diff --git a/android/assets/jsons/translations/Afrikaans.properties b/android/assets/jsons/translations/Afrikaans.properties index 11718a4a38..853ebe27f0 100644 --- a/android/assets/jsons/translations/Afrikaans.properties +++ b/android/assets/jsons/translations/Afrikaans.properties @@ -1423,6 +1423,10 @@ You may choose [amount] free Policies = You gain the [policy] Policy = # Requires translation! You enter a Golden Age = + # Requires translation! +You have gained [amount] [resourceName] = + # Requires translation! +You have lost [amount] [resourceName] = ## Trigger causes @@ -2986,6 +2990,8 @@ City-State Influence recovers at twice the normal rate = # Requires translation! Cannot build [baseUnitFilter] units = # Requires translation! +Costs [amount] [resource] = + # Requires translation! [relativeAmount]% growth [cityFilter] = # Requires translation! [relativeAmount]% Food is carried over after population increases [cityFilter] = @@ -3460,6 +3466,10 @@ Deposits in [tileFilter] tiles always provide [amount] resources = # Requires translation! Can only be created by Mercantile City-States = # Requires translation! +Stockpiled = + # Requires translation! +Cannot be traded = + # Requires translation! Guaranteed with Strategic Balance resource option = # Requires translation! Can also be built on tiles adjacent to fresh water = @@ -3502,6 +3512,8 @@ before [amount] turns = # Requires translation! after [amount] turns = # Requires translation! +for [nationFilter] = + # Requires translation! when at war = # Requires translation! when not at war = @@ -3646,7 +3658,11 @@ Gain a free [beliefType] belief = # Requires translation! Triggers voting for the Diplomatic Victory = # Requires translation! -Gain [amount] [stat] = +Instantly consumes [amount] [resource] = + # Requires translation! +Instantly provides [amount] [resource] = + # Requires translation! +Gain [amount] [stat/resource] = # Requires translation! Gain [amount]-[amount2] [stat] = # Requires translation! diff --git a/android/assets/jsons/translations/Belarusian.properties b/android/assets/jsons/translations/Belarusian.properties index f80d0fea17..f9b74bbc96 100644 --- a/android/assets/jsons/translations/Belarusian.properties +++ b/android/assets/jsons/translations/Belarusian.properties @@ -1650,6 +1650,10 @@ You may choose [amount] free Policies = You gain the [policy] Policy = # Requires translation! You enter a Golden Age = + # Requires translation! +You have gained [amount] [resourceName] = + # Requires translation! +You have lost [amount] [resourceName] = ## Trigger causes @@ -3213,6 +3217,8 @@ City-State Influence recovers at twice the normal rate = # Requires translation! Cannot build [baseUnitFilter] units = # Requires translation! +Costs [amount] [resource] = + # Requires translation! [relativeAmount]% growth [cityFilter] = # Requires translation! [relativeAmount]% Food is carried over after population increases [cityFilter] = @@ -3687,6 +3693,10 @@ Deposits in [tileFilter] tiles always provide [amount] resources = # Requires translation! Can only be created by Mercantile City-States = # Requires translation! +Stockpiled = + # Requires translation! +Cannot be traded = + # Requires translation! Guaranteed with Strategic Balance resource option = # Requires translation! Can also be built on tiles adjacent to fresh water = @@ -3729,6 +3739,8 @@ before [amount] turns = # Requires translation! after [amount] turns = # Requires translation! +for [nationFilter] = + # Requires translation! when at war = # Requires translation! when not at war = @@ -3873,7 +3885,11 @@ Gain a free [beliefType] belief = # Requires translation! Triggers voting for the Diplomatic Victory = # Requires translation! -Gain [amount] [stat] = +Instantly consumes [amount] [resource] = + # Requires translation! +Instantly provides [amount] [resource] = + # Requires translation! +Gain [amount] [stat/resource] = # Requires translation! Gain [amount]-[amount2] [stat] = # Requires translation! diff --git a/android/assets/jsons/translations/Brazilian_Portuguese.properties b/android/assets/jsons/translations/Brazilian_Portuguese.properties index c4864a4475..9924f59cc2 100644 --- a/android/assets/jsons/translations/Brazilian_Portuguese.properties +++ b/android/assets/jsons/translations/Brazilian_Portuguese.properties @@ -963,6 +963,10 @@ You may choose a free Policy = Você pode escolher uma política gratuita You may choose [amount] free Policies = Você pode escolher [amount] Políticas gratuitas You gain the [policy] Policy = Você ganha a Política [policy] You enter a Golden Age = Você entra na Era de Ouro + # Requires translation! +You have gained [amount] [resourceName] = + # Requires translation! +You have lost [amount] [resourceName] = ## Trigger causes @@ -1804,6 +1808,8 @@ Allied City-States provide [stat] equal to [relativeAmount]% of what they produc City-State Influence recovers at twice the normal rate = Influência nas Cidades-Estado é recuperada duas vezes mais rápido que a taxa normal [amount] units cost no maintenance = [amount] unidades não custam manutenção Cannot build [baseUnitFilter] units = Não é possível construir unidades [baseUnitFilter] + # Requires translation! +Costs [amount] [resource] = [relativeAmount]% growth [cityFilter] = [relativeAmount]% de crescimento em [cityFilter] [relativeAmount]% Food is carried over after population increases [cityFilter] = [relativeAmount]% de alimentos são transportados após o aumento da população [cityFilter] [relativeAmount]% Great Person generation [cityFilter] = [relativeAmount]% de geração de Grande Pessoas [cityFilter] @@ -2041,6 +2047,10 @@ Fresh water = Água doce Rough terrain = Terreno acidentado Deposits in [tileFilter] tiles always provide [amount] resources = Depósitos em painéis [tileFilter] sempre fornecem recursos [amount] Can only be created by Mercantile City-States = Só pode ser criado por Cidades-Estados Mercantil + # Requires translation! +Stockpiled = + # Requires translation! +Cannot be traded = Guaranteed with Strategic Balance resource option = Garantido com a opção de recurso Equilíbrio Estratégico Can also be built on tiles adjacent to fresh water = Também podem ser construído(a) adjancente a painéis de água [stats] from [tileFilter] tiles = [stats] dos painéis [tileFilter] @@ -2062,6 +2072,8 @@ for [amount] turns = por [amount] turnos with [amount]% chance = com [amount]% de chance before [amount] turns = antes de [amount] turnos after [amount] turns = depois de [amount] turnos + # Requires translation! +for [nationFilter] = when at war = quando em guerra when not at war = quando não está em guerra during a Golden Age = durante uma Idade de Ouro @@ -2134,7 +2146,11 @@ Free Technology = Tecnologia Gratuita Reveals the entire map = Revela o mapa inteiro Gain a free [beliefType] belief = Ganhe uma crença [beliefType] gratuita Triggers voting for the Diplomatic Victory = Desencadeia o voto pela Vitória Diplomática -Gain [amount] [stat] = Ganhe [amount] [stat] + # Requires translation! +Instantly consumes [amount] [resource] = + # Requires translation! +Instantly provides [amount] [resource] = +Gain [amount] [stat/resource] = Ganhe [amount] [stat/resource] Gain [amount]-[amount2] [stat] = Ganhe [amount]-[amount2] [stat] Gain enough Faith for a Pantheon = Ganhe fé suficiente para um Panteão Gain enough Faith for [amount]% of a Great Prophet = Ganhe Fé suficiente para [amount]% de um Grande Profeta diff --git a/android/assets/jsons/translations/Bulgarian.properties b/android/assets/jsons/translations/Bulgarian.properties index 88a4c4bb22..2838bf6146 100644 --- a/android/assets/jsons/translations/Bulgarian.properties +++ b/android/assets/jsons/translations/Bulgarian.properties @@ -1179,6 +1179,10 @@ You may choose [amount] free Policies = # Requires translation! You gain the [policy] Policy = You enter a Golden Age = Влизате в Златна Ера + # Requires translation! +You have gained [amount] [resourceName] = + # Requires translation! +You have lost [amount] [resourceName] = ## Trigger causes @@ -2358,6 +2362,8 @@ City-State Influence recovers at twice the normal rate = # Requires translation! Cannot build [baseUnitFilter] units = # Requires translation! +Costs [amount] [resource] = + # Requires translation! [relativeAmount]% growth [cityFilter] = # Requires translation! [relativeAmount]% Food is carried over after population increases [cityFilter] = @@ -2830,6 +2836,10 @@ Deposits in [tileFilter] tiles always provide [amount] resources = # Requires translation! Can only be created by Mercantile City-States = # Requires translation! +Stockpiled = + # Requires translation! +Cannot be traded = + # Requires translation! Guaranteed with Strategic Balance resource option = # Requires translation! Can also be built on tiles adjacent to fresh water = @@ -2872,6 +2882,8 @@ before [amount] turns = # Requires translation! after [amount] turns = # Requires translation! +for [nationFilter] = + # Requires translation! when at war = # Requires translation! when not at war = @@ -3016,7 +3028,11 @@ Gain a free [beliefType] belief = # Requires translation! Triggers voting for the Diplomatic Victory = # Requires translation! -Gain [amount] [stat] = +Instantly consumes [amount] [resource] = + # Requires translation! +Instantly provides [amount] [resource] = + # Requires translation! +Gain [amount] [stat/resource] = # Requires translation! Gain [amount]-[amount2] [stat] = # Requires translation! diff --git a/android/assets/jsons/translations/Catalan.properties b/android/assets/jsons/translations/Catalan.properties index 3750148740..835f28295e 100644 --- a/android/assets/jsons/translations/Catalan.properties +++ b/android/assets/jsons/translations/Catalan.properties @@ -964,6 +964,10 @@ You may choose a free Policy = Podeu escollir una política gratis You may choose [amount] free Policies = Podeu escollir [amount] polítiques gratis You gain the [policy] Policy = Obteniu la política [policy] You enter a Golden Age = Entreu en una edat d’or + # Requires translation! +You have gained [amount] [resourceName] = + # Requires translation! +You have lost [amount] [resourceName] = ## Trigger causes @@ -1805,6 +1809,8 @@ Allied City-States provide [stat] equal to [relativeAmount]% of what they produc City-State Influence recovers at twice the normal rate = Es duplica la recuperació d’influència a les ciutats-estat. [amount] units cost no maintenance = [amount] unitats no costen manteniment. Cannot build [baseUnitFilter] units = Les unitats [baseUnitFilter] no es poden construir. + # Requires translation! +Costs [amount] [resource] = [relativeAmount]% growth [cityFilter] = [relativeAmount] % de creixement [cityFilter] [relativeAmount]% Food is carried over after population increases [cityFilter] = Es conserva un [relativeAmount] % de menjar després d’augmentar la població [cityFilter] [relativeAmount]% Great Person generation [cityFilter] = [relativeAmount] % de generació de grans personatges [cityFilter] @@ -2042,6 +2048,10 @@ Fresh water = Aigua dolça Rough terrain = Terreny irregular Deposits in [tileFilter] tiles always provide [amount] resources = Els dipòsits en [tileFilter] sempre proporcionen [amount] de recursos. Can only be created by Mercantile City-States = Només es pot crear en ciutats-estat mercantils. + # Requires translation! +Stockpiled = + # Requires translation! +Cannot be traded = Guaranteed with Strategic Balance resource option = Garantits amb l’opció de generació de mapes «balanç estratègic». Can also be built on tiles adjacent to fresh water = També es pot construir en caselles adjacents a aigua dolça. [stats] from [tileFilter] tiles = [stats] de caselles [tileFilter] @@ -2063,6 +2073,8 @@ for [amount] turns = durant [amount] torns with [amount]% chance = amb una probabilitat de [amount] %. before [amount] turns = abans de [amount] torns after [amount] turns = després de [amount] torns + # Requires translation! +for [nationFilter] = when at war = quan està en guerra when not at war = quan no està en guerra during a Golden Age = durant una edat d’or @@ -2135,7 +2147,11 @@ Free Technology = Tecnologia de franc Reveals the entire map = Revela el mapa sencer. Gain a free [beliefType] belief = Obtén una creença [beliefType] Triggers voting for the Diplomatic Victory = Desencadena la votació de victòria diplomàtica -Gain [amount] [stat] = Guanya [amount] [stat] + # Requires translation! +Instantly consumes [amount] [resource] = + # Requires translation! +Instantly provides [amount] [resource] = +Gain [amount] [stat/resource] = Guanya [amount] [stat/resource] Gain [amount]-[amount2] [stat] = Guanya [amount]-[amount2] [stat] Gain enough Faith for a Pantheon = Guanya prou fe per un panteó Gain enough Faith for [amount]% of a Great Prophet = Guanya prou fe per [amount] % d’un gran profeta diff --git a/android/assets/jsons/translations/Czech.properties b/android/assets/jsons/translations/Czech.properties index 8b57d53fe3..c4107cfc7d 100644 --- a/android/assets/jsons/translations/Czech.properties +++ b/android/assets/jsons/translations/Czech.properties @@ -1013,6 +1013,10 @@ You may choose [amount] free Policies = You gain the [policy] Policy = # Requires translation! You enter a Golden Age = + # Requires translation! +You have gained [amount] [resourceName] = + # Requires translation! +You have lost [amount] [resourceName] = ## Trigger causes @@ -2053,6 +2057,8 @@ Allied City-States provide [stat] equal to [relativeAmount]% of what they produc City-State Influence recovers at twice the normal rate = Vliv městských států se obnovuje dvakrát rychleji [amount] units cost no maintenance = [amount] jednotek nestojí žádnou údržbu Cannot build [baseUnitFilter] units = Nelze stavět [baseUnitFilter] jendotky + # Requires translation! +Costs [amount] [resource] = [relativeAmount]% growth [cityFilter] = [relativeAmount]% růst [cityFilter] [relativeAmount]% Food is carried over after population increases [cityFilter] = [relativeAmount]% jídla je zachováno poté, co se populace [cityFilter] rozroste # Requires translation! @@ -2327,6 +2333,10 @@ Fresh water = Sladká voda Rough terrain = Obtížný terén Deposits in [tileFilter] tiles always provide [amount] resources = Ložiska na políčkách [tileFilter] vždy poskytují alespoň [amount] surovin Can only be created by Mercantile City-States = Může být vytvořeno pouze Obchodnickými městskými státy + # Requires translation! +Stockpiled = + # Requires translation! +Cannot be traded = Guaranteed with Strategic Balance resource option = Zaručeno při volbě Strategicky vyvážené v nastavení surovin Can also be built on tiles adjacent to fresh water = Smí být také postavena na políčkách sousedících se sladkou vodou [stats] from [tileFilter] tiles = [stats] z políček [tileFilter] @@ -2358,6 +2368,8 @@ with [amount]% chance = before [amount] turns = # Requires translation! after [amount] turns = + # Requires translation! +for [nationFilter] = when at war = je-li ve válce when not at war = není-li ve válce during a Golden Age = během Zlatého věku @@ -2455,7 +2467,11 @@ Reveals the entire map = Objeví celou mapu # Requires translation! Gain a free [beliefType] belief = Triggers voting for the Diplomatic Victory = Spustí hlasování pro diplomatické vítězství -Gain [amount] [stat] = Získat [amount] [stat] + # Requires translation! +Instantly consumes [amount] [resource] = + # Requires translation! +Instantly provides [amount] [resource] = +Gain [amount] [stat/resource] = Získat [amount] [stat/resource] Gain [amount]-[amount2] [stat] = Získat [amount]-[amount2] [stat] # Requires translation! Gain enough Faith for a Pantheon = diff --git a/android/assets/jsons/translations/Dutch.properties b/android/assets/jsons/translations/Dutch.properties index 1a39fa67b4..1dff23a728 100644 --- a/android/assets/jsons/translations/Dutch.properties +++ b/android/assets/jsons/translations/Dutch.properties @@ -966,6 +966,10 @@ You may choose a free Policy = Je mag een gratis Beleid kiezen You may choose [amount] free Policies = Je mag [amount] gratis Beleiden kiezen You gain the [policy] Policy = Je ontvangt het [policy] Beleid You enter a Golden Age = Je betreed een Gouden Eeuw + # Requires translation! +You have gained [amount] [resourceName] = + # Requires translation! +You have lost [amount] [resourceName] = ## Trigger causes @@ -1810,6 +1814,8 @@ City-State Influence recovers at twice the normal rate = Stadstaat invloed herst [amount] units cost no maintenance = [amount] eenheden kosten geen onderhoud # Requires translation! Cannot build [baseUnitFilter] units = + # Requires translation! +Costs [amount] [resource] = [relativeAmount]% growth [cityFilter] = [relativeAmount]% groei [cityFilter] [relativeAmount]% Food is carried over after population increases [cityFilter] = [relativeAmount]% voedsel is overgebracht na bevolkingsgroei [cityFilter] [relativeAmount]% Great Person generation [cityFilter] = [relativeAmount]% Groot Persoon generatie [cityFilter] @@ -2112,6 +2118,10 @@ Fresh water = Zoet water Rough terrain = Ruig terrein Deposits in [tileFilter] tiles always provide [amount] resources = Afzetting in [tileFilter] tegens geeft altijd [amount] grondstoffen Can only be created by Mercantile City-States = Kan alleen worden gegeven door Handel Stadstaten + # Requires translation! +Stockpiled = + # Requires translation! +Cannot be traded = Guaranteed with Strategic Balance resource option = Gegarandeerd met de Strategische Balans grondstofoptie Can also be built on tiles adjacent to fresh water = Kan ook gebouwd worden op tegels grenzend aan vers water [stats] from [tileFilter] tiles = [stats] van [tileFilter] tegels @@ -2137,6 +2147,8 @@ with [amount]% chance = met [amount]% kans before [amount] turns = after [amount] turns = na [amount] zetten # Requires translation! +for [nationFilter] = + # Requires translation! when at war = # Requires translation! when not at war = @@ -2250,7 +2262,11 @@ Reveals the entire map = Onthul de volledige kaart Gain a free [beliefType] belief = Triggers voting for the Diplomatic Victory = Triggert stemming voor diplomatieke overwinning # Requires translation! -Gain [amount] [stat] = +Instantly consumes [amount] [resource] = + # Requires translation! +Instantly provides [amount] [resource] = + # Requires translation! +Gain [amount] [stat/resource] = # Requires translation! Gain [amount]-[amount2] [stat] = # Requires translation! diff --git a/android/assets/jsons/translations/English.properties b/android/assets/jsons/translations/English.properties index c47aafde13..1f4b3e0648 100644 --- a/android/assets/jsons/translations/English.properties +++ b/android/assets/jsons/translations/English.properties @@ -1772,6 +1772,10 @@ You may choose [amount] free Policies = You gain the [policy] Policy = # Requires translation! You enter a Golden Age = + # Requires translation! +You have gained [amount] [resourceName] = + # Requires translation! +You have lost [amount] [resourceName] = ## Trigger causes @@ -3336,6 +3340,8 @@ City-State Influence recovers at twice the normal rate = # Requires translation! Cannot build [baseUnitFilter] units = # Requires translation! +Costs [amount] [resource] = + # Requires translation! [relativeAmount]% growth [cityFilter] = # Requires translation! [relativeAmount]% Food is carried over after population increases [cityFilter] = @@ -3810,6 +3816,10 @@ Deposits in [tileFilter] tiles always provide [amount] resources = # Requires translation! Can only be created by Mercantile City-States = # Requires translation! +Stockpiled = + # Requires translation! +Cannot be traded = + # Requires translation! Guaranteed with Strategic Balance resource option = # Requires translation! Can also be built on tiles adjacent to fresh water = @@ -3852,6 +3862,8 @@ before [amount] turns = # Requires translation! after [amount] turns = # Requires translation! +for [nationFilter] = + # Requires translation! when at war = # Requires translation! when not at war = @@ -3996,7 +4008,11 @@ Gain a free [beliefType] belief = # Requires translation! Triggers voting for the Diplomatic Victory = # Requires translation! -Gain [amount] [stat] = +Instantly consumes [amount] [resource] = + # Requires translation! +Instantly provides [amount] [resource] = + # Requires translation! +Gain [amount] [stat/resource] = # Requires translation! Gain [amount]-[amount2] [stat] = # Requires translation! diff --git a/android/assets/jsons/translations/Filipino.properties b/android/assets/jsons/translations/Filipino.properties index 2f27bc385d..10acf05a94 100644 --- a/android/assets/jsons/translations/Filipino.properties +++ b/android/assets/jsons/translations/Filipino.properties @@ -972,6 +972,10 @@ You may choose a free Policy = Maaari ka na pumili ng isang bagong Patakaran You may choose [amount] free Policies = Maaari ka na pumili ng [amount] bagong Patakaran You gain the [policy] Policy = Ika'y nakakuha ng [policy] na Patakaran You enter a Golden Age = Ika'y nakapasok sa isang Ginintuang Panahon! + # Requires translation! +You have gained [amount] [resourceName] = + # Requires translation! +You have lost [amount] [resourceName] = ## Trigger causes @@ -1821,6 +1825,8 @@ Allied City-States provide [stat] equal to [relativeAmount]% of what they produc City-State Influence recovers at twice the normal rate = Bumubuti ang Impluwensya sa Lungsod-Estado ng doble sa normal na bilis [amount] units cost no maintenance = [amount] na yunit ay walang gastos sa pagpapanatili Cannot build [baseUnitFilter] units = Hindi kayang gumawa ng mga [baseUnitFilter] na yunit + # Requires translation! +Costs [amount] [resource] = [relativeAmount]% growth [cityFilter] = [relativeAmount]% paglaki [cityFilter] [relativeAmount]% Food is carried over after population increases [cityFilter] = pinapasa ang [relativeAmount]% Pagkain pagkatapos na lumaki ang populasyon [cityFilter] [relativeAmount]% Great Person generation [cityFilter] = [relativeAmount]% paggawa ng Dakilang Tao [cityFilter] @@ -2058,6 +2064,10 @@ Fresh water = Tubig-tabang Rough terrain = Mahirap na lupain Deposits in [tileFilter] tiles always provide [amount] resources = Deposito sa loob ng [tileFilter] tiles ay tiyak na magbibigay ng [amount] na mapagkukunan Can only be created by Mercantile City-States = Maaaring magawa lamang ng mga Mangangalakal na Lungsod-Estado + # Requires translation! +Stockpiled = + # Requires translation! +Cannot be traded = Guaranteed with Strategic Balance resource option = Garantisado kasama ng Estratehikong Balanse opsyon sa pagkukunan Can also be built on tiles adjacent to fresh water = Pwedeng itayo sa tiles malapit sa tubig-tabang [stats] from [tileFilter] tiles = [stats] mula sa [tileFilter] na mga tiles @@ -2079,6 +2089,8 @@ for [amount] turns = abot sa [amount] turno with [amount]% chance = nang may [amount]% na pagkakataon before [amount] turns = bago lumipas ng [amount] turno after [amount] turns = pagkatapos ng [amount] turno + # Requires translation! +for [nationFilter] = when at war = kapag nasa giyera when not at war = kung hindi nasa digmaan during a Golden Age = sa loob ng Ginintuang Panahon @@ -2151,7 +2163,11 @@ Free Technology = Libreng Teknolohiya Reveals the entire map = Pinapakita ang buong mapa Gain a free [beliefType] belief = Kumuha ng libreng [beliefType] na paniniwala Triggers voting for the Diplomatic Victory = Pinapagana ang pagboto para sa Diplomatikong Tagumpay -Gain [amount] [stat] = Kumuha ng [amount] [stat] + # Requires translation! +Instantly consumes [amount] [resource] = + # Requires translation! +Instantly provides [amount] [resource] = +Gain [amount] [stat/resource] = Kumuha ng [amount] [stat/resource] Gain [amount]-[amount2] [stat] = Kumuha ng [amount]-[amount2] [stat] Gain enough Faith for a Pantheon = Kumuha ng sapat na Pananalig para sa isang Panteon Gain enough Faith for [amount]% of a Great Prophet = Kumuha ng sapat na Pananalig para sa [amount]% ng isang Dakilang Propeta diff --git a/android/assets/jsons/translations/Finnish.properties b/android/assets/jsons/translations/Finnish.properties index 45bb48623a..915ee0b091 100644 --- a/android/assets/jsons/translations/Finnish.properties +++ b/android/assets/jsons/translations/Finnish.properties @@ -1315,6 +1315,10 @@ You may choose [amount] free Policies = You gain the [policy] Policy = # Requires translation! You enter a Golden Age = + # Requires translation! +You have gained [amount] [resourceName] = + # Requires translation! +You have lost [amount] [resourceName] = ## Trigger causes @@ -2522,6 +2526,8 @@ City-State Influence recovers at twice the normal rate = Vaikutusvalta Kaupunkiv # Requires translation! Cannot build [baseUnitFilter] units = # Requires translation! +Costs [amount] [resource] = + # Requires translation! [relativeAmount]% growth [cityFilter] = # Requires translation! [relativeAmount]% Food is carried over after population increases [cityFilter] = @@ -2974,6 +2980,10 @@ Deposits in [tileFilter] tiles always provide [amount] resources = # Requires translation! Can only be created by Mercantile City-States = # Requires translation! +Stockpiled = + # Requires translation! +Cannot be traded = + # Requires translation! Guaranteed with Strategic Balance resource option = # Requires translation! Can also be built on tiles adjacent to fresh water = @@ -3015,6 +3025,8 @@ before [amount] turns = # Requires translation! after [amount] turns = # Requires translation! +for [nationFilter] = + # Requires translation! when at war = # Requires translation! when not at war = @@ -3154,7 +3166,11 @@ Gain a free [beliefType] belief = # Requires translation! Triggers voting for the Diplomatic Victory = # Requires translation! -Gain [amount] [stat] = +Instantly consumes [amount] [resource] = + # Requires translation! +Instantly provides [amount] [resource] = + # Requires translation! +Gain [amount] [stat/resource] = # Requires translation! Gain [amount]-[amount2] [stat] = # Requires translation! diff --git a/android/assets/jsons/translations/French.properties b/android/assets/jsons/translations/French.properties index 0636094dc7..c47f776c99 100644 --- a/android/assets/jsons/translations/French.properties +++ b/android/assets/jsons/translations/French.properties @@ -964,6 +964,10 @@ You may choose a free Policy = Vous pouvez choisir une doctrine gratuite You may choose [amount] free Policies = Vous pouvez choisir [amount] doctrines gratuites You gain the [policy] Policy = Vous gagnez la doctrine [policy] You enter a Golden Age = Vous entrez dans un Âge d'Or + # Requires translation! +You have gained [amount] [resourceName] = + # Requires translation! +You have lost [amount] [resourceName] = ## Trigger causes @@ -1805,6 +1809,8 @@ Allied City-States provide [stat] equal to [relativeAmount]% of what they produc City-State Influence recovers at twice the normal rate = L'influence sur les Cités-États remonte deux fois plus vite que la normale [amount] units cost no maintenance = [amount] unités ne coûtent aucune maintenance Cannot build [baseUnitFilter] units = Ne peut pas construire les unités [baseUnitFilter] + # Requires translation! +Costs [amount] [resource] = [relativeAmount]% growth [cityFilter] = [relativeAmount]% croissance [cityFilter] [relativeAmount]% Food is carried over after population increases [cityFilter] = [relativeAmount]% de la nourriture est conservée après augmentation de la population [cityFilter] [relativeAmount]% Great Person generation [cityFilter] = [relativeAmount]% en génération de Personnage Illustre [cityFilter] @@ -2042,6 +2048,10 @@ Fresh water = Eau douce Rough terrain = Terrain accidenté Deposits in [tileFilter] tiles always provide [amount] resources = Les gisements sur les cases [tileFilter] fournissent toujours [amount] ressources Can only be created by Mercantile City-States = Peut seulement être créé par les Cités-États Mercantiles + # Requires translation! +Stockpiled = + # Requires translation! +Cannot be traded = Guaranteed with Strategic Balance resource option = Garanti avec l'option Équilibre Stratégique pour les ressources Can also be built on tiles adjacent to fresh water = Peut également être construit sur des cases adjacentes à Eau douce [stats] from [tileFilter] tiles = [stats] pour les cases [tileFilter] @@ -2063,6 +2073,8 @@ for [amount] turns = pour [amount] tours with [amount]% chance = avec [amount]% de chances before [amount] turns = avant [amount] tours after [amount] turns = après [amount] tours + # Requires translation! +for [nationFilter] = when at war = quand en guerre when not at war = quand en paix during a Golden Age = durant un Âge d'Or @@ -2135,7 +2147,11 @@ Free Technology = Technologie gratuite Reveals the entire map = Révèle toute la carte Gain a free [beliefType] belief = Gagner une croyance [beliefType] gratuite Triggers voting for the Diplomatic Victory = Déclenche le vote pour la Victoire Diplomatique -Gain [amount] [stat] = Gagne [amount] [stat] + # Requires translation! +Instantly consumes [amount] [resource] = + # Requires translation! +Instantly provides [amount] [resource] = +Gain [amount] [stat/resource] = Gagne [amount] [stat/resource] Gain [amount]-[amount2] [stat] = Gagner [amount]-[amount2] [stat] Gain enough Faith for a Pantheon = Gagner assez de Foi pour un Panthéon Gain enough Faith for [amount]% of a Great Prophet = Gagner assez de Foi pour [amount]% d'un Grand Prophète diff --git a/android/assets/jsons/translations/German.properties b/android/assets/jsons/translations/German.properties index db81820c5b..1fd3d4fa85 100644 --- a/android/assets/jsons/translations/German.properties +++ b/android/assets/jsons/translations/German.properties @@ -964,6 +964,10 @@ You may choose a free Policy = kannst du eine freie Politik wählen You may choose [amount] free Policies = kannst du [amount] freie Politiken wählen You gain the [policy] Policy = Du erhältst die [policy] Politik You enter a Golden Age = tritts du in ein Goldenes Zeitalter ein + # Requires translation! +You have gained [amount] [resourceName] = + # Requires translation! +You have lost [amount] [resourceName] = ## Trigger causes @@ -1805,6 +1809,8 @@ Allied City-States provide [stat] equal to [relativeAmount]% of what they produc City-State Influence recovers at twice the normal rate = Stadtstaaten-Einfluss erholt sich doppelt so schnell wie normalerweise [amount] units cost no maintenance = [amount] Einheiten kosten keinen Unterhalt Cannot build [baseUnitFilter] units = Kann keine [baseUnitFilter]-Einheiten bauen + # Requires translation! +Costs [amount] [resource] = [relativeAmount]% growth [cityFilter] = [relativeAmount]% Wachstum [cityFilter] [relativeAmount]% Food is carried over after population increases [cityFilter] = [relativeAmount]% der Nahrung wird übertragen nachdem die Bevölkerung [cityFilter] gewachsen ist [relativeAmount]% Great Person generation [cityFilter] = [relativeAmount]% Große Persönlichkeiten Erschaffung [cityFilter] @@ -2042,6 +2048,10 @@ Fresh water = Frischwasser Rough terrain = Unwegsames Gelände Deposits in [tileFilter] tiles always provide [amount] resources = Lagerstätten in [tileFilter] Feldern liefern immer [amount] Ressourcen Can only be created by Mercantile City-States = Kann nur durch kaufmännisch geprägte Stadtstaaten erzeugt werden + # Requires translation! +Stockpiled = + # Requires translation! +Cannot be traded = Guaranteed with Strategic Balance resource option = Garantiert mit der Ressourcenoption Strategisch ausgewogen Can also be built on tiles adjacent to fresh water = Kann auch auf Feldern neben Frischwasser gebaut werden [stats] from [tileFilter] tiles = [stats] von [tileFilter] Feldern @@ -2063,6 +2073,8 @@ for [amount] turns = für [amount] Runden with [amount]% chance = mit [amount]% Chance before [amount] turns = vor [amount] Runden after [amount] turns = nach [amount] Runden + # Requires translation! +for [nationFilter] = when at war = wenn im Krieg when not at war = wenn nicht im Krieg during a Golden Age = während eines Goldenen Zeitalters @@ -2135,7 +2147,11 @@ Free Technology = Kostenlose Technologie Reveals the entire map = Enthüllt die gesamte Weltkarte Gain a free [beliefType] belief = Erhalte einen kostenlosen [beliefType] Glauben Triggers voting for the Diplomatic Victory = Löst eine Abstimmung über den Diplomatiesieg aus -Gain [amount] [stat] = Erhalte [amount] [stat] + # Requires translation! +Instantly consumes [amount] [resource] = + # Requires translation! +Instantly provides [amount] [resource] = +Gain [amount] [stat/resource] = Erhalte [amount] [stat/resource] Gain [amount]-[amount2] [stat] = Erhalte [amount]-[amount2] [stat] Gain enough Faith for a Pantheon = Erhalte genug Glaube für ein Pantheon Gain enough Faith for [amount]% of a Great Prophet = Erhalte genug Glaube für [amount]% eines Großen Propheten diff --git a/android/assets/jsons/translations/Greek.properties b/android/assets/jsons/translations/Greek.properties index 8ea5373a5a..bf10867391 100644 --- a/android/assets/jsons/translations/Greek.properties +++ b/android/assets/jsons/translations/Greek.properties @@ -1532,6 +1532,10 @@ You may choose [amount] free Policies = You gain the [policy] Policy = # Requires translation! You enter a Golden Age = + # Requires translation! +You have gained [amount] [resourceName] = + # Requires translation! +You have lost [amount] [resourceName] = ## Trigger causes @@ -2953,6 +2957,8 @@ City-State Influence recovers at twice the normal rate = # Requires translation! Cannot build [baseUnitFilter] units = # Requires translation! +Costs [amount] [resource] = + # Requires translation! [relativeAmount]% growth [cityFilter] = # Requires translation! [relativeAmount]% Food is carried over after population increases [cityFilter] = @@ -3425,6 +3431,10 @@ Deposits in [tileFilter] tiles always provide [amount] resources = # Requires translation! Can only be created by Mercantile City-States = # Requires translation! +Stockpiled = + # Requires translation! +Cannot be traded = + # Requires translation! Guaranteed with Strategic Balance resource option = # Requires translation! Can also be built on tiles adjacent to fresh water = @@ -3466,6 +3476,8 @@ before [amount] turns = # Requires translation! after [amount] turns = # Requires translation! +for [nationFilter] = + # Requires translation! when at war = # Requires translation! when not at war = @@ -3609,7 +3621,11 @@ Gain a free [beliefType] belief = # Requires translation! Triggers voting for the Diplomatic Victory = # Requires translation! -Gain [amount] [stat] = +Instantly consumes [amount] [resource] = + # Requires translation! +Instantly provides [amount] [resource] = + # Requires translation! +Gain [amount] [stat/resource] = # Requires translation! Gain [amount]-[amount2] [stat] = # Requires translation! diff --git a/android/assets/jsons/translations/Hungarian.properties b/android/assets/jsons/translations/Hungarian.properties index ed2069efcf..dbee935090 100644 --- a/android/assets/jsons/translations/Hungarian.properties +++ b/android/assets/jsons/translations/Hungarian.properties @@ -965,6 +965,10 @@ You may choose a free Policy = Választhatsz egy politikai eszmét ajándékba You may choose [amount] free Policies = Választhatsz [amount] politikai eszmét ajándékba You gain the [policy] Policy = Megkapod a(z) [policy] eszméjét You enter a Golden Age = Beköszöntött birodalmadra az aranykor + # Requires translation! +You have gained [amount] [resourceName] = + # Requires translation! +You have lost [amount] [resourceName] = ## Trigger causes @@ -1812,6 +1816,8 @@ Allied City-States provide [stat] equal to [relativeAmount]% of what they produc City-State Influence recovers at twice the normal rate = A városállamokbeli befolyás a normálisnál kétszer gyorsabban helyreáll [amount] units cost no maintenance = [amount] egység fenntartása ingyenes Cannot build [baseUnitFilter] units = Nem építhetők [baseUnitFilter] egységek + # Requires translation! +Costs [amount] [resource] = [relativeAmount]% growth [cityFilter] = [relativeAmount]% növekedés [cityFilter] [relativeAmount]% Food is carried over after population increases [cityFilter] = Az étel [relativeAmount]%-a megőrzésre kerül a populáció növekedése után [cityFilter] [relativeAmount]% Great Person generation [cityFilter] = [relativeAmount]%-kal gyorsabban képződnek híres emberek [cityFilter] @@ -2049,6 +2055,10 @@ Fresh water = Édesvíz Rough terrain = Nehéz terep Deposits in [tileFilter] tiles always provide [amount] resources = A [tileFilter] mezőkön lévő készletekből mindig [amount] erőforráshoz lehet jutni Can only be created by Mercantile City-States = Csak kereskedő városállamok tudják létrehozni + # Requires translation! +Stockpiled = + # Requires translation! +Cannot be traded = Guaranteed with Strategic Balance resource option = A stratégiai egyensúly opció által garantált Can also be built on tiles adjacent to fresh water = Édesvíz melletti mezőkre is építhető [stats] from [tileFilter] tiles = [stats] [tileFilter] mezőkből @@ -2070,6 +2080,8 @@ for [amount] turns = [amount] körig with [amount]% chance = [amount]% eséllyel before [amount] turns = [amount] körrel korábban after [amount] turns = [amount] körrel később + # Requires translation! +for [nationFilter] = when at war = háborúban when not at war = , ha nem állsz hadban senkivel during a Golden Age = az Aranykor időtartama alatt @@ -2142,7 +2154,11 @@ Free Technology = Ajándék technológia Reveals the entire map = Felfedi az egész térképet Gain a free [beliefType] belief = [beliefType] tant megkapod ajándékba Triggers voting for the Diplomatic Victory = Elindítja a diplomáciai győzelemhez szükséges szavazást -Gain [amount] [stat] = [amount] [stat] lesz a tiéd + # Requires translation! +Instantly consumes [amount] [resource] = + # Requires translation! +Instantly provides [amount] [resource] = +Gain [amount] [stat/resource] = [amount] [stat/resource] lesz a tiéd Gain [amount]-[amount2] [stat] = [amount]-[amount2] [stat] lesz a tiéd Gain enough Faith for a Pantheon = A panteon alapításához elegendő hithez jutsz Gain enough Faith for [amount]% of a Great Prophet = A Híres prófétához szükséges hit [amount]%-ához jutsz diff --git a/android/assets/jsons/translations/Indonesian.properties b/android/assets/jsons/translations/Indonesian.properties index 00d3f88622..d04eb196b2 100644 --- a/android/assets/jsons/translations/Indonesian.properties +++ b/android/assets/jsons/translations/Indonesian.properties @@ -964,6 +964,10 @@ You may choose a free Policy = Kamu bisa memilih Kebijakan gratis You may choose [amount] free Policies = Kamu bisa memilih [amount] Kebijakan gratis You gain the [policy] Policy = Kamu mendapatkan Kebijakan [policy] You enter a Golden Age = Kamu memasuki Masa Kejayaan + # Requires translation! +You have gained [amount] [resourceName] = + # Requires translation! +You have lost [amount] [resourceName] = ## Trigger causes @@ -1805,6 +1809,8 @@ Allied City-States provide [stat] equal to [relativeAmount]% of what they produc City-State Influence recovers at twice the normal rate = Pengaruh negara-kota pulih dua kali lebih cepat [amount] units cost no maintenance = [amount] unit tidak memerlukan biaya pemeliharaan Cannot build [baseUnitFilter] units = Tidak bisa membuat unit [baseUnitFilter] + # Requires translation! +Costs [amount] [resource] = [relativeAmount]% growth [cityFilter] = [relativeAmount]% pertumbuhan [cityFilter] [relativeAmount]% Food is carried over after population increases [cityFilter] = [relativeAmount]% Makanan dibawa setelah populasi meningkat [cityFilter] [relativeAmount]% Great Person generation [cityFilter] = [relativeAmount]% pemunculan Orang Hebat [cityFilter] @@ -2042,6 +2048,10 @@ Fresh water = Air tawar Rough terrain = Medan kasar Deposits in [tileFilter] tiles always provide [amount] resources = Deposit di daerah [tileFilter] selalu menyediakan [amount] sumber daya Can only be created by Mercantile City-States = Hanya bisa dibuat oleh Negara-Kota Pedagang + # Requires translation! +Stockpiled = + # Requires translation! +Cannot be traded = Guaranteed with Strategic Balance resource option = Dijamin jika memilih opsi sumber daya Keseimbangan Strategis Can also be built on tiles adjacent to fresh water = Dapat dibangun juga pada daerah yang bersebelahan dengan air tawar [stats] from [tileFilter] tiles = [stats] dari daerah [tileFilter] @@ -2063,6 +2073,8 @@ for [amount] turns = untuk [amount] giliran with [amount]% chance = dengan [amount]% kemungkinan before [amount] turns = sebelum [amount] giliran after [amount] turns = setelah [amount] giliran + # Requires translation! +for [nationFilter] = when at war = saat sedang berperang when not at war = saat tidak sedang berperang during a Golden Age = di saat Masa Kejayaan @@ -2135,7 +2147,11 @@ Free Technology = Teknologi Gratis Reveals the entire map = Menyingkapkan seluruh peta Gain a free [beliefType] belief = Mendapatkan kepercayaan [beliefType] gratis Triggers voting for the Diplomatic Victory = Memulai pemilihan untuk Kemenangan Diplomatik -Gain [amount] [stat] = Memperoleh [amount] [stat] + # Requires translation! +Instantly consumes [amount] [resource] = + # Requires translation! +Instantly provides [amount] [resource] = +Gain [amount] [stat/resource] = Memperoleh [amount] [stat/resource] Gain [amount]-[amount2] [stat] = Memperoleh [amount]-[amount2] [stat] Gain enough Faith for a Pantheon = Mendapatkan keyakinan yang cukup untuk membuat Kepercayaan Gain enough Faith for [amount]% of a Great Prophet = Mendapatkan keyakinan yang cukup untuk [amount]% dari Nabi diff --git a/android/assets/jsons/translations/Italian.properties b/android/assets/jsons/translations/Italian.properties index 22dd72f981..5db8ad2c92 100644 --- a/android/assets/jsons/translations/Italian.properties +++ b/android/assets/jsons/translations/Italian.properties @@ -969,6 +969,10 @@ You may choose a free Policy = Ottieni una Politica gratuita You may choose [amount] free Policies = Ottieni [amount] Politiche gratuite You gain the [policy] Policy = Ottieni la politica sociale [policy] You enter a Golden Age = Entri in un Età dell'Oro + # Requires translation! +You have gained [amount] [resourceName] = + # Requires translation! +You have lost [amount] [resourceName] = ## Trigger causes @@ -1811,6 +1815,8 @@ Allied City-States provide [stat] equal to [relativeAmount]% of what they produc City-State Influence recovers at twice the normal rate = L'influenza delle Città-Stato sale il doppio più velocemente [amount] units cost no maintenance = Nessuna manutenzione per [amount] unità Cannot build [baseUnitFilter] units = Non può costruire unità [baseUnitFilter] + # Requires translation! +Costs [amount] [resource] = [relativeAmount]% growth [cityFilter] = [relativeAmount]% crescita [cityFilter] [relativeAmount]% Food is carried over after population increases [cityFilter] = [relativeAmount]% di cibo viene immagazzinato alla nascita di un nuovo cittadino [cityFilter] [relativeAmount]% Great Person generation [cityFilter] = [relativeAmount]% generazione di Grandi Personaggi [cityFilter] @@ -2048,6 +2054,10 @@ Fresh water = acqua fresca Rough terrain = Terreno accidentato Deposits in [tileFilter] tiles always provide [amount] resources = I depositi sulle caselle [tileFilter] concedono sempre [amount] risorse Can only be created by Mercantile City-States = Creabile solo dalle Città-Stato mercantili + # Requires translation! +Stockpiled = + # Requires translation! +Cannot be traded = Guaranteed with Strategic Balance resource option = Garantito con l'opzione risorsa Equilibrio strategico Can also be built on tiles adjacent to fresh water = Costruibile sulle caselle adiacenti all'acqua dolce [stats] from [tileFilter] tiles = [stats] dalle caselle [tileFilter] @@ -2069,6 +2079,8 @@ for [amount] turns = per [amount] turni with [amount]% chance = (probabilità [amount]%) before [amount] turns = entro [amount] turni after [amount] turns = dopo [amount] turni + # Requires translation! +for [nationFilter] = when at war = quando sei in guerra when not at war = quando non sei in guerra during a Golden Age = durante un'Età dell'Oro @@ -2141,7 +2153,11 @@ Free Technology = Dona una tecnologia gratuita Reveals the entire map = Rivela l'intera mappa Gain a free [beliefType] belief = Ottieni una credenza gratuita [beliefType] Triggers voting for the Diplomatic Victory = Attiva la votazione per la Vittoria Diplomatica -Gain [amount] [stat] = Ottieni [amount] [stat] + # Requires translation! +Instantly consumes [amount] [resource] = + # Requires translation! +Instantly provides [amount] [resource] = +Gain [amount] [stat/resource] = Ottieni [amount] [stat/resource] Gain [amount]-[amount2] [stat] = Ottieni [amount]-[amount2] [stat] Gain enough Faith for a Pantheon = Ottieni abbastanza fede per un Pantheon Gain enough Faith for [amount]% of a Great Prophet = Ottieni abbastanza Fede per il [amount]% di un Grande Profeta diff --git a/android/assets/jsons/translations/Japanese.properties b/android/assets/jsons/translations/Japanese.properties index d0680d5285..a71aa8741b 100644 --- a/android/assets/jsons/translations/Japanese.properties +++ b/android/assets/jsons/translations/Japanese.properties @@ -1047,6 +1047,10 @@ You may choose [amount] free Policies = You gain the [policy] Policy = # Requires translation! You enter a Golden Age = + # Requires translation! +You have gained [amount] [resourceName] = + # Requires translation! +You have lost [amount] [resourceName] = ## Trigger causes @@ -2120,6 +2124,8 @@ Allied City-States provide [stat] equal to [relativeAmount]% of what they produc City-State Influence recovers at twice the normal rate = 都市国家への影響力の回復速度が2倍になる [amount] units cost no maintenance = [amount]つのユニットの維持費が無料になる Cannot build [baseUnitFilter] units = [baseUnitFilter]ユニットを生産できない + # Requires translation! +Costs [amount] [resource] = [relativeAmount]% growth [cityFilter] = [cityFilter]成長[relativeAmount]% [relativeAmount]% Food is carried over after population increases [cityFilter] = [cityFilter]人口増加後[relativeAmount]%の食料を持ち越す [relativeAmount]% Great Person generation [cityFilter] = [cityFilter]偉人生成[relativeAmount]% @@ -2467,6 +2473,10 @@ Rough terrain = 起伏に富んだ地形 Deposits in [tileFilter] tiles always provide [amount] resources = Can only be created by Mercantile City-States = 商業の都市国家でのみ作られる # Requires translation! +Stockpiled = + # Requires translation! +Cannot be traded = + # Requires translation! Guaranteed with Strategic Balance resource option = Can also be built on tiles adjacent to fresh water = 淡水源に隣接したタイルに建設可能 [stats] from [tileFilter] tiles = [tileFilter]タイルから[stats] @@ -2501,6 +2511,8 @@ with [amount]% chance = before [amount] turns = # Requires translation! after [amount] turns = + # Requires translation! +for [nationFilter] = when at war = 戦時 when not at war = 非戦時 during a Golden Age = 黄金時代の間 @@ -2614,7 +2626,11 @@ Reveals the entire map = マップ全体を表示 Gain a free [beliefType] belief = Triggers voting for the Diplomatic Victory = 外交勝利のための投票が行なわれる # Requires translation! -Gain [amount] [stat] = +Instantly consumes [amount] [resource] = + # Requires translation! +Instantly provides [amount] [resource] = + # Requires translation! +Gain [amount] [stat/resource] = # Requires translation! Gain [amount]-[amount2] [stat] = # Requires translation! diff --git a/android/assets/jsons/translations/Korean.properties b/android/assets/jsons/translations/Korean.properties index 989ee3969a..a48f30d69b 100644 --- a/android/assets/jsons/translations/Korean.properties +++ b/android/assets/jsons/translations/Korean.properties @@ -998,6 +998,10 @@ You may choose [amount] free Policies = [amount]개의 무료 정책을 채택 # Requires translation! You gain the [policy] Policy = You enter a Golden Age = 황금기가 시작되었습니다. + # Requires translation! +You have gained [amount] [resourceName] = + # Requires translation! +You have lost [amount] [resourceName] = ## Trigger causes @@ -1863,6 +1867,8 @@ Allied City-States provide [stat] equal to [relativeAmount]% of what they produc City-State Influence recovers at twice the normal rate = 도시 국가에 대한 영향력 회복 속도 두 배 [amount] units cost no maintenance = 유닛 [amount]기의 유지비 무료 Cannot build [baseUnitFilter] units = [baseUnitFilter] 유닛 생산 불가 + # Requires translation! +Costs [amount] [resource] = [relativeAmount]% growth [cityFilter] = [cityFilter]의 성장률 [relativeAmount]% [relativeAmount]% Food is carried over after population increases [cityFilter] = 새로운 시민이 증가한 이후 [cityFilter]의 식량 [relativeAmount]%가 이월됨 [relativeAmount]% Great Person generation [cityFilter] = [cityFilter]의 위인 출현 속도 [relativeAmount]% @@ -2106,6 +2112,10 @@ Fresh water = 담수 Rough terrain = 험지 Deposits in [tileFilter] tiles always provide [amount] resources = [tileFilter]에서 [amount]개의 자원을 보장함 Can only be created by Mercantile City-States = 상업적 도시 국가에서 제공 + # Requires translation! +Stockpiled = + # Requires translation! +Cannot be traded = Guaranteed with Strategic Balance resource option = 자원 설정이 전략적 균형으로 보장됨 Can also be built on tiles adjacent to fresh water = 담수 옆에도 건설 가능 [stats] from [tileFilter] tiles = [tileFilter]에서 [stats] @@ -2127,6 +2137,8 @@ for [amount] turns = [amount] 턴 동안 with [amount]% chance = [amount]% 확률로 before [amount] turns = [amount] 턴 전 after [amount] turns = [amount] 턴 후 + # Requires translation! +for [nationFilter] = when at war = 전쟁 중에 when not at war = 전쟁이 없을 때 during a Golden Age = 황금기 동안 @@ -2206,7 +2218,11 @@ Free Technology = 무료 기술 획득 Reveals the entire map = 지도의 모든 지역이 드러남 Gain a free [beliefType] belief = 무료 [beliefType] 교리 획득 Triggers voting for the Diplomatic Victory = 외교 승리를 위한 투표가 시작됨 -Gain [amount] [stat] = [amount] [stat] 획득 + # Requires translation! +Instantly consumes [amount] [resource] = + # Requires translation! +Instantly provides [amount] [resource] = +Gain [amount] [stat/resource] = [amount] [stat/resource] 획득 Gain [amount]-[amount2] [stat] = [amount]~[amount2] [stat] 획득 Gain enough Faith for a Pantheon = 종교관 선택에 필요한 신앙 획득 Gain enough Faith for [amount]% of a Great Prophet = 위대한 선지자 획득에 필요한 신앙의 [amount]% 획득 diff --git a/android/assets/jsons/translations/Lithuanian.properties b/android/assets/jsons/translations/Lithuanian.properties index 2ad5c9384f..7ca4c58de0 100644 --- a/android/assets/jsons/translations/Lithuanian.properties +++ b/android/assets/jsons/translations/Lithuanian.properties @@ -1037,6 +1037,10 @@ You may choose [amount] free Policies = You gain the [policy] Policy = # Requires translation! You enter a Golden Age = + # Requires translation! +You have gained [amount] [resourceName] = + # Requires translation! +You have lost [amount] [resourceName] = ## Trigger causes @@ -1932,6 +1936,8 @@ Allied City-States provide [stat] equal to [relativeAmount]% of what they produc City-State Influence recovers at twice the normal rate = Įtaka laisviesiems miestams didėja dvigubai greičiau [amount] units cost no maintenance = [amount] dalinių išlaikymas nekainuoja Cannot build [baseUnitFilter] units = Negali gaminti: [baseUnitFilter] + # Requires translation! +Costs [amount] [resource] = [relativeAmount]% growth [cityFilter] = [relativeAmount]% prie augimo: [cityFilter] [relativeAmount]% Food is carried over after population increases [cityFilter] = Taupo [relativeAmount]% maisto didėjant gyventojų skaičiui mieste: [cityFilter] [relativeAmount]% Great Person generation [cityFilter] = [relativeAmount]% Didžių žmonių įgijimui mieste: [cityFilter] @@ -2177,6 +2183,10 @@ Fresh water = Gėlas vanduo Rough terrain = Kalnuota vietovė Deposits in [tileFilter] tiles always provide [amount] resources = Šaltiniai esantys ant: [tileFilter] visada duoda [amount] resurso Can only be created by Mercantile City-States = Sukuriamos tik prekybinių laisvųju miestų + # Requires translation! +Stockpiled = + # Requires translation! +Cannot be traded = Guaranteed with Strategic Balance resource option = Garantuojama su resursų strateginiu balansu Can also be built on tiles adjacent to fresh water = Taip pat galima statyti šalia gėlo vandens [stats] from [tileFilter] tiles = [stats] iš: [tileFilter] @@ -2202,6 +2212,8 @@ with [amount]% chance = su [amount]% tikimybe before [amount] turns = # Requires translation! after [amount] turns = + # Requires translation! +for [nationFilter] = when at war = karo metu when not at war = taikos metu during a Golden Age = Aukso amžiaus metu @@ -2286,7 +2298,11 @@ Free Technology = Technologija dovanai Reveals the entire map = Atveria visą žemėlapį Gain a free [beliefType] belief = Įgyjam: [beliefType] tikėjimą dovanai Triggers voting for the Diplomatic Victory = Pradeda balsavimus už Diplomatinę pergalę -Gain [amount] [stat] = Duoda: [amount] [stat] + # Requires translation! +Instantly consumes [amount] [resource] = + # Requires translation! +Instantly provides [amount] [resource] = +Gain [amount] [stat/resource] = Duoda: [amount] [stat/resource] Gain [amount]-[amount2] [stat] = Duoda: [amount]-[amount2] [stat] Gain enough Faith for a Pantheon = Duoda pakankamai Tikėjimo panteonui Gain enough Faith for [amount]% of a Great Prophet = Duoda pakankamai Tikėjimo gauti [amount]% Didžiojo pranašo atėjimui diff --git a/android/assets/jsons/translations/Malay.properties b/android/assets/jsons/translations/Malay.properties index be14e96bbe..ab340e62ff 100644 --- a/android/assets/jsons/translations/Malay.properties +++ b/android/assets/jsons/translations/Malay.properties @@ -1343,6 +1343,10 @@ You may choose [amount] free Policies = You gain the [policy] Policy = # Requires translation! You enter a Golden Age = + # Requires translation! +You have gained [amount] [resourceName] = + # Requires translation! +You have lost [amount] [resourceName] = ## Trigger causes @@ -2513,6 +2517,8 @@ City-State Influence recovers at twice the normal rate = # Requires translation! Cannot build [baseUnitFilter] units = # Requires translation! +Costs [amount] [resource] = + # Requires translation! [relativeAmount]% growth [cityFilter] = # Requires translation! [relativeAmount]% Food is carried over after population increases [cityFilter] = @@ -2983,6 +2989,10 @@ Deposits in [tileFilter] tiles always provide [amount] resources = # Requires translation! Can only be created by Mercantile City-States = # Requires translation! +Stockpiled = + # Requires translation! +Cannot be traded = + # Requires translation! Guaranteed with Strategic Balance resource option = # Requires translation! Can also be built on tiles adjacent to fresh water = @@ -3024,6 +3034,8 @@ before [amount] turns = # Requires translation! after [amount] turns = # Requires translation! +for [nationFilter] = + # Requires translation! when at war = # Requires translation! when not at war = @@ -3167,7 +3179,11 @@ Gain a free [beliefType] belief = # Requires translation! Triggers voting for the Diplomatic Victory = # Requires translation! -Gain [amount] [stat] = +Instantly consumes [amount] [resource] = + # Requires translation! +Instantly provides [amount] [resource] = + # Requires translation! +Gain [amount] [stat/resource] = # Requires translation! Gain [amount]-[amount2] [stat] = # Requires translation! diff --git a/android/assets/jsons/translations/Persian_(Pinglish-DIN).properties b/android/assets/jsons/translations/Persian_(Pinglish-DIN).properties index 74b19b9d32..1e4544b452 100644 --- a/android/assets/jsons/translations/Persian_(Pinglish-DIN).properties +++ b/android/assets/jsons/translations/Persian_(Pinglish-DIN).properties @@ -1446,6 +1446,10 @@ You may choose [amount] free Policies = You gain the [policy] Policy = # Requires translation! You enter a Golden Age = + # Requires translation! +You have gained [amount] [resourceName] = + # Requires translation! +You have lost [amount] [resourceName] = ## Trigger causes @@ -2732,6 +2736,8 @@ City-State Influence recovers at twice the normal rate = # Requires translation! Cannot build [baseUnitFilter] units = # Requires translation! +Costs [amount] [resource] = + # Requires translation! [relativeAmount]% growth [cityFilter] = # Requires translation! [relativeAmount]% Food is carried over after population increases [cityFilter] = @@ -3203,6 +3209,10 @@ Deposits in [tileFilter] tiles always provide [amount] resources = # Requires translation! Can only be created by Mercantile City-States = # Requires translation! +Stockpiled = + # Requires translation! +Cannot be traded = + # Requires translation! Guaranteed with Strategic Balance resource option = # Requires translation! Can also be built on tiles adjacent to fresh water = @@ -3245,6 +3255,8 @@ before [amount] turns = # Requires translation! after [amount] turns = # Requires translation! +for [nationFilter] = + # Requires translation! when at war = # Requires translation! when not at war = @@ -3388,7 +3400,11 @@ Gain a free [beliefType] belief = # Requires translation! Triggers voting for the Diplomatic Victory = # Requires translation! -Gain [amount] [stat] = +Instantly consumes [amount] [resource] = + # Requires translation! +Instantly provides [amount] [resource] = + # Requires translation! +Gain [amount] [stat/resource] = # Requires translation! Gain [amount]-[amount2] [stat] = # Requires translation! diff --git a/android/assets/jsons/translations/Persian_(Pinglish-UN).properties b/android/assets/jsons/translations/Persian_(Pinglish-UN).properties index cc1fa9c661..a855b1c03c 100644 --- a/android/assets/jsons/translations/Persian_(Pinglish-UN).properties +++ b/android/assets/jsons/translations/Persian_(Pinglish-UN).properties @@ -1375,6 +1375,10 @@ You may choose [amount] free Policies = You gain the [policy] Policy = # Requires translation! You enter a Golden Age = + # Requires translation! +You have gained [amount] [resourceName] = + # Requires translation! +You have lost [amount] [resourceName] = ## Trigger causes @@ -2661,6 +2665,8 @@ City-State Influence recovers at twice the normal rate = # Requires translation! Cannot build [baseUnitFilter] units = # Requires translation! +Costs [amount] [resource] = + # Requires translation! [relativeAmount]% growth [cityFilter] = # Requires translation! [relativeAmount]% Food is carried over after population increases [cityFilter] = @@ -3132,6 +3138,10 @@ Deposits in [tileFilter] tiles always provide [amount] resources = # Requires translation! Can only be created by Mercantile City-States = # Requires translation! +Stockpiled = + # Requires translation! +Cannot be traded = + # Requires translation! Guaranteed with Strategic Balance resource option = # Requires translation! Can also be built on tiles adjacent to fresh water = @@ -3174,6 +3184,8 @@ before [amount] turns = # Requires translation! after [amount] turns = # Requires translation! +for [nationFilter] = + # Requires translation! when at war = # Requires translation! when not at war = @@ -3317,7 +3329,11 @@ Gain a free [beliefType] belief = # Requires translation! Triggers voting for the Diplomatic Victory = # Requires translation! -Gain [amount] [stat] = +Instantly consumes [amount] [resource] = + # Requires translation! +Instantly provides [amount] [resource] = + # Requires translation! +Gain [amount] [stat/resource] = # Requires translation! Gain [amount]-[amount2] [stat] = # Requires translation! diff --git a/android/assets/jsons/translations/Polish.properties b/android/assets/jsons/translations/Polish.properties index 8b5f76cc98..3bc3f917d6 100644 --- a/android/assets/jsons/translations/Polish.properties +++ b/android/assets/jsons/translations/Polish.properties @@ -968,6 +968,10 @@ You may choose a free Policy = Można wybrać darmowy ustrój You may choose [amount] free Policies = Można wybrać [amount] darmowe ustroje You gain the [policy] Policy = Otrzymujesz ustrój [policy] You enter a Golden Age = Twoja cywilizacja weszła w Złoty Wiek + # Requires translation! +You have gained [amount] [resourceName] = + # Requires translation! +You have lost [amount] [resourceName] = ## Trigger causes @@ -1811,6 +1815,8 @@ Allied City-States provide [stat] equal to [relativeAmount]% of what they produc City-State Influence recovers at twice the normal rate = Wpływy w Wolnych Miastach odnawiają się 2x szybciej [amount] units cost no maintenance = Darmowe utrzymanie dla [amount] jednostek Cannot build [baseUnitFilter] units = Nie można zbudować jednostek [baseUnitFilter] + # Requires translation! +Costs [amount] [resource] = [relativeAmount]% growth [cityFilter] = [relativeAmount]% wzrostu Populacji [cityFilter] [relativeAmount]% Food is carried over after population increases [cityFilter] = [relativeAmount]% ⁂Żywności zostaje zachowane po wzroście populacji [cityFilter] [relativeAmount]% Great Person generation [cityFilter] = [relativeAmount]% więcej punktów do generowania Wielkich Ludzi [cityFilter] @@ -2049,6 +2055,10 @@ Fresh water = Woda pitna Rough terrain = Teren Trudny Deposits in [tileFilter] tiles always provide [amount] resources = Złoża na polach [tileFilter] zawsze dostarczają [amount] zasobu Can only be created by Mercantile City-States = Może być stworzone tylko przez miasta kupieckie + # Requires translation! +Stockpiled = + # Requires translation! +Cannot be traded = Guaranteed with Strategic Balance resource option = Gwarantowane z opcją strategicznego balansu surowców Can also be built on tiles adjacent to fresh water = Można zbudować także na innych polach, jeśli mają dostęp do wody pitnej. [stats] from [tileFilter] tiles = [stats] za każde pole z [tileFilter] @@ -2070,6 +2080,8 @@ for [amount] turns = przez [amount] ⏳tur with [amount]% chance = z szansą [amount]% before [amount] turns = przed [amount] turą after [amount] turns = po [amount] turach + # Requires translation! +for [nationFilter] = when at war = podczas wojny when not at war = w czasie trwania pokoju during a Golden Age = podczas Złotej Ery @@ -2142,7 +2154,11 @@ Free Technology = Otrzymasz 1 darmową technologię Reveals the entire map = Odkrywa mapę całego Świata Gain a free [beliefType] belief = Zdobądź darmowe wierzenie [beliefType] Triggers voting for the Diplomatic Victory = Rozpoczyna głosowanie za Zwycięstwem Dyplomatycznym -Gain [amount] [stat] = Zdobądź [amount] [stat] + # Requires translation! +Instantly consumes [amount] [resource] = + # Requires translation! +Instantly provides [amount] [resource] = +Gain [amount] [stat/resource] = Zdobądź [amount] [stat/resource] Gain [amount]-[amount2] [stat] = Zdobądź [amount]-[amount2] [stat] Gain enough Faith for a Pantheon = Zdobądź wystarczającą ilość Wiary dla Panteonu Gain enough Faith for [amount]% of a Great Prophet = Zdobądź wystarczającą ilość Wiary za [amount]% Wielkiego Proroka diff --git a/android/assets/jsons/translations/Portuguese.properties b/android/assets/jsons/translations/Portuguese.properties index e812e1a663..31e303b78b 100644 --- a/android/assets/jsons/translations/Portuguese.properties +++ b/android/assets/jsons/translations/Portuguese.properties @@ -1011,6 +1011,10 @@ You may choose [amount] free Policies = You gain the [policy] Policy = # Requires translation! You enter a Golden Age = + # Requires translation! +You have gained [amount] [resourceName] = + # Requires translation! +You have lost [amount] [resourceName] = ## Trigger causes @@ -1898,6 +1902,8 @@ City-State Influence recovers at twice the normal rate = A influência da cidade [amount] units cost no maintenance = [amount] unidades sem custos de manutenção # Requires translation! Cannot build [baseUnitFilter] units = + # Requires translation! +Costs [amount] [resource] = [relativeAmount]% growth [cityFilter] = [relativeAmount]% de crescimento [cityFilter] [relativeAmount]% Food is carried over after population increases [cityFilter] = [relativeAmount]% de comida que é transportada após o aumento da população [cityFilter] [relativeAmount]% Great Person generation [cityFilter] = [relativeAmount]% de geração de Pessoas Experientes [cityFilter] @@ -2262,6 +2268,10 @@ Deposits in [tileFilter] tiles always provide [amount] resources = # Requires translation! Can only be created by Mercantile City-States = # Requires translation! +Stockpiled = + # Requires translation! +Cannot be traded = + # Requires translation! Guaranteed with Strategic Balance resource option = # Requires translation! Can also be built on tiles adjacent to fresh water = @@ -2301,6 +2311,8 @@ before [amount] turns = # Requires translation! after [amount] turns = # Requires translation! +for [nationFilter] = + # Requires translation! when at war = # Requires translation! when not at war = @@ -2420,7 +2432,11 @@ Reveals the entire map = Gain a free [beliefType] belief = Triggers voting for the Diplomatic Victory = Desencadeia a votação para a vitória diplomática # Requires translation! -Gain [amount] [stat] = +Instantly consumes [amount] [resource] = + # Requires translation! +Instantly provides [amount] [resource] = + # Requires translation! +Gain [amount] [stat/resource] = # Requires translation! Gain [amount]-[amount2] [stat] = # Requires translation! diff --git a/android/assets/jsons/translations/Romanian.properties b/android/assets/jsons/translations/Romanian.properties index b6c57d9789..e01e42df80 100644 --- a/android/assets/jsons/translations/Romanian.properties +++ b/android/assets/jsons/translations/Romanian.properties @@ -1082,6 +1082,10 @@ You may choose [amount] free Policies = You gain the [policy] Policy = # Requires translation! You enter a Golden Age = + # Requires translation! +You have gained [amount] [resourceName] = + # Requires translation! +You have lost [amount] [resourceName] = ## Trigger causes @@ -2030,6 +2034,8 @@ City-State Influence recovers at twice the normal rate = Influența orașului-st [amount] units cost no maintenance = [amount] unitățile nu costă întreținere # Requires translation! Cannot build [baseUnitFilter] units = + # Requires translation! +Costs [amount] [resource] = [relativeAmount]% growth [cityFilter] = [relativeAmount]% creștere [cityFilter] [relativeAmount]% Food is carried over after population increases [cityFilter] = [relativeAmount]% Mâncarea este transportată după ce populația crește [cityFilter] [relativeAmount]% Great Person generation [cityFilter] = [relativeAmount]% generație de persoane grozave [cityFilter] @@ -2405,6 +2411,10 @@ Deposits in [tileFilter] tiles always provide [amount] resources = # Requires translation! Can only be created by Mercantile City-States = # Requires translation! +Stockpiled = + # Requires translation! +Cannot be traded = + # Requires translation! Guaranteed with Strategic Balance resource option = # Requires translation! Can also be built on tiles adjacent to fresh water = @@ -2441,6 +2451,8 @@ before [amount] turns = # Requires translation! after [amount] turns = # Requires translation! +for [nationFilter] = + # Requires translation! when at war = # Requires translation! when not at war = @@ -2560,7 +2572,11 @@ Reveals the entire map = Dezvăluie întreaga hartă Gain a free [beliefType] belief = Triggers voting for the Diplomatic Victory = Declanșează votul pentru Victoria Diplomatică # Requires translation! -Gain [amount] [stat] = +Instantly consumes [amount] [resource] = + # Requires translation! +Instantly provides [amount] [resource] = + # Requires translation! +Gain [amount] [stat/resource] = # Requires translation! Gain [amount]-[amount2] [stat] = # Requires translation! diff --git a/android/assets/jsons/translations/Russian.properties b/android/assets/jsons/translations/Russian.properties index cfc9d5b8a4..e7b9a7f776 100644 --- a/android/assets/jsons/translations/Russian.properties +++ b/android/assets/jsons/translations/Russian.properties @@ -968,6 +968,10 @@ You may choose a free Policy = Вы можете выбрать бесплатн You may choose [amount] free Policies = Вы можете выбрать [amount] бесплатных общественных институтов You gain the [policy] Policy = Вы получили общественный институт [policy] You enter a Golden Age = Вы вошли в золотой век + # Requires translation! +You have gained [amount] [resourceName] = + # Requires translation! +You have lost [amount] [resourceName] = ## Trigger causes @@ -1813,6 +1817,8 @@ Allied City-States provide [stat] equal to [relativeAmount]% of what they produc City-State Influence recovers at twice the normal rate = Влияние на город-государство увеличивается вдвое быстрее [amount] units cost no maintenance = [amount] юнитов содержатся бесплатно Cannot build [baseUnitFilter] units = Не может строить юниты: [baseUnitFilter] + # Requires translation! +Costs [amount] [resource] = [relativeAmount]% growth [cityFilter] = [relativeAmount]% к росту [cityFilter] [relativeAmount]% Food is carried over after population increases [cityFilter] = Сберегает [relativeAmount]% еды при появлении нового жителя [cityFilter] [relativeAmount]% Great Person generation [cityFilter] = [relativeAmount]% к скорости появления Великих людей [cityFilter] @@ -2051,6 +2057,10 @@ Fresh water = Пресная вода Rough terrain = Пересечённая местность Deposits in [tileFilter] tiles always provide [amount] resources = Месторождения на клетках [tileFilter] всегда предоставляют [amount] ресурса Can only be created by Mercantile City-States = Может быть создано только торговыми городами-государствами + # Requires translation! +Stockpiled = + # Requires translation! +Cannot be traded = Guaranteed with Strategic Balance resource option = Гарантируется при стратегическом балансе ресурсов Can also be built on tiles adjacent to fresh water = Также можно построить на клетках, прилегающих к пресной воде [stats] from [tileFilter] tiles = [stats] от клеток [tileFilter] @@ -2072,6 +2082,8 @@ for [amount] turns = на [amount] ходов with [amount]% chance = с [amount]% шансом before [amount] turns = до [amount] ходов after [amount] turns = после [amount] ходов + # Requires translation! +for [nationFilter] = when at war = во время войны when not at war = в мирное время during a Golden Age = во время золотого века @@ -2145,7 +2157,11 @@ Free Technology = Бесплатная технология Reveals the entire map = Открывает всю карту Gain a free [beliefType] belief = Даёт бесплатное верование: [beliefType] Triggers voting for the Diplomatic Victory = Начинает голосование за дипломатическую победу -Gain [amount] [stat] = Даёт [amount] [stat] + # Requires translation! +Instantly consumes [amount] [resource] = + # Requires translation! +Instantly provides [amount] [resource] = +Gain [amount] [stat/resource] = Даёт [amount] [stat/resource] Gain [amount]-[amount2] [stat] = Даёт [amount]-[amount2] [stat] Gain enough Faith for a Pantheon = Даёт очки веры, достаточных для пантеона Gain enough Faith for [amount]% of a Great Prophet = Даёт очки веры, достаточных для [amount]% Великого пророка diff --git a/android/assets/jsons/translations/Simplified_Chinese.properties b/android/assets/jsons/translations/Simplified_Chinese.properties index 82594bf961..e1d8d231d1 100644 --- a/android/assets/jsons/translations/Simplified_Chinese.properties +++ b/android/assets/jsons/translations/Simplified_Chinese.properties @@ -967,6 +967,10 @@ You may choose a free Policy = 您可以选择一项免费的政策 You may choose [amount] free Policies = 您可以选择[amount]项免费的政策 You gain the [policy] Policy = 你得到了 [policy] 政策 You enter a Golden Age = 您进入了黄金时代 + # Requires translation! +You have gained [amount] [resourceName] = + # Requires translation! +You have lost [amount] [resourceName] = ## Trigger causes @@ -1809,6 +1813,8 @@ Allied City-States provide [stat] equal to [relativeAmount]% of what they produc City-State Influence recovers at twice the normal rate = 对城邦的影响力恢复速度是正常水平的两倍 [amount] units cost no maintenance = [amount]个单位无需维护费 Cannot build [baseUnitFilter] units = 无法建造[baseUnitFilter]单位 + # Requires translation! +Costs [amount] [resource] = [relativeAmount]% growth [cityFilter] = [cityFilter][relativeAmount]%人口增长 [relativeAmount]% Food is carried over after population increases [cityFilter] = [cityFilter]在人口增长后人口增长所需食物减少[relativeAmount]% [relativeAmount]% Great Person generation [cityFilter] = [cityFilter]伟人点数生成速度[relativeAmount]% @@ -2046,6 +2052,10 @@ Fresh water = 淡水 Rough terrain = 崎岖地形 Deposits in [tileFilter] tiles always provide [amount] resources = [tileFilter]地块始终提供[amount]资源 Can only be created by Mercantile City-States = 只能由商业城邦制造 + # Requires translation! +Stockpiled = + # Requires translation! +Cannot be traded = Guaranteed with Strategic Balance resource option = 战略平衡资源选项下一定出现 Can also be built on tiles adjacent to fresh water = 也能建造在毗邻淡水的地块 [stats] from [tileFilter] tiles = [tileFilter]地块 [stats] @@ -2067,6 +2077,8 @@ for [amount] turns = 持续[amount]回合 with [amount]% chance = 有[amount]%概率 before [amount] turns = [amount]回合前 after [amount] turns = [amount]回合后 + # Requires translation! +for [nationFilter] = when at war = 当处于战争时 when not at war = 当不处于战争时 during a Golden Age = 在黄金时代期间 @@ -2139,7 +2151,11 @@ Free Technology = 获得 1 项免费科技 Reveals the entire map = 显示整个地图 Gain a free [beliefType] belief = 获得免费的[beliefType]信仰 Triggers voting for the Diplomatic Victory = 发起外交胜利投票 -Gain [amount] [stat] = 获得[amount][stat] + # Requires translation! +Instantly consumes [amount] [resource] = + # Requires translation! +Instantly provides [amount] [resource] = +Gain [amount] [stat/resource] = 获得[amount][stat/resource] Gain [amount]-[amount2] [stat] = 获得[amount]-[amount2][stat] Gain enough Faith for a Pantheon = 为万神殿获得足够的信仰 Gain enough Faith for [amount]% of a Great Prophet = 获得足够一个大先知的[amount]%的信仰 @@ -6334,7 +6350,6 @@ This is a work in progress. = 现工作尚未完结。 For technical reasons, only direct keys or Ctrl-Letter combinations can be used. = 由于技术原因,现仅可用单个按键或加Ctrl,作为快捷键 The Escape key is intentionally excluded from being reassigned. = 不可重定义Esc键 Currently, there are no checks to prevent conflicting assignments. = 目前,系统无法侦测快捷键间冲突 - # Requires translation! Using the Keys page = 使用密钥页面 Each binding has a button with an image looking like this: = 每一个绑定都有一个像这样的图标: While hovering the mouse over the key button, you can press a desired key directly to assign it. = 移动鼠标至功能键上,然后按下键盘按键即可定义快捷键。 @@ -6347,16 +6362,12 @@ Here you can find information - general help, rules, and what makes up the game How to find information = 如何检索信息 Select categories with the buttons on top of the screen. Also up there is the button to leave Civilopedia and go back to where you were before. = 于屏幕上方选择对应分类,另外,屏幕上方还有回退键 Each category has a list of entries on the left of the screen, sorted alphabetically (with few exceptions). Clicking an entry will update the center pane were you are currently reading this. = 每个分类都含有一列排好的条目,点击条目即可阅读。 - # Requires translation! Lines can link to other Civilopedia entries, they are marked with a chain link symbol like this one. You can click anywhere on the line to follow the link. = 线可以链接到其他Civilopedia条目,它们被标记为像这样的链接符号。您可以单击该行上的任何位置来跟踪该链接。 - # Requires translation! The current category is special - all articles on general concepts are here. It is called 'Tutorials' because you can revisit these here, too. = 当前类别是特殊的-所有关于一般概念的文章都在这里。它被称为“教程”,因为你也可以在这里重温这些内容。 What information can I find = 我可以检索到什么样的信息 The data shown is not dependent on your current game's situation, e.g. bonuses for the nation you are playing or difficulty modifiers will not affect the numbers. = 这里的数据并不等同于你游戏状态的数据,因为有些民族或有些模组数据会不同。 - # Requires translation! However, it will reflect the mods you are playing! The combination of base ruleset and extension mods you select define the rules of a game, what objects exist and how they interact, and the Civilopedia mirrors these rules. = 然而,它将反映你正在玩的mod !你选择的基本规则集和扩展mod的组合定义了游戏规则,存在什么对象以及它们如何交互,而Civilopedia反映了这些规则 If you opened the Civilopedia from the main menu, the "Ruleset" will be that of the last game you started. = 如果从主页打开文明维基,规则级会显示为你上一个游戏选择的。 - # Requires translation! Letters can select categories, and when there are multiple categories matching the same letter, you can press that repeatedly to cycle between these. = 字母可以选择类别,当有多个类别匹配同一个字母时,您可以重复按下该按钮,在这些类别之间循环。 The arrow keys allow navigation as well - left/right for categories, up/down for entries. = 方向键也可以用来在文明维基导航,左右切换分类,上下切换条目。 diff --git a/android/assets/jsons/translations/Spanish.properties b/android/assets/jsons/translations/Spanish.properties index 030ab9d3d6..a328336cdc 100644 --- a/android/assets/jsons/translations/Spanish.properties +++ b/android/assets/jsons/translations/Spanish.properties @@ -379,7 +379,6 @@ Sparse = Escasos Abundant = Abundantes Strategic Balance = Balance Estratégico Legendary Start = Inicio Legendario - # Requires translation! This is used for painting resources, not in map generator steps: = Esto es usado para pintar recursos, no en los pasos del generador: Advanced Settings = Ajustes Avanzados @@ -964,6 +963,10 @@ You may choose a free Policy = Puedes escoger una Política gratis You may choose [amount] free Policies = Puedes escoger [amount] Políticas gratis You gain the [policy] Policy = Obtuviste la Política [policy] You enter a Golden Age = Entraste a una Edad Dorada + # Requires translation! +You have gained [amount] [resourceName] = + # Requires translation! +You have lost [amount] [resourceName] = ## Trigger causes @@ -1805,6 +1808,8 @@ Allied City-States provide [stat] equal to [relativeAmount]% of what they produc City-State Influence recovers at twice the normal rate = La influencia de Ciudad-Estado se recupera al doble de la tasa normal [amount] units cost no maintenance = [amount] unidades no cuestan mantenimiento Cannot build [baseUnitFilter] units = No se puede construír unidades [baseUnitFilter] + # Requires translation! +Costs [amount] [resource] = [relativeAmount]% growth [cityFilter] = [relativeAmount]% crecimiento [cityFilter] [relativeAmount]% Food is carried over after population increases [cityFilter] = [relativeAmount]% La comida se transfiere después de que aumenta la población [cityFilter] [relativeAmount]% Great Person generation [cityFilter] = [relativeAmount]% Aparición de Gran Personaje [cityFilter] @@ -2042,6 +2047,10 @@ Fresh water = Agua Dulce Rough terrain = Terreno Abrupto Deposits in [tileFilter] tiles always provide [amount] resources = Depósitos en casillas de [tileFilter] siempre brindan [amount] recursos Can only be created by Mercantile City-States = Solo puede ser creado por Ciudades-Estados Mercantiles + # Requires translation! +Stockpiled = + # Requires translation! +Cannot be traded = Guaranteed with Strategic Balance resource option = Garantizado con la opción de recurso Equilibrado Estratégico Can also be built on tiles adjacent to fresh water = También se puede construir sobre casillas adyacentes al agua dulce. [stats] from [tileFilter] tiles = [stats] de casillas con [tileFilter] @@ -2063,6 +2072,8 @@ for [amount] turns = Por [amount] ⏳turnos with [amount]% chance = con una probabilidad de [amount]% before [amount] turns = antes de [amount] ⏳turnos after [amount] turns = después de [amount] ⏳turnos + # Requires translation! +for [nationFilter] = when at war = si está en guerra when not at war = si no está en guerra during a Golden Age = durante una Edad Dorada @@ -2135,7 +2146,11 @@ Free Technology = Tecnología gratis Reveals the entire map = Revela todo el mapa Gain a free [beliefType] belief = Gana una creencia [beliefType] gratis Triggers voting for the Diplomatic Victory = Activa las votaciones para la victoria diplomática -Gain [amount] [stat] = Ganar [amount] [stat] + # Requires translation! +Instantly consumes [amount] [resource] = + # Requires translation! +Instantly provides [amount] [resource] = +Gain [amount] [stat/resource] = Ganar [amount] [stat/resource] Gain [amount]-[amount2] [stat] = Ganar [amount]-[amount2] [stat] Gain enough Faith for a Pantheon = Gana suficiente fe para un panteón Gain enough Faith for [amount]% of a Great Prophet = Obtenga suficiente Fé para [amount]% de un Gran Profeta diff --git a/android/assets/jsons/translations/Swedish.properties b/android/assets/jsons/translations/Swedish.properties index 00c3b0f854..74c5b22d5a 100644 --- a/android/assets/jsons/translations/Swedish.properties +++ b/android/assets/jsons/translations/Swedish.properties @@ -1049,6 +1049,10 @@ You may choose [amount] free Policies = You gain the [policy] Policy = # Requires translation! You enter a Golden Age = + # Requires translation! +You have gained [amount] [resourceName] = + # Requires translation! +You have lost [amount] [resourceName] = ## Trigger causes @@ -1956,6 +1960,8 @@ Allied City-States provide [stat] equal to [relativeAmount]% of what they produc City-State Influence recovers at twice the normal rate = Stadsstadsinflytande återhämtas dubbelt så fort som vanligt [amount] units cost no maintenance = [amount] enheter kostar ingen driftkostnad Cannot build [baseUnitFilter] units = Kan inte bygga [baseUnitFilter]-enheter + # Requires translation! +Costs [amount] [resource] = [relativeAmount]% growth [cityFilter] = [relativeAmount]% tillväxt [cityFilter] [relativeAmount]% Food is carried over after population increases [cityFilter] = [relativeAmount]% Mat behålls efter att befolkningen ökar [cityFilter] [relativeAmount]% Great Person generation [cityFilter] = [relativeAmount]% generation av Stora Personer [cityFilter] @@ -2207,6 +2213,10 @@ Fresh water = Färskvatten Rough terrain = Kuperad terräng Deposits in [tileFilter] tiles always provide [amount] resources = Fyndigheter i [tileFilter]-rutor ger alltid [amount] resurser Can only be created by Mercantile City-States = Kan endast skapas av Merkantil Statsstater + # Requires translation! +Stockpiled = + # Requires translation! +Cannot be traded = Guaranteed with Strategic Balance resource option = Garanteras vid Strategisk Balans-resursalternativet Can also be built on tiles adjacent to fresh water = Kan även byggas på rutor angränsande färskvatten [stats] from [tileFilter] tiles = [stats] från [tileFilter]-rutor @@ -2233,6 +2243,8 @@ with [amount]% chance = med [amount]% chans before [amount] turns = # Requires translation! after [amount] turns = + # Requires translation! +for [nationFilter] = when at war = medan i krig when not at war = medan ej i krig during a Golden Age = under en Guldålder @@ -2320,7 +2332,11 @@ Reveals the entire map = Visar hela kartan # Requires translation! Gain a free [beliefType] belief = Triggers voting for the Diplomatic Victory = Utlöser röstning för Diplomatisegern -Gain [amount] [stat] = Få [amount] [stat] + # Requires translation! +Instantly consumes [amount] [resource] = + # Requires translation! +Instantly provides [amount] [resource] = +Gain [amount] [stat/resource] = Få [amount] [stat/resource] Gain [amount]-[amount2] [stat] = Få [amount]-[amount2] [stat] Gain enough Faith for a Pantheon = Få tillräckligt med Tro för ett Panteon Gain enough Faith for [amount]% of a Great Prophet = Få tillräckligt med Tro för [amount]% av en Stor Profet diff --git a/android/assets/jsons/translations/Traditional_Chinese.properties b/android/assets/jsons/translations/Traditional_Chinese.properties index fd48de4fbd..d0a1146cc3 100644 --- a/android/assets/jsons/translations/Traditional_Chinese.properties +++ b/android/assets/jsons/translations/Traditional_Chinese.properties @@ -998,6 +998,10 @@ You may choose [amount] free Policies = 您可以選擇[amount]項免費的政 # Requires translation! You gain the [policy] Policy = You enter a Golden Age = 您進入了黃金時代。 + # Requires translation! +You have gained [amount] [resourceName] = + # Requires translation! +You have lost [amount] [resourceName] = ## Trigger causes @@ -1863,6 +1867,8 @@ Allied City-States provide [stat] equal to [relativeAmount]% of what they produc City-State Influence recovers at twice the normal rate = 對城邦的影響力恢復速度是正常水準的兩倍 [amount] units cost no maintenance = [amount]單位無需維護費 Cannot build [baseUnitFilter] units = 無法建造[baseUnitFilter]單位 + # Requires translation! +Costs [amount] [resource] = [relativeAmount]% growth [cityFilter] = [cityFilter][relativeAmount]%人口成長 [relativeAmount]% Food is carried over after population increases [cityFilter] = [cityFilter]在人口成長後人口所需食物减少[relativeAmount]% [relativeAmount]% Great Person generation [cityFilter] = [cityFilter]中偉人生成速度[relativeAmount]% @@ -2106,6 +2112,10 @@ Fresh water = 淡水 Rough terrain = 崎嶇地形 Deposits in [tileFilter] tiles always provide [amount] resources = [tileFilter]地塊始終提供[amount]資源 Can only be created by Mercantile City-States = 只能由商業城邦生產 + # Requires translation! +Stockpiled = + # Requires translation! +Cannot be traded = Guaranteed with Strategic Balance resource option = 開啟新遊戲時,在資源設置選項中,若選擇"戰略平衡"選項,則該資源一定會出現 Can also be built on tiles adjacent to fresh water = 也能建造在毗鄰淡水的地塊 [stats] from [tileFilter] tiles = 來自[tileFilter]地塊的[stats] @@ -2127,6 +2137,8 @@ for [amount] turns = 需要[amount]回合 with [amount]% chance = 有[amount]%的機率 before [amount] turns = [amount]回合前 after [amount] turns = [amount]回合後 + # Requires translation! +for [nationFilter] = when at war = 當戰爭時 when not at war = 不打仗的時候 during a Golden Age = 黃金時代期間 @@ -2206,7 +2218,11 @@ Free Technology = 獲得1項免費科技 Reveals the entire map = 顯示整個地圖 Gain a free [beliefType] belief = 獲得免費的[beliefType]信仰 Triggers voting for the Diplomatic Victory = 發起外交勝利的投票 -Gain [amount] [stat] = 獲得 [amount] [stat] + # Requires translation! +Instantly consumes [amount] [resource] = + # Requires translation! +Instantly provides [amount] [resource] = +Gain [amount] [stat/resource] = 獲得 [amount] [stat/resource] Gain [amount]-[amount2] [stat] = 獲得 [amount]-[amount2] [stat] Gain enough Faith for a Pantheon = 為萬神殿獲得足夠的信仰 Gain enough Faith for [amount]% of a Great Prophet = 為一個大先知獲得足夠的信仰值的[amount]% diff --git a/android/assets/jsons/translations/Turkish.properties b/android/assets/jsons/translations/Turkish.properties index ebe9db2a56..28e74538c2 100644 --- a/android/assets/jsons/translations/Turkish.properties +++ b/android/assets/jsons/translations/Turkish.properties @@ -1136,6 +1136,10 @@ You may choose [amount] free Policies = You gain the [policy] Policy = # Requires translation! You enter a Golden Age = + # Requires translation! +You have gained [amount] [resourceName] = + # Requires translation! +You have lost [amount] [resourceName] = ## Trigger causes @@ -2209,6 +2213,8 @@ City-State Influence recovers at twice the normal rate = Şehir-Devlet Nüfuzu, # Requires translation! Cannot build [baseUnitFilter] units = # Requires translation! +Costs [amount] [resource] = + # Requires translation! [relativeAmount]% growth [cityFilter] = # Requires translation! [relativeAmount]% Food is carried over after population increases [cityFilter] = @@ -2563,6 +2569,10 @@ Rough terrain = Engebeli arazi Deposits in [tileFilter] tiles always provide [amount] resources = Can only be created by Mercantile City-States = Sadece Tüccar Şehir Devletleri tarafından yapılabilir # Requires translation! +Stockpiled = + # Requires translation! +Cannot be traded = + # Requires translation! Guaranteed with Strategic Balance resource option = Can also be built on tiles adjacent to fresh water = Tatlı suyun yanındaki arazilere de yapılabilir # Requires translation! @@ -2596,6 +2606,8 @@ with [amount]% chance = before [amount] turns = # Requires translation! after [amount] turns = + # Requires translation! +for [nationFilter] = when at war = savaştayken when not at war = savaşta değilken during a Golden Age = Altın Çağdayken @@ -2722,7 +2734,11 @@ Reveals the entire map = Bütün haritayı ortaya çıkarır Gain a free [beliefType] belief = Triggers voting for the Diplomatic Victory = Diplomatik Zafer oylamasını tetikler. # Requires translation! -Gain [amount] [stat] = +Instantly consumes [amount] [resource] = + # Requires translation! +Instantly provides [amount] [resource] = + # Requires translation! +Gain [amount] [stat/resource] = # Requires translation! Gain [amount]-[amount2] [stat] = # Requires translation! diff --git a/android/assets/jsons/translations/Ukrainian.properties b/android/assets/jsons/translations/Ukrainian.properties index 2f29b7b418..582f034838 100644 --- a/android/assets/jsons/translations/Ukrainian.properties +++ b/android/assets/jsons/translations/Ukrainian.properties @@ -964,6 +964,10 @@ You may choose a free Policy = Ви можете вибрати безкошто You may choose [amount] free Policies = Ви можете вибрати безкоштовно [amount] політик(и) You gain the [policy] Policy = Ви отримуєте Політику [policy] You enter a Golden Age = Розпочалась Золота доба + # Requires translation! +You have gained [amount] [resourceName] = + # Requires translation! +You have lost [amount] [resourceName] = ## Trigger causes @@ -1805,6 +1809,8 @@ Allied City-States provide [stat] equal to [relativeAmount]% of what they produc City-State Influence recovers at twice the normal rate = Вплив на місто-державу відновлюється удвічі швидше [amount] units cost no maintenance = [amount] підрозділів утримуються безкоштовно Cannot build [baseUnitFilter] units = Не може будувати підрозділи типу [baseUnitFilter] + # Requires translation! +Costs [amount] [resource] = [relativeAmount]% growth [cityFilter] = [relativeAmount]% до росту [cityFilter] [relativeAmount]% Food is carried over after population increases [cityFilter] = [relativeAmount]% витраченої ⁂Їжі переноситься після зростання населення [cityFilter] [relativeAmount]% Great Person generation [cityFilter] = [relativeAmount]% до створення Видатних осіб [cityFilter] @@ -2042,6 +2048,10 @@ Fresh water = Прісна вода Rough terrain = Пересічна місцевість Deposits in [tileFilter] tiles always provide [amount] resources = Родовища у клітинках типу [tileFilter] завжди генерують [amount] одиниць ресурсу Can only be created by Mercantile City-States = Можуть бути створені лише торговельними містами-державами + # Requires translation! +Stockpiled = + # Requires translation! +Cannot be traded = Guaranteed with Strategic Balance resource option = Гарантовані при опції Стратегічного Балансу ресурсів Can also be built on tiles adjacent to fresh water = Також можна побудувати на клітинах, що прилеглі до прісної води [stats] from [tileFilter] tiles = [stats] від клітинок типу [tileFilter] @@ -2063,6 +2073,8 @@ for [amount] turns = на [amount]⏳ with [amount]% chance = з імовірністю [amount]% before [amount] turns = перед здійсненням [amount]⏳ ходів after [amount] turns = після здійснення [amount]⏳ ходів + # Requires translation! +for [nationFilter] = when at war = коли воює when not at war = у мирний час during a Golden Age = під час Золотої доби @@ -2135,7 +2147,11 @@ Free Technology = Надає безкоштовну технологію Reveals the entire map = Показує всю мапу Gain a free [beliefType] belief = Отримати безкоштовну догму [beliefType] Triggers voting for the Diplomatic Victory = Розпочинає голосування за Дипломатичну перемогу -Gain [amount] [stat] = Отримати [amount] [stat] + # Requires translation! +Instantly consumes [amount] [resource] = + # Requires translation! +Instantly provides [amount] [resource] = +Gain [amount] [stat/resource] = Отримати [amount] [stat/resource] Gain [amount]-[amount2] [stat] = Отримати [amount]-[amount2] [stat] Gain enough Faith for a Pantheon = Отримати достатньо ☮Віри для Пантеону Gain enough Faith for [amount]% of a Great Prophet = Отримати достатньо ☮Віри для [amount]% Видатного Пророка diff --git a/android/assets/jsons/translations/Vietnamese.properties b/android/assets/jsons/translations/Vietnamese.properties index 0239f9b3c2..618eb06532 100644 --- a/android/assets/jsons/translations/Vietnamese.properties +++ b/android/assets/jsons/translations/Vietnamese.properties @@ -1037,6 +1037,10 @@ You may choose [amount] free Policies = You gain the [policy] Policy = # Requires translation! You enter a Golden Age = + # Requires translation! +You have gained [amount] [resourceName] = + # Requires translation! +You have lost [amount] [resourceName] = ## Trigger causes @@ -1931,6 +1935,8 @@ Allied City-States provide [stat] equal to [relativeAmount]% of what they produc City-State Influence recovers at twice the normal rate = Mức độ ảnh hưởng của Thành-Bang phục hồi với tốc độ gấp đôi mức bình thường [amount] units cost no maintenance = [amount] đơn vị không tốn phí bảo trì Cannot build [baseUnitFilter] units = Không thể tạo các đơn vị [baseUnitFilter] + # Requires translation! +Costs [amount] [resource] = [relativeAmount]% growth [cityFilter] = [relativeAmount]% tăng trưởng [cityFilter] [relativeAmount]% Food is carried over after population increases [cityFilter] = [relativeAmount]% Lương thực được chuyển đi sau khi dân số tăng [cityFilter] [relativeAmount]% Great Person generation [cityFilter] = [relativeAmount]% Thế hệ người vĩ đại [cityFilter] @@ -2176,6 +2182,10 @@ Fresh water = Nước ngọt Rough terrain = Địa hình gồ ghề Deposits in [tileFilter] tiles always provide [amount] resources = Các khoản tiền gửi trong ô [tileFilter] luôn cung cấp [amount] tài nguyên Can only be created by Mercantile City-States = Chỉ có thể được tạo bởi Mercantile Thành-Bang + # Requires translation! +Stockpiled = + # Requires translation! +Cannot be traded = Guaranteed with Strategic Balance resource option = Được đảm bảo với tùy chọn tài nguyên Cân bằng chiến lược Can also be built on tiles adjacent to fresh water = Cũng có thể được xây trên ô tiếp giáp với nước ngọt [stats] from [tileFilter] tiles = [stats] từ [tileFilter] tile @@ -2199,6 +2209,8 @@ for [amount] turns = cho [amount] lượt with [amount]% chance = với [amount]% cơ hội before [amount] turns = trước [amount] lượt after [amount] turns = sau [amount] lượt + # Requires translation! +for [nationFilter] = when at war = khi có chiến tranh when not at war = khi không có chiến tranh during a Golden Age = trong thời kỳ hoàng kim @@ -2281,7 +2293,11 @@ Free Technology = Công nghệ miễn phí Reveals the entire map = Tiết lộ toàn bộ bản đồ Gain a free [beliefType] belief = Có được Tín nguỡng [beliefType] miễn phí Triggers voting for the Diplomatic Victory = Kích hoạt bỏ phiếu cho Chiến thắng Ngoại giao -Gain [amount] [stat] = Đạt được [amount] [stat] + # Requires translation! +Instantly consumes [amount] [resource] = + # Requires translation! +Instantly provides [amount] [resource] = +Gain [amount] [stat/resource] = Đạt được [amount] [stat/resource] Gain [amount]-[amount2] [stat] = Thu được [amount] - [amount2] [stat] Gain enough Faith for a Pantheon = Có đủ niềm tin cho một Đền thờ Gain enough Faith for [amount]% of a Great Prophet = Đạt được đủ Niềm tin cho [amount]% của một Nhà Tiên tri Vĩ đại diff --git a/android/assets/jsons/translations/completionPercentages.properties b/android/assets/jsons/translations/completionPercentages.properties index 4e7e0c88ec..ade5310fbc 100644 --- a/android/assets/jsons/translations/completionPercentages.properties +++ b/android/assets/jsons/translations/completionPercentages.properties @@ -29,5 +29,5 @@ English = 0 Vietnamese = 95 Czech = 83 Hungarian = 78 -Dutch = 69 +Dutch = 68 Greek = 15 diff --git a/buildSrc/src/main/kotlin/BuildConfig.kt b/buildSrc/src/main/kotlin/BuildConfig.kt index d82794e0e7..c5f87afb94 100644 --- a/buildSrc/src/main/kotlin/BuildConfig.kt +++ b/buildSrc/src/main/kotlin/BuildConfig.kt @@ -4,7 +4,7 @@ object BuildConfig { const val kotlinVersion = "1.8.0" const val appName = "Unciv" const val appCodeNumber = 845 - const val appVersion = "4.5.18" + const val appVersion = "4.6.0" const val gdxVersion = "1.11.0" const val roboVMVersion = "2.3.1" diff --git a/changelog.md b/changelog.md index 8710dc886d..f9bc911bf2 100644 --- a/changelog.md +++ b/changelog.md @@ -1,24 +1,15 @@ -## 4.5.18 +## 4.6.0 -4.5.17-patch1 +Modding: Resources can now be optionally stockpiled, as in Gathering Storm, Endless Legend, etc! -Resolved - crash screen ' +Resolved crash screen copy error -toString extension including sign (+/-) - -Actually implemented nation filter conditional - -Better wrapping for long construction item names +UI: Better wrapping for long construction item names in city streen "" conditional added By SomeTroglodyte: -- User option to control NotificationScroll behaviour -- Code Reorg AlertPopup - -Attempt to re-add screenshots to help new Android Studio setups. Check if rendering properly - By itanasi - -Updated Building-Locally.md - By vermontbail +- User option to control NotificationScroll behaviour ## 4.5.17 diff --git a/core/src/com/unciv/UncivGame.kt b/core/src/com/unciv/UncivGame.kt index 3716ef9319..708c324cdb 100644 --- a/core/src/com/unciv/UncivGame.kt +++ b/core/src/com/unciv/UncivGame.kt @@ -531,7 +531,7 @@ open class UncivGame(val isConsoleMode: Boolean = false) : Game(), PlatformSpeci companion object { //region AUTOMATICALLY GENERATED VERSION DATA - DO NOT CHANGE THIS REGION, INCLUDING THIS COMMENT - val VERSION = Version("4.5.18", 845) + val VERSION = Version("4.6.0", 845) //endregion lateinit var Current: UncivGame diff --git a/docs/Modders/uniques.md b/docs/Modders/uniques.md index c2def78505..996773cc70 100644 --- a/docs/Modders/uniques.md +++ b/docs/Modders/uniques.md @@ -1619,6 +1619,9 @@ Simple unique parameters are explained by mouseover. Complex parameters are expl ??? example "Stockpiled" Applicable to: Resource +??? example "Cannot be traded" + Applicable to: Resource + ??? example "Not shown on world screen" Applicable to: Resource diff --git a/fastlane/metadata/android/en-US/changelogs/845.txt b/fastlane/metadata/android/en-US/changelogs/845.txt index 4d08a84db2..d50f71a8c3 100644 --- a/fastlane/metadata/android/en-US/changelogs/845.txt +++ b/fastlane/metadata/android/en-US/changelogs/845.txt @@ -1,21 +1,10 @@ +Modding: Resources can now be optionally stockpiled, as in Gathering Storm, Endless Legend, etc! +Resolved crash screen copy error -4.5.17-patch1 - -Resolved - crash screen ' - -toString extension including sign (+/-) - -Actually implemented nation filter conditional - -Better wrapping for long construction item names +UI: Better wrapping for long construction item names in city streen "" conditional added By SomeTroglodyte: -- User option to control NotificationScroll behaviour -- Code Reorg AlertPopup - -Attempt to re-add screenshots to help new Android Studio setups. Check if rendering properly - By itanasi - -Updated Building-Locally.md - By vermontbail \ No newline at end of file +- User option to control NotificationScroll behaviour \ No newline at end of file