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3.12.4
This commit is contained in:
parent
78535252c2
commit
07c8300d61
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@ -630,15 +630,19 @@ Base happiness = Felicidade base
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Occupied City = Cidade ocupada
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Buildings = Edifícios
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# For the "when constructing [military units]" translation
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military = Militar
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military units = unidades militares
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melee units = unidades corpo-a-corpo
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mounted units = unidades montadas
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naval units = unidades navais
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ranged units = unidades à distância
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# For the All "newly-trained [relevant] units in this city receive the [] promotion" translation. Relevant as in 'units that can receive'
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relevant = aplicável
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non-air = não-aérea
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# For '[stats] from [Water] tiles in this city'
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Water = Água
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# For [stats] from [Water resource] tiles in this city
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Water resource = Recurso marinho
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River = Rio
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Fresh water = Água doce
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@ -1016,6 +1020,8 @@ Terracotta Army = Exército de Terracota
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Temple = Templo
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# Requires translation!
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Doubles Gold given to enemy if city is captured =
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Burial Tomb = Tumba
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Mud Pyramid Mosque = Mesquita da Piramide de Barro
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@ -3370,7 +3376,7 @@ Autocracy = Autocracia
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-33% unit upkeep costs = 33% custos de manutenção da unidade
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#################### Lines from Quests from Civ V - Vanilla
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#################### Lines from Quests from Civ V - Vanilla ####################
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Route = Rota
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Build a road to connect your capital to our city. = Construir uma estrada para conectar a capital ás outras cidades
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@ -3389,6 +3395,7 @@ Great People can change the course of a Civilization! You will be rewarded for a
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Find Player = Procurar Jogador
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You have yet to discover where [param] set up their cities. You will be rewarded for finding their territories. = Você ainda nâo descobriu onde ainda [param] onde eles podem ter fundado suas cidades,você vai ser recompensado por achar os territórios
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Find Natural Wonder = Achar uma Maravilha Natural
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Send your best explorers on a quest to discover Natural Wonders. Nobody knows the location of [param] yet. = Mande seus melhores exploradores em uma missão para achar as Maravilhas Naturais.Ninguém sabe a localização das [param] ainda
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@ -3680,6 +3687,8 @@ Gives a defensive bonus of [amount]% = Dá um bônus defensivo de [amount]%
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Can be built outside your borders = Pode ser construído fora de suas fronteiras
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Fort = Forte
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# Requires translation!
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Costs [amount] gold per turn when in your territory =
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Road = Estrada
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Remove Forest = Cortar floresta
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@ -3960,6 +3969,8 @@ May withdraw before melee ([amount]%) = Recuar antes de confronto ([amount]%)
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Can build improvements on tiles = Pode construir melhorias em terrenos
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# Requires translation!
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Excess Food converted to Production when under construction =
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Founds a new city = Estabelecer uma nova cidade
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Ignores terrain cost = Ignora custo de movimento em terrenos
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@ -356,7 +356,7 @@ Show pixel units = Zobrazit jednotky jako pixely
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Show pixel improvements = Zobrazit vylepšení jako pixely
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Enable nuclear weapons = Povolit jaderné zbraně
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Fontset = Typ písma
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# Requires Translation
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# Requires translation!
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Show tile yields =
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Continuous rendering = Nepřetržité vykreslování animace
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When disabled, saves battery life but certain animations will be suspended = Vypnutí šetří baterii, ale některé animace nebudou přehrány
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@ -448,9 +448,7 @@ Clearing a [forest] has created [amount] Production for [cityName] = Vyčištěn
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[civName] assigned you a new quest: [questName]. = Civilizace [civName] vam zadala nový úkol: [questName].
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[civName] rewarded you with [influence] influence for completing the [questName] quest. = [civName] vás ocenila [influence] body vlivu za splnění úkolu [questName].
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The resistance in [cityName] has ended! = Odpor ve městě [cityName] je u konce!
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# Requires translation!
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Our [name] took [tileDamage] tile damage and was destroyed = Náš [name] dostal [tileDamage] poškození políčka a byl zničen
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# Requires translation!
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Our [name] took [tileDamage] tile damage = Náš [name] dostal [tileDamage] poškození políčka
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# World Screen UI
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@ -577,7 +575,6 @@ The city will not produce anything. = Město nebude nic vyrábět.
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Worked by [cityName] = Obděláváno městem [cityName]
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Lock = Uzamknout
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Unlock = Odemknout
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# Requires translation!
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Move to city = Přesunout do města
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# Technology UI
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@ -935,7 +932,6 @@ Must be on [terrain] = Musí být na políčku [terrain]
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in this city = v tomto městě
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in every city = v každém městě
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in capital = v hlavním městě
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# Requires translation!
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in every coastal city = v každém pobřežním městě
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@ -971,7 +967,6 @@ Floating Gardens = Plovoucí zahrady
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'It is not so much for its beauty that the forest makes a claim upon men's hearts, as for that subtle something, that quality of air, that emanation from old trees, that so wonderfully changes and renews a weary spirit.' - Robert Louis Stevenson = 'Není to ani tak nádhera lesa, co si nárokuje srdce mužů, jako spíše něco nenápadného, jako kvalita vzduchu či vyzařování starých stromů, co tak úžasně obnoví unaveného ducha.' - Robert Louis Stevenson
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+[amount]% growth in all cities = +[amount]% přírůstek ve všech městech
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# Requires translation!
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+[amount]% Production when constructing [unitType] units = +[amount]% produkce při stavbě [unitType] jednotky
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Temple of Artemis = Artemidin chrám
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@ -1026,6 +1021,8 @@ Terracotta Army = Terakotová armáda
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Temple = Chrám
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# Requires translation!
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Doubles Gold given to enemy if city is captured =
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Burial Tomb = Hrobka
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Mud Pyramid Mosque = Hliněná pyramidová mešita
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@ -2103,7 +2100,6 @@ What now? = Co teď?
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So, out with it! = Tak ven s tím!
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Furor Teutonicus = Germánská zuřivost
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67% chance to earn 25 Gold and recruit a Barbarian unit from a conquered encampment = 67% šance získat 25 zlata a naverbovat Barbarskou jednotku z dobytého tábora
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# Requires translation!
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-[amount]% [param] unit maintenance costs = -[amount]% žoldu pro [param] jednotky
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Berlin = Berlín
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Hamburg = Hamburk
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@ -2174,7 +2170,6 @@ From the magnificence of Topkapi, the Ottoman nation greets you, stranger! I'm S
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# Requires translation!
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Let us do business! Would you be interested? =
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Barbary Corsairs = Barbarští korzáři
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# Requires translation!
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50% chance of capturing defeated Barbarian naval units and earning 25 Gold = 50% šance na zajetí poražené barbarské námořní jednotky a získání 25 zlata
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# Requires translation!
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Istanbul =
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@ -2262,7 +2257,6 @@ We have many things to discuss and have much to benefit from each other. =
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# Requires translation!
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Oh, it's you =
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Scholars of the Jade Hall = Učenci Nefritové síně
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# Requires translation!
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Receive a tech boost when scientific buildings/wonders are built in capital = Technologický bonus při postavení vědecké budovy či divu v hlavním městě
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Seoul = Soul
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# Requires translation!
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@ -2563,7 +2557,6 @@ Welcome, friend! =
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Wayfinding = Hledání cest
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+1 Sight when embarked = +1 dohled při nalodění
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Can embark and move over Coasts and Oceans immediately = Může se okamžitě přesunovat mezi pevninou a oceánem
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# Requires translation!
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+[amount]% Strength if within [amount2] tiles of a [tileImprovement] = +[amount]% k síle do vzdálenosti [amount2] políček od [tileImprovement]
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Honolulu = Honolulu
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# Requires translation!
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@ -2982,7 +2975,6 @@ What do I see before me? Another beating heart for my sacrificial fire. = Co vid
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Accept this agreement or suffer the consequences. = Přijměte tuto dohodu nebo ponesete následky.
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Welcome, friend. = Vítej, příteli.
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Sacrificial Captives = Obětování zajatců
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# Requires translation!
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Earn [amount]% of [param] opponent's [param2] as [stat] for kills = Získá [amount]% [param] protivníkovy [param2] jako [stat] za zabití
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Tenochtitlan = Tenochtitlán
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Teotihuacan = Teotihuacán
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@ -3826,6 +3818,8 @@ Gives a defensive bonus of [amount]% = Poskytuje obranný bonus [amount]%
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Can be built outside your borders = Lze stavět mimo hranice
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Fort = Opevnění
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# Requires translation!
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Costs [amount] gold per turn when in your territory =
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Road = Cesta
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Remove Forest = Vykácet les
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@ -4106,6 +4100,8 @@ May withdraw before melee ([amount]%) = Může ustoupit před bojem zblízka ([a
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Can build improvements on tiles = Na políčku lze vybudovat vylepšení
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# Requires translation!
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Excess Food converted to Production when under construction =
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Founds a new city = Založit nové město
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Ignores terrain cost = Pohyb v obtížném terénu bez penalizace
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@ -4292,11 +4288,8 @@ Panzer = Panzer
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Anti-Tank Gun = Protitanková zbraň
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# Requires translation!
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Unable to capture cities = Nemůže obsazovat města
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# Requires translation!
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All tiles cost 1 movement = Vsechny typy políček stojí 1 pohyb
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# Requires translation!
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Can pass through impassable tiles = Může přes neprůchozí políčka
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Rocket Artillery = Raketové dělostřelectvo
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@ -427,7 +427,7 @@ Show pixel improvements =
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Enable nuclear weapons =
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# Requires translation!
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Fontset =
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# Requires Translation
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# Requires translation!
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Show tile yields =
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# Requires translation!
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Continuous rendering =
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@ -1501,6 +1501,8 @@ Terracotta Army =
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Temple = Tempel
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# Requires translation!
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Doubles Gold given to enemy if city is captured =
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Burial Tomb = Graftombe
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# Requires translation!
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@ -5221,6 +5223,8 @@ Can be built outside your borders =
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# Requires translation!
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Fort =
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# Requires translation!
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Costs [amount] gold per turn when in your territory =
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Road = Weg
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# Requires translation!
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@ -5614,6 +5618,8 @@ May withdraw before melee ([amount]%) =
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Can build improvements on tiles = Kan verbeteringen op velden bouwen
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# Requires translation!
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Excess Food converted to Production when under construction =
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Founds a new city = Sticht een nieuwe stad
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Ignores terrain cost = Negeert terreinskosten
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@ -662,7 +662,7 @@ Show pixel improvements =
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Enable nuclear weapons =
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# Requires translation!
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Fontset =
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# Requires Translation
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# Requires translation!
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Show tile yields =
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# Requires translation!
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Continuous rendering =
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@ -1884,6 +1884,8 @@ Terracotta Army =
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# Requires translation!
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Temple =
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# Requires translation!
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Doubles Gold given to enemy if city is captured =
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# Requires translation!
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Burial Tomb =
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@ -5715,6 +5717,8 @@ Can be built outside your borders =
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# Requires translation!
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Fort =
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# Requires translation!
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Costs [amount] gold per turn when in your territory =
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# Requires translation!
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Road =
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@ -6138,6 +6142,8 @@ May withdraw before melee ([amount]%) =
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# Requires translation!
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Can build improvements on tiles =
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# Requires translation!
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Excess Food converted to Production when under construction =
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# Requires translation!
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Founds a new city =
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@ -376,7 +376,7 @@ Show pixel units = Piirrä pixelihahmo yksiköt
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Show pixel improvements = Piirrä pixeli parannukset
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Enable nuclear weapons = Salli ydinaseet
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Fontset = Fontti
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# Requires Translation
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# Requires translation!
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Show tile yields =
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Continuous rendering = Jatkuva piirtäminen
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When disabled, saves battery life but certain animations will be suspended = Poissa käytöstä säästää virtaa, mutta tiettyjä animaatiota ei näytetä
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@ -1124,6 +1124,8 @@ Terracotta Army = Terrakotta-armeija
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Temple = Temppeli
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# Requires translation!
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Doubles Gold given to enemy if city is captured =
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Burial Tomb = Hautakammio
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Mud Pyramid Mosque = Askian hauta
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@ -3976,6 +3978,8 @@ Can be built outside your borders =
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# Requires translation!
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Fort =
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# Requires translation!
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Costs [amount] gold per turn when in your territory =
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Road = Tie
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# Requires translation!
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@ -4347,6 +4351,8 @@ May withdraw before melee ([amount]%) =
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Can build improvements on tiles = Voi rakentaa parannuksia ruutuihin
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# Requires translation!
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Excess Food converted to Production when under construction =
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Founds a new city = Perustaa uuden kaupungin
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# Requires translation!
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@ -372,7 +372,7 @@ Show pixel units = Afficher les unités en pixel-art
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Show pixel improvements = Afficher les aménagements en pixel-art
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Enable nuclear weapons = Autoriser les armes nucléaires
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Fontset = Police de caractères
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# Requires Translation
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# Requires translation!
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Show tile yields =
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Continuous rendering = Rendu en continu
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When disabled, saves battery life but certain animations will be suspended = Lorsque désactivé, permet d'économiser la batterie mais certaines animations seront suspendues
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@ -1122,6 +1122,8 @@ Terracotta Army = Armée de Terre Cuite
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Temple = Temple
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# Requires translation!
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Doubles Gold given to enemy if city is captured =
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Burial Tomb = Tombeau
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Mud Pyramid Mosque = Mosquée Pyramidale de Terre
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@ -3302,6 +3304,8 @@ Gives a defensive bonus of [amount]% =
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Can be built outside your borders =
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Fort = Fort
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# Requires translation!
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Costs [amount] gold per turn when in your territory =
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Road = Route
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Remove Forest = Défricher la forêt
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@ -3593,6 +3597,8 @@ May withdraw before melee ([amount]%) =
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Can build improvements on tiles = Construit des aménagements sur les cases
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# Requires translation!
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Excess Food converted to Production when under construction =
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Founds a new city = Fonde une nouvelle ville
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Ignores terrain cost = Ignore le coût du terrain
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@ -356,7 +356,7 @@ Show pixel units = Zeige Pixel Einheiten
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Show pixel improvements = Zeige Pixel-Verbesserungen
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Enable nuclear weapons = Atomwaffen aktivieren
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Fontset = Schriftart
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# Requires Translation
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# Requires translation!
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Show tile yields =
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Continuous rendering = Kontinuierliches Rendern
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When disabled, saves battery life but certain animations will be suspended = Spart Akku, wenn deaktiviert, aber bestimmte Animationen werden nicht angezeigt.
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@ -1026,6 +1026,8 @@ Terracotta Army = Terrakotta-Armee
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Temple = Tempel
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# Requires translation!
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Doubles Gold given to enemy if city is captured =
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Burial Tomb = Grabstätte
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Mud Pyramid Mosque = Lehmmoschee
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@ -3064,6 +3066,8 @@ Gives a defensive bonus of [amount]% = Gibt einen Verteidigungs-Bonus von [amoun
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Can be built outside your borders = Kann ausserhalb der eigenen Grenzen gebaut werden
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Fort = Festung
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# Requires translation!
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Costs [amount] gold per turn when in your territory =
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Road = Straße
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Remove Forest = Wald abholzen
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@ -3344,6 +3348,8 @@ May withdraw before melee ([amount]%) = Kann sich vor dem Nahkampf zurückziehen
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Can build improvements on tiles = Kann Verbesserungen auf Kacheln bauen
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# Requires translation!
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Excess Food converted to Production when under construction =
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Founds a new city = Gründet eine neue Stadt
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Ignores terrain cost = Ignoriert Geländekosten
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@ -356,7 +356,7 @@ Show pixel units = Pixel egységek mutatása
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Show pixel improvements = Pixel fejlesztések mutatása
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Enable nuclear weapons = Nukleáris fegyverek engedélyezése
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Fontset = Betűkészlet
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# Requires Translation
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# Requires translation!
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Show tile yields =
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Continuous rendering = Folyamatos renderelés
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When disabled, saves battery life but certain animations will be suspended = Ha ki van kapcsolva, akkor hosszabb akumulátor üzemidőt biztosít, de bizonyos animációk kikapcsolásra kerülnek
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@ -1038,6 +1038,8 @@ Terracotta Army = Agyaghadsereg
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Temple = Templom
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# Requires translation!
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Doubles Gold given to enemy if city is captured =
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Burial Tomb = Sírkamra
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Mud Pyramid Mosque = Vályogpiramis
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@ -3711,6 +3713,8 @@ Gives a defensive bonus of [amount]% = [amount]% védelmi bónuszt ad
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Can be built outside your borders = A határokon kívülre is építhető
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Fort = Erőd
|
||||
|
||||
# Requires translation!
|
||||
Costs [amount] gold per turn when in your territory =
|
||||
Road = Út
|
||||
|
||||
Remove Forest = Erdő eltávolítása
|
||||
|
|
@ -4019,6 +4023,8 @@ May withdraw before melee ([amount]%) = Közelharc elől kitérhet ([amount]%)
|
|||
|
||||
Can build improvements on tiles = Fejlesztéseket építhet a területeken
|
||||
|
||||
# Requires translation!
|
||||
Excess Food converted to Production when under construction =
|
||||
Founds a new city = Új várost alapít
|
||||
|
||||
Ignores terrain cost = Terep költség figyelmen kívül hagyása
|
||||
|
|
|
|||
|
|
@ -1020,6 +1020,8 @@ Terracotta Army = Pasukan Terakota
|
|||
|
||||
Temple = Kuil
|
||||
|
||||
# Requires translation!
|
||||
Doubles Gold given to enemy if city is captured =
|
||||
Burial Tomb = Pemakaman
|
||||
|
||||
Mud Pyramid Mosque = Masjid Piramida Lumpur
|
||||
|
|
@ -3055,6 +3057,8 @@ Gives a defensive bonus of [amount]% = Memberikan bonus pertahanan sebesar [amou
|
|||
Can be built outside your borders = Dapat dibangun juga di luar perbatasan
|
||||
Fort = Kubu Pertahanan
|
||||
|
||||
# Requires translation!
|
||||
Costs [amount] gold per turn when in your territory =
|
||||
Road = Jalan
|
||||
|
||||
Remove Forest = Singkirkan Hutan
|
||||
|
|
@ -3335,6 +3339,8 @@ May withdraw before melee ([amount]%) = Dapat mundur sebelum pertempuran jarak d
|
|||
|
||||
Can build improvements on tiles = Dapat membangun improvisasi di daerah
|
||||
|
||||
# Requires translation!
|
||||
Excess Food converted to Production when under construction =
|
||||
Founds a new city = Dirikan kota baru
|
||||
|
||||
Ignores terrain cost = Mengabaikan medan
|
||||
|
|
|
|||
|
|
@ -356,7 +356,7 @@ Show pixel units = Mostra unità pixel
|
|||
Show pixel improvements = Mostra miglioramenti pixel
|
||||
Enable nuclear weapons = Abilita armi nucleari
|
||||
Fontset = Fontset
|
||||
# Requires Translation
|
||||
# Requires translation!
|
||||
Show tile yields =
|
||||
Continuous rendering = Rendering continuo
|
||||
When disabled, saves battery life but certain animations will be suspended = Se disattivo, riduce il consumo della batteria, ma sospende alcune animazioni
|
||||
|
|
@ -1021,6 +1021,8 @@ Terracotta Army = Esercito di terracotta
|
|||
|
||||
Temple = Tempio
|
||||
|
||||
# Requires translation!
|
||||
Doubles Gold given to enemy if city is captured =
|
||||
Burial Tomb = Sepolcro
|
||||
|
||||
Mud Pyramid Mosque = Moschea della piramide di fango
|
||||
|
|
@ -3056,6 +3058,8 @@ Gives a defensive bonus of [amount]% = Dona un bonus difensivo del [amount]%
|
|||
Can be built outside your borders = Costruibile all'esterno dei tuoi confini
|
||||
Fort = Forte
|
||||
|
||||
# Requires translation!
|
||||
Costs [amount] gold per turn when in your territory =
|
||||
Road = Strada
|
||||
|
||||
Remove Forest = Rimuovi foresta
|
||||
|
|
@ -3336,6 +3340,8 @@ May withdraw before melee ([amount]%) = Può ritirarsi da un attacco da mischia
|
|||
|
||||
Can build improvements on tiles = Può costruire miglioramenti sulle caselle
|
||||
|
||||
# Requires translation!
|
||||
Excess Food converted to Production when under construction =
|
||||
Founds a new city = Può fondare una nuova città
|
||||
|
||||
Ignores terrain cost = Ignora i costi di movimento su terreno
|
||||
|
|
|
|||
|
|
@ -356,7 +356,7 @@ Show pixel units = ピクセル単位を表示
|
|||
Show pixel improvements = ピクセルの資材活用施設を表示
|
||||
Enable nuclear weapons = 核兵器を有効にする
|
||||
Fontset = フォントセット
|
||||
# Requires Translation
|
||||
# Requires translation!
|
||||
Show tile yields =
|
||||
Continuous rendering = 連続レンダリング
|
||||
When disabled, saves battery life but certain animations will be suspended = 無効にするとバッテリーを節約できますが、特定のアニメーションは停止されます
|
||||
|
|
@ -1022,6 +1022,8 @@ Terracotta Army = 兵馬俑
|
|||
|
||||
Temple = 寺院
|
||||
|
||||
# Requires translation!
|
||||
Doubles Gold given to enemy if city is captured =
|
||||
Burial Tomb = 陵墓
|
||||
|
||||
Mud Pyramid Mosque = 泥のピラミッド状モスク
|
||||
|
|
@ -3057,6 +3059,8 @@ Gives a defensive bonus of [amount]% = [amount]%の防御ボーナスを付与
|
|||
Can be built outside your borders = 国境外でも建設可能
|
||||
Fort = 要塞
|
||||
|
||||
# Requires translation!
|
||||
Costs [amount] gold per turn when in your territory =
|
||||
Road = 道路
|
||||
|
||||
Remove Forest = 森林削除
|
||||
|
|
@ -3337,6 +3341,8 @@ May withdraw before melee ([amount]%) = 白兵戦の前に撤退することが
|
|||
|
||||
Can build improvements on tiles = タイルにタイル施設を建設できる。
|
||||
|
||||
# Requires translation!
|
||||
Excess Food converted to Production when under construction =
|
||||
Founds a new city = 新しい都市を開設できる。
|
||||
|
||||
Ignores terrain cost = 地形を無視
|
||||
|
|
|
|||
|
|
@ -1022,6 +1022,8 @@ Terracotta Army = 병마용
|
|||
|
||||
Temple = 사원
|
||||
|
||||
# Requires translation!
|
||||
Doubles Gold given to enemy if city is captured =
|
||||
Burial Tomb = 왕릉
|
||||
|
||||
Mud Pyramid Mosque = 진흙 피라미드 모스크
|
||||
|
|
@ -3057,6 +3059,8 @@ Gives a defensive bonus of [amount]% = 방어력 +[amount]%
|
|||
Can be built outside your borders = 영토 밖에 지을 수 있음
|
||||
Fort = 요새
|
||||
|
||||
# Requires translation!
|
||||
Costs [amount] gold per turn when in your territory =
|
||||
Road = 도로
|
||||
|
||||
Remove Forest = 숲 제거
|
||||
|
|
@ -3337,6 +3341,8 @@ May withdraw before melee ([amount]%) = 적의 근접 공격을 받을 때 [amou
|
|||
|
||||
Can build improvements on tiles = 타일 시설 건설 가능
|
||||
|
||||
# Requires translation!
|
||||
Excess Food converted to Production when under construction =
|
||||
Founds a new city = 새로운 도시를 건설함
|
||||
|
||||
Ignores terrain cost = 지형에 의한 이동력 감소 무시
|
||||
|
|
|
|||
|
|
@ -382,7 +382,7 @@ Show pixel units = Rodyti taškų vienetus
|
|||
Show pixel improvements = Rodyti pikselių patobulinimus
|
||||
Enable nuclear weapons = Įgalinti branduolinius ginklus
|
||||
Fontset = Šriftų rinkinys
|
||||
# Requires Translation
|
||||
# Requires translation!
|
||||
Show tile yields =
|
||||
Continuous rendering = Nuolatinis perteikimas
|
||||
When disabled, saves battery life but certain animations will be suspended = Išjungus taupo akumuliatoriaus energiją, tačiau tam tikros animacijos bus laikinai sustabdytos
|
||||
|
|
@ -1205,6 +1205,8 @@ Terracotta Army =
|
|||
# Requires translation!
|
||||
Temple =
|
||||
|
||||
# Requires translation!
|
||||
Doubles Gold given to enemy if city is captured =
|
||||
# Requires translation!
|
||||
Burial Tomb =
|
||||
|
||||
|
|
@ -5010,6 +5012,8 @@ Can be built outside your borders =
|
|||
# Requires translation!
|
||||
Fort =
|
||||
|
||||
# Requires translation!
|
||||
Costs [amount] gold per turn when in your territory =
|
||||
# Requires translation!
|
||||
Road =
|
||||
|
||||
|
|
@ -5440,6 +5444,8 @@ May withdraw before melee ([amount]%) =
|
|||
# Requires translation!
|
||||
Can build improvements on tiles =
|
||||
|
||||
# Requires translation!
|
||||
Excess Food converted to Production when under construction =
|
||||
# Requires translation!
|
||||
Founds a new city =
|
||||
|
||||
|
|
|
|||
|
|
@ -580,7 +580,7 @@ Show pixel improvements =
|
|||
Enable nuclear weapons =
|
||||
# Requires translation!
|
||||
Fontset =
|
||||
# Requires Translation
|
||||
# Requires translation!
|
||||
Show tile yields =
|
||||
# Requires translation!
|
||||
Continuous rendering =
|
||||
|
|
@ -1747,6 +1747,8 @@ Terracotta Army =
|
|||
|
||||
Temple = Kuil
|
||||
|
||||
# Requires translation!
|
||||
Doubles Gold given to enemy if city is captured =
|
||||
Burial Tomb = Tempat Persemadian
|
||||
|
||||
# Requires translation!
|
||||
|
|
@ -5400,6 +5402,8 @@ Gives a defensive bonus of [amount]% =
|
|||
Can be built outside your borders =
|
||||
Fort = Kubu
|
||||
|
||||
# Requires translation!
|
||||
Costs [amount] gold per turn when in your territory =
|
||||
Road = Jalan
|
||||
|
||||
# Requires translation!
|
||||
|
|
@ -5807,6 +5811,8 @@ May withdraw before melee ([amount]%) =
|
|||
# Requires translation!
|
||||
Can build improvements on tiles =
|
||||
|
||||
# Requires translation!
|
||||
Excess Food converted to Production when under construction =
|
||||
# Requires translation!
|
||||
Founds a new city =
|
||||
|
||||
|
|
|
|||
|
|
@ -373,7 +373,7 @@ Show pixel units = Nešān dādan e tasviri e niroo hā
|
|||
Show pixel improvements = Nešān dādan e tasviri e behbood-sāzi hā
|
||||
Enable nuclear weapons = Fa’āl kardan e selāh hāye haste i
|
||||
Fontset = Noe Font
|
||||
# Requires Translation
|
||||
# Requires translation!
|
||||
Show tile yields =
|
||||
Continuous rendering = Render e peyvaste
|
||||
When disabled, saves battery life but certain animations will be suspended = Vağti ğeyr e fa’āl ast bātri rā kamtar masraf mikonad vali ba’azi animeyšen hā ğeyr fa’āl mišavand
|
||||
|
|
@ -1139,6 +1139,8 @@ Terracotta Army =
|
|||
# Requires translation!
|
||||
Temple =
|
||||
|
||||
# Requires translation!
|
||||
Doubles Gold given to enemy if city is captured =
|
||||
# Requires translation!
|
||||
Burial Tomb =
|
||||
|
||||
|
|
@ -4941,6 +4943,8 @@ Can be built outside your borders =
|
|||
# Requires translation!
|
||||
Fort =
|
||||
|
||||
# Requires translation!
|
||||
Costs [amount] gold per turn when in your territory =
|
||||
# Requires translation!
|
||||
Road =
|
||||
|
||||
|
|
@ -5371,6 +5375,8 @@ May withdraw before melee ([amount]%) =
|
|||
# Requires translation!
|
||||
Can build improvements on tiles =
|
||||
|
||||
# Requires translation!
|
||||
Excess Food converted to Production when under construction =
|
||||
# Requires translation!
|
||||
Founds a new city =
|
||||
|
||||
|
|
|
|||
|
|
@ -370,7 +370,7 @@ Show pixel units = Neshaan daadan e tasviri e niroo haa
|
|||
Show pixel improvements = Neshaan daadan e tasviri e behbood-saazi haa
|
||||
Enable nuclear weapons = Fa’aal kardan e selaah haaye haste i
|
||||
Fontset = Noe Font
|
||||
# Requires Translation
|
||||
# Requires translation!
|
||||
Show tile yields =
|
||||
Continuous rendering = Render e peyvaste
|
||||
When disabled, saves battery life but certain animations will be suspended = Vaghti gheyr e fa’aal ast baatri raa kamtar masraf mikonad vali ba’azi animeyshen haa gheyr fa’aal mishavand
|
||||
|
|
@ -1136,6 +1136,8 @@ Terracotta Army =
|
|||
# Requires translation!
|
||||
Temple =
|
||||
|
||||
# Requires translation!
|
||||
Doubles Gold given to enemy if city is captured =
|
||||
# Requires translation!
|
||||
Burial Tomb =
|
||||
|
||||
|
|
@ -4938,6 +4940,8 @@ Can be built outside your borders =
|
|||
# Requires translation!
|
||||
Fort =
|
||||
|
||||
# Requires translation!
|
||||
Costs [amount] gold per turn when in your territory =
|
||||
# Requires translation!
|
||||
Road =
|
||||
|
||||
|
|
@ -5368,6 +5372,8 @@ May withdraw before melee ([amount]%) =
|
|||
# Requires translation!
|
||||
Can build improvements on tiles =
|
||||
|
||||
# Requires translation!
|
||||
Excess Food converted to Production when under construction =
|
||||
# Requires translation!
|
||||
Founds a new city =
|
||||
|
||||
|
|
|
|||
|
|
@ -359,7 +359,7 @@ Show pixel units = Pokaż grafiki jednostek
|
|||
Show pixel improvements = Pokaż grafiki ulepszeń
|
||||
Enable nuclear weapons = Pozwól na broń nuklearną
|
||||
Fontset = Czcionka
|
||||
# Requires Translation
|
||||
# Requires translation!
|
||||
Show tile yields =
|
||||
Continuous rendering = Ciągłe renderowanie
|
||||
When disabled, saves battery life but certain animations will be suspended = Kiedy wyłączone, oszczędza baterie, ale część animacji będzie zawieszona
|
||||
|
|
@ -1048,6 +1048,8 @@ Terracotta Army = Terakotowa Armia
|
|||
|
||||
Temple = Świątynia
|
||||
|
||||
# Requires translation!
|
||||
Doubles Gold given to enemy if city is captured =
|
||||
Burial Tomb = Grobowiec
|
||||
|
||||
Mud Pyramid Mosque = Meczet z Piramidą
|
||||
|
|
@ -3157,6 +3159,8 @@ Gives a defensive bonus of [amount]% = Zapewnia premię [amount]% podczas obrony
|
|||
Can be built outside your borders = Może być zbudowane poza granicami imperium
|
||||
Fort = Fort
|
||||
|
||||
# Requires translation!
|
||||
Costs [amount] gold per turn when in your territory =
|
||||
Road = Droga
|
||||
|
||||
Remove Forest = Usuń Las
|
||||
|
|
@ -3440,6 +3444,8 @@ May withdraw before melee ([amount]%) =
|
|||
|
||||
Can build improvements on tiles = Może budować ulepszenia na polach
|
||||
|
||||
# Requires translation!
|
||||
Excess Food converted to Production when under construction =
|
||||
Founds a new city = Zakłada nowe miasto
|
||||
|
||||
Ignores terrain cost = Ignoruje koszty terenu
|
||||
|
|
|
|||
|
|
@ -381,7 +381,7 @@ Show pixel units = Mostrar unidades de pixel
|
|||
Show pixel improvements = Mostrar melhorias de pixels
|
||||
Enable nuclear weapons = Permitir armas nucleares
|
||||
Fontset = Tipo da fonte
|
||||
# Requires Translation
|
||||
# Requires translation!
|
||||
Show tile yields =
|
||||
Continuous rendering = Renderização contínua
|
||||
When disabled, saves battery life but certain animations will be suspended = Quando desabilitado, salva vida de bateria mas algumas animações ficarão suspensas
|
||||
|
|
@ -1211,6 +1211,8 @@ Terracotta Army = Exército de Terracota
|
|||
|
||||
Temple = Templo
|
||||
|
||||
# Requires translation!
|
||||
Doubles Gold given to enemy if city is captured =
|
||||
Burial Tomb = Tumba
|
||||
|
||||
# Requires translation!
|
||||
|
|
@ -4600,6 +4602,8 @@ Can be built outside your borders =
|
|||
# Requires translation!
|
||||
Fort =
|
||||
|
||||
# Requires translation!
|
||||
Costs [amount] gold per turn when in your territory =
|
||||
Road = Estrada
|
||||
|
||||
Remove Forest = Cortar floresta
|
||||
|
|
@ -4894,6 +4898,8 @@ May withdraw before melee ([amount]%) =
|
|||
|
||||
Can build improvements on tiles = Pode construir melhorias em terrenos
|
||||
|
||||
# Requires translation!
|
||||
Excess Food converted to Production when under construction =
|
||||
Founds a new city = Estabelecer uma nova cidade
|
||||
|
||||
Ignores terrain cost = Ignora custo de movimento em terrenos
|
||||
|
|
|
|||
|
|
@ -381,7 +381,7 @@ Show pixel units = Arată unitățile
|
|||
Show pixel improvements = Arată îmbunătățirile
|
||||
Enable nuclear weapons = Permite arme nucleare
|
||||
Fontset = Font
|
||||
# Requires Translation
|
||||
# Requires translation!
|
||||
Show tile yields =
|
||||
Continuous rendering = Randare continuă
|
||||
When disabled, saves battery life but certain animations will be suspended = Când este dezactivată, economisește bateria dar anumite animații vor fi suspendate
|
||||
|
|
@ -1216,6 +1216,8 @@ Terracotta Army = Armată de teracotă
|
|||
|
||||
Temple = Templu
|
||||
|
||||
# Requires translation!
|
||||
Doubles Gold given to enemy if city is captured =
|
||||
Burial Tomb = Loc de veci
|
||||
|
||||
Mud Pyramid Mosque = Moscheea Piramidă de Nămol
|
||||
|
|
@ -4684,6 +4686,8 @@ Can be built outside your borders =
|
|||
# Requires translation!
|
||||
Fort =
|
||||
|
||||
# Requires translation!
|
||||
Costs [amount] gold per turn when in your territory =
|
||||
Road = Drum
|
||||
|
||||
Remove Forest = Defrișează pădurea
|
||||
|
|
@ -5037,6 +5041,8 @@ May withdraw before melee ([amount]%) =
|
|||
|
||||
Can build improvements on tiles = Poate construi îmbunătățiri pe celule
|
||||
|
||||
# Requires translation!
|
||||
Excess Food converted to Production when under construction =
|
||||
Founds a new city = Fondează un oraș nou
|
||||
|
||||
Ignores terrain cost = Ignoră costul terenului
|
||||
|
|
|
|||
|
|
@ -356,7 +356,7 @@ Show pixel units = Показать текстуру юнитов
|
|||
Show pixel improvements = Показать текстуру улучшений
|
||||
Enable nuclear weapons = Разрешить использование ядерного оружия
|
||||
Fontset = Шрифт
|
||||
# Requires Translation
|
||||
# Requires translation!
|
||||
Show tile yields =
|
||||
Continuous rendering = Непрерывная отрисовка
|
||||
When disabled, saves battery life but certain animations will be suspended = При отключении не расходует заряд, но некоторые анимации могут не работать
|
||||
|
|
@ -1028,6 +1028,8 @@ Terracotta Army = Терракотовая армия
|
|||
|
||||
Temple = Храм
|
||||
|
||||
# Requires translation!
|
||||
Doubles Gold given to enemy if city is captured =
|
||||
Burial Tomb = Гробница
|
||||
|
||||
Mud Pyramid Mosque = Глиняная мечеть
|
||||
|
|
@ -3067,6 +3069,8 @@ Gives a defensive bonus of [amount]% = Увеличивает защиту юн
|
|||
Can be built outside your borders = Можно строить за пределами своих границ
|
||||
Fort = Форт
|
||||
|
||||
# Requires translation!
|
||||
Costs [amount] gold per turn when in your territory =
|
||||
Road = Дорога
|
||||
|
||||
Remove Forest = Вырубить лес
|
||||
|
|
@ -3347,6 +3351,8 @@ May withdraw before melee ([amount]%) = Может избежать схватк
|
|||
|
||||
Can build improvements on tiles = Может создавать улучшения на клетках
|
||||
|
||||
# Requires translation!
|
||||
Excess Food converted to Production when under construction =
|
||||
Founds a new city = Основывает новый город
|
||||
|
||||
Ignores terrain cost = Игнорирует штрафы местности
|
||||
|
|
|
|||
|
|
@ -356,7 +356,7 @@ Show pixel units = 显示像素单位
|
|||
Show pixel improvements = 显示像素设施
|
||||
Enable nuclear weapons = 允许使用核武器
|
||||
Fontset = 字体设置
|
||||
# Requires Translation
|
||||
# Requires translation!
|
||||
Show tile yields =
|
||||
Continuous rendering = 连续渲染
|
||||
When disabled, saves battery life but certain animations will be suspended = 禁用时将关闭部分动画以省电
|
||||
|
|
@ -1030,6 +1030,8 @@ Terracotta Army = 兵马俑
|
|||
|
||||
Temple = 神庙
|
||||
|
||||
# Requires translation!
|
||||
Doubles Gold given to enemy if city is captured =
|
||||
Burial Tomb = 陵墓
|
||||
|
||||
Mud Pyramid Mosque = 土塔清真寺
|
||||
|
|
@ -3080,6 +3082,8 @@ Gives a defensive bonus of [amount]% = 提供[amount]%防御力加成
|
|||
Can be built outside your borders = 可在境外建造
|
||||
Fort = 堡垒
|
||||
|
||||
# Requires translation!
|
||||
Costs [amount] gold per turn when in your territory =
|
||||
Road = 道路
|
||||
|
||||
Remove Forest = 砍伐森林
|
||||
|
|
@ -3362,6 +3366,8 @@ May withdraw before melee ([amount]%) = 可以在近战前撤退([amount]%)
|
|||
|
||||
Can build improvements on tiles = 可以在地块上建造设施
|
||||
|
||||
# Requires translation!
|
||||
Excess Food converted to Production when under construction =
|
||||
Founds a new city = 建立一座城市,组建此单位时城市的食物积累停止
|
||||
|
||||
Ignores terrain cost = 所有地形都只消耗1移动力
|
||||
|
|
|
|||
|
|
@ -356,7 +356,7 @@ Show pixel units = Mostrar sprites de las unidades
|
|||
Show pixel improvements = Mostrar sprites de las mejoras
|
||||
Enable nuclear weapons = Permitir armas nucleares
|
||||
Fontset = Fuente
|
||||
# Requires Translation
|
||||
# Requires translation!
|
||||
Show tile yields =
|
||||
Continuous rendering = Renderizado Continuo
|
||||
When disabled, saves battery life but certain animations will be suspended = Cuando está deshabilitado, ahorra batería pero ciertas animaciones serán suspendidas
|
||||
|
|
@ -1024,6 +1024,8 @@ Terracotta Army = Ejército de terracota
|
|||
|
||||
Temple = Templo
|
||||
|
||||
# Requires translation!
|
||||
Doubles Gold given to enemy if city is captured =
|
||||
Burial Tomb = Tumba
|
||||
|
||||
Mud Pyramid Mosque = Mezquita piramidal
|
||||
|
|
@ -3061,6 +3063,8 @@ Gives a defensive bonus of [amount]% = Otorga una bonificación defensiva del [a
|
|||
Can be built outside your borders = Puede construirse fuera de sus fronteras
|
||||
Fort = Fuerte
|
||||
|
||||
# Requires translation!
|
||||
Costs [amount] gold per turn when in your territory =
|
||||
Road = Carretera
|
||||
|
||||
Remove Forest = Quitar bosque
|
||||
|
|
@ -3341,6 +3345,8 @@ May withdraw before melee ([amount]%) = Puede retirarse antes del cuerpo a cuerp
|
|||
|
||||
Can build improvements on tiles = Puede construir mejoras en casillas
|
||||
|
||||
# Requires translation!
|
||||
Excess Food converted to Production when under construction =
|
||||
Founds a new city = Funda una nueva ciudad
|
||||
|
||||
Ignores terrain cost = Ignora el coste del terreno
|
||||
|
|
|
|||
|
|
@ -376,7 +376,7 @@ Show pixel units = 顯示像素單位
|
|||
Show pixel improvements = 顯示像素設施
|
||||
Enable nuclear weapons = 允許使用核武器
|
||||
Fontset = 字體設定
|
||||
# Requires Translation
|
||||
# Requires translation!
|
||||
Show tile yields =
|
||||
Continuous rendering = 持續性渲染
|
||||
When disabled, saves battery life but certain animations will be suspended = 禁用時將關閉部分動畫以省電
|
||||
|
|
@ -1086,6 +1086,8 @@ Terracotta Army = 兵馬俑
|
|||
|
||||
Temple = 神廟
|
||||
|
||||
# Requires translation!
|
||||
Doubles Gold given to enemy if city is captured =
|
||||
Burial Tomb = 陵墓
|
||||
|
||||
Mud Pyramid Mosque = 土塔清真寺
|
||||
|
|
@ -3204,6 +3206,8 @@ Gives a defensive bonus of [amount]% = 提供[amount]%防禦力加成
|
|||
Can be built outside your borders = 可在境外建造
|
||||
Fort = 堡壘
|
||||
|
||||
# Requires translation!
|
||||
Costs [amount] gold per turn when in your territory =
|
||||
Road = 道路
|
||||
|
||||
Remove Forest = 砍伐森林
|
||||
|
|
@ -3494,6 +3498,8 @@ May withdraw before melee ([amount]%) =
|
|||
|
||||
Can build improvements on tiles = 可以在地塊上建造設施
|
||||
|
||||
# Requires translation!
|
||||
Excess Food converted to Production when under construction =
|
||||
Founds a new city = 建立一座城市,組建此單位時城市的食物積累停止
|
||||
|
||||
Ignores terrain cost = 所有地形都只消耗1移動力
|
||||
|
|
|
|||
|
|
@ -373,7 +373,7 @@ Show pixel units = Piksel birimlerini göster
|
|||
Show pixel improvements = Piksel geliştirmelerini göster
|
||||
Enable nuclear weapons = Nükleer silahları etkinleştir
|
||||
Fontset = Yazı tipi
|
||||
# Requires Translation
|
||||
# Requires translation!
|
||||
Show tile yields =
|
||||
Continuous rendering = Sürekli oluşturma
|
||||
When disabled, saves battery life but certain animations will be suspended = Devredışı bırakldığında batarya ömrünü uzatır fakat bazı animasyonlar kapatılır
|
||||
|
|
@ -1127,6 +1127,8 @@ Terracotta Army = Terracotta Ordusu
|
|||
|
||||
Temple = Tapınak
|
||||
|
||||
# Requires translation!
|
||||
Doubles Gold given to enemy if city is captured =
|
||||
Burial Tomb = Mezar
|
||||
|
||||
Mud Pyramid Mosque = Çamur Piramidi Camii
|
||||
|
|
@ -3838,6 +3840,8 @@ Gives a defensive bonus of [amount]% = %[amount] savunma bonusu verir
|
|||
Can be built outside your borders = Sınırlarınızın dışına inşa edilebilir
|
||||
Fort = Kale
|
||||
|
||||
# Requires translation!
|
||||
Costs [amount] gold per turn when in your territory =
|
||||
Road = Yol
|
||||
|
||||
Remove Forest = Ormanı ortadan kaldır
|
||||
|
|
@ -4132,6 +4136,8 @@ May withdraw before melee ([amount]%) =
|
|||
|
||||
Can build improvements on tiles = Bölgelerde geliştirmeler inşa edebilir
|
||||
|
||||
# Requires translation!
|
||||
Excess Food converted to Production when under construction =
|
||||
Founds a new city = Yeni bir şehir kurar
|
||||
|
||||
Ignores terrain cost = Arazi maliyetini yok sayar
|
||||
|
|
|
|||
|
|
@ -92,7 +92,6 @@ Friend = дружні
|
|||
Ally = Союзник
|
||||
|
||||
[questName] (+[influenceAmount] influence) = [questName] (+[influenceAmount] впливу)
|
||||
# Requires translation!
|
||||
[remainingTurns] turns remaining = Залишилось ходів: [remainingTurns]
|
||||
|
||||
## Diplomatic modifiers
|
||||
|
|
@ -139,13 +138,9 @@ Maritime = Морський
|
|||
Mercantile = Торгівельний
|
||||
Militaristic = Войовничий
|
||||
Type = Тип
|
||||
# Requires translation!
|
||||
Friendly = Дружній
|
||||
# Requires translation!
|
||||
Hostile = Ворожий
|
||||
# Requires translation!
|
||||
Irrational = Ірраційний
|
||||
# Requires translation!
|
||||
Personality = Особистість
|
||||
Influence = Вплив
|
||||
Reach 30 for friendship. = Досягніть 30 для дружби.
|
||||
|
|
@ -361,7 +356,6 @@ Show pixel units = Показувати підрозділи
|
|||
Show pixel improvements = Показувати вдосконалення
|
||||
Enable nuclear weapons = Увімкнути ядерну зброю
|
||||
Fontset = Шрифт
|
||||
# Requires translation!
|
||||
Show tile yields = Показувати виробництво клітинок
|
||||
Continuous rendering = Безперервна візуалізація
|
||||
When disabled, saves battery life but certain animations will be suspended = Коли вимкнено, зменшує витрати заряду батареї, проте деякі анімації стануть статичними.
|
||||
|
|
@ -452,11 +446,8 @@ Our proposed trade request is no longer relevant! = Наша торгівель
|
|||
Clearing a [forest] has created [amount] Production for [cityName] = Вирубаний [forest] забезпечив бонус [amount] виробництва у місті [cityName]
|
||||
[civName] assigned you a new quest: [questName]. = [civName] призначає вам нове завдання: [questName].
|
||||
[civName] rewarded you with [influence] influence for completing the [questName] quest. = [civName] надає вам [influence] впливу за виконання завдання: [questName].
|
||||
# Requires translation!
|
||||
The resistance in [cityName] has ended! = Спротив у [cityName] скінчився!
|
||||
# Requires translation!
|
||||
Our [name] took [tileDamage] tile damage and was destroyed = Наш [name] отримав [tileDamage] пошкодження та був знищенний
|
||||
# Requires translation!
|
||||
Our [name] took [tileDamage] tile damage = Наш [name] отримав [tileDamage] пошкодження
|
||||
|
||||
# World Screen UI
|
||||
|
|
@ -583,7 +574,6 @@ The city will not produce anything. = Місто не буде нічого ви
|
|||
Worked by [cityName] = Працівник міста [cityName]
|
||||
Lock = Заблокувати
|
||||
Unlock = Розблокувати
|
||||
# Requires translation!
|
||||
Move to city = Перейти до міста
|
||||
|
||||
# Technology UI
|
||||
|
|
@ -613,7 +603,6 @@ Captured! = Захопити!
|
|||
defence vs ranged = захист проти дальнобійників
|
||||
[percentage] to unit defence = [percentage] до захисту підрозділу
|
||||
Attacker Bonus = Бонус нападника
|
||||
# Requires translation!
|
||||
Defender Bonus = Бонус захисника
|
||||
Landing = Висадка
|
||||
Flanking = Атака з флангу
|
||||
|
|
@ -642,7 +631,6 @@ Occupied City = Окуповане місто
|
|||
Buildings = Будівлі
|
||||
|
||||
# For the "when constructing [military units]" translation
|
||||
# Requires translation!
|
||||
military = військові
|
||||
military units = Військові підрозділи
|
||||
melee units = Підрозділи ближнього бою
|
||||
|
|
@ -864,7 +852,6 @@ Civilian = Цивільний
|
|||
land units = Наземні підрозділи
|
||||
water units = Водні підрозділи
|
||||
air units = Повітряні підрозділи
|
||||
# Requires translation!
|
||||
Barbarian = Варварський
|
||||
WaterCivilian = Морський цивільний
|
||||
Melee = Ближній бій
|
||||
|
|
@ -882,11 +869,8 @@ WaterAircraftCarrier = Морський авіаносець
|
|||
|
||||
Composite Bowman = Складний лук
|
||||
Foreign Land = Ворожа територія
|
||||
# Requires translation!
|
||||
Friendly Land = Дружня територія
|
||||
# Requires translation!
|
||||
Air = Повітря
|
||||
# Requires translation!
|
||||
Wounded = Поранений
|
||||
Marine = Морська піхота
|
||||
Mobile SAM = Мобільна зенітна ракета
|
||||
|
|
@ -947,7 +931,6 @@ Must be on [terrain] = Має бути на місцевості типу «[ter
|
|||
in this city = в цьому місті
|
||||
in every city = в кожному місті
|
||||
in capital = в столиці
|
||||
# Requires translation!
|
||||
in every coastal city = в кожному прибережному місті
|
||||
|
||||
|
||||
|
|
@ -983,7 +966,6 @@ Floating Gardens = Плавні острови
|
|||
|
||||
'It is not so much for its beauty that the forest makes a claim upon men's hearts, as for that subtle something, that quality of air, that emanation from old trees, that so wonderfully changes and renews a weary spirit.' - Robert Louis Stevenson = «Не стільки своєю красою ліс утримує людські серця, скільки чимось тонким, як-от повітря, що виходить зі старих дерев, що так дивовижно змінює та оновлює втомлений дух» — Роберт Луїс Стівенсон.
|
||||
+[amount]% growth in all cities = +[amount]% бонус до зростання в усіх містах
|
||||
# Requires translation!
|
||||
+[amount]% Production when constructing [unitType] units = +[amount]% до виробництва, коли створюють [unitType] підрозділи
|
||||
Temple of Artemis = Храм Артеміди
|
||||
|
||||
|
|
@ -1038,7 +1020,6 @@ Terracotta Army = Терракотова армія
|
|||
|
||||
Temple = Храм
|
||||
|
||||
# Requires translation!
|
||||
Doubles Gold given to enemy if city is captured = Подвоює золото, здобуте ворогом, при захопленні міста
|
||||
Burial Tomb = Гробниця
|
||||
|
||||
|
|
@ -1149,8 +1130,7 @@ Free Great Person = Безкоштовно з’являється видатн
|
|||
Leaning Tower of Pisa = Пізанська вежа
|
||||
|
||||
'Bushido is realized in the presence of death. This means choosing death whenever there is a choice between life and death. There is no other reasoning.' - Yamamoto Tsunetomo = «Шлях воїна проявляється у присутності смерті. Треба обирати смерть, коли є вибір між життям і смертю. Інших міркувань немає» — Ямамото Цунетомо.
|
||||
# Requires translation!
|
||||
+[amount]% combat bonus for units fighting in [param] = +[amount]% бонусу для підрозділів на [param] =
|
||||
+[amount]% combat bonus for units fighting in [param] = +[amount]% бонусу для підрозділів на [param]
|
||||
Himeji Castle = Замок Хімедзі
|
||||
|
||||
Museum = Музей
|
||||
|
|
@ -1903,7 +1883,6 @@ What now? = Що тепер?
|
|||
So, out with it! = Йди звідси!
|
||||
Furor Teutonicus = Тевтонський фурор
|
||||
67% chance to earn 25 Gold and recruit a Barbarian unit from a conquered encampment = 67% можливість заробити 25 золота та винайняти рекрута з захопленого варварського табору
|
||||
# Requires translation!
|
||||
-[amount]% [param] unit maintenance costs = -[amount]% на утримання [param] підрозділів
|
||||
Berlin = Берлін
|
||||
Hamburg = Гамбург
|
||||
|
|
@ -2015,7 +1994,6 @@ Welcome to the palace of Choson, stranger. I am the learned King Sejong, who loo
|
|||
We have many things to discuss and have much to benefit from each other. = У нас є багато речей для обговорення, ми можемо отримати вигоду один від одного.
|
||||
Oh, it's you = Ох, це ти...
|
||||
Scholars of the Jade Hall = Науковці нефритового залу
|
||||
# Requires translation!
|
||||
Receive a tech boost when scientific buildings/wonders are built in capital = Отримати технічний приріст, коли наукові будівлі/дива створюються у столиці
|
||||
Seoul = Сеул
|
||||
Busan = Бусан
|
||||
|
|
@ -2176,7 +2154,6 @@ Welcome, friend! = Вітаю, друже!!
|
|||
Wayfinding = Пошук шляху
|
||||
+1 Sight when embarked = +1 огляд, коли сухопутні підрозділи на воді
|
||||
Can embark and move over Coasts and Oceans immediately = Можна одразу сісти на корабель та рухатися узбережжями та океанами
|
||||
# Requires translation!
|
||||
+[amount]% Strength if within [amount2] tiles of a [tileImprovement] = +[amount]% сили, якщо знаходиться в [amount2] клітинках від [tileImprovement]
|
||||
Honolulu = Гонолулу
|
||||
Samoa = Самоа
|
||||
|
|
@ -2405,7 +2382,6 @@ What do I see before me? Another beating heart for my sacrificial fire. = Що
|
|||
Accept this agreement or suffer the consequences. = Прийміть цю угоду або зазнайте наслідків.
|
||||
Welcome, friend. = Ласково прошу, друже.
|
||||
Sacrificial Captives = Жертвоприношення полонених
|
||||
# Requires translation!
|
||||
Earn [amount]% of [param] opponent's [param2] as [stat] for kills = Заробити [amount]% від [param] ворожих [param2] як [stat] за вбивство
|
||||
Tenochtitlan = Теночтітлан
|
||||
Teotihuacan = Теотіуакан
|
||||
|
|
@ -2754,15 +2730,13 @@ Tile yield from Great Improvements +100% = Збільшує урожайніст
|
|||
Freedom = Свобода
|
||||
|
||||
Populism = Популізм
|
||||
# Requires translation!
|
||||
[param] units deal +[amount]% damage = [param] підрозділи завдають +[amount]% пошкоджень =
|
||||
[param] units deal +[amount]% damage = [param] підрозділи завдають +[amount]% пошкоджень
|
||||
Militarism = Мілітаризм
|
||||
Gold cost of purchasing units -33% = Ціна купівлі підрозділів -33%
|
||||
Fascism = Фашизм
|
||||
Quantity of strategic resources produced by the empire increased by 100% = Кількість вироблених імперією стратегічних ресурсів зростає на 100%
|
||||
Police State = Поліційна держава
|
||||
Total War = Тотальна війна
|
||||
# Requires translation!
|
||||
New [param] units start with [amount] Experience = Нові [param] підрозділи починають з [amount] досвіду
|
||||
Autocracy Complete = Автократія завершена
|
||||
+20% attack bonus to all Military Units for 30 turns = +20% до сили атаки для всіх військових підрозділів на 30 ходів
|
||||
|
|
@ -2776,9 +2750,7 @@ Autocracy = Автократія
|
|||
Route = Маршрут
|
||||
Build a road to connect your capital to our city. = Побудуйте дорогу, що з'єднає вашу столицю з нашим містом.
|
||||
|
||||
# Requires translation!
|
||||
Clear Barbarian Camp = Знищення варварського табору
|
||||
# Requires translation!
|
||||
We feel threatened by a Barbarian Camp near our city. Please take care of it. = Ми відчуваємо загрозу від варварського табору біля нашого міста.
|
||||
|
||||
# Requires translation!
|
||||
|
|
@ -2807,16 +2779,12 @@ Send your best explorers on a quest to discover Natural Wonders. Nobody knows th
|
|||
|
||||
#################### Lines from Specialists from Civ V - Vanilla ####################
|
||||
|
||||
# Requires translation!
|
||||
Scientist = Вчений
|
||||
|
||||
# Requires translation!
|
||||
Merchant = Торговець
|
||||
|
||||
# Requires translation!
|
||||
Artist = Митець
|
||||
|
||||
# Requires translation!
|
||||
Engineer = Інженер
|
||||
|
||||
|
||||
|
|
@ -3096,7 +3064,6 @@ Gives a defensive bonus of [amount]% = Надає [amount]%-ий бонус до
|
|||
Can be built outside your borders = Можна будувати за межами ваших кордонів
|
||||
Fort = Форт
|
||||
|
||||
# Requires translation!
|
||||
Costs [amount] gold per turn when in your territory = Коштує [amount] золота за хід, коли розташована на вашій території
|
||||
Road = Дорога
|
||||
|
||||
|
|
@ -3278,7 +3245,6 @@ Coastal Raider II = Канонерка II
|
|||
Coastal Raider III = Канонерка III
|
||||
|
||||
Wolfpack I = Вовча зграя I
|
||||
# Requires translation!
|
||||
+[amount]% Strength when attacking = +[amount]% сили у атаці
|
||||
|
||||
Wolfpack II = Вовча зграя II
|
||||
|
|
@ -3286,7 +3252,6 @@ Wolfpack II = Вовча зграя II
|
|||
Wolfpack III = Вовча зграя III
|
||||
|
||||
Armor Plating I = Броня I
|
||||
# Requires translation!
|
||||
+[amount]% Strength when defending = +[amount]% сили у захисті
|
||||
|
||||
Armor Plating II = Броня II
|
||||
|
|
@ -3380,7 +3345,6 @@ May withdraw before melee ([amount]%) = Може уникнути сутички
|
|||
|
||||
Can build improvements on tiles = Може вдосконалювати клітинки
|
||||
|
||||
# Requires translation!
|
||||
Excess Food converted to Production when under construction = Під час створення надлишкова їжа перетворюється на виробництво
|
||||
Founds a new city = Може заснувати нове місто
|
||||
|
||||
|
|
@ -3568,11 +3532,8 @@ Panzer = Танк Тигр
|
|||
|
||||
Anti-Tank Gun = Протитанкова гармата
|
||||
|
||||
# Requires translation!
|
||||
Unable to capture cities = Неможливо захоплювати міста
|
||||
# Requires translation!
|
||||
All tiles cost 1 movement = Усі пересування коштують 1
|
||||
# Requires translation!
|
||||
Can pass through impassable tiles = Можна проходити через непроходимі клітинки
|
||||
|
||||
Rocket Artillery = Ракетна артилерія
|
||||
|
|
|
|||
|
|
@ -3,23 +3,23 @@ Italian = 99
|
|||
Russian = 99
|
||||
German = 99
|
||||
Turkish = 71
|
||||
Ukrainian = 98
|
||||
Ukrainian = 99
|
||||
French = 90
|
||||
Portuguese = 46
|
||||
Indonesian = 99
|
||||
Finnish = 60
|
||||
Spanish = 99
|
||||
Malay = 11
|
||||
Brazilian_Portuguese = 77
|
||||
Brazilian_Portuguese = 79
|
||||
Traditional_Chinese = 94
|
||||
Polish = 96
|
||||
Lithuanian = 24
|
||||
Romanian = 40
|
||||
Korean = 99
|
||||
Simplified_Chinese = 99
|
||||
Simplified_Chinese = 98
|
||||
Persian_(Pinglish-DIN) = 25
|
||||
Japanese = 99
|
||||
English = 1
|
||||
Czech = 74
|
||||
Hungarian = 76
|
||||
Hungarian = 75
|
||||
Dutch = 18
|
||||
|
|
|
|||
|
|
@ -3,8 +3,8 @@ package com.unciv.build
|
|||
object BuildConfig {
|
||||
const val kotlinVersion = "1.3.71"
|
||||
const val appName = "Unciv"
|
||||
const val appCodeNumber = 514
|
||||
const val appVersion = "3.12.3"
|
||||
const val appCodeNumber = 515
|
||||
const val appVersion = "3.12.4"
|
||||
|
||||
const val gdxVersion = "1.9.12"
|
||||
const val roboVMVersion = "2.3.1"
|
||||
|
|
|
|||
19
changelog.md
19
changelog.md
|
|
@ -1,3 +1,22 @@
|
|||
## 3.12.4
|
||||
|
||||
Resolved #3424 - Added blink on event location
|
||||
|
||||
AI declares peace with civs they can't reach, solving 'endless stalemate war' problems
|
||||
|
||||
|
||||
Game can handle mods removing units and technologies between versions
|
||||
|
||||
"Free great person" can no longer grant units unique to another civ
|
||||
|
||||
Added required building dependency check for mods
|
||||
|
||||
Caught modding errors - classic.
|
||||
|
||||
Modded water units with worker unique no longer build roads in water
|
||||
|
||||
Fixed chance of Arabian unique activating - By 9kgsofrice
|
||||
|
||||
## 3.12.3
|
||||
|
||||
Fixed starting positions not activating on new game
|
||||
|
|
|
|||
Loading…
Reference in New Issue
Block a user