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3.18.6
This commit is contained in:
parent
234b1b1741
commit
9edc713d5c
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@ -9,7 +9,7 @@
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# put the english word 'true' behind the '=', otherwise 'false'.
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# Don't translate these words to your language, only put 'true' or 'false'.
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# Requires translation!
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StartWithCapitalLetter true =
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StartWithCapitalLetter =
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@ -40,7 +40,6 @@ Oh no! It looks like something went DISASTROUSLY wrong! This is ABSOLUTELY not s
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# Requires translation!
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Unsellable =
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# Requires translation!
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Not displayed as an available construction unless [building] is built = Não disponivel para construção até [building] ser construido.
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# Requires translation!
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Not displayed as an available construction without [resource] =
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@ -63,11 +62,11 @@ Wonder is being built elsewhere = Uma maravilha está sendo construída em outra
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# Requires translation!
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National Wonder is being built elsewhere =
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Requires a [buildingName] in all cities = Requer [buildingName] em todas as cidades
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Requires a [buildingName] in this city = Requer [buildingName] nesta cidade
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# Requires translation!
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[buildingName] required: =
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Requires a [buildingName] in this city = Requer [buildingName] nesta cidade
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Cannot be built with [buildingName] = Não pode ser construido tendo [buildingName]
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Consumes 1 [resource] = Consome 1 unid. de [resource]
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# Requires translation!
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Consumes [amount] [resource] = Consome [amount] [resource]
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Required tech: [requiredTech] = Requer tecnologia: [requiredTech]
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Requires [PolicyOrNationalWonder] = Requer [PolicyOrNationalWonder]
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@ -123,7 +122,6 @@ We will remember this. = Nós iremos lembrar disto.
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[civName] and [targetCivName] have signed a Peace Treaty! = [civName] e [targetCivName] assinaram um Tratado de Paz!
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[civName] and [targetCivName] have signed the Declaration of Friendship! = [civName] e [targetCivName] assinaram a Declaração de Amizade!
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[civName] has denounced [targetCivName]! = [civName] condenou [targetCivName]!
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# Requires translation!
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Do you want to break your promise to [leaderName]? = Deseja quebrar sua promessa com [leaderName]?
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# Requires translation!
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We promised not to settle near them ([count] turns remaining) =
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@ -136,7 +134,6 @@ They promised not to settle near us ([count] turns remaining) =
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[civName] is upset that you attacked [cityState], whom they have pledged to protect! =
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# Requires translation!
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[civName] is outraged that you destroyed [cityState], whom they had pledged to protect! =
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# Requires translation!
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[civName] has destroyed [cityState], whom you had pledged to protect! = [civName] destruiu [cityState], a quem vocÊ jurou proteger!
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Unforgivable = Imperdoável
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@ -178,11 +175,8 @@ You refused to stop settling cities near us = Você se recusou a parar de povoar
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Your arrogant demands are in bad taste = Suas exigências arrogantes são desagradáveis
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Your use of nuclear weapons is disgusting! = Seu uso de armas nucleares é nojento!
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You have stolen our lands! = Você roubou nossas terras!
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# Requires translation!
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You gave us units! = Você nos deu unidades!
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# Requires translation!
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You destroyed City States that were under our protection! = Você destruiu cidades estado que estavam sob a nossa proteção!
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# Requires translation!
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You attacked City States that were under our protection! = Você atacou cidades estado que estavam sob a nossa proteção!
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# Requires translation!
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You demanded tribute from City States that were under our protection! =
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@ -205,12 +199,10 @@ It's come to my attention that I may have attacked [civName], a city-state under
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# Requires translation!
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I thought you might like to know that I've launched an invasion of one of your little pet states.\nThe lands of [civName] will make a fine addition to my own. =
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# Requires translation!
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Return [unitName] to [civName]? = Devolver [unitName] para [civName]?
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# Requires translation!
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The [unitName] we liberated originally belonged to [civName]. They will be grateful if we return it to them. =
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# Requires translation!
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Enter the amount of gold = Insira a quantidade de ouro
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# City-States
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@ -386,7 +378,6 @@ Game Options = Opções de jogo
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Civilizations = Civilizações
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Map Type = Tipo de mapa
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Map file = Arquivo do mapa
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# Requires translation!
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Could not load map! = Não foi possivel carregar o mapa
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# Requires translation!
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Invalid map: Area ([area]) does not match saved dimensions ([dimensions]). =
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@ -422,13 +413,9 @@ Diplomatic =
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Map Shape = Formato do mapa
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Hexagonal = Hexagonal
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Rectangular = Retangular
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# Requires translation!
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Height = Altura
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# Requires translation!
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Width = Largura
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# Requires translation!
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Radius = Raio
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# Requires translation!
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Enable Religion = Habilitar religião
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# Requires translation!
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@ -454,9 +441,7 @@ Large = Grande
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Huge = Imenso
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# Requires translation!
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World wrap requires a minimum width of 32 tiles =
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# Requires translation!
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The provided map dimensions were too small = As dimensões de mapa inseridas são pequenas demais
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# Requires translation!
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The provided map dimensions were too big = As dimensões de mapa inseridas são grandes demais
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# Requires translation!
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The provided map dimensions had an unacceptable aspect ratio =
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@ -6060,6 +6045,11 @@ Neuschwanstein = Castelo de Neuschwanstein
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# Requires translation!
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Recycling Center =
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# Requires translation!
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Limited to [amount] per Civilization =
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@ -63,6 +63,8 @@ Wonder is being built elsewhere = Паметник на цивилизацият
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# Requires translation!
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National Wonder is being built elsewhere =
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Requires a [buildingName] in all cities = Изисква [buildingName] във всички градове
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# Requires translation!
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[buildingName] required: =
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Requires a [buildingName] in this city = Изисква [buildingName] в града
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# Requires translation!
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Cannot be built with [buildingName] =
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@ -7420,6 +7422,11 @@ Neuschwanstein =
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# Requires translation!
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Recycling Center =
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# Requires translation!
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Limited to [amount] per Civilization =
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@ -56,6 +56,8 @@ Requires at least one of the following resources worked near the city: = Vyžadu
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Wonder is being built elsewhere = Div světa již stavíte v jiném městě
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National Wonder is being built elsewhere = Národní Div již stavíte v jiném městě
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Requires a [buildingName] in all cities = Vyžaduje budovu [buildingName] ve všech městech
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# Requires translation!
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[buildingName] required: =
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Requires a [buildingName] in this city = Vyžaduje budovu [buildingName] v tomto městě
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Cannot be built with [buildingName] = Nelze postavit s budovou [buildingName]
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Consumes 1 [resource] = Spotřebuje surovinu [resource]
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@ -4722,6 +4724,11 @@ Neuschwanstein = Zámek Neuschwanstein
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# Requires translation!
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Recycling Center =
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# Requires translation!
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Limited to [amount] per Civilization =
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@ -56,6 +56,8 @@ Requires at least one of the following resources worked near the city: = Vereist
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Wonder is being built elsewhere = Wonder wordt ergens anders gebouwd
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National Wonder is being built elsewhere = Nationaal Wonder wordt ergens anders gebouwd
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Requires a [buildingName] in all cities = Vereist een [buildingName] in alle steden
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# Requires translation!
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[buildingName] required: =
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Requires a [buildingName] in this city = Vereist een [buildingName] in deze stad
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Cannot be built with [buildingName] = Kan niet gebouwd worden tegelijk met [buildingName]
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Consumes 1 [resource] = Gebruikt 1 [resource]
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@ -6271,6 +6273,11 @@ Neuschwanstein = Neuschwanstein
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# Requires translation!
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Recycling Center =
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# Requires translation!
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Limited to [amount] per Civilization =
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@ -90,6 +90,8 @@ National Wonder is being built elsewhere =
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# Requires translation!
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Requires a [buildingName] in all cities =
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# Requires translation!
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[buildingName] required: =
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# Requires translation!
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Requires a [buildingName] in this city =
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# Requires translation!
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Cannot be built with [buildingName] =
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@ -8194,6 +8196,11 @@ Neuschwanstein =
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# Requires translation!
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Recycling Center =
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# Requires translation!
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Limited to [amount] per Civilization =
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@ -59,6 +59,8 @@ Requires at least one of the following resources worked near the city: = Nangang
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Wonder is being built elsewhere = Isang nakamamanghang imprastraktura ay ginagawa sa ibang lugar
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National Wonder is being built elsewhere = Isang nasyonal na nakamamanghang imprastraktura ay ginagawa sa ibang lugar.
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Requires a [buildingName] in all cities = Kailangan ng [buildingName] sa lahat ng siyudad
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# Requires translation!
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[buildingName] required: =
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Requires a [buildingName] in this city = Kailangan ng [buildingName] sa siyudad na ito.
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# Requires translation!
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Cannot be built with [buildingName] =
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@ -8076,6 +8078,11 @@ Neuschwanstein =
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# Requires translation!
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Recycling Center =
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# Requires translation!
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Limited to [amount] per Civilization =
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@ -59,6 +59,8 @@ Requires at least one of the following resources worked near the city: = Vaatii
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Wonder is being built elsewhere = Ihmettä rakennetaan muualla
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National Wonder is being built elsewhere = Kansallisihmettä rakennetaan muualla
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Requires a [buildingName] in all cities = Vaatii rakennuksen [buildingName] joka kaupungissasi
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# Requires translation!
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[buildingName] required: =
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Requires a [buildingName] in this city = Vaatii rakennuksen [buildingName] tässä kaupungissa
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# Requires translation!
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Cannot be built with [buildingName] =
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@ -6313,6 +6315,11 @@ Neuschwanstein =
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# Requires translation!
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Recycling Center =
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# Requires translation!
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Limited to [amount] per Civilization =
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@ -58,6 +58,8 @@ Requires at least one of the following resources worked near the city: = Il faut
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Wonder is being built elsewhere = Cette merveille est déjà en construction ailleurs
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National Wonder is being built elsewhere = La Merveille nationale est en construction ailleurs
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Requires a [buildingName] in all cities = Nécessite un(e) [buildingName] dans toutes les villes
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# Requires translation!
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[buildingName] required: =
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Requires a [buildingName] in this city = Nécessite un(e) [buildingName] dans cette ville
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Cannot be built with [buildingName] = Ne peut être construit avec [buildingName]
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Consumes 1 [resource] = Consomme 1 [resource]
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@ -5249,6 +5251,11 @@ Neuschwanstein = Château de Neuschwanstein
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# Requires translation!
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Recycling Center =
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# Requires translation!
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Limited to [amount] per Civilization =
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@ -56,6 +56,8 @@ Requires at least one of the following resources worked near the city: = Benöti
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Wonder is being built elsewhere = Das Wunder wird woanders gebaut
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National Wonder is being built elsewhere = Das Nationale Wunder wird woanders gebaut
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Requires a [buildingName] in all cities = Benötigt das Gebäude [buildingName] in allen Städten
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# Requires translation!
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[buildingName] required: =
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Requires a [buildingName] in this city = Benötigt das Gebäude [buildingName] in dieser Stadt
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Cannot be built with [buildingName] = Kann nicht mit [buildingName] gebaut werden
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Consumes 1 [resource] = Verbraucht 1 [resource]
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@ -4594,6 +4596,11 @@ Neuschwanstein = Neuschwanstein
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# Requires translation!
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Recycling Center =
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# Requires translation!
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Limited to [amount] per Civilization =
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@ -72,6 +72,8 @@ Requires at least one of the following resources worked near the city: =
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Wonder is being built elsewhere = Το θαύμα του κόσμου κτίζεται κάπου αλλού
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National Wonder is being built elsewhere = Το εθνικό θαύμα του κόσμου κτίζεται κάπου αλλού
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Requires a [buildingName] in all cities = Απαιτείται ένας/μία/ένα [buildingName] σε όλες τις πόλεις
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# Requires translation!
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[buildingName] required: =
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Requires a [buildingName] in this city = Απαιτείται ένας/μία/'ενα [buildingName] σε αυτήν την πολη
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Cannot be built with [buildingName] = Δεν μπορεί να κτισθεί με [buildingName]
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Consumes 1 [resource] = καταναλώνει 1 [resource]
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@ -7603,6 +7605,11 @@ Neuschwanstein =
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# Requires translation!
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Recycling Center =
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# Requires translation!
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Limited to [amount] per Civilization =
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@ -61,6 +61,8 @@ Requires at least one of the following resources worked near the city: =
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Wonder is being built elsewhere = A Csodát már máshol megépítették
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National Wonder is being built elsewhere = A Természeti Csodát már máshol megépítették
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Requires a [buildingName] in all cities = [buildingName] szükséges minden városban
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# Requires translation!
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[buildingName] required: =
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Requires a [buildingName] in this city = [buildingName] szükséges a városban
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# Requires translation!
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Cannot be built with [buildingName] =
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@ -5952,6 +5954,11 @@ Neuschwanstein = Neuschwanstein kastély
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# Requires translation!
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Recycling Center =
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# Requires translation!
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Limited to [amount] per Civilization =
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@ -56,6 +56,8 @@ Requires at least one of the following resources worked near the city: = Membutu
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Wonder is being built elsewhere = Keajaiban Dunia ini sedang dibangun di tempat lain
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National Wonder is being built elsewhere = Keajaiban Nasional ini sedang dibangun di tempat lain
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Requires a [buildingName] in all cities = Membutuhkan [buildingName] yang sudah dibangun di semua kota
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# Requires translation!
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[buildingName] required: =
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Requires a [buildingName] in this city = Membutuhkan [buildingName] yang sudah dibangun di kota ini
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Cannot be built with [buildingName] = Tidak dapat dibangun dengan [buildingName]
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Consumes 1 [resource] = Membutuhkan 1 [resource]
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@ -4603,6 +4605,11 @@ Neuschwanstein = Neuschwanstein
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# Requires translation!
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Recycling Center =
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# Requires translation!
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Limited to [amount] per Civilization =
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@ -57,6 +57,8 @@ Requires at least one of the following resources worked near the city: = Richied
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Wonder is being built elsewhere = Meraviglia in costruzione altrove
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National Wonder is being built elsewhere = Una Meraviglia Nazionale è in costruzione altrove
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Requires a [buildingName] in all cities = Richiede [buildingName] in tutte le città
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# Requires translation!
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[buildingName] required: =
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Requires a [buildingName] in this city = Richiede [buildingName] nella città
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Cannot be built with [buildingName] = Non costruibile con [buildingName]
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Consumes 1 [resource] = Richiede [resource]
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@ -4596,6 +4598,11 @@ Neuschwanstein = Castello di Neuschwanstein
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# Requires translation!
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Recycling Center =
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# Requires translation!
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Limited to [amount] per Civilization =
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@ -56,6 +56,8 @@ Requires at least one of the following resources worked near the city: = 次の
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Wonder is being built elsewhere = 他の都市で建設済み
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National Wonder is being built elsewhere = 自然遺産は別の地で生成されている
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Requires a [buildingName] in all cities = すべての都市に[buildingName]が必要
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# Requires translation!
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[buildingName] required: =
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Requires a [buildingName] in this city = 都市に[buildingName]が必要
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Cannot be built with [buildingName] = [buildingName]では建設できない
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Consumes 1 [resource] = [resource]が必要
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@ -5284,6 +5286,11 @@ Neuschwanstein = ノイシュヴァンシュタイン城
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# Requires translation!
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Recycling Center =
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# Requires translation!
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Limited to [amount] per Civilization =
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@ -58,6 +58,8 @@ Requires at least one of the following resources worked near the city: = 도시
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Wonder is being built elsewhere = 다른 도시에서 건설중
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National Wonder is being built elsewhere = 다른 도시에서 건설중
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Requires a [buildingName] in all cities = 모든 도시에 [buildingName] 필요
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# Requires translation!
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[buildingName] required: =
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Requires a [buildingName] in this city = 도시에 [buildingName] 필요
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Cannot be built with [buildingName] = [buildingName]과 함께 건설 될 수 없음
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Consumes 1 [resource] = 소모하는 자원: [resource]
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@ -4936,6 +4938,11 @@ Neuschwanstein = 노이슈반슈타인 성
|
|||
|
||||
|
||||
|
||||
# Requires translation!
|
||||
Recycling Center =
|
||||
# Requires translation!
|
||||
Limited to [amount] per Civilization =
|
||||
|
||||
|
||||
|
||||
|
||||
|
|
|
|||
|
|
@ -62,6 +62,8 @@ Requires at least one of the following resources worked near the city: = Reikali
|
|||
Wonder is being built elsewhere = Stebuklas kuriamas kitur
|
||||
National Wonder is being built elsewhere = Nacijos stebuklas kuriamas kitur
|
||||
Requires a [buildingName] in all cities = Visuose miestuose reikalingas [buildingName]
|
||||
# Requires translation!
|
||||
[buildingName] required: =
|
||||
Requires a [buildingName] in this city = Šiame mieste reikalingas [buildingName]
|
||||
Cannot be built with [buildingName] = Negalima statyti be [buildingName]
|
||||
Consumes 1 [resource] = Vartoja 1 [resource]
|
||||
|
|
@ -7455,6 +7457,11 @@ Neuschwanstein =
|
|||
|
||||
|
||||
|
||||
# Requires translation!
|
||||
Recycling Center =
|
||||
# Requires translation!
|
||||
Limited to [amount] per Civilization =
|
||||
|
||||
|
||||
|
||||
|
||||
|
|
|
|||
|
|
@ -65,6 +65,8 @@ Wonder is being built elsewhere = Wonder sedang dibina di tempat lain
|
|||
# Requires translation!
|
||||
National Wonder is being built elsewhere =
|
||||
Requires a [buildingName] in all cities = Memerlukan [buildingName] di semua bandar
|
||||
# Requires translation!
|
||||
[buildingName] required: =
|
||||
Requires a [buildingName] in this city = Memerlukan [buildingName] di bandar ini
|
||||
# Requires translation!
|
||||
Cannot be built with [buildingName] =
|
||||
|
|
@ -7578,6 +7580,11 @@ Neuschwanstein =
|
|||
|
||||
|
||||
|
||||
# Requires translation!
|
||||
Recycling Center =
|
||||
# Requires translation!
|
||||
Limited to [amount] per Civilization =
|
||||
|
||||
|
||||
|
||||
|
||||
|
|
|
|||
|
|
@ -64,6 +64,8 @@ Wonder is being built elsewhere = In O’ejoobe dar jāye digari dar hāl sāḵ
|
|||
# Requires translation!
|
||||
National Wonder is being built elsewhere =
|
||||
Requires a [buildingName] in all cities = Niāz dārad ke yek [buildingName] dar hame ye šahr hā bāšad
|
||||
# Requires translation!
|
||||
[buildingName] required: =
|
||||
Requires a [buildingName] in this city = Niāz dārad ke yek [buildingName] dar in šahr bāšad
|
||||
# Requires translation!
|
||||
Cannot be built with [buildingName] =
|
||||
|
|
@ -7451,6 +7453,11 @@ Neuschwanstein =
|
|||
|
||||
|
||||
|
||||
# Requires translation!
|
||||
Recycling Center =
|
||||
# Requires translation!
|
||||
Limited to [amount] per Civilization =
|
||||
|
||||
|
||||
|
||||
|
||||
|
|
|
|||
|
|
@ -64,6 +64,8 @@ Wonder is being built elsewhere = In O’ejoobe dar jaaye digari dar haal saakht
|
|||
# Requires translation!
|
||||
National Wonder is being built elsewhere =
|
||||
Requires a [buildingName] in all cities = Niaaz daarad ke yek [buildingName] dar hame ye shahr haa baashad
|
||||
# Requires translation!
|
||||
[buildingName] required: =
|
||||
Requires a [buildingName] in this city = Niaaz daarad ke yek [buildingName] dar in shahr baashad
|
||||
# Requires translation!
|
||||
Cannot be built with [buildingName] =
|
||||
|
|
@ -7448,6 +7450,11 @@ Neuschwanstein =
|
|||
|
||||
|
||||
|
||||
# Requires translation!
|
||||
Recycling Center =
|
||||
# Requires translation!
|
||||
Limited to [amount] per Civilization =
|
||||
|
||||
|
||||
|
||||
|
||||
|
|
|
|||
|
|
@ -58,6 +58,8 @@ Requires at least one of the following resources worked near the city: = Wymaga
|
|||
Wonder is being built elsewhere = Ten Cud budowany jest już w innym mieście
|
||||
National Wonder is being built elsewhere = Ten Cud Narodowy jest już budowany w innym miejscu
|
||||
Requires a [buildingName] in all cities = Wszystkie twoje miasta muszą posiadać: [buildingName]
|
||||
# Requires translation!
|
||||
[buildingName] required: =
|
||||
Requires a [buildingName] in this city = Miasto musi posiadać: [buildingName]
|
||||
Cannot be built with [buildingName] = Nie może być wybudowane z [buildingName]
|
||||
Consumes 1 [resource] = Pochłania 1 [resource]
|
||||
|
|
@ -5340,6 +5342,11 @@ Neuschwanstein = Neuschwanstein
|
|||
|
||||
|
||||
|
||||
# Requires translation!
|
||||
Recycling Center =
|
||||
# Requires translation!
|
||||
Limited to [amount] per Civilization =
|
||||
|
||||
|
||||
|
||||
|
||||
|
|
|
|||
|
|
@ -58,6 +58,8 @@ Requires at least one of the following resources worked near the city: = Requer
|
|||
Wonder is being built elsewhere = Uma maravilha está a ser construida numa cidade estrangeira
|
||||
National Wonder is being built elsewhere = A Maravilha Nacional está a ser construída noutro lugar
|
||||
Requires a [buildingName] in all cities = Requer um(a) [buildingName] em todas as cidades
|
||||
# Requires translation!
|
||||
[buildingName] required: =
|
||||
Requires a [buildingName] in this city = Requer um [buildingName] nesta cidade
|
||||
Cannot be built with [buildingName] = Não pode ser construído com [buildingName]
|
||||
Consumes 1 [resource] = Requer [resource]
|
||||
|
|
@ -5688,6 +5690,11 @@ Neuschwanstein = Castelo de Neuschwanstein
|
|||
|
||||
|
||||
|
||||
# Requires translation!
|
||||
Recycling Center =
|
||||
# Requires translation!
|
||||
Limited to [amount] per Civilization =
|
||||
|
||||
|
||||
|
||||
|
||||
|
|
|
|||
|
|
@ -65,6 +65,8 @@ Wonder is being built elsewhere = Această Minune este în proces de construire
|
|||
# Requires translation!
|
||||
National Wonder is being built elsewhere =
|
||||
Requires a [buildingName] in all cities = Necesită ca [buildingName] să fie în toate orașele
|
||||
# Requires translation!
|
||||
[buildingName] required: =
|
||||
Requires a [buildingName] in this city = Necesită ca [buildingName] să fie în acest oraș
|
||||
# Requires translation!
|
||||
Cannot be built with [buildingName] =
|
||||
|
|
@ -7068,6 +7070,11 @@ Neuschwanstein = Neuschwanstein
|
|||
|
||||
|
||||
|
||||
# Requires translation!
|
||||
Recycling Center =
|
||||
# Requires translation!
|
||||
Limited to [amount] per Civilization =
|
||||
|
||||
|
||||
|
||||
|
||||
|
|
|
|||
|
|
@ -56,6 +56,8 @@ Requires at least one of the following resources worked near the city: = Тре
|
|||
Wonder is being built elsewhere = Чудо света уже строится в другом месте
|
||||
National Wonder is being built elsewhere = Национальное Чудо уже строится в другом месте
|
||||
Requires a [buildingName] in all cities = Требуется [buildingName] во всех городах
|
||||
# Requires translation!
|
||||
[buildingName] required: =
|
||||
Requires a [buildingName] in this city = Требуется [buildingName] в городе
|
||||
Cannot be built with [buildingName] = Нельзя построить вместе с [buildingName]
|
||||
Consumes 1 [resource] = Потребляет 1 [resource]
|
||||
|
|
@ -240,9 +242,7 @@ No Cities = Нет городов
|
|||
Base value = Базовое значение
|
||||
Has Ally = Есть союзник
|
||||
Has Protector = Есть защитник
|
||||
# Requires translation!
|
||||
Demanding a Worker = Требование рабочего
|
||||
# Requires translation!
|
||||
Demanding a Worker from small City-State = Требование рабочего из небольшого города-государства
|
||||
Very recently paid tribute = Совсем недавно платили дань
|
||||
Recently paid tribute = Недавно платили дань
|
||||
|
|
@ -610,7 +610,6 @@ You and [name] are no longer allies! = Вы и [name] больше не союз
|
|||
[cityName] has been connected to your capital! = От города [cityName] был проложен путь к вашей столице!
|
||||
[cityName] has been disconnected from your capital! = Город [cityName] был отрезан от вашей столицы!
|
||||
[civName] has accepted your trade request = [civName] принимает ваше торговое предложение
|
||||
# Requires translation!
|
||||
[civName] has made a counteroffer to your trade request = [civName] делает вам встречное предложение в ответ на ваше торговое предложение
|
||||
[civName] has denied your trade request = [civName] отклоняет ваше торговое предложение
|
||||
[tradeOffer] from [otherCivName] has ended = Вы больше не получаете товар [tradeOffer] от державы [otherCivName]
|
||||
|
|
@ -639,11 +638,8 @@ Clearing a [forest] has created [amount] Production for [cityName] = Выруб
|
|||
[civName] no longer needs your help with the [questName] quest. = [civName] больше не нуждается в вашей помощи с заданием [questName]
|
||||
The [questName] quest for [civName] has ended. It was won by [civNames]. = Задание [questName] для [civName] подошло к концу. Победителями признаны: [civNames]
|
||||
The resistance in [cityName] has ended! = Сопротивление в [cityName] закончилось!
|
||||
# Requires translation!
|
||||
[cityName] demands [resource]! = Городу [cityName] требуется [resource]!
|
||||
# Requires translation!
|
||||
Because they have [resource], the citizens of [cityName] are celebrating We Love The King Day! = Появление [resource] вызвало в городе [cityName] День любви к отчизне!
|
||||
# Requires translation!
|
||||
We Love The King Day in [cityName] has ended. = День любви к отчизне завершился в городе [cityName].
|
||||
Our [name] took [tileDamage] tile damage and was destroyed = Наш [name] получил [tileDamage] урона от клетки и был уничтожен
|
||||
Our [name] took [tileDamage] tile damage = Наш [name] получил [tileDamage] урона от клетки
|
||||
|
|
@ -795,9 +791,7 @@ Food converts to production = Обмен еды на производство
|
|||
[turnsToStarvation] turns to lose population = Ходов до потери населения: [turnsToStarvation]
|
||||
Stopped population growth = Pост населения oстановлен
|
||||
In resistance for another [numberOfTurns] turns = Сопротивление окончится через [numberOfTurns] х.
|
||||
# Requires translation!
|
||||
We Love The King Day for another [numberOfTurns] turns = День любви к отчизне окончится через [numberOfTurns] х.
|
||||
# Requires translation!
|
||||
Demanding [resource] = Требуется [resource]
|
||||
Sell for [sellAmount] gold = Продать за [sellAmount] золота
|
||||
Are you sure you want to sell this [building]? = Вы действительно хотите продать [building]?
|
||||
|
|
@ -4625,6 +4619,11 @@ Neuschwanstein = Замок Нойшванштайн
|
|||
|
||||
|
||||
|
||||
# Requires translation!
|
||||
Recycling Center =
|
||||
# Requires translation!
|
||||
Limited to [amount] per Civilization =
|
||||
|
||||
|
||||
|
||||
|
||||
|
|
|
|||
|
|
@ -56,6 +56,8 @@ Requires at least one of the following resources worked near the city: = 要求
|
|||
Wonder is being built elsewhere = 其他城市正在建造该奇观
|
||||
National Wonder is being built elsewhere = 国家奇迹正在其他地方建造
|
||||
Requires a [buildingName] in all cities = 需要所有城市建有[buildingName]
|
||||
# Requires translation!
|
||||
[buildingName] required: =
|
||||
Requires a [buildingName] in this city = 需要城市建有[buildingName]
|
||||
Cannot be built with [buildingName] = 不能在[buildingName]上建造
|
||||
Consumes 1 [resource] = 需要 1 单位[resource]
|
||||
|
|
@ -4594,6 +4596,11 @@ Neuschwanstein = 新天鹅堡
|
|||
|
||||
|
||||
|
||||
# Requires translation!
|
||||
Recycling Center =
|
||||
# Requires translation!
|
||||
Limited to [amount] per Civilization =
|
||||
|
||||
|
||||
|
||||
|
||||
|
|
|
|||
|
|
@ -56,6 +56,8 @@ Requires at least one of the following resources worked near the city: = ¡Requi
|
|||
Wonder is being built elsewhere = Esta maravilla se está construyendo en otro lugar
|
||||
National Wonder is being built elsewhere = Maravilla Nacional se está construyendo en otro lugar
|
||||
Requires a [buildingName] in all cities = Requiere un [buildingName] en todas las ciudades
|
||||
# Requires translation!
|
||||
[buildingName] required: =
|
||||
Requires a [buildingName] in this city = Requiere un [buildingName] en esta ciudad
|
||||
Cannot be built with [buildingName] = No puede ser construido con [buildingName]
|
||||
Consumes 1 [resource] = Consume 1 de [resource]
|
||||
|
|
@ -4709,6 +4711,11 @@ Neuschwanstein = Neuschwanstein
|
|||
|
||||
|
||||
|
||||
# Requires translation!
|
||||
Recycling Center =
|
||||
# Requires translation!
|
||||
Limited to [amount] per Civilization =
|
||||
|
||||
|
||||
|
||||
|
||||
|
|
|
|||
|
|
@ -56,6 +56,8 @@ Requires at least one of the following resources worked near the city: = Kräver
|
|||
Wonder is being built elsewhere = Undret byggs någon annanstans
|
||||
National Wonder is being built elsewhere = Det Nationella Undret byggs någon annanstans
|
||||
Requires a [buildingName] in all cities = Kräver en [buildingName] i alla städer
|
||||
# Requires translation!
|
||||
[buildingName] required: =
|
||||
Requires a [buildingName] in this city = Kräver en [buildingName] i denna stad
|
||||
Cannot be built with [buildingName] = Kan inte byggas med [buildingName]
|
||||
Consumes 1 [resource] = Konsumerar 1 [resource]
|
||||
|
|
@ -608,7 +610,6 @@ You and [name] are no longer allies! = Du och [name] är inte längre allierade!
|
|||
[cityName] has been connected to your capital! = [cityName] har anslutits till din huvudstad!
|
||||
[cityName] has been disconnected from your capital! = Anslutningen mellan [cityName] och din huvudstad har brutits!
|
||||
[civName] has accepted your trade request = [civName] har godtagit ditt handelsförslag
|
||||
# Requires translation!
|
||||
[civName] has made a counteroffer to your trade request = [civName] har kommit med ett motförslag till ditt handelsförslag
|
||||
[civName] has denied your trade request = [civName] har avslagit ditt handelsförslag
|
||||
[tradeOffer] from [otherCivName] has ended = [tradeOffer] från [otherCivName] har avslutats
|
||||
|
|
@ -637,11 +638,8 @@ Clearing a [forest] has created [amount] Production for [cityName] = Fällandet
|
|||
[civName] no longer needs your help with the [questName] quest. = [civName] behöver inte längre din hjälp med [questName]-uppdraget.
|
||||
The [questName] quest for [civName] has ended. It was won by [civNames]. = [questName]-uppdraget åt [civName] har avslutats. Det vanns av [civNames].
|
||||
The resistance in [cityName] has ended! = Motståndet i [cityName] har slutat!
|
||||
# Requires translation!
|
||||
[cityName] demands [resource]! = [cityName] kräver [resource]!
|
||||
# Requires translation!
|
||||
Because they have [resource], the citizens of [cityName] are celebrating We Love The King Day! = Eftersom de har [resource] firar medborgarna i [cityName] Vi Älskar Kungen-Dagen!
|
||||
# Requires translation!
|
||||
We Love The King Day in [cityName] has ended. = Vi Älskar Kungen-Dagen i [cityName] har tagit slut.
|
||||
Our [name] took [tileDamage] tile damage and was destroyed = Vår [name] tog [tileDamage] rutskada och utplånades
|
||||
Our [name] took [tileDamage] tile damage = Vår [name] tog [tileDamage] rutskada
|
||||
|
|
@ -727,7 +725,6 @@ Territory = Territorium
|
|||
Force = Styrka
|
||||
GOLDEN AGE = GULDÅLDER
|
||||
Golden Age = Guldålder
|
||||
# Requires translation!
|
||||
We Love The King Day = Vi Älskar Kungen-Dagen
|
||||
[year] BC = [year] f kr
|
||||
[year] AD = [year] e kr
|
||||
|
|
@ -793,9 +790,7 @@ Food converts to production = Mat omvandlas till produktion
|
|||
[turnsToStarvation] turns to lose population = [turnsToStarvation] drag tills befolkning förloras
|
||||
Stopped population growth = Avbruten befolkningsökning
|
||||
In resistance for another [numberOfTurns] turns = I motstånd under ytterligare [numberOfTurns] drag
|
||||
# Requires translation!
|
||||
We Love The King Day for another [numberOfTurns] turns = Vi Älskar Kungen-Dagen i [numberOfTurns] drag till
|
||||
# Requires translation!
|
||||
Demanding [resource] = Kräver [resource]
|
||||
Sell for [sellAmount] gold = Sälj för [sellAmount] guld
|
||||
Are you sure you want to sell this [building]? = Är du säker på att du vill sälja denna [building]?
|
||||
|
|
@ -3281,7 +3276,6 @@ Secularism = Sekularism
|
|||
Humanism = Humanism
|
||||
Free Thought = Fritänkande
|
||||
Sovereignty = Suveränitet
|
||||
# Requires translation!
|
||||
[amount]% [stat] = [amount]% [stat]
|
||||
Scientific Revolution = Vetenskaplig Revolution
|
||||
[amount] Free Technologies = [amount] Gratisteknologier
|
||||
|
|
@ -4270,7 +4264,6 @@ Rocket Artillery = Raketartilleri
|
|||
Mobile SAM = Rörligt Luftvärnssystem
|
||||
|
||||
Guided Missile = Målsökande Missil
|
||||
# Requires translation!
|
||||
[amount]% maintenance costs = [amount]% driftkostnad
|
||||
|
||||
Nuclear Missile = Kärnvapenmissil
|
||||
|
|
@ -4603,6 +4596,11 @@ Neuschwanstein = Neuschwanstein
|
|||
|
||||
|
||||
|
||||
# Requires translation!
|
||||
Recycling Center =
|
||||
# Requires translation!
|
||||
Limited to [amount] per Civilization =
|
||||
|
||||
|
||||
|
||||
|
||||
|
|
@ -5835,12 +5833,8 @@ Once active, the game's year display will use mayan notation. = När den aktiver
|
|||
The Maya measured time in days from what we would call 11th of August, 3114 BCE. A day is called K'in, 20 days are a Winal, 18 Winals are a Tun, 20 Tuns are a K'atun, 20 K'atuns are a B'ak'tun, 20 B'ak'tuns a Piktun, and so on. = Mayanerna mätte tiden i dagar från vad vi skulle kalla 11:e augusti, 3114 f kr. En dag kallas Kin, 20 dagar är en Winal, 18 Winaler är en Tun, 20 Tuner är en Katun, 20 Katuner är en Baktun, 20 Baktuner en Piktun, och så vidare.
|
||||
Unciv only displays ය B'ak'tuns, ඹ K'atuns and ම Tuns (from left to right) since that is enough to approximate gregorian calendar years. The Maya numerals are pretty obvious to understand. Have fun deciphering them! = Unciv visar endast ය Baktuner, ඹ Katuner and ම Tuner (från vänster till höger) eftersom det räcker för att komma nära nog gregorianska kalenderår. Det mayanska talsystemet är inte svårt att förstå. Roa dig med att uttyda dem!
|
||||
|
||||
# Requires translation!
|
||||
Your cities will periodically demand different luxury goods to satisfy their desire for new things in life. = Dina städer kommer då och då kräva olika lyxresurser för att tillfredsställa sina behov för nya upplevelser.
|
||||
# Requires translation!
|
||||
If you manage to acquire the demanded luxury by trade, expansion, or conquest, the city will celebrate We Love The King Day for 20 turns. = Om du lyckas få tag på den krävda resursen genom handel, expansion eller erövring kommer staden fira Vi Älskar Kungen-Dagen i 20 drag.
|
||||
# Requires translation!
|
||||
During the We Love The King Day, the city will grow 25% faster. = Under Vi Älskar Kungen-Dagen kommer staden växa 25% snabbare.
|
||||
# Requires translation!
|
||||
This means exploration and trade is important to grow your cities! = Det betyder att utforskning och handel är viktigt för att få dina städer att växa!
|
||||
|
||||
|
|
|
|||
|
|
@ -63,6 +63,8 @@ Wonder is being built elsewhere = 其他城市正在建造該奇觀
|
|||
# Requires translation!
|
||||
National Wonder is being built elsewhere =
|
||||
Requires a [buildingName] in all cities = 需要所有城市建有[buildingName]
|
||||
# Requires translation!
|
||||
[buildingName] required: =
|
||||
Requires a [buildingName] in this city = 需要城市建有[buildingName]
|
||||
# Requires translation!
|
||||
Cannot be built with [buildingName] =
|
||||
|
|
@ -5423,6 +5425,11 @@ Neuschwanstein = 新天鵝堡
|
|||
|
||||
|
||||
|
||||
# Requires translation!
|
||||
Recycling Center =
|
||||
# Requires translation!
|
||||
Limited to [amount] per Civilization =
|
||||
|
||||
|
||||
|
||||
|
||||
|
|
|
|||
|
|
@ -59,6 +59,8 @@ Requires at least one of the following resources worked near the city: = Şehrin
|
|||
Wonder is being built elsewhere = Eser başka bir yerde inşa ediliyor
|
||||
National Wonder is being built elsewhere = Ulusal Harika başka bir yerde inşa edilmekte
|
||||
Requires a [buildingName] in all cities = Bütün şehirlerde bir [buildingName] gerekir
|
||||
# Requires translation!
|
||||
[buildingName] required: =
|
||||
Requires a [buildingName] in this city = Bu şehirde bir [buildingName] gerekiyor
|
||||
# Requires translation!
|
||||
Cannot be built with [buildingName] =
|
||||
|
|
@ -5160,6 +5162,11 @@ Neuschwanstein = Neuschwanstein Kalesi
|
|||
|
||||
|
||||
|
||||
# Requires translation!
|
||||
Recycling Center =
|
||||
# Requires translation!
|
||||
Limited to [amount] per Civilization =
|
||||
|
||||
|
||||
|
||||
|
||||
|
|
|
|||
|
|
@ -59,6 +59,8 @@ Requires at least one of the following resources worked near the city: =
|
|||
Wonder is being built elsewhere = Диво будується у іншому місті
|
||||
National Wonder is being built elsewhere = Національне диво споруджується в іншому місті
|
||||
Requires a [buildingName] in all cities = У всіх містах мусить бути споруда: [buildingName]
|
||||
# Requires translation!
|
||||
[buildingName] required: =
|
||||
Requires a [buildingName] in this city = У місті мусить бути споруда: [buildingName]
|
||||
Cannot be built with [buildingName] = Не можна спорудити разом з [buildingName]
|
||||
Consumes 1 [resource] = Потрібен ресурс: [resource]
|
||||
|
|
@ -4829,6 +4831,11 @@ Neuschwanstein = Замок Нойшванштайн
|
|||
|
||||
|
||||
|
||||
# Requires translation!
|
||||
Recycling Center =
|
||||
# Requires translation!
|
||||
Limited to [amount] per Civilization =
|
||||
|
||||
|
||||
|
||||
|
||||
|
|
|
|||
|
|
@ -12,7 +12,7 @@ Indonesian = 99
|
|||
Finnish = 44
|
||||
Spanish = 92
|
||||
Malay = 14
|
||||
Brazilian_Portuguese = 52
|
||||
Brazilian_Portuguese = 53
|
||||
Traditional_Chinese = 67
|
||||
Polish = 70
|
||||
Lithuanian = 18
|
||||
|
|
@ -25,5 +25,5 @@ Japanese = 71
|
|||
English = 1
|
||||
Czech = 90
|
||||
Hungarian = 54
|
||||
Dutch = 46
|
||||
Dutch = 45
|
||||
Greek = 14
|
||||
|
|
|
|||
|
|
@ -3,8 +3,8 @@ package com.unciv.build
|
|||
object BuildConfig {
|
||||
const val kotlinVersion = "1.5.30"
|
||||
const val appName = "Unciv"
|
||||
const val appCodeNumber = 650
|
||||
const val appVersion = "3.18.5-patch1"
|
||||
const val appCodeNumber = 651
|
||||
const val appVersion = "3.18.6"
|
||||
|
||||
const val gdxVersion = "1.10.0"
|
||||
const val roboVMVersion = "2.3.1"
|
||||
|
|
|
|||
12
changelog.md
12
changelog.md
|
|
@ -1,3 +1,15 @@
|
|||
## 3.18.6
|
||||
|
||||
Fixed niche bug that let you try and capture civilians in territory you can't enter
|
||||
|
||||
New Recycling center building - By itanasi
|
||||
|
||||
By will-ca:
|
||||
- Center Agriculture in Tech tree.
|
||||
- Show which cities are missing required buildings for National Wonders.
|
||||
|
||||
Fixed a bug where statue of Zeus would not work - By xlenstra
|
||||
|
||||
## 3.18.5
|
||||
|
||||
By SimonCeder:
|
||||
|
|
|
|||
262
docs/uniques.md
262
docs/uniques.md
|
|
@ -1,5 +1,6 @@
|
|||
## Table of Contents
|
||||
|
||||
- [Improvement uniques](#improvement-uniques)
|
||||
- [Global uniques](#global-uniques)
|
||||
- [Building uniques](#building-uniques)
|
||||
- [CityState uniques](#citystate-uniques)
|
||||
|
|
@ -7,18 +8,84 @@
|
|||
- [Unit uniques](#unit-uniques)
|
||||
- [Terrain uniques](#terrain-uniques)
|
||||
- [Resource uniques](#resource-uniques)
|
||||
- [Improvement uniques](#improvement-uniques)
|
||||
- [Conditional uniques](#conditional-uniques)
|
||||
- [Ruins uniques](#ruins-uniques)
|
||||
- [Promotion uniques](#promotion-uniques)
|
||||
- [Deprecated uniques](#deprecated-uniques)
|
||||
|
||||
## Global uniques
|
||||
## Improvement uniques
|
||||
#### [stats]
|
||||
Example: "[+1 Gold, +2 Production]"
|
||||
|
||||
Applicable to: Global, FollowerBelief, Improvement
|
||||
Applicable to: Improvement, Global, FollowerBelief
|
||||
|
||||
#### Provides [amount] [resource]
|
||||
Example: "Provides [20] [Iron]"
|
||||
|
||||
Applicable to: Improvement, Building
|
||||
|
||||
#### Can also be built on tiles adjacent to fresh water
|
||||
Applicable to: Improvement
|
||||
|
||||
#### [stats] from [tileFilter] tiles
|
||||
Example: "[+1 Gold, +2 Production] from [Farm] tiles"
|
||||
|
||||
Applicable to: Improvement
|
||||
|
||||
#### [stats] for each adjacent [tileFilter]
|
||||
Example: "[+1 Gold, +2 Production] for each adjacent [Farm]"
|
||||
|
||||
Applicable to: Improvement
|
||||
|
||||
#### Can be built outside your borders
|
||||
Applicable to: Improvement
|
||||
|
||||
#### Can be built just outside your borders
|
||||
Applicable to: Improvement
|
||||
|
||||
#### Cannot be built on [tileFilter] tiles until [tech] is discovered
|
||||
Example: "Cannot be built on [Farm] tiles until [tech] is discovered"
|
||||
|
||||
Applicable to: Improvement
|
||||
|
||||
#### Cannot be built on [tileFilter] tiles
|
||||
Example: "Cannot be built on [Farm] tiles"
|
||||
|
||||
Applicable to: Improvement
|
||||
|
||||
#### Does not need removal of [tileFilter]
|
||||
Example: "Does not need removal of [Farm]"
|
||||
|
||||
Applicable to: Improvement
|
||||
|
||||
#### Gives a defensive bonus of [amount]%
|
||||
Example: "Gives a defensive bonus of [20]%"
|
||||
|
||||
Applicable to: Improvement
|
||||
|
||||
#### Costs [amount] gold per turn when in your territory
|
||||
Example: "Costs [20] gold per turn when in your territory"
|
||||
|
||||
Applicable to: Improvement
|
||||
|
||||
#### Deal [amount] damage to adjacent enemy units
|
||||
Example: "Deal [20] damage to adjacent enemy units"
|
||||
|
||||
Applicable to: Improvement
|
||||
|
||||
#### Great Improvement
|
||||
Applicable to: Improvement
|
||||
|
||||
#### Provides a random bonus when entered
|
||||
Applicable to: Improvement
|
||||
|
||||
#### Unpillagable
|
||||
Applicable to: Improvement
|
||||
|
||||
#### Indestructible
|
||||
Applicable to: Improvement
|
||||
|
||||
## Global uniques
|
||||
#### [stats] [cityFilter]
|
||||
Example: "[+1 Gold, +2 Production] [in all cities]"
|
||||
|
||||
|
|
@ -219,29 +286,6 @@ Applicable to: Global
|
|||
#### Triggers a Cultural Victory upon completion
|
||||
Applicable to: Global
|
||||
|
||||
#### [amount]% Strength
|
||||
Example: "[20]% Strength"
|
||||
|
||||
Applicable to: Global, Unit
|
||||
|
||||
#### [amount] Movement
|
||||
Example: "[20] Movement"
|
||||
|
||||
Applicable to: Global, Unit
|
||||
|
||||
#### [amount] Sight
|
||||
Example: "[20] Sight"
|
||||
|
||||
Applicable to: Global, Unit
|
||||
|
||||
#### [amount]% Spread Religion Strength
|
||||
Example: "[20]% Spread Religion Strength"
|
||||
|
||||
Applicable to: Global, Unit
|
||||
|
||||
#### Normal vision when embarked
|
||||
Applicable to: Global, Unit
|
||||
|
||||
#### Free [baseUnitFilter] appears
|
||||
Example: "Free [Melee] appears"
|
||||
|
||||
|
|
@ -322,37 +366,6 @@ Applicable to: Global
|
|||
#### Remove extra unhappiness from annexed cities
|
||||
Applicable to: Building
|
||||
|
||||
#### Consumes [amount] [resource]
|
||||
Example: "Consumes [20] [Iron]"
|
||||
|
||||
Applicable to: Building, Unit, Improvement
|
||||
|
||||
#### Provides [amount] [resource]
|
||||
Example: "Provides [20] [Iron]"
|
||||
|
||||
Applicable to: Building, Improvement
|
||||
|
||||
#### Unbuildable
|
||||
Applicable to: Building, Unit
|
||||
|
||||
#### Cannot be purchased
|
||||
Applicable to: Building, Unit
|
||||
|
||||
#### Can be purchased with [stat] [cityFilter]
|
||||
Example: "Can be purchased with [Culture] [in all cities]"
|
||||
|
||||
Applicable to: Building, Unit
|
||||
|
||||
#### Can be purchased for [amount] [stat] [cityFilter]
|
||||
Example: "Can be purchased for [20] [Culture] [in all cities]"
|
||||
|
||||
Applicable to: Building, Unit
|
||||
|
||||
#### Limited to [amount] per Civilization
|
||||
Example: "Limited to [20] per Civilization"
|
||||
|
||||
Applicable to: Building, Unit
|
||||
|
||||
#### Cost increases by [amount] per owned city
|
||||
Example: "Cost increases by [20] per owned city"
|
||||
|
||||
|
|
@ -368,11 +381,6 @@ Example: "Requires a [Library] in this city"
|
|||
|
||||
Applicable to: Building
|
||||
|
||||
#### Not displayed as an available construction without [buildingName/tech/resource/policy]
|
||||
Example: "Not displayed as an available construction without [buildingName/tech/resource/policy]"
|
||||
|
||||
Applicable to: Building, Unit
|
||||
|
||||
#### Must be on [terrainFilter]
|
||||
Example: "Must be on [Grassland]"
|
||||
|
||||
|
|
@ -435,6 +443,37 @@ Example: "Retain [20]% of the happiness from a luxury after the last copy has be
|
|||
Applicable to: Nation
|
||||
|
||||
## Unit uniques
|
||||
#### Consumes [amount] [resource]
|
||||
Example: "Consumes [20] [Iron]"
|
||||
|
||||
Applicable to: Unit, Improvement, Building
|
||||
|
||||
#### Unbuildable
|
||||
Applicable to: Unit, Building
|
||||
|
||||
#### Cannot be purchased
|
||||
Applicable to: Unit, Building
|
||||
|
||||
#### Can be purchased with [stat] [cityFilter]
|
||||
Example: "Can be purchased with [Culture] [in all cities]"
|
||||
|
||||
Applicable to: Unit, Building
|
||||
|
||||
#### Can be purchased for [amount] [stat] [cityFilter]
|
||||
Example: "Can be purchased for [20] [Culture] [in all cities]"
|
||||
|
||||
Applicable to: Unit, Building
|
||||
|
||||
#### Limited to [amount] per Civilization
|
||||
Example: "Limited to [20] per Civilization"
|
||||
|
||||
Applicable to: Unit, Building
|
||||
|
||||
#### Not displayed as an available construction without [buildingName/tech/resource/policy]
|
||||
Example: "Not displayed as an available construction without [buildingName/tech/resource/policy]"
|
||||
|
||||
Applicable to: Unit, Building
|
||||
|
||||
#### Founds a new city
|
||||
Applicable to: Unit
|
||||
|
||||
|
|
@ -451,17 +490,40 @@ Example: "Can see invisible [Wounded] units"
|
|||
|
||||
Applicable to: Unit
|
||||
|
||||
#### [amount]% Strength
|
||||
Example: "[20]% Strength"
|
||||
|
||||
Applicable to: Unit, Global
|
||||
|
||||
#### [amount]% Strength decreasing with distance from the capital
|
||||
Example: "[20]% Strength decreasing with distance from the capital"
|
||||
|
||||
Applicable to: Unit
|
||||
|
||||
#### [amount] Movement
|
||||
Example: "[20] Movement"
|
||||
|
||||
Applicable to: Unit, Global
|
||||
|
||||
#### [amount] Sight
|
||||
Example: "[20] Sight"
|
||||
|
||||
Applicable to: Unit, Global
|
||||
|
||||
#### [amount]% Spread Religion Strength
|
||||
Example: "[20]% Spread Religion Strength"
|
||||
|
||||
Applicable to: Unit, Global
|
||||
|
||||
#### May found a religion
|
||||
Applicable to: Unit
|
||||
|
||||
#### May enhance a religion
|
||||
Applicable to: Unit
|
||||
|
||||
#### Normal vision when embarked
|
||||
Applicable to: Unit, Global
|
||||
|
||||
#### Cannot attack
|
||||
Applicable to: Unit
|
||||
|
||||
|
|
@ -539,6 +601,9 @@ Applicable to: Unit
|
|||
#### Religious Unit
|
||||
Applicable to: Unit
|
||||
|
||||
#### Hidden when religion is disabled
|
||||
Applicable to: Unit, Ruins, Building
|
||||
|
||||
## Terrain uniques
|
||||
#### Must be adjacent to [amount] [simpleTerrain] tiles
|
||||
Example: "Must be adjacent to [20] [simpleTerrain] tiles"
|
||||
|
|
@ -709,68 +774,6 @@ Applicable to: Resource
|
|||
#### Can only be created by Mercantile City-States
|
||||
Applicable to: Resource
|
||||
|
||||
## Improvement uniques
|
||||
#### Can also be built on tiles adjacent to fresh water
|
||||
Applicable to: Improvement
|
||||
|
||||
#### [stats] from [tileFilter] tiles
|
||||
Example: "[+1 Gold, +2 Production] from [Farm] tiles"
|
||||
|
||||
Applicable to: Improvement
|
||||
|
||||
#### [stats] for each adjacent [tileFilter]
|
||||
Example: "[+1 Gold, +2 Production] for each adjacent [Farm]"
|
||||
|
||||
Applicable to: Improvement
|
||||
|
||||
#### Can be built outside your borders
|
||||
Applicable to: Improvement
|
||||
|
||||
#### Can be built just outside your borders
|
||||
Applicable to: Improvement
|
||||
|
||||
#### Cannot be built on [tileFilter] tiles until [tech] is discovered
|
||||
Example: "Cannot be built on [Farm] tiles until [tech] is discovered"
|
||||
|
||||
Applicable to: Improvement
|
||||
|
||||
#### Cannot be built on [tileFilter] tiles
|
||||
Example: "Cannot be built on [Farm] tiles"
|
||||
|
||||
Applicable to: Improvement
|
||||
|
||||
#### Does not need removal of [tileFilter]
|
||||
Example: "Does not need removal of [Farm]"
|
||||
|
||||
Applicable to: Improvement
|
||||
|
||||
#### Gives a defensive bonus of [amount]%
|
||||
Example: "Gives a defensive bonus of [20]%"
|
||||
|
||||
Applicable to: Improvement
|
||||
|
||||
#### Costs [amount] gold per turn when in your territory
|
||||
Example: "Costs [20] gold per turn when in your territory"
|
||||
|
||||
Applicable to: Improvement
|
||||
|
||||
#### Deal [amount] damage to adjacent enemy units
|
||||
Example: "Deal [20] damage to adjacent enemy units"
|
||||
|
||||
Applicable to: Improvement
|
||||
|
||||
#### Great Improvement
|
||||
Applicable to: Improvement
|
||||
|
||||
#### Provides a random bonus when entered
|
||||
Applicable to: Improvement
|
||||
|
||||
#### Unpillagable
|
||||
Applicable to: Improvement
|
||||
|
||||
#### Indestructible
|
||||
Applicable to: Improvement
|
||||
|
||||
## Conditional uniques
|
||||
#### <when at war>
|
||||
Applicable to: Conditional
|
||||
|
|
@ -939,9 +942,6 @@ Applicable to: Ruins
|
|||
#### This Unit upgrades for free including special upgrades
|
||||
Applicable to: Ruins
|
||||
|
||||
#### Hidden when religion is disabled
|
||||
Applicable to: Ruins, Building, Unit
|
||||
|
||||
#### Hidden before founding a Pantheon
|
||||
Applicable to: Ruins
|
||||
|
||||
|
|
@ -963,6 +963,9 @@ Example: "Heal this unit by [20] HP"
|
|||
Applicable to: Promotion
|
||||
|
||||
## Deprecated uniques
|
||||
- "[stats] on [tileFilter] tiles once [tech] is discovered" - Deprecated As of 3.17.10, replace with "[stats] from [tileFilter] tiles <after discovering [tech]>"
|
||||
- "[stats] once [tech] is discovered" - Deprecated As of 3.17.10, replace with "[stats] <after discovering [tech]>"
|
||||
- "Deal 30 damage to adjacent enemy units" - Deprecated As of 3.17.10, replace with "Adjacent enemy units ending their turn take [30] damage"
|
||||
- "+[amount]% [stat] [cityFilter]" - Deprecated As of 3.17.10, replace with "[+amount]% [stat] [cityFilter]"
|
||||
- "+[amount]% [stat] in all cities" - Deprecated As of 3.17.10, replace with "[+amount]% [stat] [in all cities]"
|
||||
- "[amount]% [stat] while the empire is happy" - Deprecated As of 3.17.1, replace with "[amount]% [stat] [in all cities] <while the empire is happy>"
|
||||
|
|
@ -996,7 +999,6 @@ Applicable to: Promotion
|
|||
- "[stats] from every specialist" - Deprecated As of 3.16.16 - removed 3.17.11, replace with "[stats] from every specialist [in all cities]"
|
||||
- "[stats] if this city has at least [amount] specialists" - Deprecated As of 3.16.16 - removed 3.17.11, replace with "[stats] <if this city has at least [amount] specialists>"
|
||||
- "Not displayed as an available construction unless [buildingName] is built" - Deprecated As of 3.16.11, replace with "Not displayed as an available construction without [buildingName]"
|
||||
- "[stats] once [tech] is discovered" - Deprecated As of 3.17.10, replace with "[stats] <after discovering [tech]>"
|
||||
- "Double movement in coast" - Deprecated As of 3.17.1 - removed 3.17.13, replace with "Double movement in [terrainFilter]"
|
||||
- "Double movement rate through Forest and Jungle" - Deprecated As of 3.17.1 - removed 3.17.13, replace with "Double movement in [terrainFilter]"
|
||||
- "Double movement in Snow, Tundra and Hills" - Deprecated As of 3.17.1 - removed 3.17.13, replace with "Double movement in [terrainFilter]"
|
||||
|
|
@ -1011,6 +1013,4 @@ Applicable to: Promotion
|
|||
- "+[amount]% defence in [tileFilter] tiles" - Deprecated As of 3.17.5 - removed 3.18.5, replace with "[amount]% Strength <when fighting in [tileFilter] tiles> <when defending>"
|
||||
- "+[amount]% Strength in [tileFilter]" - Deprecated As of 3.17.5 - removed 3.18.5, replace with "[amount]% Strength <when fighting in [tileFilter] tiles>"
|
||||
- "[amount] Visibility Range" - Deprecated As of 3.17.5 - removed 3.18.5, replace with "[amount] Sight"
|
||||
- "Limited Visibility" - Deprecated As of 3.17.5 - removed 3.18.5, replace with "[-1] Sight"
|
||||
- "[stats] on [tileFilter] tiles once [tech] is discovered" - Deprecated As of 3.17.10, replace with "[stats] from [tileFilter] tiles <after discovering [tech]>"
|
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- "Deal 30 damage to adjacent enemy units" - Deprecated As of 3.17.10, replace with "Adjacent enemy units ending their turn take [30] damage"
|
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- "Limited Visibility" - Deprecated As of 3.17.5 - removed 3.18.5, replace with "[-1] Sight"
|
||||
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Reference in New Issue
Block a user