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* Tighten mod check severity and selectivity for unit-producing triggered Uniques * Prettify display of mod check results by suppressing dupes and hiding conditionals from tr() * Extra confirmation to play with errors, colors, improved handling of mod checkboxes * Tweaks to improved mod checking in new game |
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| .. | ||
| Creating-a-custom-tileset.md | ||
| Creating-a-UI-skin.md | ||
| Images-and-Audio.md | ||
| JSON-files-for-mods.md | ||
| Making-a-new-Civilization.md | ||
| Mods.md | ||
| Unique-parameters.md | ||
| uniques.md | ||