southeast Asia, which was besieged by many foes, plagued by bloody war and great poverty, but eventually the smart and loyal Siamese people have endured and triumphed. Siam was a part of the Khmer Empire until the 13th century AD, before its brave people took arms and led a revolution to form the small Sukhothai kingdom. After many battles and diplomacy prowess, this tiny kingdom became a mighty empire, which would dominate South East Asia for more than a century. =
Wiseand powerful King Ramkhamhaeng, your people want to revive these days of glory! Can you make a new dawn break on Siam? Will your new empire shine through the ages of history? =
HolyIsabella, envoy of God, Great Queen of Castille and León, your people celebrate you! Spain is a beautiful and ancient country, a link between Europe and Africa, one shore on the Mediterranean and the other on the mighty Atlantic Ocean. The Spanish culture had taken the best of the Christian and Muslim worlds, and was ready to dominate the world for centuries. Powerful Spanish military fleets and brave explorers found and conquered much of the New World. Exploiting a whole new continent and its riches, Spain reached a state of power few could compete with for hundreds of years. =
Osplendid and virtuous Isabella! By the will of the heavens, will Spain reborn to achieve its holy destiny and become a new El Dorado? Will your new empire shine through the ages of history? =
Iam Askia of the Songhai. We are a fair people - but those who cross us will find only destruction. You would do well to avoid repeating the mistakes others have made in the past. =
Askia,leader of the Songhai people and greatest of all, may God watch your path towards glory! Songhai was under the rule of the mighty West African state of Mali until the middle of the 14th century. Great King Sunni Ali Ber fought for independance, and showed to all Songhai's power, by conquering territories and repelling many foes who sought to destroy the rising kingdom. Ultimately, conquest of the wealthy cities of Timbuktu and Jenne made Songhai an empire with enough economic power to survive for a century, until the empire bowed down before foes with advanced technology - muskets against spearmen. =
KingAskia, your people know there's still hope, that the hour of revenge is coming. Give them wealth and power, give them mighty weapons of iron and fire, to destroy any foe, for Songhai to revive! Will your new empire shine through the ages of history? =
Ogreat Temuujin, immortal leader of the mighty Mongol Empire! Your name alone was enough to make cities crumble, and the sound of the mighty Mongol cavalry to make your enemies flee! O Great Khan! Once Northern Asia united into a mighty people, producing one of the greatest armies the world has ever known, your skillful mounted archers conquered in only a few years, most of China, Eastern Asia, and even reached the gates of Europe at the West. With cunning diplomacy and brilliant warfare, you swept your enemies one after another, creating the greatest empire ever seen, reducing Roman or Greek conquests to minor achievements. =
DivineTemuujin, battles and conquests run through the veins of the Mongols. Are you ready to shatter the will of your enemies? Will your cavalry ride in the steppes once again and strike as lightning and thunder? Will your new empire shine through the ages of history? =
Odivine Montezuma, your people welcome you! May your magnificence inspire all living things! The mighty Aztecs were nomads until the 12th century, when they choose to settle in the mesa central, which would later be called Mexico. Wars were frequent with other tribes to control the rich land surrounding the sacred lakes of Texcoco, Xaltocan and Zampango. In some 200 years, double-sided alliances and martial prowess made of the Aztecs the dominant power in the Central American basin, forming a mighty empire stretching from sea to sea. Alas, the empire fell under the assault of foreign devils - the Spaniards and many curses they brought with them! Wars between tribes and weaponry of doom used by the invaders made the great Aztec civilization crumble in only a few decades. =
Omighty King Montezuma, do you hear the call of your people seeking for revenge? Will you lead them to victory under the light of the Five Suns? Will your new empire shine through the ages of history? =
KingPachacuti Sapa Inca, maker of the world and ruler of Tawantinsuyu and the Inca people, your loyal subjects greet you! In the beginning, the small state of Cusco already showed the Incans were promised for greatness. They won many wars against powerful enemies, relentlessly crushing any army that dared oppose them, and forged a mighty empire stretching from Ecuador to Chile, the greatest ever seen in pre-Columbian America. Not just undaunted soldiers, Inca people were accomplished builders and artists, their magnificient and unequalled culture still fascinating the world today. =
OEmperor Pachacuti, honor your name of 'Earth Shaker'! Will you once again summon the power of the earth to unite all Incan people under the protection of Sapa Inca, the Son of the Sun? Will your new empire shine through the ages of history? =
IfI am to be honest, I tire of those pointless charades. Why don't we settle our disputes on the field of battle, like true men? Perhaps the skalds will sing of your valor... or mine! =
Lokimust have stood by you, for a common man alone could not have defeated me... Oh well! I will join the einherjar in Valhalla and feast, while you toil away here. =
Skal,Harald Bluetooth Gormsson, son of King Gorm of the Old and Thyra Dannebod! After crushing the armies of Norway, you achieved great construction projects all across the land of mighty Denmark. Numerous Ring Fortresses were built under your reign to protect the people from foreign invasions, but also from local quarrels. In 983 AD, you successfully repelled several waves of German settlers trying to colonize your land, and then always kept your kingdom free from any foreign pressure. =
Asa true Viking, who knows not fear, time has come to unleash mighty armies of Northsmen to bring despair upon your enemies! By the will of the Gods, it will be either a glorious triumph or a sumptuous feast in the Valhalla! Will your new empire shine through the ages of history? =
#################### Lines from Quests from Civ V - Vanilla ####################
# Requires translation!
Route=
# Requires translation!
Builda road to connect your capital to our city. =
# Requires translation!
ClearBarbarian Camp =
# Requires translation!
Wefeel threatened by a Barbarian Camp near our city. Please take care of it. =
# Requires translation!
ConnectResource =
# Requires translation!
Inorder to make our civilizations stronger, connect [tileResource] to your trade network. =
# Requires translation!
ConstructWonder =
# Requires translation!
Werecommend you to start building [wonder] to show the whole world your civilization strength. =
# Requires translation!
AcquireGreat Person =
# Requires translation!
GreatPeople can change the course of a Civilization! You will be rewarded for acquiring a new [greatPerson]. =
# Requires translation!
ConquerCity State =
# Requires translation!
It'stime to erase the City-State of [cityState] from the map. You will be greatly rewarded for conquering them! =
# Requires translation!
FindPlayer =
# Requires translation!
Youhave yet to discover where [civName] set up their cities. You will be rewarded for finding their territories. =
# Requires translation!
FindNatural Wonder =
# Requires translation!
Sendyour best explorers on a quest to discover Natural Wonders. Nobody knows the location of [naturalWonder] yet. =
# Requires translation!
GiveGold =
# Requires translation!
Weare suffering great poverty after being robbed by [civName], and unless we receive a sum of Gold, it's only a matter of time before we collapse. =
# Requires translation!
Pledgeto Protect =
# Requires translation!
Weneed your protection to stop the aggressions of [civName]. By signing a Pledge of Protection, you'll confirm the bond that ties us. =
# Requires translation!
ContestCulture =
# Requires translation!
Thecivilization with the largest Culture growth will gain a reward. =
# Requires translation!
ContestFaith =
# Requires translation!
Thecivilization with the largest Faith growth will gain a reward. =
# Requires translation!
ContestTechnologies =
# Requires translation!
Thecivilization with the largest number of new Technologies researched will gain a reward. =
# Requires translation!
Invest=
# Requires translation!
Ourpeople are rejoicing thanks to a tourism boom. For a certain amount of time, any Gold donation will yield [50]% extra Influence. =
# Requires translation!
BullyCity State =
# Requires translation!
Weare tired of the pretensions of [cityState]. If someone were to put them in their place by Demanding Tribute from them, they would be rewarded. =
# Requires translation!
DenounceCivilization =
# Requires translation!
Wehave been forced to pay tribute to [civName]! We need you to tell the world of their ill deeds. =
# Requires translation!
Wehave heard the tenets of [religionName] and are most curious. Will you send missionaries to teach us about your religion? =
#################### Lines from Ruins from Civ V - Vanilla ####################
# Requires translation!
Wehave discovered cultural artifacts in the ruins! (+20 culture) =
# Requires translation!
discovercultural artifacts =
# Requires translation!
squatterswilling to work for you =
# Requires translation!
squatterswishing to settle under your rule =
# Requires translation!
Anancient tribe trained us in their ways of combat! =
# Requires translation!
yourexploring unit receives training =
# Requires translation!
Wehave found survivors in the ruins! Population added to [cityName]. =
# Requires translation!
survivors(adds population to a city) =
# Requires translation!
astash of gold =
# Requires translation!
discovera lost technology =
# Requires translation!
Ourunit finds advanced weaponry hidden in the ruins! =
# Requires translation!
advancedweaponry for your explorer =
# Requires translation!
Youfind evidence of Barbarian activity. Nearby Barbarian camps are revealed! =
# Requires translation!
revealnearby Barbarian camps =
# Requires translation!
finda crudely-drawn map =
#################### Lines from Specialists from Civ V - Vanilla ####################
# Requires translation!
Scientist=
# Requires translation!
Merchant=
# Requires translation!
Artist=
# Requires translation!
Engineer=
#################### Lines from Speeds from Civ V - Vanilla ####################
#################### Lines from Techs from Civ V - Vanilla ####################
# Requires translation!
'Wheretillage begins, other arts follow. The farmers therefore are the founders of human civilization.' - Daniel Webster =
# Requires translation!
Agriculture=
# Requires translation!
'Shallthe clay say to him that fashioneth it, what makest thou?' - Bible Isaiah 45:9 =
# Requires translation!
Pottery=
# Requires translation!
'Thoushalt not muzzle the ox when he treadeth out the corn.' - Bible Deuteronomy 25:4 =
# Requires translation!
AnimalHusbandry =
# Requires translation!
'Thehaft of the arrow has been feathered with one of the eagle's own plumes, we often give our enemies the means of our own destruction' - Aesop =
# Requires translation!
Archery=
# Requires translation!
'Themeek shall inherit the Earth, but not its mineral rights.' - J. Paul Getty =
# Requires translation!
Mining=
# Requires translation!
'Hewho commands the sea has command of everything.' - Themistocles =
# Requires translation!
Sailing=
# Requires translation!
'Soteach us to number our days, so that we may apply our hearts unto wisdom.' - Bible Psalms 90:12 =
# Requires translation!
Calendar=
# Requires translation!
'Hewho destroys a good book kills reason itself.' - John Milton =
# Requires translation!
Writing=
# Requires translation!
'Evenbrute beasts and wandering birds do not fall into the same traps or nets twice.' - Saint Jerome =
# Requires translation!
Trapping=
# Requires translation!
'Wisdomand virtue are like the two wheels of a cart.' - Japanese proverb =
# Requires translation!
TheWheel =
# Requires translation!
'Howhappy are those whose walls already rise!' - Virgil =
# Requires translation!
Masonry=
# Requires translation!
'HereHector entered, with a spear eleven cubits long in his hand; the bronze point gleamed in front of him, and was fastened to the shaft of the spear by a ring of gold.' - Homer =
# Requires translation!
BronzeWorking =
# Requires translation!
'Hemade an instrument to know if the moon shine at full or no.' - Samuel Butler =
# Requires translation!
Optics=
# Requires translation!
'Thereis only one good, knowledge, and one evil, ignorance.' - Socrates =
# Requires translation!
Philosophy=
# Requires translation!
'AHorse! A Horse! My kingdom for a horse!' - Shakespeare (Richard III) =
# Requires translation!
HorsebackRiding =
# Requires translation!
'Mathematicsis the gate and key to the sciences.' - Roger Bacon =
# Requires translation!
Mathematics=
# Requires translation!
'Threethings are to be looked to in a building: that it stands on the right spot; that it be securely founded; that it be successfully executed.' - Johann Wolfgang von Goethe =
# Requires translation!
Construction=
# Requires translation!
'Donot wait to strike til the iron is hot, but make it hot by striking.' - William Butler Yeats =
# Requires translation!
IronWorking =
# Requires translation!
'Threethings are necessary for the salvation of man: to know what he ought to believe; to know what he ought to desire; and to know what he ought to do' - St. Thomas Aquinas =
# Requires translation!
Theology=
# Requires translation!
'Theonly thing that saves us from the bureaucracy is its inefficiency' - Eugene McCarthy =
# Requires translation!
CivilService =
# Requires translation!
'Betteris bread with a happy heart than wealth with vexation.' - Amenemope =
# Requires translation!
Currency=
# Requires translation!
'Instrumentalor mechanical science is the noblest and, above all others, the most useful.' - Leonardo da Vinci =
# Requires translation!
Engineering=
# Requires translation!
'Whenpieces of bronze or gold or iron break, the metal-smith welds them together again in the fire, and the bond is established.' - Sri Guru Granth Sahib =
# Requires translation!
MetalCasting =
# Requires translation!
'Ifind the great thing in this world is not so much where we stand, as in what direction we are moving.' - Oliver Wendell Holmes =
# Requires translation!
Compass=
# Requires translation!
'Educationis the best provision for old age.' - Aristotle =
# Requires translation!
Education=
# Requires translation!
'Whosopulleth out this sword of this stone and anvil, is rightwise king born of all England.' - Malory =
# Requires translation!
Chivalry=
# Requires translation!
'Thepress is the best instrument for enlightening the mind of man, and improving him as a rational, moral and social being.' - Thomas Jefferson =
# Requires translation!
Machinery=
# Requires translation!
'Measurewhat is measurable, and make measurable what is not so.' - Galileo Galilei =
# Requires translation!
Physics=
# Requires translation!
'JohnHenry said to his Captain, / 'A man ain't nothin' but a man, / And before I'll let your steam drill beat me down, / I'll die with the hammer in my hand.'' - Anonymous: The Ballad of John Henry, the Steel-Drivin' Man =
# Requires translation!
Steel=
# Requires translation!
'Joyfullyto the breeze royal Odysseus spread his sail, and with his rudder skillfully he steered.' - Homer =
# Requires translation!
Astronomy=
# Requires translation!
'Theirrising all at once was as the sound of thunder heard remote' - Milton =
# Requires translation!
Acoustics=
# Requires translation!
'Happiness:a good bank account, a good cook and a good digestion' - Jean Jacques Rousseau =
# Requires translation!
Banking=
# Requires translation!
'Itis a newspaper's duty to print the news and raise hell.' - The Chicago Times =
# Requires translation!
PrintingPress =
# Requires translation!
'Theday when two army corps can annihilate each other in one second, all civilized nations, it is to be hoped, will recoil from war and discharge their troops.' - Alfred Nobel =
# Requires translation!
Gunpowder=
# Requires translation!
'Thewinds and the waves are always on the side of the ablest navigators.' - Edward Gibbon =
# Requires translation!
Navigation=
# Requires translation!
'Compoundinterest is the most powerful force in the universe.' - Albert Einstein =
# Requires translation!
Economics=
# Requires translation!
'Whereverwe look, the work of the chemist has raised the level of our civilization and has increased the productive capacity of the nation.' - Calvin Coolidge =
# Requires translation!
Chemistry=
# Requires translation!
'Therenever was a good knife made of bad steel.' - Benjamin Franklin =
# Requires translation!
Metallurgy=
# Requires translation!
'Thosewho cannot remember the past are condemned to repeat it.' - George Santayana =
# Requires translation!
Archaeology=
# Requires translation!
'Everygreat advance in science has issued from a new audacity of imagination.' - John Dewey =
# Requires translation!
ScientificTheory =
# Requires translation!
'Warsmay be fought with weapons, but they are won by men. It is the spirit of the men who follow and of the man who leads that gains the victory.' - George S. Patton =
# Requires translation!
MilitaryScience =
# Requires translation!
'Thenation that destroys its soil destroys itself.' - Franklin Delano Roosevelt =
# Requires translation!
Fertilizer=
# Requires translation!
'Itis well that war is so terrible, or we should grow too fond of it.' - Robert E. Lee =
# Requires translation!
Rifling=
# Requires translation!
'Ifthe brain were so simple we could understand it, we would be so simple we couldn't.' - Lyall Watson =
# Requires translation!
Biology=
# Requires translation!
'Thenations of the West hope that by means of steam communication all the world will become as one family.' - Townsend Harris =
# Requires translation!
SteamPower =
# Requires translation!
'Assoon as men decide that all means are permitted to fight an evil, then their good becomes indistinguishable from the evil that they set out to destroy.' - Christopher Dawson =
# Requires translation!
Dynamite=
# Requires translation!
'Isit a fact - or have I dreamt it - that, by means of electricity, the world of matter has become a great nerve, vibrating thousands of miles in a breathless point of time?' - Nathaniel Hawthorne =
# Requires translation!
Electricity=
# Requires translation!
'Nothingis particularly hard if you divide it into small jobs.' - Henry Ford =
# Requires translation!
ReplaceableParts =
# Requires translation!
'Theintroduction of so powerful an agent as steam to a carriage on wheels will make a great change in the situation of man.' - Thomas Jefferson =
# Requires translation!
Railroads=
# Requires translation!
'Andhomeless near a thousand homes I stood, and near a thousand tables pined and wanted food.' - William Wordsworth =
# Requires translation!
Refrigeration=
# Requires translation!
'Ionce sent a dozen of my friends a telegram saying 'flee at once-all is discovered!' They all left town immediately.' - Mark Twain =
# Requires translation!
Telegraph=
# Requires translation!
'Thewhole country was tied together by radio. We all experienced the same heroes and comedians and singers. They were giants.' - Woody Allen =
# Requires translation!
Radio=
# Requires translation!
'Aeronauticswas neither an industry nor a science. It was a miracle.' - Igor Sikorsky =
# Requires translation!
Flight=
# Requires translation!
'Anyman who can drive safely while kissing a pretty girl is simply not giving the kiss the attention it deserves.' - Albert Einstein =
# Requires translation!
Combustion=
# Requires translation!
'Innothing do men more nearly approach the gods than in giving health to men.' - Cicero =
# Requires translation!
Pharmaceuticals=
# Requires translation!
'Ben,I want to say one word to you, just one word: plastics.' - Buck Henry and Calder Willingham, The Graduate =
# Requires translation!
Plastics=
# Requires translation!
'There'sa basic principle about consumer electronics: it gets more powerful all the time and it gets cheaper all the time.' - Trip Hawkins =
# Requires translation!
Electronics=
# Requires translation!
'Thespeed of communications is wondrous to behold, it is also true that speed does multiply the distribution of information that we know to be untrue.' – Edward R. Murrow =
# Requires translation!
MassMedia =
# Requires translation!
'Visionis the art of seeing things invisible.' - Jonathan Swift =
# Requires translation!
Radar=
# Requires translation!
'Theunleashed power of the atom has changed everything save our modes of thinking, and we thus drift toward unparalleled catastrophes.' - Albert Einstein =
# Requires translation!
AtomicTheory =
# Requires translation!
'Onlywithin the moment of time represented by the present century has one species, man, acquired significant power to alter the nature of his world.' - Rachel Carson =
# Requires translation!
Ecology=
# Requires translation!
'Computersare like Old Testament gods: lots of rules and no mercy.' - Joseph Campbell =
# Requires translation!
Computers=
# Requires translation!
'Agood rule for rocket experimenters to follow is this: always assume that it will explode.' - Astronautics Magazine, 1937 =
# Requires translation!
Rocketry=
# Requires translation!
'Thenight is far spent, the day is at hand: let us therefore cast off the works of darkness, and let us put on the armor of light.' - The Holy Bible: Romans, 13:12 =
# Requires translation!
Lasers=
# Requires translation!
'Iam become Death, the destroyer of worlds.' - J. Robert Oppenheimer =
# Requires translation!
NuclearFission =
# Requires translation!
'Thenew electronic interdependence recreates the world in the image of a global village.' - Marshall McLuhan =
# Requires translation!
Globalization=
# Requires translation!
'1.A robot may not injure a human being or, through inaction, allow a human being to come to harm. 2. A robot must obey any orders given to it by human beings, except when such orders would conflict with the First Law. 3. A robot must protect its own existence as long as such protection does not conflict with the First or Second Law.' - Isaac Asimov =
# Requires translation!
Robotics=
# Requires translation!
'Now,somehow, in some new way, the sky seemed almost alien.' - Lyndon B. Johnson =
# Requires translation!
Satellites=
# Requires translation!
'Beextremely subtle, even to the point of formlessness, be extremely mysterious, even to the point of soundlessness. Thereby you can be the director of the opponent's fate.' - Sun Tzu =
# Requires translation!
Stealth=
# Requires translation!
'Ourscientific power has outrun our spiritual power, we have guided missiles and misguided men.' – Martin Luther King Jr. =
# Requires translation!
AdvancedBallistics =
# Requires translation!
'Everyparticle of matter is attracted by or gravitates to every other particle of matter with a force inversely proportional to the squares of their distances.' - Isaac Newton =
# Requires translation!
ParticlePhysics =
# Requires translation!
'Therelease of atomic energy has not created a new problem. It has readily made more urgent the necessity of solving an existing one.' - Albert Einstein =
# Requires translation!
NuclearFusion =
# Requires translation!
'Theimpact of nanotechnology is expected to exceed the impact that the electronics revolution has had on our lives.' - Richard Schwartz =
# Requires translation!
Nanotechnology=
# Requires translation!
'Ithink we agree, the past is over.' - George W. Bush =
# Requires translation!
FutureTech =
# Requires translation!
Whoknows what the future holds? =
#################### Lines from Terrains from Civ V - Vanilla ####################
# Requires translation!
Ocean=
# Requires translation!
Coast=
# Requires translation!
Grassland=
# Requires translation!
Plains=
# Requires translation!
Tundra=
# Requires translation!
Desert=
# Requires translation!
Lakes=
# Requires translation!
Lakesprovide fresh water to adjacent tiles, allowing farming where it would otherwise not be possible (similar to Rivers and Oases). =
# Requires translation!
Oasis=
# Requires translation!
Farm=
# Requires translation!
Mountain=
# Requires translation!
Snow=
# Requires translation!
Hill=
# Requires translation!
Forest=
# Requires translation!
ACamp can be built here without cutting it down =
# Requires translation!
Jungle=
# Requires translation!
Marsh=
# Requires translation!
OnlyPolders can be built here =
# Requires translation!
Fallout=
# Requires translation!
Oasesprovide fresh water to adjacent tiles, allowing farming where it would otherwise not be possible (similar to Rivers and Lakes). =
# Requires translation!
Floodplains =
# Requires translation!
Ice=
# Requires translation!
Atoll=
# Requires translation!
Riversexist on tile edges, not as terrain feature per se. =
# Requires translation!
Tileson both sides gain its benefits. These benefits do not stack. =
# Requires translation!
Thetile has access to fresh water, allowing farming where it would otherwise not be possible (similar to Oases and Lakes). =
# Requires translation!
Movementacross rivers takes all remaining movement points of a unit unless there is a bridge. =
# Requires translation!
Whenattacking across a river, the attacker gets a -20% strength malus. =
# Requires translation!
Road=
# Requires translation!
Amphibious=
# Requires translation!
GreatBarrier Reef =
# Requires translation!
OldFaithful =
# Requires translation!
ElDorado =
# Requires translation!
Fountainof Youth =
# Requires translation!
GrandMesa =
# Requires translation!
MountFuji =
# Requires translation!
Krakatoa=
# Requires translation!
Rockof Gibraltar =
# Requires translation!
Cerrode Potosi =
# Requires translation!
BarringerCrater =
#################### Lines from TileImprovements from Civ V - Vanilla ####################
# Requires translation!
Lumbermill =
# Requires translation!
Mine=
# Requires translation!
Tradingpost =
# Requires translation!
Camp=
# Requires translation!
Oilwell =
# Requires translation!
OffshorePlatform =
# Requires translation!
Pasture=
# Requires translation!
Plantation=
# Requires translation!
Quarry=
# Requires translation!
FishingBoats =
# Requires translation!
Fort=
# Requires translation!
Reducesmovement cost to ½ if the other tile also has a Road or Railroad =
# Requires translation!
Reducesmovement cost to ⅓ with Machinery =
# Requires translation!
RequiresEngineering to bridge rivers =
# Requires translation!
Railroad=
# Requires translation!
Reducesmovement cost to ⅒ if the other tile also has a Railroad =
# Requires translation!
Providesa +25% [Production] bonus to cities connected to the capital by Railroads =
# Requires translation!
RemoveForest =
# Requires translation!
Providesa one-time Production bonus depending on distance to the closest city once finished =
# Requires translation!
RemoveJungle =
# Requires translation!
RemoveFallout =
# Requires translation!
RemoveMarsh =
# Requires translation!
RemoveRoad =
# Requires translation!
RemoveRailroad =
# Requires translation!
Cancelimprovement order =
# Requires translation!
Repairsa pillaged Improvement or Route =
# Requires translation!
Academy=
# Requires translation!
Landmark=
# Requires translation!
Manufactory=
# Requires translation!
Customshouse =
# Requires translation!
Holysite =
# Requires translation!
Citadel=
# Requires translation!
Moai=
# Requires translation!
Terracefarm =
# Requires translation!
Ancientruins =
# Requires translation!
Cityruins =
# Requires translation!
Ableak reminder of the destruction wreaked by War =
# Requires translation!
Citycenter =
# Requires translation!
Marksthe center of a city =
# Requires translation!
Appearancechanges with the technological era of the owning civilization =
# Requires translation!
Barbarianencampment =
# Requires translation!
Hometo uncivilized barbarians, will spawn a hostile unit from time to time =
#################### Lines from TileResources from Civ V - Vanilla ####################
# Requires translation!
Cattle=
# Requires translation!
Sheep=
# Requires translation!
Deer=
# Requires translation!
Bananas=
# Requires translation!
Wheat=
# Requires translation!
Stone=
# Requires translation!
Fish=
# Requires translation!
Horses=
# Requires translation!
Iron=
# Requires translation!
Coal=
# Requires translation!
Oil=
# Requires translation!
Aluminum=
# Requires translation!
Uranium=
# Requires translation!
Furs=
# Requires translation!
Cotton=
# Requires translation!
Dyes=
# Requires translation!
Gems=
# Requires translation!
GoldOre =
# Requires translation!
Silver=
# Requires translation!
Incense=
# Requires translation!
Ivory=
# Requires translation!
Silk=
# Requires translation!
Spices=
# Requires translation!
Wine=
# Requires translation!
Sugar=
# Requires translation!
Marble=
# Requires translation!
Whales=
# Requires translation!
Pearls=
# Requires translation!
Jewelry=
# Requires translation!
Porcelain=
#################### Lines from UnitPromotions from Civ V - Vanilla ####################
# Requires translation!
Sword=
# Requires translation!
Mounted=
# Requires translation!
Siege=
# Requires translation!
RangedGunpowder =
# Requires translation!
Armored=
# Requires translation!
MeleeWater =
# Requires translation!
RangedWater =
Submarine=เรือดำน้ำ
# Requires translation!
HealInstantly =
# Requires translation!
AccuracyI =
# Requires translation!
AccuracyII =
# Requires translation!
AccuracyIII =
# Requires translation!
BarrageI =
# Requires translation!
BarrageII =
# Requires translation!
BarrageIII =
# Requires translation!
Volley=
# Requires translation!
ExtendedRange =
# Requires translation!
IndirectFire =
# Requires translation!
ShockI =
# Requires translation!
ShockII =
# Requires translation!
ShockIII =
# Requires translation!
DrillI =
# Requires translation!
DrillII =
# Requires translation!
DrillIII =
# Requires translation!
Charge=
# Requires translation!
Besiege=
# Requires translation!
FormationI =
# Requires translation!
FormationII =
# Requires translation!
Blitz=
# Requires translation!
Woodsman=
# Requires translation!
Medic=
# Requires translation!
MedicII =
# Requires translation!
ScoutingI =
# Requires translation!
ScoutingII =
# Requires translation!
ScoutingIII =
# Requires translation!
SurvivalismI =
# Requires translation!
SurvivalismII =
# Requires translation!
SurvivalismIII =
# Requires translation!
BoardingParty I =
# Requires translation!
BoardingParty II =
# Requires translation!
BoardingParty III =
# Requires translation!
CoastalRaider I =
# Requires translation!
CoastalRaider II =
# Requires translation!
CoastalRaider III =
# Requires translation!
LandingParty =
# Requires translation!
TargetingI =
# Requires translation!
TargetingII =
# Requires translation!
TargetingIII =
# Requires translation!
WolfpackI =
# Requires translation!
WolfpackII =
# Requires translation!
WolfpackIII =
# Requires translation!
AircraftCarrier =
ArmorPlating I = Armor Plating I
ArmorPlating II = Armor Plating II
ArmorPlating III = Armor Plating III
FlightDeck I = Flight Deck I
FlightDeck II = Flight Deck II
FlightDeck III = Flight Deck III
# Requires translation!
Supply=
# Requires translation!
Bomber=
# Requires translation!
SiegeI =
# Requires translation!
SiegeII =
# Requires translation!
SiegeIII =
# Requires translation!
Evasion=
# Requires translation!
Fighter=
# Requires translation!
InterceptionI =
# Requires translation!
InterceptionII =
# Requires translation!
InterceptionIII =
# Requires translation!
AirTargeting I =
# Requires translation!
AirTargeting II =
# Requires translation!
Sortie=
# Requires translation!
OperationalRange =
# Requires translation!
Helicopter=
# Requires translation!
AirRepair =
# Requires translation!
MobilityI =
# Requires translation!
MobilityII =
# Requires translation!
Anti-ArmorI =
# Requires translation!
Anti-ArmorII =
# Requires translation!
CoverI =
# Requires translation!
CoverII =
# Requires translation!
March=
# Requires translation!
Mobility=
# Requires translation!
Sentry=
# Requires translation!
Logistics=
# Requires translation!
AmbushI =
# Requires translation!
AmbushII =
# Requires translation!
BombardmentI =
# Requires translation!
BombardmentII =
# Requires translation!
BombardmentIII =
# Requires translation!
Morale=
# Requires translation!
GreatGenerals I =
# Requires translation!
GreatGenerals II =
# Requires translation!
QuickStudy =
# Requires translation!
HakaWar Dance =
# Requires translation!
Rejuvenation=
# Requires translation!
SlingerWithdraw =
# Requires translation!
Ignoreterrain cost =
# Requires translation!
PictishCourage =
# Requires translation!
HomeSweet Home =
# Requires translation!
[unit]ability =
#################### Lines from UnitTypes from Civ V - Vanilla ####################
# Requires translation!
CivilianWater =
# Requires translation!
Aircraft=
# Requires translation!
AtomicBomber =
# Requires translation!
Missile=
# Requires translation!
Armor=
WaterCivilian=Water Civilian
WaterMelee=Water Melee
WaterRanged=Water Ranged
WaterSubmarine=Submarine
# Requires translation!
WaterAircraftCarrier=
# Requires translation!
AtomicBomber=
#################### Lines from Units from Civ V - Vanilla ####################
# Requires translation!
Thisis your basic, club-swinging fighter. =
# Requires translation!
MaoriWarrior =
# Requires translation!
Jaguar=
# Requires translation!
Brute=
# Requires translation!
Archer=
# Requires translation!
Bowman=
# Requires translation!
Slinger=
# Requires translation!
Skirmisher=
# Requires translation!
WorkBoats =
# Requires translation!
Trireme=
# Requires translation!
Galley=
# Requires translation!
ChariotArcher =
# Requires translation!
WarChariot =
# Requires translation!
WarElephant =
# Requires translation!
Hoplite=
# Requires translation!
PersianImmortal =
# Requires translation!
Marauder=
# Requires translation!
Horseman=
# Requires translation!
CompanionCavalry =
# Requires translation!
Catapult=
# Requires translation!
Ballista=
# Requires translation!
Swordsman=
# Requires translation!
Legion=
# Requires translation!
MohawkWarrior =
# Requires translation!
Landsknecht=
# Requires translation!
Knight=
# Requires translation!
CamelArcher =
# Requires translation!
Conquistador=
# Requires translation!
Naresuan'sElephant =
# Requires translation!
MandekaluCavalry =
# Requires translation!
Keshik=
# Requires translation!
Crossbowman=
# Requires translation!
Chu-Ko-Nu=
# Requires translation!
Longbowman=
# Requires translation!
Trebuchet=
# Requires translation!
Hwach'a=
# Requires translation!
Longswordsman=
# Requires translation!
Samurai=
# Requires translation!
Berserker=
# Requires translation!
Caravel=
# Requires translation!
TurtleShip =
# Requires translation!
Musketeer=
# Requires translation!
Janissary=
# Requires translation!
Minuteman=
# Requires translation!
Tercio=
# Requires translation!
Frigate=
# Requires translation!
Shipof the Line =
# Requires translation!
Lancer=
# Requires translation!
Sipahi=
# Requires translation!
Cannon=
# Requires translation!
NorwegianSki Infantry =
# Requires translation!
Cavalry=
# Requires translation!
Cossack=
# Requires translation!
Ironclad=
# Requires translation!
Artillery=
# Requires translation!
ForeignLegion =
# Requires translation!
Carrier=
# Requires translation!
Battleship=
# Requires translation!
Anti-AircraftGun =
# Requires translation!
Destroyer=
# Requires translation!
Zero=
# Requires translation!
B17=
# Requires translation!
Paratrooper=
# Requires translation!
Tank=
# Requires translation!
Panzer=
# Requires translation!
Anti-TankGun =
# Requires translation!
AtomicBomb =
# Requires translation!
RocketArtillery =
# Requires translation!
MobileSAM =
# Requires translation!
GuidedMissile =
# Requires translation!
NuclearMissile =
# Requires translation!
HelicopterGunship =
# Requires translation!
NuclearSubmarine =
# Requires translation!
MechanizedInfantry =
# Requires translation!
MissileCruiser =
# Requires translation!
ModernArmor =
# Requires translation!
JetFighter =
# Requires translation!
GiantDeath Robot =
# Requires translation!
StealthBomber =
# Requires translation!
GreatArtist =
# Requires translation!
GreatScientist =
# Requires translation!
GreatMerchant =
# Requires translation!
GreatEngineer =
# Requires translation!
GreatGeneral =
# Requires translation!
Khan=
# Requires translation!
SSBooster =
# Requires translation!
SSCockpit =
# Requires translation!
SSEngine =
# Requires translation!
SSStasis Chamber =
#################### Lines from VictoryTypes from Civ V - Vanilla ####################
# Requires translation!
Completeall the spaceship parts\nto win! =
# Requires translation!
spaceshipparts =
# Requires translation!
Youhave achieved victory through mastery of Science! You have conquered the mysteries of nature and led your people on a voyage to a brave new world! Your triumph will be remembered as long as the stars burn in the night sky! =
# Requires translation!
Complete5 policy branches and\nbuild the Utopia Project to win! =
# Requires translation!
Youhave achieved victory through the awesome power of your Culture. Your civilization's greatness - the magnificence of its monuments and the power of its artists - have astounded the world! Poets will honor you as long as beauty brings gladness to a weary heart. =
# Requires translation!
Captureall enemy Capitals\nto win! =
# Requires translation!
Theworld has been convulsed by war. Many great and powerful civilizations have fallen, but you have survived - and emerged victorious! The world will long remember your glorious triumph! =
# Requires translation!
Buildthe UN and be voted\nworld leader to win! =
# Requires translation!
Anyoneshould build [buildingFilter] =
# Requires translation!
Windiplomatic vote =
# Requires translation!
Youhave triumphed over your foes through the art of diplomacy! Your cunning and wisdom have earned you great friends - and divided and sown confusion among your enemies! Forever will you be remembered as the leader who brought peace to this weary world! =
# Requires translation!
Dothings to win! =
# Requires translation!
Havehighest score after max turns =
#################### Lines from Beliefs from Civ V - Gods & Kings ####################
# Requires translation!
AncestorWorship =
# Requires translation!
Danceof the Aurora =
# Requires translation!
DesertFolklore =
# Requires translation!
FaithHealers =
# Requires translation!
FertilityRites =
# Requires translation!
Godof Craftsman =
# Requires translation!
Godof the Open Sky =
# Requires translation!
Godof the Sea =
# Requires translation!
Godof War =
# Requires translation!
Goddessof Festivals =
# Requires translation!
Goddessof Love =
# Requires translation!
Goddessof Protection =
# Requires translation!
Goddessof the Hunt =
# Requires translation!
Messengerof the Gods =
# Requires translation!
Monumentto the Gods =
# Requires translation!
Onewith Nature =
# Requires translation!
OralTradition =
# Requires translation!
ReligiousIdols =
# Requires translation!
ReligiousSettlements =
# Requires translation!
SacredPath =
# Requires translation!
SacredWaters =
# Requires translation!
StoneCircles =
# Requires translation!
Asceticism=
# Requires translation!
Cathedrals=
# Requires translation!
ChoralMusic =
# Requires translation!
Divineinspiration =
# Requires translation!
Feedthe World =
# Requires translation!
Guruship=
# Requires translation!
HolyWarriors =
# Requires translation!
LiturgicalDrama =
# Requires translation!
Monasteries=
# Requires translation!
Mosques=
# Requires translation!
Pagodas=
# Requires translation!
PeaceGardens =
# Requires translation!
ReligiousArt =
# Requires translation!
ReligiousCenter =
# Requires translation!
ReligiousCommunity =
# Requires translation!
Swordsinto Ploughshares =
# Requires translation!
CeremonialBurial =
# Requires translation!
ChurchProperty =
# Requires translation!
InitiationRites =
# Requires translation!
InterfaithDialogue =
# Requires translation!
PapalPrimacy =
# Requires translation!
PeaceLoving =
# Requires translation!
Pilgrimage=
# Requires translation!
Tithe=
# Requires translation!
WorldChurch =
# Requires translation!
Defenderof the Faith =
# Requires translation!
HolyOrder =
# Requires translation!
ItinerantPreachers =
# Requires translation!
JustWar =
# Requires translation!
Messiah=
# Requires translation!
MissionaryZeal =
# Requires translation!
ReligiousTexts =
# Requires translation!
ReligiousUnity =
# Requires translation!
Reliquary=
#################### Lines from Buildings from Civ V - Gods & Kings ####################
# Requires translation!
Stele=
# Requires translation!
Shrine=
# Requires translation!
Pyramid=
# Requires translation!
TerracottaArmy =
# Requires translation!
'Regardyour soldiers as your children, and they will follow you into the deepest valleys; look on them as your own beloved sons, and they will stand by you even unto death.' - Sun Tzu =
# Requires translation!
Amphitheater=
# Requires translation!
Petra=
# Requires translation!
'...whodrinks the water I shall give him, says the Lord, will have a spring inside him welling up for eternal life. Let them bring me to your holy mountain in the place where you dwell. Across the desert and through the mountain to the Canyon of the Crescent Moon...' - Indiana Jones =
# Requires translation!
GreatMosque of Djenne =
# Requires translation!
'Withthe magnificence of eternity before us, let time, with all its fluctuations, dwindle into its own littleness.' - Thomas Chalmers =
# Requires translation!
GrandTemple =
# Requires translation!
Alhambra=
# Requires translation!
'Justiceis an unassailable fortress, built on the brow of a mountain which cannot be overthrown by the violence of torrents, nor demolished by the force of armies.' - Joseph Addison =
# Requires translation!
CeilidhHall =
# Requires translation!
Constabulary=
# Requires translation!
LeaningTower of Pisa =
# Requires translation!
'Don'tclap too hard - it's a very old building.' - John Osbourne =
# Requires translation!
CoffeeHouse =
# Requires translation!
PoliceStation =
# Requires translation!
NationalIntelligence Agency =
# Requires translation!
Neuschwanstein=
# Requires translation!
'...thelocation is one of the most beautiful to be found, holy and unapproachable, a worthy temple for the divine friend who has brought salvation and true blessing to the world.' - King Ludwig II of Bavaria =
# Requires translation!
RecyclingCenter =
# Requires translation!
GreatFirewall =
# Requires translation!
CNTower =
# Requires translation!
'Nothingtravels faster than light with the possible exception of bad news, which obeys its own special rules.' - Douglas Adams =
# Requires translation!
BombShelter =
# Requires translation!
HubbleSpace Telescope =
# Requires translation!
'Thewonder is, not that the field of stars is so vast, but that man has measured it.' - Anatole France =
# Requires translation!
Cathedral=
# Requires translation!
Mosque=
# Requires translation!
Pagoda=
#################### Lines from CityStateTypes from Civ V - Gods & Kings ####################
#################### Lines from Difficulties from Civ V - Gods & Kings ####################
#################### Lines from Eras from Civ V - Gods & Kings ####################
# Requires translation!
Marine=
#################### Lines from Events from Civ V - Gods & Kings ####################
# Requires translation!
whennumber of [countable] is greater than [countable2] =
# Requires translation!
Movea unit! =
# Requires translation!
Clickon a unit → Click on a destination → Click the arrow popup. =
Entercity screen → Click on a unit or building → Click 'add to queue'. =
# Requires translation!
Passa turn! =
# Requires translation!
Cyclethrough units with 'Next unit' → Click 'Next turn'. =
# Requires translation!
Reassignworked tiles! =
# Requires translation!
Entercity screen → Click the assigned tile to unassign → Click an unassigned tile to assign population. =
# Requires translation!
Gotit =
# Requires translation!
Meetanother civilization! =
# Requires translation!
Explorethe map until you encounter another civilization! =
# Requires translation!
Openthe options dialog! =
# Requires translation!
Clickthe menu button (top left) → Click 'Options'. =
# Requires translation!
Constructan improvement! =
# Requires translation!
Constructa Worker unit → Move it to a Plains or Grassland tile → Click 'Construct improvement' → Choose the farm → Leave the worker there until it's finished. =
# Requires translation!
Createa trade route! =
# Requires translation!
Constructroads between your capital and another city. Or, automate your worker and let him get to that eventually. =
# Requires translation!
Conquera city! =
# Requires translation!
Bringan enemy city down to low health → Enter the city with a melee unit. =
# Requires translation!
Movean air unit! =
# Requires translation!
Selectan air unit → Select another city within range → Move the unit to the other city. =
# Requires translation!
Seeyour stats breakdown! =
# Requires translation!
Enterthe Overview screen (top right corner) → Click on 'Stats'. =
#################### Lines from Nations from Civ V - Gods & Kings ####################
# Requires translation!
Rim-SinII =
# Requires translation!
Smerdis=
# Requires translation!
Ilum-ma-ili=
# Requires translation!
Peshgaldaramesh=
# Requires translation!
Ur-zigurumaš=
# Requires translation!
Semiramis=
# Requires translation!
Em=
# Requires translation!
Ishtar=
# Requires translation!
BilitTaauth =
# Requires translation!
Aruru=
# Requires translation!
Islam=
# Requires translation!
Jason=
# Requires translation!
Helena=
# Requires translation!
Alexa=
# Requires translation!
Cletus=
# Requires translation!
Kassandra=
# Requires translation!
Andres=
# Requires translation!
Desdemona=
# Requires translation!
Anthea=
# Requires translation!
Aeneas=
# Requires translation!
Leander=
# Requires translation!
Christianity=
# Requires translation!
Li=
# Requires translation!
Chen=
# Requires translation!
Zhang=
# Requires translation!
Liu=
# Requires translation!
Yang=
# Requires translation!
Huang=
# Requires translation!
Zhao=
# Requires translation!
Wu=
# Requires translation!
Zhou=
# Requires translation!
Sun=
# Requires translation!
Taoism=
# Requires translation!
Refaat=
# Requires translation!
Heba=
# Requires translation!
Salah=
# Requires translation!
Ahmed=
# Requires translation!
Zakaria=
# Requires translation!
Bastet=
# Requires translation!
Ma'at=
# Requires translation!
Nebhet=
# Requires translation!
Tefenet=
# Requires translation!
Neuth=
# Requires translation!
James=
# Requires translation!
Scarlett=
# Requires translation!
Mycroft=
# Requires translation!
Charlotte=
# Requires translation!
Gwendolyn=
# Requires translation!
Mr.Eks =
# Requires translation!
Dr.Grey =
# Requires translation!
Andrew=
# Requires translation!
Scott=
# Requires translation!
Anne=
# Requires translation!
Jean-Paul=
# Requires translation!
Martine=
# Requires translation!
Lucien=
# Requires translation!
François=
# Requires translation!
Augustine=
# Requires translation!
MonsieurX =
# Requires translation!
Dr.Dupont =
# Requires translation!
Vipère=
# Requires translation!
Yvette=
# Requires translation!
Renard=
# Requires translation!
Alexei=
# Requires translation!
Lena=
# Requires translation!
Dmitry=
# Requires translation!
Anastasia=
# Requires translation!
Tatiana=
# Requires translation!
Boris=
# Requires translation!
DoktorSeriy =
# Requires translation!
Mikhail=
# Requires translation!
Natacha=
# Requires translation!
Zmeya=
# Requires translation!
Flavius=
# Requires translation!
Regula=
# Requires translation!
Servius=
# Requires translation!
Lucia=
# Requires translation!
Cornelius=
# Requires translation!
Licina=
# Requires translation!
Canus=
# Requires translation!
Serpens=
# Requires translation!
Agrippa=
# Requires translation!
Brutus=
# Requires translation!
Solhofaat=
# Requires translation!
Khenzeer=
# Requires translation!
Zarafah=
# Requires translation!
Temsaah=
# Requires translation!
Abyadh=
# Requires translation!
Mostafa=
# Requires translation!
Yusuf=
# Requires translation!
Waddah=
# Requires translation!
Sameera=
# Requires translation!
Gamal=
# Requires translation!
Cousin=
# Requires translation!
Felix=
# Requires translation!
Dennis=
# Requires translation!
Edward=
# Requires translation!
Prof.Rex =
# Requires translation!
Eliza=
# Requires translation!
Mary=
# Requires translation!
Virginia=
# Requires translation!
Barbara=
# Requires translation!
Akaishi=
# Requires translation!
Oki=
# Requires translation!
Hattori=
# Requires translation!
Morozumi=
# Requires translation!
Momochi=
# Requires translation!
Kawashima=
# Requires translation!
Orin=
# Requires translation!
Sakanishi=
# Requires translation!
Kaede=
# Requires translation!
Mochizuki=
# Requires translation!
Shinto=
# Requires translation!
Ashok=
# Requires translation!
Shanx=
# Requires translation!
Hormis=
# Requires translation!
Sanjeev=
# Requires translation!
Ananda=
# Requires translation!
Rani=
# Requires translation!
Parvati=
# Requires translation!
Mukta=
# Requires translation!
Karishma=
# Requires translation!
Jyotsna=
# Requires translation!
Hinduism=
# Requires translation!
Johann=
# Requires translation!
Marlene=
# Requires translation!
Wilhelm=
# Requires translation!
Eva=
# Requires translation!
Heinz=
# Requires translation!
Horst=
# Requires translation!
Carl=
# Requires translation!
Viper=
# Requires translation!
Albrecht=
# Requires translation!
Anton=
# Requires translation!
Ibrahim=
# Requires translation!
Bayezid=
# Requires translation!
Sokollu=
# Requires translation!
Mahmut=
# Requires translation!
Uveys=
# Requires translation!
Roxelana=
# Requires translation!
Safiye=
# Requires translation!
Hafsa=
# Requires translation!
Kosem=
# Requires translation!
Nurbanu=
# Requires translation!
Kim=
# Requires translation!
Park=
# Requires translation!
Han=
# Requires translation!
Na=
# Requires translation!
Kong=
# Requires translation!
Yu=
# Requires translation!
Ahn=
# Requires translation!
Da=
# Requires translation!
Eun=
# Requires translation!
Confucianism=
# Requires translation!
Onatah=
# Requires translation!
Oneida=
# Requires translation!
Oshadagea=
# Requires translation!
Otetiani=
# Requires translation!
Genesee=
# Requires translation!
Dadgayadoh=
# Requires translation!
Otwtiani=
# Requires translation!
Kateri=
# Requires translation!
Onondakai=
# Requires translation!
Honanyawus=
# Requires translation!
Azi=
# Requires translation!
Dabir=
# Requires translation!
Firuz=
# Requires translation!
Gaspar=
# Requires translation!
Shahzad=
# Requires translation!
Aga=
# Requires translation!
Marjane=
# Requires translation!
Peri=
# Requires translation!
Sartaj=
# Requires translation!
Yasmin=
# Requires translation!
Zoroastrianism=
# Requires translation!
Tiki=
# Requires translation!
HotuMatua =
# Requires translation!
Rongo-ma-tane=
# Requires translation!
Kupe=
# Requires translation!
Haloti=
# Requires translation!
Degei=
# Requires translation!
Babamik=
# Requires translation!
KuluLau =
# Requires translation!
Nangananga=
# Requires translation!
Turua=
# Requires translation!
Aran=
# Requires translation!
Chanarong=
# Requires translation!
Kiet=
# Requires translation!
Niran=
# Requires translation!
Virote=
# Requires translation!
Kulap=
# Requires translation!
Mayuree=
# Requires translation!
Phueng=
# Requires translation!
Ratana=
# Requires translation!
Tola=
# Requires translation!
Buddhism=
# Requires translation!
Rodrigo=
# Requires translation!
Esmeralda=
# Requires translation!
Mathilda=
# Requires translation!
Ramona=
# Requires translation!
SeñorX =
# Requires translation!
Topolino=
# Requires translation!
Serpiente=
# Requires translation!
Garcia=
# Requires translation!
ElLobo =
# Requires translation!
Ahmadou=
# Requires translation!
Ayub=
# Requires translation!
Badru=
# Requires translation!
Bokhari=
# Requires translation!
Guedado=
# Requires translation!
Adhiambo=
# Requires translation!
Chinaka=
# Requires translation!
Laila=
# Requires translation!
Mariama=
# Requires translation!
Oni=
# Requires translation!
Asashōryū=
# Requires translation!
Tömöriin=
# Requires translation!
Zevegiin=
# Requires translation!
Jigjidiin=
# Requires translation!
Enkhbat=
# Requires translation!
Mönkhbayar=
# Requires translation!
Gündegmaa=
# Requires translation!
Ssima=
# Requires translation!
Batachikhan=
# Requires translation!
Chulunny=
# Requires translation!
Tengriism=
# Requires translation!
Metztli=
# Requires translation!
Xitllali=
# Requires translation!
Chimalli=
# Requires translation!
Quauhtli=
# Requires translation!
Teyacapan=
# Requires translation!
Yaotl=
# Requires translation!
Coatl=
# Requires translation!
Huitzilin=
# Requires translation!
Itzli=
# Requires translation!
Tepin=
# Requires translation!
Amaru=
# Requires translation!
Apichu=
# Requires translation!
Pariapichiu=
# Requires translation!
Puma=
# Requires translation!
Quenti=
# Requires translation!
Suyuntu=
# Requires translation!
Uturuncu=
# Requires translation!
Purutu=
# Requires translation!
Ozcollo=
# Requires translation!
Jørgen=
# Requires translation!
Mette=
# Requires translation!
Henrik=
# Requires translation!
Niels=
# Requires translation!
Helle=
# Requires translation!
Frederik=
# Requires translation!
Ida=
# Requires translation!
Thea=
# Requires translation!
Freja=
# Requires translation!
Morten=
# Requires translation!
Attilathe Hun =
# Requires translation!
Igrow tired of this throne. I think I should like to have yours instead. =
# Requires translation!
Nowwhat is this?! You ask me to add your riches to my great avails. The invitation is accepted. =
# Requires translation!
Mypeople will mourn me not with tears, but with human blood. =
# Requires translation!
Youare in the presence of Attila, scourge of Rome. Do not let hubris be your downfall as well. =
# Requires translation!
Thisis better than you deserve, but let it not be said that I am an unfair man. =
# Requires translation!
Goodday to you. =
# Requires translation!
Scourgeof God =
# Requires translation!
GreatAttila, mighty warrior and leader of the Hunnic empire, your men bow down before you. During the 5th century, you and your brother Bleda have conquered many lands, forged a mighty empire and commanded the most powerful and frightening force of antiquity. You inspired fear to the Roman Emperors themselves, who called you 'Flagellum Dei', the 'Scourge of God', as you took kingdom after kingdom in the Balkans, invaded Eastern Roman Empire, into Gaul and Northern Italy, and planned to conquer Rome itself. Your empire didn't survive long after your death, but your name and your legend have, for millenia to come. =
# Requires translation!
FearsomeGeneral, your mighty hordes are at your command, waiting to crush your foes once again and to conquer all the riches the world has to offer! Will your new empire shine through the ages of history? =
# Requires translation!
Balamber=
# Requires translation!
Uldin=
# Requires translation!
Donatus=
# Requires translation!
Charato=
# Requires translation!
Octar=
# Requires translation!
Bleda=
# Requires translation!
Ellac=
# Requires translation!
Dengizik=
# Requires translation!
Hildico=
# Requires translation!
Gudrun=
# Requires translation!
Attila'sCourt =
# Requires translation!
TheHuns =
# Requires translation!
Williamof Orange =
# Requires translation!
Asmuch as I despise war, I consider it a, hahaha, contribution to the common cause to erase your existence. =
# Requires translation!
Youcall yourself an exalted ruler, but I see nothing more than a smartly dressed barbarian! =
# Requires translation!
MyGod, be merciful to my soul. My God, feel pity for this... my poor people! =
# Requires translation!
Iam William of Orange, stadtholder of The Netherlands. Did you need anything? I still have a lot to do. =
# Requires translation!
Ibelieve I have something that may be of some importance to you. =
# Requires translation!
Onceagain, greetings. =
# Requires translation!
DutchEast India Company =
# Requires translation!
Greetingsto the wise and brave Prince William of Orange, who freed the Netherlands and gave strength to the Dutch people. In 1568, you led a rebellion against Spanish dominion, to gain freedom for your people, and therefore starting the Eighty Years' War. Your actions were all aimed to create one of Europe's first modern republics, the Seven United Provinces. The rebellion was the meaning of your very life and death, as it was also the cause of your assassination in 1584. But your death has given even more pride and courage to your people, to fight for liberty against any oppressors. Carved in history as the 'Father of the Fatherland', your name is a symbol of Dutch independence for eternity. =
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BravePrince, your people ask for your wisdom to gain its freedom once more, and to illuminate the world with progressive and modern ideas. Will your new empire shine through the ages of history? =
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Joost=
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Hendrika=
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Marten=
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Anke=
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Guus=
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Mr.X =
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Dr.Grijs =
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Willem=
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Thijs=
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Neef=
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Amsterdam=
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Rotterdam=
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Utrecht=
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Groningen=
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Breda=
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Nijmegen=
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DenHaag =
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Haarlem=
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Arnhem=
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Zutphen=
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Maastricht=
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Tilburg=
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Eindhoven=
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Dordrecht=
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Leiden=
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'sHertogenbosch =
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Almere=
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Alkmaar=
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Brielle=
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Vlissingen=
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Apeldoorn=
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Enschede=
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Amersfoort=
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Zwolle=
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Venlo=
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Uden=
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Grave=
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Delft=
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Gouda=
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Nieuwstadt=
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Weesp=
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Coevorden=
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Kerkrade=
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TheNetherlands =
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GustavusAdolphus =
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TheHakkapeliittas will ride again and your men will fall just at the sight of my cavalry! God with us! =
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Haha ha, captain Gars will be very glad to head out to war again. =
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Iam Sweden's king. You can take my lands, my people, my kingdom, but you will never reach the House of Vasa. =
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Stranger,welcome to the Snow King's kingdom! I am Gustavus Adolphus, member of the esteemed House of Vasa =
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Myfriend, it is my belief that this settlement can benefit both our peoples. =
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Oh,welcome! =
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Oh,it is you. =
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NobelPrize =
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Allhail Great King Gustavus Adolphus, founder of the Swedish Empire, and one of the most famous military tacticians. In the early 17th century, Sweden emerged as a great power in Europe under your reign, thanks to your wisdom, both in diplomacy and warfare. As king, you decided to reform Swedish laws to bring economic stability and prosperity to your people. Your allies, and also your enemies, called you the 'Lion of the North', witnessing your modern vision of warfare, and the prowess of your armies on the battlefield. As you triumphed in the Thirty Years' War, your name will be forever remembered as one of history's greatest generals. =
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Onoble King, will you lend your leadership and brilliant ideas to Sweden once again, to conceive strategies never seen before? Will your new empire shine through the ages of history? =
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Leif=
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Ingegard=
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Sören=
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Ragnhild=
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Lars=
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Lina=
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HerrGrå =
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Magnus=
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Vilma=
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Kusin=
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Stockholm=
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Uppsala=
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Gothenburg=
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Malmö=
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Linköping=
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Kalmar=
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Skara=
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Västerås=
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Jönköping=
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Visby=
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Falun=
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Norrköping=
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Gävle=
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Halmstad=
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Karlskrona=
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Hudiksvall=
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Örebro=
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Umeå=
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Karlstad=
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Helsingborg=
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Härnösand=
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Vadstena=
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Lund=
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Västervik=
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Enköping=
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Skövde=
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Eskilstuna=
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Luleå=
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Lidköping=
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Södertälje=
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Mariestad=
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Östersund=
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Borås=
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Sundsvall=
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Vimmerby=
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Köping=
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Mora=
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Arboga=
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Växjö=
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Gränna=
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Kiruna=
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Borgholm=
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Strängnäs=
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Sveg=
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Sweden=
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MariaTheresa =
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Shamethat it has come this far. But ye wished it so. Next time, be so good, choose your words more wisely. =
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Whata fool ye are! Ye will end swiftly and miserably. =
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Theworld is pitiful! There's no beauty in it, no wisdom. I am almost glad to go. =
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Thearchduchess of Austria welcomes your Eminence to... Oh let's get this over with! I have a luncheon at four o'clock. =
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Isee you admire my new damask. Nobody should say that I am an unjust woman. Let's reach an agreement! =
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Oh,it's ye! =
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DiplomaticMarriage =
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Nobleand pious Queen Maria Theresa, Holy Roman Empress and sovereign of Austria, the people revere your grace. After the death of your father King Charles VI, you inherited the throne of Austria during difficult economic and military times. But you used your wisdom and unflinching determination to fend off your foes and resolve any obstacles to stability and prosperity. With your husband Francis Stephen at your side as co-ruler, you assured your place as Empress of the Holy Roman Empire. During your reign, you reformed Austria in several domains, as you gifted it with a powerful army, a stable economic model, and an improved educational system. =
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OGreat Queen, proud and dignified, by the will of God and the Divine right, can you reach the height of prosperity and splendor the kingdom of Austria deserves? Will your new empire shine through the ages of history? =
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Ferdinand=
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Johanna=
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Franz-Josef=
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Astrid=
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Anna=
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Hubert=
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Alois=
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Natter=
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Georg=
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Arnold=
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Vienna=
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Salzburg=
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Graz=
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Linz=
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Klagenfurt=
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Bregenz=
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Innsbruck=
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Kitzbühel=
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St.Pölten =
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Eisenstadt=
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Villach=
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Zwettl=
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Traun=
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Wels=
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Dornbirn=
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Feldkirch=
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Amstetten=
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BadIschl =
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Wolfsberg=
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Kufstein=
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Leoben=
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Klosterneuburg=
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Leonding=
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Kapfenberg=
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Hallein=
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Bischofshofen=
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Waidhofen=
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Saalbach=
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Lienz=
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Steyr=
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Austria=
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Dido=
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Tellme, do you all know how numerous my armies, elephants and the gdadons are? No? Today, you shall find out! =
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Fateis against you. You earned the animosity of Carthage in your exploration. Your days are numbered. =
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Thefates became to hate me. This is it? You wouldn't destroy us so without their help. =
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ThePhoenicians welcome you to this most pleasant kingdom. I am Dido, the queen of Carthage and all that belongs to it. =
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Ijust had the marvelous idea, and I think you'll appreciate it too. =
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Whatis it now? =
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PhoenicianHeritage =
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Greetingsto you, revered Queen Dido, ruler of the legendary kingdom of Carthage. The great poet Virgil related your great history, how your husband Acerbas was murdered by your own brother, King Pygmalion of Tyre, to steal the treasures of your family that were rightfully yours. But you endured his pressure until you and your compatriots decided to flee and sail for new lands. The gods led you to the shores of North Africa, and with cunning diplomacy, you expanded the territory of your new home, and laid the basis for the future kingdom of Carthage. =
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Cleverand proud Dido, the storm is coming and your people look for a shelter under your wise and powerful protection. Can you create a new and radiant Carthage able to cleave the darkness? Will your new empire shine through the ages of history? =
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Hamilcar=
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Mago=
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Baalhaan=
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Sophoniba=
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Yzebel=
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Similce=
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Kandaulo=
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Zinnridi=
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Gisgo=
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Fierelus=
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Carthage=
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Utique=
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HippoRegius =
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Gades=
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Saguntum=
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CarthagoNova =
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Panormus=
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Lilybaeum=
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Hadrumetum=
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ZamaRegia =
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Karalis=
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Malaca=
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LeptisMagna =
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HippoDiarrhytus =
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Motya=
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Sulci=
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LeptisParva =
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Tharros=
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Soluntum=
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Lixus=
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Oea=
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Theveste=
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Ibossim=
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Thapsus=
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Aleria=
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Tingis=
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Abyla=
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Sabratha=
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Rusadir=
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Baecula=
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Saldae=
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Theodora=
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Itis always a shame to destroy a thing of beauty. Happily, you are not one. =
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Nowdarling, tantrums are most unbecoming. I shall have to teach you a lesson. =
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Likea child playing with toys you are. My people will never love you, nor suffer this indignation gracefully. =
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My,isn't this a pleasant surprise - what may I call you, oh mysterious stranger? I am Theodora, beloved of Byzantium. =
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Ihave heard that you adept at certain kinds of ... interactions. Show me. =
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Helloagain. =
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Patriarchateof Constantinople =
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MagnificentEmpress Theodora, beloved of Byzantium and of Rome, your people salute you! With your beauty and intelligence, you rose up from actress and courtesan to the rank of the most powerful woman in the Roman Empire, as wife of Justinian I. In the late 520's AD, you helped your husband engage in spiritual and legal reforms, promugalting numerous laws to improve women's status and treatment in the empire. You also made of Constantinople the jewel of the Eastern Roman Empire with the restoration and construction of many aqueducts, bridges, and churches, its beauty culminating with the creation of the Hagia Sophia, one of the most splendid pieces of architecture in the world. =
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BeautifulEmpress,the Byzantine Empire's magnificence is intact in all memories, and ready to reborn as the new jewel of humankind. Will your new empire shine through the ages of history? =
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Basil=
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Nikophoros=
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Demetrios=
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Philippos=
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Theophylaktos=
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Simonis=
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Zoe=
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Ioanno=
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Xene=
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Euphrosyne=
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Constantinople=
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Adrianople=
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Nicaea=
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Antioch=
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Varna=
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Ohrid=
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Nicomedia=
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Trebizond=
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Cherson=
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Sardica=
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Ani=
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Dyrrachium=
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Edessa=
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Chalcedon=
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Naissus=
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Bari=
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Iconium=
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Prilep=
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Samosata=
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Kars=
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Theodosiopolis=
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Tyana=
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Gaza=
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Kerkyra=
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Phoenice=
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Selymbria=
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Sillyon=
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Chrysopolis=
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Vodena=
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Traianoupoli=
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Constantia=
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Patra=
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Korinthos=
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Byzantium=
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Boudicca=
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Youshall stain this land no longer with your vileness! To arms, my countrymen. We ride to war! =
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Traitorousman! The Celtic peoples will not stand for such wanton abuse and slander - I shall have your balls! =
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Vileruler, know you have won this war in name alone. Your cities lie buried and your troops defeated. I have my own victory. =
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Iam Boudicca, Queen of the Celts. Let no-one underestimate me! =
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Letus join our forces together and reap the rewards. =
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Godhas given good to you. =
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DruidicLore =
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Mayglory and honor always be upon you, Warrior Queen! In a time dominated by men, you successfully claimed the throne and the power, but also valiantly defied the mighty Roman Empire. Punished and humiliated by the hand of the Roman bloody invaders, you united your people and led a terrible revolt, to seek revenge. Many legions fell under your fierce attacks and you burned the city of London with your anger. While the Romans still kept ownership of your land after your final defeat, your actions nonetheless showed Rome that this land could never be fully conquered, making Nero himself consider to withdraw all troops and leaving Britain forever. =
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Oraging lioness, will you lead the Celts again under the glory of your name, to spread the fires of liberty, and achieve a final victory? Will your new empire shine through the ages of history? =
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Crìsdean=
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Siobhán=
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Seamus=
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Ffion=
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Pádraig=
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Deirdre=
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Mr.Quinn =
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Éadaoin=
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Alwyn=
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ColCeathar =
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Cardiff=
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Truro=
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Douglas=
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Glasgow=
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Cork=
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Aberystwyth=
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Penzance=
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Ramsey=
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Inverness=
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Limerick=
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Swansea=
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St.Ives =
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Peel=
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Aberdeen=
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Belfast=
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Caernarfon=
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Newquay=
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Saint-Nazaire=
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Castletown=
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Stirling=
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Galway=
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Conwy=
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St.Austell =
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Saint-Malo=
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Onchan=
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Dundee=
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Londonderry=
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Llanfairpwllgwyngyll=
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Falmouth=
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Lorient=
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Celts=
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HaileSelassie =
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Ihave tried all other avenues, but yet you persist in this madness. I hope, for your sake, your end is swift. =
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Itis silence that allows evil to triumph. We will not stand mute and allow you to continue on this mad quest unchecked. =
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Godand history will remember your actions this day. I hope you are ready for your impending judgment. =
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Athousand welcomes to our fair nation. I am Selassie, the Ras Tafari Makonnen and Emperor of Ethiopia, your humble servant. =
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Irequest that you consider this offer between our two peoples. I believe it will do us both good. =
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Spiritof Adwa =
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MayGod bless you, wise and righteous Emperor of Ethiopia, Haile Selassie. As one of Ethiopia's greatest rulers and a spiritual leader of the Rastafarian movement, your good influence on diplomacy and political cooperation are praised throughout the world. You created Ethiopia's first written constitution, and favorized democracy for years to come, your great wisdom making Ethiopia enter as a charter member in the United Nations. Always aiming to reform and modernize your nation, you changed Ethiopian destiny for the best. =
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ReveredKing, your knowledge and intelligence are required once again to protect your people from many threats in the world. Will you secure peace and stability, with benevolence and authority, in the radiance of the Kebra Nagast? Will your new empire shine through the ages of history? =
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MuluKen =
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Wendimu=
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Li'ol=
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Demeke=
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MuluAlem =
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Abebech=
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Zema=
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Mihret=
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Kebedech=
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Alemnesh=
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AddisAbaba =
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Harar=
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Adwa=
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Lalibela=
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Gondar=
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Axum=
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DireDawa =
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BahirDar =
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Adama=
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Mek'ele=
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Awasa=
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Jimma=
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Jijiga=
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Dessie=
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DebreBerhan =
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Shashamane=
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DebreZeyit =
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Sodo=
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Hosaena=
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Nekemte=
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Asella=
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Dila=
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Adigrat=
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DebreMarkos =
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Kombolcha=
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DebreTabor =
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Sebeta=
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Shire=
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Ambo=
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NegeleArsi =
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Gambela=
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Ziway=
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Weldiya=
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Ethiopia=
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Pacal=
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Asacrifice unlike all others must be made! =
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Muahahahahahaha!=
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Todaycomes a great searing pain. With you comes the path to the black storm. =
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Greetings,wayward one. I am known as Pacal. =
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Friend,I believe I may have found a way to save us all! Look, look and accept my offering! =
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Afine day, it helps you. =
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TheLong Count =
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Kneelbefore King Pacal the Great, son of the gods and protector of the Palenque domain! After your kingdom has been harassed for years by neighboring rivals, you struck back at the enemies of your people, defeating each of them and sacrificing their leaders as a retribution to the insults made to your ancestors. Your wisdom and hard will not only restored the glory of Palenque, but turned it into a magnificient city, as your people built the greatest monuments and architecture the world has ever known. =
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AbsoluteKing, your people need you to save the great Mayan culture and knowledge. Will you be able to read the movement of the stars, and find in the heavens the power to repel any foes? Will your new empire shine through the ages of history? =
'Industrializationbased on machinery, already referred to as a characteristic of our age, is but one aspect of the revolution that is being wrought by technology.' - Emily Greene Balch =
Welcometo Unciv!\nBecause this is a complex game, there are basic tasks to help familiarize you with the game.\nThese are completely optional, and you're welcome to explore the game on your own! = Welcome to Unciv!\nBecause this is a complex game, there are basic tasks to help familiarize you with the game.\nThese are completely optional, and you're welcome to explore the game on your own!
Becausethis is a complex game, there are some tutorials to help familiarize you with it. These can be disbaled in the Options -> Display menu, but please hang on if you're new here! =
Yourfirst mission is to found your capital city. This is actually an important task because your capital city will probably be your most prosperous. Many game bonuses apply only to your capital city, and it will be the center of your empire. =
Howdo you know a city location is appropriate? Luckily, the game has already chosen a good location for you. You can settle in this place, or maybe move a turn to found on a Hill (for Production and defence) or next to a Mountain (to gain access to the Observatory building later on). =
You'lllikely want more cities later on. For these cities, you must go and find a good place. Looking for and founding on or near Luxury resources is a good rule of thumb. =
Luxuryresources are tiles that have things like Gems, Cotton, or Silk (indicated by a yellow background of the resource icon). These resources make your civilization happy. You should also keep an eye out for resources needed to build units, such as Iron. Cities cannot be built within 3 tiles of existing cities, which is another thing to keep in mind! =
Citieswill house Citizens, which can work tiles up to 3 tiles away from the city. This means you don’t have to settle cities right on or next to good tiles. Let’s say, for example, that you want access to some Iron – but the resource is in a desert area. You don’t have to settle your city in the desert. You can settle a few tiles away in more prosperous lands. Your city will grow and eventually gain access to the resource. You only need to settle right on top of resources if you need them immediately. =
Thefirst thing coming out of your city depends on the strategy you want to follow, but the 'classic' build order is to build first two Scouts, then a Shrine, and three Settlers, and adopt Tradition, to explore the map quickly (Scouts ignore terrain cost), and to get an early Pantheon (if you're playing with religion enabled). =
Butfeel free to experiment with your own build orders! =
Inyour first couple of turns, you will have very little options, but as your civilization grows, so do the number of things requiring your attention. = In your first couple of turns, you will have very little options, but as your civilization grows, so do the number of things requiring your attention.
Eachturn, the culture you gain from all your cities is added to your Civilization's culture.\nWhen you have enough culture, you may pick a Social Policy, each one giving you a certain bonus. = Each turn, the culture you gain from all your cities is added to your Civilization's culture.\nWhen you have enough culture, you may pick a Social Policy, each one giving you a certain bonus.
Thepolicies are organized into branches, with each branch providing a bonus ability when all policies in the branch have been adopted. = The policies are organized into branches, with each branch providing a bonus ability when all policies in the branch have been adopted.
Witheach policy adopted, and with each city built,\n the cost of adopting another policy rises - so choose wisely! = With each policy adopted, and with each city built,\n the cost of adopting another policy rises - so choose wisely!
Oncea city has gathered enough Culture, it will expand into a neighboring tile.\nYou have no control over the tile it will expand into, but tiles with resources and higher yields are prioritized. =
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Eachadditional tile will require more culture, but generally your first cities will eventually expand to a wide tile range. =
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Althoughyour city will keep expanding forever, your citizens can only work 3 tiles away from city center.\nThis should be taken into account when placing new cities. =
EveryCitizen in each City consumes Food per turn. Any left over is considered Growth and is stored in the City Center. Once enough accumulates, the City Grows and a new Citizen is added. =
Initiallyyour main source of Food is the City Center itself and working a surrounding tile with a Citizen. You can increase how much is generated by gaining more Citizens to work more tiles, improving the tiles so that they yield more Food, and eventually Buildings and Policies. =
Everythingyou can build has a Production Cost. Every turn each City generates a certain amount of Production and puts it towards whatever is at the top of the Build Queue. Once the total cost is collected, the Building or Unit is built! =
Oncea Technology has it's cost fully paid, you unlock the benefits for your Nation! This could be new Units, Buildings, or other advantages. Any surplus will overflow into the next Technology you pick to Research. =
Sincenew Technologies tend to give access to better Units, Buildings, and even unlock powerful new Policies, staying ahead of the competition is one of the best ways to secure your Victory! =
Youcan earn more Gold from Tiles, Resources, Improvements, and eventually Buildings, Specialists, and Trade Routes. Ancient Ruins, meeting new City-States, and Pillaging are also great sources of Gold. During a Golden Age every Tile that already yields Gold will yield an additional Gold! =
Goldis how you pay for Building Maintenance, Transportation Upkeep, and Unit Upkeep. If you run out of Gold, first you'll receive penalties to your ⍾Science production, then eventually your Units will start Disbanding as you can't pay their upkeep. =
Goldcan be used to Buy Buildings and Units, helping bring up a new City or quickly build an Army. It can also buy Tiles to add to your City. It's also used to Upgrade your units from their older, obsolete forms to new, stronger versions. And investing it into a Research Agreement is a great way to convert it into ⍾Science. =
Goldis also very valuable in Diplomacy. You can directly Gift Gold to City-States to gain their favor. Use it to balance a Trade Deal with other Nations. Or demand every last drop after a successful war and your enemy sues for peace. =
Ironically,some may consider Gold to be one of the less important Resources. But it's flexible nature and importance to keep your Nation running makes it a precious thing to pay attention to. After all, everyone loves Gold. =
Ascities grow in size and influence, you have to deal with a happiness mechanic that is no longer tied to each individual city.\nInstead, your entire empire shares the same level of satisfaction.\nAs your cities grow in population you’ll find that it is more and more difficult to keep your empire happy. = As cities grow in size and influence, you have to deal with a happiness mechanic that is no longer tied to each individual city.\nInstead, your entire empire shares the same level of satisfaction.\nAs your cities grow in population you’ll find that it is more and more difficult to keep your empire happy.
Inaddition, you can’t even build any city improvements that increase happiness until you’ve done the appropriate research.\nIf your empire’s happiness ever goes below zero the growth rate of your cities will be hurt.\nIf your empire becomes severely unhappy (as indicated by the smiley-face icon at the top of the interface)\n your armies will have a big penalty slapped on to their overall combat effectiveness. = In addition, you can’t even build any city improvements that increase happiness until you’ve done the appropriate research.\nIf your empire’s happiness ever goes below zero the growth rate of your cities will be hurt.\nIf your empire becomes severely unhappy (as indicated by the smiley-face icon at the top of the interface)\n your armies will have a big penalty slapped on to their overall combat effectiveness.
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Thismeans that it is very difficult to expand quickly in Unciv.\nIt isn’t impossible, but as a new player you probably shouldn't do it.\nSo what should you do? Chill out, scout, and improve the land that you do have by building Workers.\nOnly build new cities once you have found a spot that you believe is appropriate. =
Itseems that your citizens are unhappy!\nWhile unhappy, your civilization will suffer many detrimental effects, increasing in severity as unhappiness gets higher. =
Unhappinesshas two main causes: Population and cities.\n Each city causes 3 unhappiness, and each population, 1 = Unhappiness has two main causes: Population and cities.\n Each city causes 3 unhappiness, and each population, 1
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Thereare 2 main ways to combat unhappiness:\n by building happiness buildings for your population\n or by having improved luxury resources within your borders. =
Youhave entered a Golden Age!\nGolden age points are accumulated each turn by the total happiness \n of your civilization\nWhen in a golden age, culture and production generation increases +20%,\n and every tile already providing at least one gold will provide an extra gold. = You have entered a Golden Age!\nGolden age points are accumulated each turn by the total happiness \n of your civilization\nWhen in a golden age, culture and production generation increases +20%,\n and every tile already providing at least one gold will provide an extra gold.
Roadsreduce the Movement Points required to move between two tiles connected by Roads. =
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Railroadsimprove this reduction even more! =
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Thisgreatly improves the speed you can get Units around the map. =
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Untilyou research the technology that removes it, Roads do not cross Rivers =
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Connectingyour cities to the capital by Roads and/or Railroads will generate Gold via the Trade Route. =
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However,since each Road and Railroad have a Maintenance Cost, it may be more economical to wait until the cities grow and only place where needed. =
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TradeRoute =
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Connectingyour cities to the capital by Roads and/or Railroads will generate Gold via the Trade Route. You earn more Gold the more Population the City and your Capital has. =
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Notethat each road costs 1 Gold Maintenance per turn, and each Railroad costs 2 Gold, so it may be more economical to wait until the cities grow! =
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Railroadsconnecting a city to the Capital also provide a 25% Production Boost to the City, but not the Capital. =
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TradeRoutes are also connected over Water via certain buildings like the Harbor. As long as there is a chain that can reach the Capital, there's a Trade Route. Look for this symbol in Yellow below the City Name to mean you have an active Trade Route to your Capital. =
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TradeRoutes can get broken either by Blockades or by Removing/Pillaging the connecting Road/Railroad chain. =
Onceyou’ve settled your first two or three cities you’re probably 100 to 150 turns into the game.\nNow is a good time to start thinking about how, exactly, you want to win – if you haven’t already. = Once you’ve settled your first two or three cities you’re probably 100 to 150 turns into the game.\nNow is a good time to start thinking about how, exactly, you want to win – if you haven’t already.
Thereare four ways to win in Unciv. They are:\n - Cultural Victory: Complete 5 Social Policy Trees and build the Utopia Project\n - Domination Victory: Survive as the last civilization\n - Science Victory: Be the first to construct a spaceship to Alpha Centauri\n - Diplomatic Victory: Build the United Nations and win the vote =
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Soto sum it up, these are the basics of Unciv – Found a prosperous first city, expand slowly to manage happiness, and set yourself up for the victory condition you wish to pursue.\nObviously, there is much more to it than that, but it is important not to jump into the deep end before you know how to swim. =
Citiescan be conquered by reducing their health to 1, and entering the city with a melee unit.\nSince cities heal each turn, it is best to attack with ranged units and use your melee units to defend them until the city has been defeated! = Cities can be conquered by reducing their health to 1, and entering the city with a melee unit.\nSince cities heal each turn, it is best to attack with ranged units and use your melee units to defend them until the city has been defeated!
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LuxuryResource =
Luxuryresources within your domain and with their specific improvement are connected to your trade network.\nEach unique Luxury resource you have adds 5 happiness to your civilization, but extra resources of the same type don't add anything, so use them for trading with other civilizations! = Luxury resources within your domain and with their specific improvement are connected to your trade network.\nEach unique Luxury resource you have adds 5 happiness to your civilization, but extra resources of the same type don't add anything, so use them for trading with other civilizations!
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StrategicResource =
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Strategicresources within your domain and with their specific improvement are connected to your trade network.\nStrategic resources allow you to train units and construct buildings that require those specific resources, for example the Horseman requires Horses. =
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UnlikeLuxury Resources, each Strategic Resource on the map provides more than one of that resource.\nThe top bar keeps count of how many unused strategic resources you own.\nA full drilldown of resources is available in the Resources tab in the Overview screen. =
Thecity can no longer put up any resistance!\nHowever, to conquer it, you must enter the city with a melee unit = The city can no longer put up any resistance!\nHowever, to conquer it, you must enter the city with a melee unit
Whenconquering a city, you can choose to liberate, annex, puppet, or raze the city. = When conquering a city, you can choose to liberate, annex, puppet, or raze the city. (Translation update needed!)
\nLiberatingthe city will return it to its original owner, giving you a massive diplomatic boost with them!\n\nAnnexing the city will give you full control over it, but also increase the citizens' unhappiness to 2x!\nThis can be mitigated by building a courthouse in the city, returning the citizen's unhappiness to normal.\n\nPuppeting the city will mean that you have no control on the city's production.\nThe city will not increase your tech or policy cost.\nA puppeted city can be annexed at any time, but annexed cities cannot be returned to a puppeted state!\n\nRazing the city will lower its population by 1 each turn until the city is destroyed!\nYou cannot raze a city that is either the starting capital of a civilization or the holy city of a religion. =
Youhave encountered a barbarian unit!\nBarbarians attack everyone indiscriminately, so don't let your \n civilian units go near them, and be careful of your scout! = You have encountered a barbarian unit!\nBarbarians attack everyone indiscriminately, so don't let your \n civilian units go near them, and be careful of your scout!
Youhave encountered another civilization!\nOther civilizations start out peaceful, and you can trade with them,\n but they may choose to declare war on you later on = You have encountered another civilization!\nOther civilizations start out peaceful, and you can trade with them,\n but they may choose to declare war on you later on
Onceyou have completed the Apollo Program, you can start constructing spaceship parts in your cities\n (with the relevant technologies) to win a Scientific Victory! = Once you have completed the Apollo Program, you can start constructing spaceship parts in your cities\n (with the relevant technologies) to win a Scientific Victory!
Injuredunits deal less damage, but recover after turns that they have been inactive.\nUnits heal 10 health per turn in enemy territory or neutral land,\n 20 inside your territory and 25 in your cities. =
Workersare vital to your cities' growth, since only they can construct improvements on tiles.\nImprovements raise the yield of your tiles, allowing your city to produce more and grow faster while working the same amount of tiles! = Workers are vital to your cities' growth, since only they can construct improvements on tiles.\nImprovements raise the yield of your tiles, allowing your city to produce more and grow faster while working the same amount of tiles!
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SiegeUnits =
Siegeunits are extremely powerful against cities, but need to be Set Up before they can attack.\nOnce your siege unit is set up, it can attack from the current tile,\n but once moved to another tile, it will need to be set up again. = Siege units are extremely powerful against cities, but need to be Set Up before they can attack.\nOnce your siege unit is set up, it can attack from the current tile,\n but once moved to another tile, it will need to be set up again.
Oncea certain tech is researched, your land units can embark, allowing them to traverse water tiles.\nEntering or leaving water takes the entire turn. =
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Unitsare defenseless while embarked (cannot use modifiers), and have a fixed Defending Strength based on your tech Era, so be careful!\nRanged Units can't attack, Melee Units have a Strength penalty, and all have limited vision. =
Ifyou don't want to move a unit this turn, you can skip it by clicking 'Next unit' again.\nIf you won't be moving it for a while, you can have the unit enter Fortify or Sleep mode - \n units in Fortify or Sleep are not considered idle units.\nIf you have not decided yet what an unit should do for the current turn, choose the 'Wait' command. A 'waiting' unit will be selected again at the end of the 'Next Unit' cycle, once all other units have received their orders.\nIf you want to disable the 'Next unit' feature entirely, you can toggle it in Menu -> Check for idle units. =
Hithere! If you've played this far, you've probably seen that the game is currently incomplete.\n Unciv is meant to be open-source and free, forever.\n That means no ads or any other nonsense. = Hi there! If you've played this far, you've probably seen that the game is currently incomplete.\n Unciv is meant to be open-source and free, forever.\n That means no ads or any other nonsense.
Whatmotivates me to keep working on it, \n besides the fact I think it's amazingly cool that I can,\n is the support from the players - you guys are the best! = What motivates me to keep working on it, \n besides the fact I think it's amazingly cool that I can,\n is the support from the players - you guys are the best!
Everyrating and review that I get puts a smile on my face =)\n So contact me! Send me an email, review, Github issue\n or mail pigeon, and let's figure out how to make the game \n even more awesome!\n(Contact info is in the Play Store) = Every rating and review that I get puts a smile on my face =)\n So contact me! Send me an email, review, Github issue\n or mail pigeon, and let's figure out how to make the game \n even more awesome!\n(Contact info is in the Play Store)
Militaryunits can pillage improvements, which heals them 25 health and ruins the improvement.\nThe tile can still be worked, but advantages from the improvement - stat bonuses and resources - will be lost.\nWorkers can repair these improvements, which takes less time than building the improvement from scratch.\nPillaging certain improvements will result in your units looting gold from the improvement. =
Unitsthat enter combat gain experience, which can then be used on promotions for that unit.\nUnits gain more experience when in Melee combat than Ranged, and more when attacking than when defending. =
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Unitscan only gain up to 30 XP from Barbarian units - meaning up to 2 promotions. After that, Barbarian units will provide no experience. =
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Combat=
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Unitand cities are worn down by combat, which is affected by a number of different values.\nEach unit has a certain 'base' combat value, which can be improved by certain conditions, promotions and locations. =
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Unitsuse the 'Strength' value as the base combat value when melee attacking and when defending.\nWhen using a ranged attack, they will the use the 'Ranged Strength' value instead. =
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Rangedattacks can be done from a distance, dependent on the 'Range' value of the unit.\nWhile melee attacks allow the defender to damage the attacker in retaliation, ranged attacks do not. =
Inresearch agreements, you and another civilization decide to jointly research technology.\nAt the end of the agreement, you will both receive a 'lump sum' of ⍾Science, which will go towards one of your unresearched technologies. =
Theamount of ⍾Science you receive at the end is dependent on the ⍾Science generated by your cities and the other civilization's cities during the agreement - the more, the better! =
Notethat before you can invest in a research agreement, you must have a Declaraction of Friendship, both Nations need the required Technology, and both Nations need enough Gold on hand for the agreement. =
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DefensivePacts =
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Defensivepacts allow you and another civ to protect one another from aggressors.\nOnce the defensive pact is signed, you will be drawn into their future defensive wars, just as they will be drawn into your future defensive wars. Declaring war on any Civ will remove all of your defensive pacts. You will have to re-sign them to use their effect. =
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Becautious when signing defensive pacts because they can bring you into wars that you might not want to be in. =
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TheAI is very careful and will not accept defensive pacts with less than 80 influence. =
Notall nations are contending with you for victory.\nCity-States are nations that can't win, can't be traded with, and instead confer certain bonuses to friendly civilizations. =
Instead,diplomatic relations with City-States are determined by Influence - a meter of 'how much the City-State likes you'.\nInfluence can be increased by attacking their enemies, liberating their city, and giving them sums of gold. =
Certainbonuses are given when you are at above 30 influence.\nWhen you have above 60 Influence, and you have the highest influence with them of all civilizations, you are considered their 'Ally', and gain further bonuses and access to the Luxury and Strategic resources in their lands. =
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GreatPeople =
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Certainbuildings, and specialists in cities, generate Great Person points per turn.\nThere are several types of Great People, and their points accumulate separately.\nThe number of points per turn and accumulated points can be viewed in the Overview screen. =
Onceenough points have been accumulated, a Great Person of that type will be created!\nEach Great Person can construct a certain Great Improvement which gives large yields over time, or immediately consumed to provide a certain bonus now. =
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GreatImprovements also provide any strategic resources that are under them, so you don't need to worry if resources are revealed underneath your improvements! =
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RemovingTerrain Features =
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Certaintiles have terrain features - like Flood plains or Forests - on top of them. Some of these layers, like Jungle, Marsh and Forest, can be removed by workers.\nRemoving the terrain feature does not remove any resources in the tile, and is usually required in order to add improvements exploiting those resources. =
NaturalWonders, such as the Mt. Fuji, the Rock of Gibraltar and the Great Barrier Reef, are unique, impassable terrain features, masterpieces of mother Nature, which possess exceptional qualities that make them very different from the average terrain.\nThey benefit by giving you large sums of Culture, ⍾Science, Gold or Production if worked by your Cities, which is why you might need to bring them under your empire as soon as possible. =
Ifyou have a keyboard, some shortcut keys become available. Unit command or improvement picker keys, for example, are shown directly in their corresponding buttons. =
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Onthe world screen the hotkeys are as follows: =
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Spaceor 'N' - Next unit or turn\n'E' - Empire overview (last viewed page)\n'+', '-' - Zoom in / out\nHome - center on capital or open its city screen if already centered =
③:The Technology Button - shows the tech tree which allows viewing or researching technologies. =
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④:The Social Policies Button - shows enacted and selectable policies, and with enough culture points you can enact new ones. =
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⑤:The Diplomacy Button - shows the diplomacy manager where you can talk to other civilizations. =
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⑥:Unit Action Buttons - while a unit is selected its possible actions appear here. =
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⑦:The unit/city info pane - shows information about a selected unit or city. =
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⑧:The name (and unit icon) of the selected unit or city, with current health if wounded. Clicking a unit name or icon will open its civilopedia entry. =
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⑨:The arrow buttons allow jumping to the next/previous unit. =
⑪:Remaining/per turn movement points, strength and experience / XP needed for promotion. For cities, you get its combat strength. =
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⑫:This button closes the selected unit/city info pane. =
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⑬:This pane appears when you order a unit to attack an enemy. On top are attacker and defender with their respective base strengths. =
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⑭:Below that are strength bonuses or penalties and health bars projecting before / after the attack. =
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⑮:The Attack Button - let blood flow! =
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⑯:The minimap shows an overview over the world, with known cities, terrain and fog of war. Clicking will position the main map. =
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⑰:To the side of the minimap are display feature toggling buttons - tile yield, worked indicator, show/hide resources. These mirror setting on the options screen and are hidden if you deactivate the minimap. =
⑱:Tile information for the selected hex - current or potential yield, terrain, effects, present units, city located there and such. Where appropriate, clicking a line opens the corresponding civilopedia entry. =
⑲:Notifications - what happened during the last 'next turn' phase. Some are clickable to show a relevant place on the map, some even show several when you click repeatedly. =
ⓐ:The overview button leads to the empire overview screen with various tabs (the last one viewed is remembered) holding vital information about the state of your civilization in the world. =
ⓑ:The ♪Culture icon shows accumulated ♪Culture and ♪Culture needed for the next policy - in this case, the exclamation mark tells us a next policy can be enacted. Clicking is another way to the policies manager. =
ⓒ:Your known strategic resources are displayed here with the available (usage already deducted) number - click to go to the resources overview screen. =
ⓓ:Happiness/unhappiness balance and either golden age with turns left or accumulated happiness with amount needed for a golden age is shown next to the smiley. Clicking also leads to the resources overview screen as luxury resources are a way to improve happiness. =
ⓧ:In the center of all this - the world map! Here, the "X" marks a spot outside the map. Yes, unless the wrap option was used, Unciv worlds are flat. Don't worry, your ships won't fall off the edge. =
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ⓨ:By the way, here's how an empire border looks like - it's in the national colours of the nation owning the territory. =
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ⓩ:And this is the red targeting circle that led to the attack pane back under ⑬. =
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Whatyou don't see: The phone/tablet's back button will pop the question whether you wish to leave Unciv and go back to Real Life. On desktop versions, you can use the ESC key. =
Whenat later stages of the game, you might have a lot of units but only a little to do. To help you we have implemented an AutoPlay feature that lets you use the AI to play part or all of your turn. =
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Toenable AutoPlay, go to options and open the AutoPlay tab and press "Show AutoPlay button". =
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Clickingon the AutoPlay button opens a popup menue for choosing to AutoPlay parts or all of your turn. =
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ClickingStart AutoPlay in the pop-up menue or long pressing the AutoPlay button begins the multi-turn AutoPlay. This will play your next turns as if you were an AI. =
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Tocancel multi-turn AutoPlay you can press the AutoPlay button, next turn button or open the options menue. =
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Multi-turnAutoPlay is not advised on harder difficulty levels as your AI will not play better against an AI with modifiers. =
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Multi-turnAutoPlay for multiplayer is not yet supported. =
Thisgreat prophet can be used for multiple things: Constructing a holy site, founding a religion and spreading your religion. =
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Whenfounding your religion, you may choose another two beliefs. The founder belief will only apply to you, while the follower belief will apply to all cities following your religion. =
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Additionally,the city where you used your great prophet will become the holy city of that religion. =
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Onceyou have founded a religion, great prophets will keep being born every so often, though the amount of Faith☮ you have to save up will be higher. =
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Oneof these great prophets can then be used to enhance your religion. =
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Thiswill allow you to choose another follower belief, as well as an enhancer belief, that only applies to you. =
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Dotake care founding a religion soon, only about half the players in the game are able to found a religion! =
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Beliefs=
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Thereare four types of beliefs: Pantheon, Founder, Follower and Enhancer beliefs. =
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Pantheonand Follower beliefs apply to each city following your religion, while Founder and Enhancer beliefs only apply to the founder of a religion. =
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Religioninside cities =
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Whenfounding a city, it won't follow a religion immediately. =
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Thereligion a city follows depends on the total pressure each religion has within the city. =
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Followersare allocated in the same proportions as these pressures, and these followers can be viewed in the city screen. =
Basedon this, you can get a feel for which religions have a lot of pressure built up in the city, and which have almost none. =
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Thecity follows a religion if a majority of its population follows that religion, and will only then receive the effects of Follower and Pantheon beliefs of that religion. =
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SpreadingReligion =
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Spreadingreligion happens naturally, but can be sped up using missionaries or great prophets. =
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Missionariescan be bought in cities following a major religion, and will take the religion of that city. =
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Sodo take care where you are buying them! If another civilization has converted one of your cities to their religion, missionaries bought there will follow their religion. =
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Greatprophets always have your religion when they appear, even if they are bought in cities following other religions, but captured great prophets do retain their original religion. =
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Bothgreat prophets and missionaries are able to spread religion to cities when they are inside its borders, even cities of other civilizations. =
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Thesetwo units can even enter tiles of civilizations with whom you don't have an open borders agreement! =
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Butdo take care, missionaries will lose 250 religious strength each turn they end while in foreign lands. =
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Thisdiminishes their effectiveness when spreading religion, and if their religious strength ever reaches 0, they have lost their faith and disappear. =
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Whenyou do spread your religion, the religious strength of the unit is added as pressure for that religion. =
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Citiesalso passively add pressure of their majority religion to nearby cities. =
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Eachcity provides +6 pressure per turn to all cities within 10 tiles, though the exact amount of pressure depends on the game speed. =
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Thispressure can also be seen in the city screen, and gives you an idea of how religions in your cities will evolve if you don't do anything. =
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Holycities also provide +30 pressure of the religion founded there to themselves, making it very difficult to effectively convert a holy city. =
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Lastly,before founding a religion, new cities you settle will start with 200 pressure for your pantheon. =
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Thisway, all your cities will starting following your pantheon as long as you haven't founded a religion yet. =
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Inquisitors=
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Inquisitorsare the last religious unit, and their strength is removing other religions. =
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Theycan remove all other religions from one of your own cities, removing any pressures built up. =
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Greatprophets also have this ability, and remove all other religions in the city when spreading their religion. =
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Oftenthis results in the city immediately converting to their religion =
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Additionally,when an inquisitor is stationed in or directly next to a city center, units of other religions cannot spread their faith there, though natural spread is uneffected. =
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TheMayan unique ability, 'The Long Count', comes with a side effect: =
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Onceactive, the game's year display will use mayan notation. =
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TheMaya measured time in days from what we would call 11th of August, 3114 BCE. A day is called K'in, 20 days are a Winal, 18 Winals are a Tun, 20 Tuns are a K'atun, 20 K'atuns are a B'ak'tun, 20 B'ak'tuns a Piktun, and so on. =
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Uncivonly displays ය B'ak'tuns, ඹ K'atuns and ම Tuns (from left to right) since that is enough to approximate gregorian calendar years. The Maya numerals are pretty obvious to understand. Have fun deciphering them! =
Yourcities will periodically demand different luxury goods to satisfy their desire for new things in life. =
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Ifyou manage to acquire the demanded luxury by trade, expansion, or conquest, the city will celebrate We Love The King Day for 20 turns. =
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Duringthe We Love The King Day, the city will grow 25% faster. =
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Thismeans exploration and trade is important to grow your cities! =
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AirCombat and Interception =
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AirCombat is very similar to normal Combat, with a few wrinkles. Damage is still dealt using the same equations based on the relative Strength of the Attacking and Defending Unit. =
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However,before the Attacker and Defender fight, there is an added combat phase called Interception. If there is any unit with Interception Range that covers the target attacked tile, then it will attempt to Intercept the Attacking Air Unit. If multiple units can Intercept, the one with higher Intercept chance does it. =
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GenerallyLand/Naval Units have an Intercept Range of 2 Tiles, and Air Units have an Intercept Range of their Attack Range. =
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Groundand Naval Units don't require movement points to Intercept, just Attacks. Air Units cannot have moved nor attacked in the preceding turn. =
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TheIntercepting Unit rolls to see if it hits. Whether it hits or not costs an Attack, and most units (without Promotions) can only Attack Once per Nation's Turn. It does NOT cost Movement Points, but Air Units that have used their Movement cannot Intercept between turns. =
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Ifthe Intercepting Unit Hits, it deals damage according to the Combat Strength calculation to the Attacking Air Unit, potentially with any Strength Bonuses that apply to Interception. It does not receive damage from the Attacking Air Unit. =
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AfterInterception resolves, the Attacking Air Unit and the Defending Unit in the targeted tile do Combat as normal, with damage dealt to both sides. =
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Tohelp deal with Interceptions, see Air Sweeps. =
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AirSweeps =
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Fighterunits are able to perform Air Sweeps over a tile helping clear out potential enemy Air, Sea, or Land Interceptions that can reach that tile. =
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Whilethis Action will take an Attack, the benefit is drawing out Interceptions to help protect your other Air Units. Especially your Bombers. =
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Yourunit will always draw an Interception, if one can reach the target tile, even if the Intercepting unit has a chance to miss. =
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Ifthe Interceptor is not an Air Unit (eg Land or Sea), the Air Sweeping unit and Interceptor take no damage! =
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Ifthe Interceptor is an Air Unit, the two units will damage each other in a straight fight with no Interception bonuses. And only the Attacking Air Sweep Unit gets any Air Sweep strength bonuses. =
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CityTile Blockade =
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Oneof your tiles is blocked by an enemy: when an enemy unit stands on a tile you own, the tile will not produce yields and cannot be worked by a city this turn. City will reallocate population from a blocked tile automatically. =
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Enemymilitary land units block tiles they are standing on. Enemy military naval units additionally block adjacent water tiles. To protect your tiles from blockade, place a friendly military unit on it or fight off invaders. =
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CityBlockade =
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Oneof your cities is under a naval blockade! When all adjacent water tiles of a coastal city are blocked - city loses harbor connection to all other cities, including capital. Make sure to de-blockade cities by deploying friendly military naval units to fight off invaders. =
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Spies!=
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Thefirst time a civ reaches the Renaissance era each nation gets one spy. Every time a civ reaches an era afterwards they get one more spy. =
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Spiescan be sent out to foreign cities to steal technology, rigging elections or stage coups. Place them in your own cities to do counter-intelligence work. =
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Onlyone spy per civ is allowed in each city. Spies that are not in any city are on vacation in your spy hideout. =
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Spiesset up in cities of major civilizations will try to steal technology at a rate which is based off of the science production in the city. Succeeding to steal technology will level up your spy. Failing to succeed will level up the defending spy if it is present. =
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Spiesset in city-states will try to rig the elections in order to gain influence and reduce the influence of other civilizations. Only one spy partaking in rigging the election can win. =
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Aspy that is rigging an election in a city-state may also stage a coup. The likelihood of success for the coup depends on your relative influence to the current ally of the city-state, your spy level, and the level of the spy that the current ally has in the city-state if present. Succeeding a coup will make you their new ally and reduce the influence of all other civs. Failing a coup will kill your spy and level up the defending spy if present. =
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Spiesthat are set up in your own cities will be conducting counter-intelligence. They reduce the success chance of other spies trying to steal your technology. =
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Spiesat a higher rank have a higher chance of success. The max rank a spy can reach is rank 3. After a spy is killed it will revive after a certain amount of turns back at rank 1. =
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Buildingbuildings like the constabulary and police station will reduce the technology steal rate of spies in that city. =
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Espionageis available using the Gods and Kings ruleset. To enable it in a new game click advanced settings, then click on the Enable Espionage option. =
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KeyboardBindings =
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Limitations=
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Thisis a work in progress. =
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Fortechnical reasons, only direct keys or Ctrl-Letter combinations can be used. =
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Usingthe Keys page =
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Eachbinding has a button with an image looking like this: =
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Whilehovering the mouse over the key button, you can press a desired key directly to assign it. =
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Double-clickthe image to reset the binding to default. =
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Bindingsmapped to their default keys are displayed in gray, those reassigned by you in white. =
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Conflictingassignments are marked red. Conflicts can exist across categories, like World Screen / Unit Actions. Note that at the moment, the game does not prevent saving conflicting assignments, though the result may be unexpected. =
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Fordiscussion about missing entries, see the linked github issue. =
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Welcometo the Civilopedia! =
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Hereyou can find information - general help, rules, and what makes up the game world. =
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Howto find information =
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Selectcategories with the buttons on top of the screen. Also up there is the button to leave Civilopedia and go back to where you were before. =
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Eachcategory has a list of entries on the left of the screen, sorted alphabetically (with few exceptions). Clicking an entry will update the center pane were you are currently reading this. =
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Linescan link to other Civilopedia entries, they are marked with a chain link symbol like this one. You can click anywhere on the line to follow the link. =
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Thecurrent category is special - all articles on general concepts are here. It is called 'Tutorials' because you can revisit these here, too. =
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Whatinformation can I find =
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Thedata shown is not dependent on your current game's situation, e.g. bonuses for the nation you are playing or difficulty modifiers will not affect the numbers. =
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However,it will reflect the mods you are playing! The combination of base ruleset and extension mods you select define the rules of a game, what objects exist and how they interact, and the Civilopedia mirrors these rules. =
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Ifyou opened the Civilopedia from the main menu, the "Ruleset" will be that of the last game you started. =
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Letterscan select categories, and when there are multiple categories matching the same letter, you can press that repeatedly to cycle between these. =
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Thearrow keys allow navigation as well - left/right for categories, up/down for entries. =
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UITips =
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Worldscreen =
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Skipall units to end a turn quickly =
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Right-clickor long press the "Next unit" button to open a popup menu which allows to end a turn without having to cycle through all units. If some units are automated, a dedicated button is available to move them before ending the turn. =
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Togglenotification list display =
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Onthe World screen, swipe the notification list to the right to temporarily hide it. Click the "Bell" button to display them again. =
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Thedefault state for the notification list can be set in Options > Display > UI - Notifications on world screen. =
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Enteringa city screen quickly =
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Youcan Right-click or long press a city button on the World screen. The result is the same as tapping it twice - once to select and move the button, again to trigger a reaction: show the city screen (if the city is yours to inspect), or offer the foreign city info popup. =
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Upgrademultiple units of the same type =
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Onthe World screen, select an unit that can be upgraded, then right-click or long press the "Upgrade" button to open a popup menu allowing to upgrade all units of this type at once. =
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Inthe Units overview, the same upgrade menu is available by clicking the unit icon in the "Upgrade" column. When an unit is upgradeable, the icon is lit if conditions are met (enough gold and/or resources), otherwise it is dimmed. =
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Cityscreen =
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Additionalcontrols for the construction queue =
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Right-clickor long press a construction item to open a popup menu with additional controls, allowing to manage production of the same item in all cities, by issuing the commands from the same City screen. =
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The"Disable" option moves an item to a separated "Disabled" tab, preventing its automatic queueing by the "Auto-assign city production" option. To move a disabled item back to its initial place, enter again the popup menu, and choose "Enable". =
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Disableditems are set globally and persistent: they are not reset in a new game, or by restarting Unciv. =
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ShowGreat Person Points breakdown =
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Inthe right sidepanel, click a Great People row to display the details of Great Person Points (GPP) accumulated each turn by the current city, for this type of Great People. =
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Clickany of the Great People icons to display all GPP accumulated each turn by the current city, for all types of Great People. =
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Techscreen =
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Queuemultiple technologies in different branches =
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Onthe Tech screen, right-click or long press a technology to automatically queue it, even if this tech is in another branch than the item currently researched. Prerequisite techs to research will also be automatically queued. =
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Right-clickor long press multiple techs to append them to the research queue, whatever their branch is. =
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Overviewscreens =
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Revealknown resources on world screen =
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Inthe Resources overview, click on a resource icon to center the world screen on tiles already discovered and providing this resource. =
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Alternatively,click on the "Unimproved" number to center the world screen only on owned (by you or your allied City-states) tiles where the resource is not improved. =
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Ifmore than one tile is available, click repeatedly on the notification to cycle through all of them. =
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Showdiagram line colors =
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InPolitics overview > Show diagram, you can click anywhere inside the diagram to display a table listing all relationship line colors and their meaning. =
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Miscellaneous=
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Externallinks =
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Externallinks support right-click or long press to copy the link to the clipboard instead of launching the browser. =
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Example:The 'Open Github page' button on the Mod management screen. =
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Differencesfrom Civilization V =
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ProductionFocus\nIn Civilization V, the Food yield in a city is calculated first, then population grows by consuming stored food (growth), then production is calculated, and so on one by one the other stats are calculated. Thus, citizens can produce yields in the same turn as they are born. The city focus is set to Production to assign the newborn citizen to a hill so they'll contribute Production, and then manually reassigned to a growth tile on the next turn. Alternatively, you can set city focus to Gold (e.g. with Cerro de Potosi), Faith (e.g. with Mount Sinai) or whatever gains the most yields. In Unciv, citizens only start producing yields on the next turn, so you can ignore this whole concept =
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ScienceQueueing\nIn Civilization V, Science yield is calculated after production, so if you finish an item and have Science (or Gold) queued as a perpetual construction, the Production overflow from item will be converted into Science (or Gold), but the Production is not consumed, as this will only happen again on the next turn. By immediately swapping out your perpetual construction for an item on the next turn, you'll get this Science (or Gold) for free. This doesn't apply to Unciv, so don't bother. =
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DoubleAqueducts\nIn Civilization V, the game sells existing copies of the building for you before providing a free copy of the building. So, if you build an aqueduct in a city, and then in the turn of adopting Tradition Complete you sell a cheap building (e.g a shrine) beforehand, the game is unable to sell more than 1 building per turn, and thus you'll keep your aqueduct, together with the new free aqueduct. Not applicable to Unciv. =
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LegalismOxford\nIn Civilization V, national wonders such as Oxford University are considered culture buildings, so you can get them for free with Legalism. Not applicable to Unciv. =
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Roadsand Forts\nIn Civilization V, you can't use roads and forts in enemy territory. In Unciv, you can use them, so instead of mindlessly constructing them everywhere when at war, you need to decide if and when they'll benefit you more than your opponents =
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CitizenConversion\nIn Civilization V, a citizen is born religious if the parent city is already converted. This is not the case in Unciv, which can lead to temporary deconversion of a city when it grows. =
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UnassignedCitizens\nIn Civilization V, unassigned citizens are considered specialists, and subject to the same type of bonuses (e.g. Korea's ability). It can be worthwhile to leave citizens unassigned, instead of being assigned to a tile. Not applicable to Unciv. =
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SettlerConstruction\nIn Civilization V, cities can't starve when constructing settlers, so you can assign all citizens to production tiles and none to food tiles. In Unciv, citizens keep consuming two food per turn. =
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WaterMelee Attack\nAs result of a Discord poll, Water Melee units can attack military land units on the shore, unlike in Civilization V. =
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Tileimprovements\nIn Civilzation V, workers start working on an improvement-under-construction at the beginning of movement. Unciv changes this, to allow players to assign workers to tiles, and then reconsider and change improvement or move them elsewhere. =
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Forestand Jungle Visibility\nIn Unciv, forests and jungles are visible 1 tile outside visibility range. In Civilization V, this is the behaviour of hills and mountains, but not of forests and jungles, yet jungle and forest can block hills, and hill + forest can block mountain, indicating they're on the same elevation. This is considered to be a bug in the otherwise well-structured visibility logic in Civilization V. =
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FoundingCities\nThe Settler is a unit that can found a new city. You can build a Settler unit in a city with at least 2 population, and then move them to a good location to found a new city. This will usually be your main way of acquiring more cities. =
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Foodconversion to Production\nDuring the construction of a Settler, the city will not grow. Instead, the 1st, 2nd, 4th, and from there on every 4th, excess Food (Growth) is converted into Production, with the rest of the excess Food being lost. =