From 4ffedd77dec456ee7d5c15151c70c541fe93f7bc Mon Sep 17 00:00:00 2001 From: "Md. Touhidur Rahman" <46617994+touhidurrr@users.noreply.github.com> Date: Mon, 24 Jan 2022 22:41:21 +0600 Subject: [PATCH] fix broken links --- Mods.md | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/Mods.md b/Mods.md index 0a9f8ce..c5021a6 100644 --- a/Mods.md +++ b/Mods.md @@ -35,8 +35,8 @@ Mods need to conform to github repo naming rules, but best stay simple and use o Mods are located in a `/mods` directory, on Desktop that should be next to your .jar file. Mods typically have 2 subfolders: -- jsons - here you should put files that alter the data of game objects, the order of the files is as in [the base json files](https://github.com/${GITHUB_REPOSITORY}/tree/master/android/assets/jsons). More information on these can be found [here](./JSON-files-for-mods) -- Images - here you should put game images, as in [the base image files](https://github.com/${GITHUB_REPOSITORY}/tree/master/android/Images). Please read the [atlas chapter](#more-on-images-and-the-texture-atlas) for important details. +- jsons - here you should put files that alter the data of game objects, the order of the files is as in [the base json files](https://github.com/yairm210/Unciv/tree/master/android/assets/jsons). More information on these can be found [here](./JSON-files-for-mods) +- Images - here you should put game images, as in [the base image files](https://github.com/yairm210/Unciv/tree/master/android/Images). Please read the [atlas chapter](#more-on-images-and-the-texture-atlas) for important details. In order to remove objects from the game, you'll need to create a ModOptions file in the `/jsons` subfolder - there's an example [here](https://github.com/yairm210/Unciv-mod-example/blob/master/Removing%20Things/jsons/ModOptions.json)