diff --git a/android/assets/jsons/translations/Spanish.properties b/android/assets/jsons/translations/Spanish.properties index 8fe35013e4..4fe063492e 100644 --- a/android/assets/jsons/translations/Spanish.properties +++ b/android/assets/jsons/translations/Spanish.properties @@ -2133,8 +2133,7 @@ Enables embarkation for land units = Habilita la embarcación a las unidades de Enables [mapUnitFilter] units to enter ocean tiles = Permite a unidades [mapUnitFilter] embarcadas entrar a casillas de Oceano Land units may cross [terrainName] tiles after the first [baseUnitFilter] is earned = Unidades terrestres pueden cruzar casillas [terrainName] después de obtenér el primer [baseUnitFilter] Enemy [mapUnitFilter] units must spend [amount] extra movement points when inside your territory = Unidades [mapUnitFilter] enemigas deberán gastar [amount] punto de Movimiento extra al estár dentro de su territotio. - # Requires translation! -New [baseUnitFilter] units start with [amount] XP [cityFilter] = +New [baseUnitFilter] units start with [amount] XP [cityFilter] = Las nuevas unidades [baseUnitFilter] comienzan con [amount] XP [cityFilter] All newly-trained [baseUnitFilter] units [cityFilter] receive the [promotion] promotion = Todas las unidades [baseUnitFilter] recién entrenadas [cityFilter] reciben la promoción [promotion] [mapUnitFilter] Units adjacent to this city heal [amount] HP per turn when healing = Unidades [mapUnitFilter] adyacentes a esta ciudad se curan [amount] HP por turno al sanarse [relativeAmount]% City Strength from defensive buildings = [relativeAmount]% Fuerza de Ciudad por edificios defensivos