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3.19.17
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797ce09508
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@ -1359,6 +1359,8 @@ Pressure =
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# Requires translation!
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Religion Name: =
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# Requires translation!
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Pantheon Name: =
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# Requires translation!
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Founding Civ: =
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# Requires translation!
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Holy City: =
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@ -1546,6 +1546,8 @@ Pressure =
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# Requires translation!
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Religion Name: =
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# Requires translation!
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Pantheon Name: =
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# Requires translation!
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Founding Civ: =
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# Requires translation!
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Holy City: =
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@ -1192,6 +1192,8 @@ Pressure = Tlak
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# Religion overview screen
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Religion Name: = Jméno náboženství:
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# Requires translation!
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Pantheon Name: =
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Founding Civ: = Zakládající civilizace:
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Holy City: = Svaté město:
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Cities following this religion: = Města následující toto náboženství:
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@ -1203,6 +1203,8 @@ Pressure = druk
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# Religion overview screen
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Religion Name: = Religie naam:
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# Requires translation!
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Pantheon Name: =
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Founding Civ: = Gesticht door:
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Holy City: = Heilige stad:
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Cities following this religion: = Steden met deze religie:
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@ -2243,6 +2243,8 @@ Pressure =
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# Requires translation!
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Religion Name: =
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# Requires translation!
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Pantheon Name: =
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# Requires translation!
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Founding Civ: =
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# Requires translation!
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Holy City: =
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@ -2115,6 +2115,8 @@ Pressure =
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# Requires translation!
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Religion Name: =
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# Requires translation!
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Pantheon Name: =
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# Requires translation!
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Founding Civ: =
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# Requires translation!
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Holy City: =
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@ -1477,6 +1477,8 @@ Pressure =
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# Requires translation!
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Religion Name: =
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# Requires translation!
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Pantheon Name: =
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# Requires translation!
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Founding Civ: =
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# Requires translation!
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Holy City: =
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@ -1190,6 +1190,8 @@ Pressure = Emprise
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# Religion overview screen
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Religion Name: = Nom de la religion :
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# Requires translation!
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Pantheon Name: =
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Founding Civ: = Civ. fondatrice :
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Holy City: = Ville sainte :
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Cities following this religion: = Villes pratiquant cette religion :
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@ -4027,7 +4029,6 @@ Pictish Courage = Courage Picte
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Home Sweet Home = Chaleur du Foyer
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[amount]% Strength decreasing with distance from the capital = [amount]% Puissance, diminuant avec la distance à la capitale
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# Requires translation!
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[unit] ability = Compétence [unit]
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Heals [amount] damage if it kills a unit = Se soigne de [amount] dégâts s'il tue une unité
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@ -1875,6 +1875,8 @@ Pressure = Πίεση
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# Religion overview screen
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Religion Name: = Όνομα θρησκείας
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# Requires translation!
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Pantheon Name: =
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Founding Civ: = Ιδρυτής
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Holy City: = Ιερή πόλη
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# Requires translation!
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@ -1512,6 +1512,8 @@ Pressure =
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# Requires translation!
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Religion Name: =
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# Requires translation!
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Pantheon Name: =
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# Requires translation!
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Founding Civ: =
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# Requires translation!
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Holy City: =
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@ -1190,6 +1190,8 @@ Pressure = Tekanan
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# Religion overview screen
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Religion Name: = Nama Agama:
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# Requires translation!
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Pantheon Name: =
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Founding Civ: = Peradaban Pendiri:
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Holy City: = Kota Suci:
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Cities following this religion: = Kota-kota pengikut agama ini:
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@ -1193,6 +1193,8 @@ Pressure = Pressione
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# Religion overview screen
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Religion Name: = Nome religione
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# Requires translation!
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Pantheon Name: =
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Founding Civ: = Civiltà fondatrice
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Holy City: = Città santa
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Cities following this religion: = Città che seguono questa religione
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@ -1239,6 +1239,8 @@ Pressure =
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# Religion overview screen
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Religion Name: = 宗教名:
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# Requires translation!
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Pantheon Name: =
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Founding Civ: = 創設文明:
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Holy City: = 聖地:
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Cities following this religion: = この宗教が主流の都市
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@ -1213,6 +1213,8 @@ Pressure = 압력
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# Religion overview screen
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Religion Name: = 종교 이름:
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# Requires translation!
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Pantheon Name: =
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Founding Civ: = 창시자:
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Holy City: = 성도:
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Cities following this religion: = 믿는 도시:
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@ -1589,6 +1589,8 @@ Pressure =
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# Requires translation!
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Religion Name: =
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# Requires translation!
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Pantheon Name: =
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# Requires translation!
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Founding Civ: =
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# Requires translation!
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Holy City: =
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@ -1398,6 +1398,8 @@ Pressure =
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# Requires translation!
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Religion Name: =
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# Requires translation!
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Pantheon Name: =
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# Requires translation!
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Founding Civ: =
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# Requires translation!
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Holy City: =
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@ -1589,6 +1589,8 @@ Pressure =
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# Requires translation!
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Religion Name: =
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# Requires translation!
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Pantheon Name: =
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# Requires translation!
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Founding Civ: =
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# Requires translation!
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Holy City: =
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@ -1586,6 +1586,8 @@ Pressure =
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# Requires translation!
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Religion Name: =
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# Requires translation!
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Pantheon Name: =
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# Requires translation!
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Founding Civ: =
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# Requires translation!
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Holy City: =
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@ -1241,6 +1241,8 @@ Pressure = Presja
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# Religion overview screen
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Religion Name: = Nazwa Religii:
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# Requires translation!
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Pantheon Name: =
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Founding Civ: = Założona przez:
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Holy City: = Święte Miasto:
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Cities following this religion: = Miasta wyznające tę religię:
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@ -1348,6 +1348,8 @@ Pressure = Pressão
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# Religion overview screen
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Religion Name: = Nome da Religião
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# Requires translation!
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Pantheon Name: =
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Founding Civ: = Civ fundador:
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# Requires translation!
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Holy City: =
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@ -1453,6 +1453,8 @@ Pressure =
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# Requires translation!
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Religion Name: =
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# Requires translation!
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Pantheon Name: =
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# Requires translation!
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Founding Civ: =
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# Requires translation!
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Holy City: =
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@ -1197,6 +1197,8 @@ Pressure = Давление
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# Religion overview screen
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Religion Name: = Название религии:
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# Requires translation!
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Pantheon Name: =
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Founding Civ: = Основано цивилизацией:
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Holy City: = Священный город:
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Cities following this religion: = Городов, исповедующих эту религию:
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@ -1203,6 +1203,8 @@ Pressure = 宗教压力
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# Religion overview screen
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Religion Name: = 宗教名称:
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# Requires translation!
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Pantheon Name: =
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Founding Civ: = 建立的文明:
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Holy City: = 圣城:
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Cities following this religion: = 追随此教的城市
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@ -5358,6 +5360,7 @@ This means exploration and trade is important to grow your cities! = 这意味
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#################### Lines from Unique Types #######################
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Nullifies [stat] [cityFilter] = 消除[cityFilter]的[stat]
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# Requires translation!
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Nullifies Growth [cityFilter] =
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@ -1190,6 +1190,8 @@ Pressure = Presión
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# Religion overview screen
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Religion Name: = Nombre de Religión:
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# Requires translation!
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Pantheon Name: =
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Founding Civ: = Civ Fundadora
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Holy City: = Ciudad Santa:
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Cities following this religion: = Ciudades siguiendo esta religión
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@ -4025,7 +4027,6 @@ Pictish Courage = Coraje Picto
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Home Sweet Home = Hogar dulce hogar
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[amount]% Strength decreasing with distance from the capital = [amount]% La fuerza disminuye con la distancia de la capital
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# Requires translation!
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[unit] ability = Habilidad de [unit]
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Heals [amount] damage if it kills a unit = Se cura [amount] de daño si mata a una unidad
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@ -1217,6 +1217,8 @@ Pressure = Tryck
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# Religion overview screen
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Religion Name: = Religion Namn:
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# Requires translation!
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Pantheon Name: =
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Founding Civ: = Grundande Civilisation:
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Holy City: = Helig Stad:
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Cities following this religion: = Städer som följer denna religion:
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@ -1511,6 +1511,8 @@ Pressure =
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# Requires translation!
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Religion Name: =
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# Requires translation!
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Pantheon Name: =
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# Requires translation!
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Founding Civ: =
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# Requires translation!
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Holy City: =
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@ -1336,6 +1336,8 @@ Pressure = Baskı
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# Religion overview screen
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Religion Name: = Din Adı:
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# Requires translation!
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Pantheon Name: =
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Founding Civ: = Kurucu Medeniyet:
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Holy City: = Mukaddes Şehri:
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Cities following this religion: = Bu dini benimsemiş şehirler:
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@ -1245,6 +1245,8 @@ Pressure = Тиск
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# Religion overview screen
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Religion Name: = Назва релігії:
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# Requires translation!
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Pantheon Name: =
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Founding Civ: = Заснована цивілізацією:
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Holy City: = Св'яте місто:
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Cities following this religion: = Міста, що сповідують цю релігію:
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11
changelog.md
11
changelog.md
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@ -1,17 +1,12 @@
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## 3.19.17
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Resolved - now shows conditionals precluding construction of units
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More unique cleanup
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Unique deprecation
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Better displaying of units that cannot be built
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By SomeTroglodyte:
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- Support more freely modded Worker-like units
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- Religion overview improved
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- Religion overview improved
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- Mod checker minor improvements
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- Fix 1 Spectator N AI games in seemingly endless loop
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- Add Filipino.png since the Translation file is already there
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- Fixed Spectator & AI games in seemingly endless loop
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Multiplayer code cleanup - By GGGuenni
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@ -569,7 +569,7 @@ Simple unique parameters are explained by mouseover. Complex parameters are expl
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??? example "[amount]% tile improvement construction time"
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Example: "[20]% tile improvement construction time"
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Applicable to: Global
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Applicable to: Global, Unit
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??? example "[amount]% Gold from Great Merchant trade missions"
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Example: "[20]% Gold from Great Merchant trade missions"
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@ -869,6 +869,19 @@ Simple unique parameters are explained by mouseover. Complex parameters are expl
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Applicable to: Building
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??? example "Can only be built [cityFilter]"
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Example: "Can only be built [in all cities]"
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Applicable to: Building
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??? example "Must have an owned [tileFilter] within [amount] tiles"
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Example: "Must have an owned [Farm] within [20] tiles"
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Applicable to: Building
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??? example "Enables nuclear weapon"
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Applicable to: Building
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??? example "Must be on [terrainFilter]"
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Example: "Must be on [Forest]"
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