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3.19.16
This commit is contained in:
parent
3ea8e8bd60
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@ -144,9 +144,7 @@ Ally = Aliado
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[questName] (+[influenceAmount] influence) = [questName] (+[influenceAmount] influência)
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[remainingTurns] turns remaining = [remainingTurns] turnos restantes
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# Requires translation!
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Current leader is [civInfo] with [amount] [stat] generated. = O líder atual é [civInfo] com [amount] de [stat] gerado.
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# Requires translation!
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Current leader is [civInfo] with [amount] Technologies discovered. = O líder atual é [civInfo] com [amount] Tecnologias descobertas.
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## Diplomatic modifiers
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@ -176,9 +174,7 @@ You gave us units! = Você nos deu unidades!
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You destroyed City-States that were under our protection! = Você destruiu cidades estado que estavam sob a nossa proteção!
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You attacked City-States that were under our protection! = Você atacou cidades estado que estavam sob a nossa proteção!
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You demanded tribute from City-States that were under our protection! = Você Você exigiu homenagem das cidades-estados que estavam sob a nossa proteção!
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# Requires translation!
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You sided with a City-State over us = Você se aliou a uma Cidade-Estado acima de nós
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# Requires translation!
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You returned captured units to us = Você retornou uma unidade capturada para nós
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Demands = Exigências
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@ -186,17 +182,12 @@ Please don't settle new cities near us. = Por favor não povoe cidades perto de
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Very well, we shall look for new lands to settle. = Muito bem, procuraremos novas terras para povoar.
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We shall do as we please. = Faremos o que quisermos.
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We noticed your new city near our borders, despite your promise. This will have....implications. = Nós notamos sua nova cidade perto de nossas fronteiras, apesar de sua promessa. Isso terá... consequências.
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# Requires translation!
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I've been informed that my armies have taken tribute from [civName], a city-state under your protection.\nI assure you, this was quite unintentional, and I hope that this does not serve to drive us apart. = Você foi informado que meus exércitos pegaram tributo de [civName], uma Cidade-Estado sob sua proteção.\nEu afirmo para você, que isso foi não intencional, e eu espero que isso não sirva para nos separar.
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# Requires translation!
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We asked [civName] for a tribute recently and they gave in.\nYou promised to protect them from such things, but we both know you cannot back that up. = Nós pedimos a [civName] por tributo recentemente e eles nos deram.\nVocê prometeu protege-los de tais coisas, mas nós dois sabemos que você não consegue fazer isso.
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# Requires translation!
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It's come to my attention that I may have attacked [civName], a city-state under your protection.\nWhile it was not my goal to be at odds with your empire, this was deemed a necessary course of action. = Veio a minha atenção que eu talvez tenha atacado [civName], uma Codade-Estado sob sua proteção.\nEnquanto este não era o meu objetivo já que estamos em desacordo com o seu império, isso foi considerado um curso de ação necessário.
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# Requires translation!
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I thought you might like to know that I've launched an invasion of one of your little pet states.\nThe lands of [civName] will make a fine addition to my own. = Eu pensei que você gostaria de saber que eu lançei uma invasão a um dos seus pequenos estados de estimação.\nAs terras de [civName] vão fazer uma ótima adição para as minhas.
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Return [unitName] to [civName]? = Devolver [unitName] para [civName]?
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# Requires translation!
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The [unitName] we liberated originally belonged to [civName]. They will be grateful if we return it to them. = A [unitName] que nós originalmente liberamos pertencia a [civName]. Eles ficariam gratos se a retornássemos para eles.
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Enter the amount of gold = Insira a quantidade de ouro
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@ -214,33 +205,22 @@ Protected by = Protegido por
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Revoke Protection = Remover proteção
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Pledge to protect = Comprometa-se para proteger
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Declare Protection of [cityStateName]? = Declarar proteção de [cityStateName]?
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# Requires translation!
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Build [improvementName] on [resourceName] (200 Gold) = Construir [improvementName] na [resourceName] (200 Ouro)
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# Requires translation!
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Gift Improvement = Presentear Melhoria
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# Requires translation!
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[civName] is able to provide [unitName] once [techName] is researched. = [civName] é capaz de prover [unitName] quando [techName] for pesquisada.
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# Requires translation!
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Diplomatic Marriage ([amount] Gold) = Casamento Diplomático ([amount] Ouro)
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# Requires translation!
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We have married into the ruling family of [civName], bringing them under our control. = Nós nos casamos com a família governante de [civName], trazendo eles sob nosso controle.
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# Requires translation!
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[civName] has married into the ruling family of [civName2], bringing them under their control. = [civName] se casou com a família governante de [civName2], trazendo eles sob seu controle.
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# Requires translation!
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You have broken your Pledge to Protect [civName]! = Você quebrou seu Juramento de Proteção com [civName]!
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# Requires translation!
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City-States grow wary of your aggression. The resting point for Influence has decreased by [amount] for [civName]. = As Cidades-Estado crescem cientes de sua agressão. O ponto de descanso para Influência foi diminuído em [amount] pela [civName].
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# Requires translation!
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[cityState] is being attacked by [civName] and asks all major civilizations to help them out by gifting them military units. = [cityState] está sendo atacada por [civName] e pede a todas as principais civilizações por ajuda presenteando-os com unidades militares.
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# Requires translation!
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[cityState] is being invaded by Barbarians! Destroy Barbarians near their territory to earn Influence. = [cityState] está sendo invadida por Bárbaros! Destrua os Bárbaros perto de seu território para ganhar Influência.
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# Requires translation!
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[cityState] is grateful that you killed a Barbarian that was threatening them! =
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# Requires translation!
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[cityState] is being attacked by [civName]! Kill [amount] of the attacker's military units and they will be immensely grateful. =
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# Requires translation!
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[cityState] is deeply grateful for your assistance in the war against [civName]! = [cityState] está profundamente grata pela sua assistência na guerra contra [civName]!
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# Requires translation!
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[cityState] no longer needs your assistance against [civName]. =
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@ -263,7 +243,6 @@ Irrational = Irracional
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Personality = Personalidade
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Influence = Influência
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# Requires translation!
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Ally: [civilization] with [amount] Influence = Aliado: [civilization] com [amount] de Influência
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Reach 30 for friendship. = Alcançar 30 para amizade.
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Reach highest influence above 60 for alliance. = Alcançar influência máxima acima de 60 para aliança.
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@ -275,14 +254,10 @@ Demand Tribute = Exija tributos
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# Requires translation!
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Tribute Willingness =
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At least 0 to take gold, at least 30 and size 4 city for worker = Pelo menos 0 para pegar ouro, pelo menos 30 e cidade com o tamanho de 4 para um trabalhador.
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# Requires translation!
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Take [amount] gold (-15 Influence) = Pegar [amount] ouro (-15 Influência)
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# Requires translation!
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Take worker (-50 Influence) = Pegar trabalhador (-50 Influência)
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# Requires translation!
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[civName] is afraid of your military power! = [civName] está com medo de seu poderio militar!
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# Requires translation!
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Major Civ = Civ Principal
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No Cities = Sem cidades
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Base value = Valor base
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@ -293,7 +268,6 @@ Demanding a Worker = Demandando um trabalhador
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Demanding a Worker from small City-State =
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Very recently paid tribute = Muito recentemente pagou tributo
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Recently paid tribute = Recentemente pagou tributo
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# Requires translation!
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Influence below -30 = Influência abaixo de -30
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Military Rank = Ranque Militar
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# Requires translation!
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@ -358,7 +332,6 @@ Game Options = Opções de jogo
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Civilizations = Civilizações
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Map Type = Tipo de mapa
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Map file = Arquivo do mapa
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# Requires translation!
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Max Turns = Turnos Máximos
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Could not load map! = Não foi possivel carregar o mapa
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# Requires translation!
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@ -373,7 +346,6 @@ Default = Padrão
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Pangaea = Pangeia
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Perlin = Perlin
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Continents = Continentes
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# Requires translation!
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Four Corners = Quatro Cantos
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Archipelago = Arquipélago
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# Requires translation!
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@ -381,7 +353,6 @@ Inner Sea =
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Number of City-States = Número de cidades-estado
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One City Challenge = Desafio - Apenas Uma Cidade
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No Barbarians = Sem bárbaros
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# Requires translation!
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Raging Barbarians = Bárbaros Enraivecidos
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No Ancient Ruins = Sem ruínas antigas
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No Natural Wonders = Sem Maravilhas Naturais
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@ -389,14 +360,11 @@ Victory Conditions = Condições de Vitória
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Scientific = Científica
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Domination = Dominação
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Cultural = Cultural
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# Requires translation!
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Diplomatic = Diplomático
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# Requires translation!
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Time = Tempo
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# Used for random nation indicator in empire selector and unknown nation icons in various overview screens.
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# Should be a single character, or at least visually square.
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# Requires translation!
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? = ?
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Map Shape = Formato do mapa
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@ -409,16 +377,13 @@ Enable Religion = Habilitar religião
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# Requires translation!
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Resource Setting =
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# Requires translation!
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Sparse = Esparso
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# Requires translation!
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Abundant =
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# Requires translation!
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Strategic Balance = Balanço Estratégico
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# Requires translation!
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Legendary Start =
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# Requires translation!
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Advanced Settings = Configurações Avançadas
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# Requires translation!
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RNG Seed =
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@ -605,25 +570,18 @@ Could not save game to custom location! =
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# Options
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Options = Opções
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# Requires translation!
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About = Sobre
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# Requires translation!
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Display = Tela
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# Requires translation!
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Gameplay = Jogatina
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# Requires translation!
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Sound = Som
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# Requires translation!
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Advanced = Avançado
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# Requires translation!
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Locate mod errors =
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# Requires translation!
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Debug = Debug
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Version = Versão
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# Requires translation!
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See online Readme =
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# Requires translation!
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Visit repository = Vistitar repositório
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Turns between autosaves = Turnos entre autosaves
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Sound effects volume = Volume dos efeitos sonoros
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@ -646,26 +604,21 @@ Auto-assign city production = Auto-atribuir produção na cidade
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Auto-build roads = Construir automaticamente estradas
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Automated workers replace improvements = Trabalhadores atribuídos substituem melhorias
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Show minimap = Mostrar minimapa
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# Requires translation!
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off = desligado
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Show pixel units = Mostrar unidades de pixel
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Show pixel improvements = Mostrar melhorias de pixels
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Enable nuclear weapons = Permitir armas nucleares
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Show tile yields = Mostrar rendimento dos hexágonos
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# Requires translation!
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Show unit movement arrows = Mostrar setas de movimento de unidades
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Continuous rendering = Renderização contínua
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When disabled, saves battery life but certain animations will be suspended = Ao desabilitar, economiza bateria mas algumas animações serão suspensas
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Order trade offers by amount = Ordenar ofertas de comércio por quantidade
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# Requires translation!
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Check extension mods based on: =
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# Requires translation!
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-none- = -nada-
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# Requires translation!
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Reload mods = Recarregar mods
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# Requires translation!
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Checking mods for errors... =
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# Requires translation!
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No problems found. = Nenhum problema encontrado.
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# Requires translation!
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Autoupdate mod uniques =
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@ -674,8 +627,7 @@ Uniques updated! =
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# Requires translation!
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Show experimental world wrap for maps =
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HIGHLY EXPERIMENTAL - YOU HAVE BEEN WARNED! = Mostrar world wrap experimental para os mapas = ESTÁ EM DESENVOLVIMENTO - VOCÊ FOI AVISADO!
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# Requires translation!
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HIGHLY EXPERIMENTAL - YOU HAVE BEEN WARNED! = Mostrar world wrap experimental para os mapas
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Enable portrait orientation = Ativar orientação vertical
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Generate translation files = Gerar arquivos de tradução
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Translation files are generated successfully. = Arquivos de tradução foram gerados com sucesso.
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@ -735,7 +687,6 @@ An enemy [unit] has captured [cityName] = Um(a) [unit] inimigo(a) capturou [city
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An enemy [unit] has raided [cityName] =
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An enemy [unit] has captured our [ourUnit] = Um(a) [unit] inimigo(a) capturou nosso(a) [ourUnit]
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An enemy [unit] has destroyed our [ourUnit] = Um(a) [unit] inimigo(a) destruiu nosso(a) [ourUnit]
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# Requires translation!
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Your [ourUnit] has destroyed an enemy [unit] = Sua unidade [ourUnit] destruiu um inimigo [unit]
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An enemy [RangedUnit] has destroyed the defence of [cityName] = Um(a) [RangedUnit] inimigo(a) destruiu a defesa de [cityName]
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Enemy city [cityName] has destroyed our [ourUnit] = Cidade inimiga [cityName] destruiu nosso(a) [ourUnit]
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@ -747,19 +698,14 @@ Our [attackerName] was attacked by an intercepting [interceptorName] = Nosso(a)
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Our [interceptorName] intercepted and attacked an enemy [attackerName] = Nosso(a) [interceptorName] interceptou e atacou um(a) [attackerName] inimigo(a)
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An enemy [unit] was spotted near our territory = Um(a) [unit] foi visto perto de nosso território
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An enemy [unit] was spotted in our territory = Um(a) [unit] inimigo(a) foi vista dentro de nosso território
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# Requires translation!
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Your city [cityName] can bombard the enemy! = Sua cidade [cityName] pode bombardear o inimigo!
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# Requires translation!
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[amount] of your cities can bombard the enemy! = [amount] cidade(s) podem bombardear o inimgo!
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[amount] enemy units were spotted near our territory = [amount] unidades inimigas foram observadas perto de nosso território
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[amount] enemy units were spotted in our territory = [amount] unidades inimigas foram observadas em nosso território
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# Requires translation!
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A(n) [nukeType] exploded in our territory! = Uma [nukeType] explodiu no seu território!
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# Requires translation!
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After being hit by our [nukeType], [civName] has declared war on us! = Depois de serem atacados por nossa [nukeType], [civName] declarou guerra contra nós!
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The civilization of [civName] has been destroyed! = A civilização de [civName] foi destruida!
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The City-State of [name] has been destroyed! = A Cidade-estado do(a) [name] foi destruída!
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# Requires translation!
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Your [ourUnit] captured an enemy [theirUnit]! = Sua [ourUnit] capturou um inimigo [theirUnit]!
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# Requires translation!
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Your [ourUnit] plundered [amount] [Stat] from [theirUnit] =
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@ -872,7 +818,6 @@ Bombard strength = Força de bombardeio
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Range = Alcance
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Move unit = Mover a unidade
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Stop movement = Parar o movimento
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# Requires translation!
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Swap units = Trocar unidades
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Construct improvement = Construir melhoria
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Automate = Automatizar
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@ -887,9 +832,7 @@ Moving = Em movimento
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Set up = Montar
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# Requires translation!
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Paradrop =
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# Requires translation!
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Add in capital = Adicionar na capital
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# Requires translation!
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Add to [comment] = Adicionar a [comment]
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Upgrade to [unitType] ([goldCost] gold) = Melhora [unitType] ([goldCost] de Ouro)
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Found city = Fundar Cidade
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@ -898,7 +841,6 @@ Health = Saúde
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Disband unit = Desfazer unidade
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Do you really want to disband this unit? = Você realmente quer desbandar essa unidade?
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Disband this unit for [goldAmount] gold? = Desbandar esta unidade por [goldAmount] de Ouro?
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# Requires translation!
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Gift unit = Presentear unidade
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Explore = Explorar
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Stop exploration = Parar a exploração
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@ -909,12 +851,10 @@ Create [improvement] = Criar [improvement]
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Start Golden Age = Começar Era de Ouro
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# Requires translation!
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Trigger unique =
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# Requires translation!
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Show more = Mostrar mais
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Yes = Sim
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No = Não
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Acquire = Adquirir
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# Requires translation!
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Under construction = Em construção
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Food = Comida
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@ -923,26 +863,21 @@ Gold = Ouro
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Happiness = Felicidade
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Culture = Cultura
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Science = Ciência
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# Requires translation!
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Faith = Fé
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Crop Yield = Produção da Colheita
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# Requires translation!
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Growth = Crescimento
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# Requires translation!
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Territory = Território
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Force = Força
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GOLDEN AGE = ERA DE OURO
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Golden Age = Era de Ouro
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# Requires translation!
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We Love The King Day =
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# Requires translation!
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Global Effect = Efeito Global
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[year] BC = [year] A.C.
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[year] AD = [year] D.C.
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Civilopedia = Civilopédia
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# Display name of unknown nations.
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# Requires translation!
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??? = ???
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Start new game = Novo jogo
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@ -1021,7 +956,6 @@ We Love The King Day for another [numberOfTurns] turns =
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Demanding [resource] =
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Sell for [sellAmount] gold = Vender por [sellAmount] de Ouro
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Are you sure you want to sell this [building]? = Você realmente quer vender o(a) [building]?
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# Requires translation!
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Free = Liberar
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[greatPerson] points = Pontos de [greatPerson]
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Great person points = Pontos de grandes personalidades
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@ -1034,14 +968,11 @@ Worked by [cityName] = Trabalhado por [cityName]
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Lock = Trancar
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Unlock = Destrancar
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Move to city = Mover para a cidade
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# Requires translation!
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Please enter a new name for your city = Por favor coloque um novo nome para sua cidade
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# Ask for text or numbers popup UI
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# Requires translation!
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Invalid input! Please enter a different string. = Entrada inválida! Por favor coloque uma string diferente.
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# Requires translation!
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Please enter some text = Por favor coloque algum texto
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# Technology UI
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@ -1112,15 +1043,11 @@ Conduct Trade Mission = Realizar uma missão comercial
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Your trade mission to [civName] has earned you [goldAmount] gold and [influenceAmount] influence! = Sua missão comercial para [civName] lhe valeu [goldAmount] de ouro e [influenceAmount] de influência!
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Hurry Wonder = Adiantar a contrução da Maravilha
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Hurry Construction = Apressar Construção
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# Requires translation!
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Hurry Construction (+[productionAmount]) = Apressar Construção (+[productionAmount])
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Spread Religion = Espalhar Religião
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# Requires translation!
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Spread [religionName] = Espalhar [religionName]
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Remove Heresy = Remover Heresia
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# Requires translation!
|
||||
Found a Religion = Fundar uma Religião
|
||||
# Requires translation!
|
||||
Enhance a Religion = Aprimorar Religião
|
||||
Your citizens have been happy with your rule for so long that the empire enters a Golden Age! = Seus cidadãos estão felizes com seu governo há tanto tempo que o império entra na Era de Ouro!
|
||||
You have entered the [newEra]! = Você entrou na [newEra]!
|
||||
|
|
@ -1150,18 +1077,12 @@ Transportation upkeep = Manutenção de transporte
|
|||
Unit upkeep = Manutenção de unidades
|
||||
Trades = Comércio
|
||||
Units = Unidades
|
||||
# Requires translation!
|
||||
Unit Supply = Suprimento de Unidade
|
||||
# Requires translation!
|
||||
Base Supply = Suprimento Base
|
||||
# Requires translation!
|
||||
Total Supply = Suprimento Total
|
||||
In Use = Em Uso
|
||||
# Requires translation!
|
||||
Supply Deficit = Déficit de Suprimento
|
||||
# Requires translation!
|
||||
Production Penalty = Penalidade de Produção
|
||||
# Requires translation!
|
||||
Increase your supply or reduce the amount of units to remove the production penalty = Aumente seu suprimento ou reduza o tanto de unidades para remover a penalidade de produção
|
||||
Name = Nome
|
||||
Closest city = Cidade mais próxima
|
||||
|
|
@ -1178,13 +1099,9 @@ Unknown = Desconhecido
|
|||
Not built = Não foi construído
|
||||
Not found = Não foi encontrado
|
||||
Known = Conhecido
|
||||
# Requires translation!
|
||||
Owned = Possuído
|
||||
# Requires translation!
|
||||
Near [city] = Perto de [city]
|
||||
# Requires translation!
|
||||
Somewhere around [city] = Algum lugar perto de [city]
|
||||
# Requires translation!
|
||||
Far away = Distante
|
||||
Status = Status
|
||||
Location = Localização
|
||||
|
|
@ -1208,7 +1125,6 @@ You have won! = Você ganhou
|
|||
You have achieved victory through the awesome power of your Culture. Your civilization's greatness - the magnificence of its monuments and the power of its artists - have astounded the world! Poets will honor you as long as beauty brings gladness to a weary heart. = Você alcançou a vitória através do incrível poder da sua Cultura. A grandeza de sua civilização - a magnificência de seus monumentos e o poder de seus artistas - surpreenderam o mundo! Os poetas o honrarão desde que a beleza leve alegria a um coração cansado.
|
||||
The world has been convulsed by war. Many great and powerful civilizations have fallen, but you have survived - and emerged victorious! The world will long remember your glorious triumph! = O mundo foi convulsionado pela guerra. Muitas civilizações grandes e poderosas caíram, mas você sobreviveu - e saiu vitorioso! O mundo lembrará por muito tempo seu glorioso triunfo!
|
||||
You have achieved victory through mastery of Science! You have conquered the mysteries of nature and led your people on a voyage to a brave new world! Your triumph will be remembered as long as the stars burn in the night sky! = Você alcançou a vitória através do domínio da Ciência! Você conquistou os mistérios da natureza e levou seu povo a uma viagem a um admirável mundo novo! Seu triunfo será lembrado enquanto as estrelas queimarem no céu noturno!
|
||||
# Requires translation!
|
||||
Your civilization stands above all others! The exploits of your people shall be remembered until the end of civilization itself! = Sua civilização está acima de todas as outras! As façanhas de seus cidadãos serão lembradas até o final da própria civilização!
|
||||
You have been defeated. Your civilization has been overwhelmed by its many foes. But your people do not despair, for they know that one day you shall return - and lead them forward to victory! = Você foi derrotado. Sua civilização foi dominada por muitos inimigos. Mas seu povo não se desespera, pois eles sabem que um dia você voltará - e os levará à vitória!
|
||||
# Requires translation!
|
||||
|
|
@ -1226,19 +1142,14 @@ Undefeated civs = Civilizações não derrotadas
|
|||
# Feel free to replace it with a space and put it between other words in your translation
|
||||
# Requires translation!
|
||||
Turns until the next\ndiplomacy victory vote: [amount] =
|
||||
# Requires translation!
|
||||
Choose a civ to vote for = Escolha uma civ para votar
|
||||
# Requires translation!
|
||||
Choose who should become the world leader and win a Diplomatic Victory! =
|
||||
# Requires translation!
|
||||
Voted for = Votado para
|
||||
# Requires translation!
|
||||
Vote for [civilizationName] = Votado para [civilizationName]
|
||||
# Requires translation!
|
||||
Continue = Continuar
|
||||
# Requires translation!
|
||||
Abstained =
|
||||
# Requires translation!
|
||||
Vote for World Leader = Vote para o Líder Mundial
|
||||
|
||||
# Capturing a city
|
||||
|
|
@ -1252,15 +1163,12 @@ Puppeted cities do not increase your tech or policy cost, but their citizens gen
|
|||
You have no control over the the production of puppeted cities. = Você não tem controle sobre a produção de Cidades Fantoche.
|
||||
Puppeted cities also generate 25% less Gold and Science. = Cidades Fantoche também geram 25% menos de ouro e ciência.
|
||||
A puppeted city can be annexed at any time. = Uma Cidade Fantoche pode ser anexada a qualquer momento.
|
||||
# Requires translation!
|
||||
Liberate (city returns to [originalOwner]) = Liberar (a cidade retorna a [originalOwner])
|
||||
Liberating a city returns it to its original owner, giving you a massive relationship boost with them! = Libertar uma cidade retorna-a para seu proprietário original, dando a você um enorme impulso de relacionamento com ele!
|
||||
Raze = Queimar
|
||||
Razing the city annexes it, and starts burning the city to the ground. = Queimar a cidade a anexa, e ela começa a ser queimada á cinzas.
|
||||
The population will gradually dwindle until the city is destroyed. = A população diminuirá gradualmente até a cidade ser destruída.
|
||||
# Requires translation!
|
||||
Original capitals and holy cities cannot be razed. = Capitais originais e cidades santas não podem ser queimadas.
|
||||
# Requires translation!
|
||||
Destroy = Destruir
|
||||
# Requires translation!
|
||||
Destroying the city instantly razes the city to the ground. =
|
||||
|
|
@ -1284,16 +1192,12 @@ Unique to [civName] = Únicos para [civName]
|
|||
Tutorials = Tutoriais
|
||||
Cost = Custo
|
||||
May contain [listOfResources] = Pode conter [listOfResources]
|
||||
# Requires translation!
|
||||
May contain: = Talvez contenha:
|
||||
# Requires translation!
|
||||
Can upgrade from [unit] = Pode melhorar unidade de [unit]
|
||||
# Requires translation!
|
||||
Can upgrade from: = Pode melhorar de:
|
||||
Upgrades to [upgradedUnit] = Melhorar para [upgradedUnit]
|
||||
Obsolete with [obsoleteTech] = Obsoleto com [obsoleteTech]
|
||||
Occurs on [listOfTerrains] = Ocorre em [listOfTerrains]
|
||||
# Requires translation!
|
||||
Occurs on: = Ocorre em:
|
||||
Placed on [terrainType] = Colocado em [terrainType]
|
||||
Can be found on = Pode ser encontrado em
|
||||
|
|
@ -1304,13 +1208,10 @@ Buildings that consume this resource = Construções que consomem esse recurso
|
|||
Buildings that require this resource worked near the city =
|
||||
Units that consume this resource = Unidades que consomem esse recurso
|
||||
Can be built on = Pode ser construído em
|
||||
# Requires translation!
|
||||
or [terrainType] = ou [terrainType]
|
||||
# Requires translation!
|
||||
Can be constructed by = Pode ser construído por
|
||||
Defence bonus = Bônus de defesa
|
||||
Movement cost = Custo de movimento
|
||||
# Requires translation!
|
||||
Open terrain = Abrir terreno
|
||||
Rough Terrain = Terreno Bruto
|
||||
for = Por
|
||||
|
|
@ -1328,7 +1229,6 @@ Clear current map = Limpar mapa atual
|
|||
Save map = Salvar mapa
|
||||
Download map = Baixar mapa
|
||||
Loading... = Carregando...
|
||||
# Requires translation!
|
||||
Error loading map! = Erro carregando o mapa!
|
||||
Filter: = Filtrar:
|
||||
OK = Okay
|
||||
|
|
@ -2032,7 +1932,6 @@ Empire enters golden age = Império entra em uma idade dourada
|
|||
'Things always seem fairer when we look back at them, and it is out of that inaccessible tower of the past that Longing leans and beckons.' - James Russell Lowell =
|
||||
Porcelain Tower = Torre de Porcelana
|
||||
Free [baseUnitFilter] appears = [baseUnitFilter] apareceu grátis
|
||||
# Requires translation!
|
||||
Science gained from research agreements [amount]% = Ciência ganha através de acordos de pesquisas [amount]%
|
||||
|
||||
Windmill = Moinho de vento
|
||||
|
|
@ -2067,7 +1966,6 @@ Military Academy = Academia militar
|
|||
'Pale Death beats equally at the poor man's gate and at the palaces of kings.' - Horace =
|
||||
Brandenburg Gate = Portão de Branbenburgo
|
||||
|
||||
# Requires translation!
|
||||
Arsenal = Arsenal
|
||||
|
||||
Hospital = Hospital
|
||||
|
|
@ -2087,7 +1985,6 @@ Statue of Liberty = Estátua da Liberdade
|
|||
# Requires translation!
|
||||
[stats] from every specialist [cityFilter] =
|
||||
|
||||
# Requires translation!
|
||||
Military Base = Base Militar
|
||||
|
||||
# Requires translation!
|
||||
|
|
@ -2115,11 +2012,9 @@ Triggers a global alert upon completion =
|
|||
# Requires translation!
|
||||
'In preparing for battle I have always found that plans are useless, but planning is indispensable.' - Dwight D. Eisenhower =
|
||||
Pentagon = Pentágono
|
||||
# Requires translation!
|
||||
[amount]% Gold cost of upgrading = [amount]% Custo de Ouro da melhoria
|
||||
|
||||
Solar Plant = Planta Solar
|
||||
# Requires translation!
|
||||
Only available = Disponível apenas
|
||||
|
||||
Nuclear Plant = Planta Nuclear
|
||||
|
|
@ -2131,12 +2026,10 @@ Spaceship Factory = Fábrica de Naves Espaciais
|
|||
|
||||
# Requires translation!
|
||||
'More than ever before in human history, we share a common destiny. We can master it only if we face it together. And that is why we have the United Nations.' - Kofi Annan =
|
||||
# Requires translation!
|
||||
United Nations = Nações Unidas
|
||||
# Requires translation!
|
||||
Triggers voting for the Diplomatic Victory =
|
||||
|
||||
# Requires translation!
|
||||
Utopia Project = Projeto Utopia
|
||||
# Requires translation!
|
||||
Hidden until [amount] social policy branches have been completed =
|
||||
|
|
@ -2188,7 +2081,6 @@ Rifleman = Fuzileiro
|
|||
Modern era = Idade Moderna
|
||||
|
||||
Infantry = Infantaria
|
||||
# Requires translation!
|
||||
Atomic era = Era Atômica
|
||||
|
||||
Information era = Era da Informação
|
||||
|
|
@ -2314,7 +2206,6 @@ Lamia = Lâmia
|
|||
Nafplion = Náuplia
|
||||
Apolyton = Apolyton
|
||||
Greece = Grécia
|
||||
# Requires translation!
|
||||
[amount]% City-State Influence degradation = [amount]% Degradação da Influência da Cidade-Estado
|
||||
City-State Influence recovers at twice the normal rate = Influência nas Cidades-Estado é recuperada duas vezes mais rápido que a taxa normal
|
||||
# Requires translation!
|
||||
|
|
@ -3397,7 +3288,6 @@ Lake Simcoe = Lago Simcoe
|
|||
Salamanca =
|
||||
# Requires translation!
|
||||
Gowanda =
|
||||
# Requires translation!
|
||||
Cuba = Cuba
|
||||
# Requires translation!
|
||||
Akron =
|
||||
|
|
@ -3880,7 +3770,7 @@ Bamba =
|
|||
Segou =
|
||||
Songhai = Império Songai
|
||||
Receive triple Gold from Barbarian encampments and pillaging Cities = Receba três vezes mais Ouro de acampamentos Bárbaros e saque de Cidades
|
||||
Embarked units can defend themselves = Unidades embarcadas podem se defender
|
||||
Defense bonus when embarked = Bonus de defesa quando embarcado
|
||||
|
||||
Genghis Khan = Genghis Khan
|
||||
You stand in the way of my armies. Let us solve this like warriors! = Você permanece no caminho de meus exércitos. Vamos resolver esta situação como guerreiros!
|
||||
|
|
@ -5290,6 +5180,11 @@ Home Sweet Home =
|
|||
# Requires translation!
|
||||
[amount]% Strength decreasing with distance from the capital =
|
||||
|
||||
# Requires translation!
|
||||
[unit] ability =
|
||||
|
||||
Heals [amount] damage if it kills a unit = Cura [amount] de dano se destruir uma unidade
|
||||
|
||||
|
||||
#################### Lines from UnitTypes from Civ V - Vanilla ####################
|
||||
|
||||
|
|
@ -5339,7 +5234,6 @@ This is your basic, club-swinging fighter. =
|
|||
Maori Warrior = Guerreiro Maori
|
||||
|
||||
Jaguar = Jaguar
|
||||
Heals [amount] damage if it kills a unit = Cura [amount] de dano se destruir uma unidade
|
||||
|
||||
Brute = Bruto
|
||||
|
||||
|
|
@ -5404,7 +5298,6 @@ Knight = Cavaleiro
|
|||
Camel Archer = Arqueiro de camelo
|
||||
|
||||
Conquistador = Conquistador
|
||||
Defense bonus when embarked = Bonus de defesa quando embarcado
|
||||
|
||||
Naresuan's Elephant = Elefante de Naresuan
|
||||
|
||||
|
|
@ -6782,14 +6675,12 @@ Provides a [buildingName] in your first [amount] cities for free =
|
|||
#################### Lines from Religions from Civ V - Gods & Kings ####################
|
||||
|
||||
|
||||
# Requires translation!
|
||||
Judaism = Judaismo
|
||||
|
||||
|
||||
# Requires translation!
|
||||
Sikhism =
|
||||
|
||||
# Requires translation!
|
||||
Taoism = Taoísmo
|
||||
|
||||
|
||||
|
|
@ -6803,7 +6694,6 @@ discover holy symbols =
|
|||
|
||||
# Requires translation!
|
||||
We have found an ancient prophecy in the ruins, greatly increasing our spiritual connection! (+[param] Faith) =
|
||||
# Requires translation!
|
||||
an ancient prophecy = uma profecia antiga
|
||||
|
||||
|
||||
|
|
@ -6870,13 +6760,22 @@ Polder =
|
|||
#################### Lines from TileResources from Civ V - Gods & Kings ####################
|
||||
|
||||
|
||||
# Requires translation!
|
||||
Salt = Sal
|
||||
|
||||
|
||||
#################### Lines from UnitPromotions from Civ V - Gods & Kings ####################
|
||||
|
||||
|
||||
# Requires translation!
|
||||
[amount]% to Flank Attack bonuses =
|
||||
|
||||
|
||||
# Requires translation!
|
||||
Transfer Movement to [unit] =
|
||||
# Requires translation!
|
||||
[amount]% Strength when stacked with [unit] =
|
||||
|
||||
|
||||
#################### Lines from UnitTypes from Civ V - Gods & Kings ####################
|
||||
|
||||
|
||||
|
|
@ -6894,7 +6793,6 @@ Quinquereme =
|
|||
Dromon =
|
||||
|
||||
|
||||
# Requires translation!
|
||||
Horse Archer = Cavalo Arqueiro
|
||||
|
||||
|
||||
|
|
@ -6931,10 +6829,6 @@ Sea Beggar =
|
|||
|
||||
# Requires translation!
|
||||
Hakkapeliitta =
|
||||
# Requires translation!
|
||||
Transfer Movement to [unit] =
|
||||
# Requires translation!
|
||||
[amount]% Strength when stacked with [unit] =
|
||||
|
||||
|
||||
Gatling Gun = Metralhadora
|
||||
|
|
@ -6949,8 +6843,6 @@ Mehal Sefari =
|
|||
|
||||
# Requires translation!
|
||||
Hussar =
|
||||
# Requires translation!
|
||||
[amount]% to Flank Attack bonuses =
|
||||
|
||||
|
||||
Great War Infantry = Infantaria da Grande Guerra
|
||||
|
|
@ -7091,7 +6983,6 @@ Certain tiles have terrain features - like Flood plains or Forests - on top of
|
|||
|
||||
Natural Wonders, such as the Mt. Fuji, the Rock of Gibraltar and the Great Barrier Reef, are unique, impassable terrain features, masterpieces of mother Nature, which possess exceptional qualities that make them very different from the average terrain.\nThey benefit by giving you large sums of Culture, Science, Gold or Production if worked by your Cities, which is why you might need to bring them under your empire as soon as possible. = Maravilhas Naturais, como o Monte Fuji, a Rochedo de Gibraltar e a Grande Barreira de Coral, são únicas, características intransponíveis de terreno, obras primas da Mãe Natureza, as quais possuem qualidades excepcionais que as fazem muito diferentes dos terrenos comuns.\nEles beneficiam lhe fornecendo grandes quantias de Cultura, Ciência, Ouro ou Produção se trabalhadas por suas Cidades, sendo o motivo pelo qual você tenha que trazê-las ao seu empério assim que possível.
|
||||
|
||||
# Requires translation!
|
||||
Keyboard = Teclado
|
||||
# Requires translation!
|
||||
If you have a keyboard, some shortcut keys become available. Unit command or improvement picker keys, for example, are shown directly in their corresponding buttons. =
|
||||
|
|
@ -7104,7 +6995,6 @@ F1 - Open Civilopedia\nF2 - Empire overview Trades\nF3 - Empire overview Units\n
|
|||
# Requires translation!
|
||||
Ctrl-R - Toggle tile resource display\nCtrl-Y - Toggle tile yield display\nCtrl-O - Game options\nCtrl-S - Save game\nCtrl-L - Load game =
|
||||
|
||||
# Requires translation!
|
||||
World Screen = Tela do Mundo
|
||||
# Requires translation!
|
||||
This is where you spend most of your time playing Unciv. See the world, control your units, access other screens from here. =
|
||||
|
|
@ -7344,6 +7234,7 @@ Requires a [buildingName] in at least [amount] cities =
|
|||
Must not be next to [terrainFilter] =
|
||||
# Requires translation!
|
||||
No defensive terrain penalty =
|
||||
Embarked units can defend themselves = Unidades embarcadas podem se defender
|
||||
# Requires translation!
|
||||
Upon capturing a city, receive [amount] times its [stat] production as [plunderableStat] immediately =
|
||||
# Requires translation!
|
||||
|
|
@ -7474,37 +7365,22 @@ Hidden after founding a Pantheon =
|
|||
Hidden after generating a Great Prophet =
|
||||
# Requires translation!
|
||||
Triggerable =
|
||||
# Requires translation!
|
||||
Global = Global
|
||||
# Requires translation!
|
||||
Nation = Nação
|
||||
# Requires translation!
|
||||
Era = Era
|
||||
# Requires translation!
|
||||
Tech = Tecno
|
||||
# Requires translation!
|
||||
Policy = Política
|
||||
# Requires translation!
|
||||
FounderBelief =
|
||||
# Requires translation!
|
||||
FollowerBelief =
|
||||
# Requires translation!
|
||||
Building = Construção
|
||||
# Requires translation!
|
||||
Unit = Unidade
|
||||
# Requires translation!
|
||||
UnitType = Tipo de Unidade
|
||||
# Requires translation!
|
||||
Promotion = Promoção
|
||||
# Requires translation!
|
||||
Improvement = Melhoria
|
||||
# Requires translation!
|
||||
Resource = Recursos
|
||||
# Requires translation!
|
||||
Ruins = Ruínas
|
||||
# Requires translation!
|
||||
CityState = Cidade-Estado
|
||||
# Requires translation!
|
||||
ModOptions = Opções de Mod
|
||||
# Requires translation!
|
||||
Conditional = Condicional
|
||||
|
|
|
|||
|
|
@ -4649,7 +4649,7 @@ Songhai =
|
|||
# Requires translation!
|
||||
Receive triple Gold from Barbarian encampments and pillaging Cities =
|
||||
# Requires translation!
|
||||
Embarked units can defend themselves =
|
||||
Defense bonus when embarked =
|
||||
|
||||
# Requires translation!
|
||||
Genghis Khan =
|
||||
|
|
@ -6606,6 +6606,12 @@ Home Sweet Home =
|
|||
# Requires translation!
|
||||
[amount]% Strength decreasing with distance from the capital =
|
||||
|
||||
# Requires translation!
|
||||
[unit] ability =
|
||||
|
||||
# Requires translation!
|
||||
Heals [amount] damage if it kills a unit =
|
||||
|
||||
|
||||
#################### Lines from UnitTypes from Civ V - Vanilla ####################
|
||||
|
||||
|
|
@ -6663,8 +6669,6 @@ Maori Warrior =
|
|||
|
||||
# Requires translation!
|
||||
Jaguar =
|
||||
# Requires translation!
|
||||
Heals [amount] damage if it kills a unit =
|
||||
|
||||
# Requires translation!
|
||||
Brute =
|
||||
|
|
@ -6758,8 +6762,6 @@ Camel Archer =
|
|||
|
||||
# Requires translation!
|
||||
Conquistador =
|
||||
# Requires translation!
|
||||
Defense bonus when embarked =
|
||||
|
||||
# Requires translation!
|
||||
Naresuan's Elephant =
|
||||
|
|
@ -8311,6 +8313,16 @@ Salt =
|
|||
#################### Lines from UnitPromotions from Civ V - Gods & Kings ####################
|
||||
|
||||
|
||||
# Requires translation!
|
||||
[amount]% to Flank Attack bonuses =
|
||||
|
||||
|
||||
# Requires translation!
|
||||
Transfer Movement to [unit] =
|
||||
# Requires translation!
|
||||
[amount]% Strength when stacked with [unit] =
|
||||
|
||||
|
||||
#################### Lines from UnitTypes from Civ V - Gods & Kings ####################
|
||||
|
||||
|
||||
|
|
@ -8366,10 +8378,6 @@ Sea Beggar =
|
|||
|
||||
# Requires translation!
|
||||
Hakkapeliitta =
|
||||
# Requires translation!
|
||||
Transfer Movement to [unit] =
|
||||
# Requires translation!
|
||||
[amount]% Strength when stacked with [unit] =
|
||||
|
||||
|
||||
# Requires translation!
|
||||
|
|
@ -8385,8 +8393,6 @@ Mehal Sefari =
|
|||
|
||||
# Requires translation!
|
||||
Hussar =
|
||||
# Requires translation!
|
||||
[amount]% to Flank Attack bonuses =
|
||||
|
||||
|
||||
# Requires translation!
|
||||
|
|
@ -8842,6 +8848,8 @@ Must not be next to [terrainFilter] =
|
|||
# Requires translation!
|
||||
No defensive terrain penalty =
|
||||
# Requires translation!
|
||||
Embarked units can defend themselves =
|
||||
# Requires translation!
|
||||
Upon capturing a city, receive [amount] times its [stat] production as [plunderableStat] immediately =
|
||||
# Requires translation!
|
||||
[amount] XP gained from combat =
|
||||
|
|
|
|||
|
|
@ -548,9 +548,7 @@ Show unit movement arrows = Zobrazit šipky pohybu
|
|||
Continuous rendering = Nepřetržité vykreslování animace
|
||||
When disabled, saves battery life but certain animations will be suspended = Vypnutí šetří baterii, ale některé animace nebudou přehrány
|
||||
Order trade offers by amount = Řadit obchodní nabídky dle množství
|
||||
# Requires translation!
|
||||
Check extension mods based on: = Zkontrolovat rozšiřující mody založené na:
|
||||
# Requires translation!
|
||||
-none- = -žádný-
|
||||
Reload mods = Obnovit mody
|
||||
Checking mods for errors... = Běží kontrola modů kvůli chybám...
|
||||
|
|
@ -2898,7 +2896,7 @@ Bamba = Bamba
|
|||
Segou = Ségou
|
||||
Songhai = Songhajská říše
|
||||
Receive triple Gold from Barbarian encampments and pillaging Cities = Získává trojnásobek zlata z Barbarských táborů a drancování měst
|
||||
Embarked units can defend themselves = Naloděné jednotky se mohou bránit
|
||||
Defense bonus when embarked = Bonus k obraně po nalodění
|
||||
|
||||
Genghis Khan = Čingischán
|
||||
You stand in the way of my armies. Let us solve this like warriors! = Stojíte v cestě mým armádám. Pojďme to vyřešit jako válečníci!
|
||||
|
|
@ -4029,6 +4027,11 @@ Pictish Courage = Piktská odvaha
|
|||
Home Sweet Home = Domov, sladký domov
|
||||
[amount]% Strength decreasing with distance from the capital = [amount]% síly, snižuje se se vzdáleností od hlavního města
|
||||
|
||||
# Requires translation!
|
||||
[unit] ability =
|
||||
|
||||
Heals [amount] damage if it kills a unit = Léčí [amount] zranění pokud zabije jednotku
|
||||
|
||||
|
||||
#################### Lines from UnitTypes from Civ V - Vanilla ####################
|
||||
|
||||
|
|
@ -4068,7 +4071,6 @@ This is your basic, club-swinging fighter. = Toto je základní, kyjem máchají
|
|||
Maori Warrior = Maorský válěčník
|
||||
|
||||
Jaguar = Jaguár
|
||||
Heals [amount] damage if it kills a unit = Léčí [amount] zranění pokud zabije jednotku
|
||||
|
||||
Brute = Surovec
|
||||
|
||||
|
|
@ -4129,7 +4131,6 @@ Knight = Rytíř
|
|||
Camel Archer = Lučištník na velbloudu
|
||||
|
||||
Conquistador = Konkistador
|
||||
Defense bonus when embarked = Bonus k obraně po nalodění
|
||||
|
||||
Naresuan's Elephant = Naresuanův slon
|
||||
|
||||
|
|
@ -5046,6 +5047,14 @@ Salt = Sůl
|
|||
#################### Lines from UnitPromotions from Civ V - Gods & Kings ####################
|
||||
|
||||
|
||||
# Requires translation!
|
||||
[amount]% to Flank Attack bonuses =
|
||||
|
||||
|
||||
Transfer Movement to [unit] = Převede pohyb na jednotku [unit]
|
||||
[amount]% Strength when stacked with [unit] = [amount]% síly je-li pohromadě s jednotkou [unit]
|
||||
|
||||
|
||||
#################### Lines from UnitTypes from Civ V - Gods & Kings ####################
|
||||
|
||||
|
||||
|
|
@ -5088,8 +5097,6 @@ Sea Beggar = Mořský géz
|
|||
|
||||
|
||||
Hakkapeliitta = Hakapelita
|
||||
Transfer Movement to [unit] = Převede pohyb na jednotku [unit]
|
||||
[amount]% Strength when stacked with [unit] = [amount]% síly je-li pohromadě s jednotkou [unit]
|
||||
|
||||
|
||||
Gatling Gun = Gatlingův kulomet
|
||||
|
|
@ -5101,8 +5108,6 @@ Mehal Sefari = Mehal Sefari
|
|||
|
||||
|
||||
Hussar = Husar
|
||||
# Requires translation!
|
||||
[amount]% to Flank Attack bonuses =
|
||||
|
||||
|
||||
Great War Infantry = Válečná pěchota
|
||||
|
|
@ -5194,7 +5199,6 @@ Siege units are extremely powerful against cities, but need to be Set Up before
|
|||
|
||||
Embarking = Nalodění
|
||||
Once a certain tech is researched, your land units can embark, allowing them to traverse water tiles.\nEntering or leaving water takes the entire turn. = Po vyzkoumání určité technologie se vaše jednotky mohou nalodit, což jim umožní cestovat po vodních políčkách.
|
||||
# Requires translation!
|
||||
Units are defenseless while embarked (cannot use modifiers), and have a fixed Defending Strength based on your tech Era, so be careful!\nRanged Units can't attack, Melee Units have a Strength penalty, and all have limited vision. = Naloděné jednotky jsou bezbranné (nemohou využívat bonusy) a mají všechny stejnou obrannou sílu podle éry, ve které se nacházíte, takže buďte opatrní!\nJednotky na dálku nemohou útočit, jednotky na blízko mají penalizaci k síle a všechny mají omezený dohled.
|
||||
|
||||
Idle Units = Nečinné jednotky
|
||||
|
|
@ -5276,15 +5280,10 @@ This is where you spend most of your time playing Unciv. See the world, control
|
|||
ⓩ: And this is the red targeting circle that led to the attack pane back under ⑬. = ⓩ: A toto je červený zaměřovací kroužek, který otevřel panel útoku v bodě ⑬.
|
||||
What you don't see: The phone/tablet's back button will pop the question whether you wish to leave Unciv and go back to Real Life. On desktop versions, you can use the ESC key. = Co není vidět: tlačítko Zpět na vašem telefonu/tabletu otevře otázku, jestli chcete opustit Unciv a vrátit se do Skutečného Života. Na počítačových verzích můžete použít klávesu ESC.
|
||||
|
||||
# Requires translation!
|
||||
After building a shrine, your civilization will start generating ☮Faith. = Když postavíte oltář, vaše civilizace začne produkovat ☮Víru.
|
||||
# Requires translation!
|
||||
When enough ☮Faith has been generated, you will be able to found a pantheon. = Když se nashromáždí dostatek ☮Víry, můžete založit panteon.
|
||||
# Requires translation!
|
||||
A pantheon will provide a small bonus for your civilization that will apply to all your cities. = Panteon poskytne malý bonus všem městům vaší civilizace.
|
||||
# Requires translation!
|
||||
Each civilization can only choose a single pantheon belief, and each pantheon can only be chosen once. = Každá civilizace si může zvolit jen jeden panteon a každý panteon může být zvolen pouze jednou.
|
||||
# Requires translation!
|
||||
Generating more ☮Faith will allow you to found a religion. = Vyprodukování více ☮Víry vám umožní založit náboženství.
|
||||
|
||||
# Requires translation!
|
||||
|
|
@ -5426,6 +5425,7 @@ Can be purchased for [amount] [stat] [cityFilter] = Lze koupit za [amount] [stat
|
|||
Requires a [buildingName] in at least [amount] cities =
|
||||
Must not be next to [terrainFilter] = Nesmí být vedle políčka [terrainFilter]
|
||||
No defensive terrain penalty = Žádný obranný terénní postih
|
||||
Embarked units can defend themselves = Naloděné jednotky se mohou bránit
|
||||
Upon capturing a city, receive [amount] times its [stat] production as [plunderableStat] immediately = Ihned po obsazení města získá [amount] krát jeho [stat] produkci jako [plunderableStat]
|
||||
[amount] XP gained from combat = [amount] zkušeností získáno bojem
|
||||
# Requires translation!
|
||||
|
|
|
|||
|
|
@ -3236,7 +3236,7 @@ Songhai =
|
|||
# Requires translation!
|
||||
Receive triple Gold from Barbarian encampments and pillaging Cities =
|
||||
# Requires translation!
|
||||
Embarked units can defend themselves =
|
||||
Defense bonus when embarked =
|
||||
|
||||
Genghis Khan = Genghis Khan
|
||||
# Requires translation!
|
||||
|
|
@ -4944,6 +4944,12 @@ Home Sweet Home =
|
|||
# Requires translation!
|
||||
[amount]% Strength decreasing with distance from the capital =
|
||||
|
||||
# Requires translation!
|
||||
[unit] ability =
|
||||
|
||||
# Requires translation!
|
||||
Heals [amount] damage if it kills a unit =
|
||||
|
||||
|
||||
#################### Lines from UnitTypes from Civ V - Vanilla ####################
|
||||
|
||||
|
|
@ -4998,8 +5004,6 @@ This is your basic, club-swinging fighter. =
|
|||
Maori Warrior = Maori Strijder
|
||||
|
||||
Jaguar = Jaguar
|
||||
# Requires translation!
|
||||
Heals [amount] damage if it kills a unit =
|
||||
|
||||
Brute = Bruut
|
||||
|
||||
|
|
@ -5080,8 +5084,6 @@ Camel Archer =
|
|||
|
||||
# Requires translation!
|
||||
Conquistador =
|
||||
# Requires translation!
|
||||
Defense bonus when embarked =
|
||||
|
||||
# Requires translation!
|
||||
Naresuan's Elephant =
|
||||
|
|
@ -6524,6 +6526,16 @@ Salt =
|
|||
#################### Lines from UnitPromotions from Civ V - Gods & Kings ####################
|
||||
|
||||
|
||||
# Requires translation!
|
||||
[amount]% to Flank Attack bonuses =
|
||||
|
||||
|
||||
# Requires translation!
|
||||
Transfer Movement to [unit] =
|
||||
# Requires translation!
|
||||
[amount]% Strength when stacked with [unit] =
|
||||
|
||||
|
||||
#################### Lines from UnitTypes from Civ V - Gods & Kings ####################
|
||||
|
||||
|
||||
|
|
@ -6579,10 +6591,6 @@ Sea Beggar =
|
|||
|
||||
# Requires translation!
|
||||
Hakkapeliitta =
|
||||
# Requires translation!
|
||||
Transfer Movement to [unit] =
|
||||
# Requires translation!
|
||||
[amount]% Strength when stacked with [unit] =
|
||||
|
||||
|
||||
# Requires translation!
|
||||
|
|
@ -6598,8 +6606,6 @@ Mehal Sefari =
|
|||
|
||||
# Requires translation!
|
||||
Hussar =
|
||||
# Requires translation!
|
||||
[amount]% to Flank Attack bonuses =
|
||||
|
||||
|
||||
# Requires translation!
|
||||
|
|
@ -7065,6 +7071,8 @@ Must not be next to [terrainFilter] =
|
|||
# Requires translation!
|
||||
No defensive terrain penalty =
|
||||
# Requires translation!
|
||||
Embarked units can defend themselves =
|
||||
# Requires translation!
|
||||
Upon capturing a city, receive [amount] times its [stat] production as [plunderableStat] immediately =
|
||||
# Requires translation!
|
||||
[amount] XP gained from combat =
|
||||
|
|
|
|||
|
|
@ -12,7 +12,6 @@
|
|||
StartWithCapitalLetter =
|
||||
|
||||
|
||||
|
||||
# Starting from here normal translations start, as written on
|
||||
# https://yairm210.github.io/Unciv/Other/Translating/
|
||||
|
||||
|
|
@ -5420,7 +5419,7 @@ Songhai =
|
|||
# Requires translation!
|
||||
Receive triple Gold from Barbarian encampments and pillaging Cities =
|
||||
# Requires translation!
|
||||
Embarked units can defend themselves =
|
||||
Defense bonus when embarked =
|
||||
|
||||
# Requires translation!
|
||||
Genghis Khan =
|
||||
|
|
@ -7381,6 +7380,12 @@ Home Sweet Home =
|
|||
# Requires translation!
|
||||
[amount]% Strength decreasing with distance from the capital =
|
||||
|
||||
# Requires translation!
|
||||
[unit] ability =
|
||||
|
||||
# Requires translation!
|
||||
Heals [amount] damage if it kills a unit =
|
||||
|
||||
|
||||
#################### Lines from UnitTypes from Civ V - Vanilla ####################
|
||||
|
||||
|
|
@ -7438,8 +7443,6 @@ Maori Warrior =
|
|||
|
||||
# Requires translation!
|
||||
Jaguar =
|
||||
# Requires translation!
|
||||
Heals [amount] damage if it kills a unit =
|
||||
|
||||
# Requires translation!
|
||||
Brute =
|
||||
|
|
@ -7533,8 +7536,6 @@ Camel Archer =
|
|||
|
||||
# Requires translation!
|
||||
Conquistador =
|
||||
# Requires translation!
|
||||
Defense bonus when embarked =
|
||||
|
||||
# Requires translation!
|
||||
Naresuan's Elephant =
|
||||
|
|
@ -9091,6 +9092,16 @@ Salt =
|
|||
#################### Lines from UnitPromotions from Civ V - Gods & Kings ####################
|
||||
|
||||
|
||||
# Requires translation!
|
||||
[amount]% to Flank Attack bonuses =
|
||||
|
||||
|
||||
# Requires translation!
|
||||
Transfer Movement to [unit] =
|
||||
# Requires translation!
|
||||
[amount]% Strength when stacked with [unit] =
|
||||
|
||||
|
||||
#################### Lines from UnitTypes from Civ V - Gods & Kings ####################
|
||||
|
||||
|
||||
|
|
@ -9147,10 +9158,6 @@ Sea Beggar =
|
|||
|
||||
# Requires translation!
|
||||
Hakkapeliitta =
|
||||
# Requires translation!
|
||||
Transfer Movement to [unit] =
|
||||
# Requires translation!
|
||||
[amount]% Strength when stacked with [unit] =
|
||||
|
||||
|
||||
# Requires translation!
|
||||
|
|
@ -9166,8 +9173,6 @@ Mehal Sefari =
|
|||
|
||||
# Requires translation!
|
||||
Hussar =
|
||||
# Requires translation!
|
||||
[amount]% to Flank Attack bonuses =
|
||||
|
||||
|
||||
# Requires translation!
|
||||
|
|
@ -9639,6 +9644,8 @@ Must not be next to [terrainFilter] =
|
|||
# Requires translation!
|
||||
No defensive terrain penalty =
|
||||
# Requires translation!
|
||||
Embarked units can defend themselves =
|
||||
# Requires translation!
|
||||
Upon capturing a city, receive [amount] times its [stat] production as [plunderableStat] immediately =
|
||||
# Requires translation!
|
||||
[amount] XP gained from combat =
|
||||
|
|
|
|||
|
|
@ -5295,7 +5295,7 @@ Songhai =
|
|||
# Requires translation!
|
||||
Receive triple Gold from Barbarian encampments and pillaging Cities =
|
||||
# Requires translation!
|
||||
Embarked units can defend themselves =
|
||||
Defense bonus when embarked =
|
||||
|
||||
# Requires translation!
|
||||
Genghis Khan =
|
||||
|
|
@ -7256,6 +7256,12 @@ Home Sweet Home =
|
|||
# Requires translation!
|
||||
[amount]% Strength decreasing with distance from the capital =
|
||||
|
||||
# Requires translation!
|
||||
[unit] ability =
|
||||
|
||||
# Requires translation!
|
||||
Heals [amount] damage if it kills a unit =
|
||||
|
||||
|
||||
#################### Lines from UnitTypes from Civ V - Vanilla ####################
|
||||
|
||||
|
|
@ -7313,8 +7319,6 @@ Maori Warrior =
|
|||
|
||||
# Requires translation!
|
||||
Jaguar =
|
||||
# Requires translation!
|
||||
Heals [amount] damage if it kills a unit =
|
||||
|
||||
# Requires translation!
|
||||
Brute =
|
||||
|
|
@ -7408,8 +7412,6 @@ Camel Archer =
|
|||
|
||||
# Requires translation!
|
||||
Conquistador =
|
||||
# Requires translation!
|
||||
Defense bonus when embarked =
|
||||
|
||||
# Requires translation!
|
||||
Naresuan's Elephant =
|
||||
|
|
@ -8966,6 +8968,16 @@ Salt =
|
|||
#################### Lines from UnitPromotions from Civ V - Gods & Kings ####################
|
||||
|
||||
|
||||
# Requires translation!
|
||||
[amount]% to Flank Attack bonuses =
|
||||
|
||||
|
||||
# Requires translation!
|
||||
Transfer Movement to [unit] =
|
||||
# Requires translation!
|
||||
[amount]% Strength when stacked with [unit] =
|
||||
|
||||
|
||||
#################### Lines from UnitTypes from Civ V - Gods & Kings ####################
|
||||
|
||||
|
||||
|
|
@ -9022,10 +9034,6 @@ Sea Beggar =
|
|||
|
||||
# Requires translation!
|
||||
Hakkapeliitta =
|
||||
# Requires translation!
|
||||
Transfer Movement to [unit] =
|
||||
# Requires translation!
|
||||
[amount]% Strength when stacked with [unit] =
|
||||
|
||||
|
||||
# Requires translation!
|
||||
|
|
@ -9041,8 +9049,6 @@ Mehal Sefari =
|
|||
|
||||
# Requires translation!
|
||||
Hussar =
|
||||
# Requires translation!
|
||||
[amount]% to Flank Attack bonuses =
|
||||
|
||||
|
||||
# Requires translation!
|
||||
|
|
@ -9514,6 +9520,8 @@ Must not be next to [terrainFilter] =
|
|||
# Requires translation!
|
||||
No defensive terrain penalty =
|
||||
# Requires translation!
|
||||
Embarked units can defend themselves =
|
||||
# Requires translation!
|
||||
Upon capturing a city, receive [amount] times its [stat] production as [plunderableStat] immediately =
|
||||
# Requires translation!
|
||||
[amount] XP gained from combat =
|
||||
|
|
|
|||
|
|
@ -3698,7 +3698,7 @@ Songhai = Songhai
|
|||
# Requires translation!
|
||||
Receive triple Gold from Barbarian encampments and pillaging Cities =
|
||||
# Requires translation!
|
||||
Embarked units can defend themselves =
|
||||
Defense bonus when embarked =
|
||||
|
||||
# Requires translation!
|
||||
Genghis Khan =
|
||||
|
|
@ -5527,6 +5527,12 @@ Home Sweet Home =
|
|||
# Requires translation!
|
||||
[amount]% Strength decreasing with distance from the capital =
|
||||
|
||||
# Requires translation!
|
||||
[unit] ability =
|
||||
|
||||
# Requires translation!
|
||||
Heals [amount] damage if it kills a unit =
|
||||
|
||||
|
||||
#################### Lines from UnitTypes from Civ V - Vanilla ####################
|
||||
|
||||
|
|
@ -5583,8 +5589,6 @@ Maori Warrior =
|
|||
|
||||
# Requires translation!
|
||||
Jaguar =
|
||||
# Requires translation!
|
||||
Heals [amount] damage if it kills a unit =
|
||||
|
||||
# Requires translation!
|
||||
Brute =
|
||||
|
|
@ -5674,8 +5678,6 @@ Camel Archer =
|
|||
|
||||
# Requires translation!
|
||||
Conquistador =
|
||||
# Requires translation!
|
||||
Defense bonus when embarked =
|
||||
|
||||
# Requires translation!
|
||||
Naresuan's Elephant =
|
||||
|
|
@ -7212,6 +7214,16 @@ Salt =
|
|||
#################### Lines from UnitPromotions from Civ V - Gods & Kings ####################
|
||||
|
||||
|
||||
# Requires translation!
|
||||
[amount]% to Flank Attack bonuses =
|
||||
|
||||
|
||||
# Requires translation!
|
||||
Transfer Movement to [unit] =
|
||||
# Requires translation!
|
||||
[amount]% Strength when stacked with [unit] =
|
||||
|
||||
|
||||
#################### Lines from UnitTypes from Civ V - Gods & Kings ####################
|
||||
|
||||
|
||||
|
|
@ -7267,10 +7279,6 @@ Sea Beggar =
|
|||
|
||||
# Requires translation!
|
||||
Hakkapeliitta =
|
||||
# Requires translation!
|
||||
Transfer Movement to [unit] =
|
||||
# Requires translation!
|
||||
[amount]% Strength when stacked with [unit] =
|
||||
|
||||
|
||||
# Requires translation!
|
||||
|
|
@ -7286,8 +7294,6 @@ Mehal Sefari =
|
|||
|
||||
# Requires translation!
|
||||
Hussar =
|
||||
# Requires translation!
|
||||
[amount]% to Flank Attack bonuses =
|
||||
|
||||
|
||||
# Requires translation!
|
||||
|
|
@ -7754,6 +7760,8 @@ Must not be next to [terrainFilter] =
|
|||
# Requires translation!
|
||||
No defensive terrain penalty =
|
||||
# Requires translation!
|
||||
Embarked units can defend themselves =
|
||||
# Requires translation!
|
||||
Upon capturing a city, receive [amount] times its [stat] production as [plunderableStat] immediately =
|
||||
# Requires translation!
|
||||
[amount] XP gained from combat =
|
||||
|
|
|
|||
|
|
@ -2896,7 +2896,7 @@ Bamba = Bamba
|
|||
Segou = Ségou
|
||||
Songhai = Songhaï
|
||||
Receive triple Gold from Barbarian encampments and pillaging Cities = Recevez le triple d'Or des campements barbares et du pillage des villes
|
||||
Embarked units can defend themselves = Les unités embarquées peuvent se défendre
|
||||
Defense bonus when embarked = Bonus de défense quand embarqué
|
||||
|
||||
Genghis Khan = Gengis Khan
|
||||
You stand in the way of my armies. Let us solve this like warriors! = Vous êtes sur le chemin de mes armées. Réglons cela comme des guerriers !
|
||||
|
|
@ -4027,6 +4027,11 @@ Pictish Courage = Courage Picte
|
|||
Home Sweet Home = Chaleur du Foyer
|
||||
[amount]% Strength decreasing with distance from the capital = [amount]% Puissance, diminuant avec la distance à la capitale
|
||||
|
||||
# Requires translation!
|
||||
[unit] ability =
|
||||
|
||||
Heals [amount] damage if it kills a unit = Se soigne de [amount] dégâts s'il tue une unité
|
||||
|
||||
|
||||
#################### Lines from UnitTypes from Civ V - Vanilla ####################
|
||||
|
||||
|
|
@ -4066,7 +4071,6 @@ This is your basic, club-swinging fighter. = Il s'agit de votre combattant de ba
|
|||
Maori Warrior = Guerrier Maori
|
||||
|
||||
Jaguar = Jaguar
|
||||
Heals [amount] damage if it kills a unit = Se soigne de [amount] dégâts s'il tue une unité
|
||||
|
||||
Brute = Sauvage
|
||||
|
||||
|
|
@ -4127,7 +4131,6 @@ Knight = Chevalier
|
|||
Camel Archer = Archer Méhariste
|
||||
|
||||
Conquistador = Conquistador
|
||||
Defense bonus when embarked = Bonus de défense quand embarqué
|
||||
|
||||
Naresuan's Elephant = Éléphant de Naresuan
|
||||
|
||||
|
|
@ -5045,6 +5048,13 @@ Salt = Sel
|
|||
#################### Lines from UnitPromotions from Civ V - Gods & Kings ####################
|
||||
|
||||
|
||||
[amount]% to Flank Attack bonuses = [amount]% Bonus d'attaque par contournement
|
||||
|
||||
|
||||
Transfer Movement to [unit] = Transfère les points de Mouvement à [unit]
|
||||
[amount]% Strength when stacked with [unit] = [amount]% Puissance quand empilé avec [unit]
|
||||
|
||||
|
||||
#################### Lines from UnitTypes from Civ V - Gods & Kings ####################
|
||||
|
||||
|
||||
|
|
@ -5086,8 +5096,6 @@ Sea Beggar = Gueux de Mer
|
|||
|
||||
|
||||
Hakkapeliitta = Hakkapélite
|
||||
Transfer Movement to [unit] = Transfère les points de Mouvement à [unit]
|
||||
[amount]% Strength when stacked with [unit] = [amount]% Puissance quand empilé avec [unit]
|
||||
|
||||
|
||||
Gatling Gun = Mitrailleuse Gatling
|
||||
|
|
@ -5099,7 +5107,6 @@ Mehal Sefari = Mehal Sefari
|
|||
|
||||
|
||||
Hussar = Hussard
|
||||
[amount]% to Flank Attack bonuses = [amount]% Bonus d'attaque par contournement
|
||||
|
||||
|
||||
Great War Infantry = Infanterie de la Grande Guerre
|
||||
|
|
@ -5355,7 +5362,6 @@ May buy [buildingFilter] buildings with [stat] for [amount] times their normal P
|
|||
Production to science conversion in cities increased by 33% = Conversion de la production en science dans les villes augmentée de 33%
|
||||
Notified of new Barbarian encampments = Notification pour les nouveaux campements Barbares
|
||||
Triggers victory = Déclenche la victoire
|
||||
# Requires translation!
|
||||
Starts with [policy] adopted = Démarre avec la doctrine [policy] adoptée
|
||||
[amount] Unit Supply = [amount] Appro. Unités
|
||||
[amount] Unit Supply per [amount2] population [cityFilter] = [amount] Appro. Unités tous les [amount2] citoyens [cityFilter]
|
||||
|
|
@ -5365,6 +5371,7 @@ Can be purchased for [amount] [stat] [cityFilter] = Peut être acheté pour [amo
|
|||
Requires a [buildingName] in at least [amount] cities = Nécessite un(e) [buildingName] dans au moins [amount] villes
|
||||
Must not be next to [terrainFilter] = Ne doit pas être proche de [terrainFilter]
|
||||
No defensive terrain penalty = Aucune pénalité défensive de terrain
|
||||
Embarked units can defend themselves = Les unités embarquées peuvent se défendre
|
||||
Upon capturing a city, receive [amount] times its [stat] production as [plunderableStat] immediately = En capturant une ville, recevez [amount] fois sa création de [stat] en [plunderableStat] immédiatement
|
||||
[amount] XP gained from combat = [amount] XP gagné après combat
|
||||
Irremovable = Insupprimable
|
||||
|
|
|
|||
|
|
@ -2894,7 +2894,7 @@ Bamba = Bamba
|
|||
Segou = Ségou
|
||||
Songhai = Songhai
|
||||
Receive triple Gold from Barbarian encampments and pillaging Cities = Erhalte dreimal soviel Gold von Barbarenlagern und beim Plündern von Städten
|
||||
Embarked units can defend themselves = Eingeschiffte Einheiten können sich selbst verteidigen.
|
||||
Defense bonus when embarked = Verteidigungsbonus wenn Eingeschifft
|
||||
|
||||
Genghis Khan = Dschingis Kahn
|
||||
You stand in the way of my armies. Let us solve this like warriors! = Ihr steht meinen Armeen im Weg. Lasst uns das wie Krieger regeln!
|
||||
|
|
@ -4030,9 +4030,6 @@ Home Sweet Home = Trautes Heim
|
|||
Heals [amount] damage if it kills a unit = Heilt [amount] Schaden beim Töten einer Einheit
|
||||
|
||||
|
||||
Defense bonus when embarked = Verteidigungsbonus wenn Eingeschifft
|
||||
|
||||
|
||||
#################### Lines from UnitTypes from Civ V - Vanilla ####################
|
||||
|
||||
|
||||
|
|
@ -5369,6 +5366,7 @@ Can be purchased for [amount] [stat] [cityFilter] = Kann für [amount] [stat] [c
|
|||
Requires a [buildingName] in at least [amount] cities = Erfordert [buildingName] in mindestens [amount] Städten
|
||||
Must not be next to [terrainFilter] = Darf sich nicht neben [terrainFilter] befinden
|
||||
No defensive terrain penalty = Keinen Nachteil auf Verteidigungsgebiet
|
||||
Embarked units can defend themselves = Eingeschiffte Einheiten können sich selbst verteidigen.
|
||||
Upon capturing a city, receive [amount] times its [stat] production as [plunderableStat] immediately = Erhalte beim Erobern einer Stadt sofort [amount]-mal ihre [stat] Produktion als [plunderableStat]
|
||||
[amount] XP gained from combat = [amount] EP im Kampf gewonnen
|
||||
Irremovable = Nicht entfernbar
|
||||
|
|
|
|||
|
|
@ -4882,7 +4882,7 @@ Songhai =
|
|||
# Requires translation!
|
||||
Receive triple Gold from Barbarian encampments and pillaging Cities =
|
||||
# Requires translation!
|
||||
Embarked units can defend themselves =
|
||||
Defense bonus when embarked =
|
||||
|
||||
# Requires translation!
|
||||
Genghis Khan =
|
||||
|
|
@ -6804,6 +6804,12 @@ Home Sweet Home =
|
|||
# Requires translation!
|
||||
[amount]% Strength decreasing with distance from the capital =
|
||||
|
||||
# Requires translation!
|
||||
[unit] ability =
|
||||
|
||||
# Requires translation!
|
||||
Heals [amount] damage if it kills a unit =
|
||||
|
||||
|
||||
#################### Lines from UnitTypes from Civ V - Vanilla ####################
|
||||
|
||||
|
|
@ -6861,8 +6867,6 @@ Maori Warrior =
|
|||
|
||||
# Requires translation!
|
||||
Jaguar =
|
||||
# Requires translation!
|
||||
Heals [amount] damage if it kills a unit =
|
||||
|
||||
# Requires translation!
|
||||
Brute =
|
||||
|
|
@ -6953,8 +6957,6 @@ Camel Archer =
|
|||
|
||||
# Requires translation!
|
||||
Conquistador =
|
||||
# Requires translation!
|
||||
Defense bonus when embarked =
|
||||
|
||||
# Requires translation!
|
||||
Naresuan's Elephant =
|
||||
|
|
@ -8488,6 +8490,16 @@ Salt =
|
|||
#################### Lines from UnitPromotions from Civ V - Gods & Kings ####################
|
||||
|
||||
|
||||
# Requires translation!
|
||||
[amount]% to Flank Attack bonuses =
|
||||
|
||||
|
||||
# Requires translation!
|
||||
Transfer Movement to [unit] =
|
||||
# Requires translation!
|
||||
[amount]% Strength when stacked with [unit] =
|
||||
|
||||
|
||||
#################### Lines from UnitTypes from Civ V - Gods & Kings ####################
|
||||
|
||||
|
||||
|
|
@ -8544,10 +8556,6 @@ Sea Beggar =
|
|||
|
||||
# Requires translation!
|
||||
Hakkapeliitta =
|
||||
# Requires translation!
|
||||
Transfer Movement to [unit] =
|
||||
# Requires translation!
|
||||
[amount]% Strength when stacked with [unit] =
|
||||
|
||||
|
||||
# Requires translation!
|
||||
|
|
@ -8563,8 +8571,6 @@ Mehal Sefari =
|
|||
|
||||
# Requires translation!
|
||||
Hussar =
|
||||
# Requires translation!
|
||||
[amount]% to Flank Attack bonuses =
|
||||
|
||||
|
||||
# Requires translation!
|
||||
|
|
@ -9036,6 +9042,8 @@ Must not be next to [terrainFilter] =
|
|||
# Requires translation!
|
||||
No defensive terrain penalty =
|
||||
# Requires translation!
|
||||
Embarked units can defend themselves =
|
||||
# Requires translation!
|
||||
Upon capturing a city, receive [amount] times its [stat] production as [plunderableStat] immediately =
|
||||
# Requires translation!
|
||||
[amount] XP gained from combat =
|
||||
|
|
|
|||
|
|
@ -3780,8 +3780,7 @@ Segou =
|
|||
Songhai = Songhai Birodalom
|
||||
# Requires translation!
|
||||
Receive triple Gold from Barbarian encampments and pillaging Cities =
|
||||
# Requires translation!
|
||||
Embarked units can defend themselves =
|
||||
Defense bonus when embarked = Hajóra szálláskor védelmi bónusz
|
||||
|
||||
Genghis Khan = Dzsingisz kán
|
||||
# Requires translation!
|
||||
|
|
@ -5259,6 +5258,11 @@ Home Sweet Home =
|
|||
# Requires translation!
|
||||
[amount]% Strength decreasing with distance from the capital =
|
||||
|
||||
# Requires translation!
|
||||
[unit] ability =
|
||||
|
||||
Heals [amount] damage if it kills a unit = Ellenséges egység elpusztítása után [amount] életerőpontot kap
|
||||
|
||||
|
||||
#################### Lines from UnitTypes from Civ V - Vanilla ####################
|
||||
|
||||
|
|
@ -5311,7 +5315,6 @@ This is your basic, club-swinging fighter. =
|
|||
Maori Warrior = Maori harcos
|
||||
|
||||
Jaguar = Jaguár
|
||||
Heals [amount] damage if it kills a unit = Ellenséges egység elpusztítása után [amount] életerőpontot kap
|
||||
|
||||
Brute = Vadember
|
||||
|
||||
|
|
@ -5376,7 +5379,6 @@ Knight = Lovag
|
|||
Camel Archer = Tevés íjász
|
||||
|
||||
Conquistador = Konkvisztádor
|
||||
Defense bonus when embarked = Hajóra szálláskor védelmi bónusz
|
||||
|
||||
Naresuan's Elephant = Naresuan elefántja
|
||||
|
||||
|
|
@ -6831,6 +6833,16 @@ Salt = Só
|
|||
#################### Lines from UnitPromotions from Civ V - Gods & Kings ####################
|
||||
|
||||
|
||||
# Requires translation!
|
||||
[amount]% to Flank Attack bonuses =
|
||||
|
||||
|
||||
# Requires translation!
|
||||
Transfer Movement to [unit] =
|
||||
# Requires translation!
|
||||
[amount]% Strength when stacked with [unit] =
|
||||
|
||||
|
||||
#################### Lines from UnitTypes from Civ V - Gods & Kings ####################
|
||||
|
||||
|
||||
|
|
@ -6883,10 +6895,6 @@ Sea Beggar =
|
|||
|
||||
# Requires translation!
|
||||
Hakkapeliitta =
|
||||
# Requires translation!
|
||||
Transfer Movement to [unit] =
|
||||
# Requires translation!
|
||||
[amount]% Strength when stacked with [unit] =
|
||||
|
||||
|
||||
Gatling Gun = Golyószóró
|
||||
|
|
@ -6901,8 +6909,6 @@ Mehal Sefari =
|
|||
|
||||
# Requires translation!
|
||||
Hussar =
|
||||
# Requires translation!
|
||||
[amount]% to Flank Attack bonuses =
|
||||
|
||||
|
||||
Great War Infantry = Világháborús gyalogság
|
||||
|
|
@ -7328,6 +7334,8 @@ Must not be next to [terrainFilter] =
|
|||
# Requires translation!
|
||||
No defensive terrain penalty =
|
||||
# Requires translation!
|
||||
Embarked units can defend themselves =
|
||||
# Requires translation!
|
||||
Upon capturing a city, receive [amount] times its [stat] production as [plunderableStat] immediately =
|
||||
# Requires translation!
|
||||
[amount] XP gained from combat =
|
||||
|
|
|
|||
|
|
@ -2894,7 +2894,7 @@ Bamba = Bamba
|
|||
Segou = Segou
|
||||
Songhai = Songhai
|
||||
Receive triple Gold from Barbarian encampments and pillaging Cities = Mendapatkan tiga kali lipat Emas saat menyerang perkemahan orang barbar dan menjarah kota
|
||||
Embarked units can defend themselves = Unit yang melaut dapat bertahan
|
||||
Defense bonus when embarked = Bonus pertahanan ketika di air
|
||||
|
||||
Genghis Khan = Genghis Khan
|
||||
You stand in the way of my armies. Let us solve this like warriors! = Engkau menghalangi jalan pasukanku. Mari kita selesaikan ini seperti pejuang!
|
||||
|
|
@ -4025,6 +4025,11 @@ Pictish Courage = Keberanian Pikt
|
|||
Home Sweet Home = Rumahku Surgaku
|
||||
[amount]% Strength decreasing with distance from the capital = [amount]% Kekuatan yang turun seiring meningkatnya jarak dari ibu kota
|
||||
|
||||
# Requires translation!
|
||||
[unit] ability =
|
||||
|
||||
Heals [amount] damage if it kills a unit = Sembuh [amount] darah jika membunuh unit
|
||||
|
||||
|
||||
#################### Lines from UnitTypes from Civ V - Vanilla ####################
|
||||
|
||||
|
|
@ -4064,7 +4069,6 @@ This is your basic, club-swinging fighter. = Inilah unit pejuang paling dasar ya
|
|||
Maori Warrior = Pejuang Maori
|
||||
|
||||
Jaguar = Jaguar
|
||||
Heals [amount] damage if it kills a unit = Sembuh [amount] darah jika membunuh unit
|
||||
|
||||
Brute = Penyerang Kasar
|
||||
|
||||
|
|
@ -4125,7 +4129,6 @@ Knight = Ksatria
|
|||
Camel Archer = Pemanah Berunta
|
||||
|
||||
Conquistador = Conquistador
|
||||
Defense bonus when embarked = Bonus pertahanan ketika di air
|
||||
|
||||
Naresuan's Elephant = Gajah Naresuan
|
||||
|
||||
|
|
@ -5041,6 +5044,13 @@ Salt = Garam
|
|||
#################### Lines from UnitPromotions from Civ V - Gods & Kings ####################
|
||||
|
||||
|
||||
[amount]% to Flank Attack bonuses = [amount]% untuk bonus Serangan Sayap
|
||||
|
||||
|
||||
Transfer Movement to [unit] = Memberikan Pergerakan kepada [unit]
|
||||
[amount]% Strength when stacked with [unit] = [amount]% Kekuatan saat berada dalam satu daerah dengan [unit]
|
||||
|
||||
|
||||
#################### Lines from UnitTypes from Civ V - Gods & Kings ####################
|
||||
|
||||
|
||||
|
|
@ -5082,8 +5092,6 @@ Sea Beggar = Pengemis Laut
|
|||
|
||||
|
||||
Hakkapeliitta = Hakkapeliitta
|
||||
Transfer Movement to [unit] = Memberikan Pergerakan kepada [unit]
|
||||
[amount]% Strength when stacked with [unit] = [amount]% Kekuatan saat berada dalam satu daerah dengan [unit]
|
||||
|
||||
|
||||
Gatling Gun = Senapan Gatling
|
||||
|
|
@ -5095,7 +5103,6 @@ Mehal Sefari = Mehal Sefari
|
|||
|
||||
|
||||
Hussar = Hussar
|
||||
[amount]% to Flank Attack bonuses = [amount]% untuk bonus Serangan Sayap
|
||||
|
||||
|
||||
Great War Infantry = Infanteri Perang Besar
|
||||
|
|
@ -5351,7 +5358,6 @@ May buy [buildingFilter] buildings with [stat] for [amount] times their normal P
|
|||
Production to science conversion in cities increased by 33% = Konversi produksi menjadi ilmu pengetahuan di kota-kota meningkat sebesar 33%
|
||||
Notified of new Barbarian encampments = Diberitahu tentang perkemahan orang Barbar baru
|
||||
Triggers victory = Memicu kemenangan
|
||||
# Requires translation!
|
||||
Starts with [policy] adopted = Memulai dengan kebijakan [policy]
|
||||
[amount] Unit Supply = [amount] Persediaan Unit
|
||||
[amount] Unit Supply per [amount2] population [cityFilter] = [amount] Persediaan Unit per [amount2] populasi [cityFilter]
|
||||
|
|
@ -5361,6 +5367,7 @@ Can be purchased for [amount] [stat] [cityFilter] = Bisa dibeli dengan [amount]
|
|||
Requires a [buildingName] in at least [amount] cities = Memerlukan [buildingName] pada setidaknya [amount] kota
|
||||
Must not be next to [terrainFilter] = Tidak boleh di sebelah [terrainFilter]
|
||||
No defensive terrain penalty = Tidak mendapat penalti medan defensif
|
||||
Embarked units can defend themselves = Unit yang melaut dapat bertahan
|
||||
Upon capturing a city, receive [amount] times its [stat] production as [plunderableStat] immediately = Saat menaklukkan sebuah kota, langsung menerima [amount] kali produksi [stat]nya sebagai [plunderableStat]
|
||||
[amount] XP gained from combat = [amount] XP dari pertarungan
|
||||
Irremovable = Tidak dapat disingkirkan
|
||||
|
|
|
|||
|
|
@ -2898,7 +2898,7 @@ Bamba = Bamba
|
|||
Segou = Segou
|
||||
Songhai = Songhai
|
||||
Receive triple Gold from Barbarian encampments and pillaging Cities = Ricevi il triplo dell'Oro dagli accampamenti barbari e dal saccheggio delle Città
|
||||
Embarked units can defend themselves = Le unità imbarcate possono difendersi da sole
|
||||
Defense bonus when embarked = Difesa bonus quando imbarcato
|
||||
|
||||
Genghis Khan = Gengis Khan
|
||||
You stand in the way of my armies. Let us solve this like warriors! = Sei sulla strada dei miei eserciti. Se non ti vuoi sottomettere con le buone, allora risolviamola come guerrieri!
|
||||
|
|
@ -4029,6 +4029,11 @@ Pictish Courage = Coraggio dei Pitti
|
|||
Home Sweet Home = Casa dolce casa
|
||||
[amount]% Strength decreasing with distance from the capital = [amount]% diminuzione Forza per distanza dalla Capitale
|
||||
|
||||
# Requires translation!
|
||||
[unit] ability =
|
||||
|
||||
Heals [amount] damage if it kills a unit = Cura [amount] PF quando uccide un'unità nemica
|
||||
|
||||
|
||||
#################### Lines from UnitTypes from Civ V - Vanilla ####################
|
||||
|
||||
|
|
@ -4068,7 +4073,6 @@ This is your basic, club-swinging fighter. = Questo è il tuo combattente con ma
|
|||
Maori Warrior = Guerriero Maori
|
||||
|
||||
Jaguar = Guerriero giaguaro
|
||||
Heals [amount] damage if it kills a unit = Cura [amount] PF quando uccide un'unità nemica
|
||||
|
||||
Brute = Bruto
|
||||
|
||||
|
|
@ -4129,7 +4133,6 @@ Knight = Cavaliere
|
|||
Camel Archer = Arciere su cammello
|
||||
|
||||
Conquistador = Conquistador
|
||||
Defense bonus when embarked = Difesa bonus quando imbarcato
|
||||
|
||||
Naresuan's Elephant = Elefante di Naresuan
|
||||
|
||||
|
|
@ -5045,6 +5048,13 @@ Salt = Sale
|
|||
#################### Lines from UnitPromotions from Civ V - Gods & Kings ####################
|
||||
|
||||
|
||||
[amount]% to Flank Attack bonuses = [amount]% bonus di attacco ai fianchi
|
||||
|
||||
|
||||
Transfer Movement to [unit] = Trasferisci movimento a [unit]
|
||||
[amount]% Strength when stacked with [unit] = [amount]% Forza quando impilato con [unit]
|
||||
|
||||
|
||||
#################### Lines from UnitTypes from Civ V - Gods & Kings ####################
|
||||
|
||||
|
||||
|
|
@ -5086,8 +5096,6 @@ Sea Beggar = Pezzente del mare
|
|||
|
||||
|
||||
Hakkapeliitta = Hakkapeliitta
|
||||
Transfer Movement to [unit] = Trasferisci movimento a [unit]
|
||||
[amount]% Strength when stacked with [unit] = [amount]% Forza quando impilato con [unit]
|
||||
|
||||
|
||||
Gatling Gun = Mitragliatrice Gatling
|
||||
|
|
@ -5099,7 +5107,6 @@ Mehal Sefari = Mehal Sefari
|
|||
|
||||
|
||||
Hussar = Ussaro
|
||||
[amount]% to Flank Attack bonuses = [amount]% bonus di attacco ai fianchi
|
||||
|
||||
|
||||
Great War Infantry = Fante della Grande Guerra
|
||||
|
|
@ -5365,6 +5372,7 @@ Can be purchased for [amount] [stat] [cityFilter] = Acquistabile per [amount] [s
|
|||
Requires a [buildingName] in at least [amount] cities = Richiede [buildingName] in almeno [amount] città
|
||||
Must not be next to [terrainFilter] = Non deve trovarsi presso [terrainFilter]
|
||||
No defensive terrain penalty = Nessuna penalità difensiva di terreno
|
||||
Embarked units can defend themselves = Le unità imbarcate possono difendersi da sole
|
||||
Upon capturing a city, receive [amount] times its [stat] production as [plunderableStat] immediately = Quando conquisti una città, ne ricevi immediatamente [amount] volte la produzione in [stat] pari a [plunderableStat]
|
||||
[amount] XP gained from combat = [amount] XP dal combattimento
|
||||
Irremovable = Irremovibile
|
||||
|
|
|
|||
|
|
@ -3039,7 +3039,7 @@ Bamba = バンバ
|
|||
Segou = セグー
|
||||
Songhai = ソンガイ
|
||||
Receive triple Gold from Barbarian encampments and pillaging Cities = 野営地と都市からの略奪で出るゴールドが3倍になる
|
||||
Embarked units can defend themselves = 乗船中のユニットは自衛が可能
|
||||
Defense bonus when embarked = 乗船時の防御ボーナス
|
||||
|
||||
Genghis Khan = チンギス・カン
|
||||
You stand in the way of my armies. Let us solve this like warriors! = 貴公たちは我が軍の邪魔をしている。戦士のように解決しよう!
|
||||
|
|
@ -4277,6 +4277,11 @@ Home Sweet Home =
|
|||
# Requires translation!
|
||||
[amount]% Strength decreasing with distance from the capital =
|
||||
|
||||
# Requires translation!
|
||||
[unit] ability =
|
||||
|
||||
Heals [amount] damage if it kills a unit = ユニットを倒すと[amount]回復する
|
||||
|
||||
|
||||
#################### Lines from UnitTypes from Civ V - Vanilla ####################
|
||||
|
||||
|
|
@ -4322,7 +4327,6 @@ This is your basic, club-swinging fighter. =
|
|||
Maori Warrior = マオリの戦士
|
||||
|
||||
Jaguar = ジャガー戦士
|
||||
Heals [amount] damage if it kills a unit = ユニットを倒すと[amount]回復する
|
||||
|
||||
Brute = 蛮人
|
||||
|
||||
|
|
@ -4383,7 +4387,6 @@ Knight = 騎士
|
|||
Camel Archer = ラクダ弓兵
|
||||
|
||||
Conquistador = コンキスタドール
|
||||
Defense bonus when embarked = 乗船時の防御ボーナス
|
||||
|
||||
Naresuan's Elephant = ナレースワンの象
|
||||
|
||||
|
|
@ -5780,6 +5783,16 @@ Salt = 塩
|
|||
#################### Lines from UnitPromotions from Civ V - Gods & Kings ####################
|
||||
|
||||
|
||||
# Requires translation!
|
||||
[amount]% to Flank Attack bonuses =
|
||||
|
||||
|
||||
# Requires translation!
|
||||
Transfer Movement to [unit] =
|
||||
# Requires translation!
|
||||
[amount]% Strength when stacked with [unit] =
|
||||
|
||||
|
||||
#################### Lines from UnitTypes from Civ V - Gods & Kings ####################
|
||||
|
||||
|
||||
|
|
@ -5834,10 +5847,6 @@ Sea Beggar =
|
|||
|
||||
# Requires translation!
|
||||
Hakkapeliitta =
|
||||
# Requires translation!
|
||||
Transfer Movement to [unit] =
|
||||
# Requires translation!
|
||||
[amount]% Strength when stacked with [unit] =
|
||||
|
||||
|
||||
Gatling Gun = ガトリング砲
|
||||
|
|
@ -5852,8 +5861,6 @@ Mehal Sefari =
|
|||
|
||||
# Requires translation!
|
||||
Hussar =
|
||||
# Requires translation!
|
||||
[amount]% to Flank Attack bonuses =
|
||||
|
||||
|
||||
Great War Infantry = 第1次大戦歩兵
|
||||
|
|
@ -6205,6 +6212,7 @@ Requires a [buildingName] in at least [amount] cities =
|
|||
Must not be next to [terrainFilter] =
|
||||
# Requires translation!
|
||||
No defensive terrain penalty =
|
||||
Embarked units can defend themselves = 乗船中のユニットは自衛が可能
|
||||
# Requires translation!
|
||||
Upon capturing a city, receive [amount] times its [stat] production as [plunderableStat] immediately =
|
||||
# Requires translation!
|
||||
|
|
|
|||
|
|
@ -2922,7 +2922,7 @@ Bamba = 밤바
|
|||
Segou = 세구
|
||||
Songhai = 송가이
|
||||
Receive triple Gold from Barbarian encampments and pillaging Cities = 야만인 주둔지와 도시 점령으로 얻는 골드 3배
|
||||
Embarked units can defend themselves = 승선한 유닛의 방어력이 증가함
|
||||
Defense bonus when embarked = 승선시 방어력 보너스
|
||||
|
||||
Genghis Khan = 징기스 칸
|
||||
You stand in the way of my armies. Let us solve this like warriors! = 너는 이제 몽골의 말발굽 아래 짓밟힐 것이다!
|
||||
|
|
@ -4053,6 +4053,11 @@ Pictish Courage = 용맹한 픽트족
|
|||
Home Sweet Home = 즐거운 우리집
|
||||
[amount]% Strength decreasing with distance from the capital = 수도 근처에서 전투력 [amount]%, 수도와 멀어질수록 감소함
|
||||
|
||||
# Requires translation!
|
||||
[unit] ability =
|
||||
|
||||
Heals [amount] damage if it kills a unit = 유닛 처치시 [amount] HP 회복
|
||||
|
||||
|
||||
#################### Lines from UnitTypes from Civ V - Vanilla ####################
|
||||
|
||||
|
|
@ -4092,7 +4097,6 @@ This is your basic, club-swinging fighter. = 이것은 방망이를 휘두르는
|
|||
Maori Warrior = 마오리 전사
|
||||
|
||||
Jaguar = 재규어 전사
|
||||
Heals [amount] damage if it kills a unit = 유닛 처치시 [amount] HP 회복
|
||||
|
||||
Brute = 야만인
|
||||
|
||||
|
|
@ -4153,7 +4157,6 @@ Knight = 기사
|
|||
Camel Archer = 낙타궁병
|
||||
|
||||
Conquistador = 콩키스타도르
|
||||
Defense bonus when embarked = 승선시 방어력 보너스
|
||||
|
||||
Naresuan's Elephant = 나레수안 코끼리
|
||||
|
||||
|
|
@ -5072,6 +5075,13 @@ Salt = 소금
|
|||
#################### Lines from UnitPromotions from Civ V - Gods & Kings ####################
|
||||
|
||||
|
||||
[amount]% to Flank Attack bonuses = 측면 공격 보너스 [amount]%
|
||||
|
||||
|
||||
Transfer Movement to [unit] = 겹쳐진 [unit]의 행동력을 증가시킴
|
||||
[amount]% Strength when stacked with [unit] = [unit]와(과) 겹쳤을 때 전투력 [amount]%
|
||||
|
||||
|
||||
#################### Lines from UnitTypes from Civ V - Gods & Kings ####################
|
||||
|
||||
|
||||
|
|
@ -5113,8 +5123,6 @@ Sea Beggar = 제고이센
|
|||
|
||||
|
||||
Hakkapeliitta = 하카펠리타
|
||||
Transfer Movement to [unit] = 겹쳐진 [unit]의 행동력을 증가시킴
|
||||
[amount]% Strength when stacked with [unit] = [unit]와(과) 겹쳤을 때 전투력 [amount]%
|
||||
|
||||
|
||||
Gatling Gun = 개틀링 기관총
|
||||
|
|
@ -5126,7 +5134,6 @@ Mehal Sefari = 메할 사파리
|
|||
|
||||
|
||||
Hussar = 후사르
|
||||
[amount]% to Flank Attack bonuses = 측면 공격 보너스 [amount]%
|
||||
|
||||
|
||||
Great War Infantry = 1차 세계대전 보병
|
||||
|
|
@ -5395,6 +5402,7 @@ Can be purchased for [amount] [stat] [cityFilter] = [cityFilter]에서 [amount]
|
|||
Requires a [buildingName] in at least [amount] cities = 최소 [amount]개 도시에 [buildingName] 필요
|
||||
Must not be next to [terrainFilter] = [terrainFilter] 옆에 있으면 안됨
|
||||
No defensive terrain penalty = 지형 방어 페널티 없음
|
||||
Embarked units can defend themselves = 승선한 유닛의 방어력이 증가함
|
||||
Upon capturing a city, receive [amount] times its [stat] production as [plunderableStat] immediately = 도시 점령시 도시가 생산하던 [stat]의 [amount]배에 해당하는 [plunderableStat] 획득
|
||||
[amount] XP gained from combat = 전투로 [amount] XP 획득
|
||||
# Requires translation!
|
||||
|
|
|
|||
|
|
@ -4686,7 +4686,7 @@ Songhai =
|
|||
# Requires translation!
|
||||
Receive triple Gold from Barbarian encampments and pillaging Cities =
|
||||
# Requires translation!
|
||||
Embarked units can defend themselves =
|
||||
Defense bonus when embarked =
|
||||
|
||||
# Requires translation!
|
||||
Genghis Khan =
|
||||
|
|
@ -6641,6 +6641,12 @@ Home Sweet Home =
|
|||
# Requires translation!
|
||||
[amount]% Strength decreasing with distance from the capital =
|
||||
|
||||
# Requires translation!
|
||||
[unit] ability =
|
||||
|
||||
# Requires translation!
|
||||
Heals [amount] damage if it kills a unit =
|
||||
|
||||
|
||||
#################### Lines from UnitTypes from Civ V - Vanilla ####################
|
||||
|
||||
|
|
@ -6698,8 +6704,6 @@ Maori Warrior =
|
|||
|
||||
# Requires translation!
|
||||
Jaguar =
|
||||
# Requires translation!
|
||||
Heals [amount] damage if it kills a unit =
|
||||
|
||||
# Requires translation!
|
||||
Brute =
|
||||
|
|
@ -6793,8 +6797,6 @@ Camel Archer =
|
|||
|
||||
# Requires translation!
|
||||
Conquistador =
|
||||
# Requires translation!
|
||||
Defense bonus when embarked =
|
||||
|
||||
# Requires translation!
|
||||
Naresuan's Elephant =
|
||||
|
|
@ -8346,6 +8348,16 @@ Salt =
|
|||
#################### Lines from UnitPromotions from Civ V - Gods & Kings ####################
|
||||
|
||||
|
||||
# Requires translation!
|
||||
[amount]% to Flank Attack bonuses =
|
||||
|
||||
|
||||
# Requires translation!
|
||||
Transfer Movement to [unit] =
|
||||
# Requires translation!
|
||||
[amount]% Strength when stacked with [unit] =
|
||||
|
||||
|
||||
#################### Lines from UnitTypes from Civ V - Gods & Kings ####################
|
||||
|
||||
|
||||
|
|
@ -8401,10 +8413,6 @@ Sea Beggar =
|
|||
|
||||
# Requires translation!
|
||||
Hakkapeliitta =
|
||||
# Requires translation!
|
||||
Transfer Movement to [unit] =
|
||||
# Requires translation!
|
||||
[amount]% Strength when stacked with [unit] =
|
||||
|
||||
|
||||
# Requires translation!
|
||||
|
|
@ -8420,8 +8428,6 @@ Mehal Sefari =
|
|||
|
||||
# Requires translation!
|
||||
Hussar =
|
||||
# Requires translation!
|
||||
[amount]% to Flank Attack bonuses =
|
||||
|
||||
|
||||
# Requires translation!
|
||||
|
|
@ -8872,6 +8878,8 @@ Must not be next to [terrainFilter] =
|
|||
# Requires translation!
|
||||
No defensive terrain penalty =
|
||||
# Requires translation!
|
||||
Embarked units can defend themselves =
|
||||
# Requires translation!
|
||||
Upon capturing a city, receive [amount] times its [stat] production as [plunderableStat] immediately =
|
||||
# Requires translation!
|
||||
[amount] XP gained from combat =
|
||||
|
|
|
|||
|
|
@ -4356,7 +4356,7 @@ Songhai =
|
|||
# Requires translation!
|
||||
Receive triple Gold from Barbarian encampments and pillaging Cities =
|
||||
# Requires translation!
|
||||
Embarked units can defend themselves =
|
||||
Defense bonus when embarked =
|
||||
|
||||
# Requires translation!
|
||||
Genghis Khan =
|
||||
|
|
@ -6136,6 +6136,12 @@ Home Sweet Home =
|
|||
# Requires translation!
|
||||
[amount]% Strength decreasing with distance from the capital =
|
||||
|
||||
# Requires translation!
|
||||
[unit] ability =
|
||||
|
||||
# Requires translation!
|
||||
Heals [amount] damage if it kills a unit =
|
||||
|
||||
|
||||
#################### Lines from UnitTypes from Civ V - Vanilla ####################
|
||||
|
||||
|
|
@ -6192,8 +6198,6 @@ Maori Warrior =
|
|||
|
||||
# Requires translation!
|
||||
Jaguar =
|
||||
# Requires translation!
|
||||
Heals [amount] damage if it kills a unit =
|
||||
|
||||
# Requires translation!
|
||||
Brute =
|
||||
|
|
@ -6286,8 +6290,6 @@ Camel Archer =
|
|||
|
||||
# Requires translation!
|
||||
Conquistador =
|
||||
# Requires translation!
|
||||
Defense bonus when embarked =
|
||||
|
||||
# Requires translation!
|
||||
Naresuan's Elephant =
|
||||
|
|
@ -7822,6 +7824,16 @@ Salt = Garam
|
|||
#################### Lines from UnitPromotions from Civ V - Gods & Kings ####################
|
||||
|
||||
|
||||
# Requires translation!
|
||||
[amount]% to Flank Attack bonuses =
|
||||
|
||||
|
||||
# Requires translation!
|
||||
Transfer Movement to [unit] =
|
||||
# Requires translation!
|
||||
[amount]% Strength when stacked with [unit] =
|
||||
|
||||
|
||||
#################### Lines from UnitTypes from Civ V - Gods & Kings ####################
|
||||
|
||||
|
||||
|
|
@ -7878,10 +7890,6 @@ Sea Beggar =
|
|||
|
||||
# Requires translation!
|
||||
Hakkapeliitta =
|
||||
# Requires translation!
|
||||
Transfer Movement to [unit] =
|
||||
# Requires translation!
|
||||
[amount]% Strength when stacked with [unit] =
|
||||
|
||||
|
||||
# Requires translation!
|
||||
|
|
@ -7897,8 +7905,6 @@ Mehal Sefari =
|
|||
|
||||
# Requires translation!
|
||||
Hussar =
|
||||
# Requires translation!
|
||||
[amount]% to Flank Attack bonuses =
|
||||
|
||||
|
||||
# Requires translation!
|
||||
|
|
@ -8369,6 +8375,8 @@ Must not be next to [terrainFilter] =
|
|||
# Requires translation!
|
||||
No defensive terrain penalty =
|
||||
# Requires translation!
|
||||
Embarked units can defend themselves =
|
||||
# Requires translation!
|
||||
Upon capturing a city, receive [amount] times its [stat] production as [plunderableStat] immediately =
|
||||
# Requires translation!
|
||||
[amount] XP gained from combat =
|
||||
|
|
|
|||
|
|
@ -4679,7 +4679,7 @@ Songhai =
|
|||
# Requires translation!
|
||||
Receive triple Gold from Barbarian encampments and pillaging Cities =
|
||||
# Requires translation!
|
||||
Embarked units can defend themselves =
|
||||
Defense bonus when embarked =
|
||||
|
||||
# Requires translation!
|
||||
Genghis Khan =
|
||||
|
|
@ -6637,6 +6637,12 @@ Home Sweet Home =
|
|||
# Requires translation!
|
||||
[amount]% Strength decreasing with distance from the capital =
|
||||
|
||||
# Requires translation!
|
||||
[unit] ability =
|
||||
|
||||
# Requires translation!
|
||||
Heals [amount] damage if it kills a unit =
|
||||
|
||||
|
||||
#################### Lines from UnitTypes from Civ V - Vanilla ####################
|
||||
|
||||
|
|
@ -6694,8 +6700,6 @@ Maori Warrior =
|
|||
|
||||
# Requires translation!
|
||||
Jaguar =
|
||||
# Requires translation!
|
||||
Heals [amount] damage if it kills a unit =
|
||||
|
||||
# Requires translation!
|
||||
Brute =
|
||||
|
|
@ -6789,8 +6793,6 @@ Camel Archer =
|
|||
|
||||
# Requires translation!
|
||||
Conquistador =
|
||||
# Requires translation!
|
||||
Defense bonus when embarked =
|
||||
|
||||
# Requires translation!
|
||||
Naresuan's Elephant =
|
||||
|
|
@ -8342,6 +8344,16 @@ Salt =
|
|||
#################### Lines from UnitPromotions from Civ V - Gods & Kings ####################
|
||||
|
||||
|
||||
# Requires translation!
|
||||
[amount]% to Flank Attack bonuses =
|
||||
|
||||
|
||||
# Requires translation!
|
||||
Transfer Movement to [unit] =
|
||||
# Requires translation!
|
||||
[amount]% Strength when stacked with [unit] =
|
||||
|
||||
|
||||
#################### Lines from UnitTypes from Civ V - Gods & Kings ####################
|
||||
|
||||
|
||||
|
|
@ -8397,10 +8409,6 @@ Sea Beggar =
|
|||
|
||||
# Requires translation!
|
||||
Hakkapeliitta =
|
||||
# Requires translation!
|
||||
Transfer Movement to [unit] =
|
||||
# Requires translation!
|
||||
[amount]% Strength when stacked with [unit] =
|
||||
|
||||
|
||||
# Requires translation!
|
||||
|
|
@ -8416,8 +8424,6 @@ Mehal Sefari =
|
|||
|
||||
# Requires translation!
|
||||
Hussar =
|
||||
# Requires translation!
|
||||
[amount]% to Flank Attack bonuses =
|
||||
|
||||
|
||||
# Requires translation!
|
||||
|
|
@ -8889,6 +8895,8 @@ Must not be next to [terrainFilter] =
|
|||
# Requires translation!
|
||||
No defensive terrain penalty =
|
||||
# Requires translation!
|
||||
Embarked units can defend themselves =
|
||||
# Requires translation!
|
||||
Upon capturing a city, receive [amount] times its [stat] production as [plunderableStat] immediately =
|
||||
# Requires translation!
|
||||
[amount] XP gained from combat =
|
||||
|
|
|
|||
|
|
@ -4676,7 +4676,7 @@ Songhai =
|
|||
# Requires translation!
|
||||
Receive triple Gold from Barbarian encampments and pillaging Cities =
|
||||
# Requires translation!
|
||||
Embarked units can defend themselves =
|
||||
Defense bonus when embarked =
|
||||
|
||||
# Requires translation!
|
||||
Genghis Khan =
|
||||
|
|
@ -6634,6 +6634,12 @@ Home Sweet Home =
|
|||
# Requires translation!
|
||||
[amount]% Strength decreasing with distance from the capital =
|
||||
|
||||
# Requires translation!
|
||||
[unit] ability =
|
||||
|
||||
# Requires translation!
|
||||
Heals [amount] damage if it kills a unit =
|
||||
|
||||
|
||||
#################### Lines from UnitTypes from Civ V - Vanilla ####################
|
||||
|
||||
|
|
@ -6691,8 +6697,6 @@ Maori Warrior =
|
|||
|
||||
# Requires translation!
|
||||
Jaguar =
|
||||
# Requires translation!
|
||||
Heals [amount] damage if it kills a unit =
|
||||
|
||||
# Requires translation!
|
||||
Brute =
|
||||
|
|
@ -6786,8 +6790,6 @@ Camel Archer =
|
|||
|
||||
# Requires translation!
|
||||
Conquistador =
|
||||
# Requires translation!
|
||||
Defense bonus when embarked =
|
||||
|
||||
# Requires translation!
|
||||
Naresuan's Elephant =
|
||||
|
|
@ -8339,6 +8341,16 @@ Salt =
|
|||
#################### Lines from UnitPromotions from Civ V - Gods & Kings ####################
|
||||
|
||||
|
||||
# Requires translation!
|
||||
[amount]% to Flank Attack bonuses =
|
||||
|
||||
|
||||
# Requires translation!
|
||||
Transfer Movement to [unit] =
|
||||
# Requires translation!
|
||||
[amount]% Strength when stacked with [unit] =
|
||||
|
||||
|
||||
#################### Lines from UnitTypes from Civ V - Gods & Kings ####################
|
||||
|
||||
|
||||
|
|
@ -8394,10 +8406,6 @@ Sea Beggar =
|
|||
|
||||
# Requires translation!
|
||||
Hakkapeliitta =
|
||||
# Requires translation!
|
||||
Transfer Movement to [unit] =
|
||||
# Requires translation!
|
||||
[amount]% Strength when stacked with [unit] =
|
||||
|
||||
|
||||
# Requires translation!
|
||||
|
|
@ -8413,8 +8421,6 @@ Mehal Sefari =
|
|||
|
||||
# Requires translation!
|
||||
Hussar =
|
||||
# Requires translation!
|
||||
[amount]% to Flank Attack bonuses =
|
||||
|
||||
|
||||
# Requires translation!
|
||||
|
|
@ -8886,6 +8892,8 @@ Must not be next to [terrainFilter] =
|
|||
# Requires translation!
|
||||
No defensive terrain penalty =
|
||||
# Requires translation!
|
||||
Embarked units can defend themselves =
|
||||
# Requires translation!
|
||||
Upon capturing a city, receive [amount] times its [stat] production as [plunderableStat] immediately =
|
||||
# Requires translation!
|
||||
[amount] XP gained from combat =
|
||||
|
|
|
|||
|
|
@ -3114,7 +3114,7 @@ Bamba = Bamba
|
|||
Segou = Segou
|
||||
Songhai = Songhaj
|
||||
Receive triple Gold from Barbarian encampments and pillaging Cities = Otrzymujesz potrójną ilość złota z obozowisk barbarzyńców i plądrowania miast
|
||||
Embarked units can defend themselves = Zaokrętowane jednostki mogą same się obronić
|
||||
Defense bonus when embarked = Premia obronna podczas zaokrętowania
|
||||
|
||||
Genghis Khan = Czyngis-Chan
|
||||
You stand in the way of my armies. Let us solve this like warriors! = Stoisz na drodze mej armii. Rozwiążmy to jak przystało na wojowników!
|
||||
|
|
@ -4440,6 +4440,11 @@ Home Sweet Home =
|
|||
# Requires translation!
|
||||
[amount]% Strength decreasing with distance from the capital =
|
||||
|
||||
# Requires translation!
|
||||
[unit] ability =
|
||||
|
||||
Heals [amount] damage if it kills a unit = Leczy [amount] obrażeń po zabiciu jednostki
|
||||
|
||||
|
||||
#################### Lines from UnitTypes from Civ V - Vanilla ####################
|
||||
|
||||
|
|
@ -4484,7 +4489,6 @@ This is your basic, club-swinging fighter. =
|
|||
Maori Warrior = Wojownik Maori
|
||||
|
||||
Jaguar = Jaguar
|
||||
Heals [amount] damage if it kills a unit = Leczy [amount] obrażeń po zabiciu jednostki
|
||||
|
||||
Brute = Dzikus
|
||||
|
||||
|
|
@ -4547,7 +4551,6 @@ Knight = Rycerz
|
|||
Camel Archer = Łucznik Arabski
|
||||
|
||||
Conquistador = Konkwistador
|
||||
Defense bonus when embarked = Premia obronna podczas zaokrętowania
|
||||
|
||||
Naresuan's Elephant = Słoń Naresuan
|
||||
|
||||
|
|
@ -5935,6 +5938,16 @@ Salt = Sól
|
|||
#################### Lines from UnitPromotions from Civ V - Gods & Kings ####################
|
||||
|
||||
|
||||
# Requires translation!
|
||||
[amount]% to Flank Attack bonuses =
|
||||
|
||||
|
||||
# Requires translation!
|
||||
Transfer Movement to [unit] =
|
||||
# Requires translation!
|
||||
[amount]% Strength when stacked with [unit] =
|
||||
|
||||
|
||||
#################### Lines from UnitTypes from Civ V - Gods & Kings ####################
|
||||
|
||||
|
||||
|
|
@ -5986,10 +5999,6 @@ Sea Beggar =
|
|||
|
||||
# Requires translation!
|
||||
Hakkapeliitta =
|
||||
# Requires translation!
|
||||
Transfer Movement to [unit] =
|
||||
# Requires translation!
|
||||
[amount]% Strength when stacked with [unit] =
|
||||
|
||||
|
||||
Gatling Gun = Karabin Gatlinga
|
||||
|
|
@ -6003,8 +6012,6 @@ Mehal Sefari =
|
|||
|
||||
|
||||
Hussar = Husaria
|
||||
# Requires translation!
|
||||
[amount]% to Flank Attack bonuses =
|
||||
|
||||
|
||||
Great War Infantry = Piechota z okresu Wielkiej Wojny
|
||||
|
|
@ -6371,6 +6378,7 @@ Requires a [buildingName] in at least [amount] cities = Wymaga [buildingName] w
|
|||
Must not be next to [terrainFilter] = Musi być obok [terrainFilter]
|
||||
# Requires translation!
|
||||
No defensive terrain penalty =
|
||||
Embarked units can defend themselves = Zaokrętowane jednostki mogą same się obronić
|
||||
# Requires translation!
|
||||
Upon capturing a city, receive [amount] times its [stat] production as [plunderableStat] immediately =
|
||||
[amount] XP gained from combat = [amount] XP otrzymywanego z walki
|
||||
|
|
|
|||
|
|
@ -3507,8 +3507,7 @@ Segou =
|
|||
Songhai =
|
||||
# Requires translation!
|
||||
Receive triple Gold from Barbarian encampments and pillaging Cities =
|
||||
# Requires translation!
|
||||
Embarked units can defend themselves =
|
||||
Defense bonus when embarked = Bonus de defesa quando embarcado
|
||||
|
||||
# Requires translation!
|
||||
Genghis Khan =
|
||||
|
|
@ -5037,6 +5036,11 @@ Home Sweet Home =
|
|||
# Requires translation!
|
||||
[amount]% Strength decreasing with distance from the capital =
|
||||
|
||||
# Requires translation!
|
||||
[unit] ability =
|
||||
|
||||
Heals [amount] damage if it kills a unit = Cura [amount] de dano se destruir uma unidade
|
||||
|
||||
|
||||
#################### Lines from UnitTypes from Civ V - Vanilla ####################
|
||||
|
||||
|
|
@ -5089,7 +5093,6 @@ Maori Warrior = Guerreiro Maori
|
|||
|
||||
# Requires translation!
|
||||
Jaguar =
|
||||
Heals [amount] damage if it kills a unit = Cura [amount] de dano se destruir uma unidade
|
||||
|
||||
Brute = Bruto
|
||||
|
||||
|
|
@ -5154,7 +5157,6 @@ Knight = Cavaleiro
|
|||
Camel Archer = Arqueiro de camelo
|
||||
|
||||
Conquistador = Conquistador
|
||||
Defense bonus when embarked = Bonus de defesa quando embarcado
|
||||
|
||||
Naresuan's Elephant = Elefante de Naresuan
|
||||
|
||||
|
|
@ -6555,6 +6557,16 @@ Salt =
|
|||
#################### Lines from UnitPromotions from Civ V - Gods & Kings ####################
|
||||
|
||||
|
||||
# Requires translation!
|
||||
[amount]% to Flank Attack bonuses =
|
||||
|
||||
|
||||
# Requires translation!
|
||||
Transfer Movement to [unit] =
|
||||
# Requires translation!
|
||||
[amount]% Strength when stacked with [unit] =
|
||||
|
||||
|
||||
#################### Lines from UnitTypes from Civ V - Gods & Kings ####################
|
||||
|
||||
|
||||
|
|
@ -6607,10 +6619,6 @@ Sea Beggar = Mendigo do Mar
|
|||
|
||||
# Requires translation!
|
||||
Hakkapeliitta =
|
||||
# Requires translation!
|
||||
Transfer Movement to [unit] =
|
||||
# Requires translation!
|
||||
[amount]% Strength when stacked with [unit] =
|
||||
|
||||
|
||||
Gatling Gun = Metralhadora
|
||||
|
|
@ -6625,8 +6633,6 @@ Mehal Sefari =
|
|||
|
||||
# Requires translation!
|
||||
Hussar =
|
||||
# Requires translation!
|
||||
[amount]% to Flank Attack bonuses =
|
||||
|
||||
|
||||
Great War Infantry = Infantaria da Grande Guerra
|
||||
|
|
@ -6990,6 +6996,8 @@ Must not be next to [terrainFilter] =
|
|||
# Requires translation!
|
||||
No defensive terrain penalty =
|
||||
# Requires translation!
|
||||
Embarked units can defend themselves =
|
||||
# Requires translation!
|
||||
Upon capturing a city, receive [amount] times its [stat] production as [plunderableStat] immediately =
|
||||
# Requires translation!
|
||||
[amount] XP gained from combat =
|
||||
|
|
|
|||
|
|
@ -4430,7 +4430,7 @@ Songhai =
|
|||
# Requires translation!
|
||||
Receive triple Gold from Barbarian encampments and pillaging Cities =
|
||||
# Requires translation!
|
||||
Embarked units can defend themselves =
|
||||
Defense bonus when embarked =
|
||||
|
||||
# Requires translation!
|
||||
Genghis Khan =
|
||||
|
|
@ -6155,6 +6155,11 @@ Home Sweet Home =
|
|||
# Requires translation!
|
||||
[amount]% Strength decreasing with distance from the capital =
|
||||
|
||||
# Requires translation!
|
||||
[unit] ability =
|
||||
|
||||
Heals [amount] damage if it kills a unit = Vindecă [amount] din daune dacă omoară o unitate
|
||||
|
||||
|
||||
#################### Lines from UnitTypes from Civ V - Vanilla ####################
|
||||
|
||||
|
|
@ -6209,7 +6214,6 @@ Maori Warrior = Războinic Maori
|
|||
|
||||
# Requires translation!
|
||||
Jaguar =
|
||||
Heals [amount] damage if it kills a unit = Vindecă [amount] din daune dacă omoară o unitate
|
||||
|
||||
Brute = Brut(ă)
|
||||
|
||||
|
|
@ -6275,8 +6279,6 @@ Camel Archer = Arcaș pe cămilă
|
|||
|
||||
# Requires translation!
|
||||
Conquistador =
|
||||
# Requires translation!
|
||||
Defense bonus when embarked =
|
||||
|
||||
# Requires translation!
|
||||
Naresuan's Elephant =
|
||||
|
|
@ -7769,6 +7771,16 @@ Salt =
|
|||
#################### Lines from UnitPromotions from Civ V - Gods & Kings ####################
|
||||
|
||||
|
||||
# Requires translation!
|
||||
[amount]% to Flank Attack bonuses =
|
||||
|
||||
|
||||
# Requires translation!
|
||||
Transfer Movement to [unit] =
|
||||
# Requires translation!
|
||||
[amount]% Strength when stacked with [unit] =
|
||||
|
||||
|
||||
#################### Lines from UnitTypes from Civ V - Gods & Kings ####################
|
||||
|
||||
|
||||
|
|
@ -7823,10 +7835,6 @@ Sea Beggar =
|
|||
|
||||
# Requires translation!
|
||||
Hakkapeliitta =
|
||||
# Requires translation!
|
||||
Transfer Movement to [unit] =
|
||||
# Requires translation!
|
||||
[amount]% Strength when stacked with [unit] =
|
||||
|
||||
|
||||
Gatling Gun = Mitralieră Gatling
|
||||
|
|
@ -7841,8 +7849,6 @@ Mehal Sefari =
|
|||
|
||||
# Requires translation!
|
||||
Hussar =
|
||||
# Requires translation!
|
||||
[amount]% to Flank Attack bonuses =
|
||||
|
||||
|
||||
Great War Infantry = Infanteria Marelui Război
|
||||
|
|
@ -8296,6 +8302,8 @@ Must not be next to [terrainFilter] =
|
|||
# Requires translation!
|
||||
No defensive terrain penalty =
|
||||
# Requires translation!
|
||||
Embarked units can defend themselves =
|
||||
# Requires translation!
|
||||
Upon capturing a city, receive [amount] times its [stat] production as [plunderableStat] immediately =
|
||||
# Requires translation!
|
||||
[amount] XP gained from combat =
|
||||
|
|
|
|||
|
|
@ -2907,7 +2907,7 @@ Bamba = Бамба
|
|||
Segou = Сегоу
|
||||
Songhai = Сонгай
|
||||
Receive triple Gold from Barbarian encampments and pillaging Cities = Лагеря варваров и грабеж городов приносят в 3 раза больше золота
|
||||
Embarked units can defend themselves = Юниты на борту могут защищаться
|
||||
Defense bonus when embarked = Бонус к защите при погружении на борт
|
||||
|
||||
Genghis Khan = Чингисхан
|
||||
You stand in the way of my armies. Let us solve this like warriors! = Ты стоишь на пути моих войск. Решим же это по-мужски!
|
||||
|
|
@ -4040,6 +4040,11 @@ Pictish Courage = Мужество пиктов
|
|||
Home Sweet Home = Дом, милый дом
|
||||
[amount]% Strength decreasing with distance from the capital = Сила уменьшается на [amount]% с отдалением от столицы
|
||||
|
||||
# Requires translation!
|
||||
[unit] ability =
|
||||
|
||||
Heals [amount] damage if it kills a unit = Восстаналивает [amount] здоровья, когда уничтожает юнит
|
||||
|
||||
|
||||
#################### Lines from UnitTypes from Civ V - Vanilla ####################
|
||||
|
||||
|
|
@ -4079,7 +4084,6 @@ This is your basic, club-swinging fighter. = Это ваш базовый бое
|
|||
Maori Warrior = Воин-маори
|
||||
|
||||
Jaguar = Воин-ягуар
|
||||
Heals [amount] damage if it kills a unit = Восстаналивает [amount] здоровья, когда уничтожает юнит
|
||||
|
||||
Brute = Громила
|
||||
|
||||
|
|
@ -4140,7 +4144,6 @@ Knight = Рыцарь
|
|||
Camel Archer = Лучник на верблюде
|
||||
|
||||
Conquistador = Конкистадор
|
||||
Defense bonus when embarked = Бонус к защите при погружении на борт
|
||||
|
||||
Naresuan's Elephant = Слон Наресуана
|
||||
|
||||
|
|
@ -5077,6 +5080,13 @@ Salt = Соль
|
|||
#################### Lines from UnitPromotions from Civ V - Gods & Kings ####################
|
||||
|
||||
|
||||
[amount]% to Flank Attack bonuses = [amount]% к бонусу атаки с фланга
|
||||
|
||||
|
||||
Transfer Movement to [unit] = Передаёт ОП юниту [unit]
|
||||
[amount]% Strength when stacked with [unit] = [amount]% к силе когда находится на одной клетке с [unit]
|
||||
|
||||
|
||||
#################### Lines from UnitTypes from Civ V - Gods & Kings ####################
|
||||
|
||||
|
||||
|
|
@ -5118,8 +5128,6 @@ Sea Beggar = Морские гёзы
|
|||
|
||||
|
||||
Hakkapeliitta = Хаккапелит
|
||||
Transfer Movement to [unit] = Передаёт ОП юниту [unit]
|
||||
[amount]% Strength when stacked with [unit] = [amount]% к силе когда находится на одной клетке с [unit]
|
||||
|
||||
|
||||
Gatling Gun = Пулемет Гатлинга
|
||||
|
|
@ -5131,7 +5139,6 @@ Mehal Sefari = Мехал Сефари
|
|||
|
||||
|
||||
Hussar = Гуссар
|
||||
[amount]% to Flank Attack bonuses = [amount]% к бонусу атаки с фланга
|
||||
|
||||
|
||||
Great War Infantry = Пехота ПМВ
|
||||
|
|
@ -5400,6 +5407,7 @@ Can be purchased for [amount] [stat] [cityFilter] = Можно купить за
|
|||
Requires a [buildingName] in at least [amount] cities = Требуется [buildingName] как минимум в [amount] городах
|
||||
Must not be next to [terrainFilter] = Не должен быть рядом с клеткой [terrainFilter]
|
||||
No defensive terrain penalty = Нет штрафа защиты от местности
|
||||
Embarked units can defend themselves = Юниты на борту могут защищаться
|
||||
Upon capturing a city, receive [amount] times its [stat] production as [plunderableStat] immediately = По взятию города, мгновенно получает его производство [stat] в виде [plunderableStat] в [amount]-кратном размере
|
||||
[amount] XP gained from combat = [amount] ОО от боя
|
||||
# Requires translation!
|
||||
|
|
|
|||
|
|
@ -2914,7 +2914,7 @@ Bamba = 班巴
|
|||
Segou = 塞古
|
||||
Songhai = 桑海
|
||||
Receive triple Gold from Barbarian encampments and pillaging Cities = 摧毁蛮族营地及劫掠城市时获得三倍金钱
|
||||
Embarked units can defend themselves = 单位船运时有自卫能力
|
||||
Defense bonus when embarked = 在船运状态时防御力强化
|
||||
|
||||
Genghis Khan = 孛儿只斤·铁木真
|
||||
You stand in the way of my armies. Let us solve this like warriors! = 你挡住了我的军队,让我们像勇士一样解决这个问题!所有青草覆盖的地方,都是我的牧马之地。
|
||||
|
|
@ -4047,6 +4047,11 @@ Pictish Courage = 皮克特勇气
|
|||
Home Sweet Home = 甜蜜的家
|
||||
[amount]% Strength decreasing with distance from the capital = [amount]%战斗力随与首都的距离而减小
|
||||
|
||||
# Requires translation!
|
||||
[unit] ability =
|
||||
|
||||
Heals [amount] damage if it kills a unit = 消灭敌方单位后回复 [amount] 生命值
|
||||
|
||||
|
||||
#################### Lines from UnitTypes from Civ V - Vanilla ####################
|
||||
|
||||
|
|
@ -4086,7 +4091,6 @@ This is your basic, club-swinging fighter. = 这是您基本的挥舞木棒的
|
|||
Maori Warrior = 毛利勇士
|
||||
|
||||
Jaguar = 美洲虎战士
|
||||
Heals [amount] damage if it kills a unit = 消灭敌方单位后回复 [amount] 生命值
|
||||
|
||||
Brute = 蛮族勇士
|
||||
|
||||
|
|
@ -4147,7 +4151,6 @@ Knight = 骑士
|
|||
Camel Archer = 骆驼骑射手
|
||||
|
||||
Conquistador = 西班牙征服者
|
||||
Defense bonus when embarked = 在船运状态时防御力强化
|
||||
|
||||
Naresuan's Elephant = 纳黎萱战象
|
||||
|
||||
|
|
@ -5064,6 +5067,13 @@ Salt = 盐
|
|||
#################### Lines from UnitPromotions from Civ V - Gods & Kings ####################
|
||||
|
||||
|
||||
[amount]% to Flank Attack bonuses = [amount]%侧翼攻击加成
|
||||
|
||||
|
||||
Transfer Movement to [unit] = 转移移动点数至[unit]单位
|
||||
[amount]% Strength when stacked with [unit] = 当与[unit]单位堆叠时 [amount]% 战斗力
|
||||
|
||||
|
||||
#################### Lines from UnitTypes from Civ V - Gods & Kings ####################
|
||||
|
||||
|
||||
|
|
@ -5105,8 +5115,6 @@ Sea Beggar = 皮特·海恩护卫舰
|
|||
|
||||
|
||||
Hakkapeliitta = 芬兰刀骑兵
|
||||
Transfer Movement to [unit] = 转移移动点数至[unit]单位
|
||||
[amount]% Strength when stacked with [unit] = 当与[unit]单位堆叠时 [amount]% 战斗力
|
||||
|
||||
|
||||
Gatling Gun = 加特林机枪
|
||||
|
|
@ -5118,7 +5126,6 @@ Mehal Sefari = 皇家卫队
|
|||
|
||||
|
||||
Hussar = 轻骑兵
|
||||
[amount]% to Flank Attack bonuses = [amount]%侧翼攻击加成
|
||||
|
||||
|
||||
Great War Infantry = 一战步兵
|
||||
|
|
@ -5393,6 +5400,7 @@ Can be purchased for [amount] [stat] [cityFilter] = 可以用[amount] [stat] [ci
|
|||
Requires a [buildingName] in at least [amount] cities = 需要在至少[amount]的城市中建有[buildingName]
|
||||
Must not be next to [terrainFilter] = 必须在建立在[terrainFilter]附近
|
||||
No defensive terrain penalty = 不受防御形地形的负面影响
|
||||
Embarked units can defend themselves = 单位船运时有自卫能力
|
||||
Upon capturing a city, receive [amount] times its [stat] production as [plunderableStat] immediately = 占领一个城市后,立即以[plunderableStat]形式获得它[stat]生产的[amount]倍
|
||||
[amount] XP gained from combat = 从战斗中获得了[amount] XP
|
||||
# Requires translation!
|
||||
|
|
|
|||
|
|
@ -2894,7 +2894,7 @@ Bamba = Bamba
|
|||
Segou = Segou
|
||||
Songhai = Songhai
|
||||
Receive triple Gold from Barbarian encampments and pillaging Cities = Recibe el triple de oro de los campamentos bárbaros y las ciudades saqueadas.
|
||||
Embarked units can defend themselves = Las unidades embarcadas pueden defenderse
|
||||
Defense bonus when embarked = Bonus de defensa mientras esté embarcado
|
||||
|
||||
Genghis Khan = Gengis Khan
|
||||
You stand in the way of my armies. Let us solve this like warriors! = Te interpones en el camino de mis ejércitos. ¡Resolvamos esto como guerreros!
|
||||
|
|
@ -4025,6 +4025,11 @@ Pictish Courage = Coraje Picto
|
|||
Home Sweet Home = Hogar dulce hogar
|
||||
[amount]% Strength decreasing with distance from the capital = [amount]% La fuerza disminuye con la distancia de la capital
|
||||
|
||||
# Requires translation!
|
||||
[unit] ability =
|
||||
|
||||
Heals [amount] damage if it kills a unit = Se cura [amount] de daño si mata a una unidad
|
||||
|
||||
|
||||
#################### Lines from UnitTypes from Civ V - Vanilla ####################
|
||||
|
||||
|
|
@ -4064,7 +4069,6 @@ This is your basic, club-swinging fighter. = Este es tu basico, un luchador afic
|
|||
Maori Warrior = Guerrero Maorí
|
||||
|
||||
Jaguar = Jaguar
|
||||
Heals [amount] damage if it kills a unit = Se cura [amount] de daño si mata a una unidad
|
||||
|
||||
Brute = Bestia
|
||||
|
||||
|
|
@ -4125,7 +4129,6 @@ Knight = Caballero
|
|||
Camel Archer = Arquero a Camello
|
||||
|
||||
Conquistador = Conquistador
|
||||
Defense bonus when embarked = Bonus de defensa mientras esté embarcado
|
||||
|
||||
Naresuan's Elephant = Elefante Naresuano
|
||||
|
||||
|
|
@ -5041,6 +5044,13 @@ Salt = Sal
|
|||
#################### Lines from UnitPromotions from Civ V - Gods & Kings ####################
|
||||
|
||||
|
||||
[amount]% to Flank Attack bonuses = [amount]% bonus al atacar Flanqueando
|
||||
|
||||
|
||||
Transfer Movement to [unit] = Transfiere Movimiento a [unit]
|
||||
[amount]% Strength when stacked with [unit] = [amount]% Fuerza al juntarse con [unit]
|
||||
|
||||
|
||||
#################### Lines from UnitTypes from Civ V - Gods & Kings ####################
|
||||
|
||||
|
||||
|
|
@ -5082,8 +5092,6 @@ Sea Beggar = Mendigos
|
|||
|
||||
|
||||
Hakkapeliitta = Hakkapeliitta
|
||||
Transfer Movement to [unit] = Transfiere Movimiento a [unit]
|
||||
[amount]% Strength when stacked with [unit] = [amount]% Fuerza al juntarse con [unit]
|
||||
|
||||
|
||||
Gatling Gun = Ametralladora Gatling
|
||||
|
|
@ -5095,7 +5103,6 @@ Mehal Sefari = Mehal Sefari
|
|||
|
||||
|
||||
Hussar = Husar
|
||||
[amount]% to Flank Attack bonuses = [amount]% bonus al atacar Flanqueando
|
||||
|
||||
|
||||
Great War Infantry = Infantería de la Gran Guerra
|
||||
|
|
@ -5351,7 +5358,6 @@ May buy [buildingFilter] buildings with [stat] for [amount] times their normal P
|
|||
Production to science conversion in cities increased by 33% = La conversión de la producción a la ciencia en las ciudades aumentó un 33 %
|
||||
Notified of new Barbarian encampments = Serás avisado de nuevos campamentos Bárbaros
|
||||
Triggers victory = desencadena la victoria
|
||||
# Requires translation!
|
||||
Starts with [policy] adopted = Comienza con [policy] adoptada
|
||||
[amount] Unit Supply = [amount] Suministro de unidades
|
||||
[amount] Unit Supply per [amount2] population [cityFilter] = [amount] Unidad Suministro por [amount2] población [cityFilter]
|
||||
|
|
@ -5361,6 +5367,7 @@ Can be purchased for [amount] [stat] [cityFilter] = Se puede comprar por [amount
|
|||
Requires a [buildingName] in at least [amount] cities = requerir a [buildingName] en al menos [amount] ciudades
|
||||
Must not be next to [terrainFilter] = no debe estar al lado [terrainFilter]
|
||||
No defensive terrain penalty = Sin penalización de terreno defensivo
|
||||
Embarked units can defend themselves = Las unidades embarcadas pueden defenderse
|
||||
Upon capturing a city, receive [amount] times its [stat] production as [plunderableStat] immediately = Al capturar una ciudad, recibe [amount] veces es [stat] producción como [plunderableStat] inmediatamente
|
||||
[amount] XP gained from combat = [amount] XP obtenido del combate
|
||||
Irremovable = Inremovible
|
||||
|
|
|
|||
|
|
@ -2933,7 +2933,7 @@ Bamba = Bamba
|
|||
Segou = Segou
|
||||
Songhai = Songhai
|
||||
Receive triple Gold from Barbarian encampments and pillaging Cities = Få tredubbelt Guld från Barbarläger och plundrade Städer
|
||||
Embarked units can defend themselves = Ombordstigna enheter kan försvara sig
|
||||
Defense bonus when embarked = Försvarsbonus medan ombordstigen
|
||||
|
||||
Genghis Khan = Djingis Khan
|
||||
You stand in the way of my armies. Let us solve this like warriors! = Du står i vägen för mina arméer. Låt oss lösa detta som krigare!
|
||||
|
|
@ -4076,6 +4076,11 @@ Pictish Courage = Piktiskt Mod
|
|||
Home Sweet Home = Hem Ljuva Hem
|
||||
[amount]% Strength decreasing with distance from the capital = [amount]% Styrka vilket avtar med avståndet från huvudstaden
|
||||
|
||||
# Requires translation!
|
||||
[unit] ability =
|
||||
|
||||
Heals [amount] damage if it kills a unit = Läker [amount] skada om den dödar en enhet
|
||||
|
||||
|
||||
#################### Lines from UnitTypes from Civ V - Vanilla ####################
|
||||
|
||||
|
|
@ -4115,7 +4120,6 @@ This is your basic, club-swinging fighter. = Det här är din vanliga, klubbsvin
|
|||
Maori Warrior = Maorikrigare
|
||||
|
||||
Jaguar = Jaguar
|
||||
Heals [amount] damage if it kills a unit = Läker [amount] skada om den dödar en enhet
|
||||
|
||||
Brute = Kämpe
|
||||
|
||||
|
|
@ -4176,7 +4180,6 @@ Knight = Riddare
|
|||
Camel Archer = Kamelskytt
|
||||
|
||||
Conquistador = Conquistador
|
||||
Defense bonus when embarked = Försvarsbonus medan ombordstigen
|
||||
|
||||
Naresuan's Elephant = Naresuans Elefant
|
||||
|
||||
|
|
@ -5094,6 +5097,13 @@ Salt = Salt
|
|||
#################### Lines from UnitPromotions from Civ V - Gods & Kings ####################
|
||||
|
||||
|
||||
[amount]% to Flank Attack bonuses = [amount]% till Flankeringsbonusar
|
||||
|
||||
|
||||
Transfer Movement to [unit] = Överför Förflyttning till [unit]
|
||||
[amount]% Strength when stacked with [unit] = [amount]% Styrka medan i samma ruta som [unit]
|
||||
|
||||
|
||||
#################### Lines from UnitTypes from Civ V - Gods & Kings ####################
|
||||
|
||||
|
||||
|
|
@ -5135,8 +5145,6 @@ Sea Beggar = Havsgeus
|
|||
|
||||
|
||||
Hakkapeliitta = Hakkapelit
|
||||
Transfer Movement to [unit] = Överför Förflyttning till [unit]
|
||||
[amount]% Strength when stacked with [unit] = [amount]% Styrka medan i samma ruta som [unit]
|
||||
|
||||
|
||||
Gatling Gun = Gatlingkulspruta
|
||||
|
|
@ -5148,7 +5156,6 @@ Mehal Sefari = Mehal Sefari
|
|||
|
||||
|
||||
Hussar = Hussar
|
||||
[amount]% to Flank Attack bonuses = [amount]% till Flankeringsbonusar
|
||||
|
||||
|
||||
Great War Infantry = Första Världskrigsinfanteri
|
||||
|
|
@ -5430,6 +5437,7 @@ Requires a [buildingName] in at least [amount] cities =
|
|||
Must not be next to [terrainFilter] = Får inte vara bredvid [terrainFilter]
|
||||
# Requires translation!
|
||||
No defensive terrain penalty =
|
||||
Embarked units can defend themselves = Ombordstigna enheter kan försvara sig
|
||||
# Requires translation!
|
||||
Upon capturing a city, receive [amount] times its [stat] production as [plunderableStat] immediately =
|
||||
# Requires translation!
|
||||
|
|
|
|||
|
|
@ -3411,7 +3411,7 @@ Bamba = 班巴
|
|||
Segou = 塞古
|
||||
Songhai = 桑海
|
||||
Receive triple Gold from Barbarian encampments and pillaging Cities = 摧毀蠻族營地及劫掠城市時獲得三倍金錢
|
||||
Embarked units can defend themselves = 單位船運時有自衛能力
|
||||
Defense bonus when embarked = 在船運狀態時防禦力強化
|
||||
|
||||
Genghis Khan = 孛兒只斤·鐵木真
|
||||
You stand in the way of my armies. Let us solve this like warriors! = 你擋住了我的軍隊。讓我們像勇士一樣解決這個問題!
|
||||
|
|
@ -4722,6 +4722,11 @@ Home Sweet Home =
|
|||
# Requires translation!
|
||||
[amount]% Strength decreasing with distance from the capital =
|
||||
|
||||
# Requires translation!
|
||||
[unit] ability =
|
||||
|
||||
Heals [amount] damage if it kills a unit = 消滅敵方單位後回復[amount]生命值
|
||||
|
||||
|
||||
#################### Lines from UnitTypes from Civ V - Vanilla ####################
|
||||
|
||||
|
|
@ -4771,7 +4776,6 @@ This is your basic, club-swinging fighter. =
|
|||
Maori Warrior = 毛利勇士
|
||||
|
||||
Jaguar = 美洲虎戰士
|
||||
Heals [amount] damage if it kills a unit = 消滅敵方單位後回復[amount]生命值
|
||||
|
||||
Brute = 蠻族勇士
|
||||
|
||||
|
|
@ -4836,7 +4840,6 @@ Knight = 騎士
|
|||
Camel Archer = 駱駝騎射手
|
||||
|
||||
Conquistador = 西班牙征服者
|
||||
Defense bonus when embarked = 在船運狀態時防禦力強化
|
||||
|
||||
Naresuan's Elephant = 納黎萱戰象
|
||||
|
||||
|
|
@ -6308,6 +6311,16 @@ Salt =
|
|||
#################### Lines from UnitPromotions from Civ V - Gods & Kings ####################
|
||||
|
||||
|
||||
# Requires translation!
|
||||
[amount]% to Flank Attack bonuses =
|
||||
|
||||
|
||||
# Requires translation!
|
||||
Transfer Movement to [unit] =
|
||||
# Requires translation!
|
||||
[amount]% Strength when stacked with [unit] =
|
||||
|
||||
|
||||
#################### Lines from UnitTypes from Civ V - Gods & Kings ####################
|
||||
|
||||
|
||||
|
|
@ -6362,10 +6375,6 @@ Sea Beggar =
|
|||
|
||||
# Requires translation!
|
||||
Hakkapeliitta =
|
||||
# Requires translation!
|
||||
Transfer Movement to [unit] =
|
||||
# Requires translation!
|
||||
[amount]% Strength when stacked with [unit] =
|
||||
|
||||
|
||||
Gatling Gun = 加特林機槍
|
||||
|
|
@ -6380,8 +6389,6 @@ Mehal Sefari =
|
|||
|
||||
# Requires translation!
|
||||
Hussar =
|
||||
# Requires translation!
|
||||
[amount]% to Flank Attack bonuses =
|
||||
|
||||
|
||||
Great War Infantry = 一戰步兵
|
||||
|
|
@ -6775,6 +6782,7 @@ Requires a [buildingName] in at least [amount] cities =
|
|||
Must not be next to [terrainFilter] =
|
||||
# Requires translation!
|
||||
No defensive terrain penalty =
|
||||
Embarked units can defend themselves = 單位船運時有自衛能力
|
||||
# Requires translation!
|
||||
Upon capturing a city, receive [amount] times its [stat] production as [plunderableStat] immediately =
|
||||
# Requires translation!
|
||||
|
|
|
|||
|
|
@ -3141,7 +3141,7 @@ Bamba = Bamba
|
|||
Segou = Segou
|
||||
Songhai = Songhay
|
||||
Receive triple Gold from Barbarian encampments and pillaging Cities = Barbar kamplarından ve şehir yağmalamadan üç katı altın kazanır
|
||||
Embarked units can defend themselves = Denizdeki birlikler kendini koruyabilir
|
||||
Defense bonus when embarked = Denizdeyken savunma bonusu
|
||||
|
||||
Genghis Khan = Cengiz Han
|
||||
You stand in the way of my armies. Let us solve this like warriors! = Ordularımın yolunu kapatıyorsun. Gel de bu sorunu savaşçılar gibi çözelim!
|
||||
|
|
@ -4372,6 +4372,11 @@ Home Sweet Home =
|
|||
# Requires translation!
|
||||
[amount]% Strength decreasing with distance from the capital =
|
||||
|
||||
# Requires translation!
|
||||
[unit] ability =
|
||||
|
||||
Heals [amount] damage if it kills a unit = Bir birimi öldürürse [amount] can iyileşir
|
||||
|
||||
|
||||
#################### Lines from UnitTypes from Civ V - Vanilla ####################
|
||||
|
||||
|
|
@ -4413,7 +4418,6 @@ This is your basic, club-swinging fighter. = Sıradan sopa sallayan dövüşcün
|
|||
Maori Warrior = Maori Savaşçısı
|
||||
|
||||
Jaguar = Jaguar
|
||||
Heals [amount] damage if it kills a unit = Bir birimi öldürürse [amount] can iyileşir
|
||||
|
||||
Brute = Vahşi
|
||||
|
||||
|
|
@ -4476,7 +4480,6 @@ Knight = Şövalye
|
|||
Camel Archer = Deve Okçusu
|
||||
|
||||
Conquistador = Conquistador
|
||||
Defense bonus when embarked = Denizdeyken savunma bonusu
|
||||
|
||||
Naresuan's Elephant = Naresuan'ın Fili
|
||||
|
||||
|
|
@ -5755,6 +5758,14 @@ Salt = Tuz
|
|||
#################### Lines from UnitPromotions from Civ V - Gods & Kings ####################
|
||||
|
||||
|
||||
# Requires translation!
|
||||
[amount]% to Flank Attack bonuses =
|
||||
|
||||
|
||||
Transfer Movement to [unit] = Hareket hızını [unit] ile paylaşır
|
||||
[amount]% Strength when stacked with [unit] = [unit] ile birlikteyse %[amount] Güç
|
||||
|
||||
|
||||
#################### Lines from UnitTypes from Civ V - Gods & Kings ####################
|
||||
|
||||
|
||||
|
|
@ -5802,8 +5813,6 @@ Sea Beggar = Deniz Dilencisi
|
|||
|
||||
|
||||
Hakkapeliitta = Hakkapeliitta
|
||||
Transfer Movement to [unit] = Hareket hızını [unit] ile paylaşır
|
||||
[amount]% Strength when stacked with [unit] = [unit] ile birlikteyse %[amount] Güç
|
||||
|
||||
|
||||
Gatling Gun = Mitralyöz
|
||||
|
|
@ -5817,8 +5826,6 @@ Mehal Sefari =
|
|||
|
||||
# Requires translation!
|
||||
Hussar =
|
||||
# Requires translation!
|
||||
[amount]% to Flank Attack bonuses =
|
||||
|
||||
|
||||
Great War Infantry = 1. Dünya Savaşı Piyadesi
|
||||
|
|
@ -6230,6 +6237,7 @@ Requires a [buildingName] in at least [amount] cities =
|
|||
Must not be next to [terrainFilter] =
|
||||
# Requires translation!
|
||||
No defensive terrain penalty =
|
||||
Embarked units can defend themselves = Denizdeki birlikler kendini koruyabilir
|
||||
# Requires translation!
|
||||
Upon capturing a city, receive [amount] times its [stat] production as [plunderableStat] immediately =
|
||||
# Requires translation!
|
||||
|
|
|
|||
|
|
@ -3037,7 +3037,7 @@ Bamba = Бамба
|
|||
Segou = Сегу
|
||||
Songhai = Сонгаї
|
||||
Receive triple Gold from Barbarian encampments and pillaging Cities = Отримуйте потрійну кількість золото з варварських таборів та грабування міст
|
||||
Embarked units can defend themselves = Підрозділи, що сіли на корабель, можуть самотужки оборонятися
|
||||
Defense bonus when embarked = Бонус до захисту при підйомі на борт
|
||||
|
||||
Genghis Khan = Чингісхан
|
||||
You stand in the way of my armies. Let us solve this like warriors! = Ви стали на шляху моїх армій. Давайте вирішувати це як воїни!
|
||||
|
|
@ -4253,6 +4253,11 @@ Home Sweet Home = Дім, милий дім
|
|||
# Requires translation!
|
||||
[amount]% Strength decreasing with distance from the capital =
|
||||
|
||||
# Requires translation!
|
||||
[unit] ability =
|
||||
|
||||
Heals [amount] damage if it kills a unit = Відновлення [amount] пошкоджень при знищенні підрозділу
|
||||
|
||||
|
||||
#################### Lines from UnitTypes from Civ V - Vanilla ####################
|
||||
|
||||
|
|
@ -4297,7 +4302,6 @@ This is your basic, club-swinging fighter. =
|
|||
Maori Warrior = Воїн-маорі
|
||||
|
||||
Jaguar = Ягуар
|
||||
Heals [amount] damage if it kills a unit = Відновлення [amount] пошкоджень при знищенні підрозділу
|
||||
|
||||
Brute = Кремез
|
||||
|
||||
|
|
@ -4359,7 +4363,6 @@ Knight = Лицар
|
|||
Camel Archer = Лучник на верблюді
|
||||
|
||||
Conquistador = Конкістадор
|
||||
Defense bonus when embarked = Бонус до захисту при підйомі на борт
|
||||
|
||||
Naresuan's Elephant = Слон Наресуана
|
||||
|
||||
|
|
@ -5420,6 +5423,16 @@ Salt = Сіль
|
|||
#################### Lines from UnitPromotions from Civ V - Gods & Kings ####################
|
||||
|
||||
|
||||
# Requires translation!
|
||||
[amount]% to Flank Attack bonuses =
|
||||
|
||||
|
||||
# Requires translation!
|
||||
Transfer Movement to [unit] =
|
||||
# Requires translation!
|
||||
[amount]% Strength when stacked with [unit] =
|
||||
|
||||
|
||||
#################### Lines from UnitTypes from Civ V - Gods & Kings ####################
|
||||
|
||||
|
||||
|
|
@ -5461,10 +5474,6 @@ Sea Beggar = Морський Геза
|
|||
|
||||
|
||||
Hakkapeliitta = Хаккапелітта
|
||||
# Requires translation!
|
||||
Transfer Movement to [unit] =
|
||||
# Requires translation!
|
||||
[amount]% Strength when stacked with [unit] =
|
||||
|
||||
|
||||
Gatling Gun = Кулемет Гатлінга
|
||||
|
|
@ -5476,8 +5485,6 @@ Mehal Sefari = Мехал Сефарі
|
|||
|
||||
|
||||
Hussar = Гусари
|
||||
# Requires translation!
|
||||
[amount]% to Flank Attack bonuses =
|
||||
|
||||
|
||||
Great War Infantry = Піхота першої світової
|
||||
|
|
@ -5814,6 +5821,7 @@ Requires a [buildingName] in at least [amount] cities =
|
|||
Must not be next to [terrainFilter] =
|
||||
# Requires translation!
|
||||
No defensive terrain penalty =
|
||||
Embarked units can defend themselves = Підрозділи, що сіли на корабель, можуть самотужки оборонятися
|
||||
# Requires translation!
|
||||
Upon capturing a city, receive [amount] times its [stat] production as [plunderableStat] immediately =
|
||||
# Requires translation!
|
||||
|
|
|
|||
|
|
@ -1,7 +1,7 @@
|
|||
Persian_(Pinglish-UN) = 17
|
||||
Italian = 99
|
||||
Russian = 98
|
||||
German = 99
|
||||
German = 100
|
||||
Swedish = 97
|
||||
Turkish = 78
|
||||
Ukrainian = 87
|
||||
|
|
@ -12,7 +12,7 @@ Indonesian = 99
|
|||
Finnish = 43
|
||||
Spanish = 99
|
||||
Malay = 29
|
||||
Brazilian_Portuguese = 52
|
||||
Brazilian_Portuguese = 55
|
||||
Traditional_Chinese = 65
|
||||
Polish = 76
|
||||
Lithuanian = 17
|
||||
|
|
|
|||
20
changelog.md
20
changelog.md
|
|
@ -2,26 +2,6 @@
|
|||
|
||||
Wiki improvements
|
||||
|
||||
Maybe this will add table of contents correctly?
|
||||
|
||||
Readable deployment documentation
|
||||
|
||||
Documentation for the rollout changes, and replacing the old translation method with the new one
|
||||
|
||||
Converted translation merging to an octokit node.js file for easier configurability, debugging and developing
|
||||
|
||||
testy ()
|
||||
|
||||
Prepare next version with node.js - now includes buildConfig values
|
||||
|
||||
Node.js script creates new changelog text and adds it to the changelog
|
||||
|
||||
Create uncivbot.yml
|
||||
|
||||
Testing external changelog generation
|
||||
|
||||
Updates summary action to use node.js script
|
||||
|
||||
Unique units abilities that should be inherited by upgrades - By SomeTroglodyte
|
||||
|
||||
By SpacedOutChicken:
|
||||
|
|
|
|||
Loading…
Reference in New Issue
Block a user