diff --git a/android/assets/jsons/translations/Brazilian_Portuguese.properties b/android/assets/jsons/translations/Brazilian_Portuguese.properties index 8978e9b1a8..a6c90100f2 100644 --- a/android/assets/jsons/translations/Brazilian_Portuguese.properties +++ b/android/assets/jsons/translations/Brazilian_Portuguese.properties @@ -630,15 +630,19 @@ Base happiness = Felicidade base Occupied City = Cidade ocupada Buildings = Edifícios +# For the "when constructing [military units]" translation military = Militar military units = unidades militares melee units = unidades corpo-a-corpo mounted units = unidades montadas naval units = unidades navais ranged units = unidades à distância +# For the All "newly-trained [relevant] units in this city receive the [] promotion" translation. Relevant as in 'units that can receive' relevant = aplicável non-air = não-aérea +# For '[stats] from [Water] tiles in this city' Water = Água +# For [stats] from [Water resource] tiles in this city Water resource = Recurso marinho River = Rio Fresh water = Água doce @@ -1016,6 +1020,8 @@ Terracotta Army = Exército de Terracota Temple = Templo + # Requires translation! +Doubles Gold given to enemy if city is captured = Burial Tomb = Tumba Mud Pyramid Mosque = Mesquita da Piramide de Barro @@ -3370,7 +3376,7 @@ Autocracy = Autocracia -33% unit upkeep costs = 33% custos de manutenção da unidade -#################### Lines from Quests from Civ V - Vanilla +#################### Lines from Quests from Civ V - Vanilla #################### Route = Rota Build a road to connect your capital to our city. = Construir uma estrada para conectar a capital ás outras cidades @@ -3389,6 +3395,7 @@ Great People can change the course of a Civilization! You will be rewarded for a Find Player = Procurar Jogador You have yet to discover where [param] set up their cities. You will be rewarded for finding their territories. = Você ainda nâo descobriu onde ainda [param] onde eles podem ter fundado suas cidades,você vai ser recompensado por achar os territórios + Find Natural Wonder = Achar uma Maravilha Natural Send your best explorers on a quest to discover Natural Wonders. Nobody knows the location of [param] yet. = Mande seus melhores exploradores em uma missão para achar as Maravilhas Naturais.Ninguém sabe a localização das [param] ainda @@ -3680,6 +3687,8 @@ Gives a defensive bonus of [amount]% = Dá um bônus defensivo de [amount]% Can be built outside your borders = Pode ser construído fora de suas fronteiras Fort = Forte + # Requires translation! +Costs [amount] gold per turn when in your territory = Road = Estrada Remove Forest = Cortar floresta @@ -3960,6 +3969,8 @@ May withdraw before melee ([amount]%) = Recuar antes de confronto ([amount]%) Can build improvements on tiles = Pode construir melhorias em terrenos + # Requires translation! +Excess Food converted to Production when under construction = Founds a new city = Estabelecer uma nova cidade Ignores terrain cost = Ignora custo de movimento em terrenos diff --git a/android/assets/jsons/translations/Czech.properties b/android/assets/jsons/translations/Czech.properties index 177e0401df..62e575de2b 100644 --- a/android/assets/jsons/translations/Czech.properties +++ b/android/assets/jsons/translations/Czech.properties @@ -356,7 +356,7 @@ Show pixel units = Zobrazit jednotky jako pixely Show pixel improvements = Zobrazit vylepšení jako pixely Enable nuclear weapons = Povolit jaderné zbraně Fontset = Typ písma -# Requires Translation + # Requires translation! Show tile yields = Continuous rendering = Nepřetržité vykreslování animace When disabled, saves battery life but certain animations will be suspended = Vypnutí šetří baterii, ale některé animace nebudou přehrány @@ -448,9 +448,7 @@ Clearing a [forest] has created [amount] Production for [cityName] = Vyčištěn [civName] assigned you a new quest: [questName]. = Civilizace [civName] vam zadala nový úkol: [questName]. [civName] rewarded you with [influence] influence for completing the [questName] quest. = [civName] vás ocenila [influence] body vlivu za splnění úkolu [questName]. The resistance in [cityName] has ended! = Odpor ve městě [cityName] je u konce! - # Requires translation! Our [name] took [tileDamage] tile damage and was destroyed = Náš [name] dostal [tileDamage] poškození políčka a byl zničen - # Requires translation! Our [name] took [tileDamage] tile damage = Náš [name] dostal [tileDamage] poškození políčka # World Screen UI @@ -577,7 +575,6 @@ The city will not produce anything. = Město nebude nic vyrábět. Worked by [cityName] = Obděláváno městem [cityName] Lock = Uzamknout Unlock = Odemknout - # Requires translation! Move to city = Přesunout do města # Technology UI @@ -935,7 +932,6 @@ Must be on [terrain] = Musí být na políčku [terrain] in this city = v tomto městě in every city = v každém městě in capital = v hlavním městě - # Requires translation! in every coastal city = v každém pobřežním městě @@ -971,7 +967,6 @@ Floating Gardens = Plovoucí zahrady 'It is not so much for its beauty that the forest makes a claim upon men's hearts, as for that subtle something, that quality of air, that emanation from old trees, that so wonderfully changes and renews a weary spirit.' - Robert Louis Stevenson = 'Není to ani tak nádhera lesa, co si nárokuje srdce mužů, jako spíše něco nenápadného, jako kvalita vzduchu či vyzařování starých stromů, co tak úžasně obnoví unaveného ducha.' - Robert Louis Stevenson +[amount]% growth in all cities = +[amount]% přírůstek ve všech městech - # Requires translation! +[amount]% Production when constructing [unitType] units = +[amount]% produkce při stavbě [unitType] jednotky Temple of Artemis = Artemidin chrám @@ -1026,6 +1021,8 @@ Terracotta Army = Terakotová armáda Temple = Chrám + # Requires translation! +Doubles Gold given to enemy if city is captured = Burial Tomb = Hrobka Mud Pyramid Mosque = Hliněná pyramidová mešita @@ -2103,7 +2100,6 @@ What now? = Co teď? So, out with it! = Tak ven s tím! Furor Teutonicus = Germánská zuřivost 67% chance to earn 25 Gold and recruit a Barbarian unit from a conquered encampment = 67% šance získat 25 zlata a naverbovat Barbarskou jednotku z dobytého tábora - # Requires translation! -[amount]% [param] unit maintenance costs = -[amount]% žoldu pro [param] jednotky Berlin = Berlín Hamburg = Hamburk @@ -2174,7 +2170,6 @@ From the magnificence of Topkapi, the Ottoman nation greets you, stranger! I'm S # Requires translation! Let us do business! Would you be interested? = Barbary Corsairs = Barbarští korzáři - # Requires translation! 50% chance of capturing defeated Barbarian naval units and earning 25 Gold = 50% šance na zajetí poražené barbarské námořní jednotky a získání 25 zlata # Requires translation! Istanbul = @@ -2262,7 +2257,6 @@ We have many things to discuss and have much to benefit from each other. = # Requires translation! Oh, it's you = Scholars of the Jade Hall = Učenci Nefritové síně - # Requires translation! Receive a tech boost when scientific buildings/wonders are built in capital = Technologický bonus při postavení vědecké budovy či divu v hlavním městě Seoul = Soul # Requires translation! @@ -2563,7 +2557,6 @@ Welcome, friend! = Wayfinding = Hledání cest +1 Sight when embarked = +1 dohled při nalodění Can embark and move over Coasts and Oceans immediately = Může se okamžitě přesunovat mezi pevninou a oceánem - # Requires translation! +[amount]% Strength if within [amount2] tiles of a [tileImprovement] = +[amount]% k síle do vzdálenosti [amount2] políček od [tileImprovement] Honolulu = Honolulu # Requires translation! @@ -2982,7 +2975,6 @@ What do I see before me? Another beating heart for my sacrificial fire. = Co vid Accept this agreement or suffer the consequences. = Přijměte tuto dohodu nebo ponesete následky. Welcome, friend. = Vítej, příteli. Sacrificial Captives = Obětování zajatců - # Requires translation! Earn [amount]% of [param] opponent's [param2] as [stat] for kills = Získá [amount]% [param] protivníkovy [param2] jako [stat] za zabití Tenochtitlan = Tenochtitlán Teotihuacan = Teotihuacán @@ -3826,6 +3818,8 @@ Gives a defensive bonus of [amount]% = Poskytuje obranný bonus [amount]% Can be built outside your borders = Lze stavět mimo hranice Fort = Opevnění + # Requires translation! +Costs [amount] gold per turn when in your territory = Road = Cesta Remove Forest = Vykácet les @@ -4106,6 +4100,8 @@ May withdraw before melee ([amount]%) = Může ustoupit před bojem zblízka ([a Can build improvements on tiles = Na políčku lze vybudovat vylepšení + # Requires translation! +Excess Food converted to Production when under construction = Founds a new city = Založit nové město Ignores terrain cost = Pohyb v obtížném terénu bez penalizace @@ -4292,11 +4288,8 @@ Panzer = Panzer Anti-Tank Gun = Protitanková zbraň - # Requires translation! Unable to capture cities = Nemůže obsazovat města - # Requires translation! All tiles cost 1 movement = Vsechny typy políček stojí 1 pohyb - # Requires translation! Can pass through impassable tiles = Může přes neprůchozí políčka Rocket Artillery = Raketové dělostřelectvo diff --git a/android/assets/jsons/translations/Dutch.properties b/android/assets/jsons/translations/Dutch.properties index 34bda1acd1..ed1988e1f4 100644 --- a/android/assets/jsons/translations/Dutch.properties +++ b/android/assets/jsons/translations/Dutch.properties @@ -427,7 +427,7 @@ Show pixel improvements = Enable nuclear weapons = # Requires translation! Fontset = -# Requires Translation + # Requires translation! Show tile yields = # Requires translation! Continuous rendering = @@ -1501,6 +1501,8 @@ Terracotta Army = Temple = Tempel + # Requires translation! +Doubles Gold given to enemy if city is captured = Burial Tomb = Graftombe # Requires translation! @@ -5221,6 +5223,8 @@ Can be built outside your borders = # Requires translation! Fort = + # Requires translation! +Costs [amount] gold per turn when in your territory = Road = Weg # Requires translation! @@ -5614,6 +5618,8 @@ May withdraw before melee ([amount]%) = Can build improvements on tiles = Kan verbeteringen op velden bouwen + # Requires translation! +Excess Food converted to Production when under construction = Founds a new city = Sticht een nieuwe stad Ignores terrain cost = Negeert terreinskosten diff --git a/android/assets/jsons/translations/English.properties b/android/assets/jsons/translations/English.properties index 8a1bb488af..59ed913c41 100644 --- a/android/assets/jsons/translations/English.properties +++ b/android/assets/jsons/translations/English.properties @@ -662,7 +662,7 @@ Show pixel improvements = Enable nuclear weapons = # Requires translation! Fontset = -# Requires Translation + # Requires translation! Show tile yields = # Requires translation! Continuous rendering = @@ -1884,6 +1884,8 @@ Terracotta Army = # Requires translation! Temple = + # Requires translation! +Doubles Gold given to enemy if city is captured = # Requires translation! Burial Tomb = @@ -5715,6 +5717,8 @@ Can be built outside your borders = # Requires translation! Fort = + # Requires translation! +Costs [amount] gold per turn when in your territory = # Requires translation! Road = @@ -6138,6 +6142,8 @@ May withdraw before melee ([amount]%) = # Requires translation! Can build improvements on tiles = + # Requires translation! +Excess Food converted to Production when under construction = # Requires translation! Founds a new city = diff --git a/android/assets/jsons/translations/Finnish.properties b/android/assets/jsons/translations/Finnish.properties index 8fd52a4a4f..7540ad09cf 100644 --- a/android/assets/jsons/translations/Finnish.properties +++ b/android/assets/jsons/translations/Finnish.properties @@ -376,7 +376,7 @@ Show pixel units = Piirrä pixelihahmo yksiköt Show pixel improvements = Piirrä pixeli parannukset Enable nuclear weapons = Salli ydinaseet Fontset = Fontti -# Requires Translation + # Requires translation! Show tile yields = Continuous rendering = Jatkuva piirtäminen When disabled, saves battery life but certain animations will be suspended = Poissa käytöstä säästää virtaa, mutta tiettyjä animaatiota ei näytetä @@ -1124,6 +1124,8 @@ Terracotta Army = Terrakotta-armeija Temple = Temppeli + # Requires translation! +Doubles Gold given to enemy if city is captured = Burial Tomb = Hautakammio Mud Pyramid Mosque = Askian hauta @@ -3976,6 +3978,8 @@ Can be built outside your borders = # Requires translation! Fort = + # Requires translation! +Costs [amount] gold per turn when in your territory = Road = Tie # Requires translation! @@ -4347,6 +4351,8 @@ May withdraw before melee ([amount]%) = Can build improvements on tiles = Voi rakentaa parannuksia ruutuihin + # Requires translation! +Excess Food converted to Production when under construction = Founds a new city = Perustaa uuden kaupungin # Requires translation! diff --git a/android/assets/jsons/translations/French.properties b/android/assets/jsons/translations/French.properties index a4e58afd11..6efab1f1ba 100644 --- a/android/assets/jsons/translations/French.properties +++ b/android/assets/jsons/translations/French.properties @@ -372,7 +372,7 @@ Show pixel units = Afficher les unités en pixel-art Show pixel improvements = Afficher les aménagements en pixel-art Enable nuclear weapons = Autoriser les armes nucléaires Fontset = Police de caractères -# Requires Translation + # Requires translation! Show tile yields = Continuous rendering = Rendu en continu When disabled, saves battery life but certain animations will be suspended = Lorsque désactivé, permet d'économiser la batterie mais certaines animations seront suspendues @@ -1122,6 +1122,8 @@ Terracotta Army = Armée de Terre Cuite Temple = Temple + # Requires translation! +Doubles Gold given to enemy if city is captured = Burial Tomb = Tombeau Mud Pyramid Mosque = Mosquée Pyramidale de Terre @@ -3302,6 +3304,8 @@ Gives a defensive bonus of [amount]% = Can be built outside your borders = Fort = Fort + # Requires translation! +Costs [amount] gold per turn when in your territory = Road = Route Remove Forest = Défricher la forêt @@ -3593,6 +3597,8 @@ May withdraw before melee ([amount]%) = Can build improvements on tiles = Construit des aménagements sur les cases + # Requires translation! +Excess Food converted to Production when under construction = Founds a new city = Fonde une nouvelle ville Ignores terrain cost = Ignore le coût du terrain diff --git a/android/assets/jsons/translations/German.properties b/android/assets/jsons/translations/German.properties index 6d10be83c5..0a794f14d8 100644 --- a/android/assets/jsons/translations/German.properties +++ b/android/assets/jsons/translations/German.properties @@ -356,7 +356,7 @@ Show pixel units = Zeige Pixel Einheiten Show pixel improvements = Zeige Pixel-Verbesserungen Enable nuclear weapons = Atomwaffen aktivieren Fontset = Schriftart -# Requires Translation + # Requires translation! Show tile yields = Continuous rendering = Kontinuierliches Rendern When disabled, saves battery life but certain animations will be suspended = Spart Akku, wenn deaktiviert, aber bestimmte Animationen werden nicht angezeigt. @@ -1026,6 +1026,8 @@ Terracotta Army = Terrakotta-Armee Temple = Tempel + # Requires translation! +Doubles Gold given to enemy if city is captured = Burial Tomb = Grabstätte Mud Pyramid Mosque = Lehmmoschee @@ -3064,6 +3066,8 @@ Gives a defensive bonus of [amount]% = Gibt einen Verteidigungs-Bonus von [amoun Can be built outside your borders = Kann ausserhalb der eigenen Grenzen gebaut werden Fort = Festung + # Requires translation! +Costs [amount] gold per turn when in your territory = Road = Straße Remove Forest = Wald abholzen @@ -3344,6 +3348,8 @@ May withdraw before melee ([amount]%) = Kann sich vor dem Nahkampf zurückziehen Can build improvements on tiles = Kann Verbesserungen auf Kacheln bauen + # Requires translation! +Excess Food converted to Production when under construction = Founds a new city = Gründet eine neue Stadt Ignores terrain cost = Ignoriert Geländekosten diff --git a/android/assets/jsons/translations/Hungarian.properties b/android/assets/jsons/translations/Hungarian.properties index 9d8f32db59..18c808d8de 100644 --- a/android/assets/jsons/translations/Hungarian.properties +++ b/android/assets/jsons/translations/Hungarian.properties @@ -356,7 +356,7 @@ Show pixel units = Pixel egységek mutatása Show pixel improvements = Pixel fejlesztések mutatása Enable nuclear weapons = Nukleáris fegyverek engedélyezése Fontset = Betűkészlet -# Requires Translation + # Requires translation! Show tile yields = Continuous rendering = Folyamatos renderelés When disabled, saves battery life but certain animations will be suspended = Ha ki van kapcsolva, akkor hosszabb akumulátor üzemidőt biztosít, de bizonyos animációk kikapcsolásra kerülnek @@ -1038,6 +1038,8 @@ Terracotta Army = Agyaghadsereg Temple = Templom + # Requires translation! +Doubles Gold given to enemy if city is captured = Burial Tomb = Sírkamra Mud Pyramid Mosque = Vályogpiramis @@ -3711,6 +3713,8 @@ Gives a defensive bonus of [amount]% = [amount]% védelmi bónuszt ad Can be built outside your borders = A határokon kívülre is építhető Fort = Erőd + # Requires translation! +Costs [amount] gold per turn when in your territory = Road = Út Remove Forest = Erdő eltávolítása @@ -4019,6 +4023,8 @@ May withdraw before melee ([amount]%) = Közelharc elől kitérhet ([amount]%) Can build improvements on tiles = Fejlesztéseket építhet a területeken + # Requires translation! +Excess Food converted to Production when under construction = Founds a new city = Új várost alapít Ignores terrain cost = Terep költség figyelmen kívül hagyása diff --git a/android/assets/jsons/translations/Indonesian.properties b/android/assets/jsons/translations/Indonesian.properties index 94d6ab5d17..309d6b2d32 100644 --- a/android/assets/jsons/translations/Indonesian.properties +++ b/android/assets/jsons/translations/Indonesian.properties @@ -1020,6 +1020,8 @@ Terracotta Army = Pasukan Terakota Temple = Kuil + # Requires translation! +Doubles Gold given to enemy if city is captured = Burial Tomb = Pemakaman Mud Pyramid Mosque = Masjid Piramida Lumpur @@ -3055,6 +3057,8 @@ Gives a defensive bonus of [amount]% = Memberikan bonus pertahanan sebesar [amou Can be built outside your borders = Dapat dibangun juga di luar perbatasan Fort = Kubu Pertahanan + # Requires translation! +Costs [amount] gold per turn when in your territory = Road = Jalan Remove Forest = Singkirkan Hutan @@ -3335,6 +3339,8 @@ May withdraw before melee ([amount]%) = Dapat mundur sebelum pertempuran jarak d Can build improvements on tiles = Dapat membangun improvisasi di daerah + # Requires translation! +Excess Food converted to Production when under construction = Founds a new city = Dirikan kota baru Ignores terrain cost = Mengabaikan medan diff --git a/android/assets/jsons/translations/Italian.properties b/android/assets/jsons/translations/Italian.properties index 53f1b81cb4..e4298a6728 100644 --- a/android/assets/jsons/translations/Italian.properties +++ b/android/assets/jsons/translations/Italian.properties @@ -356,7 +356,7 @@ Show pixel units = Mostra unità pixel Show pixel improvements = Mostra miglioramenti pixel Enable nuclear weapons = Abilita armi nucleari Fontset = Fontset -# Requires Translation + # Requires translation! Show tile yields = Continuous rendering = Rendering continuo When disabled, saves battery life but certain animations will be suspended = Se disattivo, riduce il consumo della batteria, ma sospende alcune animazioni @@ -1021,6 +1021,8 @@ Terracotta Army = Esercito di terracotta Temple = Tempio + # Requires translation! +Doubles Gold given to enemy if city is captured = Burial Tomb = Sepolcro Mud Pyramid Mosque = Moschea della piramide di fango @@ -3056,6 +3058,8 @@ Gives a defensive bonus of [amount]% = Dona un bonus difensivo del [amount]% Can be built outside your borders = Costruibile all'esterno dei tuoi confini Fort = Forte + # Requires translation! +Costs [amount] gold per turn when in your territory = Road = Strada Remove Forest = Rimuovi foresta @@ -3336,6 +3340,8 @@ May withdraw before melee ([amount]%) = Può ritirarsi da un attacco da mischia Can build improvements on tiles = Può costruire miglioramenti sulle caselle + # Requires translation! +Excess Food converted to Production when under construction = Founds a new city = Può fondare una nuova città Ignores terrain cost = Ignora i costi di movimento su terreno diff --git a/android/assets/jsons/translations/Japanese.properties b/android/assets/jsons/translations/Japanese.properties index 4e09628972..05b30f8624 100644 --- a/android/assets/jsons/translations/Japanese.properties +++ b/android/assets/jsons/translations/Japanese.properties @@ -356,7 +356,7 @@ Show pixel units = ピクセル単位を表示 Show pixel improvements = ピクセルの資材活用施設を表示 Enable nuclear weapons = 核兵器を有効にする Fontset = フォントセット -# Requires Translation + # Requires translation! Show tile yields = Continuous rendering = 連続レンダリング When disabled, saves battery life but certain animations will be suspended = 無効にするとバッテリーを節約できますが、特定のアニメーションは停止されます @@ -1022,6 +1022,8 @@ Terracotta Army = 兵馬俑 Temple = 寺院 + # Requires translation! +Doubles Gold given to enemy if city is captured = Burial Tomb = 陵墓 Mud Pyramid Mosque = 泥のピラミッド状モスク @@ -3057,6 +3059,8 @@ Gives a defensive bonus of [amount]% = [amount]%の防御ボーナスを付与 Can be built outside your borders = 国境外でも建設可能 Fort = 要塞 + # Requires translation! +Costs [amount] gold per turn when in your territory = Road = 道路 Remove Forest = 森林削除 @@ -3337,6 +3341,8 @@ May withdraw before melee ([amount]%) = 白兵戦の前に撤退することが Can build improvements on tiles = タイルにタイル施設を建設できる。 + # Requires translation! +Excess Food converted to Production when under construction = Founds a new city = 新しい都市を開設できる。 Ignores terrain cost = 地形を無視 diff --git a/android/assets/jsons/translations/Korean.properties b/android/assets/jsons/translations/Korean.properties index bc33e36840..3da5e82175 100644 --- a/android/assets/jsons/translations/Korean.properties +++ b/android/assets/jsons/translations/Korean.properties @@ -1022,6 +1022,8 @@ Terracotta Army = 병마용 Temple = 사원 + # Requires translation! +Doubles Gold given to enemy if city is captured = Burial Tomb = 왕릉 Mud Pyramid Mosque = 진흙 피라미드 모스크 @@ -3057,6 +3059,8 @@ Gives a defensive bonus of [amount]% = 방어력 +[amount]% Can be built outside your borders = 영토 밖에 지을 수 있음 Fort = 요새 + # Requires translation! +Costs [amount] gold per turn when in your territory = Road = 도로 Remove Forest = 숲 제거 @@ -3337,6 +3341,8 @@ May withdraw before melee ([amount]%) = 적의 근접 공격을 받을 때 [amou Can build improvements on tiles = 타일 시설 건설 가능 + # Requires translation! +Excess Food converted to Production when under construction = Founds a new city = 새로운 도시를 건설함 Ignores terrain cost = 지형에 의한 이동력 감소 무시 diff --git a/android/assets/jsons/translations/Lithuanian.properties b/android/assets/jsons/translations/Lithuanian.properties index 013987e381..771bdeaad2 100644 --- a/android/assets/jsons/translations/Lithuanian.properties +++ b/android/assets/jsons/translations/Lithuanian.properties @@ -382,7 +382,7 @@ Show pixel units = Rodyti taškų vienetus Show pixel improvements = Rodyti pikselių patobulinimus Enable nuclear weapons = Įgalinti branduolinius ginklus Fontset = Šriftų rinkinys -# Requires Translation + # Requires translation! Show tile yields = Continuous rendering = Nuolatinis perteikimas When disabled, saves battery life but certain animations will be suspended = Išjungus taupo akumuliatoriaus energiją, tačiau tam tikros animacijos bus laikinai sustabdytos @@ -1205,6 +1205,8 @@ Terracotta Army = # Requires translation! Temple = + # Requires translation! +Doubles Gold given to enemy if city is captured = # Requires translation! Burial Tomb = @@ -5010,6 +5012,8 @@ Can be built outside your borders = # Requires translation! Fort = + # Requires translation! +Costs [amount] gold per turn when in your territory = # Requires translation! Road = @@ -5440,6 +5444,8 @@ May withdraw before melee ([amount]%) = # Requires translation! Can build improvements on tiles = + # Requires translation! +Excess Food converted to Production when under construction = # Requires translation! Founds a new city = diff --git a/android/assets/jsons/translations/Malay.properties b/android/assets/jsons/translations/Malay.properties index 29ff6925c2..1ad633b407 100644 --- a/android/assets/jsons/translations/Malay.properties +++ b/android/assets/jsons/translations/Malay.properties @@ -580,7 +580,7 @@ Show pixel improvements = Enable nuclear weapons = # Requires translation! Fontset = -# Requires Translation + # Requires translation! Show tile yields = # Requires translation! Continuous rendering = @@ -1747,6 +1747,8 @@ Terracotta Army = Temple = Kuil + # Requires translation! +Doubles Gold given to enemy if city is captured = Burial Tomb = Tempat Persemadian # Requires translation! @@ -5400,6 +5402,8 @@ Gives a defensive bonus of [amount]% = Can be built outside your borders = Fort = Kubu + # Requires translation! +Costs [amount] gold per turn when in your territory = Road = Jalan # Requires translation! @@ -5807,6 +5811,8 @@ May withdraw before melee ([amount]%) = # Requires translation! Can build improvements on tiles = + # Requires translation! +Excess Food converted to Production when under construction = # Requires translation! Founds a new city = diff --git a/android/assets/jsons/translations/Persian_(Pinglish-DIN).properties b/android/assets/jsons/translations/Persian_(Pinglish-DIN).properties index 0e6d55aa3a..3bd7fcd107 100644 --- a/android/assets/jsons/translations/Persian_(Pinglish-DIN).properties +++ b/android/assets/jsons/translations/Persian_(Pinglish-DIN).properties @@ -373,7 +373,7 @@ Show pixel units = Nešān dādan e tasviri e niroo hā Show pixel improvements = Nešān dādan e tasviri e behbood-sāzi hā Enable nuclear weapons = Fa’āl kardan e selāh hāye haste i Fontset = Noe Font -# Requires Translation + # Requires translation! Show tile yields = Continuous rendering = Render e peyvaste When disabled, saves battery life but certain animations will be suspended = Vağti ğeyr e fa’āl ast bātri rā kamtar masraf mikonad vali ba’azi animeyšen hā ğeyr fa’āl mišavand @@ -1139,6 +1139,8 @@ Terracotta Army = # Requires translation! Temple = + # Requires translation! +Doubles Gold given to enemy if city is captured = # Requires translation! Burial Tomb = @@ -4941,6 +4943,8 @@ Can be built outside your borders = # Requires translation! Fort = + # Requires translation! +Costs [amount] gold per turn when in your territory = # Requires translation! Road = @@ -5371,6 +5375,8 @@ May withdraw before melee ([amount]%) = # Requires translation! Can build improvements on tiles = + # Requires translation! +Excess Food converted to Production when under construction = # Requires translation! Founds a new city = diff --git a/android/assets/jsons/translations/Persian_(Pinglish-UN).properties b/android/assets/jsons/translations/Persian_(Pinglish-UN).properties index 44fb3c2f5e..ef9c79c917 100644 --- a/android/assets/jsons/translations/Persian_(Pinglish-UN).properties +++ b/android/assets/jsons/translations/Persian_(Pinglish-UN).properties @@ -370,7 +370,7 @@ Show pixel units = Neshaan daadan e tasviri e niroo haa Show pixel improvements = Neshaan daadan e tasviri e behbood-saazi haa Enable nuclear weapons = Fa’aal kardan e selaah haaye haste i Fontset = Noe Font -# Requires Translation + # Requires translation! Show tile yields = Continuous rendering = Render e peyvaste When disabled, saves battery life but certain animations will be suspended = Vaghti gheyr e fa’aal ast baatri raa kamtar masraf mikonad vali ba’azi animeyshen haa gheyr fa’aal mishavand @@ -1136,6 +1136,8 @@ Terracotta Army = # Requires translation! Temple = + # Requires translation! +Doubles Gold given to enemy if city is captured = # Requires translation! Burial Tomb = @@ -4938,6 +4940,8 @@ Can be built outside your borders = # Requires translation! Fort = + # Requires translation! +Costs [amount] gold per turn when in your territory = # Requires translation! Road = @@ -5368,6 +5372,8 @@ May withdraw before melee ([amount]%) = # Requires translation! Can build improvements on tiles = + # Requires translation! +Excess Food converted to Production when under construction = # Requires translation! Founds a new city = diff --git a/android/assets/jsons/translations/Polish.properties b/android/assets/jsons/translations/Polish.properties index 34a64a77c3..abe7ce94e1 100644 --- a/android/assets/jsons/translations/Polish.properties +++ b/android/assets/jsons/translations/Polish.properties @@ -359,7 +359,7 @@ Show pixel units = Pokaż grafiki jednostek Show pixel improvements = Pokaż grafiki ulepszeń Enable nuclear weapons = Pozwól na broń nuklearną Fontset = Czcionka -# Requires Translation + # Requires translation! Show tile yields = Continuous rendering = Ciągłe renderowanie When disabled, saves battery life but certain animations will be suspended = Kiedy wyłączone, oszczędza baterie, ale część animacji będzie zawieszona @@ -1048,6 +1048,8 @@ Terracotta Army = Terakotowa Armia Temple = Świątynia + # Requires translation! +Doubles Gold given to enemy if city is captured = Burial Tomb = Grobowiec Mud Pyramid Mosque = Meczet z Piramidą @@ -3157,6 +3159,8 @@ Gives a defensive bonus of [amount]% = Zapewnia premię [amount]% podczas obrony Can be built outside your borders = Może być zbudowane poza granicami imperium Fort = Fort + # Requires translation! +Costs [amount] gold per turn when in your territory = Road = Droga Remove Forest = Usuń Las @@ -3440,6 +3444,8 @@ May withdraw before melee ([amount]%) = Can build improvements on tiles = Może budować ulepszenia na polach + # Requires translation! +Excess Food converted to Production when under construction = Founds a new city = Zakłada nowe miasto Ignores terrain cost = Ignoruje koszty terenu diff --git a/android/assets/jsons/translations/Portuguese.properties b/android/assets/jsons/translations/Portuguese.properties index b25fea457e..a567a2185f 100644 --- a/android/assets/jsons/translations/Portuguese.properties +++ b/android/assets/jsons/translations/Portuguese.properties @@ -381,7 +381,7 @@ Show pixel units = Mostrar unidades de pixel Show pixel improvements = Mostrar melhorias de pixels Enable nuclear weapons = Permitir armas nucleares Fontset = Tipo da fonte -# Requires Translation + # Requires translation! Show tile yields = Continuous rendering = Renderização contínua When disabled, saves battery life but certain animations will be suspended = Quando desabilitado, salva vida de bateria mas algumas animações ficarão suspensas @@ -1211,6 +1211,8 @@ Terracotta Army = Exército de Terracota Temple = Templo + # Requires translation! +Doubles Gold given to enemy if city is captured = Burial Tomb = Tumba # Requires translation! @@ -4600,6 +4602,8 @@ Can be built outside your borders = # Requires translation! Fort = + # Requires translation! +Costs [amount] gold per turn when in your territory = Road = Estrada Remove Forest = Cortar floresta @@ -4894,6 +4898,8 @@ May withdraw before melee ([amount]%) = Can build improvements on tiles = Pode construir melhorias em terrenos + # Requires translation! +Excess Food converted to Production when under construction = Founds a new city = Estabelecer uma nova cidade Ignores terrain cost = Ignora custo de movimento em terrenos diff --git a/android/assets/jsons/translations/Romanian.properties b/android/assets/jsons/translations/Romanian.properties index 71efbd52c0..4ec57f1c8c 100644 --- a/android/assets/jsons/translations/Romanian.properties +++ b/android/assets/jsons/translations/Romanian.properties @@ -381,7 +381,7 @@ Show pixel units = Arată unitățile Show pixel improvements = Arată îmbunătățirile Enable nuclear weapons = Permite arme nucleare Fontset = Font -# Requires Translation + # Requires translation! Show tile yields = Continuous rendering = Randare continuă When disabled, saves battery life but certain animations will be suspended = Când este dezactivată, economisește bateria dar anumite animații vor fi suspendate @@ -1216,6 +1216,8 @@ Terracotta Army = Armată de teracotă Temple = Templu + # Requires translation! +Doubles Gold given to enemy if city is captured = Burial Tomb = Loc de veci Mud Pyramid Mosque = Moscheea Piramidă de Nămol @@ -4684,6 +4686,8 @@ Can be built outside your borders = # Requires translation! Fort = + # Requires translation! +Costs [amount] gold per turn when in your territory = Road = Drum Remove Forest = Defrișează pădurea @@ -5037,6 +5041,8 @@ May withdraw before melee ([amount]%) = Can build improvements on tiles = Poate construi îmbunătățiri pe celule + # Requires translation! +Excess Food converted to Production when under construction = Founds a new city = Fondează un oraș nou Ignores terrain cost = Ignoră costul terenului diff --git a/android/assets/jsons/translations/Russian.properties b/android/assets/jsons/translations/Russian.properties index e9df454390..d68f495512 100644 --- a/android/assets/jsons/translations/Russian.properties +++ b/android/assets/jsons/translations/Russian.properties @@ -356,7 +356,7 @@ Show pixel units = Показать текстуру юнитов Show pixel improvements = Показать текстуру улучшений Enable nuclear weapons = Разрешить использование ядерного оружия Fontset = Шрифт -# Requires Translation + # Requires translation! Show tile yields = Continuous rendering = Непрерывная отрисовка When disabled, saves battery life but certain animations will be suspended = При отключении не расходует заряд, но некоторые анимации могут не работать @@ -1028,6 +1028,8 @@ Terracotta Army = Терракотовая армия Temple = Храм + # Requires translation! +Doubles Gold given to enemy if city is captured = Burial Tomb = Гробница Mud Pyramid Mosque = Глиняная мечеть @@ -3067,6 +3069,8 @@ Gives a defensive bonus of [amount]% = Увеличивает защиту юн Can be built outside your borders = Можно строить за пределами своих границ Fort = Форт + # Requires translation! +Costs [amount] gold per turn when in your territory = Road = Дорога Remove Forest = Вырубить лес @@ -3347,6 +3351,8 @@ May withdraw before melee ([amount]%) = Может избежать схватк Can build improvements on tiles = Может создавать улучшения на клетках + # Requires translation! +Excess Food converted to Production when under construction = Founds a new city = Основывает новый город Ignores terrain cost = Игнорирует штрафы местности diff --git a/android/assets/jsons/translations/Simplified_Chinese.properties b/android/assets/jsons/translations/Simplified_Chinese.properties index a7bc556e86..f9abc94166 100644 --- a/android/assets/jsons/translations/Simplified_Chinese.properties +++ b/android/assets/jsons/translations/Simplified_Chinese.properties @@ -356,7 +356,7 @@ Show pixel units = 显示像素单位 Show pixel improvements = 显示像素设施 Enable nuclear weapons = 允许使用核武器 Fontset = 字体设置 -# Requires Translation + # Requires translation! Show tile yields = Continuous rendering = 连续渲染 When disabled, saves battery life but certain animations will be suspended = 禁用时将关闭部分动画以省电 @@ -1030,6 +1030,8 @@ Terracotta Army = 兵马俑 Temple = 神庙 + # Requires translation! +Doubles Gold given to enemy if city is captured = Burial Tomb = 陵墓 Mud Pyramid Mosque = 土塔清真寺 @@ -3080,6 +3082,8 @@ Gives a defensive bonus of [amount]% = 提供[amount]%防御力加成 Can be built outside your borders = 可在境外建造 Fort = 堡垒 + # Requires translation! +Costs [amount] gold per turn when in your territory = Road = 道路 Remove Forest = 砍伐森林 @@ -3362,6 +3366,8 @@ May withdraw before melee ([amount]%) = 可以在近战前撤退([amount]%) Can build improvements on tiles = 可以在地块上建造设施 + # Requires translation! +Excess Food converted to Production when under construction = Founds a new city = 建立一座城市,组建此单位时城市的食物积累停止 Ignores terrain cost = 所有地形都只消耗1移动力 diff --git a/android/assets/jsons/translations/Spanish.properties b/android/assets/jsons/translations/Spanish.properties index f6fa3083c0..d552fd1919 100644 --- a/android/assets/jsons/translations/Spanish.properties +++ b/android/assets/jsons/translations/Spanish.properties @@ -356,7 +356,7 @@ Show pixel units = Mostrar sprites de las unidades Show pixel improvements = Mostrar sprites de las mejoras Enable nuclear weapons = Permitir armas nucleares Fontset = Fuente -# Requires Translation + # Requires translation! Show tile yields = Continuous rendering = Renderizado Continuo When disabled, saves battery life but certain animations will be suspended = Cuando está deshabilitado, ahorra batería pero ciertas animaciones serán suspendidas @@ -1024,6 +1024,8 @@ Terracotta Army = Ejército de terracota Temple = Templo + # Requires translation! +Doubles Gold given to enemy if city is captured = Burial Tomb = Tumba Mud Pyramid Mosque = Mezquita piramidal @@ -3061,6 +3063,8 @@ Gives a defensive bonus of [amount]% = Otorga una bonificación defensiva del [a Can be built outside your borders = Puede construirse fuera de sus fronteras Fort = Fuerte + # Requires translation! +Costs [amount] gold per turn when in your territory = Road = Carretera Remove Forest = Quitar bosque @@ -3341,6 +3345,8 @@ May withdraw before melee ([amount]%) = Puede retirarse antes del cuerpo a cuerp Can build improvements on tiles = Puede construir mejoras en casillas + # Requires translation! +Excess Food converted to Production when under construction = Founds a new city = Funda una nueva ciudad Ignores terrain cost = Ignora el coste del terreno diff --git a/android/assets/jsons/translations/Traditional_Chinese.properties b/android/assets/jsons/translations/Traditional_Chinese.properties index 6a20627967..77df4e7365 100644 --- a/android/assets/jsons/translations/Traditional_Chinese.properties +++ b/android/assets/jsons/translations/Traditional_Chinese.properties @@ -376,7 +376,7 @@ Show pixel units = 顯示像素單位 Show pixel improvements = 顯示像素設施 Enable nuclear weapons = 允許使用核武器 Fontset = 字體設定 -# Requires Translation + # Requires translation! Show tile yields = Continuous rendering = 持續性渲染 When disabled, saves battery life but certain animations will be suspended = 禁用時將關閉部分動畫以省電 @@ -1086,6 +1086,8 @@ Terracotta Army = 兵馬俑 Temple = 神廟 + # Requires translation! +Doubles Gold given to enemy if city is captured = Burial Tomb = 陵墓 Mud Pyramid Mosque = 土塔清真寺 @@ -3204,6 +3206,8 @@ Gives a defensive bonus of [amount]% = 提供[amount]%防禦力加成 Can be built outside your borders = 可在境外建造 Fort = 堡壘 + # Requires translation! +Costs [amount] gold per turn when in your territory = Road = 道路 Remove Forest = 砍伐森林 @@ -3494,6 +3498,8 @@ May withdraw before melee ([amount]%) = Can build improvements on tiles = 可以在地塊上建造設施 + # Requires translation! +Excess Food converted to Production when under construction = Founds a new city = 建立一座城市,組建此單位時城市的食物積累停止 Ignores terrain cost = 所有地形都只消耗1移動力 diff --git a/android/assets/jsons/translations/Turkish.properties b/android/assets/jsons/translations/Turkish.properties index 58ba90bb28..1a3a9ed4ca 100644 --- a/android/assets/jsons/translations/Turkish.properties +++ b/android/assets/jsons/translations/Turkish.properties @@ -373,7 +373,7 @@ Show pixel units = Piksel birimlerini göster Show pixel improvements = Piksel geliştirmelerini göster Enable nuclear weapons = Nükleer silahları etkinleştir Fontset = Yazı tipi -# Requires Translation + # Requires translation! Show tile yields = Continuous rendering = Sürekli oluşturma When disabled, saves battery life but certain animations will be suspended = Devredışı bırakldığında batarya ömrünü uzatır fakat bazı animasyonlar kapatılır @@ -1127,6 +1127,8 @@ Terracotta Army = Terracotta Ordusu Temple = Tapınak + # Requires translation! +Doubles Gold given to enemy if city is captured = Burial Tomb = Mezar Mud Pyramid Mosque = Çamur Piramidi Camii @@ -3838,6 +3840,8 @@ Gives a defensive bonus of [amount]% = %[amount] savunma bonusu verir Can be built outside your borders = Sınırlarınızın dışına inşa edilebilir Fort = Kale + # Requires translation! +Costs [amount] gold per turn when in your territory = Road = Yol Remove Forest = Ormanı ortadan kaldır @@ -4132,6 +4136,8 @@ May withdraw before melee ([amount]%) = Can build improvements on tiles = Bölgelerde geliştirmeler inşa edebilir + # Requires translation! +Excess Food converted to Production when under construction = Founds a new city = Yeni bir şehir kurar Ignores terrain cost = Arazi maliyetini yok sayar diff --git a/android/assets/jsons/translations/Ukrainian.properties b/android/assets/jsons/translations/Ukrainian.properties index b8906a3732..7717ba0ad7 100644 --- a/android/assets/jsons/translations/Ukrainian.properties +++ b/android/assets/jsons/translations/Ukrainian.properties @@ -92,7 +92,6 @@ Friend = дружні Ally = Союзник [questName] (+[influenceAmount] influence) = [questName] (+[influenceAmount] впливу) - # Requires translation! [remainingTurns] turns remaining = Залишилось ходів: [remainingTurns] ## Diplomatic modifiers @@ -139,13 +138,9 @@ Maritime = Морський Mercantile = Торгівельний Militaristic = Войовничий Type = Тип - # Requires translation! Friendly = Дружній - # Requires translation! Hostile = Ворожий - # Requires translation! Irrational = Ірраційний - # Requires translation! Personality = Особистість Influence = Вплив Reach 30 for friendship. = Досягніть 30 для дружби. @@ -361,7 +356,6 @@ Show pixel units = Показувати підрозділи Show pixel improvements = Показувати вдосконалення Enable nuclear weapons = Увімкнути ядерну зброю Fontset = Шрифт - # Requires translation! Show tile yields = Показувати виробництво клітинок Continuous rendering = Безперервна візуалізація When disabled, saves battery life but certain animations will be suspended = Коли вимкнено, зменшує витрати заряду батареї, проте деякі анімації стануть статичними. @@ -452,11 +446,8 @@ Our proposed trade request is no longer relevant! = Наша торгівель Clearing a [forest] has created [amount] Production for [cityName] = Вирубаний [forest] забезпечив бонус [amount] виробництва у місті [cityName] [civName] assigned you a new quest: [questName]. = [civName] призначає вам нове завдання: [questName]. [civName] rewarded you with [influence] influence for completing the [questName] quest. = [civName] надає вам [influence] впливу за виконання завдання: [questName]. - # Requires translation! The resistance in [cityName] has ended! = Спротив у [cityName] скінчився! - # Requires translation! Our [name] took [tileDamage] tile damage and was destroyed = Наш [name] отримав [tileDamage] пошкодження та був знищенний - # Requires translation! Our [name] took [tileDamage] tile damage = Наш [name] отримав [tileDamage] пошкодження # World Screen UI @@ -583,7 +574,6 @@ The city will not produce anything. = Місто не буде нічого ви Worked by [cityName] = Працівник міста [cityName] Lock = Заблокувати Unlock = Розблокувати - # Requires translation! Move to city = Перейти до міста # Technology UI @@ -613,7 +603,6 @@ Captured! = Захопити! defence vs ranged = захист проти дальнобійників [percentage] to unit defence = [percentage] до захисту підрозділу Attacker Bonus = Бонус нападника - # Requires translation! Defender Bonus = Бонус захисника Landing = Висадка Flanking = Атака з флангу @@ -642,7 +631,6 @@ Occupied City = Окуповане місто Buildings = Будівлі # For the "when constructing [military units]" translation - # Requires translation! military = військові military units = Військові підрозділи melee units = Підрозділи ближнього бою @@ -864,7 +852,6 @@ Civilian = Цивільний land units = Наземні підрозділи water units = Водні підрозділи air units = Повітряні підрозділи - # Requires translation! Barbarian = Варварський WaterCivilian = Морський цивільний Melee = Ближній бій @@ -882,11 +869,8 @@ WaterAircraftCarrier = Морський авіаносець Composite Bowman = Складний лук Foreign Land = Ворожа територія - # Requires translation! Friendly Land = Дружня територія - # Requires translation! Air = Повітря - # Requires translation! Wounded = Поранений Marine = Морська піхота Mobile SAM = Мобільна зенітна ракета @@ -947,7 +931,6 @@ Must be on [terrain] = Має бути на місцевості типу «[ter in this city = в цьому місті in every city = в кожному місті in capital = в столиці - # Requires translation! in every coastal city = в кожному прибережному місті @@ -983,7 +966,6 @@ Floating Gardens = Плавні острови 'It is not so much for its beauty that the forest makes a claim upon men's hearts, as for that subtle something, that quality of air, that emanation from old trees, that so wonderfully changes and renews a weary spirit.' - Robert Louis Stevenson = «Не стільки своєю красою ліс утримує людські серця, скільки чимось тонким, як-от повітря, що виходить зі старих дерев, що так дивовижно змінює та оновлює втомлений дух» — Роберт Луїс Стівенсон. +[amount]% growth in all cities = +[amount]% бонус до зростання в усіх містах - # Requires translation! +[amount]% Production when constructing [unitType] units = +[amount]% до виробництва, коли створюють [unitType] підрозділи Temple of Artemis = Храм Артеміди @@ -1038,7 +1020,6 @@ Terracotta Army = Терракотова армія Temple = Храм - # Requires translation! Doubles Gold given to enemy if city is captured = Подвоює золото, здобуте ворогом, при захопленні міста Burial Tomb = Гробниця @@ -1149,8 +1130,7 @@ Free Great Person = Безкоштовно з’являється видатн Leaning Tower of Pisa = Пізанська вежа 'Bushido is realized in the presence of death. This means choosing death whenever there is a choice between life and death. There is no other reasoning.' - Yamamoto Tsunetomo = «Шлях воїна проявляється у присутності смерті. Треба обирати смерть, коли є вибір між життям і смертю. Інших міркувань немає» — Ямамото Цунетомо. - # Requires translation! -+[amount]% combat bonus for units fighting in [param] = +[amount]% бонусу для підрозділів на [param] = ++[amount]% combat bonus for units fighting in [param] = +[amount]% бонусу для підрозділів на [param] Himeji Castle = Замок Хімедзі Museum = Музей @@ -1903,7 +1883,6 @@ What now? = Що тепер? So, out with it! = Йди звідси! Furor Teutonicus = Тевтонський фурор 67% chance to earn 25 Gold and recruit a Barbarian unit from a conquered encampment = 67% можливість заробити 25 золота та винайняти рекрута з захопленого варварського табору - # Requires translation! -[amount]% [param] unit maintenance costs = -[amount]% на утримання [param] підрозділів Berlin = Берлін Hamburg = Гамбург @@ -2015,7 +1994,6 @@ Welcome to the palace of Choson, stranger. I am the learned King Sejong, who loo We have many things to discuss and have much to benefit from each other. = У нас є багато речей для обговорення, ми можемо отримати вигоду один від одного. Oh, it's you = Ох, це ти... Scholars of the Jade Hall = Науковці нефритового залу - # Requires translation! Receive a tech boost when scientific buildings/wonders are built in capital = Отримати технічний приріст, коли наукові будівлі/дива створюються у столиці Seoul = Сеул Busan = Бусан @@ -2176,7 +2154,6 @@ Welcome, friend! = Вітаю, друже!! Wayfinding = Пошук шляху +1 Sight when embarked = +1 огляд, коли сухопутні підрозділи на воді Can embark and move over Coasts and Oceans immediately = Можна одразу сісти на корабель та рухатися узбережжями та океанами - # Requires translation! +[amount]% Strength if within [amount2] tiles of a [tileImprovement] = +[amount]% сили, якщо знаходиться в [amount2] клітинках від [tileImprovement] Honolulu = Гонолулу Samoa = Самоа @@ -2405,7 +2382,6 @@ What do I see before me? Another beating heart for my sacrificial fire. = Що Accept this agreement or suffer the consequences. = Прийміть цю угоду або зазнайте наслідків. Welcome, friend. = Ласково прошу, друже. Sacrificial Captives = Жертвоприношення полонених - # Requires translation! Earn [amount]% of [param] opponent's [param2] as [stat] for kills = Заробити [amount]% від [param] ворожих [param2] як [stat] за вбивство Tenochtitlan = Теночтітлан Teotihuacan = Теотіуакан @@ -2754,15 +2730,13 @@ Tile yield from Great Improvements +100% = Збільшує урожайніст Freedom = Свобода Populism = Популізм - # Requires translation! -[param] units deal +[amount]% damage = [param] підрозділи завдають +[amount]% пошкоджень = +[param] units deal +[amount]% damage = [param] підрозділи завдають +[amount]% пошкоджень Militarism = Мілітаризм Gold cost of purchasing units -33% = Ціна купівлі підрозділів -33% Fascism = Фашизм Quantity of strategic resources produced by the empire increased by 100% = Кількість вироблених імперією стратегічних ресурсів зростає на 100% Police State = Поліційна держава Total War = Тотальна війна - # Requires translation! New [param] units start with [amount] Experience = Нові [param] підрозділи починають з [amount] досвіду Autocracy Complete = Автократія завершена +20% attack bonus to all Military Units for 30 turns = +20% до сили атаки для всіх військових підрозділів на 30 ходів @@ -2776,9 +2750,7 @@ Autocracy = Автократія Route = Маршрут Build a road to connect your capital to our city. = Побудуйте дорогу, що з'єднає вашу столицю з нашим містом. - # Requires translation! Clear Barbarian Camp = Знищення варварського табору - # Requires translation! We feel threatened by a Barbarian Camp near our city. Please take care of it. = Ми відчуваємо загрозу від варварського табору біля нашого міста. # Requires translation! @@ -2807,16 +2779,12 @@ Send your best explorers on a quest to discover Natural Wonders. Nobody knows th #################### Lines from Specialists from Civ V - Vanilla #################### - # Requires translation! Scientist = Вчений - # Requires translation! Merchant = Торговець - # Requires translation! Artist = Митець - # Requires translation! Engineer = Інженер @@ -3096,7 +3064,6 @@ Gives a defensive bonus of [amount]% = Надає [amount]%-ий бонус до Can be built outside your borders = Можна будувати за межами ваших кордонів Fort = Форт - # Requires translation! Costs [amount] gold per turn when in your territory = Коштує [amount] золота за хід, коли розташована на вашій території Road = Дорога @@ -3278,7 +3245,6 @@ Coastal Raider II = Канонерка II Coastal Raider III = Канонерка III Wolfpack I = Вовча зграя I - # Requires translation! +[amount]% Strength when attacking = +[amount]% сили у атаці Wolfpack II = Вовча зграя II @@ -3286,7 +3252,6 @@ Wolfpack II = Вовча зграя II Wolfpack III = Вовча зграя III Armor Plating I = Броня I - # Requires translation! +[amount]% Strength when defending = +[amount]% сили у захисті Armor Plating II = Броня II @@ -3380,7 +3345,6 @@ May withdraw before melee ([amount]%) = Може уникнути сутички Can build improvements on tiles = Може вдосконалювати клітинки - # Requires translation! Excess Food converted to Production when under construction = Під час створення надлишкова їжа перетворюється на виробництво Founds a new city = Може заснувати нове місто @@ -3568,11 +3532,8 @@ Panzer = Танк Тигр Anti-Tank Gun = Протитанкова гармата - # Requires translation! Unable to capture cities = Неможливо захоплювати міста - # Requires translation! All tiles cost 1 movement = Усі пересування коштують 1 - # Requires translation! Can pass through impassable tiles = Можна проходити через непроходимі клітинки Rocket Artillery = Ракетна артилерія diff --git a/android/assets/jsons/translations/completionPercentages.properties b/android/assets/jsons/translations/completionPercentages.properties index 469dcf748d..bb207bcdb7 100644 --- a/android/assets/jsons/translations/completionPercentages.properties +++ b/android/assets/jsons/translations/completionPercentages.properties @@ -3,23 +3,23 @@ Italian = 99 Russian = 99 German = 99 Turkish = 71 -Ukrainian = 98 +Ukrainian = 99 French = 90 Portuguese = 46 Indonesian = 99 Finnish = 60 Spanish = 99 Malay = 11 -Brazilian_Portuguese = 77 +Brazilian_Portuguese = 79 Traditional_Chinese = 94 Polish = 96 Lithuanian = 24 Romanian = 40 Korean = 99 -Simplified_Chinese = 99 +Simplified_Chinese = 98 Persian_(Pinglish-DIN) = 25 Japanese = 99 English = 1 Czech = 74 -Hungarian = 76 +Hungarian = 75 Dutch = 18 diff --git a/buildSrc/src/main/kotlin/BuildConfig.kt b/buildSrc/src/main/kotlin/BuildConfig.kt index e5638fc161..f9ddb20aad 100644 --- a/buildSrc/src/main/kotlin/BuildConfig.kt +++ b/buildSrc/src/main/kotlin/BuildConfig.kt @@ -3,8 +3,8 @@ package com.unciv.build object BuildConfig { const val kotlinVersion = "1.3.71" const val appName = "Unciv" - const val appCodeNumber = 514 - const val appVersion = "3.12.3" + const val appCodeNumber = 515 + const val appVersion = "3.12.4" const val gdxVersion = "1.9.12" const val roboVMVersion = "2.3.1" diff --git a/changelog.md b/changelog.md index 90e0f3e05f..5c1b3f71a3 100644 --- a/changelog.md +++ b/changelog.md @@ -1,3 +1,22 @@ +## 3.12.4 + +Resolved #3424 - Added blink on event location + +AI declares peace with civs they can't reach, solving 'endless stalemate war' problems + + +Game can handle mods removing units and technologies between versions + +"Free great person" can no longer grant units unique to another civ + +Added required building dependency check for mods + +Caught modding errors - classic. + +Modded water units with worker unique no longer build roads in water + +Fixed chance of Arabian unique activating - By 9kgsofrice + ## 3.12.3 Fixed starting positions not activating on new game