diff --git a/android/assets/jsons/translations/French.properties b/android/assets/jsons/translations/French.properties index 2383d2bb4d..04a0dab317 100644 --- a/android/assets/jsons/translations/French.properties +++ b/android/assets/jsons/translations/French.properties @@ -350,9 +350,7 @@ Map Generation Type = Type de carte générée Default = Défaut Pangaea = Pangée Smoothed Random = Aléatoire lissé - # Requires translation! Two Continents = Deux continents - # Requires translation! Three Continents = Trois continents Four Corners = Quatre coins Archipelago = Archipel @@ -378,7 +376,6 @@ Time = Temps Map Shape = Forme de la carte Hexagonal = Hexagonale - # Requires translation! Flat Earth Hexagonal = Hexagonale (Terre Plate) Rectangular = Rectangulaire Height = Hauteur @@ -692,14 +689,12 @@ Hide = Cacher Show worked tiles = Afficher les cases exploitées Show resources and improvements = Afficher les ressources et les aménagements Check for idle units = Vérifier les unités inactives - # Requires translation! Auto Unit Cycle = Passer automatiquement à l'unité suivante Move units with a single tap = Déplacer les unités d'un seul clic Show tutorials = Afficher les tutoriels Auto-assign city production = Production automatique des villes Auto-build roads = Construction automatique des routes Automated workers replace improvements = Les ouvriers automatisés remplacent les aménagements - # Requires translation! Automated units move on turn start = Les unités automatisées se déplacent au début du tour Minimap size = Taille de la minicarte off = off diff --git a/android/assets/jsons/translations/Korean.properties b/android/assets/jsons/translations/Korean.properties index 7a43af8da6..99ee01c672 100644 --- a/android/assets/jsons/translations/Korean.properties +++ b/android/assets/jsons/translations/Korean.properties @@ -376,7 +376,6 @@ Time = 시간 Map Shape = 지도 모양 Hexagonal = 육각형 - # Requires translation! Flat Earth Hexagonal = 육각 평면설지구 Rectangular = 사각형 Height = 높이 @@ -690,14 +689,12 @@ Hide = 숨기기 Show worked tiles = 시민 배치 보기 Show resources and improvements = 자원/시설 아이콘 보기 Check for idle units = 턴 넘기기 전에 미행동 유닛 보기 - # Requires translation! Auto Unit Cycle = '다음 유닛' 버튼 자동 Move units with a single tap = 탭 한 번에 유닛 이동 Show tutorials = 튜토리얼 보기 Auto-assign city production = 도시 생산 선택 자동 Auto-build roads = 도로 건설 자동 Automated workers replace improvements = 시설 대체 자동 - # Requires translation! Automated units move on turn start = 턴 시작할 때 자동화한 유닛 움직임 Minimap size = 미니맵 크기 off = 끄기 diff --git a/android/assets/jsons/translations/completionPercentages.properties b/android/assets/jsons/translations/completionPercentages.properties index 3ffc8f2eca..a0fd53bc1a 100644 --- a/android/assets/jsons/translations/completionPercentages.properties +++ b/android/assets/jsons/translations/completionPercentages.properties @@ -6,7 +6,7 @@ Swedish = 91 Turkish = 71 Ukrainian = 99 Filipino = 96 -French = 99 +French = 100 Portuguese = 52 Indonesian = 99 Catalan = 99 @@ -14,13 +14,13 @@ Finnish = 39 Spanish = 99 Malay = 24 Brazilian_Portuguese = 99 -Traditional_Chinese = 98 +Traditional_Chinese = 99 Polish = 99 Lithuanian = 99 Romanian = 76 -Simplified_Chinese = 99 +Simplified_Chinese = 100 Bulgarian = 21 -Korean = 99 +Korean = 100 Persian_(Pinglish-DIN) = 14 Japanese = 71 English = 0 diff --git a/changelog.md b/changelog.md index 39111e4b9e..0023bbfbe6 100644 --- a/changelog.md +++ b/changelog.md @@ -4,27 +4,17 @@ Better unit action icons Solved temporary unique parsing error -4.3.9-patch1 - -Handle mods with nations but no major civs - -Fixed global resource unique - bugfix: players can no longer get citystate nations when selecting mod -Thin lines around construction images - -UI improvements - added thin lines around circle icons, cleaner politics table +Thin lines around many round icons By vegeta1k95: -- Rework of City Screen: new current buildings list + misc changes -- Construction table: ordering change (Civ 5) + add/remove on double-click +- Rework of City Screen: new current buildings list + misc changes +- Construction table: ordering change (Civ 5) + add/remove on double-click - Fix bug, where units do not reveal tiles () By alexban011: -- fixed global politics screen from revealing unknown civs and CityStates -- added mod topics to wiki -- fixed issue +- fixed global politics screen from revealing unknown civs and CityStates ## 4.3.9 diff --git a/docs/Modders/Creating-a-UI-skin.md b/docs/Modders/Creating-a-UI-skin.md index cdfcc65f0a..4f1ea27667 100644 --- a/docs/Modders/Creating-a-UI-skin.md +++ b/docs/Modders/Creating-a-UI-skin.md @@ -34,7 +34,6 @@ These shapes are used all over Unciv and can be replaced to make a lot of UI ele | Directory | Name | Default shape | Image | |---|:---:|:---:|---| -| CityScreen/ | CityInfoTable | null | | | CityScreen/ | CityPickerTable | roundedEdgeRectangle | | | CityScreen/CitizenManagementTable/ | AvoidCell | null | | | CityScreen/CitizenManagementTable/ | FocusCell | null | | diff --git a/extraImages/Feature graphic - Google Play.png b/extraImages/Feature graphic - Google Play.png index 51746752a9..7fad33184a 100644 Binary files a/extraImages/Feature graphic - Google Play.png and b/extraImages/Feature graphic - Google Play.png differ diff --git a/extraImages/GithubPreviewImage.png b/extraImages/GithubPreviewImage.png index 63cc6d3760..ce5b1a5d17 100644 Binary files a/extraImages/GithubPreviewImage.png and b/extraImages/GithubPreviewImage.png differ diff --git a/extraImages/itch.io image.png b/extraImages/itch.io image.png index 27b8145051..88af5adba5 100644 Binary files a/extraImages/itch.io image.png and b/extraImages/itch.io image.png differ diff --git a/fastlane/metadata/android/en-US/changelogs/779.txt b/fastlane/metadata/android/en-US/changelogs/779.txt index c0455873df..8955bb37b3 100644 --- a/fastlane/metadata/android/en-US/changelogs/779.txt +++ b/fastlane/metadata/android/en-US/changelogs/779.txt @@ -1,27 +1,15 @@ - - Better unit action icons Solved temporary unique parsing error -4.3.9-patch1 - -Handle mods with nations but no major civs - -Fixed global resource unique - bugfix: players can no longer get citystate nations when selecting mod -Thin lines around construction images - -UI improvements - added thin lines around circle icons, cleaner politics table +Thin lines around many round icons By vegeta1k95: -- Rework of City Screen: new current buildings list + misc changes -- Construction table: ordering change (Civ 5) + add/remove on double-click +- Rework of City Screen: new current buildings list + misc changes +- Construction table: ordering change (Civ 5) + add/remove on double-click - Fix bug, where units do not reveal tiles () By alexban011: -- fixed global politics screen from revealing unknown civs and CityStates -- added mod topics to wiki -- fixed issue \ No newline at end of file +- fixed global politics screen from revealing unknown civs and CityStates \ No newline at end of file diff --git a/fastlane/metadata/android/en-US/images/featureGraphic.png b/fastlane/metadata/android/en-US/images/featureGraphic.png index b571615609..bc788b647d 100644 Binary files a/fastlane/metadata/android/en-US/images/featureGraphic.png and b/fastlane/metadata/android/en-US/images/featureGraphic.png differ