Unciv/core
Yair Morgenstern d825352bf4 Converted all "Bonus vs unitType" effects to "+[amount]% Strength vs [unitType]"
Open terrain and rough terrain bonuses are now generic and uniques
2021-04-14 18:52:10 +03:00
..
src/com/unciv Converted all "Bonus vs unitType" effects to "+[amount]% Strength vs [unitType]" 2021-04-14 18:52:10 +03:00
build.gradle.kts Gradle Kotlin DSL (#2634) 2020-05-19 00:14:01 +03:00