change it back to Experience because it didn't want to build on git :(

This commit is contained in:
Emandac 2025-02-19 12:45:55 +01:00
parent aabe6988b5
commit b71a2d9505

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@ -188,7 +188,7 @@ enum class UniqueType(
// Todo: Lowercase the 'U' of 'Units' in this unique
CityHealingUnits("[mapUnitFilter] Units adjacent to this city heal [amount] HP per turn when healing", UniqueTarget.Global, UniqueTarget.FollowerBelief),
XPForPromotionModifier("[relativeAmount]% XP required for promotions",UniqueTarget.Global),
XPForPromotionModifier("[relativeAmount]% Experience required for promotions",UniqueTarget.Global),
/// City Strength
BetterDefensiveBuildings("[relativeAmount]% City Strength from defensive buildings", UniqueTarget.Global),