From a593037b96d6c8edb1a4851e9c7e53d03af4f66d Mon Sep 17 00:00:00 2001 From: Emandac <121508218+Emandac@users.noreply.github.com> Date: Wed, 19 Feb 2025 12:53:02 +0100 Subject: [PATCH] back to XP then --- core/src/com/unciv/models/ruleset/unique/UniqueType.kt | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/core/src/com/unciv/models/ruleset/unique/UniqueType.kt b/core/src/com/unciv/models/ruleset/unique/UniqueType.kt index 26ddb2aeee..394ae7ad66 100644 --- a/core/src/com/unciv/models/ruleset/unique/UniqueType.kt +++ b/core/src/com/unciv/models/ruleset/unique/UniqueType.kt @@ -188,7 +188,7 @@ enum class UniqueType( // Todo: Lowercase the 'U' of 'Units' in this unique CityHealingUnits("[mapUnitFilter] Units adjacent to this city heal [amount] HP per turn when healing", UniqueTarget.Global, UniqueTarget.FollowerBelief), - XPForPromotionModifier("[relativeAmount]% Experience required for promotions",UniqueTarget.Global), + XPForPromotionModifier("[relativeAmount]% XP required for promotions",UniqueTarget.Global), /// City Strength BetterDefensiveBuildings("[relativeAmount]% City Strength from defensive buildings", UniqueTarget.Global),