Unciv/tests/src/com/unciv
Jack Rainy bd5c8130d9
Speedup of canPassThrough() method (#2394)
* Unit tests for "canPathThrough"

* Refactoring of canEnterTiles() and isAtWarWith()

* Do not check isEmpty() twice

* Using of the cached MapUnit uniques
2020-04-13 10:46:28 +03:00
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logic Speedup of canPassThrough() method (#2394) 2020-04-13 10:46:28 +03:00
testing Forts and citadels (with AI) (#2325) 2020-04-03 11:22:27 +03:00