From 9bff4cddf5a294e2a597affc8ce6064614d627a1 Mon Sep 17 00:00:00 2001 From: yairm210 Date: Tue, 4 Feb 2025 10:17:12 +0200 Subject: [PATCH] Update map when changing advanced parameters as well --- .../com/unciv/ui/screens/newgamescreen/MapParametersTable.kt | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/core/src/com/unciv/ui/screens/newgamescreen/MapParametersTable.kt b/core/src/com/unciv/ui/screens/newgamescreen/MapParametersTable.kt index 5616f33828..5ffe82a748 100644 --- a/core/src/com/unciv/ui/screens/newgamescreen/MapParametersTable.kt +++ b/core/src/com/unciv/ui/screens/newgamescreen/MapParametersTable.kt @@ -389,7 +389,7 @@ class MapParametersTable( table.add(seedTextField).fillX().padBottom(10f).row() fun addSlider(text: String, getValue:()->Float, min: Float, max: Float, onChange: (value: Float)->Unit): UncivSlider { - val slider = UncivSlider(min, max, (max - min) / 20, onChange = onChange, initial = getValue()) + val slider = UncivSlider(min, max, (max - min) / 20, onChange = {onChange(it); generateExampleMap()}, initial = getValue()) table.add(text.toLabel()).left() table.add(slider).fillX().row() advancedSliders[slider] = getValue