diff --git a/android/assets/jsons/translations/Brazilian_Portuguese.properties b/android/assets/jsons/translations/Brazilian_Portuguese.properties index 755323a241..a538be4796 100644 --- a/android/assets/jsons/translations/Brazilian_Portuguese.properties +++ b/android/assets/jsons/translations/Brazilian_Portuguese.properties @@ -946,10 +946,8 @@ Add in capital = Adicionar na capital Add to [comment] = Adicionar a [comment] Upgrade to [unitType] ([goldCost] gold) = Melhora [unitType] ([goldCost] de Ouro) Upgrade to [unitType]\n([goldCost] gold, [resources]) = Melhorar para [unitType]\n([goldCost] ouro, [resources]) - # Requires translation! -Transform to [unitType] = - # Requires translation! -Transform to [unitType]\n([resources]) = +Transform to [unitType] = Transformar em [unitType] +Transform to [unitType]\n([resources]) = Transformar em [unitType]\n([resources]) Found city = Fundar Cidade Promote = Promover Health = Saúde @@ -1334,8 +1332,7 @@ Can upgrade from [unit] = Pode melhorar unidade de [unit] Can upgrade from: = Pode melhorar de: Upgrades to [upgradedUnit] = Melhorar para [upgradedUnit] Obsolete with [obsoleteTech] = Obsoleto com [obsoleteTech] - # Requires translation! -Can Transform to [upgradedUnit] = +Can Transform to [upgradedUnit] = Pode se transformar em [upgradedUnit] Occurs on [listOfTerrains] = Ocorre em [listOfTerrains] Occurs on: = Ocorre em: Placed on [terrainType] = Colocado em [terrainType] @@ -6106,8 +6103,7 @@ Destroys tile improvements when attacking = Destrói melhorias de hexágono ao a Cannot move = Não pode se mover [amount] Movement point cost to embark = Custa [amount] pontos de movimento para embarcar Can speed up the construction of a wonder = Pode acelerar a construção de uma maravilha - # Requires translation! -Can transform to [unit] = +Can transform to [unit] = Pode se transformar em [unit] Costs [amount] gold per turn when in your territory = Custa [amount] ouros por turno quando se encontra dentro de seu território by consuming this unit = Por consumir esta unidade before [amount] turns = antes de [amount] turnos diff --git a/android/assets/jsons/translations/French.properties b/android/assets/jsons/translations/French.properties index b9bf4c1515..a0db060a3d 100644 --- a/android/assets/jsons/translations/French.properties +++ b/android/assets/jsons/translations/French.properties @@ -947,9 +947,9 @@ Add to [comment] = Ajouter à [comment] Upgrade to [unitType] ([goldCost] gold) = Améliorer en [unitType] ([goldCost] or) Upgrade to [unitType]\n([goldCost] gold, [resources]) = Améliorer en [unitType]\n([goldCost] or, [resources]) # Requires translation! -Transform to [unitType] = +Transform to [unitType] = Transformer en [unitType] # Requires translation! -Transform to [unitType]\n([resources]) = +Transform to [unitType]\n([resources]) = Transformer en [unitType]\n([resources]) Found city = Fonder une ville Promote = Promouvoir Health = Santé @@ -1335,7 +1335,7 @@ Can upgrade from: = Amélioration de : Upgrades to [upgradedUnit] = Améliorable en [upgradedUnit] Obsolete with [obsoleteTech] = Obsolète avec [obsoleteTech] # Requires translation! -Can Transform to [upgradedUnit] = +Can Transform to [upgradedUnit] = Transformable en [upgradedUnit] Occurs on [listOfTerrains] = Apparaît sur [listOfTerrains] Occurs on: = Apparaît sur : Placed on [terrainType] = Placé comme [terrainType] @@ -6107,7 +6107,7 @@ Cannot move = Ne peut pas se déplacer [amount] Movement point cost to embark = [amount] point(s) de Mouvement pour embarquer Can speed up the construction of a wonder = Peut accélérer la construction d'une merveille # Requires translation! -Can transform to [unit] = +Can transform to [unit] = Transformable en [unit] Costs [amount] gold per turn when in your territory = Coûte [amount] Or par tour quand construit sur votre territoire by consuming this unit = en consommant cette unité before [amount] turns = avant [amount] tours diff --git a/android/assets/jsons/translations/Korean.properties b/android/assets/jsons/translations/Korean.properties index 00772e8895..dab679b27e 100644 --- a/android/assets/jsons/translations/Korean.properties +++ b/android/assets/jsons/translations/Korean.properties @@ -947,9 +947,9 @@ Add to [comment] = [comment]에 추가 Upgrade to [unitType] ([goldCost] gold) = [unitType](으)로 ([goldCost]골드) Upgrade to [unitType]\n([goldCost] gold, [resources]) = [unitType](으)로 ([goldCost]골드, [resources]) # Requires translation! -Transform to [unitType] = +Transform to [unitType] = [unitType](으)로 변신 # Requires translation! -Transform to [unitType]\n([resources]) = +Transform to [unitType]\n([resources]) = [unitType](으)로 변신 ([resources]) Found city = 도시 건설 Promote = 승급 Health = HP @@ -1335,7 +1335,7 @@ Can upgrade from: = 이전 유닛: Upgrades to [upgradedUnit] = 다음 유닛: [upgradedUnit] Obsolete with [obsoleteTech] = [obsoleteTech] 연구 후 생산 불가 # Requires translation! -Can Transform to [upgradedUnit] = +Can Transform to [upgradedUnit] = [upgradedUnit](으)로 변신 가능 Occurs on [listOfTerrains] = 발생하는 지형: [listOfTerrains] Occurs on: = 발생하는 지형: Placed on [terrainType] = [terrainType]에 위치함 @@ -2046,7 +2046,7 @@ Pentagon = 펜타곤 Solar Plant = 태양열 발전소 in cities without a [buildingFilter] = [buildingFilter]이(가) 건설되지 않은 도시 -Only available = 에만 가능 +Only available = 이용 가능 Nuclear Plant = 원자력 발전소 @@ -6107,7 +6107,7 @@ Cannot move = 이동 불가 [amount] Movement point cost to embark = 승선하는데 [amount] 행동력 소모 Can speed up the construction of a wonder = 불가사의 건설 가속 가능 # Requires translation! -Can transform to [unit] = +Can transform to [unit] = [unit] (으)로 변신 가능 Costs [amount] gold per turn when in your territory = 영토 내에 건설시 턴당 -[amount] 골드 by consuming this unit = 이 유닛을 소모하여 before [amount] turns = [amount] 턴 전 diff --git a/android/assets/jsons/translations/Ukrainian.properties b/android/assets/jsons/translations/Ukrainian.properties index 32477622ce..7a0b2a0269 100644 --- a/android/assets/jsons/translations/Ukrainian.properties +++ b/android/assets/jsons/translations/Ukrainian.properties @@ -947,9 +947,9 @@ Add to [comment] = Додати до [comment] Upgrade to [unitType] ([goldCost] gold) = Удосконалити до [unitType] ([goldCost] золота) Upgrade to [unitType]\n([goldCost] gold, [resources]) = Удосконалити до [unitType]\n([goldCost] золота, [resources]) # Requires translation! -Transform to [unitType] = +Transform to [unitType] = Перетворити на підрозділ «[unitType]» # Requires translation! -Transform to [unitType]\n([resources]) = +Transform to [unitType]\n([resources]) = Перетворити на підрозділ «[unitType]»\n([resources]) Found city = Заснувати місто Promote = Підвищити Health = Здоров’я @@ -1335,7 +1335,7 @@ Can upgrade from: = Можна отримати вдосконаливши: Upgrades to [upgradedUnit] = Удосконалюється до «[upgradedUnit]» Obsolete with [obsoleteTech] = Застаріває після дослідження технології «[obsoleteTech]» # Requires translation! -Can Transform to [upgradedUnit] = +Can Transform to [upgradedUnit] = Можна перетворити на підрозділ «[upgradedUnit]» Occurs on [listOfTerrains] = Зустрічається на таких клітинках: [listOfTerrains] Occurs on: = Зустрічається на: Placed on [terrainType] = Є клітинкою типу «[terrainType]» @@ -1428,7 +1428,7 @@ Diplomatic deal duration: [amount] turns⏳ = Тривалість диплом Gold gift influence gain modifier: [amount]%¤ = Множник впливу від подарунків золотом: [amount]%¤ City-state tribute scaling interval: [amount] turns⏳ = Інтервал масштабування данини міст-держав: [amount] ходів⏳ Barbarian spawn modifier: [amount]%† = Множник появи варварів: [amount]%† -Golden age length modifier: [amount]%⌣ = Множник тривалості золотого віку: [amount]%⌣ +Golden age length modifier: [amount]%⌣ = Множник тривалості Золотої доби: [amount]%⌣ Adjacent city religious pressure: [amount]☮ = Релігійний тиск від сусідніх міст: [amount]☮ Peace deal duration: [amount] turns⏳ = Тривалість мирного договору: [amount] ходів⏳ Start year: [comment] = Початковий рік: [comment] @@ -2239,7 +2239,7 @@ City-State territory always counts as friendly territory = Територія м Wu Zetian = У Цзетянь You won't ever be able to bother me again. Go meet Yama. = Ви більше ніколи не зможете мене потурбувати. Іди назустріч Ямі. -Fool! I will disembowel you all! = Дурень! Я вас знищу! +Fool! I will disembowel you all! = Дурень! Я вас випотрошу! You have proven to be a cunning and competent adversary. I congratulate you on your victory. = Ви зарекомендували себе як хитрий та грамотний суперник. Вітаю вас з перемогою. Greetings, I am Empress Wu Zetian. China desires peace and development. You leave us alone, we'll leave you alone. = Вітаю, я імператриця У Цзетянь. Китай бажає миру та розвитку. Не турбуйте нас, і ми не турбуватимемо вас. My friend, do you think you can accept this request? = Друже, чи не міг би ти прийняти це? @@ -6107,7 +6107,7 @@ Cannot move = Неспроможний рухатись [amount] Movement point cost to embark = [amount] пунктів руху для посадки на борт Can speed up the construction of a wonder = Може прискорити будівництво дива # Requires translation! -Can transform to [unit] = +Can transform to [unit] = Можна перетворити на підрозділ «[unit]» Costs [amount] gold per turn when in your territory = Коштує [amount] золота за хід, коли розташована на вашій території by consuming this unit = використавши цей підрозділ before [amount] turns = перед здійсненням [amount] ходів diff --git a/buildSrc/src/main/kotlin/BuildConfig.kt b/buildSrc/src/main/kotlin/BuildConfig.kt index ca228a08a0..53eeac98e8 100644 --- a/buildSrc/src/main/kotlin/BuildConfig.kt +++ b/buildSrc/src/main/kotlin/BuildConfig.kt @@ -3,8 +3,8 @@ package com.unciv.build object BuildConfig { const val kotlinVersion = "1.7.21" const val appName = "Unciv" - const val appCodeNumber = 797 - const val appVersion = "4.4.0" + const val appCodeNumber = 798 + const val appVersion = "4.4.1" const val gdxVersion = "1.11.0" const val roboVMVersion = "2.3.1" diff --git a/changelog.md b/changelog.md index cf6792d2e7..4d23444e07 100644 --- a/changelog.md +++ b/changelog.md @@ -1,3 +1,19 @@ +## 4.4.1 + +Bonus damage additive + +Differentiated attackable from visible tiles per Civ V + +Tiles 1 step out of bounds of visibility are visible if they're higher than current tile + +New tile visibility framework! + +Added framework for tile visibility testing + +Resolved health bar overflow problems + +Preparation for Tactical AI Rework: analysis map, domination zones - By vegeta1k95 + ## 4.4.0 Fixed battle table uneven when only one side has modifiers diff --git a/core/src/com/unciv/UncivGame.kt b/core/src/com/unciv/UncivGame.kt index 2debb5bb5d..9ba836a50c 100644 --- a/core/src/com/unciv/UncivGame.kt +++ b/core/src/com/unciv/UncivGame.kt @@ -470,7 +470,7 @@ class UncivGame(parameters: UncivGameParameters) : Game() { companion object { //region AUTOMATICALLY GENERATED VERSION DATA - DO NOT CHANGE THIS REGION, INCLUDING THIS COMMENT - val VERSION = Version("4.3.22", 797) + val VERSION = Version("4.4.1", 798) //endregion lateinit var Current: UncivGame diff --git a/fastlane/metadata/android/en-US/changelogs/798.txt b/fastlane/metadata/android/en-US/changelogs/798.txt new file mode 100644 index 0000000000..38a9586353 --- /dev/null +++ b/fastlane/metadata/android/en-US/changelogs/798.txt @@ -0,0 +1,15 @@ + + +Bonus damage additive + +Differentiated attackable from visible tiles per Civ V + +Tiles 1 step out of bounds of visibility are visible if they're higher than current tile + +New tile visibility framework! + +Added framework for tile visibility testing + +Resolved health bar overflow problems + +Preparation for Tactical AI Rework: analysis map, domination zones - By vegeta1k95 \ No newline at end of file