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* Fixed G&K policy eras Patronage should be Medieval and Freedom should be Industrial in G&K * Added 'priorities' object to policy branch entries * Fixed Vanilla policy eras Also set testing priorities in advance * Partial code formatting * Reworked how the AI chooses a policy to newly adopt * Removed debugging codes * Update Civilization-related-JSON-files.md Added Branch priorities * Assigned actual priorities to each branch Also fixed a debugging value in Ruleset.kt (-1 -> 0) |
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| .. | ||
| assets | ||
| Images | ||
| Images.Construction | ||
| Images.Flags/FlagIcons | ||
| Images.Skin | ||
| Images.Tech/TechIcons | ||
| ImagesToNotAddToGame | ||
| res | ||
| src/com/unciv/app | ||
| AndroidManifest.xml | ||
| build.gradle.kts | ||
| ic_launcher-web.png | ||
| proguard-rules.pro | ||
| project.properties | ||