diff --git a/core/src/com/unciv/logic/automation/unit/CityLocationTileRanker.kt b/core/src/com/unciv/logic/automation/unit/CityLocationTileRanker.kt index 5f8eadeb6f..9830e34078 100644 --- a/core/src/com/unciv/logic/automation/unit/CityLocationTileRanker.kt +++ b/core/src/com/unciv/logic/automation/unit/CityLocationTileRanker.kt @@ -133,7 +133,7 @@ object CityLocationTileRanker { // If it is not higher the settler may get stuck when it ranks the same tile differently // as it moves away from the city and doesn't include it in the calculation // and values it higher than when it moves closer to the city - distanceToCity == 6 -> 4f + distanceToCity == 6 -> 3f distanceToCity == 5 -> 8f // Settling further away sacrifices tempo distanceToCity == 4 -> 4f distanceToCity < 4 -> -30f // Even if it is a mod that lets us settle closer, lets still not do it