This commit is contained in:
Yair Morgenstern 2023-05-11 13:53:12 +03:00
parent 3f2dd3614f
commit 9a0ba7dcd8
37 changed files with 218 additions and 36 deletions

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@ -2261,6 +2261,8 @@ Annexed cities become part of your regular empire. =
# Requires translation!
Their citizens generate 2x the unhappiness, unless you build a courthouse. =
# Requires translation!
Your civilization may not annex this city. =
# Requires translation!
Puppet =
# Requires translation!
Puppeted cities do not increase your tech or policy cost. =
@ -2279,6 +2281,8 @@ Raze =
# Requires translation!
Razing the city annexes it, and starts burning the city to the ground. =
# Requires translation!
Razing the city puppets it, and starts burning the city to the ground. =
# Requires translation!
The population will gradually dwindle until the city is destroyed. =
# Requires translation!
Original capitals and holy cities cannot be razed. =
@ -3148,6 +3152,8 @@ Gain [amount] Influence with a [baseUnitFilter] gift to a City-State =
# Requires translation!
Resting point for Influence with City-States following this religion [amount] =
# Requires translation!
May not annex cities =
# Requires translation!
Provides a sum of gold each time you spend a Great Person =
# Requires translation!
[stats] whenever a Great Person is expended =

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@ -2488,6 +2488,8 @@ Annexed cities become part of your regular empire. =
# Requires translation!
Their citizens generate 2x the unhappiness, unless you build a courthouse. =
# Requires translation!
Your civilization may not annex this city. =
# Requires translation!
Puppet =
# Requires translation!
Puppeted cities do not increase your tech or policy cost. =
@ -2506,6 +2508,8 @@ Raze =
# Requires translation!
Razing the city annexes it, and starts burning the city to the ground. =
# Requires translation!
Razing the city puppets it, and starts burning the city to the ground. =
# Requires translation!
The population will gradually dwindle until the city is destroyed. =
# Requires translation!
Original capitals and holy cities cannot be razed. =
@ -3375,6 +3379,8 @@ Gain [amount] Influence with a [baseUnitFilter] gift to a City-State =
# Requires translation!
Resting point for Influence with City-States following this religion [amount] =
# Requires translation!
May not annex cities =
# Requires translation!
Provides a sum of gold each time you spend a Great Person =
# Requires translation!
[stats] whenever a Great Person is expended =

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@ -1411,6 +1411,8 @@ What would you like to do with the city of [cityName]? = O que você gostaria de
Annex = Anexar
Annexed cities become part of your regular empire. = Cidades anexadas se tornam parte de seu império regular.
Their citizens generate 2x the unhappiness, unless you build a courthouse. = Seus cidadãos geram 2x infelicidade, a menos que você construa um tribunal.
# Requires translation!
Your civilization may not annex this city. =
Puppet = Fantoche
Puppeted cities do not increase your tech or policy cost. = Cidades marionetes não aumentam seu custo de tecnologia ou política.
You have no control over the the production of puppeted cities. = Você não tem controle sobre a produção de Cidades Fantoche.
@ -1420,6 +1422,8 @@ Liberate (city returns to [originalOwner]) = Liberar (a cidade retorna a [origin
Liberating a city returns it to its original owner, giving you a massive relationship boost with them! = Libertar uma cidade retorna-a para seu proprietário original, dando a você um enorme impulso de relacionamento com ele!
Raze = Queimar
Razing the city annexes it, and starts burning the city to the ground. = Queimar a cidade a anexa, e ela começa a ser queimada á cinzas.
# Requires translation!
Razing the city puppets it, and starts burning the city to the ground. =
The population will gradually dwindle until the city is destroyed. = A população diminuirá gradualmente até a cidade ser destruída.
Original capitals and holy cities cannot be razed. = Capitais originais e cidades santas não podem ser queimadas.
Destroy = Destruir
@ -1894,6 +1898,8 @@ Land units may cross [terrainName] tiles after the first [baseUnitFilter] is ear
Gain [amount] Influence with a [baseUnitFilter] gift to a City-State = Ganhe [amount] Influência com um presente [baseUnitFilter] para uma cidade-estado
[relativeAmount]% Faith cost of generating Great Prophet equivalents = [relativeAmount]% custo de fé para gerar equivalentes do Grande Profeta
Resting point for Influence with City-States following this religion [amount] = Ponto de descanso para Influência com Cidades-Estado seguindo esta religião [amount]
# Requires translation!
May not annex cities =
Provides a sum of gold each time you spend a Great Person = Proporciona um montante de Ouro a cada vez que você admitir uma Grande Personalidade
[stats] whenever a Great Person is expended = [stats] sempre que uma Grande Pessoa é gasta
Receive free [unit] when you discover [tech] = Receba um [unit] gratuito quando é descoberto um [tech]

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@ -1745,6 +1745,8 @@ What would you like to do with the city of [cityName]? = Какво ще пра
Annex = Присъединяване
Annexed cities become part of your regular empire. = Присъединените градове стават част от Вашата империя.
Their citizens generate 2x the unhappiness, unless you build a courthouse. = Тяхното население произвежда 2х нещастие, освен ако не построите съдилище.
# Requires translation!
Your civilization may not annex this city. =
Puppet = Град кукла
# Requires translation!
Puppeted cities do not increase your tech or policy cost. =
@ -1755,6 +1757,8 @@ Liberate (city returns to [originalOwner]) = Освободи (градът се
Liberating a city returns it to its original owner, giving you a massive relationship boost with them! = Освобождаването на град връща града на официалният си собственик, давайки Ви огромен тласък на връзката Ви с тях!
Raze = Сриване
Razing the city annexes it, and starts burning the city to the ground. = Сриването на град присъединява града и започва да го разрушава.
# Requires translation!
Razing the city puppets it, and starts burning the city to the ground. =
The population will gradually dwindle until the city is destroyed. = Населението на града постепенно ще намалява докато града не е унищожен.
Original capitals and holy cities cannot be razed. = Оригиналните столици и светите места не могат да бъдат разрушавани.
Destroy = Унищожаване
@ -2520,6 +2524,8 @@ Gain [amount] Influence with a [baseUnitFilter] gift to a City-State =
# Requires translation!
Resting point for Influence with City-States following this religion [amount] =
# Requires translation!
May not annex cities =
# Requires translation!
Provides a sum of gold each time you spend a Great Person =
# Requires translation!
[stats] whenever a Great Person is expended =

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@ -1411,6 +1411,8 @@ What would you like to do with the city of [cityName]? = Què voleu fer amb la c
Annex = Annexiona-la
Annexed cities become part of your regular empire. = Les ciutats annexionades formen part del vostre imperi.
Their citizens generate 2x the unhappiness, unless you build a courthouse. = Els seus ciutadans generen el doble dinfelicitat si la ciutat no té jutjat.
# Requires translation!
Your civilization may not annex this city. =
Puppet = Converteix-la en titella
Puppeted cities do not increase your tech or policy cost. = Les ciutats titella no augmenten el cost de les polítiques ni de les recerques.
You have no control over the the production of puppeted cities. = No controleu la producció de les ciutats titella.
@ -1420,6 +1422,8 @@ Liberate (city returns to [originalOwner]) = Allibera (es retorna la ciutat a [o
Liberating a city returns it to its original owner, giving you a massive relationship boost with them! = Si sallibera la ciutat, es retorna al seu propietari original, millorant molt la vostra relació!
Raze = Arrasa
Razing the city annexes it, and starts burning the city to the ground. = Arrasar la ciutat implica primer annexar-la i després anar destrossant la ciutat fins destruir-la completament.
# Requires translation!
Razing the city puppets it, and starts burning the city to the ground. =
The population will gradually dwindle until the city is destroyed. = La població decaurà gradualment fins que la ciutat quedi destruïda completament.
Original capitals and holy cities cannot be razed. = Les capitals inicials i les ciutats santes no es poden arrasar.
Destroy = Destrueix
@ -1894,6 +1898,8 @@ Land units may cross [terrainName] tiles after the first [baseUnitFilter] is ear
Gain [amount] Influence with a [baseUnitFilter] gift to a City-State = Guanya [amount] dinfluència donant a una ciutat-estat un [baseUnitFilter].
[relativeAmount]% Faith cost of generating Great Prophet equivalents = [relativeAmount] % de punts de fe per generar equivalents de grans profetes
Resting point for Influence with City-States following this religion [amount] = [amount] punts de descans per a la influència de ciutats-estat que segueixen aquesta religió
# Requires translation!
May not annex cities =
Provides a sum of gold each time you spend a Great Person = Proporciona una quantitat dor cada vegada que gasteu un gran personatge
[stats] whenever a Great Person is expended = [stats] quan es gasti un gran personatge.
Receive free [unit] when you discover [tech] = Rep una unitat «[unit]» quan descobriu «[tech]».

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@ -1506,6 +1506,8 @@ What would you like to do with the city of [cityName]? =
Annex = Anektovat
Annexed cities become part of your regular empire. = Anektovaná města se stanou normální součástí naší říše.
Their citizens generate 2x the unhappiness, unless you build a courthouse. = Jejich obyvatelé vytvářejí 2x tolik nespokojenosti dokud napostavíte Soud.
# Requires translation!
Your civilization may not annex this city. =
Puppet = Loutková vláda
# Requires translation!
Puppeted cities do not increase your tech or policy cost. =
@ -1516,6 +1518,8 @@ Liberate (city returns to [originalOwner]) = Osvobodit (město se vrátí civili
Liberating a city returns it to its original owner, giving you a massive relationship boost with them! = Osvobozené město se vrátí zpět k původnímu majiteli, což vám přinese masivní zlepšení vzájemných vztahů.
Raze = Vyhladit
Razing the city annexes it, and starts burning the city to the ground. = Vyhlazování města zároveň způsobí jeho anektování a započne srovnávání města ze zemí.
# Requires translation!
Razing the city puppets it, and starts burning the city to the ground. =
The population will gradually dwindle until the city is destroyed. = Populace se bude postupně snižovat, až do úplného zmizení z mapy..
Original capitals and holy cities cannot be razed. = Původní hlavní města a svatá města nelze vyhladit.
Destroy = Zničit
@ -2102,6 +2106,8 @@ Land units may cross [terrainName] tiles after the first [baseUnitFilter] is ear
Gain [amount] Influence with a [baseUnitFilter] gift to a City-State = Získá [amount] Vlivu s darem [baseUnitFilter] městskému státu
[relativeAmount]% Faith cost of generating Great Prophet equivalents = [relativeAmount]% náklady na víru při generování ekvivalentů Velkého proroka
Resting point for Influence with City-States following this religion [amount] = Klidový bod pro Vliv městských států následujících toto náboženství [amount]
# Requires translation!
May not annex cities =
Provides a sum of gold each time you spend a Great Person = Poskytne zlato při každém využití velké osobnosti
[stats] whenever a Great Person is expended = [stats] kdykoli je využita Velká osobnost
Receive free [unit] when you discover [tech] = Zdarma [unit] při objevení technologie [tech]

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@ -1430,6 +1430,8 @@ What would you like to do with the city of [cityName]? = Wat doen we met de stad
Annex = Annexeren
Annexed cities become part of your regular empire. = Geannexeerde steden worden onderdeel van je gewone rijk.
Their citizens generate 2x the unhappiness, unless you build a courthouse. = Hun inwoners genereren 2x zoveel onvrede, tenzij je een gerechtsgebouw bouwt.
# Requires translation!
Your civilization may not annex this city. =
Puppet = Vazal
Puppeted cities do not increase your tech or policy cost. = Vazalsteden verhogen niet de uitgaven voor wetenschap en beleid.
You have no control over the the production of puppeted cities. = Je hebt geen controle over de productie van vazalsteden.
@ -1439,6 +1441,8 @@ Liberate (city returns to [originalOwner]) = Bevrijd (Stad terug naar [originalO
Liberating a city returns it to its original owner, giving you a massive relationship boost with them! = Een stad bevrijden geeft het terug aan de originele eigenaar, wat zorgt voor een grote relatieboost met hen.
Raze = Uitwissen
Razing the city annexes it, and starts burning the city to the ground. = De uitwissing van de stad annexeerd het en begint de uitwissing tot de grond.
# Requires translation!
Razing the city puppets it, and starts burning the city to the ground. =
The population will gradually dwindle until the city is destroyed. = De populatie zal gradueel verminderen totdat de stad vernietigd is.
Original capitals and holy cities cannot be razed. = Originele hoofdsteden en heilige steden kunnen niet verwoest worden.
Destroy = Vernietig
@ -1940,6 +1944,8 @@ Land units may cross [terrainName] tiles after the first [baseUnitFilter] is ear
Gain [amount] Influence with a [baseUnitFilter] gift to a City-State =
[relativeAmount]% Faith cost of generating Great Prophet equivalents = [relativeAmount]% Geloofskosten voor het genereren van Groot Profeet equivalenten
Resting point for Influence with City-States following this religion [amount] = Rustpunt voor invloed bij stadstaten met deze religie [amount]
# Requires translation!
May not annex cities =
Provides a sum of gold each time you spend a Great Person = Levert een hoeveelheid goud elke keer dat je een Groot Persoon verbruikt
[stats] whenever a Great Person is expended = [stats] wanneer een Groot Persoon opgebruikt wordt
Receive free [unit] when you discover [tech] = Ontvang een gratis [unit] wanneer je [tech] ontdekt

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@ -2610,6 +2610,8 @@ Annexed cities become part of your regular empire. =
# Requires translation!
Their citizens generate 2x the unhappiness, unless you build a courthouse. =
# Requires translation!
Your civilization may not annex this city. =
# Requires translation!
Puppet =
# Requires translation!
Puppeted cities do not increase your tech or policy cost. =
@ -2628,6 +2630,8 @@ Raze =
# Requires translation!
Razing the city annexes it, and starts burning the city to the ground. =
# Requires translation!
Razing the city puppets it, and starts burning the city to the ground. =
# Requires translation!
The population will gradually dwindle until the city is destroyed. =
# Requires translation!
Original capitals and holy cities cannot be razed. =
@ -3498,6 +3502,8 @@ Gain [amount] Influence with a [baseUnitFilter] gift to a City-State =
# Requires translation!
Resting point for Influence with City-States following this religion [amount] =
# Requires translation!
May not annex cities =
# Requires translation!
Provides a sum of gold each time you spend a Great Person =
# Requires translation!
[stats] whenever a Great Person is expended =

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@ -1438,6 +1438,8 @@ What would you like to do with the city of [cityName]? = Ano ang gusto mong gawi
Annex = Isanib
Annexed cities become part of your regular empire. = Ang mga pinagsanib na lungsod ay magiging bahagi ng iyong regular na imperyo.
Their citizens generate 2x the unhappiness, unless you build a courthouse. = Ang kanilang mga mamamayan ay nagdudulot ng 2x na kalungkutan, maliban kung magtatayo ka ng isang hukuman.
# Requires translation!
Your civilization may not annex this city. =
Puppet = Papet
Puppeted cities do not increase your tech or policy cost. = Hindi pinapataas ng mga papet na lungsod ang gastos sa teknolohiya o polisiya.
You have no control over the the production of puppeted cities. = Wala kang kontrol sa paggawa ng mga papet na lungsod.
@ -1447,6 +1449,8 @@ Liberate (city returns to [originalOwner]) = Palayain (babalik ang lungsod sa [o
Liberating a city returns it to its original owner, giving you a massive relationship boost with them! = Ang pagpapalaya sa isang lungsod ay nagbabalik nito sa orihinal nitong may-ari, na nagbibigay sa iyo ng napakalaking pagpapalakas ng relasyon sa kanila!
Raze = Tupukin
Razing the city annexes it, and starts burning the city to the ground. = Sinasama ang lungsod sa imperyo kapag ito'y tinutupok, at nagsismulang sunugin ito mula sa lupa.
# Requires translation!
Razing the city puppets it, and starts burning the city to the ground. =
The population will gradually dwindle until the city is destroyed. = Ang populasyon ay unti-unting bababa hanggang sa masira ang lungsod.
Original capitals and holy cities cannot be razed. = Ang mga orihinal na kabisera at mga banal na lungsod ay hindi maaaring sirain.
Destroy = Wasakin
@ -1928,6 +1932,8 @@ Land units may cross [terrainName] tiles after the first [baseUnitFilter] is ear
Gain [amount] Influence with a [baseUnitFilter] gift to a City-State = Tumanggap ng [amount] Impluwensya mula sa isang [baseUnitFilter] na regalo sa isang Lungsod-Estado
[relativeAmount]% Faith cost of generating Great Prophet equivalents = [relativeAmount]% gastos sa Paniniwala mula sa pagkuha ng Dakilang Propeta at mga katulad nito
Resting point for Influence with City-States following this religion [amount] = Basehang punto para sa Impluwensya ng mga Lungsod-Estado na tagasunod ng relihiyon ay [amount]
# Requires translation!
May not annex cities =
Provides a sum of gold each time you spend a Great Person = Nagbibigay ng malaking halaga ng ginto sa bawat paggamit ng isang Dakilang Tao
[stats] whenever a Great Person is expended = [stats] kapaga ang isang Dakilang Tao ay ginamit
Receive free [unit] when you discover [tech] = Tumanggap ng libreng [unit] kapag madiskubre mo ang [tech]

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@ -1915,6 +1915,8 @@ What would you like to do with the city of [cityName]? =
Annex = Hallitse
Annexed cities become part of your regular empire. = Hallitut kaupungit liittyvät osaksi valtakuntaasi.
Their citizens generate 2x the unhappiness, unless you build a courthouse. = Niiden asukkaat tuottavat tuplaten tyytymättömyyttä ellet rakenna oikeustaloa.
# Requires translation!
Your civilization may not annex this city. =
Puppet = Nukkekaupunki
# Requires translation!
Puppeted cities do not increase your tech or policy cost. =
@ -1925,6 +1927,8 @@ Liberate (city returns to [originalOwner]) = Vapauta (kaupunki palautuu alkuper
Liberating a city returns it to its original owner, giving you a massive relationship boost with them! = Kaupungin vapauttaminen palauttaa sen sen alkuperäiselle omistajalle parantaen suhteitanne valtaisasti!
Raze = Polta
Razing the city annexes it, and starts burning the city to the ground. = Polttaminen ottaa kaupungin hallintaan ja aloittaa polttamisen maan tasalle.
# Requires translation!
Razing the city puppets it, and starts burning the city to the ground. =
The population will gradually dwindle until the city is destroyed. = Väestö vähenee asteittain kunnes kaupunki on tuhoutunut.
# Requires translation!
Original capitals and holy cities cannot be razed. =
@ -2677,6 +2681,8 @@ Gain [amount] Influence with a [baseUnitFilter] gift to a City-State =
[relativeAmount]% Faith cost of generating Great Prophet equivalents =
# Requires translation!
Resting point for Influence with City-States following this religion [amount] =
# Requires translation!
May not annex cities =
Provides a sum of gold each time you spend a Great Person = Tuottaa kultaa joka kerta kun kulutat Merkittävän Henkilön
# Requires translation!
[stats] whenever a Great Person is expended =

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@ -1411,6 +1411,8 @@ What would you like to do with the city of [cityName]? = Quelle est votre décis
Annex = Annexer
Annexed cities become part of your regular empire. = Les villes annexées sont intégrées à votre empire.
Their citizens generate 2x the unhappiness, unless you build a courthouse. = Leurs citoyens génèrent un mécontentement x2, à moins de construire un tribunal.
# Requires translation!
Your civilization may not annex this city. =
Puppet = Fantochiser
Puppeted cities do not increase your tech or policy cost. = Les villes fantoches n'augmentent pas vos coûts en technologies ou doctrines.
You have no control over the the production of puppeted cities. = Vous ne contrôlez pas la production des villes fantoches.
@ -1420,6 +1422,8 @@ Liberate (city returns to [originalOwner]) = Libérer (rendre la ville à [origi
Liberating a city returns it to its original owner, giving you a massive relationship boost with them! = Libérer une ville la restitue à son propriétaire initial, ce qui améliore grandement votre relation avec ce dernier !
Raze = Raser
Razing the city annexes it, and starts burning the city to the ground. = Raser une ville l'annexe, puis la détruit entièrement.
# Requires translation!
Razing the city puppets it, and starts burning the city to the ground. =
The population will gradually dwindle until the city is destroyed. = La population de la ville diminuera progressivement jusqu'à destruction complète.
Original capitals and holy cities cannot be razed. = Les capitales d'origine et les villes saintes ne peuvent pas être rasées.
Destroy = Détruire
@ -1894,6 +1898,8 @@ Land units may cross [terrainName] tiles after the first [baseUnitFilter] is ear
Gain [amount] Influence with a [baseUnitFilter] gift to a City-State = Gagne [amount] Influence en offrant un(e) [baseUnitFilter] à une Cité-État
[relativeAmount]% Faith cost of generating Great Prophet equivalents = [relativeAmount]% coût en Foi pour générer l'équivalent de Grand Prophète
Resting point for Influence with City-States following this religion [amount] = Point d'équilibre de l'Influence pour les Cités-États pratiquant cette religion [amount]
# Requires translation!
May not annex cities =
Provides a sum of gold each time you spend a Great Person = Donne de l'Or à chaque fois qu'un Personnage Illustre est consommé
[stats] whenever a Great Person is expended = [stats] pour chaque Personnage Illustre consommé
Receive free [unit] when you discover [tech] = Reçoit un(e) [unit] gratuit(e) en découvrant [tech]

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@ -1411,6 +1411,8 @@ What would you like to do with the city of [cityName]? = Was möchtet Ihr mit de
Annex = Annektieren
Annexed cities become part of your regular empire. = Annektierte Städte werden Teil Eures Reichs
Their citizens generate 2x the unhappiness, unless you build a courthouse. = Deren Bürger generieren 2x soviel Unzufriedenheit, solange bis Ihr ein Gerichtsgebäude gebaut habt.
# Requires translation!
Your civilization may not annex this city. =
Puppet = Marionette
Puppeted cities do not increase your tech or policy cost. = Marionettenstädte erhöhen weder die Kosten für Technologie noch für Sozialpolitik.
You have no control over the the production of puppeted cities. = Ihr habt keine Kontrolle über die Produktion von Marionettenstädten.
@ -1420,6 +1422,8 @@ Liberate (city returns to [originalOwner]) = Befreien (Stadt geht wieder in den
Liberating a city returns it to its original owner, giving you a massive relationship boost with them! = Befreite Städte gehen wieder in den Besitz des vorherigen Besitzers über. Eure Beziehung wird sich dadurch massiv verbessern!
Raze = Niederreißen
Razing the city annexes it, and starts burning the city to the ground. = Niederreißen annektiert die Stadt zunächst und macht sie dem Erdboden gleich.
# Requires translation!
Razing the city puppets it, and starts burning the city to the ground. =
The population will gradually dwindle until the city is destroyed. = Die Bevölkerung wird allmählich schrumpfen, bis die Stadt zerstört ist.
Original capitals and holy cities cannot be razed. = Ursprüngliche Hauptstädte und heilige Städte können nicht abgerissen werden.
Destroy = Zerstören
@ -1894,6 +1898,8 @@ Land units may cross [terrainName] tiles after the first [baseUnitFilter] is ear
Gain [amount] Influence with a [baseUnitFilter] gift to a City-State = Erhalte [amount] Einfluss für ein [baseUnitFilter] Geschenk an einen Stadtstaat
[relativeAmount]% Faith cost of generating Great Prophet equivalents = [relativeAmount]% Glaubenskosten für die Generierung eines Großen Propheten
Resting point for Influence with City-States following this religion [amount] = [amount] Basispunkt für Einfluss auf Stadtstaaten, die dieser Religion folgen
# Requires translation!
May not annex cities =
Provides a sum of gold each time you spend a Great Person = Gibt Dir jedes mal beim Einsatz einer Großen Persönlichkeit etwas Gold
[stats] whenever a Great Person is expended = [stats] wenn eine Große Persönlichkeit genutzt wird.
Receive free [unit] when you discover [tech] = Erhalte eine kostenlose Einheit "[unit]" bei der Entdeckung von [tech]

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@ -2271,6 +2271,8 @@ Annex = Υποταγή
Annexed cities become part of your regular empire. =
# Requires translation!
Their citizens generate 2x the unhappiness, unless you build a courthouse. =
# Requires translation!
Your civilization may not annex this city. =
Puppet = Υποτελές
# Requires translation!
Puppeted cities do not increase your tech or policy cost. =
@ -2289,6 +2291,8 @@ Raze =
# Requires translation!
Razing the city annexes it, and starts burning the city to the ground. =
# Requires translation!
Razing the city puppets it, and starts burning the city to the ground. =
# Requires translation!
The population will gradually dwindle until the city is destroyed. =
# Requires translation!
Original capitals and holy cities cannot be razed. =
@ -3115,6 +3119,8 @@ Gain [amount] Influence with a [baseUnitFilter] gift to a City-State =
# Requires translation!
Resting point for Influence with City-States following this religion [amount] =
# Requires translation!
May not annex cities =
# Requires translation!
Provides a sum of gold each time you spend a Great Person =
# Requires translation!
[stats] whenever a Great Person is expended =

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@ -1425,6 +1425,8 @@ What would you like to do with the city of [cityName]? = Mit szeretnél tenni [c
Annex = Csatolni
Annexed cities become part of your regular empire. = A csatolt városok a birodalom részei lesznek.
Their citizens generate 2x the unhappiness, unless you build a courthouse. = A lakosságuk boldogtalansága duplájára nő, ha nem építesz bíróságot.
# Requires translation!
Your civilization may not annex this city. =
Puppet = Bábállammá tenni
Puppeted cities do not increase your tech or policy cost. = A bábállamként működő városok nem növlik a technológiai vagy politikai költségedet.
You have no control over the the production of puppeted cities. = Nincs befolyásod a bábállamok termelésére.
@ -1434,6 +1436,8 @@ Liberate (city returns to [originalOwner]) = Felszabadítani (a város újra [or
Liberating a city returns it to its original owner, giving you a massive relationship boost with them! = A felszabadított város visszakerül az eredeti tulajdonosához, és ez jelentősen javítja a kapcsolatotokat!
Raze = Elbontani
Razing the city annexes it, and starts burning the city to the ground. = Egy város elbontásakor a magadhoz csatolása után elkezdődik a város földig rombolása.
# Requires translation!
Razing the city puppets it, and starts burning the city to the ground. =
The population will gradually dwindle until the city is destroyed. = A lakosság folyamatosan fogyatkozik, amíg a város el nem pusztul.
Original capitals and holy cities cannot be razed. = Az eredeti fővárosok és a szent városok nem rombolhatók le.
Destroy = Elpusztítás
@ -1915,6 +1919,8 @@ Land units may cross [terrainName] tiles after the first [baseUnitFilter] is ear
Gain [amount] Influence with a [baseUnitFilter] gift to a City-State = [amount] befolyást szerezhetsz egy [baseUnitFilter] városállamnak való adományozásával
[relativeAmount]% Faith cost of generating Great Prophet equivalents = [relativeAmount]%-kal változik a hit költsége a különféle híres próféták születésének
Resting point for Influence with City-States following this religion [amount] = Az e vallást követő városállamokban való befolyásod [amount] egységgel változik
# Requires translation!
May not annex cities =
Provides a sum of gold each time you spend a Great Person = Aranyat ad minden alkalommal, amikor egy Híres embert felhasználsz
[stats] whenever a Great Person is expended = [stats], amikor felhasználsz egy híres embert
Receive free [unit] when you discover [tech] = [unit] egységet kapsz ajándékba a(z) [tech] feltalálásakor

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@ -1411,6 +1411,8 @@ What would you like to do with the city of [cityName]? = Apa yang kamu ingin lak
Annex = Caplok
Annexed cities become part of your regular empire. = Kota yang dicaplok menjadi bagian dari wilayahmu.
Their citizens generate 2x the unhappiness, unless you build a courthouse. = Penduduk kota menghasilkan 2x ketidakbahagiaan, kecuali kamu membangun Pengadilan.
# Requires translation!
Your civilization may not annex this city. =
Puppet = Kota Boneka
Puppeted cities do not increase your tech or policy cost. = Kota-kota yang menjadi boneka tidak meningkatkan biaya teknologi atau kebijakan.
You have no control over the the production of puppeted cities. = Kamu tidak punya kontrol atas produksi kota boneka.
@ -1420,6 +1422,8 @@ Liberate (city returns to [originalOwner]) = Merdekakan (kota dikembalikan ke [o
Liberating a city returns it to its original owner, giving you a massive relationship boost with them! = Memerdekakan kota mengembalikannya kepada pemilik yang semula dan memberikanmu dorongan yang besar dalam relasi dengan mereka!
Raze = Runtuhkan
Razing the city annexes it, and starts burning the city to the ground. = Pilihan ini akan mencaplok kota, kemudian kota akan diruntuhkan rata dengan tanah.
# Requires translation!
Razing the city puppets it, and starts burning the city to the ground. =
The population will gradually dwindle until the city is destroyed. = Populasi akan berkurang sedikit demi sedikit hingga kota hancur.
Original capitals and holy cities cannot be razed. = Ibu kota asli dan kota suci tidak bisa diruntuhkan.
Destroy = Hancurkan
@ -1894,6 +1898,8 @@ Land units may cross [terrainName] tiles after the first [baseUnitFilter] is ear
Gain [amount] Influence with a [baseUnitFilter] gift to a City-State = Mendapatkan [amount] Pengaruh dari hadiah [baseUnitFilter] kepada sebuah Negara-Kota
[relativeAmount]% Faith cost of generating Great Prophet equivalents = [relativeAmount]% biaya Iman untuk menghasilkan orang yang setara Nabi Besar
Resting point for Influence with City-States following this religion [amount] = Titik normal Pengaruh dengan Negara-Kota yang memeluk agama ini [amount]
# Requires translation!
May not annex cities =
Provides a sum of gold each time you spend a Great Person = Menyediakan sejumlah emas setiap kali Orang Hebat terpakai
[stats] whenever a Great Person is expended = [stats] tiap kali Orang Hebat habis dipakai
Receive free [unit] when you discover [tech] = Mendapat [unit] gratis ketika menemukan [tech]
@ -2552,7 +2558,6 @@ Porcelain Tower = Menara Porselen
Windmill = Kincir Angin
Kremlin = Kremlin
# Requires translation!
'The Kremlin is constantly changing the rules of the game to suit its purposes. We are not playing chess, we're playing roulette.' - Garry Kasparov = 'Kremlin terus-menerus mengubah aturan main agar sesuai dengan tujuannya. Kami tidak bermain catur, kami bermain rolet.' - Garry Kasparov
Museum = Museum

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@ -1417,6 +1417,8 @@ What would you like to do with the city of [cityName]? = Cosa vorresti fare di [
Annex = Annetti
Annexed cities become part of your regular empire. = Le città annesse faranno parte regolare del tuo impero.
Their citizens generate 2x the unhappiness, unless you build a courthouse. = I loro cittadini genereranno il doppio dell'Infelicità, fino a quando non costruirai un Palazzo di giustizia.
# Requires translation!
Your civilization may not annex this city. =
Puppet = Riduci a Stato Fantoccio
Puppeted cities do not increase your tech or policy cost. = Gli stati fantoccio non apportano alcun incremento ai costi in Scienza e nelle politiche sociali.
You have no control over the the production of puppeted cities. = Non hai alcun controllo sulla produzione delle città fantoccio.
@ -1426,6 +1428,8 @@ Liberate (city returns to [originalOwner]) = Libera (restituisci a [originalOwne
Liberating a city returns it to its original owner, giving you a massive relationship boost with them! = Se liberi la città la restituirà al suo possessore originale, e tu avrai un'enorme bonus diplomatico nei suoi confronti!
Raze = Radi al suolo
Razing the city annexes it, and starts burning the city to the ground. = Questa opzione ti permetterà di annettere la città e poi di raderla al suolo.
# Requires translation!
Razing the city puppets it, and starts burning the city to the ground. =
The population will gradually dwindle until the city is destroyed. = La popolazione diminuirà gradualmente fino alla distruzione totale della città.
Original capitals and holy cities cannot be razed. = Non puoi razziare le capitali originali e le città sante.
Destroy = Distruggi
@ -1901,6 +1905,8 @@ Land units may cross [terrainName] tiles after the first [baseUnitFilter] is ear
Gain [amount] Influence with a [baseUnitFilter] gift to a City-State = Ottieni [amount] Influenza con un dono [baseUnitFilter] a una Città-Stato
[relativeAmount]% Faith cost of generating Great Prophet equivalents = [relativeAmount]% costi in Fede nel generare Grandi Profeti equivalenti
Resting point for Influence with City-States following this religion [amount] = [amount] punteggio Influenza default con le Città-Stato che segue questa religione
# Requires translation!
May not annex cities =
Provides a sum of gold each time you spend a Great Person = Concede una tantum di Oro ogni volta che sacrifichi un Grande Personaggio
[stats] whenever a Great Person is expended = [stats] quando sacrifichi un Grande Personaggio
Receive free [unit] when you discover [tech] = Ricevi un [unit] gratuito quando scopri [tech]

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@ -1522,6 +1522,8 @@ What would you like to do with the city of [cityName]? =
Annex = 併合
Annexed cities become part of your regular empire. = 併合すると文明の一部になる。
Their citizens generate 2x the unhappiness, unless you build a courthouse. = 裁判所を建てない限り市民の不満が2倍。
# Requires translation!
Your civilization may not annex this city. =
Puppet = 傀儡化
# Requires translation!
Puppeted cities do not increase your tech or policy cost. =
@ -1532,6 +1534,8 @@ Liberate (city returns to [originalOwner]) = 解放(都市を[originalOwner]
Liberating a city returns it to its original owner, giving you a massive relationship boost with them! = 都市を解放すると、元の所有者に戻され、関係が改善する。
Raze = 焼却
Razing the city annexes it, and starts burning the city to the ground. = 都市を併合して焼却する。
# Requires translation!
Razing the city puppets it, and starts burning the city to the ground. =
The population will gradually dwindle until the city is destroyed. = 都市が破壊されるまで、人口は徐々に減少する。
Original capitals and holy cities cannot be razed. = 元の首都と聖地は焼却できない。
Destroy = 破壊
@ -2162,6 +2166,8 @@ Gain [amount] Influence with a [baseUnitFilter] gift to a City-State = [baseUnit
[relativeAmount]% Faith cost of generating Great Prophet equivalents =
# Requires translation!
Resting point for Influence with City-States following this religion [amount] =
# Requires translation!
May not annex cities =
Provides a sum of gold each time you spend a Great Person = 偉人を消費する度にゴールドを獲得
# Requires translation!
[stats] whenever a Great Person is expended =

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@ -1469,6 +1469,8 @@ What would you like to do with the city of [cityName]? = [cityName]을(를) 어
Annex = 합병
Annexed cities become part of your regular empire. = 합병된 도시는 우리 문명의 일부가 됩니다.
Their citizens generate 2x the unhappiness, unless you build a courthouse. = 합병된 도시의 시민들은 법원이 건설되기 전까지 불행을 두 배로 생성합니다.
# Requires translation!
Your civilization may not annex this city. =
Puppet = 괴뢰 도시
Puppeted cities do not increase your tech or policy cost. = 괴뢰 도시는 연구에 필요한 과학량이나 정책에 필요한 문화량을 증가시키지는 않습니다.
You have no control over the the production of puppeted cities. = 괴뢰 도시는 어떤 것을 생산할 지 선택할 수 없습니다.
@ -1478,6 +1480,8 @@ Liberate (city returns to [originalOwner]) = 해방 ([originalOwner]에게 반
Liberating a city returns it to its original owner, giving you a massive relationship boost with them! = 해방된 도시는 원래 지도자에게 돌아가고 그들과의 관계가 크게 향상됩니다!
Raze = 불태우기
Razing the city annexes it, and starts burning the city to the ground. = 도시를 합병한 후 서서히 불태웁니다.
# Requires translation!
Razing the city puppets it, and starts burning the city to the ground. =
The population will gradually dwindle until the city is destroyed. = 도시가 완전히 파괴될 때까지 인구가 천천히 줄어듭니다.
Original capitals and holy cities cannot be razed. = 원래 수도였던 도시와 성도는 파괴할 수 없습니다.
Destroy = 파괴하기
@ -1969,6 +1973,8 @@ Land units may cross [terrainName] tiles after the first [baseUnitFilter] is ear
Gain [amount] Influence with a [baseUnitFilter] gift to a City-State = 도시 국가에 [baseUnitFilter] 선물시 영향력 +[amount]
[relativeAmount]% Faith cost of generating Great Prophet equivalents = 위대한 선지자 출현에 필요한 신앙 [relativeAmount]%
Resting point for Influence with City-States following this religion [amount] = 이 종교를 믿는 도시 국가와의 최저 우호도 [amount]
# Requires translation!
May not annex cities =
Provides a sum of gold each time you spend a Great Person = 위인 소모시 일시불 골드 제공
[stats] whenever a Great Person is expended = 위인 소모시 [stats]
Receive free [unit] when you discover [tech] = [tech] 연구시 무료 [unit] 출현

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@ -1527,6 +1527,8 @@ What would you like to do with the city of [cityName]? = Ką darysite su miestu:
Annex = Aneksuoti
Annexed cities become part of your regular empire. = Aneksuoti miestai taps jūsų imperijos dalimi.
Their citizens generate 2x the unhappiness, unless you build a courthouse. = Jų piliečiai bus 2 kartus nelaimingesni, kol nepastatysite teismo rūmų.
# Requires translation!
Your civilization may not annex this city. =
Puppet = Marionetė
Puppeted cities do not increase your tech or policy cost. = Miestai-marionetės nedidina technologijų ar institutų kainos
You have no control over the the production of puppeted cities. = Jūs nevaldote jų gamybos.
@ -1536,6 +1538,8 @@ Liberate (city returns to [originalOwner]) = Išlaisvinti (miestas grįžta pas:
Liberating a city returns it to its original owner, giving you a massive relationship boost with them! = Išlaisvintas miestas grįžta pradžios savininkui ir pagerina santykius su juo!
Raze = Sugriauti
Razing the city annexes it, and starts burning the city to the ground. = Miestas aneksuojamas ir sulyginamas su žeme.
# Requires translation!
Razing the city puppets it, and starts burning the city to the ground. =
The population will gradually dwindle until the city is destroyed. = Gyventojų kiekis palaipsniui mažės iki visiško miesto sunaikinimo.
Original capitals and holy cities cannot be razed. = Pradiniai ir šventieji miestai negali būti griaunami.
Destroy = Sunaikinti
@ -2039,6 +2043,8 @@ Land units may cross [terrainName] tiles after the first [baseUnitFilter] is ear
Gain [amount] Influence with a [baseUnitFilter] gift to a City-State = Įgyjama [amount] įtakos padovanojus dalinį:[baseUnitFilter] laisvąjam miestui
[relativeAmount]% Faith cost of generating Great Prophet equivalents = [relativeAmount]% tikėjimo kiekiui, kad įgyti Didįjį Pranašą
Resting point for Influence with City-States following this religion [amount] = Pamatinė įtakos vertė: [amount] laisviesiems miestams, tikintiems šia religija
# Requires translation!
May not annex cities =
Provides a sum of gold each time you spend a Great Person = Duoda aukso už kievieną Didžio žmogaus panaudojimą
[stats] whenever a Great Person is expended = [stats] kai panaudojamas Didis žmogus
Receive free [unit] when you discover [tech] = [unit] dovanai atradus: [tech]

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@ -1946,6 +1946,8 @@ What would you like to do with the city of [cityName]? =
Annex = Ilhak
Annexed cities become part of your regular empire. = Bandar yang diilhakkan menjadi sebahagian daripada empayar biasa anda.
Their citizens generate 2x the unhappiness, unless you build a courthouse. = Rakyat mereka menyebabkan 2x ketidakgembiraan, melainkan anda membina sebuah mahkamah.
# Requires translation!
Your civilization may not annex this city. =
Puppet = Bonekakan
# Requires translation!
Puppeted cities do not increase your tech or policy cost. =
@ -1956,6 +1958,8 @@ Liberate (city returns to [originalOwner]) = Bebaskan (bandar dikembalikan kepad
Liberating a city returns it to its original owner, giving you a massive relationship boost with them! = Bandar yang dibebaskan akan dikembalikan kepada pemilik asal, dan hubungan anda dengan mereka akan ditambah baik secara besar-besaran!
Raze = Robohkan
Razing the city annexes it, and starts burning the city to the ground. = Bandar yang ingin dirobohkan akan diilhakkan dahulu.
# Requires translation!
Razing the city puppets it, and starts burning the city to the ground. =
The population will gradually dwindle until the city is destroyed. = Populasi akan berkurang secara beransur-ansuran sehingga bandar dihancurkan.
# Requires translation!
Original capitals and holy cities cannot be razed. =
@ -2675,6 +2679,8 @@ Gain [amount] Influence with a [baseUnitFilter] gift to a City-State =
# Requires translation!
Resting point for Influence with City-States following this religion [amount] =
# Requires translation!
May not annex cities =
# Requires translation!
Provides a sum of gold each time you spend a Great Person =
# Requires translation!
[stats] whenever a Great Person is expended =

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@ -2096,6 +2096,8 @@ What would you like to do with the city of [cityName]? =
Annex = Zamime
Annexed cities become part of your regular empire. = Šahr hāye zamime šode baḵši az emperātoori e āddi e šomā mišavand.
Their citizens generate 2x the unhappiness, unless you build a courthouse. = Šahrvandān e ānhā 2 barābar Nārezāyati toolid mikonand, magar inke yek dādgāh besāzid
# Requires translation!
Your civilization may not annex this city. =
Puppet = Mostaemere
# Requires translation!
Puppeted cities do not increase your tech or policy cost. =
@ -2107,6 +2109,8 @@ Liberate (city returns to [originalOwner]) =
Liberating a city returns it to its original owner, giving you a massive relationship boost with them! = Āzād kardan e yek šahr ān rā be sāheb e asli aš bar migardānad, yek komak bozorg dar ravābet e šomā bā ānhā mikonad!
Raze = Virān Kardan
Razing the city annexes it, and starts burning the city to the ground. = Virān karadn e šahr ānrā zamime mikonad, sepas šoro be virān kardan mikonad tā bā ḵāk yeksān šavad.
# Requires translation!
Razing the city puppets it, and starts burning the city to the ground. =
The population will gradually dwindle until the city is destroyed. = Jameiat
# Requires translation!
Original capitals and holy cities cannot be razed. =
@ -2893,6 +2897,8 @@ Gain [amount] Influence with a [baseUnitFilter] gift to a City-State =
[relativeAmount]% Faith cost of generating Great Prophet equivalents =
# Requires translation!
Resting point for Influence with City-States following this religion [amount] =
# Requires translation!
May not annex cities =
Provides a sum of gold each time you spend a Great Person = Har dafe ke yek Fard e Bozorg rā estefāde mikonid meğdāri Talā midahad
# Requires translation!
[stats] whenever a Great Person is expended =

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@ -2025,6 +2025,8 @@ What would you like to do with the city of [cityName]? =
Annex = Zamime
Annexed cities become part of your regular empire. = Shahr haaye zamime shode bakhshi az emperaatoori e aaddi e shomaa mishavand.
Their citizens generate 2x the unhappiness, unless you build a courthouse. = Shahrvandaan e aanhaa 2 baraabar Naarezaayati toolid mikonand, magar inke yek daadgaah besaazid
# Requires translation!
Your civilization may not annex this city. =
Puppet = Mostaemere
# Requires translation!
Puppeted cities do not increase your tech or policy cost. =
@ -2036,6 +2038,8 @@ Liberate (city returns to [originalOwner]) =
Liberating a city returns it to its original owner, giving you a massive relationship boost with them! = Aazaad kardan e yek shahr aan raa be saaheb e asli ash bar migardaanad, yek komak bozorg dar ravaabet e shomaa baa aanhaa mikonad!
Raze = Viraan Kardan
Razing the city annexes it, and starts burning the city to the ground. = Viraan karadn e shahr aanraa zamime mikonad, sepas shoro be viraan kardan mikonad taa baa khaak yeksaan shavad.
# Requires translation!
Razing the city puppets it, and starts burning the city to the ground. =
The population will gradually dwindle until the city is destroyed. = Jameiat
# Requires translation!
Original capitals and holy cities cannot be razed. =
@ -2822,6 +2826,8 @@ Gain [amount] Influence with a [baseUnitFilter] gift to a City-State =
[relativeAmount]% Faith cost of generating Great Prophet equivalents =
# Requires translation!
Resting point for Influence with City-States following this religion [amount] =
# Requires translation!
May not annex cities =
Provides a sum of gold each time you spend a Great Person = Har dafe ke yek Fard e Bozorg raa estefaade mikonid meghdaari Talaa midahad
# Requires translation!
[stats] whenever a Great Person is expended =

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@ -1414,6 +1414,8 @@ What would you like to do with the city of [cityName]? = Co planujesz zrobić z
Annex = Przyłącz (aneksja)
Annexed cities become part of your regular empire. = Przyłączone miasta stają się częścią twego imperium.
Their citizens generate 2x the unhappiness, unless you build a courthouse. = Ich obywatele generują podwójne niezadowolenie, chyba że wybudujesz Sąd.
# Requires translation!
Your civilization may not annex this city. =
Puppet = Uczyń Marionetką
Puppeted cities do not increase your tech or policy cost. = Miasta marionetkowe nie zwiększają kosztów technologii ani kosztów ustrojów społecznych.
You have no control over the the production of puppeted cities. = Nie masz kontroli nad produkcją w marionetkowych miastach.
@ -1423,6 +1425,8 @@ Liberate (city returns to [originalOwner]) = Wyzwól (miasto powróci do [origin
Liberating a city returns it to its original owner, giving you a massive relationship boost with them! = Wyzwolone miasto wróci do swojego pierwotnego właściciela. Zapewni ci to ogromny wzrost wpływów!
Raze = Wyburz
Razing the city annexes it, and starts burning the city to the ground. = Spowoduje to zajęcie miasta i jego powolne wyburzanie.
# Requires translation!
Razing the city puppets it, and starts burning the city to the ground. =
The population will gradually dwindle until the city is destroyed. = Populacja miasta będzie stopniowo malała aż do zera.
Original capitals and holy cities cannot be razed. = Stolice innych cywilizacji i Święte Miasta nie mogą zostać zniszczone.
Destroy = Zniszcz
@ -1899,6 +1903,8 @@ Land units may cross [terrainName] tiles after the first [baseUnitFilter] is ear
Gain [amount] Influence with a [baseUnitFilter] gift to a City-State = [baseUnitFilter] podarowany Wolnemu Miastu przyniesie [amount] Punktów Wpływu
[relativeAmount]% Faith cost of generating Great Prophet equivalents = [relativeAmount]% mniej kosztów ☮Wiary przy generowaniu Wielkiego Proroka
Resting point for Influence with City-States following this religion [amount] = Bazowy Punkt Wpływów na Wolne Miasta wyznające tę religię [amount]
# Requires translation!
May not annex cities =
Provides a sum of gold each time you spend a Great Person = Zawsze gdy Wielki Człowiek zakończy swoją misję otrzymasz pewną sumę Złota¤
[stats] whenever a Great Person is expended = Zawsze gdy Wielki Człowiek zakończy swoją misję otrzymasz [stats]
Receive free [unit] when you discover [tech] = Po odkryciu technologii [tech] otrzymuje darmową jednostkę [unit]

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@ -1495,6 +1495,8 @@ What would you like to do with the city of [cityName]? =
Annex = Anexar
Annexed cities become part of your regular empire. = Cidades anexadas se tornam parte de seu império regular.
Their citizens generate 2x the unhappiness, unless you build a courthouse. = Os seus cidadãos geram 2x mais infelicidade, a menos que construas um tribunal
# Requires translation!
Your civilization may not annex this city. =
Puppet = Fantoche
Puppeted cities do not increase your tech or policy cost. = Cidades fantoche não aumentam o custo da tua tecnologia ou política.
You have no control over the the production of puppeted cities. = Não tens controlo sobre a produção das cidades fantoche.
@ -1504,6 +1506,8 @@ Liberate (city returns to [originalOwner]) = Libertar (a cidade volta para [orig
Liberating a city returns it to its original owner, giving you a massive relationship boost with them! = Liberar uma cidade retorna-a para o seu dono original, dando-te um impulso massivo de relação com eles!
Raze = Arrasar
Razing the city annexes it, and starts burning the city to the ground. = Arrasar a cidade anexa-a e começa a arrasá-la.
# Requires translation!
Razing the city puppets it, and starts burning the city to the ground. =
The population will gradually dwindle until the city is destroyed. = A população vai, gradualmente, diminuindo até a cidade ser destruída.
Original capitals and holy cities cannot be razed. = Capitais originais e cidades sagradas não podem ser arrasadas.
Destroy = Destruir
@ -2029,6 +2033,8 @@ Gain [amount] Influence with a [baseUnitFilter] gift to a City-State =
[relativeAmount]% Faith cost of generating Great Prophet equivalents =
# Requires translation!
Resting point for Influence with City-States following this religion [amount] =
# Requires translation!
May not annex cities =
Provides a sum of gold each time you spend a Great Person = Fornece uma quantia de ouro cada vez que gastares uma Pessoa Experiente
# Requires translation!
[stats] whenever a Great Person is expended =

View File

@ -1591,6 +1591,8 @@ What would you like to do with the city of [cityName]? = Ce ți-ar plăcea să f
Annex = Anexează
Annexed cities become part of your regular empire. = Orașele anexate devin parte din imperiul tău obișnuit.
Their citizens generate 2x the unhappiness, unless you build a courthouse. = Cetăţenii lor generează de două ori nefericirea, cu excepţia cazului în care construieşti un tribunal.
# Requires translation!
Your civilization may not annex this city. =
Puppet = Marionetă
# Requires translation!
Puppeted cities do not increase your tech or policy cost. =
@ -1601,6 +1603,8 @@ Liberate (city returns to [originalOwner]) = Eliberați (orașul revine la [orig
Liberating a city returns it to its original owner, giving you a massive relationship boost with them! = Eliberarea unui oraș îl returnează proprietarului său inițial, oferindu-vă o relație masivă cu ei!
Raze = Distruge
Razing the city annexes it, and starts burning the city to the ground. = Distrugerea orașului îl anexează și începe să ardă orașul din temelii.
# Requires translation!
Razing the city puppets it, and starts burning the city to the ground. =
The population will gradually dwindle until the city is destroyed. = Populația va scădea treptat până când orașul va fi distrus.
Original capitals and holy cities cannot be razed. = Capitalele originale și orașele sfinte nu pot fi distruse.
Destroy = Distruge
@ -2163,6 +2167,8 @@ Gain [amount] Influence with a [baseUnitFilter] gift to a City-State =
[relativeAmount]% Faith cost of generating Great Prophet equivalents =
# Requires translation!
Resting point for Influence with City-States following this religion [amount] =
# Requires translation!
May not annex cities =
Provides a sum of gold each time you spend a Great Person = Oferă o sumă de aur de fiecare dată când folosești o Persoană Extraordinară.
# Requires translation!
[stats] whenever a Great Person is expended =

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@ -1422,6 +1422,8 @@ What would you like to do with the city of [cityName]? = Что вы хотит
Annex = Аннексировать
Annexed cities become part of your regular empire. = Аннексированные города станут частью вашей империи.
Their citizens generate 2x the unhappiness, unless you build a courthouse. = До постройки здания суда их жители будут генерировать в 2 раза больше несчастья.
# Requires translation!
Your civilization may not annex this city. =
Puppet = Создать сателлита
Puppeted cities do not increase your tech or policy cost. = Города-сателлиты не увеличивают стоимость технологий или общественных институтов.
You have no control over the the production of puppeted cities. = Вы не имеете контроля над их производством.
@ -1431,6 +1433,8 @@ Liberate (city returns to [originalOwner]) = Освободить (город в
Liberating a city returns it to its original owner, giving you a massive relationship boost with them! = Освобождение города возвращает его исходному владельцу и значительно улучшает отношения с ним!
Raze = Разрушить
Razing the city annexes it, and starts burning the city to the ground. = Присоединяет город к вашей империи и начинает разрушать его до состояния выжженной земли.
# Requires translation!
Razing the city puppets it, and starts burning the city to the ground. =
The population will gradually dwindle until the city is destroyed. = Население будет постепенно сокращаться до полного уничтожения города.
Original capitals and holy cities cannot be razed. = Первоначальные столицы и священные города не могут быть разрушены.
Destroy = Уничтожить
@ -1908,6 +1912,8 @@ Land units may cross [terrainName] tiles after the first [baseUnitFilter] is ear
Gain [amount] Influence with a [baseUnitFilter] gift to a City-State = При подарке [baseUnitFilter] городу-государству влияние на него увеличивается на [amount]
[relativeAmount]% Faith cost of generating Great Prophet equivalents = [relativeAmount]% к затратам веры на появление Великого пророка
Resting point for Influence with City-States following this religion [amount] = Стандартное значение влияния на города-государства, следующих этой религии [amount]
# Requires translation!
May not annex cities =
Provides a sum of gold each time you spend a Great Person = Даёт золото за каждое использование Великого человека
[stats] whenever a Great Person is expended = [stats] всякий раз, когда расходуется Великий человек
Receive free [unit] when you discover [tech] = Бесплатный [unit] при открытии [tech]

View File

@ -1411,6 +1411,8 @@ What would you like to do with the city of [cityName]? = 你想对[cityName]做
Annex = 吞并
Annexed cities become part of your regular empire. = “吞并城市” 意味着该城市将成为您帝国直辖的一部分。
Their citizens generate 2x the unhappiness, unless you build a courthouse. = 该城市人口导致的不满将是正常值的 2 倍,建造 “法庭” 可以使该值降低到正常值。
# Requires translation!
Your civilization may not annex this city. =
Puppet = 傀儡城市
Puppeted cities do not increase your tech or policy cost. = 傀儡城市
You have no control over the the production of puppeted cities. = 您无法控制已傀儡城市的产能分配。
@ -1420,6 +1422,8 @@ Liberate (city returns to [originalOwner]) = 解放(城市归还[originalOwner
Liberating a city returns it to its original owner, giving you a massive relationship boost with them! = “解放城市” 会将该城市归还给初始拥有者,这样做会极大增进两者的关系!
Raze = 摧毁
Razing the city annexes it, and starts burning the city to the ground. = “摧毁城市” 意味着吞并该城市,同时开始将该城市夷为平地。
# Requires translation!
Razing the city puppets it, and starts burning the city to the ground. =
The population will gradually dwindle until the city is destroyed. = 城市人口将会持续地减少直至该城市被完全摧毁。
Original capitals and holy cities cannot be razed. = 起始首都和圣城不能被摧毁。
Destroy = 毁灭
@ -1894,6 +1898,8 @@ Land units may cross [terrainName] tiles after the first [baseUnitFilter] is ear
Gain [amount] Influence with a [baseUnitFilter] gift to a City-State = 向一个城邦送予一个[baseUnitFilter]礼物时 [amount] 影响力
[relativeAmount]% Faith cost of generating Great Prophet equivalents = 获得大先知必须的信仰[relativeAmount]%
Resting point for Influence with City-States following this religion [amount] = 对信奉该宗教的城邦影响力点数[amount]
# Requires translation!
May not annex cities =
Provides a sum of gold each time you spend a Great Person = 每次消耗掉一位伟人时可获得金钱
[stats] whenever a Great Person is expended = 消耗伟人时[stats]
Receive free [unit] when you discover [tech] = 研发[tech]科技后获得免费的[unit]

View File

@ -1411,6 +1411,8 @@ What would you like to do with the city of [cityName]? = ¿Qué te gustaría hac
Annex = Anexionarla
Annexed cities become part of your regular empire. = Las ciudades anexionadas pasan a formar parte de tu imperio
Their citizens generate 2x the unhappiness, unless you build a courthouse. = Sus ciudadanos generan el doble de infelicidad a no ser que construyas un juzgado.
# Requires translation!
Your civilization may not annex this city. =
Puppet = Convertir en títere
Puppeted cities do not increase your tech or policy cost. = Las ciudades títere no aumentan el coste de tecnologías ni de políticas.
You have no control over the the production of puppeted cities. = No puedes controlar la producción en las ciudades títere.
@ -1420,6 +1422,8 @@ Liberate (city returns to [originalOwner]) = Liberar (la ciudad retornará a [or
Liberating a city returns it to its original owner, giving you a massive relationship boost with them! = Liberar una ciudad se la devolverá a su dueño original, ¡dándote una mejora inmensa en tu relación con ellos!
Raze = Arrasar
Razing the city annexes it, and starts burning the city to the ground. = Arrasar la ciudad la anexiona y la empieza a quemar hasta los cimientos.
# Requires translation!
Razing the city puppets it, and starts burning the city to the ground. =
The population will gradually dwindle until the city is destroyed. = La población decaerá gradualmente hasta que la ciudad quede destruida.
Original capitals and holy cities cannot be razed. = Las capitales originales y las ciudades santas no pueden ser arrasadas.
Destroy = Destruir
@ -1894,6 +1898,8 @@ Land units may cross [terrainName] tiles after the first [baseUnitFilter] is ear
Gain [amount] Influence with a [baseUnitFilter] gift to a City-State = Gana [amount] Influencia con un regalo de [baseUnitFilter] a Ciudades-Estado
[relativeAmount]% Faith cost of generating Great Prophet equivalents = [relativeAmount]% coste de Fé para generar equivalentes de Grandes Profetas
Resting point for Influence with City-States following this religion [amount] = Punto de descanso para la Influencia con las Ciudades-Estado que siguen esta religión [amount]
# Requires translation!
May not annex cities =
Provides a sum of gold each time you spend a Great Person = Proporciona una suma de oro cada vez que gastas un Gran Personaje
[stats] whenever a Great Person is expended = [stats] cuando una Gran Persona es gastada
Receive free [unit] when you discover [tech] = Recibe [unit] gratis cuando descubras [tech]

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@ -1543,6 +1543,8 @@ What would you like to do with the city of [cityName]? = Vad vill du göra med s
Annex = Annektera
Annexed cities become part of your regular empire. = Annekterade städer blir en del av ditt vanliga rike.
Their citizens generate 2x the unhappiness, unless you build a courthouse. = Deras medborgare genererar 2x så mycket olycklighet, om du inte bygger ett rådhus.
# Requires translation!
Your civilization may not annex this city. =
Puppet = Marionett
Puppeted cities do not increase your tech or policy cost. = Marionettstäder ökar inte kostnaden för dina teknologier eller policyer.
You have no control over the the production of puppeted cities. = Du kan inte styra över marionettstäders produktion.
@ -1552,6 +1554,8 @@ Liberate (city returns to [originalOwner]) = Befria (staden återgår till [orig
Liberating a city returns it to its original owner, giving you a massive relationship boost with them! = Att befria en stad ger den tillbaka till dess ursprungliga ägare, vilket ger dig en enorm relationsboost med dem!
Raze = Jämna med marken
Razing the city annexes it, and starts burning the city to the ground. = Att jämna med marken innebär att staden annekteras, och börjar jämnas med marken.
# Requires translation!
Razing the city puppets it, and starts burning the city to the ground. =
The population will gradually dwindle until the city is destroyed. = Befolkningen kommer stadigt minska till staden är utplånad.
Original capitals and holy cities cannot be razed. = Ursprungliga huvudstäder och heliga städer kan inte jämnas med marken.
Destroy = Utplåna
@ -2064,6 +2068,8 @@ Land units may cross [terrainName] tiles after the first [baseUnitFilter] is ear
Gain [amount] Influence with a [baseUnitFilter] gift to a City-State = Få [amount] Inflytande då du ger en [baseUnitFilter] till en Stadsstat
[relativeAmount]% Faith cost of generating Great Prophet equivalents = [relativeAmount]% Trokostnad för att generera Stor Profet motsvarigheter
Resting point for Influence with City-States following this religion [amount] = Viloläget för Inflytande med Stadsstater som följer denna religion [amount]
# Requires translation!
May not annex cities =
Provides a sum of gold each time you spend a Great Person = Ger en summa guld varje gång du använder en Stor Person
[stats] whenever a Great Person is expended = [stats] varje gång en Stor Person förbrukas
Receive free [unit] when you discover [tech] = Få gratis [unit] när du upptäcker [tech]

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@ -1469,6 +1469,8 @@ What would you like to do with the city of [cityName]? = 您想對[cityName]城
Annex = 併吞
Annexed cities become part of your regular empire. = “併吞城市”意味著該城市將成為您的帝國的一部分。
Their citizens generate 2x the unhappiness, unless you build a courthouse. = 該城市人口產生的不滿將是一般城市的2倍建造“法院”可以使其降低到正常值。
# Requires translation!
Your civilization may not annex this city. =
Puppet = 傀儡城市
Puppeted cities do not increase your tech or policy cost. = 傀儡城市不會增加您的科技或政策成本。
You have no control over the the production of puppeted cities. = 您無法控制傀儡城市的產能。
@ -1478,6 +1480,8 @@ Liberate (city returns to [originalOwner]) = 解放(城市歸還[originalOwner
Liberating a city returns it to its original owner, giving you a massive relationship boost with them! = “解放城市”會將該城市歸還給初始擁有者,這樣做會極大增進兩者的關係!
Raze = 摧毀
Razing the city annexes it, and starts burning the city to the ground. = “摧毀城市”意味著併吞該城市,同時開始將該城市夷為平地。
# Requires translation!
Razing the city puppets it, and starts burning the city to the ground. =
The population will gradually dwindle until the city is destroyed. = 城市人口將會持續減少直到該城市被完全摧毀。
Original capitals and holy cities cannot be razed. = 起始首都和聖城不能被摧毀。
Destroy = 毀滅
@ -1969,6 +1973,8 @@ Land units may cross [terrainName] tiles after the first [baseUnitFilter] is ear
Gain [amount] Influence with a [baseUnitFilter] gift to a City-State = 向一個城邦送予[baseUnitFilter]禮物時,獲得[amount] 影響力
[relativeAmount]% Faith cost of generating Great Prophet equivalents = [relativeAmount]%獲得大先知所需的信仰
Resting point for Influence with City-States following this religion [amount] = 對皈依該宗教的城邦[amount]影響力
# Requires translation!
May not annex cities =
Provides a sum of gold each time you spend a Great Person = 每次消耗掉一位偉人時可獲得金錢
[stats] whenever a Great Person is expended = 每當一個偉人被消耗時[stats]
Receive free [unit] when you discover [tech] = 研發[tech]科技後獲得免費的[unit]

View File

@ -1683,6 +1683,8 @@ What would you like to do with the city of [cityName]? =
Annex = İlhak et
Annexed cities become part of your regular empire. = İlhak edilmiş şehirler düzenli imparatorluğunuzun bir parçası haline gelir.
Their citizens generate 2x the unhappiness, unless you build a courthouse. = Bir mahkeme inşa etmediğiniz sürece vatandaşlar 2 kat mutsuzluk yaratır.
# Requires translation!
Your civilization may not annex this city. =
Puppet = Kukla yap
# Requires translation!
Puppeted cities do not increase your tech or policy cost. =
@ -1693,6 +1695,8 @@ Liberate (city returns to [originalOwner]) = Kurtar (şehir [originalOwner] mede
Liberating a city returns it to its original owner, giving you a massive relationship boost with them! = Bir şehri özgürleştirmek, onu asıl sahibine geri verir ve onlarla büyük bir ilişki artışı sağlar!
Raze = Yık
Razing the city annexes it, and starts burning the city to the ground. = Şehri ilhak eder ve şehri yerle bir etmeye başlar.
# Requires translation!
Razing the city puppets it, and starts burning the city to the ground. =
The population will gradually dwindle until the city is destroyed. = Şehir yok olana kadar nüfus yavaş yavaş azalacak.
Original capitals and holy cities cannot be razed. = Aslî başkentler ve kutsal şehirler yıkılamaz.
Destroy = Yok et
@ -2343,6 +2347,8 @@ Gain [amount] Influence with a [baseUnitFilter] gift to a City-State = Bir Şehi
[relativeAmount]% Faith cost of generating Great Prophet equivalents =
# Requires translation!
Resting point for Influence with City-States following this religion [amount] =
# Requires translation!
May not annex cities =
Provides a sum of gold each time you spend a Great Person = Her Harika Kişi harcadığınızda bir miktar altın sağlar
# Requires translation!
[stats] whenever a Great Person is expended =

View File

@ -1411,6 +1411,8 @@ What would you like to do with the city of [cityName]? = Що ви хочете
Annex = Анексувати
Annexed cities become part of your regular empire. = Анексовані міста стануть частиною вашої імперії.
Their citizens generate 2x the unhappiness, unless you build a courthouse. = Їх громадяни породжують вдвічі більше нещастя, якщо ви не побудуєте будинок суду.
# Requires translation!
Your civilization may not annex this city. =
Puppet = Маріонетка
Puppeted cities do not increase your tech or policy cost. = Міста-маріонетки не збільшують ваші витрати на технології чи політики.
You have no control over the the production of puppeted cities. = Ви не маєте контролю над виробництвом міст-маріонеток.
@ -1420,6 +1422,8 @@ Liberate (city returns to [originalOwner]) = Звільнити (місто по
Liberating a city returns it to its original owner, giving you a massive relationship boost with them! = Визволення міста повертає його своєму первісному власнику, надаючи вам значний приріст відносин з ними!
Raze = Зруйнувати
Razing the city annexes it, and starts burning the city to the ground. = Захоплюючи місто, ви можете його зруйнувати.
# Requires translation!
Razing the city puppets it, and starts burning the city to the ground. =
The population will gradually dwindle until the city is destroyed. = Населення поступово зменшуватиметься, поки місто не буде зруйновано.
Original capitals and holy cities cannot be razed. = Початкові столиці та святі міста не можуть бути зруйновані.
Destroy = Знищити
@ -1894,6 +1898,8 @@ Land units may cross [terrainName] tiles after the first [baseUnitFilter] is ear
Gain [amount] Influence with a [baseUnitFilter] gift to a City-State = Отримує [amount] Впливу після дарування підрозділу типу [baseUnitFilter] місту-державі
[relativeAmount]% Faith cost of generating Great Prophet equivalents = [relativeAmount]% ☮Віри за створення аналогів Видатного пророка
Resting point for Influence with City-States following this religion [amount] = Збільшує початкове значення Впливу з Містами-державами, що сповідують цю релігію, на [amount]
# Requires translation!
May not annex cities =
Provides a sum of gold each time you spend a Great Person = Забезпечує певну суму ¤Золота за кожне витрачання видатної особи
[stats] whenever a Great Person is expended = [stats] після використання усіх здібностей видатної особи
Receive free [unit] when you discover [tech] = Отримайте безкоштовно [unit], після дослідження [tech]

View File

@ -1526,6 +1526,8 @@ What would you like to do with the city of [cityName]? = Bạn muốn làm gì v
Annex = Sát nhập
Annexed cities become part of your regular empire. = Sát nhập thành phố trở thành thuộc địa của bạn
Their citizens generate 2x the unhappiness, unless you build a courthouse. = Gấp đôi bất hạnh, trừ khi bạn cho xây dựng Tòa án.
# Requires translation!
Your civilization may not annex this city. =
Puppet = Lập bù nhìn
Puppeted cities do not increase your tech or policy cost. = Các thành phố rối không làm tăng chi phí công nghệ hoặc chính sách của bạn.
You have no control over the the production of puppeted cities. = Bạn không có quyền khiểm soát sản xuất của các thành phố bù nhìn.
@ -1535,6 +1537,8 @@ Liberate (city returns to [originalOwner]) = Giải phóng (thành phố trở v
Liberating a city returns it to its original owner, giving you a massive relationship boost with them! = Phóng thích một thành phố cho chủ nhân gốc, giúp tăng mạnh hảo cảm với họ!
Raze = San bằng
Razing the city annexes it, and starts burning the city to the ground. = San bằng cả lãnh thổ thành phố, bắt đầu từ mặt đất.
# Requires translation!
Razing the city puppets it, and starts burning the city to the ground. =
The population will gradually dwindle until the city is destroyed. = Dân số sẽ liên tục giảm cho đến khi thành phố bị phá hủy.
Original capitals and holy cities cannot be razed. = Các Cố đô và các Thánh Thành không thể bị san bằng.
Destroy = Phá hủy
@ -2038,6 +2042,8 @@ Land units may cross [terrainName] tiles after the first [baseUnitFilter] is ear
Gain [amount] Influence with a [baseUnitFilter] gift to a City-State = Nhận được [amount] Tầm ảnh hưởng với quà tặng [baseUnitFilter] đối với Thành-Bang
[relativeAmount]% Faith cost of generating Great Prophet equivalents = [relativeAmount]% Niềm tin chi phí để tạo ra các vật phẩm tương đương với Great Prophet
Resting point for Influence with City-States following this religion [amount] = Điểm nghỉ ngơi cho Ảnh hưởng với các Thành-Bang theo tôn giáo này [amount]
# Requires translation!
May not annex cities =
Provides a sum of gold each time you spend a Great Person = Cung cấp một lượng vàng mỗi khi bạn dành một Người vĩ đại
[stats] whenever a Great Person is expended = [stats] bất cứ khi nào Người vĩ đại được sử dụng
Receive free [unit] when you discover [tech] = Nhận [unit] miễn phí khi bạn khám phá [tech]

View File

@ -3,24 +3,24 @@ Italian = 99
Russian = 99
Belarusian = 2
Afrikaans = 7
German = 100
German = 99
Swedish = 87
Turkish = 70
Ukrainian = 99
Filipino = 96
French = 100
French = 99
Portuguese = 64
Indonesian = 99
Catalan = 99
Finnish = 37
Spanish = 100
Spanish = 99
Malay = 23
Brazilian_Portuguese = 99
Traditional_Chinese = 97
Polish = 99
Lithuanian = 95
Romanian = 73
Simplified_Chinese = 100
Simplified_Chinese = 99
Bulgarian = 43
Korean = 97
Persian_(Pinglish-DIN) = 13

View File

@ -1,21 +1,13 @@
## 4.6.11
Resolved - update UI after founding city when breaking promise
4.6.10-patch2
4.6.10-patch1
Update UI after founding city when breaking promise
By SomeTroglodyte:
- Fix 4.6.10 no longer loading older games
- Policy images in red text, policy branch icons in pedia
- Prevent some state changing actions during next-turn
- Fixed 4.6.10 no longer loading some older games
- Prevent some state changing actions during next-turn
- Policy images in red text, policy branch icons in pedia
Added a fix for to complete a game turn and set upToDate for last human player - By CrsiX
By alexban011:
- ci: added Detekt code analysis
- Fixed a couple warnings reported by code analysis
Added a fix for multiplayer with 1 human player - By CrsiX
Add `May not annex cities` unique - By Skekdog

View File

@ -350,7 +350,8 @@ class DiplomacyScreen(
updateRightSide(otherCiv)
}.open()
}
if (isNotPlayersTurn() || !otherCiv.cityStateFunctions.otherCivCanWithdrawProtection(viewingCiv)) revokeProtectionButton.disable()
if (isNotPlayersTurn() || !otherCiv.cityStateFunctions.otherCivCanWithdrawProtection(viewingCiv))
revokeProtectionButton.disable()
return revokeProtectionButton
}
@ -368,7 +369,8 @@ class DiplomacyScreen(
updateRightSide(otherCiv)
}.open()
}
if (isNotPlayersTurn() || !otherCiv.cityStateFunctions.otherCivCanPledgeProtection(viewingCiv)) protectionButton.disable()
if (isNotPlayersTurn() || !otherCiv.cityStateFunctions.otherCivCanPledgeProtection(viewingCiv))
protectionButton.disable()
return protectionButton
}
@ -461,7 +463,8 @@ class DiplomacyScreen(
for (city in newCities)
viewingCiv.popupAlerts.add(PopupAlert(AlertType.DiplomaticMarriage, city.id)) // Player gets to choose between annex and puppet
}
if (isNotPlayersTurn() || !otherCiv.cityStateFunctions.canBeMarriedBy(viewingCiv)) diplomaticMarriageButton.disable()
if (isNotPlayersTurn() || !otherCiv.cityStateFunctions.canBeMarriedBy(viewingCiv))
diplomaticMarriageButton.disable()
return diplomaticMarriageButton
}

View File

@ -1,20 +1,10 @@
Resolved - update UI after founding city when breaking promise
4.6.10-patch2
4.6.10-patch1
Update UI after founding city when breaking promise
By SomeTroglodyte:
- Fix 4.6.10 no longer loading older games
- Policy images in red text, policy branch icons in pedia
- Prevent some state changing actions during next-turn
- Fixed 4.6.10 no longer loading some older games
- Prevent some state changing actions during next-turn
- Policy images in red text, policy branch icons in pedia
Added a fix for to complete a game turn and set upToDate for last human player - By CrsiX
By alexban011:
- ci: added Detekt code analysis
- Fixed a couple warnings reported by code analysis
Added a fix for multiplayer with 1 human player - By CrsiX
Add `May not annex cities` unique - By Skekdog