From aeea13bb716c5cd0cc488c39ffc3ec40075daaaf Mon Sep 17 00:00:00 2001 From: SpacedOutChicken <58439827+SpacedOutChicken@users.noreply.github.com> Date: Wed, 3 Jul 2024 05:08:49 -0700 Subject: [PATCH] Update uniques for withdrawing before melee combat (#11904) * - Turn Privateer's unique ability into a promotion - Add promotion to Privateer and Sea Beggar * Update uniques for withdrawing before melee combat --- android/assets/jsons/Civ V - Gods & Kings/Units.json | 4 ++-- android/assets/jsons/Civ V - Vanilla/Units.json | 4 ++-- 2 files changed, 4 insertions(+), 4 deletions(-) diff --git a/android/assets/jsons/Civ V - Gods & Kings/Units.json b/android/assets/jsons/Civ V - Gods & Kings/Units.json index 60e4448341..331baaa7de 100644 --- a/android/assets/jsons/Civ V - Gods & Kings/Units.json +++ b/android/assets/jsons/Civ V - Gods & Kings/Units.json @@ -796,7 +796,7 @@ "requiredTech": "Astronomy", "upgradesTo": "Ironclad", "obsoleteTech": "Combustion", - "uniques": ["[+1] Sight", "May withdraw before melee ([80]%)"], + "uniques": ["[+1] Sight", "Withdraws before melee combat "], "hurryCostModifier": 30, "attackSound": "cannon" }, @@ -1293,7 +1293,7 @@ "cost": 375, "requiredTech": "Combustion", "uniques": ["Can see invisible [Submarine] units", "[40]% chance to intercept air attacks", - "May withdraw before melee ([80]%)", "[+100]% Strength "], + "Withdraws before melee combat ", "[+100]% Strength "], "attackSound": "shipguns" }, diff --git a/android/assets/jsons/Civ V - Vanilla/Units.json b/android/assets/jsons/Civ V - Vanilla/Units.json index 1bd2806ac2..6ae5f4ca71 100644 --- a/android/assets/jsons/Civ V - Vanilla/Units.json +++ b/android/assets/jsons/Civ V - Vanilla/Units.json @@ -635,7 +635,7 @@ "requiredTech": "Astronomy", "upgradesTo": "Ironclad", "obsoleteTech": "Combustion", - "uniques": ["[+1] Sight", "May withdraw before melee ([80]%)"], + "uniques": ["[+1] Sight", "Withdraws before melee combat "], "hurryCostModifier": 30, "attackSound": "cannon" }, @@ -980,7 +980,7 @@ "cost": 375, "requiredTech": "Combustion", "uniques": ["Can see invisible [Submarine] units", "[40]% chance to intercept air attacks", - "May withdraw before melee ([80]%)", "[+100]% Strength "], + "Withdraws before melee combat ", "[+100]% Strength "], "attackSound": "shipguns" },