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* Refactor: change GameSaver from singleton to single instance pattern & move autosave logic info GameSaver Singleton just doesn't make sense anymore when we have to `init(..)` with different arguments, then we should just make a normal class out of it * Fix not correctly checking for missing external files dir * Refactor: use more appropriate library method * Add logging for external files dir |
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| .. | ||
| assets | ||
| Images | ||
| Images.Construction | ||
| Images.Flags/FlagIcons | ||
| Images.NationIcons/NationIcons | ||
| Images.PolicyIcons/PolicyIcons | ||
| Images.ReligionIcons/ReligionIcons | ||
| Images.Skin | ||
| Images.Tech/TechIcons | ||
| Images.UnitPromotionIcons/UnitPromotionIcons | ||
| ImagesToNotAddToGame | ||
| res | ||
| src/com/unciv/app | ||
| AndroidManifest.xml | ||
| build.gradle.kts | ||
| ic_launcher-web.png | ||
| proguard-rules.pro | ||
| project.properties | ||
| uncivicon-playstore.png | ||