Unciv/android/assets
EmperorPinguin 83dac35a14
Update tutorials (#12192)
* AI behaviour changes

* Update Automation.kt

* Update Automation.kt

* Update Automation.kt

* Update Automation.kt

* Update Automation.kt

* Update ConstructionAutomation.kt

* Update Automation.kt

* Reverting some changes

* Changes

* revert changes

* revert changes

* revert changes

* revert changes

* Update CityLocationTileRanker.kt

* Citizen assignment for stat conversion

* Update CityLocationTileRanker.kt

* Reduce AI settling

* Avoid AI building units when in negative Supply

* Update CityLocationTileRanker.kt

* Update CityLocationTileRanker.kt

* Update CityLocationTileRanker.kt

* Update ConstructionAutomation.kt

* Update build.gradle.kts

* Update gradle-wrapper.properties

* Update CityLocationTileRanker.kt

* Update CityLocationTileRanker.kt

* Update ConstructionAutomation.kt

* Update CityLocationTileRanker.kt

* AI changes for humans

* Fix puppet focus

* Update Automation.kt

* Puppet focus

* Update Automation.kt

* Update Automation.kt

* Update Automation.kt

* Update Automation.kt

* Update Automation.kt

* Update Automation.kt

* Update Automation.kt

* Update Automation.kt

* Update Automation.kt

* Update Stats.kt

* Update CityTurnManager.kt

* Remove specialist science modifier

* Update ReligionAutomation.kt

* Update ReligionAutomation.kt

* Update ReligionAutomation.kt

* Update CivilianUnitAutomation.kt

* Update ReligionAutomation.kt

* Worker prioritization

Workers are valuable in expand cities.

* Update ConstructionAutomation.kt

Food always important, it's rarely good to skip e.g. granary if we're on 6 pop.

* Update ConstructionAutomation.kt

Should achieve about the same with less lines of code.

* Update Automation.kt

* Update ConstructionAutomation.kt

* Update Policies.json

* Update Policies.json

* Update Policies.json

* Update ConstructionAutomation.kt

* Update Policies.json

* Update ReligionAutomation.kt

* Update ReligionAutomation.kt

* Update ReligionAutomation.kt

* Update ReligionAutomation.kt

* Rename Crop Yield to Growth

* Update worker usage

* Update UnitAutomation.kt

* Tutorials update

* Update Tutorials.json

* Fix spelling error

* Update Tutorials.json

* Update Tutorials.json

* Update Tutorials.json

* Update Tutorials.json

* Update Tutorials.json

* Update Tutorials.json

* Update Tutorials.json

* Update Tutorials.json
2024-09-15 17:51:40 +03:00
..
effects UI candy: WLTK fireworks (#11616) 2024-06-04 18:00:44 +03:00
ExtraImages Resolved #11890 - oxipng lossless compression 2024-07-02 00:00:04 +03:00
jsons Update tutorials (#12192) 2024-09-15 17:51:40 +03:00
sounds Better Frigate and Ship of the Line sound (#10693) 2023-12-10 22:59:12 +02:00
AbsoluteUnits.atlas Added Barbarian Musketman and Worker variants for AbsoluteUnits 2024-09-15 15:24:09 +03:00
AbsoluteUnits.png Added Barbarian Musketman and Worker variants for AbsoluteUnits 2024-09-15 15:24:09 +03:00
Atlases.json Wrong atlas list still interfering with new commits (#10965) 2024-01-20 21:58:04 +02:00
ConstructionIcons.atlas UI candy: WLTK fireworks (#11616) 2024-06-04 18:00:44 +03:00
ConstructionIcons.png Regenerated altases from scratch so other contributors don't encounter problems 2024-07-02 08:35:08 +03:00
EasterEggs.atlas Two new Unit Tests (#7001) 2022-06-16 21:07:30 +03:00
EasterEggs.png Regenerated altases from scratch so other contributors don't encounter problems 2024-07-02 08:35:08 +03:00
Flags.atlas Update flag for Latin so it's same size as the others (#11918) 2024-07-07 13:13:38 +03:00
Flags.png 4.12.11 2024-07-14 10:03:41 +03:00
Icons.atlas Use Events for the floating "Tutorials" (#11717) 2024-06-10 22:22:18 +03:00
Icons.png Regenerated altases from scratch so other contributors don't encounter problems 2024-07-02 08:35:08 +03:00
NationIcons.atlas Regenerated altases from scratch so other contributors don't encounter problems 2024-07-02 08:35:08 +03:00
NationIcons.png Regenerated altases from scratch so other contributors don't encounter problems 2024-07-02 08:35:08 +03:00
PolicyIcons.atlas Regenerated altases from scratch so other contributors don't encounter problems 2024-07-02 08:35:08 +03:00
PolicyIcons.png Regenerated altases from scratch so other contributors don't encounter problems 2024-07-02 08:35:08 +03:00
ReligionIcons.atlas Regenerated altases from scratch so other contributors don't encounter problems 2024-07-02 08:35:08 +03:00
ReligionIcons.png Regenerated altases from scratch so other contributors don't encounter problems 2024-07-02 08:35:08 +03:00
Skin.atlas Big rework of City plates (#8239) 2022-12-28 17:32:26 +02:00
Skin.json Disabled select boxes *look* disabled 2024-09-15 17:28:14 +03:00
Skin.png Regenerated altases from scratch so other contributors don't encounter problems 2024-07-02 08:35:08 +03:00
Tech.atlas Fallback image for modded techs - see #8158 2022-12-18 22:05:17 +02:00
Tech.png Regenerated altases from scratch so other contributors don't encounter problems 2024-07-02 08:35:08 +03:00
Tilesets.atlas Added Barbarian image variants for AbsoluteUnits by Pelo 2024-09-09 10:33:17 +03:00
Tilesets.png Added Barbarian image variants for AbsoluteUnits by Pelo 2024-09-09 10:33:17 +03:00
UnitActionIcons.atlas UnitActions seprated into own atlas (#8102) 2022-12-09 12:46:46 +02:00
UnitPromotionIcons.atlas Regenerated altases from scratch so other contributors don't encounter problems 2024-07-02 08:35:08 +03:00
UnitPromotionIcons.png Regenerated altases from scratch so other contributors don't encounter problems 2024-07-02 08:35:08 +03:00