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4.8.12
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@ -748,7 +748,6 @@ Reset = Reiniciar
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Show zoom buttons in world screen = Mostrar Botones para Zoom del Mapa
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Experimental Demographics scoreboard = Tabla de Puntaje Demográfica
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# Requires translation!
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Size of Unitset art in Civilopedia = Tamaño de las Unidades en la Civilopedia
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### Visual Hints subgroup
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@ -2044,9 +2043,7 @@ Automatically built in all cities where it is buildable = Construído automátic
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Creates a [improvementName] improvement on a specific tile = Crea una mejora de [improvementName] en una casilla específica
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Founds a new city = Funda una nueva ciudad
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Can instantly construct a [improvementFilter] improvement = Puede construír una mejora de [improvementFilter] de inmediato
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# Requires translation!
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Can Spread Religion = Puede difundir una Religión
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# Requires translation!
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Can remove other religions from cities = Puede remover otras religiones de las ciudades
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May found a religion = Puede fundar una religión
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May enhance a religion = Puede realzar una religión
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@ -2431,7 +2428,6 @@ Policy = Política
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FounderBelief = Creencia del fundador
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FollowerBelief = Creencia del seguidor
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Building = Edificio
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# Requires translation!
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UnitAction = AccióndUnidad
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Unit = Unidad
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UnitType = Tipo de unidad
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@ -6226,7 +6222,6 @@ Truffles = Trufas
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#################### Lines from UnitPromotions from Civ V - Gods & Kings ####################
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# Requires translation!
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Devout = Devoto
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@ -3,7 +3,7 @@ Italian = 99
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Russian = 100
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Belarusian = 2
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Afrikaans = 7
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German = 99
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German = 100
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Swedish = 85
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Turkish = 79
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Ukrainian = 98
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@ -13,7 +13,7 @@ Portuguese = 62
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Indonesian = 98
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Catalan = 99
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Finnish = 36
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Spanish = 99
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Spanish = 100
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Malay = 22
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Brazilian_Portuguese = 100
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Traditional_Chinese = 97
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@ -29,5 +29,5 @@ English = 0
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Vietnamese = 92
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Czech = 82
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Hungarian = 78
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Dutch = 99
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Dutch = 100
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Greek = 14
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@ -1,15 +1,11 @@
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## 4.8.12
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Separate unit automation from other actions
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chore: Separated 'declare war' logic from DiplomacyManager
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Automated units can fortify/set up/other actions
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AI now uses free tech points - By tuvus
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By SomeTroglodyte:
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- Align ruleset icons in text to font metrics
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- Tweak FasterUIDevelopment to offer normal Scene2D debugging, and some linting
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- Pure package reorg: Widgets
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- Align ruleset icons in text to font metrics
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## 4.8.11
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@ -119,15 +119,15 @@ class RiverGenerator(
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if (bottomRightOrLeft == BottomRightOrLeft.BottomLeft) {
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yield(RiverCoordinate(tileMap, position, BottomRightOrLeft.BottomRight)) // same tile, other side
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if (myTopLeft != null)
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yield(RiverCoordinate(tileMap, myTopLeft!!.position, BottomRightOrLeft.BottomRight)) // tile to MY top-left, take its bottom right corner
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yield(RiverCoordinate(tileMap, myTopLeft.position, BottomRightOrLeft.BottomRight)) // tile to MY top-left, take its bottom right corner
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if (myBottomLeft != null)
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yield(RiverCoordinate(tileMap, myBottomLeft!!.position, BottomRightOrLeft.BottomRight)) // Tile to MY bottom-left, take its bottom right
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yield(RiverCoordinate(tileMap, myBottomLeft.position, BottomRightOrLeft.BottomRight)) // Tile to MY bottom-left, take its bottom right
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} else {
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yield(RiverCoordinate(tileMap, position, BottomRightOrLeft.BottomLeft)) // same tile, other side
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if (myTopRight != null)
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yield(RiverCoordinate(tileMap, myTopRight!!.position, BottomRightOrLeft.BottomLeft)) // tile to MY top-right, take its bottom left
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yield(RiverCoordinate(tileMap, myTopRight.position, BottomRightOrLeft.BottomLeft)) // tile to MY top-right, take its bottom left
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if (myBottomRight != null)
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yield(RiverCoordinate(tileMap, myBottomRight!!.position, BottomRightOrLeft.BottomLeft)) // tile to MY bottom-right, take its bottom left
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yield(RiverCoordinate(tileMap, myBottomRight.position, BottomRightOrLeft.BottomLeft)) // tile to MY bottom-right, take its bottom left
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}
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}
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@ -113,10 +113,9 @@ class MapUnit : IsPartOfGameInfoSerialization {
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var isTransported: Boolean = false
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var turnsFortified = 0
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// Old, to be deprecated
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@Deprecated("As of 4.5.3")
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@Deprecated("As of 4.8.9")
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var abilityUsesLeft: HashMap<String, Int> = hashMapOf()
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@Deprecated("As of 4.5.3")
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@Deprecated("As of 4.8.9")
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var maxAbilityUses: HashMap<String, Int> = hashMapOf()
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// New - track only *how many have been used*, derive max from uniques, left = max - used
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@ -1,12 +1,6 @@
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Separate unit automation from other actions
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chore: Separated 'declare war' logic from DiplomacyManager
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Automated units can fortify/set up/other actions
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AI now uses free tech points - By tuvus
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By SomeTroglodyte:
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- Align ruleset icons in text to font metrics
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- Tweak FasterUIDevelopment to offer normal Scene2D debugging, and some linting
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- Pure package reorg: Widgets
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- Align ruleset icons in text to font metrics
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