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* Added OneTimeSpiesLevelUp, OneTimeGainSpy, SpyEffectiveness, EnemySpyEffectiveness and HiddenWithoutEspionage Uniques * Spy effectiveness affects stealing tech and rigging elections * Fixed HiddenWithoutEspionage * Added Constabulary and Police Station * Added cityFilter to SpyEffectiveness * Added national Intelligence agency * Added Great Firewall * Fixed great firewall having a float value * EspionageManager addSpy now returns Spy instead of name * Added some simple espionage tests * Fixed OneTimeSpiesLevelUp still wanting parameter * Spy efficiency occurs after skill modifier * Added another test * Added Police State spy efficiency reduction unique * Fixed "Hidden when espionage is disabled" wording * Fixed "effectiveness" wording * Changed "enemy spy effectiveness" unique to use negative matters * Spy effectiveness only affect tech steal rate * Changed "Gain an extra spy" and "Promotes all spies" uniques * Removed Police State comment that is no longer accurate * Changed spy effectiveness to be multiplicative |
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| .. | ||
| assets | ||
| Images.AbsoluteUnits/TileSets/AbsoluteUnits/Units | ||
| Images.ConstructionIcons | ||
| Images.EasterEggs/TileSets | ||
| Images.Flags/FlagIcons | ||
| Images.Icons | ||
| Images.NationIcons | ||
| Images.PolicyIcons | ||
| Images.ReligionIcons/ReligionIcons | ||
| Images.Skin | ||
| Images.Tech/TechIcons | ||
| Images.Tilesets/TileSets | ||
| Images.UnitPromotionIcons/UnitPromotionIcons | ||
| ImagesToNotAddToGame | ||
| res | ||
| src/com/unciv/app | ||
| AndroidManifest.xml | ||
| build.gradle.kts | ||
| ic_launcher-web.png | ||
| proguard-rules.pro | ||
| project.properties | ||
| uncivicon-playstore.png | ||