From 985867ed953745b2aeb2f1582fff713a4e2d6d15 Mon Sep 17 00:00:00 2001 From: Yair Morgenstern Date: Mon, 20 Feb 2023 09:01:17 +0200 Subject: [PATCH] 4.4.17 --- .../jsons/translations/Afrikaans.properties | 1756 ++++++++-------- .../Brazilian_Portuguese.properties | 924 +++++---- .../jsons/translations/Bulgarian.properties | 1754 ++++++++-------- .../jsons/translations/Catalan.properties | 924 +++++---- .../jsons/translations/Czech.properties | 1136 +++++------ .../jsons/translations/Dutch.properties | 1238 ++++++----- .../jsons/translations/English.properties | 1809 ++++++++--------- .../jsons/translations/Filipino.properties | 926 +++++---- .../jsons/translations/Finnish.properties | 1700 ++++++++-------- .../jsons/translations/French.properties | 931 +++++---- .../jsons/translations/German.properties | 924 +++++---- .../jsons/translations/Greek.properties | 1768 ++++++++-------- .../jsons/translations/Hungarian.properties | 1129 +++++----- .../jsons/translations/Indonesian.properties | 924 +++++---- .../jsons/translations/Italian.properties | 926 +++++---- .../jsons/translations/Japanese.properties | 1326 ++++++------ .../jsons/translations/Korean.properties | 924 +++++---- .../jsons/translations/Lithuanian.properties | 978 +++++---- .../jsons/translations/Malay.properties | 1754 ++++++++-------- .../Persian_(Pinglish-DIN).properties | 1760 ++++++++-------- .../Persian_(Pinglish-UN).properties | 1752 ++++++++-------- .../jsons/translations/Polish.properties | 942 +++++---- .../jsons/translations/Portuguese.properties | 1402 +++++++------ .../jsons/translations/Romanian.properties | 1432 +++++++------ .../jsons/translations/Russian.properties | 978 +++++---- .../Simplified_Chinese.properties | 924 +++++---- .../jsons/translations/Spanish.properties | 927 +++++---- .../jsons/translations/Swedish.properties | 1008 +++++---- .../Traditional_Chinese.properties | 924 +++++---- .../jsons/translations/Turkish.properties | 1400 +++++++------ .../jsons/translations/Ukrainian.properties | 925 +++++---- .../jsons/translations/Vietnamese.properties | 970 +++++---- .../completionPercentages.properties | 2 +- changelog.md | 28 +- .../metadata/android/en-US/changelogs/816.txt | 28 +- 35 files changed, 19359 insertions(+), 19794 deletions(-) diff --git a/android/assets/jsons/translations/Afrikaans.properties b/android/assets/jsons/translations/Afrikaans.properties index 8c252bf74b..472924f76b 100644 --- a/android/assets/jsons/translations/Afrikaans.properties +++ b/android/assets/jsons/translations/Afrikaans.properties @@ -169,36 +169,6 @@ Ally = Bondgenoot Current leader is [civInfo] with [amount] [stat] generated. = Huidige leier is [civInfo] met [amount] [stat] gegenereer. Current leader is [civInfo] with [amount] Technologies discovered. = Huidige leier is [civInfo] met [amount] Tegnologieë ontdek -## Diplomatic modifiers - -You declared war on us! = Jy het oorlog teen ons verklaar! -Your warmongering ways are unacceptable to us. = Jou maniere om oorlog te voer is vir ons onaanvaarbaar. -You have captured our cities! = Jy het ons stede verower! -We applaud your liberation of our conquered cities! = Ons verwelkom jou bevryding van ons verowerde stede! -We applaud your liberation of conquered cities! = Ons verwelkom jou bevryding van verowerde stede! -Years of peace have strengthened our relations. = Jare van vrede het ons verhoudings versterk. -Our mutual military struggle brings us closer together. = Ons onderlinge militêre stryd bring ons nader aan mekaar. -We have signed a public declaration of friendship = Ons het 'n openbare verklaring van vriendskap onderteken -You have declared friendship with our enemies! = Jy het vriendskap met ons vyande verklaar! -You have declared friendship with our allies = Jy het vriendskap met ons bondgenote verklaar -Our open borders have brought us closer together. = Ons oop grense het ons nader aan mekaar gebring. -Your so-called 'friendship' is worth nothing. = Jou sogenaamde 'vriendskap' is niks werd nie. -You have publicly denounced us! = Jy het ons in die openbaar aan die kaak gestel! -You have denounced our allies = Jy het ons bondgenote aan die kaak gestel -You have denounced our enemies = Jy het ons vyande aan die kaak gestel -You betrayed your promise to not settle cities near us = Jy het jou belofte verraai om nie stede naby ons te vestig nie -You fulfilled your promise to stop settling cities near us! = Jy het jou belofte nagekom om op te hou om stede naby ons te vestig! -You refused to stop settling cities near us = Jy het geweier om op te hou om stede naby ons te vestig -Your arrogant demands are in bad taste = Jou arrogante eise is in slegte smaak -Your use of nuclear weapons is disgusting! = Jou gebruik van kernwapens is walglik! -You have stolen our lands! = Jy het ons grondgebied gesteel! -You gave us units! = Jy het vir ons eenhede gegee! -You destroyed City-States that were under our protection! = Jy het stadstate vernietig wat onder ons beskerming was! -You attacked City-States that were under our protection! = Jy het stadstate aangeval wat onder ons beskerming was! -You demanded tribute from City-States that were under our protection! = Jy het hulde geëis van Stadstate wat onder ons beskerming was! -You sided with a City-State over us = Jy het jou geskaar by 'n Stadstaat oor ons -You returned captured units to us = Jy het gevange eenhede aan ons terugbesorg - Demands = Eise Please don't settle new cities near us. = Moet asseblief nie nuwe stede naby ons vestig nie. Very well, we shall look for new lands to settle. = Nou maar goed, ons sal soek na nuwe lande om te vestig. @@ -2807,6 +2777,792 @@ ConditionalsPlacement = ########################### AUTOMATICALLY GENERATED TRANSLATABLE STRINGS ########################### + +#################### Lines from Unique Types ####################### + + # Requires translation! +[stats] = + # Requires translation! +[stats] [cityFilter] = + # Requires translation! +[stats] from every specialist [cityFilter] = + # Requires translation! +[stats] per [amount] population [cityFilter] = + # Requires translation! +[stats] per [amount] social policies adopted = + # Requires translation! +[stats] in cities on [terrainFilter] tiles = + # Requires translation! +[stats] from all [buildingFilter] buildings = + # Requires translation! +[stats] from [tileFilter] tiles [cityFilter] = + # Requires translation! +[stats] from [tileFilter] tiles without [tileFilter2] [cityFilter] = + # Requires translation! +[stats] from each Trade Route = + # Requires translation! +[stats] for each global city following this religion = + # Requires translation! +[stats] from every [amount] global followers [cityFilter] = + # Requires translation! +[relativeAmount]% [stat] = + # Requires translation! +[relativeAmount]% [stat] [cityFilter] = + # Requires translation! +[relativeAmount]% [stat] from every [tileFilter/buildingFilter] = + # Requires translation! +[relativeAmount]% Yield from every [tileFilter/buildingFilter] = + # Requires translation! +[relativeAmount]% [stat] from every follower, up to [relativeAmount2]% = + # Requires translation! +[relativeAmount]% [stat] from City-States = + # Requires translation! +[relativeAmount]% [stat] from Trade Routes = + # Requires translation! +Nullifies [stat] [cityFilter] = + # Requires translation! +Nullifies Growth [cityFilter] = + # Requires translation! +[relativeAmount]% Production when constructing [buildingFilter] buildings [cityFilter] = + # Requires translation! +[relativeAmount]% Production when constructing [baseUnitFilter] units [cityFilter] = + # Requires translation! +[relativeAmount]% Production when constructing [buildingFilter] wonders [cityFilter] = + # Requires translation! +[relativeAmount]% Production towards any buildings that already exist in the Capital = + # Requires translation! +Provides military units every ≈[amount] turns = + # Requires translation! +Provides a unique luxury = + # Requires translation! +Military Units gifted from City-States start with [amount] XP = + # Requires translation! +Militaristic City-States grant units [amount] times as fast when you are at war with a common nation = + # Requires translation! +Gifts of Gold to City-States generate [relativeAmount]% more Influence = + # Requires translation! +Can spend Gold to annex or puppet a City-State that has been your ally for [amount] turns. = + # Requires translation! +City-State territory always counts as friendly territory = + # Requires translation! +Allied City-States will occasionally gift Great People = + # Requires translation! +Will not be chosen for new games = + # Requires translation! +[relativeAmount]% City-State Influence degradation = + # Requires translation! +Resting point for Influence with City-States is increased by [amount] = + # Requires translation! +Allied City-States provide [stat] equal to [relativeAmount]% of what they produce for themselves = + # Requires translation! +[relativeAmount]% resources gifted by City-States = + # Requires translation! +[relativeAmount]% Happiness from luxury resources gifted by City-States = + # Requires translation! +City-State Influence recovers at twice the normal rate = + # Requires translation! +[amount] units cost no maintenance = + # Requires translation! +Cannot build [baseUnitFilter] units = + # Requires translation! +[relativeAmount]% growth [cityFilter] = + # Requires translation! +[relativeAmount]% Food is carried over after population increases [cityFilter] = + # Requires translation! +[relativeAmount]% Great Person generation [cityFilter] = + # Requires translation! +Starting in this era disables religion = + # Requires translation! +May choose [amount] additional [beliefType] beliefs when [foundingOrEnhancing] a religion = + # Requires translation! +May choose [amount] additional belief(s) of any type when [foundingOrEnhancing] a religion = + # Requires translation! +[stats] when a city adopts this religion for the first time (modified by game speed) = + # Requires translation! +[relativeAmount]% Unhappiness from [populationFilter] [cityFilter] = + # Requires translation! +[relativeAmount]% Food consumption by specialists [cityFilter] = + # Requires translation! +[relativeAmount]% of excess happiness converted to [stat] = + # Requires translation! +[relativeAmount]% Culture cost of natural border growth [cityFilter] = + # Requires translation! +[relativeAmount]% Gold cost of acquiring tiles [cityFilter] = + # Requires translation! +May buy [baseUnitFilter] units for [amount] [stat] [cityFilter] at an increasing price ([amount2]) = + # Requires translation! +May buy [buildingFilter] buildings for [amount] [stat] [cityFilter] at an increasing price ([amount2]) = + # Requires translation! +May buy [baseUnitFilter] units for [amount] [stat] [cityFilter] = + # Requires translation! +May buy [buildingFilter] buildings for [amount] [stat] [cityFilter] = + # Requires translation! +May buy [baseUnitFilter] units with [stat] [cityFilter] = + # Requires translation! +May buy [buildingFilter] buildings with [stat] [cityFilter] = + # Requires translation! +May buy [baseUnitFilter] units with [stat] for [amount] times their normal Production cost = + # Requires translation! +May buy [buildingFilter] buildings with [stat] for [amount] times their normal Production cost = + # Requires translation! +Enables conversion of city production to [civWideStat] = + # Requires translation! +[stat] cost of purchasing items in cities [relativeAmount]% = + # Requires translation! +[stat] cost of purchasing [buildingFilter] buildings [relativeAmount]% = + # Requires translation! +[stat] cost of purchasing [baseUnitFilter] units [relativeAmount]% = + # Requires translation! +Improves movement speed on roads = + # Requires translation! +Roads connect tiles across rivers = + # Requires translation! +[relativeAmount]% maintenance on road & railroads = + # Requires translation! +[relativeAmount]% maintenance cost for buildings [cityFilter] = + # Requires translation! +Receive a free Great Person at the end of every [comment] (every 394 years), after researching [tech]. Each bonus person can only be chosen once. = + # Requires translation! +Once The Long Count activates, the year on the world screen displays as the traditional Mayan Long Count. = + # Requires translation! +Retain [relativeAmount]% of the happiness from a luxury after the last copy has been traded away = + # Requires translation! +[amount] Happiness from each type of luxury resource = + # Requires translation! +Each city founded increases culture cost of policies [relativeAmount]% less than normal = + # Requires translation! +[relativeAmount]% Culture cost of adopting new Policies = + # Requires translation! +Quantity of strategic resources produced by the empire +[relativeAmount]% = + # Requires translation! +Double quantity of [resource] produced = + # Requires translation! +[stats] for every known Natural Wonder = + # Requires translation! +Enables construction of Spaceship parts = + # Requires translation! +Enemy [mapUnitFilter] units must spend [amount] extra movement points when inside your territory = + # Requires translation! +Notified of new Barbarian encampments = + # Requires translation! +"Borrows" city names from other civilizations in the game = + # Requires translation! +100 Gold for discovering a Natural Wonder (bonus enhanced to 500 Gold if first to discover it) = + # Requires translation! +Unhappiness from number of Cities doubled = + # Requires translation! +Great General provides double combat bonus = + # Requires translation! +Receive a tech boost when scientific buildings/wonders are built in capital = + # Requires translation! +May not generate great prophet equivalents naturally = + # Requires translation! +When conquering an encampment, earn [amount] Gold and recruit a Barbarian unit = + # Requires translation! +When defeating a [mapUnitFilter] unit, earn [amount] Gold and recruit it = + # Requires translation! +Receive triple Gold from Barbarian encampments and pillaging Cities = + # Requires translation! +Cities are razed [amount] times as fast = + # Requires translation! +When declaring friendship, both parties gain a [relativeAmount]% boost to great person generation = + # Requires translation! +No Maintenance costs for improvements in [tileFilter] tiles = + # Requires translation! +Influence of all other civilizations with all city-states degrades [relativeAmount]% faster = + # Requires translation! +Land units may cross [terrainName] tiles after the first [baseUnitFilter] is earned = + # Requires translation! +Gain [amount] Influence with a [baseUnitFilter] gift to a City-State = + # Requires translation! +[relativeAmount]% Faith cost of generating Great Prophet equivalents = + # Requires translation! +Resting point for Influence with City-States following this religion [amount] = + # Requires translation! +Provides a sum of gold each time you spend a Great Person = + # Requires translation! +[stats] whenever a Great Person is expended = + # Requires translation! +Receive free [unit] when you discover [tech] = + # Requires translation! +Enables Open Borders agreements = + # Requires translation! +Enables Research agreements = + # Requires translation! +Science gained from research agreements [relativeAmount]% = + # Requires translation! +Triggers victory = + # Requires translation! +Triggers a Cultural Victory upon completion = + # Requires translation! +[relativeAmount]% City Strength from defensive buildings = + # Requires translation! +[relativeAmount]% tile improvement construction time = + # Requires translation! +[relativeAmount]% Gold from Great Merchant trade missions = + # Requires translation! +[mapUnitFilter] Units adjacent to this city heal [amount] HP per turn when healing = + # Requires translation! +[relativeAmount]% Golden Age length = + # Requires translation! +[relativeAmount]% Strength for cities = + # Requires translation! +New [baseUnitFilter] units start with [amount] Experience [cityFilter] = + # Requires translation! +All newly-trained [baseUnitFilter] units [cityFilter] receive the [promotion] promotion = + # Requires translation! +[baseUnitFilter] units built [cityFilter] can [action] [amount] extra times = + # Requires translation! +Enables embarkation for land units = + # Requires translation! +Enables [mapUnitFilter] units to enter ocean tiles = + # Requires translation! +Population loss from nuclear attacks [relativeAmount]% [cityFilter] = + # Requires translation! +[relativeAmount]% Natural religion spread [cityFilter] = + # Requires translation! +Religion naturally spreads to cities [amount] tiles away = + # Requires translation! +Starting tech = + # Requires translation! +Starts with [tech] = + # Requires translation! +Starts with [policy] adopted = + # Requires translation! +Can be continually researched = + # Requires translation! +[amount] Unit Supply = + # Requires translation! +[amount] Unit Supply per [amount2] population [cityFilter] = + # Requires translation! +[amount] Unit Supply per city = + # Requires translation! +Units in cities cost no Maintenance = + # Requires translation! +Rebel units may spawn = + # Requires translation! +Unbuildable = + # Requires translation! +Can be purchased with [stat] [cityFilter] = + # Requires translation! +Can be purchased for [amount] [stat] [cityFilter] = + # Requires translation! +Limited to [amount] per Civilization = + # Requires translation! +Hidden until [amount] social policy branches have been completed = + # Requires translation! +Only available = + # Requires translation! +Excess Food converted to Production when under construction = + # Requires translation! +Requires at least [amount] population = + # Requires translation! +Triggers a global alert upon build start = + # Requires translation! +Triggers a global alert upon completion = + # Requires translation! +Cost increases by [amount] per owned city = + # Requires translation! +Requires a [buildingFilter] in at least [amount] cities = + # Requires translation! +Can only be built [cityFilter] = + # Requires translation! +Must have an owned [tileFilter] within [amount] tiles = + # Requires translation! +Enables nuclear weapon = + # Requires translation! +Must not be on [terrainFilter] = + # Requires translation! +Must not be next to [terrainFilter] = + # Requires translation! +Indicates the capital city = + # Requires translation! +Provides 1 extra copy of each improved luxury resource near this City = + # Requires translation! +Destroyed when the city is captured = + # Requires translation! +Doubles Gold given to enemy if city is captured = + # Requires translation! +Remove extra unhappiness from annexed cities = + # Requires translation! +Connects trade routes over water = + # Requires translation! +Creates a [improvementName] improvement on a specific tile = + # Requires translation! +Founds a new city = + # Requires translation! +Can construct [improvementName] = + # Requires translation! +Can build [improvementFilter/terrainFilter] improvements on tiles = + # Requires translation! +May create improvements on water resources = + # Requires translation! +[relativeAmount]% Strength = + # Requires translation! +[relativeAmount]% Strength decreasing with distance from the capital = + # Requires translation! +[relativeAmount]% to Flank Attack bonuses = + # Requires translation! ++30% Strength when fighting City-State units and cities = + # Requires translation! +[relativeAmount]% Strength for enemy [combatantFilter] units in adjacent [tileFilter] tiles = + # Requires translation! +[relativeAmount]% Strength when stacked with [mapUnitFilter] = + # Requires translation! +[relativeAmount]% Strength bonus for [mapUnitFilter] units within [amount] tiles = + # Requires translation! +[amount] additional attacks per turn = + # Requires translation! +[amount] Movement = + # Requires translation! +[amount] Sight = + # Requires translation! +[amount] Range = + # Requires translation! +[amount] HP when healing = + # Requires translation! +[relativeAmount]% Spread Religion Strength = + # Requires translation! +May found a religion = + # Requires translation! +May enhance a religion = + # Requires translation! +When spreading religion to a city, gain [amount] times the amount of followers of other religions as [stat] = + # Requires translation! +Can only attack [combatantFilter] units = + # Requires translation! +Can only attack [tileFilter] tiles = + # Requires translation! +Cannot attack = + # Requires translation! +Must set up to ranged attack = + # Requires translation! +Self-destructs when attacking = + # Requires translation! +Blast radius [amount] = + # Requires translation! +Ranged attacks may be performed over obstacles = + # Requires translation! +Nuclear weapon of Strength [amount] = + # Requires translation! +No defensive terrain bonus = + # Requires translation! +No defensive terrain penalty = + # Requires translation! +Damage is ignored when determining unit Strength = + # Requires translation! +Uncapturable = + # Requires translation! +May withdraw before melee ([amount]%) = + # Requires translation! +Unable to capture cities = + # Requires translation! +No movement cost to pillage = + # Requires translation! +Can move after attacking = + # Requires translation! +Transfer Movement to [mapUnitFilter] = + # Requires translation! +Can move immediately once bought = + # Requires translation! +May Paradrop up to [amount] tiles from inside friendly territory = + # Requires translation! +May heal outside of friendly territory = + # Requires translation! +All healing effects doubled = + # Requires translation! +Heals [amount] damage if it kills a unit = + # Requires translation! +Can only heal by pillaging = + # Requires translation! +Unit will heal every turn, even if it performs an action = + # Requires translation! +All adjacent units heal [amount] HP when healing = + # Requires translation! +Normal vision when embarked = + # Requires translation! +Defense bonus when embarked = + # Requires translation! +Eliminates combat penalty for attacking across a coast = + # Requires translation! +May attack when embarked = + # Requires translation! +Eliminates combat penalty for attacking over a river = + # Requires translation! +No Sight = + # Requires translation! +Can see over obstacles = + # Requires translation! +Can carry [amount] [mapUnitFilter] units = + # Requires translation! +Can carry [amount] extra [mapUnitFilter] units = + # Requires translation! +Cannot be carried by [mapUnitFilter] units = + # Requires translation! +[relativeAmount]% chance to intercept air attacks = + # Requires translation! +Damage taken from interception reduced by [relativeAmount]% = + # Requires translation! +[relativeAmount]% Damage when intercepting = + # Requires translation! +[amount] extra interceptions may be made per turn = + # Requires translation! +Cannot be intercepted = + # Requires translation! +Cannot intercept [mapUnitFilter] units = + # Requires translation! +Can perform Air Sweep = + # Requires translation! +[relativeAmount]% Strength when performing Air Sweep = + # Requires translation! +[relativeAmount]% maintenance costs = + # Requires translation! +[relativeAmount]% Gold cost of upgrading = + # Requires translation! +Earn [amount]% of the damage done to [combatantFilter] units as [civWideStat] = + # Requires translation! +Upon capturing a city, receive [amount] times its [stat] production as [civWideStat] immediately = + # Requires translation! +Earn [amount]% of killed [mapUnitFilter] unit's [costOrStrength] as [civWideStat] = + # Requires translation! +Earn [amount]% of [mapUnitFilter] unit's [costOrStrength] as [civWideStat] when killed within 4 tiles of a city following this religion = + # Requires translation! +May capture killed [mapUnitFilter] units = + # Requires translation! +[amount] XP gained from combat = + # Requires translation! +[relativeAmount]% XP gained from combat = + # Requires translation! +[greatPerson] is earned [relativeAmount]% faster = + # Requires translation! +Invisible to non-adjacent units = + # Requires translation! +Can see invisible [mapUnitFilter] units = + # Requires translation! +May upgrade to [baseUnitFilter] through ruins-like effects = + # Requires translation! +Destroys tile improvements when attacking = + # Requires translation! +Cannot move = + # Requires translation! +Double movement in [terrainFilter] = + # Requires translation! +All tiles cost 1 movement = + # Requires translation! +Can pass through impassable tiles = + # Requires translation! +Ignores terrain cost = + # Requires translation! +Ignores Zone of Control = + # Requires translation! +Rough terrain penalty = + # Requires translation! +Can enter ice tiles = + # Requires translation! +Cannot enter ocean tiles = + # Requires translation! +May enter foreign tiles without open borders = + # Requires translation! +May enter foreign tiles without open borders, but loses [amount] religious strength each turn it ends there = + # Requires translation! +[amount] Movement point cost to disembark = + # Requires translation! +[amount] Movement point cost to embark = + # Requires translation! +Religious Unit = + # Requires translation! +Spaceship part = + # Requires translation! +Can be added to [comment] in the Capital = + # Requires translation! +Can start an [amount]-turn golden age = + # Requires translation! +Great Person - [comment] = + # Requires translation! +Prevents spreading of religion to the city it is next to = + # Requires translation! +Takes your religion over the one in their birth city = + # Requires translation! +Removes other religions when spreading religion = + # Requires translation! +Can [action] [amount] times = + # Requires translation! +Can speed up construction of a building = + # Requires translation! +Can speed up the construction of a wonder = + # Requires translation! +Can hurry technology research = + # Requires translation! +Can undertake a trade mission with City-State, giving a large sum of gold and [amount] Influence = + # Requires translation! +Can transform to [unit] = + # Requires translation! +Grants 500 Gold to the first civilization to discover it = + # Requires translation! +Units ending their turn on this terrain take [amount] damage = + # Requires translation! +Grants [promotion] ([comment]) to adjacent [mapUnitFilter] units for the rest of the game = + # Requires translation! +[amount] Strength for cities built on this terrain = + # Requires translation! +Provides a one-time Production bonus to the closest city when cut down = + # Requires translation! +Tile provides yield without assigned population = + # Requires translation! +Nullifies all other stats this tile provides = + # Requires translation! +Only [improvementFilter] improvements may be built on this tile = + # Requires translation! +Blocks line-of-sight from tiles at same elevation = + # Requires translation! +Has an elevation of [amount] for visibility calculations = + # Requires translation! +Rare feature = + # Requires translation! +[amount]% Chance to be destroyed by nukes = + # Requires translation! +Fresh water = + # Requires translation! +Rough terrain = + # Requires translation! +Deposits in [tileFilter] tiles always provide [amount] resources = + # Requires translation! +Can only be created by Mercantile City-States = + # Requires translation! +Guaranteed with Strategic Balance resource option = + # Requires translation! +Can also be built on tiles adjacent to fresh water = + # Requires translation! +[stats] from [tileFilter] tiles = + # Requires translation! +Can be built outside your borders = + # Requires translation! +Can be built just outside your borders = + # Requires translation! +Can only be built to improve a resource = + # Requires translation! +Removes removable features when built = + # Requires translation! +Gives a defensive bonus of [relativeAmount]% = + # Requires translation! +Costs [amount] [stat] per turn when in your territory = + # Requires translation! +Costs [amount] [stat] per turn = + # Requires translation! +Adjacent enemy units ending their turn take [amount] damage = + # Requires translation! +Great Improvement = + # Requires translation! +Provides a random bonus when entered = + # Requires translation! +Constructing it will take over the tiles around it and assign them to your closest city = + # Requires translation! +Unpillagable = + # Requires translation! +Irremovable = + # Requires translation! +Will be replaced by automated workers = + # Requires translation! +for [amount] turns = + # Requires translation! +by consuming this unit = + # Requires translation! +with [amount]% chance = + # Requires translation! +before [amount] turns = + # Requires translation! +after [amount] turns = + # Requires translation! +when at war = + # Requires translation! +when not at war = + # Requires translation! +during a Golden Age = + # Requires translation! +during We Love The King Day = + # Requires translation! +while the empire is happy = + # Requires translation! +when between [amount] and [amount2] Happiness = + # Requires translation! +when below [amount] Happiness = + # Requires translation! +during the [era] = + # Requires translation! +before the [era] = + # Requires translation! +starting from the [era] = + # Requires translation! +if starting in the [era] = + # Requires translation! +if no other Civilization has researched this = + # Requires translation! +after discovering [tech] = + # Requires translation! +before discovering [tech] = + # Requires translation! +after adopting [policy] = + # Requires translation! +before adopting [policy] = + # Requires translation! +before founding a Pantheon = + # Requires translation! +after founding a Pantheon = + # Requires translation! +if [buildingFilter] is constructed = + # Requires translation! +with [resource] = + # Requires translation! +without [resource] = + # Requires translation! +when above [amount] [resource] = + # Requires translation! +when below [amount] [resource] = + # Requires translation! +in cities with a [buildingFilter] = + # Requires translation! +in cities without a [buildingFilter] = + # Requires translation! +in cities with at least [amount] [populationFilter] = + # Requires translation! +with a garrison = + # Requires translation! +for [mapUnitFilter] units = + # Requires translation! +for units with [promotion] = + # Requires translation! +for units without [promotion] = + # Requires translation! +vs cities = + # Requires translation! +vs [mapUnitFilter] units = + # Requires translation! +when fighting units from a Civilization with more Cities than you = + # Requires translation! +when attacking = + # Requires translation! +when defending = + # Requires translation! +when fighting in [tileFilter] tiles = + # Requires translation! +on foreign continents = + # Requires translation! +when adjacent to a [mapUnitFilter] unit = + # Requires translation! +when above [amount] HP = + # Requires translation! +when below [amount] HP = + # Requires translation! +if it hasn't used other actions yet = + # Requires translation! +with [amount] to [amount2] neighboring [tileFilter] tiles = + # Requires translation! +with [amount] to [amount2] neighboring [tileFilter] [tileFilter2] tiles = + # Requires translation! +in [tileFilter] tiles = + # Requires translation! +in [tileFilter] [tileFilter2] tiles = + # Requires translation! +in tiles without [tileFilter] = + # Requires translation! +within [amount] tiles of a [tileFilter] = + # Requires translation! +on water maps = + # Requires translation! +in [regionType] Regions = + # Requires translation! +in all except [regionType] Regions = + # Requires translation! +Free [baseUnitFilter] appears = + # Requires translation! +[amount] free [baseUnitFilter] units appear = + # Requires translation! +Free [baseUnitFilter] found in the ruins = + # Requires translation! +Free Social Policy = + # Requires translation! +[amount] Free Social Policies = + # Requires translation! +Empire enters golden age = + # Requires translation! +Free Great Person = + # Requires translation! +[amount] population [cityFilter] = + # Requires translation! +[amount] population in a random city = + # Requires translation! +Free Technology = + # Requires translation! +[amount] Free Technologies = + # Requires translation! +[amount] free random researchable Tech(s) from the [era] = + # Requires translation! +Reveals the entire map = + # Requires translation! +Gain a free [beliefType] belief = + # Requires translation! +Triggers voting for the Diplomatic Victory = + # Requires translation! +Gain [amount] [stat] = + # Requires translation! +Gain [amount]-[amount2] [stat] = + # Requires translation! +Gain enough Faith for a Pantheon = + # Requires translation! +Gain enough Faith for [amount]% of a Great Prophet = + # Requires translation! +Reveal up to [amount/'all'] [tileFilter] within a [amount] tile radius = + # Requires translation! +From a randomly chosen tile [amount] tiles away from the ruins, reveal tiles up to [amount2] tiles away with [amount3]% chance = + # Requires translation! +Triggers the following global alert: [comment] = + # Requires translation! +Every major Civilization gains a spy once a civilization enters this era = + # Requires translation! +Heal this unit by [amount] HP = + # Requires translation! +This Unit gains [amount] XP = + # Requires translation! +This Unit upgrades for free including special upgrades = + # Requires translation! +This Unit gains the [promotion] promotion = + # Requires translation! +Doing so will consume this opportunity to choose a Promotion = + # Requires translation! +Provides the cheapest [stat] building in your first [amount] cities for free = + # Requires translation! +Provides a [buildingName] in your first [amount] cities for free = + # Requires translation! +upon discovering [tech] = + # Requires translation! +upon entering the [era] = + # Requires translation! +upon adopting [policy] = + # Requires translation! +upon declaring war with a major Civilization = + # Requires translation! +upon declaring friendship = + # Requires translation! +upon entering a Golden Age = + # Requires translation! +upon conquering a city = + # Requires translation! +upon founding a city = + # Requires translation! +upon discovering a Natural Wonder = + # Requires translation! +upon constructing [buildingFilter] = + # Requires translation! +upon constructing [buildingFilter] [cityFilter] = + # Requires translation! +upon founding a Pantheon = + # Requires translation! +upon founding a Religion = + # Requires translation! +upon enhancing a Religion = + # Requires translation! +Hidden after generating a Great Prophet = + ######### Map Unit Filters ########### # Requires translation! @@ -2906,8 +3662,6 @@ River = # Requires translation! Open terrain = # Requires translation! -Rough terrain = - # Requires translation! Water resource = # Requires translation! Foreign Land = @@ -2940,8 +3694,6 @@ Bonus resource = unimproved = # Requires translation! All Road = - # Requires translation! -Great Improvement = ######### Region Types ########### @@ -2982,48 +3734,116 @@ all healing effects doubled = The Spaceship = # Requires translation! Maya Long Count calendar cycle = + # Requires translation! +Triggerable = + # Requires translation! +Global = + # Requires translation! +Nation = + # Requires translation! +Era = + # Requires translation! +Tech = + # Requires translation! +Policy = + # Requires translation! +FounderBelief = + # Requires translation! +FollowerBelief = + # Requires translation! +Building = + # Requires translation! +Unit = + # Requires translation! +UnitType = + # Requires translation! +Promotion = + # Requires translation! +Improvement = + # Requires translation! +Resource = + # Requires translation! +Ruins = + # Requires translation! +Speed = + # Requires translation! +Tutorial = + # Requires translation! +CityState = + # Requires translation! +ModOptions = + # Requires translation! +Conditional = + # Requires translation! +TriggerCondition = + + +#################### Lines from spy actions ####################### + + # Requires translation! +EstablishNetwork = + # Requires translation! +StealingTech = + # Requires translation! +RiggingElections = + # Requires translation! +CounterIntelligence = + + +#################### Lines from diplomatic modifiers ####################### + +You declared war on us! = Jy het oorlog teen ons verklaar! +Your warmongering ways are unacceptable to us. = Jou maniere om oorlog te voer is vir ons onaanvaarbaar. +You have captured our cities! = Jy het ons stede verower! +You have declared friendship with our enemies! = Jy het vriendskap met ons vyande verklaar! +Your so-called 'friendship' is worth nothing. = Jou sogenaamde 'vriendskap' is niks werd nie. +You have publicly denounced us! = Jy het ons in die openbaar aan die kaak gestel! +You have denounced our allies = Jy het ons bondgenote aan die kaak gestel +You refused to stop settling cities near us = Jy het geweier om op te hou om stede naby ons te vestig +You betrayed your promise to not settle cities near us = Jy het jou belofte verraai om nie stede naby ons te vestig nie +Your arrogant demands are in bad taste = Jou arrogante eise is in slegte smaak +Your use of nuclear weapons is disgusting! = Jou gebruik van kernwapens is walglik! +You have stolen our lands! = Jy het ons grondgebied gesteel! +You destroyed City-States that were under our protection! = Jy het stadstate vernietig wat onder ons beskerming was! +You attacked City-States that were under our protection! = Jy het stadstate aangeval wat onder ons beskerming was! +You demanded tribute from City-States that were under our protection! = Jy het hulde geëis van Stadstate wat onder ons beskerming was! +You sided with a City-State over us = Jy het jou geskaar by 'n Stadstaat oor ons +Years of peace have strengthened our relations. = Jare van vrede het ons verhoudings versterk. +Our mutual military struggle brings us closer together. = Ons onderlinge militêre stryd bring ons nader aan mekaar. +We applaud your liberation of conquered cities! = Ons verwelkom jou bevryding van verowerde stede! +We have signed a public declaration of friendship = Ons het 'n openbare verklaring van vriendskap onderteken +You have declared friendship with our allies = Jy het vriendskap met ons bondgenote verklaar +You have denounced our enemies = Jy het ons vyande aan die kaak gestel +Our open borders have brought us closer together. = Ons oop grense het ons nader aan mekaar gebring. +You fulfilled your promise to stop settling cities near us! = Jy het jou belofte nagekom om op te hou om stede naby ons te vestig! +You gave us units! = Jy het vir ons eenhede gegee! + # Requires translation! +We appreciate your gifts = +You returned captured units to us = Jy het gevange eenhede aan ons terugbesorg #################### Lines from Buildings from Civ V - Vanilla #################### # Requires translation! Palace = - # Requires translation! -Indicates the capital city = # Requires translation! Monument = - # Requires translation! -Destroyed when the city is captured = # Requires translation! Granary = - # Requires translation! -[stats] from [tileFilter] tiles [cityFilter] = # Requires translation! Temple of Artemis = # Requires translation! 'It is not so much for its beauty that the forest makes a claim upon men's hearts, as for that subtle something, that quality of air, that emanation from old trees, that so wonderfully changes and renews a weary spirit.' - Robert Louis Stevenson = - # Requires translation! -[relativeAmount]% [stat] [cityFilter] = - # Requires translation! -[relativeAmount]% Production when constructing [baseUnitFilter] units [cityFilter] = # Requires translation! The Great Lighthouse = # Requires translation! 'They that go down to the sea in ships, that do business in great waters; these see the works of the Lord, and his wonders in the deep.' - The Bible, Psalms 107:23-24 = - # Requires translation! -for [mapUnitFilter] units = - # Requires translation! -[amount] Movement = - # Requires translation! -[amount] Sight = # Requires translation! Stone Works = - # Requires translation! -Must not be on [terrainFilter] = # Requires translation! Stonehenge = @@ -3032,8 +3852,6 @@ Stonehenge = # Requires translation! Library = - # Requires translation! -[stats] per [amount] population [cityFilter] = # Requires translation! Paper Maker = @@ -3042,8 +3860,6 @@ Paper Maker = The Great Library = # Requires translation! 'Libraries are as the shrine where all the relics of the ancient saints, full of true virtue, and all that without delusion or imposture are preserved and reposed.' - Sir Francis Bacon = - # Requires translation! -Free Technology = # Requires translation! Circus = @@ -3064,40 +3880,22 @@ Walls of Babylon = The Pyramids = # Requires translation! 'O, let not the pains of death which come upon thee enter into my body. I am the god Tem, and I am the foremost part of the sky, and the power which protecteth me is that which is with all the gods forever.' - The Book of the Dead, translated by Sir Ernest Alfred Wallis Budge = - # Requires translation! -[relativeAmount]% tile improvement construction time = - # Requires translation! -[amount] free [baseUnitFilter] units appear = # Requires translation! Mausoleum of Halicarnassus = # Requires translation! 'The whole earth is the tomb of heroic men and their story is not given only on stone over their clay but abides everywhere without visible symbol woven into the stuff of other men's lives.' - Pericles = - # Requires translation! -Provides a sum of gold each time you spend a Great Person = # Requires translation! Barracks = - # Requires translation! -New [baseUnitFilter] units start with [amount] Experience [cityFilter] = # Requires translation! Krepost = - # Requires translation! -[relativeAmount]% Culture cost of natural border growth [cityFilter] = - # Requires translation! -[relativeAmount]% Gold cost of acquiring tiles [cityFilter] = # Requires translation! Statue of Zeus = # Requires translation! 'He spoke, the son of Kronos, and nodded his head with the dark brows, and the immortally anointed hair of the great god swept from his divine head, and all Olympos was shaken' - The Iliad = - # Requires translation! -vs cities = - # Requires translation! -when attacking = - # Requires translation! -[relativeAmount]% Strength = # Requires translation! Lighthouse = @@ -3107,10 +3905,6 @@ Stable = # Requires translation! Courthouse = - # Requires translation! -Remove extra unhappiness from annexed cities = - # Requires translation! -Can only be built [cityFilter] = # Requires translation! Hanging Gardens = @@ -3122,25 +3916,17 @@ Colosseum = # Requires translation! Circus Maximus = - # Requires translation! -Cost increases by [amount] per owned city = # Requires translation! Great Wall = # Requires translation! 'The art of war teaches us to rely not on the likelihood of the enemy's not attacking, but rather on the fact that we have made our position unassailable.' - Sun Tzu = - # Requires translation! -before discovering [tech] = - # Requires translation! -Enemy [mapUnitFilter] units must spend [amount] extra movement points when inside your territory = # Requires translation! Temple = # Requires translation! Burial Tomb = - # Requires translation! -Doubles Gold given to enemy if city is captured = # Requires translation! Mud Pyramid Mosque = @@ -3152,34 +3938,24 @@ National College = The Oracle = # Requires translation! 'The ancient Oracle said that I was the wisest of all the Greeks. It is because I alone, of all the Greeks, know that I know nothing' - Socrates = - # Requires translation! -Free Social Policy = # Requires translation! National Epic = - # Requires translation! -[relativeAmount]% Great Person generation [cityFilter] = # Requires translation! Market = # Requires translation! Bazaar = - # Requires translation! -Provides 1 extra copy of each improved luxury resource near this City = # Requires translation! Mint = # Requires translation! Aqueduct = - # Requires translation! -[relativeAmount]% Food is carried over after population increases [cityFilter] = # Requires translation! Heroic Epic = - # Requires translation! -All newly-trained [baseUnitFilter] units [cityFilter] receive the [promotion] promotion = # Requires translation! Colossus = @@ -3206,8 +3982,6 @@ Angkor Wat = Chichen Itza = # Requires translation! 'The katun is established at Chichen Itza. The settlement of the Itza shall take place there. The quetzal shall come, the green bird shall come. Ah Kantenal shall come. It is the word of God. The Itza shall come.' - The Books of Chilam Balam = - # Requires translation! -[relativeAmount]% Golden Age length = # Requires translation! National Treasury = @@ -3216,10 +3990,6 @@ National Treasury = Machu Picchu = # Requires translation! 'Few romances can ever surpass that of the granite citadel on top of the beetling precipices of Machu Picchu, the crown of Inca Land.' - Hiram Bingham = - # Requires translation! -[relativeAmount]% [stat] from Trade Routes = - # Requires translation! -Must have an owned [tileFilter] within [amount] tiles = # Requires translation! Workshop = @@ -3232,8 +4002,6 @@ Forge = # Requires translation! Harbor = - # Requires translation! -Connects trade routes over water = # Requires translation! University = @@ -3254,17 +4022,11 @@ Castle = # Requires translation! Mughal Fort = - # Requires translation! -after discovering [tech] = - # Requires translation! -[stats] [cityFilter] = # Requires translation! Himeji Castle = # Requires translation! 'Bushido is realized in the presence of death. This means choosing death whenever there is a choice between life and death. There is no other reasoning.' - Yamamoto Tsunetomo = - # Requires translation! -when fighting in [tileFilter] tiles = # Requires translation! Ironworks = @@ -3293,8 +4055,6 @@ Satrap's Court = Forbidden Palace = # Requires translation! 'Most of us can, as we choose, make of this world either a palace or a prison' - John Lubbock = - # Requires translation! -[relativeAmount]% Unhappiness from [populationFilter] [cityFilter] = # Requires translation! Theatre = @@ -3309,29 +4069,19 @@ Hermitage = Taj Mahal = # Requires translation! 'The Taj Mahal rises above the banks of the river like a solitary tear suspended on the cheek of time.' - Rabindranath Tagore = - # Requires translation! -Empire enters golden age = # Requires translation! Porcelain Tower = # Requires translation! 'Things always seem fairer when we look back at them, and it is out of that inaccessible tower of the past that Longing leans and beckons.' - James Russell Lowell = - # Requires translation! -Free [baseUnitFilter] appears = - # Requires translation! -Science gained from research agreements [relativeAmount]% = # Requires translation! Windmill = - # Requires translation! -[relativeAmount]% Production when constructing [buildingFilter] buildings [cityFilter] = # Requires translation! Kremlin = # Requires translation! 'The Law is a fortress on a hill that armies cannot take or floods wash away.' - The Prophet Muhammed = - # Requires translation! -[relativeAmount]% City Strength from defensive buildings = # Requires translation! Museum = @@ -3351,8 +4101,6 @@ Factory = Big Ben = # Requires translation! 'To achieve great things, two things are needed: a plan, and not quite enough time.' - Leonard Bernstein = - # Requires translation! -[stat] cost of purchasing items in cities [relativeAmount]% = # Requires translation! Military Academy = @@ -3378,15 +4126,11 @@ Broadcast Tower = Eiffel Tower = # Requires translation! 'We live only to discover beauty, all else is a form of waiting' - Kahlil Gibran = - # Requires translation! -[stats] per [amount] social policies adopted = # Requires translation! Statue of Liberty = # Requires translation! 'Give me your tired, your poor, your huddled masses yearning to breathe free, the wretched refuse of your teeming shore. Send these, the homeless, tempest-tossed to me, I lift my lamp beside the golden door!' - Emma Lazarus = - # Requires translation! -[stats] from every specialist [cityFilter] = # Requires translation! Military Base = @@ -3395,8 +4139,6 @@ Military Base = Cristo Redentor = # Requires translation! 'Come to me, all who labor and are heavy burdened, and I will give you rest.' - New Testament, Matthew 11:28 = - # Requires translation! -[relativeAmount]% Culture cost of adopting new Policies = # Requires translation! Research Lab = @@ -3415,32 +4157,20 @@ Sydney Opera House = # Requires translation! Manhattan Project = - # Requires translation! -Enables nuclear weapon = - # Requires translation! -Triggers a global alert upon completion = # Requires translation! Pentagon = # Requires translation! 'In preparing for battle I have always found that plans are useless, but planning is indispensable.' - Dwight D. Eisenhower = - # Requires translation! -[relativeAmount]% Gold cost of upgrading = # Requires translation! Solar Plant = - # Requires translation! -in cities without a [buildingFilter] = - # Requires translation! -Only available = # Requires translation! Nuclear Plant = # Requires translation! Apollo Program = - # Requires translation! -Enables construction of Spaceship parts = # Requires translation! Spaceship Factory = @@ -3449,17 +4179,9 @@ Spaceship Factory = United Nations = # Requires translation! 'More than ever before in human history, we share a common destiny. We can master it only if we face it together. And that is why we have the United Nations.' - Kofi Annan = - # Requires translation! -Triggers voting for the Diplomatic Victory = # Requires translation! Utopia Project = - # Requires translation! -Hidden until [amount] social policy branches have been completed = - # Requires translation! -Triggers a global alert upon build start = - # Requires translation! -Triggers a Cultural Victory upon completion = #################### Lines from CityStateTypes from Civ V - Vanilla #################### @@ -3661,10 +4383,6 @@ Awan = Riblah = # Requires translation! Tayma = - # Requires translation! -Receive free [unit] when you discover [tech] = - # Requires translation! -[greatPerson] is earned [relativeAmount]% faster = # Requires translation! Alexander = @@ -3768,12 +4486,6 @@ Nafplion = Apolyton = # Requires translation! Greece = - # Requires translation! -[relativeAmount]% City-State Influence degradation = - # Requires translation! -City-State Influence recovers at twice the normal rate = - # Requires translation! -City-State territory always counts as friendly territory = # Requires translation! Wu Zetian = @@ -3877,8 +4589,6 @@ Weifang = Xikang = # Requires translation! China = - # Requires translation! -Great General provides double combat bonus = # Requires translation! Ramesses II = @@ -3996,8 +4706,6 @@ Semna = Soleb = # Requires translation! Egypt = - # Requires translation! -[relativeAmount]% Production when constructing [buildingFilter] wonders [cityFilter] = # Requires translation! Elizabeth = @@ -4289,8 +4997,6 @@ Suzdal = Magnitogorsk = # Requires translation! Russia = - # Requires translation! -Double quantity of [resource] produced = # Requires translation! Augustus Caesar = @@ -4388,8 +5094,6 @@ Curia = Interrama = # Requires translation! Adria = - # Requires translation! -[relativeAmount]% Production towards any buildings that already exist in the Capital = # Requires translation! Harun al-Rashid = @@ -4475,8 +5179,6 @@ Algiers = Oran = # Requires translation! Arabia = - # Requires translation! -[stats] from each Trade Route = # Requires translation! George Washington = @@ -4697,8 +5399,6 @@ Ota = Tottori = # Requires translation! Japan = - # Requires translation! -Damage is ignored when determining unit Strength = # Requires translation! Gandhi = @@ -4780,8 +5480,6 @@ Jaipur = Karachi = # Requires translation! India = - # Requires translation! -Unhappiness from number of Cities doubled = # Requires translation! Otto von Bismarck = @@ -4913,12 +5611,6 @@ Hildesheim = Erlangen = # Requires translation! Germany = - # Requires translation! -with [amount]% chance = - # Requires translation! -When conquering an encampment, earn [amount] Gold and recruit a Barbarian unit = - # Requires translation! -[relativeAmount]% maintenance costs = # Requires translation! Suleiman I = @@ -5006,8 +5698,6 @@ Bitlis = Yalova = # Requires translation! The Ottomans = - # Requires translation! -When defeating a [mapUnitFilter] unit, earn [amount] Gold and recruit it = # Requires translation! Sejong = @@ -5085,8 +5775,6 @@ Gimje = Anju = # Requires translation! Korea = - # Requires translation! -Receive a tech boost when scientific buildings/wonders are built in capital = # Requires translation! Hiawatha = @@ -5317,8 +6005,6 @@ Patigrbana = Phrada = # Requires translation! Persia = - # Requires translation! -during a Golden Age = # Requires translation! Kamehameha I = @@ -5418,16 +6104,6 @@ Pileni = Nukumanu = # Requires translation! Polynesia = - # Requires translation! -starting from the [era] = - # Requires translation! -Enables embarkation for land units = - # Requires translation! -Enables [mapUnitFilter] units to enter ocean tiles = - # Requires translation! -Normal vision when embarked = - # Requires translation! -within [amount] tiles of a [tileFilter] = # Requires translation! Ramkhamhaeng = @@ -5507,10 +6183,6 @@ Khon Kaen = Surin = # Requires translation! Siam = - # Requires translation! -[relativeAmount]% [stat] from City-States = - # Requires translation! -Military Units gifted from City-States start with [amount] XP = # Requires translation! Isabella = @@ -5608,12 +6280,6 @@ Las Palmas = Tenerife = # Requires translation! Spain = - # Requires translation! -100 Gold for discovering a Natural Wonder (bonus enhanced to 500 Gold if first to discover it) = - # Requires translation! -[stats] for every known Natural Wonder = - # Requires translation! -[relativeAmount]% Yield from every [tileFilter/buildingFilter] = # Requires translation! Askia = @@ -5691,10 +6357,6 @@ Bamba = Segou = # Requires translation! Songhai = - # Requires translation! -Receive triple Gold from Barbarian encampments and pillaging Cities = - # Requires translation! -Defense bonus when embarked = # Requires translation! Genghis Khan = @@ -5778,8 +6440,6 @@ Nalayh = Tes = # Requires translation! Mongolia = - # Requires translation! -+30% Strength when fighting City-State units and cities = # Requires translation! Montezuma I = @@ -5869,8 +6529,6 @@ Ayotzinco = Iztapam = # Requires translation! Aztecs = - # Requires translation! -Earn [amount]% of killed [mapUnitFilter] unit's [costOrStrength] as [civWideStat] = # Requires translation! Pachacuti = @@ -5964,10 +6622,6 @@ Choquequirao = Inca = # Requires translation! Units ignore terrain costs when moving into any tile with Hills = - # Requires translation! -[relativeAmount]% maintenance on road & railroads = - # Requires translation! -No Maintenance costs for improvements in [tileFilter] tiles = # Requires translation! Harald Bluetooth = @@ -6085,10 +6739,6 @@ Ringsted = Skrive = # Requires translation! Denmark = - # Requires translation! -[amount] Movement point cost to disembark = - # Requires translation! -No movement cost to pillage = # Requires translation! You leave us no choice. War it must be. = @@ -6247,8 +6897,6 @@ You gormless radger! You'll dine on your own teeth before you set foot in Irelan A lonely wind blows through the highlands today. A dirge for Ireland. Can you hear it? = # Requires translation! Dublin = - # Requires translation! -Will not be chosen for new games = # Requires translation! You shall stain this land no longer with your vileness! To arms, my countrymen - we ride to war! = @@ -6282,9 +6930,6 @@ This ship may sink, but our spirits will linger. = # Requires translation! Valletta = - # Requires translation! -Can only heal by pillaging = - #################### Lines from Policies from Civ V - Vanilla #################### @@ -6293,20 +6938,10 @@ Aristocracy = # Requires translation! Legalism = # Requires translation! -Provides the cheapest [stat] building in your first [amount] cities for free = - # Requires translation! Oligarchy = # Requires translation! -Units in cities cost no Maintenance = - # Requires translation! -with a garrison = - # Requires translation! -[relativeAmount]% Strength for cities = - # Requires translation! Landed Elite = # Requires translation! -[relativeAmount]% growth [cityFilter] = - # Requires translation! Monarchy = # Requires translation! Tradition Complete = @@ -6322,14 +6957,10 @@ Republic = # Requires translation! Representation = # Requires translation! -Each city founded increases culture cost of policies [relativeAmount]% less than normal = - # Requires translation! Meritocracy = # Requires translation! Liberty Complete = # Requires translation! -Free Great Person = - # Requires translation! Liberty = # Requires translation! @@ -6337,12 +6968,8 @@ Warrior Code = # Requires translation! Discipline = # Requires translation! -when adjacent to a [mapUnitFilter] unit = - # Requires translation! Military Tradition = # Requires translation! -[relativeAmount]% XP gained from combat = - # Requires translation! Military Caste = # Requires translation! Professional Army = @@ -6350,22 +6977,14 @@ Professional Army = Honor Complete = # Requires translation! Honor = - # Requires translation! -vs [mapUnitFilter] units = - # Requires translation! -Notified of new Barbarian encampments = # Requires translation! Organized Religion = # Requires translation! Mandate Of Heaven = # Requires translation! -[relativeAmount]% of excess happiness converted to [stat] = - # Requires translation! Theocracy = # Requires translation! -[relativeAmount]% [stat] from every [tileFilter/buildingFilter] = - # Requires translation! Reformation = # Requires translation! Free Religion = @@ -6373,38 +6992,20 @@ Free Religion = Piety Complete = # Requires translation! Piety = - # Requires translation! -before adopting [policy] = # Requires translation! Philantropy = # Requires translation! -Gifts of Gold to City-States generate [relativeAmount]% more Influence = - # Requires translation! Aesthetics = # Requires translation! -Resting point for Influence with City-States is increased by [amount] = - # Requires translation! Scholasticism = # Requires translation! -Allied City-States provide [stat] equal to [relativeAmount]% of what they produce for themselves = - # Requires translation! Cultural Diplomacy = # Requires translation! -[relativeAmount]% resources gifted by City-States = - # Requires translation! -[relativeAmount]% Happiness from luxury resources gifted by City-States = - # Requires translation! Educated Elite = # Requires translation! -Allied City-States will occasionally gift Great People = - # Requires translation! Patronage Complete = # Requires translation! -Influence of all other civilizations with all city-states degrades [relativeAmount]% faster = - # Requires translation! -Triggers the following global alert: [comment] = - # Requires translation! Patronage = # Requires translation! @@ -6418,8 +7019,6 @@ Mercantilism = # Requires translation! Protectionism = # Requires translation! -[amount] Happiness from each type of luxury resource = - # Requires translation! Commerce Complete = # Requires translation! Commerce = @@ -6433,18 +7032,10 @@ Free Thought = # Requires translation! Sovereignty = # Requires translation! -while the empire is happy = - # Requires translation! -[relativeAmount]% [stat] = - # Requires translation! Scientific Revolution = # Requires translation! -[amount] Free Technologies = - # Requires translation! Rationalism Complete = # Requires translation! -[stats] from all [buildingFilter] buildings = - # Requires translation! Rationalism = # Requires translation! @@ -6452,16 +7043,10 @@ Constitution = # Requires translation! Universal Suffrage = # Requires translation! -when defending = - # Requires translation! Civil Society = # Requires translation! -[relativeAmount]% Food consumption by specialists [cityFilter] = - # Requires translation! Free Speech = # Requires translation! -[amount] units cost no maintenance = - # Requires translation! Democracy = # Requires translation! Freedom Complete = @@ -6473,35 +7058,25 @@ Populism = # Requires translation! Militarism = # Requires translation! -[stat] cost of purchasing [baseUnitFilter] units [relativeAmount]% = - # Requires translation! Fascism = # Requires translation! -Quantity of strategic resources produced by the empire +[relativeAmount]% = - # Requires translation! Police State = # Requires translation! Total War = # Requires translation! Autocracy Complete = # Requires translation! -for [amount] turns = - # Requires translation! Autocracy = # Requires translation! United Front = # Requires translation! -Militaristic City-States grant units [amount] times as fast when you are at war with a common nation = - # Requires translation! Planned Economy = # Requires translation! Nationalism = # Requires translation! Socialism = # Requires translation! -[relativeAmount]% maintenance cost for buildings [cityFilter] = - # Requires translation! Communism = # Requires translation! Order Complete = @@ -6662,8 +7237,6 @@ Engineer = 'Where tillage begins, other arts follow. The farmers therefore are the founders of human civilization.' - Daniel Webster = # Requires translation! Agriculture = - # Requires translation! -Starting tech = # Requires translation! 'Shall the clay say to him that fashioneth it, what makest thou?' - Bible Isaiah 45:9 = @@ -6695,8 +7268,6 @@ Calendar = # Requires translation! Writing = # Requires translation! -Enables Open Borders agreements = - # Requires translation! 'Even brute beasts and wandering birds do not fall into the same traps or nets twice.' - Saint Jerome = # Requires translation! Trapping = @@ -6722,8 +7293,6 @@ Optics = # Requires translation! Philosophy = # Requires translation! -Enables Research agreements = - # Requires translation! 'A Horse! A Horse! My kingdom for a horse!' - Shakespeare (Richard III) = # Requires translation! Horseback Riding = @@ -6753,14 +7322,10 @@ Civil Service = # Requires translation! Currency = # Requires translation! -Enables conversion of city production to [civWideStat] = - # Requires translation! 'Instrumental or mechanical science is the noblest and, above all others, the most useful.' - Leonardo da Vinci = # Requires translation! Engineering = # Requires translation! -Roads connect tiles across rivers = - # Requires translation! 'When pieces of bronze or gold or iron break, the metal-smith welds them together again in the fire, and the bond is established.' - Sri Guru Granth Sahib = # Requires translation! Metal Casting = @@ -6782,8 +7347,6 @@ Chivalry = # Requires translation! Machinery = # Requires translation! -Improves movement speed on roads = - # Requires translation! 'Measure what is measurable, and make measurable what is not so.' - Galileo Galilei = # Requires translation! Physics = @@ -6957,8 +7520,6 @@ Robotics = # Requires translation! Satellites = # Requires translation! -Reveals the entire map = - # Requires translation! 'Be extremely subtle, even to the point of formlessness, be extremely mysterious, even to the point of soundlessness. Thereby you can be the director of the opponent's fate.' - Sun Tzu = # Requires translation! Stealth = @@ -6987,8 +7548,6 @@ Nanotechnology = Future Tech = # Requires translation! Who knows what the future holds? = - # Requires translation! -Can be continually researched = #################### Lines from Terrains from Civ V - Vanilla #################### @@ -7013,33 +7572,19 @@ Desert = # Requires translation! Lakes = - # Requires translation! -Fresh water = # Requires translation! Mountain = - # Requires translation! -Has an elevation of [amount] for visibility calculations = - # Requires translation! -Units ending their turn on this terrain take [amount] damage = # Requires translation! Snow = # Requires translation! Hill = - # Requires translation! -[amount] Strength for cities built on this terrain = # Requires translation! Forest = # Requires translation! -Provides a one-time Production bonus to the closest city when cut down = - # Requires translation! -Blocks line-of-sight from tiles at same elevation = - # Requires translation! -[amount]% Chance to be destroyed by nukes = - # Requires translation! A Camp can be built here without cutting it down = # Requires translation! @@ -7048,19 +7593,13 @@ Jungle = # Requires translation! Marsh = # Requires translation! -Rare feature = - # Requires translation! Only Polders can be built here = # Requires translation! Fallout = - # Requires translation! -Nullifies all other stats this tile provides = # Requires translation! Oasis = - # Requires translation! -Only [improvementFilter] improvements may be built on this tile = # Requires translation! Flood plains = @@ -7079,15 +7618,9 @@ Old Faithful = # Requires translation! El Dorado = - # Requires translation! -Grants 500 Gold to the first civilization to discover it = # Requires translation! Fountain of Youth = - # Requires translation! -Grants [promotion] ([comment]) to adjacent [mapUnitFilter] units for the rest of the game = - # Requires translation! -Tile provides yield without assigned population = # Requires translation! Grand Mesa = @@ -7112,15 +7645,9 @@ Barringer Crater = # Requires translation! Farm = - # Requires translation! -Can also be built on tiles adjacent to fresh water = - # Requires translation! -[stats] from [tileFilter] tiles = # Requires translation! Lumber mill = - # Requires translation! -[stats] = # Requires translation! Mine = @@ -7130,8 +7657,6 @@ Trading post = # Requires translation! Camp = - # Requires translation! -Can only be built to improve a resource = # Requires translation! Oil well = @@ -7153,16 +7678,10 @@ Fishing Boats = # Requires translation! Fort = - # Requires translation! -Can be built outside your borders = - # Requires translation! -Gives a defensive bonus of [relativeAmount]% = # Requires translation! Road = # Requires translation! -Costs [amount] [stat] per turn when in your territory = - # Requires translation! Reduces movement cost to ½ if the other tile also has a Road or Railroad = # Requires translation! Reduces movement cost to ⅓ with Machinery = @@ -7200,14 +7719,10 @@ Cancel improvement order = # Requires translation! Repair = # Requires translation! -Unbuildable = - # Requires translation! Repairs a pillaged Improvement or Route = # Requires translation! Academy = - # Requires translation! -Removes removable features when built = # Requires translation! Landmark = @@ -7223,12 +7738,6 @@ Holy site = # Requires translation! Citadel = - # Requires translation! -Adjacent enemy units ending their turn take [amount] damage = - # Requires translation! -Can be built just outside your borders = - # Requires translation! -Constructing it will take over the tiles around it and assign them to your closest city = # Requires translation! Moai = @@ -7238,23 +7747,15 @@ Terrace farm = # Requires translation! Ancient ruins = - # Requires translation! -Unpillagable = - # Requires translation! -Provides a random bonus when entered = # Requires translation! City ruins = # Requires translation! -Will be replaced by automated workers = - # Requires translation! A bleak reminder of the destruction wreaked by War = # Requires translation! City center = # Requires translation! -Irremovable = - # Requires translation! Marks the center of a city = # Requires translation! Appearance changes with the technological era of the owning civilization = @@ -7290,8 +7791,6 @@ Fish = # Requires translation! Horses = - # Requires translation! -Guaranteed with Strategic Balance resource option = # Requires translation! Iron = @@ -7301,8 +7800,6 @@ Coal = # Requires translation! Oil = - # Requires translation! -Deposits in [tileFilter] tiles always provide [amount] resources = # Requires translation! Aluminum = @@ -7357,8 +7854,6 @@ Pearls = # Requires translation! Jewelry = - # Requires translation! -Can only be created by Mercantile City-States = # Requires translation! Porcelain = @@ -7384,10 +7879,6 @@ Ranged Water = Submarine = # Requires translation! Heal Instantly = - # Requires translation! -Heal this unit by [amount] HP = - # Requires translation! -Doing so will consume this opportunity to choose a Promotion = # Requires translation! Accuracy I = @@ -7412,13 +7903,9 @@ Volley = # Requires translation! Extended Range = - # Requires translation! -[amount] Range = # Requires translation! Indirect Fire = - # Requires translation! -Ranged attacks may be performed over obstacles = # Requires translation! Shock I = @@ -7452,32 +7939,18 @@ Formation II = # Requires translation! Blitz = - # Requires translation! -[amount] additional attacks per turn = # Requires translation! Woodsman = - # Requires translation! -Double movement in [terrainFilter] = # Requires translation! Amphibious = - # Requires translation! -Eliminates combat penalty for attacking over a river = - # Requires translation! -Eliminates combat penalty for attacking across a coast = # Requires translation! Medic = - # Requires translation! -All adjacent units heal [amount] HP when healing = # Requires translation! Medic II = - # Requires translation! -in [tileFilter] tiles = - # Requires translation! -[amount] HP when healing = # Requires translation! Scouting I = @@ -7496,10 +7969,6 @@ Survivalism II = # Requires translation! Survivalism III = - # Requires translation! -Unit will heal every turn, even if it performs an action = - # Requires translation! -May withdraw before melee ([amount]%) = # Requires translation! Boarding Party I = @@ -7512,8 +7981,6 @@ Boarding Party III = # Requires translation! Coastal Raider I = - # Requires translation! -Earn [amount]% of the damage done to [combatantFilter] units as [civWideStat] = # Requires translation! Coastal Raider II = @@ -7555,8 +8022,6 @@ Armor Plating III = # Requires translation! Flight Deck I = - # Requires translation! -Can carry [amount] extra [mapUnitFilter] units = # Requires translation! Flight Deck II = @@ -7566,8 +8031,6 @@ Flight Deck III = # Requires translation! Supply = - # Requires translation! -May heal outside of friendly territory = # Requires translation! Bomber = @@ -7582,15 +8045,11 @@ Siege III = # Requires translation! Evasion = - # Requires translation! -Damage taken from interception reduced by [relativeAmount]% = # Requires translation! Fighter = # Requires translation! Interception I = - # Requires translation! -[relativeAmount]% Damage when intercepting = # Requires translation! Interception II = @@ -7598,9 +8057,6 @@ Interception II = # Requires translation! Interception III = - # Requires translation! -[relativeAmount]% Strength when performing Air Sweep = - # Requires translation! Air Targeting I = @@ -7610,8 +8066,6 @@ Air Targeting II = # Requires translation! Sortie = - # Requires translation! -[amount] extra interceptions may be made per turn = # Requires translation! Operational Range = @@ -7680,36 +8134,25 @@ Quick Study = # Requires translation! Haka War Dance = - # Requires translation! -[relativeAmount]% Strength for enemy [combatantFilter] units in adjacent [tileFilter] tiles = # Requires translation! Rejuvenation = - # Requires translation! -All healing effects doubled = # Requires translation! Slinger Withdraw = # Requires translation! Ignore terrain cost = - # Requires translation! -Ignores terrain cost = # Requires translation! Pictish Courage = # Requires translation! Home Sweet Home = - # Requires translation! -[relativeAmount]% Strength decreasing with distance from the capital = # Requires translation! [unit] ability = - # Requires translation! -Heals [amount] damage if it kills a unit = - #################### Lines from UnitTypes from Civ V - Vanilla #################### @@ -7718,20 +8161,8 @@ Heals [amount] damage if it kills a unit = Civilian Water = - # Requires translation! -Can enter ice tiles = - # Requires translation! -Invisible to non-adjacent units = - # Requires translation! -Can see invisible [mapUnitFilter] units = - - # Requires translation! Aircraft = - # Requires translation! -Can see over obstacles = - # Requires translation! -Can perform Air Sweep = # Requires translation! @@ -7739,13 +8170,6 @@ Atomic Bomber = # Requires translation! Missile = - # Requires translation! -Self-destructs when attacking = - # Requires translation! -Cannot be intercepted = - - # Requires translation! -Can pass through impassable tiles = # Requires translation! @@ -7772,18 +8196,6 @@ AtomicBomber = #################### Lines from Units from Civ V - Vanilla #################### - # Requires translation! -Can build [improvementFilter/terrainFilter] improvements on tiles = - - # Requires translation! -Founds a new city = - # Requires translation! -Excess Food converted to Production when under construction = - # Requires translation! -Requires at least [amount] population = - - # Requires translation! -May upgrade to [baseUnitFilter] through ruins-like effects = # Requires translation! This is your basic, club-swinging fighter. = @@ -7811,12 +8223,6 @@ Skirmisher = # Requires translation! Work Boats = - # Requires translation! -Cannot enter ocean tiles = - # Requires translation! -May create improvements on water resources = - # Requires translation! -Uncapturable = # Requires translation! Trireme = @@ -7826,10 +8232,6 @@ Galley = # Requires translation! Chariot Archer = - # Requires translation! -No defensive terrain bonus = - # Requires translation! -Rough terrain penalty = # Requires translation! War Chariot = @@ -7849,16 +8251,12 @@ Marauder = # Requires translation! Horseman = - # Requires translation! -Can move after attacking = # Requires translation! Companion Cavalry = # Requires translation! Catapult = - # Requires translation! -Must set up to ranged attack = # Requires translation! Ballista = @@ -7875,8 +8273,6 @@ Mohawk Warrior = # Requires translation! Landsknecht = - # Requires translation! -Can move immediately once bought = # Requires translation! Knight = @@ -7886,8 +8282,6 @@ Camel Archer = # Requires translation! Conquistador = - # Requires translation! -on foreign continents = # Requires translation! Naresuan's Elephant = @@ -7972,22 +8366,13 @@ Ironclad = # Requires translation! Artillery = - # Requires translation! -Can only attack [tileFilter] tiles = # Requires translation! Foreign Legion = - # Requires translation! -[relativeAmount]% chance to intercept air attacks = - # Requires translation! Carrier = - # Requires translation! -Cannot attack = - # Requires translation! -Can carry [amount] [mapUnitFilter] units = # Requires translation! Battleship = @@ -8007,8 +8392,6 @@ B17 = # Requires translation! Paratrooper = - # Requires translation! -May Paradrop up to [amount] tiles from inside friendly territory = # Requires translation! Tank = @@ -8021,12 +8404,6 @@ Anti-Tank Gun = # Requires translation! Atomic Bomb = - # Requires translation! -Nuclear weapon of Strength [amount] = - # Requires translation! -if [buildingFilter] is constructed = - # Requires translation! -Blast radius [amount] = # Requires translation! Rocket Artillery = @@ -8042,12 +8419,6 @@ Nuclear Missile = # Requires translation! Helicopter Gunship = - # Requires translation! -All tiles cost 1 movement = - # Requires translation! -Ignores Zone of Control = - # Requires translation! -Unable to capture cities = # Requires translation! Nuclear Submarine = @@ -8069,80 +8440,36 @@ Giant Death Robot = # Requires translation! Stealth Bomber = - # Requires translation! -Cannot be carried by [mapUnitFilter] units = # Requires translation! Great Artist = - # Requires translation! -Can start an [amount]-turn golden age = - # Requires translation! -Can construct [improvementName] = - # Requires translation! -Great Person - [comment] = # Requires translation! Great Scientist = - # Requires translation! -Can hurry technology research = # Requires translation! Great Merchant = - # Requires translation! -Can undertake a trade mission with City-State, giving a large sum of gold and [amount] Influence = # Requires translation! Great Engineer = - # Requires translation! -Can speed up construction of a building = # Requires translation! Great Prophet = - # Requires translation! -if it hasn't used other actions yet = - # Requires translation! -Can [action] [amount] times = - # Requires translation! -Removes other religions when spreading religion = - # Requires translation! -May found a religion = - # Requires translation! -May enhance a religion = - # Requires translation! -May enter foreign tiles without open borders = - # Requires translation! -Religious Unit = - # Requires translation! -Takes your religion over the one in their birth city = # Requires translation! Great General = - # Requires translation! -[relativeAmount]% Strength bonus for [mapUnitFilter] units within [amount] tiles = # Requires translation! Khan = # Requires translation! Missionary = - # Requires translation! -May enter foreign tiles without open borders, but loses [amount] religious strength each turn it ends there = - # Requires translation! -Can be purchased with [stat] [cityFilter] = # Requires translation! Inquisitor = - # Requires translation! -Prevents spreading of religion to the city it is next to = # Requires translation! SS Booster = - # Requires translation! -Spaceship part = - # Requires translation! -Can be added to [comment] in the Capital = - # Requires translation! -Limited to [amount] per Civilization = # Requires translation! SS Cockpit = @@ -8195,24 +8522,18 @@ Ancestor Worship = # Requires translation! Dance of the Aurora = - # Requires translation! -[stats] from [tileFilter] tiles without [tileFilter2] [cityFilter] = # Requires translation! Desert Folklore = # Requires translation! Faith Healers = - # Requires translation! -[mapUnitFilter] Units adjacent to this city heal [amount] HP per turn when healing = # Requires translation! Fertility Rites = # Requires translation! God of Craftsman = - # Requires translation! -in cities with at least [amount] [populationFilter] = # Requires translation! God of the Open Sky = @@ -8222,8 +8543,6 @@ God of the Sea = # Requires translation! God of War = - # Requires translation! -Earn [amount]% of [mapUnitFilter] unit's [costOrStrength] as [civWideStat] when killed within 4 tiles of a city following this religion = # Requires translation! Goddess of Festivals = @@ -8260,8 +8579,6 @@ Sacred Path = # Requires translation! Sacred Waters = - # Requires translation! -[stats] in cities on [terrainFilter] tiles = # Requires translation! Stone Circles = @@ -8273,8 +8590,6 @@ Asceticism = # Requires translation! Cathedrals = - # Requires translation! -May buy [buildingFilter] buildings with [stat] [cityFilter] = # Requires translation! Choral Music = @@ -8290,18 +8605,12 @@ Guruship = # Requires translation! Holy Warriors = - # Requires translation! -before the [era] = - # Requires translation! -May buy [baseUnitFilter] units with [stat] for [amount] times their normal Production cost = # Requires translation! Liturgical Drama = # Requires translation! Monasteries = - # Requires translation! -May buy [buildingFilter] buildings for [amount] [stat] [cityFilter] = # Requires translation! Mosques = @@ -8320,43 +8629,29 @@ Religious Center = # Requires translation! Religious Community = - # Requires translation! -[relativeAmount]% [stat] from every follower, up to [relativeAmount2]% = # Requires translation! Swords into Ploughshares = - # Requires translation! -when not at war = # Requires translation! Founder = # Requires translation! Ceremonial Burial = - # Requires translation! -[stats] for each global city following this religion = # Requires translation! Church Property = # Requires translation! Initiation Rites = - # Requires translation! -[stats] when a city adopts this religion for the first time (modified by game speed) = # Requires translation! Interfaith Dialogue = - # Requires translation! -When spreading religion to a city, gain [amount] times the amount of followers of other religions as [stat] = # Requires translation! Papal Primacy = - # Requires translation! -Resting point for Influence with City-States following this religion [amount] = # Requires translation! Peace Loving = - # Requires translation! -[stats] from every [amount] global followers [cityFilter] = # Requires translation! Pilgrimage = @@ -8377,34 +8672,24 @@ Holy Order = # Requires translation! Itinerant Preachers = - # Requires translation! -Religion naturally spreads to cities [amount] tiles away = # Requires translation! Just War = # Requires translation! Messiah = - # Requires translation! -[relativeAmount]% Spread Religion Strength = - # Requires translation! -[relativeAmount]% Faith cost of generating Great Prophet equivalents = # Requires translation! Missionary Zeal = # Requires translation! Religious Texts = - # Requires translation! -[relativeAmount]% Natural religion spread [cityFilter] = # Requires translation! Religious Unity = # Requires translation! Reliquary = - # Requires translation! -[stats] whenever a Great Person is expended = #################### Lines from Buildings from Civ V - Gods & Kings #################### @@ -8441,8 +8726,6 @@ Petra = Great Mosque of Djenne = # Requires translation! 'With the magnificence of eternity before us, let time, with all its fluctuations, dwindle into its own littleness.' - Thomas Chalmers = - # Requires translation! -[baseUnitFilter] units built [cityFilter] can [action] [amount] extra times = # Requires translation! Grand Temple = @@ -8482,13 +8765,9 @@ Recycling Center = CN Tower = # Requires translation! 'Nothing travels faster than light with the possible exception of bad news, which obeys its own special rules.' - Douglas Adams = - # Requires translation! -[amount] population [cityFilter] = # Requires translation! Bomb Shelter = - # Requires translation! -Population loss from nuclear attacks [relativeAmount]% [cityFilter] = # Requires translation! Hubble Space Telescope = @@ -8516,17 +8795,6 @@ Pagoda = #################### Lines from Eras from Civ V - Gods & Kings #################### - # Requires translation! -Every major Civilization gains a spy once a civilization enters this era = - - # Requires translation! -May not generate great prophet equivalents naturally = - # Requires translation! -May buy [baseUnitFilter] units for [amount] [stat] [cityFilter] at an increasing price ([amount2]) = - # Requires translation! -Starting in this era disables religion = - - # Requires translation! Marine = @@ -9107,12 +9375,6 @@ Gudrun = Atilla's Court = # Requires translation! The Huns = - # Requires translation! -Cities are razed [amount] times as fast = - # Requires translation! -Starts with [tech] = - # Requires translation! -"Borrows" city names from other civilizations in the game = # Requires translation! William of Orange = @@ -9218,8 +9480,6 @@ Coevorden = Kerkrade = # Requires translation! The Netherlands = - # Requires translation! -Retain [relativeAmount]% of the happiness from a luxury after the last copy has been traded away = # Requires translation! Gustavus Adolphus = @@ -9349,10 +9609,6 @@ Strängnäs = Sveg = # Requires translation! Sweden = - # Requires translation! -Gain [amount] Influence with a [baseUnitFilter] gift to a City-State = - # Requires translation! -When declaring friendship, both parties gain a [relativeAmount]% boost to great person generation = # Requires translation! Maria Theresa = @@ -9452,8 +9708,6 @@ Lienz = Steyr = # Requires translation! Austria = - # Requires translation! -Can spend Gold to annex or puppet a City-State that has been your ally for [amount] turns. = # Requires translation! Dido = @@ -9554,8 +9808,6 @@ Baecula = # Requires translation! Saldae = # Requires translation! -Land units may cross [terrainName] tiles after the first [baseUnitFilter] is earned = - # Requires translation! Units ending their turn on [tileFilter] tiles take [amount] damage = # Requires translation! @@ -9662,8 +9914,6 @@ Patra = Korinthos = # Requires translation! Byzantium = - # Requires translation! -May choose [amount] additional belief(s) of any type when [foundingOrEnhancing] a religion = # Requires translation! Boudicca = @@ -9763,8 +10013,6 @@ Falmouth = Lorient = # Requires translation! Celts = - # Requires translation! -with [amount] to [amount2] neighboring [tileFilter] [tileFilter2] tiles = # Requires translation! Haile Selassie = @@ -9868,8 +10116,6 @@ Ziway = Weldiya = # Requires translation! Ethiopia = - # Requires translation! -when fighting units from a Civilization with more Cities than you = # Requires translation! Pacal = @@ -9975,10 +10221,6 @@ Zaculeu = Kabah = # Requires translation! The Maya = - # Requires translation! -Receive a free Great Person at the end of every [comment] (every 394 years), after researching [tech]. Each bonus person can only be chosen once. = - # Requires translation! -Once The Long Count activates, the year on the world screen displays as the traditional Mayan Long Count. = # Requires translation! @@ -10011,17 +10253,6 @@ Jerusalem = #################### Lines from Policies from Civ V - Gods & Kings #################### - # Requires translation! -Provides a [buildingName] in your first [amount] cities for free = - - - # Requires translation! -[relativeAmount]% Gold from Great Merchant trade missions = - - - # Requires translation! -Upon capturing a city, receive [amount] times its [stat] production as [civWideStat] immediately = - #################### Lines from Quests from Civ V - Gods & Kings #################### @@ -10125,10 +10356,6 @@ Uluru = #################### Lines from TileImprovements from Civ V - Gods & Kings #################### - # Requires translation! -Costs [amount] [stat] per turn = - - # Requires translation! Polder = @@ -10157,16 +10384,10 @@ Truffles = # Requires translation! Hussar = - # Requires translation! -[relativeAmount]% to Flank Attack bonuses = # Requires translation! Hakkapeliitta = - # Requires translation! -Transfer Movement to [mapUnitFilter] = - # Requires translation! -[relativeAmount]% Strength when stacked with [mapUnitFilter] = #################### Lines from UnitTypes from Civ V - Gods & Kings #################### @@ -10192,8 +10413,6 @@ Horse Archer = # Requires translation! Battering Ram = - # Requires translation! -Can only attack [combatantFilter] units = # Requires translation! Pictish Warrior = @@ -10216,8 +10435,6 @@ Galleass = # Requires translation! Privateer = - # Requires translation! -May capture killed [mapUnitFilter] units = # Requires translation! Sea Beggar = @@ -10677,232 +10894,3 @@ City Blockade = # Requires translation! One of your cities is under a naval blockade! When all adjacent water tiles of a coastal city are blocked - city loses harbor connection to all other cities, including capital. Make sure to de-blockade cities by deploying friendly military naval units to fight off invaders. = - -#################### Lines from Unique Types ####################### - - # Requires translation! -Nullifies [stat] [cityFilter] = - # Requires translation! -Nullifies Growth [cityFilter] = - # Requires translation! -Provides military units every ≈[amount] turns = - # Requires translation! -Provides a unique luxury = - # Requires translation! -Cannot build [baseUnitFilter] units = - # Requires translation! -May choose [amount] additional [beliefType] beliefs when [foundingOrEnhancing] a religion = - # Requires translation! -May buy [buildingFilter] buildings for [amount] [stat] [cityFilter] at an increasing price ([amount2]) = - # Requires translation! -May buy [baseUnitFilter] units for [amount] [stat] [cityFilter] = - # Requires translation! -May buy [baseUnitFilter] units with [stat] [cityFilter] = - # Requires translation! -May buy [buildingFilter] buildings with [stat] for [amount] times their normal Production cost = - # Requires translation! -[stat] cost of purchasing [buildingFilter] buildings [relativeAmount]% = - # Requires translation! -Triggers victory = - # Requires translation! -Starts with [policy] adopted = - # Requires translation! -[amount] Unit Supply = - # Requires translation! -[amount] Unit Supply per [amount2] population [cityFilter] = - # Requires translation! -[amount] Unit Supply per city = - # Requires translation! -Rebel units may spawn = - # Requires translation! -Can be purchased for [amount] [stat] [cityFilter] = - # Requires translation! -Requires a [buildingFilter] in at least [amount] cities = - # Requires translation! -Must not be next to [terrainFilter] = - # Requires translation! -Creates a [improvementName] improvement on a specific tile = - # Requires translation! -No defensive terrain penalty = - # Requires translation! -May attack when embarked = - # Requires translation! -No Sight = - # Requires translation! -Cannot intercept [mapUnitFilter] units = - # Requires translation! -[amount] XP gained from combat = - # Requires translation! -Destroys tile improvements when attacking = - # Requires translation! -Cannot move = - # Requires translation! -[amount] Movement point cost to embark = - # Requires translation! -Can speed up the construction of a wonder = - # Requires translation! -Can transform to [unit] = - # Requires translation! -by consuming this unit = - # Requires translation! -before [amount] turns = - # Requires translation! -after [amount] turns = - # Requires translation! -when at war = - # Requires translation! -during We Love The King Day = - # Requires translation! -when between [amount] and [amount2] Happiness = - # Requires translation! -when below [amount] Happiness = - # Requires translation! -during the [era] = - # Requires translation! -if starting in the [era] = - # Requires translation! -if no other Civilization has researched this = - # Requires translation! -after adopting [policy] = - # Requires translation! -before founding a Pantheon = - # Requires translation! -after founding a Pantheon = - # Requires translation! -with [resource] = - # Requires translation! -without [resource] = - # Requires translation! -when above [amount] [resource] = - # Requires translation! -when below [amount] [resource] = - # Requires translation! -in cities with a [buildingFilter] = - # Requires translation! -for units with [promotion] = - # Requires translation! -for units without [promotion] = - # Requires translation! -when above [amount] HP = - # Requires translation! -when below [amount] HP = - # Requires translation! -with [amount] to [amount2] neighboring [tileFilter] tiles = - # Requires translation! -in [tileFilter] [tileFilter2] tiles = - # Requires translation! -in tiles without [tileFilter] = - # Requires translation! -on water maps = - # Requires translation! -in [regionType] Regions = - # Requires translation! -in all except [regionType] Regions = - # Requires translation! -Free [baseUnitFilter] found in the ruins = - # Requires translation! -[amount] Free Social Policies = - # Requires translation! -[amount] population in a random city = - # Requires translation! -[amount] free random researchable Tech(s) from the [era] = - # Requires translation! -Gain a free [beliefType] belief = - # Requires translation! -Gain [amount] [stat] = - # Requires translation! -Gain [amount]-[amount2] [stat] = - # Requires translation! -Gain enough Faith for a Pantheon = - # Requires translation! -Gain enough Faith for [amount]% of a Great Prophet = - # Requires translation! -Reveal up to [amount/'all'] [tileFilter] within a [amount] tile radius = - # Requires translation! -From a randomly chosen tile [amount] tiles away from the ruins, reveal tiles up to [amount2] tiles away with [amount3]% chance = - # Requires translation! -This Unit gains [amount] XP = - # Requires translation! -This Unit upgrades for free including special upgrades = - # Requires translation! -This Unit gains the [promotion] promotion = - # Requires translation! -upon discovering [tech] = - # Requires translation! -upon entering the [era] = - # Requires translation! -upon adopting [policy] = - # Requires translation! -upon declaring war with a major Civilization = - # Requires translation! -upon declaring friendship = - # Requires translation! -upon entering a Golden Age = - # Requires translation! -upon conquering a city = - # Requires translation! -upon founding a city = - # Requires translation! -upon discovering a Natural Wonder = - # Requires translation! -upon constructing [buildingFilter] = - # Requires translation! -upon constructing [buildingFilter] [cityFilter] = - # Requires translation! -upon founding a Pantheon = - # Requires translation! -upon founding a Religion = - # Requires translation! -upon enhancing a Religion = - # Requires translation! -Hidden after generating a Great Prophet = - # Requires translation! -Triggerable = - # Requires translation! -Global = - # Requires translation! -Nation = - # Requires translation! -Era = - # Requires translation! -Tech = - # Requires translation! -Policy = - # Requires translation! -FounderBelief = - # Requires translation! -FollowerBelief = - # Requires translation! -Building = - # Requires translation! -Unit = - # Requires translation! -UnitType = - # Requires translation! -Promotion = - # Requires translation! -Improvement = - # Requires translation! -Resource = - # Requires translation! -Ruins = - # Requires translation! -Speed = - # Requires translation! -Tutorial = - # Requires translation! -CityState = - # Requires translation! -ModOptions = - # Requires translation! -Conditional = - # Requires translation! -TriggerCondition = - # Requires translation! -EstablishNetwork = - # Requires translation! -StealingTech = - # Requires translation! -RiggingElections = - # Requires translation! -CounterIntelligence = diff --git a/android/assets/jsons/translations/Brazilian_Portuguese.properties b/android/assets/jsons/translations/Brazilian_Portuguese.properties index 1e3a00e88b..fa23492ba2 100644 --- a/android/assets/jsons/translations/Brazilian_Portuguese.properties +++ b/android/assets/jsons/translations/Brazilian_Portuguese.properties @@ -168,36 +168,6 @@ Ally = Aliado Current leader is [civInfo] with [amount] [stat] generated. = O líder atual é [civInfo] com [amount] de [stat] gerado. Current leader is [civInfo] with [amount] Technologies discovered. = O líder atual é [civInfo] com [amount] Tecnologias descobertas. -## Diplomatic modifiers - -You declared war on us! = Você declarou guerra contra nós! -Your warmongering ways are unacceptable to us. = Seu belicismo é inaceitável para nós. -You have captured our cities! = Você capturou nossas cidades! -We applaud your liberation of our conquered cities! = Nós aplaudimos a libertação de nossas cidades conquistadas! -We applaud your liberation of conquered cities! = Nós aplaudimos a libertação das cidades conquistadas! -Years of peace have strengthened our relations. = Anos de paz fortaleceram nossas relações. -Our mutual military struggle brings us closer together. = Nossas lutas mutuas nos fazem mais próximos. -We have signed a public declaration of friendship = Assinamos uma declaração pública de amizade -You have declared friendship with our enemies! = Você declarou amizade a um de nossos inimigos! -You have declared friendship with our allies = Você declarou amizade a um de nossos aliados -Our open borders have brought us closer together. = Nossa fronteiras abertas nos fizeram mais próximos. -Your so-called 'friendship' is worth nothing. = Sua assim chamada "amizade", não vale nada. -You have publicly denounced us! = Você nos condenou publicamente! -You have denounced our allies = Você condenou nossos aliados -You have denounced our enemies = Você condenou nossos inimigos -You betrayed your promise to not settle cities near us = Você quebrou sua promessa de não povoar cidades perto de nós -You fulfilled your promise to stop settling cities near us! = Você cumpriu sua promessa de não povoar cidades perto de nós! -You refused to stop settling cities near us = Você se recusou a parar de povoar cidades perto de nós -Your arrogant demands are in bad taste = Suas exigências arrogantes são desagradáveis -Your use of nuclear weapons is disgusting! = Seu uso de armas nucleares é nojento! -You have stolen our lands! = Você roubou nossas terras! -You gave us units! = Você nos deu unidades! -You destroyed City-States that were under our protection! = Você destruiu cidades estado que estavam sob a nossa proteção! -You attacked City-States that were under our protection! = Você atacou cidades estado que estavam sob a nossa proteção! -You demanded tribute from City-States that were under our protection! = Você Você exigiu homenagem das cidades-estados que estavam sob a nossa proteção! -You sided with a City-State over us = Você se aliou a uma Cidade-Estado acima de nós -You returned captured units to us = Você retornou uma unidade capturada para nós - Demands = Exigências Please don't settle new cities near us. = Por favor não povoe cidades perto de nós. Very well, we shall look for new lands to settle. = Muito bem, procuraremos novas terras para povoar. @@ -1712,6 +1682,401 @@ ConditionalsPlacement = after ########################### AUTOMATICALLY GENERATED TRANSLATABLE STRINGS ########################### + +#################### Lines from Unique Types ####################### + +[stats] = [stats] +[stats] [cityFilter] = [stats] [cityFilter] +[stats] from every specialist [cityFilter] = [stats] de todos os especialistas [cityFilter] +[stats] per [amount] population [cityFilter] = [stats] por [amount] de população [cityFilter] +[stats] per [amount] social policies adopted = [stats] por [amount] de políticas sociais adotadas +[stats] in cities on [terrainFilter] tiles = [stats] em cidades em painéis [terrainFilter] +[stats] from all [buildingFilter] buildings = [stats] de cada construção de [buildingFilter] +[stats] from [tileFilter] tiles [cityFilter] = [stats] dos painéis [tileFilter] [cityFilter] +[stats] from [tileFilter] tiles without [tileFilter2] [cityFilter] = [stats] de painéis [tileFilter] sem [tileFilter2] [cityFilter] +[stats] from each Trade Route = [stats] de cada Rota de Comércio +[stats] for each global city following this religion = [stats] para cada cidade global que segue esta religião +[stats] from every [amount] global followers [cityFilter] = [stats] de cada [amount] seguidores globais [cityFilter] +[relativeAmount]% [stat] = [relativeAmount]% [stat] +[relativeAmount]% [stat] [cityFilter] = [relativeAmount]% de [stat] em [cityFilter] +[relativeAmount]% [stat] from every [tileFilter/buildingFilter] = [relativeAmount]% [stat] de cada [tileFilter/buildingFilter] +[relativeAmount]% Yield from every [tileFilter/buildingFilter] = [relativeAmount]% de rendimento de cada [tileFilter/buildingFilter] +[relativeAmount]% [stat] from every follower, up to [relativeAmount2]% = [relativeAmount]% [stat] de cada seguidor, até [relativeAmount2]% +[relativeAmount]% [stat] from City-States = [relativeAmount]% de [stat] da cidade-estado +[relativeAmount]% [stat] from Trade Routes = [relativeAmount]% de [stat] das Rotas Comerciais +Nullifies [stat] [cityFilter] = Anula [stat] de [cityFilter] +Nullifies Growth [cityFilter] = Anula o crescimento de [cityFilter] +[relativeAmount]% Production when constructing [buildingFilter] buildings [cityFilter] = [relativeAmount]% Produção ao construir [buildingFilter] edifícios [cityFilter] +[relativeAmount]% Production when constructing [baseUnitFilter] units [cityFilter] = [relativeAmount]% de Produção ao construir unidades [baseUnitFilter] [cityFilter] +[relativeAmount]% Production when constructing [buildingFilter] wonders [cityFilter] = [relativeAmount]% de Produção ao construir maravilhas [buildingFilter] para [cityFilter] +[relativeAmount]% Production towards any buildings that already exist in the Capital = [relativeAmount]% de Produção para quaisquer edifícios que já existam na Capital +Provides military units every ≈[amount] turns = Fornece unidades militares a cada [amount] turnos +Provides a unique luxury = Oferece um luxo único +Military Units gifted from City-States start with [amount] XP = Unidades Militares oferecidas por Cidades-Estados começam com [amount] de XP +Militaristic City-States grant units [amount] times as fast when you are at war with a common nation = Cidades-Estados Militares concedem unidades [amount] vezes mais rápido quando você está em guerra com uma nação comum +Gifts of Gold to City-States generate [relativeAmount]% more Influence = Presentes de ouro para cidades-estados geram [relativeAmount]% mais influência +Can spend Gold to annex or puppet a City-State that has been your ally for [amount] turns. = Pode gastar Ouro para anexar ou criar marionetes para uma Cidade-Estado que tem sido sua aliada por [amount] turnos. +City-State territory always counts as friendly territory = O território da cidade-estado sempre conta como território amigo +Allied City-States will occasionally gift Great People = Cidades-Estados Aliadas ocasionalmente presentearão Grande Pessoas +Will not be chosen for new games = Não será escolhido para novos jogos +[relativeAmount]% City-State Influence degradation = [relativeAmount]% Degradação da Influência da Cidade-Estado +Resting point for Influence with City-States is increased by [amount] = O ponto de descanso para Influência com Cidades-Estado é aumentado em [amount] +Allied City-States provide [stat] equal to [relativeAmount]% of what they produce for themselves = As cidades-estados aliadas fornecem [stat] igual a [relativeAmount]% do que produzem para si +[relativeAmount]% resources gifted by City-States = [relativeAmount]% de recursos oferecidos por cidades-estados +[relativeAmount]% Happiness from luxury resources gifted by City-States = [relativeAmount]% de felicidade de recursos de luxo oferecidos por cidades-estados +City-State Influence recovers at twice the normal rate = Influência nas Cidades-Estado é recuperada duas vezes mais rápido que a taxa normal +[amount] units cost no maintenance = [amount] unidades não custam manutenção +Cannot build [baseUnitFilter] units = Não é possível construir unidades [baseUnitFilter] +[relativeAmount]% growth [cityFilter] = [relativeAmount]% de crescimento em [cityFilter] +[relativeAmount]% Food is carried over after population increases [cityFilter] = [relativeAmount]% de alimentos são transportados após o aumento da população [cityFilter] +[relativeAmount]% Great Person generation [cityFilter] = [relativeAmount]% de geração de Grande Pessoas [cityFilter] +Starting in this era disables religion = Começar nesta era desabilita a religião +May choose [amount] additional [beliefType] beliefs when [foundingOrEnhancing] a religion = Pode escolher [amount] crenças adicionais [beliefType] ao [foundingOrEnhancing] uma religião +May choose [amount] additional belief(s) of any type when [foundingOrEnhancing] a religion = Pode escolher [amount] crença(s) adicional(is) de qualquer tipo ao [foundingOrEnhancing] uma religião +[stats] when a city adopts this religion for the first time (modified by game speed) = [stats] quando uma cidade adota esta religião pela primeira vez (modificada pela velocidade do jogo) +[relativeAmount]% Unhappiness from [populationFilter] [cityFilter] = [relativeAmount]% de infelicidade de [populationFilter] [cityFilter] +[relativeAmount]% Food consumption by specialists [cityFilter] = [relativeAmount]% de consumo de alimentos por especialistas [cityFilter] +[relativeAmount]% of excess happiness converted to [stat] = [relativeAmount]% do excesso de felicidade convertido em [stat] +[relativeAmount]% Culture cost of natural border growth [cityFilter] = [relativeAmount]% Custo de cultura do crescimento natural da fronteira [cityFilter] +[relativeAmount]% Gold cost of acquiring tiles [cityFilter] = [relativeAmount]% custo em ouro de aquisição de painéis [cityFilter] +May buy [baseUnitFilter] units for [amount] [stat] [cityFilter] at an increasing price ([amount2]) = Pode comprar unidades [baseUnitFilter] por [amount] [stat] [cityFilter] a um preço crescente ([amount2]) +May buy [buildingFilter] buildings for [amount] [stat] [cityFilter] at an increasing price ([amount2]) = Pode comprar edifícios [buildingFilter] por [amount] [stat] [cityFilter] a um preço crescente ([amount2]) +May buy [baseUnitFilter] units for [amount] [stat] [cityFilter] = Pode comprar unidades [baseUnitFilter] por [amount] [stat] [cityFilter] +May buy [buildingFilter] buildings for [amount] [stat] [cityFilter] = Pode comprar edifícios [buildingFilter] por [amount] de [stat] [cityFilter] +May buy [baseUnitFilter] units with [stat] [cityFilter] = Pode comprar unidades [baseUnitFilter] com [stat] [cityFilter] +May buy [buildingFilter] buildings with [stat] [cityFilter] = Pode comprar edifícios [buildingFilter] com [stat] [cityFilter] +May buy [baseUnitFilter] units with [stat] for [amount] times their normal Production cost = Pode comprar unidades [baseUnitFilter] com [stat] por [amount] vezes o seu custo normal de produção +May buy [buildingFilter] buildings with [stat] for [amount] times their normal Production cost = Pode comprar edifícios [buildingFilter] com [stat] por [amount] vezes o seu custo de produção normal +Enables conversion of city production to [civWideStat] = Permite a conversão da produção da cidade para [civWideStat] +[stat] cost of purchasing items in cities [relativeAmount]% = [stat] custo de compra de itens nas cidades em [relativeAmount]% +[stat] cost of purchasing [buildingFilter] buildings [relativeAmount]% = [stat] custo de compra de [buildingFilter] edifícios por [relativeAmount]% +[stat] cost of purchasing [baseUnitFilter] units [relativeAmount]% = [stat] custo de compra de unidades [baseUnitFilter] de [relativeAmount]% +Improves movement speed on roads = Melhora velocidade de movimento em estradas +Roads connect tiles across rivers = Estradas conectam painéis através dos rios +[relativeAmount]% maintenance on road & railroads = [relativeAmount]% de manutenção em estradas e ferrovias +[relativeAmount]% maintenance cost for buildings [cityFilter] = [relativeAmount]% de custo de manutenção para edifícios [cityFilter] +Receive a free Great Person at the end of every [comment] (every 394 years), after researching [tech]. Each bonus person can only be chosen once. = Receba uma Grande Pessoa grátis no final de cada [comment] (a cada 394 anos), depois de pesquisar [tech]. Cada pessoa bônus só pode ser escolhida uma vez. +Once The Long Count activates, the year on the world screen displays as the traditional Mayan Long Count. = Uma vez que a Contagem Longa é ativada, o ano na tela do mundo é exibido como a Contagem Longa Maia tradicional. +Retain [relativeAmount]% of the happiness from a luxury after the last copy has been traded away = Retenha [relativeAmount]% da felicidade de um luxo após a última cópia ter sido trocada +[amount] Happiness from each type of luxury resource = [amount] de Felicidade a cada tipo de recurso de luxo +Each city founded increases culture cost of policies [relativeAmount]% less than normal = A cada cidade a mais fundada aumenta [relativeAmount]% do que o normal +[relativeAmount]% Culture cost of adopting new Policies = [relativeAmount]% do custo de cultura da adoção de novas políticas +Quantity of strategic resources produced by the empire +[relativeAmount]% = Quantidade de recursos estratégicos produzidos pelo império +[relativeAmount]% +Double quantity of [resource] produced = Dupla quantidade de [resource] produzido +[stats] for every known Natural Wonder = [stats] para cada Maravilha Natural conhecida +Enables construction of Spaceship parts = Habilita a construção de partes da nave espacial +Enemy [mapUnitFilter] units must spend [amount] extra movement points when inside your territory = Unidades inimigas [mapUnitFilter] devem gastar [amount] de pontos de movimento extras quando estiverem dentro do seu território +Notified of new Barbarian encampments = Notificado de novos acampamentos bárbaros +"Borrows" city names from other civilizations in the game = "Empresta" nomes de cidades de outras civilizações no jogo +100 Gold for discovering a Natural Wonder (bonus enhanced to 500 Gold if first to discover it) = 100 Ouro pela descoberta de uma Maravilha Natural (Valor aumentado para 500 Ouro se for o primeiro a descobrir a Maravilha Natural) +Unhappiness from number of Cities doubled = Infelicidade obtida pelo número de cidades é dobrada +Great General provides double combat bonus = Um Grande General oferece o dobro de bônus de combate +Receive a tech boost when scientific buildings/wonders are built in capital = Recebe um impulso tecnológico quando construções/maravilhas científicas são construídas na capital +May not generate great prophet equivalents naturally = Pode não gerar Grandes equivalentes de Profetas naturalmente +When conquering an encampment, earn [amount] Gold and recruit a Barbarian unit = Ao conquistar um acampamento, ganhe [amount] de Ouro e recrute uma unidade Bárbara +When defeating a [mapUnitFilter] unit, earn [amount] Gold and recruit it = Ao derrotar uma unidade [mapUnitFilter], ganhe [amount] Gold e recrute-a +Receive triple Gold from Barbarian encampments and pillaging Cities = Receba três vezes mais Ouro de acampamentos Bárbaros e saque de Cidades +Cities are razed [amount] times as fast = As cidades são arrasadas [amount] vezes mais rápido +When declaring friendship, both parties gain a [relativeAmount]% boost to great person generation = Ao declarar amizade, ambas as partes ganham um aumento de [relativeAmount]% na geração de Grandes Pessoas +No Maintenance costs for improvements in [tileFilter] tiles = Sem custos de manutenção para melhorias nos painéis [tileFilter] +Influence of all other civilizations with all city-states degrades [relativeAmount]% faster = A influência de todas as outras civilizções com todas as cidades-estado degrada [relativeAmount]% mais rápido +Land units may cross [terrainName] tiles after the first [baseUnitFilter] is earned = As unidades terrestres podem cruzar os painéis [terrainName] depois que o primeiro [baseUnitFilter] for ganho +Gain [amount] Influence with a [baseUnitFilter] gift to a City-State = Ganhe [amount] Influência com um presente [baseUnitFilter] para uma cidade-estado +[relativeAmount]% Faith cost of generating Great Prophet equivalents = [relativeAmount]% custo de fé para gerar equivalentes do Grande Profeta +Resting point for Influence with City-States following this religion [amount] = Ponto de descanso para Influência com Cidades-Estado seguindo esta religião [amount] +Provides a sum of gold each time you spend a Great Person = Proporciona um montante de Ouro a cada vez que você admitir uma Grande Personalidade +[stats] whenever a Great Person is expended = [stats] sempre que uma Grande Pessoa é gasta +Receive free [unit] when you discover [tech] = Receba um [unit] gratuito quando é descoberto um [tech] +Enables Open Borders agreements = Permite acordos de Fronteiras Abertas +Enables Research agreements = Habilita acordos de pesquisa +Science gained from research agreements [relativeAmount]% = Ciência ganha através de acordos de pesquisas [relativeAmount]% +Triggers victory = Aciona vitória +Triggers a Cultural Victory upon completion = Aciona uma Vitória Cultural após a conclusão +[relativeAmount]% City Strength from defensive buildings = [relativeAmount]% de força da cidade de edifícios defensivos +[relativeAmount]% tile improvement construction time = [relativeAmount]% do tempo de construção da melhoria do hexágono +[relativeAmount]% Gold from Great Merchant trade missions = [relativeAmount]% de ouro das missões comerciais do Grande Mercador +[mapUnitFilter] Units adjacent to this city heal [amount] HP per turn when healing = [mapUnitFilter] Unidades adjacentes a esta cidade curam [amount] HP por turno ao curar +[relativeAmount]% Golden Age length = [relativeAmount]% de duração da Era de Ouro +[relativeAmount]% Strength for cities = [relativeAmount]% de força para cidades +New [baseUnitFilter] units start with [amount] Experience [cityFilter] = Novas unidades [baseUnitFilter] começam com [amount] de XP [cityFilter] +All newly-trained [baseUnitFilter] units [cityFilter] receive the [promotion] promotion = Todas as unidades [baseUnitFilter] recém-treinadas [cityFilter] recebem a promoção de [promotion] +[baseUnitFilter] units built [cityFilter] can [action] [amount] extra times = [baseUnitFilter] unidades construídas [cityFilter] podem [action] [amount] vezes extra +Enables embarkation for land units = Permite o embarque de unidades terrestres +Enables [mapUnitFilter] units to enter ocean tiles = Permite que unidades [mapUnitFilter] entrem em painéis oceánicos +Population loss from nuclear attacks [relativeAmount]% [cityFilter] = Perda de população devido a ataques nucleares de [relativeAmount]% [cityFilter] +[relativeAmount]% Natural religion spread [cityFilter] = [relativeAmount]% propagação da religião natural [cityFilter] +Religion naturally spreads to cities [amount] tiles away = A religião naturalmente se espalha para as cidades a [amount] painéis de distância +Starting tech = Tecnologia inicial +Starts with [tech] = Começa com [tech] +Starts with [policy] adopted = Começa com [policy] adotada +Can be continually researched = Pode ser pesquisado continuamente +[amount] Unit Supply = [amount] suprimentos de unidade +[amount] Unit Supply per [amount2] population [cityFilter] = [amount] unidade de fornecimento por [amount2] da população [cityFilter] +[amount] Unit Supply per city = [amount] de suprimentos de unidade por cidade +Units in cities cost no Maintenance = Unidades em cidades não cobram custo de Manutenção +Rebel units may spawn = Unidades rebeldes podem aparecer +Unbuildable = Não construível +Can be purchased with [stat] [cityFilter] = Pode ser comprado com [stat] de [cityFilter] +Can be purchased for [amount] [stat] [cityFilter] = Pode ser comprado por [amount] [stat] [cityFilter] +Limited to [amount] per Civilization = Limitado a [amount] por civilização +Hidden until [amount] social policy branches have been completed = Oculto até que [amount] ramos de política social tenham sido concluídos +Only available = Disponível apenas +Excess Food converted to Production when under construction = Comida Excessiva convertida em Produção quando este se encontra em construção +Requires at least [amount] population = Requer uma população de ao menos [amount] +Triggers a global alert upon build start = Aciona um alerta global no início da construção +Triggers a global alert upon completion = Aciona um alerta global após a conclusão +Cost increases by [amount] per owned city = Custo aumentado em [amount] por cidade governada +Requires a [buildingFilter] in at least [amount] cities = Requer um(a) [buildingFilter] em pelo menos [amount] cidades +Can only be built [cityFilter] = Só pode ser construído [cityFilter] +Must have an owned [tileFilter] within [amount] tiles = Precisa governar [tileFilter] dentro de [amount] painéis +Enables nuclear weapon = Habilita armas nucleares +Must not be on [terrainFilter] = Não deve estar em [terrainFilter] +Must not be next to [terrainFilter] = Não deve estar ao lado de [terrainFilter] +Indicates the capital city = Indica a Capital +Provides 1 extra copy of each improved luxury resource near this City = Fornece 1 cópia extra de cada recurso luxuoso melhorado próximo a cidade. +Destroyed when the city is captured = Destruído quando a cidade é capturada +Doubles Gold given to enemy if city is captured = Dobra o Ouro dado ao inimigo se a cidade for capturada +Remove extra unhappiness from annexed cities = Remove infelicidade extra das cidades anexadas +Connects trade routes over water = Conecta rotas comerciais marítimas +Creates a [improvementName] improvement on a specific tile = Cria uma melhoria [improvementName] em um painel específico +Founds a new city = Estabelecer uma nova cidade +Can construct [improvementName] = Pode construir [improvementName] +Can build [improvementFilter/terrainFilter] improvements on tiles = Pode construir melhorias [improvementFilter/terrainFilter] em painéis +May create improvements on water resources = Pode criar melhorias em recursos aquáticos +[relativeAmount]% Strength = [relativeAmount]% de força +[relativeAmount]% Strength decreasing with distance from the capital = [relativeAmount]% de força diminuindo com a distância da capital +[relativeAmount]% to Flank Attack bonuses = [relativeAmount]% de bônus de ataque de flanco ++30% Strength when fighting City-State units and cities = +30% Força quando estiver lutando contra unidades e cidades de Cidades-Estado +[relativeAmount]% Strength for enemy [combatantFilter] units in adjacent [tileFilter] tiles = [relativeAmount]% de força para unidades inimigas [combatantFilter] em painéis adjacentes [tileFilter] +[relativeAmount]% Strength when stacked with [mapUnitFilter] = [relativeAmount]% de força quando empilhado com [mapUnitFilter] +[relativeAmount]% Strength bonus for [mapUnitFilter] units within [amount] tiles = [relativeAmount]% de bônus de força para unidades [mapUnitFilter] dentro de [amount] painéis +[amount] additional attacks per turn = [amount] de ataques adicionais por turno +[amount] Movement = [amount] de Movimento +[amount] Sight = [amount] de Visão +[amount] Range = [amount] de Alcance +[amount] HP when healing = [amount] HP ao curar +[relativeAmount]% Spread Religion Strength = [relativeAmount]% da força da religião de propagação +May found a religion = Pode fundar uma religião +May enhance a religion = Pode melhorar uma religião +When spreading religion to a city, gain [amount] times the amount of followers of other religions as [stat] = Ao espalhar religião para uma cidade, ganhe [amount] vezes a quantidade de seguidores de outras religiões como [stat] +Can only attack [combatantFilter] units = Só pode atacar unidades [combatantFilter] +Can only attack [tileFilter] tiles = Só pode atacar painéis [tileFilter] +Cannot attack = Não pode atacar +Must set up to ranged attack = Precisa de preparação para atacar a distância +Self-destructs when attacking = Se autodestrói ao atacar +Blast radius [amount] = Raio de explosão [amount] +Ranged attacks may be performed over obstacles = Ataques à distância podem ser executados sobre obstáculos +Nuclear weapon of Strength [amount] = Arma nuclear de força [amount] +No defensive terrain bonus = Nenhum bonus de defesa do terreno +No defensive terrain penalty = Sem penalidade de terreno defensivo +Damage is ignored when determining unit Strength = O dano é ignorado ao determinar a Força da unidade +Uncapturable = Incapturável +May withdraw before melee ([amount]%) = Recuar antes de confronto ([amount]%) +Unable to capture cities = Incapaz de capturar cidades +No movement cost to pillage = Sem custo de movimento para saquear +Can move after attacking = Pode se mover após atacar +Transfer Movement to [mapUnitFilter] = Transferir Movimento para [mapUnitFilter] +Can move immediately once bought = Pode se mover imediatamente uma vez comprado +May Paradrop up to [amount] tiles from inside friendly territory = Pode saltar até [amount] de painéis dentro do território aliado +May heal outside of friendly territory = Pode curar fora do território amigo +All healing effects doubled = Todos os efeitos de cura dobrados +Heals [amount] damage if it kills a unit = Cura [amount] de dano se destruir uma unidade +Can only heal by pillaging = Só pode curar por pilhagem +Unit will heal every turn, even if it performs an action = Esta unidade irá curar a cada turno, mesmo se executar uma ação +All adjacent units heal [amount] HP when healing = Todas as unidades adjacentes curam [amount] de HP ao curar +Normal vision when embarked = Visão normal ao embarcar +Defense bonus when embarked = Bonus de defesa quando embarcado +Eliminates combat penalty for attacking across a coast = Elimina a penalidade de combate por atacar através de uma costa +May attack when embarked = Pode atacar quando embarcado +Eliminates combat penalty for attacking over a river = Elimina a penalidade de combate por atacar sobre um rio +No Sight = Sem visão +Can see over obstacles = Pode ver por cima dos obstáculos +Can carry [amount] [mapUnitFilter] units = Pode transportar unidades [amount] [mapUnitFilter] +Can carry [amount] extra [mapUnitFilter] units = Pode transportar [amount] unidades extras de [mapUnitFilter] +Cannot be carried by [mapUnitFilter] units = Não pode ser transportado por unidades [mapUnitFilter] +[relativeAmount]% chance to intercept air attacks = [relativeAmount]% de chance de interceptar ataques aéreos +Damage taken from interception reduced by [relativeAmount]% = Dano recebido de interceptação reduzido em [relativeAmount]% +[relativeAmount]% Damage when intercepting = [relativeAmount]% de dano ao interceptar +[amount] extra interceptions may be made per turn = [amount] interceptações extras podem ser feitas por turno +Cannot be intercepted = Não pode ser interceptado +Cannot intercept [mapUnitFilter] units = Não é possível interceptar unidades [mapUnitFilter] +Can perform Air Sweep = Pode executar varredura de ar +[relativeAmount]% Strength when performing Air Sweep = [relativeAmount]% de força ao realizar a varredura de ar +[relativeAmount]% maintenance costs = [relativeAmount]% dos custos de manutenção +[relativeAmount]% Gold cost of upgrading = [relativeAmount]% Custo de Ouro da melhoria +Earn [amount]% of the damage done to [combatantFilter] units as [civWideStat] = Ganhe [amount]% do dano causado a unidades [combatantFilter] como [civWideStat] +Upon capturing a city, receive [amount] times its [stat] production as [civWideStat] immediately = Ao capturar uma cidade, receba [amount] vezes sua produção [stat] como [civWideStat] imediatamente +Earn [amount]% of killed [mapUnitFilter] unit's [costOrStrength] as [civWideStat] = Ganhe [amount]% de [costOrStrength] da unidade morta [mapUnitFilter] como [civWideStat] +Earn [amount]% of [mapUnitFilter] unit's [costOrStrength] as [civWideStat] when killed within 4 tiles of a city following this religion = Ganhe [amount]% de [costOrStrength] da unidade [mapUnitFilter] como [civWideStat] quando morto a 4 painéis de uma cidade seguindo esta religião +May capture killed [mapUnitFilter] units = Pode capturar unidades [mapUnitFilter] mortas +[amount] XP gained from combat = [amount] XP recebido do combate +[relativeAmount]% XP gained from combat = [relativeAmount]% de XP ganho em combate +[greatPerson] is earned [relativeAmount]% faster = [greatPerson] é desenvolvida [relativeAmount]% mais rápido +Invisible to non-adjacent units = Invisível para unidades não adjacentes +Can see invisible [mapUnitFilter] units = Pode ver unidades invisíveis [mapUnitFilter] +May upgrade to [baseUnitFilter] through ruins-like effects = Pode atualizar para [baseUnitFilter] através de efeitos semelhantes a ruínas +Destroys tile improvements when attacking = Destrói melhorias de painel ao atacar +Cannot move = Não pode se mover +Double movement in [terrainFilter] = Movimento duplo em [terrainFilter] +All tiles cost 1 movement = Todos os painéis custam 1 de movimento +Can pass through impassable tiles = Pode passar por painéis impossíveis de passar +Ignores terrain cost = Ignora custo de movimento em terrenos +Ignores Zone of Control = Ignora Zona de Controle +Rough terrain penalty = Penalidade de terreno acidentado +Can enter ice tiles = Pode entrar em painéis de gelo +Cannot enter ocean tiles = Não pode entrar o painel 'oceano' +May enter foreign tiles without open borders = Pode entrar em painéis estrangeiros sem bordas abertas +May enter foreign tiles without open borders, but loses [amount] religious strength each turn it ends there = Pode entrar em painéis estrangeiros sem bordas abertas, mas perde [amount] de força religiosa a cada turno que termina-lá +[amount] Movement point cost to disembark = [amount] Custo em pontos de movimento para desembarcar +[amount] Movement point cost to embark = Custa [amount] pontos de movimento para embarcar +Religious Unit = Unidade Religiosa +Spaceship part = Parte de Nave Espacial +Can be added to [comment] in the Capital = Pode ser adicionado a [comment] na Capital +Can start an [amount]-turn golden age = Pode começar uma era de ouro de [amount] turnos +Great Person - [comment] = Grande Pessoa - [comment] +Prevents spreading of religion to the city it is next to = Impede a propagação da religião para a cidade que fica ao lado +Takes your religion over the one in their birth city = Leva sua religião sobre a de sua cidade natal +Removes other religions when spreading religion = Remove outras religiões ao espalhar religião +Can [action] [amount] times = Pode [action] [amount] vezes +Can speed up construction of a building = Pode acelerar a construção de um edifício +Can speed up the construction of a wonder = Pode acelerar a construção de uma maravilha +Can hurry technology research = Pode apressar pesquisa tecnológica +Can undertake a trade mission with City-State, giving a large sum of gold and [amount] Influence = Pode assumir uma missão de troca com Cidade-Estado, obtendo uma grande quantia de ouro e [amount] de Influência +Can transform to [unit] = Pode se transformar em [unit] +Grants 500 Gold to the first civilization to discover it = Concede 500 de Ouro para a primeira civilização que a descubra +Units ending their turn on this terrain take [amount] damage = Unidades que terminam seu turno neste terreno recebem [amount] de dano +Grants [promotion] ([comment]) to adjacent [mapUnitFilter] units for the rest of the game = Concede [promotion] ([comment]) a unidades adjacentes de [mapUnitFilter] pelo resto do jogo +[amount] Strength for cities built on this terrain = [amount] Força para cidades construídas neste terreno +Provides a one-time Production bonus to the closest city when cut down = Fornece um único bônus de produção para a cidade mais próxima quando derrubado +Tile provides yield without assigned population = O painel fornece rendimento sem população atribuída +Nullifies all other stats this tile provides = Anula todas as outras estatísticas que este painel fornece +Only [improvementFilter] improvements may be built on this tile = Apenas melhorias [improvementFilter] podem ser criadas neste painel +Blocks line-of-sight from tiles at same elevation = Bloqueia a linha de visão de painéis na mesma elevação +Has an elevation of [amount] for visibility calculations = Tem uma elevação de [amount] para cálculos de visibilidade +Rare feature = Característica rara +[amount]% Chance to be destroyed by nukes = [amount]% de chance de ser destruído por armas nucleares +Fresh water = Água doce +Rough terrain = Terreno acidentado +Deposits in [tileFilter] tiles always provide [amount] resources = Depósitos em painéis [tileFilter] sempre fornecem recursos [amount] +Can only be created by Mercantile City-States = Só pode ser criado por Cidades-Estados Mercantil +Guaranteed with Strategic Balance resource option = Garantido com a opção de recurso Equilíbrio Estratégico +Can also be built on tiles adjacent to fresh water = Também podem ser construído(a) adjancente a painéis de água +[stats] from [tileFilter] tiles = [stats] dos painéis [tileFilter] +Can be built outside your borders = Pode ser construído fora de suas fronteiras +Can be built just outside your borders = Pode ser construído fora de suas fronteiras +Can only be built to improve a resource = Só pode ser construído para melhorar um recurso +Removes removable features when built = Remove recursos removíveis quando construído +Gives a defensive bonus of [relativeAmount]% = Dá um bônus defensivo de [relativeAmount]% +Costs [amount] [stat] per turn when in your territory = Custa [amount] [stat] por turno quando em seu territorio +Costs [amount] [stat] per turn = Custos [amount] [stat] por turno +Adjacent enemy units ending their turn take [amount] damage = Unidades inimigas adjacentes que terminam seu turno recebem [amount] de dano +Great Improvement = Grande Melhoria +Provides a random bonus when entered = Fornece um bônus aleatório quando inserido +Constructing it will take over the tiles around it and assign them to your closest city = Construí-lo assumirá os painéis ao seu redor e os atribuirá á sua cidade mais próxima +Unpillagable = Impossível pilhar +Irremovable = Irremovível +Will be replaced by automated workers = Será substituído por trabalhadores automatizados +for [amount] turns = por [amount] turnos +by consuming this unit = Por consumir esta unidade +with [amount]% chance = com [amount]% de chance +before [amount] turns = antes de [amount] turnos +after [amount] turns = depois de [amount] turnos +when at war = quando em guerra +when not at war = quando não está em guerra +during a Golden Age = durante uma Idade de Ouro +during We Love The King Day = durante o dia de Nós Amamos o Rei +while the empire is happy = enquanto o império está feliz +when between [amount] and [amount2] Happiness = quando entre [amount] e [amount2] de Felicidade +when below [amount] Happiness = quando abaixo de [amount] de Felicidade +during the [era] = durante o período [era] +before the [era] = antes da [era] +starting from the [era] = a partir da [era] +if starting in the [era] = se começar no período [era] +if no other Civilization has researched this = se nenhuma outra Civilização pesquisou isso +after discovering [tech] = depois de descobrir [tech] +before discovering [tech] = antes de descobrir [tech] +after adopting [policy] = depois de adotar [policy] +before adopting [policy] = antes de adotar [policy] +before founding a Pantheon = antes de fundar um Panteão +after founding a Pantheon = depois de fundar um Panteão +if [buildingFilter] is constructed = se [buildingFilter] for construído +with [resource] = com [resource] +without [resource] = sem [resource] +when above [amount] [resource] = quando acima de [amount] de [resource] +when below [amount] [resource] = quando abaixo de [amount] de [resource] +in cities with a [buildingFilter] = em cidades com um [buildingFilter] +in cities without a [buildingFilter] = em cidades sem um [buildingFilter] +in cities with at least [amount] [populationFilter] = em cidades com pelo menos [amount] [populationFilter] +with a garrison = com uma guarnição +for [mapUnitFilter] units = para unidades [mapUnitFilter] +for units with [promotion] = para unidades com [promotion] +for units without [promotion] = para unidades sem [promotion] +vs cities = vs cidades +vs [mapUnitFilter] units = vs unidades [mapUnitFilter] +when fighting units from a Civilization with more Cities than you = ao lutar contra unidades de uma Civilização com mais Cidades do que você +when attacking = ao atacar +when defending = ao defender +when fighting in [tileFilter] tiles = ao lutar em painéis [tileFilter] +on foreign continents = em continentes estrangeiros +when adjacent to a [mapUnitFilter] unit = quando adjacente a uma unidade [mapUnitFilter] +when above [amount] HP = quando acima de [amount] HP +when below [amount] HP = quando abaixo de [amount] HP +if it hasn't used other actions yet = se ainda não usou outras ações +with [amount] to [amount2] neighboring [tileFilter] tiles = com [amount] a [amount2] [tileFilter] painéis vizinhos +with [amount] to [amount2] neighboring [tileFilter] [tileFilter2] tiles = com [amount] a [amount2] painéis vizinhos [tileFilter] [tileFilter2] +in [tileFilter] tiles = em painéis [tileFilter] +in [tileFilter] [tileFilter2] tiles = em [tileFilter] [tileFilter2] painéis +in tiles without [tileFilter] = em painéis sem [tileFilter] +within [amount] tiles of a [tileFilter] = dentro de [amount] painéis de um [tileFilter] +on water maps = em mapas de água +in [regionType] Regions = em regiões [regionType] +in all except [regionType] Regions = em todas as regiões, exceto [regionType] +Free [baseUnitFilter] appears = [baseUnitFilter] apareceu grátis +[amount] free [baseUnitFilter] units appear = [amount] [baseUnitFilter] livres surgem +Free [baseUnitFilter] found in the ruins = [baseUnitFilter] grátis encontrado nas ruínas +Free Social Policy = Politica Social Livre +[amount] Free Social Policies = [amount] de Políticas sociais gratuitas +Empire enters golden age = Império entra em uma idade dourada +Free Great Person = Grande Personlidade Gratuita +[amount] population [cityFilter] = [amount] população [cityFilter] +[amount] population in a random city = [amount] de população em uma cidade aleatória +Free Technology = Tecnologia Gratuita +[amount] Free Technologies = [amount] Tecnologias Gratuitas +[amount] free random researchable Tech(s) from the [era] = [amount] de tecnologia(s) pesquisável(es) aleatória(s) gratuita(s) da [era] +Reveals the entire map = Revela o mapa inteiro +Gain a free [beliefType] belief = Ganhe uma crença [beliefType] gratuita +Triggers voting for the Diplomatic Victory = Desencadeia o voto pela Vitória Diplomática +Gain [amount] [stat] = Ganhe [amount] [stat] +Gain [amount]-[amount2] [stat] = Ganhe [amount]-[amount2] [stat] +Gain enough Faith for a Pantheon = Ganhe fé suficiente para um Panteão +Gain enough Faith for [amount]% of a Great Prophet = Ganhe Fé suficiente para [amount]% de um Grande Profeta +Reveal up to [amount/'all'] [tileFilter] within a [amount] tile radius = Revelar até [amount/'all'] [tileFilter] dentro de um raio de [amount] painéis +From a randomly chosen tile [amount] tiles away from the ruins, reveal tiles up to [amount2] tiles away with [amount3]% chance = De um painel escolhido aleatoriamente [amount] painéis longe das ruínas, revele painéis até [amount2] painéis de distância com [amount3]% de chance +Triggers the following global alert: [comment] = Aciona o seguinte alerta global: [comment] +Every major Civilization gains a spy once a civilization enters this era = Cada grande civilização ganha um espião quando uma civilização entra nesta era +Heal this unit by [amount] HP = Cure esta unidade em [amount] HP +This Unit gains [amount] XP = Esta Unidade recebe [amount] de XP +This Unit upgrades for free including special upgrades = Esta Unidade melhora de graça incluindo aprimoramentos especiais +This Unit gains the [promotion] promotion = Esta Unidade ganha a promoção [promotion] +Doing so will consume this opportunity to choose a Promotion = Fazé-lo vai consumir esta oportunidade de escolher uma Promoção +Provides the cheapest [stat] building in your first [amount] cities for free = Fornece o edifício [stat] mais barato em suas primeiras [amount] cidades gratuitamente +Provides a [buildingName] in your first [amount] cities for free = Fornece um(a) [buildingName] em suas primeiras [amount] cidades gratuitamente +upon discovering [tech] = ao descobrir [tech] +upon entering the [era] = ao entrar na [era] +upon adopting [policy] = ao adotar [policy] +upon declaring war with a major Civilization = ao declarar guerra com uma principal civilização +upon declaring friendship = ao declarar amizade +upon entering a Golden Age = ao entrar em uma Era de Ouro +upon conquering a city = ao conquistar uma cidade +upon founding a city = ao fundar uma cidade +upon discovering a Natural Wonder = ao descobrir uma Maravilha Natural +upon constructing [buildingFilter] = ao construir [buildingFilter] +upon constructing [buildingFilter] [cityFilter] = ao construir [buildingFilter] [cityFilter] +upon founding a Pantheon = ao fundar um Panteão +upon founding a Religion = ao fundar uma Religião +upon enhancing a Religion = ao aprimorar uma Religião +Hidden after generating a Great Prophet = Escondido depois de gerar um Grande Profeta + ######### Map Unit Filters ########### Wounded = Ferida @@ -1768,7 +2133,6 @@ Followers of this Religion = Seguidores desta Religião Coastal = Litoral River = Rio Open terrain = Abrir terreno -Rough terrain = Terreno acidentado Water resource = Recurso marinho Foreign Land = Terra Estrangeira Foreign = Estrangeiro @@ -1787,7 +2151,6 @@ Bonus resource = Recurso de bônus unimproved = Não Melhorado All Road = Toda a estrada -Great Improvement = Grande Melhoria ######### Region Types ########### @@ -1817,43 +2180,93 @@ Our influence with City-States has started dropping faster! = Nossa influência all healing effects doubled = todos os efeitos de cura dobrados The Spaceship = A Nave Espacial Maya Long Count calendar cycle = Ciclo do calendário Longa Contagem Maia +Triggerable = Acionável +Global = Global +Nation = Nação +Era = Era +Tech = Tecnologia +Policy = Política +FounderBelief = Crença Fundadora +FollowerBelief = Crença do Seguidor +Building = Construção +Unit = Unidade +UnitType = Tipo de Unidade +Promotion = Promoção +Improvement = Melhoria +Resource = Recursos +Ruins = Ruínas +Speed = Velocidade +Tutorial = Tutorial +CityState = Cidade-Estado +ModOptions = Opções de Mod +Conditional = Condicional +TriggerCondition = CondiçãodeAcionamento + + +#################### Lines from spy actions ####################### + +EstablishNetwork = EstabelecerRede +StealingTech = RoubarTecnologia +RiggingElections = ArmarEleições +CounterIntelligence = Contra-Inteligência + + +#################### Lines from diplomatic modifiers ####################### + +You declared war on us! = Você declarou guerra contra nós! +Your warmongering ways are unacceptable to us. = Seu belicismo é inaceitável para nós. +You have captured our cities! = Você capturou nossas cidades! +You have declared friendship with our enemies! = Você declarou amizade a um de nossos inimigos! +Your so-called 'friendship' is worth nothing. = Sua assim chamada "amizade", não vale nada. +You have publicly denounced us! = Você nos condenou publicamente! +You have denounced our allies = Você condenou nossos aliados +You refused to stop settling cities near us = Você se recusou a parar de povoar cidades perto de nós +You betrayed your promise to not settle cities near us = Você quebrou sua promessa de não povoar cidades perto de nós +Your arrogant demands are in bad taste = Suas exigências arrogantes são desagradáveis +Your use of nuclear weapons is disgusting! = Seu uso de armas nucleares é nojento! +You have stolen our lands! = Você roubou nossas terras! +You destroyed City-States that were under our protection! = Você destruiu cidades estado que estavam sob a nossa proteção! +You attacked City-States that were under our protection! = Você atacou cidades estado que estavam sob a nossa proteção! +You demanded tribute from City-States that were under our protection! = Você Você exigiu homenagem das cidades-estados que estavam sob a nossa proteção! +You sided with a City-State over us = Você se aliou a uma Cidade-Estado acima de nós +Years of peace have strengthened our relations. = Anos de paz fortaleceram nossas relações. +Our mutual military struggle brings us closer together. = Nossas lutas mutuas nos fazem mais próximos. +We applaud your liberation of conquered cities! = Nós aplaudimos a libertação das cidades conquistadas! +We have signed a public declaration of friendship = Assinamos uma declaração pública de amizade +You have declared friendship with our allies = Você declarou amizade a um de nossos aliados +You have denounced our enemies = Você condenou nossos inimigos +Our open borders have brought us closer together. = Nossa fronteiras abertas nos fizeram mais próximos. +You fulfilled your promise to stop settling cities near us! = Você cumpriu sua promessa de não povoar cidades perto de nós! +You gave us units! = Você nos deu unidades! + # Requires translation! +We appreciate your gifts = +You returned captured units to us = Você retornou uma unidade capturada para nós #################### Lines from Buildings from Civ V - Vanilla #################### Palace = Palácio -Indicates the capital city = Indica a Capital Monument = Monumento -Destroyed when the city is captured = Destruído quando a cidade é capturada Granary = Celeiro -[stats] from [tileFilter] tiles [cityFilter] = [stats] dos painéis [tileFilter] [cityFilter] Temple of Artemis = Templo de Artemis 'It is not so much for its beauty that the forest makes a claim upon men's hearts, as for that subtle something, that quality of air, that emanation from old trees, that so wonderfully changes and renews a weary spirit.' - Robert Louis Stevenson = 'Não é tanto por sua beleza que a floresta reclama o coração dos homens, mas por aquela coisa sutil, aquela qualidade do ar, aquela emanação das velhas árvores, que tão maravilhosamente transforma e renova um espírito cansado.' -Robert Louis Stevenson -[relativeAmount]% [stat] [cityFilter] = [relativeAmount]% de [stat] em [cityFilter] -[relativeAmount]% Production when constructing [baseUnitFilter] units [cityFilter] = [relativeAmount]% de Produção ao construir unidades [baseUnitFilter] [cityFilter] The Great Lighthouse = O Grande Farol 'They that go down to the sea in ships, that do business in great waters; these see the works of the Lord, and his wonders in the deep.' - The Bible, Psalms 107:23-24 = 'Os navios que descem no mar, negociam em grandes águas; estes vêem as obras do Senhor, e suas maravilhas nas profundezas.' - A Bíblia, Salmos 107:23-24 -for [mapUnitFilter] units = para unidades [mapUnitFilter] -[amount] Movement = [amount] de Movimento -[amount] Sight = [amount] de Visão Stone Works = Obras de pedras -Must not be on [terrainFilter] = Não deve estar em [terrainFilter] Stonehenge = Stonehenge 'Time crumbles things; everything grows old and is forgotten under the power of time' - Aristotle = 'Coisas sucumbem ao tempo; tudo cresce e envelhece e é esquecido sob o poder do tempo.' - Aristóteles Library = Biblioteca -[stats] per [amount] population [cityFilter] = [stats] por [amount] de população [cityFilter] Paper Maker = Fabricador de papel The Great Library = A Grande Biblioteca 'Libraries are as the shrine where all the relics of the ancient saints, full of true virtue, and all that without delusion or imposture are preserved and reposed.' - Sir Francis Bacon = 'Bibliotecas são como um santuário onde todas as relíquias dos santos anciãos, cheios da verdadeira virtudade, e onde tudo aquilo sem ilusão ou desenvoltura estão preservados e descansando.' - Sir Francis Bacon -Free Technology = Tecnologia Gratuita Circus = Circo @@ -1867,33 +2280,22 @@ Walls of Babylon = Muralhas da Babilônia The Pyramids = As Pirâmides 'O, let not the pains of death which come upon thee enter into my body. I am the god Tem, and I am the foremost part of the sky, and the power which protecteth me is that which is with all the gods forever.' - The Book of the Dead, translated by Sir Ernest Alfred Wallis Budge = 'Ó, não deixe as dores da morte que vém sobre ti entrar em meu corpo. Eu sou o deus Tem, e eu sou a parte principal do céu, e o poder que me protege é aquele que está com todos os deuses para sempre.' - O Livro dos Mortos, traduzido por Sir Ernest Alfred Wallis Budge -[relativeAmount]% tile improvement construction time = [relativeAmount]% do tempo de construção da melhoria do hexágono -[amount] free [baseUnitFilter] units appear = [amount] [baseUnitFilter] livres surgem Mausoleum of Halicarnassus = Mausoléu de Halicarnasso 'The whole earth is the tomb of heroic men and their story is not given only on stone over their clay but abides everywhere without visible symbol woven into the stuff of other men's lives.' - Pericles = 'Toda a terra é o túmulo de homens heróicos e sua história não é contada apenas em pedra sobre seu barro, mas permanece em toda parte sem símbolo visível entrelaçado nas coisas da vida de outros homens.' - Péricles -Provides a sum of gold each time you spend a Great Person = Proporciona um montante de Ouro a cada vez que você admitir uma Grande Personalidade Barracks = Quartéis -New [baseUnitFilter] units start with [amount] Experience [cityFilter] = Novas unidades [baseUnitFilter] começam com [amount] de XP [cityFilter] Krepost = Fortaleza -[relativeAmount]% Culture cost of natural border growth [cityFilter] = [relativeAmount]% Custo de cultura do crescimento natural da fronteira [cityFilter] -[relativeAmount]% Gold cost of acquiring tiles [cityFilter] = [relativeAmount]% custo em ouro de aquisição de painéis [cityFilter] Statue of Zeus = Estátua de Zeus 'He spoke, the son of Kronos, and nodded his head with the dark brows, and the immortally anointed hair of the great god swept from his divine head, and all Olympos was shaken' - The Iliad = 'Ele falou, filho de Cronos, e acenou com a cabeça com as sobrancelhas escuras, e os cabelos imortalmente ungidos do grande deus varreram de sua cabeça divina, e todo o Olimpo foi abalado' - A Ilíada -vs cities = vs cidades -when attacking = ao atacar -[relativeAmount]% Strength = [relativeAmount]% de força Lighthouse = Farol Stable = Estábulos Courthouse = Tribunal -Remove extra unhappiness from annexed cities = Remove infelicidade extra das cidades anexadas -Can only be built [cityFilter] = Só pode ser construído [cityFilter] Hanging Gardens = Jardins Suspensos 'I think that if ever a mortal heard the word of God it would be in a garden at the cool of the day.' - F. Frankfort Moore = 'Acho que se algum mortal ouvisse a palavra de Deus, seria em um jardim no frescor do dia.' - F. Frankfurt Moore @@ -1901,17 +2303,13 @@ Hanging Gardens = Jardins Suspensos Colosseum = Coliseu Circus Maximus = Circo Máximo -Cost increases by [amount] per owned city = Custo aumentado em [amount] por cidade governada Great Wall = Grande Muralha 'The art of war teaches us to rely not on the likelihood of the enemy's not attacking, but rather on the fact that we have made our position unassailable.' - Sun Tzu = 'A arte da guerra nos ensina a confiar não na probabilidade de o inimigo não atacar, mas no fato de que tornamos nossa posição inatacável.' - Sun Tzu -before discovering [tech] = antes de descobrir [tech] -Enemy [mapUnitFilter] units must spend [amount] extra movement points when inside your territory = Unidades inimigas [mapUnitFilter] devem gastar [amount] de pontos de movimento extras quando estiverem dentro do seu território Temple = Templo Burial Tomb = Tumba -Doubles Gold given to enemy if city is captured = Dobra o Ouro dado ao inimigo se a cidade for capturada Mud Pyramid Mosque = Mesquita da Piramide de Barro @@ -1919,23 +2317,18 @@ National College = Universidade Nacional The Oracle = O Oráculo 'The ancient Oracle said that I was the wisest of all the Greeks. It is because I alone, of all the Greeks, know that I know nothing' - Socrates = 'O antigo Oráculo disse que eu era o mais sábio de todos os gregos. É porque só eu, de todos os gregos, sei que nada sei' - Sócrates -Free Social Policy = Politica Social Livre National Epic = Épica Nacional -[relativeAmount]% Great Person generation [cityFilter] = [relativeAmount]% de geração de Grande Pessoas [cityFilter] Market = Mercado Bazaar = Bazar -Provides 1 extra copy of each improved luxury resource near this City = Fornece 1 cópia extra de cada recurso luxuoso melhorado próximo a cidade. Mint = Casa da moeda Aqueduct = Aqueduto -[relativeAmount]% Food is carried over after population increases [cityFilter] = [relativeAmount]% de alimentos são transportados após o aumento da população [cityFilter] Heroic Epic = Épica Heróica -All newly-trained [baseUnitFilter] units [cityFilter] receive the [promotion] promotion = Todas as unidades [baseUnitFilter] recém-treinadas [cityFilter] recebem a promoção de [promotion] Colossus = Colossos 'Why man, he doth bestride the narrow world like a colossus, and we petty men walk under his huge legs, and peep about to find ourselves dishonorable graves.' - William Shakespeare, Julius Caesar = 'Ora, homem, ele supera o mundo estreito como um colosso, e nós, homens mesquinhos andamos embaixo das suas grandes pernas, e espiamos para encontrar-nos túmulos desonrosos.' - William Shakespeare, Júlio César @@ -1952,14 +2345,11 @@ Angkor Wat = Angkor Wat Chichen Itza = Chichen Itza 'The katun is established at Chichen Itza. The settlement of the Itza shall take place there. The quetzal shall come, the green bird shall come. Ah Kantenal shall come. It is the word of God. The Itza shall come.' - The Books of Chilam Balam = 'O katun é estabelecido em Chichen Itza. A liquidação do Itza deve ocorrer lá. O quetzal virá, o pássaro verde virá. Ah Kantenal virá. É a palavra de Deus. A Itza virá.' - Os Livros de Chilam Balam -[relativeAmount]% Golden Age length = [relativeAmount]% de duração da Era de Ouro National Treasury = Tesouro Nacional Machu Picchu = Machu Picchu 'Few romances can ever surpass that of the granite citadel on top of the beetling precipices of Machu Picchu, the crown of Inca Land.' - Hiram Bingham = 'Poucos romances podem superar o da cidadela de granito no topo dos precipícios de Machu Picchu, a coroa da Terra Inca.' - Hiram Bingham -[relativeAmount]% [stat] from Trade Routes = [relativeAmount]% de [stat] das Rotas Comerciais -Must have an owned [tileFilter] within [amount] tiles = Precisa governar [tileFilter] dentro de [amount] painéis Workshop = Oficina @@ -1968,7 +2358,6 @@ Longhouse = Casa longa Forge = Forja Harbor = Porto -Connects trade routes over water = Conecta rotas comerciais marítimas University = Universidade @@ -1982,12 +2371,9 @@ Notre Dame = Notre Dame Castle = Castelo Mughal Fort = Forte de Mughal -after discovering [tech] = depois de descobrir [tech] -[stats] [cityFilter] = [stats] [cityFilter] Himeji Castle = Castelo Himeji 'Bushido is realized in the presence of death. This means choosing death whenever there is a choice between life and death. There is no other reasoning.' - Yamamoto Tsunetomo = 'Bushido é realizado na presença da morte. Isso significa escolher a morte sempre que houver uma escolha entre a vida e a morte. Não há outro raciocínio.' - Yamamoto Tsunetomo -when fighting in [tileFilter] tiles = ao lutar em painéis [tileFilter] Ironworks = Siderurgia @@ -2006,7 +2392,6 @@ Satrap's Court = Tribunal de Satrap Forbidden Palace = Palácio Proibido 'Most of us can, as we choose, make of this world either a palace or a prison' - John Lubbock = 'Muitos de nós podem, com as nossas escolhas, fazer desse mundo inteiro um palácio ou uma prisão' - John Lubbock -[relativeAmount]% Unhappiness from [populationFilter] [cityFilter] = [relativeAmount]% de infelicidade de [populationFilter] [cityFilter] Theatre = Teatro @@ -2016,19 +2401,14 @@ Hermitage = Eremitério Taj Mahal = Taj Mahal 'The Taj Mahal rises above the banks of the river like a solitary tear suspended on the cheek of time.' - Rabindranath Tagore = 'O Taj Mahal ergue-se acima das margens do rio como uma lágrima solitária suspensa na face do tempo.' - Rabindranath Tagore -Empire enters golden age = Império entra em uma idade dourada Porcelain Tower = Torre de Porcelana 'Things always seem fairer when we look back at them, and it is out of that inaccessible tower of the past that Longing leans and beckons.' - James Russell Lowell = 'As coisas sempre parecem mais justas quando olhamos para atrás para elas, e é dessa torre inacessível do passado que a saudade se inclina e acena.' -James Russel Lowell -Free [baseUnitFilter] appears = [baseUnitFilter] apareceu grátis -Science gained from research agreements [relativeAmount]% = Ciência ganha através de acordos de pesquisas [relativeAmount]% Windmill = Moinho de vento -[relativeAmount]% Production when constructing [buildingFilter] buildings [cityFilter] = [relativeAmount]% Produção ao construir [buildingFilter] edifícios [cityFilter] Kremlin = Kremlin 'The Law is a fortress on a hill that armies cannot take or floods wash away.' - The Prophet Muhammed = 'A Lei é uma fortaleza em uma colina que os exércitos não podem tomar ou as inundações levam.' - O Profeta Maomé -[relativeAmount]% City Strength from defensive buildings = [relativeAmount]% de força da cidade de edifícios defensivos Museum = Museu @@ -2041,7 +2421,6 @@ Factory = Fábrica Big Ben = Big Ben 'To achieve great things, two things are needed: a plan, and not quite enough time.' - Leonard Bernstein = 'Para alcançar grandes coisas, duas coisas são necessárias: um plano e pouco tempo.' - Leonardo Bernstein -[stat] cost of purchasing items in cities [relativeAmount]% = [stat] custo de compra de itens nas cidades em [relativeAmount]% Military Academy = Academia militar @@ -2058,17 +2437,14 @@ Broadcast Tower = Torre de Transmissão Eiffel Tower = Torre Eiffel 'We live only to discover beauty, all else is a form of waiting' - Kahlil Gibran = 'Vivemos apenas para descobrir a beleza, todo o resto é uma forma de espera' - Kahlil Gibran -[stats] per [amount] social policies adopted = [stats] por [amount] de políticas sociais adotadas Statue of Liberty = Estátua da Liberdade 'Give me your tired, your poor, your huddled masses yearning to breathe free, the wretched refuse of your teeming shore. Send these, the homeless, tempest-tossed to me, I lift my lamp beside the golden door!' - Emma Lazarus = 'Dé-me seus cansados, seus pobres, suas massas amontoadas ansiando por respirar livremente, o lixo miserável de sua costa fervilhante. Envie estes, os sem-teto, lançados pela tempestade para mim, eu levanto minha lámpada ao lado da porta dourada!' - Ema Lázaro -[stats] from every specialist [cityFilter] = [stats] de todos os especialistas [cityFilter] Military Base = Base Militar Cristo Redentor = Cristo Redentor 'Come to me, all who labor and are heavy burdened, and I will give you rest.' - New Testament, Matthew 11:28 = 'Vinde a mim, todos os que estais cansados e sobrecarregados, e eu vos aliviarei.' - Novo Testamento, Mateus 11:28 -[relativeAmount]% Culture cost of adopting new Policies = [relativeAmount]% do custo de cultura da adoção de novas políticas Research Lab = Laboratório de pesquisa @@ -2081,32 +2457,22 @@ Sydney Opera House = Ópera de Sydney 'Those who lose dreaming are lost.' - Australian Aboriginal saying = 'Aqueles que perdem o sonho estão perdidos.' - ditado aborígene australiano Manhattan Project = Projeto Manhattan -Enables nuclear weapon = Habilita armas nucleares -Triggers a global alert upon completion = Aciona um alerta global após a conclusão Pentagon = Pentágono 'In preparing for battle I have always found that plans are useless, but planning is indispensable.' - Dwight D. Eisenhower = 'Na preparação para a batalha, sempre descobri que os planos são inúteis, mas o planejamento é indispensável.' - Dwight D. Eisenhower -[relativeAmount]% Gold cost of upgrading = [relativeAmount]% Custo de Ouro da melhoria Solar Plant = Planta Solar -in cities without a [buildingFilter] = em cidades sem um [buildingFilter] -Only available = Disponível apenas Nuclear Plant = Planta Nuclear Apollo Program = Programa Apollo -Enables construction of Spaceship parts = Habilita a construção de partes da nave espacial Spaceship Factory = Fábrica de Naves Espaciais United Nations = Nações Unidas 'More than ever before in human history, we share a common destiny. We can master it only if we face it together. And that is why we have the United Nations.' - Kofi Annan = 'Mais do que nunca na história humana, compartilhamos um destino comum. Sé podemos dominá-lo se o enfrentarmos juntos. E é por isso que temos as Nações Unidas.' - Kofi Annan -Triggers voting for the Diplomatic Victory = Desencadeia o voto pela Vitória Diplomática Utopia Project = Projeto Utopia -Hidden until [amount] social policy branches have been completed = Oculto até que [amount] ramos de política social tenham sido concluídos -Triggers a global alert upon build start = Aciona um alerta global no início da construção -Triggers a Cultural Victory upon completion = Aciona uma Vitória Cultural após a conclusão #################### Lines from CityStateTypes from Civ V - Vanilla #################### @@ -2223,8 +2589,6 @@ Urkesh = Urqués Awan = Awan Riblah = Riblah Tayma = Taima -Receive free [unit] when you discover [tech] = Receba um [unit] gratuito quando é descoberto um [tech] -[greatPerson] is earned [relativeAmount]% faster = [greatPerson] é desenvolvida [relativeAmount]% mais rápido Alexander = Alexandre You are in my way, you must be destroyed. = Você está no meu caminho, você deve ser destruído. @@ -2277,9 +2641,6 @@ Lamia = Lâmia Nafplion = Náuplia Apolyton = Apolyton Greece = Grécia -[relativeAmount]% City-State Influence degradation = [relativeAmount]% Degradação da Influência da Cidade-Estado -City-State Influence recovers at twice the normal rate = Influência nas Cidades-Estado é recuperada duas vezes mais rápido que a taxa normal -City-State territory always counts as friendly territory = O território da cidade-estado sempre conta como território amigo Wu Zetian = Wu Zetian You won't ever be able to bother me again. Go meet Yama. = Você nunca mais irá me perturbar. Vá conhecer Yama. @@ -2332,7 +2693,6 @@ Nantong = Nantong Weifang = Weifang Xikang = Xikang China = China -Great General provides double combat bonus = Um Grande General oferece o dobro de bônus de combate Ramesses II = Ramessés II You are but a pest on this Earth, prepare to be eliminated! = Você é nada além de uma peste na Terra, prepare-se para ser eliminado! @@ -2392,7 +2752,6 @@ Naqada = Naqada Semna = Semna Soleb = Solebe Egypt = Egito -[relativeAmount]% Production when constructing [buildingFilter] wonders [cityFilter] = [relativeAmount]% de Produção ao construir maravilhas [buildingFilter] para [cityFilter] Elizabeth = (Rainha) Elizabete By the grace of God, your days are numbered. = Pela graça de Deus, seus dias estão contados. @@ -2540,7 +2899,6 @@ Nizhniy Novgorod = Nizhniy Novgorod Suzdal = Suzdal Magnitogorsk = Magnitogorsk Russia = Rússia -Double quantity of [resource] produced = Dupla quantidade de [resource] produzido Augustus Caesar = Augusto César My treasury contains little and my soldiers are getting impatient... (sigh) ...therefore you must die. = Meu tesouro contém pouco e meus soldados estão ficando impacientes... (suspiro) ...portanto você deve morrer. @@ -2590,7 +2948,6 @@ Augustadorum = Augustadorum Curia = Cúria Interrama = Interrama Adria = Adria -[relativeAmount]% Production towards any buildings that already exist in the Capital = [relativeAmount]% de Produção para quaisquer edifícios que já existam na Capital Harun al-Rashid = Harune Arraxide The world will be more beautiful without you. Prepare for war. = O mundo será mais bonito sem você. Prepare-se para a guerra. @@ -2634,7 +2991,6 @@ Kairouan = Kairouan Algiers = Argel Oran = Orão Arabia = Arábia -[stats] from each Trade Route = [stats] de cada Rota de Comércio George Washington = George Washington Your wanton aggression leaves us no choice. Prepare for war! = Sua agressão arbitrária nos deixa sem escolha. Prepare-se para guerra! @@ -2746,7 +3102,6 @@ Yamaguchi = Yamaguchi Ota = Ota Tottori = Tottori Japan = Japão -Damage is ignored when determining unit Strength = O dano é ignorado ao determinar a Força da unidade Gandhi = Gandhi I have just received a report that large numbers of my troops have crossed your borders. = Eu acabei de recerber um informe de que um grande número de minhas tropas cruzaram suas fronteiras. @@ -2788,7 +3143,6 @@ Gwalior = Gwalior Jaipur = Jaipur Karachi = Carachi India = Índia -Unhappiness from number of Cities doubled = Infelicidade obtida pelo número de cidades é dobrada Otto von Bismarck = Otto von Bismarck I cannot wait until ye grow even mightier. Therefore, prepare for war! = Eu não esperarei por seu avanço. Portanto, prepare-se para guerra! @@ -2855,9 +3209,6 @@ Koblenz = Koblenz Hildesheim = Hildensheim Erlangen = Erlangen Germany = Alemanha -with [amount]% chance = com [amount]% de chance -When conquering an encampment, earn [amount] Gold and recruit a Barbarian unit = Ao conquistar um acampamento, ganhe [amount] de Ouro e recrute uma unidade Bárbara -[relativeAmount]% maintenance costs = [relativeAmount]% dos custos de manutenção Suleiman I = Solimão I Your continued insolence and failure to recognize and preeminence leads us to war. = Sua contínua insolencia e fracasso em reconhecer nossa preeminência nos levou a guerra. @@ -2902,7 +3253,6 @@ Afyonkarahisar = Afyonkarahisar Bitlis = Bitlis Yalova = Yalova The Ottomans = Império Otomano -When defeating a [mapUnitFilter] unit, earn [amount] Gold and recruit it = Ao derrotar uma unidade [mapUnitFilter], ganhe [amount] Gold e recrute-a Sejong = Rei Sejong Jip-hyun-jun (Hall of Worthies) will no longer tolerate your irksome behavior. We will liberate the citizens under your oppression even with force, and enlighten them! = Jip-hyun-jun não tolerará seu comportamento irritante. Nós iremos livrar os cidadãos sobre sua opressão, mesmo que a força, e os iluminaremos! @@ -2942,7 +3292,6 @@ Sacheon = Sacheon Gimje = Gimje Anju = Anju Korea = Coréia -Receive a tech boost when scientific buildings/wonders are built in capital = Recebe um impulso tecnológico quando construções/maravilhas científicas são construídas na capital Hiawatha = Hiawatha You are a plague upon Mother Earth! Prepare for battle! = Você é uma praga para a Mãe Terra! Prepare-se para a batalha! @@ -3059,7 +3408,6 @@ Paishiyauvada = Paishiyauvada Patigrbana = Patigrbana Phrada = Phrada Persia = Pérsia -during a Golden Age = durante uma Idade de Ouro Kamehameha I = Kamehameha I The ancient fire flashing across the sky is what proclaimed that this day would come, though I had foolishly hoped for a different outcome. = O fogo antigo brilhando no céu é o que proclamava que esse dia chegaria, apesar de eu tolamente ter esperado um resultado diferente. @@ -3110,11 +3458,6 @@ Nuguria = Nuguria Pileni = Pileni Nukumanu = Nukumanu Polynesia = Polinésia -starting from the [era] = a partir da [era] -Enables embarkation for land units = Permite o embarque de unidades terrestres -Enables [mapUnitFilter] units to enter ocean tiles = Permite que unidades [mapUnitFilter] entrem em painéis oceánicos -Normal vision when embarked = Visão normal ao embarcar -within [amount] tiles of a [tileFilter] = dentro de [amount] painéis de um [tileFilter] Ramkhamhaeng = Ramkhamrhaeng You lowly, arrogant fool! I will make you regret of your insolence! = Seu bastardo arrogante! Eu vou fazer você se arrepender de sua insolência. @@ -3155,8 +3498,6 @@ Loci = Loci Khon Kaen = Khon Kaen Surin = Surina Siam = Reino de Siam -[relativeAmount]% [stat] from City-States = [relativeAmount]% de [stat] da cidade-estado -Military Units gifted from City-States start with [amount] XP = Unidades Militares oferecidas por Cidades-Estados começam com [amount] de XP Isabella = Isabel God will probably forgive you... but I shall not. Prepare for war. = Deus provavelmente vai perdoar você... mas eu não. Se prepare para a guerra. @@ -3206,9 +3547,6 @@ Ibiza = Ibiza Las Palmas = Las Palmas Tenerife = Tenerife Spain = Espanha -100 Gold for discovering a Natural Wonder (bonus enhanced to 500 Gold if first to discover it) = 100 Ouro pela descoberta de uma Maravilha Natural (Valor aumentado para 500 Ouro se for o primeiro a descobrir a Maravilha Natural) -[stats] for every known Natural Wonder = [stats] para cada Maravilha Natural conhecida -[relativeAmount]% Yield from every [tileFilter/buildingFilter] = [relativeAmount]% de rendimento de cada [tileFilter/buildingFilter] Askia = Ásquia Maomé I You are an abomination to heaven and earth, the chief of ignorant savages! You must be destroyed! = Você é uma abominação para o paraíso e a terra, o líder dos ignorantes selvagens! Você deve ser destruído! @@ -3248,8 +3586,6 @@ Dori = Dori Bamba = Bamba Segou = Segou Songhai = Império Songai -Receive triple Gold from Barbarian encampments and pillaging Cities = Receba três vezes mais Ouro de acampamentos Bárbaros e saque de Cidades -Defense bonus when embarked = Bonus de defesa quando embarcado Genghis Khan = Genghis Khan You stand in the way of my armies. Let us solve this like warriors! = Você permanece no caminho de meus exércitos. Vamos resolver esta situação como guerreiros! @@ -3292,7 +3628,6 @@ Har-Ayrag = Har-Ayrag Nalayh = Nalayh Tes = Tes Mongolia = Império Mongol -+30% Strength when fighting City-State units and cities = +30% Força quando estiver lutando contra unidades e cidades de Cidades-Estado Montezuma I = Moctezuma I Xi-miqa-can! Xi-miqa-can! Xi-miqa-can! (Die, die, die!) = Xi-miqa-can! Xi-miqa-can! Xi-miqa-can! (Morra, morra, morra!) @@ -3338,7 +3673,6 @@ Itzapalapa = Itzapalapa Ayotzinco = Ayotzinco Iztapam = Iztapam Aztecs = Astecas -Earn [amount]% of killed [mapUnitFilter] unit's [costOrStrength] as [civWideStat] = Ganhe [amount]% de [costOrStrength] da unidade morta [mapUnitFilter] como [civWideStat] Pachacuti = Pachacuti Resistance is futile! You cannot hope to stand against the mighty Incan empire. If you will not surrender immediately, then prepare for war! = Sua resistência é fútil! Você não pode medir forças com o poderoso Império Inca. Se você não se render imediatamente, se prepare para a guerra! @@ -3386,8 +3720,6 @@ Chucuito = Chucuito Choquequirao = Choquequirao Inca = Império Inca Units ignore terrain costs when moving into any tile with Hills = Unidades ignoram os custos de terreno quando estiverem em qualquer território com Montes -[relativeAmount]% maintenance on road & railroads = [relativeAmount]% de manutenção em estradas e ferrovias -No Maintenance costs for improvements in [tileFilter] tiles = Sem custos de manutenção para melhorias nos painéis [tileFilter] Harald Bluetooth = Haroldo Dente-Azul If I am to be honest, I tire of those pointless charades. Why don't we settle our disputes on the field of battle, like true men? Perhaps the skalds will sing of your valor... or mine! = Se é para eu ser sincero, fico cansado dessas charadas sem sentido. Por quê não arrumamos nossas disputas no campo de batalha, como homens de verdade? Talvez os bardos irão cantar sobre sua glória... ou a minha! @@ -3447,8 +3779,6 @@ Haderslev = Haderslev Ringsted = Ringsted Skrive = Skrive Denmark = Dinamarca -[amount] Movement point cost to disembark = [amount] Custo em pontos de movimento para desembarcar -No movement cost to pillage = Sem custo de movimento para saquear You leave us no choice. War it must be. = Você não nos deixa escolha. Será guerra. Very well, this shall not be forgotten. = Muito bem, isto não deverá ser esquecido. @@ -3541,7 +3871,6 @@ War lingers in our hearts. Why carry on with a false peace? = A guerra permanece You gormless radger! You'll dine on your own teeth before you set foot in Ireland! = Maldito idiota! Voce vai comer seus dentes antes de por o pé na Irlanda! A lonely wind blows through the highlands today. A dirge for Ireland. Can you hear it? = Um vento solitário sopra nas montanhas. Um canto fúnebre para a Irlanda. Pode escutá-lo? Dublin = Dublin -Will not be chosen for new games = Não será escolhido para novos jogos You shall stain this land no longer with your vileness! To arms, my countrymen - we ride to war! = Não mancharás mais esta terra com a tua vilania! Às armas, meus compatriotas - cavalgamos para a guerra! Traitorous man! The Celtic peoples will not stand for such wanton abuse and slander - I shall have your head! = Homem traidor! Os Celtas não tolerarão tais abusos e calúnias - terei sua cabeça! @@ -3561,20 +3890,13 @@ You will see you have just bitten off more than you can chew. = Você verá que This ship may sink, but our spirits will linger. = Este navio pode afundar, mas nosso espíritos permanecerá. Valletta = Valeta -Can only heal by pillaging = Só pode curar por pilhagem - #################### Lines from Policies from Civ V - Vanilla #################### Aristocracy = Aristocracia Legalism = Legalismo -Provides the cheapest [stat] building in your first [amount] cities for free = Fornece o edifício [stat] mais barato em suas primeiras [amount] cidades gratuitamente Oligarchy = Oligarquia -Units in cities cost no Maintenance = Unidades em cidades não cobram custo de Manutenção -with a garrison = com uma guarnição -[relativeAmount]% Strength for cities = [relativeAmount]% de força para cidades Landed Elite = Elite aterrisada -[relativeAmount]% growth [cityFilter] = [relativeAmount]% de crescimento em [cityFilter] Monarchy = Monarquia Tradition Complete = Tradição Completa Tradition = Tradição @@ -3583,49 +3905,32 @@ Collective Rule = Governo Coletivo Citizenship = Cidadania Republic = Republica Representation = Representação -Each city founded increases culture cost of policies [relativeAmount]% less than normal = A cada cidade a mais fundada aumenta [relativeAmount]% do que o normal Meritocracy = Meritocracia Liberty Complete = Liberade Completa -Free Great Person = Grande Personlidade Gratuita Liberty = Liberdade Warrior Code = Código de Honra Discipline = Disciplina -when adjacent to a [mapUnitFilter] unit = quando adjacente a uma unidade [mapUnitFilter] Military Tradition = Tradição militar -[relativeAmount]% XP gained from combat = [relativeAmount]% de XP ganho em combate Military Caste = Casta Militar Professional Army = Exército Profissional Honor Complete = Honra Completa Honor = Honra -vs [mapUnitFilter] units = vs unidades [mapUnitFilter] -Notified of new Barbarian encampments = Notificado de novos acampamentos bárbaros Organized Religion = Religião Organizada Mandate Of Heaven = Mandato do Céu -[relativeAmount]% of excess happiness converted to [stat] = [relativeAmount]% do excesso de felicidade convertido em [stat] Theocracy = Teocracia -[relativeAmount]% [stat] from every [tileFilter/buildingFilter] = [relativeAmount]% [stat] de cada [tileFilter/buildingFilter] Reformation = Reformação Free Religion = Liberdade de Religião Piety Complete = Piedade Completa Piety = Piedade -before adopting [policy] = antes de adotar [policy] Philantropy = Filantropia -Gifts of Gold to City-States generate [relativeAmount]% more Influence = Presentes de ouro para cidades-estados geram [relativeAmount]% mais influência Aesthetics = Estéticas -Resting point for Influence with City-States is increased by [amount] = O ponto de descanso para Influência com Cidades-Estado é aumentado em [amount] Scholasticism = Escolístico -Allied City-States provide [stat] equal to [relativeAmount]% of what they produce for themselves = As cidades-estados aliadas fornecem [stat] igual a [relativeAmount]% do que produzem para si Cultural Diplomacy = Diplomacia Cultural -[relativeAmount]% resources gifted by City-States = [relativeAmount]% de recursos oferecidos por cidades-estados -[relativeAmount]% Happiness from luxury resources gifted by City-States = [relativeAmount]% de felicidade de recursos de luxo oferecidos por cidades-estados Educated Elite = Elite Educada -Allied City-States will occasionally gift Great People = Cidades-Estados Aliadas ocasionalmente presentearão Grande Pessoas Patronage Complete = Patrocínio Completo -Influence of all other civilizations with all city-states degrades [relativeAmount]% faster = A influência de todas as outras civilizções com todas as cidades-estado degrada [relativeAmount]% mais rápido -Triggers the following global alert: [comment] = Aciona o seguinte alerta global: [comment] Patronage = Patrocínio Naval Tradition = Tradição Naval @@ -3633,7 +3938,6 @@ Trade Unions = Sindicatos Merchant Navy = Marinha Mercante Mercantilism = Mercantilismo Protectionism = Protecionismo -[amount] Happiness from each type of luxury resource = [amount] de Felicidade a cada tipo de recurso de luxo Commerce Complete = Comércio Completo Commerce = Comércio @@ -3641,42 +3945,30 @@ Secularism = Secularismo Humanism = Humanismo Free Thought = Pensamento Livre Sovereignty = Soberania -while the empire is happy = enquanto o império está feliz -[relativeAmount]% [stat] = [relativeAmount]% [stat] Scientific Revolution = Revolução Ciêntifica -[amount] Free Technologies = [amount] Tecnologias Gratuitas Rationalism Complete = Racionalismo Completo -[stats] from all [buildingFilter] buildings = [stats] de cada construção de [buildingFilter] Rationalism = Racionalismo Constitution = Constituição Universal Suffrage = Sufrágio Universal -when defending = ao defender Civil Society = Sociedade Civil -[relativeAmount]% Food consumption by specialists [cityFilter] = [relativeAmount]% de consumo de alimentos por especialistas [cityFilter] Free Speech = Liberdade de Expressão -[amount] units cost no maintenance = [amount] unidades não custam manutenção Democracy = Democracia Freedom Complete = Liberdade Completa Freedom = Independência Populism = Populismo Militarism = Militarismo -[stat] cost of purchasing [baseUnitFilter] units [relativeAmount]% = [stat] custo de compra de unidades [baseUnitFilter] de [relativeAmount]% Fascism = Fascismo -Quantity of strategic resources produced by the empire +[relativeAmount]% = Quantidade de recursos estratégicos produzidos pelo império +[relativeAmount]% Police State = Estado de Polícia Total War = Guerra Total Autocracy Complete = Autocracia Completa -for [amount] turns = por [amount] turnos Autocracy = Autocracia United Front = Frente Unida -Militaristic City-States grant units [amount] times as fast when you are at war with a common nation = Cidades-Estados Militares concedem unidades [amount] vezes mais rápido quando você está em guerra com uma nação comum Planned Economy = Economia planejada Nationalism = Nacionalismo Socialism = Socialismo -[relativeAmount]% maintenance cost for buildings [cityFilter] = [relativeAmount]% de custo de manutenção para edifícios [cityFilter] Communism = Comunismo Order Complete = Ordem Completa Order = Ordem @@ -3781,7 +4073,6 @@ Engineer = Engenheiro 'Where tillage begins, other arts follow. The farmers therefore are the founders of human civilization.' - Daniel Webster = 'Onde o cultivo começa, outras artes seguem. Os fazendeiros portanto são os fundadores da civilização humana.' Daniel Webster Agriculture = Agricultura -Starting tech = Tecnologia inicial 'Shall the clay say to him that fashioneth it, what makest thou?' - Bible Isaiah 45:9 = 'Porventura dirá o barro ao que o formou: Que fazes?' - Bíblia Isaías 45:9 Pottery = Cerâmica @@ -3798,7 +4089,6 @@ Sailing = Navegação Calendar = Calendário 'He who destroys a good book kills reason itself.' - John Milton = 'Aquele que destroi um bom livro mata a prórpria razão.' - John Milton Writing = Literatura -Enables Open Borders agreements = Permite acordos de Fronteiras Abertas 'Even brute beasts and wandering birds do not fall into the same traps or nets twice.' - Saint Jerome = 'Até bestas selvagens e pássaros vagantes não caem na mesma armadilha ou rede duas vezes.' - Saint Jerome Trapping = Caça 'Wisdom and virtue are like the two wheels of a cart.' - Japanese proverb = 'Conhecimento e virtude são como as duas rodas de uma carroça.' - Provérbio japonês @@ -3812,7 +4102,6 @@ Bronze Working = Trabalho com bronze Optics = Óptica 'There is only one good, knowledge, and one evil, ignorance.' - Socrates = 'Só existe um bem, conhecimento, e um mal, ignrância.' - Sócrates Philosophy = Filosofia -Enables Research agreements = Habilita acordos de pesquisa 'A Horse! A Horse! My kingdom for a horse!' - Shakespeare (Richard III) = 'Um Cavalo! Um Cavalo! Meu reino por um cavalo!' - Shakespeare (Ricardo III) Horseback Riding = Montaria 'Mathematics is the gate and key to the sciences.' - Roger Bacon = 'Matemática é o portão e a chave para as ciências.' Roger Bacon @@ -3828,10 +4117,8 @@ Theology = Teologia Civil Service = Serviço civil 'Better is bread with a happy heart than wealth with vexation.' - Amenemope = 'Melhor é pão com coração feliz do que riqueza com tormento.' - Amenemope Currency = Moeda -Enables conversion of city production to [civWideStat] = Permite a conversão da produção da cidade para [civWideStat] 'Instrumental or mechanical science is the noblest and, above all others, the most useful.' - Leonardo da Vinci = 'Ciência mecânica ou instrumental é a mais nobre e, acima de todas, a mais útil.' - Leonardo da Vinci Engineering = Engenharia -Roads connect tiles across rivers = Estradas conectam painéis através dos rios 'When pieces of bronze or gold or iron break, the metal-smith welds them together again in the fire, and the bond is established.' - Sri Guru Granth Sahib = 'Quando pedaços de bronze, ouro, ou aço quebram, o ferreiro os solda novamento no fogo, e a liga é estabelecida.' - Sri Guru Granth Sahib Metal Casting = Fundição @@ -3843,7 +4130,6 @@ Education = Educação Chivalry = Cavalaria 'The press is the best instrument for enlightening the mind of man, and improving him as a rational, moral and social being.' - Thomas Jefferson = 'A imprensa é o melhor instrumento para iluminar a mente do homem, e o aprimorar como um ser racional, moral e social.' - Thomas Jefferson Machinery = Maquinária -Improves movement speed on roads = Melhora velocidade de movimento em estradas 'Measure what is measurable, and make measurable what is not so.' - Galileo Galilei = 'Meça o que for mensurável, e faça mensurável o que não for.' - Galileo Galilei Physics = Física 'John Henry said to his Captain, / 'A man ain't nothin' but a man, / And before I'll let your steam drill beat me down, / I'll die with the hammer in my hand.'' - Anonymous: The Ballad of John Henry, the Steel-Drivin' Man = 'John Henry disse ao seu capitão, / 'Um homem não é nada mas um homem, / E antes que eu permita que sua broca a vapor me vença, / Eu morrerei com o martelo em minha mão.'' - Anônimo: A balada de John Henry, o Homem Movido a Aço @@ -3935,7 +4221,6 @@ Globalization = Globalização Robotics = Robótica 'Now, somehow, in some new way, the sky seemed almost alien.' - Lyndon B. Johnson = 'Agora, de alguma forma, de alguma nova maneira, o céu parecia quase alienígena.' - Lyndon B. Johnson Satellites = Satélites -Reveals the entire map = Revela o mapa inteiro 'Be extremely subtle, even to the point of formlessness, be extremely mysterious, even to the point of soundlessness. Thereby you can be the director of the opponent's fate.' - Sun Tzu = 'Seja extremamente sutil, até o ponto da ausência de forma, seja extremamente misterioso, até o ponto da ausência de som. Assim, você pode ser o diretor do destino do oponente.' - Sun Tzu Stealth = Furtividade 'Our scientific power has outrun our spiritual power, we have guided missiles and misguided men.' – Martin Luther King Jr. = 'Nosso poder científico ultrapassou nosso poder espiritual, temos mísseis guiados e homens desorientados.' - Martin Luther King Jr. @@ -3952,7 +4237,6 @@ Nanotechnology = Nanotecnologia 'I think we agree, the past is over.' - George W. Bush = 'Acho que concordamos, o passado acabou.' - George W. Bush Future Tech = Tecnologia avançada Who knows what the future holds? = Quem sabe o que o futuro reserva? -Can be continually researched = Pode ser pesquisado continuamente #################### Lines from Terrains from Civ V - Vanilla #################### @@ -3970,34 +4254,24 @@ Tundra = Tundra Desert = Deserto Lakes = Lagos -Fresh water = Água doce Mountain = Montanhas -Has an elevation of [amount] for visibility calculations = Tem uma elevação de [amount] para cálculos de visibilidade -Units ending their turn on this terrain take [amount] damage = Unidades que terminam seu turno neste terreno recebem [amount] de dano Snow = Neve Hill = Colinas -[amount] Strength for cities built on this terrain = [amount] Força para cidades construídas neste terreno Forest = Floresta -Provides a one-time Production bonus to the closest city when cut down = Fornece um único bônus de produção para a cidade mais próxima quando derrubado -Blocks line-of-sight from tiles at same elevation = Bloqueia a linha de visão de painéis na mesma elevação -[amount]% Chance to be destroyed by nukes = [amount]% de chance de ser destruído por armas nucleares A Camp can be built here without cutting it down = Um acampamento pode ser construído aqui sem cortá-lo Jungle = Selva Marsh = Pântano -Rare feature = Característica rara Only Polders can be built here = Apenas Polders podem ser construídos aqui Fallout = Abrigo -Nullifies all other stats this tile provides = Anula todas as outras estatísticas que este painel fornece Oasis = Oásis -Only [improvementFilter] improvements may be built on this tile = Apenas melhorias [improvementFilter] podem ser criadas neste painel Flood plains = Planícies alagadas @@ -4010,11 +4284,8 @@ Great Barrier Reef = Grande Barreira de Coral Old Faithful = Old Faithful El Dorado = El Dorado -Grants 500 Gold to the first civilization to discover it = Concede 500 de Ouro para a primeira civilização que a descubra Fountain of Youth = Fonte da Juventude -Grants [promotion] ([comment]) to adjacent [mapUnitFilter] units for the rest of the game = Concede [promotion] ([comment]) a unidades adjacentes de [mapUnitFilter] pelo resto do jogo -Tile provides yield without assigned population = O painel fornece rendimento sem população atribuída Grand Mesa = Grand Mesa @@ -4032,18 +4303,14 @@ Barringer Crater = Cratera de Barringer #################### Lines from TileImprovements from Civ V - Vanilla #################### Farm = Fazenda -Can also be built on tiles adjacent to fresh water = Também podem ser construído(a) adjancente a painéis de água -[stats] from [tileFilter] tiles = [stats] dos painéis [tileFilter] Lumber mill = Serralheria -[stats] = [stats] Mine = Mina Trading post = Posto de comércio Camp = Campo -Can only be built to improve a resource = Só pode ser construído para melhorar um recurso Oil well = Poço de petróleo @@ -4058,11 +4325,8 @@ Quarry = Pedreira Fishing Boats = Barcos de pesca Fort = Forte -Can be built outside your borders = Pode ser construído fora de suas fronteiras -Gives a defensive bonus of [relativeAmount]% = Dá um bônus defensivo de [relativeAmount]% Road = Estrada -Costs [amount] [stat] per turn when in your territory = Custa [amount] [stat] por turno quando em seu territorio Reduces movement cost to ½ if the other tile also has a Road or Railroad = Reduz o custo de movimento para ½ se a outro painel também tiver uma Estrada ou Ferrovia Reduces movement cost to ⅓ with Machinery = Reduz o custo de movimento para ⅓ com maquinário Requires Engineering to bridge rivers = Requer Engenharia para fazer pontes sobre rios @@ -4086,11 +4350,9 @@ Remove Railroad = Remover ferrovia Cancel improvement order = Cancelar ordem de melhoria Repair = Reparar -Unbuildable = Não construível Repairs a pillaged Improvement or Route = Repara uma melhoria ou rota saqueado(a) Academy = Academia -Removes removable features when built = Remove recursos removíveis quando construído Landmark = Monumento @@ -4101,24 +4363,17 @@ Customs house = Alfândega Holy site = Local sagrado Citadel = Cidadela -Adjacent enemy units ending their turn take [amount] damage = Unidades inimigas adjacentes que terminam seu turno recebem [amount] de dano -Can be built just outside your borders = Pode ser construído fora de suas fronteiras -Constructing it will take over the tiles around it and assign them to your closest city = Construí-lo assumirá os painéis ao seu redor e os atribuirá á sua cidade mais próxima Moai = Moai Terrace farm = Cultivo em terraços Ancient ruins = Ruínas antigas -Unpillagable = Impossível pilhar -Provides a random bonus when entered = Fornece um bônus aleatório quando inserido City ruins = Ruínas da cidade -Will be replaced by automated workers = Será substituído por trabalhadores automatizados A bleak reminder of the destruction wreaked by War = Um lembrete sombrio da destruição causada pela guerra City center = Centro da cidade -Irremovable = Irremovível Marks the center of a city = Marca o centro de uma cidade Appearance changes with the technological era of the owning civilization = A aparência muda com a era tecnológica da civilização proprietária @@ -4143,14 +4398,12 @@ Stone = Pedra Fish = Peixes Horses = Cavalos -Guaranteed with Strategic Balance resource option = Garantido com a opção de recurso Equilíbrio Estratégico Iron = Ferro Coal = Carvão Oil = Petróleo -Deposits in [tileFilter] tiles always provide [amount] resources = Depósitos em painéis [tileFilter] sempre fornecem recursos [amount] Aluminum = Alumínio @@ -4187,7 +4440,6 @@ Whales = Baleias Pearls = Pérolas Jewelry = Joias -Can only be created by Mercantile City-States = Só pode ser criado por Cidades-Estados Mercantil Porcelain = Porcelana @@ -4203,8 +4455,6 @@ Melee Water = Água Corpo a Corpo Ranged Water = Água é distância Submarine = Submarino Heal Instantly = Cura Instantânea -Heal this unit by [amount] HP = Cure esta unidade em [amount] HP -Doing so will consume this opportunity to choose a Promotion = Fazé-lo vai consumir esta oportunidade de escolher uma Promoção Accuracy I = Precisão I @@ -4221,10 +4471,8 @@ Barrage III = Barragem III Volley = Salva Extended Range = Alcance estendido -[amount] Range = [amount] de Alcance Indirect Fire = Fogo indireto -Ranged attacks may be performed over obstacles = Ataques à distância podem ser executados sobre obstáculos Shock I = Choque I @@ -4247,21 +4495,14 @@ Formation I = Formação I Formation II = Formação I Blitz = Blitz -[amount] additional attacks per turn = [amount] de ataques adicionais por turno Woodsman = Lenhador -Double movement in [terrainFilter] = Movimento duplo em [terrainFilter] Amphibious = Anfíbio -Eliminates combat penalty for attacking over a river = Elimina a penalidade de combate por atacar sobre um rio -Eliminates combat penalty for attacking across a coast = Elimina a penalidade de combate por atacar através de uma costa Medic = Médico I -All adjacent units heal [amount] HP when healing = Todas as unidades adjacentes curam [amount] de HP ao curar Medic II = Médico II -in [tileFilter] tiles = em painéis [tileFilter] -[amount] HP when healing = [amount] HP ao curar Scouting I = Exploração I @@ -4274,8 +4515,6 @@ Survivalism I = Sobrevivência I Survivalism II = Sobrevivência II Survivalism III = Sobrevivência III -Unit will heal every turn, even if it performs an action = Esta unidade irá curar a cada turno, mesmo se executar uma ação -May withdraw before melee ([amount]%) = Recuar antes de confronto ([amount]%) Boarding Party I = Festa de Enquadro I @@ -4284,7 +4523,6 @@ Boarding Party II = Festa de Enquadro II Boarding Party III = Festa de Enquadro III Coastal Raider I = Assalto Litorâneo I -Earn [amount]% of the damage done to [combatantFilter] units as [civWideStat] = Ganhe [amount]% do dano causado a unidades [combatantFilter] como [civWideStat] Coastal Raider II = Assalto Litorâneo II @@ -4312,14 +4550,12 @@ Armor Plating II = Revestimento de Armadura II Armor Plating III = Revestimento de Armadura III Flight Deck I = Convés de Vôo I -Can carry [amount] extra [mapUnitFilter] units = Pode transportar [amount] unidades extras de [mapUnitFilter] Flight Deck II = Convés de Vôo II Flight Deck III = Convés de Vôo III Supply = Suprimento -May heal outside of friendly territory = Pode curar fora do território amigo Bomber = Bombardeiro Siege I = Cerco Aéreo I @@ -4329,25 +4565,20 @@ Siege II = Cerco Aéreo II Siege III = Cerco Aéreo III Evasion = Evasão -Damage taken from interception reduced by [relativeAmount]% = Dano recebido de interceptação reduzido em [relativeAmount]% Fighter = Avião de combate Interception I = Interceptação I -[relativeAmount]% Damage when intercepting = [relativeAmount]% de dano ao interceptar Interception II = Interceptação II Interception III = Interceptação III -[relativeAmount]% Strength when performing Air Sweep = [relativeAmount]% de força ao realizar a varredura de ar - Air Targeting I = Alvo Aéreo I Air Targeting II = Alvo Aéreo II Sortie = Excursão -[amount] extra interceptions may be made per turn = [amount] interceptações extras podem ser feitas por turno Operational Range = Alcance Operacional @@ -4393,25 +4624,19 @@ Great Generals II = Grandes Generais II Quick Study = Estudo Rápido Haka War Dance = Dança de Guerra Haka -[relativeAmount]% Strength for enemy [combatantFilter] units in adjacent [tileFilter] tiles = [relativeAmount]% de força para unidades inimigas [combatantFilter] em painéis adjacentes [tileFilter] Rejuvenation = Rejuvenescimento -All healing effects doubled = Todos os efeitos de cura dobrados Slinger Withdraw = Retirada de Lançador Ignore terrain cost = Ignorar o custo do terreno -Ignores terrain cost = Ignora custo de movimento em terrenos Pictish Courage = Coragem Pictórica Home Sweet Home = Lar Doce Lar -[relativeAmount]% Strength decreasing with distance from the capital = [relativeAmount]% de força diminuindo com a distância da capital [unit] ability = habilidade [unit] -Heals [amount] damage if it kills a unit = Cura [amount] de dano se destruir uma unidade - #################### Lines from UnitTypes from Civ V - Vanilla #################### @@ -4419,23 +4644,12 @@ Heals [amount] damage if it kills a unit = Cura [amount] de dano se destruir uma Civilian Water = Civil na Água -Can enter ice tiles = Pode entrar em painéis de gelo -Invisible to non-adjacent units = Invisível para unidades não adjacentes -Can see invisible [mapUnitFilter] units = Pode ver unidades invisíveis [mapUnitFilter] - - Aircraft = Aeronave -Can see over obstacles = Pode ver por cima dos obstáculos -Can perform Air Sweep = Pode executar varredura de ar Atomic Bomber = Bombardeiro atômico Missile = Míssil -Self-destructs when attacking = Se autodestrói ao atacar -Cannot be intercepted = Não pode ser interceptado - -Can pass through impassable tiles = Pode passar por painéis impossíveis de passar Armor = Blindado @@ -4455,13 +4669,6 @@ AtomicBomber = Bombardeiro Atômico #################### Lines from Units from Civ V - Vanilla #################### -Can build [improvementFilter/terrainFilter] improvements on tiles = Pode construir melhorias [improvementFilter/terrainFilter] em painéis - -Founds a new city = Estabelecer uma nova cidade -Excess Food converted to Production when under construction = Comida Excessiva convertida em Produção quando este se encontra em construção -Requires at least [amount] population = Requer uma população de ao menos [amount] - -May upgrade to [baseUnitFilter] through ruins-like effects = Pode atualizar para [baseUnitFilter] através de efeitos semelhantes a ruínas This is your basic, club-swinging fighter. = Este é o seu lutador básico, balançando o clube. @@ -4480,17 +4687,12 @@ Slinger = Lançador Skirmisher = Escaramuça Work Boats = Barcos de trabalho -Cannot enter ocean tiles = Não pode entrar o painel 'oceano' -May create improvements on water resources = Pode criar melhorias em recursos aquáticos -Uncapturable = Incapturável Trireme = Trireme Galley = Galé Chariot Archer = Arqueiro de Biga -No defensive terrain bonus = Nenhum bonus de defesa do terreno -Rough terrain penalty = Penalidade de terreno acidentado War Chariot = Carruagem de guerra @@ -4504,12 +4706,10 @@ Persian Immortal = Imortal Persa Marauder = Saqueador Horseman = Cavaleiro -Can move after attacking = Pode se mover após atacar Companion Cavalry = Cavalaria companheira Catapult = Catapulta -Must set up to ranged attack = Precisa de preparação para atacar a distância Ballista = Balista @@ -4521,14 +4721,12 @@ Mohawk Warrior = Guerreiro Mohawk Landsknecht = Landsknecht -Can move immediately once bought = Pode se mover imediatamente uma vez comprado Knight = Cavaleiro Camel Archer = Arqueiro de camelo Conquistador = Conquistador -on foreign continents = em continentes estrangeiros Naresuan's Elephant = Elefante de Naresuan @@ -4586,16 +4784,11 @@ Ironclad = Navio revestido de ferro Artillery = Artilharia -Can only attack [tileFilter] tiles = Só pode atacar painéis [tileFilter] Foreign Legion = Legião Estrangeira -[relativeAmount]% chance to intercept air attacks = [relativeAmount]% de chance de interceptar ataques aéreos - Carrier = Porta-aviões -Cannot attack = Não pode atacar -Can carry [amount] [mapUnitFilter] units = Pode transportar unidades [amount] [mapUnitFilter] Battleship = Navio de batalha @@ -4609,7 +4802,6 @@ Zero = Zero B17 = B17 Paratrooper = Forças Especiais -May Paradrop up to [amount] tiles from inside friendly territory = Pode saltar até [amount] de painéis dentro do território aliado Tank = Tanque @@ -4618,9 +4810,6 @@ Panzer = Panzer Anti-Tank Gun = Arma anti-tanque Atomic Bomb = Bomba Atômica -Nuclear weapon of Strength [amount] = Arma nuclear de força [amount] -if [buildingFilter] is constructed = se [buildingFilter] for construído -Blast radius [amount] = Raio de explosão [amount] Rocket Artillery = Artilharia de foguetes @@ -4631,9 +4820,6 @@ Guided Missile = Míssil Guiado Nuclear Missile = Míssil nuclear Helicopter Gunship = Helicóptero de Guerra -All tiles cost 1 movement = Todos os painéis custam 1 de movimento -Ignores Zone of Control = Ignora Zona de Controle -Unable to capture cities = Incapaz de capturar cidades Nuclear Submarine = Submarino nuclear @@ -4648,48 +4834,26 @@ Jet Fighter = Caça a jato Giant Death Robot = Robô da Morte Gigante Stealth Bomber = Bombardeiro furtivo -Cannot be carried by [mapUnitFilter] units = Não pode ser transportado por unidades [mapUnitFilter] Great Artist = Grande Artista -Can start an [amount]-turn golden age = Pode começar uma era de ouro de [amount] turnos -Can construct [improvementName] = Pode construir [improvementName] -Great Person - [comment] = Grande Pessoa - [comment] Great Scientist = Grande Cientista -Can hurry technology research = Pode apressar pesquisa tecnológica Great Merchant = Grande Mercador -Can undertake a trade mission with City-State, giving a large sum of gold and [amount] Influence = Pode assumir uma missão de troca com Cidade-Estado, obtendo uma grande quantia de ouro e [amount] de Influência Great Engineer = Grande Engenheiro -Can speed up construction of a building = Pode acelerar a construção de um edifício Great Prophet = Grande Profeta -if it hasn't used other actions yet = se ainda não usou outras ações -Can [action] [amount] times = Pode [action] [amount] vezes -Removes other religions when spreading religion = Remove outras religiões ao espalhar religião -May found a religion = Pode fundar uma religião -May enhance a religion = Pode melhorar uma religião -May enter foreign tiles without open borders = Pode entrar em painéis estrangeiros sem bordas abertas -Religious Unit = Unidade Religiosa -Takes your religion over the one in their birth city = Leva sua religião sobre a de sua cidade natal Great General = Grande General -[relativeAmount]% Strength bonus for [mapUnitFilter] units within [amount] tiles = [relativeAmount]% de bônus de força para unidades [mapUnitFilter] dentro de [amount] painéis Khan = Cã Missionary = Missionário -May enter foreign tiles without open borders, but loses [amount] religious strength each turn it ends there = Pode entrar em painéis estrangeiros sem bordas abertas, mas perde [amount] de força religiosa a cada turno que termina-lá -Can be purchased with [stat] [cityFilter] = Pode ser comprado com [stat] de [cityFilter] Inquisitor = Inquisidor -Prevents spreading of religion to the city it is next to = Impede a propagação da religião para a cidade que fica ao lado SS Booster = Propulsor de Nave Espacial -Spaceship part = Parte de Nave Espacial -Can be added to [comment] in the Capital = Pode ser adicionado a [comment] na Capital -Limited to [amount] per Civilization = Limitado a [amount] por civilização SS Cockpit = Cabine de Nave Espacial @@ -4724,24 +4888,20 @@ Have highest score after max turns = Ter a maior pontuação após o máximo de Ancestor Worship = Adoração Ancestral Dance of the Aurora = Dança da Aurora -[stats] from [tileFilter] tiles without [tileFilter2] [cityFilter] = [stats] de painéis [tileFilter] sem [tileFilter2] [cityFilter] Desert Folklore = Folclore do Deserto Faith Healers = Curandeiros pela fé -[mapUnitFilter] Units adjacent to this city heal [amount] HP per turn when healing = [mapUnitFilter] Unidades adjacentes a esta cidade curam [amount] HP por turno ao curar Fertility Rites = Ritos de Fertilidade God of Craftsman = Deus do Artesão -in cities with at least [amount] [populationFilter] = em cidades com pelo menos [amount] [populationFilter] God of the Open Sky = Deus do céu aberto God of the Sea = Deus do mar God of War = Deus da guerra -Earn [amount]% of [mapUnitFilter] unit's [costOrStrength] as [civWideStat] when killed within 4 tiles of a city following this religion = Ganhe [amount]% de [costOrStrength] da unidade [mapUnitFilter] como [civWideStat] quando morto a 4 painéis de uma cidade seguindo esta religião Goddess of Festivals = Deusa dos Festivais @@ -4766,7 +4926,6 @@ Religious Settlements = Assentamentos Religiosos Sacred Path = Caminho Sagrado Sacred Waters = Águas Sagradas -[stats] in cities on [terrainFilter] tiles = [stats] em cidades em painéis [terrainFilter] Stone Circles = Círculos de Pedra @@ -4774,7 +4933,6 @@ Follower = Seguidor Asceticism = Ascetismo Cathedrals = Catedrais -May buy [buildingFilter] buildings with [stat] [cityFilter] = Pode comprar edifícios [buildingFilter] com [stat] [cityFilter] Choral Music = Música coral @@ -4785,13 +4943,10 @@ Feed the World = Alimente o mundo Guruship = Guruship Holy Warriors = Guerreiros Sagrados -before the [era] = antes da [era] -May buy [baseUnitFilter] units with [stat] for [amount] times their normal Production cost = Pode comprar unidades [baseUnitFilter] com [stat] por [amount] vezes o seu custo normal de produção Liturgical Drama = Drama Litúrgico Monasteries = Mosteiros -May buy [buildingFilter] buildings for [amount] [stat] [cityFilter] = Pode comprar edifícios [buildingFilter] por [amount] de [stat] [cityFilter] Mosques = Mesquitas @@ -4804,28 +4959,21 @@ Religious Art = Arte Religiosa Religious Center = Centro Religioso Religious Community = Comunidade Religiosa -[relativeAmount]% [stat] from every follower, up to [relativeAmount2]% = [relativeAmount]% [stat] de cada seguidor, até [relativeAmount2]% Swords into Ploughshares = Espadas em arados -when not at war = quando não está em guerra Founder = Fundador Ceremonial Burial = Enterro Cerimonial -[stats] for each global city following this religion = [stats] para cada cidade global que segue esta religião Church Property = Propriedade da Igreja Initiation Rites = Ritos de Iniciação -[stats] when a city adopts this religion for the first time (modified by game speed) = [stats] quando uma cidade adota esta religião pela primeira vez (modificada pela velocidade do jogo) Interfaith Dialogue = Diálogo inter-religioso -When spreading religion to a city, gain [amount] times the amount of followers of other religions as [stat] = Ao espalhar religião para uma cidade, ganhe [amount] vezes a quantidade de seguidores de outras religiões como [stat] Papal Primacy = Primado Papal -Resting point for Influence with City-States following this religion [amount] = Ponto de descanso para Influência com Cidades-Estado seguindo esta religião [amount] Peace Loving = Amante da paz -[stats] from every [amount] global followers [cityFilter] = [stats] de cada [amount] seguidores globais [cityFilter] Pilgrimage = Peregrinação @@ -4839,23 +4987,18 @@ Defender of the Faith = Defensor da Fé Holy Order = Ordem Sagrada Itinerant Preachers = Pregadores Itinerantes -Religion naturally spreads to cities [amount] tiles away = A religião naturalmente se espalha para as cidades a [amount] painéis de distância Just War = Apenas Guerra Messiah = Messias -[relativeAmount]% Spread Religion Strength = [relativeAmount]% da força da religião de propagação -[relativeAmount]% Faith cost of generating Great Prophet equivalents = [relativeAmount]% custo de fé para gerar equivalentes do Grande Profeta Missionary Zeal = Zelo Missionário Religious Texts = Textos religiosos -[relativeAmount]% Natural religion spread [cityFilter] = [relativeAmount]% propagação da religião natural [cityFilter] Religious Unity = Unidade Religiosa Reliquary = Relicário -[stats] whenever a Great Person is expended = [stats] sempre que uma Grande Pessoa é gasta #################### Lines from Buildings from Civ V - Gods & Kings #################### @@ -4882,7 +5025,6 @@ Petra = Petra Great Mosque of Djenne = Grande Mesquita de Djenne 'With the magnificence of eternity before us, let time, with all its fluctuations, dwindle into its own littleness.' - Thomas Chalmers = 'Com a magnificência da eternidade diante de nós, deixe o tempo, com todas as suas flutuações, diminuir em sua própria pequenez.' - Thomas Chalmers -[baseUnitFilter] units built [cityFilter] can [action] [amount] extra times = [baseUnitFilter] unidades construídas [cityFilter] podem [action] [amount] vezes extra Grand Temple = Grande Templo @@ -4910,10 +5052,8 @@ Recycling Center = Centro de reciclagem CN Tower = Torre CN 'Nothing travels faster than light with the possible exception of bad news, which obeys its own special rules.' - Douglas Adams = 'Nada viaja mais rápido que a luz com a possível exceção de más notícias, que obedecem a suas próprias regras especiais.' -Douglas Adams -[amount] population [cityFilter] = [amount] população [cityFilter] Bomb Shelter = Abrigo de Bomba -Population loss from nuclear attacks [relativeAmount]% [cityFilter] = Perda de população devido a ataques nucleares de [relativeAmount]% [cityFilter] Hubble Space Telescope = Teléscopio espacial Hubble 'The wonder is, not that the field of stars is so vast, but that man has measured it.' - Anatole France = "A maravilha não é que o campo de estrelas seja tão vasto, mas que o homem o mediu." - Anatole France @@ -4936,13 +5076,6 @@ Pagoda = Pagode #################### Lines from Eras from Civ V - Gods & Kings #################### -Every major Civilization gains a spy once a civilization enters this era = Cada grande civilização ganha um espião quando uma civilização entra nesta era - -May not generate great prophet equivalents naturally = Pode não gerar Grandes equivalentes de Profetas naturalmente -May buy [baseUnitFilter] units for [amount] [stat] [cityFilter] at an increasing price ([amount2]) = Pode comprar unidades [baseUnitFilter] por [amount] [stat] [cityFilter] a um preço crescente ([amount2]) -Starting in this era disables religion = Começar nesta era desabilita a religião - - Marine = Náutico @@ -5248,9 +5381,6 @@ Hildico = Hildico Gudrun = Gudrun Atilla's Court = Tribunal de Átila The Huns = Os Hunos -Cities are razed [amount] times as fast = As cidades são arrasadas [amount] vezes mais rápido -Starts with [tech] = Começa com [tech] -"Borrows" city names from other civilizations in the game = "Empresta" nomes de cidades de outras civilizações no jogo William of Orange = William de Orange As much as I despise war, I consider it a, hahaha, contribution to the common cause to erase your existence. = Por mais que eu despreze a guerra, eu a considero uma, hahaha, contribuição para a causa comum de apagar sua existência. @@ -5304,7 +5434,6 @@ Weesp = Weesp Coevorden = Coevorden Kerkrade = Kerkrade The Netherlands = Holanda -Retain [relativeAmount]% of the happiness from a luxury after the last copy has been traded away = Retenha [relativeAmount]% da felicidade de um luxo após a última cópia ter sido trocada Gustavus Adolphus = Gustavus Adolphus The Hakkapeliittas will ride again and your men will fall just at the sight of my cavalry! God with us! = Os Hakkapeliittas cavalgarão novamente e seus homens cairão ao ver minha cavalaria! Deus conosco! @@ -5370,8 +5499,6 @@ Borgholm = Borgholm Strängnäs = Strängnäs Sveg = Sveg Sweden = Suécia -Gain [amount] Influence with a [baseUnitFilter] gift to a City-State = Ganhe [amount] Influência com um presente [baseUnitFilter] para uma cidade-estado -When declaring friendship, both parties gain a [relativeAmount]% boost to great person generation = Ao declarar amizade, ambas as partes ganham um aumento de [relativeAmount]% na geração de Grandes Pessoas Maria Theresa = Maria Theresa Shame that it has come this far. But ye wished it so. Next time, be so good, choose your words more wisely. = Uma pena que tenha chegado tão longe. Mas você assim o desejou. Da próxima vez, seja tão bom, escolha suas palavras com mais sabedoria. @@ -5422,7 +5549,6 @@ Saalbach = Saalbach Lienz = Lienz Steyr = Steyr Austria = Áustria -Can spend Gold to annex or puppet a City-State that has been your ally for [amount] turns. = Pode gastar Ouro para anexar ou criar marionetes para uma Cidade-Estado que tem sido sua aliada por [amount] turnos. Dido = Dido Tell me, do you all know how numerous my armies, elephants and the gdadons are? No? Today, you shall find out! = Diga-me, todos vocês sabem quão numerosos são meus exércitos, elefantes e gdadons? Não? Hoje você vai descobrir! @@ -5473,7 +5599,6 @@ Sabratha = Sabratha Rusadir = Rusadir Baecula = Baecula Saldae = Saldae -Land units may cross [terrainName] tiles after the first [baseUnitFilter] is earned = As unidades terrestres podem cruzar os painéis [terrainName] depois que o primeiro [baseUnitFilter] for ganho Units ending their turn on [tileFilter] tiles take [amount] damage = Unidades que terminam seu turno em painéis [tileFilter] recebem [amount] de dano Theodora = Theodora @@ -5528,7 +5653,6 @@ Constantia = Constantia Patra = Patra Korinthos = Korinthos Byzantium = Bizâncio -May choose [amount] additional belief(s) of any type when [foundingOrEnhancing] a religion = Pode escolher [amount] crença(s) adicional(is) de qualquer tipo ao [foundingOrEnhancing] uma religião Boudicca = Boudicca You shall stain this land no longer with your vileness! To arms, my countrymen. We ride to war! = Você não manchará mais esta terra com sua vileza! Ás armas, meus compatriotas. Nós cavalgamos para a guerra! @@ -5579,7 +5703,6 @@ Llanfairpwllgwyngyll = Llanfairpwllgwyngyll Falmouth = Falmouth Lorient = Lorient Celts = Celtas -with [amount] to [amount2] neighboring [tileFilter] [tileFilter2] tiles = com [amount] a [amount2] painéis vizinhos [tileFilter] [tileFilter2] Haile Selassie = Haile Selassie I have tried all other avenues, but yet you persist in this madness. I hope, for your sake, your end is swift. = Eu tentei todos os outros caminhos, mas ainda assim você persiste nessa loucura. Espero, para o seu bem, que seu fim seja rápido. @@ -5632,7 +5755,6 @@ Gambela = Gambela Ziway = Ziway Weldiya = Weldiya Ethiopia = Etiópia -when fighting units from a Civilization with more Cities than you = ao lutar contra unidades de uma Civilização com mais Cidades do que você Pacal = Pacal A sacrifice unlike all others must be made! = Um sacrifício diferente de todos os outros deve ser feito! @@ -5686,8 +5808,6 @@ Ixinche = Ixinche Zaculeu = Zaculeu Kabah = Kabah The Maya = Maias -Receive a free Great Person at the end of every [comment] (every 394 years), after researching [tech]. Each bonus person can only be chosen once. = Receba uma Grande Pessoa grátis no final de cada [comment] (a cada 394 anos), depois de pesquisar [tech]. Cada pessoa bônus só pode ser escolhida uma vez. -Once The Long Count activates, the year on the world screen displays as the traditional Mayan Long Count. = Uma vez que a Contagem Longa é ativada, o ano na tela do mundo é exibido como a Contagem Longa Maia tradicional. I didn't want to do this. We declare war. = Eu não queria fazer isso. Declaramos guerra. @@ -5708,14 +5828,6 @@ Jerusalem = Jerusalém #################### Lines from Policies from Civ V - Gods & Kings #################### -Provides a [buildingName] in your first [amount] cities for free = Fornece um(a) [buildingName] em suas primeiras [amount] cidades gratuitamente - - -[relativeAmount]% Gold from Great Merchant trade missions = [relativeAmount]% de ouro das missões comerciais do Grande Mercador - - -Upon capturing a city, receive [amount] times its [stat] production as [civWideStat] immediately = Ao capturar uma cidade, receba [amount] vezes sua produção [stat] como [civWideStat] imediatamente - #################### Lines from Quests from Civ V - Gods & Kings #################### @@ -5792,9 +5904,6 @@ Uluru = Uluru #################### Lines from TileImprovements from Civ V - Gods & Kings #################### -Costs [amount] [stat] per turn = Custos [amount] [stat] por turno - - Polder = Polder @@ -5816,12 +5925,9 @@ Truffles = Trufas Hussar = Hussardo -[relativeAmount]% to Flank Attack bonuses = [relativeAmount]% de bônus de ataque de flanco Hakkapeliitta = Hakkapeliitta -Transfer Movement to [mapUnitFilter] = Transferir Movimento para [mapUnitFilter] -[relativeAmount]% Strength when stacked with [mapUnitFilter] = [relativeAmount]% de força quando empilhado com [mapUnitFilter] #################### Lines from UnitTypes from Civ V - Gods & Kings #################### @@ -5842,7 +5948,6 @@ Horse Archer = Cavalo Arqueiro Battering Ram = Aríete -Can only attack [combatantFilter] units = Só pode atacar unidades [combatantFilter] Pictish Warrior = Guerreiro Picto @@ -5859,7 +5964,6 @@ Galleass = Galeaças Privateer = Corsório -May capture killed [mapUnitFilter] units = Pode capturar unidades [mapUnitFilter] mortas Sea Beggar = Mendigo do Mar @@ -6123,119 +6227,3 @@ Enemy military land units block tiles they are standing on. Enemy military naval City Blockade = Bloqueio da Cidade One of your cities is under a naval blockade! When all adjacent water tiles of a coastal city are blocked - city loses harbor connection to all other cities, including capital. Make sure to de-blockade cities by deploying friendly military naval units to fight off invaders. = Uma de suas cidades está sob bloqueio naval! Quando todos os painéis de água adjacentes de uma cidade costeira são bloqueados - a cidade perde a conexão do porto com todas as outras cidades, incluindo a capital. Certifique-se de desbloquear as cidades implantando unidades navais militares amigas para combater os invasores. - -#################### Lines from Unique Types ####################### - -Nullifies [stat] [cityFilter] = Anula [stat] de [cityFilter] -Nullifies Growth [cityFilter] = Anula o crescimento de [cityFilter] -Provides military units every ≈[amount] turns = Fornece unidades militares a cada [amount] turnos -Provides a unique luxury = Oferece um luxo único -Cannot build [baseUnitFilter] units = Não é possível construir unidades [baseUnitFilter] -May choose [amount] additional [beliefType] beliefs when [foundingOrEnhancing] a religion = Pode escolher [amount] crenças adicionais [beliefType] ao [foundingOrEnhancing] uma religião -May buy [buildingFilter] buildings for [amount] [stat] [cityFilter] at an increasing price ([amount2]) = Pode comprar edifícios [buildingFilter] por [amount] [stat] [cityFilter] a um preço crescente ([amount2]) -May buy [baseUnitFilter] units for [amount] [stat] [cityFilter] = Pode comprar unidades [baseUnitFilter] por [amount] [stat] [cityFilter] -May buy [baseUnitFilter] units with [stat] [cityFilter] = Pode comprar unidades [baseUnitFilter] com [stat] [cityFilter] -May buy [buildingFilter] buildings with [stat] for [amount] times their normal Production cost = Pode comprar edifícios [buildingFilter] com [stat] por [amount] vezes o seu custo de produção normal -[stat] cost of purchasing [buildingFilter] buildings [relativeAmount]% = [stat] custo de compra de [buildingFilter] edifícios por [relativeAmount]% -Triggers victory = Aciona vitória -Starts with [policy] adopted = Começa com [policy] adotada -[amount] Unit Supply = [amount] suprimentos de unidade -[amount] Unit Supply per [amount2] population [cityFilter] = [amount] unidade de fornecimento por [amount2] da população [cityFilter] -[amount] Unit Supply per city = [amount] de suprimentos de unidade por cidade -Rebel units may spawn = Unidades rebeldes podem aparecer -Can be purchased for [amount] [stat] [cityFilter] = Pode ser comprado por [amount] [stat] [cityFilter] -Requires a [buildingFilter] in at least [amount] cities = Requer um(a) [buildingFilter] em pelo menos [amount] cidades -Must not be next to [terrainFilter] = Não deve estar ao lado de [terrainFilter] -Creates a [improvementName] improvement on a specific tile = Cria uma melhoria [improvementName] em um painel específico -No defensive terrain penalty = Sem penalidade de terreno defensivo -May attack when embarked = Pode atacar quando embarcado -No Sight = Sem visão -Cannot intercept [mapUnitFilter] units = Não é possível interceptar unidades [mapUnitFilter] -[amount] XP gained from combat = [amount] XP recebido do combate -Destroys tile improvements when attacking = Destrói melhorias de painel ao atacar -Cannot move = Não pode se mover -[amount] Movement point cost to embark = Custa [amount] pontos de movimento para embarcar -Can speed up the construction of a wonder = Pode acelerar a construção de uma maravilha -Can transform to [unit] = Pode se transformar em [unit] -by consuming this unit = Por consumir esta unidade -before [amount] turns = antes de [amount] turnos -after [amount] turns = depois de [amount] turnos -when at war = quando em guerra -during We Love The King Day = durante o dia de Nós Amamos o Rei -when between [amount] and [amount2] Happiness = quando entre [amount] e [amount2] de Felicidade -when below [amount] Happiness = quando abaixo de [amount] de Felicidade -during the [era] = durante o período [era] -if starting in the [era] = se começar no período [era] -if no other Civilization has researched this = se nenhuma outra Civilização pesquisou isso -after adopting [policy] = depois de adotar [policy] -before founding a Pantheon = antes de fundar um Panteão -after founding a Pantheon = depois de fundar um Panteão -with [resource] = com [resource] -without [resource] = sem [resource] -when above [amount] [resource] = quando acima de [amount] de [resource] -when below [amount] [resource] = quando abaixo de [amount] de [resource] -in cities with a [buildingFilter] = em cidades com um [buildingFilter] -for units with [promotion] = para unidades com [promotion] -for units without [promotion] = para unidades sem [promotion] -when above [amount] HP = quando acima de [amount] HP -when below [amount] HP = quando abaixo de [amount] HP -with [amount] to [amount2] neighboring [tileFilter] tiles = com [amount] a [amount2] [tileFilter] painéis vizinhos -in [tileFilter] [tileFilter2] tiles = em [tileFilter] [tileFilter2] painéis -in tiles without [tileFilter] = em painéis sem [tileFilter] -on water maps = em mapas de água -in [regionType] Regions = em regiões [regionType] -in all except [regionType] Regions = em todas as regiões, exceto [regionType] -Free [baseUnitFilter] found in the ruins = [baseUnitFilter] grátis encontrado nas ruínas -[amount] Free Social Policies = [amount] de Políticas sociais gratuitas -[amount] population in a random city = [amount] de população em uma cidade aleatória -[amount] free random researchable Tech(s) from the [era] = [amount] de tecnologia(s) pesquisável(es) aleatória(s) gratuita(s) da [era] -Gain a free [beliefType] belief = Ganhe uma crença [beliefType] gratuita -Gain [amount] [stat] = Ganhe [amount] [stat] -Gain [amount]-[amount2] [stat] = Ganhe [amount]-[amount2] [stat] -Gain enough Faith for a Pantheon = Ganhe fé suficiente para um Panteão -Gain enough Faith for [amount]% of a Great Prophet = Ganhe Fé suficiente para [amount]% de um Grande Profeta -Reveal up to [amount/'all'] [tileFilter] within a [amount] tile radius = Revelar até [amount/'all'] [tileFilter] dentro de um raio de [amount] painéis -From a randomly chosen tile [amount] tiles away from the ruins, reveal tiles up to [amount2] tiles away with [amount3]% chance = De um painel escolhido aleatoriamente [amount] painéis longe das ruínas, revele painéis até [amount2] painéis de distância com [amount3]% de chance -This Unit gains [amount] XP = Esta Unidade recebe [amount] de XP -This Unit upgrades for free including special upgrades = Esta Unidade melhora de graça incluindo aprimoramentos especiais -This Unit gains the [promotion] promotion = Esta Unidade ganha a promoção [promotion] -upon discovering [tech] = ao descobrir [tech] -upon entering the [era] = ao entrar na [era] -upon adopting [policy] = ao adotar [policy] -upon declaring war with a major Civilization = ao declarar guerra com uma principal civilização -upon declaring friendship = ao declarar amizade -upon entering a Golden Age = ao entrar em uma Era de Ouro -upon conquering a city = ao conquistar uma cidade -upon founding a city = ao fundar uma cidade -upon discovering a Natural Wonder = ao descobrir uma Maravilha Natural -upon constructing [buildingFilter] = ao construir [buildingFilter] -upon constructing [buildingFilter] [cityFilter] = ao construir [buildingFilter] [cityFilter] -upon founding a Pantheon = ao fundar um Panteão -upon founding a Religion = ao fundar uma Religião -upon enhancing a Religion = ao aprimorar uma Religião -Hidden after generating a Great Prophet = Escondido depois de gerar um Grande Profeta -Triggerable = Acionável -Global = Global -Nation = Nação -Era = Era -Tech = Tecnologia -Policy = Política -FounderBelief = Crença Fundadora -FollowerBelief = Crença do Seguidor -Building = Construção -Unit = Unidade -UnitType = Tipo de Unidade -Promotion = Promoção -Improvement = Melhoria -Resource = Recursos -Ruins = Ruínas -Speed = Velocidade -Tutorial = Tutorial -CityState = Cidade-Estado -ModOptions = Opções de Mod -Conditional = Condicional -TriggerCondition = CondiçãodeAcionamento -EstablishNetwork = EstabelecerRede -StealingTech = RoubarTecnologia -RiggingElections = ArmarEleições -CounterIntelligence = Contra-Inteligência diff --git a/android/assets/jsons/translations/Bulgarian.properties b/android/assets/jsons/translations/Bulgarian.properties index b547f44e39..b6fa99d3c2 100644 --- a/android/assets/jsons/translations/Bulgarian.properties +++ b/android/assets/jsons/translations/Bulgarian.properties @@ -173,40 +173,6 @@ Ally = Съюзник Current leader is [civInfo] with [amount] [stat] generated. = Текущият лидер е [civInfo], произвежда [amount] [stat]. Current leader is [civInfo] with [amount] Technologies discovered. = Текущият лидер е [civInfo], има [amount] открити технологии. -## Diplomatic modifiers - -You declared war on us! = Вие ни обявихте война! -Your warmongering ways are unacceptable to us. = Вашето подстрекателство е неприемливо за нас. -You have captured our cities! = Превзехте градовете ни! -We applaud your liberation of our conquered cities! = Благодарим за освобождението на градовете ни! -We applaud your liberation of conquered cities! = Поздравяваме Ви за освобождението на завладените градове! -Years of peace have strengthened our relations. = Годините на мир заздравиха отношенията ни. -Our mutual military struggle brings us closer together. = Взаимната ни борба ни сближава. -We have signed a public declaration of friendship = Подписахме публично Декларация за примирие -You have declared friendship with our enemies! = Обявихте примирие с враговете ни! -You have declared friendship with our allies = Обявихте примирие със съюзниците ни -Our open borders have brought us closer together. = Отворените ни граници ни сближиха. -Your so-called 'friendship' is worth nothing. = Вашето така нареччено 'примирие' не значи нищо. -You have publicly denounced us! = Публично се отрекохте от нас! -You have denounced our allies = Отрекохте се от съюзниците ни! -You have denounced our enemies = Отрекохте се от враговете ни! -You betrayed your promise to not settle cities near us = Нарушихте обещанието си да не строите градове близо до нас! -You fulfilled your promise to stop settling cities near us! = Спазихте обещанието си да не строите градове близо до нас! -You refused to stop settling cities near us = Отказахте да спрете строежа на градове близо до нас! -Your arrogant demands are in bad taste = Арогантните Ви искания не звучат добре! -Your use of nuclear weapons is disgusting! = Използването на ядрено оръжие е отвратително! -You have stolen our lands! = Откраднахте земите ни! -You gave us units! = Дадохте ни единици! - # Requires translation! -You destroyed City-States that were under our protection! = - # Requires translation! -You attacked City-States that were under our protection! = - # Requires translation! -You demanded tribute from City-States that were under our protection! = - # Requires translation! -You sided with a City-State over us = -You returned captured units to us = Върнахте ни превзетите единици - Demands = Нужди Please don't settle new cities near us. = Моля Ви да не строите градове до нас. Very well, we shall look for new lands to settle. = Много добре, ще потърсим нови земи за заселване. @@ -2364,6 +2330,790 @@ ConditionalsPlacement = ########################### AUTOMATICALLY GENERATED TRANSLATABLE STRINGS ########################### + +#################### Lines from Unique Types ####################### + + # Requires translation! +[stats] = + # Requires translation! +[stats] [cityFilter] = + # Requires translation! +[stats] from every specialist [cityFilter] = + # Requires translation! +[stats] per [amount] population [cityFilter] = + # Requires translation! +[stats] per [amount] social policies adopted = + # Requires translation! +[stats] in cities on [terrainFilter] tiles = + # Requires translation! +[stats] from all [buildingFilter] buildings = + # Requires translation! +[stats] from [tileFilter] tiles [cityFilter] = + # Requires translation! +[stats] from [tileFilter] tiles without [tileFilter2] [cityFilter] = + # Requires translation! +[stats] from each Trade Route = + # Requires translation! +[stats] for each global city following this religion = + # Requires translation! +[stats] from every [amount] global followers [cityFilter] = + # Requires translation! +[relativeAmount]% [stat] = + # Requires translation! +[relativeAmount]% [stat] [cityFilter] = + # Requires translation! +[relativeAmount]% [stat] from every [tileFilter/buildingFilter] = + # Requires translation! +[relativeAmount]% Yield from every [tileFilter/buildingFilter] = + # Requires translation! +[relativeAmount]% [stat] from every follower, up to [relativeAmount2]% = + # Requires translation! +[relativeAmount]% [stat] from City-States = + # Requires translation! +[relativeAmount]% [stat] from Trade Routes = + # Requires translation! +Nullifies [stat] [cityFilter] = + # Requires translation! +Nullifies Growth [cityFilter] = + # Requires translation! +[relativeAmount]% Production when constructing [buildingFilter] buildings [cityFilter] = + # Requires translation! +[relativeAmount]% Production when constructing [baseUnitFilter] units [cityFilter] = + # Requires translation! +[relativeAmount]% Production when constructing [buildingFilter] wonders [cityFilter] = + # Requires translation! +[relativeAmount]% Production towards any buildings that already exist in the Capital = + # Requires translation! +Provides military units every ≈[amount] turns = + # Requires translation! +Provides a unique luxury = + # Requires translation! +Military Units gifted from City-States start with [amount] XP = + # Requires translation! +Militaristic City-States grant units [amount] times as fast when you are at war with a common nation = + # Requires translation! +Gifts of Gold to City-States generate [relativeAmount]% more Influence = + # Requires translation! +Can spend Gold to annex or puppet a City-State that has been your ally for [amount] turns. = + # Requires translation! +City-State territory always counts as friendly territory = + # Requires translation! +Allied City-States will occasionally gift Great People = + # Requires translation! +Will not be chosen for new games = + # Requires translation! +[relativeAmount]% City-State Influence degradation = + # Requires translation! +Resting point for Influence with City-States is increased by [amount] = + # Requires translation! +Allied City-States provide [stat] equal to [relativeAmount]% of what they produce for themselves = + # Requires translation! +[relativeAmount]% resources gifted by City-States = + # Requires translation! +[relativeAmount]% Happiness from luxury resources gifted by City-States = + # Requires translation! +City-State Influence recovers at twice the normal rate = + # Requires translation! +[amount] units cost no maintenance = + # Requires translation! +Cannot build [baseUnitFilter] units = + # Requires translation! +[relativeAmount]% growth [cityFilter] = + # Requires translation! +[relativeAmount]% Food is carried over after population increases [cityFilter] = + # Requires translation! +[relativeAmount]% Great Person generation [cityFilter] = + # Requires translation! +Starting in this era disables religion = + # Requires translation! +May choose [amount] additional [beliefType] beliefs when [foundingOrEnhancing] a religion = + # Requires translation! +May choose [amount] additional belief(s) of any type when [foundingOrEnhancing] a religion = + # Requires translation! +[stats] when a city adopts this religion for the first time (modified by game speed) = + # Requires translation! +[relativeAmount]% Unhappiness from [populationFilter] [cityFilter] = + # Requires translation! +[relativeAmount]% Food consumption by specialists [cityFilter] = + # Requires translation! +[relativeAmount]% of excess happiness converted to [stat] = + # Requires translation! +[relativeAmount]% Culture cost of natural border growth [cityFilter] = + # Requires translation! +[relativeAmount]% Gold cost of acquiring tiles [cityFilter] = + # Requires translation! +May buy [baseUnitFilter] units for [amount] [stat] [cityFilter] at an increasing price ([amount2]) = + # Requires translation! +May buy [buildingFilter] buildings for [amount] [stat] [cityFilter] at an increasing price ([amount2]) = + # Requires translation! +May buy [baseUnitFilter] units for [amount] [stat] [cityFilter] = + # Requires translation! +May buy [buildingFilter] buildings for [amount] [stat] [cityFilter] = + # Requires translation! +May buy [baseUnitFilter] units with [stat] [cityFilter] = + # Requires translation! +May buy [buildingFilter] buildings with [stat] [cityFilter] = + # Requires translation! +May buy [baseUnitFilter] units with [stat] for [amount] times their normal Production cost = + # Requires translation! +May buy [buildingFilter] buildings with [stat] for [amount] times their normal Production cost = + # Requires translation! +Enables conversion of city production to [civWideStat] = + # Requires translation! +[stat] cost of purchasing items in cities [relativeAmount]% = + # Requires translation! +[stat] cost of purchasing [buildingFilter] buildings [relativeAmount]% = + # Requires translation! +[stat] cost of purchasing [baseUnitFilter] units [relativeAmount]% = + # Requires translation! +Improves movement speed on roads = + # Requires translation! +Roads connect tiles across rivers = + # Requires translation! +[relativeAmount]% maintenance on road & railroads = + # Requires translation! +[relativeAmount]% maintenance cost for buildings [cityFilter] = + # Requires translation! +Receive a free Great Person at the end of every [comment] (every 394 years), after researching [tech]. Each bonus person can only be chosen once. = + # Requires translation! +Once The Long Count activates, the year on the world screen displays as the traditional Mayan Long Count. = + # Requires translation! +Retain [relativeAmount]% of the happiness from a luxury after the last copy has been traded away = + # Requires translation! +[amount] Happiness from each type of luxury resource = + # Requires translation! +Each city founded increases culture cost of policies [relativeAmount]% less than normal = + # Requires translation! +[relativeAmount]% Culture cost of adopting new Policies = + # Requires translation! +Quantity of strategic resources produced by the empire +[relativeAmount]% = + # Requires translation! +Double quantity of [resource] produced = + # Requires translation! +[stats] for every known Natural Wonder = + # Requires translation! +Enables construction of Spaceship parts = + # Requires translation! +Enemy [mapUnitFilter] units must spend [amount] extra movement points when inside your territory = + # Requires translation! +Notified of new Barbarian encampments = + # Requires translation! +"Borrows" city names from other civilizations in the game = + # Requires translation! +100 Gold for discovering a Natural Wonder (bonus enhanced to 500 Gold if first to discover it) = + # Requires translation! +Unhappiness from number of Cities doubled = + # Requires translation! +Great General provides double combat bonus = + # Requires translation! +Receive a tech boost when scientific buildings/wonders are built in capital = + # Requires translation! +May not generate great prophet equivalents naturally = + # Requires translation! +When conquering an encampment, earn [amount] Gold and recruit a Barbarian unit = + # Requires translation! +When defeating a [mapUnitFilter] unit, earn [amount] Gold and recruit it = + # Requires translation! +Receive triple Gold from Barbarian encampments and pillaging Cities = + # Requires translation! +Cities are razed [amount] times as fast = + # Requires translation! +When declaring friendship, both parties gain a [relativeAmount]% boost to great person generation = + # Requires translation! +No Maintenance costs for improvements in [tileFilter] tiles = + # Requires translation! +Influence of all other civilizations with all city-states degrades [relativeAmount]% faster = + # Requires translation! +Land units may cross [terrainName] tiles after the first [baseUnitFilter] is earned = + # Requires translation! +Gain [amount] Influence with a [baseUnitFilter] gift to a City-State = + # Requires translation! +[relativeAmount]% Faith cost of generating Great Prophet equivalents = + # Requires translation! +Resting point for Influence with City-States following this religion [amount] = + # Requires translation! +Provides a sum of gold each time you spend a Great Person = + # Requires translation! +[stats] whenever a Great Person is expended = + # Requires translation! +Receive free [unit] when you discover [tech] = + # Requires translation! +Enables Open Borders agreements = + # Requires translation! +Enables Research agreements = + # Requires translation! +Science gained from research agreements [relativeAmount]% = + # Requires translation! +Triggers victory = + # Requires translation! +Triggers a Cultural Victory upon completion = + # Requires translation! +[relativeAmount]% City Strength from defensive buildings = + # Requires translation! +[relativeAmount]% tile improvement construction time = + # Requires translation! +[relativeAmount]% Gold from Great Merchant trade missions = + # Requires translation! +[mapUnitFilter] Units adjacent to this city heal [amount] HP per turn when healing = + # Requires translation! +[relativeAmount]% Golden Age length = + # Requires translation! +[relativeAmount]% Strength for cities = + # Requires translation! +New [baseUnitFilter] units start with [amount] Experience [cityFilter] = + # Requires translation! +All newly-trained [baseUnitFilter] units [cityFilter] receive the [promotion] promotion = + # Requires translation! +[baseUnitFilter] units built [cityFilter] can [action] [amount] extra times = + # Requires translation! +Enables embarkation for land units = + # Requires translation! +Enables [mapUnitFilter] units to enter ocean tiles = + # Requires translation! +Population loss from nuclear attacks [relativeAmount]% [cityFilter] = + # Requires translation! +[relativeAmount]% Natural religion spread [cityFilter] = + # Requires translation! +Religion naturally spreads to cities [amount] tiles away = + # Requires translation! +Starting tech = + # Requires translation! +Starts with [tech] = + # Requires translation! +Starts with [policy] adopted = + # Requires translation! +Can be continually researched = + # Requires translation! +[amount] Unit Supply = + # Requires translation! +[amount] Unit Supply per [amount2] population [cityFilter] = + # Requires translation! +[amount] Unit Supply per city = + # Requires translation! +Units in cities cost no Maintenance = + # Requires translation! +Rebel units may spawn = +Unbuildable = Непостроим + # Requires translation! +Can be purchased with [stat] [cityFilter] = + # Requires translation! +Can be purchased for [amount] [stat] [cityFilter] = + # Requires translation! +Limited to [amount] per Civilization = + # Requires translation! +Hidden until [amount] social policy branches have been completed = + # Requires translation! +Only available = + # Requires translation! +Excess Food converted to Production when under construction = + # Requires translation! +Requires at least [amount] population = + # Requires translation! +Triggers a global alert upon build start = + # Requires translation! +Triggers a global alert upon completion = + # Requires translation! +Cost increases by [amount] per owned city = + # Requires translation! +Requires a [buildingFilter] in at least [amount] cities = + # Requires translation! +Can only be built [cityFilter] = + # Requires translation! +Must have an owned [tileFilter] within [amount] tiles = + # Requires translation! +Enables nuclear weapon = + # Requires translation! +Must not be on [terrainFilter] = + # Requires translation! +Must not be next to [terrainFilter] = + # Requires translation! +Indicates the capital city = + # Requires translation! +Provides 1 extra copy of each improved luxury resource near this City = + # Requires translation! +Destroyed when the city is captured = + # Requires translation! +Doubles Gold given to enemy if city is captured = + # Requires translation! +Remove extra unhappiness from annexed cities = + # Requires translation! +Connects trade routes over water = + # Requires translation! +Creates a [improvementName] improvement on a specific tile = + # Requires translation! +Founds a new city = + # Requires translation! +Can construct [improvementName] = + # Requires translation! +Can build [improvementFilter/terrainFilter] improvements on tiles = + # Requires translation! +May create improvements on water resources = + # Requires translation! +[relativeAmount]% Strength = + # Requires translation! +[relativeAmount]% Strength decreasing with distance from the capital = + # Requires translation! +[relativeAmount]% to Flank Attack bonuses = + # Requires translation! ++30% Strength when fighting City-State units and cities = + # Requires translation! +[relativeAmount]% Strength for enemy [combatantFilter] units in adjacent [tileFilter] tiles = + # Requires translation! +[relativeAmount]% Strength when stacked with [mapUnitFilter] = + # Requires translation! +[relativeAmount]% Strength bonus for [mapUnitFilter] units within [amount] tiles = + # Requires translation! +[amount] additional attacks per turn = + # Requires translation! +[amount] Movement = + # Requires translation! +[amount] Sight = + # Requires translation! +[amount] Range = + # Requires translation! +[amount] HP when healing = + # Requires translation! +[relativeAmount]% Spread Religion Strength = + # Requires translation! +May found a religion = + # Requires translation! +May enhance a religion = + # Requires translation! +When spreading religion to a city, gain [amount] times the amount of followers of other religions as [stat] = + # Requires translation! +Can only attack [combatantFilter] units = + # Requires translation! +Can only attack [tileFilter] tiles = + # Requires translation! +Cannot attack = + # Requires translation! +Must set up to ranged attack = + # Requires translation! +Self-destructs when attacking = + # Requires translation! +Blast radius [amount] = + # Requires translation! +Ranged attacks may be performed over obstacles = + # Requires translation! +Nuclear weapon of Strength [amount] = + # Requires translation! +No defensive terrain bonus = + # Requires translation! +No defensive terrain penalty = + # Requires translation! +Damage is ignored when determining unit Strength = + # Requires translation! +Uncapturable = + # Requires translation! +May withdraw before melee ([amount]%) = + # Requires translation! +Unable to capture cities = + # Requires translation! +No movement cost to pillage = + # Requires translation! +Can move after attacking = + # Requires translation! +Transfer Movement to [mapUnitFilter] = + # Requires translation! +Can move immediately once bought = + # Requires translation! +May Paradrop up to [amount] tiles from inside friendly territory = + # Requires translation! +May heal outside of friendly territory = + # Requires translation! +All healing effects doubled = + # Requires translation! +Heals [amount] damage if it kills a unit = + # Requires translation! +Can only heal by pillaging = + # Requires translation! +Unit will heal every turn, even if it performs an action = + # Requires translation! +All adjacent units heal [amount] HP when healing = + # Requires translation! +Normal vision when embarked = + # Requires translation! +Defense bonus when embarked = + # Requires translation! +Eliminates combat penalty for attacking across a coast = + # Requires translation! +May attack when embarked = + # Requires translation! +Eliminates combat penalty for attacking over a river = + # Requires translation! +No Sight = + # Requires translation! +Can see over obstacles = + # Requires translation! +Can carry [amount] [mapUnitFilter] units = + # Requires translation! +Can carry [amount] extra [mapUnitFilter] units = + # Requires translation! +Cannot be carried by [mapUnitFilter] units = + # Requires translation! +[relativeAmount]% chance to intercept air attacks = + # Requires translation! +Damage taken from interception reduced by [relativeAmount]% = + # Requires translation! +[relativeAmount]% Damage when intercepting = + # Requires translation! +[amount] extra interceptions may be made per turn = + # Requires translation! +Cannot be intercepted = + # Requires translation! +Cannot intercept [mapUnitFilter] units = + # Requires translation! +Can perform Air Sweep = + # Requires translation! +[relativeAmount]% Strength when performing Air Sweep = + # Requires translation! +[relativeAmount]% maintenance costs = + # Requires translation! +[relativeAmount]% Gold cost of upgrading = + # Requires translation! +Earn [amount]% of the damage done to [combatantFilter] units as [civWideStat] = + # Requires translation! +Upon capturing a city, receive [amount] times its [stat] production as [civWideStat] immediately = + # Requires translation! +Earn [amount]% of killed [mapUnitFilter] unit's [costOrStrength] as [civWideStat] = + # Requires translation! +Earn [amount]% of [mapUnitFilter] unit's [costOrStrength] as [civWideStat] when killed within 4 tiles of a city following this religion = + # Requires translation! +May capture killed [mapUnitFilter] units = + # Requires translation! +[amount] XP gained from combat = + # Requires translation! +[relativeAmount]% XP gained from combat = + # Requires translation! +[greatPerson] is earned [relativeAmount]% faster = + # Requires translation! +Invisible to non-adjacent units = + # Requires translation! +Can see invisible [mapUnitFilter] units = + # Requires translation! +May upgrade to [baseUnitFilter] through ruins-like effects = + # Requires translation! +Destroys tile improvements when attacking = + # Requires translation! +Cannot move = + # Requires translation! +Double movement in [terrainFilter] = + # Requires translation! +All tiles cost 1 movement = + # Requires translation! +Can pass through impassable tiles = + # Requires translation! +Ignores terrain cost = + # Requires translation! +Ignores Zone of Control = + # Requires translation! +Rough terrain penalty = + # Requires translation! +Can enter ice tiles = + # Requires translation! +Cannot enter ocean tiles = + # Requires translation! +May enter foreign tiles without open borders = + # Requires translation! +May enter foreign tiles without open borders, but loses [amount] religious strength each turn it ends there = + # Requires translation! +[amount] Movement point cost to disembark = + # Requires translation! +[amount] Movement point cost to embark = + # Requires translation! +Religious Unit = + # Requires translation! +Spaceship part = + # Requires translation! +Can be added to [comment] in the Capital = + # Requires translation! +Can start an [amount]-turn golden age = + # Requires translation! +Great Person - [comment] = + # Requires translation! +Prevents spreading of religion to the city it is next to = + # Requires translation! +Takes your religion over the one in their birth city = + # Requires translation! +Removes other religions when spreading religion = + # Requires translation! +Can [action] [amount] times = + # Requires translation! +Can speed up construction of a building = + # Requires translation! +Can speed up the construction of a wonder = + # Requires translation! +Can hurry technology research = + # Requires translation! +Can undertake a trade mission with City-State, giving a large sum of gold and [amount] Influence = + # Requires translation! +Can transform to [unit] = + # Requires translation! +Grants 500 Gold to the first civilization to discover it = + # Requires translation! +Units ending their turn on this terrain take [amount] damage = + # Requires translation! +Grants [promotion] ([comment]) to adjacent [mapUnitFilter] units for the rest of the game = + # Requires translation! +[amount] Strength for cities built on this terrain = + # Requires translation! +Provides a one-time Production bonus to the closest city when cut down = + # Requires translation! +Tile provides yield without assigned population = + # Requires translation! +Nullifies all other stats this tile provides = + # Requires translation! +Only [improvementFilter] improvements may be built on this tile = + # Requires translation! +Blocks line-of-sight from tiles at same elevation = + # Requires translation! +Has an elevation of [amount] for visibility calculations = + # Requires translation! +Rare feature = + # Requires translation! +[amount]% Chance to be destroyed by nukes = +Fresh water = Прясна вода + # Requires translation! +Rough terrain = + # Requires translation! +Deposits in [tileFilter] tiles always provide [amount] resources = + # Requires translation! +Can only be created by Mercantile City-States = + # Requires translation! +Guaranteed with Strategic Balance resource option = + # Requires translation! +Can also be built on tiles adjacent to fresh water = + # Requires translation! +[stats] from [tileFilter] tiles = + # Requires translation! +Can be built outside your borders = + # Requires translation! +Can be built just outside your borders = + # Requires translation! +Can only be built to improve a resource = + # Requires translation! +Removes removable features when built = + # Requires translation! +Gives a defensive bonus of [relativeAmount]% = + # Requires translation! +Costs [amount] [stat] per turn when in your territory = + # Requires translation! +Costs [amount] [stat] per turn = + # Requires translation! +Adjacent enemy units ending their turn take [amount] damage = + # Requires translation! +Great Improvement = + # Requires translation! +Provides a random bonus when entered = + # Requires translation! +Constructing it will take over the tiles around it and assign them to your closest city = + # Requires translation! +Unpillagable = + # Requires translation! +Irremovable = + # Requires translation! +Will be replaced by automated workers = + # Requires translation! +for [amount] turns = + # Requires translation! +by consuming this unit = + # Requires translation! +with [amount]% chance = + # Requires translation! +before [amount] turns = + # Requires translation! +after [amount] turns = + # Requires translation! +when at war = + # Requires translation! +when not at war = + # Requires translation! +during a Golden Age = + # Requires translation! +during We Love The King Day = + # Requires translation! +while the empire is happy = + # Requires translation! +when between [amount] and [amount2] Happiness = + # Requires translation! +when below [amount] Happiness = + # Requires translation! +during the [era] = + # Requires translation! +before the [era] = + # Requires translation! +starting from the [era] = + # Requires translation! +if starting in the [era] = + # Requires translation! +if no other Civilization has researched this = + # Requires translation! +after discovering [tech] = + # Requires translation! +before discovering [tech] = + # Requires translation! +after adopting [policy] = + # Requires translation! +before adopting [policy] = + # Requires translation! +before founding a Pantheon = + # Requires translation! +after founding a Pantheon = + # Requires translation! +if [buildingFilter] is constructed = + # Requires translation! +with [resource] = + # Requires translation! +without [resource] = + # Requires translation! +when above [amount] [resource] = + # Requires translation! +when below [amount] [resource] = + # Requires translation! +in cities with a [buildingFilter] = + # Requires translation! +in cities without a [buildingFilter] = + # Requires translation! +in cities with at least [amount] [populationFilter] = + # Requires translation! +with a garrison = + # Requires translation! +for [mapUnitFilter] units = + # Requires translation! +for units with [promotion] = + # Requires translation! +for units without [promotion] = + # Requires translation! +vs cities = + # Requires translation! +vs [mapUnitFilter] units = + # Requires translation! +when fighting units from a Civilization with more Cities than you = + # Requires translation! +when attacking = + # Requires translation! +when defending = + # Requires translation! +when fighting in [tileFilter] tiles = + # Requires translation! +on foreign continents = + # Requires translation! +when adjacent to a [mapUnitFilter] unit = + # Requires translation! +when above [amount] HP = + # Requires translation! +when below [amount] HP = + # Requires translation! +if it hasn't used other actions yet = + # Requires translation! +with [amount] to [amount2] neighboring [tileFilter] tiles = + # Requires translation! +with [amount] to [amount2] neighboring [tileFilter] [tileFilter2] tiles = + # Requires translation! +in [tileFilter] tiles = + # Requires translation! +in [tileFilter] [tileFilter2] tiles = + # Requires translation! +in tiles without [tileFilter] = + # Requires translation! +within [amount] tiles of a [tileFilter] = + # Requires translation! +on water maps = + # Requires translation! +in [regionType] Regions = + # Requires translation! +in all except [regionType] Regions = + # Requires translation! +Free [baseUnitFilter] appears = + # Requires translation! +[amount] free [baseUnitFilter] units appear = + # Requires translation! +Free [baseUnitFilter] found in the ruins = + # Requires translation! +Free Social Policy = + # Requires translation! +[amount] Free Social Policies = + # Requires translation! +Empire enters golden age = + # Requires translation! +Free Great Person = + # Requires translation! +[amount] population [cityFilter] = + # Requires translation! +[amount] population in a random city = + # Requires translation! +Free Technology = + # Requires translation! +[amount] Free Technologies = + # Requires translation! +[amount] free random researchable Tech(s) from the [era] = + # Requires translation! +Reveals the entire map = + # Requires translation! +Gain a free [beliefType] belief = + # Requires translation! +Triggers voting for the Diplomatic Victory = + # Requires translation! +Gain [amount] [stat] = + # Requires translation! +Gain [amount]-[amount2] [stat] = + # Requires translation! +Gain enough Faith for a Pantheon = + # Requires translation! +Gain enough Faith for [amount]% of a Great Prophet = + # Requires translation! +Reveal up to [amount/'all'] [tileFilter] within a [amount] tile radius = + # Requires translation! +From a randomly chosen tile [amount] tiles away from the ruins, reveal tiles up to [amount2] tiles away with [amount3]% chance = + # Requires translation! +Triggers the following global alert: [comment] = + # Requires translation! +Every major Civilization gains a spy once a civilization enters this era = + # Requires translation! +Heal this unit by [amount] HP = + # Requires translation! +This Unit gains [amount] XP = + # Requires translation! +This Unit upgrades for free including special upgrades = + # Requires translation! +This Unit gains the [promotion] promotion = + # Requires translation! +Doing so will consume this opportunity to choose a Promotion = + # Requires translation! +Provides the cheapest [stat] building in your first [amount] cities for free = + # Requires translation! +Provides a [buildingName] in your first [amount] cities for free = + # Requires translation! +upon discovering [tech] = + # Requires translation! +upon entering the [era] = + # Requires translation! +upon adopting [policy] = + # Requires translation! +upon declaring war with a major Civilization = + # Requires translation! +upon declaring friendship = + # Requires translation! +upon entering a Golden Age = + # Requires translation! +upon conquering a city = + # Requires translation! +upon founding a city = + # Requires translation! +upon discovering a Natural Wonder = + # Requires translation! +upon constructing [buildingFilter] = + # Requires translation! +upon constructing [buildingFilter] [cityFilter] = + # Requires translation! +upon founding a Pantheon = + # Requires translation! +upon founding a Religion = + # Requires translation! +upon enhancing a Religion = + # Requires translation! +Hidden after generating a Great Prophet = + ######### Map Unit Filters ########### Wounded = Ранени @@ -2439,8 +3189,6 @@ Coastal = Крайбрежен River = Река # Requires translation! Open terrain = - # Requires translation! -Rough terrain = Water resource = Воден ресурс Foreign Land = Чужда Територия Foreign = Чужд @@ -2466,8 +3214,6 @@ Bonus resource = unimproved = # Requires translation! All Road = - # Requires translation! -Great Improvement = ######### Region Types ########### @@ -2508,48 +3254,117 @@ all healing effects doubled = The Spaceship = # Requires translation! Maya Long Count calendar cycle = + # Requires translation! +Triggerable = + # Requires translation! +Global = + # Requires translation! +Nation = + # Requires translation! +Era = + # Requires translation! +Tech = + # Requires translation! +Policy = + # Requires translation! +FounderBelief = + # Requires translation! +FollowerBelief = + # Requires translation! +Building = + # Requires translation! +Unit = + # Requires translation! +UnitType = + # Requires translation! +Promotion = + # Requires translation! +Improvement = +Resource = Ресурс +Ruins = Руини +Speed = Скорост + # Requires translation! +Tutorial = + # Requires translation! +CityState = + # Requires translation! +ModOptions = + # Requires translation! +Conditional = + # Requires translation! +TriggerCondition = + + +#################### Lines from spy actions ####################### + + # Requires translation! +EstablishNetwork = + # Requires translation! +StealingTech = + # Requires translation! +RiggingElections = + # Requires translation! +CounterIntelligence = + + +#################### Lines from diplomatic modifiers ####################### + +You declared war on us! = Вие ни обявихте война! +Your warmongering ways are unacceptable to us. = Вашето подстрекателство е неприемливо за нас. +You have captured our cities! = Превзехте градовете ни! +You have declared friendship with our enemies! = Обявихте примирие с враговете ни! +Your so-called 'friendship' is worth nothing. = Вашето така нареччено 'примирие' не значи нищо. +You have publicly denounced us! = Публично се отрекохте от нас! +You have denounced our allies = Отрекохте се от съюзниците ни! +You refused to stop settling cities near us = Отказахте да спрете строежа на градове близо до нас! +You betrayed your promise to not settle cities near us = Нарушихте обещанието си да не строите градове близо до нас! +Your arrogant demands are in bad taste = Арогантните Ви искания не звучат добре! +Your use of nuclear weapons is disgusting! = Използването на ядрено оръжие е отвратително! +You have stolen our lands! = Откраднахте земите ни! + # Requires translation! +You destroyed City-States that were under our protection! = + # Requires translation! +You attacked City-States that were under our protection! = + # Requires translation! +You demanded tribute from City-States that were under our protection! = + # Requires translation! +You sided with a City-State over us = +Years of peace have strengthened our relations. = Годините на мир заздравиха отношенията ни. +Our mutual military struggle brings us closer together. = Взаимната ни борба ни сближава. +We applaud your liberation of conquered cities! = Поздравяваме Ви за освобождението на завладените градове! +We have signed a public declaration of friendship = Подписахме публично Декларация за примирие +You have declared friendship with our allies = Обявихте примирие със съюзниците ни +You have denounced our enemies = Отрекохте се от враговете ни! +Our open borders have brought us closer together. = Отворените ни граници ни сближиха. +You fulfilled your promise to stop settling cities near us! = Спазихте обещанието си да не строите градове близо до нас! +You gave us units! = Дадохте ни единици! + # Requires translation! +We appreciate your gifts = +You returned captured units to us = Върнахте ни превзетите единици #################### Lines from Buildings from Civ V - Vanilla #################### # Requires translation! Palace = - # Requires translation! -Indicates the capital city = # Requires translation! Monument = - # Requires translation! -Destroyed when the city is captured = # Requires translation! Granary = - # Requires translation! -[stats] from [tileFilter] tiles [cityFilter] = # Requires translation! Temple of Artemis = # Requires translation! 'It is not so much for its beauty that the forest makes a claim upon men's hearts, as for that subtle something, that quality of air, that emanation from old trees, that so wonderfully changes and renews a weary spirit.' - Robert Louis Stevenson = - # Requires translation! -[relativeAmount]% [stat] [cityFilter] = - # Requires translation! -[relativeAmount]% Production when constructing [baseUnitFilter] units [cityFilter] = # Requires translation! The Great Lighthouse = # Requires translation! 'They that go down to the sea in ships, that do business in great waters; these see the works of the Lord, and his wonders in the deep.' - The Bible, Psalms 107:23-24 = - # Requires translation! -for [mapUnitFilter] units = - # Requires translation! -[amount] Movement = - # Requires translation! -[amount] Sight = # Requires translation! Stone Works = - # Requires translation! -Must not be on [terrainFilter] = # Requires translation! Stonehenge = @@ -2558,8 +3373,6 @@ Stonehenge = # Requires translation! Library = - # Requires translation! -[stats] per [amount] population [cityFilter] = # Requires translation! Paper Maker = @@ -2568,8 +3381,6 @@ Paper Maker = The Great Library = # Requires translation! 'Libraries are as the shrine where all the relics of the ancient saints, full of true virtue, and all that without delusion or imposture are preserved and reposed.' - Sir Francis Bacon = - # Requires translation! -Free Technology = # Requires translation! Circus = @@ -2590,40 +3401,22 @@ Walls of Babylon = The Pyramids = # Requires translation! 'O, let not the pains of death which come upon thee enter into my body. I am the god Tem, and I am the foremost part of the sky, and the power which protecteth me is that which is with all the gods forever.' - The Book of the Dead, translated by Sir Ernest Alfred Wallis Budge = - # Requires translation! -[relativeAmount]% tile improvement construction time = - # Requires translation! -[amount] free [baseUnitFilter] units appear = # Requires translation! Mausoleum of Halicarnassus = # Requires translation! 'The whole earth is the tomb of heroic men and their story is not given only on stone over their clay but abides everywhere without visible symbol woven into the stuff of other men's lives.' - Pericles = - # Requires translation! -Provides a sum of gold each time you spend a Great Person = # Requires translation! Barracks = - # Requires translation! -New [baseUnitFilter] units start with [amount] Experience [cityFilter] = # Requires translation! Krepost = - # Requires translation! -[relativeAmount]% Culture cost of natural border growth [cityFilter] = - # Requires translation! -[relativeAmount]% Gold cost of acquiring tiles [cityFilter] = # Requires translation! Statue of Zeus = # Requires translation! 'He spoke, the son of Kronos, and nodded his head with the dark brows, and the immortally anointed hair of the great god swept from his divine head, and all Olympos was shaken' - The Iliad = - # Requires translation! -vs cities = - # Requires translation! -when attacking = - # Requires translation! -[relativeAmount]% Strength = # Requires translation! Lighthouse = @@ -2633,10 +3426,6 @@ Stable = # Requires translation! Courthouse = - # Requires translation! -Remove extra unhappiness from annexed cities = - # Requires translation! -Can only be built [cityFilter] = # Requires translation! Hanging Gardens = @@ -2648,25 +3437,17 @@ Colosseum = # Requires translation! Circus Maximus = - # Requires translation! -Cost increases by [amount] per owned city = # Requires translation! Great Wall = # Requires translation! 'The art of war teaches us to rely not on the likelihood of the enemy's not attacking, but rather on the fact that we have made our position unassailable.' - Sun Tzu = - # Requires translation! -before discovering [tech] = - # Requires translation! -Enemy [mapUnitFilter] units must spend [amount] extra movement points when inside your territory = # Requires translation! Temple = # Requires translation! Burial Tomb = - # Requires translation! -Doubles Gold given to enemy if city is captured = # Requires translation! Mud Pyramid Mosque = @@ -2678,34 +3459,24 @@ National College = The Oracle = # Requires translation! 'The ancient Oracle said that I was the wisest of all the Greeks. It is because I alone, of all the Greeks, know that I know nothing' - Socrates = - # Requires translation! -Free Social Policy = # Requires translation! National Epic = - # Requires translation! -[relativeAmount]% Great Person generation [cityFilter] = # Requires translation! Market = # Requires translation! Bazaar = - # Requires translation! -Provides 1 extra copy of each improved luxury resource near this City = # Requires translation! Mint = # Requires translation! Aqueduct = - # Requires translation! -[relativeAmount]% Food is carried over after population increases [cityFilter] = # Requires translation! Heroic Epic = - # Requires translation! -All newly-trained [baseUnitFilter] units [cityFilter] receive the [promotion] promotion = # Requires translation! Colossus = @@ -2732,8 +3503,6 @@ Angkor Wat = Chichen Itza = # Requires translation! 'The katun is established at Chichen Itza. The settlement of the Itza shall take place there. The quetzal shall come, the green bird shall come. Ah Kantenal shall come. It is the word of God. The Itza shall come.' - The Books of Chilam Balam = - # Requires translation! -[relativeAmount]% Golden Age length = # Requires translation! National Treasury = @@ -2742,10 +3511,6 @@ National Treasury = Machu Picchu = # Requires translation! 'Few romances can ever surpass that of the granite citadel on top of the beetling precipices of Machu Picchu, the crown of Inca Land.' - Hiram Bingham = - # Requires translation! -[relativeAmount]% [stat] from Trade Routes = - # Requires translation! -Must have an owned [tileFilter] within [amount] tiles = # Requires translation! Workshop = @@ -2758,8 +3523,6 @@ Forge = # Requires translation! Harbor = - # Requires translation! -Connects trade routes over water = # Requires translation! University = @@ -2780,17 +3543,11 @@ Castle = # Requires translation! Mughal Fort = - # Requires translation! -after discovering [tech] = - # Requires translation! -[stats] [cityFilter] = # Requires translation! Himeji Castle = # Requires translation! 'Bushido is realized in the presence of death. This means choosing death whenever there is a choice between life and death. There is no other reasoning.' - Yamamoto Tsunetomo = - # Requires translation! -when fighting in [tileFilter] tiles = # Requires translation! Ironworks = @@ -2819,8 +3576,6 @@ Satrap's Court = Forbidden Palace = # Requires translation! 'Most of us can, as we choose, make of this world either a palace or a prison' - John Lubbock = - # Requires translation! -[relativeAmount]% Unhappiness from [populationFilter] [cityFilter] = # Requires translation! Theatre = @@ -2835,29 +3590,19 @@ Hermitage = Taj Mahal = # Requires translation! 'The Taj Mahal rises above the banks of the river like a solitary tear suspended on the cheek of time.' - Rabindranath Tagore = - # Requires translation! -Empire enters golden age = # Requires translation! Porcelain Tower = # Requires translation! 'Things always seem fairer when we look back at them, and it is out of that inaccessible tower of the past that Longing leans and beckons.' - James Russell Lowell = - # Requires translation! -Free [baseUnitFilter] appears = - # Requires translation! -Science gained from research agreements [relativeAmount]% = # Requires translation! Windmill = - # Requires translation! -[relativeAmount]% Production when constructing [buildingFilter] buildings [cityFilter] = # Requires translation! Kremlin = # Requires translation! 'The Law is a fortress on a hill that armies cannot take or floods wash away.' - The Prophet Muhammed = - # Requires translation! -[relativeAmount]% City Strength from defensive buildings = # Requires translation! Museum = @@ -2877,8 +3622,6 @@ Factory = Big Ben = # Requires translation! 'To achieve great things, two things are needed: a plan, and not quite enough time.' - Leonard Bernstein = - # Requires translation! -[stat] cost of purchasing items in cities [relativeAmount]% = # Requires translation! Military Academy = @@ -2904,15 +3647,11 @@ Broadcast Tower = Eiffel Tower = # Requires translation! 'We live only to discover beauty, all else is a form of waiting' - Kahlil Gibran = - # Requires translation! -[stats] per [amount] social policies adopted = # Requires translation! Statue of Liberty = # Requires translation! 'Give me your tired, your poor, your huddled masses yearning to breathe free, the wretched refuse of your teeming shore. Send these, the homeless, tempest-tossed to me, I lift my lamp beside the golden door!' - Emma Lazarus = - # Requires translation! -[stats] from every specialist [cityFilter] = # Requires translation! Military Base = @@ -2921,8 +3660,6 @@ Military Base = Cristo Redentor = # Requires translation! 'Come to me, all who labor and are heavy burdened, and I will give you rest.' - New Testament, Matthew 11:28 = - # Requires translation! -[relativeAmount]% Culture cost of adopting new Policies = # Requires translation! Research Lab = @@ -2941,32 +3678,20 @@ Sydney Opera House = # Requires translation! Manhattan Project = - # Requires translation! -Enables nuclear weapon = - # Requires translation! -Triggers a global alert upon completion = # Requires translation! Pentagon = # Requires translation! 'In preparing for battle I have always found that plans are useless, but planning is indispensable.' - Dwight D. Eisenhower = - # Requires translation! -[relativeAmount]% Gold cost of upgrading = # Requires translation! Solar Plant = - # Requires translation! -in cities without a [buildingFilter] = - # Requires translation! -Only available = # Requires translation! Nuclear Plant = # Requires translation! Apollo Program = - # Requires translation! -Enables construction of Spaceship parts = # Requires translation! Spaceship Factory = @@ -2975,17 +3700,9 @@ Spaceship Factory = United Nations = # Requires translation! 'More than ever before in human history, we share a common destiny. We can master it only if we face it together. And that is why we have the United Nations.' - Kofi Annan = - # Requires translation! -Triggers voting for the Diplomatic Victory = # Requires translation! Utopia Project = - # Requires translation! -Hidden until [amount] social policy branches have been completed = - # Requires translation! -Triggers a global alert upon build start = - # Requires translation! -Triggers a Cultural Victory upon completion = #################### Lines from CityStateTypes from Civ V - Vanilla #################### @@ -3178,10 +3895,6 @@ Awan = Riblah = # Requires translation! Tayma = - # Requires translation! -Receive free [unit] when you discover [tech] = - # Requires translation! -[greatPerson] is earned [relativeAmount]% faster = # Requires translation! Alexander = @@ -3284,12 +3997,6 @@ Nafplion = Apolyton = # Requires translation! Greece = - # Requires translation! -[relativeAmount]% City-State Influence degradation = - # Requires translation! -City-State Influence recovers at twice the normal rate = - # Requires translation! -City-State territory always counts as friendly territory = # Requires translation! Wu Zetian = @@ -3392,8 +4099,6 @@ Weifang = Xikang = # Requires translation! China = - # Requires translation! -Great General provides double combat bonus = # Requires translation! Ramesses II = @@ -3510,8 +4215,6 @@ Semna = Soleb = # Requires translation! Egypt = - # Requires translation! -[relativeAmount]% Production when constructing [buildingFilter] wonders [cityFilter] = # Requires translation! Elizabeth = @@ -3800,8 +4503,6 @@ Suzdal = Magnitogorsk = # Requires translation! Russia = - # Requires translation! -Double quantity of [resource] produced = # Requires translation! Augustus Caesar = @@ -3898,8 +4599,6 @@ Curia = Interrama = # Requires translation! Adria = - # Requires translation! -[relativeAmount]% Production towards any buildings that already exist in the Capital = # Requires translation! Harun al-Rashid = @@ -3984,8 +4683,6 @@ Algiers = Oran = # Requires translation! Arabia = - # Requires translation! -[stats] from each Trade Route = # Requires translation! George Washington = @@ -4204,8 +4901,6 @@ Ota = Tottori = # Requires translation! Japan = - # Requires translation! -Damage is ignored when determining unit Strength = # Requires translation! Gandhi = @@ -4286,8 +4981,6 @@ Jaipur = Karachi = # Requires translation! India = - # Requires translation! -Unhappiness from number of Cities doubled = # Requires translation! Otto von Bismarck = @@ -4418,12 +5111,6 @@ Hildesheim = Erlangen = # Requires translation! Germany = - # Requires translation! -with [amount]% chance = - # Requires translation! -When conquering an encampment, earn [amount] Gold and recruit a Barbarian unit = - # Requires translation! -[relativeAmount]% maintenance costs = # Requires translation! Suleiman I = @@ -4510,8 +5197,6 @@ Bitlis = Yalova = # Requires translation! The Ottomans = - # Requires translation! -When defeating a [mapUnitFilter] unit, earn [amount] Gold and recruit it = # Requires translation! Sejong = @@ -4588,8 +5273,6 @@ Gimje = Anju = # Requires translation! Korea = - # Requires translation! -Receive a tech boost when scientific buildings/wonders are built in capital = # Requires translation! Hiawatha = @@ -4817,8 +5500,6 @@ Patigrbana = Phrada = # Requires translation! Persia = - # Requires translation! -during a Golden Age = # Requires translation! Kamehameha I = @@ -4917,16 +5598,6 @@ Pileni = Nukumanu = # Requires translation! Polynesia = - # Requires translation! -starting from the [era] = - # Requires translation! -Enables embarkation for land units = - # Requires translation! -Enables [mapUnitFilter] units to enter ocean tiles = - # Requires translation! -Normal vision when embarked = - # Requires translation! -within [amount] tiles of a [tileFilter] = # Requires translation! Ramkhamhaeng = @@ -5005,10 +5676,6 @@ Khon Kaen = Surin = # Requires translation! Siam = - # Requires translation! -[relativeAmount]% [stat] from City-States = - # Requires translation! -Military Units gifted from City-States start with [amount] XP = # Requires translation! Isabella = @@ -5105,12 +5772,6 @@ Las Palmas = Tenerife = # Requires translation! Spain = - # Requires translation! -100 Gold for discovering a Natural Wonder (bonus enhanced to 500 Gold if first to discover it) = - # Requires translation! -[stats] for every known Natural Wonder = - # Requires translation! -[relativeAmount]% Yield from every [tileFilter/buildingFilter] = # Requires translation! Askia = @@ -5188,10 +5849,6 @@ Bamba = Segou = # Requires translation! Songhai = - # Requires translation! -Receive triple Gold from Barbarian encampments and pillaging Cities = - # Requires translation! -Defense bonus when embarked = # Requires translation! Genghis Khan = @@ -5274,8 +5931,6 @@ Nalayh = Tes = # Requires translation! Mongolia = - # Requires translation! -+30% Strength when fighting City-State units and cities = # Requires translation! Montezuma I = @@ -5365,8 +6020,6 @@ Ayotzinco = Iztapam = # Requires translation! Aztecs = - # Requires translation! -Earn [amount]% of killed [mapUnitFilter] unit's [costOrStrength] as [civWideStat] = # Requires translation! Pachacuti = @@ -5459,10 +6112,6 @@ Choquequirao = Inca = # Requires translation! Units ignore terrain costs when moving into any tile with Hills = - # Requires translation! -[relativeAmount]% maintenance on road & railroads = - # Requires translation! -No Maintenance costs for improvements in [tileFilter] tiles = # Requires translation! Harald Bluetooth = @@ -5579,10 +6228,6 @@ Ringsted = Skrive = # Requires translation! Denmark = - # Requires translation! -[amount] Movement point cost to disembark = - # Requires translation! -No movement cost to pillage = # Requires translation! You leave us no choice. War it must be. = @@ -5741,8 +6386,6 @@ You gormless radger! You'll dine on your own teeth before you set foot in Irelan A lonely wind blows through the highlands today. A dirge for Ireland. Can you hear it? = # Requires translation! Dublin = - # Requires translation! -Will not be chosen for new games = # Requires translation! You shall stain this land no longer with your vileness! To arms, my countrymen - we ride to war! = @@ -5776,9 +6419,6 @@ This ship may sink, but our spirits will linger. = # Requires translation! Valletta = - # Requires translation! -Can only heal by pillaging = - #################### Lines from Policies from Civ V - Vanilla #################### @@ -5787,20 +6427,10 @@ Aristocracy = # Requires translation! Legalism = # Requires translation! -Provides the cheapest [stat] building in your first [amount] cities for free = - # Requires translation! Oligarchy = # Requires translation! -Units in cities cost no Maintenance = - # Requires translation! -with a garrison = - # Requires translation! -[relativeAmount]% Strength for cities = - # Requires translation! Landed Elite = # Requires translation! -[relativeAmount]% growth [cityFilter] = - # Requires translation! Monarchy = # Requires translation! Tradition Complete = @@ -5816,14 +6446,10 @@ Republic = # Requires translation! Representation = # Requires translation! -Each city founded increases culture cost of policies [relativeAmount]% less than normal = - # Requires translation! Meritocracy = # Requires translation! Liberty Complete = # Requires translation! -Free Great Person = - # Requires translation! Liberty = # Requires translation! @@ -5831,12 +6457,8 @@ Warrior Code = # Requires translation! Discipline = # Requires translation! -when adjacent to a [mapUnitFilter] unit = - # Requires translation! Military Tradition = # Requires translation! -[relativeAmount]% XP gained from combat = - # Requires translation! Military Caste = # Requires translation! Professional Army = @@ -5844,22 +6466,14 @@ Professional Army = Honor Complete = # Requires translation! Honor = - # Requires translation! -vs [mapUnitFilter] units = - # Requires translation! -Notified of new Barbarian encampments = # Requires translation! Organized Religion = # Requires translation! Mandate Of Heaven = # Requires translation! -[relativeAmount]% of excess happiness converted to [stat] = - # Requires translation! Theocracy = # Requires translation! -[relativeAmount]% [stat] from every [tileFilter/buildingFilter] = - # Requires translation! Reformation = # Requires translation! Free Religion = @@ -5867,38 +6481,20 @@ Free Religion = Piety Complete = # Requires translation! Piety = - # Requires translation! -before adopting [policy] = # Requires translation! Philantropy = # Requires translation! -Gifts of Gold to City-States generate [relativeAmount]% more Influence = - # Requires translation! Aesthetics = # Requires translation! -Resting point for Influence with City-States is increased by [amount] = - # Requires translation! Scholasticism = # Requires translation! -Allied City-States provide [stat] equal to [relativeAmount]% of what they produce for themselves = - # Requires translation! Cultural Diplomacy = # Requires translation! -[relativeAmount]% resources gifted by City-States = - # Requires translation! -[relativeAmount]% Happiness from luxury resources gifted by City-States = - # Requires translation! Educated Elite = # Requires translation! -Allied City-States will occasionally gift Great People = - # Requires translation! Patronage Complete = # Requires translation! -Influence of all other civilizations with all city-states degrades [relativeAmount]% faster = - # Requires translation! -Triggers the following global alert: [comment] = - # Requires translation! Patronage = # Requires translation! @@ -5912,8 +6508,6 @@ Mercantilism = # Requires translation! Protectionism = # Requires translation! -[amount] Happiness from each type of luxury resource = - # Requires translation! Commerce Complete = # Requires translation! Commerce = @@ -5927,18 +6521,10 @@ Free Thought = # Requires translation! Sovereignty = # Requires translation! -while the empire is happy = - # Requires translation! -[relativeAmount]% [stat] = - # Requires translation! Scientific Revolution = # Requires translation! -[amount] Free Technologies = - # Requires translation! Rationalism Complete = # Requires translation! -[stats] from all [buildingFilter] buildings = - # Requires translation! Rationalism = # Requires translation! @@ -5946,16 +6532,10 @@ Constitution = # Requires translation! Universal Suffrage = # Requires translation! -when defending = - # Requires translation! Civil Society = # Requires translation! -[relativeAmount]% Food consumption by specialists [cityFilter] = - # Requires translation! Free Speech = # Requires translation! -[amount] units cost no maintenance = - # Requires translation! Democracy = # Requires translation! Freedom Complete = @@ -5967,35 +6547,25 @@ Populism = # Requires translation! Militarism = # Requires translation! -[stat] cost of purchasing [baseUnitFilter] units [relativeAmount]% = - # Requires translation! Fascism = # Requires translation! -Quantity of strategic resources produced by the empire +[relativeAmount]% = - # Requires translation! Police State = # Requires translation! Total War = # Requires translation! Autocracy Complete = # Requires translation! -for [amount] turns = - # Requires translation! Autocracy = # Requires translation! United Front = # Requires translation! -Militaristic City-States grant units [amount] times as fast when you are at war with a common nation = - # Requires translation! Planned Economy = # Requires translation! Nationalism = # Requires translation! Socialism = # Requires translation! -[relativeAmount]% maintenance cost for buildings [cityFilter] = - # Requires translation! Communism = # Requires translation! Order Complete = @@ -6156,8 +6726,6 @@ Engineer = 'Where tillage begins, other arts follow. The farmers therefore are the founders of human civilization.' - Daniel Webster = # Requires translation! Agriculture = - # Requires translation! -Starting tech = # Requires translation! 'Shall the clay say to him that fashioneth it, what makest thou?' - Bible Isaiah 45:9 = @@ -6189,8 +6757,6 @@ Calendar = # Requires translation! Writing = # Requires translation! -Enables Open Borders agreements = - # Requires translation! 'Even brute beasts and wandering birds do not fall into the same traps or nets twice.' - Saint Jerome = # Requires translation! Trapping = @@ -6216,8 +6782,6 @@ Optics = # Requires translation! Philosophy = # Requires translation! -Enables Research agreements = - # Requires translation! 'A Horse! A Horse! My kingdom for a horse!' - Shakespeare (Richard III) = # Requires translation! Horseback Riding = @@ -6247,14 +6811,10 @@ Civil Service = # Requires translation! Currency = # Requires translation! -Enables conversion of city production to [civWideStat] = - # Requires translation! 'Instrumental or mechanical science is the noblest and, above all others, the most useful.' - Leonardo da Vinci = # Requires translation! Engineering = # Requires translation! -Roads connect tiles across rivers = - # Requires translation! 'When pieces of bronze or gold or iron break, the metal-smith welds them together again in the fire, and the bond is established.' - Sri Guru Granth Sahib = # Requires translation! Metal Casting = @@ -6276,8 +6836,6 @@ Chivalry = # Requires translation! Machinery = # Requires translation! -Improves movement speed on roads = - # Requires translation! 'Measure what is measurable, and make measurable what is not so.' - Galileo Galilei = # Requires translation! Physics = @@ -6451,8 +7009,6 @@ Robotics = # Requires translation! Satellites = # Requires translation! -Reveals the entire map = - # Requires translation! 'Be extremely subtle, even to the point of formlessness, be extremely mysterious, even to the point of soundlessness. Thereby you can be the director of the opponent's fate.' - Sun Tzu = # Requires translation! Stealth = @@ -6481,8 +7037,6 @@ Nanotechnology = Future Tech = # Requires translation! Who knows what the future holds? = - # Requires translation! -Can be continually researched = #################### Lines from Terrains from Civ V - Vanilla #################### @@ -6507,32 +7061,19 @@ Desert = # Requires translation! Lakes = -Fresh water = Прясна вода # Requires translation! Mountain = - # Requires translation! -Has an elevation of [amount] for visibility calculations = - # Requires translation! -Units ending their turn on this terrain take [amount] damage = # Requires translation! Snow = # Requires translation! Hill = - # Requires translation! -[amount] Strength for cities built on this terrain = # Requires translation! Forest = # Requires translation! -Provides a one-time Production bonus to the closest city when cut down = - # Requires translation! -Blocks line-of-sight from tiles at same elevation = - # Requires translation! -[amount]% Chance to be destroyed by nukes = - # Requires translation! A Camp can be built here without cutting it down = # Requires translation! @@ -6541,19 +7082,13 @@ Jungle = # Requires translation! Marsh = # Requires translation! -Rare feature = - # Requires translation! Only Polders can be built here = # Requires translation! Fallout = - # Requires translation! -Nullifies all other stats this tile provides = # Requires translation! Oasis = - # Requires translation! -Only [improvementFilter] improvements may be built on this tile = # Requires translation! Flood plains = @@ -6572,15 +7107,9 @@ Old Faithful = # Requires translation! El Dorado = - # Requires translation! -Grants 500 Gold to the first civilization to discover it = # Requires translation! Fountain of Youth = - # Requires translation! -Grants [promotion] ([comment]) to adjacent [mapUnitFilter] units for the rest of the game = - # Requires translation! -Tile provides yield without assigned population = # Requires translation! Grand Mesa = @@ -6605,15 +7134,9 @@ Barringer Crater = # Requires translation! Farm = - # Requires translation! -Can also be built on tiles adjacent to fresh water = - # Requires translation! -[stats] from [tileFilter] tiles = # Requires translation! Lumber mill = - # Requires translation! -[stats] = # Requires translation! Mine = @@ -6623,8 +7146,6 @@ Trading post = # Requires translation! Camp = - # Requires translation! -Can only be built to improve a resource = # Requires translation! Oil well = @@ -6646,16 +7167,10 @@ Fishing Boats = # Requires translation! Fort = - # Requires translation! -Can be built outside your borders = - # Requires translation! -Gives a defensive bonus of [relativeAmount]% = # Requires translation! Road = # Requires translation! -Costs [amount] [stat] per turn when in your territory = - # Requires translation! Reduces movement cost to ½ if the other tile also has a Road or Railroad = # Requires translation! Reduces movement cost to ⅓ with Machinery = @@ -6692,14 +7207,11 @@ Cancel improvement order = # Requires translation! Repair = -Unbuildable = Непостроим # Requires translation! Repairs a pillaged Improvement or Route = # Requires translation! Academy = - # Requires translation! -Removes removable features when built = # Requires translation! Landmark = @@ -6715,12 +7227,6 @@ Holy site = # Requires translation! Citadel = - # Requires translation! -Adjacent enemy units ending their turn take [amount] damage = - # Requires translation! -Can be built just outside your borders = - # Requires translation! -Constructing it will take over the tiles around it and assign them to your closest city = # Requires translation! Moai = @@ -6729,23 +7235,15 @@ Terrace farm = Терасна ферма # Requires translation! Ancient ruins = - # Requires translation! -Unpillagable = - # Requires translation! -Provides a random bonus when entered = # Requires translation! City ruins = # Requires translation! -Will be replaced by automated workers = - # Requires translation! A bleak reminder of the destruction wreaked by War = # Requires translation! City center = # Requires translation! -Irremovable = - # Requires translation! Marks the center of a city = # Requires translation! Appearance changes with the technological era of the owning civilization = @@ -6773,16 +7271,12 @@ Stone = Камък Fish = Риба Horses = Коне - # Requires translation! -Guaranteed with Strategic Balance resource option = Iron = Желязо Coal = Въглища Oil = Нефт - # Requires translation! -Deposits in [tileFilter] tiles always provide [amount] resources = Aluminum = Алуминий @@ -6819,8 +7313,6 @@ Whales = Китове Pearls = Перли Jewelry = Бижута - # Requires translation! -Can only be created by Mercantile City-States = Porcelain = Порцелан @@ -6843,10 +7335,6 @@ Ranged Water = Submarine = # Requires translation! Heal Instantly = - # Requires translation! -Heal this unit by [amount] HP = - # Requires translation! -Doing so will consume this opportunity to choose a Promotion = Accuracy I = Точност I @@ -6868,13 +7356,9 @@ Volley = # Requires translation! Extended Range = - # Requires translation! -[amount] Range = # Requires translation! Indirect Fire = - # Requires translation! -Ranged attacks may be performed over obstacles = # Requires translation! Shock I = @@ -6908,32 +7392,18 @@ Formation II = # Requires translation! Blitz = - # Requires translation! -[amount] additional attacks per turn = # Requires translation! Woodsman = - # Requires translation! -Double movement in [terrainFilter] = # Requires translation! Amphibious = - # Requires translation! -Eliminates combat penalty for attacking over a river = - # Requires translation! -Eliminates combat penalty for attacking across a coast = # Requires translation! Medic = - # Requires translation! -All adjacent units heal [amount] HP when healing = # Requires translation! Medic II = - # Requires translation! -in [tileFilter] tiles = - # Requires translation! -[amount] HP when healing = # Requires translation! Scouting I = @@ -6952,10 +7422,6 @@ Survivalism II = # Requires translation! Survivalism III = - # Requires translation! -Unit will heal every turn, even if it performs an action = - # Requires translation! -May withdraw before melee ([amount]%) = # Requires translation! Boarding Party I = @@ -6968,8 +7434,6 @@ Boarding Party III = # Requires translation! Coastal Raider I = - # Requires translation! -Earn [amount]% of the damage done to [combatantFilter] units as [civWideStat] = # Requires translation! Coastal Raider II = @@ -7011,8 +7475,6 @@ Armor Plating III = # Requires translation! Flight Deck I = - # Requires translation! -Can carry [amount] extra [mapUnitFilter] units = # Requires translation! Flight Deck II = @@ -7022,8 +7484,6 @@ Flight Deck III = # Requires translation! Supply = - # Requires translation! -May heal outside of friendly territory = # Requires translation! Bomber = @@ -7038,15 +7498,11 @@ Siege III = # Requires translation! Evasion = - # Requires translation! -Damage taken from interception reduced by [relativeAmount]% = # Requires translation! Fighter = # Requires translation! Interception I = - # Requires translation! -[relativeAmount]% Damage when intercepting = # Requires translation! Interception II = @@ -7054,9 +7510,6 @@ Interception II = # Requires translation! Interception III = - # Requires translation! -[relativeAmount]% Strength when performing Air Sweep = - # Requires translation! Air Targeting I = @@ -7066,8 +7519,6 @@ Air Targeting II = # Requires translation! Sortie = - # Requires translation! -[amount] extra interceptions may be made per turn = # Requires translation! Operational Range = @@ -7136,34 +7587,23 @@ Quick Study = # Requires translation! Haka War Dance = - # Requires translation! -[relativeAmount]% Strength for enemy [combatantFilter] units in adjacent [tileFilter] tiles = # Requires translation! Rejuvenation = - # Requires translation! -All healing effects doubled = # Requires translation! Slinger Withdraw = # Requires translation! Ignore terrain cost = - # Requires translation! -Ignores terrain cost = # Requires translation! Pictish Courage = Home Sweet Home = Дом Сладък Дом - # Requires translation! -[relativeAmount]% Strength decreasing with distance from the capital = [unit] ability = [unit] умение - # Requires translation! -Heals [amount] damage if it kills a unit = - #################### Lines from UnitTypes from Civ V - Vanilla #################### @@ -7172,33 +7612,14 @@ Heals [amount] damage if it kills a unit = Civilian Water = - # Requires translation! -Can enter ice tiles = - # Requires translation! -Invisible to non-adjacent units = - # Requires translation! -Can see invisible [mapUnitFilter] units = - - # Requires translation! Aircraft = - # Requires translation! -Can see over obstacles = - # Requires translation! -Can perform Air Sweep = # Requires translation! Atomic Bomber = Missile = Ракетен - # Requires translation! -Self-destructs when attacking = - # Requires translation! -Cannot be intercepted = - - # Requires translation! -Can pass through impassable tiles = Armor = Брониран @@ -7219,18 +7640,6 @@ AtomicBomber = #################### Lines from Units from Civ V - Vanilla #################### - # Requires translation! -Can build [improvementFilter/terrainFilter] improvements on tiles = - - # Requires translation! -Founds a new city = - # Requires translation! -Excess Food converted to Production when under construction = - # Requires translation! -Requires at least [amount] population = - - # Requires translation! -May upgrade to [baseUnitFilter] through ruins-like effects = # Requires translation! This is your basic, club-swinging fighter. = @@ -7258,12 +7667,6 @@ Skirmisher = # Requires translation! Work Boats = - # Requires translation! -Cannot enter ocean tiles = - # Requires translation! -May create improvements on water resources = - # Requires translation! -Uncapturable = # Requires translation! Trireme = @@ -7273,10 +7676,6 @@ Galley = # Requires translation! Chariot Archer = - # Requires translation! -No defensive terrain bonus = - # Requires translation! -Rough terrain penalty = # Requires translation! War Chariot = @@ -7296,16 +7695,12 @@ Marauder = # Requires translation! Horseman = - # Requires translation! -Can move after attacking = # Requires translation! Companion Cavalry = # Requires translation! Catapult = - # Requires translation! -Must set up to ranged attack = # Requires translation! Ballista = @@ -7322,8 +7717,6 @@ Mohawk Warrior = # Requires translation! Landsknecht = - # Requires translation! -Can move immediately once bought = # Requires translation! Knight = @@ -7333,8 +7726,6 @@ Camel Archer = # Requires translation! Conquistador = - # Requires translation! -on foreign continents = # Requires translation! Naresuan's Elephant = @@ -7419,22 +7810,13 @@ Ironclad = # Requires translation! Artillery = - # Requires translation! -Can only attack [tileFilter] tiles = # Requires translation! Foreign Legion = - # Requires translation! -[relativeAmount]% chance to intercept air attacks = - # Requires translation! Carrier = - # Requires translation! -Cannot attack = - # Requires translation! -Can carry [amount] [mapUnitFilter] units = # Requires translation! Battleship = @@ -7453,8 +7835,6 @@ Zero = B17 = Paratrooper = Парашутист - # Requires translation! -May Paradrop up to [amount] tiles from inside friendly territory = # Requires translation! Tank = @@ -7466,12 +7846,6 @@ Panzer = Anti-Tank Gun = Atomic Bomb = Атомна Бомба - # Requires translation! -Nuclear weapon of Strength [amount] = - # Requires translation! -if [buildingFilter] is constructed = - # Requires translation! -Blast radius [amount] = # Requires translation! Rocket Artillery = @@ -7485,12 +7859,6 @@ Guided Missile = Nuclear Missile = Helicopter Gunship = Въоръжен Хеликоптер - # Requires translation! -All tiles cost 1 movement = - # Requires translation! -Ignores Zone of Control = - # Requires translation! -Unable to capture cities = # Requires translation! Nuclear Submarine = @@ -7512,80 +7880,36 @@ Giant Death Robot = # Requires translation! Stealth Bomber = - # Requires translation! -Cannot be carried by [mapUnitFilter] units = # Requires translation! Great Artist = - # Requires translation! -Can start an [amount]-turn golden age = - # Requires translation! -Can construct [improvementName] = - # Requires translation! -Great Person - [comment] = # Requires translation! Great Scientist = - # Requires translation! -Can hurry technology research = # Requires translation! Great Merchant = - # Requires translation! -Can undertake a trade mission with City-State, giving a large sum of gold and [amount] Influence = # Requires translation! Great Engineer = - # Requires translation! -Can speed up construction of a building = # Requires translation! Great Prophet = - # Requires translation! -if it hasn't used other actions yet = - # Requires translation! -Can [action] [amount] times = - # Requires translation! -Removes other religions when spreading religion = - # Requires translation! -May found a religion = - # Requires translation! -May enhance a religion = - # Requires translation! -May enter foreign tiles without open borders = - # Requires translation! -Religious Unit = - # Requires translation! -Takes your religion over the one in their birth city = # Requires translation! Great General = - # Requires translation! -[relativeAmount]% Strength bonus for [mapUnitFilter] units within [amount] tiles = # Requires translation! Khan = # Requires translation! Missionary = - # Requires translation! -May enter foreign tiles without open borders, but loses [amount] religious strength each turn it ends there = - # Requires translation! -Can be purchased with [stat] [cityFilter] = # Requires translation! Inquisitor = - # Requires translation! -Prevents spreading of religion to the city it is next to = # Requires translation! SS Booster = - # Requires translation! -Spaceship part = - # Requires translation! -Can be added to [comment] in the Capital = - # Requires translation! -Limited to [amount] per Civilization = # Requires translation! SS Cockpit = @@ -7635,24 +7959,18 @@ Ancestor Worship = # Requires translation! Dance of the Aurora = - # Requires translation! -[stats] from [tileFilter] tiles without [tileFilter2] [cityFilter] = # Requires translation! Desert Folklore = # Requires translation! Faith Healers = - # Requires translation! -[mapUnitFilter] Units adjacent to this city heal [amount] HP per turn when healing = # Requires translation! Fertility Rites = # Requires translation! God of Craftsman = - # Requires translation! -in cities with at least [amount] [populationFilter] = # Requires translation! God of the Open Sky = @@ -7662,8 +7980,6 @@ God of the Sea = # Requires translation! God of War = - # Requires translation! -Earn [amount]% of [mapUnitFilter] unit's [costOrStrength] as [civWideStat] when killed within 4 tiles of a city following this religion = # Requires translation! Goddess of Festivals = @@ -7700,8 +8016,6 @@ Sacred Path = # Requires translation! Sacred Waters = - # Requires translation! -[stats] in cities on [terrainFilter] tiles = # Requires translation! Stone Circles = @@ -7713,8 +8027,6 @@ Asceticism = # Requires translation! Cathedrals = - # Requires translation! -May buy [buildingFilter] buildings with [stat] [cityFilter] = # Requires translation! Choral Music = @@ -7730,18 +8042,12 @@ Guruship = # Requires translation! Holy Warriors = - # Requires translation! -before the [era] = - # Requires translation! -May buy [baseUnitFilter] units with [stat] for [amount] times their normal Production cost = # Requires translation! Liturgical Drama = # Requires translation! Monasteries = - # Requires translation! -May buy [buildingFilter] buildings for [amount] [stat] [cityFilter] = # Requires translation! Mosques = @@ -7760,43 +8066,29 @@ Religious Center = # Requires translation! Religious Community = - # Requires translation! -[relativeAmount]% [stat] from every follower, up to [relativeAmount2]% = # Requires translation! Swords into Ploughshares = - # Requires translation! -when not at war = # Requires translation! Founder = # Requires translation! Ceremonial Burial = - # Requires translation! -[stats] for each global city following this religion = # Requires translation! Church Property = # Requires translation! Initiation Rites = - # Requires translation! -[stats] when a city adopts this religion for the first time (modified by game speed) = # Requires translation! Interfaith Dialogue = - # Requires translation! -When spreading religion to a city, gain [amount] times the amount of followers of other religions as [stat] = # Requires translation! Papal Primacy = - # Requires translation! -Resting point for Influence with City-States following this religion [amount] = # Requires translation! Peace Loving = - # Requires translation! -[stats] from every [amount] global followers [cityFilter] = # Requires translation! Pilgrimage = @@ -7817,34 +8109,24 @@ Holy Order = # Requires translation! Itinerant Preachers = - # Requires translation! -Religion naturally spreads to cities [amount] tiles away = # Requires translation! Just War = # Requires translation! Messiah = - # Requires translation! -[relativeAmount]% Spread Religion Strength = - # Requires translation! -[relativeAmount]% Faith cost of generating Great Prophet equivalents = # Requires translation! Missionary Zeal = # Requires translation! Religious Texts = - # Requires translation! -[relativeAmount]% Natural religion spread [cityFilter] = # Requires translation! Religious Unity = # Requires translation! Reliquary = - # Requires translation! -[stats] whenever a Great Person is expended = #################### Lines from Buildings from Civ V - Gods & Kings #################### @@ -7881,8 +8163,6 @@ Petra = Great Mosque of Djenne = # Requires translation! 'With the magnificence of eternity before us, let time, with all its fluctuations, dwindle into its own littleness.' - Thomas Chalmers = - # Requires translation! -[baseUnitFilter] units built [cityFilter] can [action] [amount] extra times = # Requires translation! Grand Temple = @@ -7922,13 +8202,9 @@ Recycling Center = CN Tower = # Requires translation! 'Nothing travels faster than light with the possible exception of bad news, which obeys its own special rules.' - Douglas Adams = - # Requires translation! -[amount] population [cityFilter] = # Requires translation! Bomb Shelter = - # Requires translation! -Population loss from nuclear attacks [relativeAmount]% [cityFilter] = # Requires translation! Hubble Space Telescope = @@ -7955,17 +8231,6 @@ Pagoda = #################### Lines from Eras from Civ V - Gods & Kings #################### - # Requires translation! -Every major Civilization gains a spy once a civilization enters this era = - - # Requires translation! -May not generate great prophet equivalents naturally = - # Requires translation! -May buy [baseUnitFilter] units for [amount] [stat] [cityFilter] at an increasing price ([amount2]) = - # Requires translation! -Starting in this era disables religion = - - Marine = Морска Пехота @@ -8455,12 +8720,6 @@ Gudrun = Atilla's Court = # Requires translation! The Huns = - # Requires translation! -Cities are razed [amount] times as fast = - # Requires translation! -Starts with [tech] = - # Requires translation! -"Borrows" city names from other civilizations in the game = # Requires translation! William of Orange = @@ -8566,8 +8825,6 @@ Coevorden = Kerkrade = # Requires translation! The Netherlands = - # Requires translation! -Retain [relativeAmount]% of the happiness from a luxury after the last copy has been traded away = # Requires translation! Gustavus Adolphus = @@ -8697,10 +8954,6 @@ Strängnäs = Sveg = # Requires translation! Sweden = - # Requires translation! -Gain [amount] Influence with a [baseUnitFilter] gift to a City-State = - # Requires translation! -When declaring friendship, both parties gain a [relativeAmount]% boost to great person generation = # Requires translation! Maria Theresa = @@ -8800,8 +9053,6 @@ Lienz = Steyr = # Requires translation! Austria = - # Requires translation! -Can spend Gold to annex or puppet a City-State that has been your ally for [amount] turns. = Dido = Дидо # Requires translation! @@ -8901,8 +9152,6 @@ Baecula = # Requires translation! Saldae = # Requires translation! -Land units may cross [terrainName] tiles after the first [baseUnitFilter] is earned = - # Requires translation! Units ending their turn on [tileFilter] tiles take [amount] damage = Theodora = Теодора @@ -9007,8 +9256,6 @@ Patra = Korinthos = # Requires translation! Byzantium = - # Requires translation! -May choose [amount] additional belief(s) of any type when [foundingOrEnhancing] a religion = # Requires translation! Boudicca = @@ -9108,8 +9355,6 @@ Falmouth = Lorient = # Requires translation! Celts = - # Requires translation! -with [amount] to [amount2] neighboring [tileFilter] [tileFilter2] tiles = # Requires translation! Haile Selassie = @@ -9211,8 +9456,6 @@ Ziway = # Requires translation! Weldiya = Ethiopia = Етиопия - # Requires translation! -when fighting units from a Civilization with more Cities than you = # Requires translation! Pacal = @@ -9317,10 +9560,6 @@ Zaculeu = # Requires translation! Kabah = The Maya = Маите - # Requires translation! -Receive a free Great Person at the end of every [comment] (every 394 years), after researching [tech]. Each bonus person can only be chosen once. = - # Requires translation! -Once The Long Count activates, the year on the world screen displays as the traditional Mayan Long Count. = # Requires translation! @@ -9352,17 +9591,6 @@ Jerusalem = #################### Lines from Policies from Civ V - Gods & Kings #################### - # Requires translation! -Provides a [buildingName] in your first [amount] cities for free = - - - # Requires translation! -[relativeAmount]% Gold from Great Merchant trade missions = - - - # Requires translation! -Upon capturing a city, receive [amount] times its [stat] production as [civWideStat] immediately = - #################### Lines from Quests from Civ V - Gods & Kings #################### @@ -9462,10 +9690,6 @@ Uluru = #################### Lines from TileImprovements from Civ V - Gods & Kings #################### - # Requires translation! -Costs [amount] [stat] per turn = - - # Requires translation! Polder = @@ -9489,16 +9713,10 @@ Truffles = Трюфели # Requires translation! Hussar = - # Requires translation! -[relativeAmount]% to Flank Attack bonuses = # Requires translation! Hakkapeliitta = - # Requires translation! -Transfer Movement to [mapUnitFilter] = - # Requires translation! -[relativeAmount]% Strength when stacked with [mapUnitFilter] = #################### Lines from UnitTypes from Civ V - Gods & Kings #################### @@ -9524,8 +9742,6 @@ Horse Archer = # Requires translation! Battering Ram = - # Requires translation! -Can only attack [combatantFilter] units = # Requires translation! Pictish Warrior = @@ -9547,8 +9763,6 @@ Galleass = # Requires translation! Privateer = - # Requires translation! -May capture killed [mapUnitFilter] units = # Requires translation! Sea Beggar = @@ -9990,229 +10204,3 @@ City Blockade = # Requires translation! One of your cities is under a naval blockade! When all adjacent water tiles of a coastal city are blocked - city loses harbor connection to all other cities, including capital. Make sure to de-blockade cities by deploying friendly military naval units to fight off invaders. = - -#################### Lines from Unique Types ####################### - - # Requires translation! -Nullifies [stat] [cityFilter] = - # Requires translation! -Nullifies Growth [cityFilter] = - # Requires translation! -Provides military units every ≈[amount] turns = - # Requires translation! -Provides a unique luxury = - # Requires translation! -Cannot build [baseUnitFilter] units = - # Requires translation! -May choose [amount] additional [beliefType] beliefs when [foundingOrEnhancing] a religion = - # Requires translation! -May buy [buildingFilter] buildings for [amount] [stat] [cityFilter] at an increasing price ([amount2]) = - # Requires translation! -May buy [baseUnitFilter] units for [amount] [stat] [cityFilter] = - # Requires translation! -May buy [baseUnitFilter] units with [stat] [cityFilter] = - # Requires translation! -May buy [buildingFilter] buildings with [stat] for [amount] times their normal Production cost = - # Requires translation! -[stat] cost of purchasing [buildingFilter] buildings [relativeAmount]% = - # Requires translation! -Triggers victory = - # Requires translation! -Starts with [policy] adopted = - # Requires translation! -[amount] Unit Supply = - # Requires translation! -[amount] Unit Supply per [amount2] population [cityFilter] = - # Requires translation! -[amount] Unit Supply per city = - # Requires translation! -Rebel units may spawn = - # Requires translation! -Can be purchased for [amount] [stat] [cityFilter] = - # Requires translation! -Requires a [buildingFilter] in at least [amount] cities = - # Requires translation! -Must not be next to [terrainFilter] = - # Requires translation! -Creates a [improvementName] improvement on a specific tile = - # Requires translation! -No defensive terrain penalty = - # Requires translation! -May attack when embarked = - # Requires translation! -No Sight = - # Requires translation! -Cannot intercept [mapUnitFilter] units = - # Requires translation! -[amount] XP gained from combat = - # Requires translation! -Destroys tile improvements when attacking = - # Requires translation! -Cannot move = - # Requires translation! -[amount] Movement point cost to embark = - # Requires translation! -Can speed up the construction of a wonder = - # Requires translation! -Can transform to [unit] = - # Requires translation! -by consuming this unit = - # Requires translation! -before [amount] turns = - # Requires translation! -after [amount] turns = - # Requires translation! -when at war = - # Requires translation! -during We Love The King Day = - # Requires translation! -when between [amount] and [amount2] Happiness = - # Requires translation! -when below [amount] Happiness = - # Requires translation! -during the [era] = - # Requires translation! -if starting in the [era] = - # Requires translation! -if no other Civilization has researched this = - # Requires translation! -after adopting [policy] = - # Requires translation! -before founding a Pantheon = - # Requires translation! -after founding a Pantheon = - # Requires translation! -with [resource] = - # Requires translation! -without [resource] = - # Requires translation! -when above [amount] [resource] = - # Requires translation! -when below [amount] [resource] = - # Requires translation! -in cities with a [buildingFilter] = - # Requires translation! -for units with [promotion] = - # Requires translation! -for units without [promotion] = - # Requires translation! -when above [amount] HP = - # Requires translation! -when below [amount] HP = - # Requires translation! -with [amount] to [amount2] neighboring [tileFilter] tiles = - # Requires translation! -in [tileFilter] [tileFilter2] tiles = - # Requires translation! -in tiles without [tileFilter] = - # Requires translation! -on water maps = - # Requires translation! -in [regionType] Regions = - # Requires translation! -in all except [regionType] Regions = - # Requires translation! -Free [baseUnitFilter] found in the ruins = - # Requires translation! -[amount] Free Social Policies = - # Requires translation! -[amount] population in a random city = - # Requires translation! -[amount] free random researchable Tech(s) from the [era] = - # Requires translation! -Gain a free [beliefType] belief = - # Requires translation! -Gain [amount] [stat] = - # Requires translation! -Gain [amount]-[amount2] [stat] = - # Requires translation! -Gain enough Faith for a Pantheon = - # Requires translation! -Gain enough Faith for [amount]% of a Great Prophet = - # Requires translation! -Reveal up to [amount/'all'] [tileFilter] within a [amount] tile radius = - # Requires translation! -From a randomly chosen tile [amount] tiles away from the ruins, reveal tiles up to [amount2] tiles away with [amount3]% chance = - # Requires translation! -This Unit gains [amount] XP = - # Requires translation! -This Unit upgrades for free including special upgrades = - # Requires translation! -This Unit gains the [promotion] promotion = - # Requires translation! -upon discovering [tech] = - # Requires translation! -upon entering the [era] = - # Requires translation! -upon adopting [policy] = - # Requires translation! -upon declaring war with a major Civilization = - # Requires translation! -upon declaring friendship = - # Requires translation! -upon entering a Golden Age = - # Requires translation! -upon conquering a city = - # Requires translation! -upon founding a city = - # Requires translation! -upon discovering a Natural Wonder = - # Requires translation! -upon constructing [buildingFilter] = - # Requires translation! -upon constructing [buildingFilter] [cityFilter] = - # Requires translation! -upon founding a Pantheon = - # Requires translation! -upon founding a Religion = - # Requires translation! -upon enhancing a Religion = - # Requires translation! -Hidden after generating a Great Prophet = - # Requires translation! -Triggerable = - # Requires translation! -Global = - # Requires translation! -Nation = - # Requires translation! -Era = - # Requires translation! -Tech = - # Requires translation! -Policy = - # Requires translation! -FounderBelief = - # Requires translation! -FollowerBelief = - # Requires translation! -Building = - # Requires translation! -Unit = - # Requires translation! -UnitType = - # Requires translation! -Promotion = - # Requires translation! -Improvement = -Resource = Ресурс -Ruins = Руини -Speed = Скорост - # Requires translation! -Tutorial = - # Requires translation! -CityState = - # Requires translation! -ModOptions = - # Requires translation! -Conditional = - # Requires translation! -TriggerCondition = - # Requires translation! -EstablishNetwork = - # Requires translation! -StealingTech = - # Requires translation! -RiggingElections = - # Requires translation! -CounterIntelligence = diff --git a/android/assets/jsons/translations/Catalan.properties b/android/assets/jsons/translations/Catalan.properties index 5b56f684f0..b159c6f6e1 100644 --- a/android/assets/jsons/translations/Catalan.properties +++ b/android/assets/jsons/translations/Catalan.properties @@ -168,36 +168,6 @@ Ally = Aliat Current leader is [civInfo] with [amount] [stat] generated. = El líder actual és [civInfo] amb [amount] [stat] generats. Current leader is [civInfo] with [amount] Technologies discovered. = El líder actual és [civInfo] amb [amount] tecnologies desenvolupades. -## Diplomatic modifiers - -You declared war on us! = Ens heu declarat la guerra! -Your warmongering ways are unacceptable to us. = Les vostres maneres bel·licistes són inadmissibles. -You have captured our cities! = Heu capturat les nostres ciutats! -We applaud your liberation of our conquered cities! = Aplaudim que allibereu les nostres ciutats conquerides! -We applaud your liberation of conquered cities! = Aplaudim que allibereu ciutats conquerides! -Years of peace have strengthened our relations. = Els anys de pau han enfortit les nostres relacions. -Our mutual military struggle brings us closer together. = Les nostres lluites militars compartides ens han unit. -We have signed a public declaration of friendship = Hem signat una declaració pública d’amistat. -You have declared friendship with our enemies! = Heu declarat amistat amb els nostres enemics! -You have declared friendship with our allies = Heu declarat amistat amb els nostres aliats. -Our open borders have brought us closer together. = L’acord de fronteres obertes ens ha unit. -Your so-called 'friendship' is worth nothing. = La vostra mal anomenada «amistat» no val res. -You have publicly denounced us! = Ens heu denunciat públicament! -You have denounced our allies = Heu denunciat els nostres aliats. -You have denounced our enemies = Heu denunciat els nostres enemics. -You betrayed your promise to not settle cities near us = Heu traït el vostre compromís de no fundar més ciutats prop nostre. -You fulfilled your promise to stop settling cities near us! = Heu complit el compromís de no fundar més ciutats prop nostre. -You refused to stop settling cities near us = Heu rebutjat parar de fundar ciutats prop nostre. -Your arrogant demands are in bad taste = Les vostres exigències arrogants són de mal gust. -Your use of nuclear weapons is disgusting! = És intolerable que hagueu usat armes nuclears! -You have stolen our lands! = Ens heu robat les nostres terres! -You gave us units! = Ens heu donat unitats! -You destroyed City-States that were under our protection! = Heu destruït ciutats-estat que estaven sota la nostra protecció! -You attacked City-States that were under our protection! = Heu atacat ciutats-estat que estaven sota la nostra protecció! -You demanded tribute from City-States that were under our protection! = Heu demanat tributs a les ciutats-estat que estaven sota la nostra protecció! -You sided with a City-State over us = Heu preferit aliar-vos amb una ciutat-estat per sobre nostre. -You returned captured units to us = Ens heu retornat unitats capturades. - Demands = Demandes Please don't settle new cities near us. = No fundeu més ciutats prop de les nostres fronteres. Very well, we shall look for new lands to settle. = Molt bé, buscarem altres terres per expandir-nos. @@ -1728,6 +1698,401 @@ ConditionalsPlacement = after ########################### AUTOMATICALLY GENERATED TRANSLATABLE STRINGS ########################### + +#################### Lines from Unique Types ####################### + +[stats] = [stats] +[stats] [cityFilter] = [stats] [cityFilter] +[stats] from every specialist [cityFilter] = [stats] de cada especialista [cityFilter] +[stats] per [amount] population [cityFilter] = [stats] per [amount] de població [cityFilter] +[stats] per [amount] social policies adopted = [stats] per cada [amount] polítiques socials adoptades +[stats] in cities on [terrainFilter] tiles = [stats] en ciutats en caselles [terrainFilter] +[stats] from all [buildingFilter] buildings = [stats] de tots els edificis [buildingFilter] +[stats] from [tileFilter] tiles [cityFilter] = [stats] de caselles de [tileFilter] [cityFilter] +[stats] from [tileFilter] tiles without [tileFilter2] [cityFilter] = [stats] de caselles [tileFilter] sense [tileFilter2] [cityFilter] +[stats] from each Trade Route = [stats] per cada ruta comercial +[stats] for each global city following this religion = [stats] per cada ciutat que segueix aquesta religió +[stats] from every [amount] global followers [cityFilter] = [stats] de cada [amount] seguidors globals [cityFilter] +[relativeAmount]% [stat] = [relativeAmount] % [stat] +[relativeAmount]% [stat] [cityFilter] = [relativeAmount] % [stat] [cityFilter] +[relativeAmount]% [stat] from every [tileFilter/buildingFilter] = [relativeAmount] % [stat] de cada [tileFilter/buildingFilter] +[relativeAmount]% Yield from every [tileFilter/buildingFilter] = [relativeAmount] % de rendiment de cada [tileFilter/buildingFilter] +[relativeAmount]% [stat] from every follower, up to [relativeAmount2]% = [relativeAmount] % [stat] de cada seguidor, fins a [relativeAmount2] % +[relativeAmount]% [stat] from City-States = [relativeAmount] % [stat] de les ciutats-estat +[relativeAmount]% [stat] from Trade Routes = [relativeAmount] % [stat] de les rutes comercials +Nullifies [stat] [cityFilter] = Anul·la [stat] [cityFilter]. +Nullifies Growth [cityFilter] = Anul·la el creixement de [cityFilter]. +[relativeAmount]% Production when constructing [buildingFilter] buildings [cityFilter] = [relativeAmount] % de producció quan es construeixen edificis [buildingFilter] [cityFilter]. +[relativeAmount]% Production when constructing [baseUnitFilter] units [cityFilter] = [relativeAmount] % de producció quan construeix unitats [baseUnitFilter] [cityFilter] +[relativeAmount]% Production when constructing [buildingFilter] wonders [cityFilter] = [relativeAmount] % de producció quan es construeixen meravelles [buildingFilter] [cityFilter] +[relativeAmount]% Production towards any buildings that already exist in the Capital = Qualsevol edifici que ja estigui a la capital rep una producció de [relativeAmount] %. +Provides military units every ≈[amount] turns = Proporciona unitats militars més o menys cada [amount] torns. +Provides a unique luxury = Proporciona un luxe exclusiu. +Military Units gifted from City-States start with [amount] XP = Les unitats militars que donin les ciutats-estats comencen amb [amount] d’experiència. +Militaristic City-States grant units [amount] times as fast when you are at war with a common nation = Les ciutats-estats militars donen unitats [amount] vegades més ràpid quan esteu en guerra amb una nació en comú. +Gifts of Gold to City-States generate [relativeAmount]% more Influence = Els regals d’or a les ciutats-estat generen [relativeAmount] % més d’influència. +Can spend Gold to annex or puppet a City-State that has been your ally for [amount] turns. = Pot fer servir or per a annexionar o convertir en titella una ciutat-estat que hagi estat aliada vostra durant [amount] torns. +City-State territory always counts as friendly territory = El territori de les ciutats-estat es considera sempre territori amic. +Allied City-States will occasionally gift Great People = Les ciutats-estat aliades regalaran grans personatges ocasionalment. +Will not be chosen for new games = No es triarà per partides noves. +[relativeAmount]% City-State Influence degradation = [relativeAmount] % de degradació de la influència en ciutats-estat +Resting point for Influence with City-States is increased by [amount] = Els punts de descans per influència amb ciutats-estat augmenta en [amount]. +Allied City-States provide [stat] equal to [relativeAmount]% of what they produce for themselves = Les ciutats-estat aliades proporcionen [stat] igual al [relativeAmount] % del que produeixen per elles mateixes. +[relativeAmount]% resources gifted by City-States = Els regals de les ciutats estat augment en [relativeAmount] %. +[relativeAmount]% Happiness from luxury resources gifted by City-States = La felicitat per recursos de luxe donats per les ciutats estat augmenta un [relativeAmount] %. +City-State Influence recovers at twice the normal rate = Es duplica la recuperació d’influència a les ciutats-estat. +[amount] units cost no maintenance = [amount] unitats no costen manteniment. +Cannot build [baseUnitFilter] units = Les unitats [baseUnitFilter] no es poden construir. +[relativeAmount]% growth [cityFilter] = [relativeAmount] % de creixement [cityFilter] +[relativeAmount]% Food is carried over after population increases [cityFilter] = Es conserva un [relativeAmount] % de menjar després d’augmentar la població [cityFilter]. +[relativeAmount]% Great Person generation [cityFilter] = [relativeAmount] % de generació de grans personatges [cityFilter] +Starting in this era disables religion = Si es comença en aquesta era, es desactiva la religió. +May choose [amount] additional [beliefType] beliefs when [foundingOrEnhancing] a religion = Pot triar [amount] creences [beliefType] addicionals quan es [foundingOrEnhancing] una religió. +May choose [amount] additional belief(s) of any type when [foundingOrEnhancing] a religion = Pot triar [amount] creences addicionals de qualssevol tipus quan [foundingOrEnhancing] una religió. +[stats] when a city adopts this religion for the first time (modified by game speed) = [stats] quan una ciutat adopta aquesta religió per primera vegada (es modifica amb la velocitat de joc) +[relativeAmount]% Unhappiness from [populationFilter] [cityFilter] = [relativeAmount] % d’infelicitat de [populationFilter] [cityFilter] +[relativeAmount]% Food consumption by specialists [cityFilter] = [relativeAmount] % de consum de menjar dels especialistes [cityFilter] +[relativeAmount]% of excess happiness converted to [stat] = Es converteix un [relativeAmount] % més de l’excedent de felicitat a [stat]. +[relativeAmount]% Culture cost of natural border growth [cityFilter] = [relativeAmount] % de cost cultural per al creixement de frontera natural [cityFilter] +[relativeAmount]% Gold cost of acquiring tiles [cityFilter] = [relativeAmount] % de cost d’or per adquirir caselles [cityFilter] +May buy [baseUnitFilter] units for [amount] [stat] [cityFilter] at an increasing price ([amount2]) = Es poden comprar unitats «[baseUnitFilter]» per [amount] [stat] [cityFilter] amb un cost creixent ([amount2]) +May buy [buildingFilter] buildings for [amount] [stat] [cityFilter] at an increasing price ([amount2]) = Pot comprar edificis [buildingFilter] per [amount] [stat] [cityFilter] a un preu creixent ([amount2]). +May buy [baseUnitFilter] units for [amount] [stat] [cityFilter] = Pot comprar unitats [baseUnitFilter] per [amount] [stat] [cityFilter]. +May buy [buildingFilter] buildings for [amount] [stat] [cityFilter] = Pot comprar edificis [buildingFilter] per [amount] [stat] [cityFilter]. +May buy [baseUnitFilter] units with [stat] [cityFilter] = Pot comprar unitats [baseUnitFilter] amb [stat] [cityFilter]. +May buy [buildingFilter] buildings with [stat] [cityFilter] = Els edificis «[buildingFilter]» es poden comprar amb [stat] [cityFilter]. +May buy [baseUnitFilter] units with [stat] for [amount] times their normal Production cost = Es poden comprar unitats [baseUnitFilter] amb [stat] per [amount] vegades el seu cost normal de producció. +May buy [buildingFilter] buildings with [stat] for [amount] times their normal Production cost = Pot comprar edificis [buildingFilter] amb [stat] per [amount] vegades el seu cost normal de producció. +Enables conversion of city production to [civWideStat] = Permet la conversió de la producció de la ciutat a [civWideStat]. +[stat] cost of purchasing items in cities [relativeAmount]% = [stat] cost de compra en ciutats [relativeAmount] % +[stat] cost of purchasing [buildingFilter] buildings [relativeAmount]% = [stat] cost de compra d’edificis [buildingFilter] [relativeAmount] %. +[stat] cost of purchasing [baseUnitFilter] units [relativeAmount]% = [stat] de cost de compra d’unitats [baseUnitFilter] [relativeAmount] % +Improves movement speed on roads = Millora la velocitat de moviment a les caselles amb carretera. +Roads connect tiles across rivers = Les carreteres també connecten caselles a través dels rius. +[relativeAmount]% maintenance on road & railroads = [relativeAmount] % de manteniment de carreteres i ferrocarrils +[relativeAmount]% maintenance cost for buildings [cityFilter] = [relativeAmount] % de cost de manteniment dels edificis [cityFilter] +Receive a free Great Person at the end of every [comment] (every 394 years), after researching [tech]. Each bonus person can only be chosen once. = Després de recercar [tech], rebeu un gran personatge de fran a l’inici de cada [comment] (cada 394 anys). Cada tipus de personatge només es pot triar una vegada. +Once The Long Count activates, the year on the world screen displays as the traditional Mayan Long Count. = Un cop s’ha activat el compte llarg, l’any de la vista de pantalla mostra l’any del compte llarg maia. +Retain [relativeAmount]% of the happiness from a luxury after the last copy has been traded away = Manté [relativeAmount] % de la felicitat de l’última còpia d’un recurs de luxe quan es comerciï amb ell. +[amount] Happiness from each type of luxury resource = [amount] de felicitat de cada recurs de luxe +Each city founded increases culture cost of policies [relativeAmount]% less than normal = Cada ciutat fundada augmenta el cost de cultura de les polítiques un [relativeAmount] % menys del normal. +[relativeAmount]% Culture cost of adopting new Policies = [relativeAmount] % de cost de cultura per adoptar polítiques noves. +Quantity of strategic resources produced by the empire +[relativeAmount]% = La quantitat de recursos estratègics produïts per l’imperi augmenta un [relativeAmount] %. +Double quantity of [resource] produced = Duplica la quantitat de [resource] produïda. +[stats] for every known Natural Wonder = [stats] de cada meravella natural coneguda +Enables construction of Spaceship parts = Permet la construcció de parts de naus espacials. +Enemy [mapUnitFilter] units must spend [amount] extra movement points when inside your territory = Les unitats [mapUnitFilter] enemigues han de fer servir [amount] punts de moviment addicionals quan estan a dins del vostre territori. +Notified of new Barbarian encampments = Se us avisarà quan hi hagi nous campaments bàrbars. +"Borrows" city names from other civilizations in the game = Agafa «prestats» els noms de les seves ciutats d’altres civilitzacions. +100 Gold for discovering a Natural Wonder (bonus enhanced to 500 Gold if first to discover it) = 500 d’or per la primera meravella natural que descobriu i 100 d’or per cada altra que trobeu. +Unhappiness from number of Cities doubled = Es duplica la infelicitat pel nombre de ciutats. +Great General provides double combat bonus = Es dupliquen les bonificacions de combat que proporcionen els grans generals. +Receive a tech boost when scientific buildings/wonders are built in capital = Quan es construeixen edificis científics i meravelles a la capital, la recerca tecnològica rep un impuls. +May not generate great prophet equivalents naturally = No es generaran equivalents dels grans profetes de manera natural. +When conquering an encampment, earn [amount] Gold and recruit a Barbarian unit = Quan es conquereix un campament, es guanya [amount] d’or i es recluta una unitat bàrbara +When defeating a [mapUnitFilter] unit, earn [amount] Gold and recruit it = Quan es derrota una unitat [mapUnitFilter], s’aconsegueix [amount] d’or i reclutar la unitat. +Receive triple Gold from Barbarian encampments and pillaging Cities = Es rep el triple d’or dels campaments bàrbars i del saqueig de ciutats. +Cities are razed [amount] times as fast = Les ciutats són arrasades [amount] vegades més ràpid. +When declaring friendship, both parties gain a [relativeAmount]% boost to great person generation = Quan es fa una declaració d’amistat, ambdues parts aconsegueixen [relativeAmount] % per la generació de grans personatges. +No Maintenance costs for improvements in [tileFilter] tiles = Les millores en caselles [tileFilter] no tenen costos de manteniment. +Influence of all other civilizations with all city-states degrades [relativeAmount]% faster = La influència de totes les altres civilitzacions amb totes les ciutats-estat es degrada [relativeAmount] % més de pressa. +Land units may cross [terrainName] tiles after the first [baseUnitFilter] is earned = Les unitats terrestres poden creuar caselles de [terrainName] després que s’obtingui el primer [baseUnitFilter]. +Gain [amount] Influence with a [baseUnitFilter] gift to a City-State = Guanya [amount] d’influència donant a una ciutat-estat un [baseUnitFilter]. +[relativeAmount]% Faith cost of generating Great Prophet equivalents = [relativeAmount] % de punts de fe per generar equivalents de grans profetes +Resting point for Influence with City-States following this religion [amount] = [amount] punts de descans per a la influència de ciutats-estat que segueixen aquesta religió +Provides a sum of gold each time you spend a Great Person = Proporciona una quantitat d’or cada vegada que gasteu un gran personatge. +[stats] whenever a Great Person is expended = [stats] quan es gasti un gran personatge. +Receive free [unit] when you discover [tech] = Rep una unitat «[unit]» quan descobriu «[tech]». +Enables Open Borders agreements = Permet acords de fronteres obertes. +Enables Research agreements = Permet els acords de recerca. +Science gained from research agreements [relativeAmount]% = [relativeAmount] % de ciència obtinguda per acords de recerca. +Triggers victory = Desencadena victòria +Triggers a Cultural Victory upon completion = Desencadena la victòria cultural quan es completa. +[relativeAmount]% City Strength from defensive buildings = [relativeAmount] % de força de ciutat dels edificis defensius +[relativeAmount]% tile improvement construction time = [relativeAmount] % de temps de construcció de millores de casella +[relativeAmount]% Gold from Great Merchant trade missions = [relativeAmount] % d’or de les missions comercials dels grans mercaders. +[mapUnitFilter] Units adjacent to this city heal [amount] HP per turn when healing = Les unitats [mapUnitFilter] adjacents a aquesta ciutat guanyen [amount] de vida per torn quan es curen. +[relativeAmount]% Golden Age length = La durada de les edats d’or augmenta un [relativeAmount] %. +[relativeAmount]% Strength for cities = [relativeAmount] % de força per les ciutats +New [baseUnitFilter] units start with [amount] Experience [cityFilter] = Les unitats [baseUnitFilter] noves tenen d’inici [amount] d’experiència [cityFilter]. +All newly-trained [baseUnitFilter] units [cityFilter] receive the [promotion] promotion = Totes les noves unitats [baseUnitFilter] entrenades [cityFilter] reben l’ascens [promotion]. +[baseUnitFilter] units built [cityFilter] can [action] [amount] extra times = Les unitats [baseUnitFilter] construïdes en [cityFilter] poden [action] [amount] vegades addicionals. +Enables embarkation for land units = Permet embarcar unitats terrestres. +Enables [mapUnitFilter] units to enter ocean tiles = Permet entrar a caselles d’oceà a les unitats [mapUnitFilter] +Population loss from nuclear attacks [relativeAmount]% [cityFilter] = [relativeAmount] % [cityFilter] per la pèrdua de població per atacs nuclears. +[relativeAmount]% Natural religion spread [cityFilter] = [relativeAmount] % de difusió natural de la religió [cityFilter] +Religion naturally spreads to cities [amount] tiles away = La religió es difon de manera natural a ciutats que estiguin fins a [amount] caselles de distància. +Starting tech = Tecnologia inicial +Starts with [tech] = Comença amb [tech]. +Starts with [policy] adopted = Comença amb [policy] ja adoptada. +Can be continually researched = Es pot investigar indefinidament. +[amount] Unit Supply = [amount] subministraments d’unitats +[amount] Unit Supply per [amount2] population [cityFilter] = [amount] subministraments d’unitats per [amount2] de població [cityFilter] +[amount] Unit Supply per city = [amount] subministraments d’unitats per ciutat +Units in cities cost no Maintenance = No es paga manteniment per les unitats que estan les ciutats. +Rebel units may spawn = Poden aparèixer unitats rebels. +Unbuildable = No es pot construir. +Can be purchased with [stat] [cityFilter] = Es pot comprar amb [stat] [cityFilter]. +Can be purchased for [amount] [stat] [cityFilter] = Es pot comprar per [amount] [stat] [cityFilter]. +Limited to [amount] per Civilization = [amount] com a màxim per civilització. +Hidden until [amount] social policy branches have been completed = Es mostrarà només als jugadors que hagin completat [amount] polítiques socials. +Only available = Només disponible +Excess Food converted to Production when under construction = L’excés de menjar es converteix en producció quan es construeix alguna cosa. +Requires at least [amount] population = Cal com a mínim una població de [amount] a la ciutat. +Triggers a global alert upon build start = Provoca una alerta global quan es comença a construir. +Triggers a global alert upon completion = Quan es completa, provoca una alerta mundial. +Cost increases by [amount] per owned city = El cost augmenta en [amount] per ciutat que tingui la civilització. +Requires a [buildingFilter] in at least [amount] cities = Cal un [buildingFilter] en almenys [amount] ciutats. +Can only be built [cityFilter] = Només es pot construir [cityFilter] +Must have an owned [tileFilter] within [amount] tiles = Cal tenir un [tileFilter] propi a com a molt [amount] caselles de distància. +Enables nuclear weapon = Permet la construcció d’armes nuclears. +Must not be on [terrainFilter] = No pot estar en [terrainFilter]. +Must not be next to [terrainFilter] = No pot estar al costat de [terrainFilter]. +Indicates the capital city = El palau indica quina és la capital de la civilització. +Provides 1 extra copy of each improved luxury resource near this City = Proporciona 1 còpia addicional de cada recurs de luxe millorat a prop d’aquesta ciutat. +Destroyed when the city is captured = Es destrueix si la ciutat és capturada. +Doubles Gold given to enemy if city is captured = Duplica la quantitat d’or que es dóna a l’enemic si la ciutat és capturada. +Remove extra unhappiness from annexed cities = Elimina la infelicitat deguda a les ciutats annexionades. +Connects trade routes over water = Crea rutes comercials a través de l’aigua. +Creates a [improvementName] improvement on a specific tile = Crea una millora [improvementName] en una casella específica. +Founds a new city = Funda una ciutat nova +Can construct [improvementName] = Pot construir [improvementName]. +Can build [improvementFilter/terrainFilter] improvements on tiles = Pot construir millores de casella com ara [improvementFilter/terrainFilter]. +May create improvements on water resources = Crea millores en recursos aquàtics. +[relativeAmount]% Strength = [relativeAmount] % de força +[relativeAmount]% Strength decreasing with distance from the capital = [relativeAmount] % de força, percentatge que es redueix conforme augmenta la distància a la capital. +[relativeAmount]% to Flank Attack bonuses = [relativeAmount] % de bonificació a l’atac per flanqueig ++30% Strength when fighting City-State units and cities = +30 % de força quan lluita contra ciutats-estat, tant unitats com les ciutats mateixes +[relativeAmount]% Strength for enemy [combatantFilter] units in adjacent [tileFilter] tiles = [relativeAmount] % de força per a unitats [combatantFilter] enemigues en caselles [tileFilter] adjacents +[relativeAmount]% Strength when stacked with [mapUnitFilter] = [relativeAmount] % de força quan s’apila amb [mapUnitFilter] +[relativeAmount]% Strength bonus for [mapUnitFilter] units within [amount] tiles = [relativeAmount] % de força per unitats [mapUnitFilter] a una distància de com a molt [amount] caselles +[amount] additional attacks per turn = [amount] atacs addicionals per torn +[amount] Movement = [amount] de moviment +[amount] Sight = [amount] de visió +[amount] Range = Abast [amount] +[amount] HP when healing = [amount] de vida quan es cura +[relativeAmount]% Spread Religion Strength = [relativeAmount] % de força de difusió de la religió +May found a religion = Pot fundar una religió. +May enhance a religion = Pot difondre una religió. +When spreading religion to a city, gain [amount] times the amount of followers of other religions as [stat] = Quan es difon la religió a una ciutat, guanyeu [amount] vegades la quantitat de seguidors d’altres religions com a [stat]. +Can only attack [combatantFilter] units = Només pot atacar unitats [combatantFilter]. +Can only attack [tileFilter] tiles = Només pot atacar caselles [tileFilter]. +Cannot attack = No pot atacar. +Must set up to ranged attack = s’ha de muntar per poder atacar a distància. +Self-destructs when attacking = S’autodestrueix quan ataca. +Blast radius [amount] = [amount] de radi d’explosió +Ranged attacks may be performed over obstacles = Els atacs a distància es poden fer per damunt d’obstacles. +Nuclear weapon of Strength [amount] = Arma nuclear de força [amount] +No defensive terrain bonus = No obté bonificacions defensives pel terreny. +No defensive terrain penalty = Sense penalitzacions defensives per terreny +Damage is ignored when determining unit Strength = Quan es calcula la força de la unitat, s’ignora el dany. +Uncapturable = No es pot capturar. +May withdraw before melee ([amount]%) = La unitat intentarà retirar-se quan rebi un atac cos a cos ([amount] %) +Unable to capture cities = No pot capturar ciutats. +No movement cost to pillage = El saqueig no costa moviment +Can move after attacking = Es pot moure després d’atacar. +Transfer Movement to [mapUnitFilter] = Tranfereix moviment a [mapUnitFilter] +Can move immediately once bought = Es pot moure immediatament després de comprar-lo. +May Paradrop up to [amount] tiles from inside friendly territory = Es pot llançar a una distància de fins a [amount] caselles des de territori amic. +May heal outside of friendly territory = Es pot curar fora del territori amic. +All healing effects doubled = Es dupliquen tots els efectes de curació. +Heals [amount] damage if it kills a unit = Cura [amount] de dany quan mata una unitat. +Can only heal by pillaging = Només poden curar-se quan saquegen. +Unit will heal every turn, even if it performs an action = La unitat es curarà cada torn, fins i tot si realitza alguna acció. +All adjacent units heal [amount] HP when healing = La curació de cadascuna de les unitats adjacents augmenta en [amount] de vida. +Normal vision when embarked = Visió normal quan embarca. +Defense bonus when embarked = Bonificació de defensa quan està embarcat. +Eliminates combat penalty for attacking across a coast = S’elimina la penalització per atacar per una costa. +May attack when embarked = Pot atacas quan embarca. +Eliminates combat penalty for attacking over a river = S’elimina la penalització de combat per atacar per sobre d’un riu. +No Sight = Sense visió +Can see over obstacles = Pot veure per damunt dels obstacles. +Can carry [amount] [mapUnitFilter] units = Pot portar [amount] unitats [mapUnitFilter]. +Can carry [amount] extra [mapUnitFilter] units = Pot portar [amount] unitats [mapUnitFilter] addicionals. +Cannot be carried by [mapUnitFilter] units = No es pot transportar en unitats [mapUnitFilter]. +[relativeAmount]% chance to intercept air attacks = [relativeAmount] % de probabilitat d’interceptar atacs aeris. +Damage taken from interception reduced by [relativeAmount]% = El dany rebut per intercepció es redueix un [relativeAmount] %. +[relativeAmount]% Damage when intercepting = [relativeAmount] % de dany quan s’intercepta +[amount] extra interceptions may be made per turn = Es poden fer [amount] intercepcions addicionals per torn. +Cannot be intercepted = No es pot interceptar. +Cannot intercept [mapUnitFilter] units = No pot interceptar les unitats [mapUnitFilter]. +Can perform Air Sweep = Pot realitzar escombrats aeris. +[relativeAmount]% Strength when performing Air Sweep = [relativeAmount] % de força quan realitza escombrats aeris +[relativeAmount]% maintenance costs = [relativeAmount] % de costos de manteniment +[relativeAmount]% Gold cost of upgrading = [relativeAmount] % de cost d’or de la millora +Earn [amount]% of the damage done to [combatantFilter] units as [civWideStat] = Aconsegueix [amount] % del dany fet a unitats [combatantFilter] com a [civWideStat]. +Upon capturing a city, receive [amount] times its [stat] production as [civWideStat] immediately = Quan es captura una ciutat, es reben [amount] vegades els seus [stat] de producció com a [civWideStat]. +Earn [amount]% of killed [mapUnitFilter] unit's [costOrStrength] as [civWideStat] = Obteniu el [amount] % de [costOrStrength] de les unitats [mapUnitFilter] assassinades com a [civWideStat]. +Earn [amount]% of [mapUnitFilter] unit's [costOrStrength] as [civWideStat] when killed within 4 tiles of a city following this religion = Guanya [amount] % de [costOrStrength] de la unitat [mapUnitFilter] com [civWideStat] quan s’elimina a com a molt 4 caselles de la ciutat que segueix aquesta religió. +May capture killed [mapUnitFilter] units = Poc capturar unitats [mapUnitFilter] eliminades. +[amount] XP gained from combat = [amount] d’experiència guanyada per combat +[relativeAmount]% XP gained from combat = Es guanya [relativeAmount] % d’experiència pels combats. +[greatPerson] is earned [relativeAmount]% faster = Cada «[greatPerson]» s’aconsegueix un [relativeAmount] % més de pressa. +Invisible to non-adjacent units = Invisible per les unitats que no estiguin adjacents +Can see invisible [mapUnitFilter] units = Pot veure unitats [mapUnitFilter] invisibles +May upgrade to [baseUnitFilter] through ruins-like effects = Es pot millorar a [baseUnitFilter] a través d’efectes de les ruïnes. +Destroys tile improvements when attacking = Destrueix les millores de la casella quan ataca. +Cannot move = No es pot moure. +Double movement in [terrainFilter] = En [terrainFilter] es duplica el moviment. +All tiles cost 1 movement = Totes les caselles tenen un cost de moviment d’1. +Can pass through impassable tiles = Pot passar per caselles intransitables. +Ignores terrain cost = Ignora el cost de terreny. +Ignores Zone of Control = Ignora la zona de control. +Rough terrain penalty = Se li apliquen penalitzacions en terrenys irregulars. +Can enter ice tiles = Pot entrar a les caselles de gel. +Cannot enter ocean tiles = No pot entrar en caselles d’oceà. +May enter foreign tiles without open borders = Pot entrar en caselles estrangeres sense necessitar pactes de fronteres obertes. +May enter foreign tiles without open borders, but loses [amount] religious strength each turn it ends there = Pot entrar en caselles estrangeres sense pactes de fronteres obertes, però perd [amount] de força religiosa cada torn que hi acabi allí. +[amount] Movement point cost to disembark = [amount] de cost de punts de moviment per desembarcar +[amount] Movement point cost to embark = [amount] de cost de punts de moviment per embarcar +Religious Unit = Unitat religiosa +Spaceship part = Part de la nau espacial +Can be added to [comment] in the Capital = Es pot col·locar a [comment] a la capital. +Can start an [amount]-turn golden age = Pot iniciar una època d’or de [amount] torns. +Great Person - [comment] = Gran personatge - [comment] +Prevents spreading of religion to the city it is next to = Evita la difusió de la religió a les ciutats que tingui adjacents. +Takes your religion over the one in their birth city = Imposa la vostra religió per damunt de la religió de la ciutat de naixement. +Removes other religions when spreading religion = Treu les altres religions quan difon la seva. +Can [action] [amount] times = La unitat pot realitzar l’acció «[action]» [amount] vegades. +Can speed up construction of a building = Pot accelerar la construcció d’un edifici. +Can speed up the construction of a wonder = Pot accelerar la construcció d’una meravella. +Can hurry technology research = Pot accelerar la recerca científica. +Can undertake a trade mission with City-State, giving a large sum of gold and [amount] Influence = Pot fer missions comercials amb ciutats-estat, donant una gran quantitat d’or i [amount] d’influència. +Can transform to [unit] = Es pot transformar a [unit] +Grants 500 Gold to the first civilization to discover it = La primera civilització que el descobreixi guanya 500 d’or. +Units ending their turn on this terrain take [amount] damage = Les unitats que acabin el torn en aquest terreny reben [amount] de dany. +Grants [promotion] ([comment]) to adjacent [mapUnitFilter] units for the rest of the game = Concedeix [promotion] ([comment]) a les unitats [mapUnitFilter] adjacents durant la resta de la partida. +[amount] Strength for cities built on this terrain = [amount] de força per les ciutats construïdes en aquest tipus de terreny +Provides a one-time Production bonus to the closest city when cut down = Dóna una bonificació de producció a la ciutat més propera quan s’acaba de talar. +Tile provides yield without assigned population = La casella produeix sense haver-li d’assignar població. +Nullifies all other stats this tile provides = Anul·la tots els altres atributs de la casella. +Only [improvementFilter] improvements may be built on this tile = En aquesta casella només s’hi poden construir les millores [improvementFilter]. +Blocks line-of-sight from tiles at same elevation = Bloca la línia de visió des de les caselles a la mateixa elevació. +Has an elevation of [amount] for visibility calculations = S’eleva [amount], per fer càlculs de visibilitat. +Rare feature = Característica rara +[amount]% Chance to be destroyed by nukes = La probabilitat de ser destruït per armes nuclears és de [amount] %. +Fresh water = Aigua dolça +Rough terrain = Terreny irregular +Deposits in [tileFilter] tiles always provide [amount] resources = Els dipòsits en [tileFilter] sempre proporcionen [amount] de recursos. +Can only be created by Mercantile City-States = Només es pot crear en ciutats-estat mercantils. +Guaranteed with Strategic Balance resource option = Garantits amb l’opció de generació de mapes «balanç estratègic». +Can also be built on tiles adjacent to fresh water = També es pot construir en caselles adjacents a aigua dolça. +[stats] from [tileFilter] tiles = [stats] de caselles [tileFilter] +Can be built outside your borders = Es pot realitzar fora de les vostres fronteres. +Can be built just outside your borders = Es pot construir just a fora de la frontera. +Can only be built to improve a resource = Només es pot construir per millorar un recurs. +Removes removable features when built = Quan es construeix, es treuen les característiques que es pugui. +Gives a defensive bonus of [relativeAmount]% = Dóna una bonificació defensiva de [relativeAmount] %. +Costs [amount] [stat] per turn when in your territory = Costa [amount] [stat] per torn quan és dins al vostre territori +Costs [amount] [stat] per turn = Costa [amount] [stat] per torn +Adjacent enemy units ending their turn take [amount] damage = Les unitats enemigues adjacents que acabin el torn reben [amount] de dany. +Great Improvement = Millora gran +Provides a random bonus when entered = S’obté una bonificació aleatòria quan s’hi entra. +Constructing it will take over the tiles around it and assign them to your closest city = La seva construcció farà que les caselles del voltant quedin en mans de qui l’hagi construït i s’assignaran a la ciutat més propera. +Unpillagable = No es pot saquejar. +Irremovable = No es pot treure. +Will be replaced by automated workers = Els treballadors automatitzats les reemplaçaran. +for [amount] turns = durant [amount] torns +by consuming this unit = per consumir aquesta unitat +with [amount]% chance = amb una probabilitat de [amount] %. +before [amount] turns = abans de [amount] torns +after [amount] turns = després de [amount] torns +when at war = quan està en guerra +when not at war = quan no està en guerra +during a Golden Age = durant una edat d’or +during We Love The King Day = durant el Dia del Rei +while the empire is happy = mentre l’imperi és feliç +when between [amount] and [amount2] Happiness = quan té entre [amount] i [amount2] de felicitat +when below [amount] Happiness = quan té menys de [amount] de felicitat +during the [era] = durant l’[era] +before the [era] = abans de l’[era] +starting from the [era] = a partir de l’[era] +if starting in the [era] = si es comença a l’[era] +if no other Civilization has researched this = si cap altra civilització l’ha recercat +after discovering [tech] = després de descobrir «[tech]» +before discovering [tech] = després de descobrir [tech] +after adopting [policy] = després d’adoptar [policy] +before adopting [policy] = abans d’adoptar [policy] +before founding a Pantheon = abans de fundar un panteó +after founding a Pantheon = després de fundar un panteó +if [buildingFilter] is constructed = si [buildingFilter] està construït +with [resource] = amb [resource] +without [resource] = sense [resource] +when above [amount] [resource] = quan s’estigui per damunt de [amount] [resource] +when below [amount] [resource] = quan s’estigui per sota de [amount] [resource] +in cities with a [buildingFilter] = en ciutats amb un [buildingFilter] +in cities without a [buildingFilter] = en ciutats sense un [buildingFilter] +in cities with at least [amount] [populationFilter] = en ciutats amb almenys [amount] [populationFilter] +with a garrison = amb guarnició +for [mapUnitFilter] units = per a unitats [mapUnitFilter] +for units with [promotion] = per les unitats amb [promotion] +for units without [promotion] = per les unitats sense [promotion] +vs cities = contra ciutats +vs [mapUnitFilter] units = contra unitats [mapUnitFilter] +when fighting units from a Civilization with more Cities than you = quan lluita contra unitats d’una civilització que tingui més ciutats +when attacking = quan ataca +when defending = quan està defensant +when fighting in [tileFilter] tiles = quan lluita en caselles de [tileFilter] +on foreign continents = en continents estrangers +when adjacent to a [mapUnitFilter] unit = quan està adjacent a una unitat [mapUnitFilter] +when above [amount] HP = quan té més de [amount] de vida +when below [amount] HP = quan té menys de [amount] de vida +if it hasn't used other actions yet = Si encara no ha usat altres accions +with [amount] to [amount2] neighboring [tileFilter] tiles = amb [amount] fins a [amount2] caselles [tileFilter] veïnes +with [amount] to [amount2] neighboring [tileFilter] [tileFilter2] tiles = amb de [amount] fins a [amount2] caselles veïnes de [tileFilter2] [tileFilter]. +in [tileFilter] tiles = en caselles [tileFilter] +in [tileFilter] [tileFilter2] tiles = en caselles [tileFilter] [tileFilter2] +in tiles without [tileFilter] = amb caselles sense [tileFilter] +within [amount] tiles of a [tileFilter] = en [amount] caselles de [tileFilter] +on water maps = en mapes d’aigua +in [regionType] Regions = en regions [regionType] +in all except [regionType] Regions = en totes les regions excepte [regionType] +Free [baseUnitFilter] appears = Apareix un [baseUnitFilter] de franc. +[amount] free [baseUnitFilter] units appear = Apareixen [amount] unitats [baseUnitFilter] de franc. +Free [baseUnitFilter] found in the ruins = s’ha trobat un [baseUnitFilter] de franc a les ruïnes. +Free Social Policy = Política social de franc +[amount] Free Social Policies = [amount] polítiques socials gratuïtes +Empire enters golden age = La civilització entra en una edat d’or. +Free Great Person = Gran personatge de franc +[amount] population [cityFilter] = [amount] de població [cityFilter] +[amount] population in a random city = [amount] de població en una ciutat aleatòria +Free Technology = Tecnologia de franc +[amount] Free Technologies = [amount] tecnologies de franc +[amount] free random researchable Tech(s) from the [era] = [amount] tecnologies aleatòries de franc de l’[era] +Reveals the entire map = Revela el mapa sencer. +Gain a free [beliefType] belief = Obtén una creença [beliefType] +Triggers voting for the Diplomatic Victory = Desencadena la votació de victòria diplomàtica. +Gain [amount] [stat] = Guanya [amount] [stat] +Gain [amount]-[amount2] [stat] = Guanya [amount]-[amount2] [stat] +Gain enough Faith for a Pantheon = Guanya prou fe per un panteó +Gain enough Faith for [amount]% of a Great Prophet = Guanya prou fe per [amount] % d’un gran profeta +Reveal up to [amount/'all'] [tileFilter] within a [amount] tile radius = Revela fins a [amount/'all'] [tileFilter] dins d’un radi de caselles de [amount]. +From a randomly chosen tile [amount] tiles away from the ruins, reveal tiles up to [amount2] tiles away with [amount3]% chance = Des d’una casella triada a l’atzar a una distància de [amount] caselles de les ruïnes, revela les caselles que estan fins a una distància de [amount2] caselles amb una probabilitat de [amount3] %. +Triggers the following global alert: [comment] = Provoca la següent alerta global: [comment] +Every major Civilization gains a spy once a civilization enters this era = Quan una civilització entra a aquesta era, cada civilització principal obté un espia. +Heal this unit by [amount] HP = Cura aquesta unitat [amount] de vida +This Unit gains [amount] XP = Aquesta unitat guanya [amount] d’experiència +This Unit upgrades for free including special upgrades = Aquesta unitat millora de franc, incloses les millores especials. +This Unit gains the [promotion] promotion = Aquesta unitat guanya l’ascens [promotion]. +Doing so will consume this opportunity to choose a Promotion = Si es tria, es perdrà aquesta oportunitat de triar un ascens. +Provides the cheapest [stat] building in your first [amount] cities for free = Aconsegueix de franc l’edifici [stat] més barat en les primeres [amount] ciutats de la civilització. +Provides a [buildingName] in your first [amount] cities for free = S’obté un [buildingName] en les primeres [amount] ciutats de la civilització. +upon discovering [tech] = quan es descobreix [tech] +upon entering the [era] = quan s’entri a l’[era] +upon adopting [policy] = quan s’adopta [policy] +upon declaring war with a major Civilization = quan es declara la guerra a una civilització gran +upon declaring friendship = quan es declara amistat +upon entering a Golden Age = quan comença una edat d’or +upon conquering a city = quan es conquereix una ciutat +upon founding a city = quan es funda una ciutat +upon discovering a Natural Wonder = quan es descobreix una meravella de la naturalesa +upon constructing [buildingFilter] = quan es construeix [buildingFilter] +upon constructing [buildingFilter] [cityFilter] = quan es construeix [buildingFilter] [cityFilter] +upon founding a Pantheon = quan es funda un panteó +upon founding a Religion = quan es funda una religió +upon enhancing a Religion = quan es difon una religió +Hidden after generating a Great Prophet = Amagat després de generar un gran profeta. + ######### Map Unit Filters ########### Wounded = ferides @@ -1784,7 +2149,6 @@ Followers of this Religion = Seguidors de la religió Coastal = Costa River = Riu Open terrain = Terreny obert -Rough terrain = Terreny irregular Water resource = Recurs d’aigua Foreign Land = Terra estrangera Foreign = Estranger @@ -1803,7 +2167,6 @@ Bonus resource = Recurs de bonificació unimproved = sense millorar All Road = Totes les carreteres -Great Improvement = Millora gran ######### Region Types ########### @@ -1833,43 +2196,93 @@ Our influence with City-States has started dropping faster! = La nostra influèn all healing effects doubled = es dupliquen tots els efectes de curació The Spaceship = La nau espacial Maya Long Count calendar cycle = Compte llarg maia +Triggerable = Desencadenable +Global = Global +Nation = Nació +Era = Era +Tech = Tecnologia +Policy = Política +FounderBelief = Creença de fundador +FollowerBelief = Creença de seguidor +Building = Edifici +Unit = Unitat +UnitType = Tipus d’unitat +Promotion = Ascens +Improvement = Millora +Resource = Recurs +Ruins = Ruïnes +Speed = Velocitat +Tutorial = Tutorial +CityState = Ciutat-estat +ModOptions = Opcions del mod +Conditional = Condicional +TriggerCondition = Condició de desencadenat + + +#################### Lines from spy actions ####################### + +EstablishNetwork = Estableix una xarxa +StealingTech = Roba tecnologia +RiggingElections = Prepara les eleccions +CounterIntelligence = Contraintel·ligència + + +#################### Lines from diplomatic modifiers ####################### + +You declared war on us! = Ens heu declarat la guerra! +Your warmongering ways are unacceptable to us. = Les vostres maneres bel·licistes són inadmissibles. +You have captured our cities! = Heu capturat les nostres ciutats! +You have declared friendship with our enemies! = Heu declarat amistat amb els nostres enemics! +Your so-called 'friendship' is worth nothing. = La vostra mal anomenada «amistat» no val res. +You have publicly denounced us! = Ens heu denunciat públicament! +You have denounced our allies = Heu denunciat els nostres aliats. +You refused to stop settling cities near us = Heu rebutjat parar de fundar ciutats prop nostre. +You betrayed your promise to not settle cities near us = Heu traït el vostre compromís de no fundar més ciutats prop nostre. +Your arrogant demands are in bad taste = Les vostres exigències arrogants són de mal gust. +Your use of nuclear weapons is disgusting! = És intolerable que hagueu usat armes nuclears! +You have stolen our lands! = Ens heu robat les nostres terres! +You destroyed City-States that were under our protection! = Heu destruït ciutats-estat que estaven sota la nostra protecció! +You attacked City-States that were under our protection! = Heu atacat ciutats-estat que estaven sota la nostra protecció! +You demanded tribute from City-States that were under our protection! = Heu demanat tributs a les ciutats-estat que estaven sota la nostra protecció! +You sided with a City-State over us = Heu preferit aliar-vos amb una ciutat-estat per sobre nostre. +Years of peace have strengthened our relations. = Els anys de pau han enfortit les nostres relacions. +Our mutual military struggle brings us closer together. = Les nostres lluites militars compartides ens han unit. +We applaud your liberation of conquered cities! = Aplaudim que allibereu ciutats conquerides! +We have signed a public declaration of friendship = Hem signat una declaració pública d’amistat. +You have declared friendship with our allies = Heu declarat amistat amb els nostres aliats. +You have denounced our enemies = Heu denunciat els nostres enemics. +Our open borders have brought us closer together. = L’acord de fronteres obertes ens ha unit. +You fulfilled your promise to stop settling cities near us! = Heu complit el compromís de no fundar més ciutats prop nostre. +You gave us units! = Ens heu donat unitats! + # Requires translation! +We appreciate your gifts = +You returned captured units to us = Ens heu retornat unitats capturades. #################### Lines from Buildings from Civ V - Vanilla #################### Palace = Palau -Indicates the capital city = El palau indica quina és la capital de la civilització. Monument = Monument -Destroyed when the city is captured = Es destrueix si la ciutat és capturada. Granary = Graner -[stats] from [tileFilter] tiles [cityFilter] = [stats] de caselles de [tileFilter] [cityFilter] Temple of Artemis = Temple d’Artemisa 'It is not so much for its beauty that the forest makes a claim upon men's hearts, as for that subtle something, that quality of air, that emanation from old trees, that so wonderfully changes and renews a weary spirit.' - Robert Louis Stevenson = «No és per la bellesa que els boscos atrauen els cors dels homes, sinó per aquella qualitat subtil de l’aire que emana dels arbres que canvia meravellosament i renova els esperits esgotats». – Robert Louis Stevenson -[relativeAmount]% [stat] [cityFilter] = [relativeAmount] % [stat] [cityFilter] -[relativeAmount]% Production when constructing [baseUnitFilter] units [cityFilter] = [relativeAmount] % de producció quan construeix unitats [baseUnitFilter] [cityFilter] The Great Lighthouse = El far d’Alexandria 'They that go down to the sea in ships, that do business in great waters; these see the works of the Lord, and his wonders in the deep.' - The Bible, Psalms 107:23-24 = «Els que van pel mar en vaixells i fan negocis en extenses aigües; aquests que veuen els treballs del senyor i les seves meravelles en les profunditats» – La Bíblia, Salms 107:23-24 -for [mapUnitFilter] units = per a unitats [mapUnitFilter] -[amount] Movement = [amount] de moviment -[amount] Sight = [amount] de visió Stone Works = Treball de la pedra -Must not be on [terrainFilter] = No pot estar en [terrainFilter]. Stonehenge = Stonehenge 'Time crumbles things; everything grows old and is forgotten under the power of time' - Aristotle = «El temps deteriora les coses;tot envelleix i s’oblida.» – Aristòtil Library = Biblioteca -[stats] per [amount] population [cityFilter] = [stats] per [amount] de població [cityFilter] Paper Maker = Papereria The Great Library = La Gran Biblioteca 'Libraries are as the shrine where all the relics of the ancient saints, full of true virtue, and all that without delusion or imposture are preserved and reposed.' - Sir Francis Bacon = «Les biblioteques són els santuaris on totes les relíquies dels sants, plenes de vertadera virtut i sense enganys ni impostures, es preserven i reposen.» – Sir Francis Bacon -Free Technology = Tecnologia de franc Circus = Circ @@ -1883,33 +2296,22 @@ Walls of Babylon = Les muralles de Babilònia The Pyramids = Les piràmides 'O, let not the pains of death which come upon thee enter into my body. I am the god Tem, and I am the foremost part of the sky, and the power which protecteth me is that which is with all the gods forever.' - The Book of the Dead, translated by Sir Ernest Alfred Wallis Budge = «Oh, que el dolor de la mort que arriba no entri al meu cos. Sóc el déu Tem i sóc una gran part del cel i el poder que em protegeix és el que està amb els déus sempre.» – El llibre dels morts, traduït per Sir Ernest Alfred Wallis Budge -[relativeAmount]% tile improvement construction time = [relativeAmount] % de temps de construcció de millores de casella -[amount] free [baseUnitFilter] units appear = Apareixen [amount] unitats [baseUnitFilter] de franc. Mausoleum of Halicarnassus = Mausoleu d’Halicarnàs 'The whole earth is the tomb of heroic men and their story is not given only on stone over their clay but abides everywhere without visible symbol woven into the stuff of other men's lives.' - Pericles = «Tota la terra és la tomba d’homes heroics. La seva història no només es veu a la pedra damunt l’argila, sinó que continua arreu sense símbols visibles teixida en les vides d’altres homes.» – Pèricles -Provides a sum of gold each time you spend a Great Person = Proporciona una quantitat d’or cada vegada que gasteu un gran personatge. Barracks = Quarter -New [baseUnitFilter] units start with [amount] Experience [cityFilter] = Les unitats [baseUnitFilter] noves tenen d’inici [amount] d’experiència [cityFilter]. Krepost = Krepost -[relativeAmount]% Culture cost of natural border growth [cityFilter] = [relativeAmount] % de cost cultural per al creixement de frontera natural [cityFilter] -[relativeAmount]% Gold cost of acquiring tiles [cityFilter] = [relativeAmount] % de cost d’or per adquirir caselles [cityFilter] Statue of Zeus = Estàtua de Zeus 'He spoke, the son of Kronos, and nodded his head with the dark brows, and the immortally anointed hair of the great god swept from his divine head, and all Olympos was shaken' - The Iliad = «Va parlar el fill de Cronos i assentí amb el cap i les celles fosques i el cabell ungit immortal del cap del gran déu es va moure i tot l’Olimp va tremolar.» - La Ilíada -vs cities = contra ciutats -when attacking = quan ataca -[relativeAmount]% Strength = [relativeAmount] % de força Lighthouse = Far Stable = Estable Courthouse = Jutjat -Remove extra unhappiness from annexed cities = Elimina la infelicitat deguda a les ciutats annexionades. -Can only be built [cityFilter] = Només es pot construir [cityFilter] Hanging Gardens = Els Jardins Penjants 'I think that if ever a mortal heard the word of God it would be in a garden at the cool of the day.' - F. Frankfort Moore = «Crec que si mai un mortal escoltés la paraula de Déu, seria en un jardí a la fresca.» - F. Frankfort Moore @@ -1917,17 +2319,13 @@ Hanging Gardens = Els Jardins Penjants Colosseum = Coliseu Circus Maximus = Circ Màxim -Cost increases by [amount] per owned city = El cost augmenta en [amount] per ciutat que tingui la civilització. Great Wall = La Gran Muralla 'The art of war teaches us to rely not on the likelihood of the enemy's not attacking, but rather on the fact that we have made our position unassailable.' - Sun Tzu = «L’art de la guerra ens ensenya a no confiar en la possibilitat que l’enemic no ataqui, sinó en el fet que cal que la nostra posició sigui inexpugnable.» - Sun Tzu -before discovering [tech] = després de descobrir [tech] -Enemy [mapUnitFilter] units must spend [amount] extra movement points when inside your territory = Les unitats [mapUnitFilter] enemigues han de fer servir [amount] punts de moviment addicionals quan estan a dins del vostre territori. Temple = Temple Burial Tomb = Tomba -Doubles Gold given to enemy if city is captured = Duplica la quantitat d’or que es dóna a l’enemic si la ciutat és capturada. Mud Pyramid Mosque = Mesquita piramidal @@ -1935,23 +2333,18 @@ National College = Institut nacional The Oracle = L’Oracle 'The ancient Oracle said that I was the wisest of all the Greeks. It is because I alone, of all the Greeks, know that I know nothing' - Socrates = «L’antic Oracle va dir que era el més savi de tots els grecs. És per això que només jo, d’entre tots els grecs, sé que no sé res.» ‒ Sòcrates -Free Social Policy = Política social de franc National Epic = Èpica nacional -[relativeAmount]% Great Person generation [cityFilter] = [relativeAmount] % de generació de grans personatges [cityFilter] Market = Mercat Bazaar = Basar -Provides 1 extra copy of each improved luxury resource near this City = Proporciona 1 còpia addicional de cada recurs de luxe millorat a prop d’aquesta ciutat. Mint = Casa de la moneda Aqueduct = Aqüeducte -[relativeAmount]% Food is carried over after population increases [cityFilter] = Es conserva un [relativeAmount] % de menjar després d’augmentar la població [cityFilter]. Heroic Epic = Èpica heroica -All newly-trained [baseUnitFilter] units [cityFilter] receive the [promotion] promotion = Totes les noves unitats [baseUnitFilter] entrenades [cityFilter] reben l’ascens [promotion]. Colossus = Colós 'Why man, he doth bestride the narrow world like a colossus, and we petty men walk under his huge legs, and peep about to find ourselves dishonorable graves.' - William Shakespeare, Julius Caesar = «Per què Déu passeja per l’estret món com un colós i nosaltres, homes miserables, caminem per sota les seves cames enormes i anem mirant fins trobar una tomba deshonorable?» ‒ William Shakespeare, Juli Cèsar @@ -1968,14 +2361,11 @@ Angkor Wat = Angkor Wat Chichen Itza = Chichén Itzá 'The katun is established at Chichen Itza. The settlement of the Itza shall take place there. The quetzal shall come, the green bird shall come. Ah Kantenal shall come. It is the word of God. The Itza shall come.' - The Books of Chilam Balam = «El katun s’ha establit a Chichén Itzá. L’assentament de l’Itza' serà allí. Vindrà el quetzal, l’ocell verd vindrà. Ah Kantenal vindrà. És la paraula de Déu. L’Itza' vindrà.» ‒ Els llibres de Chilam Balam -[relativeAmount]% Golden Age length = La durada de les edats d’or augmenta un [relativeAmount] %. National Treasury = Tresor nacional Machu Picchu = El Machu Picchu 'Few romances can ever surpass that of the granite citadel on top of the beetling precipices of Machu Picchu, the crown of Inca Land.' - Hiram Bingham = «Pocs romanços poden superar el de la ciutadella de granit a dalt dels precipicis del Machu Picchu, la corona de la terra inca.» ‒ Hiram Bingham -[relativeAmount]% [stat] from Trade Routes = [relativeAmount] % [stat] de les rutes comercials -Must have an owned [tileFilter] within [amount] tiles = Cal tenir un [tileFilter] propi a com a molt [amount] caselles de distància. Workshop = Taller @@ -1984,7 +2374,6 @@ Longhouse = Casa comunal Forge = Forja Harbor = Port -Connects trade routes over water = Crea rutes comercials a través de l’aigua. University = Universitat @@ -1998,12 +2387,9 @@ Notre Dame = Catedral de Notre-Dame Castle = Castell Mughal Fort = Fort Vermell -after discovering [tech] = després de descobrir «[tech]» -[stats] [cityFilter] = [stats] [cityFilter] Himeji Castle = Castell Himeji 'Bushido is realized in the presence of death. This means choosing death whenever there is a choice between life and death. There is no other reasoning.' - Yamamoto Tsunetomo = «El bushido es realitza en presència de la mort. Això significa que s’ha de triar la mort quan hi ha opció entre vida i mort. No hi ha cap altre raonament.» ‒ Yamamoto Tsunetomo -when fighting in [tileFilter] tiles = quan lluita en caselles de [tileFilter] Ironworks = Siderúrgia @@ -2022,7 +2408,6 @@ Satrap's Court = Cort del Sàtrapa Forbidden Palace = El Palau Prohibit 'Most of us can, as we choose, make of this world either a palace or a prison' - John Lubbock = «Quan triem, molts de nosaltres fem d’aquest món un palau o una presó.» ‒ John Lubbock -[relativeAmount]% Unhappiness from [populationFilter] [cityFilter] = [relativeAmount] % d’infelicitat de [populationFilter] [cityFilter] Theatre = Teatre @@ -2032,19 +2417,14 @@ Hermitage = L’Hermitage Taj Mahal = El Taj Mahal 'The Taj Mahal rises above the banks of the river like a solitary tear suspended on the cheek of time.' - Rabindranath Tagore = «El Taj Mahal s’aixeca per sobre dels marges del riu com una llàgrima solitària a la galta del temps.» ‒ Rabindranath Tagore -Empire enters golden age = La civilització entra en una edat d’or. Porcelain Tower = Torre de Porcellana 'Things always seem fairer when we look back at them, and it is out of that inaccessible tower of the past that Longing leans and beckons.' - James Russell Lowell = «Les coses sempre semblen més justes quan mirem enrere i és fora d’aquesta torre inaccessible del passat que la nostàlgia s’inclina i ens fa senyals.» ‒ James Russell Lowell -Free [baseUnitFilter] appears = Apareix un [baseUnitFilter] de franc. -Science gained from research agreements [relativeAmount]% = [relativeAmount] % de ciència obtinguda per acords de recerca. Windmill = Molí de vent -[relativeAmount]% Production when constructing [buildingFilter] buildings [cityFilter] = [relativeAmount] % de producció quan es construeixen edificis [buildingFilter] [cityFilter]. Kremlin = El Kremlin 'The Law is a fortress on a hill that armies cannot take or floods wash away.' - The Prophet Muhammed = «La llei és una fortalesa en un turó que les inundacions no poden endur-se ni els exèrcits poden conquerir.» ‒ El profeta Mohammed -[relativeAmount]% City Strength from defensive buildings = [relativeAmount] % de força de ciutat dels edificis defensius Museum = Museu @@ -2057,7 +2437,6 @@ Factory = Fàbrica Big Ben = El Big Ben 'To achieve great things, two things are needed: a plan, and not quite enough time.' - Leonard Bernstein = «Per aconseguir grans objectius fan falta dues coses: un pla i temps suficient.» ‒ Leonard Bernstein -[stat] cost of purchasing items in cities [relativeAmount]% = [stat] cost de compra en ciutats [relativeAmount] % Military Academy = Acadèmia militar @@ -2074,17 +2453,14 @@ Broadcast Tower = Torre de retransmissió Eiffel Tower = Torre Eiffel 'We live only to discover beauty, all else is a form of waiting' - Kahlil Gibran = «Només vivim per descobrir la bellesa; la resta és una espera.» ‒ Kahlil Gibran -[stats] per [amount] social policies adopted = [stats] per cada [amount] polítiques socials adoptades Statue of Liberty = Estàtua de la Llibertat 'Give me your tired, your poor, your huddled masses yearning to breathe free, the wretched refuse of your teeming shore. Send these, the homeless, tempest-tossed to me, I lift my lamp beside the golden door!' - Emma Lazarus = «Doneu-me els vostres homes cansats, els vostres pobres, les masses que volen respirar lliures, els desgraciats que no volen quedar-se a les costes plenes de gent. Envieu-me’ls, els que no tenen casa, els que m’envia la tempesta, jo aixeco el meu llum al costat de la porta d’or!» ‒ Emma Lazarus -[stats] from every specialist [cityFilter] = [stats] de cada especialista [cityFilter] Military Base = Base militar Cristo Redentor = Crist redemptor 'Come to me, all who labor and are heavy burdened, and I will give you rest.' - New Testament, Matthew 11:28 = «Veniu a mi els que treballen i estan molt cansats i us donaré descans.» ‒ Nou Testament, Mateu 11:28 -[relativeAmount]% Culture cost of adopting new Policies = [relativeAmount] % de cost de cultura per adoptar polítiques noves. Research Lab = Laboratori de recerca @@ -2097,32 +2473,22 @@ Sydney Opera House = L’Òpera de Sydney 'Those who lose dreaming are lost.' - Australian Aboriginal saying = «Els que deixen de somiar estan perduts.» ‒ Refrany australià aborigen Manhattan Project = Projecte Manhattan -Enables nuclear weapon = Permet la construcció d’armes nuclears. -Triggers a global alert upon completion = Quan es completa, provoca una alerta mundial. Pentagon = Pentàgon 'In preparing for battle I have always found that plans are useless, but planning is indispensable.' - Dwight D. Eisenhower = «Preparant-me per la batalla, sempre he trobat que els plans són inútils, però que planificar és indispensable.» ‒ Dwight D. Eisenhower -[relativeAmount]% Gold cost of upgrading = [relativeAmount] % de cost d’or de la millora Solar Plant = Planta solar -in cities without a [buildingFilter] = en ciutats sense un [buildingFilter] -Only available = Només disponible Nuclear Plant = Planta nuclear Apollo Program = Programa Apol·lo -Enables construction of Spaceship parts = Permet la construcció de parts de naus espacials. Spaceship Factory = Fàbrica de naus espacials United Nations = Nacions Unides 'More than ever before in human history, we share a common destiny. We can master it only if we face it together. And that is why we have the United Nations.' - Kofi Annan = «Més que mai abans en la història de la humanitat, compartim un destí comú. Podem dominar-lo només si ens hi enfrontem junts. I per això tenim les Nacions Unides.» ‒ Kofi Annan -Triggers voting for the Diplomatic Victory = Desencadena la votació de victòria diplomàtica. Utopia Project = Projecte Utopia -Hidden until [amount] social policy branches have been completed = Es mostrarà només als jugadors que hagin completat [amount] polítiques socials. -Triggers a global alert upon build start = Provoca una alerta global quan es comença a construir. -Triggers a Cultural Victory upon completion = Desencadena la victòria cultural quan es completa. #################### Lines from CityStateTypes from Civ V - Vanilla #################### @@ -2239,8 +2605,6 @@ Urkesh = Urkesh Awan = Awan Riblah = Riblah Tayma = Tayma -Receive free [unit] when you discover [tech] = Rep una unitat «[unit]» quan descobriu «[tech]». -[greatPerson] is earned [relativeAmount]% faster = Cada «[greatPerson]» s’aconsegueix un [relativeAmount] % més de pressa. Alexander = Alexandre You are in my way, you must be destroyed. = Sou al meu camí. Us hauré de destruir. @@ -2293,9 +2657,6 @@ Lamia = Làmia Nafplion = Nàuplia Apolyton = Apolyton Greece = Grècia -[relativeAmount]% City-State Influence degradation = [relativeAmount] % de degradació de la influència en ciutats-estat -City-State Influence recovers at twice the normal rate = Es duplica la recuperació d’influència a les ciutats-estat. -City-State territory always counts as friendly territory = El territori de les ciutats-estat es considera sempre territori amic. Wu Zetian = Wu Zetian You won't ever be able to bother me again. Go meet Yama. = No em tornareu a molestar més. Aneu a conèixer en Yama. @@ -2348,7 +2709,6 @@ Nantong = Nantong Weifang = Weifang Xikang = Xikang China = La Xina -Great General provides double combat bonus = Es dupliquen les bonificacions de combat que proporcionen els grans generals. Ramesses II = Ramsès II You are but a pest on this Earth, prepare to be eliminated! = Només sou una plaga en aquesta terra. Prepareu-vos per ser eliminat! @@ -2408,7 +2768,6 @@ Naqada = Naqada Semna = Semna Soleb = Soleb Egypt = Egipte -[relativeAmount]% Production when constructing [buildingFilter] wonders [cityFilter] = [relativeAmount] % de producció quan es construeixen meravelles [buildingFilter] [cityFilter] Elizabeth = Elisabet By the grace of God, your days are numbered. = Per la gracia de déu, els vostres dies estan comptats. @@ -2556,7 +2915,6 @@ Nizhniy Novgorod = Nijni Nóvgorod Suzdal = Súzdal Magnitogorsk = Magnitogorsk Russia = Rússia -Double quantity of [resource] produced = Duplica la quantitat de [resource] produïda. Augustus Caesar = Cèsar August My treasury contains little and my soldiers are getting impatient... (sigh) ...therefore you must die. = El meu tresor està bastant buit i els meus soldats estan impacients... (sospira)... Haureu de morir. @@ -2606,7 +2964,6 @@ Augustadorum = Augustadorum Curia = Curia Interrama = Interrama Adria = Adria -[relativeAmount]% Production towards any buildings that already exist in the Capital = Qualsevol edifici que ja estigui a la capital rep una producció de [relativeAmount] %. Harun al-Rashid = Harun al-Rashid The world will be more beautiful without you. Prepare for war. = El món serà més bonic sense vós. Prepareu-vos per la guerra. @@ -2650,7 +3007,6 @@ Kairouan = Kairouan Algiers = Alger Oran = Oran Arabia = Aràbia -[stats] from each Trade Route = [stats] per cada ruta comercial George Washington = George Washington Your wanton aggression leaves us no choice. Prepare for war! = La vostra agressió sense sentit ens deixa sense cap altra opció. Prepareu-vos per la guerra. @@ -2762,7 +3118,6 @@ Yamaguchi = Yamaguchi Ota = Ota Tottori = Tottori Japan = Japó -Damage is ignored when determining unit Strength = Quan es calcula la força de la unitat, s’ignora el dany. Gandhi = Mohandas Gandhi I have just received a report that large numbers of my troops have crossed your borders. = Acabo de rebre un informe dient que un gran nombre de les meves tropes han creuat les vostres fronteres. @@ -2804,7 +3159,6 @@ Gwalior = Gwalior Jaipur = Jaipur Karachi = Karachi India = Índia -Unhappiness from number of Cities doubled = Es duplica la infelicitat pel nombre de ciutats. Otto von Bismarck = Otto von Bismarck I cannot wait until ye grow even mightier. Therefore, prepare for war! = No puc esperar que us torneu més fort. Per tant, prepareu-vos per la guerra! @@ -2871,9 +3225,6 @@ Koblenz = Koblenz Hildesheim = Hildesheim Erlangen = Erlangen Germany = Alemanya -with [amount]% chance = amb una probabilitat de [amount] %. -When conquering an encampment, earn [amount] Gold and recruit a Barbarian unit = Quan es conquereix un campament, es guanya [amount] d’or i es recluta una unitat bàrbara -[relativeAmount]% maintenance costs = [relativeAmount] % de costos de manteniment Suleiman I = Solimà I Your continued insolence and failure to recognize and preeminence leads us to war. = La vostra insolència continuada i l’equivocada actitud de no reconèixer la nostra supremacia ens porta a la guerra. @@ -2918,7 +3269,6 @@ Afyonkarahisar = Afyonkarahisar Bitlis = Bitlis Yalova = Yalova The Ottomans = Imperi Otomà -When defeating a [mapUnitFilter] unit, earn [amount] Gold and recruit it = Quan es derrota una unitat [mapUnitFilter], s’aconsegueix [amount] d’or i reclutar la unitat. Sejong = Sejong el Gran Jip-hyun-jun (Hall of Worthies) will no longer tolerate your irksome behavior. We will liberate the citizens under your oppression even with force, and enlighten them! = Jiphyeonjeon no tolerarà més el vostre comportament molest. Alliberarem els ciutadans de la vostra opressió, fins i tot amb la força si cal, i els il·luminarem! @@ -2958,7 +3308,6 @@ Sacheon = Sacheon Gimje = Gimje Anju = Anju Korea = Corea -Receive a tech boost when scientific buildings/wonders are built in capital = Quan es construeixen edificis científics i meravelles a la capital, la recerca tecnològica rep un impuls. Hiawatha = Hiawatha You are a plague upon Mother Earth! Prepare for battle! = Sou una plaga per a la mare terra! Prepareu-vos per la batalla! @@ -3075,7 +3424,6 @@ Paishiyauvada = Paishiyauvada Patigrbana = Patigrbana Phrada = Phrada Persia = Pèrsia -during a Golden Age = durant una edat d’or Kamehameha I = Kamehameha el Gran The ancient fire flashing across the sky is what proclaimed that this day would come, though I had foolishly hoped for a different outcome. = El foc antic que baixà del cel va vaticinar que aquest dia arribaria, encara que esperava que fora d’una altra manera. @@ -3126,11 +3474,6 @@ Nuguria = Nuguria Pileni = Pileni Nukumanu = Nukumanu Polynesia = Polinèsia -starting from the [era] = a partir de l’[era] -Enables embarkation for land units = Permet embarcar unitats terrestres. -Enables [mapUnitFilter] units to enter ocean tiles = Permet entrar a caselles d’oceà a les unitats [mapUnitFilter] -Normal vision when embarked = Visió normal quan embarca. -within [amount] tiles of a [tileFilter] = en [amount] caselles de [tileFilter] Ramkhamhaeng = Pho Kun Ramkhamhaeng You lowly, arrogant fool! I will make you regret of your insolence! = Maleït tros de quòniam! Faré que us penediu de la vostra insolència! @@ -3171,8 +3514,6 @@ Loci = Loci Khon Kaen = Khon Kaen Surin = Surin Siam = Siam -[relativeAmount]% [stat] from City-States = [relativeAmount] % [stat] de les ciutats-estat -Military Units gifted from City-States start with [amount] XP = Les unitats militars que donin les ciutats-estats comencen amb [amount] d’experiència. Isabella = Isabel I de Castella God will probably forgive you... but I shall not. Prepare for war. = Déu segurament us perdonarà... però jo no. Prepareu-vos per la guerra. @@ -3222,9 +3563,6 @@ Ibiza = Eivissa Las Palmas = Las Palmas Tenerife = Tenerife Spain = Espanya -100 Gold for discovering a Natural Wonder (bonus enhanced to 500 Gold if first to discover it) = 500 d’or per la primera meravella natural que descobriu i 100 d’or per cada altra que trobeu. -[stats] for every known Natural Wonder = [stats] de cada meravella natural coneguda -[relativeAmount]% Yield from every [tileFilter/buildingFilter] = [relativeAmount] % de rendiment de cada [tileFilter/buildingFilter] Askia = Askia You are an abomination to heaven and earth, the chief of ignorant savages! You must be destroyed! = Sou una abominació per al cel i per la terra, el líder dels gamarussos! Us destruirem! @@ -3264,8 +3602,6 @@ Dori = Dori Bamba = Bamba Segou = Segou Songhai = Imperi Songhai -Receive triple Gold from Barbarian encampments and pillaging Cities = Es rep el triple d’or dels campaments bàrbars i del saqueig de ciutats. -Defense bonus when embarked = Bonificació de defensa quan està embarcat. Genghis Khan = Genghis Khan You stand in the way of my armies. Let us solve this like warriors! = Borinot! Esteu al mig del camí dels meus exèrcits. Resolguem-ho com guerrers! @@ -3308,7 +3644,6 @@ Har-Ayrag = Har-Ayrag Nalayh = Nalayh Tes = Tes Mongolia = Mongòlia -+30% Strength when fighting City-State units and cities = +30 % de força quan lluita contra ciutats-estat, tant unitats com les ciutats mateixes Montezuma I = Moctezuma I Xi-miqa-can! Xi-miqa-can! Xi-miqa-can! (Die, die, die!) = Xi-miqa-can! Xi-miqa-can! Xi-miqa-can! (Moriu, moriu, moriu!) @@ -3354,7 +3689,6 @@ Itzapalapa = Itzapalapa Ayotzinco = Ayotzinco Iztapam = Iztapam Aztecs = Imperi Asteca -Earn [amount]% of killed [mapUnitFilter] unit's [costOrStrength] as [civWideStat] = Obteniu el [amount] % de [costOrStrength] de les unitats [mapUnitFilter] assassinades com a [civWideStat]. Pachacuti = Pachacuti Resistance is futile! You cannot hope to stand against the mighty Incan empire. If you will not surrender immediately, then prepare for war! = La resistència és inútil! No podeu esperar resistir contra el poderós Imperi Inca! Si no us rendiu immediatament, prepareu-vos per a la guerra! @@ -3402,8 +3736,6 @@ Chucuito = Chucuito Choquequirao = Choquequirao Inca = Imperi Inca Units ignore terrain costs when moving into any tile with Hills = Les unitats ignoren els costos de terreny quan es mouen a qualsevol casella amb turons. -[relativeAmount]% maintenance on road & railroads = [relativeAmount] % de manteniment de carreteres i ferrocarrils -No Maintenance costs for improvements in [tileFilter] tiles = Les millores en caselles [tileFilter] no tenen costos de manteniment. Harald Bluetooth = Harald Blåtand If I am to be honest, I tire of those pointless charades. Why don't we settle our disputes on the field of battle, like true men? Perhaps the skalds will sing of your valor... or mine! = Si he de ser honest, em canso dels vostres jocs sense sentit. Per què no acabem amb les nostres disputes al camp de batalla com homes de veritat? Potser els skáld cantaran sobre el vostre valor... o el meu! @@ -3463,8 +3795,6 @@ Haderslev = Haderslev Ringsted = Ringsted Skrive = Skrive Denmark = Dinamarca -[amount] Movement point cost to disembark = [amount] de cost de punts de moviment per desembarcar -No movement cost to pillage = El saqueig no costa moviment You leave us no choice. War it must be. = No ens deixeu altra opció. Que hi hagi guerra! Very well, this shall not be forgotten. = Molt bé, no ho oblidarem. @@ -3557,7 +3887,6 @@ War lingers in our hearts. Why carry on with a false peace? = La guerra es remou You gormless radger! You'll dine on your own teeth before you set foot in Ireland! = Idiota! Us menjareu les vostres dents abans de posar un peu a Irlanda! A lonely wind blows through the highlands today. A dirge for Ireland. Can you hear it? = Avui bufa un vent solitari a les terres altes. Una música lúgubre per Irlanda. La sentiu? Dublin = Dublín -Will not be chosen for new games = No es triarà per partides noves. You shall stain this land no longer with your vileness! To arms, my countrymen - we ride to war! = No embrutareu més aquestes terres amb la vostra vilesa! A les armes, compatriotes! Cavalquem a la guerra! Traitorous man! The Celtic peoples will not stand for such wanton abuse and slander - I shall have your head! = Traïdor! Els celtes no es quedaran mirant aquest abús i difamació sense sentit. Un dia tindré el vostre cap! @@ -3577,20 +3906,13 @@ You will see you have just bitten off more than you can chew. = Veureu que heu m This ship may sink, but our spirits will linger. = El vaixell pot afonar-se, però els nostres esperits persistiran. Valletta = La Valletta -Can only heal by pillaging = Només poden curar-se quan saquegen. - #################### Lines from Policies from Civ V - Vanilla #################### Aristocracy = Aristocràcia Legalism = Legalisme -Provides the cheapest [stat] building in your first [amount] cities for free = Aconsegueix de franc l’edifici [stat] més barat en les primeres [amount] ciutats de la civilització. Oligarchy = Oligarquia -Units in cities cost no Maintenance = No es paga manteniment per les unitats que estan les ciutats. -with a garrison = amb guarnició -[relativeAmount]% Strength for cities = [relativeAmount] % de força per les ciutats Landed Elite = Terratinents -[relativeAmount]% growth [cityFilter] = [relativeAmount] % de creixement [cityFilter] Monarchy = Monarquia Tradition Complete = Branca de tradició completa Tradition = Tradició @@ -3599,49 +3921,32 @@ Collective Rule = Reglament col·lectiu Citizenship = Ciutadania Republic = República Representation = Representació -Each city founded increases culture cost of policies [relativeAmount]% less than normal = Cada ciutat fundada augmenta el cost de cultura de les polítiques un [relativeAmount] % menys del normal. Meritocracy = Meritocràcia Liberty Complete = Branca de llibertat completa -Free Great Person = Gran personatge de franc Liberty = Llibertat Warrior Code = Codi dels guerrers Discipline = Disciplina -when adjacent to a [mapUnitFilter] unit = quan està adjacent a una unitat [mapUnitFilter] Military Tradition = Tradició militar -[relativeAmount]% XP gained from combat = Es guanya [relativeAmount] % d’experiència pels combats. Military Caste = Casta militar Professional Army = Exèrcits professionals Honor Complete = Branca d’honor completa Honor = Honor -vs [mapUnitFilter] units = contra unitats [mapUnitFilter] -Notified of new Barbarian encampments = Se us avisarà quan hi hagi nous campaments bàrbars. Organized Religion = Religió organitzada Mandate Of Heaven = Mandat del cel -[relativeAmount]% of excess happiness converted to [stat] = Es converteix un [relativeAmount] % més de l’excedent de felicitat a [stat]. Theocracy = Teocràcia -[relativeAmount]% [stat] from every [tileFilter/buildingFilter] = [relativeAmount] % [stat] de cada [tileFilter/buildingFilter] Reformation = Reforma protestant Free Religion = Religió de franc Piety Complete = Branca de pietat completa Piety = Pietat -before adopting [policy] = abans d’adoptar [policy] Philantropy = Filantropia -Gifts of Gold to City-States generate [relativeAmount]% more Influence = Els regals d’or a les ciutats-estat generen [relativeAmount] % més d’influència. Aesthetics = Estètica -Resting point for Influence with City-States is increased by [amount] = Els punts de descans per influència amb ciutats-estat augmenta en [amount]. Scholasticism = Escolàstica -Allied City-States provide [stat] equal to [relativeAmount]% of what they produce for themselves = Les ciutats-estat aliades proporcionen [stat] igual al [relativeAmount] % del que produeixen per elles mateixes. Cultural Diplomacy = Diplomàcia cultural -[relativeAmount]% resources gifted by City-States = Els regals de les ciutats estat augment en [relativeAmount] %. -[relativeAmount]% Happiness from luxury resources gifted by City-States = La felicitat per recursos de luxe donats per les ciutats estat augmenta un [relativeAmount] %. Educated Elite = Elit educada -Allied City-States will occasionally gift Great People = Les ciutats-estat aliades regalaran grans personatges ocasionalment. Patronage Complete = Branca de mecenatge completa -Influence of all other civilizations with all city-states degrades [relativeAmount]% faster = La influència de totes les altres civilitzacions amb totes les ciutats-estat es degrada [relativeAmount] % més de pressa. -Triggers the following global alert: [comment] = Provoca la següent alerta global: [comment] Patronage = Mecenatge Naval Tradition = Tradició naval @@ -3649,7 +3954,6 @@ Trade Unions = Sindicats Merchant Navy = Marina mercant Mercantilism = Mercantilisme Protectionism = Proteccionisme -[amount] Happiness from each type of luxury resource = [amount] de felicitat de cada recurs de luxe Commerce Complete = Branca comercial completa Commerce = Comerç @@ -3657,42 +3961,30 @@ Secularism = Secularisme Humanism = Humanisme Free Thought = Llibertat de pensament Sovereignty = Sobirania -while the empire is happy = mentre l’imperi és feliç -[relativeAmount]% [stat] = [relativeAmount] % [stat] Scientific Revolution = Revolució científica -[amount] Free Technologies = [amount] tecnologies de franc Rationalism Complete = Branca de racionalisme completa -[stats] from all [buildingFilter] buildings = [stats] de tots els edificis [buildingFilter] Rationalism = Racionalisme Constitution = Constitució Universal Suffrage = Sufragi universal -when defending = quan està defensant Civil Society = Societat civil -[relativeAmount]% Food consumption by specialists [cityFilter] = [relativeAmount] % de consum de menjar dels especialistes [cityFilter] Free Speech = Llibertat d’expressió -[amount] units cost no maintenance = [amount] unitats no costen manteniment. Democracy = Democràcia Freedom Complete = Branca de llibertats completa Freedom = Llibertats Populism = Populisme Militarism = Militarisme -[stat] cost of purchasing [baseUnitFilter] units [relativeAmount]% = [stat] de cost de compra d’unitats [baseUnitFilter] [relativeAmount] % Fascism = Feixisme -Quantity of strategic resources produced by the empire +[relativeAmount]% = La quantitat de recursos estratègics produïts per l’imperi augmenta un [relativeAmount] %. Police State = Estat policial Total War = Guerra total Autocracy Complete = Branca d’autocràcia completa -for [amount] turns = durant [amount] torns Autocracy = Autocràcia United Front = Front unit -Militaristic City-States grant units [amount] times as fast when you are at war with a common nation = Les ciutats-estats militars donen unitats [amount] vegades més ràpid quan esteu en guerra amb una nació en comú. Planned Economy = Economia planificada Nationalism = Nacionalisme Socialism = Socialisme -[relativeAmount]% maintenance cost for buildings [cityFilter] = [relativeAmount] % de cost de manteniment dels edificis [cityFilter] Communism = Comunisme Order Complete = Branca d’ordre completa Order = Ordre @@ -3797,7 +4089,6 @@ Engineer = Enginyer 'Where tillage begins, other arts follow. The farmers therefore are the founders of human civilization.' - Daniel Webster = «On comencen els cultius, a continuació hi van altres arts. Els agricultors són per això els fundadors de la civilització humana.» - Daniel Webster Agriculture = Agricultura -Starting tech = Tecnologia inicial 'Shall the clay say to him that fashioneth it, what makest thou?' - Bible Isaiah 45:9 = «És que l’argila pot preguntar al terrisser que l’ha fet, qui l’ha fet a ella?» - La Bíblia, Llibre d’Isaïes 45:9 Pottery = Terrisseria @@ -3814,7 +4105,6 @@ Sailing = Navegació Calendar = Calendari 'He who destroys a good book kills reason itself.' - John Milton = «Qui destrueix un bon llibre, mata la raó mateixa.» - John Milton Writing = Escriptura -Enables Open Borders agreements = Permet acords de fronteres obertes. 'Even brute beasts and wandering birds do not fall into the same traps or nets twice.' - Saint Jerome = «Fins i tot les bèsties brutes i els ocells errants no cauen dues vegades a la mateixa trampa o xarxa.» - Sant Jeroni d’Estridó Trapping = Trampes de caça 'Wisdom and virtue are like the two wheels of a cart.' - Japanese proverb = «La saviesa i la virtut són com les dues rodes d’un carro.» - Proverbi japonès @@ -3828,7 +4118,6 @@ Bronze Working = Treball del bronze Optics = Òptica 'There is only one good, knowledge, and one evil, ignorance.' - Socrates = «Només hi ha un bé, el coneixement, i només un mal, la ignorància.» - Sòcrates Philosophy = Filosofia -Enables Research agreements = Permet els acords de recerca. 'A Horse! A Horse! My kingdom for a horse!' - Shakespeare (Richard III) = «Un cavall! Un cavall! El meu regne per un cavall!» - Shakespeare (Ricard III) Horseback Riding = Equitació 'Mathematics is the gate and key to the sciences.' - Roger Bacon = «Les matemàtiques són la porta i la clau de les ciències.» - Roger Bacon @@ -3844,10 +4133,8 @@ Theology = Teologia Civil Service = Servei civil 'Better is bread with a happy heart than wealth with vexation.' - Amenemope = «És millor el pa amb un cor feliç que riqueses amb vexació.» - Amenemope Currency = Moneda -Enables conversion of city production to [civWideStat] = Permet la conversió de la producció de la ciutat a [civWideStat]. 'Instrumental or mechanical science is the noblest and, above all others, the most useful.' - Leonardo da Vinci = «La ciència mecànica o instrumental és la més noble i, per damunt de les altres, la més útil.» - Leonardo da Vinci Engineering = Enginyeria -Roads connect tiles across rivers = Les carreteres també connecten caselles a través dels rius. 'When pieces of bronze or gold or iron break, the metal-smith welds them together again in the fire, and the bond is established.' - Sri Guru Granth Sahib = «Quan les peces de bronze, or o ferro es trenquen, el forjador les fon de nou al foc i la unió s’estableix.» - Sri Guru Granth Sahib Metal Casting = Fosa @@ -3859,7 +4146,6 @@ Education = Educació Chivalry = Cavalleria 'The press is the best instrument for enlightening the mind of man, and improving him as a rational, moral and social being.' - Thomas Jefferson = «La impremta és el millor instrument per il·luminar la ment humana i per millorar-lo com a ser social, racional i moral.» - Thomas Jefferson Machinery = Maquinària -Improves movement speed on roads = Millora la velocitat de moviment a les caselles amb carretera. 'Measure what is measurable, and make measurable what is not so.' - Galileo Galilei = «Mesureu el que sigui mesurable i convertiu en mesurable allò que no ho sigui.» - Galileo Galilei Physics = Física 'John Henry said to his Captain, / 'A man ain't nothin' but a man, / And before I'll let your steam drill beat me down, / I'll die with the hammer in my hand.'' - Anonymous: The Ballad of John Henry, the Steel-Drivin' Man = «John Henry li digué al seu capità, / "Un home no és més que un home, / i i abans de deixar-me donar un cop, / moriré amb el martell a la mà."» - Anònim: La balada de John Henry, el ferroviari @@ -3951,7 +4237,6 @@ Globalization = Globalització Robotics = Robòtica 'Now, somehow, in some new way, the sky seemed almost alien.' - Lyndon B. Johnson = «Ara, d’alguna manera, el cel sembla foraster.» - Lyndon B. Johnson Satellites = Satèl·lits -Reveals the entire map = Revela el mapa sencer. 'Be extremely subtle, even to the point of formlessness, be extremely mysterious, even to the point of soundlessness. Thereby you can be the director of the opponent's fate.' - Sun Tzu = «Sigueu extremadament subtil, fins i tot quan sigueu informals, sigueu extremadament misteriós, fins al punt de ser insonor. Així podreu ser el director del destí del vostre oponent.» - Sun Tzu Stealth = Sigil 'Our scientific power has outrun our spiritual power, we have guided missiles and misguided men.' – Martin Luther King Jr. = «El nostre poder científic ha superat el nostre poder espiritual; hem guiat míssils i hem desorientat els homes.» - Martin Luther King Jr. @@ -3968,7 +4253,6 @@ Nanotechnology = Nanotecnologia 'I think we agree, the past is over.' - George W. Bush = «Crec que estem d’acord. El passat ja s’ha acabat.» - George W. Bush Future Tech = Tecnologia futura Who knows what the future holds? = Qui sap què depara el futur? -Can be continually researched = Es pot investigar indefinidament. #################### Lines from Terrains from Civ V - Vanilla #################### @@ -3986,34 +4270,24 @@ Tundra = Tundra Desert = Desert Lakes = Llacs -Fresh water = Aigua dolça Mountain = Muntanya -Has an elevation of [amount] for visibility calculations = S’eleva [amount], per fer càlculs de visibilitat. -Units ending their turn on this terrain take [amount] damage = Les unitats que acabin el torn en aquest terreny reben [amount] de dany. Snow = Neu Hill = Turó -[amount] Strength for cities built on this terrain = [amount] de força per les ciutats construïdes en aquest tipus de terreny Forest = Bosc -Provides a one-time Production bonus to the closest city when cut down = Dóna una bonificació de producció a la ciutat més propera quan s’acaba de talar. -Blocks line-of-sight from tiles at same elevation = Bloca la línia de visió des de les caselles a la mateixa elevació. -[amount]% Chance to be destroyed by nukes = La probabilitat de ser destruït per armes nuclears és de [amount] %. A Camp can be built here without cutting it down = S’hi pot construir un campament sense haver de talar-lo. Jungle = Jungla Marsh = Pantà -Rare feature = Característica rara Only Polders can be built here = Aquí només es poden construir pòlders. Fallout = Terreny radioactiu -Nullifies all other stats this tile provides = Anul·la tots els altres atributs de la casella. Oasis = Oasi -Only [improvementFilter] improvements may be built on this tile = En aquesta casella només s’hi poden construir les millores [improvementFilter]. Flood plains = Plana inundada @@ -4026,11 +4300,8 @@ Great Barrier Reef = Gran Barrera de Corall Old Faithful = Guèiser Old Faithful El Dorado = El Dorado -Grants 500 Gold to the first civilization to discover it = La primera civilització que el descobreixi guanya 500 d’or. Fountain of Youth = Font de la Joventut -Grants [promotion] ([comment]) to adjacent [mapUnitFilter] units for the rest of the game = Concedeix [promotion] ([comment]) a les unitats [mapUnitFilter] adjacents durant la resta de la partida. -Tile provides yield without assigned population = La casella produeix sense haver-li d’assignar població. Grand Mesa = Grand Mesa @@ -4048,18 +4319,14 @@ Barringer Crater = Cràter Barringer #################### Lines from TileImprovements from Civ V - Vanilla #################### Farm = Granja -Can also be built on tiles adjacent to fresh water = També es pot construir en caselles adjacents a aigua dolça. -[stats] from [tileFilter] tiles = [stats] de caselles [tileFilter] Lumber mill = Serradora -[stats] = [stats] Mine = Mina Trading post = Post comercial Camp = Campament -Can only be built to improve a resource = Només es pot construir per millorar un recurs. Oil well = Pou de petroli @@ -4074,11 +4341,8 @@ Quarry = Pedrera Fishing Boats = Vaixells de pesca Fort = Fort -Can be built outside your borders = Es pot realitzar fora de les vostres fronteres. -Gives a defensive bonus of [relativeAmount]% = Dóna una bonificació defensiva de [relativeAmount] %. Road = Carretera -Costs [amount] [stat] per turn when in your territory = Costa [amount] [stat] per torn quan és dins al vostre territori Reduces movement cost to ½ if the other tile also has a Road or Railroad = Redueix el cost de moviment a la meitat si l’altra casella també té una carretera o ferrocarril. Reduces movement cost to ⅓ with Machinery = Redueix el cost de moviment a ⅓ amb «Maquinària». Requires Engineering to bridge rivers = Necessita «Enginyeria» per fer ponts als rius. @@ -4102,11 +4366,9 @@ Remove Railroad = Treu el ferrocarril Cancel improvement order = Cancel·la l’ordre de millora Repair = Repara -Unbuildable = No es pot construir. Repairs a pillaged Improvement or Route = Repara una millora o ruta saquejada Academy = Acadèmia -Removes removable features when built = Quan es construeix, es treuen les característiques que es pugui. Landmark = Lloc emblemàtic @@ -4117,24 +4379,17 @@ Customs house = Duana Holy site = Lloc sagrat Citadel = Ciutadella -Adjacent enemy units ending their turn take [amount] damage = Les unitats enemigues adjacents que acabin el torn reben [amount] de dany. -Can be built just outside your borders = Es pot construir just a fora de la frontera. -Constructing it will take over the tiles around it and assign them to your closest city = La seva construcció farà que les caselles del voltant quedin en mans de qui l’hagi construït i s’assignaran a la ciutat més propera. Moai = Moai Terrace farm = Feixes Ancient ruins = Ruïnes antigues -Unpillagable = No es pot saquejar. -Provides a random bonus when entered = S’obté una bonificació aleatòria quan s’hi entra. City ruins = Ruïnes de ciutat -Will be replaced by automated workers = Els treballadors automatitzats les reemplaçaran. A bleak reminder of the destruction wreaked by War = Un recordatori lúgubre de la destrucció que causa la guerra. City center = Centre de la ciutat -Irremovable = No es pot treure. Marks the center of a city = Marca el centre de la ciutat. Appearance changes with the technological era of the owning civilization = L’aparença canvia d’acord amb l’era tecnològica de la seva civilització. @@ -4159,14 +4414,12 @@ Stone = Pedra Fish = Peix Horses = Cavalls -Guaranteed with Strategic Balance resource option = Garantits amb l’opció de generació de mapes «balanç estratègic». Iron = Ferro Coal = Carbó Oil = Petroli -Deposits in [tileFilter] tiles always provide [amount] resources = Els dipòsits en [tileFilter] sempre proporcionen [amount] de recursos. Aluminum = Alumini @@ -4203,7 +4456,6 @@ Whales = Balenes Pearls = Perles Jewelry = Joieria -Can only be created by Mercantile City-States = Només es pot crear en ciutats-estat mercantils. Porcelain = Porcellana @@ -4219,8 +4471,6 @@ Melee Water = D’atac cos a cos a l’aigua Ranged Water = Aquàtiques d’atac a distància Submarine = Submarí Heal Instantly = Cura a l’instant -Heal this unit by [amount] HP = Cura aquesta unitat [amount] de vida -Doing so will consume this opportunity to choose a Promotion = Si es tria, es perdrà aquesta oportunitat de triar un ascens. Accuracy I = Precisió I @@ -4237,10 +4487,8 @@ Barrage III = Cortina de foc III Volley = Descàrrega conjunta Extended Range = Abast prolongat -[amount] Range = Abast [amount] Indirect Fire = Foc indirecte -Ranged attacks may be performed over obstacles = Els atacs a distància es poden fer per damunt d’obstacles. Shock I = Xoc I @@ -4263,21 +4511,14 @@ Formation I = Formació I Formation II = Formació II Blitz = Atac ràpid -[amount] additional attacks per turn = [amount] atacs addicionals per torn Woodsman = Muntaner -Double movement in [terrainFilter] = En [terrainFilter] es duplica el moviment. Amphibious = Amfibi -Eliminates combat penalty for attacking over a river = S’elimina la penalització de combat per atacar per sobre d’un riu. -Eliminates combat penalty for attacking across a coast = S’elimina la penalització per atacar per una costa. Medic = Metge I -All adjacent units heal [amount] HP when healing = La curació de cadascuna de les unitats adjacents augmenta en [amount] de vida. Medic II = Metge II -in [tileFilter] tiles = en caselles [tileFilter] -[amount] HP when healing = [amount] de vida quan es cura Scouting I = Exploració I @@ -4290,8 +4531,6 @@ Survivalism I = Supervivència I Survivalism II = Supervivència II Survivalism III = Supervivència III -Unit will heal every turn, even if it performs an action = La unitat es curarà cada torn, fins i tot si realitza alguna acció. -May withdraw before melee ([amount]%) = La unitat intentarà retirar-se quan rebi un atac cos a cos ([amount] %) Boarding Party I = Grup d’abordatge I @@ -4300,7 +4539,6 @@ Boarding Party II = Grup d’abordatge II Boarding Party III = Grup d’abordatge III Coastal Raider I = Saquejador de costes I -Earn [amount]% of the damage done to [combatantFilter] units as [civWideStat] = Aconsegueix [amount] % del dany fet a unitats [combatantFilter] com a [civWideStat]. Coastal Raider II = Saquejador de costes II @@ -4328,14 +4566,12 @@ Armor Plating II = Blindatge II Armor Plating III = Blindatge III Flight Deck I = Coberta de vol I -Can carry [amount] extra [mapUnitFilter] units = Pot portar [amount] unitats [mapUnitFilter] addicionals. Flight Deck II = Coberta de vol II Flight Deck III = Coberta de vol III Supply = Subministraments -May heal outside of friendly territory = Es pot curar fora del territori amic. Bomber = Bombarder Siege I = Setge I @@ -4345,25 +4581,20 @@ Siege II = Setge II Siege III = Setge III Evasion = Evasió -Damage taken from interception reduced by [relativeAmount]% = El dany rebut per intercepció es redueix un [relativeAmount] %. Fighter = Avió de combat Interception I = Intercepció I -[relativeAmount]% Damage when intercepting = [relativeAmount] % de dany quan s’intercepta Interception II = Intercepció II Interception III = Intercepció III -[relativeAmount]% Strength when performing Air Sweep = [relativeAmount] % de força quan realitza escombrats aeris - Air Targeting I = Punteria aèria I Air Targeting II = Punteria aèria II Sortie = Incursió -[amount] extra interceptions may be made per turn = Es poden fer [amount] intercepcions addicionals per torn. Operational Range = Abast d’operacions @@ -4409,25 +4640,19 @@ Great Generals II = Grans generals II Quick Study = Estudi ràpid Haka War Dance = Dansa de guerra Haka -[relativeAmount]% Strength for enemy [combatantFilter] units in adjacent [tileFilter] tiles = [relativeAmount] % de força per a unitats [combatantFilter] enemigues en caselles [tileFilter] adjacents Rejuvenation = Rejoveniment -All healing effects doubled = Es dupliquen tots els efectes de curació. Slinger Withdraw = Retirada del foner Ignore terrain cost = Ignora el cost de terreny -Ignores terrain cost = Ignora el cost de terreny. Pictish Courage = Coratge picte Home Sweet Home = Llar, dolça llar -[relativeAmount]% Strength decreasing with distance from the capital = [relativeAmount] % de força, percentatge que es redueix conforme augmenta la distància a la capital. [unit] ability = Habilitat especial de «[unit]» -Heals [amount] damage if it kills a unit = Cura [amount] de dany quan mata una unitat. - #################### Lines from UnitTypes from Civ V - Vanilla #################### @@ -4435,23 +4660,12 @@ Heals [amount] damage if it kills a unit = Cura [amount] de dany quan mata una u Civilian Water = Naval civil -Can enter ice tiles = Pot entrar a les caselles de gel. -Invisible to non-adjacent units = Invisible per les unitats que no estiguin adjacents -Can see invisible [mapUnitFilter] units = Pot veure unitats [mapUnitFilter] invisibles - - Aircraft = Aeronau -Can see over obstacles = Pot veure per damunt dels obstacles. -Can perform Air Sweep = Pot realitzar escombrats aeris. Atomic Bomber = Bombarder atòmic Missile = Míssil -Self-destructs when attacking = S’autodestrueix quan ataca. -Cannot be intercepted = No es pot interceptar. - -Can pass through impassable tiles = Pot passar per caselles intransitables. Armor = blindades @@ -4471,13 +4685,6 @@ AtomicBomber = bombarderes atòmiques #################### Lines from Units from Civ V - Vanilla #################### -Can build [improvementFilter/terrainFilter] improvements on tiles = Pot construir millores de casella com ara [improvementFilter/terrainFilter]. - -Founds a new city = Funda una ciutat nova -Excess Food converted to Production when under construction = L’excés de menjar es converteix en producció quan es construeix alguna cosa. -Requires at least [amount] population = Cal com a mínim una població de [amount] a la ciutat. - -May upgrade to [baseUnitFilter] through ruins-like effects = Es pot millorar a [baseUnitFilter] a través d’efectes de les ruïnes. This is your basic, club-swinging fighter. = Aquest és el vostre lluitador bàsic que dóna garrotades. @@ -4496,17 +4703,12 @@ Slinger = Foner Skirmisher = Fustigador Work Boats = Vaixells de treball -Cannot enter ocean tiles = No pot entrar en caselles d’oceà. -May create improvements on water resources = Crea millores en recursos aquàtics. -Uncapturable = No es pot capturar. Trireme = Trirrem Galley = Galera Chariot Archer = Arquer amb carruatge -No defensive terrain bonus = No obté bonificacions defensives pel terreny. -Rough terrain penalty = Se li apliquen penalitzacions en terrenys irregulars. War Chariot = Carruatge de guerra @@ -4520,12 +4722,10 @@ Persian Immortal = Immortal persa Marauder = Saltamarges Horseman = Genet -Can move after attacking = Es pot moure després d’atacar. Companion Cavalry = Cavalleria d’acompanyament Catapult = Catapulta -Must set up to ranged attack = s’ha de muntar per poder atacar a distància. Ballista = Balista @@ -4537,14 +4737,12 @@ Mohawk Warrior = Guerrer Mohawk Landsknecht = Lansquenet -Can move immediately once bought = Es pot moure immediatament després de comprar-lo. Knight = Cavaller Camel Archer = Arquer a camell Conquistador = Conquistador -on foreign continents = en continents estrangers Naresuan's Elephant = Elefant de Naresuan @@ -4602,16 +4800,11 @@ Ironclad = Vaixell blindat a vapor Artillery = Artilleria -Can only attack [tileFilter] tiles = Només pot atacar caselles [tileFilter]. Foreign Legion = Legió estrangera -[relativeAmount]% chance to intercept air attacks = [relativeAmount] % de probabilitat d’interceptar atacs aeris. - Carrier = Portaavions -Cannot attack = No pot atacar. -Can carry [amount] [mapUnitFilter] units = Pot portar [amount] unitats [mapUnitFilter]. Battleship = Vaixell de guerra @@ -4625,7 +4818,6 @@ Zero = Zero B17 = B-17 Paratrooper = Paracaigudista -May Paradrop up to [amount] tiles from inside friendly territory = Es pot llançar a una distància de fins a [amount] caselles des de territori amic. Tank = Tanc @@ -4634,9 +4826,6 @@ Panzer = Panzer Anti-Tank Gun = Canó antitancs Atomic Bomb = Bomba atòmica -Nuclear weapon of Strength [amount] = Arma nuclear de força [amount] -if [buildingFilter] is constructed = si [buildingFilter] està construït -Blast radius [amount] = [amount] de radi d’explosió Rocket Artillery = Artilleria de coets @@ -4647,9 +4836,6 @@ Guided Missile = Míssil teledirigit Nuclear Missile = Míssil nuclear Helicopter Gunship = Helicòpter de combat -All tiles cost 1 movement = Totes les caselles tenen un cost de moviment d’1. -Ignores Zone of Control = Ignora la zona de control. -Unable to capture cities = No pot capturar ciutats. Nuclear Submarine = Submarí nuclear @@ -4664,48 +4850,26 @@ Jet Fighter = Caça Giant Death Robot = Robot gegant mortal Stealth Bomber = Bombarder sigil·lós -Cannot be carried by [mapUnitFilter] units = No es pot transportar en unitats [mapUnitFilter]. Great Artist = Gran artista -Can start an [amount]-turn golden age = Pot iniciar una època d’or de [amount] torns. -Can construct [improvementName] = Pot construir [improvementName]. -Great Person - [comment] = Gran personatge - [comment] Great Scientist = Gran científic -Can hurry technology research = Pot accelerar la recerca científica. Great Merchant = Gran mercader -Can undertake a trade mission with City-State, giving a large sum of gold and [amount] Influence = Pot fer missions comercials amb ciutats-estat, donant una gran quantitat d’or i [amount] d’influència. Great Engineer = Gran enginyer -Can speed up construction of a building = Pot accelerar la construcció d’un edifici. Great Prophet = Gran profeta -if it hasn't used other actions yet = Si encara no ha usat altres accions -Can [action] [amount] times = La unitat pot realitzar l’acció «[action]» [amount] vegades. -Removes other religions when spreading religion = Treu les altres religions quan difon la seva. -May found a religion = Pot fundar una religió. -May enhance a religion = Pot difondre una religió. -May enter foreign tiles without open borders = Pot entrar en caselles estrangeres sense necessitar pactes de fronteres obertes. -Religious Unit = Unitat religiosa -Takes your religion over the one in their birth city = Imposa la vostra religió per damunt de la religió de la ciutat de naixement. Great General = Gran general -[relativeAmount]% Strength bonus for [mapUnitFilter] units within [amount] tiles = [relativeAmount] % de força per unitats [mapUnitFilter] a una distància de com a molt [amount] caselles Khan = Khan Missionary = Missioner -May enter foreign tiles without open borders, but loses [amount] religious strength each turn it ends there = Pot entrar en caselles estrangeres sense pactes de fronteres obertes, però perd [amount] de força religiosa cada torn que hi acabi allí. -Can be purchased with [stat] [cityFilter] = Es pot comprar amb [stat] [cityFilter]. Inquisitor = Inquisidor -Prevents spreading of religion to the city it is next to = Evita la difusió de la religió a les ciutats que tingui adjacents. SS Booster = (NE) Propulsor -Spaceship part = Part de la nau espacial -Can be added to [comment] in the Capital = Es pot col·locar a [comment] a la capital. -Limited to [amount] per Civilization = [amount] com a màxim per civilització. SS Cockpit = (NE) Cabina @@ -4740,24 +4904,20 @@ Have highest score after max turns = Aconseguiu la puntuació més alta quan aca Ancestor Worship = Adoració dels ancestres Dance of the Aurora = Dansa de l’Aurora -[stats] from [tileFilter] tiles without [tileFilter2] [cityFilter] = [stats] de caselles [tileFilter] sense [tileFilter2] [cityFilter] Desert Folklore = Folklore del desert Faith Healers = Sanadors de la fe -[mapUnitFilter] Units adjacent to this city heal [amount] HP per turn when healing = Les unitats [mapUnitFilter] adjacents a aquesta ciutat guanyen [amount] de vida per torn quan es curen. Fertility Rites = Ritus de fertilitat God of Craftsman = Déu dels artesans -in cities with at least [amount] [populationFilter] = en ciutats amb almenys [amount] [populationFilter] God of the Open Sky = Déu del cel obert God of the Sea = Déu del mar God of War = Déu de la guerra -Earn [amount]% of [mapUnitFilter] unit's [costOrStrength] as [civWideStat] when killed within 4 tiles of a city following this religion = Guanya [amount] % de [costOrStrength] de la unitat [mapUnitFilter] com [civWideStat] quan s’elimina a com a molt 4 caselles de la ciutat que segueix aquesta religió. Goddess of Festivals = Deessa dels festivals @@ -4782,7 +4942,6 @@ Religious Settlements = Assentaments religiosos Sacred Path = Camí sagrat Sacred Waters = Aigües sagrades -[stats] in cities on [terrainFilter] tiles = [stats] en ciutats en caselles [terrainFilter] Stone Circles = Cercles de pedra @@ -4790,7 +4949,6 @@ Follower = Seguidor Asceticism = Ascetisme Cathedrals = Catedrals -May buy [buildingFilter] buildings with [stat] [cityFilter] = Els edificis «[buildingFilter]» es poden comprar amb [stat] [cityFilter]. Choral Music = Música coral @@ -4801,13 +4959,10 @@ Feed the World = Alimenteu el món Guruship = Guies espirituals Holy Warriors = Guerrers sants -before the [era] = abans de l’[era] -May buy [baseUnitFilter] units with [stat] for [amount] times their normal Production cost = Es poden comprar unitats [baseUnitFilter] amb [stat] per [amount] vegades el seu cost normal de producció. Liturgical Drama = Drama litúrgic Monasteries = Monestirs -May buy [buildingFilter] buildings for [amount] [stat] [cityFilter] = Pot comprar edificis [buildingFilter] per [amount] [stat] [cityFilter]. Mosques = Mesquites @@ -4820,28 +4975,21 @@ Religious Art = Art religiós Religious Center = Centre religiós Religious Community = Comunitat religiosa -[relativeAmount]% [stat] from every follower, up to [relativeAmount2]% = [relativeAmount] % [stat] de cada seguidor, fins a [relativeAmount2] % Swords into Ploughshares = D’espases a arades -when not at war = quan no està en guerra Founder = Fundador Ceremonial Burial = Enterrament ritual -[stats] for each global city following this religion = [stats] per cada ciutat que segueix aquesta religió Church Property = Propietat de l’Església Initiation Rites = Ritus d’iniciació -[stats] when a city adopts this religion for the first time (modified by game speed) = [stats] quan una ciutat adopta aquesta religió per primera vegada (es modifica amb la velocitat de joc) Interfaith Dialogue = Diàleg interconfessional -When spreading religion to a city, gain [amount] times the amount of followers of other religions as [stat] = Quan es difon la religió a una ciutat, guanyeu [amount] vegades la quantitat de seguidors d’altres religions com a [stat]. Papal Primacy = Primacia papal -Resting point for Influence with City-States following this religion [amount] = [amount] punts de descans per a la influència de ciutats-estat que segueixen aquesta religió Peace Loving = Amants de la pau -[stats] from every [amount] global followers [cityFilter] = [stats] de cada [amount] seguidors globals [cityFilter] Pilgrimage = Pelegrinatge @@ -4855,23 +5003,18 @@ Defender of the Faith = Defensor de la fe Holy Order = Orde sagrada Itinerant Preachers = Predicadors ambulants -Religion naturally spreads to cities [amount] tiles away = La religió es difon de manera natural a ciutats que estiguin fins a [amount] caselles de distància. Just War = Només guerra Messiah = Messies -[relativeAmount]% Spread Religion Strength = [relativeAmount] % de força de difusió de la religió -[relativeAmount]% Faith cost of generating Great Prophet equivalents = [relativeAmount] % de punts de fe per generar equivalents de grans profetes Missionary Zeal = Fervor missioner Religious Texts = Textos religiosos -[relativeAmount]% Natural religion spread [cityFilter] = [relativeAmount] % de difusió natural de la religió [cityFilter] Religious Unity = Unitat religiosa Reliquary = Reliquiari -[stats] whenever a Great Person is expended = [stats] quan es gasti un gran personatge. #################### Lines from Buildings from Civ V - Gods & Kings #################### @@ -4898,7 +5041,6 @@ Petra = Petra Great Mosque of Djenne = Gran mesquita de Djenne 'With the magnificence of eternity before us, let time, with all its fluctuations, dwindle into its own littleness.' - Thomas Chalmers = «Amb la magnificència de l’eternitat davant nostre, deixeu que el temps amb totes les seves fluctuacions minvi fins el no res.» - Thomas Chalmers -[baseUnitFilter] units built [cityFilter] can [action] [amount] extra times = Les unitats [baseUnitFilter] construïdes en [cityFilter] poden [action] [amount] vegades addicionals. Grand Temple = Temple gros @@ -4926,10 +5068,8 @@ Recycling Center = Centre de reciclatge CN Tower = Torre CN 'Nothing travels faster than light with the possible exception of bad news, which obeys its own special rules.' - Douglas Adams = «No hi ha res que viatgi més ràpid que la llum amb l’única excepció de les males notícies, que obeeixen unes regles especials.» - Douglas Adams -[amount] population [cityFilter] = [amount] de població [cityFilter] Bomb Shelter = Refugi antibombes -Population loss from nuclear attacks [relativeAmount]% [cityFilter] = [relativeAmount] % [cityFilter] per la pèrdua de població per atacs nuclears. Hubble Space Telescope = Telescopi espacial Hubble 'The wonder is, not that the field of stars is so vast, but that man has measured it.' - Anatole France = «La meravella no és que el camp d’estrelles sigui tant vast, sinó que l’home l’hagi mesurat.» - Anatole France @@ -4952,13 +5092,6 @@ Pagoda = Pagoda #################### Lines from Eras from Civ V - Gods & Kings #################### -Every major Civilization gains a spy once a civilization enters this era = Quan una civilització entra a aquesta era, cada civilització principal obté un espia. - -May not generate great prophet equivalents naturally = No es generaran equivalents dels grans profetes de manera natural. -May buy [baseUnitFilter] units for [amount] [stat] [cityFilter] at an increasing price ([amount2]) = Es poden comprar unitats «[baseUnitFilter]» per [amount] [stat] [cityFilter] amb un cost creixent ([amount2]) -Starting in this era disables religion = Si es comença en aquesta era, es desactiva la religió. - - Marine = Marine @@ -5264,9 +5397,6 @@ Hildico = Hildico Gudrun = Gudrun Atilla's Court = Cort d’Àtila The Huns = Imperi dels Huns -Cities are razed [amount] times as fast = Les ciutats són arrasades [amount] vegades més ràpid. -Starts with [tech] = Comença amb [tech]. -"Borrows" city names from other civilizations in the game = Agafa «prestats» els noms de les seves ciutats d’altres civilitzacions. William of Orange = William d’Orange As much as I despise war, I consider it a, hahaha, contribution to the common cause to erase your existence. = Tot i que detesto la guerra, considero que esborrar-vos de l’existència és una contribució a la causa comú. @@ -5320,7 +5450,6 @@ Weesp = Weesp Coevorden = Coevorden Kerkrade = Kerkrade The Netherlands = Països Baixos -Retain [relativeAmount]% of the happiness from a luxury after the last copy has been traded away = Manté [relativeAmount] % de la felicitat de l’última còpia d’un recurs de luxe quan es comerciï amb ell. Gustavus Adolphus = Gustau II Adolf The Hakkapeliittas will ride again and your men will fall just at the sight of my cavalry! God with us! = Els hakkapeliitat cavalcaran de nou i els vostres homes cauran només vegin la cavalleria! Déu està amb nosaltres! @@ -5386,8 +5515,6 @@ Borgholm = Borgholm Strängnäs = Strängnäs Sveg = Sveg Sweden = Suècia -Gain [amount] Influence with a [baseUnitFilter] gift to a City-State = Guanya [amount] d’influència donant a una ciutat-estat un [baseUnitFilter]. -When declaring friendship, both parties gain a [relativeAmount]% boost to great person generation = Quan es fa una declaració d’amistat, ambdues parts aconsegueixen [relativeAmount] % per la generació de grans personatges. Maria Theresa = Maria Teresa Shame that it has come this far. But ye wished it so. Next time, be so good, choose your words more wisely. = És una vergonya que això hagi arribat tan lluny. Però així ho heu volgut. La propera vegada, sigueu bo i trieu millor les paraules. @@ -5438,7 +5565,6 @@ Saalbach = Saalbach Lienz = Lienz Steyr = Steyr Austria = Àustria -Can spend Gold to annex or puppet a City-State that has been your ally for [amount] turns. = Pot fer servir or per a annexionar o convertir en titella una ciutat-estat que hagi estat aliada vostra durant [amount] torns. Dido = Dido Tell me, do you all know how numerous my armies, elephants and the gdadons are? No? Today, you shall find out! = Digueu, coneixeu els meus exèrcits nombrosos, elefants i dagons, oi? Ara us els presentaré! @@ -5489,7 +5615,6 @@ Sabratha = Sabratha Rusadir = Rusadir Baecula = Baecula Saldae = Saldae -Land units may cross [terrainName] tiles after the first [baseUnitFilter] is earned = Les unitats terrestres poden creuar caselles de [terrainName] després que s’obtingui el primer [baseUnitFilter]. Units ending their turn on [tileFilter] tiles take [amount] damage = Les unitats que acabin el seu torn en caselles de [tileFilter] reben [amount] de dany. Theodora = Teodora @@ -5544,7 +5669,6 @@ Constantia = Constantia Patra = Patra Korinthos = Korinthos Byzantium = Bizanci -May choose [amount] additional belief(s) of any type when [foundingOrEnhancing] a religion = Pot triar [amount] creences addicionals de qualssevol tipus quan [foundingOrEnhancing] una religió. Boudicca = Boudicca You shall stain this land no longer with your vileness! To arms, my countrymen. We ride to war! = No embrutareu més aquestes terres amb la vostra roïnesa! A les armes, compatriotes! Cavalquem a la guerra! @@ -5595,7 +5719,6 @@ Llanfairpwllgwyngyll = Llanfairpwllgwyngyll Falmouth = Falmouth Lorient = Lorient Celts = Celtes -with [amount] to [amount2] neighboring [tileFilter] [tileFilter2] tiles = amb de [amount] fins a [amount2] caselles veïnes de [tileFilter2] [tileFilter]. Haile Selassie = Haile Selassie I I have tried all other avenues, but yet you persist in this madness. I hope, for your sake, your end is swift. = He intentat totes les altres vies, però persistiu amb aquesta bogeria. Espero, pel vostre bé, que el vostre final sigui ràpid. @@ -5648,7 +5771,6 @@ Gambela = Gambela Ziway = Ziway Weldiya = Weldiya Ethiopia = Etiòpia -when fighting units from a Civilization with more Cities than you = quan lluita contra unitats d’una civilització que tingui més ciutats Pacal = K'inich Janaab' Pakal A sacrifice unlike all others must be made! = s’ha de fer un sacrifici més gran que els altres! @@ -5702,8 +5824,6 @@ Ixinche = Ixinche Zaculeu = Zaculeu Kabah = Kabah The Maya = Imperi Maia -Receive a free Great Person at the end of every [comment] (every 394 years), after researching [tech]. Each bonus person can only be chosen once. = Després de recercar [tech], rebeu un gran personatge de fran a l’inici de cada [comment] (cada 394 anys). Cada tipus de personatge només es pot triar una vegada. -Once The Long Count activates, the year on the world screen displays as the traditional Mayan Long Count. = Un cop s’ha activat el compte llarg, l’any de la vista de pantalla mostra l’any del compte llarg maia. I didn't want to do this. We declare war. = No volia fer-ho. Us declarem la guerra. @@ -5724,14 +5844,6 @@ Jerusalem = Jerusalem #################### Lines from Policies from Civ V - Gods & Kings #################### -Provides a [buildingName] in your first [amount] cities for free = S’obté un [buildingName] en les primeres [amount] ciutats de la civilització. - - -[relativeAmount]% Gold from Great Merchant trade missions = [relativeAmount] % d’or de les missions comercials dels grans mercaders. - - -Upon capturing a city, receive [amount] times its [stat] production as [civWideStat] immediately = Quan es captura una ciutat, es reben [amount] vegades els seus [stat] de producció com a [civWideStat]. - #################### Lines from Quests from Civ V - Gods & Kings #################### @@ -5808,9 +5920,6 @@ Uluru = Uluru #################### Lines from TileImprovements from Civ V - Gods & Kings #################### -Costs [amount] [stat] per turn = Costa [amount] [stat] per torn - - Polder = Pòlder @@ -5832,12 +5941,9 @@ Truffles = Trufes Hussar = Hússar -[relativeAmount]% to Flank Attack bonuses = [relativeAmount] % de bonificació a l’atac per flanqueig Hakkapeliitta = Hakkapeliitta -Transfer Movement to [mapUnitFilter] = Tranfereix moviment a [mapUnitFilter] -[relativeAmount]% Strength when stacked with [mapUnitFilter] = [relativeAmount] % de força quan s’apila amb [mapUnitFilter] #################### Lines from UnitTypes from Civ V - Gods & Kings #################### @@ -5858,7 +5964,6 @@ Horse Archer = Arquer a cavall Battering Ram = Ariet -Can only attack [combatantFilter] units = Només pot atacar unitats [combatantFilter]. Pictish Warrior = Guerrer picte @@ -5875,7 +5980,6 @@ Galleass = Galiassa Privateer = Corsari -May capture killed [mapUnitFilter] units = Poc capturar unitats [mapUnitFilter] eliminades. Sea Beggar = Captaires del mar @@ -6144,119 +6248,3 @@ City Blockade = # Requires translation! One of your cities is under a naval blockade! When all adjacent water tiles of a coastal city are blocked - city loses harbor connection to all other cities, including capital. Make sure to de-blockade cities by deploying friendly military naval units to fight off invaders. = - -#################### Lines from Unique Types ####################### - -Nullifies [stat] [cityFilter] = Anul·la [stat] [cityFilter]. -Nullifies Growth [cityFilter] = Anul·la el creixement de [cityFilter]. -Provides military units every ≈[amount] turns = Proporciona unitats militars més o menys cada [amount] torns. -Provides a unique luxury = Proporciona un luxe exclusiu. -Cannot build [baseUnitFilter] units = Les unitats [baseUnitFilter] no es poden construir. -May choose [amount] additional [beliefType] beliefs when [foundingOrEnhancing] a religion = Pot triar [amount] creences [beliefType] addicionals quan es [foundingOrEnhancing] una religió. -May buy [buildingFilter] buildings for [amount] [stat] [cityFilter] at an increasing price ([amount2]) = Pot comprar edificis [buildingFilter] per [amount] [stat] [cityFilter] a un preu creixent ([amount2]). -May buy [baseUnitFilter] units for [amount] [stat] [cityFilter] = Pot comprar unitats [baseUnitFilter] per [amount] [stat] [cityFilter]. -May buy [baseUnitFilter] units with [stat] [cityFilter] = Pot comprar unitats [baseUnitFilter] amb [stat] [cityFilter]. -May buy [buildingFilter] buildings with [stat] for [amount] times their normal Production cost = Pot comprar edificis [buildingFilter] amb [stat] per [amount] vegades el seu cost normal de producció. -[stat] cost of purchasing [buildingFilter] buildings [relativeAmount]% = [stat] cost de compra d’edificis [buildingFilter] [relativeAmount] %. -Triggers victory = Desencadena victòria -Starts with [policy] adopted = Comença amb [policy] ja adoptada. -[amount] Unit Supply = [amount] subministraments d’unitats -[amount] Unit Supply per [amount2] population [cityFilter] = [amount] subministraments d’unitats per [amount2] de població [cityFilter] -[amount] Unit Supply per city = [amount] subministraments d’unitats per ciutat -Rebel units may spawn = Poden aparèixer unitats rebels. -Can be purchased for [amount] [stat] [cityFilter] = Es pot comprar per [amount] [stat] [cityFilter]. -Requires a [buildingFilter] in at least [amount] cities = Cal un [buildingFilter] en almenys [amount] ciutats. -Must not be next to [terrainFilter] = No pot estar al costat de [terrainFilter]. -Creates a [improvementName] improvement on a specific tile = Crea una millora [improvementName] en una casella específica. -No defensive terrain penalty = Sense penalitzacions defensives per terreny -May attack when embarked = Pot atacas quan embarca. -No Sight = Sense visió -Cannot intercept [mapUnitFilter] units = No pot interceptar les unitats [mapUnitFilter]. -[amount] XP gained from combat = [amount] d’experiència guanyada per combat -Destroys tile improvements when attacking = Destrueix les millores de la casella quan ataca. -Cannot move = No es pot moure. -[amount] Movement point cost to embark = [amount] de cost de punts de moviment per embarcar -Can speed up the construction of a wonder = Pot accelerar la construcció d’una meravella. -Can transform to [unit] = Es pot transformar a [unit] -by consuming this unit = per consumir aquesta unitat -before [amount] turns = abans de [amount] torns -after [amount] turns = després de [amount] torns -when at war = quan està en guerra -during We Love The King Day = durant el Dia del Rei -when between [amount] and [amount2] Happiness = quan té entre [amount] i [amount2] de felicitat -when below [amount] Happiness = quan té menys de [amount] de felicitat -during the [era] = durant l’[era] -if starting in the [era] = si es comença a l’[era] -if no other Civilization has researched this = si cap altra civilització l’ha recercat -after adopting [policy] = després d’adoptar [policy] -before founding a Pantheon = abans de fundar un panteó -after founding a Pantheon = després de fundar un panteó -with [resource] = amb [resource] -without [resource] = sense [resource] -when above [amount] [resource] = quan s’estigui per damunt de [amount] [resource] -when below [amount] [resource] = quan s’estigui per sota de [amount] [resource] -in cities with a [buildingFilter] = en ciutats amb un [buildingFilter] -for units with [promotion] = per les unitats amb [promotion] -for units without [promotion] = per les unitats sense [promotion] -when above [amount] HP = quan té més de [amount] de vida -when below [amount] HP = quan té menys de [amount] de vida -with [amount] to [amount2] neighboring [tileFilter] tiles = amb [amount] fins a [amount2] caselles [tileFilter] veïnes -in [tileFilter] [tileFilter2] tiles = en caselles [tileFilter] [tileFilter2] -in tiles without [tileFilter] = amb caselles sense [tileFilter] -on water maps = en mapes d’aigua -in [regionType] Regions = en regions [regionType] -in all except [regionType] Regions = en totes les regions excepte [regionType] -Free [baseUnitFilter] found in the ruins = s’ha trobat un [baseUnitFilter] de franc a les ruïnes. -[amount] Free Social Policies = [amount] polítiques socials gratuïtes -[amount] population in a random city = [amount] de població en una ciutat aleatòria -[amount] free random researchable Tech(s) from the [era] = [amount] tecnologies aleatòries de franc de l’[era] -Gain a free [beliefType] belief = Obtén una creença [beliefType] -Gain [amount] [stat] = Guanya [amount] [stat] -Gain [amount]-[amount2] [stat] = Guanya [amount]-[amount2] [stat] -Gain enough Faith for a Pantheon = Guanya prou fe per un panteó -Gain enough Faith for [amount]% of a Great Prophet = Guanya prou fe per [amount] % d’un gran profeta -Reveal up to [amount/'all'] [tileFilter] within a [amount] tile radius = Revela fins a [amount/'all'] [tileFilter] dins d’un radi de caselles de [amount]. -From a randomly chosen tile [amount] tiles away from the ruins, reveal tiles up to [amount2] tiles away with [amount3]% chance = Des d’una casella triada a l’atzar a una distància de [amount] caselles de les ruïnes, revela les caselles que estan fins a una distància de [amount2] caselles amb una probabilitat de [amount3] %. -This Unit gains [amount] XP = Aquesta unitat guanya [amount] d’experiència -This Unit upgrades for free including special upgrades = Aquesta unitat millora de franc, incloses les millores especials. -This Unit gains the [promotion] promotion = Aquesta unitat guanya l’ascens [promotion]. -upon discovering [tech] = quan es descobreix [tech] -upon entering the [era] = quan s’entri a l’[era] -upon adopting [policy] = quan s’adopta [policy] -upon declaring war with a major Civilization = quan es declara la guerra a una civilització gran -upon declaring friendship = quan es declara amistat -upon entering a Golden Age = quan comença una edat d’or -upon conquering a city = quan es conquereix una ciutat -upon founding a city = quan es funda una ciutat -upon discovering a Natural Wonder = quan es descobreix una meravella de la naturalesa -upon constructing [buildingFilter] = quan es construeix [buildingFilter] -upon constructing [buildingFilter] [cityFilter] = quan es construeix [buildingFilter] [cityFilter] -upon founding a Pantheon = quan es funda un panteó -upon founding a Religion = quan es funda una religió -upon enhancing a Religion = quan es difon una religió -Hidden after generating a Great Prophet = Amagat després de generar un gran profeta. -Triggerable = Desencadenable -Global = Global -Nation = Nació -Era = Era -Tech = Tecnologia -Policy = Política -FounderBelief = Creença de fundador -FollowerBelief = Creença de seguidor -Building = Edifici -Unit = Unitat -UnitType = Tipus d’unitat -Promotion = Ascens -Improvement = Millora -Resource = Recurs -Ruins = Ruïnes -Speed = Velocitat -Tutorial = Tutorial -CityState = Ciutat-estat -ModOptions = Opcions del mod -Conditional = Condicional -TriggerCondition = Condició de desencadenat -EstablishNetwork = Estableix una xarxa -StealingTech = Roba tecnologia -RiggingElections = Prepara les eleccions -CounterIntelligence = Contraintel·ligència diff --git a/android/assets/jsons/translations/Czech.properties b/android/assets/jsons/translations/Czech.properties index 048c45b5ee..6ccbe6bce2 100644 --- a/android/assets/jsons/translations/Czech.properties +++ b/android/assets/jsons/translations/Czech.properties @@ -168,36 +168,6 @@ Ally = Aliance Current leader is [civInfo] with [amount] [stat] generated. = Právě vede [civInfo] s vytvořeným [amount] [stat]. Current leader is [civInfo] with [amount] Technologies discovered. = Právě vede [civInfo] s vyzkoumanými [amount] technologiemi. -## Diplomatic modifiers - -You declared war on us! = Vyhlásili jste nám válku! -Your warmongering ways are unacceptable to us. = Vaše chování je pro nás nepřijatelné. -You have captured our cities! = Obsadili jste naše města! -We applaud your liberation of our conquered cities! = Oslavujeme osvobození našich měst! -We applaud your liberation of conquered cities! = Oslavujeme vaše osvobození dobytých měst! -Years of peace have strengthened our relations. = Roky míru posílily naše vzájemné vztahy. -Our mutual military struggle brings us closer together. = Naše společné válečné tažení nás sblížilo. -We have signed a public declaration of friendship = Podepsali jsme veřejné vyhlášení přátelství -You have declared friendship with our enemies! = Vyhlásili jste přátelství s našimi nepřáteli! -You have declared friendship with our allies = Vyhlásili jste přátelství s našimi spojenci -Our open borders have brought us closer together. = Dohoda o otevřených hranicích nás sblížila. -Your so-called 'friendship' is worth nothing. = Vaše takzvané 'přátelství' je bezcenné. -You have publicly denounced us! = Veřejně jste nás odsoudili! -You have denounced our allies = Osdoudili jste naše spojence -You have denounced our enemies = Odsoudili jste naše nepřátele -You betrayed your promise to not settle cities near us = Porušili jste svůj slib nezakládat města u našich hranic -You fulfilled your promise to stop settling cities near us! = Dodrželi jste svůj slib nezakládat města poblíž našich hranic! -You refused to stop settling cities near us = Odmítli jste žádost o nezakládání měst poblíž našich hranic -Your arrogant demands are in bad taste = Vaše arogantní požadavky jsou dalším důkazem vaší zkaženosti -Your use of nuclear weapons is disgusting! = Vaše použití jaderných zbraní je nechutné! -You have stolen our lands! = Ukradli jste naši zemi! -You gave us units! = Věnovali jste nám jednotky! -You destroyed City-States that were under our protection! = Zničili jste městské státy pod naší ochranou! -You attacked City-States that were under our protection! = Zaútočili jste na městské státy pod naší ochranou! -You demanded tribute from City-States that were under our protection! = Požadovali jste poplatky po městských státech pod naší ochranou! -You sided with a City-State over us = Spolčili jste se s městským státem proti nám -You returned captured units to us = Vrátili jste nám zajaté jednotky - Demands = Požadavky Please don't settle new cities near us. = Prosím nezakládejte města poblíž našeho území. Very well, we shall look for new lands to settle. = Nu dobrá, podíváme se po nových místech k zakládání měst. @@ -1934,6 +1904,482 @@ ConditionalsPlacement = after ########################### AUTOMATICALLY GENERATED TRANSLATABLE STRINGS ########################### + +#################### Lines from Unique Types ####################### + +[stats] = [stats] +[stats] [cityFilter] = [stats] [cityFilter] +[stats] from every specialist [cityFilter] = [stats] za každého specialistu [cityFilter] +[stats] per [amount] population [cityFilter] = [stats] za každé [amount] obyvatele [cityFilter] + # Requires translation! +[stats] per [amount] social policies adopted = +[stats] in cities on [terrainFilter] tiles = [stats] ve městech na políčkách [terrainFilter] +[stats] from all [buildingFilter] buildings = [stats] ze všech [buildingFilter] budov +[stats] from [tileFilter] tiles [cityFilter] = [stats] za každé pole [tileFilter] [cityFilter] +[stats] from [tileFilter] tiles without [tileFilter2] [cityFilter] = [stats] z políček [tileFilter] bez [tileFilter2] [cityFilter] +[stats] from each Trade Route = [stats] z každé Obochodní Cesty +[stats] for each global city following this religion = [stats] za každé město následující toto náboženství + # Requires translation! +[stats] from every [amount] global followers [cityFilter] = +[relativeAmount]% [stat] = [relativeAmount]% [stat] +[relativeAmount]% [stat] [cityFilter] = [relativeAmount]% [stat] [cityFilter] +[relativeAmount]% [stat] from every [tileFilter/buildingFilter] = [relativeAmount]% [stat] za každý [tileFilter/buildingFilter] +[relativeAmount]% Yield from every [tileFilter/buildingFilter] = [relativeAmount]% zisku z [tileFilter/buildingFilter] +[relativeAmount]% [stat] from every follower, up to [relativeAmount2]% = [relativeAmount]% [stat] za každého stoupence, až do [relativeAmount2]% +[relativeAmount]% [stat] from City-States = [relativeAmount]% [stat] od Městských států + # Requires translation! +[relativeAmount]% [stat] from Trade Routes = + # Requires translation! +Nullifies [stat] [cityFilter] = + # Requires translation! +Nullifies Growth [cityFilter] = +[relativeAmount]% Production when constructing [buildingFilter] buildings [cityFilter] = [relativeAmount]% produkce při stavbě [buildingFilter] budovy [cityFilter] +[relativeAmount]% Production when constructing [baseUnitFilter] units [cityFilter] = [relativeAmount]% produkce při stavbě [baseUnitFilter] jednotky [cityFilter] +[relativeAmount]% Production when constructing [buildingFilter] wonders [cityFilter] = [relativeAmount]% produkce při stavbě [buildingFilter] divu [cityFilter] +[relativeAmount]% Production towards any buildings that already exist in the Capital = [relativeAmount]% produkce pro budovy již postavené v hlavním městě +Provides military units every ≈[amount] turns = Poskytuje vojenskou jednotku každých ≈[amount] tahů +Provides a unique luxury = Poskytuje jedinečnou luxusní surovinu +Military Units gifted from City-States start with [amount] XP = Vojenské jednotky darované městskými státy začínají s [amount] zk +Militaristic City-States grant units [amount] times as fast when you are at war with a common nation = Vojenské městské státy poskytují jednotky [amount] krát častěji válčíte-li s běžným národem +Gifts of Gold to City-States generate [relativeAmount]% more Influence = Dary zlata městským státům vytváří [relativeAmount]% více vlivu +Can spend Gold to annex or puppet a City-State that has been your ally for [amount] turns. = Může utratit zlato za obsazení či ovládnutí městského státu, který byl spojencem alespoň [amount] tahů. +City-State territory always counts as friendly territory = Území městských států se vždy počítá jako přátelské území +Allied City-States will occasionally gift Great People = Všechny městské státy občas poskytnou velkou osobnost. +Will not be chosen for new games = Nebude vybráno pro nové hry +[relativeAmount]% City-State Influence degradation = [relativeAmount]% rychlost klesání vlivu městských států +Resting point for Influence with City-States is increased by [amount] = Klidový bod pro Vliv městských států se zvýšil o [amount] +Allied City-States provide [stat] equal to [relativeAmount]% of what they produce for themselves = Spřátelené městské státy poskytují [relativeAmount]% [stat], co samy vyprodukují +[relativeAmount]% resources gifted by City-States = [relativeAmount]% surovin věnovaných městskými státy +[relativeAmount]% Happiness from luxury resources gifted by City-States = [relativeAmount]% spokojenosti z luxusních surovin věnované městskými státy +City-State Influence recovers at twice the normal rate = Vliv městských států se obnovuje dvakrát rychleji +[amount] units cost no maintenance = [amount] jednotek nestojí žádnou údržbu +Cannot build [baseUnitFilter] units = Nelze stavět [baseUnitFilter] jendotky +[relativeAmount]% growth [cityFilter] = [relativeAmount]% růst [cityFilter] +[relativeAmount]% Food is carried over after population increases [cityFilter] = [relativeAmount]% jídla je zachováno poté, co se populace [cityFilter] rozroste + # Requires translation! +[relativeAmount]% Great Person generation [cityFilter] = +Starting in this era disables religion = Počátek v této éře zakáže náboženství +May choose [amount] additional [beliefType] beliefs when [foundingOrEnhancing] a religion = Může navíc zvolit [amount] přesvědčení typu [beliefType] vždy při [foundingOrEnhancing] náboženství +May choose [amount] additional belief(s) of any type when [foundingOrEnhancing] a religion = Může navíc zvolit [amount] přesvědčení libovolného typu vždy při [foundingOrEnhancing] náboženství +[stats] when a city adopts this religion for the first time (modified by game speed) = [stats] kdyz město poprvé přijme toto náboženství (ovlivněno rychlostí hry) + # Requires translation! +[relativeAmount]% Unhappiness from [populationFilter] [cityFilter] = +[relativeAmount]% Food consumption by specialists [cityFilter] = [relativeAmount]% spotřeby jídla specialisty [cityFilter] +[relativeAmount]% of excess happiness converted to [stat] = [relativeAmount]% nadbytečné spokojenosti je přidáno na [stat] +[relativeAmount]% Culture cost of natural border growth [cityFilter] = [relativeAmount]% bodů kultury pro přirozený růst území [cityFilter] +[relativeAmount]% Gold cost of acquiring tiles [cityFilter] = [relativeAmount]% zlata pro nákup nového území [cityFilter] +May buy [baseUnitFilter] units for [amount] [stat] [cityFilter] at an increasing price ([amount2]) = Může nakupovat jednotku [baseUnitFilter] za [amount] [stat] [cityFilter] se zvyšující se cenou ([amount2]) +May buy [buildingFilter] buildings for [amount] [stat] [cityFilter] at an increasing price ([amount2]) = Může koupit [buildingFilter] budovy za [amount] [stat] [cityFilter] se zvyšující se cenou ([amount2]) +May buy [baseUnitFilter] units for [amount] [stat] [cityFilter] = Může koupit [baseUnitFilter] jednotky za [amount] [stat] [cityFilter] +May buy [buildingFilter] buildings for [amount] [stat] [cityFilter] = Může koupit [buildingFilter] budovy za [amount] [stat] [cityFilter] +May buy [baseUnitFilter] units with [stat] [cityFilter] = Může koupit [baseUnitFilter] jednotky za [stat] [cityFilter] +May buy [buildingFilter] buildings with [stat] [cityFilter] = Může koupit [buildingFilter] budovy za [stat] [cityFilter] +May buy [baseUnitFilter] units with [stat] for [amount] times their normal Production cost = Může koupit [baseUnitFilter] jednotky za [stat] za [amount] krát cenu normální produkce +May buy [buildingFilter] buildings with [stat] for [amount] times their normal Production cost = Může koupit [buildingFilter] budovy za [stat] za [amount] krát cenu normální produkce + # Requires translation! +Enables conversion of city production to [civWideStat] = +[stat] cost of purchasing items in cities [relativeAmount]% = Cena nákupu položek ve městech [relativeAmount]% [stat] +[stat] cost of purchasing [buildingFilter] buildings [relativeAmount]% = [stat] cena za nákup [buildingFilter] budovy [relativeAmount]% +[stat] cost of purchasing [baseUnitFilter] units [relativeAmount]% = Cena nákupu [baseUnitFilter] jednotek [relativeAmount]% [stat] +Improves movement speed on roads = Zvyšuje rychlost pohybu na cestách +Roads connect tiles across rivers = Cesty spojují políčka i přes řeky +[relativeAmount]% maintenance on road & railroads = [relativeAmount]% cena údržby silnic a železnic +[relativeAmount]% maintenance cost for buildings [cityFilter] = [relativeAmount]% nákladů na údržbu budov [cityFilter] +Receive a free Great Person at the end of every [comment] (every 394 years), after researching [tech]. Each bonus person can only be chosen once. = Po objevení technologie [tech] získá zdarma Velkou osobnost na konci každého [comment] (každých 394 let). Každý typ osobnosti lze získat pouze jednou. +Once The Long Count activates, the year on the world screen displays as the traditional Mayan Long Count. = Jakmile se spustí dlouhý mayský kalendář, rok na světové obrazovce se zobrazí jako tradiční mayský dlouhý počet. +Retain [relativeAmount]% of the happiness from a luxury after the last copy has been traded away = Udrží [relativeAmount]% spokojenosti z luxusní suroviny i poté, co byl poslední kus vyobchodován. +[amount] Happiness from each type of luxury resource = [amount] spokojenost za každou luxusní surovinu +Each city founded increases culture cost of policies [relativeAmount]% less than normal = Každé založené město zvyšuje cenu sociální politiky o [relativeAmount]% méně než obvykle +[relativeAmount]% Culture cost of adopting new Policies = [relativeAmount]% bodů kultury k přijetí nové sociální politiky +Quantity of strategic resources produced by the empire +[relativeAmount]% = +[relativeAmount]% strategických surovin produkovaných říší +Double quantity of [resource] produced = Dvojnásobné množství suroviny [resource] + # Requires translation! +[stats] for every known Natural Wonder = +Enables construction of Spaceship parts = Zpřístupní stavbu částí kosmické lodi + # Requires translation! +Enemy [mapUnitFilter] units must spend [amount] extra movement points when inside your territory = + # Requires translation! +Notified of new Barbarian encampments = +"Borrows" city names from other civilizations in the game = "Půjčují" si jména měst od jiných národů ve hře +100 Gold for discovering a Natural Wonder (bonus enhanced to 500 Gold if first to discover it) = 100 zlata za objev Přírodního Divu (500 zlata jde-li o prvního objevitele) +Unhappiness from number of Cities doubled = Nespokojenost za počet měst je dvojnásobná +Great General provides double combat bonus = Velký generál poskytuje dvojnásobný bonus +Receive a tech boost when scientific buildings/wonders are built in capital = Technologický bonus při postavení vědecké budovy či divu v hlavním městě +May not generate great prophet equivalents naturally = Nesmí přirozeně generovat ekvivalenty velkých proroků + # Requires translation! +When conquering an encampment, earn [amount] Gold and recruit a Barbarian unit = + # Requires translation! +When defeating a [mapUnitFilter] unit, earn [amount] Gold and recruit it = +Receive triple Gold from Barbarian encampments and pillaging Cities = Získává trojnásobek zlata z Barbarských táborů a drancování měst +Cities are razed [amount] times as fast = Města jsou vypalována [amount] krát rychleji +When declaring friendship, both parties gain a [relativeAmount]% boost to great person generation = Při Vyhlášení přátelství získají obě strany [relativeAmount]% bonus k zisku velkých osobností +No Maintenance costs for improvements in [tileFilter] tiles = Žádný poplatek za vylepšení na políčkách [tileFilter] +Influence of all other civilizations with all city-states degrades [relativeAmount]% faster = Vliv ostatnich civilizací na městské státy klesá o [relativeAmount]% rychleji +Land units may cross [terrainName] tiles after the first [baseUnitFilter] is earned = Pozemní jednotky mohou překročit pole [terrainName] jakmile je získán první [baseUnitFilter] +Gain [amount] Influence with a [baseUnitFilter] gift to a City-State = Získá [amount] Vlivu s darem [baseUnitFilter] městskému státu +[relativeAmount]% Faith cost of generating Great Prophet equivalents = [relativeAmount]% náklady na víru při generování ekvivalentů Velkého proroka +Resting point for Influence with City-States following this religion [amount] = Klidový bod pro Vliv městských států následujících toto náboženství [amount] +Provides a sum of gold each time you spend a Great Person = Poskytne zlato při každém využití velké osobnosti +[stats] whenever a Great Person is expended = [stats] kdykoli je využita Velká osobnost +Receive free [unit] when you discover [tech] = Zdarma [unit] při objevení technologie [tech] +Enables Open Borders agreements = Lze uzavřít Dohodu o otevřených hranicích +Enables Research agreements = Zpřístupní Vědecké dohody +Science gained from research agreements [relativeAmount]% = [relativeAmount]% výzkumu z výzkumných dohod +Triggers victory = Vyvolá vítězství +Triggers a Cultural Victory upon completion = Vyvolá kulturní vítězství po dokončení +[relativeAmount]% City Strength from defensive buildings = [relativeAmount]% síla města z obranných budov +[relativeAmount]% tile improvement construction time = [relativeAmount]% doby postavení vylepšení +[relativeAmount]% Gold from Great Merchant trade missions = [relativeAmount]% zlata z misí Velkých obchodníků +[mapUnitFilter] Units adjacent to this city heal [amount] HP per turn when healing = [mapUnitFilter] jednotky sousedící s městem si vyléčí [amount] zranění za kolo při každém léčení +[relativeAmount]% Golden Age length = [relativeAmount]% trvání Zlatého věku +[relativeAmount]% Strength for cities = [relativeAmount]% síly pro města +New [baseUnitFilter] units start with [amount] Experience [cityFilter] = Nové [baseUnitFilter] jednotky [cityFilter] okamžitě získají [amount] zkušenosti +All newly-trained [baseUnitFilter] units [cityFilter] receive the [promotion] promotion = Nově vytrénované [baseUnitFilter] jednotky [cityFilter] získají povýšení [promotion] +[baseUnitFilter] units built [cityFilter] can [action] [amount] extra times = Jednotky [baseUnitFilter] postavené [cityFilter] mohou [action] [amount] krát navíc +Enables embarkation for land units = Zpřístupní možnost nalodění se pozemním jednotkám +Enables [mapUnitFilter] units to enter ocean tiles = Umožňuje jednotkám typu [mapUnitFilter] vstoupit na pole oceán +Population loss from nuclear attacks [relativeAmount]% [cityFilter] = Ztráty populace způsobené jadernými útoky [relativeAmount]% [cityFilter] +[relativeAmount]% Natural religion spread [cityFilter] = [relativeAmount]% přirozeného šíření náboženství [cityFilter] +Religion naturally spreads to cities [amount] tiles away = Náboženství se přirozeně šíří do měst [amount] políček daleko +Starting tech = Výchozí technologie +Starts with [tech] = Začíná s technologií [tech] + # Requires translation! +Starts with [policy] adopted = +Can be continually researched = Lze zkoumat nepřetržitě + # Requires translation! +[amount] Unit Supply = + # Requires translation! +[amount] Unit Supply per [amount2] population [cityFilter] = + # Requires translation! +[amount] Unit Supply per city = +Units in cities cost no Maintenance = Jednotky ve městech nestojí žádný udržovací poplatek +Rebel units may spawn = Mohou se objevit rebelové +Unbuildable = Nelze vybudovat +Can be purchased with [stat] [cityFilter] = Lze koupit za [stat] [cityFilter] +Can be purchased for [amount] [stat] [cityFilter] = Lze koupit za [amount] [stat] [cityFilter] +Limited to [amount] per Civilization = Omezeno na [amount] pro každou civilizaci +Hidden until [amount] social policy branches have been completed = Skrytý do dokončení [amount] větví sociální politiky +Only available = Dostupné pouze +Excess Food converted to Production when under construction = Přebytek jídla se ve výstavbě převede na produkci +Requires at least [amount] population = Vyžaduje alespoň [amount] obyvatele +Triggers a global alert upon build start = Vyvolá globální upozornění při započetí stavby +Triggers a global alert upon completion = Vyvolá globální oznámení po dokončení +Cost increases by [amount] per owned city = Cena se zvyšuje o [amount] za každé město + # Requires translation! +Requires a [buildingFilter] in at least [amount] cities = +Can only be built [cityFilter] = Lze postavit pouze [cityFilter] +Must have an owned [tileFilter] within [amount] tiles = Musí být do vzdálenosti [amount] od vlastněného políčka [tileFilter] +Enables nuclear weapon = Umožní stavět jadernou zbraň +Must not be on [terrainFilter] = Nesmí být na políčku [terrainFilter] +Must not be next to [terrainFilter] = Nesmí být vedle políčka [terrainFilter] +Indicates the capital city = Označuje hlavní město +Provides 1 extra copy of each improved luxury resource near this City = Poskytuje 1 další kopii každé luxusní suroviny na území tohoto města +Destroyed when the city is captured = Bude zničeno po obsazení města +Doubles Gold given to enemy if city is captured = Dvojnásobek zlata pro nepřítele po dobytí města +Remove extra unhappiness from annexed cities = Odstraní zvýšenou nespokojenost občanů v anektovaných městech +Connects trade routes over water = Propojí obchodní cesty přes vodu + # Requires translation! +Creates a [improvementName] improvement on a specific tile = +Founds a new city = Zakládá nové město +Can construct [improvementName] = Může postavit [improvementName] +Can build [improvementFilter/terrainFilter] improvements on tiles = Může budovat [improvementFilter/terrainFilter] vylepšení políček +May create improvements on water resources = Může vybudovat vylepšení na vodních políčkách se surovinami +[relativeAmount]% Strength = [relativeAmount]% síly +[relativeAmount]% Strength decreasing with distance from the capital = [relativeAmount]% síly, snižuje se se vzdáleností od hlavního města + # Requires translation! +[relativeAmount]% to Flank Attack bonuses = ++30% Strength when fighting City-State units and cities = +30% síla proti jednotkám Městských států nebo Městským státům samotným +[relativeAmount]% Strength for enemy [combatantFilter] units in adjacent [tileFilter] tiles = [relativeAmount]% síly pro nepřátelské [combatantFilter] jednotky na [tileFilter] sousední pole +[relativeAmount]% Strength when stacked with [mapUnitFilter] = [relativeAmount]% síly je-li pohromadě s jednotkou [mapUnitFilter] + # Requires translation! +[relativeAmount]% Strength bonus for [mapUnitFilter] units within [amount] tiles = +[amount] additional attacks per turn = [amount] bonusový útok za tah +[amount] Movement = [amount] pohyb +[amount] Sight = [amount] dohled +[amount] Range = [amount] dostřel +[amount] HP when healing = [amount] zdraví při léčení +[relativeAmount]% Spread Religion Strength = [relativeAmount]% síly šíření náboženství +May found a religion = Může založit náboženství +May enhance a religion = Může vylepšit náboženství +When spreading religion to a city, gain [amount] times the amount of followers of other religions as [stat] = Při šíření náboženství do města získá [amount]-násobek počtu stoupenců jiných náboženství jako [stat] +Can only attack [combatantFilter] units = Může útočit pouze na [combatantFilter] +Can only attack [tileFilter] tiles = Může útočit pouze na pole [tileFilter] +Cannot attack = Nemůže útočit +Must set up to ranged attack = Musí se před útokem na dálku připravit +Self-destructs when attacking = Zničí sebe sama při útoku +Blast radius [amount] = Poloměr výbuchu [amount] +Ranged attacks may be performed over obstacles = Útoky na dálku lze provádět i přes překážky +Nuclear weapon of Strength [amount] = Jaderná zbraň síly [amount] +No defensive terrain bonus = Žádný terénní obranný bonus +No defensive terrain penalty = Žádný obranný terénní postih + # Requires translation! +Damage is ignored when determining unit Strength = +Uncapturable = Nelze zajmout +May withdraw before melee ([amount]%) = Může ustoupit před bojem zblízka ([amount]%) +Unable to capture cities = Nemůže obsazovat města +No movement cost to pillage = Drancování nestojí žádný pohyb +Can move after attacking = Může se pohybovat po útoku +Transfer Movement to [mapUnitFilter] = Převede pohyb na jednotku [mapUnitFilter] +Can move immediately once bought = Může se pohybovat ihned po nákupu +May Paradrop up to [amount] tiles from inside friendly territory = Může provést Výsadek až [amount] políček od přátelského území +May heal outside of friendly territory = Může se léčit mimo přátelské území. +All healing effects doubled = Všechny léčivé efekty dvojnásobné +Heals [amount] damage if it kills a unit = Léčí [amount] zranění pokud zabije jednotku +Can only heal by pillaging = Může se léčit pouze drancováním. +Unit will heal every turn, even if it performs an action = Jednotka bude léčená každé kolo, i když provádí nějakou akci +All adjacent units heal [amount] HP when healing = Všechny sousední jednotky vyléčí [amount] zdraví při léčení +Normal vision when embarked = Normální dohled při nalodění +Defense bonus when embarked = Bonus k obraně po nalodění +Eliminates combat penalty for attacking across a coast = Odstraní postih při útoku přes pobřeží + # Requires translation! +May attack when embarked = +Eliminates combat penalty for attacking over a river = Odstraní postih při útoku přes řeku + # Requires translation! +No Sight = + # Requires translation! +Can see over obstacles = +Can carry [amount] [mapUnitFilter] units = Může převážet [amount] jednotky [mapUnitFilter] +Can carry [amount] extra [mapUnitFilter] units = Uveze navíc [amount] [mapUnitFilter] +Cannot be carried by [mapUnitFilter] units = Nemůže být převážen jednotkou [mapUnitFilter] +[relativeAmount]% chance to intercept air attacks = [relativeAmount]% šance na zachycení leteckých útoků +Damage taken from interception reduced by [relativeAmount]% = Škody způsobené stíháním nižší o [relativeAmount]% +[relativeAmount]% Damage when intercepting = [relativeAmount]% poškození při stíhání +[amount] extra interceptions may be made per turn = [amount] stíhání útoku za tah navíc +Cannot be intercepted = Nelze stíhat + # Requires translation! +Cannot intercept [mapUnitFilter] units = + # Requires translation! +Can perform Air Sweep = + # Requires translation! +[relativeAmount]% Strength when performing Air Sweep = +[relativeAmount]% maintenance costs = [relativeAmount]% cena údržby +[relativeAmount]% Gold cost of upgrading = [relativeAmount]% zlata za vylepšení +Earn [amount]% of the damage done to [combatantFilter] units as [civWideStat] = Získá [amount]% poškození způsobeného [combatantFilter] jednotkám jako [civWideStat] +Upon capturing a city, receive [amount] times its [stat] production as [civWideStat] immediately = Ihned po obsazení města získá [amount] krát jeho [stat] produkci jako [civWideStat] +Earn [amount]% of killed [mapUnitFilter] unit's [costOrStrength] as [civWideStat] = Zabitím [mapUnitFilter] jednotky získá [amount]% její hodnoty [costOrStrength] jako [civWideStat] +Earn [amount]% of [mapUnitFilter] unit's [costOrStrength] as [civWideStat] when killed within 4 tiles of a city following this religion = Získat [amount]% z [costOrStrength] [mapUnitFilter] jednotky jako [civWideStat], je-li zabita do 4 políček od města následujícího toto náboženství +May capture killed [mapUnitFilter] units = Může zajmout poražené [mapUnitFilter] jednotky +[amount] XP gained from combat = [amount] zkušeností získáno bojem +[relativeAmount]% XP gained from combat = [relativeAmount]% zkušeností z boje +[greatPerson] is earned [relativeAmount]% faster = [greatPerson] se získává o [relativeAmount]% rychleji +Invisible to non-adjacent units = Neviditelný pro nesousední jednotky +Can see invisible [mapUnitFilter] units = Může vidět neviditelné [mapUnitFilter] jednotky +May upgrade to [baseUnitFilter] through ruins-like effects = Lze vylepšit na [baseUnitFilter] pomocí efektu ruin a podobných + # Requires translation! +Destroys tile improvements when attacking = + # Requires translation! +Cannot move = +Double movement in [terrainFilter] = Dvojnásobný pohyb na políčku [terrainFilter] +All tiles cost 1 movement = Vsechny typy políček stojí 1 pohyb +Can pass through impassable tiles = Může přes neprůchozí políčka +Ignores terrain cost = Pohyb v obtížném terénu bez penalizace +Ignores Zone of Control = Ignoruje zónu ovládání +Rough terrain penalty = Penalizace v obtížném terénu +Can enter ice tiles = Může vstoupit na ledové pole. +Cannot enter ocean tiles = Nelze vyplout na oceán +May enter foreign tiles without open borders = Může vstoupit na cizí políčko bez otevřených hranic +May enter foreign tiles without open borders, but loses [amount] religious strength each turn it ends there = Může vstoupit na cizí políčko bez otevřených hranic, ale ztrácí [amount] náboženské síly každé kolo, kdy tam stojí + # Requires translation! +[amount] Movement point cost to disembark = + # Requires translation! +[amount] Movement point cost to embark = +Religious Unit = Náboženská jednotka +Spaceship part = Části kosmické lodi +Can be added to [comment] in the Capital = Může být přidáno do [comment] v hlavním městě +Can start an [amount]-turn golden age = Může spustit [amount]-tahový zlatý věk +Great Person - [comment] = Velká osobnost - [comment] +Prevents spreading of religion to the city it is next to = Brání šíření náboženství do města, u kterého stojí +Takes your religion over the one in their birth city = Upřednostní tvé náboženství před tím v rodném městě +Removes other religions when spreading religion = Při rozšiřování náboženství odstraní jiná +Can [action] [amount] times = Může [action] [amount] krát +Can speed up construction of a building = Může uspíšit stavbu budovy + # Requires translation! +Can speed up the construction of a wonder = +Can hurry technology research = Může uspíšit výzkum +Can undertake a trade mission with City-State, giving a large sum of gold and [amount] Influence = Může podniknout obchodní misi s městským státem, čímž vygeneruje velké množství zlata a [amount] vlivu + # Requires translation! +Can transform to [unit] = +Grants 500 Gold to the first civilization to discover it = První civilizce, která ho objeví, získá 500 zlata +Units ending their turn on this terrain take [amount] damage = Jednotky končící tah na tomto terénu dostávají [amount] poškození +Grants [promotion] ([comment]) to adjacent [mapUnitFilter] units for the rest of the game = Poskytuje [promotion] ([comment]) sousedním [mapUnitFilter] jednotkám po zbytek hry +[amount] Strength for cities built on this terrain = [amount] síly pro města postavená na tomto terénu +Provides a one-time Production bonus to the closest city when cut down = Při kácení poskytne jednorázavý bonus k produkci nejbližšího města +Tile provides yield without assigned population = Políčko poskytuje výnos bez přiřazeného obyvatele +Nullifies all other stats this tile provides = Ruší všechny ostatní statistiky, které políčko poskytuje +Only [improvementFilter] improvements may be built on this tile = Na políčku mohou být postavena pouze [improvementFilter] vylepšení +Blocks line-of-sight from tiles at same elevation = Blokuje dohled z políček stejné výšky +Has an elevation of [amount] for visibility calculations = Má výšku [amount] pro výpočty viditelnosti +Rare feature = Vzácný prvek + # Requires translation! +[amount]% Chance to be destroyed by nukes = +Fresh water = Sladká voda +Rough terrain = Obtížný terén +Deposits in [tileFilter] tiles always provide [amount] resources = Ložiska na políčkách [tileFilter] vždy poskytují alespoň [amount] surovin +Can only be created by Mercantile City-States = Může být vytvořeno pouze Obchodnickými městskými státy +Guaranteed with Strategic Balance resource option = Zaručeno při volbě Strategicky vyvážené v nastavení surovin +Can also be built on tiles adjacent to fresh water = Smí být také postavena na políčkách sousedících se sladkou vodou +[stats] from [tileFilter] tiles = [stats] z políček [tileFilter] +Can be built outside your borders = Lze stavět mimo hranice +Can be built just outside your borders = Může být postaveno 1 políčko za hranicemi + # Requires translation! +Can only be built to improve a resource = + # Requires translation! +Removes removable features when built = +Gives a defensive bonus of [relativeAmount]% = Poskytuje obranný bonus [relativeAmount]% + # Requires translation! +Costs [amount] [stat] per turn when in your territory = + # Requires translation! +Costs [amount] [stat] per turn = +Adjacent enemy units ending their turn take [amount] damage = Sousední nepřátelské jednotky končící pohyb obdrží [amount] zranění +Great Improvement = Velké vylepšení +Provides a random bonus when entered = Po vstupu poskytne jendorázový nahodný bonus +Constructing it will take over the tiles around it and assign them to your closest city = Vybudování zabere sousední políčka a přiřadí je nejbližšímu městu +Unpillagable = Nelze drancovat + # Requires translation! +Irremovable = + # Requires translation! +Will be replaced by automated workers = + # Requires translation! +for [amount] turns = + # Requires translation! +by consuming this unit = + # Requires translation! +with [amount]% chance = + # Requires translation! +before [amount] turns = + # Requires translation! +after [amount] turns = +when at war = je-li ve válce +when not at war = není-li ve válce +during a Golden Age = během Zlatého věku + # Requires translation! +during We Love The King Day = +while the empire is happy = je-li říše spokojená +when between [amount] and [amount2] Happiness = při spokojenosti mezi [amount] a [amount2] +when below [amount] Happiness = při menší spokojenosti než [amount] +during the [era] = během éry [era] +before the [era] = před érou [era] +starting from the [era] = počínaje érou [era] + # Requires translation! +if starting in the [era] = + # Requires translation! +if no other Civilization has researched this = +after discovering [tech] = po objevu technologie [tech] +before discovering [tech] = před objevem technologie [tech] +after adopting [policy] = po přijetí politiky [policy] +before adopting [policy] = před přijetím politiky [policy] + # Requires translation! +before founding a Pantheon = + # Requires translation! +after founding a Pantheon = + # Requires translation! +if [buildingFilter] is constructed = + # Requires translation! +with [resource] = + # Requires translation! +without [resource] = + # Requires translation! +when above [amount] [resource] = + # Requires translation! +when below [amount] [resource] = + # Requires translation! +in cities with a [buildingFilter] = + # Requires translation! +in cities without a [buildingFilter] = + # Requires translation! +in cities with at least [amount] [populationFilter] = +with a garrison = s posádkou +for [mapUnitFilter] units = pro [mapUnitFilter] jednotky + # Requires translation! +for units with [promotion] = + # Requires translation! +for units without [promotion] = +vs cities = proti městům +vs [mapUnitFilter] units = proti [mapUnitFilter] jednotky +when fighting units from a Civilization with more Cities than you = při boji s jednotkami civilizace, která má více měst +when attacking = při útoku +when defending = při obraně +when fighting in [tileFilter] tiles = při boji na políčku [tileFilter] +on foreign continents = na cizím kontinentu +when adjacent to a [mapUnitFilter] unit = sousedící s [mapUnitFilter] jednotkou +when above [amount] HP = při více než [amount] zdraví +when below [amount] HP = při méně než [amount] zdraví + # Requires translation! +if it hasn't used other actions yet = +with [amount] to [amount2] neighboring [tileFilter] tiles = s [amount] až [amount2] sousedními políčky [tileFilter] +with [amount] to [amount2] neighboring [tileFilter] [tileFilter2] tiles = s [amount] až [amount2] sousedními políčky [tileFilter] [tileFilter2] +in [tileFilter] tiles = na políčkách [tileFilter] +in [tileFilter] [tileFilter2] tiles = na políčkách [tileFilter] [tileFilter2] +in tiles without [tileFilter] = na políčkách bez [tileFilter] + # Requires translation! +within [amount] tiles of a [tileFilter] = +on water maps = na vodních mapách +in [regionType] Regions = v regionech [regionType] +in all except [regionType] Regions = v jiných regionech než [regionType] +Free [baseUnitFilter] appears = [baseUnitFilter] zdarma +[amount] free [baseUnitFilter] units appear = [amount] jednotky [baseUnitFilter] zdarma +Free [baseUnitFilter] found in the ruins = V ruinách byla nalezena jednotka [baseUnitFilter] zdarma +Free Social Policy = Sociální politika zdarma +[amount] Free Social Policies = [amount] sociálních politik zdrama +Empire enters golden age = Říše vstoupí do zlatého věku +Free Great Person = Velká osobnost zdarma +[amount] population [cityFilter] = [amount] populace [cityFilter] +[amount] population in a random city = [amount] populace v náhodném městě +Free Technology = Technologie zdarma +[amount] Free Technologies = [amount] technologie zdarma +[amount] free random researchable Tech(s) from the [era] = [amount] nahodných výzkumů z éry [era] zdarma +Reveals the entire map = Objeví celou mapu + # Requires translation! +Gain a free [beliefType] belief = +Triggers voting for the Diplomatic Victory = Spustí hlasování pro diplomatické vítězství +Gain [amount] [stat] = Získat [amount] [stat] +Gain [amount]-[amount2] [stat] = Získat [amount]-[amount2] [stat] + # Requires translation! +Gain enough Faith for a Pantheon = + # Requires translation! +Gain enough Faith for [amount]% of a Great Prophet = +Reveal up to [amount/'all'] [tileFilter] within a [amount] tile radius = Objeví až [amount/'all'] políček [tileFilter] v okruhu [amount] +From a randomly chosen tile [amount] tiles away from the ruins, reveal tiles up to [amount2] tiles away with [amount3]% chance = Z náhodně vybraného políčka [amount] daleko od ruin, objeví políčka do poloměru [amount2] s [amount3]% šancí +Triggers the following global alert: [comment] = Vyvolá globální oznámení: [comment] + # Requires translation! +Every major Civilization gains a spy once a civilization enters this era = +Heal this unit by [amount] HP = Vyléčí tuto jednotku o [amount] zdraví +This Unit gains [amount] XP = Tato jednotka získá [amount] zkušenosti +This Unit upgrades for free including special upgrades = Tato jednotka získá vylepšení zdarma včetně speciálních +This Unit gains the [promotion] promotion = Tato jednotka získá povýšení [promotion] +Doing so will consume this opportunity to choose a Promotion = Přijde tím ale o možnost povýšení +Provides the cheapest [stat] building in your first [amount] cities for free = Zdarma poskytne nejlevnější [stat] budovu v našich prvních [amount] městech +Provides a [buildingName] in your first [amount] cities for free = Zdarma poskytne budovu [buildingName] v našich prvních [amount] městech + # Requires translation! +upon discovering [tech] = + # Requires translation! +upon entering the [era] = + # Requires translation! +upon adopting [policy] = + # Requires translation! +upon declaring war with a major Civilization = + # Requires translation! +upon declaring friendship = + # Requires translation! +upon entering a Golden Age = + # Requires translation! +upon conquering a city = + # Requires translation! +upon founding a city = + # Requires translation! +upon discovering a Natural Wonder = + # Requires translation! +upon constructing [buildingFilter] = + # Requires translation! +upon constructing [buildingFilter] [cityFilter] = + # Requires translation! +upon founding a Pantheon = + # Requires translation! +upon founding a Religion = + # Requires translation! +upon enhancing a Religion = +Hidden after generating a Great Prophet = Skrytý po příchodu Velkého proroka + ######### Map Unit Filters ########### Wounded = Zraněné @@ -1997,7 +2443,6 @@ Followers of this Religion = Coastal = Pobřežní River = Řeka Open terrain = Otevřený terén -Rough terrain = Obtížný terén Water resource = Voda se surovinami Foreign Land = Cizí území Foreign = Cizí @@ -2018,7 +2463,6 @@ Bonus resource = Bonusová surovina # Requires translation! unimproved = All Road = Všechy cesty -Great Improvement = Velké vylepšení ######### Region Types ########### @@ -2051,43 +2495,118 @@ all healing effects doubled = # Requires translation! The Spaceship = Maya Long Count calendar cycle = Mayský kalendář s dlouhým cyklem + # Requires translation! +Triggerable = + # Requires translation! +Global = + # Requires translation! +Nation = + # Requires translation! +Era = + # Requires translation! +Tech = + # Requires translation! +Policy = + # Requires translation! +FounderBelief = + # Requires translation! +FollowerBelief = + # Requires translation! +Building = + # Requires translation! +Unit = + # Requires translation! +UnitType = + # Requires translation! +Promotion = + # Requires translation! +Improvement = + # Requires translation! +Resource = + # Requires translation! +Ruins = + # Requires translation! +Speed = + # Requires translation! +Tutorial = + # Requires translation! +CityState = + # Requires translation! +ModOptions = + # Requires translation! +Conditional = + # Requires translation! +TriggerCondition = + + +#################### Lines from spy actions ####################### + + # Requires translation! +EstablishNetwork = + # Requires translation! +StealingTech = + # Requires translation! +RiggingElections = + # Requires translation! +CounterIntelligence = + + +#################### Lines from diplomatic modifiers ####################### + +You declared war on us! = Vyhlásili jste nám válku! +Your warmongering ways are unacceptable to us. = Vaše chování je pro nás nepřijatelné. +You have captured our cities! = Obsadili jste naše města! +You have declared friendship with our enemies! = Vyhlásili jste přátelství s našimi nepřáteli! +Your so-called 'friendship' is worth nothing. = Vaše takzvané 'přátelství' je bezcenné. +You have publicly denounced us! = Veřejně jste nás odsoudili! +You have denounced our allies = Osdoudili jste naše spojence +You refused to stop settling cities near us = Odmítli jste žádost o nezakládání měst poblíž našich hranic +You betrayed your promise to not settle cities near us = Porušili jste svůj slib nezakládat města u našich hranic +Your arrogant demands are in bad taste = Vaše arogantní požadavky jsou dalším důkazem vaší zkaženosti +Your use of nuclear weapons is disgusting! = Vaše použití jaderných zbraní je nechutné! +You have stolen our lands! = Ukradli jste naši zemi! +You destroyed City-States that were under our protection! = Zničili jste městské státy pod naší ochranou! +You attacked City-States that were under our protection! = Zaútočili jste na městské státy pod naší ochranou! +You demanded tribute from City-States that were under our protection! = Požadovali jste poplatky po městských státech pod naší ochranou! +You sided with a City-State over us = Spolčili jste se s městským státem proti nám +Years of peace have strengthened our relations. = Roky míru posílily naše vzájemné vztahy. +Our mutual military struggle brings us closer together. = Naše společné válečné tažení nás sblížilo. +We applaud your liberation of conquered cities! = Oslavujeme vaše osvobození dobytých měst! +We have signed a public declaration of friendship = Podepsali jsme veřejné vyhlášení přátelství +You have declared friendship with our allies = Vyhlásili jste přátelství s našimi spojenci +You have denounced our enemies = Odsoudili jste naše nepřátele +Our open borders have brought us closer together. = Dohoda o otevřených hranicích nás sblížila. +You fulfilled your promise to stop settling cities near us! = Dodrželi jste svůj slib nezakládat města poblíž našich hranic! +You gave us units! = Věnovali jste nám jednotky! + # Requires translation! +We appreciate your gifts = +You returned captured units to us = Vrátili jste nám zajaté jednotky #################### Lines from Buildings from Civ V - Vanilla #################### Palace = Palác -Indicates the capital city = Označuje hlavní město Monument = Pomník -Destroyed when the city is captured = Bude zničeno po obsazení města Granary = Sýpka -[stats] from [tileFilter] tiles [cityFilter] = [stats] za každé pole [tileFilter] [cityFilter] Temple of Artemis = Artemidin chrám 'It is not so much for its beauty that the forest makes a claim upon men's hearts, as for that subtle something, that quality of air, that emanation from old trees, that so wonderfully changes and renews a weary spirit.' - Robert Louis Stevenson = 'Není to ani tak nádhera lesa, co si nárokuje srdce mužů, jako spíše něco nenápadného, jako kvalita vzduchu či vyzařování starých stromů, co tak úžasně obnoví unaveného ducha.' - Robert Louis Stevenson -[relativeAmount]% [stat] [cityFilter] = [relativeAmount]% [stat] [cityFilter] -[relativeAmount]% Production when constructing [baseUnitFilter] units [cityFilter] = [relativeAmount]% produkce při stavbě [baseUnitFilter] jednotky [cityFilter] The Great Lighthouse = Maják na ostrově Faru 'They that go down to the sea in ships, that do business in great waters; these see the works of the Lord, and his wonders in the deep.' - The Bible, Psalms 107:23-24 = 'Ti, kteří se vydávají na lodích na moře, kdo konají dílo na nesmírných vodách, spatřili Hospodinovy skutky, jeho divy na hlubině.' - Bible, Žalm 107: 23-24 -for [mapUnitFilter] units = pro [mapUnitFilter] jednotky -[amount] Movement = [amount] pohyb -[amount] Sight = [amount] dohled Stone Works = Kamenictví -Must not be on [terrainFilter] = Nesmí být na políčku [terrainFilter] Stonehenge = Stonehenge 'Time crumbles things; everything grows old and is forgotten under the power of time' - Aristotle = 'Čas věci rozdírá. Vše stárne pod mocí Času a je zapomenuto, jak Čas mine.' - Aristoteles Library = Knihovna -[stats] per [amount] population [cityFilter] = [stats] za každé [amount] obyvatele [cityFilter] Paper Maker = Papírny The Great Library = Alexandrijská knihovna 'Libraries are as the shrine where all the relics of the ancient saints, full of true virtue, and all that without delusion or imposture are preserved and reposed.' - Sir Francis Bacon = 'Knihovny jsou svatyně, ve kterých jsou zachovány a uloženy všechny památky starověkých světců, plné skutečné ctnosti, to vše bez klamů nebo podvodů.' - Sir Francis Bacon -Free Technology = Technologie zdarma Circus = Cirkus @@ -2101,33 +2620,22 @@ Walls of Babylon = Babylonské hradby The Pyramids = Pyramidy 'O, let not the pains of death which come upon thee enter into my body. I am the god Tem, and I am the foremost part of the sky, and the power which protecteth me is that which is with all the gods forever.' - The Book of the Dead, translated by Sir Ernest Alfred Wallis Budge = 'Ó, ať bolesti smrti vstoupí do mého těla. Já jsem Bůh Tem a jsem především části oblohy, moc která mě chrání je ta, jenž je navždy se všemi bohy.' - Kniha mrtvých, přeložil sir Ernest Alfred Wallis Budge -[relativeAmount]% tile improvement construction time = [relativeAmount]% doby postavení vylepšení -[amount] free [baseUnitFilter] units appear = [amount] jednotky [baseUnitFilter] zdarma Mausoleum of Halicarnassus = Mauzoleum v Halikarnassu 'The whole earth is the tomb of heroic men and their story is not given only on stone over their clay but abides everywhere without visible symbol woven into the stuff of other men's lives.' - Pericles = 'Celá země je hrobkou hrdinských mužů a jejich příběh není vytesán pouze do kamene nad jejich hlínou, ale zůstává všude bez viditelného symbolu vpletený do srdcí a myslí ostatních.' - Periklés -Provides a sum of gold each time you spend a Great Person = Poskytne zlato při každém využití velké osobnosti Barracks = Kasárna -New [baseUnitFilter] units start with [amount] Experience [cityFilter] = Nové [baseUnitFilter] jednotky [cityFilter] okamžitě získají [amount] zkušenosti Krepost = Krepost -[relativeAmount]% Culture cost of natural border growth [cityFilter] = [relativeAmount]% bodů kultury pro přirozený růst území [cityFilter] -[relativeAmount]% Gold cost of acquiring tiles [cityFilter] = [relativeAmount]% zlata pro nákup nového území [cityFilter] Statue of Zeus = Socha Dia 'He spoke, the son of Kronos, and nodded his head with the dark brows, and the immortally anointed hair of the great god swept from his divine head, and all Olympos was shaken' - The Iliad = 'Domluviv Kronův syn, svým tmavým obočím kývl. Ihned kadeře božské se hrnuly do čela vládci z božské nesmrtelné hlavy - a velký Olymp se zachvěl.' - Ilias -vs cities = proti městům -when attacking = při útoku -[relativeAmount]% Strength = [relativeAmount]% síly Lighthouse = Maják Stable = Stáje Courthouse = Soud -Remove extra unhappiness from annexed cities = Odstraní zvýšenou nespokojenost občanů v anektovaných městech -Can only be built [cityFilter] = Lze postavit pouze [cityFilter] Hanging Gardens = Visuté zahrady Semiramidiny 'I think that if ever a mortal heard the word of God it would be in a garden at the cool of the day.' - F. Frankfort Moore = 'Myslím, že kdyby někdy smrtelník slyšel slovo Boží, bylo by to v zahradě po poledni.' - F. Frankfort Moore @@ -2135,18 +2643,13 @@ Hanging Gardens = Visuté zahrady Semiramidiny Colosseum = Koloseum Circus Maximus = Circus Maximus -Cost increases by [amount] per owned city = Cena se zvyšuje o [amount] za každé město Great Wall = Velká čínská zeď 'The art of war teaches us to rely not on the likelihood of the enemy's not attacking, but rather on the fact that we have made our position unassailable.' - Sun Tzu = 'Umění války nás učí nespoléhat na pravděpodobnost, že nepřítel nezaútočí, ale spíše na skutečnost, že je naše pozice nepřekonatelná.' - Sun Tzu -before discovering [tech] = před objevem technologie [tech] - # Requires translation! -Enemy [mapUnitFilter] units must spend [amount] extra movement points when inside your territory = Temple = Chrám Burial Tomb = Hrobka -Doubles Gold given to enemy if city is captured = Dvojnásobek zlata pro nepřítele po dobytí města Mud Pyramid Mosque = Hliněná pyramidová mešita @@ -2154,24 +2657,18 @@ National College = Národní Akademie The Oracle = Věštírna 'The ancient Oracle said that I was the wisest of all the Greeks. It is because I alone, of all the Greeks, know that I know nothing' - Socrates = 'Starověké Orákulum řeklo, že jsem nejmoudřejší ze všech Řeků. Je to proto, že já sám ze všech Řeků vím, že nic nevím' - Sókratés -Free Social Policy = Sociální politika zdarma National Epic = Národní památník - # Requires translation! -[relativeAmount]% Great Person generation [cityFilter] = Market = Tržiště Bazaar = Bazar -Provides 1 extra copy of each improved luxury resource near this City = Poskytuje 1 další kopii každé luxusní suroviny na území tohoto města Mint = Mincovna Aqueduct = Akvadukt -[relativeAmount]% Food is carried over after population increases [cityFilter] = [relativeAmount]% jídla je zachováno poté, co se populace [cityFilter] rozroste Heroic Epic = Památník hrdinů -All newly-trained [baseUnitFilter] units [cityFilter] receive the [promotion] promotion = Nově vytrénované [baseUnitFilter] jednotky [cityFilter] získají povýšení [promotion] Colossus = Rhodský kolos 'Why man, he doth bestride the narrow world like a colossus, and we petty men walk under his huge legs, and peep about to find ourselves dishonorable graves.' - William Shakespeare, Julius Caesar = 'Proč člověk, řídil úzký svět jako kolos, a my drobní muži kráčíme pod jeho obrovskýma nohama, abychom spočinuli v nečestných hrobech.' - William Shakespeare, Julius Caesar @@ -2188,15 +2685,11 @@ Angkor Wat = Angkor Vat Chichen Itza = Chichén Itzá 'The katun is established at Chichen Itza. The settlement of the Itza shall take place there. The quetzal shall come, the green bird shall come. Ah Kantenal shall come. It is the word of God. The Itza shall come.' - The Books of Chilam Balam = 'Katun je zřízen v Chichén Itza. Tam musí probíhat vypořádání Itzy. Quetzal musí přijít, zelený pták musí přiletět. Ah Kantenal musí přijít. Je to Boží slovo. Itza musí přijít.' - Knihy Chilama Baláma -[relativeAmount]% Golden Age length = [relativeAmount]% trvání Zlatého věku National Treasury = Národní pokladna Machu Picchu = Machu Picchu 'Few romances can ever surpass that of the granite citadel on top of the beetling precipices of Machu Picchu, the crown of Inca Land.' - Hiram Bingham = 'Těžko se hledá výplod mysli, jenž může překonat žulovou citadelu na čnějící nad srázy Machu Picchu, koruny Incké země.' - Hiram Bingham - # Requires translation! -[relativeAmount]% [stat] from Trade Routes = -Must have an owned [tileFilter] within [amount] tiles = Musí být do vzdálenosti [amount] od vlastněného políčka [tileFilter] Workshop = Dílna @@ -2205,7 +2698,6 @@ Longhouse = Dlouhý dům Forge = Kovárna Harbor = Přístav -Connects trade routes over water = Propojí obchodní cesty přes vodu University = Univerzita @@ -2219,12 +2711,9 @@ Notre Dame = Katedrála Notre-Dame Castle = Hrad Mughal Fort = Mughalská pevnost -after discovering [tech] = po objevu technologie [tech] -[stats] [cityFilter] = [stats] [cityFilter] Himeji Castle = Hrad Himedži 'Bushido is realized in the presence of death. This means choosing death whenever there is a choice between life and death. There is no other reasoning.' - Yamamoto Tsunetomo = 'Bušidó se děje v přítomnosti smrti. To znamená vybrat si smrt, kdykoli je na výběr mezi životem a smrtí. Neexistuje žádné jiné zdůvodnění.' - Jamamoto Cunetomo -when fighting in [tileFilter] tiles = při boji na políčku [tileFilter] Ironworks = Železárny @@ -2243,8 +2732,6 @@ Satrap's Court = Satrapův dvůr Forbidden Palace = Zakázané město 'Most of us can, as we choose, make of this world either a palace or a prison' - John Lubbock = 'Většina z nás se může rozhodnout, jestli si z tohoto světa uděláme palác nebo vězení.' - John Lubbock - # Requires translation! -[relativeAmount]% Unhappiness from [populationFilter] [cityFilter] = Theatre = Divadlo @@ -2254,19 +2741,14 @@ Hermitage = Ermitáž Taj Mahal = Tádž Mahal 'The Taj Mahal rises above the banks of the river like a solitary tear suspended on the cheek of time.' - Rabindranath Tagore = 'Tádž Mahal stoupá nad břehy řeky jako osamělá slza zavěšená na tváři času.' - Rabindranath Tagore -Empire enters golden age = Říše vstoupí do zlatého věku Porcelain Tower = Porcelánová pagoda 'Things always seem fairer when we look back at them, and it is out of that inaccessible tower of the past that Longing leans and beckons.' - James Russell Lowell = 'Věci se vždy zdají lepší, když se na ně podíváme zpět, a to z té nepřístupné věže minulosti, která nás láká a vábí.' - James Russell Lowell -Free [baseUnitFilter] appears = [baseUnitFilter] zdarma -Science gained from research agreements [relativeAmount]% = [relativeAmount]% výzkumu z výzkumných dohod Windmill = Větrný mlýn -[relativeAmount]% Production when constructing [buildingFilter] buildings [cityFilter] = [relativeAmount]% produkce při stavbě [buildingFilter] budovy [cityFilter] Kremlin = Kreml 'The Law is a fortress on a hill that armies cannot take or floods wash away.' - The Prophet Muhammed = 'Zákon je pevnost na kopci, kterou nezničí armády ani povodeň neodplaví.' - Prorok Mohamed -[relativeAmount]% City Strength from defensive buildings = [relativeAmount]% síla města z obranných budov Museum = Muzeum @@ -2279,7 +2761,6 @@ Factory = Továrna Big Ben = Big Ben 'To achieve great things, two things are needed: a plan, and not quite enough time.' - Leonard Bernstein = 'K dosažení velkých věcí jsou zapotřebí dvě věci: plán a nedostatek času.' - Leonard Bernstein -[stat] cost of purchasing items in cities [relativeAmount]% = Cena nákupu položek ve městech [relativeAmount]% [stat] Military Academy = Vojenská akademie @@ -2296,18 +2777,14 @@ Broadcast Tower = Vysílací věž Eiffel Tower = Eiffelova věž 'We live only to discover beauty, all else is a form of waiting' - Kahlil Gibran = 'Žijeme jenom kvůli odhalování krásy, všechno ostatní je jen formou čekání.' - Kahlil Gibran - # Requires translation! -[stats] per [amount] social policies adopted = Statue of Liberty = Socha Svobody 'Give me your tired, your poor, your huddled masses yearning to breathe free, the wretched refuse of your teeming shore. Send these, the homeless, tempest-tossed to me, I lift my lamp beside the golden door!' - Emma Lazarus = 'Dej mi své unavené, své ubohé, tvé schoulené masy toužící po svobodném nadechnutí, uboze odmítnuté tvým oplývajícím břehem. Pošli mi ty, bez domova, zmítané bouří. Pozvednu svou lampu u zlatých dveří!' - Emma Lazarus -[stats] from every specialist [cityFilter] = [stats] za každého specialistu [cityFilter] Military Base = Vojenská základna Cristo Redentor = Socha Krista Spasitele 'Come to me, all who labor and are heavy burdened, and I will give you rest.' - New Testament, Matthew 11:28 = 'Pojďte ke mně, všichni, kdo se namáháte a jste obtíženi břemeny, a já vám dám odpočinout.' - Nový Zákon, Matouš 11:28 -[relativeAmount]% Culture cost of adopting new Policies = [relativeAmount]% bodů kultury k přijetí nové sociální politiky Research Lab = Výzkumná laboratoř @@ -2320,33 +2797,22 @@ Sydney Opera House = Opera v Sydney 'Those who lose dreaming are lost.' - Australian Aboriginal saying = 'Ti, kteří ztratili sny, jsou ztraceni.' - Australské domorodé přísloví Manhattan Project = Projekt Manhattan -Enables nuclear weapon = Umožní stavět jadernou zbraň -Triggers a global alert upon completion = Vyvolá globální oznámení po dokončení Pentagon = Pentagon 'In preparing for battle I have always found that plans are useless, but planning is indispensable.' - Dwight D. Eisenhower = 'Při přípravě bitvy jsem vždy zjistil, že plány jsou k ničemu ale plánování je nezbytné.' - Dwight D. Eisenhower -[relativeAmount]% Gold cost of upgrading = [relativeAmount]% zlata za vylepšení Solar Plant = Solární elektrárna - # Requires translation! -in cities without a [buildingFilter] = -Only available = Dostupné pouze Nuclear Plant = Jaderná elektrárna Apollo Program = Program Apollo -Enables construction of Spaceship parts = Zpřístupní stavbu částí kosmické lodi Spaceship Factory = Továrna na kosmické lodě United Nations = Organizace Spojených Národů 'More than ever before in human history, we share a common destiny. We can master it only if we face it together. And that is why we have the United Nations.' - Kofi Annan = 'Více než kdy dříve v lidské historii sdílíme společný osud. Zvládneme to, jen pokud se tomu postavíme společně. A proto máme Organizaci Spojených Národů.' - Kofi Annan -Triggers voting for the Diplomatic Victory = Spustí hlasování pro diplomatické vítězství Utopia Project = Projekt Utopie -Hidden until [amount] social policy branches have been completed = Skrytý do dokončení [amount] větví sociální politiky -Triggers a global alert upon build start = Vyvolá globální upozornění při započetí stavby -Triggers a Cultural Victory upon completion = Vyvolá kulturní vítězství po dokončení #################### Lines from CityStateTypes from Civ V - Vanilla #################### @@ -2472,8 +2938,6 @@ Urkesh = Urkiš Awan = Awan Riblah = Riblah Tayma = Tayma -Receive free [unit] when you discover [tech] = Zdarma [unit] při objevení technologie [tech] -[greatPerson] is earned [relativeAmount]% faster = [greatPerson] se získává o [relativeAmount]% rychleji Alexander = Alexandr You are in my way, you must be destroyed. = Stojíte mi v cestě, musíte být zničeni. @@ -2526,9 +2990,6 @@ Lamia = Lamia Nafplion = Nauplion Apolyton = Apolyton Greece = Řecko -[relativeAmount]% City-State Influence degradation = [relativeAmount]% rychlost klesání vlivu městských států -City-State Influence recovers at twice the normal rate = Vliv městských států se obnovuje dvakrát rychleji -City-State territory always counts as friendly territory = Území městských států se vždy počítá jako přátelské území Wu Zetian = Wu Ce-tchien You won't ever be able to bother me again. Go meet Yama. = Už mě nebudete moci znovu obtěžovat. Táhněte do pekel. @@ -2581,7 +3042,6 @@ Nantong = Nan-tchung Weifang = Wej-fang Xikang = Si-kang China = Čína -Great General provides double combat bonus = Velký generál poskytuje dvojnásobný bonus Ramesses II = Ramesse II You are but a pest on this Earth, prepare to be eliminated! = Jste jen plevel na této zemi, připravte se být zničeni! @@ -2641,7 +3101,6 @@ Naqada = Nakáda Semna = Semna Soleb = Soleb Egypt = Egypt -[relativeAmount]% Production when constructing [buildingFilter] wonders [cityFilter] = [relativeAmount]% produkce při stavbě [buildingFilter] divu [cityFilter] Elizabeth = Alžběta I. By the grace of God, your days are numbered. = Z Boží vůle jsou vaše dny sečteny. @@ -2789,7 +3248,6 @@ Nizhniy Novgorod = Nižnij Novgorod Suzdal = Suzdal Magnitogorsk = Magnitogorsk Russia = Rusko -Double quantity of [resource] produced = Dvojnásobné množství suroviny [resource] Augustus Caesar = Augustus Caesar # Requires translation! @@ -2840,7 +3298,6 @@ Augustadorum = Augustadorum Curia = Curia Interrama = Interrama Adria = Adria -[relativeAmount]% Production towards any buildings that already exist in the Capital = [relativeAmount]% produkce pro budovy již postavené v hlavním městě Harun al-Rashid = Hárún ar-Rašíd The world will be more beautiful without you. Prepare for war. = Svět bude bez vás hezčím místem. Připravte se na válku. @@ -2884,7 +3341,6 @@ Kairouan = Kajruván Algiers = Alžír Oran = Oran Arabia = Arábie -[stats] from each Trade Route = [stats] z každé Obochodní Cesty George Washington = George Washington Your wanton aggression leaves us no choice. Prepare for war! = Vaše bezdůvodná agrese nám nedává na výběr. Připravte se na válku! @@ -2996,8 +3452,6 @@ Yamaguchi = Jamaguči Ota = Ota Tottori = Tottori Japan = Japonsko - # Requires translation! -Damage is ignored when determining unit Strength = Gandhi = Mahátma Gándhí I have just received a report that large numbers of my troops have crossed your borders. = Právě jsem obdržel hlášení, že velké množství mých vojáků překročilo vaše hranice. @@ -3039,7 +3493,6 @@ Gwalior = Gválijar Jaipur = Džajpur Karachi = Karáčí India = Indie -Unhappiness from number of Cities doubled = Nespokojenost za počet měst je dvojnásobná Otto von Bismarck = Otto von Bismarck I cannot wait until ye grow even mightier. Therefore, prepare for war! = Nemohu čekat, než budete ještě silnější. Takže se připravte na válku! @@ -3106,11 +3559,6 @@ Koblenz = Koblenec Hildesheim = Hildesheim Erlangen = Erlanky Germany = Německo - # Requires translation! -with [amount]% chance = - # Requires translation! -When conquering an encampment, earn [amount] Gold and recruit a Barbarian unit = -[relativeAmount]% maintenance costs = [relativeAmount]% cena údržby Suleiman I = Sulejman I. Your continued insolence and failure to recognize and preeminence leads us to war. = Vaše pokračující drzost a neschopnost rozpoznat význačnost nás vede k válce. @@ -3155,8 +3603,6 @@ Afyonkarahisar = Afyonkarahisar Bitlis = Bitlis Yalova = Yalova The Ottomans = Osmanská říše - # Requires translation! -When defeating a [mapUnitFilter] unit, earn [amount] Gold and recruit it = Sejong = Sedžong Veliký Jip-hyun-jun (Hall of Worthies) will no longer tolerate your irksome behavior. We will liberate the citizens under your oppression even with force, and enlighten them! = Čiphjondžon (Síň ctihodných) nebude dále tolerovat vaše protivné chování. Osvobodíme vaše utlačované občany třeba i silou a přineseme jim poznání! @@ -3196,7 +3642,6 @@ Sacheon = Sačchon Gimje = Kimdže Anju = Andžu Korea = Korea -Receive a tech boost when scientific buildings/wonders are built in capital = Technologický bonus při postavení vědecké budovy či divu v hlavním městě Hiawatha = Hiawatha You are a plague upon Mother Earth! Prepare for battle! = Jste morem ve tváři Matky Země! Připravte se na boj! @@ -3313,7 +3758,6 @@ Paishiyauvada = Paishiyauvada Patigrbana = Patigrbana Phrada = Phrada Persia = Persie -during a Golden Age = během Zlatého věku Kamehameha I = Kamehameha I. The ancient fire flashing across the sky is what proclaimed that this day would come, though I had foolishly hoped for a different outcome. = Starověký oheň blikající po obloze je to, co hlásalo, že tento den přijde, i když jsem pošetile doufal v jiný výsledek. @@ -3364,12 +3808,6 @@ Nuguria = Nuguria Pileni = Pileni Nukumanu = Nukumanu Polynesia = Polynésie -starting from the [era] = počínaje érou [era] -Enables embarkation for land units = Zpřístupní možnost nalodění se pozemním jednotkám -Enables [mapUnitFilter] units to enter ocean tiles = Umožňuje jednotkám typu [mapUnitFilter] vstoupit na pole oceán -Normal vision when embarked = Normální dohled při nalodění - # Requires translation! -within [amount] tiles of a [tileFilter] = Ramkhamhaeng = Ráma Khamhaeng You lowly, arrogant fool! I will make you regret of your insolence! = Ty přízemní, arogantní blázne! Donutím tě litovat tvé drzosti! @@ -3410,8 +3848,6 @@ Loci = Loci Khon Kaen = Khon Kaen Surin = Surin Siam = Siam -[relativeAmount]% [stat] from City-States = [relativeAmount]% [stat] od Městských států -Military Units gifted from City-States start with [amount] XP = Vojenské jednotky darované městskými státy začínají s [amount] zk Isabella = Izabela God will probably forgive you... but I shall not. Prepare for war. = Bůh vám pravděpodobně odpustí ... ale já ne. Připravte se na válku. @@ -3461,10 +3897,6 @@ Ibiza = Ibiza Las Palmas = Las Palmas Tenerife = Tenerife Spain = Španělsko -100 Gold for discovering a Natural Wonder (bonus enhanced to 500 Gold if first to discover it) = 100 zlata za objev Přírodního Divu (500 zlata jde-li o prvního objevitele) - # Requires translation! -[stats] for every known Natural Wonder = -[relativeAmount]% Yield from every [tileFilter/buildingFilter] = [relativeAmount]% zisku z [tileFilter/buildingFilter] Askia = Askía You are an abomination to heaven and earth, the chief of ignorant savages! You must be destroyed! = Jsi ohavností pro nebe i zemi, náčelník neznalých divochů! Musíte být zničeni! @@ -3504,8 +3936,6 @@ Dori = Dori Bamba = Bamba Segou = Ségou Songhai = Songhajská říše -Receive triple Gold from Barbarian encampments and pillaging Cities = Získává trojnásobek zlata z Barbarských táborů a drancování měst -Defense bonus when embarked = Bonus k obraně po nalodění Genghis Khan = Čingischán You stand in the way of my armies. Let us solve this like warriors! = Stojíte v cestě mým armádám. Pojďme to vyřešit jako válečníci! @@ -3548,7 +3978,6 @@ Har-Ayrag = Ajrag Nalayh = Nalajch Tes = Tes Mongolia = Mongolsko -+30% Strength when fighting City-State units and cities = +30% síla proti jednotkám Městských států nebo Městským státům samotným Montezuma I = Montezuma I Xi-miqa-can! Xi-miqa-can! Xi-miqa-can! (Die, die, die!) = Xi-miqa-can! Xi-miqa-can! Xi-miqa-can! (Zemři! Zemři! Zemři!) @@ -3594,7 +4023,6 @@ Itzapalapa = Itzapalapa Ayotzinco = Ayotzinco Iztapam = Ixtapán Aztecs = Aztékové -Earn [amount]% of killed [mapUnitFilter] unit's [costOrStrength] as [civWideStat] = Zabitím [mapUnitFilter] jednotky získá [amount]% její hodnoty [costOrStrength] jako [civWideStat] Pachacuti = Pachacútec Resistance is futile! You cannot hope to stand against the mighty Incan empire. If you will not surrender immediately, then prepare for war! = Odpor je marný! Nemůžete se postavit mocné Incké říši. Nevzdáte-li se ihned, připravte se na válku! @@ -3642,8 +4070,6 @@ Chucuito = Chucuito Choquequirao = Choquequirao Inca = Inkové Units ignore terrain costs when moving into any tile with Hills = Pohyb v kopcích bez penalizace -[relativeAmount]% maintenance on road & railroads = [relativeAmount]% cena údržby silnic a železnic -No Maintenance costs for improvements in [tileFilter] tiles = Žádný poplatek za vylepšení na políčkách [tileFilter] Harald Bluetooth = Harald Modrozub If I am to be honest, I tire of those pointless charades. Why don't we settle our disputes on the field of battle, like true men? Perhaps the skalds will sing of your valor... or mine! = Mám-li být upřímný, jsem unavený těmi nesmyslnými šarádami. Proč nevyřešíme své spory na bitevním poli jako praví muži? Možná budou skaldové zpívat o vaší odvaze ... nebo o mé! @@ -3703,9 +4129,6 @@ Haderslev = Haderslev Ringsted = Ringsted Skrive = Skive Denmark = Dánsko - # Requires translation! -[amount] Movement point cost to disembark = -No movement cost to pillage = Drancování nestojí žádný pohyb You leave us no choice. War it must be. = Nedáváte nám na vybranou. Musí být válka. Very well, this shall not be forgotten. = Výborně, nebude to zapomenuto. @@ -3798,7 +4221,6 @@ War lingers in our hearts. Why carry on with a false peace? = Válka přetrváv You gormless radger! You'll dine on your own teeth before you set foot in Ireland! = Ty bezbožný vztekloune! Dřív budeš obědvat vlastní zuby, než vstoupíš do Irska! A lonely wind blows through the highlands today. A dirge for Ireland. Can you hear it? = Na vysočinách dnes fouká osamocený vítr. Žalozpěv pro Irsko. Slyšíš ho? Dublin = Dublin -Will not be chosen for new games = Nebude vybráno pro nové hry You shall stain this land no longer with your vileness! To arms, my countrymen - we ride to war! = Tuto zemi už neposkvrníš svou ohavností! Do zbraně, moji krajané - jedeme do války! Traitorous man! The Celtic peoples will not stand for such wanton abuse and slander - I shall have your head! = Zrádče! Keltské národy nebudou tolerovat takové svévolné zneužívání a pomlouvání - budu mít tvou hlavu! @@ -3818,20 +4240,13 @@ You will see you have just bitten off more than you can chew. = Uvidíte, že js This ship may sink, but our spirits will linger. = Tato bárka se může potopit, ale naši duchové přetrvají. Valletta = Valletta -Can only heal by pillaging = Může se léčit pouze drancováním. - #################### Lines from Policies from Civ V - Vanilla #################### Aristocracy = Aristokracie Legalism = Legalismus -Provides the cheapest [stat] building in your first [amount] cities for free = Zdarma poskytne nejlevnější [stat] budovu v našich prvních [amount] městech Oligarchy = Oligarchie -Units in cities cost no Maintenance = Jednotky ve městech nestojí žádný udržovací poplatek -with a garrison = s posádkou -[relativeAmount]% Strength for cities = [relativeAmount]% síly pro města Landed Elite = Pozemkové vlastnictví -[relativeAmount]% growth [cityFilter] = [relativeAmount]% růst [cityFilter] Monarchy = Monarchie Tradition Complete = Kompletní Tradice # Requires translation! @@ -3841,53 +4256,35 @@ Collective Rule = Kolektivní právo Citizenship = Občanství Republic = Republika Representation = Zastupitelství -Each city founded increases culture cost of policies [relativeAmount]% less than normal = Každé založené město zvyšuje cenu sociální politiky o [relativeAmount]% méně než obvykle Meritocracy = Meritokracie Liberty Complete = Kompletní Volnost -Free Great Person = Velká osobnost zdarma # Requires translation! Liberty = Warrior Code = Kodex válečníka Discipline = Disciplína -when adjacent to a [mapUnitFilter] unit = sousedící s [mapUnitFilter] jednotkou Military Tradition = Vojenská tradice -[relativeAmount]% XP gained from combat = [relativeAmount]% zkušeností z boje Military Caste = Vojenská třída Professional Army = Profesionální armáda Honor Complete = Kompletní Čest # Requires translation! Honor = -vs [mapUnitFilter] units = proti [mapUnitFilter] jednotky - # Requires translation! -Notified of new Barbarian encampments = Organized Religion = Organizovaná víra Mandate Of Heaven = Mandát Nebes -[relativeAmount]% of excess happiness converted to [stat] = [relativeAmount]% nadbytečné spokojenosti je přidáno na [stat] Theocracy = Teokracie -[relativeAmount]% [stat] from every [tileFilter/buildingFilter] = [relativeAmount]% [stat] za každý [tileFilter/buildingFilter] Reformation = Reformace Free Religion = Svoboda vyznání Piety Complete = Kompletní Zbožnost # Requires translation! Piety = -before adopting [policy] = před přijetím politiky [policy] Philantropy = Dobročinnost -Gifts of Gold to City-States generate [relativeAmount]% more Influence = Dary zlata městským státům vytváří [relativeAmount]% více vlivu Aesthetics = Estetika -Resting point for Influence with City-States is increased by [amount] = Klidový bod pro Vliv městských států se zvýšil o [amount] Scholasticism = Akademika -Allied City-States provide [stat] equal to [relativeAmount]% of what they produce for themselves = Spřátelené městské státy poskytují [relativeAmount]% [stat], co samy vyprodukují Cultural Diplomacy = Kulturní diplomacie -[relativeAmount]% resources gifted by City-States = [relativeAmount]% surovin věnovaných městskými státy -[relativeAmount]% Happiness from luxury resources gifted by City-States = [relativeAmount]% spokojenosti z luxusních surovin věnované městskými státy Educated Elite = Vzdělanost elit -Allied City-States will occasionally gift Great People = Všechny městské státy občas poskytnou velkou osobnost. Patronage Complete = Kompletní patronát -Influence of all other civilizations with all city-states degrades [relativeAmount]% faster = Vliv ostatnich civilizací na městské státy klesá o [relativeAmount]% rychleji -Triggers the following global alert: [comment] = Vyvolá globální oznámení: [comment] # Requires translation! Patronage = @@ -3896,7 +4293,6 @@ Trade Unions = Odborová organizace Merchant Navy = Obchodní loďstvo Mercantilism = Merkantilismus Protectionism = Protekcionismus -[amount] Happiness from each type of luxury resource = [amount] spokojenost za každou luxusní surovinu Commerce Complete = Kompletní Kupectví # Requires translation! Commerce = @@ -3905,22 +4301,15 @@ Secularism = Sekularismus Humanism = Humanismus Free Thought = Volnomyšlenkářství Sovereignty = Svrchovanost lidu -while the empire is happy = je-li říše spokojená -[relativeAmount]% [stat] = [relativeAmount]% [stat] Scientific Revolution = Vědecká revoluce -[amount] Free Technologies = [amount] technologie zdarma Rationalism Complete = Kompletní Racionalismus -[stats] from all [buildingFilter] buildings = [stats] ze všech [buildingFilter] budov # Requires translation! Rationalism = Constitution = Ústavní systém Universal Suffrage = Všeobecné volební právo -when defending = při obraně Civil Society = Občanská společnost -[relativeAmount]% Food consumption by specialists [cityFilter] = [relativeAmount]% spotřeby jídla specialisty [cityFilter] Free Speech = Svoboda projevu -[amount] units cost no maintenance = [amount] jednotek nestojí žádnou údržbu Democracy = Demokracie Freedom Complete = Kompletní Svoboda # Requires translation! @@ -3928,23 +4317,17 @@ Freedom = Populism = Populismus Militarism = Militarismus -[stat] cost of purchasing [baseUnitFilter] units [relativeAmount]% = Cena nákupu [baseUnitFilter] jednotek [relativeAmount]% [stat] Fascism = Fašismus -Quantity of strategic resources produced by the empire +[relativeAmount]% = +[relativeAmount]% strategických surovin produkovaných říší Police State = Policejní stát Total War = Totální válka Autocracy Complete = Kompletní Autokracie # Requires translation! -for [amount] turns = - # Requires translation! Autocracy = United Front = Jednotná fronta -Militaristic City-States grant units [amount] times as fast when you are at war with a common nation = Vojenské městské státy poskytují jednotky [amount] krát častěji válčíte-li s běžným národem Planned Economy = Plánované hospodářství Nationalism = Nacionalismus Socialism = Socialismus -[relativeAmount]% maintenance cost for buildings [cityFilter] = [relativeAmount]% nákladů na údržbu budov [cityFilter] Communism = Komunismus Order Complete = Kompletní Řád # Requires translation! @@ -4050,7 +4433,6 @@ Engineer = Inženýr 'Where tillage begins, other arts follow. The farmers therefore are the founders of human civilization.' - Daniel Webster = 'Začalo to obděláváním půdy, ostatní umění následovala. Farmáři jsou tedy zakladatelé lidské civilizace.' - Daniel Webster Agriculture = Zemědělství -Starting tech = Výchozí technologie 'Shall the clay say to him that fashioneth it, what makest thou?' - Bible Isaiah 45:9 = 'Běda tomu, kdo se chce přít se svým tvůrcem, střep z hliněných střepů!' - Bible Izajáš, 45:9 Pottery = Hrnčířství @@ -4067,7 +4449,6 @@ Sailing = Plachtění Calendar = Kalendář 'He who destroys a good book kills reason itself.' - John Milton = 'Kdo zabíjí člověka, zabíjí rozumnou bytost; kdo však zabíjí dobrou knihu, zabíjí rozum sám.' - John Milton Writing = Písemnictví -Enables Open Borders agreements = Lze uzavřít Dohodu o otevřených hranicích 'Even brute beasts and wandering birds do not fall into the same traps or nets twice.' - Saint Jerome = 'Ani divoká zvířata, ani putující ptáci se nechytí do stejné pasti dvakrát' - Svatý Jeremiáš Trapping = Lov do pastí 'Wisdom and virtue are like the two wheels of a cart.' - Japanese proverb = 'Moudrost a ctnost jsou jako dvě kola vozíku' - Japonské přísloví @@ -4081,7 +4462,6 @@ Bronze Working = Zpracování bronzu Optics = Optika 'There is only one good, knowledge, and one evil, ignorance.' - Socrates = 'Existuje jen jedno dobro a to je vědění. Existuje jen jedno zlo a to je nevědomost.' - Sókratés Philosophy = Filozofie -Enables Research agreements = Zpřístupní Vědecké dohody 'A Horse! A Horse! My kingdom for a horse!' - Shakespeare (Richard III) = 'Koně! Koně! Království za koně!' - Shakespeare (Richard III) Horseback Riding = Jízda na koni 'Mathematics is the gate and key to the sciences.' - Roger Bacon = 'Matematika je bránou a klíčem do světa vědy' - Roger Bacon @@ -4097,11 +4477,8 @@ Theology = Teologie Civil Service = Státní služba 'Better is bread with a happy heart than wealth with vexation.' - Amenemope = 'Je lepší jíst chléb se šťastným srdcem, než se soužit v bohatství.' - Amenemope Currency = Platidlo - # Requires translation! -Enables conversion of city production to [civWideStat] = 'Instrumental or mechanical science is the noblest and, above all others, the most useful.' - Leonardo da Vinci = 'Instrumentální nebo mechanická věda je ze všech nejušlechtilejší a především nejužitečnější.' - Leonardo da Vinci Engineering = Inženýrství -Roads connect tiles across rivers = Cesty spojují políčka i přes řeky 'When pieces of bronze or gold or iron break, the metal-smith welds them together again in the fire, and the bond is established.' - Sri Guru Granth Sahib = 'Když se kusy bronzu, zlata nebo železa zlomí, kovář je znovu zkuje v ohni a spojení je vytvořeno.' - Sri Guru Granth Sahib Metal Casting = Lití kovů @@ -4113,7 +4490,6 @@ Education = Školství Chivalry = Rytířství 'The press is the best instrument for enlightening the mind of man, and improving him as a rational, moral and social being.' - Thomas Jefferson = 'Tisk je nejlepším nástrojem pro osvícení mysli člověka a zlepšení jeho racionálních, morálních a sociálních stránek.' - Thomas Jefferson Machinery = Stroje -Improves movement speed on roads = Zvyšuje rychlost pohybu na cestách 'Measure what is measurable, and make measurable what is not so.' - Galileo Galilei = 'Změřte vše, co měřit lze, a udělejte měřitelným, co měřit nelze.' - Galileo Galilei Physics = Fyzika 'John Henry said to his Captain, / 'A man ain't nothin' but a man, / And before I'll let your steam drill beat me down, / I'll die with the hammer in my hand.'' - Anonymous: The Ballad of John Henry, the Steel-Drivin' Man = 'John Henry řekl svému kapitánovi: Člověk nic neznamená, ale muž, a před tím než mě nahradí váš parní stroj, tak zemřu s kladivem v ruce.' - Autor neznámy @@ -4205,7 +4581,6 @@ Globalization = Globalizace Robotics = Robotika 'Now, somehow, in some new way, the sky seemed almost alien.' - Lyndon B. Johnson = 'Nyní, nějakým novým způsobem, vypadá obloha úplně jinak.' - Lyndon B. Johnson Satellites = Satelity -Reveals the entire map = Objeví celou mapu 'Be extremely subtle, even to the point of formlessness, be extremely mysterious, even to the point of soundlessness. Thereby you can be the director of the opponent's fate.' - Sun Tzu = 'Buďte extrémně jemní, až do beztvarosti, buďte extrémně záhadní, až do bezhlučnosti. Tím můžete řídit osud protivníka.' - Sun Tzu Stealth = Maskování 'Our scientific power has outrun our spiritual power, we have guided missiles and misguided men.' – Martin Luther King Jr. = 'Naše věda překonala našeho ducha, máme naváděné střely a zbloudilé muže.' – Martin Luther King Jr. @@ -4222,7 +4597,6 @@ Nanotechnology = Nanotechnologie 'I think we agree, the past is over.' - George W. Bush = 'Myslím, že jsme se shodli, že minulost je za námi.' - George W. Bush Future Tech = Budoucí technologie Who knows what the future holds? = Kdo ví, co nám přinese budoucnost? -Can be continually researched = Lze zkoumat nepřetržitě #################### Lines from Terrains from Civ V - Vanilla #################### @@ -4240,35 +4614,24 @@ Tundra = Tundra Desert = Poušť Lakes = Jezera -Fresh water = Sladká voda Mountain = Hory -Has an elevation of [amount] for visibility calculations = Má výšku [amount] pro výpočty viditelnosti -Units ending their turn on this terrain take [amount] damage = Jednotky končící tah na tomto terénu dostávají [amount] poškození Snow = Sníh Hill = Kopce -[amount] Strength for cities built on this terrain = [amount] síly pro města postavená na tomto terénu Forest = Les -Provides a one-time Production bonus to the closest city when cut down = Při kácení poskytne jednorázavý bonus k produkci nejbližšího města -Blocks line-of-sight from tiles at same elevation = Blokuje dohled z políček stejné výšky - # Requires translation! -[amount]% Chance to be destroyed by nukes = A Camp can be built here without cutting it down = Tábor zde může být postaven bez kácení Jungle = Džungle Marsh = Bažina -Rare feature = Vzácný prvek Only Polders can be built here = Zde může být postaven pouze Polder Fallout = Atomový spad -Nullifies all other stats this tile provides = Ruší všechny ostatní statistiky, které políčko poskytuje Oasis = Oáza -Only [improvementFilter] improvements may be built on this tile = Na políčku mohou být postavena pouze [improvementFilter] vylepšení Flood plains = Údolní niva @@ -4281,11 +4644,8 @@ Great Barrier Reef = Velký bariérový útes Old Faithful = Old Faithful gejzír El Dorado = Eldorádo -Grants 500 Gold to the first civilization to discover it = První civilizce, která ho objeví, získá 500 zlata Fountain of Youth = Fontána mládí -Grants [promotion] ([comment]) to adjacent [mapUnitFilter] units for the rest of the game = Poskytuje [promotion] ([comment]) sousedním [mapUnitFilter] jednotkám po zbytek hry -Tile provides yield without assigned population = Políčko poskytuje výnos bez přiřazeného obyvatele Grand Mesa = Velká náhorní plošina @@ -4303,19 +4663,14 @@ Barringer Crater = Barringerův kráter #################### Lines from TileImprovements from Civ V - Vanilla #################### Farm = Farma -Can also be built on tiles adjacent to fresh water = Smí být také postavena na políčkách sousedících se sladkou vodou -[stats] from [tileFilter] tiles = [stats] z políček [tileFilter] Lumber mill = Pila -[stats] = [stats] Mine = Důl Trading post = Obchodní stanice Camp = Tábor - # Requires translation! -Can only be built to improve a resource = Oil well = Ropný vrt @@ -4331,12 +4686,8 @@ Quarry = Lom Fishing Boats = Rybářské lodě Fort = Opevnění -Can be built outside your borders = Lze stavět mimo hranice -Gives a defensive bonus of [relativeAmount]% = Poskytuje obranný bonus [relativeAmount]% Road = Cesta - # Requires translation! -Costs [amount] [stat] per turn when in your territory = Reduces movement cost to ½ if the other tile also has a Road or Railroad = Snižuje náročnost pohybu na ½ je-li na druhém políčku také Cesta či Železnice Reduces movement cost to ⅓ with Machinery = Snižuje náročnost pohybu na ⅓ s objevem Strojů Requires Engineering to bridge rivers = Přemostění řek vyžaduje Inženýrství @@ -4361,13 +4712,10 @@ Cancel improvement order = Zrušit vylepšování # Requires translation! Repair = -Unbuildable = Nelze vybudovat # Requires translation! Repairs a pillaged Improvement or Route = Academy = Akademie - # Requires translation! -Removes removable features when built = Landmark = Dominanta @@ -4378,26 +4726,17 @@ Customs house = Celnice Holy site = Svaté místo Citadel = Pevnost -Adjacent enemy units ending their turn take [amount] damage = Sousední nepřátelské jednotky končící pohyb obdrží [amount] zranění -Can be built just outside your borders = Může být postaveno 1 políčko za hranicemi -Constructing it will take over the tiles around it and assign them to your closest city = Vybudování zabere sousední políčka a přiřadí je nejbližšímu městu Moai = Moai Terrace farm = Terasovité pole Ancient ruins = Starobylé ruiny -Unpillagable = Nelze drancovat -Provides a random bonus when entered = Po vstupu poskytne jendorázový nahodný bonus City ruins = Zřiceniny města - # Requires translation! -Will be replaced by automated workers = A bleak reminder of the destruction wreaked by War = Bezútěšná připomínka destrukce způsobené válkou City center = Centrum města - # Requires translation! -Irremovable = Marks the center of a city = Označuje centrum města Appearance changes with the technological era of the owning civilization = Vzhled se mění s technologickou érou dané civilizace @@ -4422,14 +4761,12 @@ Stone = Kámen Fish = Ryby Horses = Koně -Guaranteed with Strategic Balance resource option = Zaručeno při volbě Strategicky vyvážené v nastavení surovin Iron = Železo Coal = Uhlí Oil = Ropa -Deposits in [tileFilter] tiles always provide [amount] resources = Ložiska na políčkách [tileFilter] vždy poskytují alespoň [amount] surovin Aluminum = Hliník @@ -4466,7 +4803,6 @@ Whales = Velryby Pearls = Perly Jewelry = Šperky -Can only be created by Mercantile City-States = Může být vytvořeno pouze Obchodnickými městskými státy Porcelain = Porcelán @@ -4482,8 +4818,6 @@ Melee Water = Námořní Bojové Ranged Water = Námořní Střelecké Submarine = Ponorka Heal Instantly = Okamžité léčení -Heal this unit by [amount] HP = Vyléčí tuto jednotku o [amount] zdraví -Doing so will consume this opportunity to choose a Promotion = Přijde tím ale o možnost povýšení Accuracy I = Přesnost I @@ -4500,10 +4834,8 @@ Barrage III = Přehradná palba III Volley = Salva Extended Range = Zvýšený dostřel -[amount] Range = [amount] dostřel Indirect Fire = Nepřímá střelba -Ranged attacks may be performed over obstacles = Útoky na dálku lze provádět i přes překážky Shock I = Šok I @@ -4526,21 +4858,14 @@ Formation I = Formace I Formation II = Formace II Blitz = Přepadení -[amount] additional attacks per turn = [amount] bonusový útok za tah Woodsman = Lesník -Double movement in [terrainFilter] = Dvojnásobný pohyb na políčku [terrainFilter] Amphibious = Obojživelný -Eliminates combat penalty for attacking over a river = Odstraní postih při útoku přes řeku -Eliminates combat penalty for attacking across a coast = Odstraní postih při útoku přes pobřeží Medic = Zdravotník I -All adjacent units heal [amount] HP when healing = Všechny sousední jednotky vyléčí [amount] zdraví při léčení Medic II = Zdravotník II -in [tileFilter] tiles = na políčkách [tileFilter] -[amount] HP when healing = [amount] zdraví při léčení Scouting I = Průzkum I @@ -4553,8 +4878,6 @@ Survivalism I = Přežití I Survivalism II = Přežití II Survivalism III = Přežití III -Unit will heal every turn, even if it performs an action = Jednotka bude léčená každé kolo, i když provádí nějakou akci -May withdraw before melee ([amount]%) = Může ustoupit před bojem zblízka ([amount]%) Boarding Party I = Obsazení I @@ -4563,7 +4886,6 @@ Boarding Party II = Obsazení II Boarding Party III = Obsazení III Coastal Raider I = Pobřežní nájezdník I -Earn [amount]% of the damage done to [combatantFilter] units as [civWideStat] = Získá [amount]% poškození způsobeného [combatantFilter] jednotkám jako [civWideStat] Coastal Raider II = Pobřežní nájezdník II @@ -4591,14 +4913,12 @@ Armor Plating II = Pancéřování II Armor Plating III = Pancéřování III Flight Deck I = Letová paluba I -Can carry [amount] extra [mapUnitFilter] units = Uveze navíc [amount] [mapUnitFilter] Flight Deck II = Letová paluba II Flight Deck III = Letová paluba III Supply = Zásobování -May heal outside of friendly territory = Může se léčit mimo přátelské území. Bomber = Bombardér Siege I = Nálet I @@ -4608,26 +4928,20 @@ Siege II = Nálet II Siege III = Nálet III Evasion = Únik -Damage taken from interception reduced by [relativeAmount]% = Škody způsobené stíháním nižší o [relativeAmount]% Fighter = Stíhač Interception I = Stíhání I -[relativeAmount]% Damage when intercepting = [relativeAmount]% poškození při stíhání Interception II = Stíhání II Interception III = Stíhání III - # Requires translation! -[relativeAmount]% Strength when performing Air Sweep = - Air Targeting I = Letecké míření I Air Targeting II = Letecké míření II Sortie = Výpad -[amount] extra interceptions may be made per turn = [amount] stíhání útoku za tah navíc Operational Range = Operační vzdálenost @@ -4673,26 +4987,20 @@ Great Generals II = Velcí generálové II Quick Study = Rychlé učení Haka War Dance = Válečný tanec Haka -[relativeAmount]% Strength for enemy [combatantFilter] units in adjacent [tileFilter] tiles = [relativeAmount]% síly pro nepřátelské [combatantFilter] jednotky na [tileFilter] sousední pole Rejuvenation = Omlazení -All healing effects doubled = Všechny léčivé efekty dvojnásobné Slinger Withdraw = Ústup prakovníka Ignore terrain cost = Pohyb v obtížném terénu bez penalizace -Ignores terrain cost = Pohyb v obtížném terénu bez penalizace Pictish Courage = Piktská odvaha Home Sweet Home = Domov, sladký domov -[relativeAmount]% Strength decreasing with distance from the capital = [relativeAmount]% síly, snižuje se se vzdáleností od hlavního města # Requires translation! [unit] ability = -Heals [amount] damage if it kills a unit = Léčí [amount] zranění pokud zabije jednotku - #################### Lines from UnitTypes from Civ V - Vanilla #################### @@ -4700,25 +5008,12 @@ Heals [amount] damage if it kills a unit = Léčí [amount] zranění pokud zabi Civilian Water = Námořní Civilní -Can enter ice tiles = Může vstoupit na ledové pole. -Invisible to non-adjacent units = Neviditelný pro nesousední jednotky -Can see invisible [mapUnitFilter] units = Může vidět neviditelné [mapUnitFilter] jednotky - - Aircraft = Letadlo - # Requires translation! -Can see over obstacles = - # Requires translation! -Can perform Air Sweep = Atomic Bomber = Jaderný bombardér Missile = Střela -Self-destructs when attacking = Zničí sebe sama při útoku -Cannot be intercepted = Nelze stíhat - -Can pass through impassable tiles = Může přes neprůchozí políčka Armor = Obrněná vozidla @@ -4738,13 +5033,6 @@ AtomicBomber = Jaderný Bombardér #################### Lines from Units from Civ V - Vanilla #################### -Can build [improvementFilter/terrainFilter] improvements on tiles = Může budovat [improvementFilter/terrainFilter] vylepšení políček - -Founds a new city = Zakládá nové město -Excess Food converted to Production when under construction = Přebytek jídla se ve výstavbě převede na produkci -Requires at least [amount] population = Vyžaduje alespoň [amount] obyvatele - -May upgrade to [baseUnitFilter] through ruins-like effects = Lze vylepšit na [baseUnitFilter] pomocí efektu ruin a podobných This is your basic, club-swinging fighter. = Toto je základní, kyjem máchající bojovník. @@ -4763,17 +5051,12 @@ Slinger = Prakovník Skirmisher = Harcovník Work Boats = Pracovní člun -Cannot enter ocean tiles = Nelze vyplout na oceán -May create improvements on water resources = Může vybudovat vylepšení na vodních políčkách se surovinami -Uncapturable = Nelze zajmout Trireme = Triréma Galley = Galej Chariot Archer = Lučištník ve válečném vozu -No defensive terrain bonus = Žádný terénní obranný bonus -Rough terrain penalty = Penalizace v obtížném terénu War Chariot = Válečný vůz @@ -4787,12 +5070,10 @@ Persian Immortal = Nesmrtelný Marauder = Drancovník Horseman = Jízda -Can move after attacking = Může se pohybovat po útoku Companion Cavalry = Makedonská jízda Catapult = Katapult -Must set up to ranged attack = Musí se před útokem na dálku připravit Ballista = Balista @@ -4804,14 +5085,12 @@ Mohawk Warrior = Válečník Mohawků Landsknecht = Landsknecht -Can move immediately once bought = Může se pohybovat ihned po nákupu Knight = Rytíř Camel Archer = Lučištník na velbloudu Conquistador = Konkistador -on foreign continents = na cizím kontinentu Naresuan's Elephant = Naresuanův slon @@ -4869,16 +5148,11 @@ Ironclad = Obrněná loď Artillery = Dělostřelectvo -Can only attack [tileFilter] tiles = Může útočit pouze na pole [tileFilter] Foreign Legion = Cizinecká legie -[relativeAmount]% chance to intercept air attacks = [relativeAmount]% šance na zachycení leteckých útoků - Carrier = Letadlová loď -Cannot attack = Nemůže útočit -Can carry [amount] [mapUnitFilter] units = Může převážet [amount] jednotky [mapUnitFilter] Battleship = Bitevní loď @@ -4892,7 +5166,6 @@ Zero = Zero B17 = B-17 Paratrooper = Výsadkář -May Paradrop up to [amount] tiles from inside friendly territory = Může provést Výsadek až [amount] políček od přátelského území Tank = Tank @@ -4901,10 +5174,6 @@ Panzer = Panzer Anti-Tank Gun = Protitanková zbraň Atomic Bomb = Atomová bomba -Nuclear weapon of Strength [amount] = Jaderná zbraň síly [amount] - # Requires translation! -if [buildingFilter] is constructed = -Blast radius [amount] = Poloměr výbuchu [amount] Rocket Artillery = Raketové dělostřelectvo @@ -4915,9 +5184,6 @@ Guided Missile = Naváděná raketa Nuclear Missile = Jaderná raketa Helicopter Gunship = Bojová helikoptéra -All tiles cost 1 movement = Vsechny typy políček stojí 1 pohyb -Ignores Zone of Control = Ignoruje zónu ovládání -Unable to capture cities = Nemůže obsazovat města Nuclear Submarine = Jaderná ponorka @@ -4932,50 +5198,26 @@ Jet Fighter = Tryskový stíhač Giant Death Robot = Obrněný Bitevní Robot Stealth Bomber = Neviditelný bombardér -Cannot be carried by [mapUnitFilter] units = Nemůže být převážen jednotkou [mapUnitFilter] Great Artist = Velký umělec -Can start an [amount]-turn golden age = Může spustit [amount]-tahový zlatý věk -Can construct [improvementName] = Může postavit [improvementName] -Great Person - [comment] = Velká osobnost - [comment] Great Scientist = Velký vědec -Can hurry technology research = Může uspíšit výzkum Great Merchant = Velký obchodník -Can undertake a trade mission with City-State, giving a large sum of gold and [amount] Influence = Může podniknout obchodní misi s městským státem, čímž vygeneruje velké množství zlata a [amount] vlivu Great Engineer = Velký inženýr -Can speed up construction of a building = Může uspíšit stavbu budovy Great Prophet = Velký prorok - # Requires translation! -if it hasn't used other actions yet = -Can [action] [amount] times = Může [action] [amount] krát -Removes other religions when spreading religion = Při rozšiřování náboženství odstraní jiná -May found a religion = Může založit náboženství -May enhance a religion = Může vylepšit náboženství -May enter foreign tiles without open borders = Může vstoupit na cizí políčko bez otevřených hranic -Religious Unit = Náboženská jednotka -Takes your religion over the one in their birth city = Upřednostní tvé náboženství před tím v rodném městě Great General = Velký generál - # Requires translation! -[relativeAmount]% Strength bonus for [mapUnitFilter] units within [amount] tiles = Khan = Chán Missionary = Misionář -May enter foreign tiles without open borders, but loses [amount] religious strength each turn it ends there = Může vstoupit na cizí políčko bez otevřených hranic, ale ztrácí [amount] náboženské síly každé kolo, kdy tam stojí -Can be purchased with [stat] [cityFilter] = Lze koupit za [stat] [cityFilter] Inquisitor = Inkvizitor -Prevents spreading of religion to the city it is next to = Brání šíření náboženství do města, u kterého stojí SS Booster = Pomocný motor -Spaceship part = Části kosmické lodi -Can be added to [comment] in the Capital = Může být přidáno do [comment] v hlavním městě -Limited to [amount] per Civilization = Omezeno na [amount] pro každou civilizaci SS Cockpit = Kokpit lodi @@ -5019,25 +5261,20 @@ Have highest score after max turns = Ancestor Worship = Uctívání předků Dance of the Aurora = Tanec Jitřenky -[stats] from [tileFilter] tiles without [tileFilter2] [cityFilter] = [stats] z políček [tileFilter] bez [tileFilter2] [cityFilter] Desert Folklore = Pouštní folklór Faith Healers = Léčitelé -[mapUnitFilter] Units adjacent to this city heal [amount] HP per turn when healing = [mapUnitFilter] jednotky sousedící s městem si vyléčí [amount] zranění za kolo při každém léčení Fertility Rites = Rituály plodnosti God of Craftsman = Bůh řemeslníků - # Requires translation! -in cities with at least [amount] [populationFilter] = God of the Open Sky = Bůh oblohy God of the Sea = Bůh moře God of War = Bůh války -Earn [amount]% of [mapUnitFilter] unit's [costOrStrength] as [civWideStat] when killed within 4 tiles of a city following this religion = Získat [amount]% z [costOrStrength] [mapUnitFilter] jednotky jako [civWideStat], je-li zabita do 4 políček od města následujícího toto náboženství Goddess of Festivals = Bohyně oslav @@ -5062,7 +5299,6 @@ Religious Settlements = Náboženské usedlosti Sacred Path = Svatá stezka Sacred Waters = Svatá voda -[stats] in cities on [terrainFilter] tiles = [stats] ve městech na políčkách [terrainFilter] Stone Circles = Kamenné kruhy @@ -5070,7 +5306,6 @@ Follower = Stoupenec Asceticism = Asketismus Cathedrals = Katedrály -May buy [buildingFilter] buildings with [stat] [cityFilter] = Může koupit [buildingFilter] budovy za [stat] [cityFilter] Choral Music = Sborová hudba @@ -5081,13 +5316,10 @@ Feed the World = Nakrmit svět Guruship = Duchovní otec Holy Warriors = Svatí válečníci -before the [era] = před érou [era] -May buy [baseUnitFilter] units with [stat] for [amount] times their normal Production cost = Může koupit [baseUnitFilter] jednotky za [stat] za [amount] krát cenu normální produkce Liturgical Drama = Liturgické drama Monasteries = Kláštery -May buy [buildingFilter] buildings for [amount] [stat] [cityFilter] = Může koupit [buildingFilter] budovy za [amount] [stat] [cityFilter] Mosques = Mešity @@ -5100,29 +5332,21 @@ Religious Art = Náboženské umění Religious Center = Náboženské centrum Religious Community = Náboženská komunita -[relativeAmount]% [stat] from every follower, up to [relativeAmount2]% = [relativeAmount]% [stat] za každého stoupence, až do [relativeAmount2]% Swords into Ploughshares = Meče na radlice -when not at war = není-li ve válce Founder = Zakladatel Ceremonial Burial = Slavnostní pohřeb -[stats] for each global city following this religion = [stats] za každé město následující toto náboženství Church Property = Církevní majetek Initiation Rites = Zasvěcovací obřady -[stats] when a city adopts this religion for the first time (modified by game speed) = [stats] kdyz město poprvé přijme toto náboženství (ovlivněno rychlostí hry) Interfaith Dialogue = Mezináboženský dialog -When spreading religion to a city, gain [amount] times the amount of followers of other religions as [stat] = Při šíření náboženství do města získá [amount]-násobek počtu stoupenců jiných náboženství jako [stat] Papal Primacy = Papežský primát -Resting point for Influence with City-States following this religion [amount] = Klidový bod pro Vliv městských států následujících toto náboženství [amount] Peace Loving = Mírumilovnost - # Requires translation! -[stats] from every [amount] global followers [cityFilter] = Pilgrimage = Pouť @@ -5136,23 +5360,18 @@ Defender of the Faith = Obránce víry Holy Order = Svatý řád Itinerant Preachers = Potulní kazatelé -Religion naturally spreads to cities [amount] tiles away = Náboženství se přirozeně šíří do měst [amount] políček daleko Just War = Spravedlivá válka Messiah = Spasitel -[relativeAmount]% Spread Religion Strength = [relativeAmount]% síly šíření náboženství -[relativeAmount]% Faith cost of generating Great Prophet equivalents = [relativeAmount]% náklady na víru při generování ekvivalentů Velkého proroka Missionary Zeal = Misionářská horlivost Religious Texts = Náboženské texty -[relativeAmount]% Natural religion spread [cityFilter] = [relativeAmount]% přirozeného šíření náboženství [cityFilter] Religious Unity = Náboženská jednota Reliquary = Relikviář -[stats] whenever a Great Person is expended = [stats] kdykoli je využita Velká osobnost #################### Lines from Buildings from Civ V - Gods & Kings #################### @@ -5179,7 +5398,6 @@ Petra = Petra Great Mosque of Djenne = Velká mešita v Djenné 'With the magnificence of eternity before us, let time, with all its fluctuations, dwindle into its own littleness.' - Thomas Chalmers = 'S velkolepostí věčnosti před námi se čas, se všemi svými záchvěvy, zmenšuje do vlastní maličkosti.' - Thomas Chalmers -[baseUnitFilter] units built [cityFilter] can [action] [amount] extra times = Jednotky [baseUnitFilter] postavené [cityFilter] mohou [action] [amount] krát navíc Grand Temple = Velký chrám @@ -5207,10 +5425,8 @@ Recycling Center = Recyklační centrum CN Tower = CN Věž 'Nothing travels faster than light with the possible exception of bad news, which obeys its own special rules.' - Douglas Adams = 'Nic necestuje rychleji než světlo, s možnou výjimkou špatné zprávy, která si žije vlastním životem.' - Douglas Adams -[amount] population [cityFilter] = [amount] populace [cityFilter] Bomb Shelter = Protiatomový kryt -Population loss from nuclear attacks [relativeAmount]% [cityFilter] = Ztráty populace způsobené jadernými útoky [relativeAmount]% [cityFilter] Hubble Space Telescope = Hubblův vesmírný dalekohled 'The wonder is, not that the field of stars is so vast, but that man has measured it.' - Anatole France = 'Zázrakem není to, že je noční obloha naplněná nekonečnem hvězd, ale to, že je člověk dokázal změřit.' - Anatole France @@ -5233,14 +5449,6 @@ Pagoda = Pagoda #################### Lines from Eras from Civ V - Gods & Kings #################### - # Requires translation! -Every major Civilization gains a spy once a civilization enters this era = - -May not generate great prophet equivalents naturally = Nesmí přirozeně generovat ekvivalenty velkých proroků -May buy [baseUnitFilter] units for [amount] [stat] [cityFilter] at an increasing price ([amount2]) = Může nakupovat jednotku [baseUnitFilter] za [amount] [stat] [cityFilter] se zvyšující se cenou ([amount2]) -Starting in this era disables religion = Počátek v této éře zakáže náboženství - - Marine = Námořní pěchota @@ -5802,9 +6010,6 @@ Hildico = Gudrun = Atilla's Court = Atillův dvůr The Huns = Hunové -Cities are razed [amount] times as fast = Města jsou vypalována [amount] krát rychleji -Starts with [tech] = Začíná s technologií [tech] -"Borrows" city names from other civilizations in the game = "Půjčují" si jména měst od jiných národů ve hře William of Orange = Vilém III. Oranžský As much as I despise war, I consider it a, hahaha, contribution to the common cause to erase your existence. = Jakkoli opovrhuji válkou, považuji to za, hahaha, příspěvek ke společné věci vymazání vaší existence. @@ -5869,7 +6074,6 @@ Weesp = Weesp Coevorden = Coevorden Kerkrade = Kerkrade The Netherlands = Holandsko -Retain [relativeAmount]% of the happiness from a luxury after the last copy has been traded away = Udrží [relativeAmount]% spokojenosti z luxusní suroviny i poté, co byl poslední kus vyobchodován. Gustavus Adolphus = Gustav II. Adolf The Hakkapeliittas will ride again and your men will fall just at the sight of my cavalry! God with us! = Hakapelité znovu pojedou a vaši muži padnou už jen při pohledu na mou kavalérii! Bůh je s námi! @@ -5945,8 +6149,6 @@ Borgholm = Borgholm Strängnäs = Strängnäs Sveg = Sveg Sweden = Švédsko -Gain [amount] Influence with a [baseUnitFilter] gift to a City-State = Získá [amount] Vlivu s darem [baseUnitFilter] městskému státu -When declaring friendship, both parties gain a [relativeAmount]% boost to great person generation = Při Vyhlášení přátelství získají obě strany [relativeAmount]% bonus k zisku velkých osobností Maria Theresa = Marie Terezie Shame that it has come this far. But ye wished it so. Next time, be so good, choose your words more wisely. = Škoda, že to došlo tak daleko. Ale chtěli jste to. Příště buďte tak hodní a volte svá slova moudřeji. @@ -6007,7 +6209,6 @@ Saalbach = Saalbach Lienz = Lienz Steyr = Štýr Austria = Rakousko -Can spend Gold to annex or puppet a City-State that has been your ally for [amount] turns. = Může utratit zlato za obsazení či ovládnutí městského státu, který byl spojencem alespoň [amount] tahů. Dido = Dídó Tell me, do you all know how numerous my armies, elephants and the gdadons are? No? Today, you shall find out! = Řekněte mi, víte všichni, jak početné jsou moje armády, sloni a gdadoni? Ne? Dnes se to dozvíte! @@ -6068,7 +6269,6 @@ Sabratha = Sabratha Rusadir = Rusadir Baecula = Baecula Saldae = Saldae -Land units may cross [terrainName] tiles after the first [baseUnitFilter] is earned = Pozemní jednotky mohou překročit pole [terrainName] jakmile je získán první [baseUnitFilter] Units ending their turn on [tileFilter] tiles take [amount] damage = Jendotky končící tah na políčku [tileFilter] obdrží zranění [amount] Theodora = Theodora @@ -6133,7 +6333,6 @@ Constantia = Konstance Patra = Patra Korinthos = Kórinthos Byzantium = Byzanc -May choose [amount] additional belief(s) of any type when [foundingOrEnhancing] a religion = Může navíc zvolit [amount] přesvědčení libovolného typu vždy při [foundingOrEnhancing] náboženství Boudicca = Boudicca You shall stain this land no longer with your vileness! To arms, my countrymen. We ride to war! = Už nebudeš poskvrňovat tuto zemi svou ničemností! Do zbraně, moji krajané. Jedeme do války! @@ -6194,7 +6393,6 @@ Llanfairpwllgwyngyll = Llanfairpwllgwyngyll Falmouth = Falmouth Lorient = Lorient Celts = Keltové -with [amount] to [amount2] neighboring [tileFilter] [tileFilter2] tiles = s [amount] až [amount2] sousedními políčky [tileFilter] [tileFilter2] Haile Selassie = Haile Selassie I have tried all other avenues, but yet you persist in this madness. I hope, for your sake, your end is swift. = Zkoušel jsem všechny ostatní cesty, ale přesto v tomto šílenství setrváváte. Doufám, ve vašem zájmu, že váš konec bude rychlý. @@ -6257,7 +6455,6 @@ Gambela = Gambela Ziway = Ziway Weldiya = Weldiya Ethiopia = Etiopie -when fighting units from a Civilization with more Cities than you = při boji s jednotkami civilizace, která má více měst Pacal = Pakal A sacrifice unlike all others must be made! = Musí být učiněna oběť jako žádná jiná! @@ -6321,8 +6518,6 @@ Ixinche = Ixinche Zaculeu = Zaculeu Kabah = Kabah The Maya = Mayové -Receive a free Great Person at the end of every [comment] (every 394 years), after researching [tech]. Each bonus person can only be chosen once. = Po objevení technologie [tech] získá zdarma Velkou osobnost na konci každého [comment] (každých 394 let). Každý typ osobnosti lze získat pouze jednou. -Once The Long Count activates, the year on the world screen displays as the traditional Mayan Long Count. = Jakmile se spustí dlouhý mayský kalendář, rok na světové obrazovce se zobrazí jako tradiční mayský dlouhý počet. I didn't want to do this. We declare war. = Tohle jsme nechtěli. Vyhlašujeme válku. @@ -6343,14 +6538,6 @@ Jerusalem = Jeruzalém #################### Lines from Policies from Civ V - Gods & Kings #################### -Provides a [buildingName] in your first [amount] cities for free = Zdarma poskytne budovu [buildingName] v našich prvních [amount] městech - - -[relativeAmount]% Gold from Great Merchant trade missions = [relativeAmount]% zlata z misí Velkých obchodníků - - -Upon capturing a city, receive [amount] times its [stat] production as [civWideStat] immediately = Ihned po obsazení města získá [amount] krát jeho [stat] produkci jako [civWideStat] - #################### Lines from Quests from Civ V - Gods & Kings #################### @@ -6427,10 +6614,6 @@ Uluru = Uluru #################### Lines from TileImprovements from Civ V - Gods & Kings #################### - # Requires translation! -Costs [amount] [stat] per turn = - - Polder = Polder @@ -6452,13 +6635,9 @@ Truffles = Lanýže Hussar = Husar - # Requires translation! -[relativeAmount]% to Flank Attack bonuses = Hakkapeliitta = Hakapelita -Transfer Movement to [mapUnitFilter] = Převede pohyb na jednotku [mapUnitFilter] -[relativeAmount]% Strength when stacked with [mapUnitFilter] = [relativeAmount]% síly je-li pohromadě s jednotkou [mapUnitFilter] #################### Lines from UnitTypes from Civ V - Gods & Kings #################### @@ -6480,7 +6659,6 @@ Horse Archer = Lučištník na koni Battering Ram = Beranidlo -Can only attack [combatantFilter] units = Může útočit pouze na [combatantFilter] Pictish Warrior = Piktský válečník @@ -6497,7 +6675,6 @@ Galleass = Galéra Privateer = Korzár -May capture killed [mapUnitFilter] units = Může zajmout poražené [mapUnitFilter] jednotky Sea Beggar = Mořský géz @@ -6826,192 +7003,3 @@ City Blockade = # Requires translation! One of your cities is under a naval blockade! When all adjacent water tiles of a coastal city are blocked - city loses harbor connection to all other cities, including capital. Make sure to de-blockade cities by deploying friendly military naval units to fight off invaders. = - -#################### Lines from Unique Types ####################### - - # Requires translation! -Nullifies [stat] [cityFilter] = - # Requires translation! -Nullifies Growth [cityFilter] = -Provides military units every ≈[amount] turns = Poskytuje vojenskou jednotku každých ≈[amount] tahů -Provides a unique luxury = Poskytuje jedinečnou luxusní surovinu -Cannot build [baseUnitFilter] units = Nelze stavět [baseUnitFilter] jendotky -May choose [amount] additional [beliefType] beliefs when [foundingOrEnhancing] a religion = Může navíc zvolit [amount] přesvědčení typu [beliefType] vždy při [foundingOrEnhancing] náboženství -May buy [buildingFilter] buildings for [amount] [stat] [cityFilter] at an increasing price ([amount2]) = Může koupit [buildingFilter] budovy za [amount] [stat] [cityFilter] se zvyšující se cenou ([amount2]) -May buy [baseUnitFilter] units for [amount] [stat] [cityFilter] = Může koupit [baseUnitFilter] jednotky za [amount] [stat] [cityFilter] -May buy [baseUnitFilter] units with [stat] [cityFilter] = Může koupit [baseUnitFilter] jednotky za [stat] [cityFilter] -May buy [buildingFilter] buildings with [stat] for [amount] times their normal Production cost = Může koupit [buildingFilter] budovy za [stat] za [amount] krát cenu normální produkce -[stat] cost of purchasing [buildingFilter] buildings [relativeAmount]% = [stat] cena za nákup [buildingFilter] budovy [relativeAmount]% -Triggers victory = Vyvolá vítězství - # Requires translation! -Starts with [policy] adopted = - # Requires translation! -[amount] Unit Supply = - # Requires translation! -[amount] Unit Supply per [amount2] population [cityFilter] = - # Requires translation! -[amount] Unit Supply per city = -Rebel units may spawn = Mohou se objevit rebelové -Can be purchased for [amount] [stat] [cityFilter] = Lze koupit za [amount] [stat] [cityFilter] - # Requires translation! -Requires a [buildingFilter] in at least [amount] cities = -Must not be next to [terrainFilter] = Nesmí být vedle políčka [terrainFilter] - # Requires translation! -Creates a [improvementName] improvement on a specific tile = -No defensive terrain penalty = Žádný obranný terénní postih - # Requires translation! -May attack when embarked = - # Requires translation! -No Sight = - # Requires translation! -Cannot intercept [mapUnitFilter] units = -[amount] XP gained from combat = [amount] zkušeností získáno bojem - # Requires translation! -Destroys tile improvements when attacking = - # Requires translation! -Cannot move = - # Requires translation! -[amount] Movement point cost to embark = - # Requires translation! -Can speed up the construction of a wonder = - # Requires translation! -Can transform to [unit] = - # Requires translation! -by consuming this unit = - # Requires translation! -before [amount] turns = - # Requires translation! -after [amount] turns = -when at war = je-li ve válce - # Requires translation! -during We Love The King Day = -when between [amount] and [amount2] Happiness = při spokojenosti mezi [amount] a [amount2] -when below [amount] Happiness = při menší spokojenosti než [amount] -during the [era] = během éry [era] - # Requires translation! -if starting in the [era] = - # Requires translation! -if no other Civilization has researched this = -after adopting [policy] = po přijetí politiky [policy] - # Requires translation! -before founding a Pantheon = - # Requires translation! -after founding a Pantheon = - # Requires translation! -with [resource] = - # Requires translation! -without [resource] = - # Requires translation! -when above [amount] [resource] = - # Requires translation! -when below [amount] [resource] = - # Requires translation! -in cities with a [buildingFilter] = - # Requires translation! -for units with [promotion] = - # Requires translation! -for units without [promotion] = -when above [amount] HP = při více než [amount] zdraví -when below [amount] HP = při méně než [amount] zdraví -with [amount] to [amount2] neighboring [tileFilter] tiles = s [amount] až [amount2] sousedními políčky [tileFilter] -in [tileFilter] [tileFilter2] tiles = na políčkách [tileFilter] [tileFilter2] -in tiles without [tileFilter] = na políčkách bez [tileFilter] -on water maps = na vodních mapách -in [regionType] Regions = v regionech [regionType] -in all except [regionType] Regions = v jiných regionech než [regionType] -Free [baseUnitFilter] found in the ruins = V ruinách byla nalezena jednotka [baseUnitFilter] zdarma -[amount] Free Social Policies = [amount] sociálních politik zdrama -[amount] population in a random city = [amount] populace v náhodném městě -[amount] free random researchable Tech(s) from the [era] = [amount] nahodných výzkumů z éry [era] zdarma - # Requires translation! -Gain a free [beliefType] belief = -Gain [amount] [stat] = Získat [amount] [stat] -Gain [amount]-[amount2] [stat] = Získat [amount]-[amount2] [stat] - # Requires translation! -Gain enough Faith for a Pantheon = - # Requires translation! -Gain enough Faith for [amount]% of a Great Prophet = -Reveal up to [amount/'all'] [tileFilter] within a [amount] tile radius = Objeví až [amount/'all'] políček [tileFilter] v okruhu [amount] -From a randomly chosen tile [amount] tiles away from the ruins, reveal tiles up to [amount2] tiles away with [amount3]% chance = Z náhodně vybraného políčka [amount] daleko od ruin, objeví políčka do poloměru [amount2] s [amount3]% šancí -This Unit gains [amount] XP = Tato jednotka získá [amount] zkušenosti -This Unit upgrades for free including special upgrades = Tato jednotka získá vylepšení zdarma včetně speciálních -This Unit gains the [promotion] promotion = Tato jednotka získá povýšení [promotion] - # Requires translation! -upon discovering [tech] = - # Requires translation! -upon entering the [era] = - # Requires translation! -upon adopting [policy] = - # Requires translation! -upon declaring war with a major Civilization = - # Requires translation! -upon declaring friendship = - # Requires translation! -upon entering a Golden Age = - # Requires translation! -upon conquering a city = - # Requires translation! -upon founding a city = - # Requires translation! -upon discovering a Natural Wonder = - # Requires translation! -upon constructing [buildingFilter] = - # Requires translation! -upon constructing [buildingFilter] [cityFilter] = - # Requires translation! -upon founding a Pantheon = - # Requires translation! -upon founding a Religion = - # Requires translation! -upon enhancing a Religion = -Hidden after generating a Great Prophet = Skrytý po příchodu Velkého proroka - # Requires translation! -Triggerable = - # Requires translation! -Global = - # Requires translation! -Nation = - # Requires translation! -Era = - # Requires translation! -Tech = - # Requires translation! -Policy = - # Requires translation! -FounderBelief = - # Requires translation! -FollowerBelief = - # Requires translation! -Building = - # Requires translation! -Unit = - # Requires translation! -UnitType = - # Requires translation! -Promotion = - # Requires translation! -Improvement = - # Requires translation! -Resource = - # Requires translation! -Ruins = - # Requires translation! -Speed = - # Requires translation! -Tutorial = - # Requires translation! -CityState = - # Requires translation! -ModOptions = - # Requires translation! -Conditional = - # Requires translation! -TriggerCondition = - # Requires translation! -EstablishNetwork = - # Requires translation! -StealingTech = - # Requires translation! -RiggingElections = - # Requires translation! -CounterIntelligence = diff --git a/android/assets/jsons/translations/Dutch.properties b/android/assets/jsons/translations/Dutch.properties index f13dc5a468..c8320374d3 100644 --- a/android/assets/jsons/translations/Dutch.properties +++ b/android/assets/jsons/translations/Dutch.properties @@ -170,36 +170,6 @@ Ally = Bondgenoot Current leader is [civInfo] with [amount] [stat] generated. = Huidige koploper is [civInfo] met [amount] [stat] gegenereerd. Current leader is [civInfo] with [amount] Technologies discovered. = Huidige koploper is [civInfo] met [amount] technologieën ontdekt. -## Diplomatic modifiers - -You declared war on us! = Je hebt ons de oorlog verklaard! -Your warmongering ways are unacceptable to us. = Je oorlogslustige wegen zijn onacceptabel voor ons. -You have captured our cities! = Je hebt onze steden ingenomen! -We applaud your liberation of our conquered cities! = We juichen je bevrijding van onze bezette steden toe! -We applaud your liberation of conquered cities! = We juichen je bevrijding van bezette steden toe! -Years of peace have strengthened our relations. = Jaren van vrede heeft onze relatie versterkt. -Our mutual military struggle brings us closer together. = Onze gezamenlijke militaire strijd brengt ons dichter bij elkaar. -We have signed a public declaration of friendship = We hebben een openbare vriendschapsverklaring getekend -You have declared friendship with our enemies! = Je hebt een vriendschapsverklaring getekend met onze vijanden! -You have declared friendship with our allies = Je hebt een vriendschapsverklaring getekend met onze bondgenoten -Our open borders have brought us closer together. = Onze open grenzen hebben ons dichter bij elkaar gebracht. -Your so-called 'friendship' is worth nothing. = Je zogenaamde "Vriendschap" is niets waard. -You have publicly denounced us! = Je hebt ons publiekelijk beschuldigd! -You have denounced our allies = Je hebt onze bondgenoten beschuldigd -You have denounced our enemies = Je hebt onze vijanden beschuldigd -You betrayed your promise to not settle cities near us = Je hebt je belofte gebroken om geen steden dicht bij ons te bouwen -You fulfilled your promise to stop settling cities near us! = Je hebt je belofte gehouden om geen steden dicht bij ons te bouwen -You refused to stop settling cities near us = Je hebt geweigerd om te stoppen steden dicht bij ons te bouwen -Your arrogant demands are in bad taste = Je arrogante eisen vallen niet in de smaak -Your use of nuclear weapons is disgusting! = Je gebruik van nucleaire wapens is walgelijk! -You have stolen our lands! = Je hebt ons land van ons gestolen! -You gave us units! = Je hebt ons eenheden gegeven! -You destroyed City-States that were under our protection! = Je hebt stadstaten die onder onze bescherming stonden vernietigd! -You attacked City-States that were under our protection! = Je hebt stadstaten die onder onze bescherming stonden aangevallen! -You demanded tribute from City-States that were under our protection! = Je hebt betalingen geëist van stadstaten die onder onze bescherming stonden! -You sided with a City-State over us = Je hebt de kant gekozen van een stadstaat boven ons. -You returned captured units to us = Je hebt ons gevangen eenheden teruggegeven. - Demands = Eisen Please don't settle new cities near us. = Bouw alsjeblieft geen nieuwe steden bij ons in de buurt. Very well, we shall look for new lands to settle. = Uitstekend, we gaan wel op zoek naar nieuwe landen om ons te vestigen. @@ -1793,6 +1763,533 @@ ConditionalsPlacement = after ########################### AUTOMATICALLY GENERATED TRANSLATABLE STRINGS ########################### + +#################### Lines from Unique Types ####################### + +[stats] = [stats] +[stats] [cityFilter] = [stats] [cityFilter] +[stats] from every specialist [cityFilter] = [stats] van elke specialist [cityFilter] +[stats] per [amount] population [cityFilter] = [stats] per [amount] populatie [cityFilter] + # Requires translation! +[stats] per [amount] social policies adopted = +[stats] in cities on [terrainFilter] tiles = [stats] in steden op [terrainFilter] tegels +[stats] from all [buildingFilter] buildings = [stats] van alle [buildingFilter] gebouwen +[stats] from [tileFilter] tiles [cityFilter] = [stats] van [tileFilter] tegels [cityFilter] +[stats] from [tileFilter] tiles without [tileFilter2] [cityFilter] = [stats] van [tileFilter] tegels zonder [tileFilter2] [cityFilter] +[stats] from each Trade Route = [stats] van elke handelsroute +[stats] for each global city following this religion = [stats] voor elke globale stad met deze religie + # Requires translation! +[stats] from every [amount] global followers [cityFilter] = +[relativeAmount]% [stat] = [relativeAmount]% [stat] +[relativeAmount]% [stat] [cityFilter] = [relativeAmount]% [stat] [cityFilter] +[relativeAmount]% [stat] from every [tileFilter/buildingFilter] = [relativeAmount]% [stat] van elke [tileFilter/buildingFilter] +[relativeAmount]% Yield from every [tileFilter/buildingFilter] = [relativeAmount]% opbrengst van elke [tileFilter/buildingFilter] +[relativeAmount]% [stat] from every follower, up to [relativeAmount2]% = [relativeAmount2]% [stat] voor elke volger, tot [relativeAmount]% +[relativeAmount]% [stat] from City-States = [relativeAmount]% [stat] van Stadstaten +[relativeAmount]% [stat] from Trade Routes = [relativeAmount]% [stat] van Handelsroutes + # Requires translation! +Nullifies [stat] [cityFilter] = + # Requires translation! +Nullifies Growth [cityFilter] = +[relativeAmount]% Production when constructing [buildingFilter] buildings [cityFilter] = [relativeAmount]% productie wanneer je [buildingFilter] gebouwen bouwt [cityFilter] +[relativeAmount]% Production when constructing [baseUnitFilter] units [cityFilter] = [relativeAmount]% productie wanneer je een [baseUnitFilter] aan het bouwen bent [cityFilter] +[relativeAmount]% Production when constructing [buildingFilter] wonders [cityFilter] = [relativeAmount]% Productie wanneer je [buildingFilter] wonderen bouwt [cityFilter] +[relativeAmount]% Production towards any buildings that already exist in the Capital = [relativeAmount]% Productie voor alle gebouwen die al in de hoofdstad bestaan + # Requires translation! +Provides military units every ≈[amount] turns = + # Requires translation! +Provides a unique luxury = +Military Units gifted from City-States start with [amount] XP = Militaire Eenheden gekregen van Stadstaten beginnen met [amount] XP +Militaristic City-States grant units [amount] times as fast when you are at war with a common nation = Militaristische Stadstaten geven eenheden [amount] keer sneller als je oorlog voert tegen een andere natie +Gifts of Gold to City-States generate [relativeAmount]% more Influence = Giften van goud aan Stadstaten genereren [relativeAmount]% meer Invloed + # Requires translation! +Can spend Gold to annex or puppet a City-State that has been your ally for [amount] turns. = +City-State territory always counts as friendly territory = Stadstaat-territorium geldt altijd as bevriend territorium +Allied City-States will occasionally gift Great People = Geallieerde Stadstaten schenken soms Grote Mensen + # Requires translation! +Will not be chosen for new games = +[relativeAmount]% City-State Influence degradation = [relativeAmount]% Stadstaat invloed degredatie +Resting point for Influence with City-States is increased by [amount] = Rustpunt van Invloed met Stadstaten is verhoogd met [amount] +Allied City-States provide [stat] equal to [relativeAmount]% of what they produce for themselves = Geallieerde Stadstaten geven [stat] gelijk aan [relativeAmount]% van wat ze zelf produceren +[relativeAmount]% resources gifted by City-States = [relativeAmount]% grondstoffen geschonken door Stadstaten +[relativeAmount]% Happiness from luxury resources gifted by City-States = [relativeAmount]% Geluk van luxe grondstoffen geschonken door Stadstaten +City-State Influence recovers at twice the normal rate = Stadstaat invloed hersteld zich met twee keer de normale waarde +[amount] units cost no maintenance = [amount] eenheden kosten geen onderhoud + # Requires translation! +Cannot build [baseUnitFilter] units = +[relativeAmount]% growth [cityFilter] = [relativeAmount]% groei [cityFilter] +[relativeAmount]% Food is carried over after population increases [cityFilter] = [relativeAmount]% voedsel is overgebracht na bevolkingsgroei [cityFilter] +[relativeAmount]% Great Person generation [cityFilter] = [relativeAmount]% Groot Persoon generatie [cityFilter] + # Requires translation! +Starting in this era disables religion = + # Requires translation! +May choose [amount] additional [beliefType] beliefs when [foundingOrEnhancing] a religion = +May choose [amount] additional belief(s) of any type when [foundingOrEnhancing] a religion = Mag [amount] extra geloofsartikelen kiezen bij het [foundingOrEnhancing] van een religie +[stats] when a city adopts this religion for the first time (modified by game speed) = [stats] als een stad deze religie voor de eerste keer aanneemt (afhankelijk van spel snelheid) +[relativeAmount]% Unhappiness from [populationFilter] [cityFilter] = [relativeAmount]% Ongelukkigheid van [populationFilter] [cityFilter] +[relativeAmount]% Food consumption by specialists [cityFilter] = [relativeAmount]% consumptie van Eten door specialisten [cityFilter] +[relativeAmount]% of excess happiness converted to [stat] = [relativeAmount]% van overtollig geluk omgezet in [stat] +[relativeAmount]% Culture cost of natural border growth [cityFilter] = [relativeAmount]% cultuurkosten voor natuurlijke grensuitbreiding [cityFilter] +[relativeAmount]% Gold cost of acquiring tiles [cityFilter] = [relativeAmount]% goudkosten voor verkrijgen van tegels [cityFilter] + # Requires translation! +May buy [baseUnitFilter] units for [amount] [stat] [cityFilter] at an increasing price ([amount2]) = + # Requires translation! +May buy [buildingFilter] buildings for [amount] [stat] [cityFilter] at an increasing price ([amount2]) = + # Requires translation! +May buy [baseUnitFilter] units for [amount] [stat] [cityFilter] = + # Requires translation! +May buy [buildingFilter] buildings for [amount] [stat] [cityFilter] = + # Requires translation! +May buy [baseUnitFilter] units with [stat] [cityFilter] = + # Requires translation! +May buy [buildingFilter] buildings with [stat] [cityFilter] = + # Requires translation! +May buy [baseUnitFilter] units with [stat] for [amount] times their normal Production cost = + # Requires translation! +May buy [buildingFilter] buildings with [stat] for [amount] times their normal Production cost = +Enables conversion of city production to [civWideStat] = Maakt conversie mogelijk van stadsproductie naar [civWideStat] +[stat] cost of purchasing items in cities [relativeAmount]% = [stat] kosten om items aan te schaffen in steden [relativeAmount]% + # Requires translation! +[stat] cost of purchasing [buildingFilter] buildings [relativeAmount]% = +[stat] cost of purchasing [baseUnitFilter] units [relativeAmount]% = [stat] kosten om [baseUnitFilter] eenheden te kopen [relativeAmount]% +Improves movement speed on roads = Verbeter bewegingssnelheid op wegen +Roads connect tiles across rivers = Wegen verbinden tegels over rivieren + # Requires translation! +[relativeAmount]% maintenance on road & railroads = +[relativeAmount]% maintenance cost for buildings [cityFilter] = [relativeAmount]% onderhoudskosten voor gebouwen [cityFilter] + # Requires translation! +Receive a free Great Person at the end of every [comment] (every 394 years), after researching [tech]. Each bonus person can only be chosen once. = + # Requires translation! +Once The Long Count activates, the year on the world screen displays as the traditional Mayan Long Count. = + # Requires translation! +Retain [relativeAmount]% of the happiness from a luxury after the last copy has been traded away = +[amount] Happiness from each type of luxury resource = [amount] Geluk van elk soort luxe grondstof +Each city founded increases culture cost of policies [relativeAmount]% less than normal = Elke gestichte stad verhoogt de cultuurkosten van beleid [relativeAmount]% minder dan normaal +[relativeAmount]% Culture cost of adopting new Policies = [relativeAmount]% Cultuurkosten om nieuw beleid te adopteren +Quantity of strategic resources produced by the empire +[relativeAmount]% = Hoeveelheid strategische grondstoffen geproduceerd door het rijk +[relativeAmount]% +Double quantity of [resource] produced = Dubbele hoeveelheid van [resource] geproduceerd +[stats] for every known Natural Wonder = [stats] voor elk gekend Natuurlijk Wonder +Enables construction of Spaceship parts = Ontgrendelt productie van ruimteschip onderdelen + # Requires translation! +Enemy [mapUnitFilter] units must spend [amount] extra movement points when inside your territory = +Notified of new Barbarian encampments = Gewaarschuwd voor een nieuw Barbaarkamp + # Requires translation! +"Borrows" city names from other civilizations in the game = +100 Gold for discovering a Natural Wonder (bonus enhanced to 500 Gold if first to discover it) = 100 goud bij het ontdekken van een Natuurlijk Wonder (bonus verhoogd naar 500 goud als je de eerste bent die het ontdekt) +Unhappiness from number of Cities doubled = Ontevredenheid van aantal steden verdubbeld +Great General provides double combat bonus = Groot generaal levert dubbele gevechtsbonus op +Receive a tech boost when scientific buildings/wonders are built in capital = Ontvang een technische boost wanneer wetenschappelijke gebouwen/wonderen in de hoofdstad worden gebouwd + # Requires translation! +May not generate great prophet equivalents naturally = +When conquering an encampment, earn [amount] Gold and recruit a Barbarian unit = Als je een kamp veroverd, verdien [amount] Goud en recruteer een barbaareenheid +When defeating a [mapUnitFilter] unit, earn [amount] Gold and recruit it = Als je een [mapUnitFilter] verslaat, verdien [amount] Goud en recruteer het +Receive triple Gold from Barbarian encampments and pillaging Cities = Ontvang driemaal zoveel Goud van Barbaarse kampen en het plunderen van Steden + # Requires translation! +Cities are razed [amount] times as fast = + # Requires translation! +When declaring friendship, both parties gain a [relativeAmount]% boost to great person generation = + # Requires translation! +No Maintenance costs for improvements in [tileFilter] tiles = +Influence of all other civilizations with all city-states degrades [relativeAmount]% faster = Invloed van alle andere beschavingen met alle Stadstaten verminderd [relativeAmount]% sneller + # Requires translation! +Land units may cross [terrainName] tiles after the first [baseUnitFilter] is earned = + # Requires translation! +Gain [amount] Influence with a [baseUnitFilter] gift to a City-State = +[relativeAmount]% Faith cost of generating Great Prophet equivalents = [relativeAmount]% Geloofskosten voor het genereren van Groot Profeet equivalenten +Resting point for Influence with City-States following this religion [amount] = Rustpunt voor invloed bij stadstaten met deze religie [amount] +Provides a sum of gold each time you spend a Great Person = Levert een hoeveelheid goud elke keer dat je een Groot Persoon verbruikt +[stats] whenever a Great Person is expended = [stats] wanneer een Groot Persoon opgebruikt wordt +Receive free [unit] when you discover [tech] = Ontvang een gratis [unit] wanneer je [tech] ontdekt +Enables Open Borders agreements = Maakt Vrije Grenzen overeenkomsten mogelijk +Enables Research agreements = Maakt onderzoeksovereenkomsten mogelijk +Science gained from research agreements [relativeAmount]% = Wetenschap verkregen van onderzoeksovereenkomsten [relativeAmount]% + # Requires translation! +Triggers victory = +Triggers a Cultural Victory upon completion = Veroorzaakt een Culturele overwinning bij voltooiing +[relativeAmount]% City Strength from defensive buildings = [relativeAmount]% Stadsterkte van defensieve gebouwen +[relativeAmount]% tile improvement construction time = [relativeAmount]% tegelverbetering bouwtijd + # Requires translation! +[relativeAmount]% Gold from Great Merchant trade missions = +[mapUnitFilter] Units adjacent to this city heal [amount] HP per turn when healing = [mapUnitFilter] Eenheden naast deze stad helen [amount] HP per beurt als ze aan het helen zijn. +[relativeAmount]% Golden Age length = [relativeAmount]% Gouden Eeuw lengte +[relativeAmount]% Strength for cities = [relativeAmount]% Kracht voor steden +New [baseUnitFilter] units start with [amount] Experience [cityFilter] = Nieuwe [baseUnitFilter] eenheden starten met [amount] ervaring [cityFilter] +All newly-trained [baseUnitFilter] units [cityFilter] receive the [promotion] promotion = Alle nieuwe [baseUnitFilter] eenheden [cityFilter] ontvangen de [promotion] promotie + # Requires translation! +[baseUnitFilter] units built [cityFilter] can [action] [amount] extra times = + # Requires translation! +Enables embarkation for land units = + # Requires translation! +Enables [mapUnitFilter] units to enter ocean tiles = + # Requires translation! +Population loss from nuclear attacks [relativeAmount]% [cityFilter] = +[relativeAmount]% Natural religion spread [cityFilter] = [relativeAmount]% natuurlijke verspreiding van religie [cityFilter] +Religion naturally spreads to cities [amount] tiles away = Religie verspreidt zich vanzelf naar steden op [amount] tegels afstand +Starting tech = Starttechnologie + # Requires translation! +Starts with [tech] = + # Requires translation! +Starts with [policy] adopted = +Can be continually researched = Can voortdurend worden onderzocht + # Requires translation! +[amount] Unit Supply = + # Requires translation! +[amount] Unit Supply per [amount2] population [cityFilter] = + # Requires translation! +[amount] Unit Supply per city = +Units in cities cost no Maintenance = Eenheden in steden kosten geen Onderhoud + # Requires translation! +Rebel units may spawn = +Unbuildable = Onbouwbaar +Can be purchased with [stat] [cityFilter] = Kan gekocht worden met [stat] [cityFilter] + # Requires translation! +Can be purchased for [amount] [stat] [cityFilter] = +Limited to [amount] per Civilization = Beperkt tot [amount] per Beschaving +Hidden until [amount] social policy branches have been completed = Verborgen totdat [amount] sociale beleidsdoelen voltooid zijn +Only available = Alleen beschikbaar +Excess Food converted to Production when under construction = Overtollig eten wordt omgezet in Productie als het in aanbouw is +Requires at least [amount] population = Vereist minstens [amount] bevolking +Triggers a global alert upon build start = Veroorzaakt een globaal alarmsignaal bij hhet starten +Triggers a global alert upon completion = Triggert een globaal alarmsignaal bij voltooiing +Cost increases by [amount] per owned city = Kosten nemen toe met [amount] per stad in bezit + # Requires translation! +Requires a [buildingFilter] in at least [amount] cities = +Can only be built [cityFilter] = Kan alleen gebouwd worden [cityFilter] +Must have an owned [tileFilter] within [amount] tiles = Moet [tileFilter] bezitten binnen [amount] tegels +Enables nuclear weapon = Maakt nucleair wapen mogelijk +Must not be on [terrainFilter] = Mag niet op [terrainFilter] zijn + # Requires translation! +Must not be next to [terrainFilter] = +Indicates the capital city = Geeft de hoofdstad aan +Provides 1 extra copy of each improved luxury resource near this City = Levert 1 extra exemplaar van elke verbeterd luxegoed bij deze stad +Destroyed when the city is captured = Vernietigd als de stad ingenomen wordt +Doubles Gold given to enemy if city is captured = Verdubbeld goud voor de vijand als de stad is veroverd +Remove extra unhappiness from annexed cities = Verwijdert extra onvrede van geannexeerde steden +Connects trade routes over water = Verbindt handelsroutes over water + # Requires translation! +Creates a [improvementName] improvement on a specific tile = +Founds a new city = Sticht een nieuwe stad +Can construct [improvementName] = Kan een [improvementName] bouwen +Can build [improvementFilter/terrainFilter] improvements on tiles = Kan [improvementFilter/terrainFilter] verbeteringen bouwen op tegels +May create improvements on water resources = Kan verbeteringen op watergrondstoffen maken +[relativeAmount]% Strength = [relativeAmount]% Kracht +[relativeAmount]% Strength decreasing with distance from the capital = [relativeAmount]% Kracht vermindering met afstand van de hoofdstad + # Requires translation! +[relativeAmount]% to Flank Attack bonuses = ++30% Strength when fighting City-State units and cities = +30% Kracht tijdens het vechten met eenheden en steden van Stadstaten +[relativeAmount]% Strength for enemy [combatantFilter] units in adjacent [tileFilter] tiles = [relativeAmount]% Kracht voor vijandige [combatantFilter] eenheden in aangrenzende [tileFilter] tegels + # Requires translation! +[relativeAmount]% Strength when stacked with [mapUnitFilter] = +[relativeAmount]% Strength bonus for [mapUnitFilter] units within [amount] tiles = [relativeAmount]% bonus Kracht voor [mapUnitFilter] eenheden binnen [amount] tegels +[amount] additional attacks per turn = [amount] extra aanvallen per beurt +[amount] Movement = [amount] Actie +[amount] Sight = [amount] zicht +[amount] Range = [amount] Afstand +[amount] HP when healing = [amount] HP tijdiens herstel + # Requires translation! +[relativeAmount]% Spread Religion Strength = +May found a religion = Kan een religie stichten +May enhance a religion = Kan een religie uitbreiden +When spreading religion to a city, gain [amount] times the amount of followers of other religions as [stat] = Bij verspreiden van religie in een stad verkrijg je [amount] keer het aantal van de andere religies als [stat] + # Requires translation! +Can only attack [combatantFilter] units = +Can only attack [tileFilter] tiles = Kan alleen [tileFilter] tegels aanvallen +Cannot attack = Kan niet aanvallen +Must set up to ranged attack = Moet opstellen voordat er een aanval op afstand kan worden gemaakt +Self-destructs when attacking = Vernietigt zichzelf als het aanvalt +Blast radius [amount] = Ontploffingsradius [amount] +Ranged attacks may be performed over obstacles = Afstandsaanvallen mogen over obstacles worden uitgevoerd +Nuclear weapon of Strength [amount] = Nucleair wapen met [amount] Kracht +No defensive terrain bonus = Geen defensieve terreinbonussen + # Requires translation! +No defensive terrain penalty = +Damage is ignored when determining unit Strength = Schade wordt genegeerd bij het bepalen van de Kracht van de eenheid +Uncapturable = Onvangbaar +May withdraw before melee ([amount]%) = Kan terugtrekken voor een melee ([amount]%) +Unable to capture cities = Niet in staat steden te veroveren + # Requires translation! +No movement cost to pillage = +Can move after attacking = Kan zich verplaatsen na het aanvallen + # Requires translation! +Transfer Movement to [mapUnitFilter] = +Can move immediately once bought = Kan meteen bewegen nadat hij is gekocht +May Paradrop up to [amount] tiles from inside friendly territory = Kan gedropt worden tot [amount] tegels vanaf bevriend gebied +May heal outside of friendly territory = Kan genezen buiten bevriende gebieden +All healing effects doubled = Alle genezingseffecten verdubbeld +Heals [amount] damage if it kills a unit = Geneest [amount] schade als het een eenheid dood + # Requires translation! +Can only heal by pillaging = +Unit will heal every turn, even if it performs an action = Eenheid geneest elke beurt, zelfs als het een actie doet +All adjacent units heal [amount] HP when healing = Alle aangrenzende eenheden genezen [amount] HP tijdens herstel + # Requires translation! +Normal vision when embarked = + # Requires translation! +Defense bonus when embarked = +Eliminates combat penalty for attacking across a coast = Elimineert de straf voor aanvallen vanaf een kust + # Requires translation! +May attack when embarked = +Eliminates combat penalty for attacking over a river = Elimineert de straf voor aanvallen over een rivier +No Sight = Geen Zicht +Can see over obstacles = Kan over obstakels zien +Can carry [amount] [mapUnitFilter] units = Kan [amount] [mapUnitFilter] eenheden vervoeren +Can carry [amount] extra [mapUnitFilter] units = Kan [amount] extra [mapUnitFilter] eenheden meenemen +Cannot be carried by [mapUnitFilter] units = Can niet vervoerd worden door [mapUnitFilter] eenheden +[relativeAmount]% chance to intercept air attacks = [relativeAmount]% kans om luchtaanvallen te onderscheppen +Damage taken from interception reduced by [relativeAmount]% = Schade geleden van onderscheppingen verminderd met [relativeAmount]% +[relativeAmount]% Damage when intercepting = [relativeAmount]% Schade tijdens onderscheppingen +[amount] extra interceptions may be made per turn = [amount] extra onderscheppingen mogen worden gemaakt per beurt +Cannot be intercepted = Kan niet onderschept worden + # Requires translation! +Cannot intercept [mapUnitFilter] units = +Can perform Air Sweep = Kan Luchtaanval uitvoeren +[relativeAmount]% Strength when performing Air Sweep = [relativeAmount]% Kracht tijdens een Luchtaanval +[relativeAmount]% maintenance costs = [relativeAmount]% onderhoudskosten +[relativeAmount]% Gold cost of upgrading = [relativeAmount]% Goud kosten voor upgraden +Earn [amount]% of the damage done to [combatantFilter] units as [civWideStat] = Verdien [amount]% van de schade gedaan aan [combatantFilter] eenheden als [civWideStat] + # Requires translation! +Upon capturing a city, receive [amount] times its [stat] production as [civWideStat] immediately = +Earn [amount]% of killed [mapUnitFilter] unit's [costOrStrength] as [civWideStat] = Krijg [amount]% van gedoode [mapUnitFilter] eenheden hun [costOrStrength] als [civWideStat] +Earn [amount]% of [mapUnitFilter] unit's [costOrStrength] as [civWideStat] when killed within 4 tiles of a city following this religion = Verdien [amount]% van eenheidstype [mapUnitFilter] zijn [costOrStrength] als [civWideStat] wanneer gedood binnen 4 tegels van een stad met deze religie + # Requires translation! +May capture killed [mapUnitFilter] units = + # Requires translation! +[amount] XP gained from combat = +[relativeAmount]% XP gained from combat = [relativeAmount]% XP verdiend in veldslag +[greatPerson] is earned [relativeAmount]% faster = [greatPerson] wordt [relativeAmount]% sneller verkregen +Invisible to non-adjacent units = Onzichtbaar voor niet-aangrenzende eenheden +Can see invisible [mapUnitFilter] units = Kan onzichtbare [mapUnitFilter] eenheden zien +May upgrade to [baseUnitFilter] through ruins-like effects = Kan opwaarderen naar [baseUnitFilter] door ruine-achtige effecten + # Requires translation! +Destroys tile improvements when attacking = +Cannot move = Kan niet bewegen +Double movement in [terrainFilter] = Dubbele beweging in [terrainFilter] +All tiles cost 1 movement = Alle tegels kosten 1 beweging +Can pass through impassable tiles = Kan over onbegaanbare tegels +Ignores terrain cost = Negeert terreinskosten +Ignores Zone of Control = Negeert Zone van Invloed +Rough terrain penalty = Nadeel in ruig terrein +Can enter ice tiles = Kan ijstegels betreden +Cannot enter ocean tiles = Kan geen oceaantegels betreden +May enter foreign tiles without open borders = Kan buitenlandse tegels betreden zonder Open Grenzen +May enter foreign tiles without open borders, but loses [amount] religious strength each turn it ends there = Kan buitenlandse tegels betreden zonder Open Grenzen, maar verliest [amount] religieuze kracht elke beurt dat het daar eindigd + # Requires translation! +[amount] Movement point cost to disembark = + # Requires translation! +[amount] Movement point cost to embark = +Religious Unit = Religieuze Eenheid +Spaceship part = Ruimteschip onderdeel +Can be added to [comment] in the Capital = Kan worden toegevoegd aan [comment] in de Hoofdstad +Can start an [amount]-turn golden age = Kan een [amount]-beurten Gouden Eeuw starten +Great Person - [comment] = Groot Persoon - [comment] +Prevents spreading of religion to the city it is next to = Verhinderd de verspreiding van religie naar de stad waar het naast staat +Takes your religion over the one in their birth city = Accepteert jouw religie boven die van hun geboortestad +Removes other religions when spreading religion = Verwijderd andere religies bij het verspreiden van een religie +Can [action] [amount] times = Kan [action] [amount] keer +Can speed up construction of a building = Kan de bouw van een gebouw versnellen + # Requires translation! +Can speed up the construction of a wonder = +Can hurry technology research = Can technologisch onderzoek versnellen +Can undertake a trade mission with City-State, giving a large sum of gold and [amount] Influence = Kan een handelsmissie ondernemen met een Stadstaat, wat een grote som Goud en [amount] Invloed geeft. + # Requires translation! +Can transform to [unit] = +Grants 500 Gold to the first civilization to discover it = Geeft 500 Goud aan de eerste beschaving die het ontdekt +Units ending their turn on this terrain take [amount] damage = Eenheden die hun beurt eindigen op dit terrein krijgen [amount] schade +Grants [promotion] ([comment]) to adjacent [mapUnitFilter] units for the rest of the game = Geeft [promotion] ([comment]) aan aangrenzende [mapUnitFilter] eenheden voor de rest van het spel +[amount] Strength for cities built on this terrain = [amount] Kracht voor steden die op dit terrein zijn gebouwd +Provides a one-time Production bonus to the closest city when cut down = Geeft bij omhakken een eenmalige Productie bonus aan de dichtstbijzijnde stad +Tile provides yield without assigned population = Tegel geeft opbrengst zonder dat er bevolking aan toegewezen is +Nullifies all other stats this tile provides = Doet alle andere statistieken van deze tegel teniet +Only [improvementFilter] improvements may be built on this tile = Alleen [improvementFilter] verbeteringen kunnen op deze tegel worden gebouwd +Blocks line-of-sight from tiles at same elevation = Blokkeert zicht van tegels op dezelfde hoogte +Has an elevation of [amount] for visibility calculations = Heeft een verhoging van [amount] voor zichtbaarheidsberekeningen +Rare feature = Uitzonderlijke eigenschap +[amount]% Chance to be destroyed by nukes = [amount]% Kans om te worden vernietigd door kernwapens +Fresh water = Zoet water +Rough terrain = Ruig terrein +Deposits in [tileFilter] tiles always provide [amount] resources = Afzetting in [tileFilter] tegens geeft altijd [amount] grondstoffen +Can only be created by Mercantile City-States = Kan alleen worden gegeven door Handel Stadstaten +Guaranteed with Strategic Balance resource option = Gegarandeerd met de Strategische Balans grondstofoptie +Can also be built on tiles adjacent to fresh water = Kan ook gebouwd worden op tegels grenzend aan vers water +[stats] from [tileFilter] tiles = [stats] van [tileFilter] tegels +Can be built outside your borders = Kan buiten uw grenzen gebouwd worden +Can be built just outside your borders = Kan buiten je grenzen worden gebouwd +Can only be built to improve a resource = Kan allen worden gebouwd om een grondstof te verbeteren +Removes removable features when built = Verwijdert wegneembare eigenschappen als het gebouwd wordt +Gives a defensive bonus of [relativeAmount]% = Geeft een verdedigingsbonus van [relativeAmount]% + # Requires translation! +Costs [amount] [stat] per turn when in your territory = + # Requires translation! +Costs [amount] [stat] per turn = +Adjacent enemy units ending their turn take [amount] damage = Aangrenzende vijandelijke eenheden die hun beurt eindigen krijgen [amount] schade +Great Improvement = Grote verbetering +Provides a random bonus when entered = Geeft een willekeurige bonus bij het betreden +Constructing it will take over the tiles around it and assign them to your closest city = Door dit te bouwen neem je aangrenzende tegels eromheen over die worden toegewezen aan je dichtsbijzijnde stad +Unpillagable = Kan niet worden geplunderd +Irremovable = Niet verwijderbaar +Will be replaced by automated workers = Wordt vervangen door geautomatiseerde werkers +for [amount] turns = voor [amount] beurten + # Requires translation! +by consuming this unit = +with [amount]% chance = met [amount]% kans + # Requires translation! +before [amount] turns = +after [amount] turns = na [amount] zetten + # Requires translation! +when at war = + # Requires translation! +when not at war = +during a Golden Age = tijdens een Gouden Eeuw +during We Love The King Day = tijdens Wij Houden Van De Koning Dag +while the empire is happy = terwijl het rijk gelukkig is +when between [amount] and [amount2] Happiness = wanneer tussen [amount] en [amount2] Geluk +when below [amount] Happiness = wanneer onder [amount] Geluk +during the [era] = Tijdens de [era] + # Requires translation! +before the [era] = + # Requires translation! +starting from the [era] = + # Requires translation! +if starting in the [era] = + # Requires translation! +if no other Civilization has researched this = +after discovering [tech] = na ontdekking van [tech] + # Requires translation! +before discovering [tech] = + # Requires translation! +after adopting [policy] = +before adopting [policy] = voor adoptie van [policy] + # Requires translation! +before founding a Pantheon = + # Requires translation! +after founding a Pantheon = +if [buildingFilter] is constructed = als [buildingFilter] is gebouwd + # Requires translation! +with [resource] = + # Requires translation! +without [resource] = + # Requires translation! +when above [amount] [resource] = + # Requires translation! +when below [amount] [resource] = + # Requires translation! +in cities with a [buildingFilter] = +in cities without a [buildingFilter] = in steden zonder een [buildingFilter] + # Requires translation! +in cities with at least [amount] [populationFilter] = +with a garrison = met een garnizoen +for [mapUnitFilter] units = voor [mapUnitFilter] eenheden + # Requires translation! +for units with [promotion] = + # Requires translation! +for units without [promotion] = +vs cities = vs steden +vs [mapUnitFilter] units = tegen [mapUnitFilter] eenheden + # Requires translation! +when fighting units from a Civilization with more Cities than you = +when attacking = wanneer je aanvalt +when defending = tijdens verdediging +when fighting in [tileFilter] tiles = als je vecht in [tileFilter] tegels +on foreign continents = op buitenlandse continenten +when adjacent to a [mapUnitFilter] unit = wanneer aangrenzend aan een [mapUnitFilter] eenheid + # Requires translation! +when above [amount] HP = + # Requires translation! +when below [amount] HP = +if it hasn't used other actions yet = als het geen andere acties heeft gebruikt + # Requires translation! +with [amount] to [amount2] neighboring [tileFilter] tiles = + # Requires translation! +with [amount] to [amount2] neighboring [tileFilter] [tileFilter2] tiles = +in [tileFilter] tiles = in [tileFilter] tegels + # Requires translation! +in [tileFilter] [tileFilter2] tiles = + # Requires translation! +in tiles without [tileFilter] = + # Requires translation! +within [amount] tiles of a [tileFilter] = + # Requires translation! +on water maps = + # Requires translation! +in [regionType] Regions = + # Requires translation! +in all except [regionType] Regions = +Free [baseUnitFilter] appears = Gratis [baseUnitFilter] verschijnt +[amount] free [baseUnitFilter] units appear = [amount] gratis [baseUnitFilter] eenheden verschijnen + # Requires translation! +Free [baseUnitFilter] found in the ruins = +Free Social Policy = Gratis sociaal beleid + # Requires translation! +[amount] Free Social Policies = +Empire enters golden age = Het rijk betreed een gouden eeuw +Free Great Person = Gratis Groot Persoon +[amount] population [cityFilter] = [amount] bevolking [cityFilter] + # Requires translation! +[amount] population in a random city = +Free Technology = Gratis Technologie +[amount] Free Technologies = [amount] Gratis Technologieën + # Requires translation! +[amount] free random researchable Tech(s) from the [era] = +Reveals the entire map = Onthul de volledige kaart + # Requires translation! +Gain a free [beliefType] belief = +Triggers voting for the Diplomatic Victory = Triggert stemming voor diplomatieke overwinning + # Requires translation! +Gain [amount] [stat] = + # Requires translation! +Gain [amount]-[amount2] [stat] = + # Requires translation! +Gain enough Faith for a Pantheon = + # Requires translation! +Gain enough Faith for [amount]% of a Great Prophet = + # Requires translation! +Reveal up to [amount/'all'] [tileFilter] within a [amount] tile radius = + # Requires translation! +From a randomly chosen tile [amount] tiles away from the ruins, reveal tiles up to [amount2] tiles away with [amount3]% chance = +Triggers the following global alert: [comment] = Activeert de volgende globale waarschuwing: [comment] + # Requires translation! +Every major Civilization gains a spy once a civilization enters this era = +Heal this unit by [amount] HP = Genees deze eenheid met [amount] HP + # Requires translation! +This Unit gains [amount] XP = + # Requires translation! +This Unit upgrades for free including special upgrades = + # Requires translation! +This Unit gains the [promotion] promotion = +Doing so will consume this opportunity to choose a Promotion = Door dit te doen gebruik je deze mogelijkheid om een Promotie te kiezen +Provides the cheapest [stat] building in your first [amount] cities for free = Geeft het goedkoopste [stat] gebouw gratis in je eerste [amount] steden + # Requires translation! +Provides a [buildingName] in your first [amount] cities for free = + # Requires translation! +upon discovering [tech] = + # Requires translation! +upon entering the [era] = + # Requires translation! +upon adopting [policy] = + # Requires translation! +upon declaring war with a major Civilization = + # Requires translation! +upon declaring friendship = + # Requires translation! +upon entering a Golden Age = + # Requires translation! +upon conquering a city = + # Requires translation! +upon founding a city = + # Requires translation! +upon discovering a Natural Wonder = + # Requires translation! +upon constructing [buildingFilter] = + # Requires translation! +upon constructing [buildingFilter] [cityFilter] = + # Requires translation! +upon founding a Pantheon = + # Requires translation! +upon founding a Religion = + # Requires translation! +upon enhancing a Religion = + # Requires translation! +Hidden after generating a Great Prophet = + ######### Map Unit Filters ########### Wounded = Gewond @@ -1850,7 +2347,6 @@ Followers of this Religion = Volgelingen van deze religie Coastal = Kust River = Rivier Open terrain = Open terrein -Rough terrain = Ruig terrein Water resource = Water grondstof Foreign Land = Vreemd Gebied Foreign = Vreemd @@ -1869,7 +2365,6 @@ Bonus resource = Bonus grondstof unimproved = onontwikkeld All Road = Alle weg -Great Improvement = Grote verbetering ######### Region Types ########### @@ -1899,45 +2394,120 @@ Our influence with City-States has started dropping faster! = Onze invloed over all healing effects doubled = alle geneeseffecten zijn verdubbeld The Spaceship = Het ruimteschip Maya Long Count calendar cycle = Maya Lange Telling kalendercyclus + # Requires translation! +Triggerable = + # Requires translation! +Global = + # Requires translation! +Nation = + # Requires translation! +Era = + # Requires translation! +Tech = + # Requires translation! +Policy = + # Requires translation! +FounderBelief = + # Requires translation! +FollowerBelief = + # Requires translation! +Building = + # Requires translation! +Unit = + # Requires translation! +UnitType = + # Requires translation! +Promotion = + # Requires translation! +Improvement = + # Requires translation! +Resource = + # Requires translation! +Ruins = + # Requires translation! +Speed = + # Requires translation! +Tutorial = + # Requires translation! +CityState = + # Requires translation! +ModOptions = + # Requires translation! +Conditional = + # Requires translation! +TriggerCondition = + + +#################### Lines from spy actions ####################### + + # Requires translation! +EstablishNetwork = + # Requires translation! +StealingTech = + # Requires translation! +RiggingElections = + # Requires translation! +CounterIntelligence = + + +#################### Lines from diplomatic modifiers ####################### + +You declared war on us! = Je hebt ons de oorlog verklaard! +Your warmongering ways are unacceptable to us. = Je oorlogslustige wegen zijn onacceptabel voor ons. +You have captured our cities! = Je hebt onze steden ingenomen! +You have declared friendship with our enemies! = Je hebt een vriendschapsverklaring getekend met onze vijanden! +Your so-called 'friendship' is worth nothing. = Je zogenaamde "Vriendschap" is niets waard. +You have publicly denounced us! = Je hebt ons publiekelijk beschuldigd! +You have denounced our allies = Je hebt onze bondgenoten beschuldigd +You refused to stop settling cities near us = Je hebt geweigerd om te stoppen steden dicht bij ons te bouwen +You betrayed your promise to not settle cities near us = Je hebt je belofte gebroken om geen steden dicht bij ons te bouwen +Your arrogant demands are in bad taste = Je arrogante eisen vallen niet in de smaak +Your use of nuclear weapons is disgusting! = Je gebruik van nucleaire wapens is walgelijk! +You have stolen our lands! = Je hebt ons land van ons gestolen! +You destroyed City-States that were under our protection! = Je hebt stadstaten die onder onze bescherming stonden vernietigd! +You attacked City-States that were under our protection! = Je hebt stadstaten die onder onze bescherming stonden aangevallen! +You demanded tribute from City-States that were under our protection! = Je hebt betalingen geëist van stadstaten die onder onze bescherming stonden! +You sided with a City-State over us = Je hebt de kant gekozen van een stadstaat boven ons. +Years of peace have strengthened our relations. = Jaren van vrede heeft onze relatie versterkt. +Our mutual military struggle brings us closer together. = Onze gezamenlijke militaire strijd brengt ons dichter bij elkaar. +We applaud your liberation of conquered cities! = We juichen je bevrijding van bezette steden toe! +We have signed a public declaration of friendship = We hebben een openbare vriendschapsverklaring getekend +You have declared friendship with our allies = Je hebt een vriendschapsverklaring getekend met onze bondgenoten +You have denounced our enemies = Je hebt onze vijanden beschuldigd +Our open borders have brought us closer together. = Onze open grenzen hebben ons dichter bij elkaar gebracht. +You fulfilled your promise to stop settling cities near us! = Je hebt je belofte gehouden om geen steden dicht bij ons te bouwen +You gave us units! = Je hebt ons eenheden gegeven! + # Requires translation! +We appreciate your gifts = +You returned captured units to us = Je hebt ons gevangen eenheden teruggegeven. #################### Lines from Buildings from Civ V - Vanilla #################### Palace = Paleis -Indicates the capital city = Geeft de hoofdstad aan Monument = Monument -Destroyed when the city is captured = Vernietigd als de stad ingenomen wordt Granary = Graanschuur -[stats] from [tileFilter] tiles [cityFilter] = [stats] van [tileFilter] tegels [cityFilter] Temple of Artemis = Tempel van Artemis # Requires translation! 'It is not so much for its beauty that the forest makes a claim upon men's hearts, as for that subtle something, that quality of air, that emanation from old trees, that so wonderfully changes and renews a weary spirit.' - Robert Louis Stevenson = -[relativeAmount]% [stat] [cityFilter] = [relativeAmount]% [stat] [cityFilter] -[relativeAmount]% Production when constructing [baseUnitFilter] units [cityFilter] = [relativeAmount]% productie wanneer je een [baseUnitFilter] aan het bouwen bent [cityFilter] The Great Lighthouse = De Grote Vuurtoren # Requires translation! 'They that go down to the sea in ships, that do business in great waters; these see the works of the Lord, and his wonders in the deep.' - The Bible, Psalms 107:23-24 = -for [mapUnitFilter] units = voor [mapUnitFilter] eenheden -[amount] Movement = [amount] Actie -[amount] Sight = [amount] zicht Stone Works = Steenhouwerij -Must not be on [terrainFilter] = Mag niet op [terrainFilter] zijn Stonehenge = Stonehenge 'Time crumbles things; everything grows old and is forgotten under the power of time' - Aristotle = ' Library = Bibliotheek -[stats] per [amount] population [cityFilter] = [stats] per [amount] populatie [cityFilter] Paper Maker = Papier Maker The Great Library = De Grote Bibliotheek 'Libraries are as the shrine where all the relics of the ancient saints, full of true virtue, and all that without delusion or imposture are preserved and reposed.' - Sir Francis Bacon = 'Bibliotheken zijn als het heiligdom waar alle relikwieën van de oude heiligen, vol van ware deugd, en dat alles zonder misleiding of bedrog worden bewaard.' - Sir Francis Bacon -Free Technology = Gratis Technologie Circus = Circus @@ -1952,35 +2522,24 @@ Walls of Babylon = Muren van Babylon The Pyramids = De Piramides # Requires translation! 'O, let not the pains of death which come upon thee enter into my body. I am the god Tem, and I am the foremost part of the sky, and the power which protecteth me is that which is with all the gods forever.' - The Book of the Dead, translated by Sir Ernest Alfred Wallis Budge = -[relativeAmount]% tile improvement construction time = [relativeAmount]% tegelverbetering bouwtijd -[amount] free [baseUnitFilter] units appear = [amount] gratis [baseUnitFilter] eenheden verschijnen Mausoleum of Halicarnassus = Mausoleum van Halicarnassus # Requires translation! 'The whole earth is the tomb of heroic men and their story is not given only on stone over their clay but abides everywhere without visible symbol woven into the stuff of other men's lives.' - Pericles = -Provides a sum of gold each time you spend a Great Person = Levert een hoeveelheid goud elke keer dat je een Groot Persoon verbruikt Barracks = Kazerne -New [baseUnitFilter] units start with [amount] Experience [cityFilter] = Nieuwe [baseUnitFilter] eenheden starten met [amount] ervaring [cityFilter] Krepost = Krepost -[relativeAmount]% Culture cost of natural border growth [cityFilter] = [relativeAmount]% cultuurkosten voor natuurlijke grensuitbreiding [cityFilter] -[relativeAmount]% Gold cost of acquiring tiles [cityFilter] = [relativeAmount]% goudkosten voor verkrijgen van tegels [cityFilter] Statue of Zeus = Standbeeld van Zeus # Requires translation! 'He spoke, the son of Kronos, and nodded his head with the dark brows, and the immortally anointed hair of the great god swept from his divine head, and all Olympos was shaken' - The Iliad = -vs cities = vs steden -when attacking = wanneer je aanvalt -[relativeAmount]% Strength = [relativeAmount]% Kracht Lighthouse = Vuurtoren Stable = Stal Courthouse = Gerechtsgebouw -Remove extra unhappiness from annexed cities = Verwijdert extra onvrede van geannexeerde steden -Can only be built [cityFilter] = Kan alleen gebouwd worden [cityFilter] Hanging Gardens = Hangende tuinen # Requires translation! @@ -1989,20 +2548,14 @@ Hanging Gardens = Hangende tuinen Colosseum = Colloseum Circus Maximus = Circus Maximus -Cost increases by [amount] per owned city = Kosten nemen toe met [amount] per stad in bezit Great Wall = Grote Muur # Requires translation! 'The art of war teaches us to rely not on the likelihood of the enemy's not attacking, but rather on the fact that we have made our position unassailable.' - Sun Tzu = - # Requires translation! -before discovering [tech] = - # Requires translation! -Enemy [mapUnitFilter] units must spend [amount] extra movement points when inside your territory = Temple = Tempel Burial Tomb = Graftombe -Doubles Gold given to enemy if city is captured = Verdubbeld goud voor de vijand als de stad is veroverd Mud Pyramid Mosque = Modder piramide moskee @@ -2011,23 +2564,18 @@ National College = Nationaal college The Oracle = Het Orakel # Requires translation! 'The ancient Oracle said that I was the wisest of all the Greeks. It is because I alone, of all the Greeks, know that I know nothing' - Socrates = -Free Social Policy = Gratis sociaal beleid National Epic = Nationaal Epos -[relativeAmount]% Great Person generation [cityFilter] = [relativeAmount]% Groot Persoon generatie [cityFilter] Market = Markt Bazaar = Bazaar -Provides 1 extra copy of each improved luxury resource near this City = Levert 1 extra exemplaar van elke verbeterd luxegoed bij deze stad Mint = Munt Aqueduct = Aquaduct -[relativeAmount]% Food is carried over after population increases [cityFilter] = [relativeAmount]% voedsel is overgebracht na bevolkingsgroei [cityFilter] Heroic Epic = Heldenepos -All newly-trained [baseUnitFilter] units [cityFilter] receive the [promotion] promotion = Alle nieuwe [baseUnitFilter] eenheden [cityFilter] ontvangen de [promotion] promotie Colossus = Kolossus # Requires translation! @@ -2048,15 +2596,12 @@ Angkor Wat = Angkor Wat Chichen Itza = Chichen Itza # Requires translation! 'The katun is established at Chichen Itza. The settlement of the Itza shall take place there. The quetzal shall come, the green bird shall come. Ah Kantenal shall come. It is the word of God. The Itza shall come.' - The Books of Chilam Balam = -[relativeAmount]% Golden Age length = [relativeAmount]% Gouden Eeuw lengte National Treasury = Nationale schatkist Machu Picchu = Machu Picchu # Requires translation! 'Few romances can ever surpass that of the granite citadel on top of the beetling precipices of Machu Picchu, the crown of Inca Land.' - Hiram Bingham = -[relativeAmount]% [stat] from Trade Routes = [relativeAmount]% [stat] van Handelsroutes -Must have an owned [tileFilter] within [amount] tiles = Moet [tileFilter] bezitten binnen [amount] tegels Workshop = Werkplaats @@ -2065,7 +2610,6 @@ Longhouse = Langhuis Forge = Smederij Harbor = Haven -Connects trade routes over water = Verbindt handelsroutes over water University = Universiteit @@ -2080,13 +2624,10 @@ Notre Dame = Notre Dame Castle = Kasteel Mughal Fort = Mogol fort -after discovering [tech] = na ontdekking van [tech] -[stats] [cityFilter] = [stats] [cityFilter] Himeji Castle = Kasteel Himeji # Requires translation! 'Bushido is realized in the presence of death. This means choosing death whenever there is a choice between life and death. There is no other reasoning.' - Yamamoto Tsunetomo = -when fighting in [tileFilter] tiles = als je vecht in [tileFilter] tegels Ironworks = IJzergieterij @@ -2105,7 +2646,6 @@ Satrap's Court = Satraapshof Forbidden Palace = Verboden Paleis 'Most of us can, as we choose, make of this world either a palace or a prison' - John Lubbock = 'De meeste van ons kunnen, terwijl we spreken, van deze wereld een paleis of een gevangenis maken' - John Lubbock -[relativeAmount]% Unhappiness from [populationFilter] [cityFilter] = [relativeAmount]% Ongelukkigheid van [populationFilter] [cityFilter] Theatre = Theater @@ -2115,19 +2655,14 @@ Hermitage = Hermitage Taj Mahal = Taj Mahal 'The Taj Mahal rises above the banks of the river like a solitary tear suspended on the cheek of time.' - Rabindranath Tagore = 'De Taj Mahal rijst boven de oevers van de rivier uit als een eenzame traan die op de wang van de tijd hangt.' - Rabindranath Tagore -Empire enters golden age = Het rijk betreed een gouden eeuw Porcelain Tower = Porceleinen Toren 'Things always seem fairer when we look back at them, and it is out of that inaccessible tower of the past that Longing leans and beckons.' - James Russell Lowell = 'Dingen lijken altijd eerlijker als we erop terugkijken, en het is uit die ontoegankelijke toren van het verleden dat verlangen leunt en wenkt.' - James Russell Lowell -Free [baseUnitFilter] appears = Gratis [baseUnitFilter] verschijnt -Science gained from research agreements [relativeAmount]% = Wetenschap verkregen van onderzoeksovereenkomsten [relativeAmount]% Windmill = Windmolen -[relativeAmount]% Production when constructing [buildingFilter] buildings [cityFilter] = [relativeAmount]% productie wanneer je [buildingFilter] gebouwen bouwt [cityFilter] Kremlin = Kremlin 'The Law is a fortress on a hill that armies cannot take or floods wash away.' - The Prophet Muhammed = 'De Wet is een vesting op een heuvel die legers niet kunnen innemen of overstromingen kunnen wegspoelen' - De Profeet Mohammed -[relativeAmount]% City Strength from defensive buildings = [relativeAmount]% Stadsterkte van defensieve gebouwen Museum = Museum @@ -2140,7 +2675,6 @@ Factory = Fabriek Big Ben = Big Ben 'To achieve great things, two things are needed: a plan, and not quite enough time.' - Leonard Bernstein = 'Om grootse dingen te bereiken zijn twee dingen nodig: een plan, en niet echt genoeg tijd.' - Leonard Bernstein -[stat] cost of purchasing items in cities [relativeAmount]% = [stat] kosten om items aan te schaffen in steden [relativeAmount]% Military Academy = Militaire academie @@ -2158,19 +2692,15 @@ Broadcast Tower = Uitzendingstoren Eiffel Tower = Eiffeltoren 'We live only to discover beauty, all else is a form of waiting' - Kahlil Gibran = 'We leven alleen om schoonheid te ontdekken, al het andere is een vorm van wachten' - Kahlil Gibran - # Requires translation! -[stats] per [amount] social policies adopted = Statue of Liberty = Vrijheidsbeeld # Requires translation! 'Give me your tired, your poor, your huddled masses yearning to breathe free, the wretched refuse of your teeming shore. Send these, the homeless, tempest-tossed to me, I lift my lamp beside the golden door!' - Emma Lazarus = -[stats] from every specialist [cityFilter] = [stats] van elke specialist [cityFilter] Military Base = Militaire basis Cristo Redentor = Cristo Redentor 'Come to me, all who labor and are heavy burdened, and I will give you rest.' - New Testament, Matthew 11:28 = Kom allen tot Mij die vermoeid en belast zijn, en Ik zal u rust geven - Nieuwe Testament, Mattheus 11:28 -[relativeAmount]% Culture cost of adopting new Policies = [relativeAmount]% Cultuurkosten om nieuw beleid te adopteren Research Lab = Onderzoekslab @@ -2183,34 +2713,24 @@ Sydney Opera House = Sydney Operahuis 'Those who lose dreaming are lost.' - Australian Aboriginal saying = 'Wie zijn dromen kwijtraakt, is verloren.' - Australische Aboriginal gezegde Manhattan Project = Manhattan Project -Enables nuclear weapon = Maakt nucleair wapen mogelijk -Triggers a global alert upon completion = Triggert een globaal alarmsignaal bij voltooiing Pentagon = Pentagon # Requires translation! 'In preparing for battle I have always found that plans are useless, but planning is indispensable.' - Dwight D. Eisenhower = -[relativeAmount]% Gold cost of upgrading = [relativeAmount]% Goud kosten voor upgraden Solar Plant = Zonne-energiecentrale -in cities without a [buildingFilter] = in steden zonder een [buildingFilter] -Only available = Alleen beschikbaar Nuclear Plant = Kerncentrale Apollo Program = Apollo programma -Enables construction of Spaceship parts = Ontgrendelt productie van ruimteschip onderdelen Spaceship Factory = Ruimtescheepswerf United Nations = Verenigde Naties # Requires translation! 'More than ever before in human history, we share a common destiny. We can master it only if we face it together. And that is why we have the United Nations.' - Kofi Annan = -Triggers voting for the Diplomatic Victory = Triggert stemming voor diplomatieke overwinning Utopia Project = Utopia Project -Hidden until [amount] social policy branches have been completed = Verborgen totdat [amount] sociale beleidsdoelen voltooid zijn -Triggers a global alert upon build start = Veroorzaakt een globaal alarmsignaal bij hhet starten -Triggers a Cultural Victory upon completion = Veroorzaakt een Culturele overwinning bij voltooiing #################### Lines from CityStateTypes from Civ V - Vanilla #################### @@ -2327,8 +2847,6 @@ Urkesh = Urkesh Awan = Awan Riblah = Riblah Tayma = Tayma -Receive free [unit] when you discover [tech] = Ontvang een gratis [unit] wanneer je [tech] ontdekt -[greatPerson] is earned [relativeAmount]% faster = [greatPerson] wordt [relativeAmount]% sneller verkregen Alexander = Alexander You are in my way, you must be destroyed. = Je staat me in de weg, je zult vernietigd moeten worden. @@ -2381,9 +2899,6 @@ Lamia = Lamia Nafplion = Nafplion Apolyton = Apolyton Greece = Griekenland -[relativeAmount]% City-State Influence degradation = [relativeAmount]% Stadstaat invloed degredatie -City-State Influence recovers at twice the normal rate = Stadstaat invloed hersteld zich met twee keer de normale waarde -City-State territory always counts as friendly territory = Stadstaat-territorium geldt altijd as bevriend territorium Wu Zetian = Wu Zetian You won't ever be able to bother me again. Go meet Yama. = Je zal me niet meer lastig vallen. Ga en groet Yama. @@ -2436,7 +2951,6 @@ Nantong = Nantong Weifang = Weifang Xikang = Xikang China = China -Great General provides double combat bonus = Groot generaal levert dubbele gevechtsbonus op Ramesses II = Ramses II You are but a pest on this Earth, prepare to be eliminated! = Je bent slechts ongedierte op deze Aarde, maak je klaar om geëlimineerd te worden! @@ -2496,7 +3010,6 @@ Naqada = Naqada Semna = Semna Soleb = Soleb Egypt = Egypte -[relativeAmount]% Production when constructing [buildingFilter] wonders [cityFilter] = [relativeAmount]% Productie wanneer je [buildingFilter] wonderen bouwt [cityFilter] Elizabeth = Elizabeth By the grace of God, your days are numbered. = Bij Gods genade, je dagen zijn geteld. @@ -2644,7 +3157,6 @@ Nizhniy Novgorod = Nizhny Novgorod Suzdal = Suzdal Magnitogorsk = Magnitogorsk Russia = Rusland -Double quantity of [resource] produced = Dubbele hoeveelheid van [resource] geproduceerd Augustus Caesar = Augustus Caesar My treasury contains little and my soldiers are getting impatient... (sigh) ...therefore you must die. = Mijn schatkist is leeg en mijn soldaten worden ongeduldig... (zucht) ...daarom moet je sterven. @@ -2694,7 +3206,6 @@ Augustadorum = Augustadorum Curia = Curia Interrama = Interrama Adria = Adria -[relativeAmount]% Production towards any buildings that already exist in the Capital = [relativeAmount]% Productie voor alle gebouwen die al in de hoofdstad bestaan Harun al-Rashid = Harun al-Rashid The world will be more beautiful without you. Prepare for war. = De wereld is beter af zonder jou. Maak je klaar voor oorlog. @@ -2738,7 +3249,6 @@ Kairouan = Kairouan Algiers = Algiers Oran = Oran Arabia = Arabië -[stats] from each Trade Route = [stats] van elke handelsroute George Washington = George Washington Your wanton aggression leaves us no choice. Prepare for war! = Jouw baldadige agressie laat ons geen keuze. Maak je klaar voor oorlog! @@ -2850,7 +3360,6 @@ Yamaguchi = Yamaguchi Ota = Ota Tottori = Tottori Japan = Japan -Damage is ignored when determining unit Strength = Schade wordt genegeerd bij het bepalen van de Kracht van de eenheid Gandhi = Gandhi I have just received a report that large numbers of my troops have crossed your borders. = Ik heb zojuist gehoord dat grote hoeveelheden troepen jouw grenzen zijn overgegaan. @@ -2892,7 +3401,6 @@ Gwalior = Gwalior Jaipur = Jaipur Karachi = Karachi India = Indië -Unhappiness from number of Cities doubled = Ontevredenheid van aantal steden verdubbeld Otto von Bismarck = Otto von Bismarck I cannot wait until ye grow even mightier. Therefore, prepare for war! = Ik kan niet wachten tot je nog machtiger wordt. Bereid je daarom voor op oorlog! @@ -2959,9 +3467,6 @@ Koblenz = Koblenz Hildesheim = Hildesheim Erlangen = Erlangen Germany = Duitsland -with [amount]% chance = met [amount]% kans -When conquering an encampment, earn [amount] Gold and recruit a Barbarian unit = Als je een kamp veroverd, verdien [amount] Goud en recruteer een barbaareenheid -[relativeAmount]% maintenance costs = [relativeAmount]% onderhoudskosten Suleiman I = Suleiman I Your continued insolence and failure to recognize and preeminence leads us to war. = Uw voortdurende brutaliteit en onvermogen om te erkennen en voorrang te geven, leidt ons naar oorlog. @@ -3007,7 +3512,6 @@ Afyonkarahisar = Afyonkarahisar Bitlis = Bitlis Yalova = Yalova The Ottomans = De Ottomanen -When defeating a [mapUnitFilter] unit, earn [amount] Gold and recruit it = Als je een [mapUnitFilter] verslaat, verdien [amount] Goud en recruteer het Sejong = Sejong Jip-hyun-jun (Hall of Worthies) will no longer tolerate your irksome behavior. We will liberate the citizens under your oppression even with force, and enlighten them! = Jip-hyun-jun (Hall of Worthies) tolereert je vervelende gedrag niet langer. We zullen de burgers onder uw onderdrukking zelfs met geweld bevrijden en verlichten! @@ -3047,7 +3551,6 @@ Sacheon = Sacheon Gimje = Gimje Anju = Anju Korea = Korea -Receive a tech boost when scientific buildings/wonders are built in capital = Ontvang een technische boost wanneer wetenschappelijke gebouwen/wonderen in de hoofdstad worden gebouwd Hiawatha = Hiawatha You are a plague upon Mother Earth! Prepare for battle! = Je bent een plaag op Moeder Aarde! Bereid je voor op een gevecht! @@ -3232,7 +3735,6 @@ Patigrbana = # Requires translation! Phrada = Persia = Perzië -during a Golden Age = tijdens een Gouden Eeuw # Requires translation! Kamehameha I = @@ -3327,16 +3829,6 @@ Pileni = # Requires translation! Nukumanu = Polynesia = Polynesië - # Requires translation! -starting from the [era] = - # Requires translation! -Enables embarkation for land units = - # Requires translation! -Enables [mapUnitFilter] units to enter ocean tiles = - # Requires translation! -Normal vision when embarked = - # Requires translation! -within [amount] tiles of a [tileFilter] = # Requires translation! Ramkhamhaeng = @@ -3415,8 +3907,6 @@ Khon Kaen = Surin = # Requires translation! Siam = -[relativeAmount]% [stat] from City-States = [relativeAmount]% [stat] van Stadstaten -Military Units gifted from City-States start with [amount] XP = Militaire Eenheden gekregen van Stadstaten beginnen met [amount] XP Isabella = Isabella God will probably forgive you... but I shall not. Prepare for war. = God zal je wel vergeven... maar ik niet. Bereid je voor op oorlog. @@ -3466,9 +3956,6 @@ Ibiza = Ibiza Las Palmas = Las Palmas Tenerife = Tenerife Spain = Spanje -100 Gold for discovering a Natural Wonder (bonus enhanced to 500 Gold if first to discover it) = 100 goud bij het ontdekken van een Natuurlijk Wonder (bonus verhoogd naar 500 goud als je de eerste bent die het ontdekt) -[stats] for every known Natural Wonder = [stats] voor elk gekend Natuurlijk Wonder -[relativeAmount]% Yield from every [tileFilter/buildingFilter] = [relativeAmount]% opbrengst van elke [tileFilter/buildingFilter] # Requires translation! Askia = @@ -3546,9 +4033,6 @@ Bamba = Segou = # Requires translation! Songhai = -Receive triple Gold from Barbarian encampments and pillaging Cities = Ontvang driemaal zoveel Goud van Barbaarse kampen en het plunderen van Steden - # Requires translation! -Defense bonus when embarked = Genghis Khan = Genghis Khan You stand in the way of my armies. Let us solve this like warriors! = Je staat in de weg van mijn legers. Laten we dit oplossen als krijgers! @@ -3591,7 +4075,6 @@ Har-Ayrag = Har-Ayrag Nalayh = Nalayh Tes = Tes Mongolia = Mongolië -+30% Strength when fighting City-State units and cities = +30% Kracht tijdens het vechten met eenheden en steden van Stadstaten Montezuma I = Montezuma I Xi-miqa-can! Xi-miqa-can! Xi-miqa-can! (Die, die, die!) = Xi-miqa-can! Xi-miqa-can! Xi-miqa-can! (Sterf, sterf, sterf!) @@ -3637,7 +4120,6 @@ Itzapalapa = Itzapalapa Ayotzinco = Ayotzinco Iztapam = Iztapam Aztecs = Azteken -Earn [amount]% of killed [mapUnitFilter] unit's [costOrStrength] as [civWideStat] = Krijg [amount]% van gedoode [mapUnitFilter] eenheden hun [costOrStrength] als [civWideStat] # Requires translation! Pachacuti = @@ -3730,10 +4212,6 @@ Choquequirao = Inca = Inca # Requires translation! Units ignore terrain costs when moving into any tile with Hills = - # Requires translation! -[relativeAmount]% maintenance on road & railroads = - # Requires translation! -No Maintenance costs for improvements in [tileFilter] tiles = Harald Bluetooth = Harald Bluetooth # Requires translation! @@ -3845,10 +4323,6 @@ Ringsted = # Requires translation! Skrive = Denmark = Denemarken - # Requires translation! -[amount] Movement point cost to disembark = - # Requires translation! -No movement cost to pillage = # Requires translation! You leave us no choice. War it must be. = @@ -3993,8 +4467,6 @@ You gormless radger! You'll dine on your own teeth before you set foot in Irelan # Requires translation! A lonely wind blows through the highlands today. A dirge for Ireland. Can you hear it? = Dublin = Dublin - # Requires translation! -Will not be chosen for new games = # Requires translation! You shall stain this land no longer with your vileness! To arms, my countrymen - we ride to war! = @@ -4027,21 +4499,13 @@ This ship may sink, but our spirits will linger. = # Requires translation! Valletta = - # Requires translation! -Can only heal by pillaging = - #################### Lines from Policies from Civ V - Vanilla #################### Aristocracy = Aristocratie Legalism = Legaliteit -Provides the cheapest [stat] building in your first [amount] cities for free = Geeft het goedkoopste [stat] gebouw gratis in je eerste [amount] steden Oligarchy = Oligarchie -Units in cities cost no Maintenance = Eenheden in steden kosten geen Onderhoud -with a garrison = met een garnizoen -[relativeAmount]% Strength for cities = [relativeAmount]% Kracht voor steden Landed Elite = Landadel -[relativeAmount]% growth [cityFilter] = [relativeAmount]% groei [cityFilter] Monarchy = Monarchie Tradition Complete = Traditie compleet Tradition = Traditie @@ -4050,49 +4514,32 @@ Collective Rule = Collectief Regeren Citizenship = Burgerschap Republic = Republiek Representation = Representatie -Each city founded increases culture cost of policies [relativeAmount]% less than normal = Elke gestichte stad verhoogt de cultuurkosten van beleid [relativeAmount]% minder dan normaal Meritocracy = Meritocratie Liberty Complete = Vrijheid compleet -Free Great Person = Gratis Groot Persoon Liberty = Vrijheid Warrior Code = Krijger Code Discipline = Discipline -when adjacent to a [mapUnitFilter] unit = wanneer aangrenzend aan een [mapUnitFilter] eenheid Military Tradition = Militaire Traditie -[relativeAmount]% XP gained from combat = [relativeAmount]% XP verdiend in veldslag Military Caste = Militaire Kaste Professional Army = Professioneel Leger Honor Complete = Eer Compleet Honor = Eer -vs [mapUnitFilter] units = tegen [mapUnitFilter] eenheden -Notified of new Barbarian encampments = Gewaarschuwd voor een nieuw Barbaarkamp Organized Religion = Georganiseerde Religie Mandate Of Heaven = Mandaat van de Hemel -[relativeAmount]% of excess happiness converted to [stat] = [relativeAmount]% van overtollig geluk omgezet in [stat] Theocracy = Theocratie -[relativeAmount]% [stat] from every [tileFilter/buildingFilter] = [relativeAmount]% [stat] van elke [tileFilter/buildingFilter] Reformation = Reformatie Free Religion = Vrije Religie Piety Complete = Gelovigheid Compleet Piety = Gelovigheid -before adopting [policy] = voor adoptie van [policy] Philantropy = Liefdadigheid -Gifts of Gold to City-States generate [relativeAmount]% more Influence = Giften van goud aan Stadstaten genereren [relativeAmount]% meer Invloed Aesthetics = Schoonheidsleer -Resting point for Influence with City-States is increased by [amount] = Rustpunt van Invloed met Stadstaten is verhoogd met [amount] Scholasticism = Scholastiek -Allied City-States provide [stat] equal to [relativeAmount]% of what they produce for themselves = Geallieerde Stadstaten geven [stat] gelijk aan [relativeAmount]% van wat ze zelf produceren Cultural Diplomacy = Culturele Diplomatie -[relativeAmount]% resources gifted by City-States = [relativeAmount]% grondstoffen geschonken door Stadstaten -[relativeAmount]% Happiness from luxury resources gifted by City-States = [relativeAmount]% Geluk van luxe grondstoffen geschonken door Stadstaten Educated Elite = Geschoolde Elite -Allied City-States will occasionally gift Great People = Geallieerde Stadstaten schenken soms Grote Mensen Patronage Complete = Patronage Compleet -Influence of all other civilizations with all city-states degrades [relativeAmount]% faster = Invloed van alle andere beschavingen met alle Stadstaten verminderd [relativeAmount]% sneller -Triggers the following global alert: [comment] = Activeert de volgende globale waarschuwing: [comment] Patronage = Patronage Naval Tradition = Marine Traditie @@ -4100,7 +4547,6 @@ Trade Unions = Vakbond Merchant Navy = Koopmanvloot Mercantilism = Mercantilisme Protectionism = Protectionisme -[amount] Happiness from each type of luxury resource = [amount] Geluk van elk soort luxe grondstof Commerce Complete = Handle Compleet Commerce = Handel @@ -4108,42 +4554,30 @@ Secularism = Secularisme Humanism = Humanisme Free Thought = Vrijdenkerij Sovereignty = Soevereiniteit -while the empire is happy = terwijl het rijk gelukkig is -[relativeAmount]% [stat] = [relativeAmount]% [stat] Scientific Revolution = Wetenschappelijke revolutie -[amount] Free Technologies = [amount] Gratis Technologieën Rationalism Complete = Rationalisme Compleet -[stats] from all [buildingFilter] buildings = [stats] van alle [buildingFilter] gebouwen Rationalism = Rationalisme Constitution = Grondwet Universal Suffrage = Algemeen Kiesrecht -when defending = tijdens verdediging Civil Society = Burgermaatschappij -[relativeAmount]% Food consumption by specialists [cityFilter] = [relativeAmount]% consumptie van Eten door specialisten [cityFilter] Free Speech = Vrijheid van Meningsuiting -[amount] units cost no maintenance = [amount] eenheden kosten geen onderhoud Democracy = Democratie Freedom Complete = Vrijheid Compleet Freedom = Vrijheid Populism = Populisme Militarism = Militarisme -[stat] cost of purchasing [baseUnitFilter] units [relativeAmount]% = [stat] kosten om [baseUnitFilter] eenheden te kopen [relativeAmount]% Fascism = Fascisme -Quantity of strategic resources produced by the empire +[relativeAmount]% = Hoeveelheid strategische grondstoffen geproduceerd door het rijk +[relativeAmount]% Police State = Politiestaat Total War = Totale Oorlog Autocracy Complete = Autocratie Compleet -for [amount] turns = voor [amount] beurten Autocracy = Autocratie United Front = Eenheidsfront -Militaristic City-States grant units [amount] times as fast when you are at war with a common nation = Militaristische Stadstaten geven eenheden [amount] keer sneller als je oorlog voert tegen een andere natie Planned Economy = Geplande Economie Nationalism = Nationalisme Socialism = Socialisme -[relativeAmount]% maintenance cost for buildings [cityFilter] = [relativeAmount]% onderhoudskosten voor gebouwen [cityFilter] Communism = Communisme Order Complete = Orde Compleet Order = Orde @@ -4249,7 +4683,6 @@ Engineer = Ingenieur # Requires translation! 'Where tillage begins, other arts follow. The farmers therefore are the founders of human civilization.' - Daniel Webster = Agriculture = Agricultuur -Starting tech = Starttechnologie # Requires translation! 'Shall the clay say to him that fashioneth it, what makest thou?' - Bible Isaiah 45:9 = @@ -4273,7 +4706,6 @@ Calendar = Kalender # Requires translation! 'He who destroys a good book kills reason itself.' - John Milton = Writing = Schrift -Enables Open Borders agreements = Maakt Vrije Grenzen overeenkomsten mogelijk # Requires translation! 'Even brute beasts and wandering birds do not fall into the same traps or nets twice.' - Saint Jerome = Trapping = Valstrikken @@ -4293,7 +4725,6 @@ Optics = Optica # Requires translation! 'There is only one good, knowledge, and one evil, ignorance.' - Socrates = Philosophy = Filosofie -Enables Research agreements = Maakt onderzoeksovereenkomsten mogelijk # Requires translation! 'A Horse! A Horse! My kingdom for a horse!' - Shakespeare (Richard III) = Horseback Riding = Paardrijden @@ -4316,11 +4747,9 @@ Civil Service = Overheidsdienst # Requires translation! 'Better is bread with a happy heart than wealth with vexation.' - Amenemope = Currency = Geld -Enables conversion of city production to [civWideStat] = Maakt conversie mogelijk van stadsproductie naar [civWideStat] # Requires translation! 'Instrumental or mechanical science is the noblest and, above all others, the most useful.' - Leonardo da Vinci = Engineering = Ingenieurswezen -Roads connect tiles across rivers = Wegen verbinden tegels over rivieren # Requires translation! 'When pieces of bronze or gold or iron break, the metal-smith welds them together again in the fire, and the bond is established.' - Sri Guru Granth Sahib = Metal Casting = Metaal gieten @@ -4337,7 +4766,6 @@ Chivalry = Ridderlijkheid # Requires translation! 'The press is the best instrument for enlightening the mind of man, and improving him as a rational, moral and social being.' - Thomas Jefferson = Machinery = Machinebouw -Improves movement speed on roads = Verbeter bewegingssnelheid op wegen # Requires translation! 'Measure what is measurable, and make measurable what is not so.' - Galileo Galilei = Physics = Fysica @@ -4470,7 +4898,6 @@ Robotics = Robotica # Requires translation! 'Now, somehow, in some new way, the sky seemed almost alien.' - Lyndon B. Johnson = Satellites = Satellieten -Reveals the entire map = Onthul de volledige kaart # Requires translation! 'Be extremely subtle, even to the point of formlessness, be extremely mysterious, even to the point of soundlessness. Thereby you can be the director of the opponent's fate.' - Sun Tzu = # Requires translation! @@ -4494,7 +4921,6 @@ Nanotechnology = Nanotechnologie 'I think we agree, the past is over.' - George W. Bush = Future Tech = Toekomst Technologie Who knows what the future holds? = Wie weet wat de toekomst inhoud? -Can be continually researched = Can voortdurend worden onderzocht #################### Lines from Terrains from Civ V - Vanilla #################### @@ -4512,34 +4938,24 @@ Tundra = Toendra Desert = Woestijn Lakes = Meren -Fresh water = Zoet water Mountain = Berg -Has an elevation of [amount] for visibility calculations = Heeft een verhoging van [amount] voor zichtbaarheidsberekeningen -Units ending their turn on this terrain take [amount] damage = Eenheden die hun beurt eindigen op dit terrein krijgen [amount] schade Snow = Sneeuw Hill = Heuvel -[amount] Strength for cities built on this terrain = [amount] Kracht voor steden die op dit terrein zijn gebouwd Forest = Woud -Provides a one-time Production bonus to the closest city when cut down = Geeft bij omhakken een eenmalige Productie bonus aan de dichtstbijzijnde stad -Blocks line-of-sight from tiles at same elevation = Blokkeert zicht van tegels op dezelfde hoogte -[amount]% Chance to be destroyed by nukes = [amount]% Kans om te worden vernietigd door kernwapens A Camp can be built here without cutting it down = Een Kamp kan hier worden gebouwd zonder te kappen Jungle = Oerwoud Marsh = Moeras -Rare feature = Uitzonderlijke eigenschap Only Polders can be built here = Alleen polders kunnen hier worden gebouwd Fallout = Fall-out -Nullifies all other stats this tile provides = Doet alle andere statistieken van deze tegel teniet Oasis = Oase -Only [improvementFilter] improvements may be built on this tile = Alleen [improvementFilter] verbeteringen kunnen op deze tegel worden gebouwd Flood plains = Riviervlakte @@ -4554,11 +4970,8 @@ Great Barrier Reef = Old Faithful = El Dorado = El Dorado -Grants 500 Gold to the first civilization to discover it = Geeft 500 Goud aan de eerste beschaving die het ontdekt Fountain of Youth = Fontein van de Jeugd -Grants [promotion] ([comment]) to adjacent [mapUnitFilter] units for the rest of the game = Geeft [promotion] ([comment]) aan aangrenzende [mapUnitFilter] eenheden voor de rest van het spel -Tile provides yield without assigned population = Tegel geeft opbrengst zonder dat er bevolking aan toegewezen is # Requires translation! Grand Mesa = @@ -4580,18 +4993,14 @@ Barringer Crater = #################### Lines from TileImprovements from Civ V - Vanilla #################### Farm = Boerderij -Can also be built on tiles adjacent to fresh water = Kan ook gebouwd worden op tegels grenzend aan vers water -[stats] from [tileFilter] tiles = [stats] van [tileFilter] tegels Lumber mill = Houtzagerij -[stats] = [stats] Mine = Mijn Trading post = Handelspost Camp = Kamp -Can only be built to improve a resource = Kan allen worden gebouwd om een grondstof te verbeteren Oil well = Oliebron @@ -4606,12 +5015,8 @@ Quarry = Steengroeve Fishing Boats = Vissersboten Fort = Fort -Can be built outside your borders = Kan buiten uw grenzen gebouwd worden -Gives a defensive bonus of [relativeAmount]% = Geeft een verdedigingsbonus van [relativeAmount]% Road = Weg - # Requires translation! -Costs [amount] [stat] per turn when in your territory = Reduces movement cost to ½ if the other tile also has a Road or Railroad = Verlaagt beweegkosten tot ½ als de andere tegel ook een Weg of een Spoorweg heeft Reduces movement cost to ⅓ with Machinery = Verlaagt beweegkosten tot ⅓ met Machinebouw Requires Engineering to bridge rivers = Heeft Ingenieurswezen nodig om rivieren te overbruggen @@ -4636,12 +5041,10 @@ Cancel improvement order = Annuleer verbeteringsopdracht # Requires translation! Repair = -Unbuildable = Onbouwbaar # Requires translation! Repairs a pillaged Improvement or Route = Academy = Academie -Removes removable features when built = Verwijdert wegneembare eigenschappen als het gebouwd wordt Landmark = Mijlpaal @@ -4652,9 +5055,6 @@ Customs house = Douanekantoor Holy site = Heilige Plek Citadel = Citadel -Adjacent enemy units ending their turn take [amount] damage = Aangrenzende vijandelijke eenheden die hun beurt eindigen krijgen [amount] schade -Can be built just outside your borders = Kan buiten je grenzen worden gebouwd -Constructing it will take over the tiles around it and assign them to your closest city = Door dit te bouwen neem je aangrenzende tegels eromheen over die worden toegewezen aan je dichtsbijzijnde stad # Requires translation! Moai = @@ -4663,15 +5063,11 @@ Moai = Terrace farm = Ancient ruins = Oude ruïnes -Unpillagable = Kan niet worden geplunderd -Provides a random bonus when entered = Geeft een willekeurige bonus bij het betreden City ruins = Ruïnes van de stad -Will be replaced by automated workers = Wordt vervangen door geautomatiseerde werkers A bleak reminder of the destruction wreaked by War = Een kille herinnering van de vernietiging van Oorlog City center = Stadscentrum -Irremovable = Niet verwijderbaar Marks the center of a city = Markeert het centrum van een stad Appearance changes with the technological era of the owning civilization = Uiterlijk verandert met de technologische periode van de beschaving @@ -4697,14 +5093,12 @@ Stone = Steen Fish = Vis Horses = Paarden -Guaranteed with Strategic Balance resource option = Gegarandeerd met de Strategische Balans grondstofoptie Iron = Ijzer Coal = Kool Oil = Olie -Deposits in [tileFilter] tiles always provide [amount] resources = Afzetting in [tileFilter] tegens geeft altijd [amount] grondstoffen Aluminum = Aluminium @@ -4741,7 +5135,6 @@ Whales = Walvissen Pearls = Parels Jewelry = Juwelen -Can only be created by Mercantile City-States = Kan alleen worden gegeven door Handel Stadstaten Porcelain = Porcelein @@ -4757,8 +5150,6 @@ Melee Water = Melee Water Ranged Water = Afstand Water Submarine = Onderzeeër Heal Instantly = Genees instantaan -Heal this unit by [amount] HP = Genees deze eenheid met [amount] HP -Doing so will consume this opportunity to choose a Promotion = Door dit te doen gebruik je deze mogelijkheid om een Promotie te kiezen Accuracy I = Accuraatheid I @@ -4775,10 +5166,8 @@ Barrage III = Spervuur III Volley = Volley Extended Range = Vergroot bereik -[amount] Range = [amount] Afstand Indirect Fire = Indirect Vuur -Ranged attacks may be performed over obstacles = Afstandsaanvallen mogen over obstacles worden uitgevoerd Shock I = Stoottroep I @@ -4801,21 +5190,14 @@ Formation I = Formatie I Formation II = Formatie II Blitz = Blitz -[amount] additional attacks per turn = [amount] extra aanvallen per beurt Woodsman = Woudloper -Double movement in [terrainFilter] = Dubbele beweging in [terrainFilter] Amphibious = Amfibisch -Eliminates combat penalty for attacking over a river = Elimineert de straf voor aanvallen over een rivier -Eliminates combat penalty for attacking across a coast = Elimineert de straf voor aanvallen vanaf een kust Medic = Dokter -All adjacent units heal [amount] HP when healing = Alle aangrenzende eenheden genezen [amount] HP tijdens herstel Medic II = Dokter II -in [tileFilter] tiles = in [tileFilter] tegels -[amount] HP when healing = [amount] HP tijdiens herstel Scouting I = Scouting I @@ -4828,8 +5210,6 @@ Survivalism I = Overleven I Survivalism II = Overleven II Survivalism III = Overleven III -Unit will heal every turn, even if it performs an action = Eenheid geneest elke beurt, zelfs als het een actie doet -May withdraw before melee ([amount]%) = Kan terugtrekken voor een melee ([amount]%) Boarding Party I = Enteren I @@ -4838,7 +5218,6 @@ Boarding Party II = Enteren II Boarding Party III = Enteren III Coastal Raider I = Kust Aanvaller I -Earn [amount]% of the damage done to [combatantFilter] units as [civWideStat] = Verdien [amount]% van de schade gedaan aan [combatantFilter] eenheden als [civWideStat] Coastal Raider II = Kust Aanvaller II @@ -4866,14 +5245,12 @@ Armor Plating II = Pantserplaten II Armor Plating III = Pantserplaten III Flight Deck I = Vliegtuigdek I -Can carry [amount] extra [mapUnitFilter] units = Kan [amount] extra [mapUnitFilter] eenheden meenemen Flight Deck II = Vliegtuigdek II Flight Deck III = Vliegtuigdek III Supply = Aanvoer -May heal outside of friendly territory = Kan genezen buiten bevriende gebieden Bomber = Bommenwerper Siege I = Belegering I @@ -4883,25 +5260,20 @@ Siege II = Belegering II Siege III = Belegering III Evasion = Ontwijking -Damage taken from interception reduced by [relativeAmount]% = Schade geleden van onderscheppingen verminderd met [relativeAmount]% Fighter = Jachtvliegtuig Interception I = Interceptie I -[relativeAmount]% Damage when intercepting = [relativeAmount]% Schade tijdens onderscheppingen Interception II = Interceptie II Interception III = Intercepte III -[relativeAmount]% Strength when performing Air Sweep = [relativeAmount]% Kracht tijdens een Luchtaanval - Air Targeting I = Luchtrichten I Air Targeting II = Luchtrichten II Sortie = Sortie -[amount] extra interceptions may be made per turn = [amount] extra onderscheppingen mogen worden gemaakt per beurt Operational Range = Operationeel Bereik @@ -4947,26 +5319,20 @@ Great Generals II = Grote Generaals II Quick Study = Snelle Student Haka War Dance = Haka Oorlogsdans -[relativeAmount]% Strength for enemy [combatantFilter] units in adjacent [tileFilter] tiles = [relativeAmount]% Kracht voor vijandige [combatantFilter] eenheden in aangrenzende [tileFilter] tegels # Requires translation! Rejuvenation = -All healing effects doubled = Alle genezingseffecten verdubbeld Slinger Withdraw = Slingeraar Terugtrekken Ignore terrain cost = Negeer terreinkosten -Ignores terrain cost = Negeert terreinskosten Pictish Courage = Pictische Moed Home Sweet Home = Oost West Thuis Best -[relativeAmount]% Strength decreasing with distance from the capital = [relativeAmount]% Kracht vermindering met afstand van de hoofdstad [unit] ability = [unit] vaardigheid -Heals [amount] damage if it kills a unit = Geneest [amount] schade als het een eenheid dood - #################### Lines from UnitTypes from Civ V - Vanilla #################### @@ -4974,23 +5340,12 @@ Heals [amount] damage if it kills a unit = Geneest [amount] schade als het een e Civilian Water = Burgerlijk Water -Can enter ice tiles = Kan ijstegels betreden -Invisible to non-adjacent units = Onzichtbaar voor niet-aangrenzende eenheden -Can see invisible [mapUnitFilter] units = Kan onzichtbare [mapUnitFilter] eenheden zien - - Aircraft = Vliegtuig -Can see over obstacles = Kan over obstakels zien -Can perform Air Sweep = Kan Luchtaanval uitvoeren Atomic Bomber = Atoombommenwerper Missile = Raket -Self-destructs when attacking = Vernietigt zichzelf als het aanvalt -Cannot be intercepted = Kan niet onderschept worden - -Can pass through impassable tiles = Kan over onbegaanbare tegels Armor = Pantser @@ -5010,13 +5365,6 @@ AtomicBomber = Atoombommenwerper #################### Lines from Units from Civ V - Vanilla #################### -Can build [improvementFilter/terrainFilter] improvements on tiles = Kan [improvementFilter/terrainFilter] verbeteringen bouwen op tegels - -Founds a new city = Sticht een nieuwe stad -Excess Food converted to Production when under construction = Overtollig eten wordt omgezet in Productie als het in aanbouw is -Requires at least [amount] population = Vereist minstens [amount] bevolking - -May upgrade to [baseUnitFilter] through ruins-like effects = Kan opwaarderen naar [baseUnitFilter] door ruine-achtige effecten This is your basic, club-swinging fighter. = Dit is je standaard, knots-zwaaiende strijder. @@ -5036,17 +5384,12 @@ Slinger = Slingeraar Skirmisher = Work Boats = Werkboten -Cannot enter ocean tiles = Kan geen oceaantegels betreden -May create improvements on water resources = Kan verbeteringen op watergrondstoffen maken -Uncapturable = Onvangbaar Trireme = Trireem Galley = Gallei Chariot Archer = Strijdwagen Boogschutter -No defensive terrain bonus = Geen defensieve terreinbonussen -Rough terrain penalty = Nadeel in ruig terrein War Chariot = Oorlogsstrijdwagen @@ -5060,12 +5403,10 @@ Persian Immortal = Perzische Onsterfelijke Marauder = Stroper Horseman = Ruiter -Can move after attacking = Kan zich verplaatsen na het aanvallen Companion Cavalry = Wapenbroeder Cavalerie Catapult = Katapult -Must set up to ranged attack = Moet opstellen voordat er een aanval op afstand kan worden gemaakt Ballista = Ballista @@ -5077,14 +5418,12 @@ Mohawk Warrior = Mohawk Strijder Landsknecht = Landknecht -Can move immediately once bought = Kan meteen bewegen nadat hij is gekocht Knight = Ridder Camel Archer = Kameelboogschutter Conquistador = Conquistador -on foreign continents = op buitenlandse continenten Naresuan's Elephant = Naresuans Olifant @@ -5142,16 +5481,11 @@ Ironclad = Ironclad Artillery = Artillerie -Can only attack [tileFilter] tiles = Kan alleen [tileFilter] tegels aanvallen Foreign Legion = Vreemdelingenlegioen -[relativeAmount]% chance to intercept air attacks = [relativeAmount]% kans om luchtaanvallen te onderscheppen - Carrier = Vliegdekschip -Cannot attack = Kan niet aanvallen -Can carry [amount] [mapUnitFilter] units = Kan [amount] [mapUnitFilter] eenheden vervoeren Battleship = Slagschip @@ -5165,7 +5499,6 @@ Zero = Zero B17 = B17 Paratrooper = Parachutist -May Paradrop up to [amount] tiles from inside friendly territory = Kan gedropt worden tot [amount] tegels vanaf bevriend gebied Tank = Tank @@ -5174,9 +5507,6 @@ Panzer = Panzer Anti-Tank Gun = Anti-Tank Geweer Atomic Bomb = Atoombom -Nuclear weapon of Strength [amount] = Nucleair wapen met [amount] Kracht -if [buildingFilter] is constructed = als [buildingFilter] is gebouwd -Blast radius [amount] = Ontploffingsradius [amount] Rocket Artillery = Raketartillerie @@ -5187,9 +5517,6 @@ Guided Missile = Geleide Raket Nuclear Missile = Nucleaire Raket Helicopter Gunship = Helicopter Wapenschip -All tiles cost 1 movement = Alle tegels kosten 1 beweging -Ignores Zone of Control = Negeert Zone van Invloed -Unable to capture cities = Niet in staat steden te veroveren Nuclear Submarine = Kernonderzeeër @@ -5204,48 +5531,26 @@ Jet Fighter = Straaljager Giant Death Robot = Gigantische Dodelijke Robot Stealth Bomber = Sluipbommenwerper -Cannot be carried by [mapUnitFilter] units = Can niet vervoerd worden door [mapUnitFilter] eenheden Great Artist = Grote Artiest -Can start an [amount]-turn golden age = Kan een [amount]-beurten Gouden Eeuw starten -Can construct [improvementName] = Kan een [improvementName] bouwen -Great Person - [comment] = Groot Persoon - [comment] Great Scientist = Grote Wetenschapper -Can hurry technology research = Can technologisch onderzoek versnellen Great Merchant = Grote Handelaar -Can undertake a trade mission with City-State, giving a large sum of gold and [amount] Influence = Kan een handelsmissie ondernemen met een Stadstaat, wat een grote som Goud en [amount] Invloed geeft. Great Engineer = Grote Ingenieur -Can speed up construction of a building = Kan de bouw van een gebouw versnellen Great Prophet = Grote Profeet -if it hasn't used other actions yet = als het geen andere acties heeft gebruikt -Can [action] [amount] times = Kan [action] [amount] keer -Removes other religions when spreading religion = Verwijderd andere religies bij het verspreiden van een religie -May found a religion = Kan een religie stichten -May enhance a religion = Kan een religie uitbreiden -May enter foreign tiles without open borders = Kan buitenlandse tegels betreden zonder Open Grenzen -Religious Unit = Religieuze Eenheid -Takes your religion over the one in their birth city = Accepteert jouw religie boven die van hun geboortestad Great General = Grote Generaal -[relativeAmount]% Strength bonus for [mapUnitFilter] units within [amount] tiles = [relativeAmount]% bonus Kracht voor [mapUnitFilter] eenheden binnen [amount] tegels Khan = Khan Missionary = Zendeling -May enter foreign tiles without open borders, but loses [amount] religious strength each turn it ends there = Kan buitenlandse tegels betreden zonder Open Grenzen, maar verliest [amount] religieuze kracht elke beurt dat het daar eindigd -Can be purchased with [stat] [cityFilter] = Kan gekocht worden met [stat] [cityFilter] Inquisitor = Inquisiteur -Prevents spreading of religion to the city it is next to = Verhinderd de verspreiding van religie naar de stad waar het naast staat SS Booster = SS Booster -Spaceship part = Ruimteschip onderdeel -Can be added to [comment] in the Capital = Kan worden toegevoegd aan [comment] in de Hoofdstad -Limited to [amount] per Civilization = Beperkt tot [amount] per Beschaving SS Cockpit = SS Cockpit @@ -5280,25 +5585,20 @@ Have highest score after max turns = Bezit de hoogste score na het maximale aant Ancestor Worship = Verering van voorouders Dance of the Aurora = Dans van de dageraad -[stats] from [tileFilter] tiles without [tileFilter2] [cityFilter] = [stats] van [tileFilter] tegels zonder [tileFilter2] [cityFilter] Desert Folklore = Woestijn folklore Faith Healers = Gebedsgenezers -[mapUnitFilter] Units adjacent to this city heal [amount] HP per turn when healing = [mapUnitFilter] Eenheden naast deze stad helen [amount] HP per beurt als ze aan het helen zijn. Fertility Rites = Vruchtbaarheidsritueel God of Craftsman = God van de Ambachtslieden - # Requires translation! -in cities with at least [amount] [populationFilter] = God of the Open Sky = God van de Open Lucht God of the Sea = God van de Zee God of War = God van de Oorlog -Earn [amount]% of [mapUnitFilter] unit's [costOrStrength] as [civWideStat] when killed within 4 tiles of a city following this religion = Verdien [amount]% van eenheidstype [mapUnitFilter] zijn [costOrStrength] als [civWideStat] wanneer gedood binnen 4 tegels van een stad met deze religie Goddess of Festivals = Godin van de Festivals @@ -5323,7 +5623,6 @@ Religious Settlements = Religieuze nederzetting Sacred Path = Heilig Pad Sacred Waters = Heilige Wateren -[stats] in cities on [terrainFilter] tiles = [stats] in steden op [terrainFilter] tegels Stone Circles = Stenen cirkels @@ -5331,8 +5630,6 @@ Follower = Volger Asceticism = Ascetisme Cathedrals = Kathedralen - # Requires translation! -May buy [buildingFilter] buildings with [stat] [cityFilter] = Choral Music = Koormuziek @@ -5344,16 +5641,10 @@ Guruship = Guruschap # Requires translation! Holy Warriors = - # Requires translation! -before the [era] = - # Requires translation! -May buy [baseUnitFilter] units with [stat] for [amount] times their normal Production cost = Liturgical Drama = Liturgies drama Monasteries = Kloosters - # Requires translation! -May buy [buildingFilter] buildings for [amount] [stat] [cityFilter] = Mosques = Moskeëen @@ -5366,30 +5657,21 @@ Religious Art = Religieuze kunst Religious Center = Religieus centrum Religious Community = Religieuze gemeenschap -[relativeAmount]% [stat] from every follower, up to [relativeAmount2]% = [relativeAmount2]% [stat] voor elke volger, tot [relativeAmount]% Swords into Ploughshares = Zwaarden naar ploegscharen - # Requires translation! -when not at war = Founder = Stichter Ceremonial Burial = Ceremoniele begravenis -[stats] for each global city following this religion = [stats] voor elke globale stad met deze religie Church Property = Kerkelijk eigendom Initiation Rites = Initiatieriten -[stats] when a city adopts this religion for the first time (modified by game speed) = [stats] als een stad deze religie voor de eerste keer aanneemt (afhankelijk van spel snelheid) Interfaith Dialogue = Interkerkelijke dialoog -When spreading religion to a city, gain [amount] times the amount of followers of other religions as [stat] = Bij verspreiden van religie in een stad verkrijg je [amount] keer het aantal van de andere religies als [stat] Papal Primacy = Pauselijk Primaat -Resting point for Influence with City-States following this religion [amount] = Rustpunt voor invloed bij stadstaten met deze religie [amount] Peace Loving = Vredelievend - # Requires translation! -[stats] from every [amount] global followers [cityFilter] = Pilgrimage = Pelgrimage @@ -5403,24 +5685,18 @@ Defender of the Faith = Verdediger van het geloof Holy Order = Heilige orde Itinerant Preachers = Rondtrekkende predikers -Religion naturally spreads to cities [amount] tiles away = Religie verspreidt zich vanzelf naar steden op [amount] tegels afstand Just War = Rechtvaardige oorlog Messiah = Messias - # Requires translation! -[relativeAmount]% Spread Religion Strength = -[relativeAmount]% Faith cost of generating Great Prophet equivalents = [relativeAmount]% Geloofskosten voor het genereren van Groot Profeet equivalenten Missionary Zeal = Zendingsdrift Religious Texts = Religieuze teksten -[relativeAmount]% Natural religion spread [cityFilter] = [relativeAmount]% natuurlijke verspreiding van religie [cityFilter] Religious Unity = Religieuze eenheid Reliquary = Reliekschrijn -[stats] whenever a Great Person is expended = [stats] wanneer een Groot Persoon opgebruikt wordt #################### Lines from Buildings from Civ V - Gods & Kings #################### @@ -5453,8 +5729,6 @@ Petra = Petra Great Mosque of Djenne = # Requires translation! 'With the magnificence of eternity before us, let time, with all its fluctuations, dwindle into its own littleness.' - Thomas Chalmers = - # Requires translation! -[baseUnitFilter] units built [cityFilter] can [action] [amount] extra times = # Requires translation! Grand Temple = @@ -5489,11 +5763,8 @@ Recycling Center = CN Tower = CN Tower # Requires translation! 'Nothing travels faster than light with the possible exception of bad news, which obeys its own special rules.' - Douglas Adams = -[amount] population [cityFilter] = [amount] bevolking [cityFilter] Bomb Shelter = Schuilkelder - # Requires translation! -Population loss from nuclear attacks [relativeAmount]% [cityFilter] = Hubble Space Telescope = Hubble Ruimtetelescoop # Requires translation! @@ -5517,17 +5788,6 @@ Pagoda = Pagode #################### Lines from Eras from Civ V - Gods & Kings #################### - # Requires translation! -Every major Civilization gains a spy once a civilization enters this era = - - # Requires translation! -May not generate great prophet equivalents naturally = - # Requires translation! -May buy [baseUnitFilter] units for [amount] [stat] [cityFilter] at an increasing price ([amount2]) = - # Requires translation! -Starting in this era disables religion = - - Marine = Marinier @@ -6107,12 +6367,6 @@ Gudrun = Atilla's Court = # Requires translation! The Huns = - # Requires translation! -Cities are razed [amount] times as fast = - # Requires translation! -Starts with [tech] = - # Requires translation! -"Borrows" city names from other civilizations in the game = William of Orange = Willem van Oranje # Requires translation! @@ -6217,8 +6471,6 @@ Coevorden = Kerkrade = # Requires translation! The Netherlands = - # Requires translation! -Retain [relativeAmount]% of the happiness from a luxury after the last copy has been traded away = # Requires translation! Gustavus Adolphus = @@ -6348,10 +6600,6 @@ Strängnäs = Sveg = # Requires translation! Sweden = - # Requires translation! -Gain [amount] Influence with a [baseUnitFilter] gift to a City-State = - # Requires translation! -When declaring friendship, both parties gain a [relativeAmount]% boost to great person generation = # Requires translation! Maria Theresa = @@ -6451,8 +6699,6 @@ Lienz = Steyr = # Requires translation! Austria = - # Requires translation! -Can spend Gold to annex or puppet a City-State that has been your ally for [amount] turns. = Dido = Dido # Requires translation! @@ -6552,8 +6798,6 @@ Baecula = # Requires translation! Saldae = # Requires translation! -Land units may cross [terrainName] tiles after the first [baseUnitFilter] is earned = - # Requires translation! Units ending their turn on [tileFilter] tiles take [amount] damage = # Requires translation! @@ -6660,7 +6904,6 @@ Patra = Korinthos = # Requires translation! Byzantium = -May choose [amount] additional belief(s) of any type when [foundingOrEnhancing] a religion = Mag [amount] extra geloofsartikelen kiezen bij het [foundingOrEnhancing] van een religie Boudicca = Boudica # Requires translation! @@ -6759,8 +7002,6 @@ Falmouth = Lorient = # Requires translation! Celts = - # Requires translation! -with [amount] to [amount2] neighboring [tileFilter] [tileFilter2] tiles = # Requires translation! Haile Selassie = @@ -6864,8 +7105,6 @@ Ziway = Weldiya = # Requires translation! Ethiopia = - # Requires translation! -when fighting units from a Civilization with more Cities than you = # Requires translation! Pacal = @@ -6971,10 +7210,6 @@ Zaculeu = Kabah = # Requires translation! The Maya = - # Requires translation! -Receive a free Great Person at the end of every [comment] (every 394 years), after researching [tech]. Each bonus person can only be chosen once. = - # Requires translation! -Once The Long Count activates, the year on the world screen displays as the traditional Mayan Long Count. = # Requires translation! @@ -7006,17 +7241,6 @@ Jerusalem = Jerusalem #################### Lines from Policies from Civ V - Gods & Kings #################### - # Requires translation! -Provides a [buildingName] in your first [amount] cities for free = - - - # Requires translation! -[relativeAmount]% Gold from Great Merchant trade missions = - - - # Requires translation! -Upon capturing a city, receive [amount] times its [stat] production as [civWideStat] immediately = - #################### Lines from Quests from Civ V - Gods & Kings #################### @@ -7115,10 +7339,6 @@ Uluru = #################### Lines from TileImprovements from Civ V - Gods & Kings #################### - # Requires translation! -Costs [amount] [stat] per turn = - - Polder = Polder @@ -7140,16 +7360,10 @@ Truffles = Truffles Hussar = Huzaar - # Requires translation! -[relativeAmount]% to Flank Attack bonuses = # Requires translation! Hakkapeliitta = - # Requires translation! -Transfer Movement to [mapUnitFilter] = - # Requires translation! -[relativeAmount]% Strength when stacked with [mapUnitFilter] = #################### Lines from UnitTypes from Civ V - Gods & Kings #################### @@ -7174,8 +7388,6 @@ Horse Archer = Battering Ram = Stormram - # Requires translation! -Can only attack [combatantFilter] units = # Requires translation! Pictish Warrior = @@ -7197,8 +7409,6 @@ Galleass = # Requires translation! Privateer = - # Requires translation! -May capture killed [mapUnitFilter] units = # Requires translation! Sea Beggar = @@ -7638,225 +7848,3 @@ City Blockade = # Requires translation! One of your cities is under a naval blockade! When all adjacent water tiles of a coastal city are blocked - city loses harbor connection to all other cities, including capital. Make sure to de-blockade cities by deploying friendly military naval units to fight off invaders. = - -#################### Lines from Unique Types ####################### - - # Requires translation! -Nullifies [stat] [cityFilter] = - # Requires translation! -Nullifies Growth [cityFilter] = - # Requires translation! -Provides military units every ≈[amount] turns = - # Requires translation! -Provides a unique luxury = - # Requires translation! -Cannot build [baseUnitFilter] units = - # Requires translation! -May choose [amount] additional [beliefType] beliefs when [foundingOrEnhancing] a religion = - # Requires translation! -May buy [buildingFilter] buildings for [amount] [stat] [cityFilter] at an increasing price ([amount2]) = - # Requires translation! -May buy [baseUnitFilter] units for [amount] [stat] [cityFilter] = - # Requires translation! -May buy [baseUnitFilter] units with [stat] [cityFilter] = - # Requires translation! -May buy [buildingFilter] buildings with [stat] for [amount] times their normal Production cost = - # Requires translation! -[stat] cost of purchasing [buildingFilter] buildings [relativeAmount]% = - # Requires translation! -Triggers victory = - # Requires translation! -Starts with [policy] adopted = - # Requires translation! -[amount] Unit Supply = - # Requires translation! -[amount] Unit Supply per [amount2] population [cityFilter] = - # Requires translation! -[amount] Unit Supply per city = - # Requires translation! -Rebel units may spawn = - # Requires translation! -Can be purchased for [amount] [stat] [cityFilter] = - # Requires translation! -Requires a [buildingFilter] in at least [amount] cities = - # Requires translation! -Must not be next to [terrainFilter] = - # Requires translation! -Creates a [improvementName] improvement on a specific tile = - # Requires translation! -No defensive terrain penalty = - # Requires translation! -May attack when embarked = -No Sight = Geen Zicht - # Requires translation! -Cannot intercept [mapUnitFilter] units = - # Requires translation! -[amount] XP gained from combat = - # Requires translation! -Destroys tile improvements when attacking = -Cannot move = Kan niet bewegen - # Requires translation! -[amount] Movement point cost to embark = - # Requires translation! -Can speed up the construction of a wonder = - # Requires translation! -Can transform to [unit] = - # Requires translation! -by consuming this unit = - # Requires translation! -before [amount] turns = -after [amount] turns = na [amount] zetten - # Requires translation! -when at war = -during We Love The King Day = tijdens Wij Houden Van De Koning Dag -when between [amount] and [amount2] Happiness = wanneer tussen [amount] en [amount2] Geluk -when below [amount] Happiness = wanneer onder [amount] Geluk -during the [era] = Tijdens de [era] - # Requires translation! -if starting in the [era] = - # Requires translation! -if no other Civilization has researched this = - # Requires translation! -after adopting [policy] = - # Requires translation! -before founding a Pantheon = - # Requires translation! -after founding a Pantheon = - # Requires translation! -with [resource] = - # Requires translation! -without [resource] = - # Requires translation! -when above [amount] [resource] = - # Requires translation! -when below [amount] [resource] = - # Requires translation! -in cities with a [buildingFilter] = - # Requires translation! -for units with [promotion] = - # Requires translation! -for units without [promotion] = - # Requires translation! -when above [amount] HP = - # Requires translation! -when below [amount] HP = - # Requires translation! -with [amount] to [amount2] neighboring [tileFilter] tiles = - # Requires translation! -in [tileFilter] [tileFilter2] tiles = - # Requires translation! -in tiles without [tileFilter] = - # Requires translation! -on water maps = - # Requires translation! -in [regionType] Regions = - # Requires translation! -in all except [regionType] Regions = - # Requires translation! -Free [baseUnitFilter] found in the ruins = - # Requires translation! -[amount] Free Social Policies = - # Requires translation! -[amount] population in a random city = - # Requires translation! -[amount] free random researchable Tech(s) from the [era] = - # Requires translation! -Gain a free [beliefType] belief = - # Requires translation! -Gain [amount] [stat] = - # Requires translation! -Gain [amount]-[amount2] [stat] = - # Requires translation! -Gain enough Faith for a Pantheon = - # Requires translation! -Gain enough Faith for [amount]% of a Great Prophet = - # Requires translation! -Reveal up to [amount/'all'] [tileFilter] within a [amount] tile radius = - # Requires translation! -From a randomly chosen tile [amount] tiles away from the ruins, reveal tiles up to [amount2] tiles away with [amount3]% chance = - # Requires translation! -This Unit gains [amount] XP = - # Requires translation! -This Unit upgrades for free including special upgrades = - # Requires translation! -This Unit gains the [promotion] promotion = - # Requires translation! -upon discovering [tech] = - # Requires translation! -upon entering the [era] = - # Requires translation! -upon adopting [policy] = - # Requires translation! -upon declaring war with a major Civilization = - # Requires translation! -upon declaring friendship = - # Requires translation! -upon entering a Golden Age = - # Requires translation! -upon conquering a city = - # Requires translation! -upon founding a city = - # Requires translation! -upon discovering a Natural Wonder = - # Requires translation! -upon constructing [buildingFilter] = - # Requires translation! -upon constructing [buildingFilter] [cityFilter] = - # Requires translation! -upon founding a Pantheon = - # Requires translation! -upon founding a Religion = - # Requires translation! -upon enhancing a Religion = - # Requires translation! -Hidden after generating a Great Prophet = - # Requires translation! -Triggerable = - # Requires translation! -Global = - # Requires translation! -Nation = - # Requires translation! -Era = - # Requires translation! -Tech = - # Requires translation! -Policy = - # Requires translation! -FounderBelief = - # Requires translation! -FollowerBelief = - # Requires translation! -Building = - # Requires translation! -Unit = - # Requires translation! -UnitType = - # Requires translation! -Promotion = - # Requires translation! -Improvement = - # Requires translation! -Resource = - # Requires translation! -Ruins = - # Requires translation! -Speed = - # Requires translation! -Tutorial = - # Requires translation! -CityState = - # Requires translation! -ModOptions = - # Requires translation! -Conditional = - # Requires translation! -TriggerCondition = - # Requires translation! -EstablishNetwork = - # Requires translation! -StealingTech = - # Requires translation! -RiggingElections = - # Requires translation! -CounterIntelligence = diff --git a/android/assets/jsons/translations/English.properties b/android/assets/jsons/translations/English.properties index ee74ded75e..944f587941 100644 --- a/android/assets/jsons/translations/English.properties +++ b/android/assets/jsons/translations/English.properties @@ -290,63 +290,6 @@ Current leader is [civInfo] with [amount] [stat] generated. = # Requires translation! Current leader is [civInfo] with [amount] Technologies discovered. = -## Diplomatic modifiers - - # Requires translation! -You declared war on us! = - # Requires translation! -Your warmongering ways are unacceptable to us. = - # Requires translation! -You have captured our cities! = - # Requires translation! -We applaud your liberation of our conquered cities! = - # Requires translation! -We applaud your liberation of conquered cities! = - # Requires translation! -Years of peace have strengthened our relations. = - # Requires translation! -Our mutual military struggle brings us closer together. = - # Requires translation! -We have signed a public declaration of friendship = - # Requires translation! -You have declared friendship with our enemies! = - # Requires translation! -You have declared friendship with our allies = - # Requires translation! -Our open borders have brought us closer together. = - # Requires translation! -Your so-called 'friendship' is worth nothing. = - # Requires translation! -You have publicly denounced us! = - # Requires translation! -You have denounced our allies = - # Requires translation! -You have denounced our enemies = - # Requires translation! -You betrayed your promise to not settle cities near us = - # Requires translation! -You fulfilled your promise to stop settling cities near us! = - # Requires translation! -You refused to stop settling cities near us = - # Requires translation! -Your arrogant demands are in bad taste = - # Requires translation! -Your use of nuclear weapons is disgusting! = - # Requires translation! -You have stolen our lands! = - # Requires translation! -You gave us units! = - # Requires translation! -You destroyed City-States that were under our protection! = - # Requires translation! -You attacked City-States that were under our protection! = - # Requires translation! -You demanded tribute from City-States that were under our protection! = - # Requires translation! -You sided with a City-State over us = - # Requires translation! -You returned captured units to us = - # Requires translation! Demands = # Requires translation! @@ -3184,6 +3127,792 @@ ConditionalsPlacement = ########################### AUTOMATICALLY GENERATED TRANSLATABLE STRINGS ########################### + +#################### Lines from Unique Types ####################### + + # Requires translation! +[stats] = + # Requires translation! +[stats] [cityFilter] = + # Requires translation! +[stats] from every specialist [cityFilter] = + # Requires translation! +[stats] per [amount] population [cityFilter] = + # Requires translation! +[stats] per [amount] social policies adopted = + # Requires translation! +[stats] in cities on [terrainFilter] tiles = + # Requires translation! +[stats] from all [buildingFilter] buildings = + # Requires translation! +[stats] from [tileFilter] tiles [cityFilter] = + # Requires translation! +[stats] from [tileFilter] tiles without [tileFilter2] [cityFilter] = + # Requires translation! +[stats] from each Trade Route = + # Requires translation! +[stats] for each global city following this religion = + # Requires translation! +[stats] from every [amount] global followers [cityFilter] = + # Requires translation! +[relativeAmount]% [stat] = + # Requires translation! +[relativeAmount]% [stat] [cityFilter] = + # Requires translation! +[relativeAmount]% [stat] from every [tileFilter/buildingFilter] = + # Requires translation! +[relativeAmount]% Yield from every [tileFilter/buildingFilter] = + # Requires translation! +[relativeAmount]% [stat] from every follower, up to [relativeAmount2]% = + # Requires translation! +[relativeAmount]% [stat] from City-States = + # Requires translation! +[relativeAmount]% [stat] from Trade Routes = + # Requires translation! +Nullifies [stat] [cityFilter] = + # Requires translation! +Nullifies Growth [cityFilter] = + # Requires translation! +[relativeAmount]% Production when constructing [buildingFilter] buildings [cityFilter] = + # Requires translation! +[relativeAmount]% Production when constructing [baseUnitFilter] units [cityFilter] = + # Requires translation! +[relativeAmount]% Production when constructing [buildingFilter] wonders [cityFilter] = + # Requires translation! +[relativeAmount]% Production towards any buildings that already exist in the Capital = + # Requires translation! +Provides military units every ≈[amount] turns = + # Requires translation! +Provides a unique luxury = + # Requires translation! +Military Units gifted from City-States start with [amount] XP = + # Requires translation! +Militaristic City-States grant units [amount] times as fast when you are at war with a common nation = + # Requires translation! +Gifts of Gold to City-States generate [relativeAmount]% more Influence = + # Requires translation! +Can spend Gold to annex or puppet a City-State that has been your ally for [amount] turns. = + # Requires translation! +City-State territory always counts as friendly territory = + # Requires translation! +Allied City-States will occasionally gift Great People = + # Requires translation! +Will not be chosen for new games = + # Requires translation! +[relativeAmount]% City-State Influence degradation = + # Requires translation! +Resting point for Influence with City-States is increased by [amount] = + # Requires translation! +Allied City-States provide [stat] equal to [relativeAmount]% of what they produce for themselves = + # Requires translation! +[relativeAmount]% resources gifted by City-States = + # Requires translation! +[relativeAmount]% Happiness from luxury resources gifted by City-States = + # Requires translation! +City-State Influence recovers at twice the normal rate = + # Requires translation! +[amount] units cost no maintenance = + # Requires translation! +Cannot build [baseUnitFilter] units = + # Requires translation! +[relativeAmount]% growth [cityFilter] = + # Requires translation! +[relativeAmount]% Food is carried over after population increases [cityFilter] = + # Requires translation! +[relativeAmount]% Great Person generation [cityFilter] = + # Requires translation! +Starting in this era disables religion = + # Requires translation! +May choose [amount] additional [beliefType] beliefs when [foundingOrEnhancing] a religion = + # Requires translation! +May choose [amount] additional belief(s) of any type when [foundingOrEnhancing] a religion = + # Requires translation! +[stats] when a city adopts this religion for the first time (modified by game speed) = + # Requires translation! +[relativeAmount]% Unhappiness from [populationFilter] [cityFilter] = + # Requires translation! +[relativeAmount]% Food consumption by specialists [cityFilter] = + # Requires translation! +[relativeAmount]% of excess happiness converted to [stat] = + # Requires translation! +[relativeAmount]% Culture cost of natural border growth [cityFilter] = + # Requires translation! +[relativeAmount]% Gold cost of acquiring tiles [cityFilter] = + # Requires translation! +May buy [baseUnitFilter] units for [amount] [stat] [cityFilter] at an increasing price ([amount2]) = + # Requires translation! +May buy [buildingFilter] buildings for [amount] [stat] [cityFilter] at an increasing price ([amount2]) = + # Requires translation! +May buy [baseUnitFilter] units for [amount] [stat] [cityFilter] = + # Requires translation! +May buy [buildingFilter] buildings for [amount] [stat] [cityFilter] = + # Requires translation! +May buy [baseUnitFilter] units with [stat] [cityFilter] = + # Requires translation! +May buy [buildingFilter] buildings with [stat] [cityFilter] = + # Requires translation! +May buy [baseUnitFilter] units with [stat] for [amount] times their normal Production cost = + # Requires translation! +May buy [buildingFilter] buildings with [stat] for [amount] times their normal Production cost = + # Requires translation! +Enables conversion of city production to [civWideStat] = + # Requires translation! +[stat] cost of purchasing items in cities [relativeAmount]% = + # Requires translation! +[stat] cost of purchasing [buildingFilter] buildings [relativeAmount]% = + # Requires translation! +[stat] cost of purchasing [baseUnitFilter] units [relativeAmount]% = + # Requires translation! +Improves movement speed on roads = + # Requires translation! +Roads connect tiles across rivers = + # Requires translation! +[relativeAmount]% maintenance on road & railroads = + # Requires translation! +[relativeAmount]% maintenance cost for buildings [cityFilter] = + # Requires translation! +Receive a free Great Person at the end of every [comment] (every 394 years), after researching [tech]. Each bonus person can only be chosen once. = + # Requires translation! +Once The Long Count activates, the year on the world screen displays as the traditional Mayan Long Count. = + # Requires translation! +Retain [relativeAmount]% of the happiness from a luxury after the last copy has been traded away = + # Requires translation! +[amount] Happiness from each type of luxury resource = + # Requires translation! +Each city founded increases culture cost of policies [relativeAmount]% less than normal = + # Requires translation! +[relativeAmount]% Culture cost of adopting new Policies = + # Requires translation! +Quantity of strategic resources produced by the empire +[relativeAmount]% = + # Requires translation! +Double quantity of [resource] produced = + # Requires translation! +[stats] for every known Natural Wonder = + # Requires translation! +Enables construction of Spaceship parts = + # Requires translation! +Enemy [mapUnitFilter] units must spend [amount] extra movement points when inside your territory = + # Requires translation! +Notified of new Barbarian encampments = + # Requires translation! +"Borrows" city names from other civilizations in the game = + # Requires translation! +100 Gold for discovering a Natural Wonder (bonus enhanced to 500 Gold if first to discover it) = + # Requires translation! +Unhappiness from number of Cities doubled = + # Requires translation! +Great General provides double combat bonus = + # Requires translation! +Receive a tech boost when scientific buildings/wonders are built in capital = + # Requires translation! +May not generate great prophet equivalents naturally = + # Requires translation! +When conquering an encampment, earn [amount] Gold and recruit a Barbarian unit = + # Requires translation! +When defeating a [mapUnitFilter] unit, earn [amount] Gold and recruit it = + # Requires translation! +Receive triple Gold from Barbarian encampments and pillaging Cities = + # Requires translation! +Cities are razed [amount] times as fast = + # Requires translation! +When declaring friendship, both parties gain a [relativeAmount]% boost to great person generation = + # Requires translation! +No Maintenance costs for improvements in [tileFilter] tiles = + # Requires translation! +Influence of all other civilizations with all city-states degrades [relativeAmount]% faster = + # Requires translation! +Land units may cross [terrainName] tiles after the first [baseUnitFilter] is earned = + # Requires translation! +Gain [amount] Influence with a [baseUnitFilter] gift to a City-State = + # Requires translation! +[relativeAmount]% Faith cost of generating Great Prophet equivalents = + # Requires translation! +Resting point for Influence with City-States following this religion [amount] = + # Requires translation! +Provides a sum of gold each time you spend a Great Person = + # Requires translation! +[stats] whenever a Great Person is expended = + # Requires translation! +Receive free [unit] when you discover [tech] = + # Requires translation! +Enables Open Borders agreements = + # Requires translation! +Enables Research agreements = + # Requires translation! +Science gained from research agreements [relativeAmount]% = + # Requires translation! +Triggers victory = + # Requires translation! +Triggers a Cultural Victory upon completion = + # Requires translation! +[relativeAmount]% City Strength from defensive buildings = + # Requires translation! +[relativeAmount]% tile improvement construction time = + # Requires translation! +[relativeAmount]% Gold from Great Merchant trade missions = + # Requires translation! +[mapUnitFilter] Units adjacent to this city heal [amount] HP per turn when healing = + # Requires translation! +[relativeAmount]% Golden Age length = + # Requires translation! +[relativeAmount]% Strength for cities = + # Requires translation! +New [baseUnitFilter] units start with [amount] Experience [cityFilter] = + # Requires translation! +All newly-trained [baseUnitFilter] units [cityFilter] receive the [promotion] promotion = + # Requires translation! +[baseUnitFilter] units built [cityFilter] can [action] [amount] extra times = + # Requires translation! +Enables embarkation for land units = + # Requires translation! +Enables [mapUnitFilter] units to enter ocean tiles = + # Requires translation! +Population loss from nuclear attacks [relativeAmount]% [cityFilter] = + # Requires translation! +[relativeAmount]% Natural religion spread [cityFilter] = + # Requires translation! +Religion naturally spreads to cities [amount] tiles away = + # Requires translation! +Starting tech = + # Requires translation! +Starts with [tech] = + # Requires translation! +Starts with [policy] adopted = + # Requires translation! +Can be continually researched = + # Requires translation! +[amount] Unit Supply = + # Requires translation! +[amount] Unit Supply per [amount2] population [cityFilter] = + # Requires translation! +[amount] Unit Supply per city = + # Requires translation! +Units in cities cost no Maintenance = + # Requires translation! +Rebel units may spawn = + # Requires translation! +Unbuildable = + # Requires translation! +Can be purchased with [stat] [cityFilter] = + # Requires translation! +Can be purchased for [amount] [stat] [cityFilter] = + # Requires translation! +Limited to [amount] per Civilization = + # Requires translation! +Hidden until [amount] social policy branches have been completed = + # Requires translation! +Only available = + # Requires translation! +Excess Food converted to Production when under construction = + # Requires translation! +Requires at least [amount] population = + # Requires translation! +Triggers a global alert upon build start = + # Requires translation! +Triggers a global alert upon completion = + # Requires translation! +Cost increases by [amount] per owned city = + # Requires translation! +Requires a [buildingFilter] in at least [amount] cities = + # Requires translation! +Can only be built [cityFilter] = + # Requires translation! +Must have an owned [tileFilter] within [amount] tiles = + # Requires translation! +Enables nuclear weapon = + # Requires translation! +Must not be on [terrainFilter] = + # Requires translation! +Must not be next to [terrainFilter] = + # Requires translation! +Indicates the capital city = + # Requires translation! +Provides 1 extra copy of each improved luxury resource near this City = + # Requires translation! +Destroyed when the city is captured = + # Requires translation! +Doubles Gold given to enemy if city is captured = + # Requires translation! +Remove extra unhappiness from annexed cities = + # Requires translation! +Connects trade routes over water = + # Requires translation! +Creates a [improvementName] improvement on a specific tile = + # Requires translation! +Founds a new city = + # Requires translation! +Can construct [improvementName] = + # Requires translation! +Can build [improvementFilter/terrainFilter] improvements on tiles = + # Requires translation! +May create improvements on water resources = + # Requires translation! +[relativeAmount]% Strength = + # Requires translation! +[relativeAmount]% Strength decreasing with distance from the capital = + # Requires translation! +[relativeAmount]% to Flank Attack bonuses = + # Requires translation! ++30% Strength when fighting City-State units and cities = + # Requires translation! +[relativeAmount]% Strength for enemy [combatantFilter] units in adjacent [tileFilter] tiles = + # Requires translation! +[relativeAmount]% Strength when stacked with [mapUnitFilter] = + # Requires translation! +[relativeAmount]% Strength bonus for [mapUnitFilter] units within [amount] tiles = + # Requires translation! +[amount] additional attacks per turn = + # Requires translation! +[amount] Movement = + # Requires translation! +[amount] Sight = + # Requires translation! +[amount] Range = + # Requires translation! +[amount] HP when healing = + # Requires translation! +[relativeAmount]% Spread Religion Strength = + # Requires translation! +May found a religion = + # Requires translation! +May enhance a religion = + # Requires translation! +When spreading religion to a city, gain [amount] times the amount of followers of other religions as [stat] = + # Requires translation! +Can only attack [combatantFilter] units = + # Requires translation! +Can only attack [tileFilter] tiles = + # Requires translation! +Cannot attack = + # Requires translation! +Must set up to ranged attack = + # Requires translation! +Self-destructs when attacking = + # Requires translation! +Blast radius [amount] = + # Requires translation! +Ranged attacks may be performed over obstacles = + # Requires translation! +Nuclear weapon of Strength [amount] = + # Requires translation! +No defensive terrain bonus = + # Requires translation! +No defensive terrain penalty = + # Requires translation! +Damage is ignored when determining unit Strength = + # Requires translation! +Uncapturable = + # Requires translation! +May withdraw before melee ([amount]%) = + # Requires translation! +Unable to capture cities = + # Requires translation! +No movement cost to pillage = + # Requires translation! +Can move after attacking = + # Requires translation! +Transfer Movement to [mapUnitFilter] = + # Requires translation! +Can move immediately once bought = + # Requires translation! +May Paradrop up to [amount] tiles from inside friendly territory = + # Requires translation! +May heal outside of friendly territory = + # Requires translation! +All healing effects doubled = + # Requires translation! +Heals [amount] damage if it kills a unit = + # Requires translation! +Can only heal by pillaging = + # Requires translation! +Unit will heal every turn, even if it performs an action = + # Requires translation! +All adjacent units heal [amount] HP when healing = + # Requires translation! +Normal vision when embarked = + # Requires translation! +Defense bonus when embarked = + # Requires translation! +Eliminates combat penalty for attacking across a coast = + # Requires translation! +May attack when embarked = + # Requires translation! +Eliminates combat penalty for attacking over a river = + # Requires translation! +No Sight = + # Requires translation! +Can see over obstacles = + # Requires translation! +Can carry [amount] [mapUnitFilter] units = + # Requires translation! +Can carry [amount] extra [mapUnitFilter] units = + # Requires translation! +Cannot be carried by [mapUnitFilter] units = + # Requires translation! +[relativeAmount]% chance to intercept air attacks = + # Requires translation! +Damage taken from interception reduced by [relativeAmount]% = + # Requires translation! +[relativeAmount]% Damage when intercepting = + # Requires translation! +[amount] extra interceptions may be made per turn = + # Requires translation! +Cannot be intercepted = + # Requires translation! +Cannot intercept [mapUnitFilter] units = + # Requires translation! +Can perform Air Sweep = + # Requires translation! +[relativeAmount]% Strength when performing Air Sweep = + # Requires translation! +[relativeAmount]% maintenance costs = + # Requires translation! +[relativeAmount]% Gold cost of upgrading = + # Requires translation! +Earn [amount]% of the damage done to [combatantFilter] units as [civWideStat] = + # Requires translation! +Upon capturing a city, receive [amount] times its [stat] production as [civWideStat] immediately = + # Requires translation! +Earn [amount]% of killed [mapUnitFilter] unit's [costOrStrength] as [civWideStat] = + # Requires translation! +Earn [amount]% of [mapUnitFilter] unit's [costOrStrength] as [civWideStat] when killed within 4 tiles of a city following this religion = + # Requires translation! +May capture killed [mapUnitFilter] units = + # Requires translation! +[amount] XP gained from combat = + # Requires translation! +[relativeAmount]% XP gained from combat = + # Requires translation! +[greatPerson] is earned [relativeAmount]% faster = + # Requires translation! +Invisible to non-adjacent units = + # Requires translation! +Can see invisible [mapUnitFilter] units = + # Requires translation! +May upgrade to [baseUnitFilter] through ruins-like effects = + # Requires translation! +Destroys tile improvements when attacking = + # Requires translation! +Cannot move = + # Requires translation! +Double movement in [terrainFilter] = + # Requires translation! +All tiles cost 1 movement = + # Requires translation! +Can pass through impassable tiles = + # Requires translation! +Ignores terrain cost = + # Requires translation! +Ignores Zone of Control = + # Requires translation! +Rough terrain penalty = + # Requires translation! +Can enter ice tiles = + # Requires translation! +Cannot enter ocean tiles = + # Requires translation! +May enter foreign tiles without open borders = + # Requires translation! +May enter foreign tiles without open borders, but loses [amount] religious strength each turn it ends there = + # Requires translation! +[amount] Movement point cost to disembark = + # Requires translation! +[amount] Movement point cost to embark = + # Requires translation! +Religious Unit = + # Requires translation! +Spaceship part = + # Requires translation! +Can be added to [comment] in the Capital = + # Requires translation! +Can start an [amount]-turn golden age = + # Requires translation! +Great Person - [comment] = + # Requires translation! +Prevents spreading of religion to the city it is next to = + # Requires translation! +Takes your religion over the one in their birth city = + # Requires translation! +Removes other religions when spreading religion = + # Requires translation! +Can [action] [amount] times = + # Requires translation! +Can speed up construction of a building = + # Requires translation! +Can speed up the construction of a wonder = + # Requires translation! +Can hurry technology research = + # Requires translation! +Can undertake a trade mission with City-State, giving a large sum of gold and [amount] Influence = + # Requires translation! +Can transform to [unit] = + # Requires translation! +Grants 500 Gold to the first civilization to discover it = + # Requires translation! +Units ending their turn on this terrain take [amount] damage = + # Requires translation! +Grants [promotion] ([comment]) to adjacent [mapUnitFilter] units for the rest of the game = + # Requires translation! +[amount] Strength for cities built on this terrain = + # Requires translation! +Provides a one-time Production bonus to the closest city when cut down = + # Requires translation! +Tile provides yield without assigned population = + # Requires translation! +Nullifies all other stats this tile provides = + # Requires translation! +Only [improvementFilter] improvements may be built on this tile = + # Requires translation! +Blocks line-of-sight from tiles at same elevation = + # Requires translation! +Has an elevation of [amount] for visibility calculations = + # Requires translation! +Rare feature = + # Requires translation! +[amount]% Chance to be destroyed by nukes = + # Requires translation! +Fresh water = + # Requires translation! +Rough terrain = + # Requires translation! +Deposits in [tileFilter] tiles always provide [amount] resources = + # Requires translation! +Can only be created by Mercantile City-States = + # Requires translation! +Guaranteed with Strategic Balance resource option = + # Requires translation! +Can also be built on tiles adjacent to fresh water = + # Requires translation! +[stats] from [tileFilter] tiles = + # Requires translation! +Can be built outside your borders = + # Requires translation! +Can be built just outside your borders = + # Requires translation! +Can only be built to improve a resource = + # Requires translation! +Removes removable features when built = + # Requires translation! +Gives a defensive bonus of [relativeAmount]% = + # Requires translation! +Costs [amount] [stat] per turn when in your territory = + # Requires translation! +Costs [amount] [stat] per turn = + # Requires translation! +Adjacent enemy units ending their turn take [amount] damage = + # Requires translation! +Great Improvement = + # Requires translation! +Provides a random bonus when entered = + # Requires translation! +Constructing it will take over the tiles around it and assign them to your closest city = + # Requires translation! +Unpillagable = + # Requires translation! +Irremovable = + # Requires translation! +Will be replaced by automated workers = + # Requires translation! +for [amount] turns = + # Requires translation! +by consuming this unit = + # Requires translation! +with [amount]% chance = + # Requires translation! +before [amount] turns = + # Requires translation! +after [amount] turns = + # Requires translation! +when at war = + # Requires translation! +when not at war = + # Requires translation! +during a Golden Age = + # Requires translation! +during We Love The King Day = + # Requires translation! +while the empire is happy = + # Requires translation! +when between [amount] and [amount2] Happiness = + # Requires translation! +when below [amount] Happiness = + # Requires translation! +during the [era] = + # Requires translation! +before the [era] = + # Requires translation! +starting from the [era] = + # Requires translation! +if starting in the [era] = + # Requires translation! +if no other Civilization has researched this = + # Requires translation! +after discovering [tech] = + # Requires translation! +before discovering [tech] = + # Requires translation! +after adopting [policy] = + # Requires translation! +before adopting [policy] = + # Requires translation! +before founding a Pantheon = + # Requires translation! +after founding a Pantheon = + # Requires translation! +if [buildingFilter] is constructed = + # Requires translation! +with [resource] = + # Requires translation! +without [resource] = + # Requires translation! +when above [amount] [resource] = + # Requires translation! +when below [amount] [resource] = + # Requires translation! +in cities with a [buildingFilter] = + # Requires translation! +in cities without a [buildingFilter] = + # Requires translation! +in cities with at least [amount] [populationFilter] = + # Requires translation! +with a garrison = + # Requires translation! +for [mapUnitFilter] units = + # Requires translation! +for units with [promotion] = + # Requires translation! +for units without [promotion] = + # Requires translation! +vs cities = + # Requires translation! +vs [mapUnitFilter] units = + # Requires translation! +when fighting units from a Civilization with more Cities than you = + # Requires translation! +when attacking = + # Requires translation! +when defending = + # Requires translation! +when fighting in [tileFilter] tiles = + # Requires translation! +on foreign continents = + # Requires translation! +when adjacent to a [mapUnitFilter] unit = + # Requires translation! +when above [amount] HP = + # Requires translation! +when below [amount] HP = + # Requires translation! +if it hasn't used other actions yet = + # Requires translation! +with [amount] to [amount2] neighboring [tileFilter] tiles = + # Requires translation! +with [amount] to [amount2] neighboring [tileFilter] [tileFilter2] tiles = + # Requires translation! +in [tileFilter] tiles = + # Requires translation! +in [tileFilter] [tileFilter2] tiles = + # Requires translation! +in tiles without [tileFilter] = + # Requires translation! +within [amount] tiles of a [tileFilter] = + # Requires translation! +on water maps = + # Requires translation! +in [regionType] Regions = + # Requires translation! +in all except [regionType] Regions = + # Requires translation! +Free [baseUnitFilter] appears = + # Requires translation! +[amount] free [baseUnitFilter] units appear = + # Requires translation! +Free [baseUnitFilter] found in the ruins = + # Requires translation! +Free Social Policy = + # Requires translation! +[amount] Free Social Policies = + # Requires translation! +Empire enters golden age = + # Requires translation! +Free Great Person = + # Requires translation! +[amount] population [cityFilter] = + # Requires translation! +[amount] population in a random city = + # Requires translation! +Free Technology = + # Requires translation! +[amount] Free Technologies = + # Requires translation! +[amount] free random researchable Tech(s) from the [era] = + # Requires translation! +Reveals the entire map = + # Requires translation! +Gain a free [beliefType] belief = + # Requires translation! +Triggers voting for the Diplomatic Victory = + # Requires translation! +Gain [amount] [stat] = + # Requires translation! +Gain [amount]-[amount2] [stat] = + # Requires translation! +Gain enough Faith for a Pantheon = + # Requires translation! +Gain enough Faith for [amount]% of a Great Prophet = + # Requires translation! +Reveal up to [amount/'all'] [tileFilter] within a [amount] tile radius = + # Requires translation! +From a randomly chosen tile [amount] tiles away from the ruins, reveal tiles up to [amount2] tiles away with [amount3]% chance = + # Requires translation! +Triggers the following global alert: [comment] = + # Requires translation! +Every major Civilization gains a spy once a civilization enters this era = + # Requires translation! +Heal this unit by [amount] HP = + # Requires translation! +This Unit gains [amount] XP = + # Requires translation! +This Unit upgrades for free including special upgrades = + # Requires translation! +This Unit gains the [promotion] promotion = + # Requires translation! +Doing so will consume this opportunity to choose a Promotion = + # Requires translation! +Provides the cheapest [stat] building in your first [amount] cities for free = + # Requires translation! +Provides a [buildingName] in your first [amount] cities for free = + # Requires translation! +upon discovering [tech] = + # Requires translation! +upon entering the [era] = + # Requires translation! +upon adopting [policy] = + # Requires translation! +upon declaring war with a major Civilization = + # Requires translation! +upon declaring friendship = + # Requires translation! +upon entering a Golden Age = + # Requires translation! +upon conquering a city = + # Requires translation! +upon founding a city = + # Requires translation! +upon discovering a Natural Wonder = + # Requires translation! +upon constructing [buildingFilter] = + # Requires translation! +upon constructing [buildingFilter] [cityFilter] = + # Requires translation! +upon founding a Pantheon = + # Requires translation! +upon founding a Religion = + # Requires translation! +upon enhancing a Religion = + # Requires translation! +Hidden after generating a Great Prophet = + ######### Map Unit Filters ########### # Requires translation! @@ -3283,8 +4012,6 @@ River = # Requires translation! Open terrain = # Requires translation! -Rough terrain = - # Requires translation! Water resource = # Requires translation! Foreign Land = @@ -3317,8 +4044,6 @@ Bonus resource = unimproved = # Requires translation! All Road = - # Requires translation! -Great Improvement = ######### Region Types ########### @@ -3359,48 +4084,142 @@ all healing effects doubled = The Spaceship = # Requires translation! Maya Long Count calendar cycle = + # Requires translation! +Triggerable = + # Requires translation! +Global = + # Requires translation! +Nation = + # Requires translation! +Era = + # Requires translation! +Tech = + # Requires translation! +Policy = + # Requires translation! +FounderBelief = + # Requires translation! +FollowerBelief = + # Requires translation! +Building = + # Requires translation! +Unit = + # Requires translation! +UnitType = + # Requires translation! +Promotion = + # Requires translation! +Improvement = + # Requires translation! +Resource = + # Requires translation! +Ruins = + # Requires translation! +Speed = + # Requires translation! +Tutorial = + # Requires translation! +CityState = + # Requires translation! +ModOptions = + # Requires translation! +Conditional = + # Requires translation! +TriggerCondition = + + +#################### Lines from spy actions ####################### + + # Requires translation! +EstablishNetwork = + # Requires translation! +StealingTech = + # Requires translation! +RiggingElections = + # Requires translation! +CounterIntelligence = + + +#################### Lines from diplomatic modifiers ####################### + + # Requires translation! +You declared war on us! = + # Requires translation! +Your warmongering ways are unacceptable to us. = + # Requires translation! +You have captured our cities! = + # Requires translation! +You have declared friendship with our enemies! = + # Requires translation! +Your so-called 'friendship' is worth nothing. = + # Requires translation! +You have publicly denounced us! = + # Requires translation! +You have denounced our allies = + # Requires translation! +You refused to stop settling cities near us = + # Requires translation! +You betrayed your promise to not settle cities near us = + # Requires translation! +Your arrogant demands are in bad taste = + # Requires translation! +Your use of nuclear weapons is disgusting! = + # Requires translation! +You have stolen our lands! = + # Requires translation! +You destroyed City-States that were under our protection! = + # Requires translation! +You attacked City-States that were under our protection! = + # Requires translation! +You demanded tribute from City-States that were under our protection! = + # Requires translation! +You sided with a City-State over us = + # Requires translation! +Years of peace have strengthened our relations. = + # Requires translation! +Our mutual military struggle brings us closer together. = + # Requires translation! +We applaud your liberation of conquered cities! = + # Requires translation! +We have signed a public declaration of friendship = + # Requires translation! +You have declared friendship with our allies = + # Requires translation! +You have denounced our enemies = + # Requires translation! +Our open borders have brought us closer together. = + # Requires translation! +You fulfilled your promise to stop settling cities near us! = + # Requires translation! +You gave us units! = + # Requires translation! +We appreciate your gifts = + # Requires translation! +You returned captured units to us = #################### Lines from Buildings from Civ V - Vanilla #################### # Requires translation! Palace = - # Requires translation! -Indicates the capital city = # Requires translation! Monument = - # Requires translation! -Destroyed when the city is captured = # Requires translation! Granary = - # Requires translation! -[stats] from [tileFilter] tiles [cityFilter] = # Requires translation! Temple of Artemis = # Requires translation! 'It is not so much for its beauty that the forest makes a claim upon men's hearts, as for that subtle something, that quality of air, that emanation from old trees, that so wonderfully changes and renews a weary spirit.' - Robert Louis Stevenson = - # Requires translation! -[relativeAmount]% [stat] [cityFilter] = - # Requires translation! -[relativeAmount]% Production when constructing [baseUnitFilter] units [cityFilter] = # Requires translation! The Great Lighthouse = # Requires translation! 'They that go down to the sea in ships, that do business in great waters; these see the works of the Lord, and his wonders in the deep.' - The Bible, Psalms 107:23-24 = - # Requires translation! -for [mapUnitFilter] units = - # Requires translation! -[amount] Movement = - # Requires translation! -[amount] Sight = # Requires translation! Stone Works = - # Requires translation! -Must not be on [terrainFilter] = # Requires translation! Stonehenge = @@ -3409,8 +4228,6 @@ Stonehenge = # Requires translation! Library = - # Requires translation! -[stats] per [amount] population [cityFilter] = # Requires translation! Paper Maker = @@ -3419,8 +4236,6 @@ Paper Maker = The Great Library = # Requires translation! 'Libraries are as the shrine where all the relics of the ancient saints, full of true virtue, and all that without delusion or imposture are preserved and reposed.' - Sir Francis Bacon = - # Requires translation! -Free Technology = # Requires translation! Circus = @@ -3441,40 +4256,22 @@ Walls of Babylon = The Pyramids = # Requires translation! 'O, let not the pains of death which come upon thee enter into my body. I am the god Tem, and I am the foremost part of the sky, and the power which protecteth me is that which is with all the gods forever.' - The Book of the Dead, translated by Sir Ernest Alfred Wallis Budge = - # Requires translation! -[relativeAmount]% tile improvement construction time = - # Requires translation! -[amount] free [baseUnitFilter] units appear = # Requires translation! Mausoleum of Halicarnassus = # Requires translation! 'The whole earth is the tomb of heroic men and their story is not given only on stone over their clay but abides everywhere without visible symbol woven into the stuff of other men's lives.' - Pericles = - # Requires translation! -Provides a sum of gold each time you spend a Great Person = # Requires translation! Barracks = - # Requires translation! -New [baseUnitFilter] units start with [amount] Experience [cityFilter] = # Requires translation! Krepost = - # Requires translation! -[relativeAmount]% Culture cost of natural border growth [cityFilter] = - # Requires translation! -[relativeAmount]% Gold cost of acquiring tiles [cityFilter] = # Requires translation! Statue of Zeus = # Requires translation! 'He spoke, the son of Kronos, and nodded his head with the dark brows, and the immortally anointed hair of the great god swept from his divine head, and all Olympos was shaken' - The Iliad = - # Requires translation! -vs cities = - # Requires translation! -when attacking = - # Requires translation! -[relativeAmount]% Strength = # Requires translation! Lighthouse = @@ -3484,10 +4281,6 @@ Stable = # Requires translation! Courthouse = - # Requires translation! -Remove extra unhappiness from annexed cities = - # Requires translation! -Can only be built [cityFilter] = # Requires translation! Hanging Gardens = @@ -3499,25 +4292,17 @@ Colosseum = # Requires translation! Circus Maximus = - # Requires translation! -Cost increases by [amount] per owned city = # Requires translation! Great Wall = # Requires translation! 'The art of war teaches us to rely not on the likelihood of the enemy's not attacking, but rather on the fact that we have made our position unassailable.' - Sun Tzu = - # Requires translation! -before discovering [tech] = - # Requires translation! -Enemy [mapUnitFilter] units must spend [amount] extra movement points when inside your territory = # Requires translation! Temple = # Requires translation! Burial Tomb = - # Requires translation! -Doubles Gold given to enemy if city is captured = # Requires translation! Mud Pyramid Mosque = @@ -3529,34 +4314,24 @@ National College = The Oracle = # Requires translation! 'The ancient Oracle said that I was the wisest of all the Greeks. It is because I alone, of all the Greeks, know that I know nothing' - Socrates = - # Requires translation! -Free Social Policy = # Requires translation! National Epic = - # Requires translation! -[relativeAmount]% Great Person generation [cityFilter] = # Requires translation! Market = # Requires translation! Bazaar = - # Requires translation! -Provides 1 extra copy of each improved luxury resource near this City = # Requires translation! Mint = # Requires translation! Aqueduct = - # Requires translation! -[relativeAmount]% Food is carried over after population increases [cityFilter] = # Requires translation! Heroic Epic = - # Requires translation! -All newly-trained [baseUnitFilter] units [cityFilter] receive the [promotion] promotion = # Requires translation! Colossus = @@ -3583,8 +4358,6 @@ Angkor Wat = Chichen Itza = # Requires translation! 'The katun is established at Chichen Itza. The settlement of the Itza shall take place there. The quetzal shall come, the green bird shall come. Ah Kantenal shall come. It is the word of God. The Itza shall come.' - The Books of Chilam Balam = - # Requires translation! -[relativeAmount]% Golden Age length = # Requires translation! National Treasury = @@ -3593,10 +4366,6 @@ National Treasury = Machu Picchu = # Requires translation! 'Few romances can ever surpass that of the granite citadel on top of the beetling precipices of Machu Picchu, the crown of Inca Land.' - Hiram Bingham = - # Requires translation! -[relativeAmount]% [stat] from Trade Routes = - # Requires translation! -Must have an owned [tileFilter] within [amount] tiles = # Requires translation! Workshop = @@ -3609,8 +4378,6 @@ Forge = # Requires translation! Harbor = - # Requires translation! -Connects trade routes over water = # Requires translation! University = @@ -3631,17 +4398,11 @@ Castle = # Requires translation! Mughal Fort = - # Requires translation! -after discovering [tech] = - # Requires translation! -[stats] [cityFilter] = # Requires translation! Himeji Castle = # Requires translation! 'Bushido is realized in the presence of death. This means choosing death whenever there is a choice between life and death. There is no other reasoning.' - Yamamoto Tsunetomo = - # Requires translation! -when fighting in [tileFilter] tiles = # Requires translation! Ironworks = @@ -3670,8 +4431,6 @@ Satrap's Court = Forbidden Palace = # Requires translation! 'Most of us can, as we choose, make of this world either a palace or a prison' - John Lubbock = - # Requires translation! -[relativeAmount]% Unhappiness from [populationFilter] [cityFilter] = # Requires translation! Theatre = @@ -3686,29 +4445,19 @@ Hermitage = Taj Mahal = # Requires translation! 'The Taj Mahal rises above the banks of the river like a solitary tear suspended on the cheek of time.' - Rabindranath Tagore = - # Requires translation! -Empire enters golden age = # Requires translation! Porcelain Tower = # Requires translation! 'Things always seem fairer when we look back at them, and it is out of that inaccessible tower of the past that Longing leans and beckons.' - James Russell Lowell = - # Requires translation! -Free [baseUnitFilter] appears = - # Requires translation! -Science gained from research agreements [relativeAmount]% = # Requires translation! Windmill = - # Requires translation! -[relativeAmount]% Production when constructing [buildingFilter] buildings [cityFilter] = # Requires translation! Kremlin = # Requires translation! 'The Law is a fortress on a hill that armies cannot take or floods wash away.' - The Prophet Muhammed = - # Requires translation! -[relativeAmount]% City Strength from defensive buildings = # Requires translation! Museum = @@ -3728,8 +4477,6 @@ Factory = Big Ben = # Requires translation! 'To achieve great things, two things are needed: a plan, and not quite enough time.' - Leonard Bernstein = - # Requires translation! -[stat] cost of purchasing items in cities [relativeAmount]% = # Requires translation! Military Academy = @@ -3755,15 +4502,11 @@ Broadcast Tower = Eiffel Tower = # Requires translation! 'We live only to discover beauty, all else is a form of waiting' - Kahlil Gibran = - # Requires translation! -[stats] per [amount] social policies adopted = # Requires translation! Statue of Liberty = # Requires translation! 'Give me your tired, your poor, your huddled masses yearning to breathe free, the wretched refuse of your teeming shore. Send these, the homeless, tempest-tossed to me, I lift my lamp beside the golden door!' - Emma Lazarus = - # Requires translation! -[stats] from every specialist [cityFilter] = # Requires translation! Military Base = @@ -3772,8 +4515,6 @@ Military Base = Cristo Redentor = # Requires translation! 'Come to me, all who labor and are heavy burdened, and I will give you rest.' - New Testament, Matthew 11:28 = - # Requires translation! -[relativeAmount]% Culture cost of adopting new Policies = # Requires translation! Research Lab = @@ -3792,32 +4533,20 @@ Sydney Opera House = # Requires translation! Manhattan Project = - # Requires translation! -Enables nuclear weapon = - # Requires translation! -Triggers a global alert upon completion = # Requires translation! Pentagon = # Requires translation! 'In preparing for battle I have always found that plans are useless, but planning is indispensable.' - Dwight D. Eisenhower = - # Requires translation! -[relativeAmount]% Gold cost of upgrading = # Requires translation! Solar Plant = - # Requires translation! -in cities without a [buildingFilter] = - # Requires translation! -Only available = # Requires translation! Nuclear Plant = # Requires translation! Apollo Program = - # Requires translation! -Enables construction of Spaceship parts = # Requires translation! Spaceship Factory = @@ -3826,17 +4555,9 @@ Spaceship Factory = United Nations = # Requires translation! 'More than ever before in human history, we share a common destiny. We can master it only if we face it together. And that is why we have the United Nations.' - Kofi Annan = - # Requires translation! -Triggers voting for the Diplomatic Victory = # Requires translation! Utopia Project = - # Requires translation! -Hidden until [amount] social policy branches have been completed = - # Requires translation! -Triggers a global alert upon build start = - # Requires translation! -Triggers a Cultural Victory upon completion = #################### Lines from CityStateTypes from Civ V - Vanilla #################### @@ -4038,10 +4759,6 @@ Awan = Riblah = # Requires translation! Tayma = - # Requires translation! -Receive free [unit] when you discover [tech] = - # Requires translation! -[greatPerson] is earned [relativeAmount]% faster = # Requires translation! Alexander = @@ -4145,12 +4862,6 @@ Nafplion = Apolyton = # Requires translation! Greece = - # Requires translation! -[relativeAmount]% City-State Influence degradation = - # Requires translation! -City-State Influence recovers at twice the normal rate = - # Requires translation! -City-State territory always counts as friendly territory = # Requires translation! Wu Zetian = @@ -4254,8 +4965,6 @@ Weifang = Xikang = # Requires translation! China = - # Requires translation! -Great General provides double combat bonus = # Requires translation! Ramesses II = @@ -4373,8 +5082,6 @@ Semna = Soleb = # Requires translation! Egypt = - # Requires translation! -[relativeAmount]% Production when constructing [buildingFilter] wonders [cityFilter] = # Requires translation! Elizabeth = @@ -4666,8 +5373,6 @@ Suzdal = Magnitogorsk = # Requires translation! Russia = - # Requires translation! -Double quantity of [resource] produced = # Requires translation! Augustus Caesar = @@ -4765,8 +5470,6 @@ Curia = Interrama = # Requires translation! Adria = - # Requires translation! -[relativeAmount]% Production towards any buildings that already exist in the Capital = # Requires translation! Harun al-Rashid = @@ -4852,8 +5555,6 @@ Algiers = Oran = # Requires translation! Arabia = - # Requires translation! -[stats] from each Trade Route = # Requires translation! George Washington = @@ -5074,8 +5775,6 @@ Ota = Tottori = # Requires translation! Japan = - # Requires translation! -Damage is ignored when determining unit Strength = # Requires translation! Gandhi = @@ -5157,8 +5856,6 @@ Jaipur = Karachi = # Requires translation! India = - # Requires translation! -Unhappiness from number of Cities doubled = # Requires translation! Otto von Bismarck = @@ -5290,12 +5987,6 @@ Hildesheim = Erlangen = # Requires translation! Germany = - # Requires translation! -with [amount]% chance = - # Requires translation! -When conquering an encampment, earn [amount] Gold and recruit a Barbarian unit = - # Requires translation! -[relativeAmount]% maintenance costs = # Requires translation! Suleiman I = @@ -5383,8 +6074,6 @@ Bitlis = Yalova = # Requires translation! The Ottomans = - # Requires translation! -When defeating a [mapUnitFilter] unit, earn [amount] Gold and recruit it = # Requires translation! Sejong = @@ -5462,8 +6151,6 @@ Gimje = Anju = # Requires translation! Korea = - # Requires translation! -Receive a tech boost when scientific buildings/wonders are built in capital = # Requires translation! Hiawatha = @@ -5694,8 +6381,6 @@ Patigrbana = Phrada = # Requires translation! Persia = - # Requires translation! -during a Golden Age = # Requires translation! Kamehameha I = @@ -5795,16 +6480,6 @@ Pileni = Nukumanu = # Requires translation! Polynesia = - # Requires translation! -starting from the [era] = - # Requires translation! -Enables embarkation for land units = - # Requires translation! -Enables [mapUnitFilter] units to enter ocean tiles = - # Requires translation! -Normal vision when embarked = - # Requires translation! -within [amount] tiles of a [tileFilter] = # Requires translation! Ramkhamhaeng = @@ -5884,10 +6559,6 @@ Khon Kaen = Surin = # Requires translation! Siam = - # Requires translation! -[relativeAmount]% [stat] from City-States = - # Requires translation! -Military Units gifted from City-States start with [amount] XP = # Requires translation! Isabella = @@ -5985,12 +6656,6 @@ Las Palmas = Tenerife = # Requires translation! Spain = - # Requires translation! -100 Gold for discovering a Natural Wonder (bonus enhanced to 500 Gold if first to discover it) = - # Requires translation! -[stats] for every known Natural Wonder = - # Requires translation! -[relativeAmount]% Yield from every [tileFilter/buildingFilter] = # Requires translation! Askia = @@ -6068,10 +6733,6 @@ Bamba = Segou = # Requires translation! Songhai = - # Requires translation! -Receive triple Gold from Barbarian encampments and pillaging Cities = - # Requires translation! -Defense bonus when embarked = # Requires translation! Genghis Khan = @@ -6155,8 +6816,6 @@ Nalayh = Tes = # Requires translation! Mongolia = - # Requires translation! -+30% Strength when fighting City-State units and cities = # Requires translation! Montezuma I = @@ -6246,8 +6905,6 @@ Ayotzinco = Iztapam = # Requires translation! Aztecs = - # Requires translation! -Earn [amount]% of killed [mapUnitFilter] unit's [costOrStrength] as [civWideStat] = # Requires translation! Pachacuti = @@ -6341,10 +6998,6 @@ Choquequirao = Inca = # Requires translation! Units ignore terrain costs when moving into any tile with Hills = - # Requires translation! -[relativeAmount]% maintenance on road & railroads = - # Requires translation! -No Maintenance costs for improvements in [tileFilter] tiles = # Requires translation! Harald Bluetooth = @@ -6462,10 +7115,6 @@ Ringsted = Skrive = # Requires translation! Denmark = - # Requires translation! -[amount] Movement point cost to disembark = - # Requires translation! -No movement cost to pillage = # Requires translation! You leave us no choice. War it must be. = @@ -6624,8 +7273,6 @@ You gormless radger! You'll dine on your own teeth before you set foot in Irelan A lonely wind blows through the highlands today. A dirge for Ireland. Can you hear it? = # Requires translation! Dublin = - # Requires translation! -Will not be chosen for new games = # Requires translation! You shall stain this land no longer with your vileness! To arms, my countrymen - we ride to war! = @@ -6659,9 +7306,6 @@ This ship may sink, but our spirits will linger. = # Requires translation! Valletta = - # Requires translation! -Can only heal by pillaging = - #################### Lines from Policies from Civ V - Vanilla #################### @@ -6670,20 +7314,10 @@ Aristocracy = # Requires translation! Legalism = # Requires translation! -Provides the cheapest [stat] building in your first [amount] cities for free = - # Requires translation! Oligarchy = # Requires translation! -Units in cities cost no Maintenance = - # Requires translation! -with a garrison = - # Requires translation! -[relativeAmount]% Strength for cities = - # Requires translation! Landed Elite = # Requires translation! -[relativeAmount]% growth [cityFilter] = - # Requires translation! Monarchy = # Requires translation! Tradition Complete = @@ -6699,14 +7333,10 @@ Republic = # Requires translation! Representation = # Requires translation! -Each city founded increases culture cost of policies [relativeAmount]% less than normal = - # Requires translation! Meritocracy = # Requires translation! Liberty Complete = # Requires translation! -Free Great Person = - # Requires translation! Liberty = # Requires translation! @@ -6714,12 +7344,8 @@ Warrior Code = # Requires translation! Discipline = # Requires translation! -when adjacent to a [mapUnitFilter] unit = - # Requires translation! Military Tradition = # Requires translation! -[relativeAmount]% XP gained from combat = - # Requires translation! Military Caste = # Requires translation! Professional Army = @@ -6727,22 +7353,14 @@ Professional Army = Honor Complete = # Requires translation! Honor = - # Requires translation! -vs [mapUnitFilter] units = - # Requires translation! -Notified of new Barbarian encampments = # Requires translation! Organized Religion = # Requires translation! Mandate Of Heaven = # Requires translation! -[relativeAmount]% of excess happiness converted to [stat] = - # Requires translation! Theocracy = # Requires translation! -[relativeAmount]% [stat] from every [tileFilter/buildingFilter] = - # Requires translation! Reformation = # Requires translation! Free Religion = @@ -6750,38 +7368,20 @@ Free Religion = Piety Complete = # Requires translation! Piety = - # Requires translation! -before adopting [policy] = # Requires translation! Philantropy = # Requires translation! -Gifts of Gold to City-States generate [relativeAmount]% more Influence = - # Requires translation! Aesthetics = # Requires translation! -Resting point for Influence with City-States is increased by [amount] = - # Requires translation! Scholasticism = # Requires translation! -Allied City-States provide [stat] equal to [relativeAmount]% of what they produce for themselves = - # Requires translation! Cultural Diplomacy = # Requires translation! -[relativeAmount]% resources gifted by City-States = - # Requires translation! -[relativeAmount]% Happiness from luxury resources gifted by City-States = - # Requires translation! Educated Elite = # Requires translation! -Allied City-States will occasionally gift Great People = - # Requires translation! Patronage Complete = # Requires translation! -Influence of all other civilizations with all city-states degrades [relativeAmount]% faster = - # Requires translation! -Triggers the following global alert: [comment] = - # Requires translation! Patronage = # Requires translation! @@ -6795,8 +7395,6 @@ Mercantilism = # Requires translation! Protectionism = # Requires translation! -[amount] Happiness from each type of luxury resource = - # Requires translation! Commerce Complete = # Requires translation! Commerce = @@ -6810,18 +7408,10 @@ Free Thought = # Requires translation! Sovereignty = # Requires translation! -while the empire is happy = - # Requires translation! -[relativeAmount]% [stat] = - # Requires translation! Scientific Revolution = # Requires translation! -[amount] Free Technologies = - # Requires translation! Rationalism Complete = # Requires translation! -[stats] from all [buildingFilter] buildings = - # Requires translation! Rationalism = # Requires translation! @@ -6829,16 +7419,10 @@ Constitution = # Requires translation! Universal Suffrage = # Requires translation! -when defending = - # Requires translation! Civil Society = # Requires translation! -[relativeAmount]% Food consumption by specialists [cityFilter] = - # Requires translation! Free Speech = # Requires translation! -[amount] units cost no maintenance = - # Requires translation! Democracy = # Requires translation! Freedom Complete = @@ -6850,35 +7434,25 @@ Populism = # Requires translation! Militarism = # Requires translation! -[stat] cost of purchasing [baseUnitFilter] units [relativeAmount]% = - # Requires translation! Fascism = # Requires translation! -Quantity of strategic resources produced by the empire +[relativeAmount]% = - # Requires translation! Police State = # Requires translation! Total War = # Requires translation! Autocracy Complete = # Requires translation! -for [amount] turns = - # Requires translation! Autocracy = # Requires translation! United Front = # Requires translation! -Militaristic City-States grant units [amount] times as fast when you are at war with a common nation = - # Requires translation! Planned Economy = # Requires translation! Nationalism = # Requires translation! Socialism = # Requires translation! -[relativeAmount]% maintenance cost for buildings [cityFilter] = - # Requires translation! Communism = # Requires translation! Order Complete = @@ -7039,8 +7613,6 @@ Engineer = 'Where tillage begins, other arts follow. The farmers therefore are the founders of human civilization.' - Daniel Webster = # Requires translation! Agriculture = - # Requires translation! -Starting tech = # Requires translation! 'Shall the clay say to him that fashioneth it, what makest thou?' - Bible Isaiah 45:9 = @@ -7072,8 +7644,6 @@ Calendar = # Requires translation! Writing = # Requires translation! -Enables Open Borders agreements = - # Requires translation! 'Even brute beasts and wandering birds do not fall into the same traps or nets twice.' - Saint Jerome = # Requires translation! Trapping = @@ -7099,8 +7669,6 @@ Optics = # Requires translation! Philosophy = # Requires translation! -Enables Research agreements = - # Requires translation! 'A Horse! A Horse! My kingdom for a horse!' - Shakespeare (Richard III) = # Requires translation! Horseback Riding = @@ -7130,14 +7698,10 @@ Civil Service = # Requires translation! Currency = # Requires translation! -Enables conversion of city production to [civWideStat] = - # Requires translation! 'Instrumental or mechanical science is the noblest and, above all others, the most useful.' - Leonardo da Vinci = # Requires translation! Engineering = # Requires translation! -Roads connect tiles across rivers = - # Requires translation! 'When pieces of bronze or gold or iron break, the metal-smith welds them together again in the fire, and the bond is established.' - Sri Guru Granth Sahib = # Requires translation! Metal Casting = @@ -7159,8 +7723,6 @@ Chivalry = # Requires translation! Machinery = # Requires translation! -Improves movement speed on roads = - # Requires translation! 'Measure what is measurable, and make measurable what is not so.' - Galileo Galilei = # Requires translation! Physics = @@ -7334,8 +7896,6 @@ Robotics = # Requires translation! Satellites = # Requires translation! -Reveals the entire map = - # Requires translation! 'Be extremely subtle, even to the point of formlessness, be extremely mysterious, even to the point of soundlessness. Thereby you can be the director of the opponent's fate.' - Sun Tzu = # Requires translation! Stealth = @@ -7364,8 +7924,6 @@ Nanotechnology = Future Tech = # Requires translation! Who knows what the future holds? = - # Requires translation! -Can be continually researched = #################### Lines from Terrains from Civ V - Vanilla #################### @@ -7390,33 +7948,19 @@ Desert = # Requires translation! Lakes = - # Requires translation! -Fresh water = # Requires translation! Mountain = - # Requires translation! -Has an elevation of [amount] for visibility calculations = - # Requires translation! -Units ending their turn on this terrain take [amount] damage = # Requires translation! Snow = # Requires translation! Hill = - # Requires translation! -[amount] Strength for cities built on this terrain = # Requires translation! Forest = # Requires translation! -Provides a one-time Production bonus to the closest city when cut down = - # Requires translation! -Blocks line-of-sight from tiles at same elevation = - # Requires translation! -[amount]% Chance to be destroyed by nukes = - # Requires translation! A Camp can be built here without cutting it down = # Requires translation! @@ -7425,19 +7969,13 @@ Jungle = # Requires translation! Marsh = # Requires translation! -Rare feature = - # Requires translation! Only Polders can be built here = # Requires translation! Fallout = - # Requires translation! -Nullifies all other stats this tile provides = # Requires translation! Oasis = - # Requires translation! -Only [improvementFilter] improvements may be built on this tile = # Requires translation! Flood plains = @@ -7456,15 +7994,9 @@ Old Faithful = # Requires translation! El Dorado = - # Requires translation! -Grants 500 Gold to the first civilization to discover it = # Requires translation! Fountain of Youth = - # Requires translation! -Grants [promotion] ([comment]) to adjacent [mapUnitFilter] units for the rest of the game = - # Requires translation! -Tile provides yield without assigned population = # Requires translation! Grand Mesa = @@ -7489,15 +8021,9 @@ Barringer Crater = # Requires translation! Farm = - # Requires translation! -Can also be built on tiles adjacent to fresh water = - # Requires translation! -[stats] from [tileFilter] tiles = # Requires translation! Lumber mill = - # Requires translation! -[stats] = # Requires translation! Mine = @@ -7507,8 +8033,6 @@ Trading post = # Requires translation! Camp = - # Requires translation! -Can only be built to improve a resource = # Requires translation! Oil well = @@ -7530,16 +8054,10 @@ Fishing Boats = # Requires translation! Fort = - # Requires translation! -Can be built outside your borders = - # Requires translation! -Gives a defensive bonus of [relativeAmount]% = # Requires translation! Road = # Requires translation! -Costs [amount] [stat] per turn when in your territory = - # Requires translation! Reduces movement cost to ½ if the other tile also has a Road or Railroad = # Requires translation! Reduces movement cost to ⅓ with Machinery = @@ -7577,14 +8095,10 @@ Cancel improvement order = # Requires translation! Repair = # Requires translation! -Unbuildable = - # Requires translation! Repairs a pillaged Improvement or Route = # Requires translation! Academy = - # Requires translation! -Removes removable features when built = # Requires translation! Landmark = @@ -7600,12 +8114,6 @@ Holy site = # Requires translation! Citadel = - # Requires translation! -Adjacent enemy units ending their turn take [amount] damage = - # Requires translation! -Can be built just outside your borders = - # Requires translation! -Constructing it will take over the tiles around it and assign them to your closest city = # Requires translation! Moai = @@ -7615,23 +8123,15 @@ Terrace farm = # Requires translation! Ancient ruins = - # Requires translation! -Unpillagable = - # Requires translation! -Provides a random bonus when entered = # Requires translation! City ruins = # Requires translation! -Will be replaced by automated workers = - # Requires translation! A bleak reminder of the destruction wreaked by War = # Requires translation! City center = # Requires translation! -Irremovable = - # Requires translation! Marks the center of a city = # Requires translation! Appearance changes with the technological era of the owning civilization = @@ -7667,8 +8167,6 @@ Fish = # Requires translation! Horses = - # Requires translation! -Guaranteed with Strategic Balance resource option = # Requires translation! Iron = @@ -7678,8 +8176,6 @@ Coal = # Requires translation! Oil = - # Requires translation! -Deposits in [tileFilter] tiles always provide [amount] resources = # Requires translation! Aluminum = @@ -7734,8 +8230,6 @@ Pearls = # Requires translation! Jewelry = - # Requires translation! -Can only be created by Mercantile City-States = # Requires translation! Porcelain = @@ -7761,10 +8255,6 @@ Ranged Water = Submarine = # Requires translation! Heal Instantly = - # Requires translation! -Heal this unit by [amount] HP = - # Requires translation! -Doing so will consume this opportunity to choose a Promotion = # Requires translation! Accuracy I = @@ -7789,13 +8279,9 @@ Volley = # Requires translation! Extended Range = - # Requires translation! -[amount] Range = # Requires translation! Indirect Fire = - # Requires translation! -Ranged attacks may be performed over obstacles = # Requires translation! Shock I = @@ -7829,32 +8315,18 @@ Formation II = # Requires translation! Blitz = - # Requires translation! -[amount] additional attacks per turn = # Requires translation! Woodsman = - # Requires translation! -Double movement in [terrainFilter] = # Requires translation! Amphibious = - # Requires translation! -Eliminates combat penalty for attacking over a river = - # Requires translation! -Eliminates combat penalty for attacking across a coast = # Requires translation! Medic = - # Requires translation! -All adjacent units heal [amount] HP when healing = # Requires translation! Medic II = - # Requires translation! -in [tileFilter] tiles = - # Requires translation! -[amount] HP when healing = # Requires translation! Scouting I = @@ -7873,10 +8345,6 @@ Survivalism II = # Requires translation! Survivalism III = - # Requires translation! -Unit will heal every turn, even if it performs an action = - # Requires translation! -May withdraw before melee ([amount]%) = # Requires translation! Boarding Party I = @@ -7889,8 +8357,6 @@ Boarding Party III = # Requires translation! Coastal Raider I = - # Requires translation! -Earn [amount]% of the damage done to [combatantFilter] units as [civWideStat] = # Requires translation! Coastal Raider II = @@ -7932,8 +8398,6 @@ Armor Plating III = # Requires translation! Flight Deck I = - # Requires translation! -Can carry [amount] extra [mapUnitFilter] units = # Requires translation! Flight Deck II = @@ -7943,8 +8407,6 @@ Flight Deck III = # Requires translation! Supply = - # Requires translation! -May heal outside of friendly territory = # Requires translation! Bomber = @@ -7959,15 +8421,11 @@ Siege III = # Requires translation! Evasion = - # Requires translation! -Damage taken from interception reduced by [relativeAmount]% = # Requires translation! Fighter = # Requires translation! Interception I = - # Requires translation! -[relativeAmount]% Damage when intercepting = # Requires translation! Interception II = @@ -7975,9 +8433,6 @@ Interception II = # Requires translation! Interception III = - # Requires translation! -[relativeAmount]% Strength when performing Air Sweep = - # Requires translation! Air Targeting I = @@ -7987,8 +8442,6 @@ Air Targeting II = # Requires translation! Sortie = - # Requires translation! -[amount] extra interceptions may be made per turn = # Requires translation! Operational Range = @@ -8057,36 +8510,25 @@ Quick Study = # Requires translation! Haka War Dance = - # Requires translation! -[relativeAmount]% Strength for enemy [combatantFilter] units in adjacent [tileFilter] tiles = # Requires translation! Rejuvenation = - # Requires translation! -All healing effects doubled = # Requires translation! Slinger Withdraw = # Requires translation! Ignore terrain cost = - # Requires translation! -Ignores terrain cost = # Requires translation! Pictish Courage = # Requires translation! Home Sweet Home = - # Requires translation! -[relativeAmount]% Strength decreasing with distance from the capital = # Requires translation! [unit] ability = - # Requires translation! -Heals [amount] damage if it kills a unit = - #################### Lines from UnitTypes from Civ V - Vanilla #################### @@ -8095,20 +8537,8 @@ Heals [amount] damage if it kills a unit = Civilian Water = - # Requires translation! -Can enter ice tiles = - # Requires translation! -Invisible to non-adjacent units = - # Requires translation! -Can see invisible [mapUnitFilter] units = - - # Requires translation! Aircraft = - # Requires translation! -Can see over obstacles = - # Requires translation! -Can perform Air Sweep = # Requires translation! @@ -8116,13 +8546,6 @@ Atomic Bomber = # Requires translation! Missile = - # Requires translation! -Self-destructs when attacking = - # Requires translation! -Cannot be intercepted = - - # Requires translation! -Can pass through impassable tiles = # Requires translation! @@ -8145,18 +8568,6 @@ AtomicBomber = #################### Lines from Units from Civ V - Vanilla #################### - # Requires translation! -Can build [improvementFilter/terrainFilter] improvements on tiles = - - # Requires translation! -Founds a new city = - # Requires translation! -Excess Food converted to Production when under construction = - # Requires translation! -Requires at least [amount] population = - - # Requires translation! -May upgrade to [baseUnitFilter] through ruins-like effects = # Requires translation! This is your basic, club-swinging fighter. = @@ -8184,12 +8595,6 @@ Skirmisher = # Requires translation! Work Boats = - # Requires translation! -Cannot enter ocean tiles = - # Requires translation! -May create improvements on water resources = - # Requires translation! -Uncapturable = # Requires translation! Trireme = @@ -8199,10 +8604,6 @@ Galley = # Requires translation! Chariot Archer = - # Requires translation! -No defensive terrain bonus = - # Requires translation! -Rough terrain penalty = # Requires translation! War Chariot = @@ -8222,16 +8623,12 @@ Marauder = # Requires translation! Horseman = - # Requires translation! -Can move after attacking = # Requires translation! Companion Cavalry = # Requires translation! Catapult = - # Requires translation! -Must set up to ranged attack = # Requires translation! Ballista = @@ -8248,8 +8645,6 @@ Mohawk Warrior = # Requires translation! Landsknecht = - # Requires translation! -Can move immediately once bought = # Requires translation! Knight = @@ -8259,8 +8654,6 @@ Camel Archer = # Requires translation! Conquistador = - # Requires translation! -on foreign continents = # Requires translation! Naresuan's Elephant = @@ -8345,22 +8738,13 @@ Ironclad = # Requires translation! Artillery = - # Requires translation! -Can only attack [tileFilter] tiles = # Requires translation! Foreign Legion = - # Requires translation! -[relativeAmount]% chance to intercept air attacks = - # Requires translation! Carrier = - # Requires translation! -Cannot attack = - # Requires translation! -Can carry [amount] [mapUnitFilter] units = # Requires translation! Battleship = @@ -8380,8 +8764,6 @@ B17 = # Requires translation! Paratrooper = - # Requires translation! -May Paradrop up to [amount] tiles from inside friendly territory = # Requires translation! Tank = @@ -8394,12 +8776,6 @@ Anti-Tank Gun = # Requires translation! Atomic Bomb = - # Requires translation! -Nuclear weapon of Strength [amount] = - # Requires translation! -if [buildingFilter] is constructed = - # Requires translation! -Blast radius [amount] = # Requires translation! Rocket Artillery = @@ -8415,12 +8791,6 @@ Nuclear Missile = # Requires translation! Helicopter Gunship = - # Requires translation! -All tiles cost 1 movement = - # Requires translation! -Ignores Zone of Control = - # Requires translation! -Unable to capture cities = # Requires translation! Nuclear Submarine = @@ -8442,80 +8812,36 @@ Giant Death Robot = # Requires translation! Stealth Bomber = - # Requires translation! -Cannot be carried by [mapUnitFilter] units = # Requires translation! Great Artist = - # Requires translation! -Can start an [amount]-turn golden age = - # Requires translation! -Can construct [improvementName] = - # Requires translation! -Great Person - [comment] = # Requires translation! Great Scientist = - # Requires translation! -Can hurry technology research = # Requires translation! Great Merchant = - # Requires translation! -Can undertake a trade mission with City-State, giving a large sum of gold and [amount] Influence = # Requires translation! Great Engineer = - # Requires translation! -Can speed up construction of a building = # Requires translation! Great Prophet = - # Requires translation! -if it hasn't used other actions yet = - # Requires translation! -Can [action] [amount] times = - # Requires translation! -Removes other religions when spreading religion = - # Requires translation! -May found a religion = - # Requires translation! -May enhance a religion = - # Requires translation! -May enter foreign tiles without open borders = - # Requires translation! -Religious Unit = - # Requires translation! -Takes your religion over the one in their birth city = # Requires translation! Great General = - # Requires translation! -[relativeAmount]% Strength bonus for [mapUnitFilter] units within [amount] tiles = # Requires translation! Khan = # Requires translation! Missionary = - # Requires translation! -May enter foreign tiles without open borders, but loses [amount] religious strength each turn it ends there = - # Requires translation! -Can be purchased with [stat] [cityFilter] = # Requires translation! Inquisitor = - # Requires translation! -Prevents spreading of religion to the city it is next to = # Requires translation! SS Booster = - # Requires translation! -Spaceship part = - # Requires translation! -Can be added to [comment] in the Capital = - # Requires translation! -Limited to [amount] per Civilization = # Requires translation! SS Cockpit = @@ -8568,24 +8894,18 @@ Ancestor Worship = # Requires translation! Dance of the Aurora = - # Requires translation! -[stats] from [tileFilter] tiles without [tileFilter2] [cityFilter] = # Requires translation! Desert Folklore = # Requires translation! Faith Healers = - # Requires translation! -[mapUnitFilter] Units adjacent to this city heal [amount] HP per turn when healing = # Requires translation! Fertility Rites = # Requires translation! God of Craftsman = - # Requires translation! -in cities with at least [amount] [populationFilter] = # Requires translation! God of the Open Sky = @@ -8595,8 +8915,6 @@ God of the Sea = # Requires translation! God of War = - # Requires translation! -Earn [amount]% of [mapUnitFilter] unit's [costOrStrength] as [civWideStat] when killed within 4 tiles of a city following this religion = # Requires translation! Goddess of Festivals = @@ -8633,8 +8951,6 @@ Sacred Path = # Requires translation! Sacred Waters = - # Requires translation! -[stats] in cities on [terrainFilter] tiles = # Requires translation! Stone Circles = @@ -8646,8 +8962,6 @@ Asceticism = # Requires translation! Cathedrals = - # Requires translation! -May buy [buildingFilter] buildings with [stat] [cityFilter] = # Requires translation! Choral Music = @@ -8663,18 +8977,12 @@ Guruship = # Requires translation! Holy Warriors = - # Requires translation! -before the [era] = - # Requires translation! -May buy [baseUnitFilter] units with [stat] for [amount] times their normal Production cost = # Requires translation! Liturgical Drama = # Requires translation! Monasteries = - # Requires translation! -May buy [buildingFilter] buildings for [amount] [stat] [cityFilter] = # Requires translation! Mosques = @@ -8693,43 +9001,29 @@ Religious Center = # Requires translation! Religious Community = - # Requires translation! -[relativeAmount]% [stat] from every follower, up to [relativeAmount2]% = # Requires translation! Swords into Ploughshares = - # Requires translation! -when not at war = # Requires translation! Founder = # Requires translation! Ceremonial Burial = - # Requires translation! -[stats] for each global city following this religion = # Requires translation! Church Property = # Requires translation! Initiation Rites = - # Requires translation! -[stats] when a city adopts this religion for the first time (modified by game speed) = # Requires translation! Interfaith Dialogue = - # Requires translation! -When spreading religion to a city, gain [amount] times the amount of followers of other religions as [stat] = # Requires translation! Papal Primacy = - # Requires translation! -Resting point for Influence with City-States following this religion [amount] = # Requires translation! Peace Loving = - # Requires translation! -[stats] from every [amount] global followers [cityFilter] = # Requires translation! Pilgrimage = @@ -8750,34 +9044,24 @@ Holy Order = # Requires translation! Itinerant Preachers = - # Requires translation! -Religion naturally spreads to cities [amount] tiles away = # Requires translation! Just War = # Requires translation! Messiah = - # Requires translation! -[relativeAmount]% Spread Religion Strength = - # Requires translation! -[relativeAmount]% Faith cost of generating Great Prophet equivalents = # Requires translation! Missionary Zeal = # Requires translation! Religious Texts = - # Requires translation! -[relativeAmount]% Natural religion spread [cityFilter] = # Requires translation! Religious Unity = # Requires translation! Reliquary = - # Requires translation! -[stats] whenever a Great Person is expended = #################### Lines from Buildings from Civ V - Gods & Kings #################### @@ -8814,8 +9098,6 @@ Petra = Great Mosque of Djenne = # Requires translation! 'With the magnificence of eternity before us, let time, with all its fluctuations, dwindle into its own littleness.' - Thomas Chalmers = - # Requires translation! -[baseUnitFilter] units built [cityFilter] can [action] [amount] extra times = # Requires translation! Grand Temple = @@ -8855,13 +9137,9 @@ Recycling Center = CN Tower = # Requires translation! 'Nothing travels faster than light with the possible exception of bad news, which obeys its own special rules.' - Douglas Adams = - # Requires translation! -[amount] population [cityFilter] = # Requires translation! Bomb Shelter = - # Requires translation! -Population loss from nuclear attacks [relativeAmount]% [cityFilter] = # Requires translation! Hubble Space Telescope = @@ -8889,17 +9167,6 @@ Pagoda = #################### Lines from Eras from Civ V - Gods & Kings #################### - # Requires translation! -Every major Civilization gains a spy once a civilization enters this era = - - # Requires translation! -May not generate great prophet equivalents naturally = - # Requires translation! -May buy [baseUnitFilter] units for [amount] [stat] [cityFilter] at an increasing price ([amount2]) = - # Requires translation! -Starting in this era disables religion = - - # Requires translation! Marine = @@ -9480,12 +9747,6 @@ Gudrun = Atilla's Court = # Requires translation! The Huns = - # Requires translation! -Cities are razed [amount] times as fast = - # Requires translation! -Starts with [tech] = - # Requires translation! -"Borrows" city names from other civilizations in the game = # Requires translation! William of Orange = @@ -9591,8 +9852,6 @@ Coevorden = Kerkrade = # Requires translation! The Netherlands = - # Requires translation! -Retain [relativeAmount]% of the happiness from a luxury after the last copy has been traded away = # Requires translation! Gustavus Adolphus = @@ -9722,10 +9981,6 @@ Strängnäs = Sveg = # Requires translation! Sweden = - # Requires translation! -Gain [amount] Influence with a [baseUnitFilter] gift to a City-State = - # Requires translation! -When declaring friendship, both parties gain a [relativeAmount]% boost to great person generation = # Requires translation! Maria Theresa = @@ -9825,8 +10080,6 @@ Lienz = Steyr = # Requires translation! Austria = - # Requires translation! -Can spend Gold to annex or puppet a City-State that has been your ally for [amount] turns. = # Requires translation! Dido = @@ -9927,8 +10180,6 @@ Baecula = # Requires translation! Saldae = # Requires translation! -Land units may cross [terrainName] tiles after the first [baseUnitFilter] is earned = - # Requires translation! Units ending their turn on [tileFilter] tiles take [amount] damage = # Requires translation! @@ -10035,8 +10286,6 @@ Patra = Korinthos = # Requires translation! Byzantium = - # Requires translation! -May choose [amount] additional belief(s) of any type when [foundingOrEnhancing] a religion = # Requires translation! Boudicca = @@ -10136,8 +10385,6 @@ Falmouth = Lorient = # Requires translation! Celts = - # Requires translation! -with [amount] to [amount2] neighboring [tileFilter] [tileFilter2] tiles = # Requires translation! Haile Selassie = @@ -10241,8 +10488,6 @@ Ziway = Weldiya = # Requires translation! Ethiopia = - # Requires translation! -when fighting units from a Civilization with more Cities than you = # Requires translation! Pacal = @@ -10348,10 +10593,6 @@ Zaculeu = Kabah = # Requires translation! The Maya = - # Requires translation! -Receive a free Great Person at the end of every [comment] (every 394 years), after researching [tech]. Each bonus person can only be chosen once. = - # Requires translation! -Once The Long Count activates, the year on the world screen displays as the traditional Mayan Long Count. = # Requires translation! @@ -10384,17 +10625,6 @@ Jerusalem = #################### Lines from Policies from Civ V - Gods & Kings #################### - # Requires translation! -Provides a [buildingName] in your first [amount] cities for free = - - - # Requires translation! -[relativeAmount]% Gold from Great Merchant trade missions = - - - # Requires translation! -Upon capturing a city, receive [amount] times its [stat] production as [civWideStat] immediately = - #################### Lines from Quests from Civ V - Gods & Kings #################### @@ -10498,10 +10728,6 @@ Uluru = #################### Lines from TileImprovements from Civ V - Gods & Kings #################### - # Requires translation! -Costs [amount] [stat] per turn = - - # Requires translation! Polder = @@ -10530,16 +10756,10 @@ Truffles = # Requires translation! Hussar = - # Requires translation! -[relativeAmount]% to Flank Attack bonuses = # Requires translation! Hakkapeliitta = - # Requires translation! -Transfer Movement to [mapUnitFilter] = - # Requires translation! -[relativeAmount]% Strength when stacked with [mapUnitFilter] = #################### Lines from UnitTypes from Civ V - Gods & Kings #################### @@ -10565,8 +10785,6 @@ Horse Archer = # Requires translation! Battering Ram = - # Requires translation! -Can only attack [combatantFilter] units = # Requires translation! Pictish Warrior = @@ -10589,8 +10807,6 @@ Galleass = # Requires translation! Privateer = - # Requires translation! -May capture killed [mapUnitFilter] units = # Requires translation! Sea Beggar = @@ -11050,232 +11266,3 @@ City Blockade = # Requires translation! One of your cities is under a naval blockade! When all adjacent water tiles of a coastal city are blocked - city loses harbor connection to all other cities, including capital. Make sure to de-blockade cities by deploying friendly military naval units to fight off invaders. = - -#################### Lines from Unique Types ####################### - - # Requires translation! -Nullifies [stat] [cityFilter] = - # Requires translation! -Nullifies Growth [cityFilter] = - # Requires translation! -Provides military units every ≈[amount] turns = - # Requires translation! -Provides a unique luxury = - # Requires translation! -Cannot build [baseUnitFilter] units = - # Requires translation! -May choose [amount] additional [beliefType] beliefs when [foundingOrEnhancing] a religion = - # Requires translation! -May buy [buildingFilter] buildings for [amount] [stat] [cityFilter] at an increasing price ([amount2]) = - # Requires translation! -May buy [baseUnitFilter] units for [amount] [stat] [cityFilter] = - # Requires translation! -May buy [baseUnitFilter] units with [stat] [cityFilter] = - # Requires translation! -May buy [buildingFilter] buildings with [stat] for [amount] times their normal Production cost = - # Requires translation! -[stat] cost of purchasing [buildingFilter] buildings [relativeAmount]% = - # Requires translation! -Triggers victory = - # Requires translation! -Starts with [policy] adopted = - # Requires translation! -[amount] Unit Supply = - # Requires translation! -[amount] Unit Supply per [amount2] population [cityFilter] = - # Requires translation! -[amount] Unit Supply per city = - # Requires translation! -Rebel units may spawn = - # Requires translation! -Can be purchased for [amount] [stat] [cityFilter] = - # Requires translation! -Requires a [buildingFilter] in at least [amount] cities = - # Requires translation! -Must not be next to [terrainFilter] = - # Requires translation! -Creates a [improvementName] improvement on a specific tile = - # Requires translation! -No defensive terrain penalty = - # Requires translation! -May attack when embarked = - # Requires translation! -No Sight = - # Requires translation! -Cannot intercept [mapUnitFilter] units = - # Requires translation! -[amount] XP gained from combat = - # Requires translation! -Destroys tile improvements when attacking = - # Requires translation! -Cannot move = - # Requires translation! -[amount] Movement point cost to embark = - # Requires translation! -Can speed up the construction of a wonder = - # Requires translation! -Can transform to [unit] = - # Requires translation! -by consuming this unit = - # Requires translation! -before [amount] turns = - # Requires translation! -after [amount] turns = - # Requires translation! -when at war = - # Requires translation! -during We Love The King Day = - # Requires translation! -when between [amount] and [amount2] Happiness = - # Requires translation! -when below [amount] Happiness = - # Requires translation! -during the [era] = - # Requires translation! -if starting in the [era] = - # Requires translation! -if no other Civilization has researched this = - # Requires translation! -after adopting [policy] = - # Requires translation! -before founding a Pantheon = - # Requires translation! -after founding a Pantheon = - # Requires translation! -with [resource] = - # Requires translation! -without [resource] = - # Requires translation! -when above [amount] [resource] = - # Requires translation! -when below [amount] [resource] = - # Requires translation! -in cities with a [buildingFilter] = - # Requires translation! -for units with [promotion] = - # Requires translation! -for units without [promotion] = - # Requires translation! -when above [amount] HP = - # Requires translation! -when below [amount] HP = - # Requires translation! -with [amount] to [amount2] neighboring [tileFilter] tiles = - # Requires translation! -in [tileFilter] [tileFilter2] tiles = - # Requires translation! -in tiles without [tileFilter] = - # Requires translation! -on water maps = - # Requires translation! -in [regionType] Regions = - # Requires translation! -in all except [regionType] Regions = - # Requires translation! -Free [baseUnitFilter] found in the ruins = - # Requires translation! -[amount] Free Social Policies = - # Requires translation! -[amount] population in a random city = - # Requires translation! -[amount] free random researchable Tech(s) from the [era] = - # Requires translation! -Gain a free [beliefType] belief = - # Requires translation! -Gain [amount] [stat] = - # Requires translation! -Gain [amount]-[amount2] [stat] = - # Requires translation! -Gain enough Faith for a Pantheon = - # Requires translation! -Gain enough Faith for [amount]% of a Great Prophet = - # Requires translation! -Reveal up to [amount/'all'] [tileFilter] within a [amount] tile radius = - # Requires translation! -From a randomly chosen tile [amount] tiles away from the ruins, reveal tiles up to [amount2] tiles away with [amount3]% chance = - # Requires translation! -This Unit gains [amount] XP = - # Requires translation! -This Unit upgrades for free including special upgrades = - # Requires translation! -This Unit gains the [promotion] promotion = - # Requires translation! -upon discovering [tech] = - # Requires translation! -upon entering the [era] = - # Requires translation! -upon adopting [policy] = - # Requires translation! -upon declaring war with a major Civilization = - # Requires translation! -upon declaring friendship = - # Requires translation! -upon entering a Golden Age = - # Requires translation! -upon conquering a city = - # Requires translation! -upon founding a city = - # Requires translation! -upon discovering a Natural Wonder = - # Requires translation! -upon constructing [buildingFilter] = - # Requires translation! -upon constructing [buildingFilter] [cityFilter] = - # Requires translation! -upon founding a Pantheon = - # Requires translation! -upon founding a Religion = - # Requires translation! -upon enhancing a Religion = - # Requires translation! -Hidden after generating a Great Prophet = - # Requires translation! -Triggerable = - # Requires translation! -Global = - # Requires translation! -Nation = - # Requires translation! -Era = - # Requires translation! -Tech = - # Requires translation! -Policy = - # Requires translation! -FounderBelief = - # Requires translation! -FollowerBelief = - # Requires translation! -Building = - # Requires translation! -Unit = - # Requires translation! -UnitType = - # Requires translation! -Promotion = - # Requires translation! -Improvement = - # Requires translation! -Resource = - # Requires translation! -Ruins = - # Requires translation! -Speed = - # Requires translation! -Tutorial = - # Requires translation! -CityState = - # Requires translation! -ModOptions = - # Requires translation! -Conditional = - # Requires translation! -TriggerCondition = - # Requires translation! -EstablishNetwork = - # Requires translation! -StealingTech = - # Requires translation! -RiggingElections = - # Requires translation! -CounterIntelligence = diff --git a/android/assets/jsons/translations/Filipino.properties b/android/assets/jsons/translations/Filipino.properties index 30469e5ef0..e076d07a96 100644 --- a/android/assets/jsons/translations/Filipino.properties +++ b/android/assets/jsons/translations/Filipino.properties @@ -170,36 +170,6 @@ Ally = Kakampi Current leader is [civInfo] with [amount] [stat] generated. = Ang kasalukuyang pinuno ay [civInfo] na may nabubuong [amount] [stat]. Current leader is [civInfo] with [amount] Technologies discovered. = Ang kasalukuyang pinuno ay ang [civInfo] na may [amount] na mga teknolohiyang natuklasan. -## Diplomatic modifiers - -You declared war on us! = Nagdeklara ka ng digmaan sa amin! -Your warmongering ways are unacceptable to us. = Ang iyong barumbadong mga gawain ay hindi maaari para sa amin. -You have captured our cities! = Sinakop mo ang aming mga siyudad! -We applaud your liberation of our conquered cities! = Pinupuri namin ang iyong pagpapalaya sa aming mga nasakop na lungsod! -We applaud your liberation of conquered cities! = Pinupuri namin ang iyong pagpapalaya sa mga nasakop na lungsod! -Years of peace have strengthened our relations. = Maraming taon ng kapayapaan ay nagpalakas ng ating relasyon. -Our mutual military struggle brings us closer together. = Ang ating kapwa problemang militar na pakikibaka ay naglalapit sa atin. -We have signed a public declaration of friendship = Pumirma tayo ng publikong pagdeklara ng pakikipagkaibigan -You have declared friendship with our enemies! = Nagdeklara ka ng pakikipagkaibigan sa aming mga kalaban! -You have declared friendship with our allies = Nagdeklara ka ng pakikipagkaibigan sa ating mga kakampi -Our open borders have brought us closer together. = Ang bukas nating mga hangganan ay naglapit pa sa atin. -Your so-called 'friendship' is worth nothing. = Ang tinatawag mong 'pakikipagkaibigan' ay walang halaga. -You have publicly denounced us! = Kami ay binatikos mo sa publiko! -You have denounced our allies = Binatikos mo ang aming mga kakampi -You have denounced our enemies = Binatikos mo ang aming mga kalaban -You betrayed your promise to not settle cities near us = Pinako mo ang iyong pangako na hindi ka magtatayo ng siyudad malapit sa amin -You fulfilled your promise to stop settling cities near us! = Tinupad mo ang pangako mong itigil ang pagtira sa lungsod na malapit sa amin! -You refused to stop settling cities near us = Tumanggi kang itigil ang pagtira sa mga lungsod malapit sa amin -Your arrogant demands are in bad taste = Ang iyong mayabang na kagustuhan ay hindi kaaya-aya para sa amin -Your use of nuclear weapons is disgusting! = Ang paggamit mo ng nuklear na sandata ay nakakasuklam! -You have stolen our lands! = Ninakaw mo ang aming mga kalupaan! -You gave us units! = Binigyan mo kami ng mga tauhan! -You destroyed City-States that were under our protection! = Sinira mo ang mga Lungsod-Estado na nasa ilalim ng aming proteksyon! -You attacked City-States that were under our protection! = Inatake mo ang mga Lungsod-Estado na nasa ilalim ng aming proteksyon! -You demanded tribute from City-States that were under our protection! = Humingi ka ng tributo mula sa mga Lungsod-Estado na nasa ilalim ng aming proteksyon! -You sided with a City-State over us = Kinampihan mo ang isang Lungsod-Estado kaysa sa amin -You returned captured units to us = Ibinalik mo sa amin ang mga binihag na yunit - Demands = Mga Kagustuhan Please don't settle new cities near us. = Mangyaring huwag manirahan sa mga lungsod na malapit sa amin. Very well, we shall look for new lands to settle. = Magaling, maghahanap na lamang kami ng mga bagong lupaing titirhan. @@ -1743,6 +1713,402 @@ ConditionalsPlacement = KondisyonalNaPagkakalagay ########################### AUTOMATICALLY GENERATED TRANSLATABLE STRINGS ########################### + +#################### Lines from Unique Types ####################### + +[stats] = [stats] +[stats] [cityFilter] = [stats] [cityFilter] +[stats] from every specialist [cityFilter] = [stats] sa bawat espesyalista [cityFilter] +[stats] per [amount] population [cityFilter] = [stats] kada [amount] populasyon [cityFilter] +[stats] per [amount] social policies adopted = [stats] kada [amount] panlipunang patakaran na pinatupad +[stats] in cities on [terrainFilter] tiles = [stats] sa mga lungsod na nasa [terrainFilter] +[stats] from all [buildingFilter] buildings = [stats] mula sa lahat ng [buildingFilter] na gusali +[stats] from [tileFilter] tiles [cityFilter] = [stats] mula sa [tileFilter] tiles [cityFilter] +[stats] from [tileFilter] tiles without [tileFilter2] [cityFilter] = [stats] mula sa [tileFilter] na mga tile na walang [tileFilter2] [cityFilter] +[stats] from each Trade Route = [stats] sa bawat Rutang Pangkalakal +[stats] for each global city following this religion = [stats] sa bawat lungsod sa daigdig na sumsunod sa relihiyon +[stats] from every [amount] global followers [cityFilter] = [stats] mula sa bawat [amount] tagasunod sa daigdig [cityFilter] +[relativeAmount]% [stat] = [relativeAmount]% [stat] +[relativeAmount]% [stat] [cityFilter] = [relativeAmount]% [stat] [cityFilter] +[relativeAmount]% [stat] from every [tileFilter/buildingFilter] = [relativeAmount]% [stat] mula sa bawat [tileFilter/buildingFilter] +[relativeAmount]% Yield from every [tileFilter/buildingFilter] = [relativeAmount]% Ani mula sa bawat [tileFilter/buildingFilter] +[relativeAmount]% [stat] from every follower, up to [relativeAmount2]% = [relativeAmount]% [stat] sa bawat tagasunod, hanggang sa [relativeAmount2]% +[relativeAmount]% [stat] from City-States = [relativeAmount]% [stat] mula sa mga Lungsod-Estado +[relativeAmount]% [stat] from Trade Routes = [relativeAmount]% [stat] mula sa mga Ruta ng Kalakal +Nullifies [stat] [cityFilter] = Nagpapawalang-bisa ng [stat] [cityFilter] +Nullifies Growth [cityFilter] = Nagpapawalang-bisa ng Paglaki [cityFilter] +[relativeAmount]% Production when constructing [buildingFilter] buildings [cityFilter] = [relativeAmount]% Produksyon tuwing magtatayo ng [buildingFilter] na gusali [cityFilter] +[relativeAmount]% Production when constructing [baseUnitFilter] units [cityFilter] = [relativeAmount]% Produksyon kapag gumagawa ng [baseUnitFilter] na yunit [cityFilter] +[relativeAmount]% Production when constructing [buildingFilter] wonders [cityFilter] = [relativeAmount]% Produksyon kapag nagtatayo ng [buildingFilter] kamanghaan [cityFilter] +[relativeAmount]% Production towards any buildings that already exist in the Capital = [relativeAmount]% Produkyson patungo sa mga gusaling itinayo na sa Kabisera +Provides military units every ≈[amount] turns = Nagbibigay ng mga yunit-militar kada ≈[amount] turno +Provides a unique luxury = Nagbibigay ng isang natatanging karangyaan +Military Units gifted from City-States start with [amount] XP = Nagsisimula sa [amount] XP ang mga regalong yunit-militar mula sa mga Lungsod-Estado +Militaristic City-States grant units [amount] times as fast when you are at war with a common nation = Militaristikong Lungsod-Estado ay magbibigay ng yunit na [amount] bases na mas mabilis kapag kayo'y may parehong kaaway na nasyon +Gifts of Gold to City-States generate [relativeAmount]% more Influence = Regalong ginto sa mga Lungsod-Estado ay magbibigay ng [relativeAmount]% mas maraming Impluwensya +Can spend Gold to annex or puppet a City-State that has been your ally for [amount] turns. = Maaaring magbayad ng Ginto para angkinin ang Lungsod-Estado na kaalyado mo nang [amount] na turno. +City-State territory always counts as friendly territory = Palaging tinatrato bilang teritoryo ng kaibigan ang teritoryo ng Lungsod-Estado +Allied City-States will occasionally gift Great People = Mga kaalyado na Lungsod-Estado ay paminsan-minsan na magreregalo ng Dakilang Tao +Will not be chosen for new games = Hindi mapipili sa mga bagong laro +[relativeAmount]% City-State Influence degradation = [relativeAmount]% pagbaba ng Impluwensya sa Lungsod-Estado +Resting point for Influence with City-States is increased by [amount] = Batayang punto ng Impluwensya sa mga Lungsod-Estado ay itataas ng [amount] na puntos +Allied City-States provide [stat] equal to [relativeAmount]% of what they produce for themselves = Kaalyadong Lungsod-Estado ay magbibigay ng [stat] katumbas ng [relativeAmount]% na ginagawa nila para sa kanilang sarili +[relativeAmount]% resources gifted by City-States = [relativeAmount]% na pagkukunan ay ireregalo ng mga Lungsod-Estado +[relativeAmount]% Happiness from luxury resources gifted by City-States = [relativeAmount]% Kasiyahan mula sa karangyaan ay ireregalo ng mga Lungsod-Estado +City-State Influence recovers at twice the normal rate = Bumubuti ang Impluwensya sa Lungsod-Estado ng doble sa normal na bilis +[amount] units cost no maintenance = [amount] na yunit ay walang gastos sa pagpapanatili +Cannot build [baseUnitFilter] units = Hindi kayang gumawa ng mga [baseUnitFilter] na yunit +[relativeAmount]% growth [cityFilter] = [relativeAmount]% paglaki [cityFilter] +[relativeAmount]% Food is carried over after population increases [cityFilter] = pinapasa ang [relativeAmount]% Pagkain pagkatapos na lumaki ang populasyon [cityFilter] +[relativeAmount]% Great Person generation [cityFilter] = [relativeAmount]% paggawa ng Dakilang Tao [cityFilter] +Starting in this era disables religion = Hindi pinapagana ang relihiyon kapag nagsimula sa panahong ito +May choose [amount] additional [beliefType] beliefs when [foundingOrEnhancing] a religion = Maaring pumili ng [amount] karagdagang mga [beliefType] paniniwala kapag [foundingOrEnhancing] ng isang relihiyon +May choose [amount] additional belief(s) of any type when [foundingOrEnhancing] a religion = Maaaring pumili ng [amount] dagdag na (mga) paniniwala kahit anong anyo tuwing [foundingOrEnhancing] ng relihiyon +[stats] when a city adopts this religion for the first time (modified by game speed) = [stats] kapag ang lungsod ay nagkukupkop ng relihiyong ito sa unang beses (nagbabago ayon sa bilis ng laro) +[relativeAmount]% Unhappiness from [populationFilter] [cityFilter] = [relativeAmount]% Kalungkutan mula sa [populationFilter] [cityFilter] +[relativeAmount]% Food consumption by specialists [cityFilter] = [relativeAmount]% Pagkain ng mga espesyalista [cityFilter] +[relativeAmount]% of excess happiness converted to [stat] = [relativeAmount]% ng sobrang happiness ay magiging [stat] +[relativeAmount]% Culture cost of natural border growth [cityFilter] = [relativeAmount]% gastos sa Kultura ng likas na paglawak ng teritoryo [cityFilter] +[relativeAmount]% Gold cost of acquiring tiles [cityFilter] = [relativeAmount]% gastos sa Ginto ng pagkuha ng bagong tiles [cityFilter] +May buy [baseUnitFilter] units for [amount] [stat] [cityFilter] at an increasing price ([amount2]) = Maaaring bumili ng [baseUnitFilter] na yunit sa halagang [amount] [stat] [cityFilter] at may presyong patong na ([amount2]) +May buy [buildingFilter] buildings for [amount] [stat] [cityFilter] at an increasing price ([amount2]) = Maaring bumili ng mga [buildingFilter] na gusali para sa [amount] [stat] [cityFilter] sa isang tumataas na ([amount2]) presyo +May buy [baseUnitFilter] units for [amount] [stat] [cityFilter] = Maaring bumili ng mga [baseUnitFilter] na yunit para sa [amount] [stat] [cityFilter] +May buy [buildingFilter] buildings for [amount] [stat] [cityFilter] = Pwedeng bumili ng gusaling [buildingFilter] sa halagang [amount] [stat] [cityFilter] +May buy [baseUnitFilter] units with [stat] [cityFilter] = Maaring bumili ng mga [baseUnitFilter] na yunit gamit ng [stat] [cityFilter] +May buy [buildingFilter] buildings with [stat] [cityFilter] = Pwedeng bumili ng gusaling [buildingFilter] gamit ng [stat] [cityFilter] +May buy [baseUnitFilter] units with [stat] for [amount] times their normal Production cost = Maaaring bumili ng [baseUnitFilter] na mga yunit gamit ang [stat] sa halagang [amount] beses na higit sa normal na halaga ng Produksyon +May buy [buildingFilter] buildings with [stat] for [amount] times their normal Production cost = Maaring bumili ng mga [buildingFilter] na gusali ng [stat] para sa [amount] beses na higit sa normal na gastos sa Produksyon +Enables conversion of city production to [civWideStat] = Pinapagana ang paglilipat ng produksyon ng lungsod sa [civWideStat] +[stat] cost of purchasing items in cities [relativeAmount]% = [stat] gastos sa pagbili sa loob ng mga lungsod [relativeAmount]% +[stat] cost of purchasing [buildingFilter] buildings [relativeAmount]% = [stat] gastos sa pagbili ng [buildingFilter] na gusali [relativeAmount]% +[stat] cost of purchasing [baseUnitFilter] units [relativeAmount]% = [stat] gastos ng pagbili ng [baseUnitFilter] na yunit [relativeAmount]% +Improves movement speed on roads = Pinagbubuti ang bilis ng paggalaw sa daan +Roads connect tiles across rivers = Ang mga daan ay nakadugtong sa pagitan ng mga ilog +[relativeAmount]% maintenance on road & railroads = [relativeAmount]% pagpapanatili ng mga kalsada at riles ng tren +[relativeAmount]% maintenance cost for buildings [cityFilter] = [relativeAmount]% gastos sa pagpapanatili ng mga gusali [cityFilter] +Receive a free Great Person at the end of every [comment] (every 394 years), after researching [tech]. Each bonus person can only be chosen once. = Tumanggap ng isang libreng Dakilang Tao sa katapusan ng bawat [comment] (kada 394 na taon), pagkatapos masaliksik ang [tech]. Kada ekstrang dakilang tao ay maaaring pillin lamang ng isang beses. +Once The Long Count activates, the year on the world screen displays as the traditional Mayan Long Count. = Kapag gumana ang Mahabang Bilang, ang taon sa nakapaskil sa screen ng mundo ay ang tradisyunal na Mahabang Bilang ng mga Mayan. +Retain [relativeAmount]% of the happiness from a luxury after the last copy has been traded away = Panatilihin ang [relativeAmount]% ng kasiyahan mula sa isang karangyaan pagkatapos ito ibenta +[amount] Happiness from each type of luxury resource = [amount] Kaligayahan mula sa bawat uri ng karangyaan +Each city founded increases culture cost of policies [relativeAmount]% less than normal = Mababawasan ng [relativeAmount]% sa normal na gastos sa kultura sa bawat tinatag na lungsod +[relativeAmount]% Culture cost of adopting new Policies = [relativeAmount]% gastos sa Kultura sa bawat bagong pinagtibay na Patakaran +Quantity of strategic resources produced by the empire +[relativeAmount]% = Dami ng mga estratehikong pagkukunan ng imeryo +[relativeAmount]% +Double quantity of [resource] produced = Doblehin ang bilang ng ginagawang [resource] +[stats] for every known Natural Wonder = [stats] sa kada kilalang Likas na Kamanghaan +Enables construction of Spaceship parts = Pinapagana ang paggawa ng parte ng Sasakyang PangKalawakan +Enemy [mapUnitFilter] units must spend [amount] extra movement points when inside your territory = Mga kalaban na [mapUnitFilter] yunit ay kailangang magbayad ng [amount] karagdagang puntos sa paggalaw kapag nasa loob ng iyong nasasakupan +Notified of new Barbarian encampments = Makakatanggap ng abiso sa mga bagong kuta ng mga Salbahe +"Borrows" city names from other civilizations in the game = "Humihiram" ng mga pangalan ng lungsod sa ibang sibilisasyon sa laro +100 Gold for discovering a Natural Wonder (bonus enhanced to 500 Gold if first to discover it) = 100 Ginto sa pagdiskubre ng isang Likas na Kamanghaan (500 Ginto kung ikaw ang nauna sa pagdiskubre) +Unhappiness from number of Cities doubled = Dumudoble ang Kalungkutan sa mga Lungsod +Great General provides double combat bonus = Ang Dakilang Heneral ay nagbibigay ng doble na karadagdagang kalamangan sa labanan +Receive a tech boost when scientific buildings/wonders are built in capital = Tumanggap ng pagbilis sa pagdiskubre ng teknolohiya kapag itayo ang mga siyentipiko na gusali/kamanghaan sa loob ng kabisera +May not generate great prophet equivalents naturally = Hindi maaaring gumawa ng mga natural na pamalit sa mga dakilang propeta +When conquering an encampment, earn [amount] Gold and recruit a Barbarian unit = Tuwing sinasakop ang kampo, kumuha ng [amount] na Ginto at kumalap ng isang Salbahe na yunit +When defeating a [mapUnitFilter] unit, earn [amount] Gold and recruit it = Kapag matatalo ang [mapUnitFilter] na yunit, kumuha ng [amount] Gold at kalapin ito +Receive triple Gold from Barbarian encampments and pillaging Cities = Makalikom ng triple sa Ginto mula sa kampo ng mga Salbahe at sa pagnanakaw sa mga lungsod +Cities are razed [amount] times as fast = Mga lungsod ay winawasak nang [amount] na beses na bilis +When declaring friendship, both parties gain a [relativeAmount]% boost to great person generation = Sa deklarasyon ng pagkakaibigan, tatanggap ang dalawang partido ng [relativeAmount]% dagdag sa paglikha ng dakilang tao +No Maintenance costs for improvements in [tileFilter] tiles = Walang gastos sa pagpapanatili ng mga pagbubuti sa [tileFilter] na tile +Influence of all other civilizations with all city-states degrades [relativeAmount]% faster = Impluwensya ng ibang sibilisasyon sa lahat ng Lungsod-Estado ay tutumbasan ng [relativeAmount]% na higit na pagbababa +Land units may cross [terrainName] tiles after the first [baseUnitFilter] is earned = Maaaring lumakbay ang mga yunit sa lupa sa mga [terrainName] na tile pagkatapos kunin ang unang [baseUnitFilter] +Gain [amount] Influence with a [baseUnitFilter] gift to a City-State = Tumanggap ng [amount] Impluwensya mula sa isang [baseUnitFilter] na regalo sa isang Lungsod-Estado +[relativeAmount]% Faith cost of generating Great Prophet equivalents = [relativeAmount]% gastos sa Paniniwala mula sa pagkuha ng Dakilang Propeta at mga katulad nito +Resting point for Influence with City-States following this religion [amount] = Basehang punto para sa Impluwensya ng mga Lungsod-Estado na tagasunod ng relihiyon ay [amount] +Provides a sum of gold each time you spend a Great Person = Nagbibigay ng malaking halaga ng ginto sa bawat paggamit ng isang Dakilang Tao +[stats] whenever a Great Person is expended = [stats] kapaga ang isang Dakilang Tao ay ginamit +Receive free [unit] when you discover [tech] = Tumanggap ng libreng [unit] kapag madiskubre mo ang [tech] +Enables Open Borders agreements = Pinapagana ang kasunduan sa Bukas na mga Hangganan +Enables Research agreements = Pinapagana ang Kasunduan sa Pananaliksik +Science gained from research agreements [relativeAmount]% = Siyensyang makukuha mula sa mga kasunduan ng pagsaliksik [relativeAmount]% +Triggers victory = Nagpapagana ng tagumpay +Triggers a Cultural Victory upon completion = Nag-trigger ng Kultural na Tagumpay kapag natapos na +[relativeAmount]% City Strength from defensive buildings = [relativeAmount]% Lakas ng Lungsod mula sa mga pangdepensa na gusali +[relativeAmount]% tile improvement construction time = [relativeAmount]% oras ng paggawa ng pagbubuti sa tile +[relativeAmount]% Gold from Great Merchant trade missions = [relativeAmount]% Ginto mula sa mga misyong pangkalakal ng mga Dakilang Negosyante +[mapUnitFilter] Units adjacent to this city heal [amount] HP per turn when healing = [mapUnitFilter] na mga yunit na katabi ng lungsod na ito ay tatanggap ng [amount] HP kada turno kapag nagpapagaling +[relativeAmount]% Golden Age length = [relativeAmount]% haba ng Ginintuang Panahon +[relativeAmount]% Strength for cities = [relativeAmount]% Lakas para sa mga lungsod +New [baseUnitFilter] units start with [amount] Experience [cityFilter] = Mga bagong [baseUnitFilter] yunit ay magsisimula sa [amount] Experience [cityFilter] +All newly-trained [baseUnitFilter] units [cityFilter] receive the [promotion] promotion = Lahat ng bagong sanay na [baseUnitFilter] yunit [cityFilter] ay makakatanggap ng [promotion] promosyon. +[baseUnitFilter] units built [cityFilter] can [action] [amount] extra times = [baseUnitFilter] yunit na ginawa [cityFilter] ay maaaring [action] nang dagdag na [amount] beses +Enables embarkation for land units = Pinapagana ang pagsakay sa barko para sa mga yunit ng lupa +Enables [mapUnitFilter] units to enter ocean tiles = Pinapagana ang mga [mapUnitFilter] na yunit na pumasok sa mga karagatan na tile +Population loss from nuclear attacks [relativeAmount]% [cityFilter] = Kawalan ng populasyon sa mga sa-ubod na pag-atake [relativeAmount]% [cityFilter] +[relativeAmount]% Natural religion spread [cityFilter] = [relativeAmount]% Natural na pagkalat ng relihiyon [cityFilter] +Religion naturally spreads to cities [amount] tiles away = natural na kumakalat ang relihiyon sa mga lungsod [amount] mga tile na layo +Starting tech = Panimulang teknolohiya +Starts with [tech] = Nagsisimula kasama ang [tech] +Starts with [policy] adopted = Nagsisimula sa pagtibay ng [policy] +Can be continually researched = Maaaring patuloy na pagsasaliksik +[amount] Unit Supply = [amount] Suplay ng Yunit +[amount] Unit Supply per [amount2] population [cityFilter] = [amount] Suplay ng Yunit bawat [amount2] population [cityFilter] +[amount] Unit Supply per city = [amount] Suplay ng Yunit kada lungsod +Units in cities cost no Maintenance = Mga yunit sa loob ng lungsod ay walang binabayaran sa pagpapanatili. +Rebel units may spawn = Maaaring magpakita ang mga rebeldeng yunit +Unbuildable = Di kayang itayo +Can be purchased with [stat] [cityFilter] = Maaaring mabili ng [stat] [cityFilter] +Can be purchased for [amount] [stat] [cityFilter] = Maaring mabili para sa [amount] [stat] [cityFilter] +Limited to [amount] per Civilization = Limitado sa [amount] bawat sibilisasyon +Hidden until [amount] social policy branches have been completed = Nakatago hanggang sa natapos na ang mga [amount] na sangay ng patakarang panlipunan +Only available = Makukuha lang +Excess Food converted to Production when under construction = Sobrang Pagkain ay ginagawang Produksyon kapag ito'y nasa konstruksyon +Requires at least [amount] population = Kinakailangan na hindi bababa sa [amount] na populasyon +Triggers a global alert upon build start = Nagti-trigger ng pandaigdigang abiso sa pagsisimula ng pagtayo +Triggers a global alert upon completion = Nagti-trigger ng pandaigdigang alerto kapag nakumpleto +Cost increases by [amount] per owned city = Ang gastos ay lumalaki ng [amount] bawat lungsod na pag-aari +Requires a [buildingFilter] in at least [amount] cities = Kailangan ng [buildingFilter] na hindi bababa sa [amount] lungsod +Can only be built [cityFilter] = Maaari lamang itayo [cityFilter] +Must have an owned [tileFilter] within [amount] tiles = Dapat may pag-aari ng [tileFilter] sa loob ng [amount] tiles +Enables nuclear weapon = Pinapagana ang sandatang nuklear +Must not be on [terrainFilter] = Hindi dapat nasa [terrainFilter] +Must not be next to [terrainFilter] = Hindi dapat katabi ng [terrainFilter] +Indicates the capital city = Nagpapahiwatig ng kabiserang lungsod +Provides 1 extra copy of each improved luxury resource near this City = Nagbibigay ng 1 karagdagang kopya ng bawat pinahusay na marangyang mapagkukunan malapit sa Lungsod na ito +Destroyed when the city is captured = Mawawasak kapag makuha ang lungsod ng kaaway +Doubles Gold given to enemy if city is captured = Dobleng Ginto na ibinibigay sa kalaban kung nakuha ang lungsod +Remove extra unhappiness from annexed cities = Alisin ang labis na kalungkutan mula sa mga pinagsama na lungsod +Connects trade routes over water = Nagdudugtong ng mga ruta ng kalakal sa tubig +Creates a [improvementName] improvement on a specific tile = Gumagawa ng [improvementName] na pagbubuti sa isang tiyak na tile +Founds a new city = Nagtatatag ng bagong lungsod +Can construct [improvementName] = Kayang magtayo ng [improvementName] +Can build [improvementFilter/terrainFilter] improvements on tiles = Maaaring magtayo ng [improvementFilter/terrainFilter] na pagbubuti sa mga tiles +May create improvements on water resources = Maaaring lumikha ng mga pagbubuti sa mga pagkukunan na nasa tubig +[relativeAmount]% Strength = [relativeAmount]% Lakas +[relativeAmount]% Strength decreasing with distance from the capital = [relativeAmount]% bumababa ang Lakas sa layo mula sa kabisera +[relativeAmount]% to Flank Attack bonuses = [relativeAmount]% dagdag sa mga Atake sa Gilid ++30% Strength when fighting City-State units and cities = +30% Lakas kapag lumalaban sa mga lungsod at yunit ng mga Lungsod-Estado +[relativeAmount]% Strength for enemy [combatantFilter] units in adjacent [tileFilter] tiles = [relativeAmount]% Lakas para sa mga yunit ng kaaway [combatantFilter] sa katabing [tileFilter] na mga tile +[relativeAmount]% Strength when stacked with [mapUnitFilter] = [relativeAmount]% Lakas kapag kasamang nakapatong sa [mapUnitFilter] +[relativeAmount]% Strength bonus for [mapUnitFilter] units within [amount] tiles = [relativeAmount]% bonus na Lakas para sa [mapUnitFilter] na mga yunit na nasa [amount] tile na layo +[amount] additional attacks per turn = [amount] dagdag na atake kada turno +[amount] Movement = [amount] Galaw +[amount] Sight = [amount] Tanaw +[amount] Range = [amount] Saklaw +[amount] HP when healing = gumagaling ng [amount] HP +[relativeAmount]% Spread Religion Strength = [relativeAmount]% Lakas ng Pagkalat ng Relihiyon +May found a religion = Maaaring magtatag ng isang relihiyon +May enhance a religion = Maaaring magpabuti ng isang relihiyon +When spreading religion to a city, gain [amount] times the amount of followers of other religions as [stat] = Tuwing nagpapalaganap ng relihiyon sa isang lungsod, kumuha ng [amount] beses na higit sa numero ng mga tagasunod ng mga ibang relihiyon bilang [stat] +Can only attack [combatantFilter] units = Maaaring lamang umaatake sa mga [combatantFilter] na yunit +Can only attack [tileFilter] tiles = Maaaring umatake lang sa [tileFilter] na mga tile +Cannot attack = Hindi umaatake +Must set up to ranged attack = Kailangang ayusin muna bago umatake nang malayo +Self-destructs when attacking = Winawasak ang sarili kapag umaatake +Blast radius [amount] = Lawak ng pagsabog [amount] +Ranged attacks may be performed over obstacles = Mga pangmalayo na atake ay pwedeng lampas sa mga hadlang +Nuclear weapon of Strength [amount] = Sa-ubod na sandata ng may Lakas na [amount] +No defensive terrain bonus = Walang dagdag na depensa sa lupain +No defensive terrain penalty = Walang parusa sa depensa na kaugnay ng lupain +Damage is ignored when determining unit Strength = Binabalewa ang Pinsala tuwing tinutukoy ang Lakas ng yunit +Uncapturable = Hindi maaaring mabihag +May withdraw before melee ([amount]%) = Maaaring umalis bago umatake nang malapitan ([amount]%) +Unable to capture cities = Di-kayang mag-angkin ng mga lungsod +No movement cost to pillage = Walang gastos sa paggalaw tuwing nagnanakaw +Can move after attacking = Maaaring gumalaw pagkatapos na umatake +Transfer Movement to [mapUnitFilter] = Ibigay ang Paggalaw sa [mapUnitFilter] +Can move immediately once bought = Maaaring kumilos agad kapag naibili +May Paradrop up to [amount] tiles from inside friendly territory = Maaaring magparasyut hanggang [amount] na tile mula sa teritoryo ng kaibigan +May heal outside of friendly territory = Maaaring gumaling sa labas ng teritoryo ng kaibigan +All healing effects doubled = Doble ang lahat ng mga pagpapagaling na epekto +Heals [amount] damage if it kills a unit = Gumaling ng [amount] na pinsala kapag ito'y makapatay ng isang yunit +Can only heal by pillaging = Nagpapagaling lamang sa pagnanakaw +Unit will heal every turn, even if it performs an action = Gumagaling ang yunit kada turno, kahit may ginagawa ito +All adjacent units heal [amount] HP when healing = Lahat ng katabi na yunit ay gumagaling ng [amount] HP +Normal vision when embarked = Normal na pagtingin tuwing sumasakay ng barko +Defense bonus when embarked = Dagdag depensa kapag nakasakay sa barko +Eliminates combat penalty for attacking across a coast = Tinatanggal ang parusa ng pag-atake sa baybayin +May attack when embarked = Maaaring umatake kapag nakasakay sa barko +Eliminates combat penalty for attacking over a river = Tinatanggal ang parusa ng pag-atake sa ilog +No Sight = Walang Paningin +Can see over obstacles = Maaaring makakita lampas sa mga hadlang +Can carry [amount] [mapUnitFilter] units = kayang magdala ng [amount] [mapUnitFilter] na yunit +Can carry [amount] extra [mapUnitFilter] units = Maaaring magdala ng karagdagang [amount] [mapUnitFilter] na yunit +Cannot be carried by [mapUnitFilter] units = Hindi kayang dalhin ng mga [mapUnitFilter] na yunit +[relativeAmount]% chance to intercept air attacks = [relativeAmount]% pagkakataon na puksain ang mga atake sa ere +Damage taken from interception reduced by [relativeAmount]% = Pinsalang dulot ng pagtagpo ay nababawasan ng [relativeAmount]% +[relativeAmount]% Damage when intercepting = [relativeAmount]% Pinsala kapag nagtatagpo +[amount] extra interceptions may be made per turn = [amount] dagdag na pagtagpo ang pwedeng gawin kada turno +Cannot be intercepted = Hindi maaaring matagpo +Cannot intercept [mapUnitFilter] units = Hindi kayang humarang ng mga [mapUnitFilter] units +Can perform Air Sweep = Kayang gumawa ng Air Sweep +[relativeAmount]% Strength when performing Air Sweep = [relativeAmount]% Lakas kapag gumagawa ng Air Sweep +[relativeAmount]% maintenance costs = [relativeAmount]% gastos sa pagpapanatili +[relativeAmount]% Gold cost of upgrading = [relativeAmount]% gastos sa Ginto sa pagtataas ng mga yunit +Earn [amount]% of the damage done to [combatantFilter] units as [civWideStat] = Kumuha ng [amount]% ng ginawang pinsala sa mga [combatantFilter] na yunit bilang [civWideStat] +Upon capturing a city, receive [amount] times its [stat] production as [civWideStat] immediately = Kapag sumakop ng isang lungsod, tumanggap ng [amount] na beses sa produksyon ng [stat] bilang [civWideStat] kaagad +Earn [amount]% of killed [mapUnitFilter] unit's [costOrStrength] as [civWideStat] = Kumuha ng [amount]% na [costOrStrength] sa mga napatay na [mapUnitFilter] yunit bilang [civWideStat] +Earn [amount]% of [mapUnitFilter] unit's [costOrStrength] as [civWideStat] when killed within 4 tiles of a city following this religion = Kumuha ng [amount]% ng [mapUnitFilter] mula sa isang yunit na [costOrStrength] bilang [civWideStat] kapag pinaslang sa loob ng 4 na tile mula sa isang lungsod na naniniwala sa relihiyong ito +May capture killed [mapUnitFilter] units = Maaaring dumakip ng pinaslang na [mapUnitFilter] yunit +[amount] XP gained from combat = [amount] XP malilikom sa pakikidigma +[relativeAmount]% XP gained from combat = [relativeAmount]% XP mula sa labanan +[greatPerson] is earned [relativeAmount]% faster = [greatPerson] ay makukuha mo ng [relativeAmount]% na mas mabilis +Invisible to non-adjacent units = Hindi nakikita ng mga katabi na yunit +Can see invisible [mapUnitFilter] units = Maaaring makakita ng [mapUnitFilter] units +May upgrade to [baseUnitFilter] through ruins-like effects = Maaaring itaas sa [baseUnitFilter] sa pamamagitan ng mga epekto na tulad sa guho +Destroys tile improvements when attacking = Winawasak ang mga pagbubuti sa tile kapag umaatake +Cannot move = Hindi maaaring kumilos +Double movement in [terrainFilter] = Dobleng paggalaw sa [terrainFilter] +All tiles cost 1 movement = Lahat ng tile ay may gastos na 1 paggalaw +Can pass through impassable tiles = Pwedeng dumaan sa mga di madaanan na tiles +Ignores terrain cost = Hindi pinapansin ang gastos sa lupain +Ignores Zone of Control = Walang pake sa Sona ng Kontrol +Rough terrain penalty = May parusa sa mga magaspang na lupain +Can enter ice tiles = Maaaring pumasok sa yelong tiles +Cannot enter ocean tiles = Hindi makakapasok sa mga karagatan na mga tiles +May enter foreign tiles without open borders = Maaaring pumasok sa mga dayuhang tile nang walang bukas na hangganan +May enter foreign tiles without open borders, but loses [amount] religious strength each turn it ends there = Maaaring pumasok ng dayuhang lupa ng walang malayang hangganan, ngunit nababawasan ng [amount] na relihiyosong lakas kada turno na nagtatapos ito doon +[amount] Movement point cost to disembark = [amount] gastos sa Paggalaw upang makaalis sa sinasakyang bangka +[amount] Movement point cost to embark = [amount] gastos sa Pagkilos na puntos para sumakay ng barko +Religious Unit = Relihiyosong yunit +Spaceship part = Bahagi ng Sasakyang-Pangkalawakan +Can be added to [comment] in the Capital = Kayang idagdag sa [comment] na nasa loob ng Kabisera +Can start an [amount]-turn golden age = Kayang magsimula ng [amount]-turno na ginintuang panahon +Great Person - [comment] = Dakilang Tao - [comment] +Prevents spreading of religion to the city it is next to = Pinipigilan ang pagkalat ng relihiyn sa lungsod na katabi nito +Takes your religion over the one in their birth city = Kinukuha ang iyong relihiyon mula sa isang nasa kanilang pinanggalingang lungsod +Removes other religions when spreading religion = Nagtatanggal ng ibang relihiyon tuwing nagpapalaganap ng relihiyon +Can [action] [amount] times = Kayang [action] ng [amount] na beses +Can speed up construction of a building = Kayang bilisan ang pagtatayo ng isang gusali +Can speed up the construction of a wonder = Maaring magpabilis ng isang kamanghaan +Can hurry technology research = Kayang madaliin ang pagsasaliksik ng teknolohiya +Can undertake a trade mission with City-State, giving a large sum of gold and [amount] Influence = Kayang gumawa ng misyong kalakal sa isang Lungsod-Estado, at nagbibigay ng malaking kabuuan ng ginto at [amount] na impluwensya + # Requires translation! +Can transform to [unit] = +Grants 500 Gold to the first civilization to discover it = Nagbibigay ng 500 Ginto para sa unang Sibilisasyon na makadiskubre nito +Units ending their turn on this terrain take [amount] damage = Ang mga unit na nagtatapos sa kanilang turno sa lupain na ito ay tatanggap ng [amount] ng pinsala +Grants [promotion] ([comment]) to adjacent [mapUnitFilter] units for the rest of the game = Nagbibigay ng [promotion] ([comment]) sa katabi na [mapUnitFilter] yunit para sa buong laro. +[amount] Strength for cities built on this terrain = [amount] Lakas para sa mga lungsod na nakatayo sa lupain na ito +Provides a one-time Production bonus to the closest city when cut down = Nagbibigay ng isang beses na bonus sa Produksyon sa pinakamalapit na lungsod kung saan pinutol ito +Tile provides yield without assigned population = Nagbibigay ng ani ang Tile na hindi kailangan ang nakatalagang populasyon +Nullifies all other stats this tile provides = Binabale-wala ang lahat na ani ng tile na ito +Only [improvementFilter] improvements may be built on this tile = Mga [improvementFilter] na pagbubuti lamang ang maaaring itayo sa tile na ito +Blocks line-of-sight from tiles at same elevation = Tinatabunan ang linya ng natatanaw mula sa mga tile na may parehong taas +Has an elevation of [amount] for visibility calculations = Mayroong taas ng [amount] para sa mga kalkulasyon ng natatanaw +Rare feature = Pambihirang tampok +[amount]% Chance to be destroyed by nukes = [amount]% Pagkakataon na mawasak ng mga nuke +Fresh water = Tubig-tabang +Rough terrain = Mahirap na lupain +Deposits in [tileFilter] tiles always provide [amount] resources = Deposito sa loob ng [tileFilter] tiles ay tiyak na magbibigay ng [amount] na mapagkukunan +Can only be created by Mercantile City-States = Maaaring magawa lamang ng mga Mangangalakal na Lungsod-Estado +Guaranteed with Strategic Balance resource option = Garantisado kasama ng Estratehikong Balanse opsyon sa pagkukunan +Can also be built on tiles adjacent to fresh water = Pwedeng itayo sa tiles malapit sa tubig-tabang +[stats] from [tileFilter] tiles = [stats] mula sa [tileFilter] na mga tiles +Can be built outside your borders = Maaaring itayo sa labas ng iyong hangganan +Can be built just outside your borders = Maaaring itayo sa labas lamang ng iyong mga hangganan +Can only be built to improve a resource = Maaari lamang itayo upang magpabuti ng isang pagkukunan +Removes removable features when built = Tinatanggal ang mga naaalis na tampok kapag binuo +Gives a defensive bonus of [relativeAmount]% = Nagbibigay ng dagdag na depensa ng [relativeAmount]% +Costs [amount] [stat] per turn when in your territory = May bayad ng [amount] [stat] kada turno kapag nasa loob ng iyong nasasakupan +Costs [amount] [stat] per turn = May bayad ng [amount] [stat] kada turno +Adjacent enemy units ending their turn take [amount] damage = Mga katabi na yunit ng kalaban na magtatapos ng turno nila ay makakatanggap ng [amount] pinsala +Great Improvement = Dakilang Pagbubuti +Provides a random bonus when entered = Nagbibigay ng sapalarang bonus kapag napuntahan +Constructing it will take over the tiles around it and assign them to your closest city = Sasakupin ang mga tiles na nasa paligid nito at itatalaga sa pinakamalapit na lungsod kapag naitayo ito +Unpillagable = Di kayang nakawin +Irremovable = Di kayang tanggalin +Will be replaced by automated workers = Mapapalitan ng mga awtomatikong manggagawa +for [amount] turns = abot sa [amount] turno +by consuming this unit = sa pagsakripisyo ng yunit na ito +with [amount]% chance = nang may [amount]% na pagkakataon +before [amount] turns = bago lumipas ng [amount] turno +after [amount] turns = pagkatapos ng [amount] turno +when at war = kapag nasa giyera +when not at war = kung hindi nasa digmaan +during a Golden Age = sa loob ng Ginintuang Panahon +during We Love The King Day = sa kasagsagan ng Araw ng Ating Mahal na Hari +while the empire is happy = tuwing maligaya ang imperyo +when between [amount] and [amount2] Happiness = kapag nasa pagitan ng [amount] at [amount2] na Kaligayahan +when below [amount] Happiness = kapag bababa ng [amount] Kaligayahan +during the [era] = sa loob ng [era] +before the [era] = bago ang [era] +starting from the [era] = simula sa [era] +if starting in the [era] = kapag ito'y nagsisimula sa [era] +if no other Civilization has researched this = kung walang sibilisasyon na nakasaliksik nito +after discovering [tech] = pagkatapos madiskubre ang [tech] +before discovering [tech] = bago madiskubre ang [tech] +after adopting [policy] = pagkatapos ipagtibay ang [policy] +before adopting [policy] = bago magtakda ng [policy] +before founding a Pantheon = bago itatag ang isang Panteon +after founding a Pantheon = pagkatapos itatag ang isang Panteon +if [buildingFilter] is constructed = kung itinayo ang [buildingFilter] +with [resource] = kasama ang [resource] +without [resource] = kapag wala ang [resource] +when above [amount] [resource] = kapag nasa itaas ng [amount] [resource] +when below [amount] [resource] = kapag nasa ibaba ng [amount] [resource] +in cities with a [buildingFilter] = sa mga lungsod na may isang [buildingFilter] +in cities without a [buildingFilter] = sa mga lungsod na walang [buildingFilter] +in cities with at least [amount] [populationFilter] = sa mga lungsod na hindi bababa ng [amount] [populationFilter] +with a garrison = kasama ang garison +for [mapUnitFilter] units = para sa [mapUnitFilter] na yunit +for units with [promotion] = para sa mga yunit na may [promotion] +for units without [promotion] = para sa mga yunit na walang [promotion] +vs cities = laban sa mga lungsod +vs [mapUnitFilter] units = laban sa mga [mapUnitFilter] na yunit +when fighting units from a Civilization with more Cities than you = kapag nakikipaglaban ng yunit mula sa isang Sibilisasyon na may mas maraming lungsod sa iyo +when attacking = tuwing sumasalakay +when defending = tuwing dumedepensa +when fighting in [tileFilter] tiles = kapag lumalaban sa [tileFilter] tiles +on foreign continents = sa mga banyagang kontinente +when adjacent to a [mapUnitFilter] unit = kapag magkalapit sa isang [mapUnitFilter] na yunit +when above [amount] HP = kapag higit sa [amount] HP +when below [amount] HP = kapag bababa sa [amount] HP +if it hasn't used other actions yet = kung ito'y hindi pa gumamit ng ibang aksyon +with [amount] to [amount2] neighboring [tileFilter] tiles = sa pagitan ng [amount] hanggang sa [amount2] na katabing mga [tileFilter] na tile +with [amount] to [amount2] neighboring [tileFilter] [tileFilter2] tiles = kapag may [amount] hanggang sa [amount2] magkatabing [tileFilter] [tileFilter2] na tile +in [tileFilter] tiles = sa loob ng mga [tileFilter] na tile +in [tileFilter] [tileFilter2] tiles = sa loob ng [tileFilter] [tileFilter2] na tile +in tiles without [tileFilter] = sa mga tile na walang [tileFilter] +within [amount] tiles of a [tileFilter] = sa loob ng [amount] na tile ng isang [tileFilter] +on water maps = sa mapa na may tubig +in [regionType] Regions = sa loob ng mga [regionType] na Rehiyon +in all except [regionType] Regions = sa lahat ng mga Rehiyon maliban sa [regionType] +Free [baseUnitFilter] appears = Libreng [baseUnitFilter] lumilitaw +[amount] free [baseUnitFilter] units appear = [amount] libreng [baseUnitFilter] yunit ang lilitaw +Free [baseUnitFilter] found in the ruins = Libreng [baseUnitFilter] matatagpuan sa mga guho +Free Social Policy = Libreng Patakarang Panlipunan +[amount] Free Social Policies = [amount] Libreng Sosyal na Patakaran +Empire enters golden age = Ang imperyo ay pumapasok sa Ginintuang Panahon +Free Great Person = Libreng Dakilang Tao +[amount] population [cityFilter] = [amount] populasyon [cityFilter] +[amount] population in a random city = [amount] population sa isang di-matukoy na lungsod +Free Technology = Libreng Teknolohiya +[amount] Free Technologies = [amount] Libreng Teknolohiya +[amount] free random researchable Tech(s) from the [era] = [amount] libreng di matukoy na pwedeng masaliksik na (mga) Teknolohiya mula sa [era] +Reveals the entire map = Pinapakita ang buong mapa +Gain a free [beliefType] belief = Kumuha ng libreng [beliefType] na paniniwala +Triggers voting for the Diplomatic Victory = Pinapagana ang pagboto para sa Diplomatikong Tagumpay +Gain [amount] [stat] = Kumuha ng [amount] [stat] +Gain [amount]-[amount2] [stat] = Kumuha ng [amount]-[amount2] [stat] +Gain enough Faith for a Pantheon = Kumuha ng sapat na Pananalig para sa isang Panteon +Gain enough Faith for [amount]% of a Great Prophet = Kumuha ng sapat na Pananalig para sa [amount]% ng isang Dakilang Propeta +Reveal up to [amount/'all'] [tileFilter] within a [amount] tile radius = Ipakita patungo sa [amount/'all'] [tileFilter] sa loob ng [amount] tile na layo +From a randomly chosen tile [amount] tiles away from the ruins, reveal tiles up to [amount2] tiles away with [amount3]% chance = Mula sa isang di matiyak na tile na [amount] tile na layo mula sa mga guho, ipakita lahat ng tiles na [amount2] tile na layo ng may [amount3]% na pagkakataon +Triggers the following global alert: [comment] = Nagdudulot ng abiso na ito : [comment] +Every major Civilization gains a spy once a civilization enters this era = Bawat malaking sibilisasyon ay kukuha ng isang espiya kapag ito'y pumasok sa panahong ito +Heal this unit by [amount] HP = Pagalingin ang yunit ng [amount] HP +This Unit gains [amount] XP = Tatanggap ang yunit na ito ng [amount] XP +This Unit upgrades for free including special upgrades = Itataas ang uri ng yunit na ito kasama ang mga espesyal na promosyon +This Unit gains the [promotion] promotion = Itong Yunit ay tatanggap ng [promotion] na promosyon +Doing so will consume this opportunity to choose a Promotion = Kapag ginawa ito, mawawala ang pagkakataon na makapili ng promosyon +Provides the cheapest [stat] building in your first [amount] cities for free = Nagbibigay ng pinakamurang [stat] na gusali sa unang [amount] na lungsod nang libre. +Provides a [buildingName] in your first [amount] cities for free = Nagbibigay ng [buildingName] sa iyong unang [amount] lungsod nang libre +upon discovering [tech] = kapag nakadiskubre ng [tech] +upon entering the [era] = kapag nakapasok ng [era] +upon adopting [policy] = kapag nagpapatupad ng [policy] +upon declaring war with a major Civilization = kapag nagdeklara ng digmaan sa isang pangunahing sibilisasyon +upon declaring friendship = kapag nagdeklara ng pagkakaibigan +upon entering a Golden Age = kapag nakapasok sa isang Ginintuang Panahon +upon conquering a city = kapag nakalusob sa isang lungsod +upon founding a city = kapag nagtatatag ng isang lungsod +upon discovering a Natural Wonder = kapag nakadiskubre ng isang Likas na Kamanghaan +upon constructing [buildingFilter] = kapag nagtatayo ng [buildingFilter] +upon constructing [buildingFilter] [cityFilter] = kapag nagtatayo ng [buildingFilter] [cityFilter] +upon founding a Pantheon = kapag nagtatatag ng isang Panteon +upon founding a Religion = kapag nagtatatag ng isang Relihiyon +upon enhancing a Religion = kapag nagpapabuti ng isang Relihiyon +Hidden after generating a Great Prophet = Nakatago pagkatapos magpakita ang isang Dakilang Propeta + ######### Map Unit Filters ########### Wounded = Nasugatan @@ -1799,7 +2165,6 @@ Followers of this Religion = Tagasunod ng Relihiyon Coastal = Baybayin River = Ilog Open terrain = Bukas na lupain -Rough terrain = Mahirap na lupain Water resource = Pinagkukunan sa Tubig Foreign Land = Lupa ng Dayuhan Foreign = Dayuhan @@ -1818,7 +2183,6 @@ Bonus resource = Ekstra na Pinagkukunan unimproved = Walang pinagbuti All Road = Lahat ng Daanan -Great Improvement = Dakilang Pagbubuti ######### Region Types ########### @@ -1848,43 +2212,93 @@ Our influence with City-States has started dropping faster! = Ang ating impluwen all healing effects doubled = lahat ng nakapagpapagaling na epekto ay nadoble The Spaceship = Ang Sasakyang Pangkalawakan Maya Long Count calendar cycle = Ikot ng kalendaryo ng Mahabang Pagbibilang ng mga Maya +Triggerable = Napapagana +Global = Pandaigdigang +Nation = Nasyon +Era = Panahon +Tech = Teknolohiya +Policy = Patakaran +FounderBelief = TagapagtatagNaPaniniwala +FollowerBelief = TagasunodNaPaniniwala +Building = Gusali +Unit = Yunit +UnitType = TipoNgUnit +Promotion = Promosyon +Improvement = Pagbubuti +Resource = Pagkukunan +Ruins = Guho +Speed = Bilis +Tutorial = Tutoryal +CityState = LungsodEstado +ModOptions = MgaModOpsyon +Conditional = Kondisyonal +TriggerCondition = KondisyonNgPagpapagana + + +#################### Lines from spy actions ####################### + +EstablishNetwork = PagtatagNgKoneksyon +StealingTech = PagnanakawNgTeknolohiya +RiggingElections = PagdayaNgHalalan +CounterIntelligence = PangkontraNgEspiya + + +#################### Lines from diplomatic modifiers ####################### + +You declared war on us! = Nagdeklara ka ng digmaan sa amin! +Your warmongering ways are unacceptable to us. = Ang iyong barumbadong mga gawain ay hindi maaari para sa amin. +You have captured our cities! = Sinakop mo ang aming mga siyudad! +You have declared friendship with our enemies! = Nagdeklara ka ng pakikipagkaibigan sa aming mga kalaban! +Your so-called 'friendship' is worth nothing. = Ang tinatawag mong 'pakikipagkaibigan' ay walang halaga. +You have publicly denounced us! = Kami ay binatikos mo sa publiko! +You have denounced our allies = Binatikos mo ang aming mga kakampi +You refused to stop settling cities near us = Tumanggi kang itigil ang pagtira sa mga lungsod malapit sa amin +You betrayed your promise to not settle cities near us = Pinako mo ang iyong pangako na hindi ka magtatayo ng siyudad malapit sa amin +Your arrogant demands are in bad taste = Ang iyong mayabang na kagustuhan ay hindi kaaya-aya para sa amin +Your use of nuclear weapons is disgusting! = Ang paggamit mo ng nuklear na sandata ay nakakasuklam! +You have stolen our lands! = Ninakaw mo ang aming mga kalupaan! +You destroyed City-States that were under our protection! = Sinira mo ang mga Lungsod-Estado na nasa ilalim ng aming proteksyon! +You attacked City-States that were under our protection! = Inatake mo ang mga Lungsod-Estado na nasa ilalim ng aming proteksyon! +You demanded tribute from City-States that were under our protection! = Humingi ka ng tributo mula sa mga Lungsod-Estado na nasa ilalim ng aming proteksyon! +You sided with a City-State over us = Kinampihan mo ang isang Lungsod-Estado kaysa sa amin +Years of peace have strengthened our relations. = Maraming taon ng kapayapaan ay nagpalakas ng ating relasyon. +Our mutual military struggle brings us closer together. = Ang ating kapwa problemang militar na pakikibaka ay naglalapit sa atin. +We applaud your liberation of conquered cities! = Pinupuri namin ang iyong pagpapalaya sa mga nasakop na lungsod! +We have signed a public declaration of friendship = Pumirma tayo ng publikong pagdeklara ng pakikipagkaibigan +You have declared friendship with our allies = Nagdeklara ka ng pakikipagkaibigan sa ating mga kakampi +You have denounced our enemies = Binatikos mo ang aming mga kalaban +Our open borders have brought us closer together. = Ang bukas nating mga hangganan ay naglapit pa sa atin. +You fulfilled your promise to stop settling cities near us! = Tinupad mo ang pangako mong itigil ang pagtira sa lungsod na malapit sa amin! +You gave us units! = Binigyan mo kami ng mga tauhan! + # Requires translation! +We appreciate your gifts = +You returned captured units to us = Ibinalik mo sa amin ang mga binihag na yunit #################### Lines from Buildings from Civ V - Vanilla #################### Palace = Palasyo -Indicates the capital city = Nagpapahiwatig ng kabiserang lungsod Monument = Monumento -Destroyed when the city is captured = Mawawasak kapag makuha ang lungsod ng kaaway Granary = Kamalig -[stats] from [tileFilter] tiles [cityFilter] = [stats] mula sa [tileFilter] tiles [cityFilter] Temple of Artemis = Templo ni Artemis 'It is not so much for its beauty that the forest makes a claim upon men's hearts, as for that subtle something, that quality of air, that emanation from old trees, that so wonderfully changes and renews a weary spirit.' - Robert Louis Stevenson = 'Hindi dahil sa kagandahan nito na ang kagubatan ay gumagawa ng pag-angkin sa puso ng mga tao, kundi para sa mahiwagang bagay na iyon, ang kalidad ng hangin, na nagmumula sa mga lumang puno, na lubhang nagbabago at nagpapanibago sa isang pagod na espiritu.' - Robert Louis Stevenson -[relativeAmount]% [stat] [cityFilter] = [relativeAmount]% [stat] [cityFilter] -[relativeAmount]% Production when constructing [baseUnitFilter] units [cityFilter] = [relativeAmount]% Produksyon kapag gumagawa ng [baseUnitFilter] na yunit [cityFilter] The Great Lighthouse = Ang Dakilang Parola 'They that go down to the sea in ships, that do business in great waters; these see the works of the Lord, and his wonders in the deep.' - The Bible, Psalms 107:23-24 = Mayroong naglayag na lulan ng barko sa hangad maglakbay, ang tanging layunin kaya naglalayag, upang mangalakal. Nasaksihan nila ang kapangyarihan ni Yahweh, ang kahanga-hangang ginawa ni Yahweh na hindi maarok. - Ang Bibliya, Mga Awit 107: 23-24 -for [mapUnitFilter] units = para sa [mapUnitFilter] na yunit -[amount] Movement = [amount] Galaw -[amount] Sight = [amount] Tanaw Stone Works = Pagawaan ng Bato -Must not be on [terrainFilter] = Hindi dapat nasa [terrainFilter] Stonehenge = Stonehenge 'Time crumbles things; everything grows old and is forgotten under the power of time' - Aristotle = 'Ang oras ay gumuguho ng mga bagay; lahat ay tumatanda at nalilimutan sa ilalim ng kapangyarihan ng oras' - Aristotle Library = Aklatan -[stats] per [amount] population [cityFilter] = [stats] kada [amount] populasyon [cityFilter] Paper Maker = Pagawaan ng Papel The Great Library = Ang Dakilang Aklatan 'Libraries are as the shrine where all the relics of the ancient saints, full of true virtue, and all that without delusion or imposture are preserved and reposed.' - Sir Francis Bacon = 'Ang mga aklatan ay bilang ang dambana kung saan ang lahat ng mga labi ng mga sinaunang banal, na puno ng tunay na kabutihan, at lahat ng walang maling akala o pagpapanggap ay iniingatan at ibinalik.' - Ginoong Francis Bacon -Free Technology = Libreng Teknolohiya Circus = Sirko @@ -1898,33 +2312,22 @@ Walls of Babylon = Mga Pader ng Babylon The Pyramids = Ang Mga Piramide 'O, let not the pains of death which come upon thee enter into my body. I am the god Tem, and I am the foremost part of the sky, and the power which protecteth me is that which is with all the gods forever.' - The Book of the Dead, translated by Sir Ernest Alfred Wallis Budge = 'O, huwag hayaang pumasok sa aking katawan ang mga sakit ng kamatayan na dumarating sa iyo. Ako ang diyos na si Tem, at ako ang pinakaunang bahagi ng langit, at ang kapangyarihan na nagpoprotekta sa akin ay yaong kasama ng lahat ng mga diyos magpakailanman.' - Ang Libro ng mga Patay, isinalin ni Sir Ernest Alfred Wallis Budge -[relativeAmount]% tile improvement construction time = [relativeAmount]% oras ng paggawa ng pagbubuti sa tile -[amount] free [baseUnitFilter] units appear = [amount] libreng [baseUnitFilter] yunit ang lilitaw Mausoleum of Halicarnassus = Mausoleo ni Halicarnassus 'The whole earth is the tomb of heroic men and their story is not given only on stone over their clay but abides everywhere without visible symbol woven into the stuff of other men's lives.' - Pericles = 'Ang buong mundo ay ang libingan ng mga magiting na tao at ang kanilang kuwento ay hindi lamang ibinigay sa bato sa ibabaw ng kanilang luwad ngunit nananatili sa lahat ng dako nang walang nakikitang simbolo na hinabi sa mga bagay ng buhay ng ibang tao.' - Pericles -Provides a sum of gold each time you spend a Great Person = Nagbibigay ng malaking halaga ng ginto sa bawat paggamit ng isang Dakilang Tao Barracks = Kuwartel -New [baseUnitFilter] units start with [amount] Experience [cityFilter] = Mga bagong [baseUnitFilter] yunit ay magsisimula sa [amount] Experience [cityFilter] Krepost = Krepost -[relativeAmount]% Culture cost of natural border growth [cityFilter] = [relativeAmount]% gastos sa Kultura ng likas na paglawak ng teritoryo [cityFilter] -[relativeAmount]% Gold cost of acquiring tiles [cityFilter] = [relativeAmount]% gastos sa Ginto ng pagkuha ng bagong tiles [cityFilter] Statue of Zeus = Rebulto ni Zeus 'He spoke, the son of Kronos, and nodded his head with the dark brows, and the immortally anointed hair of the great god swept from his divine head, and all Olympos was shaken' - The Iliad = 'Siya ay nagsalita, ang anak ni Kronos, at tumango ang kanyang ulo na may maitim na kilay, at ang walang kamatayang pinahiran na buhok ng dakilang diyos ay naalis mula sa kanyang banal na ulo, at ang lahat ng Olympos ay napailing' - Ang Iliad -vs cities = laban sa mga lungsod -when attacking = tuwing sumasalakay -[relativeAmount]% Strength = [relativeAmount]% Lakas Lighthouse = Parola Stable = Kuwadra Courthouse = Hukuman -Remove extra unhappiness from annexed cities = Alisin ang labis na kalungkutan mula sa mga pinagsama na lungsod -Can only be built [cityFilter] = Maaari lamang itayo [cityFilter] Hanging Gardens = Mga Nakalawit na Hardin 'I think that if ever a mortal heard the word of God it would be in a garden at the cool of the day.' - F. Frankfort Moore = 'Sa palagay ko, kung ang isang mortal ay makarinig ng salita ng Diyos ito ay nasa hardin sa malamig na araw.' - F. Frankfort Moore @@ -1932,17 +2335,13 @@ Hanging Gardens = Mga Nakalawit na Hardin Colosseum = Koliseo Circus Maximus = Circus Maximus -Cost increases by [amount] per owned city = Ang gastos ay lumalaki ng [amount] bawat lungsod na pag-aari Great Wall = Dakilang Pader 'The art of war teaches us to rely not on the likelihood of the enemy's not attacking, but rather on the fact that we have made our position unassailable.' - Sun Tzu = 'Itinuturo sa atin ng sining ng digmaan na huwag umasa sa posibilidad na hindi umatake ang kalaban, kundi sa katotohanang ginawa nating hindi masasalakay ang ating posisyon.' - Sun Tzu -before discovering [tech] = bago madiskubre ang [tech] -Enemy [mapUnitFilter] units must spend [amount] extra movement points when inside your territory = Mga kalaban na [mapUnitFilter] yunit ay kailangang magbayad ng [amount] karagdagang puntos sa paggalaw kapag nasa loob ng iyong nasasakupan Temple = Templo Burial Tomb = Libingan -Doubles Gold given to enemy if city is captured = Dobleng Ginto na ibinibigay sa kalaban kung nakuha ang lungsod Mud Pyramid Mosque = Piramideng Putik na Mosque @@ -1950,23 +2349,18 @@ National College = Pambansang Kolehiyo The Oracle = Ang Orakulo 'The ancient Oracle said that I was the wisest of all the Greeks. It is because I alone, of all the Greeks, know that I know nothing' - Socrates = 'Sinabi ng sinaunang Orakulo na ako ang pinakamatalino sa lahat ng mga Griyego. Ito ay dahil ako lamang, sa lahat ng mga Griyego, ang nakakaalam na wala akong alam' - Socrates -Free Social Policy = Libreng Patakarang Panlipunan National Epic = Pambansang Epiko -[relativeAmount]% Great Person generation [cityFilter] = [relativeAmount]% paggawa ng Dakilang Tao [cityFilter] Market = Pamilihan Bazaar = Basar -Provides 1 extra copy of each improved luxury resource near this City = Nagbibigay ng 1 karagdagang kopya ng bawat pinahusay na marangyang mapagkukunan malapit sa Lungsod na ito Mint = Gawaan ng Kulwaltang Metal Aqueduct = Akwedukto -[relativeAmount]% Food is carried over after population increases [cityFilter] = pinapasa ang [relativeAmount]% Pagkain pagkatapos na lumaki ang populasyon [cityFilter] Heroic Epic = Epiko ng Kabayanihan -All newly-trained [baseUnitFilter] units [cityFilter] receive the [promotion] promotion = Lahat ng bagong sanay na [baseUnitFilter] yunit [cityFilter] ay makakatanggap ng [promotion] promosyon. Colossus = Colossus 'Why man, he doth bestride the narrow world like a colossus, and we petty men walk under his huge legs, and peep about to find ourselves dishonorable graves.' - William Shakespeare, Julius Caesar = 'Bakit tao, siya ay pinakamahusay na sumakay sa makitid na mundo tulad ng isang higanteng tao, at kaming mga maliliit na tao ay naglalakad sa ilalim ng kanyang malalaking paa, at sumilip upang mahanap ang ating mga sarili na walang galang na libingan.' - William Shakespeare, Julius Caesar @@ -1983,14 +2377,11 @@ Angkor Wat = Angkor Wat Chichen Itza = Chichen Itza 'The katun is established at Chichen Itza. The settlement of the Itza shall take place there. The quetzal shall come, the green bird shall come. Ah Kantenal shall come. It is the word of God. The Itza shall come.' - The Books of Chilam Balam = 'Ang katun ay itinatag sa Chichen Itza. Ang pamayanan ng Itza ay magaganap doon. Darating ang quetzal, darating ang berdeng ibon. Darating si Ah Kantenal. Ito ay salita ng Diyos. Darating ang Itza.' - Ang mga Aklat ni Chilam Balam -[relativeAmount]% Golden Age length = [relativeAmount]% haba ng Ginintuang Panahon National Treasury = Kaban ng Bayan Machu Picchu = Machu Picchu 'Few romances can ever surpass that of the granite citadel on top of the beetling precipices of Machu Picchu, the crown of Inca Land.' - Hiram Bingham = 'Ilang mga pag-iibigan lang ang maaaring higit pa sa batumbesing kuta sa tuktok ng tanyag na talampas ng Machu Picchu, ang korona ng Lupa ng mga Inca.' - Hiram Bingham -[relativeAmount]% [stat] from Trade Routes = [relativeAmount]% [stat] mula sa mga Ruta ng Kalakal -Must have an owned [tileFilter] within [amount] tiles = Dapat may pag-aari ng [tileFilter] sa loob ng [amount] tiles Workshop = Pagawaan @@ -1999,7 +2390,6 @@ Longhouse = Longhouse Forge = Pandayan Harbor = Daungan -Connects trade routes over water = Nagdudugtong ng mga ruta ng kalakal sa tubig University = Unibersidad @@ -2013,12 +2403,9 @@ Notre Dame = Notre Dame Castle = Kastilyo Mughal Fort = Kuta Mughal -after discovering [tech] = pagkatapos madiskubre ang [tech] -[stats] [cityFilter] = [stats] [cityFilter] Himeji Castle = Kastilyo Himeji 'Bushido is realized in the presence of death. This means choosing death whenever there is a choice between life and death. There is no other reasoning.' - Yamamoto Tsunetomo = 'Ang Bushido ay natanto sa presensya ng kamatayan. Nangangahulugan ito ng pagpili ng kamatayan sa tuwing may pagpipilian sa pagitan ng buhay at kamatayan. Walang ibang pangangatwiran.' - Yamamoto Tsunetomo -when fighting in [tileFilter] tiles = kapag lumalaban sa [tileFilter] tiles Ironworks = Pagawaan ng Bakal @@ -2037,7 +2424,6 @@ Satrap's Court = Hukuman ng Satrap Forbidden Palace = Pinagbabawal na Palasyo 'Most of us can, as we choose, make of this world either a palace or a prison' - John Lubbock = 'Karamihan sa atin ay maaaring, ayon sa ating pipiliin, gawin ang mundong ito bilang isang palasyo o isang bilangguan' - John Lubbock -[relativeAmount]% Unhappiness from [populationFilter] [cityFilter] = [relativeAmount]% Kalungkutan mula sa [populationFilter] [cityFilter] Theatre = Teatro @@ -2047,19 +2433,14 @@ Hermitage = Ermita Taj Mahal = Taj Mahal 'The Taj Mahal rises above the banks of the river like a solitary tear suspended on the cheek of time.' - Rabindranath Tagore = 'Ang Taj Mahal ay tumataas sa itaas ng mga pampang ng ilog na parang nag-iisang luhang nakasabit sa pisngi ng panahon.' - Rabindranath Tagore -Empire enters golden age = Ang imperyo ay pumapasok sa Ginintuang Panahon Porcelain Tower = Tore ng Porselana 'Things always seem fairer when we look back at them, and it is out of that inaccessible tower of the past that Longing leans and beckons.' - James Russell Lowell = 'Ang mga bagay ay palaging mukhang mas patas kapag tayo ay nagbabalik-tanaw sa kanila, at ito ay sa labas ng hindi naaabot na tore ng nakaraan na ang Pananabik sumasandal at nagpapahiwatig.' - James Russell Lowell -Free [baseUnitFilter] appears = Libreng [baseUnitFilter] lumilitaw -Science gained from research agreements [relativeAmount]% = Siyensyang makukuha mula sa mga kasunduan ng pagsaliksik [relativeAmount]% Windmill = Windmill -[relativeAmount]% Production when constructing [buildingFilter] buildings [cityFilter] = [relativeAmount]% Produksyon tuwing magtatayo ng [buildingFilter] na gusali [cityFilter] Kremlin = Kremlin 'The Law is a fortress on a hill that armies cannot take or floods wash away.' - The Prophet Muhammed = 'Ang Batas ay isang kuta sa isang burol na hindi maaagaw ng mga hukbo o maaanod ng baha.' - Ang Propeta Muhammad -[relativeAmount]% City Strength from defensive buildings = [relativeAmount]% Lakas ng Lungsod mula sa mga pangdepensa na gusali Museum = Museo @@ -2072,7 +2453,6 @@ Factory = Pabrika Big Ben = Big Ben 'To achieve great things, two things are needed: a plan, and not quite enough time.' - Leonard Bernstein = 'Upang makamit ang mga dakilang bagay, dalawang bagay ang kailangan: isang plano, at hindi sapat na oras.' - Leonard Bernstein -[stat] cost of purchasing items in cities [relativeAmount]% = [stat] gastos sa pagbili sa loob ng mga lungsod [relativeAmount]% Military Academy = Akademyang Militar @@ -2089,17 +2469,14 @@ Broadcast Tower = Tore ng Brodkasting Eiffel Tower = Tore ng Eiffel 'We live only to discover beauty, all else is a form of waiting' - Kahlil Gibran = 'Nabubuhay lamang tayo upang matuklasan ang kagandahan, ang lahat ay isang anyo ng paghihintay' - Kahlil Gibran -[stats] per [amount] social policies adopted = [stats] kada [amount] panlipunang patakaran na pinatupad Statue of Liberty = Rebulto ng Kalayaan 'Give me your tired, your poor, your huddled masses yearning to breathe free, the wretched refuse of your teeming shore. Send these, the homeless, tempest-tossed to me, I lift my lamp beside the golden door!' - Emma Lazarus = 'Ibigay mo sa akin ang iyong pagod, ang iyong mga dukha, ang iyong mga nagsiksikang masa na naghahangad na makahinga nang malaya, ang kaawa-awang mga pinagkait ng iyong masaganang dalampasigan. Ipadala ang mga ito, ang mga walang tirahan, itinatapon ng bagyo sa akin, itinataas ko ang aking lampara sa tabi ng gintong pinto!' - Emma Lazarus -[stats] from every specialist [cityFilter] = [stats] sa bawat espesyalista [cityFilter] Military Base = Base-militar Cristo Redentor = Cristo Redentor 'Come to me, all who labor and are heavy burdened, and I will give you rest.' - New Testament, Matthew 11:28 = 'Lumapit sa akin, lahat na nahihirapan at nabibigatang lubha, at bibigyan ko kayo ng kapahingahan.' - Bagong Tipan, Mateo 11:28 -[relativeAmount]% Culture cost of adopting new Policies = [relativeAmount]% gastos sa Kultura sa bawat bagong pinagtibay na Patakaran Research Lab = Laboratoryo ng Pagsasaliksik @@ -2112,32 +2489,22 @@ Sydney Opera House = Teatro ng Opera sa Sydney 'Those who lose dreaming are lost.' - Australian Aboriginal saying = 'Yung mga nawawalan ng pangarap ay nawawala.' - Australian Aboriginal na kasabihan Manhattan Project = Proyektong Manhattan -Enables nuclear weapon = Pinapagana ang sandatang nuklear -Triggers a global alert upon completion = Nagti-trigger ng pandaigdigang alerto kapag nakumpleto Pentagon = Pentagon 'In preparing for battle I have always found that plans are useless, but planning is indispensable.' - Dwight D. Eisenhower = 'Sa paghahanda para sa labanan lagi kong nalaman na ang mga plano ay walang silbi, ngunit ang pagpaplano ay kailangang-kailangan.' - Dwight D. Eisenhower -[relativeAmount]% Gold cost of upgrading = [relativeAmount]% gastos sa Ginto sa pagtataas ng mga yunit Solar Plant = Solar Plant -in cities without a [buildingFilter] = sa mga lungsod na walang [buildingFilter] -Only available = Makukuha lang Nuclear Plant = Plantang Nuklear Apollo Program = Programang Apollo -Enables construction of Spaceship parts = Pinapagana ang paggawa ng parte ng Sasakyang PangKalawakan Spaceship Factory = Pabrika ng Sasakyang Pangkalawakan United Nations = United Nations 'More than ever before in human history, we share a common destiny. We can master it only if we face it together. And that is why we have the United Nations.' - Kofi Annan = 'Higit pa kaysa dati sa kasaysayan ng tao, iisa ang ating kapalaran. Magagawa lang natin ito kung sabay nating haharapin. At iyon ang dahilan kung bakit mayroon tayong United Nations.' - Kofi Annan -Triggers voting for the Diplomatic Victory = Pinapagana ang pagboto para sa Diplomatikong Tagumpay Utopia Project = Proyektong Yutopia -Hidden until [amount] social policy branches have been completed = Nakatago hanggang sa natapos na ang mga [amount] na sangay ng patakarang panlipunan -Triggers a global alert upon build start = Nagti-trigger ng pandaigdigang abiso sa pagsisimula ng pagtayo -Triggers a Cultural Victory upon completion = Nag-trigger ng Kultural na Tagumpay kapag natapos na #################### Lines from CityStateTypes from Civ V - Vanilla #################### @@ -2254,8 +2621,6 @@ Urkesh = Urkesh Awan = Awan Riblah = Riblah Tayma = Tayma -Receive free [unit] when you discover [tech] = Tumanggap ng libreng [unit] kapag madiskubre mo ang [tech] -[greatPerson] is earned [relativeAmount]% faster = [greatPerson] ay makukuha mo ng [relativeAmount]% na mas mabilis Alexander = Alexander You are in my way, you must be destroyed. = Ikaw ay nakaharang sa akin, at dapat na ika'y wasakin. @@ -2308,9 +2673,6 @@ Lamia = Lamia Nafplion = Nafplion Apolyton = Apolyton Greece = Gresya -[relativeAmount]% City-State Influence degradation = [relativeAmount]% pagbaba ng Impluwensya sa Lungsod-Estado -City-State Influence recovers at twice the normal rate = Bumubuti ang Impluwensya sa Lungsod-Estado ng doble sa normal na bilis -City-State territory always counts as friendly territory = Palaging tinatrato bilang teritoryo ng kaibigan ang teritoryo ng Lungsod-Estado Wu Zetian = Wu Zetian You won't ever be able to bother me again. Go meet Yama. = Hindi mo na ako maaabala pa. Puntahan mo si Yama. @@ -2363,7 +2725,6 @@ Nantong = Nantong Weifang = Weifang Xikang = Xikang China = Tsina -Great General provides double combat bonus = Ang Dakilang Heneral ay nagbibigay ng doble na karadagdagang kalamangan sa labanan Ramesses II = Ramesses II You are but a pest on this Earth, prepare to be eliminated! = Ikaw ay isang peste lamang sa buong mundo, humanda ka na sa iyong paglisan! @@ -2423,7 +2784,6 @@ Naqada = Naqada Semna = Semna Soleb = Soleb Egypt = Ehipto -[relativeAmount]% Production when constructing [buildingFilter] wonders [cityFilter] = [relativeAmount]% Produksyon kapag nagtatayo ng [buildingFilter] kamanghaan [cityFilter] Elizabeth = Elizabeth By the grace of God, your days are numbered. = Sa biyaya ng Diyos, ang iyong mga araw ay bilang. @@ -2571,7 +2931,6 @@ Nizhniy Novgorod = Nizhniy Novgorod Suzdal = Suzdal Magnitogorsk = Magnitogorsk Russia = Rusya -Double quantity of [resource] produced = Doblehin ang bilang ng ginagawang [resource] Augustus Caesar = Augustus Caesar My treasury contains little and my soldiers are getting impatient... (sigh) ...therefore you must die. = Ang aking kabang-yaman ay naglalaman ng kaunti at ang aking mga kawal ay naiinip na... (hayyy) ...kaya't dapat kang mamatay. @@ -2621,7 +2980,6 @@ Augustadorum = Augustadorum Curia = Curia Interrama = Interrama Adria = Adria -[relativeAmount]% Production towards any buildings that already exist in the Capital = [relativeAmount]% Produkyson patungo sa mga gusaling itinayo na sa Kabisera Harun al-Rashid = Harun al-Rashid The world will be more beautiful without you. Prepare for war. = Magiging mas maganda ang mundo kung wala ka. Maghanda para sa digmaan. @@ -2665,7 +3023,6 @@ Kairouan = Kairouan Algiers = Algiers Oran = Oran Arabia = Arabya -[stats] from each Trade Route = [stats] sa bawat Rutang Pangkalakal George Washington = George Washington Your wanton aggression leaves us no choice. Prepare for war! = Napipilitan kami sa iyong walang habas na pagsalakay. Maghanda para sa digmaan! @@ -2777,7 +3134,6 @@ Yamaguchi = Yamaguchi Ota = Ota Tottori = Tottori Japan = Hapon -Damage is ignored when determining unit Strength = Binabalewa ang Pinsala tuwing tinutukoy ang Lakas ng yunit Gandhi = Gandhi I have just received a report that large numbers of my troops have crossed your borders. = Nakatanggap lang ako ng isang ulat na ang malaking bilang ng aking mga tropa ay tumawid sa iyong mga nasasakupan. @@ -2819,7 +3175,6 @@ Gwalior = Gwalior Jaipur = Jaipur Karachi = Karachi India = Indiya -Unhappiness from number of Cities doubled = Dumudoble ang Kalungkutan sa mga Lungsod Otto von Bismarck = Otto von Bismarck I cannot wait until ye grow even mightier. Therefore, prepare for war! = Hindi ako makapaghintay hanggang sa lumakas ka pa. Samakatuwid, maghanda para sa digmaan! @@ -2886,9 +3241,6 @@ Koblenz = Koblenz Hildesheim = Hildesheim Erlangen = Erlangen Germany = Alemanya -with [amount]% chance = nang may [amount]% na pagkakataon -When conquering an encampment, earn [amount] Gold and recruit a Barbarian unit = Tuwing sinasakop ang kampo, kumuha ng [amount] na Ginto at kumalap ng isang Salbahe na yunit -[relativeAmount]% maintenance costs = [relativeAmount]% gastos sa pagpapanatili Suleiman I = Suleiman I Your continued insolence and failure to recognize and preeminence leads us to war. = Ang iyong patuloy na kabastusan at kabiguan na kilalanin ang kadakilaan namin ay humahantong sa amin sa digmaan. @@ -2933,7 +3285,6 @@ Afyonkarahisar = Afyonkarahisar Bitlis = Bitlis Yalova = Yalova The Ottomans = Otomano -When defeating a [mapUnitFilter] unit, earn [amount] Gold and recruit it = Kapag matatalo ang [mapUnitFilter] na yunit, kumuha ng [amount] Gold at kalapin ito Sejong = Sejong Jip-hyun-jun (Hall of Worthies) will no longer tolerate your irksome behavior. We will liberate the citizens under your oppression even with force, and enlighten them! = Hindi na titiisin ni Jip-hyun-jun (Bulwagan ng mga Karapat-dapat) ang iyong nakakainis na ugali. Palalayain namin ang mga mamamayan sa ilalim ng iyong pang-aapi kahit na may puwersa, at liliwanagan sila! @@ -2973,7 +3324,6 @@ Sacheon = Sacheon Gimje = Gimje Anju = Anju Korea = Korea -Receive a tech boost when scientific buildings/wonders are built in capital = Tumanggap ng pagbilis sa pagdiskubre ng teknolohiya kapag itayo ang mga siyentipiko na gusali/kamanghaan sa loob ng kabisera Hiawatha = Hiawatha You are a plague upon Mother Earth! Prepare for battle! = Isa kang salot sa Inang Lupa! Maghanda para sa labanan! @@ -3090,7 +3440,6 @@ Paishiyauvada = Paishiyauvada Patigrbana = Patigrbana Phrada = Phrada Persia = Persiya -during a Golden Age = sa loob ng Ginintuang Panahon Kamehameha I = Kamehameha I The ancient fire flashing across the sky is what proclaimed that this day would come, though I had foolishly hoped for a different outcome. = Ang sinaunang apoy na kumikislap sa kalangitan ang nagpahayag na darating ang araw na ito, kahit na may katangahan akong umasa sa ibang kahihinatnan. @@ -3141,11 +3490,6 @@ Nuguria = Nuguria Pileni = Pileni Nukumanu = Nukumanu Polynesia = Polynesia -starting from the [era] = simula sa [era] -Enables embarkation for land units = Pinapagana ang pagsakay sa barko para sa mga yunit ng lupa -Enables [mapUnitFilter] units to enter ocean tiles = Pinapagana ang mga [mapUnitFilter] na yunit na pumasok sa mga karagatan na tile -Normal vision when embarked = Normal na pagtingin tuwing sumasakay ng barko -within [amount] tiles of a [tileFilter] = sa loob ng [amount] na tile ng isang [tileFilter] Ramkhamhaeng = Ramkhamhaeng You lowly, arrogant fool! I will make you regret of your insolence! = Ikaw na hampaslupa, mayabang na tanga! Pagsisisihan mo ang iyong kabastusan! @@ -3186,8 +3530,6 @@ Loci = Loci Khon Kaen = Khon Kaen Surin = Surin Siam = Siam -[relativeAmount]% [stat] from City-States = [relativeAmount]% [stat] mula sa mga Lungsod-Estado -Military Units gifted from City-States start with [amount] XP = Nagsisimula sa [amount] XP ang mga regalong yunit-militar mula sa mga Lungsod-Estado Isabella = Isabella God will probably forgive you... but I shall not. Prepare for war. = Malamang na patatawarin ka ng Diyos... pero hindi ko gagawin. Maghanda para sa digmaan. @@ -3237,9 +3579,6 @@ Ibiza = Ibiza Las Palmas = Las Palmas Tenerife = Tenerife Spain = Espanya -100 Gold for discovering a Natural Wonder (bonus enhanced to 500 Gold if first to discover it) = 100 Ginto sa pagdiskubre ng isang Likas na Kamanghaan (500 Ginto kung ikaw ang nauna sa pagdiskubre) -[stats] for every known Natural Wonder = [stats] sa kada kilalang Likas na Kamanghaan -[relativeAmount]% Yield from every [tileFilter/buildingFilter] = [relativeAmount]% Ani mula sa bawat [tileFilter/buildingFilter] Askia = Askia You are an abomination to heaven and earth, the chief of ignorant savages! You must be destroyed! = Ikaw ay isang kasuklamsuklam sa langit at lupa, ang pinuno ng mga mangmang na mga ganid! Dapat mawasak ka! @@ -3279,8 +3618,6 @@ Dori = Dori Bamba = Bamba Segou = Segou Songhai = Songhai -Receive triple Gold from Barbarian encampments and pillaging Cities = Makalikom ng triple sa Ginto mula sa kampo ng mga Salbahe at sa pagnanakaw sa mga lungsod -Defense bonus when embarked = Dagdag depensa kapag nakasakay sa barko Genghis Khan = Genghis Khan You stand in the way of my armies. Let us solve this like warriors! = Ikaw ay humahadlang sa aking mga hukbo. Solusyonan natin ito tulad ng mga mandirigma! @@ -3323,7 +3660,6 @@ Har-Ayrag = Har-Ayrag Nalayh = Nalayh Tes = Tes Mongolia = Mongolia -+30% Strength when fighting City-State units and cities = +30% Lakas kapag lumalaban sa mga lungsod at yunit ng mga Lungsod-Estado Montezuma I = Montezuma I Xi-miqa-can! Xi-miqa-can! Xi-miqa-can! (Die, die, die!) = Xi-miqa-can! Xi-miqa-can! Xi-miqa-can! (Mamatay! Mamatay! Mamatay!) @@ -3369,7 +3705,6 @@ Itzapalapa = Itzapalapa Ayotzinco = Ayotzinco Iztapam = Iztapam Aztecs = Aztec -Earn [amount]% of killed [mapUnitFilter] unit's [costOrStrength] as [civWideStat] = Kumuha ng [amount]% na [costOrStrength] sa mga napatay na [mapUnitFilter] yunit bilang [civWideStat] Pachacuti = Pachacuti Resistance is futile! You cannot hope to stand against the mighty Incan empire. If you will not surrender immediately, then prepare for war! = Ang paglaban ay walang saysay! Hindi ka makakaasa na tumindig laban sa makapangyarihang imperyo ng Incan. Kung hindi ka agad sumuko, pagkatapos ay maghanda para sa digmaan! @@ -3417,8 +3752,6 @@ Chucuito = Chucuito Choquequirao = Choquequirao Inca = Inca Units ignore terrain costs when moving into any tile with Hills = Di-pinapansin ng mga yunit ang mga gastos ng kalupaan tuwing gumagalaw sa mga burol -[relativeAmount]% maintenance on road & railroads = [relativeAmount]% pagpapanatili ng mga kalsada at riles ng tren -No Maintenance costs for improvements in [tileFilter] tiles = Walang gastos sa pagpapanatili ng mga pagbubuti sa [tileFilter] na tile Harald Bluetooth = Harald Bluetooth If I am to be honest, I tire of those pointless charades. Why don't we settle our disputes on the field of battle, like true men? Perhaps the skalds will sing of your valor... or mine! = Kung sa totoo lang, pagod na ako sa mga walang kwentang pagpapanggap. Bakit hindi natin ayusin ang ating mga alitan sa labanan, tulad ng mga tunay na lalaki? Marahil ay aawit ang mga skalds ng iyong kagitingan... o sa akin! @@ -3478,8 +3811,6 @@ Haderslev = Haderslev Ringsted = Ringsted Skrive = Skrive Denmark = Denmark -[amount] Movement point cost to disembark = [amount] gastos sa Paggalaw upang makaalis sa sinasakyang bangka -No movement cost to pillage = Walang gastos sa paggalaw tuwing nagnanakaw You leave us no choice. War it must be. = Wala na kaming pagpipilian. Digmaan na ito. Very well, this shall not be forgotten. = Sige, hindi namin ito makakalimutan. @@ -3572,7 +3903,6 @@ War lingers in our hearts. Why carry on with a false peace? = Nananatili ang dig You gormless radger! You'll dine on your own teeth before you set foot in Ireland! = Bobo! Kakain ka sa sarili mong ngipin bago ka makaapak dito sa Ireland! A lonely wind blows through the highlands today. A dirge for Ireland. Can you hear it? = Isang nag-iisang hangin ang umiihip sa mga bukid. Isang pandalamhati para sa Ireland. Naririnig mo ba ito? Dublin = Dublin -Will not be chosen for new games = Hindi mapipili sa mga bagong laro You shall stain this land no longer with your vileness! To arms, my countrymen - we ride to war! = Hindi mo na madudumihan ang lupang ito! Kunin ang sandata, aking mga kabaro - tayo'y sasakay patungo sa digmaan! Traitorous man! The Celtic peoples will not stand for such wanton abuse and slander - I shall have your head! = Taksil! Ang mga Celtic na mga tao ay hindi papanig sa mga ganid at mapanira na tulad mo - kukunin ko na ang ulo mo! @@ -3592,20 +3922,13 @@ You will see you have just bitten off more than you can chew. = Makikita mo na k This ship may sink, but our spirits will linger. = Lulubog man ang barko na tio, pero mananatili pa rin ang aming mga kaluluwa. Valletta = Valletta -Can only heal by pillaging = Nagpapagaling lamang sa pagnanakaw - #################### Lines from Policies from Civ V - Vanilla #################### Aristocracy = Aristokrasya Legalism = Legalismo -Provides the cheapest [stat] building in your first [amount] cities for free = Nagbibigay ng pinakamurang [stat] na gusali sa unang [amount] na lungsod nang libre. Oligarchy = Oligarkiya -Units in cities cost no Maintenance = Mga yunit sa loob ng lungsod ay walang binabayaran sa pagpapanatili. -with a garrison = kasama ang garison -[relativeAmount]% Strength for cities = [relativeAmount]% Lakas para sa mga lungsod Landed Elite = Haciendero -[relativeAmount]% growth [cityFilter] = [relativeAmount]% paglaki [cityFilter] Monarchy = Monarkiya Tradition Complete = Kumpletong Tradisyon Tradition = Tradisyon @@ -3614,49 +3937,32 @@ Collective Rule = Kolektibong Pamamahala Citizenship = Pagkamamamayan Republic = Republika Representation = Representasyon -Each city founded increases culture cost of policies [relativeAmount]% less than normal = Mababawasan ng [relativeAmount]% sa normal na gastos sa kultura sa bawat tinatag na lungsod Meritocracy = Meritokrasya Liberty Complete = Kumpletong Libertad -Free Great Person = Libreng Dakilang Tao Liberty = Libertad Warrior Code = Tuntunin ng mga Mandirigma Discipline = Disiplina -when adjacent to a [mapUnitFilter] unit = kapag magkalapit sa isang [mapUnitFilter] na yunit Military Tradition = Tradisyong Militar -[relativeAmount]% XP gained from combat = [relativeAmount]% XP mula sa labanan Military Caste = Kasta Militar Professional Army = Propesyunal na Hukbo Honor Complete = Kumpletong Karangalan Honor = Karangalan -vs [mapUnitFilter] units = laban sa mga [mapUnitFilter] na yunit -Notified of new Barbarian encampments = Makakatanggap ng abiso sa mga bagong kuta ng mga Salbahe Organized Religion = Organizadong Relihiyon Mandate Of Heaven = Mandato ng Langit -[relativeAmount]% of excess happiness converted to [stat] = [relativeAmount]% ng sobrang happiness ay magiging [stat] Theocracy = Teokrasya -[relativeAmount]% [stat] from every [tileFilter/buildingFilter] = [relativeAmount]% [stat] mula sa bawat [tileFilter/buildingFilter] Reformation = Repormasyon Free Religion = Malayang Relihiyon Piety Complete = Kumpletong Kabanalan Piety = Kabanalan -before adopting [policy] = bago magtakda ng [policy] Philantropy = Pagkakawanggawa -Gifts of Gold to City-States generate [relativeAmount]% more Influence = Regalong ginto sa mga Lungsod-Estado ay magbibigay ng [relativeAmount]% mas maraming Impluwensya Aesthetics = Estetika -Resting point for Influence with City-States is increased by [amount] = Batayang punto ng Impluwensya sa mga Lungsod-Estado ay itataas ng [amount] na puntos Scholasticism = Eskolastisismo -Allied City-States provide [stat] equal to [relativeAmount]% of what they produce for themselves = Kaalyadong Lungsod-Estado ay magbibigay ng [stat] katumbas ng [relativeAmount]% na ginagawa nila para sa kanilang sarili Cultural Diplomacy = Kultural na Diplomasya -[relativeAmount]% resources gifted by City-States = [relativeAmount]% na pagkukunan ay ireregalo ng mga Lungsod-Estado -[relativeAmount]% Happiness from luxury resources gifted by City-States = [relativeAmount]% Kasiyahan mula sa karangyaan ay ireregalo ng mga Lungsod-Estado Educated Elite = Mga Piling Edukado -Allied City-States will occasionally gift Great People = Mga kaalyado na Lungsod-Estado ay paminsan-minsan na magreregalo ng Dakilang Tao Patronage Complete = Kumpletong Pagtangkilik -Influence of all other civilizations with all city-states degrades [relativeAmount]% faster = Impluwensya ng ibang sibilisasyon sa lahat ng Lungsod-Estado ay tutumbasan ng [relativeAmount]% na higit na pagbababa -Triggers the following global alert: [comment] = Nagdudulot ng abiso na ito : [comment] Patronage = Pagtangkilik Naval Tradition = Tradisyong Manlalayag @@ -3664,7 +3970,6 @@ Trade Unions = Unyon ng mga Negosyante Merchant Navy = Pang-negosyo na Hukbong-Dagat Mercantilism = Merkantilismo Protectionism = Proteksyonismo -[amount] Happiness from each type of luxury resource = [amount] Kaligayahan mula sa bawat uri ng karangyaan Commerce Complete = Kumpletong Komersyo Commerce = Komersyo @@ -3672,42 +3977,30 @@ Secularism = Sekularismo Humanism = Humanismo Free Thought = Kalayaan ng Ideya Sovereignty = Soberanya -while the empire is happy = tuwing maligaya ang imperyo -[relativeAmount]% [stat] = [relativeAmount]% [stat] Scientific Revolution = Rebolusyong Siyentipiko -[amount] Free Technologies = [amount] Libreng Teknolohiya Rationalism Complete = Kumpletong Rasyonalismo -[stats] from all [buildingFilter] buildings = [stats] mula sa lahat ng [buildingFilter] na gusali Rationalism = Rasyonalismo Constitution = Konstitusyon Universal Suffrage = Unibersal na Pagboto -when defending = tuwing dumedepensa Civil Society = Sambayanang Sibil -[relativeAmount]% Food consumption by specialists [cityFilter] = [relativeAmount]% Pagkain ng mga espesyalista [cityFilter] Free Speech = Kalayaan sa Pagsasalita -[amount] units cost no maintenance = [amount] na yunit ay walang gastos sa pagpapanatili Democracy = Demokrasya Freedom Complete = Kumpletong Kalayaan Freedom = Kalayaan Populism = Populismo Militarism = Militarismo -[stat] cost of purchasing [baseUnitFilter] units [relativeAmount]% = [stat] gastos ng pagbili ng [baseUnitFilter] na yunit [relativeAmount]% Fascism = Pasismo -Quantity of strategic resources produced by the empire +[relativeAmount]% = Dami ng mga estratehikong pagkukunan ng imeryo +[relativeAmount]% Police State = Estado ng Pulisya Total War = Kabuuang Digmaan Autocracy Complete = Kumpletong Awtokrasya -for [amount] turns = abot sa [amount] turno Autocracy = Awtokrasya United Front = Nagkakaisang Prente -Militaristic City-States grant units [amount] times as fast when you are at war with a common nation = Militaristikong Lungsod-Estado ay magbibigay ng yunit na [amount] bases na mas mabilis kapag kayo'y may parehong kaaway na nasyon Planned Economy = Ekonomiyang Planado Nationalism = Nasyonalismo Socialism = Sosyalismo -[relativeAmount]% maintenance cost for buildings [cityFilter] = [relativeAmount]% gastos sa pagpapanatili ng mga gusali [cityFilter] Communism = Komunismo Order Complete = Kumpletong Pagkakaayos Order = Pagkakaayos @@ -3812,7 +4105,6 @@ Engineer = Inhinyero 'Where tillage begins, other arts follow. The farmers therefore are the founders of human civilization.' - Daniel Webster = 'Kung saan nagsisimula ang pagbubungkal ng lupa, ang iba pang mga sining ay sumusunod. Samakatuwid, ang mga magsasaka ang nagtatag ng sibilisasyon ng tao.' - Daniel Webster Agriculture = Agrikultura -Starting tech = Panimulang teknolohiya 'Shall the clay say to him that fashioneth it, what makest thou?' - Bible Isaiah 45:9 = 'Ang putik bang ginagawang palayok ay maaaring magsabi sa magpapalayok kung ano ang dapat niyang gawin?' - Bibliya Isaias 45:9 Pottery = Palayukan @@ -3829,7 +4121,6 @@ Sailing = Paglalayag Calendar = Kalendaryo 'He who destroys a good book kills reason itself.' - John Milton = 'Siya na sumisira ng isang magandang libro ay pumapatay ng katwiran mismo.' - John Milton Writing = Pagsusulat -Enables Open Borders agreements = Pinapagana ang kasunduan sa Bukas na mga Hangganan 'Even brute beasts and wandering birds do not fall into the same traps or nets twice.' - Saint Jerome = 'Maging ang mga mabangis na hayop at gumagala na mga ibon ay hindi nahuhulog sa parehong mga bitag o lambat nang dalawang beses.' - San Jerome Trapping = Pagbibitag 'Wisdom and virtue are like the two wheels of a cart.' - Japanese proverb = 'Ang karunungan at kabutihan ay parang dalawang gulong ng kariton.' - salawikain ng Hapon @@ -3843,7 +4134,6 @@ Bronze Working = Pagawaan ng Bronse Optics = Mga optika 'There is only one good, knowledge, and one evil, ignorance.' - Socrates = 'Mayroong isa lamang mabuti, kaalaman, at isang kasamaan, kamangmangan.' - Socrates Philosophy = Pilosopiya -Enables Research agreements = Pinapagana ang Kasunduan sa Pananaliksik 'A Horse! A Horse! My kingdom for a horse!' - Shakespeare (Richard III) = 'Isang kabayo! Isang kabayo! Aking kaharian para sa isang kabayo!' - Shakespeare (Richard III) Horseback Riding = Pangangabayo 'Mathematics is the gate and key to the sciences.' - Roger Bacon = 'Ang matematika ay ang gate at susi sa mga siyensya.' - Roger Bacon @@ -3859,10 +4149,8 @@ Theology = Teolohiya Civil Service = Serbisyong sibil 'Better is bread with a happy heart than wealth with vexation.' - Amenemope = 'Mas mabuti ang tinapay na may masayang puso kaysa sa kayamanan na may kabagabagan.' - Amenemope Currency = Salapi -Enables conversion of city production to [civWideStat] = Pinapagana ang paglilipat ng produksyon ng lungsod sa [civWideStat] 'Instrumental or mechanical science is the noblest and, above all others, the most useful.' - Leonardo da Vinci = 'Ang instrumental o mekanikal na agham ay ang pinakamarangal at, higit sa lahat, ang pinakakapaki-pakinabang.' - Leonardo da Vinci Engineering = Inhenyeriya -Roads connect tiles across rivers = Ang mga daan ay nakadugtong sa pagitan ng mga ilog 'When pieces of bronze or gold or iron break, the metal-smith welds them together again in the fire, and the bond is established.' - Sri Guru Granth Sahib = 'Kapag ang mga piraso ng tanso o ginto o bakal ay nabali, ang panday ng metal ay muling pinagsasama-sama sa apoy ang mga ito, at ang pagkakatali ay naitatatag.' - Sri Guru Granth Sahib Metal Casting = Paghulma ng Metal @@ -3874,7 +4162,6 @@ Education = Edukasyon Chivalry = Kalagalantihan 'The press is the best instrument for enlightening the mind of man, and improving him as a rational, moral and social being.' - Thomas Jefferson = 'Ang palimbagan ay ang pinakamahusay na instrumento para sa pagpapaliwanag sa isip ng tao, at pagpapabuti sa kanya bilang isang makatuwiran, moral at panlipunang nilalang.' - Thomas Jefferson Machinery = Makinarya -Improves movement speed on roads = Pinagbubuti ang bilis ng paggalaw sa daan 'Measure what is measurable, and make measurable what is not so.' - Galileo Galilei = 'Sukatin kung ano ang masusukat, at gawing masusukat kung ano ang hindi.' - Galileo Galilei Physics = Liknayan 'John Henry said to his Captain, / 'A man ain't nothin' but a man, / And before I'll let your steam drill beat me down, / I'll die with the hammer in my hand.'' - Anonymous: The Ballad of John Henry, the Steel-Drivin' Man = 'Sinabi ni John Henry sa kanyang Kapitan, / 'Ang isang tao ay walang iba' kundi isang tao, / At bago ko hayaan na talunin ako ng iyong de-singaw na taladro, / Mamamatay ako na may hawak na martilyo sa aking kamay.'' - Anonymous: The Ballad of John Henry, the Steel-Drivin' Man @@ -3966,7 +4253,6 @@ Globalization = Globalisasyon Robotics = Robotiks 'Now, somehow, in some new way, the sky seemed almost alien.' - Lyndon B. Johnson = 'Ngayon, kahit papaano, sa ilang bagong paraan, ang langit ay tila halos dayuhan.' - Lyndon B. Johnson Satellites = Mga Satellite -Reveals the entire map = Pinapakita ang buong mapa 'Be extremely subtle, even to the point of formlessness, be extremely mysterious, even to the point of soundlessness. Thereby you can be the director of the opponent's fate.' - Sun Tzu = 'Maging lubhang banayad, kahit na sa punto ng kawalan ng anyo, maging lubhang misteryoso, kahit na sa punto ng kawalan ng tunog. Sa gayon maaari kang maging direktor ng kapalaran ng kalaban.' - Sun Tzu Stealth = Pagkukubli 'Our scientific power has outrun our spiritual power, we have guided missiles and misguided men.' – Martin Luther King Jr. = 'Ang ating pang-agham na kapangyarihan ay nalampasan ang ating espirituwal na kapangyarihan, tayo ay may ginagabayan na mga kohete at naliligaw na mga tao.' – Martin Luther King Jr. @@ -3983,7 +4269,6 @@ Nanotechnology = Nanotechnology 'I think we agree, the past is over.' - George W. Bush = 'Sa tingin ko tayo'y nagkasundo, tapos na ang nakaraan.' - George W. Bush Future Tech = Panghinaharap na Teknolohiya Who knows what the future holds? = Sino ang nakakaalam kung ano ang hinaharap? -Can be continually researched = Maaaring patuloy na pagsasaliksik #################### Lines from Terrains from Civ V - Vanilla #################### @@ -4001,34 +4286,24 @@ Tundra = Tundra Desert = Disyerto Lakes = Lawa -Fresh water = Tubig-tabang Mountain = Bundok -Has an elevation of [amount] for visibility calculations = Mayroong taas ng [amount] para sa mga kalkulasyon ng natatanaw -Units ending their turn on this terrain take [amount] damage = Ang mga unit na nagtatapos sa kanilang turno sa lupain na ito ay tatanggap ng [amount] ng pinsala Snow = Niyebe Hill = Burol -[amount] Strength for cities built on this terrain = [amount] Lakas para sa mga lungsod na nakatayo sa lupain na ito Forest = Kakahuyan -Provides a one-time Production bonus to the closest city when cut down = Nagbibigay ng isang beses na bonus sa Produksyon sa pinakamalapit na lungsod kung saan pinutol ito -Blocks line-of-sight from tiles at same elevation = Tinatabunan ang linya ng natatanaw mula sa mga tile na may parehong taas -[amount]% Chance to be destroyed by nukes = [amount]% Pagkakataon na mawasak ng mga nuke A Camp can be built here without cutting it down = Isang Kampo ang maaaring maitayo dito nang hindi pinuputol ito Jungle = Kagubatan Marsh = Lati -Rare feature = Pambihirang tampok Only Polders can be built here = Polder lamang ang pwedeng itayo dito Fallout = Fallout -Nullifies all other stats this tile provides = Binabale-wala ang lahat na ani ng tile na ito Oasis = Oasis -Only [improvementFilter] improvements may be built on this tile = Mga [improvementFilter] na pagbubuti lamang ang maaaring itayo sa tile na ito Flood plains = Binabahang Kapatagan @@ -4041,11 +4316,8 @@ Great Barrier Reef = Great Barrier Reef Old Faithful = Old Faithful El Dorado = El Dorado -Grants 500 Gold to the first civilization to discover it = Nagbibigay ng 500 Ginto para sa unang Sibilisasyon na makadiskubre nito Fountain of Youth = Bukal ng Kabataan -Grants [promotion] ([comment]) to adjacent [mapUnitFilter] units for the rest of the game = Nagbibigay ng [promotion] ([comment]) sa katabi na [mapUnitFilter] yunit para sa buong laro. -Tile provides yield without assigned population = Nagbibigay ng ani ang Tile na hindi kailangan ang nakatalagang populasyon Grand Mesa = Grand Mesa @@ -4063,18 +4335,14 @@ Barringer Crater = Barringer Crater #################### Lines from TileImprovements from Civ V - Vanilla #################### Farm = Sakahan -Can also be built on tiles adjacent to fresh water = Pwedeng itayo sa tiles malapit sa tubig-tabang -[stats] from [tileFilter] tiles = [stats] mula sa [tileFilter] na mga tiles Lumber mill = Gilingan ng kahoy -[stats] = [stats] Mine = Minahan Trading post = Estasyon ng kalakalan Camp = Kampo -Can only be built to improve a resource = Maaari lamang itayo upang magpabuti ng isang pagkukunan Oil well = Balon ng langis @@ -4089,11 +4357,8 @@ Quarry = Silyaran Fishing Boats = Bangkang Pangingisda Fort = Muog -Can be built outside your borders = Maaaring itayo sa labas ng iyong hangganan -Gives a defensive bonus of [relativeAmount]% = Nagbibigay ng dagdag na depensa ng [relativeAmount]% Road = Daanan -Costs [amount] [stat] per turn when in your territory = May bayad ng [amount] [stat] kada turno kapag nasa loob ng iyong nasasakupan Reduces movement cost to ½ if the other tile also has a Road or Railroad = Pinapababa ang gastos sa paggalaw ng ½ kapag ang ibang tile ay may daanan o daambakal Reduces movement cost to ⅓ with Machinery = Pinapababa ang gastos sa paggalaw ng ⅓ kasama ang Makinarya Requires Engineering to bridge rivers = Kailangan ang Inhinya para magkaroon ng tulay sa mga ilog @@ -4117,11 +4382,9 @@ Remove Railroad = Tanggalin ang Daambakal Cancel improvement order = Kanselahin ang ayos ng pagbubuti Repair = Ayusin -Unbuildable = Di kayang itayo Repairs a pillaged Improvement or Route = Nag-aayos ng sirang Pagbubuti o Ruta Academy = Akademya -Removes removable features when built = Tinatanggal ang mga naaalis na tampok kapag binuo Landmark = Muson @@ -4132,24 +4395,17 @@ Customs house = Bahay ng customs Holy site = Sagradong lugar Citadel = Ilihan -Adjacent enemy units ending their turn take [amount] damage = Mga katabi na yunit ng kalaban na magtatapos ng turno nila ay makakatanggap ng [amount] pinsala -Can be built just outside your borders = Maaaring itayo sa labas lamang ng iyong mga hangganan -Constructing it will take over the tiles around it and assign them to your closest city = Sasakupin ang mga tiles na nasa paligid nito at itatalaga sa pinakamalapit na lungsod kapag naitayo ito Moai = Moai Terrace farm = Hagdanang Sakahan Ancient ruins = Sinaunang Guho -Unpillagable = Di kayang nakawin -Provides a random bonus when entered = Nagbibigay ng sapalarang bonus kapag napuntahan City ruins = Mga guho ng lungsod -Will be replaced by automated workers = Mapapalitan ng mga awtomatikong manggagawa A bleak reminder of the destruction wreaked by War = Isang madilim na alaala ng pagkawasak na dulot ng Digmaan City center = Sentro ng Lungsod -Irremovable = Di kayang tanggalin Marks the center of a city = Minamarkahan ang sentro ng isang lungsod Appearance changes with the technological era of the owning civilization = Nagbabago ang anyo sa pagusbong ng teknolohiya ng nagmamay-ari na sibilisasyon @@ -4174,14 +4430,12 @@ Stone = Bato Fish = Isda Horses = Kabayo -Guaranteed with Strategic Balance resource option = Garantisado kasama ng Estratehikong Balanse opsyon sa pagkukunan Iron = Bakal Coal = Uling Oil = Langis -Deposits in [tileFilter] tiles always provide [amount] resources = Deposito sa loob ng [tileFilter] tiles ay tiyak na magbibigay ng [amount] na mapagkukunan Aluminum = Aluminyo @@ -4218,7 +4472,6 @@ Whales = Balyena Pearls = Perlas Jewelry = Alahas -Can only be created by Mercantile City-States = Maaaring magawa lamang ng mga Mangangalakal na Lungsod-Estado Porcelain = Porcelana @@ -4234,8 +4487,6 @@ Melee Water = Pangmalapit na Tubig Ranged Water = Pangmalayo na Tubig Submarine = Submarino Heal Instantly = Gumaling agad -Heal this unit by [amount] HP = Pagalingin ang yunit ng [amount] HP -Doing so will consume this opportunity to choose a Promotion = Kapag ginawa ito, mawawala ang pagkakataon na makapili ng promosyon Accuracy I = Asintado I @@ -4252,10 +4503,8 @@ Barrage III = Ulan ng Panudla III Volley = Rapido Extended Range = Pinalawak na Saklaw -[amount] Range = [amount] Saklaw Indirect Fire = Hindi direktang pagbaril -Ranged attacks may be performed over obstacles = Mga pangmalayo na atake ay pwedeng lampas sa mga hadlang Shock I = Sindak I @@ -4278,21 +4527,14 @@ Formation I = Pormasyon I Formation II = Pormasyon II Blitz = Blitz -[amount] additional attacks per turn = [amount] dagdag na atake kada turno Woodsman = Mangangahoy -Double movement in [terrainFilter] = Dobleng paggalaw sa [terrainFilter] Amphibious = Magdaragat -Eliminates combat penalty for attacking over a river = Tinatanggal ang parusa ng pag-atake sa ilog -Eliminates combat penalty for attacking across a coast = Tinatanggal ang parusa ng pag-atake sa baybayin Medic = Manggagamot -All adjacent units heal [amount] HP when healing = Lahat ng katabi na yunit ay gumagaling ng [amount] HP Medic II = Manggagamot II -in [tileFilter] tiles = sa loob ng mga [tileFilter] na tile -[amount] HP when healing = gumagaling ng [amount] HP Scouting I = Pagmamanman I @@ -4305,8 +4547,6 @@ Survivalism I = Kaligtasan ng Buhay I Survivalism II = Kaligtasan ng Buhay II Survivalism III = Kaligtasan ng Buhay III -Unit will heal every turn, even if it performs an action = Gumagaling ang yunit kada turno, kahit may ginagawa ito -May withdraw before melee ([amount]%) = Maaaring umalis bago umatake nang malapitan ([amount]%) Boarding Party I = Sumasakay na Partido I @@ -4315,7 +4555,6 @@ Boarding Party II = Sumasakay na Partido II Boarding Party III = Sumasakay na Partido III Coastal Raider I = Pagsalakay sa Baybayin I -Earn [amount]% of the damage done to [combatantFilter] units as [civWideStat] = Kumuha ng [amount]% ng ginawang pinsala sa mga [combatantFilter] na yunit bilang [civWideStat] Coastal Raider II = Pagsalakay sa Baybayin II @@ -4343,14 +4582,12 @@ Armor Plating II = Kalupkop ng Baluti II Armor Plating III = Kalupkop ng Baluti III Flight Deck I = Palipad na Kubyerta I -Can carry [amount] extra [mapUnitFilter] units = Maaaring magdala ng karagdagang [amount] [mapUnitFilter] na yunit Flight Deck II = Palipad na Kubyerta II Flight Deck III = Palipad na Kubyerta III Supply = Suplay -May heal outside of friendly territory = Maaaring gumaling sa labas ng teritoryo ng kaibigan Bomber = Pambomba Siege I = Kumubkob I @@ -4360,25 +4597,20 @@ Siege II = Kumubkob II Siege III = Kumubkob III Evasion = Pagtalilis -Damage taken from interception reduced by [relativeAmount]% = Pinsalang dulot ng pagtagpo ay nababawasan ng [relativeAmount]% Fighter = Fighter Interception I = Pagtagpo I -[relativeAmount]% Damage when intercepting = [relativeAmount]% Pinsala kapag nagtatagpo Interception II = Pagtagpo II Interception III = Pagtagpo III -[relativeAmount]% Strength when performing Air Sweep = [relativeAmount]% Lakas kapag gumagawa ng Air Sweep - Air Targeting I = Pagtama sa Ere I Air Targeting II = Pagtama sa Ere II Sortie = Pagtanggol sa ere -[amount] extra interceptions may be made per turn = [amount] dagdag na pagtagpo ang pwedeng gawin kada turno Operational Range = Pag-andar na Saklaw @@ -4424,25 +4656,19 @@ Great Generals II = Dakilang Heneral II Quick Study = Mabilisang Pag-aaral Haka War Dance = Sayaw Pang-digmaan ng mga Haka -[relativeAmount]% Strength for enemy [combatantFilter] units in adjacent [tileFilter] tiles = [relativeAmount]% Lakas para sa mga yunit ng kaaway [combatantFilter] sa katabing [tileFilter] na mga tile Rejuvenation = Pagpapabata -All healing effects doubled = Doble ang lahat ng mga pagpapagaling na epekto Slinger Withdraw = Umalis ang Tirador Ignore terrain cost = Huwag pansinin ang gastos sa lupain -Ignores terrain cost = Hindi pinapansin ang gastos sa lupain Pictish Courage = Tapang ng mga Pikto Home Sweet Home = Sarap ng Nasa Bahay -[relativeAmount]% Strength decreasing with distance from the capital = [relativeAmount]% bumababa ang Lakas sa layo mula sa kabisera [unit] ability = [unit] abilidad -Heals [amount] damage if it kills a unit = Gumaling ng [amount] na pinsala kapag ito'y makapatay ng isang yunit - #################### Lines from UnitTypes from Civ V - Vanilla #################### @@ -4450,23 +4676,12 @@ Heals [amount] damage if it kills a unit = Gumaling ng [amount] na pinsala kapag Civilian Water = Sibilyan sa Tubig -Can enter ice tiles = Maaaring pumasok sa yelong tiles -Invisible to non-adjacent units = Hindi nakikita ng mga katabi na yunit -Can see invisible [mapUnitFilter] units = Maaaring makakita ng [mapUnitFilter] units - - Aircraft = Salimpapaw -Can see over obstacles = Maaaring makakita lampas sa mga hadlang -Can perform Air Sweep = Kayang gumawa ng Air Sweep Atomic Bomber = Atomikong Bomba Missile = Kohete -Self-destructs when attacking = Winawasak ang sarili kapag umaatake -Cannot be intercepted = Hindi maaaring matagpo - -Can pass through impassable tiles = Pwedeng dumaan sa mga di madaanan na tiles Armor = Baluti @@ -4486,13 +4701,6 @@ AtomicBomber = AtomikongBomba #################### Lines from Units from Civ V - Vanilla #################### -Can build [improvementFilter/terrainFilter] improvements on tiles = Maaaring magtayo ng [improvementFilter/terrainFilter] na pagbubuti sa mga tiles - -Founds a new city = Nagtatatag ng bagong lungsod -Excess Food converted to Production when under construction = Sobrang Pagkain ay ginagawang Produksyon kapag ito'y nasa konstruksyon -Requires at least [amount] population = Kinakailangan na hindi bababa sa [amount] na populasyon - -May upgrade to [baseUnitFilter] through ruins-like effects = Maaaring itaas sa [baseUnitFilter] sa pamamagitan ng mga epekto na tulad sa guho This is your basic, club-swinging fighter. = Ito ang iyong simpleng humahagis ng pamalo na manlalaban. @@ -4511,17 +4719,12 @@ Slinger = Tirador Skirmisher = Panaklutero Work Boats = Mga Bangkang Pangtrabaho -Cannot enter ocean tiles = Hindi makakapasok sa mga karagatan na mga tiles -May create improvements on water resources = Maaaring lumikha ng mga pagbubuti sa mga pagkukunan na nasa tubig -Uncapturable = Hindi maaaring mabihag Trireme = Triremo Galley = Bangkang de kusina Chariot Archer = Mamamana sa karwahe -No defensive terrain bonus = Walang dagdag na depensa sa lupain -Rough terrain penalty = May parusa sa mga magaspang na lupain War Chariot = Karwahe ng Digmaan @@ -4535,12 +4738,10 @@ Persian Immortal = Persyanong Immortal Marauder = Mandarambong Horseman = Mangangabayo -Can move after attacking = Maaaring gumalaw pagkatapos na umatake Companion Cavalry = Kasamang Kabalyerya Catapult = De-gulong na Tirador -Must set up to ranged attack = Kailangang ayusin muna bago umatake nang malayo Ballista = Ballista @@ -4552,14 +4753,12 @@ Mohawk Warrior = Mandirigma ng Mohawk Landsknecht = Landsknecht -Can move immediately once bought = Maaaring kumilos agad kapag naibili Knight = Kabalyero Camel Archer = Kamelyong Mamamana Conquistador = Conquistador -on foreign continents = sa mga banyagang kontinente Naresuan's Elephant = Elepante ni Naresuan @@ -4617,16 +4816,11 @@ Ironclad = Barkong Bakal Artillery = Artilerya -Can only attack [tileFilter] tiles = Maaaring umatake lang sa [tileFilter] na mga tile Foreign Legion = Dayuhang Lehiyon -[relativeAmount]% chance to intercept air attacks = [relativeAmount]% pagkakataon na puksain ang mga atake sa ere - Carrier = Tagahatid -Cannot attack = Hindi umaatake -Can carry [amount] [mapUnitFilter] units = kayang magdala ng [amount] [mapUnitFilter] na yunit Battleship = Barkong Pandigma @@ -4640,7 +4834,6 @@ Zero = Zero B17 = B17 Paratrooper = Parasyutista -May Paradrop up to [amount] tiles from inside friendly territory = Maaaring magparasyut hanggang [amount] na tile mula sa teritoryo ng kaibigan Tank = Tangke @@ -4649,9 +4842,6 @@ Panzer = Panzer Anti-Tank Gun = Iwas-Tangke na Baril Atomic Bomb = Atomikong Bomba -Nuclear weapon of Strength [amount] = Sa-ubod na sandata ng may Lakas na [amount] -if [buildingFilter] is constructed = kung itinayo ang [buildingFilter] -Blast radius [amount] = Lawak ng pagsabog [amount] Rocket Artillery = Koheteng Artileryo @@ -4662,9 +4852,6 @@ Guided Missile = Ginabayan na Kohete Nuclear Missile = Sa-ubod na misil Helicopter Gunship = Helikopterong Pandigma -All tiles cost 1 movement = Lahat ng tile ay may gastos na 1 paggalaw -Ignores Zone of Control = Walang pake sa Sona ng Kontrol -Unable to capture cities = Di-kayang mag-angkin ng mga lungsod Nuclear Submarine = Sa-ubod na Submarino @@ -4679,48 +4866,26 @@ Jet Fighter = Jet Fighter Giant Death Robot = Higanteng Robot ng Kamatayan Stealth Bomber = Nakakubling Eroplanong Bombero -Cannot be carried by [mapUnitFilter] units = Hindi kayang dalhin ng mga [mapUnitFilter] na yunit Great Artist = Dakilang Artista -Can start an [amount]-turn golden age = Kayang magsimula ng [amount]-turno na ginintuang panahon -Can construct [improvementName] = Kayang magtayo ng [improvementName] -Great Person - [comment] = Dakilang Tao - [comment] Great Scientist = Dakilang Siyentista -Can hurry technology research = Kayang madaliin ang pagsasaliksik ng teknolohiya Great Merchant = Dakilang Mangangalakal -Can undertake a trade mission with City-State, giving a large sum of gold and [amount] Influence = Kayang gumawa ng misyong kalakal sa isang Lungsod-Estado, at nagbibigay ng malaking kabuuan ng ginto at [amount] na impluwensya Great Engineer = Dakilang Inhinyero -Can speed up construction of a building = Kayang bilisan ang pagtatayo ng isang gusali Great Prophet = Dakilang Propeta -if it hasn't used other actions yet = kung ito'y hindi pa gumamit ng ibang aksyon -Can [action] [amount] times = Kayang [action] ng [amount] na beses -Removes other religions when spreading religion = Nagtatanggal ng ibang relihiyon tuwing nagpapalaganap ng relihiyon -May found a religion = Maaaring magtatag ng isang relihiyon -May enhance a religion = Maaaring magpabuti ng isang relihiyon -May enter foreign tiles without open borders = Maaaring pumasok sa mga dayuhang tile nang walang bukas na hangganan -Religious Unit = Relihiyosong yunit -Takes your religion over the one in their birth city = Kinukuha ang iyong relihiyon mula sa isang nasa kanilang pinanggalingang lungsod Great General = Dakilang Heneral -[relativeAmount]% Strength bonus for [mapUnitFilter] units within [amount] tiles = [relativeAmount]% bonus na Lakas para sa [mapUnitFilter] na mga yunit na nasa [amount] tile na layo Khan = Khan Missionary = Misyonero -May enter foreign tiles without open borders, but loses [amount] religious strength each turn it ends there = Maaaring pumasok ng dayuhang lupa ng walang malayang hangganan, ngunit nababawasan ng [amount] na relihiyosong lakas kada turno na nagtatapos ito doon -Can be purchased with [stat] [cityFilter] = Maaaring mabili ng [stat] [cityFilter] Inquisitor = Inkisitor -Prevents spreading of religion to the city it is next to = Pinipigilan ang pagkalat ng relihiyn sa lungsod na katabi nito SS Booster = Booster ng SP -Spaceship part = Bahagi ng Sasakyang-Pangkalawakan -Can be added to [comment] in the Capital = Kayang idagdag sa [comment] na nasa loob ng Kabisera -Limited to [amount] per Civilization = Limitado sa [amount] bawat sibilisasyon SS Cockpit = Cockpit ng SP @@ -4755,24 +4920,20 @@ Have highest score after max turns = Magkaroon ng pinakamalaking score pagkatapo Ancestor Worship = Pagsamba sa mga Ninuno Dance of the Aurora = Sayaw ng Aurora -[stats] from [tileFilter] tiles without [tileFilter2] [cityFilter] = [stats] mula sa [tileFilter] na mga tile na walang [tileFilter2] [cityFilter] Desert Folklore = Kwentong Bayan ng Disyerto Faith Healers = Mga Albularyo -[mapUnitFilter] Units adjacent to this city heal [amount] HP per turn when healing = [mapUnitFilter] na mga yunit na katabi ng lungsod na ito ay tatanggap ng [amount] HP kada turno kapag nagpapagaling Fertility Rites = Mga Ritwal ng Pagbubuntis God of Craftsman = Diyos ng mga Manggagawa -in cities with at least [amount] [populationFilter] = sa mga lungsod na hindi bababa ng [amount] [populationFilter] God of the Open Sky = Diyos ng Malayang Himpapawid God of the Sea = Diyos ng Karagatan God of War = Diyos ng Digmaan -Earn [amount]% of [mapUnitFilter] unit's [costOrStrength] as [civWideStat] when killed within 4 tiles of a city following this religion = Kumuha ng [amount]% ng [mapUnitFilter] mula sa isang yunit na [costOrStrength] bilang [civWideStat] kapag pinaslang sa loob ng 4 na tile mula sa isang lungsod na naniniwala sa relihiyong ito Goddess of Festivals = Diyosa ng mga Pista @@ -4797,7 +4958,6 @@ Religious Settlements = Mga Tahanang Panrelihiyon Sacred Path = Sagradong Landas Sacred Waters = Sagradong Tubig -[stats] in cities on [terrainFilter] tiles = [stats] sa mga lungsod na nasa [terrainFilter] Stone Circles = Mga Bilog na Binuo ng Bato @@ -4805,7 +4965,6 @@ Follower = Tagasunod Asceticism = Asetisismo Cathedrals = Mga Katedral -May buy [buildingFilter] buildings with [stat] [cityFilter] = Pwedeng bumili ng gusaling [buildingFilter] gamit ng [stat] [cityFilter] Choral Music = Musikang Koro @@ -4816,13 +4975,10 @@ Feed the World = Pakainin ang Mundo Guruship = Pagiging Guro Holy Warriors = Banal na Mandirigma -before the [era] = bago ang [era] -May buy [baseUnitFilter] units with [stat] for [amount] times their normal Production cost = Maaaring bumili ng [baseUnitFilter] na mga yunit gamit ang [stat] sa halagang [amount] beses na higit sa normal na halaga ng Produksyon Liturgical Drama = Maliturgiyang Drama Monasteries = Mga Monasteryo -May buy [buildingFilter] buildings for [amount] [stat] [cityFilter] = Pwedeng bumili ng gusaling [buildingFilter] sa halagang [amount] [stat] [cityFilter] Mosques = Mga Mosque @@ -4835,28 +4991,21 @@ Religious Art = Sining ng Relihyon Religious Center = Sentro ng Relihiyon Religious Community = Pamayanan ng Relihiyon -[relativeAmount]% [stat] from every follower, up to [relativeAmount2]% = [relativeAmount]% [stat] sa bawat tagasunod, hanggang sa [relativeAmount2]% Swords into Ploughshares = Mga Espada sa mga Araro -when not at war = kung hindi nasa digmaan Founder = Tagapagtatag Ceremonial Burial = Seremonyal na Paglilibing -[stats] for each global city following this religion = [stats] sa bawat lungsod sa daigdig na sumsunod sa relihiyon Church Property = Pag-aari ng Simbahan Initiation Rites = Mga Ritwal sa Pagsisimula -[stats] when a city adopts this religion for the first time (modified by game speed) = [stats] kapag ang lungsod ay nagkukupkop ng relihiyong ito sa unang beses (nagbabago ayon sa bilis ng laro) Interfaith Dialogue = Diyalogo sa Pagitan ng mga Paniniwala -When spreading religion to a city, gain [amount] times the amount of followers of other religions as [stat] = Tuwing nagpapalaganap ng relihiyon sa isang lungsod, kumuha ng [amount] beses na higit sa numero ng mga tagasunod ng mga ibang relihiyon bilang [stat] Papal Primacy = Pagkaprimado ng Papa -Resting point for Influence with City-States following this religion [amount] = Basehang punto para sa Impluwensya ng mga Lungsod-Estado na tagasunod ng relihiyon ay [amount] Peace Loving = Mapagmahal sa Kapayapaan -[stats] from every [amount] global followers [cityFilter] = [stats] mula sa bawat [amount] tagasunod sa daigdig [cityFilter] Pilgrimage = Pamamakay @@ -4870,23 +5019,18 @@ Defender of the Faith = Tagapagtanggol ng Paniniwala Holy Order = Banal na Orden Itinerant Preachers = Mapaglakbay na mga Mangangaral -Religion naturally spreads to cities [amount] tiles away = natural na kumakalat ang relihiyon sa mga lungsod [amount] mga tile na layo Just War = Makatarungang Digmaan Messiah = Mesiyas -[relativeAmount]% Spread Religion Strength = [relativeAmount]% Lakas ng Pagkalat ng Relihiyon -[relativeAmount]% Faith cost of generating Great Prophet equivalents = [relativeAmount]% gastos sa Paniniwala mula sa pagkuha ng Dakilang Propeta at mga katulad nito Missionary Zeal = Misyonerong Pagsisikap Religious Texts = Teksto ng Relihiyon -[relativeAmount]% Natural religion spread [cityFilter] = [relativeAmount]% Natural na pagkalat ng relihiyon [cityFilter] Religious Unity = Pagkakaisa ng Relihiyon Reliquary = Relikwaryo -[stats] whenever a Great Person is expended = [stats] kapaga ang isang Dakilang Tao ay ginamit #################### Lines from Buildings from Civ V - Gods & Kings #################### @@ -4913,7 +5057,6 @@ Petra = Petra Great Mosque of Djenne = Dakilang Mosque ng Djenne 'With the magnificence of eternity before us, let time, with all its fluctuations, dwindle into its own littleness.' - Thomas Chalmers = 'Sa kadakilaan ng kawalang-hanggan sa harap natin, hayaan ang oras, kasama ang lahat ng pagbabago nito, ay lumiit sa sarili nitong kaliitan.' - Thomas Chalmers -[baseUnitFilter] units built [cityFilter] can [action] [amount] extra times = [baseUnitFilter] yunit na ginawa [cityFilter] ay maaaring [action] nang dagdag na [amount] beses Grand Temple = Dakilang Templo @@ -4941,10 +5084,8 @@ Recycling Center = Sentro ng Pag-rerecycle CN Tower = Tore CN 'Nothing travels faster than light with the possible exception of bad news, which obeys its own special rules.' - Douglas Adams = 'Walang mas mabilis na lumalakbay sa liwanag maliban sa masamang balita, dahil may sarili itong espesyal na batas.' - Douglas Adams -[amount] population [cityFilter] = [amount] populasyon [cityFilter] Bomb Shelter = Pambombang Kanlungan -Population loss from nuclear attacks [relativeAmount]% [cityFilter] = Kawalan ng populasyon sa mga sa-ubod na pag-atake [relativeAmount]% [cityFilter] Hubble Space Telescope = Hubble Space Telescope 'The wonder is, not that the field of stars is so vast, but that man has measured it.' - Anatole France = 'Ang kamangha-mangha ay, hindi dahil ang langit ng mga bituin ay napakalawak, ngunit sinukat ito ng tao.' - Anatole France @@ -4967,13 +5108,6 @@ Pagoda = Pagoda #################### Lines from Eras from Civ V - Gods & Kings #################### -Every major Civilization gains a spy once a civilization enters this era = Bawat malaking sibilisasyon ay kukuha ng isang espiya kapag ito'y pumasok sa panahong ito - -May not generate great prophet equivalents naturally = Hindi maaaring gumawa ng mga natural na pamalit sa mga dakilang propeta -May buy [baseUnitFilter] units for [amount] [stat] [cityFilter] at an increasing price ([amount2]) = Maaaring bumili ng [baseUnitFilter] na yunit sa halagang [amount] [stat] [cityFilter] at may presyong patong na ([amount2]) -Starting in this era disables religion = Hindi pinapagana ang relihiyon kapag nagsimula sa panahong ito - - Marine = Marino @@ -5279,9 +5413,6 @@ Hildico = Hildico Gudrun = Gudrun Atilla's Court = Korte ni Atilla The Huns = mga Hun -Cities are razed [amount] times as fast = Mga lungsod ay winawasak nang [amount] na beses na bilis -Starts with [tech] = Nagsisimula kasama ang [tech] -"Borrows" city names from other civilizations in the game = "Humihiram" ng mga pangalan ng lungsod sa ibang sibilisasyon sa laro William of Orange = William ng Orange As much as I despise war, I consider it a, hahaha, contribution to the common cause to erase your existence. = Kahit kinasusuklaman ko ang giyera, sa tingin ko ito'y, hahaha, isang ambag sa nagkaisang layunin na mabura ang buhay mo. @@ -5335,7 +5466,6 @@ Weesp = Weesp Coevorden = Coevorden Kerkrade = Kerkrade The Netherlands = Olanda -Retain [relativeAmount]% of the happiness from a luxury after the last copy has been traded away = Panatilihin ang [relativeAmount]% ng kasiyahan mula sa isang karangyaan pagkatapos ito ibenta Gustavus Adolphus = Gustavus Adolphus The Hakkapeliittas will ride again and your men will fall just at the sight of my cavalry! God with us! = Sasakay muli ang mga Hakkapeliitta at ang iyong mga tauhan ay mahuhulog sa paningin lamang ng aking mga kabalyerya! Ang Diyos ay kasama natin! @@ -5401,8 +5531,6 @@ Borgholm = Borgholm Strängnäs = Strängnäs Sveg = Sveg Sweden = Sweden -Gain [amount] Influence with a [baseUnitFilter] gift to a City-State = Tumanggap ng [amount] Impluwensya mula sa isang [baseUnitFilter] na regalo sa isang Lungsod-Estado -When declaring friendship, both parties gain a [relativeAmount]% boost to great person generation = Sa deklarasyon ng pagkakaibigan, tatanggap ang dalawang partido ng [relativeAmount]% dagdag sa paglikha ng dakilang tao Maria Theresa = Maria Theresa Shame that it has come this far. But ye wished it so. Next time, be so good, choose your words more wisely. = Nakakahiya na umabot sa ganito. Ngunit hiniling mo ito. Sa susunod, maging napakahusay, at piliing mabuti ang iyong mga salita. @@ -5453,7 +5581,6 @@ Saalbach = Saalbach Lienz = Lienz Steyr = Steyr Austria = Austria -Can spend Gold to annex or puppet a City-State that has been your ally for [amount] turns. = Maaaring magbayad ng Ginto para angkinin ang Lungsod-Estado na kaalyado mo nang [amount] na turno. Dido = Dido Tell me, do you all know how numerous my armies, elephants and the gdadons are? No? Today, you shall find out! = Sabihin mo sa akin, alam ba ninyong lahat kung gaano karami ang aking mga hukbo, mga elepante at mga gdadon? Hindi? Ngayon, malalaman mo! @@ -5504,7 +5631,6 @@ Sabratha = Sabratha Rusadir = Rusadir Baecula = Baecula Saldae = Saldae -Land units may cross [terrainName] tiles after the first [baseUnitFilter] is earned = Maaaring lumakbay ang mga yunit sa lupa sa mga [terrainName] na tile pagkatapos kunin ang unang [baseUnitFilter] Units ending their turn on [tileFilter] tiles take [amount] damage = Mga yunit na magtatapos ng turno sa mga [tileFilter] na tile ay tatanggap ng [amount] pinsala Theodora = Theodora @@ -5559,7 +5685,6 @@ Constantia = Constantia Patra = Patra Korinthos = Korinthos Byzantium = Byzantium -May choose [amount] additional belief(s) of any type when [foundingOrEnhancing] a religion = Maaaring pumili ng [amount] dagdag na (mga) paniniwala kahit anong anyo tuwing [foundingOrEnhancing] ng relihiyon Boudicca = Boudicca You shall stain this land no longer with your vileness! To arms, my countrymen. We ride to war! = Hindi mo na madudungisan ang lupaing ito ng iyong kahalayan! Sa armas, aking mga kababayan. Sumakay kami sa digmaan! @@ -5610,7 +5735,6 @@ Llanfairpwllgwyngyll = Llanfairpwllgwyngyll Falmouth = Falmouth Lorient = Lorient Celts = mga Seltiko -with [amount] to [amount2] neighboring [tileFilter] [tileFilter2] tiles = kapag may [amount] hanggang sa [amount2] magkatabing [tileFilter] [tileFilter2] na tile Haile Selassie = Haile Selassie I have tried all other avenues, but yet you persist in this madness. I hope, for your sake, your end is swift. = Sinubukan ko ang lahat ng iba pang mga paraan, ngunit patuloy ka pa rin sa kabaliwan na ito. Sana, para sa iyo, ang iyong wakas ay mabilis. @@ -5663,7 +5787,6 @@ Gambela = Gambela Ziway = Ziway Weldiya = Weldiya Ethiopia = Ethiopia -when fighting units from a Civilization with more Cities than you = kapag nakikipaglaban ng yunit mula sa isang Sibilisasyon na may mas maraming lungsod sa iyo Pacal = Pacal A sacrifice unlike all others must be made! = Isang sakripisyong hindi katulad ng lahat ang dapat gawin! @@ -5717,8 +5840,6 @@ Ixinche = Ixinche Zaculeu = Zaculeu Kabah = Kabah The Maya = Maya -Receive a free Great Person at the end of every [comment] (every 394 years), after researching [tech]. Each bonus person can only be chosen once. = Tumanggap ng isang libreng Dakilang Tao sa katapusan ng bawat [comment] (kada 394 na taon), pagkatapos masaliksik ang [tech]. Kada ekstrang dakilang tao ay maaaring pillin lamang ng isang beses. -Once The Long Count activates, the year on the world screen displays as the traditional Mayan Long Count. = Kapag gumana ang Mahabang Bilang, ang taon sa nakapaskil sa screen ng mundo ay ang tradisyunal na Mahabang Bilang ng mga Mayan. I didn't want to do this. We declare war. = Hindi ko gustong gawin ito. Kami'y nagdedeklara ng digmaan. @@ -5739,14 +5860,6 @@ Jerusalem = Jerusalem #################### Lines from Policies from Civ V - Gods & Kings #################### -Provides a [buildingName] in your first [amount] cities for free = Nagbibigay ng [buildingName] sa iyong unang [amount] lungsod nang libre - - -[relativeAmount]% Gold from Great Merchant trade missions = [relativeAmount]% Ginto mula sa mga misyong pangkalakal ng mga Dakilang Negosyante - - -Upon capturing a city, receive [amount] times its [stat] production as [civWideStat] immediately = Kapag sumakop ng isang lungsod, tumanggap ng [amount] na beses sa produksyon ng [stat] bilang [civWideStat] kaagad - #################### Lines from Quests from Civ V - Gods & Kings #################### @@ -5823,9 +5936,6 @@ Uluru = Uluru #################### Lines from TileImprovements from Civ V - Gods & Kings #################### -Costs [amount] [stat] per turn = May bayad ng [amount] [stat] kada turno - - Polder = Reklamasyon @@ -5847,12 +5957,9 @@ Truffles = Trupel Hussar = Hussar -[relativeAmount]% to Flank Attack bonuses = [relativeAmount]% dagdag sa mga Atake sa Gilid Hakkapeliitta = Hakkapeliitta -Transfer Movement to [mapUnitFilter] = Ibigay ang Paggalaw sa [mapUnitFilter] -[relativeAmount]% Strength when stacked with [mapUnitFilter] = [relativeAmount]% Lakas kapag kasamang nakapatong sa [mapUnitFilter] #################### Lines from UnitTypes from Civ V - Gods & Kings #################### @@ -5873,7 +5980,6 @@ Horse Archer = Nakakabayong Mamamana Battering Ram = Trosong Panghampas -Can only attack [combatantFilter] units = Maaaring lamang umaatake sa mga [combatantFilter] na yunit Pictish Warrior = Mangdirigmang Piktiko @@ -5890,7 +5996,6 @@ Galleass = Galyas Privateer = Pribateer -May capture killed [mapUnitFilter] units = Maaaring dumakip ng pinaslang na [mapUnitFilter] yunit Sea Beggar = Pulubi sa Dagat @@ -6278,120 +6383,3 @@ City Blockade = # Requires translation! One of your cities is under a naval blockade! When all adjacent water tiles of a coastal city are blocked - city loses harbor connection to all other cities, including capital. Make sure to de-blockade cities by deploying friendly military naval units to fight off invaders. = - -#################### Lines from Unique Types ####################### - -Nullifies [stat] [cityFilter] = Nagpapawalang-bisa ng [stat] [cityFilter] -Nullifies Growth [cityFilter] = Nagpapawalang-bisa ng Paglaki [cityFilter] -Provides military units every ≈[amount] turns = Nagbibigay ng mga yunit-militar kada ≈[amount] turno -Provides a unique luxury = Nagbibigay ng isang natatanging karangyaan -Cannot build [baseUnitFilter] units = Hindi kayang gumawa ng mga [baseUnitFilter] na yunit -May choose [amount] additional [beliefType] beliefs when [foundingOrEnhancing] a religion = Maaring pumili ng [amount] karagdagang mga [beliefType] paniniwala kapag [foundingOrEnhancing] ng isang relihiyon -May buy [buildingFilter] buildings for [amount] [stat] [cityFilter] at an increasing price ([amount2]) = Maaring bumili ng mga [buildingFilter] na gusali para sa [amount] [stat] [cityFilter] sa isang tumataas na ([amount2]) presyo -May buy [baseUnitFilter] units for [amount] [stat] [cityFilter] = Maaring bumili ng mga [baseUnitFilter] na yunit para sa [amount] [stat] [cityFilter] -May buy [baseUnitFilter] units with [stat] [cityFilter] = Maaring bumili ng mga [baseUnitFilter] na yunit gamit ng [stat] [cityFilter] -May buy [buildingFilter] buildings with [stat] for [amount] times their normal Production cost = Maaring bumili ng mga [buildingFilter] na gusali ng [stat] para sa [amount] beses na higit sa normal na gastos sa Produksyon -[stat] cost of purchasing [buildingFilter] buildings [relativeAmount]% = [stat] gastos sa pagbili ng [buildingFilter] na gusali [relativeAmount]% -Triggers victory = Nagpapagana ng tagumpay -Starts with [policy] adopted = Nagsisimula sa pagtibay ng [policy] -[amount] Unit Supply = [amount] Suplay ng Yunit -[amount] Unit Supply per [amount2] population [cityFilter] = [amount] Suplay ng Yunit bawat [amount2] population [cityFilter] -[amount] Unit Supply per city = [amount] Suplay ng Yunit kada lungsod -Rebel units may spawn = Maaaring magpakita ang mga rebeldeng yunit -Can be purchased for [amount] [stat] [cityFilter] = Maaring mabili para sa [amount] [stat] [cityFilter] -Requires a [buildingFilter] in at least [amount] cities = Kailangan ng [buildingFilter] na hindi bababa sa [amount] lungsod -Must not be next to [terrainFilter] = Hindi dapat katabi ng [terrainFilter] -Creates a [improvementName] improvement on a specific tile = Gumagawa ng [improvementName] na pagbubuti sa isang tiyak na tile -No defensive terrain penalty = Walang parusa sa depensa na kaugnay ng lupain -May attack when embarked = Maaaring umatake kapag nakasakay sa barko -No Sight = Walang Paningin -Cannot intercept [mapUnitFilter] units = Hindi kayang humarang ng mga [mapUnitFilter] units -[amount] XP gained from combat = [amount] XP malilikom sa pakikidigma -Destroys tile improvements when attacking = Winawasak ang mga pagbubuti sa tile kapag umaatake -Cannot move = Hindi maaaring kumilos -[amount] Movement point cost to embark = [amount] gastos sa Pagkilos na puntos para sumakay ng barko -Can speed up the construction of a wonder = Maaring magpabilis ng isang kamanghaan - # Requires translation! -Can transform to [unit] = -by consuming this unit = sa pagsakripisyo ng yunit na ito -before [amount] turns = bago lumipas ng [amount] turno -after [amount] turns = pagkatapos ng [amount] turno -when at war = kapag nasa giyera -during We Love The King Day = sa kasagsagan ng Araw ng Ating Mahal na Hari -when between [amount] and [amount2] Happiness = kapag nasa pagitan ng [amount] at [amount2] na Kaligayahan -when below [amount] Happiness = kapag bababa ng [amount] Kaligayahan -during the [era] = sa loob ng [era] -if starting in the [era] = kapag ito'y nagsisimula sa [era] -if no other Civilization has researched this = kung walang sibilisasyon na nakasaliksik nito -after adopting [policy] = pagkatapos ipagtibay ang [policy] -before founding a Pantheon = bago itatag ang isang Panteon -after founding a Pantheon = pagkatapos itatag ang isang Panteon -with [resource] = kasama ang [resource] -without [resource] = kapag wala ang [resource] -when above [amount] [resource] = kapag nasa itaas ng [amount] [resource] -when below [amount] [resource] = kapag nasa ibaba ng [amount] [resource] -in cities with a [buildingFilter] = sa mga lungsod na may isang [buildingFilter] -for units with [promotion] = para sa mga yunit na may [promotion] -for units without [promotion] = para sa mga yunit na walang [promotion] -when above [amount] HP = kapag higit sa [amount] HP -when below [amount] HP = kapag bababa sa [amount] HP -with [amount] to [amount2] neighboring [tileFilter] tiles = sa pagitan ng [amount] hanggang sa [amount2] na katabing mga [tileFilter] na tile -in [tileFilter] [tileFilter2] tiles = sa loob ng [tileFilter] [tileFilter2] na tile -in tiles without [tileFilter] = sa mga tile na walang [tileFilter] -on water maps = sa mapa na may tubig -in [regionType] Regions = sa loob ng mga [regionType] na Rehiyon -in all except [regionType] Regions = sa lahat ng mga Rehiyon maliban sa [regionType] -Free [baseUnitFilter] found in the ruins = Libreng [baseUnitFilter] matatagpuan sa mga guho -[amount] Free Social Policies = [amount] Libreng Sosyal na Patakaran -[amount] population in a random city = [amount] population sa isang di-matukoy na lungsod -[amount] free random researchable Tech(s) from the [era] = [amount] libreng di matukoy na pwedeng masaliksik na (mga) Teknolohiya mula sa [era] -Gain a free [beliefType] belief = Kumuha ng libreng [beliefType] na paniniwala -Gain [amount] [stat] = Kumuha ng [amount] [stat] -Gain [amount]-[amount2] [stat] = Kumuha ng [amount]-[amount2] [stat] -Gain enough Faith for a Pantheon = Kumuha ng sapat na Pananalig para sa isang Panteon -Gain enough Faith for [amount]% of a Great Prophet = Kumuha ng sapat na Pananalig para sa [amount]% ng isang Dakilang Propeta -Reveal up to [amount/'all'] [tileFilter] within a [amount] tile radius = Ipakita patungo sa [amount/'all'] [tileFilter] sa loob ng [amount] tile na layo -From a randomly chosen tile [amount] tiles away from the ruins, reveal tiles up to [amount2] tiles away with [amount3]% chance = Mula sa isang di matiyak na tile na [amount] tile na layo mula sa mga guho, ipakita lahat ng tiles na [amount2] tile na layo ng may [amount3]% na pagkakataon -This Unit gains [amount] XP = Tatanggap ang yunit na ito ng [amount] XP -This Unit upgrades for free including special upgrades = Itataas ang uri ng yunit na ito kasama ang mga espesyal na promosyon -This Unit gains the [promotion] promotion = Itong Yunit ay tatanggap ng [promotion] na promosyon -upon discovering [tech] = kapag nakadiskubre ng [tech] -upon entering the [era] = kapag nakapasok ng [era] -upon adopting [policy] = kapag nagpapatupad ng [policy] -upon declaring war with a major Civilization = kapag nagdeklara ng digmaan sa isang pangunahing sibilisasyon -upon declaring friendship = kapag nagdeklara ng pagkakaibigan -upon entering a Golden Age = kapag nakapasok sa isang Ginintuang Panahon -upon conquering a city = kapag nakalusob sa isang lungsod -upon founding a city = kapag nagtatatag ng isang lungsod -upon discovering a Natural Wonder = kapag nakadiskubre ng isang Likas na Kamanghaan -upon constructing [buildingFilter] = kapag nagtatayo ng [buildingFilter] -upon constructing [buildingFilter] [cityFilter] = kapag nagtatayo ng [buildingFilter] [cityFilter] -upon founding a Pantheon = kapag nagtatatag ng isang Panteon -upon founding a Religion = kapag nagtatatag ng isang Relihiyon -upon enhancing a Religion = kapag nagpapabuti ng isang Relihiyon -Hidden after generating a Great Prophet = Nakatago pagkatapos magpakita ang isang Dakilang Propeta -Triggerable = Napapagana -Global = Pandaigdigang -Nation = Nasyon -Era = Panahon -Tech = Teknolohiya -Policy = Patakaran -FounderBelief = TagapagtatagNaPaniniwala -FollowerBelief = TagasunodNaPaniniwala -Building = Gusali -Unit = Yunit -UnitType = TipoNgUnit -Promotion = Promosyon -Improvement = Pagbubuti -Resource = Pagkukunan -Ruins = Guho -Speed = Bilis -Tutorial = Tutoryal -CityState = LungsodEstado -ModOptions = MgaModOpsyon -Conditional = Kondisyonal -TriggerCondition = KondisyonNgPagpapagana -EstablishNetwork = PagtatagNgKoneksyon -StealingTech = PagnanakawNgTeknolohiya -RiggingElections = PagdayaNgHalalan -CounterIntelligence = PangkontraNgEspiya diff --git a/android/assets/jsons/translations/Finnish.properties b/android/assets/jsons/translations/Finnish.properties index 7075df1f0f..c3d810e144 100644 --- a/android/assets/jsons/translations/Finnish.properties +++ b/android/assets/jsons/translations/Finnish.properties @@ -182,38 +182,6 @@ Ally = Liittolainen Current leader is [civInfo] with [amount] [stat] generated. = Current leader is [civInfo] with [amount] Technologies discovered. = Nykyinen johtaja on [civInfo], joka on löytänyt [amount] teknologiaa. -## Diplomatic modifiers - -You declared war on us! = Julistit sodan meitä vastaan! -Your warmongering ways are unacceptable to us. = Emme hyväksy sodanlietsontaasi. -You have captured our cities! = Olet vallannut kaupunkejamme! -We applaud your liberation of our conquered cities! = Annamme suosionosoituksia vapautettuasi valloitettuja kaupunkejamme! -We applaud your liberation of conquered cities! = Annamme suosionosoituksia vapautettuasi valloitettuja kaupunkeja! -Years of peace have strengthened our relations. = Vuosien rauha on vahvistanut suhdettamme. -Our mutual military struggle brings us closer together. = Yhteiset sotatoimemme ovat lähentäneet meitä -We have signed a public declaration of friendship = Olemme solmineet ystävyydenjulistuksen. -You have declared friendship with our enemies! = Olet julistanut ystävyyttä vihollistemme kanssa! -You have declared friendship with our allies = Olet julistanut ystävyyttä liittolaistemme kanssa -Our open borders have brought us closer together. = Avoimet rajamme ovat lähentäneet meitä -Your so-called 'friendship' is worth nothing. = Niin kutsuttu 'ystävyytesi' ei ole minkään arvoinen. -You have publicly denounced us! = Olet julkisesti tuominnut meidät! -You have denounced our allies = Olet tuominnut liittolaisemme -You have denounced our enemies = Olet tuominnut vihollisemme -You betrayed your promise to not settle cities near us = Petit lupauksesi olla perustamatta kaupunkeja lähimaillemme -You fulfilled your promise to stop settling cities near us! = Pidit lupauksesi olla perustamatta kaupunkeja lähimaillemme! -You refused to stop settling cities near us = Kieltäydyit lopettamasta perustaa kaupunkeja lähimaillemme. -Your arrogant demands are in bad taste = Ylimieliset vaatimuksesi ovat mauttomia! -Your use of nuclear weapons is disgusting! = Ydinaseiden käyttösi on vastenmielistä! -You have stolen our lands! = Olet varastanut maitamme! -You gave us units! = Sinä annoit meille yksiköitä! -You destroyed City-States that were under our protection! = Sinä tuhosit kaupunkivaltioita, jotka olivat meidän suojeluksessamme! -You attacked City-States that were under our protection! = Sinä hyökkäsit kaupunkivaltioiden kimppuun, jotka olivat meidän suojeluksessamme! - # Requires translation! -You demanded tribute from City-States that were under our protection! = - # Requires translation! -You sided with a City-State over us = -You returned captured units to us = Sinä palautit kaapatut yksiköt meille - Demands = Vaatimukset Please don't settle new cities near us. = Älä perusta kaupunkeja lähimaillemme. Very well, we shall look for new lands to settle. = Hyvä on, etsimme muita maita siirtokunnillemme. @@ -2347,6 +2315,762 @@ ConditionalsPlacement = ########################### AUTOMATICALLY GENERATED TRANSLATABLE STRINGS ########################### + +#################### Lines from Unique Types ####################### + + # Requires translation! +[stats] = + # Requires translation! +[stats] [cityFilter] = + # Requires translation! +[stats] from every specialist [cityFilter] = + # Requires translation! +[stats] per [amount] population [cityFilter] = + # Requires translation! +[stats] per [amount] social policies adopted = + # Requires translation! +[stats] in cities on [terrainFilter] tiles = + # Requires translation! +[stats] from all [buildingFilter] buildings = + # Requires translation! +[stats] from [tileFilter] tiles [cityFilter] = + # Requires translation! +[stats] from [tileFilter] tiles without [tileFilter2] [cityFilter] = +[stats] from each Trade Route = [stats] jokaisesta Kauppareitistä + # Requires translation! +[stats] for each global city following this religion = + # Requires translation! +[stats] from every [amount] global followers [cityFilter] = + # Requires translation! +[relativeAmount]% [stat] = + # Requires translation! +[relativeAmount]% [stat] [cityFilter] = + # Requires translation! +[relativeAmount]% [stat] from every [tileFilter/buildingFilter] = + # Requires translation! +[relativeAmount]% Yield from every [tileFilter/buildingFilter] = + # Requires translation! +[relativeAmount]% [stat] from every follower, up to [relativeAmount2]% = + # Requires translation! +[relativeAmount]% [stat] from City-States = + # Requires translation! +[relativeAmount]% [stat] from Trade Routes = + # Requires translation! +Nullifies [stat] [cityFilter] = + # Requires translation! +Nullifies Growth [cityFilter] = + # Requires translation! +[relativeAmount]% Production when constructing [buildingFilter] buildings [cityFilter] = + # Requires translation! +[relativeAmount]% Production when constructing [baseUnitFilter] units [cityFilter] = + # Requires translation! +[relativeAmount]% Production when constructing [buildingFilter] wonders [cityFilter] = + # Requires translation! +[relativeAmount]% Production towards any buildings that already exist in the Capital = + # Requires translation! +Provides military units every ≈[amount] turns = + # Requires translation! +Provides a unique luxury = + # Requires translation! +Military Units gifted from City-States start with [amount] XP = + # Requires translation! +Militaristic City-States grant units [amount] times as fast when you are at war with a common nation = + # Requires translation! +Gifts of Gold to City-States generate [relativeAmount]% more Influence = + # Requires translation! +Can spend Gold to annex or puppet a City-State that has been your ally for [amount] turns. = + # Requires translation! +City-State territory always counts as friendly territory = + # Requires translation! +Allied City-States will occasionally gift Great People = + # Requires translation! +Will not be chosen for new games = + # Requires translation! +[relativeAmount]% City-State Influence degradation = + # Requires translation! +Resting point for Influence with City-States is increased by [amount] = + # Requires translation! +Allied City-States provide [stat] equal to [relativeAmount]% of what they produce for themselves = + # Requires translation! +[relativeAmount]% resources gifted by City-States = + # Requires translation! +[relativeAmount]% Happiness from luxury resources gifted by City-States = +City-State Influence recovers at twice the normal rate = Vaikutusvalta Kaupunkivaltioihin palautuu kaksinkertaisella nopeudella + # Requires translation! +[amount] units cost no maintenance = + # Requires translation! +Cannot build [baseUnitFilter] units = + # Requires translation! +[relativeAmount]% growth [cityFilter] = + # Requires translation! +[relativeAmount]% Food is carried over after population increases [cityFilter] = + # Requires translation! +[relativeAmount]% Great Person generation [cityFilter] = + # Requires translation! +Starting in this era disables religion = + # Requires translation! +May choose [amount] additional [beliefType] beliefs when [foundingOrEnhancing] a religion = + # Requires translation! +May choose [amount] additional belief(s) of any type when [foundingOrEnhancing] a religion = + # Requires translation! +[stats] when a city adopts this religion for the first time (modified by game speed) = + # Requires translation! +[relativeAmount]% Unhappiness from [populationFilter] [cityFilter] = + # Requires translation! +[relativeAmount]% Food consumption by specialists [cityFilter] = + # Requires translation! +[relativeAmount]% of excess happiness converted to [stat] = + # Requires translation! +[relativeAmount]% Culture cost of natural border growth [cityFilter] = + # Requires translation! +[relativeAmount]% Gold cost of acquiring tiles [cityFilter] = + # Requires translation! +May buy [baseUnitFilter] units for [amount] [stat] [cityFilter] at an increasing price ([amount2]) = + # Requires translation! +May buy [buildingFilter] buildings for [amount] [stat] [cityFilter] at an increasing price ([amount2]) = + # Requires translation! +May buy [baseUnitFilter] units for [amount] [stat] [cityFilter] = + # Requires translation! +May buy [buildingFilter] buildings for [amount] [stat] [cityFilter] = + # Requires translation! +May buy [baseUnitFilter] units with [stat] [cityFilter] = + # Requires translation! +May buy [buildingFilter] buildings with [stat] [cityFilter] = + # Requires translation! +May buy [baseUnitFilter] units with [stat] for [amount] times their normal Production cost = + # Requires translation! +May buy [buildingFilter] buildings with [stat] for [amount] times their normal Production cost = + # Requires translation! +Enables conversion of city production to [civWideStat] = + # Requires translation! +[stat] cost of purchasing items in cities [relativeAmount]% = + # Requires translation! +[stat] cost of purchasing [buildingFilter] buildings [relativeAmount]% = + # Requires translation! +[stat] cost of purchasing [baseUnitFilter] units [relativeAmount]% = + # Requires translation! +Improves movement speed on roads = +Roads connect tiles across rivers = Tiet yhdistyvät joen yli + # Requires translation! +[relativeAmount]% maintenance on road & railroads = + # Requires translation! +[relativeAmount]% maintenance cost for buildings [cityFilter] = + # Requires translation! +Receive a free Great Person at the end of every [comment] (every 394 years), after researching [tech]. Each bonus person can only be chosen once. = + # Requires translation! +Once The Long Count activates, the year on the world screen displays as the traditional Mayan Long Count. = + # Requires translation! +Retain [relativeAmount]% of the happiness from a luxury after the last copy has been traded away = + # Requires translation! +[amount] Happiness from each type of luxury resource = + # Requires translation! +Each city founded increases culture cost of policies [relativeAmount]% less than normal = + # Requires translation! +[relativeAmount]% Culture cost of adopting new Policies = + # Requires translation! +Quantity of strategic resources produced by the empire +[relativeAmount]% = +Double quantity of [resource] produced = [resource] tuottavat resurssit tuplana + # Requires translation! +[stats] for every known Natural Wonder = +Enables construction of Spaceship parts = Sallii avaruusaluksen osien rakentamisen + # Requires translation! +Enemy [mapUnitFilter] units must spend [amount] extra movement points when inside your territory = + # Requires translation! +Notified of new Barbarian encampments = + # Requires translation! +"Borrows" city names from other civilizations in the game = +100 Gold for discovering a Natural Wonder (bonus enhanced to 500 Gold if first to discover it) = 100 Kultaa luonnonihmeiden löytämisestä (500 jos olet sen ensimmäinen löytäjä) +Unhappiness from number of Cities doubled = Tyytymättömyys kaupunkien määrästä tuplattu +Great General provides double combat bonus = Merkittävä Kenraali antaa taistelubonuksen tuplana + # Requires translation! +Receive a tech boost when scientific buildings/wonders are built in capital = + # Requires translation! +May not generate great prophet equivalents naturally = + # Requires translation! +When conquering an encampment, earn [amount] Gold and recruit a Barbarian unit = + # Requires translation! +When defeating a [mapUnitFilter] unit, earn [amount] Gold and recruit it = + # Requires translation! +Receive triple Gold from Barbarian encampments and pillaging Cities = + # Requires translation! +Cities are razed [amount] times as fast = + # Requires translation! +When declaring friendship, both parties gain a [relativeAmount]% boost to great person generation = + # Requires translation! +No Maintenance costs for improvements in [tileFilter] tiles = + # Requires translation! +Influence of all other civilizations with all city-states degrades [relativeAmount]% faster = + # Requires translation! +Land units may cross [terrainName] tiles after the first [baseUnitFilter] is earned = + # Requires translation! +Gain [amount] Influence with a [baseUnitFilter] gift to a City-State = + # Requires translation! +[relativeAmount]% Faith cost of generating Great Prophet equivalents = + # Requires translation! +Resting point for Influence with City-States following this religion [amount] = +Provides a sum of gold each time you spend a Great Person = Tuottaa kultaa joka kerta kun kulutat Merkittävän Henkilön + # Requires translation! +[stats] whenever a Great Person is expended = +Receive free [unit] when you discover [tech] = Saat ilmaisen yksikön [unit] kun tutkit teknologian [tech] +Enables Open Borders agreements = Avaa Avointen Rajojen sopimuksen +Enables Research agreements = Sallii Tutkimussopimukset + # Requires translation! +Science gained from research agreements [relativeAmount]% = + # Requires translation! +Triggers victory = + # Requires translation! +Triggers a Cultural Victory upon completion = + # Requires translation! +[relativeAmount]% City Strength from defensive buildings = + # Requires translation! +[relativeAmount]% tile improvement construction time = + # Requires translation! +[relativeAmount]% Gold from Great Merchant trade missions = + # Requires translation! +[mapUnitFilter] Units adjacent to this city heal [amount] HP per turn when healing = + # Requires translation! +[relativeAmount]% Golden Age length = + # Requires translation! +[relativeAmount]% Strength for cities = + # Requires translation! +New [baseUnitFilter] units start with [amount] Experience [cityFilter] = + # Requires translation! +All newly-trained [baseUnitFilter] units [cityFilter] receive the [promotion] promotion = + # Requires translation! +[baseUnitFilter] units built [cityFilter] can [action] [amount] extra times = +Enables embarkation for land units = Sallii kuivan maan yksiköiden vesille siirtymisen + # Requires translation! +Enables [mapUnitFilter] units to enter ocean tiles = + # Requires translation! +Population loss from nuclear attacks [relativeAmount]% [cityFilter] = + # Requires translation! +[relativeAmount]% Natural religion spread [cityFilter] = + # Requires translation! +Religion naturally spreads to cities [amount] tiles away = +Starting tech = Aloitusteknologia + # Requires translation! +Starts with [tech] = + # Requires translation! +Starts with [policy] adopted = + # Requires translation! +Can be continually researched = + # Requires translation! +[amount] Unit Supply = + # Requires translation! +[amount] Unit Supply per [amount2] population [cityFilter] = + # Requires translation! +[amount] Unit Supply per city = +Units in cities cost no Maintenance = Yksiköt eivät maksa Ylläpitoa kaupungeissa. + # Requires translation! +Rebel units may spawn = +Unbuildable = Ei rakennettavissa + # Requires translation! +Can be purchased with [stat] [cityFilter] = + # Requires translation! +Can be purchased for [amount] [stat] [cityFilter] = + # Requires translation! +Limited to [amount] per Civilization = + # Requires translation! +Hidden until [amount] social policy branches have been completed = + # Requires translation! +Only available = + # Requires translation! +Excess Food converted to Production when under construction = + # Requires translation! +Requires at least [amount] population = + # Requires translation! +Triggers a global alert upon build start = + # Requires translation! +Triggers a global alert upon completion = + # Requires translation! +Cost increases by [amount] per owned city = + # Requires translation! +Requires a [buildingFilter] in at least [amount] cities = + # Requires translation! +Can only be built [cityFilter] = + # Requires translation! +Must have an owned [tileFilter] within [amount] tiles = +Enables nuclear weapon = Avaa ydinaseet + # Requires translation! +Must not be on [terrainFilter] = + # Requires translation! +Must not be next to [terrainFilter] = +Indicates the capital city = Sijaitsee pääkaupungissa + # Requires translation! +Provides 1 extra copy of each improved luxury resource near this City = + # Requires translation! +Destroyed when the city is captured = + # Requires translation! +Doubles Gold given to enemy if city is captured = +Remove extra unhappiness from annexed cities = Poistaa hallintaan otettujen kaupunkien tyytymättömyyden + # Requires translation! +Connects trade routes over water = + # Requires translation! +Creates a [improvementName] improvement on a specific tile = +Founds a new city = Perustaa uuden kaupungin + # Requires translation! +Can construct [improvementName] = + # Requires translation! +Can build [improvementFilter/terrainFilter] improvements on tiles = + # Requires translation! +May create improvements on water resources = + # Requires translation! +[relativeAmount]% Strength = + # Requires translation! +[relativeAmount]% Strength decreasing with distance from the capital = + # Requires translation! +[relativeAmount]% to Flank Attack bonuses = + # Requires translation! ++30% Strength when fighting City-State units and cities = + # Requires translation! +[relativeAmount]% Strength for enemy [combatantFilter] units in adjacent [tileFilter] tiles = + # Requires translation! +[relativeAmount]% Strength when stacked with [mapUnitFilter] = + # Requires translation! +[relativeAmount]% Strength bonus for [mapUnitFilter] units within [amount] tiles = + # Requires translation! +[amount] additional attacks per turn = + # Requires translation! +[amount] Movement = + # Requires translation! +[amount] Sight = + # Requires translation! +[amount] Range = + # Requires translation! +[amount] HP when healing = + # Requires translation! +[relativeAmount]% Spread Religion Strength = + # Requires translation! +May found a religion = + # Requires translation! +May enhance a religion = + # Requires translation! +When spreading religion to a city, gain [amount] times the amount of followers of other religions as [stat] = + # Requires translation! +Can only attack [combatantFilter] units = + # Requires translation! +Can only attack [tileFilter] tiles = + # Requires translation! +Cannot attack = + # Requires translation! +Must set up to ranged attack = + # Requires translation! +Self-destructs when attacking = + # Requires translation! +Blast radius [amount] = + # Requires translation! +Ranged attacks may be performed over obstacles = + # Requires translation! +Nuclear weapon of Strength [amount] = + # Requires translation! +No defensive terrain bonus = + # Requires translation! +No defensive terrain penalty = + # Requires translation! +Damage is ignored when determining unit Strength = + # Requires translation! +Uncapturable = + # Requires translation! +May withdraw before melee ([amount]%) = + # Requires translation! +Unable to capture cities = + # Requires translation! +No movement cost to pillage = + # Requires translation! +Can move after attacking = + # Requires translation! +Transfer Movement to [mapUnitFilter] = + # Requires translation! +Can move immediately once bought = + # Requires translation! +May Paradrop up to [amount] tiles from inside friendly territory = + # Requires translation! +May heal outside of friendly territory = + # Requires translation! +All healing effects doubled = + # Requires translation! +Heals [amount] damage if it kills a unit = + # Requires translation! +Can only heal by pillaging = + # Requires translation! +Unit will heal every turn, even if it performs an action = + # Requires translation! +All adjacent units heal [amount] HP when healing = + # Requires translation! +Normal vision when embarked = + # Requires translation! +Defense bonus when embarked = + # Requires translation! +Eliminates combat penalty for attacking across a coast = + # Requires translation! +May attack when embarked = + # Requires translation! +Eliminates combat penalty for attacking over a river = + # Requires translation! +No Sight = + # Requires translation! +Can see over obstacles = + # Requires translation! +Can carry [amount] [mapUnitFilter] units = + # Requires translation! +Can carry [amount] extra [mapUnitFilter] units = + # Requires translation! +Cannot be carried by [mapUnitFilter] units = + # Requires translation! +[relativeAmount]% chance to intercept air attacks = + # Requires translation! +Damage taken from interception reduced by [relativeAmount]% = + # Requires translation! +[relativeAmount]% Damage when intercepting = + # Requires translation! +[amount] extra interceptions may be made per turn = + # Requires translation! +Cannot be intercepted = + # Requires translation! +Cannot intercept [mapUnitFilter] units = + # Requires translation! +Can perform Air Sweep = + # Requires translation! +[relativeAmount]% Strength when performing Air Sweep = + # Requires translation! +[relativeAmount]% maintenance costs = + # Requires translation! +[relativeAmount]% Gold cost of upgrading = + # Requires translation! +Earn [amount]% of the damage done to [combatantFilter] units as [civWideStat] = + # Requires translation! +Upon capturing a city, receive [amount] times its [stat] production as [civWideStat] immediately = + # Requires translation! +Earn [amount]% of killed [mapUnitFilter] unit's [costOrStrength] as [civWideStat] = + # Requires translation! +Earn [amount]% of [mapUnitFilter] unit's [costOrStrength] as [civWideStat] when killed within 4 tiles of a city following this religion = + # Requires translation! +May capture killed [mapUnitFilter] units = + # Requires translation! +[amount] XP gained from combat = + # Requires translation! +[relativeAmount]% XP gained from combat = +[greatPerson] is earned [relativeAmount]% faster = [greatPerson] ansaitaan [relativeAmount]% nopeampaa + # Requires translation! +Invisible to non-adjacent units = + # Requires translation! +Can see invisible [mapUnitFilter] units = + # Requires translation! +May upgrade to [baseUnitFilter] through ruins-like effects = + # Requires translation! +Destroys tile improvements when attacking = + # Requires translation! +Cannot move = + # Requires translation! +Double movement in [terrainFilter] = + # Requires translation! +All tiles cost 1 movement = + # Requires translation! +Can pass through impassable tiles = + # Requires translation! +Ignores terrain cost = + # Requires translation! +Ignores Zone of Control = + # Requires translation! +Rough terrain penalty = + # Requires translation! +Can enter ice tiles = + # Requires translation! +Cannot enter ocean tiles = + # Requires translation! +May enter foreign tiles without open borders = + # Requires translation! +May enter foreign tiles without open borders, but loses [amount] religious strength each turn it ends there = + # Requires translation! +[amount] Movement point cost to disembark = + # Requires translation! +[amount] Movement point cost to embark = + # Requires translation! +Religious Unit = +Spaceship part = Avaruusaluksen osa + # Requires translation! +Can be added to [comment] in the Capital = + # Requires translation! +Can start an [amount]-turn golden age = + # Requires translation! +Great Person - [comment] = + # Requires translation! +Prevents spreading of religion to the city it is next to = + # Requires translation! +Takes your religion over the one in their birth city = + # Requires translation! +Removes other religions when spreading religion = + # Requires translation! +Can [action] [amount] times = + # Requires translation! +Can speed up construction of a building = + # Requires translation! +Can speed up the construction of a wonder = + # Requires translation! +Can hurry technology research = + # Requires translation! +Can undertake a trade mission with City-State, giving a large sum of gold and [amount] Influence = + # Requires translation! +Can transform to [unit] = +Grants 500 Gold to the first civilization to discover it = Ensimmäinen löytäjä saa 500 Kultaa + # Requires translation! +Units ending their turn on this terrain take [amount] damage = + # Requires translation! +Grants [promotion] ([comment]) to adjacent [mapUnitFilter] units for the rest of the game = + # Requires translation! +[amount] Strength for cities built on this terrain = + # Requires translation! +Provides a one-time Production bonus to the closest city when cut down = + # Requires translation! +Tile provides yield without assigned population = + # Requires translation! +Nullifies all other stats this tile provides = + # Requires translation! +Only [improvementFilter] improvements may be built on this tile = + # Requires translation! +Blocks line-of-sight from tiles at same elevation = + # Requires translation! +Has an elevation of [amount] for visibility calculations = + # Requires translation! +Rare feature = + # Requires translation! +[amount]% Chance to be destroyed by nukes = +Fresh water = Makeavesi + # Requires translation! +Rough terrain = + # Requires translation! +Deposits in [tileFilter] tiles always provide [amount] resources = + # Requires translation! +Can only be created by Mercantile City-States = + # Requires translation! +Guaranteed with Strategic Balance resource option = + # Requires translation! +Can also be built on tiles adjacent to fresh water = + # Requires translation! +[stats] from [tileFilter] tiles = + # Requires translation! +Can be built outside your borders = + # Requires translation! +Can be built just outside your borders = + # Requires translation! +Can only be built to improve a resource = + # Requires translation! +Removes removable features when built = + # Requires translation! +Gives a defensive bonus of [relativeAmount]% = + # Requires translation! +Costs [amount] [stat] per turn when in your territory = + # Requires translation! +Costs [amount] [stat] per turn = + # Requires translation! +Adjacent enemy units ending their turn take [amount] damage = +Great Improvement = Merkittävä parannus + # Requires translation! +Provides a random bonus when entered = + # Requires translation! +Constructing it will take over the tiles around it and assign them to your closest city = + # Requires translation! +Unpillagable = + # Requires translation! +Irremovable = + # Requires translation! +Will be replaced by automated workers = + # Requires translation! +for [amount] turns = + # Requires translation! +by consuming this unit = + # Requires translation! +with [amount]% chance = + # Requires translation! +before [amount] turns = + # Requires translation! +after [amount] turns = + # Requires translation! +when at war = + # Requires translation! +when not at war = + # Requires translation! +during a Golden Age = + # Requires translation! +during We Love The King Day = + # Requires translation! +while the empire is happy = + # Requires translation! +when between [amount] and [amount2] Happiness = + # Requires translation! +when below [amount] Happiness = + # Requires translation! +during the [era] = + # Requires translation! +before the [era] = + # Requires translation! +starting from the [era] = + # Requires translation! +if starting in the [era] = + # Requires translation! +if no other Civilization has researched this = + # Requires translation! +after discovering [tech] = + # Requires translation! +before discovering [tech] = + # Requires translation! +after adopting [policy] = + # Requires translation! +before adopting [policy] = + # Requires translation! +before founding a Pantheon = + # Requires translation! +after founding a Pantheon = + # Requires translation! +if [buildingFilter] is constructed = + # Requires translation! +with [resource] = + # Requires translation! +without [resource] = + # Requires translation! +when above [amount] [resource] = + # Requires translation! +when below [amount] [resource] = + # Requires translation! +in cities with a [buildingFilter] = + # Requires translation! +in cities without a [buildingFilter] = + # Requires translation! +in cities with at least [amount] [populationFilter] = + # Requires translation! +with a garrison = + # Requires translation! +for [mapUnitFilter] units = + # Requires translation! +for units with [promotion] = + # Requires translation! +for units without [promotion] = + # Requires translation! +vs cities = + # Requires translation! +vs [mapUnitFilter] units = + # Requires translation! +when fighting units from a Civilization with more Cities than you = + # Requires translation! +when attacking = + # Requires translation! +when defending = + # Requires translation! +when fighting in [tileFilter] tiles = + # Requires translation! +on foreign continents = + # Requires translation! +when adjacent to a [mapUnitFilter] unit = + # Requires translation! +when above [amount] HP = + # Requires translation! +when below [amount] HP = + # Requires translation! +if it hasn't used other actions yet = + # Requires translation! +with [amount] to [amount2] neighboring [tileFilter] tiles = + # Requires translation! +with [amount] to [amount2] neighboring [tileFilter] [tileFilter2] tiles = + # Requires translation! +in [tileFilter] tiles = + # Requires translation! +in [tileFilter] [tileFilter2] tiles = + # Requires translation! +in tiles without [tileFilter] = + # Requires translation! +within [amount] tiles of a [tileFilter] = + # Requires translation! +on water maps = + # Requires translation! +in [regionType] Regions = + # Requires translation! +in all except [regionType] Regions = +Free [baseUnitFilter] appears = Saat ilmaisen yksikön [baseUnitFilter] + # Requires translation! +[amount] free [baseUnitFilter] units appear = + # Requires translation! +Free [baseUnitFilter] found in the ruins = +Free Social Policy = Ilmainen Linjaus + # Requires translation! +[amount] Free Social Policies = +Empire enters golden age = Kultakausi alkaa valtakunnassa +Free Great Person = Ilmainen Merkkihenkilö + # Requires translation! +[amount] population [cityFilter] = + # Requires translation! +[amount] population in a random city = +Free Technology = Ilmainen Teknologia + # Requires translation! +[amount] Free Technologies = + # Requires translation! +[amount] free random researchable Tech(s) from the [era] = + # Requires translation! +Reveals the entire map = + # Requires translation! +Gain a free [beliefType] belief = + # Requires translation! +Triggers voting for the Diplomatic Victory = + # Requires translation! +Gain [amount] [stat] = + # Requires translation! +Gain [amount]-[amount2] [stat] = + # Requires translation! +Gain enough Faith for a Pantheon = + # Requires translation! +Gain enough Faith for [amount]% of a Great Prophet = + # Requires translation! +Reveal up to [amount/'all'] [tileFilter] within a [amount] tile radius = + # Requires translation! +From a randomly chosen tile [amount] tiles away from the ruins, reveal tiles up to [amount2] tiles away with [amount3]% chance = + # Requires translation! +Triggers the following global alert: [comment] = + # Requires translation! +Every major Civilization gains a spy once a civilization enters this era = + # Requires translation! +Heal this unit by [amount] HP = + # Requires translation! +This Unit gains [amount] XP = + # Requires translation! +This Unit upgrades for free including special upgrades = + # Requires translation! +This Unit gains the [promotion] promotion = + # Requires translation! +Doing so will consume this opportunity to choose a Promotion = + # Requires translation! +Provides the cheapest [stat] building in your first [amount] cities for free = + # Requires translation! +Provides a [buildingName] in your first [amount] cities for free = + # Requires translation! +upon discovering [tech] = + # Requires translation! +upon entering the [era] = + # Requires translation! +upon adopting [policy] = + # Requires translation! +upon declaring war with a major Civilization = + # Requires translation! +upon declaring friendship = + # Requires translation! +upon entering a Golden Age = + # Requires translation! +upon conquering a city = + # Requires translation! +upon founding a city = + # Requires translation! +upon discovering a Natural Wonder = + # Requires translation! +upon constructing [buildingFilter] = + # Requires translation! +upon constructing [buildingFilter] [cityFilter] = + # Requires translation! +upon founding a Pantheon = + # Requires translation! +upon founding a Religion = + # Requires translation! +upon enhancing a Religion = + # Requires translation! +Hidden after generating a Great Prophet = + ######### Map Unit Filters ########### Wounded = Haavoittunut @@ -2427,8 +3151,6 @@ Followers of this Religion = Coastal = Rannikko River = Joki Open terrain = Avoin maasto - # Requires translation! -Rough terrain = Water resource = Vesiresurssi Foreign Land = Vierailla Mailla # Requires translation! @@ -2454,7 +3176,6 @@ Bonus resource = Bonusresurssi unimproved = # Requires translation! All Road = -Great Improvement = Merkittävä parannus ######### Region Types ########### @@ -2493,57 +3214,125 @@ all healing effects doubled = The Spaceship = # Requires translation! Maya Long Count calendar cycle = + # Requires translation! +Triggerable = + # Requires translation! +Global = + # Requires translation! +Nation = + # Requires translation! +Era = + # Requires translation! +Tech = + # Requires translation! +Policy = + # Requires translation! +FounderBelief = + # Requires translation! +FollowerBelief = + # Requires translation! +Building = + # Requires translation! +Unit = + # Requires translation! +UnitType = + # Requires translation! +Promotion = + # Requires translation! +Improvement = + # Requires translation! +Resource = + # Requires translation! +Ruins = + # Requires translation! +Speed = + # Requires translation! +Tutorial = + # Requires translation! +CityState = + # Requires translation! +ModOptions = + # Requires translation! +Conditional = + # Requires translation! +TriggerCondition = + + +#################### Lines from spy actions ####################### + + # Requires translation! +EstablishNetwork = + # Requires translation! +StealingTech = + # Requires translation! +RiggingElections = + # Requires translation! +CounterIntelligence = + + +#################### Lines from diplomatic modifiers ####################### + +You declared war on us! = Julistit sodan meitä vastaan! +Your warmongering ways are unacceptable to us. = Emme hyväksy sodanlietsontaasi. +You have captured our cities! = Olet vallannut kaupunkejamme! +You have declared friendship with our enemies! = Olet julistanut ystävyyttä vihollistemme kanssa! +Your so-called 'friendship' is worth nothing. = Niin kutsuttu 'ystävyytesi' ei ole minkään arvoinen. +You have publicly denounced us! = Olet julkisesti tuominnut meidät! +You have denounced our allies = Olet tuominnut liittolaisemme +You refused to stop settling cities near us = Kieltäydyit lopettamasta perustaa kaupunkeja lähimaillemme. +You betrayed your promise to not settle cities near us = Petit lupauksesi olla perustamatta kaupunkeja lähimaillemme +Your arrogant demands are in bad taste = Ylimieliset vaatimuksesi ovat mauttomia! +Your use of nuclear weapons is disgusting! = Ydinaseiden käyttösi on vastenmielistä! +You have stolen our lands! = Olet varastanut maitamme! +You destroyed City-States that were under our protection! = Sinä tuhosit kaupunkivaltioita, jotka olivat meidän suojeluksessamme! +You attacked City-States that were under our protection! = Sinä hyökkäsit kaupunkivaltioiden kimppuun, jotka olivat meidän suojeluksessamme! + # Requires translation! +You demanded tribute from City-States that were under our protection! = + # Requires translation! +You sided with a City-State over us = +Years of peace have strengthened our relations. = Vuosien rauha on vahvistanut suhdettamme. +Our mutual military struggle brings us closer together. = Yhteiset sotatoimemme ovat lähentäneet meitä +We applaud your liberation of conquered cities! = Annamme suosionosoituksia vapautettuasi valloitettuja kaupunkeja! +We have signed a public declaration of friendship = Olemme solmineet ystävyydenjulistuksen. +You have declared friendship with our allies = Olet julistanut ystävyyttä liittolaistemme kanssa +You have denounced our enemies = Olet tuominnut vihollisemme +Our open borders have brought us closer together. = Avoimet rajamme ovat lähentäneet meitä +You fulfilled your promise to stop settling cities near us! = Pidit lupauksesi olla perustamatta kaupunkeja lähimaillemme! +You gave us units! = Sinä annoit meille yksiköitä! + # Requires translation! +We appreciate your gifts = +You returned captured units to us = Sinä palautit kaapatut yksiköt meille #################### Lines from Buildings from Civ V - Vanilla #################### Palace = Palatsi -Indicates the capital city = Sijaitsee pääkaupungissa Monument = Monumentti - # Requires translation! -Destroyed when the city is captured = Granary = Viljasiilo - # Requires translation! -[stats] from [tileFilter] tiles [cityFilter] = # Requires translation! Temple of Artemis = # Requires translation! 'It is not so much for its beauty that the forest makes a claim upon men's hearts, as for that subtle something, that quality of air, that emanation from old trees, that so wonderfully changes and renews a weary spirit.' - Robert Louis Stevenson = - # Requires translation! -[relativeAmount]% [stat] [cityFilter] = - # Requires translation! -[relativeAmount]% Production when constructing [baseUnitFilter] units [cityFilter] = The Great Lighthouse = Faroksen majakka # Requires translation! 'They that go down to the sea in ships, that do business in great waters; these see the works of the Lord, and his wonders in the deep.' - The Bible, Psalms 107:23-24 = - # Requires translation! -for [mapUnitFilter] units = - # Requires translation! -[amount] Movement = - # Requires translation! -[amount] Sight = Stone Works = Kiventyöstämö - # Requires translation! -Must not be on [terrainFilter] = Stonehenge = Stonehenge # Requires translation! 'Time crumbles things; everything grows old and is forgotten under the power of time' - Aristotle = Library = Kirjasto - # Requires translation! -[stats] per [amount] population [cityFilter] = Paper Maker = Paperipaja The Great Library = Aleksandrian kirjasto # Requires translation! 'Libraries are as the shrine where all the relics of the ancient saints, full of true virtue, and all that without delusion or imposture are preserved and reposed.' - Sir Francis Bacon = -Free Technology = Ilmainen Teknologia Circus = Sirkus @@ -2559,44 +3348,24 @@ Walls of Babylon = Babylonin Muurit The Pyramids = Pyramidit # Requires translation! 'O, let not the pains of death which come upon thee enter into my body. I am the god Tem, and I am the foremost part of the sky, and the power which protecteth me is that which is with all the gods forever.' - The Book of the Dead, translated by Sir Ernest Alfred Wallis Budge = - # Requires translation! -[relativeAmount]% tile improvement construction time = - # Requires translation! -[amount] free [baseUnitFilter] units appear = Mausoleum of Halicarnassus = Halikarnassoksen mausoleumi # Requires translation! 'The whole earth is the tomb of heroic men and their story is not given only on stone over their clay but abides everywhere without visible symbol woven into the stuff of other men's lives.' - Pericles = -Provides a sum of gold each time you spend a Great Person = Tuottaa kultaa joka kerta kun kulutat Merkittävän Henkilön Barracks = Kasarmi - # Requires translation! -New [baseUnitFilter] units start with [amount] Experience [cityFilter] = Krepost = Krepost - # Requires translation! -[relativeAmount]% Culture cost of natural border growth [cityFilter] = - # Requires translation! -[relativeAmount]% Gold cost of acquiring tiles [cityFilter] = Statue of Zeus = Zeuksen Patsas # Requires translation! 'He spoke, the son of Kronos, and nodded his head with the dark brows, and the immortally anointed hair of the great god swept from his divine head, and all Olympos was shaken' - The Iliad = - # Requires translation! -vs cities = - # Requires translation! -when attacking = - # Requires translation! -[relativeAmount]% Strength = Lighthouse = Majakka Stable = Talli Courthouse = Oikeustalo -Remove extra unhappiness from annexed cities = Poistaa hallintaan otettujen kaupunkien tyytymättömyyden - # Requires translation! -Can only be built [cityFilter] = Hanging Gardens = Riippuva Puutarha # Requires translation! @@ -2605,23 +3374,15 @@ Hanging Gardens = Riippuva Puutarha Colosseum = Colosseum Circus Maximus = Circus Maximus - # Requires translation! -Cost increases by [amount] per owned city = Great Wall = Kiinanmuuri # Requires translation! 'The art of war teaches us to rely not on the likelihood of the enemy's not attacking, but rather on the fact that we have made our position unassailable.' - Sun Tzu = - # Requires translation! -before discovering [tech] = - # Requires translation! -Enemy [mapUnitFilter] units must spend [amount] extra movement points when inside your territory = # Requires translation! Temple = Burial Tomb = Hautakammio - # Requires translation! -Doubles Gold given to enemy if city is captured = Mud Pyramid Mosque = Askian hauta @@ -2632,30 +3393,21 @@ National College = The Oracle = # Requires translation! 'The ancient Oracle said that I was the wisest of all the Greeks. It is because I alone, of all the Greeks, know that I know nothing' - Socrates = -Free Social Policy = Ilmainen Linjaus # Requires translation! National Epic = - # Requires translation! -[relativeAmount]% Great Person generation [cityFilter] = Market = Tori Bazaar = Basaari - # Requires translation! -Provides 1 extra copy of each improved luxury resource near this City = Mint = Rahapaja # Requires translation! Aqueduct = - # Requires translation! -[relativeAmount]% Food is carried over after population increases [cityFilter] = # Requires translation! Heroic Epic = - # Requires translation! -All newly-trained [baseUnitFilter] units [cityFilter] receive the [promotion] promotion = Colossus = Rodoksen kolossi # Requires translation! @@ -2679,8 +3431,6 @@ Angkor Wat = Chichen Itza = Chichén Itzá # Requires translation! 'The katun is established at Chichen Itza. The settlement of the Itza shall take place there. The quetzal shall come, the green bird shall come. Ah Kantenal shall come. It is the word of God. The Itza shall come.' - The Books of Chilam Balam = - # Requires translation! -[relativeAmount]% Golden Age length = # Requires translation! National Treasury = @@ -2688,10 +3438,6 @@ National Treasury = Machu Picchu = Machu Picchu # Requires translation! 'Few romances can ever surpass that of the granite citadel on top of the beetling precipices of Machu Picchu, the crown of Inca Land.' - Hiram Bingham = - # Requires translation! -[relativeAmount]% [stat] from Trade Routes = - # Requires translation! -Must have an owned [tileFilter] within [amount] tiles = Workshop = Työpaja @@ -2702,8 +3448,6 @@ Forge = # Requires translation! Harbor = - # Requires translation! -Connects trade routes over water = University = Yliopisto @@ -2720,16 +3464,10 @@ Castle = Linna # Requires translation! Mughal Fort = - # Requires translation! -after discovering [tech] = - # Requires translation! -[stats] [cityFilter] = Himeji Castle = Himejin Linna # Requires translation! 'Bushido is realized in the presence of death. This means choosing death whenever there is a choice between life and death. There is no other reasoning.' - Yamamoto Tsunetomo = - # Requires translation! -when fighting in [tileFilter] tiles = Ironworks = Rautaruukki @@ -2752,8 +3490,6 @@ Satrap's Court = Forbidden Palace = Kielletty Palatsi # Requires translation! 'Most of us can, as we choose, make of this world either a palace or a prison' - John Lubbock = - # Requires translation! -[relativeAmount]% Unhappiness from [populationFilter] [cityFilter] = Theatre = Teatteri @@ -2765,25 +3501,17 @@ Hermitage = Taj Mahal = Taj Mahal # Requires translation! 'The Taj Mahal rises above the banks of the river like a solitary tear suspended on the cheek of time.' - Rabindranath Tagore = -Empire enters golden age = Kultakausi alkaa valtakunnassa Porcelain Tower = Posliinitorni # Requires translation! 'Things always seem fairer when we look back at them, and it is out of that inaccessible tower of the past that Longing leans and beckons.' - James Russell Lowell = -Free [baseUnitFilter] appears = Saat ilmaisen yksikön [baseUnitFilter] - # Requires translation! -Science gained from research agreements [relativeAmount]% = Windmill = Tuulimylly - # Requires translation! -[relativeAmount]% Production when constructing [buildingFilter] buildings [cityFilter] = # Requires translation! Kremlin = # Requires translation! 'The Law is a fortress on a hill that armies cannot take or floods wash away.' - The Prophet Muhammed = - # Requires translation! -[relativeAmount]% City Strength from defensive buildings = Museum = Museo @@ -2798,8 +3526,6 @@ Factory = Tehdas Big Ben = Big Ben # Requires translation! 'To achieve great things, two things are needed: a plan, and not quite enough time.' - Leonard Bernstein = - # Requires translation! -[stat] cost of purchasing items in cities [relativeAmount]% = Military Academy = Sotilasakatemia @@ -2820,14 +3546,10 @@ Broadcast Tower = Lähetystorni Eiffel Tower = Eiffelin Torni # Requires translation! 'We live only to discover beauty, all else is a form of waiting' - Kahlil Gibran = - # Requires translation! -[stats] per [amount] social policies adopted = Statue of Liberty = Vapaudenpatsas # Requires translation! 'Give me your tired, your poor, your huddled masses yearning to breathe free, the wretched refuse of your teeming shore. Send these, the homeless, tempest-tossed to me, I lift my lamp beside the golden door!' - Emma Lazarus = - # Requires translation! -[stats] from every specialist [cityFilter] = # Requires translation! Military Base = @@ -2835,8 +3557,6 @@ Military Base = Cristo Redentor = Kristus-patsas # Requires translation! 'Come to me, all who labor and are heavy burdened, and I will give you rest.' - New Testament, Matthew 11:28 = - # Requires translation! -[relativeAmount]% Culture cost of adopting new Policies = Research Lab = Tutkimuslaboratorio @@ -2850,26 +3570,16 @@ Sydney Opera House = Sydneyn oopperatalo 'Those who lose dreaming are lost.' - Australian Aboriginal saying = Manhattan Project = Manhattan Projekti -Enables nuclear weapon = Avaa ydinaseet - # Requires translation! -Triggers a global alert upon completion = Pentagon = Pentagon # Requires translation! 'In preparing for battle I have always found that plans are useless, but planning is indispensable.' - Dwight D. Eisenhower = - # Requires translation! -[relativeAmount]% Gold cost of upgrading = Solar Plant = Aurinkovoimala - # Requires translation! -in cities without a [buildingFilter] = - # Requires translation! -Only available = Nuclear Plant = Ydinvoimala Apollo Program = Apollo avaruusohjelma -Enables construction of Spaceship parts = Sallii avaruusaluksen osien rakentamisen Spaceship Factory = Avaruusalustehdas @@ -2877,17 +3587,9 @@ Spaceship Factory = Avaruusalustehdas United Nations = # Requires translation! 'More than ever before in human history, we share a common destiny. We can master it only if we face it together. And that is why we have the United Nations.' - Kofi Annan = - # Requires translation! -Triggers voting for the Diplomatic Victory = # Requires translation! Utopia Project = - # Requires translation! -Hidden until [amount] social policy branches have been completed = - # Requires translation! -Triggers a global alert upon build start = - # Requires translation! -Triggers a Cultural Victory upon completion = #################### Lines from CityStateTypes from Civ V - Vanilla #################### @@ -3024,8 +3726,6 @@ Urkesh = Urkesh Awan = Awan Riblah = Riblah Tayma = Tayma -Receive free [unit] when you discover [tech] = Saat ilmaisen yksikön [unit] kun tutkit teknologian [tech] -[greatPerson] is earned [relativeAmount]% faster = [greatPerson] ansaitaan [relativeAmount]% nopeampaa Alexander = Aleksanteri You are in my way, you must be destroyed. = Olet tielläni, ja sinut täytyy kukistaa. @@ -3078,11 +3778,6 @@ Lamia = Lamia Nafplion = Nafplion Apolyton = Apolyton Greece = Kreikka - # Requires translation! -[relativeAmount]% City-State Influence degradation = -City-State Influence recovers at twice the normal rate = Vaikutusvalta Kaupunkivaltioihin palautuu kaksinkertaisella nopeudella - # Requires translation! -City-State territory always counts as friendly territory = Wu Zetian = Wu Zetian You won't ever be able to bother me again. Go meet Yama. = Et tule häiritsemään minua enää ikinä. Mene ja tapaa Yama. @@ -3135,7 +3830,6 @@ Nantong = Nantong Weifang = Weifang Xikang = Xikang China = Kiina -Great General provides double combat bonus = Merkittävä Kenraali antaa taistelubonuksen tuplana Ramesses II = Ramses II You are but a pest on this Earth, prepare to be eliminated! = Olet tämän maailman vitsaus, valmistaudu tuhoosi! @@ -3195,8 +3889,6 @@ Naqada = Naqada Semna = Semna Soleb = Soleb Egypt = Egypti - # Requires translation! -[relativeAmount]% Production when constructing [buildingFilter] wonders [cityFilter] = Elizabeth = Elisabet By the grace of God, your days are numbered. = Jumalan armolla teidän päivänne ovat luetut. @@ -3344,7 +4036,6 @@ Nizhniy Novgorod = Nizhniy Novgorod Suzdal = Suzdal Magnitogorsk = Magnitogorsk Russia = Venäjä -Double quantity of [resource] produced = [resource] tuottavat resurssit tuplana Augustus Caesar = Augustus Caesar # Requires translation! @@ -3395,8 +4086,6 @@ Augustadorum = Augustadorum Curia = Curia Interrama = Interrama Adria = Adria - # Requires translation! -[relativeAmount]% Production towards any buildings that already exist in the Capital = Harun al-Rashid = Harun al-Rashid The world will be more beautiful without you. Prepare for war. = Maailmasta tulee kauniimpi ilman sinua. Valmistaudu sotaan. @@ -3440,7 +4129,6 @@ Kairouan = Kairouan Algiers = Algiers Oran = Oran Arabia = Arabia -[stats] from each Trade Route = [stats] jokaisesta Kauppareitistä George Washington = George Washington Your wanton aggression leaves us no choice. Prepare for war! = Mielivaltainen agressiivisuutesi ei jätä meille vaihtoehtoja. Valmistaudu sotaan! @@ -3552,8 +4240,6 @@ Yamaguchi = Yamaguchi Ota = Ota Tottori = Tottori Japan = Japani - # Requires translation! -Damage is ignored when determining unit Strength = Gandhi = Gandhi I have just received a report that large numbers of my troops have crossed your borders. = Olen juuri saanut raportin että lukuisat sotilaani ovat ylittäneet rajasi. @@ -3596,7 +4282,6 @@ Gwalior = Gwalior Jaipur = Jaipur Karachi = Karachi India = Intia -Unhappiness from number of Cities doubled = Tyytymättömyys kaupunkien määrästä tuplattu Otto von Bismarck = Otto von Bismarck I cannot wait until ye grow even mightier. Therefore, prepare for war! = En voi odottaa kasvuanne vielä mahtavammaksi. Valmistautukaa siis sotaan! @@ -3664,12 +4349,6 @@ Koblenz = Koblenz Hildesheim = Hildesheim Erlangen = Erlangen Germany = Saksa - # Requires translation! -with [amount]% chance = - # Requires translation! -When conquering an encampment, earn [amount] Gold and recruit a Barbarian unit = - # Requires translation! -[relativeAmount]% maintenance costs = Suleiman I = Suleiman I Your continued insolence and failure to recognize and preeminence leads us to war. = Jatkuva röyhkeytesi ja kieltäytymisesi tunnistamasta meitä ylivoimaisiksi johtaa meidät sotaan. @@ -3714,8 +4393,6 @@ Afyonkarahisar = Afyonkarahisar Bitlis = Bitlis Yalova = Yalova The Ottomans = Osmanit - # Requires translation! -When defeating a [mapUnitFilter] unit, earn [amount] Gold and recruit it = Sejong = Sejong Jip-hyun-jun (Hall of Worthies) will no longer tolerate your irksome behavior. We will liberate the citizens under your oppression even with force, and enlighten them! = Jip-hyun-jun (Kunnioitettujen sali) ei voi enää hyväksyä harmillista käytöstäsi. Vapautamme kansasi sorrostasi vaikka voimalla ja valaisemme heidät! @@ -3755,8 +4432,6 @@ Sacheon = Sacheon Gimje = Gimje Anju = Anju Korea = Korea - # Requires translation! -Receive a tech boost when scientific buildings/wonders are built in capital = # Requires translation! Hiawatha = @@ -3973,8 +4648,6 @@ Patigrbana = # Requires translation! Phrada = Persia = Persia - # Requires translation! -during a Golden Age = Kamehameha I = Kamehameha I The ancient fire flashing across the sky is what proclaimed that this day would come, though I had foolishly hoped for a different outcome. = Muinainen liekki taivalla ennusti että tämä päivä tulisi, mutta typeryydessäni toivoin eri lopputulosta. @@ -4064,15 +4737,6 @@ Pileni = # Requires translation! Nukumanu = Polynesia = Polynesia - # Requires translation! -starting from the [era] = -Enables embarkation for land units = Sallii kuivan maan yksiköiden vesille siirtymisen - # Requires translation! -Enables [mapUnitFilter] units to enter ocean tiles = - # Requires translation! -Normal vision when embarked = - # Requires translation! -within [amount] tiles of a [tileFilter] = Ramkhamhaeng = Ramkhamhaeng You lowly, arrogant fool! I will make you regret of your insolence! = Sinä alhainen, röyhkeä typerys! Panen sinut katumaan röyhkeyttäsi! @@ -4143,10 +4807,6 @@ Khon Kaen = # Requires translation! Surin = Siam = Siam - # Requires translation! -[relativeAmount]% [stat] from City-States = - # Requires translation! -Military Units gifted from City-States start with [amount] XP = Isabella = Isabella God will probably forgive you... but I shall not. Prepare for war. = Jumala antaa sinulle anteeksi... Mutta minä en. Valmistaudu sotaan. @@ -4236,11 +4896,6 @@ Las Palmas = # Requires translation! Tenerife = Spain = Espanja -100 Gold for discovering a Natural Wonder (bonus enhanced to 500 Gold if first to discover it) = 100 Kultaa luonnonihmeiden löytämisestä (500 jos olet sen ensimmäinen löytäjä) - # Requires translation! -[stats] for every known Natural Wonder = - # Requires translation! -[relativeAmount]% Yield from every [tileFilter/buildingFilter] = Askia = Askia # Requires translation! @@ -4315,10 +4970,6 @@ Bamba = # Requires translation! Segou = Songhai = Songhai - # Requires translation! -Receive triple Gold from Barbarian encampments and pillaging Cities = - # Requires translation! -Defense bonus when embarked = # Requires translation! Genghis Khan = @@ -4401,8 +5052,6 @@ Nalayh = Tes = # Requires translation! Mongolia = - # Requires translation! -+30% Strength when fighting City-State units and cities = # Requires translation! Montezuma I = @@ -4492,8 +5141,6 @@ Ayotzinco = Iztapam = # Requires translation! Aztecs = - # Requires translation! -Earn [amount]% of killed [mapUnitFilter] unit's [costOrStrength] as [civWideStat] = # Requires translation! Pachacuti = @@ -4586,10 +5233,6 @@ Choquequirao = Inca = # Requires translation! Units ignore terrain costs when moving into any tile with Hills = - # Requires translation! -[relativeAmount]% maintenance on road & railroads = - # Requires translation! -No Maintenance costs for improvements in [tileFilter] tiles = # Requires translation! Harald Bluetooth = @@ -4706,10 +5349,6 @@ Ringsted = Skrive = # Requires translation! Denmark = - # Requires translation! -[amount] Movement point cost to disembark = - # Requires translation! -No movement cost to pillage = # Requires translation! You leave us no choice. War it must be. = @@ -4859,8 +5498,6 @@ You gormless radger! You'll dine on your own teeth before you set foot in Irelan A lonely wind blows through the highlands today. A dirge for Ireland. Can you hear it? = # Requires translation! Dublin = - # Requires translation! -Will not be chosen for new games = # Requires translation! You shall stain this land no longer with your vileness! To arms, my countrymen - we ride to war! = @@ -4894,26 +5531,14 @@ This ship may sink, but our spirits will linger. = # Requires translation! Valletta = - # Requires translation! -Can only heal by pillaging = - #################### Lines from Policies from Civ V - Vanilla #################### Aristocracy = Aristokratia Legalism = Legalismi # Requires translation! -Provides the cheapest [stat] building in your first [amount] cities for free = - # Requires translation! Oligarchy = -Units in cities cost no Maintenance = Yksiköt eivät maksa Ylläpitoa kaupungeissa. - # Requires translation! -with a garrison = - # Requires translation! -[relativeAmount]% Strength for cities = Landed Elite = Maanomistajien Eliitti - # Requires translation! -[relativeAmount]% growth [cityFilter] = Monarchy = Monarkia # Requires translation! Tradition Complete = @@ -4928,80 +5553,47 @@ Republic = # Requires translation! Representation = # Requires translation! -Each city founded increases culture cost of policies [relativeAmount]% less than normal = - # Requires translation! Meritocracy = # Requires translation! Liberty Complete = -Free Great Person = Ilmainen Merkkihenkilö # Requires translation! Liberty = Warrior Code = Soturin Säännöstö # Requires translation! Discipline = - # Requires translation! -when adjacent to a [mapUnitFilter] unit = Military Tradition = Sodankäynnin Perinteet - # Requires translation! -[relativeAmount]% XP gained from combat = Military Caste = Sotilaskasti # Requires translation! Professional Army = Honor Complete = Kunnia valmis # Requires translation! Honor = - # Requires translation! -vs [mapUnitFilter] units = - # Requires translation! -Notified of new Barbarian encampments = Organized Religion = Järjestäytynyt Uskonto # Requires translation! Mandate Of Heaven = - # Requires translation! -[relativeAmount]% of excess happiness converted to [stat] = Theocracy = Teokratia # Requires translation! -[relativeAmount]% [stat] from every [tileFilter/buildingFilter] = - # Requires translation! Reformation = Free Religion = Uskonvapaus Piety Complete = Hartaus valmis # Requires translation! Piety = - # Requires translation! -before adopting [policy] = # Requires translation! Philantropy = # Requires translation! -Gifts of Gold to City-States generate [relativeAmount]% more Influence = - # Requires translation! Aesthetics = # Requires translation! -Resting point for Influence with City-States is increased by [amount] = - # Requires translation! Scholasticism = # Requires translation! -Allied City-States provide [stat] equal to [relativeAmount]% of what they produce for themselves = - # Requires translation! Cultural Diplomacy = # Requires translation! -[relativeAmount]% resources gifted by City-States = - # Requires translation! -[relativeAmount]% Happiness from luxury resources gifted by City-States = - # Requires translation! Educated Elite = # Requires translation! -Allied City-States will occasionally gift Great People = - # Requires translation! Patronage Complete = # Requires translation! -Influence of all other civilizations with all city-states degrades [relativeAmount]% faster = - # Requires translation! -Triggers the following global alert: [comment] = - # Requires translation! Patronage = # Requires translation! @@ -5015,8 +5607,6 @@ Mercantilism = # Requires translation! Protectionism = # Requires translation! -[amount] Happiness from each type of luxury resource = - # Requires translation! Commerce Complete = # Requires translation! Commerce = @@ -5028,31 +5618,17 @@ Free Thought = Vapaa tahto # Requires translation! Sovereignty = # Requires translation! -while the empire is happy = - # Requires translation! -[relativeAmount]% [stat] = - # Requires translation! Scientific Revolution = # Requires translation! -[amount] Free Technologies = - # Requires translation! Rationalism Complete = # Requires translation! -[stats] from all [buildingFilter] buildings = - # Requires translation! Rationalism = Constitution = Perustuslaki # Requires translation! Universal Suffrage = - # Requires translation! -when defending = Civil Society = Kansalaisyhteiskunta - # Requires translation! -[relativeAmount]% Food consumption by specialists [cityFilter] = Free Speech = Sananvapaus - # Requires translation! -[amount] units cost no maintenance = Democracy = Demokratia # Requires translation! Freedom Complete = @@ -5062,35 +5638,25 @@ Freedom = Populism = Populismi Militarism = Militarismi # Requires translation! -[stat] cost of purchasing [baseUnitFilter] units [relativeAmount]% = - # Requires translation! Fascism = # Requires translation! -Quantity of strategic resources produced by the empire +[relativeAmount]% = - # Requires translation! Police State = # Requires translation! Total War = # Requires translation! Autocracy Complete = # Requires translation! -for [amount] turns = - # Requires translation! Autocracy = # Requires translation! United Front = # Requires translation! -Militaristic City-States grant units [amount] times as fast when you are at war with a common nation = - # Requires translation! Planned Economy = # Requires translation! Nationalism = # Requires translation! Socialism = # Requires translation! -[relativeAmount]% maintenance cost for buildings [cityFilter] = - # Requires translation! Communism = # Requires translation! Order Complete = @@ -5250,7 +5816,6 @@ Engineer = # Requires translation! 'Where tillage begins, other arts follow. The farmers therefore are the founders of human civilization.' - Daniel Webster = Agriculture = Maanviljely -Starting tech = Aloitusteknologia # Requires translation! 'Shall the clay say to him that fashioneth it, what makest thou?' - Bible Isaiah 45:9 = @@ -5276,7 +5841,6 @@ Calendar = Kalenteri # Requires translation! 'He who destroys a good book kills reason itself.' - John Milton = Writing = Kirjoitus -Enables Open Borders agreements = Avaa Avointen Rajojen sopimuksen # Requires translation! 'Even brute beasts and wandering birds do not fall into the same traps or nets twice.' - Saint Jerome = Trapping = Ansoitus @@ -5300,7 +5864,6 @@ Optics = # Requires translation! 'There is only one good, knowledge, and one evil, ignorance.' - Socrates = Philosophy = Filosofia -Enables Research agreements = Sallii Tutkimussopimukset # Requires translation! 'A Horse! A Horse! My kingdom for a horse!' - Shakespeare (Richard III) = # Requires translation! @@ -5327,11 +5890,8 @@ Civil Service = Valtionvirat 'Better is bread with a happy heart than wealth with vexation.' - Amenemope = Currency = Valuutta # Requires translation! -Enables conversion of city production to [civWideStat] = - # Requires translation! 'Instrumental or mechanical science is the noblest and, above all others, the most useful.' - Leonardo da Vinci = Engineering = Tekniikka -Roads connect tiles across rivers = Tiet yhdistyvät joen yli # Requires translation! 'When pieces of bronze or gold or iron break, the metal-smith welds them together again in the fire, and the bond is established.' - Sri Guru Granth Sahib = Metal Casting = Metallin Valaminen @@ -5351,8 +5911,6 @@ Chivalry = # Requires translation! Machinery = # Requires translation! -Improves movement speed on roads = - # Requires translation! 'Measure what is measurable, and make measurable what is not so.' - Galileo Galilei = # Requires translation! Physics = @@ -5526,8 +6084,6 @@ Robotics = # Requires translation! Satellites = # Requires translation! -Reveals the entire map = - # Requires translation! 'Be extremely subtle, even to the point of formlessness, be extremely mysterious, even to the point of soundlessness. Thereby you can be the director of the opponent's fate.' - Sun Tzu = # Requires translation! Stealth = @@ -5556,8 +6112,6 @@ Nanotechnology = Future Tech = # Requires translation! Who knows what the future holds? = - # Requires translation! -Can be continually researched = #################### Lines from Terrains from Civ V - Vanilla #################### @@ -5582,32 +6136,19 @@ Desert = # Requires translation! Lakes = -Fresh water = Makeavesi # Requires translation! Mountain = - # Requires translation! -Has an elevation of [amount] for visibility calculations = - # Requires translation! -Units ending their turn on this terrain take [amount] damage = # Requires translation! Snow = # Requires translation! Hill = - # Requires translation! -[amount] Strength for cities built on this terrain = # Requires translation! Forest = # Requires translation! -Provides a one-time Production bonus to the closest city when cut down = - # Requires translation! -Blocks line-of-sight from tiles at same elevation = - # Requires translation! -[amount]% Chance to be destroyed by nukes = - # Requires translation! A Camp can be built here without cutting it down = # Requires translation! @@ -5615,17 +6156,11 @@ Jungle = Marsh = Suo # Requires translation! -Rare feature = - # Requires translation! Only Polders can be built here = Fallout = Ydinlaskeuma - # Requires translation! -Nullifies all other stats this tile provides = Oasis = Keidas - # Requires translation! -Only [improvementFilter] improvements may be built on this tile = Flood plains = Tulvatasanko @@ -5638,13 +6173,8 @@ Great Barrier Reef = Iso valliriutta Old Faithful = Vanha uskollinen El Dorado = El Doraro -Grants 500 Gold to the first civilization to discover it = Ensimmäinen löytäjä saa 500 Kultaa Fountain of Youth = Nuoruuden Lähde - # Requires translation! -Grants [promotion] ([comment]) to adjacent [mapUnitFilter] units for the rest of the game = - # Requires translation! -Tile provides yield without assigned population = Grand Mesa = Grand Mesa @@ -5663,22 +6193,14 @@ Barringer Crater = Barringer-kraatteri #################### Lines from TileImprovements from Civ V - Vanilla #################### Farm = Maatila - # Requires translation! -Can also be built on tiles adjacent to fresh water = - # Requires translation! -[stats] from [tileFilter] tiles = Lumber mill = Saha - # Requires translation! -[stats] = Mine = Kaivos Trading post = Kauppa-asema Camp = Leiri - # Requires translation! -Can only be built to improve a resource = Oil well = Oljypumppu @@ -5695,15 +6217,9 @@ Fishing Boats = Kalastusveneet # Requires translation! Fort = - # Requires translation! -Can be built outside your borders = - # Requires translation! -Gives a defensive bonus of [relativeAmount]% = Road = Tie # Requires translation! -Costs [amount] [stat] per turn when in your territory = - # Requires translation! Reduces movement cost to ½ if the other tile also has a Road or Railroad = # Requires translation! Reduces movement cost to ⅓ with Machinery = @@ -5735,13 +6251,10 @@ Cancel improvement order = # Requires translation! Repair = -Unbuildable = Ei rakennettavissa # Requires translation! Repairs a pillaged Improvement or Route = Academy = Akatemia - # Requires translation! -Removes removable features when built = Landmark = Maamerkki @@ -5754,12 +6267,6 @@ Holy site = # Requires translation! Citadel = - # Requires translation! -Adjacent enemy units ending their turn take [amount] damage = - # Requires translation! -Can be built just outside your borders = - # Requires translation! -Constructing it will take over the tiles around it and assign them to your closest city = # Requires translation! Moai = @@ -5769,23 +6276,15 @@ Terrace farm = # Requires translation! Ancient ruins = - # Requires translation! -Unpillagable = - # Requires translation! -Provides a random bonus when entered = # Requires translation! City ruins = # Requires translation! -Will be replaced by automated workers = - # Requires translation! A bleak reminder of the destruction wreaked by War = # Requires translation! City center = # Requires translation! -Irremovable = - # Requires translation! Marks the center of a city = # Requires translation! Appearance changes with the technological era of the owning civilization = @@ -5813,16 +6312,12 @@ Stone = Kivi Fish = Kalat Horses = Hevoset - # Requires translation! -Guaranteed with Strategic Balance resource option = Iron = Rauta Coal = Hiili Oil = Öljy - # Requires translation! -Deposits in [tileFilter] tiles always provide [amount] resources = Aluminum = Alumiini @@ -5861,8 +6356,6 @@ Pearls = Helmet # Requires translation! Jewelry = - # Requires translation! -Can only be created by Mercantile City-States = # Requires translation! Porcelain = @@ -5884,10 +6377,6 @@ Melee Water = Ranged Water = Submarine = Sukellusvene Heal Instantly = Palaudu välittömästi - # Requires translation! -Heal this unit by [amount] HP = - # Requires translation! -Doing so will consume this opportunity to choose a Promotion = Accuracy I = Tarkkuus I @@ -5909,13 +6398,9 @@ Volley = # Requires translation! Extended Range = - # Requires translation! -[amount] Range = # Requires translation! Indirect Fire = - # Requires translation! -Ranged attacks may be performed over obstacles = # Requires translation! Shock I = @@ -5949,31 +6434,17 @@ Formation II = # Requires translation! Blitz = - # Requires translation! -[amount] additional attacks per turn = # Requires translation! Woodsman = - # Requires translation! -Double movement in [terrainFilter] = # Requires translation! Amphibious = - # Requires translation! -Eliminates combat penalty for attacking over a river = - # Requires translation! -Eliminates combat penalty for attacking across a coast = Medic = Lääkintämies - # Requires translation! -All adjacent units heal [amount] HP when healing = # Requires translation! Medic II = - # Requires translation! -in [tileFilter] tiles = - # Requires translation! -[amount] HP when healing = Scouting I = Tiedustelu I @@ -5990,10 +6461,6 @@ Survivalism II = # Requires translation! Survivalism III = - # Requires translation! -Unit will heal every turn, even if it performs an action = - # Requires translation! -May withdraw before melee ([amount]%) = # Requires translation! Boarding Party I = @@ -6006,8 +6473,6 @@ Boarding Party III = # Requires translation! Coastal Raider I = - # Requires translation! -Earn [amount]% of the damage done to [combatantFilter] units as [civWideStat] = # Requires translation! Coastal Raider II = @@ -6046,8 +6511,6 @@ Armor Plating III = # Requires translation! Flight Deck I = - # Requires translation! -Can carry [amount] extra [mapUnitFilter] units = # Requires translation! Flight Deck II = @@ -6057,8 +6520,6 @@ Flight Deck III = # Requires translation! Supply = - # Requires translation! -May heal outside of friendly territory = Bomber = Pommikone # Requires translation! @@ -6072,14 +6533,10 @@ Siege III = # Requires translation! Evasion = - # Requires translation! -Damage taken from interception reduced by [relativeAmount]% = Fighter = Hävittäjä # Requires translation! Interception I = - # Requires translation! -[relativeAmount]% Damage when intercepting = # Requires translation! Interception II = @@ -6087,9 +6544,6 @@ Interception II = # Requires translation! Interception III = - # Requires translation! -[relativeAmount]% Strength when performing Air Sweep = - # Requires translation! Air Targeting I = @@ -6099,8 +6553,6 @@ Air Targeting II = # Requires translation! Sortie = - # Requires translation! -[amount] extra interceptions may be made per turn = # Requires translation! Operational Range = @@ -6166,36 +6618,25 @@ Quick Study = # Requires translation! Haka War Dance = - # Requires translation! -[relativeAmount]% Strength for enemy [combatantFilter] units in adjacent [tileFilter] tiles = # Requires translation! Rejuvenation = - # Requires translation! -All healing effects doubled = # Requires translation! Slinger Withdraw = # Requires translation! Ignore terrain cost = - # Requires translation! -Ignores terrain cost = # Requires translation! Pictish Courage = # Requires translation! Home Sweet Home = - # Requires translation! -[relativeAmount]% Strength decreasing with distance from the capital = # Requires translation! [unit] ability = - # Requires translation! -Heals [amount] damage if it kills a unit = - #################### Lines from UnitTypes from Civ V - Vanilla #################### @@ -6204,33 +6645,14 @@ Heals [amount] damage if it kills a unit = Civilian Water = - # Requires translation! -Can enter ice tiles = - # Requires translation! -Invisible to non-adjacent units = - # Requires translation! -Can see invisible [mapUnitFilter] units = - - # Requires translation! Aircraft = - # Requires translation! -Can see over obstacles = - # Requires translation! -Can perform Air Sweep = # Requires translation! Atomic Bomber = Missile = Ohjukset - # Requires translation! -Self-destructs when attacking = - # Requires translation! -Cannot be intercepted = - - # Requires translation! -Can pass through impassable tiles = Armor = Panssaroidut @@ -6250,17 +6672,6 @@ AtomicBomber = Ydinpommittaja #################### Lines from Units from Civ V - Vanilla #################### - # Requires translation! -Can build [improvementFilter/terrainFilter] improvements on tiles = - -Founds a new city = Perustaa uuden kaupungin - # Requires translation! -Excess Food converted to Production when under construction = - # Requires translation! -Requires at least [amount] population = - - # Requires translation! -May upgrade to [baseUnitFilter] through ruins-like effects = # Requires translation! This is your basic, club-swinging fighter. = @@ -6285,12 +6696,6 @@ Skirmisher = # Requires translation! Work Boats = - # Requires translation! -Cannot enter ocean tiles = - # Requires translation! -May create improvements on water resources = - # Requires translation! -Uncapturable = # Requires translation! Trireme = @@ -6300,10 +6705,6 @@ Galley = # Requires translation! Chariot Archer = - # Requires translation! -No defensive terrain bonus = - # Requires translation! -Rough terrain penalty = # Requires translation! War Chariot = @@ -6322,16 +6723,12 @@ Marauder = # Requires translation! Horseman = - # Requires translation! -Can move after attacking = # Requires translation! Companion Cavalry = # Requires translation! Catapult = - # Requires translation! -Must set up to ranged attack = # Requires translation! Ballista = @@ -6348,8 +6745,6 @@ Mohawk Warrior = # Requires translation! Landsknecht = - # Requires translation! -Can move immediately once bought = # Requires translation! Knight = @@ -6359,8 +6754,6 @@ Camel Archer = # Requires translation! Conquistador = - # Requires translation! -on foreign continents = # Requires translation! Naresuan's Elephant = @@ -6443,20 +6836,11 @@ Ironclad = # Requires translation! Artillery = - # Requires translation! -Can only attack [tileFilter] tiles = Foreign Legion = Muukalaislegioona - # Requires translation! -[relativeAmount]% chance to intercept air attacks = - Carrier = Lentotukialus - # Requires translation! -Cannot attack = - # Requires translation! -Can carry [amount] [mapUnitFilter] units = # Requires translation! Battleship = @@ -6474,8 +6858,6 @@ Zero = B17 = B17 Paratrooper = Laskuvarjojääkäri - # Requires translation! -May Paradrop up to [amount] tiles from inside friendly territory = Tank = Panssarivaunu @@ -6486,12 +6868,6 @@ Panzer = Anti-Tank Gun = Atomic Bomb = Atomipommi - # Requires translation! -Nuclear weapon of Strength [amount] = - # Requires translation! -if [buildingFilter] is constructed = - # Requires translation! -Blast radius [amount] = # Requires translation! Rocket Artillery = @@ -6505,12 +6881,6 @@ Guided Missile = Nuclear Missile = Helicopter Gunship = Taisteluhelikopteri - # Requires translation! -All tiles cost 1 movement = - # Requires translation! -Ignores Zone of Control = - # Requires translation! -Unable to capture cities = # Requires translation! Nuclear Submarine = @@ -6532,77 +6902,34 @@ Giant Death Robot = # Requires translation! Stealth Bomber = - # Requires translation! -Cannot be carried by [mapUnitFilter] units = # Requires translation! Great Artist = - # Requires translation! -Can start an [amount]-turn golden age = - # Requires translation! -Can construct [improvementName] = - # Requires translation! -Great Person - [comment] = # Requires translation! Great Scientist = - # Requires translation! -Can hurry technology research = Great Merchant = Merkittävä Kauppias - # Requires translation! -Can undertake a trade mission with City-State, giving a large sum of gold and [amount] Influence = # Requires translation! Great Engineer = - # Requires translation! -Can speed up construction of a building = # Requires translation! Great Prophet = - # Requires translation! -if it hasn't used other actions yet = - # Requires translation! -Can [action] [amount] times = - # Requires translation! -Removes other religions when spreading religion = - # Requires translation! -May found a religion = - # Requires translation! -May enhance a religion = - # Requires translation! -May enter foreign tiles without open borders = - # Requires translation! -Religious Unit = - # Requires translation! -Takes your religion over the one in their birth city = # Requires translation! Great General = - # Requires translation! -[relativeAmount]% Strength bonus for [mapUnitFilter] units within [amount] tiles = # Requires translation! Khan = # Requires translation! Missionary = - # Requires translation! -May enter foreign tiles without open borders, but loses [amount] religious strength each turn it ends there = - # Requires translation! -Can be purchased with [stat] [cityFilter] = # Requires translation! Inquisitor = - # Requires translation! -Prevents spreading of religion to the city it is next to = SS Booster = AA Raketti -Spaceship part = Avaruusaluksen osa - # Requires translation! -Can be added to [comment] in the Capital = - # Requires translation! -Limited to [amount] per Civilization = SS Cockpit = AA Ohjaamo @@ -6649,24 +6976,18 @@ Ancestor Worship = # Requires translation! Dance of the Aurora = - # Requires translation! -[stats] from [tileFilter] tiles without [tileFilter2] [cityFilter] = # Requires translation! Desert Folklore = # Requires translation! Faith Healers = - # Requires translation! -[mapUnitFilter] Units adjacent to this city heal [amount] HP per turn when healing = # Requires translation! Fertility Rites = # Requires translation! God of Craftsman = - # Requires translation! -in cities with at least [amount] [populationFilter] = # Requires translation! God of the Open Sky = @@ -6676,8 +6997,6 @@ God of the Sea = # Requires translation! God of War = - # Requires translation! -Earn [amount]% of [mapUnitFilter] unit's [costOrStrength] as [civWideStat] when killed within 4 tiles of a city following this religion = # Requires translation! Goddess of Festivals = @@ -6714,8 +7033,6 @@ Sacred Path = # Requires translation! Sacred Waters = - # Requires translation! -[stats] in cities on [terrainFilter] tiles = # Requires translation! Stone Circles = @@ -6727,8 +7044,6 @@ Asceticism = # Requires translation! Cathedrals = - # Requires translation! -May buy [buildingFilter] buildings with [stat] [cityFilter] = # Requires translation! Choral Music = @@ -6744,18 +7059,12 @@ Guruship = # Requires translation! Holy Warriors = - # Requires translation! -before the [era] = - # Requires translation! -May buy [baseUnitFilter] units with [stat] for [amount] times their normal Production cost = # Requires translation! Liturgical Drama = # Requires translation! Monasteries = - # Requires translation! -May buy [buildingFilter] buildings for [amount] [stat] [cityFilter] = # Requires translation! Mosques = @@ -6774,43 +7083,29 @@ Religious Center = # Requires translation! Religious Community = - # Requires translation! -[relativeAmount]% [stat] from every follower, up to [relativeAmount2]% = # Requires translation! Swords into Ploughshares = - # Requires translation! -when not at war = # Requires translation! Founder = # Requires translation! Ceremonial Burial = - # Requires translation! -[stats] for each global city following this religion = # Requires translation! Church Property = # Requires translation! Initiation Rites = - # Requires translation! -[stats] when a city adopts this religion for the first time (modified by game speed) = # Requires translation! Interfaith Dialogue = - # Requires translation! -When spreading religion to a city, gain [amount] times the amount of followers of other religions as [stat] = # Requires translation! Papal Primacy = - # Requires translation! -Resting point for Influence with City-States following this religion [amount] = # Requires translation! Peace Loving = - # Requires translation! -[stats] from every [amount] global followers [cityFilter] = # Requires translation! Pilgrimage = @@ -6831,34 +7126,24 @@ Holy Order = # Requires translation! Itinerant Preachers = - # Requires translation! -Religion naturally spreads to cities [amount] tiles away = # Requires translation! Just War = # Requires translation! Messiah = - # Requires translation! -[relativeAmount]% Spread Religion Strength = - # Requires translation! -[relativeAmount]% Faith cost of generating Great Prophet equivalents = # Requires translation! Missionary Zeal = # Requires translation! Religious Texts = - # Requires translation! -[relativeAmount]% Natural religion spread [cityFilter] = # Requires translation! Religious Unity = # Requires translation! Reliquary = - # Requires translation! -[stats] whenever a Great Person is expended = #################### Lines from Buildings from Civ V - Gods & Kings #################### @@ -6894,8 +7179,6 @@ Petra = Great Mosque of Djenne = # Requires translation! 'With the magnificence of eternity before us, let time, with all its fluctuations, dwindle into its own littleness.' - Thomas Chalmers = - # Requires translation! -[baseUnitFilter] units built [cityFilter] can [action] [amount] extra times = # Requires translation! Grand Temple = @@ -6934,13 +7217,9 @@ Recycling Center = CN Tower = # Requires translation! 'Nothing travels faster than light with the possible exception of bad news, which obeys its own special rules.' - Douglas Adams = - # Requires translation! -[amount] population [cityFilter] = # Requires translation! Bomb Shelter = - # Requires translation! -Population loss from nuclear attacks [relativeAmount]% [cityFilter] = Hubble Space Telescope = Hubble-avaruusteleskooppi # Requires translation! @@ -6967,17 +7246,6 @@ Pagoda = #################### Lines from Eras from Civ V - Gods & Kings #################### - # Requires translation! -Every major Civilization gains a spy once a civilization enters this era = - - # Requires translation! -May not generate great prophet equivalents naturally = - # Requires translation! -May buy [baseUnitFilter] units for [amount] [stat] [cityFilter] at an increasing price ([amount2]) = - # Requires translation! -Starting in this era disables religion = - - Marine = Rannikkojääkäri @@ -7557,12 +7825,6 @@ Gudrun = Atilla's Court = # Requires translation! The Huns = - # Requires translation! -Cities are razed [amount] times as fast = - # Requires translation! -Starts with [tech] = - # Requires translation! -"Borrows" city names from other civilizations in the game = # Requires translation! William of Orange = @@ -7668,8 +7930,6 @@ Coevorden = Kerkrade = # Requires translation! The Netherlands = - # Requires translation! -Retain [relativeAmount]% of the happiness from a luxury after the last copy has been traded away = # Requires translation! Gustavus Adolphus = @@ -7799,10 +8059,6 @@ Strängnäs = Sveg = # Requires translation! Sweden = - # Requires translation! -Gain [amount] Influence with a [baseUnitFilter] gift to a City-State = - # Requires translation! -When declaring friendship, both parties gain a [relativeAmount]% boost to great person generation = # Requires translation! Maria Theresa = @@ -7902,8 +8158,6 @@ Lienz = Steyr = # Requires translation! Austria = - # Requires translation! -Can spend Gold to annex or puppet a City-State that has been your ally for [amount] turns. = # Requires translation! Dido = @@ -8004,8 +8258,6 @@ Baecula = # Requires translation! Saldae = # Requires translation! -Land units may cross [terrainName] tiles after the first [baseUnitFilter] is earned = - # Requires translation! Units ending their turn on [tileFilter] tiles take [amount] damage = # Requires translation! @@ -8112,8 +8364,6 @@ Patra = Korinthos = # Requires translation! Byzantium = - # Requires translation! -May choose [amount] additional belief(s) of any type when [foundingOrEnhancing] a religion = # Requires translation! Boudicca = @@ -8213,8 +8463,6 @@ Falmouth = Lorient = # Requires translation! Celts = - # Requires translation! -with [amount] to [amount2] neighboring [tileFilter] [tileFilter2] tiles = # Requires translation! Haile Selassie = @@ -8318,8 +8566,6 @@ Ziway = Weldiya = # Requires translation! Ethiopia = - # Requires translation! -when fighting units from a Civilization with more Cities than you = # Requires translation! Pacal = @@ -8425,10 +8671,6 @@ Zaculeu = Kabah = # Requires translation! The Maya = - # Requires translation! -Receive a free Great Person at the end of every [comment] (every 394 years), after researching [tech]. Each bonus person can only be chosen once. = - # Requires translation! -Once The Long Count activates, the year on the world screen displays as the traditional Mayan Long Count. = # Requires translation! @@ -8461,17 +8703,6 @@ Jerusalem = #################### Lines from Policies from Civ V - Gods & Kings #################### - # Requires translation! -Provides a [buildingName] in your first [amount] cities for free = - - - # Requires translation! -[relativeAmount]% Gold from Great Merchant trade missions = - - - # Requires translation! -Upon capturing a city, receive [amount] times its [stat] production as [civWideStat] immediately = - #################### Lines from Quests from Civ V - Gods & Kings #################### @@ -8575,10 +8806,6 @@ Uluru = #################### Lines from TileImprovements from Civ V - Gods & Kings #################### - # Requires translation! -Costs [amount] [stat] per turn = - - # Requires translation! Polder = @@ -8603,16 +8830,10 @@ Truffles = Tryffelit # Requires translation! Hussar = - # Requires translation! -[relativeAmount]% to Flank Attack bonuses = # Requires translation! Hakkapeliitta = - # Requires translation! -Transfer Movement to [mapUnitFilter] = - # Requires translation! -[relativeAmount]% Strength when stacked with [mapUnitFilter] = #################### Lines from UnitTypes from Civ V - Gods & Kings #################### @@ -8638,8 +8859,6 @@ Horse Archer = # Requires translation! Battering Ram = - # Requires translation! -Can only attack [combatantFilter] units = # Requires translation! Pictish Warrior = @@ -8661,8 +8880,6 @@ Galleass = # Requires translation! Privateer = - # Requires translation! -May capture killed [mapUnitFilter] units = # Requires translation! Sea Beggar = @@ -9117,232 +9334,3 @@ City Blockade = # Requires translation! One of your cities is under a naval blockade! When all adjacent water tiles of a coastal city are blocked - city loses harbor connection to all other cities, including capital. Make sure to de-blockade cities by deploying friendly military naval units to fight off invaders. = - -#################### Lines from Unique Types ####################### - - # Requires translation! -Nullifies [stat] [cityFilter] = - # Requires translation! -Nullifies Growth [cityFilter] = - # Requires translation! -Provides military units every ≈[amount] turns = - # Requires translation! -Provides a unique luxury = - # Requires translation! -Cannot build [baseUnitFilter] units = - # Requires translation! -May choose [amount] additional [beliefType] beliefs when [foundingOrEnhancing] a religion = - # Requires translation! -May buy [buildingFilter] buildings for [amount] [stat] [cityFilter] at an increasing price ([amount2]) = - # Requires translation! -May buy [baseUnitFilter] units for [amount] [stat] [cityFilter] = - # Requires translation! -May buy [baseUnitFilter] units with [stat] [cityFilter] = - # Requires translation! -May buy [buildingFilter] buildings with [stat] for [amount] times their normal Production cost = - # Requires translation! -[stat] cost of purchasing [buildingFilter] buildings [relativeAmount]% = - # Requires translation! -Triggers victory = - # Requires translation! -Starts with [policy] adopted = - # Requires translation! -[amount] Unit Supply = - # Requires translation! -[amount] Unit Supply per [amount2] population [cityFilter] = - # Requires translation! -[amount] Unit Supply per city = - # Requires translation! -Rebel units may spawn = - # Requires translation! -Can be purchased for [amount] [stat] [cityFilter] = - # Requires translation! -Requires a [buildingFilter] in at least [amount] cities = - # Requires translation! -Must not be next to [terrainFilter] = - # Requires translation! -Creates a [improvementName] improvement on a specific tile = - # Requires translation! -No defensive terrain penalty = - # Requires translation! -May attack when embarked = - # Requires translation! -No Sight = - # Requires translation! -Cannot intercept [mapUnitFilter] units = - # Requires translation! -[amount] XP gained from combat = - # Requires translation! -Destroys tile improvements when attacking = - # Requires translation! -Cannot move = - # Requires translation! -[amount] Movement point cost to embark = - # Requires translation! -Can speed up the construction of a wonder = - # Requires translation! -Can transform to [unit] = - # Requires translation! -by consuming this unit = - # Requires translation! -before [amount] turns = - # Requires translation! -after [amount] turns = - # Requires translation! -when at war = - # Requires translation! -during We Love The King Day = - # Requires translation! -when between [amount] and [amount2] Happiness = - # Requires translation! -when below [amount] Happiness = - # Requires translation! -during the [era] = - # Requires translation! -if starting in the [era] = - # Requires translation! -if no other Civilization has researched this = - # Requires translation! -after adopting [policy] = - # Requires translation! -before founding a Pantheon = - # Requires translation! -after founding a Pantheon = - # Requires translation! -with [resource] = - # Requires translation! -without [resource] = - # Requires translation! -when above [amount] [resource] = - # Requires translation! -when below [amount] [resource] = - # Requires translation! -in cities with a [buildingFilter] = - # Requires translation! -for units with [promotion] = - # Requires translation! -for units without [promotion] = - # Requires translation! -when above [amount] HP = - # Requires translation! -when below [amount] HP = - # Requires translation! -with [amount] to [amount2] neighboring [tileFilter] tiles = - # Requires translation! -in [tileFilter] [tileFilter2] tiles = - # Requires translation! -in tiles without [tileFilter] = - # Requires translation! -on water maps = - # Requires translation! -in [regionType] Regions = - # Requires translation! -in all except [regionType] Regions = - # Requires translation! -Free [baseUnitFilter] found in the ruins = - # Requires translation! -[amount] Free Social Policies = - # Requires translation! -[amount] population in a random city = - # Requires translation! -[amount] free random researchable Tech(s) from the [era] = - # Requires translation! -Gain a free [beliefType] belief = - # Requires translation! -Gain [amount] [stat] = - # Requires translation! -Gain [amount]-[amount2] [stat] = - # Requires translation! -Gain enough Faith for a Pantheon = - # Requires translation! -Gain enough Faith for [amount]% of a Great Prophet = - # Requires translation! -Reveal up to [amount/'all'] [tileFilter] within a [amount] tile radius = - # Requires translation! -From a randomly chosen tile [amount] tiles away from the ruins, reveal tiles up to [amount2] tiles away with [amount3]% chance = - # Requires translation! -This Unit gains [amount] XP = - # Requires translation! -This Unit upgrades for free including special upgrades = - # Requires translation! -This Unit gains the [promotion] promotion = - # Requires translation! -upon discovering [tech] = - # Requires translation! -upon entering the [era] = - # Requires translation! -upon adopting [policy] = - # Requires translation! -upon declaring war with a major Civilization = - # Requires translation! -upon declaring friendship = - # Requires translation! -upon entering a Golden Age = - # Requires translation! -upon conquering a city = - # Requires translation! -upon founding a city = - # Requires translation! -upon discovering a Natural Wonder = - # Requires translation! -upon constructing [buildingFilter] = - # Requires translation! -upon constructing [buildingFilter] [cityFilter] = - # Requires translation! -upon founding a Pantheon = - # Requires translation! -upon founding a Religion = - # Requires translation! -upon enhancing a Religion = - # Requires translation! -Hidden after generating a Great Prophet = - # Requires translation! -Triggerable = - # Requires translation! -Global = - # Requires translation! -Nation = - # Requires translation! -Era = - # Requires translation! -Tech = - # Requires translation! -Policy = - # Requires translation! -FounderBelief = - # Requires translation! -FollowerBelief = - # Requires translation! -Building = - # Requires translation! -Unit = - # Requires translation! -UnitType = - # Requires translation! -Promotion = - # Requires translation! -Improvement = - # Requires translation! -Resource = - # Requires translation! -Ruins = - # Requires translation! -Speed = - # Requires translation! -Tutorial = - # Requires translation! -CityState = - # Requires translation! -ModOptions = - # Requires translation! -Conditional = - # Requires translation! -TriggerCondition = - # Requires translation! -EstablishNetwork = - # Requires translation! -StealingTech = - # Requires translation! -RiggingElections = - # Requires translation! -CounterIntelligence = diff --git a/android/assets/jsons/translations/French.properties b/android/assets/jsons/translations/French.properties index d124c11a04..abbed36434 100644 --- a/android/assets/jsons/translations/French.properties +++ b/android/assets/jsons/translations/French.properties @@ -168,36 +168,6 @@ Ally = Allié Current leader is [civInfo] with [amount] [stat] generated. = [civInfo] est actuellement en tête et a généré [amount] [stat]. Current leader is [civInfo] with [amount] Technologies discovered. = [civInfo] est actuellement en tête avec [amount] Technologies découvertes. -## Diplomatic modifiers - -You declared war on us! = Vous nous avez déclaré la guerre ! -Your warmongering ways are unacceptable to us. = Votre bellicisme est inacceptable pour nous. -You have captured our cities! = Vous avez conquis nos villes ! -We applaud your liberation of our conquered cities! = Nous applaudissons la libération de nos villes conquises ! -We applaud your liberation of conquered cities! = Nous applaudissons la libération des villes conquises ! -Years of peace have strengthened our relations. = Les années de paix ont renforcé notre relation. -Our mutual military struggle brings us closer together. = Nos problèmes militaires communs nous ont rapprochés. -We have signed a public declaration of friendship = Nous avons publiquement signé une déclaration d'amitié -You have declared friendship with our enemies! = Vous avez signé une déclaration d'amitié avec nos ennemis ! -You have declared friendship with our allies = Vous avez signé une déclaration d'amitié avec nos alliés -Our open borders have brought us closer together. = Nos accords de libre passage nous ont rapprochés. -Your so-called 'friendship' is worth nothing. = Votre soi-disant 'amitié' ne vaut rien. -You have publicly denounced us! = Vous nous avez dénoncés publiquement ! -You have denounced our allies = Vous avez dénoncé nos alliés -You have denounced our enemies = Vous avez dénoncé nos ennemis -You betrayed your promise to not settle cities near us = Vous avez trahi votre promesse de ne pas fonder de villes près de nous -You fulfilled your promise to stop settling cities near us! = Vous avez tenu votre promesse de ne pas fonder de villes près de nous ! -You refused to stop settling cities near us = Vous avez refusé de ne pas fonder de villes près de nous -Your arrogant demands are in bad taste = Vos demandes arrogantes sont du plus mauvais goût -Your use of nuclear weapons is disgusting! = Votre utilisation des armes nucléaires est écœurante ! -You have stolen our lands! = Vous avez volé nos terres ! -You gave us units! = Vous nous avez donné des unités ! -You destroyed City-States that were under our protection! = Vous avez détruit une cité-état qui était sous notre protection! -You attacked City-States that were under our protection! = Vous avez attaqué une cité-état qui était sous notre protection! -You demanded tribute from City-States that were under our protection! = Vous avez réclamé un tribut à une cité-état qui était sous notre protection! -You sided with a City-State over us = Vous soutenez une cité-état contre nous -You returned captured units to us = Vous nous avez rendu des unités capturées - Demands = Demandes Please don't settle new cities near us. = Veuillez ne pas fonder de villes près de nous. Very well, we shall look for new lands to settle. = Très bien, nous chercherons d'autres terres à coloniser. @@ -722,7 +692,6 @@ Automated workers replace improvements = Les ouvriers automatisés remplacent le Automated units move on turn start = Les unités automatisées se déplacent au début du tour Minimap size = Taille de la minicarte off = off - # Requires translation! Map mouse auto-scroll = Défilement auto. de la carte avec la souris Show pixel units = Afficher les unités en pixel-art Show pixel improvements = Afficher les aménagements en pixel-art @@ -1237,9 +1206,7 @@ Maintenance = Entretien Transportation upkeep = Entretien des voies de transport Unit upkeep = Maintenance des unités Trades = Échanges - # Requires translation! Current trades = Échanges en cours - # Requires translation! Pending trades = Échanges en attente Score = Score Units = Unités @@ -1399,11 +1366,8 @@ Movement cost = Coût de mouvement for = pour Missing translations: = Traductions manquantes : Screen Size = Taille d'écran - # Requires translation! Screen Window = Type d'affichage - # Requires translation! Windowed = Fenêtré - # Requires translation! Fullscreen = Plein écran Tileset = Style des cases Unitset = Style des unités @@ -1641,7 +1605,6 @@ No description provided = Pas de description fournie [stargazers]✯ = [stargazers]✯ Author: [author] = Auteur : [author] Size: [size] kB = Taille : [size] Ko - # Requires translation! Size: [size] MB = Taille : [size] Mo The mod you selected is incompatible with the defined ruleset! = Le mod choisi est incompatible avec les règles sélectionnées ! Sort and Filter = Classer et Filtrer @@ -1719,6 +1682,401 @@ ConditionalsPlacement = after ########################### AUTOMATICALLY GENERATED TRANSLATABLE STRINGS ########################### + +#################### Lines from Unique Types ####################### + +[stats] = [stats] +[stats] [cityFilter] = [stats] [cityFilter] +[stats] from every specialist [cityFilter] = [stats] pour chaque spécialiste [cityFilter] +[stats] per [amount] population [cityFilter] = [stats] tous les [amount] citoyens [cityFilter] +[stats] per [amount] social policies adopted = [stats] toutes les [amount] Doctrines adoptées +[stats] in cities on [terrainFilter] tiles = [stats] dans les villes sur les cases [terrainFilter] +[stats] from all [buildingFilter] buildings = [stats] pour tous les bâtiments [buildingFilter] +[stats] from [tileFilter] tiles [cityFilter] = [stats] pour les cases [tileFilter] [cityFilter] +[stats] from [tileFilter] tiles without [tileFilter2] [cityFilter] = [stats] pour les cases [tileFilter] sans [tileFilter2] [cityFilter] +[stats] from each Trade Route = [stats] pour chaque route commerciale +[stats] for each global city following this religion = [stats] pour chaque ville au global pratiquant cette religion +[stats] from every [amount] global followers [cityFilter] = [stats] tous les [amount] fidèles au global [cityFilter] +[relativeAmount]% [stat] = [relativeAmount]% [stat] +[relativeAmount]% [stat] [cityFilter] = [relativeAmount]% [stat] [cityFilter] +[relativeAmount]% [stat] from every [tileFilter/buildingFilter] = [relativeAmount]% [stat] pour chaque [tileFilter/buildingFilter] +[relativeAmount]% Yield from every [tileFilter/buildingFilter] = [relativeAmount]% Rendement pour chaque [tileFilter/buildingFilter] +[relativeAmount]% [stat] from every follower, up to [relativeAmount2]% = [relativeAmount]% [stat] pour chaque fidèle, jusqu'à [relativeAmount2]% +[relativeAmount]% [stat] from City-States = [relativeAmount]% [stat] de la part des Cités-États +[relativeAmount]% [stat] from Trade Routes = [relativeAmount]% [stat] pour les routes commerciales +Nullifies [stat] [cityFilter] = Annule [stat] [cityFilter] +Nullifies Growth [cityFilter] = Annule Croissance [cityFilter] +[relativeAmount]% Production when constructing [buildingFilter] buildings [cityFilter] = [relativeAmount]% Production pendant la construction des bâtiments [buildingFilter] [cityFilter] +[relativeAmount]% Production when constructing [baseUnitFilter] units [cityFilter] = [relativeAmount]% Production pendant la construction des unités [baseUnitFilter] [cityFilter] +[relativeAmount]% Production when constructing [buildingFilter] wonders [cityFilter] = [relativeAmount]% Production pendant la construction de [buildingFilter] de merveilles [cityFilter] +[relativeAmount]% Production towards any buildings that already exist in the Capital = [relativeAmount]% Production pour tout bâtiment déjà présent dans la capitale +Provides military units every ≈[amount] turns = Fournit des unités militaires tous les ≈[amount] tours +Provides a unique luxury = Fournit une ressource de luxe unique +Military Units gifted from City-States start with [amount] XP = Les unités militaires offertes par les Cités-États débutent avec [amount] XP +Militaristic City-States grant units [amount] times as fast when you are at war with a common nation = Les Cités-États Militaristes fournissent des unités [amount] fois plus vite lorsque vous êtes en guerre contre une nation commune +Gifts of Gold to City-States generate [relativeAmount]% more Influence = Les présents en Or aux Cités-États génèrent [relativeAmount]% plus d'Influence +Can spend Gold to annex or puppet a City-State that has been your ally for [amount] turns. = Peut dépenser de l'Or pour annexer ou fantochiser une Cité-État ayant été votre alliée pendant [amount] tours. +City-State territory always counts as friendly territory = Les territoires des Cités-États comptent toujours comme des territoires alliés +Allied City-States will occasionally gift Great People = Les Cités-États alliées offrent occasionnellement des Personnages Illustres +Will not be chosen for new games = Ne sera pas choisi pour une nouvelle partie +[relativeAmount]% City-State Influence degradation = [relativeAmount]% de dégradation d'Influence sur les Cités-États +Resting point for Influence with City-States is increased by [amount] = Le point d'équilibre de l'Influence sur les Cités-États augmente de [amount] +Allied City-States provide [stat] equal to [relativeAmount]% of what they produce for themselves = Les Cités-États alliées offrent un bonus [stat] égal à [relativeAmount]% de ce qu'elles produisent pour elles-mêmes. +[relativeAmount]% resources gifted by City-States = [relativeAmount]% ressources offertes par les Cités-États +[relativeAmount]% Happiness from luxury resources gifted by City-States = [relativeAmount]% Bonheur pour les ressources de luxe offertes par les Cités-États +City-State Influence recovers at twice the normal rate = L'influence sur les Cités-États remonte deux fois plus vite que la normale +[amount] units cost no maintenance = [amount] unités ne coûtent aucune maintenance +Cannot build [baseUnitFilter] units = Ne peut pas construire les unités [baseUnitFilter] +[relativeAmount]% growth [cityFilter] = [relativeAmount]% croissance [cityFilter] +[relativeAmount]% Food is carried over after population increases [cityFilter] = [relativeAmount]% de la nourriture est conservée après augmentation de la population [cityFilter] +[relativeAmount]% Great Person generation [cityFilter] = [relativeAmount]% en génération de Personnage Illustre [cityFilter] +Starting in this era disables religion = Démarrer durant cette ère désactive la religion +May choose [amount] additional [beliefType] beliefs when [foundingOrEnhancing] a religion = Peut choisir [amount] croyance(s) [beliefType] supplémentaire(s) en [foundingOrEnhancing] une religion +May choose [amount] additional belief(s) of any type when [foundingOrEnhancing] a religion = Peut choisir [amount] croyance(s) supplémentaire(s) de tout type en [foundingOrEnhancing] une religion +[stats] when a city adopts this religion for the first time (modified by game speed) = [stats] quand une ville adopte cette religion pour la première fois (modifié par vitesse de jeu) +[relativeAmount]% Unhappiness from [populationFilter] [cityFilter] = [relativeAmount]% Mécontentement de [populationFilter] [cityFilter] +[relativeAmount]% Food consumption by specialists [cityFilter] = [relativeAmount]% consommation de nourriture par les spécialistes [cityFilter] +[relativeAmount]% of excess happiness converted to [stat] = [relativeAmount]% du bonheur en surplus est converti en [stat] +[relativeAmount]% Culture cost of natural border growth [cityFilter] = [relativeAmount]% coût en Culture pour l'expansion des frontières [cityFilter] +[relativeAmount]% Gold cost of acquiring tiles [cityFilter] = [relativeAmount]% coût en Or pour l'achat des cases [cityFilter] +May buy [baseUnitFilter] units for [amount] [stat] [cityFilter] at an increasing price ([amount2]) = Peut acheter des unités [baseUnitFilter] pour [amount] [stat] [cityFilter] avec augmentation régulière du prix ([amount2]) +May buy [buildingFilter] buildings for [amount] [stat] [cityFilter] at an increasing price ([amount2]) = Peut acheter des bâtiments [buildingFilter] pour [amount] [stat] [cityFilter] avec augmentation régulière du prix ([amount2]) +May buy [baseUnitFilter] units for [amount] [stat] [cityFilter] = Peut acheter des unités [baseUnitFilter] pour [amount] [stat] [cityFilter] +May buy [buildingFilter] buildings for [amount] [stat] [cityFilter] = Peut acheter des bâtiments [buildingFilter] pour [amount] [stat] [cityFilter] +May buy [baseUnitFilter] units with [stat] [cityFilter] = Peut acheter des unités [baseUnitFilter] avec [stat] [cityFilter] +May buy [buildingFilter] buildings with [stat] [cityFilter] = Peut acheter les bâtiments [buildingFilter] avec [stat] [cityFilter] +May buy [baseUnitFilter] units with [stat] for [amount] times their normal Production cost = Peut acheter des unités [baseUnitFilter] avec [stat] pour [amount] fois leur coût normal en Production +May buy [buildingFilter] buildings with [stat] for [amount] times their normal Production cost = Peut acheter les bâtiments [buildingFilter] avec [stat] pour [amount] fois leur coût normal en Production +Enables conversion of city production to [civWideStat] = Permet de convertir la production des villes en [civWideStat] +[stat] cost of purchasing items in cities [relativeAmount]% = Coût en [stat] pour l'achat d'objets dans les villes [relativeAmount]% +[stat] cost of purchasing [buildingFilter] buildings [relativeAmount]% = Coût en [stat] pour l'achat des bâtiments [buildingFilter] [relativeAmount]% +[stat] cost of purchasing [baseUnitFilter] units [relativeAmount]% = Coût en [stat] pour l'achat des unités [baseUnitFilter] [relativeAmount]% +Improves movement speed on roads = Améliore la vitesse de déplacement sur les routes +Roads connect tiles across rivers = Les routes relient les cases par-delà les rivières +[relativeAmount]% maintenance on road & railroads = [relativeAmount]% coût d'entretien des routes & voies ferrées +[relativeAmount]% maintenance cost for buildings [cityFilter] = [relativeAmount]% coût d'entretien pour les bâtiments [cityFilter] +Receive a free Great Person at the end of every [comment] (every 394 years), after researching [tech]. Each bonus person can only be chosen once. = Reçoit un Personnage Illustre gratuit à la fin de chaque [comment] (tous les 394 ans), après avoir recherché [tech]. Chaque personnage bonus ne peut être choisi qu'une seule fois. +Once The Long Count activates, the year on the world screen displays as the traditional Mayan Long Count. = Une fois que le Compte Long est activé, l'année indiquée sur l'écran est celle du Compte Long Maya traditionnel. +Retain [relativeAmount]% of the happiness from a luxury after the last copy has been traded away = Conserver [relativeAmount]% du Bonheur d'une ressource de luxe après que le dernier item ait été échangé +[amount] Happiness from each type of luxury resource = [amount] Bonheur pour chaque type de ressource de luxe +Each city founded increases culture cost of policies [relativeAmount]% less than normal = Chaque ville fondée augmente le coût en culture des doctrines de [relativeAmount]% de moins que la normale +[relativeAmount]% Culture cost of adopting new Policies = [relativeAmount]% coût en Culture pour l'adoption de nouvelles Doctrines +Quantity of strategic resources produced by the empire +[relativeAmount]% = Quantité de ressources stratégiques produites par l'empire +[relativeAmount]% +Double quantity of [resource] produced = Double la quantité de [resource] produit(s) +[stats] for every known Natural Wonder = [stats] pour chaque Merveille Naturelle connue +Enables construction of Spaceship parts = Permet la construction des composants du Vaisseau Spatial +Enemy [mapUnitFilter] units must spend [amount] extra movement points when inside your territory = Les unités [mapUnitFilter] ennemies dépensent [amount] point(s) de mouvement supplémentaire(s) sur votre territoire +Notified of new Barbarian encampments = Notification pour les nouveaux campements Barbares +"Borrows" city names from other civilizations in the game = "Emprunte" les noms des villes aux autres civilisations de la partie +100 Gold for discovering a Natural Wonder (bonus enhanced to 500 Gold if first to discover it) = 100 Or pour la découverte d'une Merveille Naturelle (bonus augmenté à 500 Or si premier à la découvrir) +Unhappiness from number of Cities doubled = Mécontentement dû au nombre de villes doublé +Great General provides double combat bonus = Un Grand Général fournit un bonus de combat doublé +Receive a tech boost when scientific buildings/wonders are built in capital = Reçoit un bonus technologique lors de la construction de bâtiments/merveilles scientifiques dans la capitale +May not generate great prophet equivalents naturally = Peut ne pas générer l'équivalent des grands prophètes naturellement +When conquering an encampment, earn [amount] Gold and recruit a Barbarian unit = Lors de la conquête d'un campement, gagne [amount] Or et recrute une unité Barbare +When defeating a [mapUnitFilter] unit, earn [amount] Gold and recruit it = Une unité [mapUnitFilter] vaincue rapporte [amount] Or et recrute l'unité +Receive triple Gold from Barbarian encampments and pillaging Cities = Recevoir le triple d'Or des campements barbares et du pillage des villes +Cities are razed [amount] times as fast = Les villes sont rasées [amount] fois plus vite +When declaring friendship, both parties gain a [relativeAmount]% boost to great person generation = Lors d'une déclaration d'amitié, les deux parties reçoivent un bonus de [relativeAmount]% en génération de personnage illustre +No Maintenance costs for improvements in [tileFilter] tiles = Pas de coûts d'entretien pour les aménagements sur les cases [tileFilter] +Influence of all other civilizations with all city-states degrades [relativeAmount]% faster = L'Influence de toutes les autres civilisations sur toutes les cités-états se dégrade [relativeAmount]% plus vite +Land units may cross [terrainName] tiles after the first [baseUnitFilter] is earned = Les unités terrestres peuvent franchir les cases [terrainName] après obtention du premier [baseUnitFilter] +Gain [amount] Influence with a [baseUnitFilter] gift to a City-State = Gagne [amount] Influence en offrant un(e) [baseUnitFilter] à une Cité-État +[relativeAmount]% Faith cost of generating Great Prophet equivalents = [relativeAmount]% coût en Foi pour générer l'équivalent de Grand Prophète +Resting point for Influence with City-States following this religion [amount] = Point d'équilibre de l'Influence pour les Cités-États pratiquant cette religion [amount] +Provides a sum of gold each time you spend a Great Person = Donne de l'Or à chaque fois qu'un Personnage Illustre est consommé +[stats] whenever a Great Person is expended = [stats] pour chaque Personnage Illustre consommé +Receive free [unit] when you discover [tech] = Reçoit un(e) [unit] gratuit(e) en découvrant [tech] +Enables Open Borders agreements = Permet les Accords de Libre Passage +Enables Research agreements = Permet les Accords de Recherche +Science gained from research agreements [relativeAmount]% = Science gagnée par accords de recherche [relativeAmount]% +Triggers victory = Déclenche la victoire +Triggers a Cultural Victory upon completion = Déclenche une Victoire Culturelle une fois achevé +[relativeAmount]% City Strength from defensive buildings = [relativeAmount]% Puissance pour les villes avec des bâtiments défensifs +[relativeAmount]% tile improvement construction time = [relativeAmount]% temps nécessaire à la construction d'un aménagement de case +[relativeAmount]% Gold from Great Merchant trade missions = [relativeAmount]% Or pour les missions commerciales des Grands Marchands +[mapUnitFilter] Units adjacent to this city heal [amount] HP per turn when healing = Les unités [mapUnitFilter] adjacentes à cette ville se soigneront de [amount] PV en phase de soin +[relativeAmount]% Golden Age length = [relativeAmount]% durée d'un Âge d'Or +[relativeAmount]% Strength for cities = [relativeAmount]% Puissance pour les villes +New [baseUnitFilter] units start with [amount] Experience [cityFilter] = Les nouvelles unités [baseUnitFilter] débutent avec [amount] XP [cityFilter] +All newly-trained [baseUnitFilter] units [cityFilter] receive the [promotion] promotion = Toutes les unités [baseUnitFilter] nouvellement formées [cityFilter] reçoivent la promotion [promotion] +[baseUnitFilter] units built [cityFilter] can [action] [amount] extra times = Les unités [baseUnitFilter] construites [cityFilter] peuvent [action] [amount] fois de plus +Enables embarkation for land units = Permet d'embarquer les unités terrestres +Enables [mapUnitFilter] units to enter ocean tiles = Permet aux unités [mapUnitFilter] de traverser les cases Océan +Population loss from nuclear attacks [relativeAmount]% [cityFilter] = Population décimée par les attaques nucléaires [relativeAmount]% [cityFilter] +[relativeAmount]% Natural religion spread [cityFilter] = [relativeAmount]% Diffusion naturelle de la religion [cityFilter] +Religion naturally spreads to cities [amount] tiles away = La religion se diffuse naturellement aux villes à [amount] cases que la normale +Starting tech = Technologie initiale +Starts with [tech] = Débute avec [tech] +Starts with [policy] adopted = Démarre avec la doctrine [policy] adoptée +Can be continually researched = Peut être continuellement recherché +[amount] Unit Supply = [amount] Appro. Unités +[amount] Unit Supply per [amount2] population [cityFilter] = [amount] Appro. Unités tous les [amount2] citoyens [cityFilter] +[amount] Unit Supply per city = [amount] Appro. Unités par ville +Units in cities cost no Maintenance = Les unités dans les villes ne coûtent aucune maintenance +Rebel units may spawn = Des unités rebelles peuvent apparaître +Unbuildable = Non-constructible +Can be purchased with [stat] [cityFilter] = Peut être acheté avec [stat] [cityFilter] +Can be purchased for [amount] [stat] [cityFilter] = Peut être acheté pour [amount] [stat] [cityFilter] +Limited to [amount] per Civilization = Limité à [amount] par Civilisation +Hidden until [amount] social policy branches have been completed = Caché avant que [amount] branches de doctrines soient complétées +Only available = Uniquement disponible +Excess Food converted to Production when under construction = La Nourriture en surplus est convertie en Production durant la construction +Requires at least [amount] population = Nécessite au moins [amount] en population +Triggers a global alert upon build start = Déclenche une alerte générale au démarrage de la construction +Triggers a global alert upon completion = Déclenche une alerte générale une fois achevé +Cost increases by [amount] per owned city = Le coût augmente de [amount] par ville possédée +Requires a [buildingFilter] in at least [amount] cities = Nécessite un(e) [buildingFilter] dans au moins [amount] villes +Can only be built [cityFilter] = Peut être construit uniquement [cityFilter] +Must have an owned [tileFilter] within [amount] tiles = Vous devez posséder [tileFilter] dans un rayon de [amount] cases +Enables nuclear weapon = Permet la création d'armes nucléaires +Must not be on [terrainFilter] = Ne doit pas être sur [terrainFilter] +Must not be next to [terrainFilter] = Ne doit pas être à côté de [terrainFilter] +Indicates the capital city = Indique la capitale +Provides 1 extra copy of each improved luxury resource near this City = Fournit un exemplaire supplémentaire de chaque ressource de luxe aménagée près de cette ville +Destroyed when the city is captured = Détruit(e) quand la ville est conquise +Doubles Gold given to enemy if city is captured = Double l'or donné à l'ennemi si la ville est conquise +Remove extra unhappiness from annexed cities = Supprime le mécontentement supplémentaire des villes annexées +Connects trade routes over water = Connecte les routes commerciales maritimes +Creates a [improvementName] improvement on a specific tile = Crée un aménagement [improvementName] sur une case spécifique +Founds a new city = Fonde une nouvelle ville +Can construct [improvementName] = Peut construire [improvementName] +Can build [improvementFilter/terrainFilter] improvements on tiles = Peut bâtir des aménagements [improvementFilter/terrainFilter] sur les cases +May create improvements on water resources = Peut créer des aménagements de ressources aquatiques +[relativeAmount]% Strength = [relativeAmount]% Puissance +[relativeAmount]% Strength decreasing with distance from the capital = [relativeAmount]% Puissance, diminuant avec la distance à la capitale +[relativeAmount]% to Flank Attack bonuses = [relativeAmount]% Bonus d'attaque par contournement ++30% Strength when fighting City-State units and cities = +30% Puissance en combat contre les villes des Cités-États et leurs unités +[relativeAmount]% Strength for enemy [combatantFilter] units in adjacent [tileFilter] tiles = [relativeAmount]% Puissance pour les unités [combatantFilter] ennemies sur [tileFilter] de cases adjacentes +[relativeAmount]% Strength when stacked with [mapUnitFilter] = [relativeAmount]% Puissance quand empilé avec [mapUnitFilter] +[relativeAmount]% Strength bonus for [mapUnitFilter] units within [amount] tiles = [relativeAmount]% bonus de Puissance pour les unités [mapUnitFilter] dans un rayon de [amount] cases +[amount] additional attacks per turn = [amount] attaque(s) supplémentaire(s) par tour +[amount] Movement = [amount] Mouvement +[amount] Sight = [amount] Vision +[amount] Range = [amount] Portée +[amount] HP when healing = [amount] PV en phase de soin +[relativeAmount]% Spread Religion Strength = [relativeAmount]% Puissance de Diffusion de la Religion +May found a religion = Peut fonder une religion +May enhance a religion = Peut renforcer une religion +When spreading religion to a city, gain [amount] times the amount of followers of other religions as [stat] = En diffusant la religion dans une ville, recevoir [amount] fois le nombre des fidèles d'autres religions en [stat] +Can only attack [combatantFilter] units = Peut seulement attaquer les unités [combatantFilter] +Can only attack [tileFilter] tiles = Peut seulement attaquer les cases [tileFilter] +Cannot attack = Ne peut pas attaquer +Must set up to ranged attack = Doit être installé pour attaquer à distance +Self-destructs when attacking = S'autodétruit lors de l'attaque +Blast radius [amount] = Rayon de déflagration [amount] +Ranged attacks may be performed over obstacles = Les attaques à distance ignorent les obstacles +Nuclear weapon of Strength [amount] = Arme nucléaire de Puissance [amount] +No defensive terrain bonus = Aucun bonus défensif de terrain +No defensive terrain penalty = Aucune pénalité défensive de terrain +Damage is ignored when determining unit Strength = Les dégâts subis ne réduisent pas la Puissance de l'unité +Uncapturable = Non-capturable +May withdraw before melee ([amount]%) = Peut se replier avant le combat rapproché ([amount]%) +Unable to capture cities = Ne peut pas conquérir les villes +No movement cost to pillage = Le pillage ne coûte pas de point de mouvement +Can move after attacking = Peut se déplacer après avoir attaqué +Transfer Movement to [mapUnitFilter] = Transfère les points de Mouvement à [mapUnitFilter] +Can move immediately once bought = Peut se déplacer immédiatement après achat +May Paradrop up to [amount] tiles from inside friendly territory = Peut être parachuté jusqu'à [amount] cases depuis un territoire allié +May heal outside of friendly territory = Peut se soigner en dehors d'un territoire allié +All healing effects doubled = Tous les effets de soins sont doublés +Heals [amount] damage if it kills a unit = Se soigne de [amount] dégâts s'il tue une unité +Can only heal by pillaging = Ne peut se soigner qu'en pillant +Unit will heal every turn, even if it performs an action = L'unité se soignera à chaque tour, même si elle effectue une action +All adjacent units heal [amount] HP when healing = Toutes les unités adjacentes récupèrent [amount] PV en phase de soin +Normal vision when embarked = Vision normale quand embarqué +Defense bonus when embarked = Bonus de défense quand embarqué +Eliminates combat penalty for attacking across a coast = Supprime la pénalité de combat en attaquant sur une côte +May attack when embarked = Peut attaquer quand embarqué(e) +Eliminates combat penalty for attacking over a river = Supprime la pénalité de combat en attaquant par-delà une rivière +No Sight = Pas de Vision +Can see over obstacles = Peut voir par-delà les obstacles +Can carry [amount] [mapUnitFilter] units = Peut transporter [amount] unités [mapUnitFilter] +Can carry [amount] extra [mapUnitFilter] units = Peut transporter [amount] unité(s) [mapUnitFilter] supplémentaire(s) +Cannot be carried by [mapUnitFilter] units = Ne peut pas être transporté par les unités [mapUnitFilter] +[relativeAmount]% chance to intercept air attacks = [relativeAmount]% de chances d'intercepter les attaques aériennes +Damage taken from interception reduced by [relativeAmount]% = Les dégâts subis suite à une interception sont réduits de [relativeAmount]% +[relativeAmount]% Damage when intercepting = [relativeAmount]% Dégâts en phase d'interception +[amount] extra interceptions may be made per turn = [amount] interception(s) supplémentaire(s) pouvant être effectuée(s) par tour +Cannot be intercepted = Ne peut pas être intercepté +Cannot intercept [mapUnitFilter] units = Ne peut pas intercepter les unités [mapUnitFilter] +Can perform Air Sweep = Peut effectuer un Balayage aérien +[relativeAmount]% Strength when performing Air Sweep = [relativeAmount]% Puissance en effectuant un Balayage aérien +[relativeAmount]% maintenance costs = [relativeAmount]% coût de maintenance +[relativeAmount]% Gold cost of upgrading = [relativeAmount]% coût en Or de l'amélioration +Earn [amount]% of the damage done to [combatantFilter] units as [civWideStat] = Recevoir [amount]% des dégâts infligés aux unités [combatantFilter] en [civWideStat] +Upon capturing a city, receive [amount] times its [stat] production as [civWideStat] immediately = En capturant une ville, recevoir [amount] fois sa valeur de [stat] en [civWideStat] immédiatement +Earn [amount]% of killed [mapUnitFilter] unit's [costOrStrength] as [civWideStat] = Recevoir [amount]% de [costOrStrength] des unités [mapUnitFilter] vaincues en [civWideStat] +Earn [amount]% of [mapUnitFilter] unit's [costOrStrength] as [civWideStat] when killed within 4 tiles of a city following this religion = Recevoir [amount]% de [costOrStrength] des unités [mapUnitFilter] en [civWideStat] quand vaincues à 4 cases ou moins d'une ville pratiquant cette religion +May capture killed [mapUnitFilter] units = Peut capturer des unités [mapUnitFilter] vaincues +[amount] XP gained from combat = [amount] XP gagné après combat +[relativeAmount]% XP gained from combat = [relativeAmount]% XP gagné après combat +[greatPerson] is earned [relativeAmount]% faster = [greatPerson] est produit [relativeAmount]% plus vite +Invisible to non-adjacent units = Invisible pour les unités non-adjacentes +Can see invisible [mapUnitFilter] units = Peut voir les unités [mapUnitFilter] invisibles +May upgrade to [baseUnitFilter] through ruins-like effects = Peut s'améliorer en [baseUnitFilter] via les bonus de ruines +Destroys tile improvements when attacking = Détruit les aménagements de case en attaquant +Cannot move = Ne peut pas se déplacer +Double movement in [terrainFilter] = Double le déplacement sur [terrainFilter] +All tiles cost 1 movement = Toutes les cases coûtent 1 mouvement +Can pass through impassable tiles = Peut passer les cases infranchissables +Ignores terrain cost = Ignore le coût du terrain +Ignores Zone of Control = Ignore la Zone de Contrôle +Rough terrain penalty = Pénalité sur terrain accidenté +Can enter ice tiles = Peut traverser les cases Glace +Cannot enter ocean tiles = Ne peut pas traverser les cases Océan +May enter foreign tiles without open borders = Peut pénétrer sur les cases étrangères sans libre passage +May enter foreign tiles without open borders, but loses [amount] religious strength each turn it ends there = Peut pénétrer sur les cases étrangères sans libre passage, mais perd [amount] puissance religieuse à chaque tour terminé sur celles-ci +[amount] Movement point cost to disembark = [amount] point(s) de Mouvement pour débarquer +[amount] Movement point cost to embark = [amount] point(s) de Mouvement pour embarquer +Religious Unit = Unité religieuse +Spaceship part = Composant de Vaisseau Spatial +Can be added to [comment] in the Capital = Peut être ajouté(e) à [comment] dans la Capitale +Can start an [amount]-turn golden age = Peut démarrer un âge d'or de [amount] tours +Great Person - [comment] = Personnage Illustre - [comment] +Prevents spreading of religion to the city it is next to = Empêche la diffusion d'une religion dans la ville où il se trouve +Takes your religion over the one in their birth city = Impose votre religion sur celle actuelle dans sa ville de naissance +Removes other religions when spreading religion = Supprime les autres religions en diffusant la sienne +Can [action] [amount] times = Peut [action] [amount] fois +Can speed up construction of a building = Peut accélérer la construction d'un bâtiment +Can speed up the construction of a wonder = Peut accélérer la construction d'une merveille +Can hurry technology research = Peut accélérer une recherche technologique +Can undertake a trade mission with City-State, giving a large sum of gold and [amount] Influence = Peut entreprendre une mission commerciale avec une Cité-État, rapportant une grande quantité d'or et [amount] Influence +Can transform to [unit] = Transformable en [unit] +Grants 500 Gold to the first civilization to discover it = Accorde 500 Or à la première civilisation qui le découvre +Units ending their turn on this terrain take [amount] damage = Les unités finissant leur tour sur ce terrain subissent [amount] dégâts +Grants [promotion] ([comment]) to adjacent [mapUnitFilter] units for the rest of the game = Attribue [promotion] ([comment]) aux unités [mapUnitFilter] adjacentes pour le reste de la partie +[amount] Strength for cities built on this terrain = [amount] Puissance pour les villes bâties sur ce terrain +Provides a one-time Production bonus to the closest city when cut down = Fournit un bonus unique de Production à la ville la plus proche quand défrichée. +Tile provides yield without assigned population = La case fournit un rendement sans population assignée +Nullifies all other stats this tile provides = Annule toutes les autres stats que fournit cette case +Only [improvementFilter] improvements may be built on this tile = Seuls les aménagements [improvementFilter] peuvent être bâtis sur cette case +Blocks line-of-sight from tiles at same elevation = Bloque le champ de vision pour les cases à la même élévation +Has an elevation of [amount] for visibility calculations = A une élévation de [amount] pour le calcul de la vision +Rare feature = Caractéristique rare +[amount]% Chance to be destroyed by nukes = [amount]% de chances d'être détruit(e) par les bombes nucléaires +Fresh water = Eau douce +Rough terrain = Terrain accidenté +Deposits in [tileFilter] tiles always provide [amount] resources = Les gisements sur les cases [tileFilter] fournissent toujours [amount] ressources +Can only be created by Mercantile City-States = Peut seulement être créé par les Cités-États Mercantiles +Guaranteed with Strategic Balance resource option = Garanti avec l'option Équilibre Stratégique pour les ressources +Can also be built on tiles adjacent to fresh water = Peut également être construit sur des cases adjacentes à Eau douce +[stats] from [tileFilter] tiles = [stats] pour les cases [tileFilter] +Can be built outside your borders = Peut être construit hors de vos frontières +Can be built just outside your borders = Peut être construit sur le bord externe de vos frontières +Can only be built to improve a resource = Peut être construit uniquement pour aménager une ressource +Removes removable features when built = Détruit les caractéristiques supprimables quand construit +Gives a defensive bonus of [relativeAmount]% = Accorde un bonus défensif de [relativeAmount]% +Costs [amount] [stat] per turn when in your territory = Coûte [amount] [stat] par tour quand construit sur votre territoire +Costs [amount] [stat] per turn = Coûte [amount] [stat] par tour +Adjacent enemy units ending their turn take [amount] damage = Les unités ennemies adjacentes terminant leur tour subissent [amount] dégâts +Great Improvement = Grand Aménagement +Provides a random bonus when entered = Offre un bonus aléatoire lorsque visité +Constructing it will take over the tiles around it and assign them to your closest city = Sa construction colonise les cases adjacentes et les assigne à la ville la plus proche +Unpillagable = Non-pillable +Irremovable = Insupprimable +Will be replaced by automated workers = Sera remplacé par les ouvriers automatisés +for [amount] turns = pour [amount] tours +by consuming this unit = en consommant cette unité +with [amount]% chance = avec [amount]% de chances +before [amount] turns = avant [amount] tours +after [amount] turns = après [amount] tours +when at war = quand en guerre +when not at war = quand en paix +during a Golden Age = durant un Âge d'Or +during We Love The King Day = pendant la Fête du Roi +while the empire is happy = quand l'empire est heureux +when between [amount] and [amount2] Happiness = quand entre [amount] et [amount2] Bonheur +when below [amount] Happiness = quand en dessous de [amount] Bonheur +during the [era] = pendant [era] +before the [era] = avant [era] +starting from the [era] = à partir de [era] +if starting in the [era] = si débute à [era] +if no other Civilization has researched this = si aucune autre Civilisation n'a recherché ceci +after discovering [tech] = après avoir découvert [tech] +before discovering [tech] = avant de découvrir [tech] +after adopting [policy] = après avoir adopté [policy] +before adopting [policy] = avant d'adopter [policy] +before founding a Pantheon = avant de fonder un Panthéon +after founding a Pantheon = après avoir fondé un Panthéon +if [buildingFilter] is constructed = si [buildingFilter] est construit(e) +with [resource] = avec [resource] +without [resource] = sans [resource] +when above [amount] [resource] = quand à plus de [amount] [resource] +when below [amount] [resource] = quand à moins de [amount] [resource] +in cities with a [buildingFilter] = dans les villes avec un(e) [buildingFilter] +in cities without a [buildingFilter] = dans les villes sans un(e) [buildingFilter] +in cities with at least [amount] [populationFilter] = dans les villes avec au moins [amount] en [populationFilter] +with a garrison = avec une garnison +for [mapUnitFilter] units = pour les unités [mapUnitFilter] +for units with [promotion] = pour les unités avec [promotion] +for units without [promotion] = pour les unités sans [promotion] +vs cities = contre les villes +vs [mapUnitFilter] units = contre les unités [mapUnitFilter] +when fighting units from a Civilization with more Cities than you = en combat contre les unités d'une Civilisation ayant plus de Villes que vous +when attacking = en phase offensive +when defending = en phase défensive +when fighting in [tileFilter] tiles = en combat sur les cases [tileFilter] +on foreign continents = sur les continents étrangers +when adjacent to a [mapUnitFilter] unit = adjacente(s) à une unité [mapUnitFilter] +when above [amount] HP = quand à plus de [amount] PV +when below [amount] HP = quand à moins de [amount] PV +if it hasn't used other actions yet = si aucune autre action n'a été utilisée auparavant +with [amount] to [amount2] neighboring [tileFilter] tiles = avec [amount] à [amount2] cases [tileFilter] adjacentes +with [amount] to [amount2] neighboring [tileFilter] [tileFilter2] tiles = avec [amount] à [amount2] cases [tileFilter2] [tileFilter] adjacentes +in [tileFilter] tiles = sur les cases [tileFilter] +in [tileFilter] [tileFilter2] tiles = sur les cases [tileFilter2] [tileFilter] +in tiles without [tileFilter] = sur les cases sans [tileFilter] +within [amount] tiles of a [tileFilter] = à [amount] cases ou moins d'un(e) [tileFilter] +on water maps = sur les cartes maritimes +in [regionType] Regions = dans les Régions [regionType] +in all except [regionType] Regions = partout sauf les Régions [regionType] +Free [baseUnitFilter] appears = Un(e) [baseUnitFilter] apparaît gratuitement +[amount] free [baseUnitFilter] units appear = [amount] unités [baseUnitFilter] apparaissent gratuitement +Free [baseUnitFilter] found in the ruins = [baseUnitFilter] gratuit(e) trouvé(e) dans les ruines +Free Social Policy = Doctrine gratuite +[amount] Free Social Policies = [amount] Doctrine(s) gratuite(s) +Empire enters golden age = Déclenche un Âge d'Or +Free Great Person = Personnage Illustre gratuit +[amount] population [cityFilter] = [amount] Population [cityFilter] +[amount] population in a random city = [amount] Population dans une ville aléatoire +Free Technology = Technologie gratuite +[amount] Free Technologies = [amount] technologie(s) gratuite(s) +[amount] free random researchable Tech(s) from the [era] = [amount] technologie(s) gratuite(s) aléatoire(s) disponible(s) pour [era] +Reveals the entire map = Révèle toute la carte +Gain a free [beliefType] belief = Gagner une croyance [beliefType] gratuite +Triggers voting for the Diplomatic Victory = Déclenche le vote pour la Victoire Diplomatique +Gain [amount] [stat] = Gagne [amount] [stat] +Gain [amount]-[amount2] [stat] = Gagner [amount]-[amount2] [stat] +Gain enough Faith for a Pantheon = Gagner assez de Foi pour un Panthéon +Gain enough Faith for [amount]% of a Great Prophet = Gagner assez de Foi pour [amount]% d'un Grand Prophète +Reveal up to [amount/'all'] [tileFilter] within a [amount] tile radius = Révéler jusqu'à [amount/'all'] [tileFilter] dans un rayon de [amount] case(s) +From a randomly chosen tile [amount] tiles away from the ruins, reveal tiles up to [amount2] tiles away with [amount3]% chance = Pour une case aléatoire choisie à [amount] case(s) des ruines, révéler les cases jusqu'à [amount2] case(s) de distance avec [amount3]% de chances +Triggers the following global alert: [comment] = Déclenche l'alerte générale suivante : [comment] +Every major Civilization gains a spy once a civilization enters this era = Chaque civilisation majeure gagne un espion lorsque qu'une civilisation entre dans cette ère +Heal this unit by [amount] HP = Soigne cette unité de [amount] PV +This Unit gains [amount] XP = Cette unité gagne [amount] XP +This Unit upgrades for free including special upgrades = Cette Unité s'améliore gratuitement, améliorations spéciales comprises +This Unit gains the [promotion] promotion = Cette Unité gagne la promotion [promotion] +Doing so will consume this opportunity to choose a Promotion = Se soigner ainsi remplacera la possibilité actuelle de choisir une Promotion +Provides the cheapest [stat] building in your first [amount] cities for free = Fournit gratuitement le bâtiment [stat] le moins cher dans vos [amount] premières villes +Provides a [buildingName] in your first [amount] cities for free = Fournit gratuitement un(e) [buildingName] dans vos [amount] premières villes +upon discovering [tech] = en découvrant [tech] +upon entering the [era] = en entrant dans [era] +upon adopting [policy] = en adoptant [policy] +upon declaring war with a major Civilization = en déclarant la guerre à une civilisation majeure +upon declaring friendship = en signant une déclaration d'amitié +upon entering a Golden Age = en entrant dans un Âge d'Or +upon conquering a city = en conquérant une ville +upon founding a city = en fondant une ville +upon discovering a Natural Wonder = en découvrant une Merveille Naturelle +upon constructing [buildingFilter] = en construisant [buildingFilter] +upon constructing [buildingFilter] [cityFilter] = en construisant [buildingFilter] [cityFilter] +upon founding a Pantheon = en fondant un Panthéon +upon founding a Religion = en fondant une Religion +upon enhancing a Religion = en renforçant une Religion +Hidden after generating a Great Prophet = Caché après avoir généré un Grand Prophète + ######### Map Unit Filters ########### Wounded = Blessée(s) @@ -1775,7 +2133,6 @@ Followers of this Religion = Fidèles de cette religion Coastal = Côtière(s) River = Rivière Open terrain = Terrain dégagé -Rough terrain = Terrain accidenté Water resource = Ressource aquatique Foreign Land = Territoire Étranger Foreign = Étrangère(s) @@ -1794,7 +2151,6 @@ Bonus resource = Ressource bonus unimproved = non-aménagée(s) All Road = Toute Route -Great Improvement = Grand Aménagement ######### Region Types ########### @@ -1824,43 +2180,93 @@ Our influence with City-States has started dropping faster! = Notre influence su all healing effects doubled = tous les effets de soin doublés The Spaceship = Vaisseau Spatial Maya Long Count calendar cycle = Compte Long du calendrier Maya +Triggerable = Déclenchable +Global = Global +Nation = Nation +Era = Ère +Tech = Technologie +Policy = Doctrine +FounderBelief = Croyance Fondateur +FollowerBelief = Croyance Fidèle +Building = Bâtiment +Unit = Unité +UnitType = Type Unité +Promotion = Promotion +Improvement = Aménagement +Resource = Ressource +Ruins = Ruines +Speed = Vitesse +Tutorial = Tutoriel +CityState = Cité-État +ModOptions = Options Mod +Conditional = Conditionnel +TriggerCondition = DéclencherCondition + + +#################### Lines from spy actions ####################### + +EstablishNetwork = ÉtablirRéseau +StealingTech = VolerTechnologie +RiggingElections = TruquerÉlections +CounterIntelligence = ContreEspionnage + + +#################### Lines from diplomatic modifiers ####################### + +You declared war on us! = Vous nous avez déclaré la guerre ! +Your warmongering ways are unacceptable to us. = Votre bellicisme est inacceptable pour nous. +You have captured our cities! = Vous avez conquis nos villes ! +You have declared friendship with our enemies! = Vous avez signé une déclaration d'amitié avec nos ennemis ! +Your so-called 'friendship' is worth nothing. = Votre soi-disant 'amitié' ne vaut rien. +You have publicly denounced us! = Vous nous avez dénoncés publiquement ! +You have denounced our allies = Vous avez dénoncé nos alliés +You refused to stop settling cities near us = Vous avez refusé de ne pas fonder de villes près de nous +You betrayed your promise to not settle cities near us = Vous avez trahi votre promesse de ne pas fonder de villes près de nous +Your arrogant demands are in bad taste = Vos demandes arrogantes sont du plus mauvais goût +Your use of nuclear weapons is disgusting! = Votre utilisation des armes nucléaires est écœurante ! +You have stolen our lands! = Vous avez volé nos terres ! +You destroyed City-States that were under our protection! = Vous avez détruit une cité-état qui était sous notre protection! +You attacked City-States that were under our protection! = Vous avez attaqué une cité-état qui était sous notre protection! +You demanded tribute from City-States that were under our protection! = Vous avez réclamé un tribut à une cité-état qui était sous notre protection! +You sided with a City-State over us = Vous soutenez une cité-état contre nous +Years of peace have strengthened our relations. = Les années de paix ont renforcé notre relation. +Our mutual military struggle brings us closer together. = Nos problèmes militaires communs nous ont rapprochés. +We applaud your liberation of conquered cities! = Nous applaudissons la libération des villes conquises ! +We have signed a public declaration of friendship = Nous avons publiquement signé une déclaration d'amitié +You have declared friendship with our allies = Vous avez signé une déclaration d'amitié avec nos alliés +You have denounced our enemies = Vous avez dénoncé nos ennemis +Our open borders have brought us closer together. = Nos accords de libre passage nous ont rapprochés. +You fulfilled your promise to stop settling cities near us! = Vous avez tenu votre promesse de ne pas fonder de villes près de nous ! +You gave us units! = Vous nous avez donné des unités ! + # Requires translation! +We appreciate your gifts = +You returned captured units to us = Vous nous avez rendu des unités capturées #################### Lines from Buildings from Civ V - Vanilla #################### Palace = Palais -Indicates the capital city = Indique la capitale Monument = Monument -Destroyed when the city is captured = Détruit(e) quand la ville est conquise Granary = Grenier -[stats] from [tileFilter] tiles [cityFilter] = [stats] pour les cases [tileFilter] [cityFilter] Temple of Artemis = Temple d'Artémis 'It is not so much for its beauty that the forest makes a claim upon men's hearts, as for that subtle something, that quality of air, that emanation from old trees, that so wonderfully changes and renews a weary spirit.' - Robert Louis Stevenson = 'Ce n'est pas tant pour sa beauté que la forêt revendique sur les cœurs des hommes, comme pour ce subtil quelque chose, cette qualité que l'émanation des vieux arbres, qui change si merveilleusement et renouvelle un esprit fatigué.' - Robert Louis Stevenson -[relativeAmount]% [stat] [cityFilter] = [relativeAmount]% [stat] [cityFilter] -[relativeAmount]% Production when constructing [baseUnitFilter] units [cityFilter] = [relativeAmount]% Production pendant la construction des unités [baseUnitFilter] [cityFilter] The Great Lighthouse = Le Grand Phare 'They that go down to the sea in ships, that do business in great waters; these see the works of the Lord, and his wonders in the deep.' - The Bible, Psalms 107:23-24 = 'Ceux qui étaient descendus sur la mer dans des navires, et qui travaillaient sur les grandes eaux ; ceux-là virent les œuvres de l'Éternel et ses merveilles au milieu de l'abîme.' - La Bible, Psaumes 107:23-24 -for [mapUnitFilter] units = pour les unités [mapUnitFilter] -[amount] Movement = [amount] Mouvement -[amount] Sight = [amount] Vision Stone Works = Exploitation de Pierres -Must not be on [terrainFilter] = Ne doit pas être sur [terrainFilter] Stonehenge = Stonehenge 'Time crumbles things; everything grows old and is forgotten under the power of time' - Aristotle = 'Le temps émiette les choses ; tout vieillit sous la puissance du Temps et s'oublie par l'écoulement du Temps' - Aristote Library = Bibliothèque -[stats] per [amount] population [cityFilter] = [stats] tous les [amount] citoyens [cityFilter] Paper Maker = Fabrique de Papier The Great Library = La Grande Bibliothèque 'Libraries are as the shrine where all the relics of the ancient saints, full of true virtue, and all that without delusion or imposture are preserved and reposed.' - Sir Francis Bacon = 'Les bibliothèques sont telles les églises où toutes les reliques des saints, emplies de réelle vertu, dénuées de chimères ou d'impostures, sont préservés et reposent.' - Sir Francis Bacon -Free Technology = Technologie gratuite Circus = Cirque @@ -1874,33 +2280,22 @@ Walls of Babylon = Remparts de Babylone The Pyramids = Les Pyramides 'O, let not the pains of death which come upon thee enter into my body. I am the god Tem, and I am the foremost part of the sky, and the power which protecteth me is that which is with all the gods forever.' - The Book of the Dead, translated by Sir Ernest Alfred Wallis Budge = 'Ô Apophis qui s'empare des âmes et les prend par violence, ton poison n'entrera pas dans mes membres. Je suis le dieu Atoum, je suis le ciel infini, et mon pouvoir est celui des dieux éternels.' - Le Livre des Morts, traduit par Sir Ernest Alfred Wallis Budge -[relativeAmount]% tile improvement construction time = [relativeAmount]% temps nécessaire à la construction d'un aménagement de case -[amount] free [baseUnitFilter] units appear = [amount] unités [baseUnitFilter] apparaissent gratuitement Mausoleum of Halicarnassus = Mausolée d'Halicarnasse 'The whole earth is the tomb of heroic men and their story is not given only on stone over their clay but abides everywhere without visible symbol woven into the stuff of other men's lives.' - Pericles = 'Les hommes éminents ont la terre entière pour tombeau. Ce qui les signale à l'attention, ce n'est pas seulement dans leur patrie les inscriptions funéraires gravées sur la pierre ; même dans les pays les plus éloignés leur souvenir persiste, à défaut d'épitaphe, conservé dans la pensée et non dans les monuments.' - Périclès -Provides a sum of gold each time you spend a Great Person = Donne de l'Or à chaque fois qu'un Personnage Illustre est consommé Barracks = Caserne -New [baseUnitFilter] units start with [amount] Experience [cityFilter] = Les nouvelles unités [baseUnitFilter] débutent avec [amount] XP [cityFilter] Krepost = Krepost -[relativeAmount]% Culture cost of natural border growth [cityFilter] = [relativeAmount]% coût en Culture pour l'expansion des frontières [cityFilter] -[relativeAmount]% Gold cost of acquiring tiles [cityFilter] = [relativeAmount]% coût en Or pour l'achat des cases [cityFilter] Statue of Zeus = Statue de Zeus 'He spoke, the son of Kronos, and nodded his head with the dark brows, and the immortally anointed hair of the great god swept from his divine head, and all Olympos was shaken' - The Iliad = 'Lorsque le fils de Chronos s’exprima et acquiesça, le front sombre, la chevelure consacrée et immortelle du grand dieu se balança sur son crâne divin, et toute l’Olympe fut secouée.' - L'Illiade -vs cities = contre les villes -when attacking = en phase offensive -[relativeAmount]% Strength = [relativeAmount]% Puissance Lighthouse = Phare Stable = Écurie Courthouse = Tribunal -Remove extra unhappiness from annexed cities = Supprime le mécontentement supplémentaire des villes annexées -Can only be built [cityFilter] = Peut être construit uniquement [cityFilter] Hanging Gardens = Jardins Suspendus 'I think that if ever a mortal heard the word of God it would be in a garden at the cool of the day.' - F. Frankfort Moore = 'Je pense que si jamais un mortel entendait la voix de Dieu, ce serait dans un jardin à la fraîcheur de la journée.' - F. Frankfort Moore @@ -1908,17 +2303,13 @@ Hanging Gardens = Jardins Suspendus Colosseum = Colisée Circus Maximus = Circus Maximus -Cost increases by [amount] per owned city = Le coût augmente de [amount] par ville possédée Great Wall = Grande Muraille 'The art of war teaches us to rely not on the likelihood of the enemy's not attacking, but rather on the fact that we have made our position unassailable.' - Sun Tzu = 'Ils ne présumaient jamais que l’ennemi ne viendrait pas, ils étaient toujours prêts à tout événement, ils se rendaient invincibles.' - Sun Tzu -before discovering [tech] = avant de découvrir [tech] -Enemy [mapUnitFilter] units must spend [amount] extra movement points when inside your territory = Les unités [mapUnitFilter] ennemies dépensent [amount] point(s) de mouvement supplémentaire(s) sur votre territoire Temple = Temple Burial Tomb = Tombeau -Doubles Gold given to enemy if city is captured = Double l'or donné à l'ennemi si la ville est conquise Mud Pyramid Mosque = Mosquée Pyramidale d'Adobe @@ -1926,23 +2317,18 @@ National College = Institut National The Oracle = L'Oracle 'The ancient Oracle said that I was the wisest of all the Greeks. It is because I alone, of all the Greeks, know that I know nothing' - Socrates = 'L'Oracle me déclara le plus sage des hommes. Comme s’il eût dit à tous les hommes : Le plus sage d’entre vous, c’est celui qui, comme Socrate, reconnaît que sa sagesse n’est rien.' - Socrate -Free Social Policy = Doctrine gratuite National Epic = Épopée Nationale -[relativeAmount]% Great Person generation [cityFilter] = [relativeAmount]% en génération de Personnage Illustre [cityFilter] Market = Marché Bazaar = Bazar -Provides 1 extra copy of each improved luxury resource near this City = Fournit un exemplaire supplémentaire de chaque ressource de luxe aménagée près de cette ville Mint = Hôtel de la Monnaie Aqueduct = Aqueduc -[relativeAmount]% Food is carried over after population increases [cityFilter] = [relativeAmount]% de la nourriture est conservée après augmentation de la population [cityFilter] Heroic Epic = Épopée Héroïque -All newly-trained [baseUnitFilter] units [cityFilter] receive the [promotion] promotion = Toutes les unités [baseUnitFilter] nouvellement formées [cityFilter] reçoivent la promotion [promotion] Colossus = Colosse 'Why man, he doth bestride the narrow world like a colossus, and we petty men walk under his huge legs, and peep about to find ourselves dishonorable graves.' - William Shakespeare, Julius Caesar = 'Eh ! Ami, il enjambe cet étroit univers comme un colosse, et nous autres, hommes chétifs, nous passons sous ses jambes énormes et nous furetons partout pour trouver des tombes déshonorées.' - William Shakespeare, Julius Caesar @@ -1959,14 +2345,11 @@ Angkor Wat = Angkor Wat Chichen Itza = Chichen Itza 'The katun is established at Chichen Itza. The settlement of the Itza shall take place there. The quetzal shall come, the green bird shall come. Ah Kantenal shall come. It is the word of God. The Itza shall come.' - The Books of Chilam Balam = 'Le katun est établi à Chichen Itza. Le peuplement des Itza y aura lieu. Le quetzal viendra, l'oiseau émeraude viendra. Ah Kantenal viendra. Il s'agit de la parole de Dieu. Les Itza viendront.' - Le Livre de Chilam Balam -[relativeAmount]% Golden Age length = [relativeAmount]% durée d'un Âge d'Or National Treasury = Trésorerie Nationale Machu Picchu = Machu Picchu 'Few romances can ever surpass that of the granite citadel on top of the beetling precipices of Machu Picchu, the crown of Inca Land.' - Hiram Bingham = 'Une romance de mille mots ne suffirait à décrire la citadelle de granit surpomblant les précipices verdoyants du Machu Picchu, le joyau de la Terre Inca.' - Hiram Bingham -[relativeAmount]% [stat] from Trade Routes = [relativeAmount]% [stat] pour les routes commerciales -Must have an owned [tileFilter] within [amount] tiles = Vous devez posséder [tileFilter] dans un rayon de [amount] cases Workshop = Atelier @@ -1975,7 +2358,6 @@ Longhouse = Longère Forge = Forge Harbor = Port -Connects trade routes over water = Connecte les routes commerciales maritimes University = Université @@ -1989,12 +2371,9 @@ Notre Dame = Notre-Dame Castle = Château Mughal Fort = Fort Moghol -after discovering [tech] = après avoir découvert [tech] -[stats] [cityFilter] = [stats] [cityFilter] Himeji Castle = Château de Himeji 'Bushido is realized in the presence of death. This means choosing death whenever there is a choice between life and death. There is no other reasoning.' - Yamamoto Tsunetomo = 'J'ai découvert que mourir est au coeur du bushido. Lorsque, confronté à deux alternatives, vivre ou mourir, sans hésitation, il nous faut choisir la mort.' - Yamamoto Tsunetomo -when fighting in [tileFilter] tiles = en combat sur les cases [tileFilter] Ironworks = Usine Sidérurgique @@ -2013,7 +2392,6 @@ Satrap's Court = Cour de Satrape Forbidden Palace = Cité Interdite 'Most of us can, as we choose, make of this world either a palace or a prison' - John Lubbock = 'La plupart d'entre nous peut, à son gré, faire de ce monde un palais ou une prison.'- John Lubbock -[relativeAmount]% Unhappiness from [populationFilter] [cityFilter] = [relativeAmount]% Mécontentement de [populationFilter] [cityFilter] Theatre = Théâtre @@ -2023,19 +2401,14 @@ Hermitage = Ermitage Taj Mahal = Taj Mahal 'The Taj Mahal rises above the banks of the river like a solitary tear suspended on the cheek of time.' - Rabindranath Tagore = 'Le Taj Mahal s'élève au bord du fleuve telle une larme solitaire posée sur la joue du temps.' - Rabindranath Tagore -Empire enters golden age = Déclenche un Âge d'Or Porcelain Tower = Tour de Porcelaine 'Things always seem fairer when we look back at them, and it is out of that inaccessible tower of the past that Longing leans and beckons.' - James Russell Lowell = 'Les choses semblent toujours plus raisonnables une fois évanouies, et c'est de cette tour inaccessible du passé, que le Désir se penche et fait signe.' - James Russell -Free [baseUnitFilter] appears = Un(e) [baseUnitFilter] apparaît gratuitement -Science gained from research agreements [relativeAmount]% = Science gagnée par accords de recherche [relativeAmount]% Windmill = Moulin à Vent -[relativeAmount]% Production when constructing [buildingFilter] buildings [cityFilter] = [relativeAmount]% Production pendant la construction des bâtiments [buildingFilter] [cityFilter] Kremlin = Kremlin 'The Law is a fortress on a hill that armies cannot take or floods wash away.' - The Prophet Muhammed = 'La Loi est une forteresse bâtie sur une colline que ni les armées ni les inondations ne peuvent atteindre.' - Prophète Mahomet -[relativeAmount]% City Strength from defensive buildings = [relativeAmount]% Puissance pour les villes avec des bâtiments défensifs Museum = Musée @@ -2048,7 +2421,6 @@ Factory = Usine Big Ben = Big Ben 'To achieve great things, two things are needed: a plan, and not quite enough time.' - Leonard Bernstein = 'Pour réaliser de grandes choses, deux choses sont nécessaires : un plan et pas assez de temps.' - Leonard Bernstein -[stat] cost of purchasing items in cities [relativeAmount]% = Coût en [stat] pour l'achat d'objets dans les villes [relativeAmount]% Military Academy = École Militaire @@ -2065,17 +2437,14 @@ Broadcast Tower = Tour de Radiodiffusion Eiffel Tower = Tour Eiffel 'We live only to discover beauty, all else is a form of waiting' - Kahlil Gibran = 'Nous ne vivons que pour découvrir la beauté. Tout le reste n'est qu'attente.' - Kahlil Gibran -[stats] per [amount] social policies adopted = [stats] toutes les [amount] Doctrines adoptées Statue of Liberty = Statue de la Liberté 'Give me your tired, your poor, your huddled masses yearning to breathe free, the wretched refuse of your teeming shore. Send these, the homeless, tempest-tossed to me, I lift my lamp beside the golden door!' - Emma Lazarus = 'Envoyez-moi vos fatigués, vos pauvres, Envoyez-moi vos cohortes qui aspirent à vivre libres, Les rebuts de vos rivages surpeuplés. Envoyez-les moi, les déshérités, que la tempête m'apporte, De ma lumière, j'éclaire la porte d'or !' - Emma Lazarus -[stats] from every specialist [cityFilter] = [stats] pour chaque spécialiste [cityFilter] Military Base = Base Militaire Cristo Redentor = Christ Rédempteur 'Come to me, all who labor and are heavy burdened, and I will give you rest.' - New Testament, Matthew 11:28 = 'Venez à moi, vous tous qui êtes fatigués et chargés, et je vous donnerai du repos.' - Nouveau Testament, Matthieu 11:28 -[relativeAmount]% Culture cost of adopting new Policies = [relativeAmount]% coût en Culture pour l'adoption de nouvelles Doctrines Research Lab = Laboratoire de Recherche @@ -2088,32 +2457,22 @@ Sydney Opera House = Opéra de Sydney 'Those who lose dreaming are lost.' - Australian Aboriginal saying = 'Ceux qui perdent leur capacité de rêver sont perdus.' - Dicton aborigène australien Manhattan Project = Projet Manhattan -Enables nuclear weapon = Permet la création d'armes nucléaires -Triggers a global alert upon completion = Déclenche une alerte générale une fois achevé Pentagon = Pentagone 'In preparing for battle I have always found that plans are useless, but planning is indispensable.' - Dwight D. Eisenhower = 'En préparation d'une bataille, les plans sont inutiles, mais la planification est essentielle' - Dwight D. Eisenhower -[relativeAmount]% Gold cost of upgrading = [relativeAmount]% coût en Or de l'amélioration Solar Plant = Centrale Solaire -in cities without a [buildingFilter] = dans les villes sans un(e) [buildingFilter] -Only available = Uniquement disponible Nuclear Plant = Centrale Nucléaire Apollo Program = Programme Apollo -Enables construction of Spaceship parts = Permet la construction des composants du Vaisseau Spatial Spaceship Factory = Chantier Spatial United Nations = Nations Unies 'More than ever before in human history, we share a common destiny. We can master it only if we face it together. And that is why we have the United Nations.' - Kofi Annan = 'Plus que jamais dans l'histoire de l'humanité, nous partageons un destin commun. Nous ne pouvons le maîtriser que si nous y faisons face ensemble. Et voilà pourquoi nous avons les Nations Unies' - Kofi Annan -Triggers voting for the Diplomatic Victory = Déclenche le vote pour la Victoire Diplomatique Utopia Project = Projet Utopia -Hidden until [amount] social policy branches have been completed = Caché avant que [amount] branches de doctrines soient complétées -Triggers a global alert upon build start = Déclenche une alerte générale au démarrage de la construction -Triggers a Cultural Victory upon completion = Déclenche une Victoire Culturelle une fois achevé #################### Lines from CityStateTypes from Civ V - Vanilla #################### @@ -2230,8 +2589,6 @@ Urkesh = Urkesh Awan = Awan Riblah = Riblah Tayma = Tayma -Receive free [unit] when you discover [tech] = Reçoit un(e) [unit] gratuit(e) en découvrant [tech] -[greatPerson] is earned [relativeAmount]% faster = [greatPerson] est produit [relativeAmount]% plus vite Alexander = Alexandre le Grand You are in my way, you must be destroyed. = Vous êtes sur mon chemin, vous devez être anéanti. @@ -2284,9 +2641,6 @@ Lamia = Lamia Nafplion = Nafplion Apolyton = Apolyton Greece = Grèce -[relativeAmount]% City-State Influence degradation = [relativeAmount]% de dégradation d'Influence sur les Cités-États -City-State Influence recovers at twice the normal rate = L'influence sur les Cités-États remonte deux fois plus vite que la normale -City-State territory always counts as friendly territory = Les territoires des Cités-États comptent toujours comme des territoires alliés Wu Zetian = Wu Zetian You won't ever be able to bother me again. Go meet Yama. = Tu ne seras plus jamais en mesure de m'importuner. Va rencontrer Yama. @@ -2339,7 +2693,6 @@ Nantong = Nantong Weifang = Weifang Xikang = Xikang China = Chine -Great General provides double combat bonus = Un Grand Général fournit un bonus de combat doublé Ramesses II = Ramsès II You are but a pest on this Earth, prepare to be eliminated! = Vous n'êtes qu'un parasite sur cette Terre, préparez-vous à périr ! @@ -2399,7 +2752,6 @@ Naqada = Naqada Semna = Semna Soleb = Soleb Egypt = Égypte -[relativeAmount]% Production when constructing [buildingFilter] wonders [cityFilter] = [relativeAmount]% Production pendant la construction de [buildingFilter] de merveilles [cityFilter] Elizabeth = Élisabeth Ière By the grace of God, your days are numbered. = Par la grâce de Dieu, vos jours sont comptés. @@ -2547,7 +2899,6 @@ Nizhniy Novgorod = Nijni Novgorod Suzdal = Souzdal Magnitogorsk = Magnitogorsk Russia = Russie -Double quantity of [resource] produced = Double la quantité de [resource] produit(s) Augustus Caesar = Auguste César My treasury contains little and my soldiers are getting impatient... (sigh) ...therefore you must die. = Mes coffres sont peu remplis et mes soldats s'impatientent... (soupir) ...vous devez par conséquent périr. @@ -2597,7 +2948,6 @@ Augustadorum = Augustadorum Curia = Curia Interrama = Interrama Adria = Adria -[relativeAmount]% Production towards any buildings that already exist in the Capital = [relativeAmount]% Production pour tout bâtiment déjà présent dans la capitale Harun al-Rashid = Hârûn ar-Rachîd The world will be more beautiful without you. Prepare for war. = Le monde sera plus beau sans vous. Préparez-vous à la guerre. @@ -2641,7 +2991,6 @@ Kairouan = Kairouan Algiers = Alger Oran = Oran Arabia = Arabie -[stats] from each Trade Route = [stats] pour chaque route commerciale George Washington = George Washington Your wanton aggression leaves us no choice. Prepare for war! = Votre agression illégitime ne nous laisse pas le choix. Préparez-vous à la guerre ! @@ -2753,7 +3102,6 @@ Yamaguchi = Yamaguchi Ota = Ota Tottori = Tottori Japan = Japon -Damage is ignored when determining unit Strength = Les dégâts subis ne réduisent pas la Puissance de l'unité Gandhi = Gandhi I have just received a report that large numbers of my troops have crossed your borders. = On vient de me rapporter que mes troupes ont franchi vos frontières en grand nombre. @@ -2795,7 +3143,6 @@ Gwalior = Gwalior Jaipur = Jaipur Karachi = Karachi India = Inde -Unhappiness from number of Cities doubled = Mécontentement dû au nombre de villes doublé Otto von Bismarck = Otto von Bismarck I cannot wait until ye grow even mightier. Therefore, prepare for war! = Je ne peux rester ainsi en attendant que vous gagniez en puissance. Préparez-vous à la guerre ! @@ -2862,9 +3209,6 @@ Koblenz = Coblence Hildesheim = Hildesheim Erlangen = Erlangen Germany = Allemagne -with [amount]% chance = avec [amount]% de chances -When conquering an encampment, earn [amount] Gold and recruit a Barbarian unit = Lors de la conquête d'un campement, gagne [amount] Or et recrute une unité Barbare -[relativeAmount]% maintenance costs = [relativeAmount]% coût de maintenance Suleiman I = Soliman le Magnifique Your continued insolence and failure to recognize and preeminence leads us to war. = Votre insolence incessante ainsi que votre entêtement à ne pas reconnaître notre supériorité nous mène à la guerre. @@ -2909,7 +3253,6 @@ Afyonkarahisar = Afyonkarahisar Bitlis = Bitlis Yalova = Yalova The Ottomans = Ottomans -When defeating a [mapUnitFilter] unit, earn [amount] Gold and recruit it = Une unité [mapUnitFilter] vaincue rapporte [amount] Or et recrute l'unité Sejong = Sejong Jip-hyun-jun (Hall of Worthies) will no longer tolerate your irksome behavior. We will liberate the citizens under your oppression even with force, and enlighten them! = Jip-Hyun-Jun (Cercle des Vénérables) ne tolérera plus votre affreux comportement. Nous libérerons les citoyens sous votre joug par la force s'il le faut, et nous leur apporterons la lumière ! @@ -2949,7 +3292,6 @@ Sacheon = Sacheon Gimje = Gimje Anju = Anju Korea = Corée -Receive a tech boost when scientific buildings/wonders are built in capital = Reçoit un bonus technologique lors de la construction de bâtiments/merveilles scientifiques dans la capitale Hiawatha = Hiawatha You are a plague upon Mother Earth! Prepare for battle! = Tu es une plaie sur la Terre nourricière ! Prépare-toi pour la bataille ! @@ -3066,7 +3408,6 @@ Paishiyauvada = Paishiyauvada Patigrbana = Patigrbana Phrada = Phrada Persia = Perse -during a Golden Age = durant un Âge d'Or Kamehameha I = Kamehameha Ier The ancient fire flashing across the sky is what proclaimed that this day would come, though I had foolishly hoped for a different outcome. = Les anciens feux transversant le ciel avaient annoncé que ce jour viendrait, même si j'ai naïvement espéré une autre issue... @@ -3117,11 +3458,6 @@ Nuguria = Nuguria Pileni = Pileni Nukumanu = Nukumanu Polynesia = Polynésie -starting from the [era] = à partir de [era] -Enables embarkation for land units = Permet d'embarquer les unités terrestres -Enables [mapUnitFilter] units to enter ocean tiles = Permet aux unités [mapUnitFilter] de traverser les cases Océan -Normal vision when embarked = Vision normale quand embarqué -within [amount] tiles of a [tileFilter] = à [amount] cases ou moins d'un(e) [tileFilter] Ramkhamhaeng = Ramkhamhaeng You lowly, arrogant fool! I will make you regret of your insolence! = Petite vermine arrogante ! Je vous ferai regretter votre insolence ! @@ -3162,8 +3498,6 @@ Loci = Loci Khon Kaen = Khon Kaen Surin = Surin Siam = Siam -[relativeAmount]% [stat] from City-States = [relativeAmount]% [stat] de la part des Cités-États -Military Units gifted from City-States start with [amount] XP = Les unités militaires offertes par les Cités-États débutent avec [amount] XP Isabella = Isabelle God will probably forgive you... but I shall not. Prepare for war. = Dieu vous pardonnera sûrement... mais pas moi. Préparez-vous à la guerre. @@ -3213,9 +3547,6 @@ Ibiza = Ibiza Las Palmas = Las Palmas Tenerife = Tenerife Spain = Espagne -100 Gold for discovering a Natural Wonder (bonus enhanced to 500 Gold if first to discover it) = 100 Or pour la découverte d'une Merveille Naturelle (bonus augmenté à 500 Or si premier à la découvrir) -[stats] for every known Natural Wonder = [stats] pour chaque Merveille Naturelle connue -[relativeAmount]% Yield from every [tileFilter/buildingFilter] = [relativeAmount]% Rendement pour chaque [tileFilter/buildingFilter] Askia = Askia You are an abomination to heaven and earth, the chief of ignorant savages! You must be destroyed! = Vous êtes une abomination, sur terre comme au ciel, le chef de sauvages ignorants ! Vous devez être anéanti ! @@ -3255,8 +3586,6 @@ Dori = Dori Bamba = Bamba Segou = Ségou Songhai = Songhaï -Receive triple Gold from Barbarian encampments and pillaging Cities = Recevoir le triple d'Or des campements barbares et du pillage des villes -Defense bonus when embarked = Bonus de défense quand embarqué Genghis Khan = Gengis Khan You stand in the way of my armies. Let us solve this like warriors! = Vous êtes sur le chemin de mes armées. Réglons cela comme des guerriers ! @@ -3299,7 +3628,6 @@ Har-Ayrag = Har-Ayrag Nalayh = Nalayh Tes = Tes Mongolia = Mongolie -+30% Strength when fighting City-State units and cities = +30% Puissance en combat contre les villes des Cités-États et leurs unités Montezuma I = Moctezuma Ier Xi-miqa-can! Xi-miqa-can! Xi-miqa-can! (Die, die, die!) = Xi-miqa-can ! Xi-miqa-can ! Xi-miqa-can ! (Meurs, meurs, meurs !) @@ -3345,7 +3673,6 @@ Itzapalapa = Itzapalapa Ayotzinco = Ayotzinco Iztapam = Iztapam Aztecs = Aztèques -Earn [amount]% of killed [mapUnitFilter] unit's [costOrStrength] as [civWideStat] = Recevoir [amount]% de [costOrStrength] des unités [mapUnitFilter] vaincues en [civWideStat] Pachacuti = Pachacutec Resistance is futile! You cannot hope to stand against the mighty Incan empire. If you will not surrender immediately, then prepare for war! = Toute résistance est vaine ! Abandonnez tout espoir d'affronter le puissant Empire Inca. Si vous ne vous rendez pas immédiatement, alors préparez-vous à la guerre ! @@ -3393,8 +3720,6 @@ Chucuito = Chucuito Choquequirao = Choquequirao Inca = Incas Units ignore terrain costs when moving into any tile with Hills = Les unités ignorent les coûts de mouvement lorsqu'elles se déplacent sur des cases avec Collines -[relativeAmount]% maintenance on road & railroads = [relativeAmount]% coût d'entretien des routes & voies ferrées -No Maintenance costs for improvements in [tileFilter] tiles = Pas de coûts d'entretien pour les aménagements sur les cases [tileFilter] Harald Bluetooth = Harald Ier If I am to be honest, I tire of those pointless charades. Why don't we settle our disputes on the field of battle, like true men? Perhaps the skalds will sing of your valor... or mine! = Pour être tout à fait honnête, je suis las de ces vaines tirades. Et si nous allions régler cela sur le champ de bataille, comme de vrais hommes ? Peut-être les scaldes chanteront tes exploits... ou les miens ! @@ -3454,8 +3779,6 @@ Haderslev = Haderslev Ringsted = Ringsted Skrive = Skrive Denmark = Danemark -[amount] Movement point cost to disembark = [amount] point(s) de Mouvement pour débarquer -No movement cost to pillage = Le pillage ne coûte pas de point de mouvement You leave us no choice. War it must be. = Vous ne nous laissez pas le choix. Ce sera donc la guerre. Very well, this shall not be forgotten. = Très bien, nous ne l'oublierons pas. @@ -3548,7 +3871,6 @@ War lingers in our hearts. Why carry on with a false peace? = La guerre coule da You gormless radger! You'll dine on your own teeth before you set foot in Ireland! = Fieffé imbécile ! Vous ramasserez vos dents avant de mettre un pied sur les terres d'Irlande ! A lonely wind blows through the highlands today. A dirge for Ireland. Can you hear it? = Un vent triste souffle sur les plaines aujourd'hui. Le glas sonne pour l'Irlande. L'entendez-vous ? Dublin = Dublin -Will not be chosen for new games = Ne sera pas choisi pour une nouvelle partie You shall stain this land no longer with your vileness! To arms, my countrymen - we ride to war! = Vous ne souillerez pas cette terre plus longtemps de votre infamie ! Aux armes, mes amis, chevauchons fièrement vers la guerre ! Traitorous man! The Celtic peoples will not stand for such wanton abuse and slander - I shall have your head! = Traître ! Les peuples celtes ne supporteront pas vos caprices et calomnies plus longtemps ! Nous aurons votre tête ! @@ -3568,20 +3890,13 @@ You will see you have just bitten off more than you can chew. = Vous verrez bien This ship may sink, but our spirits will linger. = Le bâteau coule, mais notre pavillon flottera à jamais. Valletta = La Valette -Can only heal by pillaging = Ne peut se soigner qu'en pillant - #################### Lines from Policies from Civ V - Vanilla #################### Aristocracy = Aristocratie Legalism = Légalisme -Provides the cheapest [stat] building in your first [amount] cities for free = Fournit gratuitement le bâtiment [stat] le moins cher dans vos [amount] premières villes Oligarchy = Oligarchie -Units in cities cost no Maintenance = Les unités dans les villes ne coûtent aucune maintenance -with a garrison = avec une garnison -[relativeAmount]% Strength for cities = [relativeAmount]% Puissance pour les villes Landed Elite = Élite Terrienne -[relativeAmount]% growth [cityFilter] = [relativeAmount]% croissance [cityFilter] Monarchy = Monarchie Tradition Complete = Tradition Complète Tradition = Tradition @@ -3590,49 +3905,32 @@ Collective Rule = Pouvoir Collectif Citizenship = Citoyenneté Republic = République Representation = Représentation -Each city founded increases culture cost of policies [relativeAmount]% less than normal = Chaque ville fondée augmente le coût en culture des doctrines de [relativeAmount]% de moins que la normale Meritocracy = Méritocratie Liberty Complete = Liberté Complète -Free Great Person = Personnage Illustre gratuit Liberty = Liberté Warrior Code = Code du Guerrier Discipline = Discipline -when adjacent to a [mapUnitFilter] unit = adjacente(s) à une unité [mapUnitFilter] Military Tradition = Tradition Militaire -[relativeAmount]% XP gained from combat = [relativeAmount]% XP gagné après combat Military Caste = Caste Militaire Professional Army = Armée de Métier Honor Complete = Honneur Complet Honor = Honneur -vs [mapUnitFilter] units = contre les unités [mapUnitFilter] -Notified of new Barbarian encampments = Notification pour les nouveaux campements Barbares Organized Religion = Religion Organisée Mandate Of Heaven = Mandat du Ciel -[relativeAmount]% of excess happiness converted to [stat] = [relativeAmount]% du bonheur en surplus est converti en [stat] Theocracy = Théocratie -[relativeAmount]% [stat] from every [tileFilter/buildingFilter] = [relativeAmount]% [stat] pour chaque [tileFilter/buildingFilter] Reformation = Réforme Free Religion = Tolérance Religieuse Piety Complete = Piété Complète Piety = Piété -before adopting [policy] = avant d'adopter [policy] Philantropy = Philantropie -Gifts of Gold to City-States generate [relativeAmount]% more Influence = Les présents en Or aux Cités-États génèrent [relativeAmount]% plus d'Influence Aesthetics = Esthétique -Resting point for Influence with City-States is increased by [amount] = Le point d'équilibre de l'Influence sur les Cités-États augmente de [amount] Scholasticism = Scolastique -Allied City-States provide [stat] equal to [relativeAmount]% of what they produce for themselves = Les Cités-États alliées offrent un bonus [stat] égal à [relativeAmount]% de ce qu'elles produisent pour elles-mêmes. Cultural Diplomacy = Diplomatie Culturelle -[relativeAmount]% resources gifted by City-States = [relativeAmount]% ressources offertes par les Cités-États -[relativeAmount]% Happiness from luxury resources gifted by City-States = [relativeAmount]% Bonheur pour les ressources de luxe offertes par les Cités-États Educated Elite = Élite Intellectuelle -Allied City-States will occasionally gift Great People = Les Cités-États alliées offrent occasionnellement des Personnages Illustres Patronage Complete = Mécénat Complet -Influence of all other civilizations with all city-states degrades [relativeAmount]% faster = L'Influence de toutes les autres civilisations sur toutes les cités-états se dégrade [relativeAmount]% plus vite -Triggers the following global alert: [comment] = Déclenche l'alerte générale suivante : [comment] Patronage = Mécénat Naval Tradition = Tradition Navale @@ -3640,7 +3938,6 @@ Trade Unions = Unions Commerciales Merchant Navy = Marine Marchande Mercantilism = Mercantilisme Protectionism = Protectionnisme -[amount] Happiness from each type of luxury resource = [amount] Bonheur pour chaque type de ressource de luxe Commerce Complete = Commerce Complet Commerce = Commerce @@ -3648,42 +3945,30 @@ Secularism = Laïcité Humanism = Humanisme Free Thought = Liberté de Pensée Sovereignty = Souveraineté -while the empire is happy = quand l'empire est heureux -[relativeAmount]% [stat] = [relativeAmount]% [stat] Scientific Revolution = Révolution Scientifique -[amount] Free Technologies = [amount] technologie(s) gratuite(s) Rationalism Complete = Rationalisme Complet -[stats] from all [buildingFilter] buildings = [stats] pour tous les bâtiments [buildingFilter] Rationalism = Rationalisme Constitution = Constitution Universal Suffrage = Suffrage Universel -when defending = en phase défensive Civil Society = Société Civile -[relativeAmount]% Food consumption by specialists [cityFilter] = [relativeAmount]% consommation de nourriture par les spécialistes [cityFilter] Free Speech = Liberté d'Expression -[amount] units cost no maintenance = [amount] unités ne coûtent aucune maintenance Democracy = Démocratie Freedom Complete = Égalité Complète Freedom = Égalité Populism = Populisme Militarism = Militarisme -[stat] cost of purchasing [baseUnitFilter] units [relativeAmount]% = Coût en [stat] pour l'achat des unités [baseUnitFilter] [relativeAmount]% Fascism = Fascisme -Quantity of strategic resources produced by the empire +[relativeAmount]% = Quantité de ressources stratégiques produites par l'empire +[relativeAmount]% Police State = État Policier Total War = Guerre Totale Autocracy Complete = Autocratie Complète -for [amount] turns = pour [amount] tours Autocracy = Autocratie United Front = Front Uni -Militaristic City-States grant units [amount] times as fast when you are at war with a common nation = Les Cités-États Militaristes fournissent des unités [amount] fois plus vite lorsque vous êtes en guerre contre une nation commune Planned Economy = Économie Planifiée Nationalism = Nationalisme Socialism = Socialisme -[relativeAmount]% maintenance cost for buildings [cityFilter] = [relativeAmount]% coût d'entretien pour les bâtiments [cityFilter] Communism = Communisme Order Complete = Ordre Complet Order = Ordre @@ -3788,7 +4073,6 @@ Engineer = Ingénieur 'Where tillage begins, other arts follow. The farmers therefore are the founders of human civilization.' - Daniel Webster = 'Lorsque le travail du sol commence, d’autres arts suivent. Les agriculteurs sont donc les fondateurs de la civilisation humaine.' - Daniel Webster Agriculture = Agriculture -Starting tech = Technologie initiale 'Shall the clay say to him that fashioneth it, what makest thou?' - Bible Isaiah 45:9 = 'L'argile dit-elle à celui qui la façonne: Que fais-tu ?' - Bible Ésaïe 45:9 Pottery = Poterie @@ -3805,7 +4089,6 @@ Sailing = Navigation à Voile Calendar = Calendrier 'He who destroys a good book kills reason itself.' - John Milton = 'Celui qui détruit un bon livre, tue la Raison elle-même, tue l'image de Dieu.' - John Milton Writing = Écriture -Enables Open Borders agreements = Permet les Accords de Libre Passage 'Even brute beasts and wandering birds do not fall into the same traps or nets twice.' - Saint Jerome = 'Même les bêtes féroces et les oiseaux migrateurs ne tombent deux fois dans le même piège ou filet.' - Saint Jérôme Trapping = Piège 'Wisdom and virtue are like the two wheels of a cart.' - Japanese proverb = 'La sagesse et la vertue sont comme les deux roues d'une charrette' - Proverbe japonais @@ -3819,7 +4102,6 @@ Bronze Working = Travail du Bronze Optics = Optique 'There is only one good, knowledge, and one evil, ignorance.' - Socrates = 'Le seul bien est la connaissance, le seul mal est l’ignorance.' - Socrate Philosophy = Philosophie -Enables Research agreements = Permet les Accords de Recherche 'A Horse! A Horse! My kingdom for a horse!' - Shakespeare (Richard III) = 'Un cheval ! Un cheval ! Mon royaume pour un cheval !' - Shakespeare (Richard III) Horseback Riding = Équitation 'Mathematics is the gate and key to the sciences.' - Roger Bacon = 'Les mathématiques sont la porte et la clé des sciences.' - Roger Bacon @@ -3835,10 +4117,8 @@ Theology = Théologie Civil Service = Administration 'Better is bread with a happy heart than wealth with vexation.' - Amenemope = 'Mieux vaut le pain quand le cœur est heureux, que la richesse avec le chagrin.' - Aménémopé Currency = Monnaie -Enables conversion of city production to [civWideStat] = Permet de convertir la production des villes en [civWideStat] 'Instrumental or mechanical science is the noblest and, above all others, the most useful.' - Leonardo da Vinci = 'La science des instruments et de la mécanique est de toutes la plus noble et la plus utile' - Léonard de Vinci Engineering = Ingénierie -Roads connect tiles across rivers = Les routes relient les cases par-delà les rivières 'When pieces of bronze or gold or iron break, the metal-smith welds them together again in the fire, and the bond is established.' - Sri Guru Granth Sahib = 'Si une pièce d'airain, d'or, ou de fer se brise, le forgeron la soude avec le feu, et le rapprochement se fait.' - Sri Guru Granth Sahib Metal Casting = Moulage @@ -3850,7 +4130,6 @@ Education = Éducation Chivalry = Chevalerie 'The press is the best instrument for enlightening the mind of man, and improving him as a rational, moral and social being.' - Thomas Jefferson = 'La presse est le meilleur instrument pour illuminer l'esprit humain et l'améliorer en tant qu'être rationnel, moral et social.' - Thomas Jefferson Machinery = Mécanique -Improves movement speed on roads = Améliore la vitesse de déplacement sur les routes 'Measure what is measurable, and make measurable what is not so.' - Galileo Galilei = 'Mesure ce qui est mesurable, et rend mesurable ce qui ne peut l'être.' - Galileo Galilée Physics = Physique 'John Henry said to his Captain, / 'A man ain't nothin' but a man, / And before I'll let your steam drill beat me down, / I'll die with the hammer in my hand.'' - Anonymous: The Ballad of John Henry, the Steel-Drivin' Man = 'John Henry dit à son Capitaine, / 'Un homme n'est rien d'autre qu'un homme, / Et avant que je laisse votre marteau à vapeur m'abattre, / Je mourrai avec le mien à la main.' - Anonyme : La Ballade de John Henry, l'Homme au Marteau @@ -3942,7 +4221,6 @@ Globalization = Mondialisation Robotics = Robotique 'Now, somehow, in some new way, the sky seemed almost alien.' - Lyndon B. Johnson = 'À présent, en quelque sorte, d'une nouvelle manière, le ciel est pratiquement devenu extraterrestre.' - Lyndon B. Johnson Satellites = Satellites -Reveals the entire map = Révèle toute la carte 'Be extremely subtle, even to the point of formlessness, be extremely mysterious, even to the point of soundlessness. Thereby you can be the director of the opponent's fate.' - Sun Tzu = 'Sans être vu, il voit ; il entend, sans être entendu ; il agit sans bruit et dispose comme il lui plaît du sort de ses ennemis.' - Sun Tzu Stealth = Furtivité 'Our scientific power has outrun our spiritual power, we have guided missiles and misguided men.' – Martin Luther King Jr. = 'Notre pouvoir scientifique a dépassé notre pouvoir spirituel. Nous savons guider des missiles mais nous détournons l'homme de sa voie.' – Martin Luther King Jr. @@ -3959,7 +4237,6 @@ Nanotechnology = Nanotechnologie 'I think we agree, the past is over.' - George W. Bush = 'Je pense que nous sommes d'accord, le passé est terminé.' - George W. Bush Future Tech = Technologie Future Who knows what the future holds? = Qui sait ce que l'avenir réserve? -Can be continually researched = Peut être continuellement recherché #################### Lines from Terrains from Civ V - Vanilla #################### @@ -3977,34 +4254,24 @@ Tundra = Toundra Desert = Désert Lakes = Lacs -Fresh water = Eau douce Mountain = Montagne -Has an elevation of [amount] for visibility calculations = A une élévation de [amount] pour le calcul de la vision -Units ending their turn on this terrain take [amount] damage = Les unités finissant leur tour sur ce terrain subissent [amount] dégâts Snow = Neige Hill = Colline -[amount] Strength for cities built on this terrain = [amount] Puissance pour les villes bâties sur ce terrain Forest = Forêt -Provides a one-time Production bonus to the closest city when cut down = Fournit un bonus unique de Production à la ville la plus proche quand défrichée. -Blocks line-of-sight from tiles at same elevation = Bloque le champ de vision pour les cases à la même élévation -[amount]% Chance to be destroyed by nukes = [amount]% de chances d'être détruit(e) par les bombes nucléaires A Camp can be built here without cutting it down = Un Campement peut être construit ici sans défricher Jungle = Jungle Marsh = Marais -Rare feature = Caractéristique rare Only Polders can be built here = Seuls des Polders peuvent être construits ici Fallout = Retombées radioactives -Nullifies all other stats this tile provides = Annule toutes les autres stats que fournit cette case Oasis = Oasis -Only [improvementFilter] improvements may be built on this tile = Seuls les aménagements [improvementFilter] peuvent être bâtis sur cette case Flood plains = Plaines inondables @@ -4017,11 +4284,8 @@ Great Barrier Reef = Grande Barrière de Corail Old Faithful = Old Faithful El Dorado = El Dorado -Grants 500 Gold to the first civilization to discover it = Accorde 500 Or à la première civilisation qui le découvre Fountain of Youth = Fontaine de Jouvence -Grants [promotion] ([comment]) to adjacent [mapUnitFilter] units for the rest of the game = Attribue [promotion] ([comment]) aux unités [mapUnitFilter] adjacentes pour le reste de la partie -Tile provides yield without assigned population = La case fournit un rendement sans population assignée Grand Mesa = Grand Mesa @@ -4039,18 +4303,14 @@ Barringer Crater = Cratère de Barringer #################### Lines from TileImprovements from Civ V - Vanilla #################### Farm = Ferme -Can also be built on tiles adjacent to fresh water = Peut également être construit sur des cases adjacentes à Eau douce -[stats] from [tileFilter] tiles = [stats] pour les cases [tileFilter] Lumber mill = Scierie -[stats] = [stats] Mine = Mine Trading post = Comptoir Commercial Camp = Campement -Can only be built to improve a resource = Peut être construit uniquement pour aménager une ressource Oil well = Puits de Pétrole @@ -4065,11 +4325,8 @@ Quarry = Carrière Fishing Boats = Bateaux de Pêche Fort = Fort -Can be built outside your borders = Peut être construit hors de vos frontières -Gives a defensive bonus of [relativeAmount]% = Accorde un bonus défensif de [relativeAmount]% Road = Route -Costs [amount] [stat] per turn when in your territory = Coûte [amount] [stat] par tour quand construit sur votre territoire Reduces movement cost to ½ if the other tile also has a Road or Railroad = Réduit le coût de mouvement à ½ si la case suivante contient aussi une Route ou une Voie Ferrée Reduces movement cost to ⅓ with Machinery = Réduit le coût de mouvement à ⅓ avec Mécanique Requires Engineering to bridge rivers = Nécessite Ingénierie pour des ponts enjambant les rivières @@ -4093,11 +4350,9 @@ Remove Railroad = Retirer les rails Cancel improvement order = Annuler ordre d'aménagement Repair = Réparer -Unbuildable = Non-constructible Repairs a pillaged Improvement or Route = Répare un aménagement pillé ou une route Academy = Académie -Removes removable features when built = Détruit les caractéristiques supprimables quand construit Landmark = Grand Monument @@ -4108,24 +4363,17 @@ Customs house = Bureau de Douane Holy site = Lieu Saint Citadel = Citadelle -Adjacent enemy units ending their turn take [amount] damage = Les unités ennemies adjacentes terminant leur tour subissent [amount] dégâts -Can be built just outside your borders = Peut être construit sur le bord externe de vos frontières -Constructing it will take over the tiles around it and assign them to your closest city = Sa construction colonise les cases adjacentes et les assigne à la ville la plus proche Moai = Moaï Terrace farm = Culture en Terrasses Ancient ruins = Ruines Antiques -Unpillagable = Non-pillable -Provides a random bonus when entered = Offre un bonus aléatoire lorsque visité City ruins = Ruines Urbaines -Will be replaced by automated workers = Sera remplacé par les ouvriers automatisés A bleak reminder of the destruction wreaked by War = Un sinistre rappel des ravages causés par la Guerre City center = Centre-Ville -Irremovable = Insupprimable Marks the center of a city = Représente le point central d'une ville Appearance changes with the technological era of the owning civilization = Son apparence évolue selon l'ère technologique de la civilisation propriétaire @@ -4150,14 +4398,12 @@ Stone = Pierre Fish = Poisson Horses = Chevaux -Guaranteed with Strategic Balance resource option = Garanti avec l'option Équilibre Stratégique pour les ressources Iron = Fer Coal = Charbon Oil = Pétrole -Deposits in [tileFilter] tiles always provide [amount] resources = Les gisements sur les cases [tileFilter] fournissent toujours [amount] ressources Aluminum = Aluminium @@ -4194,7 +4440,6 @@ Whales = Baleines Pearls = Perles Jewelry = Joaillerie -Can only be created by Mercantile City-States = Peut seulement être créé par les Cités-États Mercantiles Porcelain = Porcelaine @@ -4210,8 +4455,6 @@ Melee Water = Combat naval rapproché Ranged Water = Combat naval à distance Submarine = Sous-Marin Heal Instantly = Soin Instantané -Heal this unit by [amount] HP = Soigne cette unité de [amount] PV -Doing so will consume this opportunity to choose a Promotion = Se soigner ainsi remplacera la possibilité actuelle de choisir une Promotion Accuracy I = Précision I @@ -4228,10 +4471,8 @@ Barrage III = Barrage III Volley = Salve Extended Range = Portée -[amount] Range = [amount] Portée Indirect Fire = Tir Indirect -Ranged attacks may be performed over obstacles = Les attaques à distance ignorent les obstacles Shock I = Choc I @@ -4254,21 +4495,14 @@ Formation I = Formation I Formation II = Formation II Blitz = Blitz -[amount] additional attacks per turn = [amount] attaque(s) supplémentaire(s) par tour Woodsman = Bûcheron -Double movement in [terrainFilter] = Double le déplacement sur [terrainFilter] Amphibious = Amphibie -Eliminates combat penalty for attacking over a river = Supprime la pénalité de combat en attaquant par-delà une rivière -Eliminates combat penalty for attacking across a coast = Supprime la pénalité de combat en attaquant sur une côte Medic = Médecin -All adjacent units heal [amount] HP when healing = Toutes les unités adjacentes récupèrent [amount] PV en phase de soin Medic II = Médecin II -in [tileFilter] tiles = sur les cases [tileFilter] -[amount] HP when healing = [amount] PV en phase de soin Scouting I = Éclaireur I @@ -4281,8 +4515,6 @@ Survivalism I = Survie I Survivalism II = Survie II Survivalism III = Survie III -Unit will heal every turn, even if it performs an action = L'unité se soignera à chaque tour, même si elle effectue une action -May withdraw before melee ([amount]%) = Peut se replier avant le combat rapproché ([amount]%) Boarding Party I = Tactique d'Abordage I @@ -4291,7 +4523,6 @@ Boarding Party II = Tactique d'Abordage II Boarding Party III = Tactique d'Abordage III Coastal Raider I = Raid Côtier I -Earn [amount]% of the damage done to [combatantFilter] units as [civWideStat] = Recevoir [amount]% des dégâts infligés aux unités [combatantFilter] en [civWideStat] Coastal Raider II = Raid Côtier II @@ -4319,14 +4550,12 @@ Armor Plating II = Blindage II Armor Plating III = Blindage III Flight Deck I = Pont d'Envol I -Can carry [amount] extra [mapUnitFilter] units = Peut transporter [amount] unité(s) [mapUnitFilter] supplémentaire(s) Flight Deck II = Pont d'Envol II Flight Deck III = Pont d'Envol III Supply = Ravitaillement -May heal outside of friendly territory = Peut se soigner en dehors d'un territoire allié Bomber = Bombardier Siege I = Siège I @@ -4336,25 +4565,20 @@ Siege II = Siège II Siege III = Siège III Evasion = Esquive -Damage taken from interception reduced by [relativeAmount]% = Les dégâts subis suite à une interception sont réduits de [relativeAmount]% Fighter = Chasseur Interception I = Interception I -[relativeAmount]% Damage when intercepting = [relativeAmount]% Dégâts en phase d'interception Interception II = Interception II Interception III = Interception III -[relativeAmount]% Strength when performing Air Sweep = [relativeAmount]% Puissance en effectuant un Balayage aérien - Air Targeting I = Ciblage Aérien I Air Targeting II = Ciblage Aérien II Sortie = Sortie -[amount] extra interceptions may be made per turn = [amount] interception(s) supplémentaire(s) pouvant être effectuée(s) par tour Operational Range = Rayon d'Action @@ -4400,25 +4624,19 @@ Great Generals II = Général Illustre II Quick Study = Étude Rapide Haka War Dance = Danse Haka -[relativeAmount]% Strength for enemy [combatantFilter] units in adjacent [tileFilter] tiles = [relativeAmount]% Puissance pour les unités [combatantFilter] ennemies sur [tileFilter] de cases adjacentes Rejuvenation = Rajeunissement -All healing effects doubled = Tous les effets de soins sont doublés Slinger Withdraw = Repli du Frondeur Ignore terrain cost = Ignorer le coût du terrain -Ignores terrain cost = Ignore le coût du terrain Pictish Courage = Courage Picte Home Sweet Home = Chaleur du Foyer -[relativeAmount]% Strength decreasing with distance from the capital = [relativeAmount]% Puissance, diminuant avec la distance à la capitale [unit] ability = Compétence [unit] -Heals [amount] damage if it kills a unit = Se soigne de [amount] dégâts s'il tue une unité - #################### Lines from UnitTypes from Civ V - Vanilla #################### @@ -4426,23 +4644,12 @@ Heals [amount] damage if it kills a unit = Se soigne de [amount] dégâts s'il t Civilian Water = Civile(s) Navale(s) -Can enter ice tiles = Peut traverser les cases Glace -Invisible to non-adjacent units = Invisible pour les unités non-adjacentes -Can see invisible [mapUnitFilter] units = Peut voir les unités [mapUnitFilter] invisibles - - Aircraft = Avion -Can see over obstacles = Peut voir par-delà les obstacles -Can perform Air Sweep = Peut effectuer un Balayage aérien Atomic Bomber = Bombardier Atomique Missile = Missile -Self-destructs when attacking = S'autodétruit lors de l'attaque -Cannot be intercepted = Ne peut pas être intercepté - -Can pass through impassable tiles = Peut passer les cases infranchissables Armor = Blindée(s) @@ -4462,13 +4669,6 @@ AtomicBomber = Bombardier atomique #################### Lines from Units from Civ V - Vanilla #################### -Can build [improvementFilter/terrainFilter] improvements on tiles = Peut bâtir des aménagements [improvementFilter/terrainFilter] sur les cases - -Founds a new city = Fonde une nouvelle ville -Excess Food converted to Production when under construction = La Nourriture en surplus est convertie en Production durant la construction -Requires at least [amount] population = Nécessite au moins [amount] en population - -May upgrade to [baseUnitFilter] through ruins-like effects = Peut s'améliorer en [baseUnitFilter] via les bonus de ruines This is your basic, club-swinging fighter. = Il s'agit de votre combattant de base. @@ -4487,17 +4687,12 @@ Slinger = Frondeur Skirmisher = Franc-Tireur Work Boats = Bateau-Atelier -Cannot enter ocean tiles = Ne peut pas traverser les cases Océan -May create improvements on water resources = Peut créer des aménagements de ressources aquatiques -Uncapturable = Non-capturable Trireme = Trirème Galley = Galère Chariot Archer = Archer sur Char -No defensive terrain bonus = Aucun bonus défensif de terrain -Rough terrain penalty = Pénalité sur terrain accidenté War Chariot = Char de Guerre @@ -4511,12 +4706,10 @@ Persian Immortal = Immortel Marauder = Maraudeur Horseman = Cavalier -Can move after attacking = Peut se déplacer après avoir attaqué Companion Cavalry = Hetairoi Catapult = Catapulte -Must set up to ranged attack = Doit être installé pour attaquer à distance Ballista = Baliste @@ -4528,14 +4721,12 @@ Mohawk Warrior = Guerrier Mohawk Landsknecht = Lansquenet -Can move immediately once bought = Peut se déplacer immédiatement après achat Knight = Chevalier Camel Archer = Archer Méhariste Conquistador = Conquistador -on foreign continents = sur les continents étrangers Naresuan's Elephant = Éléphant de Naresuan @@ -4593,16 +4784,11 @@ Ironclad = Cuirassé à Vapeur Artillery = Artillerie -Can only attack [tileFilter] tiles = Peut seulement attaquer les cases [tileFilter] Foreign Legion = Légion Étrangère -[relativeAmount]% chance to intercept air attacks = [relativeAmount]% de chances d'intercepter les attaques aériennes - Carrier = Porte-avions -Cannot attack = Ne peut pas attaquer -Can carry [amount] [mapUnitFilter] units = Peut transporter [amount] unités [mapUnitFilter] Battleship = Cuirassé @@ -4616,7 +4802,6 @@ Zero = Zéro B17 = B-17 Paratrooper = Parachutiste -May Paradrop up to [amount] tiles from inside friendly territory = Peut être parachuté jusqu'à [amount] cases depuis un territoire allié Tank = Char d'Assaut @@ -4625,9 +4810,6 @@ Panzer = Panzer Anti-Tank Gun = Canon Antichar Atomic Bomb = Bombe Atomique -Nuclear weapon of Strength [amount] = Arme nucléaire de Puissance [amount] -if [buildingFilter] is constructed = si [buildingFilter] est construit(e) -Blast radius [amount] = Rayon de déflagration [amount] Rocket Artillery = Lance-Roquettes @@ -4638,9 +4820,6 @@ Guided Missile = Missile Guidé Nuclear Missile = Missile Nucléaire Helicopter Gunship = Hélicoptère de Combat -All tiles cost 1 movement = Toutes les cases coûtent 1 mouvement -Ignores Zone of Control = Ignore la Zone de Contrôle -Unable to capture cities = Ne peut pas conquérir les villes Nuclear Submarine = Sous-Marin Nucléaire @@ -4655,48 +4834,26 @@ Jet Fighter = Chasseur à Réaction Giant Death Robot = Mécacolosse de la Mort Stealth Bomber = Bombardier Furtif -Cannot be carried by [mapUnitFilter] units = Ne peut pas être transporté par les unités [mapUnitFilter] Great Artist = Grand Artiste -Can start an [amount]-turn golden age = Peut démarrer un âge d'or de [amount] tours -Can construct [improvementName] = Peut construire [improvementName] -Great Person - [comment] = Personnage Illustre - [comment] Great Scientist = Grand Savant -Can hurry technology research = Peut accélérer une recherche technologique Great Merchant = Grand Marchand -Can undertake a trade mission with City-State, giving a large sum of gold and [amount] Influence = Peut entreprendre une mission commerciale avec une Cité-État, rapportant une grande quantité d'or et [amount] Influence Great Engineer = Grand Ingénieur -Can speed up construction of a building = Peut accélérer la construction d'un bâtiment Great Prophet = Grand Prophète -if it hasn't used other actions yet = si aucune autre action n'a été utilisée auparavant -Can [action] [amount] times = Peut [action] [amount] fois -Removes other religions when spreading religion = Supprime les autres religions en diffusant la sienne -May found a religion = Peut fonder une religion -May enhance a religion = Peut renforcer une religion -May enter foreign tiles without open borders = Peut pénétrer sur les cases étrangères sans libre passage -Religious Unit = Unité religieuse -Takes your religion over the one in their birth city = Impose votre religion sur celle actuelle dans sa ville de naissance Great General = Grand Général -[relativeAmount]% Strength bonus for [mapUnitFilter] units within [amount] tiles = [relativeAmount]% bonus de Puissance pour les unités [mapUnitFilter] dans un rayon de [amount] cases Khan = Khan Missionary = Missionnaire -May enter foreign tiles without open borders, but loses [amount] religious strength each turn it ends there = Peut pénétrer sur les cases étrangères sans libre passage, mais perd [amount] puissance religieuse à chaque tour terminé sur celles-ci -Can be purchased with [stat] [cityFilter] = Peut être acheté avec [stat] [cityFilter] Inquisitor = Inquisiteur -Prevents spreading of religion to the city it is next to = Empêche la diffusion d'une religion dans la ville où il se trouve SS Booster = Propulseur (Vaisseau Spatial) -Spaceship part = Composant de Vaisseau Spatial -Can be added to [comment] in the Capital = Peut être ajouté(e) à [comment] dans la Capitale -Limited to [amount] per Civilization = Limité à [amount] par Civilisation SS Cockpit = Cabine (Vaisseau Spatial) @@ -4731,24 +4888,20 @@ Have highest score after max turns = Avoir le meilleur score après le nombre ma Ancestor Worship = Culte des Anciens Dance of the Aurora = Danse de l'Aurore -[stats] from [tileFilter] tiles without [tileFilter2] [cityFilter] = [stats] pour les cases [tileFilter] sans [tileFilter2] [cityFilter] Desert Folklore = Traditions du Désert Faith Healers = Guérison par la Foi -[mapUnitFilter] Units adjacent to this city heal [amount] HP per turn when healing = Les unités [mapUnitFilter] adjacentes à cette ville se soigneront de [amount] PV en phase de soin Fertility Rites = Rites de Fertilité God of Craftsman = Dieu des Artisans -in cities with at least [amount] [populationFilter] = dans les villes avec au moins [amount] en [populationFilter] God of the Open Sky = Dieu du Ciel Ouvert God of the Sea = Dieu de la Mer God of War = Dieu de la Guerre -Earn [amount]% of [mapUnitFilter] unit's [costOrStrength] as [civWideStat] when killed within 4 tiles of a city following this religion = Recevoir [amount]% de [costOrStrength] des unités [mapUnitFilter] en [civWideStat] quand vaincues à 4 cases ou moins d'une ville pratiquant cette religion Goddess of Festivals = Déesse des Festivals @@ -4773,7 +4926,6 @@ Religious Settlements = Colonies Religieuses Sacred Path = Chemin Sacré Sacred Waters = Eaux Sacrées -[stats] in cities on [terrainFilter] tiles = [stats] dans les villes sur les cases [terrainFilter] Stone Circles = Cercles de Pierres @@ -4781,7 +4933,6 @@ Follower = Fidèle Asceticism = Ascétisme Cathedrals = Cathédrales -May buy [buildingFilter] buildings with [stat] [cityFilter] = Peut acheter les bâtiments [buildingFilter] avec [stat] [cityFilter] Choral Music = Chorale Religieuse @@ -4792,13 +4943,10 @@ Feed the World = Nourrir le Monde Guruship = Leader Spirituel Holy Warriors = Guerriers Saints -before the [era] = avant [era] -May buy [baseUnitFilter] units with [stat] for [amount] times their normal Production cost = Peut acheter des unités [baseUnitFilter] avec [stat] pour [amount] fois leur coût normal en Production Liturgical Drama = Pièces Liturgiques Monasteries = Monastères -May buy [buildingFilter] buildings for [amount] [stat] [cityFilter] = Peut acheter des bâtiments [buildingFilter] pour [amount] [stat] [cityFilter] Mosques = Mosquées @@ -4811,28 +4959,21 @@ Religious Art = Art Religieux Religious Center = Centre Religieux Religious Community = Communauté Religieuse -[relativeAmount]% [stat] from every follower, up to [relativeAmount2]% = [relativeAmount]% [stat] pour chaque fidèle, jusqu'à [relativeAmount2]% Swords into Ploughshares = Épées aux Fourreaux -when not at war = quand en paix Founder = Fondateur Ceremonial Burial = Inhumation Cérémonielle -[stats] for each global city following this religion = [stats] pour chaque ville au global pratiquant cette religion Church Property = Propriété de l'Église Initiation Rites = Rites d'Initiation -[stats] when a city adopts this religion for the first time (modified by game speed) = [stats] quand une ville adopte cette religion pour la première fois (modifié par vitesse de jeu) Interfaith Dialogue = Dialogue Interreligieux -When spreading religion to a city, gain [amount] times the amount of followers of other religions as [stat] = En diffusant la religion dans une ville, recevoir [amount] fois le nombre des fidèles d'autres religions en [stat] Papal Primacy = Primauté Pontificale -Resting point for Influence with City-States following this religion [amount] = Point d'équilibre de l'Influence pour les Cités-États pratiquant cette religion [amount] Peace Loving = Paix et Amour -[stats] from every [amount] global followers [cityFilter] = [stats] tous les [amount] fidèles au global [cityFilter] Pilgrimage = Pèlerinage @@ -4846,23 +4987,18 @@ Defender of the Faith = Défenseur de la Foi Holy Order = Ordre Sacré Itinerant Preachers = Prédicateurs Itinérants -Religion naturally spreads to cities [amount] tiles away = La religion se diffuse naturellement aux villes à [amount] cases que la normale Just War = Guerre du Juste Messiah = Messie -[relativeAmount]% Spread Religion Strength = [relativeAmount]% Puissance de Diffusion de la Religion -[relativeAmount]% Faith cost of generating Great Prophet equivalents = [relativeAmount]% coût en Foi pour générer l'équivalent de Grand Prophète Missionary Zeal = Zèle des Missionnaires Religious Texts = Textes Sacrés -[relativeAmount]% Natural religion spread [cityFilter] = [relativeAmount]% Diffusion naturelle de la religion [cityFilter] Religious Unity = Union Religieuse Reliquary = Reliquaire -[stats] whenever a Great Person is expended = [stats] pour chaque Personnage Illustre consommé #################### Lines from Buildings from Civ V - Gods & Kings #################### @@ -4889,7 +5025,6 @@ Petra = Pétra Great Mosque of Djenne = Grande Mosquée de Djenné 'With the magnificence of eternity before us, let time, with all its fluctuations, dwindle into its own littleness.' - Thomas Chalmers = 'Combien important, alors, que non pas la petitesse du temps, mais la grandeur de l'éternité ; non pas les plaisirs agités et insatisfaisants du monde, mais les plaisirs du ciel si purs, substantiels et immuables.' - Thomas Chalmers -[baseUnitFilter] units built [cityFilter] can [action] [amount] extra times = Les unités [baseUnitFilter] construites [cityFilter] peuvent [action] [amount] fois de plus Grand Temple = Grand Temple @@ -4917,10 +5052,8 @@ Recycling Center = Centre de Recyclage CN Tower = Tour CN 'Nothing travels faster than light with the possible exception of bad news, which obeys its own special rules.' - Douglas Adams = 'Rien ne voyage plus vite que la lumière, à l'exception peut-être des mauvaises nouvelles qui obéissent à leurs propres lois.' - Douglas Adams -[amount] population [cityFilter] = [amount] Population [cityFilter] Bomb Shelter = Abri Antiaérien -Population loss from nuclear attacks [relativeAmount]% [cityFilter] = Population décimée par les attaques nucléaires [relativeAmount]% [cityFilter] Hubble Space Telescope = Téléscope Spatial Hubble 'The wonder is, not that the field of stars is so vast, but that man has measured it.' - Anatole France = 'Ce qui est admirable, ce n'est pas que le champ des étoiles soit si vaste, c'est que l'homme l'ait mesuré.' - Anatole France @@ -4943,13 +5076,6 @@ Pagoda = Pagode #################### Lines from Eras from Civ V - Gods & Kings #################### -Every major Civilization gains a spy once a civilization enters this era = Chaque civilisation majeure gagne un espion lorsque qu'une civilisation entre dans cette ère - -May not generate great prophet equivalents naturally = Peut ne pas générer l'équivalent des grands prophètes naturellement -May buy [baseUnitFilter] units for [amount] [stat] [cityFilter] at an increasing price ([amount2]) = Peut acheter des unités [baseUnitFilter] pour [amount] [stat] [cityFilter] avec augmentation régulière du prix ([amount2]) -Starting in this era disables religion = Démarrer durant cette ère désactive la religion - - Marine = Fusilier Marin @@ -5255,9 +5381,6 @@ Hildico = Hildico Gudrun = Gudrun Atilla's Court = Cour d'Attila The Huns = Les Huns -Cities are razed [amount] times as fast = Les villes sont rasées [amount] fois plus vite -Starts with [tech] = Débute avec [tech] -"Borrows" city names from other civilizations in the game = "Emprunte" les noms des villes aux autres civilisations de la partie William of Orange = Guillaume d'Orange As much as I despise war, I consider it a, hahaha, contribution to the common cause to erase your existence. = Autant que je puisse exécrer la guerre, je la considère cependant, hahaha, comme ma contribution à l'effort commun pour vous rayer de la carte. @@ -5311,7 +5434,6 @@ Weesp = Weesp Coevorden = Couvorde Kerkrade = Kerkrade The Netherlands = Pays-Bas -Retain [relativeAmount]% of the happiness from a luxury after the last copy has been traded away = Conserver [relativeAmount]% du Bonheur d'une ressource de luxe après que le dernier item ait été échangé Gustavus Adolphus = Gustave II Adolphe The Hakkapeliittas will ride again and your men will fall just at the sight of my cavalry! God with us! = Les Hakkapélites chevaucheront de plus belle et vos hommes tomberont à la seule vue de ma cavalerie ! Que Dieu soit avec nous ! @@ -5377,8 +5499,6 @@ Borgholm = Borgholm Strängnäs = Strängnäs Sveg = Sveg Sweden = Suède -Gain [amount] Influence with a [baseUnitFilter] gift to a City-State = Gagne [amount] Influence en offrant un(e) [baseUnitFilter] à une Cité-État -When declaring friendship, both parties gain a [relativeAmount]% boost to great person generation = Lors d'une déclaration d'amitié, les deux parties reçoivent un bonus de [relativeAmount]% en génération de personnage illustre Maria Theresa = Marie-Thérèse Shame that it has come this far. But ye wished it so. Next time, be so good, choose your words more wisely. = Il est regrettable d'en arriver à ce point. Mais c'était là votre volonté. La prochaine fois, soyez plus inspiré, et que vos paroles soient plus sages. @@ -5429,7 +5549,6 @@ Saalbach = Saalbach Lienz = Lienz Steyr = Steyr Austria = Autriche -Can spend Gold to annex or puppet a City-State that has been your ally for [amount] turns. = Peut dépenser de l'Or pour annexer ou fantochiser une Cité-État ayant été votre alliée pendant [amount] tours. Dido = Didon Tell me, do you all know how numerous my armies, elephants and the gdadons are? No? Today, you shall find out! = Dites-moi, savez-vous combien mes soldats, éléphants et gdadons sont nombreux ? Non ? Et bien, vous aurez la réponse aujourd'hui ! @@ -5480,7 +5599,6 @@ Sabratha = Sabratha Rusadir = Russadir Baecula = Baecula Saldae = Saldae -Land units may cross [terrainName] tiles after the first [baseUnitFilter] is earned = Les unités terrestres peuvent franchir les cases [terrainName] après obtention du premier [baseUnitFilter] Units ending their turn on [tileFilter] tiles take [amount] damage = Les unités finissant leur tour sur les cases [tileFilter] subissent [amount] dégâts Theodora = Théodora @@ -5535,7 +5653,6 @@ Constantia = Constantine Patra = Patra Korinthos = Korinthos Byzantium = Byzance -May choose [amount] additional belief(s) of any type when [foundingOrEnhancing] a religion = Peut choisir [amount] croyance(s) supplémentaire(s) de tout type en [foundingOrEnhancing] une religion Boudicca = Boadicée You shall stain this land no longer with your vileness! To arms, my countrymen. We ride to war! = Vous ne souillerez pas cette terre plus longtemps de votre infamie ! Aux armes, compagnons. En route vers la guerre ! @@ -5586,7 +5703,6 @@ Llanfairpwllgwyngyll = Llanfair Pwllgwyngyll Falmouth = Falmouth Lorient = Lorient Celts = Celtes -with [amount] to [amount2] neighboring [tileFilter] [tileFilter2] tiles = avec [amount] à [amount2] cases [tileFilter2] [tileFilter] adjacentes Haile Selassie = Hailé Sélassié I have tried all other avenues, but yet you persist in this madness. I hope, for your sake, your end is swift. = J'ai tenté tous les autres chemins, mais pourtant, vous persistez dans cette folie. J'espère, pour votre salut, que votre fin sera rapide. @@ -5639,7 +5755,6 @@ Gambela = Gambela Ziway = Ziway Weldiya = Weldiya Ethiopia = Éthiopie -when fighting units from a Civilization with more Cities than you = en combat contre les unités d'une Civilisation ayant plus de Villes que vous Pacal = Pacal A sacrifice unlike all others must be made! = Un sacrifice comme nul autre doit être accompli ! @@ -5693,8 +5808,6 @@ Ixinche = Ixinche Zaculeu = Zaculeu Kabah = Kabah The Maya = Mayas -Receive a free Great Person at the end of every [comment] (every 394 years), after researching [tech]. Each bonus person can only be chosen once. = Reçoit un Personnage Illustre gratuit à la fin de chaque [comment] (tous les 394 ans), après avoir recherché [tech]. Chaque personnage bonus ne peut être choisi qu'une seule fois. -Once The Long Count activates, the year on the world screen displays as the traditional Mayan Long Count. = Une fois que le Compte Long est activé, l'année indiquée sur l'écran est celle du Compte Long Maya traditionnel. I didn't want to do this. We declare war. = Je ne voulais pas m'y résoudre. Mais nous déclarons la guerre. @@ -5715,14 +5828,6 @@ Jerusalem = Jérusalem #################### Lines from Policies from Civ V - Gods & Kings #################### -Provides a [buildingName] in your first [amount] cities for free = Fournit gratuitement un(e) [buildingName] dans vos [amount] premières villes - - -[relativeAmount]% Gold from Great Merchant trade missions = [relativeAmount]% Or pour les missions commerciales des Grands Marchands - - -Upon capturing a city, receive [amount] times its [stat] production as [civWideStat] immediately = En capturant une ville, recevoir [amount] fois sa valeur de [stat] en [civWideStat] immédiatement - #################### Lines from Quests from Civ V - Gods & Kings #################### @@ -5799,9 +5904,6 @@ Uluru = Uluru #################### Lines from TileImprovements from Civ V - Gods & Kings #################### -Costs [amount] [stat] per turn = Coûte [amount] [stat] par tour - - Polder = Polder @@ -5823,12 +5925,9 @@ Truffles = Truffes Hussar = Hussard -[relativeAmount]% to Flank Attack bonuses = [relativeAmount]% Bonus d'attaque par contournement Hakkapeliitta = Hakkapélite -Transfer Movement to [mapUnitFilter] = Transfère les points de Mouvement à [mapUnitFilter] -[relativeAmount]% Strength when stacked with [mapUnitFilter] = [relativeAmount]% Puissance quand empilé avec [mapUnitFilter] #################### Lines from UnitTypes from Civ V - Gods & Kings #################### @@ -5849,7 +5948,6 @@ Horse Archer = Archer Monté Battering Ram = Bélier -Can only attack [combatantFilter] units = Peut seulement attaquer les unités [combatantFilter] Pictish Warrior = Guerrier Picte @@ -5866,7 +5964,6 @@ Galleass = Galéasse Privateer = Corsaire -May capture killed [mapUnitFilter] units = Peut capturer des unités [mapUnitFilter] vaincues Sea Beggar = Gueux de Mer @@ -6130,119 +6227,3 @@ Enemy military land units block tiles they are standing on. Enemy military naval City Blockade = Blocus d'une ville One of your cities is under a naval blockade! When all adjacent water tiles of a coastal city are blocked - city loses harbor connection to all other cities, including capital. Make sure to de-blockade cities by deploying friendly military naval units to fight off invaders. = Une de vos villes est soumise à un blocus maritime ! Lorsque toutes les cases Eau adjacentes à une ville côtière sont bloquées, la ville perd sa connexion portuaire avec toutes les autres villes, capitale comprise. Assurez-vous de contrer le blocus de vos villes en déployant des unités militaires navales alliées pour repousser les envahisseurs. - -#################### Lines from Unique Types ####################### - -Nullifies [stat] [cityFilter] = Annule [stat] [cityFilter] -Nullifies Growth [cityFilter] = Annule Croissance [cityFilter] -Provides military units every ≈[amount] turns = Fournit des unités militaires tous les ≈[amount] tours -Provides a unique luxury = Fournit une ressource de luxe unique -Cannot build [baseUnitFilter] units = Ne peut pas construire les unités [baseUnitFilter] -May choose [amount] additional [beliefType] beliefs when [foundingOrEnhancing] a religion = Peut choisir [amount] croyance(s) [beliefType] supplémentaire(s) en [foundingOrEnhancing] une religion -May buy [buildingFilter] buildings for [amount] [stat] [cityFilter] at an increasing price ([amount2]) = Peut acheter des bâtiments [buildingFilter] pour [amount] [stat] [cityFilter] avec augmentation régulière du prix ([amount2]) -May buy [baseUnitFilter] units for [amount] [stat] [cityFilter] = Peut acheter des unités [baseUnitFilter] pour [amount] [stat] [cityFilter] -May buy [baseUnitFilter] units with [stat] [cityFilter] = Peut acheter des unités [baseUnitFilter] avec [stat] [cityFilter] -May buy [buildingFilter] buildings with [stat] for [amount] times their normal Production cost = Peut acheter les bâtiments [buildingFilter] avec [stat] pour [amount] fois leur coût normal en Production -[stat] cost of purchasing [buildingFilter] buildings [relativeAmount]% = Coût en [stat] pour l'achat des bâtiments [buildingFilter] [relativeAmount]% -Triggers victory = Déclenche la victoire -Starts with [policy] adopted = Démarre avec la doctrine [policy] adoptée -[amount] Unit Supply = [amount] Appro. Unités -[amount] Unit Supply per [amount2] population [cityFilter] = [amount] Appro. Unités tous les [amount2] citoyens [cityFilter] -[amount] Unit Supply per city = [amount] Appro. Unités par ville -Rebel units may spawn = Des unités rebelles peuvent apparaître -Can be purchased for [amount] [stat] [cityFilter] = Peut être acheté pour [amount] [stat] [cityFilter] -Requires a [buildingFilter] in at least [amount] cities = Nécessite un(e) [buildingFilter] dans au moins [amount] villes -Must not be next to [terrainFilter] = Ne doit pas être à côté de [terrainFilter] -Creates a [improvementName] improvement on a specific tile = Crée un aménagement [improvementName] sur une case spécifique -No defensive terrain penalty = Aucune pénalité défensive de terrain -May attack when embarked = Peut attaquer quand embarqué(e) -No Sight = Pas de Vision -Cannot intercept [mapUnitFilter] units = Ne peut pas intercepter les unités [mapUnitFilter] -[amount] XP gained from combat = [amount] XP gagné après combat -Destroys tile improvements when attacking = Détruit les aménagements de case en attaquant -Cannot move = Ne peut pas se déplacer -[amount] Movement point cost to embark = [amount] point(s) de Mouvement pour embarquer -Can speed up the construction of a wonder = Peut accélérer la construction d'une merveille -Can transform to [unit] = Transformable en [unit] -by consuming this unit = en consommant cette unité -before [amount] turns = avant [amount] tours -after [amount] turns = après [amount] tours -when at war = quand en guerre -during We Love The King Day = pendant la Fête du Roi -when between [amount] and [amount2] Happiness = quand entre [amount] et [amount2] Bonheur -when below [amount] Happiness = quand en dessous de [amount] Bonheur -during the [era] = pendant [era] -if starting in the [era] = si débute à [era] -if no other Civilization has researched this = si aucune autre Civilisation n'a recherché ceci -after adopting [policy] = après avoir adopté [policy] -before founding a Pantheon = avant de fonder un Panthéon -after founding a Pantheon = après avoir fondé un Panthéon -with [resource] = avec [resource] -without [resource] = sans [resource] -when above [amount] [resource] = quand à plus de [amount] [resource] -when below [amount] [resource] = quand à moins de [amount] [resource] -in cities with a [buildingFilter] = dans les villes avec un(e) [buildingFilter] -for units with [promotion] = pour les unités avec [promotion] -for units without [promotion] = pour les unités sans [promotion] -when above [amount] HP = quand à plus de [amount] PV -when below [amount] HP = quand à moins de [amount] PV -with [amount] to [amount2] neighboring [tileFilter] tiles = avec [amount] à [amount2] cases [tileFilter] adjacentes -in [tileFilter] [tileFilter2] tiles = sur les cases [tileFilter2] [tileFilter] -in tiles without [tileFilter] = sur les cases sans [tileFilter] -on water maps = sur les cartes maritimes -in [regionType] Regions = dans les Régions [regionType] -in all except [regionType] Regions = partout sauf les Régions [regionType] -Free [baseUnitFilter] found in the ruins = [baseUnitFilter] gratuit(e) trouvé(e) dans les ruines -[amount] Free Social Policies = [amount] Doctrine(s) gratuite(s) -[amount] population in a random city = [amount] Population dans une ville aléatoire -[amount] free random researchable Tech(s) from the [era] = [amount] technologie(s) gratuite(s) aléatoire(s) disponible(s) pour [era] -Gain a free [beliefType] belief = Gagner une croyance [beliefType] gratuite -Gain [amount] [stat] = Gagne [amount] [stat] -Gain [amount]-[amount2] [stat] = Gagner [amount]-[amount2] [stat] -Gain enough Faith for a Pantheon = Gagner assez de Foi pour un Panthéon -Gain enough Faith for [amount]% of a Great Prophet = Gagner assez de Foi pour [amount]% d'un Grand Prophète -Reveal up to [amount/'all'] [tileFilter] within a [amount] tile radius = Révéler jusqu'à [amount/'all'] [tileFilter] dans un rayon de [amount] case(s) -From a randomly chosen tile [amount] tiles away from the ruins, reveal tiles up to [amount2] tiles away with [amount3]% chance = Pour une case aléatoire choisie à [amount] case(s) des ruines, révéler les cases jusqu'à [amount2] case(s) de distance avec [amount3]% de chances -This Unit gains [amount] XP = Cette unité gagne [amount] XP -This Unit upgrades for free including special upgrades = Cette Unité s'améliore gratuitement, améliorations spéciales comprises -This Unit gains the [promotion] promotion = Cette Unité gagne la promotion [promotion] -upon discovering [tech] = en découvrant [tech] -upon entering the [era] = en entrant dans [era] -upon adopting [policy] = en adoptant [policy] -upon declaring war with a major Civilization = en déclarant la guerre à une civilisation majeure -upon declaring friendship = en signant une déclaration d'amitié -upon entering a Golden Age = en entrant dans un Âge d'Or -upon conquering a city = en conquérant une ville -upon founding a city = en fondant une ville -upon discovering a Natural Wonder = en découvrant une Merveille Naturelle -upon constructing [buildingFilter] = en construisant [buildingFilter] -upon constructing [buildingFilter] [cityFilter] = en construisant [buildingFilter] [cityFilter] -upon founding a Pantheon = en fondant un Panthéon -upon founding a Religion = en fondant une Religion -upon enhancing a Religion = en renforçant une Religion -Hidden after generating a Great Prophet = Caché après avoir généré un Grand Prophète -Triggerable = Déclenchable -Global = Global -Nation = Nation -Era = Ère -Tech = Technologie -Policy = Doctrine -FounderBelief = Croyance Fondateur -FollowerBelief = Croyance Fidèle -Building = Bâtiment -Unit = Unité -UnitType = Type Unité -Promotion = Promotion -Improvement = Aménagement -Resource = Ressource -Ruins = Ruines -Speed = Vitesse -Tutorial = Tutoriel -CityState = Cité-État -ModOptions = Options Mod -Conditional = Conditionnel -TriggerCondition = DéclencherCondition -EstablishNetwork = ÉtablirRéseau -StealingTech = VolerTechnologie -RiggingElections = TruquerÉlections -CounterIntelligence = ContreEspionnage diff --git a/android/assets/jsons/translations/German.properties b/android/assets/jsons/translations/German.properties index ccf8d032ff..1fd5590285 100644 --- a/android/assets/jsons/translations/German.properties +++ b/android/assets/jsons/translations/German.properties @@ -168,36 +168,6 @@ Ally = Verbündeter Current leader is [civInfo] with [amount] [stat] generated. = Der aktuelle Anführer ist [civInfo] und hat [amount] [stat] generiert. Current leader is [civInfo] with [amount] Technologies discovered. = Der aktuelle Anführer ist [civInfo] und hat [amount] Technologien entdeckt. -## Diplomatic modifiers - -You declared war on us! = Ihr habt uns den Krieg erklärt! -Your warmongering ways are unacceptable to us. = Euer kriegerisches Verhalten ist für uns inakzeptabel. -You have captured our cities! = Ihr habt unsere Städte erobert! -We applaud your liberation of our conquered cities! = Wir begrüßen Eure Befreiung unserer eroberten Städte! -We applaud your liberation of conquered cities! = Wir begrüßen Eure Befreiung eroberter Städte! -Years of peace have strengthened our relations. = Die Jahre des Friedens haben unsere Beziehung gestärkt. -Our mutual military struggle brings us closer together. = Unser gemeinsamer militärischer Kampf bringt uns näher zusammen. -We have signed a public declaration of friendship = Wir haben eine öffentliche Freundschaftserklärung unterzeichnet. -You have declared friendship with our enemies! = Ihr habt Freundschaft mit unseren Feinden geschlossen! -You have declared friendship with our allies = Ihr habt Freundschaft mit unseren Verbündeten geschlossen! -Our open borders have brought us closer together. = Unsere offenen Grenzen haben uns einander näher gebracht. -Your so-called 'friendship' is worth nothing. = Eure so genannte 'Freundschaft' ist nichts wert. -You have publicly denounced us! = Ihr habt uns öffentlich angeprangert! -You have denounced our allies = Ihr habt unsere Verbündeten öffentlich angeprangert! -You have denounced our enemies = Ihr habt unsere Feinde öffentlich angeprangert! -You betrayed your promise to not settle cities near us = Ihr habt euer Versprechen gebrochen, keine neuen Städte in unserer Nähe zu gründen! -You fulfilled your promise to stop settling cities near us! = Ihr habt euer Versprechen gehalten, keine neuen Städte in unserer Nähe zu gründen! -You refused to stop settling cities near us = Ihr habt euch geweigert, auf Stadtgründungen in unserer Nähe zu verzichten! -Your arrogant demands are in bad taste = Eure arroganten Forderungen sind geschmacklos. -Your use of nuclear weapons is disgusting! = Euer Einsatz von Atomwaffen ist abstoßend! -You have stolen our lands! = Ihr habt unser Land geraubt! -You gave us units! = Ihr habt uns Einheiten geschenkt! -You destroyed City-States that were under our protection! = Ihr habt Stadtstaaten zerstört, die unter unserem Schutz standen! -You attacked City-States that were under our protection! = Ihr habt Stadtstaaten angegriffen, die unter unserem Schutz standen! -You demanded tribute from City-States that were under our protection! = Ihr habt Tribut von Stadtstaaten gefordert, die unter unserem Schutz standen! -You sided with a City-State over us = Ihr habt euch auf die Seite eines Stadtstaates gestellt und nicht auf unsere. -You returned captured units to us = Ihr habt uns gefangene Einheiten zurückgegeben - Demands = Forderungen Please don't settle new cities near us. = Bitte gründet keine neuen Städte in unserer Nähe. Very well, we shall look for new lands to settle. = Nun gut, wir werden uns nach neuem Land umsehen, um es zu besiedeln. @@ -1722,6 +1692,401 @@ ConditionalsPlacement = after ########################### AUTOMATICALLY GENERATED TRANSLATABLE STRINGS ########################### + +#################### Lines from Unique Types ####################### + +[stats] = [stats] +[stats] [cityFilter] = [stats] [cityFilter] +[stats] from every specialist [cityFilter] = [stats] von jedem Spezialisten [cityFilter] +[stats] per [amount] population [cityFilter] = [stats] je [amount] Bevölkerung [cityFilter] +[stats] per [amount] social policies adopted = [stats] je [amount] verabschiedete Sozialpolitiken +[stats] in cities on [terrainFilter] tiles = [stats] in Städten auf [terrainFilter] Feldern +[stats] from all [buildingFilter] buildings = [stats] von allen "[buildingFilter]"-Gebäuden +[stats] from [tileFilter] tiles [cityFilter] = [stats] von [tileFilter] Feldern [cityFilter] +[stats] from [tileFilter] tiles without [tileFilter2] [cityFilter] = [stats] von [tileFilter] Feldern ohne [tileFilter2] [cityFilter] +[stats] from each Trade Route = [stats] von jeder Handelsroute +[stats] for each global city following this religion = [stats] für jede Stadt, die dieser Religion folgt +[stats] from every [amount] global followers [cityFilter] = [stats] aller [amount] globalen Anhänger [cityFilter] +[relativeAmount]% [stat] = [relativeAmount]% [stat] +[relativeAmount]% [stat] [cityFilter] = [relativeAmount]% [stat] [cityFilter] +[relativeAmount]% [stat] from every [tileFilter/buildingFilter] = [relativeAmount]% [stat] von jedem [tileFilter/buildingFilter] +[relativeAmount]% Yield from every [tileFilter/buildingFilter] = [relativeAmount]% Ertrag von jedem [tileFilter/buildingFilter] +[relativeAmount]% [stat] from every follower, up to [relativeAmount2]% = [relativeAmount]% [stat] von jedem Anhänger, bis zu [relativeAmount2]% +[relativeAmount]% [stat] from City-States = [relativeAmount]% [stat] von Stadtstaaten +[relativeAmount]% [stat] from Trade Routes = [relativeAmount]% [stat] von Handelsruten +Nullifies [stat] [cityFilter] = Setzt [stat] [cityFilter] außer Kraft +Nullifies Growth [cityFilter] = Setzt Wachstum [cityFilter] außer Kraft +[relativeAmount]% Production when constructing [buildingFilter] buildings [cityFilter] = [relativeAmount]% Produktion, während des Baus von [buildingFilter] Gebäuden [cityFilter] +[relativeAmount]% Production when constructing [baseUnitFilter] units [cityFilter] = [relativeAmount]% Produktion beim Bau von [baseUnitFilter] Einheiten [cityFilter] +[relativeAmount]% Production when constructing [buildingFilter] wonders [cityFilter] = [relativeAmount]% Produktion beim Bau [buildingFilter] Wunder [cityFilter] +[relativeAmount]% Production towards any buildings that already exist in the Capital = [relativeAmount]% Produktion für alle Gebäude, die bereits in der Hauptstadt existieren +Provides military units every ≈[amount] turns = Liefert militärische Einheiten alle ≈[amount] Runden +Provides a unique luxury = Liefert eine einzigartige Luxusressource +Military Units gifted from City-States start with [amount] XP = Von Stadtstaaten geschenkte militärische Einheiten starten mit [amount] EP +Militaristic City-States grant units [amount] times as fast when you are at war with a common nation = Militaristische Stadtstaaten gewähren Einheiten [amount] mal so schnell, wenn du dich im Krieg mit einem gemeinsamen Feind befindest +Gifts of Gold to City-States generate [relativeAmount]% more Influence = Goldgeschenke an Stadtstaaten erzeugen [relativeAmount]% mehr Einfluss +Can spend Gold to annex or puppet a City-State that has been your ally for [amount] turns. = Kann Gold ausgeben, um einen Stadtstaat zu annektieren oder zu einer Marionette zu machen, der für [amount] Runden eurer Verbündeter ist. +City-State territory always counts as friendly territory = Das Territorium eines Stadtstaates zählt immer als befreundetes Territorium +Allied City-States will occasionally gift Great People = Verbündete Stadtstaaten werden gelegentlich Große Persönlichkeiten verschenken +Will not be chosen for new games = Wird nicht für neue Spiele ausgewählt +[relativeAmount]% City-State Influence degradation = [relativeAmount]% Verschlechterung von Einfluss zu Stadtstaaten +Resting point for Influence with City-States is increased by [amount] = Basispunkt für Einfluss mit Stadtstaaten wird um [amount] erhöht +Allied City-States provide [stat] equal to [relativeAmount]% of what they produce for themselves = Verbündete Stadtstaaten stellen [relativeAmount]% ihrer selbst produzierten [stat] zur Verfügung +[relativeAmount]% resources gifted by City-States = [relativeAmount]% geschenkte Ressourcen von Stadtstaaten +[relativeAmount]% Happiness from luxury resources gifted by City-States = [relativeAmount]% Zufriedenheit für geschenkte Luxusressourcen von Stadtstaaten +City-State Influence recovers at twice the normal rate = Stadtstaaten-Einfluss erholt sich doppelt so schnell wie normalerweise +[amount] units cost no maintenance = [amount] Einheiten kosten keinen Unterhalt +Cannot build [baseUnitFilter] units = Kann keine [baseUnitFilter]-Einheiten bauen +[relativeAmount]% growth [cityFilter] = [relativeAmount]% Wachstum [cityFilter] +[relativeAmount]% Food is carried over after population increases [cityFilter] = [relativeAmount]% der Nahrung wird übertragen nachdem die Bevölkerung [cityFilter] gewachsen ist +[relativeAmount]% Great Person generation [cityFilter] = [relativeAmount]% Große Persönlichkeiten Erschaffung [cityFilter] +Starting in this era disables religion = Wenn in dieser Ära begonnen wird, wird Religion deaktiviert +May choose [amount] additional [beliefType] beliefs when [foundingOrEnhancing] a religion = Kann [amount] zusätzliche [beliefType] Glauben wählen, wenn [foundingOrEnhancing] einer Religion +May choose [amount] additional belief(s) of any type when [foundingOrEnhancing] a religion = Kann [amount] zusätzliche Glaubenssätze jeder Art wählen, wenn eine Religion [foundingOrEnhancing] wird +[stats] when a city adopts this religion for the first time (modified by game speed) = [stats] wenn eine Stadt diese Religion zum ersten Mal einführt (angepasst durch Spielgeschwindigkeit) +[relativeAmount]% Unhappiness from [populationFilter] [cityFilter] = [relativeAmount]% Unzufriedenheit durch [populationFilter] [cityFilter] +[relativeAmount]% Food consumption by specialists [cityFilter] = [relativeAmount]% Nahrungsverbrauch von Spezialisten [cityFilter] +[relativeAmount]% of excess happiness converted to [stat] = [relativeAmount]% überschüssige Zufriedenheit wurde in [stat] umgewandelt +[relativeAmount]% Culture cost of natural border growth [cityFilter] = [relativeAmount]% Kulturkosten für Grenzerweiterung [cityFilter] +[relativeAmount]% Gold cost of acquiring tiles [cityFilter] = [relativeAmount]% Goldkosten für den Erwerb von Feldern [cityFilter] +May buy [baseUnitFilter] units for [amount] [stat] [cityFilter] at an increasing price ([amount2]) = Darf [baseUnitFilter] Einheiten für [amount] [stat] [cityFilter] zu einem erhöhten Preis ([amount2]) kaufen +May buy [buildingFilter] buildings for [amount] [stat] [cityFilter] at an increasing price ([amount2]) = Kann [buildingFilter]-Gebäude für [amount] [stat] [cityFilter] zu einem steigenden Preis ([amount2]) kaufen +May buy [baseUnitFilter] units for [amount] [stat] [cityFilter] = Kann [baseUnitFilter]-Einheiten für [amount] [stat] [cityFilter] kaufen +May buy [buildingFilter] buildings for [amount] [stat] [cityFilter] = Kann [buildingFilter]-Geäbude für [amount] [stat] [cityFilter] kaufen +May buy [baseUnitFilter] units with [stat] [cityFilter] = Kann [baseUnitFilter]-Einheiten mit [stat] [cityFilter] kaufen +May buy [buildingFilter] buildings with [stat] [cityFilter] = Kann mit [stat] [buildingFilter] kaufen [cityFilter] +May buy [baseUnitFilter] units with [stat] for [amount] times their normal Production cost = Kann [baseUnitFilter] Einheiten mit [stat] kaufen für das [amount]-fache der normalen Produktionskosten +May buy [buildingFilter] buildings with [stat] for [amount] times their normal Production cost = Kann [buildingFilter]-Gebäude mit [stat] für das [amount]-fache ihrer normalen Produktionskosten kaufen +Enables conversion of city production to [civWideStat] = Aktiviert die Konvertierung von Stadt-Produktion zu [civWideStat] +[stat] cost of purchasing items in cities [relativeAmount]% = [stat] Kosten für Kaufen in Städten [relativeAmount]% +[stat] cost of purchasing [buildingFilter] buildings [relativeAmount]% = [stat] Kosten für Kauf von [buildingFilter] Gebäuden [relativeAmount]% +[stat] cost of purchasing [baseUnitFilter] units [relativeAmount]% = [stat] Kosten fürs Kaufen von [baseUnitFilter] Einheiten [relativeAmount]% +Improves movement speed on roads = Erhöht die Bewegungsgeschwindigkeit auf Straßen +Roads connect tiles across rivers = Straßen verbinden Felder über Flüsse - Brückenbau +[relativeAmount]% maintenance on road & railroads = [relativeAmount]% Wartung für Straßen & Eisenbahnen +[relativeAmount]% maintenance cost for buildings [cityFilter] = [relativeAmount]% Wartungskosten für Gebäude [cityFilter] +Receive a free Great Person at the end of every [comment] (every 394 years), after researching [tech]. Each bonus person can only be chosen once. = Erhalte am Ende jedes [comment] (alle 394 Jahre) eine kostenlose Große Persönlichkeit, nachdem du [tech] erforscht hast. Jede Bonusperson kann nur einmal gewählt werden. +Once The Long Count activates, the year on the world screen displays as the traditional Mayan Long Count. = Sobald die Lange Zählung aktiviert ist, wird das Jahr in der Weltansicht als die traditionelle Lange Zählung der Maya angezeigt. +Retain [relativeAmount]% of the happiness from a luxury after the last copy has been traded away = Behalte [relativeAmount]% der Zufriedenheit eines Luxusguts, nachdem das letzte Exemplar weggehandelt worden ist +[amount] Happiness from each type of luxury resource = [amount] Zufriedenheit für jeden Typ der Luxusressourcen +Each city founded increases culture cost of policies [relativeAmount]% less than normal = Jede gegründete Stadt erhöht die Kulturkosten der Richtlinien um [relativeAmount]% weniger als normal +[relativeAmount]% Culture cost of adopting new Policies = [relativeAmount]% Kulturkosten für Verabschiedung von neuen Politiken +Quantity of strategic resources produced by the empire +[relativeAmount]% = Menge der vom Reich produzierten strategischen Ressourcen +[relativeAmount]% +Double quantity of [resource] produced = Doppelte Menge von [resource] produziert +[stats] for every known Natural Wonder = [stats] für jedes bekannte Naturwunder +Enables construction of Spaceship parts = Erlaubt die Produktion von Raumschiffteilen +Enemy [mapUnitFilter] units must spend [amount] extra movement points when inside your territory = Feindliche [mapUnitFilter] Einheiten müssen [amount] zusätzliche Bewegungspunkte ausgeben, wenn sie sich in deinem Gebiet befinden +Notified of new Barbarian encampments = Benachrichtigt über neue Barbarenlager +"Borrows" city names from other civilizations in the game = "Leiht" sich Städtenamen von anderen Zivilisationen im Spiel +100 Gold for discovering a Natural Wonder (bonus enhanced to 500 Gold if first to discover it) = 100 Gold beim Entdecken eines Naturwunders (Bonus erhöht sich auf 500 Gold, wenn zuerst entdeckt) +Unhappiness from number of Cities doubled = Unzufriedenheit aufgrund der Anzahl der Städte verdoppelt +Great General provides double combat bonus = Großer General gibt doppelten Kampfbonus +Receive a tech boost when scientific buildings/wonders are built in capital = Erhalte einen Technologieschub beim Bauen von Wundern und Wissenschaftlichen Gebäuden in der Hauptstadt +May not generate great prophet equivalents naturally = Darf keine 'Großer Prophet'-Äquivalente auf natürliche Weise erzeugen +When conquering an encampment, earn [amount] Gold and recruit a Barbarian unit = Bei Eroberung eines Lager, erhälst du [amount] Gold und rekrutierst eine barbarische Einheit +When defeating a [mapUnitFilter] unit, earn [amount] Gold and recruit it = Beim Besiegen einer [mapUnitFilter] Einheit, erhälst du [amount] Gold und rekrutierst sie +Receive triple Gold from Barbarian encampments and pillaging Cities = Erhalte dreimal soviel Gold von Barbarenlagern und beim Plündern von Städten +Cities are razed [amount] times as fast = Städte werden [amount] mal schneller ausgelöscht +When declaring friendship, both parties gain a [relativeAmount]% boost to great person generation = Wenn eine Freundschaft erklärt wird, erhalten beide Parteien einen [relativeAmount]% Boost für die Generierung Großartiger Persönlichkeiten +No Maintenance costs for improvements in [tileFilter] tiles = Keine Wartungskosten für Verbesserungen auf [tileFilter] +Influence of all other civilizations with all city-states degrades [relativeAmount]% faster = Der Einfluss aller anderen Zivilisationen bei allen Stadtstaaten sinkt um [relativeAmount]% schneller +Land units may cross [terrainName] tiles after the first [baseUnitFilter] is earned = Landeinheiten dürfen [terrainName] Felder überqueren, nachdem die erste [baseUnitFilter] erworben wurde +Gain [amount] Influence with a [baseUnitFilter] gift to a City-State = Erhalte [amount] Einfluss für ein [baseUnitFilter] Geschenk an einen Stadtstaat +[relativeAmount]% Faith cost of generating Great Prophet equivalents = [relativeAmount]% Glaubenskosten für die Generiung eines Großen Propheten +Resting point for Influence with City-States following this religion [amount] = [amount] Basispunkt für Einfluss auf Stadtstaaten, die dieser Religion folgen +Provides a sum of gold each time you spend a Great Person = Gibt Dir jedes mal beim Einsatz einer Großen Persönlichkeit etwas Gold +[stats] whenever a Great Person is expended = [stats] wenn eine Große Persönlichkeit genutzt wird. +Receive free [unit] when you discover [tech] = Erhalte eine kostenlose Einheit "[unit]" bei der Entdeckung von [tech] +Enables Open Borders agreements = Ermöglicht Vereinbarung 'offene Grenzen' +Enables Research agreements = Ermöglicht Forschungsvereinbarungen +Science gained from research agreements [relativeAmount]% = [relativeAmount]% Wissenschaft aus Forschungsvereinbarungen +Triggers victory = Löst den Sieg aus +Triggers a Cultural Victory upon completion = Bei Fertigstellung wird der Kultursieg erreicht +[relativeAmount]% City Strength from defensive buildings = [relativeAmount]% Stadtstärke von Verteidigungsgebäuden +[relativeAmount]% tile improvement construction time = [relativeAmount]% Bauzeit für Feldverbesserung +[relativeAmount]% Gold from Great Merchant trade missions = [relativeAmount]% Gold für Handelsmissionen von Großen Händlern +[mapUnitFilter] Units adjacent to this city heal [amount] HP per turn when healing = Während Heilen, erhalten [mapUnitFilter] Einheiten, die benachbart zu dieser Stadt sind, [amount] LP pro Runde +[relativeAmount]% Golden Age length = [relativeAmount]% Länge des Goldenen Zeitalters +[relativeAmount]% Strength for cities = [relativeAmount]% Stärke für Städte +New [baseUnitFilter] units start with [amount] Experience [cityFilter] = Neue [baseUnitFilter] Einheiten [cityFilter] starten mit [amount] Erfahrung +All newly-trained [baseUnitFilter] units [cityFilter] receive the [promotion] promotion = Alle neu ausgebildeten [baseUnitFilter] Einheiten [cityFilter] erhalten die [promotion] Beförderung +[baseUnitFilter] units built [cityFilter] can [action] [amount] extra times = [baseUnitFilter] Einheiten, welche [cityFilter] gebaut wurden, können [action] [amount] Mal öfter ausführen +Enables embarkation for land units = Ermöglicht das Einschiffen von Landeinheiten +Enables [mapUnitFilter] units to enter ocean tiles = Erlaubt [mapUnitFilter] Einheiten Ozeanfelder zu betreten +Population loss from nuclear attacks [relativeAmount]% [cityFilter] = [relativeAmount]% Bevölkerungsverlust durch Atomangriffe [cityFilter] +[relativeAmount]% Natural religion spread [cityFilter] = [relativeAmount]% Religionsverbreitung [cityFilter] +Religion naturally spreads to cities [amount] tiles away = Religion breitet sich auf natürliche Weise in [amount] Felder entfernte Städte aus +Starting tech = Start-Technologie +Starts with [tech] = Startet mit [tech] +Starts with [policy] adopted = Startet mit bereits verabschiedeter [policy] Politik +Can be continually researched = Können kontinuierlich erforscht werden +[amount] Unit Supply = [amount] Einheitenversorgung +[amount] Unit Supply per [amount2] population [cityFilter] = [amount] Einheitenversorgung je [amount2] Bevölkerung [cityFilter] +[amount] Unit Supply per city = [amount] Einheitenversorgung je Stadt +Units in cities cost no Maintenance = Einheiten in Städten kosten keinen Unterhalt +Rebel units may spawn = Rebelleneinheiten könnten auftauchen +Unbuildable = nicht baubar +Can be purchased with [stat] [cityFilter] = Kann mittels [stat] [cityFilter] gekauft werden +Can be purchased for [amount] [stat] [cityFilter] = Kann für [amount] [stat] [cityFilter] erworben werden +Limited to [amount] per Civilization = Auf [amount] pro Zivilisation begrenzt +Hidden until [amount] social policy branches have been completed = Verborgen, bis [amount] Sozialpolitik-Zweige fertiggestellt worden sind +Only available = Nur verfügbar +Excess Food converted to Production when under construction = Überschüssige Nahrung wird während der Konstruktion in Produktion umgewandelt +Requires at least [amount] population = Benötigt mindestens [amount] Bevölkerung +Triggers a global alert upon build start = Löst einen globalen Alarm bei Baubeginn aus +Triggers a global alert upon completion = Löst bei Fertigstellung einen globalen Alarm aus +Cost increases by [amount] per owned city = Kosten erhöhen sich um [amount] pro Stadt in Eurem Besitz +Requires a [buildingFilter] in at least [amount] cities = Erfordert [buildingFilter] in mindestens [amount] Städten +Can only be built [cityFilter] = Kann nur auf [cityFilter] gebaut werden +Must have an owned [tileFilter] within [amount] tiles = Benötigt [tileFilter] im Besitz innerhalb von [amount] Feldern +Enables nuclear weapon = Erlaubt Atomwaffen +Must not be on [terrainFilter] = Darf sich nicht auf [terrainFilter] befinden +Must not be next to [terrainFilter] = Darf sich nicht neben [terrainFilter] befinden +Indicates the capital city = Gibt die Hauptstadt an +Provides 1 extra copy of each improved luxury resource near this City = Gibt 1 extra Einheit jeder verbesserten Luxusressource in der Nähe dieser Stadt +Destroyed when the city is captured = Wird bei Annektierung der Stadt zerstört +Doubles Gold given to enemy if city is captured = Verdoppelt das Gold, das bei der Eroberung der Stadt erbeutet wird +Remove extra unhappiness from annexed cities = Entferne zusätzliche Unzufriedenheit von annektierten Städten +Connects trade routes over water = Verbindet Handelsrouten über Wasser +Creates a [improvementName] improvement on a specific tile = Erschafft eine [improvementName] Verbesserung auf einem bestimmten Feld +Founds a new city = Gründet eine neue Stadt +Can construct [improvementName] = Kann [improvementName] erbauen +Can build [improvementFilter/terrainFilter] improvements on tiles = Kann [improvementFilter/terrainFilter] Verbesserungen auf Feldern bauen +May create improvements on water resources = Kann Verbesserungen auf Ressourcen im Wasser bauen +[relativeAmount]% Strength = [relativeAmount]% Stärke +[relativeAmount]% Strength decreasing with distance from the capital = [relativeAmount]% Stärke, abnehmend mit der Entfernung von der Hauptstadt +[relativeAmount]% to Flank Attack bonuses = [relativeAmount]% für Flankenangriffsboni ++30% Strength when fighting City-State units and cities = 30% Stärke im Kampf gegen Stadtstaaten-Einheiten und -Städte. +[relativeAmount]% Strength for enemy [combatantFilter] units in adjacent [tileFilter] tiles = [relativeAmount]% Stärke für gegnerische [combatantFilter] Einheit in [tileFilter] benachbarten Feldern +[relativeAmount]% Strength when stacked with [mapUnitFilter] = [relativeAmount]% Stärke wenn auf einem Feld mit [mapUnitFilter] +[relativeAmount]% Strength bonus for [mapUnitFilter] units within [amount] tiles = [relativeAmount]% Stärkebonus für [mapUnitFilter] Einheiten innerhalb von [amount] Feldern +[amount] additional attacks per turn = [amount] zusätzliche Angriffe pro Runde +[amount] Movement = [amount] Bewegungsrate +[amount] Sight = [amount] Sicht +[amount] Range = [amount] Reichweite +[amount] HP when healing = [amount] LP bei Heilung +[relativeAmount]% Spread Religion Strength = [relativeAmount]% Stärke für Religion verbreiten +May found a religion = Darf eine Religion gründen +May enhance a religion = Kann eine Religion verbessern +When spreading religion to a city, gain [amount] times the amount of followers of other religions as [stat] = Wenn Religion in einer Stadt verbreitet wird, erhältst du [amount] Mal die Anzahl der Anhänger von anderen Religionen als [stat] +Can only attack [combatantFilter] units = Kann nur [combatantFilter] Einheiten angreifen +Can only attack [tileFilter] tiles = Kann nur [tileFilter] Felder angreifen +Cannot attack = Kann nicht angreifen +Must set up to ranged attack = Muss aufgestellt werden, um Fernattacken auszuführen +Self-destructs when attacking = Selbstzerstörung beim Angriff +Blast radius [amount] = Explosionsradius [amount] +Ranged attacks may be performed over obstacles = Fernangriffe können über Hindernisse hinweg ausgeführt werden +Nuclear weapon of Strength [amount] = Atomwaffe der Stärke [amount] +No defensive terrain bonus = Kein geländeabhängiger Verteidigungsbonus +No defensive terrain penalty = Keinen Nachteil auf Verteidigungsgebiet +Damage is ignored when determining unit Strength = Bei der Ermittlung der Stärke der Einheit wird Schaden ignoriert +Uncapturable = Uneinnhembar +May withdraw before melee ([amount]%) = Kann sich vor dem Nahkampf zurückziehen ([amount]%) +Unable to capture cities = Kann keine Städte erobern +No movement cost to pillage = Keine Bewegungskosten beim Plündern +Can move after attacking = Kann sich nach dem Angriff bewegen +Transfer Movement to [mapUnitFilter] = Bewegung zu [mapUnitFilter] übertragen +Can move immediately once bought = Kann sich nach dem Kauf sofort bewegen +May Paradrop up to [amount] tiles from inside friendly territory = Kann aus befreundetem Territorium heraus einen Fallschirmabsprung bis zu [amount] Felder weit durchführen +May heal outside of friendly territory = Darf auch außerhalb von befreundetem Territorium heilen +All healing effects doubled = Alle Heilungseffekte verdoppelt +Heals [amount] damage if it kills a unit = Heilt [amount] Schaden beim Töten einer Einheit +Can only heal by pillaging = Kann sich nur durch Plündern heilen +Unit will heal every turn, even if it performs an action = Einheit heilt jede Runde, selbst wenn sie eine Aktion durchführt +All adjacent units heal [amount] HP when healing = Beim Heilen werden alle benachbarten Einheiten um [amount] LP geheilt +Normal vision when embarked = Normale Sichtweite wenn eingeschifft +Defense bonus when embarked = Verteidigungsbonus wenn Eingeschifft +Eliminates combat penalty for attacking across a coast = Eliminiert den Nachteil für Angriffe über eine Küste +May attack when embarked = Kann angreifen, wenn eingeschifft +Eliminates combat penalty for attacking over a river = Eliminiert den Nachteil für Angriffe über einen Fluss +No Sight = Keine Sicht +Can see over obstacles = Kann über Hindernisse hinweg sehen +Can carry [amount] [mapUnitFilter] units = Can [amount] [mapUnitFilter] Einheiten transportieren +Can carry [amount] extra [mapUnitFilter] units = Kann [amount] extra [mapUnitFilter] Einheiten transportieren +Cannot be carried by [mapUnitFilter] units = Kann nicht von [mapUnitFilter] Einheiten transportiert werden +[relativeAmount]% chance to intercept air attacks = [relativeAmount]% Chance, Luftangriffe abzufangen +Damage taken from interception reduced by [relativeAmount]% = Durch Abfangen verursachter Schaden um [relativeAmount]% reduziert +[relativeAmount]% Damage when intercepting = [relativeAmount]% Schaden beim Abfangen +[amount] extra interceptions may be made per turn = Kann pro Runde [amount] mal zusätzlich Abfangen +Cannot be intercepted = Kann nicht abgefangen werden +Cannot intercept [mapUnitFilter] units = Kann [mapUnitFilter] Einheiten nicht abfangen +Can perform Air Sweep = Kann eine Luftraumsäuberung durchführen +[relativeAmount]% Strength when performing Air Sweep = [relativeAmount]% Stärke bei einer Luftraumsäuberung +[relativeAmount]% maintenance costs = [relativeAmount]% Wartungskosten +[relativeAmount]% Gold cost of upgrading = [relativeAmount]% Goldkosten für Aufrüstung +Earn [amount]% of the damage done to [combatantFilter] units as [civWideStat] = Erhalte [amount]% des verursachten Schadens an [combatantFilter] Einheiten als [civWideStat] +Upon capturing a city, receive [amount] times its [stat] production as [civWideStat] immediately = Erhalte beim Erobern einer Stadt sofort [amount]-mal ihre [stat] Produktion als [civWideStat] +Earn [amount]% of killed [mapUnitFilter] unit's [costOrStrength] as [civWideStat] = Erhalte [amount]% von getöteten [mapUnitFilter] Einheiten [costOrStrength] als [civWideStat] +Earn [amount]% of [mapUnitFilter] unit's [costOrStrength] as [civWideStat] when killed within 4 tiles of a city following this religion = Erhalte [amount]% der [costOrStrength] einer [mapUnitFilter] Einheit als [civWideStat], wenn sie innerhalb von 4 Feldern einer Stadt getötet wird, die dieser Religion folgt +May capture killed [mapUnitFilter] units = Kann getötete [mapUnitFilter] Einheiten gefangen nehmen +[amount] XP gained from combat = [amount] EP im Kampf gewonnen +[relativeAmount]% XP gained from combat = [relativeAmount]% EP im Kampf gewonnen +[greatPerson] is earned [relativeAmount]% faster = [greatPerson] wird [relativeAmount]% schneller verdient +Invisible to non-adjacent units = Unsichtbar für nicht benachbarte Einheiten +Can see invisible [mapUnitFilter] units = Kann unsichtbare [mapUnitFilter] Einheiten sehen +May upgrade to [baseUnitFilter] through ruins-like effects = Kann durch Ruineneffekte zu [baseUnitFilter] aufrüsten +Destroys tile improvements when attacking = Zerstört die Feldverbesserung bei einem Angriff +Cannot move = Kann nicht bewegt werden +Double movement in [terrainFilter] = Doppelte Bewegung auf [terrainFilter] +All tiles cost 1 movement = Alle Felder kosten 1 Bewegung +Can pass through impassable tiles = Kann sich über unpassierbare Felder bewegen +Ignores terrain cost = Ignoriert Geländekosten +Ignores Zone of Control = Ignoriert Kontrollzone +Rough terrain penalty = Im Nachteil auf rauem Gelände +Can enter ice tiles = Kann Eis befahren +Cannot enter ocean tiles = Ozeanfelder können nicht befahren werden +May enter foreign tiles without open borders = Kann fremde Felder auch ohne offene Grenzen betreten +May enter foreign tiles without open borders, but loses [amount] religious strength each turn it ends there = Kann fremde Felder auch ohne offene Grenzen betreten, aber verliert [amount] religiöse Stärke mit jeder Runde, die er dort steht +[amount] Movement point cost to disembark = [amount] Bewegungskosten zum Ausschiffen +[amount] Movement point cost to embark = [amount] Bewegungskosten zum Einschiffen +Religious Unit = Religiöse Einheit +Spaceship part = Raumschiffteil +Can be added to [comment] in the Capital = Kann zu [comment] in der Hauptstadt hinzugefügt werden +Can start an [amount]-turn golden age = Kann [amount]-Runden goldenes Zeitalter starten +Great Person - [comment] = Große Persönlichkeit - [comment] +Prevents spreading of religion to the city it is next to = Verhindert die Verbreitung der Religion in der benachbarten Stadt +Takes your religion over the one in their birth city = Übernimmt deine Religion anstelle der seiner Geburtsstadt +Removes other religions when spreading religion = Durch 'Religion verbreiten' werden anderen Religionen entfernt +Can [action] [amount] times = Kann [action] [amount] Mal +Can speed up construction of a building = Kann den Bau eines Gebäudes beschleunigen +Can speed up the construction of a wonder = Kann den Bau eines Wunders beschleunigen +Can hurry technology research = Kann Erforschung von Technologien beschleunigen +Can undertake a trade mission with City-State, giving a large sum of gold and [amount] Influence = Kann eine Handelsmission mit dem Stadtstaat durchführen, die eine große Summe Gold und [amount] Einfluss gibt. +Can transform to [unit] = Kann zu [unit] umgewandelt werden +Grants 500 Gold to the first civilization to discover it = Gewährt 500 Gold für die erste Zivilisation, die es entdeckt +Units ending their turn on this terrain take [amount] damage = Einheiten, die ihre Runde in diesem Gebiet beenden, erhalten [amount] Schaden +Grants [promotion] ([comment]) to adjacent [mapUnitFilter] units for the rest of the game = Gestattet [promotion] ([comment]) benachbarten [mapUnitFilter] Einheiten für den Rest des Spiels +[amount] Strength for cities built on this terrain = [amount] Stärke für Städte, die auf diesem Terrain gebaut werden +Provides a one-time Production bonus to the closest city when cut down = Bietet der nächstgelegenen Stadt einen einmaligen Produktionsbonus, wenn niedergeschnitten +Tile provides yield without assigned population = Feld liefert Ertrag ohne zugewiesene Bevölkerung +Nullifies all other stats this tile provides = Hebt alle anderen Werte auf, die dieses Feld bietet +Only [improvementFilter] improvements may be built on this tile = Nur [improvementFilter] Verbesserungen dürfen auf diesem Feld gebaut werden +Blocks line-of-sight from tiles at same elevation = Felder mit identischer Erhebung blockieren die Sichtlinie +Has an elevation of [amount] for visibility calculations = Hat eine Erhebung von [amount] für die Berechnung der Sichtweite +Rare feature = Seltene Geländeform +[amount]% Chance to be destroyed by nukes = Kann mit [amount]% Wahrscheinlichkeit durch Atomwaffen zerstört werden +Fresh water = Frischwasser +Rough terrain = Unwegsames Gelände +Deposits in [tileFilter] tiles always provide [amount] resources = Lagerstätten in [tileFilter] Feldern liefern immer [amount] Ressourcen +Can only be created by Mercantile City-States = Kann nur durch kaufmännisch geprägte Stadtstaaten erzeugt werden +Guaranteed with Strategic Balance resource option = Garantiert mit der Ressourcenoption Strategisch ausgewogen +Can also be built on tiles adjacent to fresh water = Kann auch auf Feldern neben Frischwasser gebaut werden +[stats] from [tileFilter] tiles = [stats] von [tileFilter] Feldern +Can be built outside your borders = Kann außerhalb der eigenen Grenzen gebaut werden +Can be built just outside your borders = Kann, auch ein Feld weit, außerhalb Deiner eigenen Grenzen gebaut werden +Can only be built to improve a resource = Kann nur zur Verbesserung einer Ressource gebaut werden +Removes removable features when built = Entfernt entfernbare Funktionen während des Baus +Gives a defensive bonus of [relativeAmount]% = Gibt einen Verteidigungsbonus von [relativeAmount]% +Costs [amount] [stat] per turn when in your territory = Kosten von [amount] [stat] je Runde, wenn in deinem Territorium +Costs [amount] [stat] per turn = Kosten von [amount] [stat] je Runde +Adjacent enemy units ending their turn take [amount] damage = Einheiten, die in angrenzenden Feldern die Runde beenden, erleiden [amount] Schaden +Great Improvement = Große Verbesserung +Provides a random bonus when entered = Bietet einen Zufallsbonus bei Betreten +Constructing it will take over the tiles around it and assign them to your closest city = Beim Bau werden die anliegenden Felder übernommen und der nächstgelegenen Stadt zugewiesen +Unpillagable = Darf nicht geplündert werden +Irremovable = Nicht entfernbar +Will be replaced by automated workers = Wird durch automatisierte Arbeiter ersetzt +for [amount] turns = für [amount] Runden +by consuming this unit = durch Verbrauch dieser Einheit +with [amount]% chance = mit [amount]% Chance +before [amount] turns = vor [amount] Runden +after [amount] turns = nach [amount] Runden +when at war = wenn im Krieg +when not at war = wenn nicht im Krieg +during a Golden Age = während eines Goldenen Zeitalters +during We Love The King Day = während 'Wir lieben den König'-Tag +while the empire is happy = solange die Bevölkerung glücklich ist +when between [amount] and [amount2] Happiness = wenn zwischen [amount] und [amount2] Zufriedenheit +when below [amount] Happiness = wenn unterhalb [amount] Zufriedenheit +during the [era] = während [era] +before the [era] = vor [era] +starting from the [era] = beginnend mit [era] +if starting in the [era] = wenn mit der [era] gestartet wird +if no other Civilization has researched this = wenn keine andere Zivilisation dies bereits erforscht hat +after discovering [tech] = nach dem Entdecken von [tech] +before discovering [tech] = vor dem Entdecken von [tech] +after adopting [policy] = nach dem Verabschieden von [policy] +before adopting [policy] = vor dem Verabschieden von [policy] +before founding a Pantheon = vor der Gründung eines Pantheons +after founding a Pantheon = nach der Gründung eines Pantheons +if [buildingFilter] is constructed = wenn [buildingFilter] gebaut wurde +with [resource] = mit [resource] +without [resource] = ohne [resource] +when above [amount] [resource] = bei mehr als [amount] [resource] +when below [amount] [resource] = bei weniger als [amount] [resource] +in cities with a [buildingFilter] = in Städten mit [buildingFilter] +in cities without a [buildingFilter] = in Städten ohne [buildingFilter] +in cities with at least [amount] [populationFilter] = in Städten mit mindestens [amount] [populationFilter] +with a garrison = mit einer Garnison +for [mapUnitFilter] units = für [mapUnitFilter] Einheiten +for units with [promotion] = für Einheiten mit [promotion] +for units without [promotion] = für Einheiten ohne [promotion] +vs cities = vs Städte +vs [mapUnitFilter] units = vs [mapUnitFilter] Einheiten +when fighting units from a Civilization with more Cities than you = beim Kampf gegen Einheiten einer Zivilisation mit mehr Städten als du +when attacking = beim Angriff +when defending = beim Verteidigen +when fighting in [tileFilter] tiles = wenn auf [tileFilter] gekämpft wird +on foreign continents = auf fremden Kontinenten +when adjacent to a [mapUnitFilter] unit = wenn benachbart zu einer [mapUnitFilter] Einheit +when above [amount] HP = wenn mehr als [amount] LP +when below [amount] HP = wenn weniger als [amount] LP +if it hasn't used other actions yet = wenn bisher noch keine anderen Aktionen genutzt wurden +with [amount] to [amount2] neighboring [tileFilter] tiles = mit [amount] bis [amount2] benachbarten [tileFilter] Feldern +with [amount] to [amount2] neighboring [tileFilter] [tileFilter2] tiles = mit [amount] bis [amount2] benachbarten [tileFilter] [tileFilter2] Feldern +in [tileFilter] tiles = auf [tileFilter] Feldern +in [tileFilter] [tileFilter2] tiles = auf [tileFilter] [tileFilter2] Feldern +in tiles without [tileFilter] = auf Felder ohne [tileFilter] +within [amount] tiles of a [tileFilter] = innerhalb [amount] Feldern von einem [tileFilter] Feld +on water maps = auf Wasserkarten +in [regionType] Regions = in [regionType] Regionen +in all except [regionType] Regions = in allen außer [regionType] Regionen +Free [baseUnitFilter] appears = Eine kostenlose Einheit "[baseUnitFilter]" erscheint +[amount] free [baseUnitFilter] units appear = [amount] kostenlose Einheiten vom Typ [baseUnitFilter] erscheinen +Free [baseUnitFilter] found in the ruins = Kostenlose [baseUnitFilter] Einheiz in den Ruinen gefunden +Free Social Policy = Kostenlose Sozialpolitik +[amount] Free Social Policies = [amount] kostenlose Sozialpolitiken +Empire enters golden age = Es beginnt ein Goldenes Zeitalter +Free Great Person = Kostenlose Große Persönlichkeit +[amount] population [cityFilter] = [amount] Bevölkerung [cityFilter] +[amount] population in a random city = [amount] Bevölkerung in einer zufälligen Stadt +Free Technology = Kostenlose Technologie +[amount] Free Technologies = [amount] freie Technologien +[amount] free random researchable Tech(s) from the [era] = [amount] freie zufällige Technologie aus dem Zeitalter [era] +Reveals the entire map = Enthüllt die gesamte Weltkarte +Gain a free [beliefType] belief = Erhalte einen kostenlosen [beliefType] Glauben +Triggers voting for the Diplomatic Victory = Löst eine Abstimmung über den Diplomatiesieg aus +Gain [amount] [stat] = Erhalte [amount] [stat] +Gain [amount]-[amount2] [stat] = Erhalte [amount]-[amount2] [stat] +Gain enough Faith for a Pantheon = Erhalte genug Glaube für ein Pantheon +Gain enough Faith for [amount]% of a Great Prophet = Erhalte genug Glaube für [amount]% eines Großen Propheten +Reveal up to [amount/'all'] [tileFilter] within a [amount] tile radius = Deckt bis zu [amount/'all'] [tileFilter] innerhalb eines Radius von [amount] auf +From a randomly chosen tile [amount] tiles away from the ruins, reveal tiles up to [amount2] tiles away with [amount3]% chance = Von einem zufällig gewählten Feld, das [amount] Felder von Ruinen entfernt ist, werden mit einer Chance von [amount3]% Felder in einer Entfernung von bis zu [amount2] Feldern aufgedeckt. +Triggers the following global alert: [comment] = Löst den folgenden globalen Alarm aus: [comment] +Every major Civilization gains a spy once a civilization enters this era = Jede größere Zivilisation erhält einen Spion sobald eine von ihnen dieses Zeitalter erreicht hat +Heal this unit by [amount] HP = Heile diese Einheit um [amount] LP +This Unit gains [amount] XP = Die Einheit erhält [amount] EP +This Unit upgrades for free including special upgrades = Diese Einheit wird kostenlos aufgerüstet, einschließlich Spezialaufrüstungen +This Unit gains the [promotion] promotion = Diese Einheit erhält die [promotion]-Beförderung +Doing so will consume this opportunity to choose a Promotion = Dadurch wird die Möglichkeit, eine Beförderung zu wählen, verbraucht. +Provides the cheapest [stat] building in your first [amount] cities for free = Stellt das günstigste [stat] Gebäude in deinen ersten [amount] Städten kostenlos zur Verfügung +Provides a [buildingName] in your first [amount] cities for free = Stellt ein [buildingName] Gebäude in deinen ersten [amount] Städten kostenlos zur Verfügung +upon discovering [tech] = bei der Entdeckung von [tech] +upon entering the [era] = beim Eintritt in [era] +upon adopting [policy] = bei der Verabschiedung von [policy] +upon declaring war with a major Civilization = bei der Kriegserklärung gegen eine größere Zivilisation +upon declaring friendship = bei der Freundschaftserklärung +upon entering a Golden Age = bei dem Eintritt in ein Goldenes Zeitalter +upon conquering a city = bei der Eroberung einer Stadt +upon founding a city = bei der Gründung einer Stadt +upon discovering a Natural Wonder = bei der Entdeckung eines Naturwunders +upon constructing [buildingFilter] = beim Bau von [buildingFilter] +upon constructing [buildingFilter] [cityFilter] = beim Bau von [buildingFilter] [cityFilter] +upon founding a Pantheon = bei der Gründung eines Pantheons +upon founding a Religion = bei der Gründung einer Religion +upon enhancing a Religion = bei der Verbesserung einer Religion +Hidden after generating a Great Prophet = Versteckt, nachdem ein Großer Prophet erzeugt wurde + ######### Map Unit Filters ########### Wounded = Verwundet @@ -1778,7 +2143,6 @@ Followers of this Religion = Anhänger dieser Religion Coastal = Küsten River = Fluss Open terrain = Offenes Gelände -Rough terrain = Unwegsames Gelände Water resource = Wasser-Ressource Foreign Land = Fremdes Land Foreign = Fremdes @@ -1797,7 +2161,6 @@ Bonus resource = Bonus-ressource unimproved = unverbessert All Road = Alle Straßen -Great Improvement = Große Verbesserung ######### Region Types ########### @@ -1827,43 +2190,93 @@ Our influence with City-States has started dropping faster! = Unser Einfluss bei all healing effects doubled = alle Heilungseffekte verdoppelt The Spaceship = Das Raumschiff Maya Long Count calendar cycle = Kalenderzyklus der Langen Zählung der Maya +Triggerable = Auslösbar +Global = Global +Nation = Nation +Era = Zeitalter +Tech = Tech +Policy = Politik +FounderBelief = Gründerglaube +FollowerBelief = Anhängerglaube +Building = Gebäude +Unit = Einheit +UnitType = Einheitentyp +Promotion = Beförderung +Improvement = Verbesserung +Resource = Ressource +Ruins = Ruinen +Speed = Geschwindigkeit +Tutorial = Tutorial +CityState = Stadtstaat +ModOptions = Mod-Optionen +Conditional = abhängig +TriggerCondition = Bedingung auslösen + + +#################### Lines from spy actions ####################### + +EstablishNetwork = Netzwerk aufbauen +StealingTech = Technologie stehlen +RiggingElections = Wahlmanipulation +CounterIntelligence = Spionageabwehr + + +#################### Lines from diplomatic modifiers ####################### + +You declared war on us! = Ihr habt uns den Krieg erklärt! +Your warmongering ways are unacceptable to us. = Euer kriegerisches Verhalten ist für uns inakzeptabel. +You have captured our cities! = Ihr habt unsere Städte erobert! +You have declared friendship with our enemies! = Ihr habt Freundschaft mit unseren Feinden geschlossen! +Your so-called 'friendship' is worth nothing. = Eure so genannte 'Freundschaft' ist nichts wert. +You have publicly denounced us! = Ihr habt uns öffentlich angeprangert! +You have denounced our allies = Ihr habt unsere Verbündeten öffentlich angeprangert! +You refused to stop settling cities near us = Ihr habt euch geweigert, auf Stadtgründungen in unserer Nähe zu verzichten! +You betrayed your promise to not settle cities near us = Ihr habt euer Versprechen gebrochen, keine neuen Städte in unserer Nähe zu gründen! +Your arrogant demands are in bad taste = Eure arroganten Forderungen sind geschmacklos. +Your use of nuclear weapons is disgusting! = Euer Einsatz von Atomwaffen ist abstoßend! +You have stolen our lands! = Ihr habt unser Land geraubt! +You destroyed City-States that were under our protection! = Ihr habt Stadtstaaten zerstört, die unter unserem Schutz standen! +You attacked City-States that were under our protection! = Ihr habt Stadtstaaten angegriffen, die unter unserem Schutz standen! +You demanded tribute from City-States that were under our protection! = Ihr habt Tribut von Stadtstaaten gefordert, die unter unserem Schutz standen! +You sided with a City-State over us = Ihr habt euch auf die Seite eines Stadtstaates gestellt und nicht auf unsere. +Years of peace have strengthened our relations. = Die Jahre des Friedens haben unsere Beziehung gestärkt. +Our mutual military struggle brings us closer together. = Unser gemeinsamer militärischer Kampf bringt uns näher zusammen. +We applaud your liberation of conquered cities! = Wir begrüßen Eure Befreiung eroberter Städte! +We have signed a public declaration of friendship = Wir haben eine öffentliche Freundschaftserklärung unterzeichnet. +You have declared friendship with our allies = Ihr habt Freundschaft mit unseren Verbündeten geschlossen! +You have denounced our enemies = Ihr habt unsere Feinde öffentlich angeprangert! +Our open borders have brought us closer together. = Unsere offenen Grenzen haben uns einander näher gebracht. +You fulfilled your promise to stop settling cities near us! = Ihr habt euer Versprechen gehalten, keine neuen Städte in unserer Nähe zu gründen! +You gave us units! = Ihr habt uns Einheiten geschenkt! + # Requires translation! +We appreciate your gifts = +You returned captured units to us = Ihr habt uns gefangene Einheiten zurückgegeben #################### Lines from Buildings from Civ V - Vanilla #################### Palace = Palast -Indicates the capital city = Gibt die Hauptstadt an Monument = Monument -Destroyed when the city is captured = Wird bei Annektierung der Stadt zerstört Granary = Kornspeicher -[stats] from [tileFilter] tiles [cityFilter] = [stats] von [tileFilter] Feldern [cityFilter] Temple of Artemis = Tempel der Artemis 'It is not so much for its beauty that the forest makes a claim upon men's hearts, as for that subtle something, that quality of air, that emanation from old trees, that so wonderfully changes and renews a weary spirit.' - Robert Louis Stevenson = 'Es ist nicht so sehr die Schönheit des Waldes, die die Herzen der Menschen anspricht, sondern das subtile Etwas, die Qualität der Luft, die Ausstrahlung alter Bäume, die einen müden Geist so wunderbar verändert und erneuert.' - Robert Louis Stevenson -[relativeAmount]% [stat] [cityFilter] = [relativeAmount]% [stat] [cityFilter] -[relativeAmount]% Production when constructing [baseUnitFilter] units [cityFilter] = [relativeAmount]% Produktion beim Bau von [baseUnitFilter] Einheiten [cityFilter] The Great Lighthouse = Der Große Leuchtturm 'They that go down to the sea in ships, that do business in great waters; these see the works of the Lord, and his wonders in the deep.' - The Bible, Psalms 107:23-24 = 'Die mit Schiffen auf dem Meere fuhren und trieben ihren Handel auf großen Wassern, die des HERRN Werke erfahren haben und seine Wunder im Meer.' - Die Bibel, Psalm 107,23-25 -for [mapUnitFilter] units = für [mapUnitFilter] Einheiten -[amount] Movement = [amount] Bewegungsrate -[amount] Sight = [amount] Sicht Stone Works = Steinmetz -Must not be on [terrainFilter] = Darf sich nicht auf [terrainFilter] befinden Stonehenge = Stonehenge 'Time crumbles things; everything grows old and is forgotten under the power of time' - Aristotle = 'Die Zeit zerbröckelt die Dinge; alles wird alt und wird aufgrund der Kraft der Zeit vergessen.' - Aristoteles Library = Bibliothek -[stats] per [amount] population [cityFilter] = [stats] je [amount] Bevölkerung [cityFilter] Paper Maker = Papiermacher The Great Library = Die Große Bibliothek 'Libraries are as the shrine where all the relics of the ancient saints, full of true virtue, and all that without delusion or imposture are preserved and reposed.' - Sir Francis Bacon = 'Bibliotheken sind wie der Schrein, wo alle Reliquien der Heiligen vergangener Tage, voll der wahren Tugend, ruhen und bewahrt werden, und zwar ganz ohne Irreführung und Betrug.' - Sir Francis Bacon -Free Technology = Kostenlose Technologie Circus = Zirkus @@ -1877,33 +2290,22 @@ Walls of Babylon = Babylons Mauern The Pyramids = Die Pyramiden 'O, let not the pains of death which come upon thee enter into my body. I am the god Tem, and I am the foremost part of the sky, and the power which protecteth me is that which is with all the gods forever.' - The Book of the Dead, translated by Sir Ernest Alfred Wallis Budge = 'Oh, lass die Schmerzen des Todes, die über dich kommen, nicht in meinen Körper eindringen. Ich bin der Gott Tem, und ich bin der oberste Teil des Himmels, und die Macht, die mich beschützt, ist die, die bei allen Göttern für immer ist.' - The Book of the Dead, translated by Sir Ernest Alfred Wallis Budge -[relativeAmount]% tile improvement construction time = [relativeAmount]% Bauzeit für Feldverbesserung -[amount] free [baseUnitFilter] units appear = [amount] kostenlose Einheiten vom Typ [baseUnitFilter] erscheinen Mausoleum of Halicarnassus = Mausoleum von Halikarnassos 'The whole earth is the tomb of heroic men and their story is not given only on stone over their clay but abides everywhere without visible symbol woven into the stuff of other men's lives.' - Pericles = 'Das Grab der Helden ist überall. Nicht nur die Aufschrift auf Tafeln legt in der Heimat Zeugnis von ihnen ab, auch in der Fremde lebt das Andenken mehr an ihre Gesinnung als an ihre Tat fort.' - Perikles -Provides a sum of gold each time you spend a Great Person = Gibt Dir jedes mal beim Einsatz einer Großen Persönlichkeit etwas Gold Barracks = Kaserne -New [baseUnitFilter] units start with [amount] Experience [cityFilter] = Neue [baseUnitFilter] Einheiten [cityFilter] starten mit [amount] Erfahrung Krepost = Krepost -[relativeAmount]% Culture cost of natural border growth [cityFilter] = [relativeAmount]% Kulturkosten für Grenzerweiterung [cityFilter] -[relativeAmount]% Gold cost of acquiring tiles [cityFilter] = [relativeAmount]% Goldkosten für den Erwerb von Feldern [cityFilter] Statue of Zeus = Statue des Zeus 'He spoke, the son of Kronos, and nodded his head with the dark brows, and the immortally anointed hair of the great god swept from his divine head, and all Olympos was shaken' - The Iliad = 'Er sprach, der Sohn des Kronos, und neigte sein Haupt mit den dunklen Brauen, sodass sein unsterblich gesalbtes Haar von seinem göttlichen Schädel herunterschweifte, und der ganze Olymp ward erschüttert' - Ilias -vs cities = vs Städte -when attacking = beim Angriff -[relativeAmount]% Strength = [relativeAmount]% Stärke Lighthouse = Leuchtturm Stable = Stall Courthouse = Gerichtsgebäude -Remove extra unhappiness from annexed cities = Entferne zusätzliche Unzufriedenheit von annektierten Städten -Can only be built [cityFilter] = Kann nur auf [cityFilter] gebaut werden Hanging Gardens = Hängende Gärten 'I think that if ever a mortal heard the word of God it would be in a garden at the cool of the day.' - F. Frankfort Moore = 'Ich glaube, wenn jemals ein Sterblicher das Wort Gottes gehört hat, dann in einem Garten in der Kühle des Tages.' - F. Frankfort Moore @@ -1911,17 +2313,13 @@ Hanging Gardens = Hängende Gärten Colosseum = Kolosseum Circus Maximus = Circus Maximus -Cost increases by [amount] per owned city = Kosten erhöhen sich um [amount] pro Stadt in Eurem Besitz Great Wall = Die Große Mauer 'The art of war teaches us to rely not on the likelihood of the enemy's not attacking, but rather on the fact that we have made our position unassailable.' - Sun Tzu = 'Die Kunst des Krieges lehrt uns, uns nicht auf die Wahrscheinlichkeit zu verlassen, dass der Feind nicht angreift, sondern auf die Tatsache, dass wir unsere Position unangreifbar gemacht haben.' - Sun Tzu -before discovering [tech] = vor dem Entdecken von [tech] -Enemy [mapUnitFilter] units must spend [amount] extra movement points when inside your territory = Feindliche [mapUnitFilter] Einheiten müssen [amount] zusätzliche Bewegungspunkte ausgeben, wenn sie sich in deinem Gebiet befinden Temple = Tempel Burial Tomb = Grabstätte -Doubles Gold given to enemy if city is captured = Verdoppelt das Gold, das bei der Eroberung der Stadt erbeutet wird Mud Pyramid Mosque = Lehmmoschee @@ -1929,23 +2327,18 @@ National College = Nationale Hochschule The Oracle = Das Orakel 'The ancient Oracle said that I was the wisest of all the Greeks. It is because I alone, of all the Greeks, know that I know nothing' - Socrates = 'Das antike Orakel sagte, ich sei der weiseste aller Griechen. Weil nur ich von allen Griechen weiß, dass ich nichts weiß.' - Socrates -Free Social Policy = Kostenlose Sozialpolitik National Epic = Nationalepos -[relativeAmount]% Great Person generation [cityFilter] = [relativeAmount]% Große Persönlichkeiten Erschaffung [cityFilter] Market = Markt Bazaar = Basar -Provides 1 extra copy of each improved luxury resource near this City = Gibt 1 extra Einheit jeder verbesserten Luxusressource in der Nähe dieser Stadt Mint = Prägeanstalt Aqueduct = Aquädukt -[relativeAmount]% Food is carried over after population increases [cityFilter] = [relativeAmount]% der Nahrung wird übertragen nachdem die Bevölkerung [cityFilter] gewachsen ist Heroic Epic = Heldenepos -All newly-trained [baseUnitFilter] units [cityFilter] receive the [promotion] promotion = Alle neu ausgebildeten [baseUnitFilter] Einheiten [cityFilter] erhalten die [promotion] Beförderung Colossus = Koloss 'Why man, he doth bestride the narrow world like a colossus, and we petty men walk under his huge legs, and peep about to find ourselves dishonorable graves.' - William Shakespeare, Julius Caesar = 'Warum der Mann, der die schmale Welt wie ein Koloss durchquert, und wir unbedeutenden Männer gehen unter seinen riesigen Beinen hindurch und schauen herum, um uns in unehrenhafte Gräber zu stürzen.' - William Shakespeare, Julius Caesar @@ -1962,14 +2355,11 @@ Angkor Wat = Angkor Wat Chichen Itza = Chichen Itza 'The katun is established at Chichen Itza. The settlement of the Itza shall take place there. The quetzal shall come, the green bird shall come. Ah Kantenal shall come. It is the word of God. The Itza shall come.' - The Books of Chilam Balam = 'Das Katun wird in Chichen Itza errichtet. Die Besiedlung von Itza soll dort stattfinden. Der Quetzal wird kommen, der grüne Vogel wird kommen. Ah Kantenal soll kommen. Das ist das Wort Gottes. Der Itza wird kommen.' - The Books of Chilam Balam -[relativeAmount]% Golden Age length = [relativeAmount]% Länge des Goldenen Zeitalters National Treasury = Nationale Schatzkammer Machu Picchu = Machu Picchu 'Few romances can ever surpass that of the granite citadel on top of the beetling precipices of Machu Picchu, the crown of Inca Land.' - Hiram Bingham = 'Es gibt nur wenige Romanzen, die die Granitzitadelle auf dem Gipfel der schroffen Abhänge von Machu Picchu, der Krone des Inkalandes, übertreffen.' - Hiram Bingham -[relativeAmount]% [stat] from Trade Routes = [relativeAmount]% [stat] von Handelsruten -Must have an owned [tileFilter] within [amount] tiles = Benötigt [tileFilter] im Besitz innerhalb von [amount] Feldern Workshop = Werkstatt @@ -1978,7 +2368,6 @@ Longhouse = Langhaus Forge = Schmiede Harbor = Hafen -Connects trade routes over water = Verbindet Handelsrouten über Wasser University = Universität @@ -1992,12 +2381,9 @@ Notre Dame = Notre-Dame Castle = Burg Mughal Fort = Mogul Festung -after discovering [tech] = nach dem Entdecken von [tech] -[stats] [cityFilter] = [stats] [cityFilter] Himeji Castle = Schloss Himeji 'Bushido is realized in the presence of death. This means choosing death whenever there is a choice between life and death. There is no other reasoning.' - Yamamoto Tsunetomo = 'Bushido wird in der Gegenwart des Todes verwirklicht. Das bedeutet, den Tod zu wählen, wann immer die Wahl zwischen Leben und Tod besteht. Es gibt keine andere Argumentation.' - Yamamoto Tsunetomo -when fighting in [tileFilter] tiles = wenn auf [tileFilter] gekämpft wird Ironworks = Eisenhüttenwerk @@ -2016,7 +2402,6 @@ Satrap's Court = Satraps Gerichtshaus Forbidden Palace = Verbotener Palast 'Most of us can, as we choose, make of this world either a palace or a prison' - John Lubbock = 'Die meisten von uns können, wie sie wollen, aus dieser Welt entweder einen Palast oder ein Gefängnis machen.' - John Lubbock -[relativeAmount]% Unhappiness from [populationFilter] [cityFilter] = [relativeAmount]% Unzufriedenheit durch [populationFilter] [cityFilter] Theatre = Theater @@ -2026,19 +2411,14 @@ Hermitage = Eremitage Taj Mahal = Taj Mahal 'The Taj Mahal rises above the banks of the river like a solitary tear suspended on the cheek of time.' - Rabindranath Tagore = 'Das Taj Mahal erhebt sich über die Ufer des Flusses wie eine einsame Träne auf der Wange der Zeit.' - Rabindranath Tagore -Empire enters golden age = Es beginnt ein Goldenes Zeitalter Porcelain Tower = Porzellanturm 'Things always seem fairer when we look back at them, and it is out of that inaccessible tower of the past that Longing leans and beckons.' - James Russell Lowell = 'Die Dinge scheinen immer schöner zu sein, wenn wir auf sie zurückblicken, und aus diesem unzugänglichen Turm der Vergangenheit lehnt sich die Sehnsucht und winkt.' - James Russell Lowell -Free [baseUnitFilter] appears = Eine kostenlose Einheit "[baseUnitFilter]" erscheint -Science gained from research agreements [relativeAmount]% = [relativeAmount]% Wissenschaft aus Forschungsvereinbarungen Windmill = Windmühle -[relativeAmount]% Production when constructing [buildingFilter] buildings [cityFilter] = [relativeAmount]% Produktion, während des Baus von [buildingFilter] Gebäuden [cityFilter] Kremlin = Kreml 'The Law is a fortress on a hill that armies cannot take or floods wash away.' - The Prophet Muhammed = 'Das Gesetz ist eine Festung auf einem Hügel, die weder von Armeen eingenommen noch von Fluten weggespült werden kann.' - The Prophet Muhammed -[relativeAmount]% City Strength from defensive buildings = [relativeAmount]% Stadtstärke von Verteidigungsgebäuden Museum = Museum @@ -2051,7 +2431,6 @@ Factory = Fabrik Big Ben = Big Ben 'To achieve great things, two things are needed: a plan, and not quite enough time.' - Leonard Bernstein = 'Um Großes zu erreichen, braucht man zwei Dinge: einen Plan und nicht genügend Zeit.' - Leonard Bernstein -[stat] cost of purchasing items in cities [relativeAmount]% = [stat] Kosten für Kaufen in Städten [relativeAmount]% Military Academy = Militärakademie @@ -2068,17 +2447,14 @@ Broadcast Tower = Fernmeldeturm Eiffel Tower = Eiffelturm 'We live only to discover beauty, all else is a form of waiting' - Kahlil Gibran = 'Wir leben nur, um Schönheit zu entdecken, alles andere ist eine Form des Wartens' - Kahlil Gibran -[stats] per [amount] social policies adopted = [stats] je [amount] verabschiedete Sozialpolitiken Statue of Liberty = Freiheitsstatue 'Give me your tired, your poor, your huddled masses yearning to breathe free, the wretched refuse of your teeming shore. Send these, the homeless, tempest-tossed to me, I lift my lamp beside the golden door!' - Emma Lazarus = 'Gebt mir eure Müden, eure Armen, eure geknechteten Massen, die sich danach sehnen, frei zu atmen, den erbärmlichen Abfall eurer wimmelnden Küste. Schickt sie mir, die Obdachlosen, die vom Sturm Getriebenen, ich hebe meine Lampe neben die goldene Tür!' - Emma Lazarus -[stats] from every specialist [cityFilter] = [stats] von jedem Spezialisten [cityFilter] Military Base = Militärbasis Cristo Redentor = Christus der Erlöser 'Come to me, all who labor and are heavy burdened, and I will give you rest.' - New Testament, Matthew 11:28 = 'Kommt alle zu mir, die ihr mühselig und beladen seid, und ich werde euch Ruhe geben.' - New Testament, Matthew 11:28 -[relativeAmount]% Culture cost of adopting new Policies = [relativeAmount]% Kulturkosten für Verabschiedung von neuen Politiken Research Lab = Forschungslabor @@ -2091,32 +2467,22 @@ Sydney Opera House = Opernhaus Sydney 'Those who lose dreaming are lost.' - Australian Aboriginal saying = 'Wer das Träumen verliert, ist verloren.' - Sprichwort der australischen Aborigines Manhattan Project = Manhattan-Projekt -Enables nuclear weapon = Erlaubt Atomwaffen -Triggers a global alert upon completion = Löst bei Fertigstellung einen globalen Alarm aus Pentagon = Pentagon 'In preparing for battle I have always found that plans are useless, but planning is indispensable.' - Dwight D. Eisenhower = 'Bei der Vorbereitung auf eine Schlacht habe ich immer festgestellt, dass Pläne nutzlos sind, aber die Planung unverzichtbar ist.' - Dwight D. Eisenhower -[relativeAmount]% Gold cost of upgrading = [relativeAmount]% Goldkosten für Aufrüstung Solar Plant = Solarkraftwerk -in cities without a [buildingFilter] = in Städten ohne [buildingFilter] -Only available = Nur verfügbar Nuclear Plant = Atomkraftwerk Apollo Program = Apollo-Programm -Enables construction of Spaceship parts = Erlaubt die Produktion von Raumschiffteilen Spaceship Factory = Raumschiff-Fabrik United Nations = Vereinte Nationen 'More than ever before in human history, we share a common destiny. We can master it only if we face it together. And that is why we have the United Nations.' - Kofi Annan = 'Mehr als je zuvor in der Geschichte der Menschheit teilen wir ein gemeinsames Schicksal. Wir können es nur meistern, wenn wir uns ihm gemeinsam stellen. Und dafür haben wir die Vereinten Nationen.' - Kofi Annan -Triggers voting for the Diplomatic Victory = Löst eine Abstimmung über den Diplomatiesieg aus Utopia Project = Utopia-Projekt -Hidden until [amount] social policy branches have been completed = Verborgen, bis [amount] Sozialpolitik-Zweige fertiggestellt worden sind -Triggers a global alert upon build start = Löst einen globalen Alarm bei Baubeginn aus -Triggers a Cultural Victory upon completion = Bei Fertigstellung wird der Kultursieg erreicht #################### Lines from CityStateTypes from Civ V - Vanilla #################### @@ -2233,8 +2599,6 @@ Urkesh = Urkesch Awan = Awan Riblah = Riblah Tayma = Tayma -Receive free [unit] when you discover [tech] = Erhalte eine kostenlose Einheit "[unit]" bei der Entdeckung von [tech] -[greatPerson] is earned [relativeAmount]% faster = [greatPerson] wird [relativeAmount]% schneller verdient Alexander = Alexandros You are in my way, you must be destroyed. = Ihr seid mir im Weg, Ihr müsst vernichtet werden. @@ -2287,9 +2651,6 @@ Lamia = Lamia Nafplion = Nauplion Apolyton = Apolyton Greece = Griechenland -[relativeAmount]% City-State Influence degradation = [relativeAmount]% Verschlechterung von Einfluss zu Stadtstaaten -City-State Influence recovers at twice the normal rate = Stadtstaaten-Einfluss erholt sich doppelt so schnell wie normalerweise -City-State territory always counts as friendly territory = Das Territorium eines Stadtstaates zählt immer als befreundetes Territorium Wu Zetian = Wu Zetian You won't ever be able to bother me again. Go meet Yama. = Ihr werdet nie mehr in der Lage sein mich zu belästigen. Fahrt zur Hölle. @@ -2342,7 +2703,6 @@ Nantong = Nantong Weifang = Weifang Xikang = Xikang China = China -Great General provides double combat bonus = Großer General gibt doppelten Kampfbonus Ramesses II = Ramses II You are but a pest on this Earth, prepare to be eliminated! = Ihr seid eine Plage auf dieser Erde, bereitet Euch vor ausgelöscht zu werden! @@ -2402,7 +2762,6 @@ Naqada = Naqada Semna = Semna Soleb = Soleb Egypt = Ägypten -[relativeAmount]% Production when constructing [buildingFilter] wonders [cityFilter] = [relativeAmount]% Produktion beim Bau [buildingFilter] Wunder [cityFilter] Elizabeth = Elisabeth By the grace of God, your days are numbered. = Bei der Gnade Gottes, Eure Tage sind gezählt. @@ -2550,7 +2909,6 @@ Nizhniy Novgorod = Nischni Nowgorod Suzdal = Susdal Magnitogorsk = Magnitogorsk Russia = Russland -Double quantity of [resource] produced = Doppelte Menge von [resource] produziert Augustus Caesar = Julius Cäsar My treasury contains little and my soldiers are getting impatient... (sigh) ...therefore you must die. = Meine Schatzkammer enthält wenig, und meine Soldaten werden ungeduldig... (Seufz) ...deshalb müsst ihr sterben. @@ -2600,7 +2958,6 @@ Augustadorum = Augustadorum Curia = Curia Interrama = Laudanum Adria = Hadria -[relativeAmount]% Production towards any buildings that already exist in the Capital = [relativeAmount]% Produktion für alle Gebäude, die bereits in der Hauptstadt existieren Harun al-Rashid = Harun al-Rashid The world will be more beautiful without you. Prepare for war. = Die Welt wird ohne Euch schöner sein. Bereitet Euch auf einen Krieg vor. @@ -2644,7 +3001,6 @@ Kairouan = Kairouan Algiers = Algiers Oran = Oran Arabia = Arabien -[stats] from each Trade Route = [stats] von jeder Handelsroute George Washington = George Washington Your wanton aggression leaves us no choice. Prepare for war! = Eure mutwillige Aggression lässt mir keine Wahl. Rechnet mit Krieg! @@ -2756,7 +3112,6 @@ Yamaguchi = Yamaguchi Ota = Ota Tottori = Tottori Japan = Japan -Damage is ignored when determining unit Strength = Bei der Ermittlung der Stärke der Einheit wird Schaden ignoriert Gandhi = Mahatma Gandhi I have just received a report that large numbers of my troops have crossed your borders. = Ich habe gerade gehört, dass viele Truppen von mir Ihre Grenzen übertreten haben. @@ -2798,7 +3153,6 @@ Gwalior = Gwalior Jaipur = Jaipur Karachi = Karatschi India = Indien -Unhappiness from number of Cities doubled = Unzufriedenheit aufgrund der Anzahl der Städte verdoppelt Otto von Bismarck = Otto von Bismarck I cannot wait until ye grow even mightier. Therefore, prepare for war! = Ich kann nicht warten, bis ihr noch mächtiger werdet. Deshalb: Bereitet euch auf den Krieg vor! @@ -2865,9 +3219,6 @@ Koblenz = Koblenz Hildesheim = Hildesheim Erlangen = Erlangen Germany = Deutschland -with [amount]% chance = mit [amount]% Chance -When conquering an encampment, earn [amount] Gold and recruit a Barbarian unit = Bei Eroberung eines Lager, erhälst du [amount] Gold und rekrutierst eine barbarische Einheit -[relativeAmount]% maintenance costs = [relativeAmount]% Wartungskosten Suleiman I = Suleiman der Prächtige Your continued insolence and failure to recognize and preeminence leads us to war. = Eure anhaltende Anmaßung und das Verkennen unserer Vormachtstellung führt uns in den Krieg. @@ -2912,7 +3263,6 @@ Afyonkarahisar = Afyonkarahisar Bitlis = Bitlis Yalova = Yalova The Ottomans = Die Osmanen -When defeating a [mapUnitFilter] unit, earn [amount] Gold and recruit it = Beim Besiegen einer [mapUnitFilter] Einheit, erhälst du [amount] Gold und rekrutierst sie Sejong = Sejong Jip-hyun-jun (Hall of Worthies) will no longer tolerate your irksome behavior. We will liberate the citizens under your oppression even with force, and enlighten them! = Jip-hyun-jun, die Halle der Würdigen, wird Euer empörendes Verhalten nicht länger dulden. Wir werden Eure unterdrückten Untertanen befreien, und sei es mit Macht, und sie erleuchten! @@ -2952,7 +3302,6 @@ Sacheon = Sacheon Gimje = Gimje Anju = Anju Korea = Korea -Receive a tech boost when scientific buildings/wonders are built in capital = Erhalte einen Technologieschub beim Bauen von Wundern und Wissenschaftlichen Gebäuden in der Hauptstadt Hiawatha = Hiawatha You are a plague upon Mother Earth! Prepare for battle! = Ihr seid eine Seuche für Mutter Natur! Bereitet Euch auf die Schlacht vor. @@ -3069,7 +3418,6 @@ Paishiyauvada = Paishiyauvada Patigrbana = Patigrbana Phrada = Phrada Persia = Persien -during a Golden Age = während eines Goldenen Zeitalters Kamehameha I = Kamehameha I The ancient fire flashing across the sky is what proclaimed that this day would come, though I had foolishly hoped for a different outcome. = Von alters her hat ein über den Himmel blitzendes Feuer verkündet, dieser Tag werde kommen. Leichtsinnig hatte ich einen anderen Ausgang erhofft. @@ -3120,11 +3468,6 @@ Nuguria = Nuguria Pileni = Pileni Nukumanu = Nukumanu Polynesia = Polynesien -starting from the [era] = beginnend mit [era] -Enables embarkation for land units = Ermöglicht das Einschiffen von Landeinheiten -Enables [mapUnitFilter] units to enter ocean tiles = Erlaubt [mapUnitFilter] Einheiten Ozeanfelder zu betreten -Normal vision when embarked = Normale Sichtweite wenn eingeschifft -within [amount] tiles of a [tileFilter] = innerhalb [amount] Feldern von einem [tileFilter] Feld Ramkhamhaeng = Ramkhamhaeng You lowly, arrogant fool! I will make you regret of your insolence! = Ihr niederer, arroganter Narr! Ich werde Euch Eure Unverschämtheit bedauern lassen! @@ -3165,8 +3508,6 @@ Loci = Loei Khon Kaen = Khon Kaen Surin = Surin Siam = Siam -[relativeAmount]% [stat] from City-States = [relativeAmount]% [stat] von Stadtstaaten -Military Units gifted from City-States start with [amount] XP = Von Stadtstaaten geschenkte militärische Einheiten starten mit [amount] EP Isabella = Isabelle God will probably forgive you... but I shall not. Prepare for war. = Gott mag Euch vergeben, aber ich nicht. Bereitet Euch auf Krieg vor. @@ -3216,9 +3557,6 @@ Ibiza = Ibiza Las Palmas = Las Palmas Tenerife = Teneriffa Spain = Spanien -100 Gold for discovering a Natural Wonder (bonus enhanced to 500 Gold if first to discover it) = 100 Gold beim Entdecken eines Naturwunders (Bonus erhöht sich auf 500 Gold, wenn zuerst entdeckt) -[stats] for every known Natural Wonder = [stats] für jedes bekannte Naturwunder -[relativeAmount]% Yield from every [tileFilter/buildingFilter] = [relativeAmount]% Ertrag von jedem [tileFilter/buildingFilter] Askia = Askia You are an abomination to heaven and earth, the chief of ignorant savages! You must be destroyed! = Ihr seid eine Abscheulichkeit vor Himmel und Erde, ein Anführer ignoranter Wilder! Ihr müsst zerstört werden! @@ -3258,8 +3596,6 @@ Dori = Dori Bamba = Bamba Segou = Ségou Songhai = Songhai -Receive triple Gold from Barbarian encampments and pillaging Cities = Erhalte dreimal soviel Gold von Barbarenlagern und beim Plündern von Städten -Defense bonus when embarked = Verteidigungsbonus wenn Eingeschifft Genghis Khan = Dschingis Kahn You stand in the way of my armies. Let us solve this like warriors! = Ihr steht meinen Armeen im Weg. Lasst uns das wie Krieger regeln! @@ -3302,7 +3638,6 @@ Har-Ayrag = Har-Airag Nalayh = Nalaich Tes = Tes Mongolia = Mongolei -+30% Strength when fighting City-State units and cities = 30% Stärke im Kampf gegen Stadtstaaten-Einheiten und -Städte. Montezuma I = Montezuma I Xi-miqa-can! Xi-miqa-can! Xi-miqa-can! (Die, die, die!) = Xi-miqa-can! Xi-miqa-can! Xi-miqa-can! (Sterbt, sterbt, sterbt!) @@ -3348,7 +3683,6 @@ Itzapalapa = Itzapalapa Ayotzinco = Ayotzinco Iztapam = Iztapam Aztecs = Azteken -Earn [amount]% of killed [mapUnitFilter] unit's [costOrStrength] as [civWideStat] = Erhalte [amount]% von getöteten [mapUnitFilter] Einheiten [costOrStrength] als [civWideStat] Pachacuti = Pachacútec Resistance is futile! You cannot hope to stand against the mighty Incan empire. If you will not surrender immediately, then prepare for war! = Widerstand ist zwecklos! Ihr könnt nicht darauf hoffen, sich gegen das mächtige Reich der Inka zu stellen. Wenn Ihr nicht sofort kapituliert, dann bereitet Euch auf einen Krieg vor! @@ -3396,8 +3730,6 @@ Chucuito = Chucuito Choquequirao = Choquequirao Inca = Inka Units ignore terrain costs when moving into any tile with Hills = Einheiten ignorieren Geländekosten beim Betreten von Hügeln -[relativeAmount]% maintenance on road & railroads = [relativeAmount]% Wartung für Straßen & Eisenbahnen -No Maintenance costs for improvements in [tileFilter] tiles = Keine Wartungskosten für Verbesserungen auf [tileFilter] Harald Bluetooth = Harald 'Blauzahn' Gormsson If I am to be honest, I tire of those pointless charades. Why don't we settle our disputes on the field of battle, like true men? Perhaps the skalds will sing of your valor... or mine! = Wenn ich ehrlich sein soll, habe ich genug von diesen sinnlosen Scharaden. Warum legen wir unsere Streitigkeiten nicht auf dem Schlachtfeld bei, wie wahre Männer? Vielleicht werden die Skalden von Eurem Mut singen... oder meinem! @@ -3457,8 +3789,6 @@ Haderslev = Haderslev Ringsted = Ringsted Skrive = Skrive Denmark = Dänemark -[amount] Movement point cost to disembark = [amount] Bewegungskosten zum Ausschiffen -No movement cost to pillage = Keine Bewegungskosten beim Plündern You leave us no choice. War it must be. = Ihr lasst uns keine Wahl. Krieg muss es sein. Very well, this shall not be forgotten. = Na gut, aber dies wird nicht vergessen. @@ -3551,7 +3881,6 @@ War lingers in our hearts. Why carry on with a false peace? = Krieg verweilt in You gormless radger! You'll dine on your own teeth before you set foot in Ireland! = Ihr dämlicher Gauner! Ihr werdet Eure eigenen Zähnen essen, bevor Ihr einen Fuß nach Irland setzt! A lonely wind blows through the highlands today. A dirge for Ireland. Can you hear it? = Eine einsame Brise weht heute über die Hochebenen. Ein Klagelied für Irland. Könnt Ihr es hören? Dublin = Dublin -Will not be chosen for new games = Wird nicht für neue Spiele ausgewählt You shall stain this land no longer with your vileness! To arms, my countrymen - we ride to war! = Ihr werdet dieses Land nicht länger mit Eurer Widerwärtigkeit beschmutzen! Zu den Waffen, meine Landsmänner, wir reiten in den Krieg! Traitorous man! The Celtic peoples will not stand for such wanton abuse and slander - I shall have your head! = Verräterischer Kerl! Das Keltische Volk wird solch böswilligen Missbrauch und Verleumdung nicht hinnehmen - Euer Kopf ist fällig! @@ -3571,20 +3900,13 @@ You will see you have just bitten off more than you can chew. = Ihr werdet sehen This ship may sink, but our spirits will linger. = Dieses Schiff mag sinken, aber unser Geist wird weiterleben. Valletta = Valletta -Can only heal by pillaging = Kann sich nur durch Plündern heilen - #################### Lines from Policies from Civ V - Vanilla #################### Aristocracy = Aristokratie Legalism = Legalismus -Provides the cheapest [stat] building in your first [amount] cities for free = Stellt das günstigste [stat] Gebäude in deinen ersten [amount] Städten kostenlos zur Verfügung Oligarchy = Oligarchie -Units in cities cost no Maintenance = Einheiten in Städten kosten keinen Unterhalt -with a garrison = mit einer Garnison -[relativeAmount]% Strength for cities = [relativeAmount]% Stärke für Städte Landed Elite = Landjunkerschaft -[relativeAmount]% growth [cityFilter] = [relativeAmount]% Wachstum [cityFilter] Monarchy = Monarchie Tradition Complete = Tradition vollständig Tradition = Tradition @@ -3593,49 +3915,32 @@ Collective Rule = Kollektivherrschaft Citizenship = Staatsbürgerschaft Republic = Republik Representation = Repräsentation -Each city founded increases culture cost of policies [relativeAmount]% less than normal = Jede gegründete Stadt erhöht die Kulturkosten der Richtlinien um [relativeAmount]% weniger als normal Meritocracy = Meritokratie Liberty Complete = Unabhängigkeit vollständig -Free Great Person = Kostenlose Große Persönlichkeit Liberty = Unabhängigkeit Warrior Code = Kriegerkodex Discipline = Disziplin -when adjacent to a [mapUnitFilter] unit = wenn benachbart zu einer [mapUnitFilter] Einheit Military Tradition = Militärtradition -[relativeAmount]% XP gained from combat = [relativeAmount]% EP im Kampf gewonnen Military Caste = Militarisierte Burg Professional Army = Berufsarmee Honor Complete = Ehre vollständig Honor = Ehre -vs [mapUnitFilter] units = vs [mapUnitFilter] Einheiten -Notified of new Barbarian encampments = Benachrichtigt über neue Barbarenlager Organized Religion = Organisierte Religion Mandate Of Heaven = Mandat des Himmels -[relativeAmount]% of excess happiness converted to [stat] = [relativeAmount]% überschüssige Zufriedenheit wurde in [stat] umgewandelt Theocracy = Theokratie -[relativeAmount]% [stat] from every [tileFilter/buildingFilter] = [relativeAmount]% [stat] von jedem [tileFilter/buildingFilter] Reformation = Reformation Free Religion = Religionsfreiheit Piety Complete = Frömmigkeit vollständig Piety = Frömmigkeit -before adopting [policy] = vor dem Verabschieden von [policy] Philantropy = Philantropie -Gifts of Gold to City-States generate [relativeAmount]% more Influence = Goldgeschenke an Stadtstaaten erzeugen [relativeAmount]% mehr Einfluss Aesthetics = Ästhetik -Resting point for Influence with City-States is increased by [amount] = Basispunkt für Einfluss mit Stadtstaaten wird um [amount] erhöht Scholasticism = Scholastik -Allied City-States provide [stat] equal to [relativeAmount]% of what they produce for themselves = Verbündete Stadtstaaten stellen [relativeAmount]% ihrer selbst produzierten [stat] zur Verfügung Cultural Diplomacy = Völkerverständigung -[relativeAmount]% resources gifted by City-States = [relativeAmount]% geschenkte Ressourcen von Stadtstaaten -[relativeAmount]% Happiness from luxury resources gifted by City-States = [relativeAmount]% Zufriedenheit für geschenkte Luxusressourcen von Stadtstaaten Educated Elite = Gebildete Elite -Allied City-States will occasionally gift Great People = Verbündete Stadtstaaten werden gelegentlich Große Persönlichkeiten verschenken Patronage Complete = Patronat vollständig -Influence of all other civilizations with all city-states degrades [relativeAmount]% faster = Der Einfluss aller anderen Zivilisationen bei allen Stadtstaaten sinkt um [relativeAmount]% schneller -Triggers the following global alert: [comment] = Löst den folgenden globalen Alarm aus: [comment] Patronage = Patronat Naval Tradition = Marine Tradition @@ -3643,7 +3948,6 @@ Trade Unions = Handelsunion Merchant Navy = Handelsmarine Mercantilism = Merkantilismus Protectionism = Protektionismus -[amount] Happiness from each type of luxury resource = [amount] Zufriedenheit für jeden Typ der Luxusressourcen Commerce Complete = Kommerz vollständig Commerce = Kommerz @@ -3651,42 +3955,30 @@ Secularism = Säkularismus Humanism = Humanismus Free Thought = Freies Denken Sovereignty = Souveränität -while the empire is happy = solange die Bevölkerung glücklich ist -[relativeAmount]% [stat] = [relativeAmount]% [stat] Scientific Revolution = Wissenschaftsrevolution -[amount] Free Technologies = [amount] freie Technologien Rationalism Complete = Rationalismus vollständig -[stats] from all [buildingFilter] buildings = [stats] von allen "[buildingFilter]"-Gebäuden Rationalism = Rationalismus Constitution = Verfassung Universal Suffrage = Allgemeines Wahlrecht -when defending = beim Verteidigen Civil Society = Zivilgesellschaft -[relativeAmount]% Food consumption by specialists [cityFilter] = [relativeAmount]% Nahrungsverbrauch von Spezialisten [cityFilter] Free Speech = Meinungsfreiheit -[amount] units cost no maintenance = [amount] Einheiten kosten keinen Unterhalt Democracy = Demokratie Freedom Complete = Freiheit vollständig Freedom = Freiheit Populism = Populismus Militarism = Militarismus -[stat] cost of purchasing [baseUnitFilter] units [relativeAmount]% = [stat] Kosten fürs Kaufen von [baseUnitFilter] Einheiten [relativeAmount]% Fascism = Faschismus -Quantity of strategic resources produced by the empire +[relativeAmount]% = Menge der vom Reich produzierten strategischen Ressourcen +[relativeAmount]% Police State = Polizeistaat Total War = Totaler Krieg Autocracy Complete = Autokratie vollständig -for [amount] turns = für [amount] Runden Autocracy = Autokratie United Front = Vereinte Front -Militaristic City-States grant units [amount] times as fast when you are at war with a common nation = Militaristische Stadtstaaten gewähren Einheiten [amount] mal so schnell, wenn du dich im Krieg mit einem gemeinsamen Feind befindest Planned Economy = Planwirtschaft Nationalism = Nationalismus Socialism = Sozialismus -[relativeAmount]% maintenance cost for buildings [cityFilter] = [relativeAmount]% Wartungskosten für Gebäude [cityFilter] Communism = Kommunismus Order Complete = Ordnung abgeschlossen Order = Ordnung @@ -3791,7 +4083,6 @@ Engineer = Ingenieur 'Where tillage begins, other arts follow. The farmers therefore are the founders of human civilization.' - Daniel Webster = 'Wo die Bodenbearbeitung beginnt, folgen andere Künste. Die Bauern sind somit die Begründer der menschlichen Zivilisation.' - Daniel Webster Agriculture = Landwirtschaft -Starting tech = Start-Technologie 'Shall the clay say to him that fashioneth it, what makest thou?' - Bible Isaiah 45:9 = 'Sagt denn der Ton zu dem Töpfer: Was machst du mit mir?' - Bibel, Jesaja 45,9 Pottery = Töpferkunst @@ -3808,7 +4099,6 @@ Sailing = Segeln Calendar = Kalender 'He who destroys a good book kills reason itself.' - John Milton = 'Wer ein gutes Buch zerstört, tötet die Vernunft selbst.' - John Milton Writing = Schrift -Enables Open Borders agreements = Ermöglicht Vereinbarung 'offene Grenzen' 'Even brute beasts and wandering birds do not fall into the same traps or nets twice.' - Saint Jerome = 'Selbst rohe Tiere und wandernde Vögel fallen nicht zweimal in die gleichen Fallen oder Netze.' - Saint Jerome Trapping = Fallenstellen 'Wisdom and virtue are like the two wheels of a cart.' - Japanese proverb = 'Weisheit und Tugend sind wie die beiden Räder eines Karren.' - Japanisches Sprichwort @@ -3822,7 +4112,6 @@ Bronze Working = Bronzebearbeitung Optics = Optik 'There is only one good, knowledge, and one evil, ignorance.' - Socrates = 'Es gibt nur ein einziges Gut für den Menschen: Die Wissenschaft. Und nur ein einziges Übel: Die Unwissenheit.' - Sokrates Philosophy = Philosophie -Enables Research agreements = Ermöglicht Forschungsvereinbarungen 'A Horse! A Horse! My kingdom for a horse!' - Shakespeare (Richard III) = 'Ein Pferd! Ein Pferd! Mein Königreich für ein Pferd!' - Shakespeare (Richard III) Horseback Riding = Reiten 'Mathematics is the gate and key to the sciences.' - Roger Bacon = 'Mathematik ist das Tor und der Schlüssel zu den Naturwissenschaften.' - Roger Bacon @@ -3838,10 +4127,8 @@ Theology = Theologie Civil Service = Öffentlicher Dienst 'Better is bread with a happy heart than wealth with vexation.' - Amenemope = 'Besser ist Brot mit einem glücklichen Herzen als Reichtum mit Verdruss.' - Amenemope Currency = Währung -Enables conversion of city production to [civWideStat] = Aktiviert die Konvertierung von Stadt-Produktion zu [civWideStat] 'Instrumental or mechanical science is the noblest and, above all others, the most useful.' - Leonardo da Vinci = 'Die instrumentelle oder mechanische Wissenschaft ist die edelste und vor allem die nützlichste.' - Leonardo da Vinci Engineering = Ingenieurswesen -Roads connect tiles across rivers = Straßen verbinden Felder über Flüsse - Brückenbau 'When pieces of bronze or gold or iron break, the metal-smith welds them together again in the fire, and the bond is established.' - Sri Guru Granth Sahib = 'Wenn Stücke aus Bronze, Gold oder Eisen brechen, schweißt der Schmied sie im Feuer wieder zusammen, und die Verbindung ist hergestellt.' - Sri Guru Granth Sahib Metal Casting = Metallguss @@ -3853,7 +4140,6 @@ Education = Bildung Chivalry = Ritterlichkeit 'The press is the best instrument for enlightening the mind of man, and improving him as a rational, moral and social being.' - Thomas Jefferson = 'Die Presse ist das beste Instrument, um den Geist des Menschen zu erleuchten und ihn als rationales, moralisches und soziales Wesen zu verbessern.' - Thomas Jefferson Machinery = Maschinenbau -Improves movement speed on roads = Erhöht die Bewegungsgeschwindigkeit auf Straßen 'Measure what is measurable, and make measurable what is not so.' - Galileo Galilei = 'Messe, was messbar ist, und mache messbar, was nicht messbar ist.' - Galileo Galilei Physics = Physik 'John Henry said to his Captain, / 'A man ain't nothin' but a man, / And before I'll let your steam drill beat me down, / I'll die with the hammer in my hand.'' - Anonymous: The Ballad of John Henry, the Steel-Drivin' Man = 'John Henry sprach zum Vorarbeiter: "Ein Mensch ist nur ein Mensch; Bevor mich dieser Dampfhammer besiegt; sterb ich mit meinem Hammer in der Hand."' - Anonym: Das Lied von John Henry, dem Gleisarbeiter @@ -3945,7 +4231,6 @@ Globalization = Globalisierung Robotics = Robotik 'Now, somehow, in some new way, the sky seemed almost alien.' - Lyndon B. Johnson = 'Nun, irgendwie, auf eine neue Art und Weise, schien der Himmel fast fremd zu sein.' - Lyndon B. Johnson Satellites = Satelliten -Reveals the entire map = Enthüllt die gesamte Weltkarte 'Be extremely subtle, even to the point of formlessness, be extremely mysterious, even to the point of soundlessness. Thereby you can be the director of the opponent's fate.' - Sun Tzu = 'Sei extrem subtil, bis hin zur Formlosigkeit. Sei extrem geheimnisvoll, bis hin zur Lautlosigkeit. Dadurch kannst du der Dirigent des Schicksals deines Gegners werden.' – Sun Tzu Stealth = Tarnkappe 'Our scientific power has outrun our spiritual power, we have guided missiles and misguided men.' – Martin Luther King Jr. = 'Unsere wissenschaftliche Macht hat unsere geistige Macht überholt, wir haben Raketen gelenkt und Menschen fehlgeleitet.' – Martin Luther King Jr. @@ -3962,7 +4247,6 @@ Nanotechnology = Nanotechnologie 'I think we agree, the past is over.' - George W. Bush = 'Ich denke, wir sind uns einig, dass die Vergangenheit vorbei ist.' - George W. Bush Future Tech = Zukunftstechnologien Who knows what the future holds? = Niemand weiß, was die Zukunft bringt! -Can be continually researched = Können kontinuierlich erforscht werden #################### Lines from Terrains from Civ V - Vanilla #################### @@ -3980,34 +4264,24 @@ Tundra = Tundra Desert = Wüste Lakes = Seen -Fresh water = Frischwasser Mountain = Berge -Has an elevation of [amount] for visibility calculations = Hat eine Erhebung von [amount] für die Berechnung der Sichtweite -Units ending their turn on this terrain take [amount] damage = Einheiten, die ihre Runde in diesem Gebiet beenden, erhalten [amount] Schaden Snow = Schnee Hill = Hügel -[amount] Strength for cities built on this terrain = [amount] Stärke für Städte, die auf diesem Terrain gebaut werden Forest = Wald -Provides a one-time Production bonus to the closest city when cut down = Bietet der nächstgelegenen Stadt einen einmaligen Produktionsbonus, wenn niedergeschnitten -Blocks line-of-sight from tiles at same elevation = Felder mit identischer Erhebung blockieren die Sichtlinie -[amount]% Chance to be destroyed by nukes = Kann mit [amount]% Wahrscheinlichkeit durch Atomwaffen zerstört werden A Camp can be built here without cutting it down = Hier kann ein Lager gebaut werden, ohne dass er abgeholzt werden muss Jungle = Dschungel Marsh = Sumpf -Rare feature = Seltene Geländeform Only Polders can be built here = Hier können nur Polder gebaut werden Fallout = Verseucht -Nullifies all other stats this tile provides = Hebt alle anderen Werte auf, die dieses Feld bietet Oasis = Oase -Only [improvementFilter] improvements may be built on this tile = Nur [improvementFilter] Verbesserungen dürfen auf diesem Feld gebaut werden Flood plains = Flussaue @@ -4020,11 +4294,8 @@ Great Barrier Reef = Great Barrier Reef Old Faithful = Old Faithful El Dorado = El Dorado -Grants 500 Gold to the first civilization to discover it = Gewährt 500 Gold für die erste Zivilisation, die es entdeckt Fountain of Youth = Jungbrunnen -Grants [promotion] ([comment]) to adjacent [mapUnitFilter] units for the rest of the game = Gestattet [promotion] ([comment]) benachbarten [mapUnitFilter] Einheiten für den Rest des Spiels -Tile provides yield without assigned population = Feld liefert Ertrag ohne zugewiesene Bevölkerung Grand Mesa = Grand Mesa @@ -4042,18 +4313,14 @@ Barringer Crater = Barringer-Krater #################### Lines from TileImprovements from Civ V - Vanilla #################### Farm = Farm -Can also be built on tiles adjacent to fresh water = Kann auch auf Feldern neben Frischwasser gebaut werden -[stats] from [tileFilter] tiles = [stats] von [tileFilter] Feldern Lumber mill = Sägewerk -[stats] = [stats] Mine = Mine Trading post = Handelsposten Camp = Lager -Can only be built to improve a resource = Kann nur zur Verbesserung einer Ressource gebaut werden Oil well = Ölbohrloch @@ -4068,11 +4335,8 @@ Quarry = Steinbruch Fishing Boats = Fischerboote Fort = Festung -Can be built outside your borders = Kann außerhalb der eigenen Grenzen gebaut werden -Gives a defensive bonus of [relativeAmount]% = Gibt einen Verteidigungsbonus von [relativeAmount]% Road = Straße -Costs [amount] [stat] per turn when in your territory = Kosten von [amount] [stat] je Runde, wenn in deinem Territorium Reduces movement cost to ½ if the other tile also has a Road or Railroad = Reduziert die Bewegungskosten auf ½, wenn das andere Feld auch eine Straße oder Schiene hat Reduces movement cost to ⅓ with Machinery = Reduziert die Bewegungskosten auf ⅓ mit Maschinenbau Requires Engineering to bridge rivers = Erfordert Ingenieurswesen zur Überbrückung von Flüssen @@ -4096,11 +4360,9 @@ Remove Railroad = Schienen entfernen Cancel improvement order = Stoppt Verbesserungsanweisung Repair = Reparieren -Unbuildable = nicht baubar Repairs a pillaged Improvement or Route = Repariert eine geplünderte Verbesserung oder Strecke Academy = Akademie -Removes removable features when built = Entfernt entfernbare Funktionen während des Baus Landmark = Sehenswürdigkeit @@ -4111,24 +4373,17 @@ Customs house = Zollamt Holy site = Heilige Stätte Citadel = Zitadelle -Adjacent enemy units ending their turn take [amount] damage = Einheiten, die in angrenzenden Feldern die Runde beenden, erleiden [amount] Schaden -Can be built just outside your borders = Kann, auch ein Feld weit, außerhalb Deiner eigenen Grenzen gebaut werden -Constructing it will take over the tiles around it and assign them to your closest city = Beim Bau werden die anliegenden Felder übernommen und der nächstgelegenen Stadt zugewiesen Moai = Moai Terrace farm = Terrassenfelder Ancient ruins = Altertümliche Ruinen -Unpillagable = Darf nicht geplündert werden -Provides a random bonus when entered = Bietet einen Zufallsbonus bei Betreten City ruins = Stadtruinen -Will be replaced by automated workers = Wird durch automatisierte Arbeiter ersetzt A bleak reminder of the destruction wreaked by War = Eine düstere Erinnerung an die Zerstörung, die der Krieg angerichtet hat City center = Stadtzentrum -Irremovable = Nicht entfernbar Marks the center of a city = Markiert das Zentrum einer Stadt Appearance changes with the technological era of the owning civilization = Das Erscheinungsbild ändert sich mit dem technischen Zeitalter der eigenen Zivilisation @@ -4153,14 +4408,12 @@ Stone = Stein Fish = Fisch Horses = Pferde -Guaranteed with Strategic Balance resource option = Garantiert mit der Ressourcenoption Strategisch ausgewogen Iron = Eisen Coal = Kohle Oil = Erdöl -Deposits in [tileFilter] tiles always provide [amount] resources = Lagerstätten in [tileFilter] Feldern liefern immer [amount] Ressourcen Aluminum = Aluminium @@ -4197,7 +4450,6 @@ Whales = Wale Pearls = Perlen Jewelry = Schmuck -Can only be created by Mercantile City-States = Kann nur durch kaufmännisch geprägte Stadtstaaten erzeugt werden Porcelain = Porzellan @@ -4213,8 +4465,6 @@ Melee Water = Wasser-Nahkampf Ranged Water = Wasser-Fernkampf Submarine = U-Boot Heal Instantly = Sofortige Heilung -Heal this unit by [amount] HP = Heile diese Einheit um [amount] LP -Doing so will consume this opportunity to choose a Promotion = Dadurch wird die Möglichkeit, eine Beförderung zu wählen, verbraucht. Accuracy I = Genauigkeit I @@ -4231,10 +4481,8 @@ Barrage III = Sperrfeuer III Volley = Salve Extended Range = Erhöhte Reichweite -[amount] Range = [amount] Reichweite Indirect Fire = Indirektes Feuer -Ranged attacks may be performed over obstacles = Fernangriffe können über Hindernisse hinweg ausgeführt werden Shock I = Schock I @@ -4257,21 +4505,14 @@ Formation I = Formation I Formation II = Formation II Blitz = Blitzkrieg -[amount] additional attacks per turn = [amount] zusätzliche Angriffe pro Runde Woodsman = Förster -Double movement in [terrainFilter] = Doppelte Bewegung auf [terrainFilter] Amphibious = Amphibisch -Eliminates combat penalty for attacking over a river = Eliminiert den Nachteil für Angriffe über einen Fluss -Eliminates combat penalty for attacking across a coast = Eliminiert den Nachteil für Angriffe über eine Küste Medic = Sanitäter I -All adjacent units heal [amount] HP when healing = Beim Heilen werden alle benachbarten Einheiten um [amount] LP geheilt Medic II = Sanitäter II -in [tileFilter] tiles = auf [tileFilter] Feldern -[amount] HP when healing = [amount] LP bei Heilung Scouting I = Spähen I @@ -4284,8 +4525,6 @@ Survivalism I = Überlebenskunst I Survivalism II = Überlebenskunst II Survivalism III = Überlebenskunst III -Unit will heal every turn, even if it performs an action = Einheit heilt jede Runde, selbst wenn sie eine Aktion durchführt -May withdraw before melee ([amount]%) = Kann sich vor dem Nahkampf zurückziehen ([amount]%) Boarding Party I = Enterkommando I @@ -4294,7 +4533,6 @@ Boarding Party II = Enterkommando II Boarding Party III = Enterkommando III Coastal Raider I = Küstenräuberei I -Earn [amount]% of the damage done to [combatantFilter] units as [civWideStat] = Erhalte [amount]% des verursachten Schadens an [combatantFilter] Einheiten als [civWideStat] Coastal Raider II = Küstenräuberei II @@ -4322,14 +4560,12 @@ Armor Plating II = Panzerung II Armor Plating III = Panzerung III Flight Deck I = Flugdeck I -Can carry [amount] extra [mapUnitFilter] units = Kann [amount] extra [mapUnitFilter] Einheiten transportieren Flight Deck II = Flugdeck II Flight Deck III = Flugdeck III Supply = Versorgung -May heal outside of friendly territory = Darf auch außerhalb von befreundetem Territorium heilen Bomber = Bomber Siege I = Belagerung I @@ -4339,25 +4575,20 @@ Siege II = Belagerung II Siege III = Belagerung III Evasion = Ausweichen -Damage taken from interception reduced by [relativeAmount]% = Durch Abfangen verursachter Schaden um [relativeAmount]% reduziert Fighter = Jäger Interception I = Abfangen I -[relativeAmount]% Damage when intercepting = [relativeAmount]% Schaden beim Abfangen Interception II = Abfangen II Interception III = Abfangen III -[relativeAmount]% Strength when performing Air Sweep = [relativeAmount]% Stärke bei einer Luftraumsäuberung - Air Targeting I = Luftangriff I Air Targeting II = Luftangriff II Sortie = Lufteinsatz -[amount] extra interceptions may be made per turn = Kann pro Runde [amount] mal zusätzlich Abfangen Operational Range = Einsatzreichweite @@ -4403,25 +4634,19 @@ Great Generals II = Große Generäle II Quick Study = Schnelles Lernen Haka War Dance = Haka-Kriegstanz -[relativeAmount]% Strength for enemy [combatantFilter] units in adjacent [tileFilter] tiles = [relativeAmount]% Stärke für gegnerische [combatantFilter] Einheit in [tileFilter] benachbarten Feldern Rejuvenation = Verjüngung -All healing effects doubled = Alle Heilungseffekte verdoppelt Slinger Withdraw = Schleuderer-Rückzug Ignore terrain cost = Ignoriert Geländekosten -Ignores terrain cost = Ignoriert Geländekosten Pictish Courage = Piktische Tapferkeit Home Sweet Home = Trautes Heim -[relativeAmount]% Strength decreasing with distance from the capital = [relativeAmount]% Stärke, abnehmend mit der Entfernung von der Hauptstadt [unit] ability = [unit]-Fähigkeit -Heals [amount] damage if it kills a unit = Heilt [amount] Schaden beim Töten einer Einheit - #################### Lines from UnitTypes from Civ V - Vanilla #################### @@ -4429,23 +4654,12 @@ Heals [amount] damage if it kills a unit = Heilt [amount] Schaden beim Töten ei Civilian Water = Wasser-Zivil -Can enter ice tiles = Kann Eis befahren -Invisible to non-adjacent units = Unsichtbar für nicht benachbarte Einheiten -Can see invisible [mapUnitFilter] units = Kann unsichtbare [mapUnitFilter] Einheiten sehen - - Aircraft = Flugzeug -Can see over obstacles = Kann über Hindernisse hinweg sehen -Can perform Air Sweep = Kann eine Luftraumsäuberung durchführen Atomic Bomber = Atombomber Missile = Rakete -Self-destructs when attacking = Selbstzerstörung beim Angriff -Cannot be intercepted = Kann nicht abgefangen werden - -Can pass through impassable tiles = Kann sich über unpassierbare Felder bewegen Armor = Panzerung @@ -4465,13 +4679,6 @@ AtomicBomber = Atombomber #################### Lines from Units from Civ V - Vanilla #################### -Can build [improvementFilter/terrainFilter] improvements on tiles = Kann [improvementFilter/terrainFilter] Verbesserungen auf Feldern bauen - -Founds a new city = Gründet eine neue Stadt -Excess Food converted to Production when under construction = Überschüssige Nahrung wird während der Konstruktion in Produktion umgewandelt -Requires at least [amount] population = Benötigt mindestens [amount] Bevölkerung - -May upgrade to [baseUnitFilter] through ruins-like effects = Kann durch Ruineneffekte zu [baseUnitFilter] aufrüsten This is your basic, club-swinging fighter. = Dies ist ein einfacher, keulenschwingender Kämpfer. @@ -4490,17 +4697,12 @@ Slinger = Schleuderer Skirmisher = Plänkler Work Boats = Arbeitsboote -Cannot enter ocean tiles = Ozeanfelder können nicht befahren werden -May create improvements on water resources = Kann Verbesserungen auf Ressourcen im Wasser bauen -Uncapturable = Uneinnhembar Trireme = Trireme Galley = Galeere Chariot Archer = Streitwagen-Bogenschütze -No defensive terrain bonus = Kein geländeabhängiger Verteidigungsbonus -Rough terrain penalty = Im Nachteil auf rauem Gelände War Chariot = Streitwagen @@ -4514,12 +4716,10 @@ Persian Immortal = Persischer Unsterblicher Marauder = Marodeur Horseman = Reiter -Can move after attacking = Kann sich nach dem Angriff bewegen Companion Cavalry = Begleitkavallerie Catapult = Katapult -Must set up to ranged attack = Muss aufgestellt werden, um Fernattacken auszuführen Ballista = Ballista @@ -4531,14 +4731,12 @@ Mohawk Warrior = Mohawk Krieger Landsknecht = Landsknecht -Can move immediately once bought = Kann sich nach dem Kauf sofort bewegen Knight = Ritter Camel Archer = Kamel-Bogenschütze Conquistador = Konquistador -on foreign continents = auf fremden Kontinenten Naresuan's Elephant = Naresuans Elefant @@ -4596,16 +4794,11 @@ Ironclad = Panzerschiff Artillery = Artillerie -Can only attack [tileFilter] tiles = Kann nur [tileFilter] Felder angreifen Foreign Legion = Fremdenlegion -[relativeAmount]% chance to intercept air attacks = [relativeAmount]% Chance, Luftangriffe abzufangen - Carrier = Flugzeugträger -Cannot attack = Kann nicht angreifen -Can carry [amount] [mapUnitFilter] units = Can [amount] [mapUnitFilter] Einheiten transportieren Battleship = Schlachtschiff @@ -4619,7 +4812,6 @@ Zero = Zero B17 = B-17 Paratrooper = Fallschirmjäger -May Paradrop up to [amount] tiles from inside friendly territory = Kann aus befreundetem Territorium heraus einen Fallschirmabsprung bis zu [amount] Felder weit durchführen Tank = Panzer @@ -4628,9 +4820,6 @@ Panzer = Panzer Anti-Tank Gun = Panzerabwehr-Kanone Atomic Bomb = Atombombe -Nuclear weapon of Strength [amount] = Atomwaffe der Stärke [amount] -if [buildingFilter] is constructed = wenn [buildingFilter] gebaut wurde -Blast radius [amount] = Explosionsradius [amount] Rocket Artillery = Raketenartillerie @@ -4641,9 +4830,6 @@ Guided Missile = Lenkrakete Nuclear Missile = Atomrakete Helicopter Gunship = Angriffshelikopter -All tiles cost 1 movement = Alle Felder kosten 1 Bewegung -Ignores Zone of Control = Ignoriert Kontrollzone -Unable to capture cities = Kann keine Städte erobern Nuclear Submarine = Atom-U-Boot @@ -4658,48 +4844,26 @@ Jet Fighter = Düsenjäger Giant Death Robot = Riesiger Todesroboter Stealth Bomber = Tarnkappenbomber -Cannot be carried by [mapUnitFilter] units = Kann nicht von [mapUnitFilter] Einheiten transportiert werden Great Artist = Großer Künstler -Can start an [amount]-turn golden age = Kann [amount]-Runden goldenes Zeitalter starten -Can construct [improvementName] = Kann [improvementName] erbauen -Great Person - [comment] = Große Persönlichkeit - [comment] Great Scientist = Großer Wissenschaftler -Can hurry technology research = Kann Erforschung von Technologien beschleunigen Great Merchant = Großer Händler -Can undertake a trade mission with City-State, giving a large sum of gold and [amount] Influence = Kann eine Handelsmission mit dem Stadtstaat durchführen, die eine große Summe Gold und [amount] Einfluss gibt. Great Engineer = Großer Ingenieur -Can speed up construction of a building = Kann den Bau eines Gebäudes beschleunigen Great Prophet = Großer Prophet -if it hasn't used other actions yet = wenn bisher noch keine anderen Aktionen genutzt wurden -Can [action] [amount] times = Kann [action] [amount] Mal -Removes other religions when spreading religion = Durch 'Religion verbreiten' werden anderen Religionen entfernt -May found a religion = Darf eine Religion gründen -May enhance a religion = Kann eine Religion verbessern -May enter foreign tiles without open borders = Kann fremde Felder auch ohne offene Grenzen betreten -Religious Unit = Religiöse Einheit -Takes your religion over the one in their birth city = Übernimmt deine Religion anstelle der seiner Geburtsstadt Great General = Großer General -[relativeAmount]% Strength bonus for [mapUnitFilter] units within [amount] tiles = [relativeAmount]% Stärkebonus für [mapUnitFilter] Einheiten innerhalb von [amount] Feldern Khan = Khan Missionary = Missionar -May enter foreign tiles without open borders, but loses [amount] religious strength each turn it ends there = Kann fremde Felder auch ohne offene Grenzen betreten, aber verliert [amount] religiöse Stärke mit jeder Runde, die er dort steht -Can be purchased with [stat] [cityFilter] = Kann mittels [stat] [cityFilter] gekauft werden Inquisitor = Inquisitor -Prevents spreading of religion to the city it is next to = Verhindert die Verbreitung der Religion in der benachbarten Stadt SS Booster = Raumschiff-Booster -Spaceship part = Raumschiffteil -Can be added to [comment] in the Capital = Kann zu [comment] in der Hauptstadt hinzugefügt werden -Limited to [amount] per Civilization = Auf [amount] pro Zivilisation begrenzt SS Cockpit = Raumschiff-Cockpit @@ -4734,24 +4898,20 @@ Have highest score after max turns = Erreiche die höchste Punktzahl nach einer Ancestor Worship = Ahnenkult Dance of the Aurora = Tanz der Aurora -[stats] from [tileFilter] tiles without [tileFilter2] [cityFilter] = [stats] von [tileFilter] Feldern ohne [tileFilter2] [cityFilter] Desert Folklore = Wüsten-Folklore Faith Healers = Glaubensheiler -[mapUnitFilter] Units adjacent to this city heal [amount] HP per turn when healing = Während Heilen, erhalten [mapUnitFilter] Einheiten, die benachbart zu dieser Stadt sind, [amount] LP pro Runde Fertility Rites = Fruchtbarkeitsriten God of Craftsman = Gott der Handwerker -in cities with at least [amount] [populationFilter] = in Städten mit mindestens [amount] [populationFilter] God of the Open Sky = Gott des offenen Himmels God of the Sea = Gott des Meeres God of War = Gott des Krieges -Earn [amount]% of [mapUnitFilter] unit's [costOrStrength] as [civWideStat] when killed within 4 tiles of a city following this religion = Erhalte [amount]% der [costOrStrength] einer [mapUnitFilter] Einheit als [civWideStat], wenn sie innerhalb von 4 Feldern einer Stadt getötet wird, die dieser Religion folgt Goddess of Festivals = Göttin der Festspiele @@ -4776,7 +4936,6 @@ Religious Settlements = Religiöse Siedlungen Sacred Path = Heiliger Pfad Sacred Waters = Heilige Gewässer -[stats] in cities on [terrainFilter] tiles = [stats] in Städten auf [terrainFilter] Feldern Stone Circles = Steinkreise @@ -4784,7 +4943,6 @@ Follower = Anhänger Asceticism = Askese Cathedrals = Kathedralen -May buy [buildingFilter] buildings with [stat] [cityFilter] = Kann mit [stat] [buildingFilter] kaufen [cityFilter] Choral Music = Chormusik @@ -4795,13 +4953,10 @@ Feed the World = Die Welt ernähren Guruship = Guruschaft Holy Warriors = Heilige Krieger -before the [era] = vor [era] -May buy [baseUnitFilter] units with [stat] for [amount] times their normal Production cost = Kann [baseUnitFilter] Einheiten mit [stat] kaufen für das [amount]-fache der normalen Produktionskosten Liturgical Drama = Liturgisches Drama Monasteries = Klöster -May buy [buildingFilter] buildings for [amount] [stat] [cityFilter] = Kann [buildingFilter]-Geäbude für [amount] [stat] [cityFilter] kaufen Mosques = Moscheen @@ -4814,28 +4969,21 @@ Religious Art = Religiöse Kunst Religious Center = Religiöses Zentrum Religious Community = Religiöses Gemeinschaft -[relativeAmount]% [stat] from every follower, up to [relativeAmount2]% = [relativeAmount]% [stat] von jedem Anhänger, bis zu [relativeAmount2]% Swords into Ploughshares = Schwerter zu Pflugscharen -when not at war = wenn nicht im Krieg Founder = Gründer Ceremonial Burial = Rituelle Grabstädte -[stats] for each global city following this religion = [stats] für jede Stadt, die dieser Religion folgt Church Property = Kirchengut Initiation Rites = Initiationsriten -[stats] when a city adopts this religion for the first time (modified by game speed) = [stats] wenn eine Stadt diese Religion zum ersten Mal einführt (angepasst durch Spielgeschwindigkeit) Interfaith Dialogue = Interreligiöser Dialog -When spreading religion to a city, gain [amount] times the amount of followers of other religions as [stat] = Wenn Religion in einer Stadt verbreitet wird, erhältst du [amount] Mal die Anzahl der Anhänger von anderen Religionen als [stat] Papal Primacy = Päpstlicher Primat -Resting point for Influence with City-States following this religion [amount] = [amount] Basispunkt für Einfluss auf Stadtstaaten, die dieser Religion folgen Peace Loving = Friedliebend -[stats] from every [amount] global followers [cityFilter] = [stats] aller [amount] globalen Anhänger [cityFilter] Pilgrimage = Pilgerreise @@ -4849,23 +4997,18 @@ Defender of the Faith = Verteidiger des Glaubens Holy Order = Heiliger Orden Itinerant Preachers = Wanderprediger -Religion naturally spreads to cities [amount] tiles away = Religion breitet sich auf natürliche Weise in [amount] Felder entfernte Städte aus Just War = Gerechter Krieg Messiah = Messias -[relativeAmount]% Spread Religion Strength = [relativeAmount]% Stärke für Religion verbreiten -[relativeAmount]% Faith cost of generating Great Prophet equivalents = [relativeAmount]% Glaubenskosten für die Generiung eines Großen Propheten Missionary Zeal = Missionarischer Eifer Religious Texts = Religiöse Texte -[relativeAmount]% Natural religion spread [cityFilter] = [relativeAmount]% Religionsverbreitung [cityFilter] Religious Unity = Glaubenseinheit Reliquary = Reliquiar -[stats] whenever a Great Person is expended = [stats] wenn eine Große Persönlichkeit genutzt wird. #################### Lines from Buildings from Civ V - Gods & Kings #################### @@ -4892,7 +5035,6 @@ Petra = Petra Great Mosque of Djenne = Große Moschee von Djenne 'With the magnificence of eternity before us, let time, with all its fluctuations, dwindle into its own littleness.' - Thomas Chalmers = 'Angesichts der Pracht der Ewigkeit, die vor uns liegt, soll die Zeit mit all ihren Schwankungen zu ihrer eigenen Winzigkeit schrumpfen.' - Thomas Chalmers -[baseUnitFilter] units built [cityFilter] can [action] [amount] extra times = [baseUnitFilter] Einheiten, welche [cityFilter] gebaut wurden, können [action] [amount] Mal öfter ausführen Grand Temple = Großer Tempel @@ -4920,10 +5062,8 @@ Recycling Center = Recycling-Zentrum CN Tower = CN Tower 'Nothing travels faster than light with the possible exception of bad news, which obeys its own special rules.' - Douglas Adams = 'Nichts reist schneller als das Licht, mit der möglichen Ausnahme von schlechten Nachrichten, die ihren eigenen speziellen Regeln gehorchen.' – Douglas Adams -[amount] population [cityFilter] = [amount] Bevölkerung [cityFilter] Bomb Shelter = Luftschutzbunker -Population loss from nuclear attacks [relativeAmount]% [cityFilter] = [relativeAmount]% Bevölkerungsverlust durch Atomangriffe [cityFilter] Hubble Space Telescope = Hubble Weltraumteleskop 'The wonder is, not that the field of stars is so vast, but that man has measured it.' - Anatole France = 'Das Wunder ist nicht, dass das Feld der Sterne so groß ist, sondern dass der Mensch es gemessen hat.' - Anatole France @@ -4946,13 +5086,6 @@ Pagoda = Pagode #################### Lines from Eras from Civ V - Gods & Kings #################### -Every major Civilization gains a spy once a civilization enters this era = Jede größere Zivilisation erhält einen Spion sobald eine von ihnen dieses Zeitalter erreicht hat - -May not generate great prophet equivalents naturally = Darf keine 'Großer Prophet'-Äquivalente auf natürliche Weise erzeugen -May buy [baseUnitFilter] units for [amount] [stat] [cityFilter] at an increasing price ([amount2]) = Darf [baseUnitFilter] Einheiten für [amount] [stat] [cityFilter] zu einem erhöhten Preis ([amount2]) kaufen -Starting in this era disables religion = Wenn in dieser Ära begonnen wird, wird Religion deaktiviert - - Marine = Marine @@ -5258,9 +5391,6 @@ Hildico = Hildico Gudrun = Gudrun Atilla's Court = Atilla's Hof The Huns = Die Hunnen -Cities are razed [amount] times as fast = Städte werden [amount] mal schneller ausgelöscht -Starts with [tech] = Startet mit [tech] -"Borrows" city names from other civilizations in the game = "Leiht" sich Städtenamen von anderen Zivilisationen im Spiel William of Orange = Wilhelm von Oranien As much as I despise war, I consider it a, hahaha, contribution to the common cause to erase your existence. = So sehr ich den Krieg verachte, betrachte ich ihn als einen, hahaha, Beitrag zur gemeinsamen Sache, um Eure Existenz auszulöschen. @@ -5314,7 +5444,6 @@ Weesp = Weesp Coevorden = Coevorden Kerkrade = Kerkrade The Netherlands = Die Niederlande -Retain [relativeAmount]% of the happiness from a luxury after the last copy has been traded away = Behalte [relativeAmount]% der Zufriedenheit eines Luxusguts, nachdem das letzte Exemplar weggehandelt worden ist Gustavus Adolphus = Gustav Adolf The Hakkapeliittas will ride again and your men will fall just at the sight of my cavalry! God with us! = Die Hakkapeliittas werden wieder reiten und eure Männer werden beim Anblick meiner Kavallerie fallen! Gott ist mit uns! @@ -5380,8 +5509,6 @@ Borgholm = Borgholm Strängnäs = Strängnäs Sveg = Sveg Sweden = Schweden -Gain [amount] Influence with a [baseUnitFilter] gift to a City-State = Erhalte [amount] Einfluss für ein [baseUnitFilter] Geschenk an einen Stadtstaat -When declaring friendship, both parties gain a [relativeAmount]% boost to great person generation = Wenn eine Freundschaft erklärt wird, erhalten beide Parteien einen [relativeAmount]% Boost für die Generierung Großartiger Persönlichkeiten Maria Theresa = Maria Theresa Shame that it has come this far. But ye wished it so. Next time, be so good, choose your words more wisely. = Schade, dass es so weit gekommen ist. Aber Ihr habt es euch so gewünscht. Seid beim nächsten Mal so gut, wählt eure Worte weiser. @@ -5432,7 +5559,6 @@ Saalbach = Saalbach Lienz = Lienz Steyr = Steyr Austria = Österreich -Can spend Gold to annex or puppet a City-State that has been your ally for [amount] turns. = Kann Gold ausgeben, um einen Stadtstaat zu annektieren oder zu einer Marionette zu machen, der für [amount] Runden eurer Verbündeter ist. Dido = Dido Tell me, do you all know how numerous my armies, elephants and the gdadons are? No? Today, you shall find out! = Sagt mir, wisst ihr alle, wie zahlreich meine Armeen, Elefanten und die Gadonen sind? Nein? Heute werdet ihr es herausfinden! @@ -5483,7 +5609,6 @@ Sabratha = Sabratha Rusadir = Rusadir Baecula = Baecula Saldae = Saldae -Land units may cross [terrainName] tiles after the first [baseUnitFilter] is earned = Landeinheiten dürfen [terrainName] Felder überqueren, nachdem die erste [baseUnitFilter] erworben wurde Units ending their turn on [tileFilter] tiles take [amount] damage = Einheiten, die ihren Zug auf [tileFilter] Feldern beenden, erleiden [amount] Schaden Theodora = Theodora @@ -5538,7 +5663,6 @@ Constantia = Constantia Patra = Patra Korinthos = Korinthos Byzantium = Byzanz -May choose [amount] additional belief(s) of any type when [foundingOrEnhancing] a religion = Kann [amount] zusätzliche Glaubenssätze jeder Art wählen, wenn eine Religion [foundingOrEnhancing] wird Boudicca = Boudicca You shall stain this land no longer with your vileness! To arms, my countrymen. We ride to war! = Ihr sollt dieses Land nicht länger mit eurer Abscheulichkeit beflecken! Zu den Waffen, meine Landsleute. Wir reiten in den Krieg! @@ -5589,7 +5713,6 @@ Llanfairpwllgwyngyll = Llanfairpwllgwyngyll Falmouth = Falmouth Lorient = Lorient Celts = Kelten -with [amount] to [amount2] neighboring [tileFilter] [tileFilter2] tiles = mit [amount] bis [amount2] benachbarten [tileFilter] [tileFilter2] Feldern Haile Selassie = Haile Selassie I have tried all other avenues, but yet you persist in this madness. I hope, for your sake, your end is swift. = Ich habe alle anderen Möglichkeiten ausprobiert, aber ihr beharrt immer noch auf diesem Wahnsinn. Ich hoffe für Euch, dass Ihr ein schnelles Ende findet. @@ -5642,7 +5765,6 @@ Gambela = Gambela Ziway = Ziway Weldiya = Weldiya Ethiopia = Äthiopien -when fighting units from a Civilization with more Cities than you = beim Kampf gegen Einheiten einer Zivilisation mit mehr Städten als du Pacal = Pacal A sacrifice unlike all others must be made! = Es muss ein Opfer gebracht werden, das es so noch nie gegeben hat! @@ -5696,8 +5818,6 @@ Ixinche = Ixinche Zaculeu = Zaculeu Kabah = Kabah The Maya = Die Maya -Receive a free Great Person at the end of every [comment] (every 394 years), after researching [tech]. Each bonus person can only be chosen once. = Erhalte am Ende jedes [comment] (alle 394 Jahre) eine kostenlose Große Persönlichkeit, nachdem du [tech] erforscht hast. Jede Bonusperson kann nur einmal gewählt werden. -Once The Long Count activates, the year on the world screen displays as the traditional Mayan Long Count. = Sobald die Lange Zählung aktiviert ist, wird das Jahr in der Weltansicht als die traditionelle Lange Zählung der Maya angezeigt. I didn't want to do this. We declare war. = Ich wollte das nicht tun. Wir erklären den Krieg. @@ -5718,14 +5838,6 @@ Jerusalem = Jerusalem #################### Lines from Policies from Civ V - Gods & Kings #################### -Provides a [buildingName] in your first [amount] cities for free = Stellt ein [buildingName] Gebäude in deinen ersten [amount] Städten kostenlos zur Verfügung - - -[relativeAmount]% Gold from Great Merchant trade missions = [relativeAmount]% Gold für Handelsmissionen von Großen Händlern - - -Upon capturing a city, receive [amount] times its [stat] production as [civWideStat] immediately = Erhalte beim Erobern einer Stadt sofort [amount]-mal ihre [stat] Produktion als [civWideStat] - #################### Lines from Quests from Civ V - Gods & Kings #################### @@ -5802,9 +5914,6 @@ Uluru = Uluru #################### Lines from TileImprovements from Civ V - Gods & Kings #################### -Costs [amount] [stat] per turn = Kosten von [amount] [stat] je Runde - - Polder = Polder @@ -5826,12 +5935,9 @@ Truffles = Trüffel Hussar = Hussar -[relativeAmount]% to Flank Attack bonuses = [relativeAmount]% für Flankenangriffsboni Hakkapeliitta = Hakkapeliitta -Transfer Movement to [mapUnitFilter] = Bewegung zu [mapUnitFilter] übertragen -[relativeAmount]% Strength when stacked with [mapUnitFilter] = [relativeAmount]% Stärke wenn auf einem Feld mit [mapUnitFilter] #################### Lines from UnitTypes from Civ V - Gods & Kings #################### @@ -5852,7 +5958,6 @@ Horse Archer = Berittener Bogenschütze Battering Ram = Rammbock -Can only attack [combatantFilter] units = Kann nur [combatantFilter] Einheiten angreifen Pictish Warrior = Piktischer Krieger @@ -5869,7 +5974,6 @@ Galleass = Galeere Privateer = Kaperschiff -May capture killed [mapUnitFilter] units = Kann getötete [mapUnitFilter] Einheiten gefangen nehmen Sea Beggar = Seeräuber @@ -6138,119 +6242,3 @@ City Blockade = # Requires translation! One of your cities is under a naval blockade! When all adjacent water tiles of a coastal city are blocked - city loses harbor connection to all other cities, including capital. Make sure to de-blockade cities by deploying friendly military naval units to fight off invaders. = - -#################### Lines from Unique Types ####################### - -Nullifies [stat] [cityFilter] = Setzt [stat] [cityFilter] außer Kraft -Nullifies Growth [cityFilter] = Setzt Wachstum [cityFilter] außer Kraft -Provides military units every ≈[amount] turns = Liefert militärische Einheiten alle ≈[amount] Runden -Provides a unique luxury = Liefert eine einzigartige Luxusressource -Cannot build [baseUnitFilter] units = Kann keine [baseUnitFilter]-Einheiten bauen -May choose [amount] additional [beliefType] beliefs when [foundingOrEnhancing] a religion = Kann [amount] zusätzliche [beliefType] Glauben wählen, wenn [foundingOrEnhancing] einer Religion -May buy [buildingFilter] buildings for [amount] [stat] [cityFilter] at an increasing price ([amount2]) = Kann [buildingFilter]-Gebäude für [amount] [stat] [cityFilter] zu einem steigenden Preis ([amount2]) kaufen -May buy [baseUnitFilter] units for [amount] [stat] [cityFilter] = Kann [baseUnitFilter]-Einheiten für [amount] [stat] [cityFilter] kaufen -May buy [baseUnitFilter] units with [stat] [cityFilter] = Kann [baseUnitFilter]-Einheiten mit [stat] [cityFilter] kaufen -May buy [buildingFilter] buildings with [stat] for [amount] times their normal Production cost = Kann [buildingFilter]-Gebäude mit [stat] für das [amount]-fache ihrer normalen Produktionskosten kaufen -[stat] cost of purchasing [buildingFilter] buildings [relativeAmount]% = [stat] Kosten für Kauf von [buildingFilter] Gebäuden [relativeAmount]% -Triggers victory = Löst den Sieg aus -Starts with [policy] adopted = Startet mit bereits verabschiedeter [policy] Politik -[amount] Unit Supply = [amount] Einheitenversorgung -[amount] Unit Supply per [amount2] population [cityFilter] = [amount] Einheitenversorgung je [amount2] Bevölkerung [cityFilter] -[amount] Unit Supply per city = [amount] Einheitenversorgung je Stadt -Rebel units may spawn = Rebelleneinheiten könnten auftauchen -Can be purchased for [amount] [stat] [cityFilter] = Kann für [amount] [stat] [cityFilter] erworben werden -Requires a [buildingFilter] in at least [amount] cities = Erfordert [buildingFilter] in mindestens [amount] Städten -Must not be next to [terrainFilter] = Darf sich nicht neben [terrainFilter] befinden -Creates a [improvementName] improvement on a specific tile = Erschafft eine [improvementName] Verbesserung auf einem bestimmten Feld -No defensive terrain penalty = Keinen Nachteil auf Verteidigungsgebiet -May attack when embarked = Kann angreifen, wenn eingeschifft -No Sight = Keine Sicht -Cannot intercept [mapUnitFilter] units = Kann [mapUnitFilter] Einheiten nicht abfangen -[amount] XP gained from combat = [amount] EP im Kampf gewonnen -Destroys tile improvements when attacking = Zerstört die Feldverbesserung bei einem Angriff -Cannot move = Kann nicht bewegt werden -[amount] Movement point cost to embark = [amount] Bewegungskosten zum Einschiffen -Can speed up the construction of a wonder = Kann den Bau eines Wunders beschleunigen -Can transform to [unit] = Kann zu [unit] umgewandelt werden -by consuming this unit = durch Verbrauch dieser Einheit -before [amount] turns = vor [amount] Runden -after [amount] turns = nach [amount] Runden -when at war = wenn im Krieg -during We Love The King Day = während 'Wir lieben den König'-Tag -when between [amount] and [amount2] Happiness = wenn zwischen [amount] und [amount2] Zufriedenheit -when below [amount] Happiness = wenn unterhalb [amount] Zufriedenheit -during the [era] = während [era] -if starting in the [era] = wenn mit der [era] gestartet wird -if no other Civilization has researched this = wenn keine andere Zivilisation dies bereits erforscht hat -after adopting [policy] = nach dem Verabschieden von [policy] -before founding a Pantheon = vor der Gründung eines Pantheons -after founding a Pantheon = nach der Gründung eines Pantheons -with [resource] = mit [resource] -without [resource] = ohne [resource] -when above [amount] [resource] = bei mehr als [amount] [resource] -when below [amount] [resource] = bei weniger als [amount] [resource] -in cities with a [buildingFilter] = in Städten mit [buildingFilter] -for units with [promotion] = für Einheiten mit [promotion] -for units without [promotion] = für Einheiten ohne [promotion] -when above [amount] HP = wenn mehr als [amount] LP -when below [amount] HP = wenn weniger als [amount] LP -with [amount] to [amount2] neighboring [tileFilter] tiles = mit [amount] bis [amount2] benachbarten [tileFilter] Feldern -in [tileFilter] [tileFilter2] tiles = auf [tileFilter] [tileFilter2] Feldern -in tiles without [tileFilter] = auf Felder ohne [tileFilter] -on water maps = auf Wasserkarten -in [regionType] Regions = in [regionType] Regionen -in all except [regionType] Regions = in allen außer [regionType] Regionen -Free [baseUnitFilter] found in the ruins = Kostenlose [baseUnitFilter] Einheiz in den Ruinen gefunden -[amount] Free Social Policies = [amount] kostenlose Sozialpolitiken -[amount] population in a random city = [amount] Bevölkerung in einer zufälligen Stadt -[amount] free random researchable Tech(s) from the [era] = [amount] freie zufällige Technologie aus dem Zeitalter [era] -Gain a free [beliefType] belief = Erhalte einen kostenlosen [beliefType] Glauben -Gain [amount] [stat] = Erhalte [amount] [stat] -Gain [amount]-[amount2] [stat] = Erhalte [amount]-[amount2] [stat] -Gain enough Faith for a Pantheon = Erhalte genug Glaube für ein Pantheon -Gain enough Faith for [amount]% of a Great Prophet = Erhalte genug Glaube für [amount]% eines Großen Propheten -Reveal up to [amount/'all'] [tileFilter] within a [amount] tile radius = Deckt bis zu [amount/'all'] [tileFilter] innerhalb eines Radius von [amount] auf -From a randomly chosen tile [amount] tiles away from the ruins, reveal tiles up to [amount2] tiles away with [amount3]% chance = Von einem zufällig gewählten Feld, das [amount] Felder von Ruinen entfernt ist, werden mit einer Chance von [amount3]% Felder in einer Entfernung von bis zu [amount2] Feldern aufgedeckt. -This Unit gains [amount] XP = Die Einheit erhält [amount] EP -This Unit upgrades for free including special upgrades = Diese Einheit wird kostenlos aufgerüstet, einschließlich Spezialaufrüstungen -This Unit gains the [promotion] promotion = Diese Einheit erhält die [promotion]-Beförderung -upon discovering [tech] = bei der Entdeckung von [tech] -upon entering the [era] = beim Eintritt in [era] -upon adopting [policy] = bei der Verabschiedung von [policy] -upon declaring war with a major Civilization = bei der Kriegserklärung gegen eine größere Zivilisation -upon declaring friendship = bei der Freundschaftserklärung -upon entering a Golden Age = bei dem Eintritt in ein Goldenes Zeitalter -upon conquering a city = bei der Eroberung einer Stadt -upon founding a city = bei der Gründung einer Stadt -upon discovering a Natural Wonder = bei der Entdeckung eines Naturwunders -upon constructing [buildingFilter] = beim Bau von [buildingFilter] -upon constructing [buildingFilter] [cityFilter] = beim Bau von [buildingFilter] [cityFilter] -upon founding a Pantheon = bei der Gründung eines Pantheons -upon founding a Religion = bei der Gründung einer Religion -upon enhancing a Religion = bei der Verbesserung einer Religion -Hidden after generating a Great Prophet = Versteckt, nachdem ein Großer Prophet erzeugt wurde -Triggerable = Auslösbar -Global = Global -Nation = Nation -Era = Zeitalter -Tech = Tech -Policy = Politik -FounderBelief = Gründerglaube -FollowerBelief = Anhängerglaube -Building = Gebäude -Unit = Einheit -UnitType = Einheitentyp -Promotion = Beförderung -Improvement = Verbesserung -Resource = Ressource -Ruins = Ruinen -Speed = Geschwindigkeit -Tutorial = Tutorial -CityState = Stadtstaat -ModOptions = Mod-Optionen -Conditional = abhängig -TriggerCondition = Bedingung auslösen -EstablishNetwork = Netzwerk aufbauen -StealingTech = Technologie stehlen -RiggingElections = Wahlmanipulation -CounterIntelligence = Spionageabwehr diff --git a/android/assets/jsons/translations/Greek.properties b/android/assets/jsons/translations/Greek.properties index c21fda0c4c..eb57957236 100644 --- a/android/assets/jsons/translations/Greek.properties +++ b/android/assets/jsons/translations/Greek.properties @@ -220,46 +220,6 @@ Current leader is [civInfo] with [amount] [stat] generated. = # Requires translation! Current leader is [civInfo] with [amount] Technologies discovered. = -## Diplomatic modifiers - -You declared war on us! = Μάς διακήρυξες πόλεμο! - # Requires translation! -Your warmongering ways are unacceptable to us. = -You have captured our cities! = Έχεις καταλάβει τις πόλεις μας! -We applaud your liberation of our conquered cities! = Χειροκροτούμε την ελευθέρωση των καταλελημένων πόλεών μας! -We applaud your liberation of conquered cities! = Χειροκροτούμε την ελευθέρωση των καταλελημένων πόλεων! -Years of peace have strengthened our relations. = Χρόνοι ειρήνης έχουν ενδυναμώσει τις σχέσεις μας. - # Requires translation! -Our mutual military struggle brings us closer together. = -We have signed a public declaration of friendship = Έχουμε υπογράψει μία δημόσια διακήρυξη φιλίας - # Requires translation! -You have declared friendship with our enemies! = - # Requires translation! -You have declared friendship with our allies = -Our open borders have brought us closer together. = Τα ανοικτά σύνορά μας μάς έχουν φέρει πιό κοντά. - # Requires translation! -Your so-called 'friendship' is worth nothing. = -You have publicly denounced us! = Μας έχεις αποκηρύξει δημοσίως! -You have denounced our allies = Έχεις αποκηρύξει τους συμμάχους μας -You have denounced our enemies = Έχεις αποκηρύξει τους εχθρούς μας -You betrayed your promise to not settle cities near us = Πρόδωσες την υπόσχεσή σου σύμφωνα με την οποία δεν ιδρύεις πόλεις κοντά σε εμάς -You fulfilled your promise to stop settling cities near us! = Τήρησες την υπόσχεσή σου σύμφωνα με την οποία δεν ιδρύεις πόλεις κοντά μάς -You refused to stop settling cities near us = Αρνήθηκες να σταματήσεις να ιδρύεις πόλεις κοντά μάς -Your arrogant demands are in bad taste = -Your use of nuclear weapons is disgusting! = Η χρήση των πυρηνικών σου όπλων είναι αηδιαστική! -You have stolen our lands! = Έκλεψες την γη μας! -You gave us units! = Μάς δώρισες μονάδες! - # Requires translation! -You destroyed City-States that were under our protection! = - # Requires translation! -You attacked City-States that were under our protection! = - # Requires translation! -You demanded tribute from City-States that were under our protection! = - # Requires translation! -You sided with a City-State over us = - # Requires translation! -You returned captured units to us = - Demands = Απαιτήσεις Please don't settle new cities near us. = Παρακαλούμε μην ιδρύετε νέες πόλεις κοντά μάς. Very well, we shall look for new lands to settle. = Πολύ καλά, θα ψάξουμε αλλού για να εγκατασταθούμε. @@ -2784,6 +2744,788 @@ ConditionalsPlacement = ########################### AUTOMATICALLY GENERATED TRANSLATABLE STRINGS ########################### + +#################### Lines from Unique Types ####################### + + # Requires translation! +[stats] = + # Requires translation! +[stats] [cityFilter] = + # Requires translation! +[stats] from every specialist [cityFilter] = + # Requires translation! +[stats] per [amount] population [cityFilter] = + # Requires translation! +[stats] per [amount] social policies adopted = + # Requires translation! +[stats] in cities on [terrainFilter] tiles = + # Requires translation! +[stats] from all [buildingFilter] buildings = + # Requires translation! +[stats] from [tileFilter] tiles [cityFilter] = + # Requires translation! +[stats] from [tileFilter] tiles without [tileFilter2] [cityFilter] = + # Requires translation! +[stats] from each Trade Route = + # Requires translation! +[stats] for each global city following this religion = + # Requires translation! +[stats] from every [amount] global followers [cityFilter] = + # Requires translation! +[relativeAmount]% [stat] = + # Requires translation! +[relativeAmount]% [stat] [cityFilter] = + # Requires translation! +[relativeAmount]% [stat] from every [tileFilter/buildingFilter] = + # Requires translation! +[relativeAmount]% Yield from every [tileFilter/buildingFilter] = + # Requires translation! +[relativeAmount]% [stat] from every follower, up to [relativeAmount2]% = + # Requires translation! +[relativeAmount]% [stat] from City-States = + # Requires translation! +[relativeAmount]% [stat] from Trade Routes = + # Requires translation! +Nullifies [stat] [cityFilter] = + # Requires translation! +Nullifies Growth [cityFilter] = + # Requires translation! +[relativeAmount]% Production when constructing [buildingFilter] buildings [cityFilter] = + # Requires translation! +[relativeAmount]% Production when constructing [baseUnitFilter] units [cityFilter] = + # Requires translation! +[relativeAmount]% Production when constructing [buildingFilter] wonders [cityFilter] = + # Requires translation! +[relativeAmount]% Production towards any buildings that already exist in the Capital = + # Requires translation! +Provides military units every ≈[amount] turns = + # Requires translation! +Provides a unique luxury = + # Requires translation! +Military Units gifted from City-States start with [amount] XP = + # Requires translation! +Militaristic City-States grant units [amount] times as fast when you are at war with a common nation = + # Requires translation! +Gifts of Gold to City-States generate [relativeAmount]% more Influence = + # Requires translation! +Can spend Gold to annex or puppet a City-State that has been your ally for [amount] turns. = + # Requires translation! +City-State territory always counts as friendly territory = + # Requires translation! +Allied City-States will occasionally gift Great People = + # Requires translation! +Will not be chosen for new games = + # Requires translation! +[relativeAmount]% City-State Influence degradation = + # Requires translation! +Resting point for Influence with City-States is increased by [amount] = + # Requires translation! +Allied City-States provide [stat] equal to [relativeAmount]% of what they produce for themselves = + # Requires translation! +[relativeAmount]% resources gifted by City-States = + # Requires translation! +[relativeAmount]% Happiness from luxury resources gifted by City-States = + # Requires translation! +City-State Influence recovers at twice the normal rate = + # Requires translation! +[amount] units cost no maintenance = + # Requires translation! +Cannot build [baseUnitFilter] units = + # Requires translation! +[relativeAmount]% growth [cityFilter] = + # Requires translation! +[relativeAmount]% Food is carried over after population increases [cityFilter] = + # Requires translation! +[relativeAmount]% Great Person generation [cityFilter] = + # Requires translation! +Starting in this era disables religion = + # Requires translation! +May choose [amount] additional [beliefType] beliefs when [foundingOrEnhancing] a religion = + # Requires translation! +May choose [amount] additional belief(s) of any type when [foundingOrEnhancing] a religion = + # Requires translation! +[stats] when a city adopts this religion for the first time (modified by game speed) = + # Requires translation! +[relativeAmount]% Unhappiness from [populationFilter] [cityFilter] = + # Requires translation! +[relativeAmount]% Food consumption by specialists [cityFilter] = + # Requires translation! +[relativeAmount]% of excess happiness converted to [stat] = + # Requires translation! +[relativeAmount]% Culture cost of natural border growth [cityFilter] = + # Requires translation! +[relativeAmount]% Gold cost of acquiring tiles [cityFilter] = + # Requires translation! +May buy [baseUnitFilter] units for [amount] [stat] [cityFilter] at an increasing price ([amount2]) = + # Requires translation! +May buy [buildingFilter] buildings for [amount] [stat] [cityFilter] at an increasing price ([amount2]) = + # Requires translation! +May buy [baseUnitFilter] units for [amount] [stat] [cityFilter] = + # Requires translation! +May buy [buildingFilter] buildings for [amount] [stat] [cityFilter] = + # Requires translation! +May buy [baseUnitFilter] units with [stat] [cityFilter] = + # Requires translation! +May buy [buildingFilter] buildings with [stat] [cityFilter] = + # Requires translation! +May buy [baseUnitFilter] units with [stat] for [amount] times their normal Production cost = + # Requires translation! +May buy [buildingFilter] buildings with [stat] for [amount] times their normal Production cost = + # Requires translation! +Enables conversion of city production to [civWideStat] = + # Requires translation! +[stat] cost of purchasing items in cities [relativeAmount]% = + # Requires translation! +[stat] cost of purchasing [buildingFilter] buildings [relativeAmount]% = + # Requires translation! +[stat] cost of purchasing [baseUnitFilter] units [relativeAmount]% = + # Requires translation! +Improves movement speed on roads = + # Requires translation! +Roads connect tiles across rivers = + # Requires translation! +[relativeAmount]% maintenance on road & railroads = + # Requires translation! +[relativeAmount]% maintenance cost for buildings [cityFilter] = + # Requires translation! +Receive a free Great Person at the end of every [comment] (every 394 years), after researching [tech]. Each bonus person can only be chosen once. = + # Requires translation! +Once The Long Count activates, the year on the world screen displays as the traditional Mayan Long Count. = + # Requires translation! +Retain [relativeAmount]% of the happiness from a luxury after the last copy has been traded away = + # Requires translation! +[amount] Happiness from each type of luxury resource = + # Requires translation! +Each city founded increases culture cost of policies [relativeAmount]% less than normal = + # Requires translation! +[relativeAmount]% Culture cost of adopting new Policies = + # Requires translation! +Quantity of strategic resources produced by the empire +[relativeAmount]% = + # Requires translation! +Double quantity of [resource] produced = + # Requires translation! +[stats] for every known Natural Wonder = + # Requires translation! +Enables construction of Spaceship parts = + # Requires translation! +Enemy [mapUnitFilter] units must spend [amount] extra movement points when inside your territory = + # Requires translation! +Notified of new Barbarian encampments = + # Requires translation! +"Borrows" city names from other civilizations in the game = + # Requires translation! +100 Gold for discovering a Natural Wonder (bonus enhanced to 500 Gold if first to discover it) = + # Requires translation! +Unhappiness from number of Cities doubled = + # Requires translation! +Great General provides double combat bonus = + # Requires translation! +Receive a tech boost when scientific buildings/wonders are built in capital = + # Requires translation! +May not generate great prophet equivalents naturally = + # Requires translation! +When conquering an encampment, earn [amount] Gold and recruit a Barbarian unit = + # Requires translation! +When defeating a [mapUnitFilter] unit, earn [amount] Gold and recruit it = + # Requires translation! +Receive triple Gold from Barbarian encampments and pillaging Cities = + # Requires translation! +Cities are razed [amount] times as fast = + # Requires translation! +When declaring friendship, both parties gain a [relativeAmount]% boost to great person generation = + # Requires translation! +No Maintenance costs for improvements in [tileFilter] tiles = + # Requires translation! +Influence of all other civilizations with all city-states degrades [relativeAmount]% faster = + # Requires translation! +Land units may cross [terrainName] tiles after the first [baseUnitFilter] is earned = + # Requires translation! +Gain [amount] Influence with a [baseUnitFilter] gift to a City-State = + # Requires translation! +[relativeAmount]% Faith cost of generating Great Prophet equivalents = + # Requires translation! +Resting point for Influence with City-States following this religion [amount] = + # Requires translation! +Provides a sum of gold each time you spend a Great Person = + # Requires translation! +[stats] whenever a Great Person is expended = + # Requires translation! +Receive free [unit] when you discover [tech] = + # Requires translation! +Enables Open Borders agreements = + # Requires translation! +Enables Research agreements = + # Requires translation! +Science gained from research agreements [relativeAmount]% = + # Requires translation! +Triggers victory = + # Requires translation! +Triggers a Cultural Victory upon completion = + # Requires translation! +[relativeAmount]% City Strength from defensive buildings = + # Requires translation! +[relativeAmount]% tile improvement construction time = + # Requires translation! +[relativeAmount]% Gold from Great Merchant trade missions = + # Requires translation! +[mapUnitFilter] Units adjacent to this city heal [amount] HP per turn when healing = + # Requires translation! +[relativeAmount]% Golden Age length = + # Requires translation! +[relativeAmount]% Strength for cities = + # Requires translation! +New [baseUnitFilter] units start with [amount] Experience [cityFilter] = + # Requires translation! +All newly-trained [baseUnitFilter] units [cityFilter] receive the [promotion] promotion = + # Requires translation! +[baseUnitFilter] units built [cityFilter] can [action] [amount] extra times = + # Requires translation! +Enables embarkation for land units = + # Requires translation! +Enables [mapUnitFilter] units to enter ocean tiles = + # Requires translation! +Population loss from nuclear attacks [relativeAmount]% [cityFilter] = + # Requires translation! +[relativeAmount]% Natural religion spread [cityFilter] = + # Requires translation! +Religion naturally spreads to cities [amount] tiles away = +Starting tech = Α + # Requires translation! +Starts with [tech] = + # Requires translation! +Starts with [policy] adopted = + # Requires translation! +Can be continually researched = + # Requires translation! +[amount] Unit Supply = + # Requires translation! +[amount] Unit Supply per [amount2] population [cityFilter] = + # Requires translation! +[amount] Unit Supply per city = + # Requires translation! +Units in cities cost no Maintenance = + # Requires translation! +Rebel units may spawn = + # Requires translation! +Unbuildable = + # Requires translation! +Can be purchased with [stat] [cityFilter] = + # Requires translation! +Can be purchased for [amount] [stat] [cityFilter] = + # Requires translation! +Limited to [amount] per Civilization = + # Requires translation! +Hidden until [amount] social policy branches have been completed = + # Requires translation! +Only available = + # Requires translation! +Excess Food converted to Production when under construction = + # Requires translation! +Requires at least [amount] population = + # Requires translation! +Triggers a global alert upon build start = + # Requires translation! +Triggers a global alert upon completion = + # Requires translation! +Cost increases by [amount] per owned city = + # Requires translation! +Requires a [buildingFilter] in at least [amount] cities = + # Requires translation! +Can only be built [cityFilter] = + # Requires translation! +Must have an owned [tileFilter] within [amount] tiles = + # Requires translation! +Enables nuclear weapon = + # Requires translation! +Must not be on [terrainFilter] = + # Requires translation! +Must not be next to [terrainFilter] = + # Requires translation! +Indicates the capital city = + # Requires translation! +Provides 1 extra copy of each improved luxury resource near this City = + # Requires translation! +Destroyed when the city is captured = + # Requires translation! +Doubles Gold given to enemy if city is captured = + # Requires translation! +Remove extra unhappiness from annexed cities = + # Requires translation! +Connects trade routes over water = + # Requires translation! +Creates a [improvementName] improvement on a specific tile = + # Requires translation! +Founds a new city = + # Requires translation! +Can construct [improvementName] = + # Requires translation! +Can build [improvementFilter/terrainFilter] improvements on tiles = + # Requires translation! +May create improvements on water resources = + # Requires translation! +[relativeAmount]% Strength = + # Requires translation! +[relativeAmount]% Strength decreasing with distance from the capital = + # Requires translation! +[relativeAmount]% to Flank Attack bonuses = + # Requires translation! ++30% Strength when fighting City-State units and cities = + # Requires translation! +[relativeAmount]% Strength for enemy [combatantFilter] units in adjacent [tileFilter] tiles = + # Requires translation! +[relativeAmount]% Strength when stacked with [mapUnitFilter] = + # Requires translation! +[relativeAmount]% Strength bonus for [mapUnitFilter] units within [amount] tiles = + # Requires translation! +[amount] additional attacks per turn = + # Requires translation! +[amount] Movement = + # Requires translation! +[amount] Sight = + # Requires translation! +[amount] Range = + # Requires translation! +[amount] HP when healing = + # Requires translation! +[relativeAmount]% Spread Religion Strength = + # Requires translation! +May found a religion = + # Requires translation! +May enhance a religion = + # Requires translation! +When spreading religion to a city, gain [amount] times the amount of followers of other religions as [stat] = + # Requires translation! +Can only attack [combatantFilter] units = + # Requires translation! +Can only attack [tileFilter] tiles = + # Requires translation! +Cannot attack = + # Requires translation! +Must set up to ranged attack = + # Requires translation! +Self-destructs when attacking = + # Requires translation! +Blast radius [amount] = + # Requires translation! +Ranged attacks may be performed over obstacles = + # Requires translation! +Nuclear weapon of Strength [amount] = + # Requires translation! +No defensive terrain bonus = + # Requires translation! +No defensive terrain penalty = + # Requires translation! +Damage is ignored when determining unit Strength = + # Requires translation! +Uncapturable = + # Requires translation! +May withdraw before melee ([amount]%) = + # Requires translation! +Unable to capture cities = + # Requires translation! +No movement cost to pillage = +Can move after attacking = Μπορεί να κινηθεί αφού επιτεθεί + # Requires translation! +Transfer Movement to [mapUnitFilter] = + # Requires translation! +Can move immediately once bought = + # Requires translation! +May Paradrop up to [amount] tiles from inside friendly territory = + # Requires translation! +May heal outside of friendly territory = + # Requires translation! +All healing effects doubled = + # Requires translation! +Heals [amount] damage if it kills a unit = + # Requires translation! +Can only heal by pillaging = + # Requires translation! +Unit will heal every turn, even if it performs an action = + # Requires translation! +All adjacent units heal [amount] HP when healing = + # Requires translation! +Normal vision when embarked = + # Requires translation! +Defense bonus when embarked = + # Requires translation! +Eliminates combat penalty for attacking across a coast = + # Requires translation! +May attack when embarked = + # Requires translation! +Eliminates combat penalty for attacking over a river = + # Requires translation! +No Sight = + # Requires translation! +Can see over obstacles = + # Requires translation! +Can carry [amount] [mapUnitFilter] units = + # Requires translation! +Can carry [amount] extra [mapUnitFilter] units = + # Requires translation! +Cannot be carried by [mapUnitFilter] units = + # Requires translation! +[relativeAmount]% chance to intercept air attacks = + # Requires translation! +Damage taken from interception reduced by [relativeAmount]% = + # Requires translation! +[relativeAmount]% Damage when intercepting = + # Requires translation! +[amount] extra interceptions may be made per turn = + # Requires translation! +Cannot be intercepted = + # Requires translation! +Cannot intercept [mapUnitFilter] units = + # Requires translation! +Can perform Air Sweep = + # Requires translation! +[relativeAmount]% Strength when performing Air Sweep = + # Requires translation! +[relativeAmount]% maintenance costs = + # Requires translation! +[relativeAmount]% Gold cost of upgrading = + # Requires translation! +Earn [amount]% of the damage done to [combatantFilter] units as [civWideStat] = + # Requires translation! +Upon capturing a city, receive [amount] times its [stat] production as [civWideStat] immediately = + # Requires translation! +Earn [amount]% of killed [mapUnitFilter] unit's [costOrStrength] as [civWideStat] = + # Requires translation! +Earn [amount]% of [mapUnitFilter] unit's [costOrStrength] as [civWideStat] when killed within 4 tiles of a city following this religion = + # Requires translation! +May capture killed [mapUnitFilter] units = + # Requires translation! +[amount] XP gained from combat = + # Requires translation! +[relativeAmount]% XP gained from combat = + # Requires translation! +[greatPerson] is earned [relativeAmount]% faster = + # Requires translation! +Invisible to non-adjacent units = + # Requires translation! +Can see invisible [mapUnitFilter] units = + # Requires translation! +May upgrade to [baseUnitFilter] through ruins-like effects = + # Requires translation! +Destroys tile improvements when attacking = + # Requires translation! +Cannot move = + # Requires translation! +Double movement in [terrainFilter] = + # Requires translation! +All tiles cost 1 movement = + # Requires translation! +Can pass through impassable tiles = + # Requires translation! +Ignores terrain cost = + # Requires translation! +Ignores Zone of Control = + # Requires translation! +Rough terrain penalty = + # Requires translation! +Can enter ice tiles = + # Requires translation! +Cannot enter ocean tiles = + # Requires translation! +May enter foreign tiles without open borders = + # Requires translation! +May enter foreign tiles without open borders, but loses [amount] religious strength each turn it ends there = + # Requires translation! +[amount] Movement point cost to disembark = + # Requires translation! +[amount] Movement point cost to embark = + # Requires translation! +Religious Unit = + # Requires translation! +Spaceship part = + # Requires translation! +Can be added to [comment] in the Capital = + # Requires translation! +Can start an [amount]-turn golden age = + # Requires translation! +Great Person - [comment] = + # Requires translation! +Prevents spreading of religion to the city it is next to = + # Requires translation! +Takes your religion over the one in their birth city = + # Requires translation! +Removes other religions when spreading religion = + # Requires translation! +Can [action] [amount] times = + # Requires translation! +Can speed up construction of a building = + # Requires translation! +Can speed up the construction of a wonder = + # Requires translation! +Can hurry technology research = + # Requires translation! +Can undertake a trade mission with City-State, giving a large sum of gold and [amount] Influence = + # Requires translation! +Can transform to [unit] = + # Requires translation! +Grants 500 Gold to the first civilization to discover it = + # Requires translation! +Units ending their turn on this terrain take [amount] damage = + # Requires translation! +Grants [promotion] ([comment]) to adjacent [mapUnitFilter] units for the rest of the game = + # Requires translation! +[amount] Strength for cities built on this terrain = + # Requires translation! +Provides a one-time Production bonus to the closest city when cut down = + # Requires translation! +Tile provides yield without assigned population = + # Requires translation! +Nullifies all other stats this tile provides = + # Requires translation! +Only [improvementFilter] improvements may be built on this tile = + # Requires translation! +Blocks line-of-sight from tiles at same elevation = + # Requires translation! +Has an elevation of [amount] for visibility calculations = + # Requires translation! +Rare feature = + # Requires translation! +[amount]% Chance to be destroyed by nukes = + # Requires translation! +Fresh water = + # Requires translation! +Rough terrain = + # Requires translation! +Deposits in [tileFilter] tiles always provide [amount] resources = + # Requires translation! +Can only be created by Mercantile City-States = + # Requires translation! +Guaranteed with Strategic Balance resource option = + # Requires translation! +Can also be built on tiles adjacent to fresh water = + # Requires translation! +[stats] from [tileFilter] tiles = + # Requires translation! +Can be built outside your borders = + # Requires translation! +Can be built just outside your borders = + # Requires translation! +Can only be built to improve a resource = + # Requires translation! +Removes removable features when built = + # Requires translation! +Gives a defensive bonus of [relativeAmount]% = + # Requires translation! +Costs [amount] [stat] per turn when in your territory = + # Requires translation! +Costs [amount] [stat] per turn = + # Requires translation! +Adjacent enemy units ending their turn take [amount] damage = +Great Improvement = Τέλεια βελτίωση + # Requires translation! +Provides a random bonus when entered = + # Requires translation! +Constructing it will take over the tiles around it and assign them to your closest city = + # Requires translation! +Unpillagable = + # Requires translation! +Irremovable = + # Requires translation! +Will be replaced by automated workers = + # Requires translation! +for [amount] turns = + # Requires translation! +by consuming this unit = + # Requires translation! +with [amount]% chance = + # Requires translation! +before [amount] turns = + # Requires translation! +after [amount] turns = + # Requires translation! +when at war = + # Requires translation! +when not at war = + # Requires translation! +during a Golden Age = + # Requires translation! +during We Love The King Day = + # Requires translation! +while the empire is happy = + # Requires translation! +when between [amount] and [amount2] Happiness = + # Requires translation! +when below [amount] Happiness = + # Requires translation! +during the [era] = + # Requires translation! +before the [era] = + # Requires translation! +starting from the [era] = + # Requires translation! +if starting in the [era] = + # Requires translation! +if no other Civilization has researched this = + # Requires translation! +after discovering [tech] = + # Requires translation! +before discovering [tech] = + # Requires translation! +after adopting [policy] = + # Requires translation! +before adopting [policy] = + # Requires translation! +before founding a Pantheon = + # Requires translation! +after founding a Pantheon = + # Requires translation! +if [buildingFilter] is constructed = + # Requires translation! +with [resource] = + # Requires translation! +without [resource] = + # Requires translation! +when above [amount] [resource] = + # Requires translation! +when below [amount] [resource] = + # Requires translation! +in cities with a [buildingFilter] = + # Requires translation! +in cities without a [buildingFilter] = + # Requires translation! +in cities with at least [amount] [populationFilter] = + # Requires translation! +with a garrison = + # Requires translation! +for [mapUnitFilter] units = + # Requires translation! +for units with [promotion] = + # Requires translation! +for units without [promotion] = + # Requires translation! +vs cities = + # Requires translation! +vs [mapUnitFilter] units = + # Requires translation! +when fighting units from a Civilization with more Cities than you = + # Requires translation! +when attacking = + # Requires translation! +when defending = + # Requires translation! +when fighting in [tileFilter] tiles = + # Requires translation! +on foreign continents = + # Requires translation! +when adjacent to a [mapUnitFilter] unit = + # Requires translation! +when above [amount] HP = + # Requires translation! +when below [amount] HP = + # Requires translation! +if it hasn't used other actions yet = + # Requires translation! +with [amount] to [amount2] neighboring [tileFilter] tiles = + # Requires translation! +with [amount] to [amount2] neighboring [tileFilter] [tileFilter2] tiles = + # Requires translation! +in [tileFilter] tiles = + # Requires translation! +in [tileFilter] [tileFilter2] tiles = + # Requires translation! +in tiles without [tileFilter] = + # Requires translation! +within [amount] tiles of a [tileFilter] = + # Requires translation! +on water maps = + # Requires translation! +in [regionType] Regions = + # Requires translation! +in all except [regionType] Regions = + # Requires translation! +Free [baseUnitFilter] appears = + # Requires translation! +[amount] free [baseUnitFilter] units appear = + # Requires translation! +Free [baseUnitFilter] found in the ruins = + # Requires translation! +Free Social Policy = + # Requires translation! +[amount] Free Social Policies = + # Requires translation! +Empire enters golden age = + # Requires translation! +Free Great Person = + # Requires translation! +[amount] population [cityFilter] = + # Requires translation! +[amount] population in a random city = +Free Technology = Δωρεάν επιστήμη + # Requires translation! +[amount] Free Technologies = + # Requires translation! +[amount] free random researchable Tech(s) from the [era] = + # Requires translation! +Reveals the entire map = + # Requires translation! +Gain a free [beliefType] belief = + # Requires translation! +Triggers voting for the Diplomatic Victory = + # Requires translation! +Gain [amount] [stat] = + # Requires translation! +Gain [amount]-[amount2] [stat] = + # Requires translation! +Gain enough Faith for a Pantheon = + # Requires translation! +Gain enough Faith for [amount]% of a Great Prophet = + # Requires translation! +Reveal up to [amount/'all'] [tileFilter] within a [amount] tile radius = + # Requires translation! +From a randomly chosen tile [amount] tiles away from the ruins, reveal tiles up to [amount2] tiles away with [amount3]% chance = + # Requires translation! +Triggers the following global alert: [comment] = + # Requires translation! +Every major Civilization gains a spy once a civilization enters this era = + # Requires translation! +Heal this unit by [amount] HP = + # Requires translation! +This Unit gains [amount] XP = + # Requires translation! +This Unit upgrades for free including special upgrades = + # Requires translation! +This Unit gains the [promotion] promotion = + # Requires translation! +Doing so will consume this opportunity to choose a Promotion = + # Requires translation! +Provides the cheapest [stat] building in your first [amount] cities for free = + # Requires translation! +Provides a [buildingName] in your first [amount] cities for free = + # Requires translation! +upon discovering [tech] = + # Requires translation! +upon entering the [era] = + # Requires translation! +upon adopting [policy] = + # Requires translation! +upon declaring war with a major Civilization = + # Requires translation! +upon declaring friendship = + # Requires translation! +upon entering a Golden Age = + # Requires translation! +upon conquering a city = + # Requires translation! +upon founding a city = + # Requires translation! +upon discovering a Natural Wonder = + # Requires translation! +upon constructing [buildingFilter] = + # Requires translation! +upon constructing [buildingFilter] [cityFilter] = + # Requires translation! +upon founding a Pantheon = + # Requires translation! +upon founding a Religion = + # Requires translation! +upon enhancing a Religion = + # Requires translation! +Hidden after generating a Great Prophet = + ######### Map Unit Filters ########### Wounded = Τραυματισμένος/η/ο @@ -2864,8 +3606,6 @@ River = Ποταμός # Requires translation! Open terrain = # Requires translation! -Rough terrain = - # Requires translation! Water resource = Foreign Land = Ξένη γη # Requires translation! @@ -2896,7 +3636,6 @@ Bonus resource = unimproved = # Requires translation! All Road = -Great Improvement = Τέλεια βελτίωση ######### Region Types ########### @@ -2935,45 +3674,123 @@ all healing effects doubled = The Spaceship = # Requires translation! Maya Long Count calendar cycle = + # Requires translation! +Triggerable = + # Requires translation! +Global = + # Requires translation! +Nation = + # Requires translation! +Era = + # Requires translation! +Tech = + # Requires translation! +Policy = + # Requires translation! +FounderBelief = + # Requires translation! +FollowerBelief = + # Requires translation! +Building = + # Requires translation! +Unit = + # Requires translation! +UnitType = + # Requires translation! +Promotion = + # Requires translation! +Improvement = + # Requires translation! +Resource = + # Requires translation! +Ruins = + # Requires translation! +Speed = + # Requires translation! +Tutorial = + # Requires translation! +CityState = + # Requires translation! +ModOptions = + # Requires translation! +Conditional = + # Requires translation! +TriggerCondition = + + +#################### Lines from spy actions ####################### + + # Requires translation! +EstablishNetwork = + # Requires translation! +StealingTech = + # Requires translation! +RiggingElections = + # Requires translation! +CounterIntelligence = + + +#################### Lines from diplomatic modifiers ####################### + +You declared war on us! = Μάς διακήρυξες πόλεμο! + # Requires translation! +Your warmongering ways are unacceptable to us. = +You have captured our cities! = Έχεις καταλάβει τις πόλεις μας! + # Requires translation! +You have declared friendship with our enemies! = + # Requires translation! +Your so-called 'friendship' is worth nothing. = +You have publicly denounced us! = Μας έχεις αποκηρύξει δημοσίως! +You have denounced our allies = Έχεις αποκηρύξει τους συμμάχους μας +You refused to stop settling cities near us = Αρνήθηκες να σταματήσεις να ιδρύεις πόλεις κοντά μάς +You betrayed your promise to not settle cities near us = Πρόδωσες την υπόσχεσή σου σύμφωνα με την οποία δεν ιδρύεις πόλεις κοντά σε εμάς +Your arrogant demands are in bad taste = +Your use of nuclear weapons is disgusting! = Η χρήση των πυρηνικών σου όπλων είναι αηδιαστική! +You have stolen our lands! = Έκλεψες την γη μας! + # Requires translation! +You destroyed City-States that were under our protection! = + # Requires translation! +You attacked City-States that were under our protection! = + # Requires translation! +You demanded tribute from City-States that were under our protection! = + # Requires translation! +You sided with a City-State over us = +Years of peace have strengthened our relations. = Χρόνοι ειρήνης έχουν ενδυναμώσει τις σχέσεις μας. + # Requires translation! +Our mutual military struggle brings us closer together. = +We applaud your liberation of conquered cities! = Χειροκροτούμε την ελευθέρωση των καταλελημένων πόλεων! +We have signed a public declaration of friendship = Έχουμε υπογράψει μία δημόσια διακήρυξη φιλίας + # Requires translation! +You have declared friendship with our allies = +You have denounced our enemies = Έχεις αποκηρύξει τους εχθρούς μας +Our open borders have brought us closer together. = Τα ανοικτά σύνορά μας μάς έχουν φέρει πιό κοντά. +You fulfilled your promise to stop settling cities near us! = Τήρησες την υπόσχεσή σου σύμφωνα με την οποία δεν ιδρύεις πόλεις κοντά μάς +You gave us units! = Μάς δώρισες μονάδες! + # Requires translation! +We appreciate your gifts = + # Requires translation! +You returned captured units to us = #################### Lines from Buildings from Civ V - Vanilla #################### Palace = Παλάτι - # Requires translation! -Indicates the capital city = Monument = Μνημείο - # Requires translation! -Destroyed when the city is captured = # Requires translation! Granary = - # Requires translation! -[stats] from [tileFilter] tiles [cityFilter] = Temple of Artemis = Ἀρτεμίσιον # Requires translation! 'It is not so much for its beauty that the forest makes a claim upon men's hearts, as for that subtle something, that quality of air, that emanation from old trees, that so wonderfully changes and renews a weary spirit.' - Robert Louis Stevenson = - # Requires translation! -[relativeAmount]% [stat] [cityFilter] = - # Requires translation! -[relativeAmount]% Production when constructing [baseUnitFilter] units [cityFilter] = # Requires translation! The Great Lighthouse = # Requires translation! 'They that go down to the sea in ships, that do business in great waters; these see the works of the Lord, and his wonders in the deep.' - The Bible, Psalms 107:23-24 = - # Requires translation! -for [mapUnitFilter] units = - # Requires translation! -[amount] Movement = - # Requires translation! -[amount] Sight = # Requires translation! Stone Works = - # Requires translation! -Must not be on [terrainFilter] = # Requires translation! Stonehenge = @@ -2981,8 +3798,6 @@ Stonehenge = 'Time crumbles things; everything grows old and is forgotten under the power of time' - Aristotle = Library = Βιβλιοθήκη - # Requires translation! -[stats] per [amount] population [cityFilter] = # Requires translation! Paper Maker = @@ -2990,7 +3805,6 @@ Paper Maker = The Great Library = Ἡ Βιβλιοθήκη τῆς Ἀκεξάνδρειας # Requires translation! 'Libraries are as the shrine where all the relics of the ancient saints, full of true virtue, and all that without delusion or imposture are preserved and reposed.' - Sir Francis Bacon = -Free Technology = Δωρεάν επιστήμη Circus = Τσίρκο @@ -3006,48 +3820,26 @@ Walls of Babylon = Τα τείχη της βαβυλωνίας The Pyramids = Οι πυραμίδες # Requires translation! 'O, let not the pains of death which come upon thee enter into my body. I am the god Tem, and I am the foremost part of the sky, and the power which protecteth me is that which is with all the gods forever.' - The Book of the Dead, translated by Sir Ernest Alfred Wallis Budge = - # Requires translation! -[relativeAmount]% tile improvement construction time = - # Requires translation! -[amount] free [baseUnitFilter] units appear = Mausoleum of Halicarnassus = Τὸ Μαυσωλεῖον τῆς Ἁλικαρνασσοῦ # Requires translation! 'The whole earth is the tomb of heroic men and their story is not given only on stone over their clay but abides everywhere without visible symbol woven into the stuff of other men's lives.' - Pericles = - # Requires translation! -Provides a sum of gold each time you spend a Great Person = # Requires translation! Barracks = - # Requires translation! -New [baseUnitFilter] units start with [amount] Experience [cityFilter] = # Requires translation! Krepost = - # Requires translation! -[relativeAmount]% Culture cost of natural border growth [cityFilter] = - # Requires translation! -[relativeAmount]% Gold cost of acquiring tiles [cityFilter] = Statue of Zeus = Τὸ Ἄγαλμα τοῦ Διὸς # Requires translation! 'He spoke, the son of Kronos, and nodded his head with the dark brows, and the immortally anointed hair of the great god swept from his divine head, and all Olympos was shaken' - The Iliad = - # Requires translation! -vs cities = - # Requires translation! -when attacking = - # Requires translation! -[relativeAmount]% Strength = Lighthouse = Φάρος Stable = Στάβλος Courthouse = Δικαστήριο - # Requires translation! -Remove extra unhappiness from annexed cities = - # Requires translation! -Can only be built [cityFilter] = Hanging Gardens = Κρεμαστοί κήποι # Requires translation! @@ -3057,23 +3849,15 @@ Colosseum = Κολοσσαίο # Requires translation! Circus Maximus = - # Requires translation! -Cost increases by [amount] per owned city = Great Wall = Το σινικό τείχος # Requires translation! 'The art of war teaches us to rely not on the likelihood of the enemy's not attacking, but rather on the fact that we have made our position unassailable.' - Sun Tzu = - # Requires translation! -before discovering [tech] = - # Requires translation! -Enemy [mapUnitFilter] units must spend [amount] extra movement points when inside your territory = Temple = Ναός # Requires translation! Burial Tomb = - # Requires translation! -Doubles Gold given to enemy if city is captured = # Requires translation! Mud Pyramid Mosque = @@ -3084,33 +3868,23 @@ National College = The Oracle = Τὸ Μαντεῖο τῶν Δελφῶν # Requires translation! 'The ancient Oracle said that I was the wisest of all the Greeks. It is because I alone, of all the Greeks, know that I know nothing' - Socrates = - # Requires translation! -Free Social Policy = # Requires translation! National Epic = - # Requires translation! -[relativeAmount]% Great Person generation [cityFilter] = Market = Αγορά # Requires translation! Bazaar = - # Requires translation! -Provides 1 extra copy of each improved luxury resource near this City = # Requires translation! Mint = # Requires translation! Aqueduct = - # Requires translation! -[relativeAmount]% Food is carried over after population increases [cityFilter] = # Requires translation! Heroic Epic = - # Requires translation! -All newly-trained [baseUnitFilter] units [cityFilter] receive the [promotion] promotion = Colossus = Κολοσσός # Requires translation! @@ -3133,8 +3907,6 @@ Angkor Wat = Chichen Itza = # Requires translation! 'The katun is established at Chichen Itza. The settlement of the Itza shall take place there. The quetzal shall come, the green bird shall come. Ah Kantenal shall come. It is the word of God. The Itza shall come.' - The Books of Chilam Balam = - # Requires translation! -[relativeAmount]% Golden Age length = # Requires translation! National Treasury = @@ -3143,10 +3915,6 @@ National Treasury = Machu Picchu = # Requires translation! 'Few romances can ever surpass that of the granite citadel on top of the beetling precipices of Machu Picchu, the crown of Inca Land.' - Hiram Bingham = - # Requires translation! -[relativeAmount]% [stat] from Trade Routes = - # Requires translation! -Must have an owned [tileFilter] within [amount] tiles = # Requires translation! Workshop = @@ -3158,8 +3926,6 @@ Longhouse = Forge = Harbor = Λιμένας - # Requires translation! -Connects trade routes over water = University = Πανεπιστήμειο @@ -3178,17 +3944,11 @@ Castle = Κάστρο # Requires translation! Mughal Fort = - # Requires translation! -after discovering [tech] = - # Requires translation! -[stats] [cityFilter] = # Requires translation! Himeji Castle = # Requires translation! 'Bushido is realized in the presence of death. This means choosing death whenever there is a choice between life and death. There is no other reasoning.' - Yamamoto Tsunetomo = - # Requires translation! -when fighting in [tileFilter] tiles = # Requires translation! Ironworks = @@ -3215,8 +3975,6 @@ Satrap's Court = Forbidden Palace = # Requires translation! 'Most of us can, as we choose, make of this world either a palace or a prison' - John Lubbock = - # Requires translation! -[relativeAmount]% Unhappiness from [populationFilter] [cityFilter] = Theatre = Θέατρο @@ -3229,27 +3987,17 @@ Hermitage = Taj Mahal = # Requires translation! 'The Taj Mahal rises above the banks of the river like a solitary tear suspended on the cheek of time.' - Rabindranath Tagore = - # Requires translation! -Empire enters golden age = # Requires translation! Porcelain Tower = # Requires translation! 'Things always seem fairer when we look back at them, and it is out of that inaccessible tower of the past that Longing leans and beckons.' - James Russell Lowell = - # Requires translation! -Free [baseUnitFilter] appears = - # Requires translation! -Science gained from research agreements [relativeAmount]% = Windmill = Ανεμόμυλος - # Requires translation! -[relativeAmount]% Production when constructing [buildingFilter] buildings [cityFilter] = Kremlin = Κρεμλίνο # Requires translation! 'The Law is a fortress on a hill that armies cannot take or floods wash away.' - The Prophet Muhammed = - # Requires translation! -[relativeAmount]% City Strength from defensive buildings = Museum = Μουσείο @@ -3264,8 +4012,6 @@ Factory = Εργοστάσιο Big Ben = Μπιγκ Μπεν # Requires translation! 'To achieve great things, two things are needed: a plan, and not quite enough time.' - Leonard Bernstein = - # Requires translation! -[stat] cost of purchasing items in cities [relativeAmount]% = Military Academy = Στρατιωτική ακαδημία @@ -3286,14 +4032,10 @@ Broadcast Tower = Eiffel Tower = Πύργος του Άιφελ # Requires translation! 'We live only to discover beauty, all else is a form of waiting' - Kahlil Gibran = - # Requires translation! -[stats] per [amount] social policies adopted = Statue of Liberty = Το άγαλμα της ελευθερίας # Requires translation! 'Give me your tired, your poor, your huddled masses yearning to breathe free, the wretched refuse of your teeming shore. Send these, the homeless, tempest-tossed to me, I lift my lamp beside the golden door!' - Emma Lazarus = - # Requires translation! -[stats] from every specialist [cityFilter] = Military Base = Στρατιωτική βάση @@ -3301,8 +4043,6 @@ Military Base = Στρατιωτική βάση Cristo Redentor = # Requires translation! 'Come to me, all who labor and are heavy burdened, and I will give you rest.' - New Testament, Matthew 11:28 = - # Requires translation! -[relativeAmount]% Culture cost of adopting new Policies = # Requires translation! Research Lab = @@ -3320,46 +4060,26 @@ Sydney Opera House = # Requires translation! Manhattan Project = - # Requires translation! -Enables nuclear weapon = - # Requires translation! -Triggers a global alert upon completion = Pentagon = Πεντάγωνο # Requires translation! 'In preparing for battle I have always found that plans are useless, but planning is indispensable.' - Dwight D. Eisenhower = - # Requires translation! -[relativeAmount]% Gold cost of upgrading = Solar Plant = Φοτοβολταϊκά - # Requires translation! -in cities without a [buildingFilter] = - # Requires translation! -Only available = Nuclear Plant = Πυρηνικός σταθμός # Requires translation! Apollo Program = - # Requires translation! -Enables construction of Spaceship parts = Spaceship Factory = Διαστημικό εργοστάσιο United Nations = Ενωμένα έθνη # Requires translation! 'More than ever before in human history, we share a common destiny. We can master it only if we face it together. And that is why we have the United Nations.' - Kofi Annan = - # Requires translation! -Triggers voting for the Diplomatic Victory = # Requires translation! Utopia Project = - # Requires translation! -Hidden until [amount] social policy branches have been completed = - # Requires translation! -Triggers a global alert upon build start = - # Requires translation! -Triggers a Cultural Victory upon completion = #################### Lines from CityStateTypes from Civ V - Vanilla #################### @@ -3537,10 +4257,6 @@ Awan = Riblah = # Requires translation! Tayma = - # Requires translation! -Receive free [unit] when you discover [tech] = - # Requires translation! -[greatPerson] is earned [relativeAmount]% faster = Alexander = Αλέξανδρος # Requires translation! @@ -3598,12 +4314,6 @@ Nafplion = Ναύπλιον # Requires translation! Apolyton = Greece = Ελλάδα - # Requires translation! -[relativeAmount]% City-State Influence degradation = - # Requires translation! -City-State Influence recovers at twice the normal rate = - # Requires translation! -City-State territory always counts as friendly territory = Wu Zetian = Γου Τζε Τιάν # Requires translation! @@ -3701,8 +4411,6 @@ Weifang = # Requires translation! Xikang = China = Κίνα - # Requires translation! -Great General provides double combat bonus = Ramesses II = Ραμσής Β΄ # Requires translation! @@ -3814,8 +4522,6 @@ Semna = # Requires translation! Soleb = Egypt = Αίγυπτος - # Requires translation! -[relativeAmount]% Production when constructing [buildingFilter] wonders [cityFilter] = Elizabeth = Ελισάβετ # Requires translation! @@ -4073,8 +4779,6 @@ Suzdal = Magnitogorsk = # Requires translation! Russia = - # Requires translation! -Double quantity of [resource] produced = # Requires translation! Augustus Caesar = @@ -4170,8 +4874,6 @@ Curia = Interrama = # Requires translation! Adria = - # Requires translation! -[relativeAmount]% Production towards any buildings that already exist in the Capital = # Requires translation! Harun al-Rashid = @@ -4255,8 +4957,6 @@ Algiers = Oran = # Requires translation! Arabia = - # Requires translation! -[stats] from each Trade Route = # Requires translation! George Washington = @@ -4453,8 +5153,6 @@ Ota = # Requires translation! Tottori = Japan = Ιαπωνία - # Requires translation! -Damage is ignored when determining unit Strength = # Requires translation! Gandhi = @@ -4535,8 +5233,6 @@ Jaipur = # Requires translation! Karachi = India = Ινδία - # Requires translation! -Unhappiness from number of Cities doubled = # Requires translation! Otto von Bismarck = @@ -4659,12 +5355,6 @@ Hildesheim = # Requires translation! Erlangen = Germany = Γερμανία - # Requires translation! -with [amount]% chance = - # Requires translation! -When conquering an encampment, earn [amount] Gold and recruit a Barbarian unit = - # Requires translation! -[relativeAmount]% maintenance costs = # Requires translation! Suleiman I = @@ -4744,8 +5434,6 @@ Bitlis = # Requires translation! Yalova = The Ottomans = Οθωμανική αυτοκρατορία - # Requires translation! -When defeating a [mapUnitFilter] unit, earn [amount] Gold and recruit it = # Requires translation! Sejong = @@ -4821,8 +5509,6 @@ Gimje = # Requires translation! Anju = Korea = Κορέα - # Requires translation! -Receive a tech boost when scientific buildings/wonders are built in capital = # Requires translation! Hiawatha = @@ -5050,8 +5736,6 @@ Patigrbana = # Requires translation! Phrada = Persia = Περσία - # Requires translation! -during a Golden Age = # Requires translation! Kamehameha I = @@ -5149,16 +5833,6 @@ Pileni = # Requires translation! Nukumanu = Polynesia = Πολυνησία - # Requires translation! -starting from the [era] = - # Requires translation! -Enables embarkation for land units = - # Requires translation! -Enables [mapUnitFilter] units to enter ocean tiles = - # Requires translation! -Normal vision when embarked = - # Requires translation! -within [amount] tiles of a [tileFilter] = # Requires translation! Ramkhamhaeng = @@ -5237,10 +5911,6 @@ Khon Kaen = # Requires translation! Surin = Siam = Ταϊλάνδη - # Requires translation! -[relativeAmount]% [stat] from City-States = - # Requires translation! -Military Units gifted from City-States start with [amount] XP = Isabella = Ισαμπέλα # Requires translation! @@ -5318,12 +5988,6 @@ Ibiza = Las Palmas = Tenerife = Τενερίφη Spain = Ίσπανία - # Requires translation! -100 Gold for discovering a Natural Wonder (bonus enhanced to 500 Gold if first to discover it) = - # Requires translation! -[stats] for every known Natural Wonder = - # Requires translation! -[relativeAmount]% Yield from every [tileFilter/buildingFilter] = # Requires translation! Askia = @@ -5401,10 +6065,6 @@ Bamba = Segou = # Requires translation! Songhai = - # Requires translation! -Receive triple Gold from Barbarian encampments and pillaging Cities = - # Requires translation! -Defense bonus when embarked = # Requires translation! Genghis Khan = @@ -5487,8 +6147,6 @@ Nalayh = # Requires translation! Tes = Mongolia = Μογγολία - # Requires translation! -+30% Strength when fighting City-State units and cities = # Requires translation! Montezuma I = @@ -5578,8 +6236,6 @@ Ayotzinco = Iztapam = # Requires translation! Aztecs = - # Requires translation! -Earn [amount]% of killed [mapUnitFilter] unit's [costOrStrength] as [civWideStat] = # Requires translation! Pachacuti = @@ -5671,10 +6327,6 @@ Choquequirao = Inca = # Requires translation! Units ignore terrain costs when moving into any tile with Hills = - # Requires translation! -[relativeAmount]% maintenance on road & railroads = - # Requires translation! -No Maintenance costs for improvements in [tileFilter] tiles = # Requires translation! Harald Bluetooth = @@ -5788,10 +6440,6 @@ Ringsted = # Requires translation! Skrive = Denmark = Δανία - # Requires translation! -[amount] Movement point cost to disembark = - # Requires translation! -No movement cost to pillage = # Requires translation! You leave us no choice. War it must be. = @@ -5943,8 +6591,6 @@ You gormless radger! You'll dine on your own teeth before you set foot in Irelan # Requires translation! A lonely wind blows through the highlands today. A dirge for Ireland. Can you hear it? = Dublin = Δουβλίνο - # Requires translation! -Will not be chosen for new games = # Requires translation! You shall stain this land no longer with your vileness! To arms, my countrymen - we ride to war! = @@ -5977,9 +6623,6 @@ This ship may sink, but our spirits will linger. = # Requires translation! Valletta = - # Requires translation! -Can only heal by pillaging = - #################### Lines from Policies from Civ V - Vanilla #################### @@ -5987,19 +6630,9 @@ Aristocracy = Αριστοκρατία # Requires translation! Legalism = # Requires translation! -Provides the cheapest [stat] building in your first [amount] cities for free = - # Requires translation! Oligarchy = # Requires translation! -Units in cities cost no Maintenance = - # Requires translation! -with a garrison = - # Requires translation! -[relativeAmount]% Strength for cities = - # Requires translation! Landed Elite = - # Requires translation! -[relativeAmount]% growth [cityFilter] = Monarchy = Μοναρχία # Requires translation! Tradition Complete = @@ -6013,14 +6646,10 @@ Citizenship = Republic = # Requires translation! Representation = - # Requires translation! -Each city founded increases culture cost of policies [relativeAmount]% less than normal = Meritocracy = Αξιοκρατία # Requires translation! Liberty Complete = # Requires translation! -Free Great Person = - # Requires translation! Liberty = # Requires translation! @@ -6028,34 +6657,22 @@ Warrior Code = # Requires translation! Discipline = # Requires translation! -when adjacent to a [mapUnitFilter] unit = - # Requires translation! Military Tradition = # Requires translation! -[relativeAmount]% XP gained from combat = - # Requires translation! Military Caste = # Requires translation! Professional Army = # Requires translation! Honor Complete = Honor = Τιμή - # Requires translation! -vs [mapUnitFilter] units = - # Requires translation! -Notified of new Barbarian encampments = # Requires translation! Organized Religion = # Requires translation! Mandate Of Heaven = # Requires translation! -[relativeAmount]% of excess happiness converted to [stat] = - # Requires translation! Theocracy = # Requires translation! -[relativeAmount]% [stat] from every [tileFilter/buildingFilter] = - # Requires translation! Reformation = # Requires translation! Free Religion = @@ -6063,37 +6680,19 @@ Free Religion = Piety Complete = # Requires translation! Piety = - # Requires translation! -before adopting [policy] = Philantropy = Φιλανθροπία # Requires translation! -Gifts of Gold to City-States generate [relativeAmount]% more Influence = - # Requires translation! Aesthetics = # Requires translation! -Resting point for Influence with City-States is increased by [amount] = - # Requires translation! Scholasticism = # Requires translation! -Allied City-States provide [stat] equal to [relativeAmount]% of what they produce for themselves = - # Requires translation! Cultural Diplomacy = # Requires translation! -[relativeAmount]% resources gifted by City-States = - # Requires translation! -[relativeAmount]% Happiness from luxury resources gifted by City-States = - # Requires translation! Educated Elite = # Requires translation! -Allied City-States will occasionally gift Great People = - # Requires translation! Patronage Complete = # Requires translation! -Influence of all other civilizations with all city-states degrades [relativeAmount]% faster = - # Requires translation! -Triggers the following global alert: [comment] = - # Requires translation! Patronage = # Requires translation! @@ -6106,8 +6705,6 @@ Mercantilism = # Requires translation! Protectionism = # Requires translation! -[amount] Happiness from each type of luxury resource = - # Requires translation! Commerce Complete = Commerce = Εμπόριο @@ -6120,18 +6717,10 @@ Free Thought = # Requires translation! Sovereignty = # Requires translation! -while the empire is happy = - # Requires translation! -[relativeAmount]% [stat] = - # Requires translation! Scientific Revolution = # Requires translation! -[amount] Free Technologies = - # Requires translation! Rationalism Complete = # Requires translation! -[stats] from all [buildingFilter] buildings = - # Requires translation! Rationalism = # Requires translation! @@ -6139,16 +6728,10 @@ Constitution = # Requires translation! Universal Suffrage = # Requires translation! -when defending = - # Requires translation! Civil Society = # Requires translation! -[relativeAmount]% Food consumption by specialists [cityFilter] = - # Requires translation! Free Speech = # Requires translation! -[amount] units cost no maintenance = - # Requires translation! Democracy = # Requires translation! Freedom Complete = @@ -6160,35 +6743,25 @@ Populism = # Requires translation! Militarism = # Requires translation! -[stat] cost of purchasing [baseUnitFilter] units [relativeAmount]% = - # Requires translation! Fascism = # Requires translation! -Quantity of strategic resources produced by the empire +[relativeAmount]% = - # Requires translation! Police State = # Requires translation! Total War = # Requires translation! Autocracy Complete = # Requires translation! -for [amount] turns = - # Requires translation! Autocracy = # Requires translation! United Front = # Requires translation! -Militaristic City-States grant units [amount] times as fast when you are at war with a common nation = - # Requires translation! Planned Economy = # Requires translation! Nationalism = # Requires translation! Socialism = # Requires translation! -[relativeAmount]% maintenance cost for buildings [cityFilter] = - # Requires translation! Communism = # Requires translation! Order Complete = @@ -6343,7 +6916,6 @@ Engineer = Μηχανικός # Requires translation! 'Where tillage begins, other arts follow. The farmers therefore are the founders of human civilization.' - Daniel Webster = Agriculture = Γεωργία -Starting tech = Α # Requires translation! 'Shall the clay say to him that fashioneth it, what makest thou?' - Bible Isaiah 45:9 = @@ -6372,8 +6944,6 @@ Calendar = Ημερολόγιο # Requires translation! Writing = # Requires translation! -Enables Open Borders agreements = - # Requires translation! 'Even brute beasts and wandering birds do not fall into the same traps or nets twice.' - Saint Jerome = # Requires translation! Trapping = @@ -6398,8 +6968,6 @@ Optics = 'There is only one good, knowledge, and one evil, ignorance.' - Socrates = Philosophy = Φιλοσοφία # Requires translation! -Enables Research agreements = - # Requires translation! 'A Horse! A Horse! My kingdom for a horse!' - Shakespeare (Richard III) = # Requires translation! Horseback Riding = @@ -6427,14 +6995,10 @@ Civil Service = # Requires translation! Currency = # Requires translation! -Enables conversion of city production to [civWideStat] = - # Requires translation! 'Instrumental or mechanical science is the noblest and, above all others, the most useful.' - Leonardo da Vinci = # Requires translation! Engineering = # Requires translation! -Roads connect tiles across rivers = - # Requires translation! 'When pieces of bronze or gold or iron break, the metal-smith welds them together again in the fire, and the bond is established.' - Sri Guru Granth Sahib = # Requires translation! Metal Casting = @@ -6455,8 +7019,6 @@ Chivalry = # Requires translation! Machinery = # Requires translation! -Improves movement speed on roads = - # Requires translation! 'Measure what is measurable, and make measurable what is not so.' - Galileo Galilei = Physics = Φυσική # Requires translation! @@ -6616,8 +7178,6 @@ Robotics = 'Now, somehow, in some new way, the sky seemed almost alien.' - Lyndon B. Johnson = Satellites = Δορυφόροι # Requires translation! -Reveals the entire map = - # Requires translation! 'Be extremely subtle, even to the point of formlessness, be extremely mysterious, even to the point of soundlessness. Thereby you can be the director of the opponent's fate.' - Sun Tzu = # Requires translation! Stealth = @@ -6645,8 +7205,6 @@ Nanotechnology = Νανοτεχνολογία Future Tech = # Requires translation! Who knows what the future holds? = - # Requires translation! -Can be continually researched = #################### Lines from Terrains from Civ V - Vanilla #################### @@ -6666,30 +7224,16 @@ Tundra = Desert = έρημος Lakes = Λίμνη - # Requires translation! -Fresh water = # Requires translation! Mountain = - # Requires translation! -Has an elevation of [amount] for visibility calculations = - # Requires translation! -Units ending their turn on this terrain take [amount] damage = Snow = Χιόνι Hill = Λόφοι - # Requires translation! -[amount] Strength for cities built on this terrain = Forest = Δάσος # Requires translation! -Provides a one-time Production bonus to the closest city when cut down = - # Requires translation! -Blocks line-of-sight from tiles at same elevation = - # Requires translation! -[amount]% Chance to be destroyed by nukes = - # Requires translation! A Camp can be built here without cutting it down = Jungle = Ζούγκλα @@ -6697,18 +7241,12 @@ Jungle = Ζούγκλα # Requires translation! Marsh = # Requires translation! -Rare feature = - # Requires translation! Only Polders can be built here = # Requires translation! Fallout = - # Requires translation! -Nullifies all other stats this tile provides = Oasis = Όαση - # Requires translation! -Only [improvementFilter] improvements may be built on this tile = # Requires translation! Flood plains = @@ -6726,15 +7264,9 @@ Old Faithful = # Requires translation! El Dorado = - # Requires translation! -Grants 500 Gold to the first civilization to discover it = # Requires translation! Fountain of Youth = - # Requires translation! -Grants [promotion] ([comment]) to adjacent [mapUnitFilter] units for the rest of the game = - # Requires translation! -Tile provides yield without assigned population = # Requires translation! Grand Mesa = @@ -6758,15 +7290,9 @@ Barringer Crater = #################### Lines from TileImprovements from Civ V - Vanilla #################### Farm = Φάρμα - # Requires translation! -Can also be built on tiles adjacent to fresh water = - # Requires translation! -[stats] from [tileFilter] tiles = # Requires translation! Lumber mill = - # Requires translation! -[stats] = Mine = Ορυχείο @@ -6775,8 +7301,6 @@ Trading post = # Requires translation! Camp = - # Requires translation! -Can only be built to improve a resource = # Requires translation! Oil well = @@ -6798,15 +7322,9 @@ Fishing Boats = # Requires translation! Fort = - # Requires translation! -Can be built outside your borders = - # Requires translation! -Gives a defensive bonus of [relativeAmount]% = Road = δρόμος # Requires translation! -Costs [amount] [stat] per turn when in your territory = - # Requires translation! Reduces movement cost to ½ if the other tile also has a Road or Railroad = # Requires translation! Reduces movement cost to ⅓ with Machinery = @@ -6839,13 +7357,9 @@ Cancel improvement order = # Requires translation! Repair = # Requires translation! -Unbuildable = - # Requires translation! Repairs a pillaged Improvement or Route = Academy = Ακαδημία - # Requires translation! -Removes removable features when built = # Requires translation! Landmark = @@ -6861,12 +7375,6 @@ Holy site = # Requires translation! Citadel = - # Requires translation! -Adjacent enemy units ending their turn take [amount] damage = - # Requires translation! -Can be built just outside your borders = - # Requires translation! -Constructing it will take over the tiles around it and assign them to your closest city = # Requires translation! Moai = @@ -6876,22 +7384,14 @@ Terrace farm = # Requires translation! Ancient ruins = - # Requires translation! -Unpillagable = - # Requires translation! -Provides a random bonus when entered = # Requires translation! City ruins = # Requires translation! -Will be replaced by automated workers = - # Requires translation! A bleak reminder of the destruction wreaked by War = City center = Κέντρο πόλεως # Requires translation! -Irremovable = - # Requires translation! Marks the center of a city = # Requires translation! Appearance changes with the technological era of the owning civilization = @@ -6922,8 +7422,6 @@ Stone = Fish = ψάρια Horses = Άλογα - # Requires translation! -Guaranteed with Strategic Balance resource option = # Requires translation! Iron = @@ -6933,8 +7431,6 @@ Coal = # Requires translation! Oil = - # Requires translation! -Deposits in [tileFilter] tiles always provide [amount] resources = # Requires translation! Aluminum = @@ -6983,8 +7479,6 @@ Pearls = # Requires translation! Jewelry = - # Requires translation! -Can only be created by Mercantile City-States = # Requires translation! Porcelain = @@ -7010,10 +7504,6 @@ Ranged Water = Submarine = # Requires translation! Heal Instantly = - # Requires translation! -Heal this unit by [amount] HP = - # Requires translation! -Doing so will consume this opportunity to choose a Promotion = # Requires translation! Accuracy I = @@ -7038,13 +7528,9 @@ Volley = # Requires translation! Extended Range = - # Requires translation! -[amount] Range = # Requires translation! Indirect Fire = - # Requires translation! -Ranged attacks may be performed over obstacles = # Requires translation! Shock I = @@ -7078,32 +7564,18 @@ Formation II = # Requires translation! Blitz = - # Requires translation! -[amount] additional attacks per turn = # Requires translation! Woodsman = - # Requires translation! -Double movement in [terrainFilter] = # Requires translation! Amphibious = - # Requires translation! -Eliminates combat penalty for attacking over a river = - # Requires translation! -Eliminates combat penalty for attacking across a coast = # Requires translation! Medic = - # Requires translation! -All adjacent units heal [amount] HP when healing = # Requires translation! Medic II = - # Requires translation! -in [tileFilter] tiles = - # Requires translation! -[amount] HP when healing = # Requires translation! Scouting I = @@ -7122,10 +7594,6 @@ Survivalism II = # Requires translation! Survivalism III = - # Requires translation! -Unit will heal every turn, even if it performs an action = - # Requires translation! -May withdraw before melee ([amount]%) = # Requires translation! Boarding Party I = @@ -7138,8 +7606,6 @@ Boarding Party III = # Requires translation! Coastal Raider I = - # Requires translation! -Earn [amount]% of the damage done to [combatantFilter] units as [civWideStat] = # Requires translation! Coastal Raider II = @@ -7181,8 +7647,6 @@ Armor Plating III = # Requires translation! Flight Deck I = - # Requires translation! -Can carry [amount] extra [mapUnitFilter] units = # Requires translation! Flight Deck II = @@ -7192,8 +7656,6 @@ Flight Deck III = # Requires translation! Supply = - # Requires translation! -May heal outside of friendly territory = Bomber = Βομβαρδιστικό Siege I = Πολιορκία Ι @@ -7204,22 +7666,15 @@ Siege III = Πολιορκία ΙΙΙ # Requires translation! Evasion = - # Requires translation! -Damage taken from interception reduced by [relativeAmount]% = # Requires translation! Fighter = Interception I = Αναχαίτιση Ι - # Requires translation! -[relativeAmount]% Damage when intercepting = Interception II = Αναχαίτιση ΙΙ Interception III = Αναχαίτιση ΙΙΙ - # Requires translation! -[relativeAmount]% Strength when performing Air Sweep = - # Requires translation! Air Targeting I = @@ -7229,8 +7684,6 @@ Air Targeting II = # Requires translation! Sortie = - # Requires translation! -[amount] extra interceptions may be made per turn = # Requires translation! Operational Range = @@ -7297,35 +7750,24 @@ Quick Study = # Requires translation! Haka War Dance = - # Requires translation! -[relativeAmount]% Strength for enemy [combatantFilter] units in adjacent [tileFilter] tiles = # Requires translation! Rejuvenation = - # Requires translation! -All healing effects doubled = # Requires translation! Slinger Withdraw = # Requires translation! Ignore terrain cost = - # Requires translation! -Ignores terrain cost = # Requires translation! Pictish Courage = Home Sweet Home = Σπίτι μου σπιτάκι μου - # Requires translation! -[relativeAmount]% Strength decreasing with distance from the capital = # Requires translation! [unit] ability = - # Requires translation! -Heals [amount] damage if it kills a unit = - #################### Lines from UnitTypes from Civ V - Vanilla #################### @@ -7334,32 +7776,13 @@ Heals [amount] damage if it kills a unit = Civilian Water = - # Requires translation! -Can enter ice tiles = - # Requires translation! -Invisible to non-adjacent units = - # Requires translation! -Can see invisible [mapUnitFilter] units = - - Aircraft = Αεροπλάνο - # Requires translation! -Can see over obstacles = - # Requires translation! -Can perform Air Sweep = # Requires translation! Atomic Bomber = Missile = Πύραυλος - # Requires translation! -Self-destructs when attacking = - # Requires translation! -Cannot be intercepted = - - # Requires translation! -Can pass through impassable tiles = # Requires translation! @@ -7385,18 +7808,6 @@ AtomicBomber = Ατομική βόμβα #################### Lines from Units from Civ V - Vanilla #################### - # Requires translation! -Can build [improvementFilter/terrainFilter] improvements on tiles = - - # Requires translation! -Founds a new city = - # Requires translation! -Excess Food converted to Production when under construction = - # Requires translation! -Requires at least [amount] population = - - # Requires translation! -May upgrade to [baseUnitFilter] through ruins-like effects = # Requires translation! This is your basic, club-swinging fighter. = @@ -7423,12 +7834,6 @@ Skirmisher = # Requires translation! Work Boats = - # Requires translation! -Cannot enter ocean tiles = - # Requires translation! -May create improvements on water resources = - # Requires translation! -Uncapturable = # Requires translation! Trireme = @@ -7438,10 +7843,6 @@ Galley = # Requires translation! Chariot Archer = - # Requires translation! -No defensive terrain bonus = - # Requires translation! -Rough terrain penalty = # Requires translation! War Chariot = @@ -7461,14 +7862,11 @@ Marauder = # Requires translation! Horseman = -Can move after attacking = Μπορεί να κινηθεί αφού επιτεθεί # Requires translation! Companion Cavalry = Catapult = Καταπέλτης - # Requires translation! -Must set up to ranged attack = # Requires translation! Ballista = @@ -7485,8 +7883,6 @@ Mohawk Warrior = # Requires translation! Landsknecht = - # Requires translation! -Can move immediately once bought = Knight = Ιππότης @@ -7495,8 +7891,6 @@ Camel Archer = # Requires translation! Conquistador = - # Requires translation! -on foreign continents = # Requires translation! Naresuan's Elephant = @@ -7578,22 +7972,13 @@ Ironclad = # Requires translation! Artillery = - # Requires translation! -Can only attack [tileFilter] tiles = # Requires translation! Foreign Legion = - # Requires translation! -[relativeAmount]% chance to intercept air attacks = - # Requires translation! Carrier = - # Requires translation! -Cannot attack = - # Requires translation! -Can carry [amount] [mapUnitFilter] units = # Requires translation! Battleship = @@ -7613,8 +7998,6 @@ B17 = # Requires translation! Paratrooper = - # Requires translation! -May Paradrop up to [amount] tiles from inside friendly territory = # Requires translation! Tank = @@ -7627,12 +8010,6 @@ Anti-Tank Gun = # Requires translation! Atomic Bomb = - # Requires translation! -Nuclear weapon of Strength [amount] = - # Requires translation! -if [buildingFilter] is constructed = - # Requires translation! -Blast radius [amount] = # Requires translation! Rocket Artillery = @@ -7648,12 +8025,6 @@ Nuclear Missile = # Requires translation! Helicopter Gunship = - # Requires translation! -All tiles cost 1 movement = - # Requires translation! -Ignores Zone of Control = - # Requires translation! -Unable to capture cities = # Requires translation! Nuclear Submarine = @@ -7675,80 +8046,36 @@ Giant Death Robot = # Requires translation! Stealth Bomber = - # Requires translation! -Cannot be carried by [mapUnitFilter] units = # Requires translation! Great Artist = - # Requires translation! -Can start an [amount]-turn golden age = - # Requires translation! -Can construct [improvementName] = - # Requires translation! -Great Person - [comment] = # Requires translation! Great Scientist = - # Requires translation! -Can hurry technology research = # Requires translation! Great Merchant = - # Requires translation! -Can undertake a trade mission with City-State, giving a large sum of gold and [amount] Influence = # Requires translation! Great Engineer = - # Requires translation! -Can speed up construction of a building = # Requires translation! Great Prophet = - # Requires translation! -if it hasn't used other actions yet = - # Requires translation! -Can [action] [amount] times = - # Requires translation! -Removes other religions when spreading religion = - # Requires translation! -May found a religion = - # Requires translation! -May enhance a religion = - # Requires translation! -May enter foreign tiles without open borders = - # Requires translation! -Religious Unit = - # Requires translation! -Takes your religion over the one in their birth city = # Requires translation! Great General = - # Requires translation! -[relativeAmount]% Strength bonus for [mapUnitFilter] units within [amount] tiles = # Requires translation! Khan = # Requires translation! Missionary = - # Requires translation! -May enter foreign tiles without open borders, but loses [amount] religious strength each turn it ends there = - # Requires translation! -Can be purchased with [stat] [cityFilter] = # Requires translation! Inquisitor = - # Requires translation! -Prevents spreading of religion to the city it is next to = # Requires translation! SS Booster = - # Requires translation! -Spaceship part = - # Requires translation! -Can be added to [comment] in the Capital = - # Requires translation! -Limited to [amount] per Civilization = # Requires translation! SS Cockpit = @@ -7801,32 +8128,24 @@ Ancestor Worship = # Requires translation! Dance of the Aurora = - # Requires translation! -[stats] from [tileFilter] tiles without [tileFilter2] [cityFilter] = # Requires translation! Desert Folklore = # Requires translation! Faith Healers = - # Requires translation! -[mapUnitFilter] Units adjacent to this city heal [amount] HP per turn when healing = # Requires translation! Fertility Rites = # Requires translation! God of Craftsman = - # Requires translation! -in cities with at least [amount] [populationFilter] = God of the Open Sky = Θεός του ανοικτού ουρανού God of the Sea = Θεός της θάλασσας God of War = Θεός πολέμου - # Requires translation! -Earn [amount]% of [mapUnitFilter] unit's [costOrStrength] as [civWideStat] when killed within 4 tiles of a city following this religion = # Requires translation! Goddess of Festivals = @@ -7860,8 +8179,6 @@ Sacred Path = # Requires translation! Sacred Waters = - # Requires translation! -[stats] in cities on [terrainFilter] tiles = # Requires translation! Stone Circles = @@ -7871,8 +8188,6 @@ Follower = Πιστός Asceticism = Cathedrals = Καθεδρικοί ναοί - # Requires translation! -May buy [buildingFilter] buildings with [stat] [cityFilter] = # Requires translation! Choral Music = @@ -7888,17 +8203,11 @@ Guruship = # Requires translation! Holy Warriors = - # Requires translation! -before the [era] = - # Requires translation! -May buy [baseUnitFilter] units with [stat] for [amount] times their normal Production cost = # Requires translation! Liturgical Drama = Monasteries = Μοναστήρια - # Requires translation! -May buy [buildingFilter] buildings for [amount] [stat] [cityFilter] = Mosques = Τζαμιά @@ -7916,42 +8225,28 @@ Religious Center = # Requires translation! Religious Community = - # Requires translation! -[relativeAmount]% [stat] from every follower, up to [relativeAmount2]% = # Requires translation! Swords into Ploughshares = - # Requires translation! -when not at war = Founder = Ιδρυτής # Requires translation! Ceremonial Burial = - # Requires translation! -[stats] for each global city following this religion = # Requires translation! Church Property = # Requires translation! Initiation Rites = - # Requires translation! -[stats] when a city adopts this religion for the first time (modified by game speed) = # Requires translation! Interfaith Dialogue = - # Requires translation! -When spreading religion to a city, gain [amount] times the amount of followers of other religions as [stat] = # Requires translation! Papal Primacy = - # Requires translation! -Resting point for Influence with City-States following this religion [amount] = # Requires translation! Peace Loving = - # Requires translation! -[stats] from every [amount] global followers [cityFilter] = # Requires translation! Pilgrimage = @@ -7972,32 +8267,22 @@ Holy Order = # Requires translation! Itinerant Preachers = - # Requires translation! -Religion naturally spreads to cities [amount] tiles away = # Requires translation! Just War = Messiah = Μεσσίας - # Requires translation! -[relativeAmount]% Spread Religion Strength = - # Requires translation! -[relativeAmount]% Faith cost of generating Great Prophet equivalents = # Requires translation! Missionary Zeal = Religious Texts = Θρησκευτικά κείμενα - # Requires translation! -[relativeAmount]% Natural religion spread [cityFilter] = # Requires translation! Religious Unity = # Requires translation! Reliquary = - # Requires translation! -[stats] whenever a Great Person is expended = #################### Lines from Buildings from Civ V - Gods & Kings #################### @@ -8032,8 +8317,6 @@ Petra = Great Mosque of Djenne = # Requires translation! 'With the magnificence of eternity before us, let time, with all its fluctuations, dwindle into its own littleness.' - Thomas Chalmers = - # Requires translation! -[baseUnitFilter] units built [cityFilter] can [action] [amount] extra times = # Requires translation! Grand Temple = @@ -8072,13 +8355,9 @@ Recycling Center = CN Tower = # Requires translation! 'Nothing travels faster than light with the possible exception of bad news, which obeys its own special rules.' - Douglas Adams = - # Requires translation! -[amount] population [cityFilter] = # Requires translation! Bomb Shelter = - # Requires translation! -Population loss from nuclear attacks [relativeAmount]% [cityFilter] = # Requires translation! Hubble Space Telescope = @@ -8104,17 +8383,6 @@ Pagoda = #################### Lines from Eras from Civ V - Gods & Kings #################### - # Requires translation! -Every major Civilization gains a spy once a civilization enters this era = - - # Requires translation! -May not generate great prophet equivalents naturally = - # Requires translation! -May buy [baseUnitFilter] units for [amount] [stat] [cityFilter] at an increasing price ([amount2]) = - # Requires translation! -Starting in this era disables religion = - - # Requires translation! Marine = @@ -8693,12 +8961,6 @@ Gudrun = Atilla's Court = # Requires translation! The Huns = - # Requires translation! -Cities are razed [amount] times as fast = - # Requires translation! -Starts with [tech] = - # Requires translation! -"Borrows" city names from other civilizations in the game = # Requires translation! William of Orange = @@ -8804,8 +9066,6 @@ Coevorden = Kerkrade = # Requires translation! The Netherlands = - # Requires translation! -Retain [relativeAmount]% of the happiness from a luxury after the last copy has been traded away = # Requires translation! Gustavus Adolphus = @@ -8935,10 +9195,6 @@ Strängnäs = Sveg = # Requires translation! Sweden = - # Requires translation! -Gain [amount] Influence with a [baseUnitFilter] gift to a City-State = - # Requires translation! -When declaring friendship, both parties gain a [relativeAmount]% boost to great person generation = # Requires translation! Maria Theresa = @@ -9038,8 +9294,6 @@ Lienz = Steyr = # Requires translation! Austria = - # Requires translation! -Can spend Gold to annex or puppet a City-State that has been your ally for [amount] turns. = # Requires translation! Dido = @@ -9140,8 +9394,6 @@ Baecula = # Requires translation! Saldae = # Requires translation! -Land units may cross [terrainName] tiles after the first [baseUnitFilter] is earned = - # Requires translation! Units ending their turn on [tileFilter] tiles take [amount] damage = # Requires translation! @@ -9248,8 +9500,6 @@ Patra = Korinthos = # Requires translation! Byzantium = - # Requires translation! -May choose [amount] additional belief(s) of any type when [foundingOrEnhancing] a religion = # Requires translation! Boudicca = @@ -9349,8 +9599,6 @@ Falmouth = Lorient = # Requires translation! Celts = - # Requires translation! -with [amount] to [amount2] neighboring [tileFilter] [tileFilter2] tiles = # Requires translation! Haile Selassie = @@ -9454,8 +9702,6 @@ Ziway = Weldiya = # Requires translation! Ethiopia = - # Requires translation! -when fighting units from a Civilization with more Cities than you = # Requires translation! Pacal = @@ -9561,10 +9807,6 @@ Zaculeu = Kabah = # Requires translation! The Maya = - # Requires translation! -Receive a free Great Person at the end of every [comment] (every 394 years), after researching [tech]. Each bonus person can only be chosen once. = - # Requires translation! -Once The Long Count activates, the year on the world screen displays as the traditional Mayan Long Count. = # Requires translation! @@ -9597,17 +9839,6 @@ Jerusalem = #################### Lines from Policies from Civ V - Gods & Kings #################### - # Requires translation! -Provides a [buildingName] in your first [amount] cities for free = - - - # Requires translation! -[relativeAmount]% Gold from Great Merchant trade missions = - - - # Requires translation! -Upon capturing a city, receive [amount] times its [stat] production as [civWideStat] immediately = - #################### Lines from Quests from Civ V - Gods & Kings #################### @@ -9711,10 +9942,6 @@ Uluru = #################### Lines from TileImprovements from Civ V - Gods & Kings #################### - # Requires translation! -Costs [amount] [stat] per turn = - - # Requires translation! Polder = @@ -9742,16 +9969,10 @@ Truffles = # Requires translation! Hussar = - # Requires translation! -[relativeAmount]% to Flank Attack bonuses = # Requires translation! Hakkapeliitta = - # Requires translation! -Transfer Movement to [mapUnitFilter] = - # Requires translation! -[relativeAmount]% Strength when stacked with [mapUnitFilter] = #################### Lines from UnitTypes from Civ V - Gods & Kings #################### @@ -9777,8 +9998,6 @@ Horse Archer = # Requires translation! Battering Ram = - # Requires translation! -Can only attack [combatantFilter] units = # Requires translation! Pictish Warrior = @@ -9801,8 +10020,6 @@ Galleass = # Requires translation! Privateer = - # Requires translation! -May capture killed [mapUnitFilter] units = # Requires translation! Sea Beggar = @@ -10262,232 +10479,3 @@ City Blockade = # Requires translation! One of your cities is under a naval blockade! When all adjacent water tiles of a coastal city are blocked - city loses harbor connection to all other cities, including capital. Make sure to de-blockade cities by deploying friendly military naval units to fight off invaders. = - -#################### Lines from Unique Types ####################### - - # Requires translation! -Nullifies [stat] [cityFilter] = - # Requires translation! -Nullifies Growth [cityFilter] = - # Requires translation! -Provides military units every ≈[amount] turns = - # Requires translation! -Provides a unique luxury = - # Requires translation! -Cannot build [baseUnitFilter] units = - # Requires translation! -May choose [amount] additional [beliefType] beliefs when [foundingOrEnhancing] a religion = - # Requires translation! -May buy [buildingFilter] buildings for [amount] [stat] [cityFilter] at an increasing price ([amount2]) = - # Requires translation! -May buy [baseUnitFilter] units for [amount] [stat] [cityFilter] = - # Requires translation! -May buy [baseUnitFilter] units with [stat] [cityFilter] = - # Requires translation! -May buy [buildingFilter] buildings with [stat] for [amount] times their normal Production cost = - # Requires translation! -[stat] cost of purchasing [buildingFilter] buildings [relativeAmount]% = - # Requires translation! -Triggers victory = - # Requires translation! -Starts with [policy] adopted = - # Requires translation! -[amount] Unit Supply = - # Requires translation! -[amount] Unit Supply per [amount2] population [cityFilter] = - # Requires translation! -[amount] Unit Supply per city = - # Requires translation! -Rebel units may spawn = - # Requires translation! -Can be purchased for [amount] [stat] [cityFilter] = - # Requires translation! -Requires a [buildingFilter] in at least [amount] cities = - # Requires translation! -Must not be next to [terrainFilter] = - # Requires translation! -Creates a [improvementName] improvement on a specific tile = - # Requires translation! -No defensive terrain penalty = - # Requires translation! -May attack when embarked = - # Requires translation! -No Sight = - # Requires translation! -Cannot intercept [mapUnitFilter] units = - # Requires translation! -[amount] XP gained from combat = - # Requires translation! -Destroys tile improvements when attacking = - # Requires translation! -Cannot move = - # Requires translation! -[amount] Movement point cost to embark = - # Requires translation! -Can speed up the construction of a wonder = - # Requires translation! -Can transform to [unit] = - # Requires translation! -by consuming this unit = - # Requires translation! -before [amount] turns = - # Requires translation! -after [amount] turns = - # Requires translation! -when at war = - # Requires translation! -during We Love The King Day = - # Requires translation! -when between [amount] and [amount2] Happiness = - # Requires translation! -when below [amount] Happiness = - # Requires translation! -during the [era] = - # Requires translation! -if starting in the [era] = - # Requires translation! -if no other Civilization has researched this = - # Requires translation! -after adopting [policy] = - # Requires translation! -before founding a Pantheon = - # Requires translation! -after founding a Pantheon = - # Requires translation! -with [resource] = - # Requires translation! -without [resource] = - # Requires translation! -when above [amount] [resource] = - # Requires translation! -when below [amount] [resource] = - # Requires translation! -in cities with a [buildingFilter] = - # Requires translation! -for units with [promotion] = - # Requires translation! -for units without [promotion] = - # Requires translation! -when above [amount] HP = - # Requires translation! -when below [amount] HP = - # Requires translation! -with [amount] to [amount2] neighboring [tileFilter] tiles = - # Requires translation! -in [tileFilter] [tileFilter2] tiles = - # Requires translation! -in tiles without [tileFilter] = - # Requires translation! -on water maps = - # Requires translation! -in [regionType] Regions = - # Requires translation! -in all except [regionType] Regions = - # Requires translation! -Free [baseUnitFilter] found in the ruins = - # Requires translation! -[amount] Free Social Policies = - # Requires translation! -[amount] population in a random city = - # Requires translation! -[amount] free random researchable Tech(s) from the [era] = - # Requires translation! -Gain a free [beliefType] belief = - # Requires translation! -Gain [amount] [stat] = - # Requires translation! -Gain [amount]-[amount2] [stat] = - # Requires translation! -Gain enough Faith for a Pantheon = - # Requires translation! -Gain enough Faith for [amount]% of a Great Prophet = - # Requires translation! -Reveal up to [amount/'all'] [tileFilter] within a [amount] tile radius = - # Requires translation! -From a randomly chosen tile [amount] tiles away from the ruins, reveal tiles up to [amount2] tiles away with [amount3]% chance = - # Requires translation! -This Unit gains [amount] XP = - # Requires translation! -This Unit upgrades for free including special upgrades = - # Requires translation! -This Unit gains the [promotion] promotion = - # Requires translation! -upon discovering [tech] = - # Requires translation! -upon entering the [era] = - # Requires translation! -upon adopting [policy] = - # Requires translation! -upon declaring war with a major Civilization = - # Requires translation! -upon declaring friendship = - # Requires translation! -upon entering a Golden Age = - # Requires translation! -upon conquering a city = - # Requires translation! -upon founding a city = - # Requires translation! -upon discovering a Natural Wonder = - # Requires translation! -upon constructing [buildingFilter] = - # Requires translation! -upon constructing [buildingFilter] [cityFilter] = - # Requires translation! -upon founding a Pantheon = - # Requires translation! -upon founding a Religion = - # Requires translation! -upon enhancing a Religion = - # Requires translation! -Hidden after generating a Great Prophet = - # Requires translation! -Triggerable = - # Requires translation! -Global = - # Requires translation! -Nation = - # Requires translation! -Era = - # Requires translation! -Tech = - # Requires translation! -Policy = - # Requires translation! -FounderBelief = - # Requires translation! -FollowerBelief = - # Requires translation! -Building = - # Requires translation! -Unit = - # Requires translation! -UnitType = - # Requires translation! -Promotion = - # Requires translation! -Improvement = - # Requires translation! -Resource = - # Requires translation! -Ruins = - # Requires translation! -Speed = - # Requires translation! -Tutorial = - # Requires translation! -CityState = - # Requires translation! -ModOptions = - # Requires translation! -Conditional = - # Requires translation! -TriggerCondition = - # Requires translation! -EstablishNetwork = - # Requires translation! -StealingTech = - # Requires translation! -RiggingElections = - # Requires translation! -CounterIntelligence = diff --git a/android/assets/jsons/translations/Hungarian.properties b/android/assets/jsons/translations/Hungarian.properties index 7c242757ec..6add3224f3 100644 --- a/android/assets/jsons/translations/Hungarian.properties +++ b/android/assets/jsons/translations/Hungarian.properties @@ -168,36 +168,6 @@ Ally = Szövetséges Current leader is [civInfo] with [amount] [stat] generated. = Jelenleg [civInfo] vezet [amount] [stat] ponttal. Current leader is [civInfo] with [amount] Technologies discovered. = Jelenleg [civInfo] vezet [amount] felfedezett Technológiával. -## Diplomatic modifiers - -You declared war on us! = Hadat üzentetek nekünk! -Your warmongering ways are unacceptable to us. = Háborút provokáló viselkedésetek elfogathatatlan számunkra. -You have captured our cities! = Elfoglaltátok a városainkat! -We applaud your liberation of our conquered cities! = Köszönjük, hogy felszabadítottátok elfoglalt városainkat! -We applaud your liberation of conquered cities! = Köszönjük, hogy felszabadítottátok az elfoglalt városokat! -Years of peace have strengthened our relations. = A több éves béke megerősítette kapcsolatunkat. -Our mutual military struggle brings us closer together. = Közös háborús erőfeszítéseink megerősítették kapcsolatunkat. -We have signed a public declaration of friendship = Nyilvános barátságnyilatkozatot írtunk alá! -You have declared friendship with our enemies! = Barátságnyilatkozatot írtál alá az ellenségeinkkel! -You have declared friendship with our allies = Barátságnyilatkozatot írtál alá a szövetségeseinkkel -Our open borders have brought us closer together. = Nyitott határaink közelebb hoztak minket egymáshoz. -Your so-called 'friendship' is worth nothing. = Az úgynevezett barátságotok nem ér semmit. -You have publicly denounced us! = Nyilvánosan megvádoltatok minket! -You have denounced our allies = Nyilvánosan megvádoltátok szövetségeseinket -You have denounced our enemies = Nyilvánosan megvádoltátok ellenségeinket -You betrayed your promise to not settle cities near us = Megszegtétek az ígéreteteket, hogy nem alapítatok várost a közelünkben -You fulfilled your promise to stop settling cities near us! = Teljesítettétek az ígéreteteket, hogy nem alapítatok várost a közelünkben! -You refused to stop settling cities near us = Nem voltatok hajlandók felhagyni a városalapítással a közelünkben -Your arrogant demands are in bad taste = Az arrogáns követeléseitek minősíthetetlenek -Your use of nuclear weapons is disgusting! = Iszonyatos, hogy atomfegyvereket vetettetek be! -You have stolen our lands! = Elloptátok a földjeinket! -You gave us units! = Egységeket adtatok nekünk! -You destroyed City-States that were under our protection! = Védelmünk alatt álló városállamokat pusztítottatok el! -You attacked City-States that were under our protection! = Védelmünk alatt álló városállomokat támadtatok meg! -You demanded tribute from City-States that were under our protection! = Védelmünk alatt álló városállomokat sarcoltatok meg! -You sided with a City-State over us = Egy városállammal szövetkeztetek ellenünk -You returned captured units to us = Elfogott egységeket juttattatok vissza hozzánk - Demands = Követelések Please don't settle new cities near us. = Kérünk titeket, hogy ne alapítsatok új városokat a közelünkben. Very well, we shall look for new lands to settle. = Rendben, keresünk másik földet, ahol letelepedhetünk. @@ -1743,6 +1713,492 @@ ConditionalsPlacement = ########################### AUTOMATICALLY GENERATED TRANSLATABLE STRINGS ########################### + +#################### Lines from Unique Types ####################### + + # Requires translation! +[stats] = + # Requires translation! +[stats] [cityFilter] = +[stats] from every specialist [cityFilter] = Szakértőnként [stats] [cityFilter] +[stats] per [amount] population [cityFilter] = [stats] [amount] lakosonként [cityFilter] +[stats] per [amount] social policies adopted = [stats] minden [amount] beiktatott eszme után +[stats] in cities on [terrainFilter] tiles = [stats] a városokban, amelyek [terrainFilter] mezőn állnak +[stats] from all [buildingFilter] buildings = [stats] minden [buildingFilter] épület után +[stats] from [tileFilter] tiles [cityFilter] = [stats] minden [tileFilter] mezőről [cityFilter] +[stats] from [tileFilter] tiles without [tileFilter2] [cityFilter] = [stats] [tileFilter2] nélküli [tileFilter] mezőkből [cityFilter] +[stats] from each Trade Route = [stats] minden kereskedelmi útvonalból +[stats] for each global city following this religion = [stats] a világ összes városából, amely ezt a vallást követi +[stats] from every [amount] global followers [cityFilter] = [stats] minden [amount]. követő után [cityFilter] világszerte + # Requires translation! +[relativeAmount]% [stat] = + # Requires translation! +[relativeAmount]% [stat] [cityFilter] = +[relativeAmount]% [stat] from every [tileFilter/buildingFilter] = [relativeAmount]%-kal változik az összes [tileFilter/buildingFilter] [stat] termelése +[relativeAmount]% Yield from every [tileFilter/buildingFilter] = Minden [tileFilter/buildingFilter] hozama [relativeAmount]%-kal változik +[relativeAmount]% [stat] from every follower, up to [relativeAmount2]% = [relativeAmount]% [stat] minden követő után, de legfeljebb [relativeAmount2]% +[relativeAmount]% [stat] from City-States = [relativeAmount]% [stat] városállamoktól +[relativeAmount]% [stat] from Trade Routes = [relativeAmount]% [stat] kereskedelmi útvonalakból + # Requires translation! +Nullifies [stat] [cityFilter] = + # Requires translation! +Nullifies Growth [cityFilter] = +[relativeAmount]% Production when constructing [buildingFilter] buildings [cityFilter] = [relativeAmount]% termelés [buildingFilter] építésekor [cityFilter] +[relativeAmount]% Production when constructing [baseUnitFilter] units [cityFilter] = [relativeAmount]% termelés [baseUnitFilter] egységek készítésekor [cityFilter] +[relativeAmount]% Production when constructing [buildingFilter] wonders [cityFilter] = [relativeAmount]% termelés [buildingFilter] csodák építésekor [cityFilter] +[relativeAmount]% Production towards any buildings that already exist in the Capital = [relativeAmount]%-kal gyorsabb azoknak az épületeknek a termelése, amelyek már a fővárosban is állnak +Provides military units every ≈[amount] turns = Minden ≈[amount]. kör után katonai egységeket küld +Provides a unique luxury = Újfajta luxuscikkel lát el +Military Units gifted from City-States start with [amount] XP = A városállamoktól kapott katonai egységek [amount] kezdő-TP-vel rendelkeznek +Militaristic City-States grant units [amount] times as fast when you are at war with a common nation = A harcos városállamok által biztosított egységek gyakrabban érkeznek (a korábbihoz képest × [amount]) +Gifts of Gold to City-States generate [relativeAmount]% more Influence = A városállamoknak adományozott arany [relativeAmount]%-kal több befolyást eredményez +Can spend Gold to annex or puppet a City-State that has been your ally for [amount] turns. = Aranyért be tudod csatolni vagy bábállammá tudod tenni a városállamokat, amleyek legalább [amount] kör óta a szövetségeseid. +City-State territory always counts as friendly territory = A városállamok területe mindig barátságos területnek számít +Allied City-States will occasionally gift Great People = A szövetséges városállamok időnként híres embereket adományoznak + # Requires translation! +Will not be chosen for new games = +[relativeAmount]% City-State Influence degradation = A városállamokbeli befolyás csökkenési sebessége [relativeAmount]%-kal változik +Resting point for Influence with City-States is increased by [amount] = A városállamokban való befolyásod húzószintje [amount] egységgel nő +Allied City-States provide [stat] equal to [relativeAmount]% of what they produce for themselves = A szövetséges városállamok a náluk keletkezett [stat] [relativeAmount]%-át megosztják veled +[relativeAmount]% resources gifted by City-States = [relativeAmount]%-nyi erőforrást adnak a városállamok +[relativeAmount]% Happiness from luxury resources gifted by City-States = [relativeAmount]%-nyi boldogság származik a luxuscikkekből, amelyeket a városállamok adományoznak +City-State Influence recovers at twice the normal rate = A városállamokbeli befolyás a normálisnál kétszer gyorsabban helyreáll +[amount] units cost no maintenance = [amount] egység fenntartása ingyenes + # Requires translation! +Cannot build [baseUnitFilter] units = +[relativeAmount]% growth [cityFilter] = [relativeAmount]% növekedés [cityFilter] +[relativeAmount]% Food is carried over after population increases [cityFilter] = Az étel [relativeAmount]%-a megőrzésre kerül a populáció növekedése után [cityFilter] +[relativeAmount]% Great Person generation [cityFilter] = [relativeAmount]%-kal gyorsabban képződnek híres emberek [cityFilter] +Starting in this era disables religion = Ha a játék ebben a korban kezdődik, a vallás ki lesz kapcsolva +May choose [amount] additional [beliefType] beliefs when [foundingOrEnhancing] a religion = További [amount] [beliefType] vallási tant választhatsz, amikor [foundingOrEnhancing] egy vallást +May choose [amount] additional belief(s) of any type when [foundingOrEnhancing] a religion = További [amount] tetszőleges vallási tant választhatsz, amikor [foundingOrEnhancing] egy vallást +[stats] when a city adopts this religion for the first time (modified by game speed) = [stats], amikor egy város első alkalommal veszi fel ezt a vallást (a játék sebességétől függően) +[relativeAmount]% Unhappiness from [populationFilter] [cityFilter] = [relativeAmount]% boldogtalanság [cityFilter] lévő [populationFilter] által +[relativeAmount]% Food consumption by specialists [cityFilter] = A szakértők élelmiszerfogyasztása [relativeAmount]%-kal változik [cityFilter] +[relativeAmount]% of excess happiness converted to [stat] = A szükségen felüli boldogság [relativeAmount]%-a [stat] lesz +[relativeAmount]% Culture cost of natural border growth [cityFilter] = [relativeAmount]%-kal változik a természetes területterjeszkedés kulturális költsége [cityFilter] +[relativeAmount]% Gold cost of acquiring tiles [cityFilter] = [relativeAmount]%-kal változik a mezők aranyban mért vásárlási ára [cityFilter] +May buy [baseUnitFilter] units for [amount] [stat] [cityFilter] at an increasing price ([amount2]) = [baseUnitFilter] egységek vásárolhatók [amount] [stat] ellenében, de egyre drágábban ([amount2]) [cityFilter] + # Requires translation! +May buy [buildingFilter] buildings for [amount] [stat] [cityFilter] at an increasing price ([amount2]) = + # Requires translation! +May buy [baseUnitFilter] units for [amount] [stat] [cityFilter] = +May buy [buildingFilter] buildings for [amount] [stat] [cityFilter] = [buildingFilter] épületek vásárolhatók [amount] [stat] áron [cityFilter] + # Requires translation! +May buy [baseUnitFilter] units with [stat] [cityFilter] = +May buy [buildingFilter] buildings with [stat] [cityFilter] = [stat] ellenében [buildingFilter] építhető [cityFilter] +May buy [baseUnitFilter] units with [stat] for [amount] times their normal Production cost = [baseUnitFilter] egységeket vásárolhatsz [stat] ellenében a normál képzési költségük × [amount] értékében + # Requires translation! +May buy [buildingFilter] buildings with [stat] for [amount] times their normal Production cost = +Enables conversion of city production to [civWideStat] = Lehetővé teszi a város termelésének átváltását [civWideStat]ra +[stat] cost of purchasing items in cities [relativeAmount]% = [relativeAmount]%-kal változik a városban [stat] ellenében vásárolható tételek ára + # Requires translation! +[stat] cost of purchasing [buildingFilter] buildings [relativeAmount]% = +[stat] cost of purchasing [baseUnitFilter] units [relativeAmount]% = [relativeAmount]%-kal változik a(z) [baseUnitFilter] egységek [stat] költsége +Improves movement speed on roads = Megnő a mozgási sebesség az utakon +Roads connect tiles across rivers = Az utak folyókon keresztül is összeköthetik a mezőket +[relativeAmount]% maintenance on road & railroads = [relativeAmount]%-kal változik az utak és vasutak fenntartási költsége +[relativeAmount]% maintenance cost for buildings [cityFilter] = [relativeAmount]%-kal változik az épületek karbantartási költsége [cityFilter] +Receive a free Great Person at the end of every [comment] (every 394 years), after researching [tech]. Each bonus person can only be chosen once. = Minden [comment] végén (394 évente) megjelenik egy Híres ember a(z) [tech] feltalálása után. Midenfajta híres emberből csak egyet-egyet választhatsz így. +Once The Long Count activates, the year on the world screen displays as the traditional Mayan Long Count. = A hosszú számlálás bevezetése után az évszám a hagyományos maja hosszú számlálás formátumában jelenik meg a pályaképernyőn. +Retain [relativeAmount]% of the happiness from a luxury after the last copy has been traded away = Azután is megmarad a luxuscikk után járó boldogság [relativeAmount]%-a, hogy az utolsó példányát is elcserélted +[amount] Happiness from each type of luxury resource = [amount] boldogság luxuscikkfajtánként +Each city founded increases culture cost of policies [relativeAmount]% less than normal = Minden megalapított város a normálisnál [relativeAmount]%-kal kisebb mértékben növeli az új eszmék kulturális költségét +[relativeAmount]% Culture cost of adopting new Policies = [relativeAmount]%-kal változik az új eszmék beiktatásának kulturális költsége +Quantity of strategic resources produced by the empire +[relativeAmount]% = A birodalomban előállított stratégiai erőforrások mennyisége +[relativeAmount]%-kal változik +Double quantity of [resource] produced = Kétszeres mennyiségben termelt [resource] +[stats] for every known Natural Wonder = [stats] minden ismert természeti csoda után +Enables construction of Spaceship parts = Űrjhajóalaktrészek gyártását teszi lehetővé +Enemy [mapUnitFilter] units must spend [amount] extra movement points when inside your territory = A területeden tartózkodó ellenséges [mapUnitFilter] egységek mozgási költsége [amount] egységgel megnő +Notified of new Barbarian encampments = Értesítést kapsz, mikor új barbár tábor jelenik meg +"Borrows" city names from other civilizations in the game = A játékban található más civilizációktól "szerzi be" a városainak a nevét +100 Gold for discovering a Natural Wonder (bonus enhanced to 500 Gold if first to discover it) = 100 arany a természeti csodák felfedezéséért (500 arany, ha te vagy az első, aki felfedezi) +Unhappiness from number of Cities doubled = A városok száma kétszer jobban hat a boldogtalanságra +Great General provides double combat bonus = A Híres tábornokok kétszer akkora harci bónuszt adnak +Receive a tech boost when scientific buildings/wonders are built in capital = Mikor tudományos épület vagy csoda épül a fővárosban, felgyorsítja a technológia feltalálását +May not generate great prophet equivalents naturally = A híres próféták és az ennek megfelelő egységek már nem keletkeznek maguktól +When conquering an encampment, earn [amount] Gold and recruit a Barbarian unit = A barbár táborok elfoglalásakor [amount] aranyat és egy barbár egységet kapsz +When defeating a [mapUnitFilter] unit, earn [amount] Gold and recruit it = [mapUnitFilter] egységek legyőzésekor [amount] aranyat kapsz és csatlakozik hozzád +Receive triple Gold from Barbarian encampments and pillaging Cities = Háromszor annyi aranyat kapsz a barbár táborok és kifosztott városok után +Cities are razed [amount] times as fast = Gyorsabb a városok elbontása (×[amount]) +When declaring friendship, both parties gain a [relativeAmount]% boost to great person generation = Barátságnyilatkozat kiadásokor mindkét félnél [relativeAmount]%-kal gyorsul a híres emberek megjelenése +No Maintenance costs for improvements in [tileFilter] tiles = Nincs fenntartási költsége a(z) [tileFilter] mezőkön épült területfejlesztéseknek +Influence of all other civilizations with all city-states degrades [relativeAmount]% faster = Az összes többi civlizáció befolyása [relativeAmount]%-kal gyorsabban csökken minden városállamban +Land units may cross [terrainName] tiles after the first [baseUnitFilter] is earned = A szárazföldi egységek képesek [terrainName] mezőkön járni, miután megjelent az első [baseUnitFilter] +Gain [amount] Influence with a [baseUnitFilter] gift to a City-State = [amount] befolyást szerezhetsz egy [baseUnitFilter] városállamnak való adományozásával +[relativeAmount]% Faith cost of generating Great Prophet equivalents = [relativeAmount]%-kal változik a hit költsége a különféle híres próféták születésének +Resting point for Influence with City-States following this religion [amount] = Az e vallást követő városállamokban való befolyásod [amount] egységgel változik +Provides a sum of gold each time you spend a Great Person = Aranyat ad minden alkalommal, amikor egy Híres embert felhasználsz +[stats] whenever a Great Person is expended = [stats], amikor felhasználsz egy híres embert +Receive free [unit] when you discover [tech] = [unit] egységet kapsz ajándékba a(z) [tech] feltalálásakor +Enables Open Borders agreements = Lehetővé teszi a határmegnyitási egyezmények kötését +Enables Research agreements = Lehetővé teszi a kutatási megállapodások kötését +Science gained from research agreements [relativeAmount]% = [relativeAmount]%-kal több tudomány származik a kutatási megállapodásokból + # Requires translation! +Triggers victory = +Triggers a Cultural Victory upon completion = Kulturális győzelmet idéz elő, ha megvalósul +[relativeAmount]% City Strength from defensive buildings = [relativeAmount]%-kal nő a város védekező épületekből származó harci ereje +[relativeAmount]% tile improvement construction time = [relativeAmount]%-kal változik a területfejlesztés időigénye +[relativeAmount]% Gold from Great Merchant trade missions = [relativeAmount]% arany a híres kereskedők által nyitott kereskedelmi képviseletekből +[mapUnitFilter] Units adjacent to this city heal [amount] HP per turn when healing = Az adott város melletti [mapUnitFilter] egységek gyógyuláskor körönként [amount] ÉP-t gyógyulnak +[relativeAmount]% Golden Age length = [relativeAmount]%-kal hosszabb aranykor +[relativeAmount]% Strength for cities = [relativeAmount]% harci erő a városoknak +New [baseUnitFilter] units start with [amount] Experience [cityFilter] = Az új [baseUnitFilter] egységek [amount] kezdőtapasztalattal készülnek [cityFilter] +All newly-trained [baseUnitFilter] units [cityFilter] receive the [promotion] promotion = A frissen kiképzett [baseUnitFilter] egységek [promotion] előléptetést kapnak [cityFilter] +[baseUnitFilter] units built [cityFilter] can [action] [amount] extra times = [cityFilter] készült [baseUnitFilter] egységek [amount] alkalommal többször tudnak [action] +Enables embarkation for land units = Lehetővé teszi a földi egységeknek a vízre szállást +Enables [mapUnitFilter] units to enter ocean tiles = [mapUnitFilter] egységek ráléphetnek az óceánmezőkre +Population loss from nuclear attacks [relativeAmount]% [cityFilter] = [relativeAmount]%-kal módosítja [cityFilter] az atomtámadás utáni polgári emberveszteséget +[relativeAmount]% Natural religion spread [cityFilter] = A vallás [relativeAmount]%-kal jobban terjed [cityFilter] +Religion naturally spreads to cities [amount] tiles away = [amount] mezővel megnő a vallás városok közötti természetes terjedése +Starting tech = Kezdőtechnológia +Starts with [tech] = [tech] feltalálva kezdéskor +Starts with [policy] adopted = A(z) [policy] eszme beiktatásával kezdődik +Can be continually researched = Folyamatosan kutatható + # Requires translation! +[amount] Unit Supply = + # Requires translation! +[amount] Unit Supply per [amount2] population [cityFilter] = + # Requires translation! +[amount] Unit Supply per city = +Units in cities cost no Maintenance = A városokban lévő egységeknek nincs fenntartási költsége + # Requires translation! +Rebel units may spawn = +Unbuildable = Nem építhető +Can be purchased with [stat] [cityFilter] = [stat] ellenében megvásárolható [cityFilter] + # Requires translation! +Can be purchased for [amount] [stat] [cityFilter] = +Limited to [amount] per Civilization = Civilizációnként [amount] lehet csak belőle +Hidden until [amount] social policy branches have been completed = Elrejtve, amíg [amount] politikai ágat nem teljesítesz +Only available = Csak +Excess Food converted to Production when under construction = A szükségen felüli élelmiszer a termelést növeli, amíg készül ez az egység +Requires at least [amount] population = Legalább [amount] lakosra van szükség hozzá +Triggers a global alert upon build start = A világ összes nemzete értesül róla, ha valaki elkezdi +Triggers a global alert upon completion = A világ összes nemzete értesül a megvalósításáról +Cost increases by [amount] per owned city = Minden saját város [amount] egységgel drágítja + # Requires translation! +Requires a [buildingFilter] in at least [amount] cities = +Can only be built [cityFilter] = Csak [cityFilter] építhető +Must have an owned [tileFilter] within [amount] tiles = [amount] mezőn belül legyen egy [tileFilter] meződ +Enables nuclear weapon = Lehetővé teszi az atomfegyvereket +Must not be on [terrainFilter] = Nem lehet [terrainFilter] felszínformán + # Requires translation! +Must not be next to [terrainFilter] = +Indicates the capital city = A fővárost mutatja +Provides 1 extra copy of each improved luxury resource near this City = 1 extra luxuscikket biztosít minden fejlesztett erőforrásmező ennek a városnak a közelében +Destroyed when the city is captured = A város elfoglalásakor odavész +Doubles Gold given to enemy if city is captured = Az ellenség kétszer annyi aranyat kap, ha elfoglalja a várost +Remove extra unhappiness from annexed cities = Megszünteti a megnövekedett boldogtalanságot a csatolt városokból +Connects trade routes over water = Kereskedelmi útvonalakat létesít vízen + # Requires translation! +Creates a [improvementName] improvement on a specific tile = +Founds a new city = Új várost alapít +Can construct [improvementName] = [improvementName] építése +Can build [improvementFilter/terrainFilter] improvements on tiles = Képes [improvementFilter/terrainFilter] területfejlesztést építeni a mezőkön +May create improvements on water resources = Vízi erőforrásmezők fejelsztésére használható +[relativeAmount]% Strength = [relativeAmount]% harci erő +[relativeAmount]% Strength decreasing with distance from the capital = [relativeAmount]% harci erő, mely a fővárostól való távolsággal arányosan csökken +[relativeAmount]% to Flank Attack bonuses = [relativeAmount]%-kal nagyobb az oldalba támadási bónusz ++30% Strength when fighting City-State units and cities = +30% harci erő városállamok és egységeik ellen +[relativeAmount]% Strength for enemy [combatantFilter] units in adjacent [tileFilter] tiles = [relativeAmount]% harci erő minden ellenséges [combatantFilter] egység után, amely szomszédos [tileFilter] mezőn található +[relativeAmount]% Strength when stacked with [mapUnitFilter] = [relativeAmount]% harci erő, ha egy [mapUnitFilter] egységgel közös mezőn áll +[relativeAmount]% Strength bonus for [mapUnitFilter] units within [amount] tiles = [relativeAmount]% harcierőbónusz minden [amount] mezőn belüli [mapUnitFilter] egység után +[amount] additional attacks per turn = További [amount] támadás körönként +[amount] Movement = [amount] lépés +[amount] Sight = [amount] látótávolság +[amount] Range = [amount] hatótáv +[amount] HP when healing = [amount] ÉP gyógyuláskor +[relativeAmount]% Spread Religion Strength = [relativeAmount]% hittérítési erő +May found a religion = Képes a vallás megalapítására +May enhance a religion = Képes a vallás kibővítésére +When spreading religion to a city, gain [amount] times the amount of followers of other religions as [stat] = Egy város megtérítésekor minden egyes más vallást követő lakos után [amount] [stat] jár +Can only attack [combatantFilter] units = Csak [combatantFilter] egységeket tud támadni +Can only attack [tileFilter] tiles = Csak [tileFilter] mezőn lévő ellenfelet tud támadni +Cannot attack = Nem képes támadásra +Must set up to ranged attack = Távolsági támadás előtt tüzelőállásba kell helyezni +Self-destructs when attacking = Megsemmisül a támadás során +Blast radius [amount] = Robbanás sugara: [amount] +Ranged attacks may be performed over obstacles = Távolsági támadások akadályokon keresztül is végrehajthatók +Nuclear weapon of Strength [amount] = [amount] harci erejű atomfegyver +No defensive terrain bonus = A terepviszonyok nem biztosítanak védelmi bónuszt + # Requires translation! +No defensive terrain penalty = +Damage is ignored when determining unit Strength = Nem számít a sérülés mértéke a harci erő meghatározása során +Uncapturable = Elfoglalhatatlan +May withdraw before melee ([amount]%) = Közelharc elől kitérhet ([amount]%) +Unable to capture cities = Nem lehet elfoglalni vele városokat +No movement cost to pillage = Fosztogatás nem kerül mozgási pontba +Can move after attacking = Támadás után még mozoghat +Transfer Movement to [mapUnitFilter] = Lépésszámát átruházza a(z) [mapUnitFilter] egységekre +Can move immediately once bought = Megvétel után egyből mozoghat +May Paradrop up to [amount] tiles from inside friendly territory = Ledobható [amount] mező távoságra barátságos területről indítva +May heal outside of friendly territory = Barátságos területen kívül is képes gyógyulni +All healing effects doubled = Mindenféle gyógyító hatás megduplázódik +Heals [amount] damage if it kills a unit = Ellenséges egység elpusztítása után [amount] életerőpontot kap +Can only heal by pillaging = Csak fosztogatás révén tud gyógyulni +Unit will heal every turn, even if it performs an action = Az egység minden körben gyógyul, még akkor is, ha épp bevetésen van +All adjacent units heal [amount] HP when healing = Gyógyuláskor minden szomszédos egység [amount] ÉP-vel gyógyul +Normal vision when embarked = Normál látótávolság vízre szállva +Defense bonus when embarked = Vízre szálláskor védelmi bónusz +Eliminates combat penalty for attacking across a coast = Kiküszöbli a harci hátrányokat vízparton keresztül történő támadás esetén +May attack when embarked = Támadhat vízre szállva +Eliminates combat penalty for attacking over a river = Kiküszöbli a harci hátrányokat folyón keresztül történő támadás esetén + # Requires translation! +No Sight = +Can see over obstacles = Keresztüllát az akadályokon +Can carry [amount] [mapUnitFilter] units = [amount] [mapUnitFilter] egység szállítására képes +Can carry [amount] extra [mapUnitFilter] units = [amount] további [mapUnitFilter] egység szállítására képes +Cannot be carried by [mapUnitFilter] units = [mapUnitFilter] egységek nem alkalmasak a hordozására +[relativeAmount]% chance to intercept air attacks = [relativeAmount]% esély, hogy elhárítsa a légi támadásokat +Damage taken from interception reduced by [relativeAmount]% = A légelhárítás miatti sebesülés [relativeAmount]%-kal kisebb +[relativeAmount]% Damage when intercepting = [relativeAmount]% sebzés légelhárításkor +[amount] extra interceptions may be made per turn = Körönként további [amount] légelhárítás végezhető +Cannot be intercepted = Nem lehet elhárítani + # Requires translation! +Cannot intercept [mapUnitFilter] units = +Can perform Air Sweep = Végre tud hajtani légtértisztogatást +[relativeAmount]% Strength when performing Air Sweep = [relativeAmount]% harci erő légtértisztogatás végrehajtására +[relativeAmount]% maintenance costs = [relativeAmount]% fenntartási költség +[relativeAmount]% Gold cost of upgrading = [relativeAmount]%-kal változik a korszerűsítés aranyköltsége +Earn [amount]% of the damage done to [combatantFilter] units as [civWideStat] = A(z) [combatantFilter] egységeknek okozott sebzés [amount]%-át megkapja mint [civWideStat] +Upon capturing a city, receive [amount] times its [stat] production as [civWideStat] immediately = Amikor elfoglalsz egy várost, a város [stat] termelése × [amount] értékű [civWideStat] azonnal a tiéd lesz +Earn [amount]% of killed [mapUnitFilter] unit's [costOrStrength] as [civWideStat] = Megkapod a megölt [mapUnitFilter] egységek [costOrStrength] értékének [amount]%-át mint [civWideStat] +Earn [amount]% of [mapUnitFilter] unit's [costOrStrength] as [civWideStat] when killed within 4 tiles of a city following this religion = Megkapod az e vallást követő várostól 4 mezőnél nem messzebb megölt [mapUnitFilter] egységek [costOrStrength] értékének [amount]%-át mint [civWideStat] +May capture killed [mapUnitFilter] units = Elfoghatja a megölt [mapUnitFilter] egységeket + # Requires translation! +[amount] XP gained from combat = +[relativeAmount]% XP gained from combat = A harc [relativeAmount]% TP-t hoz +[greatPerson] is earned [relativeAmount]% faster = [relativeAmount]%-kal gyorsabban kapsz [greatPerson] egységeket +Invisible to non-adjacent units = Nem látják a nem szomszédos egységek +Can see invisible [mapUnitFilter] units = Észreveszi a láthatatlan [mapUnitFilter] egységeket +May upgrade to [baseUnitFilter] through ruins-like effects = [baseUnitFilter] egységgé korszerűsíthető a tudással, amely például az ősi romok között található + # Requires translation! +Destroys tile improvements when attacking = + # Requires translation! +Cannot move = +Double movement in [terrainFilter] = Kétszer annyi lépés [terrainFilter] felszínen +All tiles cost 1 movement = Minden mező 1 lépésbe kerül +Can pass through impassable tiles = Át tud haladni az áthatolhatatlan mezőkön +Ignores terrain cost = Figyelmen kívül hagyja a terepviszonyokat +Ignores Zone of Control = Az ellenőrzési övezetek nincsenek rá hatással +Rough terrain penalty = Nehéz terepen akadályozott mozgás +Can enter ice tiles = Jeges mezőkre is léphet +Cannot enter ocean tiles = Nem mehet óceánmezőre +May enter foreign tiles without open borders = Képes idegen mezőkre lépni a határok megnyitása nélkül +May enter foreign tiles without open borders, but loses [amount] religious strength each turn it ends there = A határok megnyitása nélkül is be tud lépni idegen földre, de hittérítő ereje minden ott végződő körben [amount] egységgel csökken +[amount] Movement point cost to disembark = [amount] lépésbe kerül a partraszállás + # Requires translation! +[amount] Movement point cost to embark = +Religious Unit = Vallási egység +Spaceship part = Űrhajóalkatrész +Can be added to [comment] in the Capital = A fővárosban hozzáadható [comment] részeként +Can start an [amount]-turn golden age = [amount] körös Aranykort indíthat +Great Person - [comment] = Híres ember - [comment] +Prevents spreading of religion to the city it is next to = Megakadályozza más vallások terjedését abba városba, amely mellett tartózkodik +Takes your religion over the one in their birth city = Felveszi annak a városnak a vallását, amelyben született +Removes other religions when spreading religion = Hittérítéskor eltávolít más vallásokat +Can [action] [amount] times = Képes [action] [amount] alkalommal +Can speed up construction of a building = Fel tudja gyorsítani egy épület építését + # Requires translation! +Can speed up the construction of a wonder = +Can hurry technology research = Meggyorsítja a technológiák kutatását +Can undertake a trade mission with City-State, giving a large sum of gold and [amount] Influence = Kereskedelmi képviseletet nyithat egy városállamban, ami nagy mennyiségű aranyat és [amount] befolyást eredményez + # Requires translation! +Can transform to [unit] = +Grants 500 Gold to the first civilization to discover it = 500 arany a jutalma az első civilizációnak, amelyik felfedezi +Units ending their turn on this terrain take [amount] damage = Ha egy egység ilyen felszínnel rendelkező mezőn fejezi be a körét, akkor [amount] sebzést szenved el + # Requires translation! +Grants [promotion] ([comment]) to adjacent [mapUnitFilter] units for the rest of the game = +[amount] Strength for cities built on this terrain = [amount] harci erő azoknak a városoknak, amelyeket ilyen felszíntípuson alapítottak +Provides a one-time Production bonus to the closest city when cut down = Egyszeri termelési bónuszt ad a legközelebbi városnak, amikor kivágják + # Requires translation! +Tile provides yield without assigned population = + # Requires translation! +Nullifies all other stats this tile provides = + # Requires translation! +Only [improvementFilter] improvements may be built on this tile = +Blocks line-of-sight from tiles at same elevation = Kitakarja a látómezőt az azonos magasságban lévő mezőkről +Has an elevation of [amount] for visibility calculations = A látótávolság kiszámítása kapcsán [amount] tengerszint feletti magassággal rendelkezik +Rare feature = Ritka képződmény +[amount]% Chance to be destroyed by nukes = [amount]% annak az esélye, hogy atomtámadás során megsemmisül +Fresh water = Édesvíz +Rough terrain = Nehéz terep +Deposits in [tileFilter] tiles always provide [amount] resources = A [tileFilter] mezőkön lévő készletekből mindig [amount] erőforráshoz lehet jutni + # Requires translation! +Can only be created by Mercantile City-States = +Guaranteed with Strategic Balance resource option = A stratégiai egyensúly opció által garantált +Can also be built on tiles adjacent to fresh water = Édesvíz melletti mezőkre is építhető +[stats] from [tileFilter] tiles = [stats] [tileFilter] mezőkből +Can be built outside your borders = A határokon kívülre is építhető +Can be built just outside your borders = A határ külső oldalára is építhető +Can only be built to improve a resource = Csak egy erőforrásmező fejelsztéseként építhető +Removes removable features when built = Építéskor eltávolítja az eltávolítható képződményeket +Gives a defensive bonus of [relativeAmount]% = [relativeAmount]% védelmi bónuszt ad +Costs [amount] [stat] per turn when in your territory = Ha a területeden található, akkor [amount] [stat] fenntartási költsége van +Costs [amount] [stat] per turn = Körönként [amount] [stat] a költsége +Adjacent enemy units ending their turn take [amount] damage = A körük végén a szomszédos mezőn álló ellenséges egységek [amount] sérülést szenvednek +Great Improvement = Nevezetes területfejlesztés +Provides a random bonus when entered = Véletlenszerű jutalmat biztosít rálépéskor +Constructing it will take over the tiles around it and assign them to your closest city = Megépülésekor a szomszédos mezőket kisajátítja és a legközelebbi városodhoz csatolja +Unpillagable = Nem fosztható ki +Irremovable = Elmozdíthatatlan +Will be replaced by automated workers = Önállósított munkások jelennek meg a helyén +for [amount] turns = [amount] körig + # Requires translation! +by consuming this unit = +with [amount]% chance = [amount]% eséllyel + # Requires translation! +before [amount] turns = + # Requires translation! +after [amount] turns = + # Requires translation! +when at war = +when not at war = , ha nem állsz hadban senkivel +during a Golden Age = az Aranykor időtartama alatt + # Requires translation! +during We Love The King Day = +while the empire is happy = amíg a birodalom boldog + # Requires translation! +when between [amount] and [amount2] Happiness = + # Requires translation! +when below [amount] Happiness = + # Requires translation! +during the [era] = +before the [era] = [era] előtt +starting from the [era] = [era]tól kezdődően + # Requires translation! +if starting in the [era] = + # Requires translation! +if no other Civilization has researched this = +after discovering [tech] = [tech] feltalálása után +before discovering [tech] = a(z) [tech] feltalálása előtt +after adopting [policy] = a(z) [policy] beiktatása után +before adopting [policy] = a(z) [policy] beiktatása előtt + # Requires translation! +before founding a Pantheon = + # Requires translation! +after founding a Pantheon = +if [buildingFilter] is constructed = ha [buildingFilter] kész + # Requires translation! +with [resource] = + # Requires translation! +without [resource] = + # Requires translation! +when above [amount] [resource] = + # Requires translation! +when below [amount] [resource] = + # Requires translation! +in cities with a [buildingFilter] = +in cities without a [buildingFilter] = [buildingFilter] nélküli városokban +in cities with at least [amount] [populationFilter] = olyan városokban, ahol [populationFilter] létszáma legalább [amount] +with a garrison = beszállásolt egység esetén +for [mapUnitFilter] units = [mapUnitFilter] egységeknek + # Requires translation! +for units with [promotion] = + # Requires translation! +for units without [promotion] = +vs cities = városok ellen +vs [mapUnitFilter] units = [mapUnitFilter] egységek ellen +when fighting units from a Civilization with more Cities than you = a náladnál több várossal rendelkező civilizációkkal való harcban +when attacking = támadáskor +when defending = védekezéskor +when fighting in [tileFilter] tiles = [tileFilter] mezőkön való harcban +on foreign continents = idegen kontinenseken +when adjacent to a [mapUnitFilter] unit = más [mapUnitFilter] egységgel szomszédos mezőn + # Requires translation! +when above [amount] HP = + # Requires translation! +when below [amount] HP = +if it hasn't used other actions yet = ha még nem használtad más célra + # Requires translation! +with [amount] to [amount2] neighboring [tileFilter] tiles = +with [amount] to [amount2] neighboring [tileFilter] [tileFilter2] tiles = , amelynek a környezetében [amount]-[amount2] [tileFilter] [tileFilter2] mező található +in [tileFilter] tiles = [tileFilter] mezőkön + # Requires translation! +in [tileFilter] [tileFilter2] tiles = + # Requires translation! +in tiles without [tileFilter] = +within [amount] tiles of a [tileFilter] = [tileFilter] [amount] mezőnyi környezetében + # Requires translation! +on water maps = + # Requires translation! +in [regionType] Regions = + # Requires translation! +in all except [regionType] Regions = +Free [baseUnitFilter] appears = Ajándék [baseUnitFilter] jelenik meg +[amount] free [baseUnitFilter] units appear = [amount] ajándék [baseUnitFilter] egységet kapsz + # Requires translation! +Free [baseUnitFilter] found in the ruins = +Free Social Policy = Ajándék politikai eszme +[amount] Free Social Policies = [amount] ajándék politikai eszme +Empire enters golden age = A birodalom aranykorba lép +Free Great Person = Ajándék Híres ember +[amount] population [cityFilter] = [amount] lakos [cityFilter] + # Requires translation! +[amount] population in a random city = +Free Technology = Ajándék technológia + # Requires translation! +[amount] Free Technologies = + # Requires translation! +[amount] free random researchable Tech(s) from the [era] = +Reveals the entire map = Felfedi az egész térképet + # Requires translation! +Gain a free [beliefType] belief = +Triggers voting for the Diplomatic Victory = Elindítja a diplomáciai győzelemhez szükséges szavazást + # Requires translation! +Gain [amount] [stat] = + # Requires translation! +Gain [amount]-[amount2] [stat] = + # Requires translation! +Gain enough Faith for a Pantheon = + # Requires translation! +Gain enough Faith for [amount]% of a Great Prophet = + # Requires translation! +Reveal up to [amount/'all'] [tileFilter] within a [amount] tile radius = + # Requires translation! +From a randomly chosen tile [amount] tiles away from the ruins, reveal tiles up to [amount2] tiles away with [amount3]% chance = +Triggers the following global alert: [comment] = A világ összes nemzete értesül a következőkről: [comment] +Every major Civilization gains a spy once a civilization enters this era = Minden nagy civilizációnál megjelenik egy kém, amikor belép ebbe a korba +Heal this unit by [amount] HP = [amount] ÉP-vel gyógyul ez az egység + # Requires translation! +This Unit gains [amount] XP = + # Requires translation! +This Unit upgrades for free including special upgrades = + # Requires translation! +This Unit gains the [promotion] promotion = +Doing so will consume this opportunity to choose a Promotion = Ha ezt választod, elveszik ez az előléptetési lehetőség +Provides the cheapest [stat] building in your first [amount] cities for free = Az első [amount] városodban ingyen van a legolcsóbb épület, amely [stat] pontokat termel +Provides a [buildingName] in your first [amount] cities for free = Az első [amount] városodban ingyen van a(z) [buildingName] + # Requires translation! +upon discovering [tech] = + # Requires translation! +upon entering the [era] = +upon adopting [policy] = a(z) [policy] beiktatásakor + # Requires translation! +upon declaring war with a major Civilization = + # Requires translation! +upon declaring friendship = + # Requires translation! +upon entering a Golden Age = + # Requires translation! +upon conquering a city = + # Requires translation! +upon founding a city = + # Requires translation! +upon discovering a Natural Wonder = + # Requires translation! +upon constructing [buildingFilter] = + # Requires translation! +upon constructing [buildingFilter] [cityFilter] = + # Requires translation! +upon founding a Pantheon = + # Requires translation! +upon founding a Religion = + # Requires translation! +upon enhancing a Religion = + # Requires translation! +Hidden after generating a Great Prophet = + ######### Map Unit Filters ########### Wounded = Sérült @@ -1800,7 +2256,6 @@ Followers of this Religion = Ennek a vallásnak a követői Coastal = Parti River = Folyó Open terrain = Nyílt terep -Rough terrain = Nehéz terep Water resource = Vízi erőforrás Foreign Land = Idegen terület Foreign = Idegen @@ -1819,7 +2274,6 @@ Bonus resource = Bónuszerőforrás unimproved = területfejlesztés nélküli All Road = Összes út -Great Improvement = Nevezetes területfejlesztés ######### Region Types ########### @@ -1853,45 +2307,105 @@ Our influence with City-States has started dropping faster! = A városállamokbe all healing effects doubled = The Spaceship = Az űrhajó Maya Long Count calendar cycle = A maja hosszú számlálás naptári rendszer + # Requires translation! +Triggerable = +Global = Globális +Nation = Nemzet +Era = Kor +Tech = Technológia +Policy = Eszme + # Requires translation! +FounderBelief = + # Requires translation! +FollowerBelief = +Building = Épület +Unit = Egység + # Requires translation! +UnitType = +Promotion = Előléptetés +Improvement = Területfejlesztés +Resource = Erőforrás +Ruins = Romok +Speed = Sebesség + # Requires translation! +Tutorial = +CityState = Városállam + # Requires translation! +ModOptions = +Conditional = Feltételes + # Requires translation! +TriggerCondition = + + +#################### Lines from spy actions ####################### + + # Requires translation! +EstablishNetwork = + # Requires translation! +StealingTech = + # Requires translation! +RiggingElections = + # Requires translation! +CounterIntelligence = + + +#################### Lines from diplomatic modifiers ####################### + +You declared war on us! = Hadat üzentetek nekünk! +Your warmongering ways are unacceptable to us. = Háborút provokáló viselkedésetek elfogathatatlan számunkra. +You have captured our cities! = Elfoglaltátok a városainkat! +You have declared friendship with our enemies! = Barátságnyilatkozatot írtál alá az ellenségeinkkel! +Your so-called 'friendship' is worth nothing. = Az úgynevezett barátságotok nem ér semmit. +You have publicly denounced us! = Nyilvánosan megvádoltatok minket! +You have denounced our allies = Nyilvánosan megvádoltátok szövetségeseinket +You refused to stop settling cities near us = Nem voltatok hajlandók felhagyni a városalapítással a közelünkben +You betrayed your promise to not settle cities near us = Megszegtétek az ígéreteteket, hogy nem alapítatok várost a közelünkben +Your arrogant demands are in bad taste = Az arrogáns követeléseitek minősíthetetlenek +Your use of nuclear weapons is disgusting! = Iszonyatos, hogy atomfegyvereket vetettetek be! +You have stolen our lands! = Elloptátok a földjeinket! +You destroyed City-States that were under our protection! = Védelmünk alatt álló városállamokat pusztítottatok el! +You attacked City-States that were under our protection! = Védelmünk alatt álló városállomokat támadtatok meg! +You demanded tribute from City-States that were under our protection! = Védelmünk alatt álló városállomokat sarcoltatok meg! +You sided with a City-State over us = Egy városállammal szövetkeztetek ellenünk +Years of peace have strengthened our relations. = A több éves béke megerősítette kapcsolatunkat. +Our mutual military struggle brings us closer together. = Közös háborús erőfeszítéseink megerősítették kapcsolatunkat. +We applaud your liberation of conquered cities! = Köszönjük, hogy felszabadítottátok az elfoglalt városokat! +We have signed a public declaration of friendship = Nyilvános barátságnyilatkozatot írtunk alá! +You have declared friendship with our allies = Barátságnyilatkozatot írtál alá a szövetségeseinkkel +You have denounced our enemies = Nyilvánosan megvádoltátok ellenségeinket +Our open borders have brought us closer together. = Nyitott határaink közelebb hoztak minket egymáshoz. +You fulfilled your promise to stop settling cities near us! = Teljesítettétek az ígéreteteket, hogy nem alapítatok várost a közelünkben! +You gave us units! = Egységeket adtatok nekünk! + # Requires translation! +We appreciate your gifts = +You returned captured units to us = Elfogott egységeket juttattatok vissza hozzánk #################### Lines from Buildings from Civ V - Vanilla #################### Palace = Palota -Indicates the capital city = A fővárost mutatja Monument = Emlékmű -Destroyed when the city is captured = A város elfoglalásakor odavész Granary = Magtár -[stats] from [tileFilter] tiles [cityFilter] = [stats] minden [tileFilter] mezőről [cityFilter] Temple of Artemis = Artemisz temploma # Requires translation! 'It is not so much for its beauty that the forest makes a claim upon men's hearts, as for that subtle something, that quality of air, that emanation from old trees, that so wonderfully changes and renews a weary spirit.' - Robert Louis Stevenson = - # Requires translation! -[relativeAmount]% [stat] [cityFilter] = -[relativeAmount]% Production when constructing [baseUnitFilter] units [cityFilter] = [relativeAmount]% termelés [baseUnitFilter] egységek készítésekor [cityFilter] The Great Lighthouse = Alexandriai világítótorony 'They that go down to the sea in ships, that do business in great waters; these see the works of the Lord, and his wonders in the deep.' - The Bible, Psalms 107:23-24 = 'A kik hajókon tengerre szállnak, és a nagy vizeken kalmárkodnak, Azok látták az Úrnak dolgait, és az ő csodáit a mélységben.' - A Biblia, Zsoltárok 107:23-24 -for [mapUnitFilter] units = [mapUnitFilter] egységeknek -[amount] Movement = [amount] lépés -[amount] Sight = [amount] látótávolság Stone Works = Kőfaragó -Must not be on [terrainFilter] = Nem lehet [terrainFilter] felszínformán Stonehenge = Stonehenge 'Time crumbles things; everything grows old and is forgotten under the power of time' - Aristotle = 'Az idő összezúzza a dolgokat; minden megörekszik és feledésbe merül a múló idő hatalma folytán.' - Arisztotelész Library = Könyvtár -[stats] per [amount] population [cityFilter] = [stats] [amount] lakosonként [cityFilter] Paper Maker = Papírgyár The Great Library = Alexandriai könyvtár 'Libraries are as the shrine where all the relics of the ancient saints, full of true virtue, and all that without delusion or imposture are preserved and reposed.' - Sir Francis Bacon = 'A könyvtárak olyanok, mint az oltár, melynél az ókori szentek - kik telve voltak erénnyel, csalások nélkül - minden ereklyéje megőrződik és békében pihen.' - Sir Francis Bacon -Free Technology = Ajándék technológia Circus = Cirkusz @@ -1906,35 +2420,24 @@ Walls of Babylon = Babilon falai The Pyramids = Piramisok # Requires translation! 'O, let not the pains of death which come upon thee enter into my body. I am the god Tem, and I am the foremost part of the sky, and the power which protecteth me is that which is with all the gods forever.' - The Book of the Dead, translated by Sir Ernest Alfred Wallis Budge = -[relativeAmount]% tile improvement construction time = [relativeAmount]%-kal változik a területfejlesztés időigénye -[amount] free [baseUnitFilter] units appear = [amount] ajándék [baseUnitFilter] egységet kapsz Mausoleum of Halicarnassus = Halikarnasszoszi mauzóleum # Requires translation! 'The whole earth is the tomb of heroic men and their story is not given only on stone over their clay but abides everywhere without visible symbol woven into the stuff of other men's lives.' - Pericles = -Provides a sum of gold each time you spend a Great Person = Aranyat ad minden alkalommal, amikor egy Híres embert felhasználsz Barracks = Laktanya -New [baseUnitFilter] units start with [amount] Experience [cityFilter] = Az új [baseUnitFilter] egységek [amount] kezdőtapasztalattal készülnek [cityFilter] Krepost = Krepost -[relativeAmount]% Culture cost of natural border growth [cityFilter] = [relativeAmount]%-kal változik a természetes területterjeszkedés kulturális költsége [cityFilter] -[relativeAmount]% Gold cost of acquiring tiles [cityFilter] = [relativeAmount]%-kal változik a mezők aranyban mért vásárlási ára [cityFilter] Statue of Zeus = Zeusz-szobor # Requires translation! 'He spoke, the son of Kronos, and nodded his head with the dark brows, and the immortally anointed hair of the great god swept from his divine head, and all Olympos was shaken' - The Iliad = -vs cities = városok ellen -when attacking = támadáskor -[relativeAmount]% Strength = [relativeAmount]% harci erő Lighthouse = Világítótorony Stable = Istálló Courthouse = Bíróság -Remove extra unhappiness from annexed cities = Megszünteti a megnövekedett boldogtalanságot a csatolt városokból -Can only be built [cityFilter] = Csak [cityFilter] építhető Hanging Gardens = Szemiramisz függőkertje # Requires translation! @@ -1943,18 +2446,14 @@ Hanging Gardens = Szemiramisz függőkertje Colosseum = Colosseum Circus Maximus = Circus Maximus -Cost increases by [amount] per owned city = Minden saját város [amount] egységgel drágítja Great Wall = Kínai nagy fal # Requires translation! 'The art of war teaches us to rely not on the likelihood of the enemy's not attacking, but rather on the fact that we have made our position unassailable.' - Sun Tzu = -before discovering [tech] = a(z) [tech] feltalálása előtt -Enemy [mapUnitFilter] units must spend [amount] extra movement points when inside your territory = A területeden tartózkodó ellenséges [mapUnitFilter] egységek mozgási költsége [amount] egységgel megnő Temple = Templom Burial Tomb = Sírkamra -Doubles Gold given to enemy if city is captured = Az ellenség kétszer annyi aranyat kap, ha elfoglalja a várost Mud Pyramid Mosque = Vályogpiramis @@ -1962,23 +2461,18 @@ National College = Nemzeti Főiskola The Oracle = Jósda 'The ancient Oracle said that I was the wisest of all the Greeks. It is because I alone, of all the Greeks, know that I know nothing' - Socrates = 'Delphoiba is elment, és ilyen jóslatot mert kérni [..] Püthia pedig azt a választ adta, hogy nálam senki sem bölcsebb. [...] Az közületek a legbölcsebb, emberek, aki, mint Szókratész, felismerte, hogy bölcsesség tekintetében valójában semmit sem ér.' - Platón: Szókrátész védőbeszéde -Free Social Policy = Ajándék politikai eszme National Epic = Nemzeti Eposz -[relativeAmount]% Great Person generation [cityFilter] = [relativeAmount]%-kal gyorsabban képződnek híres emberek [cityFilter] Market = Piac Bazaar = Bazár -Provides 1 extra copy of each improved luxury resource near this City = 1 extra luxuscikket biztosít minden fejlesztett erőforrásmező ennek a városnak a közelében Mint = Pénzverde Aqueduct = Vízvezeték -[relativeAmount]% Food is carried over after population increases [cityFilter] = Az étel [relativeAmount]%-a megőrzésre kerül a populáció növekedése után [cityFilter] Heroic Epic = Hősi Eposz -All newly-trained [baseUnitFilter] units [cityFilter] receive the [promotion] promotion = A frissen kiképzett [baseUnitFilter] egységek [promotion] előléptetést kapnak [cityFilter] Colossus = Rodoszi kolosszus 'Why man, he doth bestride the narrow world like a colossus, and we petty men walk under his huge legs, and peep about to find ourselves dishonorable graves.' - William Shakespeare, Julius Caesar = 'Ó miért, miért van az, hogy ő kolosszusként járja e szűk világot, mi, szegény emberek pedig hatalmas lábai alatt vagyunk, és ha magunkra tekintünk, csak meggyalázott sírokat látunk?' - William Shakespeare, Julius Caesar @@ -1998,15 +2492,12 @@ Angkor Wat = Angkorvat Chichen Itza = Chichén Itzá # Requires translation! 'The katun is established at Chichen Itza. The settlement of the Itza shall take place there. The quetzal shall come, the green bird shall come. Ah Kantenal shall come. It is the word of God. The Itza shall come.' - The Books of Chilam Balam = -[relativeAmount]% Golden Age length = [relativeAmount]%-kal hosszabb aranykor National Treasury = Nemzeti Kincstár Machu Picchu = Machu Picchu # Requires translation! 'Few romances can ever surpass that of the granite citadel on top of the beetling precipices of Machu Picchu, the crown of Inca Land.' - Hiram Bingham = -[relativeAmount]% [stat] from Trade Routes = [relativeAmount]% [stat] kereskedelmi útvonalakból -Must have an owned [tileFilter] within [amount] tiles = [amount] mezőn belül legyen egy [tileFilter] meződ Workshop = Műhely @@ -2015,7 +2506,6 @@ Longhouse = Hosszúház Forge = Kovácsműhely Harbor = Kikötő -Connects trade routes over water = Kereskedelmi útvonalakat létesít vízen University = Egyetem @@ -2030,14 +2520,10 @@ Notre Dame = Notre Dame Castle = Kastély Mughal Fort = Mogul erőd -after discovering [tech] = [tech] feltalálása után - # Requires translation! -[stats] [cityFilter] = Himeji Castle = Himedzsi várkastély # Requires translation! 'Bushido is realized in the presence of death. This means choosing death whenever there is a choice between life and death. There is no other reasoning.' - Yamamoto Tsunetomo = -when fighting in [tileFilter] tiles = [tileFilter] mezőkön való harcban Ironworks = Vasművek @@ -2056,7 +2542,6 @@ Satrap's Court = Satrapa udvara Forbidden Palace = Tiltott Város 'Most of us can, as we choose, make of this world either a palace or a prison' - John Lubbock = 'A legtöbbünk - választásunktól függően - palotává vagy börténné alakíthatja ezt a világot.' - John Lubbock -[relativeAmount]% Unhappiness from [populationFilter] [cityFilter] = [relativeAmount]% boldogtalanság [cityFilter] lévő [populationFilter] által Theatre = Színház @@ -2067,21 +2552,16 @@ Hermitage = Ermitázs Taj Mahal = Tádzs Mahal # Requires translation! 'The Taj Mahal rises above the banks of the river like a solitary tear suspended on the cheek of time.' - Rabindranath Tagore = -Empire enters golden age = A birodalom aranykorba lép Porcelain Tower = Porcelán torony # Requires translation! 'Things always seem fairer when we look back at them, and it is out of that inaccessible tower of the past that Longing leans and beckons.' - James Russell Lowell = -Free [baseUnitFilter] appears = Ajándék [baseUnitFilter] jelenik meg -Science gained from research agreements [relativeAmount]% = [relativeAmount]%-kal több tudomány származik a kutatási megállapodásokból Windmill = Szélmalom -[relativeAmount]% Production when constructing [buildingFilter] buildings [cityFilter] = [relativeAmount]% termelés [buildingFilter] építésekor [cityFilter] Kremlin = Kreml # Requires translation! 'The Law is a fortress on a hill that armies cannot take or floods wash away.' - The Prophet Muhammed = -[relativeAmount]% City Strength from defensive buildings = [relativeAmount]%-kal nő a város védekező épületekből származó harci ereje Museum = Múzeum @@ -2096,7 +2576,6 @@ Factory = Gyár Big Ben = Big Ben # Requires translation! 'To achieve great things, two things are needed: a plan, and not quite enough time.' - Leonard Bernstein = -[stat] cost of purchasing items in cities [relativeAmount]% = [relativeAmount]%-kal változik a városban [stat] ellenében vásárolható tételek ára Military Academy = Katonai akadémia @@ -2115,19 +2594,16 @@ Broadcast Tower = Adótorony Eiffel Tower = Eiffel-torony # Requires translation! 'We live only to discover beauty, all else is a form of waiting' - Kahlil Gibran = -[stats] per [amount] social policies adopted = [stats] minden [amount] beiktatott eszme után Statue of Liberty = Szabadság-szobor # Requires translation! 'Give me your tired, your poor, your huddled masses yearning to breathe free, the wretched refuse of your teeming shore. Send these, the homeless, tempest-tossed to me, I lift my lamp beside the golden door!' - Emma Lazarus = -[stats] from every specialist [cityFilter] = Szakértőnként [stats] [cityFilter] Military Base = Katonai bázis Cristo Redentor = A Megváltó Krisztus szobra # Requires translation! 'Come to me, all who labor and are heavy burdened, and I will give you rest.' - New Testament, Matthew 11:28 = -[relativeAmount]% Culture cost of adopting new Policies = [relativeAmount]%-kal változik az új eszmék beiktatásának kulturális költsége Research Lab = Kutatólabor @@ -2141,34 +2617,24 @@ Sydney Opera House = Sydney-i Operaház 'Those who lose dreaming are lost.' - Australian Aboriginal saying = Manhattan Project = Manhattan-terv -Enables nuclear weapon = Lehetővé teszi az atomfegyvereket -Triggers a global alert upon completion = A világ összes nemzete értesül a megvalósításáról Pentagon = Pentagon # Requires translation! 'In preparing for battle I have always found that plans are useless, but planning is indispensable.' - Dwight D. Eisenhower = -[relativeAmount]% Gold cost of upgrading = [relativeAmount]%-kal változik a korszerűsítés aranyköltsége Solar Plant = Naperőmű -in cities without a [buildingFilter] = [buildingFilter] nélküli városokban -Only available = Csak Nuclear Plant = Atomerőmű Apollo Program = Apollo-program -Enables construction of Spaceship parts = Űrjhajóalaktrészek gyártását teszi lehetővé Spaceship Factory = Űrhajógyár United Nations = Egyesült Nemzetek # Requires translation! 'More than ever before in human history, we share a common destiny. We can master it only if we face it together. And that is why we have the United Nations.' - Kofi Annan = -Triggers voting for the Diplomatic Victory = Elindítja a diplomáciai győzelemhez szükséges szavazást Utopia Project = Utópia projekt -Hidden until [amount] social policy branches have been completed = Elrejtve, amíg [amount] politikai ágat nem teljesítesz -Triggers a global alert upon build start = A világ összes nemzete értesül róla, ha valaki elkezdi -Triggers a Cultural Victory upon completion = Kulturális győzelmet idéz elő, ha megvalósul #################### Lines from CityStateTypes from Civ V - Vanilla #################### @@ -2321,8 +2787,6 @@ Awan = Riblah = # Requires translation! Tayma = -Receive free [unit] when you discover [tech] = [unit] egységet kapsz ajándékba a(z) [tech] feltalálásakor -[greatPerson] is earned [relativeAmount]% faster = [relativeAmount]%-kal gyorsabban kapsz [greatPerson] egységeket Alexander = Nagy Sándor You are in my way, you must be destroyed. = Az utamban állsz. El kell hogy pusztulj! @@ -2376,9 +2840,6 @@ Lamia = Lamia Nafplion = Nafplion Apolyton = Apolyton Greece = Görögország -[relativeAmount]% City-State Influence degradation = A városállamokbeli befolyás csökkenési sebessége [relativeAmount]%-kal változik -City-State Influence recovers at twice the normal rate = A városállamokbeli befolyás a normálisnál kétszer gyorsabban helyreáll -City-State territory always counts as friendly territory = A városállamok területe mindig barátságos területnek számít Wu Zetian = Vu császárnő # Requires translation! @@ -2436,7 +2897,6 @@ Nantong = Nantung Weifang = Vejfang Xikang = Xikang China = Kína -Great General provides double combat bonus = A Híres tábornokok kétszer akkora harci bónuszt adnak Ramesses II = II. Ramszesz # Requires translation! @@ -2526,7 +2986,6 @@ Semna = # Requires translation! Soleb = Egypt = Egyiptom -[relativeAmount]% Production when constructing [buildingFilter] wonders [cityFilter] = [relativeAmount]% termelés [buildingFilter] csodák építésekor [cityFilter] Elizabeth = Erzsébet # Requires translation! @@ -2696,7 +3155,6 @@ Nizhniy Novgorod = Nyizsnyij Novgorod Suzdal = Szuzdal Magnitogorsk = Magnyitogorszk Russia = Oroszország -Double quantity of [resource] produced = Kétszeres mennyiségben termelt [resource] Augustus Caesar = Augustus császár # Requires translation! @@ -2762,7 +3220,6 @@ Curia = Interrama = # Requires translation! Adria = -[relativeAmount]% Production towards any buildings that already exist in the Capital = [relativeAmount]%-kal gyorsabb azoknak az épületeknek a termelése, amelyek már a fővárosban is állnak Harun al-Rashid = Hárún ar-Rasíd # Requires translation! @@ -2819,7 +3276,6 @@ Kairouan = Kajraván Algiers = Algír Oran = Orán Arabia = Arábia -[stats] from each Trade Route = [stats] minden kereskedelmi útvonalból George Washington = George Washington # Requires translation! @@ -2942,7 +3398,6 @@ Yamaguchi = Yamaguchi Ota = Óta Tottori = Tottori Japan = Japán -Damage is ignored when determining unit Strength = Nem számít a sérülés mértéke a harci erő meghatározása során Gandhi = Mahátma Gandhi # Requires translation! @@ -2990,7 +3445,6 @@ Gwalior = Gválijar Jaipur = Dzsaipur Karachi = Karacsi India = India -Unhappiness from number of Cities doubled = A városok száma kétszer jobban hat a boldogtalanságra Otto von Bismarck = Otto von Bismarck # Requires translation! @@ -3066,9 +3520,6 @@ Koblenz = Koblenz Hildesheim = Hildesheim Erlangen = Erlangen Germany = Németország -with [amount]% chance = [amount]% eséllyel -When conquering an encampment, earn [amount] Gold and recruit a Barbarian unit = A barbár táborok elfoglalásakor [amount] aranyat és egy barbár egységet kapsz -[relativeAmount]% maintenance costs = [relativeAmount]% fenntartási költség Suleiman I = I. Szulejmán # Requires translation! @@ -3118,7 +3569,6 @@ Afyonkarahisar = Afyonkarahisar Bitlis = Bitlis Yalova = Yalova The Ottomans = Oszmán Birodalom -When defeating a [mapUnitFilter] unit, earn [amount] Gold and recruit it = [mapUnitFilter] egységek legyőzésekor [amount] aranyat kapsz és csatlakozik hozzád Sejong = Nagy Szedzsong # Requires translation! @@ -3164,7 +3614,6 @@ Sacheon = Sacheon-si Gimje = Kimdzse Anju = Andzsu Korea = Korea -Receive a tech boost when scientific buildings/wonders are built in capital = Mikor tudományos épület vagy csoda épül a fővárosban, felgyorsítja a technológia feltalálását Hiawatha = Hiawatha # Requires translation! @@ -3360,7 +3809,6 @@ Patigrbana = # Requires translation! Phrada = Persia = Perzsia -during a Golden Age = az Aranykor időtartama alatt Kamehameha I = Nagy Kamehameha # Requires translation! @@ -3450,11 +3898,6 @@ Pileni = # Requires translation! Nukumanu = Polynesia = Polinézia -starting from the [era] = [era]tól kezdődően -Enables embarkation for land units = Lehetővé teszi a földi egységeknek a vízre szállást -Enables [mapUnitFilter] units to enter ocean tiles = [mapUnitFilter] egységek ráléphetnek az óceánmezőkre -Normal vision when embarked = Normál látótávolság vízre szállva -within [amount] tiles of a [tileFilter] = [tileFilter] [amount] mezőnyi környezetében Ramkhamhaeng = Ram Khamhaeng # Requires translation! @@ -3530,8 +3973,6 @@ Khon Kaen = # Requires translation! Surin = Siam = Sziám -[relativeAmount]% [stat] from City-States = [relativeAmount]% [stat] városállamoktól -Military Units gifted from City-States start with [amount] XP = A városállamoktól kapott katonai egységek [amount] kezdő-TP-vel rendelkeznek Isabella = Izabella # Requires translation! @@ -3586,9 +4027,6 @@ Ibiza = Ibiza Las Palmas = Las Palmas Tenerife = Tenerife Spain = Spanyolország -100 Gold for discovering a Natural Wonder (bonus enhanced to 500 Gold if first to discover it) = 100 arany a természeti csodák felfedezéséért (500 arany, ha te vagy az első, aki felfedezi) -[stats] for every known Natural Wonder = [stats] minden ismert természeti csoda után -[relativeAmount]% Yield from every [tileFilter/buildingFilter] = Minden [tileFilter/buildingFilter] hozama [relativeAmount]%-kal változik Askia = Aszkia # Requires translation! @@ -3663,8 +4101,6 @@ Bamba = # Requires translation! Segou = Songhai = Szongáj nemzet -Receive triple Gold from Barbarian encampments and pillaging Cities = Háromszor annyi aranyat kapsz a barbár táborok és kifosztott városok után -Defense bonus when embarked = Vízre szálláskor védelmi bónusz Genghis Khan = Dzsingisz kán # Requires translation! @@ -3746,7 +4182,6 @@ Nalayh = # Requires translation! Tes = Mongolia = Mongólia -+30% Strength when fighting City-State units and cities = +30% harci erő városállamok és egységeik ellen Montezuma I = I. Moctezuma # Requires translation! @@ -3798,7 +4233,6 @@ Itzapalapa = Iztapalapa Ayotzinco = Ayotzinco Iztapam = Iztapa Aztecs = Azték nemzet -Earn [amount]% of killed [mapUnitFilter] unit's [costOrStrength] as [civWideStat] = Megkapod a megölt [mapUnitFilter] egységek [costOrStrength] értékének [amount]%-át mint [civWideStat] Pachacuti = Pachacuti # Requires translation! @@ -3815,7 +4249,6 @@ The Incan people offer this fair trade. = How are you doing? = # Requires translation! What do you want now? = - # Requires translation! Great Andean Road = Nagy andoki úthálózat # Requires translation! Cuzco = @@ -3889,8 +4322,6 @@ Chucuito = Choquequirao = Inca = Inka nemzet Units ignore terrain costs when moving into any tile with Hills = Nem rontják le az egységek mozgékonyságát a terepviszonyok, ha dombság található a mezőn -[relativeAmount]% maintenance on road & railroads = [relativeAmount]%-kal változik az utak és vasutak fenntartási költsége -No Maintenance costs for improvements in [tileFilter] tiles = Nincs fenntartási költsége a(z) [tileFilter] mezőkön épült területfejlesztéseknek Harald Bluetooth = Kékfogú Harald # Requires translation! @@ -3955,8 +4386,6 @@ Haderslev = Haderslev Ringsted = Ringsted Skrive = Skrive Denmark = Dánia -[amount] Movement point cost to disembark = [amount] lépésbe kerül a partraszállás -No movement cost to pillage = Fosztogatás nem kerül mozgási pontba # Requires translation! You leave us no choice. War it must be. = @@ -4089,8 +4518,6 @@ You gormless radger! You'll dine on your own teeth before you set foot in Irelan # Requires translation! A lonely wind blows through the highlands today. A dirge for Ireland. Can you hear it? = Dublin = Dublin - # Requires translation! -Will not be chosen for new games = # Requires translation! You shall stain this land no longer with your vileness! To arms, my countrymen - we ride to war! = @@ -4121,20 +4548,13 @@ This ship may sink, but our spirits will linger. = # Requires translation! Valletta = -Can only heal by pillaging = Csak fosztogatás révén tud gyógyulni - #################### Lines from Policies from Civ V - Vanilla #################### Aristocracy = Arisztokrácia Legalism = Törvénykezés -Provides the cheapest [stat] building in your first [amount] cities for free = Az első [amount] városodban ingyen van a legolcsóbb épület, amely [stat] pontokat termel Oligarchy = Oligarchia -Units in cities cost no Maintenance = A városokban lévő egységeknek nincs fenntartási költsége -with a garrison = beszállásolt egység esetén -[relativeAmount]% Strength for cities = [relativeAmount]% harci erő a városoknak Landed Elite = Földbirtokos elit -[relativeAmount]% growth [cityFilter] = [relativeAmount]% növekedés [cityFilter] Monarchy = Monarchia Tradition Complete = Hagyomány teljesítése Tradition = Hagyomány @@ -4143,49 +4563,32 @@ Collective Rule = Közvetlen demokrácia Citizenship = Állampolgárság Republic = Köztársaság Representation = Képviselet -Each city founded increases culture cost of policies [relativeAmount]% less than normal = Minden megalapított város a normálisnál [relativeAmount]%-kal kisebb mértékben növeli az új eszmék kulturális költségét Meritocracy = Meritokrácia Liberty Complete = Szabadság teljesítése -Free Great Person = Ajándék Híres ember Liberty = Szabadság Warrior Code = Harcosok törvénykönyve Discipline = Fegyelem -when adjacent to a [mapUnitFilter] unit = más [mapUnitFilter] egységgel szomszédos mezőn Military Tradition = Katonai hagyományok -[relativeAmount]% XP gained from combat = A harc [relativeAmount]% TP-t hoz Military Caste = Katonai kaszt Professional Army = Hivatásos hadsereg Honor Complete = Becsület teljesítése Honor = Becsület -vs [mapUnitFilter] units = [mapUnitFilter] egységek ellen -Notified of new Barbarian encampments = Értesítést kapsz, mikor új barbár tábor jelenik meg Organized Religion = Szervezett vallás Mandate Of Heaven = Mennyei utasítás -[relativeAmount]% of excess happiness converted to [stat] = A szükségen felüli boldogság [relativeAmount]%-a [stat] lesz Theocracy = Teokrácia -[relativeAmount]% [stat] from every [tileFilter/buildingFilter] = [relativeAmount]%-kal változik az összes [tileFilter/buildingFilter] [stat] termelése Reformation = Reformáció Free Religion = Szabad Vallás Piety Complete = Jámborság teljesítése Piety = Jámborság -before adopting [policy] = a(z) [policy] beiktatása előtt Philantropy = Emberbarátság -Gifts of Gold to City-States generate [relativeAmount]% more Influence = A városállamoknak adományozott arany [relativeAmount]%-kal több befolyást eredményez Aesthetics = Esztétika -Resting point for Influence with City-States is increased by [amount] = A városállamokban való befolyásod húzószintje [amount] egységgel nő Scholasticism = Skolasztika -Allied City-States provide [stat] equal to [relativeAmount]% of what they produce for themselves = A szövetséges városállamok a náluk keletkezett [stat] [relativeAmount]%-át megosztják veled Cultural Diplomacy = Kultúrális Diplomácia -[relativeAmount]% resources gifted by City-States = [relativeAmount]%-nyi erőforrást adnak a városállamok -[relativeAmount]% Happiness from luxury resources gifted by City-States = [relativeAmount]%-nyi boldogság származik a luxuscikkekből, amelyeket a városállamok adományoznak Educated Elite = Művelt Elit -Allied City-States will occasionally gift Great People = A szövetséges városállamok időnként híres embereket adományoznak Patronage Complete = Pártfogás teljesítése -Influence of all other civilizations with all city-states degrades [relativeAmount]% faster = Az összes többi civlizáció befolyása [relativeAmount]%-kal gyorsabban csökken minden városállamban -Triggers the following global alert: [comment] = A világ összes nemzete értesül a következőkről: [comment] Patronage = Pártfogás Naval Tradition = Tengerészeti hagyományok @@ -4193,7 +4596,6 @@ Trade Unions = Szakszervezetek Merchant Navy = Kereskedelmi flotta Mercantilism = Merkantilizmus Protectionism = Protekcionizmus -[amount] Happiness from each type of luxury resource = [amount] boldogság luxuscikkfajtánként Commerce Complete = Kereskedelem teljesítése Commerce = Kereskedelem @@ -4201,44 +4603,30 @@ Secularism = Szekularizmus Humanism = Humanizmus Free Thought = Gondolatszabadság Sovereignty = Szuverenitás -while the empire is happy = amíg a birodalom boldog - # Requires translation! -[relativeAmount]% [stat] = Scientific Revolution = Tudományos forradalom - # Requires translation! -[amount] Free Technologies = Rationalism Complete = Racionalizmus teljesítése -[stats] from all [buildingFilter] buildings = [stats] minden [buildingFilter] épület után Rationalism = Racionalizmus Constitution = Alkotmány Universal Suffrage = Általános választójog -when defending = védekezéskor Civil Society = Polgári társadalom -[relativeAmount]% Food consumption by specialists [cityFilter] = A szakértők élelmiszerfogyasztása [relativeAmount]%-kal változik [cityFilter] Free Speech = Szólásszabadság -[amount] units cost no maintenance = [amount] egység fenntartása ingyenes Democracy = Demokrácia Freedom Complete = Szabadság teljesítése Freedom = Szabadság Populism = Populizmus Militarism = Militarizmus -[stat] cost of purchasing [baseUnitFilter] units [relativeAmount]% = [relativeAmount]%-kal változik a(z) [baseUnitFilter] egységek [stat] költsége Fascism = Fasizmus -Quantity of strategic resources produced by the empire +[relativeAmount]% = A birodalomban előállított stratégiai erőforrások mennyisége +[relativeAmount]%-kal változik Police State = Rendőrállam Total War = Totális háború Autocracy Complete = Autokrácia teljesítése -for [amount] turns = [amount] körig Autocracy = Autokrácia United Front = Egységfront -Militaristic City-States grant units [amount] times as fast when you are at war with a common nation = A harcos városállamok által biztosított egységek gyakrabban érkeznek (a korábbihoz képest × [amount]) Planned Economy = Tervgazdaság Nationalism = Nacionalizmus Socialism = Szocializmus -[relativeAmount]% maintenance cost for buildings [cityFilter] = [relativeAmount]%-kal változik az épületek karbantartási költsége [cityFilter] Communism = Kommunizmus Order Complete = Rend teljesítése Order = Rend @@ -4345,7 +4733,6 @@ Engineer = Mérnök 'Where tillage begins, other arts follow. The farmers therefore are the founders of human civilization.' - Daniel Webster = 'Ahol a földművelés megindul, más tudományok is virágoznak. Így tehát a gazdák a civilizációk letéteményesei.' - Daniel Webster Agriculture = Mezőgazdaság -Starting tech = Kezdőtechnológia 'Shall the clay say to him that fashioneth it, what makest thou?' - Bible Isaiah 45:9 = 'Vajjon mondja-é az agyag alkotójának: Mit csinálsz?' - Biblia, Ésaiás 45:9 Pottery = Fazekasság @@ -4362,7 +4749,6 @@ Sailing = Hajózás Calendar = Naptár 'He who destroys a good book kills reason itself.' - John Milton = 'aki azonban egy jó könyvet semmisít meg, magát az értelmet öli meg' - John Milton Writing = Írás -Enables Open Borders agreements = Lehetővé teszi a határmegnyitási egyezmények kötését 'Even brute beasts and wandering birds do not fall into the same traps or nets twice.' - Saint Jerome = 'Még a durva vadak és a vándormadarak sem sétálnak kétszer ugyanabba a csapdába, vagy esnek áldozatul ugyanannak a hálónak.' - Szent Jeromos Trapping = Csapdaállítás 'Wisdom and virtue are like the two wheels of a cart.' - Japanese proverb = 'A bölcsesség és az erkölcs olyanok, mint egy szekér két kereke.' - Japán közmondás @@ -4376,7 +4762,6 @@ Bronze Working = Bronzművesség Optics = Optika 'There is only one good, knowledge, and one evil, ignorance.' - Socrates = 'Csak egy jó van, a tudás; és csak egy rossz, a tudatlanság.' - Szókratész Philosophy = Filozófia -Enables Research agreements = Lehetővé teszi a kutatási megállapodások kötését 'A Horse! A Horse! My kingdom for a horse!' - Shakespeare (Richard III) = 'Királyságomat egy lóért!' - Shakespeare (III. Richárd) Horseback Riding = Lovaglás 'Mathematics is the gate and key to the sciences.' - Roger Bacon = 'A matematika a tudományok kapuja és kulcsa.' - Roger Bacon @@ -4392,10 +4777,8 @@ Theology = Teológia Civil Service = Közigazgatás 'Better is bread with a happy heart than wealth with vexation.' - Amenemope = 'Jobb a kenyér gondtalan szívvel, mint a gazdagság az aggodalommal.' - Amenemope Currency = Pénz -Enables conversion of city production to [civWideStat] = Lehetővé teszi a város termelésének átváltását [civWideStat]ra 'Instrumental or mechanical science is the noblest and, above all others, the most useful.' - Leonardo da Vinci = 'A műszaki vagy mechanikus tudomány a legnemesebb és a leghasznosabb mind közül.' - Leonardo da Vinci Engineering = Műszaki tudományok -Roads connect tiles across rivers = Az utak folyókon keresztül is összeköthetik a mezőket 'When pieces of bronze or gold or iron break, the metal-smith welds them together again in the fire, and the bond is established.' - Sri Guru Granth Sahib = 'Amikor a bronz, arany vagy vas részei meghasadnak, a fémműves összeforrasztja őket a tűzben, és a kötelék újra létrejön.' - Sri Guru Granth Sahib Metal Casting = Fémöntés @@ -4408,7 +4791,6 @@ Education = Oktatás Chivalry = Lovagi rend 'The press is the best instrument for enlightening the mind of man, and improving him as a rational, moral and social being.' - Thomas Jefferson = 'A nyomtatás az emberi elme megvilágításának legnagyszerűbb eszköze, ami hozzásegíti az embert ahhoz, hogy következetes, erkölcsös és szociálisan fejlett létezővé váljon.' - Thomas Jefferson Machinery = Gépesítés -Improves movement speed on roads = Megnő a mozgási sebesség az utakon 'Measure what is measurable, and make measurable what is not so.' - Galileo Galilei = 'Ami mérhető mérd meg, ami nem mérhető tedd mérhetővé!' - Galileo Physics = Fizika 'John Henry said to his Captain, / 'A man ain't nothin' but a man, / And before I'll let your steam drill beat me down, / I'll die with the hammer in my hand.'' - Anonymous: The Ballad of John Henry, the Steel-Drivin' Man = 'John Henry azt mondta kapitányának: / "Az ember csak ember, / És mielőtt hagynám, hogy az acélfúród legyűrjön, / Kalapácsommal a kezemben fogok meghalni"' - Ismeretlen: John Henry balladája, az acél embere @@ -4505,7 +4887,6 @@ Globalization = Globalizáció Robotics = Robotika 'Now, somehow, in some new way, the sky seemed almost alien.' - Lyndon B. Johnson = 'Most pedig az ég, valami furcsa új módon idegennek tűnt' - Lyndon B. Johnson Satellites = Műhold -Reveals the entire map = Felfedi az egész térképet # Requires translation! 'Be extremely subtle, even to the point of formlessness, be extremely mysterious, even to the point of soundlessness. Thereby you can be the director of the opponent's fate.' - Sun Tzu = Stealth = Lopakodás @@ -4525,7 +4906,6 @@ Nanotechnology = Nanotechnológia 'I think we agree, the past is over.' - George W. Bush = 'Azt hiszem egyetértünk abban, hogy a múltnak leáldozott.' - George W. Bush Future Tech = Jövőbeli technológia Who knows what the future holds? = Ki tudja mit tartogat számunkra a jövő? -Can be continually researched = Folyamatosan kutatható #################### Lines from Terrains from Civ V - Vanilla #################### @@ -4543,37 +4923,25 @@ Tundra = Tundra Desert = Sivatag Lakes = Tó -Fresh water = Édesvíz Mountain = Hegység -Has an elevation of [amount] for visibility calculations = A látótávolság kiszámítása kapcsán [amount] tengerszint feletti magassággal rendelkezik -Units ending their turn on this terrain take [amount] damage = Ha egy egység ilyen felszínnel rendelkező mezőn fejezi be a körét, akkor [amount] sebzést szenved el Snow = Hótakaró Hill = Dombság -[amount] Strength for cities built on this terrain = [amount] harci erő azoknak a városoknak, amelyeket ilyen felszíntípuson alapítottak Forest = Erdő -Provides a one-time Production bonus to the closest city when cut down = Egyszeri termelési bónuszt ad a legközelebbi városnak, amikor kivágják -Blocks line-of-sight from tiles at same elevation = Kitakarja a látómezőt az azonos magasságban lévő mezőkről -[amount]% Chance to be destroyed by nukes = [amount]% annak az esélye, hogy atomtámadás során megsemmisül A Camp can be built here without cutting it down = Ide anélkül épülhet vadásztábor, hogy ki kellene vágni Jungle = Dzsungel Marsh = Mocsár -Rare feature = Ritka képződmény # Requires translation! Only Polders can be built here = Fallout = Sugárszennyezés - # Requires translation! -Nullifies all other stats this tile provides = Oasis = Oázis - # Requires translation! -Only [improvementFilter] improvements may be built on this tile = Flood plains = Ártér @@ -4586,13 +4954,8 @@ Great Barrier Reef = Nagy-korallzátony Old Faithful = Old Faithful-gejzír El Dorado = Eldorádó -Grants 500 Gold to the first civilization to discover it = 500 arany a jutalma az első civilizációnak, amelyik felfedezi Fountain of Youth = A fiatalság forrása - # Requires translation! -Grants [promotion] ([comment]) to adjacent [mapUnitFilter] units for the rest of the game = - # Requires translation! -Tile provides yield without assigned population = Grand Mesa = Grand Mesa táblahegy @@ -4610,19 +4973,14 @@ Barringer Crater = Barringer-kráter #################### Lines from TileImprovements from Civ V - Vanilla #################### Farm = Farm -Can also be built on tiles adjacent to fresh water = Édesvíz melletti mezőkre is építhető -[stats] from [tileFilter] tiles = [stats] [tileFilter] mezőkből Lumber mill = Fűrésztelep - # Requires translation! -[stats] = Mine = Bánya Trading post = Kereskedőház Camp = Vadásztábor -Can only be built to improve a resource = Csak egy erőforrásmező fejelsztéseként építhető Oil well = Olajkút @@ -4637,11 +4995,8 @@ Quarry = Kőfejtő Fishing Boats = Halászhajó Fort = Erőd -Can be built outside your borders = A határokon kívülre is építhető -Gives a defensive bonus of [relativeAmount]% = [relativeAmount]% védelmi bónuszt ad Road = Út -Costs [amount] [stat] per turn when in your territory = Ha a területeden található, akkor [amount] [stat] fenntartási költsége van Reduces movement cost to ½ if the other tile also has a Road or Railroad = A mezőn való átlépés költsége ½-re csökken, ha a másik mezőn is út vagy vasút van Reduces movement cost to ⅓ with Machinery = Gépesítés esetén ⅓-ra csökkenti a mezőn való átlépés költségét Requires Engineering to bridge rivers = A folyók áthidalásához fel kell találni a műszaki tudományokat @@ -4665,11 +5020,9 @@ Remove Railroad = Vasút felszedése Cancel improvement order = Területfejlesztés félbehagyása Repair = Javítás -Unbuildable = Nem építhető Repairs a pillaged Improvement or Route = Megjavít egy megrongált területfejlesztést vagy utat Academy = Akadémia -Removes removable features when built = Építéskor eltávolítja az eltávolítható képződményeket Landmark = Látványosság @@ -4680,24 +5033,17 @@ Customs house = Vámház Holy site = Szentély Citadel = Fellegvár -Adjacent enemy units ending their turn take [amount] damage = A körük végén a szomszédos mezőn álló ellenséges egységek [amount] sérülést szenvednek -Can be built just outside your borders = A határ külső oldalára is építhető -Constructing it will take over the tiles around it and assign them to your closest city = Megépülésekor a szomszédos mezőket kisajátítja és a legközelebbi városodhoz csatolja Moai = Moai-szobor Terrace farm = Teraszos farm Ancient ruins = Ősi romok -Unpillagable = Nem fosztható ki -Provides a random bonus when entered = Véletlenszerű jutalmat biztosít rálépéskor City ruins = Városromok -Will be replaced by automated workers = Önállósított munkások jelennek meg a helyén A bleak reminder of the destruction wreaked by War = A háború könyörtelen pusztításának szomorú tanúbizonysága City center = Városközpont -Irremovable = Elmozdíthatatlan Marks the center of a city = A város központját jelöli Appearance changes with the technological era of the owning civilization = Kinézete a birtokló civilizáció technológiai korának megfelelően változik @@ -4722,14 +5068,12 @@ Stone = Kő Fish = Hal Horses = Ló -Guaranteed with Strategic Balance resource option = A stratégiai egyensúly opció által garantált Iron = Vas Coal = Szén Oil = Olaj -Deposits in [tileFilter] tiles always provide [amount] resources = A [tileFilter] mezőkön lévő készletekből mindig [amount] erőforráshoz lehet jutni Aluminum = Alumínium @@ -4766,8 +5110,6 @@ Whales = Bálna Pearls = Igazgyöngy Jewelry = Ékszer - # Requires translation! -Can only be created by Mercantile City-States = Porcelain = Porcelán @@ -4783,8 +5125,6 @@ Melee Water = Vízi közelharci Ranged Water = Vízi távolharci Submarine = Tengeralattjáró Heal Instantly = Azonnali gyógyulás -Heal this unit by [amount] HP = [amount] ÉP-vel gyógyul ez az egység -Doing so will consume this opportunity to choose a Promotion = Ha ezt választod, elveszik ez az előléptetési lehetőség Accuracy I = Pontosság I @@ -4801,10 +5141,8 @@ Barrage III = Zárótűz III Volley = Sortűz Extended Range = Megnövelt hatótáv -[amount] Range = [amount] hatótáv Indirect Fire = Közvetett tűz -Ranged attacks may be performed over obstacles = Távolsági támadások akadályokon keresztül is végrehajthatók Shock I = Sokk I @@ -4827,21 +5165,14 @@ Formation I = Alakzat I Formation II = Alakzat II Blitz = Villámháború -[amount] additional attacks per turn = További [amount] támadás körönként Woodsman = Erdőjáró -Double movement in [terrainFilter] = Kétszer annyi lépés [terrainFilter] felszínen Amphibious = Kétéltű -Eliminates combat penalty for attacking over a river = Kiküszöbli a harci hátrányokat folyón keresztül történő támadás esetén -Eliminates combat penalty for attacking across a coast = Kiküszöbli a harci hátrányokat vízparton keresztül történő támadás esetén Medic = Orvos -All adjacent units heal [amount] HP when healing = Gyógyuláskor minden szomszédos egység [amount] ÉP-vel gyógyul Medic II = Orvos II -in [tileFilter] tiles = [tileFilter] mezőkön -[amount] HP when healing = [amount] ÉP gyógyuláskor Scouting I = Felderítés I @@ -4854,8 +5185,6 @@ Survivalism I = Túlélés I Survivalism II = Túlélés II Survivalism III = Túlélés III -Unit will heal every turn, even if it performs an action = Az egység minden körben gyógyul, még akkor is, ha épp bevetésen van -May withdraw before melee ([amount]%) = Közelharc elől kitérhet ([amount]%) Boarding Party I = Átszállóosztag I @@ -4864,7 +5193,6 @@ Boarding Party II = Átszállóosztag II Boarding Party III = Átszállóosztag III Coastal Raider I = Partmenti fosztogató I -Earn [amount]% of the damage done to [combatantFilter] units as [civWideStat] = A(z) [combatantFilter] egységeknek okozott sebzés [amount]%-át megkapja mint [civWideStat] Coastal Raider II = Partmenti fosztogató II @@ -4892,14 +5220,12 @@ Armor Plating II = Páncélzat II Armor Plating III = Páncélzat III Flight Deck I = Repfedélzet I -Can carry [amount] extra [mapUnitFilter] units = [amount] további [mapUnitFilter] egység szállítására képes Flight Deck II = Repfedélzet II Flight Deck III = Repfedélzet III Supply = Ellátmány -May heal outside of friendly territory = Barátságos területen kívül is képes gyógyulni Bomber = Bombázó Siege I = Ostrom I @@ -4909,25 +5235,20 @@ Siege II = Ostrom II Siege III = Ostrom III Evasion = Kitérés -Damage taken from interception reduced by [relativeAmount]% = A légelhárítás miatti sebesülés [relativeAmount]%-kal kisebb Fighter = Vadászgép Interception I = Légelhárítás I -[relativeAmount]% Damage when intercepting = [relativeAmount]% sebzés légelhárításkor Interception II = Légelhárítás II Interception III = Légelhárítás III -[relativeAmount]% Strength when performing Air Sweep = [relativeAmount]% harci erő légtértisztogatás végrehajtására - Air Targeting I = Célbemérés levegőből I Air Targeting II = Célbemérés levegőből II Sortie = Támadórepülés -[amount] extra interceptions may be made per turn = Körönként további [amount] légelhárítás végezhető Operational Range = Hatótáv @@ -4973,25 +5294,19 @@ Great Generals II = Híres hadvezérek II Quick Study = Gyors Tanulás Haka War Dance = Haka harci tánc -[relativeAmount]% Strength for enemy [combatantFilter] units in adjacent [tileFilter] tiles = [relativeAmount]% harci erő minden ellenséges [combatantFilter] egység után, amely szomszédos [tileFilter] mezőn található Rejuvenation = Megfiatalodás -All healing effects doubled = Mindenféle gyógyító hatás megduplázódik Slinger Withdraw = Parittyás visszavonulás Ignore terrain cost = Terepviszonyok figyelmen kívül hagyása -Ignores terrain cost = Figyelmen kívül hagyja a terepviszonyokat Pictish Courage = Pikt bátorság Home Sweet Home = Otthon, édes otthon -[relativeAmount]% Strength decreasing with distance from the capital = [relativeAmount]% harci erő, mely a fővárostól való távolsággal arányosan csökken [unit] ability = [unit] képesség -Heals [amount] damage if it kills a unit = Ellenséges egység elpusztítása után [amount] életerőpontot kap - #################### Lines from UnitTypes from Civ V - Vanilla #################### @@ -4999,23 +5314,12 @@ Heals [amount] damage if it kills a unit = Ellenséges egység elpusztítása ut Civilian Water = Polgári vízi -Can enter ice tiles = Jeges mezőkre is léphet -Invisible to non-adjacent units = Nem látják a nem szomszédos egységek -Can see invisible [mapUnitFilter] units = Észreveszi a láthatatlan [mapUnitFilter] egységeket - - Aircraft = Légi -Can see over obstacles = Keresztüllát az akadályokon -Can perform Air Sweep = Végre tud hajtani légtértisztogatást Atomic Bomber = Atombombázó Missile = Rakéta -Self-destructs when attacking = Megsemmisül a támadás során -Cannot be intercepted = Nem lehet elhárítani - -Can pass through impassable tiles = Át tud haladni az áthatolhatatlan mezőkön Armor = Páncélozott @@ -5035,13 +5339,6 @@ AtomicBomber = Atombombázó #################### Lines from Units from Civ V - Vanilla #################### -Can build [improvementFilter/terrainFilter] improvements on tiles = Képes [improvementFilter/terrainFilter] területfejlesztést építeni a mezőkön - -Founds a new city = Új várost alapít -Excess Food converted to Production when under construction = A szükségen felüli élelmiszer a termelést növeli, amíg készül ez az egység -Requires at least [amount] population = Legalább [amount] lakosra van szükség hozzá - -May upgrade to [baseUnitFilter] through ruins-like effects = [baseUnitFilter] egységgé korszerűsíthető a tudással, amely például az ősi romok között található This is your basic, club-swinging fighter. = Ez a legegyszerűbb, sújtófegyveres katonád. @@ -5060,17 +5357,12 @@ Slinger = Parittyás Skirmisher = Csatár Work Boats = Munkahajó -Cannot enter ocean tiles = Nem mehet óceánmezőre -May create improvements on water resources = Vízi erőforrásmezők fejelsztésére használható -Uncapturable = Elfoglalhatatlan Trireme = Triérész Galley = Gálya Chariot Archer = Szekeres íjász -No defensive terrain bonus = A terepviszonyok nem biztosítanak védelmi bónuszt -Rough terrain penalty = Nehéz terepen akadályozott mozgás War Chariot = Harci szekér @@ -5085,12 +5377,10 @@ Persian Immortal = Halhatatlan Marauder = Horseman = Lovas -Can move after attacking = Támadás után még mozoghat Companion Cavalry = Hetairosz Catapult = Katapult -Must set up to ranged attack = Távolsági támadás előtt tüzelőállásba kell helyezni Ballista = Balliszta @@ -5102,14 +5392,12 @@ Mohawk Warrior = Mohawk harcos Landsknecht = Landsknecht -Can move immediately once bought = Megvétel után egyből mozoghat Knight = Lovag Camel Archer = Tevés íjász Conquistador = Konkvisztádor -on foreign continents = idegen kontinenseken Naresuan's Elephant = Nareszuan elefántja @@ -5167,16 +5455,11 @@ Ironclad = Páncélos hajó Artillery = Tüzérség -Can only attack [tileFilter] tiles = Csak [tileFilter] mezőn lévő ellenfelet tud támadni Foreign Legion = Idegenlégió -[relativeAmount]% chance to intercept air attacks = [relativeAmount]% esély, hogy elhárítsa a légi támadásokat - Carrier = Anyahajó -Cannot attack = Nem képes támadásra -Can carry [amount] [mapUnitFilter] units = [amount] [mapUnitFilter] egység szállítására képes Battleship = Csatahajó @@ -5190,7 +5473,6 @@ Zero = Zero B17 = B-17 bombázó Paratrooper = Ejtőernyős -May Paradrop up to [amount] tiles from inside friendly territory = Ledobható [amount] mező távoságra barátságos területről indítva Tank = Tank @@ -5199,9 +5481,6 @@ Panzer = Panzer Anti-Tank Gun = Páncéltörő löveg Atomic Bomb = Atombomba -Nuclear weapon of Strength [amount] = [amount] harci erejű atomfegyver -if [buildingFilter] is constructed = ha [buildingFilter] kész -Blast radius [amount] = Robbanás sugara: [amount] Rocket Artillery = Rakétatüzérség @@ -5212,9 +5491,6 @@ Guided Missile = Irányított rakéta Nuclear Missile = Atomrakéta Helicopter Gunship = Támadóhelikopter -All tiles cost 1 movement = Minden mező 1 lépésbe kerül -Ignores Zone of Control = Az ellenőrzési övezetek nincsenek rá hatással -Unable to capture cities = Nem lehet elfoglalni vele városokat Nuclear Submarine = Atom-tengeralattjáró @@ -5229,48 +5505,26 @@ Jet Fighter = Sugárhajtású vadászgép Giant Death Robot = Halálos óriásrobot Stealth Bomber = Lopakodó-bombázó -Cannot be carried by [mapUnitFilter] units = [mapUnitFilter] egységek nem alkalmasak a hordozására Great Artist = Híres művész -Can start an [amount]-turn golden age = [amount] körös Aranykort indíthat -Can construct [improvementName] = [improvementName] építése -Great Person - [comment] = Híres ember - [comment] Great Scientist = Híres tudós -Can hurry technology research = Meggyorsítja a technológiák kutatását Great Merchant = Híres kereskedő -Can undertake a trade mission with City-State, giving a large sum of gold and [amount] Influence = Kereskedelmi képviseletet nyithat egy városállamban, ami nagy mennyiségű aranyat és [amount] befolyást eredményez Great Engineer = Híres mérnök -Can speed up construction of a building = Fel tudja gyorsítani egy épület építését Great Prophet = Híres próféta -if it hasn't used other actions yet = ha még nem használtad más célra -Can [action] [amount] times = Képes [action] [amount] alkalommal -Removes other religions when spreading religion = Hittérítéskor eltávolít más vallásokat -May found a religion = Képes a vallás megalapítására -May enhance a religion = Képes a vallás kibővítésére -May enter foreign tiles without open borders = Képes idegen mezőkre lépni a határok megnyitása nélkül -Religious Unit = Vallási egység -Takes your religion over the one in their birth city = Felveszi annak a városnak a vallását, amelyben született Great General = Híres tábornok -[relativeAmount]% Strength bonus for [mapUnitFilter] units within [amount] tiles = [relativeAmount]% harcierőbónusz minden [amount] mezőn belüli [mapUnitFilter] egység után Khan = Kán Missionary = Misszionárius -May enter foreign tiles without open borders, but loses [amount] religious strength each turn it ends there = A határok megnyitása nélkül is be tud lépni idegen földre, de hittérítő ereje minden ott végződő körben [amount] egységgel csökken -Can be purchased with [stat] [cityFilter] = [stat] ellenében megvásárolható [cityFilter] Inquisitor = Inkvizítor -Prevents spreading of religion to the city it is next to = Megakadályozza más vallások terjedését abba városba, amely mellett tartózkodik SS Booster = Űrhajó-gyorsítórakéta -Spaceship part = Űrhajóalkatrész -Can be added to [comment] in the Capital = A fővárosban hozzáadható [comment] részeként -Limited to [amount] per Civilization = Civilizációnként [amount] lehet csak belőle SS Cockpit = Űrhajó-vezérlőterem @@ -5305,24 +5559,20 @@ Have highest score after max turns = Legyen neked a legtöbb pontod, mikor lejá Ancestor Worship = A holtak tisztelete Dance of the Aurora = A sarki fény tánca -[stats] from [tileFilter] tiles without [tileFilter2] [cityFilter] = [stats] [tileFilter2] nélküli [tileFilter] mezőkből [cityFilter] Desert Folklore = Sivatagi legendák Faith Healers = A hit gyógyító ereje -[mapUnitFilter] Units adjacent to this city heal [amount] HP per turn when healing = Az adott város melletti [mapUnitFilter] egységek gyógyuláskor körönként [amount] ÉP-t gyógyulnak Fertility Rites = Termékenységi rítusok God of Craftsman = A mesteremberek istene -in cities with at least [amount] [populationFilter] = olyan városokban, ahol [populationFilter] létszáma legalább [amount] God of the Open Sky = A szabad ég istene God of the Sea = A tenger istene God of War = A háború istene -Earn [amount]% of [mapUnitFilter] unit's [costOrStrength] as [civWideStat] when killed within 4 tiles of a city following this religion = Megkapod az e vallást követő várostól 4 mezőnél nem messzebb megölt [mapUnitFilter] egységek [costOrStrength] értékének [amount]%-át mint [civWideStat] Goddess of Festivals = A fesztiválok istennője @@ -5347,7 +5597,6 @@ Religious Settlements = Vallási közösségek Sacred Path = Szent ösvény Sacred Waters = Szent folyó -[stats] in cities on [terrainFilter] tiles = [stats] a városokban, amelyek [terrainFilter] mezőn állnak Stone Circles = Kőkörök @@ -5355,7 +5604,6 @@ Follower = Követő Asceticism = Önsanyargatás Cathedrals = Katedrálisok -May buy [buildingFilter] buildings with [stat] [cityFilter] = [stat] ellenében [buildingFilter] építhető [cityFilter] Choral Music = Kóruszene @@ -5366,13 +5614,10 @@ Feed the World = Ételt a világ éhezőinek Guruship = Guruizmus Holy Warriors = Szent harcosok -before the [era] = [era] előtt -May buy [baseUnitFilter] units with [stat] for [amount] times their normal Production cost = [baseUnitFilter] egységeket vásárolhatsz [stat] ellenében a normál képzési költségük × [amount] értékében Liturgical Drama = Liturgikus dráma Monasteries = Kolostorok -May buy [buildingFilter] buildings for [amount] [stat] [cityFilter] = [buildingFilter] épületek vásárolhatók [amount] [stat] áron [cityFilter] Mosques = Mecsetek @@ -5385,28 +5630,21 @@ Religious Art = Vallási művészet Religious Center = Vallási Központ Religious Community = Vallási közösség -[relativeAmount]% [stat] from every follower, up to [relativeAmount2]% = [relativeAmount]% [stat] minden követő után, de legfeljebb [relativeAmount2]% Swords into Ploughshares = Fegyverekből kapákat -when not at war = , ha nem állsz hadban senkivel Founder = Alapító Ceremonial Burial = Temetési szertartás -[stats] for each global city following this religion = [stats] a világ összes városából, amely ezt a vallást követi Church Property = Egyházi tulajdon Initiation Rites = Beavatási rítus -[stats] when a city adopts this religion for the first time (modified by game speed) = [stats], amikor egy város első alkalommal veszi fel ezt a vallást (a játék sebességétől függően) Interfaith Dialogue = Vallások közötti párbeszéd -When spreading religion to a city, gain [amount] times the amount of followers of other religions as [stat] = Egy város megtérítésekor minden egyes más vallást követő lakos után [amount] [stat] jár Papal Primacy = Pápai elsőség -Resting point for Influence with City-States following this religion [amount] = Az e vallást követő városállamokban való befolyásod [amount] egységgel változik Peace Loving = Békeszerető -[stats] from every [amount] global followers [cityFilter] = [stats] minden [amount]. követő után [cityFilter] világszerte Pilgrimage = Zarándoklat @@ -5420,23 +5658,18 @@ Defender of the Faith = A hit védelmezője Holy Order = Papi rend Itinerant Preachers = Vándorprédikátorok -Religion naturally spreads to cities [amount] tiles away = [amount] mezővel megnő a vallás városok közötti természetes terjedése Just War = Igazságos háború Messiah = Messiás -[relativeAmount]% Spread Religion Strength = [relativeAmount]% hittérítési erő -[relativeAmount]% Faith cost of generating Great Prophet equivalents = [relativeAmount]%-kal változik a hit költsége a különféle híres próféták születésének Missionary Zeal = Hittérítő buzgalom Religious Texts = Vallási szövegek -[relativeAmount]% Natural religion spread [cityFilter] = A vallás [relativeAmount]%-kal jobban terjed [cityFilter] Religious Unity = Vallási összetartozás Reliquary = Ereklyetartó -[stats] whenever a Great Person is expended = [stats], amikor felhasználsz egy híres embert #################### Lines from Buildings from Civ V - Gods & Kings #################### @@ -5467,7 +5700,6 @@ Petra = Great Mosque of Djenne = Dzsennéi nagymecset 'With the magnificence of eternity before us, let time, with all its fluctuations, dwindle into its own littleness.' - Thomas Chalmers = 'Az örökkévalóság nagyszerűségével szemben hadd törpüljön el az idő, minden kis hullámával együtt.' - Thomas Chalmers -[baseUnitFilter] units built [cityFilter] can [action] [amount] extra times = [cityFilter] készült [baseUnitFilter] egységek [amount] alkalommal többször tudnak [action] Grand Temple = Nagytemplom @@ -5499,10 +5731,8 @@ Recycling Center = Újrahasznosító üzem CN Tower = CN-torony # Requires translation! 'Nothing travels faster than light with the possible exception of bad news, which obeys its own special rules.' - Douglas Adams = -[amount] population [cityFilter] = [amount] lakos [cityFilter] Bomb Shelter = Óvóhely -Population loss from nuclear attacks [relativeAmount]% [cityFilter] = [relativeAmount]%-kal módosítja [cityFilter] az atomtámadás utáni polgári emberveszteséget Hubble Space Telescope = Hubble űrtávcső # Requires translation! @@ -5527,13 +5757,6 @@ Pagoda = #################### Lines from Eras from Civ V - Gods & Kings #################### -Every major Civilization gains a spy once a civilization enters this era = Minden nagy civilizációnál megjelenik egy kém, amikor belép ebbe a korba - -May not generate great prophet equivalents naturally = A híres próféták és az ennek megfelelő egységek már nem keletkeznek maguktól -May buy [baseUnitFilter] units for [amount] [stat] [cityFilter] at an increasing price ([amount2]) = [baseUnitFilter] egységek vásárolhatók [amount] [stat] ellenében, de egyre drágábban ([amount2]) [cityFilter] -Starting in this era disables religion = Ha a játék ebben a korban kezdődik, a vallás ki lesz kapcsolva - - Marine = Tengerészgyalogos @@ -6101,9 +6324,6 @@ Gudrun = # Requires translation! Atilla's Court = The Huns = Hun nemzet -Cities are razed [amount] times as fast = Gyorsabb a városok elbontása (×[amount]) -Starts with [tech] = [tech] feltalálva kezdéskor -"Borrows" city names from other civilizations in the game = A játékban található más civilizációktól "szerzi be" a városainak a nevét William of Orange = Orániai Vilmos # Requires translation! @@ -6204,7 +6424,6 @@ Coevorden = # Requires translation! Kerkrade = The Netherlands = Hollandia -Retain [relativeAmount]% of the happiness from a luxury after the last copy has been traded away = Azután is megmarad a luxuscikk után járó boldogság [relativeAmount]%-a, hogy az utolsó példányát is elcserélted Gustavus Adolphus = Gusztáv Adolf # Requires translation! @@ -6329,8 +6548,6 @@ Strängnäs = # Requires translation! Sveg = Sweden = Svédország -Gain [amount] Influence with a [baseUnitFilter] gift to a City-State = [amount] befolyást szerezhetsz egy [baseUnitFilter] városállamnak való adományozásával -When declaring friendship, both parties gain a [relativeAmount]% boost to great person generation = Barátságnyilatkozat kiadásokor mindkét félnél [relativeAmount]%-kal gyorsul a híres emberek megjelenése Maria Theresa = Mária Terézia # Requires translation! @@ -6426,7 +6643,6 @@ Lienz = # Requires translation! Steyr = Austria = Ausztria -Can spend Gold to annex or puppet a City-State that has been your ally for [amount] turns. = Aranyért be tudod csatolni vagy bábállammá tudod tenni a városállamokat, amleyek legalább [amount] kör óta a szövetségeseid. # Requires translation! Dido = @@ -6524,7 +6740,6 @@ Rusadir = Baecula = # Requires translation! Saldae = -Land units may cross [terrainName] tiles after the first [baseUnitFilter] is earned = A szárazföldi egységek képesek [terrainName] mezőkön járni, miután megjelent az első [baseUnitFilter] Units ending their turn on [tileFilter] tiles take [amount] damage = A kör végén [tileFilter] mezőn álló egységek [amount] pontnyi sérülést szenvednek Theodora = Theodóra @@ -6627,7 +6842,6 @@ Patra = # Requires translation! Korinthos = Byzantium = Bizánc -May choose [amount] additional belief(s) of any type when [foundingOrEnhancing] a religion = További [amount] tetszőleges vallási tant választhatsz, amikor [foundingOrEnhancing] egy vallást # Requires translation! Boudicca = @@ -6725,7 +6939,6 @@ Falmouth = # Requires translation! Lorient = Celts = Kelta nemzet -with [amount] to [amount2] neighboring [tileFilter] [tileFilter2] tiles = , amelynek a környezetében [amount]-[amount2] [tileFilter] [tileFilter2] mező található Haile Selassie = Hailé Szelasszié # Requires translation! @@ -6826,7 +7039,6 @@ Ziway = # Requires translation! Weldiya = Ethiopia = Etiópia -when fighting units from a Civilization with more Cities than you = a náladnál több várossal rendelkező civilizációkkal való harcban # Requires translation! Pacal = @@ -6930,8 +7142,6 @@ Zaculeu = # Requires translation! Kabah = The Maya = Maja nemzet -Receive a free Great Person at the end of every [comment] (every 394 years), after researching [tech]. Each bonus person can only be chosen once. = Minden [comment] végén (394 évente) megjelenik egy Híres ember a(z) [tech] feltalálása után. Midenfajta híres emberből csak egyet-egyet választhatsz így. -Once The Long Count activates, the year on the world screen displays as the traditional Mayan Long Count. = A hosszú számlálás bevezetése után az évszám a hagyományos maja hosszú számlálás formátumában jelenik meg a pályaképernyőn. # Requires translation! @@ -6961,14 +7171,6 @@ Jerusalem = Jeruzsálem #################### Lines from Policies from Civ V - Gods & Kings #################### -Provides a [buildingName] in your first [amount] cities for free = Az első [amount] városodban ingyen van a(z) [buildingName] - - -[relativeAmount]% Gold from Great Merchant trade missions = [relativeAmount]% arany a híres kereskedők által nyitott kereskedelmi képviseletekből - - -Upon capturing a city, receive [amount] times its [stat] production as [civWideStat] immediately = Amikor elfoglalsz egy várost, a város [stat] termelése × [amount] értékű [civWideStat] azonnal a tiéd lesz - #################### Lines from Quests from Civ V - Gods & Kings #################### @@ -7053,9 +7255,6 @@ Uluru = Uluru-szikla #################### Lines from TileImprovements from Civ V - Gods & Kings #################### -Costs [amount] [stat] per turn = Körönként [amount] [stat] a költsége - - # Requires translation! Polder = @@ -7078,13 +7277,10 @@ Truffles = Szarvasgomba Hussar = Huszár -[relativeAmount]% to Flank Attack bonuses = [relativeAmount]%-kal nagyobb az oldalba támadási bónusz # Requires translation! Hakkapeliitta = -Transfer Movement to [mapUnitFilter] = Lépésszámát átruházza a(z) [mapUnitFilter] egységekre -[relativeAmount]% Strength when stacked with [mapUnitFilter] = [relativeAmount]% harci erő, ha egy [mapUnitFilter] egységgel közös mezőn áll #################### Lines from UnitTypes from Civ V - Gods & Kings #################### @@ -7106,7 +7302,6 @@ Horse Archer = Lovas íjász Battering Ram = Faltörő kos -Can only attack [combatantFilter] units = Csak [combatantFilter] egységeket tud támadni Pictish Warrior = Pikt Harcos @@ -7123,7 +7318,6 @@ Galleass = Galeasz Privateer = Privatér -May capture killed [mapUnitFilter] units = Elfoghatja a megölt [mapUnitFilter] egységeket Sea Beggar = Tengeri koldus @@ -7393,210 +7587,3 @@ City Blockade = # Requires translation! One of your cities is under a naval blockade! When all adjacent water tiles of a coastal city are blocked - city loses harbor connection to all other cities, including capital. Make sure to de-blockade cities by deploying friendly military naval units to fight off invaders. = - -#################### Lines from Unique Types ####################### - - # Requires translation! -Nullifies [stat] [cityFilter] = - # Requires translation! -Nullifies Growth [cityFilter] = -Provides military units every ≈[amount] turns = Minden ≈[amount]. kör után katonai egységeket küld -Provides a unique luxury = Újfajta luxuscikkel lát el - # Requires translation! -Cannot build [baseUnitFilter] units = -May choose [amount] additional [beliefType] beliefs when [foundingOrEnhancing] a religion = További [amount] [beliefType] vallási tant választhatsz, amikor [foundingOrEnhancing] egy vallást - # Requires translation! -May buy [buildingFilter] buildings for [amount] [stat] [cityFilter] at an increasing price ([amount2]) = - # Requires translation! -May buy [baseUnitFilter] units for [amount] [stat] [cityFilter] = - # Requires translation! -May buy [baseUnitFilter] units with [stat] [cityFilter] = - # Requires translation! -May buy [buildingFilter] buildings with [stat] for [amount] times their normal Production cost = - # Requires translation! -[stat] cost of purchasing [buildingFilter] buildings [relativeAmount]% = - # Requires translation! -Triggers victory = -Starts with [policy] adopted = A(z) [policy] eszme beiktatásával kezdődik - # Requires translation! -[amount] Unit Supply = - # Requires translation! -[amount] Unit Supply per [amount2] population [cityFilter] = - # Requires translation! -[amount] Unit Supply per city = - # Requires translation! -Rebel units may spawn = - # Requires translation! -Can be purchased for [amount] [stat] [cityFilter] = - # Requires translation! -Requires a [buildingFilter] in at least [amount] cities = - # Requires translation! -Must not be next to [terrainFilter] = - # Requires translation! -Creates a [improvementName] improvement on a specific tile = - # Requires translation! -No defensive terrain penalty = -May attack when embarked = Támadhat vízre szállva - # Requires translation! -No Sight = - # Requires translation! -Cannot intercept [mapUnitFilter] units = - # Requires translation! -[amount] XP gained from combat = - # Requires translation! -Destroys tile improvements when attacking = - # Requires translation! -Cannot move = - # Requires translation! -[amount] Movement point cost to embark = - # Requires translation! -Can speed up the construction of a wonder = - # Requires translation! -Can transform to [unit] = - # Requires translation! -by consuming this unit = - # Requires translation! -before [amount] turns = - # Requires translation! -after [amount] turns = - # Requires translation! -when at war = - # Requires translation! -during We Love The King Day = - # Requires translation! -when between [amount] and [amount2] Happiness = - # Requires translation! -when below [amount] Happiness = - # Requires translation! -during the [era] = - # Requires translation! -if starting in the [era] = - # Requires translation! -if no other Civilization has researched this = -after adopting [policy] = a(z) [policy] beiktatása után - # Requires translation! -before founding a Pantheon = - # Requires translation! -after founding a Pantheon = - # Requires translation! -with [resource] = - # Requires translation! -without [resource] = - # Requires translation! -when above [amount] [resource] = - # Requires translation! -when below [amount] [resource] = - # Requires translation! -in cities with a [buildingFilter] = - # Requires translation! -for units with [promotion] = - # Requires translation! -for units without [promotion] = - # Requires translation! -when above [amount] HP = - # Requires translation! -when below [amount] HP = - # Requires translation! -with [amount] to [amount2] neighboring [tileFilter] tiles = - # Requires translation! -in [tileFilter] [tileFilter2] tiles = - # Requires translation! -in tiles without [tileFilter] = - # Requires translation! -on water maps = - # Requires translation! -in [regionType] Regions = - # Requires translation! -in all except [regionType] Regions = - # Requires translation! -Free [baseUnitFilter] found in the ruins = -[amount] Free Social Policies = [amount] ajándék politikai eszme - # Requires translation! -[amount] population in a random city = - # Requires translation! -[amount] free random researchable Tech(s) from the [era] = - # Requires translation! -Gain a free [beliefType] belief = - # Requires translation! -Gain [amount] [stat] = - # Requires translation! -Gain [amount]-[amount2] [stat] = - # Requires translation! -Gain enough Faith for a Pantheon = - # Requires translation! -Gain enough Faith for [amount]% of a Great Prophet = - # Requires translation! -Reveal up to [amount/'all'] [tileFilter] within a [amount] tile radius = - # Requires translation! -From a randomly chosen tile [amount] tiles away from the ruins, reveal tiles up to [amount2] tiles away with [amount3]% chance = - # Requires translation! -This Unit gains [amount] XP = - # Requires translation! -This Unit upgrades for free including special upgrades = - # Requires translation! -This Unit gains the [promotion] promotion = - # Requires translation! -upon discovering [tech] = - # Requires translation! -upon entering the [era] = -upon adopting [policy] = a(z) [policy] beiktatásakor - # Requires translation! -upon declaring war with a major Civilization = - # Requires translation! -upon declaring friendship = - # Requires translation! -upon entering a Golden Age = - # Requires translation! -upon conquering a city = - # Requires translation! -upon founding a city = - # Requires translation! -upon discovering a Natural Wonder = - # Requires translation! -upon constructing [buildingFilter] = - # Requires translation! -upon constructing [buildingFilter] [cityFilter] = - # Requires translation! -upon founding a Pantheon = - # Requires translation! -upon founding a Religion = - # Requires translation! -upon enhancing a Religion = - # Requires translation! -Hidden after generating a Great Prophet = - # Requires translation! -Triggerable = -Global = Globális -Nation = Nemzet -Era = Kor -Tech = Technológia -Policy = Eszme - # Requires translation! -FounderBelief = - # Requires translation! -FollowerBelief = -Building = Épület -Unit = Egység - # Requires translation! -UnitType = -Promotion = Előléptetés -Improvement = Területfejlesztés -Resource = Erőforrás -Ruins = Romok -Speed = Sebesség - # Requires translation! -Tutorial = -CityState = Városállam - # Requires translation! -ModOptions = -Conditional = Feltételes - # Requires translation! -TriggerCondition = - # Requires translation! -EstablishNetwork = - # Requires translation! -StealingTech = - # Requires translation! -RiggingElections = - # Requires translation! -CounterIntelligence = diff --git a/android/assets/jsons/translations/Indonesian.properties b/android/assets/jsons/translations/Indonesian.properties index 25db88ebeb..d54058fd40 100644 --- a/android/assets/jsons/translations/Indonesian.properties +++ b/android/assets/jsons/translations/Indonesian.properties @@ -168,36 +168,6 @@ Ally = Sekutu Current leader is [civInfo] with [amount] [stat] generated. = Pemimpin saat ini adalah [civInfo] yang telah menghasilkan [amount] [stat]. Current leader is [civInfo] with [amount] Technologies discovered. = Pemimpin saat ini adalah [civInfo] yang telah menemukan [amount] Teknologi. -## Diplomatic modifiers - -You declared war on us! = Kamu menyatakan perang pada kami! -Your warmongering ways are unacceptable to us. = Cara kamu berperang tidak kami setujui! -You have captured our cities! = Kamu telah menguasai kota kami! -We applaud your liberation of our conquered cities! = Kami memuji usahamu untuk memerdekakan kota kami yang telah direbut! -We applaud your liberation of conquered cities! = Kami memuji usahamu untuk memerdekakan kota yang telah direbut! -Years of peace have strengthened our relations. = Perdamaian selama bertahun-tahun telah memperkuat hubungan kita. -Our mutual military struggle brings us closer together. = Perjuangan militer kita membuat kita semakin dekat. -We have signed a public declaration of friendship = Kita telah menandatangani deklarasi pertemanan secara publik. -You have declared friendship with our enemies! = Kamu telah mendeklarasikan pertemanan dengan musuh kami! -You have declared friendship with our allies = Kamu telah mendeklarasikan pertemanan dengan sekutu kami! -Our open borders have brought us closer together. = Perbatasan kita yang terbuka telah membuat kita semakin dekat. -Your so-called 'friendship' is worth nothing. = 'Pertemanan'mu tidak berharga apapun untuk kami. -You have publicly denounced us! = Kamu telah menghina kami secara publik! -You have denounced our allies = Kamu telah menghina sekutu kami -You have denounced our enemies = Kamu telah menghina musuh kami -You betrayed your promise to not settle cities near us = Kamu telah mengkhianati perjanjian untuk tidak mendirikan kota di dekat kami! -You fulfilled your promise to stop settling cities near us! = Kamu telah memenuhi perjanjian untuk berhenti mendirikan kota di dekat kami. -You refused to stop settling cities near us = Kamu telah menolak untuk berhenti mendirikan kota di dekat kami -Your arrogant demands are in bad taste = Tuntutan aroganmu tidak pantas. -Your use of nuclear weapons is disgusting! = Caramu menggunakan senjata nuklir itu menjijikkan! -You have stolen our lands! = Kamu telah mencuri tanah kami! -You gave us units! = Kamu telah memberikan kami unit! -You destroyed City-States that were under our protection! = Kamu telah menghancurkan Negara Kota yang berada di bawah perlindungan kami! -You attacked City-States that were under our protection! = Kamu telah menyerang Negara Kota yang berada di bawah perlindungan kami! -You demanded tribute from City-States that were under our protection! = Kamu telah menagih upeti dari Negara Kota yang berada di bawah perlindungan kami! -You sided with a City-State over us = Kamu lebih berpihak kepada Negara Kota daripada kami -You returned captured units to us = Kamu telah mengembalikan unit tawanan kepada kami. - Demands = Tuntutan Please don't settle new cities near us. = Tolong jangan dirikan kota baru di dekat kami. Very well, we shall look for new lands to settle. = Baiklah, kami akan mencari daerah lain untuk menetap. @@ -1728,6 +1698,401 @@ ConditionalsPlacement = after ########################### AUTOMATICALLY GENERATED TRANSLATABLE STRINGS ########################### + +#################### Lines from Unique Types ####################### + +[stats] = [stats] +[stats] [cityFilter] = [stats] [cityFilter] +[stats] from every specialist [cityFilter] = [stats] dari semua spesialis [cityFilter] +[stats] per [amount] population [cityFilter] = [stats] per [amount] populasi [cityFilter] +[stats] per [amount] social policies adopted = [stats] per [amount] kebijakan sosial yang diadopsi +[stats] in cities on [terrainFilter] tiles = [stats] untuk kota di daerah [terrainFilter] +[stats] from all [buildingFilter] buildings = [stats] dari semua bangunan [buildingFilter] +[stats] from [tileFilter] tiles [cityFilter] = [stats] dari daerah yang memiliki [tileFilter] [cityFilter] +[stats] from [tileFilter] tiles without [tileFilter2] [cityFilter] = [stats] dari daerah [tileFilter] tanpa [tileFilter2] [cityFilter] +[stats] from each Trade Route = [stats] dari setiap jalur perdagangan +[stats] for each global city following this religion = [stats] untuk setiap kota di dunia yang mengikuti agama ini +[stats] from every [amount] global followers [cityFilter] = [stats] dari setiap [amount] pengikut global [cityFilter] +[relativeAmount]% [stat] = [relativeAmount]% [stat] +[relativeAmount]% [stat] [cityFilter] = [relativeAmount]% [stat] [cityFilter] +[relativeAmount]% [stat] from every [tileFilter/buildingFilter] = [relativeAmount]% [stat] dari setiap [tileFilter/buildingFilter] +[relativeAmount]% Yield from every [tileFilter/buildingFilter] = [relativeAmount]% Penghasilan dari setiap [tileFilter/buildingFilter] +[relativeAmount]% [stat] from every follower, up to [relativeAmount2]% = [relativeAmount2]% [stat] untuk setiap pengikut, hingga [relativeAmount]% +[relativeAmount]% [stat] from City-States = [relativeAmount]% [stat] dari Negara-Kota +[relativeAmount]% [stat] from Trade Routes = [relativeAmount]% [stat] dari Rute Perdagangan +Nullifies [stat] [cityFilter] = Mengosongkan [stat] [cityFilter] +Nullifies Growth [cityFilter] = Mengosongkan Pertumbuhan [cityFilter] +[relativeAmount]% Production when constructing [buildingFilter] buildings [cityFilter] = [relativeAmount]% Produksi saat membangun bangunan [buildingFilter] [cityFilter] +[relativeAmount]% Production when constructing [baseUnitFilter] units [cityFilter] = [relativeAmount]% Produksi saat membangun unit [baseUnitFilter] [cityFilter] +[relativeAmount]% Production when constructing [buildingFilter] wonders [cityFilter] = [relativeAmount]% Produksi saat membangun keajaiban dunia [buildingFilter] [cityFilter] +[relativeAmount]% Production towards any buildings that already exist in the Capital = [relativeAmount]% Produksi untuk semua bangunan yang telah didirikan di ibu kota +Provides military units every ≈[amount] turns = Menyediakan unit militer setiap ≈[amount] giliran +Provides a unique luxury = Menyediakan barang mewah unik +Military Units gifted from City-States start with [amount] XP = Unit militer yang diberikan oleh Negara-Kota mendapatkan [amount] XP di awal +Militaristic City-States grant units [amount] times as fast when you are at war with a common nation = Negara-Kota Militeristik memberikan unit [amount] kali lipat lebih cepat ketika kamu sama-sama berperang melawan musuh yang sama +Gifts of Gold to City-States generate [relativeAmount]% more Influence = Pemberian Emas ke Negara-Kota menghasilkan [relativeAmount]% lebih banyak Pengaruh +Can spend Gold to annex or puppet a City-State that has been your ally for [amount] turns. = Dapat menggunakan Emas untuk mencaplok atau menjadikan Negara-Kota sebuah kota bonekaa yang telah menjadi Sekutumu untuk [amount] giliran. +City-State territory always counts as friendly territory = Teritori Negara-Kota selalu dihitung sebagai teritori bersahabat +Allied City-States will occasionally gift Great People = Negara-Kota Sekutu akan secara berkala memberikan Orang Hebat +Will not be chosen for new games = Tidak akan dipilih untuk permainan baru +[relativeAmount]% City-State Influence degradation = [relativeAmount]% penurunan Pengaruh Negara-Kota +Resting point for Influence with City-States is increased by [amount] = Titik normal Pengaruh terhadap Negara-Kota naik sebesar [amount] +Allied City-States provide [stat] equal to [relativeAmount]% of what they produce for themselves = Negara-Kota Sekutu memberikan [stat] sebesar [relativeAmount]% dari apa yang mereka hasilkan untuk Negara-Kota mereka sendiri +[relativeAmount]% resources gifted by City-States = [relativeAmount]% sumber daya yang diberikan Negara-Kota +[relativeAmount]% Happiness from luxury resources gifted by City-States = [relativeAmount]% Kebahagiaan dari barang-barang mewah yang diberikan Negara-Kota +City-State Influence recovers at twice the normal rate = Pengaruh negara-kota pulih dua kali lebih cepat +[amount] units cost no maintenance = [amount] unit tidak memerlukan biaya pemeliharaan +Cannot build [baseUnitFilter] units = Tidak bisa membuat unit [baseUnitFilter] +[relativeAmount]% growth [cityFilter] = [relativeAmount]% pertumbuhan [cityFilter] +[relativeAmount]% Food is carried over after population increases [cityFilter] = [relativeAmount]% Makanan dibawa setelah populasi meningkat [cityFilter] +[relativeAmount]% Great Person generation [cityFilter] = [relativeAmount]% pemunculan Orang Hebat [cityFilter] +Starting in this era disables religion = Memulai di era ini akan meniadakan agama +May choose [amount] additional [beliefType] beliefs when [foundingOrEnhancing] a religion = Dapat memilih [amount] [beliefType] tambahan saat [foundingOrEnhancing] agama +May choose [amount] additional belief(s) of any type when [foundingOrEnhancing] a religion = Dapat memilih [amount] kepercayaan tambahan berjenis apapun saat [foundingOrEnhancing] agama +[stats] when a city adopts this religion for the first time (modified by game speed) = [stats] ketika sebuah kota mengikuti agama ini untuk pertama kalinya (berubah sesuai kecepatan gim) +[relativeAmount]% Unhappiness from [populationFilter] [cityFilter] = [relativeAmount]% Ketidakbahagiaan dari [populationFilter] [cityFilter] +[relativeAmount]% Food consumption by specialists [cityFilter] = [relativeAmount]% konsumsi Makanan oleh spesialis [cityFilter] +[relativeAmount]% of excess happiness converted to [stat] = [relativeAmount]% kelebihan kebahagiaan dikonversi menjadi [stat] +[relativeAmount]% Culture cost of natural border growth [cityFilter] = [relativeAmount]% biaya Budaya untuk pertumbuhan perbatasan alami [cityFilter] +[relativeAmount]% Gold cost of acquiring tiles [cityFilter] = [relativeAmount]% biaya Emas untuk memperoleh daerah baru [cityFilter] +May buy [baseUnitFilter] units for [amount] [stat] [cityFilter] at an increasing price ([amount2]) = Dapat membeli unit [baseUnitFilter] sebesar [amount] [stat] [cityFilter] dengan harga yang terus naik ([amount2]) +May buy [buildingFilter] buildings for [amount] [stat] [cityFilter] at an increasing price ([amount2]) = Dapat membeli bangunan [buildingFilter] dengan [amount] [stat] [cityFilter] dengan peningkatan harga ([amount2]) +May buy [baseUnitFilter] units for [amount] [stat] [cityFilter] = Dapat membeli unit [baseUnitFilter] dengan [amount] [stat] [cityFilter] +May buy [buildingFilter] buildings for [amount] [stat] [cityFilter] = Dapat membeli bangunan [buildingFilter] dengan [amount] [stat] [cityFilter] +May buy [baseUnitFilter] units with [stat] [cityFilter] = Dapat membeli unit [baseUnitFilter] dengan [stat] [cityFilter] +May buy [buildingFilter] buildings with [stat] [cityFilter] = Dapat membeli bangunan [buildingFilter] dengan [stat] [cityFilter] +May buy [baseUnitFilter] units with [stat] for [amount] times their normal Production cost = Dapat membeli unit [baseUnitFilter] dengan [stat] seharga [amount] kali biaya Produksi normalnya +May buy [buildingFilter] buildings with [stat] for [amount] times their normal Production cost = Dapat membeli bangunan [buildingFilter] dengan [stat] seharga [amount] kali biaya produksi normalnya +Enables conversion of city production to [civWideStat] = Mengizinkan penukaran produksi kota menjadi [civWideStat] +[stat] cost of purchasing items in cities [relativeAmount]% = Biaya [stat] untuk membeli barang-barang di kota [relativeAmount]% +[stat] cost of purchasing [buildingFilter] buildings [relativeAmount]% = Biaya [stat] untuk pembelian bangunan [buildingFilter] [relativeAmount]% +[stat] cost of purchasing [baseUnitFilter] units [relativeAmount]% = Biaya [stat] untuk membeli unit [baseUnitFilter] [relativeAmount]% +Improves movement speed on roads = Meningkatkan kecepatan pergerakan melalui jalan +Roads connect tiles across rivers = Pembangunan jalan menghubungkan daerah yang terpisah oleh sungai +[relativeAmount]% maintenance on road & railroads = [relativeAmount]% biaya pemeliharaan untuk jalan & rel kereta +[relativeAmount]% maintenance cost for buildings [cityFilter] = [relativeAmount]% biaya pemeliharaan untuk bangunan-bangunan [cityFilter] +Receive a free Great Person at the end of every [comment] (every 394 years), after researching [tech]. Each bonus person can only be chosen once. = Mendapatkan Orang Hebat gratis di akhir setiap [comment] (setiap 394 tahun), setelah meriset [tech]. Setiap orang bonus hanya bisa dipilih satu kali. +Once The Long Count activates, the year on the world screen displays as the traditional Mayan Long Count. = Saat Perhitungan Panjang diaktifkan, tahun pada layar dunia ditampilkan dengan format Perhitungan Panjang tradisional Maya. +Retain [relativeAmount]% of the happiness from a luxury after the last copy has been traded away = Menahan [relativeAmount]% kebahagiaan dari sebuah barang mewah meskipun barang terakhirnya telah diperdagangkan. +[amount] Happiness from each type of luxury resource = [amount] Kebahagiaan dari setiap jenis barang mewah +Each city founded increases culture cost of policies [relativeAmount]% less than normal = Setiap kota yang didirikan meringankan biaya budaya untuk kebijakan sebesar [relativeAmount]% dari biasanya +[relativeAmount]% Culture cost of adopting new Policies = [relativeAmount]% biaya Budaya untuk menerapkan kebijakan-kebijakan baru +Quantity of strategic resources produced by the empire +[relativeAmount]% = Jumlah sumber daya strategis yang dihasilkan kekaisaran +[relativeAmount]% +Double quantity of [resource] produced = [resource] dihasilkan 2 kali lebih banyak +[stats] for every known Natural Wonder = [stats] untuk setiap Keajaiban Nasional yang diketahui +Enables construction of Spaceship parts = Memungkinkan konstruksi Pesawat Antariksa +Enemy [mapUnitFilter] units must spend [amount] extra movement points when inside your territory = Unit [mapUnitFilter] musuh harus menggunakan [amount] poin pergerakan tambahan di dalam teritorimu +Notified of new Barbarian encampments = Diberitahu tentang perkemahan orang Barbar baru +"Borrows" city names from other civilizations in the game = "Meminjam" nama-nama kota dari peradaban lain di gim +100 Gold for discovering a Natural Wonder (bonus enhanced to 500 Gold if first to discover it) = 100 Emas sebagai hadiah menemukan sebuah Keajaiban Alam (bonus ditingkatkan sebanyak 500 Emas jika menjadi yang pertama untuk menemukannya). +Unhappiness from number of Cities doubled = Ketidakbahagiaan dari banyaknya kota 2x lebih besar +Great General provides double combat bonus = Jenderal Hebat memberikan bonus tempur 2x lipat +Receive a tech boost when scientific buildings/wonders are built in capital = Mendorong kemajuan teknologi ketika bangunan/bangunan keajaiban dunia dibangun di ibu kota +May not generate great prophet equivalents naturally = Tidak bisa memunculkan nabi besar atau orang-orang sejenisnya secara alami +When conquering an encampment, earn [amount] Gold and recruit a Barbarian unit = Saat menaklukkan perkemahan, mendapatkan [amount] Emas dan merekrut satu unit orang barbar +When defeating a [mapUnitFilter] unit, earn [amount] Gold and recruit it = Saat mengalahkan unit [mapUnitFilter], mendapatkan [amount] Emas dan merekrutnya +Receive triple Gold from Barbarian encampments and pillaging Cities = Mendapatkan tiga kali lipat Emas saat menyerang perkemahan orang barbar dan menjarah kota +Cities are razed [amount] times as fast = Kota diruntuhkan [amount] kali lebih cepat +When declaring friendship, both parties gain a [relativeAmount]% boost to great person generation = Saat menyatakan pertemanan, kedua belah pihak akan mendapatkan [relativeAmount]% poin tambahan untuk orang hebat +No Maintenance costs for improvements in [tileFilter] tiles = Tidak memerlukan biaya pemeliharaan untuk improvisasi di daerah [tileFilter] +Influence of all other civilizations with all city-states degrades [relativeAmount]% faster = Pengaruh semua peradaban lain dengan semua Negara-Kota berkurang [relativeAmount]% lebih cepat +Land units may cross [terrainName] tiles after the first [baseUnitFilter] is earned = Unit darat dapat melewati daerah [terrainName] setelah [baseUnitFilter] pertama didapatkan +Gain [amount] Influence with a [baseUnitFilter] gift to a City-State = Mendapatkan [amount] Pengaruh dari hadiah [baseUnitFilter] kepada sebuah Negara-Kota +[relativeAmount]% Faith cost of generating Great Prophet equivalents = [relativeAmount]% biaya Iman untuk menghasilkan orang yang setara Nabi Besar +Resting point for Influence with City-States following this religion [amount] = Titik normal Pengaruh dengan Negara-Kota yang memeluk agama ini [amount] +Provides a sum of gold each time you spend a Great Person = Menyediakan sejumlah emas setiap kali Orang Hebat terpakai +[stats] whenever a Great Person is expended = [stats] tiap kali Orang Hebat habis dipakai +Receive free [unit] when you discover [tech] = Mendapat [unit] gratis ketika menemukan [tech] +Enables Open Borders agreements = Memberikan kemampuan untuk membuka perbatasan +Enables Research agreements = Memungkinkan Persetujuan Riset +Science gained from research agreements [relativeAmount]% = Ilmu pengetahuan dari persetujuan riset [relativeAmount]% +Triggers victory = Memicu kemenangan +Triggers a Cultural Victory upon completion = Memicu Kemenangan Kebudayaan saat diselesaikan +[relativeAmount]% City Strength from defensive buildings = [relativeAmount]% Kekuatan Kota dari bangunan-bangunan pertahanan +[relativeAmount]% tile improvement construction time = [relativeAmount]% waktu pembangunan peningkatan daerah +[relativeAmount]% Gold from Great Merchant trade missions = [relativeAmount]% Emas dari misi perdagangan Pedagang Hebat +[mapUnitFilter] Units adjacent to this city heal [amount] HP per turn when healing = Unit [mapUnitFilter] yang bersebelahan dengan kota ini mendapat [amount] darah tiap giliran ketika sedang disembuhkan +[relativeAmount]% Golden Age length = [relativeAmount]% panjang Masa Kejayaan +[relativeAmount]% Strength for cities = [relativeAmount]% Kekuatan untuk kota +New [baseUnitFilter] units start with [amount] Experience [cityFilter] = Unit [baseUnitFilter] yang baru memulai dengan [amount] Pengalaman [cityFilter] +All newly-trained [baseUnitFilter] units [cityFilter] receive the [promotion] promotion = Semua unit [baseUnitFilter] yang baru dilatih [cityFilter] mendapatkan promosi [promotion] +[baseUnitFilter] units built [cityFilter] can [action] [amount] extra times = Unit [action] yang dibangun [cityFilter] dapat [baseUnitFilter] [amount] kali lagi +Enables embarkation for land units = Memampukan unit darat untuk melaut +Enables [mapUnitFilter] units to enter ocean tiles = Memampukan unit [mapUnitFilter] memasuki daerah samudra +Population loss from nuclear attacks [relativeAmount]% [cityFilter] = Kehilangan populasi dari serangan nuklir [relativeAmount]% [cityFilter] +[relativeAmount]% Natural religion spread [cityFilter] = [relativeAmount]% penyebaran agama dengan sendirinya [cityFilter] +Religion naturally spreads to cities [amount] tiles away = Agama menyebar ke kota-kota yang berjarak hingga [amount] daerah dengan sendirinya +Starting tech = Teknologi mula-mula +Starts with [tech] = Memulai dengan [tech] +Starts with [policy] adopted = Memulai dengan kebijakan [policy] +Can be continually researched = Bisa diriset terus-menerus +[amount] Unit Supply = [amount] Persediaan Unit +[amount] Unit Supply per [amount2] population [cityFilter] = [amount] Persediaan Unit per [amount2] populasi [cityFilter] +[amount] Unit Supply per city = [amount] Persediaan Unit per kota +Units in cities cost no Maintenance = Unit di kota tidak perlu biaya pemeliharaan +Rebel units may spawn = Unit pemberontak dapat muncul +Unbuildable = Tidak dapat dibuat +Can be purchased with [stat] [cityFilter] = Dapat dibeli dengan [stat] [cityFilter] +Can be purchased for [amount] [stat] [cityFilter] = Bisa dibeli dengan [amount] [stat] [cityFilter] +Limited to [amount] per Civilization = Dibatasi hanya [amount] per Peradaban +Hidden until [amount] social policy branches have been completed = Disembunyikan hingga [amount] cabang kebijakan sosial telah diselesaikan +Only available = Hanya tersedia +Excess Food converted to Production when under construction = Kelebihan Makanan dikonversi menjadi Produksi dalam masa pembangunan +Requires at least [amount] population = Membutuhkan setidaknya [amount] populasi +Triggers a global alert upon build start = Memicu peringatan global ketika memulai pembangunan +Triggers a global alert upon completion = Memicu peringatan global saat selesai +Cost increases by [amount] per owned city = Biaya meningkat sebesar [amount] per kota yang dimiliki +Requires a [buildingFilter] in at least [amount] cities = Memerlukan [buildingFilter] pada setidaknya [amount] kota +Can only be built [cityFilter] = Hanya dapat dibangun [cityFilter] +Must have an owned [tileFilter] within [amount] tiles = Harus memiliki [tileFilter] dengan jarak kurang dari [amount] daerah +Enables nuclear weapon = Perbolehkan senjata nuklir +Must not be on [terrainFilter] = Tidak dapat dibangun di [terrainFilter] +Must not be next to [terrainFilter] = Tidak boleh di sebelah [terrainFilter] +Indicates the capital city = Menandakan ibu kota +Provides 1 extra copy of each improved luxury resource near this City = Memberikan +1 barang mewah yang ditingkatkan di kota ini +Destroyed when the city is captured = Hancur ketika kota direbut +Doubles Gold given to enemy if city is captured = Menggandakan Emas yang diberikan kepada musuh jika kota ini direbut +Remove extra unhappiness from annexed cities = Menghapus ketidakbahagiaan dari daerah yang baru dikuasai +Connects trade routes over water = Menghubungkan rute perdagangan melalui laut +Creates a [improvementName] improvement on a specific tile = Membuat peningkatan [improvementName] di daerah yang spesifik +Founds a new city = Mendirikan kota baru +Can construct [improvementName] = Dapat membangun [improvementName] +Can build [improvementFilter/terrainFilter] improvements on tiles = Dapat membangun peningkatan [improvementFilter/terrainFilter] di daerah +May create improvements on water resources = Dapat membuat peningkatan di sumber daya dalam air +[relativeAmount]% Strength = [relativeAmount]% Kekuatan +[relativeAmount]% Strength decreasing with distance from the capital = [relativeAmount]% Kekuatan yang turun seiring meningkatnya jarak dari ibu kota +[relativeAmount]% to Flank Attack bonuses = [relativeAmount]% untuk bonus Serangan Sayap ++30% Strength when fighting City-State units and cities = +30% Kekuatan ketika menyerang unit negara kota dan kota musuh. +[relativeAmount]% Strength for enemy [combatantFilter] units in adjacent [tileFilter] tiles = [relativeAmount]% Kekuatan untuk unit musuh [combatantFilter] di daerah [tileFilter] yang bersebelahan +[relativeAmount]% Strength when stacked with [mapUnitFilter] = [relativeAmount]% Kekuatan saat berada dalam satu daerah dengan [mapUnitFilter] +[relativeAmount]% Strength bonus for [mapUnitFilter] units within [amount] tiles = [relativeAmount]% bonus Kekuatan untuk unit [mapUnitFilter] dalam jangkauan [amount] daerah +[amount] additional attacks per turn = [amount] serangan tambahan tiap giliran +[amount] Movement = [amount] Pergerakan +[amount] Sight = [amount] Penglihatan +[amount] Range = [amount] Jarak +[amount] HP when healing = [amount] darah saat penyembuhan +[relativeAmount]% Spread Religion Strength = [relativeAmount]% Kekuatan Penyebaran Agama +May found a religion = Dapat mendirikan suatu agama +May enhance a religion = Dapat memperkuat suatu agama +When spreading religion to a city, gain [amount] times the amount of followers of other religions as [stat] = Saat menyebarkan agama ke kota lain, kamu mendapatkan [stat] sebesar [amount] kali jumlah pengikut agama lain di kota tersebut +Can only attack [combatantFilter] units = Hanya dapat menyerang unit [combatantFilter] +Can only attack [tileFilter] tiles = Hanya bisa menyerang unit di daerah [tileFilter] +Cannot attack = Tidak bisa menyerang +Must set up to ranged attack = Harus mempersiapkan dulu sebelum menyerang jarak jauh +Self-destructs when attacking = Menghancurkan diri ketika menyerang +Blast radius [amount] = Jarak ledakan [amount] +Ranged attacks may be performed over obstacles = Serangan berjarak mungkin dilakukan melampaui halangan +Nuclear weapon of Strength [amount] = Kekuatan nuklir [amount] +No defensive terrain bonus = Tidak ada bonus perlindungan medan +No defensive terrain penalty = Tidak mendapat penalti medan defensif +Damage is ignored when determining unit Strength = Kerusakan tidak dihiraukan saat menentukan Kekuatan unit +Uncapturable = Tidak dapat ditawan +May withdraw before melee ([amount]%) = Dapat mundur sebelum pertempuran jarak dekat ([amount]%) +Unable to capture cities = Tidak dapat menyerbu kota +No movement cost to pillage = Tidak memakai biaya pergerakan untuk menjarah +Can move after attacking = Dapat bergerak setelah menyerang +Transfer Movement to [mapUnitFilter] = Memberikan Pergerakan kepada [mapUnitFilter] +Can move immediately once bought = Dapat langsung bergerak setelah dibeli +May Paradrop up to [amount] tiles from inside friendly territory = Dapat terjun payung hingga jarak [amount] daerah dari dalam daerah kekaisaran +May heal outside of friendly territory = Dapat menyembuhkan diri di luar daerah kekuasaan/sekutu +All healing effects doubled = Dua kali lipat semua efek penyembuhan +Heals [amount] damage if it kills a unit = Sembuh [amount] darah jika membunuh unit +Can only heal by pillaging = Hanya bisa menambah nyawa saat menjarah +Unit will heal every turn, even if it performs an action = Unit akan sembuh setiap giliran, bahkan jika melakukan suatu aksi +All adjacent units heal [amount] HP when healing = Semua unit bersebelahan mendapatkan [amount] darah tambahan saat penyembuhan +Normal vision when embarked = Penglihatan normal saat melaut +Defense bonus when embarked = Bonus pertahanan ketika di air +Eliminates combat penalty for attacking across a coast = Tidak mendapatkan penalti pertempuran ketika menyerang musuh melalui pantai +May attack when embarked = Dapat menyerang saat melaut +Eliminates combat penalty for attacking over a river = Tidak mendapatkan penalti pertempuran ketika menyerang musuh dengan menyeberangi sungai +No Sight = Tidak Ada Penglihatan +Can see over obstacles = Dapat melihat melewati rintangan +Can carry [amount] [mapUnitFilter] units = Dapat membawa [amount] unit [mapUnitFilter] +Can carry [amount] extra [mapUnitFilter] units = Dapat membawa [amount] unit [mapUnitFilter] tambahan +Cannot be carried by [mapUnitFilter] units = Tidak dapat dibawa oleh unit [mapUnitFilter] +[relativeAmount]% chance to intercept air attacks = [relativeAmount]% kemungkinan untuk mencegah serangan udara +Damage taken from interception reduced by [relativeAmount]% = Kerusakan dari pencegatan berkurang sebesar [relativeAmount]% +[relativeAmount]% Damage when intercepting = [relativeAmount]% Kerusakan ketika melakukan pencegatan +[amount] extra interceptions may be made per turn = [amount] cegatan tambahan dapat dilakukan tiap giliran +Cannot be intercepted = Tidak dapat dicegat +Cannot intercept [mapUnitFilter] units = Tidak dapat mencegat unit [mapUnitFilter] +Can perform Air Sweep = Dapat melakukan Sweeping Udara +[relativeAmount]% Strength when performing Air Sweep = [relativeAmount]% Kekuatan ketika melakukan Sweeping Udara +[relativeAmount]% maintenance costs = [relativeAmount]% biaya pemeliharaan +[relativeAmount]% Gold cost of upgrading = [relativeAmount]% biaya Emas untuk peningkatan +Earn [amount]% of the damage done to [combatantFilter] units as [civWideStat] = Mendapatkan [civWideStat] sebesar [amount]% dari kerusakan yang ditujukan pada unit [combatantFilter] +Upon capturing a city, receive [amount] times its [stat] production as [civWideStat] immediately = Saat menaklukkan sebuah kota, langsung menerima [amount] kali produksi [stat]nya sebagai [civWideStat] +Earn [amount]% of killed [mapUnitFilter] unit's [costOrStrength] as [civWideStat] = Mendapat [amount]% dari [costOrStrength] [mapUnitFilter] musuh dalam bentuk [civWideStat] untuk setiap unit yang dihabisi +Earn [amount]% of [mapUnitFilter] unit's [costOrStrength] as [civWideStat] when killed within 4 tiles of a city following this religion = Mendapatkan [civWideStat] sebesar [amount]% dari [costOrStrength] unit [mapUnitFilter] yang dibunuh di dalam area 4 daerah dari pusat kota yang mengikuti kepercayaan ini +May capture killed [mapUnitFilter] units = Dapat membajak unit [mapUnitFilter] yang dikalahkan +[amount] XP gained from combat = [amount] XP dari pertarungan +[relativeAmount]% XP gained from combat = [relativeAmount]% XP dari pertarungan +[greatPerson] is earned [relativeAmount]% faster = [greatPerson] didapatkan [relativeAmount]% lebih cepat +Invisible to non-adjacent units = Tidak dapat dilihat oleh unit yang tidak bersebelahan +Can see invisible [mapUnitFilter] units = Dapat melihat unit [mapUnitFilter] yang tidak kasat mata +May upgrade to [baseUnitFilter] through ruins-like effects = Dapat meningkat menjadi [baseUnitFilter] melalui pengaruh reruntuhan kuno +Destroys tile improvements when attacking = Menghancurkan peningkatan daerah saat menyerang +Cannot move = Tidak bisa bergerak +Double movement in [terrainFilter] = Pergerakan dua kali lebih cepat di [terrainFilter] +All tiles cost 1 movement = Membutuhkan 1 pergerakan untuk berpindah ke daerah lain +Can pass through impassable tiles = Dapat bergerak melalui daerah yang tidak dapat dilalui unit lain +Ignores terrain cost = Mengabaikan biaya medan +Ignores Zone of Control = Tidak dipengaruhi zona kontrol +Rough terrain penalty = Penalti di medan kasar +Can enter ice tiles = Bisa memasuki daerah es +Cannot enter ocean tiles = Tidak dapat memasuki daerah samudra +May enter foreign tiles without open borders = Dapat memasuki daerah asing tanpa memerlukan izin pembukaan perbatasan +May enter foreign tiles without open borders, but loses [amount] religious strength each turn it ends there = Dapat memasuki daerah asing tanpa memerlukan izin pembukaan perbatasan, tetapi kekuatan agamanya berkurang sebanyak [amount] tiap giliran jika mengakhiri giliran di daerah asing tersebut +[amount] Movement point cost to disembark = [amount] biaya poin Pergerakan untuk mendarat +[amount] Movement point cost to embark = [amount] biaya poin Pergerakan untuk melaut +Religious Unit = Unit Agama +Spaceship part = Bagian Pesawat Antariksa +Can be added to [comment] in the Capital = Dapat ditambahkan ke [comment] di ibu kota +Can start an [amount]-turn golden age = Dapat memulai masa kejayaan [amount]-giliran +Great Person - [comment] = Orang Hebat - [comment] +Prevents spreading of religion to the city it is next to = Mencegah penyebaran agama ke kota di sebelahnya +Takes your religion over the one in their birth city = Memeluk agamamu dibandingkan dengan agamanya di kota kelahirannya +Removes other religions when spreading religion = Menghilangkan agama lain ketika menyebarkan agama +Can [action] [amount] times = Dapat [action] [amount] kali +Can speed up construction of a building = Dapat mempercepat pembangunan sebuah bangunan +Can speed up the construction of a wonder = Dapat mempercepat pembangunan Keajaiban Dunia +Can hurry technology research = Dapat mempercepat riset teknologi +Can undertake a trade mission with City-State, giving a large sum of gold and [amount] Influence = Dapat melakukan sebuah misi perdagangan dengan negara kota, memberikan emas dalam jumlah yang banyak dan [amount] Pengaruh +Can transform to [unit] = Bisa diubah menjadi [unit] +Grants 500 Gold to the first civilization to discover it = Memberikan 500 Emas kepada peradaban pertama yang menemukannya +Units ending their turn on this terrain take [amount] damage = Unit yang mengakhiri gilirannya di medan ini mendapatkan [amount] kerusakan +Grants [promotion] ([comment]) to adjacent [mapUnitFilter] units for the rest of the game = Memberikan [promotion] ([comment]) kepada unit [mapUnitFilter] yang bersebelahan untuk sisa permainan +[amount] Strength for cities built on this terrain = [amount] Kekuatan untuk kota yang dibangun di medan ini +Provides a one-time Production bonus to the closest city when cut down = Menyediakan bonus Produksi satu kali ke kota terdekat ketika dibabat +Tile provides yield without assigned population = Daerah menyediakan hasil tanpa memerlukan penempatan populasi +Nullifies all other stats this tile provides = Meniadakan semua stat lainnya yang diberikan daerah ini +Only [improvementFilter] improvements may be built on this tile = Hanya peningkatan [improvementFilter] yang bisa dibangun di daerah ini +Blocks line-of-sight from tiles at same elevation = Menghalangi pandangan daerah lain di ketinggian yang sama +Has an elevation of [amount] for visibility calculations = Memiliki ketinggian [amount] sebagai perhitungan untuk jangkauan penglihatan +Rare feature = Fitur langka +[amount]% Chance to be destroyed by nukes = [amount]% Kesempatan dihancurkan dengan nuklir +Fresh water = Air tawar +Rough terrain = Medan kasar +Deposits in [tileFilter] tiles always provide [amount] resources = Deposit di daerah [tileFilter] selalu menyediakan [amount] sumber daya +Can only be created by Mercantile City-States = Hanya bisa dibuat oleh Negara-Kota Pedagang +Guaranteed with Strategic Balance resource option = Dijamin jika memilih opsi sumber daya Keseimbangan Strategis +Can also be built on tiles adjacent to fresh water = Dapat dibangun juga pada daerah yang bersebelahan dengan air tawar +[stats] from [tileFilter] tiles = [stats] dari daerah [tileFilter] +Can be built outside your borders = Dapat dibangun juga di luar perbatasan +Can be built just outside your borders = Hanya bisa dibangun tepat di luar perbatasanmu +Can only be built to improve a resource = Hanya bisa dibangun untuk meningkatkan sumber daya +Removes removable features when built = Menyingkirkan fitur-fitur yang dapat dihancurkan saat dibangun +Gives a defensive bonus of [relativeAmount]% = Memberikan bonus pertahanan sebesar [relativeAmount]% +Costs [amount] [stat] per turn when in your territory = Kamu harus membayar [amount] [stat] per giliran jika ini ada di dalam teritori kamu +Costs [amount] [stat] per turn = Kamu harus membayar [amount] [stat] per giliran +Adjacent enemy units ending their turn take [amount] damage = Unit musuh bersebelahan yang mengakhiri giliran mereka mendapatkan [amount] kerusakan +Great Improvement = Peningkatan Hebat +Provides a random bonus when entered = Memberikan bonus acak ketika dijelajahi +Constructing it will take over the tiles around it and assign them to your closest city = Daerah yang berada di sekitar pembangunan ini akan dipakai dan diserahkan ke kota terdekat +Unpillagable = Tidak dapat dijarah +Irremovable = Tidak dapat disingkirkan +Will be replaced by automated workers = Akan digantikan oleh pekerja otomatis +for [amount] turns = untuk [amount] giliran +by consuming this unit = dengan mengonsumsi unit ini +with [amount]% chance = dengan [amount]% kemungkinan +before [amount] turns = sebelum [amount] giliran +after [amount] turns = setelah [amount] giliran +when at war = saat sedang berperang +when not at war = saat tidak sedang berperang +during a Golden Age = di saat Masa Kejayaan +during We Love The King Day = saat Hari Kami Mencintai Raja +while the empire is happy = selama kerajaan sedang bahagia +when between [amount] and [amount2] Happiness = saat memiliki antara [amount] dan [amount2] Kebahagiaan +when below [amount] Happiness = saat memiliki kurang dari [amount] Kebahagiaan +during the [era] = selama [era] +before the [era] = sebelum [era] +starting from the [era] = mulai dari [era] +if starting in the [era] = jika memulai dari [era] +if no other Civilization has researched this = jika tidak ada Peradaban lain yang telah meriset ini +after discovering [tech] = setelah menemukan [tech] +before discovering [tech] = sebelum menemukan [tech] +after adopting [policy] = setelah menerapkan [policy] +before adopting [policy] = sebelum menerapkan [policy] +before founding a Pantheon = sebelum menemukan kepercayaan +after founding a Pantheon = setelah menemukan kepercayaan +if [buildingFilter] is constructed = jika [buildingFilter] telah dibangun +with [resource] = dengan [resource] +without [resource] = tanpa [resource] +when above [amount] [resource] = saat di atas [amount] [resource] +when below [amount] [resource] = saat di bawah [amount] [resource] +in cities with a [buildingFilter] = untuk kota-kota dengan [buildingFilter] +in cities without a [buildingFilter] = untuk kota-kota tanpa [buildingFilter] +in cities with at least [amount] [populationFilter] = untuk kota-kota dengan setidaknya [amount] [populationFilter] +with a garrison = dengan garnisun +for [mapUnitFilter] units = untuk unit [mapUnitFilter] +for units with [promotion] = untuk unit dengan [promotion] +for units without [promotion] = untuk unit tanpa [promotion] +vs cities = vs kota +vs [mapUnitFilter] units = vs unit [mapUnitFilter] +when fighting units from a Civilization with more Cities than you = saat bertempur dengan unit dari peradaban dengan jumlah kota lebih dari kamu +when attacking = saat menyerang +when defending = saat bertahan +when fighting in [tileFilter] tiles = saat bertempur di [tileFilter] +on foreign continents = di benua asing +when adjacent to a [mapUnitFilter] unit = saat di samping unit [mapUnitFilter] +when above [amount] HP = saat di atas [amount] HP +when below [amount] HP = saat di bawah [amount] HP +if it hasn't used other actions yet = jika belum melakukan tindakan-tindakan lainnya +with [amount] to [amount2] neighboring [tileFilter] tiles = dari [amount] ke [amount2] daerah [tileFilter] bersebelahan +with [amount] to [amount2] neighboring [tileFilter] [tileFilter2] tiles = dari [amount] ke [amount2] daerah [tileFilter] [tileFilter2] bersebelahan +in [tileFilter] tiles = di daerah [tileFilter] +in [tileFilter] [tileFilter2] tiles = di daerah [tileFilter] [tileFilter2] +in tiles without [tileFilter] = di daerah tanpa [tileFilter] +within [amount] tiles of a [tileFilter] = dalam [amount] daerah dari [tileFilter] +on water maps = di peta air +in [regionType] Regions = di daerah [regionType] +in all except [regionType] Regions = di semua tempat kecuali di daerah [regionType] +Free [baseUnitFilter] appears = [baseUnitFilter] gratis muncul +[amount] free [baseUnitFilter] units appear = [amount] unit [baseUnitFilter] gratis muncul +Free [baseUnitFilter] found in the ruins = [baseUnitFilter] gratis ditemukan di reruntuhan +Free Social Policy = Kebijakan Sosial Gratis +[amount] Free Social Policies = [amount] kebijakan sosial gratis +Empire enters golden age = Kerajaan memasuki masa keemasan +Free Great Person = Gratis Orang Hebat +[amount] population [cityFilter] = [amount] populasi [cityFilter] +[amount] population in a random city = [amount] populasi di kota acak +Free Technology = Teknologi Gratis +[amount] Free Technologies = [amount] Teknologi Gratis +[amount] free random researchable Tech(s) from the [era] = gratis [amount] teknologi acak yang dapat diteliti dari [era] +Reveals the entire map = Menyingkapkan seluruh peta +Gain a free [beliefType] belief = Mendapatkan kepercayaan [beliefType] gratis +Triggers voting for the Diplomatic Victory = Memulai pemilihan untuk Kemenangan Diplomatik +Gain [amount] [stat] = Memperoleh [amount] [stat] +Gain [amount]-[amount2] [stat] = Memperoleh [amount]-[amount2] [stat] +Gain enough Faith for a Pantheon = Mendapatkan keyakinan yang cukup untuk membuat Kepercayaan +Gain enough Faith for [amount]% of a Great Prophet = Mendapatkan keyakinan yang cukup untuk [amount]% dari Nabi +Reveal up to [amount/'all'] [tileFilter] within a [amount] tile radius = Mengungkapkan hingga [amount/'all'] [tileFilter] dalam jarak [amount] daerah +From a randomly chosen tile [amount] tiles away from the ruins, reveal tiles up to [amount2] tiles away with [amount3]% chance = Dari daerah yang dipilih secara acak [amount] daerah dari reruntuhan, mengungkapkan hingga [amount2] daerah dengan [amount3]% kemungkinan +Triggers the following global alert: [comment] = Memicu peringatan global berikut: [comment] +Every major Civilization gains a spy once a civilization enters this era = Setiap peradaban besar telah mendapatkan mata-mata setelah salah satu peradaban memasuki era ini +Heal this unit by [amount] HP = Sembuhkan unit ini sebesar [amount] darah +This Unit gains [amount] XP = Unit ini mendapatkan [amount] XP +This Unit upgrades for free including special upgrades = Unit ini secara gratis ditingkatkan, termasuk peningkatan spesial +This Unit gains the [promotion] promotion = Unit ini memperoleh promosi [promotion] +Doing so will consume this opportunity to choose a Promotion = Tindakan ini akan memakai kesempatan untuk memilih sebuah Promosi +Provides the cheapest [stat] building in your first [amount] cities for free = Menyediakan bangunan [stat] yang paling murah di [amount] kota pertamamu secara gratis +Provides a [buildingName] in your first [amount] cities for free = Menyediakan [buildingName] di [amount] kota pertamamu secara gratis +upon discovering [tech] = saat menemukan [tech] +upon entering the [era] = saat memasuki [era] +upon adopting [policy] = saat menerapkan [policy] +upon declaring war with a major Civilization = saat menyatakan perang dengan Peradaban besar +upon declaring friendship = saat menyatakan pertemanan +upon entering a Golden Age = saat memasuki Masa Kejayaan +upon conquering a city = saat menaklukkan kota +upon founding a city = saat mendirikan kota +upon discovering a Natural Wonder = saat menemukan Keajaiban Alam +upon constructing [buildingFilter] = saat membangun [buildingFilter] +upon constructing [buildingFilter] [cityFilter] = saat membangun [buildingFilter] [cityFilter] +upon founding a Pantheon = saat mendirikan Kepercayaan +upon founding a Religion = saat mendirikan Agama +upon enhancing a Religion = saat memperkuat Agama +Hidden after generating a Great Prophet = Tersembunyi setelah mendapatkan Nabi + ######### Map Unit Filters ########### Wounded = Terluka @@ -1784,7 +2149,6 @@ Followers of this Religion = Pemeluk Agama Ini Coastal = Pesisir River = Sungai Open terrain = Medan terbuka -Rough terrain = Medan kasar Water resource = Sumber daya air Foreign Land = Tanah Asing Foreign = Asing @@ -1803,7 +2167,6 @@ Bonus resource = Sumber daya bonus unimproved = belum ditingkatkan All Road = Semua Jalan -Great Improvement = Peningkatan Hebat ######### Region Types ########### @@ -1833,43 +2196,93 @@ Our influence with City-States has started dropping faster! = Pengaruh kita deng all healing effects doubled = semua efek penyembuhan meningkat dua kali lipat The Spaceship = Pesawat Luar Angkasa Maya Long Count calendar cycle = Siklus kalender Perhitungan Panjang Maya +Triggerable = Dapat dipicu +Global = Global +Nation = Bangsa +Era = Zaman +Tech = Teknologi +Policy = Kebijakan +FounderBelief = KepercayaanPendiri +FollowerBelief = KepercayaanPengikut +Building = Bangunan +Unit = Unit +UnitType = JenisUnit +Promotion = Promosi +Improvement = Peningkatan +Resource = SumberDaya +Ruins = Reruntuhan +Speed = Kecepatan +Tutorial = Tutorial +CityState = NegaraKota +ModOptions = PilihanMod +Conditional = Kondisional +TriggerCondition = KondisiPemicu + + +#################### Lines from spy actions ####################### + +EstablishNetwork = BentukJaringan +StealingTech = MencuriTeknologi +RiggingElections = ManipulasiPemilu +CounterIntelligence = KontraIntelijen + + +#################### Lines from diplomatic modifiers ####################### + +You declared war on us! = Kamu menyatakan perang pada kami! +Your warmongering ways are unacceptable to us. = Cara kamu berperang tidak kami setujui! +You have captured our cities! = Kamu telah menguasai kota kami! +You have declared friendship with our enemies! = Kamu telah mendeklarasikan pertemanan dengan musuh kami! +Your so-called 'friendship' is worth nothing. = 'Pertemanan'mu tidak berharga apapun untuk kami. +You have publicly denounced us! = Kamu telah menghina kami secara publik! +You have denounced our allies = Kamu telah menghina sekutu kami +You refused to stop settling cities near us = Kamu telah menolak untuk berhenti mendirikan kota di dekat kami +You betrayed your promise to not settle cities near us = Kamu telah mengkhianati perjanjian untuk tidak mendirikan kota di dekat kami! +Your arrogant demands are in bad taste = Tuntutan aroganmu tidak pantas. +Your use of nuclear weapons is disgusting! = Caramu menggunakan senjata nuklir itu menjijikkan! +You have stolen our lands! = Kamu telah mencuri tanah kami! +You destroyed City-States that were under our protection! = Kamu telah menghancurkan Negara Kota yang berada di bawah perlindungan kami! +You attacked City-States that were under our protection! = Kamu telah menyerang Negara Kota yang berada di bawah perlindungan kami! +You demanded tribute from City-States that were under our protection! = Kamu telah menagih upeti dari Negara Kota yang berada di bawah perlindungan kami! +You sided with a City-State over us = Kamu lebih berpihak kepada Negara Kota daripada kami +Years of peace have strengthened our relations. = Perdamaian selama bertahun-tahun telah memperkuat hubungan kita. +Our mutual military struggle brings us closer together. = Perjuangan militer kita membuat kita semakin dekat. +We applaud your liberation of conquered cities! = Kami memuji usahamu untuk memerdekakan kota yang telah direbut! +We have signed a public declaration of friendship = Kita telah menandatangani deklarasi pertemanan secara publik. +You have declared friendship with our allies = Kamu telah mendeklarasikan pertemanan dengan sekutu kami! +You have denounced our enemies = Kamu telah menghina musuh kami +Our open borders have brought us closer together. = Perbatasan kita yang terbuka telah membuat kita semakin dekat. +You fulfilled your promise to stop settling cities near us! = Kamu telah memenuhi perjanjian untuk berhenti mendirikan kota di dekat kami. +You gave us units! = Kamu telah memberikan kami unit! + # Requires translation! +We appreciate your gifts = +You returned captured units to us = Kamu telah mengembalikan unit tawanan kepada kami. #################### Lines from Buildings from Civ V - Vanilla #################### Palace = Istana -Indicates the capital city = Menandakan ibu kota Monument = Monumen -Destroyed when the city is captured = Hancur ketika kota direbut Granary = Lumbung -[stats] from [tileFilter] tiles [cityFilter] = [stats] dari daerah yang memiliki [tileFilter] [cityFilter] Temple of Artemis = Kuil Artemis 'It is not so much for its beauty that the forest makes a claim upon men's hearts, as for that subtle something, that quality of air, that emanation from old trees, that so wonderfully changes and renews a weary spirit.' - Robert Louis Stevenson = 'Bukan keindahanlah yang membuat hutan berhasil merebut hati manusia, tetapi hal-hal kecil seperti kualitas udara, sesuatu yang memancar dari pohon-pohon tua, yang sungguh mengubah dan memperbarui jiwa yang letih lesu.' - Robert Louis Stevenson -[relativeAmount]% [stat] [cityFilter] = [relativeAmount]% [stat] [cityFilter] -[relativeAmount]% Production when constructing [baseUnitFilter] units [cityFilter] = [relativeAmount]% Produksi saat membangun unit [baseUnitFilter] [cityFilter] The Great Lighthouse = Mercusuar Agung 'They that go down to the sea in ships, that do business in great waters; these see the works of the Lord, and his wonders in the deep.' - The Bible, Psalms 107:23-24 = 'Ada orang-orang yang mengarungi laut dengan kapal-kapal, yang melakukan perdagangan di lautan luas; mereka melihat pekerjaan-pekerjaan Tuhan, dan perbuatan-perbuatan-Nya yang ajaib di tempat yang dalam.' - Alkitab, Mazmur 107:23-24 -for [mapUnitFilter] units = untuk unit [mapUnitFilter] -[amount] Movement = [amount] Pergerakan -[amount] Sight = [amount] Penglihatan Stone Works = Tambang Batu -Must not be on [terrainFilter] = Tidak dapat dibangun di [terrainFilter] Stonehenge = Stonehenge 'Time crumbles things; everything grows old and is forgotten under the power of time' - Aristotle = 'Waktu akan menghancurkan semua; semua hal menua and dilupakan di bawah kekuatan waktu' - Aristoteles Library = Perpustakaan -[stats] per [amount] population [cityFilter] = [stats] per [amount] populasi [cityFilter] Paper Maker = Pembuat Kertas The Great Library = Perpustakaan Agung 'Libraries are as the shrine where all the relics of the ancient saints, full of true virtue, and all that without delusion or imposture are preserved and reposed.' - Sir Francis Bacon = 'Perpustakaan adalah kuil di mana semua peninggalan dari orang-orang suci, yang penuh dengan kebenaran sejati, dan semua yang tanpa khayalan atau tipuan, tersimpan dan beristirahat.' - Tuan Francis Bacon -Free Technology = Teknologi Gratis Circus = Sirkus @@ -1883,33 +2296,22 @@ Walls of Babylon = Tembok Babel The Pyramids = Piramida 'O, let not the pains of death which come upon thee enter into my body. I am the god Tem, and I am the foremost part of the sky, and the power which protecteth me is that which is with all the gods forever.' - The Book of the Dead, translated by Sir Ernest Alfred Wallis Budge = 'Oh, jangan membiarkan rasa sakit kematian yang datang kepadamu merasuki tubuhku. Aku adalah Dewa Tem, dan Akulah bagian terdepan dari langit, dan kuasa yang melindungi Aku adalah kuasa yang ada bersama semua dewa-dewi selamanya.' - Kitab Kematian, diterjemahkan oleh Sir Ernest Alfred Wallis Budge -[relativeAmount]% tile improvement construction time = [relativeAmount]% waktu pembangunan peningkatan daerah -[amount] free [baseUnitFilter] units appear = [amount] unit [baseUnitFilter] gratis muncul Mausoleum of Halicarnassus = Makam Halikarnassus 'The whole earth is the tomb of heroic men and their story is not given only on stone over their clay but abides everywhere without visible symbol woven into the stuff of other men's lives.' - Pericles = 'Seluruh bumi ini adalah makam para pahlawan dan cerita mereka tidak hanya diceritakan di atas batu nisan, tetapi di mana pun di dalam kehidupan orang-orang lainnya tanpa tanda yang terlihat.' - Pericles -Provides a sum of gold each time you spend a Great Person = Menyediakan sejumlah emas setiap kali Orang Hebat terpakai Barracks = Barak -New [baseUnitFilter] units start with [amount] Experience [cityFilter] = Unit [baseUnitFilter] yang baru memulai dengan [amount] Pengalaman [cityFilter] Krepost = Krepost -[relativeAmount]% Culture cost of natural border growth [cityFilter] = [relativeAmount]% biaya Budaya untuk pertumbuhan perbatasan alami [cityFilter] -[relativeAmount]% Gold cost of acquiring tiles [cityFilter] = [relativeAmount]% biaya Emas untuk memperoleh daerah baru [cityFilter] Statue of Zeus = Patung Zeus 'He spoke, the son of Kronos, and nodded his head with the dark brows, and the immortally anointed hair of the great god swept from his divine head, and all Olympos was shaken' - The Iliad = 'Ia berfirman, anak sang Kronos, dan menganggukan kepalanya dengan keningnya yang gelap, kemudian rambut dewa agung abadi yang diurapi tertiup dari kepala ilahinya, dan seluruh Olympos kaget' - The Iliad -vs cities = vs kota -when attacking = saat menyerang -[relativeAmount]% Strength = [relativeAmount]% Kekuatan Lighthouse = Mercusuar Stable = Kandang Kuda Courthouse = Pengadilan -Remove extra unhappiness from annexed cities = Menghapus ketidakbahagiaan dari daerah yang baru dikuasai -Can only be built [cityFilter] = Hanya dapat dibangun [cityFilter] Hanging Gardens = Taman Gantung 'I think that if ever a mortal heard the word of God it would be in a garden at the cool of the day.' - F. Frankfort Moore = 'Aku pikir jika orang-orang yang fana mendengarkan Firman Tuhan, kegiatan itu akan diadakan di waktu yang sejuk.' - F. Frankfort Moore @@ -1917,17 +2319,13 @@ Hanging Gardens = Taman Gantung Colosseum = Koloseum Circus Maximus = Sirkus Maximus -Cost increases by [amount] per owned city = Biaya meningkat sebesar [amount] per kota yang dimiliki Great Wall = Tembok Besar 'The art of war teaches us to rely not on the likelihood of the enemy's not attacking, but rather on the fact that we have made our position unassailable.' - Sun Tzu = 'Seni peperangan mengajarkan kita untuk bersandar bukan kepada kemungkinan musuh tidak menyerang, tetapi kepada kenyataan bahwa kita telah membuat posisi kita tidak bisa diserang.' - Sun Tzu -before discovering [tech] = sebelum menemukan [tech] -Enemy [mapUnitFilter] units must spend [amount] extra movement points when inside your territory = Unit [mapUnitFilter] musuh harus menggunakan [amount] poin pergerakan tambahan di dalam teritorimu Temple = Kuil Burial Tomb = Pemakaman -Doubles Gold given to enemy if city is captured = Menggandakan Emas yang diberikan kepada musuh jika kota ini direbut Mud Pyramid Mosque = Masjid Piramida Lumpur @@ -1935,23 +2333,18 @@ National College = Perguruan Tinggi Nasional The Oracle = Oracle 'The ancient Oracle said that I was the wisest of all the Greeks. It is because I alone, of all the Greeks, know that I know nothing' - Socrates = 'Oracle pada zaman dulu pernah mengatakan bahwa aku adalah orang yang paling bijaksana dari semua orang Yunani. Itu karena aku, dibandingkan dengan semua orang Yunani, tahu bahwa aku tidak tahu apa-apa' - Socrates -Free Social Policy = Kebijakan Sosial Gratis National Epic = Epik Nasional -[relativeAmount]% Great Person generation [cityFilter] = [relativeAmount]% pemunculan Orang Hebat [cityFilter] Market = Pasar Bazaar = Bazar -Provides 1 extra copy of each improved luxury resource near this City = Memberikan +1 barang mewah yang ditingkatkan di kota ini Mint = Percetakan Uang Logam Aqueduct = Saluran Air -[relativeAmount]% Food is carried over after population increases [cityFilter] = [relativeAmount]% Makanan dibawa setelah populasi meningkat [cityFilter] Heroic Epic = Epik Kepahlawanan -All newly-trained [baseUnitFilter] units [cityFilter] receive the [promotion] promotion = Semua unit [baseUnitFilter] yang baru dilatih [cityFilter] mendapatkan promosi [promotion] Colossus = Kolossus 'Why man, he doth bestride the narrow world like a colossus, and we petty men walk under his huge legs, and peep about to find ourselves dishonorable graves.' - William Shakespeare, Julius Caesar = 'Mengapa, dia duduk mengangkang di dunia yang sempit seperti patung raksasa, dan kita manusia remeh berjalan di bawah kakinya yang besar, dan mengintip hanya untuk menemukan diri sendiri di kubur yang tidak terhormat.' - William Shakespeare, Julius Caesar @@ -1968,14 +2361,11 @@ Angkor Wat = Angkor Wat Chichen Itza = Chichen Itza 'The katun is established at Chichen Itza. The settlement of the Itza shall take place there. The quetzal shall come, the green bird shall come. Ah Kantenal shall come. It is the word of God. The Itza shall come.' - The Books of Chilam Balam = 'Katun didirikan di Chichen Itza. Pemukiman Itza akan berlangsung di sana. Quetzal akan datang, burung hijau akan datang. Ah Kantenal akan datang. Ini adalah Firman Tuhan. Itza akan datang.' - Buku Chilam Balam -[relativeAmount]% Golden Age length = [relativeAmount]% panjang Masa Kejayaan National Treasury = Perbendaharaan Nasional Machu Picchu = Machu Picchu 'Few romances can ever surpass that of the granite citadel on top of the beetling precipices of Machu Picchu, the crown of Inca Land.' - Hiram Bingham = 'Hanya sedikit romansa yang dapat melampaui romansa tentang benteng granit di puncak tebing Machu Picchu, mahkota Negeri Inka.' - Hiram Bingham -[relativeAmount]% [stat] from Trade Routes = [relativeAmount]% [stat] dari Rute Perdagangan -Must have an owned [tileFilter] within [amount] tiles = Harus memiliki [tileFilter] dengan jarak kurang dari [amount] daerah Workshop = Bengkel @@ -1984,7 +2374,6 @@ Longhouse = Rumah Panjang Forge = Pandai Besi Harbor = Pelabuhan -Connects trade routes over water = Menghubungkan rute perdagangan melalui laut University = Universitas @@ -1998,12 +2387,9 @@ Notre Dame = Notre Dame Castle = Kastil Mughal Fort = Benteng Mughal -after discovering [tech] = setelah menemukan [tech] -[stats] [cityFilter] = [stats] [cityFilter] Himeji Castle = Kastil Himeji 'Bushido is realized in the presence of death. This means choosing death whenever there is a choice between life and death. There is no other reasoning.' - Yamamoto Tsunetomo = 'Bushido diwujudkan di hadapan kematian. Hal ini berarti memilih kematian setiap kali ada pilihan antara hidup dan mati. Tidak perlu pertimbangan lain.' - Yamamoto Tsunetomo -when fighting in [tileFilter] tiles = saat bertempur di [tileFilter] Ironworks = Pertukangan Besi @@ -2022,7 +2408,6 @@ Satrap's Court = Pengadilan Satrap Forbidden Palace = Istana Terlarang 'Most of us can, as we choose, make of this world either a palace or a prison' - John Lubbock = 'Kebanyakan dari kita dapat, ketika kita mau memilih, membuat dunia ini terasa seperti istana atau penjara' - John Lubbock -[relativeAmount]% Unhappiness from [populationFilter] [cityFilter] = [relativeAmount]% Ketidakbahagiaan dari [populationFilter] [cityFilter] Theatre = Teater @@ -2032,19 +2417,14 @@ Hermitage = Pertapaan Taj Mahal = Taj Mahal 'The Taj Mahal rises above the banks of the river like a solitary tear suspended on the cheek of time.' - Rabindranath Tagore = 'Taj Mahal berdiri di tepi sungai seperti setetes air mata yang menggantung pada pipi waktu.' - Rabindranath Tagore -Empire enters golden age = Kerajaan memasuki masa keemasan Porcelain Tower = Menara Porselen 'Things always seem fairer when we look back at them, and it is out of that inaccessible tower of the past that Longing leans and beckons.' - James Russell Lowell = 'Sesuatu sering kali terlihat lebih adil saat kita melihat lagi ke belakang, dan dari menara masa lalu yang tidak dapat dicapai itulah kerinduan bersandar dan mengundang.' - James Russell Lowell -Free [baseUnitFilter] appears = [baseUnitFilter] gratis muncul -Science gained from research agreements [relativeAmount]% = Ilmu pengetahuan dari persetujuan riset [relativeAmount]% Windmill = Kincir Angin -[relativeAmount]% Production when constructing [buildingFilter] buildings [cityFilter] = [relativeAmount]% Produksi saat membangun bangunan [buildingFilter] [cityFilter] Kremlin = Kremlin 'The Law is a fortress on a hill that armies cannot take or floods wash away.' - The Prophet Muhammed = 'Hukum adalah benteng di bukit yang tidak dapat direbut pasukan maupun disapu banjir.' - Nabi Muhammad -[relativeAmount]% City Strength from defensive buildings = [relativeAmount]% Kekuatan Kota dari bangunan-bangunan pertahanan Museum = Museum @@ -2057,7 +2437,6 @@ Factory = Pabrik Big Ben = Big Ben 'To achieve great things, two things are needed: a plan, and not quite enough time.' - Leonard Bernstein = 'Untuk mencapai hal-hal besar, ada dua hal yang dibutuhkan: rencana, dan waktu yang tidak cukup.' - Leonard Bernstein -[stat] cost of purchasing items in cities [relativeAmount]% = Biaya [stat] untuk membeli barang-barang di kota [relativeAmount]% Military Academy = Akademi Militer @@ -2074,17 +2453,14 @@ Broadcast Tower = Menara Radio Eiffel Tower = Menara Eiffel 'We live only to discover beauty, all else is a form of waiting' - Kahlil Gibran = 'Kita hidup hanya untuk menemukan keindahan, semua hal lainnya hanyalah salah satu wujud menunggu' - Kahlil Gibran -[stats] per [amount] social policies adopted = [stats] per [amount] kebijakan sosial yang diadopsi Statue of Liberty = Patung Liberty 'Give me your tired, your poor, your huddled masses yearning to breathe free, the wretched refuse of your teeming shore. Send these, the homeless, tempest-tossed to me, I lift my lamp beside the golden door!' - Emma Lazarus = 'Berikan kepadaku massamu yang kelelahan, miskin, dan berdempet-dempetan yang ingin bernapas dengan bebas, orang-orang malang yang menolak pantaimu yang penuh sesak. Kirimkan orang-orang ini, yang tunawisma, yang diterpa badai kepadaku, aku akan mengangkat lampuku di samping pintu emas!' - Emma Lazarus -[stats] from every specialist [cityFilter] = [stats] dari semua spesialis [cityFilter] Military Base = Pangkalan Militer Cristo Redentor = Kristus Penebus 'Come to me, all who labor and are heavy burdened, and I will give you rest.' - New Testament, Matthew 11:28 = 'Marilah kepadaku, semua yang letih lesu dan berbeban berat, dan Aku akan memberi kelegaan kepadamu.' - Perjanjian Baru, Matius 11:28 -[relativeAmount]% Culture cost of adopting new Policies = [relativeAmount]% biaya Budaya untuk menerapkan kebijakan-kebijakan baru Research Lab = Lab Riset @@ -2097,32 +2473,22 @@ Sydney Opera House = Gedung Opera Sydney 'Those who lose dreaming are lost.' - Australian Aboriginal saying = 'Mereka yang kehilangan mimpi terhilang.' - pepatah orang Aborigin Australia Manhattan Project = Proyek Manhattan -Enables nuclear weapon = Perbolehkan senjata nuklir -Triggers a global alert upon completion = Memicu peringatan global saat selesai Pentagon = Pentagon 'In preparing for battle I have always found that plans are useless, but planning is indispensable.' - Dwight D. Eisenhower = 'Saat mempersiapkan pertempuran, aku selalu menemukan bahwa rencana-rencana tidak berguna, tetapi merencanakan sangat diperlukan.' - Dwight D. Eisenhower -[relativeAmount]% Gold cost of upgrading = [relativeAmount]% biaya Emas untuk peningkatan Solar Plant = Panel Surya -in cities without a [buildingFilter] = untuk kota-kota tanpa [buildingFilter] -Only available = Hanya tersedia Nuclear Plant = PLTN Apollo Program = Program Apollo -Enables construction of Spaceship parts = Memungkinkan konstruksi Pesawat Antariksa Spaceship Factory = Pabrik Pesawat Antariksa United Nations = Perserikatan Bangsa-Bangsa 'More than ever before in human history, we share a common destiny. We can master it only if we face it together. And that is why we have the United Nations.' - Kofi Annan = 'Kita sekarang memiliki takdir yang sama. Kita bisa menguasainya hanya jika kita menghadapinya bersama. Itulah alasan kita sekarang memiliki Perserikatan Bangsa-Bangsa.' - Kofi Annan -Triggers voting for the Diplomatic Victory = Memulai pemilihan untuk Kemenangan Diplomatik Utopia Project = Proyek Utopia -Hidden until [amount] social policy branches have been completed = Disembunyikan hingga [amount] cabang kebijakan sosial telah diselesaikan -Triggers a global alert upon build start = Memicu peringatan global ketika memulai pembangunan -Triggers a Cultural Victory upon completion = Memicu Kemenangan Kebudayaan saat diselesaikan #################### Lines from CityStateTypes from Civ V - Vanilla #################### @@ -2239,8 +2605,6 @@ Urkesh = Urkesh Awan = Awan Riblah = Riblah Tayma = Tayma -Receive free [unit] when you discover [tech] = Mendapat [unit] gratis ketika menemukan [tech] -[greatPerson] is earned [relativeAmount]% faster = [greatPerson] didapatkan [relativeAmount]% lebih cepat Alexander = Aleksander You are in my way, you must be destroyed. = Kau menghalangi jalanku, kau harus ditumpas. @@ -2293,9 +2657,6 @@ Lamia = Lamia Nafplion = Nafplion Apolyton = Apolyton Greece = Yunani -[relativeAmount]% City-State Influence degradation = [relativeAmount]% penurunan Pengaruh Negara-Kota -City-State Influence recovers at twice the normal rate = Pengaruh negara-kota pulih dua kali lebih cepat -City-State territory always counts as friendly territory = Teritori Negara-Kota selalu dihitung sebagai teritori bersahabat Wu Zetian = Wu Zetian You won't ever be able to bother me again. Go meet Yama. = Kau tidak akan bisa mengganggu aku lagi. Berjumpalah dengan Yama. @@ -2348,7 +2709,6 @@ Nantong = Nantong Weifang = Weifang Xikang = Xikang China = Tiongkok -Great General provides double combat bonus = Jenderal Hebat memberikan bonus tempur 2x lipat Ramesses II = Ramses II You are but a pest on this Earth, prepare to be eliminated! = Kau tidak lain adalah hama di dunia ini, bersiaplah untuk dibinasakan! @@ -2408,7 +2768,6 @@ Naqada = Naqada Semna = Semna Soleb = Soleb Egypt = Mesir -[relativeAmount]% Production when constructing [buildingFilter] wonders [cityFilter] = [relativeAmount]% Produksi saat membangun keajaiban dunia [buildingFilter] [cityFilter] Elizabeth = Elisabet By the grace of God, your days are numbered. = Dengan belas kasih Tuhan, hari-harimu dihitung. @@ -2556,7 +2915,6 @@ Nizhniy Novgorod = Nizhniy Novgorod Suzdal = Suzdal Magnitogorsk = Magnitogorsk Russia = Rusia -Double quantity of [resource] produced = [resource] dihasilkan 2 kali lebih banyak Augustus Caesar = Augustus Caesar My treasury contains little and my soldiers are getting impatient... (sigh) ...therefore you must die. = Perbendaharaanku tinggal sedikit dan pasukanku semakin tidak sabar... (napas panjang) ...maka kamu harus mati. @@ -2606,7 +2964,6 @@ Augustadorum = Augustadorum Curia = Curia Interrama = Interrrama Adria = Adria -[relativeAmount]% Production towards any buildings that already exist in the Capital = [relativeAmount]% Produksi untuk semua bangunan yang telah didirikan di ibu kota Harun al-Rashid = Harun Al-Rasyid The world will be more beautiful without you. Prepare for war. = Dunia lebih indah tanpamu. Bersiaplah untuk perang. @@ -2650,7 +3007,6 @@ Kairouan = Kairouan Algiers = Aljir Oran = Oran Arabia = Arab -[stats] from each Trade Route = [stats] dari setiap jalur perdagangan George Washington = George Washington Your wanton aggression leaves us no choice. Prepare for war! = Agresimu yang tanpa alasan tak memberi kami pilihan lain. Bersiaplah untuk perang! @@ -2762,7 +3118,6 @@ Yamaguchi = Yamaguchi Ota = Ota Tottori = Tottori Japan = Jepang -Damage is ignored when determining unit Strength = Kerusakan tidak dihiraukan saat menentukan Kekuatan unit Gandhi = Gandhi I have just received a report that large numbers of my troops have crossed your borders. = Baru saja aku menerima laporan bahwa banyak pasukanku telah melintasi perbatasanmu. @@ -2804,7 +3159,6 @@ Gwalior = Gwalior Jaipur = Jaipur Karachi = Karachi India = India -Unhappiness from number of Cities doubled = Ketidakbahagiaan dari banyaknya kota 2x lebih besar Otto von Bismarck = Otto von Bismarck I cannot wait until ye grow even mightier. Therefore, prepare for war! = Aku tak bisa menunggu hingga kau menjadi lebih kuat. Maka, bersiaplah untuk perang! @@ -2871,9 +3225,6 @@ Koblenz = Koblenz Hildesheim = Hildesheim Erlangen = Erlangen Germany = Jerman -with [amount]% chance = dengan [amount]% kemungkinan -When conquering an encampment, earn [amount] Gold and recruit a Barbarian unit = Saat menaklukkan perkemahan, mendapatkan [amount] Emas dan merekrut satu unit orang barbar -[relativeAmount]% maintenance costs = [relativeAmount]% biaya pemeliharaan Suleiman I = Sulaiman I Your continued insolence and failure to recognize and preeminence leads us to war. = Penghinaanmu terus-menerus, kegagalan untuk saling mengenal, dan keunggulan membawa kita pada perang. @@ -2918,7 +3269,6 @@ Afyonkarahisar = Afyonkarahisar Bitlis = Bitlis Yalova = Yalova The Ottomans = Utsmaniyah -When defeating a [mapUnitFilter] unit, earn [amount] Gold and recruit it = Saat mengalahkan unit [mapUnitFilter], mendapatkan [amount] Emas dan merekrutnya Sejong = Sejong Jip-hyun-jun (Hall of Worthies) will no longer tolerate your irksome behavior. We will liberate the citizens under your oppression even with force, and enlighten them! = Jip-hyeon-jeon (Aula Kehormatan) tidak akan menoleransi kelakuanmu yang menjengkelkan. Kami akan membebaskan penduduk di bawah penindasanmu bahkan dengan kekuatan dan mencelikkan mata mereka! @@ -2958,7 +3308,6 @@ Sacheon = Sacheon Gimje = Gimje Anju = Anju Korea = Korea -Receive a tech boost when scientific buildings/wonders are built in capital = Mendorong kemajuan teknologi ketika bangunan/bangunan keajaiban dunia dibangun di ibu kota Hiawatha = Hiawatha You are a plague upon Mother Earth! Prepare for battle! = Engkau adalah wabah atas dunia! Bersiaplah untuk perang! @@ -3075,7 +3424,6 @@ Paishiyauvada = Paishiyauvada Patigrbana = Patigrbana Phrada = Frada Persia = Persia -during a Golden Age = di saat Masa Kejayaan Kamehameha I = Kamehameha I The ancient fire flashing across the sky is what proclaimed that this day would come, though I had foolishly hoped for a different outcome. = Api purba yang bersinar melintasi langit menyatakan bahwa hari ini akan datang, walaupun aku ini bodoh dengan mengharapkan hasil yang lain. @@ -3126,11 +3474,6 @@ Nuguria = Nuguria Pileni = Pileni Nukumanu = Nukumanu Polynesia = Polinesia -starting from the [era] = mulai dari [era] -Enables embarkation for land units = Memampukan unit darat untuk melaut -Enables [mapUnitFilter] units to enter ocean tiles = Memampukan unit [mapUnitFilter] memasuki daerah samudra -Normal vision when embarked = Penglihatan normal saat melaut -within [amount] tiles of a [tileFilter] = dalam [amount] daerah dari [tileFilter] Ramkhamhaeng = Ramkhamhaeng You lowly, arrogant fool! I will make you regret of your insolence! = Hina, bodoh, sombong lagi! Aku akan membuatmu menyesal atas keangkuhanmu! @@ -3171,8 +3514,6 @@ Loci = Loci Khon Kaen = Khon Kaen Surin = Surin Siam = Siam -[relativeAmount]% [stat] from City-States = [relativeAmount]% [stat] dari Negara-Kota -Military Units gifted from City-States start with [amount] XP = Unit militer yang diberikan oleh Negara-Kota mendapatkan [amount] XP di awal Isabella = Isabela God will probably forgive you... but I shall not. Prepare for war. = Allah mungkin mengampunimu... tetapi tidak dengan saya. Bersiaplah untuk perang. @@ -3222,9 +3563,6 @@ Ibiza = Ibiza Las Palmas = Las Palmas Tenerife = Tenerife Spain = Spanyol -100 Gold for discovering a Natural Wonder (bonus enhanced to 500 Gold if first to discover it) = 100 Emas sebagai hadiah menemukan sebuah Keajaiban Alam (bonus ditingkatkan sebanyak 500 Emas jika menjadi yang pertama untuk menemukannya). -[stats] for every known Natural Wonder = [stats] untuk setiap Keajaiban Nasional yang diketahui -[relativeAmount]% Yield from every [tileFilter/buildingFilter] = [relativeAmount]% Penghasilan dari setiap [tileFilter/buildingFilter] Askia = Askia You are an abomination to heaven and earth, the chief of ignorant savages! You must be destroyed! = Engkau adalah suatu kekejian untuk surga dan bumi, bapa dari orang biadab yang bebal! Kamu harus dihancurkan! @@ -3264,8 +3602,6 @@ Dori = Dori Bamba = Bamba Segou = Segou Songhai = Songhai -Receive triple Gold from Barbarian encampments and pillaging Cities = Mendapatkan tiga kali lipat Emas saat menyerang perkemahan orang barbar dan menjarah kota -Defense bonus when embarked = Bonus pertahanan ketika di air Genghis Khan = Genghis Khan You stand in the way of my armies. Let us solve this like warriors! = Engkau menghalangi jalan pasukanku. Mari kita selesaikan ini seperti pejuang! @@ -3308,7 +3644,6 @@ Har-Ayrag = Har-Ayrag Nalayh = Nalayh Tes = Tes Mongolia = Mongolia -+30% Strength when fighting City-State units and cities = +30% Kekuatan ketika menyerang unit negara kota dan kota musuh. Montezuma I = Montezuma I Xi-miqa-can! Xi-miqa-can! Xi-miqa-can! (Die, die, die!) = Xi-miqa-can! Xi-miqa-can! Xi-miqa-can! (Mati, mati, mati!) @@ -3354,7 +3689,6 @@ Itzapalapa = Itzapalapa Ayotzinco = Ayotzinco Iztapam = Iztapam Aztecs = Aztec -Earn [amount]% of killed [mapUnitFilter] unit's [costOrStrength] as [civWideStat] = Mendapat [amount]% dari [costOrStrength] [mapUnitFilter] musuh dalam bentuk [civWideStat] untuk setiap unit yang dihabisi Pachacuti = Pachacuti Resistance is futile! You cannot hope to stand against the mighty Incan empire. If you will not surrender immediately, then prepare for war! = Perlawananmu sia-sia! Jangan harap kamu tetap bertahan melawan Kekaisaran Inka yang hebat. Jika kamu tidak menyerah sekarang juga, bersiaplah untuk perang! @@ -3402,8 +3736,6 @@ Chucuito = Chucuito Choquequirao = Choquequirao Inca = Inka Units ignore terrain costs when moving into any tile with Hills = Unit mengabaikan biaya medan saat bergerak Ke daerah perbukitan apapun -[relativeAmount]% maintenance on road & railroads = [relativeAmount]% biaya pemeliharaan untuk jalan & rel kereta -No Maintenance costs for improvements in [tileFilter] tiles = Tidak memerlukan biaya pemeliharaan untuk improvisasi di daerah [tileFilter] Harald Bluetooth = Harald Bluetooth If I am to be honest, I tire of those pointless charades. Why don't we settle our disputes on the field of battle, like true men? Perhaps the skalds will sing of your valor... or mine! = Kalau aku mau jujur, aku bosan dengan sandiwara yang tak berarti. Bagaimana kalau kita menyelesaikan masalah kita di medan perang, sebagai pria sejati? Mungkin para penyair akan menyanyikan tentang keberanianmu... atau keberanianku! @@ -3463,8 +3795,6 @@ Haderslev = Haderslev Ringsted = Ringsted Skrive = Skrive Denmark = Denmark -[amount] Movement point cost to disembark = [amount] biaya poin Pergerakan untuk mendarat -No movement cost to pillage = Tidak memakai biaya pergerakan untuk menjarah You leave us no choice. War it must be. = Kamu membuat kami tidak punya pilihan lain. Perang harus terjadi. Very well, this shall not be forgotten. = Sangat bagus, ini tidak boleh dilupakan. @@ -3557,7 +3887,6 @@ War lingers in our hearts. Why carry on with a false peace? = Perang tetap hidup You gormless radger! You'll dine on your own teeth before you set foot in Ireland! = Pemarah tolol! Engkau akan makan gigimu sendiri sebelum menginjakkan kaki di Irlandia! A lonely wind blows through the highlands today. A dirge for Ireland. Can you hear it? = Angin yang sepi bertiup di atas pegunungan hari ini. Ratapan untuk Irlandia. Apakah kamu mendengarnya? Dublin = Dublin -Will not be chosen for new games = Tidak akan dipilih untuk permainan baru You shall stain this land no longer with your vileness! To arms, my countrymen - we ride to war! = Kamu tidak boleh menodai tanah ini dengan kekejianmu! Bersiaplah, bangsaku - kita pergi berperang! Traitorous man! The Celtic peoples will not stand for such wanton abuse and slander - I shall have your head! = Pengkhianat! Orang Kelt tidak akan mendukung perlakuan kasar dan pemfitnahan - Aku akan mendapatkan kepalamu! @@ -3577,20 +3906,13 @@ You will see you have just bitten off more than you can chew. = Kamu akan meliha This ship may sink, but our spirits will linger. = Kapal ini mungkin karam, tetapi semangat kami tetap hidup. Valletta = Valletta -Can only heal by pillaging = Hanya bisa menambah nyawa saat menjarah - #################### Lines from Policies from Civ V - Vanilla #################### Aristocracy = Aristokrasi Legalism = Legalisme -Provides the cheapest [stat] building in your first [amount] cities for free = Menyediakan bangunan [stat] yang paling murah di [amount] kota pertamamu secara gratis Oligarchy = Oligarki -Units in cities cost no Maintenance = Unit di kota tidak perlu biaya pemeliharaan -with a garrison = dengan garnisun -[relativeAmount]% Strength for cities = [relativeAmount]% Kekuatan untuk kota Landed Elite = Tuan Tanah -[relativeAmount]% growth [cityFilter] = [relativeAmount]% pertumbuhan [cityFilter] Monarchy = Kerajaan Tradition Complete = Tradisi Lengkap Tradition = Tradisi @@ -3599,49 +3921,32 @@ Collective Rule = Kepemimpinan Kolektif Citizenship = Kewarganegaraan Republic = Republik Representation = Representasi -Each city founded increases culture cost of policies [relativeAmount]% less than normal = Setiap kota yang didirikan meringankan biaya budaya untuk kebijakan sebesar [relativeAmount]% dari biasanya Meritocracy = Meritokrasi Liberty Complete = Kemerdekaan Lengkap -Free Great Person = Gratis Orang Hebat Liberty = Kemerdekaan Warrior Code = Kode Pejuang Discipline = Disiplin -when adjacent to a [mapUnitFilter] unit = saat di samping unit [mapUnitFilter] Military Tradition = Tradisi Militer -[relativeAmount]% XP gained from combat = [relativeAmount]% XP dari pertarungan Military Caste = Kasta Militer Professional Army = Prajurit Profesional Honor Complete = Kehormatan Lengkap Honor = Kehormatan -vs [mapUnitFilter] units = vs unit [mapUnitFilter] -Notified of new Barbarian encampments = Diberitahu tentang perkemahan orang Barbar baru Organized Religion = Agama Terorganisasi Mandate Of Heaven = Mandat Surga -[relativeAmount]% of excess happiness converted to [stat] = [relativeAmount]% kelebihan kebahagiaan dikonversi menjadi [stat] Theocracy = Teokrasi -[relativeAmount]% [stat] from every [tileFilter/buildingFilter] = [relativeAmount]% [stat] dari setiap [tileFilter/buildingFilter] Reformation = Reformasi Free Religion = Agama Gratis Piety Complete = Kesalehan Lengkap Piety = Kesalehan -before adopting [policy] = sebelum menerapkan [policy] Philantropy = Filantropi -Gifts of Gold to City-States generate [relativeAmount]% more Influence = Pemberian Emas ke Negara-Kota menghasilkan [relativeAmount]% lebih banyak Pengaruh Aesthetics = Estetika -Resting point for Influence with City-States is increased by [amount] = Titik normal Pengaruh terhadap Negara-Kota naik sebesar [amount] Scholasticism = Skolastisisme -Allied City-States provide [stat] equal to [relativeAmount]% of what they produce for themselves = Negara-Kota Sekutu memberikan [stat] sebesar [relativeAmount]% dari apa yang mereka hasilkan untuk Negara-Kota mereka sendiri Cultural Diplomacy = Diplomasi Kultural -[relativeAmount]% resources gifted by City-States = [relativeAmount]% sumber daya yang diberikan Negara-Kota -[relativeAmount]% Happiness from luxury resources gifted by City-States = [relativeAmount]% Kebahagiaan dari barang-barang mewah yang diberikan Negara-Kota Educated Elite = Elite Berpendidikan -Allied City-States will occasionally gift Great People = Negara-Kota Sekutu akan secara berkala memberikan Orang Hebat Patronage Complete = Patronasi Lengkap -Influence of all other civilizations with all city-states degrades [relativeAmount]% faster = Pengaruh semua peradaban lain dengan semua Negara-Kota berkurang [relativeAmount]% lebih cepat -Triggers the following global alert: [comment] = Memicu peringatan global berikut: [comment] Patronage = Patronasi Naval Tradition = Tradisi Kelautan @@ -3649,7 +3954,6 @@ Trade Unions = Serikat Pedagang Merchant Navy = Pelaut Pedagang Mercantilism = Merkantilisme Protectionism = Proteksionisme -[amount] Happiness from each type of luxury resource = [amount] Kebahagiaan dari setiap jenis barang mewah Commerce Complete = Perniagaan Lengkap Commerce = Perniagaan @@ -3657,42 +3961,30 @@ Secularism = Sekularisme Humanism = Humanisme Free Thought = Kebebasan Berpikir Sovereignty = Kedaulatan -while the empire is happy = selama kerajaan sedang bahagia -[relativeAmount]% [stat] = [relativeAmount]% [stat] Scientific Revolution = Revolusi Saintifik -[amount] Free Technologies = [amount] Teknologi Gratis Rationalism Complete = Rasionalisme Lengkap -[stats] from all [buildingFilter] buildings = [stats] dari semua bangunan [buildingFilter] Rationalism = Rasionalisme Constitution = Konstitusi Universal Suffrage = Hak Suara Universal -when defending = saat bertahan Civil Society = Masyarakat Sipil -[relativeAmount]% Food consumption by specialists [cityFilter] = [relativeAmount]% konsumsi Makanan oleh spesialis [cityFilter] Free Speech = Kebebasan Berbicara -[amount] units cost no maintenance = [amount] unit tidak memerlukan biaya pemeliharaan Democracy = Demokrasi Freedom Complete = Kebebasan Lengkap Freedom = Kebebasan Populism = Populisme Militarism = Militerisme -[stat] cost of purchasing [baseUnitFilter] units [relativeAmount]% = Biaya [stat] untuk membeli unit [baseUnitFilter] [relativeAmount]% Fascism = Fasisme -Quantity of strategic resources produced by the empire +[relativeAmount]% = Jumlah sumber daya strategis yang dihasilkan kekaisaran +[relativeAmount]% Police State = Negara Kepolisian Total War = Perang Total Autocracy Complete = Otokrasi Lengkap -for [amount] turns = untuk [amount] giliran Autocracy = Otokrasi United Front = Front Bersatu -Militaristic City-States grant units [amount] times as fast when you are at war with a common nation = Negara-Kota Militeristik memberikan unit [amount] kali lipat lebih cepat ketika kamu sama-sama berperang melawan musuh yang sama Planned Economy = Ekonomi Terencana Nationalism = Nasionalisme Socialism = Sosialisme -[relativeAmount]% maintenance cost for buildings [cityFilter] = [relativeAmount]% biaya pemeliharaan untuk bangunan-bangunan [cityFilter] Communism = Komunisme Order Complete = Ketertiban Lengkap Order = Ketertiban @@ -3797,7 +4089,6 @@ Engineer = Insinyur 'Where tillage begins, other arts follow. The farmers therefore are the founders of human civilization.' - Daniel Webster = 'Di mana bajakan dimulai, di sana seni mengikuti. Maka, para petani adalah pendiri peradaban manusia.' - Daniel Webster Agriculture = Pertanian -Starting tech = Teknologi mula-mula 'Shall the clay say to him that fashioneth it, what makest thou?' - Bible Isaiah 45:9 = 'Apakah tanah liat bertanya kepada tukang periuk, apa yang sedang kamu buat?' - Alkitab Yesaya 45:9 Pottery = Tembikar @@ -3814,7 +4105,6 @@ Sailing = Pelayaran Calendar = Kalender 'He who destroys a good book kills reason itself.' - John Milton = 'Ia yang memusnahkan buku yang bagus membunuh alasan itu sendiri.' - John Milton Writing = Penulisan -Enables Open Borders agreements = Memberikan kemampuan untuk membuka perbatasan 'Even brute beasts and wandering birds do not fall into the same traps or nets twice.' - Saint Jerome = 'Bahkan binatang buas yang kasar dan burung yang mengembara tidak jatuh ke dalam perangkap atau jaring yang sama sebanyak dua kali.' - Santo Hieronimus Trapping = Perangkapan 'Wisdom and virtue are like the two wheels of a cart.' - Japanese proverb = 'Kebijaksanaan dan kebajikan seperti dua roda dari sebuah gerobak.' - pepatah Jepang @@ -3828,7 +4118,6 @@ Bronze Working = Pertukangan Perunggu Optics = Optik 'There is only one good, knowledge, and one evil, ignorance.' - Socrates = 'Hanya ada satu yang baik, yaitu pengetahuan, dan satu yang jahat, yaitu ketidakpedulian.' - Sokrates Philosophy = Filosofi -Enables Research agreements = Memungkinkan Persetujuan Riset 'A Horse! A Horse! My kingdom for a horse!' - Shakespeare (Richard III) = 'Kuda! Kuda! Kerajaanku untuk sebuah kuda!' - Shakespeare (Richard III) Horseback Riding = Perkudaan 'Mathematics is the gate and key to the sciences.' - Roger Bacon = 'Matematika adalah gerbang dan kunci ilmu pengetahuan.' - Roger Bacon @@ -3844,10 +4133,8 @@ Theology = Keagamaan Civil Service = Pelayanan Publik 'Better is bread with a happy heart than wealth with vexation.' - Amenemope = 'Lebih baik sepotong roti dengan hati yang senang daripada kekayaan dengan kejengkelan.' - Amenemope Currency = Mata Uang -Enables conversion of city production to [civWideStat] = Mengizinkan penukaran produksi kota menjadi [civWideStat] 'Instrumental or mechanical science is the noblest and, above all others, the most useful.' - Leonardo da Vinci = 'Ilmu pengetahuan instrumental atau mekanikal adalah yang paling luhur dan, di atas semuanya, yang paling berguna.' - Leonardo da Vinci Engineering = Keinsinyuran -Roads connect tiles across rivers = Pembangunan jalan menghubungkan daerah yang terpisah oleh sungai 'When pieces of bronze or gold or iron break, the metal-smith welds them together again in the fire, and the bond is established.' - Sri Guru Granth Sahib = 'Saat kepingan perunggu, emas, atau besi pecah, para pandai besi mengelas mereka menjadi satu lagi di dalam api, dan ikatannya terbentuk.' - Sri Guru Granth Sahib Metal Casting = Pengecoran Logam @@ -3859,7 +4146,6 @@ Education = Pendidikan Chivalry = Kesatriaan 'The press is the best instrument for enlightening the mind of man, and improving him as a rational, moral and social being.' - Thomas Jefferson = 'Mesin cetak adalah alat terbaik untuk mencerahkan pikiran manusia, mengembangkan dia menjadi orang rasional, bermoral dan makhluk sosial.' - Thomas Jefferson Machinery = Permesinan -Improves movement speed on roads = Meningkatkan kecepatan pergerakan melalui jalan 'Measure what is measurable, and make measurable what is not so.' - Galileo Galilei = 'Ukurlah apa yang terukur, buat terukur apa yang tidak.' - Galileo Galilei Physics = Fisika 'John Henry said to his Captain, / 'A man ain't nothin' but a man, / And before I'll let your steam drill beat me down, / I'll die with the hammer in my hand.'' - Anonymous: The Ballad of John Henry, the Steel-Drivin' Man = 'John Henry berkata kepada kaptennya, / 'Manusia tidak lain dari manusia, / Dan sebelum aku membiarkan bor uapmu mengalahkan aku, / Aku akan mati dengan palu di tanganku.'' - Anonim: Balada John Henry, Pengemudi Baja @@ -3951,7 +4237,6 @@ Globalization = Globalisasi Robotics = Robotika 'Now, somehow, in some new way, the sky seemed almost alien.' - Lyndon B. Johnson = 'Sekarang, entah bagaimana, melalui sebuah cara, langit hampir seperti alien.' - Lyndon B. Johnson Satellites = Satelit -Reveals the entire map = Menyingkapkan seluruh peta 'Be extremely subtle, even to the point of formlessness, be extremely mysterious, even to the point of soundlessness. Thereby you can be the director of the opponent's fate.' - Sun Tzu = 'Jadilah benar-benar halus, bahkan hingga tak berbentuk, jadilah benar-benar misterius, hingga tak bersuara. Maka, kamu bisa menjadi pengemudi takdir musuhmu.' - Sun Tzu Stealth = Siluman 'Our scientific power has outrun our spiritual power, we have guided missiles and misguided men.' – Martin Luther King Jr. = 'Kekuatan saintifik kita telah berada jauh di depan kekuatan spiritual kita, kita telah mengarahkan misil, tetapi menyesatkan manusia.' – Martin Luther King Jr. @@ -3968,7 +4253,6 @@ Nanotechnology = Teknologi Nano 'I think we agree, the past is over.' - George W. Bush = 'Kurasa kita setuju, masa lalu telah berakhir.' - George W. Bush Future Tech = Teknologi Masa Depan Who knows what the future holds? = Siapa yang tahu apa yang ada di masa depan? -Can be continually researched = Bisa diriset terus-menerus #################### Lines from Terrains from Civ V - Vanilla #################### @@ -3986,34 +4270,24 @@ Tundra = padang di kutub Desert = Padang Pasir Lakes = Danau -Fresh water = Air tawar Mountain = Gunung -Has an elevation of [amount] for visibility calculations = Memiliki ketinggian [amount] sebagai perhitungan untuk jangkauan penglihatan -Units ending their turn on this terrain take [amount] damage = Unit yang mengakhiri gilirannya di medan ini mendapatkan [amount] kerusakan Snow = Salju Hill = Bukit -[amount] Strength for cities built on this terrain = [amount] Kekuatan untuk kota yang dibangun di medan ini Forest = Hutan -Provides a one-time Production bonus to the closest city when cut down = Menyediakan bonus Produksi satu kali ke kota terdekat ketika dibabat -Blocks line-of-sight from tiles at same elevation = Menghalangi pandangan daerah lain di ketinggian yang sama -[amount]% Chance to be destroyed by nukes = [amount]% Kesempatan dihancurkan dengan nuklir A Camp can be built here without cutting it down = Perkemahan dapat dibangun di sini tanpa harus melakukan pembabatan Jungle = Hutan Belantara Marsh = Rawa -Rare feature = Fitur langka Only Polders can be built here = Hanya Polder yang bisa dibangun di sini Fallout = Daerah Radioaktif Nuklir -Nullifies all other stats this tile provides = Meniadakan semua stat lainnya yang diberikan daerah ini Oasis = Oasis -Only [improvementFilter] improvements may be built on this tile = Hanya peningkatan [improvementFilter] yang bisa dibangun di daerah ini Flood plains = Dataran banjir @@ -4026,11 +4300,8 @@ Great Barrier Reef = Karang Penghalang Besar Old Faithful = Geiser Bakti Tua El Dorado = El Dorado -Grants 500 Gold to the first civilization to discover it = Memberikan 500 Emas kepada peradaban pertama yang menemukannya Fountain of Youth = Air Mancur Awet Muda -Grants [promotion] ([comment]) to adjacent [mapUnitFilter] units for the rest of the game = Memberikan [promotion] ([comment]) kepada unit [mapUnitFilter] yang bersebelahan untuk sisa permainan -Tile provides yield without assigned population = Daerah menyediakan hasil tanpa memerlukan penempatan populasi Grand Mesa = Mesa Agung @@ -4048,18 +4319,14 @@ Barringer Crater = Kawah Barringer #################### Lines from TileImprovements from Civ V - Vanilla #################### Farm = Pertanian -Can also be built on tiles adjacent to fresh water = Dapat dibangun juga pada daerah yang bersebelahan dengan air tawar -[stats] from [tileFilter] tiles = [stats] dari daerah [tileFilter] Lumber mill = Pabrik kayu -[stats] = [stats] Mine = Pertambangan Trading post = Pos perdagangan Camp = Perkemahan -Can only be built to improve a resource = Hanya bisa dibangun untuk meningkatkan sumber daya Oil well = Kilang minyak @@ -4074,11 +4341,8 @@ Quarry = Tambang Fishing Boats = Perahu Penangkap Ikan Fort = Kubu Pertahanan -Can be built outside your borders = Dapat dibangun juga di luar perbatasan -Gives a defensive bonus of [relativeAmount]% = Memberikan bonus pertahanan sebesar [relativeAmount]% Road = Jalan -Costs [amount] [stat] per turn when in your territory = Kamu harus membayar [amount] [stat] per giliran jika ini ada di dalam teritori kamu Reduces movement cost to ½ if the other tile also has a Road or Railroad = Mengurangi biaya pergerakan menjadi ½nya jika daerah lainnya memiliki Jalan atau Rel Kereta juga Reduces movement cost to ⅓ with Machinery = Mengurangi biaya pergerakan menjadi ⅓nya dengan Permesinan Requires Engineering to bridge rivers = Membutuhkan Keinsinyuran untuk membangun jembatan melintasi sungai @@ -4102,11 +4366,9 @@ Remove Railroad = Hancurkan Rel Kereta Cancel improvement order = Batalkan perintah peningkatan Repair = Perbaiki -Unbuildable = Tidak dapat dibuat Repairs a pillaged Improvement or Route = Memperbaiki sebuah Peningkatan atau Rute yang dijarah Academy = Akademi -Removes removable features when built = Menyingkirkan fitur-fitur yang dapat dihancurkan saat dibangun Landmark = Landmark @@ -4117,24 +4379,17 @@ Customs house = Rumah cukai Holy site = Situs agama Citadel = Benteng -Adjacent enemy units ending their turn take [amount] damage = Unit musuh bersebelahan yang mengakhiri giliran mereka mendapatkan [amount] kerusakan -Can be built just outside your borders = Hanya bisa dibangun tepat di luar perbatasanmu -Constructing it will take over the tiles around it and assign them to your closest city = Daerah yang berada di sekitar pembangunan ini akan dipakai dan diserahkan ke kota terdekat Moai = Moai Terrace farm = Sawah bersengkedan Ancient ruins = Reruntuhan kuno -Unpillagable = Tidak dapat dijarah -Provides a random bonus when entered = Memberikan bonus acak ketika dijelajahi City ruins = Reruntuhan kota -Will be replaced by automated workers = Akan digantikan oleh pekerja otomatis A bleak reminder of the destruction wreaked by War = Pengingat yang suram akan kehancuran yang disebabkan oleh perang City center = Pusat kota -Irremovable = Tidak dapat disingkirkan Marks the center of a city = Menandai pusat dari sebuah kota Appearance changes with the technological era of the owning civilization = Penampakannya berubah seiring bergantinya era teknologi dari peradaban yang memiliki kota tersebut @@ -4159,14 +4414,12 @@ Stone = Batu Fish = Ikan Horses = Kuda -Guaranteed with Strategic Balance resource option = Dijamin jika memilih opsi sumber daya Keseimbangan Strategis Iron = Besi Coal = Batu Bara Oil = Minyak -Deposits in [tileFilter] tiles always provide [amount] resources = Deposit di daerah [tileFilter] selalu menyediakan [amount] sumber daya Aluminum = Aluminium @@ -4203,7 +4456,6 @@ Whales = Paus Pearls = Mutiara Jewelry = Perhiasan -Can only be created by Mercantile City-States = Hanya bisa dibuat oleh Negara-Kota Pedagang Porcelain = Keramik @@ -4219,8 +4471,6 @@ Melee Water = Air Jarak Dekat Ranged Water = Air Jarak Jauh Submarine = Kapal Selam Heal Instantly = Sembuhkan seketika -Heal this unit by [amount] HP = Sembuhkan unit ini sebesar [amount] darah -Doing so will consume this opportunity to choose a Promotion = Tindakan ini akan memakai kesempatan untuk memilih sebuah Promosi Accuracy I = Akurasi I @@ -4237,10 +4487,8 @@ Barrage III = Rentetan III Volley = Voli Extended Range = Perpanjangan Jarak -[amount] Range = [amount] Jarak Indirect Fire = Serangan Tidak Langsung -Ranged attacks may be performed over obstacles = Serangan berjarak mungkin dilakukan melampaui halangan Shock I = Kejutan I @@ -4263,21 +4511,14 @@ Formation I = Formasi I Formation II = Formasi II Blitz = Blitz -[amount] additional attacks per turn = [amount] serangan tambahan tiap giliran Woodsman = Ahli Hutan -Double movement in [terrainFilter] = Pergerakan dua kali lebih cepat di [terrainFilter] Amphibious = Amfibi -Eliminates combat penalty for attacking over a river = Tidak mendapatkan penalti pertempuran ketika menyerang musuh dengan menyeberangi sungai -Eliminates combat penalty for attacking across a coast = Tidak mendapatkan penalti pertempuran ketika menyerang musuh melalui pantai Medic = Medis -All adjacent units heal [amount] HP when healing = Semua unit bersebelahan mendapatkan [amount] darah tambahan saat penyembuhan Medic II = Medis II -in [tileFilter] tiles = di daerah [tileFilter] -[amount] HP when healing = [amount] darah saat penyembuhan Scouting I = Pengintaian I @@ -4290,8 +4531,6 @@ Survivalism I = Penyintasan I Survivalism II = Penyintasan II Survivalism III = Penyintasan III -Unit will heal every turn, even if it performs an action = Unit akan sembuh setiap giliran, bahkan jika melakukan suatu aksi -May withdraw before melee ([amount]%) = Dapat mundur sebelum pertempuran jarak dekat ([amount]%) Boarding Party I = Rombongan Pelaut I @@ -4300,7 +4539,6 @@ Boarding Party II = Rombongan Pelaut II Boarding Party III = Rombongan Pelaut III Coastal Raider I = Penjarah Pesisir I -Earn [amount]% of the damage done to [combatantFilter] units as [civWideStat] = Mendapatkan [civWideStat] sebesar [amount]% dari kerusakan yang ditujukan pada unit [combatantFilter] Coastal Raider II = Penjarah Pesisir II @@ -4328,14 +4566,12 @@ Armor Plating II = Pelapisan Baja II Armor Plating III = Pelapisan Baja III Flight Deck I = Dek Penerbangan I -Can carry [amount] extra [mapUnitFilter] units = Dapat membawa [amount] unit [mapUnitFilter] tambahan Flight Deck II = Dek Penerbangan II Flight Deck III = Dek Penerbangan III Supply = Pasokan -May heal outside of friendly territory = Dapat menyembuhkan diri di luar daerah kekuasaan/sekutu Bomber = Pengebom Siege I = Kepungan I @@ -4345,25 +4581,20 @@ Siege II = Kepungan II Siege III = Kepungan III Evasion = Penghindaran -Damage taken from interception reduced by [relativeAmount]% = Kerusakan dari pencegatan berkurang sebesar [relativeAmount]% Fighter = Pesawat Tempur Interception I = Pencegatan I -[relativeAmount]% Damage when intercepting = [relativeAmount]% Kerusakan ketika melakukan pencegatan Interception II = Pencegatan II Interception III = Pencegatan III -[relativeAmount]% Strength when performing Air Sweep = [relativeAmount]% Kekuatan ketika melakukan Sweeping Udara - Air Targeting I = Bidikan Udara I Air Targeting II = Bidikan Udara II Sortie = Penyebaran -[amount] extra interceptions may be made per turn = [amount] cegatan tambahan dapat dilakukan tiap giliran Operational Range = Jarak Operasional @@ -4409,25 +4640,19 @@ Great Generals II = Jenderal Besar II Quick Study = Belajar Cepat Haka War Dance = Tarian Perang Haka -[relativeAmount]% Strength for enemy [combatantFilter] units in adjacent [tileFilter] tiles = [relativeAmount]% Kekuatan untuk unit musuh [combatantFilter] di daerah [tileFilter] yang bersebelahan Rejuvenation = Pemudaan -All healing effects doubled = Dua kali lipat semua efek penyembuhan Slinger Withdraw = Penarikan Kembali Pengumban Ignore terrain cost = Mengabaikan biaya medan -Ignores terrain cost = Mengabaikan biaya medan Pictish Courage = Keberanian Pikt Home Sweet Home = Rumahku Surgaku -[relativeAmount]% Strength decreasing with distance from the capital = [relativeAmount]% Kekuatan yang turun seiring meningkatnya jarak dari ibu kota [unit] ability = kemampuan [unit] -Heals [amount] damage if it kills a unit = Sembuh [amount] darah jika membunuh unit - #################### Lines from UnitTypes from Civ V - Vanilla #################### @@ -4435,23 +4660,12 @@ Heals [amount] damage if it kills a unit = Sembuh [amount] darah jika membunuh u Civilian Water = Air Sipil -Can enter ice tiles = Bisa memasuki daerah es -Invisible to non-adjacent units = Tidak dapat dilihat oleh unit yang tidak bersebelahan -Can see invisible [mapUnitFilter] units = Dapat melihat unit [mapUnitFilter] yang tidak kasat mata - - Aircraft = Udara -Can see over obstacles = Dapat melihat melewati rintangan -Can perform Air Sweep = Dapat melakukan Sweeping Udara Atomic Bomber = Pengebom Atom Missile = Rudal -Self-destructs when attacking = Menghancurkan diri ketika menyerang -Cannot be intercepted = Tidak dapat dicegat - -Can pass through impassable tiles = Dapat bergerak melalui daerah yang tidak dapat dilalui unit lain Armor = Lapis Baja @@ -4471,13 +4685,6 @@ AtomicBomber = PengebomAtom #################### Lines from Units from Civ V - Vanilla #################### -Can build [improvementFilter/terrainFilter] improvements on tiles = Dapat membangun peningkatan [improvementFilter/terrainFilter] di daerah - -Founds a new city = Mendirikan kota baru -Excess Food converted to Production when under construction = Kelebihan Makanan dikonversi menjadi Produksi dalam masa pembangunan -Requires at least [amount] population = Membutuhkan setidaknya [amount] populasi - -May upgrade to [baseUnitFilter] through ruins-like effects = Dapat meningkat menjadi [baseUnitFilter] melalui pengaruh reruntuhan kuno This is your basic, club-swinging fighter. = Inilah unit pejuang paling dasar yang menyerang dengan mengayunkan pentungan @@ -4496,17 +4703,12 @@ Slinger = Pengumban Skirmisher = Pebaku Hantam Work Boats = Kapal Pekerja -Cannot enter ocean tiles = Tidak dapat memasuki daerah samudra -May create improvements on water resources = Dapat membuat peningkatan di sumber daya dalam air -Uncapturable = Tidak dapat ditawan Trireme = Trireme Galley = Galai Chariot Archer = Pemanah Berkereta Kuda -No defensive terrain bonus = Tidak ada bonus perlindungan medan -Rough terrain penalty = Penalti di medan kasar War Chariot = Kereta Perang @@ -4520,12 +4722,10 @@ Persian Immortal = Pasukan Abadi Persia Marauder = Perampok Horseman = Pasukan Berkuda -Can move after attacking = Dapat bergerak setelah menyerang Companion Cavalry = Kavaleri Kompani Catapult = Katapel Tempur -Must set up to ranged attack = Harus mempersiapkan dulu sebelum menyerang jarak jauh Ballista = Balista @@ -4537,14 +4737,12 @@ Mohawk Warrior = Pejuang Mohawk Landsknecht = Landsknecht -Can move immediately once bought = Dapat langsung bergerak setelah dibeli Knight = Ksatria Camel Archer = Pemanah Berunta Conquistador = Conquistador -on foreign continents = di benua asing Naresuan's Elephant = Gajah Naresuan @@ -4602,16 +4800,11 @@ Ironclad = Ironclad Artillery = Artileri -Can only attack [tileFilter] tiles = Hanya bisa menyerang unit di daerah [tileFilter] Foreign Legion = Legiun Asing -[relativeAmount]% chance to intercept air attacks = [relativeAmount]% kemungkinan untuk mencegah serangan udara - Carrier = Kapal Induk -Cannot attack = Tidak bisa menyerang -Can carry [amount] [mapUnitFilter] units = Dapat membawa [amount] unit [mapUnitFilter] Battleship = Kapal Tempur @@ -4625,7 +4818,6 @@ Zero = Pesawat Zero B17 = B17 Paratrooper = Penerjun Payung -May Paradrop up to [amount] tiles from inside friendly territory = Dapat terjun payung hingga jarak [amount] daerah dari dalam daerah kekaisaran Tank = Tangki @@ -4634,9 +4826,6 @@ Panzer = Panser Anti-Tank Gun = Senjata Anti-Tank Atomic Bomb = Bom Atom -Nuclear weapon of Strength [amount] = Kekuatan nuklir [amount] -if [buildingFilter] is constructed = jika [buildingFilter] telah dibangun -Blast radius [amount] = Jarak ledakan [amount] Rocket Artillery = Artileri Roket @@ -4647,9 +4836,6 @@ Guided Missile = Peluru Kendali Nuclear Missile = Rudal Nuklir Helicopter Gunship = Helikopter Tempur -All tiles cost 1 movement = Membutuhkan 1 pergerakan untuk berpindah ke daerah lain -Ignores Zone of Control = Tidak dipengaruhi zona kontrol -Unable to capture cities = Tidak dapat menyerbu kota Nuclear Submarine = Kapal Selam Nuklir @@ -4664,48 +4850,26 @@ Jet Fighter = Jet tempur Giant Death Robot = Robot Kematian Raksasa Stealth Bomber = Pengebom Siluman -Cannot be carried by [mapUnitFilter] units = Tidak dapat dibawa oleh unit [mapUnitFilter] Great Artist = Seniman Hebat -Can start an [amount]-turn golden age = Dapat memulai masa kejayaan [amount]-giliran -Can construct [improvementName] = Dapat membangun [improvementName] -Great Person - [comment] = Orang Hebat - [comment] Great Scientist = Ilmuwan Hebat -Can hurry technology research = Dapat mempercepat riset teknologi Great Merchant = Pedagang Hebat -Can undertake a trade mission with City-State, giving a large sum of gold and [amount] Influence = Dapat melakukan sebuah misi perdagangan dengan negara kota, memberikan emas dalam jumlah yang banyak dan [amount] Pengaruh Great Engineer = Insinyur Hebat -Can speed up construction of a building = Dapat mempercepat pembangunan sebuah bangunan Great Prophet = Nabi Besar -if it hasn't used other actions yet = jika belum melakukan tindakan-tindakan lainnya -Can [action] [amount] times = Dapat [action] [amount] kali -Removes other religions when spreading religion = Menghilangkan agama lain ketika menyebarkan agama -May found a religion = Dapat mendirikan suatu agama -May enhance a religion = Dapat memperkuat suatu agama -May enter foreign tiles without open borders = Dapat memasuki daerah asing tanpa memerlukan izin pembukaan perbatasan -Religious Unit = Unit Agama -Takes your religion over the one in their birth city = Memeluk agamamu dibandingkan dengan agamanya di kota kelahirannya Great General = Jenderal Hebat -[relativeAmount]% Strength bonus for [mapUnitFilter] units within [amount] tiles = [relativeAmount]% bonus Kekuatan untuk unit [mapUnitFilter] dalam jangkauan [amount] daerah Khan = Khan Missionary = Misionaris -May enter foreign tiles without open borders, but loses [amount] religious strength each turn it ends there = Dapat memasuki daerah asing tanpa memerlukan izin pembukaan perbatasan, tetapi kekuatan agamanya berkurang sebanyak [amount] tiap giliran jika mengakhiri giliran di daerah asing tersebut -Can be purchased with [stat] [cityFilter] = Dapat dibeli dengan [stat] [cityFilter] Inquisitor = Inkuisitor -Prevents spreading of religion to the city it is next to = Mencegah penyebaran agama ke kota di sebelahnya SS Booster = Pendorong PA -Spaceship part = Bagian Pesawat Antariksa -Can be added to [comment] in the Capital = Dapat ditambahkan ke [comment] di ibu kota -Limited to [amount] per Civilization = Dibatasi hanya [amount] per Peradaban SS Cockpit = Kokpit PA @@ -4740,24 +4904,20 @@ Have highest score after max turns = Miliki skor tertinggi setelah giliran maksi Ancestor Worship = Pemujaan Roh Nenek Moyang Dance of the Aurora = Tarian Aurora -[stats] from [tileFilter] tiles without [tileFilter2] [cityFilter] = [stats] dari daerah [tileFilter] tanpa [tileFilter2] [cityFilter] Desert Folklore = Cerita Rakyat Gurun Faith Healers = Dukun Penyembuh -[mapUnitFilter] Units adjacent to this city heal [amount] HP per turn when healing = Unit [mapUnitFilter] yang bersebelahan dengan kota ini mendapat [amount] darah tiap giliran ketika sedang disembuhkan Fertility Rites = Ritual Kesuburan God of Craftsman = Dewa Pertukangan -in cities with at least [amount] [populationFilter] = untuk kota-kota dengan setidaknya [amount] [populationFilter] God of the Open Sky = Dewa Langit God of the Sea = Dewa Laut God of War = Dewa Perang -Earn [amount]% of [mapUnitFilter] unit's [costOrStrength] as [civWideStat] when killed within 4 tiles of a city following this religion = Mendapatkan [civWideStat] sebesar [amount]% dari [costOrStrength] unit [mapUnitFilter] yang dibunuh di dalam area 4 daerah dari pusat kota yang mengikuti kepercayaan ini Goddess of Festivals = Dewi Pesta @@ -4782,7 +4942,6 @@ Religious Settlements = Permukiman Agama Sacred Path = Jalur Suci Sacred Waters = Air Suci -[stats] in cities on [terrainFilter] tiles = [stats] untuk kota di daerah [terrainFilter] Stone Circles = Lingkaran Batu @@ -4790,7 +4949,6 @@ Follower = Pengikut Asceticism = Pertapaan Cathedrals = Katedral -May buy [buildingFilter] buildings with [stat] [cityFilter] = Dapat membeli bangunan [buildingFilter] dengan [stat] [cityFilter] Choral Music = Paduan Suara @@ -4801,13 +4959,10 @@ Feed the World = Beri Makan Dunia Guruship = Keguruan Holy Warriors = Prajurit Suci -before the [era] = sebelum [era] -May buy [baseUnitFilter] units with [stat] for [amount] times their normal Production cost = Dapat membeli unit [baseUnitFilter] dengan [stat] seharga [amount] kali biaya Produksi normalnya Liturgical Drama = Drama Liturgi Monasteries = Biara -May buy [buildingFilter] buildings for [amount] [stat] [cityFilter] = Dapat membeli bangunan [buildingFilter] dengan [amount] [stat] [cityFilter] Mosques = Masjid @@ -4820,28 +4975,21 @@ Religious Art = Seni Keagamaan Religious Center = Pusat Keagamaan Religious Community = Komunitas Keagamaan -[relativeAmount]% [stat] from every follower, up to [relativeAmount2]% = [relativeAmount2]% [stat] untuk setiap pengikut, hingga [relativeAmount]% Swords into Ploughshares = Pedang Menjadi Mata Bajak -when not at war = saat tidak sedang berperang Founder = Pendiri Ceremonial Burial = Upacara Penguburan -[stats] for each global city following this religion = [stats] untuk setiap kota di dunia yang mengikuti agama ini Church Property = Properti Gereja Initiation Rites = Ritual Inisiasi -[stats] when a city adopts this religion for the first time (modified by game speed) = [stats] ketika sebuah kota mengikuti agama ini untuk pertama kalinya (berubah sesuai kecepatan gim) Interfaith Dialogue = Dialog Antaragama -When spreading religion to a city, gain [amount] times the amount of followers of other religions as [stat] = Saat menyebarkan agama ke kota lain, kamu mendapatkan [stat] sebesar [amount] kali jumlah pengikut agama lain di kota tersebut Papal Primacy = Keutamaan Kepausan -Resting point for Influence with City-States following this religion [amount] = Titik normal Pengaruh dengan Negara-Kota yang memeluk agama ini [amount] Peace Loving = Penyuka Damai -[stats] from every [amount] global followers [cityFilter] = [stats] dari setiap [amount] pengikut global [cityFilter] Pilgrimage = Ziarah @@ -4855,23 +5003,18 @@ Defender of the Faith = Pelindung Iman Holy Order = Perintah Suci Itinerant Preachers = Pengkhotbah Pengembara -Religion naturally spreads to cities [amount] tiles away = Agama menyebar ke kota-kota yang berjarak hingga [amount] daerah dengan sendirinya Just War = Hanya Perang Messiah = Mesias -[relativeAmount]% Spread Religion Strength = [relativeAmount]% Kekuatan Penyebaran Agama -[relativeAmount]% Faith cost of generating Great Prophet equivalents = [relativeAmount]% biaya Iman untuk menghasilkan orang yang setara Nabi Besar Missionary Zeal = Gairah Misionaris Religious Texts = Teks-Teks Agama -[relativeAmount]% Natural religion spread [cityFilter] = [relativeAmount]% penyebaran agama dengan sendirinya [cityFilter] Religious Unity = Kesatuan Agama Reliquary = Penyimpanan Relik -[stats] whenever a Great Person is expended = [stats] tiap kali Orang Hebat habis dipakai #################### Lines from Buildings from Civ V - Gods & Kings #################### @@ -4898,7 +5041,6 @@ Petra = Petra Great Mosque of Djenne = Masjid Agung Djenne 'With the magnificence of eternity before us, let time, with all its fluctuations, dwindle into its own littleness.' - Thomas Chalmers = 'Dengan keagungan keabadian di hadapan kita, biarlah waktu, dengan segala perubahannya, menyusut menjadi kecil.' - Thomas Chalmers -[baseUnitFilter] units built [cityFilter] can [action] [amount] extra times = Unit [action] yang dibangun [cityFilter] dapat [baseUnitFilter] [amount] kali lagi Grand Temple = Kuil Agung @@ -4926,10 +5068,8 @@ Recycling Center = Pusat Daur Ulang CN Tower = Menara CN 'Nothing travels faster than light with the possible exception of bad news, which obeys its own special rules.' - Douglas Adams = 'Tidak ada yang bisa melaju secepat cahaya kecuali berita buruk, yang mematuhi aturan khususnya sendiri.' - Douglas Adams -[amount] population [cityFilter] = [amount] populasi [cityFilter] Bomb Shelter = Tempat Perlindungan Bom -Population loss from nuclear attacks [relativeAmount]% [cityFilter] = Kehilangan populasi dari serangan nuklir [relativeAmount]% [cityFilter] Hubble Space Telescope = Teleskop Angkasa Hubble 'The wonder is, not that the field of stars is so vast, but that man has measured it.' - Anatole France = 'Yang dapat dikagumi adalah, bukan karena bidang bintang-bintang sangatlah luas, tetapi karena manusia telah mengukurnya.' - Anatole France @@ -4952,13 +5092,6 @@ Pagoda = Pagoda #################### Lines from Eras from Civ V - Gods & Kings #################### -Every major Civilization gains a spy once a civilization enters this era = Setiap peradaban besar telah mendapatkan mata-mata setelah salah satu peradaban memasuki era ini - -May not generate great prophet equivalents naturally = Tidak bisa memunculkan nabi besar atau orang-orang sejenisnya secara alami -May buy [baseUnitFilter] units for [amount] [stat] [cityFilter] at an increasing price ([amount2]) = Dapat membeli unit [baseUnitFilter] sebesar [amount] [stat] [cityFilter] dengan harga yang terus naik ([amount2]) -Starting in this era disables religion = Memulai di era ini akan meniadakan agama - - Marine = Marinir @@ -5264,9 +5397,6 @@ Hildico = Hildiko Gudrun = Gudrun Atilla's Court = Pengadilan Attila The Huns = Hun -Cities are razed [amount] times as fast = Kota diruntuhkan [amount] kali lebih cepat -Starts with [tech] = Memulai dengan [tech] -"Borrows" city names from other civilizations in the game = "Meminjam" nama-nama kota dari peradaban lain di gim William of Orange = William Oranye As much as I despise war, I consider it a, hahaha, contribution to the common cause to erase your existence. = Sebenci-bencinya aku dengan perang, aku masih memandangnya, uhuk uhuk, sebagai bantuan untuk mencapai tujuan bersama yaitu menghapus keberadaanmu di bumi ini. @@ -5320,7 +5450,6 @@ Weesp = Weesp Coevorden = Coevorden Kerkrade = Kerkrade The Netherlands = Belanda -Retain [relativeAmount]% of the happiness from a luxury after the last copy has been traded away = Menahan [relativeAmount]% kebahagiaan dari sebuah barang mewah meskipun barang terakhirnya telah diperdagangkan. Gustavus Adolphus = Gustavus Adolphus The Hakkapeliittas will ride again and your men will fall just at the sight of my cavalry! God with us! = Para Hakkapeliitta akan berkuda lagi dan orang-orangmu akan jatuh hanya dengan melihat kaveleriku! Tuhan beserta kami! @@ -5386,8 +5515,6 @@ Borgholm = Borgholm Strängnäs = Strängnäs Sveg = Sveg Sweden = Swedia -Gain [amount] Influence with a [baseUnitFilter] gift to a City-State = Mendapatkan [amount] Pengaruh dari hadiah [baseUnitFilter] kepada sebuah Negara-Kota -When declaring friendship, both parties gain a [relativeAmount]% boost to great person generation = Saat menyatakan pertemanan, kedua belah pihak akan mendapatkan [relativeAmount]% poin tambahan untuk orang hebat Maria Theresa = Maria Theresa Shame that it has come this far. But ye wished it so. Next time, be so good, choose your words more wisely. = Sayang sekali karena kita sudah sampai pada titik ini. Tapi ini keinginan Anda. Jadi, nanti lagi, jadilah lebih baik, pilihlah dengan lebih bijak kata-kata Anda. @@ -5438,7 +5565,6 @@ Saalbach = Saalbach Lienz = Lienz Steyr = Steyr Austria = Austria -Can spend Gold to annex or puppet a City-State that has been your ally for [amount] turns. = Dapat menggunakan Emas untuk mencaplok atau menjadikan Negara-Kota sebuah kota bonekaa yang telah menjadi Sekutumu untuk [amount] giliran. Dido = Dido Tell me, do you all know how numerous my armies, elephants and the gdadons are? No? Today, you shall find out! = Beritahu aku, apakah kalian semua tahu seberapa besar pasukan, gajah, dan gdadonku? Tidak? Hari ini, kalian akan melihatnya! @@ -5489,7 +5615,6 @@ Sabratha = Sabratha Rusadir = Rusadir Baecula = Baecula Saldae = Saldae -Land units may cross [terrainName] tiles after the first [baseUnitFilter] is earned = Unit darat dapat melewati daerah [terrainName] setelah [baseUnitFilter] pertama didapatkan Units ending their turn on [tileFilter] tiles take [amount] damage = Unit yang menyelesaikan gerakannya pada daerah [tileFilter] mendapatkan [amount] kerusakan Theodora = Theodora @@ -5544,7 +5669,6 @@ Constantia = Konstantia Patra = Patra Korinthos = Korintus Byzantium = Bizantium -May choose [amount] additional belief(s) of any type when [foundingOrEnhancing] a religion = Dapat memilih [amount] kepercayaan tambahan berjenis apapun saat [foundingOrEnhancing] agama Boudicca = Boudicca You shall stain this land no longer with your vileness! To arms, my countrymen. We ride to war! = Engkau tidak akan menodai negeri ini lagi dengan kekejianmu! Siapkan senjatamu, rekan-rekan sebangsaku. Kita akan berperang! @@ -5595,7 +5719,6 @@ Llanfairpwllgwyngyll = Llanfairpwllgwyngyll Falmouth = Falmouth Lorient = Lorient Celts = Celts -with [amount] to [amount2] neighboring [tileFilter] [tileFilter2] tiles = dari [amount] ke [amount2] daerah [tileFilter] [tileFilter2] bersebelahan Haile Selassie = Haile Selassie I have tried all other avenues, but yet you persist in this madness. I hope, for your sake, your end is swift. = Aku telah mencoba semua jalan lain, tetapi engkau tetap bersikeras pada kegilaan ini. Aku harap, untuk kebaikanmu, ajalmu cepat datang. @@ -5648,7 +5771,6 @@ Gambela = Gambela Ziway = Ziway Weldiya = Weldiya Ethiopia = Etiopia -when fighting units from a Civilization with more Cities than you = saat bertempur dengan unit dari peradaban dengan jumlah kota lebih dari kamu Pacal = Pakal A sacrifice unlike all others must be made! = Pengorbanan yang lain daripada yang lain harus dilakukan! @@ -5702,8 +5824,6 @@ Ixinche = Ixinche Zaculeu = Zaculeu Kabah = Kabah The Maya = Maya -Receive a free Great Person at the end of every [comment] (every 394 years), after researching [tech]. Each bonus person can only be chosen once. = Mendapatkan Orang Hebat gratis di akhir setiap [comment] (setiap 394 tahun), setelah meriset [tech]. Setiap orang bonus hanya bisa dipilih satu kali. -Once The Long Count activates, the year on the world screen displays as the traditional Mayan Long Count. = Saat Perhitungan Panjang diaktifkan, tahun pada layar dunia ditampilkan dengan format Perhitungan Panjang tradisional Maya. I didn't want to do this. We declare war. = Aku tidak berharap untuk melakukan ini. Kami menyatakan perang. @@ -5724,14 +5844,6 @@ Jerusalem = Yerusalem #################### Lines from Policies from Civ V - Gods & Kings #################### -Provides a [buildingName] in your first [amount] cities for free = Menyediakan [buildingName] di [amount] kota pertamamu secara gratis - - -[relativeAmount]% Gold from Great Merchant trade missions = [relativeAmount]% Emas dari misi perdagangan Pedagang Hebat - - -Upon capturing a city, receive [amount] times its [stat] production as [civWideStat] immediately = Saat menaklukkan sebuah kota, langsung menerima [amount] kali produksi [stat]nya sebagai [civWideStat] - #################### Lines from Quests from Civ V - Gods & Kings #################### @@ -5808,9 +5920,6 @@ Uluru = Uluru #################### Lines from TileImprovements from Civ V - Gods & Kings #################### -Costs [amount] [stat] per turn = Kamu harus membayar [amount] [stat] per giliran - - Polder = Polder @@ -5832,12 +5941,9 @@ Truffles = Jamur Truffle Hussar = Hussar -[relativeAmount]% to Flank Attack bonuses = [relativeAmount]% untuk bonus Serangan Sayap Hakkapeliitta = Hakkapeliitta -Transfer Movement to [mapUnitFilter] = Memberikan Pergerakan kepada [mapUnitFilter] -[relativeAmount]% Strength when stacked with [mapUnitFilter] = [relativeAmount]% Kekuatan saat berada dalam satu daerah dengan [mapUnitFilter] #################### Lines from UnitTypes from Civ V - Gods & Kings #################### @@ -5858,7 +5964,6 @@ Horse Archer = Pemanah Berkuda Battering Ram = Pelantak tubruk -Can only attack [combatantFilter] units = Hanya dapat menyerang unit [combatantFilter] Pictish Warrior = Pejuang Pikt @@ -5875,7 +5980,6 @@ Galleass = Galeas Privateer = Privateer -May capture killed [mapUnitFilter] units = Dapat membajak unit [mapUnitFilter] yang dikalahkan Sea Beggar = Pengemis Laut @@ -6144,119 +6248,3 @@ City Blockade = # Requires translation! One of your cities is under a naval blockade! When all adjacent water tiles of a coastal city are blocked - city loses harbor connection to all other cities, including capital. Make sure to de-blockade cities by deploying friendly military naval units to fight off invaders. = - -#################### Lines from Unique Types ####################### - -Nullifies [stat] [cityFilter] = Mengosongkan [stat] [cityFilter] -Nullifies Growth [cityFilter] = Mengosongkan Pertumbuhan [cityFilter] -Provides military units every ≈[amount] turns = Menyediakan unit militer setiap ≈[amount] giliran -Provides a unique luxury = Menyediakan barang mewah unik -Cannot build [baseUnitFilter] units = Tidak bisa membuat unit [baseUnitFilter] -May choose [amount] additional [beliefType] beliefs when [foundingOrEnhancing] a religion = Dapat memilih [amount] [beliefType] tambahan saat [foundingOrEnhancing] agama -May buy [buildingFilter] buildings for [amount] [stat] [cityFilter] at an increasing price ([amount2]) = Dapat membeli bangunan [buildingFilter] dengan [amount] [stat] [cityFilter] dengan peningkatan harga ([amount2]) -May buy [baseUnitFilter] units for [amount] [stat] [cityFilter] = Dapat membeli unit [baseUnitFilter] dengan [amount] [stat] [cityFilter] -May buy [baseUnitFilter] units with [stat] [cityFilter] = Dapat membeli unit [baseUnitFilter] dengan [stat] [cityFilter] -May buy [buildingFilter] buildings with [stat] for [amount] times their normal Production cost = Dapat membeli bangunan [buildingFilter] dengan [stat] seharga [amount] kali biaya produksi normalnya -[stat] cost of purchasing [buildingFilter] buildings [relativeAmount]% = Biaya [stat] untuk pembelian bangunan [buildingFilter] [relativeAmount]% -Triggers victory = Memicu kemenangan -Starts with [policy] adopted = Memulai dengan kebijakan [policy] -[amount] Unit Supply = [amount] Persediaan Unit -[amount] Unit Supply per [amount2] population [cityFilter] = [amount] Persediaan Unit per [amount2] populasi [cityFilter] -[amount] Unit Supply per city = [amount] Persediaan Unit per kota -Rebel units may spawn = Unit pemberontak dapat muncul -Can be purchased for [amount] [stat] [cityFilter] = Bisa dibeli dengan [amount] [stat] [cityFilter] -Requires a [buildingFilter] in at least [amount] cities = Memerlukan [buildingFilter] pada setidaknya [amount] kota -Must not be next to [terrainFilter] = Tidak boleh di sebelah [terrainFilter] -Creates a [improvementName] improvement on a specific tile = Membuat peningkatan [improvementName] di daerah yang spesifik -No defensive terrain penalty = Tidak mendapat penalti medan defensif -May attack when embarked = Dapat menyerang saat melaut -No Sight = Tidak Ada Penglihatan -Cannot intercept [mapUnitFilter] units = Tidak dapat mencegat unit [mapUnitFilter] -[amount] XP gained from combat = [amount] XP dari pertarungan -Destroys tile improvements when attacking = Menghancurkan peningkatan daerah saat menyerang -Cannot move = Tidak bisa bergerak -[amount] Movement point cost to embark = [amount] biaya poin Pergerakan untuk melaut -Can speed up the construction of a wonder = Dapat mempercepat pembangunan Keajaiban Dunia -Can transform to [unit] = Bisa diubah menjadi [unit] -by consuming this unit = dengan mengonsumsi unit ini -before [amount] turns = sebelum [amount] giliran -after [amount] turns = setelah [amount] giliran -when at war = saat sedang berperang -during We Love The King Day = saat Hari Kami Mencintai Raja -when between [amount] and [amount2] Happiness = saat memiliki antara [amount] dan [amount2] Kebahagiaan -when below [amount] Happiness = saat memiliki kurang dari [amount] Kebahagiaan -during the [era] = selama [era] -if starting in the [era] = jika memulai dari [era] -if no other Civilization has researched this = jika tidak ada Peradaban lain yang telah meriset ini -after adopting [policy] = setelah menerapkan [policy] -before founding a Pantheon = sebelum menemukan kepercayaan -after founding a Pantheon = setelah menemukan kepercayaan -with [resource] = dengan [resource] -without [resource] = tanpa [resource] -when above [amount] [resource] = saat di atas [amount] [resource] -when below [amount] [resource] = saat di bawah [amount] [resource] -in cities with a [buildingFilter] = untuk kota-kota dengan [buildingFilter] -for units with [promotion] = untuk unit dengan [promotion] -for units without [promotion] = untuk unit tanpa [promotion] -when above [amount] HP = saat di atas [amount] HP -when below [amount] HP = saat di bawah [amount] HP -with [amount] to [amount2] neighboring [tileFilter] tiles = dari [amount] ke [amount2] daerah [tileFilter] bersebelahan -in [tileFilter] [tileFilter2] tiles = di daerah [tileFilter] [tileFilter2] -in tiles without [tileFilter] = di daerah tanpa [tileFilter] -on water maps = di peta air -in [regionType] Regions = di daerah [regionType] -in all except [regionType] Regions = di semua tempat kecuali di daerah [regionType] -Free [baseUnitFilter] found in the ruins = [baseUnitFilter] gratis ditemukan di reruntuhan -[amount] Free Social Policies = [amount] kebijakan sosial gratis -[amount] population in a random city = [amount] populasi di kota acak -[amount] free random researchable Tech(s) from the [era] = gratis [amount] teknologi acak yang dapat diteliti dari [era] -Gain a free [beliefType] belief = Mendapatkan kepercayaan [beliefType] gratis -Gain [amount] [stat] = Memperoleh [amount] [stat] -Gain [amount]-[amount2] [stat] = Memperoleh [amount]-[amount2] [stat] -Gain enough Faith for a Pantheon = Mendapatkan keyakinan yang cukup untuk membuat Kepercayaan -Gain enough Faith for [amount]% of a Great Prophet = Mendapatkan keyakinan yang cukup untuk [amount]% dari Nabi -Reveal up to [amount/'all'] [tileFilter] within a [amount] tile radius = Mengungkapkan hingga [amount/'all'] [tileFilter] dalam jarak [amount] daerah -From a randomly chosen tile [amount] tiles away from the ruins, reveal tiles up to [amount2] tiles away with [amount3]% chance = Dari daerah yang dipilih secara acak [amount] daerah dari reruntuhan, mengungkapkan hingga [amount2] daerah dengan [amount3]% kemungkinan -This Unit gains [amount] XP = Unit ini mendapatkan [amount] XP -This Unit upgrades for free including special upgrades = Unit ini secara gratis ditingkatkan, termasuk peningkatan spesial -This Unit gains the [promotion] promotion = Unit ini memperoleh promosi [promotion] -upon discovering [tech] = saat menemukan [tech] -upon entering the [era] = saat memasuki [era] -upon adopting [policy] = saat menerapkan [policy] -upon declaring war with a major Civilization = saat menyatakan perang dengan Peradaban besar -upon declaring friendship = saat menyatakan pertemanan -upon entering a Golden Age = saat memasuki Masa Kejayaan -upon conquering a city = saat menaklukkan kota -upon founding a city = saat mendirikan kota -upon discovering a Natural Wonder = saat menemukan Keajaiban Alam -upon constructing [buildingFilter] = saat membangun [buildingFilter] -upon constructing [buildingFilter] [cityFilter] = saat membangun [buildingFilter] [cityFilter] -upon founding a Pantheon = saat mendirikan Kepercayaan -upon founding a Religion = saat mendirikan Agama -upon enhancing a Religion = saat memperkuat Agama -Hidden after generating a Great Prophet = Tersembunyi setelah mendapatkan Nabi -Triggerable = Dapat dipicu -Global = Global -Nation = Bangsa -Era = Zaman -Tech = Teknologi -Policy = Kebijakan -FounderBelief = KepercayaanPendiri -FollowerBelief = KepercayaanPengikut -Building = Bangunan -Unit = Unit -UnitType = JenisUnit -Promotion = Promosi -Improvement = Peningkatan -Resource = SumberDaya -Ruins = Reruntuhan -Speed = Kecepatan -Tutorial = Tutorial -CityState = NegaraKota -ModOptions = PilihanMod -Conditional = Kondisional -TriggerCondition = KondisiPemicu -EstablishNetwork = BentukJaringan -StealingTech = MencuriTeknologi -RiggingElections = ManipulasiPemilu -CounterIntelligence = KontraIntelijen diff --git a/android/assets/jsons/translations/Italian.properties b/android/assets/jsons/translations/Italian.properties index 6f08ef6156..21b7486b97 100644 --- a/android/assets/jsons/translations/Italian.properties +++ b/android/assets/jsons/translations/Italian.properties @@ -171,36 +171,6 @@ Ally = Alleati Current leader is [civInfo] with [amount] [stat] generated. = Il leader attuale è [civInfo] con [amount] [stat] Current leader is [civInfo] with [amount] Technologies discovered. = Il leader attuale è [civInfo] con [amount] tecnologie scoperte -## Diplomatic modifiers - -You declared war on us! = Ci hai dichiarato guerra! -Your warmongering ways are unacceptable to us. = Non accettiamo i tuoi metodi da guerrafondaio! -You have captured our cities! = Hai preso una delle nostre città! -We applaud your liberation of our conquered cities! = Siamo lieti che i tuoi eserciti abbiano liberato alcune nostre città! -We applaud your liberation of conquered cities! = Applaudiamo la liberazione degli oppressi! -Years of peace have strengthened our relations. = Gli anni di pace hanno rafforzato i nostri rapporti. -Our mutual military struggle brings us closer together. = I nostri nemici in comune ci hanno tenuti insieme. -We have signed a public declaration of friendship = Abbiamo segnato una dichiarazione pubblica d'amicizia! -You have declared friendship with our enemies! = Hai dichiarato un'amicizia con i nostri nemici! -You have declared friendship with our allies = Hai dichiarato un'amicizia con i nostri alleati. -Our open borders have brought us closer together. = I nostri accordi di passaggio hanno avvicinato le nostre nazioni. -Your so-called 'friendship' is worth nothing. = La tua cosiddetta 'amicizia' non vale nulla! -You have publicly denounced us! = Ci hai denunciato pubblicamente di fronte al mondo! -You have denounced our allies = Hai denunciato i nostri alleati! -You have denounced our enemies = Hai denunciato i nostri nemici! -You betrayed your promise to not settle cities near us = Hai tradito la tua promessa di non fondare città nelle nostre vicinanze. -You fulfilled your promise to stop settling cities near us! = Hai mantenuto la tua promessa di non fondare città nelle nostre vicinanze. -You refused to stop settling cities near us = Hai continuato a fondare città nelle nostre vicinanze. -Your arrogant demands are in bad taste = Hai fatto una richiesta arrogante. -Your use of nuclear weapons is disgusting! = Siamo disgustati dal tuo uso delle armi nucleari! -You have stolen our lands! = Ti sei impossessato di terreni di nostra proprietà! -You gave us units! = Ci hai dato delle unità in regalo! -You destroyed City-States that were under our protection! = Hai distrutto una Città-stato sotto la nostra protezione! -You attacked City-States that were under our protection! = Hai attaccato qualche Città-stato sotto la nostra protezione! -You demanded tribute from City-States that were under our protection! = Hai chiesto un tributo da Città-stato sotto la nostra protezione! -You sided with a City-State over us = Ti sei alleato con una Città-stato contro di noi. -You returned captured units to us = Ci hai restituito un'unità - Demands = Richieste Please don't settle new cities near us. = Smetti di fondare città vicino a noi. Very well, we shall look for new lands to settle. = Ti porgiamo le nostre scuse, eviteremo di fondare città nelle vostre vicinanze. @@ -1729,6 +1699,401 @@ ConditionalsPlacement = ########################### AUTOMATICALLY GENERATED TRANSLATABLE STRINGS ########################### + +#################### Lines from Unique Types ####################### + +[stats] = [stats] +[stats] [cityFilter] = [stats] [cityFilter] +[stats] from every specialist [cityFilter] = [stats] da ogni specialista [cityFilter] +[stats] per [amount] population [cityFilter] = [stats] ogni [amount] abitanti [cityFilter] +[stats] per [amount] social policies adopted = [stats] ogni [amount] politiche sociali adottate +[stats] in cities on [terrainFilter] tiles = [stats] nelle città con caselle [terrainFilter] +[stats] from all [buildingFilter] buildings = [stats] per ogni edificio tipo [buildingFilter] +[stats] from [tileFilter] tiles [cityFilter] = [stats] dalle caselle [tileFilter] [cityFilter] +[stats] from [tileFilter] tiles without [tileFilter2] [cityFilter] = [stats] dalle caselle [tileFilter] senza [tileFilter2] [cityFilter] +[stats] from each Trade Route = [stats] da ogni rotta commerciale +[stats] for each global city following this religion = [stats] per ogni città nel mondo che segue questa religione +[stats] from every [amount] global followers [cityFilter] = [stats] per ogni [amount] seguaci globali [cityFilter] +[relativeAmount]% [stat] = [relativeAmount]% [stat] +[relativeAmount]% [stat] [cityFilter] = [relativeAmount]% [stat] [cityFilter] +[relativeAmount]% [stat] from every [tileFilter/buildingFilter] = [relativeAmount]% [stat] da ogni [tileFilter/buildingFilter] +[relativeAmount]% Yield from every [tileFilter/buildingFilter] = [relativeAmount]% resa per ogni [tileFilter/buildingFilter] +[relativeAmount]% [stat] from every follower, up to [relativeAmount2]% = [relativeAmount]% [stat] per ogni seguace, fino al [relativeAmount2]% +[relativeAmount]% [stat] from City-States = [relativeAmount]% [stat] dalle Città-Stato +[relativeAmount]% [stat] from Trade Routes = [relativeAmount]% [stat] dalle Rotte Commerciali +Nullifies [stat] [cityFilter] = Annulla [stat] [cityFilter] +Nullifies Growth [cityFilter] = Annulla Crescita [cityFilter] +[relativeAmount]% Production when constructing [buildingFilter] buildings [cityFilter] = [relativeAmount]% Produzione quando costruisci edifici [buildingFilter] [cityFilter] +[relativeAmount]% Production when constructing [baseUnitFilter] units [cityFilter] = [relativeAmount]% Produzione mentre recluti unità [baseUnitFilter] [cityFilter] +[relativeAmount]% Production when constructing [buildingFilter] wonders [cityFilter] = [relativeAmount]% Produzione mentre costruisci Meraviglie [buildingFilter] [cityFilter] +[relativeAmount]% Production towards any buildings that already exist in the Capital = [relativeAmount]% Produzione per qualsiasi edificio già esistente nella Capitale +Provides military units every ≈[amount] turns = Dona unità militari ogni ≈[amount] turni +Provides a unique luxury = Dona una risorsa di lusso unica +Military Units gifted from City-States start with [amount] XP = Le unità militari ricevute dalle Città-Stato iniziano con [amount] XP +Militaristic City-States grant units [amount] times as fast when you are at war with a common nation = Le Città-Stato militaristiche ti donano unità [amount] volte più in fretta se siete in guerra con un nemico comune +Gifts of Gold to City-States generate [relativeAmount]% more Influence = +[relativeAmount]% Influenza dai doni in Oro alle Città-Stato +Can spend Gold to annex or puppet a City-State that has been your ally for [amount] turns. = Puoi spendere Oro per annettere o ridurre a fantocci Città-Stato che sono state tue alleate per [amount] turni. +City-State territory always counts as friendly territory = Il territorio delle Città-stato conta sempre come territorio amico +Allied City-States will occasionally gift Great People = Le Città-Stato alleate ti concederanno occasionalmente dei Grandi Personaggi +Will not be chosen for new games = Non verrà scelto per le nuove partite +[relativeAmount]% City-State Influence degradation = L'Influenza sulle Città-stato degrada del [relativeAmount]% +Resting point for Influence with City-States is increased by [amount] = Il punto standard per l'Influenza con le Città-Stato aumenta di [amount] +Allied City-States provide [stat] equal to [relativeAmount]% of what they produce for themselves = Le Città-Stato alleate concedono [stat] pari al [relativeAmount]% di quanto producano da sole +[relativeAmount]% resources gifted by City-States = [relativeAmount]% risorse donate dalle Città-stato +[relativeAmount]% Happiness from luxury resources gifted by City-States = [relativeAmount]% Felicità dalle risorse di lusso donate dalle Città-stato +City-State Influence recovers at twice the normal rate = L'influenza delle Città-Stato sale il doppio più velocemente +[amount] units cost no maintenance = Nessuna manutenzione per [amount] unità +Cannot build [baseUnitFilter] units = Non può costruire unità [baseUnitFilter] +[relativeAmount]% growth [cityFilter] = [relativeAmount]% crescita [cityFilter] +[relativeAmount]% Food is carried over after population increases [cityFilter] = [relativeAmount]% di cibo viene immagazzinato alla nascita di un nuovo cittadino [cityFilter] +[relativeAmount]% Great Person generation [cityFilter] = [relativeAmount]% generazione di Grandi Personaggi [cityFilter] +Starting in this era disables religion = Cominciare in quest'epoca disabilita la religione +May choose [amount] additional [beliefType] beliefs when [foundingOrEnhancing] a religion = Puoi scegliere [amount] credenze [beliefType] aggiuntive quando [foundingOrEnhancing] una religione +May choose [amount] additional belief(s) of any type when [foundingOrEnhancing] a religion = Puoi scegliere [amount] credenza in più di qualsiasi tipo quando [foundingOrEnhancing] fondi una religione +[stats] when a city adopts this religion for the first time (modified by game speed) = [stats] quando una città segue questa religione per la prima volta (a seconda della velocità di gioco) +[relativeAmount]% Unhappiness from [populationFilter] [cityFilter] = [relativeAmount]% Infelicità da [populationFilter] [cityFilter] +[relativeAmount]% Food consumption by specialists [cityFilter] = [relativeAmount]% consumo di cibo dagli specialisti [cityFilter] +[relativeAmount]% of excess happiness converted to [stat] = Il [relativeAmount]% di felicità in eccesso si converte in [stat] +[relativeAmount]% Culture cost of natural border growth [cityFilter] = [relativeAmount]% costi in Cultura della crescita naturale dei confini [cityFilter] +[relativeAmount]% Gold cost of acquiring tiles [cityFilter] = [relativeAmount]% costi in Oro per l'acquisto di caselle [cityFilter] +May buy [baseUnitFilter] units for [amount] [stat] [cityFilter] at an increasing price ([amount2]) = Può acquistare unità [baseUnitFilter] per [amount] [stat] [cityFilter] a un prezzo crecente ([amount2]) +May buy [buildingFilter] buildings for [amount] [stat] [cityFilter] at an increasing price ([amount2]) = Puoi acquistare edifici [buildingFilter] per [amount] [stat] [cityFilter] a un prezzo crescente ([amount2]) +May buy [baseUnitFilter] units for [amount] [stat] [cityFilter] = Puoi acquistare unità [baseUnitFilter] per [amount] [stat] [cityFilter] +May buy [buildingFilter] buildings for [amount] [stat] [cityFilter] = Puoi acquistare edifici [buildingFilter] per [amount] [stat] [cityFilter] +May buy [baseUnitFilter] units with [stat] [cityFilter] = Puoi acquistare unità [baseUnitFilter] per [stat] [cityFilter] +May buy [buildingFilter] buildings with [stat] [cityFilter] = Puoi costruire edifici [buildingFilter] con [stat] [cityFilter] +May buy [baseUnitFilter] units with [stat] for [amount] times their normal Production cost = Puoi reclutare unità [baseUnitFilter] spendendo [stat] pari a [amount] volte il loro costo Produzione normale +May buy [buildingFilter] buildings with [stat] for [amount] times their normal Production cost = Puoi acquistare edifici [buildingFilter] con [stat] per [amount] volte il loro costo normale di Produzione +Enables conversion of city production to [civWideStat] = Abilità la conversione della produzione cittadina a [civWideStat] +[stat] cost of purchasing items in cities [relativeAmount]% = [relativeAmount]% costi in [stat] per gli acquisti nelle città +[stat] cost of purchasing [buildingFilter] buildings [relativeAmount]% = [relativeAmount]% costi in [stat] per l'acquisto di edifici [buildingFilter] +[stat] cost of purchasing [baseUnitFilter] units [relativeAmount]% = [relativeAmount]% costi in [stat] nell'acquisto di unità [baseUnitFilter] +Improves movement speed on roads = Migliora la velocità di movimento sulle strade +Roads connect tiles across rivers = Le strade diventano ponti sui fiumi +[relativeAmount]% maintenance on road & railroads = [relativeAmount]% costi di mantenimento su strade e ferrovie +[relativeAmount]% maintenance cost for buildings [cityFilter] = [relativeAmount]% costi di mantenimento per gli edifici [cityFilter] +Receive a free Great Person at the end of every [comment] (every 394 years), after researching [tech]. Each bonus person can only be chosen once. = Ricevi un grande personaggio alla fine di ogni [comment] (ogni 394 anni) dopo aver ricercato [tech]. Puoi scegliere ogni personaggio bonus una volta sola. +Once The Long Count activates, the year on the world screen displays as the traditional Mayan Long Count. = Una volta attivato il Lungo Conto, l'anno diventa quello del Conto Lungo tradizionale. +Retain [relativeAmount]% of the happiness from a luxury after the last copy has been traded away = Conservi il [relativeAmount]% della Felciità apportata da una risorsa di lusso quando anche l'ultima copia viene scambiata +[amount] Happiness from each type of luxury resource = [amount] Felicità per ogni tipo di risorsa di lusso +Each city founded increases culture cost of policies [relativeAmount]% less than normal = Ogni città fondata incrementa il costo delle Politiche il [relativeAmount]% in meno del normale +[relativeAmount]% Culture cost of adopting new Policies = [relativeAmount]% costi in Cultura quando adotti nuove Politiche sociali +Quantity of strategic resources produced by the empire +[relativeAmount]% = +[relativeAmount]% quantità di risorse strategiche prodotte dall'impero +Double quantity of [resource] produced = Doppia quantità da [resource] +[stats] for every known Natural Wonder = [stats] per ogni Meraviglia Naturale nota +Enables construction of Spaceship parts = Consente la costruzione di parti dell'astronave +Enemy [mapUnitFilter] units must spend [amount] extra movement points when inside your territory = Le unità [mapUnitFilter] spendono [amount] punti movimento extra all'interno del tuo territorio +Notified of new Barbarian encampments = Riceverai notifiche su nuovi accampamenti barbari +"Borrows" city names from other civilizations in the game = Puoi "prendere in prestito" i nomi delle città da altre civiltà presenti nel gioco. +100 Gold for discovering a Natural Wonder (bonus enhanced to 500 Gold if first to discover it) = 100 Oro quando scopri una Meraviglia Naturale (500 se la scopri per primo) +Unhappiness from number of Cities doubled = Infelicità dal numero delle Città raddoppiato +Great General provides double combat bonus = I Grandi Generali donano il doppio del loro bonus +Receive a tech boost when scientific buildings/wonders are built in capital = Ricevi un bonus tecnologico per ogni edificio/Meraviglia scientifica nella Capitale +May not generate great prophet equivalents naturally = Non può generare equivalenti al Grande Profeta naturalmente +When conquering an encampment, earn [amount] Gold and recruit a Barbarian unit = Quando conquisti un'accampamento barbaro, ottieni [amount] Oro e puoi reclutare un'unità barbara +When defeating a [mapUnitFilter] unit, earn [amount] Gold and recruit it = Quando sconfiggi un'unità [mapUnitFilter], ottieni [amount] Oro e recluti quell'unità +Receive triple Gold from Barbarian encampments and pillaging Cities = Ricevi il triplo dell'Oro dagli accampamenti barbari e dal saccheggio delle Città +Cities are razed [amount] times as fast = Radere al suolo una città è [amount] volte più veloce +When declaring friendship, both parties gain a [relativeAmount]% boost to great person generation = Quando dichiari un Trattato d'Amicizia, ottenete entrambi un bonus del [relativeAmount]% alla generazione dei Grandi Personaggi +No Maintenance costs for improvements in [tileFilter] tiles = Nessun costo di mantenimento sui miglioramenti su [tileFilter] +Influence of all other civilizations with all city-states degrades [relativeAmount]% faster = L'Influenza di tutte le altre civiltà con le Città-Stato cala il [relativeAmount]% più in fretta +Land units may cross [terrainName] tiles after the first [baseUnitFilter] is earned = Le unità possono attraversare le [terrainName] una volta quando ottieni per la prima volta [baseUnitFilter] +Gain [amount] Influence with a [baseUnitFilter] gift to a City-State = Ottieni [amount] Influenza con un dono [baseUnitFilter] a una Città-Stato +[relativeAmount]% Faith cost of generating Great Prophet equivalents = [relativeAmount]% costi in Fede nel generare Grandi Profeti equivalenti +Resting point for Influence with City-States following this religion [amount] = [amount] punteggio Influenza default con le Città-Stato che segue questa religione +Provides a sum of gold each time you spend a Great Person = Concede una tantum di Oro ogni volta che sacrifichi un Grande Personaggio +[stats] whenever a Great Person is expended = [stats] quando sacrifichi un Grande Personaggio +Receive free [unit] when you discover [tech] = Ricevi un [unit] gratuito quando scopri [tech] +Enables Open Borders agreements = Consente accordi su Diritti di Passaggio +Enables Research agreements = Consente di stabilire Accordi di Ricerca +Science gained from research agreements [relativeAmount]% = [relativeAmount]% Scienza dagli Accordi di Ricerca +Triggers victory = Attiva la vittoria +Triggers a Cultural Victory upon completion = Attiva una Vittoria Culturale quando completata +[relativeAmount]% City Strength from defensive buildings = [relativeAmount]% Forza cittadina dagli edifici difensivi +[relativeAmount]% tile improvement construction time = [relativeAmount]% tempi di costruzione miglioramenti +[relativeAmount]% Gold from Great Merchant trade missions = [relativeAmount]% Oro dalle missioni commerciali dei Grandi Mercanti +[mapUnitFilter] Units adjacent to this city heal [amount] HP per turn when healing = [mapUnitFilter] le unità adiacenti a questa città guariscono [amount] HP al turno quando si curano +[relativeAmount]% Golden Age length = Aumenta la durata dell'Età dell'Oro del [relativeAmount]% +[relativeAmount]% Strength for cities = [relativeAmount]% Forza per le Città +New [baseUnitFilter] units start with [amount] Experience [cityFilter] = [amount] esperienza per le nuove unità [baseUnitFilter] [cityFilter] +All newly-trained [baseUnitFilter] units [cityFilter] receive the [promotion] promotion = Tutte le unità [baseUnitFilter] addestrate [cityFilter] ottengono la promozione [promotion] +[baseUnitFilter] units built [cityFilter] can [action] [amount] extra times = Le unità [baseUnitFilter] costruite [cityFilter] possono usare [action] [amount] volte in più +Enables embarkation for land units = Permette alle unità terrestri di imbarcarsi e attraversare le caselle acquatiche. +Enables [mapUnitFilter] units to enter ocean tiles = Permette alle unità [mapUnitFilter] di attraversare l'oceano +Population loss from nuclear attacks [relativeAmount]% [cityFilter] = [relativeAmount]% popolazione persa negli attacchi nucleari [cityFilter] +[relativeAmount]% Natural religion spread [cityFilter] = [relativeAmount]% diffusione religiosa naturale [cityFilter] +Religion naturally spreads to cities [amount] tiles away = La religione si diffonde naturalmente nelle città a [amount] caselle di distanza +Starting tech = Tecnologia iniziale +Starts with [tech] = Cominci con la tecnologia [tech] +Starts with [policy] adopted = Comincia adottando la politica [policy] +Can be continually researched = Ricercabile all'infinito +[amount] Unit Supply = [amount] rifornimento unità +[amount] Unit Supply per [amount2] population [cityFilter] = [amount] rifornimento unità ogni [amount2] abitanti [cityFilter] +[amount] Unit Supply per city = [amount] rifornimento unità per città +Units in cities cost no Maintenance = Nessun mantenimento per le unità nelle Città +Rebel units may spawn = Potenziale comparsa di ribelli +Unbuildable = Non costruibile +Can be purchased with [stat] [cityFilter] = Acquistabile con [stat] [cityFilter] +Can be purchased for [amount] [stat] [cityFilter] = Acquistabile per [amount] [stat] [cityFilter] +Limited to [amount] per Civilization = Massimo [amount] unità per civiltà +Hidden until [amount] social policy branches have been completed = Svelato quando completi [amount] rami della politica sociale +Only available = Disponibile solo +Excess Food converted to Production when under construction = Il Cibo in eccesso viene convertito in Produzione quando in costruzione +Requires at least [amount] population = Richiede almeno [amount] abitanti +Triggers a global alert upon build start = Attiva un allarme globale quando inizia +Triggers a global alert upon completion = Lancia un'allerta globale quando completato +Cost increases by [amount] per owned city = Il costo aumenta di [amount] per Città posseduta +Requires a [buildingFilter] in at least [amount] cities = Richiede [buildingFilter] in almeno [amount] città +Can only be built [cityFilter] = Costruibile solo [cityFilter] +Must have an owned [tileFilter] within [amount] tiles = Deve rasentare [tileFilter] entro [amount] caselle +Enables nuclear weapon = Consente l'utilizzo delle armi nucleari +Must not be on [terrainFilter] = Non deve trovarsi su [terrainFilter] +Must not be next to [terrainFilter] = Non deve trovarsi presso [terrainFilter] +Indicates the capital city = Indica la città capitale +Provides 1 extra copy of each improved luxury resource near this City = Concede 1 copia aggiuntiva di ogni risorsa di lusso migliorata vicino alla città +Destroyed when the city is captured = Distrutto quando la città viene catturata +Doubles Gold given to enemy if city is captured = Raddoppia l'Oro dato al nemico se la Città viene catturata +Remove extra unhappiness from annexed cities = Elimina l'Infelicità extra proveniente dalle Città occupate +Connects trade routes over water = Consente le rotte commerciali marittime +Creates a [improvementName] improvement on a specific tile = Crea un miglioramento [improvementName] su una casella specifica +Founds a new city = Può fondare una nuova città +Can construct [improvementName] = Può costruire [improvementName] +Can build [improvementFilter/terrainFilter] improvements on tiles = Può costruire miglioramenti [improvementFilter/terrainFilter] +May create improvements on water resources = Può costruire miglioramenti sulle risorse acquatiche +[relativeAmount]% Strength = [relativeAmount]% Forza +[relativeAmount]% Strength decreasing with distance from the capital = [relativeAmount]% diminuzione Forza per distanza dalla Capitale +[relativeAmount]% to Flank Attack bonuses = [relativeAmount]% bonus di attacco ai fianchi ++30% Strength when fighting City-State units and cities = +30% Forza quando combatti le Città-Stato e le loro unità +[relativeAmount]% Strength for enemy [combatantFilter] units in adjacent [tileFilter] tiles = [relativeAmount]% Forza per le unità [combatantFilter] nemiche adiacenti a [tileFilter] le caselle +[relativeAmount]% Strength when stacked with [mapUnitFilter] = [relativeAmount]% Forza quando impilato con [mapUnitFilter] +[relativeAmount]% Strength bonus for [mapUnitFilter] units within [amount] tiles = [relativeAmount]% bonus Forza per le unità [mapUnitFilter] entro [amount] caselle +[amount] additional attacks per turn = [amount] attacchi aggiuntivi al turno +[amount] Movement = [amount] Movimento +[amount] Sight = [amount] Visione +[amount] Range = [amount] Raggio +[amount] HP when healing = [amount] Salute quando guarisce +[relativeAmount]% Spread Religion Strength = [relativeAmount]% Forza di diffusione religiosa +May found a religion = Può fondare una religione +May enhance a religion = Può migliorare una religione +When spreading religion to a city, gain [amount] times the amount of followers of other religions as [stat] = Quando diffondi una religione a una città, ottieni [amount] volte la quantità di seguaci delle altre religioni pari a [stat] +Can only attack [combatantFilter] units = Può attaccare solo le unità [combatantFilter] +Can only attack [tileFilter] tiles = Può attaccare solo caselle [tileFilter] +Cannot attack = Non può attaccare +Must set up to ranged attack = Deve allestirsi per attaccare a distanza +Self-destructs when attacking = Si autodistrugge quando attacca +Blast radius [amount] = Raggio esplosivo [amount] +Ranged attacks may be performed over obstacles = Permette di sparare a distanza superando gli ostacoli +Nuclear weapon of Strength [amount] = Arma nucleare di Forza [amount] +No defensive terrain bonus = Nessun bonus difensivo su terreno +No defensive terrain penalty = Nessuna penalità difensiva di terreno +Damage is ignored when determining unit Strength = Le unità combattono al pieno delle loro forze anche se danneggiate +Uncapturable = Non catturabile +May withdraw before melee ([amount]%) = Può ritirarsi da un attacco da mischia ([amount]%) +Unable to capture cities = Non può catturare città +No movement cost to pillage = Nessun costo di movimento per il saccheggio +Can move after attacking = Può muoversi dopo aver attaccato +Transfer Movement to [mapUnitFilter] = Trasferisci movimento a [mapUnitFilter] +Can move immediately once bought = Può muoversi immediatamente dopo l'acquisto +May Paradrop up to [amount] tiles from inside friendly territory = Può paracadutarsi fino a [amount] caselle in territorio amico +May heal outside of friendly territory = Può guarire fuori dal territorio amico +All healing effects doubled = Raddoppia gli effetti curativi +Heals [amount] damage if it kills a unit = Cura [amount] PF quando uccide un'unità nemica +Can only heal by pillaging = Guarisce solo tramite il saccheggio +Unit will heal every turn, even if it performs an action = L'unità guarisce ad ogni turno, anche quando esegue un'azione +All adjacent units heal [amount] HP when healing = Tutte le unità adiacenti guariscono [amount] HP +Normal vision when embarked = Visione normale quando imbarcata +Defense bonus when embarked = Difesa bonus quando imbarcato +Eliminates combat penalty for attacking across a coast = Elimina la penalità di combattimento quando attacco da una casella costiera +May attack when embarked = Può attaccare quando imbarcata +Eliminates combat penalty for attacking over a river = Elimina la penalità di combattimento quando attacchi da un fiume +No Sight = Nessuna visione +Can see over obstacles = Può vedere oltre gli ostacoli +Can carry [amount] [mapUnitFilter] units = Può portare [amount] unità [mapUnitFilter] +Can carry [amount] extra [mapUnitFilter] units = Può portare [amount] unità [mapUnitFilter] supplementari +Cannot be carried by [mapUnitFilter] units = Non trasportabile da [mapUnitFilter] +[relativeAmount]% chance to intercept air attacks = [relativeAmount]% probabilità di intercettare attacchi aerei +Damage taken from interception reduced by [relativeAmount]% = -[relativeAmount]% danni subiti dall'intercettazione +[relativeAmount]% Damage when intercepting = [relativeAmount]% danno quando intercetti +[amount] extra interceptions may be made per turn = Puoi fare [amount] intercettazione extra al turno +Cannot be intercepted = Non può essere intercettato +Cannot intercept [mapUnitFilter] units = Non può intercettare le unità [mapUnitFilter] +Can perform Air Sweep = Può eseguire una Perlustrazione +[relativeAmount]% Strength when performing Air Sweep = [relativeAmount]% Forza durante una Perlustrazione +[relativeAmount]% maintenance costs = [relativeAmount]% costi di mantenimento +[relativeAmount]% Gold cost of upgrading = [relativeAmount]% costi in oro per gli aggiornamenti +Earn [amount]% of the damage done to [combatantFilter] units as [civWideStat] = Ottieni il [amount]% del danno inflitto alle unità [combatantFilter] pari a [civWideStat] +Upon capturing a city, receive [amount] times its [stat] production as [civWideStat] immediately = Quando conquisti una città, ne ricevi immediatamente [amount] volte la produzione in [stat] pari a [civWideStat] +Earn [amount]% of killed [mapUnitFilter] unit's [costOrStrength] as [civWideStat] = Ottieni [civWideStat] pari al [amount]% della [costOrStrength] di ogni unità [mapUnitFilter] uccisa. +Earn [amount]% of [mapUnitFilter] unit's [costOrStrength] as [civWideStat] when killed within 4 tiles of a city following this religion = Ottieni il [amount]% della [costOrStrength] delle unità [mapUnitFilter] pari [civWideStat] che uccidi entro 4 caselle da una città che segue questa religione. +May capture killed [mapUnitFilter] units = Può catturare le unità [mapUnitFilter] sconfitte +[amount] XP gained from combat = [amount] XP dal combattimento +[relativeAmount]% XP gained from combat = [relativeAmount] XP dal combattimento +[greatPerson] is earned [relativeAmount]% faster = Recluti [greatPerson] il [relativeAmount]% più in fretta +Invisible to non-adjacent units = Invisibile alle unità non adiacenti +Can see invisible [mapUnitFilter] units = Può scoprire le unità [mapUnitFilter] invisibili +May upgrade to [baseUnitFilter] through ruins-like effects = Può aggiornarsi a [baseUnitFilter] tramite gli effetti delle rovine +Destroys tile improvements when attacking = Distrugge i miglioramenti quando attacca. +Cannot move = Non può muoversi +Double movement in [terrainFilter] = Movimento raddoppiato su [terrainFilter] +All tiles cost 1 movement = 1 punto Movimento per casella +Can pass through impassable tiles = Può oltrepassare le caselle impenetrabili +Ignores terrain cost = Ignora i costi di movimento su terreno +Ignores Zone of Control = Ignora zone di controllo +Rough terrain penalty = Penalità su terreno accidentato +Can enter ice tiles = Può entrare nelle caselle Ghiaccio +Cannot enter ocean tiles = Non può entrare nelle caselle oceaniche +May enter foreign tiles without open borders = Può entrare nelle caselle straniere senza diritti di passaggio +May enter foreign tiles without open borders, but loses [amount] religious strength each turn it ends there = Può entrare nelle caselle degli altri senza diritti di passaggio, ma perde [amount] forza religiosa ad ogni turno che finisce lì +[amount] Movement point cost to disembark = Lo sbarco costa [amount] punti movimento +[amount] Movement point cost to embark = Lo sbarco costa [amount] punti movimento +Religious Unit = Unità religiosa +Spaceship part = Parte dell'astronave +Can be added to [comment] in the Capital = Aggiungibile a [comment] nella Capitale +Can start an [amount]-turn golden age = Può avviare un'Età dell'Oro ([amount] turni) +Great Person - [comment] = Grande Personaggio - [comment] +Prevents spreading of religion to the city it is next to = Previene la diffusione della religione alla città nelle sue vicinanze +Takes your religion over the one in their birth city = Porta la tua religione sopra quella nella loro città natale +Removes other religions when spreading religion = Rimuove le altre religioni quando diffonde la propria +Can [action] [amount] times = Può usare [action] [amount] volte +Can speed up construction of a building = Può accelerare la costruzione di un edificio +Can speed up the construction of a wonder = Può accelerare la costruzione di una meraviglia +Can hurry technology research = Può accelerare la ricerca tecnologica +Can undertake a trade mission with City-State, giving a large sum of gold and [amount] Influence = Può intraprendere una missione commerciale con una Città-Stato, ricavando una gran quantità d'oro e [amount] Influenza +Can transform to [unit] = Può trasformarsi in [unit] +Grants 500 Gold to the first civilization to discover it = Fornisce 500 Oro al primo giocatore che la scopre +Units ending their turn on this terrain take [amount] damage = Le unità che terminano il loro turno su questo terreno subiscono [amount] danno +Grants [promotion] ([comment]) to adjacent [mapUnitFilter] units for the rest of the game = Dona la promozione [promotion] ([comment]) alle unità [mapUnitFilter] adiacenti per il resto della partita +[amount] Strength for cities built on this terrain = [amount] Forza per le Città costruite su questo terreno +Provides a one-time Production bonus to the closest city when cut down = Quando abbattuta, dona una tantum di Produzione alla Città più vicina +Tile provides yield without assigned population = La resa di questa cella non necessita abitanti +Nullifies all other stats this tile provides = Annulla ogni altro parametro di questa caselle +Only [improvementFilter] improvements may be built on this tile = Puoi costruirvi soltanto [improvementFilter] in questa casella +Blocks line-of-sight from tiles at same elevation = Blocca il raggio visivo alle caselle della stessa elevatura +Has an elevation of [amount] for visibility calculations = Ha un'elevazione di [amount] per calcoli visibilità +Rare feature = Caratteristica rara +[amount]% Chance to be destroyed by nukes = [amount]% possibilità di venire distrutta da armi nucleari +Fresh water = acqua fresca +Rough terrain = Terreno accidentato +Deposits in [tileFilter] tiles always provide [amount] resources = I depositi sulle caselle [tileFilter] concedono sempre [amount] risorse +Can only be created by Mercantile City-States = Creabile solo dalle Città-Stato mercantili +Guaranteed with Strategic Balance resource option = Garantito con l'opzione risorsa Equilibrio strategico +Can also be built on tiles adjacent to fresh water = Costruibile sulle caselle adiacenti all'acqua dolce +[stats] from [tileFilter] tiles = [stats] dalle caselle [tileFilter] +Can be built outside your borders = Costruibile all'esterno dei tuoi confini +Can be built just outside your borders = Costruibile appena fuori dai tuoi confini +Can only be built to improve a resource = Costruibile solo per migliorare una risorsa +Removes removable features when built = Rimuove caratteristica rimuovibile quando costruito +Gives a defensive bonus of [relativeAmount]% = Dona un bonus difensivo del [relativeAmount]% +Costs [amount] [stat] per turn when in your territory = Costa [amount] [stat] al turno nel tuo territorio +Costs [amount] [stat] per turn = Costa [amount] [stat] al turno +Adjacent enemy units ending their turn take [amount] damage = Le unità nemiche adiacenti che finiscono il loro turno subiscono [amount] danni +Great Improvement = Grande Miglioramento +Provides a random bonus when entered = Concede un bonus casuale all'accesso +Constructing it will take over the tiles around it and assign them to your closest city = Costruirlo prenderà il controllo delle caselle circostanti e le assegnerà alla tua città più vicina +Unpillagable = Non saccheggiabile +Irremovable = Irremovibile +Will be replaced by automated workers = Rimpiazzabile da lavoratori automatizzati +for [amount] turns = per [amount] turni +by consuming this unit = consumando questa unità +with [amount]% chance = (probabilità [amount]%) +before [amount] turns = entro [amount] turni +after [amount] turns = dopo [amount] turni +when at war = quando sei in guerra +when not at war = quando non sei in guerra +during a Golden Age = durante un'Età dell'Oro +during We Love The King Day = durante la festa Viva il Re +while the empire is happy = mentre l'impero è felice +when between [amount] and [amount2] Happiness = se la Felicità è tra [amount] e [amount2] +when below [amount] Happiness = quando la Felicità è sotto di [amount] +during the [era] = durante l'[era] +before the [era] = prima dell'[era] +starting from the [era] = a partire dall'[era] +if starting in the [era] = se inizi nell'[era] +if no other Civilization has researched this = se nessun'altra civiltà l'ha scoperta +after discovering [tech] = quando scopri [tech] +before discovering [tech] = finché non scopri [tech] +after adopting [policy] = quando adotti [policy] +before adopting [policy] = prima di adottare [policy] +before founding a Pantheon = prima di fondare un Pantheon +after founding a Pantheon = dopo aver fondato un Pantheon +if [buildingFilter] is constructed = se [buildingFilter] è presente +with [resource] = con [resource] +without [resource] = senza [resource] +when above [amount] [resource] = oltre [amount] [resource] +when below [amount] [resource] = a meno di [amount] [resource] +in cities with a [buildingFilter] = nelle città che possiedono edifici [buildingFilter] +in cities without a [buildingFilter] = nelle città senza edifici [buildingFilter] +in cities with at least [amount] [populationFilter] = nelle città con almeno [amount] [populationFilter] +with a garrison = con una guarnigione +for [mapUnitFilter] units = per le unità [mapUnitFilter] +for units with [promotion] = per le unità con la promozione [promotion] +for units without [promotion] = per le unità senza la promozione [promotion] +vs cities = contro le città +vs [mapUnitFilter] units = contro le unità [mapUnitFilter] +when fighting units from a Civilization with more Cities than you = quando combatti contro unità di una Civiltà con più Città di te +when attacking = in attacco +when defending = in difesa +when fighting in [tileFilter] tiles = quando combatti nelle caselle [tileFilter] +on foreign continents = sui continenti stranieri +when adjacent to a [mapUnitFilter] unit = quando si trova nei pressi di un'unità [mapUnitFilter] +when above [amount] HP = se la salute è almeno [amount] +when below [amount] HP = se la salute è meno di [amount] +if it hasn't used other actions yet = se non ha ancora fatto un'altra azione +with [amount] to [amount2] neighboring [tileFilter] tiles = con [amount]-[amount2] caselle [tileFilter] nei pressi +with [amount] to [amount2] neighboring [tileFilter] [tileFilter2] tiles = con [amount]-[amount2] caselle [tileFilter] [tileFilter2] nei pressi +in [tileFilter] tiles = nelle caselle [tileFilter] +in [tileFilter] [tileFilter2] tiles = nelle caselle [tileFilter] [tileFilter2] +in tiles without [tileFilter] = nelle caselle senza [tileFilter] +within [amount] tiles of a [tileFilter] = entro [amount] caselle da un [tileFilter] +on water maps = sulle mappe acquatiche +in [regionType] Regions = nelle regioni [regionType] +in all except [regionType] Regions = in tutte le regioni eccetto [regionType] +Free [baseUnitFilter] appears = Appare un [baseUnitFilter] gratuito +[amount] free [baseUnitFilter] units appear = Appaiono [amount] unità [baseUnitFilter] gratuite +Free [baseUnitFilter] found in the ruins = Unità [baseUnitFilter] gratuita trovata nelle rovine +Free Social Policy = Ricevi una politica sociale gratuita +[amount] Free Social Policies = [amount] Politiche sociali gratuite +Empire enters golden age = L'impero entra nell'Età dell'Oro +Free Great Person = Ottieni un Grande Personaggio gratuito +[amount] population [cityFilter] = [amount] abitanti [cityFilter] +[amount] population in a random city = [amount] abitanti in una città casuale +Free Technology = Dona una tecnologia gratuita +[amount] Free Technologies = [amount] Tecnologie gratuite +[amount] free random researchable Tech(s) from the [era] = [amount] tecnologie casuali ricercabili dall'[era] +Reveals the entire map = Rivela l'intera mappa +Gain a free [beliefType] belief = Ottieni una credenza gratuita [beliefType] +Triggers voting for the Diplomatic Victory = Attiva la votazione per la Vittoria Diplomatica +Gain [amount] [stat] = Ottieni [amount] [stat] +Gain [amount]-[amount2] [stat] = Ottieni [amount]-[amount2] [stat] +Gain enough Faith for a Pantheon = Ottieni abbastanza fede per un Pantheon +Gain enough Faith for [amount]% of a Great Prophet = Ottieni abbastanza Fede per il [amount]% di un Grande Profeta +Reveal up to [amount/'all'] [tileFilter] within a [amount] tile radius = Sveli fino a [amount/'all'] [tileFilter] entro un raggio di [amount] caselle +From a randomly chosen tile [amount] tiles away from the ruins, reveal tiles up to [amount2] tiles away with [amount3]% chance = Da una casella scelta a caso a [amount] caselle di distanza dalle rovine, riveli caselle fino a [amount2] caselle di distanza ([amount3]% probabilità) +Triggers the following global alert: [comment] = Attiva l'allarme globale [comment] +Every major Civilization gains a spy once a civilization enters this era = Ogni Civiltà maggiore ottiene una spia una volta entrata in quest'epoca +Heal this unit by [amount] HP = Guarisci l'unità di [amount] HP +This Unit gains [amount] XP = L'unità ottiene [amount] XP +This Unit upgrades for free including special upgrades = L'unità viene aggiornata gratuitamente con tutti i suoi aggiornamenti speciali +This Unit gains the [promotion] promotion = L'unità ottiene la promozione [promotion] +Doing so will consume this opportunity to choose a Promotion = Rinuncia però all'opportunità di scegliere una Promozione +Provides the cheapest [stat] building in your first [amount] cities for free = Le tue prime [amount] città ricevono un edificio gratuito [stat] +Provides a [buildingName] in your first [amount] cities for free = Le tue prime [amount] città ricevono [buildingName] gratuito +upon discovering [tech] = quando scopri [tech] +upon entering the [era] = quando entri nell'[era] +upon adopting [policy] = quando adotti [policy] +upon declaring war with a major Civilization = quando dichiari guerra a un'altra civiltà +upon declaring friendship = quando fai una Dichiarazione d'Amicizia +upon entering a Golden Age = quando entri in un'Età dell'Oro +upon conquering a city = quando conquisti una città +upon founding a city = quando fondi una città +upon discovering a Natural Wonder = quando scopri una Meraviglia naturale +upon constructing [buildingFilter] = quando costruisci [buildingFilter] +upon constructing [buildingFilter] [cityFilter] = quando costruisci [buildingFilter] [cityFilter] +upon founding a Pantheon = quando fondi un Pantheon +upon founding a Religion = quando fondi una Religione +upon enhancing a Religion = quando potenzi una Religione +Hidden after generating a Great Prophet = Nascosto quando ottieni un Grande Profeta + ######### Map Unit Filters ########### Wounded = ferite @@ -1785,7 +2150,6 @@ Followers of this Religion = Seguaci di questa Religione Coastal = Costiera River = Fiume Open terrain = Terreno aperto -Rough terrain = Terreno accidentato Water resource = risorsa anfibia Foreign Land = Terra Straniera Foreign = straniero @@ -1804,7 +2168,6 @@ Bonus resource = Risorsa bonus unimproved = non migliorata All Road = Tutte le strade -Great Improvement = Grande Miglioramento ######### Region Types ########### @@ -1834,43 +2197,94 @@ Our influence with City-States has started dropping faster! = La nostra influenz all healing effects doubled = effetti curativi raddoppiati The Spaceship = L'Astronave Maya Long Count calendar cycle = Ciclo del Conto Lungo del calendario maya +Triggerable = Attivabile +Global = Globale +Nation = Civiltà +Era = Epoca +Tech = Tecnologia +Policy = Politica +FounderBelief = Credenza del Fondatore +FollowerBelief = Credenza del Seguace +Building = Edificio +Unit = Unità +UnitType = TipoUnità +Promotion = Promozione +Improvement = Miglioramento +Resource = Risorsa +Ruins = Rovine +Speed = Velocità +Tutorial = Tutorial +CityState = Città-Stato +ModOptions = Opzioni Mod +Conditional = condizionale + # Requires translation! +TriggerCondition = + + +#################### Lines from spy actions ####################### + +EstablishNetwork = Stabilisci rete +StealingTech = Tecnologia rubata +RiggingElections = RiggingElections +CounterIntelligence = Controspionaggio + + +#################### Lines from diplomatic modifiers ####################### + +You declared war on us! = Ci hai dichiarato guerra! +Your warmongering ways are unacceptable to us. = Non accettiamo i tuoi metodi da guerrafondaio! +You have captured our cities! = Hai preso una delle nostre città! +You have declared friendship with our enemies! = Hai dichiarato un'amicizia con i nostri nemici! +Your so-called 'friendship' is worth nothing. = La tua cosiddetta 'amicizia' non vale nulla! +You have publicly denounced us! = Ci hai denunciato pubblicamente di fronte al mondo! +You have denounced our allies = Hai denunciato i nostri alleati! +You refused to stop settling cities near us = Hai continuato a fondare città nelle nostre vicinanze. +You betrayed your promise to not settle cities near us = Hai tradito la tua promessa di non fondare città nelle nostre vicinanze. +Your arrogant demands are in bad taste = Hai fatto una richiesta arrogante. +Your use of nuclear weapons is disgusting! = Siamo disgustati dal tuo uso delle armi nucleari! +You have stolen our lands! = Ti sei impossessato di terreni di nostra proprietà! +You destroyed City-States that were under our protection! = Hai distrutto una Città-stato sotto la nostra protezione! +You attacked City-States that were under our protection! = Hai attaccato qualche Città-stato sotto la nostra protezione! +You demanded tribute from City-States that were under our protection! = Hai chiesto un tributo da Città-stato sotto la nostra protezione! +You sided with a City-State over us = Ti sei alleato con una Città-stato contro di noi. +Years of peace have strengthened our relations. = Gli anni di pace hanno rafforzato i nostri rapporti. +Our mutual military struggle brings us closer together. = I nostri nemici in comune ci hanno tenuti insieme. +We applaud your liberation of conquered cities! = Applaudiamo la liberazione degli oppressi! +We have signed a public declaration of friendship = Abbiamo segnato una dichiarazione pubblica d'amicizia! +You have declared friendship with our allies = Hai dichiarato un'amicizia con i nostri alleati. +You have denounced our enemies = Hai denunciato i nostri nemici! +Our open borders have brought us closer together. = I nostri accordi di passaggio hanno avvicinato le nostre nazioni. +You fulfilled your promise to stop settling cities near us! = Hai mantenuto la tua promessa di non fondare città nelle nostre vicinanze. +You gave us units! = Ci hai dato delle unità in regalo! + # Requires translation! +We appreciate your gifts = +You returned captured units to us = Ci hai restituito un'unità #################### Lines from Buildings from Civ V - Vanilla #################### Palace = Palazzo -Indicates the capital city = Indica la città capitale Monument = Monumento -Destroyed when the city is captured = Distrutto quando la città viene catturata Granary = Granaio -[stats] from [tileFilter] tiles [cityFilter] = [stats] dalle caselle [tileFilter] [cityFilter] Temple of Artemis = Tempio di Artemide 'It is not so much for its beauty that the forest makes a claim upon men's hearts, as for that subtle something, that quality of air, that emanation from old trees, that so wonderfully changes and renews a weary spirit.' - Robert Louis Stevenson = 'Non è tanto con la sua bellezza che la foresta tocca il cuore degli uomini, ma con un'indefinibile sottigliezza, una certa qualità dell'aria, con l'emanazione degli antichi alberi, che così meravigliosamente muta e rinnova uno spirito fiaccato.' - Robert Louis Stevenson -[relativeAmount]% [stat] [cityFilter] = [relativeAmount]% [stat] [cityFilter] -[relativeAmount]% Production when constructing [baseUnitFilter] units [cityFilter] = [relativeAmount]% Produzione mentre recluti unità [baseUnitFilter] [cityFilter] The Great Lighthouse = Grande Faro 'They that go down to the sea in ships, that do business in great waters; these see the works of the Lord, and his wonders in the deep.' - The Bible, Psalms 107:23-24 = 'Ecco quelli che scendon nel mare su navi, che trafficano sulle grandi acque; essi veggono le opere dell'Eterno e le sue meraviglie nell'abisso.' - Salmi 107:23-24 -for [mapUnitFilter] units = per le unità [mapUnitFilter] -[amount] Movement = [amount] Movimento -[amount] Sight = [amount] Visione Stone Works = Scalpellino -Must not be on [terrainFilter] = Non deve trovarsi su [terrainFilter] Stonehenge = Stonehenge 'Time crumbles things; everything grows old and is forgotten under the power of time' - Aristotle = 'Il tempo sgretola le cose; davanti al suo potere tutto invecchia e viene dimenticato.' - Aristotele Library = Biblioteca -[stats] per [amount] population [cityFilter] = [stats] ogni [amount] abitanti [cityFilter] Paper Maker = Cartiera The Great Library = Grande Biblioteca 'Libraries are as the shrine where all the relics of the ancient saints, full of true virtue, and all that without delusion or imposture are preserved and reposed.' - Sir Francis Bacon = 'Le biblioteche sono come una cappella in cui sono conservate e protette tutte le reliquie dei santi antichi, colme di vera virtù, e tutto ciò che è privo di illusione e inganno.' - Sir Francis Bacon -Free Technology = Dona una tecnologia gratuita Circus = Circo @@ -1884,33 +2298,22 @@ Walls of Babylon = Mura di Babilonia The Pyramids = Grandi Piramidi 'O, let not the pains of death which come upon thee enter into my body. I am the god Tem, and I am the foremost part of the sky, and the power which protecteth me is that which is with all the gods forever.' - The Book of the Dead, translated by Sir Ernest Alfred Wallis Budge = 'Oh, non lasciare che i dolori della morte che piombano su di te entrino nel mio corpo. Io sono il dio Tem, e risiedo nella parte più importante del cielo, e il potere che mi protegge è quello che si accompagna per sempre a tutti gli dèi.' - Il Libro dei Morti, traduzione di Sir Ernest Alfred Wallis Budge -[relativeAmount]% tile improvement construction time = [relativeAmount]% tempi di costruzione miglioramenti -[amount] free [baseUnitFilter] units appear = Appaiono [amount] unità [baseUnitFilter] gratuite Mausoleum of Halicarnassus = Mausoleo di Alicarnasso 'The whole earth is the tomb of heroic men and their story is not given only on stone over their clay but abides everywhere without visible symbol woven into the stuff of other men's lives.' - Pericles = 'Tutta la terra è tomba di uomini eroici; la loro storia non resta solo sulla pietra sopra la loro creta ma si ritrova ovunque, invisibile, intessuta nella vita degli altri.' - Pericle -Provides a sum of gold each time you spend a Great Person = Concede una tantum di Oro ogni volta che sacrifichi un Grande Personaggio Barracks = Caserma -New [baseUnitFilter] units start with [amount] Experience [cityFilter] = [amount] esperienza per le nuove unità [baseUnitFilter] [cityFilter] Krepost = Krepost -[relativeAmount]% Culture cost of natural border growth [cityFilter] = [relativeAmount]% costi in Cultura della crescita naturale dei confini [cityFilter] -[relativeAmount]% Gold cost of acquiring tiles [cityFilter] = [relativeAmount]% costi in Oro per l'acquisto di caselle [cityFilter] Statue of Zeus = Statua di Zeus 'He spoke, the son of Kronos, and nodded his head with the dark brows, and the immortally anointed hair of the great god swept from his divine head, and all Olympos was shaken' - The Iliad = 'Così parlò, il figlio di Crono, e con le nere sopracciglia accennò; le chiome immortali del sire si scompigliarono sul capo divino: scosse tutto l'Olimpo.' - L'Iliade -vs cities = contro le città -when attacking = in attacco -[relativeAmount]% Strength = [relativeAmount]% Forza Lighthouse = Faro Stable = Scuderia Courthouse = Palazzo di giustizia -Remove extra unhappiness from annexed cities = Elimina l'Infelicità extra proveniente dalle Città occupate -Can only be built [cityFilter] = Costruibile solo [cityFilter] Hanging Gardens = Giardini Pensili 'I think that if ever a mortal heard the word of God it would be in a garden at the cool of the day.' - F. Frankfort Moore = 'Penso che se mai un mortale ha sentito la voce di Dio, sarà stato in un giardino sul far della sera.' - F. Frankfort Moore @@ -1918,17 +2321,13 @@ Hanging Gardens = Giardini Pensili Colosseum = Colosseo Circus Maximus = Circo Massimo -Cost increases by [amount] per owned city = Il costo aumenta di [amount] per Città posseduta Great Wall = Grande Muraglia 'The art of war teaches us to rely not on the likelihood of the enemy's not attacking, but rather on the fact that we have made our position unassailable.' - Sun Tzu = 'L'arte della guerra ci insegna a non affidarci alla possibilità che il nemico... non ci attacchi, ma piuttosto alla certezza di aver reso la nostra posizione inattaccabile.' - Sun Tzu -before discovering [tech] = finché non scopri [tech] -Enemy [mapUnitFilter] units must spend [amount] extra movement points when inside your territory = Le unità [mapUnitFilter] spendono [amount] punti movimento extra all'interno del tuo territorio Temple = Tempio Burial Tomb = Sepolcro -Doubles Gold given to enemy if city is captured = Raddoppia l'Oro dato al nemico se la Città viene catturata Mud Pyramid Mosque = Moschea della piramide di fango @@ -1936,23 +2335,18 @@ National College = College Nazionale The Oracle = Oracolo 'The ancient Oracle said that I was the wisest of all the Greeks. It is because I alone, of all the Greeks, know that I know nothing' - Socrates = 'L'antico Oracolo ha detto che sono il più saggio di tutti i Greci. Questo perché io solo, di tutti i Greci, so di non sapere nulla.' - Socrate -Free Social Policy = Ricevi una politica sociale gratuita National Epic = Epica Nazionale -[relativeAmount]% Great Person generation [cityFilter] = [relativeAmount]% generazione di Grandi Personaggi [cityFilter] Market = Mercato Bazaar = Bazaar -Provides 1 extra copy of each improved luxury resource near this City = Concede 1 copia aggiuntiva di ogni risorsa di lusso migliorata vicino alla città Mint = Zecca Aqueduct = Acquedotto -[relativeAmount]% Food is carried over after population increases [cityFilter] = [relativeAmount]% di cibo viene immagazzinato alla nascita di un nuovo cittadino [cityFilter] Heroic Epic = Epica Eroica -All newly-trained [baseUnitFilter] units [cityFilter] receive the [promotion] promotion = Tutte le unità [baseUnitFilter] addestrate [cityFilter] ottengono la promozione [promotion] Colossus = Colosso 'Why man, he doth bestride the narrow world like a colossus, and we petty men walk under his huge legs, and peep about to find ourselves dishonorable graves.' - William Shakespeare, Julius Caesar = 'Già, lui cavalca questo stretto mondo ormai come un colosso; e noi, gli omuncoli, passiamo sotto le sue gambe enormi e ci scrutiamo intorno, per ritrovarci tutti quanti siamo come tanti sepolcri senza onore' - William Shakespeare: Giulio Cesare @@ -1969,14 +2363,11 @@ Angkor Wat = Angkor Wat Chichen Itza = Chichen Itza 'The katun is established at Chichen Itza. The settlement of the Itza shall take place there. The quetzal shall come, the green bird shall come. Ah Kantenal shall come. It is the word of God. The Itza shall come.' - The Books of Chilam Balam = 'Il katun è stabilito a Chichèn Itzà. L'insediamento degli Itzà avrà luogo. Arriverà il quetzal, arriverà l'uccello verde. Ah Kantenal arriverà. È la parola di Dio. Gli Itzà arriveranno.' - I libri di Chilam Balam -[relativeAmount]% Golden Age length = Aumenta la durata dell'Età dell'Oro del [relativeAmount]% National Treasury = Tesoreria Nazionale Machu Picchu = Machu Picchu 'Few romances can ever surpass that of the granite citadel on top of the beetling precipices of Machu Picchu, the crown of Inca Land.' - Hiram Bingham = 'Pochi racconti fantastici possono sorpassare quello della cittadella di granito sospesa in cima ai precipizi, Machi Picchu, la corona della terra degli Inca.' - Hiram Bingham -[relativeAmount]% [stat] from Trade Routes = [relativeAmount]% [stat] dalle Rotte Commerciali -Must have an owned [tileFilter] within [amount] tiles = Deve rasentare [tileFilter] entro [amount] caselle Workshop = Bottega @@ -1985,7 +2376,6 @@ Longhouse = Casa Lunga Forge = Fucina Harbor = Porto -Connects trade routes over water = Consente le rotte commerciali marittime University = Università @@ -1999,12 +2389,9 @@ Notre Dame = Notre Dame Castle = Castello Mughal Fort = Forte Mughal -after discovering [tech] = quando scopri [tech] -[stats] [cityFilter] = [stats] [cityFilter] Himeji Castle = Castello di Himeji 'Bushido is realized in the presence of death. This means choosing death whenever there is a choice between life and death. There is no other reasoning.' - Yamamoto Tsunetomo = 'Il Bushido si realizza in presenza della morte. Significa, ogni volta che c'è una scelta tra la vita e la morte, scegliere la seconda. Non c'è alcun altro ragionamento.' - Yamamoto Tsunetomo -when fighting in [tileFilter] tiles = quando combatti nelle caselle [tileFilter] Ironworks = Ferriera @@ -2023,7 +2410,6 @@ Satrap's Court = Corte del Satrapo Forbidden Palace = Città Proibita 'Most of us can, as we choose, make of this world either a palace or a prison' - John Lubbock = 'La maggior parte di noi può, a sua volontà, fare di questo mondo un palazzo o una prigione.' - John Lubbock -[relativeAmount]% Unhappiness from [populationFilter] [cityFilter] = [relativeAmount]% Infelicità da [populationFilter] [cityFilter] Theatre = Teatro @@ -2033,19 +2419,14 @@ Hermitage = Hermitage Taj Mahal = Taj Mahal 'The Taj Mahal rises above the banks of the river like a solitary tear suspended on the cheek of time.' - Rabindranath Tagore = 'Il Taj Mahal sorge sulle rive del fiume come una lacrima solitaria sospesa sulla guancia del tempo.' - Rabindranath Tagore -Empire enters golden age = L'impero entra nell'Età dell'Oro Porcelain Tower = Torre di Porcellana 'Things always seem fairer when we look back at them, and it is out of that inaccessible tower of the past that Longing leans and beckons.' - James Russell Lowell = 'Le cose sembrano sempre più belle quando ci voltiamo indietro per guardarle, ed è dall'inaccessibile torre del passato che la nostalgia si protende e chiama.' - James Russell Lowell -Free [baseUnitFilter] appears = Appare un [baseUnitFilter] gratuito -Science gained from research agreements [relativeAmount]% = [relativeAmount]% Scienza dagli Accordi di Ricerca Windmill = Mulino a vento -[relativeAmount]% Production when constructing [buildingFilter] buildings [cityFilter] = [relativeAmount]% Produzione quando costruisci edifici [buildingFilter] [cityFilter] Kremlin = Cremlino 'The Law is a fortress on a hill that armies cannot take or floods wash away.' - The Prophet Muhammed = 'La Legge è una fortezza su una collina che gli eserciti non possono catturare e le inondazioni non possono spazzare via.' - Il profeta Maometto -[relativeAmount]% City Strength from defensive buildings = [relativeAmount]% Forza cittadina dagli edifici difensivi Museum = Museo @@ -2058,7 +2439,6 @@ Factory = Fabbrica Big Ben = Big Ben 'To achieve great things, two things are needed: a plan, and not quite enough time.' - Leonard Bernstein = 'Per ottenere grandi risultati servono due cose: un piano e un sacco di tempo.' - Leonard Bernstein -[stat] cost of purchasing items in cities [relativeAmount]% = [relativeAmount]% costi in [stat] per gli acquisti nelle città Military Academy = Accademia militare @@ -2075,17 +2455,14 @@ Broadcast Tower = Ripetitore Eiffel Tower = Torre Eiffel 'We live only to discover beauty, all else is a form of waiting' - Kahlil Gibran = 'Viviamo soltanto per scoprire la bellezza, tutto il resto è un forma d'attesa.' - Kahlil Gibran -[stats] per [amount] social policies adopted = [stats] ogni [amount] politiche sociali adottate Statue of Liberty = Statua della Libertà 'Give me your tired, your poor, your huddled masses yearning to breathe free, the wretched refuse of your teeming shore. Send these, the homeless, tempest-tossed to me, I lift my lamp beside the golden door!' - Emma Lazarus = 'Datemi coloro che sono esausti, i poveri/Le folle accalcate che bramano di respirare libere,/I miseri rifiuti delle vostre coste brulicanti./Mandatemi chi non ha casa, squassato dalle tempeste,/Sollevo la fiaccola accanto alla porta d'oro!' - Emma Lazarus -[stats] from every specialist [cityFilter] = [stats] da ogni specialista [cityFilter] Military Base = Base militare Cristo Redentor = Cristo Redentor 'Come to me, all who labor and are heavy burdened, and I will give you rest.' - New Testament, Matthew 11:28 = 'Venite a me, voi tutti che siete affaticati e oppressi, e io vi ristorerò.' - Matteo 11:28 -[relativeAmount]% Culture cost of adopting new Policies = [relativeAmount]% costi in Cultura quando adotti nuove Politiche sociali Research Lab = Laboratorio di ricerca @@ -2098,32 +2475,22 @@ Sydney Opera House = Teatro dell'Opera di Sidney 'Those who lose dreaming are lost.' - Australian Aboriginal saying = 'Quelli che perdono i sogni sono perduti.' - Massima degli aborigeni australiani Manhattan Project = Progetto Manhattan -Enables nuclear weapon = Consente l'utilizzo delle armi nucleari -Triggers a global alert upon completion = Lancia un'allerta globale quando completato Pentagon = Pentagono 'In preparing for battle I have always found that plans are useless, but planning is indispensable.' - Dwight D. Eisenhower = 'Preparandomi alla battaglia ho sempre constatato che i piano sono inutili, ma la pianificazione è indispensabile.' - Dwight D. Eisenhower -[relativeAmount]% Gold cost of upgrading = [relativeAmount]% costi in oro per gli aggiornamenti Solar Plant = Centrale ad energia solare -in cities without a [buildingFilter] = nelle città senza edifici [buildingFilter] -Only available = Disponibile solo Nuclear Plant = Centrale nucleare Apollo Program = Programma Apollo -Enables construction of Spaceship parts = Consente la costruzione di parti dell'astronave Spaceship Factory = Fabbrica di astronavi United Nations = Nazioni Unite 'More than ever before in human history, we share a common destiny. We can master it only if we face it together. And that is why we have the United Nations.' - Kofi Annan = 'Più di quanto sia mai accaduto nella storia mondiale, condividiamo un destino comune. Possiamo dominarlo solo se lo affrontiamo insieme. Ed è per questo che abbiamo le Nazioni Unite.' - Kofi Annan -Triggers voting for the Diplomatic Victory = Attiva la votazione per la Vittoria Diplomatica Utopia Project = Progetto Utopia -Hidden until [amount] social policy branches have been completed = Svelato quando completi [amount] rami della politica sociale -Triggers a global alert upon build start = Attiva un allarme globale quando inizia -Triggers a Cultural Victory upon completion = Attiva una Vittoria Culturale quando completata #################### Lines from CityStateTypes from Civ V - Vanilla #################### @@ -2249,8 +2616,6 @@ Urkesh = Urkesh Awan = Awan Riblah = Riblah Tayma = Tayma -Receive free [unit] when you discover [tech] = Ricevi un [unit] gratuito quando scopri [tech] -[greatPerson] is earned [relativeAmount]% faster = Recluti [greatPerson] il [relativeAmount]% più in fretta Alexander = Alessandro You are in my way, you must be destroyed. = Sei sulla mia strada, e pertanto devo distruggerti. @@ -2303,9 +2668,6 @@ Lamia = Lamia Nafplion = Napflion Apolyton = Apolyton Greece = Grecia -[relativeAmount]% City-State Influence degradation = L'Influenza sulle Città-stato degrada del [relativeAmount]% -City-State Influence recovers at twice the normal rate = L'influenza delle Città-Stato sale il doppio più velocemente -City-State territory always counts as friendly territory = Il territorio delle Città-stato conta sempre come territorio amico Wu Zetian = Wu Zetian You won't ever be able to bother me again. Go meet Yama. = Non ti permetterò più di infastidirmi. Preparati a incontrare Yama. @@ -2358,7 +2720,6 @@ Nantong = Nantong Weifang = Weifang Xikang = Xikang China = Cina -Great General provides double combat bonus = I Grandi Generali donano il doppio del loro bonus Ramesses II = Ramsete II You are but a pest on this Earth, prepare to be eliminated! = Sei solo una peste sulla Terra! Possa Amon-Ra guidare le mie armate! @@ -2418,7 +2779,6 @@ Naqada = Naqada Semna = Semna Soleb = Soleb Egypt = Egitto -[relativeAmount]% Production when constructing [buildingFilter] wonders [cityFilter] = [relativeAmount]% Produzione mentre costruisci Meraviglie [buildingFilter] [cityFilter] Elizabeth = Elisabetta By the grace of God, your days are numbered. = Per grazia di Dio, i tuoi giorni sono contati! @@ -2566,7 +2926,6 @@ Nizhniy Novgorod = Nizhniy Novgorod Suzdal = Suzdal Magnitogorsk = Magnitogorsk Russia = Russia -Double quantity of [resource] produced = Doppia quantità da [resource] Augustus Caesar = Cesare Augusto My treasury contains little and my soldiers are getting impatient... (sigh) ...therefore you must die. = Le mie casse si svuotano e i miei soldati hanno fame di battaglia e sete di gloria... e mi dispiace dirti che sei tu il bersaglio. @@ -2616,7 +2975,6 @@ Augustadorum = Augustadorum Curia = Curia Interrama = Interrama Adria = Adria -[relativeAmount]% Production towards any buildings that already exist in the Capital = [relativeAmount]% Produzione per qualsiasi edificio già esistente nella Capitale Harun al-Rashid = Harun al-Rashid The world will be more beautiful without you. Prepare for war. = Invero, è un peccato che dobbiamo passare alle maniere forti... non è tradizione per un re uccidere un altro re, né per un regno uccidere un altro regno. @@ -2660,7 +3018,6 @@ Kairouan = Kairouan Algiers = Algeri Oran = Oran Arabia = Arabia -[stats] from each Trade Route = [stats] da ogni rotta commerciale George Washington = George Washington Your wanton aggression leaves us no choice. Prepare for war! = Speravo di non arrivare a questo punto... ma la tua idea di pace non mi da' altra scelta! @@ -2772,7 +3129,6 @@ Yamaguchi = Yamaguchi Ota = Ota Tottori = Tottori Japan = Giappone -Damage is ignored when determining unit Strength = Le unità combattono al pieno delle loro forze anche se danneggiate Gandhi = Gandhi I have just received a report that large numbers of my troops have crossed your borders. = Posso dichiarare guerra senza sacrificare morali! Non chiedermi come: non capiresti. @@ -2814,7 +3170,6 @@ Gwalior = Gwalior Jaipur = Jaipur Karachi = Karachi India = India -Unhappiness from number of Cities doubled = Infelicità dal numero delle Città raddoppiato Otto von Bismarck = Otto von Bismarck I cannot wait until ye grow even mightier. Therefore, prepare for war! = Lascia che tu lo sappia: tu sei un nemico della Germania e come tale vai combattuto. Che Dio abbia pietà di te, perché io non ne avrò. @@ -2881,9 +3236,6 @@ Koblenz = Koblenz Hildesheim = Hildesheim Erlangen = Erlangen Germany = Germania -with [amount]% chance = (probabilità [amount]%) -When conquering an encampment, earn [amount] Gold and recruit a Barbarian unit = Quando conquisti un'accampamento barbaro, ottieni [amount] Oro e puoi reclutare un'unità barbara -[relativeAmount]% maintenance costs = [relativeAmount]% costi di mantenimento Suleiman I = Solimano I Your continued insolence and failure to recognize and preeminence leads us to war. = La mia gente ti considera il suo peggior pericolo. È mio dovere distruggerti per il loro bene! @@ -2928,7 +3280,6 @@ Afyonkarahisar = Afyonkarahisar Bitlis = Bitlis Yalova = Yalova The Ottomans = Turchia -When defeating a [mapUnitFilter] unit, earn [amount] Gold and recruit it = Quando sconfiggi un'unità [mapUnitFilter], ottieni [amount] Oro e recluti quell'unità Sejong = Sejong Jip-hyun-jun (Hall of Worthies) will no longer tolerate your irksome behavior. We will liberate the citizens under your oppression even with force, and enlighten them! = Jip-hyun-jun (la Sala dei Giusti) non tollera più la tua insolenza. Libereremo i tuoi cittadini oppressi anche con la forza, e li illumineremo! @@ -2968,7 +3319,6 @@ Sacheon = Sacheon Gimje = Gimje Anju = Anju Korea = Corea -Receive a tech boost when scientific buildings/wonders are built in capital = Ricevi un bonus tecnologico per ogni edificio/Meraviglia scientifica nella Capitale Hiawatha = Hiawatha You are a plague upon Mother Earth! Prepare for battle! = Sei una peste per Madre Terra! Preparati a combattere! @@ -3085,7 +3435,6 @@ Paishiyauvada = Paishiyauvada Patigrbana = Patigrbana Phrada = Phrada Persia = Persia -during a Golden Age = durante un'Età dell'Oro Kamehameha I = Kamehameha I The ancient fire flashing across the sky is what proclaimed that this day would come, though I had foolishly hoped for a different outcome. = L'antico fuoco che s'illumina nel cielo ha proclamato l'arrivo di questo giorno... anche se, scioccamente, speravo in un altro esito. @@ -3136,11 +3485,6 @@ Nuguria = Nuguria Pileni = Pileni Nukumanu = Nukumanu Polynesia = Polinesia -starting from the [era] = a partire dall'[era] -Enables embarkation for land units = Permette alle unità terrestri di imbarcarsi e attraversare le caselle acquatiche. -Enables [mapUnitFilter] units to enter ocean tiles = Permette alle unità [mapUnitFilter] di attraversare l'oceano -Normal vision when embarked = Visione normale quando imbarcata -within [amount] tiles of a [tileFilter] = entro [amount] caselle da un [tileFilter] Ramkhamhaeng = Ramkhamhaeng You lowly, arrogant fool! I will make you regret of your insolence! = Visto che le tue azioni rivelano il tuo desiderio di guerra, io te lo esaudirò. @@ -3181,8 +3525,6 @@ Loci = Loci Khon Kaen = Khon Kaen Surin = Surin Siam = Siam -[relativeAmount]% [stat] from City-States = [relativeAmount]% [stat] dalle Città-Stato -Military Units gifted from City-States start with [amount] XP = Le unità militari ricevute dalle Città-Stato iniziano con [amount] XP Isabella = Isabella God will probably forgive you... but I shall not. Prepare for war. = Forse Dio perdonerà te per i tuoi peccati... ma io no di certo. Preparati alla guerra, e che Dio abbia pietà della tua anima. @@ -3232,9 +3574,6 @@ Ibiza = Ibiza Las Palmas = Las Palmas Tenerife = Tenerife Spain = Spagna -100 Gold for discovering a Natural Wonder (bonus enhanced to 500 Gold if first to discover it) = 100 Oro quando scopri una Meraviglia Naturale (500 se la scopri per primo) -[stats] for every known Natural Wonder = [stats] per ogni Meraviglia Naturale nota -[relativeAmount]% Yield from every [tileFilter/buildingFilter] = [relativeAmount]% resa per ogni [tileFilter/buildingFilter] Askia = Askia You are an abomination to heaven and earth, the chief of ignorant savages! You must be destroyed! = Sei un abominio per la terra e il cielo, il capo di selvaggi ignoranti! Distruggerti sarà un vero piacere! @@ -3274,8 +3613,6 @@ Dori = Dori Bamba = Bamba Segou = Segou Songhai = Songhai -Receive triple Gold from Barbarian encampments and pillaging Cities = Ricevi il triplo dell'Oro dagli accampamenti barbari e dal saccheggio delle Città -Defense bonus when embarked = Difesa bonus quando imbarcato Genghis Khan = Gengis Khan You stand in the way of my armies. Let us solve this like warriors! = Sei sulla strada dei miei eserciti. Se non ti vuoi sottomettere con le buone, allora risolviamola come guerrieri! @@ -3318,7 +3655,6 @@ Har-Ayrag = Har-Ayrag Nalayh = Nalayh Tes = Tes Mongolia = Mongolia -+30% Strength when fighting City-State units and cities = +30% Forza quando combatti le Città-Stato e le loro unità Montezuma I = Montezuma I Xi-miqa-can! Xi-miqa-can! Xi-miqa-can! (Die, die, die!) = Ora vedremo se siete guerrieri o soltanto inutili codardi! Xi-miqa-can! Xi-miqa-can! Xi-miqa-can! (Morte! Morte! Morte!) @@ -3364,7 +3700,6 @@ Itzapalapa = Itzapalapa Ayotzinco = Ayotzinco Iztapam = Iztapam Aztecs = Azteca -Earn [amount]% of killed [mapUnitFilter] unit's [costOrStrength] as [civWideStat] = Ottieni [civWideStat] pari al [amount]% della [costOrStrength] di ogni unità [mapUnitFilter] uccisa. Pachacuti = Pachacuti Resistance is futile! You cannot hope to stand against the mighty Incan empire. If you will not surrender immediately, then prepare for war! = La resistenza è inutile. Non puoi sperare di ergerti contro il potente impero inca. Se non ti arrendi immediatamente, allora preparati a combattere! @@ -3412,8 +3747,6 @@ Chucuito = Chucuito Choquequirao = Choquequirao Inca = Inca Units ignore terrain costs when moving into any tile with Hills = Nessun costo di movimento sulle Colline -[relativeAmount]% maintenance on road & railroads = [relativeAmount]% costi di mantenimento su strade e ferrovie -No Maintenance costs for improvements in [tileFilter] tiles = Nessun costo di mantenimento sui miglioramenti su [tileFilter] Harald Bluetooth = Harald Dente Blu If I am to be honest, I tire of those pointless charades. Why don't we settle our disputes on the field of battle, like true men? Perhaps the skalds will sing of your valor... or mine! = A essere sincero, mi sono stancato di queste inutili pagliacciate. Perché non risolviamo le nostre dispute sul campo di battaglia come fanno i veri uomini? Forse gli skalds canteranno canzoni sul tuo valore... o sul mio. @@ -3473,8 +3806,6 @@ Haderslev = Haderslev Ringsted = Ringsted Skrive = Skrive Denmark = Danimarca -[amount] Movement point cost to disembark = Lo sbarco costa [amount] punti movimento -No movement cost to pillage = Nessun costo di movimento per il saccheggio You leave us no choice. War it must be. = Non ci lasci altra scelta. Guerra sia. Very well, this shall not be forgotten. = Benissimo, questo non lo dimenticheremo. @@ -3567,7 +3898,6 @@ War lingers in our hearts. Why carry on with a false peace? = Non ci lasci altra You gormless radger! You'll dine on your own teeth before you set foot in Ireland! = Verme insolente! Divorerai i tuoi stessi denti prima di mettere piede in Irlanda! A lonely wind blows through the highlands today. A dirge for Ireland. Can you hear it? = Un vento solitario soffia oggi sulle highlands. Una nenia funebre per l'Irlanda. La senti? Dublin = Dublino -Will not be chosen for new games = Non verrà scelto per le nuove partite You shall stain this land no longer with your vileness! To arms, my countrymen - we ride to war! = Non macchierai più questo suolo con le tue viltà! Alle armi, miei compagni... si va in guerra! Traitorous man! The Celtic peoples will not stand for such wanton abuse and slander - I shall have your head! = Essere spregevole! I Celti non sopporteranno più i tuoi volubili abusi! Avremo la tua testa! @@ -3587,20 +3917,13 @@ You will see you have just bitten off more than you can chew. = Ti faremo vedere This ship may sink, but our spirits will linger. = Questa nave è ormai affondata, ma i nostri spiriti sono ancora alti, e lo saranno per molto tempo... Valletta = La Valletta -Can only heal by pillaging = Guarisce solo tramite il saccheggio - #################### Lines from Policies from Civ V - Vanilla #################### Aristocracy = Aristocrazia Legalism = Legalismo -Provides the cheapest [stat] building in your first [amount] cities for free = Le tue prime [amount] città ricevono un edificio gratuito [stat] Oligarchy = Oligarchia -Units in cities cost no Maintenance = Nessun mantenimento per le unità nelle Città -with a garrison = con una guarnigione -[relativeAmount]% Strength for cities = [relativeAmount]% Forza per le Città Landed Elite = Nobiltà terriera -[relativeAmount]% growth [cityFilter] = [relativeAmount]% crescita [cityFilter] Monarchy = Monarchia Tradition Complete = Tradizionalismo Completo Tradition = Tradizionalismo @@ -3609,49 +3932,32 @@ Collective Rule = Governo collettivo Citizenship = Cittadinanza Republic = Repubblica Representation = Rappresentanza -Each city founded increases culture cost of policies [relativeAmount]% less than normal = Ogni città fondata incrementa il costo delle Politiche il [relativeAmount]% in meno del normale Meritocracy = Meritocrazia Liberty Complete = Libertà Completa -Free Great Person = Ottieni un Grande Personaggio gratuito Liberty = Libertà Warrior Code = Codice guerriero Discipline = Disciplina -when adjacent to a [mapUnitFilter] unit = quando si trova nei pressi di un'unità [mapUnitFilter] Military Tradition = Tradizione militare -[relativeAmount]% XP gained from combat = [relativeAmount] XP dal combattimento Military Caste = Casta Militare Professional Army = Esercito professionale Honor Complete = Onore Completo Honor = Onore -vs [mapUnitFilter] units = contro le unità [mapUnitFilter] -Notified of new Barbarian encampments = Riceverai notifiche su nuovi accampamenti barbari Organized Religion = Religione Organizzata Mandate Of Heaven = Mandato del Cielo -[relativeAmount]% of excess happiness converted to [stat] = Il [relativeAmount]% di felicità in eccesso si converte in [stat] Theocracy = Teocrazia -[relativeAmount]% [stat] from every [tileFilter/buildingFilter] = [relativeAmount]% [stat] da ogni [tileFilter/buildingFilter] Reformation = Riforma Free Religion = Tolleranza Religiosa Piety Complete = Devozione Completa Piety = Devozione -before adopting [policy] = prima di adottare [policy] Philantropy = Filantropia -Gifts of Gold to City-States generate [relativeAmount]% more Influence = +[relativeAmount]% Influenza dai doni in Oro alle Città-Stato Aesthetics = Estetica -Resting point for Influence with City-States is increased by [amount] = Il punto standard per l'Influenza con le Città-Stato aumenta di [amount] Scholasticism = Scolasticismo -Allied City-States provide [stat] equal to [relativeAmount]% of what they produce for themselves = Le Città-Stato alleate concedono [stat] pari al [relativeAmount]% di quanto producano da sole Cultural Diplomacy = Diplomazia culturale -[relativeAmount]% resources gifted by City-States = [relativeAmount]% risorse donate dalle Città-stato -[relativeAmount]% Happiness from luxury resources gifted by City-States = [relativeAmount]% Felicità dalle risorse di lusso donate dalle Città-stato Educated Elite = Educazione d'Elite -Allied City-States will occasionally gift Great People = Le Città-Stato alleate ti concederanno occasionalmente dei Grandi Personaggi Patronage Complete = Mecenatismo completo -Influence of all other civilizations with all city-states degrades [relativeAmount]% faster = L'Influenza di tutte le altre civiltà con le Città-Stato cala il [relativeAmount]% più in fretta -Triggers the following global alert: [comment] = Attiva l'allarme globale [comment] Patronage = Mecenatismo Naval Tradition = Tradizione navale @@ -3659,7 +3965,6 @@ Trade Unions = File di carri Merchant Navy = Flotta mercantile Mercantilism = Mercantilismo Protectionism = Protezionismo -[amount] Happiness from each type of luxury resource = [amount] Felicità per ogni tipo di risorsa di lusso Commerce Complete = Commercio Completo Commerce = Commercio @@ -3667,42 +3972,30 @@ Secularism = Secolarismo Humanism = Umanesimo Free Thought = Libertà di pensiero Sovereignty = Sovranità -while the empire is happy = mentre l'impero è felice -[relativeAmount]% [stat] = [relativeAmount]% [stat] Scientific Revolution = Rivoluzione Scientifica -[amount] Free Technologies = [amount] Tecnologie gratuite Rationalism Complete = Razionalismo Completo -[stats] from all [buildingFilter] buildings = [stats] per ogni edificio tipo [buildingFilter] Rationalism = Razionalismo Constitution = Costituzione Universal Suffrage = Suffragio Universale -when defending = in difesa Civil Society = Società civile -[relativeAmount]% Food consumption by specialists [cityFilter] = [relativeAmount]% consumo di cibo dagli specialisti [cityFilter] Free Speech = Libertà di parola -[amount] units cost no maintenance = Nessuna manutenzione per [amount] unità Democracy = Democrazia Freedom Complete = Uguaglianza Completa Freedom = Uguaglianza Populism = Populismo Militarism = Militarismo -[stat] cost of purchasing [baseUnitFilter] units [relativeAmount]% = [relativeAmount]% costi in [stat] nell'acquisto di unità [baseUnitFilter] Fascism = Fascismo -Quantity of strategic resources produced by the empire +[relativeAmount]% = +[relativeAmount]% quantità di risorse strategiche prodotte dall'impero Police State = Stato di polizia Total War = Guerra Totale Autocracy Complete = Autocrazia Completa -for [amount] turns = per [amount] turni Autocracy = Autocrazia United Front = Fronte unito -Militaristic City-States grant units [amount] times as fast when you are at war with a common nation = Le Città-Stato militaristiche ti donano unità [amount] volte più in fretta se siete in guerra con un nemico comune Planned Economy = Economia pianificata Nationalism = Nazionalismo Socialism = Socialismo -[relativeAmount]% maintenance cost for buildings [cityFilter] = [relativeAmount]% costi di mantenimento per gli edifici [cityFilter] Communism = Comunismo Order Complete = Ordine completo Order = Ordine @@ -3807,7 +4100,6 @@ Engineer = Ingegnere 'Where tillage begins, other arts follow. The farmers therefore are the founders of human civilization.' - Daniel Webster = 'Dove arriva la coltivazione, seguono le altre arti. I contadini sono quindi i fondatori della civiltà umana.' - Daniel Webster Agriculture = Agricoltura -Starting tech = Tecnologia iniziale 'Shall the clay say to him that fashioneth it, what makest thou?' - Bible Isaiah 45:9 = 'L'argilla dirà forse a colui che le dà forma: 'Che fai'?' - La Bibbia, Isaia, 45:9 Pottery = Ceramica @@ -3824,7 +4116,6 @@ Sailing = Vela Calendar = Calendario 'He who destroys a good book kills reason itself.' - John Milton = 'Chi distrugge un buon libro uccide la ragione stessa.' - John Milton Writing = Scrittura -Enables Open Borders agreements = Consente accordi su Diritti di Passaggio 'Even brute beasts and wandering birds do not fall into the same traps or nets twice.' - Saint Jerome = 'Persino le ferali bestie e gli uccelli vagabondi non cadono due volte nelle stesse trappole.' - San Girolamo Trapping = Trappole per animali 'Wisdom and virtue are like the two wheels of a cart.' - Japanese proverb = 'La saggezza e la virtù sono come le due ruote di un carretto.' - Proverbio giapponese @@ -3838,7 +4129,6 @@ Bronze Working = Lavorazione del bronzo Optics = Ottica 'There is only one good, knowledge, and one evil, ignorance.' - Socrates = 'C'è un solo bene, la conoscenza, e un solo male, l'ignoranza.' - Socrate Philosophy = Filosofia -Enables Research agreements = Consente di stabilire Accordi di Ricerca 'A Horse! A Horse! My kingdom for a horse!' - Shakespeare (Richard III) = 'Un cavallo! Un cavallo! Il mio regno per un cavallo!' - William Shakespeare (Riccardo III) Horseback Riding = Equitazione 'Mathematics is the gate and key to the sciences.' - Roger Bacon = 'La matematica è la porta e la chiave delle scienze.' - Ruggero Bacone @@ -3854,10 +4144,8 @@ Theology = Teologia Civil Service = Pubblica amministrazione 'Better is bread with a happy heart than wealth with vexation.' - Amenemope = 'Meglio il pane con un cuore felice, che la ricchezza con l'afflizione.' - Amenemope Currency = Valuta -Enables conversion of city production to [civWideStat] = Abilità la conversione della produzione cittadina a [civWideStat] 'Instrumental or mechanical science is the noblest and, above all others, the most useful.' - Leonardo da Vinci = 'La scienza degli strumenti e della meccanica è la più nobile di tutte, e soprattutto la più utile.' - Leonardo da Vinci Engineering = Ingegneria -Roads connect tiles across rivers = Le strade diventano ponti sui fiumi 'When pieces of bronze or gold or iron break, the metal-smith welds them together again in the fire, and the bond is established.' - Sri Guru Granth Sahib = 'Quando pezzi di bronzo o d'oro o di ferro si rompono, il fabbro li rinsalda ancora con il fuoco e il legame è ristabilito.' - Sri Guru Granth Sahib Metal Casting = Fusione del metallo @@ -3869,7 +4157,6 @@ Education = Educazione Chivalry = Codice cavalleresco 'The press is the best instrument for enlightening the mind of man, and improving him as a rational, moral and social being.' - Thomas Jefferson = 'La stampa è il migliore strumento per illuminare la mente dell'uomo e migliorarlo come essere razionale, morale e sociale.' - Thomas Jefferson Machinery = Meccanica -Improves movement speed on roads = Migliora la velocità di movimento sulle strade 'Measure what is measurable, and make measurable what is not so.' - Galileo Galilei = 'Misura ciò che è misurabile, e rendi misurabile ciò che non lo è.' - Galileo Galilei Physics = Fisica 'John Henry said to his Captain, / 'A man ain't nothin' but a man, / And before I'll let your steam drill beat me down, / I'll die with the hammer in my hand.'' - Anonymous: The Ballad of John Henry, the Steel-Drivin' Man = 'John Henry disse al cuo Capitano, 'Un uomo non è che un uomo, e prima che la tua perforatrice a vapore mi batta, morirò col martello in mano.' - Anonimo: La ballata di John Henry, l'uomo che batte l'acciaio @@ -3961,7 +4248,6 @@ Globalization = Globalizzazione Robotics = Robotica 'Now, somehow, in some new way, the sky seemed almost alien.' - Lyndon B. Johnson = 'Ora, in qualche modo nuovo, il cielo sembrava quasi alieno.' - Lyndon B. Johnson Satellites = Satelliti -Reveals the entire map = Rivela l'intera mappa 'Be extremely subtle, even to the point of formlessness, be extremely mysterious, even to the point of soundlessness. Thereby you can be the director of the opponent's fate.' - Sun Tzu = 'Sii estremamente inafferrabile fino a perdere la forma, sii estremamente misterioso fino a soffocare ogni suono. Così facendo potrai decidere il destino del tuo avversario.' - Sun Tzu Stealth = Invisibilità 'Our scientific power has outrun our spiritual power, we have guided missiles and misguided men.' – Martin Luther King Jr. = 'Il nostro potere scientifico si è lasciato dietro quello spirituale; i missili sono teleguidati, gli uomini senza guida.' - Martin Luther King Jr. @@ -3978,7 +4264,6 @@ Nanotechnology = Nanotecnologia 'I think we agree, the past is over.' - George W. Bush = 'Penso che siamo tutti d'accordo che il passato è finito.' - George W.Bush Future Tech = Tecnologia futura Who knows what the future holds? = Chi sa cosa riservano i prossimi anni? -Can be continually researched = Ricercabile all'infinito #################### Lines from Terrains from Civ V - Vanilla #################### @@ -3996,34 +4281,24 @@ Tundra = Tundra Desert = Deserto Lakes = Laghi -Fresh water = acqua fresca Mountain = Montagna -Has an elevation of [amount] for visibility calculations = Ha un'elevazione di [amount] per calcoli visibilità -Units ending their turn on this terrain take [amount] damage = Le unità che terminano il loro turno su questo terreno subiscono [amount] danno Snow = Neve Hill = Collina -[amount] Strength for cities built on this terrain = [amount] Forza per le Città costruite su questo terreno Forest = Foresta -Provides a one-time Production bonus to the closest city when cut down = Quando abbattuta, dona una tantum di Produzione alla Città più vicina -Blocks line-of-sight from tiles at same elevation = Blocca il raggio visivo alle caselle della stessa elevatura -[amount]% Chance to be destroyed by nukes = [amount]% possibilità di venire distrutta da armi nucleari A Camp can be built here without cutting it down = Puoi costruirvi un Campo senza tagliarla Jungle = Giungla Marsh = Palude -Rare feature = Caratteristica rara Only Polders can be built here = Può ospitare solo Polder Fallout = Scorie Radioattive -Nullifies all other stats this tile provides = Annulla ogni altro parametro di questa caselle Oasis = Oasi -Only [improvementFilter] improvements may be built on this tile = Puoi costruirvi soltanto [improvementFilter] in questa casella Flood plains = Pianure allagate @@ -4036,11 +4311,8 @@ Great Barrier Reef = Grande barriera corallina Old Faithful = Old Faithful El Dorado = El Dorado -Grants 500 Gold to the first civilization to discover it = Fornisce 500 Oro al primo giocatore che la scopre Fountain of Youth = Fonte della giovinezza -Grants [promotion] ([comment]) to adjacent [mapUnitFilter] units for the rest of the game = Dona la promozione [promotion] ([comment]) alle unità [mapUnitFilter] adiacenti per il resto della partita -Tile provides yield without assigned population = La resa di questa cella non necessita abitanti Grand Mesa = Grand Mesa @@ -4058,18 +4330,14 @@ Barringer Crater = Cratere di Barringer #################### Lines from TileImprovements from Civ V - Vanilla #################### Farm = Fattoria -Can also be built on tiles adjacent to fresh water = Costruibile sulle caselle adiacenti all'acqua dolce -[stats] from [tileFilter] tiles = [stats] dalle caselle [tileFilter] Lumber mill = Segheria -[stats] = [stats] Mine = Miniera Trading post = Base commerciale Camp = Campo -Can only be built to improve a resource = Costruibile solo per migliorare una risorsa Oil well = Pozzo di petrolio @@ -4084,11 +4352,8 @@ Quarry = Cava Fishing Boats = Peschereccio Fort = Forte -Can be built outside your borders = Costruibile all'esterno dei tuoi confini -Gives a defensive bonus of [relativeAmount]% = Dona un bonus difensivo del [relativeAmount]% Road = Strada -Costs [amount] [stat] per turn when in your territory = Costa [amount] [stat] al turno nel tuo territorio Reduces movement cost to ½ if the other tile also has a Road or Railroad = Dimezza i costi di movimento se vi si trova una Strada o Ferrovia Reduces movement cost to ⅓ with Machinery = Dimezza i costi di movimento con la Macchineria Requires Engineering to bridge rivers = Richiede Ingegneria per costruire ponti sui fiumi @@ -4112,11 +4377,9 @@ Remove Railroad = Rimuovi Ferrovia Cancel improvement order = Annulla ordine miglioramento Repair = Ripara -Unbuildable = Non costruibile Repairs a pillaged Improvement or Route = Ripara un miglioramento o una strada saccheggiata Academy = Accademia -Removes removable features when built = Rimuove caratteristica rimuovibile quando costruito Landmark = Punto di riferimento @@ -4127,24 +4390,17 @@ Customs house = Dogana Holy site = Luogo sacro Citadel = Cittadella -Adjacent enemy units ending their turn take [amount] damage = Le unità nemiche adiacenti che finiscono il loro turno subiscono [amount] danni -Can be built just outside your borders = Costruibile appena fuori dai tuoi confini -Constructing it will take over the tiles around it and assign them to your closest city = Costruirlo prenderà il controllo delle caselle circostanti e le assegnerà alla tua città più vicina Moai = Moai Terrace farm = Terrazzamento Ancient ruins = Antiche rovine -Unpillagable = Non saccheggiabile -Provides a random bonus when entered = Concede un bonus casuale all'accesso City ruins = Rovine cittadine -Will be replaced by automated workers = Rimpiazzabile da lavoratori automatizzati A bleak reminder of the destruction wreaked by War = Un cupo promemoria della distruzione provocata dalla guerra City center = Centro cittadino -Irremovable = Irremovibile Marks the center of a city = Segna il centro di una città Appearance changes with the technological era of the owning civilization = L'aspetto cambia con l'avanzare d'epoca della civiltà proprietaria @@ -4169,14 +4425,12 @@ Stone = Pietra Fish = Pesce Horses = Cavalli -Guaranteed with Strategic Balance resource option = Garantito con l'opzione risorsa Equilibrio strategico Iron = Ferro Coal = Carbone Oil = Petrolio -Deposits in [tileFilter] tiles always provide [amount] resources = I depositi sulle caselle [tileFilter] concedono sempre [amount] risorse Aluminum = Alluminio @@ -4213,7 +4467,6 @@ Whales = Balene Pearls = Perle Jewelry = Gioielli -Can only be created by Mercantile City-States = Creabile solo dalle Città-Stato mercantili Porcelain = Porcellana @@ -4229,8 +4482,6 @@ Melee Water = Anfibia da mischia Ranged Water = Anfibia a distanza Submarine = Sottomarino Heal Instantly = Cura istantanea -Heal this unit by [amount] HP = Guarisci l'unità di [amount] HP -Doing so will consume this opportunity to choose a Promotion = Rinuncia però all'opportunità di scegliere una Promozione Accuracy I = Precisione I @@ -4247,10 +4498,8 @@ Barrage III = Fuoco di Fila III Volley = Raffica Extended Range = Raggio di tiro ampliato -[amount] Range = [amount] Raggio Indirect Fire = Fuoco indiretto -Ranged attacks may be performed over obstacles = Permette di sparare a distanza superando gli ostacoli Shock I = Assalto I @@ -4273,21 +4522,14 @@ Formation I = Formazione I Formation II = Formazione II Blitz = Incursione -[amount] additional attacks per turn = [amount] attacchi aggiuntivi al turno Woodsman = Forestali -Double movement in [terrainFilter] = Movimento raddoppiato su [terrainFilter] Amphibious = Attacco anfibio -Eliminates combat penalty for attacking over a river = Elimina la penalità di combattimento quando attacchi da un fiume -Eliminates combat penalty for attacking across a coast = Elimina la penalità di combattimento quando attacco da una casella costiera Medic = Medico I -All adjacent units heal [amount] HP when healing = Tutte le unità adiacenti guariscono [amount] HP Medic II = Medico II -in [tileFilter] tiles = nelle caselle [tileFilter] -[amount] HP when healing = [amount] Salute quando guarisce Scouting I = Esplorazione I @@ -4300,8 +4542,6 @@ Survivalism I = Sopravvivenza I Survivalism II = Sopravvivenza II Survivalism III = Sopravvivenza III -Unit will heal every turn, even if it performs an action = L'unità guarisce ad ogni turno, anche quando esegue un'azione -May withdraw before melee ([amount]%) = Può ritirarsi da un attacco da mischia ([amount]%) Boarding Party I = Abbordaggio I @@ -4310,7 +4550,6 @@ Boarding Party II = Abbordaggio II Boarding Party III = Abbordaggio III Coastal Raider I = Incursione costiera I -Earn [amount]% of the damage done to [combatantFilter] units as [civWideStat] = Ottieni il [amount]% del danno inflitto alle unità [combatantFilter] pari a [civWideStat] Coastal Raider II = Incursione costiera II @@ -4338,14 +4577,12 @@ Armor Plating II = Corazza II Armor Plating III = Corazza III Flight Deck I = Ponte di volo I -Can carry [amount] extra [mapUnitFilter] units = Può portare [amount] unità [mapUnitFilter] supplementari Flight Deck II = Ponte di volo II Flight Deck III = Ponte di volo III Supply = Rifornimento -May heal outside of friendly territory = Può guarire fuori dal territorio amico Bomber = Bombardiere Siege I = Assedio I @@ -4355,25 +4592,20 @@ Siege II = Assedio II Siege III = Assedio III Evasion = Manovre evasive -Damage taken from interception reduced by [relativeAmount]% = -[relativeAmount]% danni subiti dall'intercettazione Fighter = Caccia Interception I = Intercettazione I -[relativeAmount]% Damage when intercepting = [relativeAmount]% danno quando intercetti Interception II = Intercettazione II Interception III = Intercettazione III -[relativeAmount]% Strength when performing Air Sweep = [relativeAmount]% Forza durante una Perlustrazione - Air Targeting I = Puntamento aereo I Air Targeting II = Puntamento aereo II Sortie = Sortita -[amount] extra interceptions may be made per turn = Puoi fare [amount] intercettazione extra al turno Operational Range = Raggio operativo @@ -4419,25 +4651,19 @@ Great Generals II = Grande Generale II Quick Study = Studio rapido Haka War Dance = Danza di guerra Haka -[relativeAmount]% Strength for enemy [combatantFilter] units in adjacent [tileFilter] tiles = [relativeAmount]% Forza per le unità [combatantFilter] nemiche adiacenti a [tileFilter] le caselle Rejuvenation = Ringiovanimento -All healing effects doubled = Raddoppia gli effetti curativi Slinger Withdraw = Ritirata Fromboliere Ignore terrain cost = Ignora i costi di movimento su terreno -Ignores terrain cost = Ignora i costi di movimento su terreno Pictish Courage = Coraggio dei Pitti Home Sweet Home = Casa dolce casa -[relativeAmount]% Strength decreasing with distance from the capital = [relativeAmount]% diminuzione Forza per distanza dalla Capitale [unit] ability = [unit] abilità -Heals [amount] damage if it kills a unit = Cura [amount] PF quando uccide un'unità nemica - #################### Lines from UnitTypes from Civ V - Vanilla #################### @@ -4445,23 +4671,12 @@ Heals [amount] damage if it kills a unit = Cura [amount] PF quando uccide un'uni Civilian Water = Anfibia civile -Can enter ice tiles = Può entrare nelle caselle Ghiaccio -Invisible to non-adjacent units = Invisibile alle unità non adiacenti -Can see invisible [mapUnitFilter] units = Può scoprire le unità [mapUnitFilter] invisibili - - Aircraft = Aerea -Can see over obstacles = Può vedere oltre gli ostacoli -Can perform Air Sweep = Può eseguire una Perlustrazione Atomic Bomber = Bombardiere atomico Missile = da tiro -Self-destructs when attacking = Si autodistrugge quando attacca -Cannot be intercepted = Non può essere intercettato - -Can pass through impassable tiles = Può oltrepassare le caselle impenetrabili Armor = unità corazzata @@ -4481,13 +4696,6 @@ AtomicBomber = Bombardiere atomico #################### Lines from Units from Civ V - Vanilla #################### -Can build [improvementFilter/terrainFilter] improvements on tiles = Può costruire miglioramenti [improvementFilter/terrainFilter] - -Founds a new city = Può fondare una nuova città -Excess Food converted to Production when under construction = Il Cibo in eccesso viene convertito in Produzione quando in costruzione -Requires at least [amount] population = Richiede almeno [amount] abitanti - -May upgrade to [baseUnitFilter] through ruins-like effects = Può aggiornarsi a [baseUnitFilter] tramite gli effetti delle rovine This is your basic, club-swinging fighter. = Questo è il tuo combattente con mazza di tutti i giorni. @@ -4506,17 +4714,12 @@ Slinger = Fromboliere Skirmisher = Schermagliatore Work Boats = Chiatta -Cannot enter ocean tiles = Non può entrare nelle caselle oceaniche -May create improvements on water resources = Può costruire miglioramenti sulle risorse acquatiche -Uncapturable = Non catturabile Trireme = Trireme Galley = Galea Chariot Archer = Arciere su carro -No defensive terrain bonus = Nessun bonus difensivo su terreno -Rough terrain penalty = Penalità su terreno accidentato War Chariot = Carro da guerra @@ -4530,12 +4733,10 @@ Persian Immortal = Immortale Marauder = Predone Horseman = Guerriero a cavallo -Can move after attacking = Può muoversi dopo aver attaccato Companion Cavalry = Cavalleria dei Compagni Catapult = Catapulta -Must set up to ranged attack = Deve allestirsi per attaccare a distanza Ballista = Ballista @@ -4547,14 +4748,12 @@ Mohawk Warrior = Guerriero Mohawk Landsknecht = Lanzichenecco -Can move immediately once bought = Può muoversi immediatamente dopo l'acquisto Knight = Cavaliere Camel Archer = Arciere su cammello Conquistador = Conquistador -on foreign continents = sui continenti stranieri Naresuan's Elephant = Elefante di Naresuan @@ -4612,16 +4811,11 @@ Ironclad = Ironclad Artillery = Artiglieria -Can only attack [tileFilter] tiles = Può attaccare solo caselle [tileFilter] Foreign Legion = Legione straniera -[relativeAmount]% chance to intercept air attacks = [relativeAmount]% probabilità di intercettare attacchi aerei - Carrier = Portaerei -Cannot attack = Non può attaccare -Can carry [amount] [mapUnitFilter] units = Può portare [amount] unità [mapUnitFilter] Battleship = Corazzata @@ -4635,7 +4829,6 @@ Zero = Zero B17 = B-17 Paratrooper = Paracadutista -May Paradrop up to [amount] tiles from inside friendly territory = Può paracadutarsi fino a [amount] caselle in territorio amico Tank = Carro armato @@ -4644,9 +4837,6 @@ Panzer = Panzer Anti-Tank Gun = Cannone anticarro Atomic Bomb = Bomba atomica -Nuclear weapon of Strength [amount] = Arma nucleare di Forza [amount] -if [buildingFilter] is constructed = se [buildingFilter] è presente -Blast radius [amount] = Raggio esplosivo [amount] Rocket Artillery = Artiglieria lanciarazzi @@ -4657,9 +4847,6 @@ Guided Missile = Missie guidato Nuclear Missile = Missile nucleare Helicopter Gunship = Elicottero da guerra -All tiles cost 1 movement = 1 punto Movimento per casella -Ignores Zone of Control = Ignora zone di controllo -Unable to capture cities = Non può catturare città Nuclear Submarine = Sottomarino nucleare @@ -4674,48 +4861,26 @@ Jet Fighter = Jet da combattimento Giant Death Robot = Robot gigante della Morte Stealth Bomber = Bombardiere invisibile -Cannot be carried by [mapUnitFilter] units = Non trasportabile da [mapUnitFilter] Great Artist = Grande Artista -Can start an [amount]-turn golden age = Può avviare un'Età dell'Oro ([amount] turni) -Can construct [improvementName] = Può costruire [improvementName] -Great Person - [comment] = Grande Personaggio - [comment] Great Scientist = Grande Scienziato -Can hurry technology research = Può accelerare la ricerca tecnologica Great Merchant = Grande Mercante -Can undertake a trade mission with City-State, giving a large sum of gold and [amount] Influence = Può intraprendere una missione commerciale con una Città-Stato, ricavando una gran quantità d'oro e [amount] Influenza Great Engineer = Grande Ingegnere -Can speed up construction of a building = Può accelerare la costruzione di un edificio Great Prophet = Grande Profeta -if it hasn't used other actions yet = se non ha ancora fatto un'altra azione -Can [action] [amount] times = Può usare [action] [amount] volte -Removes other religions when spreading religion = Rimuove le altre religioni quando diffonde la propria -May found a religion = Può fondare una religione -May enhance a religion = Può migliorare una religione -May enter foreign tiles without open borders = Può entrare nelle caselle straniere senza diritti di passaggio -Religious Unit = Unità religiosa -Takes your religion over the one in their birth city = Porta la tua religione sopra quella nella loro città natale Great General = Grande Generale -[relativeAmount]% Strength bonus for [mapUnitFilter] units within [amount] tiles = [relativeAmount]% bonus Forza per le unità [mapUnitFilter] entro [amount] caselle Khan = Khan Missionary = Missionario -May enter foreign tiles without open borders, but loses [amount] religious strength each turn it ends there = Può entrare nelle caselle degli altri senza diritti di passaggio, ma perde [amount] forza religiosa ad ogni turno che finisce lì -Can be purchased with [stat] [cityFilter] = Acquistabile con [stat] [cityFilter] Inquisitor = Inquisitore -Prevents spreading of religion to the city it is next to = Previene la diffusione della religione alla città nelle sue vicinanze SS Booster = Propulsore dell'astronave -Spaceship part = Parte dell'astronave -Can be added to [comment] in the Capital = Aggiungibile a [comment] nella Capitale -Limited to [amount] per Civilization = Massimo [amount] unità per civiltà SS Cockpit = Abitacolo dell'astronave @@ -4750,24 +4915,20 @@ Have highest score after max turns = Possiedi il punteggio più alto dopo un lim Ancestor Worship = Culto degli antenati Dance of the Aurora = Danza dell'Aurora -[stats] from [tileFilter] tiles without [tileFilter2] [cityFilter] = [stats] dalle caselle [tileFilter] senza [tileFilter2] [cityFilter] Desert Folklore = Folklore del deserto Faith Healers = Guaritori della fede -[mapUnitFilter] Units adjacent to this city heal [amount] HP per turn when healing = [mapUnitFilter] le unità adiacenti a questa città guariscono [amount] HP al turno quando si curano Fertility Rites = Riti di fertilità God of Craftsman = Dio dell'Artigianato -in cities with at least [amount] [populationFilter] = nelle città con almeno [amount] [populationFilter] God of the Open Sky = Dio del Cielo Aperto God of the Sea = Dio del Mare God of War = Dio della Guerra -Earn [amount]% of [mapUnitFilter] unit's [costOrStrength] as [civWideStat] when killed within 4 tiles of a city following this religion = Ottieni il [amount]% della [costOrStrength] delle unità [mapUnitFilter] pari [civWideStat] che uccidi entro 4 caselle da una città che segue questa religione. Goddess of Festivals = Dea della Festività @@ -4792,7 +4953,6 @@ Religious Settlements = Insediamenti Religiosi Sacred Path = Cammino sacro Sacred Waters = Acque sacre -[stats] in cities on [terrainFilter] tiles = [stats] nelle città con caselle [terrainFilter] Stone Circles = Cerchi di pietra @@ -4800,7 +4960,6 @@ Follower = Seguace Asceticism = Asceticismo Cathedrals = Cattedrali -May buy [buildingFilter] buildings with [stat] [cityFilter] = Puoi costruire edifici [buildingFilter] con [stat] [cityFilter] Choral Music = Cori musicali @@ -4811,13 +4970,10 @@ Feed the World = Nutrire il mondo Guruship = Guru Holy Warriors = Guerrieri santi -before the [era] = prima dell'[era] -May buy [baseUnitFilter] units with [stat] for [amount] times their normal Production cost = Puoi reclutare unità [baseUnitFilter] spendendo [stat] pari a [amount] volte il loro costo Produzione normale Liturgical Drama = Drammaturgia liturgica Monasteries = Monasteri -May buy [buildingFilter] buildings for [amount] [stat] [cityFilter] = Puoi acquistare edifici [buildingFilter] per [amount] [stat] [cityFilter] Mosques = Moschee @@ -4830,28 +4986,21 @@ Religious Art = Arte religiosa Religious Center = Centro religioso Religious Community = Comunità religiosa -[relativeAmount]% [stat] from every follower, up to [relativeAmount2]% = [relativeAmount]% [stat] per ogni seguace, fino al [relativeAmount2]% Swords into Ploughshares = Le spade diventano aratri -when not at war = quando non sei in guerra Founder = Fondatore Ceremonial Burial = Sepoltura cerimoniale -[stats] for each global city following this religion = [stats] per ogni città nel mondo che segue questa religione Church Property = Proprietà della Chiesa Initiation Rites = Riti d'iniziazione -[stats] when a city adopts this religion for the first time (modified by game speed) = [stats] quando una città segue questa religione per la prima volta (a seconda della velocità di gioco) Interfaith Dialogue = Dialogo interreligioso -When spreading religion to a city, gain [amount] times the amount of followers of other religions as [stat] = Quando diffondi una religione a una città, ottieni [amount] volte la quantità di seguaci delle altre religioni pari a [stat] Papal Primacy = Primato papale -Resting point for Influence with City-States following this religion [amount] = [amount] punteggio Influenza default con le Città-Stato che segue questa religione Peace Loving = Amanti della pace -[stats] from every [amount] global followers [cityFilter] = [stats] per ogni [amount] seguaci globali [cityFilter] Pilgrimage = Pelligrinaggio @@ -4865,23 +5014,18 @@ Defender of the Faith = Difensori della Fede Holy Order = Ordine sacro Itinerant Preachers = Predicatori itineranti -Religion naturally spreads to cities [amount] tiles away = La religione si diffonde naturalmente nelle città a [amount] caselle di distanza Just War = Guerra giusta Messiah = Messia -[relativeAmount]% Spread Religion Strength = [relativeAmount]% Forza di diffusione religiosa -[relativeAmount]% Faith cost of generating Great Prophet equivalents = [relativeAmount]% costi in Fede nel generare Grandi Profeti equivalenti Missionary Zeal = Zelo missionario Religious Texts = Testi religiosi -[relativeAmount]% Natural religion spread [cityFilter] = [relativeAmount]% diffusione religiosa naturale [cityFilter] Religious Unity = Unità religiosa Reliquary = Reliquiario -[stats] whenever a Great Person is expended = [stats] quando sacrifichi un Grande Personaggio #################### Lines from Buildings from Civ V - Gods & Kings #################### @@ -4908,7 +5052,6 @@ Petra = Petra Great Mosque of Djenne = Grande Moschea di Djenne 'With the magnificence of eternity before us, let time, with all its fluctuations, dwindle into its own littleness.' - Thomas Chalmers = 'Con la magnificenza dell'eternità di fronte a noi, lasciamo che il tempo, con tutti i suoi mutamenti, si consumi nella sua piccolezza.' - Thomas Chalmers -[baseUnitFilter] units built [cityFilter] can [action] [amount] extra times = Le unità [baseUnitFilter] costruite [cityFilter] possono usare [action] [amount] volte in più Grand Temple = Grande Tempio @@ -4936,10 +5079,8 @@ Recycling Center = Centrale di riciclaggio CN Tower = CN Tower 'Nothing travels faster than light with the possible exception of bad news, which obeys its own special rules.' - Douglas Adams = 'Niente viaggia più veloce della luce, con la possibile eccezione delle cattive notizie, che obbediscono alle proprie regole.' – Douglas Adams -[amount] population [cityFilter] = [amount] abitanti [cityFilter] Bomb Shelter = Rifugio atomico -Population loss from nuclear attacks [relativeAmount]% [cityFilter] = [relativeAmount]% popolazione persa negli attacchi nucleari [cityFilter] Hubble Space Telescope = Telescopio spaziale Hubble 'The wonder is, not that the field of stars is so vast, but that man has measured it.' - Anatole France = 'La meraviglia non sta nella vastità del campo di stelle, ma nel fatto che l'uomo l'abbia misurato.' - Anatole France @@ -4962,13 +5103,6 @@ Pagoda = Pagoda #################### Lines from Eras from Civ V - Gods & Kings #################### -Every major Civilization gains a spy once a civilization enters this era = Ogni Civiltà maggiore ottiene una spia una volta entrata in quest'epoca - -May not generate great prophet equivalents naturally = Non può generare equivalenti al Grande Profeta naturalmente -May buy [baseUnitFilter] units for [amount] [stat] [cityFilter] at an increasing price ([amount2]) = Può acquistare unità [baseUnitFilter] per [amount] [stat] [cityFilter] a un prezzo crecente ([amount2]) -Starting in this era disables religion = Cominciare in quest'epoca disabilita la religione - - Marine = Marine @@ -5274,9 +5408,6 @@ Hildico = Hildico Gudrun = Gudrun Atilla's Court = Corte di Attila The Huns = Unni -Cities are razed [amount] times as fast = Radere al suolo una città è [amount] volte più veloce -Starts with [tech] = Cominci con la tecnologia [tech] -"Borrows" city names from other civilizations in the game = Puoi "prendere in prestito" i nomi delle città da altre civiltà presenti nel gioco. William of Orange = Guglielmo d'Orange As much as I despise war, I consider it a, hahaha, contribution to the common cause to erase your existence. = Per quanto disprezzi la guerra, credo di considerarla un contributo alla causa comune per cancellarti dall'esistenza. @@ -5330,7 +5461,6 @@ Weesp = Weesp Coevorden = Coevorden Kerkrade = Kerkrade The Netherlands = Olanda -Retain [relativeAmount]% of the happiness from a luxury after the last copy has been traded away = Conservi il [relativeAmount]% della Felciità apportata da una risorsa di lusso quando anche l'ultima copia viene scambiata Gustavus Adolphus = Gustavo Adolfo The Hakkapeliittas will ride again and your men will fall just at the sight of my cavalry! God with us! = Gli Hakkapeliitta cavalcheranno di nuovo, e i tuoi uomini cadranno alla sola vista della mia cavalleria! Dio è con noi! @@ -5396,8 +5526,6 @@ Borgholm = Borgholm Strängnäs = Strängnäs Sveg = Sveg Sweden = Svezia -Gain [amount] Influence with a [baseUnitFilter] gift to a City-State = Ottieni [amount] Influenza con un dono [baseUnitFilter] a una Città-Stato -When declaring friendship, both parties gain a [relativeAmount]% boost to great person generation = Quando dichiari un Trattato d'Amicizia, ottenete entrambi un bonus del [relativeAmount]% alla generazione dei Grandi Personaggi Maria Theresa = Maria Teresa Shame that it has come this far. But ye wished it so. Next time, be so good, choose your words more wisely. = Mi dispiace che siamo arrivati a dichiararci guerra l'un l'altro, ma il mondo va avanti così. @@ -5448,7 +5576,6 @@ Saalbach = Saalbach Lienz = Lienz Steyr = Steyr Austria = Austria -Can spend Gold to annex or puppet a City-State that has been your ally for [amount] turns. = Puoi spendere Oro per annettere o ridurre a fantocci Città-Stato che sono state tue alleate per [amount] turni. Dido = Didone Tell me, do you all know how numerous my armies, elephants and the gdadons are? No? Today, you shall find out! = Dimmi, tu sai quanto vasti siano i miei eserciti, quanto grandi siano i miei elefanti e quanto numerosi siano i miei gdadon? No? Ebbene, oggi lo scoprirai! @@ -5499,7 +5626,6 @@ Sabratha = Sabrata Rusadir = Rusadir Baecula = Becula Saldae = Saldae -Land units may cross [terrainName] tiles after the first [baseUnitFilter] is earned = Le unità possono attraversare le [terrainName] una volta quando ottieni per la prima volta [baseUnitFilter] Units ending their turn on [tileFilter] tiles take [amount] damage = Le unità che finiscono il loro turno su [tileFilter] subiscono [amount] danno Theodora = Teodora @@ -5554,7 +5680,6 @@ Constantia = Constantia Patra = Patra Korinthos = Coronto Byzantium = Bisanzio -May choose [amount] additional belief(s) of any type when [foundingOrEnhancing] a religion = Puoi scegliere [amount] credenza in più di qualsiasi tipo quando [foundingOrEnhancing] fondi una religione Boudicca = Budicca You shall stain this land no longer with your vileness! To arms, my countrymen. We ride to war! = Io e il mio popolo è stanco della tua viltà! Avanti, fratelli! Marciamo in guerra! @@ -5605,7 +5730,6 @@ Llanfairpwllgwyngyll = Llanfairpwllgwyngyll Falmouth = Falmouth Lorient = Lorient Celts = Celti -with [amount] to [amount2] neighboring [tileFilter] [tileFilter2] tiles = con [amount]-[amount2] caselle [tileFilter] [tileFilter2] nei pressi Haile Selassie = Hailé Selassié I have tried all other avenues, but yet you persist in this madness. I hope, for your sake, your end is swift. = Ho provato ogni altra via, eppure persisti nella tua malvagità. Spero, per il tuo bene, che quanto sto per fare ti basti per cambiare. @@ -5658,7 +5782,6 @@ Gambela = Gambela Ziway = Ziway Weldiya = Weldiya Ethiopia = Etiopia -when fighting units from a Civilization with more Cities than you = quando combatti contro unità di una Civiltà con più Città di te Pacal = Pacal A sacrifice unlike all others must be made! = Un sacrificio come nessun altro va fatto oggi stesso! Vieni, e rendi onore agli dei! @@ -5712,8 +5835,6 @@ Ixinche = Ixinche Zaculeu = Zaculeu Kabah = Kabah The Maya = Maya -Receive a free Great Person at the end of every [comment] (every 394 years), after researching [tech]. Each bonus person can only be chosen once. = Ricevi un grande personaggio alla fine di ogni [comment] (ogni 394 anni) dopo aver ricercato [tech]. Puoi scegliere ogni personaggio bonus una volta sola. -Once The Long Count activates, the year on the world screen displays as the traditional Mayan Long Count. = Una volta attivato il Lungo Conto, l'anno diventa quello del Conto Lungo tradizionale. I didn't want to do this. We declare war. = Se ti dichiaro guerra adesso non è stata per mia volontà, ma perché tu ci hai costretti! @@ -5734,14 +5855,6 @@ Jerusalem = Gerusalemme #################### Lines from Policies from Civ V - Gods & Kings #################### -Provides a [buildingName] in your first [amount] cities for free = Le tue prime [amount] città ricevono [buildingName] gratuito - - -[relativeAmount]% Gold from Great Merchant trade missions = [relativeAmount]% Oro dalle missioni commerciali dei Grandi Mercanti - - -Upon capturing a city, receive [amount] times its [stat] production as [civWideStat] immediately = Quando conquisti una città, ne ricevi immediatamente [amount] volte la produzione in [stat] pari a [civWideStat] - #################### Lines from Quests from Civ V - Gods & Kings #################### @@ -5818,9 +5931,6 @@ Uluru = Uluru #################### Lines from TileImprovements from Civ V - Gods & Kings #################### -Costs [amount] [stat] per turn = Costa [amount] [stat] al turno - - Polder = Polder @@ -5842,12 +5952,9 @@ Truffles = Tartufi Hussar = Ussaro -[relativeAmount]% to Flank Attack bonuses = [relativeAmount]% bonus di attacco ai fianchi Hakkapeliitta = Hakkapeliitta -Transfer Movement to [mapUnitFilter] = Trasferisci movimento a [mapUnitFilter] -[relativeAmount]% Strength when stacked with [mapUnitFilter] = [relativeAmount]% Forza quando impilato con [mapUnitFilter] #################### Lines from UnitTypes from Civ V - Gods & Kings #################### @@ -5868,7 +5975,6 @@ Horse Archer = Arciere su cavallo Battering Ram = Ariete -Can only attack [combatantFilter] units = Può attaccare solo le unità [combatantFilter] Pictish Warrior = Guerriero pitto @@ -5885,7 +5991,6 @@ Galleass = Galeazza Privateer = Corsaro -May capture killed [mapUnitFilter] units = Può catturare le unità [mapUnitFilter] sconfitte Sea Beggar = Pezzente del mare @@ -6154,120 +6259,3 @@ City Blockade = # Requires translation! One of your cities is under a naval blockade! When all adjacent water tiles of a coastal city are blocked - city loses harbor connection to all other cities, including capital. Make sure to de-blockade cities by deploying friendly military naval units to fight off invaders. = - -#################### Lines from Unique Types ####################### - -Nullifies [stat] [cityFilter] = Annulla [stat] [cityFilter] -Nullifies Growth [cityFilter] = Annulla Crescita [cityFilter] -Provides military units every ≈[amount] turns = Dona unità militari ogni ≈[amount] turni -Provides a unique luxury = Dona una risorsa di lusso unica -Cannot build [baseUnitFilter] units = Non può costruire unità [baseUnitFilter] -May choose [amount] additional [beliefType] beliefs when [foundingOrEnhancing] a religion = Puoi scegliere [amount] credenze [beliefType] aggiuntive quando [foundingOrEnhancing] una religione -May buy [buildingFilter] buildings for [amount] [stat] [cityFilter] at an increasing price ([amount2]) = Puoi acquistare edifici [buildingFilter] per [amount] [stat] [cityFilter] a un prezzo crescente ([amount2]) -May buy [baseUnitFilter] units for [amount] [stat] [cityFilter] = Puoi acquistare unità [baseUnitFilter] per [amount] [stat] [cityFilter] -May buy [baseUnitFilter] units with [stat] [cityFilter] = Puoi acquistare unità [baseUnitFilter] per [stat] [cityFilter] -May buy [buildingFilter] buildings with [stat] for [amount] times their normal Production cost = Puoi acquistare edifici [buildingFilter] con [stat] per [amount] volte il loro costo normale di Produzione -[stat] cost of purchasing [buildingFilter] buildings [relativeAmount]% = [relativeAmount]% costi in [stat] per l'acquisto di edifici [buildingFilter] -Triggers victory = Attiva la vittoria -Starts with [policy] adopted = Comincia adottando la politica [policy] -[amount] Unit Supply = [amount] rifornimento unità -[amount] Unit Supply per [amount2] population [cityFilter] = [amount] rifornimento unità ogni [amount2] abitanti [cityFilter] -[amount] Unit Supply per city = [amount] rifornimento unità per città -Rebel units may spawn = Potenziale comparsa di ribelli -Can be purchased for [amount] [stat] [cityFilter] = Acquistabile per [amount] [stat] [cityFilter] -Requires a [buildingFilter] in at least [amount] cities = Richiede [buildingFilter] in almeno [amount] città -Must not be next to [terrainFilter] = Non deve trovarsi presso [terrainFilter] -Creates a [improvementName] improvement on a specific tile = Crea un miglioramento [improvementName] su una casella specifica -No defensive terrain penalty = Nessuna penalità difensiva di terreno -May attack when embarked = Può attaccare quando imbarcata -No Sight = Nessuna visione -Cannot intercept [mapUnitFilter] units = Non può intercettare le unità [mapUnitFilter] -[amount] XP gained from combat = [amount] XP dal combattimento -Destroys tile improvements when attacking = Distrugge i miglioramenti quando attacca. -Cannot move = Non può muoversi -[amount] Movement point cost to embark = Lo sbarco costa [amount] punti movimento -Can speed up the construction of a wonder = Può accelerare la costruzione di una meraviglia -Can transform to [unit] = Può trasformarsi in [unit] -by consuming this unit = consumando questa unità -before [amount] turns = entro [amount] turni -after [amount] turns = dopo [amount] turni -when at war = quando sei in guerra -during We Love The King Day = durante la festa Viva il Re -when between [amount] and [amount2] Happiness = se la Felicità è tra [amount] e [amount2] -when below [amount] Happiness = quando la Felicità è sotto di [amount] -during the [era] = durante l'[era] -if starting in the [era] = se inizi nell'[era] -if no other Civilization has researched this = se nessun'altra civiltà l'ha scoperta -after adopting [policy] = quando adotti [policy] -before founding a Pantheon = prima di fondare un Pantheon -after founding a Pantheon = dopo aver fondato un Pantheon -with [resource] = con [resource] -without [resource] = senza [resource] -when above [amount] [resource] = oltre [amount] [resource] -when below [amount] [resource] = a meno di [amount] [resource] -in cities with a [buildingFilter] = nelle città che possiedono edifici [buildingFilter] -for units with [promotion] = per le unità con la promozione [promotion] -for units without [promotion] = per le unità senza la promozione [promotion] -when above [amount] HP = se la salute è almeno [amount] -when below [amount] HP = se la salute è meno di [amount] -with [amount] to [amount2] neighboring [tileFilter] tiles = con [amount]-[amount2] caselle [tileFilter] nei pressi -in [tileFilter] [tileFilter2] tiles = nelle caselle [tileFilter] [tileFilter2] -in tiles without [tileFilter] = nelle caselle senza [tileFilter] -on water maps = sulle mappe acquatiche -in [regionType] Regions = nelle regioni [regionType] -in all except [regionType] Regions = in tutte le regioni eccetto [regionType] -Free [baseUnitFilter] found in the ruins = Unità [baseUnitFilter] gratuita trovata nelle rovine -[amount] Free Social Policies = [amount] Politiche sociali gratuite -[amount] population in a random city = [amount] abitanti in una città casuale -[amount] free random researchable Tech(s) from the [era] = [amount] tecnologie casuali ricercabili dall'[era] -Gain a free [beliefType] belief = Ottieni una credenza gratuita [beliefType] -Gain [amount] [stat] = Ottieni [amount] [stat] -Gain [amount]-[amount2] [stat] = Ottieni [amount]-[amount2] [stat] -Gain enough Faith for a Pantheon = Ottieni abbastanza fede per un Pantheon -Gain enough Faith for [amount]% of a Great Prophet = Ottieni abbastanza Fede per il [amount]% di un Grande Profeta -Reveal up to [amount/'all'] [tileFilter] within a [amount] tile radius = Sveli fino a [amount/'all'] [tileFilter] entro un raggio di [amount] caselle -From a randomly chosen tile [amount] tiles away from the ruins, reveal tiles up to [amount2] tiles away with [amount3]% chance = Da una casella scelta a caso a [amount] caselle di distanza dalle rovine, riveli caselle fino a [amount2] caselle di distanza ([amount3]% probabilità) -This Unit gains [amount] XP = L'unità ottiene [amount] XP -This Unit upgrades for free including special upgrades = L'unità viene aggiornata gratuitamente con tutti i suoi aggiornamenti speciali -This Unit gains the [promotion] promotion = L'unità ottiene la promozione [promotion] -upon discovering [tech] = quando scopri [tech] -upon entering the [era] = quando entri nell'[era] -upon adopting [policy] = quando adotti [policy] -upon declaring war with a major Civilization = quando dichiari guerra a un'altra civiltà -upon declaring friendship = quando fai una Dichiarazione d'Amicizia -upon entering a Golden Age = quando entri in un'Età dell'Oro -upon conquering a city = quando conquisti una città -upon founding a city = quando fondi una città -upon discovering a Natural Wonder = quando scopri una Meraviglia naturale -upon constructing [buildingFilter] = quando costruisci [buildingFilter] -upon constructing [buildingFilter] [cityFilter] = quando costruisci [buildingFilter] [cityFilter] -upon founding a Pantheon = quando fondi un Pantheon -upon founding a Religion = quando fondi una Religione -upon enhancing a Religion = quando potenzi una Religione -Hidden after generating a Great Prophet = Nascosto quando ottieni un Grande Profeta -Triggerable = Attivabile -Global = Globale -Nation = Civiltà -Era = Epoca -Tech = Tecnologia -Policy = Politica -FounderBelief = Credenza del Fondatore -FollowerBelief = Credenza del Seguace -Building = Edificio -Unit = Unità -UnitType = TipoUnità -Promotion = Promozione -Improvement = Miglioramento -Resource = Risorsa -Ruins = Rovine -Speed = Velocità -Tutorial = Tutorial -CityState = Città-Stato -ModOptions = Opzioni Mod -Conditional = condizionale - # Requires translation! -TriggerCondition = -EstablishNetwork = Stabilisci rete -StealingTech = Tecnologia rubata -RiggingElections = RiggingElections -CounterIntelligence = Controspionaggio diff --git a/android/assets/jsons/translations/Japanese.properties b/android/assets/jsons/translations/Japanese.properties index 3c6b5c53fd..44fa6d0576 100644 --- a/android/assets/jsons/translations/Japanese.properties +++ b/android/assets/jsons/translations/Japanese.properties @@ -168,36 +168,6 @@ Ally = 同盟 Current leader is [civInfo] with [amount] [stat] generated. = 現在のトップは[amount][stat]を得た[civInfo]です。 Current leader is [civInfo] with [amount] Technologies discovered. = 現在のトップは[amount]個のテクノロジーを研究した[civInfo]です。 -## Diplomatic modifiers - -You declared war on us! = 当文明に宣戦布告 -Your warmongering ways are unacceptable to us. = 好戦的な態度 -You have captured our cities! = 当文明の都市を占領 -We applaud your liberation of our conquered cities! = 占領した都市を解放 -We applaud your liberation of conquered cities! = 征服した都市を解放 -Years of peace have strengthened our relations. = 長年の平和 -Our mutual military struggle brings us closer together. = 戦略的協力 -We have signed a public declaration of friendship = 友好宣言に署名 -You have declared friendship with our enemies! = 当文明の敵国と友好関係にある -You have declared friendship with our allies = 当文明の同盟国と友好関係にある -Our open borders have brought us closer together. = 互いに国境を開放 -Your so-called 'friendship' is worth nothing. = 意味のない友好宣言 -You have publicly denounced us! = 当文明を非難 -You have denounced our allies = 当文明の同盟国を非難 -You have denounced our enemies = 当文明の敵国を非難 -You betrayed your promise to not settle cities near us = 近くに定住しないという当文明との合意の破棄 -You fulfilled your promise to stop settling cities near us! = 近くに定住しないという当文明との合意の保持 -You refused to stop settling cities near us = 近くに定住しないという当文明との合意の拒否 -Your arrogant demands are in bad taste = 図々しい要求 -Your use of nuclear weapons is disgusting! = 核兵器の使用 -You have stolen our lands! = 領土からの略奪 -You gave us units! = ユニットの寄付 -You destroyed City-States that were under our protection! = 当文明の保護下にあった都市国家の破壊 -You attacked City-States that were under our protection! = 当文明の保護下にあった都市国家の攻撃 -You demanded tribute from City-States that were under our protection! = 当文明の保護下にあった都市国家に貢ぎ物の要求 -You sided with a City-State over us = 当文明よりも都市国家側についた -You returned captured units to us = 捕獲されたユニットの返還 - Demands = 要求 Please don't settle new cities near us. = 我々の近くに新しい都市を作らないでくれ。 Very well, we shall look for new lands to settle. = わかった。ほかの場所に移るとしよう。 @@ -1979,6 +1949,588 @@ ConditionalsPlacement = before ########################### AUTOMATICALLY GENERATED TRANSLATABLE STRINGS ########################### + +#################### Lines from Unique Types ####################### + + # Requires translation! +[stats] = +[stats] [cityFilter] = [cityFilter][stats] +[stats] from every specialist [cityFilter] = [cityFilter]専門家あたり[stats] +[stats] per [amount] population [cityFilter] = [cityFilter]人口[amount]あたりにつき[stats] + # Requires translation! +[stats] per [amount] social policies adopted = + # Requires translation! +[stats] in cities on [terrainFilter] tiles = +[stats] from all [buildingFilter] buildings = すべての[buildingFilter]の建物から[stats] +[stats] from [tileFilter] tiles [cityFilter] = [cityFilter][tileFilter]タイルから[stats] +[stats] from [tileFilter] tiles without [tileFilter2] [cityFilter] = [cityFilter][tileFilter2]以外の[tileFilter]タイルから[stats] +[stats] from each Trade Route = 各交易路から[stats] + # Requires translation! +[stats] for each global city following this religion = + # Requires translation! +[stats] from every [amount] global followers [cityFilter] = +[relativeAmount]% [stat] = [stat][relativeAmount]% +[relativeAmount]% [stat] [cityFilter] = [cityFilter][stat][relativeAmount]% +[relativeAmount]% [stat] from every [tileFilter/buildingFilter] = [tileFilter/buildingFilter]が[stat][relativeAmount]%の効果を得る +[relativeAmount]% Yield from every [tileFilter/buildingFilter] = [tileFilter/buildingFilter]の産出量[relativeAmount]% + # Requires translation! +[relativeAmount]% [stat] from every follower, up to [relativeAmount2]% = + # Requires translation! +[relativeAmount]% [stat] from City-States = + # Requires translation! +[relativeAmount]% [stat] from Trade Routes = +Nullifies [stat] [cityFilter] = [cityFilter][stat]を無効化 +Nullifies Growth [cityFilter] = [cityFilter]成長を無効化 +[relativeAmount]% Production when constructing [buildingFilter] buildings [cityFilter] = [cityFilter][buildingFilter]の建物の建築時に生産力[relativeAmount]% +[relativeAmount]% Production when constructing [baseUnitFilter] units [cityFilter] = [cityFilter][baseUnitFilter]ユニットの生産時に生産力[relativeAmount]% +[relativeAmount]% Production when constructing [buildingFilter] wonders [cityFilter] = [cityFilter][buildingFilter]の遺産の建築時に生産力[relativeAmount]% + # Requires translation! +[relativeAmount]% Production towards any buildings that already exist in the Capital = +Provides military units every ≈[amount] turns = 約[amount]ターンごとの軍事ユニットの贈呈 +Provides a unique luxury = 固有の高級資源が提供される +Military Units gifted from City-States start with [amount] XP = 都市国家から贈られる軍事ユニットが始めからXP[amount] +Militaristic City-States grant units [amount] times as fast when you are at war with a common nation = 共通の敵と戦争中に、軍事都市国家からのユニットの供給頻度が[amount]倍になる +Gifts of Gold to City-States generate [relativeAmount]% more Influence = ゴールドの寄付によって都市国家へ与える影響力が[relativeAmount]%増加 + # Requires translation! +Can spend Gold to annex or puppet a City-State that has been your ally for [amount] turns. = +City-State territory always counts as friendly territory = 都市国家の領土は常に友好的な領土として扱う +Allied City-States will occasionally gift Great People = 同盟都市国家から不定期に偉人が贈られる + # Requires translation! +Will not be chosen for new games = +[relativeAmount]% City-State Influence degradation = 都市国家への影響力の減少[relativeAmount]% +Resting point for Influence with City-States is increased by [amount] = 都市国家への影響力が[amount]増加 +Allied City-States provide [stat] equal to [relativeAmount]% of what they produce for themselves = 同盟都市国家が[stat]の[relativeAmount]%を提供する +[relativeAmount]% resources gifted by City-States = 都市国家から贈られる資源の量[relativeAmount]% +[relativeAmount]% Happiness from luxury resources gifted by City-States = 都市国家から贈られた高級資源から得られる幸福度[relativeAmount]% +City-State Influence recovers at twice the normal rate = 都市国家への影響力の回復速度が2倍になる +[amount] units cost no maintenance = [amount]つのユニットの維持費が無料になる +Cannot build [baseUnitFilter] units = [baseUnitFilter]ユニットを生産できない +[relativeAmount]% growth [cityFilter] = [cityFilter]成長[relativeAmount]% +[relativeAmount]% Food is carried over after population increases [cityFilter] = [cityFilter]人口増加後[relativeAmount]%の食料を持ち越す +[relativeAmount]% Great Person generation [cityFilter] = [cityFilter]偉人生成[relativeAmount]% + # Requires translation! +Starting in this era disables religion = + # Requires translation! +May choose [amount] additional [beliefType] beliefs when [foundingOrEnhancing] a religion = + # Requires translation! +May choose [amount] additional belief(s) of any type when [foundingOrEnhancing] a religion = + # Requires translation! +[stats] when a city adopts this religion for the first time (modified by game speed) = + # Requires translation! +[relativeAmount]% Unhappiness from [populationFilter] [cityFilter] = +[relativeAmount]% Food consumption by specialists [cityFilter] = [cityFilter]専門家の食料の消費[relativeAmount]% +[relativeAmount]% of excess happiness converted to [stat] = 余剰幸福度の[relativeAmount]%が[stat]に変換される +[relativeAmount]% Culture cost of natural border growth [cityFilter] = [cityFilter]国境拡大に必要な文化力[relativeAmount]% +[relativeAmount]% Gold cost of acquiring tiles [cityFilter] = [cityFilter]タイル購入に必要なゴールド[relativeAmount]% + # Requires translation! +May buy [baseUnitFilter] units for [amount] [stat] [cityFilter] at an increasing price ([amount2]) = + # Requires translation! +May buy [buildingFilter] buildings for [amount] [stat] [cityFilter] at an increasing price ([amount2]) = + # Requires translation! +May buy [baseUnitFilter] units for [amount] [stat] [cityFilter] = + # Requires translation! +May buy [buildingFilter] buildings for [amount] [stat] [cityFilter] = + # Requires translation! +May buy [baseUnitFilter] units with [stat] [cityFilter] = +May buy [buildingFilter] buildings with [stat] [cityFilter] = [cityFilter][stat]で[buildingFilter]の建物を購入できる + # Requires translation! +May buy [baseUnitFilter] units with [stat] for [amount] times their normal Production cost = + # Requires translation! +May buy [buildingFilter] buildings with [stat] for [amount] times their normal Production cost = + # Requires translation! +Enables conversion of city production to [civWideStat] = +[stat] cost of purchasing items in cities [relativeAmount]% = 全都市で購入にかかる[stat][relativeAmount]% + # Requires translation! +[stat] cost of purchasing [buildingFilter] buildings [relativeAmount]% = +[stat] cost of purchasing [baseUnitFilter] units [relativeAmount]% = [baseUnitFilter]ユニットの購入に必要な[stat][relativeAmount]% +Improves movement speed on roads = 道路の移動速度を改善 +Roads connect tiles across rivers = 道が川を越える +[relativeAmount]% maintenance on road & railroads = 輸送維持費[relativeAmount]% +[relativeAmount]% maintenance cost for buildings [cityFilter] = [cityFilter]建造物の維持費[relativeAmount]% + # Requires translation! +Receive a free Great Person at the end of every [comment] (every 394 years), after researching [tech]. Each bonus person can only be chosen once. = + # Requires translation! +Once The Long Count activates, the year on the world screen displays as the traditional Mayan Long Count. = + # Requires translation! +Retain [relativeAmount]% of the happiness from a luxury after the last copy has been traded away = +[amount] Happiness from each type of luxury resource = 高級資源から得られる幸福度[amount] +Each city founded increases culture cost of policies [relativeAmount]% less than normal = 都市の新設による社会制度の採用に必要な文化力の増加を[relativeAmount]%抑える + # Requires translation! +[relativeAmount]% Culture cost of adopting new Policies = +Quantity of strategic resources produced by the empire +[relativeAmount]% = 戦略資源の生産量+[relativeAmount]% +Double quantity of [resource] produced = [resource]の生産量が2倍 + # Requires translation! +[stats] for every known Natural Wonder = +Enables construction of Spaceship parts = 宇宙船のパーツの構築ができる + # Requires translation! +Enemy [mapUnitFilter] units must spend [amount] extra movement points when inside your territory = + # Requires translation! +Notified of new Barbarian encampments = + # Requires translation! +"Borrows" city names from other civilizations in the game = +100 Gold for discovering a Natural Wonder (bonus enhanced to 500 Gold if first to discover it) = 自然遺産を発見すると100ゴールド(最初に見つけた文明ならば500ゴールド)を与えられる +Unhappiness from number of Cities doubled = 都市の数からの不満が2倍 +Great General provides double combat bonus = 大将軍による戦闘ボーナスが2倍 +Receive a tech boost when scientific buildings/wonders are built in capital = 首都に科学関連の建造物/遺産が建設されると、科学力が増大する。 + # Requires translation! +May not generate great prophet equivalents naturally = + # Requires translation! +When conquering an encampment, earn [amount] Gold and recruit a Barbarian unit = + # Requires translation! +When defeating a [mapUnitFilter] unit, earn [amount] Gold and recruit it = +Receive triple Gold from Barbarian encampments and pillaging Cities = 野営地と都市からの略奪で出るゴールドが3倍になる + # Requires translation! +Cities are razed [amount] times as fast = + # Requires translation! +When declaring friendship, both parties gain a [relativeAmount]% boost to great person generation = + # Requires translation! +No Maintenance costs for improvements in [tileFilter] tiles = +Influence of all other civilizations with all city-states degrades [relativeAmount]% faster = 他文明の都市国家への影響力を[relativeAmount]%早く低下させる + # Requires translation! +Land units may cross [terrainName] tiles after the first [baseUnitFilter] is earned = +Gain [amount] Influence with a [baseUnitFilter] gift to a City-State = [baseUnitFilter]の寄付で都市国家への影響力[amount]獲得 + # Requires translation! +[relativeAmount]% Faith cost of generating Great Prophet equivalents = + # Requires translation! +Resting point for Influence with City-States following this religion [amount] = +Provides a sum of gold each time you spend a Great Person = 偉人を消費する度にゴールドを獲得 + # Requires translation! +[stats] whenever a Great Person is expended = +Receive free [unit] when you discover [tech] = [tech]を発見後、[unit]を無償で受け取れる +Enables Open Borders agreements = 国境開放を有効化 +Enables Research agreements = 研究協定が可能になる +Science gained from research agreements [relativeAmount]% = 研究協定で獲得する科学力[relativeAmount]% +Triggers victory = 勝利を収める +Triggers a Cultural Victory upon completion = 完成すると文化勝利を収められる + # Requires translation! +[relativeAmount]% City Strength from defensive buildings = +[relativeAmount]% tile improvement construction time = タイル整備にかかる時間[relativeAmount]% + # Requires translation! +[relativeAmount]% Gold from Great Merchant trade missions = + # Requires translation! +[mapUnitFilter] Units adjacent to this city heal [amount] HP per turn when healing = +[relativeAmount]% Golden Age length = 黄金時代の長さ[relativeAmount]% + # Requires translation! +[relativeAmount]% Strength for cities = +New [baseUnitFilter] units start with [amount] Experience [cityFilter] = [cityFilter]新しい[baseUnitFilter]ユニットが始めからXP[amount] +All newly-trained [baseUnitFilter] units [cityFilter] receive the [promotion] promotion = [cityFilter]すべての新しい[baseUnitFilter]ユニットが[promotion]を得る + # Requires translation! +[baseUnitFilter] units built [cityFilter] can [action] [amount] extra times = +Enables embarkation for land units = 地上ユニットの乗船が可能になる + # Requires translation! +Enables [mapUnitFilter] units to enter ocean tiles = +Population loss from nuclear attacks [relativeAmount]% [cityFilter] = [cityFilter]核攻撃からの人口減少[relativeAmount]% + # Requires translation! +[relativeAmount]% Natural religion spread [cityFilter] = + # Requires translation! +Religion naturally spreads to cities [amount] tiles away = +Starting tech = スタートアップ技術 +Starts with [tech] = [tech]で始まる + # Requires translation! +Starts with [policy] adopted = +Can be continually researched = 何度でも研究可能 +[amount] Unit Supply = [amount]ユニットサプライ +[amount] Unit Supply per [amount2] population [cityFilter] = [cityFilter]人口[amount2]人あたり[amount]ユニットサプライ + # Requires translation! +[amount] Unit Supply per city = +Units in cities cost no Maintenance = 都市に駐留しているユニットには維持費がかからなくなる + # Requires translation! +Rebel units may spawn = +Unbuildable = 建設不可 +Can be purchased with [stat] [cityFilter] = [cityFilter][stat]で購入できる +Can be purchased for [amount] [stat] [cityFilter] = [cityFilter][amount][stat]で購入できる + # Requires translation! +Limited to [amount] per Civilization = +Hidden until [amount] social policy branches have been completed = [amount]つの社会制度をコンプリートするまで隠されている +Only available = だけできる +Excess Food converted to Production when under construction = 余った食料は建設中に生産量へと転換される +Requires at least [amount] population = 最低でも人口が[amount]必要 +Triggers a global alert upon build start = 生産を開始すると警告が発生する +Triggers a global alert upon completion = 生産を完了すると警告が発生する +Cost increases by [amount] per owned city = 所有する都市ごとにコストが[amount]増加 + # Requires translation! +Requires a [buildingFilter] in at least [amount] cities = +Can only be built [cityFilter] = [cityFilter]のみで建設可能 +Must have an owned [tileFilter] within [amount] tiles = [amount]タイル以内に[tileFilter]がなければならない +Enables nuclear weapon = 核兵器を生産できる +Must not be on [terrainFilter] = [terrainFilter]の上ではできない + # Requires translation! +Must not be next to [terrainFilter] = +Indicates the capital city = 首都を指し示す +Provides 1 extra copy of each improved luxury resource near this City = この都市付近で活用されているすべての高級資源を、もう1つずつ追加で提供 +Destroyed when the city is captured = 占領で破壊される +Doubles Gold given to enemy if city is captured = 都市が占領された場合、敵が2倍のゴールドを得る +Remove extra unhappiness from annexed cities = 占領による不満度をなくす +Connects trade routes over water = 首都との海上交易路を形成 + # Requires translation! +Creates a [improvementName] improvement on a specific tile = +Founds a new city = 新しい都市を開設できる +Can construct [improvementName] = [improvementName]を構築可能 + # Requires translation! +Can build [improvementFilter/terrainFilter] improvements on tiles = +May create improvements on water resources = 水上の資源上でタイル整備することができる +[relativeAmount]% Strength = 戦闘力[relativeAmount]% + # Requires translation! +[relativeAmount]% Strength decreasing with distance from the capital = + # Requires translation! +[relativeAmount]% to Flank Attack bonuses = ++30% Strength when fighting City-State units and cities = 都市国家と都市国家ユニットとの戦闘時に戦闘力+30% + # Requires translation! +[relativeAmount]% Strength for enemy [combatantFilter] units in adjacent [tileFilter] tiles = + # Requires translation! +[relativeAmount]% Strength when stacked with [mapUnitFilter] = + # Requires translation! +[relativeAmount]% Strength bonus for [mapUnitFilter] units within [amount] tiles = +[amount] additional attacks per turn = 1つのターンでさらに[amount]回に攻撃できます +[amount] Movement = 移動[amount] +[amount] Sight = 視界[amount] +[amount] Range = 範囲[amount] +[amount] HP when healing = 回復時にHP[amount] + # Requires translation! +[relativeAmount]% Spread Religion Strength = +May found a religion = 宗教を創始できる +May enhance a religion = 宗教を教化できる + # Requires translation! +When spreading religion to a city, gain [amount] times the amount of followers of other religions as [stat] = + # Requires translation! +Can only attack [combatantFilter] units = +Can only attack [tileFilter] tiles = [tileFilter]タイルのみを攻撃できる +Cannot attack = 攻撃できない +Must set up to ranged attack = 攻撃時に準備する必要がある +Self-destructs when attacking = 攻撃時消滅する +Blast radius [amount] = 爆破半径 [amount] +Ranged attacks may be performed over obstacles = 障害物越しの遠隔攻撃が可能になる +Nuclear weapon of Strength [amount] = 威力[amount]の核兵器 +No defensive terrain bonus = 地形の防御ボーナスなし + # Requires translation! +No defensive terrain penalty = + # Requires translation! +Damage is ignored when determining unit Strength = +Uncapturable = 捕獲されない +May withdraw before melee ([amount]%) = 白兵戦の前に撤退することができる([amount]%) +Unable to capture cities = 都市の占領ができない +No movement cost to pillage = 略奪時の移動ポイント消費なし +Can move after attacking = 攻撃後に移動可能 + # Requires translation! +Transfer Movement to [mapUnitFilter] = +Can move immediately once bought = 購入直後から移動が可能 +May Paradrop up to [amount] tiles from inside friendly territory = 領土から[amount]タイル以内に降下できる + # Requires translation! +May heal outside of friendly territory = +All healing effects doubled = すべての治癒効果が倍増 +Heals [amount] damage if it kills a unit = ユニットを倒すと[amount]回復する +Can only heal by pillaging = 略奪でのみ回復する +Unit will heal every turn, even if it performs an action = 別の行動を起こした場合でも毎ターン回復する + # Requires translation! +All adjacent units heal [amount] HP when healing = + # Requires translation! +Normal vision when embarked = +Defense bonus when embarked = 乗船時の防御ボーナス +Eliminates combat penalty for attacking across a coast = 海岸の向こうから攻撃ペナルティがなくなります + # Requires translation! +May attack when embarked = +Eliminates combat penalty for attacking over a river = 川の向こうから攻撃ペナルティがなくなります + # Requires translation! +No Sight = + # Requires translation! +Can see over obstacles = +Can carry [amount] [mapUnitFilter] units = [mapUnitFilter]ユニットを[amount]つ搭載できる + # Requires translation! +Can carry [amount] extra [mapUnitFilter] units = +Cannot be carried by [mapUnitFilter] units = [mapUnitFilter]ユニットに搭載できない +[relativeAmount]% chance to intercept air attacks = [relativeAmount]%の確率で航空攻撃を迎撃できる + # Requires translation! +Damage taken from interception reduced by [relativeAmount]% = + # Requires translation! +[relativeAmount]% Damage when intercepting = + # Requires translation! +[amount] extra interceptions may be made per turn = +Cannot be intercepted = 迎撃されない + # Requires translation! +Cannot intercept [mapUnitFilter] units = + # Requires translation! +Can perform Air Sweep = + # Requires translation! +[relativeAmount]% Strength when performing Air Sweep = + # Requires translation! +[relativeAmount]% maintenance costs = +[relativeAmount]% Gold cost of upgrading = アップグレードにかかるゴールド[relativeAmount]% + # Requires translation! +Earn [amount]% of the damage done to [combatantFilter] units as [civWideStat] = + # Requires translation! +Upon capturing a city, receive [amount] times its [stat] production as [civWideStat] immediately = +Earn [amount]% of killed [mapUnitFilter] unit's [costOrStrength] as [civWideStat] = 敵の[mapUnitFilter]を倒すごとに敵[costOrStrength][amount]%分の[civWideStat]を得る + # Requires translation! +Earn [amount]% of [mapUnitFilter] unit's [costOrStrength] as [civWideStat] when killed within 4 tiles of a city following this religion = + # Requires translation! +May capture killed [mapUnitFilter] units = + # Requires translation! +[amount] XP gained from combat = + # Requires translation! +[relativeAmount]% XP gained from combat = +[greatPerson] is earned [relativeAmount]% faster = [greatPerson]を[relativeAmount]%早く獲得 + # Requires translation! +Invisible to non-adjacent units = +Can see invisible [mapUnitFilter] units = [mapUnitFilter]ユニットを視認できる + # Requires translation! +May upgrade to [baseUnitFilter] through ruins-like effects = + # Requires translation! +Destroys tile improvements when attacking = + # Requires translation! +Cannot move = +Double movement in [terrainFilter] = 2倍[terrainFilter]に移動できます +All tiles cost 1 movement = すべてのタイルで移動コストが1 +Can pass through impassable tiles = 通行不可なタイルを通過できる +Ignores terrain cost = 地形を無視 +Ignores Zone of Control = Zone of Controlを無視 +Rough terrain penalty = 起伏に富んだ地形でのペナルティ +Can enter ice tiles = 氷河タイルに進出可能 +Cannot enter ocean tiles = 外洋タイルへ進出できない +May enter foreign tiles without open borders = 国境開放していない文明の領土に入れる + # Requires translation! +May enter foreign tiles without open borders, but loses [amount] religious strength each turn it ends there = + # Requires translation! +[amount] Movement point cost to disembark = + # Requires translation! +[amount] Movement point cost to embark = + # Requires translation! +Religious Unit = +Spaceship part = 宇宙船のパーツ + # Requires translation! +Can be added to [comment] in the Capital = +Can start an [amount]-turn golden age = 黄金時代を[amount]ターン始められる +Great Person - [comment] = 偉人 - [comment] + # Requires translation! +Prevents spreading of religion to the city it is next to = + # Requires translation! +Takes your religion over the one in their birth city = +Removes other religions when spreading religion = 布教時に他の宗教を排除する +Can [action] [amount] times = [amount]回[action]できる +Can speed up construction of a building = 建造物の建設を進められる + # Requires translation! +Can speed up the construction of a wonder = +Can hurry technology research = テクノロジーの研究を早める +Can undertake a trade mission with City-State, giving a large sum of gold and [amount] Influence = 都市国家の領土内で「通商任務」を遂行することで、多額のゴールドとその都市国家に対する影響力[amount]を得ることができる + # Requires translation! +Can transform to [unit] = +Grants 500 Gold to the first civilization to discover it = 最初に発見した文明に500ゴールド + # Requires translation! +Units ending their turn on this terrain take [amount] damage = + # Requires translation! +Grants [promotion] ([comment]) to adjacent [mapUnitFilter] units for the rest of the game = + # Requires translation! +[amount] Strength for cities built on this terrain = +Provides a one-time Production bonus to the closest city when cut down = 消去時に最寄りの都市へ1回限りの生産ボーナスを付与 + # Requires translation! +Tile provides yield without assigned population = + # Requires translation! +Nullifies all other stats this tile provides = + # Requires translation! +Only [improvementFilter] improvements may be built on this tile = + # Requires translation! +Blocks line-of-sight from tiles at same elevation = + # Requires translation! +Has an elevation of [amount] for visibility calculations = +Rare feature = レア機能 + # Requires translation! +[amount]% Chance to be destroyed by nukes = +Fresh water = 淡水源 +Rough terrain = 起伏に富んだ地形 + # Requires translation! +Deposits in [tileFilter] tiles always provide [amount] resources = +Can only be created by Mercantile City-States = 商業の都市国家でのみ作られる + # Requires translation! +Guaranteed with Strategic Balance resource option = +Can also be built on tiles adjacent to fresh water = 淡水源に隣接したタイルに建設可能 +[stats] from [tileFilter] tiles = [tileFilter]タイルから[stats] +Can be built outside your borders = 国境外でも建設可能 +Can be built just outside your borders = 国境のすぐ外に建てられる + # Requires translation! +Can only be built to improve a resource = + # Requires translation! +Removes removable features when built = +Gives a defensive bonus of [relativeAmount]% = [relativeAmount]%の防御ボーナスを付与 + # Requires translation! +Costs [amount] [stat] per turn when in your territory = + # Requires translation! +Costs [amount] [stat] per turn = + # Requires translation! +Adjacent enemy units ending their turn take [amount] damage = +Great Improvement = 偉人のタイル整備 + # Requires translation! +Provides a random bonus when entered = + # Requires translation! +Constructing it will take over the tiles around it and assign them to your closest city = +Unpillagable = 侵略不可 + # Requires translation! +Irremovable = + # Requires translation! +Will be replaced by automated workers = + # Requires translation! +for [amount] turns = + # Requires translation! +by consuming this unit = + # Requires translation! +with [amount]% chance = + # Requires translation! +before [amount] turns = + # Requires translation! +after [amount] turns = +when at war = 戦時 +when not at war = 非戦時 +during a Golden Age = 黄金時代の間 + # Requires translation! +during We Love The King Day = +while the empire is happy = 国家が幸福である間 +when between [amount] and [amount2] Happiness = 幸福度が[amount]から[amount2]までのとき +when below [amount] Happiness = 幸福度が[amount]より低いとき +during the [era] = [era]の間 +before the [era] = [era]の前 + # Requires translation! +starting from the [era] = + # Requires translation! +if starting in the [era] = + # Requires translation! +if no other Civilization has researched this = +after discovering [tech] = [tech]を研究してから +before discovering [tech] = [tech]を研究するまで +after adopting [policy] = [policy]を採用してから +before adopting [policy] = [policy]を採用するまで + # Requires translation! +before founding a Pantheon = + # Requires translation! +after founding a Pantheon = + # Requires translation! +if [buildingFilter] is constructed = + # Requires translation! +with [resource] = + # Requires translation! +without [resource] = + # Requires translation! +when above [amount] [resource] = + # Requires translation! +when below [amount] [resource] = + # Requires translation! +in cities with a [buildingFilter] = + # Requires translation! +in cities without a [buildingFilter] = + # Requires translation! +in cities with at least [amount] [populationFilter] = + # Requires translation! +with a garrison = +for [mapUnitFilter] units = [mapUnitFilter]のユニットに + # Requires translation! +for units with [promotion] = + # Requires translation! +for units without [promotion] = +vs cities = 都市に対して +vs [mapUnitFilter] units = [mapUnitFilter]ユニットに対して + # Requires translation! +when fighting units from a Civilization with more Cities than you = +when attacking = 攻撃時 +when defending = 防衛時 +when fighting in [tileFilter] tiles = [tileFilter]のタイルで戦闘時 + # Requires translation! +on foreign continents = + # Requires translation! +when adjacent to a [mapUnitFilter] unit = +when above [amount] HP = [amount]HPより高いとき +when below [amount] HP = [amount]HPより低いとき + # Requires translation! +if it hasn't used other actions yet = + # Requires translation! +with [amount] to [amount2] neighboring [tileFilter] tiles = + # Requires translation! +with [amount] to [amount2] neighboring [tileFilter] [tileFilter2] tiles = +in [tileFilter] tiles = [tileFilter]のタイルで + # Requires translation! +in [tileFilter] [tileFilter2] tiles = +in tiles without [tileFilter] = [tileFilter]以外のタイルで + # Requires translation! +within [amount] tiles of a [tileFilter] = + # Requires translation! +on water maps = + # Requires translation! +in [regionType] Regions = + # Requires translation! +in all except [regionType] Regions = +Free [baseUnitFilter] appears = [baseUnitFilter]が無償で出現 +[amount] free [baseUnitFilter] units appear = 無償の[baseUnitFilter]を[amount]獲得 + # Requires translation! +Free [baseUnitFilter] found in the ruins = +Free Social Policy = 社会制度を1つ無償で供給 + # Requires translation! +[amount] Free Social Policies = +Empire enters golden age = 国家が黄金時代に入る +Free Great Person = 無償の偉人 +[amount] population [cityFilter] = [cityFilter]人口[amount] + # Requires translation! +[amount] population in a random city = +Free Technology = テクノロジーを無償で1つ獲得 +[amount] Free Technologies = テクノロジーを無償で[amount]つ獲得 + # Requires translation! +[amount] free random researchable Tech(s) from the [era] = +Reveals the entire map = マップ全体を表示 + # Requires translation! +Gain a free [beliefType] belief = +Triggers voting for the Diplomatic Victory = 外交勝利のための投票が行なわれる + # Requires translation! +Gain [amount] [stat] = + # Requires translation! +Gain [amount]-[amount2] [stat] = + # Requires translation! +Gain enough Faith for a Pantheon = + # Requires translation! +Gain enough Faith for [amount]% of a Great Prophet = + # Requires translation! +Reveal up to [amount/'all'] [tileFilter] within a [amount] tile radius = + # Requires translation! +From a randomly chosen tile [amount] tiles away from the ruins, reveal tiles up to [amount2] tiles away with [amount3]% chance = +Triggers the following global alert: [comment] = 次の警告が発生する: [comment] + # Requires translation! +Every major Civilization gains a spy once a civilization enters this era = +Heal this unit by [amount] HP = このユニットのHPを[amount]回復する + # Requires translation! +This Unit gains [amount] XP = + # Requires translation! +This Unit upgrades for free including special upgrades = + # Requires translation! +This Unit gains the [promotion] promotion = +Doing so will consume this opportunity to choose a Promotion = 昇進する機会を失うことになる +Provides the cheapest [stat] building in your first [amount] cities for free = 最初の[amount]つまでの都市に最も安い[stat]の建物が無償で手に入る + # Requires translation! +Provides a [buildingName] in your first [amount] cities for free = + # Requires translation! +upon discovering [tech] = + # Requires translation! +upon entering the [era] = + # Requires translation! +upon adopting [policy] = + # Requires translation! +upon declaring war with a major Civilization = + # Requires translation! +upon declaring friendship = + # Requires translation! +upon entering a Golden Age = + # Requires translation! +upon conquering a city = + # Requires translation! +upon founding a city = + # Requires translation! +upon discovering a Natural Wonder = + # Requires translation! +upon constructing [buildingFilter] = + # Requires translation! +upon constructing [buildingFilter] [cityFilter] = + # Requires translation! +upon founding a Pantheon = + # Requires translation! +upon founding a Religion = + # Requires translation! +upon enhancing a Religion = + # Requires translation! +Hidden after generating a Great Prophet = + ######### Map Unit Filters ########### Wounded = 損傷 @@ -2040,7 +2592,6 @@ Followers of this Religion = Coastal = 海岸 River = 川 Open terrain = 平坦な地形 -Rough terrain = 起伏に富んだ地形 Water resource = 水資源 Foreign Land = 異国の地 Foreign = 異国 @@ -2061,7 +2612,6 @@ Bonus resource = ボーナス資源 unimproved = タイルの整備なし All Road = すべての道 -Great Improvement = 偉人のタイル整備 ######### Region Types ########### @@ -2096,44 +2646,108 @@ all healing effects doubled = The Spaceship = 宇宙船 # Requires translation! Maya Long Count calendar cycle = + # Requires translation! +Triggerable = +Global = 国際的 +Nation = 国家 +Era = 時代 +Tech = テクノロジー +Policy = 社会制度 + # Requires translation! +FounderBelief = + # Requires translation! +FollowerBelief = +Building = 建物 +Unit = ユニット + # Requires translation! +UnitType = +Promotion = 昇進 +Improvement = タイル整備 +Resource = 資源 + # Requires translation! +Ruins = + # Requires translation! +Speed = + # Requires translation! +Tutorial = +CityState = 都市国家 + # Requires translation! +ModOptions = + # Requires translation! +Conditional = + # Requires translation! +TriggerCondition = + + +#################### Lines from spy actions ####################### + + # Requires translation! +EstablishNetwork = + # Requires translation! +StealingTech = + # Requires translation! +RiggingElections = + # Requires translation! +CounterIntelligence = + + +#################### Lines from diplomatic modifiers ####################### + +You declared war on us! = 当文明に宣戦布告 +Your warmongering ways are unacceptable to us. = 好戦的な態度 +You have captured our cities! = 当文明の都市を占領 +You have declared friendship with our enemies! = 当文明の敵国と友好関係にある +Your so-called 'friendship' is worth nothing. = 意味のない友好宣言 +You have publicly denounced us! = 当文明を非難 +You have denounced our allies = 当文明の同盟国を非難 +You refused to stop settling cities near us = 近くに定住しないという当文明との合意の拒否 +You betrayed your promise to not settle cities near us = 近くに定住しないという当文明との合意の破棄 +Your arrogant demands are in bad taste = 図々しい要求 +Your use of nuclear weapons is disgusting! = 核兵器の使用 +You have stolen our lands! = 領土からの略奪 +You destroyed City-States that were under our protection! = 当文明の保護下にあった都市国家の破壊 +You attacked City-States that were under our protection! = 当文明の保護下にあった都市国家の攻撃 +You demanded tribute from City-States that were under our protection! = 当文明の保護下にあった都市国家に貢ぎ物の要求 +You sided with a City-State over us = 当文明よりも都市国家側についた +Years of peace have strengthened our relations. = 長年の平和 +Our mutual military struggle brings us closer together. = 戦略的協力 +We applaud your liberation of conquered cities! = 征服した都市を解放 +We have signed a public declaration of friendship = 友好宣言に署名 +You have declared friendship with our allies = 当文明の同盟国と友好関係にある +You have denounced our enemies = 当文明の敵国を非難 +Our open borders have brought us closer together. = 互いに国境を開放 +You fulfilled your promise to stop settling cities near us! = 近くに定住しないという当文明との合意の保持 +You gave us units! = ユニットの寄付 + # Requires translation! +We appreciate your gifts = +You returned captured units to us = 捕獲されたユニットの返還 #################### Lines from Buildings from Civ V - Vanilla #################### Palace = 宮殿 -Indicates the capital city = 首都を指し示す Monument = モニュメント -Destroyed when the city is captured = 占領で破壊される Granary = 穀物庫 -[stats] from [tileFilter] tiles [cityFilter] = [cityFilter][tileFilter]タイルから[stats] Temple of Artemis = アルテミス神殿 # Requires translation! 'It is not so much for its beauty that the forest makes a claim upon men's hearts, as for that subtle something, that quality of air, that emanation from old trees, that so wonderfully changes and renews a weary spirit.' - Robert Louis Stevenson = -[relativeAmount]% [stat] [cityFilter] = [cityFilter][stat][relativeAmount]% -[relativeAmount]% Production when constructing [baseUnitFilter] units [cityFilter] = [cityFilter][baseUnitFilter]ユニットの生産時に生産力[relativeAmount]% The Great Lighthouse = ファロス灯台 'They that go down to the sea in ships, that do business in great waters; these see the works of the Lord, and his wonders in the deep.' - The Bible, Psalms 107:23-24 = 「彼らは船に乗り海に出て、大海原で事業をなす者となった。彼らは深き海で主の御業を見た。驚くべき主の美業を。」 - 旧約聖書詩編 107:23-24 -for [mapUnitFilter] units = [mapUnitFilter]のユニットに -[amount] Movement = 移動[amount] -[amount] Sight = 視界[amount] Stone Works = 石工所 -Must not be on [terrainFilter] = [terrainFilter]の上ではできない Stonehenge = ストーンヘンジ 'Time crumbles things; everything grows old and is forgotten under the power of time' - Aristotle = 「時間は、物事を砕く。すべては時間の力のもとに成長し、時間の経過とともに忘れ去られる。」 - アリストテレス Library = 図書館 -[stats] per [amount] population [cityFilter] = [cityFilter]人口[amount]あたりにつき[stats] Paper Maker = 製紙工場 The Great Library = アレクサンドリア図書館 'Libraries are as the shrine where all the relics of the ancient saints, full of true virtue, and all that without delusion or imposture are preserved and reposed.' - Sir Francis Bacon = 「図書館とは、古の聖人たちの遺産や美徳に満ちた神殿のごときものである。そしてそこには、曲学阿世とは無縁のものがすべて収められ、静かに佇んでいる。」 - サー・フランシス・ベーコン -Free Technology = テクノロジーを無償で1つ獲得 Circus = サーカス @@ -2148,33 +2762,22 @@ Walls of Babylon = バビロニアの城壁 The Pyramids = ピラミッド # Requires translation! 'O, let not the pains of death which come upon thee enter into my body. I am the god Tem, and I am the foremost part of the sky, and the power which protecteth me is that which is with all the gods forever.' - The Book of the Dead, translated by Sir Ernest Alfred Wallis Budge = -[relativeAmount]% tile improvement construction time = タイル整備にかかる時間[relativeAmount]% -[amount] free [baseUnitFilter] units appear = 無償の[baseUnitFilter]を[amount]獲得 Mausoleum of Halicarnassus = マウソロス霊廟 'The whole earth is the tomb of heroic men and their story is not given only on stone over their clay but abides everywhere without visible symbol woven into the stuff of other men's lives.' - Pericles = 「偉大な者たちにとっては、大地そのものが墓となる。彼らの偉業は単にその墓石に刻まれるだけに留まらず、人々の暮らしのそこここに、眼には見えぬ形で存在しているからである」 - ペリクレス -Provides a sum of gold each time you spend a Great Person = 偉人を消費する度にゴールドを獲得 Barracks = 兵舎 -New [baseUnitFilter] units start with [amount] Experience [cityFilter] = [cityFilter]新しい[baseUnitFilter]ユニットが始めからXP[amount] Krepost = クレポスト -[relativeAmount]% Culture cost of natural border growth [cityFilter] = [cityFilter]国境拡大に必要な文化力[relativeAmount]% -[relativeAmount]% Gold cost of acquiring tiles [cityFilter] = [cityFilter]タイル購入に必要なゴールド[relativeAmount]% Statue of Zeus = ゼウス像 'He spoke, the son of Kronos, and nodded his head with the dark brows, and the immortally anointed hair of the great god swept from his divine head, and all Olympos was shaken' - The Iliad = 「暗褐色の眉を持つクロノスの息子はそう言うとうなずき、油によって永遠に清められた偉大なる髪を神聖なる頭部よりなびかせ、オリンポス全土を震撼させた」 - イリアス -vs cities = 都市に対して -when attacking = 攻撃時 -[relativeAmount]% Strength = 戦闘力[relativeAmount]% Lighthouse = 灯台 Stable = 厩舎 Courthouse = 裁判所 -Remove extra unhappiness from annexed cities = 占領による不満度をなくす -Can only be built [cityFilter] = [cityFilter]のみで建設可能 Hanging Gardens = 空中庭園 # Requires translation! @@ -2183,19 +2786,14 @@ Hanging Gardens = 空中庭園 Colosseum = コロシアム Circus Maximus = キルクス・マクシムス -Cost increases by [amount] per owned city = 所有する都市ごとにコストが[amount]増加 Great Wall = 万里の長城 # Requires translation! 'The art of war teaches us to rely not on the likelihood of the enemy's not attacking, but rather on the fact that we have made our position unassailable.' - Sun Tzu = -before discovering [tech] = [tech]を研究するまで - # Requires translation! -Enemy [mapUnitFilter] units must spend [amount] extra movement points when inside your territory = Temple = 寺院 Burial Tomb = 陵墓 -Doubles Gold given to enemy if city is captured = 都市が占領された場合、敵が2倍のゴールドを得る Mud Pyramid Mosque = 泥のピラミッド状モスク @@ -2204,23 +2802,18 @@ National College = 国立大学 The Oracle = アポロ神殿 # Requires translation! 'The ancient Oracle said that I was the wisest of all the Greeks. It is because I alone, of all the Greeks, know that I know nothing' - Socrates = -Free Social Policy = 社会制度を1つ無償で供給 National Epic = 民族叙事詩 -[relativeAmount]% Great Person generation [cityFilter] = [cityFilter]偉人生成[relativeAmount]% Market = 市場 Bazaar = バザー -Provides 1 extra copy of each improved luxury resource near this City = この都市付近で活用されているすべての高級資源を、もう1つずつ追加で提供 Mint = 造幣所 Aqueduct = 用水路 -[relativeAmount]% Food is carried over after population increases [cityFilter] = [cityFilter]人口増加後[relativeAmount]%の食料を持ち越す Heroic Epic = 英雄叙事詩 -All newly-trained [baseUnitFilter] units [cityFilter] receive the [promotion] promotion = [cityFilter]すべての新しい[baseUnitFilter]ユニットが[promotion]を得る Colossus = ロードス島の巨神像 'Why man, he doth bestride the narrow world like a colossus, and we petty men walk under his huge legs, and peep about to find ourselves dishonorable graves.' - William Shakespeare, Julius Caesar = 「いいか、あの男は狭い世界に、まるで巨神像のようにまたがっている。われわれ卑小な人間は、あの男の大きな股の下をくぐって、不名誉な墓を探しまわっているのだ。」 - ウィリアム・シェイクスピア:ジュリアス・シーザー @@ -2240,16 +2833,12 @@ Angkor Wat = アンコールワット Chichen Itza = チチェン・イツァ # Requires translation! 'The katun is established at Chichen Itza. The settlement of the Itza shall take place there. The quetzal shall come, the green bird shall come. Ah Kantenal shall come. It is the word of God. The Itza shall come.' - The Books of Chilam Balam = -[relativeAmount]% Golden Age length = 黄金時代の長さ[relativeAmount]% National Treasury = 国庫 Machu Picchu = マチュ・ピチュ # Requires translation! 'Few romances can ever surpass that of the granite citadel on top of the beetling precipices of Machu Picchu, the crown of Inca Land.' - Hiram Bingham = - # Requires translation! -[relativeAmount]% [stat] from Trade Routes = -Must have an owned [tileFilter] within [amount] tiles = [amount]タイル以内に[tileFilter]がなければならない Workshop = 工房 @@ -2258,7 +2847,6 @@ Longhouse = ロングハウス Forge = 溶鉱炉 Harbor = 港 -Connects trade routes over water = 首都との海上交易路を形成 University = 大学 @@ -2273,13 +2861,10 @@ Notre Dame = ノートルダム大聖堂 Castle = 城 Mughal Fort = ムガル要塞 -after discovering [tech] = [tech]を研究してから -[stats] [cityFilter] = [cityFilter][stats] Himeji Castle = 姫路城 # Requires translation! 'Bushido is realized in the presence of death. This means choosing death whenever there is a choice between life and death. There is no other reasoning.' - Yamamoto Tsunetomo = -when fighting in [tileFilter] tiles = [tileFilter]のタイルで戦闘時 Ironworks = 製鉄所 @@ -2298,8 +2883,6 @@ Satrap's Court = サトラップの王宮 Forbidden Palace = 紫禁城 'Most of us can, as we choose, make of this world either a palace or a prison' - John Lubbock = 「我々のほとんどは選ぶことができる。この世を宮殿にするか、牢獄にするかを。」 - ジョン・ラボック - # Requires translation! -[relativeAmount]% Unhappiness from [populationFilter] [cityFilter] = Theatre = 劇場 @@ -2310,22 +2893,16 @@ Hermitage = エルミタージュ美術館 Taj Mahal = タージ・マハル # Requires translation! 'The Taj Mahal rises above the banks of the river like a solitary tear suspended on the cheek of time.' - Rabindranath Tagore = -Empire enters golden age = 国家が黄金時代に入る Porcelain Tower = 南京の陶塔 # Requires translation! 'Things always seem fairer when we look back at them, and it is out of that inaccessible tower of the past that Longing leans and beckons.' - James Russell Lowell = -Free [baseUnitFilter] appears = [baseUnitFilter]が無償で出現 -Science gained from research agreements [relativeAmount]% = 研究協定で獲得する科学力[relativeAmount]% Windmill = 風車 -[relativeAmount]% Production when constructing [buildingFilter] buildings [cityFilter] = [cityFilter][buildingFilter]の建物の建築時に生産力[relativeAmount]% Kremlin = クレムリン宮殿 # Requires translation! 'The Law is a fortress on a hill that armies cannot take or floods wash away.' - The Prophet Muhammed = - # Requires translation! -[relativeAmount]% City Strength from defensive buildings = Museum = 博物館 @@ -2340,7 +2917,6 @@ Factory = 工場 Big Ben = ビッグベン # Requires translation! 'To achieve great things, two things are needed: a plan, and not quite enough time.' - Leonard Bernstein = -[stat] cost of purchasing items in cities [relativeAmount]% = 全都市で購入にかかる[stat][relativeAmount]% Military Academy = 士官学校 @@ -2359,21 +2935,16 @@ Broadcast Tower = 放送塔 Eiffel Tower = エッフェル塔 # Requires translation! 'We live only to discover beauty, all else is a form of waiting' - Kahlil Gibran = - # Requires translation! -[stats] per [amount] social policies adopted = Statue of Liberty = 自由の女神 # Requires translation! 'Give me your tired, your poor, your huddled masses yearning to breathe free, the wretched refuse of your teeming shore. Send these, the homeless, tempest-tossed to me, I lift my lamp beside the golden door!' - Emma Lazarus = -[stats] from every specialist [cityFilter] = [cityFilter]専門家あたり[stats] Military Base = 軍事基地 Cristo Redentor = コルコバードのキリスト像 # Requires translation! 'Come to me, all who labor and are heavy burdened, and I will give you rest.' - New Testament, Matthew 11:28 = - # Requires translation! -[relativeAmount]% Culture cost of adopting new Policies = Research Lab = 研究所 @@ -2387,35 +2958,24 @@ Sydney Opera House = シドニー・オペラハウス 'Those who lose dreaming are lost.' - Australian Aboriginal saying = Manhattan Project = マンハッタン計画 -Enables nuclear weapon = 核兵器を生産できる -Triggers a global alert upon completion = 生産を完了すると警告が発生する Pentagon = ペンタゴン # Requires translation! 'In preparing for battle I have always found that plans are useless, but planning is indispensable.' - Dwight D. Eisenhower = -[relativeAmount]% Gold cost of upgrading = アップグレードにかかるゴールド[relativeAmount]% Solar Plant = 太陽熱発電 - # Requires translation! -in cities without a [buildingFilter] = -Only available = だけできる Nuclear Plant = 原子力発電所 Apollo Program = アポロ計画 -Enables construction of Spaceship parts = 宇宙船のパーツの構築ができる Spaceship Factory = 宇宙船工場 United Nations = 国際連合 # Requires translation! 'More than ever before in human history, we share a common destiny. We can master it only if we face it together. And that is why we have the United Nations.' - Kofi Annan = -Triggers voting for the Diplomatic Victory = 外交勝利のための投票が行なわれる Utopia Project = ユートピアプロジェクト -Hidden until [amount] social policy branches have been completed = [amount]つの社会制度をコンプリートするまで隠されている -Triggers a global alert upon build start = 生産を開始すると警告が発生する -Triggers a Cultural Victory upon completion = 完成すると文化勝利を収められる #################### Lines from CityStateTypes from Civ V - Vanilla #################### @@ -2541,8 +3101,6 @@ Urkesh = アーケシュ Awan = アワン Riblah = リブラ Tayma = タイマ -Receive free [unit] when you discover [tech] = [tech]を発見後、[unit]を無償で受け取れる -[greatPerson] is earned [relativeAmount]% faster = [greatPerson]を[relativeAmount]%早く獲得 Alexander = アレクサンドロス You are in my way, you must be destroyed. = 貴公は邪魔だ。滅んでもらう。 @@ -2595,9 +3153,6 @@ Lamia = ラミア Nafplion = ナフプリオン Apolyton = アポリトン Greece = ギリシャ -[relativeAmount]% City-State Influence degradation = 都市国家への影響力の減少[relativeAmount]% -City-State Influence recovers at twice the normal rate = 都市国家への影響力の回復速度が2倍になる -City-State territory always counts as friendly territory = 都市国家の領土は常に友好的な領土として扱う Wu Zetian = 武則天 You won't ever be able to bother me again. Go meet Yama. = もう二度と困らせないで欲しい...閻魔に会ってきなさい。 @@ -2650,7 +3205,6 @@ Nantong = 南通 Weifang = 濰坊 Xikang = 西康 China = 中国 -Great General provides double combat bonus = 大将軍による戦闘ボーナスが2倍 Ramesses II = ラムセス2世 You are but a pest on this Earth, prepare to be eliminated! = 貴様は世界にとって害虫でしかない。駆除される覚悟をしろ。 @@ -2710,7 +3264,6 @@ Naqada = ナカダ Semna = セムナ Soleb = ソレブ Egypt = エジプト -[relativeAmount]% Production when constructing [buildingFilter] wonders [cityFilter] = [cityFilter][buildingFilter]の遺産の建築時に生産力[relativeAmount]% Elizabeth = エリザベス By the grace of God, your days are numbered. = 神の恩寵により、あなたの命運は尽きようとしています。 @@ -2858,7 +3411,6 @@ Nizhniy Novgorod = ニジニ・ノヴゴロド Suzdal = スーズダリ Magnitogorsk = マグニトゴルスク Russia = ロシア -Double quantity of [resource] produced = [resource]の生産量が2倍 Augustus Caesar = アウグストゥス # Requires translation! @@ -2909,8 +3461,6 @@ Augustadorum = オーガスタドール Curia = クリア Interrama = インターラマ Adria = アドリア - # Requires translation! -[relativeAmount]% Production towards any buildings that already exist in the Capital = Harun al-Rashid = ハールーン・アッラシード The world will be more beautiful without you. Prepare for war. = そなたがいなければこの世界はもっと美しくなる。戦争に備えよ。 @@ -2954,7 +3504,6 @@ Kairouan = カイルアン Algiers = アルジェ Oran = オラン Arabia = アラビア -[stats] from each Trade Route = 各交易路から[stats] George Washington = ワシントン Your wanton aggression leaves us no choice. Prepare for war! = あなたの理不尽な侵略に対し、我らに選択の余地はない。戦争に備えろ! @@ -3066,8 +3615,6 @@ Yamaguchi = 山口 Ota = 大田 Tottori = 鳥取 Japan = 日本 - # Requires translation! -Damage is ignored when determining unit Strength = Gandhi = ガンジー I have just received a report that large numbers of my troops have crossed your borders. = たった今、我が国の大軍があなたの国境を越えたとの報告がありました。 @@ -3110,7 +3657,6 @@ Gwalior = グワーリオール Jaipur = ジャイプル Karachi = カラチ India = インド -Unhappiness from number of Cities doubled = 都市の数からの不満が2倍 Otto von Bismarck = ビスマルク I cannot wait until ye grow even mightier. Therefore, prepare for war! = 私はもう、貴様らが強くなるまで待っていられない。戦争の準備をするがよい! @@ -3178,12 +3724,6 @@ Koblenz = コブレンツ Hildesheim = ヒルデスハイム Erlangen = エルランゲン Germany = ドイツ - # Requires translation! -with [amount]% chance = - # Requires translation! -When conquering an encampment, earn [amount] Gold and recruit a Barbarian unit = - # Requires translation! -[relativeAmount]% maintenance costs = Suleiman I = スレイマン1世 Your continued insolence and failure to recognize and preeminence leads us to war. = 貴公方の不遜な態度と認識と優位性の欠如は、我々を戦争へと導く。 @@ -3228,8 +3768,6 @@ Afyonkarahisar = アフヨン Bitlis = ビトリス Yalova = ヤロヴァ The Ottomans = オスマントルコ - # Requires translation! -When defeating a [mapUnitFilter] unit, earn [amount] Gold and recruit it = Sejong = 世宗 Jip-hyun-jun (Hall of Worthies) will no longer tolerate your irksome behavior. We will liberate the citizens under your oppression even with force, and enlighten them! = 集賢殿はもうお前たちの不愉快な行動を許さない。武力をもってしても、お前の圧政下にある市民を解放し、啓蒙していく。 @@ -3269,7 +3807,6 @@ Sacheon = 泗川 Gimje = 金堤 Anju = 安州 Korea = 朝鮮 -Receive a tech boost when scientific buildings/wonders are built in capital = 首都に科学関連の建造物/遺産が建設されると、科学力が増大する。 Hiawatha = ハイアワサ You are a plague upon Mother Earth! Prepare for battle! = お前は世界の疫病神だ。争いの準備をしろ! @@ -3386,7 +3923,6 @@ Paishiyauvada = パイシヤウヴァダ Patigrbana = パティグルバナ Phrada = フラダ Persia = ペルシア -during a Golden Age = 黄金時代の間 Kamehameha I = カメハメハ The ancient fire flashing across the sky is what proclaimed that this day would come, though I had foolishly hoped for a different outcome. = 天空にきらめくいにしえの炎はこの日の訪れを示している。私としては愚かにも違う結末を期待していたのだがな。 @@ -3437,15 +3973,6 @@ Nuguria = ニューギニア Pileni = ピレニ Nukumanu = ヌクマヌ Polynesia = ポリネシア - # Requires translation! -starting from the [era] = -Enables embarkation for land units = 地上ユニットの乗船が可能になる - # Requires translation! -Enables [mapUnitFilter] units to enter ocean tiles = - # Requires translation! -Normal vision when embarked = - # Requires translation! -within [amount] tiles of a [tileFilter] = Ramkhamhaeng = ラームカムヘーン You lowly, arrogant fool! I will make you regret of your insolence! = 卑しく傲慢な愚か者。貴公の無礼を後悔させてやる! @@ -3486,9 +4013,6 @@ Loci = ロシ Khon Kaen = コン・ケン Surin = スリン Siam = シャム - # Requires translation! -[relativeAmount]% [stat] from City-States = -Military Units gifted from City-States start with [amount] XP = 都市国家から贈られる軍事ユニットが始めからXP[amount] Isabella = イザベラ God will probably forgive you... but I shall not. Prepare for war. = 主はあなたをお許しになっているかもしれません。ですが私は許しません。戦争に備えなさい! @@ -3538,10 +4062,6 @@ Ibiza = イビサ Las Palmas = ラス・パルマス Tenerife = テネリフェ Spain = スペイン -100 Gold for discovering a Natural Wonder (bonus enhanced to 500 Gold if first to discover it) = 自然遺産を発見すると100ゴールド(最初に見つけた文明ならば500ゴールド)を与えられる - # Requires translation! -[stats] for every known Natural Wonder = -[relativeAmount]% Yield from every [tileFilter/buildingFilter] = [tileFilter/buildingFilter]の産出量[relativeAmount]% Askia = アスキア You are an abomination to heaven and earth, the chief of ignorant savages! You must be destroyed! = お前は天と地の忌まわしいものだ。無知な蛮族の長だ。お前は滅ぼさねばならない! @@ -3581,8 +4101,6 @@ Dori = ドーリ Bamba = バンバ Segou = セグー Songhai = ソンガイ -Receive triple Gold from Barbarian encampments and pillaging Cities = 野営地と都市からの略奪で出るゴールドが3倍になる -Defense bonus when embarked = 乗船時の防御ボーナス Genghis Khan = チンギス・カン You stand in the way of my armies. Let us solve this like warriors! = 貴公たちは我が軍の邪魔をしている。戦士のように解決しよう! @@ -3625,7 +4143,6 @@ Har-Ayrag = ハル・アイラーグ Nalayh = ナライー Tes = テス Mongolia = モンゴル国 -+30% Strength when fighting City-State units and cities = 都市国家と都市国家ユニットとの戦闘時に戦闘力+30% Montezuma I = モンテスマ Xi-miqa-can! Xi-miqa-can! Xi-miqa-can! (Die, die, die!) = 死ミカカ!死ミカカ!死ミカカ! @@ -3671,7 +4188,6 @@ Itzapalapa = イスタパラパ Ayotzinco = アヨツインコ Iztapam = イツタパム Aztecs = アステカ -Earn [amount]% of killed [mapUnitFilter] unit's [costOrStrength] as [civWideStat] = 敵の[mapUnitFilter]を倒すごとに敵[costOrStrength][amount]%分の[civWideStat]を得る Pachacuti = パチャクティ Resistance is futile! You cannot hope to stand against the mighty Incan empire. If you will not surrender immediately, then prepare for war! = 抵抗は無益だ!強大なインカ帝国に対抗するのは無理だ。直ちに降伏しないならば、戦争の準備をしろ! @@ -3719,9 +4235,6 @@ Chucuito = チュキート Choquequirao = チョケキラオ Inca = インカ Units ignore terrain costs when moving into any tile with Hills = 丘陵タイルを移動する際の移動コストが無視される -[relativeAmount]% maintenance on road & railroads = 輸送維持費[relativeAmount]% - # Requires translation! -No Maintenance costs for improvements in [tileFilter] tiles = Harald Bluetooth = ハーラル If I am to be honest, I tire of those pointless charades. Why don't we settle our disputes on the field of battle, like true men? Perhaps the skalds will sing of your valor... or mine! = ハハハ、私はもう無意味なおしゃべりに疲れてしまったよ。ここは真の男らしく、戦場で決着をつけようじゃないか。 @@ -3781,9 +4294,6 @@ Haderslev = ハザスレウ Ringsted = リングステズ Skrive = スキーベ Denmark = デンマーク - # Requires translation! -[amount] Movement point cost to disembark = -No movement cost to pillage = 略奪時の移動ポイント消費なし You leave us no choice. War it must be. = 選択の余地はない。戦争に違いない。 Very well, this shall not be forgotten. = よかろう、これは忘れないぞ。 @@ -3880,8 +4390,6 @@ War lingers in our hearts. Why carry on with a false peace? = 戦争は私たち You gormless radger! You'll dine on your own teeth before you set foot in Ireland! = この無礼者め!アイルランドに足を踏み入れる前に、自分の歯で食事をするんだ! A lonely wind blows through the highlands today. A dirge for Ireland. Can you hear it? = 今日は高地を寂しい風が吹き抜ける。アイルランドへの悲歌だ、聞こえるか? Dublin = ダブリン - # Requires translation! -Will not be chosen for new games = You shall stain this land no longer with your vileness! To arms, my countrymen - we ride to war! = お前達の卑劣さがこの地を汚す事はない!武器を手に入れよう。我が同胞よ、我々は戦争に出発する! Traitorous man! The Celtic peoples will not stand for such wanton abuse and slander - I shall have your head! = 裏切り者!ケルト人の民はこのような卑劣な罵倒や中傷にはうんざりだ!お前の首を取ってやる! @@ -3904,22 +4412,13 @@ You will see you have just bitten off more than you can chew. = This ship may sink, but our spirits will linger. = Valletta = バレッタ -Can only heal by pillaging = 略奪でのみ回復する - #################### Lines from Policies from Civ V - Vanilla #################### Aristocracy = 貴族制 Legalism = 法治主義 -Provides the cheapest [stat] building in your first [amount] cities for free = 最初の[amount]つまでの都市に最も安い[stat]の建物が無償で手に入る Oligarchy = 寡頭制 -Units in cities cost no Maintenance = 都市に駐留しているユニットには維持費がかからなくなる - # Requires translation! -with a garrison = - # Requires translation! -[relativeAmount]% Strength for cities = Landed Elite = 地主エリート -[relativeAmount]% growth [cityFilter] = [cityFilter]成長[relativeAmount]% Monarchy = 君主制 Tradition Complete = 伝統コンプリート # Requires translation! @@ -3929,55 +4428,35 @@ Collective Rule = 直接民主制 Citizenship = 市民権 Republic = 共和制 Representation = 代議制 -Each city founded increases culture cost of policies [relativeAmount]% less than normal = 都市の新設による社会制度の採用に必要な文化力の増加を[relativeAmount]%抑える Meritocracy = 実力主義 Liberty Complete = 解放コンプリート -Free Great Person = 無償の偉人 # Requires translation! Liberty = Warrior Code = 戦士の掟 Discipline = 規律 - # Requires translation! -when adjacent to a [mapUnitFilter] unit = Military Tradition = 軍の栄誉 - # Requires translation! -[relativeAmount]% XP gained from combat = Military Caste = 戦士階級 Professional Army = 軍隊の常備 Honor Complete = 名誉コンプリート # Requires translation! Honor = -vs [mapUnitFilter] units = [mapUnitFilter]ユニットに対して - # Requires translation! -Notified of new Barbarian encampments = Organized Religion = 宗教の組織化 Mandate Of Heaven = 天命 -[relativeAmount]% of excess happiness converted to [stat] = 余剰幸福度の[relativeAmount]%が[stat]に変換される Theocracy = 神権政治 -[relativeAmount]% [stat] from every [tileFilter/buildingFilter] = [tileFilter/buildingFilter]が[stat][relativeAmount]%の効果を得る Reformation = 改革 Free Religion = 宗教的寛容 Piety Complete = 敬虔コンプリート # Requires translation! Piety = -before adopting [policy] = [policy]を採用するまで Philantropy = 博愛主義 -Gifts of Gold to City-States generate [relativeAmount]% more Influence = ゴールドの寄付によって都市国家へ与える影響力が[relativeAmount]%増加 Aesthetics = 美学 -Resting point for Influence with City-States is increased by [amount] = 都市国家への影響力が[amount]増加 Scholasticism = スコラ学 -Allied City-States provide [stat] equal to [relativeAmount]% of what they produce for themselves = 同盟都市国家が[stat]の[relativeAmount]%を提供する Cultural Diplomacy = 文化外交 -[relativeAmount]% resources gifted by City-States = 都市国家から贈られる資源の量[relativeAmount]% -[relativeAmount]% Happiness from luxury resources gifted by City-States = 都市国家から贈られた高級資源から得られる幸福度[relativeAmount]% Educated Elite = エリート教育 -Allied City-States will occasionally gift Great People = 同盟都市国家から不定期に偉人が贈られる Patronage Complete = 文化後援コンプリート -Influence of all other civilizations with all city-states degrades [relativeAmount]% faster = 他文明の都市国家への影響力を[relativeAmount]%早く低下させる -Triggers the following global alert: [comment] = 次の警告が発生する: [comment] # Requires translation! Patronage = @@ -3986,7 +4465,6 @@ Trade Unions = 労働組合 Merchant Navy = 商船隊 Mercantilism = 重商主義 Protectionism = 保護貿易主義 -[amount] Happiness from each type of luxury resource = 高級資源から得られる幸福度[amount] Commerce Complete = 商業コンプリート # Requires translation! Commerce = @@ -3995,43 +4473,30 @@ Secularism = 政教分離主義 Humanism = 人間主義 Free Thought = 自由思想 Sovereignty = 主権 -while the empire is happy = 国家が幸福である間 -[relativeAmount]% [stat] = [stat][relativeAmount]% Scientific Revolution = 科学革命 -[amount] Free Technologies = テクノロジーを無償で[amount]つ獲得 Rationalism Complete = 合理主義コンプリート -[stats] from all [buildingFilter] buildings = すべての[buildingFilter]の建物から[stats] Rationalism = 合理主義 Constitution = 憲法 Universal Suffrage = 普通選挙 -when defending = 防衛時 Civil Society = 市民社会 -[relativeAmount]% Food consumption by specialists [cityFilter] = [cityFilter]専門家の食料の消費[relativeAmount]% Free Speech = 表現の自由 -[amount] units cost no maintenance = [amount]つのユニットの維持費が無料になる Democracy = 民主主義 Freedom Complete = 自由コンプリート Freedom = 自由 Populism = ポピュリズム Militarism = 軍事主義 -[stat] cost of purchasing [baseUnitFilter] units [relativeAmount]% = [baseUnitFilter]ユニットの購入に必要な[stat][relativeAmount]% Fascism = ファシズム -Quantity of strategic resources produced by the empire +[relativeAmount]% = 戦略資源の生産量+[relativeAmount]% Police State = 警察国家 Total War = 総力戦 Autocracy Complete = 独裁コンプリート - # Requires translation! -for [amount] turns = Autocracy = 独裁 United Front = 統一戦線 -Militaristic City-States grant units [amount] times as fast when you are at war with a common nation = 共通の敵と戦争中に、軍事都市国家からのユニットの供給頻度が[amount]倍になる Planned Economy = 計画経済 Nationalism = ナショナリズム Socialism = 社会主義 -[relativeAmount]% maintenance cost for buildings [cityFilter] = [cityFilter]建造物の維持費[relativeAmount]% Communism = 共産主義 Order Complete = 秩序コンプリート Order = 秩序 @@ -4153,7 +4618,6 @@ Engineer = 技術者 'Where tillage begins, other arts follow. The farmers therefore are the founders of human civilization.' - Daniel Webster = 「耕作地が開かれるところには技が生まれる。土を耕す者こそが人類文明の創始者なのだ」- ダニエル・ウェブスター Agriculture = 農業 -Starting tech = スタートアップ技術 'Shall the clay say to him that fashioneth it, what makest thou?' - Bible Isaiah 45:9 = 「粘土は陶器師にむかって『あなたは何を造るか』と言い、あるいは『あなたの造った物には手がない』と言うだろうか」- 聖書、イザヤ書 45:9 Pottery = 陶器 @@ -4170,7 +4634,6 @@ Sailing = 帆走 Calendar = 暦 'He who destroys a good book kills reason itself.' - John Milton = 「良書を破壊する者は、理性そのものを破壊するのである」- ジョン・ミルトン Writing = 筆記 -Enables Open Borders agreements = 国境開放を有効化 'Even brute beasts and wandering birds do not fall into the same traps or nets twice.' - Saint Jerome = 「獣や漂鳥ですら、同じ罠や網に二度も掛かりはしない」- 聖ジェローム Trapping = トラップ 'Wisdom and virtue are like the two wheels of a cart.' - Japanese proverb = 「知恵と美徳は荷車を支える一対の車輪の様なものである」- 日本の格言 @@ -4184,7 +4647,6 @@ Bronze Working = 青銅器 Optics = 光学 'There is only one good, knowledge, and one evil, ignorance.' - Socrates = 「唯一の善は知識であり、唯一の悪は無知である」- ソクラテス Philosophy = 哲学 -Enables Research agreements = 研究協定が可能になる 'A Horse! A Horse! My kingdom for a horse!' - Shakespeare (Richard III) = 「馬と引き換えに私の王国をやろう!」- シェークスピア (史劇リチャード三世より) Horseback Riding = 騎乗 'Mathematics is the gate and key to the sciences.' - Roger Bacon = 「数学は科学へと繋がる門と鍵である」- ロジャー・ベーコン @@ -4200,11 +4662,8 @@ Theology = 神学 Civil Service = 官吏 'Better is bread with a happy heart than wealth with vexation.' - Amenemope = 「悩みをもたらす富よりもパンと明るい気持ちのほうがいい」- アメンエムオペト Currency = 通貨 - # Requires translation! -Enables conversion of city production to [civWideStat] = 'Instrumental or mechanical science is the noblest and, above all others, the most useful.' - Leonardo da Vinci = 「機械科学とは最も崇高なものであり、他のいかなるものよりも有益である」- レオナルド・ダ・ヴィンチ Engineering = 工学 -Roads connect tiles across rivers = 道が川を越える 'When pieces of bronze or gold or iron break, the metal-smith welds them together again in the fire, and the bond is established.' - Sri Guru Granth Sahib = 「青銅や金そして鉄製の品物が壊れた時、金属細工師が炎の中でそれらを再び溶接し、そのつなぎは定着する」- スリ・グル ・グラント・サーヒブ Metal Casting = 錬金 @@ -4216,7 +4675,6 @@ Education = 教育 Chivalry = 騎士道 'The press is the best instrument for enlightening the mind of man, and improving him as a rational, moral and social being.' - Thomas Jefferson = 「出版物とは、人々を啓発し、理性的、良心的、かつ社会的に育てる上での最適な手段である」- トーマス・ジェファーソン Machinery = 機械 -Improves movement speed on roads = 道路の移動速度を改善 'Measure what is measurable, and make measurable what is not so.' - Galileo Galilei = 「測定できるものは測定し、できないものはできるようにせよ」- ガリレオ Physics = 物理学 'John Henry said to his Captain, / 'A man ain't nothin' but a man, / And before I'll let your steam drill beat me down, / I'll die with the hammer in my hand.'' - Anonymous: The Ballad of John Henry, the Steel-Drivin' Man = 「ジョン・ヘンリーは親方に向かって言った。『人間には人間のやり方があるんだ。蒸気ドリルに打ちのめされるくらいなら、ハンマーを握りしめたまま死んだ方がましだよ』」- 作者不詳『ジョン・ヘンリーのバラッド、鋼鉄の男』 @@ -4310,7 +4768,6 @@ Globalization = グローバル化 Robotics = ロボット工学 'Now, somehow, in some new way, the sky seemed almost alien.' - Lyndon B. Johnson = 「どういうわけか、今や何かが新しくなり、空がまるで異質な存在として目に映るようになっていた」- リンドン・ベインズ・ジョンソン Satellites = 人工衛星 -Reveals the entire map = マップ全体を表示 'Be extremely subtle, even to the point of formlessness, be extremely mysterious, even to the point of soundlessness. Thereby you can be the director of the opponent's fate.' - Sun Tzu = 「微なるかな微なるかな、無形に至る。神なるかな神なるかな、無声に至る。故に能く敵の司命を為す。」- 孫子 Stealth = ステルス 'Our scientific power has outrun our spiritual power, we have guided missiles and misguided men.' – Martin Luther King Jr. = 「科学力は我々の精神力を追い抜いてしまった。我々はミサイルを誘導し、人類を間違った方向へ導いたのだ」- マーティン・ルーサー・キング・ジュニア @@ -4327,7 +4784,6 @@ Nanotechnology = ナノテクノロジー 'I think we agree, the past is over.' - George W. Bush = 「過去は終わったのだ」- ジョージ・W・ブッシュ Future Tech = 未来技術 Who knows what the future holds? = 未来に何があるのか、誰にもわからない。 -Can be continually researched = 何度でも研究可能 #################### Lines from Terrains from Civ V - Vanilla #################### @@ -4345,43 +4801,26 @@ Tundra = ツンドラ Desert = 砂漠 Lakes = 湖 -Fresh water = 淡水源 Mountain = 山岳 - # Requires translation! -Has an elevation of [amount] for visibility calculations = - # Requires translation! -Units ending their turn on this terrain take [amount] damage = Snow = 氷土 Hill = 丘陵 - # Requires translation! -[amount] Strength for cities built on this terrain = Forest = 森林 -Provides a one-time Production bonus to the closest city when cut down = 消去時に最寄りの都市へ1回限りの生産ボーナスを付与 - # Requires translation! -Blocks line-of-sight from tiles at same elevation = - # Requires translation! -[amount]% Chance to be destroyed by nukes = # Requires translation! A Camp can be built here without cutting it down = Jungle = ジャングル Marsh = 湿原 -Rare feature = レア機能 # Requires translation! Only Polders can be built here = Fallout = 死の灰 - # Requires translation! -Nullifies all other stats this tile provides = Oasis = オアシス - # Requires translation! -Only [improvementFilter] improvements may be built on this tile = Flood plains = 氾濫原 @@ -4394,13 +4833,8 @@ Great Barrier Reef = グレート・バリア・リーフ Old Faithful = オールド・フェイスフル El Dorado = エル・ドラード -Grants 500 Gold to the first civilization to discover it = 最初に発見した文明に500ゴールド Fountain of Youth = 若返りの泉 - # Requires translation! -Grants [promotion] ([comment]) to adjacent [mapUnitFilter] units for the rest of the game = - # Requires translation! -Tile provides yield without assigned population = Grand Mesa = グランド・メサ @@ -4418,20 +4852,14 @@ Barringer Crater = バリンジャー・クレーター #################### Lines from TileImprovements from Civ V - Vanilla #################### Farm = 農場 -Can also be built on tiles adjacent to fresh water = 淡水源に隣接したタイルに建設可能 -[stats] from [tileFilter] tiles = [tileFilter]タイルから[stats] Lumber mill = 製材所 - # Requires translation! -[stats] = Mine = 鉱山 Trading post = 交易所 Camp = キャンプ - # Requires translation! -Can only be built to improve a resource = Oil well = 油井 @@ -4447,13 +4875,9 @@ Quarry = 採石場 Fishing Boats = 漁船 Fort = 要塞 -Can be built outside your borders = 国境外でも建設可能 -Gives a defensive bonus of [relativeAmount]% = [relativeAmount]%の防御ボーナスを付与 Road = 道路 # Requires translation! -Costs [amount] [stat] per turn when in your territory = - # Requires translation! Reduces movement cost to ½ if the other tile also has a Road or Railroad = # Requires translation! Reduces movement cost to ⅓ with Machinery = @@ -4482,13 +4906,10 @@ Cancel improvement order = タイル整備をやめる # Requires translation! Repair = -Unbuildable = 建設不可 # Requires translation! Repairs a pillaged Improvement or Route = Academy = アカデミー - # Requires translation! -Removes removable features when built = Landmark = ランドマーク @@ -4500,30 +4921,18 @@ Customs house = 税関 Holy site = Citadel = 城塞 - # Requires translation! -Adjacent enemy units ending their turn take [amount] damage = -Can be built just outside your borders = 国境のすぐ外に建てられる - # Requires translation! -Constructing it will take over the tiles around it and assign them to your closest city = Moai = モアイ Terrace farm = 棚田 Ancient ruins = 古代遺跡 -Unpillagable = 侵略不可 - # Requires translation! -Provides a random bonus when entered = City ruins = 都市の遺跡 # Requires translation! -Will be replaced by automated workers = - # Requires translation! A bleak reminder of the destruction wreaked by War = City center = 市街地 - # Requires translation! -Irremovable = Marks the center of a city = 都市の中心 # Requires translation! Appearance changes with the technological era of the owning civilization = @@ -4550,16 +4959,12 @@ Stone = 石材 Fish = 魚 Horses = 馬 - # Requires translation! -Guaranteed with Strategic Balance resource option = Iron = 鉄 Coal = 石炭 Oil = 石油 - # Requires translation! -Deposits in [tileFilter] tiles always provide [amount] resources = Aluminum = アルミニウム @@ -4596,7 +5001,6 @@ Whales = 鯨 Pearls = 真珠 Jewelry = ジュエリー -Can only be created by Mercantile City-States = 商業の都市国家でのみ作られる Porcelain = 磁器 @@ -4616,8 +5020,6 @@ Melee Water = Ranged Water = Submarine = 潜水艦 Heal Instantly = 瞬時回復 -Heal this unit by [amount] HP = このユニットのHPを[amount]回復する -Doing so will consume this opportunity to choose a Promotion = 昇進する機会を失うことになる Accuracy I = 命中 I @@ -4634,10 +5036,8 @@ Barrage III = 弾幕 III Volley = 一斉射撃 Extended Range = 拡張範囲 -[amount] Range = 範囲[amount] Indirect Fire = 間接射撃 -Ranged attacks may be performed over obstacles = 障害物越しの遠隔攻撃が可能になる Shock I = 陽動 I @@ -4660,22 +5060,14 @@ Formation I = 隊列 I Formation II = 隊列 II Blitz = 電撃攻撃 -[amount] additional attacks per turn = 1つのターンでさらに[amount]回に攻撃できます Woodsman = 木こり -Double movement in [terrainFilter] = 2倍[terrainFilter]に移動できます Amphibious = 上陸作戦 -Eliminates combat penalty for attacking over a river = 川の向こうから攻撃ペナルティがなくなります -Eliminates combat penalty for attacking across a coast = 海岸の向こうから攻撃ペナルティがなくなります Medic = 衛生兵 - # Requires translation! -All adjacent units heal [amount] HP when healing = Medic II = 衛生兵 II -in [tileFilter] tiles = [tileFilter]のタイルで -[amount] HP when healing = 回復時にHP[amount] Scouting I = 斥候 I @@ -4688,8 +5080,6 @@ Survivalism I = サバイバリズム I Survivalism II = サバイバリズム I Survivalism III = サバイバリズム III -Unit will heal every turn, even if it performs an action = 別の行動を起こした場合でも毎ターン回復する -May withdraw before melee ([amount]%) = 白兵戦の前に撤退することができる([amount]%) Boarding Party I = 乗船部隊 I @@ -4698,8 +5088,6 @@ Boarding Party II = 乗船部隊 II Boarding Party III = 乗船部隊 III Coastal Raider I = 沿岸襲撃 I - # Requires translation! -Earn [amount]% of the damage done to [combatantFilter] units as [civWideStat] = Coastal Raider II = 沿岸襲撃 II @@ -4728,8 +5116,6 @@ Armor Plating II = 装甲 II Armor Plating III = 装甲 III Flight Deck I = 航空甲板 I - # Requires translation! -Can carry [amount] extra [mapUnitFilter] units = Flight Deck II = 航空甲板 II @@ -4737,8 +5123,6 @@ Flight Deck III = 航空甲板 III # Requires translation! Supply = - # Requires translation! -May heal outside of friendly territory = Bomber = 爆撃機 Siege I = 攻城攻撃 @@ -4748,29 +5132,20 @@ Siege II = 攻城攻撃II Siege III = 攻城攻撃 III Evasion = 回避 - # Requires translation! -Damage taken from interception reduced by [relativeAmount]% = Fighter = 戦闘機 Interception I = 迎撃 I - # Requires translation! -[relativeAmount]% Damage when intercepting = Interception II = 迎撃 II Interception III = 迎撃 III - # Requires translation! -[relativeAmount]% Strength when performing Air Sweep = - Air Targeting I = 空中ターゲティング I Air Targeting II = 空中ターゲティング II Sortie = 出撃 - # Requires translation! -[amount] extra interceptions may be made per turn = Operational Range = 作動範囲 @@ -4816,28 +5191,20 @@ Great Generals II = 偉大なる将軍 II Quick Study = 速攻調査 Haka War Dance = 出陣の踊り「ハカ」 - # Requires translation! -[relativeAmount]% Strength for enemy [combatantFilter] units in adjacent [tileFilter] tiles = Rejuvenation = 若返り -All healing effects doubled = すべての治癒効果が倍増 Slinger Withdraw = 白兵攻撃不可 # Requires translation! Ignore terrain cost = -Ignores terrain cost = 地形を無視 Pictish Courage = ピクト人の勇気 Home Sweet Home = やっぱり我が家が一番 - # Requires translation! -[relativeAmount]% Strength decreasing with distance from the capital = [unit] ability = [unit] アビリティ -Heals [amount] damage if it kills a unit = ユニットを倒すと[amount]回復する - #################### Lines from UnitTypes from Civ V - Vanilla #################### @@ -4845,27 +5212,13 @@ Heals [amount] damage if it kills a unit = ユニットを倒すと[amount]回 Civilian Water = 民間の海 -Can enter ice tiles = 氷河タイルに進出可能 - # Requires translation! -Invisible to non-adjacent units = -Can see invisible [mapUnitFilter] units = [mapUnitFilter]ユニットを視認できる - - Aircraft = 航空機 - # Requires translation! -Can see over obstacles = - # Requires translation! -Can perform Air Sweep = # Requires translation! Atomic Bomber = Missile = ミサイル -Self-destructs when attacking = 攻撃時消滅する -Cannot be intercepted = 迎撃されない - -Can pass through impassable tiles = 通行不可なタイルを通過できる Armor = 機甲 @@ -4885,15 +5238,6 @@ AtomicBomber = 原子爆弾 #################### Lines from Units from Civ V - Vanilla #################### - # Requires translation! -Can build [improvementFilter/terrainFilter] improvements on tiles = - -Founds a new city = 新しい都市を開設できる -Excess Food converted to Production when under construction = 余った食料は建設中に生産量へと転換される -Requires at least [amount] population = 最低でも人口が[amount]必要 - - # Requires translation! -May upgrade to [baseUnitFilter] through ruins-like effects = # Requires translation! This is your basic, club-swinging fighter. = @@ -4913,17 +5257,12 @@ Slinger = 投石兵 Skirmisher = 弓兵 Work Boats = 作業船 -Cannot enter ocean tiles = 外洋タイルへ進出できない -May create improvements on water resources = 水上の資源上でタイル整備することができる -Uncapturable = 捕獲されない Trireme = 三段櫂船 Galley = ガレー船 Chariot Archer = 戦車弓兵 -No defensive terrain bonus = 地形の防御ボーナスなし -Rough terrain penalty = 起伏に富んだ地形でのペナルティ War Chariot = 重装チャリオット兵 @@ -4937,12 +5276,10 @@ Persian Immortal = 不死隊 Marauder = 槍兵 Horseman = 騎兵 -Can move after attacking = 攻撃後に移動可能 Companion Cavalry = ヘタイロイ Catapult = カタパルト -Must set up to ranged attack = 攻撃時に準備する必要がある Ballista = 投石機 @@ -4954,15 +5291,12 @@ Mohawk Warrior = モホーク族の戦士 Landsknecht = ランツクネヒト -Can move immediately once bought = 購入直後から移動が可能 Knight = 騎士 Camel Archer = ラクダ弓兵 Conquistador = コンキスタドール - # Requires translation! -on foreign continents = Naresuan's Elephant = ナレースワンの象 @@ -5020,16 +5354,11 @@ Ironclad = 装甲艦 Artillery = 大砲 -Can only attack [tileFilter] tiles = [tileFilter]タイルのみを攻撃できる Foreign Legion = 外人部隊 -[relativeAmount]% chance to intercept air attacks = [relativeAmount]%の確率で航空攻撃を迎撃できる - Carrier = 航空母艦 -Cannot attack = 攻撃できない -Can carry [amount] [mapUnitFilter] units = [mapUnitFilter]ユニットを[amount]つ搭載できる Battleship = 戦艦 @@ -5043,7 +5372,6 @@ Zero = ゼロ戦 B17 = B17 Paratrooper = 空挺部隊 -May Paradrop up to [amount] tiles from inside friendly territory = 領土から[amount]タイル以内に降下できる Tank = 戦車 @@ -5052,10 +5380,6 @@ Panzer = パンツァー Anti-Tank Gun = 対戦車砲 Atomic Bomb = 原子爆弾 -Nuclear weapon of Strength [amount] = 威力[amount]の核兵器 - # Requires translation! -if [buildingFilter] is constructed = -Blast radius [amount] = 爆破半径 [amount] Rocket Artillery = ロケット砲 @@ -5066,9 +5390,6 @@ Guided Missile = 誘導ミサイル Nuclear Missile = 核ミサイル Helicopter Gunship = ガンシップ -All tiles cost 1 movement = すべてのタイルで移動コストが1 -Ignores Zone of Control = Zone of Controlを無視 -Unable to capture cities = 都市の占領ができない Nuclear Submarine = 原子力潜水艦 @@ -5083,56 +5404,26 @@ Jet Fighter = ジェット戦闘機 Giant Death Robot = 巨大殺人ロボット Stealth Bomber = ステルス爆撃機 -Cannot be carried by [mapUnitFilter] units = [mapUnitFilter]ユニットに搭載できない Great Artist = 大芸術家 -Can start an [amount]-turn golden age = 黄金時代を[amount]ターン始められる -Can construct [improvementName] = [improvementName]を構築可能 -Great Person - [comment] = 偉人 - [comment] Great Scientist = 大科学者 -Can hurry technology research = テクノロジーの研究を早める Great Merchant = 大商人 -Can undertake a trade mission with City-State, giving a large sum of gold and [amount] Influence = 都市国家の領土内で「通商任務」を遂行することで、多額のゴールドとその都市国家に対する影響力[amount]を得ることができる Great Engineer = 大技術者 -Can speed up construction of a building = 建造物の建設を進められる Great Prophet = 大預言者 - # Requires translation! -if it hasn't used other actions yet = -Can [action] [amount] times = [amount]回[action]できる -Removes other religions when spreading religion = 布教時に他の宗教を排除する -May found a religion = 宗教を創始できる -May enhance a religion = 宗教を教化できる -May enter foreign tiles without open borders = 国境開放していない文明の領土に入れる - # Requires translation! -Religious Unit = - # Requires translation! -Takes your religion over the one in their birth city = Great General = 大将軍 - # Requires translation! -[relativeAmount]% Strength bonus for [mapUnitFilter] units within [amount] tiles = Khan = カン Missionary = 伝道者 - # Requires translation! -May enter foreign tiles without open borders, but loses [amount] religious strength each turn it ends there = -Can be purchased with [stat] [cityFilter] = [cityFilter][stat]で購入できる Inquisitor = 審問官 - # Requires translation! -Prevents spreading of religion to the city it is next to = SS Booster = 宇宙船推進装置 -Spaceship part = 宇宙船のパーツ - # Requires translation! -Can be added to [comment] in the Capital = - # Requires translation! -Limited to [amount] per Civilization = SS Cockpit = 宇宙船コクピット @@ -5178,23 +5469,18 @@ Ancestor Worship = # Requires translation! Dance of the Aurora = -[stats] from [tileFilter] tiles without [tileFilter2] [cityFilter] = [cityFilter][tileFilter2]以外の[tileFilter]タイルから[stats] # Requires translation! Desert Folklore = # Requires translation! Faith Healers = - # Requires translation! -[mapUnitFilter] Units adjacent to this city heal [amount] HP per turn when healing = # Requires translation! Fertility Rites = # Requires translation! God of Craftsman = - # Requires translation! -in cities with at least [amount] [populationFilter] = # Requires translation! God of the Open Sky = @@ -5204,8 +5490,6 @@ God of the Sea = # Requires translation! God of War = - # Requires translation! -Earn [amount]% of [mapUnitFilter] unit's [costOrStrength] as [civWideStat] when killed within 4 tiles of a city following this religion = # Requires translation! Goddess of Festivals = @@ -5242,8 +5526,6 @@ Sacred Path = # Requires translation! Sacred Waters = - # Requires translation! -[stats] in cities on [terrainFilter] tiles = # Requires translation! Stone Circles = @@ -5255,7 +5537,6 @@ Asceticism = # Requires translation! Cathedrals = -May buy [buildingFilter] buildings with [stat] [cityFilter] = [cityFilter][stat]で[buildingFilter]の建物を購入できる # Requires translation! Choral Music = @@ -5271,17 +5552,12 @@ Guruship = # Requires translation! Holy Warriors = -before the [era] = [era]の前 - # Requires translation! -May buy [baseUnitFilter] units with [stat] for [amount] times their normal Production cost = # Requires translation! Liturgical Drama = # Requires translation! Monasteries = - # Requires translation! -May buy [buildingFilter] buildings for [amount] [stat] [cityFilter] = # Requires translation! Mosques = @@ -5300,42 +5576,29 @@ Religious Center = # Requires translation! Religious Community = - # Requires translation! -[relativeAmount]% [stat] from every follower, up to [relativeAmount2]% = # Requires translation! Swords into Ploughshares = -when not at war = 非戦時 # Requires translation! Founder = # Requires translation! Ceremonial Burial = - # Requires translation! -[stats] for each global city following this religion = # Requires translation! Church Property = # Requires translation! Initiation Rites = - # Requires translation! -[stats] when a city adopts this religion for the first time (modified by game speed) = # Requires translation! Interfaith Dialogue = - # Requires translation! -When spreading religion to a city, gain [amount] times the amount of followers of other religions as [stat] = # Requires translation! Papal Primacy = - # Requires translation! -Resting point for Influence with City-States following this religion [amount] = # Requires translation! Peace Loving = - # Requires translation! -[stats] from every [amount] global followers [cityFilter] = # Requires translation! Pilgrimage = @@ -5356,34 +5619,24 @@ Holy Order = # Requires translation! Itinerant Preachers = - # Requires translation! -Religion naturally spreads to cities [amount] tiles away = # Requires translation! Just War = # Requires translation! Messiah = - # Requires translation! -[relativeAmount]% Spread Religion Strength = - # Requires translation! -[relativeAmount]% Faith cost of generating Great Prophet equivalents = # Requires translation! Missionary Zeal = # Requires translation! Religious Texts = - # Requires translation! -[relativeAmount]% Natural religion spread [cityFilter] = # Requires translation! Religious Unity = # Requires translation! Reliquary = - # Requires translation! -[stats] whenever a Great Person is expended = #################### Lines from Buildings from Civ V - Gods & Kings #################### @@ -5416,8 +5669,6 @@ Petra = ペトラ Great Mosque of Djenne = # Requires translation! 'With the magnificence of eternity before us, let time, with all its fluctuations, dwindle into its own littleness.' - Thomas Chalmers = - # Requires translation! -[baseUnitFilter] units built [cityFilter] can [action] [amount] extra times = # Requires translation! Grand Temple = @@ -5451,10 +5702,8 @@ Recycling Center = リサイクルセンター CN Tower = CNタワー # Requires translation! 'Nothing travels faster than light with the possible exception of bad news, which obeys its own special rules.' - Douglas Adams = -[amount] population [cityFilter] = [cityFilter]人口[amount] Bomb Shelter = 耐爆壕 -Population loss from nuclear attacks [relativeAmount]% [cityFilter] = [cityFilter]核攻撃からの人口減少[relativeAmount]% Hubble Space Telescope = ハッブル宇宙望遠鏡 # Requires translation! @@ -5478,17 +5727,6 @@ Pagoda = パゴダ #################### Lines from Eras from Civ V - Gods & Kings #################### - # Requires translation! -Every major Civilization gains a spy once a civilization enters this era = - - # Requires translation! -May not generate great prophet equivalents naturally = - # Requires translation! -May buy [baseUnitFilter] units for [amount] [stat] [cityFilter] at an increasing price ([amount2]) = - # Requires translation! -Starting in this era disables religion = - - Marine = 海兵隊 @@ -6053,11 +6291,6 @@ Gudrun = # Requires translation! Atilla's Court = The Huns = フン - # Requires translation! -Cities are razed [amount] times as fast = -Starts with [tech] = [tech]で始まる - # Requires translation! -"Borrows" city names from other civilizations in the game = William of Orange = オレンジ公ウィリアム # Requires translation! @@ -6161,8 +6394,6 @@ Coevorden = # Requires translation! Kerkrade = The Netherlands = オランダ - # Requires translation! -Retain [relativeAmount]% of the happiness from a luxury after the last copy has been traded away = Gustavus Adolphus = グスタフ・アドルフ # Requires translation! @@ -6290,9 +6521,6 @@ Strängnäs = # Requires translation! Sveg = Sweden = スウェーデン -Gain [amount] Influence with a [baseUnitFilter] gift to a City-State = [baseUnitFilter]の寄付で都市国家への影響力[amount]獲得 - # Requires translation! -When declaring friendship, both parties gain a [relativeAmount]% boost to great person generation = Maria Theresa = マリア・テレジア # Requires translation! @@ -6390,8 +6618,6 @@ Lienz = # Requires translation! Steyr = Austria = オーストリア - # Requires translation! -Can spend Gold to annex or puppet a City-State that has been your ally for [amount] turns. = Dido = ディードー # Requires translation! @@ -6490,8 +6716,6 @@ Baecula = # Requires translation! Saldae = # Requires translation! -Land units may cross [terrainName] tiles after the first [baseUnitFilter] is earned = - # Requires translation! Units ending their turn on [tileFilter] tiles take [amount] damage = Theodora = テオドラ @@ -6596,8 +6820,6 @@ Patra = # Requires translation! Korinthos = Byzantium = ビザンチン - # Requires translation! -May choose [amount] additional belief(s) of any type when [foundingOrEnhancing] a religion = Boudicca = ブーディカ # Requires translation! @@ -6695,8 +6917,6 @@ Falmouth = # Requires translation! Lorient = Celts = ケルト - # Requires translation! -with [amount] to [amount2] neighboring [tileFilter] [tileFilter2] tiles = Haile Selassie = ハイレ・セラシエ # Requires translation! @@ -6798,8 +7018,6 @@ Ziway = # Requires translation! Weldiya = Ethiopia = エチオピア - # Requires translation! -when fighting units from a Civilization with more Cities than you = Pacal = パカル # Requires translation! @@ -6903,10 +7121,6 @@ Zaculeu = # Requires translation! Kabah = The Maya = マヤ - # Requires translation! -Receive a free Great Person at the end of every [comment] (every 394 years), after researching [tech]. Each bonus person can only be chosen once. = - # Requires translation! -Once The Long Count activates, the year on the world screen displays as the traditional Mayan Long Count. = # Requires translation! @@ -6936,17 +7150,6 @@ Jerusalem = エルサレム #################### Lines from Policies from Civ V - Gods & Kings #################### - # Requires translation! -Provides a [buildingName] in your first [amount] cities for free = - - - # Requires translation! -[relativeAmount]% Gold from Great Merchant trade missions = - - - # Requires translation! -Upon capturing a city, receive [amount] times its [stat] production as [civWideStat] immediately = - #################### Lines from Quests from Civ V - Gods & Kings #################### @@ -7031,10 +7234,6 @@ Uluru = #################### Lines from TileImprovements from Civ V - Gods & Kings #################### - # Requires translation! -Costs [amount] [stat] per turn = - - # Requires translation! Polder = @@ -7058,16 +7257,10 @@ Truffles = トリュフ # Requires translation! Hussar = - # Requires translation! -[relativeAmount]% to Flank Attack bonuses = # Requires translation! Hakkapeliitta = - # Requires translation! -Transfer Movement to [mapUnitFilter] = - # Requires translation! -[relativeAmount]% Strength when stacked with [mapUnitFilter] = #################### Lines from UnitTypes from Civ V - Gods & Kings #################### @@ -7093,8 +7286,6 @@ Horse Archer = # Requires translation! Battering Ram = - # Requires translation! -Can only attack [combatantFilter] units = # Requires translation! Pictish Warrior = @@ -7115,8 +7306,6 @@ Galleass = ガレアス船 # Requires translation! Privateer = - # Requires translation! -May capture killed [mapUnitFilter] units = # Requires translation! Sea Beggar = @@ -7475,204 +7664,3 @@ City Blockade = # Requires translation! One of your cities is under a naval blockade! When all adjacent water tiles of a coastal city are blocked - city loses harbor connection to all other cities, including capital. Make sure to de-blockade cities by deploying friendly military naval units to fight off invaders. = - -#################### Lines from Unique Types ####################### - -Nullifies [stat] [cityFilter] = [cityFilter][stat]を無効化 -Nullifies Growth [cityFilter] = [cityFilter]成長を無効化 -Provides military units every ≈[amount] turns = 約[amount]ターンごとの軍事ユニットの贈呈 -Provides a unique luxury = 固有の高級資源が提供される -Cannot build [baseUnitFilter] units = [baseUnitFilter]ユニットを生産できない - # Requires translation! -May choose [amount] additional [beliefType] beliefs when [foundingOrEnhancing] a religion = - # Requires translation! -May buy [buildingFilter] buildings for [amount] [stat] [cityFilter] at an increasing price ([amount2]) = - # Requires translation! -May buy [baseUnitFilter] units for [amount] [stat] [cityFilter] = - # Requires translation! -May buy [baseUnitFilter] units with [stat] [cityFilter] = - # Requires translation! -May buy [buildingFilter] buildings with [stat] for [amount] times their normal Production cost = - # Requires translation! -[stat] cost of purchasing [buildingFilter] buildings [relativeAmount]% = -Triggers victory = 勝利を収める - # Requires translation! -Starts with [policy] adopted = -[amount] Unit Supply = [amount]ユニットサプライ -[amount] Unit Supply per [amount2] population [cityFilter] = [cityFilter]人口[amount2]人あたり[amount]ユニットサプライ - # Requires translation! -[amount] Unit Supply per city = - # Requires translation! -Rebel units may spawn = -Can be purchased for [amount] [stat] [cityFilter] = [cityFilter][amount][stat]で購入できる - # Requires translation! -Requires a [buildingFilter] in at least [amount] cities = - # Requires translation! -Must not be next to [terrainFilter] = - # Requires translation! -Creates a [improvementName] improvement on a specific tile = - # Requires translation! -No defensive terrain penalty = - # Requires translation! -May attack when embarked = - # Requires translation! -No Sight = - # Requires translation! -Cannot intercept [mapUnitFilter] units = - # Requires translation! -[amount] XP gained from combat = - # Requires translation! -Destroys tile improvements when attacking = - # Requires translation! -Cannot move = - # Requires translation! -[amount] Movement point cost to embark = - # Requires translation! -Can speed up the construction of a wonder = - # Requires translation! -Can transform to [unit] = - # Requires translation! -by consuming this unit = - # Requires translation! -before [amount] turns = - # Requires translation! -after [amount] turns = -when at war = 戦時 - # Requires translation! -during We Love The King Day = -when between [amount] and [amount2] Happiness = 幸福度が[amount]から[amount2]までのとき -when below [amount] Happiness = 幸福度が[amount]より低いとき -during the [era] = [era]の間 - # Requires translation! -if starting in the [era] = - # Requires translation! -if no other Civilization has researched this = -after adopting [policy] = [policy]を採用してから - # Requires translation! -before founding a Pantheon = - # Requires translation! -after founding a Pantheon = - # Requires translation! -with [resource] = - # Requires translation! -without [resource] = - # Requires translation! -when above [amount] [resource] = - # Requires translation! -when below [amount] [resource] = - # Requires translation! -in cities with a [buildingFilter] = - # Requires translation! -for units with [promotion] = - # Requires translation! -for units without [promotion] = -when above [amount] HP = [amount]HPより高いとき -when below [amount] HP = [amount]HPより低いとき - # Requires translation! -with [amount] to [amount2] neighboring [tileFilter] tiles = - # Requires translation! -in [tileFilter] [tileFilter2] tiles = -in tiles without [tileFilter] = [tileFilter]以外のタイルで - # Requires translation! -on water maps = - # Requires translation! -in [regionType] Regions = - # Requires translation! -in all except [regionType] Regions = - # Requires translation! -Free [baseUnitFilter] found in the ruins = - # Requires translation! -[amount] Free Social Policies = - # Requires translation! -[amount] population in a random city = - # Requires translation! -[amount] free random researchable Tech(s) from the [era] = - # Requires translation! -Gain a free [beliefType] belief = - # Requires translation! -Gain [amount] [stat] = - # Requires translation! -Gain [amount]-[amount2] [stat] = - # Requires translation! -Gain enough Faith for a Pantheon = - # Requires translation! -Gain enough Faith for [amount]% of a Great Prophet = - # Requires translation! -Reveal up to [amount/'all'] [tileFilter] within a [amount] tile radius = - # Requires translation! -From a randomly chosen tile [amount] tiles away from the ruins, reveal tiles up to [amount2] tiles away with [amount3]% chance = - # Requires translation! -This Unit gains [amount] XP = - # Requires translation! -This Unit upgrades for free including special upgrades = - # Requires translation! -This Unit gains the [promotion] promotion = - # Requires translation! -upon discovering [tech] = - # Requires translation! -upon entering the [era] = - # Requires translation! -upon adopting [policy] = - # Requires translation! -upon declaring war with a major Civilization = - # Requires translation! -upon declaring friendship = - # Requires translation! -upon entering a Golden Age = - # Requires translation! -upon conquering a city = - # Requires translation! -upon founding a city = - # Requires translation! -upon discovering a Natural Wonder = - # Requires translation! -upon constructing [buildingFilter] = - # Requires translation! -upon constructing [buildingFilter] [cityFilter] = - # Requires translation! -upon founding a Pantheon = - # Requires translation! -upon founding a Religion = - # Requires translation! -upon enhancing a Religion = - # Requires translation! -Hidden after generating a Great Prophet = - # Requires translation! -Triggerable = -Global = 国際的 -Nation = 国家 -Era = 時代 -Tech = テクノロジー -Policy = 社会制度 - # Requires translation! -FounderBelief = - # Requires translation! -FollowerBelief = -Building = 建物 -Unit = ユニット - # Requires translation! -UnitType = -Promotion = 昇進 -Improvement = タイル整備 -Resource = 資源 - # Requires translation! -Ruins = - # Requires translation! -Speed = - # Requires translation! -Tutorial = -CityState = 都市国家 - # Requires translation! -ModOptions = - # Requires translation! -Conditional = - # Requires translation! -TriggerCondition = - # Requires translation! -EstablishNetwork = - # Requires translation! -StealingTech = - # Requires translation! -RiggingElections = - # Requires translation! -CounterIntelligence = diff --git a/android/assets/jsons/translations/Korean.properties b/android/assets/jsons/translations/Korean.properties index 15273d4317..7ccc6982c9 100644 --- a/android/assets/jsons/translations/Korean.properties +++ b/android/assets/jsons/translations/Korean.properties @@ -168,36 +168,6 @@ Ally = 동맹 Current leader is [civInfo] with [amount] [stat] generated. = 현재 선두는 [amount] [stat]을 생성한 [civInfo]입니다. Current leader is [civInfo] with [amount] Technologies discovered. = 현재 선두는 [amount]개 기술을 연구한 [civInfo]입니다. -## Diplomatic modifiers - -You declared war on us! = 우리는 지금 전쟁 중일 텐데! 무엇을 말하려고 오셨소? -Your warmongering ways are unacceptable to us. = 당신의 전쟁광적 행동은 절대 용납할 수 없소. -You have captured our cities! = 감히 우리 도시를 점령하다니! -We applaud your liberation of our conquered cities! = 정복한 도시를 해방한 것에 찬사를 보냅니다. -We applaud your liberation of conquered cities! = 정복한 도시를 해방한 것에 찬사를 보냅니다. -Years of peace have strengthened our relations. = 오래전부터 지속된 평화가 더 강한 관계를 만드는군요. -Our mutual military struggle brings us closer together. = 공동의 적에 맞선다는 사실이 우리의 관계를 더 강하게 하는군요. -We have signed a public declaration of friendship = 오셨군요. 이렇게 우호 관계를 선언해주는 벗을 만나기란 어렵지요. -You have declared friendship with our enemies! = 당신은 우리의 적과 우호 관계를 선언하지 않았소! -You have declared friendship with our allies = 우리의 동맹과 우호 관계를 선언해 주셔서 감사합니다. -Our open borders have brought us closer together. = 국경을 열어놓음으로서 서로 더 가까워지는 기분이 드는군요. -Your so-called 'friendship' is worth nothing. = 당신이 말했던 '우정'이란 다 거짓이군요. -You have publicly denounced us! = 당신은 우리를 공개적으로 비난했소! -You have denounced our allies = 당신은 우리 동맹을 비난했소! -You have denounced our enemies = 우리의 적을 비난하셨더군요. 우리도 같은 생각이랍니다. -You betrayed your promise to not settle cities near us = 우리 근처에 도시를 건설하지 않겠다는 약속을 배신했소. -You fulfilled your promise to stop settling cities near us! = 우리 근처에 도시를 건설하지 않겠다는 약속을 지켰군요. -You refused to stop settling cities near us = 우리 근처에 도시를 건설하지 말라는 요구를 거절했소. -Your arrogant demands are in bad taste = 이치에 맞지 않는 요구를 하고 있소. -Your use of nuclear weapons is disgusting! = 핵무기 사용을 그만하는 것이 좋지 않겠소! -You have stolen our lands! = 당신은 우리의 땅을 빼앗았소! -You gave us units! = 우리에게 유닛을 선물했군요! -You destroyed City-States that were under our protection! = 감히 우리 보호 하에 있던 도시 국가를 점령하다니! -You attacked City-States that were under our protection! = 당신은 우리 보호 하에 있는 도시 국가를 공격했소! -You demanded tribute from City-States that were under our protection! = 당신은 우리 보호 하에 있는 도시 국가에게 공물을 요구했소! -You sided with a City-State over us = 우리보다 도시국가를 우선했군요. -You returned captured units to us = 사로잡힌 유닛을 돌려주셨군요. - Demands = 요구 Please don't settle new cities near us. = 내 근처에 새로운 도시를 건설하지 마시오. Very well, we shall look for new lands to settle. = 알겠습니다. 정착할 새로운 땅을 찾아 보도록 하지요. @@ -1725,6 +1695,401 @@ ConditionalsPlacement = before ########################### AUTOMATICALLY GENERATED TRANSLATABLE STRINGS ########################### + +#################### Lines from Unique Types ####################### + +[stats] = [stats] +[stats] [cityFilter] = [cityFilter]에 [stats] +[stats] from every specialist [cityFilter] = [cityFilter]의 전문가에서 [stats] +[stats] per [amount] population [cityFilter] = [cityFilter]의 인구 [amount]당 [stats] +[stats] per [amount] social policies adopted = 채택한 사회 정책 [amount]개당 [stats] +[stats] in cities on [terrainFilter] tiles = [terrainFilter] 옆에 건설한 도시에 [stats] +[stats] from all [buildingFilter] buildings = 모든 [buildingFilter] 건물에서 [stats] +[stats] from [tileFilter] tiles [cityFilter] = [cityFilter]의 [tileFilter]에 [stats] +[stats] from [tileFilter] tiles without [tileFilter2] [cityFilter] = [cityFilter]의 [tileFilter2]이(가) 없는 [tileFilter]에서 [stats] +[stats] from each Trade Route = 무역로 하나당 [stats] +[stats] for each global city following this religion = 이 종교를 믿는 도시 하나당 [stats] +[stats] from every [amount] global followers [cityFilter] = [cityFilter]의 신도 [amount] 당 [stats] +[relativeAmount]% [stat] = [stat] [relativeAmount]% +[relativeAmount]% [stat] [cityFilter] = [cityFilter]의 [stat] [relativeAmount]% +[relativeAmount]% [stat] from every [tileFilter/buildingFilter] = [tileFilter/buildingFilter]에서 [stat] [relativeAmount]% +[relativeAmount]% Yield from every [tileFilter/buildingFilter] = [tileFilter/buildingFilter]의 해당 분야 산출량 [relativeAmount]% +[relativeAmount]% [stat] from every follower, up to [relativeAmount2]% = 신도 하나당 [stat] [relativeAmount2]%, 최대 [relativeAmount]% +[relativeAmount]% [stat] from City-States = 도시 국가로부터 받는 [stat] [relativeAmount]% +[relativeAmount]% [stat] from Trade Routes = 교역로마다 [relativeAmount]% [stat] +Nullifies [stat] [cityFilter] = [cityFilter]의 [stat]을(를) 0으로 함 +Nullifies Growth [cityFilter] = [cityFilter]의 성장을 0으로 함 +[relativeAmount]% Production when constructing [buildingFilter] buildings [cityFilter] = [cityFilter]에서 [buildingFilter] 건물 건설시 생산력 [relativeAmount]% +[relativeAmount]% Production when constructing [baseUnitFilter] units [cityFilter] = [cityFilter]에서 [baseUnitFilter] 유닛 건설시 생산력 [relativeAmount]% +[relativeAmount]% Production when constructing [buildingFilter] wonders [cityFilter] = [cityFilter]에서 [buildingFilter] 불가사의 건설시 생산력 [relativeAmount]% +[relativeAmount]% Production towards any buildings that already exist in the Capital = 수도에 건설된 건물을 다른 도시에서 건설시 생산력 [relativeAmount]% +Provides military units every ≈[amount] turns = 약 [amount] 턴마다 군사 유닛 제공 +Provides a unique luxury = 고유 사치 자원 제공 +Military Units gifted from City-States start with [amount] XP = 군사적 도시 국가로부터 받는 군사 유닛의 경험치 [amount] XP +Militaristic City-States grant units [amount] times as fast when you are at war with a common nation = 군사적 도시국가의 적과 전투시 해당 도시국가가 유닛을 제공하는 속도 [amount]배 +Gifts of Gold to City-States generate [relativeAmount]% more Influence = 도시 국가에 금을 선물하여 얻는 영향력 +[relativeAmount]% +Can spend Gold to annex or puppet a City-State that has been your ally for [amount] turns. = [amount]턴간 동맹을 유지한 도시 국가는 골드를 소모하여 합병하거나 괴뢰 도시로 만들 수 있음 +City-State territory always counts as friendly territory = 도시 국가 영토를 항상 우호적 영토로 취급 +Allied City-States will occasionally gift Great People = 동맹 관계인 도시 국가에서 가끔 위인을 선물함 +Will not be chosen for new games = 새 게임에서 선택되지 않음 +[relativeAmount]% City-State Influence degradation = 도시 국가에 대한 영향력 감소 속도 [relativeAmount]% +Resting point for Influence with City-States is increased by [amount] = 모든 도시 국가의 영향력 정지점 +[amount] +Allied City-States provide [stat] equal to [relativeAmount]% of what they produce for themselves = 동맹 관계인 도시 국가로부터 그들이 생산하는 [stat]의 [relativeAmount]%를 획득 +[relativeAmount]% resources gifted by City-States = 도시 국가로부터 받는 자원 [relativeAmount]% +[relativeAmount]% Happiness from luxury resources gifted by City-States = 도시 국가가 제공한 사치 자원에서 얻는 행복 [relativeAmount]% +City-State Influence recovers at twice the normal rate = 도시 국가에 대한 영향력 회복 속도 두 배 +[amount] units cost no maintenance = 유닛 [amount]기의 유지비 무료 +Cannot build [baseUnitFilter] units = [baseUnitFilter] 유닛 생산 불가 +[relativeAmount]% growth [cityFilter] = [cityFilter]의 성장률 [relativeAmount]% +[relativeAmount]% Food is carried over after population increases [cityFilter] = 새로운 시민이 증가한 이후 [cityFilter]의 식량 [relativeAmount]%가 이월됨 +[relativeAmount]% Great Person generation [cityFilter] = [cityFilter]의 위인 출현 속도 [relativeAmount]% +Starting in this era disables religion = 이 시대에서 시작하면 종교가 비활성화됩니다. +May choose [amount] additional [beliefType] beliefs when [foundingOrEnhancing] a religion = 종교 [foundingOrEnhancing]시 [amount]개의 추가 [beliefType] 교리 선택 가능 +May choose [amount] additional belief(s) of any type when [foundingOrEnhancing] a religion = 종교를 [foundingOrEnhancing]하면 추가 교리 [amount]개 선택 가능 +[stats] when a city adopts this religion for the first time (modified by game speed) = 이 종교를 처음으로 믿은 도시 하나당 [stats], 게임 속도에 따라 조절됨 +[relativeAmount]% Unhappiness from [populationFilter] [cityFilter] = [cityFilter]에서 [populationFilter]로 인한 불행 [relativeAmount]% +[relativeAmount]% Food consumption by specialists [cityFilter] = [cityFilter]의 전문가가 소비하는 식량 [relativeAmount]% +[relativeAmount]% of excess happiness converted to [stat] = 잉여 행복의 [relativeAmount]%가 [stat]에 추가됨 +[relativeAmount]% Culture cost of natural border growth [cityFilter] = [cityFilter]에서 타일 확장에 필요한 문화량 [relativeAmount]% +[relativeAmount]% Gold cost of acquiring tiles [cityFilter] = [cityFilter]에서 타일 구매에 필요한 골드 [relativeAmount]% +May buy [baseUnitFilter] units for [amount] [stat] [cityFilter] at an increasing price ([amount2]) = [cityFilter]애서 [amount] [stat](으)로 [baseUnitFilter] 유닛 구매 가능, 비용 [amount2]씩 증가 +May buy [buildingFilter] buildings for [amount] [stat] [cityFilter] at an increasing price ([amount2]) = [cityFilter]에서 [amount] [stat](으)로 [buildingFilter] 구매 가능, 비용 [amount2]씩 증가 +May buy [baseUnitFilter] units for [amount] [stat] [cityFilter] = [cityFilter]에서 [amount] [stat](으)로 [baseUnitFilter] 유닛 구매 가능 +May buy [buildingFilter] buildings for [amount] [stat] [cityFilter] = [cityFilter]에서 [amount] [stat](으)로 [buildingFilter] 건물 구매 가능 +May buy [baseUnitFilter] units with [stat] [cityFilter] = [cityFilter]에서 [stat](으)로 [baseUnitFilter] 유닛 구매 가능 +May buy [buildingFilter] buildings with [stat] [cityFilter] = [cityFilter]에서 [stat](으)로 [buildingFilter] 구매 가능 +May buy [baseUnitFilter] units with [stat] for [amount] times their normal Production cost = 필요 생산력의 [amount]배에 해당하는 [stat](으)로 [baseUnitFilter] 구매 가능 +May buy [buildingFilter] buildings with [stat] for [amount] times their normal Production cost = 필요 생산력의 [amount]배에 해당하는 [stat](으)로 [buildingFilter] 건물 구매 가능 +Enables conversion of city production to [civWideStat] = 도시의 생산력을 [civWideStat](으)로 전환할 수 있음 +[stat] cost of purchasing items in cities [relativeAmount]% = 모든 도시에서 구매에 필요한 [stat] [relativeAmount]% +[stat] cost of purchasing [buildingFilter] buildings [relativeAmount]% = [buildingFilter] 건물 구매에 필요한 [stat] [relativeAmount]% +[stat] cost of purchasing [baseUnitFilter] units [relativeAmount]% = [baseUnitFilter] 유닛 구매에 필요한 [stat] [relativeAmount]% +Improves movement speed on roads = 도로에서의 이동 속도 증가 +Roads connect tiles across rivers = 도로가 강을 가로질러 연결됨 +[relativeAmount]% maintenance on road & railroads = 도로와 철도의 유지비 [relativeAmount]% +[relativeAmount]% maintenance cost for buildings [cityFilter] = [cityFilter]의 건물 유지비 [relativeAmount]% +Receive a free Great Person at the end of every [comment] (every 394 years), after researching [tech]. Each bonus person can only be chosen once. = [tech] 연구 후 [comment](394년)이 끝날 때마다 위인이 무료로 출현, 각 위인은 한 번씩만 선택 가능 +Once The Long Count activates, the year on the world screen displays as the traditional Mayan Long Count. = 장기력이 해금되면 세계 화면의 연도 표시가 마야 장기력 표시로 바뀜 +Retain [relativeAmount]% of the happiness from a luxury after the last copy has been traded away = 동일한 사치 자원 중 마지막 것을 거래하여 사용할 수 없게 되어도 해당 사치 자원으로 얻었던 행복의 [relativeAmount]%를 유지함 +[amount] Happiness from each type of luxury resource = 사치 자원 한 종류당 행복 [amount] +Each city founded increases culture cost of policies [relativeAmount]% less than normal = 도시 수로 인한 정책 문화 요구치 -[relativeAmount]% +[relativeAmount]% Culture cost of adopting new Policies = 정책 채택에 필요한 문화량 [relativeAmount]% +Quantity of strategic resources produced by the empire +[relativeAmount]% = 모든 전략자원의 획득량 +[relativeAmount]% +Double quantity of [resource] produced = [resource] 획득량 두 배 +[stats] for every known Natural Wonder = 자연 불가사의 발견시 추가로 [stats] +Enables construction of Spaceship parts = 우주선 부품 생산 가능 +Enemy [mapUnitFilter] units must spend [amount] extra movement points when inside your territory = 적 [mapUnitFilter] 유닛이 아군 영토에서 이동시 [amount] 행동력을 추가로 소모 +Notified of new Barbarian encampments = 야만인 주둔지 생성시 알림 +"Borrows" city names from other civilizations in the game = 다른 문명의 도시 이름을 빌려 사용함 +100 Gold for discovering a Natural Wonder (bonus enhanced to 500 Gold if first to discover it) = 자연 불가사의 발견시 100골드 획득, 최초 발견시 500골드 획득 +Unhappiness from number of Cities doubled = 도시 수로 인한 불행 두 배 +Great General provides double combat bonus = 위대한 장군이 제공하는 전투력 보너스 두 배 +Receive a tech boost when scientific buildings/wonders are built in capital = 수도에 과학 관련 건물, 불가사의 건설시 연구 중인 기술에 과학 보너스 획득 +May not generate great prophet equivalents naturally = 위대한 선지자를 탄생시킬 수 없습니다. +When conquering an encampment, earn [amount] Gold and recruit a Barbarian unit = 야만인 주둔지 점령시 [amount] 골드와 야만인 유닛 획득 +When defeating a [mapUnitFilter] unit, earn [amount] Gold and recruit it = [mapUnitFilter] 처치시 [amount] 골드와 처치한 유닛 획득 +Receive triple Gold from Barbarian encampments and pillaging Cities = 야만인 주둔지와 도시 점령으로 얻는 골드 3배 +Cities are razed [amount] times as fast = 도시를 불태우는 속도 [amount]배 +When declaring friendship, both parties gain a [relativeAmount]% boost to great person generation = 다른 문명과 우호 관계 선언시 양국의 위인 출현 속도 +[relativeAmount]% +No Maintenance costs for improvements in [tileFilter] tiles = [tileFilter]에 건설된 시설 유지비 없음 +Influence of all other civilizations with all city-states degrades [relativeAmount]% faster = 도시국가에 대한 다른 모든 문명의 영향력 감소 속도 +[relativeAmount]% +Land units may cross [terrainName] tiles after the first [baseUnitFilter] is earned = 첫 [baseUnitFilter] 획득후 지상 유닛이 [terrainName]에 출입 가능 +Gain [amount] Influence with a [baseUnitFilter] gift to a City-State = 도시 국가에 [baseUnitFilter] 선물시 영향력 +[amount] +[relativeAmount]% Faith cost of generating Great Prophet equivalents = 위대한 선지자 출현에 필요한 신앙 [relativeAmount]% +Resting point for Influence with City-States following this religion [amount] = 이 종교를 믿는 도시 국가와의 최저 우호도 [amount] +Provides a sum of gold each time you spend a Great Person = 위인 소모시 일시불 골드 제공 +[stats] whenever a Great Person is expended = 위인 소모시 [stats] +Receive free [unit] when you discover [tech] = [tech] 연구시 무료 [unit] 출현 +Enables Open Borders agreements = 국경 개방 활성화 +Enables Research agreements = 연구 협정 활성화 +Science gained from research agreements [relativeAmount]% = 연구 협정으로 얻는 과학 [relativeAmount]% +Triggers victory = 승리를 촉발함 +Triggers a Cultural Victory upon completion = 건설시 문화 승리를 거둠 +[relativeAmount]% City Strength from defensive buildings = 방어 건물로 얻는 도시 전투력 [relativeAmount]% +[relativeAmount]% tile improvement construction time = 시설 건설 시간 [relativeAmount]% +[relativeAmount]% Gold from Great Merchant trade missions = 위대한 상인이 무역 임무에서 얻는 골드 [relativeAmount]% +[mapUnitFilter] Units adjacent to this city heal [amount] HP per turn when healing = 이 도시에 인접한 [mapUnitFilter] 유닛이 회복시 추가로 [amount] HP 회복 +[relativeAmount]% Golden Age length = 황금기 지속 시간 [relativeAmount]% +[relativeAmount]% Strength for cities = 도시 전투력 [relativeAmount]% +New [baseUnitFilter] units start with [amount] Experience [cityFilter] = [cityFilter]에서 새로 생산된 [baseUnitFilter] 유닛 +[amount] XP +All newly-trained [baseUnitFilter] units [cityFilter] receive the [promotion] promotion = [cityFilter]에서 새로 생산된 [baseUnitFilter] 유닛이 [promotion] 승급을 얻음 +[baseUnitFilter] units built [cityFilter] can [action] [amount] extra times = [cityFilter]에서 생산된 [baseUnitFilter]의 [action] 횟수 [amount]회 증가 +Enables embarkation for land units = 지상 유닛이 승선할 수 있음 +Enables [mapUnitFilter] units to enter ocean tiles = [mapUnitFilter] 유닛이 대양 타일에 진입 +Population loss from nuclear attacks [relativeAmount]% [cityFilter] = [cityFilter]에서 핵무기로 인한 인구 피해 [relativeAmount]% +[relativeAmount]% Natural religion spread [cityFilter] = [cityFilter]에서 종교 전파 속도 [relativeAmount]% +Religion naturally spreads to cities [amount] tiles away = 종교 전파 거리 [amount] +Starting tech = 기술 개시 +Starts with [tech] = [tech] 기술을 가지고 시작함 +Starts with [policy] adopted = [policy] 채택한 상태로 시작 +Can be continually researched = 중복 연구 가능 +[amount] Unit Supply = 보급품 [amount] +[amount] Unit Supply per [amount2] population [cityFilter] = [cityFilter]의 인구 [amount2]당 보급품 [amount] +[amount] Unit Supply per city = 도시 하나당 보급품 [amount] +Units in cities cost no Maintenance = 도시에 주둔한 유닛의 유지비 없음 +Rebel units may spawn = 저항군이 출몰할 수 있음 +Unbuildable = 도시에서 직접 생산 불가 +Can be purchased with [stat] [cityFilter] = [cityFilter]에서 [stat](으)로 구매 가능 +Can be purchased for [amount] [stat] [cityFilter] = [cityFilter]에서 [amount] [stat](으)로 구매 가능 +Limited to [amount] per Civilization = 문명당 [amount]개까지 건설 가능 +Hidden until [amount] social policy branches have been completed = [amount]개 정책 트리를 완성해야만 건설 항목으로 표시됨 +Only available = 이용 가능 +Excess Food converted to Production when under construction = 생산시 잉여 식량이 생산력으로 전환됨 +Requires at least [amount] population = 인구 [amount] 이상부터 생산 가능 +Triggers a global alert upon build start = 건설 시작시 전 세계에 알림 +Triggers a global alert upon completion = 건설 완료시 전 세계에 알림 +Cost increases by [amount] per owned city = 도시 하나당 비용 +[amount] +Requires a [buildingFilter] in at least [amount] cities = 최소 [amount]개 도시에 [buildingFilter] 필요 +Can only be built [cityFilter] = [cityFilter]에만 건설 가능 +Must have an owned [tileFilter] within [amount] tiles = [tileFilter]에서 [amount]타일 내에 도시가 있어야 함 +Enables nuclear weapon = 원자 폭탄과 핵미사일 생산 가능 +Must not be on [terrainFilter] = [terrainFilter]에 건설 불가 +Must not be next to [terrainFilter] = [terrainFilter] 옆에 있으면 안됨 +Indicates the capital city = 수도를 나타내는 건물 +Provides 1 extra copy of each improved luxury resource near this City = 도시 주변에 개발된 각 사치 자원의 개수 +1 +Destroyed when the city is captured = 도시가 점령당하면 파괴됨 +Doubles Gold given to enemy if city is captured = 도시가 점령당했을 때 적이 얻는 골드 2배 +Remove extra unhappiness from annexed cities = 합병된 도시에서 발생하는 추가 불행 제거 +Connects trade routes over water = 바다를 통해 도시 연결 +Creates a [improvementName] improvement on a specific tile = [improvementName] 시설을 적절한 타일에 건설 +Founds a new city = 새로운 도시를 건설함 +Can construct [improvementName] = [improvementName] 건설 가능 +Can build [improvementFilter/terrainFilter] improvements on tiles = [improvementFilter/terrainFilter] 건설 가능 +May create improvements on water resources = 해양 자원에 시설 건설 가능 +[relativeAmount]% Strength = 전투력 [relativeAmount]% +[relativeAmount]% Strength decreasing with distance from the capital = 수도 근처에서 전투력 [relativeAmount]%, 수도와 멀어질수록 감소함 +[relativeAmount]% to Flank Attack bonuses = 측면 공격 보너스 [relativeAmount]% ++30% Strength when fighting City-State units and cities = 도시 국가와 도시 국가 유닛에 대한 전투력 +30% +[relativeAmount]% Strength for enemy [combatantFilter] units in adjacent [tileFilter] tiles = 주변 [tileFilter] 타일의 적 [combatantFilter] 유닛 전투력 [relativeAmount]% +[relativeAmount]% Strength when stacked with [mapUnitFilter] = [mapUnitFilter]와(과) 겹쳤을 때 전투력 [relativeAmount]% +[relativeAmount]% Strength bonus for [mapUnitFilter] units within [amount] tiles = [amount]타일 내의 [mapUnitFilter] 유닛 전투력 [relativeAmount]% +[amount] additional attacks per turn = 턴당 공격 횟수 [amount] +[amount] Movement = 행동력 [amount] +[amount] Sight = 시야 [amount] +[amount] Range = 사거리 [amount] +[amount] HP when healing = 회복시 추가로 [amount] HP 회복 +[relativeAmount]% Spread Religion Strength = 종교 전파 효과 [relativeAmount]% +May found a religion = 종교 창시 가능 +May enhance a religion = 종교 강화 가능 +When spreading religion to a city, gain [amount] times the amount of followers of other religions as [stat] = 종교 전파시 타 종교 신도 수의 [amount] 배에 해당하는 [stat] 획득 +Can only attack [combatantFilter] units = [combatantFilter]만 공격 가능 +Can only attack [tileFilter] tiles = [tileFilter] 지형만 공격 가능 +Cannot attack = 공격 불가 +Must set up to ranged attack = 설치를 해야만 원거리 공격 가능 +Self-destructs when attacking = 공격시 자폭함 +Blast radius [amount] = 폭발 반경 [amount]타일 +Ranged attacks may be performed over obstacles = 장애물 너머로 공격 가능 +Nuclear weapon of Strength [amount] = 핵무기 위력 [amount] +No defensive terrain bonus = 지형에 따른 방어 보너스 없음 +No defensive terrain penalty = 지형 방어 페널티 없음 +Damage is ignored when determining unit Strength = 유닛이 피해를 입어도 최대 전투력을 유지 +Uncapturable = 포획 불가 +May withdraw before melee ([amount]%) = 근접 공격을 받았을 때 철수할 확률 [amount]% +Unable to capture cities = 도시 점령 불가 +No movement cost to pillage = 약탈시 행동력 소모 없음 +Can move after attacking = 공격 후 이동 가능 +Transfer Movement to [mapUnitFilter] = 겹쳐진 [mapUnitFilter]의 행동력을 증가시킴 +Can move immediately once bought = 구매 직후 이동 가능 +May Paradrop up to [amount] tiles from inside friendly territory = 우호 영토에서 시작시 최대 [amount]타일까지 강하 가능 +May heal outside of friendly territory = 우호 지역 밖에서 회복 가능 +All healing effects doubled = 모든 회복 효과 두 배 +Heals [amount] damage if it kills a unit = 유닛 처치시 [amount] HP 회복 +Can only heal by pillaging = 약탈 이외에는 회복 불가 +Unit will heal every turn, even if it performs an action = 행동 여부와 무관하게 매 턴 회복 +All adjacent units heal [amount] HP when healing = 인접한 유닛이 회복시 추가로 [amount] HP 회복 +Normal vision when embarked = 승선시 시야 감소 없음 +Defense bonus when embarked = 승선시 방어력 보너스 +Eliminates combat penalty for attacking across a coast = 해안에서 공격시 페널티 없음 +May attack when embarked = 승선한 상태로 공격 가능 +Eliminates combat penalty for attacking over a river = 강 너머로 공격시 페널티 없음 +No Sight = 시야 없음 +Can see over obstacles = 시야가 지형을 무시함 +Can carry [amount] [mapUnitFilter] units = [mapUnitFilter] 유닛 [amount]기 수송 가능 +Can carry [amount] extra [mapUnitFilter] units = [mapUnitFilter] 유닛 수송 정원 +[amount] +Cannot be carried by [mapUnitFilter] units = [mapUnitFilter] 유닛으로 수송 불가 +[relativeAmount]% chance to intercept air attacks = 공중 공격 요격 확률 [relativeAmount]% +Damage taken from interception reduced by [relativeAmount]% = 요격당할 때 피해 -[relativeAmount]% +[relativeAmount]% Damage when intercepting = 요격할 때 피해 [relativeAmount]% +[amount] extra interceptions may be made per turn = 턴당 요격 횟수 +[amount] +Cannot be intercepted = 요격되지 않음 +Cannot intercept [mapUnitFilter] units = [mapUnitFilter] 유닛 요격 불가 +Can perform Air Sweep = 대공 무력화 가능 +[relativeAmount]% Strength when performing Air Sweep = 대공 무력화 시 전투력 [relativeAmount]% +[relativeAmount]% maintenance costs = 유지비 [relativeAmount]% +[relativeAmount]% Gold cost of upgrading = 업그레이드에 필요한 골드 [relativeAmount]% +Earn [amount]% of the damage done to [combatantFilter] units as [civWideStat] = [combatantFilter] 공격시 피해의 [amount]%에 해당하는 [civWideStat] 획득 +Upon capturing a city, receive [amount] times its [stat] production as [civWideStat] immediately = 도시 점령시 도시가 생산하던 [stat]의 [amount]배에 해당하는 [civWideStat] 획득 +Earn [amount]% of killed [mapUnitFilter] unit's [costOrStrength] as [civWideStat] = 적 [mapUnitFilter] 유닛 처치시 [costOrStrength]의 [amount]%에 해당하는 [civWideStat] 획득 +Earn [amount]% of [mapUnitFilter] unit's [costOrStrength] as [civWideStat] when killed within 4 tiles of a city following this religion = 이 종교를 믿는 도시의 4타일 내에서 적 [mapUnitFilter] 유닛 처치시 [costOrStrength]의 [amount]% 에 해당하는 [civWideStat] 획득 +May capture killed [mapUnitFilter] units = [mapUnitFilter] 유닛 처치시 포획 가능 +[amount] XP gained from combat = 전투로 [amount] XP 획득 +[relativeAmount]% XP gained from combat = 전투로 얻는 XP [relativeAmount]% +[greatPerson] is earned [relativeAmount]% faster = [greatPerson] 출현 속도 +[relativeAmount]% +Invisible to non-adjacent units = 인접한 유닛이 없으면 보이지 않음 +Can see invisible [mapUnitFilter] units = [mapUnitFilter] 유닛 탐지 가능 +May upgrade to [baseUnitFilter] through ruins-like effects = 고대 유적 등을 통해서 [baseUnitFilter](으)로 업그레이드 가능 +Destroys tile improvements when attacking = 공격시 시설 파괴 +Cannot move = 이동 불가 +Double movement in [terrainFilter] = [terrainFilter]에서 행동력 소모 절반 +All tiles cost 1 movement = 모든 지형에서 행동력 1 소모 +Can pass through impassable tiles = 통행 불가 지형에 출입 가능 +Ignores terrain cost = 지형에 따른 행동력 페널티 없음 +Ignores Zone of Control = ZOC 무시 +Rough terrain penalty = 험지 행동력 페널티 +Can enter ice tiles = 빙하 지형 출입 가능 +Cannot enter ocean tiles = 대양 항해 불가 +May enter foreign tiles without open borders = 개방되지 않은 국경 출입 가능 +May enter foreign tiles without open borders, but loses [amount] religious strength each turn it ends there = 개방되지 않은 국경을 출입할 수 있지만 해당 영토에서 턴을 마치면 [amount] 신앙력을 잃음 +[amount] Movement point cost to disembark = 상륙시 행동력 [amount] 소모 +[amount] Movement point cost to embark = 승선하는데 [amount] 행동력 소모 +Religious Unit = 종교 유닛 +Spaceship part = 우주선 부품 +Can be added to [comment] in the Capital = 수도에서 [comment] 조립 가능 +Can start an [amount]-turn golden age = [amount]턴의 황금기 시작 가능 +Great Person - [comment] = [comment] 위인 +Prevents spreading of religion to the city it is next to = 인접한 도시에 타 종교 전파를 막음 +Takes your religion over the one in their birth city = 도시의 대중 종교가 아니라 문명이 창시한 종교를 따름 +Removes other religions when spreading religion = 종교 전파시 타 종교 제거 +Can [action] [amount] times = [action] [amount]회 가능 +Can speed up construction of a building = 건설 가속 가능 +Can speed up the construction of a wonder = 불가사의 건설 가속 가능 +Can hurry technology research = 연구 가속 가능 +Can undertake a trade mission with City-State, giving a large sum of gold and [amount] Influence = 도시 국가에서 무역 임무를 수행하여 일시불 골드와 영향력 [amount] 획득 가능 +Can transform to [unit] = [unit] (으)로 변신 가능 +Grants 500 Gold to the first civilization to discover it = 최초로 발견한 문명에게 500골드 제공 +Units ending their turn on this terrain take [amount] damage = 이 지형에서 턴을 마친 유닛에게 [amount] HP 피해 +Grants [promotion] ([comment]) to adjacent [mapUnitFilter] units for the rest of the game = 근접한 [mapUnitFilter] 유닛에게 [promotion] ([comment]) 승급이 부여됨 +[amount] Strength for cities built on this terrain = 이 지형에 세워진 도시의 전투력 [amount] +Provides a one-time Production bonus to the closest city when cut down = 제거시 가장 가까운 도시에 일회성 생산력 제공 +Tile provides yield without assigned population = 인구를 배치하지 않아도 산출량을 제공함 +Nullifies all other stats this tile provides = 타일에서 제공하는 모든 산출을 무효화함 +Only [improvementFilter] improvements may be built on this tile = [improvementFilter]만 건설할 수 있음 +Blocks line-of-sight from tiles at same elevation = 같은 높이에서 일직선상의 시야를 제한함 +Has an elevation of [amount] for visibility calculations = 시야 계산에서 높이 [amount]에 해당 +Rare feature = 희귀지형 +[amount]% Chance to be destroyed by nukes = [amount]% 확률로 핵무기에 파괴됨 +Fresh water = 담수 +Rough terrain = 험지 +Deposits in [tileFilter] tiles always provide [amount] resources = [tileFilter]에서 [amount]개의 자원을 보장함 +Can only be created by Mercantile City-States = 상업적 도시 국가에서 제공 +Guaranteed with Strategic Balance resource option = 자원 설정이 전략적 균형으로 보장됨 +Can also be built on tiles adjacent to fresh water = 담수 옆에도 건설 가능 +[stats] from [tileFilter] tiles = [tileFilter]에서 [stats] +Can be built outside your borders = 영토 밖에 건설 가능 +Can be built just outside your borders = 국경 바로 바깥까지만 건설 가능 +Can only be built to improve a resource = 알맞은 자원 위에만 건설 가능 +Removes removable features when built = 건설시 제거가능한 추가지형을 제거함 +Gives a defensive bonus of [relativeAmount]% = 방어력 +[relativeAmount]% +Costs [amount] [stat] per turn when in your territory = 영토 내에 건설시 턴당 -[amount] [stat] +Costs [amount] [stat] per turn = 턴당 -[amount] [stat] +Adjacent enemy units ending their turn take [amount] damage = 주변에서 턴을 마친 적 유닛에게 [amount] HP 피해 +Great Improvement = 위인 시설 +Provides a random bonus when entered = 타일 진입시 무작위 보너스 제공 +Constructing it will take over the tiles around it and assign them to your closest city = 건설시 주위 타일을 점령하여 가장 가까운 아군 도시에 할당함 +Unpillagable = 약탈 불가 +Irremovable = 제거 불가 +Will be replaced by automated workers = 자동화한 노동자가 다른 시설로 대체함 +for [amount] turns = [amount] 턴 동안 +by consuming this unit = 이 유닛을 소모하여 +with [amount]% chance = [amount]% 확률로 +before [amount] turns = [amount] 턴 전 +after [amount] turns = [amount] 턴 후 +when at war = 전쟁 중에 +when not at war = 전쟁이 없을 때 +during a Golden Age = 황금기 동안 +during We Love The King Day = 국왕 경축일 동안 +while the empire is happy = 행복 상태일 때 +when between [amount] and [amount2] Happiness = 행복도 [amount] ~ [amount2] 사이일 때 +when below [amount] Happiness = 행복도 [amount] 이하일 때 +during the [era] = [era] 동안 +before the [era] = [era] 전까지 +starting from the [era] = [era]부터 +if starting in the [era] = [era] 시대로 시작시 +if no other Civilization has researched this = 이 기술을 연구한 다른 문명이 없을 때 +after discovering [tech] = [tech] 연구 후 +before discovering [tech] = [tech] 연구 전 +after adopting [policy] = [policy] 채택 후 +before adopting [policy] = [policy] 채택 전 +before founding a Pantheon = 종교관 선택 전 +after founding a Pantheon = 종교관 선택 후 +if [buildingFilter] is constructed = [buildingFilter]이 건설되었을때만 +with [resource] = [resource]이(가) 있는 +without [resource] = [resource]이(가) 없는 +when above [amount] [resource] = [resource] 자원이 [amount]개 이상일 때 +when below [amount] [resource] = [resource] 자원이 [amount]개 이하일 때 +in cities with a [buildingFilter] = [buildingFilter]이(가) 건설된 도시 +in cities without a [buildingFilter] = [buildingFilter]이(가) 건설되지 않은 도시 +in cities with at least [amount] [populationFilter] = [amount] [populationFilter] 이상의 도시에서 +with a garrison = 유닛 주둔중 +for [mapUnitFilter] units = [mapUnitFilter] 유닛에 +for units with [promotion] = [promotion] 승급이 있는 유닛에 +for units without [promotion] = [promotion] 승급이 없는 유닛에 +vs cities = 도시 대항 +vs [mapUnitFilter] units = [mapUnitFilter] 유닛 대항 +when fighting units from a Civilization with more Cities than you = 자신보다 도시를 많이 가진 문명과 전투시 +when attacking = 공격시 +when defending = 방어시 +when fighting in [tileFilter] tiles = [tileFilter] 타일에서 전투시 +on foreign continents = 본토가 아닌 다른 대륙에서 +when adjacent to a [mapUnitFilter] unit = [mapUnitFilter] 유닛에 인접시 +when above [amount] HP = [amount] HP 이상일 때 +when below [amount] HP = [amount] HP 이하일 때 +if it hasn't used other actions yet = 행동 횟수를 소모하지 않았다면 +with [amount] to [amount2] neighboring [tileFilter] tiles = 인접한 [tileFilter] 타일이 [amount]~[amount2]개 있는 +with [amount] to [amount2] neighboring [tileFilter] [tileFilter2] tiles = 인접한 [tileFilter] [tileFilter2] 타일이 [amount]~[amount2]개 있는 +in [tileFilter] tiles = [tileFilter] 타일 +in [tileFilter] [tileFilter2] tiles = [tileFilter] [tileFilter2] 타일 +in tiles without [tileFilter] = [tileFilter]이 없는 타일 +within [amount] tiles of a [tileFilter] = [tileFilter] 주변 [amount] 타일 내에서 +on water maps = 해양 타일 +in [regionType] Regions = [regionType] 지역 +in all except [regionType] Regions = [regionType] 지형이 아닌 모든 타일 +Free [baseUnitFilter] appears = 무료 [baseUnitFilter] 출현 +[amount] free [baseUnitFilter] units appear = 무료 [baseUnitFilter] [amount]기 출현 +Free [baseUnitFilter] found in the ruins = 고대 유적에서 [baseUnitFilter] 획득 +Free Social Policy = 무료 정책 획득 +[amount] Free Social Policies = 무료 사회 정책 [amount]개 +Empire enters golden age = 황금기를 시작시킴 +Free Great Person = 원하는 위인 1명이 무료로 출현 +[amount] population [cityFilter] = [cityFilter]에 인구 [amount] +[amount] population in a random city = 임의의 도시에 인구 [amount] 추가 +Free Technology = 무료 기술 획득 +[amount] Free Technologies = 무료 기술 [amount]개 획득 +[amount] free random researchable Tech(s) from the [era] = [era]의 연구 가능한 임의의 기술 중 [amount]개 무료 +Reveals the entire map = 지도의 모든 지역이 드러남 +Gain a free [beliefType] belief = 무료 [beliefType] 교리 획득 +Triggers voting for the Diplomatic Victory = 외교 승리를 위한 투표가 시작됨 +Gain [amount] [stat] = [amount] [stat] 획득 +Gain [amount]-[amount2] [stat] = [amount]~[amount2] [stat] 획득 +Gain enough Faith for a Pantheon = 종교관 선택에 필요한 신앙 획득 +Gain enough Faith for [amount]% of a Great Prophet = 위대한 선지자 획득에 필요한 신앙의 [amount]% 획득 +Reveal up to [amount/'all'] [tileFilter] within a [amount] tile radius = [amount]타일 반경의 [amount/'all'] [tileFilter] 타일을 드러냄 +From a randomly chosen tile [amount] tiles away from the ruins, reveal tiles up to [amount2] tiles away with [amount3]% chance = 고대 유적에서 [amount]타일 떨어진 임의의 지점을 기준으로 [amount2]타일 반경을 [amount3]% 확률로 드러냄 +Triggers the following global alert: [comment] = 전 세계에 알림: [comment] +Every major Civilization gains a spy once a civilization enters this era = 이 시대에 진입한 문명이 있으면 모든 주요 문명이 스파이를 하나씩 얻습니다. +Heal this unit by [amount] HP = 유닛 [amount] HP 회복 +This Unit gains [amount] XP = 유닛이 [amount] XP 획득 +This Unit upgrades for free including special upgrades = 유닛 업그레이드 무료 +This Unit gains the [promotion] promotion = 유닛이 [promotion] 승급 획득 +Doing so will consume this opportunity to choose a Promotion = 선택시 이번 승급 기회를 잃어버림 +Provides the cheapest [stat] building in your first [amount] cities for free = 최초 [amount]개 도시에 가장 저렴한 [stat] 건물 무료로 제공 +Provides a [buildingName] in your first [amount] cities for free = 최초 [amount]개 도시에 [buildingName] 무료로 제공 +upon discovering [tech] = [tech] 연구 시 +upon entering the [era] = [era] 진입 시 +upon adopting [policy] = [policy] 채택 시 +upon declaring war with a major Civilization = 주요 문명에 선전포고 시 +upon declaring friendship = 우호 선언 시 +upon entering a Golden Age = 황금기 진입 시 +upon conquering a city = 도시 점령 시 +upon founding a city = 도시 건설 시 +upon discovering a Natural Wonder = 자연 불가사의 발견 시 +upon constructing [buildingFilter] = [buildingFilter] 건설 시 +upon constructing [buildingFilter] [cityFilter] = [cityFilter]에 [buildingFilter] 건설 시 +upon founding a Pantheon = 종교관 선택 시 +upon founding a Religion = 종교 창시 시 +upon enhancing a Religion = 종교 강화 시 +Hidden after generating a Great Prophet = 위대한 선지자 획득후 숨겨짐 + ######### Map Unit Filters ########### Wounded = 피해를 입은 @@ -1781,7 +2146,6 @@ Followers of this Religion = 이 종교의 신도 Coastal = 해안 River = 강 Open terrain = 개활지 -Rough terrain = 험지 Water resource = 해양 자원 Foreign Land = 우호 지역 밖 Foreign = 우호 지역 밖 @@ -1800,7 +2164,6 @@ Bonus resource = 보너스 자원 unimproved = 개발되지 않은 타일 All Road = 모든 도로 -Great Improvement = 위인 시설 ######### Region Types ########### @@ -1830,43 +2193,93 @@ Our influence with City-States has started dropping faster! = 도시국가에 all healing effects doubled = 모든 회복 효과 2배 The Spaceship = 우주선 Maya Long Count calendar cycle = 마야 장기력 +Triggerable = 촉발 가능 +Global = 전역 +Nation = 국가 +Era = 시대 +Tech = 기술 +Policy = 정책 +FounderBelief = 창시자 교리 +FollowerBelief = 신도 교리 +Building = 건물 +Unit = 유닛 +UnitType = 유닛 +Promotion = 승급 +Improvement = 시설 +Resource = 자원 +Ruins = 도시 폐허 +Speed = 속도 +Tutorial = 튜토리얼 +CityState = 도시 국가 +ModOptions = 모드 설정 +Conditional = 조건문 +TriggerCondition = 촉발조건 + + +#################### Lines from spy actions ####################### + +EstablishNetwork = 정보망 구축 +StealingTech = 기술 훔치기 +RiggingElections = 선거 조작 +CounterIntelligence = 방첩 + + +#################### Lines from diplomatic modifiers ####################### + +You declared war on us! = 우리는 지금 전쟁 중일 텐데! 무엇을 말하려고 오셨소? +Your warmongering ways are unacceptable to us. = 당신의 전쟁광적 행동은 절대 용납할 수 없소. +You have captured our cities! = 감히 우리 도시를 점령하다니! +You have declared friendship with our enemies! = 당신은 우리의 적과 우호 관계를 선언하지 않았소! +Your so-called 'friendship' is worth nothing. = 당신이 말했던 '우정'이란 다 거짓이군요. +You have publicly denounced us! = 당신은 우리를 공개적으로 비난했소! +You have denounced our allies = 당신은 우리 동맹을 비난했소! +You refused to stop settling cities near us = 우리 근처에 도시를 건설하지 말라는 요구를 거절했소. +You betrayed your promise to not settle cities near us = 우리 근처에 도시를 건설하지 않겠다는 약속을 배신했소. +Your arrogant demands are in bad taste = 이치에 맞지 않는 요구를 하고 있소. +Your use of nuclear weapons is disgusting! = 핵무기 사용을 그만하는 것이 좋지 않겠소! +You have stolen our lands! = 당신은 우리의 땅을 빼앗았소! +You destroyed City-States that were under our protection! = 감히 우리 보호 하에 있던 도시 국가를 점령하다니! +You attacked City-States that were under our protection! = 당신은 우리 보호 하에 있는 도시 국가를 공격했소! +You demanded tribute from City-States that were under our protection! = 당신은 우리 보호 하에 있는 도시 국가에게 공물을 요구했소! +You sided with a City-State over us = 우리보다 도시국가를 우선했군요. +Years of peace have strengthened our relations. = 오래전부터 지속된 평화가 더 강한 관계를 만드는군요. +Our mutual military struggle brings us closer together. = 공동의 적에 맞선다는 사실이 우리의 관계를 더 강하게 하는군요. +We applaud your liberation of conquered cities! = 정복한 도시를 해방한 것에 찬사를 보냅니다. +We have signed a public declaration of friendship = 오셨군요. 이렇게 우호 관계를 선언해주는 벗을 만나기란 어렵지요. +You have declared friendship with our allies = 우리의 동맹과 우호 관계를 선언해 주셔서 감사합니다. +You have denounced our enemies = 우리의 적을 비난하셨더군요. 우리도 같은 생각이랍니다. +Our open borders have brought us closer together. = 국경을 열어놓음으로서 서로 더 가까워지는 기분이 드는군요. +You fulfilled your promise to stop settling cities near us! = 우리 근처에 도시를 건설하지 않겠다는 약속을 지켰군요. +You gave us units! = 우리에게 유닛을 선물했군요! + # Requires translation! +We appreciate your gifts = +You returned captured units to us = 사로잡힌 유닛을 돌려주셨군요. #################### Lines from Buildings from Civ V - Vanilla #################### Palace = 궁전 -Indicates the capital city = 수도를 나타내는 건물 Monument = 기념비 -Destroyed when the city is captured = 도시가 점령당하면 파괴됨 Granary = 곡창 -[stats] from [tileFilter] tiles [cityFilter] = [cityFilter]의 [tileFilter]에 [stats] Temple of Artemis = 아르테미스 사원 'It is not so much for its beauty that the forest makes a claim upon men's hearts, as for that subtle something, that quality of air, that emanation from old trees, that so wonderfully changes and renews a weary spirit.' - Robert Louis Stevenson = '인간이 숲을 동경하는 이유는 그저 숲이 아름다워서가 아니라 오래된 숲의 고목에서 뿜어져 나오는 공기에 존재하는 미묘한 무엇인가가 사람의 지친 영혼에 활기를 불어넣어 주고 회복시켜 주기 때문이다.' - 로버트 루이스 스티븐슨 -[relativeAmount]% [stat] [cityFilter] = [cityFilter]의 [stat] [relativeAmount]% -[relativeAmount]% Production when constructing [baseUnitFilter] units [cityFilter] = [cityFilter]에서 [baseUnitFilter] 유닛 건설시 생산력 [relativeAmount]% The Great Lighthouse = 알렉산드리아 등대 'They that go down to the sea in ships, that do business in great waters; these see the works of the Lord, and his wonders in the deep.' - The Bible, Psalms 107:23-24 = '배들을 바다에 띄우며 큰 물에서 일을 하는 자는 여호와께서 행하신 일들과 그의 기이한 일들을 깊은 바다에서 보나니.' - 성경, 시편 107:23-24 -for [mapUnitFilter] units = [mapUnitFilter] 유닛에 -[amount] Movement = 행동력 [amount] -[amount] Sight = 시야 [amount] Stone Works = 석재 공장 -Must not be on [terrainFilter] = [terrainFilter]에 건설 불가 Stonehenge = 스톤헨지 'Time crumbles things; everything grows old and is forgotten under the power of time' - Aristotle = '사물은 시간과 함께 스러진다. 시간의 힘 아래 만물이 늙어가고 잊혀진다.' - 아리스토텔레스 Library = 도서관 -[stats] per [amount] population [cityFilter] = [cityFilter]의 인구 [amount]당 [stats] Paper Maker = 종이 공방 The Great Library = 알렉산드리아 도서관 'Libraries are as the shrine where all the relics of the ancient saints, full of true virtue, and all that without delusion or imposture are preserved and reposed.' - Sir Francis Bacon = '도서관은, 진정한 미덕으로 가득한 고대 현인의 모든 유물이, 그리고 현혹과 기만이 없는 모든 것이 보존되어 안식하는 신전이다.' - 프랜시스 베이컨 경 -Free Technology = 무료 기술 획득 Circus = 서커스 @@ -1880,33 +2293,22 @@ Walls of Babylon = 바빌론 성벽 The Pyramids = 피라미드 'O, let not the pains of death which come upon thee enter into my body. I am the god Tem, and I am the foremost part of the sky, and the power which protecteth me is that which is with all the gods forever.' - The Book of the Dead, translated by Sir Ernest Alfred Wallis Budge = '오, 그대에게 찾아온 죽음의 고통이 나의 육체에 들지 않기를. 나는 템 신으로서, 하늘 꼭대기에 거하며, 영원히 모든 신과 함께 하는 힘이 나를 보호할지니.' - 사자의 서, E.A. 월리스 버지 경 역 -[relativeAmount]% tile improvement construction time = 시설 건설 시간 [relativeAmount]% -[amount] free [baseUnitFilter] units appear = 무료 [baseUnitFilter] [amount]기 출현 Mausoleum of Halicarnassus = 마우솔로스의 영묘 'The whole earth is the tomb of heroic men and their story is not given only on stone over their clay but abides everywhere without visible symbol woven into the stuff of other men's lives.' - Pericles = '전 지구는 영웅적인 사람들의 무덤이며 그들의 이야기는 그들의 흙 위에 있는 돌 위에만 주어지는 것이 아니라 다른 사람들의 삶의 물건에 짜여진 가시적인 상징 없이 사방에 걸쳐 있다.' - 페리클레스 -Provides a sum of gold each time you spend a Great Person = 위인 소모시 일시불 골드 제공 Barracks = 병영 -New [baseUnitFilter] units start with [amount] Experience [cityFilter] = [cityFilter]에서 새로 생산된 [baseUnitFilter] 유닛 +[amount] XP Krepost = 크리아포스츠 -[relativeAmount]% Culture cost of natural border growth [cityFilter] = [cityFilter]에서 타일 확장에 필요한 문화량 [relativeAmount]% -[relativeAmount]% Gold cost of acquiring tiles [cityFilter] = [cityFilter]에서 타일 구매에 필요한 골드 [relativeAmount]% Statue of Zeus = 제우스 동상 'He spoke, the son of Kronos, and nodded his head with the dark brows, and the immortally anointed hair of the great god swept from his divine head, and all Olympos was shaken' - The Iliad = '크로노스의 아들인 그가 말하고, 어두운 눈썹을 찡그리며 고개를 끄덕였고, 불멸의 기름이 발라진 위대한 신의 머리카락이 신의 머리에서 쓸려나갔고, 모든 올림포스가 흔들렸다.' - 일리아드 -vs cities = 도시 대항 -when attacking = 공격시 -[relativeAmount]% Strength = 전투력 [relativeAmount]% Lighthouse = 등대 Stable = 마구간 Courthouse = 법원 -Remove extra unhappiness from annexed cities = 합병된 도시에서 발생하는 추가 불행 제거 -Can only be built [cityFilter] = [cityFilter]에만 건설 가능 Hanging Gardens = 공중 정원 'I think that if ever a mortal heard the word of God it would be in a garden at the cool of the day.' - F. Frankfort Moore = '만에 하나 인간이 신의 말씀을 듣게 된다면, 그것은 서늘한 아침 정원에서일 것이다.' - F. 프랭크포트 무어 @@ -1914,17 +2316,13 @@ Hanging Gardens = 공중 정원 Colosseum = 콜로세움 Circus Maximus = 원형 경기장 -Cost increases by [amount] per owned city = 도시 하나당 비용 +[amount] Great Wall = 만리장성 'The art of war teaches us to rely not on the likelihood of the enemy's not attacking, but rather on the fact that we have made our position unassailable.' - Sun Tzu = '병법은 적군이 쳐들어오지 않기를 바라는 것이 아니라, 적군이 우리를 공격할 엄두가 나지 않을 방비 태세에 의지해야 하는 것이다.' - 손자 -before discovering [tech] = [tech] 연구 전 -Enemy [mapUnitFilter] units must spend [amount] extra movement points when inside your territory = 적 [mapUnitFilter] 유닛이 아군 영토에서 이동시 [amount] 행동력을 추가로 소모 Temple = 사원 Burial Tomb = 왕릉 -Doubles Gold given to enemy if city is captured = 도시가 점령당했을 때 적이 얻는 골드 2배 Mud Pyramid Mosque = 진흙 피라미드 모스크 @@ -1932,23 +2330,18 @@ National College = 국립대학 The Oracle = 오라클 'The ancient Oracle said that I was the wisest of all the Greeks. It is because I alone, of all the Greeks, know that I know nothing' - Socrates = '고대 오라클은 내가 그리스에서 가장 현명하다 하였다. 그것은, 모든 그리스인 중 나만이, 내가 아무것도 모른다는 사실을 알기 때문이다.' - 소크라테스 -Free Social Policy = 무료 정책 획득 National Epic = 건국 서사시 -[relativeAmount]% Great Person generation [cityFilter] = [cityFilter]의 위인 출현 속도 [relativeAmount]% Market = 시장 Bazaar = 바자 -Provides 1 extra copy of each improved luxury resource near this City = 도시 주변에 개발된 각 사치 자원의 개수 +1 Mint = 조폐국 Aqueduct = 송수로 -[relativeAmount]% Food is carried over after population increases [cityFilter] = 새로운 시민이 증가한 이후 [cityFilter]의 식량 [relativeAmount]%가 이월됨 Heroic Epic = 영웅적 서사시 -All newly-trained [baseUnitFilter] units [cityFilter] receive the [promotion] promotion = [cityFilter]에서 새로 생산된 [baseUnitFilter] 유닛이 [promotion] 승급을 얻음 Colossus = 로도스의 거상 'Why man, he doth bestride the narrow world like a colossus, and we petty men walk under his huge legs, and peep about to find ourselves dishonorable graves.' - William Shakespeare, Julius Caesar = '그는 그 좁은 세상에 거신상처럼 우뚝 서 있고, 우리 하찮은 자들은 그 거대한 다리 사이를 지나다니며 부끄러운 무덤자리를 봐두려고 주변을 힐끔거리지.'-윌리엄 셰익스피어, 줄리어스 시저 1막 2장 @@ -1965,14 +2358,11 @@ Angkor Wat = 앙코르와트 Chichen Itza = 치첸 이트사 'The katun is established at Chichen Itza. The settlement of the Itza shall take place there. The quetzal shall come, the green bird shall come. Ah Kantenal shall come. It is the word of God. The Itza shall come.' - The Books of Chilam Balam = '치첸 이사에 카툰이 서리라. 이사가 그곳에 정착하리라. 케살이 오리라, 푸른 새가 오리라. 아 칸테날이 오리라. 이는 신의 말씀이라. 이사가 오리라.' - 칠람 발람의 서 -[relativeAmount]% Golden Age length = 황금기 지속 시간 [relativeAmount]% National Treasury = 국고 Machu Picchu = 마추픽추 'Few romances can ever surpass that of the granite citadel on top of the beetling precipices of Machu Picchu, the crown of Inca Land.' - Hiram Bingham = '잉카 땅의 정수 마추픽추의 들쭉날쭉한 벼랑 위에 우뚝 선 화강암 도시의 낭만보다 더한 낭만은 잘 없을 것이다.' - 하이람 빙엄 -[relativeAmount]% [stat] from Trade Routes = 교역로마다 [relativeAmount]% [stat] -Must have an owned [tileFilter] within [amount] tiles = [tileFilter]에서 [amount]타일 내에 도시가 있어야 함 Workshop = 작업장 @@ -1981,7 +2371,6 @@ Longhouse = 롱하우스 Forge = 대장간 Harbor = 항만 -Connects trade routes over water = 바다를 통해 도시 연결 University = 대학 @@ -1995,12 +2384,9 @@ Notre Dame = 노트르담 대성당 Castle = 성 Mughal Fort = 무굴 요새 -after discovering [tech] = [tech] 연구 후 -[stats] [cityFilter] = [cityFilter]에 [stats] Himeji Castle = 히메지 성 'Bushido is realized in the presence of death. This means choosing death whenever there is a choice between life and death. There is no other reasoning.' - Yamamoto Tsunetomo = '무사도는 죽음을 마주했을 때 실현된다. 즉, 삶과 죽음의 기로에서 죽음을 택한다는 뜻이다. 다른 생각의 여지는 없다.' - 야마모토 츠네모토 -when fighting in [tileFilter] tiles = [tileFilter] 타일에서 전투시 Ironworks = 제철소 @@ -2019,7 +2405,6 @@ Satrap's Court = 사트레프 관청 Forbidden Palace = 자금성 'Most of us can, as we choose, make of this world either a palace or a prison' - John Lubbock = '우리 대부분은 마음 먹기에 따라 세상을 궁궐로 만들 수도 있고 감옥으로 만들 수도 있다.' - 존 러벅 -[relativeAmount]% Unhappiness from [populationFilter] [cityFilter] = [cityFilter]에서 [populationFilter]로 인한 불행 [relativeAmount]% Theatre = 극장 @@ -2029,19 +2414,14 @@ Hermitage = 에르미타주 박물관 Taj Mahal = 타지마할 'The Taj Mahal rises above the banks of the river like a solitary tear suspended on the cheek of time.' - Rabindranath Tagore = '타지마할은, 시간의 뺨에 흐르는 눈물 한 방울과도 같이 강둑 위로 솟아있다.' - 라빈드라나트 타고르 -Empire enters golden age = 황금기를 시작시킴 Porcelain Tower = 대보은사 'Things always seem fairer when we look back at them, and it is out of that inaccessible tower of the past that Longing leans and beckons.' - James Russell Lowell = '만사는 지나고 나서 돌아보면 더 좋아보이며, 바로 그 다가갈 수 없는 과거의 탑으로부터 동경은 몸을 내밀어 우리를 부른다.' - 제임스 러셀 로웰 -Free [baseUnitFilter] appears = 무료 [baseUnitFilter] 출현 -Science gained from research agreements [relativeAmount]% = 연구 협정으로 얻는 과학 [relativeAmount]% Windmill = 풍차 -[relativeAmount]% Production when constructing [buildingFilter] buildings [cityFilter] = [cityFilter]에서 [buildingFilter] 건물 건설시 생산력 [relativeAmount]% Kremlin = 크렘린 궁전 'The Law is a fortress on a hill that armies cannot take or floods wash away.' - The Prophet Muhammed = '법이란 군대에 빼앗기지도 않고 홍수에 휩쓸리지도 않는 언덕 위의 요새다.' - 선지자 무함마드 -[relativeAmount]% City Strength from defensive buildings = 방어 건물로 얻는 도시 전투력 [relativeAmount]% Museum = 박물관 @@ -2054,7 +2434,6 @@ Factory = 공장 Big Ben = 빅 벤 'To achieve great things, two things are needed: a plan, and not quite enough time.' - Leonard Bernstein = '위대한 업적을 이루려면 두 가지가 필요하다. 하나는 계획이고, 하나는 적당히 빠듯한 시간이다.' - 레너드 번스타인 -[stat] cost of purchasing items in cities [relativeAmount]% = 모든 도시에서 구매에 필요한 [stat] [relativeAmount]% Military Academy = 사관 학교 @@ -2071,17 +2450,14 @@ Broadcast Tower = 방송탑 Eiffel Tower = 에펠탑 'We live only to discover beauty, all else is a form of waiting' - Kahlil Gibran = '우리 삶의 유일한 목적은 아름다움을 발견하는 것이다. 다른 모든 것은 일종의 기다림이다.' - 칼릴 지브란 -[stats] per [amount] social policies adopted = 채택한 사회 정책 [amount]개당 [stats] Statue of Liberty = 자유의 여신상 'Give me your tired, your poor, your huddled masses yearning to breathe free, the wretched refuse of your teeming shore. Send these, the homeless, tempest-tossed to me, I lift my lamp beside the golden door!' - Emma Lazarus = '고단한 자여, 가난한 자여, 자유로이 숨 쉬고자 하는 군중이여, 내게로 오라. 너희 들끓는 해변의 초라한 자여, 갈 곳이 없는 자여, 폭풍에 휩쓸린 자여, 내게로 오라. 내가 황금 문 옆에 등불을 높이 쳐들리라!' - 엠마 라자루스 -[stats] from every specialist [cityFilter] = [cityFilter]의 전문가에서 [stats] Military Base = 군사 기지 Cristo Redentor = 구세주 그리스도상 'Come to me, all who labor and are heavy burdened, and I will give you rest.' - New Testament, Matthew 11:28 = '고생하며 무거운 짐을 진 너희는 모두 나에게 오너라. 내가 너희에게 안식을 주겠다.' - 성경, 마태복음 11:28 -[relativeAmount]% Culture cost of adopting new Policies = 정책 채택에 필요한 문화량 [relativeAmount]% Research Lab = 연구소 @@ -2094,32 +2470,22 @@ Sydney Opera House = 시드니 오페라 하우스 'Those who lose dreaming are lost.' - Australian Aboriginal saying = '꿈을 잃어버리면 길도 잃는다.' - 호주 원주민 속담 Manhattan Project = 맨해튼 프로젝트 -Enables nuclear weapon = 원자 폭탄과 핵미사일 생산 가능 -Triggers a global alert upon completion = 건설 완료시 전 세계에 알림 Pentagon = 펜타곤 'In preparing for battle I have always found that plans are useless, but planning is indispensable.' - Dwight D. Eisenhower = '나는 전투 준비에 있어서, 계획은 아무 쓸모가 없지만 계획을 세우는 일은 꼭 필요하다는 사실을 늘 깨닫게 된다.' - 드와이트 D. 아이젠하워 -[relativeAmount]% Gold cost of upgrading = 업그레이드에 필요한 골드 [relativeAmount]% Solar Plant = 태양열 발전소 -in cities without a [buildingFilter] = [buildingFilter]이(가) 건설되지 않은 도시 -Only available = 이용 가능 Nuclear Plant = 원자력 발전소 Apollo Program = 아폴로 프로그램 -Enables construction of Spaceship parts = 우주선 부품 생산 가능 Spaceship Factory = 우주선 공장 United Nations = 국제 연합 'More than ever before in human history, we share a common destiny. We can master it only if we face it together. And that is why we have the United Nations.' - Kofi Annan = 우리는 인류 역사상 어느 때보다도 운명 공동체가 되었다. 그 운명에 함께 맞서야만 운명을 지배할 수 있다. 그리고 그것이 바로 국제 연합의 존재 이유다 - 코피 아난 -Triggers voting for the Diplomatic Victory = 외교 승리를 위한 투표가 시작됨 Utopia Project = 유토피아 프로젝트 -Hidden until [amount] social policy branches have been completed = [amount]개 정책 트리를 완성해야만 건설 항목으로 표시됨 -Triggers a global alert upon build start = 건설 시작시 전 세계에 알림 -Triggers a Cultural Victory upon completion = 건설시 문화 승리를 거둠 #################### Lines from CityStateTypes from Civ V - Vanilla #################### @@ -2236,8 +2602,6 @@ Urkesh = 우르케쉬 Awan = 아완 Riblah = 리블라 Tayma = 타이마 -Receive free [unit] when you discover [tech] = [tech] 연구시 무료 [unit] 출현 -[greatPerson] is earned [relativeAmount]% faster = [greatPerson] 출현 속도 +[relativeAmount]% Alexander = 알렉산더 You are in my way, you must be destroyed. = 그대가 내 앞길을 막고 있군. 파괴하고 지나가야겠소. @@ -2290,9 +2654,6 @@ Lamia = 라미아 Nafplion = 나브폴리온 Apolyton = 아폴리톤 Greece = 그리스 -[relativeAmount]% City-State Influence degradation = 도시 국가에 대한 영향력 감소 속도 [relativeAmount]% -City-State Influence recovers at twice the normal rate = 도시 국가에 대한 영향력 회복 속도 두 배 -City-State territory always counts as friendly territory = 도시 국가 영토를 항상 우호적 영토로 취급 Wu Zetian = 측천무후 You won't ever be able to bother me again. Go meet Yama. = 다시는 귀찮게 못하도록 해주지. 염라대왕한테나 가라. @@ -2345,7 +2706,6 @@ Nantong = 난퉁 Weifang = 웨이팡 Xikang = 시캉 China = 중국 -Great General provides double combat bonus = 위대한 장군이 제공하는 전투력 보너스 두 배 Ramesses II = 람세스 2세 You are but a pest on this Earth, prepare to be eliminated! = 네놈은 이 세상의 해충일 뿐이니라. 박멸될 준비나 해라! @@ -2405,7 +2765,6 @@ Naqada = 나카다 Semna = 셈나 Soleb = 솔룹 Egypt = 이집트 -[relativeAmount]% Production when constructing [buildingFilter] wonders [cityFilter] = [cityFilter]에서 [buildingFilter] 불가사의 건설시 생산력 [relativeAmount]% Elizabeth = 엘리자베스 1세 By the grace of God, your days are numbered. = 신의 은총으로 너를 처단하겠다. @@ -2553,7 +2912,6 @@ Nizhniy Novgorod = 니즈니노브고로드 Suzdal = 수즈달 Magnitogorsk = 마그니토고르스 Russia = 러시아 -Double quantity of [resource] produced = [resource] 획득량 두 배 Augustus Caesar = 아우구스투스 카이사르 My treasury contains little and my soldiers are getting impatient... (sigh) ...therefore you must die. = 내 국고가 바닥나고 군사들은 동요하고 있네... 하... 그러니 자네가 죽어줘야겠군. @@ -2603,7 +2961,6 @@ Augustadorum = 아우구스타도룸 Curia = 큐리아 Interrama = 인터라마 Adria = 아드리아 -[relativeAmount]% Production towards any buildings that already exist in the Capital = 수도에 건설된 건물을 다른 도시에서 건설시 생산력 [relativeAmount]% Harun al-Rashid = 하룬 알 라시드 The world will be more beautiful without you. Prepare for war. = 그대만 사라진다면 이 세계는 더 아름다워질 것이오. 전쟁을 준비하시오. @@ -2647,7 +3004,6 @@ Kairouan = 카이로우안 Algiers = 알제 Oran = 오랑 Arabia = 아라비아 -[stats] from each Trade Route = 무역로 하나당 [stats] George Washington = 조지 워싱턴 Your wanton aggression leaves us no choice. Prepare for war! = 당신의 무자비한 도발 때문에 더이상 선택의 여지가 없소. 전쟁을 준비하시오! @@ -2759,7 +3115,6 @@ Yamaguchi = 야마구치 Ota = 오타 Tottori = 돗토리 Japan = 일본 -Damage is ignored when determining unit Strength = 유닛이 피해를 입어도 최대 전투력을 유지 Gandhi = 간디 I have just received a report that large numbers of my troops have crossed your borders. = 방금 많은 수의 군대가 당신의 국경에 들어갔다는 보고를 받았습니다. @@ -2801,7 +3156,6 @@ Gwalior = 괄리오르 Jaipur = 자이푸르 Karachi = 카라치 India = 인도 -Unhappiness from number of Cities doubled = 도시 수로 인한 불행 두 배 Otto von Bismarck = 오토 폰 비스마르크 I cannot wait until ye grow even mightier. Therefore, prepare for war! = 그대들이 강해지는 것을 더이상 좌시할 수 없군. 전쟁을 준비하시오! @@ -2868,9 +3222,6 @@ Koblenz = 코블란츠 Hildesheim = 힐데스하임 Erlangen = 에어랑엔 Germany = 독일 -with [amount]% chance = [amount]% 확률로 -When conquering an encampment, earn [amount] Gold and recruit a Barbarian unit = 야만인 주둔지 점령시 [amount] 골드와 야만인 유닛 획득 -[relativeAmount]% maintenance costs = 유지비 [relativeAmount]% Suleiman I = 술레이만 Your continued insolence and failure to recognize and preeminence leads us to war. = 자넨 내 백성들에게 큰 근심거리가 되고 있군. 자네를 제거해야만 하겠어. @@ -2915,7 +3266,6 @@ Afyonkarahisar = 아피온 Bitlis = 비트리스 Yalova = 얄로바 The Ottomans = 오스만 -When defeating a [mapUnitFilter] unit, earn [amount] Gold and recruit it = [mapUnitFilter] 처치시 [amount] 골드와 처치한 유닛 획득 Sejong = 세종 Jip-hyun-jun (Hall of Worthies) will no longer tolerate your irksome behavior. We will liberate the citizens under your oppression even with force, and enlighten them! = 네놈의 성가신 행태를 집현전은 더는 용인하지 않는다. 우리는 무력으로라도 너의 탄압받은 백성들을 자유롭게 하고 깨우치게 하리라! @@ -2955,7 +3305,6 @@ Sacheon = 사천 Gimje = 김제 Anju = 안주 Korea = 한국 -Receive a tech boost when scientific buildings/wonders are built in capital = 수도에 과학 관련 건물, 불가사의 건설시 연구 중인 기술에 과학 보너스 획득 Hiawatha = 하이어워사 You are a plague upon Mother Earth! Prepare for battle! = 어머니 대지를 좀먹는 해충 같으니! 전쟁을 준비해라! @@ -3072,7 +3421,6 @@ Paishiyauvada = 파이시야우바다 Patigrbana = 파티그르바나 Phrada = 프라다 Persia = 페르시아 -during a Golden Age = 황금기 동안 Kamehameha I = 카메하메하 The ancient fire flashing across the sky is what proclaimed that this day would come, though I had foolishly hoped for a different outcome. = 나는 어리석게도 다른 결과를 바랬건만, 하늘에 빛나는 고대의 불빛들은 이 날이 올 것을 알려주었소. @@ -3123,11 +3471,6 @@ Nuguria = 누구리아 Pileni = 피레니 Nukumanu = 누쿠마누 Polynesia = 폴리네시아 -starting from the [era] = [era]부터 -Enables embarkation for land units = 지상 유닛이 승선할 수 있음 -Enables [mapUnitFilter] units to enter ocean tiles = [mapUnitFilter] 유닛이 대양 타일에 진입 -Normal vision when embarked = 승선시 시야 감소 없음 -within [amount] tiles of a [tileFilter] = [tileFilter] 주변 [amount] 타일 내에서 Ramkhamhaeng = 람캄행 You lowly, arrogant fool! I will make you regret of your insolence! = 하찮고 무례하구나! 너의 오만불손함을 후회하게 만들어주지! @@ -3168,8 +3511,6 @@ Loci = 로치 Khon Kaen = 칸 카엔 Surin = 수린 Siam = 시암 -[relativeAmount]% [stat] from City-States = 도시 국가로부터 받는 [stat] [relativeAmount]% -Military Units gifted from City-States start with [amount] XP = 군사적 도시 국가로부터 받는 군사 유닛의 경험치 [amount] XP Isabella = 이사벨 God will probably forgive you... but I shall not. Prepare for war. = 주님께서 너를 용서하실지언정... 나는 그럴 수 없다. 전쟁을 준비해라! @@ -3219,9 +3560,6 @@ Ibiza = 이비자 Las Palmas = 라스팔마스 Tenerife = 테네리페 Spain = 스페인 -100 Gold for discovering a Natural Wonder (bonus enhanced to 500 Gold if first to discover it) = 자연 불가사의 발견시 100골드 획득, 최초 발견시 500골드 획득 -[stats] for every known Natural Wonder = 자연 불가사의 발견시 추가로 [stats] -[relativeAmount]% Yield from every [tileFilter/buildingFilter] = [tileFilter/buildingFilter]의 해당 분야 산출량 [relativeAmount]% Askia = 아스키아 You are an abomination to heaven and earth, the chief of ignorant savages! You must be destroyed! = 네놈은 천지의 흉물이자 무지한 야만인들의 두목이군! 죽어 마땅하다! @@ -3261,8 +3599,6 @@ Dori = 도리 Bamba = 밤바 Segou = 세구 Songhai = 송가이 -Receive triple Gold from Barbarian encampments and pillaging Cities = 야만인 주둔지와 도시 점령으로 얻는 골드 3배 -Defense bonus when embarked = 승선시 방어력 보너스 Genghis Khan = 징기스 칸 You stand in the way of my armies. Let us solve this like warriors! = 너는 이제 몽골의 말발굽 아래 짓밟힐 것이다! @@ -3305,7 +3641,6 @@ Har-Ayrag = 하르 아이라그 Nalayh = 날라이흐 Tes = 테스 Mongolia = 몽골 -+30% Strength when fighting City-State units and cities = 도시 국가와 도시 국가 유닛에 대한 전투력 +30% Montezuma I = 몬테수마 1세 Xi-miqa-can! Xi-miqa-can! Xi-miqa-can! (Die, die, die!) = 죽어라! 죽어라! 죽어라! @@ -3351,7 +3686,6 @@ Itzapalapa = 이차팔라파 Ayotzinco = 아요친코 Iztapam = 이스타팜 Aztecs = 아즈텍 -Earn [amount]% of killed [mapUnitFilter] unit's [costOrStrength] as [civWideStat] = 적 [mapUnitFilter] 유닛 처치시 [costOrStrength]의 [amount]%에 해당하는 [civWideStat] 획득 Pachacuti = 파차쿠티 Resistance is futile! You cannot hope to stand against the mighty Incan empire. If you will not surrender immediately, then prepare for war! = 위대한 잉카 제국 앞에서는 저항도 도망도 무의미하다! 당장 항복하던지 전쟁을 준비해라! @@ -3399,8 +3733,6 @@ Chucuito = 추퀴토 Choquequirao = 초퀘퀴라오 Inca = 잉카 Units ignore terrain costs when moving into any tile with Hills = 언덕을 포함한 지형에 진입할 때 행동력 페널티 없음 -[relativeAmount]% maintenance on road & railroads = 도로와 철도의 유지비 [relativeAmount]% -No Maintenance costs for improvements in [tileFilter] tiles = [tileFilter]에 건설된 시설 유지비 없음 Harald Bluetooth = 하랄 블로탄 If I am to be honest, I tire of those pointless charades. Why don't we settle our disputes on the field of battle, like true men? Perhaps the skalds will sing of your valor... or mine! = 하하하, 이런 쓸데없는 대화도 질렸네. 이제 진짜 사내답게 서로의 갈등을 전장에서 해결하도록 하지! @@ -3460,8 +3792,6 @@ Haderslev = 하데르슬레우 Ringsted = 링스테드 Skrive = 스키브 Denmark = 덴마크 -[amount] Movement point cost to disembark = 상륙시 행동력 [amount] 소모 -No movement cost to pillage = 약탈시 행동력 소모 없음 You leave us no choice. War it must be. = 선택의 여지를 주지 않는군요. 전쟁을 치러야만 하겠습니다. Very well, this shall not be forgotten. = 그렇게 나오시는군요. 이 일은 잊지 않겠습니다. @@ -3554,7 +3884,6 @@ War lingers in our hearts. Why carry on with a false peace? = 전쟁이 가슴 You gormless radger! You'll dine on your own teeth before you set foot in Ireland! = 멍청한 걸레같으니! 아일랜드에 발도 들이기 전에 쳐부숴주지! A lonely wind blows through the highlands today. A dirge for Ireland. Can you hear it? = 오늘도 고지대에 쓸쓸한 바람이 부는구나. 아일랜드를 위한 장송곡이 들리나? Dublin = 더블린 -Will not be chosen for new games = 새 게임에서 선택되지 않음 You shall stain this land no longer with your vileness! To arms, my countrymen - we ride to war! = 그대는 더이상 이 땅을 악행으로 물들일 수 없다! 전투 준비, 전진하라! Traitorous man! The Celtic peoples will not stand for such wanton abuse and slander - I shall have your head! = 배은망덕한 자여! 방자한 중상모략을 더는 용인하지 않겠다. 목을 내놓아라! @@ -3574,20 +3903,13 @@ You will see you have just bitten off more than you can chew. = 그대가 씹을 This ship may sink, but our spirits will linger. = 이 배는 가라앉지만, 우리의 영혼은 살아남을 것이다. Valletta = 발레타 -Can only heal by pillaging = 약탈 이외에는 회복 불가 - #################### Lines from Policies from Civ V - Vanilla #################### Aristocracy = 관료제 Legalism = 율법 정치 -Provides the cheapest [stat] building in your first [amount] cities for free = 최초 [amount]개 도시에 가장 저렴한 [stat] 건물 무료로 제공 Oligarchy = 과두제 -Units in cities cost no Maintenance = 도시에 주둔한 유닛의 유지비 없음 -with a garrison = 유닛 주둔중 -[relativeAmount]% Strength for cities = 도시 전투력 [relativeAmount]% Landed Elite = 대지주 -[relativeAmount]% growth [cityFilter] = [cityFilter]의 성장률 [relativeAmount]% Monarchy = 군주제 Tradition Complete = 전통 완성 Tradition = 전통 @@ -3596,49 +3918,32 @@ Collective Rule = 집단체제 Citizenship = 시민권 Republic = 공화국 Representation = 대의제 -Each city founded increases culture cost of policies [relativeAmount]% less than normal = 도시 수로 인한 정책 문화 요구치 -[relativeAmount]% Meritocracy = 능력주의 Liberty Complete = 자유 완성 -Free Great Person = 원하는 위인 1명이 무료로 출현 Liberty = 자유 Warrior Code = 전사규범 Discipline = 규율 -when adjacent to a [mapUnitFilter] unit = [mapUnitFilter] 유닛에 인접시 Military Tradition = 군사 전통 -[relativeAmount]% XP gained from combat = 전투로 얻는 XP [relativeAmount]% Military Caste = 군사신분제 Professional Army = 직업 군대 Honor Complete = 명예 완성 Honor = 명예 -vs [mapUnitFilter] units = [mapUnitFilter] 유닛 대항 -Notified of new Barbarian encampments = 야만인 주둔지 생성시 알림 Organized Religion = 종교 체제 Mandate Of Heaven = 천명 -[relativeAmount]% of excess happiness converted to [stat] = 잉여 행복의 [relativeAmount]%가 [stat]에 추가됨 Theocracy = 신권 정치 -[relativeAmount]% [stat] from every [tileFilter/buildingFilter] = [tileFilter/buildingFilter]에서 [stat] [relativeAmount]% Reformation = 종교 개혁 Free Religion = 종교적 관용 Piety Complete = 신앙 완성 Piety = 신앙 -before adopting [policy] = [policy] 채택 전 Philantropy = 박애주의 -Gifts of Gold to City-States generate [relativeAmount]% more Influence = 도시 국가에 금을 선물하여 얻는 영향력 +[relativeAmount]% Aesthetics = 미학 -Resting point for Influence with City-States is increased by [amount] = 모든 도시 국가의 영향력 정지점 +[amount] Scholasticism = 스콜라 철학 -Allied City-States provide [stat] equal to [relativeAmount]% of what they produce for themselves = 동맹 관계인 도시 국가로부터 그들이 생산하는 [stat]의 [relativeAmount]%를 획득 Cultural Diplomacy = 문화 외교 -[relativeAmount]% resources gifted by City-States = 도시 국가로부터 받는 자원 [relativeAmount]% -[relativeAmount]% Happiness from luxury resources gifted by City-States = 도시 국가가 제공한 사치 자원에서 얻는 행복 [relativeAmount]% Educated Elite = 지식인 -Allied City-States will occasionally gift Great People = 동맹 관계인 도시 국가에서 가끔 위인을 선물함 Patronage Complete = 후원 완성 -Influence of all other civilizations with all city-states degrades [relativeAmount]% faster = 도시국가에 대한 다른 모든 문명의 영향력 감소 속도 +[relativeAmount]% -Triggers the following global alert: [comment] = 전 세계에 알림: [comment] Patronage = 후원 Naval Tradition = 해안 전통 @@ -3646,7 +3951,6 @@ Trade Unions = 노동 조합 Merchant Navy = 상선대 Mercantilism = 중상주의 Protectionism = 보호무역주의 -[amount] Happiness from each type of luxury resource = 사치 자원 한 종류당 행복 [amount] Commerce Complete = 상업 완성 Commerce = 상업 @@ -3654,42 +3958,30 @@ Secularism = 세속주의 Humanism = 인본주의 Free Thought = 자유사상 Sovereignty = 국민주권 -while the empire is happy = 행복 상태일 때 -[relativeAmount]% [stat] = [stat] [relativeAmount]% Scientific Revolution = 과학 혁명 -[amount] Free Technologies = 무료 기술 [amount]개 획득 Rationalism Complete = 합리 완성 -[stats] from all [buildingFilter] buildings = 모든 [buildingFilter] 건물에서 [stats] Rationalism = 합리 Constitution = 헌법 Universal Suffrage = 보통선거제도 -when defending = 방어시 Civil Society = 시민 사회 -[relativeAmount]% Food consumption by specialists [cityFilter] = [cityFilter]의 전문가가 소비하는 식량 [relativeAmount]% Free Speech = 표현의 자유 -[amount] units cost no maintenance = 유닛 [amount]기의 유지비 무료 Democracy = 민주주의 Freedom Complete = 평등 완성 Freedom = 평등 Populism = 포퓰리즘 Militarism = 군국주의 -[stat] cost of purchasing [baseUnitFilter] units [relativeAmount]% = [baseUnitFilter] 유닛 구매에 필요한 [stat] [relativeAmount]% Fascism = 파시즘 -Quantity of strategic resources produced by the empire +[relativeAmount]% = 모든 전략자원의 획득량 +[relativeAmount]% Police State = 경찰국가 Total War = 총력전 Autocracy Complete = 독재 완성 -for [amount] turns = [amount] 턴 동안 Autocracy = 독재 United Front = 통일 전선 -Militaristic City-States grant units [amount] times as fast when you are at war with a common nation = 군사적 도시국가의 적과 전투시 해당 도시국가가 유닛을 제공하는 속도 [amount]배 Planned Economy = 계획 경제 Nationalism = 민족주의 Socialism = 사회주의 -[relativeAmount]% maintenance cost for buildings [cityFilter] = [cityFilter]의 건물 유지비 [relativeAmount]% Communism = 공산주의 Order Complete = 질서 완성 Order = 질서 @@ -3794,7 +4086,6 @@ Engineer = 기술자 'Where tillage begins, other arts follow. The farmers therefore are the founders of human civilization.' - Daniel Webster = '경작지가 생기는 곳에 다른 기술과 예술이 따라오기 마련이다. 따라서 농부야말로 바로 인간 문명의 선구자다.' - 데니얼 웹스터 Agriculture = 농업 -Starting tech = 기술 개시 'Shall the clay say to him that fashioneth it, what makest thou?' - Bible Isaiah 45:9 = '진흙이 토기장이에게 이렇게 저렇게 만들어 달라 스스로 요구할 수 있겠느냐?' - 성경, 이사야서 45장 9절 Pottery = 도예 @@ -3811,7 +4102,6 @@ Sailing = 항해 Calendar = 달력 'He who destroys a good book kills reason itself.' - John Milton = '좋은 책을 찢는 사람은 이성 그 자체를 죽이는 것과 마찬가지다.' - 존 밀턴 Writing = 문자 -Enables Open Borders agreements = 국경 개방 활성화 'Even brute beasts and wandering birds do not fall into the same traps or nets twice.' - Saint Jerome = '야만적인 짐승과 떠도는 새도 같은 덫이나 같은 그물에 두 번 걸리지 않는다.' - 성 예로니모 Trapping = 수렵 'Wisdom and virtue are like the two wheels of a cart.' - Japanese proverb = '지혜와 미덕은 수레의 두 바퀴와 같다.' - 일본 속담 @@ -3825,7 +4115,6 @@ Bronze Working = 청동 기술 Optics = 광학 'There is only one good, knowledge, and one evil, ignorance.' - Socrates = '유일한 선은 지식이고, 유일한 악은 무지다.' - 소크라테스 Philosophy = 철학 -Enables Research agreements = 연구 협정 활성화 'A Horse! A Horse! My kingdom for a horse!' - Shakespeare (Richard III) = '말! 말! 내 왕국을 줄 테니 말을 다오!' - 셰익스피어 <리처드 3세> Horseback Riding = 기마술 'Mathematics is the gate and key to the sciences.' - Roger Bacon = '수학은 다른 과학으로 가는 문이자 열쇠다.' - 로저 베이컨 @@ -3841,10 +4130,8 @@ Theology = 신학 Civil Service = 공공 행정 'Better is bread with a happy heart than wealth with vexation.' - Amenemope = '마음이 행복할 때의 빵 한 조각이 불행할 때의 부보다 낫다.' - 아메네모페 Currency = 화폐 -Enables conversion of city production to [civWideStat] = 도시의 생산력을 [civWideStat](으)로 전환할 수 있음 'Instrumental or mechanical science is the noblest and, above all others, the most useful.' - Leonardo da Vinci = '계기학과 기계학이야말로, 그 무엇보다 고상하고 유용한 과학이다.' - 레오나르도 다 빈치 Engineering = 공학 -Roads connect tiles across rivers = 도로가 강을 가로질러 연결됨 'When pieces of bronze or gold or iron break, the metal-smith welds them together again in the fire, and the bond is established.' - Sri Guru Granth Sahib = '청동이나 금이나 철로 된 물건이 부러지면, 대장장이가 그것을 다시 불로 용접하였고, 그리하니 부러졌던 것이 다시 붙더라.' - <스리 그루 그란스 사히브> Metal Casting = 주조 @@ -3856,7 +4143,6 @@ Education = 교육 Chivalry = 기사도 'The press is the best instrument for enlightening the mind of man, and improving him as a rational, moral and social being.' - Thomas Jefferson = '인쇄기야말로 인간의 정신을 일깨우는 데, 그리고 이성적, 도덕적, 사회적으로 더 나은 존재가 되게 하는 데 가장 좋은 도구이다.' - 토머스 제퍼슨 Machinery = 기계장치 -Improves movement speed on roads = 도로에서의 이동 속도 증가 'Measure what is measurable, and make measurable what is not so.' - Galileo Galilei = '잴 수 있는 것은 재고, 잴 수 없는 것은 잴 수 있게 만들라.' - 갈릴레오 갈릴레이 Physics = 물리학 'John Henry said to his Captain, / 'A man ain't nothin' but a man, / And before I'll let your steam drill beat me down, / I'll die with the hammer in my hand.'' - Anonymous: The Ballad of John Henry, the Steel-Drivin' Man = '존 헨리가 반장에게 말했네, '사람은 그냥 사람이죠, 반장님의 증기 드릴이 날 짓이기기 전에, 내 손에 망치를 쥐고 죽겠소.' - 강철말뚝박이 조 헨리의 발라드' @@ -3948,7 +4234,6 @@ Globalization = 세계화 Robotics = 로봇공학 'Now, somehow, in some new way, the sky seemed almost alien.' - Lyndon B. Johnson = '왠지, 조금은 새로운 방향으로, 하늘이 아주 낯설어 보였다.' - 린든 B. 존슨 Satellites = 인공위성 -Reveals the entire map = 지도의 모든 지역이 드러남 'Be extremely subtle, even to the point of formlessness, be extremely mysterious, even to the point of soundlessness. Thereby you can be the director of the opponent's fate.' - Sun Tzu = '미묘하고도 미묘하여 보이지 않는 경지에 이르며, 신비하고도 신비하여 소리가 없는 경지에 이른다. 그러므로 능히 적의 생사를 맡아 다스리게 되는 것이다.' - 손자 Stealth = 스텔스 'Our scientific power has outrun our spiritual power, we have guided missiles and misguided men.' – Martin Luther King Jr. = '과학의 힘이 정신의 힘을 뛰어넘었습니다. 우린 유도탄을 만들어내면서도 정작 사람들을 바른길로 유도하지 못하고 있습니다.' - 마틴 루터 킹 주니어 @@ -3965,7 +4250,6 @@ Nanotechnology = 나노기술 'I think we agree, the past is over.' - George W. Bush = '적어도 이 사실에만큼은 우리 의견이 일치하리라 믿습니다. 과거는 지나갔다는 사실 말입니다.' - 조지 W. 부시 Future Tech = 미래 기술 Who knows what the future holds? = 미래에 무엇이 일어날지 그 누가 알겠는가? -Can be continually researched = 중복 연구 가능 #################### Lines from Terrains from Civ V - Vanilla #################### @@ -3983,34 +4267,24 @@ Tundra = 툰드라 Desert = 사막 Lakes = 호수 -Fresh water = 담수 Mountain = 산 -Has an elevation of [amount] for visibility calculations = 시야 계산에서 높이 [amount]에 해당 -Units ending their turn on this terrain take [amount] damage = 이 지형에서 턴을 마친 유닛에게 [amount] HP 피해 Snow = 설원 Hill = 언덕 -[amount] Strength for cities built on this terrain = 이 지형에 세워진 도시의 전투력 [amount] Forest = 숲 -Provides a one-time Production bonus to the closest city when cut down = 제거시 가장 가까운 도시에 일회성 생산력 제공 -Blocks line-of-sight from tiles at same elevation = 같은 높이에서 일직선상의 시야를 제한함 -[amount]% Chance to be destroyed by nukes = [amount]% 확률로 핵무기에 파괴됨 A Camp can be built here without cutting it down = 벌목하지 않고도 야영지 건설 가능 Jungle = 정글 Marsh = 습지 -Rare feature = 희귀지형 Only Polders can be built here = 현재 타일에 간척지 시설만 건설 가능 Fallout = 낙진 -Nullifies all other stats this tile provides = 타일에서 제공하는 모든 산출을 무효화함 Oasis = 오아시스 -Only [improvementFilter] improvements may be built on this tile = [improvementFilter]만 건설할 수 있음 Flood plains = 범람원 @@ -4023,11 +4297,8 @@ Great Barrier Reef = 대보초 Old Faithful = 올드 페이스풀 간헐천 El Dorado = 엘도라도 -Grants 500 Gold to the first civilization to discover it = 최초로 발견한 문명에게 500골드 제공 Fountain of Youth = 젊음의 샘 -Grants [promotion] ([comment]) to adjacent [mapUnitFilter] units for the rest of the game = 근접한 [mapUnitFilter] 유닛에게 [promotion] ([comment]) 승급이 부여됨 -Tile provides yield without assigned population = 인구를 배치하지 않아도 산출량을 제공함 Grand Mesa = 그랜드 메사 @@ -4045,18 +4316,14 @@ Barringer Crater = 베린저 크레이터 #################### Lines from TileImprovements from Civ V - Vanilla #################### Farm = 농장 -Can also be built on tiles adjacent to fresh water = 담수 옆에도 건설 가능 -[stats] from [tileFilter] tiles = [tileFilter]에서 [stats] Lumber mill = 제재소 -[stats] = [stats] Mine = 광산 Trading post = 교역소 Camp = 야영지 -Can only be built to improve a resource = 알맞은 자원 위에만 건설 가능 Oil well = 유정 @@ -4071,11 +4338,8 @@ Quarry = 채석장 Fishing Boats = 어선 Fort = 요새 -Can be built outside your borders = 영토 밖에 건설 가능 -Gives a defensive bonus of [relativeAmount]% = 방어력 +[relativeAmount]% Road = 도로 -Costs [amount] [stat] per turn when in your territory = 영토 내에 건설시 턴당 -[amount] [stat] Reduces movement cost to ½ if the other tile also has a Road or Railroad = 도로에서 도로 또는 철도 타일로 이동시 행동력 0.5 소모 Reduces movement cost to ⅓ with Machinery = 기계 장치 연구 후 행동력 소모 0.33으로 감소 Requires Engineering to bridge rivers = 공학 연구 후 도로가 강을 가로질러 연결됨 @@ -4099,11 +4363,9 @@ Remove Railroad = 철도 제거 Cancel improvement order = 시설 건설 취소 Repair = 수리 -Unbuildable = 도시에서 직접 생산 불가 Repairs a pillaged Improvement or Route = 약탈된 시설이나 도로를 수리함 Academy = 아카데미 -Removes removable features when built = 건설시 제거가능한 추가지형을 제거함 Landmark = 랜드마크 @@ -4114,24 +4376,17 @@ Customs house = 세관 Holy site = 성지 Citadel = 성채 -Adjacent enemy units ending their turn take [amount] damage = 주변에서 턴을 마친 적 유닛에게 [amount] HP 피해 -Can be built just outside your borders = 국경 바로 바깥까지만 건설 가능 -Constructing it will take over the tiles around it and assign them to your closest city = 건설시 주위 타일을 점령하여 가장 가까운 아군 도시에 할당함 Moai = 모아이 Terrace farm = 계단식 농업 Ancient ruins = 고대 유적 -Unpillagable = 약탈 불가 -Provides a random bonus when entered = 타일 진입시 무작위 보너스 제공 City ruins = 도시 폐허 -Will be replaced by automated workers = 자동화한 노동자가 다른 시설로 대체함 A bleak reminder of the destruction wreaked by War = 전쟁으로 파괴된 도시의 자취 City center = 도시 중심가 -Irremovable = 제거 불가 Marks the center of a city = 도시의 중심부를 표시 Appearance changes with the technological era of the owning civilization = 도시를 소유한 문명의 기술 수준에 따라 모습이 바뀜 @@ -4156,14 +4411,12 @@ Stone = 석재 Fish = 생선 Horses = 말 -Guaranteed with Strategic Balance resource option = 자원 설정이 전략적 균형으로 보장됨 Iron = 철 Coal = 석탄 Oil = 석유 -Deposits in [tileFilter] tiles always provide [amount] resources = [tileFilter]에서 [amount]개의 자원을 보장함 Aluminum = 알루미늄 @@ -4200,7 +4453,6 @@ Whales = 고래 Pearls = 진주 Jewelry = 장신구 -Can only be created by Mercantile City-States = 상업적 도시 국가에서 제공 Porcelain = 도자기 @@ -4216,8 +4468,6 @@ Melee Water = 해상 근접 Ranged Water = 해상 원거리 Submarine = 잠수함 Heal Instantly = 즉시 회복 -Heal this unit by [amount] HP = 유닛 [amount] HP 회복 -Doing so will consume this opportunity to choose a Promotion = 선택시 이번 승급 기회를 잃어버림 Accuracy I = 정확도 I @@ -4234,10 +4484,8 @@ Barrage III = 탄막 III Volley = 일제 사격 Extended Range = 범위 확장 -[amount] Range = 사거리 [amount] Indirect Fire = 간접 사격 -Ranged attacks may be performed over obstacles = 장애물 너머로 공격 가능 Shock I = 충격 I @@ -4260,21 +4508,14 @@ Formation I = 진형 I Formation II = 진형 II Blitz = 전격전 -[amount] additional attacks per turn = 턴당 공격 횟수 [amount] Woodsman = 벌목꾼 -Double movement in [terrainFilter] = [terrainFilter]에서 행동력 소모 절반 Amphibious = 수륙 양용 -Eliminates combat penalty for attacking over a river = 강 너머로 공격시 페널티 없음 -Eliminates combat penalty for attacking across a coast = 해안에서 공격시 페널티 없음 Medic = 의무병 I -All adjacent units heal [amount] HP when healing = 인접한 유닛이 회복시 추가로 [amount] HP 회복 Medic II = 의무병 II -in [tileFilter] tiles = [tileFilter] 타일 -[amount] HP when healing = 회복시 추가로 [amount] HP 회복 Scouting I = 정찰 I @@ -4287,8 +4528,6 @@ Survivalism I = 생존 I Survivalism II = 생존 II Survivalism III = 생존 III -Unit will heal every turn, even if it performs an action = 행동 여부와 무관하게 매 턴 회복 -May withdraw before melee ([amount]%) = 근접 공격을 받았을 때 철수할 확률 [amount]% Boarding Party I = 선박 침투조 I @@ -4297,7 +4536,6 @@ Boarding Party II = 선박 침투조 II Boarding Party III = 선박 침투조 III Coastal Raider I = 해안 강습 I -Earn [amount]% of the damage done to [combatantFilter] units as [civWideStat] = [combatantFilter] 공격시 피해의 [amount]%에 해당하는 [civWideStat] 획득 Coastal Raider II = 해안 강습 II @@ -4325,14 +4563,12 @@ Armor Plating II = 장갑 강화 II Armor Plating III = 장갑 강화 III Flight Deck I = 비행 갑판 I -Can carry [amount] extra [mapUnitFilter] units = [mapUnitFilter] 유닛 수송 정원 +[amount] Flight Deck II = 비행 갑판 II Flight Deck III = 비행 갑판 III Supply = 보급 -May heal outside of friendly territory = 우호 지역 밖에서 회복 가능 Bomber = 폭격기 Siege I = 공성 I @@ -4342,25 +4578,20 @@ Siege II = 공성 II Siege III = 공성 III Evasion = 회피 -Damage taken from interception reduced by [relativeAmount]% = 요격당할 때 피해 -[relativeAmount]% Fighter = 전투기 Interception I = 요격 I -[relativeAmount]% Damage when intercepting = 요격할 때 피해 [relativeAmount]% Interception II = 요격 II Interception III = 요격 III -[relativeAmount]% Strength when performing Air Sweep = 대공 무력화 시 전투력 [relativeAmount]% - Air Targeting I = 공중 목표 설정 I Air Targeting II = 공중 목표 설정 II Sortie = 출격 -[amount] extra interceptions may be made per turn = 턴당 요격 횟수 +[amount] Operational Range = 작전 범위 증가 @@ -4406,25 +4637,19 @@ Great Generals II = 위대한 장군 II Quick Study = 빠른 연구 Haka War Dance = 하카 전쟁 의식 -[relativeAmount]% Strength for enemy [combatantFilter] units in adjacent [tileFilter] tiles = 주변 [tileFilter] 타일의 적 [combatantFilter] 유닛 전투력 [relativeAmount]% Rejuvenation = 젊음 -All healing effects doubled = 모든 회복 효과 두 배 Slinger Withdraw = 투석병 철수 Ignore terrain cost = 지형 무시 -Ignores terrain cost = 지형에 따른 행동력 페널티 없음 Pictish Courage = 용맹한 픽트족 Home Sweet Home = 즐거운 우리집 -[relativeAmount]% Strength decreasing with distance from the capital = 수도 근처에서 전투력 [relativeAmount]%, 수도와 멀어질수록 감소함 [unit] ability = [unit] 특성 -Heals [amount] damage if it kills a unit = 유닛 처치시 [amount] HP 회복 - #################### Lines from UnitTypes from Civ V - Vanilla #################### @@ -4432,23 +4657,12 @@ Heals [amount] damage if it kills a unit = 유닛 처치시 [amount] HP 회복 Civilian Water = 해상 민간 -Can enter ice tiles = 빙하 지형 출입 가능 -Invisible to non-adjacent units = 인접한 유닛이 없으면 보이지 않음 -Can see invisible [mapUnitFilter] units = [mapUnitFilter] 유닛 탐지 가능 - - Aircraft = 항공기 -Can see over obstacles = 시야가 지형을 무시함 -Can perform Air Sweep = 대공 무력화 가능 Atomic Bomber = 원자 폭탄 Missile = 미사일 -Self-destructs when attacking = 공격시 자폭함 -Cannot be intercepted = 요격되지 않음 - -Can pass through impassable tiles = 통행 불가 지형에 출입 가능 Armor = 중갑 @@ -4468,13 +4682,6 @@ AtomicBomber = 핵무기 #################### Lines from Units from Civ V - Vanilla #################### -Can build [improvementFilter/terrainFilter] improvements on tiles = [improvementFilter/terrainFilter] 건설 가능 - -Founds a new city = 새로운 도시를 건설함 -Excess Food converted to Production when under construction = 생산시 잉여 식량이 생산력으로 전환됨 -Requires at least [amount] population = 인구 [amount] 이상부터 생산 가능 - -May upgrade to [baseUnitFilter] through ruins-like effects = 고대 유적 등을 통해서 [baseUnitFilter](으)로 업그레이드 가능 This is your basic, club-swinging fighter. = 곤봉을 휘두르는 가장 기초적인 전투 유닛입니다. @@ -4493,17 +4700,12 @@ Slinger = 투석병 Skirmisher = 척후병 Work Boats = 작업선 -Cannot enter ocean tiles = 대양 항해 불가 -May create improvements on water resources = 해양 자원에 시설 건설 가능 -Uncapturable = 포획 불가 Trireme = 삼단노선 Galley = 갤리 Chariot Archer = 궁전차 -No defensive terrain bonus = 지형에 따른 방어 보너스 없음 -Rough terrain penalty = 험지 행동력 페널티 War Chariot = 이륜전차 @@ -4517,12 +4719,10 @@ Persian Immortal = 이모탈 Marauder = 약탈자 Horseman = 기마병 -Can move after attacking = 공격 후 이동 가능 Companion Cavalry = 헤타이로이 Catapult = 투석기 -Must set up to ranged attack = 설치를 해야만 원거리 공격 가능 Ballista = 발리스타 @@ -4534,14 +4734,12 @@ Mohawk Warrior = 모호크 전사 Landsknecht = 란츠크네흐트 -Can move immediately once bought = 구매 직후 이동 가능 Knight = 기사 Camel Archer = 낙타궁병 Conquistador = 콩키스타도르 -on foreign continents = 본토가 아닌 다른 대륙에서 Naresuan's Elephant = 나레수안 코끼리 @@ -4599,16 +4797,11 @@ Ironclad = 철갑함 Artillery = 야포 -Can only attack [tileFilter] tiles = [tileFilter] 지형만 공격 가능 Foreign Legion = 외인부대 -[relativeAmount]% chance to intercept air attacks = 공중 공격 요격 확률 [relativeAmount]% - Carrier = 항공모함 -Cannot attack = 공격 불가 -Can carry [amount] [mapUnitFilter] units = [mapUnitFilter] 유닛 [amount]기 수송 가능 Battleship = 전함 @@ -4622,7 +4815,6 @@ Zero = 제로센 B17 = B-17 폭격기 Paratrooper = 공수부대 -May Paradrop up to [amount] tiles from inside friendly territory = 우호 영토에서 시작시 최대 [amount]타일까지 강하 가능 Tank = 전차 @@ -4631,9 +4823,6 @@ Panzer = 팬저 Anti-Tank Gun = 대전차포 Atomic Bomb = 원자폭탄 -Nuclear weapon of Strength [amount] = 핵무기 위력 [amount] -if [buildingFilter] is constructed = [buildingFilter]이 건설되었을때만 -Blast radius [amount] = 폭발 반경 [amount]타일 Rocket Artillery = 다연장 로켓포 @@ -4644,9 +4833,6 @@ Guided Missile = 유도 미사일 Nuclear Missile = 핵미사일 Helicopter Gunship = 전투헬기 -All tiles cost 1 movement = 모든 지형에서 행동력 1 소모 -Ignores Zone of Control = ZOC 무시 -Unable to capture cities = 도시 점령 불가 Nuclear Submarine = 핵 잠수함 @@ -4661,48 +4847,26 @@ Jet Fighter = 제트 전투기 Giant Death Robot = 거대 전투 로봇 Stealth Bomber = 스텔스 폭격기 -Cannot be carried by [mapUnitFilter] units = [mapUnitFilter] 유닛으로 수송 불가 Great Artist = 위대한 예술가 -Can start an [amount]-turn golden age = [amount]턴의 황금기 시작 가능 -Can construct [improvementName] = [improvementName] 건설 가능 -Great Person - [comment] = [comment] 위인 Great Scientist = 위대한 과학자 -Can hurry technology research = 연구 가속 가능 Great Merchant = 위대한 상인 -Can undertake a trade mission with City-State, giving a large sum of gold and [amount] Influence = 도시 국가에서 무역 임무를 수행하여 일시불 골드와 영향력 [amount] 획득 가능 Great Engineer = 위대한 기술자 -Can speed up construction of a building = 건설 가속 가능 Great Prophet = 위대한 선지자 -if it hasn't used other actions yet = 행동 횟수를 소모하지 않았다면 -Can [action] [amount] times = [action] [amount]회 가능 -Removes other religions when spreading religion = 종교 전파시 타 종교 제거 -May found a religion = 종교 창시 가능 -May enhance a religion = 종교 강화 가능 -May enter foreign tiles without open borders = 개방되지 않은 국경 출입 가능 -Religious Unit = 종교 유닛 -Takes your religion over the one in their birth city = 도시의 대중 종교가 아니라 문명이 창시한 종교를 따름 Great General = 위대한 장군 -[relativeAmount]% Strength bonus for [mapUnitFilter] units within [amount] tiles = [amount]타일 내의 [mapUnitFilter] 유닛 전투력 [relativeAmount]% Khan = 칸 Missionary = 선교사 -May enter foreign tiles without open borders, but loses [amount] religious strength each turn it ends there = 개방되지 않은 국경을 출입할 수 있지만 해당 영토에서 턴을 마치면 [amount] 신앙력을 잃음 -Can be purchased with [stat] [cityFilter] = [cityFilter]에서 [stat](으)로 구매 가능 Inquisitor = 이단심문관 -Prevents spreading of religion to the city it is next to = 인접한 도시에 타 종교 전파를 막음 SS Booster = SS 추진기 -Spaceship part = 우주선 부품 -Can be added to [comment] in the Capital = 수도에서 [comment] 조립 가능 -Limited to [amount] per Civilization = 문명당 [amount]개까지 건설 가능 SS Cockpit = SS 조종부 @@ -4737,24 +4901,20 @@ Have highest score after max turns = 최대 턴수까지 가장 높은 점수를 Ancestor Worship = 조상 숭배 Dance of the Aurora = 오로라의 춤 -[stats] from [tileFilter] tiles without [tileFilter2] [cityFilter] = [cityFilter]의 [tileFilter2]이(가) 없는 [tileFilter]에서 [stats] Desert Folklore = 사막의 전설 Faith Healers = 신앙 치료사 -[mapUnitFilter] Units adjacent to this city heal [amount] HP per turn when healing = 이 도시에 인접한 [mapUnitFilter] 유닛이 회복시 추가로 [amount] HP 회복 Fertility Rites = 풍년 기원제 God of Craftsman = 장인의 신 -in cities with at least [amount] [populationFilter] = [amount] [populationFilter] 이상의 도시에서 God of the Open Sky = 창공의 신 God of the Sea = 바다의 신 God of War = 전쟁의 신 -Earn [amount]% of [mapUnitFilter] unit's [costOrStrength] as [civWideStat] when killed within 4 tiles of a city following this religion = 이 종교를 믿는 도시의 4타일 내에서 적 [mapUnitFilter] 유닛 처치시 [costOrStrength]의 [amount]% 에 해당하는 [civWideStat] 획득 Goddess of Festivals = 축제의 여신 @@ -4779,7 +4939,6 @@ Religious Settlements = 신자 이주 정책 Sacred Path = 신성한 길 Sacred Waters = 신성한 물 -[stats] in cities on [terrainFilter] tiles = [terrainFilter] 옆에 건설한 도시에 [stats] Stone Circles = 환상열석 @@ -4787,7 +4946,6 @@ Follower = 신도 Asceticism = 금욕주의 Cathedrals = 대성당 -May buy [buildingFilter] buildings with [stat] [cityFilter] = [cityFilter]에서 [stat](으)로 [buildingFilter] 구매 가능 Choral Music = 합창곡 @@ -4798,13 +4956,10 @@ Feed the World = 기아 대책 Guruship = 구루 Holy Warriors = 성전사 -before the [era] = [era] 전까지 -May buy [baseUnitFilter] units with [stat] for [amount] times their normal Production cost = 필요 생산력의 [amount]배에 해당하는 [stat](으)로 [baseUnitFilter] 구매 가능 Liturgical Drama = 전례극 Monasteries = 수도원 -May buy [buildingFilter] buildings for [amount] [stat] [cityFilter] = [cityFilter]에서 [amount] [stat](으)로 [buildingFilter] 건물 구매 가능 Mosques = 모스크 @@ -4817,28 +4972,21 @@ Religious Art = 종교 예술 Religious Center = 종교 중심지 Religious Community = 종교 공동체 -[relativeAmount]% [stat] from every follower, up to [relativeAmount2]% = 신도 하나당 [stat] [relativeAmount2]%, 최대 [relativeAmount]% Swords into Ploughshares = 칼을 쟁기로 -when not at war = 전쟁이 없을 때 Founder = 창시자 Ceremonial Burial = 매장 의식 -[stats] for each global city following this religion = 이 종교를 믿는 도시 하나당 [stats] Church Property = 교회 재산권 Initiation Rites = 통과 의례 -[stats] when a city adopts this religion for the first time (modified by game speed) = 이 종교를 처음으로 믿은 도시 하나당 [stats], 게임 속도에 따라 조절됨 Interfaith Dialogue = 종교 회담 -When spreading religion to a city, gain [amount] times the amount of followers of other religions as [stat] = 종교 전파시 타 종교 신도 수의 [amount] 배에 해당하는 [stat] 획득 Papal Primacy = 교황직 -Resting point for Influence with City-States following this religion [amount] = 이 종교를 믿는 도시 국가와의 최저 우호도 [amount] Peace Loving = 평화주의 -[stats] from every [amount] global followers [cityFilter] = [cityFilter]의 신도 [amount] 당 [stats] Pilgrimage = 성지 순례 @@ -4852,23 +5000,18 @@ Defender of the Faith = 신앙의 수호자 Holy Order = 종교 단체 Itinerant Preachers = 순회 전도사 -Religion naturally spreads to cities [amount] tiles away = 종교 전파 거리 [amount] Just War = 정의로운 전쟁 Messiah = 메시아 -[relativeAmount]% Spread Religion Strength = 종교 전파 효과 [relativeAmount]% -[relativeAmount]% Faith cost of generating Great Prophet equivalents = 위대한 선지자 출현에 필요한 신앙 [relativeAmount]% Missionary Zeal = 선교 열정 Religious Texts = 종교 문서 -[relativeAmount]% Natural religion spread [cityFilter] = [cityFilter]에서 종교 전파 속도 [relativeAmount]% Religious Unity = 단일 종교 Reliquary = 유골함 -[stats] whenever a Great Person is expended = 위인 소모시 [stats] #################### Lines from Buildings from Civ V - Gods & Kings #################### @@ -4895,7 +5038,6 @@ Petra = 페트라 Great Mosque of Djenne = 젠네 모스크 'With the magnificence of eternity before us, let time, with all its fluctuations, dwindle into its own littleness.' - Thomas Chalmers = '무한이라는 장엄한 개념 앞에서 변동이 심한 시간이라는 개념은 작아질 수밖에 없다.' - 토마스 챌머스 -[baseUnitFilter] units built [cityFilter] can [action] [amount] extra times = [cityFilter]에서 생산된 [baseUnitFilter]의 [action] 횟수 [amount]회 증가 Grand Temple = 대사원 @@ -4923,10 +5065,8 @@ Recycling Center = 재활용 센터 CN Tower = CN 타워 'Nothing travels faster than light with the possible exception of bad news, which obeys its own special rules.' - Douglas Adams = '물리학에서 빛보다 빠른 물체는 없다. 그러나 나쁜 소식은 빛보다 빠를 수 있다. 이는 소식이 퍼지는 데 특별한 법칙이 적용되기 때문이다.' - 더글라스 애덤스 -[amount] population [cityFilter] = [cityFilter]에 인구 [amount] Bomb Shelter = 방공호 -Population loss from nuclear attacks [relativeAmount]% [cityFilter] = [cityFilter]에서 핵무기로 인한 인구 피해 [relativeAmount]% Hubble Space Telescope = 허블 우주 망원경 'The wonder is, not that the field of stars is so vast, but that man has measured it.' - Anatole France = '진정한 불가사의는 우주의 방대한 크기가 아니라 인간이 그 크기를 측정했다는 사실이다.' - 아나톨 프랑스 @@ -4949,13 +5089,6 @@ Pagoda = 파고다 #################### Lines from Eras from Civ V - Gods & Kings #################### -Every major Civilization gains a spy once a civilization enters this era = 이 시대에 진입한 문명이 있으면 모든 주요 문명이 스파이를 하나씩 얻습니다. - -May not generate great prophet equivalents naturally = 위대한 선지자를 탄생시킬 수 없습니다. -May buy [baseUnitFilter] units for [amount] [stat] [cityFilter] at an increasing price ([amount2]) = [cityFilter]애서 [amount] [stat](으)로 [baseUnitFilter] 유닛 구매 가능, 비용 [amount2]씩 증가 -Starting in this era disables religion = 이 시대에서 시작하면 종교가 비활성화됩니다. - - Marine = 해병대 @@ -5261,9 +5394,6 @@ Hildico = 힐디코 Gudrun = 구드룬 Atilla's Court = 아틸라 궁정 The Huns = 훈족 -Cities are razed [amount] times as fast = 도시를 불태우는 속도 [amount]배 -Starts with [tech] = [tech] 기술을 가지고 시작함 -"Borrows" city names from other civilizations in the game = 다른 문명의 도시 이름을 빌려 사용함 William of Orange = 윌리엄 As much as I despise war, I consider it a, hahaha, contribution to the common cause to erase your existence. = 저는 전쟁을 경멸하지만, 당신의 존재를 지운다는 공공의 이익을 실천하는 것이라고 생각합니다, 하하하. @@ -5317,7 +5447,6 @@ Weesp = 위스프 Coevorden = 쿠하르든 Kerkrade = 케르크라데 The Netherlands = 네덜란드 -Retain [relativeAmount]% of the happiness from a luxury after the last copy has been traded away = 동일한 사치 자원 중 마지막 것을 거래하여 사용할 수 없게 되어도 해당 사치 자원으로 얻었던 행복의 [relativeAmount]%를 유지함 Gustavus Adolphus = 구스타부스 아돌푸스 The Hakkapeliittas will ride again and your men will fall just at the sight of my cavalry! God with us! = 하카펠리타가 다시 나아가고 네놈의 병력은 내 기병대의 눈앞에서 쓰러질 것이다! 신이 우리와 함께하리라! @@ -5383,8 +5512,6 @@ Borgholm = 보르그홀름 Strängnäs = 스트렝네스 Sveg = 스베그 Sweden = 스웨덴 -Gain [amount] Influence with a [baseUnitFilter] gift to a City-State = 도시 국가에 [baseUnitFilter] 선물시 영향력 +[amount] -When declaring friendship, both parties gain a [relativeAmount]% boost to great person generation = 다른 문명과 우호 관계 선언시 양국의 위인 출현 속도 +[relativeAmount]% Maria Theresa = 마리아 테레지아 Shame that it has come this far. But ye wished it so. Next time, be so good, choose your words more wisely. = 여기까지 와버린 것이 안타깝습니다. 그러나 당신네들이 바란 일이죠. 다음부터는 꼭 말을 가려가면서 하세요. @@ -5435,7 +5562,6 @@ Saalbach = 잘아흐 Lienz = 린츠 Steyr = 슈타이아 Austria = 오스트리아 -Can spend Gold to annex or puppet a City-State that has been your ally for [amount] turns. = [amount]턴간 동맹을 유지한 도시 국가는 골드를 소모하여 합병하거나 괴뢰 도시로 만들 수 있음 Dido = 디도 Tell me, do you all know how numerous my armies, elephants and the gdadons are? No? Today, you shall find out! = 카르타고의 군세나 코끼리 군단의 위용, 전선의 수 정도는 파악하고 전쟁을 시작했습니까? 모른다고요? 곧 알게 될 겁니다! @@ -5486,7 +5612,6 @@ Sabratha = 사브라타 Rusadir = 루사디르 Baecula = 베쿨라 Saldae = 살대 -Land units may cross [terrainName] tiles after the first [baseUnitFilter] is earned = 첫 [baseUnitFilter] 획득후 지상 유닛이 [terrainName]에 출입 가능 Units ending their turn on [tileFilter] tiles take [amount] damage = [tileFilter]에서 턴을 마친 유닛에게 [amount] HP 피해 Theodora = 테오도라 @@ -5541,7 +5666,6 @@ Constantia = 콘스탄티아 Patra = 파트라 Korinthos = 코린트 Byzantium = 비잔티움 -May choose [amount] additional belief(s) of any type when [foundingOrEnhancing] a religion = 종교를 [foundingOrEnhancing]하면 추가 교리 [amount]개 선택 가능 Boudicca = 부디카 You shall stain this land no longer with your vileness! To arms, my countrymen. We ride to war! = 우리 땅에서 당신들이 저지르는 악행을 더이상 참을 수 없습니다! 형제들이여, 무기를 들어라! 전쟁이다! @@ -5592,7 +5716,6 @@ Llanfairpwllgwyngyll = 랜바이어푸흘귄기흘 Falmouth = 팔머스 Lorient = 로리앙 Celts = 켈트 -with [amount] to [amount2] neighboring [tileFilter] [tileFilter2] tiles = 인접한 [tileFilter] [tileFilter2] 타일이 [amount]~[amount2]개 있는 Haile Selassie = 하일레 셀라시에 I have tried all other avenues, but yet you persist in this madness. I hope, for your sake, your end is swift. = 대안을 두루 찾아보았지만, 당신은 미친 소리만 계속하시는군요. 이렇게 된 이상 당신을 빨리 없애는 게 모두를 위하는 길입니다. @@ -5645,7 +5768,6 @@ Gambela = 감벨라 Ziway = 지웨이 Weldiya = 웰디아 Ethiopia = 에티오피아 -when fighting units from a Civilization with more Cities than you = 자신보다 도시를 많이 가진 문명과 전투시 Pacal = 파칼 A sacrifice unlike all others must be made! = 넌 다른 문명과는 다른 제물을 바쳐야만 한다! @@ -5699,8 +5821,6 @@ Ixinche = 이신테 Zaculeu = 자쿨레우 Kabah = 카바 The Maya = 마야 -Receive a free Great Person at the end of every [comment] (every 394 years), after researching [tech]. Each bonus person can only be chosen once. = [tech] 연구 후 [comment](394년)이 끝날 때마다 위인이 무료로 출현, 각 위인은 한 번씩만 선택 가능 -Once The Long Count activates, the year on the world screen displays as the traditional Mayan Long Count. = 장기력이 해금되면 세계 화면의 연도 표시가 마야 장기력 표시로 바뀜 I didn't want to do this. We declare war. = 이걸 하는 걸 원치 않소. 전젱을 선포한다. @@ -5721,14 +5841,6 @@ Jerusalem = 예루살렘 #################### Lines from Policies from Civ V - Gods & Kings #################### -Provides a [buildingName] in your first [amount] cities for free = 최초 [amount]개 도시에 [buildingName] 무료로 제공 - - -[relativeAmount]% Gold from Great Merchant trade missions = 위대한 상인이 무역 임무에서 얻는 골드 [relativeAmount]% - - -Upon capturing a city, receive [amount] times its [stat] production as [civWideStat] immediately = 도시 점령시 도시가 생산하던 [stat]의 [amount]배에 해당하는 [civWideStat] 획득 - #################### Lines from Quests from Civ V - Gods & Kings #################### @@ -5805,9 +5917,6 @@ Uluru = 울루루 #################### Lines from TileImprovements from Civ V - Gods & Kings #################### -Costs [amount] [stat] per turn = 턴당 -[amount] [stat] - - Polder = 간척지 @@ -5829,12 +5938,9 @@ Truffles = 송로버섯 Hussar = 후사르 -[relativeAmount]% to Flank Attack bonuses = 측면 공격 보너스 [relativeAmount]% Hakkapeliitta = 하카펠리타 -Transfer Movement to [mapUnitFilter] = 겹쳐진 [mapUnitFilter]의 행동력을 증가시킴 -[relativeAmount]% Strength when stacked with [mapUnitFilter] = [mapUnitFilter]와(과) 겹쳤을 때 전투력 [relativeAmount]% #################### Lines from UnitTypes from Civ V - Gods & Kings #################### @@ -5855,7 +5961,6 @@ Horse Archer = 궁기병 Battering Ram = 공성추 -Can only attack [combatantFilter] units = [combatantFilter]만 공격 가능 Pictish Warrior = 픽트족 전사 @@ -5872,7 +5977,6 @@ Galleass = 갈레아스 Privateer = 사략선 -May capture killed [mapUnitFilter] units = [mapUnitFilter] 유닛 처치시 포획 가능 Sea Beggar = 제고이센 @@ -6141,119 +6245,3 @@ City Blockade = # Requires translation! One of your cities is under a naval blockade! When all adjacent water tiles of a coastal city are blocked - city loses harbor connection to all other cities, including capital. Make sure to de-blockade cities by deploying friendly military naval units to fight off invaders. = - -#################### Lines from Unique Types ####################### - -Nullifies [stat] [cityFilter] = [cityFilter]의 [stat]을(를) 0으로 함 -Nullifies Growth [cityFilter] = [cityFilter]의 성장을 0으로 함 -Provides military units every ≈[amount] turns = 약 [amount] 턴마다 군사 유닛 제공 -Provides a unique luxury = 고유 사치 자원 제공 -Cannot build [baseUnitFilter] units = [baseUnitFilter] 유닛 생산 불가 -May choose [amount] additional [beliefType] beliefs when [foundingOrEnhancing] a religion = 종교 [foundingOrEnhancing]시 [amount]개의 추가 [beliefType] 교리 선택 가능 -May buy [buildingFilter] buildings for [amount] [stat] [cityFilter] at an increasing price ([amount2]) = [cityFilter]에서 [amount] [stat](으)로 [buildingFilter] 구매 가능, 비용 [amount2]씩 증가 -May buy [baseUnitFilter] units for [amount] [stat] [cityFilter] = [cityFilter]에서 [amount] [stat](으)로 [baseUnitFilter] 유닛 구매 가능 -May buy [baseUnitFilter] units with [stat] [cityFilter] = [cityFilter]에서 [stat](으)로 [baseUnitFilter] 유닛 구매 가능 -May buy [buildingFilter] buildings with [stat] for [amount] times their normal Production cost = 필요 생산력의 [amount]배에 해당하는 [stat](으)로 [buildingFilter] 건물 구매 가능 -[stat] cost of purchasing [buildingFilter] buildings [relativeAmount]% = [buildingFilter] 건물 구매에 필요한 [stat] [relativeAmount]% -Triggers victory = 승리를 촉발함 -Starts with [policy] adopted = [policy] 채택한 상태로 시작 -[amount] Unit Supply = 보급품 [amount] -[amount] Unit Supply per [amount2] population [cityFilter] = [cityFilter]의 인구 [amount2]당 보급품 [amount] -[amount] Unit Supply per city = 도시 하나당 보급품 [amount] -Rebel units may spawn = 저항군이 출몰할 수 있음 -Can be purchased for [amount] [stat] [cityFilter] = [cityFilter]에서 [amount] [stat](으)로 구매 가능 -Requires a [buildingFilter] in at least [amount] cities = 최소 [amount]개 도시에 [buildingFilter] 필요 -Must not be next to [terrainFilter] = [terrainFilter] 옆에 있으면 안됨 -Creates a [improvementName] improvement on a specific tile = [improvementName] 시설을 적절한 타일에 건설 -No defensive terrain penalty = 지형 방어 페널티 없음 -May attack when embarked = 승선한 상태로 공격 가능 -No Sight = 시야 없음 -Cannot intercept [mapUnitFilter] units = [mapUnitFilter] 유닛 요격 불가 -[amount] XP gained from combat = 전투로 [amount] XP 획득 -Destroys tile improvements when attacking = 공격시 시설 파괴 -Cannot move = 이동 불가 -[amount] Movement point cost to embark = 승선하는데 [amount] 행동력 소모 -Can speed up the construction of a wonder = 불가사의 건설 가속 가능 -Can transform to [unit] = [unit] (으)로 변신 가능 -by consuming this unit = 이 유닛을 소모하여 -before [amount] turns = [amount] 턴 전 -after [amount] turns = [amount] 턴 후 -when at war = 전쟁 중에 -during We Love The King Day = 국왕 경축일 동안 -when between [amount] and [amount2] Happiness = 행복도 [amount] ~ [amount2] 사이일 때 -when below [amount] Happiness = 행복도 [amount] 이하일 때 -during the [era] = [era] 동안 -if starting in the [era] = [era] 시대로 시작시 -if no other Civilization has researched this = 이 기술을 연구한 다른 문명이 없을 때 -after adopting [policy] = [policy] 채택 후 -before founding a Pantheon = 종교관 선택 전 -after founding a Pantheon = 종교관 선택 후 -with [resource] = [resource]이(가) 있는 -without [resource] = [resource]이(가) 없는 -when above [amount] [resource] = [resource] 자원이 [amount]개 이상일 때 -when below [amount] [resource] = [resource] 자원이 [amount]개 이하일 때 -in cities with a [buildingFilter] = [buildingFilter]이(가) 건설된 도시 -for units with [promotion] = [promotion] 승급이 있는 유닛에 -for units without [promotion] = [promotion] 승급이 없는 유닛에 -when above [amount] HP = [amount] HP 이상일 때 -when below [amount] HP = [amount] HP 이하일 때 -with [amount] to [amount2] neighboring [tileFilter] tiles = 인접한 [tileFilter] 타일이 [amount]~[amount2]개 있는 -in [tileFilter] [tileFilter2] tiles = [tileFilter] [tileFilter2] 타일 -in tiles without [tileFilter] = [tileFilter]이 없는 타일 -on water maps = 해양 타일 -in [regionType] Regions = [regionType] 지역 -in all except [regionType] Regions = [regionType] 지형이 아닌 모든 타일 -Free [baseUnitFilter] found in the ruins = 고대 유적에서 [baseUnitFilter] 획득 -[amount] Free Social Policies = 무료 사회 정책 [amount]개 -[amount] population in a random city = 임의의 도시에 인구 [amount] 추가 -[amount] free random researchable Tech(s) from the [era] = [era]의 연구 가능한 임의의 기술 중 [amount]개 무료 -Gain a free [beliefType] belief = 무료 [beliefType] 교리 획득 -Gain [amount] [stat] = [amount] [stat] 획득 -Gain [amount]-[amount2] [stat] = [amount]~[amount2] [stat] 획득 -Gain enough Faith for a Pantheon = 종교관 선택에 필요한 신앙 획득 -Gain enough Faith for [amount]% of a Great Prophet = 위대한 선지자 획득에 필요한 신앙의 [amount]% 획득 -Reveal up to [amount/'all'] [tileFilter] within a [amount] tile radius = [amount]타일 반경의 [amount/'all'] [tileFilter] 타일을 드러냄 -From a randomly chosen tile [amount] tiles away from the ruins, reveal tiles up to [amount2] tiles away with [amount3]% chance = 고대 유적에서 [amount]타일 떨어진 임의의 지점을 기준으로 [amount2]타일 반경을 [amount3]% 확률로 드러냄 -This Unit gains [amount] XP = 유닛이 [amount] XP 획득 -This Unit upgrades for free including special upgrades = 유닛 업그레이드 무료 -This Unit gains the [promotion] promotion = 유닛이 [promotion] 승급 획득 -upon discovering [tech] = [tech] 연구 시 -upon entering the [era] = [era] 진입 시 -upon adopting [policy] = [policy] 채택 시 -upon declaring war with a major Civilization = 주요 문명에 선전포고 시 -upon declaring friendship = 우호 선언 시 -upon entering a Golden Age = 황금기 진입 시 -upon conquering a city = 도시 점령 시 -upon founding a city = 도시 건설 시 -upon discovering a Natural Wonder = 자연 불가사의 발견 시 -upon constructing [buildingFilter] = [buildingFilter] 건설 시 -upon constructing [buildingFilter] [cityFilter] = [cityFilter]에 [buildingFilter] 건설 시 -upon founding a Pantheon = 종교관 선택 시 -upon founding a Religion = 종교 창시 시 -upon enhancing a Religion = 종교 강화 시 -Hidden after generating a Great Prophet = 위대한 선지자 획득후 숨겨짐 -Triggerable = 촉발 가능 -Global = 전역 -Nation = 국가 -Era = 시대 -Tech = 기술 -Policy = 정책 -FounderBelief = 창시자 교리 -FollowerBelief = 신도 교리 -Building = 건물 -Unit = 유닛 -UnitType = 유닛 -Promotion = 승급 -Improvement = 시설 -Resource = 자원 -Ruins = 도시 폐허 -Speed = 속도 -Tutorial = 튜토리얼 -CityState = 도시 국가 -ModOptions = 모드 설정 -Conditional = 조건문 -TriggerCondition = 촉발조건 -EstablishNetwork = 정보망 구축 -StealingTech = 기술 훔치기 -RiggingElections = 선거 조작 -CounterIntelligence = 방첩 diff --git a/android/assets/jsons/translations/Lithuanian.properties b/android/assets/jsons/translations/Lithuanian.properties index 66bd181a6c..8b4bc2a3b9 100644 --- a/android/assets/jsons/translations/Lithuanian.properties +++ b/android/assets/jsons/translations/Lithuanian.properties @@ -168,36 +168,6 @@ Ally = Sąjungininkai Current leader is [civInfo] with [amount] [stat] generated. = Dabartinis lyderis: [civInfo] turintis [amount] [stat]. Current leader is [civInfo] with [amount] Technologies discovered. = Dabartinis lyderis: [civInfo] atradęs [amount] technologijų. -## Diplomatic modifiers - -You declared war on us! = Jūs paskelbėte mums karą! -Your warmongering ways are unacceptable to us. = Jūsų karingumas mums nepriimtinas -You have captured our cities! = Jūs užgrobėte mūsų miestus! -We applaud your liberation of our conquered cities! = Mes dėkingi jums už išlaisvintus mūsų miestus! -We applaud your liberation of conquered cities! = Mes dėkingi jums už išlaisvintus miestus! -Years of peace have strengthened our relations. = Ilgi metai taikos sutvirtino mūsų santykius -Our mutual military struggle brings us closer together. = Mūsų bendri kariniai veiksmai vienija -We have signed a public declaration of friendship = Mes viešai skelbiame draugystę -You have declared friendship with our enemies! = Jūs draugaujate su mūsų priešais! -You have declared friendship with our allies = Jūs draugaujate su mūsų sąjungininkais -Our open borders have brought us closer together. = Atviros mūsų sienos mus suartino -Your so-called 'friendship' is worth nothing. = Jūsų apsimestinis draugiškumas bevertis -You have publicly denounced us! = Jūs mus viešai pasmerkėte! -You have denounced our allies = Jūs pasmerkėte mūsųs sąjungininkus -You have denounced our enemies = Jūs pasmerkėte mūsų priešus -You betrayed your promise to not settle cities near us = Jūs sulaužėte pažadą nesikurti šalia mūsų -You fulfilled your promise to stop settling cities near us! = Jūs įvykdėte pažadą nesikurti šalia mūsų -You refused to stop settling cities near us = Jūs atisakėte nesikurti šalia mūsų -Your arrogant demands are in bad taste = Jūsų pasipūtėliški reikalavimai nepriimtini -Your use of nuclear weapons is disgusting! = Jūsų naudojimasis branduoliniais ginklais yra šlykštus! -You have stolen our lands! = Jūs užgrobėte mūsų žemes! -You gave us units! = Jūs davėte mums dalinius! -You destroyed City-States that were under our protection! = Jūs sugriovėte mūsų ginamus laisvuosius miestus! -You attacked City-States that were under our protection! = Jūs atakavote mūsų ginamus laisvuosius miestus! -You demanded tribute from City-States that were under our protection! = Jūs reikalavote duoklės iš mūsų ginamų laisvųjų miestų! -You sided with a City-State over us = Jūs susitarėte su laisvuoju miestu apeidami mus -You returned captured units to us = Jūs grąžinote musų dalinius iš nelaisvės - Demands = Reikalavimai Please don't settle new cities near us. = Nesikurkite šalia mūsų Very well, we shall look for new lands to settle. = Gerai, mes ieškosime kitų žemių gyvenvietėms. @@ -1793,6 +1763,427 @@ ConditionalsPlacement = after ########################### AUTOMATICALLY GENERATED TRANSLATABLE STRINGS ########################### + +#################### Lines from Unique Types ####################### + +[stats] = [stats] +[stats] [cityFilter] = [stats] [cityFilter] +[stats] from every specialist [cityFilter] = [stats] už kiekvieną specialistą mieste: [cityFilter] +[stats] per [amount] population [cityFilter] = [stats] už [amount] gyventojus mieste: [cityFilter] + # Requires translation! +[stats] per [amount] social policies adopted = +[stats] in cities on [terrainFilter] tiles = [stats] miestuose pastatytuose ant: [terrainFilter] +[stats] from all [buildingFilter] buildings = [stats] nuo visų pastatų: [buildingFilter] +[stats] from [tileFilter] tiles [cityFilter] = [stats] iš: [tileFilter] laukelių mieste: [cityFilter] +[stats] from [tileFilter] tiles without [tileFilter2] [cityFilter] = [stats] iš laukelių: [tileFilter], neturinčių: [tileFilter2] [cityFilter] +[stats] from each Trade Route = [stats] iš kiekvieno prekybos kelio +[stats] for each global city following this religion = [stats] už kiekvieną pasaulio miestą, tikintį šia religija +[stats] from every [amount] global followers [cityFilter] = [stats] iš kiekvienų [amount] globalių sekėjų mieste: [cityFilter] +[relativeAmount]% [stat] = [relativeAmount]% [stat] +[relativeAmount]% [stat] [cityFilter] = [relativeAmount]% [stat] [cityFilter] +[relativeAmount]% [stat] from every [tileFilter/buildingFilter] = [relativeAmount]% [stat] iš kiekvieno: [tileFilter/buildingFilter] +[relativeAmount]% Yield from every [tileFilter/buildingFilter] = [relativeAmount]% prie įplaukų iš kiekvieno: [tileFilter/buildingFilter] +[relativeAmount]% [stat] from every follower, up to [relativeAmount2]% = [relativeAmount]% [stat] nuo kiekvieno sekėjo iki: [relativeAmount2]% +[relativeAmount]% [stat] from City-States = [relativeAmount]% [stat] iš laisvųjų miestų +[relativeAmount]% [stat] from Trade Routes = [relativeAmount]% [stat] iš Prekybos Kelių +Nullifies [stat] [cityFilter] = Panaikina [stat] [cityFilter] +Nullifies Growth [cityFilter] = Panaikina augimą: [cityFilter] +[relativeAmount]% Production when constructing [buildingFilter] buildings [cityFilter] = [relativeAmount]% prie gamybos statant: [buildingFilter] [cityFilter] +[relativeAmount]% Production when constructing [baseUnitFilter] units [cityFilter] = [relativeAmount]% gamybai gaminant: [baseUnitFilter] dalinius mieste: [cityFilter] +[relativeAmount]% Production when constructing [buildingFilter] wonders [cityFilter] = [relativeAmount]% prie gamybos statant: [buildingFilter] stebuklus mieste: [cityFilter] +[relativeAmount]% Production towards any buildings that already exist in the Capital = [relativeAmount]% prie statybos pastatų, kokie jau yra sostinėje +Provides military units every ≈[amount] turns = Duoda ♮Karių per ≈[amount] \nėjimų +Provides a unique luxury = Duoda unikalų \nresursą +Military Units gifted from City-States start with [amount] XP = Kariniai daliniai, dovanoti laisvųjų miestų pradeda su [amount] patirties +Militaristic City-States grant units [amount] times as fast when you are at war with a common nation = Karingi laisvieji miestai dovanoja dalinius [amount] kartų dažniau, jei kovojate prieš bendrą priešą +Gifts of Gold to City-States generate [relativeAmount]% more Influence = Laisviesiems miestams dovanojamas auksas duoda [relativeAmount]% daugiau įtakos +Can spend Gold to annex or puppet a City-State that has been your ally for [amount] turns. = Už auksą galite aneksuoti ar padaryti klusniu vasalu laisvąjį miestą, kuris buvo sąjungininku [amount] ir daugiau ėjimų +City-State territory always counts as friendly territory = Laisvųjų miestų teritorija visada laikoma draugiška +Allied City-States will occasionally gift Great People = Laisvieji miestai-sąjungininkai kartais dovanos jums Didžiuosius žmones +Will not be chosen for new games = Nebus naudojamas naujiems žaidimams +[relativeAmount]% City-State Influence degradation = [relativeAmount]% nuo įtakos laisviesiems miestams mažėjimo +Resting point for Influence with City-States is increased by [amount] = Bazinė įtaka laisviesiems miestams padidinama: [amount] +Allied City-States provide [stat] equal to [relativeAmount]% of what they produce for themselves = Laisvieji miestai-sąjungininkai duoda [relativeAmount]% nuo jų gaminamo(s): [stat] +[relativeAmount]% resources gifted by City-States = [relativeAmount]% prie resursų, jum dovanojamų iš laisvųjų miestų +[relativeAmount]% Happiness from luxury resources gifted by City-States = [relativeAmount]% prie laimės nuo retų resursų, gaunamų iš laisvųjų miestų +City-State Influence recovers at twice the normal rate = Įtaka laisviesiems miestams didėja dvigubai greičiau +[amount] units cost no maintenance = [amount] dalinių išlaikymas nekainuoja +Cannot build [baseUnitFilter] units = Negali gaminti: [baseUnitFilter] +[relativeAmount]% growth [cityFilter] = [relativeAmount]% prie augimo: [cityFilter] +[relativeAmount]% Food is carried over after population increases [cityFilter] = Taupo [relativeAmount]% maisto didėjant gyventojų skaičiui mieste: [cityFilter] +[relativeAmount]% Great Person generation [cityFilter] = [relativeAmount]% Didžių žmonių įgijimui mieste: [cityFilter] +Starting in this era disables religion = Pradžia šioje eroje išjungs religiją +May choose [amount] additional [beliefType] beliefs when [foundingOrEnhancing] a religion = Galima rinktis [amount] papildomų tikėjimų: [beliefType] kada [foundingOrEnhancing] religija +May choose [amount] additional belief(s) of any type when [foundingOrEnhancing] a religion = Galima pasirinkti [amount] papildomų tikėjimų kai [foundingOrEnhancing] religija +[stats] when a city adopts this religion for the first time (modified by game speed) = [stats] miestui priėmus šią religiją pirmą kartą (priklauso nuo žaidimo greičio) +[relativeAmount]% Unhappiness from [populationFilter] [cityFilter] = [relativeAmount]% nepasitenkinimui nuo: [populationFilter] [cityFilter] +[relativeAmount]% Food consumption by specialists [cityFilter] = [relativeAmount]% prie maisto vartojimo specialistams mieste: [cityFilter] +[relativeAmount]% of excess happiness converted to [stat] = [relativeAmount]% nuo perteklinės laimės paverčiama į: [stat] +[relativeAmount]% Culture cost of natural border growth [cityFilter] = [relativeAmount]% Kultūros kainai naturialiai plečiantis miestui: [cityFilter] +[relativeAmount]% Gold cost of acquiring tiles [cityFilter] = [relativeAmount]% aukso kainai įgyjant laukelius mieste: [cityFilter] +May buy [baseUnitFilter] units for [amount] [stat] [cityFilter] at an increasing price ([amount2]) = Galima pirkti dalinius: [baseUnitFilter] už [amount] [stat] [cityFilter] padidintą kainą: ([amount2]) +May buy [buildingFilter] buildings for [amount] [stat] [cityFilter] at an increasing price ([amount2]) = Galima pirkti: [buildingFilter] už: [amount] [stat] [cityFilter] didėjančia kaina: ([amount2]) +May buy [baseUnitFilter] units for [amount] [stat] [cityFilter] = Galima pirkti: [baseUnitFilter] už: [amount] [stat] [cityFilter] +May buy [buildingFilter] buildings for [amount] [stat] [cityFilter] = Galima pirkti: [buildingFilter] už: [amount] [stat] [cityFilter] +May buy [baseUnitFilter] units with [stat] [cityFilter] = Galima pirkti: [baseUnitFilter] su: [stat] [cityFilter] +May buy [buildingFilter] buildings with [stat] [cityFilter] = Galima pirkti: [buildingFilter] pastatus už [stat] [cityFilter] +May buy [baseUnitFilter] units with [stat] for [amount] times their normal Production cost = Galima pirkti: [baseUnitFilter] už: [stat] [amount] kartų brangiau nei gamybos kaina +May buy [buildingFilter] buildings with [stat] for [amount] times their normal Production cost = Galima pirkti: [buildingFilter] už [stat] [amount] kartų brangiau nei gamybos kaina +Enables conversion of city production to [civWideStat] = Leidžia keisti miesto gamybą į [civWideStat] +[stat] cost of purchasing items in cities [relativeAmount]% = [relativeAmount]% pirkinių kainai už: [stat] miestuose +[stat] cost of purchasing [buildingFilter] buildings [relativeAmount]% = [relativeAmount]% prie: [buildingFilter] pirkimo kainos už: [stat] +[stat] cost of purchasing [baseUnitFilter] units [relativeAmount]% = [relativeAmount]% prie: [stat] pirkimo kainos daliniams: [baseUnitFilter] +Improves movement speed on roads = Didina keliavimo greitį keliais +Roads connect tiles across rivers = Galima statyti tiltus +[relativeAmount]% maintenance on road & railroads = [relativeAmount]% prie kelių ir geležinkelių išlaikymo kainos +[relativeAmount]% maintenance cost for buildings [cityFilter] = [relativeAmount]% prie išlaikymo kainos pastatams mieste: [cityFilter] +Receive a free Great Person at the end of every [comment] (every 394 years), after researching [tech]. Each bonus person can only be chosen once. = Gauna Didįjį žmogų dovanai kiekvieno [comment] pabaigoje (kartą per 394 metus) atradus: [tech]. Kiekvieną didįjį žmogų galima išsirinkti tik vieną kartą. +Once The Long Count activates, the year on the world screen displays as the traditional Mayan Long Count. = Nuo ilgojo skaičiavimop pradžios data ekrane vaizduojama tradiciniu majų skaičiavimo būdu +Retain [relativeAmount]% of the happiness from a luxury after the last copy has been traded away = [relativeAmount]% laimės nuo reto resurso išsaugoma net kai paskutinis jo žiupsnelis parduotas +[amount] Happiness from each type of luxury resource = [amount] laimės už kiekvieną retą resursą +Each city founded increases culture cost of policies [relativeAmount]% less than normal = Kiekvienas įkurtas miestas [relativeAmount]% mažiau didina kultūros kainą santvarkos institutams +[relativeAmount]% Culture cost of adopting new Policies = [relativeAmount]% prie kultūros sanaudų naujiems santvarkos institutams +Quantity of strategic resources produced by the empire +[relativeAmount]% = Strateginių resursų gamyba imperijoje didinama [relativeAmount]% +Double quantity of [resource] produced = Dvigubai: [resource] + # Requires translation! +[stats] for every known Natural Wonder = +Enables construction of Spaceship parts = Leidžia gaminti erdvėlaivio dalis +Enemy [mapUnitFilter] units must spend [amount] extra movement points when inside your territory = Priešo [mapUnitFilter] daliniai turi naudoti [amount] ėjimų papildomai, kai yra jūsų teritorijoje +Notified of new Barbarian encampments = Pranešti apie naujas barbarų stovyklas +"Borrows" city names from other civilizations in the game = "Skolinasi" miestų pavadinimus iš kitų +100 Gold for discovering a Natural Wonder (bonus enhanced to 500 Gold if first to discover it) = 100 aukso už Gamtos Stebuklo atradimą (arba 500 aukso jei tas Stebuklas iki tol nebuvo niekieno atrastas) +Unhappiness from number of Cities doubled = Nepasitenkinimas dėl miestų skaičiaus dvigubinamas +Great General provides double combat bonus = Didysis karvedys dvigubai stiprina karius kovoje +Receive a tech boost when scientific buildings/wonders are built in capital = Technologijų tyrimai greitėja sostinėje pastačius mokslo pastatus/stebuklus +May not generate great prophet equivalents naturally = Didysis pranašas savaime neatsiranda. +When conquering an encampment, earn [amount] Gold and recruit a Barbarian unit = [amount] aukso ir barbarų dalinys dovanai užėmus jų stovyklą +When defeating a [mapUnitFilter] unit, earn [amount] Gold and recruit it = Nugalėję: [mapUnitFilter] gaunam [amount] aukso ir nugalėtą dalinį dovanai +Receive triple Gold from Barbarian encampments and pillaging Cities = Barbarų stovyklų ir miestų plėšimas duoda 3 kart daugiau aukso +Cities are razed [amount] times as fast = Miestai griaunami [amount] kartų greičiau +When declaring friendship, both parties gain a [relativeAmount]% boost to great person generation = Paskelbus draugystę, abi pusės gauna [relativeAmount]% priedą prie Didžių žmonių atsiradimo +No Maintenance costs for improvements in [tileFilter] tiles = Pagerinimų išlaikymas laukeliuose: [tileFilter] nekainuoja +Influence of all other civilizations with all city-states degrades [relativeAmount]% faster = Kitų civilizacijų įtaka visiems laisviesiems miestams mažėja [relativeAmount]% greičiau +Land units may cross [terrainName] tiles after the first [baseUnitFilter] is earned = Sausumos daliniai gali eiti per laukelius: [terrainName] po to kai įgytas pirmasis dalinys: [baseUnitFilter] +Gain [amount] Influence with a [baseUnitFilter] gift to a City-State = Įgyjama [amount] įtakos padovanojus dalinį:[baseUnitFilter] laisvąjam miestui +[relativeAmount]% Faith cost of generating Great Prophet equivalents = [relativeAmount]% tikėjimo kiekiui, kad įgyti Didįjį Pranašą +Resting point for Influence with City-States following this religion [amount] = Pamatinė įtakos vertė: [amount] laisviesiems miestams, tikintiems šia religija +Provides a sum of gold each time you spend a Great Person = Duoda aukso už kievieną Didžio žmogaus panaudojimą +[stats] whenever a Great Person is expended = [stats] kai panaudojamas Didis žmogus +Receive free [unit] when you discover [tech] = [unit] dovanai atradus: [tech] +Enables Open Borders agreements = Leidžia atvirų sienų sutartis +Enables Research agreements = Leidžia Tyrimų susitarimus +Science gained from research agreements [relativeAmount]% = [relativeAmount]% prie mokslo nuo tyrimų sutarties +Triggers victory = Suaktyvina pergalę +Triggers a Cultural Victory upon completion = Kultūrinė pergalė užbaigus +[relativeAmount]% City Strength from defensive buildings = [relativeAmount]% prie miesto stiprumo nuo gynybinių pastatų +[relativeAmount]% tile improvement construction time = [relativeAmount]% laukelių tobulinimo trukmei +[relativeAmount]% Gold from Great Merchant trade missions = [relativeAmount]% aukso prie Didžiojo pirklio prekybos misijų +[mapUnitFilter] Units adjacent to this city heal [amount] HP per turn when healing = [mapUnitFilter] daliniai šalia miesto atstato [amount] sveikatos per ėjimą kai gydoma +[relativeAmount]% Golden Age length = [relativeAmount]% prie Aukso amžiaus trukmės +[relativeAmount]% Strength for cities = [relativeAmount]% prie miestų jėgos +New [baseUnitFilter] units start with [amount] Experience [cityFilter] = Nauji: [baseUnitFilter] daliniai pradės su [amount] patirties mieste: [cityFilter] +All newly-trained [baseUnitFilter] units [cityFilter] receive the [promotion] promotion = Nauji: [baseUnitFilter] daliniai mieste: [cityFilter] gaus paaukštinimą: [promotion] +[baseUnitFilter] units built [cityFilter] can [action] [amount] extra times = [baseUnitFilter], pagaminti mieste: [cityFilter], gali [amount] kartų daugiau: [action] +Enables embarkation for land units = Leidžia žemės daliniams bristi jūron, plaukti plaustais +Enables [mapUnitFilter] units to enter ocean tiles = Leidžia daliniams: [mapUnitFilter] išeiti į vandenyną +Population loss from nuclear attacks [relativeAmount]% [cityFilter] = [relativeAmount]% prie skaičiaus aukų dėl branduolinių atakų mieste: [cityFilter] +[relativeAmount]% Natural religion spread [cityFilter] = [relativeAmount]% savaiminiam religijos plitimui į: [cityFilter] +Religion naturally spreads to cities [amount] tiles away = Religija plinta savaime [amount] laukelių atstumu +Starting tech = Pradžios technologija +Starts with [tech] = Pradeda su: [tech] +Starts with [policy] adopted = Pradeda su: [policy] +Can be continually researched = Nepertraukiamas mokymasis +[amount] Unit Supply = +[amount] dalinių išlaikymas +[amount] Unit Supply per [amount2] population [cityFilter] = +[amount] dalinių išlaikymas [amount2] gyventojams miestui: [cityFilter] +[amount] Unit Supply per city = +[amount] dalinių išlaikymas kiekvienam miestui +Units in cities cost no Maintenance = Įgulų išlaikymas miestuose nekainuoja +Rebel units may spawn = Gali iššaukti sukilėlius +Unbuildable = Negalima pagaminti +Can be purchased with [stat] [cityFilter] = Galima nupirkti už [stat] [cityFilter] +Can be purchased for [amount] [stat] [cityFilter] = Galima pirkti už: [amount] [stat] [cityFilter] +Limited to [amount] per Civilization = Iki [amount] vienetų 1 civilizacijai +Hidden until [amount] social policy branches have been completed = Neprieinama kol [amount] santvarkos institutų šakos bus užbaigtos +Only available = Prieinama tik +Excess Food converted to Production when under construction = Maisto perteklius keičiamas į gamybą satybų metu +Requires at least [amount] population = Reikia mažiausiai [amount] gyventojų +Triggers a global alert upon build start = Pasaulinis pranešimas pradedant statybą +Triggers a global alert upon completion = Pasaulinis pranešimas užbaigus +Cost increases by [amount] per owned city = Kaina padininama [amount] už kiekvieną jūsų miestą +Requires a [buildingFilter] in at least [amount] cities = Reikalauja: [buildingFilter] mažiausiai [amount] miestuose +Can only be built [cityFilter] = Gali statyti tik: [cityFilter] +Must have an owned [tileFilter] within [amount] tiles = Reikalinga(s): [tileFilter] ne toliau [amount] laukelių +Enables nuclear weapon = Leidžia gaminti branduolinį ginklą +Must not be on [terrainFilter] = Neturi būti ant: [terrainFilter] +Must not be next to [terrainFilter] = Neturi būti šalia: [terrainFilter] +Indicates the capital city = Sostinės pastatas kuriame yra sostas +Provides 1 extra copy of each improved luxury resource near this City = Duoda 1 papildomą prie kiekvieno pagerinto reto resurso šalia šio miesto +Destroyed when the city is captured = Sunaikinamas užgrobus +Doubles Gold given to enemy if city is captured = Dvigubina auksą duodamą priešui jei miestas užgrobtas +Remove extra unhappiness from annexed cities = Pašalina papildomą nepasitenkinimą aneksuotuose miestuose +Connects trade routes over water = Tiesia jūrų prekybos kelius +Creates a [improvementName] improvement on a specific tile = Stato: [improvementName] ant specifinio laukelio +Founds a new city = Gali įkurti miestą +Can construct [improvementName] = Gali pastatyti: [improvementName] +Can build [improvementFilter/terrainFilter] improvements on tiles = Gali statyti laukelių pagerinimus: [improvementFilter/terrainFilter] +May create improvements on water resources = Gali kurti patobulinimus jūroje +[relativeAmount]% Strength = [relativeAmount]% jėgai +[relativeAmount]% Strength decreasing with distance from the capital = Jėga mažinama [relativeAmount]% nutolus nuo sostinės +[relativeAmount]% to Flank Attack bonuses = [relativeAmount]% priedas atakai iš flango ++30% Strength when fighting City-State units and cities = +30% prie jėgos kaunantis su Laisvaisiais Miestais ir jų daliniais +[relativeAmount]% Strength for enemy [combatantFilter] units in adjacent [tileFilter] tiles = [relativeAmount]% jėgai priešo: [combatantFilter] gretutiniuose laukeliuose: [tileFilter] +[relativeAmount]% Strength when stacked with [mapUnitFilter] = [relativeAmount]% prie jėgos, kada viename laukelyje su: [mapUnitFilter] +[relativeAmount]% Strength bonus for [mapUnitFilter] units within [amount] tiles = [relativeAmount]% prie jėgos daliniams: [mapUnitFilter] [amount] laukelių ribose +[amount] additional attacks per turn = [amount] papildomų atakų per ėjimą +[amount] Movement = [amount] prie judėjimo +[amount] Sight = [amount] prie matymo spindulio +[amount] Range = [amount] atstumo +[amount] HP when healing = [amount] sveikatos gydymo ėjime +[relativeAmount]% Spread Religion Strength = [relativeAmount]% prie religinės galios +May found a religion = Gali įkurti religiją +May enhance a religion = Gali sustiprinti religiją +When spreading religion to a city, gain [amount] times the amount of followers of other religions as [stat] = Platinant religiją mieste, duoda [amount] kartų daugiau sekėjų nei kitoms religijoms kaip [stat] +Can only attack [combatantFilter] units = Gali atakuoti tik šiuos: [combatantFilter] +Can only attack [tileFilter] tiles = Gali atakuoti tik: [tileFilter] +Cannot attack = Negali atakuoti +Must set up to ranged attack = Turi pasiruošti prieš nuotolinę ataką +Self-destructs when attacking = Susinaikina atakuodama +Blast radius [amount] = Sprogimo spindulys: [amount] +Ranged attacks may be performed over obstacles = Nuotolinės atakos galimos ir esant kliūtims +Nuclear weapon of Strength [amount] = Atominė galia: [amount] +No defensive terrain bonus = Negauna vietovės apsaugos +No defensive terrain penalty = Nera vietovės baudos apsaugai +Damage is ignored when determining unit Strength = Sužeidimai ignoruojami skaičiuojant dalinių jėgą +Uncapturable = Negalima imti į nelaisvę +May withdraw before melee ([amount]%) = Gali išvengti susirėmimo ([amount]%) +Unable to capture cities = Negali užgrobti miestų +No movement cost to pillage = Nenaudoja ėjimų plėšimams +Can move after attacking = Gali judėti po atakos +Transfer Movement to [mapUnitFilter] = Perduoti judėjimą: [mapUnitFilter] +Can move immediately once bought = Gali judėti iškart po nupirkimo +May Paradrop up to [amount] tiles from inside friendly territory = Gali iššokti su parašiutais iki [amount] laukelių nuo draugiškos teritorijos +May heal outside of friendly territory = Gali gydytis nedraugiškoje teritorijoje +All healing effects doubled = Visi gydymo efektai dvigubinami +Heals [amount] damage if it kills a unit = Atstato [amount] sveikatos, jei įveikia dalinį +Can only heal by pillaging = Išgydoma tik plėšiant +Unit will heal every turn, even if it performs an action = Dalinys gydysis kiekvieną ėjimą, net veiksmo metu +All adjacent units heal [amount] HP when healing = Visi gretutiniai daliniai atstato [amount] sveikatos gydymo ėjime +Normal vision when embarked = Įprastas matymas įsilaipinus +Defense bonus when embarked = Priedas prie gynybos ilaipintiems daliniams. +Eliminates combat penalty for attacking across a coast = Panaikina baudą atakai nuo kranto +May attack when embarked = Mano ataka įsilaipinus +Eliminates combat penalty for attacking over a river = Panaikina baudą atakai per upę +No Sight = Nesimato +Can see over obstacles = Gali matyti per kliūtis +Can carry [amount] [mapUnitFilter] units = Galima tupdyti: [amount] [mapUnitFilter] +Can carry [amount] extra [mapUnitFilter] units = Galima tupdyti [amount] daugiau dalinių: [mapUnitFilter] +Cannot be carried by [mapUnitFilter] units = Negali būti gabenamas ant: [mapUnitFilter] +[relativeAmount]% chance to intercept air attacks = [relativeAmount]% tikimybė perimti oro atakas +Damage taken from interception reduced by [relativeAmount]% = Žala nuo perėmimo sumažinama [relativeAmount]% +[relativeAmount]% Damage when intercepting = [relativeAmount]% prie žalos perėmimo metu +[amount] extra interceptions may be made per turn = Gali atlikti [amount] daugiau perėmimų per ėjimą +Cannot be intercepted = Negalima perimti +Cannot intercept [mapUnitFilter] units = Negali perimti dalinio: [mapUnitFilter] +Can perform Air Sweep = Gali kautis oro mūšyje +[relativeAmount]% Strength when performing Air Sweep = [relativeAmount]% Jėgos oro mūšyje +[relativeAmount]% maintenance costs = [relativeAmount]% prie išlaikymo kainos +[relativeAmount]% Gold cost of upgrading = [relativeAmount]% prie kainos modernizacijai +Earn [amount]% of the damage done to [combatantFilter] units as [civWideStat] = Gauna [amount]% nuo žalos padarytos daliniams: [combatantFilter] kaip: [civWideStat] +Upon capturing a city, receive [amount] times its [stat] production as [civWideStat] immediately = Užgrobus miestą iš karto gaunam [amount] kartų daugiau: [stat] kaip: [civWideStat] +Earn [amount]% of killed [mapUnitFilter] unit's [costOrStrength] as [civWideStat] = Gauna [amount]% [costOrStrength] sunaikinto dalinio: [mapUnitFilter] kaip: [civWideStat] +Earn [amount]% of [mapUnitFilter] unit's [costOrStrength] as [civWideStat] when killed within 4 tiles of a city following this religion = Gauna: [amount]% [costOrStrength] [mapUnitFilter] dalinį kaip: [civWideStat] kada sunaikinamas 4 laukelių atstumu nuo miesto, tikinčio šia religija +May capture killed [mapUnitFilter] units = Gali grobti nukautus: [mapUnitFilter] +[amount] XP gained from combat = [amount] patirties mūšyje +[relativeAmount]% XP gained from combat = [relativeAmount]% patirties kariaujant +[greatPerson] is earned [relativeAmount]% faster = [greatPerson] įgyjamas [relativeAmount]% greičiau +Invisible to non-adjacent units = Nematoma(s) daliniams nesamtiems šalia +Can see invisible [mapUnitFilter] units = Gali aptikti nematomus dalinius: [mapUnitFilter] +May upgrade to [baseUnitFilter] through ruins-like effects = Įėjęs į griuvėsius gali būti pakeistas į: [baseUnitFilter] +Destroys tile improvements when attacking = Atakuojant sunaikina laukelio patobulinimus +Cannot move = Negali judėti +Double movement in [terrainFilter] = Dvigubas judėjimas per: [terrainFilter] +All tiles cost 1 movement = Bet kuris laukelis pereinamas 1 ėjimu +Can pass through impassable tiles = Gali pereiti per nepereinamus laukelius +Ignores terrain cost = Ignoruoja vietovės baudas +Ignores Zone of Control = Ignoruoja Kontrolės Zonas +Rough terrain penalty = Kalnuotos vietovės bauda +Can enter ice tiles = Negali eiti per ledą +Cannot enter ocean tiles = Negali išplaukti į vandenyną +May enter foreign tiles without open borders = Gali įeiti į svetimus laukelius be atvirų sienų +May enter foreign tiles without open borders, but loses [amount] religious strength each turn it ends there = Gali įeiti į svetimus laukelius be atvirų sienų, bet paranda [amount] religinės galios jei baigia ėjimą tokiuose laukeliuose +[amount] Movement point cost to disembark = [amount] ėjimų išlaipinimui +[amount] Movement point cost to embark = Įlaipinimo ėjimų kiekis: [amount] +Religious Unit = Religinis dalinys +Spaceship part = Erdvėlaivio dalis +Can be added to [comment] in the Capital = Galima pridėti prie: [comment] sostinėje +Can start an [amount]-turn golden age = Gali pradėti [amount] ėjimų trukmės Aukso amžių +Great Person - [comment] = Didis žmogus - [comment] +Prevents spreading of religion to the city it is next to = Trukdo platinti religiją mieste šalia kurio stovi +Takes your religion over the one in their birth city = Priima jūsų religiją vietoje gimtosios +Removes other religions when spreading religion = Pašalinas kitas religijas kai platina savają +Can [action] [amount] times = Gali [amount] kartus: [action] +Can speed up construction of a building = Gali pagreitinti pastatų statybas +Can speed up the construction of a wonder = Gali pagreitinti pasaulio stebuklo statybas +Can hurry technology research = Gali pagreitinti technologijų tyrimus +Can undertake a trade mission with City-State, giving a large sum of gold and [amount] Influence = Gali sudaryti prekybinę sutartį su laisvuoju miestu, tai duos daugiau aukso ir [amount] įtakos + # Requires translation! +Can transform to [unit] = +Grants 500 Gold to the first civilization to discover it = Dovanoja 500 aukso pirmiesiems atradėjams +Units ending their turn on this terrain take [amount] damage = Daliniai, pabaigę ėjimą šioje vietovėje, gauna [amount] žalos +Grants [promotion] ([comment]) to adjacent [mapUnitFilter] units for the rest of the game = Dovanoja: [promotion] ([comment]) gretutiniams daliniams: [mapUnitFilter] iki žaidimo pabaigos +[amount] Strength for cities built on this terrain = [amount] prie miesto, pastatyto šioje vietovėje, stiprumo +Provides a one-time Production bonus to the closest city when cut down = Iškirtus duoda vienkartinį gamybos priedą artimiausiame mieste +Tile provides yield without assigned population = Duoda pelną ir be paskirtų gyventojų +Nullifies all other stats this tile provides = Panaikina visus kitus laukelio rodiklius +Only [improvementFilter] improvements may be built on this tile = Čia galima statyti tik: [improvementFilter] +Blocks line-of-sight from tiles at same elevation = Blokuoja tiesioginį matomumą tame pačiame aukštyje +Has an elevation of [amount] for visibility calculations = Aukštis [amount] - matomumo skaičiavimams +Rare feature = Retas ypatumas +[amount]% Chance to be destroyed by nukes = [amount]% prie sunaikinimo branduoliniu ginklu tikimybės +Fresh water = Gėlas vanduo +Rough terrain = Kalnuota vietovė +Deposits in [tileFilter] tiles always provide [amount] resources = Šaltiniai esantys ant: [tileFilter] visada duoda [amount] resurso +Can only be created by Mercantile City-States = Sukuriamos tik prekybinių laisvųju miestų +Guaranteed with Strategic Balance resource option = Garantuojama su resursų strateginiu balansu +Can also be built on tiles adjacent to fresh water = Taip pat galima statyti šalia gėlo vandens +[stats] from [tileFilter] tiles = [stats] iš: [tileFilter] +Can be built outside your borders = Galima statyti ne savo teritorijoje +Can be built just outside your borders = Galima statyti ne savo teritorijoje +Can only be built to improve a resource = Statoma tik resursų tobulinimui +Removes removable features when built = Pastačius pašalina šalinamus vietovės įpatumus +Gives a defensive bonus of [relativeAmount]% = Padidina dalinio gynybą [relativeAmount]% + # Requires translation! +Costs [amount] [stat] per turn when in your territory = + # Requires translation! +Costs [amount] [stat] per turn = +Adjacent enemy units ending their turn take [amount] damage = Gretutiniai priešo daliniai gauna [amount] žalos +Great Improvement = Didis pagerinimas +Provides a random bonus when entered = Įeinant duoda atsitiktį priedą +Constructing it will take over the tiles around it and assign them to your closest city = Pastatas pasisavins laukelius aplink ir priskirs juos artimiausiam miestui +Unpillagable = Negalima apiplėšti +Irremovable = Nepašalinama(s) +Will be replaced by automated workers = Gali būti pakeista auto darbininkų +for [amount] turns = [amount] ėjimams +by consuming this unit = panaudojus šį dalinį +with [amount]% chance = su [amount]% tikimybe + # Requires translation! +before [amount] turns = + # Requires translation! +after [amount] turns = +when at war = karo metu +when not at war = taikos metu +during a Golden Age = Aukso amžiaus metu +during We Love The King Day = švenčių metu +while the empire is happy = kol imperija laiminga +when between [amount] and [amount2] Happiness = kada laimingumas yra tarp [amount] iki [amount2] +when below [amount] Happiness = kada mažiau [amount] laimingumo +during the [era] = Kai era: [era] +before the [era] = iki: [era] +starting from the [era] = pradedant nuo eros: [era] + # Requires translation! +if starting in the [era] = +if no other Civilization has researched this = jei to neatrado kita civilizacija +after discovering [tech] = po: [tech] atradimo +before discovering [tech] = iki [tech] atradimo +after adopting [policy] = priėmus: [policy] +before adopting [policy] = prieš priimant [policy] + # Requires translation! +before founding a Pantheon = + # Requires translation! +after founding a Pantheon = +if [buildingFilter] is constructed = jei pastatyta(s): [buildingFilter] +with [resource] = su: [resource] +without [resource] = be: [resource] + # Requires translation! +when above [amount] [resource] = + # Requires translation! +when below [amount] [resource] = +in cities with a [buildingFilter] = miestuose turinčiuose: [buildingFilter] +in cities without a [buildingFilter] = miestuose be: [buildingFilter] +in cities with at least [amount] [populationFilter] = miestuose turinčiuose bent [amount] [populationFilter] +with a garrison = su įgula +for [mapUnitFilter] units = daliniams: [mapUnitFilter] +for units with [promotion] = daliniams su paaukštinimu: [promotion] +for units without [promotion] = daliniams be paaukštinimo: [promotion] +vs cities = prieš miestus +vs [mapUnitFilter] units = prieš [mapUnitFilter] dalinius +when fighting units from a Civilization with more Cities than you = kada kaunatės su daliniais civilizacijų turinčių daugiau miestų nei jūs +when attacking = kada atakuoja +when defending = kada ginasi +when fighting in [tileFilter] tiles = kada kaunasi: [tileFilter] laukeliuose +on foreign continents = kituose kontinentuose +when adjacent to a [mapUnitFilter] unit = kada šialia yra: [mapUnitFilter] +when above [amount] HP = kada daugiau [amount] sveikatos +when below [amount] HP = kada mažiau [amount] sveikatos +if it hasn't used other actions yet = jei dar nevykdė jokių veiksmų +with [amount] to [amount2] neighboring [tileFilter] tiles = su nuo [amount] iki [amount2] gretutinių [tileFilter] laukelių +with [amount] to [amount2] neighboring [tileFilter] [tileFilter2] tiles = kai nuo [amount] iki [amount2] gretimų laukelių yra: [tileFilter] [tileFilter2] +in [tileFilter] tiles = laukeliuose [tileFilter] +in [tileFilter] [tileFilter2] tiles = laukeliuose: [tileFilter] [tileFilter2] +in tiles without [tileFilter] = laukeliuose neturinčiuose: [tileFilter] +within [amount] tiles of a [tileFilter] = [amount] laukelių spinduliu nuo: [tileFilter] +on water maps = jūros platybėse +in [regionType] Regions = regionuose: [regionType] +in all except [regionType] Regions = visuose regionuose išskyrus: [regionType] +Free [baseUnitFilter] appears = Dovanai: [baseUnitFilter] +[amount] free [baseUnitFilter] units appear = Dovanai [amount]: [baseUnitFilter] +Free [baseUnitFilter] found in the ruins = Įgijome: [baseUnitFilter] surastą griuvėsiuose +Free Social Policy = Santvarkos institutas dovanai +[amount] Free Social Policies = [amount] santvarkos institutų dovanai +Empire enters golden age = Imperija žengia į Aukso amžių +Free Great Person = Didis Žmogus dovanai +[amount] population [cityFilter] = [amount] prie gyventojų skaičiaus mieste: [cityFilter] +[amount] population in a random city = [amount] gyventojų bet kuriam miestui +Free Technology = Technologija dovanai +[amount] Free Technologies = [amount] nemokamų technologijų +[amount] free random researchable Tech(s) from the [era] = [amount] bet kurių galimų tyrimams technologijų dovanai iš eros: [era] +Reveals the entire map = Atveria visą žemėlapį +Gain a free [beliefType] belief = Įgyjam: [beliefType] tikėjimą dovanai +Triggers voting for the Diplomatic Victory = Pradeda balsavimus už Diplomatinę pergalę +Gain [amount] [stat] = Duoda: [amount] [stat] +Gain [amount]-[amount2] [stat] = Duoda: [amount]-[amount2] [stat] +Gain enough Faith for a Pantheon = Duoda pakankamai Tikėjimo panteonui +Gain enough Faith for [amount]% of a Great Prophet = Duoda pakankamai Tikėjimo gauti [amount]% Didžiojo pranašo atėjimui +Reveal up to [amount/'all'] [tileFilter] within a [amount] tile radius = Atveria [amount/'all'] [tileFilter] spinduliu [amount] laukelių +From a randomly chosen tile [amount] tiles away from the ruins, reveal tiles up to [amount2] tiles away with [amount3]% chance = Bet kuriame laukelyje, nunolusiame [amount] nuo griuvėsių, atveria [amount2] laukelių [amount3]% tikimybe +Triggers the following global alert: [comment] = Siunčia globalų pranešimą: [comment] +Every major Civilization gains a spy once a civilization enters this era = Kiekviena pagrindinė civilizacija, pasiekusi šią erą, įgyja šnipą +Heal this unit by [amount] HP = Išgydyti [amount] sveikatos +This Unit gains [amount] XP = Šis dalinys gauna [amount] patirties +This Unit upgrades for free including special upgrades = Šis dalinys patobulinamas dovanai įskaitant specialius patobulinimus +This Unit gains the [promotion] promotion = Šis dalinys gauna paaukštinimą: [promotion] +Doing so will consume this opportunity to choose a Promotion = Naudojama vietoje paaukštinimo +Provides the cheapest [stat] building in your first [amount] cities for free = Pigiausias [stat] pastatas atsiras pirmuose [amount] jūsų miestuose +Provides a [buildingName] in your first [amount] cities for free = [buildingName] dovanai pirmuose [amount] miestuose + # Requires translation! +upon discovering [tech] = + # Requires translation! +upon entering the [era] = + # Requires translation! +upon adopting [policy] = + # Requires translation! +upon declaring war with a major Civilization = + # Requires translation! +upon declaring friendship = + # Requires translation! +upon entering a Golden Age = + # Requires translation! +upon conquering a city = + # Requires translation! +upon founding a city = + # Requires translation! +upon discovering a Natural Wonder = + # Requires translation! +upon constructing [buildingFilter] = + # Requires translation! +upon constructing [buildingFilter] [cityFilter] = + # Requires translation! +upon founding a Pantheon = + # Requires translation! +upon founding a Religion = + # Requires translation! +upon enhancing a Religion = +Hidden after generating a Great Prophet = Slepiama po Didžiojo pranašo atėjimo + ######### Map Unit Filters ########### Wounded = Sužeisti @@ -1849,7 +2240,6 @@ Followers of this Religion = Šios religijos sekėjai Coastal = Pakrantė River = Upė Open terrain = Atvira vietovė -Rough terrain = Kalnuota vietovė Water resource = Jūros resuras Foreign Land = Svetima šalis Foreign = Svetimi @@ -1868,7 +2258,6 @@ Bonus resource = Papildomas resursas unimproved = nepagerinti All Road = Visi Keliai -Great Improvement = Didis pagerinimas ######### Region Types ########### @@ -1898,43 +2287,94 @@ Our influence with City-States has started dropping faster! = Mūsų įtaka lais all healing effects doubled = dvigubas gydymo efektas The Spaceship = Erdvėlaivis Maya Long Count calendar cycle = Ilgojo majų kalendoriaus ciklas +Triggerable = Suaktyvinama(s) +Global = Globali +Nation = Tauta +Era = Era +Tech = Technologija +Policy = Santvarkos institutas +FounderBelief = Įkūrėjo tikėjimas +FollowerBelief = Sekėjo tikėjimas +Building = Pastatas +Unit = Dalinys +UnitType = Dalinio tipas +Promotion = Paaukštinmas +Improvement = Patobulinimas +Resource = Resursas +Ruins = Griuvėsiai +Speed = Greitis +Tutorial = Apmokymai +CityState = Laisvasis miestas +ModOptions = Modifikacijos nustatymai +Conditional = Salyginai + # Requires translation! +TriggerCondition = + + +#################### Lines from spy actions ####################### + +EstablishNetwork = Įkurti tinklą +StealingTech = Vogti technologiją +RiggingElections = Klastoti rinkimus +CounterIntelligence = Astakomasis šnipinėjimas + + +#################### Lines from diplomatic modifiers ####################### + +You declared war on us! = Jūs paskelbėte mums karą! +Your warmongering ways are unacceptable to us. = Jūsų karingumas mums nepriimtinas +You have captured our cities! = Jūs užgrobėte mūsų miestus! +You have declared friendship with our enemies! = Jūs draugaujate su mūsų priešais! +Your so-called 'friendship' is worth nothing. = Jūsų apsimestinis draugiškumas bevertis +You have publicly denounced us! = Jūs mus viešai pasmerkėte! +You have denounced our allies = Jūs pasmerkėte mūsųs sąjungininkus +You refused to stop settling cities near us = Jūs atisakėte nesikurti šalia mūsų +You betrayed your promise to not settle cities near us = Jūs sulaužėte pažadą nesikurti šalia mūsų +Your arrogant demands are in bad taste = Jūsų pasipūtėliški reikalavimai nepriimtini +Your use of nuclear weapons is disgusting! = Jūsų naudojimasis branduoliniais ginklais yra šlykštus! +You have stolen our lands! = Jūs užgrobėte mūsų žemes! +You destroyed City-States that were under our protection! = Jūs sugriovėte mūsų ginamus laisvuosius miestus! +You attacked City-States that were under our protection! = Jūs atakavote mūsų ginamus laisvuosius miestus! +You demanded tribute from City-States that were under our protection! = Jūs reikalavote duoklės iš mūsų ginamų laisvųjų miestų! +You sided with a City-State over us = Jūs susitarėte su laisvuoju miestu apeidami mus +Years of peace have strengthened our relations. = Ilgi metai taikos sutvirtino mūsų santykius +Our mutual military struggle brings us closer together. = Mūsų bendri kariniai veiksmai vienija +We applaud your liberation of conquered cities! = Mes dėkingi jums už išlaisvintus miestus! +We have signed a public declaration of friendship = Mes viešai skelbiame draugystę +You have declared friendship with our allies = Jūs draugaujate su mūsų sąjungininkais +You have denounced our enemies = Jūs pasmerkėte mūsų priešus +Our open borders have brought us closer together. = Atviros mūsų sienos mus suartino +You fulfilled your promise to stop settling cities near us! = Jūs įvykdėte pažadą nesikurti šalia mūsų +You gave us units! = Jūs davėte mums dalinius! + # Requires translation! +We appreciate your gifts = +You returned captured units to us = Jūs grąžinote musų dalinius iš nelaisvės #################### Lines from Buildings from Civ V - Vanilla #################### Palace = Rūmai -Indicates the capital city = Sostinės pastatas kuriame yra sostas Monument = Paminklas įkūrėjui -Destroyed when the city is captured = Sunaikinamas užgrobus Granary = Aruodas -[stats] from [tileFilter] tiles [cityFilter] = [stats] iš: [tileFilter] laukelių mieste: [cityFilter] Temple of Artemis = Artemidės šventykla 'It is not so much for its beauty that the forest makes a claim upon men's hearts, as for that subtle something, that quality of air, that emanation from old trees, that so wonderfully changes and renews a weary spirit.' - Robert Louis Stevenson = 'Mūšis pasklido po tą visą sritį, tą dieną miškas surijo daugiau aukų negu kalavijas.' - 2 Samulelio 18:8 -[relativeAmount]% [stat] [cityFilter] = [relativeAmount]% [stat] [cityFilter] -[relativeAmount]% Production when constructing [baseUnitFilter] units [cityFilter] = [relativeAmount]% gamybai gaminant: [baseUnitFilter] dalinius mieste: [cityFilter] The Great Lighthouse = Aleksandrijos Švyturys 'They that go down to the sea in ships, that do business in great waters; these see the works of the Lord, and his wonders in the deep.' - The Bible, Psalms 107:23-24 = '23 Kiti plaukė laivais į jūrą, uždarbiavo didžiuose vandenyse. 24 Jie matė VIEŠPATIES darbus – jo nuostabius veiksmus gelmėse.' - Psalmė 107 -for [mapUnitFilter] units = daliniams: [mapUnitFilter] -[amount] Movement = [amount] prie judėjimo -[amount] Sight = [amount] prie matymo spindulio Stone Works = Akmens skaldykla -Must not be on [terrainFilter] = Neturi būti ant: [terrainFilter] Stonehenge = Stounhendžas 'Time crumbles things; everything grows old and is forgotten under the power of time' - Aristotle = 'Palaiminti pranašystės žodžių skaitytojas ir klausytojai, ir tie, kurie laikosi, kas joje parašyta, nes laikas yra arti.' - Apreiškimas Jonui 1:3 Library = Biblioteka -[stats] per [amount] population [cityFilter] = [stats] už [amount] gyventojus mieste: [cityFilter] Paper Maker = Popieriaus gamykla The Great Library = Aleksandrijos Biblioteka 'Libraries are as the shrine where all the relics of the ancient saints, full of true virtue, and all that without delusion or imposture are preserved and reposed.' - Sir Francis Bacon = 'Panašiai Judas surinko mums vėl visas knygas, išmėtytas per mus ištikusius karus, ir dabar mes jas turime.' - 2 Makabiejų Knyga 2:14 -Free Technology = Technologija dovanai Circus = Cirkas @@ -1948,33 +2388,22 @@ Walls of Babylon = Deivės Ištar Vartai The Pyramids = Piramidės 'O, let not the pains of death which come upon thee enter into my body. I am the god Tem, and I am the foremost part of the sky, and the power which protecteth me is that which is with all the gods forever.' - The Book of the Dead, translated by Sir Ernest Alfred Wallis Budge = 'Kapas jam buvo skirtas tarp nedorėlių, laidojimo vieta su piktadariais, nors jis nebuvo padaręs nieko bloga, nei ištaręs melagingo žodžio.' - Izaijo 53:9 -[relativeAmount]% tile improvement construction time = [relativeAmount]% laukelių tobulinimo trukmei -[amount] free [baseUnitFilter] units appear = Dovanai [amount]: [baseUnitFilter] Mausoleum of Halicarnassus = Halikarnaso Mauzoliejus 'The whole earth is the tomb of heroic men and their story is not given only on stone over their clay but abides everywhere without visible symbol woven into the stuff of other men's lives.' - Pericles = '12 Jų kapas yra jų amžini namai, jų buveinė per kartų kartas, nors jie praminė savo vardu šalis.' - Psalmė 49 -Provides a sum of gold each time you spend a Great Person = Duoda aukso už kievieną Didžio žmogaus panaudojimą Barracks = Kareivinės -New [baseUnitFilter] units start with [amount] Experience [cityFilter] = Nauji: [baseUnitFilter] daliniai pradės su [amount] patirties mieste: [cityFilter] Krepost = Rusiška Tvirtovė -[relativeAmount]% Culture cost of natural border growth [cityFilter] = [relativeAmount]% Kultūros kainai naturialiai plečiantis miestui: [cityFilter] -[relativeAmount]% Gold cost of acquiring tiles [cityFilter] = [relativeAmount]% aukso kainai įgyjant laukelius mieste: [cityFilter] Statue of Zeus = Dzeuso Statula 'He spoke, the son of Kronos, and nodded his head with the dark brows, and the immortally anointed hair of the great god swept from his divine head, and all Olympos was shaken' - The Iliad = 'Todėl tai iš anksto seniai tau apreiškiau ir paskelbiau pirmiau, negu įvyko, idant nesakytum: Mano stabas visa tai padarė,mano statula tai sutvarkė' - Izaijo 48:5 -vs cities = prieš miestus -when attacking = kada atakuoja -[relativeAmount]% Strength = [relativeAmount]% jėgai Lighthouse = Švyturys Stable = Arklidės Courthouse = Teismo rūmai -Remove extra unhappiness from annexed cities = Pašalina papildomą nepasitenkinimą aneksuotuose miestuose -Can only be built [cityFilter] = Gali statyti tik: [cityFilter] Hanging Gardens = Kabantys sodai 'I think that if ever a mortal heard the word of God it would be in a garden at the cool of the day.' - F. Frankfort Moore = 'Tada dykumoje apsigyvens teisingumas, o teisumas soduose įsikurs.' - Izaijo 32:16 @@ -1982,17 +2411,13 @@ Hanging Gardens = Kabantys sodai Colosseum = Arena Circus Maximus = Didysis Cirkas -Cost increases by [amount] per owned city = Kaina padininama [amount] už kiekvieną jūsų miestą Great Wall = Didžioji Siena 'The art of war teaches us to rely not on the likelihood of the enemy's not attacking, but rather on the fact that we have made our position unassailable.' - Sun Tzu = 'Visi kiti subėgo į Afeko miestą, kurio siena užgriuvo ant dvidešimt septynių tūkstančių išlikusių vyrų.' - 1 Karalių 20:30 -before discovering [tech] = iki [tech] atradimo -Enemy [mapUnitFilter] units must spend [amount] extra movement points when inside your territory = Priešo [mapUnitFilter] daliniai turi naudoti [amount] ėjimų papildomai, kai yra jūsų teritorijoje Temple = Šventykla Burial Tomb = Laidojimo namai -Doubles Gold given to enemy if city is captured = Dvigubina auksą duodamą priešui jei miestas užgrobtas Mud Pyramid Mosque = Gedimino Pilis @@ -2000,23 +2425,18 @@ National College = Nacionalinė Kolegija The Oracle = Orakulas 'The ancient Oracle said that I was the wisest of all the Greeks. It is because I alone, of all the Greeks, know that I know nothing' - Socrates = 'Jiems pildosi Izaijo pranašystės žodžiai: Girdėti girdėsite, bet nesuprasite, žiūrėti žiūrėsite, bet nematysite.' - Mato 13:14 -Free Social Policy = Santvarkos institutas dovanai National Epic = Nacionalinis Epas -[relativeAmount]% Great Person generation [cityFilter] = [relativeAmount]% Didžių žmonių įgijimui mieste: [cityFilter] Market = Turgus Bazaar = Rytietiškas turgus -Provides 1 extra copy of each improved luxury resource near this City = Duoda 1 papildomą prie kiekvieno pagerinto reto resurso šalia šio miesto Mint = Monetų kalykla Aqueduct = Vandens kanalai -[relativeAmount]% Food is carried over after population increases [cityFilter] = Taupo [relativeAmount]% maisto didėjant gyventojų skaičiui mieste: [cityFilter] Heroic Epic = Heroinis epas -All newly-trained [baseUnitFilter] units [cityFilter] receive the [promotion] promotion = Nauji: [baseUnitFilter] daliniai mieste: [cityFilter] gaus paaukštinimą: [promotion] Colossus = Kolosas 'Why man, he doth bestride the narrow world like a colossus, and we petty men walk under his huge legs, and peep about to find ourselves dishonorable graves.' - William Shakespeare, Julius Caesar = 'Tu, o karaliau, matei regėjimą. Štai prieš akis didžiulė statula. Ši statula buvo milžiniška, nepaprasto spindesio. Ji stovėjo prieš tave, ir jos išvaizda kėlė baimę.' - Danielio 2:31 @@ -2033,14 +2453,11 @@ Angkor Wat = Angkor Vat Šventykla Chichen Itza = Čičen Ica Miestas 'The katun is established at Chichen Itza. The settlement of the Itza shall take place there. The quetzal shall come, the green bird shall come. Ah Kantenal shall come. It is the word of God. The Itza shall come.' - The Books of Chilam Balam = 'Miesto žmonės, pakilę anksti rytą, žiūri, Baalo aukuras nugriautas, šventasis stulpas šalia jo nukirstas ir antrasis jautis paaukotas ant naujai pastatyto aukuro.' - Teisėju 6:28 -[relativeAmount]% Golden Age length = [relativeAmount]% prie Aukso amžiaus trukmės National Treasury = Nacionalinis iždas Machu Picchu = Maču Pikču Tvirtovė 'Few romances can ever surpass that of the granite citadel on top of the beetling precipices of Machu Picchu, the crown of Inca Land.' - Hiram Bingham = 'Tu pasirinkai VIEŠPATĮ savo prieglauda, Aukščiausiąjį savo užuovėja, užtat neištiks tavęs žala, nepalies tavo palapinės nelaimė.' - Psalmė 91:9-10 -[relativeAmount]% [stat] from Trade Routes = [relativeAmount]% [stat] iš Prekybos Kelių -Must have an owned [tileFilter] within [amount] tiles = Reikalinga(s): [tileFilter] ne toliau [amount] laukelių Workshop = Amatų cechas @@ -2049,7 +2466,6 @@ Longhouse = Giminės sodyba Forge = Kalvė Harbor = Uostas -Connects trade routes over water = Tiesia jūrų prekybos kelius University = Universitetas @@ -2063,12 +2479,9 @@ Notre Dame = Notr Dam Katedra Castle = Pilis Mughal Fort = Mogolų Islamiška Tvirtovė -after discovering [tech] = po: [tech] atradimo -[stats] [cityFilter] = [stats] [cityFilter] Himeji Castle = Japonijos Himedži Pilis 'Bushido is realized in the presence of death. This means choosing death whenever there is a choice between life and death. There is no other reasoning.' - Yamamoto Tsunetomo = 'Išgirsk mane, skubėk manęs gelbėti! Būk užuovėjos uola – mano tvirtovė, – galinga pilis man gelbėtis!' - Psalmė 31:3 -when fighting in [tileFilter] tiles = kada kaunasi: [tileFilter] laukeliuose Ironworks = Metalurgijos gamykla @@ -2087,7 +2500,6 @@ Satrap's Court = Satrapo Teismas Forbidden Palace = Uždraustasis Kinų Miestas 'Most of us can, as we choose, make of this world either a palace or a prison' - John Lubbock = 'Tebūna pašlovintas VIEŠPATS, nes jis yra man nuostabiai ištikimas – įtvirtintas miestas.' - Psalmė 31:22 -[relativeAmount]% Unhappiness from [populationFilter] [cityFilter] = [relativeAmount]% nepasitenkinimui nuo: [populationFilter] [cityFilter] Theatre = Teatras @@ -2097,19 +2509,14 @@ Hermitage = Ermitažo Muziejus Taj Mahal = Tadž Mahal Mauzoliejus 'The Taj Mahal rises above the banks of the river like a solitary tear suspended on the cheek of time.' - Rabindranath Tagore = 'Mylimasis mane kalbina! Jis man taria: Kelkis, mano meile, mano gražioji, eikš!' -Giesmių Giesmė 2:10 -Empire enters golden age = Imperija žengia į Aukso amžių Porcelain Tower = Kinų Porceliano Pagoda 'Things always seem fairer when we look back at them, and it is out of that inaccessible tower of the past that Longing leans and beckons.' - James Russell Lowell = 'Turiu tad keltis ir išvaikščioti miestą – gatves ir aikštes, – turiu ieškoti to, kurį myli mano širdis. Ieškojau, bet jo neradau.' - Giesmių Giesmė 3:2 -Free [baseUnitFilter] appears = Dovanai: [baseUnitFilter] -Science gained from research agreements [relativeAmount]% = [relativeAmount]% prie mokslo nuo tyrimų sutarties Windmill = Vandens malūnas -[relativeAmount]% Production when constructing [buildingFilter] buildings [cityFilter] = [relativeAmount]% prie gamybos statant: [buildingFilter] [cityFilter] Kremlin = Kremliaus Tvirtovė 'The Law is a fortress on a hill that armies cannot take or floods wash away.' - The Prophet Muhammed = 'Kaip Įstatymas duotas per Mozę, taip tiesa ir malonė atėjo per Jėzų Kristų.' - Jono 1:17 -[relativeAmount]% City Strength from defensive buildings = [relativeAmount]% prie miesto stiprumo nuo gynybinių pastatų Museum = Muziejus @@ -2122,7 +2529,6 @@ Factory = Gamykla Big Ben = Big Ben Laikrodis 'To achieve great things, two things are needed: a plan, and not quite enough time.' - Leonard Bernstein = 'VIEŠPATIE, neužmiršk savo gailestingumo ir ištikimos meilės, – jie taip seni kaip laikas.' - Psalmė 25:6 -[stat] cost of purchasing items in cities [relativeAmount]% = [relativeAmount]% pirkinių kainai už: [stat] miestuose Military Academy = Karo akademija @@ -2139,18 +2545,14 @@ Broadcast Tower = Radijo bokštas Eiffel Tower = Eifelio Bokštas 'We live only to discover beauty, all else is a form of waiting' - Kahlil Gibran = 'Juk tu esi mano apsauga, stiprus bokštas gintis nuo priešo.' - Psalmė 61:4 - # Requires translation! -[stats] per [amount] social policies adopted = Statue of Liberty = JAV Laisvės Statula 'Give me your tired, your poor, your huddled masses yearning to breathe free, the wretched refuse of your teeming shore. Send these, the homeless, tempest-tossed to me, I lift my lamp beside the golden door!' - Emma Lazarus = 'Mylėk protingą vergą – kaip save patį; neatsisakyk jam duoti laisvės' - Siracido 7:21 -[stats] from every specialist [cityFilter] = [stats] už kiekvieną specialistą mieste: [cityFilter] Military Base = Karinė bazė Cristo Redentor = Laiminančio Kristaus Statula 'Come to me, all who labor and are heavy burdened, and I will give you rest.' - New Testament, Matthew 11:28 = 'Ateikite pas mane visi, kurie vargstate ir esate prislėgti: aš jus atgaivinsiu!" - Mato 11:28 -[relativeAmount]% Culture cost of adopting new Policies = [relativeAmount]% prie kultūros sanaudų naujiems santvarkos institutams Research Lab = Moks. Laboratorija @@ -2163,32 +2565,22 @@ Sydney Opera House = Sidnėjaus Operos Namai 'Those who lose dreaming are lost.' - Australian Aboriginal saying = 'Juk tu esi mano viltis, Viešpatie; nuo pat jaunystės tavimi, VIEŠPATIE, pasitikiu.' - Psalmė 71:5 Manhattan Project = Manheteno Branduolinis Projektas -Enables nuclear weapon = Leidžia gaminti branduolinį ginklą -Triggers a global alert upon completion = Pasaulinis pranešimas užbaigus Pentagon = Pentagonas JAV 'In preparing for battle I have always found that plans are useless, but planning is indispensable.' - Dwight D. Eisenhower = 'Nors kariuomenė apgultų mane, mano širdis nebijotų; nors karas man būtų paskelbtas, net tada pasitikėčiau.' - Psalmė 27:3 -[relativeAmount]% Gold cost of upgrading = [relativeAmount]% prie kainos modernizacijai Solar Plant = Saulės elektrinė -in cities without a [buildingFilter] = miestuose be: [buildingFilter] -Only available = Prieinama tik Nuclear Plant = Branduolinė elektrinė Apollo Program = Apolono Kosminė Programa -Enables construction of Spaceship parts = Leidžia gaminti erdvėlaivio dalis Spaceship Factory = Erdvėlaivių gamykla United Nations = Jungtinės Tautos 'More than ever before in human history, we share a common destiny. We can master it only if we face it together. And that is why we have the United Nations.' - Kofi Annan = 'Aukštieji kunigai ir visa teismo taryba ieškojo prieš Jėzų liudijimo, kad galėtų jį pasmerkti mirti, bet nerado.' - Morkaus 14:55 -Triggers voting for the Diplomatic Victory = Pradeda balsavimus už Diplomatinę pergalę Utopia Project = Utopijos Projektas -Hidden until [amount] social policy branches have been completed = Neprieinama kol [amount] santvarkos institutų šakos bus užbaigtos -Triggers a global alert upon build start = Pasaulinis pranešimas pradedant statybą -Triggers a Cultural Victory upon completion = Kultūrinė pergalė užbaigus #################### Lines from CityStateTypes from Civ V - Vanilla #################### @@ -2305,8 +2697,6 @@ Urkesh = Urkesh Awan = Avan Riblah = Ribla Tayma = Tajma -Receive free [unit] when you discover [tech] = [unit] dovanai atradus: [tech] -[greatPerson] is earned [relativeAmount]% faster = [greatPerson] įgyjamas [relativeAmount]% greičiau Alexander = Aleksandras You are in my way, you must be destroyed. = Kas man pastoja kelią - tą sunaikinu! @@ -2359,9 +2749,6 @@ Lamia = Lamija Nafplion = Nafplion Apolyton = Apolit Greece = Graikija -[relativeAmount]% City-State Influence degradation = [relativeAmount]% nuo įtakos laisviesiems miestams mažėjimo -City-State Influence recovers at twice the normal rate = Įtaka laisviesiems miestams didėja dvigubai greičiau -City-State territory always counts as friendly territory = Laisvųjų miestų teritorija visada laikoma draugiška Wu Zetian = Vu Cetian' You won't ever be able to bother me again. Go meet Yama. = Tu daugiau netrukdysi. Keliauk į anapilį. @@ -2414,7 +2801,6 @@ Nantong = Nantun Weifang = Vjejfan Xikang = Sikan China = Kinija -Great General provides double combat bonus = Didysis karvedys dvigubai stiprina karius kovoje Ramesses II = Ramzis II You are but a pest on this Earth, prepare to be eliminated! = Tu, šios žemės piktžaizde, ruoškis sunaikinimui! @@ -2474,7 +2860,6 @@ Naqada = Nakada Semna = Semnan Soleb = Soleb Egypt = Egiptas -[relativeAmount]% Production when constructing [buildingFilter] wonders [cityFilter] = [relativeAmount]% prie gamybos statant: [buildingFilter] stebuklus mieste: [cityFilter] Elizabeth = Elžbieta By the grace of God, your days are numbered. = Dievo valia tavo dienos suskaičiuotos. @@ -2622,7 +3007,6 @@ Nizhniy Novgorod = Nižnij Novgorod Suzdal = Suzdal Magnitogorsk = Magnitogorsk Russia = Rusija -Double quantity of [resource] produced = Dvigubai: [resource] Augustus Caesar = Augustas Cezaris My treasury contains little and my soldiers are getting impatient... (sigh) ...therefore you must die. = Mano iždas beveik tuščias, o mano kariai paranda kantrybę... (atodūsis) ...todėl jums teks mirti. @@ -2672,7 +3056,6 @@ Augustadorum = Avgustador Curia = Kurija Interrama = Interama Adria = Adria -[relativeAmount]% Production towards any buildings that already exist in the Capital = [relativeAmount]% prie statybos pastatų, kokie jau yra sostinėje Harun al-Rashid = Harun al-Rašid The world will be more beautiful without you. Prepare for war. = Pasaulis bus daug gražesnis be tavęs. Ruoškis karui! @@ -2716,7 +3099,6 @@ Kairouan = Kajruan Algiers = Alzhir Oran = Oran Arabia = Arabija -[stats] from each Trade Route = [stats] iš kiekvieno prekybos kelio George Washington = Džordž Vašington Your wanton aggression leaves us no choice. Prepare for war! = Jūsų beprasmė agresija nepalieka nieko kito - tik karą! @@ -2828,7 +3210,6 @@ Yamaguchi = Jamaguti Ota = Ota Tottori = Tottori Japan = Japonija -Damage is ignored when determining unit Strength = Sužeidimai ignoruojami skaičiuojant dalinių jėgą Gandhi = Gandi I have just received a report that large numbers of my troops have crossed your borders. = Man jau pranešė, kad didžiulė mano armija peržengė jūsų sienas. @@ -2870,7 +3251,6 @@ Gwalior = Gvalior Jaipur = Džajpur Karachi = Karači India = Indija -Unhappiness from number of Cities doubled = Nepasitenkinimas dėl miestų skaičiaus dvigubinamas Otto von Bismarck = Oto fon Bismark I cannot wait until ye grow even mightier. Therefore, prepare for war! = Negaliu laukti kol dar labiau sustiprėsite. Todėl skelbiu karą tiesiog dabar! @@ -2937,9 +3317,6 @@ Koblenz = Koblenc Hildesheim = Hildeshajm Erlangen = Jerlangen Germany = Germanai -with [amount]% chance = su [amount]% tikimybe -When conquering an encampment, earn [amount] Gold and recruit a Barbarian unit = [amount] aukso ir barbarų dalinys dovanai užėmus jų stovyklą -[relativeAmount]% maintenance costs = [relativeAmount]% prie išlaikymo kainos Suleiman I = Suleiman I Your continued insolence and failure to recognize and preeminence leads us to war. = Tavo nesibaigiantis įžulumas ir nevykę bandymai gauti pripažinimą ir viršenybę veda mus prie karo. @@ -2984,7 +3361,6 @@ Afyonkarahisar = Afon-Karahisar Bitlis = Bitlis Yalova = Jalova The Ottomans = Osmanai -When defeating a [mapUnitFilter] unit, earn [amount] Gold and recruit it = Nugalėję: [mapUnitFilter] gaunam [amount] aukso ir nugalėtą dalinį dovanai Sejong = Sedžon Jip-hyun-jun (Hall of Worthies) will no longer tolerate your irksome behavior. We will liberate the citizens under your oppression even with force, and enlighten them! = Vertingųjų salė nepakęs tokio tavo elgesio. Mes išlaisvinsime jūsų tautą nuo tavo tironijos ir mažamoksliškumo! @@ -3024,7 +3400,6 @@ Sacheon = Sachon Gimje = Kimdže Anju = Andžu Korea = Korėja -Receive a tech boost when scientific buildings/wonders are built in capital = Technologijų tyrimai greitėja sostinėje pastačius mokslo pastatus/stebuklus Hiawatha = Gajavata You are a plague upon Mother Earth! Prepare for battle! = Tu esi našta Motinai Žemei! Ruoškis mūšiui! @@ -3141,7 +3516,6 @@ Paishiyauvada = Pajshjauvada Patigrbana = Patigrbana Phrada = Frada Persia = Persija -during a Golden Age = Aukso amžiaus metu Kamehameha I = Kameamea I The ancient fire flashing across the sky is what proclaimed that this day would come, though I had foolishly hoped for a different outcome. = Švytėjimas danguje išpranašavo šią dieną, bet aš kvailai tikėjausi kitokios baigties. @@ -3192,11 +3566,6 @@ Nuguria = Nugurija Pileni = Pileni Nukumanu = Nukumanu Polynesia = Polinezija -starting from the [era] = pradedant nuo eros: [era] -Enables embarkation for land units = Leidžia žemės daliniams bristi jūron, plaukti plaustais -Enables [mapUnitFilter] units to enter ocean tiles = Leidžia daliniams: [mapUnitFilter] išeiti į vandenyną -Normal vision when embarked = Įprastas matymas įsilaipinus -within [amount] tiles of a [tileFilter] = [amount] laukelių spinduliu nuo: [tileFilter] Ramkhamhaeng = Ramakamaheng You lowly, arrogant fool! I will make you regret of your insolence! = Tu niekingas pasipūtęs kvailys! Aš priversiu tave gailėtis dėl tavo įžūlumo! @@ -3237,8 +3606,6 @@ Loci = Lokaj Khon Kaen = Khonkjen Surin = Surin Siam = Siamas -[relativeAmount]% [stat] from City-States = [relativeAmount]% [stat] iš laisvųjų miestų -Military Units gifted from City-States start with [amount] XP = Kariniai daliniai, dovanoti laisvųjų miestų pradeda su [amount] patirties Isabella = Izabelė God will probably forgive you... but I shall not. Prepare for war. = Galbūt Dievas jums atleis... bet aš - ne. Ruoškitės karui. @@ -3288,10 +3655,6 @@ Ibiza = Ibica Las Palmas = Las-Palmas Tenerife = Tenerifė Spain = Ispanija -100 Gold for discovering a Natural Wonder (bonus enhanced to 500 Gold if first to discover it) = 100 aukso už Gamtos Stebuklo atradimą (arba 500 aukso jei tas Stebuklas iki tol nebuvo niekieno atrastas) - # Requires translation! -[stats] for every known Natural Wonder = -[relativeAmount]% Yield from every [tileFilter/buildingFilter] = [relativeAmount]% prie įplaukų iš kiekvieno: [tileFilter/buildingFilter] Askia = Mindaugas You are an abomination to heaven and earth, the chief of ignorant savages! You must be destroyed! = Tavo apgailėtinas egzistavimas teršia žemę! Mirk! @@ -3331,8 +3694,6 @@ Dori = Jonava Bamba = Mažeikiai Segou = Karaliaučius Songhai = Baltai -Receive triple Gold from Barbarian encampments and pillaging Cities = Barbarų stovyklų ir miestų plėšimas duoda 3 kart daugiau aukso -Defense bonus when embarked = Priedas prie gynybos ilaipintiems daliniams. Genghis Khan = Čingis Chanas You stand in the way of my armies. Let us solve this like warriors! = Tu stojai skersai kelio mano armijoms. Išspreskim tai mūšyje! @@ -3375,7 +3736,6 @@ Har-Ayrag = Har-Ajrag Nalayh = Nalajh Tes = Tjes Mongolia = Mongolija -+30% Strength when fighting City-State units and cities = +30% prie jėgos kaunantis su Laisvaisiais Miestais ir jų daliniais Montezuma I = Montezuma I Xi-miqa-can! Xi-miqa-can! Xi-miqa-can! (Die, die, die!) = Xi-miqa-can! Xi-miqa-can! Xi-miqa-can! (Mirk, mirk, mirk!) @@ -3421,7 +3781,6 @@ Itzapalapa = Itcapalapa Ayotzinco = Auotcinko Iztapam = Ictapam Aztecs = Actekai -Earn [amount]% of killed [mapUnitFilter] unit's [costOrStrength] as [civWideStat] = Gauna [amount]% [costOrStrength] sunaikinto dalinio: [mapUnitFilter] kaip: [civWideStat] Pachacuti = Pačakuti Resistance is futile! You cannot hope to stand against the mighty Incan empire. If you will not surrender immediately, then prepare for war! = Priešintis beprasmiška! Net nesitikėkite atsilaikyti prieš Inkų imperijos galybę! Pasiduokite kol nevėlu! @@ -3469,8 +3828,6 @@ Chucuito = Chukuito Choquequirao = Chokuekuirao Inca = Inkai Units ignore terrain costs when moving into any tile with Hills = Daliniai ignoruoja vietovės baudas judėjimui laukeliuose su Kalvomis -[relativeAmount]% maintenance on road & railroads = [relativeAmount]% prie kelių ir geležinkelių išlaikymo kainos -No Maintenance costs for improvements in [tileFilter] tiles = Pagerinimų išlaikymas laukeliuose: [tileFilter] nekainuoja Harald Bluetooth = Haroldas Mėlyndantis If I am to be honest, I tire of those pointless charades. Why don't we settle our disputes on the field of battle, like true men? Perhaps the skalds will sing of your valor... or mine! = Tiesą sakant, šitos beprasmės šnekos vargina. Negi negalim išspręsti ginčo kovos lauke, kaip tikri vyrai? Manau, dainiai kurs giesmes apie tavuosius žygius... arba greičiausiai manuosius! @@ -3530,8 +3887,6 @@ Haderslev = Haderslev Ringsted = Ringsted Skrive = Skive Denmark = Danija -[amount] Movement point cost to disembark = [amount] ėjimų išlaipinimui -No movement cost to pillage = Nenaudoja ėjimų plėšimams You leave us no choice. War it must be. = Nepalieki mus išeities. Bus karas. Very well, this shall not be forgotten. = Labai gerai, mes to nepamiršim. @@ -3624,7 +3979,6 @@ War lingers in our hearts. Why carry on with a false peace? = Jei karas mūsų You gormless radger! You'll dine on your own teeth before you set foot in Ireland! = Kvailių kvaily! Tavo dantys sudils greičiau nei įkelsi koją į Airijos žemes! A lonely wind blows through the highlands today. A dirge for Ireland. Can you hear it? = Vienišas vėjas keliauja po kalnus. Rauda pražuvusios Airijos. Ar girdite? Dublin = Dublinas -Will not be chosen for new games = Nebus naudojamas naujiems žaidimams You shall stain this land no longer with your vileness! To arms, my countrymen - we ride to war! = Tu daugiau neterši šios žemės savo niekšybėmis! Prie ginklų - tauta - mes einame į karą! Traitorous man! The Celtic peoples will not stand for such wanton abuse and slander - I shall have your head! = Išdavike! Keltų tauta nepakęs tokių niekšybių - nuritinsiu tavo galvą nuo pečių! @@ -3644,20 +3998,13 @@ You will see you have just bitten off more than you can chew. = Prisiekiu - atka This ship may sink, but our spirits will linger. = Šis laivas gal ir paskęs, bet mūsų dvasia išplauks. Valletta = Valeta -Can only heal by pillaging = Išgydoma tik plėšiant - #################### Lines from Policies from Civ V - Vanilla #################### Aristocracy = Aristokratija Legalism = Legalizmas -Provides the cheapest [stat] building in your first [amount] cities for free = Pigiausias [stat] pastatas atsiras pirmuose [amount] jūsų miestuose Oligarchy = Oligarchija -Units in cities cost no Maintenance = Įgulų išlaikymas miestuose nekainuoja -with a garrison = su įgula -[relativeAmount]% Strength for cities = [relativeAmount]% prie miestų jėgos Landed Elite = Žemvaldžiai -[relativeAmount]% growth [cityFilter] = [relativeAmount]% prie augimo: [cityFilter] Monarchy = Monarchija Tradition Complete = Tradicija + Tradition = Tradicija @@ -3666,49 +4013,32 @@ Collective Rule = Kolektyvinis valdymas Citizenship = Pilietybė Republic = Respublika Representation = Atstovavimas -Each city founded increases culture cost of policies [relativeAmount]% less than normal = Kiekvienas įkurtas miestas [relativeAmount]% mažiau didina kultūros kainą santvarkos institutams Meritocracy = Meritokratija Liberty Complete = Išlaisvėjimas + -Free Great Person = Didis Žmogus dovanai Liberty = Išlaisvėjimas Warrior Code = Priesaika Discipline = Disciplina -when adjacent to a [mapUnitFilter] unit = kada šialia yra: [mapUnitFilter] Military Tradition = Karinė tradicija -[relativeAmount]% XP gained from combat = [relativeAmount]% patirties kariaujant Military Caste = Karių kasta Professional Army = Profesionali kariuomenė Honor Complete = Garbė + Honor = Garbė -vs [mapUnitFilter] units = prieš [mapUnitFilter] dalinius -Notified of new Barbarian encampments = Pranešti apie naujas barbarų stovyklas Organized Religion = Organizuota religija Mandate Of Heaven = Dievo Įsakymai -[relativeAmount]% of excess happiness converted to [stat] = [relativeAmount]% nuo perteklinės laimės paverčiama į: [stat] Theocracy = Teokratija -[relativeAmount]% [stat] from every [tileFilter/buildingFilter] = [relativeAmount]% [stat] iš kiekvieno: [tileFilter/buildingFilter] Reformation = Reformacija Free Religion = Religija dovanai Piety Complete = Dievotumas + Piety = Dievotumas -before adopting [policy] = prieš priimant [policy] Philantropy = Filantropija -Gifts of Gold to City-States generate [relativeAmount]% more Influence = Laisviesiems miestams dovanojamas auksas duoda [relativeAmount]% daugiau įtakos Aesthetics = Estetika -Resting point for Influence with City-States is increased by [amount] = Bazinė įtaka laisviesiems miestams padidinama: [amount] Scholasticism = Skolastika -Allied City-States provide [stat] equal to [relativeAmount]% of what they produce for themselves = Laisvieji miestai-sąjungininkai duoda [relativeAmount]% nuo jų gaminamo(s): [stat] Cultural Diplomacy = Kultūrinė Diplomatija -[relativeAmount]% resources gifted by City-States = [relativeAmount]% prie resursų, jum dovanojamų iš laisvųjų miestų -[relativeAmount]% Happiness from luxury resources gifted by City-States = [relativeAmount]% prie laimės nuo retų resursų, gaunamų iš laisvųjų miestų Educated Elite = Išsilavinusi Elita -Allied City-States will occasionally gift Great People = Laisvieji miestai-sąjungininkai kartais dovanos jums Didžiuosius žmones Patronage Complete = Patronažas + -Influence of all other civilizations with all city-states degrades [relativeAmount]% faster = Kitų civilizacijų įtaka visiems laisviesiems miestams mažėja [relativeAmount]% greičiau -Triggers the following global alert: [comment] = Siunčia globalų pranešimą: [comment] Patronage = Patronažas Naval Tradition = Jūrų tradicijos @@ -3716,7 +4046,6 @@ Trade Unions = Prekybinės sąjungos Merchant Navy = Prekybinis laivynas Mercantilism = Merkantilizmas Protectionism = Protekcionizmas -[amount] Happiness from each type of luxury resource = [amount] laimės už kiekvieną retą resursą Commerce Complete = Komercija + Commerce = Komercija @@ -3724,42 +4053,30 @@ Secularism = Pasaulietiškumas Humanism = Humanizmas Free Thought = Laisvamanystė Sovereignty = Suverenitetas -while the empire is happy = kol imperija laiminga -[relativeAmount]% [stat] = [relativeAmount]% [stat] Scientific Revolution = Mokslo Revoliucija -[amount] Free Technologies = [amount] nemokamų technologijų Rationalism Complete = Racionalizmas + -[stats] from all [buildingFilter] buildings = [stats] nuo visų pastatų: [buildingFilter] Rationalism = Racionalizmas Constitution = Konstitucija Universal Suffrage = Visuotiniai rinkimai -when defending = kada ginasi Civil Society = Pilietinė visuomenė -[relativeAmount]% Food consumption by specialists [cityFilter] = [relativeAmount]% prie maisto vartojimo specialistams mieste: [cityFilter] Free Speech = Žodžio laisvė -[amount] units cost no maintenance = [amount] dalinių išlaikymas nekainuoja Democracy = Demokratija Freedom Complete = Laisvė + Freedom = Laisvė Populism = Populizmas Militarism = Militarizmas -[stat] cost of purchasing [baseUnitFilter] units [relativeAmount]% = [relativeAmount]% prie: [stat] pirkimo kainos daliniams: [baseUnitFilter] Fascism = Fašizmas -Quantity of strategic resources produced by the empire +[relativeAmount]% = Strateginių resursų gamyba imperijoje didinama [relativeAmount]% Police State = Policinė Valstybė Total War = Visuotinis Karas Autocracy Complete = Autokratija + -for [amount] turns = [amount] ėjimams Autocracy = Autokratija United Front = Jungtinis Frontas -Militaristic City-States grant units [amount] times as fast when you are at war with a common nation = Karingi laisvieji miestai dovanoja dalinius [amount] kartų dažniau, jei kovojate prieš bendrą priešą Planned Economy = Planinė ekonomika Nationalism = Nacionalizmas Socialism = Socializmas -[relativeAmount]% maintenance cost for buildings [cityFilter] = [relativeAmount]% prie išlaikymo kainos pastatams mieste: [cityFilter] Communism = Komunizmas Order Complete = Režimas + Order = Režimas @@ -3864,7 +4181,6 @@ Engineer = Inžinierius 'Where tillage begins, other arts follow. The farmers therefore are the founders of human civilization.' - Daniel Webster = 'Nuniokotoji žemė, buvusi tyrais kiekvieno praeivio akyse, vėl bus ariama.' - Ezekielio 36:34 Agriculture = Žemdirbystė -Starting tech = Pradžios technologija 'Shall the clay say to him that fashioneth it, what makest thou?' - Bible Isaiah 45:9 = 'Vargas tam, kurs bylinėjas su savo Kūrėju, būdamas šukė tarp žemės šukių! Argi molis sako puodžiui: Ką tu iš manęs darai?' - Izajo 45:9 Pottery = Puodai @@ -3881,7 +4197,6 @@ Sailing = Laivavedyba Calendar = Kalendorius 'He who destroys a good book kills reason itself.' - John Milton = 'Neleisi šiai Mokymo knygai pasitraukti nuo savo lūpų, bet kartosi ją dieną ir naktį, kad ištikimai laikytumeisi viso, kas joje parašyta. Tik tada padarysi savo kelią sėkmingą, tik tada tau seksis.' - Jozuės 1:8 Writing = Raštas -Enables Open Borders agreements = Leidžia atvirų sienų sutartis 'Even brute beasts and wandering birds do not fall into the same traps or nets twice.' - Saint Jerome = 'Juk jis yra tas, kuris tave išgelbės nuo medžiotojo kilpos ir nuo mirtį nešančio maro.' - Psalmė 91:3 Trapping = Spąstai 'Wisdom and virtue are like the two wheels of a cart.' - Japanese proverb = 'Kvailio širdis yra kaip vežimo ratas, o jo mąstysena lyg išklibusi ašis.' - Siracido 33:5 @@ -3895,7 +4210,6 @@ Bronze Working = Bronza Optics = Optika 'There is only one good, knowledge, and one evil, ignorance.' - Socrates = 'Žiūrėkite, kad kas jūsų nepavergtų tuščia ir apgaulinga filosofija, žmonių padavimu bei pasaulio pradmenimis, o ne Kristumi.' - Kolosiečiams 2:8 Philosophy = Filosofija -Enables Research agreements = Leidžia Tyrimų susitarimus 'A Horse! A Horse! My kingdom for a horse!' - Shakespeare (Richard III) = 'Kovos vežimas, įvežtas iš Egipto, kainuodavo šešis šimtus sidabrinių šekelių, o arklys šimtą penkiasdešimt. Juos savo ruožtu jie pristatydavo visiems hetitų karaliams ir visiems Aramo karaliams.' - 2 Kronikų 1:17 Horseback Riding = Jojimas 'Mathematics is the gate and key to the sciences.' - Roger Bacon = 'Tavo jėgą sudaro ne skaičiai, tavo galybė remiasi ne galingais vyrais. Tu esi Dievas kukliųjų, pagalba engiamųjų, gynėjas silpnųjų, prieglauda apleistųjų, išgelbėtojas žmonių be vilties' - Juditos 9:11 @@ -3911,10 +4225,8 @@ Theology = Teologija Civil Service = Valstybės tarnyba 'Better is bread with a happy heart than wealth with vexation.' - Amenemope = 'Prisiartinęs tasai, kuris buvo gavęs vieną talentą, sakė: Šeimininke, aš žinojau, kad tu – žmogus kietas: pjauni, kur nesėjai, renki, kur nebarstei. Pabijojęs nuėjau ir paslėpiau tavo talentą žemėje.' - Mato 25:24 Currency = Pinigai -Enables conversion of city production to [civWideStat] = Leidžia keisti miesto gamybą į [civWideStat] 'Instrumental or mechanical science is the noblest and, above all others, the most useful.' - Leonardo da Vinci = 'Išmintingas vaikas brangina tėvo pamokymą, o pašaipūnas nesiklauso, kai yra baramas.' - Patarlių 13:1 Engineering = Inžinerija -Roads connect tiles across rivers = Galima statyti tiltus 'When pieces of bronze or gold or iron break, the metal-smith welds them together again in the fire, and the bond is established.' - Sri Guru Granth Sahib = 'Tartum liepsnojanti kieto metalo krosnis, ji savo spinduliais padega kalnus. Ugningu liežuviu kaitina pasaulį, savo spindesiu apžilpina akis.' - Siracido 43:4 Metal Casting = Metalo liejimas @@ -3926,7 +4238,6 @@ Education = Ugdymas Chivalry = Riterystė 'The press is the best instrument for enlightening the mind of man, and improving him as a rational, moral and social being.' - Thomas Jefferson = 'Žiniai pasklidus, izraeliečiai sunešė daugybę pirmienų – javų, vyno, aliejaus, medaus ir visokio žemės derliaus. Buvo atnešta visko dosni dešimtinė.' - 2 Kronikų 31:5 Machinery = Mašinos -Improves movement speed on roads = Didina keliavimo greitį keliais 'Measure what is measurable, and make measurable what is not so.' - Galileo Galilei = 'Net jei krašto žmonės žiūrėtų pro pirštus į tą žmogų, kai jis aukoja savo vaiką Molechui, ir nenubaustų jo mirtimi, 5 aš pats atgręšiu savo veidą į tą žmogų ir į jo giminę, pašalinsiu iš tautos jį ir visus, kurie seka jį, ištvirkaudami su Molechu.' - Kunigų 20:4 Physics = Fizika 'John Henry said to his Captain, / 'A man ain't nothin' but a man, / And before I'll let your steam drill beat me down, / I'll die with the hammer in my hand.'' - Anonymous: The Ballad of John Henry, the Steel-Drivin' Man = 'Kaip surenkami sidabras, žalvaris, geležis, švinas ir alavas į lydyklą ir pučiama ant jų ugnis, kad būtų ištirpdyti, taip aš surinksiu jus dėl savo pykčio ir įniršio, kad įmesčiau jus į ugnį ir ištirpdyčiau.' - Ezekielio 22:20 @@ -4018,7 +4329,6 @@ Globalization = Globalizacija Robotics = Robotai 'Now, somehow, in some new way, the sky seemed almost alien.' - Lyndon B. Johnson = 'Tada pareigūnas, ant kurio rankos karalius rėmėsi, atsakė Dievo vyrui: Net jeigu VIEŠPATS ir langus danguje padarytų, argi tai galėtų įvykti? Bet jis atkirto: Tai savo akimis tu matysi, bet to nevalgysi.' - 2 Karalių 7:2 Satellites = Palydovai -Reveals the entire map = Atveria visą žemėlapį 'Be extremely subtle, even to the point of formlessness, be extremely mysterious, even to the point of soundlessness. Thereby you can be the director of the opponent's fate.' - Sun Tzu = ' Stealth = Maskuotė 'Our scientific power has outrun our spiritual power, we have guided missiles and misguided men.' – Martin Luther King Jr. = 'Tuomet pats VIEŠPATS pasirodys jiems, švytuos jo strėlės it žaibai; pats Viešpats DIEVAS duos ženklą rago gausmu ir žygiuos pirmyn pietų viesulų audromis.' - Zeharijo 9:14 @@ -4035,7 +4345,6 @@ Nanotechnology = Nanotechnologijos 'I think we agree, the past is over.' - George W. Bush = 'Mat jiems, to norintiems, lieka paslėpta, kad nuo seno buvo dangūs ir žemė, iš vandens ir per vandenį sutvarkyta Dievo žodžiu.' - 2 Petro 3:5 Future Tech = Ateities tech Who knows what the future holds? = Tik Dievas žino - kas laukia ateityje? -Can be continually researched = Nepertraukiamas mokymasis #################### Lines from Terrains from Civ V - Vanilla #################### @@ -4053,34 +4362,24 @@ Tundra = Tundra Desert = Dykuma Lakes = Ežerai -Fresh water = Gėlas vanduo Mountain = Kalnas -Has an elevation of [amount] for visibility calculations = Aukštis [amount] - matomumo skaičiavimams -Units ending their turn on this terrain take [amount] damage = Daliniai, pabaigę ėjimą šioje vietovėje, gauna [amount] žalos Snow = Sniegas Hill = Kalvos -[amount] Strength for cities built on this terrain = [amount] prie miesto, pastatyto šioje vietovėje, stiprumo Forest = Miškas -Provides a one-time Production bonus to the closest city when cut down = Iškirtus duoda vienkartinį gamybos priedą artimiausiame mieste -Blocks line-of-sight from tiles at same elevation = Blokuoja tiesioginį matomumą tame pačiame aukštyje -[amount]% Chance to be destroyed by nukes = [amount]% prie sunaikinimo branduoliniu ginklu tikimybės A Camp can be built here without cutting it down = Čia galima pastatyti stovyklą neiškirtus miško Jungle = Džiunglės Marsh = Pelkės -Rare feature = Retas ypatumas Only Polders can be built here = Čia galima statyti tik polderius Fallout = Radioaktyvi dykynė -Nullifies all other stats this tile provides = Panaikina visus kitus laukelio rodiklius Oasis = Oazė -Only [improvementFilter] improvements may be built on this tile = Čia galima statyti tik: [improvementFilter] Flood plains = Užliejamos pievos @@ -4093,11 +4392,8 @@ Great Barrier Reef = Didysis Koralinis Rifas Old Faithful = Geizeris Jeloustone JAV El Dorado = Eldoradas -Grants 500 Gold to the first civilization to discover it = Dovanoja 500 aukso pirmiesiems atradėjams Fountain of Youth = Jaunystės Fontanas -Grants [promotion] ([comment]) to adjacent [mapUnitFilter] units for the rest of the game = Dovanoja: [promotion] ([comment]) gretutiniams daliniams: [mapUnitFilter] iki žaidimo pabaigos -Tile provides yield without assigned population = Duoda pelną ir be paskirtų gyventojų Grand Mesa = Grand Mesa kalnas @@ -4115,18 +4411,14 @@ Barringer Crater = Barringer Arizonos krateris #################### Lines from TileImprovements from Civ V - Vanilla #################### Farm = Ferma -Can also be built on tiles adjacent to fresh water = Taip pat galima statyti šalia gėlo vandens -[stats] from [tileFilter] tiles = [stats] iš: [tileFilter] Lumber mill = Lentpjūvė -[stats] = [stats] Mine = Šachta Trading post = Prekybos postas Camp = Stovykla -Can only be built to improve a resource = Statoma tik resursų tobulinimui Oil well = Naftos grežinys @@ -4141,12 +4433,8 @@ Quarry = Karjeras Fishing Boats = Žvejybos laivai Fort = Įtvirtinimas -Can be built outside your borders = Galima statyti ne savo teritorijoje -Gives a defensive bonus of [relativeAmount]% = Padidina dalinio gynybą [relativeAmount]% Road = Kelias - # Requires translation! -Costs [amount] [stat] per turn when in your territory = Reduces movement cost to ½ if the other tile also has a Road or Railroad = 2 kartus sumažina judėjimo kainą, jei sekančiame laukelyje yra kelias ar geležinkelis Reduces movement cost to ⅓ with Machinery = 3 kartus sumažina judėjimo kainą po Mašinų Gamybos atradimo Requires Engineering to bridge rivers = Tilto statymui per upę reikalinga Inžinerija @@ -4171,12 +4459,10 @@ Cancel improvement order = Atšaukti patobulinimų eilę # Requires translation! Repair = -Unbuildable = Negalima pagaminti # Requires translation! Repairs a pillaged Improvement or Route = Academy = Akademija -Removes removable features when built = Pastačius pašalina šalinamus vietovės įpatumus Landmark = Įžymybė @@ -4187,24 +4473,17 @@ Customs house = Muitinė Holy site = Šventa vieta Citadel = Tvirtovė -Adjacent enemy units ending their turn take [amount] damage = Gretutiniai priešo daliniai gauna [amount] žalos -Can be built just outside your borders = Galima statyti ne savo teritorijoje -Constructing it will take over the tiles around it and assign them to your closest city = Pastatas pasisavins laukelius aplink ir priskirs juos artimiausiam miestui Moai = Moai Statula Terrace farm = Terasinis ūkis Ancient ruins = Senoviniai griuvėsiai -Unpillagable = Negalima apiplėšti -Provides a random bonus when entered = Įeinant duoda atsitiktį priedą City ruins = Miesto griuvėsiai -Will be replaced by automated workers = Gali būti pakeista auto darbininkų A bleak reminder of the destruction wreaked by War = Niūrus Karo prisiminimas City center = Miesto centras -Irremovable = Nepašalinama(s) Marks the center of a city = Žymi miesto centrą Appearance changes with the technological era of the owning civilization = Išvaizda kinta keičiantis savininko technologinei erai @@ -4229,14 +4508,12 @@ Stone = Akmuo Fish = Žuvis Horses = Arkliai -Guaranteed with Strategic Balance resource option = Garantuojama su resursų strateginiu balansu Iron = Geležis Coal = Anglis Oil = Nafta -Deposits in [tileFilter] tiles always provide [amount] resources = Šaltiniai esantys ant: [tileFilter] visada duoda [amount] resurso Aluminum = Aliuminis @@ -4273,7 +4550,6 @@ Whales = Banginiai Pearls = Perlai Jewelry = Brangenybės -Can only be created by Mercantile City-States = Sukuriamos tik prekybinių laisvųju miestų Porcelain = Porcelianas @@ -4289,8 +4565,6 @@ Melee Water = Artimos kovos laivas Ranged Water = Tolimos kovos laivas Submarine = Povandeninis laivas Heal Instantly = Išgydyti akimirksniu -Heal this unit by [amount] HP = Išgydyti [amount] sveikatos -Doing so will consume this opportunity to choose a Promotion = Naudojama vietoje paaukštinimo Accuracy I = Taiklumas I @@ -4307,10 +4581,8 @@ Barrage III = Priedanga III Volley = Salvė Extended Range = Padidintas atakos atstumas -[amount] Range = [amount] atstumo Indirect Fire = Netiesioginis apšaudymas -Ranged attacks may be performed over obstacles = Nuotolinės atakos galimos ir esant kliūtims Shock I = Spaudimas I @@ -4333,21 +4605,14 @@ Formation I = Rikiuotė I Formation II = Rikiuotė II Blitz = Staigi ataka -[amount] additional attacks per turn = [amount] papildomų atakų per ėjimą Woodsman = Pėdsekys -Double movement in [terrainFilter] = Dvigubas judėjimas per: [terrainFilter] Amphibious = Jūrų desantas -Eliminates combat penalty for attacking over a river = Panaikina baudą atakai per upę -Eliminates combat penalty for attacking across a coast = Panaikina baudą atakai nuo kranto Medic = Medikas -All adjacent units heal [amount] HP when healing = Visi gretutiniai daliniai atstato [amount] sveikatos gydymo ėjime Medic II = Medikas II -in [tileFilter] tiles = laukeliuose [tileFilter] -[amount] HP when healing = [amount] sveikatos gydymo ėjime Scouting I = Žvalgyba I @@ -4360,8 +4625,6 @@ Survivalism I = Išgyvenimas I Survivalism II = Išgyvenimas II Survivalism III = Išgyvenimas III -Unit will heal every turn, even if it performs an action = Dalinys gydysis kiekvieną ėjimą, net veiksmo metu -May withdraw before melee ([amount]%) = Gali išvengti susirėmimo ([amount]%) Boarding Party I = Abordažas I @@ -4370,7 +4633,6 @@ Boarding Party II = Abordažas II Boarding Party III = Abordažas III Coastal Raider I = Pakrantės plėšikas I -Earn [amount]% of the damage done to [combatantFilter] units as [civWideStat] = Gauna [amount]% nuo žalos padarytos daliniams: [combatantFilter] kaip: [civWideStat] Coastal Raider II = Pakrantės plėšikas II @@ -4398,14 +4660,12 @@ Armor Plating II = Šarvai II Armor Plating III = Šarvai III Flight Deck I = Lėktuvų denis I -Can carry [amount] extra [mapUnitFilter] units = Galima tupdyti [amount] daugiau dalinių: [mapUnitFilter] Flight Deck II = Lėktuvų denis II Flight Deck III = Lėktuvų denis III Supply = Aprūpinimas -May heal outside of friendly territory = Gali gydytis nedraugiškoje teritorijoje Bomber = Bombonešis Siege I = Apgultis I @@ -4415,25 +4675,20 @@ Siege II = Apgultis II Siege III = Apgultis III Evasion = Išvengimas -Damage taken from interception reduced by [relativeAmount]% = Žala nuo perėmimo sumažinama [relativeAmount]% Fighter = Naikintuvas Interception I = Perėmimas I -[relativeAmount]% Damage when intercepting = [relativeAmount]% prie žalos perėmimo metu Interception II = Perėmimas II Interception III = Perėmimas III -[relativeAmount]% Strength when performing Air Sweep = [relativeAmount]% Jėgos oro mūšyje - Air Targeting I = Oro taikiklis I Air Targeting II = Oro taikiklis II Sortie = Išpuolis -[amount] extra interceptions may be made per turn = Gali atlikti [amount] daugiau perėmimų per ėjimą Operational Range = Operatyvinis atstumas @@ -4479,25 +4734,19 @@ Great Generals II = Išskirtiniai generolai II Quick Study = Greitas apmokymas Haka War Dance = Haka Kovos šokis -[relativeAmount]% Strength for enemy [combatantFilter] units in adjacent [tileFilter] tiles = [relativeAmount]% jėgai priešo: [combatantFilter] gretutiniuose laukeliuose: [tileFilter] Rejuvenation = Atsistatymas -All healing effects doubled = Visi gydymo efektai dvigubinami Slinger Withdraw = Palaipsnis atsitraukimas Ignore terrain cost = Ignoruoti vietovės baudas -Ignores terrain cost = Ignoruoja vietovės baudas Pictish Courage = Piktų genties Drąsa Home Sweet Home = Namai, gimti namai -[relativeAmount]% Strength decreasing with distance from the capital = Jėga mažinama [relativeAmount]% nutolus nuo sostinės [unit] ability = [unit] sugebėjimas -Heals [amount] damage if it kills a unit = Atstato [amount] sveikatos, jei įveikia dalinį - #################### Lines from UnitTypes from Civ V - Vanilla #################### @@ -4505,23 +4754,12 @@ Heals [amount] damage if it kills a unit = Atstato [amount] sveikatos, jei įvei Civilian Water = Taikūs vandenys -Can enter ice tiles = Negali eiti per ledą -Invisible to non-adjacent units = Nematoma(s) daliniams nesamtiems šalia -Can see invisible [mapUnitFilter] units = Gali aptikti nematomus dalinius: [mapUnitFilter] - - Aircraft = Lėktuvas -Can see over obstacles = Gali matyti per kliūtis -Can perform Air Sweep = Gali kautis oro mūšyje Atomic Bomber = Atominis bombonešis Missile = Raketa -Self-destructs when attacking = Susinaikina atakuodama -Cannot be intercepted = Negalima perimti - -Can pass through impassable tiles = Gali pereiti per nepereinamus laukelius Armor = Šarvuotis @@ -4541,13 +4779,6 @@ AtomicBomber = Atominis bombonešis #################### Lines from Units from Civ V - Vanilla #################### -Can build [improvementFilter/terrainFilter] improvements on tiles = Gali statyti laukelių pagerinimus: [improvementFilter/terrainFilter] - -Founds a new city = Gali įkurti miestą -Excess Food converted to Production when under construction = Maisto perteklius keičiamas į gamybą satybų metu -Requires at least [amount] population = Reikia mažiausiai [amount] gyventojų - -May upgrade to [baseUnitFilter] through ruins-like effects = Įėjęs į griuvėsius gali būti pakeistas į: [baseUnitFilter] This is your basic, club-swinging fighter. = Bazinis kovotojas su kuoka. @@ -4566,17 +4797,12 @@ Slinger = Laidynininkas Skirmisher = Užpuolikas Work Boats = Žvejybinės valtys -Cannot enter ocean tiles = Negali išplaukti į vandenyną -May create improvements on water resources = Gali kurti patobulinimus jūroje -Uncapturable = Negalima imti į nelaisvę Trireme = Trirema Galley = Galera Chariot Archer = Vežimaitis su strėlėm -No defensive terrain bonus = Negauna vietovės apsaugos -Rough terrain penalty = Kalnuotos vietovės bauda War Chariot = Kovinis vežimas @@ -4590,12 +4816,10 @@ Persian Immortal = Persijos nemarusis Marauder = Marodierius Horseman = Raitininkas -Can move after attacking = Gali judėti po atakos Companion Cavalry = Makedonų kavalerija Catapult = Katapulta -Must set up to ranged attack = Turi pasiruošti prieš nuotolinę ataką Ballista = Balista @@ -4607,14 +4831,12 @@ Mohawk Warrior = Mohavk karys Landsknecht = Alebardininkas -Can move immediately once bought = Gali judėti iškart po nupirkimo Knight = Riteris Camel Archer = Lankas ant kuprio Conquistador = Konkista -on foreign continents = kituose kontinentuose Naresuan's Elephant = Naresuano Dramblys @@ -4672,16 +4894,11 @@ Ironclad = Šarvuotas laivas Artillery = Artilerija -Can only attack [tileFilter] tiles = Gali atakuoti tik: [tileFilter] Foreign Legion = Užsienio legionas -[relativeAmount]% chance to intercept air attacks = [relativeAmount]% tikimybė perimti oro atakas - Carrier = Lėktuvnešis -Cannot attack = Negali atakuoti -Can carry [amount] [mapUnitFilter] units = Galima tupdyti: [amount] [mapUnitFilter] Battleship = Karo Laivas @@ -4695,7 +4912,6 @@ Zero = Zero naikintuvas B17 = B-17 bombonešis Paratrooper = Parašiutininkas -May Paradrop up to [amount] tiles from inside friendly territory = Gali iššokti su parašiutais iki [amount] laukelių nuo draugiškos teritorijos Tank = Tankas @@ -4704,9 +4920,6 @@ Panzer = Sunkusis tankas Anti-Tank Gun = Prieštankinis Atomic Bomb = Atominė bomba -Nuclear weapon of Strength [amount] = Atominė galia: [amount] -if [buildingFilter] is constructed = jei pastatyta(s): [buildingFilter] -Blast radius [amount] = Sprogimo spindulys: [amount] Rocket Artillery = Raketinė artilerija @@ -4717,9 +4930,6 @@ Guided Missile = Valdoma raketa Nuclear Missile = Branduolinė raketa Helicopter Gunship = Karo sraigtasparnis -All tiles cost 1 movement = Bet kuris laukelis pereinamas 1 ėjimu -Ignores Zone of Control = Ignoruoja Kontrolės Zonas -Unable to capture cities = Negali užgrobti miestų Nuclear Submarine = Atominis povandenininkas @@ -4734,48 +4944,26 @@ Jet Fighter = Reaktyvinis naikintuvas Giant Death Robot = Robotas Gigantas Stealth Bomber = Stealth Bombonešis -Cannot be carried by [mapUnitFilter] units = Negali būti gabenamas ant: [mapUnitFilter] Great Artist = Didis Menininkas -Can start an [amount]-turn golden age = Gali pradėti [amount] ėjimų trukmės Aukso amžių -Can construct [improvementName] = Gali pastatyti: [improvementName] -Great Person - [comment] = Didis žmogus - [comment] Great Scientist = Didis mokslininkas -Can hurry technology research = Gali pagreitinti technologijų tyrimus Great Merchant = Didis pirklys -Can undertake a trade mission with City-State, giving a large sum of gold and [amount] Influence = Gali sudaryti prekybinę sutartį su laisvuoju miestu, tai duos daugiau aukso ir [amount] įtakos Great Engineer = Didis inžinierius -Can speed up construction of a building = Gali pagreitinti pastatų statybas Great Prophet = Didis pranašas -if it hasn't used other actions yet = jei dar nevykdė jokių veiksmų -Can [action] [amount] times = Gali [amount] kartus: [action] -Removes other religions when spreading religion = Pašalinas kitas religijas kai platina savają -May found a religion = Gali įkurti religiją -May enhance a religion = Gali sustiprinti religiją -May enter foreign tiles without open borders = Gali įeiti į svetimus laukelius be atvirų sienų -Religious Unit = Religinis dalinys -Takes your religion over the one in their birth city = Priima jūsų religiją vietoje gimtosios Great General = Didis karvedys -[relativeAmount]% Strength bonus for [mapUnitFilter] units within [amount] tiles = [relativeAmount]% prie jėgos daliniams: [mapUnitFilter] [amount] laukelių ribose Khan = Chanas karvedys Missionary = Misijonierius -May enter foreign tiles without open borders, but loses [amount] religious strength each turn it ends there = Gali įeiti į svetimus laukelius be atvirų sienų, bet paranda [amount] religinės galios jei baigia ėjimą tokiuose laukeliuose -Can be purchased with [stat] [cityFilter] = Galima nupirkti už [stat] [cityFilter] Inquisitor = Inkvizitorius -Prevents spreading of religion to the city it is next to = Trukdo platinti religiją mieste šalia kurio stovi SS Booster = Erdvėlaivio raketa-nešėja -Spaceship part = Erdvėlaivio dalis -Can be added to [comment] in the Capital = Galima pridėti prie: [comment] sostinėje -Limited to [amount] per Civilization = Iki [amount] vienetų 1 civilizacijai SS Cockpit = Erdvėlaivio tiltelis @@ -4810,24 +4998,20 @@ Have highest score after max turns = Turėk didžiausią išsivystymo lygį po Ancestor Worship = Protėvių Garbinimas Dance of the Aurora = Auroros Šokis -[stats] from [tileFilter] tiles without [tileFilter2] [cityFilter] = [stats] iš laukelių: [tileFilter], neturinčių: [tileFilter2] [cityFilter] Desert Folklore = Dykumos Legendos Faith Healers = Gydymas Dvasia -[mapUnitFilter] Units adjacent to this city heal [amount] HP per turn when healing = [mapUnitFilter] daliniai šalia miesto atstato [amount] sveikatos per ėjimą kai gydoma Fertility Rites = Vaisingumo ritualai God of Craftsman = Amatininkų dievas -in cities with at least [amount] [populationFilter] = miestuose turinčiuose bent [amount] [populationFilter] God of the Open Sky = Padangių dievas God of the Sea = Jūrų dievas God of War = Karo dievas -Earn [amount]% of [mapUnitFilter] unit's [costOrStrength] as [civWideStat] when killed within 4 tiles of a city following this religion = Gauna: [amount]% [costOrStrength] [mapUnitFilter] dalinį kaip: [civWideStat] kada sunaikinamas 4 laukelių atstumu nuo miesto, tikinčio šia religija Goddess of Festivals = Švenčių deivė @@ -4852,7 +5036,6 @@ Religious Settlements = Religiniai kaimeliai Sacred Path = Šventasis kelias Sacred Waters = Šventieji vandenys -[stats] in cities on [terrainFilter] tiles = [stats] miestuose pastatytuose ant: [terrainFilter] Stone Circles = Akmenų žiedai @@ -4860,7 +5043,6 @@ Follower = Sekėja(s) Asceticism = Asketizmas Cathedrals = Katedros -May buy [buildingFilter] buildings with [stat] [cityFilter] = Galima pirkti: [buildingFilter] pastatus už [stat] [cityFilter] Choral Music = Choralinė muzika @@ -4871,13 +5053,10 @@ Feed the World = Pamaitink pasaulį Guruship = Tikėjimo globėjai Holy Warriors = Šventieji kariai -before the [era] = iki: [era] -May buy [baseUnitFilter] units with [stat] for [amount] times their normal Production cost = Galima pirkti: [baseUnitFilter] už: [stat] [amount] kartų brangiau nei gamybos kaina Liturgical Drama = Liturginė drama Monasteries = Vienuolynai -May buy [buildingFilter] buildings for [amount] [stat] [cityFilter] = Galima pirkti: [buildingFilter] už: [amount] [stat] [cityFilter] Mosques = Mečetės @@ -4890,28 +5069,21 @@ Religious Art = Religinis menas Religious Center = Religinis centras Religious Community = Religininė bendruomenė -[relativeAmount]% [stat] from every follower, up to [relativeAmount2]% = [relativeAmount]% [stat] nuo kiekvieno sekėjo iki: [relativeAmount2]% Swords into Ploughshares = Kardus į plūgus -when not at war = taikos metu Founder = Įkūrėja(s) Ceremonial Burial = Ritualinis laidojimas -[stats] for each global city following this religion = [stats] už kiekvieną pasaulio miestą, tikintį šia religija Church Property = Bažnyčios nuosavybė Initiation Rites = Pašventimo ritualai -[stats] when a city adopts this religion for the first time (modified by game speed) = [stats] miestui priėmus šią religiją pirmą kartą (priklauso nuo žaidimo greičio) Interfaith Dialogue = Tarpkonfesinis dialogas -When spreading religion to a city, gain [amount] times the amount of followers of other religions as [stat] = Platinant religiją mieste, duoda [amount] kartų daugiau sekėjų nei kitoms religijoms kaip [stat] Papal Primacy = Popiežiaus viršenybė -Resting point for Influence with City-States following this religion [amount] = Pamatinė įtakos vertė: [amount] laisviesiems miestams, tikintiems šia religija Peace Loving = Taikingumas -[stats] from every [amount] global followers [cityFilter] = [stats] iš kiekvienų [amount] globalių sekėjų mieste: [cityFilter] Pilgrimage = Piligrimystė @@ -4925,23 +5097,18 @@ Defender of the Faith = Tikėjimo gynėjas Holy Order = Šventasis ordinas Itinerant Preachers = Klajojantys pamokslininkai -Religion naturally spreads to cities [amount] tiles away = Religija plinta savaime [amount] laukelių atstumu Just War = Džihad Karas Messiah = Mesijas -[relativeAmount]% Spread Religion Strength = [relativeAmount]% prie religinės galios -[relativeAmount]% Faith cost of generating Great Prophet equivalents = [relativeAmount]% tikėjimo kiekiui, kad įgyti Didįjį Pranašą Missionary Zeal = Misionierių uolumas Religious Texts = Religiniai tekstai -[relativeAmount]% Natural religion spread [cityFilter] = [relativeAmount]% savaiminiam religijos plitimui į: [cityFilter] Religious Unity = Visuotinė Bažnyčia Reliquary = Relikvijorius -[stats] whenever a Great Person is expended = [stats] kai panaudojamas Didis žmogus #################### Lines from Buildings from Civ V - Gods & Kings #################### @@ -4968,7 +5135,6 @@ Petra = Petra Miestas Great Mosque of Djenne = Didžioji Džene Mečetė 'With the magnificence of eternity before us, let time, with all its fluctuations, dwindle into its own littleness.' - Thomas Chalmers = 'Aš žinau, jog netrukus ateis Mesijas (tai yra Dievo Pateptasis – Kristus) . Atėjęs jis mums viską paskelbs' - Jono 4:25 -[baseUnitFilter] units built [cityFilter] can [action] [amount] extra times = [baseUnitFilter], pagaminti mieste: [cityFilter], gali [amount] kartų daugiau: [action] Grand Temple = Didžioji Šventykla @@ -4996,10 +5162,8 @@ Recycling Center = Atliekų perdirbimo centras CN Tower = CN Tele Bokštas 'Nothing travels faster than light with the possible exception of bad news, which obeys its own special rules.' - Douglas Adams = '„Tad visa, ko norite, kad jums darytų žmonės, ir jūs patys jiems darykite; nes tai yra Įstatymas ir Pranašai“.' - Mato 7:12 -[amount] population [cityFilter] = [amount] prie gyventojų skaičiaus mieste: [cityFilter] Bomb Shelter = Slėptuvė -Population loss from nuclear attacks [relativeAmount]% [cityFilter] = [relativeAmount]% prie skaičiaus aukų dėl branduolinių atakų mieste: [cityFilter] Hubble Space Telescope = Hablo Teleskopas 'The wonder is, not that the field of stars is so vast, but that man has measured it.' - Anatole France = 'Bus ženklų saulėje, mėnulyje ir žvaigždėse, o žemėje tautos blaškysis, gąsdinamos' - Luko 21:25 @@ -5022,13 +5186,6 @@ Pagoda = Pagoda #################### Lines from Eras from Civ V - Gods & Kings #################### -Every major Civilization gains a spy once a civilization enters this era = Kiekviena pagrindinė civilizacija, pasiekusi šią erą, įgyja šnipą - -May not generate great prophet equivalents naturally = Didysis pranašas savaime neatsiranda. -May buy [baseUnitFilter] units for [amount] [stat] [cityFilter] at an increasing price ([amount2]) = Galima pirkti dalinius: [baseUnitFilter] už [amount] [stat] [cityFilter] padidintą kainą: ([amount2]) -Starting in this era disables religion = Pradžia šioje eroje išjungs religiją - - Marine = Jūrų pėstininkas @@ -5334,9 +5491,6 @@ Hildico = Hildico Gudrun = Gudrun Atilla's Court = Atilos rūmai The Huns = Hunai -Cities are razed [amount] times as fast = Miestai griaunami [amount] kartų greičiau -Starts with [tech] = Pradeda su: [tech] -"Borrows" city names from other civilizations in the game = "Skolinasi" miestų pavadinimus iš kitų William of Orange = Viljemas Oranžietis As much as I despise war, I consider it a, hahaha, contribution to the common cause to erase your existence. = Nekenčiu karo, bet dėl bendro labo teks jus sunaikinti. @@ -5390,7 +5544,6 @@ Weesp = Veesp Coevorden = Kuvorden Kerkrade = Kerkrade The Netherlands = Nyderlandai -Retain [relativeAmount]% of the happiness from a luxury after the last copy has been traded away = [relativeAmount]% laimės nuo reto resurso išsaugoma net kai paskutinis jo žiupsnelis parduotas Gustavus Adolphus = Gustavas Adolfas The Hakkapeliittas will ride again and your men will fall just at the sight of my cavalry! God with us! = Jūsų žmonės bėgs vos pamatę mano raitelius. Dievas su mumis! @@ -5456,8 +5609,6 @@ Borgholm = Borgholm Strängnäs = Strengnes Sveg = Sveg Sweden = Švedija -Gain [amount] Influence with a [baseUnitFilter] gift to a City-State = Įgyjama [amount] įtakos padovanojus dalinį:[baseUnitFilter] laisvąjam miestui -When declaring friendship, both parties gain a [relativeAmount]% boost to great person generation = Paskelbus draugystę, abi pusės gauna [relativeAmount]% priedą prie Didžių žmonių atsiradimo Maria Theresa = Marija Terezė Shame that it has come this far. But ye wished it so. Next time, be so good, choose your words more wisely. = Gaila, kad viskas taip toli nuėjo. Bet juk jūs to norėjote. Kitąsyk, prašau, atidžiau rinkitės žodžius. @@ -5508,7 +5659,6 @@ Saalbach = Zalbah Lienz = Lienc Steyr = Shtajr Austria = Austrija -Can spend Gold to annex or puppet a City-State that has been your ally for [amount] turns. = Už auksą galite aneksuoti ar padaryti klusniu vasalu laisvąjį miestą, kuris buvo sąjungininku [amount] ir daugiau ėjimų Dido = Didonė Tell me, do you all know how numerous my armies, elephants and the gdadons are? No? Today, you shall find out! = Štai sakykite, ar žinote kokio dydžio mano armijos? Ne? Šiandien pat sužinosite! @@ -5559,7 +5709,6 @@ Sabratha = Sabrata Rusadir = Rusadir Baecula = Bekula Saldae = Saldai -Land units may cross [terrainName] tiles after the first [baseUnitFilter] is earned = Sausumos daliniai gali eiti per laukelius: [terrainName] po to kai įgytas pirmasis dalinys: [baseUnitFilter] Units ending their turn on [tileFilter] tiles take [amount] damage = Daliniai pabaigę ėjimą laukeliuose: [tileFilter], gauna [amount] žalos Theodora = Teodora @@ -5614,7 +5763,6 @@ Constantia = Konstancija Patra = Patry Korinthos = Korinf Byzantium = Bizantija -May choose [amount] additional belief(s) of any type when [foundingOrEnhancing] a religion = Galima pasirinkti [amount] papildomų tikėjimų kai [foundingOrEnhancing] religija Boudicca = Boudikė You shall stain this land no longer with your vileness! To arms, my countrymen. We ride to war! = Jūs mindote žemę tik tam kad ją mindyti! Tai nebegali daugiau tęstis! @@ -5665,7 +5813,6 @@ Llanfairpwllgwyngyll = Llanvajr Pullgvingill Falmouth = Falmut Lorient = Lorjan Celts = Keltai -with [amount] to [amount2] neighboring [tileFilter] [tileFilter2] tiles = kai nuo [amount] iki [amount2] gretimų laukelių yra: [tileFilter] [tileFilter2] Haile Selassie = Haile Selase I have tried all other avenues, but yet you persist in this madness. I hope, for your sake, your end is swift. = Bandžiau visokius kelius, bet jums mieliausias beprotybės kelias. Jūsų pačių labui tikiuosi greito jūsų galo. @@ -5718,7 +5865,6 @@ Gambela = Gambela Ziway = Zvaj Weldiya = Uoldyja Ethiopia = Etiopija -when fighting units from a Civilization with more Cities than you = kada kaunatės su daliniais civilizacijų turinčių daugiau miestų nei jūs Pacal = Pakal A sacrifice unlike all others must be made! = Aukojimas bus atliktas. Ruoškis - tu jame - svarbiausias personažas! @@ -5772,8 +5918,6 @@ Ixinche = Ishimche Zaculeu = Sakuleu Kabah = Kabah The Maya = Majai -Receive a free Great Person at the end of every [comment] (every 394 years), after researching [tech]. Each bonus person can only be chosen once. = Gauna Didįjį žmogų dovanai kiekvieno [comment] pabaigoje (kartą per 394 metus) atradus: [tech]. Kiekvieną didįjį žmogų galima išsirinkti tik vieną kartą. -Once The Long Count activates, the year on the world screen displays as the traditional Mayan Long Count. = Nuo ilgojo skaičiavimop pradžios data ekrane vaizduojama tradiciniu majų skaičiavimo būdu I didn't want to do this. We declare war. = Nenorėjau šito, bet skelbiu jums karą. @@ -5794,14 +5938,6 @@ Jerusalem = Jeruzalė #################### Lines from Policies from Civ V - Gods & Kings #################### -Provides a [buildingName] in your first [amount] cities for free = [buildingName] dovanai pirmuose [amount] miestuose - - -[relativeAmount]% Gold from Great Merchant trade missions = [relativeAmount]% aukso prie Didžiojo pirklio prekybos misijų - - -Upon capturing a city, receive [amount] times its [stat] production as [civWideStat] immediately = Užgrobus miestą iš karto gaunam [amount] kartų daugiau: [stat] kaip: [civWideStat] - #################### Lines from Quests from Civ V - Gods & Kings #################### @@ -5878,10 +6014,6 @@ Uluru = Uluru kalnas #################### Lines from TileImprovements from Civ V - Gods & Kings #################### - # Requires translation! -Costs [amount] [stat] per turn = - - Polder = Polderis @@ -5903,12 +6035,9 @@ Truffles = Triufeliai Hussar = Husaras -[relativeAmount]% to Flank Attack bonuses = [relativeAmount]% priedas atakai iš flango Hakkapeliitta = Švedų raitininkas -Transfer Movement to [mapUnitFilter] = Perduoti judėjimą: [mapUnitFilter] -[relativeAmount]% Strength when stacked with [mapUnitFilter] = [relativeAmount]% prie jėgos, kada viename laukelyje su: [mapUnitFilter] #################### Lines from UnitTypes from Civ V - Gods & Kings #################### @@ -5929,7 +6058,6 @@ Horse Archer = Raitas lankas Battering Ram = Taranas -Can only attack [combatantFilter] units = Gali atakuoti tik šiuos: [combatantFilter] Pictish Warrior = Piktų karys @@ -5946,7 +6074,6 @@ Galleass = Galeas trirema Privateer = Piratų laivas -May capture killed [mapUnitFilter] units = Gali grobti nukautus: [mapUnitFilter] Sea Beggar = Danų piratlaivis @@ -6218,142 +6345,3 @@ City Blockade = # Requires translation! One of your cities is under a naval blockade! When all adjacent water tiles of a coastal city are blocked - city loses harbor connection to all other cities, including capital. Make sure to de-blockade cities by deploying friendly military naval units to fight off invaders. = - -#################### Lines from Unique Types ####################### - -Nullifies [stat] [cityFilter] = Panaikina [stat] [cityFilter] -Nullifies Growth [cityFilter] = Panaikina augimą: [cityFilter] -Provides military units every ≈[amount] turns = Duoda ♮Karių per ≈[amount] \nėjimų -Provides a unique luxury = Duoda unikalų \nresursą -Cannot build [baseUnitFilter] units = Negali gaminti: [baseUnitFilter] -May choose [amount] additional [beliefType] beliefs when [foundingOrEnhancing] a religion = Galima rinktis [amount] papildomų tikėjimų: [beliefType] kada [foundingOrEnhancing] religija -May buy [buildingFilter] buildings for [amount] [stat] [cityFilter] at an increasing price ([amount2]) = Galima pirkti: [buildingFilter] už: [amount] [stat] [cityFilter] didėjančia kaina: ([amount2]) -May buy [baseUnitFilter] units for [amount] [stat] [cityFilter] = Galima pirkti: [baseUnitFilter] už: [amount] [stat] [cityFilter] -May buy [baseUnitFilter] units with [stat] [cityFilter] = Galima pirkti: [baseUnitFilter] su: [stat] [cityFilter] -May buy [buildingFilter] buildings with [stat] for [amount] times their normal Production cost = Galima pirkti: [buildingFilter] už [stat] [amount] kartų brangiau nei gamybos kaina -[stat] cost of purchasing [buildingFilter] buildings [relativeAmount]% = [relativeAmount]% prie: [buildingFilter] pirkimo kainos už: [stat] -Triggers victory = Suaktyvina pergalę -Starts with [policy] adopted = Pradeda su: [policy] -[amount] Unit Supply = +[amount] dalinių išlaikymas -[amount] Unit Supply per [amount2] population [cityFilter] = +[amount] dalinių išlaikymas [amount2] gyventojams miestui: [cityFilter] -[amount] Unit Supply per city = +[amount] dalinių išlaikymas kiekvienam miestui -Rebel units may spawn = Gali iššaukti sukilėlius -Can be purchased for [amount] [stat] [cityFilter] = Galima pirkti už: [amount] [stat] [cityFilter] -Requires a [buildingFilter] in at least [amount] cities = Reikalauja: [buildingFilter] mažiausiai [amount] miestuose -Must not be next to [terrainFilter] = Neturi būti šalia: [terrainFilter] -Creates a [improvementName] improvement on a specific tile = Stato: [improvementName] ant specifinio laukelio -No defensive terrain penalty = Nera vietovės baudos apsaugai -May attack when embarked = Mano ataka įsilaipinus -No Sight = Nesimato -Cannot intercept [mapUnitFilter] units = Negali perimti dalinio: [mapUnitFilter] -[amount] XP gained from combat = [amount] patirties mūšyje -Destroys tile improvements when attacking = Atakuojant sunaikina laukelio patobulinimus -Cannot move = Negali judėti -[amount] Movement point cost to embark = Įlaipinimo ėjimų kiekis: [amount] -Can speed up the construction of a wonder = Gali pagreitinti pasaulio stebuklo statybas - # Requires translation! -Can transform to [unit] = -by consuming this unit = panaudojus šį dalinį - # Requires translation! -before [amount] turns = - # Requires translation! -after [amount] turns = -when at war = karo metu -during We Love The King Day = švenčių metu -when between [amount] and [amount2] Happiness = kada laimingumas yra tarp [amount] iki [amount2] -when below [amount] Happiness = kada mažiau [amount] laimingumo -during the [era] = Kai era: [era] - # Requires translation! -if starting in the [era] = -if no other Civilization has researched this = jei to neatrado kita civilizacija -after adopting [policy] = priėmus: [policy] - # Requires translation! -before founding a Pantheon = - # Requires translation! -after founding a Pantheon = -with [resource] = su: [resource] -without [resource] = be: [resource] - # Requires translation! -when above [amount] [resource] = - # Requires translation! -when below [amount] [resource] = -in cities with a [buildingFilter] = miestuose turinčiuose: [buildingFilter] -for units with [promotion] = daliniams su paaukštinimu: [promotion] -for units without [promotion] = daliniams be paaukštinimo: [promotion] -when above [amount] HP = kada daugiau [amount] sveikatos -when below [amount] HP = kada mažiau [amount] sveikatos -with [amount] to [amount2] neighboring [tileFilter] tiles = su nuo [amount] iki [amount2] gretutinių [tileFilter] laukelių -in [tileFilter] [tileFilter2] tiles = laukeliuose: [tileFilter] [tileFilter2] -in tiles without [tileFilter] = laukeliuose neturinčiuose: [tileFilter] -on water maps = jūros platybėse -in [regionType] Regions = regionuose: [regionType] -in all except [regionType] Regions = visuose regionuose išskyrus: [regionType] -Free [baseUnitFilter] found in the ruins = Įgijome: [baseUnitFilter] surastą griuvėsiuose -[amount] Free Social Policies = [amount] santvarkos institutų dovanai -[amount] population in a random city = [amount] gyventojų bet kuriam miestui -[amount] free random researchable Tech(s) from the [era] = [amount] bet kurių galimų tyrimams technologijų dovanai iš eros: [era] -Gain a free [beliefType] belief = Įgyjam: [beliefType] tikėjimą dovanai -Gain [amount] [stat] = Duoda: [amount] [stat] -Gain [amount]-[amount2] [stat] = Duoda: [amount]-[amount2] [stat] -Gain enough Faith for a Pantheon = Duoda pakankamai Tikėjimo panteonui -Gain enough Faith for [amount]% of a Great Prophet = Duoda pakankamai Tikėjimo gauti [amount]% Didžiojo pranašo atėjimui -Reveal up to [amount/'all'] [tileFilter] within a [amount] tile radius = Atveria [amount/'all'] [tileFilter] spinduliu [amount] laukelių -From a randomly chosen tile [amount] tiles away from the ruins, reveal tiles up to [amount2] tiles away with [amount3]% chance = Bet kuriame laukelyje, nunolusiame [amount] nuo griuvėsių, atveria [amount2] laukelių [amount3]% tikimybe -This Unit gains [amount] XP = Šis dalinys gauna [amount] patirties -This Unit upgrades for free including special upgrades = Šis dalinys patobulinamas dovanai įskaitant specialius patobulinimus -This Unit gains the [promotion] promotion = Šis dalinys gauna paaukštinimą: [promotion] - # Requires translation! -upon discovering [tech] = - # Requires translation! -upon entering the [era] = - # Requires translation! -upon adopting [policy] = - # Requires translation! -upon declaring war with a major Civilization = - # Requires translation! -upon declaring friendship = - # Requires translation! -upon entering a Golden Age = - # Requires translation! -upon conquering a city = - # Requires translation! -upon founding a city = - # Requires translation! -upon discovering a Natural Wonder = - # Requires translation! -upon constructing [buildingFilter] = - # Requires translation! -upon constructing [buildingFilter] [cityFilter] = - # Requires translation! -upon founding a Pantheon = - # Requires translation! -upon founding a Religion = - # Requires translation! -upon enhancing a Religion = -Hidden after generating a Great Prophet = Slepiama po Didžiojo pranašo atėjimo -Triggerable = Suaktyvinama(s) -Global = Globali -Nation = Tauta -Era = Era -Tech = Technologija -Policy = Santvarkos institutas -FounderBelief = Įkūrėjo tikėjimas -FollowerBelief = Sekėjo tikėjimas -Building = Pastatas -Unit = Dalinys -UnitType = Dalinio tipas -Promotion = Paaukštinmas -Improvement = Patobulinimas -Resource = Resursas -Ruins = Griuvėsiai -Speed = Greitis -Tutorial = Apmokymai -CityState = Laisvasis miestas -ModOptions = Modifikacijos nustatymai -Conditional = Salyginai - # Requires translation! -TriggerCondition = -EstablishNetwork = Įkurti tinklą -StealingTech = Vogti technologiją -RiggingElections = Klastoti rinkimus -CounterIntelligence = Astakomasis šnipinėjimas diff --git a/android/assets/jsons/translations/Malay.properties b/android/assets/jsons/translations/Malay.properties index c0454d3985..28624daf74 100644 --- a/android/assets/jsons/translations/Malay.properties +++ b/android/assets/jsons/translations/Malay.properties @@ -197,41 +197,6 @@ Current leader is [civInfo] with [amount] [stat] generated. = # Requires translation! Current leader is [civInfo] with [amount] Technologies discovered. = -## Diplomatic modifiers - -You declared war on us! = Kamu mengisytiharkan perang pada saya! -Your warmongering ways are unacceptable to us. = Cara peperangan kamu tidak diterima oleh kami. -You have captured our cities! = Kamu tawan bandar-bandar kami! -We applaud your liberation of our conquered cities! = Kami memuji pembebasan anda bandar kami yang ditakluki! -We applaud your liberation of conquered cities! = Kami memuji pembebasan anda bandar yang ditakluki! -Years of peace have strengthened our relations. = Keamanan bertahun-tahunan telah menguatkan hubungan kita. -Our mutual military struggle brings us closer together. = Perjuangan ketenteraan kita yang sama telah mendekatkan hubungan kita. -We have signed a public declaration of friendship = Kita telah menandatangani pengisytiharan persahabatan awam -You have declared friendship with our enemies! = Kamu mengisytiharkan persahabatan dengan musuh kami! -You have declared friendship with our allies = Kamu mengisytiharkan persahabatan dengan pakatan kami -Our open borders have brought us closer together. = Sempadan terbuka kita telah mendekatkan hubungan kita. -Your so-called 'friendship' is worth nothing. = Persahabatan kamu kononnya tidak bernilai. -You have publicly denounced us! = Kamu telah mengecam kami secara awam! -You have denounced our allies = Kamu telah mengecam pakatan kami -You have denounced our enemies = Kamu telah mengecam musuh kami -You betrayed your promise to not settle cities near us = Kamu telah mengkhianati janji tidak tetapkan bandar berhampiran kami -You fulfilled your promise to stop settling cities near us! = Kamu memenuhi janji tidak tetapkan bandar berhampiran kami! -You refused to stop settling cities near us = Kamu enggan berhenti menetapkan bandar berhampiran kami -Your arrogant demands are in bad taste = Tuntutan sombong kamu tidak disenangi kami -Your use of nuclear weapons is disgusting! = Penggunaan senjata nuklear kamu sangat menjijikan! -You have stolen our lands! = Kamu telah curi tanah kami! -You gave us units! = Kamu beri kami unit! - # Requires translation! -You destroyed City-States that were under our protection! = - # Requires translation! -You attacked City-States that were under our protection! = - # Requires translation! -You demanded tribute from City-States that were under our protection! = - # Requires translation! -You sided with a City-State over us = - # Requires translation! -You returned captured units to us = - Demands = Permintaan Please don't settle new cities near us. = Tolong jangan menetap berdekatan bandar kami Very well, we shall look for new lands to settle. = Baiklah, kami akan menerokai tanah baru untuk ditetapkan. @@ -2338,6 +2303,786 @@ ConditionalsPlacement = ########################### AUTOMATICALLY GENERATED TRANSLATABLE STRINGS ########################### + +#################### Lines from Unique Types ####################### + + # Requires translation! +[stats] = + # Requires translation! +[stats] [cityFilter] = + # Requires translation! +[stats] from every specialist [cityFilter] = + # Requires translation! +[stats] per [amount] population [cityFilter] = + # Requires translation! +[stats] per [amount] social policies adopted = + # Requires translation! +[stats] in cities on [terrainFilter] tiles = + # Requires translation! +[stats] from all [buildingFilter] buildings = + # Requires translation! +[stats] from [tileFilter] tiles [cityFilter] = + # Requires translation! +[stats] from [tileFilter] tiles without [tileFilter2] [cityFilter] = + # Requires translation! +[stats] from each Trade Route = + # Requires translation! +[stats] for each global city following this religion = + # Requires translation! +[stats] from every [amount] global followers [cityFilter] = + # Requires translation! +[relativeAmount]% [stat] = + # Requires translation! +[relativeAmount]% [stat] [cityFilter] = + # Requires translation! +[relativeAmount]% [stat] from every [tileFilter/buildingFilter] = + # Requires translation! +[relativeAmount]% Yield from every [tileFilter/buildingFilter] = + # Requires translation! +[relativeAmount]% [stat] from every follower, up to [relativeAmount2]% = + # Requires translation! +[relativeAmount]% [stat] from City-States = + # Requires translation! +[relativeAmount]% [stat] from Trade Routes = + # Requires translation! +Nullifies [stat] [cityFilter] = + # Requires translation! +Nullifies Growth [cityFilter] = + # Requires translation! +[relativeAmount]% Production when constructing [buildingFilter] buildings [cityFilter] = + # Requires translation! +[relativeAmount]% Production when constructing [baseUnitFilter] units [cityFilter] = + # Requires translation! +[relativeAmount]% Production when constructing [buildingFilter] wonders [cityFilter] = + # Requires translation! +[relativeAmount]% Production towards any buildings that already exist in the Capital = + # Requires translation! +Provides military units every ≈[amount] turns = + # Requires translation! +Provides a unique luxury = + # Requires translation! +Military Units gifted from City-States start with [amount] XP = + # Requires translation! +Militaristic City-States grant units [amount] times as fast when you are at war with a common nation = + # Requires translation! +Gifts of Gold to City-States generate [relativeAmount]% more Influence = + # Requires translation! +Can spend Gold to annex or puppet a City-State that has been your ally for [amount] turns. = + # Requires translation! +City-State territory always counts as friendly territory = + # Requires translation! +Allied City-States will occasionally gift Great People = + # Requires translation! +Will not be chosen for new games = + # Requires translation! +[relativeAmount]% City-State Influence degradation = + # Requires translation! +Resting point for Influence with City-States is increased by [amount] = + # Requires translation! +Allied City-States provide [stat] equal to [relativeAmount]% of what they produce for themselves = + # Requires translation! +[relativeAmount]% resources gifted by City-States = + # Requires translation! +[relativeAmount]% Happiness from luxury resources gifted by City-States = + # Requires translation! +City-State Influence recovers at twice the normal rate = + # Requires translation! +[amount] units cost no maintenance = + # Requires translation! +Cannot build [baseUnitFilter] units = + # Requires translation! +[relativeAmount]% growth [cityFilter] = + # Requires translation! +[relativeAmount]% Food is carried over after population increases [cityFilter] = + # Requires translation! +[relativeAmount]% Great Person generation [cityFilter] = + # Requires translation! +Starting in this era disables religion = + # Requires translation! +May choose [amount] additional [beliefType] beliefs when [foundingOrEnhancing] a religion = + # Requires translation! +May choose [amount] additional belief(s) of any type when [foundingOrEnhancing] a religion = + # Requires translation! +[stats] when a city adopts this religion for the first time (modified by game speed) = + # Requires translation! +[relativeAmount]% Unhappiness from [populationFilter] [cityFilter] = + # Requires translation! +[relativeAmount]% Food consumption by specialists [cityFilter] = + # Requires translation! +[relativeAmount]% of excess happiness converted to [stat] = + # Requires translation! +[relativeAmount]% Culture cost of natural border growth [cityFilter] = + # Requires translation! +[relativeAmount]% Gold cost of acquiring tiles [cityFilter] = + # Requires translation! +May buy [baseUnitFilter] units for [amount] [stat] [cityFilter] at an increasing price ([amount2]) = + # Requires translation! +May buy [buildingFilter] buildings for [amount] [stat] [cityFilter] at an increasing price ([amount2]) = + # Requires translation! +May buy [baseUnitFilter] units for [amount] [stat] [cityFilter] = + # Requires translation! +May buy [buildingFilter] buildings for [amount] [stat] [cityFilter] = + # Requires translation! +May buy [baseUnitFilter] units with [stat] [cityFilter] = + # Requires translation! +May buy [buildingFilter] buildings with [stat] [cityFilter] = + # Requires translation! +May buy [baseUnitFilter] units with [stat] for [amount] times their normal Production cost = + # Requires translation! +May buy [buildingFilter] buildings with [stat] for [amount] times their normal Production cost = + # Requires translation! +Enables conversion of city production to [civWideStat] = + # Requires translation! +[stat] cost of purchasing items in cities [relativeAmount]% = + # Requires translation! +[stat] cost of purchasing [buildingFilter] buildings [relativeAmount]% = + # Requires translation! +[stat] cost of purchasing [baseUnitFilter] units [relativeAmount]% = + # Requires translation! +Improves movement speed on roads = + # Requires translation! +Roads connect tiles across rivers = + # Requires translation! +[relativeAmount]% maintenance on road & railroads = + # Requires translation! +[relativeAmount]% maintenance cost for buildings [cityFilter] = + # Requires translation! +Receive a free Great Person at the end of every [comment] (every 394 years), after researching [tech]. Each bonus person can only be chosen once. = + # Requires translation! +Once The Long Count activates, the year on the world screen displays as the traditional Mayan Long Count. = + # Requires translation! +Retain [relativeAmount]% of the happiness from a luxury after the last copy has been traded away = + # Requires translation! +[amount] Happiness from each type of luxury resource = + # Requires translation! +Each city founded increases culture cost of policies [relativeAmount]% less than normal = + # Requires translation! +[relativeAmount]% Culture cost of adopting new Policies = + # Requires translation! +Quantity of strategic resources produced by the empire +[relativeAmount]% = + # Requires translation! +Double quantity of [resource] produced = + # Requires translation! +[stats] for every known Natural Wonder = + # Requires translation! +Enables construction of Spaceship parts = + # Requires translation! +Enemy [mapUnitFilter] units must spend [amount] extra movement points when inside your territory = + # Requires translation! +Notified of new Barbarian encampments = + # Requires translation! +"Borrows" city names from other civilizations in the game = + # Requires translation! +100 Gold for discovering a Natural Wonder (bonus enhanced to 500 Gold if first to discover it) = + # Requires translation! +Unhappiness from number of Cities doubled = + # Requires translation! +Great General provides double combat bonus = + # Requires translation! +Receive a tech boost when scientific buildings/wonders are built in capital = + # Requires translation! +May not generate great prophet equivalents naturally = + # Requires translation! +When conquering an encampment, earn [amount] Gold and recruit a Barbarian unit = + # Requires translation! +When defeating a [mapUnitFilter] unit, earn [amount] Gold and recruit it = + # Requires translation! +Receive triple Gold from Barbarian encampments and pillaging Cities = + # Requires translation! +Cities are razed [amount] times as fast = + # Requires translation! +When declaring friendship, both parties gain a [relativeAmount]% boost to great person generation = + # Requires translation! +No Maintenance costs for improvements in [tileFilter] tiles = + # Requires translation! +Influence of all other civilizations with all city-states degrades [relativeAmount]% faster = + # Requires translation! +Land units may cross [terrainName] tiles after the first [baseUnitFilter] is earned = + # Requires translation! +Gain [amount] Influence with a [baseUnitFilter] gift to a City-State = + # Requires translation! +[relativeAmount]% Faith cost of generating Great Prophet equivalents = + # Requires translation! +Resting point for Influence with City-States following this religion [amount] = + # Requires translation! +Provides a sum of gold each time you spend a Great Person = + # Requires translation! +[stats] whenever a Great Person is expended = + # Requires translation! +Receive free [unit] when you discover [tech] = + # Requires translation! +Enables Open Borders agreements = + # Requires translation! +Enables Research agreements = + # Requires translation! +Science gained from research agreements [relativeAmount]% = + # Requires translation! +Triggers victory = + # Requires translation! +Triggers a Cultural Victory upon completion = + # Requires translation! +[relativeAmount]% City Strength from defensive buildings = + # Requires translation! +[relativeAmount]% tile improvement construction time = + # Requires translation! +[relativeAmount]% Gold from Great Merchant trade missions = + # Requires translation! +[mapUnitFilter] Units adjacent to this city heal [amount] HP per turn when healing = + # Requires translation! +[relativeAmount]% Golden Age length = + # Requires translation! +[relativeAmount]% Strength for cities = + # Requires translation! +New [baseUnitFilter] units start with [amount] Experience [cityFilter] = + # Requires translation! +All newly-trained [baseUnitFilter] units [cityFilter] receive the [promotion] promotion = + # Requires translation! +[baseUnitFilter] units built [cityFilter] can [action] [amount] extra times = + # Requires translation! +Enables embarkation for land units = + # Requires translation! +Enables [mapUnitFilter] units to enter ocean tiles = + # Requires translation! +Population loss from nuclear attacks [relativeAmount]% [cityFilter] = + # Requires translation! +[relativeAmount]% Natural religion spread [cityFilter] = + # Requires translation! +Religion naturally spreads to cities [amount] tiles away = + # Requires translation! +Starting tech = + # Requires translation! +Starts with [tech] = + # Requires translation! +Starts with [policy] adopted = + # Requires translation! +Can be continually researched = + # Requires translation! +[amount] Unit Supply = + # Requires translation! +[amount] Unit Supply per [amount2] population [cityFilter] = + # Requires translation! +[amount] Unit Supply per city = + # Requires translation! +Units in cities cost no Maintenance = + # Requires translation! +Rebel units may spawn = +Unbuildable = Tidak dapat dibina + # Requires translation! +Can be purchased with [stat] [cityFilter] = + # Requires translation! +Can be purchased for [amount] [stat] [cityFilter] = + # Requires translation! +Limited to [amount] per Civilization = + # Requires translation! +Hidden until [amount] social policy branches have been completed = + # Requires translation! +Only available = + # Requires translation! +Excess Food converted to Production when under construction = + # Requires translation! +Requires at least [amount] population = + # Requires translation! +Triggers a global alert upon build start = + # Requires translation! +Triggers a global alert upon completion = + # Requires translation! +Cost increases by [amount] per owned city = + # Requires translation! +Requires a [buildingFilter] in at least [amount] cities = + # Requires translation! +Can only be built [cityFilter] = + # Requires translation! +Must have an owned [tileFilter] within [amount] tiles = + # Requires translation! +Enables nuclear weapon = + # Requires translation! +Must not be on [terrainFilter] = + # Requires translation! +Must not be next to [terrainFilter] = + # Requires translation! +Indicates the capital city = + # Requires translation! +Provides 1 extra copy of each improved luxury resource near this City = + # Requires translation! +Destroyed when the city is captured = + # Requires translation! +Doubles Gold given to enemy if city is captured = + # Requires translation! +Remove extra unhappiness from annexed cities = + # Requires translation! +Connects trade routes over water = + # Requires translation! +Creates a [improvementName] improvement on a specific tile = + # Requires translation! +Founds a new city = + # Requires translation! +Can construct [improvementName] = + # Requires translation! +Can build [improvementFilter/terrainFilter] improvements on tiles = + # Requires translation! +May create improvements on water resources = + # Requires translation! +[relativeAmount]% Strength = + # Requires translation! +[relativeAmount]% Strength decreasing with distance from the capital = + # Requires translation! +[relativeAmount]% to Flank Attack bonuses = + # Requires translation! ++30% Strength when fighting City-State units and cities = + # Requires translation! +[relativeAmount]% Strength for enemy [combatantFilter] units in adjacent [tileFilter] tiles = + # Requires translation! +[relativeAmount]% Strength when stacked with [mapUnitFilter] = + # Requires translation! +[relativeAmount]% Strength bonus for [mapUnitFilter] units within [amount] tiles = + # Requires translation! +[amount] additional attacks per turn = + # Requires translation! +[amount] Movement = + # Requires translation! +[amount] Sight = + # Requires translation! +[amount] Range = + # Requires translation! +[amount] HP when healing = + # Requires translation! +[relativeAmount]% Spread Religion Strength = + # Requires translation! +May found a religion = + # Requires translation! +May enhance a religion = + # Requires translation! +When spreading religion to a city, gain [amount] times the amount of followers of other religions as [stat] = + # Requires translation! +Can only attack [combatantFilter] units = + # Requires translation! +Can only attack [tileFilter] tiles = + # Requires translation! +Cannot attack = + # Requires translation! +Must set up to ranged attack = + # Requires translation! +Self-destructs when attacking = + # Requires translation! +Blast radius [amount] = + # Requires translation! +Ranged attacks may be performed over obstacles = + # Requires translation! +Nuclear weapon of Strength [amount] = + # Requires translation! +No defensive terrain bonus = + # Requires translation! +No defensive terrain penalty = + # Requires translation! +Damage is ignored when determining unit Strength = + # Requires translation! +Uncapturable = + # Requires translation! +May withdraw before melee ([amount]%) = + # Requires translation! +Unable to capture cities = + # Requires translation! +No movement cost to pillage = + # Requires translation! +Can move after attacking = + # Requires translation! +Transfer Movement to [mapUnitFilter] = + # Requires translation! +Can move immediately once bought = + # Requires translation! +May Paradrop up to [amount] tiles from inside friendly territory = + # Requires translation! +May heal outside of friendly territory = + # Requires translation! +All healing effects doubled = + # Requires translation! +Heals [amount] damage if it kills a unit = + # Requires translation! +Can only heal by pillaging = + # Requires translation! +Unit will heal every turn, even if it performs an action = + # Requires translation! +All adjacent units heal [amount] HP when healing = + # Requires translation! +Normal vision when embarked = + # Requires translation! +Defense bonus when embarked = + # Requires translation! +Eliminates combat penalty for attacking across a coast = + # Requires translation! +May attack when embarked = + # Requires translation! +Eliminates combat penalty for attacking over a river = + # Requires translation! +No Sight = + # Requires translation! +Can see over obstacles = + # Requires translation! +Can carry [amount] [mapUnitFilter] units = + # Requires translation! +Can carry [amount] extra [mapUnitFilter] units = + # Requires translation! +Cannot be carried by [mapUnitFilter] units = + # Requires translation! +[relativeAmount]% chance to intercept air attacks = + # Requires translation! +Damage taken from interception reduced by [relativeAmount]% = + # Requires translation! +[relativeAmount]% Damage when intercepting = + # Requires translation! +[amount] extra interceptions may be made per turn = + # Requires translation! +Cannot be intercepted = + # Requires translation! +Cannot intercept [mapUnitFilter] units = + # Requires translation! +Can perform Air Sweep = + # Requires translation! +[relativeAmount]% Strength when performing Air Sweep = + # Requires translation! +[relativeAmount]% maintenance costs = + # Requires translation! +[relativeAmount]% Gold cost of upgrading = + # Requires translation! +Earn [amount]% of the damage done to [combatantFilter] units as [civWideStat] = + # Requires translation! +Upon capturing a city, receive [amount] times its [stat] production as [civWideStat] immediately = + # Requires translation! +Earn [amount]% of killed [mapUnitFilter] unit's [costOrStrength] as [civWideStat] = + # Requires translation! +Earn [amount]% of [mapUnitFilter] unit's [costOrStrength] as [civWideStat] when killed within 4 tiles of a city following this religion = + # Requires translation! +May capture killed [mapUnitFilter] units = + # Requires translation! +[amount] XP gained from combat = + # Requires translation! +[relativeAmount]% XP gained from combat = + # Requires translation! +[greatPerson] is earned [relativeAmount]% faster = + # Requires translation! +Invisible to non-adjacent units = + # Requires translation! +Can see invisible [mapUnitFilter] units = + # Requires translation! +May upgrade to [baseUnitFilter] through ruins-like effects = + # Requires translation! +Destroys tile improvements when attacking = + # Requires translation! +Cannot move = + # Requires translation! +Double movement in [terrainFilter] = + # Requires translation! +All tiles cost 1 movement = + # Requires translation! +Can pass through impassable tiles = + # Requires translation! +Ignores terrain cost = + # Requires translation! +Ignores Zone of Control = + # Requires translation! +Rough terrain penalty = + # Requires translation! +Can enter ice tiles = + # Requires translation! +Cannot enter ocean tiles = + # Requires translation! +May enter foreign tiles without open borders = + # Requires translation! +May enter foreign tiles without open borders, but loses [amount] religious strength each turn it ends there = + # Requires translation! +[amount] Movement point cost to disembark = + # Requires translation! +[amount] Movement point cost to embark = + # Requires translation! +Religious Unit = + # Requires translation! +Spaceship part = + # Requires translation! +Can be added to [comment] in the Capital = + # Requires translation! +Can start an [amount]-turn golden age = + # Requires translation! +Great Person - [comment] = + # Requires translation! +Prevents spreading of religion to the city it is next to = + # Requires translation! +Takes your religion over the one in their birth city = + # Requires translation! +Removes other religions when spreading religion = + # Requires translation! +Can [action] [amount] times = + # Requires translation! +Can speed up construction of a building = + # Requires translation! +Can speed up the construction of a wonder = + # Requires translation! +Can hurry technology research = + # Requires translation! +Can undertake a trade mission with City-State, giving a large sum of gold and [amount] Influence = + # Requires translation! +Can transform to [unit] = + # Requires translation! +Grants 500 Gold to the first civilization to discover it = + # Requires translation! +Units ending their turn on this terrain take [amount] damage = + # Requires translation! +Grants [promotion] ([comment]) to adjacent [mapUnitFilter] units for the rest of the game = + # Requires translation! +[amount] Strength for cities built on this terrain = + # Requires translation! +Provides a one-time Production bonus to the closest city when cut down = + # Requires translation! +Tile provides yield without assigned population = + # Requires translation! +Nullifies all other stats this tile provides = + # Requires translation! +Only [improvementFilter] improvements may be built on this tile = + # Requires translation! +Blocks line-of-sight from tiles at same elevation = + # Requires translation! +Has an elevation of [amount] for visibility calculations = +Rare feature = Ciri jarang + # Requires translation! +[amount]% Chance to be destroyed by nukes = +Fresh water = Air tawar +Rough terrain = Medan kasar + # Requires translation! +Deposits in [tileFilter] tiles always provide [amount] resources = + # Requires translation! +Can only be created by Mercantile City-States = + # Requires translation! +Guaranteed with Strategic Balance resource option = + # Requires translation! +Can also be built on tiles adjacent to fresh water = + # Requires translation! +[stats] from [tileFilter] tiles = + # Requires translation! +Can be built outside your borders = + # Requires translation! +Can be built just outside your borders = + # Requires translation! +Can only be built to improve a resource = + # Requires translation! +Removes removable features when built = + # Requires translation! +Gives a defensive bonus of [relativeAmount]% = + # Requires translation! +Costs [amount] [stat] per turn when in your territory = + # Requires translation! +Costs [amount] [stat] per turn = + # Requires translation! +Adjacent enemy units ending their turn take [amount] damage = +Great Improvement = Peningkatan Hebat + # Requires translation! +Provides a random bonus when entered = + # Requires translation! +Constructing it will take over the tiles around it and assign them to your closest city = + # Requires translation! +Unpillagable = + # Requires translation! +Irremovable = + # Requires translation! +Will be replaced by automated workers = + # Requires translation! +for [amount] turns = + # Requires translation! +by consuming this unit = + # Requires translation! +with [amount]% chance = + # Requires translation! +before [amount] turns = + # Requires translation! +after [amount] turns = + # Requires translation! +when at war = + # Requires translation! +when not at war = + # Requires translation! +during a Golden Age = + # Requires translation! +during We Love The King Day = + # Requires translation! +while the empire is happy = + # Requires translation! +when between [amount] and [amount2] Happiness = + # Requires translation! +when below [amount] Happiness = + # Requires translation! +during the [era] = + # Requires translation! +before the [era] = + # Requires translation! +starting from the [era] = + # Requires translation! +if starting in the [era] = + # Requires translation! +if no other Civilization has researched this = + # Requires translation! +after discovering [tech] = + # Requires translation! +before discovering [tech] = + # Requires translation! +after adopting [policy] = + # Requires translation! +before adopting [policy] = + # Requires translation! +before founding a Pantheon = + # Requires translation! +after founding a Pantheon = + # Requires translation! +if [buildingFilter] is constructed = + # Requires translation! +with [resource] = + # Requires translation! +without [resource] = + # Requires translation! +when above [amount] [resource] = + # Requires translation! +when below [amount] [resource] = + # Requires translation! +in cities with a [buildingFilter] = + # Requires translation! +in cities without a [buildingFilter] = + # Requires translation! +in cities with at least [amount] [populationFilter] = + # Requires translation! +with a garrison = + # Requires translation! +for [mapUnitFilter] units = + # Requires translation! +for units with [promotion] = + # Requires translation! +for units without [promotion] = + # Requires translation! +vs cities = + # Requires translation! +vs [mapUnitFilter] units = + # Requires translation! +when fighting units from a Civilization with more Cities than you = + # Requires translation! +when attacking = + # Requires translation! +when defending = + # Requires translation! +when fighting in [tileFilter] tiles = + # Requires translation! +on foreign continents = + # Requires translation! +when adjacent to a [mapUnitFilter] unit = + # Requires translation! +when above [amount] HP = + # Requires translation! +when below [amount] HP = + # Requires translation! +if it hasn't used other actions yet = + # Requires translation! +with [amount] to [amount2] neighboring [tileFilter] tiles = + # Requires translation! +with [amount] to [amount2] neighboring [tileFilter] [tileFilter2] tiles = + # Requires translation! +in [tileFilter] tiles = + # Requires translation! +in [tileFilter] [tileFilter2] tiles = + # Requires translation! +in tiles without [tileFilter] = + # Requires translation! +within [amount] tiles of a [tileFilter] = + # Requires translation! +on water maps = + # Requires translation! +in [regionType] Regions = + # Requires translation! +in all except [regionType] Regions = + # Requires translation! +Free [baseUnitFilter] appears = + # Requires translation! +[amount] free [baseUnitFilter] units appear = + # Requires translation! +Free [baseUnitFilter] found in the ruins = +Free Social Policy = Polisi Sosial Percuma + # Requires translation! +[amount] Free Social Policies = + # Requires translation! +Empire enters golden age = + # Requires translation! +Free Great Person = + # Requires translation! +[amount] population [cityFilter] = + # Requires translation! +[amount] population in a random city = + # Requires translation! +Free Technology = + # Requires translation! +[amount] Free Technologies = + # Requires translation! +[amount] free random researchable Tech(s) from the [era] = + # Requires translation! +Reveals the entire map = + # Requires translation! +Gain a free [beliefType] belief = + # Requires translation! +Triggers voting for the Diplomatic Victory = + # Requires translation! +Gain [amount] [stat] = + # Requires translation! +Gain [amount]-[amount2] [stat] = + # Requires translation! +Gain enough Faith for a Pantheon = + # Requires translation! +Gain enough Faith for [amount]% of a Great Prophet = + # Requires translation! +Reveal up to [amount/'all'] [tileFilter] within a [amount] tile radius = + # Requires translation! +From a randomly chosen tile [amount] tiles away from the ruins, reveal tiles up to [amount2] tiles away with [amount3]% chance = + # Requires translation! +Triggers the following global alert: [comment] = + # Requires translation! +Every major Civilization gains a spy once a civilization enters this era = + # Requires translation! +Heal this unit by [amount] HP = + # Requires translation! +This Unit gains [amount] XP = + # Requires translation! +This Unit upgrades for free including special upgrades = + # Requires translation! +This Unit gains the [promotion] promotion = + # Requires translation! +Doing so will consume this opportunity to choose a Promotion = + # Requires translation! +Provides the cheapest [stat] building in your first [amount] cities for free = + # Requires translation! +Provides a [buildingName] in your first [amount] cities for free = + # Requires translation! +upon discovering [tech] = + # Requires translation! +upon entering the [era] = + # Requires translation! +upon adopting [policy] = + # Requires translation! +upon declaring war with a major Civilization = + # Requires translation! +upon declaring friendship = + # Requires translation! +upon entering a Golden Age = + # Requires translation! +upon conquering a city = + # Requires translation! +upon founding a city = + # Requires translation! +upon discovering a Natural Wonder = + # Requires translation! +upon constructing [buildingFilter] = + # Requires translation! +upon constructing [buildingFilter] [cityFilter] = + # Requires translation! +upon founding a Pantheon = + # Requires translation! +upon founding a Religion = + # Requires translation! +upon enhancing a Religion = + # Requires translation! +Hidden after generating a Great Prophet = + ######### Map Unit Filters ########### Wounded = Tercedera @@ -2409,7 +3154,6 @@ Followers of this Religion = Coastal = Pantai River = Sungai Open terrain = Medan terbuka -Rough terrain = Medan kasar Water resource = Sumber air Foreign Land = Tanah Asing Foreign = Asing @@ -2432,7 +3176,6 @@ Bonus resource = Sumber bonus # Requires translation! unimproved = All Road = Semua Jalan -Great Improvement = Peningkatan Hebat ######### Region Types ########### @@ -2471,53 +3214,124 @@ all healing effects doubled = The Spaceship = # Requires translation! Maya Long Count calendar cycle = + # Requires translation! +Triggerable = + # Requires translation! +Global = + # Requires translation! +Nation = + # Requires translation! +Era = + # Requires translation! +Tech = + # Requires translation! +Policy = + # Requires translation! +FounderBelief = + # Requires translation! +FollowerBelief = + # Requires translation! +Building = + # Requires translation! +Unit = + # Requires translation! +UnitType = + # Requires translation! +Promotion = + # Requires translation! +Improvement = + # Requires translation! +Resource = + # Requires translation! +Ruins = + # Requires translation! +Speed = + # Requires translation! +Tutorial = + # Requires translation! +CityState = + # Requires translation! +ModOptions = + # Requires translation! +Conditional = + # Requires translation! +TriggerCondition = + + +#################### Lines from spy actions ####################### + + # Requires translation! +EstablishNetwork = + # Requires translation! +StealingTech = + # Requires translation! +RiggingElections = + # Requires translation! +CounterIntelligence = + + +#################### Lines from diplomatic modifiers ####################### + +You declared war on us! = Kamu mengisytiharkan perang pada saya! +Your warmongering ways are unacceptable to us. = Cara peperangan kamu tidak diterima oleh kami. +You have captured our cities! = Kamu tawan bandar-bandar kami! +You have declared friendship with our enemies! = Kamu mengisytiharkan persahabatan dengan musuh kami! +Your so-called 'friendship' is worth nothing. = Persahabatan kamu kononnya tidak bernilai. +You have publicly denounced us! = Kamu telah mengecam kami secara awam! +You have denounced our allies = Kamu telah mengecam pakatan kami +You refused to stop settling cities near us = Kamu enggan berhenti menetapkan bandar berhampiran kami +You betrayed your promise to not settle cities near us = Kamu telah mengkhianati janji tidak tetapkan bandar berhampiran kami +Your arrogant demands are in bad taste = Tuntutan sombong kamu tidak disenangi kami +Your use of nuclear weapons is disgusting! = Penggunaan senjata nuklear kamu sangat menjijikan! +You have stolen our lands! = Kamu telah curi tanah kami! + # Requires translation! +You destroyed City-States that were under our protection! = + # Requires translation! +You attacked City-States that were under our protection! = + # Requires translation! +You demanded tribute from City-States that were under our protection! = + # Requires translation! +You sided with a City-State over us = +Years of peace have strengthened our relations. = Keamanan bertahun-tahunan telah menguatkan hubungan kita. +Our mutual military struggle brings us closer together. = Perjuangan ketenteraan kita yang sama telah mendekatkan hubungan kita. +We applaud your liberation of conquered cities! = Kami memuji pembebasan anda bandar yang ditakluki! +We have signed a public declaration of friendship = Kita telah menandatangani pengisytiharan persahabatan awam +You have declared friendship with our allies = Kamu mengisytiharkan persahabatan dengan pakatan kami +You have denounced our enemies = Kamu telah mengecam musuh kami +Our open borders have brought us closer together. = Sempadan terbuka kita telah mendekatkan hubungan kita. +You fulfilled your promise to stop settling cities near us! = Kamu memenuhi janji tidak tetapkan bandar berhampiran kami! +You gave us units! = Kamu beri kami unit! + # Requires translation! +We appreciate your gifts = + # Requires translation! +You returned captured units to us = #################### Lines from Buildings from Civ V - Vanilla #################### Palace = Istana - # Requires translation! -Indicates the capital city = Monument = Tugu - # Requires translation! -Destroyed when the city is captured = # Requires translation! Granary = - # Requires translation! -[stats] from [tileFilter] tiles [cityFilter] = Temple of Artemis = Temple of Artemis # Requires translation! 'It is not so much for its beauty that the forest makes a claim upon men's hearts, as for that subtle something, that quality of air, that emanation from old trees, that so wonderfully changes and renews a weary spirit.' - Robert Louis Stevenson = - # Requires translation! -[relativeAmount]% [stat] [cityFilter] = - # Requires translation! -[relativeAmount]% Production when constructing [baseUnitFilter] units [cityFilter] = # Requires translation! The Great Lighthouse = # Requires translation! 'They that go down to the sea in ships, that do business in great waters; these see the works of the Lord, and his wonders in the deep.' - The Bible, Psalms 107:23-24 = - # Requires translation! -for [mapUnitFilter] units = - # Requires translation! -[amount] Movement = - # Requires translation! -[amount] Sight = # Requires translation! Stone Works = - # Requires translation! -Must not be on [terrainFilter] = Stonehenge = Stonehenge # Requires translation! 'Time crumbles things; everything grows old and is forgotten under the power of time' - Aristotle = Library = Perpustakaan - # Requires translation! -[stats] per [amount] population [cityFilter] = Paper Maker = Pembuat kertas @@ -2525,8 +3339,6 @@ Paper Maker = Pembuat kertas The Great Library = # Requires translation! 'Libraries are as the shrine where all the relics of the ancient saints, full of true virtue, and all that without delusion or imposture are preserved and reposed.' - Sir Francis Bacon = - # Requires translation! -Free Technology = Circus = Sarkus @@ -2542,50 +3354,28 @@ Walls of Babylon = Dinding Babylon The Pyramids = Piramid # Requires translation! 'O, let not the pains of death which come upon thee enter into my body. I am the god Tem, and I am the foremost part of the sky, and the power which protecteth me is that which is with all the gods forever.' - The Book of the Dead, translated by Sir Ernest Alfred Wallis Budge = - # Requires translation! -[relativeAmount]% tile improvement construction time = - # Requires translation! -[amount] free [baseUnitFilter] units appear = # Requires translation! Mausoleum of Halicarnassus = # Requires translation! 'The whole earth is the tomb of heroic men and their story is not given only on stone over their clay but abides everywhere without visible symbol woven into the stuff of other men's lives.' - Pericles = - # Requires translation! -Provides a sum of gold each time you spend a Great Person = # Requires translation! Barracks = - # Requires translation! -New [baseUnitFilter] units start with [amount] Experience [cityFilter] = # Requires translation! Krepost = - # Requires translation! -[relativeAmount]% Culture cost of natural border growth [cityFilter] = - # Requires translation! -[relativeAmount]% Gold cost of acquiring tiles [cityFilter] = # Requires translation! Statue of Zeus = # Requires translation! 'He spoke, the son of Kronos, and nodded his head with the dark brows, and the immortally anointed hair of the great god swept from his divine head, and all Olympos was shaken' - The Iliad = - # Requires translation! -vs cities = - # Requires translation! -when attacking = - # Requires translation! -[relativeAmount]% Strength = Lighthouse = Rumah Api Stable = Kandang Courthouse = Makamah - # Requires translation! -Remove extra unhappiness from annexed cities = - # Requires translation! -Can only be built [cityFilter] = Hanging Gardens = Taman Tergantung # Requires translation! @@ -2595,24 +3385,16 @@ Colosseum = Kolosseum # Requires translation! Circus Maximus = - # Requires translation! -Cost increases by [amount] per owned city = # Requires translation! Great Wall = # Requires translation! 'The art of war teaches us to rely not on the likelihood of the enemy's not attacking, but rather on the fact that we have made our position unassailable.' - Sun Tzu = - # Requires translation! -before discovering [tech] = - # Requires translation! -Enemy [mapUnitFilter] units must spend [amount] extra movement points when inside your territory = # Requires translation! Temple = Burial Tomb = Tempat Persemadian - # Requires translation! -Doubles Gold given to enemy if city is captured = # Requires translation! Mud Pyramid Mosque = @@ -2623,31 +3405,22 @@ National College = Kolej Kebangsaan The Oracle = # Requires translation! 'The ancient Oracle said that I was the wisest of all the Greeks. It is because I alone, of all the Greeks, know that I know nothing' - Socrates = -Free Social Policy = Polisi Sosial Percuma # Requires translation! National Epic = - # Requires translation! -[relativeAmount]% Great Person generation [cityFilter] = Market = Pasar Bazaar = Bazar - # Requires translation! -Provides 1 extra copy of each improved luxury resource near this City = # Requires translation! Mint = # Requires translation! Aqueduct = - # Requires translation! -[relativeAmount]% Food is carried over after population increases [cityFilter] = # Requires translation! Heroic Epic = - # Requires translation! -All newly-trained [baseUnitFilter] units [cityFilter] receive the [promotion] promotion = # Requires translation! Colossus = @@ -2672,8 +3445,6 @@ Angkor Wat = Angkor Wat Chichen Itza = # Requires translation! 'The katun is established at Chichen Itza. The settlement of the Itza shall take place there. The quetzal shall come, the green bird shall come. Ah Kantenal shall come. It is the word of God. The Itza shall come.' - The Books of Chilam Balam = - # Requires translation! -[relativeAmount]% Golden Age length = National Treasury = Perbendaharaan Nasional @@ -2681,10 +3452,6 @@ National Treasury = Perbendaharaan Nasional Machu Picchu = # Requires translation! 'Few romances can ever surpass that of the granite citadel on top of the beetling precipices of Machu Picchu, the crown of Inca Land.' - Hiram Bingham = - # Requires translation! -[relativeAmount]% [stat] from Trade Routes = - # Requires translation! -Must have an owned [tileFilter] within [amount] tiles = # Requires translation! Workshop = @@ -2696,8 +3463,6 @@ Longhouse = Forge = Harbor = Perlabuhan - # Requires translation! -Connects trade routes over water = University = Universiti @@ -2715,17 +3480,11 @@ Castle = Istana # Requires translation! Mughal Fort = - # Requires translation! -after discovering [tech] = - # Requires translation! -[stats] [cityFilter] = # Requires translation! Himeji Castle = # Requires translation! 'Bushido is realized in the presence of death. This means choosing death whenever there is a choice between life and death. There is no other reasoning.' - Yamamoto Tsunetomo = - # Requires translation! -when fighting in [tileFilter] tiles = # Requires translation! Ironworks = @@ -2751,8 +3510,6 @@ Satrap's Court = Forbidden Palace = # Requires translation! 'Most of us can, as we choose, make of this world either a palace or a prison' - John Lubbock = - # Requires translation! -[relativeAmount]% Unhappiness from [populationFilter] [cityFilter] = Theatre = Teater @@ -2765,28 +3522,18 @@ Hermitage = Taj Mahal = # Requires translation! 'The Taj Mahal rises above the banks of the river like a solitary tear suspended on the cheek of time.' - Rabindranath Tagore = - # Requires translation! -Empire enters golden age = # Requires translation! Porcelain Tower = # Requires translation! 'Things always seem fairer when we look back at them, and it is out of that inaccessible tower of the past that Longing leans and beckons.' - James Russell Lowell = - # Requires translation! -Free [baseUnitFilter] appears = - # Requires translation! -Science gained from research agreements [relativeAmount]% = # Requires translation! Windmill = - # Requires translation! -[relativeAmount]% Production when constructing [buildingFilter] buildings [cityFilter] = Kremlin = Kremlin # Requires translation! 'The Law is a fortress on a hill that armies cannot take or floods wash away.' - The Prophet Muhammed = - # Requires translation! -[relativeAmount]% City Strength from defensive buildings = Museum = Muzium @@ -2802,8 +3549,6 @@ Factory = Kilang Big Ben = Big Ben # Requires translation! 'To achieve great things, two things are needed: a plan, and not quite enough time.' - Leonard Bernstein = - # Requires translation! -[stat] cost of purchasing items in cities [relativeAmount]% = Military Academy = Akedemi Tentera @@ -2824,14 +3569,10 @@ Broadcast Tower = Menara Pencawang Eiffel Tower = Menara Eiffel # Requires translation! 'We live only to discover beauty, all else is a form of waiting' - Kahlil Gibran = - # Requires translation! -[stats] per [amount] social policies adopted = Statue of Liberty = Patung Liberty # Requires translation! 'Give me your tired, your poor, your huddled masses yearning to breathe free, the wretched refuse of your teeming shore. Send these, the homeless, tempest-tossed to me, I lift my lamp beside the golden door!' - Emma Lazarus = - # Requires translation! -[stats] from every specialist [cityFilter] = # Requires translation! Military Base = @@ -2840,8 +3581,6 @@ Military Base = Cristo Redentor = # Requires translation! 'Come to me, all who labor and are heavy burdened, and I will give you rest.' - New Testament, Matthew 11:28 = - # Requires translation! -[relativeAmount]% Culture cost of adopting new Policies = Research Lab = Makmal Penyelidik @@ -2855,28 +3594,16 @@ Sydney Opera House = Rumah Sydney Opera 'Those who lose dreaming are lost.' - Australian Aboriginal saying = Manhattan Project = Projek Manhattan - # Requires translation! -Enables nuclear weapon = - # Requires translation! -Triggers a global alert upon completion = Pentagon = Pentagon # Requires translation! 'In preparing for battle I have always found that plans are useless, but planning is indispensable.' - Dwight D. Eisenhower = - # Requires translation! -[relativeAmount]% Gold cost of upgrading = Solar Plant = Ladang Solar - # Requires translation! -in cities without a [buildingFilter] = - # Requires translation! -Only available = Nuclear Plant = Penjana Nuklear Apollo Program = Program Apollo - # Requires translation! -Enables construction of Spaceship parts = # Requires translation! Spaceship Factory = @@ -2885,17 +3612,9 @@ Spaceship Factory = United Nations = # Requires translation! 'More than ever before in human history, we share a common destiny. We can master it only if we face it together. And that is why we have the United Nations.' - Kofi Annan = - # Requires translation! -Triggers voting for the Diplomatic Victory = # Requires translation! Utopia Project = - # Requires translation! -Hidden until [amount] social policy branches have been completed = - # Requires translation! -Triggers a global alert upon build start = - # Requires translation! -Triggers a Cultural Victory upon completion = #################### Lines from CityStateTypes from Civ V - Vanilla #################### @@ -3081,10 +3800,6 @@ Awan = Riblah = # Requires translation! Tayma = - # Requires translation! -Receive free [unit] when you discover [tech] = - # Requires translation! -[greatPerson] is earned [relativeAmount]% faster = # Requires translation! Alexander = @@ -3187,12 +3902,6 @@ Nafplion = # Requires translation! Apolyton = Greece = Yunani - # Requires translation! -[relativeAmount]% City-State Influence degradation = - # Requires translation! -City-State Influence recovers at twice the normal rate = - # Requires translation! -City-State territory always counts as friendly territory = # Requires translation! Wu Zetian = @@ -3295,8 +4004,6 @@ Weifang = # Requires translation! Xikang = China = Cina - # Requires translation! -Great General provides double combat bonus = # Requires translation! Ramesses II = @@ -3413,8 +4120,6 @@ Semna = # Requires translation! Soleb = Egypt = Mesir - # Requires translation! -[relativeAmount]% Production when constructing [buildingFilter] wonders [cityFilter] = # Requires translation! Elizabeth = @@ -3703,8 +4408,6 @@ Suzdal = # Requires translation! Magnitogorsk = Russia = Rusia - # Requires translation! -Double quantity of [resource] produced = # Requires translation! Augustus Caesar = @@ -3801,8 +4504,6 @@ Curia = Interrama = # Requires translation! Adria = - # Requires translation! -[relativeAmount]% Production towards any buildings that already exist in the Capital = # Requires translation! Harun al-Rashid = @@ -3884,8 +4585,6 @@ Algiers = # Requires translation! Oran = Arabia = Arab - # Requires translation! -[stats] from each Trade Route = # Requires translation! George Washington = @@ -4103,8 +4802,6 @@ Ota = # Requires translation! Tottori = Japan = Jepun - # Requires translation! -Damage is ignored when determining unit Strength = # Requires translation! Gandhi = @@ -4186,8 +4883,6 @@ Jaipur = Karachi = # Requires translation! India = - # Requires translation! -Unhappiness from number of Cities doubled = # Requires translation! Otto von Bismarck = @@ -4318,12 +5013,6 @@ Hildesheim = # Requires translation! Erlangen = Germany = Jerman - # Requires translation! -with [amount]% chance = - # Requires translation! -When conquering an encampment, earn [amount] Gold and recruit a Barbarian unit = - # Requires translation! -[relativeAmount]% maintenance costs = # Requires translation! Suleiman I = @@ -4410,8 +5099,6 @@ Bitlis = # Requires translation! Yalova = The Ottomans = Uthmaniyyah - # Requires translation! -When defeating a [mapUnitFilter] unit, earn [amount] Gold and recruit it = # Requires translation! Sejong = @@ -4488,8 +5175,6 @@ Gimje = # Requires translation! Anju = Korea = Korea - # Requires translation! -Receive a tech boost when scientific buildings/wonders are built in capital = # Requires translation! Hiawatha = @@ -4719,8 +5404,6 @@ Patigrbana = # Requires translation! Phrada = Persia = Parsi - # Requires translation! -during a Golden Age = # Requires translation! Kamehameha I = @@ -4819,16 +5502,6 @@ Pileni = # Requires translation! Nukumanu = Polynesia = Polinesia - # Requires translation! -starting from the [era] = - # Requires translation! -Enables embarkation for land units = - # Requires translation! -Enables [mapUnitFilter] units to enter ocean tiles = - # Requires translation! -Normal vision when embarked = - # Requires translation! -within [amount] tiles of a [tileFilter] = # Requires translation! Ramkhamhaeng = @@ -4907,10 +5580,6 @@ Khon Kaen = # Requires translation! Surin = Siam = Siam - # Requires translation! -[relativeAmount]% [stat] from City-States = - # Requires translation! -Military Units gifted from City-States start with [amount] XP = # Requires translation! Isabella = @@ -5007,12 +5676,6 @@ Las Palmas = # Requires translation! Tenerife = Spain = Sepanyol - # Requires translation! -100 Gold for discovering a Natural Wonder (bonus enhanced to 500 Gold if first to discover it) = - # Requires translation! -[stats] for every known Natural Wonder = - # Requires translation! -[relativeAmount]% Yield from every [tileFilter/buildingFilter] = # Requires translation! Askia = @@ -5090,10 +5753,6 @@ Bamba = Segou = # Requires translation! Songhai = - # Requires translation! -Receive triple Gold from Barbarian encampments and pillaging Cities = - # Requires translation! -Defense bonus when embarked = # Requires translation! Genghis Khan = @@ -5177,8 +5836,6 @@ Nalayh = Tes = # Requires translation! Mongolia = - # Requires translation! -+30% Strength when fighting City-State units and cities = # Requires translation! Montezuma I = @@ -5268,8 +5925,6 @@ Ayotzinco = Iztapam = # Requires translation! Aztecs = - # Requires translation! -Earn [amount]% of killed [mapUnitFilter] unit's [costOrStrength] as [civWideStat] = # Requires translation! Pachacuti = @@ -5363,10 +6018,6 @@ Choquequirao = Inca = # Requires translation! Units ignore terrain costs when moving into any tile with Hills = - # Requires translation! -[relativeAmount]% maintenance on road & railroads = - # Requires translation! -No Maintenance costs for improvements in [tileFilter] tiles = # Requires translation! Harald Bluetooth = @@ -5484,10 +6135,6 @@ Ringsted = Skrive = # Requires translation! Denmark = - # Requires translation! -[amount] Movement point cost to disembark = - # Requires translation! -No movement cost to pillage = # Requires translation! You leave us no choice. War it must be. = @@ -5621,8 +6268,6 @@ You gormless radger! You'll dine on your own teeth before you set foot in Irelan # Requires translation! A lonely wind blows through the highlands today. A dirge for Ireland. Can you hear it? = Dublin = Dublin - # Requires translation! -Will not be chosen for new games = # Requires translation! You shall stain this land no longer with your vileness! To arms, my countrymen - we ride to war! = @@ -5653,9 +6298,6 @@ You will see you have just bitten off more than you can chew. = This ship may sink, but our spirits will linger. = Valletta = Valletta - # Requires translation! -Can only heal by pillaging = - #################### Lines from Policies from Civ V - Vanilla #################### @@ -5663,19 +6305,9 @@ Can only heal by pillaging = Aristocracy = # Requires translation! Legalism = - # Requires translation! -Provides the cheapest [stat] building in your first [amount] cities for free = Oligarchy = Oilgarki # Requires translation! -Units in cities cost no Maintenance = - # Requires translation! -with a garrison = - # Requires translation! -[relativeAmount]% Strength for cities = - # Requires translation! Landed Elite = - # Requires translation! -[relativeAmount]% growth [cityFilter] = Monarchy = Monarki # Requires translation! Tradition Complete = @@ -5688,25 +6320,17 @@ Citizenship = Warganegara Republic = Republik Representation = Perwakilan # Requires translation! -Each city founded increases culture cost of policies [relativeAmount]% less than normal = - # Requires translation! Meritocracy = # Requires translation! Liberty Complete = # Requires translation! -Free Great Person = - # Requires translation! Liberty = # Requires translation! Warrior Code = Discipline = Disipin - # Requires translation! -when adjacent to a [mapUnitFilter] unit = Military Tradition = Tradisi Tentera # Requires translation! -[relativeAmount]% XP gained from combat = - # Requires translation! Military Caste = # Requires translation! Professional Army = @@ -5714,59 +6338,33 @@ Professional Army = Honor Complete = # Requires translation! Honor = - # Requires translation! -vs [mapUnitFilter] units = - # Requires translation! -Notified of new Barbarian encampments = # Requires translation! Organized Religion = # Requires translation! Mandate Of Heaven = # Requires translation! -[relativeAmount]% of excess happiness converted to [stat] = - # Requires translation! Theocracy = - # Requires translation! -[relativeAmount]% [stat] from every [tileFilter/buildingFilter] = Reformation = Reformasi Free Religion = Kebebasan Agama # Requires translation! Piety Complete = # Requires translation! Piety = - # Requires translation! -before adopting [policy] = # Requires translation! Philantropy = # Requires translation! -Gifts of Gold to City-States generate [relativeAmount]% more Influence = - # Requires translation! Aesthetics = # Requires translation! -Resting point for Influence with City-States is increased by [amount] = - # Requires translation! Scholasticism = # Requires translation! -Allied City-States provide [stat] equal to [relativeAmount]% of what they produce for themselves = - # Requires translation! Cultural Diplomacy = # Requires translation! -[relativeAmount]% resources gifted by City-States = - # Requires translation! -[relativeAmount]% Happiness from luxury resources gifted by City-States = - # Requires translation! Educated Elite = # Requires translation! -Allied City-States will occasionally gift Great People = - # Requires translation! Patronage Complete = # Requires translation! -Influence of all other civilizations with all city-states degrades [relativeAmount]% faster = - # Requires translation! -Triggers the following global alert: [comment] = - # Requires translation! Patronage = # Requires translation! @@ -5780,8 +6378,6 @@ Mercantilism = # Requires translation! Protectionism = # Requires translation! -[amount] Happiness from each type of luxury resource = - # Requires translation! Commerce Complete = # Requires translation! Commerce = @@ -5794,30 +6390,16 @@ Free Thought = # Requires translation! Sovereignty = # Requires translation! -while the empire is happy = - # Requires translation! -[relativeAmount]% [stat] = - # Requires translation! Scientific Revolution = # Requires translation! -[amount] Free Technologies = - # Requires translation! Rationalism Complete = # Requires translation! -[stats] from all [buildingFilter] buildings = - # Requires translation! Rationalism = Constitution = Perlembagaan Universal Suffrage = Hak Pilih Sejagat - # Requires translation! -when defending = Civil Society = Masyarakat Sivil - # Requires translation! -[relativeAmount]% Food consumption by specialists [cityFilter] = Free Speech = Kebebasan Bersuara - # Requires translation! -[amount] units cost no maintenance = Democracy = Demokrasi # Requires translation! Freedom Complete = @@ -5827,31 +6409,21 @@ Freedom = Populism = Populisme # Requires translation! Militarism = - # Requires translation! -[stat] cost of purchasing [baseUnitFilter] units [relativeAmount]% = Fascism = Fasis # Requires translation! -Quantity of strategic resources produced by the empire +[relativeAmount]% = - # Requires translation! Police State = # Requires translation! Total War = # Requires translation! Autocracy Complete = # Requires translation! -for [amount] turns = - # Requires translation! Autocracy = # Requires translation! United Front = - # Requires translation! -Militaristic City-States grant units [amount] times as fast when you are at war with a common nation = Planned Economy = Racangan Ekonomi Nationalism = Nationalisme Socialism = Sosialime - # Requires translation! -[relativeAmount]% maintenance cost for buildings [cityFilter] = Communism = Komunisme # Requires translation! Order Complete = @@ -6003,8 +6575,6 @@ Engineer = Jurutera # Requires translation! 'Where tillage begins, other arts follow. The farmers therefore are the founders of human civilization.' - Daniel Webster = Agriculture = Pertanian - # Requires translation! -Starting tech = # Requires translation! 'Shall the clay say to him that fashioneth it, what makest thou?' - Bible Isaiah 45:9 = @@ -6029,8 +6599,6 @@ Calendar = Kalendar 'He who destroys a good book kills reason itself.' - John Milton = Writing = Penulisan # Requires translation! -Enables Open Borders agreements = - # Requires translation! 'Even brute beasts and wandering birds do not fall into the same traps or nets twice.' - Saint Jerome = Trapping = Perangkap # Requires translation! @@ -6050,8 +6618,6 @@ Optics = Optik 'There is only one good, knowledge, and one evil, ignorance.' - Socrates = Philosophy = Falsafah # Requires translation! -Enables Research agreements = - # Requires translation! 'A Horse! A Horse! My kingdom for a horse!' - Shakespeare (Richard III) = Horseback Riding = Tunggang Kuda # Requires translation! @@ -6074,13 +6640,9 @@ Civil Service = Perkhidmatan Awam 'Better is bread with a happy heart than wealth with vexation.' - Amenemope = Currency = Mata Wang # Requires translation! -Enables conversion of city production to [civWideStat] = - # Requires translation! 'Instrumental or mechanical science is the noblest and, above all others, the most useful.' - Leonardo da Vinci = Engineering = Kejuruteraan # Requires translation! -Roads connect tiles across rivers = - # Requires translation! 'When pieces of bronze or gold or iron break, the metal-smith welds them together again in the fire, and the bond is established.' - Sri Guru Granth Sahib = Metal Casting = Acuan Besi @@ -6097,8 +6659,6 @@ Chivalry = Kesatriaan 'The press is the best instrument for enlightening the mind of man, and improving him as a rational, moral and social being.' - Thomas Jefferson = Machinery = Mesin # Requires translation! -Improves movement speed on roads = - # Requires translation! 'Measure what is measurable, and make measurable what is not so.' - Galileo Galilei = Physics = Fizik # Requires translation! @@ -6232,8 +6792,6 @@ Robotics = Robotik 'Now, somehow, in some new way, the sky seemed almost alien.' - Lyndon B. Johnson = Satellites = Satelit # Requires translation! -Reveals the entire map = - # Requires translation! 'Be extremely subtle, even to the point of formlessness, be extremely mysterious, even to the point of soundlessness. Thereby you can be the director of the opponent's fate.' - Sun Tzu = # Requires translation! Stealth = @@ -6259,8 +6817,6 @@ Nanotechnology = Teknologi Nano Future Tech = Teknologi Masa Depan # Requires translation! Who knows what the future holds? = - # Requires translation! -Can be continually researched = #################### Lines from Terrains from Civ V - Vanilla #################### @@ -6280,28 +6836,15 @@ Tundra = Tundra Desert = Gurun Lakes = Tasik -Fresh water = Air tawar Mountain = Gunung - # Requires translation! -Has an elevation of [amount] for visibility calculations = - # Requires translation! -Units ending their turn on this terrain take [amount] damage = Snow = Salji Hill = Bukit - # Requires translation! -[amount] Strength for cities built on this terrain = Forest = Hutan # Requires translation! -Provides a one-time Production bonus to the closest city when cut down = - # Requires translation! -Blocks line-of-sight from tiles at same elevation = - # Requires translation! -[amount]% Chance to be destroyed by nukes = - # Requires translation! A Camp can be built here without cutting it down = # Requires translation! @@ -6309,18 +6852,13 @@ Jungle = # Requires translation! Marsh = -Rare feature = Ciri jarang # Requires translation! Only Polders can be built here = # Requires translation! Fallout = - # Requires translation! -Nullifies all other stats this tile provides = Oasis = Oasis - # Requires translation! -Only [improvementFilter] improvements may be built on this tile = # Requires translation! Flood plains = @@ -6337,15 +6875,9 @@ Old Faithful = # Requires translation! El Dorado = - # Requires translation! -Grants 500 Gold to the first civilization to discover it = # Requires translation! Fountain of Youth = - # Requires translation! -Grants [promotion] ([comment]) to adjacent [mapUnitFilter] units for the rest of the game = - # Requires translation! -Tile provides yield without assigned population = # Requires translation! Grand Mesa = @@ -6368,15 +6900,9 @@ Barringer Crater = #################### Lines from TileImprovements from Civ V - Vanilla #################### Farm = Ladang - # Requires translation! -Can also be built on tiles adjacent to fresh water = - # Requires translation! -[stats] from [tileFilter] tiles = # Requires translation! Lumber mill = - # Requires translation! -[stats] = Mine = Lombong @@ -6384,8 +6910,6 @@ Mine = Lombong Trading post = Camp = Kem - # Requires translation! -Can only be built to improve a resource = Oil well = Telaga Minyak @@ -6403,15 +6927,9 @@ Quarry = Kuari Fishing Boats = Fort = Kubu - # Requires translation! -Can be built outside your borders = - # Requires translation! -Gives a defensive bonus of [relativeAmount]% = Road = Jalan # Requires translation! -Costs [amount] [stat] per turn when in your territory = - # Requires translation! Reduces movement cost to ½ if the other tile also has a Road or Railroad = # Requires translation! Reduces movement cost to ⅓ with Machinery = @@ -6445,13 +6963,10 @@ Cancel improvement order = # Requires translation! Repair = -Unbuildable = Tidak dapat dibina # Requires translation! Repairs a pillaged Improvement or Route = Academy = Akademi - # Requires translation! -Removes removable features when built = Landmark = Mercu Tanda @@ -6465,12 +6980,6 @@ Holy site = # Requires translation! Citadel = - # Requires translation! -Adjacent enemy units ending their turn take [amount] damage = - # Requires translation! -Can be built just outside your borders = - # Requires translation! -Constructing it will take over the tiles around it and assign them to your closest city = Moai = Moai @@ -6479,23 +6988,15 @@ Terrace farm = # Requires translation! Ancient ruins = - # Requires translation! -Unpillagable = - # Requires translation! -Provides a random bonus when entered = # Requires translation! City ruins = # Requires translation! -Will be replaced by automated workers = - # Requires translation! A bleak reminder of the destruction wreaked by War = # Requires translation! City center = # Requires translation! -Irremovable = - # Requires translation! Marks the center of a city = # Requires translation! Appearance changes with the technological era of the owning civilization = @@ -6524,16 +7025,12 @@ Stone = Batu Fish = Ikan Horses = Kuda - # Requires translation! -Guaranteed with Strategic Balance resource option = Iron = Besi Coal = Arang Oil = Minyak - # Requires translation! -Deposits in [tileFilter] tiles always provide [amount] resources = Aluminum = Aluminum @@ -6573,8 +7070,6 @@ Whales = Ikan Paus Pearls = Mutiara Jewelry = Barang Kemas - # Requires translation! -Can only be created by Mercantile City-States = # Requires translation! Porcelain = @@ -6597,10 +7092,6 @@ Ranged Water = Submarine = Kapal Selam # Requires translation! Heal Instantly = - # Requires translation! -Heal this unit by [amount] HP = - # Requires translation! -Doing so will consume this opportunity to choose a Promotion = # Requires translation! Accuracy I = @@ -6625,13 +7116,9 @@ Volley = # Requires translation! Extended Range = - # Requires translation! -[amount] Range = # Requires translation! Indirect Fire = - # Requires translation! -Ranged attacks may be performed over obstacles = # Requires translation! Shock I = @@ -6665,32 +7152,18 @@ Formation II = # Requires translation! Blitz = - # Requires translation! -[amount] additional attacks per turn = # Requires translation! Woodsman = - # Requires translation! -Double movement in [terrainFilter] = # Requires translation! Amphibious = - # Requires translation! -Eliminates combat penalty for attacking over a river = - # Requires translation! -Eliminates combat penalty for attacking across a coast = # Requires translation! Medic = - # Requires translation! -All adjacent units heal [amount] HP when healing = # Requires translation! Medic II = - # Requires translation! -in [tileFilter] tiles = - # Requires translation! -[amount] HP when healing = # Requires translation! Scouting I = @@ -6709,10 +7182,6 @@ Survivalism II = # Requires translation! Survivalism III = - # Requires translation! -Unit will heal every turn, even if it performs an action = - # Requires translation! -May withdraw before melee ([amount]%) = # Requires translation! Boarding Party I = @@ -6725,8 +7194,6 @@ Boarding Party III = # Requires translation! Coastal Raider I = - # Requires translation! -Earn [amount]% of the damage done to [combatantFilter] units as [civWideStat] = # Requires translation! Coastal Raider II = @@ -6768,8 +7235,6 @@ Armor Plating III = # Requires translation! Flight Deck I = - # Requires translation! -Can carry [amount] extra [mapUnitFilter] units = # Requires translation! Flight Deck II = @@ -6779,8 +7244,6 @@ Flight Deck III = # Requires translation! Supply = - # Requires translation! -May heal outside of friendly territory = Bomber = Pesawat Pengebom # Requires translation! @@ -6794,14 +7257,10 @@ Siege III = # Requires translation! Evasion = - # Requires translation! -Damage taken from interception reduced by [relativeAmount]% = Fighter = Pesawat Pejuang # Requires translation! Interception I = - # Requires translation! -[relativeAmount]% Damage when intercepting = # Requires translation! Interception II = @@ -6809,9 +7268,6 @@ Interception II = # Requires translation! Interception III = - # Requires translation! -[relativeAmount]% Strength when performing Air Sweep = - # Requires translation! Air Targeting I = @@ -6821,8 +7277,6 @@ Air Targeting II = # Requires translation! Sortie = - # Requires translation! -[amount] extra interceptions may be made per turn = # Requires translation! Operational Range = @@ -6890,36 +7344,25 @@ Quick Study = # Requires translation! Haka War Dance = - # Requires translation! -[relativeAmount]% Strength for enemy [combatantFilter] units in adjacent [tileFilter] tiles = # Requires translation! Rejuvenation = - # Requires translation! -All healing effects doubled = # Requires translation! Slinger Withdraw = # Requires translation! Ignore terrain cost = - # Requires translation! -Ignores terrain cost = # Requires translation! Pictish Courage = # Requires translation! Home Sweet Home = - # Requires translation! -[relativeAmount]% Strength decreasing with distance from the capital = # Requires translation! [unit] ability = - # Requires translation! -Heals [amount] damage if it kills a unit = - #################### Lines from UnitTypes from Civ V - Vanilla #################### @@ -6928,32 +7371,13 @@ Heals [amount] damage if it kills a unit = Civilian Water = - # Requires translation! -Can enter ice tiles = - # Requires translation! -Invisible to non-adjacent units = - # Requires translation! -Can see invisible [mapUnitFilter] units = - - # Requires translation! Aircraft = - # Requires translation! -Can see over obstacles = - # Requires translation! -Can perform Air Sweep = Atomic Bomber = Pengebom Atomik Missile = Peluru Berpandu - # Requires translation! -Self-destructs when attacking = - # Requires translation! -Cannot be intercepted = - - # Requires translation! -Can pass through impassable tiles = Armor = Perisai @@ -6973,18 +7397,6 @@ AtomicBomber = Pesawat Pengebom Atom #################### Lines from Units from Civ V - Vanilla #################### - # Requires translation! -Can build [improvementFilter/terrainFilter] improvements on tiles = - - # Requires translation! -Founds a new city = - # Requires translation! -Excess Food converted to Production when under construction = - # Requires translation! -Requires at least [amount] population = - - # Requires translation! -May upgrade to [baseUnitFilter] through ruins-like effects = # Requires translation! This is your basic, club-swinging fighter. = @@ -7012,12 +7424,6 @@ Skirmisher = # Requires translation! Work Boats = - # Requires translation! -Cannot enter ocean tiles = - # Requires translation! -May create improvements on water resources = - # Requires translation! -Uncapturable = # Requires translation! Trireme = @@ -7027,10 +7433,6 @@ Galley = # Requires translation! Chariot Archer = - # Requires translation! -No defensive terrain bonus = - # Requires translation! -Rough terrain penalty = # Requires translation! War Chariot = @@ -7050,16 +7452,12 @@ Marauder = # Requires translation! Horseman = - # Requires translation! -Can move after attacking = # Requires translation! Companion Cavalry = # Requires translation! Catapult = - # Requires translation! -Must set up to ranged attack = # Requires translation! Ballista = @@ -7076,8 +7474,6 @@ Mohawk Warrior = # Requires translation! Landsknecht = - # Requires translation! -Can move immediately once bought = Knight = Kesatria @@ -7086,8 +7482,6 @@ Camel Archer = # Requires translation! Conquistador = - # Requires translation! -on foreign continents = # Requires translation! Naresuan's Elephant = @@ -7169,21 +7563,12 @@ Ironclad = Artillery = Artileri - # Requires translation! -Can only attack [tileFilter] tiles = # Requires translation! Foreign Legion = - # Requires translation! -[relativeAmount]% chance to intercept air attacks = - Carrier = Pengangkut - # Requires translation! -Cannot attack = - # Requires translation! -Can carry [amount] [mapUnitFilter] units = Battleship = Kapal Perang @@ -7200,8 +7585,6 @@ B17 = # Requires translation! Paratrooper = - # Requires translation! -May Paradrop up to [amount] tiles from inside friendly territory = Tank = Kereta Kebal @@ -7212,12 +7595,6 @@ Panzer = Anti-Tank Gun = Atomic Bomb = Bom Atom - # Requires translation! -Nuclear weapon of Strength [amount] = - # Requires translation! -if [buildingFilter] is constructed = - # Requires translation! -Blast radius [amount] = # Requires translation! Rocket Artillery = @@ -7232,12 +7609,6 @@ Nuclear Missile = Misil Nuklear # Requires translation! Helicopter Gunship = - # Requires translation! -All tiles cost 1 movement = - # Requires translation! -Ignores Zone of Control = - # Requires translation! -Unable to capture cities = Nuclear Submarine = Kapal Selam Nuklear @@ -7258,80 +7629,36 @@ Giant Death Robot = # Requires translation! Stealth Bomber = - # Requires translation! -Cannot be carried by [mapUnitFilter] units = # Requires translation! Great Artist = - # Requires translation! -Can start an [amount]-turn golden age = - # Requires translation! -Can construct [improvementName] = - # Requires translation! -Great Person - [comment] = # Requires translation! Great Scientist = - # Requires translation! -Can hurry technology research = # Requires translation! Great Merchant = - # Requires translation! -Can undertake a trade mission with City-State, giving a large sum of gold and [amount] Influence = # Requires translation! Great Engineer = - # Requires translation! -Can speed up construction of a building = # Requires translation! Great Prophet = - # Requires translation! -if it hasn't used other actions yet = - # Requires translation! -Can [action] [amount] times = - # Requires translation! -Removes other religions when spreading religion = - # Requires translation! -May found a religion = - # Requires translation! -May enhance a religion = - # Requires translation! -May enter foreign tiles without open borders = - # Requires translation! -Religious Unit = - # Requires translation! -Takes your religion over the one in their birth city = # Requires translation! Great General = - # Requires translation! -[relativeAmount]% Strength bonus for [mapUnitFilter] units within [amount] tiles = # Requires translation! Khan = # Requires translation! Missionary = - # Requires translation! -May enter foreign tiles without open borders, but loses [amount] religious strength each turn it ends there = - # Requires translation! -Can be purchased with [stat] [cityFilter] = # Requires translation! Inquisitor = - # Requires translation! -Prevents spreading of religion to the city it is next to = # Requires translation! SS Booster = - # Requires translation! -Spaceship part = - # Requires translation! -Can be added to [comment] in the Capital = - # Requires translation! -Limited to [amount] per Civilization = # Requires translation! SS Cockpit = @@ -7380,24 +7707,18 @@ Ancestor Worship = # Requires translation! Dance of the Aurora = - # Requires translation! -[stats] from [tileFilter] tiles without [tileFilter2] [cityFilter] = # Requires translation! Desert Folklore = # Requires translation! Faith Healers = - # Requires translation! -[mapUnitFilter] Units adjacent to this city heal [amount] HP per turn when healing = # Requires translation! Fertility Rites = # Requires translation! God of Craftsman = - # Requires translation! -in cities with at least [amount] [populationFilter] = # Requires translation! God of the Open Sky = @@ -7407,8 +7728,6 @@ God of the Sea = # Requires translation! God of War = - # Requires translation! -Earn [amount]% of [mapUnitFilter] unit's [costOrStrength] as [civWideStat] when killed within 4 tiles of a city following this religion = # Requires translation! Goddess of Festivals = @@ -7445,8 +7764,6 @@ Sacred Path = # Requires translation! Sacred Waters = - # Requires translation! -[stats] in cities on [terrainFilter] tiles = # Requires translation! Stone Circles = @@ -7458,8 +7775,6 @@ Asceticism = # Requires translation! Cathedrals = - # Requires translation! -May buy [buildingFilter] buildings with [stat] [cityFilter] = # Requires translation! Choral Music = @@ -7475,18 +7790,12 @@ Guruship = # Requires translation! Holy Warriors = - # Requires translation! -before the [era] = - # Requires translation! -May buy [baseUnitFilter] units with [stat] for [amount] times their normal Production cost = # Requires translation! Liturgical Drama = # Requires translation! Monasteries = - # Requires translation! -May buy [buildingFilter] buildings for [amount] [stat] [cityFilter] = # Requires translation! Mosques = @@ -7505,42 +7814,28 @@ Religious Center = # Requires translation! Religious Community = - # Requires translation! -[relativeAmount]% [stat] from every follower, up to [relativeAmount2]% = # Requires translation! Swords into Ploughshares = - # Requires translation! -when not at war = # Requires translation! Founder = # Requires translation! Ceremonial Burial = - # Requires translation! -[stats] for each global city following this religion = Church Property = Tanah Gereja # Requires translation! Initiation Rites = - # Requires translation! -[stats] when a city adopts this religion for the first time (modified by game speed) = # Requires translation! Interfaith Dialogue = - # Requires translation! -When spreading religion to a city, gain [amount] times the amount of followers of other religions as [stat] = # Requires translation! Papal Primacy = - # Requires translation! -Resting point for Influence with City-States following this religion [amount] = # Requires translation! Peace Loving = - # Requires translation! -[stats] from every [amount] global followers [cityFilter] = # Requires translation! Pilgrimage = @@ -7561,34 +7856,24 @@ Holy Order = # Requires translation! Itinerant Preachers = - # Requires translation! -Religion naturally spreads to cities [amount] tiles away = # Requires translation! Just War = # Requires translation! Messiah = - # Requires translation! -[relativeAmount]% Spread Religion Strength = - # Requires translation! -[relativeAmount]% Faith cost of generating Great Prophet equivalents = # Requires translation! Missionary Zeal = # Requires translation! Religious Texts = - # Requires translation! -[relativeAmount]% Natural religion spread [cityFilter] = # Requires translation! Religious Unity = # Requires translation! Reliquary = - # Requires translation! -[stats] whenever a Great Person is expended = #################### Lines from Buildings from Civ V - Gods & Kings #################### @@ -7625,8 +7910,6 @@ Petra = Great Mosque of Djenne = # Requires translation! 'With the magnificence of eternity before us, let time, with all its fluctuations, dwindle into its own littleness.' - Thomas Chalmers = - # Requires translation! -[baseUnitFilter] units built [cityFilter] can [action] [amount] extra times = # Requires translation! Grand Temple = @@ -7666,13 +7949,9 @@ Recycling Center = CN Tower = # Requires translation! 'Nothing travels faster than light with the possible exception of bad news, which obeys its own special rules.' - Douglas Adams = - # Requires translation! -[amount] population [cityFilter] = # Requires translation! Bomb Shelter = - # Requires translation! -Population loss from nuclear attacks [relativeAmount]% [cityFilter] = # Requires translation! Hubble Space Telescope = @@ -7700,17 +7979,6 @@ Pagoda = #################### Lines from Eras from Civ V - Gods & Kings #################### - # Requires translation! -Every major Civilization gains a spy once a civilization enters this era = - - # Requires translation! -May not generate great prophet equivalents naturally = - # Requires translation! -May buy [baseUnitFilter] units for [amount] [stat] [cityFilter] at an increasing price ([amount2]) = - # Requires translation! -Starting in this era disables religion = - - Marine = Marin @@ -8290,12 +8558,6 @@ Gudrun = Atilla's Court = # Requires translation! The Huns = - # Requires translation! -Cities are razed [amount] times as fast = - # Requires translation! -Starts with [tech] = - # Requires translation! -"Borrows" city names from other civilizations in the game = # Requires translation! William of Orange = @@ -8401,8 +8663,6 @@ Coevorden = Kerkrade = # Requires translation! The Netherlands = - # Requires translation! -Retain [relativeAmount]% of the happiness from a luxury after the last copy has been traded away = # Requires translation! Gustavus Adolphus = @@ -8532,10 +8792,6 @@ Strängnäs = Sveg = # Requires translation! Sweden = - # Requires translation! -Gain [amount] Influence with a [baseUnitFilter] gift to a City-State = - # Requires translation! -When declaring friendship, both parties gain a [relativeAmount]% boost to great person generation = # Requires translation! Maria Theresa = @@ -8635,8 +8891,6 @@ Lienz = Steyr = # Requires translation! Austria = - # Requires translation! -Can spend Gold to annex or puppet a City-State that has been your ally for [amount] turns. = # Requires translation! Dido = @@ -8737,8 +8991,6 @@ Baecula = # Requires translation! Saldae = # Requires translation! -Land units may cross [terrainName] tiles after the first [baseUnitFilter] is earned = - # Requires translation! Units ending their turn on [tileFilter] tiles take [amount] damage = # Requires translation! @@ -8845,8 +9097,6 @@ Patra = Korinthos = # Requires translation! Byzantium = - # Requires translation! -May choose [amount] additional belief(s) of any type when [foundingOrEnhancing] a religion = # Requires translation! Boudicca = @@ -8946,8 +9196,6 @@ Falmouth = Lorient = # Requires translation! Celts = - # Requires translation! -with [amount] to [amount2] neighboring [tileFilter] [tileFilter2] tiles = # Requires translation! Haile Selassie = @@ -9051,8 +9299,6 @@ Ziway = Weldiya = # Requires translation! Ethiopia = - # Requires translation! -when fighting units from a Civilization with more Cities than you = # Requires translation! Pacal = @@ -9158,10 +9404,6 @@ Zaculeu = Kabah = # Requires translation! The Maya = - # Requires translation! -Receive a free Great Person at the end of every [comment] (every 394 years), after researching [tech]. Each bonus person can only be chosen once. = - # Requires translation! -Once The Long Count activates, the year on the world screen displays as the traditional Mayan Long Count. = # Requires translation! @@ -9194,17 +9436,6 @@ Jerusalem = #################### Lines from Policies from Civ V - Gods & Kings #################### - # Requires translation! -Provides a [buildingName] in your first [amount] cities for free = - - - # Requires translation! -[relativeAmount]% Gold from Great Merchant trade missions = - - - # Requires translation! -Upon capturing a city, receive [amount] times its [stat] production as [civWideStat] immediately = - #################### Lines from Quests from Civ V - Gods & Kings #################### @@ -9300,10 +9531,6 @@ Uluru = #################### Lines from TileImprovements from Civ V - Gods & Kings #################### - # Requires translation! -Costs [amount] [stat] per turn = - - # Requires translation! Polder = @@ -9327,16 +9554,10 @@ Truffles = Truffle # Requires translation! Hussar = - # Requires translation! -[relativeAmount]% to Flank Attack bonuses = # Requires translation! Hakkapeliitta = - # Requires translation! -Transfer Movement to [mapUnitFilter] = - # Requires translation! -[relativeAmount]% Strength when stacked with [mapUnitFilter] = #################### Lines from UnitTypes from Civ V - Gods & Kings #################### @@ -9362,8 +9583,6 @@ Horse Archer = # Requires translation! Battering Ram = - # Requires translation! -Can only attack [combatantFilter] units = # Requires translation! Pictish Warrior = @@ -9386,8 +9605,6 @@ Galleass = # Requires translation! Privateer = - # Requires translation! -May capture killed [mapUnitFilter] units = # Requires translation! Sea Beggar = @@ -9846,232 +10063,3 @@ City Blockade = # Requires translation! One of your cities is under a naval blockade! When all adjacent water tiles of a coastal city are blocked - city loses harbor connection to all other cities, including capital. Make sure to de-blockade cities by deploying friendly military naval units to fight off invaders. = - -#################### Lines from Unique Types ####################### - - # Requires translation! -Nullifies [stat] [cityFilter] = - # Requires translation! -Nullifies Growth [cityFilter] = - # Requires translation! -Provides military units every ≈[amount] turns = - # Requires translation! -Provides a unique luxury = - # Requires translation! -Cannot build [baseUnitFilter] units = - # Requires translation! -May choose [amount] additional [beliefType] beliefs when [foundingOrEnhancing] a religion = - # Requires translation! -May buy [buildingFilter] buildings for [amount] [stat] [cityFilter] at an increasing price ([amount2]) = - # Requires translation! -May buy [baseUnitFilter] units for [amount] [stat] [cityFilter] = - # Requires translation! -May buy [baseUnitFilter] units with [stat] [cityFilter] = - # Requires translation! -May buy [buildingFilter] buildings with [stat] for [amount] times their normal Production cost = - # Requires translation! -[stat] cost of purchasing [buildingFilter] buildings [relativeAmount]% = - # Requires translation! -Triggers victory = - # Requires translation! -Starts with [policy] adopted = - # Requires translation! -[amount] Unit Supply = - # Requires translation! -[amount] Unit Supply per [amount2] population [cityFilter] = - # Requires translation! -[amount] Unit Supply per city = - # Requires translation! -Rebel units may spawn = - # Requires translation! -Can be purchased for [amount] [stat] [cityFilter] = - # Requires translation! -Requires a [buildingFilter] in at least [amount] cities = - # Requires translation! -Must not be next to [terrainFilter] = - # Requires translation! -Creates a [improvementName] improvement on a specific tile = - # Requires translation! -No defensive terrain penalty = - # Requires translation! -May attack when embarked = - # Requires translation! -No Sight = - # Requires translation! -Cannot intercept [mapUnitFilter] units = - # Requires translation! -[amount] XP gained from combat = - # Requires translation! -Destroys tile improvements when attacking = - # Requires translation! -Cannot move = - # Requires translation! -[amount] Movement point cost to embark = - # Requires translation! -Can speed up the construction of a wonder = - # Requires translation! -Can transform to [unit] = - # Requires translation! -by consuming this unit = - # Requires translation! -before [amount] turns = - # Requires translation! -after [amount] turns = - # Requires translation! -when at war = - # Requires translation! -during We Love The King Day = - # Requires translation! -when between [amount] and [amount2] Happiness = - # Requires translation! -when below [amount] Happiness = - # Requires translation! -during the [era] = - # Requires translation! -if starting in the [era] = - # Requires translation! -if no other Civilization has researched this = - # Requires translation! -after adopting [policy] = - # Requires translation! -before founding a Pantheon = - # Requires translation! -after founding a Pantheon = - # Requires translation! -with [resource] = - # Requires translation! -without [resource] = - # Requires translation! -when above [amount] [resource] = - # Requires translation! -when below [amount] [resource] = - # Requires translation! -in cities with a [buildingFilter] = - # Requires translation! -for units with [promotion] = - # Requires translation! -for units without [promotion] = - # Requires translation! -when above [amount] HP = - # Requires translation! -when below [amount] HP = - # Requires translation! -with [amount] to [amount2] neighboring [tileFilter] tiles = - # Requires translation! -in [tileFilter] [tileFilter2] tiles = - # Requires translation! -in tiles without [tileFilter] = - # Requires translation! -on water maps = - # Requires translation! -in [regionType] Regions = - # Requires translation! -in all except [regionType] Regions = - # Requires translation! -Free [baseUnitFilter] found in the ruins = - # Requires translation! -[amount] Free Social Policies = - # Requires translation! -[amount] population in a random city = - # Requires translation! -[amount] free random researchable Tech(s) from the [era] = - # Requires translation! -Gain a free [beliefType] belief = - # Requires translation! -Gain [amount] [stat] = - # Requires translation! -Gain [amount]-[amount2] [stat] = - # Requires translation! -Gain enough Faith for a Pantheon = - # Requires translation! -Gain enough Faith for [amount]% of a Great Prophet = - # Requires translation! -Reveal up to [amount/'all'] [tileFilter] within a [amount] tile radius = - # Requires translation! -From a randomly chosen tile [amount] tiles away from the ruins, reveal tiles up to [amount2] tiles away with [amount3]% chance = - # Requires translation! -This Unit gains [amount] XP = - # Requires translation! -This Unit upgrades for free including special upgrades = - # Requires translation! -This Unit gains the [promotion] promotion = - # Requires translation! -upon discovering [tech] = - # Requires translation! -upon entering the [era] = - # Requires translation! -upon adopting [policy] = - # Requires translation! -upon declaring war with a major Civilization = - # Requires translation! -upon declaring friendship = - # Requires translation! -upon entering a Golden Age = - # Requires translation! -upon conquering a city = - # Requires translation! -upon founding a city = - # Requires translation! -upon discovering a Natural Wonder = - # Requires translation! -upon constructing [buildingFilter] = - # Requires translation! -upon constructing [buildingFilter] [cityFilter] = - # Requires translation! -upon founding a Pantheon = - # Requires translation! -upon founding a Religion = - # Requires translation! -upon enhancing a Religion = - # Requires translation! -Hidden after generating a Great Prophet = - # Requires translation! -Triggerable = - # Requires translation! -Global = - # Requires translation! -Nation = - # Requires translation! -Era = - # Requires translation! -Tech = - # Requires translation! -Policy = - # Requires translation! -FounderBelief = - # Requires translation! -FollowerBelief = - # Requires translation! -Building = - # Requires translation! -Unit = - # Requires translation! -UnitType = - # Requires translation! -Promotion = - # Requires translation! -Improvement = - # Requires translation! -Resource = - # Requires translation! -Ruins = - # Requires translation! -Speed = - # Requires translation! -Tutorial = - # Requires translation! -CityState = - # Requires translation! -ModOptions = - # Requires translation! -Conditional = - # Requires translation! -TriggerCondition = - # Requires translation! -EstablishNetwork = - # Requires translation! -StealingTech = - # Requires translation! -RiggingElections = - # Requires translation! -CounterIntelligence = diff --git a/android/assets/jsons/translations/Persian_(Pinglish-DIN).properties b/android/assets/jsons/translations/Persian_(Pinglish-DIN).properties index daef6fe355..99216ebd1e 100644 --- a/android/assets/jsons/translations/Persian_(Pinglish-DIN).properties +++ b/android/assets/jsons/translations/Persian_(Pinglish-DIN).properties @@ -218,42 +218,6 @@ Current leader is [civInfo] with [amount] [stat] generated. = # Requires translation! Current leader is [civInfo] with [amount] Technologies discovered. = -## Diplomatic modifiers - -You declared war on us! = Šomā be mā e’elām e jang kardid -Your warmongering ways are unacceptable to us. = Rāh hāye jang talabāne ye šoma barāye mā ğābel e ğabool nist. -You have captured our cities! = Šoma šahr e mā rā tasḵir karde id! -We applaud your liberation of our conquered cities! = Mā āzad kardan e šahr e tasḵir šode ye mān, be dast šomā rā, tahsin mikonim! -We applaud your liberation of conquered cities! = Mā āzad kardan e šahr hāye e tasḵir šode, be dast šomā rā, tahsin mikonim! -Years of peace have strengthened our relations. = Sāl hāye motemādi e solh ravābet mārā mohkam karde ast. -Our mutual military struggle brings us closer together. = Taghallā ye nezāmi e moštarak e mā, mā rā be ham nazdik tar karde. -We have signed a public declaration of friendship = Mā yek peymān doosti e omoomi baste im -You have declared friendship with our enemies! = Šomā be došmanān mā e’elām doosti karde id! -You have declared friendship with our allies = Šomā be ham-peymānān mā e’elām doosti karde id -Our open borders have brought us closer together. = Marz hāye bāz e mā, mā rā be ham nazdik tar karde ast. -Your so-called 'friendship' is worth nothing. = In be-estelāh ‘doosti’ e šomā hič arzeši nadārad. -You have publicly denounced us! = Šomā mā rā be soorat e omoomi mahkoom kardid! -You have denounced our allies = Šomā ham-peymānān mā rā mahkoom karde id! -You have denounced our enemies = Šomā došmanān mā rā mahkoom karde id! -You betrayed your promise to not settle cities near us = Šomā ğol ḵod ke kenār šahr hāye mā mostağar našid rā zir e pā gozaštid -You fulfilled your promise to stop settling cities near us! = Šomā be ğol ḵod ke kenār šahr hāye mā mostağar našid amal kardid! -You refused to stop settling cities near us = Šomā ğabool nakardid ke kenār šahr hāye mā mostağar našid -Your arrogant demands are in bad taste = tağāzā hāye mağroorāne ye šoma aziat konande ast -Your use of nuclear weapons is disgusting! = Estefāde šoma az selāh hāye haste i, hāl-behamzan ast. -You have stolen our lands! = Šomā zamin hāye mārā dozdide id! - # Requires translation! -You gave us units! = - # Requires translation! -You destroyed City-States that were under our protection! = - # Requires translation! -You attacked City-States that were under our protection! = - # Requires translation! -You demanded tribute from City-States that were under our protection! = - # Requires translation! -You sided with a City-State over us = - # Requires translation! -You returned captured units to us = - Demands = Ḵāste hā Please don't settle new cities near us. = Lotfan nazdik e mā šahr jadid nasāzid. Very well, we shall look for new lands to settle. = ḵeyle ḵob, mā donbāl e zamin hāye jadid barāye mostağar šodan ḵāhim gašt. @@ -2559,6 +2523,788 @@ ConditionalsPlacement = ########################### AUTOMATICALLY GENERATED TRANSLATABLE STRINGS ########################### + +#################### Lines from Unique Types ####################### + + # Requires translation! +[stats] = + # Requires translation! +[stats] [cityFilter] = + # Requires translation! +[stats] from every specialist [cityFilter] = + # Requires translation! +[stats] per [amount] population [cityFilter] = + # Requires translation! +[stats] per [amount] social policies adopted = + # Requires translation! +[stats] in cities on [terrainFilter] tiles = + # Requires translation! +[stats] from all [buildingFilter] buildings = + # Requires translation! +[stats] from [tileFilter] tiles [cityFilter] = + # Requires translation! +[stats] from [tileFilter] tiles without [tileFilter2] [cityFilter] = + # Requires translation! +[stats] from each Trade Route = + # Requires translation! +[stats] for each global city following this religion = + # Requires translation! +[stats] from every [amount] global followers [cityFilter] = + # Requires translation! +[relativeAmount]% [stat] = + # Requires translation! +[relativeAmount]% [stat] [cityFilter] = + # Requires translation! +[relativeAmount]% [stat] from every [tileFilter/buildingFilter] = + # Requires translation! +[relativeAmount]% Yield from every [tileFilter/buildingFilter] = + # Requires translation! +[relativeAmount]% [stat] from every follower, up to [relativeAmount2]% = + # Requires translation! +[relativeAmount]% [stat] from City-States = + # Requires translation! +[relativeAmount]% [stat] from Trade Routes = + # Requires translation! +Nullifies [stat] [cityFilter] = + # Requires translation! +Nullifies Growth [cityFilter] = + # Requires translation! +[relativeAmount]% Production when constructing [buildingFilter] buildings [cityFilter] = + # Requires translation! +[relativeAmount]% Production when constructing [baseUnitFilter] units [cityFilter] = + # Requires translation! +[relativeAmount]% Production when constructing [buildingFilter] wonders [cityFilter] = + # Requires translation! +[relativeAmount]% Production towards any buildings that already exist in the Capital = + # Requires translation! +Provides military units every ≈[amount] turns = + # Requires translation! +Provides a unique luxury = + # Requires translation! +Military Units gifted from City-States start with [amount] XP = + # Requires translation! +Militaristic City-States grant units [amount] times as fast when you are at war with a common nation = + # Requires translation! +Gifts of Gold to City-States generate [relativeAmount]% more Influence = + # Requires translation! +Can spend Gold to annex or puppet a City-State that has been your ally for [amount] turns. = + # Requires translation! +City-State territory always counts as friendly territory = + # Requires translation! +Allied City-States will occasionally gift Great People = + # Requires translation! +Will not be chosen for new games = + # Requires translation! +[relativeAmount]% City-State Influence degradation = + # Requires translation! +Resting point for Influence with City-States is increased by [amount] = + # Requires translation! +Allied City-States provide [stat] equal to [relativeAmount]% of what they produce for themselves = + # Requires translation! +[relativeAmount]% resources gifted by City-States = + # Requires translation! +[relativeAmount]% Happiness from luxury resources gifted by City-States = + # Requires translation! +City-State Influence recovers at twice the normal rate = + # Requires translation! +[amount] units cost no maintenance = + # Requires translation! +Cannot build [baseUnitFilter] units = + # Requires translation! +[relativeAmount]% growth [cityFilter] = + # Requires translation! +[relativeAmount]% Food is carried over after population increases [cityFilter] = + # Requires translation! +[relativeAmount]% Great Person generation [cityFilter] = + # Requires translation! +Starting in this era disables religion = + # Requires translation! +May choose [amount] additional [beliefType] beliefs when [foundingOrEnhancing] a religion = + # Requires translation! +May choose [amount] additional belief(s) of any type when [foundingOrEnhancing] a religion = + # Requires translation! +[stats] when a city adopts this religion for the first time (modified by game speed) = + # Requires translation! +[relativeAmount]% Unhappiness from [populationFilter] [cityFilter] = + # Requires translation! +[relativeAmount]% Food consumption by specialists [cityFilter] = + # Requires translation! +[relativeAmount]% of excess happiness converted to [stat] = + # Requires translation! +[relativeAmount]% Culture cost of natural border growth [cityFilter] = + # Requires translation! +[relativeAmount]% Gold cost of acquiring tiles [cityFilter] = + # Requires translation! +May buy [baseUnitFilter] units for [amount] [stat] [cityFilter] at an increasing price ([amount2]) = + # Requires translation! +May buy [buildingFilter] buildings for [amount] [stat] [cityFilter] at an increasing price ([amount2]) = + # Requires translation! +May buy [baseUnitFilter] units for [amount] [stat] [cityFilter] = + # Requires translation! +May buy [buildingFilter] buildings for [amount] [stat] [cityFilter] = + # Requires translation! +May buy [baseUnitFilter] units with [stat] [cityFilter] = + # Requires translation! +May buy [buildingFilter] buildings with [stat] [cityFilter] = + # Requires translation! +May buy [baseUnitFilter] units with [stat] for [amount] times their normal Production cost = + # Requires translation! +May buy [buildingFilter] buildings with [stat] for [amount] times their normal Production cost = + # Requires translation! +Enables conversion of city production to [civWideStat] = + # Requires translation! +[stat] cost of purchasing items in cities [relativeAmount]% = + # Requires translation! +[stat] cost of purchasing [buildingFilter] buildings [relativeAmount]% = + # Requires translation! +[stat] cost of purchasing [baseUnitFilter] units [relativeAmount]% = + # Requires translation! +Improves movement speed on roads = + # Requires translation! +Roads connect tiles across rivers = + # Requires translation! +[relativeAmount]% maintenance on road & railroads = + # Requires translation! +[relativeAmount]% maintenance cost for buildings [cityFilter] = + # Requires translation! +Receive a free Great Person at the end of every [comment] (every 394 years), after researching [tech]. Each bonus person can only be chosen once. = + # Requires translation! +Once The Long Count activates, the year on the world screen displays as the traditional Mayan Long Count. = + # Requires translation! +Retain [relativeAmount]% of the happiness from a luxury after the last copy has been traded away = + # Requires translation! +[amount] Happiness from each type of luxury resource = + # Requires translation! +Each city founded increases culture cost of policies [relativeAmount]% less than normal = + # Requires translation! +[relativeAmount]% Culture cost of adopting new Policies = + # Requires translation! +Quantity of strategic resources produced by the empire +[relativeAmount]% = + # Requires translation! +Double quantity of [resource] produced = + # Requires translation! +[stats] for every known Natural Wonder = + # Requires translation! +Enables construction of Spaceship parts = + # Requires translation! +Enemy [mapUnitFilter] units must spend [amount] extra movement points when inside your territory = + # Requires translation! +Notified of new Barbarian encampments = + # Requires translation! +"Borrows" city names from other civilizations in the game = + # Requires translation! +100 Gold for discovering a Natural Wonder (bonus enhanced to 500 Gold if first to discover it) = + # Requires translation! +Unhappiness from number of Cities doubled = + # Requires translation! +Great General provides double combat bonus = + # Requires translation! +Receive a tech boost when scientific buildings/wonders are built in capital = + # Requires translation! +May not generate great prophet equivalents naturally = + # Requires translation! +When conquering an encampment, earn [amount] Gold and recruit a Barbarian unit = + # Requires translation! +When defeating a [mapUnitFilter] unit, earn [amount] Gold and recruit it = + # Requires translation! +Receive triple Gold from Barbarian encampments and pillaging Cities = + # Requires translation! +Cities are razed [amount] times as fast = + # Requires translation! +When declaring friendship, both parties gain a [relativeAmount]% boost to great person generation = + # Requires translation! +No Maintenance costs for improvements in [tileFilter] tiles = + # Requires translation! +Influence of all other civilizations with all city-states degrades [relativeAmount]% faster = + # Requires translation! +Land units may cross [terrainName] tiles after the first [baseUnitFilter] is earned = + # Requires translation! +Gain [amount] Influence with a [baseUnitFilter] gift to a City-State = + # Requires translation! +[relativeAmount]% Faith cost of generating Great Prophet equivalents = + # Requires translation! +Resting point for Influence with City-States following this religion [amount] = +Provides a sum of gold each time you spend a Great Person = Har dafe ke yek Fard e Bozorg rā estefāde mikonid meğdāri Talā midahad + # Requires translation! +[stats] whenever a Great Person is expended = + # Requires translation! +Receive free [unit] when you discover [tech] = + # Requires translation! +Enables Open Borders agreements = + # Requires translation! +Enables Research agreements = + # Requires translation! +Science gained from research agreements [relativeAmount]% = + # Requires translation! +Triggers victory = + # Requires translation! +Triggers a Cultural Victory upon completion = + # Requires translation! +[relativeAmount]% City Strength from defensive buildings = + # Requires translation! +[relativeAmount]% tile improvement construction time = + # Requires translation! +[relativeAmount]% Gold from Great Merchant trade missions = + # Requires translation! +[mapUnitFilter] Units adjacent to this city heal [amount] HP per turn when healing = + # Requires translation! +[relativeAmount]% Golden Age length = + # Requires translation! +[relativeAmount]% Strength for cities = + # Requires translation! +New [baseUnitFilter] units start with [amount] Experience [cityFilter] = + # Requires translation! +All newly-trained [baseUnitFilter] units [cityFilter] receive the [promotion] promotion = + # Requires translation! +[baseUnitFilter] units built [cityFilter] can [action] [amount] extra times = + # Requires translation! +Enables embarkation for land units = + # Requires translation! +Enables [mapUnitFilter] units to enter ocean tiles = + # Requires translation! +Population loss from nuclear attacks [relativeAmount]% [cityFilter] = + # Requires translation! +[relativeAmount]% Natural religion spread [cityFilter] = + # Requires translation! +Religion naturally spreads to cities [amount] tiles away = + # Requires translation! +Starting tech = + # Requires translation! +Starts with [tech] = + # Requires translation! +Starts with [policy] adopted = + # Requires translation! +Can be continually researched = + # Requires translation! +[amount] Unit Supply = + # Requires translation! +[amount] Unit Supply per [amount2] population [cityFilter] = + # Requires translation! +[amount] Unit Supply per city = + # Requires translation! +Units in cities cost no Maintenance = + # Requires translation! +Rebel units may spawn = +Unbuildable = Ğeyr e ğābel e sāḵt + # Requires translation! +Can be purchased with [stat] [cityFilter] = + # Requires translation! +Can be purchased for [amount] [stat] [cityFilter] = + # Requires translation! +Limited to [amount] per Civilization = + # Requires translation! +Hidden until [amount] social policy branches have been completed = + # Requires translation! +Only available = + # Requires translation! +Excess Food converted to Production when under construction = + # Requires translation! +Requires at least [amount] population = + # Requires translation! +Triggers a global alert upon build start = + # Requires translation! +Triggers a global alert upon completion = + # Requires translation! +Cost increases by [amount] per owned city = + # Requires translation! +Requires a [buildingFilter] in at least [amount] cities = + # Requires translation! +Can only be built [cityFilter] = + # Requires translation! +Must have an owned [tileFilter] within [amount] tiles = + # Requires translation! +Enables nuclear weapon = + # Requires translation! +Must not be on [terrainFilter] = + # Requires translation! +Must not be next to [terrainFilter] = +Indicates the capital city = Nešān dahande ye pāytaḵt ast + # Requires translation! +Provides 1 extra copy of each improved luxury resource near this City = + # Requires translation! +Destroyed when the city is captured = + # Requires translation! +Doubles Gold given to enemy if city is captured = + # Requires translation! +Remove extra unhappiness from annexed cities = + # Requires translation! +Connects trade routes over water = + # Requires translation! +Creates a [improvementName] improvement on a specific tile = + # Requires translation! +Founds a new city = + # Requires translation! +Can construct [improvementName] = + # Requires translation! +Can build [improvementFilter/terrainFilter] improvements on tiles = + # Requires translation! +May create improvements on water resources = + # Requires translation! +[relativeAmount]% Strength = + # Requires translation! +[relativeAmount]% Strength decreasing with distance from the capital = + # Requires translation! +[relativeAmount]% to Flank Attack bonuses = + # Requires translation! ++30% Strength when fighting City-State units and cities = + # Requires translation! +[relativeAmount]% Strength for enemy [combatantFilter] units in adjacent [tileFilter] tiles = + # Requires translation! +[relativeAmount]% Strength when stacked with [mapUnitFilter] = + # Requires translation! +[relativeAmount]% Strength bonus for [mapUnitFilter] units within [amount] tiles = + # Requires translation! +[amount] additional attacks per turn = + # Requires translation! +[amount] Movement = + # Requires translation! +[amount] Sight = + # Requires translation! +[amount] Range = + # Requires translation! +[amount] HP when healing = + # Requires translation! +[relativeAmount]% Spread Religion Strength = + # Requires translation! +May found a religion = + # Requires translation! +May enhance a religion = + # Requires translation! +When spreading religion to a city, gain [amount] times the amount of followers of other religions as [stat] = + # Requires translation! +Can only attack [combatantFilter] units = + # Requires translation! +Can only attack [tileFilter] tiles = + # Requires translation! +Cannot attack = + # Requires translation! +Must set up to ranged attack = + # Requires translation! +Self-destructs when attacking = + # Requires translation! +Blast radius [amount] = + # Requires translation! +Ranged attacks may be performed over obstacles = + # Requires translation! +Nuclear weapon of Strength [amount] = + # Requires translation! +No defensive terrain bonus = + # Requires translation! +No defensive terrain penalty = + # Requires translation! +Damage is ignored when determining unit Strength = + # Requires translation! +Uncapturable = + # Requires translation! +May withdraw before melee ([amount]%) = + # Requires translation! +Unable to capture cities = + # Requires translation! +No movement cost to pillage = + # Requires translation! +Can move after attacking = + # Requires translation! +Transfer Movement to [mapUnitFilter] = + # Requires translation! +Can move immediately once bought = + # Requires translation! +May Paradrop up to [amount] tiles from inside friendly territory = + # Requires translation! +May heal outside of friendly territory = + # Requires translation! +All healing effects doubled = + # Requires translation! +Heals [amount] damage if it kills a unit = + # Requires translation! +Can only heal by pillaging = + # Requires translation! +Unit will heal every turn, even if it performs an action = + # Requires translation! +All adjacent units heal [amount] HP when healing = + # Requires translation! +Normal vision when embarked = + # Requires translation! +Defense bonus when embarked = + # Requires translation! +Eliminates combat penalty for attacking across a coast = + # Requires translation! +May attack when embarked = + # Requires translation! +Eliminates combat penalty for attacking over a river = + # Requires translation! +No Sight = + # Requires translation! +Can see over obstacles = + # Requires translation! +Can carry [amount] [mapUnitFilter] units = + # Requires translation! +Can carry [amount] extra [mapUnitFilter] units = + # Requires translation! +Cannot be carried by [mapUnitFilter] units = + # Requires translation! +[relativeAmount]% chance to intercept air attacks = + # Requires translation! +Damage taken from interception reduced by [relativeAmount]% = + # Requires translation! +[relativeAmount]% Damage when intercepting = + # Requires translation! +[amount] extra interceptions may be made per turn = + # Requires translation! +Cannot be intercepted = + # Requires translation! +Cannot intercept [mapUnitFilter] units = + # Requires translation! +Can perform Air Sweep = + # Requires translation! +[relativeAmount]% Strength when performing Air Sweep = + # Requires translation! +[relativeAmount]% maintenance costs = + # Requires translation! +[relativeAmount]% Gold cost of upgrading = + # Requires translation! +Earn [amount]% of the damage done to [combatantFilter] units as [civWideStat] = + # Requires translation! +Upon capturing a city, receive [amount] times its [stat] production as [civWideStat] immediately = + # Requires translation! +Earn [amount]% of killed [mapUnitFilter] unit's [costOrStrength] as [civWideStat] = + # Requires translation! +Earn [amount]% of [mapUnitFilter] unit's [costOrStrength] as [civWideStat] when killed within 4 tiles of a city following this religion = + # Requires translation! +May capture killed [mapUnitFilter] units = + # Requires translation! +[amount] XP gained from combat = + # Requires translation! +[relativeAmount]% XP gained from combat = + # Requires translation! +[greatPerson] is earned [relativeAmount]% faster = + # Requires translation! +Invisible to non-adjacent units = + # Requires translation! +Can see invisible [mapUnitFilter] units = + # Requires translation! +May upgrade to [baseUnitFilter] through ruins-like effects = + # Requires translation! +Destroys tile improvements when attacking = + # Requires translation! +Cannot move = + # Requires translation! +Double movement in [terrainFilter] = + # Requires translation! +All tiles cost 1 movement = + # Requires translation! +Can pass through impassable tiles = + # Requires translation! +Ignores terrain cost = + # Requires translation! +Ignores Zone of Control = + # Requires translation! +Rough terrain penalty = + # Requires translation! +Can enter ice tiles = + # Requires translation! +Cannot enter ocean tiles = + # Requires translation! +May enter foreign tiles without open borders = + # Requires translation! +May enter foreign tiles without open borders, but loses [amount] religious strength each turn it ends there = + # Requires translation! +[amount] Movement point cost to disembark = + # Requires translation! +[amount] Movement point cost to embark = + # Requires translation! +Religious Unit = + # Requires translation! +Spaceship part = + # Requires translation! +Can be added to [comment] in the Capital = + # Requires translation! +Can start an [amount]-turn golden age = + # Requires translation! +Great Person - [comment] = + # Requires translation! +Prevents spreading of religion to the city it is next to = + # Requires translation! +Takes your religion over the one in their birth city = + # Requires translation! +Removes other religions when spreading religion = + # Requires translation! +Can [action] [amount] times = + # Requires translation! +Can speed up construction of a building = + # Requires translation! +Can speed up the construction of a wonder = + # Requires translation! +Can hurry technology research = + # Requires translation! +Can undertake a trade mission with City-State, giving a large sum of gold and [amount] Influence = + # Requires translation! +Can transform to [unit] = + # Requires translation! +Grants 500 Gold to the first civilization to discover it = + # Requires translation! +Units ending their turn on this terrain take [amount] damage = + # Requires translation! +Grants [promotion] ([comment]) to adjacent [mapUnitFilter] units for the rest of the game = + # Requires translation! +[amount] Strength for cities built on this terrain = + # Requires translation! +Provides a one-time Production bonus to the closest city when cut down = + # Requires translation! +Tile provides yield without assigned population = + # Requires translation! +Nullifies all other stats this tile provides = + # Requires translation! +Only [improvementFilter] improvements may be built on this tile = + # Requires translation! +Blocks line-of-sight from tiles at same elevation = + # Requires translation! +Has an elevation of [amount] for visibility calculations = + # Requires translation! +Rare feature = + # Requires translation! +[amount]% Chance to be destroyed by nukes = + # Requires translation! +Fresh water = + # Requires translation! +Rough terrain = + # Requires translation! +Deposits in [tileFilter] tiles always provide [amount] resources = + # Requires translation! +Can only be created by Mercantile City-States = + # Requires translation! +Guaranteed with Strategic Balance resource option = + # Requires translation! +Can also be built on tiles adjacent to fresh water = + # Requires translation! +[stats] from [tileFilter] tiles = + # Requires translation! +Can be built outside your borders = + # Requires translation! +Can be built just outside your borders = + # Requires translation! +Can only be built to improve a resource = + # Requires translation! +Removes removable features when built = + # Requires translation! +Gives a defensive bonus of [relativeAmount]% = + # Requires translation! +Costs [amount] [stat] per turn when in your territory = + # Requires translation! +Costs [amount] [stat] per turn = + # Requires translation! +Adjacent enemy units ending their turn take [amount] damage = + # Requires translation! +Great Improvement = + # Requires translation! +Provides a random bonus when entered = + # Requires translation! +Constructing it will take over the tiles around it and assign them to your closest city = + # Requires translation! +Unpillagable = + # Requires translation! +Irremovable = + # Requires translation! +Will be replaced by automated workers = + # Requires translation! +for [amount] turns = + # Requires translation! +by consuming this unit = + # Requires translation! +with [amount]% chance = + # Requires translation! +before [amount] turns = + # Requires translation! +after [amount] turns = + # Requires translation! +when at war = + # Requires translation! +when not at war = + # Requires translation! +during a Golden Age = + # Requires translation! +during We Love The King Day = + # Requires translation! +while the empire is happy = + # Requires translation! +when between [amount] and [amount2] Happiness = + # Requires translation! +when below [amount] Happiness = + # Requires translation! +during the [era] = + # Requires translation! +before the [era] = + # Requires translation! +starting from the [era] = + # Requires translation! +if starting in the [era] = + # Requires translation! +if no other Civilization has researched this = + # Requires translation! +after discovering [tech] = + # Requires translation! +before discovering [tech] = + # Requires translation! +after adopting [policy] = + # Requires translation! +before adopting [policy] = + # Requires translation! +before founding a Pantheon = + # Requires translation! +after founding a Pantheon = + # Requires translation! +if [buildingFilter] is constructed = + # Requires translation! +with [resource] = + # Requires translation! +without [resource] = + # Requires translation! +when above [amount] [resource] = + # Requires translation! +when below [amount] [resource] = + # Requires translation! +in cities with a [buildingFilter] = + # Requires translation! +in cities without a [buildingFilter] = + # Requires translation! +in cities with at least [amount] [populationFilter] = + # Requires translation! +with a garrison = + # Requires translation! +for [mapUnitFilter] units = + # Requires translation! +for units with [promotion] = + # Requires translation! +for units without [promotion] = + # Requires translation! +vs cities = + # Requires translation! +vs [mapUnitFilter] units = + # Requires translation! +when fighting units from a Civilization with more Cities than you = + # Requires translation! +when attacking = + # Requires translation! +when defending = + # Requires translation! +when fighting in [tileFilter] tiles = + # Requires translation! +on foreign continents = + # Requires translation! +when adjacent to a [mapUnitFilter] unit = + # Requires translation! +when above [amount] HP = + # Requires translation! +when below [amount] HP = + # Requires translation! +if it hasn't used other actions yet = + # Requires translation! +with [amount] to [amount2] neighboring [tileFilter] tiles = + # Requires translation! +with [amount] to [amount2] neighboring [tileFilter] [tileFilter2] tiles = + # Requires translation! +in [tileFilter] tiles = + # Requires translation! +in [tileFilter] [tileFilter2] tiles = + # Requires translation! +in tiles without [tileFilter] = + # Requires translation! +within [amount] tiles of a [tileFilter] = + # Requires translation! +on water maps = + # Requires translation! +in [regionType] Regions = + # Requires translation! +in all except [regionType] Regions = + # Requires translation! +Free [baseUnitFilter] appears = + # Requires translation! +[amount] free [baseUnitFilter] units appear = + # Requires translation! +Free [baseUnitFilter] found in the ruins = + # Requires translation! +Free Social Policy = + # Requires translation! +[amount] Free Social Policies = + # Requires translation! +Empire enters golden age = + # Requires translation! +Free Great Person = + # Requires translation! +[amount] population [cityFilter] = + # Requires translation! +[amount] population in a random city = +Free Technology = Teknoloji e rāygān + # Requires translation! +[amount] Free Technologies = + # Requires translation! +[amount] free random researchable Tech(s) from the [era] = + # Requires translation! +Reveals the entire map = + # Requires translation! +Gain a free [beliefType] belief = + # Requires translation! +Triggers voting for the Diplomatic Victory = + # Requires translation! +Gain [amount] [stat] = + # Requires translation! +Gain [amount]-[amount2] [stat] = + # Requires translation! +Gain enough Faith for a Pantheon = + # Requires translation! +Gain enough Faith for [amount]% of a Great Prophet = + # Requires translation! +Reveal up to [amount/'all'] [tileFilter] within a [amount] tile radius = + # Requires translation! +From a randomly chosen tile [amount] tiles away from the ruins, reveal tiles up to [amount2] tiles away with [amount3]% chance = + # Requires translation! +Triggers the following global alert: [comment] = + # Requires translation! +Every major Civilization gains a spy once a civilization enters this era = + # Requires translation! +Heal this unit by [amount] HP = + # Requires translation! +This Unit gains [amount] XP = + # Requires translation! +This Unit upgrades for free including special upgrades = + # Requires translation! +This Unit gains the [promotion] promotion = + # Requires translation! +Doing so will consume this opportunity to choose a Promotion = + # Requires translation! +Provides the cheapest [stat] building in your first [amount] cities for free = + # Requires translation! +Provides a [buildingName] in your first [amount] cities for free = + # Requires translation! +upon discovering [tech] = + # Requires translation! +upon entering the [era] = + # Requires translation! +upon adopting [policy] = + # Requires translation! +upon declaring war with a major Civilization = + # Requires translation! +upon declaring friendship = + # Requires translation! +upon entering a Golden Age = + # Requires translation! +upon conquering a city = + # Requires translation! +upon founding a city = + # Requires translation! +upon discovering a Natural Wonder = + # Requires translation! +upon constructing [buildingFilter] = + # Requires translation! +upon constructing [buildingFilter] [cityFilter] = + # Requires translation! +upon founding a Pantheon = + # Requires translation! +upon founding a Religion = + # Requires translation! +upon enhancing a Religion = + # Requires translation! +Hidden after generating a Great Prophet = + ######### Map Unit Filters ########### # Requires translation! @@ -2653,8 +3399,6 @@ River = # Requires translation! Open terrain = # Requires translation! -Rough terrain = - # Requires translation! Water resource = Foreign Land = Zamin e ḵāreji # Requires translation! @@ -2685,8 +3429,6 @@ Bonus resource = unimproved = # Requires translation! All Road = - # Requires translation! -Great Improvement = ######### Region Types ########### @@ -2727,56 +3469,128 @@ all healing effects doubled = The Spaceship = # Requires translation! Maya Long Count calendar cycle = + # Requires translation! +Triggerable = + # Requires translation! +Global = + # Requires translation! +Nation = + # Requires translation! +Era = + # Requires translation! +Tech = + # Requires translation! +Policy = + # Requires translation! +FounderBelief = + # Requires translation! +FollowerBelief = + # Requires translation! +Building = + # Requires translation! +Unit = + # Requires translation! +UnitType = + # Requires translation! +Promotion = + # Requires translation! +Improvement = + # Requires translation! +Resource = + # Requires translation! +Ruins = + # Requires translation! +Speed = + # Requires translation! +Tutorial = + # Requires translation! +CityState = + # Requires translation! +ModOptions = + # Requires translation! +Conditional = + # Requires translation! +TriggerCondition = + + +#################### Lines from spy actions ####################### + + # Requires translation! +EstablishNetwork = + # Requires translation! +StealingTech = + # Requires translation! +RiggingElections = + # Requires translation! +CounterIntelligence = + + +#################### Lines from diplomatic modifiers ####################### + +You declared war on us! = Šomā be mā e’elām e jang kardid +Your warmongering ways are unacceptable to us. = Rāh hāye jang talabāne ye šoma barāye mā ğābel e ğabool nist. +You have captured our cities! = Šoma šahr e mā rā tasḵir karde id! +You have declared friendship with our enemies! = Šomā be došmanān mā e’elām doosti karde id! +Your so-called 'friendship' is worth nothing. = In be-estelāh ‘doosti’ e šomā hič arzeši nadārad. +You have publicly denounced us! = Šomā mā rā be soorat e omoomi mahkoom kardid! +You have denounced our allies = Šomā ham-peymānān mā rā mahkoom karde id! +You refused to stop settling cities near us = Šomā ğabool nakardid ke kenār šahr hāye mā mostağar našid +You betrayed your promise to not settle cities near us = Šomā ğol ḵod ke kenār šahr hāye mā mostağar našid rā zir e pā gozaštid +Your arrogant demands are in bad taste = tağāzā hāye mağroorāne ye šoma aziat konande ast +Your use of nuclear weapons is disgusting! = Estefāde šoma az selāh hāye haste i, hāl-behamzan ast. +You have stolen our lands! = Šomā zamin hāye mārā dozdide id! + # Requires translation! +You destroyed City-States that were under our protection! = + # Requires translation! +You attacked City-States that were under our protection! = + # Requires translation! +You demanded tribute from City-States that were under our protection! = + # Requires translation! +You sided with a City-State over us = +Years of peace have strengthened our relations. = Sāl hāye motemādi e solh ravābet mārā mohkam karde ast. +Our mutual military struggle brings us closer together. = Taghallā ye nezāmi e moštarak e mā, mā rā be ham nazdik tar karde. +We applaud your liberation of conquered cities! = Mā āzad kardan e šahr hāye e tasḵir šode, be dast šomā rā, tahsin mikonim! +We have signed a public declaration of friendship = Mā yek peymān doosti e omoomi baste im +You have declared friendship with our allies = Šomā be ham-peymānān mā e’elām doosti karde id +You have denounced our enemies = Šomā došmanān mā rā mahkoom karde id! +Our open borders have brought us closer together. = Marz hāye bāz e mā, mā rā be ham nazdik tar karde ast. +You fulfilled your promise to stop settling cities near us! = Šomā be ğol ḵod ke kenār šahr hāye mā mostağar našid amal kardid! + # Requires translation! +You gave us units! = + # Requires translation! +We appreciate your gifts = + # Requires translation! +You returned captured units to us = #################### Lines from Buildings from Civ V - Vanilla #################### Palace = Kāḵ -Indicates the capital city = Nešān dahande ye pāytaḵt ast Monument = Banāye yādbood - # Requires translation! -Destroyed when the city is captured = Granary = Anbār e ğalle - # Requires translation! -[stats] from [tileFilter] tiles [cityFilter] = # Requires translation! Temple of Artemis = # Requires translation! 'It is not so much for its beauty that the forest makes a claim upon men's hearts, as for that subtle something, that quality of air, that emanation from old trees, that so wonderfully changes and renews a weary spirit.' - Robert Louis Stevenson = - # Requires translation! -[relativeAmount]% [stat] [cityFilter] = - # Requires translation! -[relativeAmount]% Production when constructing [baseUnitFilter] units [cityFilter] = # Requires translation! The Great Lighthouse = # Requires translation! 'They that go down to the sea in ships, that do business in great waters; these see the works of the Lord, and his wonders in the deep.' - The Bible, Psalms 107:23-24 = - # Requires translation! -for [mapUnitFilter] units = - # Requires translation! -[amount] Movement = - # Requires translation! -[amount] Sight = Stone Works = Sang kāri - # Requires translation! -Must not be on [terrainFilter] = Stonehenge = EstonHenj 'Time crumbles things; everything grows old and is forgotten under the power of time' - Aristotle = “zamān hame čiz rā falaj mikonad; Har čizi ğadimi miše va bā ğodrat e zamān faramooš mišavad” - Arastoo Library = Ketābḵāne - # Requires translation! -[stats] per [amount] population [cityFilter] = Paper Maker = Kāğaz sāz The Great Library = Ketābḵāne ye bozorg 'Libraries are as the shrine where all the relics of the ancient saints, full of true virtue, and all that without delusion or imposture are preserved and reposed.' - Sir Francis Bacon = “Ketābḵāne hā mesl e Ma’ābed, Jai hastand ke tamām e yādgār hāye ğeddis hāye kohan, ke por az tağvā ye vāğei hastand va tavvahom va faribi dar ānhā nist, Āramide and va negahdāri mišavand.” – Ser Ferānsis Beyken -Free Technology = Teknoloji e rāygān Circus = Sirk @@ -2792,35 +3606,18 @@ Walls of Babylon = Divār hāye Bābol The Pyramids = Ahrām e salāse # Requires translation! 'O, let not the pains of death which come upon thee enter into my body. I am the god Tem, and I am the foremost part of the sky, and the power which protecteth me is that which is with all the gods forever.' - The Book of the Dead, translated by Sir Ernest Alfred Wallis Budge = - # Requires translation! -[relativeAmount]% tile improvement construction time = - # Requires translation! -[amount] free [baseUnitFilter] units appear = Mausoleum of Halicarnassus = Ārāmgāh e Hālikārnāsoos # Requires translation! 'The whole earth is the tomb of heroic men and their story is not given only on stone over their clay but abides everywhere without visible symbol woven into the stuff of other men's lives.' - Pericles = -Provides a sum of gold each time you spend a Great Person = Har dafe ke yek Fard e Bozorg rā estefāde mikonid meğdāri Talā midahad Barracks = Sarbāzḵāne - # Requires translation! -New [baseUnitFilter] units start with [amount] Experience [cityFilter] = Krepost = Gal’e - # Requires translation! -[relativeAmount]% Culture cost of natural border growth [cityFilter] = - # Requires translation! -[relativeAmount]% Gold cost of acquiring tiles [cityFilter] = Statue of Zeus = Mojasame ye Zeoos # Requires translation! 'He spoke, the son of Kronos, and nodded his head with the dark brows, and the immortally anointed hair of the great god swept from his divine head, and all Olympos was shaken' - The Iliad = - # Requires translation! -vs cities = - # Requires translation! -when attacking = - # Requires translation! -[relativeAmount]% Strength = Lighthouse = Fānoos e daryāi @@ -2829,10 +3626,6 @@ Stable = # Requires translation! Courthouse = - # Requires translation! -Remove extra unhappiness from annexed cities = - # Requires translation! -Can only be built [cityFilter] = # Requires translation! Hanging Gardens = @@ -2844,25 +3637,17 @@ Colosseum = # Requires translation! Circus Maximus = - # Requires translation! -Cost increases by [amount] per owned city = # Requires translation! Great Wall = # Requires translation! 'The art of war teaches us to rely not on the likelihood of the enemy's not attacking, but rather on the fact that we have made our position unassailable.' - Sun Tzu = - # Requires translation! -before discovering [tech] = - # Requires translation! -Enemy [mapUnitFilter] units must spend [amount] extra movement points when inside your territory = # Requires translation! Temple = # Requires translation! Burial Tomb = - # Requires translation! -Doubles Gold given to enemy if city is captured = # Requires translation! Mud Pyramid Mosque = @@ -2874,34 +3659,24 @@ National College = The Oracle = # Requires translation! 'The ancient Oracle said that I was the wisest of all the Greeks. It is because I alone, of all the Greeks, know that I know nothing' - Socrates = - # Requires translation! -Free Social Policy = # Requires translation! National Epic = - # Requires translation! -[relativeAmount]% Great Person generation [cityFilter] = # Requires translation! Market = # Requires translation! Bazaar = - # Requires translation! -Provides 1 extra copy of each improved luxury resource near this City = # Requires translation! Mint = # Requires translation! Aqueduct = - # Requires translation! -[relativeAmount]% Food is carried over after population increases [cityFilter] = # Requires translation! Heroic Epic = - # Requires translation! -All newly-trained [baseUnitFilter] units [cityFilter] receive the [promotion] promotion = Colossus = Tandis # Requires translation! @@ -2927,8 +3702,6 @@ Angkor Wat = Chichen Itza = # Requires translation! 'The katun is established at Chichen Itza. The settlement of the Itza shall take place there. The quetzal shall come, the green bird shall come. Ah Kantenal shall come. It is the word of God. The Itza shall come.' - The Books of Chilam Balam = - # Requires translation! -[relativeAmount]% Golden Age length = # Requires translation! National Treasury = @@ -2937,10 +3710,6 @@ National Treasury = Machu Picchu = # Requires translation! 'Few romances can ever surpass that of the granite citadel on top of the beetling precipices of Machu Picchu, the crown of Inca Land.' - Hiram Bingham = - # Requires translation! -[relativeAmount]% [stat] from Trade Routes = - # Requires translation! -Must have an owned [tileFilter] within [amount] tiles = # Requires translation! Workshop = @@ -2953,8 +3722,6 @@ Forge = # Requires translation! Harbor = - # Requires translation! -Connects trade routes over water = # Requires translation! University = @@ -2975,17 +3742,11 @@ Castle = # Requires translation! Mughal Fort = - # Requires translation! -after discovering [tech] = - # Requires translation! -[stats] [cityFilter] = # Requires translation! Himeji Castle = # Requires translation! 'Bushido is realized in the presence of death. This means choosing death whenever there is a choice between life and death. There is no other reasoning.' - Yamamoto Tsunetomo = - # Requires translation! -when fighting in [tileFilter] tiles = # Requires translation! Ironworks = @@ -3014,8 +3775,6 @@ Satrap's Court = Forbidden Palace = # Requires translation! 'Most of us can, as we choose, make of this world either a palace or a prison' - John Lubbock = - # Requires translation! -[relativeAmount]% Unhappiness from [populationFilter] [cityFilter] = # Requires translation! Theatre = @@ -3030,29 +3789,19 @@ Hermitage = Taj Mahal = # Requires translation! 'The Taj Mahal rises above the banks of the river like a solitary tear suspended on the cheek of time.' - Rabindranath Tagore = - # Requires translation! -Empire enters golden age = # Requires translation! Porcelain Tower = # Requires translation! 'Things always seem fairer when we look back at them, and it is out of that inaccessible tower of the past that Longing leans and beckons.' - James Russell Lowell = - # Requires translation! -Free [baseUnitFilter] appears = - # Requires translation! -Science gained from research agreements [relativeAmount]% = # Requires translation! Windmill = - # Requires translation! -[relativeAmount]% Production when constructing [buildingFilter] buildings [cityFilter] = # Requires translation! Kremlin = # Requires translation! 'The Law is a fortress on a hill that armies cannot take or floods wash away.' - The Prophet Muhammed = - # Requires translation! -[relativeAmount]% City Strength from defensive buildings = # Requires translation! Museum = @@ -3072,8 +3821,6 @@ Factory = Big Ben = # Requires translation! 'To achieve great things, two things are needed: a plan, and not quite enough time.' - Leonard Bernstein = - # Requires translation! -[stat] cost of purchasing items in cities [relativeAmount]% = # Requires translation! Military Academy = @@ -3099,15 +3846,11 @@ Broadcast Tower = Eiffel Tower = # Requires translation! 'We live only to discover beauty, all else is a form of waiting' - Kahlil Gibran = - # Requires translation! -[stats] per [amount] social policies adopted = # Requires translation! Statue of Liberty = # Requires translation! 'Give me your tired, your poor, your huddled masses yearning to breathe free, the wretched refuse of your teeming shore. Send these, the homeless, tempest-tossed to me, I lift my lamp beside the golden door!' - Emma Lazarus = - # Requires translation! -[stats] from every specialist [cityFilter] = # Requires translation! Military Base = @@ -3116,8 +3859,6 @@ Military Base = Cristo Redentor = # Requires translation! 'Come to me, all who labor and are heavy burdened, and I will give you rest.' - New Testament, Matthew 11:28 = - # Requires translation! -[relativeAmount]% Culture cost of adopting new Policies = # Requires translation! Research Lab = @@ -3136,32 +3877,20 @@ Sydney Opera House = # Requires translation! Manhattan Project = - # Requires translation! -Enables nuclear weapon = - # Requires translation! -Triggers a global alert upon completion = # Requires translation! Pentagon = # Requires translation! 'In preparing for battle I have always found that plans are useless, but planning is indispensable.' - Dwight D. Eisenhower = - # Requires translation! -[relativeAmount]% Gold cost of upgrading = # Requires translation! Solar Plant = - # Requires translation! -in cities without a [buildingFilter] = - # Requires translation! -Only available = # Requires translation! Nuclear Plant = # Requires translation! Apollo Program = - # Requires translation! -Enables construction of Spaceship parts = # Requires translation! Spaceship Factory = @@ -3170,17 +3899,9 @@ Spaceship Factory = United Nations = # Requires translation! 'More than ever before in human history, we share a common destiny. We can master it only if we face it together. And that is why we have the United Nations.' - Kofi Annan = - # Requires translation! -Triggers voting for the Diplomatic Victory = # Requires translation! Utopia Project = - # Requires translation! -Hidden until [amount] social policy branches have been completed = - # Requires translation! -Triggers a global alert upon build start = - # Requires translation! -Triggers a Cultural Victory upon completion = #################### Lines from CityStateTypes from Civ V - Vanilla #################### @@ -3381,10 +4102,6 @@ Awan = Riblah = # Requires translation! Tayma = - # Requires translation! -Receive free [unit] when you discover [tech] = - # Requires translation! -[greatPerson] is earned [relativeAmount]% faster = # Requires translation! Alexander = @@ -3487,12 +4204,6 @@ Nafplion = Apolyton = # Requires translation! Greece = - # Requires translation! -[relativeAmount]% City-State Influence degradation = - # Requires translation! -City-State Influence recovers at twice the normal rate = - # Requires translation! -City-State territory always counts as friendly territory = # Requires translation! Wu Zetian = @@ -3595,8 +4306,6 @@ Weifang = Xikang = # Requires translation! China = - # Requires translation! -Great General provides double combat bonus = # Requires translation! Ramesses II = @@ -3713,8 +4422,6 @@ Semna = Soleb = # Requires translation! Egypt = - # Requires translation! -[relativeAmount]% Production when constructing [buildingFilter] wonders [cityFilter] = # Requires translation! Elizabeth = @@ -4003,8 +4710,6 @@ Suzdal = Magnitogorsk = # Requires translation! Russia = - # Requires translation! -Double quantity of [resource] produced = # Requires translation! Augustus Caesar = @@ -4101,8 +4806,6 @@ Curia = Interrama = # Requires translation! Adria = - # Requires translation! -[relativeAmount]% Production towards any buildings that already exist in the Capital = # Requires translation! Harun al-Rashid = @@ -4187,8 +4890,6 @@ Algiers = Oran = # Requires translation! Arabia = - # Requires translation! -[stats] from each Trade Route = # Requires translation! George Washington = @@ -4407,8 +5108,6 @@ Ota = Tottori = # Requires translation! Japan = - # Requires translation! -Damage is ignored when determining unit Strength = # Requires translation! Gandhi = @@ -4489,8 +5188,6 @@ Jaipur = Karachi = # Requires translation! India = - # Requires translation! -Unhappiness from number of Cities doubled = # Requires translation! Otto von Bismarck = @@ -4621,12 +5318,6 @@ Hildesheim = Erlangen = # Requires translation! Germany = - # Requires translation! -with [amount]% chance = - # Requires translation! -When conquering an encampment, earn [amount] Gold and recruit a Barbarian unit = - # Requires translation! -[relativeAmount]% maintenance costs = # Requires translation! Suleiman I = @@ -4713,8 +5404,6 @@ Bitlis = Yalova = # Requires translation! The Ottomans = - # Requires translation! -When defeating a [mapUnitFilter] unit, earn [amount] Gold and recruit it = # Requires translation! Sejong = @@ -4791,8 +5480,6 @@ Gimje = Anju = # Requires translation! Korea = - # Requires translation! -Receive a tech boost when scientific buildings/wonders are built in capital = # Requires translation! Hiawatha = @@ -5020,8 +5707,6 @@ Patigrbana = Phrada = # Requires translation! Persia = - # Requires translation! -during a Golden Age = # Requires translation! Kamehameha I = @@ -5120,16 +5805,6 @@ Pileni = Nukumanu = # Requires translation! Polynesia = - # Requires translation! -starting from the [era] = - # Requires translation! -Enables embarkation for land units = - # Requires translation! -Enables [mapUnitFilter] units to enter ocean tiles = - # Requires translation! -Normal vision when embarked = - # Requires translation! -within [amount] tiles of a [tileFilter] = # Requires translation! Ramkhamhaeng = @@ -5208,10 +5883,6 @@ Khon Kaen = Surin = # Requires translation! Siam = - # Requires translation! -[relativeAmount]% [stat] from City-States = - # Requires translation! -Military Units gifted from City-States start with [amount] XP = # Requires translation! Isabella = @@ -5308,12 +5979,6 @@ Las Palmas = Tenerife = # Requires translation! Spain = - # Requires translation! -100 Gold for discovering a Natural Wonder (bonus enhanced to 500 Gold if first to discover it) = - # Requires translation! -[stats] for every known Natural Wonder = - # Requires translation! -[relativeAmount]% Yield from every [tileFilter/buildingFilter] = # Requires translation! Askia = @@ -5390,10 +6055,6 @@ Bamba = Segou = # Requires translation! Songhai = - # Requires translation! -Receive triple Gold from Barbarian encampments and pillaging Cities = - # Requires translation! -Defense bonus when embarked = # Requires translation! Genghis Khan = @@ -5476,8 +6137,6 @@ Nalayh = Tes = # Requires translation! Mongolia = - # Requires translation! -+30% Strength when fighting City-State units and cities = # Requires translation! Montezuma I = @@ -5567,8 +6226,6 @@ Ayotzinco = Iztapam = # Requires translation! Aztecs = - # Requires translation! -Earn [amount]% of killed [mapUnitFilter] unit's [costOrStrength] as [civWideStat] = # Requires translation! Pachacuti = @@ -5661,10 +6318,6 @@ Choquequirao = Inca = # Requires translation! Units ignore terrain costs when moving into any tile with Hills = - # Requires translation! -[relativeAmount]% maintenance on road & railroads = - # Requires translation! -No Maintenance costs for improvements in [tileFilter] tiles = # Requires translation! Harald Bluetooth = @@ -5781,10 +6434,6 @@ Ringsted = Skrive = # Requires translation! Denmark = - # Requires translation! -[amount] Movement point cost to disembark = - # Requires translation! -No movement cost to pillage = # Requires translation! You leave us no choice. War it must be. = @@ -5943,8 +6592,6 @@ You gormless radger! You'll dine on your own teeth before you set foot in Irelan A lonely wind blows through the highlands today. A dirge for Ireland. Can you hear it? = # Requires translation! Dublin = - # Requires translation! -Will not be chosen for new games = # Requires translation! You shall stain this land no longer with your vileness! To arms, my countrymen - we ride to war! = @@ -5978,9 +6625,6 @@ This ship may sink, but our spirits will linger. = # Requires translation! Valletta = - # Requires translation! -Can only heal by pillaging = - #################### Lines from Policies from Civ V - Vanilla #################### @@ -5989,20 +6633,10 @@ Aristocracy = # Requires translation! Legalism = # Requires translation! -Provides the cheapest [stat] building in your first [amount] cities for free = - # Requires translation! Oligarchy = # Requires translation! -Units in cities cost no Maintenance = - # Requires translation! -with a garrison = - # Requires translation! -[relativeAmount]% Strength for cities = - # Requires translation! Landed Elite = # Requires translation! -[relativeAmount]% growth [cityFilter] = - # Requires translation! Monarchy = # Requires translation! Tradition Complete = @@ -6018,14 +6652,10 @@ Republic = # Requires translation! Representation = # Requires translation! -Each city founded increases culture cost of policies [relativeAmount]% less than normal = - # Requires translation! Meritocracy = # Requires translation! Liberty Complete = # Requires translation! -Free Great Person = - # Requires translation! Liberty = # Requires translation! @@ -6033,12 +6663,8 @@ Warrior Code = # Requires translation! Discipline = # Requires translation! -when adjacent to a [mapUnitFilter] unit = - # Requires translation! Military Tradition = # Requires translation! -[relativeAmount]% XP gained from combat = - # Requires translation! Military Caste = # Requires translation! Professional Army = @@ -6046,22 +6672,14 @@ Professional Army = Honor Complete = # Requires translation! Honor = - # Requires translation! -vs [mapUnitFilter] units = - # Requires translation! -Notified of new Barbarian encampments = # Requires translation! Organized Religion = # Requires translation! Mandate Of Heaven = # Requires translation! -[relativeAmount]% of excess happiness converted to [stat] = - # Requires translation! Theocracy = # Requires translation! -[relativeAmount]% [stat] from every [tileFilter/buildingFilter] = - # Requires translation! Reformation = # Requires translation! Free Religion = @@ -6069,38 +6687,20 @@ Free Religion = Piety Complete = # Requires translation! Piety = - # Requires translation! -before adopting [policy] = # Requires translation! Philantropy = # Requires translation! -Gifts of Gold to City-States generate [relativeAmount]% more Influence = - # Requires translation! Aesthetics = # Requires translation! -Resting point for Influence with City-States is increased by [amount] = - # Requires translation! Scholasticism = # Requires translation! -Allied City-States provide [stat] equal to [relativeAmount]% of what they produce for themselves = - # Requires translation! Cultural Diplomacy = # Requires translation! -[relativeAmount]% resources gifted by City-States = - # Requires translation! -[relativeAmount]% Happiness from luxury resources gifted by City-States = - # Requires translation! Educated Elite = # Requires translation! -Allied City-States will occasionally gift Great People = - # Requires translation! Patronage Complete = # Requires translation! -Influence of all other civilizations with all city-states degrades [relativeAmount]% faster = - # Requires translation! -Triggers the following global alert: [comment] = - # Requires translation! Patronage = # Requires translation! @@ -6114,8 +6714,6 @@ Mercantilism = # Requires translation! Protectionism = # Requires translation! -[amount] Happiness from each type of luxury resource = - # Requires translation! Commerce Complete = # Requires translation! Commerce = @@ -6129,18 +6727,10 @@ Free Thought = # Requires translation! Sovereignty = # Requires translation! -while the empire is happy = - # Requires translation! -[relativeAmount]% [stat] = - # Requires translation! Scientific Revolution = # Requires translation! -[amount] Free Technologies = - # Requires translation! Rationalism Complete = # Requires translation! -[stats] from all [buildingFilter] buildings = - # Requires translation! Rationalism = # Requires translation! @@ -6148,16 +6738,10 @@ Constitution = # Requires translation! Universal Suffrage = # Requires translation! -when defending = - # Requires translation! Civil Society = # Requires translation! -[relativeAmount]% Food consumption by specialists [cityFilter] = - # Requires translation! Free Speech = # Requires translation! -[amount] units cost no maintenance = - # Requires translation! Democracy = # Requires translation! Freedom Complete = @@ -6169,35 +6753,25 @@ Populism = # Requires translation! Militarism = # Requires translation! -[stat] cost of purchasing [baseUnitFilter] units [relativeAmount]% = - # Requires translation! Fascism = # Requires translation! -Quantity of strategic resources produced by the empire +[relativeAmount]% = - # Requires translation! Police State = # Requires translation! Total War = # Requires translation! Autocracy Complete = # Requires translation! -for [amount] turns = - # Requires translation! Autocracy = # Requires translation! United Front = # Requires translation! -Militaristic City-States grant units [amount] times as fast when you are at war with a common nation = - # Requires translation! Planned Economy = # Requires translation! Nationalism = # Requires translation! Socialism = # Requires translation! -[relativeAmount]% maintenance cost for buildings [cityFilter] = - # Requires translation! Communism = # Requires translation! Order Complete = @@ -6358,8 +6932,6 @@ Engineer = 'Where tillage begins, other arts follow. The farmers therefore are the founders of human civilization.' - Daniel Webster = # Requires translation! Agriculture = - # Requires translation! -Starting tech = # Requires translation! 'Shall the clay say to him that fashioneth it, what makest thou?' - Bible Isaiah 45:9 = @@ -6391,8 +6963,6 @@ Calendar = # Requires translation! Writing = # Requires translation! -Enables Open Borders agreements = - # Requires translation! 'Even brute beasts and wandering birds do not fall into the same traps or nets twice.' - Saint Jerome = # Requires translation! Trapping = @@ -6418,8 +6988,6 @@ Optics = # Requires translation! Philosophy = # Requires translation! -Enables Research agreements = - # Requires translation! 'A Horse! A Horse! My kingdom for a horse!' - Shakespeare (Richard III) = # Requires translation! Horseback Riding = @@ -6449,14 +7017,10 @@ Civil Service = # Requires translation! Currency = # Requires translation! -Enables conversion of city production to [civWideStat] = - # Requires translation! 'Instrumental or mechanical science is the noblest and, above all others, the most useful.' - Leonardo da Vinci = # Requires translation! Engineering = # Requires translation! -Roads connect tiles across rivers = - # Requires translation! 'When pieces of bronze or gold or iron break, the metal-smith welds them together again in the fire, and the bond is established.' - Sri Guru Granth Sahib = # Requires translation! Metal Casting = @@ -6478,8 +7042,6 @@ Chivalry = # Requires translation! Machinery = # Requires translation! -Improves movement speed on roads = - # Requires translation! 'Measure what is measurable, and make measurable what is not so.' - Galileo Galilei = # Requires translation! Physics = @@ -6653,8 +7215,6 @@ Robotics = # Requires translation! Satellites = # Requires translation! -Reveals the entire map = - # Requires translation! 'Be extremely subtle, even to the point of formlessness, be extremely mysterious, even to the point of soundlessness. Thereby you can be the director of the opponent's fate.' - Sun Tzu = # Requires translation! Stealth = @@ -6683,8 +7243,6 @@ Nanotechnology = Future Tech = # Requires translation! Who knows what the future holds? = - # Requires translation! -Can be continually researched = #################### Lines from Terrains from Civ V - Vanilla #################### @@ -6709,33 +7267,19 @@ Desert = # Requires translation! Lakes = - # Requires translation! -Fresh water = # Requires translation! Mountain = - # Requires translation! -Has an elevation of [amount] for visibility calculations = - # Requires translation! -Units ending their turn on this terrain take [amount] damage = # Requires translation! Snow = # Requires translation! Hill = - # Requires translation! -[amount] Strength for cities built on this terrain = # Requires translation! Forest = # Requires translation! -Provides a one-time Production bonus to the closest city when cut down = - # Requires translation! -Blocks line-of-sight from tiles at same elevation = - # Requires translation! -[amount]% Chance to be destroyed by nukes = - # Requires translation! A Camp can be built here without cutting it down = # Requires translation! @@ -6744,19 +7288,13 @@ Jungle = # Requires translation! Marsh = # Requires translation! -Rare feature = - # Requires translation! Only Polders can be built here = # Requires translation! Fallout = - # Requires translation! -Nullifies all other stats this tile provides = # Requires translation! Oasis = - # Requires translation! -Only [improvementFilter] improvements may be built on this tile = # Requires translation! Flood plains = @@ -6775,15 +7313,9 @@ Old Faithful = # Requires translation! El Dorado = - # Requires translation! -Grants 500 Gold to the first civilization to discover it = # Requires translation! Fountain of Youth = - # Requires translation! -Grants [promotion] ([comment]) to adjacent [mapUnitFilter] units for the rest of the game = - # Requires translation! -Tile provides yield without assigned population = # Requires translation! Grand Mesa = @@ -6808,15 +7340,9 @@ Barringer Crater = # Requires translation! Farm = - # Requires translation! -Can also be built on tiles adjacent to fresh water = - # Requires translation! -[stats] from [tileFilter] tiles = # Requires translation! Lumber mill = - # Requires translation! -[stats] = # Requires translation! Mine = @@ -6826,8 +7352,6 @@ Trading post = # Requires translation! Camp = - # Requires translation! -Can only be built to improve a resource = # Requires translation! Oil well = @@ -6849,16 +7373,10 @@ Fishing Boats = # Requires translation! Fort = - # Requires translation! -Can be built outside your borders = - # Requires translation! -Gives a defensive bonus of [relativeAmount]% = # Requires translation! Road = # Requires translation! -Costs [amount] [stat] per turn when in your territory = - # Requires translation! Reduces movement cost to ½ if the other tile also has a Road or Railroad = # Requires translation! Reduces movement cost to ⅓ with Machinery = @@ -6895,14 +7413,11 @@ Cancel improvement order = # Requires translation! Repair = -Unbuildable = Ğeyr e ğābel e sāḵt # Requires translation! Repairs a pillaged Improvement or Route = # Requires translation! Academy = - # Requires translation! -Removes removable features when built = # Requires translation! Landmark = @@ -6918,12 +7433,6 @@ Holy site = # Requires translation! Citadel = - # Requires translation! -Adjacent enemy units ending their turn take [amount] damage = - # Requires translation! -Can be built just outside your borders = - # Requires translation! -Constructing it will take over the tiles around it and assign them to your closest city = # Requires translation! Moai = @@ -6933,23 +7442,15 @@ Terrace farm = # Requires translation! Ancient ruins = - # Requires translation! -Unpillagable = - # Requires translation! -Provides a random bonus when entered = # Requires translation! City ruins = # Requires translation! -Will be replaced by automated workers = - # Requires translation! A bleak reminder of the destruction wreaked by War = # Requires translation! City center = # Requires translation! -Irremovable = - # Requires translation! Marks the center of a city = # Requires translation! Appearance changes with the technological era of the owning civilization = @@ -6985,8 +7486,6 @@ Fish = # Requires translation! Horses = - # Requires translation! -Guaranteed with Strategic Balance resource option = # Requires translation! Iron = @@ -6996,8 +7495,6 @@ Coal = # Requires translation! Oil = - # Requires translation! -Deposits in [tileFilter] tiles always provide [amount] resources = # Requires translation! Aluminum = @@ -7052,8 +7549,6 @@ Pearls = # Requires translation! Jewelry = - # Requires translation! -Can only be created by Mercantile City-States = # Requires translation! Porcelain = @@ -7078,10 +7573,6 @@ Ranged Water = Submarine = # Requires translation! Heal Instantly = - # Requires translation! -Heal this unit by [amount] HP = - # Requires translation! -Doing so will consume this opportunity to choose a Promotion = # Requires translation! Accuracy I = @@ -7106,13 +7597,9 @@ Volley = # Requires translation! Extended Range = - # Requires translation! -[amount] Range = # Requires translation! Indirect Fire = - # Requires translation! -Ranged attacks may be performed over obstacles = # Requires translation! Shock I = @@ -7146,32 +7633,18 @@ Formation II = # Requires translation! Blitz = - # Requires translation! -[amount] additional attacks per turn = # Requires translation! Woodsman = - # Requires translation! -Double movement in [terrainFilter] = # Requires translation! Amphibious = - # Requires translation! -Eliminates combat penalty for attacking over a river = - # Requires translation! -Eliminates combat penalty for attacking across a coast = # Requires translation! Medic = - # Requires translation! -All adjacent units heal [amount] HP when healing = # Requires translation! Medic II = - # Requires translation! -in [tileFilter] tiles = - # Requires translation! -[amount] HP when healing = # Requires translation! Scouting I = @@ -7190,10 +7663,6 @@ Survivalism II = # Requires translation! Survivalism III = - # Requires translation! -Unit will heal every turn, even if it performs an action = - # Requires translation! -May withdraw before melee ([amount]%) = # Requires translation! Boarding Party I = @@ -7206,8 +7675,6 @@ Boarding Party III = # Requires translation! Coastal Raider I = - # Requires translation! -Earn [amount]% of the damage done to [combatantFilter] units as [civWideStat] = # Requires translation! Coastal Raider II = @@ -7249,8 +7716,6 @@ Armor Plating III = # Requires translation! Flight Deck I = - # Requires translation! -Can carry [amount] extra [mapUnitFilter] units = # Requires translation! Flight Deck II = @@ -7260,8 +7725,6 @@ Flight Deck III = # Requires translation! Supply = - # Requires translation! -May heal outside of friendly territory = # Requires translation! Bomber = @@ -7276,15 +7739,11 @@ Siege III = # Requires translation! Evasion = - # Requires translation! -Damage taken from interception reduced by [relativeAmount]% = # Requires translation! Fighter = # Requires translation! Interception I = - # Requires translation! -[relativeAmount]% Damage when intercepting = # Requires translation! Interception II = @@ -7292,9 +7751,6 @@ Interception II = # Requires translation! Interception III = - # Requires translation! -[relativeAmount]% Strength when performing Air Sweep = - # Requires translation! Air Targeting I = @@ -7304,8 +7760,6 @@ Air Targeting II = # Requires translation! Sortie = - # Requires translation! -[amount] extra interceptions may be made per turn = # Requires translation! Operational Range = @@ -7374,36 +7828,25 @@ Quick Study = # Requires translation! Haka War Dance = - # Requires translation! -[relativeAmount]% Strength for enemy [combatantFilter] units in adjacent [tileFilter] tiles = # Requires translation! Rejuvenation = - # Requires translation! -All healing effects doubled = # Requires translation! Slinger Withdraw = # Requires translation! Ignore terrain cost = - # Requires translation! -Ignores terrain cost = # Requires translation! Pictish Courage = # Requires translation! Home Sweet Home = - # Requires translation! -[relativeAmount]% Strength decreasing with distance from the capital = # Requires translation! [unit] ability = - # Requires translation! -Heals [amount] damage if it kills a unit = - #################### Lines from UnitTypes from Civ V - Vanilla #################### @@ -7412,33 +7855,14 @@ Heals [amount] damage if it kills a unit = Civilian Water = - # Requires translation! -Can enter ice tiles = - # Requires translation! -Invisible to non-adjacent units = - # Requires translation! -Can see invisible [mapUnitFilter] units = - - # Requires translation! Aircraft = - # Requires translation! -Can see over obstacles = - # Requires translation! -Can perform Air Sweep = # Requires translation! Atomic Bomber = Missile = Moošak - # Requires translation! -Self-destructs when attacking = - # Requires translation! -Cannot be intercepted = - - # Requires translation! -Can pass through impassable tiles = Armor = Zereh @@ -7459,18 +7883,6 @@ AtomicBomber = #################### Lines from Units from Civ V - Vanilla #################### - # Requires translation! -Can build [improvementFilter/terrainFilter] improvements on tiles = - - # Requires translation! -Founds a new city = - # Requires translation! -Excess Food converted to Production when under construction = - # Requires translation! -Requires at least [amount] population = - - # Requires translation! -May upgrade to [baseUnitFilter] through ruins-like effects = # Requires translation! This is your basic, club-swinging fighter. = @@ -7498,12 +7910,6 @@ Skirmisher = # Requires translation! Work Boats = - # Requires translation! -Cannot enter ocean tiles = - # Requires translation! -May create improvements on water resources = - # Requires translation! -Uncapturable = # Requires translation! Trireme = @@ -7513,10 +7919,6 @@ Galley = # Requires translation! Chariot Archer = - # Requires translation! -No defensive terrain bonus = - # Requires translation! -Rough terrain penalty = # Requires translation! War Chariot = @@ -7536,16 +7938,12 @@ Marauder = # Requires translation! Horseman = - # Requires translation! -Can move after attacking = # Requires translation! Companion Cavalry = # Requires translation! Catapult = - # Requires translation! -Must set up to ranged attack = # Requires translation! Ballista = @@ -7562,8 +7960,6 @@ Mohawk Warrior = # Requires translation! Landsknecht = - # Requires translation! -Can move immediately once bought = # Requires translation! Knight = @@ -7573,8 +7969,6 @@ Camel Archer = # Requires translation! Conquistador = - # Requires translation! -on foreign continents = # Requires translation! Naresuan's Elephant = @@ -7659,22 +8053,13 @@ Ironclad = # Requires translation! Artillery = - # Requires translation! -Can only attack [tileFilter] tiles = # Requires translation! Foreign Legion = - # Requires translation! -[relativeAmount]% chance to intercept air attacks = - # Requires translation! Carrier = - # Requires translation! -Cannot attack = - # Requires translation! -Can carry [amount] [mapUnitFilter] units = # Requires translation! Battleship = @@ -7693,8 +8078,6 @@ Zero = B17 = Paratrooper = Čatrbāz - # Requires translation! -May Paradrop up to [amount] tiles from inside friendly territory = # Requires translation! Tank = @@ -7706,12 +8089,6 @@ Panzer = Anti-Tank Gun = Atomic Bomb = Bomb e haste i - # Requires translation! -Nuclear weapon of Strength [amount] = - # Requires translation! -if [buildingFilter] is constructed = - # Requires translation! -Blast radius [amount] = # Requires translation! Rocket Artillery = @@ -7725,12 +8102,6 @@ Guided Missile = Nuclear Missile = Helicopter Gunship = Bālgard e nezāmi - # Requires translation! -All tiles cost 1 movement = - # Requires translation! -Ignores Zone of Control = - # Requires translation! -Unable to capture cities = # Requires translation! Nuclear Submarine = @@ -7752,80 +8123,36 @@ Giant Death Robot = # Requires translation! Stealth Bomber = - # Requires translation! -Cannot be carried by [mapUnitFilter] units = # Requires translation! Great Artist = - # Requires translation! -Can start an [amount]-turn golden age = - # Requires translation! -Can construct [improvementName] = - # Requires translation! -Great Person - [comment] = # Requires translation! Great Scientist = - # Requires translation! -Can hurry technology research = # Requires translation! Great Merchant = - # Requires translation! -Can undertake a trade mission with City-State, giving a large sum of gold and [amount] Influence = # Requires translation! Great Engineer = - # Requires translation! -Can speed up construction of a building = # Requires translation! Great Prophet = - # Requires translation! -if it hasn't used other actions yet = - # Requires translation! -Can [action] [amount] times = - # Requires translation! -Removes other religions when spreading religion = - # Requires translation! -May found a religion = - # Requires translation! -May enhance a religion = - # Requires translation! -May enter foreign tiles without open borders = - # Requires translation! -Religious Unit = - # Requires translation! -Takes your religion over the one in their birth city = # Requires translation! Great General = - # Requires translation! -[relativeAmount]% Strength bonus for [mapUnitFilter] units within [amount] tiles = # Requires translation! Khan = # Requires translation! Missionary = - # Requires translation! -May enter foreign tiles without open borders, but loses [amount] religious strength each turn it ends there = - # Requires translation! -Can be purchased with [stat] [cityFilter] = # Requires translation! Inquisitor = - # Requires translation! -Prevents spreading of religion to the city it is next to = # Requires translation! SS Booster = - # Requires translation! -Spaceship part = - # Requires translation! -Can be added to [comment] in the Capital = - # Requires translation! -Limited to [amount] per Civilization = # Requires translation! SS Cockpit = @@ -7875,24 +8202,18 @@ Ancestor Worship = # Requires translation! Dance of the Aurora = - # Requires translation! -[stats] from [tileFilter] tiles without [tileFilter2] [cityFilter] = # Requires translation! Desert Folklore = # Requires translation! Faith Healers = - # Requires translation! -[mapUnitFilter] Units adjacent to this city heal [amount] HP per turn when healing = # Requires translation! Fertility Rites = # Requires translation! God of Craftsman = - # Requires translation! -in cities with at least [amount] [populationFilter] = # Requires translation! God of the Open Sky = @@ -7902,8 +8223,6 @@ God of the Sea = # Requires translation! God of War = - # Requires translation! -Earn [amount]% of [mapUnitFilter] unit's [costOrStrength] as [civWideStat] when killed within 4 tiles of a city following this religion = # Requires translation! Goddess of Festivals = @@ -7940,8 +8259,6 @@ Sacred Path = # Requires translation! Sacred Waters = - # Requires translation! -[stats] in cities on [terrainFilter] tiles = # Requires translation! Stone Circles = @@ -7953,8 +8270,6 @@ Asceticism = # Requires translation! Cathedrals = - # Requires translation! -May buy [buildingFilter] buildings with [stat] [cityFilter] = # Requires translation! Choral Music = @@ -7970,18 +8285,12 @@ Guruship = # Requires translation! Holy Warriors = - # Requires translation! -before the [era] = - # Requires translation! -May buy [baseUnitFilter] units with [stat] for [amount] times their normal Production cost = # Requires translation! Liturgical Drama = # Requires translation! Monasteries = - # Requires translation! -May buy [buildingFilter] buildings for [amount] [stat] [cityFilter] = # Requires translation! Mosques = @@ -8000,43 +8309,29 @@ Religious Center = # Requires translation! Religious Community = - # Requires translation! -[relativeAmount]% [stat] from every follower, up to [relativeAmount2]% = # Requires translation! Swords into Ploughshares = - # Requires translation! -when not at war = # Requires translation! Founder = # Requires translation! Ceremonial Burial = - # Requires translation! -[stats] for each global city following this religion = # Requires translation! Church Property = # Requires translation! Initiation Rites = - # Requires translation! -[stats] when a city adopts this religion for the first time (modified by game speed) = # Requires translation! Interfaith Dialogue = - # Requires translation! -When spreading religion to a city, gain [amount] times the amount of followers of other religions as [stat] = # Requires translation! Papal Primacy = - # Requires translation! -Resting point for Influence with City-States following this religion [amount] = # Requires translation! Peace Loving = - # Requires translation! -[stats] from every [amount] global followers [cityFilter] = # Requires translation! Pilgrimage = @@ -8057,34 +8352,24 @@ Holy Order = # Requires translation! Itinerant Preachers = - # Requires translation! -Religion naturally spreads to cities [amount] tiles away = # Requires translation! Just War = # Requires translation! Messiah = - # Requires translation! -[relativeAmount]% Spread Religion Strength = - # Requires translation! -[relativeAmount]% Faith cost of generating Great Prophet equivalents = # Requires translation! Missionary Zeal = # Requires translation! Religious Texts = - # Requires translation! -[relativeAmount]% Natural religion spread [cityFilter] = # Requires translation! Religious Unity = # Requires translation! Reliquary = - # Requires translation! -[stats] whenever a Great Person is expended = #################### Lines from Buildings from Civ V - Gods & Kings #################### @@ -8121,8 +8406,6 @@ Petra = Great Mosque of Djenne = # Requires translation! 'With the magnificence of eternity before us, let time, with all its fluctuations, dwindle into its own littleness.' - Thomas Chalmers = - # Requires translation! -[baseUnitFilter] units built [cityFilter] can [action] [amount] extra times = # Requires translation! Grand Temple = @@ -8162,13 +8445,9 @@ Recycling Center = CN Tower = # Requires translation! 'Nothing travels faster than light with the possible exception of bad news, which obeys its own special rules.' - Douglas Adams = - # Requires translation! -[amount] population [cityFilter] = # Requires translation! Bomb Shelter = - # Requires translation! -Population loss from nuclear attacks [relativeAmount]% [cityFilter] = # Requires translation! Hubble Space Telescope = @@ -8196,17 +8475,6 @@ Pagoda = #################### Lines from Eras from Civ V - Gods & Kings #################### - # Requires translation! -Every major Civilization gains a spy once a civilization enters this era = - - # Requires translation! -May not generate great prophet equivalents naturally = - # Requires translation! -May buy [baseUnitFilter] units for [amount] [stat] [cityFilter] at an increasing price ([amount2]) = - # Requires translation! -Starting in this era disables religion = - - Marine = Daryāi @@ -8786,12 +9054,6 @@ Gudrun = Atilla's Court = # Requires translation! The Huns = - # Requires translation! -Cities are razed [amount] times as fast = - # Requires translation! -Starts with [tech] = - # Requires translation! -"Borrows" city names from other civilizations in the game = # Requires translation! William of Orange = @@ -8897,8 +9159,6 @@ Coevorden = Kerkrade = # Requires translation! The Netherlands = - # Requires translation! -Retain [relativeAmount]% of the happiness from a luxury after the last copy has been traded away = # Requires translation! Gustavus Adolphus = @@ -9028,10 +9288,6 @@ Strängnäs = Sveg = # Requires translation! Sweden = - # Requires translation! -Gain [amount] Influence with a [baseUnitFilter] gift to a City-State = - # Requires translation! -When declaring friendship, both parties gain a [relativeAmount]% boost to great person generation = # Requires translation! Maria Theresa = @@ -9131,8 +9387,6 @@ Lienz = Steyr = # Requires translation! Austria = - # Requires translation! -Can spend Gold to annex or puppet a City-State that has been your ally for [amount] turns. = # Requires translation! Dido = @@ -9233,8 +9487,6 @@ Baecula = # Requires translation! Saldae = # Requires translation! -Land units may cross [terrainName] tiles after the first [baseUnitFilter] is earned = - # Requires translation! Units ending their turn on [tileFilter] tiles take [amount] damage = # Requires translation! @@ -9341,8 +9593,6 @@ Patra = Korinthos = # Requires translation! Byzantium = - # Requires translation! -May choose [amount] additional belief(s) of any type when [foundingOrEnhancing] a religion = # Requires translation! Boudicca = @@ -9442,8 +9692,6 @@ Falmouth = Lorient = # Requires translation! Celts = - # Requires translation! -with [amount] to [amount2] neighboring [tileFilter] [tileFilter2] tiles = # Requires translation! Haile Selassie = @@ -9547,8 +9795,6 @@ Ziway = Weldiya = # Requires translation! Ethiopia = - # Requires translation! -when fighting units from a Civilization with more Cities than you = # Requires translation! Pacal = @@ -9654,10 +9900,6 @@ Zaculeu = Kabah = # Requires translation! The Maya = - # Requires translation! -Receive a free Great Person at the end of every [comment] (every 394 years), after researching [tech]. Each bonus person can only be chosen once. = - # Requires translation! -Once The Long Count activates, the year on the world screen displays as the traditional Mayan Long Count. = # Requires translation! @@ -9690,17 +9932,6 @@ Jerusalem = #################### Lines from Policies from Civ V - Gods & Kings #################### - # Requires translation! -Provides a [buildingName] in your first [amount] cities for free = - - - # Requires translation! -[relativeAmount]% Gold from Great Merchant trade missions = - - - # Requires translation! -Upon capturing a city, receive [amount] times its [stat] production as [civWideStat] immediately = - #################### Lines from Quests from Civ V - Gods & Kings #################### @@ -9804,10 +10035,6 @@ Uluru = #################### Lines from TileImprovements from Civ V - Gods & Kings #################### - # Requires translation! -Costs [amount] [stat] per turn = - - # Requires translation! Polder = @@ -9832,16 +10059,10 @@ Truffles = Ğārč # Requires translation! Hussar = - # Requires translation! -[relativeAmount]% to Flank Attack bonuses = # Requires translation! Hakkapeliitta = - # Requires translation! -Transfer Movement to [mapUnitFilter] = - # Requires translation! -[relativeAmount]% Strength when stacked with [mapUnitFilter] = #################### Lines from UnitTypes from Civ V - Gods & Kings #################### @@ -9867,8 +10088,6 @@ Horse Archer = # Requires translation! Battering Ram = - # Requires translation! -Can only attack [combatantFilter] units = # Requires translation! Pictish Warrior = @@ -9890,8 +10109,6 @@ Galleass = # Requires translation! Privateer = - # Requires translation! -May capture killed [mapUnitFilter] units = # Requires translation! Sea Beggar = @@ -10351,232 +10568,3 @@ City Blockade = # Requires translation! One of your cities is under a naval blockade! When all adjacent water tiles of a coastal city are blocked - city loses harbor connection to all other cities, including capital. Make sure to de-blockade cities by deploying friendly military naval units to fight off invaders. = - -#################### Lines from Unique Types ####################### - - # Requires translation! -Nullifies [stat] [cityFilter] = - # Requires translation! -Nullifies Growth [cityFilter] = - # Requires translation! -Provides military units every ≈[amount] turns = - # Requires translation! -Provides a unique luxury = - # Requires translation! -Cannot build [baseUnitFilter] units = - # Requires translation! -May choose [amount] additional [beliefType] beliefs when [foundingOrEnhancing] a religion = - # Requires translation! -May buy [buildingFilter] buildings for [amount] [stat] [cityFilter] at an increasing price ([amount2]) = - # Requires translation! -May buy [baseUnitFilter] units for [amount] [stat] [cityFilter] = - # Requires translation! -May buy [baseUnitFilter] units with [stat] [cityFilter] = - # Requires translation! -May buy [buildingFilter] buildings with [stat] for [amount] times their normal Production cost = - # Requires translation! -[stat] cost of purchasing [buildingFilter] buildings [relativeAmount]% = - # Requires translation! -Triggers victory = - # Requires translation! -Starts with [policy] adopted = - # Requires translation! -[amount] Unit Supply = - # Requires translation! -[amount] Unit Supply per [amount2] population [cityFilter] = - # Requires translation! -[amount] Unit Supply per city = - # Requires translation! -Rebel units may spawn = - # Requires translation! -Can be purchased for [amount] [stat] [cityFilter] = - # Requires translation! -Requires a [buildingFilter] in at least [amount] cities = - # Requires translation! -Must not be next to [terrainFilter] = - # Requires translation! -Creates a [improvementName] improvement on a specific tile = - # Requires translation! -No defensive terrain penalty = - # Requires translation! -May attack when embarked = - # Requires translation! -No Sight = - # Requires translation! -Cannot intercept [mapUnitFilter] units = - # Requires translation! -[amount] XP gained from combat = - # Requires translation! -Destroys tile improvements when attacking = - # Requires translation! -Cannot move = - # Requires translation! -[amount] Movement point cost to embark = - # Requires translation! -Can speed up the construction of a wonder = - # Requires translation! -Can transform to [unit] = - # Requires translation! -by consuming this unit = - # Requires translation! -before [amount] turns = - # Requires translation! -after [amount] turns = - # Requires translation! -when at war = - # Requires translation! -during We Love The King Day = - # Requires translation! -when between [amount] and [amount2] Happiness = - # Requires translation! -when below [amount] Happiness = - # Requires translation! -during the [era] = - # Requires translation! -if starting in the [era] = - # Requires translation! -if no other Civilization has researched this = - # Requires translation! -after adopting [policy] = - # Requires translation! -before founding a Pantheon = - # Requires translation! -after founding a Pantheon = - # Requires translation! -with [resource] = - # Requires translation! -without [resource] = - # Requires translation! -when above [amount] [resource] = - # Requires translation! -when below [amount] [resource] = - # Requires translation! -in cities with a [buildingFilter] = - # Requires translation! -for units with [promotion] = - # Requires translation! -for units without [promotion] = - # Requires translation! -when above [amount] HP = - # Requires translation! -when below [amount] HP = - # Requires translation! -with [amount] to [amount2] neighboring [tileFilter] tiles = - # Requires translation! -in [tileFilter] [tileFilter2] tiles = - # Requires translation! -in tiles without [tileFilter] = - # Requires translation! -on water maps = - # Requires translation! -in [regionType] Regions = - # Requires translation! -in all except [regionType] Regions = - # Requires translation! -Free [baseUnitFilter] found in the ruins = - # Requires translation! -[amount] Free Social Policies = - # Requires translation! -[amount] population in a random city = - # Requires translation! -[amount] free random researchable Tech(s) from the [era] = - # Requires translation! -Gain a free [beliefType] belief = - # Requires translation! -Gain [amount] [stat] = - # Requires translation! -Gain [amount]-[amount2] [stat] = - # Requires translation! -Gain enough Faith for a Pantheon = - # Requires translation! -Gain enough Faith for [amount]% of a Great Prophet = - # Requires translation! -Reveal up to [amount/'all'] [tileFilter] within a [amount] tile radius = - # Requires translation! -From a randomly chosen tile [amount] tiles away from the ruins, reveal tiles up to [amount2] tiles away with [amount3]% chance = - # Requires translation! -This Unit gains [amount] XP = - # Requires translation! -This Unit upgrades for free including special upgrades = - # Requires translation! -This Unit gains the [promotion] promotion = - # Requires translation! -upon discovering [tech] = - # Requires translation! -upon entering the [era] = - # Requires translation! -upon adopting [policy] = - # Requires translation! -upon declaring war with a major Civilization = - # Requires translation! -upon declaring friendship = - # Requires translation! -upon entering a Golden Age = - # Requires translation! -upon conquering a city = - # Requires translation! -upon founding a city = - # Requires translation! -upon discovering a Natural Wonder = - # Requires translation! -upon constructing [buildingFilter] = - # Requires translation! -upon constructing [buildingFilter] [cityFilter] = - # Requires translation! -upon founding a Pantheon = - # Requires translation! -upon founding a Religion = - # Requires translation! -upon enhancing a Religion = - # Requires translation! -Hidden after generating a Great Prophet = - # Requires translation! -Triggerable = - # Requires translation! -Global = - # Requires translation! -Nation = - # Requires translation! -Era = - # Requires translation! -Tech = - # Requires translation! -Policy = - # Requires translation! -FounderBelief = - # Requires translation! -FollowerBelief = - # Requires translation! -Building = - # Requires translation! -Unit = - # Requires translation! -UnitType = - # Requires translation! -Promotion = - # Requires translation! -Improvement = - # Requires translation! -Resource = - # Requires translation! -Ruins = - # Requires translation! -Speed = - # Requires translation! -Tutorial = - # Requires translation! -CityState = - # Requires translation! -ModOptions = - # Requires translation! -Conditional = - # Requires translation! -TriggerCondition = - # Requires translation! -EstablishNetwork = - # Requires translation! -StealingTech = - # Requires translation! -RiggingElections = - # Requires translation! -CounterIntelligence = diff --git a/android/assets/jsons/translations/Persian_(Pinglish-UN).properties b/android/assets/jsons/translations/Persian_(Pinglish-UN).properties index 61ccd23952..f7c5913e54 100644 --- a/android/assets/jsons/translations/Persian_(Pinglish-UN).properties +++ b/android/assets/jsons/translations/Persian_(Pinglish-UN).properties @@ -193,38 +193,6 @@ Current leader is [civInfo] with [amount] [stat] generated. = # Requires translation! Current leader is [civInfo] with [amount] Technologies discovered. = -## Diplomatic modifiers - -You declared war on us! = Shomaa be maa e’elaam e jang kardid -Your warmongering ways are unacceptable to us. = Raah haaye jang talabaane ye shoma baraaye maa ghaabel e ghabool nist. -You have captured our cities! = Shoma shahr e maa raa taskhir karde id! -We applaud your liberation of our conquered cities! = Maa aazad kardan e shahr e taskhir shode ye maan, be dast shomaa raa, tahsin mikonim! -We applaud your liberation of conquered cities! = Maa aazad kardan e shahr haaye e taskhir shode, be dast shomaa raa, tahsin mikonim! -Years of peace have strengthened our relations. = Saal haaye motemaadi e solh ravaabet maaraa mohkam karde ast. -Our mutual military struggle brings us closer together. = Taghallaa ye nezaami e moshtarak e maa, maa raa be ham nazdik tar karde. -We have signed a public declaration of friendship = Maa yek peymaan doosti e omoomi baste im -You have declared friendship with our enemies! = Shomaa be doshmanaan maa e’elaam doosti karde id! -You have declared friendship with our allies = Shomaa be ham-peymaanaan maa e’elaam doosti karde id -Our open borders have brought us closer together. = Marz haaye baaz e maa, maa raa be ham nazdik tar karde ast. -Your so-called 'friendship' is worth nothing. = In be-estelaah ‘doosti’ e shomaa hich arzeshi nadaarad. -You have publicly denounced us! = Shomaa maa raa be soorat e omoomi mahkoom kardid! -You have denounced our allies = Shomaa ham-peymaanaan maa raa mahkoom karde id! -You have denounced our enemies = Shomaa doshmanaan maa raa mahkoom karde id! -You betrayed your promise to not settle cities near us = Shomaa ghol khod ke kenaar shahr haaye maa mostaghar nashid raa zir e paa gozashtid -You fulfilled your promise to stop settling cities near us! = Shomaa be ghol khod ke kenaar shahr haaye maa mostaghar nashid amal kardid! -You refused to stop settling cities near us = Shomaa ghabool nakardid ke kenaar shahr haaye maa mostaghar nashid -Your arrogant demands are in bad taste = taghaazaa haaye maghrooraane ye shoma aziat konande ast -Your use of nuclear weapons is disgusting! = Estefaade shoma az selaah haaye haste i, haal-behamzan ast. -You have stolen our lands! = Shomaa zamin haaye maaraa dozdide id! -You gave us units! = Shoma be ma niroo daadid! -You destroyed City-States that were under our protection! = Shoma shahrestaan e taht e hefazat mara nabood kardid! -You attacked City-States that were under our protection! = Shoma be shahrestaan e taht e hefazat ma hamle kardid! - # Requires translation! -You demanded tribute from City-States that were under our protection! = - # Requires translation! -You sided with a City-State over us = -You returned captured units to us = Shoma niroo haye mara pas ferstadid - Demands = Khaaste haa Please don't settle new cities near us. = Lotfan nazdik e maa shahr jadid nasaazid. Very well, we shall look for new lands to settle. = kheyle khob, maa donbaal e zamin haaye jadid baraaye mostaghar shodan khaahim gasht. @@ -2484,6 +2452,788 @@ ConditionalsPlacement = ########################### AUTOMATICALLY GENERATED TRANSLATABLE STRINGS ########################### + +#################### Lines from Unique Types ####################### + + # Requires translation! +[stats] = + # Requires translation! +[stats] [cityFilter] = + # Requires translation! +[stats] from every specialist [cityFilter] = + # Requires translation! +[stats] per [amount] population [cityFilter] = + # Requires translation! +[stats] per [amount] social policies adopted = + # Requires translation! +[stats] in cities on [terrainFilter] tiles = + # Requires translation! +[stats] from all [buildingFilter] buildings = + # Requires translation! +[stats] from [tileFilter] tiles [cityFilter] = + # Requires translation! +[stats] from [tileFilter] tiles without [tileFilter2] [cityFilter] = + # Requires translation! +[stats] from each Trade Route = + # Requires translation! +[stats] for each global city following this religion = + # Requires translation! +[stats] from every [amount] global followers [cityFilter] = + # Requires translation! +[relativeAmount]% [stat] = + # Requires translation! +[relativeAmount]% [stat] [cityFilter] = + # Requires translation! +[relativeAmount]% [stat] from every [tileFilter/buildingFilter] = + # Requires translation! +[relativeAmount]% Yield from every [tileFilter/buildingFilter] = + # Requires translation! +[relativeAmount]% [stat] from every follower, up to [relativeAmount2]% = + # Requires translation! +[relativeAmount]% [stat] from City-States = + # Requires translation! +[relativeAmount]% [stat] from Trade Routes = + # Requires translation! +Nullifies [stat] [cityFilter] = + # Requires translation! +Nullifies Growth [cityFilter] = + # Requires translation! +[relativeAmount]% Production when constructing [buildingFilter] buildings [cityFilter] = + # Requires translation! +[relativeAmount]% Production when constructing [baseUnitFilter] units [cityFilter] = + # Requires translation! +[relativeAmount]% Production when constructing [buildingFilter] wonders [cityFilter] = + # Requires translation! +[relativeAmount]% Production towards any buildings that already exist in the Capital = + # Requires translation! +Provides military units every ≈[amount] turns = + # Requires translation! +Provides a unique luxury = + # Requires translation! +Military Units gifted from City-States start with [amount] XP = + # Requires translation! +Militaristic City-States grant units [amount] times as fast when you are at war with a common nation = + # Requires translation! +Gifts of Gold to City-States generate [relativeAmount]% more Influence = + # Requires translation! +Can spend Gold to annex or puppet a City-State that has been your ally for [amount] turns. = + # Requires translation! +City-State territory always counts as friendly territory = + # Requires translation! +Allied City-States will occasionally gift Great People = + # Requires translation! +Will not be chosen for new games = + # Requires translation! +[relativeAmount]% City-State Influence degradation = + # Requires translation! +Resting point for Influence with City-States is increased by [amount] = + # Requires translation! +Allied City-States provide [stat] equal to [relativeAmount]% of what they produce for themselves = + # Requires translation! +[relativeAmount]% resources gifted by City-States = + # Requires translation! +[relativeAmount]% Happiness from luxury resources gifted by City-States = + # Requires translation! +City-State Influence recovers at twice the normal rate = + # Requires translation! +[amount] units cost no maintenance = + # Requires translation! +Cannot build [baseUnitFilter] units = + # Requires translation! +[relativeAmount]% growth [cityFilter] = + # Requires translation! +[relativeAmount]% Food is carried over after population increases [cityFilter] = + # Requires translation! +[relativeAmount]% Great Person generation [cityFilter] = + # Requires translation! +Starting in this era disables religion = + # Requires translation! +May choose [amount] additional [beliefType] beliefs when [foundingOrEnhancing] a religion = + # Requires translation! +May choose [amount] additional belief(s) of any type when [foundingOrEnhancing] a religion = + # Requires translation! +[stats] when a city adopts this religion for the first time (modified by game speed) = + # Requires translation! +[relativeAmount]% Unhappiness from [populationFilter] [cityFilter] = + # Requires translation! +[relativeAmount]% Food consumption by specialists [cityFilter] = + # Requires translation! +[relativeAmount]% of excess happiness converted to [stat] = + # Requires translation! +[relativeAmount]% Culture cost of natural border growth [cityFilter] = + # Requires translation! +[relativeAmount]% Gold cost of acquiring tiles [cityFilter] = + # Requires translation! +May buy [baseUnitFilter] units for [amount] [stat] [cityFilter] at an increasing price ([amount2]) = + # Requires translation! +May buy [buildingFilter] buildings for [amount] [stat] [cityFilter] at an increasing price ([amount2]) = + # Requires translation! +May buy [baseUnitFilter] units for [amount] [stat] [cityFilter] = + # Requires translation! +May buy [buildingFilter] buildings for [amount] [stat] [cityFilter] = + # Requires translation! +May buy [baseUnitFilter] units with [stat] [cityFilter] = + # Requires translation! +May buy [buildingFilter] buildings with [stat] [cityFilter] = + # Requires translation! +May buy [baseUnitFilter] units with [stat] for [amount] times their normal Production cost = + # Requires translation! +May buy [buildingFilter] buildings with [stat] for [amount] times their normal Production cost = + # Requires translation! +Enables conversion of city production to [civWideStat] = + # Requires translation! +[stat] cost of purchasing items in cities [relativeAmount]% = + # Requires translation! +[stat] cost of purchasing [buildingFilter] buildings [relativeAmount]% = + # Requires translation! +[stat] cost of purchasing [baseUnitFilter] units [relativeAmount]% = + # Requires translation! +Improves movement speed on roads = + # Requires translation! +Roads connect tiles across rivers = + # Requires translation! +[relativeAmount]% maintenance on road & railroads = + # Requires translation! +[relativeAmount]% maintenance cost for buildings [cityFilter] = + # Requires translation! +Receive a free Great Person at the end of every [comment] (every 394 years), after researching [tech]. Each bonus person can only be chosen once. = + # Requires translation! +Once The Long Count activates, the year on the world screen displays as the traditional Mayan Long Count. = + # Requires translation! +Retain [relativeAmount]% of the happiness from a luxury after the last copy has been traded away = + # Requires translation! +[amount] Happiness from each type of luxury resource = + # Requires translation! +Each city founded increases culture cost of policies [relativeAmount]% less than normal = + # Requires translation! +[relativeAmount]% Culture cost of adopting new Policies = + # Requires translation! +Quantity of strategic resources produced by the empire +[relativeAmount]% = + # Requires translation! +Double quantity of [resource] produced = + # Requires translation! +[stats] for every known Natural Wonder = + # Requires translation! +Enables construction of Spaceship parts = + # Requires translation! +Enemy [mapUnitFilter] units must spend [amount] extra movement points when inside your territory = + # Requires translation! +Notified of new Barbarian encampments = + # Requires translation! +"Borrows" city names from other civilizations in the game = + # Requires translation! +100 Gold for discovering a Natural Wonder (bonus enhanced to 500 Gold if first to discover it) = + # Requires translation! +Unhappiness from number of Cities doubled = + # Requires translation! +Great General provides double combat bonus = + # Requires translation! +Receive a tech boost when scientific buildings/wonders are built in capital = + # Requires translation! +May not generate great prophet equivalents naturally = + # Requires translation! +When conquering an encampment, earn [amount] Gold and recruit a Barbarian unit = + # Requires translation! +When defeating a [mapUnitFilter] unit, earn [amount] Gold and recruit it = + # Requires translation! +Receive triple Gold from Barbarian encampments and pillaging Cities = + # Requires translation! +Cities are razed [amount] times as fast = + # Requires translation! +When declaring friendship, both parties gain a [relativeAmount]% boost to great person generation = + # Requires translation! +No Maintenance costs for improvements in [tileFilter] tiles = + # Requires translation! +Influence of all other civilizations with all city-states degrades [relativeAmount]% faster = + # Requires translation! +Land units may cross [terrainName] tiles after the first [baseUnitFilter] is earned = + # Requires translation! +Gain [amount] Influence with a [baseUnitFilter] gift to a City-State = + # Requires translation! +[relativeAmount]% Faith cost of generating Great Prophet equivalents = + # Requires translation! +Resting point for Influence with City-States following this religion [amount] = +Provides a sum of gold each time you spend a Great Person = Har dafe ke yek Fard e Bozorg raa estefaade mikonid meghdaari Talaa midahad + # Requires translation! +[stats] whenever a Great Person is expended = + # Requires translation! +Receive free [unit] when you discover [tech] = + # Requires translation! +Enables Open Borders agreements = + # Requires translation! +Enables Research agreements = + # Requires translation! +Science gained from research agreements [relativeAmount]% = + # Requires translation! +Triggers victory = + # Requires translation! +Triggers a Cultural Victory upon completion = + # Requires translation! +[relativeAmount]% City Strength from defensive buildings = + # Requires translation! +[relativeAmount]% tile improvement construction time = + # Requires translation! +[relativeAmount]% Gold from Great Merchant trade missions = + # Requires translation! +[mapUnitFilter] Units adjacent to this city heal [amount] HP per turn when healing = + # Requires translation! +[relativeAmount]% Golden Age length = + # Requires translation! +[relativeAmount]% Strength for cities = + # Requires translation! +New [baseUnitFilter] units start with [amount] Experience [cityFilter] = + # Requires translation! +All newly-trained [baseUnitFilter] units [cityFilter] receive the [promotion] promotion = + # Requires translation! +[baseUnitFilter] units built [cityFilter] can [action] [amount] extra times = + # Requires translation! +Enables embarkation for land units = + # Requires translation! +Enables [mapUnitFilter] units to enter ocean tiles = + # Requires translation! +Population loss from nuclear attacks [relativeAmount]% [cityFilter] = + # Requires translation! +[relativeAmount]% Natural religion spread [cityFilter] = + # Requires translation! +Religion naturally spreads to cities [amount] tiles away = + # Requires translation! +Starting tech = + # Requires translation! +Starts with [tech] = + # Requires translation! +Starts with [policy] adopted = + # Requires translation! +Can be continually researched = + # Requires translation! +[amount] Unit Supply = + # Requires translation! +[amount] Unit Supply per [amount2] population [cityFilter] = + # Requires translation! +[amount] Unit Supply per city = + # Requires translation! +Units in cities cost no Maintenance = + # Requires translation! +Rebel units may spawn = +Unbuildable = Gheyr e ghaabel e saakht + # Requires translation! +Can be purchased with [stat] [cityFilter] = + # Requires translation! +Can be purchased for [amount] [stat] [cityFilter] = + # Requires translation! +Limited to [amount] per Civilization = + # Requires translation! +Hidden until [amount] social policy branches have been completed = + # Requires translation! +Only available = + # Requires translation! +Excess Food converted to Production when under construction = + # Requires translation! +Requires at least [amount] population = + # Requires translation! +Triggers a global alert upon build start = + # Requires translation! +Triggers a global alert upon completion = + # Requires translation! +Cost increases by [amount] per owned city = + # Requires translation! +Requires a [buildingFilter] in at least [amount] cities = + # Requires translation! +Can only be built [cityFilter] = + # Requires translation! +Must have an owned [tileFilter] within [amount] tiles = + # Requires translation! +Enables nuclear weapon = + # Requires translation! +Must not be on [terrainFilter] = + # Requires translation! +Must not be next to [terrainFilter] = +Indicates the capital city = Neshaan dahande ye paaytakht ast + # Requires translation! +Provides 1 extra copy of each improved luxury resource near this City = + # Requires translation! +Destroyed when the city is captured = + # Requires translation! +Doubles Gold given to enemy if city is captured = + # Requires translation! +Remove extra unhappiness from annexed cities = + # Requires translation! +Connects trade routes over water = + # Requires translation! +Creates a [improvementName] improvement on a specific tile = + # Requires translation! +Founds a new city = + # Requires translation! +Can construct [improvementName] = + # Requires translation! +Can build [improvementFilter/terrainFilter] improvements on tiles = + # Requires translation! +May create improvements on water resources = + # Requires translation! +[relativeAmount]% Strength = + # Requires translation! +[relativeAmount]% Strength decreasing with distance from the capital = + # Requires translation! +[relativeAmount]% to Flank Attack bonuses = + # Requires translation! ++30% Strength when fighting City-State units and cities = + # Requires translation! +[relativeAmount]% Strength for enemy [combatantFilter] units in adjacent [tileFilter] tiles = + # Requires translation! +[relativeAmount]% Strength when stacked with [mapUnitFilter] = + # Requires translation! +[relativeAmount]% Strength bonus for [mapUnitFilter] units within [amount] tiles = + # Requires translation! +[amount] additional attacks per turn = + # Requires translation! +[amount] Movement = + # Requires translation! +[amount] Sight = + # Requires translation! +[amount] Range = + # Requires translation! +[amount] HP when healing = + # Requires translation! +[relativeAmount]% Spread Religion Strength = + # Requires translation! +May found a religion = + # Requires translation! +May enhance a religion = + # Requires translation! +When spreading religion to a city, gain [amount] times the amount of followers of other religions as [stat] = + # Requires translation! +Can only attack [combatantFilter] units = + # Requires translation! +Can only attack [tileFilter] tiles = + # Requires translation! +Cannot attack = + # Requires translation! +Must set up to ranged attack = + # Requires translation! +Self-destructs when attacking = + # Requires translation! +Blast radius [amount] = + # Requires translation! +Ranged attacks may be performed over obstacles = + # Requires translation! +Nuclear weapon of Strength [amount] = + # Requires translation! +No defensive terrain bonus = + # Requires translation! +No defensive terrain penalty = + # Requires translation! +Damage is ignored when determining unit Strength = + # Requires translation! +Uncapturable = + # Requires translation! +May withdraw before melee ([amount]%) = + # Requires translation! +Unable to capture cities = + # Requires translation! +No movement cost to pillage = + # Requires translation! +Can move after attacking = + # Requires translation! +Transfer Movement to [mapUnitFilter] = + # Requires translation! +Can move immediately once bought = + # Requires translation! +May Paradrop up to [amount] tiles from inside friendly territory = + # Requires translation! +May heal outside of friendly territory = + # Requires translation! +All healing effects doubled = + # Requires translation! +Heals [amount] damage if it kills a unit = + # Requires translation! +Can only heal by pillaging = + # Requires translation! +Unit will heal every turn, even if it performs an action = + # Requires translation! +All adjacent units heal [amount] HP when healing = + # Requires translation! +Normal vision when embarked = + # Requires translation! +Defense bonus when embarked = + # Requires translation! +Eliminates combat penalty for attacking across a coast = + # Requires translation! +May attack when embarked = + # Requires translation! +Eliminates combat penalty for attacking over a river = + # Requires translation! +No Sight = + # Requires translation! +Can see over obstacles = + # Requires translation! +Can carry [amount] [mapUnitFilter] units = + # Requires translation! +Can carry [amount] extra [mapUnitFilter] units = + # Requires translation! +Cannot be carried by [mapUnitFilter] units = + # Requires translation! +[relativeAmount]% chance to intercept air attacks = + # Requires translation! +Damage taken from interception reduced by [relativeAmount]% = + # Requires translation! +[relativeAmount]% Damage when intercepting = + # Requires translation! +[amount] extra interceptions may be made per turn = + # Requires translation! +Cannot be intercepted = + # Requires translation! +Cannot intercept [mapUnitFilter] units = + # Requires translation! +Can perform Air Sweep = + # Requires translation! +[relativeAmount]% Strength when performing Air Sweep = + # Requires translation! +[relativeAmount]% maintenance costs = + # Requires translation! +[relativeAmount]% Gold cost of upgrading = + # Requires translation! +Earn [amount]% of the damage done to [combatantFilter] units as [civWideStat] = + # Requires translation! +Upon capturing a city, receive [amount] times its [stat] production as [civWideStat] immediately = + # Requires translation! +Earn [amount]% of killed [mapUnitFilter] unit's [costOrStrength] as [civWideStat] = + # Requires translation! +Earn [amount]% of [mapUnitFilter] unit's [costOrStrength] as [civWideStat] when killed within 4 tiles of a city following this religion = + # Requires translation! +May capture killed [mapUnitFilter] units = + # Requires translation! +[amount] XP gained from combat = + # Requires translation! +[relativeAmount]% XP gained from combat = + # Requires translation! +[greatPerson] is earned [relativeAmount]% faster = + # Requires translation! +Invisible to non-adjacent units = + # Requires translation! +Can see invisible [mapUnitFilter] units = + # Requires translation! +May upgrade to [baseUnitFilter] through ruins-like effects = + # Requires translation! +Destroys tile improvements when attacking = + # Requires translation! +Cannot move = + # Requires translation! +Double movement in [terrainFilter] = + # Requires translation! +All tiles cost 1 movement = + # Requires translation! +Can pass through impassable tiles = + # Requires translation! +Ignores terrain cost = + # Requires translation! +Ignores Zone of Control = + # Requires translation! +Rough terrain penalty = + # Requires translation! +Can enter ice tiles = + # Requires translation! +Cannot enter ocean tiles = + # Requires translation! +May enter foreign tiles without open borders = + # Requires translation! +May enter foreign tiles without open borders, but loses [amount] religious strength each turn it ends there = + # Requires translation! +[amount] Movement point cost to disembark = + # Requires translation! +[amount] Movement point cost to embark = + # Requires translation! +Religious Unit = + # Requires translation! +Spaceship part = + # Requires translation! +Can be added to [comment] in the Capital = + # Requires translation! +Can start an [amount]-turn golden age = + # Requires translation! +Great Person - [comment] = + # Requires translation! +Prevents spreading of religion to the city it is next to = + # Requires translation! +Takes your religion over the one in their birth city = + # Requires translation! +Removes other religions when spreading religion = + # Requires translation! +Can [action] [amount] times = + # Requires translation! +Can speed up construction of a building = + # Requires translation! +Can speed up the construction of a wonder = + # Requires translation! +Can hurry technology research = + # Requires translation! +Can undertake a trade mission with City-State, giving a large sum of gold and [amount] Influence = + # Requires translation! +Can transform to [unit] = + # Requires translation! +Grants 500 Gold to the first civilization to discover it = + # Requires translation! +Units ending their turn on this terrain take [amount] damage = + # Requires translation! +Grants [promotion] ([comment]) to adjacent [mapUnitFilter] units for the rest of the game = + # Requires translation! +[amount] Strength for cities built on this terrain = + # Requires translation! +Provides a one-time Production bonus to the closest city when cut down = + # Requires translation! +Tile provides yield without assigned population = + # Requires translation! +Nullifies all other stats this tile provides = + # Requires translation! +Only [improvementFilter] improvements may be built on this tile = + # Requires translation! +Blocks line-of-sight from tiles at same elevation = + # Requires translation! +Has an elevation of [amount] for visibility calculations = + # Requires translation! +Rare feature = + # Requires translation! +[amount]% Chance to be destroyed by nukes = + # Requires translation! +Fresh water = + # Requires translation! +Rough terrain = + # Requires translation! +Deposits in [tileFilter] tiles always provide [amount] resources = + # Requires translation! +Can only be created by Mercantile City-States = + # Requires translation! +Guaranteed with Strategic Balance resource option = + # Requires translation! +Can also be built on tiles adjacent to fresh water = + # Requires translation! +[stats] from [tileFilter] tiles = + # Requires translation! +Can be built outside your borders = + # Requires translation! +Can be built just outside your borders = + # Requires translation! +Can only be built to improve a resource = + # Requires translation! +Removes removable features when built = + # Requires translation! +Gives a defensive bonus of [relativeAmount]% = + # Requires translation! +Costs [amount] [stat] per turn when in your territory = + # Requires translation! +Costs [amount] [stat] per turn = + # Requires translation! +Adjacent enemy units ending their turn take [amount] damage = + # Requires translation! +Great Improvement = + # Requires translation! +Provides a random bonus when entered = + # Requires translation! +Constructing it will take over the tiles around it and assign them to your closest city = + # Requires translation! +Unpillagable = + # Requires translation! +Irremovable = + # Requires translation! +Will be replaced by automated workers = + # Requires translation! +for [amount] turns = + # Requires translation! +by consuming this unit = + # Requires translation! +with [amount]% chance = + # Requires translation! +before [amount] turns = + # Requires translation! +after [amount] turns = + # Requires translation! +when at war = + # Requires translation! +when not at war = + # Requires translation! +during a Golden Age = + # Requires translation! +during We Love The King Day = + # Requires translation! +while the empire is happy = + # Requires translation! +when between [amount] and [amount2] Happiness = + # Requires translation! +when below [amount] Happiness = + # Requires translation! +during the [era] = + # Requires translation! +before the [era] = + # Requires translation! +starting from the [era] = + # Requires translation! +if starting in the [era] = + # Requires translation! +if no other Civilization has researched this = + # Requires translation! +after discovering [tech] = + # Requires translation! +before discovering [tech] = + # Requires translation! +after adopting [policy] = + # Requires translation! +before adopting [policy] = + # Requires translation! +before founding a Pantheon = + # Requires translation! +after founding a Pantheon = + # Requires translation! +if [buildingFilter] is constructed = + # Requires translation! +with [resource] = + # Requires translation! +without [resource] = + # Requires translation! +when above [amount] [resource] = + # Requires translation! +when below [amount] [resource] = + # Requires translation! +in cities with a [buildingFilter] = + # Requires translation! +in cities without a [buildingFilter] = + # Requires translation! +in cities with at least [amount] [populationFilter] = + # Requires translation! +with a garrison = + # Requires translation! +for [mapUnitFilter] units = + # Requires translation! +for units with [promotion] = + # Requires translation! +for units without [promotion] = + # Requires translation! +vs cities = + # Requires translation! +vs [mapUnitFilter] units = + # Requires translation! +when fighting units from a Civilization with more Cities than you = + # Requires translation! +when attacking = + # Requires translation! +when defending = + # Requires translation! +when fighting in [tileFilter] tiles = + # Requires translation! +on foreign continents = + # Requires translation! +when adjacent to a [mapUnitFilter] unit = + # Requires translation! +when above [amount] HP = + # Requires translation! +when below [amount] HP = + # Requires translation! +if it hasn't used other actions yet = + # Requires translation! +with [amount] to [amount2] neighboring [tileFilter] tiles = + # Requires translation! +with [amount] to [amount2] neighboring [tileFilter] [tileFilter2] tiles = + # Requires translation! +in [tileFilter] tiles = + # Requires translation! +in [tileFilter] [tileFilter2] tiles = + # Requires translation! +in tiles without [tileFilter] = + # Requires translation! +within [amount] tiles of a [tileFilter] = + # Requires translation! +on water maps = + # Requires translation! +in [regionType] Regions = + # Requires translation! +in all except [regionType] Regions = + # Requires translation! +Free [baseUnitFilter] appears = + # Requires translation! +[amount] free [baseUnitFilter] units appear = + # Requires translation! +Free [baseUnitFilter] found in the ruins = + # Requires translation! +Free Social Policy = + # Requires translation! +[amount] Free Social Policies = + # Requires translation! +Empire enters golden age = + # Requires translation! +Free Great Person = + # Requires translation! +[amount] population [cityFilter] = + # Requires translation! +[amount] population in a random city = +Free Technology = Teknoloji e raaygaan + # Requires translation! +[amount] Free Technologies = + # Requires translation! +[amount] free random researchable Tech(s) from the [era] = + # Requires translation! +Reveals the entire map = + # Requires translation! +Gain a free [beliefType] belief = + # Requires translation! +Triggers voting for the Diplomatic Victory = + # Requires translation! +Gain [amount] [stat] = + # Requires translation! +Gain [amount]-[amount2] [stat] = + # Requires translation! +Gain enough Faith for a Pantheon = + # Requires translation! +Gain enough Faith for [amount]% of a Great Prophet = + # Requires translation! +Reveal up to [amount/'all'] [tileFilter] within a [amount] tile radius = + # Requires translation! +From a randomly chosen tile [amount] tiles away from the ruins, reveal tiles up to [amount2] tiles away with [amount3]% chance = + # Requires translation! +Triggers the following global alert: [comment] = + # Requires translation! +Every major Civilization gains a spy once a civilization enters this era = + # Requires translation! +Heal this unit by [amount] HP = + # Requires translation! +This Unit gains [amount] XP = + # Requires translation! +This Unit upgrades for free including special upgrades = + # Requires translation! +This Unit gains the [promotion] promotion = + # Requires translation! +Doing so will consume this opportunity to choose a Promotion = + # Requires translation! +Provides the cheapest [stat] building in your first [amount] cities for free = + # Requires translation! +Provides a [buildingName] in your first [amount] cities for free = + # Requires translation! +upon discovering [tech] = + # Requires translation! +upon entering the [era] = + # Requires translation! +upon adopting [policy] = + # Requires translation! +upon declaring war with a major Civilization = + # Requires translation! +upon declaring friendship = + # Requires translation! +upon entering a Golden Age = + # Requires translation! +upon conquering a city = + # Requires translation! +upon founding a city = + # Requires translation! +upon discovering a Natural Wonder = + # Requires translation! +upon constructing [buildingFilter] = + # Requires translation! +upon constructing [buildingFilter] [cityFilter] = + # Requires translation! +upon founding a Pantheon = + # Requires translation! +upon founding a Religion = + # Requires translation! +upon enhancing a Religion = + # Requires translation! +Hidden after generating a Great Prophet = + ######### Map Unit Filters ########### # Requires translation! @@ -2578,8 +3328,6 @@ River = # Requires translation! Open terrain = # Requires translation! -Rough terrain = - # Requires translation! Water resource = Foreign Land = Zamin e khaareji # Requires translation! @@ -2610,8 +3358,6 @@ Bonus resource = unimproved = # Requires translation! All Road = - # Requires translation! -Great Improvement = ######### Region Types ########### @@ -2652,56 +3398,124 @@ all healing effects doubled = The Spaceship = # Requires translation! Maya Long Count calendar cycle = + # Requires translation! +Triggerable = + # Requires translation! +Global = + # Requires translation! +Nation = + # Requires translation! +Era = + # Requires translation! +Tech = + # Requires translation! +Policy = + # Requires translation! +FounderBelief = + # Requires translation! +FollowerBelief = + # Requires translation! +Building = + # Requires translation! +Unit = + # Requires translation! +UnitType = + # Requires translation! +Promotion = + # Requires translation! +Improvement = + # Requires translation! +Resource = + # Requires translation! +Ruins = + # Requires translation! +Speed = + # Requires translation! +Tutorial = + # Requires translation! +CityState = + # Requires translation! +ModOptions = + # Requires translation! +Conditional = + # Requires translation! +TriggerCondition = + + +#################### Lines from spy actions ####################### + + # Requires translation! +EstablishNetwork = + # Requires translation! +StealingTech = + # Requires translation! +RiggingElections = + # Requires translation! +CounterIntelligence = + + +#################### Lines from diplomatic modifiers ####################### + +You declared war on us! = Shomaa be maa e’elaam e jang kardid +Your warmongering ways are unacceptable to us. = Raah haaye jang talabaane ye shoma baraaye maa ghaabel e ghabool nist. +You have captured our cities! = Shoma shahr e maa raa taskhir karde id! +You have declared friendship with our enemies! = Shomaa be doshmanaan maa e’elaam doosti karde id! +Your so-called 'friendship' is worth nothing. = In be-estelaah ‘doosti’ e shomaa hich arzeshi nadaarad. +You have publicly denounced us! = Shomaa maa raa be soorat e omoomi mahkoom kardid! +You have denounced our allies = Shomaa ham-peymaanaan maa raa mahkoom karde id! +You refused to stop settling cities near us = Shomaa ghabool nakardid ke kenaar shahr haaye maa mostaghar nashid +You betrayed your promise to not settle cities near us = Shomaa ghol khod ke kenaar shahr haaye maa mostaghar nashid raa zir e paa gozashtid +Your arrogant demands are in bad taste = taghaazaa haaye maghrooraane ye shoma aziat konande ast +Your use of nuclear weapons is disgusting! = Estefaade shoma az selaah haaye haste i, haal-behamzan ast. +You have stolen our lands! = Shomaa zamin haaye maaraa dozdide id! +You destroyed City-States that were under our protection! = Shoma shahrestaan e taht e hefazat mara nabood kardid! +You attacked City-States that were under our protection! = Shoma be shahrestaan e taht e hefazat ma hamle kardid! + # Requires translation! +You demanded tribute from City-States that were under our protection! = + # Requires translation! +You sided with a City-State over us = +Years of peace have strengthened our relations. = Saal haaye motemaadi e solh ravaabet maaraa mohkam karde ast. +Our mutual military struggle brings us closer together. = Taghallaa ye nezaami e moshtarak e maa, maa raa be ham nazdik tar karde. +We applaud your liberation of conquered cities! = Maa aazad kardan e shahr haaye e taskhir shode, be dast shomaa raa, tahsin mikonim! +We have signed a public declaration of friendship = Maa yek peymaan doosti e omoomi baste im +You have declared friendship with our allies = Shomaa be ham-peymaanaan maa e’elaam doosti karde id +You have denounced our enemies = Shomaa doshmanaan maa raa mahkoom karde id! +Our open borders have brought us closer together. = Marz haaye baaz e maa, maa raa be ham nazdik tar karde ast. +You fulfilled your promise to stop settling cities near us! = Shomaa be ghol khod ke kenaar shahr haaye maa mostaghar nashid amal kardid! +You gave us units! = Shoma be ma niroo daadid! + # Requires translation! +We appreciate your gifts = +You returned captured units to us = Shoma niroo haye mara pas ferstadid #################### Lines from Buildings from Civ V - Vanilla #################### Palace = Kaakh -Indicates the capital city = Neshaan dahande ye paaytakht ast Monument = Banaaye yaadbood - # Requires translation! -Destroyed when the city is captured = Granary = Anbaar e ghalle - # Requires translation! -[stats] from [tileFilter] tiles [cityFilter] = # Requires translation! Temple of Artemis = # Requires translation! 'It is not so much for its beauty that the forest makes a claim upon men's hearts, as for that subtle something, that quality of air, that emanation from old trees, that so wonderfully changes and renews a weary spirit.' - Robert Louis Stevenson = - # Requires translation! -[relativeAmount]% [stat] [cityFilter] = - # Requires translation! -[relativeAmount]% Production when constructing [baseUnitFilter] units [cityFilter] = # Requires translation! The Great Lighthouse = # Requires translation! 'They that go down to the sea in ships, that do business in great waters; these see the works of the Lord, and his wonders in the deep.' - The Bible, Psalms 107:23-24 = - # Requires translation! -for [mapUnitFilter] units = - # Requires translation! -[amount] Movement = - # Requires translation! -[amount] Sight = Stone Works = Sang kaari - # Requires translation! -Must not be on [terrainFilter] = Stonehenge = EstonHenj 'Time crumbles things; everything grows old and is forgotten under the power of time' - Aristotle = “zamaan hame chiz raa falaj mikonad; Har chizi ghadimi mishe va baa ghodrat e zamaan faramoosh mishavad” - Arastoo Library = Ketaabkhaane - # Requires translation! -[stats] per [amount] population [cityFilter] = Paper Maker = Kaaghaz saaz The Great Library = Ketaabkhaane ye bozorg 'Libraries are as the shrine where all the relics of the ancient saints, full of true virtue, and all that without delusion or imposture are preserved and reposed.' - Sir Francis Bacon = “Ketaabkhaane haa mesl e Ma’aabed, Jai hastand ke tamaam e yaadgaar haaye gheddis haaye kohan, ke por az taghvaa ye vaaghei hastand va tavvahom va faribi dar aanhaa nist, Aaramide and va negahdaari mishavand.” – Ser Feraansis Beyken -Free Technology = Teknoloji e raaygaan Circus = Sirk @@ -2717,35 +3531,18 @@ Walls of Babylon = Divaar haaye Baabol The Pyramids = Ahraam e salaase # Requires translation! 'O, let not the pains of death which come upon thee enter into my body. I am the god Tem, and I am the foremost part of the sky, and the power which protecteth me is that which is with all the gods forever.' - The Book of the Dead, translated by Sir Ernest Alfred Wallis Budge = - # Requires translation! -[relativeAmount]% tile improvement construction time = - # Requires translation! -[amount] free [baseUnitFilter] units appear = Mausoleum of Halicarnassus = Aaraamgaah e Haalikaarnaasoos # Requires translation! 'The whole earth is the tomb of heroic men and their story is not given only on stone over their clay but abides everywhere without visible symbol woven into the stuff of other men's lives.' - Pericles = -Provides a sum of gold each time you spend a Great Person = Har dafe ke yek Fard e Bozorg raa estefaade mikonid meghdaari Talaa midahad Barracks = Sarbaazkhaane - # Requires translation! -New [baseUnitFilter] units start with [amount] Experience [cityFilter] = Krepost = Gal’e - # Requires translation! -[relativeAmount]% Culture cost of natural border growth [cityFilter] = - # Requires translation! -[relativeAmount]% Gold cost of acquiring tiles [cityFilter] = Statue of Zeus = Mojasame ye Zeoos # Requires translation! 'He spoke, the son of Kronos, and nodded his head with the dark brows, and the immortally anointed hair of the great god swept from his divine head, and all Olympos was shaken' - The Iliad = - # Requires translation! -vs cities = - # Requires translation! -when attacking = - # Requires translation! -[relativeAmount]% Strength = Lighthouse = Faanoos e daryaai @@ -2754,10 +3551,6 @@ Stable = # Requires translation! Courthouse = - # Requires translation! -Remove extra unhappiness from annexed cities = - # Requires translation! -Can only be built [cityFilter] = # Requires translation! Hanging Gardens = @@ -2769,25 +3562,17 @@ Colosseum = # Requires translation! Circus Maximus = - # Requires translation! -Cost increases by [amount] per owned city = # Requires translation! Great Wall = # Requires translation! 'The art of war teaches us to rely not on the likelihood of the enemy's not attacking, but rather on the fact that we have made our position unassailable.' - Sun Tzu = - # Requires translation! -before discovering [tech] = - # Requires translation! -Enemy [mapUnitFilter] units must spend [amount] extra movement points when inside your territory = # Requires translation! Temple = # Requires translation! Burial Tomb = - # Requires translation! -Doubles Gold given to enemy if city is captured = # Requires translation! Mud Pyramid Mosque = @@ -2799,34 +3584,24 @@ National College = The Oracle = # Requires translation! 'The ancient Oracle said that I was the wisest of all the Greeks. It is because I alone, of all the Greeks, know that I know nothing' - Socrates = - # Requires translation! -Free Social Policy = # Requires translation! National Epic = - # Requires translation! -[relativeAmount]% Great Person generation [cityFilter] = # Requires translation! Market = # Requires translation! Bazaar = - # Requires translation! -Provides 1 extra copy of each improved luxury resource near this City = # Requires translation! Mint = # Requires translation! Aqueduct = - # Requires translation! -[relativeAmount]% Food is carried over after population increases [cityFilter] = # Requires translation! Heroic Epic = - # Requires translation! -All newly-trained [baseUnitFilter] units [cityFilter] receive the [promotion] promotion = Colossus = Tandis # Requires translation! @@ -2852,8 +3627,6 @@ Angkor Wat = Chichen Itza = # Requires translation! 'The katun is established at Chichen Itza. The settlement of the Itza shall take place there. The quetzal shall come, the green bird shall come. Ah Kantenal shall come. It is the word of God. The Itza shall come.' - The Books of Chilam Balam = - # Requires translation! -[relativeAmount]% Golden Age length = # Requires translation! National Treasury = @@ -2862,10 +3635,6 @@ National Treasury = Machu Picchu = # Requires translation! 'Few romances can ever surpass that of the granite citadel on top of the beetling precipices of Machu Picchu, the crown of Inca Land.' - Hiram Bingham = - # Requires translation! -[relativeAmount]% [stat] from Trade Routes = - # Requires translation! -Must have an owned [tileFilter] within [amount] tiles = # Requires translation! Workshop = @@ -2878,8 +3647,6 @@ Forge = # Requires translation! Harbor = - # Requires translation! -Connects trade routes over water = # Requires translation! University = @@ -2900,17 +3667,11 @@ Castle = # Requires translation! Mughal Fort = - # Requires translation! -after discovering [tech] = - # Requires translation! -[stats] [cityFilter] = # Requires translation! Himeji Castle = # Requires translation! 'Bushido is realized in the presence of death. This means choosing death whenever there is a choice between life and death. There is no other reasoning.' - Yamamoto Tsunetomo = - # Requires translation! -when fighting in [tileFilter] tiles = # Requires translation! Ironworks = @@ -2939,8 +3700,6 @@ Satrap's Court = Forbidden Palace = # Requires translation! 'Most of us can, as we choose, make of this world either a palace or a prison' - John Lubbock = - # Requires translation! -[relativeAmount]% Unhappiness from [populationFilter] [cityFilter] = # Requires translation! Theatre = @@ -2955,29 +3714,19 @@ Hermitage = Taj Mahal = # Requires translation! 'The Taj Mahal rises above the banks of the river like a solitary tear suspended on the cheek of time.' - Rabindranath Tagore = - # Requires translation! -Empire enters golden age = # Requires translation! Porcelain Tower = # Requires translation! 'Things always seem fairer when we look back at them, and it is out of that inaccessible tower of the past that Longing leans and beckons.' - James Russell Lowell = - # Requires translation! -Free [baseUnitFilter] appears = - # Requires translation! -Science gained from research agreements [relativeAmount]% = # Requires translation! Windmill = - # Requires translation! -[relativeAmount]% Production when constructing [buildingFilter] buildings [cityFilter] = # Requires translation! Kremlin = # Requires translation! 'The Law is a fortress on a hill that armies cannot take or floods wash away.' - The Prophet Muhammed = - # Requires translation! -[relativeAmount]% City Strength from defensive buildings = # Requires translation! Museum = @@ -2997,8 +3746,6 @@ Factory = Big Ben = # Requires translation! 'To achieve great things, two things are needed: a plan, and not quite enough time.' - Leonard Bernstein = - # Requires translation! -[stat] cost of purchasing items in cities [relativeAmount]% = # Requires translation! Military Academy = @@ -3024,15 +3771,11 @@ Broadcast Tower = Eiffel Tower = # Requires translation! 'We live only to discover beauty, all else is a form of waiting' - Kahlil Gibran = - # Requires translation! -[stats] per [amount] social policies adopted = # Requires translation! Statue of Liberty = # Requires translation! 'Give me your tired, your poor, your huddled masses yearning to breathe free, the wretched refuse of your teeming shore. Send these, the homeless, tempest-tossed to me, I lift my lamp beside the golden door!' - Emma Lazarus = - # Requires translation! -[stats] from every specialist [cityFilter] = # Requires translation! Military Base = @@ -3041,8 +3784,6 @@ Military Base = Cristo Redentor = # Requires translation! 'Come to me, all who labor and are heavy burdened, and I will give you rest.' - New Testament, Matthew 11:28 = - # Requires translation! -[relativeAmount]% Culture cost of adopting new Policies = # Requires translation! Research Lab = @@ -3061,32 +3802,20 @@ Sydney Opera House = # Requires translation! Manhattan Project = - # Requires translation! -Enables nuclear weapon = - # Requires translation! -Triggers a global alert upon completion = # Requires translation! Pentagon = # Requires translation! 'In preparing for battle I have always found that plans are useless, but planning is indispensable.' - Dwight D. Eisenhower = - # Requires translation! -[relativeAmount]% Gold cost of upgrading = # Requires translation! Solar Plant = - # Requires translation! -in cities without a [buildingFilter] = - # Requires translation! -Only available = # Requires translation! Nuclear Plant = # Requires translation! Apollo Program = - # Requires translation! -Enables construction of Spaceship parts = # Requires translation! Spaceship Factory = @@ -3095,17 +3824,9 @@ Spaceship Factory = United Nations = # Requires translation! 'More than ever before in human history, we share a common destiny. We can master it only if we face it together. And that is why we have the United Nations.' - Kofi Annan = - # Requires translation! -Triggers voting for the Diplomatic Victory = # Requires translation! Utopia Project = - # Requires translation! -Hidden until [amount] social policy branches have been completed = - # Requires translation! -Triggers a global alert upon build start = - # Requires translation! -Triggers a Cultural Victory upon completion = #################### Lines from CityStateTypes from Civ V - Vanilla #################### @@ -3306,10 +4027,6 @@ Awan = Riblah = # Requires translation! Tayma = - # Requires translation! -Receive free [unit] when you discover [tech] = - # Requires translation! -[greatPerson] is earned [relativeAmount]% faster = # Requires translation! Alexander = @@ -3412,12 +4129,6 @@ Nafplion = Apolyton = # Requires translation! Greece = - # Requires translation! -[relativeAmount]% City-State Influence degradation = - # Requires translation! -City-State Influence recovers at twice the normal rate = - # Requires translation! -City-State territory always counts as friendly territory = # Requires translation! Wu Zetian = @@ -3520,8 +4231,6 @@ Weifang = Xikang = # Requires translation! China = - # Requires translation! -Great General provides double combat bonus = # Requires translation! Ramesses II = @@ -3638,8 +4347,6 @@ Semna = Soleb = # Requires translation! Egypt = - # Requires translation! -[relativeAmount]% Production when constructing [buildingFilter] wonders [cityFilter] = # Requires translation! Elizabeth = @@ -3928,8 +4635,6 @@ Suzdal = Magnitogorsk = # Requires translation! Russia = - # Requires translation! -Double quantity of [resource] produced = # Requires translation! Augustus Caesar = @@ -4026,8 +4731,6 @@ Curia = Interrama = # Requires translation! Adria = - # Requires translation! -[relativeAmount]% Production towards any buildings that already exist in the Capital = # Requires translation! Harun al-Rashid = @@ -4112,8 +4815,6 @@ Algiers = Oran = # Requires translation! Arabia = - # Requires translation! -[stats] from each Trade Route = # Requires translation! George Washington = @@ -4332,8 +5033,6 @@ Ota = Tottori = # Requires translation! Japan = - # Requires translation! -Damage is ignored when determining unit Strength = # Requires translation! Gandhi = @@ -4414,8 +5113,6 @@ Jaipur = Karachi = # Requires translation! India = - # Requires translation! -Unhappiness from number of Cities doubled = # Requires translation! Otto von Bismarck = @@ -4546,12 +5243,6 @@ Hildesheim = Erlangen = # Requires translation! Germany = - # Requires translation! -with [amount]% chance = - # Requires translation! -When conquering an encampment, earn [amount] Gold and recruit a Barbarian unit = - # Requires translation! -[relativeAmount]% maintenance costs = # Requires translation! Suleiman I = @@ -4638,8 +5329,6 @@ Bitlis = Yalova = # Requires translation! The Ottomans = - # Requires translation! -When defeating a [mapUnitFilter] unit, earn [amount] Gold and recruit it = # Requires translation! Sejong = @@ -4716,8 +5405,6 @@ Gimje = Anju = # Requires translation! Korea = - # Requires translation! -Receive a tech boost when scientific buildings/wonders are built in capital = # Requires translation! Hiawatha = @@ -4945,8 +5632,6 @@ Patigrbana = Phrada = # Requires translation! Persia = - # Requires translation! -during a Golden Age = # Requires translation! Kamehameha I = @@ -5045,16 +5730,6 @@ Pileni = Nukumanu = # Requires translation! Polynesia = - # Requires translation! -starting from the [era] = - # Requires translation! -Enables embarkation for land units = - # Requires translation! -Enables [mapUnitFilter] units to enter ocean tiles = - # Requires translation! -Normal vision when embarked = - # Requires translation! -within [amount] tiles of a [tileFilter] = # Requires translation! Ramkhamhaeng = @@ -5133,10 +5808,6 @@ Khon Kaen = Surin = # Requires translation! Siam = - # Requires translation! -[relativeAmount]% [stat] from City-States = - # Requires translation! -Military Units gifted from City-States start with [amount] XP = # Requires translation! Isabella = @@ -5233,12 +5904,6 @@ Las Palmas = Tenerife = # Requires translation! Spain = - # Requires translation! -100 Gold for discovering a Natural Wonder (bonus enhanced to 500 Gold if first to discover it) = - # Requires translation! -[stats] for every known Natural Wonder = - # Requires translation! -[relativeAmount]% Yield from every [tileFilter/buildingFilter] = # Requires translation! Askia = @@ -5315,10 +5980,6 @@ Bamba = Segou = # Requires translation! Songhai = - # Requires translation! -Receive triple Gold from Barbarian encampments and pillaging Cities = - # Requires translation! -Defense bonus when embarked = # Requires translation! Genghis Khan = @@ -5401,8 +6062,6 @@ Nalayh = Tes = # Requires translation! Mongolia = - # Requires translation! -+30% Strength when fighting City-State units and cities = # Requires translation! Montezuma I = @@ -5492,8 +6151,6 @@ Ayotzinco = Iztapam = # Requires translation! Aztecs = - # Requires translation! -Earn [amount]% of killed [mapUnitFilter] unit's [costOrStrength] as [civWideStat] = # Requires translation! Pachacuti = @@ -5586,10 +6243,6 @@ Choquequirao = Inca = # Requires translation! Units ignore terrain costs when moving into any tile with Hills = - # Requires translation! -[relativeAmount]% maintenance on road & railroads = - # Requires translation! -No Maintenance costs for improvements in [tileFilter] tiles = # Requires translation! Harald Bluetooth = @@ -5706,10 +6359,6 @@ Ringsted = Skrive = # Requires translation! Denmark = - # Requires translation! -[amount] Movement point cost to disembark = - # Requires translation! -No movement cost to pillage = # Requires translation! You leave us no choice. War it must be. = @@ -5868,8 +6517,6 @@ You gormless radger! You'll dine on your own teeth before you set foot in Irelan A lonely wind blows through the highlands today. A dirge for Ireland. Can you hear it? = # Requires translation! Dublin = - # Requires translation! -Will not be chosen for new games = # Requires translation! You shall stain this land no longer with your vileness! To arms, my countrymen - we ride to war! = @@ -5903,9 +6550,6 @@ This ship may sink, but our spirits will linger. = # Requires translation! Valletta = - # Requires translation! -Can only heal by pillaging = - #################### Lines from Policies from Civ V - Vanilla #################### @@ -5914,20 +6558,10 @@ Aristocracy = # Requires translation! Legalism = # Requires translation! -Provides the cheapest [stat] building in your first [amount] cities for free = - # Requires translation! Oligarchy = # Requires translation! -Units in cities cost no Maintenance = - # Requires translation! -with a garrison = - # Requires translation! -[relativeAmount]% Strength for cities = - # Requires translation! Landed Elite = # Requires translation! -[relativeAmount]% growth [cityFilter] = - # Requires translation! Monarchy = # Requires translation! Tradition Complete = @@ -5943,14 +6577,10 @@ Republic = # Requires translation! Representation = # Requires translation! -Each city founded increases culture cost of policies [relativeAmount]% less than normal = - # Requires translation! Meritocracy = # Requires translation! Liberty Complete = # Requires translation! -Free Great Person = - # Requires translation! Liberty = # Requires translation! @@ -5958,12 +6588,8 @@ Warrior Code = # Requires translation! Discipline = # Requires translation! -when adjacent to a [mapUnitFilter] unit = - # Requires translation! Military Tradition = # Requires translation! -[relativeAmount]% XP gained from combat = - # Requires translation! Military Caste = # Requires translation! Professional Army = @@ -5971,22 +6597,14 @@ Professional Army = Honor Complete = # Requires translation! Honor = - # Requires translation! -vs [mapUnitFilter] units = - # Requires translation! -Notified of new Barbarian encampments = # Requires translation! Organized Religion = # Requires translation! Mandate Of Heaven = # Requires translation! -[relativeAmount]% of excess happiness converted to [stat] = - # Requires translation! Theocracy = # Requires translation! -[relativeAmount]% [stat] from every [tileFilter/buildingFilter] = - # Requires translation! Reformation = # Requires translation! Free Religion = @@ -5994,38 +6612,20 @@ Free Religion = Piety Complete = # Requires translation! Piety = - # Requires translation! -before adopting [policy] = # Requires translation! Philantropy = # Requires translation! -Gifts of Gold to City-States generate [relativeAmount]% more Influence = - # Requires translation! Aesthetics = # Requires translation! -Resting point for Influence with City-States is increased by [amount] = - # Requires translation! Scholasticism = # Requires translation! -Allied City-States provide [stat] equal to [relativeAmount]% of what they produce for themselves = - # Requires translation! Cultural Diplomacy = # Requires translation! -[relativeAmount]% resources gifted by City-States = - # Requires translation! -[relativeAmount]% Happiness from luxury resources gifted by City-States = - # Requires translation! Educated Elite = # Requires translation! -Allied City-States will occasionally gift Great People = - # Requires translation! Patronage Complete = # Requires translation! -Influence of all other civilizations with all city-states degrades [relativeAmount]% faster = - # Requires translation! -Triggers the following global alert: [comment] = - # Requires translation! Patronage = # Requires translation! @@ -6039,8 +6639,6 @@ Mercantilism = # Requires translation! Protectionism = # Requires translation! -[amount] Happiness from each type of luxury resource = - # Requires translation! Commerce Complete = # Requires translation! Commerce = @@ -6054,18 +6652,10 @@ Free Thought = # Requires translation! Sovereignty = # Requires translation! -while the empire is happy = - # Requires translation! -[relativeAmount]% [stat] = - # Requires translation! Scientific Revolution = # Requires translation! -[amount] Free Technologies = - # Requires translation! Rationalism Complete = # Requires translation! -[stats] from all [buildingFilter] buildings = - # Requires translation! Rationalism = # Requires translation! @@ -6073,16 +6663,10 @@ Constitution = # Requires translation! Universal Suffrage = # Requires translation! -when defending = - # Requires translation! Civil Society = # Requires translation! -[relativeAmount]% Food consumption by specialists [cityFilter] = - # Requires translation! Free Speech = # Requires translation! -[amount] units cost no maintenance = - # Requires translation! Democracy = # Requires translation! Freedom Complete = @@ -6094,35 +6678,25 @@ Populism = # Requires translation! Militarism = # Requires translation! -[stat] cost of purchasing [baseUnitFilter] units [relativeAmount]% = - # Requires translation! Fascism = # Requires translation! -Quantity of strategic resources produced by the empire +[relativeAmount]% = - # Requires translation! Police State = # Requires translation! Total War = # Requires translation! Autocracy Complete = # Requires translation! -for [amount] turns = - # Requires translation! Autocracy = # Requires translation! United Front = # Requires translation! -Militaristic City-States grant units [amount] times as fast when you are at war with a common nation = - # Requires translation! Planned Economy = # Requires translation! Nationalism = # Requires translation! Socialism = # Requires translation! -[relativeAmount]% maintenance cost for buildings [cityFilter] = - # Requires translation! Communism = # Requires translation! Order Complete = @@ -6283,8 +6857,6 @@ Engineer = 'Where tillage begins, other arts follow. The farmers therefore are the founders of human civilization.' - Daniel Webster = # Requires translation! Agriculture = - # Requires translation! -Starting tech = # Requires translation! 'Shall the clay say to him that fashioneth it, what makest thou?' - Bible Isaiah 45:9 = @@ -6316,8 +6888,6 @@ Calendar = # Requires translation! Writing = # Requires translation! -Enables Open Borders agreements = - # Requires translation! 'Even brute beasts and wandering birds do not fall into the same traps or nets twice.' - Saint Jerome = # Requires translation! Trapping = @@ -6343,8 +6913,6 @@ Optics = # Requires translation! Philosophy = # Requires translation! -Enables Research agreements = - # Requires translation! 'A Horse! A Horse! My kingdom for a horse!' - Shakespeare (Richard III) = # Requires translation! Horseback Riding = @@ -6374,14 +6942,10 @@ Civil Service = # Requires translation! Currency = # Requires translation! -Enables conversion of city production to [civWideStat] = - # Requires translation! 'Instrumental or mechanical science is the noblest and, above all others, the most useful.' - Leonardo da Vinci = # Requires translation! Engineering = # Requires translation! -Roads connect tiles across rivers = - # Requires translation! 'When pieces of bronze or gold or iron break, the metal-smith welds them together again in the fire, and the bond is established.' - Sri Guru Granth Sahib = # Requires translation! Metal Casting = @@ -6403,8 +6967,6 @@ Chivalry = # Requires translation! Machinery = # Requires translation! -Improves movement speed on roads = - # Requires translation! 'Measure what is measurable, and make measurable what is not so.' - Galileo Galilei = # Requires translation! Physics = @@ -6578,8 +7140,6 @@ Robotics = # Requires translation! Satellites = # Requires translation! -Reveals the entire map = - # Requires translation! 'Be extremely subtle, even to the point of formlessness, be extremely mysterious, even to the point of soundlessness. Thereby you can be the director of the opponent's fate.' - Sun Tzu = # Requires translation! Stealth = @@ -6608,8 +7168,6 @@ Nanotechnology = Future Tech = # Requires translation! Who knows what the future holds? = - # Requires translation! -Can be continually researched = #################### Lines from Terrains from Civ V - Vanilla #################### @@ -6634,33 +7192,19 @@ Desert = # Requires translation! Lakes = - # Requires translation! -Fresh water = # Requires translation! Mountain = - # Requires translation! -Has an elevation of [amount] for visibility calculations = - # Requires translation! -Units ending their turn on this terrain take [amount] damage = # Requires translation! Snow = # Requires translation! Hill = - # Requires translation! -[amount] Strength for cities built on this terrain = # Requires translation! Forest = # Requires translation! -Provides a one-time Production bonus to the closest city when cut down = - # Requires translation! -Blocks line-of-sight from tiles at same elevation = - # Requires translation! -[amount]% Chance to be destroyed by nukes = - # Requires translation! A Camp can be built here without cutting it down = # Requires translation! @@ -6669,19 +7213,13 @@ Jungle = # Requires translation! Marsh = # Requires translation! -Rare feature = - # Requires translation! Only Polders can be built here = # Requires translation! Fallout = - # Requires translation! -Nullifies all other stats this tile provides = # Requires translation! Oasis = - # Requires translation! -Only [improvementFilter] improvements may be built on this tile = # Requires translation! Flood plains = @@ -6700,15 +7238,9 @@ Old Faithful = # Requires translation! El Dorado = - # Requires translation! -Grants 500 Gold to the first civilization to discover it = # Requires translation! Fountain of Youth = - # Requires translation! -Grants [promotion] ([comment]) to adjacent [mapUnitFilter] units for the rest of the game = - # Requires translation! -Tile provides yield without assigned population = # Requires translation! Grand Mesa = @@ -6733,15 +7265,9 @@ Barringer Crater = # Requires translation! Farm = - # Requires translation! -Can also be built on tiles adjacent to fresh water = - # Requires translation! -[stats] from [tileFilter] tiles = # Requires translation! Lumber mill = - # Requires translation! -[stats] = # Requires translation! Mine = @@ -6751,8 +7277,6 @@ Trading post = # Requires translation! Camp = - # Requires translation! -Can only be built to improve a resource = # Requires translation! Oil well = @@ -6774,16 +7298,10 @@ Fishing Boats = # Requires translation! Fort = - # Requires translation! -Can be built outside your borders = - # Requires translation! -Gives a defensive bonus of [relativeAmount]% = # Requires translation! Road = # Requires translation! -Costs [amount] [stat] per turn when in your territory = - # Requires translation! Reduces movement cost to ½ if the other tile also has a Road or Railroad = # Requires translation! Reduces movement cost to ⅓ with Machinery = @@ -6820,14 +7338,11 @@ Cancel improvement order = # Requires translation! Repair = -Unbuildable = Gheyr e ghaabel e saakht # Requires translation! Repairs a pillaged Improvement or Route = # Requires translation! Academy = - # Requires translation! -Removes removable features when built = # Requires translation! Landmark = @@ -6843,12 +7358,6 @@ Holy site = # Requires translation! Citadel = - # Requires translation! -Adjacent enemy units ending their turn take [amount] damage = - # Requires translation! -Can be built just outside your borders = - # Requires translation! -Constructing it will take over the tiles around it and assign them to your closest city = # Requires translation! Moai = @@ -6858,23 +7367,15 @@ Terrace farm = # Requires translation! Ancient ruins = - # Requires translation! -Unpillagable = - # Requires translation! -Provides a random bonus when entered = # Requires translation! City ruins = # Requires translation! -Will be replaced by automated workers = - # Requires translation! A bleak reminder of the destruction wreaked by War = # Requires translation! City center = # Requires translation! -Irremovable = - # Requires translation! Marks the center of a city = # Requires translation! Appearance changes with the technological era of the owning civilization = @@ -6910,8 +7411,6 @@ Fish = # Requires translation! Horses = - # Requires translation! -Guaranteed with Strategic Balance resource option = # Requires translation! Iron = @@ -6921,8 +7420,6 @@ Coal = # Requires translation! Oil = - # Requires translation! -Deposits in [tileFilter] tiles always provide [amount] resources = # Requires translation! Aluminum = @@ -6977,8 +7474,6 @@ Pearls = # Requires translation! Jewelry = - # Requires translation! -Can only be created by Mercantile City-States = # Requires translation! Porcelain = @@ -7003,10 +7498,6 @@ Ranged Water = Submarine = # Requires translation! Heal Instantly = - # Requires translation! -Heal this unit by [amount] HP = - # Requires translation! -Doing so will consume this opportunity to choose a Promotion = # Requires translation! Accuracy I = @@ -7031,13 +7522,9 @@ Volley = # Requires translation! Extended Range = - # Requires translation! -[amount] Range = # Requires translation! Indirect Fire = - # Requires translation! -Ranged attacks may be performed over obstacles = # Requires translation! Shock I = @@ -7071,32 +7558,18 @@ Formation II = # Requires translation! Blitz = - # Requires translation! -[amount] additional attacks per turn = # Requires translation! Woodsman = - # Requires translation! -Double movement in [terrainFilter] = # Requires translation! Amphibious = - # Requires translation! -Eliminates combat penalty for attacking over a river = - # Requires translation! -Eliminates combat penalty for attacking across a coast = # Requires translation! Medic = - # Requires translation! -All adjacent units heal [amount] HP when healing = # Requires translation! Medic II = - # Requires translation! -in [tileFilter] tiles = - # Requires translation! -[amount] HP when healing = # Requires translation! Scouting I = @@ -7115,10 +7588,6 @@ Survivalism II = # Requires translation! Survivalism III = - # Requires translation! -Unit will heal every turn, even if it performs an action = - # Requires translation! -May withdraw before melee ([amount]%) = # Requires translation! Boarding Party I = @@ -7131,8 +7600,6 @@ Boarding Party III = # Requires translation! Coastal Raider I = - # Requires translation! -Earn [amount]% of the damage done to [combatantFilter] units as [civWideStat] = # Requires translation! Coastal Raider II = @@ -7174,8 +7641,6 @@ Armor Plating III = # Requires translation! Flight Deck I = - # Requires translation! -Can carry [amount] extra [mapUnitFilter] units = # Requires translation! Flight Deck II = @@ -7185,8 +7650,6 @@ Flight Deck III = # Requires translation! Supply = - # Requires translation! -May heal outside of friendly territory = # Requires translation! Bomber = @@ -7201,15 +7664,11 @@ Siege III = # Requires translation! Evasion = - # Requires translation! -Damage taken from interception reduced by [relativeAmount]% = # Requires translation! Fighter = # Requires translation! Interception I = - # Requires translation! -[relativeAmount]% Damage when intercepting = # Requires translation! Interception II = @@ -7217,9 +7676,6 @@ Interception II = # Requires translation! Interception III = - # Requires translation! -[relativeAmount]% Strength when performing Air Sweep = - # Requires translation! Air Targeting I = @@ -7229,8 +7685,6 @@ Air Targeting II = # Requires translation! Sortie = - # Requires translation! -[amount] extra interceptions may be made per turn = # Requires translation! Operational Range = @@ -7299,36 +7753,25 @@ Quick Study = # Requires translation! Haka War Dance = - # Requires translation! -[relativeAmount]% Strength for enemy [combatantFilter] units in adjacent [tileFilter] tiles = # Requires translation! Rejuvenation = - # Requires translation! -All healing effects doubled = # Requires translation! Slinger Withdraw = # Requires translation! Ignore terrain cost = - # Requires translation! -Ignores terrain cost = # Requires translation! Pictish Courage = # Requires translation! Home Sweet Home = - # Requires translation! -[relativeAmount]% Strength decreasing with distance from the capital = # Requires translation! [unit] ability = - # Requires translation! -Heals [amount] damage if it kills a unit = - #################### Lines from UnitTypes from Civ V - Vanilla #################### @@ -7337,33 +7780,14 @@ Heals [amount] damage if it kills a unit = Civilian Water = - # Requires translation! -Can enter ice tiles = - # Requires translation! -Invisible to non-adjacent units = - # Requires translation! -Can see invisible [mapUnitFilter] units = - - # Requires translation! Aircraft = - # Requires translation! -Can see over obstacles = - # Requires translation! -Can perform Air Sweep = # Requires translation! Atomic Bomber = Missile = Mooshak - # Requires translation! -Self-destructs when attacking = - # Requires translation! -Cannot be intercepted = - - # Requires translation! -Can pass through impassable tiles = Armor = Zereh @@ -7384,18 +7808,6 @@ AtomicBomber = #################### Lines from Units from Civ V - Vanilla #################### - # Requires translation! -Can build [improvementFilter/terrainFilter] improvements on tiles = - - # Requires translation! -Founds a new city = - # Requires translation! -Excess Food converted to Production when under construction = - # Requires translation! -Requires at least [amount] population = - - # Requires translation! -May upgrade to [baseUnitFilter] through ruins-like effects = # Requires translation! This is your basic, club-swinging fighter. = @@ -7423,12 +7835,6 @@ Skirmisher = # Requires translation! Work Boats = - # Requires translation! -Cannot enter ocean tiles = - # Requires translation! -May create improvements on water resources = - # Requires translation! -Uncapturable = # Requires translation! Trireme = @@ -7438,10 +7844,6 @@ Galley = # Requires translation! Chariot Archer = - # Requires translation! -No defensive terrain bonus = - # Requires translation! -Rough terrain penalty = # Requires translation! War Chariot = @@ -7461,16 +7863,12 @@ Marauder = # Requires translation! Horseman = - # Requires translation! -Can move after attacking = # Requires translation! Companion Cavalry = # Requires translation! Catapult = - # Requires translation! -Must set up to ranged attack = # Requires translation! Ballista = @@ -7487,8 +7885,6 @@ Mohawk Warrior = # Requires translation! Landsknecht = - # Requires translation! -Can move immediately once bought = # Requires translation! Knight = @@ -7498,8 +7894,6 @@ Camel Archer = # Requires translation! Conquistador = - # Requires translation! -on foreign continents = # Requires translation! Naresuan's Elephant = @@ -7584,22 +7978,13 @@ Ironclad = # Requires translation! Artillery = - # Requires translation! -Can only attack [tileFilter] tiles = # Requires translation! Foreign Legion = - # Requires translation! -[relativeAmount]% chance to intercept air attacks = - # Requires translation! Carrier = - # Requires translation! -Cannot attack = - # Requires translation! -Can carry [amount] [mapUnitFilter] units = # Requires translation! Battleship = @@ -7618,8 +8003,6 @@ Zero = B17 = Paratrooper = Chatrbaaz - # Requires translation! -May Paradrop up to [amount] tiles from inside friendly territory = # Requires translation! Tank = @@ -7631,12 +8014,6 @@ Panzer = Anti-Tank Gun = Atomic Bomb = Bomb e haste i - # Requires translation! -Nuclear weapon of Strength [amount] = - # Requires translation! -if [buildingFilter] is constructed = - # Requires translation! -Blast radius [amount] = # Requires translation! Rocket Artillery = @@ -7650,12 +8027,6 @@ Guided Missile = Nuclear Missile = Helicopter Gunship = Baalgard e nezaami - # Requires translation! -All tiles cost 1 movement = - # Requires translation! -Ignores Zone of Control = - # Requires translation! -Unable to capture cities = # Requires translation! Nuclear Submarine = @@ -7677,80 +8048,36 @@ Giant Death Robot = # Requires translation! Stealth Bomber = - # Requires translation! -Cannot be carried by [mapUnitFilter] units = # Requires translation! Great Artist = - # Requires translation! -Can start an [amount]-turn golden age = - # Requires translation! -Can construct [improvementName] = - # Requires translation! -Great Person - [comment] = # Requires translation! Great Scientist = - # Requires translation! -Can hurry technology research = # Requires translation! Great Merchant = - # Requires translation! -Can undertake a trade mission with City-State, giving a large sum of gold and [amount] Influence = # Requires translation! Great Engineer = - # Requires translation! -Can speed up construction of a building = # Requires translation! Great Prophet = - # Requires translation! -if it hasn't used other actions yet = - # Requires translation! -Can [action] [amount] times = - # Requires translation! -Removes other religions when spreading religion = - # Requires translation! -May found a religion = - # Requires translation! -May enhance a religion = - # Requires translation! -May enter foreign tiles without open borders = - # Requires translation! -Religious Unit = - # Requires translation! -Takes your religion over the one in their birth city = # Requires translation! Great General = - # Requires translation! -[relativeAmount]% Strength bonus for [mapUnitFilter] units within [amount] tiles = # Requires translation! Khan = # Requires translation! Missionary = - # Requires translation! -May enter foreign tiles without open borders, but loses [amount] religious strength each turn it ends there = - # Requires translation! -Can be purchased with [stat] [cityFilter] = # Requires translation! Inquisitor = - # Requires translation! -Prevents spreading of religion to the city it is next to = # Requires translation! SS Booster = - # Requires translation! -Spaceship part = - # Requires translation! -Can be added to [comment] in the Capital = - # Requires translation! -Limited to [amount] per Civilization = # Requires translation! SS Cockpit = @@ -7800,24 +8127,18 @@ Ancestor Worship = # Requires translation! Dance of the Aurora = - # Requires translation! -[stats] from [tileFilter] tiles without [tileFilter2] [cityFilter] = # Requires translation! Desert Folklore = # Requires translation! Faith Healers = - # Requires translation! -[mapUnitFilter] Units adjacent to this city heal [amount] HP per turn when healing = # Requires translation! Fertility Rites = # Requires translation! God of Craftsman = - # Requires translation! -in cities with at least [amount] [populationFilter] = # Requires translation! God of the Open Sky = @@ -7827,8 +8148,6 @@ God of the Sea = # Requires translation! God of War = - # Requires translation! -Earn [amount]% of [mapUnitFilter] unit's [costOrStrength] as [civWideStat] when killed within 4 tiles of a city following this religion = # Requires translation! Goddess of Festivals = @@ -7865,8 +8184,6 @@ Sacred Path = # Requires translation! Sacred Waters = - # Requires translation! -[stats] in cities on [terrainFilter] tiles = # Requires translation! Stone Circles = @@ -7878,8 +8195,6 @@ Asceticism = # Requires translation! Cathedrals = - # Requires translation! -May buy [buildingFilter] buildings with [stat] [cityFilter] = # Requires translation! Choral Music = @@ -7895,18 +8210,12 @@ Guruship = # Requires translation! Holy Warriors = - # Requires translation! -before the [era] = - # Requires translation! -May buy [baseUnitFilter] units with [stat] for [amount] times their normal Production cost = # Requires translation! Liturgical Drama = # Requires translation! Monasteries = - # Requires translation! -May buy [buildingFilter] buildings for [amount] [stat] [cityFilter] = # Requires translation! Mosques = @@ -7925,43 +8234,29 @@ Religious Center = # Requires translation! Religious Community = - # Requires translation! -[relativeAmount]% [stat] from every follower, up to [relativeAmount2]% = # Requires translation! Swords into Ploughshares = - # Requires translation! -when not at war = # Requires translation! Founder = # Requires translation! Ceremonial Burial = - # Requires translation! -[stats] for each global city following this religion = # Requires translation! Church Property = # Requires translation! Initiation Rites = - # Requires translation! -[stats] when a city adopts this religion for the first time (modified by game speed) = # Requires translation! Interfaith Dialogue = - # Requires translation! -When spreading religion to a city, gain [amount] times the amount of followers of other religions as [stat] = # Requires translation! Papal Primacy = - # Requires translation! -Resting point for Influence with City-States following this religion [amount] = # Requires translation! Peace Loving = - # Requires translation! -[stats] from every [amount] global followers [cityFilter] = # Requires translation! Pilgrimage = @@ -7982,34 +8277,24 @@ Holy Order = # Requires translation! Itinerant Preachers = - # Requires translation! -Religion naturally spreads to cities [amount] tiles away = # Requires translation! Just War = # Requires translation! Messiah = - # Requires translation! -[relativeAmount]% Spread Religion Strength = - # Requires translation! -[relativeAmount]% Faith cost of generating Great Prophet equivalents = # Requires translation! Missionary Zeal = # Requires translation! Religious Texts = - # Requires translation! -[relativeAmount]% Natural religion spread [cityFilter] = # Requires translation! Religious Unity = # Requires translation! Reliquary = - # Requires translation! -[stats] whenever a Great Person is expended = #################### Lines from Buildings from Civ V - Gods & Kings #################### @@ -8046,8 +8331,6 @@ Petra = Great Mosque of Djenne = # Requires translation! 'With the magnificence of eternity before us, let time, with all its fluctuations, dwindle into its own littleness.' - Thomas Chalmers = - # Requires translation! -[baseUnitFilter] units built [cityFilter] can [action] [amount] extra times = # Requires translation! Grand Temple = @@ -8087,13 +8370,9 @@ Recycling Center = CN Tower = # Requires translation! 'Nothing travels faster than light with the possible exception of bad news, which obeys its own special rules.' - Douglas Adams = - # Requires translation! -[amount] population [cityFilter] = # Requires translation! Bomb Shelter = - # Requires translation! -Population loss from nuclear attacks [relativeAmount]% [cityFilter] = # Requires translation! Hubble Space Telescope = @@ -8121,17 +8400,6 @@ Pagoda = #################### Lines from Eras from Civ V - Gods & Kings #################### - # Requires translation! -Every major Civilization gains a spy once a civilization enters this era = - - # Requires translation! -May not generate great prophet equivalents naturally = - # Requires translation! -May buy [baseUnitFilter] units for [amount] [stat] [cityFilter] at an increasing price ([amount2]) = - # Requires translation! -Starting in this era disables religion = - - Marine = Daryaai @@ -8711,12 +8979,6 @@ Gudrun = Atilla's Court = # Requires translation! The Huns = - # Requires translation! -Cities are razed [amount] times as fast = - # Requires translation! -Starts with [tech] = - # Requires translation! -"Borrows" city names from other civilizations in the game = # Requires translation! William of Orange = @@ -8822,8 +9084,6 @@ Coevorden = Kerkrade = # Requires translation! The Netherlands = - # Requires translation! -Retain [relativeAmount]% of the happiness from a luxury after the last copy has been traded away = # Requires translation! Gustavus Adolphus = @@ -8953,10 +9213,6 @@ Strängnäs = Sveg = # Requires translation! Sweden = - # Requires translation! -Gain [amount] Influence with a [baseUnitFilter] gift to a City-State = - # Requires translation! -When declaring friendship, both parties gain a [relativeAmount]% boost to great person generation = # Requires translation! Maria Theresa = @@ -9056,8 +9312,6 @@ Lienz = Steyr = # Requires translation! Austria = - # Requires translation! -Can spend Gold to annex or puppet a City-State that has been your ally for [amount] turns. = # Requires translation! Dido = @@ -9158,8 +9412,6 @@ Baecula = # Requires translation! Saldae = # Requires translation! -Land units may cross [terrainName] tiles after the first [baseUnitFilter] is earned = - # Requires translation! Units ending their turn on [tileFilter] tiles take [amount] damage = # Requires translation! @@ -9266,8 +9518,6 @@ Patra = Korinthos = # Requires translation! Byzantium = - # Requires translation! -May choose [amount] additional belief(s) of any type when [foundingOrEnhancing] a religion = # Requires translation! Boudicca = @@ -9367,8 +9617,6 @@ Falmouth = Lorient = # Requires translation! Celts = - # Requires translation! -with [amount] to [amount2] neighboring [tileFilter] [tileFilter2] tiles = # Requires translation! Haile Selassie = @@ -9472,8 +9720,6 @@ Ziway = Weldiya = # Requires translation! Ethiopia = - # Requires translation! -when fighting units from a Civilization with more Cities than you = # Requires translation! Pacal = @@ -9579,10 +9825,6 @@ Zaculeu = Kabah = # Requires translation! The Maya = - # Requires translation! -Receive a free Great Person at the end of every [comment] (every 394 years), after researching [tech]. Each bonus person can only be chosen once. = - # Requires translation! -Once The Long Count activates, the year on the world screen displays as the traditional Mayan Long Count. = # Requires translation! @@ -9615,17 +9857,6 @@ Jerusalem = #################### Lines from Policies from Civ V - Gods & Kings #################### - # Requires translation! -Provides a [buildingName] in your first [amount] cities for free = - - - # Requires translation! -[relativeAmount]% Gold from Great Merchant trade missions = - - - # Requires translation! -Upon capturing a city, receive [amount] times its [stat] production as [civWideStat] immediately = - #################### Lines from Quests from Civ V - Gods & Kings #################### @@ -9729,10 +9960,6 @@ Uluru = #################### Lines from TileImprovements from Civ V - Gods & Kings #################### - # Requires translation! -Costs [amount] [stat] per turn = - - # Requires translation! Polder = @@ -9757,16 +9984,10 @@ Truffles = Ghaarch # Requires translation! Hussar = - # Requires translation! -[relativeAmount]% to Flank Attack bonuses = # Requires translation! Hakkapeliitta = - # Requires translation! -Transfer Movement to [mapUnitFilter] = - # Requires translation! -[relativeAmount]% Strength when stacked with [mapUnitFilter] = #################### Lines from UnitTypes from Civ V - Gods & Kings #################### @@ -9792,8 +10013,6 @@ Horse Archer = # Requires translation! Battering Ram = - # Requires translation! -Can only attack [combatantFilter] units = # Requires translation! Pictish Warrior = @@ -9815,8 +10034,6 @@ Galleass = # Requires translation! Privateer = - # Requires translation! -May capture killed [mapUnitFilter] units = # Requires translation! Sea Beggar = @@ -10276,232 +10493,3 @@ City Blockade = # Requires translation! One of your cities is under a naval blockade! When all adjacent water tiles of a coastal city are blocked - city loses harbor connection to all other cities, including capital. Make sure to de-blockade cities by deploying friendly military naval units to fight off invaders. = - -#################### Lines from Unique Types ####################### - - # Requires translation! -Nullifies [stat] [cityFilter] = - # Requires translation! -Nullifies Growth [cityFilter] = - # Requires translation! -Provides military units every ≈[amount] turns = - # Requires translation! -Provides a unique luxury = - # Requires translation! -Cannot build [baseUnitFilter] units = - # Requires translation! -May choose [amount] additional [beliefType] beliefs when [foundingOrEnhancing] a religion = - # Requires translation! -May buy [buildingFilter] buildings for [amount] [stat] [cityFilter] at an increasing price ([amount2]) = - # Requires translation! -May buy [baseUnitFilter] units for [amount] [stat] [cityFilter] = - # Requires translation! -May buy [baseUnitFilter] units with [stat] [cityFilter] = - # Requires translation! -May buy [buildingFilter] buildings with [stat] for [amount] times their normal Production cost = - # Requires translation! -[stat] cost of purchasing [buildingFilter] buildings [relativeAmount]% = - # Requires translation! -Triggers victory = - # Requires translation! -Starts with [policy] adopted = - # Requires translation! -[amount] Unit Supply = - # Requires translation! -[amount] Unit Supply per [amount2] population [cityFilter] = - # Requires translation! -[amount] Unit Supply per city = - # Requires translation! -Rebel units may spawn = - # Requires translation! -Can be purchased for [amount] [stat] [cityFilter] = - # Requires translation! -Requires a [buildingFilter] in at least [amount] cities = - # Requires translation! -Must not be next to [terrainFilter] = - # Requires translation! -Creates a [improvementName] improvement on a specific tile = - # Requires translation! -No defensive terrain penalty = - # Requires translation! -May attack when embarked = - # Requires translation! -No Sight = - # Requires translation! -Cannot intercept [mapUnitFilter] units = - # Requires translation! -[amount] XP gained from combat = - # Requires translation! -Destroys tile improvements when attacking = - # Requires translation! -Cannot move = - # Requires translation! -[amount] Movement point cost to embark = - # Requires translation! -Can speed up the construction of a wonder = - # Requires translation! -Can transform to [unit] = - # Requires translation! -by consuming this unit = - # Requires translation! -before [amount] turns = - # Requires translation! -after [amount] turns = - # Requires translation! -when at war = - # Requires translation! -during We Love The King Day = - # Requires translation! -when between [amount] and [amount2] Happiness = - # Requires translation! -when below [amount] Happiness = - # Requires translation! -during the [era] = - # Requires translation! -if starting in the [era] = - # Requires translation! -if no other Civilization has researched this = - # Requires translation! -after adopting [policy] = - # Requires translation! -before founding a Pantheon = - # Requires translation! -after founding a Pantheon = - # Requires translation! -with [resource] = - # Requires translation! -without [resource] = - # Requires translation! -when above [amount] [resource] = - # Requires translation! -when below [amount] [resource] = - # Requires translation! -in cities with a [buildingFilter] = - # Requires translation! -for units with [promotion] = - # Requires translation! -for units without [promotion] = - # Requires translation! -when above [amount] HP = - # Requires translation! -when below [amount] HP = - # Requires translation! -with [amount] to [amount2] neighboring [tileFilter] tiles = - # Requires translation! -in [tileFilter] [tileFilter2] tiles = - # Requires translation! -in tiles without [tileFilter] = - # Requires translation! -on water maps = - # Requires translation! -in [regionType] Regions = - # Requires translation! -in all except [regionType] Regions = - # Requires translation! -Free [baseUnitFilter] found in the ruins = - # Requires translation! -[amount] Free Social Policies = - # Requires translation! -[amount] population in a random city = - # Requires translation! -[amount] free random researchable Tech(s) from the [era] = - # Requires translation! -Gain a free [beliefType] belief = - # Requires translation! -Gain [amount] [stat] = - # Requires translation! -Gain [amount]-[amount2] [stat] = - # Requires translation! -Gain enough Faith for a Pantheon = - # Requires translation! -Gain enough Faith for [amount]% of a Great Prophet = - # Requires translation! -Reveal up to [amount/'all'] [tileFilter] within a [amount] tile radius = - # Requires translation! -From a randomly chosen tile [amount] tiles away from the ruins, reveal tiles up to [amount2] tiles away with [amount3]% chance = - # Requires translation! -This Unit gains [amount] XP = - # Requires translation! -This Unit upgrades for free including special upgrades = - # Requires translation! -This Unit gains the [promotion] promotion = - # Requires translation! -upon discovering [tech] = - # Requires translation! -upon entering the [era] = - # Requires translation! -upon adopting [policy] = - # Requires translation! -upon declaring war with a major Civilization = - # Requires translation! -upon declaring friendship = - # Requires translation! -upon entering a Golden Age = - # Requires translation! -upon conquering a city = - # Requires translation! -upon founding a city = - # Requires translation! -upon discovering a Natural Wonder = - # Requires translation! -upon constructing [buildingFilter] = - # Requires translation! -upon constructing [buildingFilter] [cityFilter] = - # Requires translation! -upon founding a Pantheon = - # Requires translation! -upon founding a Religion = - # Requires translation! -upon enhancing a Religion = - # Requires translation! -Hidden after generating a Great Prophet = - # Requires translation! -Triggerable = - # Requires translation! -Global = - # Requires translation! -Nation = - # Requires translation! -Era = - # Requires translation! -Tech = - # Requires translation! -Policy = - # Requires translation! -FounderBelief = - # Requires translation! -FollowerBelief = - # Requires translation! -Building = - # Requires translation! -Unit = - # Requires translation! -UnitType = - # Requires translation! -Promotion = - # Requires translation! -Improvement = - # Requires translation! -Resource = - # Requires translation! -Ruins = - # Requires translation! -Speed = - # Requires translation! -Tutorial = - # Requires translation! -CityState = - # Requires translation! -ModOptions = - # Requires translation! -Conditional = - # Requires translation! -TriggerCondition = - # Requires translation! -EstablishNetwork = - # Requires translation! -StealingTech = - # Requires translation! -RiggingElections = - # Requires translation! -CounterIntelligence = diff --git a/android/assets/jsons/translations/Polish.properties b/android/assets/jsons/translations/Polish.properties index f946ef9d8b..91d3f45f51 100644 --- a/android/assets/jsons/translations/Polish.properties +++ b/android/assets/jsons/translations/Polish.properties @@ -168,36 +168,6 @@ Ally = Sojusz Current leader is [civInfo] with [amount] [stat] generated. = Aktualny Lider: [civInfo] z wygenerowanymi [amount] punktami [stat]. Current leader is [civInfo] with [amount] Technologies discovered. = Aktualny Lider: [civInfo] z [amount] odkrytymi technologiami. -## Diplomatic modifiers - -You declared war on us! = Wypowiedzieliście nam wojnę! -Your warmongering ways are unacceptable to us. = Wasze prowokacje są dla nas nie do przyjęcia! -You have captured our cities! = Zajęliście nasze miasta! -We applaud your liberation of our conquered cities! = Jesteśmy wdzięczni za wyzwolenie naszych miast! -We applaud your liberation of conquered cities! = Doceniamy, że wyzwalacie podbite miasta -Years of peace have strengthened our relations. = Lata pokoju wzmocniły nasze relacje -Our mutual military struggle brings us closer together. = Walka przeciw wspólnemu wrogowi zbliżyła nas do siebie -We have signed a public declaration of friendship = Podpisaliśmy publiczną Deklarację Przyjaźni -You have declared friendship with our enemies! = Podpisaliście Deklarację Przyjaźni z naszymi wrogami! -You have declared friendship with our allies = Podpisaliście Deklarację Przyjaźni z naszymi sojusznikami -Our open borders have brought us closer together. = Otwarte granice zbliżyły nas do siebie -Your so-called 'friendship' is worth nothing. = Wasza, tak zwana „przyjaźń” jest nic nie warta! -You have publicly denounced us! = Publicznie nas potępiliście! -You have denounced our allies = Potępiliście naszych sojuszników! -You have denounced our enemies = Potępiliście naszych wrogów -You betrayed your promise to not settle cities near us = Złamaliście obietnicę nieosiedlania się w pobliżu naszych ziem! -You fulfilled your promise to stop settling cities near us! = Dotrzymaliście obietnicy nieosiedlania się w pobliżu naszych ziem -You refused to stop settling cities near us = Odmówiłeś prośby o zaprzestanie osiedlania się w pobliżu naszych ziem -Your arrogant demands are in bad taste = Wasze aroganckie żądania są godne potępienia! -Your use of nuclear weapons is disgusting! = Użycie przez was broni nuklearnej jest haniebne! -You have stolen our lands! = Zagarnęliście nasze ziemie! -You gave us units! = Podarowaliście nam jednostki! -You destroyed City-States that were under our protection! = Zniszczyłeś Wolne Miasto, które było pod naszą ochroną! -You attacked City-States that were under our protection! = Zaatakowałeś Wolne Miasto, które jest pod naszą ochroną! -You demanded tribute from City-States that were under our protection! = Zażądałeś daniny od Wolnego Miasta, które jest pod naszą ochroną! -You sided with a City-State over us = Trzymasz stronę Wolnego Miasta, a nie naszą! -You returned captured units to us = Zwróciłeś nam pojmane jednostki - Demands = Żądania Please don't settle new cities near us. = Nie osiedlajcie się w pobliżu naszych ziem! Very well, we shall look for new lands to settle. = W porządku, poszukamy innego miejsca @@ -1726,6 +1696,406 @@ ConditionalsPlacement = after ########################### AUTOMATICALLY GENERATED TRANSLATABLE STRINGS ########################### + +#################### Lines from Unique Types ####################### + +[stats] = [stats] +[stats] [cityFilter] = [stats] [cityFilter] +[stats] from every specialist [cityFilter] = [stats] za każdego Specjalistę [cityFilter] +[stats] per [amount] population [cityFilter] = [stats] na każdych [amount] Obywateli [cityFilter] +[stats] per [amount] social policies adopted = [stats] za każde [amount] przyjętych ustrojów społecznych +[stats] in cities on [terrainFilter] tiles = [stats] z miast przy [terrainFilter] +[stats] from all [buildingFilter] buildings = [stats] za każdy budynek [buildingFilter] +[stats] from [tileFilter] tiles [cityFilter] = [stats] za pola [tileFilter] [cityFilter] +[stats] from [tileFilter] tiles without [tileFilter2] [cityFilter] = [stats] z pól [tileFilter] (z wyjątkiem [tileFilter2]) [cityFilter] +[stats] from each Trade Route = [stats] za każdy Szlak Handlowy +[stats] for each global city following this religion = [stats] za każde miasto wyznające tę religę +[stats] from every [amount] global followers [cityFilter] = [stats] na każdych [amount] wyznawców tej religii [cityFilter] +[relativeAmount]% [stat] = [relativeAmount]% [stat] +[relativeAmount]% [stat] [cityFilter] = [relativeAmount]% [stat] [cityFilter] +[relativeAmount]% [stat] from every [tileFilter/buildingFilter] = [relativeAmount]% [stat] za każdy budynek [tileFilter/buildingFilter] +[relativeAmount]% Yield from every [tileFilter/buildingFilter] = [relativeAmount]% zysków z każdego pola [tileFilter/buildingFilter] +[relativeAmount]% [stat] from every follower, up to [relativeAmount2]% = [relativeAmount]% [stat] za każdego wyznawcę (do maksymalnie [relativeAmount2]%) +[relativeAmount]% [stat] from City-States = [relativeAmount]% [stat] od sojuszniczych Wolnych Miast +[relativeAmount]% [stat] from Trade Routes = [relativeAmount]% więcej [stat] ze Szlaków Handlowych +Nullifies [stat] [cityFilter] = Zeruje [stat] [cityFilter] +Nullifies Growth [cityFilter] = Zeruje rozwój [cityFilter] +[relativeAmount]% Production when constructing [buildingFilter] buildings [cityFilter] = [relativeAmount]% do ⚙Produkcji podczas wznoszenia budynków [buildingFilter] [cityFilter] +[relativeAmount]% Production when constructing [baseUnitFilter] units [cityFilter] = [relativeAmount]% do ⚙Produkcji gdy tworzone są jednostki [baseUnitFilter] [cityFilter] +[relativeAmount]% Production when constructing [buildingFilter] wonders [cityFilter] = [relativeAmount]% do ⚙Produkcji podczas budowy [buildingFilter] Cudów [cityFilter] +[relativeAmount]% Production towards any buildings that already exist in the Capital = [relativeAmount]% ⚙Produkcji z wszystkich budynków znajdujących się w Stolicy +Provides military units every ≈[amount] turns = Zapewnia jednostki militarne co około [amount] tur +Provides a unique luxury = Zapewnia unikalny surowiec luksusowy +Military Units gifted from City-States start with [amount] XP = Jednostki wojskowe otrzymane od Miast Państw dostają na start [amount] PD +Militaristic City-States grant units [amount] times as fast when you are at war with a common nation = W razie wojny ze wspólnym wrogiem Wolne Miasta (militarne) [amount] razy szybciej przekazują Ci jednostki wojskowe +Gifts of Gold to City-States generate [relativeAmount]% more Influence = ¤Złoto ofiarowane Wolnym Miastom generuje [relativeAmount]% więcej Punktów Wpływów +Can spend Gold to annex or puppet a City-State that has been your ally for [amount] turns. = Może płacić ¤Złotem za aneksję lub podporządkowanie Wolnego Miasta, które było sprzymierzone przez [amount] tur +City-State territory always counts as friendly territory = Obszar Wolnych Miast jest traktowany jako teren przyjazny +Allied City-States will occasionally gift Great People = Sojusznicze Wolne Miasta co jakiś czas podarują Ci Wielkich Ludzi +Will not be chosen for new games = Nie zostanie wybrany do nowych gier +[relativeAmount]% City-State Influence degradation = Wpływy w Wolnych Miastach spadają o [relativeAmount]% wolniej +Resting point for Influence with City-States is increased by [amount] = Zwiększa Wpływy w Wolnych Miastach o [amount] Punktów +Allied City-States provide [stat] equal to [relativeAmount]% of what they produce for themselves = Sojusznicze Wolne Miasta zapewniają premię do [stat] równą [relativeAmount]% tego, co wytwarzają dla siebie +[relativeAmount]% resources gifted by City-States = Ilość surowców otrzymywanych od Wolnych Miast zwiększa się o [relativeAmount]% +[relativeAmount]% Happiness from luxury resources gifted by City-States = [relativeAmount]% więcej ⌣Zadowolenia z produktów Luksusowych otrzymywanych od Wolnych Miast +City-State Influence recovers at twice the normal rate = Wpływy w Wolnych Miastach odnawiają się 2x szybciej +[amount] units cost no maintenance = Darmowe utrzymanie dla [amount] jednostek +Cannot build [baseUnitFilter] units = Nie można zbudować jednostek [baseUnitFilter] +[relativeAmount]% growth [cityFilter] = [relativeAmount]% wzrostu Populacji [cityFilter] +[relativeAmount]% Food is carried over after population increases [cityFilter] = [relativeAmount]% ⁂Żywności zostaje zachowane po wzroście populacji [cityFilter] +[relativeAmount]% Great Person generation [cityFilter] = [relativeAmount]% więcej punktów do generowania Wielkich Ludzi [cityFilter] +Starting in this era disables religion = Rozpoczęcie gry w tej epoce wyłącza religię +May choose [amount] additional [beliefType] beliefs when [foundingOrEnhancing] a religion = Można wybrać [amount] dodatkowych wierzeń [beliefType] gdy [foundingOrEnhancing] religia +May choose [amount] additional belief(s) of any type when [foundingOrEnhancing] a religion = Pozwala wybrać [amount] dodatkowe wierzenie podczas [foundingOrEnhancing] religii +[stats] when a city adopts this religion for the first time (modified by game speed) = [stats] gdy miasto po raz pierwszy nawróci się na tę religię (modyfikowane przez prędkość gry) +[relativeAmount]% Unhappiness from [populationFilter] [cityFilter] = [relativeAmount]% niezadowolenia od [populationFilter] [cityFilter] +[relativeAmount]% Food consumption by specialists [cityFilter] = Specjaliści [cityFilter] wymagają o [relativeAmount]% mniej ⁂Żywności +[relativeAmount]% of excess happiness converted to [stat] = [relativeAmount]% nadmiaru ⌣Zadowolenia zamieniane jest na [stat] +[relativeAmount]% Culture cost of natural border growth [cityFilter] = [relativeAmount]% mniej kosztów ♪Kultury podczas naturalnego rozszerzania granic [cityFilter] +[relativeAmount]% Gold cost of acquiring tiles [cityFilter] = [relativeAmount]% mniej ¤Złota na zakup nowych terenów [cityFilter] +May buy [baseUnitFilter] units for [amount] [stat] [cityFilter] at an increasing price ([amount2]) = [baseUnitFilter] może być kupiony za [amount] pkt. [stat] [cityFilter] przy wzrastającej cenie ([amount2]) +May buy [buildingFilter] buildings for [amount] [stat] [cityFilter] at an increasing price ([amount2]) = Można kupić budynki [buildingFilter] za [amount] [stat] [cityFilter] po rosnących cenach ([amount2]) +May buy [baseUnitFilter] units for [amount] [stat] [cityFilter] = Można kupić jednostki [baseUnitFilter] za [amount] [stat] [cityFilter] +May buy [buildingFilter] buildings for [amount] [stat] [cityFilter] = Możesz kupić budynki [buildingFilter] za [amount] punktów [stat] [cityFilter] +May buy [baseUnitFilter] units with [stat] [cityFilter] = Można kupić jednostkę [baseUnitFilter] z [stat] [cityFilter] +May buy [buildingFilter] buildings with [stat] [cityFilter] = Możesz kupić budynki [buildingFilter] za punkty [stat] [cityFilter] +May buy [baseUnitFilter] units with [stat] for [amount] times their normal Production cost = Możesz kupić jednostki [baseUnitFilter] za [amount] razy tyle punktów [stat] ile wynoszą ich normalne koszty produkcji +May buy [buildingFilter] buildings with [stat] for [amount] times their normal Production cost = Można kupić budynki: [buildingFilter] z [stat] za [amount] razy ich normalnych kosztów Produkcji +Enables conversion of city production to [civWideStat] = Pozwala zamienić ⚙Produkcję generowaną przez miasta na [civWideStat] +[stat] cost of purchasing items in cities [relativeAmount]% = [relativeAmount]% mniej [stat] na zakupy przedmiotów w miastach +[stat] cost of purchasing [buildingFilter] buildings [relativeAmount]% = [stat] koszt zakupu budynków [buildingFilter] [relativeAmount]% +[stat] cost of purchasing [baseUnitFilter] units [relativeAmount]% = Koszt zakupu jednostek [baseUnitFilter] mniejszy o [relativeAmount]% [stat] +Improves movement speed on roads = Zwiększa prędkość poruszania się na drogach +Roads connect tiles across rivers = Pozwala tworzyć mosty nad rzekami (brak kary za przejście przez rzekę) +[relativeAmount]% maintenance on road & railroads = Koszty utrzymania dróg i linii kolejowych mniejsze o [relativeAmount]% +[relativeAmount]% maintenance cost for buildings [cityFilter] = Koszt utrzymania budynków [cityFilter] mniejszy o [relativeAmount]% ¤Złota +Receive a free Great Person at the end of every [comment] (every 394 years), after researching [tech]. Each bonus person can only be chosen once. = Po odkryciu → [tech] na koniec każdego cyklu [comment] (co 394 lata) otrzymasz darmowego Wielkiego Człowieka.\nKażdy darmowy Wielki Człowiek można być wybrany tylko raz. +Once The Long Count activates, the year on the world screen displays as the traditional Mayan Long Count. = Po aktywowaniu Długiego Kalendarza rok na ekranie głównym wyświetla się jako Długa Rachuba Kalendarza Majów. +Retain [relativeAmount]% of the happiness from a luxury after the last copy has been traded away = Zachowuje [relativeAmount]% ⌣Zadowolenia z Surowca Luksusowego po sprzedaży jego ostatniej sztuki +[amount] Happiness from each type of luxury resource = [amount] ⌣Zadowolenia z każdego rodzaju Surowców Luksusowych +Each city founded increases culture cost of policies [relativeAmount]% less than normal = Każde założone miasto zwiększa koszt ♪Kultury ustroju o [relativeAmount]% mniej niż normalnie +[relativeAmount]% Culture cost of adopting new Policies = [relativeAmount]% kosztów ♪Kultury podczas przyjmowania nowych ustrojów +Quantity of strategic resources produced by the empire +[relativeAmount]% = Ilość produkowanych surowców strategicznych wzrasta o +[relativeAmount]% +Double quantity of [resource] produced = Podwójna ilość surowca → [resource] +[stats] for every known Natural Wonder = [stats] za każdy z Cudów Natury +Enables construction of Spaceship parts = Umożliwia produkcję modułów Statku Kosmicznego +Enemy [mapUnitFilter] units must spend [amount] extra movement points when inside your territory = Wroga jednostka [mapUnitFilter] musi spędzić [amount] dodatkowych punktów ruchu gdy jest na twoim terytorium +Notified of new Barbarian encampments = Otrzymasz powiadomienia o nowych obozach Barbarzyńców +"Borrows" city names from other civilizations in the game = „Zapożycza” nazwy miast od innych cywilizacji +100 Gold for discovering a Natural Wonder (bonus enhanced to 500 Gold if first to discover it) = +100¤ Złota za odkrycie Cudu Natury (+500¤ Złota, jeśli będzie pierwszym odkrywcą). +Unhappiness from number of Cities doubled = Podwójne niezadowolenie z liczby miast +Great General provides double combat bonus = Wielki Generał zapewnia podwójną premię do †Siły bojowej +Receive a tech boost when scientific buildings/wonders are built in capital = Otrzymuje premię technologiczną, zawsze gdy w Stolicy pojawi się Budynek naukowy lub Cud naukowy +May not generate great prophet equivalents naturally = Wielki Prorok nie będzie generowany w sposób naturalny +When conquering an encampment, earn [amount] Gold and recruit a Barbarian unit = Po zdobyciu obozu Barbarzyńców otrzymasz [amount] ¤Złota i możliwość ich rekrutowania +When defeating a [mapUnitFilter] unit, earn [amount] Gold and recruit it = Za pokonanie jednostek typu [mapUnitFilter] otrzymasz [amount] ¤Złota oraz możliwość ich rekrutowania +Receive triple Gold from Barbarian encampments and pillaging Cities = Potrójna ilość Złota¤ z obozowisk Barbarzyńców i plądrowania miast +Cities are razed [amount] times as fast = Miasta są niszczone [amount] razy szybciej +When declaring friendship, both parties gain a [relativeAmount]% boost to great person generation = Deklaracja Przyjaźni z dowolną cywilizacją zapewni obu stronom umowy [relativeAmount]% premii do generowania Wielkich Ludzi. +No Maintenance costs for improvements in [tileFilter] tiles = Brak kosztów utrzymania dla ulepszeń na polach [tileFilter] +Influence of all other civilizations with all city-states degrades [relativeAmount]% faster = Wpływy innych cywilizacji w Wolnych Miastach będą zmniejszały się co turę o [relativeAmount]% szybciej niż normalnie +Land units may cross [terrainName] tiles after the first [baseUnitFilter] is earned = Pierwszy wygenerowany [baseUnitFilter] umożliwia jednostkom przechodzenie przez [terrainName] +Gain [amount] Influence with a [baseUnitFilter] gift to a City-State = [baseUnitFilter] podarowany Wolnemu Miastu przyniesie [amount] Punktów Wpływu +[relativeAmount]% Faith cost of generating Great Prophet equivalents = [relativeAmount]% mniej kosztów ☮Wiary przy generowaniu Wielkiego Proroka +Resting point for Influence with City-States following this religion [amount] = Bazowy Punkt Wpływów na Wolne Miasta wyznające tę religię [amount] +Provides a sum of gold each time you spend a Great Person = Zawsze gdy Wielki Człowiek zakończy swoją misję otrzymasz pewną sumę Złota¤ +[stats] whenever a Great Person is expended = Zawsze gdy Wielki Człowiek zakończy swoją misję otrzymasz [stats] +Receive free [unit] when you discover [tech] = Po odkryciu technologii [tech] otrzymuje darmową jednostkę [unit] +Enables Open Borders agreements = Pozwala zawierać umowy o otwartych granicach +Enables Research agreements = Pozwala zawierać umowy naukowe +Science gained from research agreements [relativeAmount]% = [relativeAmount]% więcej ⍾Nauki generowanej z Umów Naukowych +Triggers victory = Zainicjuj zwycięstwo +Triggers a Cultural Victory upon completion = Zakończenie oznacza Zwycięstwo Kulturowe +[relativeAmount]% City Strength from defensive buildings = [relativeAmount]%†Siły bojowej dla miast z budynków obronnych +[relativeAmount]% tile improvement construction time = [relativeAmount]% krótszy czas budowy Ulepszeń przez Robotników +[relativeAmount]% Gold from Great Merchant trade missions = [relativeAmount]% Złota z misji handlowych Wielkiego Kupca +[mapUnitFilter] Units adjacent to this city heal [amount] HP per turn when healing = Odzyskanie [amount] PŻ na turę dla [mapUnitFilter] jednostek sąsiadujących z tym miastem +[relativeAmount]% Golden Age length = Złota Era dłuższa o [relativeAmount]% +[relativeAmount]% Strength for cities = [relativeAmount]% do ‡Siły ostrzału dla miast +New [baseUnitFilter] units start with [amount] Experience [cityFilter] = Nowe jednostki [baseUnitFilter] tworzone [cityFilter] otrzymują na start +[amount] PD +All newly-trained [baseUnitFilter] units [cityFilter] receive the [promotion] promotion = Nowe jednostki [baseUnitFilter] otrzymują darmowy awans „[promotion]” [cityFilter] +[baseUnitFilter] units built [cityFilter] can [action] [amount] extra times = [baseUnitFilter] zbudowany [cityFilter] może dodatkowo [amount] raz [action] +Enables embarkation for land units = Pozwala na zaokrętowanie jednostek lądowych +Enables [mapUnitFilter] units to enter ocean tiles = Możliwość natychmiastowego wypłynięcia na Ocean otrzymują jednostki [mapUnitFilter] +Population loss from nuclear attacks [relativeAmount]% [cityFilter] = Straty ludności spowodowane atakiem atomowym [cityFilter] będą mniejsze o [relativeAmount]% +[relativeAmount]% Natural religion spread [cityFilter] = [relativeAmount]% szybsze naturalne rozszerzanie się religii [cityFilter] +Religion naturally spreads to cities [amount] tiles away = Religia naturalnie rozszerza się do miast w promieniu [amount] pól +Starting tech = Technologia początkowa +Starts with [tech] = Na start otrzymuje technologię [tech] +Starts with [policy] adopted = Rozpoczyna z przyjętą polityką: [policy] +Can be continually researched = Może być stale rozwijana +[amount] Unit Supply = [amount] dostawa jednostek +[amount] Unit Supply per [amount2] population [cityFilter] = [amount] dostawa jednostek na [amount2] populacji [cityFilter] +[amount] Unit Supply per city = [amount] dostawa jednostek na miasto +Units in cities cost no Maintenance = Darmowe utrzymanie jednostek w miastach +Rebel units may spawn = Mogą pojawiać się dodatkowe jednostki buntowników +Unbuildable = Nie można wyprodukować +Can be purchased with [stat] [cityFilter] = Jednostkę można uzyskać za punkty [stat] [cityFilter] +Can be purchased for [amount] [stat] [cityFilter] = Może zostać zakupione za [amount] [stat] [cityFilter] +Limited to [amount] per Civilization = Ograniczone do [amount] na cywilizację +Hidden until [amount] social policy branches have been completed = Ukryte do czasu skompletowania [amount] ustrojów politycznych +Only available = dostępne tylko +Excess Food converted to Production when under construction = W trakcie budowy nadmiar Żywności zamieniany jest na ⚙Produkcję +Requires at least [amount] population = Wymaga co najmniej [amount] Obywateli +Triggers a global alert upon build start = Po rozpoczęciu budowania inicjuje alert globalny +Triggers a global alert upon completion = Po ukończeniu inicjuje alert globalny +Cost increases by [amount] per owned city = Koszt wzrasta o [amount]⚙ za każde kolejne miasto +Requires a [buildingFilter] in at least [amount] cities = Wymaga [buildingFilter] w co najmniej [amount] miastach +Can only be built [cityFilter] = Można zbudować tylko [cityFilter] +Must have an owned [tileFilter] within [amount] tiles = Musi leżeć nie dalej niż [amount] pola od [tileFilter] na terenie twojego państwa +Enables nuclear weapon = Umożliwia produkcję Broni Nuklearnej +Must not be on [terrainFilter] = Nie można zbudować na [terrainFilter] +Must not be next to [terrainFilter] = Musi być obok [terrainFilter] +Indicates the capital city = Jego położenie wskazuje na stolicę państwa. +Provides 1 extra copy of each improved luxury resource near this City = Zapewnia dodatkowo o 1 więcej każdego ulepszonego surowca luksusowego w pobliżu miasta +Destroyed when the city is captured = Ulega zniszczeniu po zdobyciu miasta +Doubles Gold given to enemy if city is captured = Jeśli wróg zdobędzie miasto, splądruje dwukrotnie więcej ¤Złota,\nniż gdyby miasto nie posiadało tego budynku! +Remove extra unhappiness from annexed cities = Likwiduje nadmierne niezadowolenie w okupowanych miastach +Connects trade routes over water = Umożliwa tworzenie morskich szlaków handlowych +Creates a [improvementName] improvement on a specific tile = Tworzy ulepszenia [improvementName] na określonych polach +Founds a new city = Może zakładać nowe miasta +Can construct [improvementName] = Może utworzyć → [improvementName] +Can build [improvementFilter/terrainFilter] improvements on tiles = Może budować ulepszenia [improvementFilter/terrainFilter] +May create improvements on water resources = Może budować ulepszenia na wodzie +[relativeAmount]% Strength = [relativeAmount]%†Siły bojowej +[relativeAmount]% Strength decreasing with distance from the capital = [relativeAmount]% †Siły bojowej w Stolicy (maleje wraz z odległością od Stolicy) +[relativeAmount]% to Flank Attack bonuses = [relativeAmount]% premii za atak oskrzydlający ++30% Strength when fighting City-State units and cities = +30%†Siły bojowej podczas walki z jednostkami Wolnych Miast lub podczas ataku na Wolne Miasto. +[relativeAmount]% Strength for enemy [combatantFilter] units in adjacent [tileFilter] tiles = Wrogie jednostki [combatantFilter] ([tileFilter] rodzajów) na sąsiednich polach walczą z obniżoną o [relativeAmount]% †Siłą bojową +[relativeAmount]% Strength when stacked with [mapUnitFilter] = [relativeAmount]% Siły bojowej gdy sąsiaduje z [mapUnitFilter] +[relativeAmount]% Strength bonus for [mapUnitFilter] units within [amount] tiles = Jednostki [mapUnitFilter] w zasięgu [amount] pól zyskują [relativeAmount]% †Siły bojowej +[amount] additional attacks per turn = [amount] dodatkowy atak na turę +[amount] Movement = [amount] do zasięgu ruchu +[amount] Sight = [amount] do zasięgu widzenia +[amount] Range = …Zasięg ostrzału [amount] +[amount] HP when healing = [amount] PŻ podczas leczenia +[relativeAmount]% Spread Religion Strength = [relativeAmount]% siły szerzenia religii +May found a religion = Może założyć religię +May enhance a religion = Może wzmacniać religię w dowolnym mieście +When spreading religion to a city, gain [amount] times the amount of followers of other religions as [stat] = Szerząc daną religię w mieście, uzyskasz [amount] razy więcej punktów [stat] niż liczba wyznawców innych religii +Can only attack [combatantFilter] units = Może atakować tylko [combatantFilter] +Can only attack [tileFilter] tiles = Może atakować tylko obszary [tileFilter] +Cannot attack = Nie może atakować +Must set up to ranged attack = Po wykonaniu ruchu musi przygotować się do ostrzału ⏳ +Self-destructs when attacking = Ulega samozniszczeniu podczas ataku +Blast radius [amount] = Promień zniszczenia: [amount] +Ranged attacks may be performed over obstacles = Może przeprowadzić atak dystansowy ponad przeszkodą ↷ do celów poza zasięgiem wzroku +Nuclear weapon of Strength [amount] = Siła broni nuklearnej: [amount] +No defensive terrain bonus = Bez premii terenowej w obronie +No defensive terrain penalty = Brak kar terenowych podczas obrony +Damage is ignored when determining unit Strength = Ignorowanie obrażeń (walka z pełną siłą) +Uncapturable = Jednostka nie może zostać przejęta +May withdraw before melee ([amount]%) = Może wycofać się przed walką ([amount]%) +Unable to capture cities = Nie może zdobywać miast +No movement cost to pillage = Brak kosztów ruchu podczas plądrowania +Can move after attacking = Może wykonać ruch po ataku +Transfer Movement to [mapUnitFilter] = Przenosi ruch na [mapUnitFilter] (porusza się z prędkością tej jednostki) +Can move immediately once bought = Może poruszać się natychmiast po zakupie +May Paradrop up to [amount] tiles from inside friendly territory = Możliwość desantu w promieniu do [amount] pól od przyjaznego terenu +May heal outside of friendly territory = Może się leczyć poza własnym terenem +All healing effects doubled = Podwaja wszystkie efekty leczenia +Heals [amount] damage if it kills a unit = Odzyskuje +[amount] PŻ za każdą pokonaną jednostkę +Can only heal by pillaging = Mogą się leczyć tylko w czasie plądrowania +Unit will heal every turn, even if it performs an action = Jednostka odzyskuje sprawność (PŻ) co turę, nawet po wykonaniu ruchu / akcji +All adjacent units heal [amount] HP when healing = Sąsiadujące jednostki odzyskują [amount] PŻ na turę +Normal vision when embarked = Normalny zasięg widzenia po zaokrętowaniu +Defense bonus when embarked = Premia obronna po zaokrętowaniu +Eliminates combat penalty for attacking across a coast = Bez kary bojowej za atak z morza/wybrzeża +May attack when embarked = Może atakować po zaokrętowaniu +Eliminates combat penalty for attacking over a river = Bez kary bojowej za atak przez rzekę +No Sight = Brak zasięgu widzenia +Can see over obstacles = Przeszkody nie ograniczają zasięgu widzenia jednostki +Can carry [amount] [mapUnitFilter] units = Może przenosić [amount] [mapUnitFilter] +Can carry [amount] extra [mapUnitFilter] units = Może transportować dodatkowo [amount] [mapUnitFilter] +Cannot be carried by [mapUnitFilter] units = Nie może być przenoszony przez [mapUnitFilter] +[relativeAmount]% chance to intercept air attacks = [relativeAmount]% szans na przechwycenie ataków lotniczych +Damage taken from interception reduced by [relativeAmount]% = Zmniejsza o [relativeAmount]% obrażenia otrzymane podczas przechwyceń +[relativeAmount]% Damage when intercepting = [relativeAmount]% Obrażeń (PŻ) w czasie przechwytywania wrogich samolotów +[amount] extra interceptions may be made per turn = [amount] dodatkowe przechwycenie na turę +Cannot be intercepted = Nie może zostać przechwycony +Cannot intercept [mapUnitFilter] units = Nie można przechwycić jednostki [mapUnitFilter] +Can perform Air Sweep = Może przeprowadzić Oczyszczanie nieba +[relativeAmount]% Strength when performing Air Sweep = [relativeAmount]% †Siły bojowej podczas Oczyszczania nieba +[relativeAmount]% maintenance costs = [relativeAmount]% niższe koszty utrzymania +[relativeAmount]% Gold cost of upgrading = Bonus [relativeAmount]% mniej ¤Złota za ulepszanie +Earn [amount]% of the damage done to [combatantFilter] units as [civWideStat] = Kiedy atakuje [combatantFilter] wykrada [civWideStat] o wartości [amount]% zadanych mu obrażeń +Upon capturing a city, receive [amount] times its [stat] production as [civWideStat] immediately = Po zdobyciu miasta otrzymasz [amount] punktów [stat] za każdy 1 punkt [civWideStat] generowany przez to miasto +Earn [amount]% of killed [mapUnitFilter] unit's [costOrStrength] as [civWideStat] = [costOrStrength] pokonanych jednostek (typu [mapUnitFilter]) zamienia się w [amount]% na [civWideStat] +Earn [amount]% of [mapUnitFilter] unit's [costOrStrength] as [civWideStat] when killed within 4 tiles of a city following this religion = [costOrStrength] jednostek (typu [mapUnitFilter]) zniszczonych w promieniu 4 pól od miasta wyznającego tę religię zostanie zamieniona w [amount]% na [civWideStat] +May capture killed [mapUnitFilter] units = Może przejmować zniszczone jednostki [mapUnitFilter] +[amount] XP gained from combat = [amount] PD zdobytych w walce +[relativeAmount]% XP gained from combat = [relativeAmount]% więcej PD uzyskiwanych z walki +[greatPerson] is earned [relativeAmount]% faster = Jednostki [greatPerson] będą generowane [relativeAmount]% szybciej +Invisible to non-adjacent units = Widoczny tylko dla bezpośrednio sąsiadujących jednostek +Can see invisible [mapUnitFilter] units = Wykrywa niewidoczne jednostki [mapUnitFilter] +May upgrade to [baseUnitFilter] through ruins-like effects = Może ulepszyć się do → [baseUnitFilter] dzięki odkryciom w ruinach +Destroys tile improvements when attacking = Niszczy ulepszenia pól podczas ataku +Cannot move = Nie może się poruszać +Double movement in [terrainFilter] = Podwójny ruch przez [terrainFilter] +All tiles cost 1 movement = Koszt ruchu: 1 na każdym terenie +Can pass through impassable tiles = Może pokonywać tereny nie do przekroczenia +Ignores terrain cost = Ignoruje koszty terenu +Ignores Zone of Control = Ignoruje strefy kontroli +Rough terrain penalty = Kara za trudny teren +Can enter ice tiles = Może poruszać się po lodzie +Cannot enter ocean tiles = Nie może wypłynąć na pełny Ocean +May enter foreign tiles without open borders = Może wchodzić na obce terytorium bez otwartych granic. +May enter foreign tiles without open borders, but loses [amount] religious strength each turn it ends there = Może wchodzić na obce terytorium bez otwartych granic, ale traci [amount] siły religijnej w każdej turze na obcym terenie. +[amount] Movement point cost to disembark = Koszt ruchu za zejście na ląd obniżony do [amount] +[amount] Movement point cost to embark = [amount] punktów ruchu za zaokrętowanie +Religious Unit = Jednostka Religijna. +Spaceship part = Moduł Statku Kosmicznego +Can be added to [comment] in the Capital = Należy dostarczyć do Stolicy aby wybudować [comment] +Can start an [amount]-turn golden age = Może rozpocząć Złoty Wiek trwający [amount] tur +Great Person - [comment] = Wielki Człowiek związany z [comment] +Prevents spreading of religion to the city it is next to = Powstrzymuje przed szerzeniem religii na sąsiednie miasta. +Takes your religion over the one in their birth city = Narzuca własną religię ponad inne w mieście z którego pochodzi. +Removes other religions when spreading religion = Usuwa inne religie podczas szerzenia własnej. +Can [action] [amount] times = Może [amount] raz/y [action] +Can speed up construction of a building = Może przyśpieszyć konstruowanie budynku +Can speed up the construction of a wonder = Może przyspieszyć budowę Cudu +Can hurry technology research = Może przyspieszyć badanie technologii +Can undertake a trade mission with City-State, giving a large sum of gold and [amount] Influence = Może przeprowadzić misję handlową z Wolnym Miastem, która przyniesie dużą sumę ¤Złota i [amount] punktów Wpływu +Can transform to [unit] = Można przekształcić w [unit] +Grants 500 Gold to the first civilization to discover it = +500¤ Złota dla pierwszej cywilizacji, która dokona odkrycia! +Units ending their turn on this terrain take [amount] damage = Jednostki kończące turę w górach odnoszą obrażenia -[amount] PŻ +Grants [promotion] ([comment]) to adjacent [mapUnitFilter] units for the rest of the game = Sąsiadujące z polem jednostki [mapUnitFilter] otrzymują awans „[promotion]” ([comment]) do końca gry. +[amount] Strength for cities built on this terrain = [amount] †Siły bojowej dla miast zbudowanych na tym terenie +Provides a one-time Production bonus to the closest city when cut down = Po wykarczowaniu jednorazowa premia ⚙Produkcji dla najbliższego miasta +Tile provides yield without assigned population = Zapewnia dochody nawet jeśli pole nie jest przetwarzane. +Nullifies all other stats this tile provides = Anuluje wszystkie inne statystyki zapewniane przez to pole +Only [improvementFilter] improvements may be built on this tile = Na tym terenie można zbudować tylko ulepszenia [improvementFilter] +Blocks line-of-sight from tiles at same elevation = Blokuje pole widzenia z obszarów o tej samej wysokości +Has an elevation of [amount] for visibility calculations = Ma wysokość [amount] do obliczeń widoczności +Rare feature = Rzadka cecha terenu +[amount]% Chance to be destroyed by nukes = [amount]% szans na zniszczenie przez broń atomową +Fresh water = Woda pitna +Rough terrain = Teren Trudny +Deposits in [tileFilter] tiles always provide [amount] resources = Złoża na polach [tileFilter] zawsze dostarczają [amount] zasobu +Can only be created by Mercantile City-States = Może być stworzone tylko przez miasta kupieckie +Guaranteed with Strategic Balance resource option = Gwarantowane z opcją strategicznego balansu surowców +Can also be built on tiles adjacent to fresh water = Można zbudować także na innych polach, jeśli mają dostęp do wody pitnej. +[stats] from [tileFilter] tiles = [stats] za każde pole z [tileFilter] +Can be built outside your borders = Można budować poza własnymi granicami +Can be built just outside your borders = Można zbudować na własnym terytorium lub na polach przygranicznych. +Can only be built to improve a resource = Można zbudować tylko w celu przetwarzania (ulepszania) surowców +Removes removable features when built = Podczas budowy usuwane są dodatkowe cechy terenu +Gives a defensive bonus of [relativeAmount]% = Zapewnia premię [relativeAmount]% do obrony dla stacjonujących jednostek + # Requires translation! +Costs [amount] [stat] per turn when in your territory = + # Requires translation! +Costs [amount] [stat] per turn = +Adjacent enemy units ending their turn take [amount] damage = Wrogie jednostki kończące ruch przy Cytadeli tracą -[amount] PŻ +Great Improvement = Wielkie Ulepszenie +Provides a random bonus when entered = Po wejściu zapewnia losowy bonus +Constructing it will take over the tiles around it and assign them to your closest city = Po wybudowaniu pola otaczające obiekt zostają przejęte przez najbliższe miasto. +Unpillagable = Nie można splądrować. +Irremovable = Nie można usunąć. +Will be replaced by automated workers = Zostanie zastąpione przez zautomatyzowanych Robotników +for [amount] turns = przez [amount] ⏳tur +by consuming this unit = przez wykorzystanie tej jednostki +with [amount]% chance = z szansą [amount]% +before [amount] turns = przed [amount] turą +after [amount] turns = po [amount] turach +when at war = podczas wojny +when not at war = w czasie trwania pokoju +during a Golden Age = podczas Złotej Ery +during We Love The King Day = podczas Dnia Uwielbienia Króla +while the empire is happy = jeśli Obywatele są ⌣Zadowoleni +when between [amount] and [amount2] Happiness = kiedy Zadowolenie wynosi [amount] do [amount2] +when below [amount] Happiness = kiedy Zadowolenie jest poniżej [amount] +during the [era] = podczas [era] +before the [era] = (przed: [era]) +starting from the [era] = poczynając od → [era] +if starting in the [era] = jeśli zaczyna się w [era] +if no other Civilization has researched this = kiedy żadna inna Cywilizacja jeszcze tego nie odkryła +after discovering [tech] = po odkryciu → [tech] +before discovering [tech] = przed odkryciem → [tech] +after adopting [policy] = po przyjęciu ustroju → [policy] +before adopting [policy] = jeśli wcześniej nie wybrano ustroju → [policy] +before founding a Pantheon = przed założeniem Panteonu +after founding a Pantheon = po założeniu Panteonu +if [buildingFilter] is constructed = jeśli ukończono [buildingFilter] +with [resource] = z [resource] +without [resource] = bez [resource] + # Requires translation! +when above [amount] [resource] = + # Requires translation! +when below [amount] [resource] = +in cities with a [buildingFilter] = w miastach z [buildingFilter] +in cities without a [buildingFilter] = w miastach bez → [buildingFilter] +in cities with at least [amount] [populationFilter] = w miastach, w których [populationFilter] to przynajmniej [amount] osoba/y +with a garrison = z garnizonem +for [mapUnitFilter] units = otrzymują jednostki [mapUnitFilter] +for units with [promotion] = dla jednostek z [promotion] +for units without [promotion] = dla jednostek bez [promotion] +vs cities = przeciw miastom +vs [mapUnitFilter] units = vs. jednostki [mapUnitFilter] +when fighting units from a Civilization with more Cities than you = gdy walczy z Cywilizacją, która posiada więcej miast niż Etiopia +when attacking = podczas ataku +when defending = podczas obrony +when fighting in [tileFilter] tiles = podczas walki na polach: [tileFilter] +on foreign continents = na obcych kontynentach +when adjacent to a [mapUnitFilter] unit = gdy sąsiadują z innymi jednostkami tego typu ([mapUnitFilter]) +when above [amount] HP = gdy powyżej [amount] HP +when below [amount] HP = gdy poniżej [amount] HP +if it hasn't used other actions yet = jeśli nie wykonał innych akcji +with [amount] to [amount2] neighboring [tileFilter] tiles = gdy leżą w zasięgu [amount] do [amount2] pól od [tileFilter] +with [amount] to [amount2] neighboring [tileFilter] [tileFilter2] tiles = jeśli w zasięgu [amount] do [amount2] sąsiednich heksów znajdują się [tileFilter] pola [tileFilter2] +in [tileFilter] tiles = na polach [tileFilter] +in [tileFilter] [tileFilter2] tiles = na polach [tileFilter] [tileFilter2] +in tiles without [tileFilter] = na polach bez [tileFilter] +within [amount] tiles of a [tileFilter] = w zasięgu [amount] pól od [tileFilter] +on water maps = na mapach morskich +in [regionType] Regions = w okolicach [regionType] +in all except [regionType] Regions = wszędzie oprócz [regionType] +Free [baseUnitFilter] appears = Darmowy [baseUnitFilter] +[amount] free [baseUnitFilter] units appear = [amount] darmowe jednostki [baseUnitFilter] +Free [baseUnitFilter] found in the ruins = Bezpłatna jednostka [baseUnitFilter] została znaleziona w ruinach +Free Social Policy = Darmowy ustrój społeczny +[amount] Free Social Policies = [amount] darmowych Ustrojów +Empire enters golden age = Rozpoczyna Złotą Erę w imperium +Free Great Person = Darmowy Wielki Człowiek +[amount] population [cityFilter] = [amount] do populacji [cityFilter] +[amount] population in a random city = [amount] populacji w losowym mieście +Free Technology = Otrzymasz 1 darmową technologię +[amount] Free Technologies = [amount] darmowe technologie +[amount] free random researchable Tech(s) from the [era] = [amount] bezpłatnych losowych technologii z: [era] +Reveals the entire map = Odkrywa mapę całego Świata +Gain a free [beliefType] belief = Zdobądź darmowe wierzenie [beliefType] +Triggers voting for the Diplomatic Victory = Rozpoczyna głosowanie za Zwycięstwem Dyplomatycznym +Gain [amount] [stat] = Zdobądź [amount] [stat] +Gain [amount]-[amount2] [stat] = Zdobądź [amount]-[amount2] [stat] +Gain enough Faith for a Pantheon = Zdobądź wystarczającą ilość Wiary dla Panteonu +Gain enough Faith for [amount]% of a Great Prophet = Zdobądź wystarczającą ilość Wiary za [amount]% Wielkiego Proroka +Reveal up to [amount/'all'] [tileFilter] within a [amount] tile radius = Odsłania do [amount/'all'] [tileFilter] w promieniu [amount] pól +From a randomly chosen tile [amount] tiles away from the ruins, reveal tiles up to [amount2] tiles away with [amount3]% chance = Od losowo wybranego miejsca odległego [amount] pól od Ruin, odsłoni obszar w promieniu [amount2] pól z szansą [amount3]% +Triggers the following global alert: [comment] = Inicjujesz następujący alert globalny: [comment] + # Requires translation! +Every major Civilization gains a spy once a civilization enters this era = +Heal this unit by [amount] HP = Jednostka odzyskuje +[amount] PŻ +This Unit gains [amount] XP = Ta jednostka otrzymuje [amount] PD +This Unit upgrades for free including special upgrades = Ta jednostka ulepszana jest za darmo (w tym ulepszania specjalne) +This Unit gains the [promotion] promotion = Ta jednostka uzyskała awans [promotion] +Doing so will consume this opportunity to choose a Promotion = Skorzytanie z leczenia odbierze jednostce możliwośc wyboru innego awansu! +Provides the cheapest [stat] building in your first [amount] cities for free = Zapewnia za darmo najtańszy budynek związany z [stat] w [amount] pierwszych miastach +Provides a [buildingName] in your first [amount] cities for free = W [amount] pierwszych miastach zapewnia za darmo [buildingName] +upon discovering [tech] = po odkryciu [tech] +upon entering the [era] = po wejściu w erę [era] +upon adopting [policy] = po przyjęciu ustroju [policy] +upon declaring war with a major Civilization = po wypowiedzeniu wojny innej cywilizacji +upon declaring friendship = po deklaracji przyjaźni +upon entering a Golden Age = po wejściu w Złotą Erę +upon conquering a city = po zdobyciu miasta +upon founding a city = po założeniu miasta +upon discovering a Natural Wonder = po odkryciu Cudu Natury +upon constructing [buildingFilter] = po zbudowaniu [buildingFilter] +upon constructing [buildingFilter] [cityFilter] = po zbudowaniu [buildingFilter] [cityFilter] +upon founding a Pantheon = po założeniu Panteonu +upon founding a Religion = po założeniu religii +upon enhancing a Religion = po rozszerzeniu religii +Hidden after generating a Great Prophet = Ukryte po wygenerowaniu Wielkiego Proroka + ######### Map Unit Filters ########### Wounded = które są ranne/uszkodzone @@ -1782,7 +2152,6 @@ Followers of this Religion = Wyznawcy tej religii Coastal = Wybrzeże River = Rzeka Open terrain = Teren Otwarty -Rough terrain = Teren Trudny Water resource = Akwen wodny Foreign Land = Obcy Teren Foreign = Obcy @@ -1801,7 +2170,6 @@ Bonus resource = Surowce Dodatkowe unimproved = nieulepszone All Road = komunikacyjne (drogi, linie kolejowe) -Great Improvement = Wielkie Ulepszenie ######### Region Types ########### @@ -1831,43 +2199,97 @@ Our influence with City-States has started dropping faster! = Nasze wpływy w Wo all healing effects doubled = podwojone wszystkie efekty lecznicze The Spaceship = Statek Kosmiczny Maya Long Count calendar cycle = Kalendarz Majów Długiej Rachuby +Triggerable = Inicjowane +Global = Globalny +Nation = Naród +Era = Era +Tech = Technologia +Policy = Ustrój +FounderBelief = Wierzenia Założyciela +FollowerBelief = Wierzenia Wyznawcy +Building = Budowla +Unit = Jednostka +UnitType = Typ jednostki +Promotion = Awans +Improvement = Ulepszenie +Resource = Surowiec +Ruins = Ruiny +Speed = Prędkość +Tutorial = Samouczek +CityState = Wolne Miasto +ModOptions = Ustawienia modyfikacji +Conditional = Warunkowy +TriggerCondition = Przełącz Warunki + + +#################### Lines from spy actions ####################### + + # Requires translation! +EstablishNetwork = + # Requires translation! +StealingTech = + # Requires translation! +RiggingElections = + # Requires translation! +CounterIntelligence = + + +#################### Lines from diplomatic modifiers ####################### + +You declared war on us! = Wypowiedzieliście nam wojnę! +Your warmongering ways are unacceptable to us. = Wasze prowokacje są dla nas nie do przyjęcia! +You have captured our cities! = Zajęliście nasze miasta! +You have declared friendship with our enemies! = Podpisaliście Deklarację Przyjaźni z naszymi wrogami! +Your so-called 'friendship' is worth nothing. = Wasza, tak zwana „przyjaźń” jest nic nie warta! +You have publicly denounced us! = Publicznie nas potępiliście! +You have denounced our allies = Potępiliście naszych sojuszników! +You refused to stop settling cities near us = Odmówiłeś prośby o zaprzestanie osiedlania się w pobliżu naszych ziem +You betrayed your promise to not settle cities near us = Złamaliście obietnicę nieosiedlania się w pobliżu naszych ziem! +Your arrogant demands are in bad taste = Wasze aroganckie żądania są godne potępienia! +Your use of nuclear weapons is disgusting! = Użycie przez was broni nuklearnej jest haniebne! +You have stolen our lands! = Zagarnęliście nasze ziemie! +You destroyed City-States that were under our protection! = Zniszczyłeś Wolne Miasto, które było pod naszą ochroną! +You attacked City-States that were under our protection! = Zaatakowałeś Wolne Miasto, które jest pod naszą ochroną! +You demanded tribute from City-States that were under our protection! = Zażądałeś daniny od Wolnego Miasta, które jest pod naszą ochroną! +You sided with a City-State over us = Trzymasz stronę Wolnego Miasta, a nie naszą! +Years of peace have strengthened our relations. = Lata pokoju wzmocniły nasze relacje +Our mutual military struggle brings us closer together. = Walka przeciw wspólnemu wrogowi zbliżyła nas do siebie +We applaud your liberation of conquered cities! = Doceniamy, że wyzwalacie podbite miasta +We have signed a public declaration of friendship = Podpisaliśmy publiczną Deklarację Przyjaźni +You have declared friendship with our allies = Podpisaliście Deklarację Przyjaźni z naszymi sojusznikami +You have denounced our enemies = Potępiliście naszych wrogów +Our open borders have brought us closer together. = Otwarte granice zbliżyły nas do siebie +You fulfilled your promise to stop settling cities near us! = Dotrzymaliście obietnicy nieosiedlania się w pobliżu naszych ziem +You gave us units! = Podarowaliście nam jednostki! + # Requires translation! +We appreciate your gifts = +You returned captured units to us = Zwróciłeś nam pojmane jednostki #################### Lines from Buildings from Civ V - Vanilla #################### Palace = Pałac -Indicates the capital city = Jego położenie wskazuje na stolicę państwa. Monument = Pomnik -Destroyed when the city is captured = Ulega zniszczeniu po zdobyciu miasta Granary = Spichlerz -[stats] from [tileFilter] tiles [cityFilter] = [stats] za pola [tileFilter] [cityFilter] Temple of Artemis = Świątyna Artemisa 'It is not so much for its beauty that the forest makes a claim upon men's hearts, as for that subtle something, that quality of air, that emanation from old trees, that so wonderfully changes and renews a weary spirit.' - Robert Louis Stevenson = „Nie tyle ze względu na swoje piękno las rości sobie prawo do ludzkich serc, ile o to subtelne coś, ta jakość powietrza, ta emanacja ze starych drzew, która tak cudownie zmienia i odnawia znużonego ducha.”\n\n– Robert Louis Stevenson -[relativeAmount]% [stat] [cityFilter] = [relativeAmount]% [stat] [cityFilter] -[relativeAmount]% Production when constructing [baseUnitFilter] units [cityFilter] = [relativeAmount]% do ⚙Produkcji gdy tworzone są jednostki [baseUnitFilter] [cityFilter] The Great Lighthouse = Latarnia z Faros 'They that go down to the sea in ships, that do business in great waters; these see the works of the Lord, and his wonders in the deep.' - The Bible, Psalms 107:23-24 = „Ci, którzy statkami ruszyli na morze,by handlować na wodach ogromnych, widzieli dzieła Pana i Jego cuda wśród głębin.”\n\n– Biblia, Księga Psalmów 107,23-24 -for [mapUnitFilter] units = otrzymują jednostki [mapUnitFilter] -[amount] Movement = [amount] do zasięgu ruchu -[amount] Sight = [amount] do zasięgu widzenia Stone Works = Zakład Kamieniarski -Must not be on [terrainFilter] = Nie można zbudować na [terrainFilter] Stonehenge = Stonehenge 'Time crumbles things; everything grows old and is forgotten under the power of time' - Aristotle = „Czas kruszy wszystko; wszystko się starzeje i zostaje zapomniane w obliczu potęgi czasu.”\n\n– Arystoteles Library = Biblioteka -[stats] per [amount] population [cityFilter] = [stats] na każdych [amount] Obywateli [cityFilter] Paper Maker = Papiernia The Great Library = Wielka Biblioteka 'Libraries are as the shrine where all the relics of the ancient saints, full of true virtue, and all that without delusion or imposture are preserved and reposed.' - Sir Francis Bacon = „Biblioteki to świątynie, w których przechowuje się i pielęgnuje wszystkie relikwie starożytnych świętych, pełne prawdziwej cnoty, a przy tym pozbawione złudzeń i kłamstw.”\n\n– Sir Francis Bacon -Free Technology = Otrzymasz 1 darmową technologię Circus = Cyrk @@ -1881,33 +2303,22 @@ Walls of Babylon = Mury Babilonu The Pyramids = Piramidy 'O, let not the pains of death which come upon thee enter into my body. I am the god Tem, and I am the foremost part of the sky, and the power which protecteth me is that which is with all the gods forever.' - The Book of the Dead, translated by Sir Ernest Alfred Wallis Budge = „O, niech bóle śmierci, które cię przyjdą, nie wejdą w moje ciało. Jestem bogiem Tem i jestem najważniejszą częścią nieba, a moc, która mnie chroni, jest tą, która jest ze wszystkimi bogami na zawsze.”\n\n– Księga Umarłych w przekładzie Sir Ernesta Alfreda Wallisa Budge -[relativeAmount]% tile improvement construction time = [relativeAmount]% krótszy czas budowy Ulepszeń przez Robotników -[amount] free [baseUnitFilter] units appear = [amount] darmowe jednostki [baseUnitFilter] Mausoleum of Halicarnassus = Mauzoleum w Halikarnasie 'The whole earth is the tomb of heroic men and their story is not given only on stone over their clay but abides everywhere without visible symbol woven into the stuff of other men's lives.' - Pericles = „Cała ziemia jest grobowcem bohaterskich mężczyzn, a ich historia jest nie tylko wyryta w kamieniu, lecz splata się niewidocznymi nićmi z losami innych ludzi.”\n\n– Perykles -Provides a sum of gold each time you spend a Great Person = Zawsze gdy Wielki Człowiek zakończy swoją misję otrzymasz pewną sumę Złota¤ Barracks = Koszary -New [baseUnitFilter] units start with [amount] Experience [cityFilter] = Nowe jednostki [baseUnitFilter] tworzone [cityFilter] otrzymują na start +[amount] PD Krepost = Twierdza -[relativeAmount]% Culture cost of natural border growth [cityFilter] = [relativeAmount]% mniej kosztów ♪Kultury podczas naturalnego rozszerzania granic [cityFilter] -[relativeAmount]% Gold cost of acquiring tiles [cityFilter] = [relativeAmount]% mniej ¤Złota na zakup nowych terenów [cityFilter] Statue of Zeus = Posąg Zeusa 'He spoke, the son of Kronos, and nodded his head with the dark brows, and the immortally anointed hair of the great god swept from his divine head, and all Olympos was shaken' - The Iliad = „Syn Kronosa przemówił i skinął głową z ciemnymi brwiami i na wieki namaszczone włosy wielkiego boga spłynęły z boskiej głowy, a cały Olimp zatrząsł się w posadach.”\n\n– Homer, Iliada -vs cities = przeciw miastom -when attacking = podczas ataku -[relativeAmount]% Strength = [relativeAmount]%†Siły bojowej Lighthouse = Latarnia Morska Stable = Stajnia Courthouse = Sąd -Remove extra unhappiness from annexed cities = Likwiduje nadmierne niezadowolenie w okupowanych miastach -Can only be built [cityFilter] = Można zbudować tylko [cityFilter] Hanging Gardens = Wiszące Ogrody 'I think that if ever a mortal heard the word of God it would be in a garden at the cool of the day.' - F. Frankfort Moore = „Myślę, że gdyby kiedykolwiek śmiertelnik usłyszał słowo Boże, to w chłodne dni w ogrodzie.”\n\n– F. Frankfort Moor @@ -1915,17 +2326,13 @@ Hanging Gardens = Wiszące Ogrody Colosseum = Koloseum Circus Maximus = Circus Maximus -Cost increases by [amount] per owned city = Koszt wzrasta o [amount]⚙ za każde kolejne miasto Great Wall = Wielki Mur Chiński 'The art of war teaches us to rely not on the likelihood of the enemy's not attacking, but rather on the fact that we have made our position unassailable.' - Sun Tzu = „Sztuka wojenna uczy nas polegać nie na prawdopodobieństwie, że wróg nie zaatakuje, ale raczej na fakcie, że uczyniliśmy naszą pozycję niepodważalną.”\n\n– Sun Tzu -before discovering [tech] = przed odkryciem → [tech] -Enemy [mapUnitFilter] units must spend [amount] extra movement points when inside your territory = Wroga jednostka [mapUnitFilter] musi spędzić [amount] dodatkowych punktów ruchu gdy jest na twoim terytorium Temple = Świątynia Burial Tomb = Grobowiec -Doubles Gold given to enemy if city is captured = Jeśli wróg zdobędzie miasto, splądruje dwukrotnie więcej ¤Złota,\nniż gdyby miasto nie posiadało tego budynku! Mud Pyramid Mosque = Grobiowiec Askii @@ -1933,23 +2340,18 @@ National College = Akademia Narodowa The Oracle = Wyrocznia 'The ancient Oracle said that I was the wisest of all the Greeks. It is because I alone, of all the Greeks, know that I know nothing' - Socrates = „Starożytna wyrocznia mówi, że jestem najmądrzejszy ze wszystkich Greków. Tak jest ponieważ tylko ja, spośród wszystkich Greków, wiem, że nic nie wiem.”\n\n– Sokrates -Free Social Policy = Darmowy ustrój społeczny National Epic = Epos Narodowy -[relativeAmount]% Great Person generation [cityFilter] = [relativeAmount]% więcej punktów do generowania Wielkich Ludzi [cityFilter] Market = Targowisko Bazaar = Bazar -Provides 1 extra copy of each improved luxury resource near this City = Zapewnia dodatkowo o 1 więcej każdego ulepszonego surowca luksusowego w pobliżu miasta Mint = Mennica Aqueduct = Akwedukt -[relativeAmount]% Food is carried over after population increases [cityFilter] = [relativeAmount]% ⁂Żywności zostaje zachowane po wzroście populacji [cityFilter] Heroic Epic = Epos Heroiczny -All newly-trained [baseUnitFilter] units [cityFilter] receive the [promotion] promotion = Nowe jednostki [baseUnitFilter] otrzymują darmowy awans „[promotion]” [cityFilter] Colossus = Kolos 'Why man, he doth bestride the narrow world like a colossus, and we petty men walk under his huge legs, and peep about to find ourselves dishonorable graves.' - William Shakespeare, Julius Caesar = „Człowiek ten stanął okrakiem nad światem jak Kolos, gdy my, ludzie malusieńcy, spod jego wielkich nóg zerkamy wokół, szukając sobie upodlonych grobów.”\n\n– William Szekspir (Juliusz Cezar) @@ -1966,14 +2368,11 @@ Angkor Wat = Angkor Wat Chichen Itza = Chichen Itza 'The katun is established at Chichen Itza. The settlement of the Itza shall take place there. The quetzal shall come, the green bird shall come. Ah Kantenal shall come. It is the word of God. The Itza shall come.' - The Books of Chilam Balam = „Katun jest w Chichen Itza. Tam powstanie osada Itzy. Przyjdzie Kwezal, przybędzie zielony ptak. Przybędzie Ah Kantenal. Oto słowo Boże. Itza przybędzie.”\n\n– Księgi Chilama Balama -[relativeAmount]% Golden Age length = Złota Era dłuższa o [relativeAmount]% National Treasury = Skarbiec Narodowy Machu Picchu = Machu Picchu 'Few romances can ever surpass that of the granite citadel on top of the beetling precipices of Machu Picchu, the crown of Inca Land.' - Hiram Bingham = „Niewiele romansów może kiedykolwiek przewyższyć ten z granitowej cytadeli na szczycie chrząstkich urwisk Machu Picchu, korony Ziemi Inków.”\n\n– Hirama Binghama -[relativeAmount]% [stat] from Trade Routes = [relativeAmount]% więcej [stat] ze Szlaków Handlowych -Must have an owned [tileFilter] within [amount] tiles = Musi leżeć nie dalej niż [amount] pola od [tileFilter] na terenie twojego państwa Workshop = Warsztat @@ -1982,7 +2381,6 @@ Longhouse = Długi Dom Forge = Kuźnia Harbor = Przystań -Connects trade routes over water = Umożliwa tworzenie morskich szlaków handlowych University = Uniwersytet @@ -1996,12 +2394,9 @@ Notre Dame = Katedra Notre-Dame Castle = Zamek Mughal Fort = Fort Mogolski -after discovering [tech] = po odkryciu → [tech] -[stats] [cityFilter] = [stats] [cityFilter] Himeji Castle = Zamek Himeji 'Bushido is realized in the presence of death. This means choosing death whenever there is a choice between life and death. There is no other reasoning.' - Yamamoto Tsunetomo = „Bushido urzeczywistnia się w obecności śmierci. Oznacza to wybór śmierci za każdym razem, gdy istnieje wybór między życiem a śmiercią. Nie ma innego rozumowania.”\n\n– Yamamoto Tsunetomo -when fighting in [tileFilter] tiles = podczas walki na polach: [tileFilter] Ironworks = Huta Żelaza @@ -2020,7 +2415,6 @@ Satrap's Court = Sąd Satrapy Forbidden Palace = Zakazany Pałac 'Most of us can, as we choose, make of this world either a palace or a prison' - John Lubbock = „Większość z nas może, według własnego uznania, uczynić z tego świata pałac lub więzienie.”\n\n– John Lubbock -[relativeAmount]% Unhappiness from [populationFilter] [cityFilter] = [relativeAmount]% niezadowolenia od [populationFilter] [cityFilter] Theatre = Teatr @@ -2030,19 +2424,14 @@ Hermitage = Ermitaż Taj Mahal = Tadż Mahal 'The Taj Mahal rises above the banks of the river like a solitary tear suspended on the cheek of time.' - Rabindranath Tagore = „Taj Mahal wznosi się nad brzegami rzeki jak samotna łza zawieszona na policzku czasu.”\n\n– Rabindranath Tagore -Empire enters golden age = Rozpoczyna Złotą Erę w imperium Porcelain Tower = Porcelanowa Wieża 'Things always seem fairer when we look back at them, and it is out of that inaccessible tower of the past that Longing leans and beckons.' - James Russell Lowell = „Wszystko wydaje się zawsze sprawiedliwsze, gdy patrzymy na nie wstecz, a Tęsknota pochyla się i przyzywa z tej niedostępnej wieży.”\n\n– James Russell Lowell -Free [baseUnitFilter] appears = Darmowy [baseUnitFilter] -Science gained from research agreements [relativeAmount]% = [relativeAmount]% więcej ⍾Nauki generowanej z Umów Naukowych Windmill = Wiatrak -[relativeAmount]% Production when constructing [buildingFilter] buildings [cityFilter] = [relativeAmount]% do ⚙Produkcji podczas wznoszenia budynków [buildingFilter] [cityFilter] Kremlin = Kreml 'The Law is a fortress on a hill that armies cannot take or floods wash away.' - The Prophet Muhammed = „Prawo jest fortecą na wzgórzu, której armie nie mogą zdobyć ani zmyć powodzi.”\n\n– Mahomet -[relativeAmount]% City Strength from defensive buildings = [relativeAmount]%†Siły bojowej dla miast z budynków obronnych Museum = Muzeum @@ -2055,7 +2444,6 @@ Factory = Fabryka Big Ben = Big Ben 'To achieve great things, two things are needed: a plan, and not quite enough time.' - Leonard Bernstein = „By dokonać wielkich dzieł, konieczne są dwie rzeczy: plan i nie dość dużo czasu.”\n\n– Leonard Bernstein -[stat] cost of purchasing items in cities [relativeAmount]% = [relativeAmount]% mniej [stat] na zakupy przedmiotów w miastach Military Academy = Akademia Wojskowa @@ -2072,17 +2460,14 @@ Broadcast Tower = Wieża Transmisyjna Eiffel Tower = Wieża Eiffla 'We live only to discover beauty, all else is a form of waiting' - Kahlil Gibran = „Żyjemy tylko po to, by odkrywać piękno, wszystko inne jest formą czekania.”\n\n– Kahlil Gibran -[stats] per [amount] social policies adopted = [stats] za każde [amount] przyjętych ustrojów społecznych Statue of Liberty = Statua Wolności 'Give me your tired, your poor, your huddled masses yearning to breathe free, the wretched refuse of your teeming shore. Send these, the homeless, tempest-tossed to me, I lift my lamp beside the golden door!' - Emma Lazarus = „Daj mi swoje zmęczone, twoje biedne, Twoje skulone masy pragnące swobodnie oddychać, Nieszczęsne śmieci twego rojnego brzegu. Wyślij tych bezdomnych, rzuconych przez burzę do mnie, podnoszę lampę obok złotych drzwi!”\n\n– Emma Lazarus -[stats] from every specialist [cityFilter] = [stats] za każdego Specjalistę [cityFilter] Military Base = Baza Wojskowa Cristo Redentor = Chrystus Zbawiciel 'Come to me, all who labor and are heavy burdened, and I will give you rest.' - New Testament, Matthew 11:28 = „Przyjdźcie do Mnie wszyscy, którzy utrudzeni i obciążeni jesteście, a Ja was pokrzepię.”\n\n– Ewangelia Św. Mateusza 11:22 -[relativeAmount]% Culture cost of adopting new Policies = [relativeAmount]% kosztów ♪Kultury podczas przyjmowania nowych ustrojów Research Lab = Laboratorium Badawcze @@ -2095,32 +2480,22 @@ Sydney Opera House = Opera w Sydney 'Those who lose dreaming are lost.' - Australian Aboriginal saying = „Ci, którzy stracili marzenia są zgubieni.”\n\n– przysłowie Aborygenów Manhattan Project = Projekt Manhattan -Enables nuclear weapon = Umożliwia produkcję Broni Nuklearnej -Triggers a global alert upon completion = Po ukończeniu inicjuje alert globalny Pentagon = Pentagon 'In preparing for battle I have always found that plans are useless, but planning is indispensable.' - Dwight D. Eisenhower = „Przygotowując się do bitwy, zawsze uważałem, że plany są bezużyteczne, ale planowanie jest niezbędne.”\n\n– Dwight D. Eisenhower -[relativeAmount]% Gold cost of upgrading = Bonus [relativeAmount]% mniej ¤Złota za ulepszanie Solar Plant = Elektrownia Słoneczna -in cities without a [buildingFilter] = w miastach bez → [buildingFilter] -Only available = dostępne tylko Nuclear Plant = Elektrownia Atomowa Apollo Program = Program Apollo -Enables construction of Spaceship parts = Umożliwia produkcję modułów Statku Kosmicznego Spaceship Factory = Fabryka Statków Kosmicznych United Nations = ONZ 'More than ever before in human history, we share a common destiny. We can master it only if we face it together. And that is why we have the United Nations.' - Kofi Annan = „Bardziej niż kiedykolwiek w historii ludzkości łączy nas wspólne przeznaczenie. Możemy go opanować tylko wtedy, gdy razem z nim zmierzymy się. I dlatego, moi przyjaciele, mamy Organizację Narodów Zjednoczonych.”\n\n– Kofi Annan -Triggers voting for the Diplomatic Victory = Rozpoczyna głosowanie za Zwycięstwem Dyplomatycznym Utopia Project = Projekt Utopia -Hidden until [amount] social policy branches have been completed = Ukryte do czasu skompletowania [amount] ustrojów politycznych -Triggers a global alert upon build start = Po rozpoczęciu budowania inicjuje alert globalny -Triggers a Cultural Victory upon completion = Zakończenie oznacza Zwycięstwo Kulturowe #################### Lines from CityStateTypes from Civ V - Vanilla #################### @@ -2237,8 +2612,6 @@ Urkesh = Urkesh Awan = Awan Riblah = Riblah Tayma = Tajma -Receive free [unit] when you discover [tech] = Po odkryciu technologii [tech] otrzymuje darmową jednostkę [unit] -[greatPerson] is earned [relativeAmount]% faster = Jednostki [greatPerson] będą generowane [relativeAmount]% szybciej Alexander = Aleksander Wielki You are in my way, you must be destroyed. = Stoisz mi na drodze, musisz zostać zniszczony! @@ -2291,9 +2664,6 @@ Lamia = Lamia Nafplion = Nauplion Apolyton = Apolyton Greece = Grecja -[relativeAmount]% City-State Influence degradation = Wpływy w Wolnych Miastach spadają o [relativeAmount]% wolniej -City-State Influence recovers at twice the normal rate = Wpływy w Wolnych Miastach odnawiają się 2x szybciej -City-State territory always counts as friendly territory = Obszar Wolnych Miast jest traktowany jako teren przyjazny Wu Zetian = Wu Zetian You won't ever be able to bother me again. Go meet Yama. = Już nigdy więcej nie będziesz mnie niepokoić. Idź na spotkanie z 'Yamą'. @@ -2346,7 +2716,6 @@ Nantong = Nantong Weifang = Weifang Xikang = Xikang China = Chiny -Great General provides double combat bonus = Wielki Generał zapewnia podwójną premię do †Siły bojowej Ramesses II = Ramzes II You are but a pest on this Earth, prepare to be eliminated! = Jesteś tylko szkodnikiem na tej Ziemi, przygotuj się na eliminację! @@ -2406,7 +2775,6 @@ Naqada = Nakada Semna = Semna Soleb = Soleb Egypt = Egipt -[relativeAmount]% Production when constructing [buildingFilter] wonders [cityFilter] = [relativeAmount]% do ⚙Produkcji podczas budowy [buildingFilter] Cudów [cityFilter] Elizabeth = Elżbieta By the grace of God, your days are numbered. = Dzięki łasce Bożej, wasze dni sią policzone. @@ -2554,7 +2922,6 @@ Nizhniy Novgorod = Niżny Nowogród Suzdal = Suzdal Magnitogorsk = Magnitogorsk Russia = Rosja -Double quantity of [resource] produced = Podwójna ilość surowca → [resource] Augustus Caesar = Oktawian August My treasury contains little and my soldiers are getting impatient... (sigh) ...therefore you must die. = W moim skarbcu niewiele zostało, a moi żołnierze zaczynają się niecierpliwić... (westchnienie) ...dlatego musisz umrzeć. @@ -2604,7 +2971,6 @@ Augustadorum = Augustadorum Curia = Curia Interrama = Interrama Adria = Adria -[relativeAmount]% Production towards any buildings that already exist in the Capital = [relativeAmount]% ⚙Produkcji z wszystkich budynków znajdujących się w Stolicy Harun al-Rashid = Harun ar-Raszid The world will be more beautiful without you. Prepare for war. = Świat będzie piękniejszy bez ciebie. Przygotuj się na wojnę. @@ -2648,7 +3014,6 @@ Kairouan = Kairuan Algiers = Algier Oran = Oran Arabia = Arabowie -[stats] from each Trade Route = [stats] za każdy Szlak Handlowy George Washington = Jerzy Waszyngton Your wanton aggression leaves us no choice. Prepare for war! = Twoja bezsensowna agresja nie pozostawia nam wyboru. Przygotuj się na wojnę! @@ -2760,7 +3125,6 @@ Yamaguchi = Yamaguchi Ota = Ota Tottori = Tottori Japan = Japonia -Damage is ignored when determining unit Strength = Ignorowanie obrażeń (walka z pełną siłą) Gandhi = Mahatma Gandhi I have just received a report that large numbers of my troops have crossed your borders. = Otrzymałem właśnie raport, że duża liczba moich żołnierzy przekroczyła wasze granice. @@ -2802,7 +3166,6 @@ Gwalior = Gwalijar Jaipur = Dźajpur Karachi = Karaczi India = Indie -Unhappiness from number of Cities doubled = Podwójne niezadowolenie z liczby miast Otto von Bismarck = Otto von Bismarck I cannot wait until ye grow even mightier. Therefore, prepare for war! = Nie mogę czekać, aż staniecie się jeszcze potężniejsi. Dlatego szykuj się na wojnę! @@ -2869,9 +3232,6 @@ Koblenz = Koblencja Hildesheim = Hildesheim Erlangen = Erlangen Germany = Niemcy -with [amount]% chance = z szansą [amount]% -When conquering an encampment, earn [amount] Gold and recruit a Barbarian unit = Po zdobyciu obozu Barbarzyńców otrzymasz [amount] ¤Złota i możliwość ich rekrutowania -[relativeAmount]% maintenance costs = [relativeAmount]% niższe koszty utrzymania Suleiman I = Sułtan Sulejman I Your continued insolence and failure to recognize and preeminence leads us to war. = Twoja ciągła bezczelność oraz brak uznania i prymatu prowadzi nas do wojny. @@ -2916,7 +3276,6 @@ Afyonkarahisar = Afyonkarahisar Bitlis = Bitlis Yalova = Yalova The Ottomans = Osmanowie -When defeating a [mapUnitFilter] unit, earn [amount] Gold and recruit it = Za pokonanie jednostek typu [mapUnitFilter] otrzymasz [amount] ¤Złota oraz możliwość ich rekrutowania Sejong = Sedzong Wielki Jip-hyun-jun (Hall of Worthies) will no longer tolerate your irksome behavior. We will liberate the citizens under your oppression even with force, and enlighten them! = Dwór Królewski jest już znużony twoimi nudnymi błazeństwami. Siłą wyzwolimy twoich uciśnionych poddanych i poprowadzimy ich ku oświeceniu. @@ -2956,7 +3315,6 @@ Sacheon = Sacheon Gimje = Gimje Anju = Anju Korea = Korea -Receive a tech boost when scientific buildings/wonders are built in capital = Otrzymuje premię technologiczną, zawsze gdy w Stolicy pojawi się Budynek naukowy lub Cud naukowy Hiawatha = Hiawatha You are a plague upon Mother Earth! Prepare for battle! = Jesteś plagą Matki Ziemi! Przygotuj się do walki! @@ -3073,7 +3431,6 @@ Paishiyauvada = Paishiyauvada Patigrbana = Patigrbana Phrada = Phrada Persia = Persja -during a Golden Age = podczas Złotej Ery Kamehameha I = Kamehameha I The ancient fire flashing across the sky is what proclaimed that this day would come, though I had foolishly hoped for a different outcome. = Starożytny ogień podróżujący po niebie zapowiedział ten dzień, ale w swej głupocie wierzyłem, że będzie inaczej. Choć żyliśmy w przyjaźni, przygotuj się na zniszczenie. @@ -3124,11 +3481,6 @@ Nuguria = Nuguria Pileni = Pileni Nukumanu = Nukumanu Polynesia = Polinezja -starting from the [era] = poczynając od → [era] -Enables embarkation for land units = Pozwala na zaokrętowanie jednostek lądowych -Enables [mapUnitFilter] units to enter ocean tiles = Możliwość natychmiastowego wypłynięcia na Ocean otrzymują jednostki [mapUnitFilter] -Normal vision when embarked = Normalny zasięg widzenia po zaokrętowaniu -within [amount] tiles of a [tileFilter] = w zasięgu [amount] pól od [tileFilter] Ramkhamhaeng = Ramkhamhaeng You lowly, arrogant fool! I will make you regret of your insolence! = Pluskwo bez honoru! Zniszczę cię za tę bezczelność! @@ -3169,8 +3521,6 @@ Loci = Loci Khon Kaen = Khon Kaen Surin = Surin Siam = Syjam -[relativeAmount]% [stat] from City-States = [relativeAmount]% [stat] od sojuszniczych Wolnych Miast -Military Units gifted from City-States start with [amount] XP = Jednostki wojskowe otrzymane od Miast Państw dostają na start [amount] PD Isabella = Izabela God will probably forgive you... but I shall not. Prepare for war. = Niebiosa mogą ci przebaczyć... ale nie ja! Gotuj się do wojny! @@ -3220,9 +3570,6 @@ Ibiza = Ibiza Las Palmas = Las Palmas Tenerife = Teneryfa Spain = Hiszpania -100 Gold for discovering a Natural Wonder (bonus enhanced to 500 Gold if first to discover it) = +100¤ Złota za odkrycie Cudu Natury (+500¤ Złota, jeśli będzie pierwszym odkrywcą). -[stats] for every known Natural Wonder = [stats] za każdy z Cudów Natury -[relativeAmount]% Yield from every [tileFilter/buildingFilter] = [relativeAmount]% zysków z każdego pola [tileFilter/buildingFilter] Askia = Askia You are an abomination to heaven and earth, the chief of ignorant savages! You must be destroyed! = Jesteś obrzydliwością dla nieba i ziemi, wodzu nieświadomych dzikusów! Musisz zostać zniszczony! @@ -3262,8 +3609,6 @@ Dori = Dori Bamba = Bamba Segou = Segou Songhai = Songhaj -Receive triple Gold from Barbarian encampments and pillaging Cities = Potrójna ilość Złota¤ z obozowisk Barbarzyńców i plądrowania miast -Defense bonus when embarked = Premia obronna po zaokrętowaniu Genghis Khan = Czyngis-Chan You stand in the way of my armies. Let us solve this like warriors! = Zagradzasz drogę mojej armii. Rozwiążmy to jak przystało na wojowników! @@ -3306,7 +3651,6 @@ Har-Ayrag = Airag Nalayh = Nalajch Tes = Tes Mongolia = Mongolia -+30% Strength when fighting City-State units and cities = +30%†Siły bojowej podczas walki z jednostkami Wolnych Miast lub podczas ataku na Wolne Miasto. Montezuma I = Montezuma I Xi-miqa-can! Xi-miqa-can! Xi-miqa-can! (Die, die, die!) = Xi-miqa-can! Xi-miqa-can! Xi-miqa-can! (Zgiń, zgiń, zgiń!) @@ -3352,7 +3696,6 @@ Itzapalapa = Itzapalapa Ayotzinco = Ayotzinco Iztapam = Iztapam Aztecs = Aztekowie -Earn [amount]% of killed [mapUnitFilter] unit's [costOrStrength] as [civWideStat] = [costOrStrength] pokonanych jednostek (typu [mapUnitFilter]) zamienia się w [amount]% na [civWideStat] Pachacuti = Pachacuti Resistance is futile! You cannot hope to stand against the mighty Incan empire. If you will not surrender immediately, then prepare for war! = Opór jest bezcelowy! Nie macie szans w starciu z potęgą imperium Inków. Jeśli natychmiast się nie poddacie, gotujcie się do wojny! @@ -3400,8 +3743,6 @@ Chucuito = Chucuito Choquequirao = Choquequirao Inca = Inkowie Units ignore terrain costs when moving into any tile with Hills = Jednostki ignorują koszt terenu na polach Wzgórza -[relativeAmount]% maintenance on road & railroads = Koszty utrzymania dróg i linii kolejowych mniejsze o [relativeAmount]% -No Maintenance costs for improvements in [tileFilter] tiles = Brak kosztów utrzymania dla ulepszeń na polach [tileFilter] Harald Bluetooth = Harald Sinonozęby If I am to be honest, I tire of those pointless charades. Why don't we settle our disputes on the field of battle, like true men? Perhaps the skalds will sing of your valor... or mine! = Jeśli mam być szczery, męczą mnie te bezsensowne rozmowy. Dlaczego nie rozstrzygamy naszych sporów na polu bitwy, jak prawdziwi mężczyźni? Być może skaldowie będą śpiewać o twojej odwadze... albo o mojej! @@ -3461,8 +3802,6 @@ Haderslev = Haderslev Ringsted = Ringsted Skrive = Skrive Denmark = Dania -[amount] Movement point cost to disembark = Koszt ruchu za zejście na ląd obniżony do [amount] -No movement cost to pillage = Brak kosztów ruchu podczas plądrowania You leave us no choice. War it must be. = Nie pozostawiasz nam wyboru. Wojna musi się rozpocząć. Very well, this shall not be forgotten. = No cóż... To nie będzi ci zapomniane. @@ -3555,7 +3894,6 @@ War lingers in our hearts. Why carry on with a false peace? = Wojna jest już w You gormless radger! You'll dine on your own teeth before you set foot in Ireland! = Ty parszywy psie! Połamiesz sobie zęby na Irlandii! A lonely wind blows through the highlands today. A dirge for Ireland. Can you hear it? = Samotny wiatr wieje dzisiaj przez wyżyny. To pieśń żałobna dla Irlandii. Słyszysz to? Dublin = Dublin -Will not be chosen for new games = Nie zostanie wybrany do nowych gier You shall stain this land no longer with your vileness! To arms, my countrymen - we ride to war! = Nie będziesz już plamił tej ziemi swoją podłością! Do broni, moi rodacy - idziemy na wojnę! Traitorous man! The Celtic peoples will not stand for such wanton abuse and slander - I shall have your head! = Zdrajco! Celtowie nie będą tolerować takich bezmyślnych nadużyć i oszczerstw - będę miał twoją głowę! @@ -3575,20 +3913,13 @@ You will see you have just bitten off more than you can chew. = Przekonasz się, This ship may sink, but our spirits will linger. = Ten okręt może zatonąć, ale nasze duchy pozostaną. Valletta = Valetta -Can only heal by pillaging = Mogą się leczyć tylko w czasie plądrowania - #################### Lines from Policies from Civ V - Vanilla #################### Aristocracy = Arystokracja Legalism = Legalizm -Provides the cheapest [stat] building in your first [amount] cities for free = Zapewnia za darmo najtańszy budynek związany z [stat] w [amount] pierwszych miastach Oligarchy = Oligarchia -Units in cities cost no Maintenance = Darmowe utrzymanie jednostek w miastach -with a garrison = z garnizonem -[relativeAmount]% Strength for cities = [relativeAmount]% do ‡Siły ostrzału dla miast Landed Elite = Posiadacze Ziemscy -[relativeAmount]% growth [cityFilter] = [relativeAmount]% wzrostu Populacji [cityFilter] Monarchy = Monarchia Tradition Complete = Ukończona Tradycja Tradition = Tradycja @@ -3597,49 +3928,32 @@ Collective Rule = Rządy Zbiorowe Citizenship = Obywatelstwo Republic = Republika Representation = Przedstawicielstwo -Each city founded increases culture cost of policies [relativeAmount]% less than normal = Każde założone miasto zwiększa koszt ♪Kultury ustroju o [relativeAmount]% mniej niż normalnie Meritocracy = Merytokracja Liberty Complete = Ukończona Wolność -Free Great Person = Darmowy Wielki Człowiek Liberty = Wolność Warrior Code = Kodeks Wojownika Discipline = Dyscyplina -when adjacent to a [mapUnitFilter] unit = gdy sąsiadują z innymi jednostkami tego typu ([mapUnitFilter]) Military Tradition = Tradycja Wojskowa -[relativeAmount]% XP gained from combat = [relativeAmount]% więcej PD uzyskiwanych z walki Military Caste = Kasta Wojskowa Professional Army = Armia Zawodowa Honor Complete = Ukończony Honor Honor = Honor -vs [mapUnitFilter] units = vs. jednostki [mapUnitFilter] -Notified of new Barbarian encampments = Otrzymasz powiadomienia o nowych obozach Barbarzyńców Organized Religion = Hierarchia Kościelna Mandate Of Heaven = Mandat Niebios -[relativeAmount]% of excess happiness converted to [stat] = [relativeAmount]% nadmiaru ⌣Zadowolenia zamieniane jest na [stat] Theocracy = Teokracja -[relativeAmount]% [stat] from every [tileFilter/buildingFilter] = [relativeAmount]% [stat] za każdy budynek [tileFilter/buildingFilter] Reformation = Reformacja Free Religion = Wolność Wyznania Piety Complete = Ukończona Pobożność Piety = Pobożność -before adopting [policy] = jeśli wcześniej nie wybrano ustroju → [policy] Philantropy = Filantropia -Gifts of Gold to City-States generate [relativeAmount]% more Influence = ¤Złoto ofiarowane Wolnym Miastom generuje [relativeAmount]% więcej Punktów Wpływów Aesthetics = Estetyka -Resting point for Influence with City-States is increased by [amount] = Zwiększa Wpływy w Wolnych Miastach o [amount] Punktów Scholasticism = Scholastyka -Allied City-States provide [stat] equal to [relativeAmount]% of what they produce for themselves = Sojusznicze Wolne Miasta zapewniają premię do [stat] równą [relativeAmount]% tego, co wytwarzają dla siebie Cultural Diplomacy = Dyplomacja Kulturowa -[relativeAmount]% resources gifted by City-States = Ilość surowców otrzymywanych od Wolnych Miast zwiększa się o [relativeAmount]% -[relativeAmount]% Happiness from luxury resources gifted by City-States = [relativeAmount]% więcej ⌣Zadowolenia z produktów Luksusowych otrzymywanych od Wolnych Miast Educated Elite = Wykształcona Elita -Allied City-States will occasionally gift Great People = Sojusznicze Wolne Miasta co jakiś czas podarują Ci Wielkich Ludzi Patronage Complete = Ukończony Mecenat -Influence of all other civilizations with all city-states degrades [relativeAmount]% faster = Wpływy innych cywilizacji w Wolnych Miastach będą zmniejszały się co turę o [relativeAmount]% szybciej niż normalnie -Triggers the following global alert: [comment] = Inicjujesz następujący alert globalny: [comment] Patronage = Mecenat Naval Tradition = Tradycja Morska @@ -3647,7 +3961,6 @@ Trade Unions = Związki Zawodowe Merchant Navy = Marynarka Handlowa Mercantilism = Merkantylizm Protectionism = Protekcjonizm -[amount] Happiness from each type of luxury resource = [amount] ⌣Zadowolenia z każdego rodzaju Surowców Luksusowych Commerce Complete = Ukończony Handel Commerce = Handel @@ -3655,42 +3968,30 @@ Secularism = Sekularyzm Humanism = Humanizm Free Thought = Wolność Przekonań Sovereignty = Niezależność -while the empire is happy = jeśli Obywatele są ⌣Zadowoleni -[relativeAmount]% [stat] = [relativeAmount]% [stat] Scientific Revolution = Rewolucja Naukowa -[amount] Free Technologies = [amount] darmowe technologie Rationalism Complete = Ukończony Racjonalizm -[stats] from all [buildingFilter] buildings = [stats] za każdy budynek [buildingFilter] Rationalism = Racjonalizm Constitution = Konstytucja Universal Suffrage = Powszechne Prawo Wyborcze -when defending = podczas obrony Civil Society = Społeczeństwo Obywatelskie -[relativeAmount]% Food consumption by specialists [cityFilter] = Specjaliści [cityFilter] wymagają o [relativeAmount]% mniej ⁂Żywności Free Speech = Wolność Słowa -[amount] units cost no maintenance = Darmowe utrzymanie dla [amount] jednostek Democracy = Demokracja Freedom Complete = Ukończony Liberalizm Freedom = Liberalizm Populism = Populizm Militarism = Militaryzm -[stat] cost of purchasing [baseUnitFilter] units [relativeAmount]% = Koszt zakupu jednostek [baseUnitFilter] mniejszy o [relativeAmount]% [stat] Fascism = Faszyzm -Quantity of strategic resources produced by the empire +[relativeAmount]% = Ilość produkowanych surowców strategicznych wzrasta o +[relativeAmount]% Police State = Państwo Policyjne Total War = Wojna Totalna Autocracy Complete = Ukończona Autokracja -for [amount] turns = przez [amount] ⏳tur Autocracy = Autokracja United Front = Wspólny Front -Militaristic City-States grant units [amount] times as fast when you are at war with a common nation = W razie wojny ze wspólnym wrogiem Wolne Miasta (militarne) [amount] razy szybciej przekazują Ci jednostki wojskowe Planned Economy = Gospodarka Planowana Nationalism = Nacjonalizm Socialism = Socjalizm -[relativeAmount]% maintenance cost for buildings [cityFilter] = Koszt utrzymania budynków [cityFilter] mniejszy o [relativeAmount]% ¤Złota Communism = Komunizm Order Complete = Ukończony Nowy Ład Order = Nowy Ład @@ -3795,7 +4096,6 @@ Engineer = Inżynier 'Where tillage begins, other arts follow. The farmers therefore are the founders of human civilization.' - Daniel Webster = „Gdzie pojawia się uprawa roli, wszystko inne podążą za nią. Dlatego to rolnicy są założycielami ludzkiej cywilizacji.”\n\n– Daniel Webster Agriculture = Rolnictwo -Starting tech = Technologia początkowa 'Shall the clay say to him that fashioneth it, what makest thou?' - Bible Isaiah 45:9 = „Czy glina może powiedzieć do tego, kto ją formuje: Co robisz?”\n\n– Biblia, Księga Izajasza 45,9 Pottery = Garncarstwo @@ -3812,7 +4112,6 @@ Sailing = Żegluga Calendar = Kalendarz 'He who destroys a good book kills reason itself.' - John Milton = „Ten, kto niszczy dobrą książkę, zabija rozsądek.”\n\n– John Milton Writing = Pismo -Enables Open Borders agreements = Pozwala zawierać umowy o otwartych granicach 'Even brute beasts and wandering birds do not fall into the same traps or nets twice.' - Saint Jerome = „Nawet okrutne bestie i ptaki wędrowne nie wpadają dwa razy w te same wnyki i sieci.”\n\n– Hieronim ze Strydonu Trapping = Łowiectwo 'Wisdom and virtue are like the two wheels of a cart.' - Japanese proverb = „Mądrość i cnota są jak dwa koła wozu.”\n\n– przysłowie japońskie @@ -3826,7 +4125,6 @@ Bronze Working = Obróbka Brązu Optics = Optyka 'There is only one good, knowledge, and one evil, ignorance.' - Socrates = „Jest tylko jedno dobro, wiedza, i jedno zło, ignorancja.”\n\n– Sokrates Philosophy = Filozofia -Enables Research agreements = Pozwala zawierać umowy naukowe 'A Horse! A Horse! My kingdom for a horse!' - Shakespeare (Richard III) = „Królestwo za konia!”\n\n– William Szekspir (Ryszard III) Horseback Riding = Jazda Konna 'Mathematics is the gate and key to the sciences.' - Roger Bacon = „Matematyka to klucz i wrota do wszystkich nauk.”\n\n– Roger Bacon @@ -3842,10 +4140,8 @@ Theology = Teologia Civil Service = Służba Cywilna 'Better is bread with a happy heart than wealth with vexation.' - Amenemope = „Rozradowanemu sercu lepszy chleb, niż bogactwo w utrapieniu.”\n\n– Faraon Amenemope Currency = Pieniądze -Enables conversion of city production to [civWideStat] = Pozwala zamienić ⚙Produkcję generowaną przez miasta na [civWideStat] 'Instrumental or mechanical science is the noblest and, above all others, the most useful.' - Leonardo da Vinci = „Nauka instrumentalna, zwana też mechaniczną, to najszlachetniejsza z dziedzin, a przede wszystkim najbardziej użyteczna.”\n\n– Leonardo da Vinci Engineering = Inżynieria -Roads connect tiles across rivers = Pozwala tworzyć mosty nad rzekami (brak kary za przejście przez rzekę) 'When pieces of bronze or gold or iron break, the metal-smith welds them together again in the fire, and the bond is established.' - Sri Guru Granth Sahib = „Kiedy łamią się kawałki brązu, złota lub żelaza, kowal zespala je w ogniu i tak tworzy się więź.”\n\n– Sri Guru Granth Sahib Metal Casting = Odlewanie Metalu @@ -3857,7 +4153,6 @@ Education = Edukacja Chivalry = Rycerstwo 'The press is the best instrument for enlightening the mind of man, and improving him as a rational, moral and social being.' - Thomas Jefferson = „Prasa to najlepsze narzędzie do oświecenia umysłu człowieka i uczynienia go bardziej racjonalną, moralną i społeczną istotą.”\n\n– Thomas Jefferson Machinery = Mechanika -Improves movement speed on roads = Zwiększa prędkość poruszania się na drogach 'Measure what is measurable, and make measurable what is not so.' - Galileo Galilei = „Zmierz, co jest mierzalne, i uczyń mierzalnym to, co takim nie jest.”\n\n– Galileusz Physics = Fizyka 'John Henry said to his Captain, / 'A man ain't nothin' but a man, / And before I'll let your steam drill beat me down, / I'll die with the hammer in my hand.'' - Anonymous: The Ballad of John Henry, the Steel-Drivin' Man = „John Henry powiedział do kapitana: »Człowiek jest tylko człowiekiem, i zanim pozwolę, by pokonał mnie twój świder parowy, umrę z młotkiem w ręku«.”\n\n– Anonim, Ballada o Johnie Henrym (Człowieku ze Stali) @@ -3949,7 +4244,6 @@ Globalization = Globalizacja Robotics = Robotyka 'Now, somehow, in some new way, the sky seemed almost alien.' - Lyndon B. Johnson = „Nagle, nie wiedzieć czemu, niebo stało się jakby obce.”\n\n– Lyndon B. Johnson Satellites = Satelity -Reveals the entire map = Odkrywa mapę całego Świata 'Be extremely subtle, even to the point of formlessness, be extremely mysterious, even to the point of soundlessness. Thereby you can be the director of the opponent's fate.' - Sun Tzu = „Bądź niezwykle subtelny, aż do bezforemności, bądź niezwykle tajemniczy, aż do bezdźwięczności. Dzięki temu możesz być reżyserem losu przeciwnika.”\n\n– Sun Tzu Stealth = Technologia Stealth 'Our scientific power has outrun our spiritual power, we have guided missiles and misguided men.' – Martin Luther King Jr. = „Nasza siła naukowa prześcignęła naszą moc duchową, sterowaliśmy pociskami i wprowadzaliśmy w błąd ludzi.”\n\n– Martin Luther King Jr. @@ -3966,7 +4260,6 @@ Nanotechnology = Nanotechnologia 'I think we agree, the past is over.' - George W. Bush = „Myślę, że się zgadzamy, przeszłość się skończyła.”\n\n- George W. Bush Future Tech = Technologia Przyszłości Who knows what the future holds? = Kto wie, co kryje przyszłość? -Can be continually researched = Może być stale rozwijana #################### Lines from Terrains from Civ V - Vanilla #################### @@ -3984,34 +4277,24 @@ Tundra = Tundra Desert = Pustynia Lakes = Jezioro -Fresh water = Woda pitna Mountain = Góry -Has an elevation of [amount] for visibility calculations = Ma wysokość [amount] do obliczeń widoczności -Units ending their turn on this terrain take [amount] damage = Jednostki kończące turę w górach odnoszą obrażenia -[amount] PŻ Snow = Śnieg Hill = Wzgórza -[amount] Strength for cities built on this terrain = [amount] †Siły bojowej dla miast zbudowanych na tym terenie Forest = Las -Provides a one-time Production bonus to the closest city when cut down = Po wykarczowaniu jednorazowa premia ⚙Produkcji dla najbliższego miasta -Blocks line-of-sight from tiles at same elevation = Blokuje pole widzenia z obszarów o tej samej wysokości -[amount]% Chance to be destroyed by nukes = [amount]% szans na zniszczenie przez broń atomową A Camp can be built here without cutting it down = Można tu zbudować Obozowisko bez konieczności karczowania Jungle = Dżungla Marsh = Mokradła -Rare feature = Rzadka cecha terenu Only Polders can be built here = Na tym terenie można zbudować tylko Poldery Fallout = Skażenie radioaktywne -Nullifies all other stats this tile provides = Anuluje wszystkie inne statystyki zapewniane przez to pole Oasis = Oaza -Only [improvementFilter] improvements may be built on this tile = Na tym terenie można zbudować tylko ulepszenia [improvementFilter] Flood plains = Tereny zalewowe @@ -4024,11 +4307,8 @@ Great Barrier Reef = Wielka Rafa Koralowa Old Faithful = Gejzer Old Faithful El Dorado = Kraina El Dorado -Grants 500 Gold to the first civilization to discover it = +500¤ Złota dla pierwszej cywilizacji, która dokona odkrycia! Fountain of Youth = Fontanna Młodości -Grants [promotion] ([comment]) to adjacent [mapUnitFilter] units for the rest of the game = Sąsiadujące z polem jednostki [mapUnitFilter] otrzymują awans „[promotion]” ([comment]) do końca gry. -Tile provides yield without assigned population = Zapewnia dochody nawet jeśli pole nie jest przetwarzane. Grand Mesa = Grand Mesa @@ -4046,18 +4326,14 @@ Barringer Crater = Krater Barringera #################### Lines from TileImprovements from Civ V - Vanilla #################### Farm = Farma -Can also be built on tiles adjacent to fresh water = Można zbudować także na innych polach, jeśli mają dostęp do wody pitnej. -[stats] from [tileFilter] tiles = [stats] za każde pole z [tileFilter] Lumber mill = Tartak -[stats] = [stats] Mine = Kopalnia Trading post = Placówka handlowa Camp = Obozowisko -Can only be built to improve a resource = Można zbudować tylko w celu przetwarzania (ulepszania) surowców Oil well = Szyb naftowy @@ -4072,12 +4348,8 @@ Quarry = Kamieniołom Fishing Boats = Przystań rybacka Fort = Fort -Can be built outside your borders = Można budować poza własnymi granicami -Gives a defensive bonus of [relativeAmount]% = Zapewnia premię [relativeAmount]% do obrony dla stacjonujących jednostek Road = Droga - # Requires translation! -Costs [amount] [stat] per turn when in your territory = Reduces movement cost to ½ if the other tile also has a Road or Railroad = Zmniejsza koszty ruchu o połowę jeśli na kolejnym polu jest droga albo linia kolejowa Reduces movement cost to ⅓ with Machinery = Trzykrotnie zmniejsza koszty ruchu po odkryciu → Mechanika Requires Engineering to bridge rivers = Do budowy mostów wymagana jest → Inżynieria @@ -4101,11 +4373,9 @@ Remove Railroad = Usuwanie linii kolejowych Cancel improvement order = Przerwij aktualną pracę Repair = Napraw -Unbuildable = Nie można wyprodukować Repairs a pillaged Improvement or Route = Napraw zniszczone usprawnienie lub drogę Academy = Akademia -Removes removable features when built = Podczas budowy usuwane są dodatkowe cechy terenu Landmark = Słynny zabytek @@ -4116,24 +4386,17 @@ Customs house = Urząd Celny Holy site = Święte Miejsce Citadel = Cytadela -Adjacent enemy units ending their turn take [amount] damage = Wrogie jednostki kończące ruch przy Cytadeli tracą -[amount] PŻ -Can be built just outside your borders = Można zbudować na własnym terytorium lub na polach przygranicznych. -Constructing it will take over the tiles around it and assign them to your closest city = Po wybudowaniu pola otaczające obiekt zostają przejęte przez najbliższe miasto. Moai = Moai Terrace farm = Uprawa tarasowa Ancient ruins = Starożytne ruiny -Unpillagable = Nie można splądrować. -Provides a random bonus when entered = Po wejściu zapewnia losowy bonus City ruins = Ruiny miasta -Will be replaced by automated workers = Zostanie zastąpione przez zautomatyzowanych Robotników A bleak reminder of the destruction wreaked by War = Pozostałości po miastach zniszczonych w czasie wojen. City center = Centrum miasta -Irremovable = Nie można usunąć. Marks the center of a city = Wyznacza centrum miasta. Appearance changes with the technological era of the owning civilization = Wygląd miasta zmienia się wraz z kolejnymi epokami technologicznymi. @@ -4158,14 +4421,12 @@ Stone = Kamienie Fish = Ryby Horses = Konie -Guaranteed with Strategic Balance resource option = Gwarantowane z opcją strategicznego balansu surowców Iron = Żelazo Coal = Węgiel Oil = Ropa -Deposits in [tileFilter] tiles always provide [amount] resources = Złoża na polach [tileFilter] zawsze dostarczają [amount] zasobu Aluminum = Aluminium @@ -4202,7 +4463,6 @@ Whales = Wieloryby Pearls = Perły Jewelry = Biżuteria -Can only be created by Mercantile City-States = Może być stworzone tylko przez miasta kupieckie Porcelain = Porcelana @@ -4218,8 +4478,6 @@ Melee Water = Pływające walczące w zwarciu Ranged Water = Pływające walczące na dystans Submarine = Okręt Podwodny Heal Instantly = Szybkie leczenie -Heal this unit by [amount] HP = Jednostka odzyskuje +[amount] PŻ -Doing so will consume this opportunity to choose a Promotion = Skorzytanie z leczenia odbierze jednostce możliwośc wyboru innego awansu! Accuracy I = Celność I @@ -4236,10 +4494,8 @@ Barrage III = Zmasowany Ostrzał III Volley = Zdobywanie Miast Extended Range = Daleki zasięg -[amount] Range = …Zasięg ostrzału [amount] Indirect Fire = Ogień Pośredni -Ranged attacks may be performed over obstacles = Może przeprowadzić atak dystansowy ponad przeszkodą ↷ do celów poza zasięgiem wzroku Shock I = Szturm I @@ -4262,21 +4518,14 @@ Formation I = Szyk I Formation II = Szyk II Blitz = Atak Błyskawiczny -[amount] additional attacks per turn = [amount] dodatkowy atak na turę Woodsman = Traper -Double movement in [terrainFilter] = Podwójny ruch przez [terrainFilter] Amphibious = Desant -Eliminates combat penalty for attacking over a river = Bez kary bojowej za atak przez rzekę -Eliminates combat penalty for attacking across a coast = Bez kary bojowej za atak z morza/wybrzeża Medic = Medyk I -All adjacent units heal [amount] HP when healing = Sąsiadujące jednostki odzyskują [amount] PŻ na turę Medic II = Medyk II -in [tileFilter] tiles = na polach [tileFilter] -[amount] HP when healing = [amount] PŻ podczas leczenia Scouting I = Zwiad I @@ -4289,8 +4538,6 @@ Survivalism I = Przetrwanie I Survivalism II = Przetrwanie II Survivalism III = Przetrwanie III -Unit will heal every turn, even if it performs an action = Jednostka odzyskuje sprawność (PŻ) co turę, nawet po wykonaniu ruchu / akcji -May withdraw before melee ([amount]%) = Może wycofać się przed walką ([amount]%) Boarding Party I = Abordaż I @@ -4299,7 +4546,6 @@ Boarding Party II = Abordaż II Boarding Party III = Abordaż III Coastal Raider I = Morski Grabieżca I -Earn [amount]% of the damage done to [combatantFilter] units as [civWideStat] = Kiedy atakuje [combatantFilter] wykrada [civWideStat] o wartości [amount]% zadanych mu obrażeń Coastal Raider II = Morski Grabieżca II @@ -4327,14 +4573,12 @@ Armor Plating II = Opancerzenie II Armor Plating III = Opancerzenie III Flight Deck I = Pokład lotniczy I -Can carry [amount] extra [mapUnitFilter] units = Może transportować dodatkowo [amount] [mapUnitFilter] Flight Deck II = Pokład lotniczy II Flight Deck III = Pokład lotniczy III Supply = Mechanik Okrętowy -May heal outside of friendly territory = Może się leczyć poza własnym terenem Bomber = Bombowiec Siege I = Nalot I @@ -4344,25 +4588,20 @@ Siege II = Nalot II Siege III = Nalot III Evasion = Unik Lotniczy -Damage taken from interception reduced by [relativeAmount]% = Zmniejsza o [relativeAmount]% obrażenia otrzymane podczas przechwyceń Fighter = Myśliwiec Interception I = Przechwytywanie I -[relativeAmount]% Damage when intercepting = [relativeAmount]% Obrażeń (PŻ) w czasie przechwytywania wrogich samolotów Interception II = Przechwytywanie II Interception III = Przechwytywanie III -[relativeAmount]% Strength when performing Air Sweep = [relativeAmount]% †Siły bojowej podczas Oczyszczania nieba - Air Targeting I = Nalot Morski I Air Targeting II = Nalot Morski II Sortie = Patrol Bojowy -[amount] extra interceptions may be made per turn = [amount] dodatkowe przechwycenie na turę Operational Range = Zasięg Operacyjny @@ -4408,25 +4647,19 @@ Great Generals II = Wielcy Generałowie II Quick Study = Szybka Nauka Haka War Dance = Taniec Wojenny Haka -[relativeAmount]% Strength for enemy [combatantFilter] units in adjacent [tileFilter] tiles = Wrogie jednostki [combatantFilter] ([tileFilter] rodzajów) na sąsiednich polach walczą z obniżoną o [relativeAmount]% †Siłą bojową Rejuvenation = Kuracja Lecznicza -All healing effects doubled = Podwaja wszystkie efekty leczenia Slinger Withdraw = Wycofanie Procarza Ignore terrain cost = Ignorowanie kosztów terenu -Ignores terrain cost = Ignoruje koszty terenu Pictish Courage = Piktyjska Odwaga Home Sweet Home = Obrońca Stolicy -[relativeAmount]% Strength decreasing with distance from the capital = [relativeAmount]% †Siły bojowej w Stolicy (maleje wraz z odległością od Stolicy) [unit] ability = Zdolność [unit] -Heals [amount] damage if it kills a unit = Odzyskuje +[amount] PŻ za każdą pokonaną jednostkę - #################### Lines from UnitTypes from Civ V - Vanilla #################### @@ -4434,23 +4667,12 @@ Heals [amount] damage if it kills a unit = Odzyskuje +[amount] PŻ za każdą po Civilian Water = Pływające cywilne -Can enter ice tiles = Może poruszać się po lodzie -Invisible to non-adjacent units = Widoczny tylko dla bezpośrednio sąsiadujących jednostek -Can see invisible [mapUnitFilter] units = Wykrywa niewidoczne jednostki [mapUnitFilter] - - Aircraft = Samolot/y -Can see over obstacles = Przeszkody nie ograniczają zasięgu widzenia jednostki -Can perform Air Sweep = Może przeprowadzić Oczyszczanie nieba Atomic Bomber = Bombowiec Nuklearny Missile = Pociski -Self-destructs when attacking = Ulega samozniszczeniu podczas ataku -Cannot be intercepted = Nie może zostać przechwycony - -Can pass through impassable tiles = Może pokonywać tereny nie do przekroczenia Armor = Opancerzona @@ -4470,13 +4692,6 @@ AtomicBomber = Bombowiec Nuklearny #################### Lines from Units from Civ V - Vanilla #################### -Can build [improvementFilter/terrainFilter] improvements on tiles = Może budować ulepszenia [improvementFilter/terrainFilter] - -Founds a new city = Może zakładać nowe miasta -Excess Food converted to Production when under construction = W trakcie budowy nadmiar Żywności zamieniany jest na ⚙Produkcję -Requires at least [amount] population = Wymaga co najmniej [amount] Obywateli - -May upgrade to [baseUnitFilter] through ruins-like effects = Może ulepszyć się do → [baseUnitFilter] dzięki odkryciom w ruinach This is your basic, club-swinging fighter. = Podstawowy wojownik walczący maczugą @@ -4495,17 +4710,12 @@ Slinger = Procarz Skirmisher = Barbarzyński Łucznik Work Boats = Kuter -Cannot enter ocean tiles = Nie może wypłynąć na pełny Ocean -May create improvements on water resources = Może budować ulepszenia na wodzie -Uncapturable = Jednostka nie może zostać przejęta Trireme = Trirema Galley = Barbarzyńska Galera Chariot Archer = Łucznik Rydwanowy -No defensive terrain bonus = Bez premii terenowej w obronie -Rough terrain penalty = Kara za trudny teren War Chariot = Rydwan @@ -4519,12 +4729,10 @@ Persian Immortal = Nieśmiertelny Marauder = Rabuś Horseman = Konnica -Can move after attacking = Może wykonać ruch po ataku Companion Cavalry = Konny Hetajr Catapult = Katapulta -Must set up to ranged attack = Po wykonaniu ruchu musi przygotować się do ostrzału ⏳ Ballista = Balista @@ -4536,14 +4744,12 @@ Mohawk Warrior = Wojownik Mohawków Landsknecht = Landsknecht -Can move immediately once bought = Może poruszać się natychmiast po zakupie Knight = Rycerz Camel Archer = Łucznik Arabski Conquistador = Konkwistador -on foreign continents = na obcych kontynentach Naresuan's Elephant = Słoń Naresuan @@ -4601,16 +4807,11 @@ Ironclad = Pancernik Parowy Artillery = Armata -Can only attack [tileFilter] tiles = Może atakować tylko obszary [tileFilter] Foreign Legion = Legia Cudzoziemska -[relativeAmount]% chance to intercept air attacks = [relativeAmount]% szans na przechwycenie ataków lotniczych - Carrier = Lotniskowiec -Cannot attack = Nie może atakować -Can carry [amount] [mapUnitFilter] units = Może przenosić [amount] [mapUnitFilter] Battleship = Pancernik @@ -4624,7 +4825,6 @@ Zero = Myśliwiec „Zero” B17 = Latająca Forteca Paratrooper = Spadochroniarz -May Paradrop up to [amount] tiles from inside friendly territory = Możliwość desantu w promieniu do [amount] pól od przyjaznego terenu Tank = Czołg @@ -4633,9 +4833,6 @@ Panzer = Czołg Panzer Anti-Tank Gun = Działo Przeciwpancerne Atomic Bomb = Bomba Atomowa -Nuclear weapon of Strength [amount] = Siła broni nuklearnej: [amount] -if [buildingFilter] is constructed = jeśli ukończono [buildingFilter] -Blast radius [amount] = Promień zniszczenia: [amount] Rocket Artillery = Artyleria Rakietowa @@ -4646,9 +4843,6 @@ Guided Missile = Pocisk Kierowany Nuclear Missile = Pocisk Atomowy Helicopter Gunship = Śmigłowiec Bojowy -All tiles cost 1 movement = Koszt ruchu: 1 na każdym terenie -Ignores Zone of Control = Ignoruje strefy kontroli -Unable to capture cities = Nie może zdobywać miast Nuclear Submarine = Atomowy Okręt Podwodny @@ -4663,48 +4857,26 @@ Jet Fighter = Myśliwiec Odrzutowy Giant Death Robot = Gigantyczny Śmierciobot Stealth Bomber = Bombowiec Stealth -Cannot be carried by [mapUnitFilter] units = Nie może być przenoszony przez [mapUnitFilter] Great Artist = Wielki Artysta -Can start an [amount]-turn golden age = Może rozpocząć Złoty Wiek trwający [amount] tur -Can construct [improvementName] = Może utworzyć → [improvementName] -Great Person - [comment] = Wielki Człowiek związany z [comment] Great Scientist = Wielki Naukowiec -Can hurry technology research = Może przyspieszyć badanie technologii Great Merchant = Wielki Kupiec -Can undertake a trade mission with City-State, giving a large sum of gold and [amount] Influence = Może przeprowadzić misję handlową z Wolnym Miastem, która przyniesie dużą sumę ¤Złota i [amount] punktów Wpływu Great Engineer = Wielki Inżynier -Can speed up construction of a building = Może przyśpieszyć konstruowanie budynku Great Prophet = Wielki Prorok -if it hasn't used other actions yet = jeśli nie wykonał innych akcji -Can [action] [amount] times = Może [amount] raz/y [action] -Removes other religions when spreading religion = Usuwa inne religie podczas szerzenia własnej. -May found a religion = Może założyć religię -May enhance a religion = Może wzmacniać religię w dowolnym mieście -May enter foreign tiles without open borders = Może wchodzić na obce terytorium bez otwartych granic. -Religious Unit = Jednostka Religijna. -Takes your religion over the one in their birth city = Narzuca własną religię ponad inne w mieście z którego pochodzi. Great General = Wielki Generał -[relativeAmount]% Strength bonus for [mapUnitFilter] units within [amount] tiles = Jednostki [mapUnitFilter] w zasięgu [amount] pól zyskują [relativeAmount]% †Siły bojowej Khan = Wielki Chan Missionary = Misjonarz -May enter foreign tiles without open borders, but loses [amount] religious strength each turn it ends there = Może wchodzić na obce terytorium bez otwartych granic, ale traci [amount] siły religijnej w każdej turze na obcym terenie. -Can be purchased with [stat] [cityFilter] = Jednostkę można uzyskać za punkty [stat] [cityFilter] Inquisitor = Inkwizytor -Prevents spreading of religion to the city it is next to = Powstrzymuje przed szerzeniem religii na sąsiednie miasta. SS Booster = Dopalacz SK -Spaceship part = Moduł Statku Kosmicznego -Can be added to [comment] in the Capital = Należy dostarczyć do Stolicy aby wybudować [comment] -Limited to [amount] per Civilization = Ograniczone do [amount] na cywilizację SS Cockpit = Kokpit SK @@ -4739,24 +4911,20 @@ Have highest score after max turns = Osiągnij najwyższy wynik po ostatniej tur Ancestor Worship = Kult Przodków Dance of the Aurora = Taniec Aurory -[stats] from [tileFilter] tiles without [tileFilter2] [cityFilter] = [stats] z pól [tileFilter] (z wyjątkiem [tileFilter2]) [cityFilter] Desert Folklore = Folklor Pustynny Faith Healers = Uzdrowiciele -[mapUnitFilter] Units adjacent to this city heal [amount] HP per turn when healing = Odzyskanie [amount] PŻ na turę dla [mapUnitFilter] jednostek sąsiadujących z tym miastem Fertility Rites = Rytuał Płodności God of Craftsman = Bóg Rzemieślników -in cities with at least [amount] [populationFilter] = w miastach, w których [populationFilter] to przynajmniej [amount] osoba/y God of the Open Sky = Bóg Niebios God of the Sea = Bóg Morza God of War = Bóg Wojny -Earn [amount]% of [mapUnitFilter] unit's [costOrStrength] as [civWideStat] when killed within 4 tiles of a city following this religion = [costOrStrength] jednostek (typu [mapUnitFilter]) zniszczonych w promieniu 4 pól od miasta wyznającego tę religię zostanie zamieniona w [amount]% na [civWideStat] Goddess of Festivals = Bogini Świąt @@ -4781,7 +4949,6 @@ Religious Settlements = Miejscowości Religijne Sacred Path = Święta Ścieżka Sacred Waters = Święte Wody -[stats] in cities on [terrainFilter] tiles = [stats] z miast przy [terrainFilter] Stone Circles = Kamienne kręgi @@ -4789,7 +4956,6 @@ Follower = Wyznawca Asceticism = Ascetyzm Cathedrals = Katedry -May buy [buildingFilter] buildings with [stat] [cityFilter] = Możesz kupić budynki [buildingFilter] za punkty [stat] [cityFilter] Choral Music = Chorał Gregoriański @@ -4800,13 +4966,10 @@ Feed the World = Żywiciele Świata Guruship = Guru Holy Warriors = Mnisi Wojownicy -before the [era] = (przed: [era]) -May buy [baseUnitFilter] units with [stat] for [amount] times their normal Production cost = Możesz kupić jednostki [baseUnitFilter] za [amount] razy tyle punktów [stat] ile wynoszą ich normalne koszty produkcji Liturgical Drama = Misteria Religijne Monasteries = Klasztory -May buy [buildingFilter] buildings for [amount] [stat] [cityFilter] = Możesz kupić budynki [buildingFilter] za [amount] punktów [stat] [cityFilter] Mosques = Meczety @@ -4819,28 +4982,21 @@ Religious Art = Sztuka Religijna Religious Center = Centrum Religijne Religious Community = Społeczność Religijna -[relativeAmount]% [stat] from every follower, up to [relativeAmount2]% = [relativeAmount]% [stat] za każdego wyznawcę (do maksymalnie [relativeAmount2]%) Swords into Ploughshares = Miecze na Lemiesze -when not at war = w czasie trwania pokoju Founder = Założyciel Ceremonial Burial = Ceremonie Pogrzebowe -[stats] for each global city following this religion = [stats] za każde miasto wyznające tę religę Church Property = Własność Kościelna Initiation Rites = Rytuały Inicjacji -[stats] when a city adopts this religion for the first time (modified by game speed) = [stats] gdy miasto po raz pierwszy nawróci się na tę religię (modyfikowane przez prędkość gry) Interfaith Dialogue = Dialog Ekumeniczny -When spreading religion to a city, gain [amount] times the amount of followers of other religions as [stat] = Szerząc daną religię w mieście, uzyskasz [amount] razy więcej punktów [stat] niż liczba wyznawców innych religii Papal Primacy = Prymat Papieski -Resting point for Influence with City-States following this religion [amount] = Bazowy Punkt Wpływów na Wolne Miasta wyznające tę religię [amount] Peace Loving = Miłośnicy Pokoju -[stats] from every [amount] global followers [cityFilter] = [stats] na każdych [amount] wyznawców tej religii [cityFilter] Pilgrimage = Pielgrzymka @@ -4854,23 +5010,18 @@ Defender of the Faith = Obrońca Wiary Holy Order = Święty Zakon Itinerant Preachers = Wędrowni Kaznodzieje -Religion naturally spreads to cities [amount] tiles away = Religia naturalnie rozszerza się do miast w promieniu [amount] pól Just War = Słuszna Wojna Messiah = Mesjasz -[relativeAmount]% Spread Religion Strength = [relativeAmount]% siły szerzenia religii -[relativeAmount]% Faith cost of generating Great Prophet equivalents = [relativeAmount]% mniej kosztów ☮Wiary przy generowaniu Wielkiego Proroka Missionary Zeal = Misjonarski Zapał Religious Texts = Księgi Religijne -[relativeAmount]% Natural religion spread [cityFilter] = [relativeAmount]% szybsze naturalne rozszerzanie się religii [cityFilter] Religious Unity = Jedność Religijna Reliquary = Relikwiarz -[stats] whenever a Great Person is expended = Zawsze gdy Wielki Człowiek zakończy swoją misję otrzymasz [stats] #################### Lines from Buildings from Civ V - Gods & Kings #################### @@ -4897,7 +5048,6 @@ Petra = Petra Great Mosque of Djenne = Wielki Meczet Dżenne 'With the magnificence of eternity before us, let time, with all its fluctuations, dwindle into its own littleness.' - Thomas Chalmers = „Wobec wspaniałości wieczności przed nami, niech czas, ze wszystkimi swoimi fluktuacjami, zmniejszy się do własnej małości.”\n\n– Thomas Chalmers -[baseUnitFilter] units built [cityFilter] can [action] [amount] extra times = [baseUnitFilter] zbudowany [cityFilter] może dodatkowo [amount] raz [action] Grand Temple = Wielka Świątynia @@ -4925,10 +5075,8 @@ Recycling Center = Centrum Recyklingu CN Tower = Wieża CN 'Nothing travels faster than light with the possible exception of bad news, which obeys its own special rules.' - Douglas Adams = „Nic nie porusza się szybciej niż światło, może z wyjątkiem złych wiadomości, które przestrzegają własnych specjalnych zasad.”\n\n– Douglas Adams -[amount] population [cityFilter] = [amount] do populacji [cityFilter] Bomb Shelter = Schron Przeciwatomowy -Population loss from nuclear attacks [relativeAmount]% [cityFilter] = Straty ludności spowodowane atakiem atomowym [cityFilter] będą mniejsze o [relativeAmount]% Hubble Space Telescope = Teleskop Hubble'a 'The wonder is, not that the field of stars is so vast, but that man has measured it.' - Anatole France = „Cud nie polega na tym, że pole gwiazd jest tak ogromne, ale że człowiek je zmierzył.”\n\n– Anatole France @@ -4951,14 +5099,6 @@ Pagoda = Pagoda #################### Lines from Eras from Civ V - Gods & Kings #################### - # Requires translation! -Every major Civilization gains a spy once a civilization enters this era = - -May not generate great prophet equivalents naturally = Wielki Prorok nie będzie generowany w sposób naturalny -May buy [baseUnitFilter] units for [amount] [stat] [cityFilter] at an increasing price ([amount2]) = [baseUnitFilter] może być kupiony za [amount] pkt. [stat] [cityFilter] przy wzrastającej cenie ([amount2]) -Starting in this era disables religion = Rozpoczęcie gry w tej epoce wyłącza religię - - Marine = Piechota Morska @@ -5264,9 +5404,6 @@ Hildico = Hildico Gudrun = Gudrun Atilla's Court = Obóz Attyli The Huns = Hunowie -Cities are razed [amount] times as fast = Miasta są niszczone [amount] razy szybciej -Starts with [tech] = Na start otrzymuje technologię [tech] -"Borrows" city names from other civilizations in the game = „Zapożycza” nazwy miast od innych cywilizacji William of Orange = Wilhelm Orański As much as I despise war, I consider it a, hahaha, contribution to the common cause to erase your existence. = Chociaż gardzę wojną, uważam ją za, hahaha, wkład we wspólną sprawę wymazania twojego istnienia. @@ -5320,7 +5457,6 @@ Weesp = Weesp Coevorden = Coevorden Kerkrade = Kerkrade The Netherlands = Holandia -Retain [relativeAmount]% of the happiness from a luxury after the last copy has been traded away = Zachowuje [relativeAmount]% ⌣Zadowolenia z Surowca Luksusowego po sprzedaży jego ostatniej sztuki Gustavus Adolphus = Gustaw Adolf The Hakkapeliittas will ride again and your men will fall just at the sight of my cavalry! God with us! = Hakkapeliitta znów ruszą, a twoi ludzie padną na widok mojej kawalerii! Bóg z nami! @@ -5386,8 +5522,6 @@ Borgholm = Borgholm Strängnäs = Strängnäs Sveg = Sveg Sweden = Szwecja -Gain [amount] Influence with a [baseUnitFilter] gift to a City-State = [baseUnitFilter] podarowany Wolnemu Miastu przyniesie [amount] Punktów Wpływu -When declaring friendship, both parties gain a [relativeAmount]% boost to great person generation = Deklaracja Przyjaźni z dowolną cywilizacją zapewni obu stronom umowy [relativeAmount]% premii do generowania Wielkich Ludzi. Maria Theresa = Maria Teresa Shame that it has come this far. But ye wished it so. Next time, be so good, choose your words more wisely. = Szkoda, że to zaszło tak daleko. Ale tak sobie zażyczyłeś. Następnym razem bądź tak dobry, mądrze dobieraj słowa. @@ -5438,7 +5572,6 @@ Saalbach = Saalbach Lienz = Lienz Steyr = Steyr Austria = Austria -Can spend Gold to annex or puppet a City-State that has been your ally for [amount] turns. = Może płacić ¤Złotem za aneksję lub podporządkowanie Wolnego Miasta, które było sprzymierzone przez [amount] tur Dido = Dydona Tell me, do you all know how numerous my armies, elephants and the gdadons are? No? Today, you shall find out! = Powiedz mi, czy wszyscy wiecie, jak liczne są moje armie i słonie? Nie? Dziś się dowiesz! @@ -5489,7 +5622,6 @@ Sabratha = Sabratha Rusadir = Rusadir Baecula = Baecula Saldae = Saldae -Land units may cross [terrainName] tiles after the first [baseUnitFilter] is earned = Pierwszy wygenerowany [baseUnitFilter] umożliwia jednostkom przechodzenie przez [terrainName] Units ending their turn on [tileFilter] tiles take [amount] damage = Jednostki kończące ruch na polu [tileFilter] tracą [amount] PŻ Theodora = Teodora @@ -5544,7 +5676,6 @@ Constantia = Constantia Patra = Patra Korinthos = Korynt Byzantium = Bizancjum -May choose [amount] additional belief(s) of any type when [foundingOrEnhancing] a religion = Pozwala wybrać [amount] dodatkowe wierzenie podczas [foundingOrEnhancing] religii Boudicca = Boudika You shall stain this land no longer with your vileness! To arms, my countrymen. We ride to war! = Nie będziesz już plugawił tej ziemi swoją podłością! Do broni, moi rodacy. Jedziemy na wojnę! @@ -5595,7 +5726,6 @@ Llanfairpwllgwyngyll = Llanfairpwllgwyngyll Falmouth = Falmouth Lorient = Lorient Celts = Celtowie -with [amount] to [amount2] neighboring [tileFilter] [tileFilter2] tiles = jeśli w zasięgu [amount] do [amount2] sąsiednich heksów znajdują się [tileFilter] pola [tileFilter2] Haile Selassie = Haile Selassie I have tried all other avenues, but yet you persist in this madness. I hope, for your sake, your end is swift. = Próbowałem wszystkich innych sposobów, ale ty trwasz w tym szaleństwie. Mam nadzieję, że twój koniec będzie szybki. @@ -5648,7 +5778,6 @@ Gambela = Gambela Ziway = Ziway Weldiya = Weldiya Ethiopia = Etiopia -when fighting units from a Civilization with more Cities than you = gdy walczy z Cywilizacją, która posiada więcej miast niż Etiopia Pacal = Pakal A sacrifice unlike all others must be made! = Trzeba złożyć ofiarę niepodobną do wszystkich innych! @@ -5702,8 +5831,6 @@ Ixinche = Ixinche Zaculeu = Zaculeu Kabah = Kabah The Maya = Majowie -Receive a free Great Person at the end of every [comment] (every 394 years), after researching [tech]. Each bonus person can only be chosen once. = Po odkryciu → [tech] na koniec każdego cyklu [comment] (co 394 lata) otrzymasz darmowego Wielkiego Człowieka.\nKażdy darmowy Wielki Człowiek można być wybrany tylko raz. -Once The Long Count activates, the year on the world screen displays as the traditional Mayan Long Count. = Po aktywowaniu Długiego Kalendarza rok na ekranie głównym wyświetla się jako Długa Rachuba Kalendarza Majów. I didn't want to do this. We declare war. = Nie zamierzam tego robić. Wypowiadamy wojnę. @@ -5724,14 +5851,6 @@ Jerusalem = Jerozolima #################### Lines from Policies from Civ V - Gods & Kings #################### -Provides a [buildingName] in your first [amount] cities for free = W [amount] pierwszych miastach zapewnia za darmo [buildingName] - - -[relativeAmount]% Gold from Great Merchant trade missions = [relativeAmount]% Złota z misji handlowych Wielkiego Kupca - - -Upon capturing a city, receive [amount] times its [stat] production as [civWideStat] immediately = Po zdobyciu miasta otrzymasz [amount] punktów [stat] za każdy 1 punkt [civWideStat] generowany przez to miasto - #################### Lines from Quests from Civ V - Gods & Kings #################### @@ -5808,10 +5927,6 @@ Uluru = Skała Uluru #################### Lines from TileImprovements from Civ V - Gods & Kings #################### - # Requires translation! -Costs [amount] [stat] per turn = - - Polder = Polder @@ -5833,12 +5948,9 @@ Truffles = Trufle Hussar = Huzar -[relativeAmount]% to Flank Attack bonuses = [relativeAmount]% premii za atak oskrzydlający Hakkapeliitta = Hakapelita -Transfer Movement to [mapUnitFilter] = Przenosi ruch na [mapUnitFilter] (porusza się z prędkością tej jednostki) -[relativeAmount]% Strength when stacked with [mapUnitFilter] = [relativeAmount]% Siły bojowej gdy sąsiaduje z [mapUnitFilter] #################### Lines from UnitTypes from Civ V - Gods & Kings #################### @@ -5859,7 +5971,6 @@ Horse Archer = Łucznik Konny Battering Ram = Taran -Can only attack [combatantFilter] units = Może atakować tylko [combatantFilter] Pictish Warrior = Wojownik Piktyjski @@ -5876,7 +5987,6 @@ Galleass = Galeas Privateer = Korsarz -May capture killed [mapUnitFilter] units = Może przejmować zniszczone jednostki [mapUnitFilter] Sea Beggar = Gez Morski @@ -6141,125 +6251,3 @@ Enemy military land units block tiles they are standing on. Enemy military naval City Blockade = Blokada Miasta One of your cities is under a naval blockade! When all adjacent water tiles of a coastal city are blocked - city loses harbor connection to all other cities, including capital. Make sure to de-blockade cities by deploying friendly military naval units to fight off invaders. = Jedno z twoich miast jest morsko zablokowane! Gdy wszystkie przylegające wodne pola zostaną zablokowane - miasto traci połączenie portowe do wszystkich innych miast, uwzględniając stolicę. Przerwij wrogą blokadę twoich miast przez rozmieszczenie przyjaznych jednostek militarnych morskich aby zwalczyć najeźdźców. - -#################### Lines from Unique Types ####################### - -Nullifies [stat] [cityFilter] = Zeruje [stat] [cityFilter] -Nullifies Growth [cityFilter] = Zeruje rozwój [cityFilter] -Provides military units every ≈[amount] turns = Zapewnia jednostki militarne co około [amount] tur -Provides a unique luxury = Zapewnia unikalny surowiec luksusowy -Cannot build [baseUnitFilter] units = Nie można zbudować jednostek [baseUnitFilter] -May choose [amount] additional [beliefType] beliefs when [foundingOrEnhancing] a religion = Można wybrać [amount] dodatkowych wierzeń [beliefType] gdy [foundingOrEnhancing] religia -May buy [buildingFilter] buildings for [amount] [stat] [cityFilter] at an increasing price ([amount2]) = Można kupić budynki [buildingFilter] za [amount] [stat] [cityFilter] po rosnących cenach ([amount2]) -May buy [baseUnitFilter] units for [amount] [stat] [cityFilter] = Można kupić jednostki [baseUnitFilter] za [amount] [stat] [cityFilter] -May buy [baseUnitFilter] units with [stat] [cityFilter] = Można kupić jednostkę [baseUnitFilter] z [stat] [cityFilter] -May buy [buildingFilter] buildings with [stat] for [amount] times their normal Production cost = Można kupić budynki: [buildingFilter] z [stat] za [amount] razy ich normalnych kosztów Produkcji -[stat] cost of purchasing [buildingFilter] buildings [relativeAmount]% = [stat] koszt zakupu budynków [buildingFilter] [relativeAmount]% -Triggers victory = Zainicjuj zwycięstwo -Starts with [policy] adopted = Rozpoczyna z przyjętą polityką: [policy] -[amount] Unit Supply = [amount] dostawa jednostek -[amount] Unit Supply per [amount2] population [cityFilter] = [amount] dostawa jednostek na [amount2] populacji [cityFilter] -[amount] Unit Supply per city = [amount] dostawa jednostek na miasto -Rebel units may spawn = Mogą pojawiać się dodatkowe jednostki buntowników -Can be purchased for [amount] [stat] [cityFilter] = Może zostać zakupione za [amount] [stat] [cityFilter] -Requires a [buildingFilter] in at least [amount] cities = Wymaga [buildingFilter] w co najmniej [amount] miastach -Must not be next to [terrainFilter] = Musi być obok [terrainFilter] -Creates a [improvementName] improvement on a specific tile = Tworzy ulepszenia [improvementName] na określonych polach -No defensive terrain penalty = Brak kar terenowych podczas obrony -May attack when embarked = Może atakować po zaokrętowaniu -No Sight = Brak zasięgu widzenia -Cannot intercept [mapUnitFilter] units = Nie można przechwycić jednostki [mapUnitFilter] -[amount] XP gained from combat = [amount] PD zdobytych w walce -Destroys tile improvements when attacking = Niszczy ulepszenia pól podczas ataku -Cannot move = Nie może się poruszać -[amount] Movement point cost to embark = [amount] punktów ruchu za zaokrętowanie -Can speed up the construction of a wonder = Może przyspieszyć budowę Cudu -Can transform to [unit] = Można przekształcić w [unit] -by consuming this unit = przez wykorzystanie tej jednostki -before [amount] turns = przed [amount] turą -after [amount] turns = po [amount] turach -when at war = podczas wojny -during We Love The King Day = podczas Dnia Uwielbienia Króla -when between [amount] and [amount2] Happiness = kiedy Zadowolenie wynosi [amount] do [amount2] -when below [amount] Happiness = kiedy Zadowolenie jest poniżej [amount] -during the [era] = podczas [era] -if starting in the [era] = jeśli zaczyna się w [era] -if no other Civilization has researched this = kiedy żadna inna Cywilizacja jeszcze tego nie odkryła -after adopting [policy] = po przyjęciu ustroju → [policy] -before founding a Pantheon = przed założeniem Panteonu -after founding a Pantheon = po założeniu Panteonu -with [resource] = z [resource] -without [resource] = bez [resource] - # Requires translation! -when above [amount] [resource] = - # Requires translation! -when below [amount] [resource] = -in cities with a [buildingFilter] = w miastach z [buildingFilter] -for units with [promotion] = dla jednostek z [promotion] -for units without [promotion] = dla jednostek bez [promotion] -when above [amount] HP = gdy powyżej [amount] HP -when below [amount] HP = gdy poniżej [amount] HP -with [amount] to [amount2] neighboring [tileFilter] tiles = gdy leżą w zasięgu [amount] do [amount2] pól od [tileFilter] -in [tileFilter] [tileFilter2] tiles = na polach [tileFilter] [tileFilter2] -in tiles without [tileFilter] = na polach bez [tileFilter] -on water maps = na mapach morskich -in [regionType] Regions = w okolicach [regionType] -in all except [regionType] Regions = wszędzie oprócz [regionType] -Free [baseUnitFilter] found in the ruins = Bezpłatna jednostka [baseUnitFilter] została znaleziona w ruinach -[amount] Free Social Policies = [amount] darmowych Ustrojów -[amount] population in a random city = [amount] populacji w losowym mieście -[amount] free random researchable Tech(s) from the [era] = [amount] bezpłatnych losowych technologii z: [era] -Gain a free [beliefType] belief = Zdobądź darmowe wierzenie [beliefType] -Gain [amount] [stat] = Zdobądź [amount] [stat] -Gain [amount]-[amount2] [stat] = Zdobądź [amount]-[amount2] [stat] -Gain enough Faith for a Pantheon = Zdobądź wystarczającą ilość Wiary dla Panteonu -Gain enough Faith for [amount]% of a Great Prophet = Zdobądź wystarczającą ilość Wiary za [amount]% Wielkiego Proroka -Reveal up to [amount/'all'] [tileFilter] within a [amount] tile radius = Odsłania do [amount/'all'] [tileFilter] w promieniu [amount] pól -From a randomly chosen tile [amount] tiles away from the ruins, reveal tiles up to [amount2] tiles away with [amount3]% chance = Od losowo wybranego miejsca odległego [amount] pól od Ruin, odsłoni obszar w promieniu [amount2] pól z szansą [amount3]% -This Unit gains [amount] XP = Ta jednostka otrzymuje [amount] PD -This Unit upgrades for free including special upgrades = Ta jednostka ulepszana jest za darmo (w tym ulepszania specjalne) -This Unit gains the [promotion] promotion = Ta jednostka uzyskała awans [promotion] -upon discovering [tech] = po odkryciu [tech] -upon entering the [era] = po wejściu w erę [era] -upon adopting [policy] = po przyjęciu ustroju [policy] -upon declaring war with a major Civilization = po wypowiedzeniu wojny innej cywilizacji -upon declaring friendship = po deklaracji przyjaźni -upon entering a Golden Age = po wejściu w Złotą Erę -upon conquering a city = po zdobyciu miasta -upon founding a city = po założeniu miasta -upon discovering a Natural Wonder = po odkryciu Cudu Natury -upon constructing [buildingFilter] = po zbudowaniu [buildingFilter] -upon constructing [buildingFilter] [cityFilter] = po zbudowaniu [buildingFilter] [cityFilter] -upon founding a Pantheon = po założeniu Panteonu -upon founding a Religion = po założeniu religii -upon enhancing a Religion = po rozszerzeniu religii -Hidden after generating a Great Prophet = Ukryte po wygenerowaniu Wielkiego Proroka -Triggerable = Inicjowane -Global = Globalny -Nation = Naród -Era = Era -Tech = Technologia -Policy = Ustrój -FounderBelief = Wierzenia Założyciela -FollowerBelief = Wierzenia Wyznawcy -Building = Budowla -Unit = Jednostka -UnitType = Typ jednostki -Promotion = Awans -Improvement = Ulepszenie -Resource = Surowiec -Ruins = Ruiny -Speed = Prędkość -Tutorial = Samouczek -CityState = Wolne Miasto -ModOptions = Ustawienia modyfikacji -Conditional = Warunkowy -TriggerCondition = Przełącz Warunki - # Requires translation! -EstablishNetwork = - # Requires translation! -StealingTech = - # Requires translation! -RiggingElections = - # Requires translation! -CounterIntelligence = diff --git a/android/assets/jsons/translations/Portuguese.properties b/android/assets/jsons/translations/Portuguese.properties index 67b5216d4c..445a66bebd 100644 --- a/android/assets/jsons/translations/Portuguese.properties +++ b/android/assets/jsons/translations/Portuguese.properties @@ -168,36 +168,6 @@ Ally = Aliado Current leader is [civInfo] with [amount] [stat] generated. = O líder atual é [civInfo] com [amount] [stat] gerado. Current leader is [civInfo] with [amount] Technologies discovered. = O líder atual é [civInfo] com [amount] de tecnologias descobertas. -## Diplomatic modifiers - -You declared war on us! = Declaraste guerra contra nós! -Your warmongering ways are unacceptable to us. = Os teus costumes de guerra são inaceitáveis para nós. -You have captured our cities! = Capturaste as(a) nossas(nossa) cidades(cidade)! -We applaud your liberation of our conquered cities! = Nós apreciamos a tua libertação das nossas cidades conquistadas! -We applaud your liberation of conquered cities! = Nós aplaudimos a tua libertação das cidades conquistadas! -Years of peace have strengthened our relations. = Anos de paz fortaleceram as nossas relações. -Our mutual military struggle brings us closer together. = As nossas lutas mutuas fazem-nos mais próximos. -We have signed a public declaration of friendship = Assinámos uma declaração pública de amizade -You have declared friendship with our enemies! = Declaraste amizade a um dos nossos inimigos! -You have declared friendship with our allies = Declaraste amizade a um dos nossos aliados -Our open borders have brought us closer together. = As nossas fronteiras abertas fizeram-nos mais próximos. -Your so-called 'friendship' is worth nothing. = Aquio a que tu chamas 'amizade' não vale nada -You have publicly denounced us! = Condenaste-nos publicamente! -You have denounced our allies = Condenaste os nossos aliados -You have denounced our enemies = Condenaste os nossos inimigos -You betrayed your promise to not settle cities near us = Quebraste a tua promessa de não fundar cidades perto de nós -You fulfilled your promise to stop settling cities near us! = Cumpriste a tua promessa de não fundar cidades perto de nós -You refused to stop settling cities near us = Recusaste-te a parar de fundar cidades perto de nós -Your arrogant demands are in bad taste = As tua exigências arrogantes são desagradáveis -Your use of nuclear weapons is disgusting! = O teu uso de armas nucleares é nojento! -You have stolen our lands! = Roubaste as nossas terras! -You gave us units! = Deste-nos unidades! -You destroyed City-States that were under our protection! = Vocês destruíram os City-States que estavam sob nossa proteção! -You attacked City-States that were under our protection! = Vocês atacaram os City-States que estavam sob nossa proteção! -You demanded tribute from City-States that were under our protection! = Vocês exigiram tributo dos City-States que estavam sob nossa proteção! -You sided with a City-State over us = Você está do lado de uma City-State acima de nós -You returned captured units to us = Você devolveu unidades capturadas para nós - Demands = Exigências Please don't settle new cities near us. = Por favor não fundes cidades perto de nós. Very well, we shall look for new lands to settle. = Muito bem, procuraremos novas terras para colonizar. @@ -1752,6 +1722,615 @@ ConditionalsPlacement = ########################### AUTOMATICALLY GENERATED TRANSLATABLE STRINGS ########################### + +#################### Lines from Unique Types ####################### + + # Requires translation! +[stats] = +[stats] [cityFilter] = [stats] [cityFilter] +[stats] from every specialist [cityFilter] = [stats] de cada especialista [cityFilter] +[stats] per [amount] population [cityFilter] = [stats] por [amount] população [cityFilter] +[stats] per [amount] social policies adopted = [stats] por [amount] políticas sociais adotadas +[stats] in cities on [terrainFilter] tiles = [stats] em cidades em [terrainFilter] blocos +[stats] from all [buildingFilter] buildings = [stats] de todos os edifícios [buildingFilter] +[stats] from [tileFilter] tiles [cityFilter] = [stats] de [tileFilter] blocos [cityFilter] +[stats] from [tileFilter] tiles without [tileFilter2] [cityFilter] = [stats] de [tileFilter] blocos sem [tileFilter2] [cityFilter] +[stats] from each Trade Route = [stats] de cada Tota Comercial +[stats] for each global city following this religion = [stats] para cada cidade global que segue esta religião + # Requires translation! +[stats] from every [amount] global followers [cityFilter] = +[relativeAmount]% [stat] = [relativeAmount]% [stat] +[relativeAmount]% [stat] [cityFilter] = [relativeAmount]% [stat] [cityFilter] +[relativeAmount]% [stat] from every [tileFilter/buildingFilter] = [relativeAmount]% [stat] de cada [tileFilter/buildingFilter] +[relativeAmount]% Yield from every [tileFilter/buildingFilter] = [relativeAmount]% Produção de cada [tileFilter/buildingFilter] +[relativeAmount]% [stat] from every follower, up to [relativeAmount2]% = [relativeAmount2]% [stat] de cada seguidor, até [relativeAmount]% +[relativeAmount]% [stat] from City-States = [relativeAmount]% [stat] de Cidades-Estado +[relativeAmount]% [stat] from Trade Routes = [relativeAmount]% [stat] de Rotas Comerciais + # Requires translation! +Nullifies [stat] [cityFilter] = + # Requires translation! +Nullifies Growth [cityFilter] = +[relativeAmount]% Production when constructing [buildingFilter] buildings [cityFilter] = [relativeAmount]% Produção ao construir [buildingFilter] edifícios [cityFilter] +[relativeAmount]% Production when constructing [baseUnitFilter] units [cityFilter] = [relativeAmount]% Produção quando constrói unidades [baseUnitFilter] [cityFilter] +[relativeAmount]% Production when constructing [buildingFilter] wonders [cityFilter] = [relativeAmount]% Produção quando constrói maravilhas [buildingFilter] [cityFilter] +[relativeAmount]% Production towards any buildings that already exist in the Capital = [relativeAmount]% Produção para qualquer edifício que já exista na Capital + # Requires translation! +Provides military units every ≈[amount] turns = + # Requires translation! +Provides a unique luxury = +Military Units gifted from City-States start with [amount] XP = [amount] XP de Unidades Militares oferecidas pelas Cidades-Estado +Militaristic City-States grant units [amount] times as fast when you are at war with a common nation = Cidades-estados militaristas concedem unidades [amount] vezes mais rápido quando estiver em guerra com uma nação comum +Gifts of Gold to City-States generate [relativeAmount]% more Influence = Presentes de ouro para cidades-estados geram [relativeAmount]% mais influência + # Requires translation! +Can spend Gold to annex or puppet a City-State that has been your ally for [amount] turns. = +City-State territory always counts as friendly territory = Cidade-estado sempre conta como território amigável +Allied City-States will occasionally gift Great People = As cidades-estados aliadas ocasionalmente presentearão Pessoas Experientes +Will not be chosen for new games = Não será escolhido para novos jogos +[relativeAmount]% City-State Influence degradation = [relativeAmount]% degradação da influência da cidade-estado +Resting point for Influence with City-States is increased by [amount] = O ponto de descanso para influência com as cidades-estados é aumentado em [amount] +Allied City-States provide [stat] equal to [relativeAmount]% of what they produce for themselves = As cidades-estados aliadas fornecem [stat] igual a [relativeAmount]% do que produzem para si mesmas +[relativeAmount]% resources gifted by City-States = [relativeAmount]% de recursos presenteados pelas cidades-estados +[relativeAmount]% Happiness from luxury resources gifted by City-States = [relativeAmount]% de felicidade de recursos de luxo presenteados pelas cidades-estados +City-State Influence recovers at twice the normal rate = A influência da cidade-estado se recupera ao dobro da taxa normal +[amount] units cost no maintenance = [amount] unidades sem custos de manutenção + # Requires translation! +Cannot build [baseUnitFilter] units = +[relativeAmount]% growth [cityFilter] = [relativeAmount]% de crescimento [cityFilter] +[relativeAmount]% Food is carried over after population increases [cityFilter] = [relativeAmount]% de comida que é transportada após o aumento da população [cityFilter] +[relativeAmount]% Great Person generation [cityFilter] = [relativeAmount]% de geração de Pessoas Experientes [cityFilter] + # Requires translation! +Starting in this era disables religion = + # Requires translation! +May choose [amount] additional [beliefType] beliefs when [foundingOrEnhancing] a religion = + # Requires translation! +May choose [amount] additional belief(s) of any type when [foundingOrEnhancing] a religion = +[stats] when a city adopts this religion for the first time (modified by game speed) = [stats] quando uma cidade adota esta religião pela primeira vez (modificado pela velocidade do jogo) +[relativeAmount]% Unhappiness from [populationFilter] [cityFilter] = [relativeAmount]% de Infelicidade de [populationFilter] [cityFilter] +[relativeAmount]% Food consumption by specialists [cityFilter] = [relativeAmount]% de consumo de comida por especialistas [cityFilter] +[relativeAmount]% of excess happiness converted to [stat] = [relativeAmount]% de felicidade excedente convertida em [stat] +[relativeAmount]% Culture cost of natural border growth [cityFilter] = [relativeAmount]% de custo de cultura de crescimento natural da fronteira [cityFilter] +[relativeAmount]% Gold cost of acquiring tiles [cityFilter] = [relativeAmount]% de custo de ouro de aquisição de blocos [cityFilter] + # Requires translation! +May buy [baseUnitFilter] units for [amount] [stat] [cityFilter] at an increasing price ([amount2]) = + # Requires translation! +May buy [buildingFilter] buildings for [amount] [stat] [cityFilter] at an increasing price ([amount2]) = + # Requires translation! +May buy [baseUnitFilter] units for [amount] [stat] [cityFilter] = + # Requires translation! +May buy [buildingFilter] buildings for [amount] [stat] [cityFilter] = + # Requires translation! +May buy [baseUnitFilter] units with [stat] [cityFilter] = + # Requires translation! +May buy [buildingFilter] buildings with [stat] [cityFilter] = + # Requires translation! +May buy [baseUnitFilter] units with [stat] for [amount] times their normal Production cost = + # Requires translation! +May buy [buildingFilter] buildings with [stat] for [amount] times their normal Production cost = + # Requires translation! +Enables conversion of city production to [civWideStat] = +[stat] cost of purchasing items in cities [relativeAmount]% = [stat] custo de compra de itens nas cidades [relativeAmount]% + # Requires translation! +[stat] cost of purchasing [buildingFilter] buildings [relativeAmount]% = +[stat] cost of purchasing [baseUnitFilter] units [relativeAmount]% = [stat] custo de compra de unidades [baseUnitFilter] [relativeAmount]% +Improves movement speed on roads = Melhora velocidade de movimento em estradas + # Requires translation! +Roads connect tiles across rivers = +[relativeAmount]% maintenance on road & railroads = [relativeAmount]% de manutenção em estradas e ferrovias +[relativeAmount]% maintenance cost for buildings [cityFilter] = [relativeAmount]% de custo de manutenção para edifícios [cityFilter] + # Requires translation! +Receive a free Great Person at the end of every [comment] (every 394 years), after researching [tech]. Each bonus person can only be chosen once. = + # Requires translation! +Once The Long Count activates, the year on the world screen displays as the traditional Mayan Long Count. = + # Requires translation! +Retain [relativeAmount]% of the happiness from a luxury after the last copy has been traded away = +[amount] Happiness from each type of luxury resource = [amount] de felicidade de cada tipo de recurso de luxo +Each city founded increases culture cost of policies [relativeAmount]% less than normal = Cada cidade fundada aumenta o custo cultural das apólices em [relativeAmount]% menos do que o normal +[relativeAmount]% Culture cost of adopting new Policies = [relativeAmount]% Custo de Cultura para adotar novas Políticas +Quantity of strategic resources produced by the empire +[relativeAmount]% = Quantidade de recursos estratégicos produzidos pelo império +[relativeAmount]% +Double quantity of [resource] produced = Quantidade dupla de [resource] produzido +[stats] for every known Natural Wonder = [stats] para cada Maravilha Natural conhecida +Enables construction of Spaceship parts = Habilita a construção de partes da nave espacial +Enemy [mapUnitFilter] units must spend [amount] extra movement points when inside your territory = Unidades inimigas [mapUnitFilter] devem gastar [amount] pontos de movimento extra quando dentro do teu território +Notified of new Barbarian encampments = Notificado de novos acampamentos bárbaros + # Requires translation! +"Borrows" city names from other civilizations in the game = +100 Gold for discovering a Natural Wonder (bonus enhanced to 500 Gold if first to discover it) = 100 Ouro por descobrir uma Maravilha Natural (bónus aumentado para 500 Ouro se for o primeiro a descobri-la) +Unhappiness from number of Cities doubled = A infelicidade do número de cidades dobrou +Great General provides double combat bonus = Grande General oferece bónus de combate duplo +Receive a tech boost when scientific buildings/wonders are built in capital = Receba um impulso tecnológico quando edifícios/maravilhas científicas são construídos na capital + # Requires translation! +May not generate great prophet equivalents naturally = +When conquering an encampment, earn [amount] Gold and recruit a Barbarian unit = Quando conquistar um acampamento, ganhe [amount] de ouro e recrute uma unidade bárbara +When defeating a [mapUnitFilter] unit, earn [amount] Gold and recruit it = Quando derrotar uma unidade [mapUnitFilter], ganhe [amount] de ouro e recrute-a +Receive triple Gold from Barbarian encampments and pillaging Cities = Recebe três vezes mais Ouro de acampamentos bárbaros e cidades saqueadas + # Requires translation! +Cities are razed [amount] times as fast = + # Requires translation! +When declaring friendship, both parties gain a [relativeAmount]% boost to great person generation = +No Maintenance costs for improvements in [tileFilter] tiles = Não há custos de manutenção para melhorias em terrenos [tileFilter] +Influence of all other civilizations with all city-states degrades [relativeAmount]% faster = Influência de todas as outras civilizações com todas as cidades-estado degrada [relativeAmount]% mais rápido + # Requires translation! +Land units may cross [terrainName] tiles after the first [baseUnitFilter] is earned = + # Requires translation! +Gain [amount] Influence with a [baseUnitFilter] gift to a City-State = + # Requires translation! +[relativeAmount]% Faith cost of generating Great Prophet equivalents = + # Requires translation! +Resting point for Influence with City-States following this religion [amount] = +Provides a sum of gold each time you spend a Great Person = Fornece uma quantia de ouro cada vez que gastares uma Pessoa Experiente + # Requires translation! +[stats] whenever a Great Person is expended = +Receive free [unit] when you discover [tech] = Receba [unit] grátis ao descobrir [tech] +Enables Open Borders agreements = Permite acordos de Fronteiras Abertas +Enables Research agreements = Habilita acordos de pesquisa +Science gained from research agreements [relativeAmount]% = Ciência obtida com acordos de pesquisa [relativeAmount]% + # Requires translation! +Triggers victory = +Triggers a Cultural Victory upon completion = Desencadeia uma vitória cultural após a conclusão + # Requires translation! +[relativeAmount]% City Strength from defensive buildings = +[relativeAmount]% tile improvement construction time = [relativeAmount]% de tempo de construção de melhoria do bloco + # Requires translation! +[relativeAmount]% Gold from Great Merchant trade missions = +[mapUnitFilter] Units adjacent to this city heal [amount] HP per turn when healing = [mapUnitFilter] Unidades adjacentes a esta cidade curam [amount] de vida por turno ao curar +[relativeAmount]% Golden Age length = [relativeAmount]% de duração da Era de Ouro +[relativeAmount]% Strength for cities = [relativeAmount]% de força para as cidades +New [baseUnitFilter] units start with [amount] Experience [cityFilter] = Novas unidades [baseUnitFilter] começam com [amount] de experiência [cityFilter] +All newly-trained [baseUnitFilter] units [cityFilter] receive the [promotion] promotion = Todas as unidades [baseUnitFilter] recém-treinadas [cityFilter] recebem a promoção [promotion] + # Requires translation! +[baseUnitFilter] units built [cityFilter] can [action] [amount] extra times = +Enables embarkation for land units = Permite o embarque de unidades terrestres +Enables [mapUnitFilter] units to enter ocean tiles = Permite que as unidades [mapUnitFilter] entrem em terrenos oceânicos + # Requires translation! +Population loss from nuclear attacks [relativeAmount]% [cityFilter] = + # Requires translation! +[relativeAmount]% Natural religion spread [cityFilter] = + # Requires translation! +Religion naturally spreads to cities [amount] tiles away = +Starting tech = Tecnologia inicial + # Requires translation! +Starts with [tech] = + # Requires translation! +Starts with [policy] adopted = + # Requires translation! +Can be continually researched = + # Requires translation! +[amount] Unit Supply = + # Requires translation! +[amount] Unit Supply per [amount2] population [cityFilter] = + # Requires translation! +[amount] Unit Supply per city = +Units in cities cost no Maintenance = As unidades nas cidades não custam manutenção + # Requires translation! +Rebel units may spawn = +Unbuildable = Não construível + # Requires translation! +Can be purchased with [stat] [cityFilter] = + # Requires translation! +Can be purchased for [amount] [stat] [cityFilter] = + # Requires translation! +Limited to [amount] per Civilization = +Hidden until [amount] social policy branches have been completed = Oculto até que [amount] ramos de política social sejam concluídos +Only available = Apenas disponível + # Requires translation! +Excess Food converted to Production when under construction = + # Requires translation! +Requires at least [amount] population = +Triggers a global alert upon build start = Aciona um alerta global no início da construção +Triggers a global alert upon completion = Aciona um alerta global após a conclusão +Cost increases by [amount] per owned city = O custo aumenta em [amount] por cidade possuída + # Requires translation! +Requires a [buildingFilter] in at least [amount] cities = +Can only be built [cityFilter] = Só pode ser construído [cityFilter] +Must have an owned [tileFilter] within [amount] tiles = Deve ter um [tileFilter] próprio dentro de [amount] de blocos +Enables nuclear weapon = Habilita armas nucleares +Must not be on [terrainFilter] = Não deve estar em [terrainFilter] + # Requires translation! +Must not be next to [terrainFilter] = +Indicates the capital city = Indica a Capital! +Provides 1 extra copy of each improved luxury resource near this City = Providencia 1 cópia extra de cada recurso luxuoso melhorado próximo a cidade. +Destroyed when the city is captured = Destruido quando a cidade é capturada +Doubles Gold given to enemy if city is captured = Dobra o ouro dado ao inimigo se a cidade for capturada +Remove extra unhappiness from annexed cities = Remove infelicidade extra das cidades anexadas +Connects trade routes over water = Conecta rotas comerciais marítimas + # Requires translation! +Creates a [improvementName] improvement on a specific tile = +Founds a new city = Estabelecer uma nova cidade +Can construct [improvementName] = Podes construir [improvementName] + # Requires translation! +Can build [improvementFilter/terrainFilter] improvements on tiles = +May create improvements on water resources = Pode criar melhorias em recursos aquáticos +[relativeAmount]% Strength = [relativeAmount]% Força + # Requires translation! +[relativeAmount]% Strength decreasing with distance from the capital = + # Requires translation! +[relativeAmount]% to Flank Attack bonuses = ++30% Strength when fighting City-State units and cities = +30% de Força quando combates unidades e cidades de Estados-Membros + # Requires translation! +[relativeAmount]% Strength for enemy [combatantFilter] units in adjacent [tileFilter] tiles = + # Requires translation! +[relativeAmount]% Strength when stacked with [mapUnitFilter] = + # Requires translation! +[relativeAmount]% Strength bonus for [mapUnitFilter] units within [amount] tiles = + # Requires translation! +[amount] additional attacks per turn = +[amount] Movement = [amount] Movimento +[amount] Sight = [amount] Visão +[amount] Range = [amount] Alcance + # Requires translation! +[amount] HP when healing = + # Requires translation! +[relativeAmount]% Spread Religion Strength = +May found a religion = Podes fundar uma religião + # Requires translation! +May enhance a religion = +When spreading religion to a city, gain [amount] times the amount of followers of other religions as [stat] = Ao divulgar a religião para uma cidade, ganha [amount] vezes a quantidade de seguidores de outras religiões como [stat] + # Requires translation! +Can only attack [combatantFilter] units = + # Requires translation! +Can only attack [tileFilter] tiles = + # Requires translation! +Cannot attack = +Must set up to ranged attack = Precisa de preparação para atacar a distância +Self-destructs when attacking = Autodestrói-se ao atacar +Blast radius [amount] = Raio da explosão [amount] +Ranged attacks may be performed over obstacles = Ataques à distância podem ser executados sobre obstáculos +Nuclear weapon of Strength [amount] = Arma nuclear de Força [amount] +No defensive terrain bonus = Nenhum bonus de defesa do terreno + # Requires translation! +No defensive terrain penalty = +Damage is ignored when determining unit Strength = Dano é ignorado quando determina a Força da unidade + # Requires translation! +Uncapturable = + # Requires translation! +May withdraw before melee ([amount]%) = + # Requires translation! +Unable to capture cities = +No movement cost to pillage = Sem custo de movimento para saquear +Can move after attacking = Pode se mover após atacar + # Requires translation! +Transfer Movement to [mapUnitFilter] = +Can move immediately once bought = Pode se mover imediatamente uma vez comprado + # Requires translation! +May Paradrop up to [amount] tiles from inside friendly territory = + # Requires translation! +May heal outside of friendly territory = +All healing effects doubled = Todos os efeitos de cura dobrados +Heals [amount] damage if it kills a unit = Cura [amount] de dano se destruir uma unidade +Can only heal by pillaging = Só podes curar pela pilhagem +Unit will heal every turn, even if it performs an action = Esta unidade irá curar a cada turno, mesmo se executar uma ação + # Requires translation! +All adjacent units heal [amount] HP when healing = +Normal vision when embarked = Visão normal quando embarcado +Defense bonus when embarked = Bonus de defesa quando embarcado + # Requires translation! +Eliminates combat penalty for attacking across a coast = + # Requires translation! +May attack when embarked = + # Requires translation! +Eliminates combat penalty for attacking over a river = + # Requires translation! +No Sight = + # Requires translation! +Can see over obstacles = + # Requires translation! +Can carry [amount] [mapUnitFilter] units = + # Requires translation! +Can carry [amount] extra [mapUnitFilter] units = +Cannot be carried by [mapUnitFilter] units = Não pode ser transportado por [mapUnitFilter] unidades +[relativeAmount]% chance to intercept air attacks = [relativeAmount]% de chance de interceptar ataques aéreos + # Requires translation! +Damage taken from interception reduced by [relativeAmount]% = + # Requires translation! +[relativeAmount]% Damage when intercepting = + # Requires translation! +[amount] extra interceptions may be made per turn = + # Requires translation! +Cannot be intercepted = + # Requires translation! +Cannot intercept [mapUnitFilter] units = + # Requires translation! +Can perform Air Sweep = + # Requires translation! +[relativeAmount]% Strength when performing Air Sweep = +[relativeAmount]% maintenance costs = [relativeAmount]% de custos de manutenção +[relativeAmount]% Gold cost of upgrading = [relativeAmount]% Custo de Ouro para atualizar + # Requires translation! +Earn [amount]% of the damage done to [combatantFilter] units as [civWideStat] = + # Requires translation! +Upon capturing a city, receive [amount] times its [stat] production as [civWideStat] immediately = +Earn [amount]% of killed [mapUnitFilter] unit's [costOrStrength] as [civWideStat] = Ganha [amount]% do [costOrStrength] da unidade [mapUnitFilter] morta como [civWideStat] +Earn [amount]% of [mapUnitFilter] unit's [costOrStrength] as [civWideStat] when killed within 4 tiles of a city following this religion = Ganha [amount]% dos [costOrStrength] da unidade [mapUnitFilter] como [civWideStat] quando morto a até 4 blocos de uma cidade que segue esta religião + # Requires translation! +May capture killed [mapUnitFilter] units = + # Requires translation! +[amount] XP gained from combat = +[relativeAmount]% XP gained from combat = [relativeAmount]% de experiência ganha em combate +[greatPerson] is earned [relativeAmount]% faster = [greatPerson] é ganho [relativeAmount]% mais rápido + # Requires translation! +Invisible to non-adjacent units = + # Requires translation! +Can see invisible [mapUnitFilter] units = + # Requires translation! +May upgrade to [baseUnitFilter] through ruins-like effects = + # Requires translation! +Destroys tile improvements when attacking = + # Requires translation! +Cannot move = + # Requires translation! +Double movement in [terrainFilter] = + # Requires translation! +All tiles cost 1 movement = + # Requires translation! +Can pass through impassable tiles = +Ignores terrain cost = Ignora custo de movimento em terrenos + # Requires translation! +Ignores Zone of Control = +Rough terrain penalty = Penalidade de terreno díficil +Can enter ice tiles = Pode entrar em blocos de gelo +Cannot enter ocean tiles = Não pode entrar o terreno 'oceano' + # Requires translation! +May enter foreign tiles without open borders = + # Requires translation! +May enter foreign tiles without open borders, but loses [amount] religious strength each turn it ends there = +[amount] Movement point cost to disembark = [amount] Custo de ponto de movimento para desembarcar + # Requires translation! +[amount] Movement point cost to embark = +Religious Unit = Unidade Religiosa +Spaceship part = Parte de Nave Espacial + # Requires translation! +Can be added to [comment] in the Capital = +Can start an [amount]-turn golden age = Podes começar uma era de ouro de [amount] +Great Person - [comment] = Pessoa Experiente - [comment] + # Requires translation! +Prevents spreading of religion to the city it is next to = + # Requires translation! +Takes your religion over the one in their birth city = + # Requires translation! +Removes other religions when spreading religion = + # Requires translation! +Can [action] [amount] times = + # Requires translation! +Can speed up construction of a building = + # Requires translation! +Can speed up the construction of a wonder = +Can hurry technology research = Pode apressar pesquisa tecnológica +Can undertake a trade mission with City-State, giving a large sum of gold and [amount] Influence = Pode assumir uma missão de troca com Cidade-Estado, obtendo uma grande quantia de ouro e [amount] de Influência + # Requires translation! +Can transform to [unit] = +Grants 500 Gold to the first civilization to discover it = Concede 500 de Ouro para a primeira civilização que a descubra + # Requires translation! +Units ending their turn on this terrain take [amount] damage = + # Requires translation! +Grants [promotion] ([comment]) to adjacent [mapUnitFilter] units for the rest of the game = + # Requires translation! +[amount] Strength for cities built on this terrain = + # Requires translation! +Provides a one-time Production bonus to the closest city when cut down = + # Requires translation! +Tile provides yield without assigned population = + # Requires translation! +Nullifies all other stats this tile provides = + # Requires translation! +Only [improvementFilter] improvements may be built on this tile = + # Requires translation! +Blocks line-of-sight from tiles at same elevation = + # Requires translation! +Has an elevation of [amount] for visibility calculations = +Rare feature = Característica rara + # Requires translation! +[amount]% Chance to be destroyed by nukes = +Fresh water = Água fresca +Rough terrain = Terreno acidentado + # Requires translation! +Deposits in [tileFilter] tiles always provide [amount] resources = + # Requires translation! +Can only be created by Mercantile City-States = + # Requires translation! +Guaranteed with Strategic Balance resource option = + # Requires translation! +Can also be built on tiles adjacent to fresh water = + # Requires translation! +[stats] from [tileFilter] tiles = + # Requires translation! +Can be built outside your borders = + # Requires translation! +Can be built just outside your borders = + # Requires translation! +Can only be built to improve a resource = + # Requires translation! +Removes removable features when built = + # Requires translation! +Gives a defensive bonus of [relativeAmount]% = + # Requires translation! +Costs [amount] [stat] per turn when in your territory = + # Requires translation! +Costs [amount] [stat] per turn = + # Requires translation! +Adjacent enemy units ending their turn take [amount] damage = +Great Improvement = Boa melhoria + # Requires translation! +Provides a random bonus when entered = + # Requires translation! +Constructing it will take over the tiles around it and assign them to your closest city = + # Requires translation! +Unpillagable = + # Requires translation! +Irremovable = + # Requires translation! +Will be replaced by automated workers = +for [amount] turns = durante [amount] turnos + # Requires translation! +by consuming this unit = +with [amount]% chance = com [amount]% de chance + # Requires translation! +before [amount] turns = + # Requires translation! +after [amount] turns = + # Requires translation! +when at war = + # Requires translation! +when not at war = +during a Golden Age = durante uma Era Dourada + # Requires translation! +during We Love The King Day = +while the empire is happy = enquanto o império estiver feliz + # Requires translation! +when between [amount] and [amount2] Happiness = + # Requires translation! +when below [amount] Happiness = + # Requires translation! +during the [era] = + # Requires translation! +before the [era] = +starting from the [era] = a partir da [era] + # Requires translation! +if starting in the [era] = + # Requires translation! +if no other Civilization has researched this = +after discovering [tech] = depois de descobrir [tech] +before discovering [tech] = antes de descobrir [tech] + # Requires translation! +after adopting [policy] = +before adopting [policy] = antes de adotar [policy] + # Requires translation! +before founding a Pantheon = + # Requires translation! +after founding a Pantheon = + # Requires translation! +if [buildingFilter] is constructed = + # Requires translation! +with [resource] = + # Requires translation! +without [resource] = + # Requires translation! +when above [amount] [resource] = + # Requires translation! +when below [amount] [resource] = + # Requires translation! +in cities with a [buildingFilter] = +in cities without a [buildingFilter] = em cidades sem um [buildingFilter] + # Requires translation! +in cities with at least [amount] [populationFilter] = +with a garrison = com uma guarnição +for [mapUnitFilter] units = Para unidades [mapUnitFilter] + # Requires translation! +for units with [promotion] = + # Requires translation! +for units without [promotion] = +vs cities = vs cidades +vs [mapUnitFilter] units = vs unidades [mapUnitFilter] + # Requires translation! +when fighting units from a Civilization with more Cities than you = +when attacking = enquanto ataca +when defending = enquanto defende +when fighting in [tileFilter] tiles = enquanto luta em blocos [tileFilter] + # Requires translation! +on foreign continents = +when adjacent to a [mapUnitFilter] unit = quando adjacente a uma unidade [mapUnitFilter] + # Requires translation! +when above [amount] HP = + # Requires translation! +when below [amount] HP = + # Requires translation! +if it hasn't used other actions yet = + # Requires translation! +with [amount] to [amount2] neighboring [tileFilter] tiles = + # Requires translation! +with [amount] to [amount2] neighboring [tileFilter] [tileFilter2] tiles = + # Requires translation! +in [tileFilter] tiles = + # Requires translation! +in [tileFilter] [tileFilter2] tiles = + # Requires translation! +in tiles without [tileFilter] = +within [amount] tiles of a [tileFilter] = dentro de [amount] terrenos de um [tileFilter] + # Requires translation! +on water maps = + # Requires translation! +in [regionType] Regions = + # Requires translation! +in all except [regionType] Regions = +Free [baseUnitFilter] appears = [baseUnitFilter] livre aparece +[amount] free [baseUnitFilter] units appear = [amount] unidades [baseUnitFilter] gratuitas aparecem + # Requires translation! +Free [baseUnitFilter] found in the ruins = +Free Social Policy = Politica social grátis + # Requires translation! +[amount] Free Social Policies = +Empire enters golden age = Império entra em uma idade dourada +Free Great Person = Pessoa Experiente grátis +[amount] population [cityFilter] = [amount] população [cityFilter] + # Requires translation! +[amount] population in a random city = +Free Technology = Tecnologia grátis +[amount] Free Technologies = [amount] de Tecnologias Grátis + # Requires translation! +[amount] free random researchable Tech(s) from the [era] = + # Requires translation! +Reveals the entire map = + # Requires translation! +Gain a free [beliefType] belief = +Triggers voting for the Diplomatic Victory = Desencadeia a votação para a vitória diplomática + # Requires translation! +Gain [amount] [stat] = + # Requires translation! +Gain [amount]-[amount2] [stat] = + # Requires translation! +Gain enough Faith for a Pantheon = + # Requires translation! +Gain enough Faith for [amount]% of a Great Prophet = + # Requires translation! +Reveal up to [amount/'all'] [tileFilter] within a [amount] tile radius = + # Requires translation! +From a randomly chosen tile [amount] tiles away from the ruins, reveal tiles up to [amount2] tiles away with [amount3]% chance = +Triggers the following global alert: [comment] = Aciona o seguinte alerta global: [comment] + # Requires translation! +Every major Civilization gains a spy once a civilization enters this era = + # Requires translation! +Heal this unit by [amount] HP = + # Requires translation! +This Unit gains [amount] XP = + # Requires translation! +This Unit upgrades for free including special upgrades = + # Requires translation! +This Unit gains the [promotion] promotion = + # Requires translation! +Doing so will consume this opportunity to choose a Promotion = +Provides the cheapest [stat] building in your first [amount] cities for free = Dá o edifício mais barato de [stat] nas tuas primeiras [amount] cidades de graça + # Requires translation! +Provides a [buildingName] in your first [amount] cities for free = + # Requires translation! +upon discovering [tech] = + # Requires translation! +upon entering the [era] = + # Requires translation! +upon adopting [policy] = + # Requires translation! +upon declaring war with a major Civilization = + # Requires translation! +upon declaring friendship = + # Requires translation! +upon entering a Golden Age = + # Requires translation! +upon conquering a city = + # Requires translation! +upon founding a city = + # Requires translation! +upon discovering a Natural Wonder = + # Requires translation! +upon constructing [buildingFilter] = + # Requires translation! +upon constructing [buildingFilter] [cityFilter] = + # Requires translation! +upon founding a Pantheon = + # Requires translation! +upon founding a Religion = + # Requires translation! +upon enhancing a Religion = + # Requires translation! +Hidden after generating a Great Prophet = + ######### Map Unit Filters ########### Wounded = Ferido @@ -1808,7 +2387,6 @@ Followers of this Religion = Seguidores desta religião Coastal = Litoral River = Rio Open terrain = Terreno aberto -Rough terrain = Terreno acidentado Water resource = Recursos hídricos Foreign Land = Terra estrangeira Foreign = Estrangeiro @@ -1827,7 +2405,6 @@ Bonus resource = Recurso bónus unimproved = não melhorado All Road = Toda a estrada -Great Improvement = Boa melhoria ######### Region Types ########### @@ -1858,43 +2435,118 @@ Our influence with City-States has started dropping faster! = A nossa influênci all healing effects doubled = todos os efeitos de cura dobrados The Spaceship = A Nave Espacial Maya Long Count calendar cycle = O ciclo do calendário Maya Long Count + # Requires translation! +Triggerable = + # Requires translation! +Global = + # Requires translation! +Nation = + # Requires translation! +Era = + # Requires translation! +Tech = + # Requires translation! +Policy = + # Requires translation! +FounderBelief = + # Requires translation! +FollowerBelief = + # Requires translation! +Building = + # Requires translation! +Unit = + # Requires translation! +UnitType = + # Requires translation! +Promotion = + # Requires translation! +Improvement = + # Requires translation! +Resource = + # Requires translation! +Ruins = + # Requires translation! +Speed = + # Requires translation! +Tutorial = + # Requires translation! +CityState = + # Requires translation! +ModOptions = + # Requires translation! +Conditional = + # Requires translation! +TriggerCondition = + + +#################### Lines from spy actions ####################### + + # Requires translation! +EstablishNetwork = + # Requires translation! +StealingTech = + # Requires translation! +RiggingElections = + # Requires translation! +CounterIntelligence = + + +#################### Lines from diplomatic modifiers ####################### + +You declared war on us! = Declaraste guerra contra nós! +Your warmongering ways are unacceptable to us. = Os teus costumes de guerra são inaceitáveis para nós. +You have captured our cities! = Capturaste as(a) nossas(nossa) cidades(cidade)! +You have declared friendship with our enemies! = Declaraste amizade a um dos nossos inimigos! +Your so-called 'friendship' is worth nothing. = Aquio a que tu chamas 'amizade' não vale nada +You have publicly denounced us! = Condenaste-nos publicamente! +You have denounced our allies = Condenaste os nossos aliados +You refused to stop settling cities near us = Recusaste-te a parar de fundar cidades perto de nós +You betrayed your promise to not settle cities near us = Quebraste a tua promessa de não fundar cidades perto de nós +Your arrogant demands are in bad taste = As tua exigências arrogantes são desagradáveis +Your use of nuclear weapons is disgusting! = O teu uso de armas nucleares é nojento! +You have stolen our lands! = Roubaste as nossas terras! +You destroyed City-States that were under our protection! = Vocês destruíram os City-States que estavam sob nossa proteção! +You attacked City-States that were under our protection! = Vocês atacaram os City-States que estavam sob nossa proteção! +You demanded tribute from City-States that were under our protection! = Vocês exigiram tributo dos City-States que estavam sob nossa proteção! +You sided with a City-State over us = Você está do lado de uma City-State acima de nós +Years of peace have strengthened our relations. = Anos de paz fortaleceram as nossas relações. +Our mutual military struggle brings us closer together. = As nossas lutas mutuas fazem-nos mais próximos. +We applaud your liberation of conquered cities! = Nós aplaudimos a tua libertação das cidades conquistadas! +We have signed a public declaration of friendship = Assinámos uma declaração pública de amizade +You have declared friendship with our allies = Declaraste amizade a um dos nossos aliados +You have denounced our enemies = Condenaste os nossos inimigos +Our open borders have brought us closer together. = As nossas fronteiras abertas fizeram-nos mais próximos. +You fulfilled your promise to stop settling cities near us! = Cumpriste a tua promessa de não fundar cidades perto de nós +You gave us units! = Deste-nos unidades! + # Requires translation! +We appreciate your gifts = +You returned captured units to us = Você devolveu unidades capturadas para nós #################### Lines from Buildings from Civ V - Vanilla #################### Palace = Palácio -Indicates the capital city = Indica a Capital! Monument = Monumento -Destroyed when the city is captured = Destruido quando a cidade é capturada Granary = Celeiro -[stats] from [tileFilter] tiles [cityFilter] = [stats] de [tileFilter] blocos [cityFilter] Temple of Artemis = Templo de Ártemis 'It is not so much for its beauty that the forest makes a claim upon men's hearts, as for that subtle something, that quality of air, that emanation from old trees, that so wonderfully changes and renews a weary spirit.' - Robert Louis Stevenson = 'Não é tanto pela sua beleza que a floresta faz uma reivindicação sobre os corações dos homens, como por esse algo sutil, essa qualidade de ar, essa emanção de árvores antigas, que tão maravilhosamente muda e renova um espírito cansado.' - Robert Louis Stevenson -[relativeAmount]% [stat] [cityFilter] = [relativeAmount]% [stat] [cityFilter] -[relativeAmount]% Production when constructing [baseUnitFilter] units [cityFilter] = [relativeAmount]% Produção quando constrói unidades [baseUnitFilter] [cityFilter] The Great Lighthouse = O Grande Farol 'They that go down to the sea in ships, that do business in great waters; these see the works of the Lord, and his wonders in the deep.' - The Bible, Psalms 107:23-24 = 'Os navios que descem no mar, negociam em grandes águas; estes vêem as obras do Senhor, e suas maravilhas nas profundezas.' - A Bíblia, Salmos 107:23-24 -for [mapUnitFilter] units = Para unidades [mapUnitFilter] -[amount] Movement = [amount] Movimento -[amount] Sight = [amount] Visão Stone Works = Obras de pedras -Must not be on [terrainFilter] = Não deve estar em [terrainFilter] Stonehenge = Stonehenge 'Time crumbles things; everything grows old and is forgotten under the power of time' - Aristotle = 'Coisas sucumbem ao tempo; tudo cresce e envelhece e é esquecido sob o poder do tempo.' - Aristóteles Library = Biblioteca -[stats] per [amount] population [cityFilter] = [stats] por [amount] população [cityFilter] Paper Maker = Fabricador de papel The Great Library = A Grande Biblioteca 'Libraries are as the shrine where all the relics of the ancient saints, full of true virtue, and all that without delusion or imposture are preserved and reposed.' - Sir Francis Bacon = 'Bibliotecas são como um santuário onde todas as relíquias dos santos anciãos, cheios da verdadeira virtudade, e onde tudo aquilo sem ilusão ou desenvoltura estão preservadas e a descansar.' - Sir Francis Bacon -Free Technology = Tecnologia grátis Circus = Circo @@ -1908,33 +2560,22 @@ Walls of Babylon = Muralhas da Babilónia The Pyramids = Pirâmides 'O, let not the pains of death which come upon thee enter into my body. I am the god Tem, and I am the foremost part of the sky, and the power which protecteth me is that which is with all the gods forever.' - The Book of the Dead, translated by Sir Ernest Alfred Wallis Budge = 'O, não deixe que as dores da morte que chegam a ti entrem no meu corpo. Eu sou o deus Tem, e eu sou a parte mais antiga do céu, e o poder que me protege é aquele que está com todos os deuses para sempre.' - O Livro dos Mortos, traduzido por Sir Ernest Alfred Wallis Budge -[relativeAmount]% tile improvement construction time = [relativeAmount]% de tempo de construção de melhoria do bloco -[amount] free [baseUnitFilter] units appear = [amount] unidades [baseUnitFilter] gratuitas aparecem Mausoleum of Halicarnassus = Mausoléu de Halicarnasso 'The whole earth is the tomb of heroic men and their story is not given only on stone over their clay but abides everywhere without visible symbol woven into the stuff of other men's lives.' - Pericles = 'A Terra inteira é o túmulo de homens heróicos e a sua história não é contada apenas em pedra sobre o seu barro, mas permanece em todos os lugares sem um símbolo visível entrelaçado na matéria da vida de outros homens. - Péricles -Provides a sum of gold each time you spend a Great Person = Fornece uma quantia de ouro cada vez que gastares uma Pessoa Experiente Barracks = Quartéis -New [baseUnitFilter] units start with [amount] Experience [cityFilter] = Novas unidades [baseUnitFilter] começam com [amount] de experiência [cityFilter] Krepost = Fortaleza -[relativeAmount]% Culture cost of natural border growth [cityFilter] = [relativeAmount]% de custo de cultura de crescimento natural da fronteira [cityFilter] -[relativeAmount]% Gold cost of acquiring tiles [cityFilter] = [relativeAmount]% de custo de ouro de aquisição de blocos [cityFilter] Statue of Zeus = Estátua de Zeus 'He spoke, the son of Kronos, and nodded his head with the dark brows, and the immortally anointed hair of the great god swept from his divine head, and all Olympos was shaken' - The Iliad = 'Ele falou, o filho de Cronos, e acenou com a cabeça com as sobrancelhas escuras, e os cabelos imortalmente ungidos do grande deus foram arrancados da sua cabeça divina, e todo o Olimpo foi abalado' - A Ilíada -vs cities = vs cidades -when attacking = enquanto ataca -[relativeAmount]% Strength = [relativeAmount]% Força Lighthouse = Farol Stable = Estábulos Courthouse = Tribunal -Remove extra unhappiness from annexed cities = Remove infelicidade extra das cidades anexadas -Can only be built [cityFilter] = Só pode ser construído [cityFilter] Hanging Gardens = Jardins Suspensos 'I think that if ever a mortal heard the word of God it would be in a garden at the cool of the day.' - F. Frankfort Moore = 'Acho que se algum mortal ouvisse a palavra de Deus seria num jardim à frescura da tarde.' - F. Frankfort Moore @@ -1942,17 +2583,13 @@ Hanging Gardens = Jardins Suspensos Colosseum = Coliseu Circus Maximus = Circo Máximo -Cost increases by [amount] per owned city = O custo aumenta em [amount] por cidade possuída Great Wall = Grande Muralha 'The art of war teaches us to rely not on the likelihood of the enemy's not attacking, but rather on the fact that we have made our position unassailable.' - Sun Tzu = 'A arte da guerra ensina-nos a não confiar na probabilidade do inimigo não atacar, mas sim no facto de termos feito a nossa posição inacessível.' - Sun Tzu -before discovering [tech] = antes de descobrir [tech] -Enemy [mapUnitFilter] units must spend [amount] extra movement points when inside your territory = Unidades inimigas [mapUnitFilter] devem gastar [amount] pontos de movimento extra quando dentro do teu território Temple = Templo Burial Tomb = Tumba -Doubles Gold given to enemy if city is captured = Dobra o ouro dado ao inimigo se a cidade for capturada Mud Pyramid Mosque = Mosque de Pirâmide de Lama @@ -1960,23 +2597,18 @@ National College = Colégio Nacional The Oracle = O Oráculo 'The ancient Oracle said that I was the wisest of all the Greeks. It is because I alone, of all the Greeks, know that I know nothing' - Socrates = 'O antigo Oráculo disse que eu era o mais sábio de todos os Gregos. É porque eu sou o único, de todos os Gregos, que sei que eu não sei nada' - Sócrates -Free Social Policy = Politica social grátis National Epic = Epopeia Nacional -[relativeAmount]% Great Person generation [cityFilter] = [relativeAmount]% de geração de Pessoas Experientes [cityFilter] Market = Mercado Bazaar = Bazar -Provides 1 extra copy of each improved luxury resource near this City = Providencia 1 cópia extra de cada recurso luxuoso melhorado próximo a cidade. Mint = Casa da moeda Aqueduct = Aqueduto -[relativeAmount]% Food is carried over after population increases [cityFilter] = [relativeAmount]% de comida que é transportada após o aumento da população [cityFilter] Heroic Epic = Épico Heróico -All newly-trained [baseUnitFilter] units [cityFilter] receive the [promotion] promotion = Todas as unidades [baseUnitFilter] recém-treinadas [cityFilter] recebem a promoção [promotion] Colossus = Colossos 'Why man, he doth bestride the narrow world like a colossus, and we petty men walk under his huge legs, and peep about to find ourselves dishonorable graves.' - William Shakespeare, Julius Caesar = 'Ora, homem, ele supera o mundo estreito como um colosso, e nós, homens desprezíveis andamos de baixo das suas grandes pernas, e espiamos para encontrar-nos túmulos desonrosos.' - William Shakespeare, Júlio César @@ -1993,14 +2625,11 @@ Angkor Wat = Angkor Wat Chichen Itza = Chichen Itza 'The katun is established at Chichen Itza. The settlement of the Itza shall take place there. The quetzal shall come, the green bird shall come. Ah Kantenal shall come. It is the word of God. The Itza shall come.' - The Books of Chilam Balam = 'O katun é estabelecido em Chichen Itza. O assentamento dos Itza deve ocorrer lá. O quetzal deve vir, o pássaro verde deve vir. Ah Kantenal deve vir. É a palavra de Deus. Os Itza devem vir.' - The Books of Chilam Balam -[relativeAmount]% Golden Age length = [relativeAmount]% de duração da Era de Ouro National Treasury = Tesouro Nacional Machu Picchu = Machu Picchu 'Few romances can ever surpass that of the granite citadel on top of the beetling precipices of Machu Picchu, the crown of Inca Land.' - Hiram Bingham = 'Poucos romances podem superar o da cidadela de granito no topo dos precipícios de Machu Picchu, a coroa da Terra Inca.' - Hiram Bingham -[relativeAmount]% [stat] from Trade Routes = [relativeAmount]% [stat] de Rotas Comerciais -Must have an owned [tileFilter] within [amount] tiles = Deve ter um [tileFilter] próprio dentro de [amount] de blocos Workshop = Oficina @@ -2009,7 +2638,6 @@ Longhouse = Casa longa Forge = Forja Harbor = Porto -Connects trade routes over water = Conecta rotas comerciais marítimas University = Universidade @@ -2023,12 +2651,9 @@ Notre Dame = Notre Dame Castle = Castelo Mughal Fort = Forte de Mughal -after discovering [tech] = depois de descobrir [tech] -[stats] [cityFilter] = [stats] [cityFilter] Himeji Castle = Castelo Himeji 'Bushido is realized in the presence of death. This means choosing death whenever there is a choice between life and death. There is no other reasoning.' - Yamamoto Tsunetomo = 'O Bushido é realizado na presença da morte. Isso significa escolher a morte sempre que houver uma escolha entre a vida e a morte. Não há outro raciocínio.' - Yamamoto Tsunetomo -when fighting in [tileFilter] tiles = enquanto luta em blocos [tileFilter] Ironworks = Siderurgia @@ -2047,7 +2672,6 @@ Satrap's Court = Tribunal de Satrap Forbidden Palace = Palácio Proibido 'Most of us can, as we choose, make of this world either a palace or a prison' - John Lubbock = 'Muitos de nós podem, com as nossas escolhas, fazer desse mundo inteiro um palácio ou uma prisão' - John Lubbock -[relativeAmount]% Unhappiness from [populationFilter] [cityFilter] = [relativeAmount]% de Infelicidade de [populationFilter] [cityFilter] Theatre = Teatro @@ -2057,20 +2681,14 @@ Hermitage = Eremitério Taj Mahal = Taj Mahal 'The Taj Mahal rises above the banks of the river like a solitary tear suspended on the cheek of time.' - Rabindranath Tagore = 'O Taj Mahal sobe acima das margens do rio como uma lágrima solitária suspensa na face do tempo.' - Rabindranath Tagore -Empire enters golden age = Império entra em uma idade dourada Porcelain Tower = Torre de Porcelana 'Things always seem fairer when we look back at them, and it is out of that inaccessible tower of the past that Longing leans and beckons.' - James Russell Lowell = 'As coisas sempre parecem mais justas quando olhamos para elas no passado, e é dessa torre inacessível do passado que o Longing se inclina e chama.' - James Russell Lowell -Free [baseUnitFilter] appears = [baseUnitFilter] livre aparece -Science gained from research agreements [relativeAmount]% = Ciência obtida com acordos de pesquisa [relativeAmount]% Windmill = Moínho de vento -[relativeAmount]% Production when constructing [buildingFilter] buildings [cityFilter] = [relativeAmount]% Produção ao construir [buildingFilter] edifícios [cityFilter] Kremlin = Kremlin 'The Law is a fortress on a hill that armies cannot take or floods wash away.' - The Prophet Muhammed = 'A Lei é uma fortaleza em uma colina que os exércitos não podem tomar ou as enchentes não podem lavar.' - O Profeta Muhammed - # Requires translation! -[relativeAmount]% City Strength from defensive buildings = Museum = Museu @@ -2083,7 +2701,6 @@ Factory = Fábrica Big Ben = Big Ben 'To achieve great things, two things are needed: a plan, and not quite enough time.' - Leonard Bernstein = 'Para alcançar grandes coisas, duas coisas são necessárias: um plano, e não exatamente tempo suficiente.' - Leonard Bernstein -[stat] cost of purchasing items in cities [relativeAmount]% = [stat] custo de compra de itens nas cidades [relativeAmount]% Military Academy = Academia militar @@ -2100,17 +2717,14 @@ Broadcast Tower = Torre de Transmissão Eiffel Tower = Torre Eiffel 'We live only to discover beauty, all else is a form of waiting' - Kahlil Gibran = 'Nós vivemos apenas para descobrir a beleza, tudo o mais é uma forma de espera' - Kahlil Gibran -[stats] per [amount] social policies adopted = [stats] por [amount] políticas sociais adotadas Statue of Liberty = Estátua da Liberdade 'Give me your tired, your poor, your huddled masses yearning to breathe free, the wretched refuse of your teeming shore. Send these, the homeless, tempest-tossed to me, I lift my lamp beside the golden door!' - Emma Lazarus = 'Dê-me os seus cansados, os seus pobres, os seus massas aglomeradas anoitecendo para respirar livremente, o miserável refúgio da sua praia cheia. Envie estes, os sem-teto, o mar revolto para mim, eu levanto minha lâmpada ao lado da porta dourada!' - Emma Lazarus -[stats] from every specialist [cityFilter] = [stats] de cada especialista [cityFilter] Military Base = Base Militar Cristo Redentor = Cristo Redentor 'Come to me, all who labor and are heavy burdened, and I will give you rest.' - New Testament, Matthew 11:28 = 'Venha a mim, todos os que trabalham e estão sobrecarregados, e eu lhes darei descanso.' - Novo Testamento, Mateus 11:28 -[relativeAmount]% Culture cost of adopting new Policies = [relativeAmount]% Custo de Cultura para adotar novas Políticas Research Lab = Laboratório de Pesquisa @@ -2123,32 +2737,22 @@ Sydney Opera House = Ópera de Sydney 'Those who lose dreaming are lost.' - Australian Aboriginal saying = 'Quem perde o sonho está perdido.' - Dito aborígene australiano Manhattan Project = Projeto Manhattan -Enables nuclear weapon = Habilita armas nucleares -Triggers a global alert upon completion = Aciona um alerta global após a conclusão Pentagon = Pentágono 'In preparing for battle I have always found that plans are useless, but planning is indispensable.' - Dwight D. Eisenhower = 'Na preparação para a batalha, sempre encontrei que os planos são inúteis, mas o planejamento é indispensável.' - Dwight D. Eisenhower -[relativeAmount]% Gold cost of upgrading = [relativeAmount]% Custo de Ouro para atualizar Solar Plant = Planta Solar -in cities without a [buildingFilter] = em cidades sem um [buildingFilter] -Only available = Apenas disponível Nuclear Plant = Planta Nuclear Apollo Program = Programa Apollo -Enables construction of Spaceship parts = Habilita a construção de partes da nave espacial Spaceship Factory = Fábrica de Naves Espaciais United Nations = Nações Unidas 'More than ever before in human history, we share a common destiny. We can master it only if we face it together. And that is why we have the United Nations.' - Kofi Annan = 'Mais do que nunca antes na história humana, compartilhamos um destino comum. Podemos dominá-lo apenas se o enfrentarmos juntos. E é por isso que temos as Nações Unidas.' - Kofi Annan -Triggers voting for the Diplomatic Victory = Desencadeia a votação para a vitória diplomática Utopia Project = Projeto Utopia -Hidden until [amount] social policy branches have been completed = Oculto até que [amount] ramos de política social sejam concluídos -Triggers a global alert upon build start = Aciona um alerta global no início da construção -Triggers a Cultural Victory upon completion = Desencadeia uma vitória cultural após a conclusão #################### Lines from CityStateTypes from Civ V - Vanilla #################### @@ -2265,8 +2869,6 @@ Urkesh = Urqués Awan = Avã Riblah = Riblah Tayma = Taima -Receive free [unit] when you discover [tech] = Receba [unit] grátis ao descobrir [tech] -[greatPerson] is earned [relativeAmount]% faster = [greatPerson] é ganho [relativeAmount]% mais rápido Alexander = Alexandre You are in my way, you must be destroyed. = Estás no meu caminho, deves ser destruído. @@ -2319,9 +2921,6 @@ Lamia = Lâmia Nafplion = Náuplia Apolyton = Apolyton Greece = Grécia -[relativeAmount]% City-State Influence degradation = [relativeAmount]% degradação da influência da cidade-estado -City-State Influence recovers at twice the normal rate = A influência da cidade-estado se recupera ao dobro da taxa normal -City-State territory always counts as friendly territory = Cidade-estado sempre conta como território amigável Wu Zetian = Wu Zetian You won't ever be able to bother me again. Go meet Yama. = Nunca mais serás capaz de me incomodar denovo. Vá conhecer o Yama. @@ -2374,7 +2973,6 @@ Nantong = Nantong Weifang = Weifang Xikang = Xikang China = China -Great General provides double combat bonus = Grande General oferece bónus de combate duplo Ramesses II = Ramsés II You are but a pest on this Earth, prepare to be eliminated! = Tu és apenas uma praga nesta Terra, prepara-te para ser eliminado! @@ -2434,7 +3032,6 @@ Naqada = Naqada Semna = Semna Soleb = Solebe Egypt = Egito -[relativeAmount]% Production when constructing [buildingFilter] wonders [cityFilter] = [relativeAmount]% Produção quando constrói maravilhas [buildingFilter] [cityFilter] Elizabeth = Isabel By the grace of God, your days are numbered. = Pela graça de Deus, os teus dias estão contados. @@ -2582,7 +3179,6 @@ Nizhniy Novgorod = Nijni Novgorod Suzdal = Susdália Magnitogorsk = Magnitogorsk Russia = Rússia -Double quantity of [resource] produced = Quantidade dupla de [resource] produzido Augustus Caesar = César Augusto My treasury contains little and my soldiers are getting impatient... (sigh) ...therefore you must die. = O meu tesouro contém pouco e os meus soldados estão impacientes... (suspiro) ...por isso tu tens de morrer. @@ -2632,7 +3228,6 @@ Augustadorum = Augustadorum Curia = Curia Interrama = Interrama Adria = Adria -[relativeAmount]% Production towards any buildings that already exist in the Capital = [relativeAmount]% Produção para qualquer edifício que já exista na Capital Harun al-Rashid = Harune Arraxide The world will be more beautiful without you. Prepare for war. = O mundo ficará mais bonito sem ti. Prepara-te para guerra. @@ -2676,7 +3271,6 @@ Kairouan = Cairuão Algiers = Argel Oran = Orão Arabia = Arábia -[stats] from each Trade Route = [stats] de cada Tota Comercial George Washington = George Washington Your wanton aggression leaves us no choice. Prepare for war! = A tua agressividade desenfreada não nos deixa escolha. Prepara-te para a guerra! @@ -2788,7 +3382,6 @@ Yamaguchi = Yamaguchi Ota = Ota Tottori = Tottori Japan = Japão -Damage is ignored when determining unit Strength = Dano é ignorado quando determina a Força da unidade Gandhi = Gandhi I have just received a report that large numbers of my troops have crossed your borders. = Eu acabei de recerber um informe de que um grande número de minhas tropas cruzaram as tuas fronteiras. @@ -2830,7 +3423,6 @@ Gwalior = Gwalior Jaipur = Jaipur Karachi = Carachi India = Índia -Unhappiness from number of Cities doubled = A infelicidade do número de cidades dobrou Otto von Bismarck = Otto von Bismarck I cannot wait until ye grow even mightier. Therefore, prepare for war! = Eu não posso esperar até que tu te tornes ainda mais poderoso. Portanto, prepare-te para a guerra! @@ -2897,9 +3489,6 @@ Koblenz = Coblença Hildesheim = Hildesheim Erlangen = Erlangen Germany = Alemanha -with [amount]% chance = com [amount]% de chance -When conquering an encampment, earn [amount] Gold and recruit a Barbarian unit = Quando conquistar um acampamento, ganhe [amount] de ouro e recrute uma unidade bárbara -[relativeAmount]% maintenance costs = [relativeAmount]% de custos de manutenção Suleiman I = Solimão I Your continued insolence and failure to recognize and preeminence leads us to war. = A tua contínua insolência e falha em reconhecer e preeminência leva-nos à guerra. @@ -2978,7 +3567,6 @@ Bitlis = # Requires translation! Yalova = The Ottomans = Império Otomano -When defeating a [mapUnitFilter] unit, earn [amount] Gold and recruit it = Quando derrotar uma unidade [mapUnitFilter], ganhe [amount] de ouro e recrute-a Sejong = Sejongue Jip-hyun-jun (Hall of Worthies) will no longer tolerate your irksome behavior. We will liberate the citizens under your oppression even with force, and enlighten them! = O Jip-hyun-jun (Salão dos Dignos) não vai mais tolerar o teu comportamento irritante. Vamos libertar os cidadãos sob a tua opressão, mesmo com a força, e iluminá-los! @@ -3047,7 +3635,6 @@ Gimje = # Requires translation! Anju = Korea = Coréia -Receive a tech boost when scientific buildings/wonders are built in capital = Receba um impulso tecnológico quando edifícios/maravilhas científicas são construídos na capital # Requires translation! Hiawatha = @@ -3261,7 +3848,6 @@ Patigrbana = # Requires translation! Phrada = Persia = Pérsia -during a Golden Age = durante uma Era Dourada # Requires translation! Kamehameha I = @@ -3353,11 +3939,6 @@ Pileni = # Requires translation! Nukumanu = Polynesia = Polinésia -starting from the [era] = a partir da [era] -Enables embarkation for land units = Permite o embarque de unidades terrestres -Enables [mapUnitFilter] units to enter ocean tiles = Permite que as unidades [mapUnitFilter] entrem em terrenos oceânicos -Normal vision when embarked = Visão normal quando embarcado -within [amount] tiles of a [tileFilter] = dentro de [amount] terrenos de um [tileFilter] # Requires translation! Ramkhamhaeng = @@ -3430,8 +4011,6 @@ Khon Kaen = Surin = # Requires translation! Siam = -[relativeAmount]% [stat] from City-States = [relativeAmount]% [stat] de Cidades-Estado -Military Units gifted from City-States start with [amount] XP = [amount] XP de Unidades Militares oferecidas pelas Cidades-Estado Isabella = Isabela God will probably forgive you... but I shall not. Prepare for war. = Deus provavelmente te perdoará... mas eu não. Prepara-te para a guerra. @@ -3512,9 +4091,6 @@ Las Palmas = # Requires translation! Tenerife = Spain = Espanha -100 Gold for discovering a Natural Wonder (bonus enhanced to 500 Gold if first to discover it) = 100 Ouro por descobrir uma Maravilha Natural (bónus aumentado para 500 Ouro se for o primeiro a descobri-la) -[stats] for every known Natural Wonder = [stats] para cada Maravilha Natural conhecida -[relativeAmount]% Yield from every [tileFilter/buildingFilter] = [relativeAmount]% Produção de cada [tileFilter/buildingFilter] Askia = Ásquia Maomé I You are an abomination to heaven and earth, the chief of ignorant savages! You must be destroyed! = Tu és uma abominação para o Céu e para a Terra, o chefe dos ignorantes selvagens! Tens de ser destruído! @@ -3585,8 +4161,6 @@ Bamba = Segou = # Requires translation! Songhai = -Receive triple Gold from Barbarian encampments and pillaging Cities = Recebe três vezes mais Ouro de acampamentos bárbaros e cidades saqueadas -Defense bonus when embarked = Bonus de defesa quando embarcado # Requires translation! Genghis Khan = @@ -3663,7 +4237,6 @@ Nalayh = Tes = # Requires translation! Mongolia = -+30% Strength when fighting City-State units and cities = +30% de Força quando combates unidades e cidades de Estados-Membros # Requires translation! Montezuma I = @@ -3746,7 +4319,6 @@ Ayotzinco = Iztapam = # Requires translation! Aztecs = -Earn [amount]% of killed [mapUnitFilter] unit's [costOrStrength] as [civWideStat] = Ganha [amount]% do [costOrStrength] da unidade [mapUnitFilter] morta como [civWideStat] # Requires translation! Pachacuti = @@ -3831,8 +4403,6 @@ Choquequirao = # Requires translation! Inca = Units ignore terrain costs when moving into any tile with Hills = Unidades ignoram os custos de terreno ao mover-se para qualquer terreno com Colinas -[relativeAmount]% maintenance on road & railroads = [relativeAmount]% de manutenção em estradas e ferrovias -No Maintenance costs for improvements in [tileFilter] tiles = Não há custos de manutenção para melhorias em terrenos [tileFilter] # Requires translation! Harald Bluetooth = @@ -3942,8 +4512,6 @@ Ringsted = # Requires translation! Skrive = Denmark = Dinamarca -[amount] Movement point cost to disembark = [amount] Custo de ponto de movimento para desembarcar -No movement cost to pillage = Sem custo de movimento para saquear You leave us no choice. War it must be. = Não nos deixas escolha. Deve ser guerra. Very well, this shall not be forgotten. = Muito bem, isto não deve ser esquecido. @@ -4036,7 +4604,6 @@ War lingers in our hearts. Why carry on with a false peace? = A guerra permanece You gormless radger! You'll dine on your own teeth before you set foot in Ireland! = Seu grande idiota! Vais jantar com os teus próprios dentes antes de colocares os pés na Irlanda! A lonely wind blows through the highlands today. A dirge for Ireland. Can you hear it? = Um vento solitário sopra pelas terras altas hoje. Um canto fúnebre para a Irlanda. Consegues ouvir? Dublin = Dublin -Will not be chosen for new games = Não será escolhido para novos jogos You shall stain this land no longer with your vileness! To arms, my countrymen - we ride to war! = Não deves mais manchar esta terra com a tua vileza! Às armas, meus compatriotas - cavalgamos para a guerra! Traitorous man! The Celtic peoples will not stand for such wanton abuse and slander - I shall have your head! = Traidor! Os povos celtas não suportarão tal abuso e calúnia desenfreados - eu terei a tua cabeça! @@ -4057,20 +4624,13 @@ This ship may sink, but our spirits will linger. = Este navio pode afundar, mas # Requires translation! Valletta = -Can only heal by pillaging = Só podes curar pela pilhagem - #################### Lines from Policies from Civ V - Vanilla #################### Aristocracy = Aristocracia Legalism = Legalismo -Provides the cheapest [stat] building in your first [amount] cities for free = Dá o edifício mais barato de [stat] nas tuas primeiras [amount] cidades de graça Oligarchy = Oligarquia -Units in cities cost no Maintenance = As unidades nas cidades não custam manutenção -with a garrison = com uma guarnição -[relativeAmount]% Strength for cities = [relativeAmount]% de força para as cidades Landed Elite = Elite aterrisada -[relativeAmount]% growth [cityFilter] = [relativeAmount]% de crescimento [cityFilter] Monarchy = Monarquia Tradition Complete = Tradição Completa Tradition = Tradição @@ -4079,49 +4639,32 @@ Collective Rule = Governo Coletivo Citizenship = Cidadania Republic = Republica Representation = Representação -Each city founded increases culture cost of policies [relativeAmount]% less than normal = Cada cidade fundada aumenta o custo cultural das apólices em [relativeAmount]% menos do que o normal Meritocracy = Meritocracia Liberty Complete = Liberade Completa -Free Great Person = Pessoa Experiente grátis Liberty = Liberdade Warrior Code = Código de Honra Discipline = Disciplina -when adjacent to a [mapUnitFilter] unit = quando adjacente a uma unidade [mapUnitFilter] Military Tradition = Tradição militar -[relativeAmount]% XP gained from combat = [relativeAmount]% de experiência ganha em combate Military Caste = Casta Militar Professional Army = Exército Profissional Honor Complete = Honra Completa Honor = Honra -vs [mapUnitFilter] units = vs unidades [mapUnitFilter] -Notified of new Barbarian encampments = Notificado de novos acampamentos bárbaros Organized Religion = Religião Organizada Mandate Of Heaven = Mandato do Céu -[relativeAmount]% of excess happiness converted to [stat] = [relativeAmount]% de felicidade excedente convertida em [stat] Theocracy = Teocracia -[relativeAmount]% [stat] from every [tileFilter/buildingFilter] = [relativeAmount]% [stat] de cada [tileFilter/buildingFilter] Reformation = Reformação Free Religion = Liberdade de Religião Piety Complete = Piedade Completa Piety = Piedade -before adopting [policy] = antes de adotar [policy] Philantropy = Filantropia -Gifts of Gold to City-States generate [relativeAmount]% more Influence = Presentes de ouro para cidades-estados geram [relativeAmount]% mais influência Aesthetics = Estética -Resting point for Influence with City-States is increased by [amount] = O ponto de descanso para influência com as cidades-estados é aumentado em [amount] Scholasticism = Escolástica -Allied City-States provide [stat] equal to [relativeAmount]% of what they produce for themselves = As cidades-estados aliadas fornecem [stat] igual a [relativeAmount]% do que produzem para si mesmas Cultural Diplomacy = Diplomacia Cultural -[relativeAmount]% resources gifted by City-States = [relativeAmount]% de recursos presenteados pelas cidades-estados -[relativeAmount]% Happiness from luxury resources gifted by City-States = [relativeAmount]% de felicidade de recursos de luxo presenteados pelas cidades-estados Educated Elite = Elite Educada -Allied City-States will occasionally gift Great People = As cidades-estados aliadas ocasionalmente presentearão Pessoas Experientes Patronage Complete = Patrocínio Completo -Influence of all other civilizations with all city-states degrades [relativeAmount]% faster = Influência de todas as outras civilizações com todas as cidades-estado degrada [relativeAmount]% mais rápido -Triggers the following global alert: [comment] = Aciona o seguinte alerta global: [comment] Patronage = Patrocínio Naval Tradition = Tradição naval @@ -4129,7 +4672,6 @@ Trade Unions = Sindicatos Merchant Navy = Marinha Mercante Mercantilism = Mercantilismo Protectionism = Protecionismo -[amount] Happiness from each type of luxury resource = [amount] de felicidade de cada tipo de recurso de luxo Commerce Complete = Comércio Completo Commerce = Comércio @@ -4137,42 +4679,30 @@ Secularism = Secularismo Humanism = Humanismo Free Thought = Pensamento Livre Sovereignty = Soberania -while the empire is happy = enquanto o império estiver feliz -[relativeAmount]% [stat] = [relativeAmount]% [stat] Scientific Revolution = Revolução Ciêntifica -[amount] Free Technologies = [amount] de Tecnologias Grátis Rationalism Complete = Racionalismo Completo -[stats] from all [buildingFilter] buildings = [stats] de todos os edifícios [buildingFilter] Rationalism = Racionalismo Constitution = Constituição Universal Suffrage = Sufrágio Universal -when defending = enquanto defende Civil Society = Sociedade Civil -[relativeAmount]% Food consumption by specialists [cityFilter] = [relativeAmount]% de consumo de comida por especialistas [cityFilter] Free Speech = Liberdade de Expressão -[amount] units cost no maintenance = [amount] unidades sem custos de manutenção Democracy = Democracia Freedom Complete = Liberdade Completa Freedom = Liberdade Populism = Populismo Militarism = Militarismo -[stat] cost of purchasing [baseUnitFilter] units [relativeAmount]% = [stat] custo de compra de unidades [baseUnitFilter] [relativeAmount]% Fascism = Fascismo -Quantity of strategic resources produced by the empire +[relativeAmount]% = Quantidade de recursos estratégicos produzidos pelo império +[relativeAmount]% Police State = Estado de Polícia Total War = Guerra Total Autocracy Complete = Autocracia Completa -for [amount] turns = durante [amount] turnos Autocracy = Autocracia United Front = Frente Unida -Militaristic City-States grant units [amount] times as fast when you are at war with a common nation = Cidades-estados militaristas concedem unidades [amount] vezes mais rápido quando estiver em guerra com uma nação comum Planned Economy = Economia Planeneada Nationalism = Nacionalismo Socialism = Socialismo -[relativeAmount]% maintenance cost for buildings [cityFilter] = [relativeAmount]% de custo de manutenção para edifícios [cityFilter] Communism = Comunismo Order Complete = Pedido Completo Order = Ordem @@ -4290,7 +4820,6 @@ Engineer = Engenheiro 'Where tillage begins, other arts follow. The farmers therefore are the founders of human civilization.' - Daniel Webster = 'Onde o cultivo começa, outras artes seguem. Os fazendeiros portanto são os fundadores da civilização humana.' Daniel Webster Agriculture = Agricultura -Starting tech = Tecnologia inicial 'Shall the clay say to him that fashioneth it, what makest thou?' - Bible Isaiah 45:9 = 'Porventura dirá o barro ao que o formou: Que fazes?' - Bíblia Isaías 45:9 Pottery = Cerâmica @@ -4307,7 +4836,6 @@ Sailing = Navegação Calendar = Calendário 'He who destroys a good book kills reason itself.' - John Milton = 'Aquele que destroi um bom livro mata a prórpria razão.' - John Milton Writing = Literatura -Enables Open Borders agreements = Permite acordos de Fronteiras Abertas 'Even brute beasts and wandering birds do not fall into the same traps or nets twice.' - Saint Jerome = 'Até bestas selvagens e pássaros vagantes não caem na mesma armadilha ou rede duas vezes.' - Saint Jerome Trapping = Caça 'Wisdom and virtue are like the two wheels of a cart.' - Japanese proverb = 'Conhecimento e virtude são como as duas rodas de uma carroça.' - Provérbio japonês @@ -4321,7 +4849,6 @@ Bronze Working = Trabalho com bronze Optics = Ótica 'There is only one good, knowledge, and one evil, ignorance.' - Socrates = 'Só existe um bem, conhecimento, e um mal, ignrância.' - Sócrates Philosophy = Filosofia -Enables Research agreements = Habilita acordos de pesquisa 'A Horse! A Horse! My kingdom for a horse!' - Shakespeare (Richard III) = 'Um Cavalo! Um Cavalo! Meu reino por um cavalo!' - Shakespeare (Ricardo III) Horseback Riding = Montaria 'Mathematics is the gate and key to the sciences.' - Roger Bacon = 'Matemática é o portão e a chave para as ciências.' Roger Bacon @@ -4337,12 +4864,8 @@ Theology = Teologia Civil Service = Serviço civil 'Better is bread with a happy heart than wealth with vexation.' - Amenemope = 'Melhor é pão com coração feliz do que riqueza com tormento.' - Amenemope Currency = Moeda - # Requires translation! -Enables conversion of city production to [civWideStat] = 'Instrumental or mechanical science is the noblest and, above all others, the most useful.' - Leonardo da Vinci = 'Ciência mecânica ou instrumental é a mais nobre e, acima de todas, a mais útil.' - Leonardo da Vinci Engineering = Engenharia - # Requires translation! -Roads connect tiles across rivers = 'When pieces of bronze or gold or iron break, the metal-smith welds them together again in the fire, and the bond is established.' - Sri Guru Granth Sahib = 'Quando pedaços de bronze, ouro, ou aço quebram, o ferreiro os solda novamento no fogo, e a liga é estabelecida.' - Sri Guru Granth Sahib Metal Casting = Fundição @@ -4354,7 +4877,6 @@ Education = Educação Chivalry = Cavalaria 'The press is the best instrument for enlightening the mind of man, and improving him as a rational, moral and social being.' - Thomas Jefferson = 'A imprensa é o melhor instrumento para iluminar a mente do homem, e o aprimorar como um ser racional, moral e social.' - Thomas Jefferson Machinery = Maquinária -Improves movement speed on roads = Melhora velocidade de movimento em estradas 'Measure what is measurable, and make measurable what is not so.' - Galileo Galilei = 'Meça o que for mensurável, e faça mensurável o que não for.' - Galileo Galilei Physics = Física 'John Henry said to his Captain, / 'A man ain't nothin' but a man, / And before I'll let your steam drill beat me down, / I'll die with the hammer in my hand.'' - Anonymous: The Ballad of John Henry, the Steel-Drivin' Man = 'John Henry disse ao seu capitão, / 'Um homem não é nada mas um homem, / E antes que eu permita que sua broca a vapor me vença, / Eu morrerei com o martelo em minha mão.'' - Anônimo: A balada de John Henry, o Homem Movido a Aço @@ -4490,8 +5012,6 @@ Robotics = Robótica 'Now, somehow, in some new way, the sky seemed almost alien.' - Lyndon B. Johnson = Satellites = Satélites # Requires translation! -Reveals the entire map = - # Requires translation! 'Be extremely subtle, even to the point of formlessness, be extremely mysterious, even to the point of soundlessness. Thereby you can be the director of the opponent's fate.' - Sun Tzu = Stealth = Furtividade # Requires translation! @@ -4515,8 +5035,6 @@ Nanotechnology = Nanotecnologia 'I think we agree, the past is over.' - George W. Bush = Future Tech = Tecnologia avançada Who knows what the future holds? = Quem sabe o que o futuro reserva? - # Requires translation! -Can be continually researched = #################### Lines from Terrains from Civ V - Vanilla #################### @@ -4534,44 +5052,26 @@ Tundra = Tundra Desert = Deserto Lakes = Lagos -Fresh water = Água fresca Mountain = Montanhas - # Requires translation! -Has an elevation of [amount] for visibility calculations = - # Requires translation! -Units ending their turn on this terrain take [amount] damage = Snow = Neve Hill = Colinas - # Requires translation! -[amount] Strength for cities built on this terrain = Forest = Floresta # Requires translation! -Provides a one-time Production bonus to the closest city when cut down = - # Requires translation! -Blocks line-of-sight from tiles at same elevation = - # Requires translation! -[amount]% Chance to be destroyed by nukes = - # Requires translation! A Camp can be built here without cutting it down = Jungle = Selva Marsh = Pântano -Rare feature = Característica rara # Requires translation! Only Polders can be built here = Fallout = Abrigo - # Requires translation! -Nullifies all other stats this tile provides = Oasis = Oásis - # Requires translation! -Only [improvementFilter] improvements may be built on this tile = Flood plains = Planícies alagadas @@ -4584,13 +5084,8 @@ Great Barrier Reef = Grande Barreira de Coral Old Faithful = Old Faithful El Dorado = El Dorado -Grants 500 Gold to the first civilization to discover it = Concede 500 de Ouro para a primeira civilização que a descubra Fountain of Youth = Fonte da Juventude - # Requires translation! -Grants [promotion] ([comment]) to adjacent [mapUnitFilter] units for the rest of the game = - # Requires translation! -Tile provides yield without assigned population = # Requires translation! Grand Mesa = @@ -4609,22 +5104,14 @@ Barringer Crater = Cratera de Barringer #################### Lines from TileImprovements from Civ V - Vanilla #################### Farm = Fazenda - # Requires translation! -Can also be built on tiles adjacent to fresh water = - # Requires translation! -[stats] from [tileFilter] tiles = Lumber mill = Serralheria - # Requires translation! -[stats] = Mine = Mina Trading post = Posto de comércio Camp = Campo - # Requires translation! -Can only be built to improve a resource = Oil well = Poço de petróleo @@ -4640,15 +5127,9 @@ Quarry = Pedreira Fishing Boats = Barcos de pesca Fort = Forte - # Requires translation! -Can be built outside your borders = - # Requires translation! -Gives a defensive bonus of [relativeAmount]% = Road = Estrada # Requires translation! -Costs [amount] [stat] per turn when in your territory = - # Requires translation! Reduces movement cost to ½ if the other tile also has a Road or Railroad = # Requires translation! Reduces movement cost to ⅓ with Machinery = @@ -4677,13 +5158,10 @@ Cancel improvement order = Cancelar ordem de melhoria # Requires translation! Repair = -Unbuildable = Não construível # Requires translation! Repairs a pillaged Improvement or Route = Academy = Academia - # Requires translation! -Removes removable features when built = Landmark = Monumento @@ -4696,12 +5174,6 @@ Holy site = # Requires translation! Citadel = - # Requires translation! -Adjacent enemy units ending their turn take [amount] damage = - # Requires translation! -Can be built just outside your borders = - # Requires translation! -Constructing it will take over the tiles around it and assign them to your closest city = Moai = Moai @@ -4709,21 +5181,13 @@ Moai = Moai Terrace farm = Ancient ruins = Ruínas antigas - # Requires translation! -Unpillagable = - # Requires translation! -Provides a random bonus when entered = City ruins = Ruínas da cidade # Requires translation! -Will be replaced by automated workers = - # Requires translation! A bleak reminder of the destruction wreaked by War = City center = Centro da cidade # Requires translation! -Irremovable = - # Requires translation! Marks the center of a city = # Requires translation! Appearance changes with the technological era of the owning civilization = @@ -4750,16 +5214,12 @@ Stone = Pedra Fish = Peixes Horses = Cavalos - # Requires translation! -Guaranteed with Strategic Balance resource option = Iron = Ferro Coal = Carvão Oil = Petróleo - # Requires translation! -Deposits in [tileFilter] tiles always provide [amount] resources = Aluminum = Alumínio @@ -4797,8 +5257,6 @@ Pearls = Pérolas # Requires translation! Jewelry = - # Requires translation! -Can only be created by Mercantile City-States = # Requires translation! Porcelain = @@ -4820,10 +5278,6 @@ Melee Water = Ranged Water = Submarine = Submarino Heal Instantly = Cura Instantânea - # Requires translation! -Heal this unit by [amount] HP = - # Requires translation! -Doing so will consume this opportunity to choose a Promotion = Accuracy I = Precisão I @@ -4840,10 +5294,8 @@ Barrage III = Barragem III Volley = Salva Extended Range = Alcance estendido -[amount] Range = [amount] Alcance Indirect Fire = Fogo indireto -Ranged attacks may be performed over obstacles = Ataques à distância podem ser executados sobre obstáculos Shock I = Choque I @@ -4867,28 +5319,14 @@ Formation I = Formação I Formation II = Formação I Blitz = Blitz - # Requires translation! -[amount] additional attacks per turn = Woodsman = Lenhador - # Requires translation! -Double movement in [terrainFilter] = Amphibious = Anfíbio - # Requires translation! -Eliminates combat penalty for attacking over a river = - # Requires translation! -Eliminates combat penalty for attacking across a coast = Medic = Médico I - # Requires translation! -All adjacent units heal [amount] HP when healing = Medic II = Médico II - # Requires translation! -in [tileFilter] tiles = - # Requires translation! -[amount] HP when healing = Scouting I = Exploração I @@ -4901,9 +5339,6 @@ Survivalism I = Sobrevivência I Survivalism II = Sobrevivência II Survivalism III = Sobrevivência III -Unit will heal every turn, even if it performs an action = Esta unidade irá curar a cada turno, mesmo se executar uma ação - # Requires translation! -May withdraw before melee ([amount]%) = Boarding Party I = Festa de Enquadro I @@ -4912,8 +5347,6 @@ Boarding Party II = Festa de Enquadro II Boarding Party III = Festa de Enquadro III Coastal Raider I = Assalto Litorâneo I - # Requires translation! -Earn [amount]% of the damage done to [combatantFilter] units as [civWideStat] = Coastal Raider II = Assalto Litorâneo II @@ -4943,8 +5376,6 @@ Armor Plating II = Revestimento de Armadura II Armor Plating III = Revestimento de Armadura III Flight Deck I = Convés de Vôo I - # Requires translation! -Can carry [amount] extra [mapUnitFilter] units = Flight Deck II = Convés de Vôo II @@ -4952,8 +5383,6 @@ Flight Deck III = Convés de Vôo III # Requires translation! Supply = - # Requires translation! -May heal outside of friendly territory = Bomber = Bombardeiro Siege I = Cerco Aéreo I @@ -4963,29 +5392,20 @@ Siege II = Cerco Aéreo II Siege III = Cerco Aéreo III Evasion = Evasão - # Requires translation! -Damage taken from interception reduced by [relativeAmount]% = Fighter = Avião de combate Interception I = Interceptação I - # Requires translation! -[relativeAmount]% Damage when intercepting = Interception II = Interceptação II Interception III = Interceptação III - # Requires translation! -[relativeAmount]% Strength when performing Air Sweep = - Air Targeting I = Mira Aérea I Air Targeting II = Mira Aérea II Sortie = Excursão - # Requires translation! -[amount] extra interceptions may be made per turn = Operational Range = Alcance Operacional @@ -5040,31 +5460,23 @@ Great Generals II = Quick Study = Haka War Dance = Dança de Guerra Haka - # Requires translation! -[relativeAmount]% Strength for enemy [combatantFilter] units in adjacent [tileFilter] tiles = Rejuvenation = Rejuvenescimento -All healing effects doubled = Todos os efeitos de cura dobrados Slinger Withdraw = Retirada de Lançador # Requires translation! Ignore terrain cost = -Ignores terrain cost = Ignora custo de movimento em terrenos # Requires translation! Pictish Courage = # Requires translation! Home Sweet Home = - # Requires translation! -[relativeAmount]% Strength decreasing with distance from the capital = # Requires translation! [unit] ability = -Heals [amount] damage if it kills a unit = Cura [amount] de dano se destruir uma unidade - #################### Lines from UnitTypes from Civ V - Vanilla #################### @@ -5073,31 +5485,14 @@ Heals [amount] damage if it kills a unit = Cura [amount] de dano se destruir uma Civilian Water = -Can enter ice tiles = Pode entrar em blocos de gelo - # Requires translation! -Invisible to non-adjacent units = - # Requires translation! -Can see invisible [mapUnitFilter] units = - - # Requires translation! Aircraft = - # Requires translation! -Can see over obstacles = - # Requires translation! -Can perform Air Sweep = # Requires translation! Atomic Bomber = Missile = Míssel -Self-destructs when attacking = Autodestrói-se ao atacar - # Requires translation! -Cannot be intercepted = - - # Requires translation! -Can pass through impassable tiles = Armor = Blindado @@ -5117,17 +5512,6 @@ AtomicBomber = Bomba Atómica #################### Lines from Units from Civ V - Vanilla #################### - # Requires translation! -Can build [improvementFilter/terrainFilter] improvements on tiles = - -Founds a new city = Estabelecer uma nova cidade - # Requires translation! -Excess Food converted to Production when under construction = - # Requires translation! -Requires at least [amount] population = - - # Requires translation! -May upgrade to [baseUnitFilter] through ruins-like effects = # Requires translation! This is your basic, club-swinging fighter. = @@ -5149,10 +5533,6 @@ Slinger = Lançador Skirmisher = Work Boats = Barcos de trabalho -Cannot enter ocean tiles = Não pode entrar o terreno 'oceano' -May create improvements on water resources = Pode criar melhorias em recursos aquáticos - # Requires translation! -Uncapturable = Trireme = Trireme @@ -5160,8 +5540,6 @@ Trireme = Trireme Galley = Chariot Archer = Arqueiro de Biga -No defensive terrain bonus = Nenhum bonus de defesa do terreno -Rough terrain penalty = Penalidade de terreno díficil War Chariot = Carruagem de guerra @@ -5176,12 +5554,10 @@ Persian Immortal = Imortal Persa Marauder = Horseman = Cavaleiro -Can move after attacking = Pode se mover após atacar Companion Cavalry = Cavalaria companheira Catapult = Catapulta -Must set up to ranged attack = Precisa de preparação para atacar a distância Ballista = Balista @@ -5193,15 +5569,12 @@ Mohawk Warrior = Guerreiro Mohawk Landsknecht = Landsknecht -Can move immediately once bought = Pode se mover imediatamente uma vez comprado Knight = Cavaleiro Camel Archer = Arqueiro de camelo Conquistador = Conquistador - # Requires translation! -on foreign continents = Naresuan's Elephant = Elefante de Naresuan @@ -5259,19 +5632,11 @@ Ironclad = Navio revestido de ferro Artillery = Artilharia - # Requires translation! -Can only attack [tileFilter] tiles = Foreign Legion = Legião Estrangeira -[relativeAmount]% chance to intercept air attacks = [relativeAmount]% de chance de interceptar ataques aéreos - Carrier = Porta-aviões - # Requires translation! -Cannot attack = - # Requires translation! -Can carry [amount] [mapUnitFilter] units = Battleship = Navio de batalha @@ -5285,8 +5650,6 @@ Zero = Zero B17 = B17 Paratrooper = Forças Especiais - # Requires translation! -May Paradrop up to [amount] tiles from inside friendly territory = Tank = Tanque @@ -5295,10 +5658,6 @@ Panzer = Tanque-Panzer Anti-Tank Gun = Arma anti-tanque Atomic Bomb = Bomba Atômica -Nuclear weapon of Strength [amount] = Arma nuclear de Força [amount] - # Requires translation! -if [buildingFilter] is constructed = -Blast radius [amount] = Raio da explosão [amount] Rocket Artillery = Artilharia de foguetes @@ -5309,12 +5668,6 @@ Guided Missile = Míssil Teleguiado Nuclear Missile = Míssil nuclear Helicopter Gunship = Helicóptero de guerra - # Requires translation! -All tiles cost 1 movement = - # Requires translation! -Ignores Zone of Control = - # Requires translation! -Unable to capture cities = Nuclear Submarine = Submarino Nuclear @@ -5329,61 +5682,26 @@ Jet Fighter = Avião de Caça Giant Death Robot = Robô gigante da morte Stealth Bomber = Bombardeiro furtivo -Cannot be carried by [mapUnitFilter] units = Não pode ser transportado por [mapUnitFilter] unidades Great Artist = Grande Artista -Can start an [amount]-turn golden age = Podes começar uma era de ouro de [amount] -Can construct [improvementName] = Podes construir [improvementName] -Great Person - [comment] = Pessoa Experiente - [comment] Great Scientist = Grande Cientista -Can hurry technology research = Pode apressar pesquisa tecnológica Great Merchant = Grande Mercador -Can undertake a trade mission with City-State, giving a large sum of gold and [amount] Influence = Pode assumir uma missão de troca com Cidade-Estado, obtendo uma grande quantia de ouro e [amount] de Influência Great Engineer = Grande Engenheiro - # Requires translation! -Can speed up construction of a building = Great Prophet = Grande Profeta - # Requires translation! -if it hasn't used other actions yet = - # Requires translation! -Can [action] [amount] times = - # Requires translation! -Removes other religions when spreading religion = -May found a religion = Podes fundar uma religião - # Requires translation! -May enhance a religion = - # Requires translation! -May enter foreign tiles without open borders = -Religious Unit = Unidade Religiosa - # Requires translation! -Takes your religion over the one in their birth city = Great General = Grande General - # Requires translation! -[relativeAmount]% Strength bonus for [mapUnitFilter] units within [amount] tiles = Khan = Cã Missionary = Pregador - # Requires translation! -May enter foreign tiles without open borders, but loses [amount] religious strength each turn it ends there = - # Requires translation! -Can be purchased with [stat] [cityFilter] = Inquisitor = Inquisidor - # Requires translation! -Prevents spreading of religion to the city it is next to = SS Booster = Propulsor de Nave Espacial -Spaceship part = Parte de Nave Espacial - # Requires translation! -Can be added to [comment] in the Capital = - # Requires translation! -Limited to [amount] per Civilization = SS Cockpit = Cabine de Nave Espacial @@ -5427,25 +5745,20 @@ Have highest score after max turns = Ancestor Worship = Adoração ao Ancestral Dance of the Aurora = Dança da Aurora -[stats] from [tileFilter] tiles without [tileFilter2] [cityFilter] = [stats] de [tileFilter] blocos sem [tileFilter2] [cityFilter] Desert Folklore = Folclore do Deserto Faith Healers = Curandeiros da fé -[mapUnitFilter] Units adjacent to this city heal [amount] HP per turn when healing = [mapUnitFilter] Unidades adjacentes a esta cidade curam [amount] de vida por turno ao curar Fertility Rites = Ritos de fertilidade God of Craftsman = Deus do artesão - # Requires translation! -in cities with at least [amount] [populationFilter] = God of the Open Sky = Deus do céu aberto God of the Sea = Deus do Mar God of War = Deus da Guerra -Earn [amount]% of [mapUnitFilter] unit's [costOrStrength] as [civWideStat] when killed within 4 tiles of a city following this religion = Ganha [amount]% dos [costOrStrength] da unidade [mapUnitFilter] como [civWideStat] quando morto a até 4 blocos de uma cidade que segue esta religião Goddess of Festivals = Deusa dos Festivais @@ -5470,7 +5783,6 @@ Religious Settlements = Assentamentos Religiosos Sacred Path = Caminho sagrado Sacred Waters = Águas Sagradas -[stats] in cities on [terrainFilter] tiles = [stats] em cidades em [terrainFilter] blocos Stone Circles = Círculo de pedras @@ -5478,8 +5790,6 @@ Follower = Seguidor Asceticism = Ascese Cathedrals = Catedrais - # Requires translation! -May buy [buildingFilter] buildings with [stat] [cityFilter] = Choral Music = Música Coral @@ -5492,16 +5802,10 @@ Guruship = # Requires translation! Holy Warriors = - # Requires translation! -before the [era] = - # Requires translation! -May buy [baseUnitFilter] units with [stat] for [amount] times their normal Production cost = Liturgical Drama = Drama Litúrgico Monasteries = Mosteiro - # Requires translation! -May buy [buildingFilter] buildings for [amount] [stat] [cityFilter] = Mosques = Mesquitas @@ -5514,31 +5818,21 @@ Religious Art = Arte Religiosa Religious Center = Centro Religioso Religious Community = Comunidade Religiosa -[relativeAmount]% [stat] from every follower, up to [relativeAmount2]% = [relativeAmount2]% [stat] de cada seguidor, até [relativeAmount]% Swords into Ploughshares = Espadas em relhas de arado - # Requires translation! -when not at war = Founder = Fundador Ceremonial Burial = Enterro Cerimonial -[stats] for each global city following this religion = [stats] para cada cidade global que segue esta religião Church Property = Propriedade da Igreja Initiation Rites = Ritos de iniciação -[stats] when a city adopts this religion for the first time (modified by game speed) = [stats] quando uma cidade adota esta religião pela primeira vez (modificado pela velocidade do jogo) Interfaith Dialogue = Diálogo inter-religioso -When spreading religion to a city, gain [amount] times the amount of followers of other religions as [stat] = Ao divulgar a religião para uma cidade, ganha [amount] vezes a quantidade de seguidores de outras religiões como [stat] Papal Primacy = Primazia Papal - # Requires translation! -Resting point for Influence with City-States following this religion [amount] = Peace Loving = Amante da paz - # Requires translation! -[stats] from every [amount] global followers [cityFilter] = # Requires translation! Pilgrimage = @@ -5559,33 +5853,23 @@ Holy Order = # Requires translation! Itinerant Preachers = - # Requires translation! -Religion naturally spreads to cities [amount] tiles away = Just War = Apenas Guerra # Requires translation! Messiah = - # Requires translation! -[relativeAmount]% Spread Religion Strength = - # Requires translation! -[relativeAmount]% Faith cost of generating Great Prophet equivalents = # Requires translation! Missionary Zeal = # Requires translation! Religious Texts = - # Requires translation! -[relativeAmount]% Natural religion spread [cityFilter] = # Requires translation! Religious Unity = # Requires translation! Reliquary = - # Requires translation! -[stats] whenever a Great Person is expended = #################### Lines from Buildings from Civ V - Gods & Kings #################### @@ -5618,8 +5902,6 @@ Petra = Petra Great Mosque of Djenne = # Requires translation! 'With the magnificence of eternity before us, let time, with all its fluctuations, dwindle into its own littleness.' - Thomas Chalmers = - # Requires translation! -[baseUnitFilter] units built [cityFilter] can [action] [amount] extra times = # Requires translation! Grand Temple = @@ -5653,11 +5935,8 @@ Recycling Center = CN Tower = Torre CN 'Nothing travels faster than light with the possible exception of bad news, which obeys its own special rules.' - Douglas Adams = 'Nada viaja mais rápido do que a luz, com a possível exceção de más notícias, que obedecem ás suas próprias regras especiais.' - Douglas Adams -[amount] population [cityFilter] = [amount] população [cityFilter] Bomb Shelter = Abrigo de bombas - # Requires translation! -Population loss from nuclear attacks [relativeAmount]% [cityFilter] = Hubble Space Telescope = Teléscopio espacial Hubble # Requires translation! @@ -5684,17 +5963,6 @@ Pagoda = #################### Lines from Eras from Civ V - Gods & Kings #################### - # Requires translation! -Every major Civilization gains a spy once a civilization enters this era = - - # Requires translation! -May not generate great prophet equivalents naturally = - # Requires translation! -May buy [baseUnitFilter] units for [amount] [stat] [cityFilter] at an increasing price ([amount2]) = - # Requires translation! -Starting in this era disables religion = - - Marine = Náutico @@ -6274,12 +6542,6 @@ Gudrun = Atilla's Court = # Requires translation! The Huns = - # Requires translation! -Cities are razed [amount] times as fast = - # Requires translation! -Starts with [tech] = - # Requires translation! -"Borrows" city names from other civilizations in the game = # Requires translation! William of Orange = @@ -6385,8 +6647,6 @@ Coevorden = Kerkrade = # Requires translation! The Netherlands = - # Requires translation! -Retain [relativeAmount]% of the happiness from a luxury after the last copy has been traded away = # Requires translation! Gustavus Adolphus = @@ -6516,10 +6776,6 @@ Strängnäs = Sveg = # Requires translation! Sweden = - # Requires translation! -Gain [amount] Influence with a [baseUnitFilter] gift to a City-State = - # Requires translation! -When declaring friendship, both parties gain a [relativeAmount]% boost to great person generation = # Requires translation! Maria Theresa = @@ -6619,8 +6875,6 @@ Lienz = Steyr = # Requires translation! Austria = - # Requires translation! -Can spend Gold to annex or puppet a City-State that has been your ally for [amount] turns. = # Requires translation! Dido = @@ -6721,8 +6975,6 @@ Baecula = # Requires translation! Saldae = # Requires translation! -Land units may cross [terrainName] tiles after the first [baseUnitFilter] is earned = - # Requires translation! Units ending their turn on [tileFilter] tiles take [amount] damage = # Requires translation! @@ -6829,8 +7081,6 @@ Patra = Korinthos = # Requires translation! Byzantium = - # Requires translation! -May choose [amount] additional belief(s) of any type when [foundingOrEnhancing] a religion = # Requires translation! Boudicca = @@ -6930,8 +7180,6 @@ Falmouth = Lorient = # Requires translation! Celts = - # Requires translation! -with [amount] to [amount2] neighboring [tileFilter] [tileFilter2] tiles = # Requires translation! Haile Selassie = @@ -7035,8 +7283,6 @@ Ziway = Weldiya = # Requires translation! Ethiopia = - # Requires translation! -when fighting units from a Civilization with more Cities than you = # Requires translation! Pacal = @@ -7142,10 +7388,6 @@ Zaculeu = Kabah = # Requires translation! The Maya = - # Requires translation! -Receive a free Great Person at the end of every [comment] (every 394 years), after researching [tech]. Each bonus person can only be chosen once. = - # Requires translation! -Once The Long Count activates, the year on the world screen displays as the traditional Mayan Long Count. = # Requires translation! @@ -7178,17 +7420,6 @@ Jerusalem = #################### Lines from Policies from Civ V - Gods & Kings #################### - # Requires translation! -Provides a [buildingName] in your first [amount] cities for free = - - - # Requires translation! -[relativeAmount]% Gold from Great Merchant trade missions = - - - # Requires translation! -Upon capturing a city, receive [amount] times its [stat] production as [civWideStat] immediately = - #################### Lines from Quests from Civ V - Gods & Kings #################### @@ -7284,10 +7515,6 @@ Uluru = #################### Lines from TileImprovements from Civ V - Gods & Kings #################### - # Requires translation! -Costs [amount] [stat] per turn = - - # Requires translation! Polder = @@ -7312,16 +7539,10 @@ Truffles = Trufas # Requires translation! Hussar = - # Requires translation! -[relativeAmount]% to Flank Attack bonuses = # Requires translation! Hakkapeliitta = - # Requires translation! -Transfer Movement to [mapUnitFilter] = - # Requires translation! -[relativeAmount]% Strength when stacked with [mapUnitFilter] = #################### Lines from UnitTypes from Civ V - Gods & Kings #################### @@ -7347,8 +7568,6 @@ Horse Archer = # Requires translation! Battering Ram = - # Requires translation! -Can only attack [combatantFilter] units = # Requires translation! Pictish Warrior = @@ -7368,8 +7587,6 @@ Galleass = Galeaças Privateer = Corsário - # Requires translation! -May capture killed [mapUnitFilter] units = Sea Beggar = Mendigo do Mar @@ -7723,232 +7940,3 @@ City Blockade = # Requires translation! One of your cities is under a naval blockade! When all adjacent water tiles of a coastal city are blocked - city loses harbor connection to all other cities, including capital. Make sure to de-blockade cities by deploying friendly military naval units to fight off invaders. = - -#################### Lines from Unique Types ####################### - - # Requires translation! -Nullifies [stat] [cityFilter] = - # Requires translation! -Nullifies Growth [cityFilter] = - # Requires translation! -Provides military units every ≈[amount] turns = - # Requires translation! -Provides a unique luxury = - # Requires translation! -Cannot build [baseUnitFilter] units = - # Requires translation! -May choose [amount] additional [beliefType] beliefs when [foundingOrEnhancing] a religion = - # Requires translation! -May buy [buildingFilter] buildings for [amount] [stat] [cityFilter] at an increasing price ([amount2]) = - # Requires translation! -May buy [baseUnitFilter] units for [amount] [stat] [cityFilter] = - # Requires translation! -May buy [baseUnitFilter] units with [stat] [cityFilter] = - # Requires translation! -May buy [buildingFilter] buildings with [stat] for [amount] times their normal Production cost = - # Requires translation! -[stat] cost of purchasing [buildingFilter] buildings [relativeAmount]% = - # Requires translation! -Triggers victory = - # Requires translation! -Starts with [policy] adopted = - # Requires translation! -[amount] Unit Supply = - # Requires translation! -[amount] Unit Supply per [amount2] population [cityFilter] = - # Requires translation! -[amount] Unit Supply per city = - # Requires translation! -Rebel units may spawn = - # Requires translation! -Can be purchased for [amount] [stat] [cityFilter] = - # Requires translation! -Requires a [buildingFilter] in at least [amount] cities = - # Requires translation! -Must not be next to [terrainFilter] = - # Requires translation! -Creates a [improvementName] improvement on a specific tile = - # Requires translation! -No defensive terrain penalty = - # Requires translation! -May attack when embarked = - # Requires translation! -No Sight = - # Requires translation! -Cannot intercept [mapUnitFilter] units = - # Requires translation! -[amount] XP gained from combat = - # Requires translation! -Destroys tile improvements when attacking = - # Requires translation! -Cannot move = - # Requires translation! -[amount] Movement point cost to embark = - # Requires translation! -Can speed up the construction of a wonder = - # Requires translation! -Can transform to [unit] = - # Requires translation! -by consuming this unit = - # Requires translation! -before [amount] turns = - # Requires translation! -after [amount] turns = - # Requires translation! -when at war = - # Requires translation! -during We Love The King Day = - # Requires translation! -when between [amount] and [amount2] Happiness = - # Requires translation! -when below [amount] Happiness = - # Requires translation! -during the [era] = - # Requires translation! -if starting in the [era] = - # Requires translation! -if no other Civilization has researched this = - # Requires translation! -after adopting [policy] = - # Requires translation! -before founding a Pantheon = - # Requires translation! -after founding a Pantheon = - # Requires translation! -with [resource] = - # Requires translation! -without [resource] = - # Requires translation! -when above [amount] [resource] = - # Requires translation! -when below [amount] [resource] = - # Requires translation! -in cities with a [buildingFilter] = - # Requires translation! -for units with [promotion] = - # Requires translation! -for units without [promotion] = - # Requires translation! -when above [amount] HP = - # Requires translation! -when below [amount] HP = - # Requires translation! -with [amount] to [amount2] neighboring [tileFilter] tiles = - # Requires translation! -in [tileFilter] [tileFilter2] tiles = - # Requires translation! -in tiles without [tileFilter] = - # Requires translation! -on water maps = - # Requires translation! -in [regionType] Regions = - # Requires translation! -in all except [regionType] Regions = - # Requires translation! -Free [baseUnitFilter] found in the ruins = - # Requires translation! -[amount] Free Social Policies = - # Requires translation! -[amount] population in a random city = - # Requires translation! -[amount] free random researchable Tech(s) from the [era] = - # Requires translation! -Gain a free [beliefType] belief = - # Requires translation! -Gain [amount] [stat] = - # Requires translation! -Gain [amount]-[amount2] [stat] = - # Requires translation! -Gain enough Faith for a Pantheon = - # Requires translation! -Gain enough Faith for [amount]% of a Great Prophet = - # Requires translation! -Reveal up to [amount/'all'] [tileFilter] within a [amount] tile radius = - # Requires translation! -From a randomly chosen tile [amount] tiles away from the ruins, reveal tiles up to [amount2] tiles away with [amount3]% chance = - # Requires translation! -This Unit gains [amount] XP = - # Requires translation! -This Unit upgrades for free including special upgrades = - # Requires translation! -This Unit gains the [promotion] promotion = - # Requires translation! -upon discovering [tech] = - # Requires translation! -upon entering the [era] = - # Requires translation! -upon adopting [policy] = - # Requires translation! -upon declaring war with a major Civilization = - # Requires translation! -upon declaring friendship = - # Requires translation! -upon entering a Golden Age = - # Requires translation! -upon conquering a city = - # Requires translation! -upon founding a city = - # Requires translation! -upon discovering a Natural Wonder = - # Requires translation! -upon constructing [buildingFilter] = - # Requires translation! -upon constructing [buildingFilter] [cityFilter] = - # Requires translation! -upon founding a Pantheon = - # Requires translation! -upon founding a Religion = - # Requires translation! -upon enhancing a Religion = - # Requires translation! -Hidden after generating a Great Prophet = - # Requires translation! -Triggerable = - # Requires translation! -Global = - # Requires translation! -Nation = - # Requires translation! -Era = - # Requires translation! -Tech = - # Requires translation! -Policy = - # Requires translation! -FounderBelief = - # Requires translation! -FollowerBelief = - # Requires translation! -Building = - # Requires translation! -Unit = - # Requires translation! -UnitType = - # Requires translation! -Promotion = - # Requires translation! -Improvement = - # Requires translation! -Resource = - # Requires translation! -Ruins = - # Requires translation! -Speed = - # Requires translation! -Tutorial = - # Requires translation! -CityState = - # Requires translation! -ModOptions = - # Requires translation! -Conditional = - # Requires translation! -TriggerCondition = - # Requires translation! -EstablishNetwork = - # Requires translation! -StealingTech = - # Requires translation! -RiggingElections = - # Requires translation! -CounterIntelligence = diff --git a/android/assets/jsons/translations/Romanian.properties b/android/assets/jsons/translations/Romanian.properties index 1397e32683..25e0287cda 100644 --- a/android/assets/jsons/translations/Romanian.properties +++ b/android/assets/jsons/translations/Romanian.properties @@ -170,36 +170,6 @@ Ally = Aliat Current leader is [civInfo] with [amount] [stat] generated. = Liderul curent este [civInfo] cu [amount] [stat] generate. Current leader is [civInfo] with [amount] Technologies discovered. = Liderul curent este [civInfo] cu [amount] Tehnologii descoperite. -## Diplomatic modifiers - -You declared war on us! = Ne-ai declarat război! -Your warmongering ways are unacceptable to us. = Căile tale ațâțătoare la război sunt inacceptabile pentru noi. -You have captured our cities! = Ne-ai capturat orașele! -We applaud your liberation of our conquered cities! = Te felicităm pentru liberarea orașelor noastre cucerite! -We applaud your liberation of conquered cities! = Te felicităm pentru liberarea orașelor cucerite! -Years of peace have strengthened our relations. = Anii de pace ne-au întărit relațiile. -Our mutual military struggle brings us closer together. = Efortul nostru militar comun ne apropie. -We have signed a public declaration of friendship = Am semnat o declarație publică de prietenie! -You have declared friendship with our enemies! = Ai declarat prietenie inamicilor noștri! -You have declared friendship with our allies = Ai declarat prietenie aliaților noștri -Our open borders have brought us closer together. = Granițele deschise ne-au adus mai aproape. -Your so-called 'friendship' is worth nothing. = Așa zisa ta 'prietenie' nu înseamnă nimic. -You have publicly denounced us! = Ne-ai denunțat! -You have denounced our allies = Ne-ai denunțat aliații -You have denounced our enemies = Ne-ai denunțat inamicii -You betrayed your promise to not settle cities near us = Ți-ai încălcat promisiunea de a nu mai întemeia orașe lângă noi -You fulfilled your promise to stop settling cities near us! = Ți-ai îndeplinit promisiunea de a nu mai întemeia orașe lângă noi -You refused to stop settling cities near us = Ai refuzat să te oprești din a întemeia orașe lângă noi -Your arrogant demands are in bad taste = Cererile tale arogante sunt de prost gust -Your use of nuclear weapons is disgusting! = Folosirea armelor nucleare e dezgustătoare! -You have stolen our lands! = Ne-ai furat pământurile! -You gave us units! = Ne-ai oferit unități! -You destroyed City-States that were under our protection! = Ai distrus Orașe Stat care erau sub protecția noastră! -You attacked City-States that were under our protection! = Ai atacat Orașe Stat care erau sub protecția noastră! -You demanded tribute from City-States that were under our protection! = Ai cerut tribut de la Orașe Stat care erau sub protecția noastră! -You sided with a City-State over us = Te-ai dat de partea unui Oraș Stat în loc de a noastră -You returned captured units to us = Ne-ai returnat unități capturate - Demands = Cereri Please don't settle new cities near us. = Te rog să nu mai întemeiezi orașe lângă mine. Very well, we shall look for new lands to settle. = Foarte bine, ar trebui să căutăm noi pământuri pentru a ne așeza. @@ -1879,6 +1849,630 @@ ConditionalsPlacement = after ########################### AUTOMATICALLY GENERATED TRANSLATABLE STRINGS ########################### + +#################### Lines from Unique Types ####################### + + # Requires translation! +[stats] = +[stats] [cityFilter] = [stats] [cityFilter] +[stats] from every specialist [cityFilter] = [stats] de la fiecare specialist [cityFilter] +[stats] per [amount] population [cityFilter] = [stats] pe [amount] populație [cityFilter] + # Requires translation! +[stats] per [amount] social policies adopted = + # Requires translation! +[stats] in cities on [terrainFilter] tiles = +[stats] from all [buildingFilter] buildings = [stats] din toate clădirile [buildingFilter]. +[stats] from [tileFilter] tiles [cityFilter] = [stats] din [tileFilter] tile-uri [cityFilter] + # Requires translation! +[stats] from [tileFilter] tiles without [tileFilter2] [cityFilter] = +[stats] from each Trade Route = [stats] din fiecare Rută Comercială + # Requires translation! +[stats] for each global city following this religion = + # Requires translation! +[stats] from every [amount] global followers [cityFilter] = +[relativeAmount]% [stat] = [relativeAmount]% [stat] +[relativeAmount]% [stat] [cityFilter] = [relativeAmount]% [stat] [cityFilter] +[relativeAmount]% [stat] from every [tileFilter/buildingFilter] = [relativeAmount]% [stat] din fiecare [tileFilter/buildingFilter] +[relativeAmount]% Yield from every [tileFilter/buildingFilter] = [relativeAmount]% randament de la fiecare [tileFilter/buildingFilter] + # Requires translation! +[relativeAmount]% [stat] from every follower, up to [relativeAmount2]% = +[relativeAmount]% [stat] from City-States = [relativeAmount]% [stat] din orașe-state +[relativeAmount]% [stat] from Trade Routes = [relativeAmount]% [stat] din rutele comerciale + # Requires translation! +Nullifies [stat] [cityFilter] = + # Requires translation! +Nullifies Growth [cityFilter] = +[relativeAmount]% Production when constructing [buildingFilter] buildings [cityFilter] = [relativeAmount]% producție la construirea clădirilor [buildingFilter] [cityFilter] +[relativeAmount]% Production when constructing [baseUnitFilter] units [cityFilter] = [relativeAmount]% producție la construirea unităților [baseUnitFilter] [cityFilter] +[relativeAmount]% Production when constructing [buildingFilter] wonders [cityFilter] = [relativeAmount]% producție la construirea minunilor [buildingFilter] [cityFilter] +[relativeAmount]% Production towards any buildings that already exist in the Capital = [relativeAmount]% Producție către orice clădiri care există deja în Capitală + # Requires translation! +Provides military units every ≈[amount] turns = + # Requires translation! +Provides a unique luxury = +Military Units gifted from City-States start with [amount] XP = Unitățile militare dăruite de la orașe-state încep cu [amount] XP +Militaristic City-States grant units [amount] times as fast when you are at war with a common nation = Orașele-State militariste acordă unități [amount] de ori mai repede atunci când ești în război cu o națiune comună +Gifts of Gold to City-States generate [relativeAmount]% more Influence = Cadourile de aur către orașe-state generează [relativeAmount]% mai multă influență + # Requires translation! +Can spend Gold to annex or puppet a City-State that has been your ally for [amount] turns. = +City-State territory always counts as friendly territory = Teritoriul oraș-stat contează întotdeauna ca teritoriu prieten +Allied City-States will occasionally gift Great People = Orașele-State Aliate vor da ocazional Oameni Mari +Will not be chosen for new games = Nu va fi ales pentru jocuri noi +[relativeAmount]% City-State Influence degradation = [relativeAmount]% Degradarea influenței orașului-stat +Resting point for Influence with City-States is increased by [amount] = Punctul de odihnă pentru Influența cu orașele-stat este mărit cu [amount] +Allied City-States provide [stat] equal to [relativeAmount]% of what they produce for themselves = Orașele-state aliate oferă [stat] egal cu [relativeAmount]% din ceea ce produc pentru ele însele +[relativeAmount]% resources gifted by City-States = [relativeAmount]% resurse oferite de orașe-state +[relativeAmount]% Happiness from luxury resources gifted by City-States = [relativeAmount]% Fericire din resursele de lux oferite de orașe-state +City-State Influence recovers at twice the normal rate = Influența orașului-stat își revine cu o rată de două ori mai mare decât cea normală +[amount] units cost no maintenance = [amount] unitățile nu costă întreținere + # Requires translation! +Cannot build [baseUnitFilter] units = +[relativeAmount]% growth [cityFilter] = [relativeAmount]% creștere [cityFilter] +[relativeAmount]% Food is carried over after population increases [cityFilter] = [relativeAmount]% Mâncarea este transportată după ce populația crește [cityFilter] +[relativeAmount]% Great Person generation [cityFilter] = [relativeAmount]% generație de persoane grozave [cityFilter] + # Requires translation! +Starting in this era disables religion = + # Requires translation! +May choose [amount] additional [beliefType] beliefs when [foundingOrEnhancing] a religion = + # Requires translation! +May choose [amount] additional belief(s) of any type when [foundingOrEnhancing] a religion = + # Requires translation! +[stats] when a city adopts this religion for the first time (modified by game speed) = +[relativeAmount]% Unhappiness from [populationFilter] [cityFilter] = [relativeAmount]% nefericire de la [populationFilter] [cityFilter] +[relativeAmount]% Food consumption by specialists [cityFilter] = [relativeAmount]% Consumul de alimente de către specialiști [cityFilter] +[relativeAmount]% of excess happiness converted to [stat] = [relativeAmount]% din excesul de fericire convertit în [stat] +[relativeAmount]% Culture cost of natural border growth [cityFilter] = [relativeAmount]% Costul cultural al creșterii granițelor naturale [cityFilter] +[relativeAmount]% Gold cost of acquiring tiles [cityFilter] = [relativeAmount]% Costul aurului pentru achiziționarea plăcilor [cityFilter] + # Requires translation! +May buy [baseUnitFilter] units for [amount] [stat] [cityFilter] at an increasing price ([amount2]) = + # Requires translation! +May buy [buildingFilter] buildings for [amount] [stat] [cityFilter] at an increasing price ([amount2]) = + # Requires translation! +May buy [baseUnitFilter] units for [amount] [stat] [cityFilter] = + # Requires translation! +May buy [buildingFilter] buildings for [amount] [stat] [cityFilter] = + # Requires translation! +May buy [baseUnitFilter] units with [stat] [cityFilter] = + # Requires translation! +May buy [buildingFilter] buildings with [stat] [cityFilter] = + # Requires translation! +May buy [baseUnitFilter] units with [stat] for [amount] times their normal Production cost = + # Requires translation! +May buy [buildingFilter] buildings with [stat] for [amount] times their normal Production cost = + # Requires translation! +Enables conversion of city production to [civWideStat] = +[stat] cost of purchasing items in cities [relativeAmount]% = [stat] costul achiziționării de articole în orașe [relativeAmount]% + # Requires translation! +[stat] cost of purchasing [buildingFilter] buildings [relativeAmount]% = +[stat] cost of purchasing [baseUnitFilter] units [relativeAmount]% = [stat] costul achiziționării [baseUnitFilter] unități [relativeAmount]% +Improves movement speed on roads = Îmbunătățește viteza de deplasare pe drumuri +Roads connect tiles across rivers = Drumurile leagă plăci peste râuri +[relativeAmount]% maintenance on road & railroads = [relativeAmount]% întreținere pe drumuri și căi ferate +[relativeAmount]% maintenance cost for buildings [cityFilter] = [relativeAmount]% cost de întreținere pentru clădiri [cityFilter] + # Requires translation! +Receive a free Great Person at the end of every [comment] (every 394 years), after researching [tech]. Each bonus person can only be chosen once. = + # Requires translation! +Once The Long Count activates, the year on the world screen displays as the traditional Mayan Long Count. = + # Requires translation! +Retain [relativeAmount]% of the happiness from a luxury after the last copy has been traded away = +[amount] Happiness from each type of luxury resource = [amount] Fericire din fiecare tip de resursă de lux +Each city founded increases culture cost of policies [relativeAmount]% less than normal = Fiecare oraș fondat crește costul politicilor [relativeAmount]% mai puțin decât în mod normal +[relativeAmount]% Culture cost of adopting new Policies = [relativeAmount]% Costul cultural al adoptării de noi politici +Quantity of strategic resources produced by the empire +[relativeAmount]% = Cantitatea de resurse strategice produse de imperiu +[relativeAmount]% +Double quantity of [resource] produced = Cantitate dublă de [resource] produsă + # Requires translation! +[stats] for every known Natural Wonder = +Enables construction of Spaceship parts = Permite construcția de piese pentru nave spațiale + # Requires translation! +Enemy [mapUnitFilter] units must spend [amount] extra movement points when inside your territory = +Notified of new Barbarian encampments = Anunțat despre noi tabere barbare + # Requires translation! +"Borrows" city names from other civilizations in the game = +100 Gold for discovering a Natural Wonder (bonus enhanced to 500 Gold if first to discover it) = 100 de aur pentru descoperirea unei minuni naturale (bonus sporit la 500 de aur dacă o descoperi primul) +Unhappiness from number of Cities doubled = Nefericirea din numărul de orașe sa dublat +Great General provides double combat bonus = Marele General oferă bonus dublu de luptă +Receive a tech boost when scientific buildings/wonders are built in capital = Primiți un impuls tehnologic atunci când clădirile/minunile științifice sunt construite în capitală + # Requires translation! +May not generate great prophet equivalents naturally = +When conquering an encampment, earn [amount] Gold and recruit a Barbarian unit = Când cuceriți o tabără, câștigați [amount] aur și recrutați o unitate barbară +When defeating a [mapUnitFilter] unit, earn [amount] Gold and recruit it = Când înfrângeți o unitate [mapUnitFilter], câștigați [amount] Gold și recrutați-o +Receive triple Gold from Barbarian encampments and pillaging Cities = Primiți aur triplu de la taberele barbarilor și de la jefuirea orașelor + # Requires translation! +Cities are razed [amount] times as fast = + # Requires translation! +When declaring friendship, both parties gain a [relativeAmount]% boost to great person generation = +No Maintenance costs for improvements in [tileFilter] tiles = Fără costuri de întreținere pentru îmbunătățirea plăcilor [tileFilter]. +Influence of all other civilizations with all city-states degrades [relativeAmount]% faster = Influența tuturor celorlalte civilizații cu toate orașele-stat se degradează [relativeAmount]% mai rapid + # Requires translation! +Land units may cross [terrainName] tiles after the first [baseUnitFilter] is earned = + # Requires translation! +Gain [amount] Influence with a [baseUnitFilter] gift to a City-State = + # Requires translation! +[relativeAmount]% Faith cost of generating Great Prophet equivalents = + # Requires translation! +Resting point for Influence with City-States following this religion [amount] = +Provides a sum of gold each time you spend a Great Person = Oferă o sumă de aur de fiecare dată când folosești o Persoană Extraordinară. + # Requires translation! +[stats] whenever a Great Person is expended = +Receive free [unit] when you discover [tech] = Primiți gratuit [unit] când descoperiți [tech] +Enables Open Borders agreements = Activează acordurile de graniță deschisă +Enables Research agreements = Permite acorduri de cercetare +Science gained from research agreements [relativeAmount]% = Știință obținută din acorduri de cercetare [relativeAmount]% + # Requires translation! +Triggers victory = +Triggers a Cultural Victory upon completion = Declanșează o victorie culturală la finalizare +[relativeAmount]% City Strength from defensive buildings = [relativeAmount]% Puterea orașului din clădirile defensive +[relativeAmount]% tile improvement construction time = [relativeAmount]% timpul de construcție pentru îmbunătățirea plăcilor + # Requires translation! +[relativeAmount]% Gold from Great Merchant trade missions = + # Requires translation! +[mapUnitFilter] Units adjacent to this city heal [amount] HP per turn when healing = +[relativeAmount]% Golden Age length = [relativeAmount]% lungimea Epocii de Aur +[relativeAmount]% Strength for cities = [relativeAmount]% Forță pentru orașe +New [baseUnitFilter] units start with [amount] Experience [cityFilter] = Noile unități [baseUnitFilter] încep cu [amount] Experiență [cityFilter] +All newly-trained [baseUnitFilter] units [cityFilter] receive the [promotion] promotion = Toate unitățile [baseUnitFilter] [cityFilter] nou-instruite primesc promoția [promotion] + # Requires translation! +[baseUnitFilter] units built [cityFilter] can [action] [amount] extra times = +Enables embarkation for land units = Permite îmbarcarea unităților terestre +Enables [mapUnitFilter] units to enter ocean tiles = Permite unităților [mapUnitFilter] să intre în plăci oceanice + # Requires translation! +Population loss from nuclear attacks [relativeAmount]% [cityFilter] = + # Requires translation! +[relativeAmount]% Natural religion spread [cityFilter] = + # Requires translation! +Religion naturally spreads to cities [amount] tiles away = +Starting tech = Technologie de început + # Requires translation! +Starts with [tech] = + # Requires translation! +Starts with [policy] adopted = +Can be continually researched = Poate fi cercetat continuu + # Requires translation! +[amount] Unit Supply = + # Requires translation! +[amount] Unit Supply per [amount2] population [cityFilter] = + # Requires translation! +[amount] Unit Supply per city = +Units in cities cost no Maintenance = Unitățile din orașe nu costă întreținere + # Requires translation! +Rebel units may spawn = +Unbuildable = De neconstruit + # Requires translation! +Can be purchased with [stat] [cityFilter] = + # Requires translation! +Can be purchased for [amount] [stat] [cityFilter] = + # Requires translation! +Limited to [amount] per Civilization = +Hidden until [amount] social policy branches have been completed = Ascuns până la [amount] ramurilor de politică socială au fost finalizate +Only available = Disponibil numai + # Requires translation! +Excess Food converted to Production when under construction = + # Requires translation! +Requires at least [amount] population = +Triggers a global alert upon build start = Declanșează o alertă globală la începerea construcției +Triggers a global alert upon completion = Declanșează o alertă globală la finalizare +Cost increases by [amount] per owned city = Costul crește cu [amount] pe oraș deținut + # Requires translation! +Requires a [buildingFilter] in at least [amount] cities = +Can only be built [cityFilter] = Poate fi construit numai [cityFilter] +Must have an owned [tileFilter] within [amount] tiles = Trebuie să aibă un [tileFilter] deținut în [amount] dale +Enables nuclear weapon = Activează arma nucleară +Must not be on [terrainFilter] = Nu trebuie să fie pe [terrainFilter] + # Requires translation! +Must not be next to [terrainFilter] = +Indicates the capital city = Stabilește orașul capitală +Provides 1 extra copy of each improved luxury resource near this City = Oferă o copie în plus pentru fiecare resursă de lux din apropierea acestui oraș +Destroyed when the city is captured = Distrus când orașul este capturat +Doubles Gold given to enemy if city is captured = Dublează aurul dat inamicului dacă orașul este capturat +Remove extra unhappiness from annexed cities = Elimină nefericirea extra din orașele anexate +Connects trade routes over water = Leagă rute comerciale pe apă + # Requires translation! +Creates a [improvementName] improvement on a specific tile = +Founds a new city = Fondează un oraș nou + # Requires translation! +Can construct [improvementName] = + # Requires translation! +Can build [improvementFilter/terrainFilter] improvements on tiles = +May create improvements on water resources = Poate crea îmbunătățiri pe resurse acvatice +[relativeAmount]% Strength = [relativeAmount]% Putere + # Requires translation! +[relativeAmount]% Strength decreasing with distance from the capital = + # Requires translation! +[relativeAmount]% to Flank Attack bonuses = ++30% Strength when fighting City-State units and cities = +30% Forță atunci când luptați cu unitățile și orașele oraș-stat + # Requires translation! +[relativeAmount]% Strength for enemy [combatantFilter] units in adjacent [tileFilter] tiles = + # Requires translation! +[relativeAmount]% Strength when stacked with [mapUnitFilter] = + # Requires translation! +[relativeAmount]% Strength bonus for [mapUnitFilter] units within [amount] tiles = + # Requires translation! +[amount] additional attacks per turn = +[amount] Movement = [amount] Mișcare +[amount] Sight = [amount] Vedere + # Requires translation! +[amount] Range = + # Requires translation! +[amount] HP when healing = + # Requires translation! +[relativeAmount]% Spread Religion Strength = + # Requires translation! +May found a religion = + # Requires translation! +May enhance a religion = + # Requires translation! +When spreading religion to a city, gain [amount] times the amount of followers of other religions as [stat] = + # Requires translation! +Can only attack [combatantFilter] units = + # Requires translation! +Can only attack [tileFilter] tiles = + # Requires translation! +Cannot attack = +Must set up to ranged attack = Trebuie să fie montat pentru a putea ataca + # Requires translation! +Self-destructs when attacking = + # Requires translation! +Blast radius [amount] = + # Requires translation! +Ranged attacks may be performed over obstacles = + # Requires translation! +Nuclear weapon of Strength [amount] = +No defensive terrain bonus = Niciun bonus defensiv de teren + # Requires translation! +No defensive terrain penalty = +Damage is ignored when determining unit Strength = Daunele sunt ignorate atunci când se determină puterea unității + # Requires translation! +Uncapturable = + # Requires translation! +May withdraw before melee ([amount]%) = + # Requires translation! +Unable to capture cities = +No movement cost to pillage = Niciun cost de mișcare pentru jefuire +Can move after attacking = Poate să se deplaseze după ce a atacat + # Requires translation! +Transfer Movement to [mapUnitFilter] = +Can move immediately once bought = Poate fi mutat imediat ce a fost cumpărat + # Requires translation! +May Paradrop up to [amount] tiles from inside friendly territory = + # Requires translation! +May heal outside of friendly territory = + # Requires translation! +All healing effects doubled = +Heals [amount] damage if it kills a unit = Vindecă [amount] din daune dacă omoară o unitate +Can only heal by pillaging = Se poate vindeca doar prin jefuire + # Requires translation! +Unit will heal every turn, even if it performs an action = + # Requires translation! +All adjacent units heal [amount] HP when healing = +Normal vision when embarked = Vedere normală la îmbarcare +Defense bonus when embarked = Bonus de apărare la îmbarcare + # Requires translation! +Eliminates combat penalty for attacking across a coast = + # Requires translation! +May attack when embarked = + # Requires translation! +Eliminates combat penalty for attacking over a river = + # Requires translation! +No Sight = + # Requires translation! +Can see over obstacles = + # Requires translation! +Can carry [amount] [mapUnitFilter] units = + # Requires translation! +Can carry [amount] extra [mapUnitFilter] units = + # Requires translation! +Cannot be carried by [mapUnitFilter] units = +[relativeAmount]% chance to intercept air attacks = [relativeAmount]% șansă de interceptare a atacurilor aeriene + # Requires translation! +Damage taken from interception reduced by [relativeAmount]% = + # Requires translation! +[relativeAmount]% Damage when intercepting = + # Requires translation! +[amount] extra interceptions may be made per turn = + # Requires translation! +Cannot be intercepted = + # Requires translation! +Cannot intercept [mapUnitFilter] units = + # Requires translation! +Can perform Air Sweep = + # Requires translation! +[relativeAmount]% Strength when performing Air Sweep = +[relativeAmount]% maintenance costs = [relativeAmount]% costuri de întreținere +[relativeAmount]% Gold cost of upgrading = [relativeAmount]% Costul de aur al upgrade-ului + # Requires translation! +Earn [amount]% of the damage done to [combatantFilter] units as [civWideStat] = + # Requires translation! +Upon capturing a city, receive [amount] times its [stat] production as [civWideStat] immediately = +Earn [amount]% of killed [mapUnitFilter] unit's [costOrStrength] as [civWideStat] = Câștigă [amount]% din [mapUnitFilter] unității ucise [costOrStrength] ca [civWideStat] + # Requires translation! +Earn [amount]% of [mapUnitFilter] unit's [costOrStrength] as [civWideStat] when killed within 4 tiles of a city following this religion = + # Requires translation! +May capture killed [mapUnitFilter] units = + # Requires translation! +[amount] XP gained from combat = +[relativeAmount]% XP gained from combat = [relativeAmount]% XP câștigat din luptă +[greatPerson] is earned [relativeAmount]% faster = [greatPerson] este câștigat [relativeAmount]% mai repede + # Requires translation! +Invisible to non-adjacent units = + # Requires translation! +Can see invisible [mapUnitFilter] units = + # Requires translation! +May upgrade to [baseUnitFilter] through ruins-like effects = + # Requires translation! +Destroys tile improvements when attacking = + # Requires translation! +Cannot move = + # Requires translation! +Double movement in [terrainFilter] = + # Requires translation! +All tiles cost 1 movement = + # Requires translation! +Can pass through impassable tiles = +Ignores terrain cost = Ignoră costul terenului + # Requires translation! +Ignores Zone of Control = +Rough terrain penalty = Penalizare pentru teren accidentat +Can enter ice tiles = Poate intra în celulele de gheață +Cannot enter ocean tiles = Nu poate accesa celule ocean + # Requires translation! +May enter foreign tiles without open borders = + # Requires translation! +May enter foreign tiles without open borders, but loses [amount] religious strength each turn it ends there = +[amount] Movement point cost to disembark = [amount] Costul punctului de mișcare pentru debarcare + # Requires translation! +[amount] Movement point cost to embark = + # Requires translation! +Religious Unit = +Spaceship part = piesă de nave spațiale + # Requires translation! +Can be added to [comment] in the Capital = + # Requires translation! +Can start an [amount]-turn golden age = + # Requires translation! +Great Person - [comment] = + # Requires translation! +Prevents spreading of religion to the city it is next to = + # Requires translation! +Takes your religion over the one in their birth city = + # Requires translation! +Removes other religions when spreading religion = + # Requires translation! +Can [action] [amount] times = + # Requires translation! +Can speed up construction of a building = + # Requires translation! +Can speed up the construction of a wonder = +Can hurry technology research = Poate grăbi cercetarea tehnologică + # Requires translation! +Can undertake a trade mission with City-State, giving a large sum of gold and [amount] Influence = + # Requires translation! +Can transform to [unit] = +Grants 500 Gold to the first civilization to discover it = Dă 500 de aur către prima civilizație sa o descopere +Units ending their turn on this terrain take [amount] damage = Unitățile care își încheie rândul pe acest teren primesc [amount] daune + # Requires translation! +Grants [promotion] ([comment]) to adjacent [mapUnitFilter] units for the rest of the game = +[amount] Strength for cities built on this terrain = [amount] putere pentru orașele construite pe acest teren + # Requires translation! +Provides a one-time Production bonus to the closest city when cut down = + # Requires translation! +Tile provides yield without assigned population = + # Requires translation! +Nullifies all other stats this tile provides = + # Requires translation! +Only [improvementFilter] improvements may be built on this tile = + # Requires translation! +Blocks line-of-sight from tiles at same elevation = +Has an elevation of [amount] for visibility calculations = Are o altitudine de [amount] pentru calculele de vizibilitate +Rare feature = Însușire rară +[amount]% Chance to be destroyed by nukes = Șansă de [amount]% să fie distrus de +Fresh water = Apa dulce +Rough terrain = Teren accidentat + # Requires translation! +Deposits in [tileFilter] tiles always provide [amount] resources = + # Requires translation! +Can only be created by Mercantile City-States = + # Requires translation! +Guaranteed with Strategic Balance resource option = + # Requires translation! +Can also be built on tiles adjacent to fresh water = + # Requires translation! +[stats] from [tileFilter] tiles = +Can be built outside your borders = Poate fi construit înafara granițelor tale + # Requires translation! +Can be built just outside your borders = + # Requires translation! +Can only be built to improve a resource = +Removes removable features when built = Elimină caracteristici detașabile când este construit +Gives a defensive bonus of [relativeAmount]% = Dă un bonus defensiv de [relativeAmount]% + # Requires translation! +Costs [amount] [stat] per turn when in your territory = + # Requires translation! +Costs [amount] [stat] per turn = + # Requires translation! +Adjacent enemy units ending their turn take [amount] damage = +Great Improvement = Îmbunătățire mare + # Requires translation! +Provides a random bonus when entered = + # Requires translation! +Constructing it will take over the tiles around it and assign them to your closest city = + # Requires translation! +Unpillagable = + # Requires translation! +Irremovable = + # Requires translation! +Will be replaced by automated workers = +for [amount] turns = pentru [amount] ture + # Requires translation! +by consuming this unit = +with [amount]% chance = cu [amount]% șansă + # Requires translation! +before [amount] turns = + # Requires translation! +after [amount] turns = + # Requires translation! +when at war = + # Requires translation! +when not at war = +during a Golden Age = în timpul unei Epoci de Aur + # Requires translation! +during We Love The King Day = +while the empire is happy = în timp ce imperiul este fericit + # Requires translation! +when between [amount] and [amount2] Happiness = + # Requires translation! +when below [amount] Happiness = + # Requires translation! +during the [era] = + # Requires translation! +before the [era] = +starting from the [era] = începând din [era] + # Requires translation! +if starting in the [era] = + # Requires translation! +if no other Civilization has researched this = +after discovering [tech] = după ce am descoperit [tech] +before discovering [tech] = înainte de a descoperi [tech] + # Requires translation! +after adopting [policy] = +before adopting [policy] = înainte de a adopta [policy] + # Requires translation! +before founding a Pantheon = + # Requires translation! +after founding a Pantheon = + # Requires translation! +if [buildingFilter] is constructed = + # Requires translation! +with [resource] = + # Requires translation! +without [resource] = + # Requires translation! +when above [amount] [resource] = + # Requires translation! +when below [amount] [resource] = + # Requires translation! +in cities with a [buildingFilter] = +in cities without a [buildingFilter] = în orașe fără [buildingFilter] + # Requires translation! +in cities with at least [amount] [populationFilter] = +with a garrison = cu o garnizoană +for [mapUnitFilter] units = pentru unitățile [mapUnitFilter]. + # Requires translation! +for units with [promotion] = + # Requires translation! +for units without [promotion] = +vs cities = vs orașe +vs [mapUnitFilter] units = față de unitățile [mapUnitFilter]. + # Requires translation! +when fighting units from a Civilization with more Cities than you = +when attacking = când atacă +when defending = la aparare +when fighting in [tileFilter] tiles = când te lupți în plăci [tileFilter]. + # Requires translation! +on foreign continents = +when adjacent to a [mapUnitFilter] unit = când este adiacent unei unități [mapUnitFilter]. + # Requires translation! +when above [amount] HP = + # Requires translation! +when below [amount] HP = + # Requires translation! +if it hasn't used other actions yet = + # Requires translation! +with [amount] to [amount2] neighboring [tileFilter] tiles = + # Requires translation! +with [amount] to [amount2] neighboring [tileFilter] [tileFilter2] tiles = + # Requires translation! +in [tileFilter] tiles = + # Requires translation! +in [tileFilter] [tileFilter2] tiles = + # Requires translation! +in tiles without [tileFilter] = +within [amount] tiles of a [tileFilter] = în [amount] plăci dintr-un [tileFilter] + # Requires translation! +on water maps = + # Requires translation! +in [regionType] Regions = + # Requires translation! +in all except [regionType] Regions = +Free [baseUnitFilter] appears = Apare [baseUnitFilter] gratuit +[amount] free [baseUnitFilter] units appear = Apar [amount] unități [baseUnitFilter] gratuite + # Requires translation! +Free [baseUnitFilter] found in the ruins = +Free Social Policy = Politică socială gratuită + # Requires translation! +[amount] Free Social Policies = +Empire enters golden age = Imperiul intră în epoca de aur +Free Great Person = Persoană Extraordinară gratuit + # Requires translation! +[amount] population [cityFilter] = + # Requires translation! +[amount] population in a random city = +Free Technology = Tehnologie gratuită +[amount] Free Technologies = [amount] Tehnologii gratuite + # Requires translation! +[amount] free random researchable Tech(s) from the [era] = +Reveals the entire map = Dezvăluie întreaga hartă + # Requires translation! +Gain a free [beliefType] belief = +Triggers voting for the Diplomatic Victory = Declanșează votul pentru Victoria Diplomatică + # Requires translation! +Gain [amount] [stat] = + # Requires translation! +Gain [amount]-[amount2] [stat] = + # Requires translation! +Gain enough Faith for a Pantheon = + # Requires translation! +Gain enough Faith for [amount]% of a Great Prophet = + # Requires translation! +Reveal up to [amount/'all'] [tileFilter] within a [amount] tile radius = + # Requires translation! +From a randomly chosen tile [amount] tiles away from the ruins, reveal tiles up to [amount2] tiles away with [amount3]% chance = +Triggers the following global alert: [comment] = Declanșează următoarea alertă globală: [comment] + # Requires translation! +Every major Civilization gains a spy once a civilization enters this era = + # Requires translation! +Heal this unit by [amount] HP = + # Requires translation! +This Unit gains [amount] XP = + # Requires translation! +This Unit upgrades for free including special upgrades = + # Requires translation! +This Unit gains the [promotion] promotion = + # Requires translation! +Doing so will consume this opportunity to choose a Promotion = +Provides the cheapest [stat] building in your first [amount] cities for free = Oferă gratuit cea mai ieftină clădire [stat] din primele [amount] orașe + # Requires translation! +Provides a [buildingName] in your first [amount] cities for free = + # Requires translation! +upon discovering [tech] = + # Requires translation! +upon entering the [era] = + # Requires translation! +upon adopting [policy] = + # Requires translation! +upon declaring war with a major Civilization = + # Requires translation! +upon declaring friendship = + # Requires translation! +upon entering a Golden Age = + # Requires translation! +upon conquering a city = + # Requires translation! +upon founding a city = + # Requires translation! +upon discovering a Natural Wonder = + # Requires translation! +upon constructing [buildingFilter] = + # Requires translation! +upon constructing [buildingFilter] [cityFilter] = + # Requires translation! +upon founding a Pantheon = + # Requires translation! +upon founding a Religion = + # Requires translation! +upon enhancing a Religion = + # Requires translation! +Hidden after generating a Great Prophet = + ######### Map Unit Filters ########### Wounded = Rănit @@ -1935,7 +2529,6 @@ Followers of this Religion = Adepții acestei religii Coastal = De coastă River = Râu Open terrain = Teren deschis -Rough terrain = Teren accidentat Water resource = Resursă de apă Foreign Land = Pământ străin Foreign = Străin @@ -1954,7 +2547,6 @@ Bonus resource = Resursa bonus unimproved = neîmbunătățit All Road = All-Road -Great Improvement = Îmbunătățire mare ######### Region Types ########### @@ -1984,43 +2576,118 @@ Our influence with City-States has started dropping faster! = Influența noastr all healing effects doubled = toate efectele vindecătoare s-au dublat The Spaceship = Nava spatiala Maya Long Count calendar cycle = Ciclul calendaristic Maya Long Count + # Requires translation! +Triggerable = + # Requires translation! +Global = + # Requires translation! +Nation = + # Requires translation! +Era = + # Requires translation! +Tech = + # Requires translation! +Policy = + # Requires translation! +FounderBelief = + # Requires translation! +FollowerBelief = + # Requires translation! +Building = + # Requires translation! +Unit = + # Requires translation! +UnitType = + # Requires translation! +Promotion = + # Requires translation! +Improvement = + # Requires translation! +Resource = + # Requires translation! +Ruins = + # Requires translation! +Speed = + # Requires translation! +Tutorial = + # Requires translation! +CityState = + # Requires translation! +ModOptions = + # Requires translation! +Conditional = + # Requires translation! +TriggerCondition = + + +#################### Lines from spy actions ####################### + + # Requires translation! +EstablishNetwork = + # Requires translation! +StealingTech = + # Requires translation! +RiggingElections = + # Requires translation! +CounterIntelligence = + + +#################### Lines from diplomatic modifiers ####################### + +You declared war on us! = Ne-ai declarat război! +Your warmongering ways are unacceptable to us. = Căile tale ațâțătoare la război sunt inacceptabile pentru noi. +You have captured our cities! = Ne-ai capturat orașele! +You have declared friendship with our enemies! = Ai declarat prietenie inamicilor noștri! +Your so-called 'friendship' is worth nothing. = Așa zisa ta 'prietenie' nu înseamnă nimic. +You have publicly denounced us! = Ne-ai denunțat! +You have denounced our allies = Ne-ai denunțat aliații +You refused to stop settling cities near us = Ai refuzat să te oprești din a întemeia orașe lângă noi +You betrayed your promise to not settle cities near us = Ți-ai încălcat promisiunea de a nu mai întemeia orașe lângă noi +Your arrogant demands are in bad taste = Cererile tale arogante sunt de prost gust +Your use of nuclear weapons is disgusting! = Folosirea armelor nucleare e dezgustătoare! +You have stolen our lands! = Ne-ai furat pământurile! +You destroyed City-States that were under our protection! = Ai distrus Orașe Stat care erau sub protecția noastră! +You attacked City-States that were under our protection! = Ai atacat Orașe Stat care erau sub protecția noastră! +You demanded tribute from City-States that were under our protection! = Ai cerut tribut de la Orașe Stat care erau sub protecția noastră! +You sided with a City-State over us = Te-ai dat de partea unui Oraș Stat în loc de a noastră +Years of peace have strengthened our relations. = Anii de pace ne-au întărit relațiile. +Our mutual military struggle brings us closer together. = Efortul nostru militar comun ne apropie. +We applaud your liberation of conquered cities! = Te felicităm pentru liberarea orașelor cucerite! +We have signed a public declaration of friendship = Am semnat o declarație publică de prietenie! +You have declared friendship with our allies = Ai declarat prietenie aliaților noștri +You have denounced our enemies = Ne-ai denunțat inamicii +Our open borders have brought us closer together. = Granițele deschise ne-au adus mai aproape. +You fulfilled your promise to stop settling cities near us! = Ți-ai îndeplinit promisiunea de a nu mai întemeia orașe lângă noi +You gave us units! = Ne-ai oferit unități! + # Requires translation! +We appreciate your gifts = +You returned captured units to us = Ne-ai returnat unități capturate #################### Lines from Buildings from Civ V - Vanilla #################### Palace = Palat -Indicates the capital city = Stabilește orașul capitală Monument = Monument -Destroyed when the city is captured = Distrus când orașul este capturat Granary = Grânar -[stats] from [tileFilter] tiles [cityFilter] = [stats] din [tileFilter] tile-uri [cityFilter] Temple of Artemis = Templul lui Artemis 'It is not so much for its beauty that the forest makes a claim upon men's hearts, as for that subtle something, that quality of air, that emanation from old trees, that so wonderfully changes and renews a weary spirit.' - Robert Louis Stevenson = „Nu atât pentru frumusețea ei, pădurea revendică inimile oamenilor, cât pentru acel ceva subtil, acea calitate a aerului, acea emanație din copacii bătrâni, care schimbă și reînnoiește atât de minunat un spirit obosit”. - Robert Louis Stevenson -[relativeAmount]% [stat] [cityFilter] = [relativeAmount]% [stat] [cityFilter] -[relativeAmount]% Production when constructing [baseUnitFilter] units [cityFilter] = [relativeAmount]% producție la construirea unităților [baseUnitFilter] [cityFilter] The Great Lighthouse = Marele Far 'They that go down to the sea in ships, that do business in great waters; these see the works of the Lord, and his wonders in the deep.' - The Bible, Psalms 107:23-24 = 'Cei ce se coborâseră pe mare în corăbii și făceau negoț pe apele cele mari, aceia au văzut lucrările Domnului și minunile Lui în mijlocul adâncului.' - Biblia, Psalmul 107:23-24 -for [mapUnitFilter] units = pentru unitățile [mapUnitFilter]. -[amount] Movement = [amount] Mișcare -[amount] Sight = [amount] Vedere Stone Works = Carieră de piatră -Must not be on [terrainFilter] = Nu trebuie să fie pe [terrainFilter] Stonehenge = Stonehenge 'Time crumbles things; everything grows old and is forgotten under the power of time' - Aristotle = 'Timpul sfărâmă lucrurile; totul îmbătrânește și este uitat sub puterea timpului' - Aristotel Library = Bibliotecă -[stats] per [amount] population [cityFilter] = [stats] pe [amount] populație [cityFilter] Paper Maker = Fabricant de hârtie The Great Library = Marea Bibliotecă 'Libraries are as the shrine where all the relics of the ancient saints, full of true virtue, and all that without delusion or imposture are preserved and reposed.' - Sir Francis Bacon = 'Bibliotecile sunt ca un altar unde toate moaștele sfinților antici, pline de virtute adevărată, și tot ceea ce fără amăgire sau înșelătorie sunt așezate și păstrate.' - Sir Francis Bacon -Free Technology = Tehnologie gratuită Circus = Circ @@ -2034,33 +2701,22 @@ Walls of Babylon = Zidurile Babilonului The Pyramids = Piramidele 'O, let not the pains of death which come upon thee enter into my body. I am the god Tem, and I am the foremost part of the sky, and the power which protecteth me is that which is with all the gods forever.' - The Book of the Dead, translated by Sir Ernest Alfred Wallis Budge = „O, durerile morții care vin peste tine să nu intre în trupul meu. Eu sunt zeul Tem și sunt cea mai înaltă parte a cerului, iar puterea care mă protejează este cea care este cu toți zeii pentru totdeauna. - Cartea morților, tradusă de Sir Ernest Alfred Wallis Budge -[relativeAmount]% tile improvement construction time = [relativeAmount]% timpul de construcție pentru îmbunătățirea plăcilor -[amount] free [baseUnitFilter] units appear = Apar [amount] unități [baseUnitFilter] gratuite Mausoleum of Halicarnassus = Mausoleul lui Halicarnas 'The whole earth is the tomb of heroic men and their story is not given only on stone over their clay but abides everywhere without visible symbol woven into the stuff of other men's lives.' - Pericles = „Întregul pământ este mormântul oamenilor eroici, iar povestea lor nu este dată doar pe piatră deasupra lutului lor, ci rămâne pretutindeni fără simbol vizibil țesut în lucrurile vieților altor oameni.” - Pericle -Provides a sum of gold each time you spend a Great Person = Oferă o sumă de aur de fiecare dată când folosești o Persoană Extraordinară. Barracks = Cazarmă -New [baseUnitFilter] units start with [amount] Experience [cityFilter] = Noile unități [baseUnitFilter] încep cu [amount] Experiență [cityFilter] Krepost = Fortăreață -[relativeAmount]% Culture cost of natural border growth [cityFilter] = [relativeAmount]% Costul cultural al creșterii granițelor naturale [cityFilter] -[relativeAmount]% Gold cost of acquiring tiles [cityFilter] = [relativeAmount]% Costul aurului pentru achiziționarea plăcilor [cityFilter] Statue of Zeus = Statuia lui Zeus 'He spoke, the son of Kronos, and nodded his head with the dark brows, and the immortally anointed hair of the great god swept from his divine head, and all Olympos was shaken' - The Iliad = „El a vorbit, fiul lui Kronos, și a dat din cap cu sprâncenele întunecate, iar părul uns nemuritor al marelui zeu i-a măturat capul divin și tot Olympos a fost zdruncinat” - Iliada -vs cities = vs orașe -when attacking = când atacă -[relativeAmount]% Strength = [relativeAmount]% Putere Lighthouse = Far Stable = Grajd Courthouse = Tribunal -Remove extra unhappiness from annexed cities = Elimină nefericirea extra din orașele anexate -Can only be built [cityFilter] = Poate fi construit numai [cityFilter] Hanging Gardens = Grădini suspendate 'I think that if ever a mortal heard the word of God it would be in a garden at the cool of the day.' - F. Frankfort Moore = „Cred că, dacă vreodată un muritor ar auzi cuvântul lui Dumnezeu, ar fi într-o grădină, la răcoarea zilei”. - F. Frankfort Moore @@ -2068,18 +2724,13 @@ Hanging Gardens = Grădini suspendate Colosseum = Coloseum Circus Maximus = Circus Maximus -Cost increases by [amount] per owned city = Costul crește cu [amount] pe oraș deținut Great Wall = Marele Zid 'The art of war teaches us to rely not on the likelihood of the enemy's not attacking, but rather on the fact that we have made our position unassailable.' - Sun Tzu = „Arta războiului ne învață să ne bazăm nu pe probabilitatea ca inamicul să nu atace, ci mai degrabă pe faptul că ne-am făcut poziția inatacabilă”. - Sun Tzu -before discovering [tech] = înainte de a descoperi [tech] - # Requires translation! -Enemy [mapUnitFilter] units must spend [amount] extra movement points when inside your territory = Temple = Templu Burial Tomb = Loc de veci -Doubles Gold given to enemy if city is captured = Dublează aurul dat inamicului dacă orașul este capturat Mud Pyramid Mosque = Moscheea Piramidă de Nămol @@ -2087,23 +2738,18 @@ National College = Colegiu Național The Oracle = Oracolul 'The ancient Oracle said that I was the wisest of all the Greeks. It is because I alone, of all the Greeks, know that I know nothing' - Socrates = „Oracolul antic a spus că eu sunt cel mai înțelept dintre toți grecii. Pentru că numai eu, dintre toți grecii, știu că nu știu nimic” – Socrate -Free Social Policy = Politică socială gratuită National Epic = Epopeea Națională -[relativeAmount]% Great Person generation [cityFilter] = [relativeAmount]% generație de persoane grozave [cityFilter] Market = Piață Bazaar = Bazar -Provides 1 extra copy of each improved luxury resource near this City = Oferă o copie în plus pentru fiecare resursă de lux din apropierea acestui oraș Mint = Fabrică de bani Aqueduct = Apeduct -[relativeAmount]% Food is carried over after population increases [cityFilter] = [relativeAmount]% Mâncarea este transportată după ce populația crește [cityFilter] Heroic Epic = Epopee eroică -All newly-trained [baseUnitFilter] units [cityFilter] receive the [promotion] promotion = Toate unitățile [baseUnitFilter] [cityFilter] nou-instruite primesc promoția [promotion] Colossus = Colosul 'Why man, he doth bestride the narrow world like a colossus, and we petty men walk under his huge legs, and peep about to find ourselves dishonorable graves.' - William Shakespeare, Julius Caesar = 'De ce oare el străbate lumea ca un colos, și noi, oameni mici, mergem pe sub picioarele lui gigantice și vedem să ne găsim morminte dizonorabile.' - William Shakespeare, Iulius Caesar @@ -2120,14 +2766,11 @@ Angkor Wat = Angkor Wat Chichen Itza = Chichen Itza 'The katun is established at Chichen Itza. The settlement of the Itza shall take place there. The quetzal shall come, the green bird shall come. Ah Kantenal shall come. It is the word of God. The Itza shall come.' - The Books of Chilam Balam = — Katunul este stabilit la Chichen Itza. Așezarea Itza va avea loc acolo. Va veni quetzalul, va veni pasărea verde. Ah Kantenal va veni. Este cuvântul lui Dumnezeu. Itza va veni. - Cărțile lui Chilam Balam -[relativeAmount]% Golden Age length = [relativeAmount]% lungimea Epocii de Aur National Treasury = Trezoreria Naţională Machu Picchu = Machu Picchu 'Few romances can ever surpass that of the granite citadel on top of the beetling precipices of Machu Picchu, the crown of Inca Land.' - Hiram Bingham = „Puține romane o pot depăși vreodată pe cea a cetății de granit de pe vârful prăpăstiilor din Machu Picchu, coroana Țării Incașului.” - Hiram Bingham -[relativeAmount]% [stat] from Trade Routes = [relativeAmount]% [stat] din rutele comerciale -Must have an owned [tileFilter] within [amount] tiles = Trebuie să aibă un [tileFilter] deținut în [amount] dale Workshop = Atelier @@ -2136,7 +2779,6 @@ Longhouse = Casă mare Forge = Forjă Harbor = Port -Connects trade routes over water = Leagă rute comerciale pe apă University = Universitate @@ -2150,12 +2792,9 @@ Notre Dame = Notre Dame Castle = Castel Mughal Fort = Fort mogul -after discovering [tech] = după ce am descoperit [tech] -[stats] [cityFilter] = [stats] [cityFilter] Himeji Castle = Castelul Himeji 'Bushido is realized in the presence of death. This means choosing death whenever there is a choice between life and death. There is no other reasoning.' - Yamamoto Tsunetomo = „Bushido se realizează în prezența morții. Aceasta înseamnă să alegi moartea ori de câte ori există o alegere între viață și moarte. Nu există alt raționament. - Yamamoto Tsunetomo -when fighting in [tileFilter] tiles = când te lupți în plăci [tileFilter]. Ironworks = Fierărie @@ -2174,7 +2813,6 @@ Satrap's Court = Curtea Satrapului Forbidden Palace = Palatul interzis 'Most of us can, as we choose, make of this world either a palace or a prison' - John Lubbock = 'Cei mai mulți dintre noi, după cum alegem, putem face din această lume fie un palat, fie o închisoare' - John Lubbock -[relativeAmount]% Unhappiness from [populationFilter] [cityFilter] = [relativeAmount]% nefericire de la [populationFilter] [cityFilter] Theatre = Teatru @@ -2184,19 +2822,14 @@ Hermitage = Schit Taj Mahal = Taj Mahal 'The Taj Mahal rises above the banks of the river like a solitary tear suspended on the cheek of time.' - Rabindranath Tagore = „Taj Mahal se ridică deasupra malurilor râului ca o lacrimă solitară suspendată pe obrazul timpului”. - Rabindranath Tagore -Empire enters golden age = Imperiul intră în epoca de aur Porcelain Tower = Turnul de Porțelan 'Things always seem fairer when we look back at them, and it is out of that inaccessible tower of the past that Longing leans and beckons.' - James Russell Lowell = „Lucrurile par întotdeauna mai corecte când ne uităm înapoi la ele și tocmai din acel turn inaccesibil al trecutului se înclină Dorul și îi face semn.” - James Russell Lowell -Free [baseUnitFilter] appears = Apare [baseUnitFilter] gratuit -Science gained from research agreements [relativeAmount]% = Știință obținută din acorduri de cercetare [relativeAmount]% Windmill = Moară de vant -[relativeAmount]% Production when constructing [buildingFilter] buildings [cityFilter] = [relativeAmount]% producție la construirea clădirilor [buildingFilter] [cityFilter] Kremlin = Kremlin 'The Law is a fortress on a hill that armies cannot take or floods wash away.' - The Prophet Muhammed = „Legea este o fortăreață pe un deal pe care armatele nu o pot lua sau inundațiile o pot spăla”. - Profetul Muhammed -[relativeAmount]% City Strength from defensive buildings = [relativeAmount]% Puterea orașului din clădirile defensive Museum = Muzeu @@ -2209,7 +2842,6 @@ Factory = Uzină Big Ben = Big Ben 'To achieve great things, two things are needed: a plan, and not quite enough time.' - Leonard Bernstein = „Pentru a realiza lucruri grozave, sunt necesare două lucruri: un plan și nu suficient timp”. - Leonard Bernstein -[stat] cost of purchasing items in cities [relativeAmount]% = [stat] costul achiziționării de articole în orașe [relativeAmount]% Military Academy = Academie militară @@ -2226,18 +2858,14 @@ Broadcast Tower = Turn radio Eiffel Tower = Turnul Eiffel 'We live only to discover beauty, all else is a form of waiting' - Kahlil Gibran = „Trăim doar pentru a descoperi frumusețea, totul este o formă de așteptare” – Kahlil Gibran - # Requires translation! -[stats] per [amount] social policies adopted = Statue of Liberty = Statuia libertății 'Give me your tired, your poor, your huddled masses yearning to breathe free, the wretched refuse of your teeming shore. Send these, the homeless, tempest-tossed to me, I lift my lamp beside the golden door!' - Emma Lazarus = „Dă-mi să-mi dăruiască oboseala, săracul tău, masele tale îngrămădite care tânjesc să respire libere, deșeurile nenorocite de pe malul tău plin. Trimite-i pe aceștia, pe cei fără adăpost, aruncați de furtună la mine, îmi ridic lampa lângă ușa de aur! - Emma Lazarus -[stats] from every specialist [cityFilter] = [stats] de la fiecare specialist [cityFilter] Military Base = Baza militară Cristo Redentor = Cristo Redentor 'Come to me, all who labor and are heavy burdened, and I will give you rest.' - New Testament, Matthew 11:28 = „Veniți la Mine, toți cei trudiți și împovărați, și Eu vă voi odihni.” - Noul Testament, Matei 11:28 -[relativeAmount]% Culture cost of adopting new Policies = [relativeAmount]% Costul cultural al adoptării de noi politici Research Lab = Laborator de cercetare @@ -2250,32 +2878,22 @@ Sydney Opera House = Opera din Sydney 'Those who lose dreaming are lost.' - Australian Aboriginal saying = „Cei care pierd din visat sunt pierduți”. - Proverbă aborigenă australiană Manhattan Project = Proiectul Manhattan -Enables nuclear weapon = Activează arma nucleară -Triggers a global alert upon completion = Declanșează o alertă globală la finalizare Pentagon = Pentagon 'In preparing for battle I have always found that plans are useless, but planning is indispensable.' - Dwight D. Eisenhower = „În pregătirea pentru luptă am constatat întotdeauna că planurile sunt inutile, dar planificarea este indispensabilă”. - Dwight D. Eisenhower -[relativeAmount]% Gold cost of upgrading = [relativeAmount]% Costul de aur al upgrade-ului Solar Plant = Centrală solară -in cities without a [buildingFilter] = în orașe fără [buildingFilter] -Only available = Disponibil numai Nuclear Plant = Centrală nucleară Apollo Program = Programul Apollo -Enables construction of Spaceship parts = Permite construcția de piese pentru nave spațiale Spaceship Factory = Fabrică de nave spațiale United Nations = Națiunile Unite 'More than ever before in human history, we share a common destiny. We can master it only if we face it together. And that is why we have the United Nations.' - Kofi Annan = „Mai mult ca niciodată în istoria omenirii, împărtășim un destin comun. O putem stăpâni doar dacă o înfruntăm împreună. Și de aceea avem Națiunile Unite. - Kofi Annan -Triggers voting for the Diplomatic Victory = Declanșează votul pentru Victoria Diplomatică Utopia Project = Proiectul Utopia -Hidden until [amount] social policy branches have been completed = Ascuns până la [amount] ramurilor de politică socială au fost finalizate -Triggers a global alert upon build start = Declanșează o alertă globală la începerea construcției -Triggers a Cultural Victory upon completion = Declanșează o victorie culturală la finalizare #################### Lines from CityStateTypes from Civ V - Vanilla #################### @@ -2392,8 +3010,6 @@ Urkesh = Urkesh Awan = Awan Riblah = Riblah Tayma = Tayma -Receive free [unit] when you discover [tech] = Primiți gratuit [unit] când descoperiți [tech] -[greatPerson] is earned [relativeAmount]% faster = [greatPerson] este câștigat [relativeAmount]% mai repede Alexander = Alexandru You are in my way, you must be destroyed. = Ești în calea mea, trebuie să fii distrus. @@ -2446,9 +3062,6 @@ Lamia = Lamia Nafplion = Nafplion Apolyton = Apolyton Greece = Grecia -[relativeAmount]% City-State Influence degradation = [relativeAmount]% Degradarea influenței orașului-stat -City-State Influence recovers at twice the normal rate = Influența orașului-stat își revine cu o rată de două ori mai mare decât cea normală -City-State territory always counts as friendly territory = Teritoriul oraș-stat contează întotdeauna ca teritoriu prieten Wu Zetian = Wu Zetian You won't ever be able to bother me again. Go meet Yama. = Nu vei mai putea să mă deranjezi niciodată. Du-te să o cunoști pe Yama. @@ -2501,7 +3114,6 @@ Nantong = Nantong Weifang = Weifang Xikang = Xikang China = China -Great General provides double combat bonus = Marele General oferă bonus dublu de luptă Ramesses II = Ramses II You are but a pest on this Earth, prepare to be eliminated! = Nu ești decât un dăunător pe acest Pământ, pregătește-te să fii eliminat! @@ -2561,7 +3173,6 @@ Naqada = Naqada Semna = Semna Soleb = Soleb Egypt = Egipt -[relativeAmount]% Production when constructing [buildingFilter] wonders [cityFilter] = [relativeAmount]% producție la construirea minunilor [buildingFilter] [cityFilter] Elizabeth = Elisabeta By the grace of God, your days are numbered. = Prin harul lui Dumnezeu, zilele voastre sunt numărate. @@ -2709,7 +3320,6 @@ Nizhniy Novgorod = Nizhniy Novgorod Suzdal = Suzdal Magnitogorsk = Magnitogorsk Russia = Rusia -Double quantity of [resource] produced = Cantitate dublă de [resource] produsă Augustus Caesar = Cezar August My treasury contains little and my soldiers are getting impatient... (sigh) ...therefore you must die. = Tezaurul meu conține puțin și soldații mei devin nerăbdători... (oftat) ...deci trebuie să mori. @@ -2759,7 +3369,6 @@ Augustadorum = Augustadorum Curia = Curia Interrama = Interrama Adria = Adria -[relativeAmount]% Production towards any buildings that already exist in the Capital = [relativeAmount]% Producție către orice clădiri care există deja în Capitală Harun al-Rashid = Harun al-Rashid The world will be more beautiful without you. Prepare for war. = Lumea va fi mai frumoasă fără tine. Pregătește-te de război. @@ -2803,7 +3412,6 @@ Kairouan = Kairouan Algiers = Algiers Oran = Oran Arabia = Arabia -[stats] from each Trade Route = [stats] din fiecare Rută Comercială George Washington = George Washington Your wanton aggression leaves us no choice. Prepare for war! = Agresivitatea voastră neplăcută nu ne lasă de ales. Pregătiți-vă de război! @@ -2915,7 +3523,6 @@ Yamaguchi = Yamaguchi Ota = Ota Tottori = Tottori Japan = Japonia -Damage is ignored when determining unit Strength = Daunele sunt ignorate atunci când se determină puterea unității Gandhi = Gandhi I have just received a report that large numbers of my troops have crossed your borders. = Tocmai am primit un raport că un număr mare dintre trupele mele au trecut granițele tale. @@ -2957,7 +3564,6 @@ Gwalior = Gwalior Jaipur = Jaipur Karachi = Karachi India = India -Unhappiness from number of Cities doubled = Nefericirea din numărul de orașe sa dublat Otto von Bismarck = Otto von Bismarck I cannot wait until ye grow even mightier. Therefore, prepare for war! = Abia aștept până când vei deveni și mai puternic. Prin urmare, pregătiți-vă de război! @@ -3024,9 +3630,6 @@ Koblenz = Koblenz Hildesheim = Hildesheim Erlangen = Erlangen Germany = Germania -with [amount]% chance = cu [amount]% șansă -When conquering an encampment, earn [amount] Gold and recruit a Barbarian unit = Când cuceriți o tabără, câștigați [amount] aur și recrutați o unitate barbară -[relativeAmount]% maintenance costs = [relativeAmount]% costuri de întreținere Suleiman I = Suleiman I Your continued insolence and failure to recognize and preeminence leads us to war. = Insolența voastră continuă și eșecul de a recunoaște și preeminență ne conduc la război. @@ -3071,7 +3674,6 @@ Afyonkarahisar = Afyonkarahisar Bitlis = Bitlis Yalova = Yalova The Ottomans = Otomanii -When defeating a [mapUnitFilter] unit, earn [amount] Gold and recruit it = Când înfrângeți o unitate [mapUnitFilter], câștigați [amount] Gold și recrutați-o Sejong = Sejong Jip-hyun-jun (Hall of Worthies) will no longer tolerate your irksome behavior. We will liberate the citizens under your oppression even with force, and enlighten them! = Jip-hyun-jun (Hall of Worthies) nu va mai tolera comportamentul tău supărător. Vom elibera cetățenii sub opresiunea voastră chiar și cu forța și îi vom lumina! @@ -3111,7 +3713,6 @@ Sacheon = Sacheon Gimje = Gimje Anju = Anju Korea = Coreea -Receive a tech boost when scientific buildings/wonders are built in capital = Primiți un impuls tehnologic atunci când clădirile/minunile științifice sunt construite în capitală Hiawatha = Hiawatha You are a plague upon Mother Earth! Prepare for battle! = Ești o ciumă pe Mama Pământ! Pregateste-te de lupta! @@ -3228,7 +3829,6 @@ Paishiyauvada = Paishiyauvada Patigrbana = Patigrbana Phrada = Phrada Persia = Persia -during a Golden Age = în timpul unei Epoci de Aur Kamehameha I = Kamehameha I The ancient fire flashing across the sky is what proclaimed that this day would come, though I had foolishly hoped for a different outcome. = Focul străvechi care strălucește pe cer este cel care a proclamat că această zi va veni, deși sperasem nebunește la un rezultat diferit. @@ -3279,11 +3879,6 @@ Nuguria = Nuguria Pileni = Pileni Nukumanu = Nukumanu Polynesia = Polinezia -starting from the [era] = începând din [era] -Enables embarkation for land units = Permite îmbarcarea unităților terestre -Enables [mapUnitFilter] units to enter ocean tiles = Permite unităților [mapUnitFilter] să intre în plăci oceanice -Normal vision when embarked = Vedere normală la îmbarcare -within [amount] tiles of a [tileFilter] = în [amount] plăci dintr-un [tileFilter] Ramkhamhaeng = Ramkhamhaeng You lowly, arrogant fool! I will make you regret of your insolence! = Nebun smerit, arogant! Te voi face să regreti insolența ta! @@ -3324,8 +3919,6 @@ Loci = Loci Khon Kaen = Khon Kaen Surin = Surin Siam = Siam -[relativeAmount]% [stat] from City-States = [relativeAmount]% [stat] din orașe-state -Military Units gifted from City-States start with [amount] XP = Unitățile militare dăruite de la orașe-state încep cu [amount] XP Isabella = Izabela God will probably forgive you... but I shall not. Prepare for war. = Probabil că Dumnezeu te va ierta... însă eu nu. Pregăteștete de război. @@ -3375,10 +3968,6 @@ Ibiza = Ibiza Las Palmas = Las Palmas Tenerife = Tenerife Spain = Spania -100 Gold for discovering a Natural Wonder (bonus enhanced to 500 Gold if first to discover it) = 100 de aur pentru descoperirea unei minuni naturale (bonus sporit la 500 de aur dacă o descoperi primul) - # Requires translation! -[stats] for every known Natural Wonder = -[relativeAmount]% Yield from every [tileFilter/buildingFilter] = [relativeAmount]% randament de la fiecare [tileFilter/buildingFilter] Askia = Askia You are an abomination to heaven and earth, the chief of ignorant savages! You must be destroyed! = Ești o urâciune pentru cer și pământ, șeful sălbaticilor ignoranți! Trebuie să fii distrus! @@ -3418,8 +4007,6 @@ Dori = Dori Bamba = Bamba Segou = Segou Songhai = Songhai -Receive triple Gold from Barbarian encampments and pillaging Cities = Primiți aur triplu de la taberele barbarilor și de la jefuirea orașelor -Defense bonus when embarked = Bonus de apărare la îmbarcare Genghis Khan = Genghis Khan You stand in the way of my armies. Let us solve this like warriors! = Stai în calea armatelor mele. Să rezolvăm asta ca niște războinici! @@ -3462,7 +4049,6 @@ Har-Ayrag = Har-Ayrag Nalayh = Nalayh Tes = Tes Mongolia = Mongolia -+30% Strength when fighting City-State units and cities = +30% Forță atunci când luptați cu unitățile și orașele oraș-stat Montezuma I = Montezuma I Xi-miqa-can! Xi-miqa-can! Xi-miqa-can! (Die, die, die!) = Xi-miqa-can! Xi-miqa-can! Xi-miqa-can! (Mori mori mori!) @@ -3508,7 +4094,6 @@ Itzapalapa = Itzapalapa Ayotzinco = Ayotzinco Iztapam = Iztapam Aztecs = Aztecs -Earn [amount]% of killed [mapUnitFilter] unit's [costOrStrength] as [civWideStat] = Câștigă [amount]% din [mapUnitFilter] unității ucise [costOrStrength] ca [civWideStat] Pachacuti = Pachacuti Resistance is futile! You cannot hope to stand against the mighty Incan empire. If you will not surrender immediately, then prepare for war! = Rezistență este inutilă! Nu poți spera să stai împotriva puternicului imperiu Inca. Dacă nu vă veți preda imediat, atunci pregătiți-vă pentru război! @@ -3556,8 +4141,6 @@ Chucuito = Chucuito Choquequirao = Choquequirao Inca = Inca Units ignore terrain costs when moving into any tile with Hills = Unitățile ignoră costurile de teren atunci când se mută în orice țiglă cu Hills -[relativeAmount]% maintenance on road & railroads = [relativeAmount]% întreținere pe drumuri și căi ferate -No Maintenance costs for improvements in [tileFilter] tiles = Fără costuri de întreținere pentru îmbunătățirea plăcilor [tileFilter]. Harald Bluetooth = Harald Bluetooth If I am to be honest, I tire of those pointless charades. Why don't we settle our disputes on the field of battle, like true men? Perhaps the skalds will sing of your valor... or mine! = Dacă vreau să fiu sincer, mă plictisesc de acele șarade fără rost. De ce nu ne rezolvăm disputele pe câmpul de luptă, ca oamenii adevărați? Poate că scalzii vor cânta vitejia ta... sau a mea! @@ -3617,8 +4200,6 @@ Haderslev = Haderslev Ringsted = Ringsted Skrive = Skrive Denmark = Danemarca -[amount] Movement point cost to disembark = [amount] Costul punctului de mișcare pentru debarcare -No movement cost to pillage = Niciun cost de mișcare pentru jefuire You leave us no choice. War it must be. = Nu ne lăsați de ales. Război trebuie să fie. Very well, this shall not be forgotten. = Foarte bine, asta nu trebuie uitat. @@ -3711,7 +4292,6 @@ War lingers in our hearts. Why carry on with a false peace? = Războiul rămâne You gormless radger! You'll dine on your own teeth before you set foot in Ireland! = Nenorocitor fără corp! Vei lua masa pe dinții tăi înainte de a pune piciorul în Irlanda! A lonely wind blows through the highlands today. A dirge for Ireland. Can you hear it? = Un vânt singuratic suflă astăzi prin munții. Un dezgust pentru Irlanda. Poți să-l auzi? Dublin = Dublin -Will not be chosen for new games = Nu va fi ales pentru jocuri noi You shall stain this land no longer with your vileness! To arms, my countrymen - we ride to war! = Nu vei mai păta această țară cu ticăloșia ta! La arme, compatrioții mei - călărim la război! Traitorous man! The Celtic peoples will not stand for such wanton abuse and slander - I shall have your head! = Om trădător! Popoarele celtice nu vor suporta astfel de abuzuri și defăimări nebunești - voi avea capul tău! @@ -3731,20 +4311,13 @@ You will see you have just bitten off more than you can chew. = Vei vedea că to This ship may sink, but our spirits will linger. = Această navă se poate scufunda, dar spiritele noastre vor zăbovi. Valletta = Valletta -Can only heal by pillaging = Se poate vindeca doar prin jefuire - #################### Lines from Policies from Civ V - Vanilla #################### Aristocracy = Aristocrație Legalism = Legalitate -Provides the cheapest [stat] building in your first [amount] cities for free = Oferă gratuit cea mai ieftină clădire [stat] din primele [amount] orașe Oligarchy = Oligarhie -Units in cities cost no Maintenance = Unitățile din orașe nu costă întreținere -with a garrison = cu o garnizoană -[relativeAmount]% Strength for cities = [relativeAmount]% Forță pentru orașe Landed Elite = Elita terestră -[relativeAmount]% growth [cityFilter] = [relativeAmount]% creștere [cityFilter] Monarchy = Monarhie Tradition Complete = Tradiție realizată Tradition = Tradiție @@ -3753,49 +4326,32 @@ Collective Rule = Regulă colectivă Citizenship = Cetățenie Republic = Republică Representation = Reprezentanță -Each city founded increases culture cost of policies [relativeAmount]% less than normal = Fiecare oraș fondat crește costul politicilor [relativeAmount]% mai puțin decât în mod normal Meritocracy = Meritocrație Liberty Complete = Libertate realizată -Free Great Person = Persoană Extraordinară gratuit Liberty = Libertate Warrior Code = Cod războinici Discipline = Disciplină -when adjacent to a [mapUnitFilter] unit = când este adiacent unei unități [mapUnitFilter]. Military Tradition = Tradiție militară -[relativeAmount]% XP gained from combat = [relativeAmount]% XP câștigat din luptă Military Caste = Castă militară Professional Army = Armată profesionistă Honor Complete = Onoare realizată Honor = Onoare -vs [mapUnitFilter] units = față de unitățile [mapUnitFilter]. -Notified of new Barbarian encampments = Anunțat despre noi tabere barbare Organized Religion = Religie organizată Mandate Of Heaven = Mandat ceresc -[relativeAmount]% of excess happiness converted to [stat] = [relativeAmount]% din excesul de fericire convertit în [stat] Theocracy = Teocrație -[relativeAmount]% [stat] from every [tileFilter/buildingFilter] = [relativeAmount]% [stat] din fiecare [tileFilter/buildingFilter] Reformation = Protestantism Free Religion = Religie liberă Piety Complete = Credință realizată Piety = Pietate -before adopting [policy] = înainte de a adopta [policy] Philantropy = Filantropie -Gifts of Gold to City-States generate [relativeAmount]% more Influence = Cadourile de aur către orașe-state generează [relativeAmount]% mai multă influență Aesthetics = Estetică -Resting point for Influence with City-States is increased by [amount] = Punctul de odihnă pentru Influența cu orașele-stat este mărit cu [amount] Scholasticism = Scolastică -Allied City-States provide [stat] equal to [relativeAmount]% of what they produce for themselves = Orașele-state aliate oferă [stat] egal cu [relativeAmount]% din ceea ce produc pentru ele însele Cultural Diplomacy = Diplomație culturală -[relativeAmount]% resources gifted by City-States = [relativeAmount]% resurse oferite de orașe-state -[relativeAmount]% Happiness from luxury resources gifted by City-States = [relativeAmount]% Fericire din resursele de lux oferite de orașe-state Educated Elite = Elita educata -Allied City-States will occasionally gift Great People = Orașele-State Aliate vor da ocazional Oameni Mari Patronage Complete = Patronaj completat -Influence of all other civilizations with all city-states degrades [relativeAmount]% faster = Influența tuturor celorlalte civilizații cu toate orașele-stat se degradează [relativeAmount]% mai rapid -Triggers the following global alert: [comment] = Declanșează următoarea alertă globală: [comment] Patronage = Patronaj Naval Tradition = Tradiția navală @@ -3803,7 +4359,6 @@ Trade Unions = Uniuni comerciale Merchant Navy = Marina Comercială Mercantilism = Mercantilism Protectionism = Protecționism -[amount] Happiness from each type of luxury resource = [amount] Fericire din fiecare tip de resursă de lux Commerce Complete = Comerț realizat Commerce = Comerț @@ -3811,42 +4366,30 @@ Secularism = Secularism Humanism = Umanism Free Thought = Gândire liberă Sovereignty = Suveranitate -while the empire is happy = în timp ce imperiul este fericit -[relativeAmount]% [stat] = [relativeAmount]% [stat] Scientific Revolution = Revoluție științifică -[amount] Free Technologies = [amount] Tehnologii gratuite Rationalism Complete = Raționalism realizat -[stats] from all [buildingFilter] buildings = [stats] din toate clădirile [buildingFilter]. Rationalism = Rationalism Constitution = Constituție Universal Suffrage = Vot universal -when defending = la aparare Civil Society = Societate civilă -[relativeAmount]% Food consumption by specialists [cityFilter] = [relativeAmount]% Consumul de alimente de către specialiști [cityFilter] Free Speech = Exprimare liberă -[amount] units cost no maintenance = [amount] unitățile nu costă întreținere Democracy = Democrație Freedom Complete = Libertate realizată Freedom = Libertate Populism = Populism Militarism = Militarism -[stat] cost of purchasing [baseUnitFilter] units [relativeAmount]% = [stat] costul achiziționării [baseUnitFilter] unități [relativeAmount]% Fascism = Fascism -Quantity of strategic resources produced by the empire +[relativeAmount]% = Cantitatea de resurse strategice produse de imperiu +[relativeAmount]% Police State = Stat polițienesc Total War = Război total Autocracy Complete = Autocrație completă -for [amount] turns = pentru [amount] ture Autocracy = Autocrație United Front = Front unit -Militaristic City-States grant units [amount] times as fast when you are at war with a common nation = Orașele-State militariste acordă unități [amount] de ori mai repede atunci când ești în război cu o națiune comună Planned Economy = Economie planificată Nationalism = Nationalism Socialism = Socialism -[relativeAmount]% maintenance cost for buildings [cityFilter] = [relativeAmount]% cost de întreținere pentru clădiri [cityFilter] Communism = Communism Order Complete = Comandă efectuată Order = Comandă @@ -3952,7 +4495,6 @@ Engineer = Inginer 'Where tillage begins, other arts follow. The farmers therefore are the founders of human civilization.' - Daniel Webster = „Acolo unde începe prelucrarea solului, urmează alte arte. Prin urmare, fermierii sunt fondatorii civilizației umane. - Daniel Webster Agriculture = Agricultură -Starting tech = Technologie de început 'Shall the clay say to him that fashioneth it, what makest thou?' - Bible Isaiah 45:9 = „Să-i spună lutul celui care îl modelează, ce faci tu?” - Biblia Isaia 45:9 Pottery = Ceramică @@ -3969,7 +4511,6 @@ Sailing = Navigație Calendar = Calendar 'He who destroys a good book kills reason itself.' - John Milton = 'Cel ce distruge o carte bună, distruge rațiunea însăși.' - John Milton Writing = Scriere -Enables Open Borders agreements = Activează acordurile de graniță deschisă 'Even brute beasts and wandering birds do not fall into the same traps or nets twice.' - Saint Jerome = „Nici animalele brute și păsările rătăcitoare nu cad de două ori în aceleași capcane sau plase”. - Sfântul Ieronim Trapping = Vânătoare 'Wisdom and virtue are like the two wheels of a cart.' - Japanese proverb = 'Înțelepciunea și virtutea sunt ca și roțile unei căruțe.' - Proverb japonez @@ -3983,7 +4524,6 @@ Bronze Working = Prelucrarea bronzului Optics = Optică 'There is only one good, knowledge, and one evil, ignorance.' - Socrates = 'Există un singur bun, cunoașterea, și un rău, ignoranța' - Socrate Philosophy = Filozofie -Enables Research agreements = Permite acorduri de cercetare 'A Horse! A Horse! My kingdom for a horse!' - Shakespeare (Richard III) = 'Un cal! Un cal! Regatul meu pentru un cal! - Shakespeare (Richard III) Horseback Riding = Călărie 'Mathematics is the gate and key to the sciences.' - Roger Bacon = 'Matematica este poarta și cheia științelor' - Roger Bacon @@ -3999,11 +4539,8 @@ Theology = Teologie Civil Service = Servicii civile 'Better is bread with a happy heart than wealth with vexation.' - Amenemope = 'Mai bine să ai pâine cu inimă fericită decât bogăție cu vexare' - Amenemope Currency = Monedă - # Requires translation! -Enables conversion of city production to [civWideStat] = 'Instrumental or mechanical science is the noblest and, above all others, the most useful.' - Leonardo da Vinci = „Știința instrumentală sau mecanică este cea mai nobilă și, mai presus de toate, cea mai utilă”. - Leonardo da Vinci Engineering = Inginerie -Roads connect tiles across rivers = Drumurile leagă plăci peste râuri 'When pieces of bronze or gold or iron break, the metal-smith welds them together again in the fire, and the bond is established.' - Sri Guru Granth Sahib = „Când bucăți de bronz, aur sau fier se sparg, fierarul le sudează din nou în foc și legătura se stabilește”. - Sri Guru Granth Sahib Metal Casting = Turnarea metalului @@ -4015,7 +4552,6 @@ Education = Educație Chivalry = Cavalerie 'The press is the best instrument for enlightening the mind of man, and improving him as a rational, moral and social being.' - Thomas Jefferson = „Presa este cel mai bun instrument pentru a ilumina mintea omului și pentru a-l îmbunătăți ca ființă rațională, morală și socială”. - Thomas Jefferson Machinery = Instalații mecanice -Improves movement speed on roads = Îmbunătățește viteza de deplasare pe drumuri 'Measure what is measurable, and make measurable what is not so.' - Galileo Galilei = 'Măsurați ceea ce este măsurabil și faceți măsurabil ceea ce nu e' - Gelileo Galilei Physics = Fizică 'John Henry said to his Captain, / 'A man ain't nothin' but a man, / And before I'll let your steam drill beat me down, / I'll die with the hammer in my hand.'' - Anonymous: The Ballad of John Henry, the Steel-Drivin' Man = „John Henry i-a spus căpitanului său: / „Un bărbat nu este altceva decât un bărbat, / și înainte să las burghiul tău cu abur să mă doboare, / voi muri cu ciocanul în mână.” - Anonim: Balada lui John Henry, omul care conduce oțelul @@ -4107,7 +4643,6 @@ Globalization = Globalizarea Robotics = Robotică 'Now, somehow, in some new way, the sky seemed almost alien.' - Lyndon B. Johnson = „Acum, într-un fel, într-un fel nou, cerul părea aproape străin.” - Lyndon B. Johnson Satellites = Sateliți -Reveals the entire map = Dezvăluie întreaga hartă 'Be extremely subtle, even to the point of formlessness, be extremely mysterious, even to the point of soundlessness. Thereby you can be the director of the opponent's fate.' - Sun Tzu = „Fii extrem de subtil, chiar până la lipsă de formă, fii extrem de misterios, până la lipsă de sunet. Astfel, poți fi directorul destinului adversarului. - Sun Tzu Stealth = Invizibil 'Our scientific power has outrun our spiritual power, we have guided missiles and misguided men.' – Martin Luther King Jr. = „Puterea noastră științifică a depășit puterea noastră spirituală, am îndrumat rachete și oameni greșit”. – Martin Luther King Jr. @@ -4124,7 +4659,6 @@ Nanotechnology = Nanotehnologie 'I think we agree, the past is over.' - George W. Bush = 'Cred că suntem de acord, trecutul s-a terminat.' - George W. Bush Future Tech = Tehnologia viitorului Who knows what the future holds? = Cine poate ști ce ne rezervă viitorul? -Can be continually researched = Poate fi cercetat continuu #################### Lines from Terrains from Civ V - Vanilla #################### @@ -4142,39 +4676,25 @@ Tundra = Tundră Desert = Deșert Lakes = Lacuri -Fresh water = Apa dulce Mountain = Munte -Has an elevation of [amount] for visibility calculations = Are o altitudine de [amount] pentru calculele de vizibilitate -Units ending their turn on this terrain take [amount] damage = Unitățile care își încheie rândul pe acest teren primesc [amount] daune Snow = Zăpadă Hill = Deal -[amount] Strength for cities built on this terrain = [amount] putere pentru orașele construite pe acest teren Forest = Pădure # Requires translation! -Provides a one-time Production bonus to the closest city when cut down = - # Requires translation! -Blocks line-of-sight from tiles at same elevation = -[amount]% Chance to be destroyed by nukes = Șansă de [amount]% să fie distrus de - # Requires translation! A Camp can be built here without cutting it down = Jungle = Junglă Marsh = Mlaștină -Rare feature = Însușire rară Only Polders can be built here = Doar poldere pot fi construite aici Fallout = Radioactiv - # Requires translation! -Nullifies all other stats this tile provides = Oasis = Oază - # Requires translation! -Only [improvementFilter] improvements may be built on this tile = Flood plains = Câmpii inundate @@ -4187,13 +4707,8 @@ Great Barrier Reef = Marea Barieră de Corali Old Faithful = Old Faithful El Dorado = El Dorado -Grants 500 Gold to the first civilization to discover it = Dă 500 de aur către prima civilizație sa o descopere Fountain of Youth = Fântâna Tinereții - # Requires translation! -Grants [promotion] ([comment]) to adjacent [mapUnitFilter] units for the rest of the game = - # Requires translation! -Tile provides yield without assigned population = Grand Mesa = Grand Mesa @@ -4211,22 +4726,14 @@ Barringer Crater = Craterul Barringer #################### Lines from TileImprovements from Civ V - Vanilla #################### Farm = Fermă - # Requires translation! -Can also be built on tiles adjacent to fresh water = - # Requires translation! -[stats] from [tileFilter] tiles = Lumber mill = Fabrică de cherestea - # Requires translation! -[stats] = Mine = Mină Trading post = Punct comercial Camp = Tabără - # Requires translation! -Can only be built to improve a resource = Oil well = Sondă de petrol @@ -4242,13 +4749,9 @@ Quarry = Carieră Fishing Boats = Bărci de pescuit Fort = Fort -Can be built outside your borders = Poate fi construit înafara granițelor tale -Gives a defensive bonus of [relativeAmount]% = Dă un bonus defensiv de [relativeAmount]% Road = Drum # Requires translation! -Costs [amount] [stat] per turn when in your territory = - # Requires translation! Reduces movement cost to ½ if the other tile also has a Road or Railroad = # Requires translation! Reduces movement cost to ⅓ with Machinery = @@ -4278,12 +4781,10 @@ Cancel improvement order = Anulează comanda de îmbunătățire # Requires translation! Repair = -Unbuildable = De neconstruit # Requires translation! Repairs a pillaged Improvement or Route = Academy = Academie -Removes removable features when built = Elimină caracteristici detașabile când este construit Landmark = Reper @@ -4296,12 +4797,6 @@ Holy site = # Requires translation! Citadel = - # Requires translation! -Adjacent enemy units ending their turn take [amount] damage = - # Requires translation! -Can be built just outside your borders = - # Requires translation! -Constructing it will take over the tiles around it and assign them to your closest city = # Requires translation! Moai = @@ -4310,22 +4805,14 @@ Moai = Terrace farm = Ancient ruins = Ruine străvechi - # Requires translation! -Unpillagable = - # Requires translation! -Provides a random bonus when entered = City ruins = Oraș în ruină # Requires translation! -Will be replaced by automated workers = - # Requires translation! A bleak reminder of the destruction wreaked by War = # Requires translation! City center = # Requires translation! -Irremovable = - # Requires translation! Marks the center of a city = # Requires translation! Appearance changes with the technological era of the owning civilization = @@ -4353,16 +4840,12 @@ Stone = Piatră Fish = Pește Horses = Cai - # Requires translation! -Guaranteed with Strategic Balance resource option = Iron = Fier Coal = Cărbune Oil = Petrol - # Requires translation! -Deposits in [tileFilter] tiles always provide [amount] resources = Aluminum = Aluminiu @@ -4401,8 +4884,6 @@ Pearls = Perle # Requires translation! Jewelry = - # Requires translation! -Can only be created by Mercantile City-States = # Requires translation! Porcelain = @@ -4425,10 +4906,6 @@ Melee Water = Ranged Water = Submarine = Submarin Heal Instantly = Vindecare instantanee - # Requires translation! -Heal this unit by [amount] HP = - # Requires translation! -Doing so will consume this opportunity to choose a Promotion = Accuracy I = Acuratețe I @@ -4446,12 +4923,8 @@ Barrage III = Baraj III Volley = Extended Range = Rază extinsă - # Requires translation! -[amount] Range = Indirect Fire = Foc indirect - # Requires translation! -Ranged attacks may be performed over obstacles = Shock I = Șoc I @@ -4480,30 +4953,16 @@ Formation II = Formație II # Requires translation! Blitz = - # Requires translation! -[amount] additional attacks per turn = # Requires translation! Woodsman = - # Requires translation! -Double movement in [terrainFilter] = # Requires translation! Amphibious = - # Requires translation! -Eliminates combat penalty for attacking over a river = - # Requires translation! -Eliminates combat penalty for attacking across a coast = Medic = Medic I - # Requires translation! -All adjacent units heal [amount] HP when healing = Medic II = Medic II - # Requires translation! -in [tileFilter] tiles = - # Requires translation! -[amount] HP when healing = Scouting I = Recunoaștere I @@ -4519,10 +4978,6 @@ Survivalism II = # Requires translation! Survivalism III = - # Requires translation! -Unit will heal every turn, even if it performs an action = - # Requires translation! -May withdraw before melee ([amount]%) = # Requires translation! Boarding Party I = @@ -4535,8 +4990,6 @@ Boarding Party III = # Requires translation! Coastal Raider I = - # Requires translation! -Earn [amount]% of the damage done to [combatantFilter] units as [civWideStat] = # Requires translation! Coastal Raider II = @@ -4578,8 +5031,6 @@ Armor Plating III = # Requires translation! Flight Deck I = - # Requires translation! -Can carry [amount] extra [mapUnitFilter] units = # Requires translation! Flight Deck II = @@ -4589,8 +5040,6 @@ Flight Deck III = # Requires translation! Supply = - # Requires translation! -May heal outside of friendly territory = Bomber = Bombardier Siege I = Asediu I @@ -4600,21 +5049,14 @@ Siege II = Asediu II Siege III = Asediu III Evasion = Evaziune - # Requires translation! -Damage taken from interception reduced by [relativeAmount]% = Fighter = Avion de vânătoare Interception I = Interceptare I - # Requires translation! -[relativeAmount]% Damage when intercepting = Interception II = Interceptare II Interception III = Interceptare III - # Requires translation! -[relativeAmount]% Strength when performing Air Sweep = - # Requires translation! Air Targeting I = @@ -4624,8 +5066,6 @@ Air Targeting II = # Requires translation! Sortie = - # Requires translation! -[amount] extra interceptions may be made per turn = # Requires translation! Operational Range = @@ -4687,34 +5127,25 @@ Quick Study = # Requires translation! Haka War Dance = - # Requires translation! -[relativeAmount]% Strength for enemy [combatantFilter] units in adjacent [tileFilter] tiles = # Requires translation! Rejuvenation = - # Requires translation! -All healing effects doubled = # Requires translation! Slinger Withdraw = # Requires translation! Ignore terrain cost = -Ignores terrain cost = Ignoră costul terenului # Requires translation! Pictish Courage = # Requires translation! Home Sweet Home = - # Requires translation! -[relativeAmount]% Strength decreasing with distance from the capital = # Requires translation! [unit] ability = -Heals [amount] damage if it kills a unit = Vindecă [amount] din daune dacă omoară o unitate - #################### Lines from UnitTypes from Civ V - Vanilla #################### @@ -4723,19 +5154,8 @@ Heals [amount] damage if it kills a unit = Vindecă [amount] din daune dacă omo Civilian Water = -Can enter ice tiles = Poate intra în celulele de gheață - # Requires translation! -Invisible to non-adjacent units = - # Requires translation! -Can see invisible [mapUnitFilter] units = - - # Requires translation! Aircraft = - # Requires translation! -Can see over obstacles = - # Requires translation! -Can perform Air Sweep = # Requires translation! @@ -4743,13 +5163,6 @@ Atomic Bomber = # Requires translation! Missile = - # Requires translation! -Self-destructs when attacking = - # Requires translation! -Cannot be intercepted = - - # Requires translation! -Can pass through impassable tiles = Armor = Armură @@ -4774,17 +5187,6 @@ AtomicBomber = #################### Lines from Units from Civ V - Vanilla #################### - # Requires translation! -Can build [improvementFilter/terrainFilter] improvements on tiles = - -Founds a new city = Fondează un oraș nou - # Requires translation! -Excess Food converted to Production when under construction = - # Requires translation! -Requires at least [amount] population = - - # Requires translation! -May upgrade to [baseUnitFilter] through ruins-like effects = # Requires translation! This is your basic, club-swinging fighter. = @@ -4806,10 +5208,6 @@ Slinger = Om cu praștia Skirmisher = Work Boats = Barcă de Lucru -Cannot enter ocean tiles = Nu poate accesa celule ocean -May create improvements on water resources = Poate crea îmbunătățiri pe resurse acvatice - # Requires translation! -Uncapturable = Trireme = Triremă @@ -4817,8 +5215,6 @@ Trireme = Triremă Galley = Chariot Archer = Arcaș în car -No defensive terrain bonus = Niciun bonus defensiv de teren -Rough terrain penalty = Penalizare pentru teren accidentat War Chariot = Războinic în car @@ -4833,12 +5229,10 @@ Persian Immortal = Nemuritor Persan Marauder = Horseman = Călăreț -Can move after attacking = Poate să se deplaseze după ce a atacat Companion Cavalry = Cavalerie de Companie Catapult = Catapultă -Must set up to ranged attack = Trebuie să fie montat pentru a putea ataca Ballista = Balistă @@ -4850,7 +5244,6 @@ Mohawk Warrior = Războinic Mohawk Landsknecht = Landsknecht -Can move immediately once bought = Poate fi mutat imediat ce a fost cumpărat Knight = Cavaler @@ -4858,8 +5251,6 @@ Camel Archer = Arcaș pe cămilă # Requires translation! Conquistador = - # Requires translation! -on foreign continents = # Requires translation! Naresuan's Elephant = @@ -4923,19 +5314,11 @@ Ironclad = Blindat Artillery = Artilerie - # Requires translation! -Can only attack [tileFilter] tiles = Foreign Legion = Legiunea Străină -[relativeAmount]% chance to intercept air attacks = [relativeAmount]% șansă de interceptare a atacurilor aeriene - Carrier = Portavion - # Requires translation! -Cannot attack = - # Requires translation! -Can carry [amount] [mapUnitFilter] units = Battleship = Crucișător @@ -4949,8 +5332,6 @@ Zero = Zero B17 = B17 Paratrooper = Parașutist - # Requires translation! -May Paradrop up to [amount] tiles from inside friendly territory = Tank = Tanc @@ -4959,12 +5340,6 @@ Panzer = Panzer Anti-Tank Gun = Tun antitanc Atomic Bomb = Bombă Atomică - # Requires translation! -Nuclear weapon of Strength [amount] = - # Requires translation! -if [buildingFilter] is constructed = - # Requires translation! -Blast radius [amount] = Rocket Artillery = Artilerie de Rachete @@ -4975,12 +5350,6 @@ Guided Missile = Rachetă ghidată Nuclear Missile = Rachetă nucleară Helicopter Gunship = Elicopter de atac - # Requires translation! -All tiles cost 1 movement = - # Requires translation! -Ignores Zone of Control = - # Requires translation! -Unable to capture cities = # Requires translation! Nuclear Submarine = @@ -5001,71 +5370,29 @@ Giant Death Robot = # Requires translation! Stealth Bomber = - # Requires translation! -Cannot be carried by [mapUnitFilter] units = Great Artist = Mare Artist - # Requires translation! -Can start an [amount]-turn golden age = - # Requires translation! -Can construct [improvementName] = - # Requires translation! -Great Person - [comment] = Great Scientist = Mare Om de Știință -Can hurry technology research = Poate grăbi cercetarea tehnologică Great Merchant = Mare Comerciant - # Requires translation! -Can undertake a trade mission with City-State, giving a large sum of gold and [amount] Influence = Great Engineer = Mare Inginer - # Requires translation! -Can speed up construction of a building = # Requires translation! Great Prophet = - # Requires translation! -if it hasn't used other actions yet = - # Requires translation! -Can [action] [amount] times = - # Requires translation! -Removes other religions when spreading religion = - # Requires translation! -May found a religion = - # Requires translation! -May enhance a religion = - # Requires translation! -May enter foreign tiles without open borders = - # Requires translation! -Religious Unit = - # Requires translation! -Takes your religion over the one in their birth city = Great General = Mare General - # Requires translation! -[relativeAmount]% Strength bonus for [mapUnitFilter] units within [amount] tiles = Khan = Han # Requires translation! Missionary = - # Requires translation! -May enter foreign tiles without open borders, but loses [amount] religious strength each turn it ends there = - # Requires translation! -Can be purchased with [stat] [cityFilter] = # Requires translation! Inquisitor = - # Requires translation! -Prevents spreading of religion to the city it is next to = SS Booster = Propulsor pentru nave spațiale -Spaceship part = piesă de nave spațiale - # Requires translation! -Can be added to [comment] in the Capital = - # Requires translation! -Limited to [amount] per Civilization = SS Cockpit = Cabină pentru nave spațiale @@ -5114,24 +5441,18 @@ Ancestor Worship = # Requires translation! Dance of the Aurora = - # Requires translation! -[stats] from [tileFilter] tiles without [tileFilter2] [cityFilter] = # Requires translation! Desert Folklore = # Requires translation! Faith Healers = - # Requires translation! -[mapUnitFilter] Units adjacent to this city heal [amount] HP per turn when healing = # Requires translation! Fertility Rites = # Requires translation! God of Craftsman = - # Requires translation! -in cities with at least [amount] [populationFilter] = # Requires translation! God of the Open Sky = @@ -5141,8 +5462,6 @@ God of the Sea = # Requires translation! God of War = - # Requires translation! -Earn [amount]% of [mapUnitFilter] unit's [costOrStrength] as [civWideStat] when killed within 4 tiles of a city following this religion = # Requires translation! Goddess of Festivals = @@ -5179,8 +5498,6 @@ Sacred Path = # Requires translation! Sacred Waters = - # Requires translation! -[stats] in cities on [terrainFilter] tiles = # Requires translation! Stone Circles = @@ -5192,8 +5509,6 @@ Asceticism = # Requires translation! Cathedrals = - # Requires translation! -May buy [buildingFilter] buildings with [stat] [cityFilter] = # Requires translation! Choral Music = @@ -5209,18 +5524,12 @@ Guruship = # Requires translation! Holy Warriors = - # Requires translation! -before the [era] = - # Requires translation! -May buy [baseUnitFilter] units with [stat] for [amount] times their normal Production cost = # Requires translation! Liturgical Drama = # Requires translation! Monasteries = - # Requires translation! -May buy [buildingFilter] buildings for [amount] [stat] [cityFilter] = # Requires translation! Mosques = @@ -5239,43 +5548,29 @@ Religious Center = # Requires translation! Religious Community = - # Requires translation! -[relativeAmount]% [stat] from every follower, up to [relativeAmount2]% = # Requires translation! Swords into Ploughshares = - # Requires translation! -when not at war = # Requires translation! Founder = # Requires translation! Ceremonial Burial = - # Requires translation! -[stats] for each global city following this religion = # Requires translation! Church Property = # Requires translation! Initiation Rites = - # Requires translation! -[stats] when a city adopts this religion for the first time (modified by game speed) = # Requires translation! Interfaith Dialogue = - # Requires translation! -When spreading religion to a city, gain [amount] times the amount of followers of other religions as [stat] = # Requires translation! Papal Primacy = - # Requires translation! -Resting point for Influence with City-States following this religion [amount] = # Requires translation! Peace Loving = - # Requires translation! -[stats] from every [amount] global followers [cityFilter] = # Requires translation! Pilgrimage = @@ -5296,34 +5591,24 @@ Holy Order = # Requires translation! Itinerant Preachers = - # Requires translation! -Religion naturally spreads to cities [amount] tiles away = # Requires translation! Just War = # Requires translation! Messiah = - # Requires translation! -[relativeAmount]% Spread Religion Strength = - # Requires translation! -[relativeAmount]% Faith cost of generating Great Prophet equivalents = # Requires translation! Missionary Zeal = # Requires translation! Religious Texts = - # Requires translation! -[relativeAmount]% Natural religion spread [cityFilter] = # Requires translation! Religious Unity = # Requires translation! Reliquary = - # Requires translation! -[stats] whenever a Great Person is expended = #################### Lines from Buildings from Civ V - Gods & Kings #################### @@ -5359,8 +5644,6 @@ Petra = Great Mosque of Djenne = # Requires translation! 'With the magnificence of eternity before us, let time, with all its fluctuations, dwindle into its own littleness.' - Thomas Chalmers = - # Requires translation! -[baseUnitFilter] units built [cityFilter] can [action] [amount] extra times = # Requires translation! Grand Temple = @@ -5396,13 +5679,9 @@ Recycling Center = CN Tower = # Requires translation! 'Nothing travels faster than light with the possible exception of bad news, which obeys its own special rules.' - Douglas Adams = - # Requires translation! -[amount] population [cityFilter] = # Requires translation! Bomb Shelter = - # Requires translation! -Population loss from nuclear attacks [relativeAmount]% [cityFilter] = Hubble Space Telescope = Telescopul spațial Hubble # Requires translation! @@ -5429,17 +5708,6 @@ Pagoda = #################### Lines from Eras from Civ V - Gods & Kings #################### - # Requires translation! -Every major Civilization gains a spy once a civilization enters this era = - - # Requires translation! -May not generate great prophet equivalents naturally = - # Requires translation! -May buy [baseUnitFilter] units for [amount] [stat] [cityFilter] at an increasing price ([amount2]) = - # Requires translation! -Starting in this era disables religion = - - Marine = Pușcaș marin @@ -6019,12 +6287,6 @@ Gudrun = Atilla's Court = # Requires translation! The Huns = - # Requires translation! -Cities are razed [amount] times as fast = - # Requires translation! -Starts with [tech] = - # Requires translation! -"Borrows" city names from other civilizations in the game = # Requires translation! William of Orange = @@ -6096,8 +6358,6 @@ Weesp = Weesp Coevorden = Coevorden Kerkrade = Kerkrade The Netherlands = Olanda - # Requires translation! -Retain [relativeAmount]% of the happiness from a luxury after the last copy has been traded away = Gustavus Adolphus = Gustav Adolf # Requires translation! @@ -6181,10 +6441,6 @@ Borgholm = Borgholm Strängnäs = Strängnäs Sveg = Sveg Sweden = Suedia - # Requires translation! -Gain [amount] Influence with a [baseUnitFilter] gift to a City-State = - # Requires translation! -When declaring friendship, both parties gain a [relativeAmount]% boost to great person generation = Maria Theresa = Maria Terezia # Requires translation! @@ -6252,8 +6508,6 @@ Saalbach = Saalbach Lienz = Lienz Steyr = Steyr Austria = Austria - # Requires translation! -Can spend Gold to annex or puppet a City-State that has been your ally for [amount] turns. = # Requires translation! Dido = @@ -6323,8 +6577,6 @@ Rusadir = Rusadir Baecula = Baecula Saldae = Saldae # Requires translation! -Land units may cross [terrainName] tiles after the first [baseUnitFilter] is earned = - # Requires translation! Units ending their turn on [tileFilter] tiles take [amount] damage = # Requires translation! @@ -6397,8 +6649,6 @@ Constantia = Constantia Patra = Patra Korinthos = Korinthos Byzantium = Byzantium - # Requires translation! -May choose [amount] additional belief(s) of any type when [foundingOrEnhancing] a religion = Boudicca = Boudicca # Requires translation! @@ -6466,8 +6716,6 @@ Llanfairpwllgwyngyll = Llanfairpwllgwyngyll Falmouth = Falmouth Lorient = Lorient Celts = Celts - # Requires translation! -with [amount] to [amount2] neighboring [tileFilter] [tileFilter2] tiles = Haile Selassie = Haile Selassie # Requires translation! @@ -6536,8 +6784,6 @@ Gambela = Gambela Ziway = Ziway Weldiya = Weldiya Ethiopia = Ethiopia - # Requires translation! -when fighting units from a Civilization with more Cities than you = Pacal = Pacal # Requires translation! @@ -6608,10 +6854,6 @@ Ixinche = Ixinche Zaculeu = Zaculeu Kabah = Kabah The Maya = Mayașii - # Requires translation! -Receive a free Great Person at the end of every [comment] (every 394 years), after researching [tech]. Each bonus person can only be chosen once. = - # Requires translation! -Once The Long Count activates, the year on the world screen displays as the traditional Mayan Long Count. = # Requires translation! @@ -6641,17 +6883,6 @@ Jerusalem = Jerusalem #################### Lines from Policies from Civ V - Gods & Kings #################### - # Requires translation! -Provides a [buildingName] in your first [amount] cities for free = - - - # Requires translation! -[relativeAmount]% Gold from Great Merchant trade missions = - - - # Requires translation! -Upon capturing a city, receive [amount] times its [stat] production as [civWideStat] immediately = - #################### Lines from Quests from Civ V - Gods & Kings #################### @@ -6743,10 +6974,6 @@ Uluru = Uluru #################### Lines from TileImprovements from Civ V - Gods & Kings #################### - # Requires translation! -Costs [amount] [stat] per turn = - - Polder = Polder @@ -6768,15 +6995,9 @@ Truffles = Trufe Hussar = Hussar - # Requires translation! -[relativeAmount]% to Flank Attack bonuses = Hakkapeliitta = Hakkapeliitta - # Requires translation! -Transfer Movement to [mapUnitFilter] = - # Requires translation! -[relativeAmount]% Strength when stacked with [mapUnitFilter] = #################### Lines from UnitTypes from Civ V - Gods & Kings #################### @@ -6798,8 +7019,6 @@ Horse Archer = Arcaș călăreț # Requires translation! Battering Ram = - # Requires translation! -Can only attack [combatantFilter] units = # Requires translation! Pictish Warrior = @@ -6820,8 +7039,6 @@ Galleass = Galeră # Requires translation! Privateer = - # Requires translation! -May capture killed [mapUnitFilter] units = # Requires translation! Sea Beggar = @@ -7262,232 +7479,3 @@ City Blockade = # Requires translation! One of your cities is under a naval blockade! When all adjacent water tiles of a coastal city are blocked - city loses harbor connection to all other cities, including capital. Make sure to de-blockade cities by deploying friendly military naval units to fight off invaders. = - -#################### Lines from Unique Types ####################### - - # Requires translation! -Nullifies [stat] [cityFilter] = - # Requires translation! -Nullifies Growth [cityFilter] = - # Requires translation! -Provides military units every ≈[amount] turns = - # Requires translation! -Provides a unique luxury = - # Requires translation! -Cannot build [baseUnitFilter] units = - # Requires translation! -May choose [amount] additional [beliefType] beliefs when [foundingOrEnhancing] a religion = - # Requires translation! -May buy [buildingFilter] buildings for [amount] [stat] [cityFilter] at an increasing price ([amount2]) = - # Requires translation! -May buy [baseUnitFilter] units for [amount] [stat] [cityFilter] = - # Requires translation! -May buy [baseUnitFilter] units with [stat] [cityFilter] = - # Requires translation! -May buy [buildingFilter] buildings with [stat] for [amount] times their normal Production cost = - # Requires translation! -[stat] cost of purchasing [buildingFilter] buildings [relativeAmount]% = - # Requires translation! -Triggers victory = - # Requires translation! -Starts with [policy] adopted = - # Requires translation! -[amount] Unit Supply = - # Requires translation! -[amount] Unit Supply per [amount2] population [cityFilter] = - # Requires translation! -[amount] Unit Supply per city = - # Requires translation! -Rebel units may spawn = - # Requires translation! -Can be purchased for [amount] [stat] [cityFilter] = - # Requires translation! -Requires a [buildingFilter] in at least [amount] cities = - # Requires translation! -Must not be next to [terrainFilter] = - # Requires translation! -Creates a [improvementName] improvement on a specific tile = - # Requires translation! -No defensive terrain penalty = - # Requires translation! -May attack when embarked = - # Requires translation! -No Sight = - # Requires translation! -Cannot intercept [mapUnitFilter] units = - # Requires translation! -[amount] XP gained from combat = - # Requires translation! -Destroys tile improvements when attacking = - # Requires translation! -Cannot move = - # Requires translation! -[amount] Movement point cost to embark = - # Requires translation! -Can speed up the construction of a wonder = - # Requires translation! -Can transform to [unit] = - # Requires translation! -by consuming this unit = - # Requires translation! -before [amount] turns = - # Requires translation! -after [amount] turns = - # Requires translation! -when at war = - # Requires translation! -during We Love The King Day = - # Requires translation! -when between [amount] and [amount2] Happiness = - # Requires translation! -when below [amount] Happiness = - # Requires translation! -during the [era] = - # Requires translation! -if starting in the [era] = - # Requires translation! -if no other Civilization has researched this = - # Requires translation! -after adopting [policy] = - # Requires translation! -before founding a Pantheon = - # Requires translation! -after founding a Pantheon = - # Requires translation! -with [resource] = - # Requires translation! -without [resource] = - # Requires translation! -when above [amount] [resource] = - # Requires translation! -when below [amount] [resource] = - # Requires translation! -in cities with a [buildingFilter] = - # Requires translation! -for units with [promotion] = - # Requires translation! -for units without [promotion] = - # Requires translation! -when above [amount] HP = - # Requires translation! -when below [amount] HP = - # Requires translation! -with [amount] to [amount2] neighboring [tileFilter] tiles = - # Requires translation! -in [tileFilter] [tileFilter2] tiles = - # Requires translation! -in tiles without [tileFilter] = - # Requires translation! -on water maps = - # Requires translation! -in [regionType] Regions = - # Requires translation! -in all except [regionType] Regions = - # Requires translation! -Free [baseUnitFilter] found in the ruins = - # Requires translation! -[amount] Free Social Policies = - # Requires translation! -[amount] population in a random city = - # Requires translation! -[amount] free random researchable Tech(s) from the [era] = - # Requires translation! -Gain a free [beliefType] belief = - # Requires translation! -Gain [amount] [stat] = - # Requires translation! -Gain [amount]-[amount2] [stat] = - # Requires translation! -Gain enough Faith for a Pantheon = - # Requires translation! -Gain enough Faith for [amount]% of a Great Prophet = - # Requires translation! -Reveal up to [amount/'all'] [tileFilter] within a [amount] tile radius = - # Requires translation! -From a randomly chosen tile [amount] tiles away from the ruins, reveal tiles up to [amount2] tiles away with [amount3]% chance = - # Requires translation! -This Unit gains [amount] XP = - # Requires translation! -This Unit upgrades for free including special upgrades = - # Requires translation! -This Unit gains the [promotion] promotion = - # Requires translation! -upon discovering [tech] = - # Requires translation! -upon entering the [era] = - # Requires translation! -upon adopting [policy] = - # Requires translation! -upon declaring war with a major Civilization = - # Requires translation! -upon declaring friendship = - # Requires translation! -upon entering a Golden Age = - # Requires translation! -upon conquering a city = - # Requires translation! -upon founding a city = - # Requires translation! -upon discovering a Natural Wonder = - # Requires translation! -upon constructing [buildingFilter] = - # Requires translation! -upon constructing [buildingFilter] [cityFilter] = - # Requires translation! -upon founding a Pantheon = - # Requires translation! -upon founding a Religion = - # Requires translation! -upon enhancing a Religion = - # Requires translation! -Hidden after generating a Great Prophet = - # Requires translation! -Triggerable = - # Requires translation! -Global = - # Requires translation! -Nation = - # Requires translation! -Era = - # Requires translation! -Tech = - # Requires translation! -Policy = - # Requires translation! -FounderBelief = - # Requires translation! -FollowerBelief = - # Requires translation! -Building = - # Requires translation! -Unit = - # Requires translation! -UnitType = - # Requires translation! -Promotion = - # Requires translation! -Improvement = - # Requires translation! -Resource = - # Requires translation! -Ruins = - # Requires translation! -Speed = - # Requires translation! -Tutorial = - # Requires translation! -CityState = - # Requires translation! -ModOptions = - # Requires translation! -Conditional = - # Requires translation! -TriggerCondition = - # Requires translation! -EstablishNetwork = - # Requires translation! -StealingTech = - # Requires translation! -RiggingElections = - # Requires translation! -CounterIntelligence = diff --git a/android/assets/jsons/translations/Russian.properties b/android/assets/jsons/translations/Russian.properties index 551f928656..0d6fe47333 100644 --- a/android/assets/jsons/translations/Russian.properties +++ b/android/assets/jsons/translations/Russian.properties @@ -168,36 +168,6 @@ Ally = Союзник Current leader is [civInfo] with [amount] [stat] generated. = Текущий лидер - [civInfo], набравший [amount] [stat]. Current leader is [civInfo] with [amount] Technologies discovered. = Текущий лидер - [civInfo], открывший [amount] технологий. -## Diplomatic modifiers - -You declared war on us! = Вы объявляли нам войну! -Your warmongering ways are unacceptable to us. = Ваша воинственность для нас неприемлема -You have captured our cities! = Вы захватили наши города! -We applaud your liberation of our conquered cities! = Мы благодарны вам за освобождение наших захваченных городов! -We applaud your liberation of conquered cities! = Мы аплодируем стоя освободителям захваченных городов! -Years of peace have strengthened our relations. = Годы мира укрепили наши отношения -Our mutual military struggle brings us closer together. = Наши совместные боевые действия сблизили нас -We have signed a public declaration of friendship = Мы публично объявили о нашей дружбе -You have declared friendship with our enemies! = Вы дружите с нашими врагами! -You have declared friendship with our allies = Вы дружите с нашими союзниками -Our open borders have brought us closer together. = Наши открытые границы сблизили нас -Your so-called 'friendship' is worth nothing. = Ваше так называемое дружелюбие ничего не значит -You have publicly denounced us! = Вы публично осудили нас! -You have denounced our allies = Вы осудили наших союзников! -You have denounced our enemies = Вы осудили наших врагов -You betrayed your promise to not settle cities near us = Вы нарушили обещание не закладывать города рядом с нами -You fulfilled your promise to stop settling cities near us! = Вы выполнили обещание не закладывать города рядом с нами -You refused to stop settling cities near us = Вы отказались не закладывать города рядом с нами -Your arrogant demands are in bad taste = Ваши высокомерные требования раздражают -Your use of nuclear weapons is disgusting! = Ваше использование ядерного оружия - отвратительный поступок! -You have stolen our lands! = Вы украли наши земли! -You gave us units! = Вы подарили нам юнитов! -You destroyed City-States that were under our protection! = Вы уничтожили город-государство, который был под нашей защитой! -You attacked City-States that were under our protection! = Вы атаковали город-государство, который был под нашей защитой! -You demanded tribute from City-States that were under our protection! = Вы потребовали дань с города-государства, который был под нашей защитой! -You sided with a City-State over us = Вы встали на сторону города-государства за нашей спиной -You returned captured units to us = Вы вернули нам захваченных юнитов - Demands = Требования Please don't settle new cities near us. = Пожалуйста, не закладывайте новых городов рядом с нами. Very well, we shall look for new lands to settle. = Хорошо, мы найдем другие земли для поселений. @@ -1784,6 +1754,427 @@ ConditionalsPlacement = after ########################### AUTOMATICALLY GENERATED TRANSLATABLE STRINGS ########################### + +#################### Lines from Unique Types ####################### + +[stats] = [stats] +[stats] [cityFilter] = [stats] [cityFilter] +[stats] from every specialist [cityFilter] = [stats] от каждого специалиста [cityFilter] +[stats] per [amount] population [cityFilter] = [stats] за каждые [amount] населения [cityFilter] + # Requires translation! +[stats] per [amount] social policies adopted = +[stats] in cities on [terrainFilter] tiles = [stats] в городах на клетках [terrainFilter] +[stats] from all [buildingFilter] buildings = [stats] со всех построек [buildingFilter] +[stats] from [tileFilter] tiles [cityFilter] = [stats] от клеток [tileFilter] [cityFilter] +[stats] from [tileFilter] tiles without [tileFilter2] [cityFilter] = [stats] от клеток [tileFilter], не имеющих [tileFilter2] [cityFilter] +[stats] from each Trade Route = [stats] от каждого торгового маршрута +[stats] for each global city following this religion = [stats] за каждый глобальный город, следующий этой религии +[stats] from every [amount] global followers [cityFilter] = [stats] за каждые [amount] глобальных последователей [cityFilter] +[relativeAmount]% [stat] = [relativeAmount]% [stat] +[relativeAmount]% [stat] [cityFilter] = [relativeAmount]% [stat] [cityFilter] +[relativeAmount]% [stat] from every [tileFilter/buildingFilter] = [relativeAmount]% [stat] от каждого: [tileFilter/buildingFilter] +[relativeAmount]% Yield from every [tileFilter/buildingFilter] = [relativeAmount]% к доходу от каждого: [tileFilter/buildingFilter] +[relativeAmount]% [stat] from every follower, up to [relativeAmount2]% = [relativeAmount2]% [stat] от каждого последователя вплоть до [relativeAmount]% +[relativeAmount]% [stat] from City-States = [relativeAmount]% [stat] от городов-государств +[relativeAmount]% [stat] from Trade Routes = [relativeAmount]% [stat] от торговых путей +Nullifies [stat] [cityFilter] = Обнуляет показатель [stat] [cityFilter] +Nullifies Growth [cityFilter] = Обнуляет рост [cityFilter] +[relativeAmount]% Production when constructing [buildingFilter] buildings [cityFilter] = [relativeAmount]% к производству при создании построек: [buildingFilter] [cityFilter] +[relativeAmount]% Production when constructing [baseUnitFilter] units [cityFilter] = [relativeAmount]% к производству при создании юнитов: [baseUnitFilter] [cityFilter] +[relativeAmount]% Production when constructing [buildingFilter] wonders [cityFilter] = [relativeAmount]% к производству при создании чудес: [buildingFilter] [cityFilter] +[relativeAmount]% Production towards any buildings that already exist in the Capital = [relativeAmount]% к производству при строительстве любых зданий, которые существуют в столице +Provides military units every ≈[amount] turns = Даёт военных юнитов каждые ≈[amount] ходов +Provides a unique luxury = Даёт уникальный ресурс +Military Units gifted from City-States start with [amount] XP = Военные юниты, подаренные городами-государствами, начинают с [amount] ОО +Militaristic City-States grant units [amount] times as fast when you are at war with a common nation = Воинственные города-государства дарят юниты в [amount] раз(а) чаще, когда вы воюете против общего врага +Gifts of Gold to City-States generate [relativeAmount]% more Influence = Подарки золотом городам-государствам приносят на [relativeAmount]% больше влияния +Can spend Gold to annex or puppet a City-State that has been your ally for [amount] turns. = Можно тратить золото на то, чтобы аннексировать или сделать сателлитом город-государство, который был союзником на протяжении [amount] и более ходов +City-State territory always counts as friendly territory = Территория города-государства всегда считается дружественной +Allied City-States will occasionally gift Great People = Союзные города-государства иногда будут дарить Великих людей +Will not be chosen for new games = Не будет выбрано для новых игр +[relativeAmount]% City-State Influence degradation = [relativeAmount]% к снижению влияния на город-государство +Resting point for Influence with City-States is increased by [amount] = Стандартное значение влияния на города-государства увеличено на [amount] +Allied City-States provide [stat] equal to [relativeAmount]% of what they produce for themselves = Союзные города-государства дают [relativeAmount]% от производимого ими [stat] +[relativeAmount]% resources gifted by City-States = [relativeAmount]% к количеству ресурсов, поступающих из городов-государств +[relativeAmount]% Happiness from luxury resources gifted by City-States = [relativeAmount]% к счастью от редких ресурсов, поступающих из городов-государств +City-State Influence recovers at twice the normal rate = Влияние на город-государство увеличивается вдвое быстрее +[amount] units cost no maintenance = [amount] юнитов содержатся бесплатно +Cannot build [baseUnitFilter] units = Не может строить юниты: [baseUnitFilter] +[relativeAmount]% growth [cityFilter] = [relativeAmount]% к росту [cityFilter] +[relativeAmount]% Food is carried over after population increases [cityFilter] = Сберегает [relativeAmount]% еды при появлении нового жителя [cityFilter] +[relativeAmount]% Great Person generation [cityFilter] = [relativeAmount]% к скорости появления Великих людей [cityFilter] +Starting in this era disables religion = Начало в этой эпохе отключит религию +May choose [amount] additional [beliefType] beliefs when [foundingOrEnhancing] a religion = Можно дополнительно выбрать [amount] верований [beliefType] когда [foundingOrEnhancing] религия +May choose [amount] additional belief(s) of any type when [foundingOrEnhancing] a religion = Можно дополнительно выбрать [amount] верований когда [foundingOrEnhancing] религия +[stats] when a city adopts this religion for the first time (modified by game speed) = [stats] при принятии городом этой религии в первый раз (зависит от скорости игры) +[relativeAmount]% Unhappiness from [populationFilter] [cityFilter] = [relativeAmount]% к недовольству от [populationFilter] [cityFilter] +[relativeAmount]% Food consumption by specialists [cityFilter] = [relativeAmount]% к потреблению еды специалистами [cityFilter] +[relativeAmount]% of excess happiness converted to [stat] = [relativeAmount]% от излишек счастья превращается в [stat] +[relativeAmount]% Culture cost of natural border growth [cityFilter] = [relativeAmount]% к затратам культуры на естественное расширение границ [cityFilter] +[relativeAmount]% Gold cost of acquiring tiles [cityFilter] = [relativeAmount]% к затратам золота на приобретение клеток [cityFilter] +May buy [baseUnitFilter] units for [amount] [stat] [cityFilter] at an increasing price ([amount2]) = Можно покупать юниты: [baseUnitFilter] за [amount] [stat] [cityFilter] по возрастающей стоимости ([amount2]) +May buy [buildingFilter] buildings for [amount] [stat] [cityFilter] at an increasing price ([amount2]) = Можно покупать здания: [buildingFilter] за [amount] [stat] [cityFilter] по возрастающей стоимости ([amount2]) +May buy [baseUnitFilter] units for [amount] [stat] [cityFilter] = Можно покупать юниты: [baseUnitFilter] за [amount] [stat] [cityFilter] +May buy [buildingFilter] buildings for [amount] [stat] [cityFilter] = Можно покупать здания: [buildingFilter] за [amount] [stat] [cityFilter] +May buy [baseUnitFilter] units with [stat] [cityFilter] = Можно покупать юниты: [baseUnitFilter] за [stat] [cityFilter] +May buy [buildingFilter] buildings with [stat] [cityFilter] = Можно покупать здания: [buildingFilter] за [stat] [cityFilter] +May buy [baseUnitFilter] units with [stat] for [amount] times their normal Production cost = Можно покупать юниты: [baseUnitFilter] за [stat] по стоимости в [amount] раз(а) большей стоимости их производства +May buy [buildingFilter] buildings with [stat] for [amount] times their normal Production cost = Можно покупать здания: [buildingFilter] за [stat] по стоимости в [amount] раз(а) большей стоимости их производства +Enables conversion of city production to [civWideStat] = Позволяет преобразовывать производство города в: [civWideStat] +[stat] cost of purchasing items in cities [relativeAmount]% = [relativeAmount]% к стоимости покупок в городах за [stat] +[stat] cost of purchasing [buildingFilter] buildings [relativeAmount]% = [relativeAmount]% к стоимости покупки зданий [buildingFilter] за [stat] +[stat] cost of purchasing [baseUnitFilter] units [relativeAmount]% = [relativeAmount]% к стоимости покупки юнитов: [baseUnitFilter] за [stat] +Improves movement speed on roads = Улучшает скорость передвижения по дорогам +Roads connect tiles across rivers = Мосты позволяют прокладывать дороги через реку +[relativeAmount]% maintenance on road & railroads = [relativeAmount]% к стоимости обслуживания дорог и железных дорог +[relativeAmount]% maintenance cost for buildings [cityFilter] = [relativeAmount]% к стоимости содержания зданий [cityFilter] +Receive a free Great Person at the end of every [comment] (every 394 years), after researching [tech]. Each bonus person can only be chosen once. = Получает бесплатного Великого человека в конце каждого [comment] (раз в 394 года) после исследования [tech]. Каждого Великого человека можно выбрать только один раз. +Once The Long Count activates, the year on the world screen displays as the traditional Mayan Long Count. = С момента действия длинного счета год на экране отображается традиционным длинным счетом майя +Retain [relativeAmount]% of the happiness from a luxury after the last copy has been traded away = [relativeAmount]% счастья от редкого ресурса сохраняется при продаже последней его единицы +[amount] Happiness from each type of luxury resource = [amount] счастья за каждый вид редкого ресурса +Each city founded increases culture cost of policies [relativeAmount]% less than normal = Каждый основанный город увеличивает затраты на принятие общественных институтов на [relativeAmount]% меньше чем обычно +[relativeAmount]% Culture cost of adopting new Policies = [relativeAmount]% к затратам культуры на принятие новых общественных институтов +Quantity of strategic resources produced by the empire +[relativeAmount]% = Количество стратегических ресурсов в империи увеличивается на [relativeAmount]% +Double quantity of [resource] produced = Удваивается количество [resource] + # Requires translation! +[stats] for every known Natural Wonder = +Enables construction of Spaceship parts = Позволяет строить части космического корабля +Enemy [mapUnitFilter] units must spend [amount] extra movement points when inside your territory = Вражеские юниты: [mapUnitFilter] тратят дополнительные [amount] очков передвижения в пределах ваших земель +Notified of new Barbarian encampments = Оповещает о новых лагерях варваров +"Borrows" city names from other civilizations in the game = "Одалживает" названия городов у других цивилизаций в игре +100 Gold for discovering a Natural Wonder (bonus enhanced to 500 Gold if first to discover it) = 100 золота за открытие чуда природы (или 500 золота если чудо никем не было открыто прежде) +Unhappiness from number of Cities doubled = Недовольство от числа городов удвоено +Great General provides double combat bonus = Великий полководец даёт двойной бонус в бою +Receive a tech boost when scientific buildings/wonders are built in capital = Ускорение изучения технологий при построенных научных зданиях/чудесах в столице +May not generate great prophet equivalents naturally = Великий пророк не появляется самостоятельно +When conquering an encampment, earn [amount] Gold and recruit a Barbarian unit = При захвате лагеря получает [amount] золота и переманивает варварского юнита к себе +When defeating a [mapUnitFilter] unit, earn [amount] Gold and recruit it = При разгроме юнита: [mapUnitFilter] получает [amount] золота и переманивает его к себе +Receive triple Gold from Barbarian encampments and pillaging Cities = Лагеря варваров и грабеж городов приносят в 3 раза больше золота +Cities are razed [amount] times as fast = Города разрушаются в [amount] раз(а) быстрее +When declaring friendship, both parties gain a [relativeAmount]% boost to great person generation = При объявлении дружбы обе стороны получают [relativeAmount]% бонус к появлению Великих людей +No Maintenance costs for improvements in [tileFilter] tiles = Улучшения на клетках [tileFilter] содержатся бесплатно +Influence of all other civilizations with all city-states degrades [relativeAmount]% faster = Влияние других цивилизаций на города-государства уменьшается на [relativeAmount]% быстрее +Land units may cross [terrainName] tiles after the first [baseUnitFilter] is earned = Сухопутные юниты могут пересекать клетки [terrainName] после того, как появился первый [baseUnitFilter] +Gain [amount] Influence with a [baseUnitFilter] gift to a City-State = При подарке [baseUnitFilter] городу-государству влияние на него увеличивается на [amount] +[relativeAmount]% Faith cost of generating Great Prophet equivalents = [relativeAmount]% к затратам веры на появление Великого пророка +Resting point for Influence with City-States following this religion [amount] = Стандартное значение влияния на города-государства, следующих этой религии [amount] +Provides a sum of gold each time you spend a Great Person = Даёт золото за каждое использование Великого человека +[stats] whenever a Great Person is expended = [stats] всякий раз, когда расходуется Великий человек +Receive free [unit] when you discover [tech] = Бесплатный [unit] при открытии [tech] +Enables Open Borders agreements = Позволяет заключать договор об открытых границах +Enables Research agreements = Позволяет заключать договор об исследовании +Science gained from research agreements [relativeAmount]% = [relativeAmount]% к науки от договора об исследовании +Triggers victory = Приводит к победе +Triggers a Cultural Victory upon completion = Приводит к культурной победе при завершении +[relativeAmount]% City Strength from defensive buildings = [relativeAmount]% к мощи города от защитных сооружений +[relativeAmount]% tile improvement construction time = [relativeAmount]% к скорости создания улучшений +[relativeAmount]% Gold from Great Merchant trade missions = На [relativeAmount]% больше золота от сделок Великого торговца +[mapUnitFilter] Units adjacent to this city heal [amount] HP per turn when healing = [mapUnitFilter] юниты рядом с городом восстанавливают [amount] ОЗ за ход во время лечения +[relativeAmount]% Golden Age length = [relativeAmount]% к продолжительности золотого века +[relativeAmount]% Strength for cities = [relativeAmount]% к мощи городов +New [baseUnitFilter] units start with [amount] Experience [cityFilter] = Новые [baseUnitFilter] юниты получают [amount] очков опыта [cityFilter] +All newly-trained [baseUnitFilter] units [cityFilter] receive the [promotion] promotion = Все [baseUnitFilter] юниты после прохождения обучения [cityFilter] получают повышение [promotion] +[baseUnitFilter] units built [cityFilter] can [action] [amount] extra times = [baseUnitFilter], созданные [cityFilter], могут на [amount] раз(а) больше: [action] +Enables embarkation for land units = Позволяет сухопутным юнитам передвигаться по воде +Enables [mapUnitFilter] units to enter ocean tiles = Позволяет юнитам: [mapUnitFilter] выходить в океан +Population loss from nuclear attacks [relativeAmount]% [cityFilter] = [relativeAmount]% к потере населения от ядерных атак [cityFilter] +[relativeAmount]% Natural religion spread [cityFilter] = [relativeAmount]% к естественному распространению религии [cityFilter] +Religion naturally spreads to cities [amount] tiles away = Религия распространяется на города естественным образом на [amount] клеток дальше +Starting tech = Начальная технология +Starts with [tech] = Начинает с технологией [tech] +Starts with [policy] adopted = Начинает с принятым институтом [policy] +Can be continually researched = Эту технологию можно исследовать многократно +[amount] Unit Supply = [amount] к снабжению юнита +[amount] Unit Supply per [amount2] population [cityFilter] = [amount] к снабжению юнита за каждые [amount2] населения [cityFilter] +[amount] Unit Supply per city = [amount] к снабжению юнита за каждый город +Units in cities cost no Maintenance = Гарнизоны в городах содержатся бесплатно +Rebel units may spawn = Могут появляться отряды повстанцев +Unbuildable = Нельзя построить +Can be purchased with [stat] [cityFilter] = Можно купить за [stat] [cityFilter] +Can be purchased for [amount] [stat] [cityFilter] = Можно купить за [amount] [stat] [cityFilter] +Limited to [amount] per Civilization = До [amount] штук на цивилизацию +Hidden until [amount] social policy branches have been completed = Скрыто до завершения [amount] ветвей общественных институтов +Only available = Доступно только +Excess Food converted to Production when under construction = Избыток еды конвертируется в производство во время сооружения +Requires at least [amount] population = Требуется как минимум [amount] населения +Triggers a global alert upon build start = Вызывает глобальное оповещение при начале строительства +Triggers a global alert upon completion = Вызывает глобальное оповещение при завершении +Cost increases by [amount] per owned city = Стоимость строительства увеличивается на [amount] за каждый город под вашим контролем +Requires a [buildingFilter] in at least [amount] cities = Требуется [buildingFilter] как минимум в [amount] городах +Can only be built [cityFilter] = Можно построить только [cityFilter] +Must have an owned [tileFilter] within [amount] tiles = Городу должна принадлежать клетка [tileFilter] в радиусе [amount] клеток +Enables nuclear weapon = Позволяет производить ядерное оружие +Must not be on [terrainFilter] = Не должен находиться на клетке [terrainFilter] +Must not be next to [terrainFilter] = Не должен быть рядом с клеткой [terrainFilter] +Indicates the capital city = Показывает, что этот город — столица империи +Provides 1 extra copy of each improved luxury resource near this City = Даёт 1 дополнительную единицу каждого редкого ресурса, обрабатываемого в этом городе +Destroyed when the city is captured = Уничтожается при захвате города +Doubles Gold given to enemy if city is captured = Удваивает золото, отдаваемое врагу, если город захвачен +Remove extra unhappiness from annexed cities = Убирает дополнительное недовольство в аннексированных городах +Connects trade routes over water = Создает морские торговые пути +Creates a [improvementName] improvement on a specific tile = Создает улучшение [improvementName] на определенной клетке +Founds a new city = Может основать город +Can construct [improvementName] = Может построить [improvementName] +Can build [improvementFilter/terrainFilter] improvements on tiles = Может создавать на клетках улучшения: [improvementFilter/terrainFilter] +May create improvements on water resources = Может создавать улучшения на морских ресурсах +[relativeAmount]% Strength = [relativeAmount]% к боевой мощи +[relativeAmount]% Strength decreasing with distance from the capital = Боевая мощь уменьшается на [relativeAmount]% с отдалением от столицы +[relativeAmount]% to Flank Attack bonuses = [relativeAmount]% к бонусу атаки с фланга ++30% Strength when fighting City-State units and cities = +30% к мощи при атаке города-государства или сражении с его юнитами +[relativeAmount]% Strength for enemy [combatantFilter] units in adjacent [tileFilter] tiles = [relativeAmount]% к боевой мощи вражеских юнитов: [combatantFilter] на соседних клетках [tileFilter] +[relativeAmount]% Strength when stacked with [mapUnitFilter] = [relativeAmount]% к боевой мощи когда находится на одной клетке с [mapUnitFilter] +[relativeAmount]% Strength bonus for [mapUnitFilter] units within [amount] tiles = [relativeAmount]% бонус к боевой мощи юнитов: [mapUnitFilter] вблизи [amount] клеток +[amount] additional attacks per turn = [amount] дополнительных атак за ход +[amount] Movement = [amount] к передвижению +[amount] Sight = [amount] к радиусу обзора +[amount] Range = [amount] дальности +[amount] HP when healing = [amount] ОЗ когда лечится +[relativeAmount]% Spread Religion Strength = [relativeAmount]% к религиозной мощи +May found a religion = Может основать религию +May enhance a religion = Может укрепить религию +When spreading religion to a city, gain [amount] times the amount of followers of other religions as [stat] = При распространении религии в городе, даёт количество последователей других религий в виде [stat] в [amount]-кратном размере +Can only attack [combatantFilter] units = Может атаковать только юниты: [combatantFilter] +Can only attack [tileFilter] tiles = Может атаковать только [tileFilter] клетки +Cannot attack = Не может атаковать +Must set up to ranged attack = Должен подготовиться перед дальнобойной атакой +Self-destructs when attacking = Самоуничтожается при атаке +Blast radius [amount] = Радиус взрыва [amount] +Ranged attacks may be performed over obstacles = Дальнобойные атаки могут выполняться над препятствиями +Nuclear weapon of Strength [amount] = Ядерное оружие с силой [amount] +No defensive terrain bonus = Нет бонуса защиты от местности +No defensive terrain penalty = Нет штрафа защиты от местности +Damage is ignored when determining unit Strength = Урон не учитывается при определении мощи юнита +Uncapturable = Нельзя захватить +May withdraw before melee ([amount]%) = Может избежать схватки ([amount]%) +Unable to capture cities = Не может захватывать города +No movement cost to pillage = Не тратит ОП на грабеж +Can move after attacking = Может двигаться после атаки +Transfer Movement to [mapUnitFilter] = Передаёт ОП юниту [mapUnitFilter] +Can move immediately once bought = Может двигаться сразу после покупки +May Paradrop up to [amount] tiles from inside friendly territory = Может десантироваться с парашютом максимум на [amount] клеток от дружественной территории +May heal outside of friendly territory = Может лечится вне дружественной территории +All healing effects doubled = Все эффекты лечения удвоены +Heals [amount] damage if it kills a unit = Восстанавливает [amount] здоровья, когда уничтожает юнит +Can only heal by pillaging = Может излечиваться только путем разграблений +Unit will heal every turn, even if it performs an action = Юнит излечивается на каждом ходу, даже при выполнении действия +All adjacent units heal [amount] HP when healing = Все соседние юниты восстанавливают [amount] ОЗ при лечении +Normal vision when embarked = Стандартная дальность видимости на борту +Defense bonus when embarked = Бонус к защите при погрузке на борт +Eliminates combat penalty for attacking across a coast = Убирает штраф за атаку с суши/моря +May attack when embarked = Может атаковать, погрузившись на борт +Eliminates combat penalty for attacking over a river = Убирает штраф за атаку через реку +No Sight = Нет радиуса обзора +Can see over obstacles = Может видеть сквозь препятствия +Can carry [amount] [mapUnitFilter] units = Может переносить [amount] юнитов: [mapUnitFilter] +Can carry [amount] extra [mapUnitFilter] units = Может переносить на [amount] больше юнитов: [mapUnitFilter] +Cannot be carried by [mapUnitFilter] units = Не может переноситься юнитами: [mapUnitFilter] +[relativeAmount]% chance to intercept air attacks = [relativeAmount]% шанс перехватить воздушные атаки +Damage taken from interception reduced by [relativeAmount]% = Урон от перехвата уменьшен на [relativeAmount]% +[relativeAmount]% Damage when intercepting = [relativeAmount]% к урону при перехвате +[amount] extra interceptions may be made per turn = Может сделать на [amount] больше перехватов за ход +Cannot be intercepted = Нельзя перехватить +Cannot intercept [mapUnitFilter] units = Не может перехватывать юниты: [mapUnitFilter] +Can perform Air Sweep = Может проводить воздушную зачистку +[relativeAmount]% Strength when performing Air Sweep = [relativeAmount]% к боевой мощи во время проведения воздушной зачистки +[relativeAmount]% maintenance costs = [relativeAmount]% к стоимости обслуживания +[relativeAmount]% Gold cost of upgrading = [relativeAmount]% к затратам золота на модернизацию +Earn [amount]% of the damage done to [combatantFilter] units as [civWideStat] = Получает [amount]% от урона, нанесенному юнитам: [combatantFilter] в виде [civWideStat] +Upon capturing a city, receive [amount] times its [stat] production as [civWideStat] immediately = По взятию города, мгновенно получает его производство [stat] в виде [civWideStat] в [amount]-кратном размере +Earn [amount]% of killed [mapUnitFilter] unit's [costOrStrength] as [civWideStat] = Получает [amount]% [costOrStrength] уничтоженного [mapUnitFilter] юнита в виде [civWideStat] +Earn [amount]% of [mapUnitFilter] unit's [costOrStrength] as [civWideStat] when killed within 4 tiles of a city following this religion = Получает [amount]% [costOrStrength] [mapUnitFilter] юнита в виде [civWideStat] при его уничтожении в радиусе 4 клеток от города, следующего этой религии +May capture killed [mapUnitFilter] units = Может захватывать разгромленных юнитов: [mapUnitFilter] +[amount] XP gained from combat = [amount] ОО от боя +[relativeAmount]% XP gained from combat = Бой приносит [relativeAmount]% опыта +[greatPerson] is earned [relativeAmount]% faster = [greatPerson] появляется на [relativeAmount]% быстрее +Invisible to non-adjacent units = Невидим для юнитов, которые не находятся рядом +Can see invisible [mapUnitFilter] units = Может обнаруживать невидимые юниты: [mapUnitFilter] +May upgrade to [baseUnitFilter] through ruins-like effects = Может быть промодернизирован до [baseUnitFilter] через действия руин +Destroys tile improvements when attacking = Разрушает улучшения клеток при атаке +Cannot move = Не может передвигаться +Double movement in [terrainFilter] = Двукратная скорость перемещения через [terrainFilter] +All tiles cost 1 movement = Все клетки обходятся в 1 передвижение +Can pass through impassable tiles = Может проходить через непроходимые клетки +Ignores terrain cost = Игнорирует штрафы ОП за местность +Ignores Zone of Control = Игнорирует зоны контроля +Rough terrain penalty = Штраф пересечённой местности +Can enter ice tiles = Может проходить через лёд +Cannot enter ocean tiles = Не может выйти в открытый океан +May enter foreign tiles without open borders = Может заходить на чужие клетки без открытых границ +May enter foreign tiles without open borders, but loses [amount] religious strength each turn it ends there = Может входить на чужие клетки без открытых границ, но теряет [amount] религиозной мощи каждый ход +[amount] Movement point cost to disembark = [amount] очков передвижения, чтобы высадиться на берег +[amount] Movement point cost to embark = [amount] очков передвижения, чтобы погрузиться на борт +Religious Unit = Религиозный юнит +Spaceship part = Часть космического корабля +Can be added to [comment] in the Capital = Может быть вставлен в [comment] в столице +Can start an [amount]-turn golden age = Может начать золотой век длительностью [amount] ходов +Great Person - [comment] = Великий человек - [comment] +Prevents spreading of religion to the city it is next to = Предотвращает распространение религии в рядом стоящем городе +Takes your religion over the one in their birth city = Принимает вашу религию вместо той, что исповедуется в городе возникновения +Removes other religions when spreading religion = Очищает от остальных религий при распространении своей +Can [action] [amount] times = Может [amount] раз(а): [action] +Can speed up construction of a building = Может ускорить строительство здания +Can speed up the construction of a wonder = Может ускорить строительство чуда +Can hurry technology research = Может ускорить изучение технологии +Can undertake a trade mission with City-State, giving a large sum of gold and [amount] Influence = Может заключить торговый договор с городом-государством, что принесет большое количество золота и [amount] влияния + # Requires translation! +Can transform to [unit] = +Grants 500 Gold to the first civilization to discover it = Дарит 500 золота первой цивилизации открывшей его +Units ending their turn on this terrain take [amount] damage = Юниты, закончившие ход на этой местности, получают [amount] урона +Grants [promotion] ([comment]) to adjacent [mapUnitFilter] units for the rest of the game = Дарит [promotion] ([comment]) соседним юнитам: [mapUnitFilter] до конца игры +[amount] Strength for cities built on this terrain = [amount] к мощи городов, построенных на этой местности +Provides a one-time Production bonus to the closest city when cut down = При вырубке даёт одноразовый бонус производства в ближайшем городе +Tile provides yield without assigned population = Приносит доход без назначения жителя +Nullifies all other stats this tile provides = Обнуляет все показатели этой клетки +Only [improvementFilter] improvements may be built on this tile = Только улучшения: [improvementFilter] можно строить на этой клетке +Blocks line-of-sight from tiles at same elevation = Блокирует прямую видимость с местности на той же высоте +Has an elevation of [amount] for visibility calculations = Имеет высоту [amount] для расчёта видимости +Rare feature = Редкая особенность +[amount]% Chance to be destroyed by nukes = [amount]% шанс быть уничтоженным ядерным оружием +Fresh water = Пресная вода +Rough terrain = Пересечённая местность +Deposits in [tileFilter] tiles always provide [amount] resources = Месторождения на клетках [tileFilter] всегда предоставляют [amount] ресурса +Can only be created by Mercantile City-States = Может быть создано только торговыми городами-государствами +Guaranteed with Strategic Balance resource option = Гарантируется при стратегическом балансе ресурсов +Can also be built on tiles adjacent to fresh water = Также можно построить на клетках, прилегающих к пресной воде +[stats] from [tileFilter] tiles = [stats] от клеток [tileFilter] +Can be built outside your borders = Можно построить за пределами ваших границ +Can be built just outside your borders = Можно построить за пределами ваших границ +Can only be built to improve a resource = Можно построить только для улучшения ресурса +Removes removable features when built = Убирает очищаемые особенности при постройке +Gives a defensive bonus of [relativeAmount]% = Увеличивает защиту юнита на [relativeAmount]% + # Requires translation! +Costs [amount] [stat] per turn when in your territory = + # Requires translation! +Costs [amount] [stat] per turn = +Adjacent enemy units ending their turn take [amount] damage = Соседние вражеские юниты получают [amount] урона +Great Improvement = Великое улучшение +Provides a random bonus when entered = Предоставляет случайный бонус при заходе +Constructing it will take over the tiles around it and assign them to your closest city = Постройка присвоит клетки вокруг и назначит их ближайшему городу +Unpillagable = Нельзя разграбить +Irremovable = Неудаляемо +Will be replaced by automated workers = Заменяется автоматизированными рабочими +for [amount] turns = на [amount] ходов +by consuming this unit = при растрате этого юнита +with [amount]% chance = с [amount]% шансом + # Requires translation! +before [amount] turns = + # Requires translation! +after [amount] turns = +when at war = во время войны +when not at war = в мирное время +during a Golden Age = во время золотого века +during We Love The King Day = во время Дня любви к отчизне +while the empire is happy = когда цивилизация счастлива +when between [amount] and [amount2] Happiness = когда счастье между [amount] и [amount2] +when below [amount] Happiness = когда меньше [amount] счастья +during the [era] = во время эпохи: [era] +before the [era] = до эпохи: [era] +starting from the [era] = начиная с эпохи: [era] + # Requires translation! +if starting in the [era] = +if no other Civilization has researched this = если никакая другая цивилизация не исследовала +after discovering [tech] = после исследования: [tech] +before discovering [tech] = до исследования: [tech] +after adopting [policy] = после принятия: [policy] +before adopting [policy] = до принятия: [policy] + # Requires translation! +before founding a Pantheon = + # Requires translation! +after founding a Pantheon = +if [buildingFilter] is constructed = если построена [buildingFilter] +with [resource] = с: [resource] +without [resource] = без: [resource] + # Requires translation! +when above [amount] [resource] = + # Requires translation! +when below [amount] [resource] = +in cities with a [buildingFilter] = в городах, имеющих [buildingFilter] +in cities without a [buildingFilter] = в городах, не имеющих [buildingFilter] +in cities with at least [amount] [populationFilter] = в городах, имеющих как минимум [amount] [populationFilter] +with a garrison = с гарнизоном +for [mapUnitFilter] units = для юнитов: [mapUnitFilter] +for units with [promotion] = для юнитов с повышением [promotion] +for units without [promotion] = для юнитов без повышения [promotion] +vs cities = против городов +vs [mapUnitFilter] units = против юнитов: [mapUnitFilter] +when fighting units from a Civilization with more Cities than you = когда сражается с юнитами из цивилизации с большим числом городов чем у вас +when attacking = когда атакует +when defending = когда защищается +when fighting in [tileFilter] tiles = когда сражается на клетках [tileFilter] +on foreign continents = на внешних континентах +when adjacent to a [mapUnitFilter] unit = когда рядом находится юнит: [mapUnitFilter] +when above [amount] HP = когда больше [amount] ОЗ +when below [amount] HP = когда меньше [amount] ОЗ +if it hasn't used other actions yet = если ещё не использовался для других действий +with [amount] to [amount2] neighboring [tileFilter] tiles = когда от [amount] до [amount2] соседних клеток [tileFilter] +with [amount] to [amount2] neighboring [tileFilter] [tileFilter2] tiles = когда от [amount] до [amount2] соседних клеток [tileFilter] [tileFilter2] +in [tileFilter] tiles = на клетках [tileFilter] +in [tileFilter] [tileFilter2] tiles = на клетках [tileFilter] [tileFilter2] +in tiles without [tileFilter] = на клетках, не имеющих [tileFilter] +within [amount] tiles of a [tileFilter] = в радиусе [amount] клеток от: [tileFilter] +on water maps = на морских участках +in [regionType] Regions = в областях: [regionType] +in all except [regionType] Regions = во всех областях за исключением: [regionType] +Free [baseUnitFilter] appears = Появляется бесплатный юнит: [baseUnitFilter] +[amount] free [baseUnitFilter] units appear = Появляются [amount] бесплатных юнитов: [baseUnitFilter] +Free [baseUnitFilter] found in the ruins = Бесплатный юнит: [baseUnitFilter] найден в руинах +Free Social Policy = Бесплатный общественный институт +[amount] Free Social Policies = [amount] бесплатных общественных институтов +Empire enters golden age = Империя вступает в золотой век +Free Great Person = Бесплатный Великий человек +[amount] population [cityFilter] = [amount] к населению [cityFilter] +[amount] population in a random city = [amount] населения в случайном городе +Free Technology = Бесплатная технология +[amount] Free Technologies = [amount] бесплатных технологий +[amount] free random researchable Tech(s) from the [era] = [amount] бесплатных случайных технологий из эпохи [era] +Reveals the entire map = Открывает всю карту +Gain a free [beliefType] belief = Даёт бесплатное верование: [beliefType] +Triggers voting for the Diplomatic Victory = Начинает голосование за дипломатическую победу +Gain [amount] [stat] = Даёт [amount] [stat] +Gain [amount]-[amount2] [stat] = Даёт [amount]-[amount2] [stat] +Gain enough Faith for a Pantheon = Даёт очки веры, достаточных для пантеона +Gain enough Faith for [amount]% of a Great Prophet = Даёт очки веры, достаточных для [amount]% Великого пророка +Reveal up to [amount/'all'] [tileFilter] within a [amount] tile radius = Открывает [amount/'all'] [tileFilter] в радиусе [amount] клеток +From a randomly chosen tile [amount] tiles away from the ruins, reveal tiles up to [amount2] tiles away with [amount3]% chance = В случайно выбранной клетке, удаленной на [amount] клеток от руин, открывает до [amount2] клеток с шансом в [amount3]% +Triggers the following global alert: [comment] = Вызывает глобальное оповещение: [comment] +Every major Civilization gains a spy once a civilization enters this era = Каждая крупная цивилизация получает шпиона как только цивилизация войдет в эту эпоху +Heal this unit by [amount] HP = Восстанавливает этот юнит на [amount] ОЗ +This Unit gains [amount] XP = Этот юнит получает [amount] ОО +This Unit upgrades for free including special upgrades = Этот юнит модернизируется бесплатно включая специальные улучшения +This Unit gains the [promotion] promotion = Этот юнит получает повышение [promotion] +Doing so will consume this opportunity to choose a Promotion = Забирает возможность выбрать повышение +Provides the cheapest [stat] building in your first [amount] cities for free = Самое дешёвое здание типа [stat] появляется в ваших первых [amount] городах +Provides a [buildingName] in your first [amount] cities for free = [buildingName] появляется в ваших первых [amount] городах + # Requires translation! +upon discovering [tech] = + # Requires translation! +upon entering the [era] = + # Requires translation! +upon adopting [policy] = + # Requires translation! +upon declaring war with a major Civilization = + # Requires translation! +upon declaring friendship = + # Requires translation! +upon entering a Golden Age = + # Requires translation! +upon conquering a city = + # Requires translation! +upon founding a city = + # Requires translation! +upon discovering a Natural Wonder = + # Requires translation! +upon constructing [buildingFilter] = + # Requires translation! +upon constructing [buildingFilter] [cityFilter] = + # Requires translation! +upon founding a Pantheon = + # Requires translation! +upon founding a Religion = + # Requires translation! +upon enhancing a Religion = +Hidden after generating a Great Prophet = Скрыто после появления Великого пророка + ######### Map Unit Filters ########### Wounded = Раненые @@ -1840,7 +2231,6 @@ Followers of this Religion = Последователи этой религии Coastal = Прибрежные River = Река Open terrain = Открытая местность -Rough terrain = Пересечённая местность Water resource = Морской ресурс Foreign Land = Чужая территория Foreign = Чужие @@ -1859,7 +2249,6 @@ Bonus resource = Бонусный ресурс unimproved = неулучшенные All Road = Дороги -Great Improvement = Великое улучшение ######### Region Types ########### @@ -1889,43 +2278,94 @@ Our influence with City-States has started dropping faster! = Наше влия all healing effects doubled = все эффекты от лечения удвоены The Spaceship = Космический корабль Maya Long Count calendar cycle = Календарный цикл Длинного счета майя +Triggerable = Приводится в действие +Global = Глобальный +Nation = Нация +Era = Эпоха +Tech = Технология +Policy = Общественный институт +FounderBelief = Верование основателя +FollowerBelief = Верование последователя +Building = Здание +Unit = Юнит +UnitType = Тип юнита +Promotion = Повышение +Improvement = Улучшение +Resource = Ресурс +Ruins = Руины +Speed = Скорость +Tutorial = Обучение +CityState = Город-государство +ModOptions = Параметры мода +Conditional = Условие + # Requires translation! +TriggerCondition = + + +#################### Lines from spy actions ####################### + +EstablishNetwork = Установка сети +StealingTech = Кража технологий +RiggingElections = Подтасовка выборов +CounterIntelligence = Контрразведка + + +#################### Lines from diplomatic modifiers ####################### + +You declared war on us! = Вы объявляли нам войну! +Your warmongering ways are unacceptable to us. = Ваша воинственность для нас неприемлема +You have captured our cities! = Вы захватили наши города! +You have declared friendship with our enemies! = Вы дружите с нашими врагами! +Your so-called 'friendship' is worth nothing. = Ваше так называемое дружелюбие ничего не значит +You have publicly denounced us! = Вы публично осудили нас! +You have denounced our allies = Вы осудили наших союзников! +You refused to stop settling cities near us = Вы отказались не закладывать города рядом с нами +You betrayed your promise to not settle cities near us = Вы нарушили обещание не закладывать города рядом с нами +Your arrogant demands are in bad taste = Ваши высокомерные требования раздражают +Your use of nuclear weapons is disgusting! = Ваше использование ядерного оружия - отвратительный поступок! +You have stolen our lands! = Вы украли наши земли! +You destroyed City-States that were under our protection! = Вы уничтожили город-государство, который был под нашей защитой! +You attacked City-States that were under our protection! = Вы атаковали город-государство, который был под нашей защитой! +You demanded tribute from City-States that were under our protection! = Вы потребовали дань с города-государства, который был под нашей защитой! +You sided with a City-State over us = Вы встали на сторону города-государства за нашей спиной +Years of peace have strengthened our relations. = Годы мира укрепили наши отношения +Our mutual military struggle brings us closer together. = Наши совместные боевые действия сблизили нас +We applaud your liberation of conquered cities! = Мы аплодируем стоя освободителям захваченных городов! +We have signed a public declaration of friendship = Мы публично объявили о нашей дружбе +You have declared friendship with our allies = Вы дружите с нашими союзниками +You have denounced our enemies = Вы осудили наших врагов +Our open borders have brought us closer together. = Наши открытые границы сблизили нас +You fulfilled your promise to stop settling cities near us! = Вы выполнили обещание не закладывать города рядом с нами +You gave us units! = Вы подарили нам юнитов! + # Requires translation! +We appreciate your gifts = +You returned captured units to us = Вы вернули нам захваченных юнитов #################### Lines from Buildings from Civ V - Vanilla #################### Palace = Дворец -Indicates the capital city = Показывает, что этот город — столица империи Monument = Монумент -Destroyed when the city is captured = Уничтожается при захвате города Granary = Амбар -[stats] from [tileFilter] tiles [cityFilter] = [stats] от клеток [tileFilter] [cityFilter] Temple of Artemis = Храм Артемиды 'It is not so much for its beauty that the forest makes a claim upon men's hearts, as for that subtle something, that quality of air, that emanation from old trees, that so wonderfully changes and renews a weary spirit.' - Robert Louis Stevenson = 'Лес пленяет сердца людей не столько своей красотой, сколько прекрасным воздухом, эманацией старых деревьев, чем-то неуловимым, что так замечательно изменяет и восстанавливает усталый дух.' - Роберт Льюис Стивенсон -[relativeAmount]% [stat] [cityFilter] = [relativeAmount]% [stat] [cityFilter] -[relativeAmount]% Production when constructing [baseUnitFilter] units [cityFilter] = [relativeAmount]% к производству при создании юнитов: [baseUnitFilter] [cityFilter] The Great Lighthouse = Фаросский маяк 'They that go down to the sea in ships, that do business in great waters; these see the works of the Lord, and his wonders in the deep.' - The Bible, Psalms 107:23-24 = 'Отправляющиеся на кораблях в море, производящие дела на больших водах, видят дела Господа и чудеса Его в пучине...' - Псалтирь, Псалом 106: 23-24 -for [mapUnitFilter] units = для юнитов: [mapUnitFilter] -[amount] Movement = [amount] к передвижению -[amount] Sight = [amount] к радиусу обзора Stone Works = Каменная мастерская -Must not be on [terrainFilter] = Не должен находиться на клетке [terrainFilter] Stonehenge = Стоунхендж 'Time crumbles things; everything grows old and is forgotten under the power of time' - Aristotle = 'Все вещи подвергаются воздействию со стороны времени... ибо время само по себе скорее причина уничтожения.' - Аристотель Library = Библиотека -[stats] per [amount] population [cityFilter] = [stats] за каждые [amount] населения [cityFilter] Paper Maker = Бумажная мастерская The Great Library = Великая библиотека 'Libraries are as the shrine where all the relics of the ancient saints, full of true virtue, and all that without delusion or imposture are preserved and reposed.' - Sir Francis Bacon = 'Библиотеки — это раки, где покойно хранятся останки великих святых, полных добродетели и лишенных притворства.' - Сэр Френсис Бэкон -Free Technology = Бесплатная технология Circus = Цирк @@ -1939,33 +2379,22 @@ Walls of Babylon = Ворота Иштар The Pyramids = Пирамиды 'O, let not the pains of death which come upon thee enter into my body. I am the god Tem, and I am the foremost part of the sky, and the power which protecteth me is that which is with all the gods forever.' - The Book of the Dead, translated by Sir Ernest Alfred Wallis Budge = 'А вы даруйте мне, когда я есмь там, погребальные тризны, и воскурение ладана, и мази для умащения, и все чистые и прекрасные вещи, в которых обитает бог...' - из египетской "Книги мертвых" -[relativeAmount]% tile improvement construction time = [relativeAmount]% к скорости создания улучшений -[amount] free [baseUnitFilter] units appear = Появляются [amount] бесплатных юнитов: [baseUnitFilter] Mausoleum of Halicarnassus = Галикарнасский мавзолей 'The whole earth is the tomb of heroic men and their story is not given only on stone over their clay but abides everywhere without visible symbol woven into the stuff of other men's lives.' - Pericles = 'Могилою знаменитых людей служит вся земля, и о них свидетельствуют не только надписи на надгробных плитах в родной стране. Не столько о самих подвигах, сколько о мужестве незаписанное воспоминание вечно живет в каждом человеке.' - Перикл -Provides a sum of gold each time you spend a Great Person = Даёт золото за каждое использование Великого человека Barracks = Казармы -New [baseUnitFilter] units start with [amount] Experience [cityFilter] = Новые [baseUnitFilter] юниты получают [amount] очков опыта [cityFilter] Krepost = Острог -[relativeAmount]% Culture cost of natural border growth [cityFilter] = [relativeAmount]% к затратам культуры на естественное расширение границ [cityFilter] -[relativeAmount]% Gold cost of acquiring tiles [cityFilter] = [relativeAmount]% к затратам золота на приобретение клеток [cityFilter] Statue of Zeus = Статуя Зевса 'He spoke, the son of Kronos, and nodded his head with the dark brows, and the immortally anointed hair of the great god swept from his divine head, and all Olympos was shaken' - The Iliad = 'Молвил Кронин и иссиня-черными двинул бровями; волны нетленных волос с головы Громовержца бессмертной на плечи пали его. И Олимп всколебался великий.' - Илиада -vs cities = против городов -when attacking = когда атакует -[relativeAmount]% Strength = [relativeAmount]% к боевой мощи Lighthouse = Маяк Stable = Конюшня Courthouse = Здание суда -Remove extra unhappiness from annexed cities = Убирает дополнительное недовольство в аннексированных городах -Can only be built [cityFilter] = Можно построить только [cityFilter] Hanging Gardens = Висячие сады 'I think that if ever a mortal heard the word of God it would be in a garden at the cool of the day.' - F. Frankfort Moore = 'Если бы смертному когда-либо прозвучал голос Бога, это случилось бы в саду на закате дня.' - Ф. Франкфорт Мур @@ -1973,17 +2402,13 @@ Hanging Gardens = Висячие сады Colosseum = Колизей Circus Maximus = Большой цирк -Cost increases by [amount] per owned city = Стоимость строительства увеличивается на [amount] за каждый город под вашим контролем Great Wall = Великая стена 'The art of war teaches us to rely not on the likelihood of the enemy's not attacking, but rather on the fact that we have made our position unassailable.' - Sun Tzu = 'Правило ведения войны заключается в том, чтобы... не полагаться на то, что враг не нападет, а... на то, что я сделаю нападение на себя невозможным.' - Сунь Цзы -before discovering [tech] = до исследования: [tech] -Enemy [mapUnitFilter] units must spend [amount] extra movement points when inside your territory = Вражеские юниты: [mapUnitFilter] тратят дополнительные [amount] очков передвижения в пределах ваших земель Temple = Храм Burial Tomb = Гробница -Doubles Gold given to enemy if city is captured = Удваивает золото, отдаваемое врагу, если город захвачен Mud Pyramid Mosque = Глиняная мечеть @@ -1991,23 +2416,18 @@ National College = Национальный колледж The Oracle = Оракул 'The ancient Oracle said that I was the wisest of all the Greeks. It is because I alone, of all the Greeks, know that I know nothing' - Socrates = 'Он спросил, есть ли кто-нибудь на свете мудрее меня, и Пифия ему ответила, что никого нет мудрее... потому что я коли уж не знаю, то и не думаю, что знаю.' - Сократ -Free Social Policy = Бесплатный общественный институт National Epic = Национальный эпос -[relativeAmount]% Great Person generation [cityFilter] = [relativeAmount]% к скорости появления Великих людей [cityFilter] Market = Рынок Bazaar = Восточный базар -Provides 1 extra copy of each improved luxury resource near this City = Даёт 1 дополнительную единицу каждого редкого ресурса, обрабатываемого в этом городе Mint = Монетный двор Aqueduct = Акведук -[relativeAmount]% Food is carried over after population increases [cityFilter] = Сберегает [relativeAmount]% еды при появлении нового жителя [cityFilter] Heroic Epic = Героический эпос -All newly-trained [baseUnitFilter] units [cityFilter] receive the [promotion] promotion = Все [baseUnitFilter] юниты после прохождения обучения [cityFilter] получают повышение [promotion] Colossus = Колосс 'Why man, he doth bestride the narrow world like a colossus, and we petty men walk under his huge legs, and peep about to find ourselves dishonorable graves.' - William Shakespeare, Julius Caesar = 'По миру тесному шагает колосс, а мы, ничтожные людишки, у исполинских ног его снуем и для себя могил бесславных ищем.' - Уильям Шекспир, 'Юлий Цезарь' @@ -2024,14 +2444,11 @@ Angkor Wat = Ангкор-Ват Chichen Itza = Чичен-Ица 'The katun is established at Chichen Itza. The settlement of the Itza shall take place there. The quetzal shall come, the green bird shall come. Ah Kantenal shall come. It is the word of God. The Itza shall come.' - The Books of Chilam Balam = 'Катун установлен в Чичен-Итце. Здесь будет поселение Итца. Кетцаль придет, зеленая птица придет. Ах Кантеналь придет. Вот слово Бога. Народ Итца придет.' - из книг Чилам Балам -[relativeAmount]% Golden Age length = [relativeAmount]% к продолжительности золотого века National Treasury = Национальная казна Machu Picchu = Мачу-Пикчу 'Few romances can ever surpass that of the granite citadel on top of the beetling precipices of Machu Picchu, the crown of Inca Land.' - Hiram Bingham = 'Даже самый захватывающий вид не вызовет такого движения сердца, как гранитная крепость на крутых уступах Мачу Пикчу - короны земли инков.' - Хирам Бингам -[relativeAmount]% [stat] from Trade Routes = [relativeAmount]% [stat] от торговых путей -Must have an owned [tileFilter] within [amount] tiles = Городу должна принадлежать клетка [tileFilter] в радиусе [amount] клеток Workshop = Мастерская @@ -2040,7 +2457,6 @@ Longhouse = Длинный дом Forge = Кузница Harbor = Порт -Connects trade routes over water = Создает морские торговые пути University = Университет @@ -2054,12 +2470,9 @@ Notre Dame = Нотр-Дам Castle = Замок Mughal Fort = Красный форт -after discovering [tech] = после исследования: [tech] -[stats] [cityFilter] = [stats] [cityFilter] Himeji Castle = Замок Химэдзи 'Bushido is realized in the presence of death. This means choosing death whenever there is a choice between life and death. There is no other reasoning.' - Yamamoto Tsunetomo = 'Бусидо - путь воина - означает смерть. Когда для выбора имеются два пути, выбирай тот, который ведет к смерти. Не рассуждай! Направь мысль на путь, который ты предпочел, и иди.' - Ямамото Цунетомо -when fighting in [tileFilter] tiles = когда сражается на клетках [tileFilter] Ironworks = Металлургический завод @@ -2078,7 +2491,6 @@ Satrap's Court = Двор сатрапа Forbidden Palace = Запретный город 'Most of us can, as we choose, make of this world either a palace or a prison' - John Lubbock = 'Фактически любой из нас может по собственному желанию превратить мир во дворец или в темницу' - Джон Лаббок -[relativeAmount]% Unhappiness from [populationFilter] [cityFilter] = [relativeAmount]% к недовольству от [populationFilter] [cityFilter] Theatre = Театр @@ -2088,19 +2500,14 @@ Hermitage = Эрмитаж Taj Mahal = Тадж-Махал 'The Taj Mahal rises above the banks of the river like a solitary tear suspended on the cheek of time.' - Rabindranath Tagore = 'Пусть великолепие алмаза, рубина исчезнет, как магическое мерцание от радуги, только пусть одна слеза - Тадж-Махал - ярко сияет на щеке времени.' - Рабиндарат Тагор -Empire enters golden age = Империя вступает в золотой век Porcelain Tower = Фарфоровая пагода 'Things always seem fairer when we look back at them, and it is out of that inaccessible tower of the past that Longing leans and beckons.' - James Russell Lowell = 'Многое начинает казаться лучше, когда остается в прошлом - и из этой неприступной башни Прошлого нас зовет и манит рукою Тоска.' - Джеймс Расселл Лоуэлл -Free [baseUnitFilter] appears = Появляется бесплатный юнит: [baseUnitFilter] -Science gained from research agreements [relativeAmount]% = [relativeAmount]% к науки от договора об исследовании Windmill = Ветряная мельница -[relativeAmount]% Production when constructing [buildingFilter] buildings [cityFilter] = [relativeAmount]% к производству при создании построек: [buildingFilter] [cityFilter] Kremlin = Кремль 'The Law is a fortress on a hill that armies cannot take or floods wash away.' - The Prophet Muhammed = 'Закон - это крепость на холме, которую не подточат воды, не возьмут осаждающие.' - пророк Мухаммед -[relativeAmount]% City Strength from defensive buildings = [relativeAmount]% к мощи города от защитных сооружений Museum = Музей @@ -2113,7 +2520,6 @@ Factory = Завод Big Ben = Биг-Бен 'To achieve great things, two things are needed: a plan, and not quite enough time.' - Leonard Bernstein = 'Для великих свершений потребны две вещи: план действий и недостаток времени.' - Леонард Бернстайн -[stat] cost of purchasing items in cities [relativeAmount]% = [relativeAmount]% к стоимости покупок в городах за [stat] Military Academy = Военная академия @@ -2130,18 +2536,14 @@ Broadcast Tower = Радиовышка Eiffel Tower = Эйфелева башня 'We live only to discover beauty, all else is a form of waiting' - Kahlil Gibran = 'Мы живем лишь для того, чтобы познавать красоту. Все прочее – ожидание.' - Халиль Джебран - # Requires translation! -[stats] per [amount] social policies adopted = Statue of Liberty = Статуя Свободы 'Give me your tired, your poor, your huddled masses yearning to breathe free, the wretched refuse of your teeming shore. Send these, the homeless, tempest-tossed to me, I lift my lamp beside the golden door!' - Emma Lazarus = 'А мне отдайте ваших усталых, ваших бедных... а мне отдайте из глубин бездонных своих изгоев, люд забитый свой, пошлите мне отверженных, бездомных, я им свечу у двери золотой...' - Эмма Лазарус -[stats] from every specialist [cityFilter] = [stats] от каждого специалиста [cityFilter] Military Base = Военная база Cristo Redentor = Христос-Искупитель 'Come to me, all who labor and are heavy burdened, and I will give you rest.' - New Testament, Matthew 11:28 = 'Придите ко Мне все трудящиеся и обремененные, и Я успокою вас.' - Евангелие от Матфея, 11:28 -[relativeAmount]% Culture cost of adopting new Policies = [relativeAmount]% к затратам культуры на принятие новых общественных институтов Research Lab = Лаборатория @@ -2154,32 +2556,22 @@ Sydney Opera House = Сиднейский оперный театр 'Those who lose dreaming are lost.' - Australian Aboriginal saying = 'У кого погибли мечты, тот и сам погиб.' - пословица австралийских аборигенов Manhattan Project = Манхэттенский проект -Enables nuclear weapon = Позволяет производить ядерное оружие -Triggers a global alert upon completion = Вызывает глобальное оповещение при завершении Pentagon = Пентагон 'In preparing for battle I have always found that plans are useless, but planning is indispensable.' - Dwight D. Eisenhower = 'При подготовке к битве планы незаменимы, но, как только битва началась, план становится совершенно бесполезным.' - Дуайт Эйзенхауэр -[relativeAmount]% Gold cost of upgrading = [relativeAmount]% к затратам золота на модернизацию Solar Plant = Солнечная ЭС -in cities without a [buildingFilter] = в городах, не имеющих [buildingFilter] -Only available = Доступно только Nuclear Plant = АЭС Apollo Program = Программа "Аполлон" -Enables construction of Spaceship parts = Позволяет строить части космического корабля Spaceship Factory = Завод космических кораблей United Nations = ООН 'More than ever before in human history, we share a common destiny. We can master it only if we face it together. And that is why we have the United Nations.' - Kofi Annan = 'Сейчас мы больше, чем когда-либо раньше, связаны общей судьбой. Мы выстоим перед ней, только если встретим её вместе. Именно для этого и нужна ООН.' - Кофи Аннан -Triggers voting for the Diplomatic Victory = Начинает голосование за дипломатическую победу Utopia Project = Проект "Утопия" -Hidden until [amount] social policy branches have been completed = Скрыто до завершения [amount] ветвей общественных институтов -Triggers a global alert upon build start = Вызывает глобальное оповещение при начале строительства -Triggers a Cultural Victory upon completion = Приводит к культурной победе при завершении #################### Lines from CityStateTypes from Civ V - Vanilla #################### @@ -2296,8 +2688,6 @@ Urkesh = Уркеш Awan = Аван Riblah = Рибла Tayma = Тайма -Receive free [unit] when you discover [tech] = Бесплатный [unit] при открытии [tech] -[greatPerson] is earned [relativeAmount]% faster = [greatPerson] появляется на [relativeAmount]% быстрее Alexander = Александр You are in my way, you must be destroyed. = Ты встал на моем пути, ты должен быть уничтожен! @@ -2350,9 +2740,6 @@ Lamia = Ламия Nafplion = Нафплион Apolyton = Аполит Greece = Греция -[relativeAmount]% City-State Influence degradation = [relativeAmount]% к снижению влияния на город-государство -City-State Influence recovers at twice the normal rate = Влияние на город-государство увеличивается вдвое быстрее -City-State territory always counts as friendly territory = Территория города-государства всегда считается дружественной Wu Zetian = У Цзэтянь You won't ever be able to bother me again. Go meet Yama. = Вы нас больше не побеспокоите. Отправляйтесь к праотцам. @@ -2405,7 +2792,6 @@ Nantong = Наньтун Weifang = Вэйфан Xikang = Сикан China = Китай -Great General provides double combat bonus = Великий полководец даёт двойной бонус в бою Ramesses II = Рамсес II You are but a pest on this Earth, prepare to be eliminated! = Ты, язва этой планеты, готовься к уничтожению! @@ -2465,7 +2851,6 @@ Naqada = Накада Semna = Семнан Soleb = Солеб Egypt = Египет -[relativeAmount]% Production when constructing [buildingFilter] wonders [cityFilter] = [relativeAmount]% к производству при создании чудес: [buildingFilter] [cityFilter] Elizabeth = Елизавета By the grace of God, your days are numbered. = По милости бога дни твои сочтены. @@ -2613,7 +2998,6 @@ Nizhniy Novgorod = Нижний Новгород Suzdal = Суздаль Magnitogorsk = Магнитогорск Russia = Россия -Double quantity of [resource] produced = Удваивается количество [resource] Augustus Caesar = Август Цезарь My treasury contains little and my soldiers are getting impatient... (sigh) ...therefore you must die. = Моя казна почти пуста, а мои солдаты теряют терпение... (вздох) ...поэтому вы должны умереть. @@ -2663,7 +3047,6 @@ Augustadorum = Августадор Curia = Курия Interrama = Интерама Adria = Адриа -[relativeAmount]% Production towards any buildings that already exist in the Capital = [relativeAmount]% к производству при строительстве любых зданий, которые существуют в столице Harun al-Rashid = Гарун аль-Рашид The world will be more beautiful without you. Prepare for war. = Мир будет лучше без тебя. Готовься к войне! @@ -2707,7 +3090,6 @@ Kairouan = Кайруан Algiers = Алжир Oran = Оран Arabia = Аравия -[stats] from each Trade Route = [stats] от каждого торгового маршрута George Washington = Джордж Вашингтон Your wanton aggression leaves us no choice. Prepare for war! = Ваша бессмысленная агрессия не оставляет нам выбора. Готовьтесь к войне! @@ -2819,7 +3201,6 @@ Yamaguchi = Ямагути Ota = Ота Tottori = Тоттори Japan = Япония -Damage is ignored when determining unit Strength = Урон не учитывается при определении мощи юнита Gandhi = Ганди I have just received a report that large numbers of my troops have crossed your borders. = Мне только что доложили, что моя огромная армия пересекла ваши границы. @@ -2861,7 +3242,6 @@ Gwalior = Гвалиор Jaipur = Джайпур Karachi = Карачи India = Индия -Unhappiness from number of Cities doubled = Недовольство от числа городов удвоено Otto von Bismarck = Отто фон Бисмарк I cannot wait until ye grow even mightier. Therefore, prepare for war! = Я не могу ждать, покуда вы станете еще могущественнее. Готовьтесь к войне! @@ -2928,9 +3308,6 @@ Koblenz = Кобленц Hildesheim = Хильдесхайм Erlangen = Эрланген Germany = Германия -with [amount]% chance = с [amount]% шансом -When conquering an encampment, earn [amount] Gold and recruit a Barbarian unit = При захвате лагеря получает [amount] золота и переманивает варварского юнита к себе -[relativeAmount]% maintenance costs = [relativeAmount]% к стоимости обслуживания Suleiman I = Сулейман I Your continued insolence and failure to recognize and preeminence leads us to war. = Твои наглость и попытки сыскать признание и превосходство ведут нас к войне. @@ -2975,7 +3352,6 @@ Afyonkarahisar = Афьон-Карахисар Bitlis = Битлис Yalova = Ялова The Ottomans = Турция -When defeating a [mapUnitFilter] unit, earn [amount] Gold and recruit it = При разгроме юнита: [mapUnitFilter] получает [amount] золота и переманивает его к себе Sejong = Седжон Jip-hyun-jun (Hall of Worthies) will no longer tolerate your irksome behavior. We will liberate the citizens under your oppression even with force, and enlighten them! = Зал Достойных больше не потерпит вашего поведения. Мы освободим народ от вашей тирании и просветим их! @@ -3015,7 +3391,6 @@ Sacheon = Сачхон Gimje = Кимдже Anju = Анджу Korea = Корея -Receive a tech boost when scientific buildings/wonders are built in capital = Ускорение изучения технологий при построенных научных зданиях/чудесах в столице Hiawatha = Гайавата You are a plague upon Mother Earth! Prepare for battle! = Ты обуза для Матушки Земли! Готовься к битве! @@ -3132,7 +3507,6 @@ Paishiyauvada = Пайшьяувада Patigrbana = Патигрбана Phrada = Фрада Persia = Персия -during a Golden Age = во время золотого века Kamehameha I = Камеамеа I The ancient fire flashing across the sky is what proclaimed that this day would come, though I had foolishly hoped for a different outcome. = Вспышка пламени в небесах предсказала нам наступление этого дня, но я безрассудно надеялся на другой исход. @@ -3183,11 +3557,6 @@ Nuguria = Нугурия Pileni = Пилени Nukumanu = Нукуману Polynesia = Полинезия -starting from the [era] = начиная с эпохи: [era] -Enables embarkation for land units = Позволяет сухопутным юнитам передвигаться по воде -Enables [mapUnitFilter] units to enter ocean tiles = Позволяет юнитам: [mapUnitFilter] выходить в океан -Normal vision when embarked = Стандартная дальность видимости на борту -within [amount] tiles of a [tileFilter] = в радиусе [amount] клеток от: [tileFilter] Ramkhamhaeng = Рамакхамхаенг You lowly, arrogant fool! I will make you regret of your insolence! = Ты ничтожный высокомерный дурак! Я заставлю тебя сожалеть о своей наглости! @@ -3228,8 +3597,6 @@ Loci = Локай Khon Kaen = Кхонкэн Surin = Сурин Siam = Сиам -[relativeAmount]% [stat] from City-States = [relativeAmount]% [stat] от городов-государств -Military Units gifted from City-States start with [amount] XP = Военные юниты, подаренные городами-государствами, начинают с [amount] ОО Isabella = Изабелла God will probably forgive you... but I shall not. Prepare for war. = Возможно, Бог вас и простит... но я не стану. Готовьтесь к войне. @@ -3279,10 +3646,6 @@ Ibiza = Ибица Las Palmas = Лас-Пальмас Tenerife = Тенерифе Spain = Испания -100 Gold for discovering a Natural Wonder (bonus enhanced to 500 Gold if first to discover it) = 100 золота за открытие чуда природы (или 500 золота если чудо никем не было открыто прежде) - # Requires translation! -[stats] for every known Natural Wonder = -[relativeAmount]% Yield from every [tileFilter/buildingFilter] = [relativeAmount]% к доходу от каждого: [tileFilter/buildingFilter] Askia = Аския You are an abomination to heaven and earth, the chief of ignorant savages! You must be destroyed! = Твое существование оскорбляет небо и землю, вождь невежественных дикарей! Ты должен быть уничтожен! @@ -3322,8 +3685,6 @@ Dori = Дори Bamba = Бамба Segou = Сегоу Songhai = Сонгай -Receive triple Gold from Barbarian encampments and pillaging Cities = Лагеря варваров и грабеж городов приносят в 3 раза больше золота -Defense bonus when embarked = Бонус к защите при погрузке на борт Genghis Khan = Чингисхан You stand in the way of my armies. Let us solve this like warriors! = Ты стоишь на пути моих войск. Решим же это по-мужски! @@ -3366,7 +3727,6 @@ Har-Ayrag = Хар-Айраг Nalayh = Налайх Tes = Тэс Mongolia = Монголия -+30% Strength when fighting City-State units and cities = +30% к мощи при атаке города-государства или сражении с его юнитами Montezuma I = Монтесума I Xi-miqa-can! Xi-miqa-can! Xi-miqa-can! (Die, die, die!) = Xi-miqa-can! Xi-miqa-can! Xi-miqa-can! (Умри, умри, умри!) @@ -3412,7 +3772,6 @@ Itzapalapa = Итцапалапа Ayotzinco = Ауотцинко Iztapam = Ицтапам Aztecs = Ацтеки -Earn [amount]% of killed [mapUnitFilter] unit's [costOrStrength] as [civWideStat] = Получает [amount]% [costOrStrength] уничтоженного [mapUnitFilter] юнита в виде [civWideStat] Pachacuti = Пачакутек Resistance is futile! You cannot hope to stand against the mighty Incan empire. If you will not surrender immediately, then prepare for war! = Сопротивление бесполезно! Не надейтесь выстоять против могущественной империи Инков! Если не сдадитесь немедленно, вам придется готовиться к войне! @@ -3460,8 +3819,6 @@ Chucuito = Чукуито Choquequirao = Чокуекуирао Inca = Инки Units ignore terrain costs when moving into any tile with Hills = Юниты игнорируют штрафы ОП за местность с холмами -[relativeAmount]% maintenance on road & railroads = [relativeAmount]% к стоимости обслуживания дорог и железных дорог -No Maintenance costs for improvements in [tileFilter] tiles = Улучшения на клетках [tileFilter] содержатся бесплатно Harald Bluetooth = Харальд Синезубый If I am to be honest, I tire of those pointless charades. Why don't we settle our disputes on the field of battle, like true men? Perhaps the skalds will sing of your valor... or mine! = Сказать по-правде, я устаю от этих бессмысленных шарад. Мы что, не можем разрешить спор на поле боя, как настоящие мужчины? Возможно скальды воспоют твою доблесть... или же мою! @@ -3521,8 +3878,6 @@ Haderslev = Хадерслев Ringsted = Рингстед Skrive = Скиве Denmark = Дания -[amount] Movement point cost to disembark = [amount] очков передвижения, чтобы высадиться на берег -No movement cost to pillage = Не тратит ОП на грабеж You leave us no choice. War it must be. = Ты не оставил нам выбора. Да будет война. Very well, this shall not be forgotten. = Очень хорошо, мы никогда не забудем это. @@ -3615,7 +3970,6 @@ War lingers in our hearts. Why carry on with a false peace? = Война в на You gormless radger! You'll dine on your own teeth before you set foot in Ireland! = Вы глупец! Вас ждет смерть, прежде чем ступите на земли Ирландии! A lonely wind blows through the highlands today. A dirge for Ireland. Can you hear it? = Одиноко ветер гуляет сегодня по холмам. Скорбный плач по Ирландии. Вы слышите? Dublin = Дублин -Will not be chosen for new games = Не будет выбрано для новых игр You shall stain this land no longer with your vileness! To arms, my countrymen - we ride to war! = Ты больше не испачкаешь эту землю своей мерзостью! К оружию, братья - мы отправляемся на войну! Traitorous man! The Celtic peoples will not stand for such wanton abuse and slander - I shall have your head! = Гнусный предатель! Кельтский народ не потерпит такого гнусного оскорбления - я заполучу твою голову! @@ -3635,20 +3989,13 @@ You will see you have just bitten off more than you can chew. = Вот увид This ship may sink, but our spirits will linger. = Этот корабль может и потонет, но наш дух будет жить. Valletta = Валлетта -Can only heal by pillaging = Может излечиваться только путем разграблений - #################### Lines from Policies from Civ V - Vanilla #################### Aristocracy = Аристократия Legalism = Легализм -Provides the cheapest [stat] building in your first [amount] cities for free = Самое дешёвое здание типа [stat] появляется в ваших первых [amount] городах Oligarchy = Олигархия -Units in cities cost no Maintenance = Гарнизоны в городах содержатся бесплатно -with a garrison = с гарнизоном -[relativeAmount]% Strength for cities = [relativeAmount]% к мощи городов Landed Elite = Землевладельческая Элита -[relativeAmount]% growth [cityFilter] = [relativeAmount]% к росту [cityFilter] Monarchy = Монархия Tradition Complete = Традиция Завершена Tradition = Традиция @@ -3657,49 +4004,32 @@ Collective Rule = Совместное Управление Citizenship = Гражданство Republic = Республика Representation = Представительство -Each city founded increases culture cost of policies [relativeAmount]% less than normal = Каждый основанный город увеличивает затраты на принятие общественных институтов на [relativeAmount]% меньше чем обычно Meritocracy = Меритократия Liberty Complete = Воля Завершена -Free Great Person = Бесплатный Великий человек Liberty = Воля Warrior Code = Военная Присяга Discipline = Дисциплина -when adjacent to a [mapUnitFilter] unit = когда рядом находится юнит: [mapUnitFilter] Military Tradition = Военные Традиции -[relativeAmount]% XP gained from combat = Бой приносит [relativeAmount]% опыта Military Caste = Военная Каста Professional Army = Профессиональная Армия Honor Complete = Честь Завершена Honor = Честь -vs [mapUnitFilter] units = против юнитов: [mapUnitFilter] -Notified of new Barbarian encampments = Оповещает о новых лагерях варваров Organized Religion = Организованная Религия Mandate Of Heaven = Небесный Мандат -[relativeAmount]% of excess happiness converted to [stat] = [relativeAmount]% от излишек счастья превращается в [stat] Theocracy = Теократия -[relativeAmount]% [stat] from every [tileFilter/buildingFilter] = [relativeAmount]% [stat] от каждого: [tileFilter/buildingFilter] Reformation = Реформация Free Religion = Веротерпимость Piety Complete = Набожность Завершена Piety = Набожность -before adopting [policy] = до принятия: [policy] Philantropy = Филантропия -Gifts of Gold to City-States generate [relativeAmount]% more Influence = Подарки золотом городам-государствам приносят на [relativeAmount]% больше влияния Aesthetics = Эстетика -Resting point for Influence with City-States is increased by [amount] = Стандартное значение влияния на города-государства увеличено на [amount] Scholasticism = Схоластика -Allied City-States provide [stat] equal to [relativeAmount]% of what they produce for themselves = Союзные города-государства дают [relativeAmount]% от производимого ими [stat] Cultural Diplomacy = Культурная Дипломатия -[relativeAmount]% resources gifted by City-States = [relativeAmount]% к количеству ресурсов, поступающих из городов-государств -[relativeAmount]% Happiness from luxury resources gifted by City-States = [relativeAmount]% к счастью от редких ресурсов, поступающих из городов-государств Educated Elite = Образованная Элита -Allied City-States will occasionally gift Great People = Союзные города-государства иногда будут дарить Великих людей Patronage Complete = Меценатство Завершено -Influence of all other civilizations with all city-states degrades [relativeAmount]% faster = Влияние других цивилизаций на города-государства уменьшается на [relativeAmount]% быстрее -Triggers the following global alert: [comment] = Вызывает глобальное оповещение: [comment] Patronage = Меценатство Naval Tradition = Морские Традиции @@ -3707,7 +4037,6 @@ Trade Unions = Торговые Союзы Merchant Navy = Торговый Флот Mercantilism = Меркантилизм Protectionism = Протекционизм -[amount] Happiness from each type of luxury resource = [amount] счастья за каждый вид редкого ресурса Commerce Complete = Коммерция Завершена Commerce = Коммерция @@ -3715,42 +4044,30 @@ Secularism = Секуляризм Humanism = Гуманизм Free Thought = Свободомыслие Sovereignty = Суверенитет -while the empire is happy = когда цивилизация счастлива -[relativeAmount]% [stat] = [relativeAmount]% [stat] Scientific Revolution = Научная Революция -[amount] Free Technologies = [amount] бесплатных технологий Rationalism Complete = Рационализм Завершен -[stats] from all [buildingFilter] buildings = [stats] со всех построек [buildingFilter] Rationalism = Рационализм Constitution = Конституция Universal Suffrage = Всеобщее Избирательное Право -when defending = когда защищается Civil Society = Гражданское Общество -[relativeAmount]% Food consumption by specialists [cityFilter] = [relativeAmount]% к потреблению еды специалистами [cityFilter] Free Speech = Свобода Слова -[amount] units cost no maintenance = [amount] юнитов содержатся бесплатно Democracy = Демократия Freedom Complete = Свобода Завершена Freedom = Свобода Populism = Популизм Militarism = Милитаризм -[stat] cost of purchasing [baseUnitFilter] units [relativeAmount]% = [relativeAmount]% к стоимости покупки юнитов: [baseUnitFilter] за [stat] Fascism = Фашизм -Quantity of strategic resources produced by the empire +[relativeAmount]% = Количество стратегических ресурсов в империи увеличивается на [relativeAmount]% Police State = Полицейское Государство Total War = Тотальная Война Autocracy Complete = Автократия Завершена -for [amount] turns = на [amount] ходов Autocracy = Автократия United Front = Объединённый Фронт -Militaristic City-States grant units [amount] times as fast when you are at war with a common nation = Воинственные города-государства дарят юниты в [amount] раз(а) чаще, когда вы воюете против общего врага Planned Economy = Плановая Экономика Nationalism = Национализм Socialism = Социализм -[relativeAmount]% maintenance cost for buildings [cityFilter] = [relativeAmount]% к стоимости содержания зданий [cityFilter] Communism = Коммунизм Order Complete = Порядок Завершен Order = Порядок @@ -3855,7 +4172,6 @@ Engineer = Инженер 'Where tillage begins, other arts follow. The farmers therefore are the founders of human civilization.' - Daniel Webster = 'Лишь на возделанной почве расцветают другие искусства. Поэтому фермеры — основатели цивилизации.' - Даниэль Уэбстер Agriculture = Земледелие -Starting tech = Начальная технология 'Shall the clay say to him that fashioneth it, what makest thou?' - Bible Isaiah 45:9 = 'Разве скажет глиняный сосуд гончару: Что ты делаешь?' - книга Исайи, 45:9 Pottery = Гончарное дело @@ -3872,7 +4188,6 @@ Sailing = Мореходство Calendar = Календарь 'He who destroys a good book kills reason itself.' - John Milton = 'Тот, кто уничтожает книгу, убивает самый разум.' - Джон Мильтон Writing = Письменность -Enables Open Borders agreements = Позволяет заключать договор об открытых границах 'Even brute beasts and wandering birds do not fall into the same traps or nets twice.' - Saint Jerome = 'Даже примитивные звери и перелетные птицы не попадают в одни и те же ловушки.' - Джон Мильтон Trapping = Охота 'Wisdom and virtue are like the two wheels of a cart.' - Japanese proverb = 'Мудрость и добродетель — как два колеса телеги.' - японская пословица @@ -3886,7 +4201,6 @@ Bronze Working = Обработка бронзы Optics = Оптика 'There is only one good, knowledge, and one evil, ignorance.' - Socrates = 'Есть лишь один бог - знание, и лишь один порок - невежество.' - Сократ Philosophy = Философия -Enables Research agreements = Позволяет заключать договор об исследовании 'A Horse! A Horse! My kingdom for a horse!' - Shakespeare (Richard III) = 'Коня! Коня! Престол мой за коня!' - Уильям Шекспир, «Ричард III» Horseback Riding = Верховая езда 'Mathematics is the gate and key to the sciences.' - Roger Bacon = 'Математика — врата и ключ всех наук.' - Роджер Бэкон @@ -3902,10 +4216,8 @@ Theology = Богословие Civil Service = Госслужба 'Better is bread with a happy heart than wealth with vexation.' - Amenemope = 'Лучше хлеб, который съедается с радостным сердцем, чем богатство с заботами.' - Аменемоп Currency = Деньги -Enables conversion of city production to [civWideStat] = Позволяет преобразовывать производство города в: [civWideStat] 'Instrumental or mechanical science is the noblest and, above all others, the most useful.' - Leonardo da Vinci = 'Механика — самая благородная и, главное, самая полезная из наук.' - Леонардо да Винчи Engineering = Инженерное дело -Roads connect tiles across rivers = Мосты позволяют прокладывать дороги через реку 'When pieces of bronze or gold or iron break, the metal-smith welds them together again in the fire, and the bond is established.' - Sri Guru Granth Sahib = 'Случись изделию из бронзы, золота или железа сломаться - кузнец сплавит обломки в огне, восстанавливая узы.' - Из книги 'Гратнх Сахиб' Metal Casting = Литье @@ -3917,7 +4229,6 @@ Education = Образование Chivalry = Рыцарство 'The press is the best instrument for enlightening the mind of man, and improving him as a rational, moral and social being.' - Thomas Jefferson = 'Пресса - лучший способ просвещения и улучшения человека как существа мыслящего, нравственного и общительного.' - Томас Джефферсон Machinery = Машиностроение -Improves movement speed on roads = Улучшает скорость передвижения по дорогам 'Measure what is measurable, and make measurable what is not so.' - Galileo Galilei = 'Измеряй измеримое и делай неизмеримое измеримым.' - Галилео Галилей Physics = Физика 'John Henry said to his Captain, / 'A man ain't nothin' but a man, / And before I'll let your steam drill beat me down, / I'll die with the hammer in my hand.'' - Anonymous: The Ballad of John Henry, the Steel-Drivin' Man = 'Закали свои порывы, / Преврати порывы в сталь / И лети мечтой игривой / Ты в заоблачную даль.' - Сергей Есенин @@ -4009,7 +4320,6 @@ Globalization = Глобализация Robotics = Робототехника 'Now, somehow, in some new way, the sky seemed almost alien.' - Lyndon B. Johnson = 'Теперь вдруг небо выглядело почти чужим.' - Линдон Джонсон Satellites = Спутники -Reveals the entire map = Открывает всю карту 'Be extremely subtle, even to the point of formlessness, be extremely mysterious, even to the point of soundlessness. Thereby you can be the director of the opponent's fate.' - Sun Tzu = 'Будь неуловимым, почти бесформенным. Будь скрытным, почти беззвучным. Тогда ты сможешь направлять судьбу врага как тебе угодно.' – Сунь-Цзы Stealth = Маскировка 'Our scientific power has outrun our spiritual power, we have guided missiles and misguided men.' – Martin Luther King Jr. = 'Наша научная мощь обогнала наше духовное развитие. У нас есть управляемые ракеты и неуправляемые люди.' – Мартин Лютер Кинг @@ -4026,7 +4336,6 @@ Nanotechnology = Нанотехнологии 'I think we agree, the past is over.' - George W. Bush = 'Думаю, мы все согласны, что прошлое закончилось.' - Линдон Джонсон Future Tech = Технологии будущего Who knows what the future holds? = Кто знает, что нас ждёт в будущем? -Can be continually researched = Эту технологию можно исследовать многократно #################### Lines from Terrains from Civ V - Vanilla #################### @@ -4044,34 +4353,24 @@ Tundra = Тундра Desert = Пустыня Lakes = Озёра -Fresh water = Пресная вода Mountain = Гора -Has an elevation of [amount] for visibility calculations = Имеет высоту [amount] для расчёта видимости -Units ending their turn on this terrain take [amount] damage = Юниты, закончившие ход на этой местности, получают [amount] урона Snow = Снег Hill = Холм -[amount] Strength for cities built on this terrain = [amount] к мощи городов, построенных на этой местности Forest = Лес -Provides a one-time Production bonus to the closest city when cut down = При вырубке даёт одноразовый бонус производства в ближайшем городе -Blocks line-of-sight from tiles at same elevation = Блокирует прямую видимость с местности на той же высоте -[amount]% Chance to be destroyed by nukes = [amount]% шанс быть уничтоженным ядерным оружием A Camp can be built here without cutting it down = Здесь можно построить лагерь без вырубки леса Jungle = Джунгли Marsh = Болото -Rare feature = Редкая особенность Only Polders can be built here = Здесь можно строить только польдеры Fallout = Пустошь -Nullifies all other stats this tile provides = Обнуляет все показатели этой клетки Oasis = Оазис -Only [improvementFilter] improvements may be built on this tile = Только улучшения: [improvementFilter] можно строить на этой клетке Flood plains = Пойма @@ -4084,11 +4383,8 @@ Great Barrier Reef = Большой Барьерный риф Old Faithful = Старый служака El Dorado = Эльдорадо -Grants 500 Gold to the first civilization to discover it = Дарит 500 золота первой цивилизации открывшей его Fountain of Youth = Фонтан вечной молодости -Grants [promotion] ([comment]) to adjacent [mapUnitFilter] units for the rest of the game = Дарит [promotion] ([comment]) соседним юнитам: [mapUnitFilter] до конца игры -Tile provides yield without assigned population = Приносит доход без назначения жителя Grand Mesa = Гранд-Меса @@ -4106,18 +4402,14 @@ Barringer Crater = Аризонский кратер #################### Lines from TileImprovements from Civ V - Vanilla #################### Farm = Ферма -Can also be built on tiles adjacent to fresh water = Также можно построить на клетках, прилегающих к пресной воде -[stats] from [tileFilter] tiles = [stats] от клеток [tileFilter] Lumber mill = Лесопилка -[stats] = [stats] Mine = Рудник Trading post = Торговый пост Camp = Лагерь -Can only be built to improve a resource = Можно построить только для улучшения ресурса Oil well = Нефтяная скважина @@ -4132,12 +4424,8 @@ Quarry = Каменоломня Fishing Boats = Рыбацкие лодки Fort = Форт -Can be built outside your borders = Можно построить за пределами ваших границ -Gives a defensive bonus of [relativeAmount]% = Увеличивает защиту юнита на [relativeAmount]% Road = Дорога - # Requires translation! -Costs [amount] [stat] per turn when in your territory = Reduces movement cost to ½ if the other tile also has a Road or Railroad = Снижает стоимость передвижения в 2 раза, если на другой клетке также есть Дорога или Железная дорога Reduces movement cost to ⅓ with Machinery = Снижает стоимость передвижения в 3 раза после открытия Машиностроения Requires Engineering to bridge rivers = Требуется Инженерное дело для постройки моста через реку @@ -4161,12 +4449,10 @@ Remove Railroad = Убрать железную дорогу Cancel improvement order = Отменить задание Repair = Отремонтировать -Unbuildable = Нельзя построить # Requires translation! Repairs a pillaged Improvement or Route = Academy = Академия -Removes removable features when built = Убирает очищаемые особенности при постройке Landmark = Памятник @@ -4177,24 +4463,17 @@ Customs house = Таможня Holy site = Святыня Citadel = Крепость -Adjacent enemy units ending their turn take [amount] damage = Соседние вражеские юниты получают [amount] урона -Can be built just outside your borders = Можно построить за пределами ваших границ -Constructing it will take over the tiles around it and assign them to your closest city = Постройка присвоит клетки вокруг и назначит их ближайшему городу Moai = Статуя моаи Terrace farm = Террасная ферма Ancient ruins = Древние руины -Unpillagable = Нельзя разграбить -Provides a random bonus when entered = Предоставляет случайный бонус при заходе City ruins = Руины города -Will be replaced by automated workers = Заменяется автоматизированными рабочими A bleak reminder of the destruction wreaked by War = Мрачное напоминание о разрушениях, нанесенных войной City center = Центр города -Irremovable = Неудаляемо Marks the center of a city = Отмечает центр города Appearance changes with the technological era of the owning civilization = Внешний вид меняется вместе с технологической эпохой владеющей цивилизации @@ -4219,14 +4498,12 @@ Stone = Камень Fish = Рыба Horses = Лошади -Guaranteed with Strategic Balance resource option = Гарантируется при стратегическом балансе ресурсов Iron = Железо Coal = Уголь Oil = Нефть -Deposits in [tileFilter] tiles always provide [amount] resources = Месторождения на клетках [tileFilter] всегда предоставляют [amount] ресурса Aluminum = Алюминий @@ -4263,7 +4540,6 @@ Whales = Киты Pearls = Жемчуг Jewelry = Драгоценности -Can only be created by Mercantile City-States = Может быть создано только торговыми городами-государствами Porcelain = Фарфор @@ -4279,8 +4555,6 @@ Melee Water = Судно ближнего боя Ranged Water = Судно дальнего боя Submarine = Подлодка Heal Instantly = Мгновенное исцеление -Heal this unit by [amount] HP = Восстанавливает этот юнит на [amount] ОЗ -Doing so will consume this opportunity to choose a Promotion = Забирает возможность выбрать повышение Accuracy I = Точность I @@ -4297,10 +4571,8 @@ Barrage III = Преграда III Volley = Залп Extended Range = Увеличенная дальность атаки -[amount] Range = [amount] дальности Indirect Fire = Непрямой огонь -Ranged attacks may be performed over obstacles = Дальнобойные атаки могут выполняться над препятствиями Shock I = Натиск I @@ -4323,21 +4595,14 @@ Formation I = Построение I Formation II = Построение II Blitz = Блиц -[amount] additional attacks per turn = [amount] дополнительных атак за ход Woodsman = Следопыт -Double movement in [terrainFilter] = Двукратная скорость перемещения через [terrainFilter] Amphibious = Морской десант -Eliminates combat penalty for attacking over a river = Убирает штраф за атаку через реку -Eliminates combat penalty for attacking across a coast = Убирает штраф за атаку с суши/моря Medic = Медик -All adjacent units heal [amount] HP when healing = Все соседние юниты восстанавливают [amount] ОЗ при лечении Medic II = Медик II -in [tileFilter] tiles = на клетках [tileFilter] -[amount] HP when healing = [amount] ОЗ когда лечится Scouting I = Разведка I @@ -4350,8 +4615,6 @@ Survivalism I = Выживание I Survivalism II = Выживание II Survivalism III = Выживание III -Unit will heal every turn, even if it performs an action = Юнит излечивается на каждом ходу, даже при выполнении действия -May withdraw before melee ([amount]%) = Может избежать схватки ([amount]%) Boarding Party I = Абордаж I @@ -4360,7 +4623,6 @@ Boarding Party II = Абордаж II Boarding Party III = Абордаж III Coastal Raider I = Береговой налётчик I -Earn [amount]% of the damage done to [combatantFilter] units as [civWideStat] = Получает [amount]% от урона, нанесенному юнитам: [combatantFilter] в виде [civWideStat] Coastal Raider II = Береговой налётчик II @@ -4388,14 +4650,12 @@ Armor Plating II = Броня II Armor Plating III = Броня III Flight Deck I = Лётная палуба I -Can carry [amount] extra [mapUnitFilter] units = Может переносить на [amount] больше юнитов: [mapUnitFilter] Flight Deck II = Лётная палуба II Flight Deck III = Лётная палуба III Supply = Снабжение -May heal outside of friendly territory = Может лечится вне дружественной территории Bomber = Бомбардировщик Siege I = Осада I @@ -4405,25 +4665,20 @@ Siege II = Осада II Siege III = Осада III Evasion = Уклонение -Damage taken from interception reduced by [relativeAmount]% = Урон от перехвата уменьшен на [relativeAmount]% Fighter = Истребитель Interception I = Перехват I -[relativeAmount]% Damage when intercepting = [relativeAmount]% к урону при перехвате Interception II = Перехват II Interception III = Перехват III -[relativeAmount]% Strength when performing Air Sweep = [relativeAmount]% к боевой мощи во время проведения воздушной зачистки - Air Targeting I = Воздушное прицеливание I Air Targeting II = Воздушное прицеливание II Sortie = Вылазка -[amount] extra interceptions may be made per turn = Может сделать на [amount] больше перехватов за ход Operational Range = Дальность @@ -4469,25 +4724,19 @@ Great Generals II = Великие генералы II Quick Study = Быстрое обучение Haka War Dance = Боевой танец хака -[relativeAmount]% Strength for enemy [combatantFilter] units in adjacent [tileFilter] tiles = [relativeAmount]% к боевой мощи вражеских юнитов: [combatantFilter] на соседних клетках [tileFilter] Rejuvenation = Восстановление -All healing effects doubled = Все эффекты лечения удвоены Slinger Withdraw = Отступление Ignore terrain cost = Без штрафов местности -Ignores terrain cost = Игнорирует штрафы ОП за местность Pictish Courage = Мужество пиктов Home Sweet Home = Дом, милый дом -[relativeAmount]% Strength decreasing with distance from the capital = Боевая мощь уменьшается на [relativeAmount]% с отдалением от столицы [unit] ability = Способность юнита [unit] -Heals [amount] damage if it kills a unit = Восстанавливает [amount] здоровья, когда уничтожает юнит - #################### Lines from UnitTypes from Civ V - Vanilla #################### @@ -4495,23 +4744,12 @@ Heals [amount] damage if it kills a unit = Восстанавливает [amoun Civilian Water = Гражданские воды -Can enter ice tiles = Может проходить через лёд -Invisible to non-adjacent units = Невидим для юнитов, которые не находятся рядом -Can see invisible [mapUnitFilter] units = Может обнаруживать невидимые юниты: [mapUnitFilter] - - Aircraft = Самолёт -Can see over obstacles = Может видеть сквозь препятствия -Can perform Air Sweep = Может проводить воздушную зачистку Atomic Bomber = Атомный бомбардировщик Missile = Ракета -Self-destructs when attacking = Самоуничтожается при атаке -Cannot be intercepted = Нельзя перехватить - -Can pass through impassable tiles = Может проходить через непроходимые клетки Armor = Бронированный юнит @@ -4531,13 +4769,6 @@ AtomicBomber = Атомный бомбардировщик #################### Lines from Units from Civ V - Vanilla #################### -Can build [improvementFilter/terrainFilter] improvements on tiles = Может создавать на клетках улучшения: [improvementFilter/terrainFilter] - -Founds a new city = Может основать город -Excess Food converted to Production when under construction = Избыток еды конвертируется в производство во время сооружения -Requires at least [amount] population = Требуется как минимум [amount] населения - -May upgrade to [baseUnitFilter] through ruins-like effects = Может быть промодернизирован до [baseUnitFilter] через действия руин This is your basic, club-swinging fighter. = Это ваш базовый боец, размахивающий дубинкой. @@ -4556,17 +4787,12 @@ Slinger = Пращник Skirmisher = Застрельщик Work Boats = Рабочие лодки -Cannot enter ocean tiles = Не может выйти в открытый океан -May create improvements on water resources = Может создавать улучшения на морских ресурсах -Uncapturable = Нельзя захватить Trireme = Трирема Galley = Галера Chariot Archer = Лучник на колеснице -No defensive terrain bonus = Нет бонуса защиты от местности -Rough terrain penalty = Штраф пересечённой местности War Chariot = Боевая колесница @@ -4580,12 +4806,10 @@ Persian Immortal = Бессмертные Marauder = Мародер Horseman = Всадник -Can move after attacking = Может двигаться после атаки Companion Cavalry = Гетайр Catapult = Катапульта -Must set up to ranged attack = Должен подготовиться перед дальнобойной атакой Ballista = Баллиста @@ -4597,14 +4821,12 @@ Mohawk Warrior = Воин-мохавк Landsknecht = Ландскнехт -Can move immediately once bought = Может двигаться сразу после покупки Knight = Рыцарь Camel Archer = Лучник на верблюде Conquistador = Конкистадор -on foreign continents = на внешних континентах Naresuan's Elephant = Слон Наресуана @@ -4662,16 +4884,11 @@ Ironclad = Броненосец Artillery = Артиллерия -Can only attack [tileFilter] tiles = Может атаковать только [tileFilter] клетки Foreign Legion = Иностранный легион -[relativeAmount]% chance to intercept air attacks = [relativeAmount]% шанс перехватить воздушные атаки - Carrier = Авианосец -Cannot attack = Не может атаковать -Can carry [amount] [mapUnitFilter] units = Может переносить [amount] юнитов: [mapUnitFilter] Battleship = Линкор @@ -4685,7 +4902,6 @@ Zero = Истребитель "Зеро" B17 = Бомбардировщик B-17 Paratrooper = Парашютист -May Paradrop up to [amount] tiles from inside friendly territory = Может десантироваться с парашютом максимум на [amount] клеток от дружественной территории Tank = Танк @@ -4694,9 +4910,6 @@ Panzer = Танк "Тигр" Anti-Tank Gun = Противотанковое орудие Atomic Bomb = Атомная бомба -Nuclear weapon of Strength [amount] = Ядерное оружие с силой [amount] -if [buildingFilter] is constructed = если построена [buildingFilter] -Blast radius [amount] = Радиус взрыва [amount] Rocket Artillery = Ракетная артиллерия @@ -4707,9 +4920,6 @@ Guided Missile = Управляемая ракета Nuclear Missile = Ядерная ракета Helicopter Gunship = Боевой вертолет -All tiles cost 1 movement = Все клетки обходятся в 1 передвижение -Ignores Zone of Control = Игнорирует зоны контроля -Unable to capture cities = Не может захватывать города Nuclear Submarine = Атомная подлодка @@ -4724,48 +4934,26 @@ Jet Fighter = Реактивный истребитель Giant Death Robot = Гигантский робот смерти Stealth Bomber = Бомбардировщик "Стелс" -Cannot be carried by [mapUnitFilter] units = Не может переноситься юнитами: [mapUnitFilter] Great Artist = Великий художник -Can start an [amount]-turn golden age = Может начать золотой век длительностью [amount] ходов -Can construct [improvementName] = Может построить [improvementName] -Great Person - [comment] = Великий человек - [comment] Great Scientist = Великий учёный -Can hurry technology research = Может ускорить изучение технологии Great Merchant = Великий торговец -Can undertake a trade mission with City-State, giving a large sum of gold and [amount] Influence = Может заключить торговый договор с городом-государством, что принесет большое количество золота и [amount] влияния Great Engineer = Великий инженер -Can speed up construction of a building = Может ускорить строительство здания Great Prophet = Великий пророк -if it hasn't used other actions yet = если ещё не использовался для других действий -Can [action] [amount] times = Может [amount] раз(а): [action] -Removes other religions when spreading religion = Очищает от остальных религий при распространении своей -May found a religion = Может основать религию -May enhance a religion = Может укрепить религию -May enter foreign tiles without open borders = Может заходить на чужие клетки без открытых границ -Religious Unit = Религиозный юнит -Takes your religion over the one in their birth city = Принимает вашу религию вместо той, что исповедуется в городе возникновения Great General = Великий полководец -[relativeAmount]% Strength bonus for [mapUnitFilter] units within [amount] tiles = [relativeAmount]% бонус к боевой мощи юнитов: [mapUnitFilter] вблизи [amount] клеток Khan = Хан Missionary = Миссионер -May enter foreign tiles without open borders, but loses [amount] religious strength each turn it ends there = Может входить на чужие клетки без открытых границ, но теряет [amount] религиозной мощи каждый ход -Can be purchased with [stat] [cityFilter] = Можно купить за [stat] [cityFilter] Inquisitor = Инквизитор -Prevents spreading of religion to the city it is next to = Предотвращает распространение религии в рядом стоящем городе SS Booster = Ракета-носитель КК -Spaceship part = Часть космического корабля -Can be added to [comment] in the Capital = Может быть вставлен в [comment] в столице -Limited to [amount] per Civilization = До [amount] штук на цивилизацию SS Cockpit = Мостик КК @@ -4800,24 +4988,20 @@ Have highest score after max turns = Иметь наивысший счёт по Ancestor Worship = Культ предков Dance of the Aurora = Танец Авроры -[stats] from [tileFilter] tiles without [tileFilter2] [cityFilter] = [stats] от клеток [tileFilter], не имеющих [tileFilter2] [cityFilter] Desert Folklore = Легенда пустыни Faith Healers = Целители -[mapUnitFilter] Units adjacent to this city heal [amount] HP per turn when healing = [mapUnitFilter] юниты рядом с городом восстанавливают [amount] ОЗ за ход во время лечения Fertility Rites = Обряды плодородия God of Craftsman = Бог ремесленников -in cities with at least [amount] [populationFilter] = в городах, имеющих как минимум [amount] [populationFilter] God of the Open Sky = Бог открытого неба God of the Sea = Бог моря God of War = Бог войны -Earn [amount]% of [mapUnitFilter] unit's [costOrStrength] as [civWideStat] when killed within 4 tiles of a city following this religion = Получает [amount]% [costOrStrength] [mapUnitFilter] юнита в виде [civWideStat] при его уничтожении в радиусе 4 клеток от города, следующего этой религии Goddess of Festivals = Богиня празднеств @@ -4842,7 +5026,6 @@ Religious Settlements = Религиозные поселения Sacred Path = Священный путь Sacred Waters = Священные воды -[stats] in cities on [terrainFilter] tiles = [stats] в городах на клетках [terrainFilter] Stone Circles = Каменные круги @@ -4850,7 +5033,6 @@ Follower = Последователь Asceticism = Аскетизм Cathedrals = Соборы -May buy [buildingFilter] buildings with [stat] [cityFilter] = Можно покупать здания: [buildingFilter] за [stat] [cityFilter] Choral Music = Хоралы @@ -4861,13 +5043,10 @@ Feed the World = Накорми мир Guruship = Наставничество Holy Warriors = Священные воины -before the [era] = до эпохи: [era] -May buy [baseUnitFilter] units with [stat] for [amount] times their normal Production cost = Можно покупать юниты: [baseUnitFilter] за [stat] по стоимости в [amount] раз(а) большей стоимости их производства Liturgical Drama = Литургическая драма Monasteries = Монастыри -May buy [buildingFilter] buildings for [amount] [stat] [cityFilter] = Можно покупать здания: [buildingFilter] за [amount] [stat] [cityFilter] Mosques = Мечети @@ -4880,28 +5059,21 @@ Religious Art = Религиозное искусство Religious Center = Религиозный центр Religious Community = Религиозное сообщество -[relativeAmount]% [stat] from every follower, up to [relativeAmount2]% = [relativeAmount2]% [stat] от каждого последователя вплоть до [relativeAmount]% Swords into Ploughshares = Мечи на орала -when not at war = в мирное время Founder = Основатель Ceremonial Burial = Ритуальное погребение -[stats] for each global city following this religion = [stats] за каждый глобальный город, следующий этой религии Church Property = Церковная собственность Initiation Rites = Обряды посвящения -[stats] when a city adopts this religion for the first time (modified by game speed) = [stats] при принятии городом этой религии в первый раз (зависит от скорости игры) Interfaith Dialogue = Межконфессиональный диалог -When spreading religion to a city, gain [amount] times the amount of followers of other religions as [stat] = При распространении религии в городе, даёт количество последователей других религий в виде [stat] в [amount]-кратном размере Papal Primacy = Папское верховенство -Resting point for Influence with City-States following this religion [amount] = Стандартное значение влияния на города-государства, следующих этой религии [amount] Peace Loving = Миролюбие -[stats] from every [amount] global followers [cityFilter] = [stats] за каждые [amount] глобальных последователей [cityFilter] Pilgrimage = Паломничество @@ -4915,23 +5087,18 @@ Defender of the Faith = Защитник веры Holy Order = Святой орден Itinerant Preachers = Странствующие проповедники -Religion naturally spreads to cities [amount] tiles away = Религия распространяется на города естественным образом на [amount] клеток дальше Just War = Справедливая война Messiah = Мессия -[relativeAmount]% Spread Religion Strength = [relativeAmount]% к религиозной мощи -[relativeAmount]% Faith cost of generating Great Prophet equivalents = [relativeAmount]% к затратам веры на появление Великого пророка Missionary Zeal = Миссионерское усердие Religious Texts = Религиозные тексты -[relativeAmount]% Natural religion spread [cityFilter] = [relativeAmount]% к естественному распространению религии [cityFilter] Religious Unity = Религиозное единство Reliquary = Реликварий -[stats] whenever a Great Person is expended = [stats] всякий раз, когда расходуется Великий человек #################### Lines from Buildings from Civ V - Gods & Kings #################### @@ -4958,7 +5125,6 @@ Petra = Петра Great Mosque of Djenne = Великая мечеть Дженне 'With the magnificence of eternity before us, let time, with all its fluctuations, dwindle into its own littleness.' - Thomas Chalmers = 'Перед нами величие вечности, так пусть же время со всеми его колебаниями пребудет в собственной ничтожности.' - Томас Чалмерс -[baseUnitFilter] units built [cityFilter] can [action] [amount] extra times = [baseUnitFilter], созданные [cityFilter], могут на [amount] раз(а) больше: [action] Grand Temple = Великий храм @@ -4986,10 +5152,8 @@ Recycling Center = Центр переработки отходов CN Tower = Си-Эн Тауэр 'Nothing travels faster than light with the possible exception of bad news, which obeys its own special rules.' - Douglas Adams = 'Ничто не движется быстрее скорости света, кроме плохих новостей - они подчиняются собственным законам.' – Дуглас Адамс -[amount] population [cityFilter] = [amount] к населению [cityFilter] Bomb Shelter = Бомбоубежище -Population loss from nuclear attacks [relativeAmount]% [cityFilter] = [relativeAmount]% к потере населения от ядерных атак [cityFilter] Hubble Space Telescope = Телескоп Хаббл 'The wonder is, not that the field of stars is so vast, but that man has measured it.' - Anatole France = 'Чудо не в том, что звездный небосклон столь обширен, но в том, что человек сумел измерить его.' - Анатоль Франс @@ -5012,13 +5176,6 @@ Pagoda = Пагода #################### Lines from Eras from Civ V - Gods & Kings #################### -Every major Civilization gains a spy once a civilization enters this era = Каждая крупная цивилизация получает шпиона как только цивилизация войдет в эту эпоху - -May not generate great prophet equivalents naturally = Великий пророк не появляется самостоятельно -May buy [baseUnitFilter] units for [amount] [stat] [cityFilter] at an increasing price ([amount2]) = Можно покупать юниты: [baseUnitFilter] за [amount] [stat] [cityFilter] по возрастающей стоимости ([amount2]) -Starting in this era disables religion = Начало в этой эпохе отключит религию - - Marine = Морской пехотинец @@ -5324,9 +5481,6 @@ Hildico = Ильдико Gudrun = Гудрун Atilla's Court = Ставка Атиллы The Huns = Гунны -Cities are razed [amount] times as fast = Города разрушаются в [amount] раз(а) быстрее -Starts with [tech] = Начинает с технологией [tech] -"Borrows" city names from other civilizations in the game = "Одалживает" названия городов у других цивилизаций в игре William of Orange = Вильгельм Оранский As much as I despise war, I consider it a, hahaha, contribution to the common cause to erase your existence. = Вы знаете, я ненавижу войну. Но ваше уничтожение стоит рассматривать как своего рода дело на благо общества. @@ -5380,7 +5534,6 @@ Weesp = Веесп Coevorden = Куворден Kerkrade = Керкраде The Netherlands = Нидерланды -Retain [relativeAmount]% of the happiness from a luxury after the last copy has been traded away = [relativeAmount]% счастья от редкого ресурса сохраняется при продаже последней его единицы Gustavus Adolphus = Густав Адольф The Hakkapeliittas will ride again and your men will fall just at the sight of my cavalry! God with us! = Хаккапелиты вновь пойдут в атаку, и ваши люди бросятся бежать, едва увидев мою кавалерию. С нами бог! @@ -5446,8 +5599,6 @@ Borgholm = Боргхольм Strängnäs = Стренгнес Sveg = Свег Sweden = Швеция -Gain [amount] Influence with a [baseUnitFilter] gift to a City-State = При подарке [baseUnitFilter] городу-государству влияние на него увеличивается на [amount] -When declaring friendship, both parties gain a [relativeAmount]% boost to great person generation = При объявлении дружбы обе стороны получают [relativeAmount]% бонус к появлению Великих людей Maria Theresa = Мария Терезия Shame that it has come this far. But ye wished it so. Next time, be so good, choose your words more wisely. = Жалко, что всё зашло настолько далеко. Но вы этого желали. В следующий раз, будьте хорошими, и мудрее подбирайте свои слова. @@ -5498,7 +5649,6 @@ Saalbach = Зальбах Lienz = Лиенц Steyr = Штайр Austria = Австрия -Can spend Gold to annex or puppet a City-State that has been your ally for [amount] turns. = Можно тратить золото на то, чтобы аннексировать или сделать сателлитом город-государство, который был союзником на протяжении [amount] и более ходов Dido = Дидона Tell me, do you all know how numerous my armies, elephants and the gdadons are? No? Today, you shall find out! = Скажите мне, а вы все знаете, насколько многочисленны мои войска, слоны и гдадоны? Нет? Сегодня вы узнаете! @@ -5549,7 +5699,6 @@ Sabratha = Сабрата Rusadir = Русадир Baecula = Бекула Saldae = Сальды -Land units may cross [terrainName] tiles after the first [baseUnitFilter] is earned = Сухопутные юниты могут пересекать клетки [terrainName] после того, как появился первый [baseUnitFilter] Units ending their turn on [tileFilter] tiles take [amount] damage = Юниты, закончившие свой ход на клетках [tileFilter], получают [amount] урона Theodora = Феодора @@ -5604,7 +5753,6 @@ Constantia = Констанция Patra = Патры Korinthos = Коринф Byzantium = Византия -May choose [amount] additional belief(s) of any type when [foundingOrEnhancing] a religion = Можно дополнительно выбрать [amount] верований когда [foundingOrEnhancing] религия Boudicca = Боудикка You shall stain this land no longer with your vileness! To arms, my countrymen. We ride to war! = Вы больше запятнайте эту землю своей мерзостью! К оружию, соплеменники. Мы отправляемся на войну! @@ -5655,7 +5803,6 @@ Llanfairpwllgwyngyll = Лланвайр Пуллгвингилл Falmouth = Фалмут Lorient = Лорьян Celts = Кельты -with [amount] to [amount2] neighboring [tileFilter] [tileFilter2] tiles = когда от [amount] до [amount2] соседних клеток [tileFilter] [tileFilter2] Haile Selassie = Хайле Селассие I have tried all other avenues, but yet you persist in this madness. I hope, for your sake, your end is swift. = Я испробовал всевозможные пути, но вы же упорствуете в этом безумии. Надеюсь, для вашего же блага, ваш конец скоро наступит. @@ -5708,7 +5855,6 @@ Gambela = Гамбела Ziway = Звай Weldiya = Уольдыя Ethiopia = Эфиопия -when fighting units from a Civilization with more Cities than you = когда сражается с юнитами из цивилизации с большим числом городов чем у вас Pacal = Пакаль A sacrifice unlike all others must be made! = Жертва в отличие от всего остального, должна быть принесена! @@ -5762,8 +5908,6 @@ Ixinche = Ишимче Zaculeu = Сакулеу Kabah = Кабах The Maya = Майя -Receive a free Great Person at the end of every [comment] (every 394 years), after researching [tech]. Each bonus person can only be chosen once. = Получает бесплатного Великого человека в конце каждого [comment] (раз в 394 года) после исследования [tech]. Каждого Великого человека можно выбрать только один раз. -Once The Long Count activates, the year on the world screen displays as the traditional Mayan Long Count. = С момента действия длинного счета год на экране отображается традиционным длинным счетом майя I didn't want to do this. We declare war. = Мне не хотелось этого делать, но мы объявляем войну. @@ -5784,14 +5928,6 @@ Jerusalem = Иерусалим #################### Lines from Policies from Civ V - Gods & Kings #################### -Provides a [buildingName] in your first [amount] cities for free = [buildingName] появляется в ваших первых [amount] городах - - -[relativeAmount]% Gold from Great Merchant trade missions = На [relativeAmount]% больше золота от сделок Великого торговца - - -Upon capturing a city, receive [amount] times its [stat] production as [civWideStat] immediately = По взятию города, мгновенно получает его производство [stat] в виде [civWideStat] в [amount]-кратном размере - #################### Lines from Quests from Civ V - Gods & Kings #################### @@ -5868,10 +6004,6 @@ Uluru = Улуру #################### Lines from TileImprovements from Civ V - Gods & Kings #################### - # Requires translation! -Costs [amount] [stat] per turn = - - Polder = Польдер @@ -5893,12 +6025,9 @@ Truffles = Трюфели Hussar = Гуссар -[relativeAmount]% to Flank Attack bonuses = [relativeAmount]% к бонусу атаки с фланга Hakkapeliitta = Хаккапелит -Transfer Movement to [mapUnitFilter] = Передаёт ОП юниту [mapUnitFilter] -[relativeAmount]% Strength when stacked with [mapUnitFilter] = [relativeAmount]% к боевой мощи когда находится на одной клетке с [mapUnitFilter] #################### Lines from UnitTypes from Civ V - Gods & Kings #################### @@ -5919,7 +6048,6 @@ Horse Archer = Конный лучник Battering Ram = Таран -Can only attack [combatantFilter] units = Может атаковать только юниты: [combatantFilter] Pictish Warrior = Пиктский воин @@ -5936,7 +6064,6 @@ Galleass = Галера Privateer = Капер -May capture killed [mapUnitFilter] units = Может захватывать разгромленных юнитов: [mapUnitFilter] Sea Beggar = Морские гёзы @@ -6208,142 +6335,3 @@ City Blockade = # Requires translation! One of your cities is under a naval blockade! When all adjacent water tiles of a coastal city are blocked - city loses harbor connection to all other cities, including capital. Make sure to de-blockade cities by deploying friendly military naval units to fight off invaders. = - -#################### Lines from Unique Types ####################### - -Nullifies [stat] [cityFilter] = Обнуляет показатель [stat] [cityFilter] -Nullifies Growth [cityFilter] = Обнуляет рост [cityFilter] -Provides military units every ≈[amount] turns = Даёт военных юнитов каждые ≈[amount] ходов -Provides a unique luxury = Даёт уникальный ресурс -Cannot build [baseUnitFilter] units = Не может строить юниты: [baseUnitFilter] -May choose [amount] additional [beliefType] beliefs when [foundingOrEnhancing] a religion = Можно дополнительно выбрать [amount] верований [beliefType] когда [foundingOrEnhancing] религия -May buy [buildingFilter] buildings for [amount] [stat] [cityFilter] at an increasing price ([amount2]) = Можно покупать здания: [buildingFilter] за [amount] [stat] [cityFilter] по возрастающей стоимости ([amount2]) -May buy [baseUnitFilter] units for [amount] [stat] [cityFilter] = Можно покупать юниты: [baseUnitFilter] за [amount] [stat] [cityFilter] -May buy [baseUnitFilter] units with [stat] [cityFilter] = Можно покупать юниты: [baseUnitFilter] за [stat] [cityFilter] -May buy [buildingFilter] buildings with [stat] for [amount] times their normal Production cost = Можно покупать здания: [buildingFilter] за [stat] по стоимости в [amount] раз(а) большей стоимости их производства -[stat] cost of purchasing [buildingFilter] buildings [relativeAmount]% = [relativeAmount]% к стоимости покупки зданий [buildingFilter] за [stat] -Triggers victory = Приводит к победе -Starts with [policy] adopted = Начинает с принятым институтом [policy] -[amount] Unit Supply = [amount] к снабжению юнита -[amount] Unit Supply per [amount2] population [cityFilter] = [amount] к снабжению юнита за каждые [amount2] населения [cityFilter] -[amount] Unit Supply per city = [amount] к снабжению юнита за каждый город -Rebel units may spawn = Могут появляться отряды повстанцев -Can be purchased for [amount] [stat] [cityFilter] = Можно купить за [amount] [stat] [cityFilter] -Requires a [buildingFilter] in at least [amount] cities = Требуется [buildingFilter] как минимум в [amount] городах -Must not be next to [terrainFilter] = Не должен быть рядом с клеткой [terrainFilter] -Creates a [improvementName] improvement on a specific tile = Создает улучшение [improvementName] на определенной клетке -No defensive terrain penalty = Нет штрафа защиты от местности -May attack when embarked = Может атаковать, погрузившись на борт -No Sight = Нет радиуса обзора -Cannot intercept [mapUnitFilter] units = Не может перехватывать юниты: [mapUnitFilter] -[amount] XP gained from combat = [amount] ОО от боя -Destroys tile improvements when attacking = Разрушает улучшения клеток при атаке -Cannot move = Не может передвигаться -[amount] Movement point cost to embark = [amount] очков передвижения, чтобы погрузиться на борт -Can speed up the construction of a wonder = Может ускорить строительство чуда - # Requires translation! -Can transform to [unit] = -by consuming this unit = при растрате этого юнита - # Requires translation! -before [amount] turns = - # Requires translation! -after [amount] turns = -when at war = во время войны -during We Love The King Day = во время Дня любви к отчизне -when between [amount] and [amount2] Happiness = когда счастье между [amount] и [amount2] -when below [amount] Happiness = когда меньше [amount] счастья -during the [era] = во время эпохи: [era] - # Requires translation! -if starting in the [era] = -if no other Civilization has researched this = если никакая другая цивилизация не исследовала -after adopting [policy] = после принятия: [policy] - # Requires translation! -before founding a Pantheon = - # Requires translation! -after founding a Pantheon = -with [resource] = с: [resource] -without [resource] = без: [resource] - # Requires translation! -when above [amount] [resource] = - # Requires translation! -when below [amount] [resource] = -in cities with a [buildingFilter] = в городах, имеющих [buildingFilter] -for units with [promotion] = для юнитов с повышением [promotion] -for units without [promotion] = для юнитов без повышения [promotion] -when above [amount] HP = когда больше [amount] ОЗ -when below [amount] HP = когда меньше [amount] ОЗ -with [amount] to [amount2] neighboring [tileFilter] tiles = когда от [amount] до [amount2] соседних клеток [tileFilter] -in [tileFilter] [tileFilter2] tiles = на клетках [tileFilter] [tileFilter2] -in tiles without [tileFilter] = на клетках, не имеющих [tileFilter] -on water maps = на морских участках -in [regionType] Regions = в областях: [regionType] -in all except [regionType] Regions = во всех областях за исключением: [regionType] -Free [baseUnitFilter] found in the ruins = Бесплатный юнит: [baseUnitFilter] найден в руинах -[amount] Free Social Policies = [amount] бесплатных общественных институтов -[amount] population in a random city = [amount] населения в случайном городе -[amount] free random researchable Tech(s) from the [era] = [amount] бесплатных случайных технологий из эпохи [era] -Gain a free [beliefType] belief = Даёт бесплатное верование: [beliefType] -Gain [amount] [stat] = Даёт [amount] [stat] -Gain [amount]-[amount2] [stat] = Даёт [amount]-[amount2] [stat] -Gain enough Faith for a Pantheon = Даёт очки веры, достаточных для пантеона -Gain enough Faith for [amount]% of a Great Prophet = Даёт очки веры, достаточных для [amount]% Великого пророка -Reveal up to [amount/'all'] [tileFilter] within a [amount] tile radius = Открывает [amount/'all'] [tileFilter] в радиусе [amount] клеток -From a randomly chosen tile [amount] tiles away from the ruins, reveal tiles up to [amount2] tiles away with [amount3]% chance = В случайно выбранной клетке, удаленной на [amount] клеток от руин, открывает до [amount2] клеток с шансом в [amount3]% -This Unit gains [amount] XP = Этот юнит получает [amount] ОО -This Unit upgrades for free including special upgrades = Этот юнит модернизируется бесплатно включая специальные улучшения -This Unit gains the [promotion] promotion = Этот юнит получает повышение [promotion] - # Requires translation! -upon discovering [tech] = - # Requires translation! -upon entering the [era] = - # Requires translation! -upon adopting [policy] = - # Requires translation! -upon declaring war with a major Civilization = - # Requires translation! -upon declaring friendship = - # Requires translation! -upon entering a Golden Age = - # Requires translation! -upon conquering a city = - # Requires translation! -upon founding a city = - # Requires translation! -upon discovering a Natural Wonder = - # Requires translation! -upon constructing [buildingFilter] = - # Requires translation! -upon constructing [buildingFilter] [cityFilter] = - # Requires translation! -upon founding a Pantheon = - # Requires translation! -upon founding a Religion = - # Requires translation! -upon enhancing a Religion = -Hidden after generating a Great Prophet = Скрыто после появления Великого пророка -Triggerable = Приводится в действие -Global = Глобальный -Nation = Нация -Era = Эпоха -Tech = Технология -Policy = Общественный институт -FounderBelief = Верование основателя -FollowerBelief = Верование последователя -Building = Здание -Unit = Юнит -UnitType = Тип юнита -Promotion = Повышение -Improvement = Улучшение -Resource = Ресурс -Ruins = Руины -Speed = Скорость -Tutorial = Обучение -CityState = Город-государство -ModOptions = Параметры мода -Conditional = Условие - # Requires translation! -TriggerCondition = -EstablishNetwork = Установка сети -StealingTech = Кража технологий -RiggingElections = Подтасовка выборов -CounterIntelligence = Контрразведка diff --git a/android/assets/jsons/translations/Simplified_Chinese.properties b/android/assets/jsons/translations/Simplified_Chinese.properties index 66ad51b132..e65957cb0b 100644 --- a/android/assets/jsons/translations/Simplified_Chinese.properties +++ b/android/assets/jsons/translations/Simplified_Chinese.properties @@ -168,36 +168,6 @@ Ally = 歃血为盟 Current leader is [civInfo] with [amount] [stat] generated. = 当前领先者是有[amount][stat]的[civInfo]。 Current leader is [civInfo] with [amount] Technologies discovered. = 当前领先者是有[amount]科研的[civInfo]。 -## Diplomatic modifiers - -You declared war on us! = 不知死活的蠢货!你竟敢向我们宣战! -Your warmongering ways are unacceptable to us. = 你的穷兵黩武行径是我们无法容忍的! -You have captured our cities! = 多行不义必自毙!你竟敢占领我们的城市! -We applaud your liberation of our conquered cities! = 你解放我们被占领城市的行为让我们欢呼雀跃! -We applaud your liberation of conquered cities! = 你解放被占领城市的行为让我们欢呼雀跃! -Years of peace have strengthened our relations. = 多年的和平时光让我们更加珍视彼此的关系。 -Our mutual military struggle brings us closer together. = 并肩对抗共同敌人的战斗拉近了彼此的距离。 -We have signed a public declaration of friendship = 我们签署了一份公开的友谊宣言! -You have declared friendship with our enemies! = 你竟敢对我们的敌人表示友好! -You have declared friendship with our allies = 你对我们的盟友表示了友好! -Our open borders have brought us closer together. = 开放边境协定促进了彼此的了解,让我们的人民心心相通! -Your so-called 'friendship' is worth nothing. = 你所谓的 “友谊” 一文不值。 -You have publicly denounced us! = 批判的武器不能代替武器的批判,你对我们的谴责是懦夫行为。 -You have denounced our allies = 对我们盟友的谴责也是对我们的冒犯,请好自为之! -You have denounced our enemies = 敌人的敌人就是朋友,你对我们敌人的谴责是维护公正的仗义执言。 -You betrayed your promise to not settle cities near us = 你违背了不在我们附近建城的承诺,请好自为之。 -You fulfilled your promise to stop settling cities near us! = 感谢你履行了不在我们附近建城的承诺。 -You refused to stop settling cities near us = 你拒绝停止在我们附近建城的决定是愚蠢的,好自为之! -Your arrogant demands are in bad taste = 你的傲慢要求不合情理。 -Your use of nuclear weapons is disgusting! = 你使用核武器的行为是令人发指的! -You have stolen our lands! = 你窃取了我们的土地! -You gave us units! = 你给予我们了单位! -You destroyed City-States that were under our protection! = 你竟敢消灭受我们保护的城邦! -You attacked City-States that were under our protection! = 你竟敢攻击受我们保护的城邦! -You demanded tribute from City-States that were under our protection! = 你竟敢向受我们保护的城邦索要贡品! -You sided with a City-State over us = 你支持一个城邦而不是我们 -You returned captured units to us = 你把我们被俘获的单位归还给了我们 - Demands = 要求 Please don't settle new cities near us. = 请不要在我们附近建立新的城市。 Very well, we shall look for new lands to settle. = 好的,我们将会寻找新的建城位置。 @@ -1725,6 +1695,401 @@ ConditionalsPlacement = before ########################### AUTOMATICALLY GENERATED TRANSLATABLE STRINGS ########################### + +#################### Lines from Unique Types ####################### + +[stats] = [stats] +[stats] [cityFilter] = [cityFilter][stats] +[stats] from every specialist [cityFilter] = [cityFilter]中的每个专业人员[stats] +[stats] per [amount] population [cityFilter] = [cityFilter]每 [amount] 人口[stats] +[stats] per [amount] social policies adopted = 每推行[amount]个政策[stats] +[stats] in cities on [terrainFilter] tiles = 在城市的[terrainFilter]地块 [stats] +[stats] from all [buildingFilter] buildings = 所有[buildingFilter]建筑[stats] +[stats] from [tileFilter] tiles [cityFilter] = [cityFilter]的[tileFilter]地块[stats] +[stats] from [tileFilter] tiles without [tileFilter2] [cityFilter] = [cityFilter]除[tileFilter2]地块之外的[tileFilter]的地块[stats] +[stats] from each Trade Route = 每条贸易路线 [stats] +[stats] for each global city following this religion = 所有信教的城市[stats] +[stats] from every [amount] global followers [cityFilter] = [cityFilter]中每拥有[amount]单位全球教徒每回合[stats] +[relativeAmount]% [stat] = [relativeAmount]% [stat] +[relativeAmount]% [stat] [cityFilter] = [cityFilter][relativeAmount]%[stat] +[relativeAmount]% [stat] from every [tileFilter/buildingFilter] = [relativeAmount]% [stat] 来自每个 [tileFilter/buildingFilter] +[relativeAmount]% Yield from every [tileFilter/buildingFilter] = [relativeAmount]%来自每个[tileFilter/buildingFilter]的产出 +[relativeAmount]% [stat] from every follower, up to [relativeAmount2]% = 每个信徒都[relativeAmount]% [stat] ,但是最多到 [relativeAmount2]% +[relativeAmount]% [stat] from City-States = [relativeAmount]%[stat]来自城邦 +[relativeAmount]% [stat] from Trade Routes = 从交易路线中可获得额外的[relativeAmount]% [stat] +Nullifies [stat] [cityFilter] = 消除[cityFilter]的[stat] +Nullifies Growth [cityFilter] = 停止[cityFilter]中的人口增长 +[relativeAmount]% Production when constructing [buildingFilter] buildings [cityFilter] = [cityFilter]建造[buildingFilter]时[relativeAmount]%产能 +[relativeAmount]% Production when constructing [baseUnitFilter] units [cityFilter] = [cityFilter]组建[baseUnitFilter]单位时[relativeAmount]%产能 +[relativeAmount]% Production when constructing [buildingFilter] wonders [cityFilter] = 建造[buildingFilter]奇观时[cityFilter][relativeAmount]%产能 +[relativeAmount]% Production towards any buildings that already exist in the Capital = 所有在首都建成的建筑在其他城市建造时[relativeAmount]%产能 +Provides military units every ≈[amount] turns = 每经过约[amount]回合提供一个军事单位 +Provides a unique luxury = 提供一种独特的奢侈资源 +Military Units gifted from City-States start with [amount] XP = 城邦赠送的军事单位起始拥有[amount]经验 +Militaristic City-States grant units [amount] times as fast when you are at war with a common nation = 与共同的敌人交战时,军事型城邦提供单位的频率为通常的[amount]倍。 +Gifts of Gold to City-States generate [relativeAmount]% more Influence = 赠与城邦金钱提升的影响力+[relativeAmount]% +Can spend Gold to annex or puppet a City-State that has been your ally for [amount] turns. = 可以花费金钱吞并或傀儡一个已经是你的盟友[amount]回合的城邦。 +City-State territory always counts as friendly territory = 城邦领土始终视为友好领土 +Allied City-States will occasionally gift Great People = 缔结同盟的城邦随机赠送伟人 +Will not be chosen for new games = 不能在新游戏中选择 +[relativeAmount]% City-State Influence degradation = 对城邦影响减少成度增加[relativeAmount]% +Resting point for Influence with City-States is increased by [amount] = 对所有城邦的影响力的基准值+[amount] +Allied City-States provide [stat] equal to [relativeAmount]% of what they produce for themselves = 缔结同盟的城邦提供自身[stat]的[relativeAmount]% +[relativeAmount]% resources gifted by City-States = [relativeAmount]% 城邦赠送的资源 +[relativeAmount]% Happiness from luxury resources gifted by City-States = [relativeAmount]% 城邦赠送的奢侈资源带来的快乐 +City-State Influence recovers at twice the normal rate = 对城邦的影响力恢复速度是正常水平的两倍 +[amount] units cost no maintenance = [amount]个单位无需维护费 +Cannot build [baseUnitFilter] units = 无法建造[baseUnitFilter]单位 +[relativeAmount]% growth [cityFilter] = [cityFilter][relativeAmount]%人口增长 +[relativeAmount]% Food is carried over after population increases [cityFilter] = [cityFilter]在人口增长后人口增长所需食物减少[relativeAmount]% +[relativeAmount]% Great Person generation [cityFilter] = [cityFilter]伟人点数生成速度[relativeAmount]% +Starting in this era disables religion = 在此时代开始游戏将会禁用宗教 +May choose [amount] additional [beliefType] beliefs when [foundingOrEnhancing] a religion = 当[foundingOrEnhancing]一个宗教时,可以额外选择[amount]个[beliefType]信仰 +May choose [amount] additional belief(s) of any type when [foundingOrEnhancing] a religion = 当[foundingOrEnhancing]一个宗教时,可以选择[amount]个任意类型的额外信仰 +[stats] when a city adopts this religion for the first time (modified by game speed) = 当城市首次接受宗教时(随游戏速度改变)[stats] +[relativeAmount]% Unhappiness from [populationFilter] [cityFilter] = [cityFilter][populationFilter]造成的不快乐[relativeAmount]% +[relativeAmount]% Food consumption by specialists [cityFilter] = [cityFilter]的专业人员食物消耗[relativeAmount]% +[relativeAmount]% of excess happiness converted to [stat] = [relativeAmount]%富余的快乐转化为[stat] +[relativeAmount]% Culture cost of natural border growth [cityFilter] = [cityFilter]自然扩张文化需求[relativeAmount]% +[relativeAmount]% Gold cost of acquiring tiles [cityFilter] = [cityFilter]购买地块金钱需求[relativeAmount]% +May buy [baseUnitFilter] units for [amount] [stat] [cityFilter] at an increasing price ([amount2]) = [cityFilter]可以以不断上涨的价格([amount2])用[amount][stat]购买[baseUnitFilter]单位 +May buy [buildingFilter] buildings for [amount] [stat] [cityFilter] at an increasing price ([amount2]) = [cityFilter]可以以不断上涨的价格([amount2])用[amount][stat]购买[buildingFilter]建筑 +May buy [baseUnitFilter] units for [amount] [stat] [cityFilter] = [cityFilter]可以用[amount][stat]购买[baseUnitFilter]单位 +May buy [buildingFilter] buildings for [amount] [stat] [cityFilter] = [cityFilter]中可以用[amount] [stat]购买[buildingFilter]建筑 +May buy [baseUnitFilter] units with [stat] [cityFilter] = [cityFilter]可以用[stat]购买[baseUnitFilter]单位 +May buy [buildingFilter] buildings with [stat] [cityFilter] = [cityFilter]可以用[stat]购买[buildingFilter]建筑 +May buy [baseUnitFilter] units with [stat] for [amount] times their normal Production cost = 可以用[stat]购买[baseUnitFilter]单位,价格为其正常生产成本的[amount]倍 +May buy [buildingFilter] buildings with [stat] for [amount] times their normal Production cost = 可以用[amount]倍于其正常的生产花费的[stat]购买[buildingFilter]建筑 +Enables conversion of city production to [civWideStat] = 允许在城市中将产能转化成[civWideStat] +[stat] cost of purchasing items in cities [relativeAmount]% = 在城市建造/组建单位时的[stat]花费[relativeAmount]% +[stat] cost of purchasing [buildingFilter] buildings [relativeAmount]% = 购买[buildingFilter]建筑的[stat]花费[relativeAmount]% +[stat] cost of purchasing [baseUnitFilter] units [relativeAmount]% = [baseUnitFilter]单位的[stat]花费[relativeAmount]% +Improves movement speed on roads = 提高道路上的移动速度 +Roads connect tiles across rivers = 道(铁)路可跨河建造 +[relativeAmount]% maintenance on road & railroads = 道路和铁路维护费[relativeAmount]% +[relativeAmount]% maintenance cost for buildings [cityFilter] = [cityFilter][relativeAmount]%建筑维护费 +Receive a free Great Person at the end of every [comment] (every 394 years), after researching [tech]. Each bonus person can only be chosen once. = 在研究[tech]后,在每[comment]结束时(每394年)得到一个免费的伟人。每个奖励只能选择一次。 +Once The Long Count activates, the year on the world screen displays as the traditional Mayan Long Count. = 一旦长计数激活,世界屏幕上的年份将显示为传统的玛雅长计数。 +Retain [relativeAmount]% of the happiness from a luxury after the last copy has been traded away = 每种奢侈资源即使全部交易出去仍可保留 [relativeAmount]% 快乐奖励 +[amount] Happiness from each type of luxury resource = [amount]幸福度来源于每一种奢侈品资源 +Each city founded increases culture cost of policies [relativeAmount]% less than normal = 新建城市导致推行政策所需文化成本的增幅低于正常值[relativeAmount]% +[relativeAmount]% Culture cost of adopting new Policies = 推行新政策的文化花费[relativeAmount]% +Quantity of strategic resources produced by the empire +[relativeAmount]% = 战略资源产出+[relativeAmount]% +Double quantity of [resource] produced = [resource]产量加倍 +[stats] for every known Natural Wonder = 每个已知的自然奇观[stats] +Enables construction of Spaceship parts = 允许建造太空飞船的部件 +Enemy [mapUnitFilter] units must spend [amount] extra movement points when inside your territory = 敌方的 [mapUnitFilter] 必须在你的土地上花费额外的[amount]点行动力 +Notified of new Barbarian encampments = 会对新出现蛮族营地提醒 +"Borrows" city names from other civilizations in the game = 从其他文明借用城市名 +100 Gold for discovering a Natural Wonder (bonus enhanced to 500 Gold if first to discover it) = 每发现一座自然奇观+100金钱(若为第一个发现该自然奇观的文明,奖励则增加至500金钱) +Unhappiness from number of Cities doubled = 城市数量导致的不满加倍 +Great General provides double combat bonus = 大军事家提供双倍战斗奖励 +Receive a tech boost when scientific buildings/wonders are built in capital = 每当在首都建成科研建筑 / 奇观时立刻获得一次科研点数奖励 +May not generate great prophet equivalents naturally = 不能自然产生大先知 +When conquering an encampment, earn [amount] Gold and recruit a Barbarian unit = 从被占领的蛮族营地中俘获一个蛮族并获得[amount]金钱 +When defeating a [mapUnitFilter] unit, earn [amount] Gold and recruit it = 在击败[mapUnitFilter]单位后,可以掠夺[amount]金钱并将其俘获 +Receive triple Gold from Barbarian encampments and pillaging Cities = 摧毁蛮族营地及劫掠城市时获得三倍金钱 +Cities are razed [amount] times as fast = [amount]倍摧毁城市速度 +When declaring friendship, both parties gain a [relativeAmount]% boost to great person generation = 当宣布友谊宣言时,双方都获得 [relativeAmount]% 的伟人产生速率。 +No Maintenance costs for improvements in [tileFilter] tiles = 在[tileFilter]地块的设施无维修费用 +Influence of all other civilizations with all city-states degrades [relativeAmount]% faster = 其他文明对城邦的影响力下降速度+[relativeAmount]% +Land units may cross [terrainName] tiles after the first [baseUnitFilter] is earned = 获得第一个[baseUnitFilter]以后,陆地单位能穿过[terrainName]地块 +Gain [amount] Influence with a [baseUnitFilter] gift to a City-State = 向一个城邦送予一个[baseUnitFilter]礼物时 [amount] 影响力 +[relativeAmount]% Faith cost of generating Great Prophet equivalents = 获得大先知必须的信仰[relativeAmount]% +Resting point for Influence with City-States following this religion [amount] = 对信奉该宗教的城邦影响力点数[amount] +Provides a sum of gold each time you spend a Great Person = 每次消耗掉一位伟人时可获得金钱 +[stats] whenever a Great Person is expended = 消耗伟人时[stats] +Receive free [unit] when you discover [tech] = 研发[tech]科技后获得免费的[unit] +Enables Open Borders agreements = 允许签订开放边境协定 +Enables Research agreements = 允许签订科研协定 +Science gained from research agreements [relativeAmount]% = 从研究协议中获得的科研点数 [relativeAmount]% +Triggers victory = 触发胜利 +Triggers a Cultural Victory upon completion = 完成后触发文化胜利 +[relativeAmount]% City Strength from defensive buildings = [relativeAmount]%来自防御建筑的城市强度 +[relativeAmount]% tile improvement construction time = [relativeAmount]% 地块设施建造时间 +[relativeAmount]% Gold from Great Merchant trade missions = [relativeAmount]%来源于大商人贸易任务的金钱 +[mapUnitFilter] Units adjacent to this city heal [amount] HP per turn when healing = 邻近城市的[mapUnitFilter]单位每回合自愈时 [amount] 点生命值 +[relativeAmount]% Golden Age length = 黄金时代长度[relativeAmount]% +[relativeAmount]% Strength for cities = 每个城市[relativeAmount]%防守战斗力 +New [baseUnitFilter] units start with [amount] Experience [cityFilter] = [cityFilter]新[baseUnitFilter]单位获得 [amount] 初始经验值 +All newly-trained [baseUnitFilter] units [cityFilter] receive the [promotion] promotion = [cityFilter]新组建的[baseUnitFilter]单位获得[promotion]晋升 +[baseUnitFilter] units built [cityFilter] can [action] [amount] extra times = [cityFilter]建造的单位[baseUnitFilter]能额外[action][amount]次 +Enables embarkation for land units = 陆军单位拥有船运能力 +Enables [mapUnitFilter] units to enter ocean tiles = 允许[mapUnitFilter]单位进入海洋 +Population loss from nuclear attacks [relativeAmount]% [cityFilter] = [cityFilter]核武器造成的人口损失[relativeAmount]% +[relativeAmount]% Natural religion spread [cityFilter] = [cityFilter]宗教自然传播[relativeAmount]% +Religion naturally spreads to cities [amount] tiles away = 宗教自然传播距离扩大[amount]地块 +Starting tech = 初始科技 +Starts with [tech] = 初始即拥有科技:[tech] +Starts with [policy] adopted = 游戏开始时就推行[policy] +Can be continually researched = 可以持续研究 +[amount] Unit Supply = [amount]单位补给 +[amount] Unit Supply per [amount2] population [cityFilter] = [cityFilter]毎[amount2]人口[amount]单位补给 +[amount] Unit Supply per city = 每座城市[amount]单位补给 +Units in cities cost no Maintenance = 镇守城市的单位无需维护费 +Rebel units may spawn = 可能会出现反叛单位 +Unbuildable = 不可组建单位 +Can be purchased with [stat] [cityFilter] = [cityFilter]可以使用[stat]购买 +Can be purchased for [amount] [stat] [cityFilter] = [cityFilter]可以用[amount][stat]购买 +Limited to [amount] per Civilization = 每个文明限于[amount]个 +Hidden until [amount] social policy branches have been completed = 隐藏直到 [amount] 个社会政策分支完成 +Only available = 可以存在 +Excess Food converted to Production when under construction = 组建过程中富余的食物将转化为产能 +Requires at least [amount] population = 至少需要 [amount] 人口 +Triggers a global alert upon build start = 在建造开始时触发全局警报 +Triggers a global alert upon completion = 完成后触发全局警报 +Cost increases by [amount] per owned city = 每座己方城市使建造所需的产能花费增加 [amount] +Requires a [buildingFilter] in at least [amount] cities = 需要至少[amount]个城市建有[buildingFilter] +Can only be built [cityFilter] = 能被建造在[cityFilter] +Must have an owned [tileFilter] within [amount] tiles = 城市 [amount] 格内的己方地块必须有[tileFilter] +Enables nuclear weapon = 允许建造核武器 +Must not be on [terrainFilter] = 城市不能位于[terrainFilter] +Must not be next to [terrainFilter] = 不能建立在[terrainFilter]旁边 +Indicates the capital city = 表示首都 +Provides 1 extra copy of each improved luxury resource near this City = 所在城市每处已开发的奢侈资源额外增加 1 份 +Destroyed when the city is captured = 当城市被占领时会被摧毁 +Doubles Gold given to enemy if city is captured = 如果城市被攻占,给予敌方的金钱加倍 +Remove extra unhappiness from annexed cities = 消除来自吞并的城市的额外不满 +Connects trade routes over water = 通过水路建立贸易路线 +Creates a [improvementName] improvement on a specific tile = 可以在一个特定的地块上建造[improvementName] +Founds a new city = 建立新城市 +Can construct [improvementName] = 能建造[improvementName] +Can build [improvementFilter/terrainFilter] improvements on tiles = 可以建造地块设施:[improvementFilter/terrainFilter] +May create improvements on water resources = 可在水上资源建造设施(工船将被消耗掉) +[relativeAmount]% Strength = [relativeAmount]% 战斗力 +[relativeAmount]% Strength decreasing with distance from the capital = [relativeAmount]%战斗力随与首都的距离而减小 +[relativeAmount]% to Flank Attack bonuses = [relativeAmount]%侧翼攻击加成 ++30% Strength when fighting City-State units and cities = 对战城邦单位或攻击城邦时+30%战斗力 +[relativeAmount]% Strength for enemy [combatantFilter] units in adjacent [tileFilter] tiles = 位于相邻的[tileFilter]地块中的敌方[combatantFilter]单位[relativeAmount]%战斗力 +[relativeAmount]% Strength when stacked with [mapUnitFilter] = 当与[mapUnitFilter]单位堆叠时 [relativeAmount]% 战斗力 +[relativeAmount]% Strength bonus for [mapUnitFilter] units within [amount] tiles = 在[amount]格内[mapUnitFilter]单位[relativeAmount]%战斗力 +[amount] additional attacks per turn = 在每回合可以额外攻击 [amount] 次 +[amount] Movement = [amount]移动力 +[amount] Sight = [amount]视野 +[amount] Range = [amount]射程 +[amount] HP when healing = 自愈时恢复 [amount] 点生命值 +[relativeAmount]% Spread Religion Strength = [relativeAmount]%宗教传播力量 +May found a religion = 可创建一个宗教 +May enhance a religion = 可增强一个宗教 +When spreading religion to a city, gain [amount] times the amount of followers of other religions as [stat] = 当将宗教传播到一个城市时,获得[amount]回合等同于其他宗教的信徒数量[stat] +Can only attack [combatantFilter] units = 只能攻击[combatantFilter]单位 +Can only attack [tileFilter] tiles = 只能攻击[tileFilter]地块 +Cannot attack = 无法攻击 +Must set up to ranged attack = 必须架设才能远程攻击 +Self-destructs when attacking = 攻击时自我毁灭 +Blast radius [amount] = 爆炸半径:[amount] +Ranged attacks may be performed over obstacles = 越过障碍进行远程攻击 +Nuclear weapon of Strength [amount] = 核武器威力:[amount] +No defensive terrain bonus = 无地形防御力加成 +No defensive terrain penalty = 不受防御型地形的负面影响 +Damage is ignored when determining unit Strength = 知晓单位强度时将会忽略单位损伤 +Uncapturable = 不可捕获 +May withdraw before melee ([amount]%) = 遭受近战攻击时有机率([amount]%)撤退 +Unable to capture cities = 不能占领城市 +No movement cost to pillage = 劫掠不消耗移动力 +Can move after attacking = 攻击后可移动 +Transfer Movement to [mapUnitFilter] = 转移移动点数至[mapUnitFilter]单位 +Can move immediately once bought = 购买之后可立即移动 +May Paradrop up to [amount] tiles from inside friendly territory = 可空降到离友好领土[amount]格的位置 +May heal outside of friendly territory = 可以在友好领土之外自愈 +All healing effects doubled = 所有生命回复效果加倍 +Heals [amount] damage if it kills a unit = 消灭敌方单位后恢复 [amount] 生命值 +Can only heal by pillaging = 只能通过劫掠回复生命值 +Unit will heal every turn, even if it performs an action = 每回合自动恢复生命值(包括执行指令后) +All adjacent units heal [amount] HP when healing = 所有相邻单位在治疗时治疗 [amount] 生命值 +Normal vision when embarked = 下海时视野正常 +Defense bonus when embarked = 在船运状态时防御力强化 +Eliminates combat penalty for attacking across a coast = 消除跨海攻击的地形影响 +May attack when embarked = 陆军单位可以在船载时攻击 +Eliminates combat penalty for attacking over a river = 消除河上攻击的地形影响 +No Sight = 无视野 +Can see over obstacles = 障碍物对视野无影响 +Can carry [amount] [mapUnitFilter] units = 可装载[amount]个[mapUnitFilter]单位 +Can carry [amount] extra [mapUnitFilter] units = 可装载[amount]个额外的[mapUnitFilter]单位 +Cannot be carried by [mapUnitFilter] units = [mapUnitFilter]单位无法装载 +[relativeAmount]% chance to intercept air attacks = [relativeAmount]%几率拦截来袭的敌军飞机 +Damage taken from interception reduced by [relativeAmount]% = 遭受拦截时的损伤减少[relativeAmount]% +[relativeAmount]% Damage when intercepting = 拦截敌方飞机时伤害 +[relativeAmount]% +[amount] extra interceptions may be made per turn = 每回合 [amount] 额外拦截次数 +Cannot be intercepted = 不可拦截 +Cannot intercept [mapUnitFilter] units = 无法拦截[mapUnitFilter]单位! +Can perform Air Sweep = 可以进行空中扫地 +[relativeAmount]% Strength when performing Air Sweep = 当进行空中扫荡时有着[relativeAmount]%的力度 +[relativeAmount]% maintenance costs = [relativeAmount]% 维护费用 +[relativeAmount]% Gold cost of upgrading = [relativeAmount]%升级金钱花费 +Earn [amount]% of the damage done to [combatantFilter] units as [civWideStat] = 获得对[combatantFilter]单位造成的 [amount]% 的伤害作为[civWideStat] +Upon capturing a city, receive [amount] times its [stat] production as [civWideStat] immediately = 占领一个城市后,立即以[civWideStat]形式获得它[stat]生产的[amount]倍 +Earn [amount]% of killed [mapUnitFilter] unit's [costOrStrength] as [civWideStat] = 击杀敌方[mapUnitFilter]单位后可获得[civWideStat]( ≈ 已击杀单位的[costOrStrength] × [amount]%) +Earn [amount]% of [mapUnitFilter] unit's [costOrStrength] as [civWideStat] when killed within 4 tiles of a city following this religion = 当[mapUnitFilter]单位中的[costOrStrength]在信仰该宗教的城市中 4 地块范围内被击杀时获得其[civWideStat] 的 [amount]% +May capture killed [mapUnitFilter] units = 能俘虏敌方被打败的[mapUnitFilter]单位 +[amount] XP gained from combat = 从战斗中获得了[amount]XP +[relativeAmount]% XP gained from combat = 从战斗中获得[relativeAmount]%经验 +[greatPerson] is earned [relativeAmount]% faster = [greatPerson]的产生速率 +[relativeAmount]% +Invisible to non-adjacent units = 对非相邻单位不可见 +Can see invisible [mapUnitFilter] units = 能发现隐形的[mapUnitFilter]单位 +May upgrade to [baseUnitFilter] through ruins-like effects = 可在废墟中升级为[baseUnitFilter] +Destroys tile improvements when attacking = 攻击时摧毁地块设施 +Cannot move = 无法移动 +Double movement in [terrainFilter] = 在[terrainFilter]中拥有双倍移动力 +All tiles cost 1 movement = 所有地块消耗1移动力 +Can pass through impassable tiles = 可以穿过无法通行的地块 +Ignores terrain cost = 所有地形都只消耗 1 移动力 +Ignores Zone of Control = 忽视地块控制权 +Rough terrain penalty = 崎岖地形惩罚 +Can enter ice tiles = 可进入冰区 +Cannot enter ocean tiles = 不能进入海洋地块 +May enter foreign tiles without open borders = 可进入未开放的异国领土 +May enter foreign tiles without open borders, but loses [amount] religious strength each turn it ends there = 可进入未开放边界的外国领土,但是在外国领土结束回合时失去[amount]宗教力量 +[amount] Movement point cost to disembark = 陆军单位在登陆时消耗[amount]移动力 +[amount] Movement point cost to embark = 单位下水需消耗[amount]行动力 +Religious Unit = 宗教单位 +Spaceship part = 太空飞船的部件 +Can be added to [comment] in the Capital = 可以被加入在首都的[comment] +Can start an [amount]-turn golden age = 可以开启[amount]回合黄金时代 +Great Person - [comment] = 伟人 - [comment] +Prevents spreading of religion to the city it is next to = 阻止紧邻城市的宗教传播 +Takes your religion over the one in their birth city = 将你的宗教凌驾于他们城市的宗教之上 +Removes other religions when spreading religion = 传播宗教时消除异端 +Can [action] [amount] times = 可以[action][amount]次 +Can speed up construction of a building = 可以加速建筑物的建造 +Can speed up the construction of a wonder = 可以加速一个奇观的建造 +Can hurry technology research = 可以加速科技研究 +Can undertake a trade mission with City-State, giving a large sum of gold and [amount] Influence = 可以拓展与城邦的贸易,获得大笔金钱和[amount]影响力 +Can transform to [unit] = 可以转换为[unit] +Grants 500 Gold to the first civilization to discover it = 第一个发现此自然奇观的文明获得500金钱 +Units ending their turn on this terrain take [amount] damage = 单位在此地形结束回合时将受到[amount]伤害 +Grants [promotion] ([comment]) to adjacent [mapUnitFilter] units for the rest of the game = 向相邻的[mapUnitFilter]单位授予[promotion]([comment]) +[amount] Strength for cities built on this terrain = 在此地形上建立的城市+[amount]战斗力 +Provides a one-time Production bonus to the closest city when cut down = 砍伐时为最近的城市提供一次性产能奖励 +Tile provides yield without assigned population = 地块提供产量无需指定人口 +Nullifies all other stats this tile provides = 取消此地块的所有产出加成 +Only [improvementFilter] improvements may be built on this tile = 只有[improvementFilter]能被建造在此地块上 +Blocks line-of-sight from tiles at same elevation = 可挡住来自同海拔地块的视线 +Has an elevation of [amount] for visibility calculations = 计算单位的视野范围时按高程[amount]计算 +Rare feature = 稀有地貌 +[amount]% Chance to be destroyed by nukes = [amount]%几率被核武器摧毁 +Fresh water = 淡水 +Rough terrain = 崎岖地形 +Deposits in [tileFilter] tiles always provide [amount] resources = [tileFilter]地块始终提供[amount]资源 +Can only be created by Mercantile City-States = 只能由商业城邦制造 +Guaranteed with Strategic Balance resource option = 战略平衡资源选项下一定出现 +Can also be built on tiles adjacent to fresh water = 也能建造在毗邻淡水的地块 +[stats] from [tileFilter] tiles = [tileFilter]地块 [stats] +Can be built outside your borders = 可在你的国土外建造 +Can be built just outside your borders = 可建造在与己方地块相邻的非己方地块上 +Can only be built to improve a resource = 仅能在可以获得资源的情况下建造 +Removes removable features when built = 在建造时移除可移除地貌 +Gives a defensive bonus of [relativeAmount]% = 提供 [relativeAmount]% 防御力加成 +Costs [amount] [stat] per turn when in your territory = 在你领地内每回合所需维护费 [amount] [stat] +Costs [amount] [stat] per turn = 成本为每回合 [amount] [stat] +Adjacent enemy units ending their turn take [amount] damage = 相邻敌方单位结束其回合,并受到[amount]伤害 +Great Improvement = 伟人设施 +Provides a random bonus when entered = 进入时提供随机奖励 +Constructing it will take over the tiles around it and assign them to your closest city = 建造它将可接管它周围的地块并将它们分配到你最近的城市 +Unpillagable = 不可劫掠的 +Irremovable = 不可移动 +Will be replaced by automated workers = 将会被自动工作的工人清理掉 +for [amount] turns = 持续[amount]回合 +by consuming this unit = 在组建这个单位时 +with [amount]% chance = 有[amount]%概率 +before [amount] turns = [amount]回合前 +after [amount] turns = [amount]回合后 +when at war = 当处于战争时 +when not at war = 当不处于战争时 +during a Golden Age = 在黄金时代期间 +during We Love The King Day = 在“我们爱戴领袖日”期间 +while the empire is happy = 当帝国处于快乐时 +when between [amount] and [amount2] Happiness = 当帝国处于[amount]到[amount2]点快乐之间时 +when below [amount] Happiness = 当帝国低于[amount]快乐时 +during the [era] = 处于[era]时 +before the [era] = 在[era]前 +starting from the [era] = 从[era]开始 +if starting in the [era] = 如果以[era]开始 +if no other Civilization has researched this = 其他文明尚未研究这个科技时 +after discovering [tech] = 当发现[tech]后 +before discovering [tech] = 在发现[tech]前 +after adopting [policy] = 在推行[policy]后 +before adopting [policy] = 在推行[policy]前 +before founding a Pantheon = 在建立万神殿之后 +after founding a Pantheon = 在建立万神殿之前 +if [buildingFilter] is constructed = 如果该城市已建造[buildingFilter] +with [resource] = 拥有[resource]的 +without [resource] = 未拥有[resource]的 +when above [amount] [resource] = 当[resource]超过[amount]时 +when below [amount] [resource] = 当[resource]低于[amount]时 +in cities with a [buildingFilter] = 在建有[buildingFilter]的城市中 +in cities without a [buildingFilter] = 在未建造[buildingFilter]的城市中 +in cities with at least [amount] [populationFilter] = 在至少有 [amount] [populationFilter] 的城市 +with a garrison = 如果城市有军队驻扎 +for [mapUnitFilter] units = [mapUnitFilter]单位 +for units with [promotion] = 对于拥有[promotion]的单位 +for units without [promotion] = 对于没有[promotion]的单位 +vs cities = 对战城市 +vs [mapUnitFilter] units = 对战[mapUnitFilter]单位 +when fighting units from a Civilization with more Cities than you = 当和来自比你拥有更多城市的文明的单位作战时 +when attacking = 攻击时 +when defending = 当防御时 +when fighting in [tileFilter] tiles = 在[tileFilter]地块上作战时 +on foreign continents = 在非本土大陆上作战时 +when adjacent to a [mapUnitFilter] unit = 当和[mapUnitFilter]单位相邻时 +when above [amount] HP = 当超过[amount]生命值时 +when below [amount] HP = 当低于[amount]生命值时 +if it hasn't used other actions yet = 当未进行执行其他行动时 +with [amount] to [amount2] neighboring [tileFilter] tiles = 当与[amount]到[amount2][tileFilter]地块相邻时 +with [amount] to [amount2] neighboring [tileFilter] [tileFilter2] tiles = 当与[amount]到[amount2][tileFilter][tileFilter2]地块相邻时 +in [tileFilter] tiles = 在[tileFilter]地块上 +in [tileFilter] [tileFilter2] tiles = 在[tileFilter]或[tileFilter2]地块上 +in tiles without [tileFilter] = 在没有[tileFilter]的地块上 +within [amount] tiles of a [tileFilter] = 在[tileFilter][amount]格范围内 +on water maps = 海洋地图 +in [regionType] Regions = [regionType]宗教中 +in all except [regionType] Regions = 除[regionType]之外的的所有宗教中 +Free [baseUnitFilter] appears = 免费的[baseUnitFilter]出现 +[amount] free [baseUnitFilter] units appear = [amount] 个免费的[baseUnitFilter]出现 +Free [baseUnitFilter] found in the ruins = 免费获得在遗迹中发现[baseUnitFilter] +Free Social Policy = 免费推行 1 项社会政策 +[amount] Free Social Policies = 免费获得[amount]个社会政策 +Empire enters golden age = 帝国进入黄金时代 +Free Great Person = 免费的伟人 +[amount] population [cityFilter] = [cityFilter] [amount] 人口 +[amount] population in a random city = 在一个随机城市中增加[amount]人口 +Free Technology = 获得 1 项免费科技 +[amount] Free Technologies = [amount] 项免费科技 +[amount] free random researchable Tech(s) from the [era] = 免费获得[era]的[amount]个可研究科技 +Reveals the entire map = 显示整个地图 +Gain a free [beliefType] belief = 获得免费的[beliefType]信仰 +Triggers voting for the Diplomatic Victory = 发起外交胜利投票 +Gain [amount] [stat] = 获得[amount][stat] +Gain [amount]-[amount2] [stat] = 获得[amount]-[amount2][stat] +Gain enough Faith for a Pantheon = 为万神殿获得足够的信仰 +Gain enough Faith for [amount]% of a Great Prophet = 获得足够一个大先知的[amount]%的信仰 +Reveal up to [amount/'all'] [tileFilter] within a [amount] tile radius = 在[amount]格半径内最多显示[amount/'all'][tileFilter] +From a randomly chosen tile [amount] tiles away from the ruins, reveal tiles up to [amount2] tiles away with [amount3]% chance = 从距离一个废墟[amount]格外随机选择一个的地块处,以[amount3]%的可能性显示至多[amount2]格地块 +Triggers the following global alert: [comment] = 触发下列全局警报:[comment] +Every major Civilization gains a spy once a civilization enters this era = 当第一个文明进入此时代后,每个文明(城邦除外)都会获得一个间谍 +Heal this unit by [amount] HP = 恢复该单位 [amount] 生命值 +This Unit gains [amount] XP = 该单位获得[amount]经验 +This Unit upgrades for free including special upgrades = 该单位免费晋升,包括特殊晋升 +This Unit gains the [promotion] promotion = 该单位获得[promotion]晋升 +Doing so will consume this opportunity to choose a Promotion = 这样做将消耗掉这次选择晋升项的机会 +Provides the cheapest [stat] building in your first [amount] cities for free = 前[amount]座城市免费获得最便宜的[stat]建筑 +Provides a [buildingName] in your first [amount] cities for free = 前[amount]座城市免费获得一座[buildingName] +upon discovering [tech] = 研究[tech]时 +upon entering the [era] = 进入[era]时 +upon adopting [policy] = 推行[policy]时 +upon declaring war with a major Civilization = 向主要文明宣战时 +upon declaring friendship = 宣布友谊宣言时 +upon entering a Golden Age = 进入黄金时代时 +upon conquering a city = 占领一个城市时 +upon founding a city = 建立一个城市时 +upon discovering a Natural Wonder = 发现自然奇观时 +upon constructing [buildingFilter] = 建造[buildingFilter]时 +upon constructing [buildingFilter] [cityFilter] = [cityFilter]建造[buildingFilter]时 +upon founding a Pantheon = 创建万神殿时 +upon founding a Religion = 创建宗教时 +upon enhancing a Religion = 强化宗教时 +Hidden after generating a Great Prophet = 在产生大先知后隐藏 + ######### Map Unit Filters ########### Wounded = 受伤 @@ -1781,7 +2146,6 @@ Followers of this Religion = 宗教信徒数量 Coastal = 沿海 River = 河流 Open terrain = 开阔地形 -Rough terrain = 崎岖地形 Water resource = 水上资源 Foreign Land = 异国领土 Foreign = 异国 @@ -1800,7 +2164,6 @@ Bonus resource = 奖金资源 unimproved = 未开发 All Road = 所有道/铁路 -Great Improvement = 伟人设施 ######### Region Types ########### @@ -1830,43 +2193,93 @@ Our influence with City-States has started dropping faster! = 我们对城邦的 all healing effects doubled = 所有治疗效果翻倍 The Spaceship = 宇宙飞船 Maya Long Count calendar cycle = 玛雅长历法 +Triggerable = 可被触发 +Global = 全球 +Nation = 国家 +Era = 时代 +Tech = 科技 +Policy = 政策 +FounderBelief = 创始人信仰 +FollowerBelief = 追随者信仰 +Building = 建筑 +Unit = 单位 +UnitType = 单位类别 +Promotion = 晋升项 +Improvement = 地块设施 +Resource = 资源 +Ruins = 遗迹 +Speed = 游戏速度 +Tutorial = 教程 +CityState = 城邦 +ModOptions = 模组选项 +Conditional = 有前提的 +TriggerCondition = 触发条件 + + +#################### Lines from spy actions ####################### + +EstablishNetwork = 建立网络 +StealingTech = 窃取科技 +RiggingElections = 操纵选举 +CounterIntelligence = 反情报 + + +#################### Lines from diplomatic modifiers ####################### + +You declared war on us! = 不知死活的蠢货!你竟敢向我们宣战! +Your warmongering ways are unacceptable to us. = 你的穷兵黩武行径是我们无法容忍的! +You have captured our cities! = 多行不义必自毙!你竟敢占领我们的城市! +You have declared friendship with our enemies! = 你竟敢对我们的敌人表示友好! +Your so-called 'friendship' is worth nothing. = 你所谓的 “友谊” 一文不值。 +You have publicly denounced us! = 批判的武器不能代替武器的批判,你对我们的谴责是懦夫行为。 +You have denounced our allies = 对我们盟友的谴责也是对我们的冒犯,请好自为之! +You refused to stop settling cities near us = 你拒绝停止在我们附近建城的决定是愚蠢的,好自为之! +You betrayed your promise to not settle cities near us = 你违背了不在我们附近建城的承诺,请好自为之。 +Your arrogant demands are in bad taste = 你的傲慢要求不合情理。 +Your use of nuclear weapons is disgusting! = 你使用核武器的行为是令人发指的! +You have stolen our lands! = 你窃取了我们的土地! +You destroyed City-States that were under our protection! = 你竟敢消灭受我们保护的城邦! +You attacked City-States that were under our protection! = 你竟敢攻击受我们保护的城邦! +You demanded tribute from City-States that were under our protection! = 你竟敢向受我们保护的城邦索要贡品! +You sided with a City-State over us = 你支持一个城邦而不是我们 +Years of peace have strengthened our relations. = 多年的和平时光让我们更加珍视彼此的关系。 +Our mutual military struggle brings us closer together. = 并肩对抗共同敌人的战斗拉近了彼此的距离。 +We applaud your liberation of conquered cities! = 你解放被占领城市的行为让我们欢呼雀跃! +We have signed a public declaration of friendship = 我们签署了一份公开的友谊宣言! +You have declared friendship with our allies = 你对我们的盟友表示了友好! +You have denounced our enemies = 敌人的敌人就是朋友,你对我们敌人的谴责是维护公正的仗义执言。 +Our open borders have brought us closer together. = 开放边境协定促进了彼此的了解,让我们的人民心心相通! +You fulfilled your promise to stop settling cities near us! = 感谢你履行了不在我们附近建城的承诺。 +You gave us units! = 你给予我们了单位! + # Requires translation! +We appreciate your gifts = +You returned captured units to us = 你把我们被俘获的单位归还给了我们 #################### Lines from Buildings from Civ V - Vanilla #################### Palace = 宫殿 -Indicates the capital city = 表示首都 Monument = 纪念碑 -Destroyed when the city is captured = 当城市被占领时会被摧毁 Granary = 粮仓 -[stats] from [tileFilter] tiles [cityFilter] = [cityFilter]的[tileFilter]地块[stats] Temple of Artemis = 阿尔忒弥斯神庙 'It is not so much for its beauty that the forest makes a claim upon men's hearts, as for that subtle something, that quality of air, that emanation from old trees, that so wonderfully changes and renews a weary spirit.' - Robert Louis Stevenson = “与其说森林的美丽使人们的心灵充满魅力,不如说森林的微妙之处,空气的质量,从老树散发出来的气息,如此奇妙地改变和更新了人们疲惫的精神。” —— 罗伯特 · 路易斯 · 史蒂文森 -[relativeAmount]% [stat] [cityFilter] = [cityFilter][relativeAmount]%[stat] -[relativeAmount]% Production when constructing [baseUnitFilter] units [cityFilter] = [cityFilter]组建[baseUnitFilter]单位时[relativeAmount]%产能 The Great Lighthouse = 大灯塔 'They that go down to the sea in ships, that do business in great waters; these see the works of the Lord, and his wonders in the deep.' - The Bible, Psalms 107:23-24 = “在大海上坐船,在大水里经理事务的;他们看到耶和华的作为,并他在深水中的奇事。” —— 圣经 · 诗篇 107:23 ~ 24 -for [mapUnitFilter] units = [mapUnitFilter]单位 -[amount] Movement = [amount]移动力 -[amount] Sight = [amount]视野 Stone Works = 石工坊 -Must not be on [terrainFilter] = 城市不能位于[terrainFilter] Stonehenge = 巨石阵 'Time crumbles things; everything grows old and is forgotten under the power of time' - Aristotle = “时间能粉碎一切;所有事物终将在时流中衰老并被遗忘。” —— 亚里士多德 Library = 图书馆 -[stats] per [amount] population [cityFilter] = [cityFilter]每 [amount] 人口[stats] Paper Maker = 造纸坊 The Great Library = 大图书馆 'Libraries are as the shrine where all the relics of the ancient saints, full of true virtue, and all that without delusion or imposture are preserved and reposed.' - Sir Francis Bacon = “图书馆就像是供奉古代圣哲全部遗物的圣坛,充满了真正的美德,保护着一切非谬误无伪装的事物在其中安眠。” —— 弗朗西斯 · 培根爵士 -Free Technology = 获得 1 项免费科技 Circus = 马戏场 @@ -1880,33 +2293,22 @@ Walls of Babylon = 巴比伦城墙 The Pyramids = 大金字塔 'O, let not the pains of death which come upon thee enter into my body. I am the god Tem, and I am the foremost part of the sky, and the power which protecteth me is that which is with all the gods forever.' - The Book of the Dead, translated by Sir Ernest Alfred Wallis Budge = “哦,别让你所受的死亡痛苦进入我的身体。我是创世神阿图姆,我处在天界的最高层,神力护佑着我和所有其他神灵直到永远。” —— “死者之书”译文,欧内斯特 · 阿尔弗雷德 · 沃利斯 · 巴吉爵士 -[relativeAmount]% tile improvement construction time = [relativeAmount]% 地块设施建造时间 -[amount] free [baseUnitFilter] units appear = [amount] 个免费的[baseUnitFilter]出现 Mausoleum of Halicarnassus = 摩索拉斯陵墓 'The whole earth is the tomb of heroic men and their story is not given only on stone over their clay but abides everywhere without visible symbol woven into the stuff of other men's lives.' - Pericles = “英雄人物是以整个大地作为自己的陵墓的,他们的英名不仅在凿刻在有形的石碑上,也在千万世人的心中留下了无形的印记。” —— 伯里克利 -Provides a sum of gold each time you spend a Great Person = 每次消耗掉一位伟人时可获得金钱 Barracks = 军营 -New [baseUnitFilter] units start with [amount] Experience [cityFilter] = [cityFilter]新[baseUnitFilter]单位获得 [amount] 初始经验值 Krepost = 俄罗斯营垒 -[relativeAmount]% Culture cost of natural border growth [cityFilter] = [cityFilter]自然扩张文化需求[relativeAmount]% -[relativeAmount]% Gold cost of acquiring tiles [cityFilter] = [cityFilter]购买地块金钱需求[relativeAmount]% Statue of Zeus = 宙斯神像 'He spoke, the son of Kronos, and nodded his head with the dark brows, and the immortally anointed hair of the great god swept from his divine head, and all Olympos was shaken' - The Iliad = “克罗诺斯之子言罢,弯颈点动浓黑的眉毛,涂着仙液的发绺从众神之王永生的头颅上顺势泼泻,摇撼着巍峨的奥林匹斯山脉。” —— 荷马:《伊利亚特》 -vs cities = 对战城市 -when attacking = 攻击时 -[relativeAmount]% Strength = [relativeAmount]% 战斗力 Lighthouse = 灯塔 Stable = 马厩 Courthouse = 法庭 -Remove extra unhappiness from annexed cities = 消除来自吞并的城市的额外不满 -Can only be built [cityFilter] = 能被建造在[cityFilter] Hanging Gardens = 空中花园 'I think that if ever a mortal heard the word of God it would be in a garden at the cool of the day.' - F. Frankfort Moore = “我想,如果一个凡人听到上帝的话,那一定是在天气凉爽的时候,在花园里。” —— F · 法兰克福 · 摩尔 @@ -1914,17 +2316,13 @@ Hanging Gardens = 空中花园 Colosseum = 竞技场 Circus Maximus = 大竞技场 -Cost increases by [amount] per owned city = 每座己方城市使建造所需的产能花费增加 [amount] Great Wall = 长城 'The art of war teaches us to rely not on the likelihood of the enemy's not attacking, but rather on the fact that we have made our position unassailable.' - Sun Tzu = “故用兵之法:无恃其不来,恃吾有以待也。无恃其不攻,恃吾有所不可攻也。” —— 孙子 -before discovering [tech] = 在发现[tech]前 -Enemy [mapUnitFilter] units must spend [amount] extra movement points when inside your territory = 敌方的 [mapUnitFilter] 必须在你的土地上花费额外的[amount]点行动力 Temple = 寺庙 Burial Tomb = 陵墓 -Doubles Gold given to enemy if city is captured = 如果城市被攻占,给予敌方的金钱加倍 Mud Pyramid Mosque = 土塔清真寺 @@ -1932,23 +2330,18 @@ National College = 国立研究院 The Oracle = 神谕所 'The ancient Oracle said that I was the wisest of all the Greeks. It is because I alone, of all the Greeks, know that I know nothing' - Socrates = “古先知说我是所有希腊人中最聪明的。因为在所有希腊人中,只有我一个人知道我什么都不知道” —— 苏格拉底 -Free Social Policy = 免费推行 1 项社会政策 National Epic = 民族史诗 -[relativeAmount]% Great Person generation [cityFilter] = [cityFilter]伟人点数生成速度[relativeAmount]% Market = 市场 Bazaar = 巴扎 -Provides 1 extra copy of each improved luxury resource near this City = 所在城市每处已开发的奢侈资源额外增加 1 份 Mint = 铸币厂 Aqueduct = 引水渠 -[relativeAmount]% Food is carried over after population increases [cityFilter] = [cityFilter]在人口增长后人口增长所需食物减少[relativeAmount]% Heroic Epic = 英雄史诗 -All newly-trained [baseUnitFilter] units [cityFilter] receive the [promotion] promotion = [cityFilter]新组建的[baseUnitFilter]单位获得[promotion]晋升 Colossus = 太阳神巨像 'Why man, he doth bestride the narrow world like a colossus, and we petty men walk under his huge legs, and peep about to find ourselves dishonorable graves.' - William Shakespeare, Julius Caesar = “嘿,老兄,他像一个巨人似的跨越这狭隘的世界;我们这些渺小的凡人一个个在他粗大的两腿下行走,四处张望着,替自己寻找不光荣的坟墓。” —— 威廉 · 莎士比亚:《尤利乌斯 · 恺撒》 @@ -1965,14 +2358,11 @@ Angkor Wat = 吴哥窟 Chichen Itza = 奇琴伊察 'The katun is established at Chichen Itza. The settlement of the Itza shall take place there. The quetzal shall come, the green bird shall come. Ah Kantenal shall come. It is the word of God. The Itza shall come.' - The Books of Chilam Balam = "卡通号在奇琴伊察建立,。伊察定居点将在那里进行。格查尔会来,绿鸟会来。啊,坎特纳尔会来的。这是上帝的话。伊萨会来的。” —— 奇拉姆 · 巴兰的书 -[relativeAmount]% Golden Age length = 黄金时代长度[relativeAmount]% National Treasury = 国家金库 Machu Picchu = 马丘比丘 'Few romances can ever surpass that of the granite citadel on top of the beetling precipices of Machu Picchu, the crown of Inca Land.' - Hiram Bingham = “几乎没有什么浪漫故事能超过印加王国的王冠马丘比丘悬崖顶上的花岗岩城堡。” —— 海勒姆 · 宾厄姆 -[relativeAmount]% [stat] from Trade Routes = 从交易路线中可获得额外的[relativeAmount]% [stat] -Must have an owned [tileFilter] within [amount] tiles = 城市 [amount] 格内的己方地块必须有[tileFilter] Workshop = 工坊 @@ -1981,7 +2371,6 @@ Longhouse = 长屋 Forge = 锻造场 Harbor = 港口 -Connects trade routes over water = 通过水路建立贸易路线 University = 大学 @@ -1995,12 +2384,9 @@ Notre Dame = 巴黎圣母院 Castle = 城堡 Mughal Fort = 莫卧儿城塞 -after discovering [tech] = 当发现[tech]后 -[stats] [cityFilter] = [cityFilter][stats] Himeji Castle = 姬路城 'Bushido is realized in the presence of death. This means choosing death whenever there is a choice between life and death. There is no other reasoning.' - Yamamoto Tsunetomo = “武士道是在死亡面前实现的。这意味着在生与死之间做出选择时选择死亡。没有其他理由了。” —— 山本津通 -when fighting in [tileFilter] tiles = 在[tileFilter]地块上作战时 Ironworks = 钢铁厂 @@ -2019,7 +2405,6 @@ Satrap's Court = 总督府 Forbidden Palace = 紫禁城 'Most of us can, as we choose, make of this world either a palace or a prison' - John Lubbock = “我们中的大多数都能够自己做出选择,是把这个世界变成一座宫殿还是一座监狱。” —— 约翰 · 鲁伯克(英国学者) -[relativeAmount]% Unhappiness from [populationFilter] [cityFilter] = [cityFilter][populationFilter]造成的不快乐[relativeAmount]% Theatre = 剧院 @@ -2029,19 +2414,14 @@ Hermitage = 冬宫 Taj Mahal = 泰姬陵 'The Taj Mahal rises above the banks of the river like a solitary tear suspended on the cheek of time.' - Rabindranath Tagore = “泰姬陵伫立在河岸,如同时间的脸颊上一滴孤单的泪水。” —— 罗宾德拉纳特 · 泰戈尔 -Empire enters golden age = 帝国进入黄金时代 Porcelain Tower = 大报恩寺塔 'Things always seem fairer when we look back at them, and it is out of that inaccessible tower of the past that Longing leans and beckons.' - James Russell Lowell = “当我们回首往事时,事情总是显得更公平,正是从那座无法到达的过去之塔中,渴望倾斜着并召唤着我们。” —— 詹姆斯 · 拉塞尔 · 洛威尔 -Free [baseUnitFilter] appears = 免费的[baseUnitFilter]出现 -Science gained from research agreements [relativeAmount]% = 从研究协议中获得的科研点数 [relativeAmount]% Windmill = 风车 -[relativeAmount]% Production when constructing [buildingFilter] buildings [cityFilter] = [cityFilter]建造[buildingFilter]时[relativeAmount]%产能 Kremlin = 克里姆林宫 'The Law is a fortress on a hill that armies cannot take or floods wash away.' - The Prophet Muhammed = “法律是山上的堡垒,军队无法攻占,洪水也无法冲走。” —— 先知穆罕默德 -[relativeAmount]% City Strength from defensive buildings = [relativeAmount]%来自防御建筑的城市强度 Museum = 博物馆 @@ -2054,7 +2434,6 @@ Factory = 工厂 Big Ben = 大本钟 'To achieve great things, two things are needed: a plan, and not quite enough time.' - Leonard Bernstein = “想要成就伟大的目标,你需要的是计划以及不太够的时间。” —— 伦纳德 · 伯恩斯坦 -[stat] cost of purchasing items in cities [relativeAmount]% = 在城市建造/组建单位时的[stat]花费[relativeAmount]% Military Academy = 军事学院 @@ -2071,17 +2450,14 @@ Broadcast Tower = 广播塔 Eiffel Tower = 埃菲尔铁塔 'We live only to discover beauty, all else is a form of waiting' - Kahlil Gibran = “我们活着只是为了发现美,其他一切都是等待的一种形式” —— 卡里尔 · 吉伯兰 -[stats] per [amount] social policies adopted = 每推行[amount]个政策[stats] Statue of Liberty = 自由女神像 'Give me your tired, your poor, your huddled masses yearning to breathe free, the wretched refuse of your teeming shore. Send these, the homeless, tempest-tossed to me, I lift my lamp beside the golden door!' - Emma Lazarus = “给我你那疲惫的、可怜的、拥挤的渴望自由呼吸的群众,给我你那拥挤的海岸上可怜的垃圾。把这些,无家可归的人,暴风雨抛给我吧,我把我的灯举到金门旁边!” —— 埃玛 · 拉扎勒斯 -[stats] from every specialist [cityFilter] = [cityFilter]中的每个专业人员[stats] Military Base = 军事基地 Cristo Redentor = 救世基督像 'Come to me, all who labor and are heavy burdened, and I will give you rest.' - New Testament, Matthew 11:28 = “凡劳苦担重担的人,到我这里来,我必使你们得安息。” —— 《新约》,马太福音11:28 -[relativeAmount]% Culture cost of adopting new Policies = 推行新政策的文化花费[relativeAmount]% Research Lab = 研发实验室 @@ -2094,32 +2470,22 @@ Sydney Opera House = 悉尼歌剧院 'Those who lose dreaming are lost.' - Australian Aboriginal saying = “没有梦想的人,人生也是迷茫的。” —— 澳大利亚土著谚语 Manhattan Project = 曼哈顿计划 -Enables nuclear weapon = 允许建造核武器 -Triggers a global alert upon completion = 完成后触发全局警报 Pentagon = 五角大楼 'In preparing for battle I have always found that plans are useless, but planning is indispensable.' - Dwight D. Eisenhower = “在准备战斗时,我总是发现计划是无用的,但计划是不可或缺的。” —— 德怀特 · D · 艾森豪威尔 -[relativeAmount]% Gold cost of upgrading = [relativeAmount]%升级金钱花费 Solar Plant = 太阳能电站 -in cities without a [buildingFilter] = 在未建造[buildingFilter]的城市中 -Only available = 可以存在 Nuclear Plant = 核电站 Apollo Program = 阿波罗计划 -Enables construction of Spaceship parts = 允许建造太空飞船的部件 Spaceship Factory = 太空飞船工厂 United Nations = 联合国 'More than ever before in human history, we share a common destiny. We can master it only if we face it together. And that is why we have the United Nations.' - Kofi Annan = “在人类历史上,我们从未像现在这样休戚与共。只有共同面对我们才能把握自己的命运。这就是为什么我们要建立联合国” —— 科菲 · 安南 -Triggers voting for the Diplomatic Victory = 发起外交胜利投票 Utopia Project = 乌托邦计划 -Hidden until [amount] social policy branches have been completed = 隐藏直到 [amount] 个社会政策分支完成 -Triggers a global alert upon build start = 在建造开始时触发全局警报 -Triggers a Cultural Victory upon completion = 完成后触发文化胜利 #################### Lines from CityStateTypes from Civ V - Vanilla #################### @@ -2236,8 +2602,6 @@ Urkesh = 乌尔克什 Awan = 阿旺 Riblah = 里布拉 Tayma = 泰马 -Receive free [unit] when you discover [tech] = 研发[tech]科技后获得免费的[unit] -[greatPerson] is earned [relativeAmount]% faster = [greatPerson]的产生速率 +[relativeAmount]% Alexander = 亚历山大 You are in my way, you must be destroyed. = 果敢无战不胜,刚毅无征不服。拿起长剑与我一决高下吧! @@ -2290,9 +2654,6 @@ Lamia = 拉弥亚 Nafplion = 纳夫普利翁 Apolyton = 阿波利顿 Greece = 希腊 -[relativeAmount]% City-State Influence degradation = 对城邦影响减少成度增加[relativeAmount]% -City-State Influence recovers at twice the normal rate = 对城邦的影响力恢复速度是正常水平的两倍 -City-State territory always counts as friendly territory = 城邦领土始终视为友好领土 Wu Zetian = 武则天 You won't ever be able to bother me again. Go meet Yama. = 朕目之所及,皆为唐土,不沐教化者必成齑粉! @@ -2345,7 +2706,6 @@ Nantong = 南通 Weifang = 潍坊 Xikang = 西康 China = 中华 -Great General provides double combat bonus = 大军事家提供双倍战斗奖励 Ramesses II = 拉美西斯二世 You are but a pest on this Earth, prepare to be eliminated! = 小小蝼蚁般的可悲文明,去死吧。 @@ -2405,7 +2765,6 @@ Naqada = 奈加代 Semna = 塞姆纳 Soleb = 索利卜 Egypt = 埃及 -[relativeAmount]% Production when constructing [buildingFilter] wonders [cityFilter] = 建造[buildingFilter]奇观时[cityFilter][relativeAmount]%产能 Elizabeth = 伊丽莎白 By the grace of God, your days are numbered. = 太阳照耀之地,皆应为我王道所御! @@ -2553,7 +2912,6 @@ Nizhniy Novgorod = 下诺夫哥罗德 Suzdal = 苏兹达尔 Magnitogorsk = 马格尼托哥尔斯克 Russia = 俄罗斯 -Double quantity of [resource] produced = [resource]产量加倍 Augustus Caesar = 奥古斯都 · 恺撒 My treasury contains little and my soldiers are getting impatient... (sigh) ...therefore you must die. = 我的金库里见底了,【一声难以察觉的叹气声】我的士兵们也越来越不耐烦……所以你必须死! @@ -2603,7 +2961,6 @@ Augustadorum = 奥古斯塔多伦 Curia = 库里亚 Interrama = 英特拉姆 Adria = 亚德里亚 -[relativeAmount]% Production towards any buildings that already exist in the Capital = 所有在首都建成的建筑在其他城市建造时[relativeAmount]%产能 Harun al-Rashid = 哈伦 · 拉希德 The world will be more beautiful without you. Prepare for war. = 哈里发的天空不允许有两轮太阳。弯刀所至,皆为吾土。 @@ -2647,7 +3004,6 @@ Kairouan = 凯鲁万 Algiers = 阿尔及尔 Oran = 奥兰 Arabia = 阿拉伯 -[stats] from each Trade Route = 每条贸易路线 [stats] George Washington = 乔治 · 华盛顿 Your wanton aggression leaves us no choice. Prepare for war! = 强大的国家有一种法律,弱小的国家则有另一种。要么与我们一样,要么选择毁灭,你接受还是反对? @@ -2759,7 +3115,6 @@ Yamaguchi = 山口 Ota = 大田 Tottori = 鸟取 Japan = 日本 -Damage is ignored when determining unit Strength = 知晓单位强度时将会忽略单位损伤 Gandhi = 甘地 I have just received a report that large numbers of my troops have crossed your borders. = 我刚刚接到报告...我的部队已经来到你的领土 “做客” 了。 @@ -2801,7 +3156,6 @@ Gwalior = 瓜里奥尔 Jaipur = 斋布尔 Karachi = 卡拉奇 India = 印度 -Unhappiness from number of Cities doubled = 城市数量导致的不满加倍 Otto von Bismarck = 奥托·冯·俾斯麦 I cannot wait until ye grow even mightier. Therefore, prepare for war! = 我们的斗争只可能有两种结果:要么敌人踏着我们的尸体过去,要么我们踏着敌人的尸体过去。所以,来场战争吧! @@ -2868,9 +3222,6 @@ Koblenz = 科布伦茨 Hildesheim = 希尔德斯海姆 Erlangen = 埃尔朗根 Germany = 德意志 -with [amount]% chance = 有[amount]%概率 -When conquering an encampment, earn [amount] Gold and recruit a Barbarian unit = 从被占领的蛮族营地中俘获一个蛮族并获得[amount]金钱 -[relativeAmount]% maintenance costs = [relativeAmount]% 维护费用 Suleiman I = 苏莱曼一世 Your continued insolence and failure to recognize and preeminence leads us to war. = 你的无能,加上你的愚昧与无知,使我们对你发动战争。 @@ -2915,7 +3266,6 @@ Afyonkarahisar = 阿菲永卡拉希萨尔 Bitlis = 比特利斯 Yalova = 亚洛瓦 The Ottomans = 奥斯曼 -When defeating a [mapUnitFilter] unit, earn [amount] Gold and recruit it = 在击败[mapUnitFilter]单位后,可以掠夺[amount]金钱并将其俘获 Sejong = 李裪 Jip-hyun-jun (Hall of Worthies) will no longer tolerate your irksome behavior. We will liberate the citizens under your oppression even with force, and enlighten them! = 议政府无法容忍你令人厌恶的行为,我们将用武力解放你的人民,并给予他们启发! @@ -2955,7 +3305,6 @@ Sacheon = 泗川 Gimje = 金堤 Anju = 安州 Korea = 朝鲜 -Receive a tech boost when scientific buildings/wonders are built in capital = 每当在首都建成科研建筑 / 奇观时立刻获得一次科研点数奖励 Hiawatha = 海华沙 You are a plague upon Mother Earth! Prepare for battle! = 你是大地母亲的祸害!准备战斗吧,蠢货! @@ -3072,7 +3421,6 @@ Paishiyauvada = 帕西亚威达 Patigrbana = 帕瓦格班纳 Phrada = 弗拉达 Persia = 波斯 -during a Golden Age = 在黄金时代期间 Kamehameha I = 卡美哈梅哈一世 The ancient fire flashing across the sky is what proclaimed that this day would come, though I had foolishly hoped for a different outcome. = 我愚蠢地期盼,希望还有其他可能;但当天火燎原之时,审判之日终将来临。 @@ -3123,11 +3471,6 @@ Nuguria = 努古里亚 Pileni = 皮莱尼 Nukumanu = 努库马努 Polynesia = 波利尼西亚 -starting from the [era] = 从[era]开始 -Enables embarkation for land units = 陆军单位拥有船运能力 -Enables [mapUnitFilter] units to enter ocean tiles = 允许[mapUnitFilter]单位进入海洋 -Normal vision when embarked = 下海时视野正常 -within [amount] tiles of a [tileFilter] = 在[tileFilter][amount]格范围内 Ramkhamhaeng = 兰甘亨 You lowly, arrogant fool! I will make you regret of your insolence! = 你这个卑鄙自大的傻瓜!我会让你后悔你的傲慢! @@ -3168,8 +3511,6 @@ Loci = 娄开 Khon Kaen = 孔敬 Surin = 素辇 Siam = 暹罗 -[relativeAmount]% [stat] from City-States = [relativeAmount]%[stat]来自城邦 -Military Units gifted from City-States start with [amount] XP = 城邦赠送的军事单位起始拥有[amount]经验 Isabella = 伊莎贝拉 God will probably forgive you... but I shall not. Prepare for war. = 上帝可能会原谅你,但我不会。准备战争吧! @@ -3219,9 +3560,6 @@ Ibiza = 伊维萨岛 Las Palmas = 拉斯帕尔马斯 Tenerife = 特内里费岛 Spain = 西班牙 -100 Gold for discovering a Natural Wonder (bonus enhanced to 500 Gold if first to discover it) = 每发现一座自然奇观+100金钱(若为第一个发现该自然奇观的文明,奖励则增加至500金钱) -[stats] for every known Natural Wonder = 每个已知的自然奇观[stats] -[relativeAmount]% Yield from every [tileFilter/buildingFilter] = [relativeAmount]%来自每个[tileFilter/buildingFilter]的产出 Askia = 阿斯基亚 You are an abomination to heaven and earth, the chief of ignorant savages! You must be destroyed! = 你是天地之恨,无知的野蛮人之首!你必须被毁灭! @@ -3261,8 +3599,6 @@ Dori = 多里 Bamba = 班巴 Segou = 塞古 Songhai = 桑海 -Receive triple Gold from Barbarian encampments and pillaging Cities = 摧毁蛮族营地及劫掠城市时获得三倍金钱 -Defense bonus when embarked = 在船运状态时防御力强化 Genghis Khan = 孛儿只斤·铁木真 You stand in the way of my armies. Let us solve this like warriors! = 你挡住了我的军队,让我们像勇士一样解决这个问题!所有青草覆盖的地方,都是我的牧马之地。 @@ -3305,7 +3641,6 @@ Har-Ayrag = 哈尔艾拉格 Nalayh = 纳来哈 Tes = 泰斯 Mongolia = 蒙古 -+30% Strength when fighting City-State units and cities = 对战城邦单位或攻击城邦时+30%战斗力 Montezuma I = 蒙特祖玛一世 Xi-miqa-can! Xi-miqa-can! Xi-miqa-can! (Die, die, die!) = 西米嘎嘎!西米嘎嘎!西米嘎嘎!(颤抖吧,毁灭吧,死亡吧!) @@ -3351,7 +3686,6 @@ Itzapalapa = 伊扎帕拉帕 Ayotzinco = 阿约特津科 Iztapam = 伊斯塔帕 Aztecs = 阿兹特克 -Earn [amount]% of killed [mapUnitFilter] unit's [costOrStrength] as [civWideStat] = 击杀敌方[mapUnitFilter]单位后可获得[civWideStat]( ≈ 已击杀单位的[costOrStrength] × [amount]%) Pachacuti = 帕查库特克 Resistance is futile! You cannot hope to stand against the mighty Incan empire. If you will not surrender immediately, then prepare for war! = 抵抗是徒劳的!你不能指望对抗强大的印加帝国。如果你不马上投降,那就准备开战吧! @@ -3399,8 +3733,6 @@ Chucuito = 丘奎托 Choquequirao = 乔克基朗 Inca = 印加 Units ignore terrain costs when moving into any tile with Hills = 单位进入丘陵地块不消耗额外移动力 -[relativeAmount]% maintenance on road & railroads = 道路和铁路维护费[relativeAmount]% -No Maintenance costs for improvements in [tileFilter] tiles = 在[tileFilter]地块的设施无维修费用 Harald Bluetooth = 蓝牙哈拉尔 If I am to be honest, I tire of those pointless charades. Why don't we settle our disputes on the field of battle, like true men? Perhaps the skalds will sing of your valor... or mine! = 坦率地说,我厌倦了那些毫无意义的哑谜。真的男人,解决争端的唯一方式就是拳头。也许吟游诗人们会唱诵你的英勇...或者我的! @@ -3460,8 +3792,6 @@ Haderslev = 哈德斯莱乌 Ringsted = 灵斯泰兹 Skrive = 斯克里夫 Denmark = 丹麦 -[amount] Movement point cost to disembark = 陆军单位在登陆时消耗[amount]移动力 -No movement cost to pillage = 劫掠不消耗移动力 You leave us no choice. War it must be. = 你让我们别无选择。只有战争。 Very well, this shall not be forgotten. = 很好,我们绝不会忘记! @@ -3554,7 +3884,6 @@ War lingers in our hearts. Why carry on with a false peace? = 战争在我们心 You gormless radger! You'll dine on your own teeth before you set foot in Ireland! = 你这个蠢货!在你踏上爱尔兰的土地之前,请先学会用牙齿吃饭! A lonely wind blows through the highlands today. A dirge for Ireland. Can you hear it? = 今天一股寂寞的风吹过高地。爱尔兰的挽歌,你听到了吗? Dublin = 都柏林 -Will not be chosen for new games = 不能在新游戏中选择 You shall stain this land no longer with your vileness! To arms, my countrymen - we ride to war! = 别再用你的罪恶玷污这片土地了!拿起武器,我的同胞们——让战争之轮碾碎一切! Traitorous man! The Celtic peoples will not stand for such wanton abuse and slander - I shall have your head! = 叛徒!凯尔特人不会容忍这种肆无忌惮的辱骂和诽谤——我要砍下你的头! @@ -3574,20 +3903,13 @@ You will see you have just bitten off more than you can chew. = 你会发现你 This ship may sink, but our spirits will linger. = 这艘船可能会沉没,但我们的精神将永存。 Valletta = 瓦莱塔 -Can only heal by pillaging = 只能通过劫掠回复生命值 - #################### Lines from Policies from Civ V - Vanilla #################### Aristocracy = 贵族政治 Legalism = 律法统治 -Provides the cheapest [stat] building in your first [amount] cities for free = 前[amount]座城市免费获得最便宜的[stat]建筑 Oligarchy = 寡头政治 -Units in cities cost no Maintenance = 镇守城市的单位无需维护费 -with a garrison = 如果城市有军队驻扎 -[relativeAmount]% Strength for cities = 每个城市[relativeAmount]%防守战斗力 Landed Elite = 缙绅阶层 -[relativeAmount]% growth [cityFilter] = [cityFilter][relativeAmount]%人口增长 Monarchy = 君主政体 Tradition Complete = 完整的传统政策 Tradition = 传统政策 @@ -3596,49 +3918,32 @@ Collective Rule = 集体统治 Citizenship = 公民制度 Republic = 共和政体 Representation = 代议制度 -Each city founded increases culture cost of policies [relativeAmount]% less than normal = 新建城市导致推行政策所需文化成本的增幅低于正常值[relativeAmount]% Meritocracy = 精英政治 Liberty Complete = 完整的自主政策 -Free Great Person = 免费的伟人 Liberty = 自主政策 Warrior Code = 尚武精神 Discipline = 军事纪律 -when adjacent to a [mapUnitFilter] unit = 当和[mapUnitFilter]单位相邻时 Military Tradition = 军事传统 -[relativeAmount]% XP gained from combat = 从战斗中获得[relativeAmount]%经验 Military Caste = 军人阶层 Professional Army = 职业军队 Honor Complete = 完整的荣誉政策 Honor = 荣誉政策 -vs [mapUnitFilter] units = 对战[mapUnitFilter]单位 -Notified of new Barbarian encampments = 会对新出现蛮族营地提醒 Organized Religion = 教会组织 Mandate Of Heaven = 受命于天 -[relativeAmount]% of excess happiness converted to [stat] = [relativeAmount]%富余的快乐转化为[stat] Theocracy = 神权政治 -[relativeAmount]% [stat] from every [tileFilter/buildingFilter] = [relativeAmount]% [stat] 来自每个 [tileFilter/buildingFilter] Reformation = 宗教改革 Free Religion = 信仰自由 Piety Complete = 完整的虔信政策 Piety = 虔信政策 -before adopting [policy] = 在推行[policy]前 Philantropy = 慈善事业 -Gifts of Gold to City-States generate [relativeAmount]% more Influence = 赠与城邦金钱提升的影响力+[relativeAmount]% Aesthetics = 美学理论 -Resting point for Influence with City-States is increased by [amount] = 对所有城邦的影响力的基准值+[amount] Scholasticism = 经院哲学 -Allied City-States provide [stat] equal to [relativeAmount]% of what they produce for themselves = 缔结同盟的城邦提供自身[stat]的[relativeAmount]% Cultural Diplomacy = 文化外交 -[relativeAmount]% resources gifted by City-States = [relativeAmount]% 城邦赠送的资源 -[relativeAmount]% Happiness from luxury resources gifted by City-States = [relativeAmount]% 城邦赠送的奢侈资源带来的快乐 Educated Elite = 精英教育 -Allied City-States will occasionally gift Great People = 缔结同盟的城邦随机赠送伟人 Patronage Complete = 完整的赞助政策 -Influence of all other civilizations with all city-states degrades [relativeAmount]% faster = 其他文明对城邦的影响力下降速度+[relativeAmount]% -Triggers the following global alert: [comment] = 触发下列全局警报:[comment] Patronage = 赞助政策 Naval Tradition = 海军传统 @@ -3646,7 +3951,6 @@ Trade Unions = 联合公会 Merchant Navy = 商船舰队 Mercantilism = 重商主义 Protectionism = 贸易保护 -[amount] Happiness from each type of luxury resource = [amount]幸福度来源于每一种奢侈品资源 Commerce Complete = 完整的商业政策 Commerce = 商业政策 @@ -3654,42 +3958,30 @@ Secularism = 世俗主义 Humanism = 人文主义 Free Thought = 思想自由 Sovereignty = 主权在民 -while the empire is happy = 当帝国处于快乐时 -[relativeAmount]% [stat] = [relativeAmount]% [stat] Scientific Revolution = 科技革命 -[amount] Free Technologies = [amount] 项免费科技 Rationalism Complete = 完整的理性政策 -[stats] from all [buildingFilter] buildings = 所有[buildingFilter]建筑[stats] Rationalism = 理性政策 Constitution = 宪政主义 Universal Suffrage = 普选制度 -when defending = 当防御时 Civil Society = 公民社会 -[relativeAmount]% Food consumption by specialists [cityFilter] = [cityFilter]的专业人员食物消耗[relativeAmount]% Free Speech = 言论自由 -[amount] units cost no maintenance = [amount]个单位无需维护费 Democracy = 民主主义 Freedom Complete = 完整的自由政策 Freedom = 自由政策 Populism = 民粹主义 Militarism = 军国主义 -[stat] cost of purchasing [baseUnitFilter] units [relativeAmount]% = [baseUnitFilter]单位的[stat]花费[relativeAmount]% Fascism = 法西斯 -Quantity of strategic resources produced by the empire +[relativeAmount]% = 战略资源产出+[relativeAmount]% Police State = 极权国家 Total War = 全面战争 Autocracy Complete = 完整的独裁政策 -for [amount] turns = 持续[amount]回合 Autocracy = 独裁政策 United Front = 统一战线 -Militaristic City-States grant units [amount] times as fast when you are at war with a common nation = 与共同的敌人交战时,军事型城邦提供单位的频率为通常的[amount]倍。 Planned Economy = 计划经济 Nationalism = 民族主义 Socialism = 社会主义 -[relativeAmount]% maintenance cost for buildings [cityFilter] = [cityFilter][relativeAmount]%建筑维护费 Communism = 共产主义 Order Complete = 完整的秩序政策 Order = 秩序政策 @@ -3794,7 +4086,6 @@ Engineer = 工程师 'Where tillage begins, other arts follow. The farmers therefore are the founders of human civilization.' - Daniel Webster = “只要人们开始耕作,其他艺术将随之而生。因此农夫是人类文明的奠基者。”——丹尼尔·韦伯斯特(美国政治家) Agriculture = 农业 -Starting tech = 初始科技 'Shall the clay say to him that fashioneth it, what makest thou?' - Bible Isaiah 45:9 = “泥土岂可对陶工说:‘你在做何呢?’”——圣经·以赛亚书 45:9 Pottery = 制陶 @@ -3811,7 +4102,6 @@ Sailing = 帆船 Calendar = 历法 'He who destroys a good book kills reason itself.' - John Milton = “毁禁一本好书就是杀死理性本身。”——弥尔顿 Writing = 文字 -Enables Open Borders agreements = 允许签订开放边境协定 'Even brute beasts and wandering birds do not fall into the same traps or nets twice.' - Saint Jerome = “即便是凶残的野兽和恍惚的小鸟也不会落入相同的陷阱或罗网两次。”——圣哲罗姆(古罗马学者) Trapping = 捕猎 'Wisdom and virtue are like the two wheels of a cart.' - Japanese proverb = “智慧和美德就像是一辆手推车的两个轮子。”——日本俗语 @@ -3825,7 +4115,6 @@ Bronze Working = 青铜器 Optics = 光学 'There is only one good, knowledge, and one evil, ignorance.' - Socrates = “世上只有一种善,那就是知识,也只有一种恶,那就是无知。”——苏格拉底 Philosophy = 哲学 -Enables Research agreements = 允许签订科研协定 'A Horse! A Horse! My kingdom for a horse!' - Shakespeare (Richard III) = “用我的王国换一匹马!”——威廉·莎士比亚:《理查三世》 Horseback Riding = 骑术 'Mathematics is the gate and key to the sciences.' - Roger Bacon = “数学是通向科学世界的大门钥匙。”——罗杰·培根(中世纪英国科学家) @@ -3841,10 +4130,8 @@ Theology = 神学 Civil Service = 文官制度 'Better is bread with a happy heart than wealth with vexation.' - Amenemope = “快乐的温饱胜过烦恼的富裕。”——阿蒙尼莫普(古埃及学者) Currency = 货币制度 -Enables conversion of city production to [civWideStat] = 允许在城市中将产能转化成[civWideStat] 'Instrumental or mechanical science is the noblest and, above all others, the most useful.' - Leonardo da Vinci = “研究工具或机械的学问是最崇高的,也是所有学问当中最有用的。”——列奥纳多·达·芬奇 Engineering = 工程学 -Roads connect tiles across rivers = 道(铁)路可跨河建造 'When pieces of bronze or gold or iron break, the metal-smith welds them together again in the fire, and the bond is established.' - Sri Guru Granth Sahib = “当整块的青铜、黄金或黑铁碎裂时,工匠们会用火重新熔铸,让它们再次结为一体。”——锡克教圣典《格兰斯·沙希伯》 Metal Casting = 金属铸造 @@ -3856,7 +4143,6 @@ Education = 教育学 Chivalry = 骑士制度 'The press is the best instrument for enlightening the mind of man, and improving him as a rational, moral and social being.' - Thomas Jefferson = “印刷机是启蒙人心的最好工具,能将人提升为有理性有道德的社会人。”——托马斯·杰斐逊 Machinery = 机械 -Improves movement speed on roads = 提高道路上的移动速度 'Measure what is measurable, and make measurable what is not so.' - Galileo Galilei = “测量一切可测之物,并把不可测的变为可测。”——伽利略 Physics = 物理学 'John Henry said to his Captain, / 'A man ain't nothin' but a man, / And before I'll let your steam drill beat me down, / I'll die with the hammer in my hand.'' - Anonymous: The Ballad of John Henry, the Steel-Drivin' Man = 他向队长立誓言:“硬汉虽说只是人,若要气钻胜过我,除非我死把锤扔。”——佚名:钢铁汉子约翰·亨利之歌(美国民谣) @@ -3948,7 +4234,6 @@ Globalization = 全球化 Robotics = 机器人学 'Now, somehow, in some new way, the sky seemed almost alien.' - Lyndon B. Johnson = “现在,不知怎的,通过某种新的手段,天空好像都被别国所占据了。”——林登·贝恩斯·约翰逊 Satellites = 人造卫星 -Reveals the entire map = 显示整个地图 'Be extremely subtle, even to the point of formlessness, be extremely mysterious, even to the point of soundlessness. Thereby you can be the director of the opponent's fate.' - Sun Tzu = “微乎微乎,至于无形;神乎神乎,至于无声,故能为敌之司命。”——孙子 Stealth = 隐形技术 'Our scientific power has outrun our spiritual power, we have guided missiles and misguided men.' – Martin Luther King Jr. = “我们的科技力量发展了,但我们的思想意识却没怎么进步。人类虽能发明精准制导导弹,自己却免不了误入歧途。”——马丁·路德·金(美国黑人民权运动领袖) @@ -3965,7 +4250,6 @@ Nanotechnology = 纳米技术 'I think we agree, the past is over.' - George W. Bush = “我想我们都同意:过去已经结束了。”——乔治·沃克·布什 Future Tech = 未来科技 Who knows what the future holds? = 谁知道未来会怎样? -Can be continually researched = 可以持续研究 #################### Lines from Terrains from Civ V - Vanilla #################### @@ -3983,34 +4267,24 @@ Tundra = 冻土 Desert = 沙漠 Lakes = 湖泊 -Fresh water = 淡水 Mountain = 山脉 -Has an elevation of [amount] for visibility calculations = 计算单位的视野范围时按高程[amount]计算 -Units ending their turn on this terrain take [amount] damage = 单位在此地形结束回合时将受到[amount]伤害 Snow = 雪原 Hill = 丘陵 -[amount] Strength for cities built on this terrain = 在此地形上建立的城市+[amount]战斗力 Forest = 森林 -Provides a one-time Production bonus to the closest city when cut down = 砍伐时为最近的城市提供一次性产能奖励 -Blocks line-of-sight from tiles at same elevation = 可挡住来自同海拔地块的视线 -[amount]% Chance to be destroyed by nukes = [amount]%几率被核武器摧毁 A Camp can be built here without cutting it down = 可以在此建造营地而无需砍掉它 Jungle = 丛林 Marsh = 沼泽 -Rare feature = 稀有地貌 Only Polders can be built here = 这里只能建造圩田 Fallout = 核辐射 -Nullifies all other stats this tile provides = 取消此地块的所有产出加成 Oasis = 绿洲 -Only [improvementFilter] improvements may be built on this tile = 只有[improvementFilter]能被建造在此地块上 Flood plains = 冲积平原 @@ -4023,11 +4297,8 @@ Great Barrier Reef = 大堡礁 Old Faithful = 老忠实间歇泉 El Dorado = 黄金国 -Grants 500 Gold to the first civilization to discover it = 第一个发现此自然奇观的文明获得500金钱 Fountain of Youth = 青春之泉 -Grants [promotion] ([comment]) to adjacent [mapUnitFilter] units for the rest of the game = 向相邻的[mapUnitFilter]单位授予[promotion]([comment]) -Tile provides yield without assigned population = 地块提供产量无需指定人口 Grand Mesa = 大平顶山 @@ -4045,18 +4316,14 @@ Barringer Crater = 巴林杰陨石坑 #################### Lines from TileImprovements from Civ V - Vanilla #################### Farm = 农场 -Can also be built on tiles adjacent to fresh water = 也能建造在毗邻淡水的地块 -[stats] from [tileFilter] tiles = [tileFilter]地块 [stats] Lumber mill = 锯木场 -[stats] = [stats] Mine = 矿井 Trading post = 贸易站 Camp = 猎场 -Can only be built to improve a resource = 仅能在可以获得资源的情况下建造 Oil well = 油井 @@ -4071,11 +4338,8 @@ Quarry = 采石场 Fishing Boats = 渔船 Fort = 堡垒 -Can be built outside your borders = 可在你的国土外建造 -Gives a defensive bonus of [relativeAmount]% = 提供 [relativeAmount]% 防御力加成 Road = 道路 -Costs [amount] [stat] per turn when in your territory = 在你领地内每回合所需维护费 [amount] [stat] Reduces movement cost to ½ if the other tile also has a Road or Railroad = 如果另一个地块也有公路或铁路,则移动成本降低至 ½ Reduces movement cost to ⅓ with Machinery = 使用机械将移动成本降低至 ⅓ Requires Engineering to bridge rivers = 需要工程来桥接河流 @@ -4099,11 +4363,9 @@ Remove Railroad = 拆除铁路 Cancel improvement order = 取消建造设施 Repair = 修理 -Unbuildable = 不可组建单位 Repairs a pillaged Improvement or Route = 修理一个被劫掠的地块设施或路线 Academy = 学院 -Removes removable features when built = 在建造时移除可移除地貌 Landmark = 风景地标 @@ -4114,24 +4376,17 @@ Customs house = 海关大楼 Holy site = 圣地 Citadel = 军事要塞 -Adjacent enemy units ending their turn take [amount] damage = 相邻敌方单位结束其回合,并受到[amount]伤害 -Can be built just outside your borders = 可建造在与己方地块相邻的非己方地块上 -Constructing it will take over the tiles around it and assign them to your closest city = 建造它将可接管它周围的地块并将它们分配到你最近的城市 Moai = 摩艾石像群 Terrace farm = 梯田 Ancient ruins = 远古遗迹 -Unpillagable = 不可劫掠的 -Provides a random bonus when entered = 进入时提供随机奖励 City ruins = 城市废墟 -Will be replaced by automated workers = 将会被自动工作的工人清理掉 A bleak reminder of the destruction wreaked by War = 战争之果的凄凉警示 City center = 城市中心 -Irremovable = 不可移动 Marks the center of a city = 标志着一个城市的中心 Appearance changes with the technological era of the owning civilization = 外观随着拥有者文明的科技时代而变化 @@ -4156,14 +4411,12 @@ Stone = 花岗石 Fish = 鱼群 Horses = 马 -Guaranteed with Strategic Balance resource option = 战略平衡资源选项下一定出现 Iron = 铁 Coal = 煤 Oil = 石油 -Deposits in [tileFilter] tiles always provide [amount] resources = [tileFilter]地块始终提供[amount]资源 Aluminum = 铝 @@ -4200,7 +4453,6 @@ Whales = 鲸鱼 Pearls = 珍珠 Jewelry = 珠宝饰品 -Can only be created by Mercantile City-States = 只能由商业城邦制造 Porcelain = 瓷器 @@ -4216,8 +4468,6 @@ Melee Water = 水面近战 Ranged Water = 水面远程 Submarine = 潜艇 Heal Instantly = 浴火重生! -Heal this unit by [amount] HP = 恢复该单位 [amount] 生命值 -Doing so will consume this opportunity to choose a Promotion = 这样做将消耗掉这次选择晋升项的机会 Accuracy I = 精准I级 @@ -4234,10 +4484,8 @@ Barrage III = 弹幕III级 Volley = 齐射能力 Extended Range = 射程拓展 -[amount] Range = [amount]射程 Indirect Fire = 间瞄射击 -Ranged attacks may be performed over obstacles = 越过障碍进行远程攻击 Shock I = 冲击I级 @@ -4260,21 +4508,14 @@ Formation I = 列阵I级 Formation II = 列阵II级 Blitz = 闪击战术 -[amount] additional attacks per turn = 在每回合可以额外攻击 [amount] 次 Woodsman = 林地幽灵 -Double movement in [terrainFilter] = 在[terrainFilter]中拥有双倍移动力 Amphibious = 两栖能力 -Eliminates combat penalty for attacking over a river = 消除河上攻击的地形影响 -Eliminates combat penalty for attacking across a coast = 消除跨海攻击的地形影响 Medic = 治疗I级 -All adjacent units heal [amount] HP when healing = 所有相邻单位在治疗时治疗 [amount] 生命值 Medic II = 治疗II级 -in [tileFilter] tiles = 在[tileFilter]地块上 -[amount] HP when healing = 自愈时恢复 [amount] 点生命值 Scouting I = 侦察I级 @@ -4287,8 +4528,6 @@ Survivalism I = 生存I级 Survivalism II = 生存II级 Survivalism III = 生存III级 -Unit will heal every turn, even if it performs an action = 每回合自动恢复生命值(包括执行指令后) -May withdraw before melee ([amount]%) = 遭受近战攻击时有机率([amount]%)撤退 Boarding Party I = 接舷I级 @@ -4297,7 +4536,6 @@ Boarding Party II = 接舷II级 Boarding Party III = 接舷III级 Coastal Raider I = 海掠I级 -Earn [amount]% of the damage done to [combatantFilter] units as [civWideStat] = 获得对[combatantFilter]单位造成的 [amount]% 的伤害作为[civWideStat] Coastal Raider II = 海掠II级 @@ -4325,14 +4563,12 @@ Armor Plating II = 船体装甲II级 Armor Plating III = 船体装甲III级 Flight Deck I = 飞行甲板I级 -Can carry [amount] extra [mapUnitFilter] units = 可装载[amount]个额外的[mapUnitFilter]单位 Flight Deck II = 飞行甲板II级 Flight Deck III = 飞行甲板III级 Supply = 海上补给 -May heal outside of friendly territory = 可以在友好领土之外自愈 Bomber = 轰炸机 Siege I = 攻坚I级 @@ -4342,25 +4578,20 @@ Siege II = 攻坚II级 Siege III = 攻坚III级 Evasion = 规避能力 -Damage taken from interception reduced by [relativeAmount]% = 遭受拦截时的损伤减少[relativeAmount]% Fighter = 战斗机 Interception I = 拦截I级 -[relativeAmount]% Damage when intercepting = 拦截敌方飞机时伤害 +[relativeAmount]% Interception II = 拦截II级 Interception III = 拦截III级 -[relativeAmount]% Strength when performing Air Sweep = 当进行空中扫荡时有着[relativeAmount]%的力度 - Air Targeting I = 飞行定位I级 Air Targeting II = 飞行定位II级 Sortie = 连续出击 -[amount] extra interceptions may be made per turn = 每回合 [amount] 额外拦截次数 Operational Range = 航程拓展 @@ -4406,25 +4637,19 @@ Great Generals II = 统帅II级 Quick Study = 快速学习 Haka War Dance = 哈卡战舞 -[relativeAmount]% Strength for enemy [combatantFilter] units in adjacent [tileFilter] tiles = 位于相邻的[tileFilter]地块中的敌方[combatantFilter]单位[relativeAmount]%战斗力 Rejuvenation = 返老还童 -All healing effects doubled = 所有生命回复效果加倍 Slinger Withdraw = 抛石手撤退 Ignore terrain cost = 所有地形都只消耗 1 移动力 -Ignores terrain cost = 所有地形都只消耗 1 移动力 Pictish Courage = 皮克特勇气 Home Sweet Home = 甜蜜的家 -[relativeAmount]% Strength decreasing with distance from the capital = [relativeAmount]%战斗力随与首都的距离而减小 [unit] ability = [unit]能力 -Heals [amount] damage if it kills a unit = 消灭敌方单位后恢复 [amount] 生命值 - #################### Lines from UnitTypes from Civ V - Vanilla #################### @@ -4432,23 +4657,12 @@ Heals [amount] damage if it kills a unit = 消灭敌方单位后恢复 [amount] Civilian Water = 饮用水 -Can enter ice tiles = 可进入冰区 -Invisible to non-adjacent units = 对非相邻单位不可见 -Can see invisible [mapUnitFilter] units = 能发现隐形的[mapUnitFilter]单位 - - Aircraft = 航空器 -Can see over obstacles = 障碍物对视野无影响 -Can perform Air Sweep = 可以进行空中扫地 Atomic Bomber = 原子弹 Missile = 导弹 -Self-destructs when attacking = 攻击时自我毁灭 -Cannot be intercepted = 不可拦截 - -Can pass through impassable tiles = 可以穿过无法通行的地块 Armor = 装甲 @@ -4468,13 +4682,6 @@ AtomicBomber = 核武器 #################### Lines from Units from Civ V - Vanilla #################### -Can build [improvementFilter/terrainFilter] improvements on tiles = 可以建造地块设施:[improvementFilter/terrainFilter] - -Founds a new city = 建立新城市 -Excess Food converted to Production when under construction = 组建过程中富余的食物将转化为产能 -Requires at least [amount] population = 至少需要 [amount] 人口 - -May upgrade to [baseUnitFilter] through ruins-like effects = 可在废墟中升级为[baseUnitFilter] This is your basic, club-swinging fighter. = 这是您的基本单位,挥舞木棒的战士。 @@ -4493,17 +4700,12 @@ Slinger = 投石手 Skirmisher = 游击手 Work Boats = 工船 -Cannot enter ocean tiles = 不能进入海洋地块 -May create improvements on water resources = 可在水上资源建造设施(工船将被消耗掉) -Uncapturable = 不可捕获 Trireme = 三列桨战船 Galley = 桨帆船 Chariot Archer = 战车射手 -No defensive terrain bonus = 无地形防御力加成 -Rough terrain penalty = 崎岖地形惩罚 War Chariot = 埃及战车 @@ -4517,12 +4719,10 @@ Persian Immortal = 波斯长生军 Marauder = 掠夺者 Horseman = 骑手 -Can move after attacking = 攻击后可移动 Companion Cavalry = 马其顿禁卫骑兵 Catapult = 投石车 -Must set up to ranged attack = 必须架设才能远程攻击 Ballista = 罗马弩炮 @@ -4534,14 +4734,12 @@ Mohawk Warrior = 莫霍克战士 Landsknecht = 德意志雇佣兵 -Can move immediately once bought = 购买之后可立即移动 Knight = 骑士 Camel Archer = 骆驼骑射手 Conquistador = 西班牙征服者 -on foreign continents = 在非本土大陆上作战时 Naresuan's Elephant = 纳黎萱战象 @@ -4599,16 +4797,11 @@ Ironclad = 铁甲舰 Artillery = 火炮 -Can only attack [tileFilter] tiles = 只能攻击[tileFilter]地块 Foreign Legion = 外籍军团 -[relativeAmount]% chance to intercept air attacks = [relativeAmount]%几率拦截来袭的敌军飞机 - Carrier = 航空母舰 -Cannot attack = 无法攻击 -Can carry [amount] [mapUnitFilter] units = 可装载[amount]个[mapUnitFilter]单位 Battleship = 战列舰 @@ -4622,7 +4815,6 @@ Zero = “零式”战斗机 B17 = B-17 “空中堡垒” Paratrooper = 伞兵 -May Paradrop up to [amount] tiles from inside friendly territory = 可空降到离友好领土[amount]格的位置 Tank = 坦克 @@ -4631,9 +4823,6 @@ Panzer = 德式坦克 Anti-Tank Gun = 反坦克炮 Atomic Bomb = 原子弹 -Nuclear weapon of Strength [amount] = 核武器威力:[amount] -if [buildingFilter] is constructed = 如果该城市已建造[buildingFilter] -Blast radius [amount] = 爆炸半径:[amount] Rocket Artillery = 火箭炮 @@ -4644,9 +4833,6 @@ Guided Missile = 导弹 Nuclear Missile = 核导弹 Helicopter Gunship = 武装直升机 -All tiles cost 1 movement = 所有地块消耗1移动力 -Ignores Zone of Control = 忽视地块控制权 -Unable to capture cities = 不能占领城市 Nuclear Submarine = 核潜艇 @@ -4661,48 +4847,26 @@ Jet Fighter = 喷气式战斗机 Giant Death Robot = 末日机甲 Stealth Bomber = 隐形轰炸机 -Cannot be carried by [mapUnitFilter] units = [mapUnitFilter]单位无法装载 Great Artist = 大艺术家 -Can start an [amount]-turn golden age = 可以开启[amount]回合黄金时代 -Can construct [improvementName] = 能建造[improvementName] -Great Person - [comment] = 伟人 - [comment] Great Scientist = 大科学家 -Can hurry technology research = 可以加速科技研究 Great Merchant = 大商业家 -Can undertake a trade mission with City-State, giving a large sum of gold and [amount] Influence = 可以拓展与城邦的贸易,获得大笔金钱和[amount]影响力 Great Engineer = 大工程师 -Can speed up construction of a building = 可以加速建筑物的建造 Great Prophet = 大先知 -if it hasn't used other actions yet = 当未进行执行其他行动时 -Can [action] [amount] times = 可以[action][amount]次 -Removes other religions when spreading religion = 传播宗教时消除异端 -May found a religion = 可创建一个宗教 -May enhance a religion = 可增强一个宗教 -May enter foreign tiles without open borders = 可进入未开放的异国领土 -Religious Unit = 宗教单位 -Takes your religion over the one in their birth city = 将你的宗教凌驾于他们城市的宗教之上 Great General = 大军事家 -[relativeAmount]% Strength bonus for [mapUnitFilter] units within [amount] tiles = 在[amount]格内[mapUnitFilter]单位[relativeAmount]%战斗力 Khan = 可汗 Missionary = 传教士 -May enter foreign tiles without open borders, but loses [amount] religious strength each turn it ends there = 可进入未开放边界的外国领土,但是在外国领土结束回合时失去[amount]宗教力量 -Can be purchased with [stat] [cityFilter] = [cityFilter]可以使用[stat]购买 Inquisitor = 审判官 -Prevents spreading of religion to the city it is next to = 阻止紧邻城市的宗教传播 SS Booster = 飞船助推器 -Spaceship part = 太空飞船的部件 -Can be added to [comment] in the Capital = 可以被加入在首都的[comment] -Limited to [amount] per Civilization = 每个文明限于[amount]个 SS Cockpit = 飞船驾驶舱 @@ -4737,24 +4901,20 @@ Have highest score after max turns = 在世界末日(您设定的最大回合 Ancestor Worship = 祖先崇拜 Dance of the Aurora = 极光之舞 -[stats] from [tileFilter] tiles without [tileFilter2] [cityFilter] = [cityFilter]除[tileFilter2]地块之外的[tileFilter]的地块[stats] Desert Folklore = 沙漠民俗 Faith Healers = 治疗之神 -[mapUnitFilter] Units adjacent to this city heal [amount] HP per turn when healing = 邻近城市的[mapUnitFilter]单位每回合自愈时 [amount] 点生命值 Fertility Rites = 入教仪式 God of Craftsman = 工匠之神 -in cities with at least [amount] [populationFilter] = 在至少有 [amount] [populationFilter] 的城市 God of the Open Sky = 天空之神 God of the Sea = 海洋之神 God of War = 战斗之神 -Earn [amount]% of [mapUnitFilter] unit's [costOrStrength] as [civWideStat] when killed within 4 tiles of a city following this religion = 当[mapUnitFilter]单位中的[costOrStrength]在信仰该宗教的城市中 4 地块范围内被击杀时获得其[civWideStat] 的 [amount]% Goddess of Festivals = 节庆女神 @@ -4779,7 +4939,6 @@ Religious Settlements = 宗教聚居地 Sacred Path = 圣道 Sacred Waters = 圣水 -[stats] in cities on [terrainFilter] tiles = 在城市的[terrainFilter]地块 [stats] Stone Circles = 古苏格兰石圈 @@ -4787,7 +4946,6 @@ Follower = 追随者 Asceticism = 禁欲主义 Cathedrals = 大教堂 -May buy [buildingFilter] buildings with [stat] [cityFilter] = [cityFilter]可以用[stat]购买[buildingFilter]建筑 Choral Music = 大合唱 @@ -4798,13 +4956,10 @@ Feed the World = 哺育世界 Guruship = 古鲁导师 Holy Warriors = 神圣战士 -before the [era] = 在[era]前 -May buy [baseUnitFilter] units with [stat] for [amount] times their normal Production cost = 可以用[stat]购买[baseUnitFilter]单位,价格为其正常生产成本的[amount]倍 Liturgical Drama = 礼仪剧 Monasteries = 修道院 -May buy [buildingFilter] buildings for [amount] [stat] [cityFilter] = [cityFilter]中可以用[amount] [stat]购买[buildingFilter]建筑 Mosques = 清真寺 @@ -4817,28 +4972,21 @@ Religious Art = 宗教艺术 Religious Center = 宗教中心 Religious Community = 宗教社区 -[relativeAmount]% [stat] from every follower, up to [relativeAmount2]% = 每个信徒都[relativeAmount]% [stat] ,但是最多到 [relativeAmount2]% Swords into Ploughshares = 铸剑为犁 -when not at war = 当不处于战争时 Founder = 创始人 Ceremonial Burial = 葬礼仪式 -[stats] for each global city following this religion = 所有信教的城市[stats] Church Property = 教会财富 Initiation Rites = 入教仪式 -[stats] when a city adopts this religion for the first time (modified by game speed) = 当城市首次接受宗教时(随游戏速度改变)[stats] Interfaith Dialogue = 各教交流 -When spreading religion to a city, gain [amount] times the amount of followers of other religions as [stat] = 当将宗教传播到一个城市时,获得[amount]回合等同于其他宗教的信徒数量[stat] Papal Primacy = 主教地位 -Resting point for Influence with City-States following this religion [amount] = 对信奉该宗教的城邦影响力点数[amount] Peace Loving = 热爱和平 -[stats] from every [amount] global followers [cityFilter] = [cityFilter]中每拥有[amount]单位全球教徒每回合[stats] Pilgrimage = 朝圣之行 @@ -4852,23 +5000,18 @@ Defender of the Faith = 护教卫士 Holy Order = 教士团体 Itinerant Preachers = 旅行布道 -Religion naturally spreads to cities [amount] tiles away = 宗教自然传播距离扩大[amount]地块 Just War = 正义战争 Messiah = 弥赛亚 -[relativeAmount]% Spread Religion Strength = [relativeAmount]%宗教传播力量 -[relativeAmount]% Faith cost of generating Great Prophet equivalents = 获得大先知必须的信仰[relativeAmount]% Missionary Zeal = 传教热忱 Religious Texts = 宗教典籍 -[relativeAmount]% Natural religion spread [cityFilter] = [cityFilter]宗教自然传播[relativeAmount]% Religious Unity = 宗教团结 Reliquary = 圣物柜 -[stats] whenever a Great Person is expended = 消耗伟人时[stats] #################### Lines from Buildings from Civ V - Gods & Kings #################### @@ -4895,7 +5038,6 @@ Petra = 佩特拉 Great Mosque of Djenne = 吉尼大清真寺 'With the magnificence of eternity before us, let time, with all its fluctuations, dwindle into its own littleness.' - Thomas Chalmers = “随着永恒的壮丽展现在我们面前,让时间,连同它所有的波动,收缩成它自己的渺小。” —— 托马斯 · 查默斯 -[baseUnitFilter] units built [cityFilter] can [action] [amount] extra times = [cityFilter]建造的单位[baseUnitFilter]能额外[action][amount]次 Grand Temple = 圣殿 @@ -4923,10 +5065,8 @@ Recycling Center = 回收中心 CN Tower = 加拿大国家电视塔 'Nothing travels faster than light with the possible exception of bad news, which obeys its own special rules.' - Douglas Adams = “除了坏消息之外,没有什么比光速更快的了,坏消息遵循自己的特殊规则。” —— 道格拉斯 · 亚当斯 -[amount] population [cityFilter] = [cityFilter] [amount] 人口 Bomb Shelter = 防空洞 -Population loss from nuclear attacks [relativeAmount]% [cityFilter] = [cityFilter]核武器造成的人口损失[relativeAmount]% Hubble Space Telescope = 哈勃太空望远镜 'The wonder is, not that the field of stars is so vast, but that man has measured it.' - Anatole France = “奇怪的是,不是星星的范围如此之大,而是有人测量过它。” —— 阿纳托利·法兰西 @@ -4949,13 +5089,6 @@ Pagoda = 佛塔 #################### Lines from Eras from Civ V - Gods & Kings #################### -Every major Civilization gains a spy once a civilization enters this era = 当第一个文明进入此时代后,每个文明(城邦除外)都会获得一个间谍 - -May not generate great prophet equivalents naturally = 不能自然产生大先知 -May buy [baseUnitFilter] units for [amount] [stat] [cityFilter] at an increasing price ([amount2]) = [cityFilter]可以以不断上涨的价格([amount2])用[amount][stat]购买[baseUnitFilter]单位 -Starting in this era disables religion = 在此时代开始游戏将会禁用宗教 - - Marine = 海军陆战队 @@ -5261,9 +5394,6 @@ Hildico = 希尔迪可 Gudrun = 谷德伦 Atilla's Court = 阿提拉王庭 The Huns = 匈人 -Cities are razed [amount] times as fast = [amount]倍摧毁城市速度 -Starts with [tech] = 初始即拥有科技:[tech] -"Borrows" city names from other civilizations in the game = 从其他文明借用城市名 William of Orange = 威廉·奥兰治 As much as I despise war, I consider it a, hahaha, contribution to the common cause to erase your existence. = 尽管我多么痛恨战争,但抹杀你的战争除外。 @@ -5317,7 +5447,6 @@ Weesp = 韦斯普 Coevorden = 库福尔登 Kerkrade = 凯尔克拉德 The Netherlands = 荷兰 -Retain [relativeAmount]% of the happiness from a luxury after the last copy has been traded away = 每种奢侈资源即使全部交易出去仍可保留 [relativeAmount]% 快乐奖励 Gustavus Adolphus = 古斯塔夫二世·阿道夫 The Hakkapeliittas will ride again and your men will fall just at the sight of my cavalry! God with us! = 我们的骑兵驾驭马匹,驰骋沙场,而你孤立无援的人民只会在金戈铁骑中倒下!上帝与我们一脉相连! @@ -5383,8 +5512,6 @@ Borgholm = 博里霍尔姆 Strängnäs = 斯特兰奈斯 Sveg = 斯韦格 Sweden = 瑞典 -Gain [amount] Influence with a [baseUnitFilter] gift to a City-State = 向一个城邦送予一个[baseUnitFilter]礼物时 [amount] 影响力 -When declaring friendship, both parties gain a [relativeAmount]% boost to great person generation = 当宣布友谊宣言时,双方都获得 [relativeAmount]% 的伟人产生速率。 Maria Theresa = 玛丽娅·特蕾莎 Shame that it has come this far. But ye wished it so. Next time, be so good, choose your words more wisely. = 遗憾的是,它已经走到了这一步。但你们希望如此。下一次,要做得很好,更明智地选择你的话。 @@ -5435,7 +5562,6 @@ Saalbach = 萨尔巴赫 Lienz = 利恩茨 Steyr = 施泰尔 Austria = 奥地利 -Can spend Gold to annex or puppet a City-State that has been your ally for [amount] turns. = 可以花费金钱吞并或傀儡一个已经是你的盟友[amount]回合的城邦。 Dido = 狄多 Tell me, do you all know how numerous my armies, elephants and the gdadons are? No? Today, you shall find out! = 告诉我,你们都知道我的军队、大象和格达顿有多少吗?不知道?今天,你会发现的! @@ -5486,7 +5612,6 @@ Sabratha = 萨布拉塔 Rusadir = 鲁萨迪尔 Baecula = 贝库拉 Saldae = 萨尔达伊 -Land units may cross [terrainName] tiles after the first [baseUnitFilter] is earned = 获得第一个[baseUnitFilter]以后,陆地单位能穿过[terrainName]地块 Units ending their turn on [tileFilter] tiles take [amount] damage = 在[tileFilter]上结束回合的单位将受到[amount]伤害 Theodora = 狄奥多拉 @@ -5541,7 +5666,6 @@ Constantia = 康斯坦蒂亚 Patra = 帕特拉 Korinthos = 科林索斯 Byzantium = 拜占庭 -May choose [amount] additional belief(s) of any type when [foundingOrEnhancing] a religion = 当[foundingOrEnhancing]一个宗教时,可以选择[amount]个任意类型的额外信仰 Boudicca = 布狄卡 You shall stain this land no longer with your vileness! To arms, my countrymen. We ride to war! = 你再也不能用你的卑鄙玷污这片土地了!为了武器,我的同胞们。我们骑马去作战! @@ -5592,7 +5716,6 @@ Llanfairpwllgwyngyll = 兰韦尔普尔古因吉尔 Falmouth = 法尔茅斯 Lorient = 洛里昂 Celts = 凯尔特 -with [amount] to [amount2] neighboring [tileFilter] [tileFilter2] tiles = 当与[amount]到[amount2][tileFilter][tileFilter2]地块相邻时 Haile Selassie = 海尔·塞拉西 I have tried all other avenues, but yet you persist in this madness. I hope, for your sake, your end is swift. = 我试过所有其他的方法,但你仍然坚持这种疯狂。我希望,为了你,你的终结会很快。 @@ -5645,7 +5768,6 @@ Gambela = 甘贝拉 Ziway = 齐韦 Weldiya = 韦尔迪亚 Ethiopia = 埃塞俄比亚 -when fighting units from a Civilization with more Cities than you = 当和来自比你拥有更多城市的文明的单位作战时 Pacal = 帕卡尔 A sacrifice unlike all others must be made! = 必须做出不同于所有其他人的牺牲! @@ -5699,8 +5821,6 @@ Ixinche = 伊辛切 Zaculeu = 扎库莱乌 Kabah = 卡巴 The Maya = 玛雅 -Receive a free Great Person at the end of every [comment] (every 394 years), after researching [tech]. Each bonus person can only be chosen once. = 在研究[tech]后,在每[comment]结束时(每394年)得到一个免费的伟人。每个奖励只能选择一次。 -Once The Long Count activates, the year on the world screen displays as the traditional Mayan Long Count. = 一旦长计数激活,世界屏幕上的年份将显示为传统的玛雅长计数。 I didn't want to do this. We declare war. = 我不想这么做的。我们宣战。 @@ -5721,14 +5841,6 @@ Jerusalem = 耶路撒冷 #################### Lines from Policies from Civ V - Gods & Kings #################### -Provides a [buildingName] in your first [amount] cities for free = 前[amount]座城市免费获得一座[buildingName] - - -[relativeAmount]% Gold from Great Merchant trade missions = [relativeAmount]%来源于大商人贸易任务的金钱 - - -Upon capturing a city, receive [amount] times its [stat] production as [civWideStat] immediately = 占领一个城市后,立即以[civWideStat]形式获得它[stat]生产的[amount]倍 - #################### Lines from Quests from Civ V - Gods & Kings #################### @@ -5805,9 +5917,6 @@ Uluru = 艾尔斯岩石 #################### Lines from TileImprovements from Civ V - Gods & Kings #################### -Costs [amount] [stat] per turn = 成本为每回合 [amount] [stat] - - Polder = 圩田 @@ -5829,12 +5938,9 @@ Truffles = 松露 Hussar = 轻骑兵 -[relativeAmount]% to Flank Attack bonuses = [relativeAmount]%侧翼攻击加成 Hakkapeliitta = 芬兰刀骑兵 -Transfer Movement to [mapUnitFilter] = 转移移动点数至[mapUnitFilter]单位 -[relativeAmount]% Strength when stacked with [mapUnitFilter] = 当与[mapUnitFilter]单位堆叠时 [relativeAmount]% 战斗力 #################### Lines from UnitTypes from Civ V - Gods & Kings #################### @@ -5855,7 +5961,6 @@ Horse Archer = 骑射手 Battering Ram = 攻城锤 -Can only attack [combatantFilter] units = 只能攻击[combatantFilter]单位 Pictish Warrior = 皮克特战士 @@ -5872,7 +5977,6 @@ Galleass = 桨帆战舰 Privateer = 私掠舰 -May capture killed [mapUnitFilter] units = 能俘虏敌方被打败的[mapUnitFilter]单位 Sea Beggar = 皮特·海恩护卫舰 @@ -6141,119 +6245,3 @@ City Blockade = # Requires translation! One of your cities is under a naval blockade! When all adjacent water tiles of a coastal city are blocked - city loses harbor connection to all other cities, including capital. Make sure to de-blockade cities by deploying friendly military naval units to fight off invaders. = - -#################### Lines from Unique Types ####################### - -Nullifies [stat] [cityFilter] = 消除[cityFilter]的[stat] -Nullifies Growth [cityFilter] = 停止[cityFilter]中的人口增长 -Provides military units every ≈[amount] turns = 每经过约[amount]回合提供一个军事单位 -Provides a unique luxury = 提供一种独特的奢侈资源 -Cannot build [baseUnitFilter] units = 无法建造[baseUnitFilter]单位 -May choose [amount] additional [beliefType] beliefs when [foundingOrEnhancing] a religion = 当[foundingOrEnhancing]一个宗教时,可以额外选择[amount]个[beliefType]信仰 -May buy [buildingFilter] buildings for [amount] [stat] [cityFilter] at an increasing price ([amount2]) = [cityFilter]可以以不断上涨的价格([amount2])用[amount][stat]购买[buildingFilter]建筑 -May buy [baseUnitFilter] units for [amount] [stat] [cityFilter] = [cityFilter]可以用[amount][stat]购买[baseUnitFilter]单位 -May buy [baseUnitFilter] units with [stat] [cityFilter] = [cityFilter]可以用[stat]购买[baseUnitFilter]单位 -May buy [buildingFilter] buildings with [stat] for [amount] times their normal Production cost = 可以用[amount]倍于其正常的生产花费的[stat]购买[buildingFilter]建筑 -[stat] cost of purchasing [buildingFilter] buildings [relativeAmount]% = 购买[buildingFilter]建筑的[stat]花费[relativeAmount]% -Triggers victory = 触发胜利 -Starts with [policy] adopted = 游戏开始时就推行[policy] -[amount] Unit Supply = [amount]单位补给 -[amount] Unit Supply per [amount2] population [cityFilter] = [cityFilter]毎[amount2]人口[amount]单位补给 -[amount] Unit Supply per city = 每座城市[amount]单位补给 -Rebel units may spawn = 可能会出现反叛单位 -Can be purchased for [amount] [stat] [cityFilter] = [cityFilter]可以用[amount][stat]购买 -Requires a [buildingFilter] in at least [amount] cities = 需要至少[amount]个城市建有[buildingFilter] -Must not be next to [terrainFilter] = 不能建立在[terrainFilter]旁边 -Creates a [improvementName] improvement on a specific tile = 可以在一个特定的地块上建造[improvementName] -No defensive terrain penalty = 不受防御型地形的负面影响 -May attack when embarked = 陆军单位可以在船载时攻击 -No Sight = 无视野 -Cannot intercept [mapUnitFilter] units = 无法拦截[mapUnitFilter]单位! -[amount] XP gained from combat = 从战斗中获得了[amount]XP -Destroys tile improvements when attacking = 攻击时摧毁地块设施 -Cannot move = 无法移动 -[amount] Movement point cost to embark = 单位下水需消耗[amount]行动力 -Can speed up the construction of a wonder = 可以加速一个奇观的建造 -Can transform to [unit] = 可以转换为[unit] -by consuming this unit = 在组建这个单位时 -before [amount] turns = [amount]回合前 -after [amount] turns = [amount]回合后 -when at war = 当处于战争时 -during We Love The King Day = 在“我们爱戴领袖日”期间 -when between [amount] and [amount2] Happiness = 当帝国处于[amount]到[amount2]点快乐之间时 -when below [amount] Happiness = 当帝国低于[amount]快乐时 -during the [era] = 处于[era]时 -if starting in the [era] = 如果以[era]开始 -if no other Civilization has researched this = 其他文明尚未研究这个科技时 -after adopting [policy] = 在推行[policy]后 -before founding a Pantheon = 在建立万神殿之后 -after founding a Pantheon = 在建立万神殿之前 -with [resource] = 拥有[resource]的 -without [resource] = 未拥有[resource]的 -when above [amount] [resource] = 当[resource]超过[amount]时 -when below [amount] [resource] = 当[resource]低于[amount]时 -in cities with a [buildingFilter] = 在建有[buildingFilter]的城市中 -for units with [promotion] = 对于拥有[promotion]的单位 -for units without [promotion] = 对于没有[promotion]的单位 -when above [amount] HP = 当超过[amount]生命值时 -when below [amount] HP = 当低于[amount]生命值时 -with [amount] to [amount2] neighboring [tileFilter] tiles = 当与[amount]到[amount2][tileFilter]地块相邻时 -in [tileFilter] [tileFilter2] tiles = 在[tileFilter]或[tileFilter2]地块上 -in tiles without [tileFilter] = 在没有[tileFilter]的地块上 -on water maps = 海洋地图 -in [regionType] Regions = [regionType]宗教中 -in all except [regionType] Regions = 除[regionType]之外的的所有宗教中 -Free [baseUnitFilter] found in the ruins = 免费获得在遗迹中发现[baseUnitFilter] -[amount] Free Social Policies = 免费获得[amount]个社会政策 -[amount] population in a random city = 在一个随机城市中增加[amount]人口 -[amount] free random researchable Tech(s) from the [era] = 免费获得[era]的[amount]个可研究科技 -Gain a free [beliefType] belief = 获得免费的[beliefType]信仰 -Gain [amount] [stat] = 获得[amount][stat] -Gain [amount]-[amount2] [stat] = 获得[amount]-[amount2][stat] -Gain enough Faith for a Pantheon = 为万神殿获得足够的信仰 -Gain enough Faith for [amount]% of a Great Prophet = 获得足够一个大先知的[amount]%的信仰 -Reveal up to [amount/'all'] [tileFilter] within a [amount] tile radius = 在[amount]格半径内最多显示[amount/'all'][tileFilter] -From a randomly chosen tile [amount] tiles away from the ruins, reveal tiles up to [amount2] tiles away with [amount3]% chance = 从距离一个废墟[amount]格外随机选择一个的地块处,以[amount3]%的可能性显示至多[amount2]格地块 -This Unit gains [amount] XP = 该单位获得[amount]经验 -This Unit upgrades for free including special upgrades = 该单位免费晋升,包括特殊晋升 -This Unit gains the [promotion] promotion = 该单位获得[promotion]晋升 -upon discovering [tech] = 研究[tech]时 -upon entering the [era] = 进入[era]时 -upon adopting [policy] = 推行[policy]时 -upon declaring war with a major Civilization = 向主要文明宣战时 -upon declaring friendship = 宣布友谊宣言时 -upon entering a Golden Age = 进入黄金时代时 -upon conquering a city = 占领一个城市时 -upon founding a city = 建立一个城市时 -upon discovering a Natural Wonder = 发现自然奇观时 -upon constructing [buildingFilter] = 建造[buildingFilter]时 -upon constructing [buildingFilter] [cityFilter] = [cityFilter]建造[buildingFilter]时 -upon founding a Pantheon = 创建万神殿时 -upon founding a Religion = 创建宗教时 -upon enhancing a Religion = 强化宗教时 -Hidden after generating a Great Prophet = 在产生大先知后隐藏 -Triggerable = 可被触发 -Global = 全球 -Nation = 国家 -Era = 时代 -Tech = 科技 -Policy = 政策 -FounderBelief = 创始人信仰 -FollowerBelief = 追随者信仰 -Building = 建筑 -Unit = 单位 -UnitType = 单位类别 -Promotion = 晋升项 -Improvement = 地块设施 -Resource = 资源 -Ruins = 遗迹 -Speed = 游戏速度 -Tutorial = 教程 -CityState = 城邦 -ModOptions = 模组选项 -Conditional = 有前提的 -TriggerCondition = 触发条件 -EstablishNetwork = 建立网络 -StealingTech = 窃取科技 -RiggingElections = 操纵选举 -CounterIntelligence = 反情报 diff --git a/android/assets/jsons/translations/Spanish.properties b/android/assets/jsons/translations/Spanish.properties index 9e5463194d..4b3a4015e6 100644 --- a/android/assets/jsons/translations/Spanish.properties +++ b/android/assets/jsons/translations/Spanish.properties @@ -168,36 +168,6 @@ Ally = Aliado Current leader is [civInfo] with [amount] [stat] generated. = El líder actual es [civInfo] con [amount] [stat] generados. Current leader is [civInfo] with [amount] Technologies discovered. = El líder actual es [civInfo] con [amount] Tecnologías descubiertas. -## Diplomatic modifiers - -You declared war on us! = ¡Nos has declarado la guerra! -Your warmongering ways are unacceptable to us. = Tus tendencias bélicas son inadmisibles. -You have captured our cities! = ¡Has capturado nuestras ciudades! -We applaud your liberation of our conquered cities! = ¡Aplaudimos tu liberación nuestras ciudades conquistadas! -We applaud your liberation of conquered cities! = ¡Aplaudimos tu liberación de ciudades conquistadas! -Years of peace have strengthened our relations. = Años de paz han fortalecido nuestras relaciones. -Our mutual military struggle brings us closer together. = Nuestro conflicto militar común nos ha unido. -We have signed a public declaration of friendship = Hemos firmado una declaración pública de amistad -You have declared friendship with our enemies! = ¡Has declarado amistades con nuestros enemigos! -You have declared friendship with our allies = Has declarado amistades con nuestros aliados -Our open borders have brought us closer together. = Nuestras fronteras abiertas nos han unido. -Your so-called 'friendship' is worth nothing. = Tu supuesta "amistad" no vale nada. -You have publicly denounced us! = ¡Nos has denunciado públicamente! -You have denounced our allies = Has denunciado a nuestros aliados -You have denounced our enemies = Has denunciado a nuestros enemigos -You betrayed your promise to not settle cities near us = Has incumplido tu promesa de no fundar ciudades cerca nuestro -You fulfilled your promise to stop settling cities near us! = ¡Has cumplido tu promesa de no fundar ciudades cerca nuestro! -You refused to stop settling cities near us = Has rechazado no fundar ciudades cerca nuestro -Your arrogant demands are in bad taste = Tus arrogantes exigencias son de mal gusto -Your use of nuclear weapons is disgusting! = ¡Tu uso de armas nucleares es intolerable! -You have stolen our lands! = ¡Nos has robado tierras! -You gave us units! = ¡Nos regalaste unidades! -You destroyed City-States that were under our protection! = ¡Has destruido Ciudades-Estado que estaban bajo nuestra protección! -You attacked City-States that were under our protection! = ¡Has atacado a Ciudades-Estado que estaban bajo nuestra protección! -You demanded tribute from City-States that were under our protection! = ¡Has exigido tributo a Ciudades-Estado que están bajo nuestra protección! -You sided with a City-State over us = Te has aliado con una Ciudad-Estado por delante nuestro -You returned captured units to us = Nos has devuelto unidades capturadas - Demands = Demanda Please don't settle new cities near us. = Por favor, no fundes ciudades cerca de nuestras fronteras. Very well, we shall look for new lands to settle. = Muy bien, buscaremos otras tierras para colonizar. @@ -1236,9 +1206,7 @@ Maintenance = Mantenimiento Transportation upkeep = Mantenimiento de transporte Unit upkeep = Mantenimiento de unidades Trades = Comercio - # Requires translation! Current trades = Tratados actuales - # Requires translation! Pending trades = Tratados por firmar Score = Puntuación Units = Unidades @@ -1637,7 +1605,6 @@ No description provided = Sin descripción [stargazers]✯ = [stargazers]✯ Author: [author] = Autor: [author] Size: [size] kB = Tamaño: [size] kB - # Requires translation! Size: [size] MB = Tamaño: [size] MB The mod you selected is incompatible with the defined ruleset! = ¡El mod seleccionado es incompatible con el reglamento seleccionado! Sort and Filter = Ordenar y Filtrar @@ -1715,6 +1682,401 @@ ConditionalsPlacement = after ########################### AUTOMATICALLY GENERATED TRANSLATABLE STRINGS ########################### + +#################### Lines from Unique Types ####################### + +[stats] = [stats] +[stats] [cityFilter] = [stats] [cityFilter] +[stats] from every specialist [cityFilter] = [stats] de cada especialista [cityFilter] +[stats] per [amount] population [cityFilter] = [stats] por [amount] de población [cityFilter] +[stats] per [amount] social policies adopted = [stats] por cada [amount] políticas sociales adoptadas +[stats] in cities on [terrainFilter] tiles = [stats] en ciudades en casillas [terrainFilter] +[stats] from all [buildingFilter] buildings = [stats] de todos los edificios [buildingFilter] +[stats] from [tileFilter] tiles [cityFilter] = [stats] de casillas de [tileFilter] [cityFilter] +[stats] from [tileFilter] tiles without [tileFilter2] [cityFilter] = [stats] de casillas [tileFilter] sin [tileFilter2] [cityFilter] +[stats] from each Trade Route = [stats] de cada Ruta Comercial +[stats] for each global city following this religion = [stats] por cada ciudad mundial siguiendo esta religión +[stats] from every [amount] global followers [cityFilter] = [stats] de cada [amount] seguidores globales [cityFilter] +[relativeAmount]% [stat] = [relativeAmount]% [stat] +[relativeAmount]% [stat] [cityFilter] = [relativeAmount]% [stat] [cityFilter] +[relativeAmount]% [stat] from every [tileFilter/buildingFilter] = [relativeAmount]% [stat] de cada [tileFilter/buildingFilter] +[relativeAmount]% Yield from every [tileFilter/buildingFilter] = [relativeAmount]% al Rendimiento de cada [tileFilter/buildingFilter] +[relativeAmount]% [stat] from every follower, up to [relativeAmount2]% = [relativeAmount]% [stat] por cada seguidor, hasta [relativeAmount2]% +[relativeAmount]% [stat] from City-States = [relativeAmount]% [stat] de Ciudades-Estado +[relativeAmount]% [stat] from Trade Routes = [relativeAmount]% [stat] de Rutas de Comercio +Nullifies [stat] [cityFilter] = anula [stat] [cityFilter] +Nullifies Growth [cityFilter] = anula el crecimiento [cityFilter] +[relativeAmount]% Production when constructing [buildingFilter] buildings [cityFilter] = [relativeAmount]% Producción al construir edificios [buildingFilter] [cityFilter] +[relativeAmount]% Production when constructing [baseUnitFilter] units [cityFilter] = [relativeAmount]% Producción al construír unidades [baseUnitFilter] [cityFilter] +[relativeAmount]% Production when constructing [buildingFilter] wonders [cityFilter] = [relativeAmount]% ⚙Producción al construír Maravillas [buildingFilter] [cityFilter] +[relativeAmount]% Production towards any buildings that already exist in the Capital = [relativeAmount]% ⚙Producción de cualquier edificio que ya exista en la Capital +Provides military units every ≈[amount] turns = Proporciona unidades militares cada ≈[amount] ⏳turnos +Provides a unique luxury = Proporciona un lujo único. +Military Units gifted from City-States start with [amount] XP = Unidades Militares regaladas por Ciudades-Estado comienzan con [amount] XP +Militaristic City-States grant units [amount] times as fast when you are at war with a common nation = Ciudades-Estado Militaristicas dán unidades [amount] veces más rápido al estár en guerra con una nación en común +Gifts of Gold to City-States generate [relativeAmount]% more Influence = Regalos de Oro a Ciudades-Estado generan [relativeAmount]% más Influencia +Can spend Gold to annex or puppet a City-State that has been your ally for [amount] turns. = Puede gastar ¤Oro para anexionar o hacer títere a una Ciudad-Estado que ha sido tu Aliada por [amount] ⏳turnos. +City-State territory always counts as friendly territory = Territorio de Ciudad-Estado siempre cuenta como territorio amigo +Allied City-States will occasionally gift Great People = Ciudades-Estado aliadas regalarán ocasionalmente Grandes Personas +Will not be chosen for new games = No será usado en nuevas partidas +[relativeAmount]% City-State Influence degradation = [relativeAmount]% degrado de Influencia en Ciudades-Estado +Resting point for Influence with City-States is increased by [amount] = Puntos de descanso para la influencia con Ciudades-Estado es subida a [amount] +Allied City-States provide [stat] equal to [relativeAmount]% of what they produce for themselves = Las Ciudades-Estado aliadas proveen [relativeAmount]% de [stat] de lo que producen localmente +[relativeAmount]% resources gifted by City-States = [relativeAmount]% recursos regalados por Ciudades-Estado +[relativeAmount]% Happiness from luxury resources gifted by City-States = [relativeAmount]% Felicidad de recursos de lujo regalados por Ciudades-Estado +City-State Influence recovers at twice the normal rate = La influencia de Ciudad-Estado se recupera al doble de la tasa normal +[amount] units cost no maintenance = [amount] unidades no cuestan mantenimiento +Cannot build [baseUnitFilter] units = No se puede construír unidades [baseUnitFilter] +[relativeAmount]% growth [cityFilter] = [relativeAmount]% crecimiento [cityFilter] +[relativeAmount]% Food is carried over after population increases [cityFilter] = [relativeAmount]% La comida se transfiere después de que aumenta la población [cityFilter] +[relativeAmount]% Great Person generation [cityFilter] = [relativeAmount]% Aparición de Gran Personaje [cityFilter] +Starting in this era disables religion = Iniciar en esta era desabilita Religión +May choose [amount] additional [beliefType] beliefs when [foundingOrEnhancing] a religion = Puede elegir [amount] creencias adicionales [beliefType] cuando [foundingOrEnhancing] una religion +May choose [amount] additional belief(s) of any type when [foundingOrEnhancing] a religion = Puede elegir [amount] ☮Creencias adicionales de cualquier tipo cuando [foundingOrEnhancing] una ☮Religión +[stats] when a city adopts this religion for the first time (modified by game speed) = [stats] cuando una ciudad adopta esta religión por la primera vez (modificado por la velocidad de juego) +[relativeAmount]% Unhappiness from [populationFilter] [cityFilter] = [relativeAmount]% Infelicidad de [populationFilter] [cityFilter] +[relativeAmount]% Food consumption by specialists [cityFilter] = [relativeAmount]% Consumo de Comida por especialistas [cityFilter] +[relativeAmount]% of excess happiness converted to [stat] = [relativeAmount]% de felicidad excedente convertida en [stat] +[relativeAmount]% Culture cost of natural border growth [cityFilter] = [relativeAmount]% Costo cultural del crecimiento de la frontera natural [cityFilter] +[relativeAmount]% Gold cost of acquiring tiles [cityFilter] = [relativeAmount]% Costo de oro de adquirir casillas [cityFilter] +May buy [baseUnitFilter] units for [amount] [stat] [cityFilter] at an increasing price ([amount2]) = Puede comprar unidades [baseUnitFilter] por [amount] [stat] [cityFilter] a un costo aumentado ([amount2]) +May buy [buildingFilter] buildings for [amount] [stat] [cityFilter] at an increasing price ([amount2]) = Puede comprar edificios "[buildingFilter]" por [amount] [stat] [cityFilter] a un precio creciente ([amount2]) +May buy [baseUnitFilter] units for [amount] [stat] [cityFilter] = Puede comprar unidades [baseUnitFilter] por [amount] [stat] [cityFilter] +May buy [buildingFilter] buildings for [amount] [stat] [cityFilter] = Puede comprar edificios "[buildingFilter]" por [amount] [stat] [cityFilter] +May buy [baseUnitFilter] units with [stat] [cityFilter] = Puede comprar unidades [baseUnitFilter] con [stat] [cityFilter] +May buy [buildingFilter] buildings with [stat] [cityFilter] = Puedes comprar edificios "[buildingFilter]" con [stat] [cityFilter] +May buy [baseUnitFilter] units with [stat] for [amount] times their normal Production cost = Puedes comprar unidades [baseUnitFilter] con [stat] por [amount] veces su costo en producción normal +May buy [buildingFilter] buildings with [stat] for [amount] times their normal Production cost = Puede comprar edificios "[buildingFilter]" para [stat] por [amount] veces su costo de producción normal +Enables conversion of city production to [civWideStat] = Permite la conversión de la producción de la ciudad a [civWideStat] +[stat] cost of purchasing items in cities [relativeAmount]% = [stat] coste al comprar cosas en ciudades [relativeAmount]% +[stat] cost of purchasing [buildingFilter] buildings [relativeAmount]% = [stat] costo de compra [buildingFilter] edificios [relativeAmount]% +[stat] cost of purchasing [baseUnitFilter] units [relativeAmount]% = [stat] coste al comprar unidades [baseUnitFilter] [relativeAmount]% +Improves movement speed on roads = Mejora la velocidad de movimiento en las carreteras +Roads connect tiles across rivers = Las carreteras conectan casillas a través de los ríos +[relativeAmount]% maintenance on road & railroads = [relativeAmount]% ¤Mantenimiento en Carreteras y Vías Férreas +[relativeAmount]% maintenance cost for buildings [cityFilter] = [relativeAmount]% coste de mantenimiento para edificios [cityFilter] +Receive a free Great Person at the end of every [comment] (every 394 years), after researching [tech]. Each bonus person can only be chosen once. = Reciba una Gran Persona gratis al final de [comment] (cada 394 años), después de investigar [tech]. Cada tipo Gran Persona sólo puede elegirse una vez. +Once The Long Count activates, the year on the world screen displays as the traditional Mayan Long Count. = Una vez que se activa La Cuenta Larga, el año en la pantalla mundial se muestra como La Cuenta Larga Maya tradicional. +Retain [relativeAmount]% of the happiness from a luxury after the last copy has been traded away = Mantiene [relativeAmount]% de la Felicidad de la última copia de un Recurso de Lujo después de haber sido negociado. +[amount] Happiness from each type of luxury resource = [amount] Felicidad de cada tipo de recurso de lujo +Each city founded increases culture cost of policies [relativeAmount]% less than normal = Cada ciudad fundada aumenta el costo cultural de las póliticas [relativeAmount]% menos de lo normal +[relativeAmount]% Culture cost of adopting new Policies = [relativeAmount]% coste de cultura para adoptar nuevas políticas +Quantity of strategic resources produced by the empire +[relativeAmount]% = Cantidad de recursos estrategicos producidos por el imperio +[relativeAmount]% +Double quantity of [resource] produced = Cantidad doble de [resource] producida +[stats] for every known Natural Wonder = [stats] por cada Maravilla Natural descubierta +Enables construction of Spaceship parts = Habilita la construcción de partes de la nave espacial +Enemy [mapUnitFilter] units must spend [amount] extra movement points when inside your territory = Unidades [mapUnitFilter] enemigas deberán gastar [amount] punto de Movimiento extra al estár dentro de su territotio. +Notified of new Barbarian encampments = Serás avisado de nuevos campamentos Bárbaros +"Borrows" city names from other civilizations in the game = "Toma prestado" nombres de ciudades de otras civilizaciones en el juego +100 Gold for discovering a Natural Wonder (bonus enhanced to 500 Gold if first to discover it) = 100 de ¤Oro por descubrir una Maravilla Natural (bonificación de 500 ¤Oro si es la primera en descubrirla) +Unhappiness from number of Cities doubled = La Infelicidad base por cada Ciudad se duplica +Great General provides double combat bonus = Gran general proporciona doble bonificación de †combate. +Receive a tech boost when scientific buildings/wonders are built in capital = Recibe un impulso ⍾tecnológico cuando edificios/maravillas de ⍾Ciencia son construidas en la capital +May not generate great prophet equivalents naturally = No se generarán equivalentes de grandes profetas por medio natural +When conquering an encampment, earn [amount] Gold and recruit a Barbarian unit = Al conquistar un campamento, gana [amount] ¤Oro y recluta una unidad Bárbara +When defeating a [mapUnitFilter] unit, earn [amount] Gold and recruit it = Al derrotar una unidad [mapUnitFilter], ganarás [amount] ¤Oro y se podrá reclutar +Receive triple Gold from Barbarian encampments and pillaging Cities = Recibe el triple de ¤Oro de los Campamentos Bárbaros y de saquear Ciudades. +Cities are razed [amount] times as fast = La Ciudades son destruídas [amount] veces más rápido +When declaring friendship, both parties gain a [relativeAmount]% boost to great person generation = Al Declarar Amistad, ambas partes ganan un aumento en generación de Grandes Personas del [relativeAmount]% +No Maintenance costs for improvements in [tileFilter] tiles = Sin costo de ¤Mantenimiento para mejoras en casillas de [tileFilter] +Influence of all other civilizations with all city-states degrades [relativeAmount]% faster = La influencia del resto de las civilizaciones con Ciudades-Estado disminuye [relativeAmount]% más rápido +Land units may cross [terrainName] tiles after the first [baseUnitFilter] is earned = Unidades terrestres pueden cruzar casillas [terrainName] después de obtenér el primer [baseUnitFilter] +Gain [amount] Influence with a [baseUnitFilter] gift to a City-State = Gana [amount] Influencia con un regalo de [baseUnitFilter] a Ciudades-Estado +[relativeAmount]% Faith cost of generating Great Prophet equivalents = [relativeAmount]% coste de Fé para generar equivalentes de Grandes Profetas +Resting point for Influence with City-States following this religion [amount] = Punto de descanso para la Influencia con las Ciudades-Estado que siguen esta religión [amount] +Provides a sum of gold each time you spend a Great Person = Proporciona una suma de oro cada vez que gastas un Gran Personaje +[stats] whenever a Great Person is expended = [stats] cuando una Gran Persona es gastada +Receive free [unit] when you discover [tech] = Recibe [unit] gratis cuando descubras [tech] +Enables Open Borders agreements = Habilita acuerdos de fronteras abiertas +Enables Research agreements = Permite acuerdos de investigación +Science gained from research agreements [relativeAmount]% = Ciencia ganada de acuerdos de investigación [relativeAmount]% +Triggers victory = Activa la victoria +Triggers a Cultural Victory upon completion = Activa una victoria cultural al completarse +[relativeAmount]% City Strength from defensive buildings = [relativeAmount]% Fuerza de Ciudad por edificios defensivos +[relativeAmount]% tile improvement construction time = [relativeAmount]% tiempo de construcción de mejoras de casilla +[relativeAmount]% Gold from Great Merchant trade missions = [relativeAmount]% Oro de las misiones comerciales de Grandes Comerciantes +[mapUnitFilter] Units adjacent to this city heal [amount] HP per turn when healing = Unidades [mapUnitFilter] adyacentes a esta ciudad se curan [amount] HP por turno al sanarse +[relativeAmount]% Golden Age length = [relativeAmount]% duración de Edad de Oro +[relativeAmount]% Strength for cities = [relativeAmount]% Fuerza para ciudades +New [baseUnitFilter] units start with [amount] Experience [cityFilter] = Nuevas unidades [baseUnitFilter] comienzan con [amount] Experiencia [cityFilter] +All newly-trained [baseUnitFilter] units [cityFilter] receive the [promotion] promotion = Todas las unidades [baseUnitFilter] recién entrenadas [cityFilter] reciben la promoción [promotion] +[baseUnitFilter] units built [cityFilter] can [action] [amount] extra times = Unidades [baseUnitFilter] construídas [cityFilter] pueden [action] [amount] vez/ces adicionales +Enables embarkation for land units = Habilita la embarcación a las unidades de tierra +Enables [mapUnitFilter] units to enter ocean tiles = Permite a unidades [mapUnitFilter] embarcadas entrar a casillas de Oceano +Population loss from nuclear attacks [relativeAmount]% [cityFilter] = Perdida de población por ataques nucleares [relativeAmount]% [cityFilter] +[relativeAmount]% Natural religion spread [cityFilter] = [relativeAmount]% difusión natural de religión [cityFilter] +Religion naturally spreads to cities [amount] tiles away = Religión se difunde naturalmente a ciudades\n a una distancia de [amount] casillas +Starting tech = Tecnología de inicio +Starts with [tech] = Comienza con [tech] +Starts with [policy] adopted = Comienza con [policy] adoptada +Can be continually researched = Puede investigarse continuamente +[amount] Unit Supply = [amount] Suministro de unidades +[amount] Unit Supply per [amount2] population [cityFilter] = [amount] Suministro de Unidad por cada [amount2] población [cityFilter] +[amount] Unit Supply per city = [amount] Suministro de unidades por ciudad +Units in cities cost no Maintenance = Las unidades en las ciudades no cuestan mantenimiento +Rebel units may spawn = Las unidades rebeldes pueden aparecer +Unbuildable = Inedificable +Can be purchased with [stat] [cityFilter] = Puede ser comprado con [stat] [cityFilter] +Can be purchased for [amount] [stat] [cityFilter] = Se puede comprar por [amount] [stat] [cityFilter] +Limited to [amount] per Civilization = Limitado a [amount] por civilización +Hidden until [amount] social policy branches have been completed = Oculto hasta que se hayan completado [amount] ramas políticas +Only available = Solo disponible +Excess Food converted to Production when under construction = El exceso de Comida es convertido en Producción mientras se construye +Requires at least [amount] population = Requiere al menos [amount] de población +Triggers a global alert upon build start = Activa una alerta mundial al iniciar su construcción +Triggers a global alert upon completion = Activa una alerta mundial al completarse +Cost increases by [amount] per owned city = El costo aumenta en [amount] por ciudad de propiedad +Requires a [buildingFilter] in at least [amount] cities = requerir a [buildingFilter] en al menos [amount] ciudades +Can only be built [cityFilter] = Solo puede ser construido [cityFilter] +Must have an owned [tileFilter] within [amount] tiles = Debe tener una [tileFilter] perteneciente a menos de [amount] casillas +Enables nuclear weapon = Habilita las armas nucleares +Must not be on [terrainFilter] = No debe estar en [terrainFilter] +Must not be next to [terrainFilter] = no debe estar al lado [terrainFilter] +Indicates the capital city = Indica la capital +Provides 1 extra copy of each improved luxury resource near this City = Proporciona una copia extra de los recursos de lujo de la ciudad +Destroyed when the city is captured = Destruído cuando la ciudad es capturada +Doubles Gold given to enemy if city is captured = Dobla la cantidad de oro otorgado al enemigo si la ciudad es capturada +Remove extra unhappiness from annexed cities = Elimina la infelicidad creada por anexionar ciudades +Connects trade routes over water = Conecta rutas de comercio por el agua +Creates a [improvementName] improvement on a specific tile = Crea una mejora de [improvementName] en una casilla específica +Founds a new city = Funda una nueva ciudad +Can construct [improvementName] = Puede construir [improvementName] +Can build [improvementFilter/terrainFilter] improvements on tiles = Puede eregir: [improvementFilter/terrainFilter] +May create improvements on water resources = Puede crear mejoras en recursos acuáticos +[relativeAmount]% Strength = [relativeAmount]% Fuerza +[relativeAmount]% Strength decreasing with distance from the capital = [relativeAmount]% Fuerza, disminuye con la distancia de la capital +[relativeAmount]% to Flank Attack bonuses = [relativeAmount]% bonus al atacar Flanqueando ++30% Strength when fighting City-State units and cities = +30% de †Fuerza al luchar contra unidades de Ciudades-Estado y ciudades +[relativeAmount]% Strength for enemy [combatantFilter] units in adjacent [tileFilter] tiles = [relativeAmount]% Fuerza para unidades [combatantFilter] enemigas junto a casillas de [tileFilter] +[relativeAmount]% Strength when stacked with [mapUnitFilter] = [relativeAmount]% Fuerza al juntarse con [mapUnitFilter] +[relativeAmount]% Strength bonus for [mapUnitFilter] units within [amount] tiles = Bouns de [relativeAmount]% Fuerza para unidades [mapUnitFilter] cercanas a [amount] casillas +[amount] additional attacks per turn = [amount] ataques adicionales por turno +[amount] Movement = [amount] Movimiento +[amount] Sight = [amount] Visión +[amount] Range = [amount] Rango +[amount] HP when healing = [amount] HP al curarse +[relativeAmount]% Spread Religion Strength = [relativeAmount]% Difundir la fuerza de la religión +May found a religion = Puede fundar una religión +May enhance a religion = Puede realzar una religión +When spreading religion to a city, gain [amount] times the amount of followers of other religions as [stat] = Al difundir tu religión a una ciudad, gana [amount] veces la cantidad de seguidores de otras religiones como [stat] +Can only attack [combatantFilter] units = Solo puede atacar unidades [combatantFilter] +Can only attack [tileFilter] tiles = Solo puede atacar a casillas de [tileFilter] +Cannot attack = No puede atacar +Must set up to ranged attack = Debe montarse para atacar a distancia +Self-destructs when attacking = Se auto-destruye al atacar +Blast radius [amount] = Radio de efecto [amount] +Ranged attacks may be performed over obstacles = Puede realizar ataques a distancia sobre obstáculos +Nuclear weapon of Strength [amount] = Arma Nuclear de Fuerza [amount] +No defensive terrain bonus = Sin bonus de defensa de terreno +No defensive terrain penalty = Sin penalización de terreno defensivo +Damage is ignored when determining unit Strength = El daño sufrido es ignorado al contar la †fuerza de la unidad +Uncapturable = Incapturable +May withdraw before melee ([amount]%) = Puede retirarse antes del cuerpo a cuerpo ([amount]%) +Unable to capture cities = Incapaz de capturar ciudades +No movement cost to pillage = Saquear no supone coste de ➡Movimiento +Can move after attacking = Puede mover después de atacar +Transfer Movement to [mapUnitFilter] = Transfiere Movimiento a [mapUnitFilter] +Can move immediately once bought = Puede moverse inmediatamente una vez comprado +May Paradrop up to [amount] tiles from inside friendly territory = Puede lanzarse a una distancia de [amount] casillas desde terreno amigo +May heal outside of friendly territory = Puede curarse fuera de territorio amistoso +All healing effects doubled = Se doblan todos los efectos de cura +Heals [amount] damage if it kills a unit = Se cura [amount] de daño si mata a una unidad +Can only heal by pillaging = Solo puede sanar al saquear +Unit will heal every turn, even if it performs an action = La unidad se curará todos los turnos, incluso si realiza alguna acción +All adjacent units heal [amount] HP when healing = Todas las unidades adyacentes se curan [amount] HP al sanarse +Normal vision when embarked = Visión normal al embarcar +Defense bonus when embarked = Bonus de †defensa mientras esté embarcado +Eliminates combat penalty for attacking across a coast = Elimina la penalidad de combate al atacar a través de la costa +May attack when embarked = Puede atacar al estár embarcado +Eliminates combat penalty for attacking over a river = Elimina penalidad de combate al atacar cruzando un río +No Sight = Sin Visión +Can see over obstacles = Puede ver sobre obstaculos +Can carry [amount] [mapUnitFilter] units = Puede llevar [amount] unidades [mapUnitFilter] +Can carry [amount] extra [mapUnitFilter] units = Puede llevar [amount] unidades [mapUnitFilter] extra +Cannot be carried by [mapUnitFilter] units = No puede ser llevado por unidades [mapUnitFilter] +[relativeAmount]% chance to intercept air attacks = [relativeAmount]% de posibilidad de interceptar ataques aéreos +Damage taken from interception reduced by [relativeAmount]% = Daño recibido por intercepción reducido en [relativeAmount]% +[relativeAmount]% Damage when intercepting = [relativeAmount]% Daño al interceptar +[amount] extra interceptions may be made per turn = [amount] intercepciones extra pueden ser hechas por turno +Cannot be intercepted = No puede ser interceptado +Cannot intercept [mapUnitFilter] units = No puede interceptar unidades [mapUnitFilter] +Can perform Air Sweep = Puede hacer un Barrido Aéreo +[relativeAmount]% Strength when performing Air Sweep = [relativeAmount]% Fuerza al hacer un Barrido Aéreo +[relativeAmount]% maintenance costs = [relativeAmount]% costes de ¤mantenimiento +[relativeAmount]% Gold cost of upgrading = [relativeAmount]% coste de oro de la actualización +Earn [amount]% of the damage done to [combatantFilter] units as [civWideStat] = Gana [amount]% del daño hecho a unidades [combatantFilter] como [civWideStat] +Upon capturing a city, receive [amount] times its [stat] production as [civWideStat] immediately = Al capturar una ciudad, recibe [amount] veces es [stat] producción como [civWideStat] inmediatamente +Earn [amount]% of killed [mapUnitFilter] unit's [costOrStrength] as [civWideStat] = Obtén [amount]% de [costOrStrength] de unidades [mapUnitFilter] eliminadas como [civWideStat] +Earn [amount]% of [mapUnitFilter] unit's [costOrStrength] as [civWideStat] when killed within 4 tiles of a city following this religion = Gana [amount]% de la [costOrStrength] de unidades [mapUnitFilter] como [civWideStat] al ser eliminadas dentro de 4 casillas de una ciudad siguiendo esta religión +May capture killed [mapUnitFilter] units = Puede capturar unidades [mapUnitFilter] eliminadas +[amount] XP gained from combat = [amount] EXP obtenido del combate +[relativeAmount]% XP gained from combat = [relativeAmount]% EXP ganada del combate +[greatPerson] is earned [relativeAmount]% faster = [greatPerson] se gana [relativeAmount]% más rápido +Invisible to non-adjacent units = Invisible para unidades no-adyacentes +Can see invisible [mapUnitFilter] units = Puede ver unidades [mapUnitFilter] invisibles +May upgrade to [baseUnitFilter] through ruins-like effects = Puede mejorarse a [baseUnitFilter] a través de efectos de ruinas +Destroys tile improvements when attacking = Destruye mejoras de casilla al atacar +Cannot move = No se puede mover +Double movement in [terrainFilter] = Doble movimiento en [terrainFilter] +All tiles cost 1 movement = Todas las casillas cuestan 1 movimiento +Can pass through impassable tiles = Puede pasar por casillas infranqueables +Ignores terrain cost = Ignora el coste del terreno +Ignores Zone of Control = Ignora Zona de Control +Rough terrain penalty = Penalización en terreno escabroso +Can enter ice tiles = Puede entrar en casillas de hielo +Cannot enter ocean tiles = No puede entrar al océano +May enter foreign tiles without open borders = Puede entrar a casillas extranjeras sin Bordes Abiertos +May enter foreign tiles without open borders, but loses [amount] religious strength each turn it ends there = Puede entrar a casillas extranjeras sin bordes abiertos, pero pierde [amount] fuerza religiosa por cada turno que termine allí +[amount] Movement point cost to disembark = [amount] al Coste de puntos de ➡Movimiento para desembarcar +[amount] Movement point cost to embark = [amount] al coste de puntos de Movimiento para embarcar +Religious Unit = Unidad Religiosa +Spaceship part = Parte de Nave Espacial +Can be added to [comment] in the Capital = Puede ser añadido a [comment] en la Capitál +Can start an [amount]-turn golden age = Puede comenzar una edad de oro de [amount]-turnos +Great Person - [comment] = Gran Personaje - [comment] +Prevents spreading of religion to the city it is next to = Previene la difusión a ciudades adyacentes de religiones +Takes your religion over the one in their birth city = Adquiere tu religión sobre aquella en la que nació +Removes other religions when spreading religion = Remueve otras religiones al difundir religión +Can [action] [amount] times = Puede [action] [amount] veces +Can speed up construction of a building = Puede acelerar la construcción de un edificio +Can speed up the construction of a wonder = Puede acelerar la construcción de una maravilla +Can hurry technology research = Puede acelerar investigaciones +Can undertake a trade mission with City-State, giving a large sum of gold and [amount] Influence = Puede realizar una ruta de comercio con una Ciudad-estado dando una gran cantidad de oro y [amount] de Influencia +Can transform to [unit] = Puede convertirse en [unit] +Grants 500 Gold to the first civilization to discover it = Otorga 500 de oro a la primera civilización que la descubra +Units ending their turn on this terrain take [amount] damage = Unidades finalizando turno en este terreno [amount] toman daño +Grants [promotion] ([comment]) to adjacent [mapUnitFilter] units for the rest of the game = Concede [promotion] ([comment]) a unidades [mapUnitFilter] adyacentes por el resto de la partida +[amount] Strength for cities built on this terrain = [amount] de Fuerza para ciudades asentadas en este terreno +Provides a one-time Production bonus to the closest city when cut down = Proporciona una bonificación de producción única a la ciudad más cercana cuando se corta +Tile provides yield without assigned population = La casilla da rendimiento sin población asignada +Nullifies all other stats this tile provides = Anula todas las demás estadísticas que proporciona esta casilla +Only [improvementFilter] improvements may be built on this tile = Solo [improvementFilter] se pueden construir mejoras en esta casilla +Blocks line-of-sight from tiles at same elevation = Bloquea la visión desde casillas de misma elevación +Has an elevation of [amount] for visibility calculations = Tiene una elevación de [amount] para calculaciones de visibilidad +Rare feature = Característica rara +[amount]% Chance to be destroyed by nukes = [amount]% Probabilidad de ser destruído por explosión nuclear +Fresh water = Agua Dulce +Rough terrain = Terreno Abrupto +Deposits in [tileFilter] tiles always provide [amount] resources = Depósitos en casillas [tileFilter] siempre brindan [amount] recursos +Can only be created by Mercantile City-States = Solo puede ser creado por Ciudades-Estados Mercantiles +Guaranteed with Strategic Balance resource option = Garantizado con la opción de recurso Equilibrado Estratégico +Can also be built on tiles adjacent to fresh water = También se puede construir sobre casillas adyacentes al agua dulce. +[stats] from [tileFilter] tiles = [stats] de casillas [tileFilter] +Can be built outside your borders = Puede construirse fuera de tus fronteras +Can be built just outside your borders = Se puede construir justo fuera de tus fronteras +Can only be built to improve a resource = Sólo se puede construír para mejorar un recurso +Removes removable features when built = Quita las características removibles al ser construído +Gives a defensive bonus of [relativeAmount]% = Otorga una bonificación defensiva del [relativeAmount]% +Costs [amount] [stat] per turn when in your territory = Cuesta [amount] [stat] por Turno al estár dentro de tu territorio +Costs [amount] [stat] per turn = Cuesta [amount] [stat] por Turno +Adjacent enemy units ending their turn take [amount] damage = Las unidades enemigas adyacentes que terminan su turno toman [amount] daño +Great Improvement = Gran Mejora +Provides a random bonus when entered = Provee un bonus aleatorio al entrar +Constructing it will take over the tiles around it and assign them to your closest city = Al construirlo, tomará las casillas adyacentes y se las dará a la ciudad más cercana +Unpillagable = Insaqueable +Irremovable = Inremovible +Will be replaced by automated workers = Será reemplazada por trabajadores automatizados +for [amount] turns = Por [amount] ⏳turnos +by consuming this unit = al consumar esta unidad +with [amount]% chance = con una probabilidad de [amount]% +before [amount] turns = antes de [amount] ⏳turnos +after [amount] turns = después de [amount] ⏳turnos +when at war = si está en guerra +when not at war = si no está en guerra +during a Golden Age = durante una Edad Dorada +during We Love The King Day = durante el Día de Amamos al Rey +while the empire is happy = mientras el imperio es feliz +when between [amount] and [amount2] Happiness = cuando entre [amount] y [amount2] Felicidad +when below [amount] Happiness = cuando por debajo de[amount] felicidad +during the [era] = durante el [era] +before the [era] = antes de [era] +starting from the [era] = a partir de la [era] +if starting in the [era] = si se empieza en la [era] +if no other Civilization has researched this = si nadie más la ha investigado +after discovering [tech] = después de descubrir [tech] +before discovering [tech] = antes de descubrir [tech] +after adopting [policy] = después de adoptar [policy] +before adopting [policy] = antes de adoptar [policy] +before founding a Pantheon = antes de fundar un Panteón +after founding a Pantheon = después de fundar un Panteón +if [buildingFilter] is constructed = si [buildingFilter] está construido +with [resource] = con [resource] +without [resource] = sin [resource] +when above [amount] [resource] = al tener más de [amount] [resource] +when below [amount] [resource] = al tener menos de [amount] [resource] +in cities with a [buildingFilter] = en ciudades con un/a [buildingFilter] +in cities without a [buildingFilter] = en ciudades sin un/a [buildingFilter] +in cities with at least [amount] [populationFilter] = en ciudades con por lo menos [amount] [populationFilter] +with a garrison = con una guarnición +for [mapUnitFilter] units = para unidades [mapUnitFilter] +for units with [promotion] = para unidades con [promotion] +for units without [promotion] = para unidades sin [promotion] +vs cities = vs ciudades +vs [mapUnitFilter] units = vs unidades [mapUnitFilter] +when fighting units from a Civilization with more Cities than you = cuando luches contra unidades de una Civilización con más Ciudades que tú +when attacking = al atacar +when defending = al defender +when fighting in [tileFilter] tiles = al pelear en casillas [tileFilter] +on foreign continents = en continentes extranjeros +when adjacent to a [mapUnitFilter] unit = cuando está adyacente a una unidad [mapUnitFilter] +when above [amount] HP = cuando está por encima de [amount] HP +when below [amount] HP = cuando está por debajo de [amount] HP +if it hasn't used other actions yet = si no se han usado otras acciones +with [amount] to [amount2] neighboring [tileFilter] tiles = con [amount] a [amount2] casillas al lado de [tileFilter] +with [amount] to [amount2] neighboring [tileFilter] [tileFilter2] tiles = con [amount] a [amount2] casillas [tileFilter] [tileFilter2] adyacentes +in [tileFilter] tiles = en casillas [tileFilter] +in [tileFilter] [tileFilter2] tiles = en casillas [tileFilter] [tileFilter2] +in tiles without [tileFilter] = en casillas sin [tileFilter] +within [amount] tiles of a [tileFilter] = en un radio de [amount] casillas de un/a [tileFilter] +on water maps = en mapas de agua +in [regionType] Regions = en [regionType] Regiones +in all except [regionType] Regions = en todos excepto [regionType] religiones +Free [baseUnitFilter] appears = Aparece [baseUnitFilter] gratis +[amount] free [baseUnitFilter] units appear = Aparecen [amount] unidades [baseUnitFilter] gratis +Free [baseUnitFilter] found in the ruins = Gratis [baseUnitFilter] encontrado en las ruinas +Free Social Policy = Política social gratis +[amount] Free Social Policies = [amount] Políticas sociales gratis +Empire enters golden age = El imperio comienza una Edad de Oro +Free Great Person = Gran Personaje gratis +[amount] population [cityFilter] = [amount] población [cityFilter] +[amount] population in a random city = [amount] población en una ciudad aleatoria +Free Technology = Tecnología gratis +[amount] Free Technologies = [amount] Tecnologias Gratis +[amount] free random researchable Tech(s) from the [era] = [amount] tecnología aleatoria gratis de la era [era] +Reveals the entire map = Revela todo el mapa +Gain a free [beliefType] belief = Gana una creencia [beliefType] gratis +Triggers voting for the Diplomatic Victory = Activa las votaciones para la victoria diplomática +Gain [amount] [stat] = Ganar [amount] [stat] +Gain [amount]-[amount2] [stat] = Ganar [amount]-[amount2] [stat] +Gain enough Faith for a Pantheon = Gana suficiente fe para un panteón +Gain enough Faith for [amount]% of a Great Prophet = Obtenga suficiente Fé para [amount]% de un Gran Profeta +Reveal up to [amount/'all'] [tileFilter] within a [amount] tile radius = Revela hasta [amount/'all'] [tileFilter] dentro de un radio de [amount] casillas +From a randomly chosen tile [amount] tiles away from the ruins, reveal tiles up to [amount2] tiles away with [amount3]% chance = De una casilla elegida al azar a [amount] casillas lejos de las ruinas, revela hasta [amount2] casillas con [amount3]% de probabilidad +Triggers the following global alert: [comment] = Activa la siguiente alarma mundial: [comment] +Every major Civilization gains a spy once a civilization enters this era = Toda Civilización mayor ganará un Espía cuando una civ. entre a esta era +Heal this unit by [amount] HP = Cura esta unidad por [amount] HP +This Unit gains [amount] XP = Esta Unidad gana [amount] EXP +This Unit upgrades for free including special upgrades = Esta unidad se actualiza de forma gratuita, incluidas las actualizaciones especiales +This Unit gains the [promotion] promotion = Esta Unidad gana la [promotion] promoción +Doing so will consume this opportunity to choose a Promotion = Hacerlo consumirá esta oportunidad de escojer una promoción +Provides the cheapest [stat] building in your first [amount] cities for free = Provee el edificio [stat] más barato en tus primeras [amount] ciudades gratis +Provides a [buildingName] in your first [amount] cities for free = Provee un [buildingName] en tus primeras [amount] ciudades gratis +upon discovering [tech] = cuando se descubre [tech] +upon entering the [era] = cuando se entre en la [era] +upon adopting [policy] = cuando se adopta [policy] +upon declaring war with a major Civilization = cuando se declara la guerra a una Civ principal +upon declaring friendship = cuando se declara amistad +upon entering a Golden Age = cuando se entra en una Edad Dorada +upon conquering a city = cuando se conquista una ciudad +upon founding a city = al fundar una ciudad +upon discovering a Natural Wonder = al descubrir una Maravilla Natural +upon constructing [buildingFilter] = cuando se construya un [buildingFilter] +upon constructing [buildingFilter] [cityFilter] = cuando se construya un [buildingFilter] [cityFilter] +upon founding a Pantheon = cuando de cree un Panteón +upon founding a Religion = cuando se funde una Religión +upon enhancing a Religion = cuando se realze una Religión +Hidden after generating a Great Prophet = Oculto después de generar un gran profeta + ######### Map Unit Filters ########### Wounded = Heridas @@ -1771,7 +2133,6 @@ Followers of this Religion = Seguidores de esta Religión Coastal = Costera River = Río Open terrain = Terreno Abierto -Rough terrain = Terreno Abrupto Water resource = Recurso de Agua Foreign Land = Tierra Extranjera Foreign = Extranjera @@ -1790,7 +2151,6 @@ Bonus resource = Recurso Bonus unimproved = no mejorado All Road = Todas las Carreteras -Great Improvement = Gran Mejora ######### Region Types ########### @@ -1820,43 +2180,93 @@ Our influence with City-States has started dropping faster! = ¡Nuestra influenc all healing effects doubled = duplicados todos los efectos de curación The Spaceship = La Nave Espacial Maya Long Count calendar cycle = Ciclo del calendario Maya de Cuenta Larga +Triggerable = Activable +Global = Global +Nation = Nación +Era = Era +Tech = tecnología +Policy = Política +FounderBelief = Creencia del fundador +FollowerBelief = Creencia del seguidor +Building = Edificio +Unit = Unidad +UnitType = Tipo de unidad +Promotion = Promoción +Improvement = Mejora +Resource = Recurso +Ruins = Ruinas +Speed = Velocidad +Tutorial = Tuturial +CityState = ciudad-estado +ModOptions = Opciones de mod +Conditional = Condicional +TriggerCondition = Condición Gatillo + + +#################### Lines from spy actions ####################### + +EstablishNetwork = Establecer Conección +StealingTech = Robar Tecnología +RiggingElections = Manipular Elecciones +CounterIntelligence = Contra-Inteligencia + + +#################### Lines from diplomatic modifiers ####################### + +You declared war on us! = ¡Nos has declarado la guerra! +Your warmongering ways are unacceptable to us. = Tus tendencias bélicas son inadmisibles. +You have captured our cities! = ¡Has capturado nuestras ciudades! +You have declared friendship with our enemies! = ¡Has declarado amistades con nuestros enemigos! +Your so-called 'friendship' is worth nothing. = Tu supuesta "amistad" no vale nada. +You have publicly denounced us! = ¡Nos has denunciado públicamente! +You have denounced our allies = Has denunciado a nuestros aliados +You refused to stop settling cities near us = Has rechazado no fundar ciudades cerca nuestro +You betrayed your promise to not settle cities near us = Has incumplido tu promesa de no fundar ciudades cerca nuestro +Your arrogant demands are in bad taste = Tus arrogantes exigencias son de mal gusto +Your use of nuclear weapons is disgusting! = ¡Tu uso de armas nucleares es intolerable! +You have stolen our lands! = ¡Nos has robado tierras! +You destroyed City-States that were under our protection! = ¡Has destruido Ciudades-Estado que estaban bajo nuestra protección! +You attacked City-States that were under our protection! = ¡Has atacado a Ciudades-Estado que estaban bajo nuestra protección! +You demanded tribute from City-States that were under our protection! = ¡Has exigido tributo a Ciudades-Estado que están bajo nuestra protección! +You sided with a City-State over us = Te has aliado con una Ciudad-Estado por delante nuestro +Years of peace have strengthened our relations. = Años de paz han fortalecido nuestras relaciones. +Our mutual military struggle brings us closer together. = Nuestro conflicto militar común nos ha unido. +We applaud your liberation of conquered cities! = ¡Aplaudimos tu liberación de ciudades conquistadas! +We have signed a public declaration of friendship = Hemos firmado una declaración pública de amistad +You have declared friendship with our allies = Has declarado amistades con nuestros aliados +You have denounced our enemies = Has denunciado a nuestros enemigos +Our open borders have brought us closer together. = Nuestras fronteras abiertas nos han unido. +You fulfilled your promise to stop settling cities near us! = ¡Has cumplido tu promesa de no fundar ciudades cerca nuestro! +You gave us units! = ¡Nos regalaste unidades! + # Requires translation! +We appreciate your gifts = +You returned captured units to us = Nos has devuelto unidades capturadas #################### Lines from Buildings from Civ V - Vanilla #################### Palace = Palacio -Indicates the capital city = Indica la capital Monument = Monumento -Destroyed when the city is captured = Destruído cuando la ciudad es capturada Granary = Granero -[stats] from [tileFilter] tiles [cityFilter] = [stats] de casillas de [tileFilter] [cityFilter] Temple of Artemis = Templo de artemisa 'It is not so much for its beauty that the forest makes a claim upon men's hearts, as for that subtle something, that quality of air, that emanation from old trees, that so wonderfully changes and renews a weary spirit.' - Robert Louis Stevenson = "No es por su belleza que los bosques atraen los corazones de los hombres, sino esa cosa sutil, la calidad del aire, esa emanación de arboles viejos, que cambia y renueva el espiritu debil de una manera maravillosa." - Robert Louis Stevenson -[relativeAmount]% [stat] [cityFilter] = [relativeAmount]% [stat] [cityFilter] -[relativeAmount]% Production when constructing [baseUnitFilter] units [cityFilter] = [relativeAmount]% Producción al construír unidades [baseUnitFilter] [cityFilter] The Great Lighthouse = El Gran Faro 'They that go down to the sea in ships, that do business in great waters; these see the works of the Lord, and his wonders in the deep.' - The Bible, Psalms 107:23-24 = " Los que descienden al mar en naves, y comercian en las muchas aguas, ellos ven las obras de Jehová y sus maravillas en las profundidades." - La Biblia, Salmos 107: 23-24 -for [mapUnitFilter] units = para unidades [mapUnitFilter] -[amount] Movement = [amount] Movimiento -[amount] Sight = [amount] Visión Stone Works = Canteras -Must not be on [terrainFilter] = No debe estar en [terrainFilter] Stonehenge = Stonehenge 'Time crumbles things; everything grows old and is forgotten under the power of time' - Aristotle = "El tiempo derrumba las cosas; Todo envejece y es olvidado bajo la presión del tiempo" - Aristóteles Library = Biblioteca -[stats] per [amount] population [cityFilter] = [stats] por [amount] de población [cityFilter] Paper Maker = Papelera The Great Library = La Gran Biblioteca 'Libraries are as the shrine where all the relics of the ancient saints, full of true virtue, and all that without delusion or imposture are preserved and reposed.' - Sir Francis Bacon = "Las bibliotecas son los santuarios donde reposan y se conservan las reliquias de los antiguos santos, todas llenas de auténtica virtud y libres de engaños e imposturas." - Sir Francis Bacon -Free Technology = Tecnología gratis Circus = Circo @@ -1870,33 +2280,22 @@ Walls of Babylon = Las murallas de Babilonia The Pyramids = Las Pirámides 'O, let not the pains of death which come upon thee enter into my body. I am the god Tem, and I am the foremost part of the sky, and the power which protecteth me is that which is with all the gods forever.' - The Book of the Dead, translated by Sir Ernest Alfred Wallis Budge = "Oh, que los dolores de la muerte que le llegan a usted no entren a mi cuerpo. Yo soy el dios Tem, y soy la mayor parte del cielo, y el poder que me protege es el que está por siempre con todos los dioses ." - El Libro de los Muertos, traducido por Sir Ernest Alfred Wallis Budge -[relativeAmount]% tile improvement construction time = [relativeAmount]% tiempo de construcción de mejoras de casilla -[amount] free [baseUnitFilter] units appear = Aparecen [amount] unidades [baseUnitFilter] gratis Mausoleum of Halicarnassus = Mausoleo de Halicarnaso 'The whole earth is the tomb of heroic men and their story is not given only on stone over their clay but abides everywhere without visible symbol woven into the stuff of other men's lives.' - Pericles = "La tierra entera es la tumba de heroicos hombres y su historia no sólo se da en la piedra sobre la arcilla, pero permanece en todas partes sin símbolo visible tejido en las cosas de la vida de otros hombres" - Pericles -Provides a sum of gold each time you spend a Great Person = Proporciona una suma de oro cada vez que gastas un Gran Personaje Barracks = Barracas -New [baseUnitFilter] units start with [amount] Experience [cityFilter] = Nuevas unidades [baseUnitFilter] comienzan con [amount] Experiencia [cityFilter] Krepost = Krepost -[relativeAmount]% Culture cost of natural border growth [cityFilter] = [relativeAmount]% Costo cultural del crecimiento de la frontera natural [cityFilter] -[relativeAmount]% Gold cost of acquiring tiles [cityFilter] = [relativeAmount]% Costo de oro de adquirir casillas [cityFilter] Statue of Zeus = Estatua de Zeus 'He spoke, the son of Kronos, and nodded his head with the dark brows, and the immortally anointed hair of the great god swept from his divine head, and all Olympos was shaken' - The Iliad = "Habló, el hijo de Cronos, y asintió con su cabeza de cejas oscuras, y el cabello inmortalmente ungido del gran dios salió de su divina cabeza, y todo el Olimpo se sacudió" - La Ilíada -vs cities = vs ciudades -when attacking = al atacar -[relativeAmount]% Strength = [relativeAmount]% Fuerza Lighthouse = Faro Stable = Establo Courthouse = Juzgado -Remove extra unhappiness from annexed cities = Elimina la infelicidad creada por anexionar ciudades -Can only be built [cityFilter] = Solo puede ser construido [cityFilter] Hanging Gardens = Jardines Colgantes 'I think that if ever a mortal heard the word of God it would be in a garden at the cool of the day.' - F. Frankfort Moore = "Creo que si un mortal alguna vez escuchara la voz de Dios, sería en un jardín en el fresco del día." - F. Frankfort Moore @@ -1904,17 +2303,13 @@ Hanging Gardens = Jardines Colgantes Colosseum = Coliseo Circus Maximus = Gran Coliseo -Cost increases by [amount] per owned city = El costo aumenta en [amount] por ciudad de propiedad Great Wall = Gran Muralla 'The art of war teaches us to rely not on the likelihood of the enemy's not attacking, but rather on the fact that we have made our position unassailable.' - Sun Tzu = "El arte de la guerra nos enseña a no confiar en la probabilidad de que el enemigo no ataque, sino más bien en el hecho de que hicimos nuestra posición inexpugnable." - Sun Tzu -before discovering [tech] = antes de descubrir [tech] -Enemy [mapUnitFilter] units must spend [amount] extra movement points when inside your territory = Unidades [mapUnitFilter] enemigas deberán gastar [amount] punto de Movimiento extra al estár dentro de su territotio. Temple = Templo Burial Tomb = Tumba -Doubles Gold given to enemy if city is captured = Dobla la cantidad de oro otorgado al enemigo si la ciudad es capturada Mud Pyramid Mosque = Mezquita Piramidal @@ -1922,23 +2317,18 @@ National College = Academia Nacional The Oracle = El Oráculo 'The ancient Oracle said that I was the wisest of all the Greeks. It is because I alone, of all the Greeks, know that I know nothing' - Socrates = "Fue el antiguo Oraculo quién dijo que era el más sabio de todos los Griegos. Es por eso que solo sé, sobre todos los Griegos, que nada sé." - Socrates -Free Social Policy = Política social gratis National Epic = Épica Nacional -[relativeAmount]% Great Person generation [cityFilter] = [relativeAmount]% Aparición de Gran Personaje [cityFilter] Market = Mercado Bazaar = Bazar -Provides 1 extra copy of each improved luxury resource near this City = Proporciona una copia extra de los recursos de lujo de la ciudad Mint = Casa de la moneda Aqueduct = Acueducto -[relativeAmount]% Food is carried over after population increases [cityFilter] = [relativeAmount]% La comida se transfiere después de que aumenta la población [cityFilter] Heroic Epic = Épica heroica -All newly-trained [baseUnitFilter] units [cityFilter] receive the [promotion] promotion = Todas las unidades [baseUnitFilter] recién entrenadas [cityFilter] reciben la promoción [promotion] Colossus = Coloso 'Why man, he doth bestride the narrow world like a colossus, and we petty men walk under his huge legs, and peep about to find ourselves dishonorable graves.' - William Shakespeare, Julius Caesar = "¡Claro, hombre! Él se pasea por el mundo, que le parece estrecho, como un coloso, y nosotros, míseros mortales, tenemos que caminar bajo sus piernas enormes y atisbar por todas partes para hallar una tumba ignominiosa." - William Shakespeare: Julio César @@ -1955,14 +2345,11 @@ Angkor Wat = Angkor Wat Chichen Itza = Chichen Itzá 'The katun is established at Chichen Itza. The settlement of the Itza shall take place there. The quetzal shall come, the green bird shall come. Ah Kantenal shall come. It is the word of God. The Itza shall come.' - The Books of Chilam Balam = "El Katún está establecido en Chichen Itza. El asentamiento de el Itza tomará lugar allí. El quetzál vendrá, el ave verde vendrá. Oh Katenal ha de venir. Es la palabra de Dios. El Itza vendrá." - Los Libros de Chilam Balam -[relativeAmount]% Golden Age length = [relativeAmount]% duración de Edad de Oro National Treasury = Tesoro Nacional Machu Picchu = Machu Picchu 'Few romances can ever surpass that of the granite citadel on top of the beetling precipices of Machu Picchu, the crown of Inca Land.' - Hiram Bingham = "Pocos romances pueden superar aquello de la ciudadela de granito en la sima de los sobresalientes precipicios de Machu Pichu, la joya de la tierra Inca." - Hiram Bingham -[relativeAmount]% [stat] from Trade Routes = [relativeAmount]% [stat] de Rutas de Comercio -Must have an owned [tileFilter] within [amount] tiles = Debe tener una [tileFilter] perteneciente a menos de [amount] casillas Workshop = Taller @@ -1971,7 +2358,6 @@ Longhouse = Casa comunal Forge = Forja Harbor = Puerto -Connects trade routes over water = Conecta rutas de comercio por el agua University = Universidad @@ -1985,12 +2371,9 @@ Notre Dame = Notre Dame Castle = Castillo Mughal Fort = Fuerte Rojo -after discovering [tech] = después de descubrir [tech] -[stats] [cityFilter] = [stats] [cityFilter] Himeji Castle = Castillo Himeji 'Bushido is realized in the presence of death. This means choosing death whenever there is a choice between life and death. There is no other reasoning.' - Yamamoto Tsunetomo = "Bushido es realizado en la presencia de la muerte. Esto significa escojer la muerte cuandoquiera que haya opción entre la vida y la muerte. No hay otro razonamiento." - Yamamoto Tsunetomo -when fighting in [tileFilter] tiles = al pelear en casillas [tileFilter] Ironworks = Herrería @@ -2009,7 +2392,6 @@ Satrap's Court = Corte del Sátrapa Forbidden Palace = Palacio Prohibido 'Most of us can, as we choose, make of this world either a palace or a prison' - John Lubbock = "Con nuestras elecciones, todos podemos hacer de este mundo un palacio o una prisión." - John Lubbock -[relativeAmount]% Unhappiness from [populationFilter] [cityFilter] = [relativeAmount]% Infelicidad de [populationFilter] [cityFilter] Theatre = Teatro @@ -2019,19 +2401,14 @@ Hermitage = Museo Nacional Taj Mahal = Taj Mahal 'The Taj Mahal rises above the banks of the river like a solitary tear suspended on the cheek of time.' - Rabindranath Tagore = "El Taj Mahal se alza sobre los bancos del río como una lágrima solitaria suspendida en la mejilla del tiempo." - Rabindranath Tagore -Empire enters golden age = El imperio comienza una Edad de Oro Porcelain Tower = Torre de Porcelana 'Things always seem fairer when we look back at them, and it is out of that inaccessible tower of the past that Longing leans and beckons.' - James Russell Lowell = "Las cosas se ven siempre más justas cuando volvemos a verlas, y está afuera de esa torre inaccesible del pasado que la nostalgia nos jala." - James Rusell Lowell -Free [baseUnitFilter] appears = Aparece [baseUnitFilter] gratis -Science gained from research agreements [relativeAmount]% = Ciencia ganada de acuerdos de investigación [relativeAmount]% Windmill = Molino de viento -[relativeAmount]% Production when constructing [buildingFilter] buildings [cityFilter] = [relativeAmount]% Producción al construir edificios [buildingFilter] [cityFilter] Kremlin = Kremlin 'The Law is a fortress on a hill that armies cannot take or floods wash away.' - The Prophet Muhammed = "La ley es una fortaleza en una colina que los ejercitos no pueden tomar ni inundar." - El profeta Muhammed -[relativeAmount]% City Strength from defensive buildings = [relativeAmount]% Fuerza de Ciudad por edificios defensivos Museum = Museo @@ -2044,7 +2421,6 @@ Factory = Fábrica Big Ben = Big Ben 'To achieve great things, two things are needed: a plan, and not quite enough time.' - Leonard Bernstein = "Para alcanzar grandes cosas, se necesitan dos cosas: un plan, y poco tiempo." - Leonard Bernstein -[stat] cost of purchasing items in cities [relativeAmount]% = [stat] coste al comprar cosas en ciudades [relativeAmount]% Military Academy = Academia Militar @@ -2061,17 +2437,14 @@ Broadcast Tower = Torre de Emisión Eiffel Tower = Torre Eiffel 'We live only to discover beauty, all else is a form of waiting' - Kahlil Gibran = "Vivimos sólo para descubrir la belleza, todo lo demás es una forma de esperar." - Kahlil Gibrán -[stats] per [amount] social policies adopted = [stats] por cada [amount] políticas sociales adoptadas Statue of Liberty = Estatua de la Libertad 'Give me your tired, your poor, your huddled masses yearning to breathe free, the wretched refuse of your teeming shore. Send these, the homeless, tempest-tossed to me, I lift my lamp beside the golden door!' - Emma Lazarus = "Dame tus pobres, agotados, tus innumerables masas que aspiran a vivir libres, los desgraciados rechazan tus orillas superpobladas. Envíamelos, los desheredados, que la tormenta los traiga de vuelta, ¡pongo mi lampara sobre la puerta de oro!" - Emma Larazo -[stats] from every specialist [cityFilter] = [stats] de cada especialista [cityFilter] Military Base = Base Militar Cristo Redentor = Cristo Redentor 'Come to me, all who labor and are heavy burdened, and I will give you rest.' - New Testament, Matthew 11:28 = "Venid a mí todos los que estáis trabajados y cargados, y yo os haré descansar." - Nuevo Testamento, Mateo 11:28 -[relativeAmount]% Culture cost of adopting new Policies = [relativeAmount]% coste de cultura para adoptar nuevas políticas Research Lab = Laboratorio de Investigación @@ -2084,32 +2457,22 @@ Sydney Opera House = Ópera de Sídney 'Those who lose dreaming are lost.' - Australian Aboriginal saying = "Aquellos que dejan de soñar están perdidos." - Refrán indígena Australiano Manhattan Project = El Proyecto Nuclear -Enables nuclear weapon = Habilita las armas nucleares -Triggers a global alert upon completion = Activa una alerta mundial al completarse Pentagon = Pentágono 'In preparing for battle I have always found that plans are useless, but planning is indispensable.' - Dwight D. Eisenhower = "Al prepararme para la batalla siempre me he dado cuenta que los planes son inútiles, pero la planificación es indispensable." - Dwight D. Eisenhower -[relativeAmount]% Gold cost of upgrading = [relativeAmount]% coste de oro de la actualización Solar Plant = Planta solar -in cities without a [buildingFilter] = en ciudades sin un/a [buildingFilter] -Only available = Solo disponible Nuclear Plant = Central Nuclear Apollo Program = Programa Espacial -Enables construction of Spaceship parts = Habilita la construcción de partes de la nave espacial Spaceship Factory = Fábrica de Naves Espaciales United Nations = Naciones Unidas 'More than ever before in human history, we share a common destiny. We can master it only if we face it together. And that is why we have the United Nations.' - Kofi Annan = "Más que nunca en la historia humana compartimos un mismo destino. Podemos dominarlo solo si lo enfrentamos juntos. Y es por eso que tenemos a las Naciones Unidas." - Kofi Annan -Triggers voting for the Diplomatic Victory = Activa las votaciones para la victoria diplomática Utopia Project = Proyecto Utopía -Hidden until [amount] social policy branches have been completed = Oculto hasta que se hayan completado [amount] ramas políticas -Triggers a global alert upon build start = Activa una alerta mundial al iniciar su construcción -Triggers a Cultural Victory upon completion = Activa una victoria cultural al completarse #################### Lines from CityStateTypes from Civ V - Vanilla #################### @@ -2226,8 +2589,6 @@ Urkesh = Urkish Awan = Awan Riblah = Riblah Tayma = Taima -Receive free [unit] when you discover [tech] = Recibe [unit] gratis cuando descubras [tech] -[greatPerson] is earned [relativeAmount]% faster = [greatPerson] se gana [relativeAmount]% más rápido Alexander = Alejandro You are in my way, you must be destroyed. = Estás en mi camino, debes ser destruido. @@ -2280,9 +2641,6 @@ Lamia = Lamía Nafplion = Nauplia Apolyton = Apolito Greece = Grecia -[relativeAmount]% City-State Influence degradation = [relativeAmount]% degrado de Influencia en Ciudades-Estado -City-State Influence recovers at twice the normal rate = La influencia de Ciudad-Estado se recupera al doble de la tasa normal -City-State territory always counts as friendly territory = Territorio de Ciudad-Estado siempre cuenta como territorio amigo Wu Zetian = Wu Zetian You won't ever be able to bother me again. Go meet Yama. = No podrás volver a molestarme nunca más. Ve a conocer a Yama. @@ -2335,7 +2693,6 @@ Nantong = Nantong Weifang = Weifang Xikang = Xikang China = China -Great General provides double combat bonus = Gran general proporciona doble bonificación de †combate. Ramesses II = Ramsés II You are but a pest on this Earth, prepare to be eliminated! = ¡Eres sólo una plaga en esta Tierra, prepárate para ser eliminado! @@ -2395,7 +2752,6 @@ Naqada = Naqada Semna = Semna Soleb = Soleb Egypt = Egipto -[relativeAmount]% Production when constructing [buildingFilter] wonders [cityFilter] = [relativeAmount]% ⚙Producción al construír Maravillas [buildingFilter] [cityFilter] Elizabeth = Isabel By the grace of God, your days are numbered. = Por la gracia de Dios, tus días están contados. @@ -2543,7 +2899,6 @@ Nizhniy Novgorod = Nizhni Nóvgorod Suzdal = Suzdal Magnitogorsk = Magnitogorsk Russia = Rusia -Double quantity of [resource] produced = Cantidad doble de [resource] producida Augustus Caesar = César Augusto My treasury contains little and my soldiers are getting impatient... (sigh) ...therefore you must die. = Mis arcas están casi vacías y mis soldados están impacientes... (suspira) ...por tanto debes morir. @@ -2593,7 +2948,6 @@ Augustadorum = Augustadorum Curia = Curia Interrama = Interrama Adria = Adria -[relativeAmount]% Production towards any buildings that already exist in the Capital = [relativeAmount]% ⚙Producción de cualquier edificio que ya exista en la Capital Harun al-Rashid = Harún al-Rashid The world will be more beautiful without you. Prepare for war. = El mundo será un lugar mejor sin ti. Prepárate para la guerra. @@ -2637,7 +2991,6 @@ Kairouan = Cairuán Algiers = Argel Oran = Orán Arabia = Arabia -[stats] from each Trade Route = [stats] de cada Ruta Comercial George Washington = George Washington Your wanton aggression leaves us no choice. Prepare for war! = Tu agresión gratuita no nos deja elección. ¡Prepárate para la guerra! @@ -2749,7 +3102,6 @@ Yamaguchi = Yamaguchi Ota = Ota Tottori = Tottori Japan = Japón -Damage is ignored when determining unit Strength = El daño sufrido es ignorado al contar la †fuerza de la unidad Gandhi = Gandhi I have just received a report that large numbers of my troops have crossed your borders. = Acabo de recibir un reporte de que un gran número de mis tropas ha cruzado tus fronteras. @@ -2791,7 +3143,6 @@ Gwalior = Gwalior Jaipur = Yaipur Karachi = Karachi India = India -Unhappiness from number of Cities doubled = La Infelicidad base por cada Ciudad se duplica Otto von Bismarck = Otto von Bismarck I cannot wait until ye grow even mightier. Therefore, prepare for war! = No puedo aguardar hasta que te vuelvas más poderoso, por lo tanto, ¡Preparate para la guerra! @@ -2858,9 +3209,6 @@ Koblenz = Coblenza Hildesheim = Hildesheim Erlangen = Erlangen Germany = Alemania -with [amount]% chance = con una probabilidad de [amount]% -When conquering an encampment, earn [amount] Gold and recruit a Barbarian unit = Al conquistar un campamento, gana [amount] ¤Oro y recluta una unidad Bárbara -[relativeAmount]% maintenance costs = [relativeAmount]% costes de ¤mantenimiento Suleiman I = Solimán I Your continued insolence and failure to recognize and preeminence leads us to war. = Tu continuada insolencia y preeminencia nos ha llevado a la guerra. @@ -2905,7 +3253,6 @@ Afyonkarahisar = Afyonkarahisar Bitlis = Bitlis Yalova = Yalova The Ottomans = Los Otomanos -When defeating a [mapUnitFilter] unit, earn [amount] Gold and recruit it = Al derrotar una unidad [mapUnitFilter], ganarás [amount] ¤Oro y se podrá reclutar Sejong = Sejong el Grande Jip-hyun-jun (Hall of Worthies) will no longer tolerate your irksome behavior. We will liberate the citizens under your oppression even with force, and enlighten them! = Jip-hyun-jun (Salón de los Notables) no tolerará tu irritante comportamiento. ¡Liberaremos al pueblo bajo tu opresión incluso con la fuerza y los ilustraremos! @@ -2945,7 +3292,6 @@ Sacheon = Sacheon Gimje = Gimje Anju = Anju Korea = Corea -Receive a tech boost when scientific buildings/wonders are built in capital = Recibe un impulso ⍾tecnológico cuando edificios/maravillas de ⍾Ciencia son construidas en la capital Hiawatha = Hiawatha You are a plague upon Mother Earth! Prepare for battle! = ¡Eres una plaga para la Madre Tierra! ¡Prepárate para la batalla! @@ -3062,7 +3408,6 @@ Paishiyauvada = Paishiyauvada Patigrbana = Patigrbana Phrada = Phrada Persia = Persia -during a Golden Age = durante una Edad Dorada Kamehameha I = Kamehameha I The ancient fire flashing across the sky is what proclaimed that this day would come, though I had foolishly hoped for a different outcome. = El fuego antiguo surcando el cielo es lo que proclamó que este día llegaría, pero esperaba que fuera de otra manera. @@ -3113,11 +3458,6 @@ Nuguria = Nuguria Pileni = Pileni Nukumanu = Nukumani Polynesia = Polinesia -starting from the [era] = a partir de la [era] -Enables embarkation for land units = Habilita la embarcación a las unidades de tierra -Enables [mapUnitFilter] units to enter ocean tiles = Permite a unidades [mapUnitFilter] embarcadas entrar a casillas de Oceano -Normal vision when embarked = Visión normal al embarcar -within [amount] tiles of a [tileFilter] = en un radio de [amount] casillas de un/a [tileFilter] Ramkhamhaeng = Ramkhamhaeng You lowly, arrogant fool! I will make you regret of your insolence! = ¡Maldito Arrogante! ¡Haré que pagues caro tu insolencia! @@ -3158,8 +3498,6 @@ Loci = Loci Khon Kaen = Khon Kaen Surin = Surin Siam = Siam -[relativeAmount]% [stat] from City-States = [relativeAmount]% [stat] de Ciudades-Estado -Military Units gifted from City-States start with [amount] XP = Unidades Militares regaladas por Ciudades-Estado comienzan con [amount] XP Isabella = Isabel God will probably forgive you... but I shall not. Prepare for war. = Dios probablemente te perdonará... pero yo no. Prepárate para la guerra. @@ -3209,9 +3547,6 @@ Ibiza = Ibiza Las Palmas = Las Palmas Tenerife = Tenerife Spain = España -100 Gold for discovering a Natural Wonder (bonus enhanced to 500 Gold if first to discover it) = 100 de ¤Oro por descubrir una Maravilla Natural (bonificación de 500 ¤Oro si es la primera en descubrirla) -[stats] for every known Natural Wonder = [stats] por cada Maravilla Natural descubierta -[relativeAmount]% Yield from every [tileFilter/buildingFilter] = [relativeAmount]% al Rendimiento de cada [tileFilter/buildingFilter] Askia = Askia You are an abomination to heaven and earth, the chief of ignorant savages! You must be destroyed! = ¡Eres una abominación para el cielo y la tierra, el líder de salvajes ignorantes! ¡Has de ser destruido! @@ -3251,8 +3586,6 @@ Dori = Dori Bamba = Bamba Segou = Segou Songhai = Songhai -Receive triple Gold from Barbarian encampments and pillaging Cities = Recibe el triple de ¤Oro de los Campamentos Bárbaros y de saquear Ciudades. -Defense bonus when embarked = Bonus de †defensa mientras esté embarcado Genghis Khan = Gengis Khan You stand in the way of my armies. Let us solve this like warriors! = Te interpones en el camino de mis ejércitos. ¡Resolvamos esto como guerreros! @@ -3295,7 +3628,6 @@ Har-Ayrag = Har-Ayrag Nalayh = Nalayh Tes = Tes Mongolia = Mongolia -+30% Strength when fighting City-State units and cities = +30% de †Fuerza al luchar contra unidades de Ciudades-Estado y ciudades Montezuma I = Moctezuma I Xi-miqa-can! Xi-miqa-can! Xi-miqa-can! (Die, die, die!) = ¡Xi-miqa-can! ¡Xi-miqa-can! ¡Xi-miqa-can! (¡Muere, muere, muere!) @@ -3341,7 +3673,6 @@ Itzapalapa = Itzapalapa Ayotzinco = Ayotzinco Iztapam = Iztapam Aztecs = Aztecas -Earn [amount]% of killed [mapUnitFilter] unit's [costOrStrength] as [civWideStat] = Obtén [amount]% de [costOrStrength] de unidades [mapUnitFilter] eliminadas como [civWideStat] Pachacuti = Pachacútec Resistance is futile! You cannot hope to stand against the mighty Incan empire. If you will not surrender immediately, then prepare for war! = ¡La resistencia es inútil! No puedes esperar enfrentarte al poderoso Imperio Inca @@ -3389,8 +3720,6 @@ Chucuito = Chucuito Choquequirao = Choquequirao Inca = Inca Units ignore terrain costs when moving into any tile with Hills = Las unidades ignoran los costos de terreno cuando se ➡mueven a cualquier casilla con Colinas. -[relativeAmount]% maintenance on road & railroads = [relativeAmount]% ¤Mantenimiento en Carreteras y Vías Férreas -No Maintenance costs for improvements in [tileFilter] tiles = Sin costo de ¤Mantenimiento para mejoras en casillas de [tileFilter] Harald Bluetooth = Harald "Diente Azul" If I am to be honest, I tire of those pointless charades. Why don't we settle our disputes on the field of battle, like true men? Perhaps the skalds will sing of your valor... or mine! = Si te soy honesto estoy harto de estas pantomimas sin sentido. Por qué no zanjamos nuestras disputas en el campo de batalla, ¿como los hombres de verdad? ¡A lo mejor los escaldos cantarán sobre tu valor... o el mío! @@ -3450,8 +3779,6 @@ Haderslev = Haderslev Ringsted = Ringsted Skrive = Skrive Denmark = Dinamarca -[amount] Movement point cost to disembark = [amount] al Coste de puntos de ➡Movimiento para desembarcar -No movement cost to pillage = Saquear no supone coste de ➡Movimiento You leave us no choice. War it must be. = No nos dejas elección. Será la guerra. Very well, this shall not be forgotten. = Muy bien, esto no deberá ser olvidado. @@ -3544,7 +3871,6 @@ War lingers in our hearts. Why carry on with a false peace? = La guerra persiste You gormless radger! You'll dine on your own teeth before you set foot in Ireland! = ¡Maldito idiota! ¡Te comerás tus propios dientes antes que poner un pie en Irlanda! A lonely wind blows through the highlands today. A dirge for Ireland. Can you hear it? = Un solitario viento sopla en las montañas. Un canto de la muerte por Irlanda. ¿Puedes oírlo? Dublin = Dublín -Will not be chosen for new games = No será usado en nuevas partidas You shall stain this land no longer with your vileness! To arms, my countrymen - we ride to war! = ¡No mancharás más la tierra con tu villanía! !A las armas mis compatriotas, marchamos a la guerra! Traitorous man! The Celtic peoples will not stand for such wanton abuse and slander - I shall have your head! = ¡Traidor! Los celtas no se quedarán parados ante tanto abuso y difamación - ¡Un día tendré tu cabeza! @@ -3564,20 +3890,13 @@ You will see you have just bitten off more than you can chew. = Te darás cuenta This ship may sink, but our spirits will linger. = Puede que este barco se unda, pero nuestro espiritu persistirá. Valletta = Valeta -Can only heal by pillaging = Solo puede sanar al saquear - #################### Lines from Policies from Civ V - Vanilla #################### Aristocracy = Aristocracia Legalism = Legalismo -Provides the cheapest [stat] building in your first [amount] cities for free = Provee el edificio [stat] más barato en tus primeras [amount] ciudades gratis Oligarchy = Oligarquía -Units in cities cost no Maintenance = Las unidades en las ciudades no cuestan mantenimiento -with a garrison = con una guarnición -[relativeAmount]% Strength for cities = [relativeAmount]% Fuerza para ciudades Landed Elite = Élite Terrateniente -[relativeAmount]% growth [cityFilter] = [relativeAmount]% crecimiento [cityFilter] Monarchy = Monarquía Tradition Complete = Tradición Completada Tradition = Tradicción @@ -3586,49 +3905,32 @@ Collective Rule = Reglas colectivas Citizenship = Ciudadanía Republic = República Representation = Representación -Each city founded increases culture cost of policies [relativeAmount]% less than normal = Cada ciudad fundada aumenta el costo cultural de las póliticas [relativeAmount]% menos de lo normal Meritocracy = Meritocracia Liberty Complete = Libertad Completada -Free Great Person = Gran Personaje gratis Liberty = Libertad Warrior Code = Código guerrero Discipline = Disciplina -when adjacent to a [mapUnitFilter] unit = cuando está adyacente a una unidad [mapUnitFilter] Military Tradition = Tradición militar -[relativeAmount]% XP gained from combat = [relativeAmount]% EXP ganada del combate Military Caste = Casta militar Professional Army = Ejercito Profesional Honor Complete = Honor Completado Honor = Honor -vs [mapUnitFilter] units = vs unidades [mapUnitFilter] -Notified of new Barbarian encampments = Serás avisado de nuevos campamentos Bárbaros Organized Religion = Religión Organizada Mandate Of Heaven = Mandato del Cielo -[relativeAmount]% of excess happiness converted to [stat] = [relativeAmount]% de felicidad excedente convertida en [stat] Theocracy = Teocracia -[relativeAmount]% [stat] from every [tileFilter/buildingFilter] = [relativeAmount]% [stat] de cada [tileFilter/buildingFilter] Reformation = Reforma Free Religion = Libertad de Culto Piety Complete = Piedad Completada Piety = Religiosidad -before adopting [policy] = antes de adoptar [policy] Philantropy = Filantropía -Gifts of Gold to City-States generate [relativeAmount]% more Influence = Regalos de Oro a Ciudades-Estado generan [relativeAmount]% más Influencia Aesthetics = Estética -Resting point for Influence with City-States is increased by [amount] = Puntos de descanso para la influencia con Ciudades-Estado es subida a [amount] Scholasticism = Escolasticismo -Allied City-States provide [stat] equal to [relativeAmount]% of what they produce for themselves = Las Ciudades-Estado aliadas proveen [relativeAmount]% de [stat] de lo que producen localmente Cultural Diplomacy = Diplomacia Cultural -[relativeAmount]% resources gifted by City-States = [relativeAmount]% recursos regalados por Ciudades-Estado -[relativeAmount]% Happiness from luxury resources gifted by City-States = [relativeAmount]% Felicidad de recursos de lujo regalados por Ciudades-Estado Educated Elite = Élite Educada -Allied City-States will occasionally gift Great People = Ciudades-Estado aliadas regalarán ocasionalmente Grandes Personas Patronage Complete = Mecenazgo Completado -Influence of all other civilizations with all city-states degrades [relativeAmount]% faster = La influencia del resto de las civilizaciones con Ciudades-Estado disminuye [relativeAmount]% más rápido -Triggers the following global alert: [comment] = Activa la siguiente alarma mundial: [comment] Patronage = Mecenazgo Naval Tradition = Tradición Naval @@ -3636,7 +3938,6 @@ Trade Unions = Sindicatos Merchant Navy = Armada Mercante Mercantilism = Mercantilismo Protectionism = Proteccionismo -[amount] Happiness from each type of luxury resource = [amount] Felicidad de cada tipo de recurso de lujo Commerce Complete = Comercio Completado Commerce = Comercio @@ -3644,42 +3945,30 @@ Secularism = Laicismo Humanism = Humanismo Free Thought = Pensamiento Libre Sovereignty = Soberanía -while the empire is happy = mientras el imperio es feliz -[relativeAmount]% [stat] = [relativeAmount]% [stat] Scientific Revolution = Revolución Científica -[amount] Free Technologies = [amount] Tecnologias Gratis Rationalism Complete = Racionalismo Completado -[stats] from all [buildingFilter] buildings = [stats] de todos los edificios [buildingFilter] Rationalism = Racionalismo Constitution = Constitución Universal Suffrage = Sufragio Universal -when defending = al defender Civil Society = Sociedad Civil -[relativeAmount]% Food consumption by specialists [cityFilter] = [relativeAmount]% Consumo de Comida por especialistas [cityFilter] Free Speech = Libertad de Expresión -[amount] units cost no maintenance = [amount] unidades no cuestan mantenimiento Democracy = Democracia Freedom Complete = Emancipación Completada Freedom = Enmancipación Populism = Populismo Militarism = Militarismo -[stat] cost of purchasing [baseUnitFilter] units [relativeAmount]% = [stat] coste al comprar unidades [baseUnitFilter] [relativeAmount]% Fascism = Facismo -Quantity of strategic resources produced by the empire +[relativeAmount]% = Cantidad de recursos estrategicos producidos por el imperio +[relativeAmount]% Police State = Estado de policías Total War = Guerra Total Autocracy Complete = Autocracia completada -for [amount] turns = Por [amount] ⏳turnos Autocracy = Autocracia United Front = Frente Unido -Militaristic City-States grant units [amount] times as fast when you are at war with a common nation = Ciudades-Estado Militaristicas dán unidades [amount] veces más rápido al estár en guerra con una nación en común Planned Economy = Economía Planeada Nationalism = Nacionalismo Socialism = Socialismo -[relativeAmount]% maintenance cost for buildings [cityFilter] = [relativeAmount]% coste de mantenimiento para edificios [cityFilter] Communism = Comunismo Order Complete = Orden Completado Order = Órden @@ -3784,7 +4073,6 @@ Engineer = Ingeniero 'Where tillage begins, other arts follow. The farmers therefore are the founders of human civilization.' - Daniel Webster = "Donde la labranza comienza, otros tipos de arte le siguen, por lo tanto los granjeros son los fundadores de la civilización." - Daniel Webster Agriculture = Agricultura -Starting tech = Tecnología de inicio 'Shall the clay say to him that fashioneth it, what makest thou?' - Bible Isaiah 45:9 = "Deba la arcilla decir a quien lo creo, ¿Que haces tú?" - La Biblia Isaias 45:9 Pottery = Cerámica @@ -3801,7 +4089,6 @@ Sailing = Náutica Calendar = Calendario 'He who destroys a good book kills reason itself.' - John Milton = "Aquel que destruye un buen libro mata la razón misma" - John Milton Writing = Escritura -Enables Open Borders agreements = Habilita acuerdos de fronteras abiertas 'Even brute beasts and wandering birds do not fall into the same traps or nets twice.' - Saint Jerome = "Incluso las brutas bestias y los pájaros errantes no caen en las mismas trampas o redes dos veces." - San Jerónimo Trapping = Caza 'Wisdom and virtue are like the two wheels of a cart.' - Japanese proverb = "La sabiduría y la virtud son como las dos ruedas de una carreta" - Proverbio japones @@ -3815,7 +4102,6 @@ Bronze Working = Trabajo del bronce Optics = Óptica 'There is only one good, knowledge, and one evil, ignorance.' - Socrates = "Solo hay un bien, el conocimiento, y solo un mal, la ignorancia" - Sócrates Philosophy = Filosofía -Enables Research agreements = Permite acuerdos de investigación 'A Horse! A Horse! My kingdom for a horse!' - Shakespeare (Richard III) = "¡Un caballo!¡Un caballo!¡Mi reino por un caballo!" - Shakespare (Ricardo III) Horseback Riding = Equitación 'Mathematics is the gate and key to the sciences.' - Roger Bacon = "Las matemáticas son la llave y la puerta a las ciencias." - Roger Bacon @@ -3831,10 +4117,8 @@ Theology = Teología Civil Service = Servicio civil 'Better is bread with a happy heart than wealth with vexation.' - Amenemope = "Mejor es el pan con un corazón feliz que riquezas con vejación" - Amenemope Currency = Moneda -Enables conversion of city production to [civWideStat] = Permite la conversión de la producción de la ciudad a [civWideStat] 'Instrumental or mechanical science is the noblest and, above all others, the most useful.' - Leonardo da Vinci = "La ciencia mecánica o instrumental es la más noble, y por sobre todas las demás, la más útil." - Leonardo da Vinci Engineering = Ingeniería -Roads connect tiles across rivers = Las carreteras conectan casillas a través de los ríos 'When pieces of bronze or gold or iron break, the metal-smith welds them together again in the fire, and the bond is established.' - Sri Guru Granth Sahib = "Cuando las piezas de bronce, oro o hierro se rompen, el forjador las funde de nuevo en el fuego y la unión se establece" - Sri guru Granth Sahib Metal Casting = Fundición @@ -3846,7 +4130,6 @@ Education = Educación Chivalry = Caballería 'The press is the best instrument for enlightening the mind of man, and improving him as a rational, moral and social being.' - Thomas Jefferson = "La imprenta es el mejor instrumento para iluminar la mente del hombre y mejorarlo como un ser racional, moral y social" - Tomás Jefferson Machinery = Mecánica -Improves movement speed on roads = Mejora la velocidad de movimiento en las carreteras 'Measure what is measurable, and make measurable what is not so.' - Galileo Galilei = "Mide lo que sea medible, y haz medible lo que no lo sea." - Galileo Galilei Physics = Física 'John Henry said to his Captain, / 'A man ain't nothin' but a man, / And before I'll let your steam drill beat me down, / I'll die with the hammer in my hand.'' - Anonymous: The Ballad of John Henry, the Steel-Drivin' Man = "John Henry le dijo a su capitán: 'Un hombre no es más que un hombre, y antes de dejar que vuestra perforadora a vapor me derrote, moriré con el martillo en la mano.'" - Anónimo: 'The Ballad of John Henry, the Steel-Driving Man', balada tradicional estadounidense @@ -3938,7 +4221,6 @@ Globalization = Globalización Robotics = Robótica 'Now, somehow, in some new way, the sky seemed almost alien.' - Lyndon B. Johnson = "Ahora, de alguna manera, en alguna forma nueva, el cielo parece casi alienijena." - Lyndon B. Johnson Satellites = Satélites -Reveals the entire map = Revela todo el mapa 'Be extremely subtle, even to the point of formlessness, be extremely mysterious, even to the point of soundlessness. Thereby you can be the director of the opponent's fate.' - Sun Tzu = "Se extremadamente sutíl, incluso al punto de la informalidad, se extremadamente cauteloso, incluso al punto silenciosos. Así podrás ser el director del estado de tu oponente." – Sun Tzu Stealth = Sigilo 'Our scientific power has outrun our spiritual power, we have guided missiles and misguided men.' – Martin Luther King Jr. = "Nuestro poder cientifico ha superado nuestro poder espiritual, tenemos misiles guiados y hombres perdidos." - Martin Luther King Jr. @@ -3955,7 +4237,6 @@ Nanotechnology = Nanotecnología 'I think we agree, the past is over.' - George W. Bush = "Creo que concordamos, el pasado se terminó." - George W. Bush Future Tech = Tecnología del futuro Who knows what the future holds? = ¿Quién sabe qué nos depara el futuro? -Can be continually researched = Puede investigarse continuamente #################### Lines from Terrains from Civ V - Vanilla #################### @@ -3973,34 +4254,24 @@ Tundra = Tundra Desert = Desierto Lakes = Lagos -Fresh water = Agua Dulce Mountain = Montañas -Has an elevation of [amount] for visibility calculations = Tiene una elevación de [amount] para calculaciones de visibilidad -Units ending their turn on this terrain take [amount] damage = Unidades finalizando turno en este terreno [amount] toman daño Snow = Nieve Hill = Colinas -[amount] Strength for cities built on this terrain = [amount] de Fuerza para ciudades asentadas en este terreno Forest = Bosque -Provides a one-time Production bonus to the closest city when cut down = Proporciona una bonificación de producción única a la ciudad más cercana cuando se corta -Blocks line-of-sight from tiles at same elevation = Bloquea la visión desde casillas de misma elevación -[amount]% Chance to be destroyed by nukes = [amount]% Probabilidad de ser destruído por explosión nuclear A Camp can be built here without cutting it down = Un Campamento puede ser construido aquí sin tener que talar Jungle = Selva Marsh = Pantano -Rare feature = Característica rara Only Polders can be built here = Solo Pólderos pueden ser construidos aquí Fallout = Terreno radioactivo -Nullifies all other stats this tile provides = Anula todas las demás estadísticas que proporciona esta casilla Oasis = Oasis -Only [improvementFilter] improvements may be built on this tile = Solo [improvementFilter] se pueden construir mejoras en esta casilla Flood plains = Terreno inundable @@ -4013,11 +4284,8 @@ Great Barrier Reef = Gran Barrera de Coral Old Faithful = Viejo Fiel El Dorado = El Dorado -Grants 500 Gold to the first civilization to discover it = Otorga 500 de oro a la primera civilización que la descubra Fountain of Youth = Fuente de la juventud -Grants [promotion] ([comment]) to adjacent [mapUnitFilter] units for the rest of the game = Concede [promotion] ([comment]) a unidades [mapUnitFilter] adyacentes por el resto de la partida -Tile provides yield without assigned population = La casilla da rendimiento sin población asignada Grand Mesa = Grand Meseta @@ -4035,18 +4303,14 @@ Barringer Crater = Cráter Barringer #################### Lines from TileImprovements from Civ V - Vanilla #################### Farm = Granja -Can also be built on tiles adjacent to fresh water = También se puede construir sobre casillas adyacentes al agua dulce. -[stats] from [tileFilter] tiles = [stats] de casillas [tileFilter] Lumber mill = Serrería -[stats] = [stats] Mine = Mina Trading post = Puesto comercial Camp = Campamento -Can only be built to improve a resource = Sólo se puede construír para mejorar un recurso Oil well = Pozo petrolífero @@ -4061,11 +4325,8 @@ Quarry = Cantera Fishing Boats = Barcos Pesqueros Fort = Fuerte -Can be built outside your borders = Puede construirse fuera de tus fronteras -Gives a defensive bonus of [relativeAmount]% = Otorga una bonificación defensiva del [relativeAmount]% Road = Carretera -Costs [amount] [stat] per turn when in your territory = Cuesta [amount] [stat] por Turno al estár dentro de tu territorio Reduces movement cost to ½ if the other tile also has a Road or Railroad = Reduce el costo de movimiento a ½ si la otra casilla también tiene una Carretera o Vía Férrea Reduces movement cost to ⅓ with Machinery = Reduce el costo de movimiento por ⅓ con Mecanica Requires Engineering to bridge rivers = Requiere Ingenieria para hacer puentes en rios @@ -4089,11 +4350,9 @@ Remove Railroad = Quitar Vía Férrea Cancel improvement order = Cancelar orden de mejora Repair = Peparar -Unbuildable = Inedificable Repairs a pillaged Improvement or Route = Repara una Mejora o Ruta saqueada Academy = Academia -Removes removable features when built = Quita las características removibles al ser construído Landmark = Edificio Emblemático @@ -4104,24 +4363,17 @@ Customs house = Aduana Holy site = Lugar Sagrado Citadel = Ciudadela -Adjacent enemy units ending their turn take [amount] damage = Las unidades enemigas adyacentes que terminan su turno toman [amount] daño -Can be built just outside your borders = Se puede construir justo fuera de tus fronteras -Constructing it will take over the tiles around it and assign them to your closest city = Al construirlo, tomará las casillas adyacentes y se las dará a la ciudad más cercana Moai = Móai Terrace farm = Terrazas de cultivo Ancient ruins = Ruinas Antiguas -Unpillagable = Insaqueable -Provides a random bonus when entered = Provee un bonus aleatorio al entrar City ruins = Ciudad en ruinas -Will be replaced by automated workers = Será reemplazada por trabajadores automatizados A bleak reminder of the destruction wreaked by War = Un lúgrube recordatorio de la destrucción causada por la Guerra City center = Centro de la ciudad -Irremovable = Inremovible Marks the center of a city = Marca el centro de la ciudad Appearance changes with the technological era of the owning civilization = La apariencia cambia con la era tecnologíca de dicha civilización @@ -4146,14 +4398,12 @@ Stone = Piedra Fish = Peces Horses = Caballos -Guaranteed with Strategic Balance resource option = Garantizado con la opción de recurso Equilibrado Estratégico Iron = Hierro Coal = Carbón Oil = Petróleo -Deposits in [tileFilter] tiles always provide [amount] resources = Depósitos en casillas [tileFilter] siempre brindan [amount] recursos Aluminum = Aluminio @@ -4190,7 +4440,6 @@ Whales = Ballenas Pearls = Perlas Jewelry = Joyería -Can only be created by Mercantile City-States = Solo puede ser creado por Ciudades-Estados Mercantiles Porcelain = Porcelana @@ -4206,8 +4455,6 @@ Melee Water = Cuerpo a cuerpo Agua Ranged Water = Largo Alcance Agua Submarine = Submarino Heal Instantly = Curar al Instante -Heal this unit by [amount] HP = Cura esta unidad por [amount] HP -Doing so will consume this opportunity to choose a Promotion = Hacerlo consumirá esta oportunidad de escojer una promoción Accuracy I = Precisión I @@ -4224,10 +4471,8 @@ Barrage III = Cortina de fuego III Volley = Andanada Extended Range = Alcance extendido -[amount] Range = [amount] Rango Indirect Fire = Fuego Indirecto -Ranged attacks may be performed over obstacles = Puede realizar ataques a distancia sobre obstáculos Shock I = Choque I @@ -4250,21 +4495,14 @@ Formation I = Formación I Formation II = Formación II Blitz = Ataque relámpago -[amount] additional attacks per turn = [amount] ataques adicionales por turno Woodsman = Montaraz -Double movement in [terrainFilter] = Doble movimiento en [terrainFilter] Amphibious = Anfibio -Eliminates combat penalty for attacking over a river = Elimina penalidad de combate al atacar cruzando un río -Eliminates combat penalty for attacking across a coast = Elimina la penalidad de combate al atacar a través de la costa Medic = Médica -All adjacent units heal [amount] HP when healing = Todas las unidades adyacentes se curan [amount] HP al sanarse Medic II = Médica II -in [tileFilter] tiles = en casillas [tileFilter] -[amount] HP when healing = [amount] HP al curarse Scouting I = Exploración I @@ -4277,8 +4515,6 @@ Survivalism I = Supervivencia I Survivalism II = Supervivencia II Survivalism III = Supervivencia III -Unit will heal every turn, even if it performs an action = La unidad se curará todos los turnos, incluso si realiza alguna acción -May withdraw before melee ([amount]%) = Puede retirarse antes del cuerpo a cuerpo ([amount]%) Boarding Party I = Grupo de Abordaje I @@ -4287,7 +4523,6 @@ Boarding Party II = Grupo de Abordaje II Boarding Party III = Grupo de Abordaje III Coastal Raider I = Asaltante Costero I -Earn [amount]% of the damage done to [combatantFilter] units as [civWideStat] = Gana [amount]% del daño hecho a unidades [combatantFilter] como [civWideStat] Coastal Raider II = Asaltante Costero II @@ -4315,14 +4550,12 @@ Armor Plating II = Blindaje II Armor Plating III = Blindaje III Flight Deck I = Cubierta de Vuelo I -Can carry [amount] extra [mapUnitFilter] units = Puede llevar [amount] unidades [mapUnitFilter] extra Flight Deck II = Cubierta de Vuelo II Flight Deck III = Cubierta de Vuelo III Supply = Suministros -May heal outside of friendly territory = Puede curarse fuera de territorio amistoso Bomber = Bombardero Siege I = Asedio I @@ -4332,25 +4565,20 @@ Siege II = Asedio II Siege III = Asedio III Evasion = Evasión -Damage taken from interception reduced by [relativeAmount]% = Daño recibido por intercepción reducido en [relativeAmount]% Fighter = Caza Interception I = Intercepción I -[relativeAmount]% Damage when intercepting = [relativeAmount]% Daño al interceptar Interception II = Intercepción II Interception III = Intercepción III -[relativeAmount]% Strength when performing Air Sweep = [relativeAmount]% Fuerza al hacer un Barrido Aéreo - Air Targeting I = Focalización Aerea I Air Targeting II = Focalización Aerea II Sortie = Incursión -[amount] extra interceptions may be made per turn = [amount] intercepciones extra pueden ser hechas por turno Operational Range = Rango de operación @@ -4396,25 +4624,19 @@ Great Generals II = Grandes Generales II Quick Study = Estudio rápido Haka War Dance = Danza de Guerra Haka -[relativeAmount]% Strength for enemy [combatantFilter] units in adjacent [tileFilter] tiles = [relativeAmount]% Fuerza para unidades [combatantFilter] enemigas junto a casillas de [tileFilter] Rejuvenation = Rejuvenecimiento -All healing effects doubled = Se doblan todos los efectos de cura Slinger Withdraw = Retirar Hondero Ignore terrain cost = Ignora costo del terreno -Ignores terrain cost = Ignora el coste del terreno Pictish Courage = Coraje Picto Home Sweet Home = Hogar dulce hogar -[relativeAmount]% Strength decreasing with distance from the capital = [relativeAmount]% Fuerza, disminuye con la distancia de la capital [unit] ability = Habilidad de [unit] -Heals [amount] damage if it kills a unit = Se cura [amount] de daño si mata a una unidad - #################### Lines from UnitTypes from Civ V - Vanilla #################### @@ -4422,23 +4644,12 @@ Heals [amount] damage if it kills a unit = Se cura [amount] de daño si mata a u Civilian Water = Civíl Agua -Can enter ice tiles = Puede entrar en casillas de hielo -Invisible to non-adjacent units = Invisible para unidades no-adyacentes -Can see invisible [mapUnitFilter] units = Puede ver unidades [mapUnitFilter] invisibles - - Aircraft = Aeronave -Can see over obstacles = Puede ver sobre obstaculos -Can perform Air Sweep = Puede hacer un Barrido Aéreo Atomic Bomber = Bombardero Atómico Missile = Misil -Self-destructs when attacking = Se auto-destruye al atacar -Cannot be intercepted = No puede ser interceptado - -Can pass through impassable tiles = Puede pasar por casillas infranqueables Armor = Blindado @@ -4458,13 +4669,6 @@ AtomicBomber = Bombardero Atómico #################### Lines from Units from Civ V - Vanilla #################### -Can build [improvementFilter/terrainFilter] improvements on tiles = Puede eregir: [improvementFilter/terrainFilter] - -Founds a new city = Funda una nueva ciudad -Excess Food converted to Production when under construction = El exceso de Comida es convertido en Producción mientras se construye -Requires at least [amount] population = Requiere al menos [amount] de población - -May upgrade to [baseUnitFilter] through ruins-like effects = Puede mejorarse a [baseUnitFilter] a través de efectos de ruinas This is your basic, club-swinging fighter. = Este es tu basico, un luchador aficionado @@ -4483,17 +4687,12 @@ Slinger = Hondero Skirmisher = Escaramuzador Work Boats = Barco de Trabajo -Cannot enter ocean tiles = No puede entrar al océano -May create improvements on water resources = Puede crear mejoras en recursos acuáticos -Uncapturable = Incapturable Trireme = Trirreme Galley = Galera Chariot Archer = Arquero a Carruaje -No defensive terrain bonus = Sin bonus de defensa de terreno -Rough terrain penalty = Penalización en terreno escabroso War Chariot = Carruaje de Guerra @@ -4507,12 +4706,10 @@ Persian Immortal = Inmortal Persa Marauder = Merodeador Horseman = Jinete -Can move after attacking = Puede mover después de atacar Companion Cavalry = Caballería de Compañía Catapult = Catapulta -Must set up to ranged attack = Debe montarse para atacar a distancia Ballista = Balista @@ -4524,14 +4721,12 @@ Mohawk Warrior = Guerrero Mohawk Landsknecht = Lansquenete -Can move immediately once bought = Puede moverse inmediatamente una vez comprado Knight = Caballero Camel Archer = Arquero a Camello Conquistador = Conquistador -on foreign continents = en continentes extranjeros Naresuan's Elephant = Elefante Naresuano @@ -4589,16 +4784,11 @@ Ironclad = Buque a vapor Artillery = Artillería -Can only attack [tileFilter] tiles = Solo puede atacar a casillas de [tileFilter] Foreign Legion = Legión Extranjera -[relativeAmount]% chance to intercept air attacks = [relativeAmount]% de posibilidad de interceptar ataques aéreos - Carrier = Portaaviones -Cannot attack = No puede atacar -Can carry [amount] [mapUnitFilter] units = Puede llevar [amount] unidades [mapUnitFilter] Battleship = Buque de Guerra @@ -4612,7 +4802,6 @@ Zero = Zero B17 = B-17 Paratrooper = Paracaidista -May Paradrop up to [amount] tiles from inside friendly territory = Puede lanzarse a una distancia de [amount] casillas desde terreno amigo Tank = Tanque @@ -4621,9 +4810,6 @@ Panzer = Panzer Anti-Tank Gun = Cañón Anti-Tanque Atomic Bomb = Bomba atómica -Nuclear weapon of Strength [amount] = Arma Nuclear de Fuerza [amount] -if [buildingFilter] is constructed = si [buildingFilter] está construido -Blast radius [amount] = Radio de efecto [amount] Rocket Artillery = Artillería de Misiles @@ -4634,9 +4820,6 @@ Guided Missile = Misil Balístico Nuclear Missile = Misil nuclear Helicopter Gunship = Helicóptero de Ataque -All tiles cost 1 movement = Todas las casillas cuestan 1 movimiento -Ignores Zone of Control = Ignora Zona de Control -Unable to capture cities = Incapaz de capturar ciudades Nuclear Submarine = Submarino Nuclear @@ -4651,48 +4834,26 @@ Jet Fighter = Caza de Combate Giant Death Robot = Robot Gigante Mortal Stealth Bomber = Bombardero Furtivo -Cannot be carried by [mapUnitFilter] units = No puede ser llevado por unidades [mapUnitFilter] Great Artist = Gran Artista -Can start an [amount]-turn golden age = Puede comenzar una edad de oro de [amount]-turnos -Can construct [improvementName] = Puede construir [improvementName] -Great Person - [comment] = Gran Personaje - [comment] Great Scientist = Gran Científico -Can hurry technology research = Puede acelerar investigaciones Great Merchant = Gran Mercader -Can undertake a trade mission with City-State, giving a large sum of gold and [amount] Influence = Puede realizar una ruta de comercio con una Ciudad-estado dando una gran cantidad de oro y [amount] de Influencia Great Engineer = Gran Ingeniero -Can speed up construction of a building = Puede acelerar la construcción de un edificio Great Prophet = Gran Profeta -if it hasn't used other actions yet = si no se han usado otras acciones -Can [action] [amount] times = Puede [action] [amount] veces -Removes other religions when spreading religion = Remueve otras religiones al difundir religión -May found a religion = Puede fundar una religión -May enhance a religion = Puede realzar una religión -May enter foreign tiles without open borders = Puede entrar a casillas extranjeras sin Bordes Abiertos -Religious Unit = Unidad Religiosa -Takes your religion over the one in their birth city = Adquiere tu religión sobre aquella en la que nació Great General = Gran General -[relativeAmount]% Strength bonus for [mapUnitFilter] units within [amount] tiles = Bouns de [relativeAmount]% Fuerza para unidades [mapUnitFilter] cercanas a [amount] casillas Khan = Khan Missionary = Misionero -May enter foreign tiles without open borders, but loses [amount] religious strength each turn it ends there = Puede entrar a casillas extranjeras sin bordes abiertos, pero pierde [amount] fuerza religiosa por cada turno que termine allí -Can be purchased with [stat] [cityFilter] = Puede ser comprado con [stat] [cityFilter] Inquisitor = Inquisidor -Prevents spreading of religion to the city it is next to = Previene la difusión a ciudades adyacentes de religiones SS Booster = Potenciador (Nave Espacial) -Spaceship part = Parte de Nave Espacial -Can be added to [comment] in the Capital = Puede ser añadido a [comment] en la Capitál -Limited to [amount] per Civilization = Limitado a [amount] por civilización SS Cockpit = Cabina (Nave Espacial) @@ -4727,24 +4888,20 @@ Have highest score after max turns = Ten el puntaje más alto al finarlizar el t Ancestor Worship = Alabanza Ancestral Dance of the Aurora = Danza de la Aurora -[stats] from [tileFilter] tiles without [tileFilter2] [cityFilter] = [stats] de casillas [tileFilter] sin [tileFilter2] [cityFilter] Desert Folklore = Folclor del Desierto Faith Healers = Sanadores por Fe -[mapUnitFilter] Units adjacent to this city heal [amount] HP per turn when healing = Unidades [mapUnitFilter] adyacentes a esta ciudad se curan [amount] HP por turno al sanarse Fertility Rites = Ritos de Fertilidad God of Craftsman = Dios de Artesanos -in cities with at least [amount] [populationFilter] = en ciudades con por lo menos [amount] [populationFilter] God of the Open Sky = Dios del Cielo Despejado God of the Sea = Dios del Mar God of War = Dios de la Guerra -Earn [amount]% of [mapUnitFilter] unit's [costOrStrength] as [civWideStat] when killed within 4 tiles of a city following this religion = Gana [amount]% de la [costOrStrength] de unidades [mapUnitFilter] como [civWideStat] al ser eliminadas dentro de 4 casillas de una ciudad siguiendo esta religión Goddess of Festivals = Diosa de Festivales @@ -4769,7 +4926,6 @@ Religious Settlements = Asentamientos Religiosos Sacred Path = Camino Sagrado Sacred Waters = Aguas Sagradas -[stats] in cities on [terrainFilter] tiles = [stats] en ciudades en casillas [terrainFilter] Stone Circles = Circulos de Piedra @@ -4777,7 +4933,6 @@ Follower = Seguidor Asceticism = Ascetismo Cathedrals = Catedrales -May buy [buildingFilter] buildings with [stat] [cityFilter] = Puedes comprar edificios "[buildingFilter]" con [stat] [cityFilter] Choral Music = Música Coral @@ -4788,13 +4943,10 @@ Feed the World = Alimenta el Mundo Guruship = Gurús Holy Warriors = Guerreros santos -before the [era] = antes de [era] -May buy [baseUnitFilter] units with [stat] for [amount] times their normal Production cost = Puedes comprar unidades [baseUnitFilter] con [stat] por [amount] veces su costo en producción normal Liturgical Drama = Drama Litúrgico Monasteries = Monasterios -May buy [buildingFilter] buildings for [amount] [stat] [cityFilter] = Puede comprar edificios "[buildingFilter]" por [amount] [stat] [cityFilter] Mosques = Mezquitas @@ -4807,28 +4959,21 @@ Religious Art = Arte Religioso Religious Center = Centro Religioso Religious Community = Comunidad Religiosa -[relativeAmount]% [stat] from every follower, up to [relativeAmount2]% = [relativeAmount]% [stat] por cada seguidor, hasta [relativeAmount2]% Swords into Ploughshares = De Blandír a Arar -when not at war = si no está en guerra Founder = Fundador Ceremonial Burial = Entierro Ceremonial -[stats] for each global city following this religion = [stats] por cada ciudad mundial siguiendo esta religión Church Property = Propiedad de la Iglesia Initiation Rites = Ritos de Iniciación -[stats] when a city adopts this religion for the first time (modified by game speed) = [stats] cuando una ciudad adopta esta religión por la primera vez (modificado por la velocidad de juego) Interfaith Dialogue = Dialogo interconfesional -When spreading religion to a city, gain [amount] times the amount of followers of other religions as [stat] = Al difundir tu religión a una ciudad, gana [amount] veces la cantidad de seguidores de otras religiones como [stat] Papal Primacy = Primacia Papal -Resting point for Influence with City-States following this religion [amount] = Punto de descanso para la Influencia con las Ciudades-Estado que siguen esta religión [amount] Peace Loving = Amantes de la Paz -[stats] from every [amount] global followers [cityFilter] = [stats] de cada [amount] seguidores globales [cityFilter] Pilgrimage = Peregrinación @@ -4842,23 +4987,18 @@ Defender of the Faith = Defensores de la Fe Holy Order = Órden Santa Itinerant Preachers = Predicadores Ambulantes -Religion naturally spreads to cities [amount] tiles away = Religión se difunde naturalmente a ciudades\n a una distancia de [amount] casillas Just War = Solo Guerra Messiah = Mesías -[relativeAmount]% Spread Religion Strength = [relativeAmount]% Difundir la fuerza de la religión -[relativeAmount]% Faith cost of generating Great Prophet equivalents = [relativeAmount]% coste de Fé para generar equivalentes de Grandes Profetas Missionary Zeal = Fervor Misionero Religious Texts = Textos Religiosos -[relativeAmount]% Natural religion spread [cityFilter] = [relativeAmount]% difusión natural de religión [cityFilter] Religious Unity = Unidad Religiosa Reliquary = Relicario -[stats] whenever a Great Person is expended = [stats] cuando una Gran Persona es gastada #################### Lines from Buildings from Civ V - Gods & Kings #################### @@ -4885,7 +5025,6 @@ Petra = Petra Great Mosque of Djenne = Gran Mezquita de Djenné 'With the magnificence of eternity before us, let time, with all its fluctuations, dwindle into its own littleness.' - Thomas Chalmers = "Con la magnificiencia de la eternidad ante nosotros, que el tiempo, con todas sus fluctuaciones, se doblegue bajo su propia mezquindad." - Tomas Chalmers -[baseUnitFilter] units built [cityFilter] can [action] [amount] extra times = Unidades [baseUnitFilter] construídas [cityFilter] pueden [action] [amount] vez/ces adicionales Grand Temple = Gran Templo @@ -4913,10 +5052,8 @@ Recycling Center = Centro de reciclaje CN Tower = Torre CN 'Nothing travels faster than light with the possible exception of bad news, which obeys its own special rules.' - Douglas Adams = "Nada viaja más rápido que la luz con la excepción de las malas noticias, las cuales obedecen sus propias reglas." - Douglas Adams -[amount] population [cityFilter] = [amount] población [cityFilter] Bomb Shelter = Refugio Antibombas -Population loss from nuclear attacks [relativeAmount]% [cityFilter] = Perdida de población por ataques nucleares [relativeAmount]% [cityFilter] Hubble Space Telescope = Telescopio espacial Hubble 'The wonder is, not that the field of stars is so vast, but that man has measured it.' - Anatole France = "Lo maravilloso es, no que el campo estelar sea tan vasto, sino que el hombre lo ha medido." - Anatole France @@ -4939,13 +5076,6 @@ Pagoda = Pagoda #################### Lines from Eras from Civ V - Gods & Kings #################### -Every major Civilization gains a spy once a civilization enters this era = Toda Civilización mayor ganará un Espía cuando una civ. entre a esta era - -May not generate great prophet equivalents naturally = No se generarán equivalentes de grandes profetas por medio natural -May buy [baseUnitFilter] units for [amount] [stat] [cityFilter] at an increasing price ([amount2]) = Puede comprar unidades [baseUnitFilter] por [amount] [stat] [cityFilter] a un costo aumentado ([amount2]) -Starting in this era disables religion = Iniciar en esta era desabilita Religión - - Marine = Marines @@ -5251,9 +5381,6 @@ Hildico = Hildico Gudrun = Gudrun Atilla's Court = La Corte de Atila The Huns = Los Hunos -Cities are razed [amount] times as fast = La Ciudades son destruídas [amount] veces más rápido -Starts with [tech] = Comienza con [tech] -"Borrows" city names from other civilizations in the game = "Toma prestado" nombres de ciudades de otras civilizaciones en el juego William of Orange = William de Orange As much as I despise war, I consider it a, hahaha, contribution to the common cause to erase your existence. = A pesar de que detesto la guerra, yo lo considero, jajaja, una contribución a la causa en común de borrar de la existencia. @@ -5307,7 +5434,6 @@ Weesp = Weesp Coevorden = Coevorden Kerkrade = Kerkrade The Netherlands = Los Paises Bajos -Retain [relativeAmount]% of the happiness from a luxury after the last copy has been traded away = Mantiene [relativeAmount]% de la Felicidad de la última copia de un Recurso de Lujo después de haber sido negociado. Gustavus Adolphus = Gustavo Adolfo The Hakkapeliittas will ride again and your men will fall just at the sight of my cavalry! God with us! = ¡Los Hakkapeliittas cabalgarán otra vez y tus hombres caerán al ver mi caballería! ¡Dios es con nosotros! @@ -5373,8 +5499,6 @@ Borgholm = Borgholm Strängnäs = Strängnäs Sveg = Sveg Sweden = Suecia -Gain [amount] Influence with a [baseUnitFilter] gift to a City-State = Gana [amount] Influencia con un regalo de [baseUnitFilter] a Ciudades-Estado -When declaring friendship, both parties gain a [relativeAmount]% boost to great person generation = Al Declarar Amistad, ambas partes ganan un aumento en generación de Grandes Personas del [relativeAmount]% Maria Theresa = Maria Teresa Shame that it has come this far. But ye wished it so. Next time, be so good, choose your words more wisely. = És una lastima que esto haya llegado tan lejos. Pero ústed lo quiso. A la próxima, se bueno, escoje tus palabras con más detenimiento. @@ -5425,7 +5549,6 @@ Saalbach = Saalbach Lienz = Lienz Steyr = Steyr Austria = Austria -Can spend Gold to annex or puppet a City-State that has been your ally for [amount] turns. = Puede gastar ¤Oro para anexionar o hacer títere a una Ciudad-Estado que ha sido tu Aliada por [amount] ⏳turnos. Dido = Dido Tell me, do you all know how numerous my armies, elephants and the gdadons are? No? Today, you shall find out! = Dime, ¿sabes de mis numerosos ejercitos, elefantes y gadones? Hoy, ¡tú lo sabrás! @@ -5476,7 +5599,6 @@ Sabratha = Sabratha Rusadir = Rusadir Baecula = Baecula Saldae = Saldae -Land units may cross [terrainName] tiles after the first [baseUnitFilter] is earned = Unidades terrestres pueden cruzar casillas [terrainName] después de obtenér el primer [baseUnitFilter] Units ending their turn on [tileFilter] tiles take [amount] damage = Las unidades que finalizen turno en casillas [tileFilter] tomarán [amount] daño Theodora = Teodora @@ -5531,7 +5653,6 @@ Constantia = Constanza Patra = Patra Korinthos = Corinto Byzantium = Bizancio -May choose [amount] additional belief(s) of any type when [foundingOrEnhancing] a religion = Puede elegir [amount] ☮Creencias adicionales de cualquier tipo cuando [foundingOrEnhancing] una ☮Religión Boudicca = Boudicca You shall stain this land no longer with your vileness! To arms, my countrymen. We ride to war! = ¡No mancharás más esta tierra con tu vileza! A las armas, paisanos míos. ¡Cabalgamos a la guerra! @@ -5582,7 +5703,6 @@ Llanfairpwllgwyngyll = Llanfairpwllgwyngyll Falmouth = Falmouth Lorient = Lorient Celts = Celts -with [amount] to [amount2] neighboring [tileFilter] [tileFilter2] tiles = con [amount] a [amount2] casillas [tileFilter] [tileFilter2] adyacentes Haile Selassie = Haile Selassie I have tried all other avenues, but yet you persist in this madness. I hope, for your sake, your end is swift. = He probado todas las otras vías, pero aún persistes en esta locura. Espero, por tu bien, que tu final sea rápido. @@ -5635,7 +5755,6 @@ Gambela = Gambela Ziway = Ziway Weldiya = Weldiya Ethiopia = Etiopía -when fighting units from a Civilization with more Cities than you = cuando luches contra unidades de una Civilización con más Ciudades que tú Pacal = Pacal A sacrifice unlike all others must be made! = ¡Se debe hacer un sacrificio diferente a todos los demás! @@ -5689,8 +5808,6 @@ Ixinche = Ixinche Zaculeu = Zaculeu Kabah = Kabah The Maya = Los Mayas -Receive a free Great Person at the end of every [comment] (every 394 years), after researching [tech]. Each bonus person can only be chosen once. = Reciba una Gran Persona gratis al final de [comment] (cada 394 años), después de investigar [tech]. Cada tipo Gran Persona sólo puede elegirse una vez. -Once The Long Count activates, the year on the world screen displays as the traditional Mayan Long Count. = Una vez que se activa La Cuenta Larga, el año en la pantalla mundial se muestra como La Cuenta Larga Maya tradicional. I didn't want to do this. We declare war. = No quería hacer esto. Te declaramos la guerra. @@ -5711,14 +5828,6 @@ Jerusalem = Jerusalén #################### Lines from Policies from Civ V - Gods & Kings #################### -Provides a [buildingName] in your first [amount] cities for free = Provee un [buildingName] en tus primeras [amount] ciudades gratis - - -[relativeAmount]% Gold from Great Merchant trade missions = [relativeAmount]% Oro de las misiones comerciales de Grandes Comerciantes - - -Upon capturing a city, receive [amount] times its [stat] production as [civWideStat] immediately = Al capturar una ciudad, recibe [amount] veces es [stat] producción como [civWideStat] inmediatamente - #################### Lines from Quests from Civ V - Gods & Kings #################### @@ -5795,9 +5904,6 @@ Uluru = Uluru #################### Lines from TileImprovements from Civ V - Gods & Kings #################### -Costs [amount] [stat] per turn = Cuesta [amount] [stat] por Turno - - Polder = Pólder @@ -5819,12 +5925,9 @@ Truffles = Trufas Hussar = Husar -[relativeAmount]% to Flank Attack bonuses = [relativeAmount]% bonus al atacar Flanqueando Hakkapeliitta = Hakkapeliitta -Transfer Movement to [mapUnitFilter] = Transfiere Movimiento a [mapUnitFilter] -[relativeAmount]% Strength when stacked with [mapUnitFilter] = [relativeAmount]% Fuerza al juntarse con [mapUnitFilter] #################### Lines from UnitTypes from Civ V - Gods & Kings #################### @@ -5845,7 +5948,6 @@ Horse Archer = Arquero a Caballo Battering Ram = Ariete Carnero -Can only attack [combatantFilter] units = Solo puede atacar unidades [combatantFilter] Pictish Warrior = Guerrero picto @@ -5862,7 +5964,6 @@ Galleass = Galeaza Privateer = Corsario -May capture killed [mapUnitFilter] units = Puede capturar unidades [mapUnitFilter] eliminadas Sea Beggar = Mendigos @@ -6126,119 +6227,3 @@ Enemy military land units block tiles they are standing on. Enemy military naval City Blockade = Bloqueo a Ciudad (Bloqueo Naval) One of your cities is under a naval blockade! When all adjacent water tiles of a coastal city are blocked - city loses harbor connection to all other cities, including capital. Make sure to de-blockade cities by deploying friendly military naval units to fight off invaders. = Cuando todas las casillas marinas que están junto a tu ciudad están bajo control de navíos enemigos, la ciudad está bloqueada, perdiendo la conección marina de todas las ciudades, incluyendo la capital. La única es luchar hasta liberarse del bloqueo. - -#################### Lines from Unique Types ####################### - -Nullifies [stat] [cityFilter] = anula [stat] [cityFilter] -Nullifies Growth [cityFilter] = anula el crecimiento [cityFilter] -Provides military units every ≈[amount] turns = Proporciona unidades militares cada ≈[amount] ⏳turnos -Provides a unique luxury = Proporciona un lujo único. -Cannot build [baseUnitFilter] units = No se puede construír unidades [baseUnitFilter] -May choose [amount] additional [beliefType] beliefs when [foundingOrEnhancing] a religion = Puede elegir [amount] creencias adicionales [beliefType] cuando [foundingOrEnhancing] una religion -May buy [buildingFilter] buildings for [amount] [stat] [cityFilter] at an increasing price ([amount2]) = Puede comprar edificios "[buildingFilter]" por [amount] [stat] [cityFilter] a un precio creciente ([amount2]) -May buy [baseUnitFilter] units for [amount] [stat] [cityFilter] = Puede comprar unidades [baseUnitFilter] por [amount] [stat] [cityFilter] -May buy [baseUnitFilter] units with [stat] [cityFilter] = Puede comprar unidades [baseUnitFilter] con [stat] [cityFilter] -May buy [buildingFilter] buildings with [stat] for [amount] times their normal Production cost = Puede comprar edificios "[buildingFilter]" para [stat] por [amount] veces su costo de producción normal -[stat] cost of purchasing [buildingFilter] buildings [relativeAmount]% = [stat] costo de compra [buildingFilter] edificios [relativeAmount]% -Triggers victory = Activa la victoria -Starts with [policy] adopted = Comienza con [policy] adoptada -[amount] Unit Supply = [amount] Suministro de unidades -[amount] Unit Supply per [amount2] population [cityFilter] = [amount] Suministro de Unidad por cada [amount2] población [cityFilter] -[amount] Unit Supply per city = [amount] Suministro de unidades por ciudad -Rebel units may spawn = Las unidades rebeldes pueden aparecer -Can be purchased for [amount] [stat] [cityFilter] = Se puede comprar por [amount] [stat] [cityFilter] -Requires a [buildingFilter] in at least [amount] cities = requerir a [buildingFilter] en al menos [amount] ciudades -Must not be next to [terrainFilter] = no debe estar al lado [terrainFilter] -Creates a [improvementName] improvement on a specific tile = Crea una mejora de [improvementName] en una casilla específica -No defensive terrain penalty = Sin penalización de terreno defensivo -May attack when embarked = Puede atacar al estár embarcado -No Sight = Sin Visión -Cannot intercept [mapUnitFilter] units = No puede interceptar unidades [mapUnitFilter] -[amount] XP gained from combat = [amount] EXP obtenido del combate -Destroys tile improvements when attacking = Destruye mejoras de casilla al atacar -Cannot move = No se puede mover -[amount] Movement point cost to embark = [amount] al coste de puntos de Movimiento para embarcar -Can speed up the construction of a wonder = Puede acelerar la construcción de una maravilla -Can transform to [unit] = Puede convertirse en [unit] -by consuming this unit = al consumar esta unidad -before [amount] turns = antes de [amount] ⏳turnos -after [amount] turns = después de [amount] ⏳turnos -when at war = si está en guerra -during We Love The King Day = durante el Día de Amamos al Rey -when between [amount] and [amount2] Happiness = cuando entre [amount] y [amount2] Felicidad -when below [amount] Happiness = cuando por debajo de[amount] felicidad -during the [era] = durante el [era] -if starting in the [era] = si se empieza en la [era] -if no other Civilization has researched this = si nadie más la ha investigado -after adopting [policy] = después de adoptar [policy] -before founding a Pantheon = antes de fundar un Panteón -after founding a Pantheon = después de fundar un Panteón -with [resource] = con [resource] -without [resource] = sin [resource] -when above [amount] [resource] = al tener más de [amount] [resource] -when below [amount] [resource] = al tener menos de [amount] [resource] -in cities with a [buildingFilter] = en ciudades con un/a [buildingFilter] -for units with [promotion] = para unidades con [promotion] -for units without [promotion] = para unidades sin [promotion] -when above [amount] HP = cuando está por encima de [amount] HP -when below [amount] HP = cuando está por debajo de [amount] HP -with [amount] to [amount2] neighboring [tileFilter] tiles = con [amount] a [amount2] casillas al lado de [tileFilter] -in [tileFilter] [tileFilter2] tiles = en casillas [tileFilter] [tileFilter2] -in tiles without [tileFilter] = en casillas sin [tileFilter] -on water maps = en mapas de agua -in [regionType] Regions = en [regionType] Regiones -in all except [regionType] Regions = en todos excepto [regionType] religiones -Free [baseUnitFilter] found in the ruins = Gratis [baseUnitFilter] encontrado en las ruinas -[amount] Free Social Policies = [amount] Políticas sociales gratis -[amount] population in a random city = [amount] población en una ciudad aleatoria -[amount] free random researchable Tech(s) from the [era] = [amount] tecnología aleatoria gratis de la era [era] -Gain a free [beliefType] belief = Gana una creencia [beliefType] gratis -Gain [amount] [stat] = Ganar [amount] [stat] -Gain [amount]-[amount2] [stat] = Ganar [amount]-[amount2] [stat] -Gain enough Faith for a Pantheon = Gana suficiente fe para un panteón -Gain enough Faith for [amount]% of a Great Prophet = Obtenga suficiente Fé para [amount]% de un Gran Profeta -Reveal up to [amount/'all'] [tileFilter] within a [amount] tile radius = Revela hasta [amount/'all'] [tileFilter] dentro de un radio de [amount] casillas -From a randomly chosen tile [amount] tiles away from the ruins, reveal tiles up to [amount2] tiles away with [amount3]% chance = De una casilla elegida al azar a [amount] casillas lejos de las ruinas, revela hasta [amount2] casillas con [amount3]% de probabilidad -This Unit gains [amount] XP = Esta Unidad gana [amount] EXP -This Unit upgrades for free including special upgrades = Esta unidad se actualiza de forma gratuita, incluidas las actualizaciones especiales -This Unit gains the [promotion] promotion = Esta Unidad gana la [promotion] promoción -upon discovering [tech] = cuando se descubre [tech] -upon entering the [era] = cuando se entre en la [era] -upon adopting [policy] = cuando se adopta [policy] -upon declaring war with a major Civilization = cuando se declara la guerra a una Civ principal -upon declaring friendship = cuando se declara amistad -upon entering a Golden Age = cuando se entra en una Edad Dorada -upon conquering a city = cuando se conquista una ciudad -upon founding a city = al fundar una ciudad -upon discovering a Natural Wonder = al descubrir una Maravilla Natural -upon constructing [buildingFilter] = cuando se construya un [buildingFilter] -upon constructing [buildingFilter] [cityFilter] = cuando se construya un [buildingFilter] [cityFilter] -upon founding a Pantheon = cuando de cree un Panteón -upon founding a Religion = cuando se funde una Religión -upon enhancing a Religion = cuando se realze una Religión -Hidden after generating a Great Prophet = Oculto después de generar un gran profeta -Triggerable = Activable -Global = Global -Nation = Nación -Era = Era -Tech = tecnología -Policy = Política -FounderBelief = Creencia del fundador -FollowerBelief = Creencia del seguidor -Building = Edificio -Unit = Unidad -UnitType = Tipo de unidad -Promotion = Promoción -Improvement = Mejora -Resource = Recurso -Ruins = Ruinas -Speed = Velocidad -Tutorial = Tuturial -CityState = ciudad-estado -ModOptions = Opciones de mod -Conditional = Condicional -TriggerCondition = Condición Gatillo -EstablishNetwork = Establecer Conección -StealingTech = Robar Tecnología -RiggingElections = Manipular Elecciones -CounterIntelligence = Contra-Inteligencia diff --git a/android/assets/jsons/translations/Swedish.properties b/android/assets/jsons/translations/Swedish.properties index 0fdbe0d969..82ae24b4db 100644 --- a/android/assets/jsons/translations/Swedish.properties +++ b/android/assets/jsons/translations/Swedish.properties @@ -171,36 +171,6 @@ Ally = Allierad Current leader is [civInfo] with [amount] [stat] generated. = Nuvarande ledare är [civInfo] som genererat [amount] [stat]. Current leader is [civInfo] with [amount] Technologies discovered. = Nuvarande ledare är [civInfo] som upptäckt [amount] Teknologier. -## Diplomatic modifiers - -You declared war on us! = Ni förklarade krig mot oss! -Your warmongering ways are unacceptable to us. = Era krigiska sätt är oacceptabla för oss. -You have captured our cities! = Ni har erövrat våra städer! -We applaud your liberation of our conquered cities! = Vi applåderar er befrielse av våra erövrade städer! -We applaud your liberation of conquered cities! = Vi applåderar er befrielse av erövrade städer! -Years of peace have strengthened our relations. = Åratals fred har stärkt vårt förhållande. -Our mutual military struggle brings us closer together. = Vår gemensamma militära kamp för oss närmare tillsammans. -We have signed a public declaration of friendship = Vi har skrivit under en öppen vänskapsförklaring -You have declared friendship with our enemies! = Ni har förklarat vänskap med våra fiender! -You have declared friendship with our allies = Ni har förklarat vänskap med våra allierade. -Our open borders have brought us closer together. = Våra öppna gränser har fört oss närmare tillsammans. -Your so-called 'friendship' is worth nothing. = Er så kallade 'vänskap' är inte värt någonting. -You have publicly denounced us! = Ni har öppet fördömt oss! -You have denounced our allies = Ni har fördömt våra allierade -You have denounced our enemies = Ni har fördömt våra fiender -You betrayed your promise to not settle cities near us = Ni svek ert löfte att inte bygga städer nära oss -You fulfilled your promise to stop settling cities near us! = Ni höll ert löfte att sluta bygga städer nära oss! -You refused to stop settling cities near us = Ni vägrade sluta bygga städer nära oss -Your arrogant demands are in bad taste = Era arroganta krav är smaklösa -Your use of nuclear weapons is disgusting! = Ert kärnvapensbruk är vidrigt! -You have stolen our lands! = Ni har stulit vårt land! -You gave us units! = Ni har gett oss enheter! -You destroyed City-States that were under our protection! = Du utplånade stadsstater under vårt beskydd! -You attacked City-States that were under our protection! = Du anföll stadsstater under vårt beskydd! -You demanded tribute from City-States that were under our protection! = Du brandskattade stadsstater under vårt beskydd! -You sided with a City-State over us = Du tog en stadsstats parti framför oss -You returned captured units to us = Du gav tillfångatagna enheter tillbaka till oss - Demands = Krav Please don't settle new cities near us. = Var god och bygg inte nya städer nära oss. Very well, we shall look for new lands to settle. = Nåväl, vi kommer söka nya länder att bebygga. @@ -1855,6 +1825,438 @@ ConditionalsPlacement = after ########################### AUTOMATICALLY GENERATED TRANSLATABLE STRINGS ########################### + +#################### Lines from Unique Types ####################### + +[stats] = [stats] +[stats] [cityFilter] = [stats] [cityFilter] +[stats] from every specialist [cityFilter] = [stats] från varje specialist [cityFilter] +[stats] per [amount] population [cityFilter] = [stats] per [amount] befolkning [cityFilter] + # Requires translation! +[stats] per [amount] social policies adopted = +[stats] in cities on [terrainFilter] tiles = [stats] i städer på [terrainFilter]-rutor +[stats] from all [buildingFilter] buildings = [stats] från alla [buildingFilter]-byggnader +[stats] from [tileFilter] tiles [cityFilter] = [stats] från rutor med [tileFilter] [cityFilter] +[stats] from [tileFilter] tiles without [tileFilter2] [cityFilter] = [stats] från [tileFilter] rutor utan [tileFilter2] [cityFilter] +[stats] from each Trade Route = [stats] från varje Handelsrutt +[stats] for each global city following this religion = [stats] för varje global stad som följer denna religion +[stats] from every [amount] global followers [cityFilter] = [stats] från vart [amount]:e global följeslagare [cityFilter] +[relativeAmount]% [stat] = [relativeAmount]% [stat] +[relativeAmount]% [stat] [cityFilter] = [relativeAmount]% [stat] [cityFilter] +[relativeAmount]% [stat] from every [tileFilter/buildingFilter] = [relativeAmount]% [stat] från varje [tileFilter/buildingFilter] +[relativeAmount]% Yield from every [tileFilter/buildingFilter] = [relativeAmount]% Avkastning från varje [tileFilter/buildingFilter] +[relativeAmount]% [stat] from every follower, up to [relativeAmount2]% = [relativeAmount2]% [stat] från varje anhängare, upp till [relativeAmount]% +[relativeAmount]% [stat] from City-States = [relativeAmount]% [stat] från Stadsstater +[relativeAmount]% [stat] from Trade Routes = [relativeAmount]% [stat] från Handelsrutter +Nullifies [stat] [cityFilter] = Omintetgör [stat] [cityFilter] +Nullifies Growth [cityFilter] = Omintetgör Tillväxt [cityFilter] +[relativeAmount]% Production when constructing [buildingFilter] buildings [cityFilter] = [relativeAmount] Produktion vid bygge av [buildingFilter]-byggnader [cityFilter] +[relativeAmount]% Production when constructing [baseUnitFilter] units [cityFilter] = [relativeAmount]% Produktion vid bygge av [baseUnitFilter]-enheter [cityFilter] +[relativeAmount]% Production when constructing [buildingFilter] wonders [cityFilter] = [relativeAmount]% Produktion vid bygge av [buildingFilter] underverk [cityFilter] +[relativeAmount]% Production towards any buildings that already exist in the Capital = [relativeAmount]% Produktion mot byggnader som redan finns i Huvudstaden +Provides military units every ≈[amount] turns = Ger militära enheter vart ≈[amount] drag +Provides a unique luxury = Ger en unik lyxresurs +Military Units gifted from City-States start with [amount] XP = Militära Enheter som ges av Stadsstater börjar med [amount] EP +Militaristic City-States grant units [amount] times as fast when you are at war with a common nation = Militaristiska Stadsstater ger enheter [amount] gånger snabbare då du befinner dig i krig med en gemensam fiende +Gifts of Gold to City-States generate [relativeAmount]% more Influence = Guldgåvor till Stadsstater genererar [relativeAmount]% mer Inflytande +Can spend Gold to annex or puppet a City-State that has been your ally for [amount] turns. = Kan spendera Guld för att annektera eller göra marionett av en Stadsstat som varit din Allierade i [amount] drag. +City-State territory always counts as friendly territory = Stadsstats territorium räknas alltid som vänligt territorium +Allied City-States will occasionally gift Great People = Allierade Stadsstater ger då och då Stora Personer i gåva +Will not be chosen for new games = Kommer inte väljas för nya spel +[relativeAmount]% City-State Influence degradation = [relativeAmount]% försämring av Stadsstatsinflytande +Resting point for Influence with City-States is increased by [amount] = Viloläget för Inflytande med Stadsstater ökas med [amount] +Allied City-States provide [stat] equal to [relativeAmount]% of what they produce for themselves = Allierade Stadsstater bidrar med [stat] motsvarande [relativeAmount]% av vad de producerar för sig själva +[relativeAmount]% resources gifted by City-States = [relativeAmount]% resurser som ges av Stadsstater +[relativeAmount]% Happiness from luxury resources gifted by City-States = [relativeAmount]% Lycka från lyxresurser som ges av Stadsstater +City-State Influence recovers at twice the normal rate = Stadsstadsinflytande återhämtas dubbelt så fort som vanligt +[amount] units cost no maintenance = [amount] enheter kostar ingen driftkostnad +Cannot build [baseUnitFilter] units = Kan inte bygga [baseUnitFilter]-enheter +[relativeAmount]% growth [cityFilter] = [relativeAmount]% tillväxt [cityFilter] +[relativeAmount]% Food is carried over after population increases [cityFilter] = [relativeAmount]% Mat behålls efter att befolkningen ökar [cityFilter] +[relativeAmount]% Great Person generation [cityFilter] = [relativeAmount]% generation av Stora Personer [cityFilter] +Starting in this era disables religion = Att starta i denna era kommer att stänga av religion +May choose [amount] additional [beliefType] beliefs when [foundingOrEnhancing] a religion = Får välja [amount] extra [beliefType]-trossatser vid [foundingOrEnhancing] av en religion +May choose [amount] additional belief(s) of any type when [foundingOrEnhancing] a religion = Får välja ytterligare [amount] trossats(er) av valfritt slag vid [foundingOrEnhancing] av en religion +[stats] when a city adopts this religion for the first time (modified by game speed) = [stats] när en stad adopterar denna religionen för första gången (modifierad av spelhastighet) +[relativeAmount]% Unhappiness from [populationFilter] [cityFilter] = [relativeAmount]% Olycklighet från [populationFilter] [cityFilter] +[relativeAmount]% Food consumption by specialists [cityFilter] = [relativeAmount]% Matkonsumption av specialister [cityFilter] +[relativeAmount]% of excess happiness converted to [stat] = [relativeAmount]% av extra lycka omvandlas till [stat] +[relativeAmount]% Culture cost of natural border growth [cityFilter] = [relativeAmount]% Kulturkostnad för vanlig gränstillväxt [cityFilter] +[relativeAmount]% Gold cost of acquiring tiles [cityFilter] = [relativeAmount]% Guldkostnad för att köpa rutor [cityFilter] +May buy [baseUnitFilter] units for [amount] [stat] [cityFilter] at an increasing price ([amount2]) = Kan köpa [baseUnitFilter] enheter för [amount] [stat] [cityFilter] till ett stigande pris ([amount2]) +May buy [buildingFilter] buildings for [amount] [stat] [cityFilter] at an increasing price ([amount2]) = Får köpa [buildingFilter]-byggnader för [amount] [stat] [cityFilter] till en ökande kostnad ([amount2]) +May buy [baseUnitFilter] units for [amount] [stat] [cityFilter] = Får köpa [baseUnitFilter]-enheter för [amount] [stat] [cityFilter] +May buy [buildingFilter] buildings for [amount] [stat] [cityFilter] = Får köpa [buildingFilter]-byggnader för [amount] [stat] [cityFilter] +May buy [baseUnitFilter] units with [stat] [cityFilter] = Får köpa [baseUnitFilter]-enheter med [stat] [cityFilter] +May buy [buildingFilter] buildings with [stat] [cityFilter] = Kan köpa [buildingFilter]-byggnader med [stat] [cityFilter] +May buy [baseUnitFilter] units with [stat] for [amount] times their normal Production cost = Kan köpa [baseUnitFilter]-enheter med [stat] för [amount] gånger deras normala Produktionskostnad +May buy [buildingFilter] buildings with [stat] for [amount] times their normal Production cost = Får köpa [buildingFilter]-byggnader med [stat] för [amount] gånger deras vanliga Produktionskostnad +Enables conversion of city production to [civWideStat] = Möjliggör omvandling av stadens produktion till [civWideStat] +[stat] cost of purchasing items in cities [relativeAmount]% = [stat]-kostnad för att köpa saker i städer [relativeAmount]% +[stat] cost of purchasing [buildingFilter] buildings [relativeAmount]% = [stat]-kostnad för att köpa [buildingFilter]-byggnader [relativeAmount]% +[stat] cost of purchasing [baseUnitFilter] units [relativeAmount]% = [stat]-kostnad för att köpa [baseUnitFilter]-enheter [relativeAmount]% +Improves movement speed on roads = Ökar förflyttningshastighet på vägar +Roads connect tiles across rivers = Vägar sammanlänkar rutor tvärs över floder +[relativeAmount]% maintenance on road & railroads = [relativeAmount]% driftkostnad för vägar och järnvägar +[relativeAmount]% maintenance cost for buildings [cityFilter] = [relativeAmount]% driftkostnad för byggnader [cityFilter] +Receive a free Great Person at the end of every [comment] (every 394 years), after researching [tech]. Each bonus person can only be chosen once. = Få en gratis Stor Person vid slutet av varje [comment] (vart 394:e år), efter att ha upptäckt [tech]. +Once The Long Count activates, the year on the world screen displays as the traditional Mayan Long Count. = När den Långa Räkningen aktiveras visas årtalet på världsskärmen som i den traditionella Mayakalenderns Långa Räkning. +Retain [relativeAmount]% of the happiness from a luxury after the last copy has been traded away = Behåll [relativeAmount]% av lyckan från en lyxresurs efter att den sista kopian handlats bort +[amount] Happiness from each type of luxury resource = [amount] Lycka från varje slags lyxresurs +Each city founded increases culture cost of policies [relativeAmount]% less than normal = Varje stad som grundas ökar kulturkostnaden för policys [relativeAmount]% mindre än vanligt +[relativeAmount]% Culture cost of adopting new Policies = [relativeAmount]% Kulturkostnad för att anamma nya Policyer +Quantity of strategic resources produced by the empire +[relativeAmount]% = Mängd strategiska resurser som riket producerar +[relativeAmount]% +Double quantity of [resource] produced = Dubbel mängd av [resource] produceras + # Requires translation! +[stats] for every known Natural Wonder = +Enables construction of Spaceship parts = Möjliggör konstruktion av Rymdskeppsdelar + # Requires translation! +Enemy [mapUnitFilter] units must spend [amount] extra movement points when inside your territory = +Notified of new Barbarian encampments = Signaleras om nya Barbarläger +"Borrows" city names from other civilizations in the game = "Lånar" stadsnamn från andra civilisationer i spelet +100 Gold for discovering a Natural Wonder (bonus enhanced to 500 Gold if first to discover it) = 100 Guld för upptäckt av ett Naturligt Underverk (bonusen ökar till 500 guld om första upptäckaren) +Unhappiness from number of Cities doubled = Olycklighet från antal städer fördubblas. +Great General provides double combat bonus = Stora Generaler ger dubbel stridsbonus +Receive a tech boost when scientific buildings/wonders are built in capital = Få en teknologiboost när vetenskapsbyggnader/-underverk byggs i huvudstaden +May not generate great prophet equivalents naturally = Kanske inte genererar stora profet motsvarigheter naturligt +When conquering an encampment, earn [amount] Gold and recruit a Barbarian unit = Då ett läger erövras, få [amount] Guld och rekrytera en Barbarenhet +When defeating a [mapUnitFilter] unit, earn [amount] Gold and recruit it = Då en [mapUnitFilter]-enhet besegras, få [amount] Guld och rekrytera den +Receive triple Gold from Barbarian encampments and pillaging Cities = Få tredubbelt Guld från Barbarläger och plundrade Städer +Cities are razed [amount] times as fast = Städer jämnas med marken [amount] gånger snabbare +When declaring friendship, both parties gain a [relativeAmount]% boost to great person generation = Vid en vänskapsförklaring får båda parter en [relativeAmount]% bonus för generation av stora personer +No Maintenance costs for improvements in [tileFilter] tiles = Ingen Driftkostnad för förbättringar i [tileFilter]-rutor. +Influence of all other civilizations with all city-states degrades [relativeAmount]% faster = Alla andra civilisationers inflytande med stadsstater minskar [relativeAmount]% snabbare +Land units may cross [terrainName] tiles after the first [baseUnitFilter] is earned = Landenheter kan gå igenom [terrainName]-rutor efter att den första [baseUnitFilter] tjänats in +Gain [amount] Influence with a [baseUnitFilter] gift to a City-State = Få [amount] Inflytande då du ger en [baseUnitFilter] till en Stadsstat +[relativeAmount]% Faith cost of generating Great Prophet equivalents = [relativeAmount]% Trokostnad för att generera Stor Profet motsvarigheter +Resting point for Influence with City-States following this religion [amount] = Viloläget för Inflytande med Stadsstater som följer denna religion [amount] +Provides a sum of gold each time you spend a Great Person = Ger en summa guld varje gång du använder en Stor Person +[stats] whenever a Great Person is expended = [stats] varje gång en Stor Person förbrukas +Receive free [unit] when you discover [tech] = Få gratis [unit] när du upptäcker [tech] +Enables Open Borders agreements = Möjliggör avtal om öppna gränser +Enables Research agreements = Möjliggör forskningsavtal +Science gained from research agreements [relativeAmount]% = Vetenskap som fås från forskningsavtal [relativeAmount]% +Triggers victory = Leder till seger +Triggers a Cultural Victory upon completion = Utlöser en kulturell vinst när den färdigställs +[relativeAmount]% City Strength from defensive buildings = [relativeAmount]% Stadsstyrka från försvarsbyggnader +[relativeAmount]% tile improvement construction time = [relativeAmount]% konstruktionstid av rutförbättringar +[relativeAmount]% Gold from Great Merchant trade missions = [relativeAmount]% Guld från Stora Köpmäns handelsuppdrag +[mapUnitFilter] Units adjacent to this city heal [amount] HP per turn when healing = [mapUnitFilter]-enheter bredvid denna stad läker [amount] KP per drag då de läker +[relativeAmount]% Golden Age length = [relativeAmount]% Guldålderslängd + # Requires translation! +[relativeAmount]% Strength for cities = +New [baseUnitFilter] units start with [amount] Experience [cityFilter] = Nya [baseUnitFilter] enheter startar med [amount] Erfarenhet [cityFilter] +All newly-trained [baseUnitFilter] units [cityFilter] receive the [promotion] promotion = Alla nytränade [baseUnitFilter]-enheter [cityFilter] får [promotion]-befordringen +[baseUnitFilter] units built [cityFilter] can [action] [amount] extra times = [action] enheter byggda i [cityFilter] kan [baseUnitFilter] [amount] extra gånger +Enables embarkation for land units = Möjliggör ombordstigning för landenheter +Enables [mapUnitFilter] units to enter ocean tiles = Möjliggör [mapUnitFilter]-enheter att gå in i havsrutor +Population loss from nuclear attacks [relativeAmount]% [cityFilter] = Befolkningsförlust från kärnvapenattacker [relativeAmount]% [cityFilter] +[relativeAmount]% Natural religion spread [cityFilter] = [relativeAmount]% Naturlig religion spridning [cityFilter] +Religion naturally spreads to cities [amount] tiles away = Religion sprids naturligt till städer [amount] rutor bort +Starting tech = Startteknologi +Starts with [tech] = Börjar med [tech] +Starts with [policy] adopted = Startar med [policy] anammad +Can be continually researched = Kan forskas fram kontinuerligt +[amount] Unit Supply = [amount] Enhetsförnödenheter +[amount] Unit Supply per [amount2] population [cityFilter] = [amount] Enhetsförnödenheter per [amount2] befolkning [cityFilter] +[amount] Unit Supply per city = [amount] Enhetsförnödenheter per stad +Units in cities cost no Maintenance = Enheter i städer har ingen Driftkostnad +Rebel units may spawn = Rebellenheter kan dyka upp +Unbuildable = Obyggbar +Can be purchased with [stat] [cityFilter] = Kan köpas med [stat] [cityFilter] +Can be purchased for [amount] [stat] [cityFilter] = Kan köpas för [amount] [stat] [cityFilter] +Limited to [amount] per Civilization = Begränsas till [amount] per Civilisation +Hidden until [amount] social policy branches have been completed = Dold tills [amount] sociala policy-branscher har färdigställts +Only available = Endast tillgänglig +Excess Food converted to Production when under construction = Extra mat omvandlas till Produktion under bygget +Requires at least [amount] population = Kräver minst [amount] befolkning +Triggers a global alert upon build start = Utlöser en global varning när byggnation börjar +Triggers a global alert upon completion = Orsakar en global varning vid fullbordning +Cost increases by [amount] per owned city = Kostnad ökar med [amount] per ägd stad +Requires a [buildingFilter] in at least [amount] cities = Kräver en [buildingFilter] i minst [amount] städer +Can only be built [cityFilter] = Kan bara byggas [cityFilter] +Must have an owned [tileFilter] within [amount] tiles = Måste ha en ägd [tileFilter] inom [amount] rutor +Enables nuclear weapon = Möjliggör kärnvapen +Must not be on [terrainFilter] = Får inte vara på [terrainFilter] +Must not be next to [terrainFilter] = Får inte vara bredvid [terrainFilter] +Indicates the capital city = Indikerar huvudstaden +Provides 1 extra copy of each improved luxury resource near this City = Ger 1 extra kopia av varje förbättrad lyxresurs nära denna Stad +Destroyed when the city is captured = Förstörs när staden blir erövrad +Doubles Gold given to enemy if city is captured = Dubblerar Guldet till motståndaren om staden erövras +Remove extra unhappiness from annexed cities = Tar bort extra olycka från annekterade städer +Connects trade routes over water = Sammanlänkar handelsrutter över vatten +Creates a [improvementName] improvement on a specific tile = Skapar en [improvementName]-förbättring på en anvisad ruta +Founds a new city = Grundar en ny stad +Can construct [improvementName] = Kan bygga [improvementName] +Can build [improvementFilter/terrainFilter] improvements on tiles = Kan bygga [improvementFilter/terrainFilter]-förbättringar på rutor +May create improvements on water resources = Kan skapa förbättringar på vattenresurser +[relativeAmount]% Strength = [relativeAmount]% Styrka +[relativeAmount]% Strength decreasing with distance from the capital = [relativeAmount]% Styrka vilket avtar med avståndet från huvudstaden +[relativeAmount]% to Flank Attack bonuses = [relativeAmount]% till Flankeringsbonusar ++30% Strength when fighting City-State units and cities = +30% Styrka i strid mot Stadsstatsenheter och Städer +[relativeAmount]% Strength for enemy [combatantFilter] units in adjacent [tileFilter] tiles = [relativeAmount]% Styrka för fientliga [combatantFilter]-enheter i angränsande [tileFilter]-rutor +[relativeAmount]% Strength when stacked with [mapUnitFilter] = [relativeAmount]% Styrka medan i samma ruta som [mapUnitFilter] +[relativeAmount]% Strength bonus for [mapUnitFilter] units within [amount] tiles = [relativeAmount]% Styrkebonus för [mapUnitFilter]-enheter inom [amount] rutor +[amount] additional attacks per turn = [amount] extra anfall per drag +[amount] Movement = [amount] Förflyttning +[amount] Sight = [amount] Sikt +[amount] Range = [amount] Räckvidd +[amount] HP when healing = [amount] KP vid läkning +[relativeAmount]% Spread Religion Strength = [relativeAmount]% Styrka för Religionsspridning +May found a religion = Kan stifta en religion +May enhance a religion = Kan förbättra en religion +When spreading religion to a city, gain [amount] times the amount of followers of other religions as [stat] = Vid spridning av religion till en stad, få [amount] gånger antalet anhängare av de andra religionerna som [stat] +Can only attack [combatantFilter] units = Kan endast anfalla [combatantFilter]-enheter +Can only attack [tileFilter] tiles = Kan endast anfalla [tileFilter]-rutor +Cannot attack = Kan inte anfalla +Must set up to ranged attack = Måste ställas upp för att anfalla med räckvidd +Self-destructs when attacking = Självdestruerar vid anfall +Blast radius [amount] = Sprängradie [amount] +Ranged attacks may be performed over obstacles = Räckviddsattacker kan utföras över hinder +Nuclear weapon of Strength [amount] = Kärnvapen av Styrka [amount] +No defensive terrain bonus = Ingen försvarsbonus från terräng +No defensive terrain penalty = Inget försvarsavdrag för terräng +Damage is ignored when determining unit Strength = Bortser från skada vid beräkning av enheters Styrka +Uncapturable = Ofångbar +May withdraw before melee ([amount]%) = Kan slå reträtt innan närstrid ([amount]%) +Unable to capture cities = Kan inte inta städer +No movement cost to pillage = Ingen förflyttningskostnad för att plundra +Can move after attacking = Kan flytta efter anfall +Transfer Movement to [mapUnitFilter] = Överför Förflyttning till [mapUnitFilter] +Can move immediately once bought = Kan flytta omedelbart efter köp +May Paradrop up to [amount] tiles from inside friendly territory = Kan Fallskärmshoppa upp till [amount] rutor inifrån vänligt territorium +May heal outside of friendly territory = Kan läka utanför vänligt territorium +All healing effects doubled = Alla läkeeffekter dubbleras +Heals [amount] damage if it kills a unit = Läker [amount] skada om den dödar en enhet +Can only heal by pillaging = Kan bara läkas genom plundring +Unit will heal every turn, even if it performs an action = Enheten kommer läka varje drag, oavsett om den utför en handling +All adjacent units heal [amount] HP when healing = Alla intilliggande enheter läker [amount] KP då de läker +Normal vision when embarked = Ser som vanligt medan ombordstigen +Defense bonus when embarked = Försvarsbonus medan ombordstigen +Eliminates combat penalty for attacking across a coast = Tar bort styrkeavdraget för anfall över en kust +May attack when embarked = Kan anfalla medan ombordstigen +Eliminates combat penalty for attacking over a river = Tar bort styrkeavdraget för anfall över floder +No Sight = Ingen syn +Can see over obstacles = Kan se över hinder +Can carry [amount] [mapUnitFilter] units = Kan bära [amount] [mapUnitFilter]-enheter +Can carry [amount] extra [mapUnitFilter] units = Kan bära [amount] extra [mapUnitFilter]-enheter +Cannot be carried by [mapUnitFilter] units = Kan inte bäras av [mapUnitFilter]-enheter +[relativeAmount]% chance to intercept air attacks = [relativeAmount]% chans för att genskjuta luftanfall +Damage taken from interception reduced by [relativeAmount]% = Skada från genskjutningar minskas med [relativeAmount]% +[relativeAmount]% Damage when intercepting = [relativeAmount]% skada vid genskjutning +[amount] extra interceptions may be made per turn = [amount] extra genskjutningar kan göras per drag +Cannot be intercepted = Kan inte bli stoppad +Cannot intercept [mapUnitFilter] units = Kan inte genskjuta [mapUnitFilter]-enheter + # Requires translation! +Can perform Air Sweep = + # Requires translation! +[relativeAmount]% Strength when performing Air Sweep = +[relativeAmount]% maintenance costs = [relativeAmount]% driftkostnad +[relativeAmount]% Gold cost of upgrading = [relativeAmount]% Guldkostnad för att uppgradera +Earn [amount]% of the damage done to [combatantFilter] units as [civWideStat] = Få [amount]% av skadan som åsamkas [combatantFilter]-enheter som [civWideStat] +Upon capturing a city, receive [amount] times its [stat] production as [civWideStat] immediately = Då en stad erövras, få [amount] gånger dess [stat]produktion som [civWideStat] omedelbart +Earn [amount]% of killed [mapUnitFilter] unit's [costOrStrength] as [civWideStat] = Tjäna [amount]% av dödade [mapUnitFilter]-enheters [costOrStrength] som [civWideStat] +Earn [amount]% of [mapUnitFilter] unit's [costOrStrength] as [civWideStat] when killed within 4 tiles of a city following this religion = Få [amount]% av [mapUnitFilter]-enheters [costOrStrength] som [civWideStat] när de utplånas inom 4 rutor från en stad som följer denna religion +May capture killed [mapUnitFilter] units = Kan tillfångata besegrade [mapUnitFilter]-enheter +[amount] XP gained from combat = [amount] EP från strid +[relativeAmount]% XP gained from combat = [relativeAmount]% EP från strider +[greatPerson] is earned [relativeAmount]% faster = [greatPerson] tjänas in [relativeAmount]% snabbare +Invisible to non-adjacent units = Osynlig för icke-angränsande enheter +Can see invisible [mapUnitFilter] units = Kan se osynliga [mapUnitFilter] enheter +May upgrade to [baseUnitFilter] through ruins-like effects = Kan uppgraderas till [baseUnitFilter] genom ruin-liknande effekter + # Requires translation! +Destroys tile improvements when attacking = + # Requires translation! +Cannot move = +Double movement in [terrainFilter] = Dubbel förflyttning i [terrainFilter] +All tiles cost 1 movement = Alla rutor kostar 1 förflyttning +Can pass through impassable tiles = Kan gå igenom opasserbara rutor +Ignores terrain cost = Bortser från terrängkostnad +Ignores Zone of Control = Bortser från Kontrollzon +Rough terrain penalty = Avdrag för kuperad terräng +Can enter ice tiles = Kan gå in i isrutor +Cannot enter ocean tiles = Kan inte gå in i havsrutor +May enter foreign tiles without open borders = Kan gå in i utländska rutor utan öppna gränser +May enter foreign tiles without open borders, but loses [amount] religious strength each turn it ends there = Kan gå in i utländska rutor utan öppna gränser, men förlorar [amount] religiös styrka varje drag som den slutför där +[amount] Movement point cost to disembark = Kostar [amount] Förflyttningspoäng för att landstiga +[amount] Movement point cost to embark = Kostar [amount] Förflyttningspoäng för att ombordstiga +Religious Unit = Religiös Enhet +Spaceship part = Rymdskeppsdel +Can be added to [comment] in the Capital = Kan läggas till [comment] i Huvudstaden +Can start an [amount]-turn golden age = Kan påbörja en [amount]-drags guldålder +Great Person - [comment] = Stor Person - [comment] +Prevents spreading of religion to the city it is next to = Förhindrar spridandet av religion till angränsande stad +Takes your religion over the one in their birth city = Tar din religion över den i deras födelsestad +Removes other religions when spreading religion = Tar bort andra religioner vid spridning av religion +Can [action] [amount] times = Kan [action] [amount] gånger +Can speed up construction of a building = Kan skynda på bygget av en byggnad +Can speed up the construction of a wonder = Kan snabba på bygget av ett underverk +Can hurry technology research = Kan påskynda forskning +Can undertake a trade mission with City-State, giving a large sum of gold and [amount] Influence = Kan göra en handelsresa till en Stadsstat, vilket ger en stor summa pengar och [amount] Inflytande + # Requires translation! +Can transform to [unit] = +Grants 500 Gold to the first civilization to discover it = Ger 500 Guld till den första civilisationen som upptäcker den +Units ending their turn on this terrain take [amount] damage = Enheter som slutar sitt drag på denna terräng tar [amount] skada +Grants [promotion] ([comment]) to adjacent [mapUnitFilter] units for the rest of the game = Ger [promotion] ([comment]) till angränsande [mapUnitFilter]-enheter för resten av spelet +[amount] Strength for cities built on this terrain = [amount] styrka för städer som byggs på denna terräng +Provides a one-time Production bonus to the closest city when cut down = Ger en engångs Produktionsbonus till närmsta stad då den huggs ned. +Tile provides yield without assigned population = Denna ruta ger avkastning utan tilldelad befolkning +Nullifies all other stats this tile provides = Nollar all andra avkastningar denna ruta ger +Only [improvementFilter] improvements may be built on this tile = Endast [improvementFilter]-förbättringar kan byggas på denna ruta +Blocks line-of-sight from tiles at same elevation = Stoppar siktlinjer från rutor i samma höjd +Has an elevation of [amount] for visibility calculations = Har en höjd på [amount] för synlighetsberäkningar +Rare feature = Ovanligt drag +[amount]% Chance to be destroyed by nukes = [amount]% Sannolikhet att förstöras av atombomber +Fresh water = Färskvatten +Rough terrain = Kuperad terräng +Deposits in [tileFilter] tiles always provide [amount] resources = Fyndigheter i [tileFilter]-rutor ger alltid [amount] resurser +Can only be created by Mercantile City-States = Kan endast skapas av Merkantil Statsstater +Guaranteed with Strategic Balance resource option = Garanteras vid Strategisk Balans-resursalternativet +Can also be built on tiles adjacent to fresh water = Kan även byggas på rutor angränsande färskvatten +[stats] from [tileFilter] tiles = [stats] från [tileFilter]-rutor +Can be built outside your borders = Kan byggas utanför dina gränser +Can be built just outside your borders = Kan byggas precis utanför dina gränser +Can only be built to improve a resource = Kan bara byggas för att förbättra en resurs +Removes removable features when built = Tar bort terrängdrag som kan tas bort vid bygge +Gives a defensive bonus of [relativeAmount]% = Ger en försvarsbonus på [relativeAmount]% + # Requires translation! +Costs [amount] [stat] per turn when in your territory = + # Requires translation! +Costs [amount] [stat] per turn = +Adjacent enemy units ending their turn take [amount] damage = Angränsande fientliga enheter som avslutar sitt drag tar [amount] skada +Great Improvement = Stor Förbättring +Provides a random bonus when entered = Ger en slumpmässig bonus då man går in i den +Constructing it will take over the tiles around it and assign them to your closest city = Vid konstruktion kommer rutorna runt den att tas över och tilldelas den närmaste staden +Unpillagable = Oplundringsbar +Irremovable = Oborttaglig + # Requires translation! +Will be replaced by automated workers = +for [amount] turns = i [amount] drag +by consuming this unit = genom att förbruka denna enhet +with [amount]% chance = med [amount]% chans + # Requires translation! +before [amount] turns = + # Requires translation! +after [amount] turns = +when at war = medan i krig +when not at war = medan ej i krig +during a Golden Age = under en Guldålder + # Requires translation! +during We Love The King Day = +while the empire is happy = medan riket är lyckligt +when between [amount] and [amount2] Happiness = då mellan [amount] och [amount2] Lycka +when below [amount] Happiness = då under [amount] Lycka +during the [era] = under [era] +before the [era] = innan [era] +starting from the [era] = med början i [era] + # Requires translation! +if starting in the [era] = +if no other Civilization has researched this = om ingen annan Civilisation har upptäckt detta +after discovering [tech] = efter upptäckten av [tech] +before discovering [tech] = innan upptäckten av [tech] +after adopting [policy] = efter att [policy] anammats +before adopting [policy] = innan [policy] anammats + # Requires translation! +before founding a Pantheon = + # Requires translation! +after founding a Pantheon = +if [buildingFilter] is constructed = om [buildingFilter] är byggt +with [resource] = med [resource] + # Requires translation! +without [resource] = + # Requires translation! +when above [amount] [resource] = + # Requires translation! +when below [amount] [resource] = +in cities with a [buildingFilter] = i städer med en [buildingFilter] +in cities without a [buildingFilter] = i städer utan [buildingFilter] +in cities with at least [amount] [populationFilter] = i städer med minst [amount] [populationFilter] +with a garrison = med en garnison +for [mapUnitFilter] units = för [mapUnitFilter]-enheter +for units with [promotion] = för enheter med [promotion] +for units without [promotion] = för enheter utan [promotion] +vs cities = mot städer +vs [mapUnitFilter] units = mot [mapUnitFilter]-enheter +when fighting units from a Civilization with more Cities than you = vid strid mot enheter från en Civilisation med fler Städer än du +when attacking = vid anfall +when defending = vid försvar +when fighting in [tileFilter] tiles = vid strid i [tileFilter]-rutor +on foreign continents = på främmande kontinenter +when adjacent to a [mapUnitFilter] unit = i angränsning till en [mapUnitFilter]-enhet +when above [amount] HP = medan över [amount] KP +when below [amount] HP = medan under [amount] KP +if it hasn't used other actions yet = om den inte gjort andra handlingar än +with [amount] to [amount2] neighboring [tileFilter] tiles = med [amount] till [amount2] angränsande [tileFilter]-rutor +with [amount] to [amount2] neighboring [tileFilter] [tileFilter2] tiles = med [amount] till [amount2] angränsande [tileFilter] [tileFilter2]-rutor +in [tileFilter] tiles = i [tileFilter]-rutor +in [tileFilter] [tileFilter2] tiles = i [tileFilter] [tileFilter2]-rutor +in tiles without [tileFilter] = i rutor utan [tileFilter] +within [amount] tiles of a [tileFilter] = inom [amount] rutor från en [tileFilter] +on water maps = på vattenkartor +in [regionType] Regions = i [regionType]-regioner +in all except [regionType] Regions = i alla utom [regionType]-regioner +Free [baseUnitFilter] appears = Gratis [baseUnitFilter] dyker upp +[amount] free [baseUnitFilter] units appear = [amount] gratis [baseUnitFilter]-enheter dyker upp +Free [baseUnitFilter] found in the ruins = Gratis [baseUnitFilter] hittad i ruinerna +Free Social Policy = Gratis socialpolicy +[amount] Free Social Policies = [amount] Gratis Socialpolicys +Empire enters golden age = Riket går in i en guldålder +Free Great Person = Gratis Stor Person +[amount] population [cityFilter] = [amount] befolkning [cityFilter] +[amount] population in a random city = [amount] befolkning i en slumpmässig stad +Free Technology = Gratis Teknologi +[amount] Free Technologies = [amount] Gratisteknologier +[amount] free random researchable Tech(s) from the [era] = [amount] gratis slumpmässiga forskningsbara Teknologi(er) från [era] +Reveals the entire map = Visar hela kartan + # Requires translation! +Gain a free [beliefType] belief = +Triggers voting for the Diplomatic Victory = Utlöser röstning för Diplomatisegern +Gain [amount] [stat] = Få [amount] [stat] +Gain [amount]-[amount2] [stat] = Få [amount]-[amount2] [stat] +Gain enough Faith for a Pantheon = Få tillräckligt med Tro för ett Panteon +Gain enough Faith for [amount]% of a Great Prophet = Få tillräckligt med Tro för [amount]% av en Stor Profet +Reveal up to [amount/'all'] [tileFilter] within a [amount] tile radius = Visa upp till [amount/'all'] [tileFilter] inom [amount] rutors radie +From a randomly chosen tile [amount] tiles away from the ruins, reveal tiles up to [amount2] tiles away with [amount3]% chance = Från en slumpmässigt vald ruta [amount] rutor från ruinen, visa rutor upp till [amount2] rutor bort med [amount3]% sannolikhet +Triggers the following global alert: [comment] = Orsakar följande globala varning: [comment] + # Requires translation! +Every major Civilization gains a spy once a civilization enters this era = +Heal this unit by [amount] HP = Läk denna enhet med [amount] KP +This Unit gains [amount] XP = Denna Enhet får [amount] EP +This Unit upgrades for free including special upgrades = Denna Enhet uppgraderas gratis inklusive specialuppgraderingar +This Unit gains the [promotion] promotion = Denna Enhet får [promotion]-befordringen +Doing so will consume this opportunity to choose a Promotion = Genom att göra detta förbrukas detta tillfälle att välja en Befordring +Provides the cheapest [stat] building in your first [amount] cities for free = Ger den billigaste [stat]-byggnaden gratis i dina första [amount] städer +Provides a [buildingName] in your first [amount] cities for free = Ger en [buildingName] gratis i dina första [amount] städer + # Requires translation! +upon discovering [tech] = + # Requires translation! +upon entering the [era] = + # Requires translation! +upon adopting [policy] = + # Requires translation! +upon declaring war with a major Civilization = + # Requires translation! +upon declaring friendship = + # Requires translation! +upon entering a Golden Age = + # Requires translation! +upon conquering a city = + # Requires translation! +upon founding a city = + # Requires translation! +upon discovering a Natural Wonder = + # Requires translation! +upon constructing [buildingFilter] = + # Requires translation! +upon constructing [buildingFilter] [cityFilter] = + # Requires translation! +upon founding a Pantheon = + # Requires translation! +upon founding a Religion = + # Requires translation! +upon enhancing a Religion = +Hidden after generating a Great Prophet = Gömt efter att en Stor Profet alstrats + ######### Map Unit Filters ########### Wounded = Skadad @@ -1911,7 +2313,6 @@ Followers of this Religion = Följeslagare till denna Religion Coastal = Kustlig River = Flod Open terrain = Öppen Terräng -Rough terrain = Kuperad terräng Water resource = Vattenresurs Foreign Land = Främmande Land Foreign = Utländsk @@ -1930,7 +2331,6 @@ Bonus resource = Bonusresurs unimproved = oförbättrad All Road = Alla Vägar -Great Improvement = Stor Förbättring ######### Region Types ########### @@ -1960,43 +2360,98 @@ Our influence with City-States has started dropping faster! = Vårt inflytande m all healing effects doubled = alla läkeffekter fördubblas The Spaceship = Rymdskeppet Maya Long Count calendar cycle = Mayakalenderns Långa Räkning-tidevarv +Triggerable = Aktiverbar +Global = Global +Nation = Nation +Era = Era +Tech = Teknologi +Policy = Policy +FounderBelief = FounderBelief +FollowerBelief = FollowerBelief +Building = Byggnad +Unit = Enhet +UnitType = UnitType +Promotion = Befordran +Improvement = Förbättring +Resource = Resurs +Ruins = Ruiner +Speed = Hastighet +Tutorial = Handledning +CityState = CityState +ModOptions = ModOptions +Conditional = Villkorlig + # Requires translation! +TriggerCondition = + + +#################### Lines from spy actions ####################### + + # Requires translation! +EstablishNetwork = + # Requires translation! +StealingTech = + # Requires translation! +RiggingElections = + # Requires translation! +CounterIntelligence = + + +#################### Lines from diplomatic modifiers ####################### + +You declared war on us! = Ni förklarade krig mot oss! +Your warmongering ways are unacceptable to us. = Era krigiska sätt är oacceptabla för oss. +You have captured our cities! = Ni har erövrat våra städer! +You have declared friendship with our enemies! = Ni har förklarat vänskap med våra fiender! +Your so-called 'friendship' is worth nothing. = Er så kallade 'vänskap' är inte värt någonting. +You have publicly denounced us! = Ni har öppet fördömt oss! +You have denounced our allies = Ni har fördömt våra allierade +You refused to stop settling cities near us = Ni vägrade sluta bygga städer nära oss +You betrayed your promise to not settle cities near us = Ni svek ert löfte att inte bygga städer nära oss +Your arrogant demands are in bad taste = Era arroganta krav är smaklösa +Your use of nuclear weapons is disgusting! = Ert kärnvapensbruk är vidrigt! +You have stolen our lands! = Ni har stulit vårt land! +You destroyed City-States that were under our protection! = Du utplånade stadsstater under vårt beskydd! +You attacked City-States that were under our protection! = Du anföll stadsstater under vårt beskydd! +You demanded tribute from City-States that were under our protection! = Du brandskattade stadsstater under vårt beskydd! +You sided with a City-State over us = Du tog en stadsstats parti framför oss +Years of peace have strengthened our relations. = Åratals fred har stärkt vårt förhållande. +Our mutual military struggle brings us closer together. = Vår gemensamma militära kamp för oss närmare tillsammans. +We applaud your liberation of conquered cities! = Vi applåderar er befrielse av erövrade städer! +We have signed a public declaration of friendship = Vi har skrivit under en öppen vänskapsförklaring +You have declared friendship with our allies = Ni har förklarat vänskap med våra allierade. +You have denounced our enemies = Ni har fördömt våra fiender +Our open borders have brought us closer together. = Våra öppna gränser har fört oss närmare tillsammans. +You fulfilled your promise to stop settling cities near us! = Ni höll ert löfte att sluta bygga städer nära oss! +You gave us units! = Ni har gett oss enheter! + # Requires translation! +We appreciate your gifts = +You returned captured units to us = Du gav tillfångatagna enheter tillbaka till oss #################### Lines from Buildings from Civ V - Vanilla #################### Palace = Palats -Indicates the capital city = Indikerar huvudstaden Monument = Monument -Destroyed when the city is captured = Förstörs när staden blir erövrad Granary = Magasin -[stats] from [tileFilter] tiles [cityFilter] = [stats] från rutor med [tileFilter] [cityFilter] Temple of Artemis = Artemistemplet 'It is not so much for its beauty that the forest makes a claim upon men's hearts, as for that subtle something, that quality of air, that emanation from old trees, that so wonderfully changes and renews a weary spirit.' - Robert Louis Stevenson = 'Det är inte så mycket för dess skönhet som skogen håller fast vid människans hjärtan, så mycket som detta svårgreppbara något, luftens kvalitet, utstrålningen från gamla träd, som så underbart förändrar och förnyar trötta själar.' - Robert Louis Stevenson -[relativeAmount]% [stat] [cityFilter] = [relativeAmount]% [stat] [cityFilter] -[relativeAmount]% Production when constructing [baseUnitFilter] units [cityFilter] = [relativeAmount]% Produktion vid bygge av [baseUnitFilter]-enheter [cityFilter] The Great Lighthouse = Fyrtornet på Faros 'They that go down to the sea in ships, that do business in great waters; these see the works of the Lord, and his wonders in the deep.' - The Bible, Psalms 107:23-24 = 'Andra for på skepp över havet och drev handel på de stora vattnen. De såg Herrens verk, hans under i havets djup.' - Bibeln, Psaltaren 107:23-24 -for [mapUnitFilter] units = för [mapUnitFilter]-enheter -[amount] Movement = [amount] Förflyttning -[amount] Sight = [amount] Sikt Stone Works = Stenbruk -Must not be on [terrainFilter] = Får inte vara på [terrainFilter] Stonehenge = Stonehenge 'Time crumbles things; everything grows old and is forgotten under the power of time' - Aristotle = 'Tiden förgör allt; alla saker åldras och faller i glömska av tidens makt' - Aristoteles Library = Bibliotek -[stats] per [amount] population [cityFilter] = [stats] per [amount] befolkning [cityFilter] Paper Maker = Pappersmakare The Great Library = Biblioteket i Alexandria 'Libraries are as the shrine where all the relics of the ancient saints, full of true virtue, and all that without delusion or imposture are preserved and reposed.' - Sir Francis Bacon = 'Bibliotek är som en helgedom där alla reliker från de gamla helgonen, fyllda med sann dygd och allt som är utan vanföreställning eller härmande sparas och vilar.' - Sir Francis Bacon -Free Technology = Gratis Teknologi Circus = Circus @@ -2010,33 +2465,22 @@ Walls of Babylon = Babylons Murar The Pyramids = Pyramiderna 'O, let not the pains of death which come upon thee enter into my body. I am the god Tem, and I am the foremost part of the sky, and the power which protecteth me is that which is with all the gods forever.' - The Book of the Dead, translated by Sir Ernest Alfred Wallis Budge = 'Låt inte de dödens plågor som kommer till dig komma in i min kropp. Jag är guden Tem, och jag är den främsta delen av himlen, och den kraft som skyddar mig är den som är med alla gudar för all tid.' - De Dödas Bok -[relativeAmount]% tile improvement construction time = [relativeAmount]% konstruktionstid av rutförbättringar -[amount] free [baseUnitFilter] units appear = [amount] gratis [baseUnitFilter]-enheter dyker upp Mausoleum of Halicarnassus = Mausoleet i Halikarnassos 'The whole earth is the tomb of heroic men and their story is not given only on stone over their clay but abides everywhere without visible symbol woven into the stuff of other men's lives.' - Pericles = 'Hela jorden är en grift för heroiska män och deras historia berättas inte enbart på sten över deras mull utan genljuder överallt utan någon synlig symbol invävda i materialet för andra mäns liv.' - Perikles -Provides a sum of gold each time you spend a Great Person = Ger en summa guld varje gång du använder en Stor Person Barracks = Förläggning -New [baseUnitFilter] units start with [amount] Experience [cityFilter] = Nya [baseUnitFilter] enheter startar med [amount] Erfarenhet [cityFilter] Krepost = Krepost -[relativeAmount]% Culture cost of natural border growth [cityFilter] = [relativeAmount]% Kulturkostnad för vanlig gränstillväxt [cityFilter] -[relativeAmount]% Gold cost of acquiring tiles [cityFilter] = [relativeAmount]% Guldkostnad för att köpa rutor [cityFilter] Statue of Zeus = Zeusstatyn 'He spoke, the son of Kronos, and nodded his head with the dark brows, and the immortally anointed hair of the great god swept from his divine head, and all Olympos was shaken' - The Iliad = 'Sade Kronion, och nu svartbrynade pannan han böjde, och det ambrosiska hår kring den högstes odödliga hufvud svallade böljande fram; då darrade hela Olympen.' - Iliaden -vs cities = mot städer -when attacking = vid anfall -[relativeAmount]% Strength = [relativeAmount]% Styrka Lighthouse = Fyr Stable = Stall Courthouse = Rådhus -Remove extra unhappiness from annexed cities = Tar bort extra olycka från annekterade städer -Can only be built [cityFilter] = Kan bara byggas [cityFilter] Hanging Gardens = Hängande Trädgårdarna 'I think that if ever a mortal heard the word of God it would be in a garden at the cool of the day.' - F. Frankfort Moore = 'Jag tror att om någon dödlig någonsin hörde Guds ord så vore det i en trädgård i dagssvalkan.' - F Frankfort Moore @@ -2044,18 +2488,13 @@ Hanging Gardens = Hängande Trädgårdarna Colosseum = Colosseum Circus Maximus = Circus Maximus -Cost increases by [amount] per owned city = Kostnad ökar med [amount] per ägd stad Great Wall = Kinesiska Muren 'The art of war teaches us to rely not on the likelihood of the enemy's not attacking, but rather on the fact that we have made our position unassailable.' - Sun Tzu = 'Krigskonsten lär oss att inte lita på sannolikheten att fienden inte anfaller, utan snarare på det faktum att vi gjort vår ställning ointagbar.' - Sun Zi -before discovering [tech] = innan upptäckten av [tech] - # Requires translation! -Enemy [mapUnitFilter] units must spend [amount] extra movement points when inside your territory = Temple = Tempel Burial Tomb = Begravningskammare -Doubles Gold given to enemy if city is captured = Dubblerar Guldet till motståndaren om staden erövras Mud Pyramid Mosque = Lerpyramidmoské @@ -2063,23 +2502,18 @@ National College = Riksuniversitet The Oracle = Oraklet 'The ancient Oracle said that I was the wisest of all the Greeks. It is because I alone, of all the Greeks, know that I know nothing' - Socrates = 'Det gamla Oraklet sade att jag var den visaste av alla grekerna. Det är för att endast jag, utav alla grekerna, vet att jag inget vet' - Sokrates -Free Social Policy = Gratis socialpolicy National Epic = Nationalepos -[relativeAmount]% Great Person generation [cityFilter] = [relativeAmount]% generation av Stora Personer [cityFilter] Market = Marknad Bazaar = Basar -Provides 1 extra copy of each improved luxury resource near this City = Ger 1 extra kopia av varje förbättrad lyxresurs nära denna Stad Mint = Myntslageri Aqueduct = Akvedukt -[relativeAmount]% Food is carried over after population increases [cityFilter] = [relativeAmount]% Mat behålls efter att befolkningen ökar [cityFilter] Heroic Epic = Hjälteepos -All newly-trained [baseUnitFilter] units [cityFilter] receive the [promotion] promotion = Alla nytränade [baseUnitFilter]-enheter [cityFilter] får [promotion]-befordringen Colossus = Kolossen 'Why man, he doth bestride the narrow world like a colossus, and we petty men walk under his huge legs, and peep about to find ourselves dishonorable graves.' - William Shakespeare, Julius Caesar = 'Ja, över denna trånga världen går han / Som en koloss; vi stackars småfolk vandra / Emellan jättens ben och titta fram / För att utleta oss en neslig grav.' - William Shakespeare, Julius Caesar @@ -2096,14 +2530,11 @@ Angkor Wat = Angkor Vat Chichen Itza = Chichén Itzá 'The katun is established at Chichen Itza. The settlement of the Itza shall take place there. The quetzal shall come, the green bird shall come. Ah Kantenal shall come. It is the word of God. The Itza shall come.' - The Books of Chilam Balam = 'Katunen fastställs vid Chichén Itza. Itzas rådslag kommer ske där. Quetzalen kommer komma, den gröna fågeln kommer komma. Ah Kantenal kommer komma. Det är Guds ord. Itzan kommer komma.' - Chilam Balamböckerna -[relativeAmount]% Golden Age length = [relativeAmount]% Guldålderslängd National Treasury = Riksbank Machu Picchu = Machu Picchu 'Few romances can ever surpass that of the granite citadel on top of the beetling precipices of Machu Picchu, the crown of Inca Land.' - Hiram Bingham = 'Få romanser kan någonsin överträffa den av granitfästningen högst up på de svindlade höjderna av Machu Picchu, Inkalandets krona.' - Hiram Bingham -[relativeAmount]% [stat] from Trade Routes = [relativeAmount]% [stat] från Handelsrutter -Must have an owned [tileFilter] within [amount] tiles = Måste ha en ägd [tileFilter] inom [amount] rutor Workshop = Verkstad @@ -2112,7 +2543,6 @@ Longhouse = Långhus Forge = Smedja Harbor = Hamn -Connects trade routes over water = Sammanlänkar handelsrutter över vatten University = Universitet @@ -2126,12 +2556,9 @@ Notre Dame = Notre Dame Castle = Borg Mughal Fort = Mogulfort -after discovering [tech] = efter upptäckten av [tech] -[stats] [cityFilter] = [stats] [cityFilter] Himeji Castle = Himejislottet 'Bushido is realized in the presence of death. This means choosing death whenever there is a choice between life and death. There is no other reasoning.' - Yamamoto Tsunetomo = 'Bushido förverkligas i dödens närvaro. Det betyder att välja död varje gång det finns ett val mellan liv och död. Det finns inget annat resonemang.' - Yamamoto Tsunetomo -when fighting in [tileFilter] tiles = vid strid i [tileFilter]-rutor Ironworks = Stålverk @@ -2150,7 +2577,6 @@ Satrap's Court = Satraphov Forbidden Palace = Förbjudna Palatset 'Most of us can, as we choose, make of this world either a palace or a prison' - John Lubbock = 'De flesta av oss kan, efter eget behag, göra denna värld till antingen ett palats eller ett fängelse' - John Lubbock -[relativeAmount]% Unhappiness from [populationFilter] [cityFilter] = [relativeAmount]% Olycklighet från [populationFilter] [cityFilter] Theatre = Teater @@ -2160,19 +2586,14 @@ Hermitage = Eremitaget Taj Mahal = Taj Mahal 'The Taj Mahal rises above the banks of the river like a solitary tear suspended on the cheek of time.' - Rabindranath Tagore = 'Taj Mahal stiger ovan flodbrädderna som en ensam tår fastfrusen på tidens kind.' - Rabindranath Tagore -Empire enters golden age = Riket går in i en guldålder Porcelain Tower = Porslinspagoden 'Things always seem fairer when we look back at them, and it is out of that inaccessible tower of the past that Longing leans and beckons.' - James Russell Lowell = 'Saker verkar alltid vackrare när vi ser tillbaka på dem, och det är ut från detta oåtkomliga det förflutnas torn som Längtan lutar sig och manar oss närmre.' - James Russell Lowell -Free [baseUnitFilter] appears = Gratis [baseUnitFilter] dyker upp -Science gained from research agreements [relativeAmount]% = Vetenskap som fås från forskningsavtal [relativeAmount]% Windmill = Väderkvarn -[relativeAmount]% Production when constructing [buildingFilter] buildings [cityFilter] = [relativeAmount] Produktion vid bygge av [buildingFilter]-byggnader [cityFilter] Kremlin = Kreml 'The Law is a fortress on a hill that armies cannot take or floods wash away.' - The Prophet Muhammed = 'Lagen är en fästning på en kulle som inga arméer kan inta eller översvämningar skölja undan.' - Profeten Mohammed -[relativeAmount]% City Strength from defensive buildings = [relativeAmount]% Stadsstyrka från försvarsbyggnader Museum = Museum @@ -2185,7 +2606,6 @@ Factory = Fabrik Big Ben = Big Ben 'To achieve great things, two things are needed: a plan, and not quite enough time.' - Leonard Bernstein = 'För att åstadkomma storverk behövs två saker: en plan, och inte riktigt tillräckligt med tid.' - Leonard Bernstein -[stat] cost of purchasing items in cities [relativeAmount]% = [stat]-kostnad för att köpa saker i städer [relativeAmount]% Military Academy = Militärhögskola @@ -2202,18 +2622,14 @@ Broadcast Tower = Sändningstorn Eiffel Tower = Eiffeltornet 'We live only to discover beauty, all else is a form of waiting' - Kahlil Gibran = 'Vi lever bara för att upptäcka skönhet, allt annat är en form av väntande' - Kahlil Gibran - # Requires translation! -[stats] per [amount] social policies adopted = Statue of Liberty = Frihetsgudinnan 'Give me your tired, your poor, your huddled masses yearning to breathe free, the wretched refuse of your teeming shore. Send these, the homeless, tempest-tossed to me, I lift my lamp beside the golden door!' - Emma Lazarus = 'Ge mig dina trötta, dina fattiga, dina hoper som längtar efter att andas fritt, det usla avfallet från din myllrande ort. Skicka dessa, de hemlösa, stormkastade till mig, jag lyfter min lampa bredvid en gyllne port!' - Emma Lazarus -[stats] from every specialist [cityFilter] = [stats] från varje specialist [cityFilter] Military Base = Militärbas Cristo Redentor = Cristo Redentor 'Come to me, all who labor and are heavy burdened, and I will give you rest.' - New Testament, Matthew 11:28 = 'Kom till mig, alla ni som är tyngda av bördor; jag skall skänka er vila.' - Bibeln, Matteus 11:28 -[relativeAmount]% Culture cost of adopting new Policies = [relativeAmount]% Kulturkostnad för att anamma nya Policyer Research Lab = Forskningslab @@ -2226,32 +2642,22 @@ Sydney Opera House = Operahuset i Sydney 'Those who lose dreaming are lost.' - Australian Aboriginal saying = 'De som slutat drömma är vilse.' - Aboriginordspråk Manhattan Project = Mannhattanprojektet -Enables nuclear weapon = Möjliggör kärnvapen -Triggers a global alert upon completion = Orsakar en global varning vid fullbordning Pentagon = Pentagon 'In preparing for battle I have always found that plans are useless, but planning is indispensable.' - Dwight D. Eisenhower = 'Vad gäller förberedelser för strid har jag alltid upplevt att planer är värdelösa, men planering omöjligt att klara sig utan.' - Dwight D Eisenhower -[relativeAmount]% Gold cost of upgrading = [relativeAmount]% Guldkostnad för att uppgradera Solar Plant = Solkraftverk -in cities without a [buildingFilter] = i städer utan [buildingFilter] -Only available = Endast tillgänglig Nuclear Plant = Kärnkraftverk Apollo Program = Apolloprogrammet -Enables construction of Spaceship parts = Möjliggör konstruktion av Rymdskeppsdelar Spaceship Factory = Rymdskeppsfabrik United Nations = Förenta Nationerna 'More than ever before in human history, we share a common destiny. We can master it only if we face it together. And that is why we have the United Nations.' - Kofi Annan = 'Mer än någonsin tidigare i mänsklighetens historia delar vi ett gemensamt öde. Vi kan bara bemästra det om vi möter det tillsammans. Och det är därför vi har Förenta Nationerna.' - Kofi Annan -Triggers voting for the Diplomatic Victory = Utlöser röstning för Diplomatisegern Utopia Project = Utopia-projektet -Hidden until [amount] social policy branches have been completed = Dold tills [amount] sociala policy-branscher har färdigställts -Triggers a global alert upon build start = Utlöser en global varning när byggnation börjar -Triggers a Cultural Victory upon completion = Utlöser en kulturell vinst när den färdigställs #################### Lines from CityStateTypes from Civ V - Vanilla #################### @@ -2368,8 +2774,6 @@ Urkesh = Urkesh Awan = Awan Riblah = Riblah Tayma = Tayma -Receive free [unit] when you discover [tech] = Få gratis [unit] när du upptäcker [tech] -[greatPerson] is earned [relativeAmount]% faster = [greatPerson] tjänas in [relativeAmount]% snabbare Alexander = Alexander You are in my way, you must be destroyed. = Du står i min väg, du måste förgöras. @@ -2422,9 +2826,6 @@ Lamia = Lamia Nafplion = Nauplion Apolyton = Apolyton Greece = Grekland -[relativeAmount]% City-State Influence degradation = [relativeAmount]% försämring av Stadsstatsinflytande -City-State Influence recovers at twice the normal rate = Stadsstadsinflytande återhämtas dubbelt så fort som vanligt -City-State territory always counts as friendly territory = Stadsstats territorium räknas alltid som vänligt territorium Wu Zetian = Wu Zetian You won't ever be able to bother me again. Go meet Yama. = Du kommer aldrig kunna störa mig igen. Dags att möta Yama. @@ -2477,7 +2878,6 @@ Nantong = Nantong Weifang = Weifang Xikang = Xikang China = Kina -Great General provides double combat bonus = Stora Generaler ger dubbel stridsbonus Ramesses II = Ramses II You are but a pest on this Earth, prepare to be eliminated! = Du är blott en farsot på denna jord, förbered dig för att elimineras! @@ -2537,7 +2937,6 @@ Naqada = Naqada Semna = Semna Soleb = Soleb Egypt = Egypten -[relativeAmount]% Production when constructing [buildingFilter] wonders [cityFilter] = [relativeAmount]% Produktion vid bygge av [buildingFilter] underverk [cityFilter] Elizabeth = Elizabet By the grace of God, your days are numbered. = Vid Guds nåde, dina dagar är räknade. @@ -2685,7 +3084,6 @@ Nizhniy Novgorod = Nizjnij Novgorod Suzdal = Suzdal Magnitogorsk = Magnitogorsk Russia = Ryssland -Double quantity of [resource] produced = Dubbel mängd av [resource] produceras Augustus Caesar = Augustus Caesar My treasury contains little and my soldiers are getting impatient... (sigh) ...therefore you must die. = Min skattkammare är tom och mina soldater börjar bli otåliga... (suck) ...därför måste du dö. @@ -2735,7 +3133,6 @@ Augustadorum = Augustadorum Curia = Curia Interrama = Interrama Adria = Adria -[relativeAmount]% Production towards any buildings that already exist in the Capital = [relativeAmount]% Produktion mot byggnader som redan finns i Huvudstaden Harun al-Rashid = Harun al-Rashid The world will be more beautiful without you. Prepare for war. = Världen vore vackrare utan dig. Förbered för krig. @@ -2779,7 +3176,6 @@ Kairouan = Kairouan Algiers = Alger Oran = Oran Arabia = Arabien -[stats] from each Trade Route = [stats] från varje Handelsrutt George Washington = George Washington Your wanton aggression leaves us no choice. Prepare for war! = Din hejdlösa aggression ger oss inget val. Förbered för krig! @@ -2891,7 +3287,6 @@ Yamaguchi = Yamaguchi Ota = Ota Tottori = Tottori Japan = Japan -Damage is ignored when determining unit Strength = Bortser från skada vid beräkning av enheters Styrka Gandhi = Gandhi I have just received a report that large numbers of my troops have crossed your borders. = Jag har just nåtts av en rapport att mängder av mina trupper har gått över dina gränser. @@ -2933,7 +3328,6 @@ Gwalior = Gwalior Jaipur = Jaipur Karachi = Karachi India = Indien -Unhappiness from number of Cities doubled = Olycklighet från antal städer fördubblas. Otto von Bismarck = Otto von Bismarck I cannot wait until ye grow even mightier. Therefore, prepare for war! = Jag kan inte vänta tills du stärks ytterligare. Därför, förbered dig för krig! @@ -3000,9 +3394,6 @@ Koblenz = Koblenz Hildesheim = Hildesheim Erlangen = Erlangen Germany = Tyskland -with [amount]% chance = med [amount]% chans -When conquering an encampment, earn [amount] Gold and recruit a Barbarian unit = Då ett läger erövras, få [amount] Guld och rekrytera en Barbarenhet -[relativeAmount]% maintenance costs = [relativeAmount]% driftkostnad Suleiman I = Süleyman I Your continued insolence and failure to recognize and preeminence leads us to war. = Din fortsatta inbilskhet och och underlåtenhet att erkänna vår överhöget leder oss till krig. @@ -3047,7 +3438,6 @@ Afyonkarahisar = Afyonkarahisar Bitlis = Bitlis Yalova = Yalova The Ottomans = Osmanerna -When defeating a [mapUnitFilter] unit, earn [amount] Gold and recruit it = Då en [mapUnitFilter]-enhet besegras, få [amount] Guld och rekrytera den Sejong = Sejong Jip-hyun-jun (Hall of Worthies) will no longer tolerate your irksome behavior. We will liberate the citizens under your oppression even with force, and enlighten them! = Jip-hyun-jun (de Värdigas Sal) kommer inte längre tolerera ditt störande beteende. Vi kommer befria befolkningen under ditt förtryck, rentav med makt, och upplysa dem. @@ -3087,7 +3477,6 @@ Sacheon = Sacheon Gimje = Gimje Anju = Anju Korea = Korea -Receive a tech boost when scientific buildings/wonders are built in capital = Få en teknologiboost när vetenskapsbyggnader/-underverk byggs i huvudstaden Hiawatha = Hiawatha You are a plague upon Mother Earth! Prepare for battle! = Du är en farsot på Moder Jord! Förbered för strid! @@ -3204,7 +3593,6 @@ Paishiyauvada = Paishiyauvada Patigrbana = Patigrbana Phrada = Phrada Persia = Persien -during a Golden Age = under en Guldålder Kamehameha I = Kamehameha I The ancient fire flashing across the sky is what proclaimed that this day would come, though I had foolishly hoped for a different outcome. = Den uråldriga elden som svepte över skyn förutspådde att denna dag skulle komme, fast jag hade i min dårskap hoppats på ett annorlunda utfall. @@ -3255,11 +3643,6 @@ Nuguria = Nuguria Pileni = Pileni Nukumanu = Nukumanu Polynesia = Polynesien -starting from the [era] = med början i [era] -Enables embarkation for land units = Möjliggör ombordstigning för landenheter -Enables [mapUnitFilter] units to enter ocean tiles = Möjliggör [mapUnitFilter]-enheter att gå in i havsrutor -Normal vision when embarked = Ser som vanligt medan ombordstigen -within [amount] tiles of a [tileFilter] = inom [amount] rutor från en [tileFilter] Ramkhamhaeng = Ramk'amheng You lowly, arrogant fool! I will make you regret of your insolence! = Låga, arroganta dåre! Jag kommer få dig att ångra din fräckhet! @@ -3300,8 +3683,6 @@ Loci = Loci Khon Kaen = Khon Kaen Surin = Surin Siam = Siam -[relativeAmount]% [stat] from City-States = [relativeAmount]% [stat] från Stadsstater -Military Units gifted from City-States start with [amount] XP = Militära Enheter som ges av Stadsstater börjar med [amount] EP Isabella = Isabella God will probably forgive you... but I shall not. Prepare for war. = Gud kommer förmodligen förlåta dig... men inte jag. Förbered dig för krig. @@ -3351,10 +3732,6 @@ Ibiza = Ibiza Las Palmas = Las Palmas Tenerife = Teneriffa Spain = Spanien -100 Gold for discovering a Natural Wonder (bonus enhanced to 500 Gold if first to discover it) = 100 Guld för upptäckt av ett Naturligt Underverk (bonusen ökar till 500 guld om första upptäckaren) - # Requires translation! -[stats] for every known Natural Wonder = -[relativeAmount]% Yield from every [tileFilter/buildingFilter] = [relativeAmount]% Avkastning från varje [tileFilter/buildingFilter] Askia = Askia You are an abomination to heaven and earth, the chief of ignorant savages! You must be destroyed! = Du är himlens och jordens avskum, alla okunniga vildars hövding! Du måste förgöras! @@ -3394,8 +3771,6 @@ Dori = Dori Bamba = Bamba Segou = Segou Songhai = Songhai -Receive triple Gold from Barbarian encampments and pillaging Cities = Få tredubbelt Guld från Barbarläger och plundrade Städer -Defense bonus when embarked = Försvarsbonus medan ombordstigen Genghis Khan = Djingis Khan You stand in the way of my armies. Let us solve this like warriors! = Du står i vägen för mina arméer. Låt oss lösa detta som krigare! @@ -3438,7 +3813,6 @@ Har-Ayrag = Har-Ajrag Nalayh = Nalajh Tes = Tes Mongolia = Mongoliet -+30% Strength when fighting City-State units and cities = +30% Styrka i strid mot Stadsstatsenheter och Städer Montezuma I = Montezuma I Xi-miqa-can! Xi-miqa-can! Xi-miqa-can! (Die, die, die!) = Xi-miqa-can! Xi-miqa-can! Xi-miqa-can! (Dö, dö, dö!) @@ -3484,7 +3858,6 @@ Itzapalapa = Itzapalapa Ayotzinco = Ayotzinco Iztapam = Iztapam Aztecs = Aztekerna -Earn [amount]% of killed [mapUnitFilter] unit's [costOrStrength] as [civWideStat] = Tjäna [amount]% av dödade [mapUnitFilter]-enheters [costOrStrength] som [civWideStat] Pachacuti = Pachakutiq Resistance is futile! You cannot hope to stand against the mighty Incan empire. If you will not surrender immediately, then prepare for war! = Allt motstånd är förgäves! Du har ingen chans att stå emot det mäktiga Inkariket. Om du inte tänker ge dig omedelbart, förbered för krig! @@ -3532,8 +3905,6 @@ Chucuito = Chucuito Choquequirao = Choquequirao Inca = Inkorna Units ignore terrain costs when moving into any tile with Hills = Enheter ignorerar terrängkostnader då de flyttar till en ruta med Kullar. -[relativeAmount]% maintenance on road & railroads = [relativeAmount]% driftkostnad för vägar och järnvägar -No Maintenance costs for improvements in [tileFilter] tiles = Ingen Driftkostnad för förbättringar i [tileFilter]-rutor. Harald Bluetooth = Harald Blåtand If I am to be honest, I tire of those pointless charades. Why don't we settle our disputes on the field of battle, like true men? Perhaps the skalds will sing of your valor... or mine! = Om jag ska vara ärlig, så börjar jag tröttna på den här meningslösa charaden. Vad sägs om att vi avgör våra tvister på slagfältet, som riktiga män? Kanske skalderna kommer besjunga ditt mannamod... @@ -3593,8 +3964,6 @@ Haderslev = Haderslev Ringsted = Ringsted Skrive = Skrive Denmark = Danmark -[amount] Movement point cost to disembark = Kostar [amount] Förflyttningspoäng för att landstiga -No movement cost to pillage = Ingen förflyttningskostnad för att plundra You leave us no choice. War it must be. = Du ger oss inget val. Krig är enda alternativet. Very well, this shall not be forgotten. = Nåväl, det ska sent glömmas. @@ -3687,7 +4056,6 @@ War lingers in our hearts. Why carry on with a false peace? = Krig ligger kvar i You gormless radger! You'll dine on your own teeth before you set foot in Ireland! = Din efterblivna fjant! Du ska få äta upp dina egna tänder innan du sätter en fot i Irland! A lonely wind blows through the highlands today. A dirge for Ireland. Can you hear it? = En ensam vind blåser genom högländerna idag. En begravningsmelodi för Irland. Kan du höra? Dublin = Dublin -Will not be chosen for new games = Kommer inte väljas för nya spel You shall stain this land no longer with your vileness! To arms, my countrymen - we ride to war! = Du kommer inte längre befläcka detta land med din vidrighet! Till vapen, landsmän - vi rider i krig! Traitorous man! The Celtic peoples will not stand for such wanton abuse and slander - I shall have your head! = Förrädare! De Keltiska folken kommer inte tåla sådant naket övertramp och förtal - jag kommer ta ditt huvud! @@ -3707,21 +4075,13 @@ You will see you have just bitten off more than you can chew. = Du kommer få se This ship may sink, but our spirits will linger. = Skeppet kanske går ned, men vår ande kommer finnas kvar. Valletta = Valletta -Can only heal by pillaging = Kan bara läkas genom plundring - #################### Lines from Policies from Civ V - Vanilla #################### Aristocracy = Aristokrati Legalism = Legalism -Provides the cheapest [stat] building in your first [amount] cities for free = Ger den billigaste [stat]-byggnaden gratis i dina första [amount] städer Oligarchy = Oligarki -Units in cities cost no Maintenance = Enheter i städer har ingen Driftkostnad -with a garrison = med en garnison - # Requires translation! -[relativeAmount]% Strength for cities = Landed Elite = Jordägande Elit -[relativeAmount]% growth [cityFilter] = [relativeAmount]% tillväxt [cityFilter] Monarchy = Monarki Tradition Complete = Tradition Fullbordat Tradition = Tradition @@ -3730,49 +4090,32 @@ Collective Rule = Gemensamt Styre Citizenship = Medborgarskap Republic = Republik Representation = Representation -Each city founded increases culture cost of policies [relativeAmount]% less than normal = Varje stad som grundas ökar kulturkostnaden för policys [relativeAmount]% mindre än vanligt Meritocracy = Meritokrati Liberty Complete = Autonomi Fullbordat -Free Great Person = Gratis Stor Person Liberty = Autonomi Warrior Code = Krigaretos Discipline = Disciplin -when adjacent to a [mapUnitFilter] unit = i angränsning till en [mapUnitFilter]-enhet Military Tradition = Militär Tradition -[relativeAmount]% XP gained from combat = [relativeAmount]% EP från strider Military Caste = Krigarkast Professional Army = Professionell Armé Honor Complete = Heder Fullbordat Honor = Heder -vs [mapUnitFilter] units = mot [mapUnitFilter]-enheter -Notified of new Barbarian encampments = Signaleras om nya Barbarläger Organized Religion = Organiserad Religion Mandate Of Heaven = Himlens Mandat -[relativeAmount]% of excess happiness converted to [stat] = [relativeAmount]% av extra lycka omvandlas till [stat] Theocracy = Teokrati -[relativeAmount]% [stat] from every [tileFilter/buildingFilter] = [relativeAmount]% [stat] från varje [tileFilter/buildingFilter] Reformation = Reformation Free Religion = Religionsfrihet Piety Complete = Tro Fullbordat Piety = Tro -before adopting [policy] = innan [policy] anammats Philantropy = Filantropi -Gifts of Gold to City-States generate [relativeAmount]% more Influence = Guldgåvor till Stadsstater genererar [relativeAmount]% mer Inflytande Aesthetics = Estetik -Resting point for Influence with City-States is increased by [amount] = Viloläget för Inflytande med Stadsstater ökas med [amount] Scholasticism = Skolasticism -Allied City-States provide [stat] equal to [relativeAmount]% of what they produce for themselves = Allierade Stadsstater bidrar med [stat] motsvarande [relativeAmount]% av vad de producerar för sig själva Cultural Diplomacy = Kulturell Diplomati -[relativeAmount]% resources gifted by City-States = [relativeAmount]% resurser som ges av Stadsstater -[relativeAmount]% Happiness from luxury resources gifted by City-States = [relativeAmount]% Lycka från lyxresurser som ges av Stadsstater Educated Elite = Utbildad Elit -Allied City-States will occasionally gift Great People = Allierade Stadsstater ger då och då Stora Personer i gåva Patronage Complete = Beskydd Fullbordat -Influence of all other civilizations with all city-states degrades [relativeAmount]% faster = Alla andra civilisationers inflytande med stadsstater minskar [relativeAmount]% snabbare -Triggers the following global alert: [comment] = Orsakar följande globala varning: [comment] Patronage = Beskydd Naval Tradition = Sjötradition @@ -3780,7 +4123,6 @@ Trade Unions = Fackföreningar Merchant Navy = Handelsflotta Mercantilism = Merkantilism Protectionism = Protektionism -[amount] Happiness from each type of luxury resource = [amount] Lycka från varje slags lyxresurs Commerce Complete = Handel Fullbordat Commerce = Handel @@ -3788,42 +4130,30 @@ Secularism = Sekularism Humanism = Humanism Free Thought = Fritänkande Sovereignty = Suveränitet -while the empire is happy = medan riket är lyckligt -[relativeAmount]% [stat] = [relativeAmount]% [stat] Scientific Revolution = Vetenskaplig Revolution -[amount] Free Technologies = [amount] Gratisteknologier Rationalism Complete = Rationalism Fullbordat -[stats] from all [buildingFilter] buildings = [stats] från alla [buildingFilter]-byggnader Rationalism = Rationalism Constitution = Konstitution Universal Suffrage = Allmän Rösträtt -when defending = vid försvar Civil Society = Civilsamhälle -[relativeAmount]% Food consumption by specialists [cityFilter] = [relativeAmount]% Matkonsumption av specialister [cityFilter] Free Speech = Yttrandefrihet -[amount] units cost no maintenance = [amount] enheter kostar ingen driftkostnad Democracy = Demokrati Freedom Complete = Frihet Fullbordat Freedom = Frihet Populism = Populism Militarism = Militarism -[stat] cost of purchasing [baseUnitFilter] units [relativeAmount]% = [stat]-kostnad för att köpa [baseUnitFilter]-enheter [relativeAmount]% Fascism = Fascism -Quantity of strategic resources produced by the empire +[relativeAmount]% = Mängd strategiska resurser som riket producerar +[relativeAmount]% Police State = Polisstat Total War = Totalt Krig Autocracy Complete = Autokrati Fullbordat -for [amount] turns = i [amount] drag Autocracy = Autokrati United Front = Enad Front -Militaristic City-States grant units [amount] times as fast when you are at war with a common nation = Militaristiska Stadsstater ger enheter [amount] gånger snabbare då du befinner dig i krig med en gemensam fiende Planned Economy = Planekonomi Nationalism = Nationalism Socialism = Socialism -[relativeAmount]% maintenance cost for buildings [cityFilter] = [relativeAmount]% driftkostnad för byggnader [cityFilter] Communism = Kommunism Order Complete = Ordning Fullbordat Order = Ordning @@ -3928,7 +4258,6 @@ Engineer = Ingenjör 'Where tillage begins, other arts follow. The farmers therefore are the founders of human civilization.' - Daniel Webster = 'Där plogandet börjar, följer de andra konsterna. Bönderna är därmed den mänskliga civilisationens grundare,' - Daniel Webster Agriculture = Agrikultur -Starting tech = Startteknologi 'Shall the clay say to him that fashioneth it, what makest thou?' - Bible Isaiah 45:9 = 'Skall leran säga till krukmakaren, vad gör du?' - Bibeln, Jesaja 45:9 Pottery = Krukmakeri @@ -3945,7 +4274,6 @@ Sailing = Seglande Calendar = Kalender 'He who destroys a good book kills reason itself.' - John Milton = 'Den som förstör en god bok förstör tänkandet självt' - John Milton Writing = Skrift -Enables Open Borders agreements = Möjliggör avtal om öppna gränser 'Even brute beasts and wandering birds do not fall into the same traps or nets twice.' - Saint Jerome = 'Inte ens vilda djur eller vandrande fåglar ramlar i samma fällor eller nät två gånger.' - Sankt Hieronymus Trapping = Fällfångst 'Wisdom and virtue are like the two wheels of a cart.' - Japanese proverb = 'Vishet och dygd är som två hjul på en vagn.' - Japanskt ordspråk @@ -3959,7 +4287,6 @@ Bronze Working = Bronsbearbetning Optics = Optik 'There is only one good, knowledge, and one evil, ignorance.' - Socrates = 'Det finns bara en av det goda, kunskap, och bara en ondska, okunskap.' - Sokrates Philosophy = Filosofi -Enables Research agreements = Möjliggör forskningsavtal 'A Horse! A Horse! My kingdom for a horse!' - Shakespeare (Richard III) = 'En häst! En häst! Mitt kungarike för en häst!' - Shakespeare (Rickard III) Horseback Riding = Hästrytt 'Mathematics is the gate and key to the sciences.' - Roger Bacon = 'Matematiken är porten och nyckeln till vetenskaperna.' - Roger Bacon @@ -3975,10 +4302,8 @@ Theology = Teologi Civil Service = Statsförvaltning 'Better is bread with a happy heart than wealth with vexation.' - Amenemope = 'Bättre är bröd med ett förnöjt hjärta än rikedomar med gnagande oro.' - Amenemope Currency = Valuta -Enables conversion of city production to [civWideStat] = Möjliggör omvandling av stadens produktion till [civWideStat] 'Instrumental or mechanical science is the noblest and, above all others, the most useful.' - Leonardo da Vinci = 'Instrumentell eller mekanisk vetenskap är den ädlaste och, framförallt, den mest användbara.' - Leonardo da Vinci Engineering = Ingenjörskonst -Roads connect tiles across rivers = Vägar sammanlänkar rutor tvärs över floder 'When pieces of bronze or gold or iron break, the metal-smith welds them together again in the fire, and the bond is established.' - Sri Guru Granth Sahib = 'När stycken av brons eller guld eller järn går sönder, svetsar smeden dem tillsammans igen i elden, och sammanknytningen bildas.' - Sri Guru Granth Sahib Metal Casting = Metallgjutning @@ -3990,7 +4315,6 @@ Education = Utbildning Chivalry = Ridderlighet 'The press is the best instrument for enlightening the mind of man, and improving him as a rational, moral and social being.' - Thomas Jefferson = 'Tryckpressen är det bästa verktyget för att upplysa människornas sinne, och förbättra dem som rationella, moraliska och sociala varelser.' - Thomas Jefferson Machinery = Maskineri -Improves movement speed on roads = Ökar förflyttningshastighet på vägar 'Measure what is measurable, and make measurable what is not so.' - Galileo Galilei = 'Mät det som är mätbart, och gör mätbart det som inte är det.' - Galileo Galilei Physics = Fysik 'John Henry said to his Captain, / 'A man ain't nothin' but a man, / And before I'll let your steam drill beat me down, / I'll die with the hammer in my hand.'' - Anonymous: The Ballad of John Henry, the Steel-Drivin' Man = 'John Henry sade till sin förman, / 'En man är inte mer än en man, / Och hellre än låta din ångborr slå mig, / Så dör jag med hammarn i hand.'' - Anonym: The Ballad of John Henry, the Steel-Drivin' Man @@ -4082,7 +4406,6 @@ Globalization = Globalisering Robotics = Robotvetenskap 'Now, somehow, in some new way, the sky seemed almost alien.' - Lyndon B. Johnson = 'Nu, på något vis, verkade hela himlen nästan främmande.' - Lyndon B Johnson Satellites = Sateliter -Reveals the entire map = Visar hela kartan 'Be extremely subtle, even to the point of formlessness, be extremely mysterious, even to the point of soundlessness. Thereby you can be the director of the opponent's fate.' - Sun Tzu = 'Var extremt 'Var extremt subtil, rentav formlös, var extremt mysterisk, rentav ljudlös. På detta sätt kan du styra motståndarens tillstånd.' - Sun Zi Stealth = Smygteknik 'Our scientific power has outrun our spiritual power, we have guided missiles and misguided men.' – Martin Luther King Jr. = 'Vår vetenskapliga kraft har sprungit om vår andliga kraft, vi har självledda missiler och vilseledda män.' - Martin Luther King Jr. @@ -4099,7 +4422,6 @@ Nanotechnology = Nanoteknologi 'I think we agree, the past is over.' - George W. Bush = 'Jag tror vi håller med varandra, det förflutna är över.' - George W Bush Future Tech = Framtidsvetenskap Who knows what the future holds? = Vem vet vad framtiden bär i sitt sköte? -Can be continually researched = Kan forskas fram kontinuerligt #################### Lines from Terrains from Civ V - Vanilla #################### @@ -4117,34 +4439,24 @@ Tundra = Tundra Desert = Öken Lakes = Sjöar -Fresh water = Färskvatten Mountain = Berg -Has an elevation of [amount] for visibility calculations = Har en höjd på [amount] för synlighetsberäkningar -Units ending their turn on this terrain take [amount] damage = Enheter som slutar sitt drag på denna terräng tar [amount] skada Snow = Snö Hill = Kulle -[amount] Strength for cities built on this terrain = [amount] styrka för städer som byggs på denna terräng Forest = Skog -Provides a one-time Production bonus to the closest city when cut down = Ger en engångs Produktionsbonus till närmsta stad då den huggs ned. -Blocks line-of-sight from tiles at same elevation = Stoppar siktlinjer från rutor i samma höjd -[amount]% Chance to be destroyed by nukes = [amount]% Sannolikhet att förstöras av atombomber A Camp can be built here without cutting it down = Ett Läger kan byggas här utan att hugga ner det Jungle = Djungel Marsh = Träsk -Rare feature = Ovanligt drag Only Polders can be built here = Endast Poldrar kan byggas här Fallout = Nedfall -Nullifies all other stats this tile provides = Nollar all andra avkastningar denna ruta ger Oasis = Oas -Only [improvementFilter] improvements may be built on this tile = Endast [improvementFilter]-förbättringar kan byggas på denna ruta Flood plains = Flodslätt @@ -4157,11 +4469,8 @@ Great Barrier Reef = Stora Barriärrevet Old Faithful = Old Faithful El Dorado = El Dorado -Grants 500 Gold to the first civilization to discover it = Ger 500 Guld till den första civilisationen som upptäcker den Fountain of Youth = Ungdomens Källa -Grants [promotion] ([comment]) to adjacent [mapUnitFilter] units for the rest of the game = Ger [promotion] ([comment]) till angränsande [mapUnitFilter]-enheter för resten av spelet -Tile provides yield without assigned population = Denna ruta ger avkastning utan tilldelad befolkning Grand Mesa = Grand Mesa @@ -4179,18 +4488,14 @@ Barringer Crater = Barringerkratern #################### Lines from TileImprovements from Civ V - Vanilla #################### Farm = Bondgård -Can also be built on tiles adjacent to fresh water = Kan även byggas på rutor angränsande färskvatten -[stats] from [tileFilter] tiles = [stats] från [tileFilter]-rutor Lumber mill = Sågverk -[stats] = [stats] Mine = Gruva Trading post = Handelsplats Camp = Läger -Can only be built to improve a resource = Kan bara byggas för att förbättra en resurs Oil well = Oljekälla @@ -4205,12 +4510,8 @@ Quarry = Stenbrott Fishing Boats = Fiskebåtar Fort = Fort -Can be built outside your borders = Kan byggas utanför dina gränser -Gives a defensive bonus of [relativeAmount]% = Ger en försvarsbonus på [relativeAmount]% Road = Väg - # Requires translation! -Costs [amount] [stat] per turn when in your territory = Reduces movement cost to ½ if the other tile also has a Road or Railroad = Minskar rörelsekostnaden till ½ om de andra rutorna också har en Väg eller Järnväg Reduces movement cost to ⅓ with Machinery = Minskar rörelsekostnaden till ⅓ med Maskineri Requires Engineering to bridge rivers = Kräver Ingenjörskonst för att överbrygga floder @@ -4235,12 +4536,10 @@ Cancel improvement order = Avbryt förbättringsorder # Requires translation! Repair = -Unbuildable = Obyggbar # Requires translation! Repairs a pillaged Improvement or Route = Academy = Akademi -Removes removable features when built = Tar bort terrängdrag som kan tas bort vid bygge Landmark = Landmärke @@ -4251,25 +4550,17 @@ Customs house = Tullhus Holy site = Helig Plats Citadel = Fästning -Adjacent enemy units ending their turn take [amount] damage = Angränsande fientliga enheter som avslutar sitt drag tar [amount] skada -Can be built just outside your borders = Kan byggas precis utanför dina gränser -Constructing it will take over the tiles around it and assign them to your closest city = Vid konstruktion kommer rutorna runt den att tas över och tilldelas den närmaste staden Moai = Moai Terrace farm = Terassbondgård Ancient ruins = Antika ruiner -Unpillagable = Oplundringsbar -Provides a random bonus when entered = Ger en slumpmässig bonus då man går in i den City ruins = Stadsruiner - # Requires translation! -Will be replaced by automated workers = A bleak reminder of the destruction wreaked by War = En dyster påminnelse om den förstörelse som krig skapar City center = Stadscenter -Irremovable = Oborttaglig Marks the center of a city = Markerar centrum av en stad Appearance changes with the technological era of the owning civilization = Utseendet förändras med den teknologiska eran av den ägande civilisationen @@ -4294,14 +4585,12 @@ Stone = Sten Fish = Fisk Horses = Hästar -Guaranteed with Strategic Balance resource option = Garanteras vid Strategisk Balans-resursalternativet Iron = Järn Coal = Kol Oil = Olja -Deposits in [tileFilter] tiles always provide [amount] resources = Fyndigheter i [tileFilter]-rutor ger alltid [amount] resurser Aluminum = Aluminium @@ -4338,7 +4627,6 @@ Whales = Valar Pearls = Pärlor Jewelry = Smycken -Can only be created by Mercantile City-States = Kan endast skapas av Merkantil Statsstater Porcelain = Porslin @@ -4354,8 +4642,6 @@ Melee Water = Närstrids Vatten Ranged Water = Distans Vatten Submarine = Ubåt Heal Instantly = Läk Omedelbart -Heal this unit by [amount] HP = Läk denna enhet med [amount] KP -Doing so will consume this opportunity to choose a Promotion = Genom att göra detta förbrukas detta tillfälle att välja en Befordring Accuracy I = Träffsäkerhet I @@ -4372,10 +4658,8 @@ Barrage III = Spärreld III Volley = Eldskur Extended Range = Ökad Räckvidd -[amount] Range = [amount] Räckvidd Indirect Fire = Indirekt Eld -Ranged attacks may be performed over obstacles = Räckviddsattacker kan utföras över hinder Shock I = Stötanfall I @@ -4398,21 +4682,14 @@ Formation I = Formation I Formation II = Formation II Blitz = Blixtkrig -[amount] additional attacks per turn = [amount] extra anfall per drag Woodsman = Skogsvan -Double movement in [terrainFilter] = Dubbel förflyttning i [terrainFilter] Amphibious = Amfibisk -Eliminates combat penalty for attacking over a river = Tar bort styrkeavdraget för anfall över floder -Eliminates combat penalty for attacking across a coast = Tar bort styrkeavdraget för anfall över en kust Medic = Sjukvårdare -All adjacent units heal [amount] HP when healing = Alla intilliggande enheter läker [amount] KP då de läker Medic II = Sjukvårdare II -in [tileFilter] tiles = i [tileFilter]-rutor -[amount] HP when healing = [amount] KP vid läkning Scouting I = Spaning I @@ -4425,8 +4702,6 @@ Survivalism I = Överlevnad I Survivalism II = Överlevnad II Survivalism III = Överlevnad III -Unit will heal every turn, even if it performs an action = Enheten kommer läka varje drag, oavsett om den utför en handling -May withdraw before melee ([amount]%) = Kan slå reträtt innan närstrid ([amount]%) Boarding Party I = Äntringsparti I @@ -4435,7 +4710,6 @@ Boarding Party II = Äntringsparti II Boarding Party III = Äntringsparti III Coastal Raider I = Kusthärjare I -Earn [amount]% of the damage done to [combatantFilter] units as [civWideStat] = Få [amount]% av skadan som åsamkas [combatantFilter]-enheter som [civWideStat] Coastal Raider II = Kusthärjare II @@ -4463,14 +4737,12 @@ Armor Plating II = Pansarbeklädnad II Armor Plating III = Pansarbeklädnad III Flight Deck I = Flygdäck I -Can carry [amount] extra [mapUnitFilter] units = Kan bära [amount] extra [mapUnitFilter]-enheter Flight Deck II = Flygdäck II Flight Deck III = Flygdäck III Supply = Förnödenheter -May heal outside of friendly territory = Kan läka utanför vänligt territorium Bomber = Bombplan Siege I = Belägring I @@ -4480,26 +4752,20 @@ Siege II = Belägring II Siege III = Belägring III Evasion = Undanflykt -Damage taken from interception reduced by [relativeAmount]% = Skada från genskjutningar minskas med [relativeAmount]% Fighter = Jaktplan Interception I = Genskjutning I -[relativeAmount]% Damage when intercepting = [relativeAmount]% skada vid genskjutning Interception II = Genskjutning II Interception III = Genskjutning III - # Requires translation! -[relativeAmount]% Strength when performing Air Sweep = - Air Targeting I = Luftmålsökning I Air Targeting II = Luftmålsökning II Sortie = Sorti -[amount] extra interceptions may be made per turn = [amount] extra genskjutningar kan göras per drag Operational Range = Operationsräckvidd @@ -4545,25 +4811,19 @@ Great Generals II = Stora Generaler II Quick Study = Snabblärd Haka War Dance = Haka-Stridsdans -[relativeAmount]% Strength for enemy [combatantFilter] units in adjacent [tileFilter] tiles = [relativeAmount]% Styrka för fientliga [combatantFilter]-enheter i angränsande [tileFilter]-rutor Rejuvenation = Återhämtning -All healing effects doubled = Alla läkeeffekter dubbleras Slinger Withdraw = Slungares Reträtt Ignore terrain cost = Bortse från terrängkostnad -Ignores terrain cost = Bortser från terrängkostnad Pictish Courage = Piktiskt Mod Home Sweet Home = Hem Ljuva Hem -[relativeAmount]% Strength decreasing with distance from the capital = [relativeAmount]% Styrka vilket avtar med avståndet från huvudstaden [unit] ability = [unit] förmåga -Heals [amount] damage if it kills a unit = Läker [amount] skada om den dödar en enhet - #################### Lines from UnitTypes from Civ V - Vanilla #################### @@ -4571,24 +4831,12 @@ Heals [amount] damage if it kills a unit = Läker [amount] skada om den dödar e Civilian Water = Civilist Vatten -Can enter ice tiles = Kan gå in i isrutor -Invisible to non-adjacent units = Osynlig för icke-angränsande enheter -Can see invisible [mapUnitFilter] units = Kan se osynliga [mapUnitFilter] enheter - - Aircraft = Flygplan -Can see over obstacles = Kan se över hinder - # Requires translation! -Can perform Air Sweep = Atomic Bomber = Atombombare Missile = Missil -Self-destructs when attacking = Självdestruerar vid anfall -Cannot be intercepted = Kan inte bli stoppad - -Can pass through impassable tiles = Kan gå igenom opasserbara rutor Armor = Pansar @@ -4608,13 +4856,6 @@ AtomicBomber = Atombombplan #################### Lines from Units from Civ V - Vanilla #################### -Can build [improvementFilter/terrainFilter] improvements on tiles = Kan bygga [improvementFilter/terrainFilter]-förbättringar på rutor - -Founds a new city = Grundar en ny stad -Excess Food converted to Production when under construction = Extra mat omvandlas till Produktion under bygget -Requires at least [amount] population = Kräver minst [amount] befolkning - -May upgrade to [baseUnitFilter] through ruins-like effects = Kan uppgraderas till [baseUnitFilter] genom ruin-liknande effekter This is your basic, club-swinging fighter. = Det här är din vanliga, klubbsvingande kämpe. @@ -4633,17 +4874,12 @@ Slinger = Slungare Skirmisher = Tiraljör Work Boats = Arbetsbåtar -Cannot enter ocean tiles = Kan inte gå in i havsrutor -May create improvements on water resources = Kan skapa förbättringar på vattenresurser -Uncapturable = Ofångbar Trireme = Trier Galley = Galär Chariot Archer = Vagnsskytt -No defensive terrain bonus = Ingen försvarsbonus från terräng -Rough terrain penalty = Avdrag för kuperad terräng War Chariot = Stridsvagn @@ -4657,12 +4893,10 @@ Persian Immortal = Persisk Odödlig Marauder = Härjare Horseman = Ryttare -Can move after attacking = Kan flytta efter anfall Companion Cavalry = Kamratkrigare Catapult = Katapult -Must set up to ranged attack = Måste ställas upp för att anfalla med räckvidd Ballista = Ballist @@ -4674,14 +4908,12 @@ Mohawk Warrior = Mohawkkrigare Landsknecht = Landsknekt -Can move immediately once bought = Kan flytta omedelbart efter köp Knight = Riddare Camel Archer = Kamelskytt Conquistador = Conquistador -on foreign continents = på främmande kontinenter Naresuan's Elephant = Naresuans Elefant @@ -4739,16 +4971,11 @@ Ironclad = Pansarbåt Artillery = Artilleri -Can only attack [tileFilter] tiles = Kan endast anfalla [tileFilter]-rutor Foreign Legion = Främlingslegionär -[relativeAmount]% chance to intercept air attacks = [relativeAmount]% chans för att genskjuta luftanfall - Carrier = Hangarfartyg -Cannot attack = Kan inte anfalla -Can carry [amount] [mapUnitFilter] units = Kan bära [amount] [mapUnitFilter]-enheter Battleship = Slagskepp @@ -4762,7 +4989,6 @@ Zero = Zero B17 = B17 Paratrooper = Fallskärmsjägare -May Paradrop up to [amount] tiles from inside friendly territory = Kan Fallskärmshoppa upp till [amount] rutor inifrån vänligt territorium Tank = Pansarvagn @@ -4771,9 +4997,6 @@ Panzer = Panzer Anti-Tank Gun = Pansarvärnskanon Atomic Bomb = Atombomb -Nuclear weapon of Strength [amount] = Kärnvapen av Styrka [amount] -if [buildingFilter] is constructed = om [buildingFilter] är byggt -Blast radius [amount] = Sprängradie [amount] Rocket Artillery = Raketartilleri @@ -4784,9 +5007,6 @@ Guided Missile = Målsökande Missil Nuclear Missile = Kärnvapenmissil Helicopter Gunship = Attackhelikopter -All tiles cost 1 movement = Alla rutor kostar 1 förflyttning -Ignores Zone of Control = Bortser från Kontrollzon -Unable to capture cities = Kan inte inta städer Nuclear Submarine = Atomubåt @@ -4801,48 +5021,26 @@ Jet Fighter = Reajaktplan Giant Death Robot = Jättedödsrobot Stealth Bomber = Smygbombplan -Cannot be carried by [mapUnitFilter] units = Kan inte bäras av [mapUnitFilter]-enheter Great Artist = Stor Konstnär -Can start an [amount]-turn golden age = Kan påbörja en [amount]-drags guldålder -Can construct [improvementName] = Kan bygga [improvementName] -Great Person - [comment] = Stor Person - [comment] Great Scientist = Stor Forskare -Can hurry technology research = Kan påskynda forskning Great Merchant = Stor Köpman -Can undertake a trade mission with City-State, giving a large sum of gold and [amount] Influence = Kan göra en handelsresa till en Stadsstat, vilket ger en stor summa pengar och [amount] Inflytande Great Engineer = Stor Ingenjör -Can speed up construction of a building = Kan skynda på bygget av en byggnad Great Prophet = Stor Profet -if it hasn't used other actions yet = om den inte gjort andra handlingar än -Can [action] [amount] times = Kan [action] [amount] gånger -Removes other religions when spreading religion = Tar bort andra religioner vid spridning av religion -May found a religion = Kan stifta en religion -May enhance a religion = Kan förbättra en religion -May enter foreign tiles without open borders = Kan gå in i utländska rutor utan öppna gränser -Religious Unit = Religiös Enhet -Takes your religion over the one in their birth city = Tar din religion över den i deras födelsestad Great General = Stor General -[relativeAmount]% Strength bonus for [mapUnitFilter] units within [amount] tiles = [relativeAmount]% Styrkebonus för [mapUnitFilter]-enheter inom [amount] rutor Khan = Khan Missionary = Missionär -May enter foreign tiles without open borders, but loses [amount] religious strength each turn it ends there = Kan gå in i utländska rutor utan öppna gränser, men förlorar [amount] religiös styrka varje drag som den slutför där -Can be purchased with [stat] [cityFilter] = Kan köpas med [stat] [cityFilter] Inquisitor = Inkvisitor -Prevents spreading of religion to the city it is next to = Förhindrar spridandet av religion till angränsande stad SS Booster = RS-Booster -Spaceship part = Rymdskeppsdel -Can be added to [comment] in the Capital = Kan läggas till [comment] i Huvudstaden -Limited to [amount] per Civilization = Begränsas till [amount] per Civilisation SS Cockpit = RS-Cockpit @@ -4877,24 +5075,20 @@ Have highest score after max turns = Ha högst poäng efter max antal drag Ancestor Worship = Förfädersdyrkan Dance of the Aurora = Norrskenets Dans -[stats] from [tileFilter] tiles without [tileFilter2] [cityFilter] = [stats] från [tileFilter] rutor utan [tileFilter2] [cityFilter] Desert Folklore = Ökenfolktro Faith Healers = Helbrägdagörare -[mapUnitFilter] Units adjacent to this city heal [amount] HP per turn when healing = [mapUnitFilter]-enheter bredvid denna stad läker [amount] KP per drag då de läker Fertility Rites = Fruktbarhetsriter God of Craftsman = Hantverkarnas Gud -in cities with at least [amount] [populationFilter] = i städer med minst [amount] [populationFilter] God of the Open Sky = Den Öppna Himlens Gud God of the Sea = Havets Gud God of War = Krigets Gud -Earn [amount]% of [mapUnitFilter] unit's [costOrStrength] as [civWideStat] when killed within 4 tiles of a city following this religion = Få [amount]% av [mapUnitFilter]-enheters [costOrStrength] som [civWideStat] när de utplånas inom 4 rutor från en stad som följer denna religion Goddess of Festivals = Festivalernas Gudinna @@ -4919,7 +5113,6 @@ Religious Settlements = Religiösa Bosättningar Sacred Path = Helig Led Sacred Waters = Heliga Vatten -[stats] in cities on [terrainFilter] tiles = [stats] i städer på [terrainFilter]-rutor Stone Circles = Stensättningar @@ -4927,7 +5120,6 @@ Follower = Anhängare Asceticism = Asketism Cathedrals = Katedraler -May buy [buildingFilter] buildings with [stat] [cityFilter] = Kan köpa [buildingFilter]-byggnader med [stat] [cityFilter] Choral Music = Körmusik @@ -4938,13 +5130,10 @@ Feed the World = Mata Världen Guruship = Guruskap Holy Warriors = Heliga Krigare -before the [era] = innan [era] -May buy [baseUnitFilter] units with [stat] for [amount] times their normal Production cost = Kan köpa [baseUnitFilter]-enheter med [stat] för [amount] gånger deras normala Produktionskostnad Liturgical Drama = Liturgiskt Drama Monasteries = Kloster -May buy [buildingFilter] buildings for [amount] [stat] [cityFilter] = Får köpa [buildingFilter]-byggnader för [amount] [stat] [cityFilter] Mosques = Moskéer @@ -4957,28 +5146,21 @@ Religious Art = Religiös Konst Religious Center = Religiöst Centrum Religious Community = Religiös Gemenskap -[relativeAmount]% [stat] from every follower, up to [relativeAmount2]% = [relativeAmount2]% [stat] från varje anhängare, upp till [relativeAmount]% Swords into Ploughshares = Svärd till Plogbillar -when not at war = medan ej i krig Founder = Grundare Ceremonial Burial = Ceremoniell Begravning -[stats] for each global city following this religion = [stats] för varje global stad som följer denna religion Church Property = Kyrkoegendom Initiation Rites = Initieringsriter -[stats] when a city adopts this religion for the first time (modified by game speed) = [stats] när en stad adopterar denna religionen för första gången (modifierad av spelhastighet) Interfaith Dialogue = Interreligiös Dialog -When spreading religion to a city, gain [amount] times the amount of followers of other religions as [stat] = Vid spridning av religion till en stad, få [amount] gånger antalet anhängare av de andra religionerna som [stat] Papal Primacy = Påvligt Företräde -Resting point for Influence with City-States following this religion [amount] = Viloläget för Inflytande med Stadsstater som följer denna religion [amount] Peace Loving = Fredsälskande -[stats] from every [amount] global followers [cityFilter] = [stats] från vart [amount]:e global följeslagare [cityFilter] Pilgrimage = Pilgrimsfärd @@ -4992,23 +5174,18 @@ Defender of the Faith = Försvarare av Tron Holy Order = Helig Orden Itinerant Preachers = Kringresande Predikanter -Religion naturally spreads to cities [amount] tiles away = Religion sprids naturligt till städer [amount] rutor bort Just War = Rättfärdigat Krig Messiah = Messias -[relativeAmount]% Spread Religion Strength = [relativeAmount]% Styrka för Religionsspridning -[relativeAmount]% Faith cost of generating Great Prophet equivalents = [relativeAmount]% Trokostnad för att generera Stor Profet motsvarigheter Missionary Zeal = Missionär Iver Religious Texts = Religösa Texter -[relativeAmount]% Natural religion spread [cityFilter] = [relativeAmount]% Naturlig religion spridning [cityFilter] Religious Unity = Religös Enighet Reliquary = Relikvarium -[stats] whenever a Great Person is expended = [stats] varje gång en Stor Person förbrukas #################### Lines from Buildings from Civ V - Gods & Kings #################### @@ -5035,7 +5212,6 @@ Petra = Petra Great Mosque of Djenne = Stora Moskén i Djenne 'With the magnificence of eternity before us, let time, with all its fluctuations, dwindle into its own littleness.' - Thomas Chalmers = 'Med evighetens storslagenhet framför oss, låt tiden, med alla dess fluktuationer, krympa till sin egen litenhet.' - Thomas Chalmers -[baseUnitFilter] units built [cityFilter] can [action] [amount] extra times = [action] enheter byggda i [cityFilter] kan [baseUnitFilter] [amount] extra gånger Grand Temple = Storslaget Tempel @@ -5063,10 +5239,8 @@ Recycling Center = Återvinningscenter CN Tower = CN Tower 'Nothing travels faster than light with the possible exception of bad news, which obeys its own special rules.' - Douglas Adams = 'Inget färdas snabbare än ljuset, möjligtvis undantaget dåliga nyheter, som lyder under sina egna speciella regler.' – Douglas Adams -[amount] population [cityFilter] = [amount] befolkning [cityFilter] Bomb Shelter = Skyddsrum -Population loss from nuclear attacks [relativeAmount]% [cityFilter] = Befolkningsförlust från kärnvapenattacker [relativeAmount]% [cityFilter] Hubble Space Telescope = Hubbleteleskopet 'The wonder is, not that the field of stars is so vast, but that man has measured it.' - Anatole France = 'Det otroliga är inte att stjärnfältet är så enormt, utan att man har mätt det.' - Anatole France @@ -5089,14 +5263,6 @@ Pagoda = Pagod #################### Lines from Eras from Civ V - Gods & Kings #################### - # Requires translation! -Every major Civilization gains a spy once a civilization enters this era = - -May not generate great prophet equivalents naturally = Kanske inte genererar stora profet motsvarigheter naturligt -May buy [baseUnitFilter] units for [amount] [stat] [cityFilter] at an increasing price ([amount2]) = Kan köpa [baseUnitFilter] enheter för [amount] [stat] [cityFilter] till ett stigande pris ([amount2]) -Starting in this era disables religion = Att starta i denna era kommer att stänga av religion - - Marine = Marinsoldat @@ -5658,9 +5824,6 @@ Hildico = Gudrun = Atilla's Court = Atillas Hov The Huns = Hunnerna -Cities are razed [amount] times as fast = Städer jämnas med marken [amount] gånger snabbare -Starts with [tech] = Börjar med [tech] -"Borrows" city names from other civilizations in the game = "Lånar" stadsnamn från andra civilisationer i spelet William of Orange = Vilhelm av Oranien As much as I despise war, I consider it a, hahaha, contribution to the common cause to erase your existence. = Trots att jag avskyr krig ser jag de som ett, hahaha, bidrag till det allmänas väl att avlägsna dig från världen. @@ -5724,7 +5887,6 @@ Weesp = Weesp Coevorden = Coevorden Kerkrade = Kerkrade The Netherlands = Nederländerna -Retain [relativeAmount]% of the happiness from a luxury after the last copy has been traded away = Behåll [relativeAmount]% av lyckan från en lyxresurs efter att den sista kopian handlats bort Gustavus Adolphus = Gustav II Adolf The Hakkapeliittas will ride again and your men will fall just at the sight of my cavalry! God with us! = Hakkapeliterna kommer rida igen och era män kommer att stupa vid bara åsynen av mitt kavalleri. Gott mit uns! @@ -5800,8 +5962,6 @@ Borgholm = Borgholm Strängnäs = Strängnäs Sveg = Sveg Sweden = Sverige -Gain [amount] Influence with a [baseUnitFilter] gift to a City-State = Få [amount] Inflytande då du ger en [baseUnitFilter] till en Stadsstat -When declaring friendship, both parties gain a [relativeAmount]% boost to great person generation = Vid en vänskapsförklaring får båda parter en [relativeAmount]% bonus för generation av stora personer Maria Theresa = Maria Teresia Shame that it has come this far. But ye wished it so. Next time, be so good, choose your words more wisely. = Synd att vi kommit hit. Men det var eder önskan. Nästa gång var så god och väljen edra ord med större aktsamhet. @@ -5862,7 +6022,6 @@ Saalbach = Saalbach Lienz = Lienz Steyr = Steyr Austria = Österrike -Can spend Gold to annex or puppet a City-State that has been your ally for [amount] turns. = Kan spendera Guld för att annektera eller göra marionett av en Stadsstat som varit din Allierade i [amount] drag. Dido = Dido Tell me, do you all know how numerous my armies, elephants and the gdadons are? No? Today, you shall find out! = Säg mig, vet du hur talrika mina arméer, elefanter och gdadoner är? Inte? Idag kommer du få veta! @@ -5923,7 +6082,6 @@ Sabratha = Sabratha Rusadir = Rusadir Baecula = Baikula Saldae = Saldai -Land units may cross [terrainName] tiles after the first [baseUnitFilter] is earned = Landenheter kan gå igenom [terrainName]-rutor efter att den första [baseUnitFilter] tjänats in Units ending their turn on [tileFilter] tiles take [amount] damage = Enheter som slutar sitt drag på [tileFilter]-rutor tar [amount] skada Theodora = Theodora @@ -5988,7 +6146,6 @@ Constantia = Konstantia Patra = Patra Korinthos = Korint Byzantium = Bysans -May choose [amount] additional belief(s) of any type when [foundingOrEnhancing] a religion = Får välja ytterligare [amount] trossats(er) av valfritt slag vid [foundingOrEnhancing] av en religion Boudicca = Boudicca You shall stain this land no longer with your vileness! To arms, my countrymen. We ride to war! = Du ska inte befläcka detta land längre med din uselhet! Till vapen, landsmän. Vi rider i krig! @@ -6049,7 +6206,6 @@ Llanfairpwllgwyngyll = Llanfairpwllgwyngyll Falmouth = Falmouth Lorient = Lorient Celts = Kelterna -with [amount] to [amount2] neighboring [tileFilter] [tileFilter2] tiles = med [amount] till [amount2] angränsande [tileFilter] [tileFilter2]-rutor Haile Selassie = Haile Selassie I have tried all other avenues, but yet you persist in this madness. I hope, for your sake, your end is swift. = Jag har provat alla andra vägar, men du envisas i denna galenskap. Jag hoppas för din skull att ditt slut blir kort. @@ -6112,7 +6268,6 @@ Gambela = Gambela Ziway = Ziway Weldiya = Weldiya Ethiopia = Etiopien -when fighting units from a Civilization with more Cities than you = vid strid mot enheter från en Civilisation med fler Städer än du Pacal = Pakal A sacrifice unlike all others must be made! = Nu krävs ett offer utan dess like! @@ -6176,8 +6331,6 @@ Ixinche = Ixinche Zaculeu = Zaculeu Kabah = Kabah The Maya = Mayanerna -Receive a free Great Person at the end of every [comment] (every 394 years), after researching [tech]. Each bonus person can only be chosen once. = Få en gratis Stor Person vid slutet av varje [comment] (vart 394:e år), efter att ha upptäckt [tech]. -Once The Long Count activates, the year on the world screen displays as the traditional Mayan Long Count. = När den Långa Räkningen aktiveras visas årtalet på världsskärmen som i den traditionella Mayakalenderns Långa Räkning. I didn't want to do this. We declare war. = Jag ville inte göra detta. Vi förklarar krig. @@ -6198,14 +6351,6 @@ Jerusalem = Jerusalem #################### Lines from Policies from Civ V - Gods & Kings #################### -Provides a [buildingName] in your first [amount] cities for free = Ger en [buildingName] gratis i dina första [amount] städer - - -[relativeAmount]% Gold from Great Merchant trade missions = [relativeAmount]% Guld från Stora Köpmäns handelsuppdrag - - -Upon capturing a city, receive [amount] times its [stat] production as [civWideStat] immediately = Då en stad erövras, få [amount] gånger dess [stat]produktion som [civWideStat] omedelbart - #################### Lines from Quests from Civ V - Gods & Kings #################### @@ -6282,10 +6427,6 @@ Uluru = Uluru #################### Lines from TileImprovements from Civ V - Gods & Kings #################### - # Requires translation! -Costs [amount] [stat] per turn = - - Polder = Polder @@ -6307,12 +6448,9 @@ Truffles = Tryffel Hussar = Hussar -[relativeAmount]% to Flank Attack bonuses = [relativeAmount]% till Flankeringsbonusar Hakkapeliitta = Hakkapelit -Transfer Movement to [mapUnitFilter] = Överför Förflyttning till [mapUnitFilter] -[relativeAmount]% Strength when stacked with [mapUnitFilter] = [relativeAmount]% Styrka medan i samma ruta som [mapUnitFilter] #################### Lines from UnitTypes from Civ V - Gods & Kings #################### @@ -6333,7 +6471,6 @@ Horse Archer = Beriden Bågskytt Battering Ram = Murbräcka -Can only attack [combatantFilter] units = Kan endast anfalla [combatantFilter]-enheter Pictish Warrior = Piktisk Krigare @@ -6350,7 +6487,6 @@ Galleass = Galeas Privateer = Kapare -May capture killed [mapUnitFilter] units = Kan tillfångata besegrade [mapUnitFilter]-enheter Sea Beggar = Havsgeus @@ -6631,151 +6767,3 @@ City Blockade = # Requires translation! One of your cities is under a naval blockade! When all adjacent water tiles of a coastal city are blocked - city loses harbor connection to all other cities, including capital. Make sure to de-blockade cities by deploying friendly military naval units to fight off invaders. = - -#################### Lines from Unique Types ####################### - -Nullifies [stat] [cityFilter] = Omintetgör [stat] [cityFilter] -Nullifies Growth [cityFilter] = Omintetgör Tillväxt [cityFilter] -Provides military units every ≈[amount] turns = Ger militära enheter vart ≈[amount] drag -Provides a unique luxury = Ger en unik lyxresurs -Cannot build [baseUnitFilter] units = Kan inte bygga [baseUnitFilter]-enheter -May choose [amount] additional [beliefType] beliefs when [foundingOrEnhancing] a religion = Får välja [amount] extra [beliefType]-trossatser vid [foundingOrEnhancing] av en religion -May buy [buildingFilter] buildings for [amount] [stat] [cityFilter] at an increasing price ([amount2]) = Får köpa [buildingFilter]-byggnader för [amount] [stat] [cityFilter] till en ökande kostnad ([amount2]) -May buy [baseUnitFilter] units for [amount] [stat] [cityFilter] = Får köpa [baseUnitFilter]-enheter för [amount] [stat] [cityFilter] -May buy [baseUnitFilter] units with [stat] [cityFilter] = Får köpa [baseUnitFilter]-enheter med [stat] [cityFilter] -May buy [buildingFilter] buildings with [stat] for [amount] times their normal Production cost = Får köpa [buildingFilter]-byggnader med [stat] för [amount] gånger deras vanliga Produktionskostnad -[stat] cost of purchasing [buildingFilter] buildings [relativeAmount]% = [stat]-kostnad för att köpa [buildingFilter]-byggnader [relativeAmount]% -Triggers victory = Leder till seger -Starts with [policy] adopted = Startar med [policy] anammad -[amount] Unit Supply = [amount] Enhetsförnödenheter -[amount] Unit Supply per [amount2] population [cityFilter] = [amount] Enhetsförnödenheter per [amount2] befolkning [cityFilter] -[amount] Unit Supply per city = [amount] Enhetsförnödenheter per stad -Rebel units may spawn = Rebellenheter kan dyka upp -Can be purchased for [amount] [stat] [cityFilter] = Kan köpas för [amount] [stat] [cityFilter] -Requires a [buildingFilter] in at least [amount] cities = Kräver en [buildingFilter] i minst [amount] städer -Must not be next to [terrainFilter] = Får inte vara bredvid [terrainFilter] -Creates a [improvementName] improvement on a specific tile = Skapar en [improvementName]-förbättring på en anvisad ruta -No defensive terrain penalty = Inget försvarsavdrag för terräng -May attack when embarked = Kan anfalla medan ombordstigen -No Sight = Ingen syn -Cannot intercept [mapUnitFilter] units = Kan inte genskjuta [mapUnitFilter]-enheter -[amount] XP gained from combat = [amount] EP från strid - # Requires translation! -Destroys tile improvements when attacking = - # Requires translation! -Cannot move = -[amount] Movement point cost to embark = Kostar [amount] Förflyttningspoäng för att ombordstiga -Can speed up the construction of a wonder = Kan snabba på bygget av ett underverk - # Requires translation! -Can transform to [unit] = -by consuming this unit = genom att förbruka denna enhet - # Requires translation! -before [amount] turns = - # Requires translation! -after [amount] turns = -when at war = medan i krig - # Requires translation! -during We Love The King Day = -when between [amount] and [amount2] Happiness = då mellan [amount] och [amount2] Lycka -when below [amount] Happiness = då under [amount] Lycka -during the [era] = under [era] - # Requires translation! -if starting in the [era] = -if no other Civilization has researched this = om ingen annan Civilisation har upptäckt detta -after adopting [policy] = efter att [policy] anammats - # Requires translation! -before founding a Pantheon = - # Requires translation! -after founding a Pantheon = -with [resource] = med [resource] - # Requires translation! -without [resource] = - # Requires translation! -when above [amount] [resource] = - # Requires translation! -when below [amount] [resource] = -in cities with a [buildingFilter] = i städer med en [buildingFilter] -for units with [promotion] = för enheter med [promotion] -for units without [promotion] = för enheter utan [promotion] -when above [amount] HP = medan över [amount] KP -when below [amount] HP = medan under [amount] KP -with [amount] to [amount2] neighboring [tileFilter] tiles = med [amount] till [amount2] angränsande [tileFilter]-rutor -in [tileFilter] [tileFilter2] tiles = i [tileFilter] [tileFilter2]-rutor -in tiles without [tileFilter] = i rutor utan [tileFilter] -on water maps = på vattenkartor -in [regionType] Regions = i [regionType]-regioner -in all except [regionType] Regions = i alla utom [regionType]-regioner -Free [baseUnitFilter] found in the ruins = Gratis [baseUnitFilter] hittad i ruinerna -[amount] Free Social Policies = [amount] Gratis Socialpolicys -[amount] population in a random city = [amount] befolkning i en slumpmässig stad -[amount] free random researchable Tech(s) from the [era] = [amount] gratis slumpmässiga forskningsbara Teknologi(er) från [era] - # Requires translation! -Gain a free [beliefType] belief = -Gain [amount] [stat] = Få [amount] [stat] -Gain [amount]-[amount2] [stat] = Få [amount]-[amount2] [stat] -Gain enough Faith for a Pantheon = Få tillräckligt med Tro för ett Panteon -Gain enough Faith for [amount]% of a Great Prophet = Få tillräckligt med Tro för [amount]% av en Stor Profet -Reveal up to [amount/'all'] [tileFilter] within a [amount] tile radius = Visa upp till [amount/'all'] [tileFilter] inom [amount] rutors radie -From a randomly chosen tile [amount] tiles away from the ruins, reveal tiles up to [amount2] tiles away with [amount3]% chance = Från en slumpmässigt vald ruta [amount] rutor från ruinen, visa rutor upp till [amount2] rutor bort med [amount3]% sannolikhet -This Unit gains [amount] XP = Denna Enhet får [amount] EP -This Unit upgrades for free including special upgrades = Denna Enhet uppgraderas gratis inklusive specialuppgraderingar -This Unit gains the [promotion] promotion = Denna Enhet får [promotion]-befordringen - # Requires translation! -upon discovering [tech] = - # Requires translation! -upon entering the [era] = - # Requires translation! -upon adopting [policy] = - # Requires translation! -upon declaring war with a major Civilization = - # Requires translation! -upon declaring friendship = - # Requires translation! -upon entering a Golden Age = - # Requires translation! -upon conquering a city = - # Requires translation! -upon founding a city = - # Requires translation! -upon discovering a Natural Wonder = - # Requires translation! -upon constructing [buildingFilter] = - # Requires translation! -upon constructing [buildingFilter] [cityFilter] = - # Requires translation! -upon founding a Pantheon = - # Requires translation! -upon founding a Religion = - # Requires translation! -upon enhancing a Religion = -Hidden after generating a Great Prophet = Gömt efter att en Stor Profet alstrats -Triggerable = Aktiverbar -Global = Global -Nation = Nation -Era = Era -Tech = Teknologi -Policy = Policy -FounderBelief = FounderBelief -FollowerBelief = FollowerBelief -Building = Byggnad -Unit = Enhet -UnitType = UnitType -Promotion = Befordran -Improvement = Förbättring -Resource = Resurs -Ruins = Ruiner -Speed = Hastighet -Tutorial = Handledning -CityState = CityState -ModOptions = ModOptions -Conditional = Villkorlig - # Requires translation! -TriggerCondition = - # Requires translation! -EstablishNetwork = - # Requires translation! -StealingTech = - # Requires translation! -RiggingElections = - # Requires translation! -CounterIntelligence = diff --git a/android/assets/jsons/translations/Traditional_Chinese.properties b/android/assets/jsons/translations/Traditional_Chinese.properties index 0fba30dee9..b4cf161032 100644 --- a/android/assets/jsons/translations/Traditional_Chinese.properties +++ b/android/assets/jsons/translations/Traditional_Chinese.properties @@ -168,36 +168,6 @@ Ally = 同盟 Current leader is [civInfo] with [amount] [stat] generated. = 當前領袖[civInfo]擁有[amount][stat] Current leader is [civInfo] with [amount] Technologies discovered. = 當前領袖[civInfo]擁有[amount]科研 -## Diplomatic modifiers - -You declared war on us! = 不知死活的蠢貨!你竟敢向我們宣戰! -Your warmongering ways are unacceptable to us. = 你的窮兵黷武行徑是我們無法容忍的! -You have captured our cities! = 多行不義必自斃!你竟敢佔領我們的城市! -We applaud your liberation of our conquered cities! = 你解放我們被佔領城市的行為讓我們歡呼雀躍! -We applaud your liberation of conquered cities! = 你解放被佔領城市的行為讓我們歡呼雀躍! -Years of peace have strengthened our relations. = 多年的和平時光讓我們更加珍視彼此的關係。 -Our mutual military struggle brings us closer together. = 並肩對抗共同敵人的戰鬥拉近了我們彼此的距離。 -We have signed a public declaration of friendship = 我們之間簽署了一份公開的友誼宣言! -You have declared friendship with our enemies! = 你竟敢對我們的敵人表示友好! -You have declared friendship with our allies = 你對我們的盟友表示了友好! -Our open borders have brought us closer together. = 開放邊境協定促進了彼此的了解,讓我們的人民心心相通! -Your so-called 'friendship' is worth nothing. = 你所謂的“友誼”一文不值。 -You have publicly denounced us! = 批判的武器不能代替武器的批判,你對我們的譴責是懦夫行為。 -You have denounced our allies = 對我們盟友的譴責也是對我們的冒犯,請好自為之! -You have denounced our enemies = 敵人的敵人就是朋友,你對我們敵人的譴責是維護公正的仗義執言! -You betrayed your promise to not settle cities near us = 你違背了不在我們附近建立城市的承諾,請好自為之。 -You fulfilled your promise to stop settling cities near us! = 感謝你履行了不在我們附近建立城市的承諾。 -You refused to stop settling cities near us = 你拒絕停止在我們附近建立城市的決定是愚蠢的,好自為之! -Your arrogant demands are in bad taste = 你的傲慢要求不合情理。 -Your use of nuclear weapons is disgusting! = 你使用核武器的行為是令人髮指的! -You have stolen our lands! = 你竊取了我們的土地! -You gave us units! = 你給予了我們單位! -You destroyed City-States that were under our protection! = 你竟敢消滅受我們保護的城邦! -You attacked City-States that were under our protection! = 你竟敢攻擊受我們保護的城邦! -You demanded tribute from City-States that were under our protection! = 你竟敢向受我們保護的城邦索要貢品! -You sided with a City-State over us = 你選擇支持一個城邦而不是我們 -You returned captured units to us = 你把被俘獲的單位歸還給了我們 - Demands = 要求 Please don't settle new cities near us. = 請不要在我們附近建立新的城市。 Very well, we shall look for new lands to settle. = 好的,我們將會尋找其他位置建立城市。 @@ -1725,6 +1695,401 @@ ConditionalsPlacement = before ########################### AUTOMATICALLY GENERATED TRANSLATABLE STRINGS ########################### + +#################### Lines from Unique Types ####################### + +[stats] = [stats] +[stats] [cityFilter] = [cityFilter][stats] +[stats] from every specialist [cityFilter] = [cityFilter]中的每個專業人員[stats] +[stats] per [amount] population [cityFilter] = [cityFilter]每[amount]人口[stats] +[stats] per [amount] social policies adopted = 每[amount]個已採用的政策[stats] +[stats] in cities on [terrainFilter] tiles = 在城市的[terrainFilter]地塊[stats] +[stats] from all [buildingFilter] buildings = 所有[buildingFilter]建築[stats] +[stats] from [tileFilter] tiles [cityFilter] = [cityFilter]的[tileFilter]地塊[stats] +[stats] from [tileFilter] tiles without [tileFilter2] [cityFilter] = 除[tileFilter2]地塊,[cityFilter][tileFilter]地塊 [stats] +[stats] from each Trade Route = 每條貿易路線[stats] +[stats] for each global city following this religion = 每個信教城市[stats] +[stats] from every [amount] global followers [cityFilter] = [cityFilter]中每[amount]個信徒帶來[stats] +[relativeAmount]% [stat] = [relativeAmount]% [stat] +[relativeAmount]% [stat] [cityFilter] = [cityFilter][relativeAmount]%[stat] +[relativeAmount]% [stat] from every [tileFilter/buildingFilter] = 每個來自[tileFilter/buildingFilter]的[stat][relativeAmount]% +[relativeAmount]% Yield from every [tileFilter/buildingFilter] = [relativeAmount]%來自每個[tileFilter/buildingFilter]的產出 +[relativeAmount]% [stat] from every follower, up to [relativeAmount2]% = 對於每位信徒 [relativeAmount]% [stat],增長到 [relativeAmount2]% +[relativeAmount]% [stat] from City-States = [relativeAmount]% [stat] 來自城邦 +[relativeAmount]% [stat] from Trade Routes = 交易路線可額外獲得[relativeAmount]% [stat] +Nullifies [stat] [cityFilter] = 消除[cityFilter]的[stat] +Nullifies Growth [cityFilter] = 停止[cityFilter]的人口增長 +[relativeAmount]% Production when constructing [buildingFilter] buildings [cityFilter] = 當[cityFilter]建造[buildingFilter]時[relativeAmount]%產能 +[relativeAmount]% Production when constructing [baseUnitFilter] units [cityFilter] = [cityFilter]建造[baseUnitFilter]單位時[relativeAmount]%產能 +[relativeAmount]% Production when constructing [buildingFilter] wonders [cityFilter] = 建造[buildingFilter]奇觀時[cityFilter][relativeAmount]%產能 +[relativeAmount]% Production towards any buildings that already exist in the Capital = 所有在首都建成的建築在其他城市建造時[relativeAmount]%產能 +Provides military units every ≈[amount] turns = 每經過≈[amount]回合提供一個軍事單位 +Provides a unique luxury = 提供獨特的奢侈品 +Military Units gifted from City-States start with [amount] XP = 城邦贈送的軍事單位起始擁有[amount]經驗 +Militaristic City-States grant units [amount] times as fast when you are at war with a common nation = 當你與一個普通國家交戰時,軍國主義城邦給予單位 [amount] 倍的速度 +Gifts of Gold to City-States generate [relativeAmount]% more Influence = 贈送城邦金錢所提升的影響力+[relativeAmount]% +Can spend Gold to annex or puppet a City-State that has been your ally for [amount] turns. = 可以花費金錢來吞併或傀儡一座已結盟[amount]個回合的城邦。 +City-State territory always counts as friendly territory = 城邦領土始終被視為友好領土 +Allied City-States will occasionally gift Great People = 盟軍城邦偶爾會贈禮給偉人 +Will not be chosen for new games = 不會被選入新遊戲 +[relativeAmount]% City-State Influence degradation = 城邦影響力下降速度[relativeAmount]% +Resting point for Influence with City-States is increased by [amount] = 對所有城邦影響力的基礎值+[amount] +Allied City-States provide [stat] equal to [relativeAmount]% of what they produce for themselves = 締結同盟的城邦提供自身[stat]的[relativeAmount]% +[relativeAmount]% resources gifted by City-States = [relativeAmount]%來自城邦提供的資源 +[relativeAmount]% Happiness from luxury resources gifted by City-States = 來自城邦的奢侈品[relativeAmount]%快樂值 +City-State Influence recovers at twice the normal rate = 對城邦的影響力恢復速度是正常水準的兩倍 +[amount] units cost no maintenance = [amount]單位無需維護費 +Cannot build [baseUnitFilter] units = 無法建造[baseUnitFilter]單位 +[relativeAmount]% growth [cityFilter] = [cityFilter][relativeAmount]%人口成長 +[relativeAmount]% Food is carried over after population increases [cityFilter] = [cityFilter]在人口成長後人口所需食物减少[relativeAmount]% +[relativeAmount]% Great Person generation [cityFilter] = [cityFilter]中偉人生成速度[relativeAmount]% +Starting in this era disables religion = 從這個時代開始禁用宗教 +May choose [amount] additional [beliefType] beliefs when [foundingOrEnhancing] a religion = 在[foundingOrEnhancing]一個宗教時,可以選擇[amount]個額外的[beliefType]信仰 +May choose [amount] additional belief(s) of any type when [foundingOrEnhancing] a religion = 當[foundingOrEnhancing]一個宗教時,可以選擇[amount]個任意類型的額外信仰 +[stats] when a city adopts this religion for the first time (modified by game speed) = 每個城市第一次皈依該宗教時[stats](受遊戲速度影響) +[relativeAmount]% Unhappiness from [populationFilter] [cityFilter] = [cityFilter]中[populationFilter]造成的不快樂[relativeAmount]% +[relativeAmount]% Food consumption by specialists [cityFilter] = 來自[cityFilter]的專業人員食物消耗[relativeAmount]% +[relativeAmount]% of excess happiness converted to [stat] = [relativeAmount]%富餘的快樂轉化為[stat] +[relativeAmount]% Culture cost of natural border growth [cityFilter] = [cityFilter]中自然擴張文化成本[relativeAmount]% +[relativeAmount]% Gold cost of acquiring tiles [cityFilter] = [cityFilter]中金錢購買地塊所需花費[relativeAmount]% +May buy [baseUnitFilter] units for [amount] [stat] [cityFilter] at an increasing price ([amount2]) = 對於[amount][stat][cityFilter],可能以更高的花費購買[baseUnitFilter]單位([amount2]) +May buy [buildingFilter] buildings for [amount] [stat] [cityFilter] at an increasing price ([amount2]) = 在[cityFilter]中可以用[amount] [stat]的更高價格([amount2])購買[buildingFilter] +May buy [baseUnitFilter] units for [amount] [stat] [cityFilter] = 在[cityFilter]中可以用[amount] [stat]購買[baseUnitFilter] +May buy [buildingFilter] buildings for [amount] [stat] [cityFilter] = [cityFilter]可以用[amount] [stat]購買[buildingFilter]建築 +May buy [baseUnitFilter] units with [stat] [cityFilter] = 在[cityFilter]中可以用[stat]購買[baseUnitFilter] +May buy [buildingFilter] buildings with [stat] [cityFilter] = 可以[cityFilter]使用[stat]購買[buildingFilter]建築 +May buy [baseUnitFilter] units with [stat] for [amount] times their normal Production cost = 可以用生產成本[amount]倍的[stat]購買[baseUnitFilter]單位 +May buy [buildingFilter] buildings with [stat] for [amount] times their normal Production cost = 可以用正常價格的[amount]倍[stat]購買[buildingFilter] +Enables conversion of city production to [civWideStat] = 功能解鎖:能將城市中的產能轉化為[civWideStat] +[stat] cost of purchasing items in cities [relativeAmount]% = 在城市購買建築/單位時的[stat]消耗[relativeAmount]% +[stat] cost of purchasing [buildingFilter] buildings [relativeAmount]% = 在城市中購買[buildingFilter]建築物的[stat]花費變成[relativeAmount]% +[stat] cost of purchasing [baseUnitFilter] units [relativeAmount]% = [baseUnitFilter]單位的[stat]花費[relativeAmount]% +Improves movement speed on roads = 提高道路上的移動速度 +Roads connect tiles across rivers = 道(鐵)路可跨河建造 +[relativeAmount]% maintenance on road & railroads = 維護所有道路的費用[relativeAmount]% +[relativeAmount]% maintenance cost for buildings [cityFilter] = [cityFilter][relativeAmount]%維護建築費用 +Receive a free Great Person at the end of every [comment] (every 394 years), after researching [tech]. Each bonus person can only be chosen once. = 完成[tech]研究後,每隔[comment] (每394年) 獲得一個免費的偉人。每一種偉人只能獲得一次。 +Once The Long Count activates, the year on the world screen displays as the traditional Mayan Long Count. = 一旦啟動長紀曆後,世界地圖介面上方顯示的年份將取代成傳統的瑪雅日曆 +Retain [relativeAmount]% of the happiness from a luxury after the last copy has been traded away = 每種奢侈資源即使全部交易出去仍可保留 [relativeAmount]% 快樂獎勵 +[amount] Happiness from each type of luxury resource = 每種奢侈品資源的快樂值提高 [amount] +Each city founded increases culture cost of policies [relativeAmount]% less than normal = 新建城市導致推行政策所需文化成本的增幅低於正常值[relativeAmount]% +[relativeAmount]% Culture cost of adopting new Policies = 新政策的文化花費[relativeAmount]% +Quantity of strategic resources produced by the empire +[relativeAmount]% = 戰略資源產出+[relativeAmount]% +Double quantity of [resource] produced = [resource]產量加倍 +[stats] for every known Natural Wonder = 每個已知的自然奇觀[stats] +Enables construction of Spaceship parts = 允許建造太空飛船的零件 +Enemy [mapUnitFilter] units must spend [amount] extra movement points when inside your territory = 敵方[mapUnitFilter]單位在你境內時,需額外花費[amount]移動力 +Notified of new Barbarian encampments = 通知新的蠻族營地 +"Borrows" city names from other civilizations in the game = 從其他文明“借用”城市名 +100 Gold for discovering a Natural Wonder (bonus enhanced to 500 Gold if first to discover it) = 每發現一座自然奇觀+100金錢(若為第一個發現該自然奇觀的文明,獎勵則增加至500金錢) +Unhappiness from number of Cities doubled = 城市數量導致的不滿加倍 +Great General provides double combat bonus = 大軍事家提供雙倍戰鬥獎勵 +Receive a tech boost when scientific buildings/wonders are built in capital = 每當在首都建成科研建築/奇觀時立刻獲得一次科研點數獎勵 +May not generate great prophet equivalents naturally = 可能不會自然產生大先知 +When conquering an encampment, earn [amount] Gold and recruit a Barbarian unit = 從被佔領的蠻族營地中俘虜一個蠻族並獲得[amount]金錢 +When defeating a [mapUnitFilter] unit, earn [amount] Gold and recruit it = 在擊敗[mapUnitFilter]後,可以獲得[amount]金錢並將其俘虜 +Receive triple Gold from Barbarian encampments and pillaging Cities = 摧毀蠻族營地及劫掠城市時獲得三倍金錢 +Cities are razed [amount] times as fast = 摧毁城市速度[amount]倍 +When declaring friendship, both parties gain a [relativeAmount]% boost to great person generation = 當發布友誼宣言時,雙方皆可獲得[relativeAmount]%偉人生成速度的加成 +No Maintenance costs for improvements in [tileFilter] tiles = 在[tileFilter]地塊上的設施無需維護費用 +Influence of all other civilizations with all city-states degrades [relativeAmount]% faster = 其他文明對城邦的影響力下降速度+[relativeAmount]% +Land units may cross [terrainName] tiles after the first [baseUnitFilter] is earned = 獲得第一個[baseUnitFilter]後,陸軍單位可以跨越[terrainName]地塊 +Gain [amount] Influence with a [baseUnitFilter] gift to a City-State = 向一個城邦送予[baseUnitFilter]禮物時,獲得[amount] 影響力 +[relativeAmount]% Faith cost of generating Great Prophet equivalents = [relativeAmount]%獲得大先知所需的信仰 +Resting point for Influence with City-States following this religion [amount] = 對皈依該宗教的城邦[amount]影響力 +Provides a sum of gold each time you spend a Great Person = 每次消耗掉一位偉人時可獲得金錢 +[stats] whenever a Great Person is expended = 每當一個偉人被消耗時[stats] +Receive free [unit] when you discover [tech] = 研發[tech]科技後獲得免費的[unit] +Enables Open Borders agreements = 允許簽訂開放邊境協定 +Enables Research agreements = 允許簽訂科研協定 +Science gained from research agreements [relativeAmount]% = 從研究協議中獲得的科研點數 [relativeAmount]% +Triggers victory = 觸發勝利 +Triggers a Cultural Victory upon completion = 完成後觸發文化勝利 +[relativeAmount]% City Strength from defensive buildings = [relativeAmount]%來自防禦建築的城市強度 +[relativeAmount]% tile improvement construction time = 地塊建造時間[relativeAmount]% +[relativeAmount]% Gold from Great Merchant trade missions = 大商人貿易任務的金錢[relativeAmount]% +[mapUnitFilter] Units adjacent to this city heal [amount] HP per turn when healing = [mapUnitFilter]在鄰近城市的單位,每回合恢復[amount]生命值 +[relativeAmount]% Golden Age length = 黃金時代長度[relativeAmount]% +[relativeAmount]% Strength for cities = [relativeAmount]% 城市強度加成 +New [baseUnitFilter] units start with [amount] Experience [cityFilter] = [cityFilter]中生產[baseUnitFilter]單位獲得 [amount] 初始經驗值 +All newly-trained [baseUnitFilter] units [cityFilter] receive the [promotion] promotion = [cityFilter]新生成的[baseUnitFilter]單位獲得[promotion]能力 +[baseUnitFilter] units built [cityFilter] can [action] [amount] extra times = [cityFilter]建造的單位[baseUnitFilter]能額外[action][amount]次 +Enables embarkation for land units = 陸軍單位擁有船運能力 +Enables [mapUnitFilter] units to enter ocean tiles = 允許[mapUnitFilter]進入海洋區塊 +Population loss from nuclear attacks [relativeAmount]% [cityFilter] = [cityFilter]因核武造成的人口損失[relativeAmount]% +[relativeAmount]% Natural religion spread [cityFilter] = [cityFilter]宗教自然傳播[relativeAmount]% +Religion naturally spreads to cities [amount] tiles away = 宗教自然傳播範圍增加[amount]地塊 +Starting tech = 初始科技 +Starts with [tech] = 以[tech]開始 +Starts with [policy] adopted = 遊戲開始時已推行[policy]政策 +Can be continually researched = 可以持續研究 +[amount] Unit Supply = [amount]單位補給 +[amount] Unit Supply per [amount2] population [cityFilter] = 在[cityFilter]中每[amount2]人口提供[amount]單位補給 +[amount] Unit Supply per city = 每座城市的單位補給量[amount] +Units in cities cost no Maintenance = 鎮守城市的單位無需維護費 +Rebel units may spawn = 可能會出現反叛單位 +Unbuildable = 不可訓練單位 +Can be purchased with [stat] [cityFilter] = 可以在[cityFilter]使用[stat]購買 +Can be purchased for [amount] [stat] [cityFilter] = 在[cityFilter]中可以用[amount] [stat]的價格購買 +Limited to [amount] per Civilization = 每個文明限[amount] +Hidden until [amount] social policy branches have been completed = 隱藏直到[amount]種社會政策分支完成 +Only available = 只能存在 +Excess Food converted to Production when under construction = 訓練過程中富餘的食物將轉化為產能 +Requires at least [amount] population = 至少需要[amount]人口 +Triggers a global alert upon build start = 在建造開始時觸發全局警報 +Triggers a global alert upon completion = 完成後觸發全局警報 +Cost increases by [amount] per owned city = 每座己方城市使建造所需的產能花費增加[amount] +Requires a [buildingFilter] in at least [amount] cities = 需要在最少[amount]座城市中擁有[buildingFilter] +Can only be built [cityFilter] = 只能被建造在[cityFilter] +Must have an owned [tileFilter] within [amount] tiles = 城市[amount]格內的己方地塊必須有[tileFilter] +Enables nuclear weapon = 允許建造核武器 +Must not be on [terrainFilter] = 城市不能位於[terrainFilter] +Must not be next to [terrainFilter] = 不能建立在[terrainFilter]附近 +Indicates the capital city = 表示首都 +Provides 1 extra copy of each improved luxury resource near this City = 所在城市每處已開發的奢侈資源額外增加1份 +Destroyed when the city is captured = 當城市被佔領時會被摧毀 +Doubles Gold given to enemy if city is captured = 如果城市被攻佔,給予敵方的金錢加倍 +Remove extra unhappiness from annexed cities = 消除來自被併吞的城市的額外不滿 +Connects trade routes over water = 通過水路建立貿易路線 +Creates a [improvementName] improvement on a specific tile = 在一個特定的地塊上建造[improvementName] +Founds a new city = 建立新城市 +Can construct [improvementName] = 能建造[improvementName] +Can build [improvementFilter/terrainFilter] improvements on tiles = 可在地塊上建造[improvementFilter/terrainFilter] +May create improvements on water resources = 可在水上資源建造設施(工船將被消耗掉) +[relativeAmount]% Strength = [relativeAmount]%強度 +[relativeAmount]% Strength decreasing with distance from the capital = [relativeAmount]%強度,但會隨著與首都的距離增加而遞減 +[relativeAmount]% to Flank Attack bonuses = [relativeAmount]%側擊加成 ++30% Strength when fighting City-State units and cities = 對戰城邦單位或攻擊城邦時+30%戰鬥力 +[relativeAmount]% Strength for enemy [combatantFilter] units in adjacent [tileFilter] tiles = 在[tileFilter]地塊上的鄰近敵方[combatantFilter]單位[relativeAmount]%強度 +[relativeAmount]% Strength when stacked with [mapUnitFilter] = 與[mapUnitFilter]堆疊時[relativeAmount]%強度 +[relativeAmount]% Strength bonus for [mapUnitFilter] units within [amount] tiles = 周遭[amount]地塊內給予[mapUnitFilter][relativeAmount]%額外強度 +[amount] additional attacks per turn = [amount]每回合額外攻擊次數 +[amount] Movement = [amount] 移動力 +[amount] Sight = [amount] 視野 +[amount] Range = [amount]射程 +[amount] HP when healing = [amount]治癒時恢復的生命值 +[relativeAmount]% Spread Religion Strength = [relativeAmount]%宗教傳播強度 +May found a religion = 可以建立宗教 +May enhance a religion = 可以強化宗教 +When spreading religion to a city, gain [amount] times the amount of followers of other religions as [stat] = 傳教士將該宗教傳至有其他宗教的城市時,獲得等同于其他宗教信徒數量的[amount]倍[stat] +Can only attack [combatantFilter] units = 只能攻擊[combatantFilter]單位 +Can only attack [tileFilter] tiles = 只能攻擊[tileFilter]地塊 +Cannot attack = 無法攻擊 +Must set up to ranged attack = 必須架設才能遠端攻擊 +Self-destructs when attacking = 攻擊時自我摧毀 +Blast radius [amount] = 爆炸半徑 [amount] +Ranged attacks may be performed over obstacles = 越過障礙進行遠端攻擊 +Nuclear weapon of Strength [amount] = 核武威力[amount] +No defensive terrain bonus = 無地形防禦力加成 +No defensive terrain penalty = 不受防禦地形的負面影響 +Damage is ignored when determining unit Strength = 確定單位強度時忽略損壞 +Uncapturable = 不可捕獲 +May withdraw before melee ([amount]%) = 遭受近戰攻擊時有機率撤退([amount]%) +Unable to capture cities = 不能佔領城市 +No movement cost to pillage = 劫掠不消耗移動力 +Can move after attacking = 攻擊後可移動 +Transfer Movement to [mapUnitFilter] = 移動點數傳給[mapUnitFilter] +Can move immediately once bought = 購買後可立即移動 +May Paradrop up to [amount] tiles from inside friendly territory = 可空降到離友好領土[amount]格的位置 +May heal outside of friendly territory = 可以在友好領土之外治愈 +All healing effects doubled = 所有生命回復效果加倍 +Heals [amount] damage if it kills a unit = 消滅敵方單位後回復[amount]生命值 +Can only heal by pillaging = 只能通過劫掠回復生命 +Unit will heal every turn, even if it performs an action = 每回合回復生命值(包括執行指令後) +All adjacent units heal [amount] HP when healing = 所有鄰近單位在治療時治療[amount]生命值 +Normal vision when embarked = 登船時視野正常 +Defense bonus when embarked = 在船運狀態時防禦力強化 +Eliminates combat penalty for attacking across a coast = 消除跨海攻擊懲罰 +May attack when embarked = 可以在登船時攻擊 +Eliminates combat penalty for attacking over a river = 消除跨河攻擊懲罰 +No Sight = 無視野 +Can see over obstacles = 障礙物不會影響視野 +Can carry [amount] [mapUnitFilter] units = 可裝載[amount]個[mapUnitFilter]單位 +Can carry [amount] extra [mapUnitFilter] units = 可以攜帶[amount]額外[mapUnitFilter]個單位 +Cannot be carried by [mapUnitFilter] units = [mapUnitFilter]單位無法裝載 +[relativeAmount]% chance to intercept air attacks = [relativeAmount]%幾率攔截來襲的敵軍飛機 +Damage taken from interception reduced by [relativeAmount]% = 攔截造成的傷害減少[relativeAmount]% +[relativeAmount]% Damage when intercepting = [relativeAmount]%攔截傷害 +[amount] extra interceptions may be made per turn = 單每回內合獲得額外的[amount]攔截次數 +Cannot be intercepted = 無法攔截 +Cannot intercept [mapUnitFilter] units = 無法攔截[mapUnitFilter]單位 +Can perform Air Sweep = 可以進行空中掃蕩 +[relativeAmount]% Strength when performing Air Sweep = 執行空中掃蕩時[relativeAmount]%強度 +[relativeAmount]% maintenance costs = 維護費用[relativeAmount]% +[relativeAmount]% Gold cost of upgrading = [relativeAmount]%升級金錢成本 +Earn [amount]% of the damage done to [combatantFilter] units as [civWideStat] = 對[combatantFilter]造成傷害時,[amount]%傷害轉化為[civWideStat] +Upon capturing a city, receive [amount] times its [stat] production as [civWideStat] immediately = 佔領城市後,立即獲得[amount]倍[stat]產能並轉化為[civWideStat] +Earn [amount]% of killed [mapUnitFilter] unit's [costOrStrength] as [civWideStat] = 擊殺敵方[mapUnitFilter]單位後可獲得[civWideStat]( ≈ 已击杀单位的[costOrStrength] × [amount]%) +Earn [amount]% of [mapUnitFilter] unit's [costOrStrength] as [civWideStat] when killed within 4 tiles of a city following this religion = 若[mapUnitFilter]單位在信仰該宗教的城市中 4 地塊范围内被擊殺時,獲得 [amount]%該單位的[costOrStrength]並轉化為[civWideStat] +May capture killed [mapUnitFilter] units = 可以捕獲被打敗的[mapUnitFilter]單位 +[amount] XP gained from combat = 從戰鬥中獲得了[amount]經驗值 +[relativeAmount]% XP gained from combat = 從戰鬥中獲得 [relativeAmount]% 經驗值 +[greatPerson] is earned [relativeAmount]% faster = [greatPerson]的產生速率+[relativeAmount]% +Invisible to non-adjacent units = 對非相鄰單位不可見 +Can see invisible [mapUnitFilter] units = 能發現不可見的[mapUnitFilter]單位 +May upgrade to [baseUnitFilter] through ruins-like effects = 可通過類似廢墟的效果升級為[baseUnitFilter] +Destroys tile improvements when attacking = 攻擊時摧毀地塊設施 +Cannot move = 無法移動 +Double movement in [terrainFilter] = 在[terrainFilter]中擁有雙倍移動力 +All tiles cost 1 movement = 所有地塊消耗1移動力 +Can pass through impassable tiles = 可以穿過無法通行的地塊 +Ignores terrain cost = 所有地形都只消耗1移動力 +Ignores Zone of Control = 忽略該區域的控制權 +Rough terrain penalty = 崎嶇地形懲罰 +Can enter ice tiles = 可進入冰區 +Cannot enter ocean tiles = 不能進入海洋地塊 +May enter foreign tiles without open borders = 不需他國開放邊境便可進入 +May enter foreign tiles without open borders, but loses [amount] religious strength each turn it ends there = 不需他國開放邊境,即可進入異國領土。但每回合會失去[amount]信仰值 +[amount] Movement point cost to disembark = 陸軍單位在登陸時消耗[amount]移動力 +[amount] Movement point cost to embark = 船載單位需消耗[amount]移動力 +Religious Unit = 宗教單位 +Spaceship part = 太空飛船的零件 +Can be added to [comment] in the Capital = 可以加進位在首都的[comment] +Can start an [amount]-turn golden age = 可以開啟[amount]回合黃金時代 +Great Person - [comment] = 偉人 - [comment] +Prevents spreading of religion to the city it is next to = 防止宗教傳播到鄰近的城市 +Takes your religion over the one in their birth city = 將你的宗教凌駕於他们城市的宗教之上 +Removes other religions when spreading religion = 傳播宗教時會清除其他宗教 +Can [action] [amount] times = 總共可以[action][amount]次 +Can speed up construction of a building = 可以加快建築的建設 +Can speed up the construction of a wonder = 可以加快建造奇觀 +Can hurry technology research = 可以加速科技研究 +Can undertake a trade mission with City-State, giving a large sum of gold and [amount] Influence = 可以拓展與城邦的貿易,獲得大筆金錢和[amount]影響力 +Can transform to [unit] = 可以轉換為[unit] +Grants 500 Gold to the first civilization to discover it = 第一個發現此自然奇觀的文明獲得500金錢 +Units ending their turn on this terrain take [amount] damage = 單位在此地形結束回合時將受到[amount]傷害 +Grants [promotion] ([comment]) to adjacent [mapUnitFilter] units for the rest of the game = 向相鄰的[mapUnitFilter]單位給予[promotion]([comment]) +[amount] Strength for cities built on this terrain = 在此地形上建造的城市+[amount]強度 +Provides a one-time Production bonus to the closest city when cut down = 砍伐時為最近的城市提供一次性產能獎勵 +Tile provides yield without assigned population = 地塊提供產量無需指定人口 +Nullifies all other stats this tile provides = 使地塊的所有產出加成無效化 +Only [improvementFilter] improvements may be built on this tile = 只有[improvementFilter]可以在此地塊上被建造 +Blocks line-of-sight from tiles at same elevation = 可阻擋來自同高度地塊的視線 +Has an elevation of [amount] for visibility calculations = 視野範圍按高度[amount]計算 +Rare feature = 稀有地貌 +[amount]% Chance to be destroyed by nukes = [amount]%機率被核武器摧毁 +Fresh water = 淡水 +Rough terrain = 崎嶇地形 +Deposits in [tileFilter] tiles always provide [amount] resources = [tileFilter]地塊始終提供[amount]資源 +Can only be created by Mercantile City-States = 只能由商業城邦生產 +Guaranteed with Strategic Balance resource option = 開啟新遊戲時,在資源設置選項中,若選擇"戰略平衡"選項,則該資源一定會出現 +Can also be built on tiles adjacent to fresh water = 也能建造在毗鄰淡水的地塊 +[stats] from [tileFilter] tiles = 來自[tileFilter]地塊的[stats] +Can be built outside your borders = 可在境外建造 +Can be built just outside your borders = 可建造在與己方地塊相鄰的非己方地塊上 +Can only be built to improve a resource = 只能建造在可獲得的資源上 +Removes removable features when built = 建造時刪除可移動功能 +Gives a defensive bonus of [relativeAmount]% = 提供[relativeAmount]%防禦力加成 +Costs [amount] [stat] per turn when in your territory = 建造在領土內時每回合花費[amount][stat] +Costs [amount] [stat] per turn = 每回合花費[amount][stat] +Adjacent enemy units ending their turn take [amount] damage = 鄰近的敵方單位回合結束後,受到[amount]傷害 +Great Improvement = 偉人設施 +Provides a random bonus when entered = 當進入時提供隨機獎勵 +Constructing it will take over the tiles around it and assign them to your closest city = 建造後可接管周圍的地塊,並將這些地塊分配到你最近的城市 +Unpillagable = 不可掠奪的 +Irremovable = 不可移動 +Will be replaced by automated workers = 會被自動工作的工人清除掉 +for [amount] turns = 需要[amount]回合 +by consuming this unit = 通過消耗這個單位 +with [amount]% chance = 有[amount]%的機率 +before [amount] turns = [amount]回合前 +after [amount] turns = [amount]回合後 +when at war = 當戰爭時 +when not at war = 不打仗的時候 +during a Golden Age = 黃金時代期間 +during We Love The King Day = 在我們愛國王日時 +while the empire is happy = 當帝國很高興時 +when between [amount] and [amount2] Happiness = 當快樂介於[amount]到[amount2]之間時 +when below [amount] Happiness = 當低於[amount]快樂時 +during the [era] = 處於[era] +before the [era] = 在[era]之前 +starting from the [era] = 從[era]開始 +if starting in the [era] = 如果開始於[era] +if no other Civilization has researched this = 如果沒有其他文明研究這個科技的時候 +after discovering [tech] = 發現[tech]後 +before discovering [tech] = 在發現[tech]之前 +after adopting [policy] = 在採用[policy]之後 +before adopting [policy] = 在採用[policy]之前 +before founding a Pantheon = 在建立萬神殿之前 +after founding a Pantheon = 在建立萬神殿之後 +if [buildingFilter] is constructed = 如果[buildingFilter]已建造 +with [resource] = 擁有[resource] +without [resource] = 未擁有[resource] +when above [amount] [resource] = 當[resource]高於[amount]時 +when below [amount] [resource] = 當[resource]低於[amount]時 +in cities with a [buildingFilter] = 在具有[buildingFilter]的城市中 +in cities without a [buildingFilter] = 在沒有[buildingFilter]的城市中 +in cities with at least [amount] [populationFilter] = 在該城市至少[amount][populationFilter] +with a garrison = (有軍人駐紮), +for [mapUnitFilter] units = 對於[mapUnitFilter]單位 +for units with [promotion] = 對於擁有[promotion]的單位 +for units without [promotion] = 對於沒有[promotion]的單位 +vs cities = 對城市交戰 +vs [mapUnitFilter] units = 與[mapUnitFilter]對戰 +when fighting units from a Civilization with more Cities than you = 與比你城市多的文明的單位戰鬥時 +when attacking = 當攻擊時 +when defending = 防守時 +when fighting in [tileFilter] tiles = 在[tileFilter]地塊上作戰時 +on foreign continents = 在異國大陸上 +when adjacent to a [mapUnitFilter] unit = 和[mapUnitFilter]單位相鄰時 +when above [amount] HP = 當超過[amount]生命值時 +when below [amount] HP = 當低於[amount]生命值時 +if it hasn't used other actions yet = 如果還沒進行其他動作 +with [amount] to [amount2] neighboring [tileFilter] tiles = 與[amount]到[amount2]相鄰的[tileFilter]地塊 +with [amount] to [amount2] neighboring [tileFilter] [tileFilter2] tiles = 當與[amount]到[amount2][tileFilter][tileFilter2]地塊相鄰時 +in [tileFilter] tiles = 在[tileFilter]地塊上 +in [tileFilter] [tileFilter2] tiles = 在[tileFilter]、[tileFilter2]地塊上 +in tiles without [tileFilter] = 在沒有[tileFilter]的地塊上 +within [amount] tiles of a [tileFilter] = 在[tileFilter]的[amount]格地塊之內 +on water maps = 在海洋地圖 +in [regionType] Regions = 在[regionType]地區 +in all except [regionType] Regions = 在除[regionType]之外的所有宗教中 +Free [baseUnitFilter] appears = 免費的[baseUnitFilter]出現 +[amount] free [baseUnitFilter] units appear = [amount]個免費的[baseUnitFilter]出現 +Free [baseUnitFilter] found in the ruins = 在遺跡中發現了免費的[baseUnitFilter] +Free Social Policy = 免費推行1項社會政策 +[amount] Free Social Policies = 免費獲得[amount]個社會政策 +Empire enters golden age = 帝國進入黃金時代 +Free Great Person = 免費的偉人 +[amount] population [cityFilter] = [cityFilter][amount]人口 +[amount] population in a random city = 於一個隨機的城市增加了[amount]人口 +Free Technology = 獲得1項免費科技 +[amount] Free Technologies = [amount] 免費科技 +[amount] free random researchable Tech(s) from the [era] = 免費獲得在[era]的[amount]個可研究科技 +Reveals the entire map = 顯示整個地圖 +Gain a free [beliefType] belief = 獲得免費的[beliefType]信仰 +Triggers voting for the Diplomatic Victory = 發起外交勝利的投票 +Gain [amount] [stat] = 獲得 [amount] [stat] +Gain [amount]-[amount2] [stat] = 獲得 [amount]-[amount2] [stat] +Gain enough Faith for a Pantheon = 為萬神殿獲得足夠的信仰 +Gain enough Faith for [amount]% of a Great Prophet = 為一個大先知獲得足夠的信仰值的[amount]% +Reveal up to [amount/'all'] [tileFilter] within a [amount] tile radius = 在[amount]格半徑內揭示最多[amount/'all'][tileFilter] +From a randomly chosen tile [amount] tiles away from the ruins, reveal tiles up to [amount2] tiles away with [amount3]% chance = 從距離一個遺跡[amount]格外的隨機地塊開始,以[amount3]%的機率揭示最多[amount2]格地塊 +Triggers the following global alert: [comment] = 觸發全局警報:[comment] +Every major Civilization gains a spy once a civilization enters this era = 任一文明邁入此時代時,每個主要文明都會獲得一個間諜 +Heal this unit by [amount] HP = 為該單位恢復[amount]生命值 +This Unit gains [amount] XP = 該單位獲得了[amount]經驗值 +This Unit upgrades for free including special upgrades = 該單位免費晉升,包含特殊晉升 +This Unit gains the [promotion] promotion = 該單位獲得[promotion]晉升 +Doing so will consume this opportunity to choose a Promotion = 這樣做將消耗這次晉升的機會 +Provides the cheapest [stat] building in your first [amount] cities for free = 前[amount]座城市免費獲得最便宜的[stat]建築 +Provides a [buildingName] in your first [amount] cities for free = 前[amount]座城市免費獲得[buildingName] +upon discovering [tech] = 研究[tech]時 +upon entering the [era] = 進入[era]時 +upon adopting [policy] = 採用[policy]時 +upon declaring war with a major Civilization = 與主要文明宣戰時 +upon declaring friendship = 宣布友誼宣言時 +upon entering a Golden Age = 進入黃金時代時 +upon conquering a city = 征服城市時 +upon founding a city = 建立城市時 +upon discovering a Natural Wonder = 發現自然景觀時 +upon constructing [buildingFilter] = 建造[buildingFilter]時 +upon constructing [buildingFilter] [cityFilter] = [cityFilter]建造[buildingFilter]時 +upon founding a Pantheon = 創立神系時 +upon founding a Religion = 創立宗教時 +upon enhancing a Religion = 強化宗教時 +Hidden after generating a Great Prophet = 在生成大先知後隱藏 + ######### Map Unit Filters ########### Wounded = 受傷 @@ -1781,7 +2146,6 @@ Followers of this Religion = 該宗教的信徒 Coastal = 沿海 River = 河流 Open terrain = 開闊地形 -Rough terrain = 崎嶇地形 Water resource = 水上資源 Foreign Land = 異國領土 Foreign = 異國 @@ -1800,7 +2164,6 @@ Bonus resource = 獎金資源 unimproved = 未經開發 All Road = 道路 -Great Improvement = 偉人設施 ######### Region Types ########### @@ -1830,43 +2193,93 @@ Our influence with City-States has started dropping faster! = 我們對城邦的 all healing effects doubled = 所有生命回復效果加倍 The Spaceship = 宇宙飛船 Maya Long Count calendar cycle = 瑪雅曆日曆週期 +Triggerable = 可被觸發 +Global = 全球 +Nation = 國家 +Era = 紀元 +Tech = 科技 +Policy = 政策 +FounderBelief = 創始人信仰 +FollowerBelief = 信徒信仰 +Building = 建築 +Unit = 單位 +UnitType = 職業 +Promotion = 晉升 +Improvement = 改良設施 +Resource = 資源 +Ruins = 廢墟 +Speed = 速度 +Tutorial = 教學 +CityState = 城邦 +ModOptions = 模租設定 +Conditional = 有條件的 +TriggerCondition = 觸發條件 + + +#################### Lines from spy actions ####################### + +EstablishNetwork = 建立網路 +StealingTech = 偷竊技術 +RiggingElections = 選舉舞弊 +CounterIntelligence = 反間諜 + + +#################### Lines from diplomatic modifiers ####################### + +You declared war on us! = 不知死活的蠢貨!你竟敢向我們宣戰! +Your warmongering ways are unacceptable to us. = 你的窮兵黷武行徑是我們無法容忍的! +You have captured our cities! = 多行不義必自斃!你竟敢佔領我們的城市! +You have declared friendship with our enemies! = 你竟敢對我們的敵人表示友好! +Your so-called 'friendship' is worth nothing. = 你所謂的“友誼”一文不值。 +You have publicly denounced us! = 批判的武器不能代替武器的批判,你對我們的譴責是懦夫行為。 +You have denounced our allies = 對我們盟友的譴責也是對我們的冒犯,請好自為之! +You refused to stop settling cities near us = 你拒絕停止在我們附近建立城市的決定是愚蠢的,好自為之! +You betrayed your promise to not settle cities near us = 你違背了不在我們附近建立城市的承諾,請好自為之。 +Your arrogant demands are in bad taste = 你的傲慢要求不合情理。 +Your use of nuclear weapons is disgusting! = 你使用核武器的行為是令人髮指的! +You have stolen our lands! = 你竊取了我們的土地! +You destroyed City-States that were under our protection! = 你竟敢消滅受我們保護的城邦! +You attacked City-States that were under our protection! = 你竟敢攻擊受我們保護的城邦! +You demanded tribute from City-States that were under our protection! = 你竟敢向受我們保護的城邦索要貢品! +You sided with a City-State over us = 你選擇支持一個城邦而不是我們 +Years of peace have strengthened our relations. = 多年的和平時光讓我們更加珍視彼此的關係。 +Our mutual military struggle brings us closer together. = 並肩對抗共同敵人的戰鬥拉近了我們彼此的距離。 +We applaud your liberation of conquered cities! = 你解放被佔領城市的行為讓我們歡呼雀躍! +We have signed a public declaration of friendship = 我們之間簽署了一份公開的友誼宣言! +You have declared friendship with our allies = 你對我們的盟友表示了友好! +You have denounced our enemies = 敵人的敵人就是朋友,你對我們敵人的譴責是維護公正的仗義執言! +Our open borders have brought us closer together. = 開放邊境協定促進了彼此的了解,讓我們的人民心心相通! +You fulfilled your promise to stop settling cities near us! = 感謝你履行了不在我們附近建立城市的承諾。 +You gave us units! = 你給予了我們單位! + # Requires translation! +We appreciate your gifts = +You returned captured units to us = 你把被俘獲的單位歸還給了我們 #################### Lines from Buildings from Civ V - Vanilla #################### Palace = 宮殿 -Indicates the capital city = 表示首都 Monument = 紀念碑 -Destroyed when the city is captured = 當城市被佔領時會被摧毀 Granary = 糧倉 -[stats] from [tileFilter] tiles [cityFilter] = [cityFilter]的[tileFilter]地塊[stats] Temple of Artemis = 阿爾忒彌斯神廟 'It is not so much for its beauty that the forest makes a claim upon men's hearts, as for that subtle something, that quality of air, that emanation from old trees, that so wonderfully changes and renews a weary spirit.' - Robert Louis Stevenson = 森林之所以能打動人們的心,與其說是它的美麗,不如說是因為它微妙的事物,那種空氣的清新,那種從古樹中散發出來的東西,它如此奇妙地改變和撫慰了疲憊的精神。 ——羅伯特·路易斯·史蒂文森 -[relativeAmount]% [stat] [cityFilter] = [cityFilter][relativeAmount]%[stat] -[relativeAmount]% Production when constructing [baseUnitFilter] units [cityFilter] = [cityFilter]建造[baseUnitFilter]單位時[relativeAmount]%產能 The Great Lighthouse = 大燈塔 'They that go down to the sea in ships, that do business in great waters; these see the works of the Lord, and his wonders in the deep.' - The Bible, Psalms 107:23-24 = “在海上坐船,在大水中經理事務的;他們看見耶和華的作為,並他在深水中的奇事。”——聖經·詩篇 107:23-24 -for [mapUnitFilter] units = 對於[mapUnitFilter]單位 -[amount] Movement = [amount] 移動力 -[amount] Sight = [amount] 視野 Stone Works = 石工坊 -Must not be on [terrainFilter] = 城市不能位於[terrainFilter] Stonehenge = 巨石陣 'Time crumbles things; everything grows old and is forgotten under the power of time' - Aristotle = “時間能粉碎一切;所有事物中將在時流中衰老並被遺忘。”——亞里士多德 Library = 圖書館 -[stats] per [amount] population [cityFilter] = [cityFilter]每[amount]人口[stats] Paper Maker = 造紙坊 The Great Library = 大圖書館 'Libraries are as the shrine where all the relics of the ancient saints, full of true virtue, and all that without delusion or imposture are preserved and reposed.' - Sir Francis Bacon = “圖書館就像是供奉古代聖哲全部遺物的聖壇,充滿了真正的美德,保護著一切非謬誤無偽裝的事物在其中安眠。”——弗朗西斯·培根爵士 -Free Technology = 獲得1項免費科技 Circus = 馬戲團 @@ -1880,33 +2293,22 @@ Walls of Babylon = 巴比倫城牆 The Pyramids = 大金字塔 'O, let not the pains of death which come upon thee enter into my body. I am the god Tem, and I am the foremost part of the sky, and the power which protecteth me is that which is with all the gods forever.' - The Book of the Dead, translated by Sir Ernest Alfred Wallis Budge = “哦,別讓你所受的死亡痛苦進入我的身體。我是創世神阿圖姆,是天界的最高的存在,神力庇護著我和所有其他神靈並直到永遠。” —— “死者之書”,譯者:歐內斯特 · 阿爾弗雷德 · 沃利斯 · 巴格爵士 -[relativeAmount]% tile improvement construction time = 地塊建造時間[relativeAmount]% -[amount] free [baseUnitFilter] units appear = [amount]個免費的[baseUnitFilter]出現 Mausoleum of Halicarnassus = 摩索拉斯陵墓 'The whole earth is the tomb of heroic men and their story is not given only on stone over their clay but abides everywhere without visible symbol woven into the stuff of other men's lives.' - Pericles = “英雄人物是以整個大地作為自己的陵墓的,他們的英名不僅在鑿刻在有形的石碑上,也在千萬世人的心中留下了無形的印記。”——伯里克利 -Provides a sum of gold each time you spend a Great Person = 每次消耗掉一位偉人時可獲得金錢 Barracks = 軍營 -New [baseUnitFilter] units start with [amount] Experience [cityFilter] = [cityFilter]中生產[baseUnitFilter]單位獲得 [amount] 初始經驗值 Krepost = 俄羅斯營壘 -[relativeAmount]% Culture cost of natural border growth [cityFilter] = [cityFilter]中自然擴張文化成本[relativeAmount]% -[relativeAmount]% Gold cost of acquiring tiles [cityFilter] = [cityFilter]中金錢購買地塊所需花費[relativeAmount]% Statue of Zeus = 宙斯神像 'He spoke, the son of Kronos, and nodded his head with the dark brows, and the immortally anointed hair of the great god swept from his divine head, and all Olympos was shaken' - The Iliad = “克羅諾斯之子言罷,彎頸點動濃黑的眉毛,塗著仙液的發綹從眾神之王永生的頭顱上順勢潑瀉,搖撼著巍峨的奧林匹斯山脈。” —— 荷馬:《伊利亞特》 -vs cities = 對城市交戰 -when attacking = 當攻擊時 -[relativeAmount]% Strength = [relativeAmount]%強度 Lighthouse = 燈塔 Stable = 馬廄 Courthouse = 法院 -Remove extra unhappiness from annexed cities = 消除來自被併吞的城市的額外不滿 -Can only be built [cityFilter] = 只能被建造在[cityFilter] Hanging Gardens = 空中花園 'I think that if ever a mortal heard the word of God it would be in a garden at the cool of the day.' - F. Frankfort Moore = “如果一個凡人聽到上帝的話語,我想那天一是在天氣涼爽的花園裡。” —— 弗蘭克 · 法蘭克福特 · 摩爾 @@ -1914,17 +2316,13 @@ Hanging Gardens = 空中花園 Colosseum = 競技場 Circus Maximus = 大競技場 -Cost increases by [amount] per owned city = 每座己方城市使建造所需的產能花費增加[amount] Great Wall = 長城 'The art of war teaches us to rely not on the likelihood of the enemy's not attacking, but rather on the fact that we have made our position unassailable.' - Sun Tzu = “用兵之法,無恃其不來,恃吾有以待也;無恃其不攻,恃吾有所不可攻也。” —— 孫子 -before discovering [tech] = 在發現[tech]之前 -Enemy [mapUnitFilter] units must spend [amount] extra movement points when inside your territory = 敵方[mapUnitFilter]單位在你境內時,需額外花費[amount]移動力 Temple = 寺廟 Burial Tomb = 陵墓 -Doubles Gold given to enemy if city is captured = 如果城市被攻佔,給予敵方的金錢加倍 Mud Pyramid Mosque = 土塔清真寺 @@ -1932,23 +2330,18 @@ National College = 國立研究院 The Oracle = 神諭所 'The ancient Oracle said that I was the wisest of all the Greeks. It is because I alone, of all the Greeks, know that I know nothing' - Socrates = “古先知説我是所有希臘人中最聰明的。因為在所有希臘人中,只有我一個人知道我什麼都不知道” —— 蘇格拉底 -Free Social Policy = 免費推行1項社會政策 National Epic = 民族史詩 -[relativeAmount]% Great Person generation [cityFilter] = [cityFilter]中偉人生成速度[relativeAmount]% Market = 市場 Bazaar = 巴扎 -Provides 1 extra copy of each improved luxury resource near this City = 所在城市每處已開發的奢侈資源額外增加1份 Mint = 鑄幣廠 Aqueduct = 引水渠 -[relativeAmount]% Food is carried over after population increases [cityFilter] = [cityFilter]在人口成長後人口所需食物减少[relativeAmount]% Heroic Epic = 英雄史詩 -All newly-trained [baseUnitFilter] units [cityFilter] receive the [promotion] promotion = [cityFilter]新生成的[baseUnitFilter]單位獲得[promotion]能力 Colossus = 太陽神巨像 'Why man, he doth bestride the narrow world like a colossus, and we petty men walk under his huge legs, and peep about to find ourselves dishonorable graves.' - William Shakespeare, Julius Caesar = “嘿,老兄,他像一個巨人似的跨越這狹隘的世界;我們這些渺小的凡人一個個在他粗大的兩腿上行走,四處張望著,替自己尋找不光榮的墳墓。”——威廉·莎士比亞:《尤利烏斯·凱薩》 @@ -1965,14 +2358,11 @@ Angkor Wat = 吳哥窟 Chichen Itza = 奇琴伊察 'The katun is established at Chichen Itza. The settlement of the Itza shall take place there. The quetzal shall come, the green bird shall come. Ah Kantenal shall come. It is the word of God. The Itza shall come.' - The Books of Chilam Balam = "卡盾 成立於奇琴伊察。伊察人的定居點將在那裡進行。格查爾會來,翡翠鳥會來。啊,坎特納爾會來的。這是上帝的話。伊察會來” —— 奇拉姆 · 巴蘭的書 -[relativeAmount]% Golden Age length = 黃金時代長度[relativeAmount]% National Treasury = 國家金庫 Machu Picchu = 馬丘比丘 'Few romances can ever surpass that of the granite citadel on top of the beetling precipices of Machu Picchu, the crown of Inca Land.' - Hiram Bingham = “幾乎沒有其他浪漫的事能超越印加王國的王冠馬丘比丘陡峭懸崖頂上的花崗岩城堡” —— 海勒姆 · 賓厄姆 -[relativeAmount]% [stat] from Trade Routes = 交易路線可額外獲得[relativeAmount]% [stat] -Must have an owned [tileFilter] within [amount] tiles = 城市[amount]格內的己方地塊必須有[tileFilter] Workshop = 工坊 @@ -1981,7 +2371,6 @@ Longhouse = 長屋 Forge = 鍛造場 Harbor = 港口 -Connects trade routes over water = 通過水路建立貿易路線 University = 大學 @@ -1995,12 +2384,9 @@ Notre Dame = 巴黎聖母院 Castle = 城堡 Mughal Fort = 莫臥兒城塞 -after discovering [tech] = 發現[tech]後 -[stats] [cityFilter] = [cityFilter][stats] Himeji Castle = 姬路城 'Bushido is realized in the presence of death. This means choosing death whenever there is a choice between life and death. There is no other reasoning.' - Yamamoto Tsunetomo = “武士道是在死亡面前實現的。這意味著每當在生死存亡之際,都會選擇死亡,毫不顧忌。” —— 山本常朝 -when fighting in [tileFilter] tiles = 在[tileFilter]地塊上作戰時 Ironworks = 鋼鐵廠 @@ -2019,7 +2405,6 @@ Satrap's Court = 總督府 Forbidden Palace = 紫禁城 'Most of us can, as we choose, make of this world either a palace or a prison' - John Lubbock = “我們中的大多數都能夠自己做出選擇,是把這個世界變成一座宮殿還是一座監獄。”——約翰·魯伯克(英國學者) -[relativeAmount]% Unhappiness from [populationFilter] [cityFilter] = [cityFilter]中[populationFilter]造成的不快樂[relativeAmount]% Theatre = 劇院 @@ -2029,19 +2414,14 @@ Hermitage = 冬宮 Taj Mahal = 泰姬陵 'The Taj Mahal rises above the banks of the river like a solitary tear suspended on the cheek of time.' - Rabindranath Tagore = “泰姬陵豎立在河岸,宛如時間臉頰上一滴孤單的淚水。” —— 羅賓德拉納特 · 泰戈爾 -Empire enters golden age = 帝國進入黃金時代 Porcelain Tower = 大報恩寺塔 'Things always seem fairer when we look back at them, and it is out of that inaccessible tower of the past that Longing leans and beckons.' - James Russell Lowell = “當我們回首往事時,事情總是顯得更公平。過去正如在那座無法到達的塔中,渴望的傾斜並召喚著我們。” —— 詹姆斯 · 拉塞爾 · 洛威爾 -Free [baseUnitFilter] appears = 免費的[baseUnitFilter]出現 -Science gained from research agreements [relativeAmount]% = 從研究協議中獲得的科研點數 [relativeAmount]% Windmill = 風車 -[relativeAmount]% Production when constructing [buildingFilter] buildings [cityFilter] = 當[cityFilter]建造[buildingFilter]時[relativeAmount]%產能 Kremlin = 克里姆林宮 'The Law is a fortress on a hill that armies cannot take or floods wash away.' - The Prophet Muhammed = “法律是山上的堡壘;軍隊無法攻佔,洪水無法沖走。” —— 先知穆罕默德 -[relativeAmount]% City Strength from defensive buildings = [relativeAmount]%來自防禦建築的城市強度 Museum = 博物館 @@ -2054,7 +2434,6 @@ Factory = 工廠 Big Ben = 大笨鐘 'To achieve great things, two things are needed: a plan, and not quite enough time.' - Leonard Bernstein = “想要成就偉大的目標,你需要的是計畫以及不太夠的時間。” —— 倫納德 · 伯恩斯坦 -[stat] cost of purchasing items in cities [relativeAmount]% = 在城市購買建築/單位時的[stat]消耗[relativeAmount]% Military Academy = 軍事學院 @@ -2071,17 +2450,14 @@ Broadcast Tower = 廣播塔 Eiffel Tower = 埃菲爾鐵塔 'We live only to discover beauty, all else is a form of waiting' - Kahlil Gibran = “我们活著只是為了發現美,其他都是等待的一種形式” —— 卡里爾 · 吉伯蘭 -[stats] per [amount] social policies adopted = 每[amount]個已採用的政策[stats] Statue of Liberty = 自由女神像 'Give me your tired, your poor, your huddled masses yearning to breathe free, the wretched refuse of your teeming shore. Send these, the homeless, tempest-tossed to me, I lift my lamp beside the golden door!' - Emma Lazarus = “把你們擁擠土地上的不幸的『人渣』,窮困潦倒而渴望呼吸自由的芸芸眾生,連同那些無家可歸四處漂泊的人們送來,我高舉明燈守候在這金色的大門!” —— 埃瑪 ‧ 拉紮勒斯 -[stats] from every specialist [cityFilter] = [cityFilter]中的每個專業人員[stats] Military Base = 軍事基地 Cristo Redentor = 救世基督像 'Come to me, all who labor and are heavy burdened, and I will give you rest.' - New Testament, Matthew 11:28 = “凡勞苦擔重擔的人,到我這裡來,我必使你們得安息。” —— 《新約》,馬太福音11:28 -[relativeAmount]% Culture cost of adopting new Policies = 新政策的文化花費[relativeAmount]% Research Lab = 研發實驗室 @@ -2094,32 +2470,22 @@ Sydney Opera House = 雪梨歌劇院 'Those who lose dreaming are lost.' - Australian Aboriginal saying = “沒有夢想的人,人生也是迷茫的。” —— 澳大利亞土著谚语 Manhattan Project = 曼哈頓計畫 -Enables nuclear weapon = 允許建造核武器 -Triggers a global alert upon completion = 完成後觸發全局警報 Pentagon = 五角大廈 'In preparing for battle I have always found that plans are useless, but planning is indispensable.' - Dwight D. Eisenhower = “在備戰中我一直發現計劃是無用的,但計劃是必不可少的” —— 德懷特 · D · 艾森豪威爾 -[relativeAmount]% Gold cost of upgrading = [relativeAmount]%升級金錢成本 Solar Plant = 太陽能電廠 -in cities without a [buildingFilter] = 在沒有[buildingFilter]的城市中 -Only available = 只能存在 Nuclear Plant = 核電廠 Apollo Program = 阿波羅計畫 -Enables construction of Spaceship parts = 允許建造太空飛船的零件 Spaceship Factory = 太空飛船工廠 United Nations = 聯合國 'More than ever before in human history, we share a common destiny. We can master it only if we face it together. And that is why we have the United Nations.' - Kofi Annan = “在人類歷史上,我們從未像現在這樣休戚與共。只有共同面對我們才能把握自己的命運。這就是為什麼我們要建立聯合國” —— 科菲 · 安南 -Triggers voting for the Diplomatic Victory = 發起外交勝利的投票 Utopia Project = 烏托邦計劃 -Hidden until [amount] social policy branches have been completed = 隱藏直到[amount]種社會政策分支完成 -Triggers a global alert upon build start = 在建造開始時觸發全局警報 -Triggers a Cultural Victory upon completion = 完成後觸發文化勝利 #################### Lines from CityStateTypes from Civ V - Vanilla #################### @@ -2236,8 +2602,6 @@ Urkesh = 烏爾克什 Awan = 阿旺 Riblah = 裡布拉 Tayma = 泰馬 -Receive free [unit] when you discover [tech] = 研發[tech]科技後獲得免費的[unit] -[greatPerson] is earned [relativeAmount]% faster = [greatPerson]的產生速率+[relativeAmount]% Alexander = 亞歷山大 You are in my way, you must be destroyed. = 果敢無戰不勝,剛毅無征不服。拿起長劍與我一決高下吧! @@ -2290,9 +2654,6 @@ Lamia = 拉彌亞 Nafplion = 納夫普利翁 Apolyton = 阿波利頓 Greece = 希臘 -[relativeAmount]% City-State Influence degradation = 城邦影響力下降速度[relativeAmount]% -City-State Influence recovers at twice the normal rate = 對城邦的影響力恢復速度是正常水準的兩倍 -City-State territory always counts as friendly territory = 城邦領土始終被視為友好領土 Wu Zetian = 武則天 You won't ever be able to bother me again. Go meet Yama. = 朕目之所及,皆為唐土,不沐教化者必成齏粉! @@ -2345,7 +2706,6 @@ Nantong = 南通 Weifang = 濰坊 Xikang = 西康 China = 中華 -Great General provides double combat bonus = 大軍事家提供雙倍戰鬥獎勵 Ramesses II = 拉美西斯二世 You are but a pest on this Earth, prepare to be eliminated! = 小小螻蟻般的可悲文明,去死吧。 @@ -2405,7 +2765,6 @@ Naqada = 奈加代 Semna = 塞姆納 Soleb = 索利蔔 Egypt = 埃及 -[relativeAmount]% Production when constructing [buildingFilter] wonders [cityFilter] = 建造[buildingFilter]奇觀時[cityFilter][relativeAmount]%產能 Elizabeth = 伊莉莎白 By the grace of God, your days are numbered. = 太陽照耀之地,皆應為我王道所禦! @@ -2553,7 +2912,6 @@ Nizhniy Novgorod = 下諾夫哥羅德 Suzdal = 蘇茲達爾 Magnitogorsk = 馬格尼托哥爾斯克 Russia = 俄羅斯 -Double quantity of [resource] produced = [resource]產量加倍 Augustus Caesar = 奧古斯都·愷撒 My treasury contains little and my soldiers are getting impatient... (sigh) ...therefore you must die. = 我的國庫已見底,而我的士兵越來越不耐煩了……(嘆氣)所以……,你必須死。 @@ -2603,7 +2961,6 @@ Augustadorum = 奧古斯塔多倫 Curia = 庫裡亞 Interrama = 英特拉姆 Adria = 亞德里亞 -[relativeAmount]% Production towards any buildings that already exist in the Capital = 所有在首都建成的建築在其他城市建造時[relativeAmount]%產能 Harun al-Rashid = 哈倫·拉希德 The world will be more beautiful without you. Prepare for war. = 哈裡發的天空不允許有兩輪太陽。彎刀所至,皆為吾土。 @@ -2647,7 +3004,6 @@ Kairouan = 凱魯萬 Algiers = 阿爾及爾 Oran = 奧蘭 Arabia = 阿拉伯 -[stats] from each Trade Route = 每條貿易路線[stats] George Washington = 喬治·華盛頓 Your wanton aggression leaves us no choice. Prepare for war! = 強大的國家有一種法律,弱小的國家則有另一種。要麼與我們一樣,要麼選擇毀滅,你接受還是反對? @@ -2759,7 +3115,6 @@ Yamaguchi = 山口 Ota = 大田 Tottori = 鳥取 Japan = 日本 -Damage is ignored when determining unit Strength = 確定單位強度時忽略損壞 Gandhi = 甘地 I have just received a report that large numbers of my troops have crossed your borders. = 我剛剛接到報告...我的部隊已經來到你的領土“做客”了。 @@ -2801,7 +3156,6 @@ Gwalior = 瓜裡奧爾 Jaipur = 齋布林 Karachi = 卡拉奇 India = 印度 -Unhappiness from number of Cities doubled = 城市數量導致的不滿加倍 Otto von Bismarck = 奧托·馮·俾斯麥 I cannot wait until ye grow even mightier. Therefore, prepare for war! = 我無法一直容忍你變得強大,所以,來場戰爭吧! @@ -2868,9 +3222,6 @@ Koblenz = 科布倫茨 Hildesheim = 希爾德斯海姆 Erlangen = 埃爾朗根 Germany = 德意志 -with [amount]% chance = 有[amount]%的機率 -When conquering an encampment, earn [amount] Gold and recruit a Barbarian unit = 從被佔領的蠻族營地中俘虜一個蠻族並獲得[amount]金錢 -[relativeAmount]% maintenance costs = 維護費用[relativeAmount]% Suleiman I = 蘇萊曼一世 Your continued insolence and failure to recognize and preeminence leads us to war. = 你的無能,加上你的愚昧與無知,使我們對你發動戰爭。 @@ -2915,7 +3266,6 @@ Afyonkarahisar = 阿菲永卡拉希薩爾 Bitlis = 比特利斯 Yalova = 亞洛瓦 The Ottomans = 奧斯曼 -When defeating a [mapUnitFilter] unit, earn [amount] Gold and recruit it = 在擊敗[mapUnitFilter]後,可以獲得[amount]金錢並將其俘虜 Sejong = 李裪 Jip-hyun-jun (Hall of Worthies) will no longer tolerate your irksome behavior. We will liberate the citizens under your oppression even with force, and enlighten them! = 議政府無法容忍你令人厭惡的行為,我們將用武力解放你的人民,並給予他們啟發! @@ -2955,7 +3305,6 @@ Sacheon = 泗川 Gimje = 金堤 Anju = 安州 Korea = 朝鮮 -Receive a tech boost when scientific buildings/wonders are built in capital = 每當在首都建成科研建築/奇觀時立刻獲得一次科研點數獎勵 Hiawatha = 海華沙 You are a plague upon Mother Earth! Prepare for battle! = 你是大地母親的禍害!準備戰鬥吧,蠢貨! @@ -3072,7 +3421,6 @@ Paishiyauvada = 帕西亞威達 Patigrbana = 帕瓦格班納 Phrada = 弗拉達 Persia = 波斯 -during a Golden Age = 黃金時代期間 Kamehameha I = 卡美哈梅哈一世 The ancient fire flashing across the sky is what proclaimed that this day would come, though I had foolishly hoped for a different outcome. = 我曾愚蠢的期盼有其他結果,但當大火在天上閃過,這一天將會到來。 @@ -3123,11 +3471,6 @@ Nuguria = 努古裡亞 Pileni = 皮萊尼 Nukumanu = 努庫馬努 Polynesia = 波利尼西亞 -starting from the [era] = 從[era]開始 -Enables embarkation for land units = 陸軍單位擁有船運能力 -Enables [mapUnitFilter] units to enter ocean tiles = 允許[mapUnitFilter]進入海洋區塊 -Normal vision when embarked = 登船時視野正常 -within [amount] tiles of a [tileFilter] = 在[tileFilter]的[amount]格地塊之內 Ramkhamhaeng = 蘭甘亨 You lowly, arrogant fool! I will make you regret of your insolence! = 你這個卑鄙自大的傻瓜!我會讓你後悔你的傲慢! @@ -3168,8 +3511,6 @@ Loci = 婁開 Khon Kaen = 孔敬 Surin = 素輦 Siam = 暹羅 -[relativeAmount]% [stat] from City-States = [relativeAmount]% [stat] 來自城邦 -Military Units gifted from City-States start with [amount] XP = 城邦贈送的軍事單位起始擁有[amount]經驗 Isabella = 伊莎貝拉 God will probably forgive you... but I shall not. Prepare for war. = 上帝可能會原諒你,但我不會。準備戰爭。 @@ -3219,9 +3560,6 @@ Ibiza = 伊維薩島 Las Palmas = 拉斯帕爾馬斯 Tenerife = 特內里費島 Spain = 西班牙 -100 Gold for discovering a Natural Wonder (bonus enhanced to 500 Gold if first to discover it) = 每發現一座自然奇觀+100金錢(若為第一個發現該自然奇觀的文明,獎勵則增加至500金錢) -[stats] for every known Natural Wonder = 每個已知的自然奇觀[stats] -[relativeAmount]% Yield from every [tileFilter/buildingFilter] = [relativeAmount]%來自每個[tileFilter/buildingFilter]的產出 Askia = 阿斯基亞 You are an abomination to heaven and earth, the chief of ignorant savages! You must be destroyed! = 你是天地之恨,無知的野蠻人之首!你必須被毀滅! @@ -3261,8 +3599,6 @@ Dori = 多裡 Bamba = 班巴 Segou = 塞古 Songhai = 桑海 -Receive triple Gold from Barbarian encampments and pillaging Cities = 摧毀蠻族營地及劫掠城市時獲得三倍金錢 -Defense bonus when embarked = 在船運狀態時防禦力強化 Genghis Khan = 孛兒只斤·鐵木真 You stand in the way of my armies. Let us solve this like warriors! = 你擋住了我的軍隊。讓我們像勇士一樣解決這個問題! @@ -3305,7 +3641,6 @@ Har-Ayrag = 哈爾艾拉格 Nalayh = 納來哈 Tes = 泰斯 Mongolia = 蒙古 -+30% Strength when fighting City-State units and cities = 對戰城邦單位或攻擊城邦時+30%戰鬥力 Montezuma I = 蒙特祖瑪一世 Xi-miqa-can! Xi-miqa-can! Xi-miqa-can! (Die, die, die!) = 西米嘎嘎!西米嘎嘎!西米嘎嘎!(顫抖吧,毀滅吧,死亡吧!) @@ -3351,7 +3686,6 @@ Itzapalapa = 伊紮帕拉帕 Ayotzinco = 阿約特津科 Iztapam = 伊斯塔帕 Aztecs = 阿茲特克 -Earn [amount]% of killed [mapUnitFilter] unit's [costOrStrength] as [civWideStat] = 擊殺敵方[mapUnitFilter]單位後可獲得[civWideStat]( ≈ 已击杀单位的[costOrStrength] × [amount]%) Pachacuti = 帕查庫特克 Resistance is futile! You cannot hope to stand against the mighty Incan empire. If you will not surrender immediately, then prepare for war! = 抵抗是徒勞的!你不能指望對抗強大的印加帝國。如果你不馬上投降,那就準備開戰吧! @@ -3399,8 +3733,6 @@ Chucuito = 丘奎托 Choquequirao = 喬克基朗 Inca = 印加 Units ignore terrain costs when moving into any tile with Hills = 單位進入丘陵地塊不消耗額外移動力 -[relativeAmount]% maintenance on road & railroads = 維護所有道路的費用[relativeAmount]% -No Maintenance costs for improvements in [tileFilter] tiles = 在[tileFilter]地塊上的設施無需維護費用 Harald Bluetooth = 藍牙哈拉爾 If I am to be honest, I tire of those pointless charades. Why don't we settle our disputes on the field of battle, like true men? Perhaps the skalds will sing of your valor... or mine! = 坦率地說,我厭倦了那些毫無意義的啞謎。真的男人,解決爭端的唯一方式就是拳頭。也許吟游詩人們會唱誦你的英勇...或者我的! @@ -3460,8 +3792,6 @@ Haderslev = 哈德斯萊烏 Ringsted = 靈斯泰茲 Skrive = 斯克裡夫 Denmark = 丹麥 -[amount] Movement point cost to disembark = 陸軍單位在登陸時消耗[amount]移動力 -No movement cost to pillage = 劫掠不消耗移動力 You leave us no choice. War it must be. = 你讓我們別無選擇。只有戰爭。 Very well, this shall not be forgotten. = 很好,我們絕不會忘記! @@ -3554,7 +3884,6 @@ War lingers in our hearts. Why carry on with a false peace? = 戰爭在我們心 You gormless radger! You'll dine on your own teeth before you set foot in Ireland! = 你這個蠢貨!在你踏上愛爾蘭的土地之前,請先學會用牙齒吃飯! A lonely wind blows through the highlands today. A dirge for Ireland. Can you hear it? = 今天一股寂寞的風吹過高地。愛爾蘭的挽歌,你聽到了嗎? Dublin = 都柏林 -Will not be chosen for new games = 不會被選入新遊戲 You shall stain this land no longer with your vileness! To arms, my countrymen - we ride to war! = 別再用你的罪惡玷污這片土地了!拿起武器,我的同胞們——讓戰爭之輪碾碎一切! Traitorous man! The Celtic peoples will not stand for such wanton abuse and slander - I shall have your head! = 叛徒!凱爾特人不會容忍這種肆無忌憚的辱駡和誹謗——我要砍下你的頭! @@ -3574,20 +3903,13 @@ You will see you have just bitten off more than you can chew. = 你以後將會 This ship may sink, but our spirits will linger. = 這艘船可能會沈默,但我們的精神將永存常在。 Valletta = 瓦萊塔 -Can only heal by pillaging = 只能通過劫掠回復生命 - #################### Lines from Policies from Civ V - Vanilla #################### Aristocracy = 貴族政治 Legalism = 律法統治 -Provides the cheapest [stat] building in your first [amount] cities for free = 前[amount]座城市免費獲得最便宜的[stat]建築 Oligarchy = 寡頭政治 -Units in cities cost no Maintenance = 鎮守城市的單位無需維護費 -with a garrison = (有軍人駐紮), -[relativeAmount]% Strength for cities = [relativeAmount]% 城市強度加成 Landed Elite = 縉紳階層 -[relativeAmount]% growth [cityFilter] = [cityFilter][relativeAmount]%人口成長 Monarchy = 君主政體 Tradition Complete = 傳統政策完善 Tradition = 傳統 @@ -3596,49 +3918,32 @@ Collective Rule = 集體統治 Citizenship = 公民制度 Republic = 共和政體 Representation = 代議制度 -Each city founded increases culture cost of policies [relativeAmount]% less than normal = 新建城市導致推行政策所需文化成本的增幅低於正常值[relativeAmount]% Meritocracy = 精英政治 Liberty Complete = 自由政策完善 -Free Great Person = 免費的偉人 Liberty = 自由 Warrior Code = 尚武精神 Discipline = 軍事紀律 -when adjacent to a [mapUnitFilter] unit = 和[mapUnitFilter]單位相鄰時 Military Tradition = 軍事傳統 -[relativeAmount]% XP gained from combat = 從戰鬥中獲得 [relativeAmount]% 經驗值 Military Caste = 軍人階層 Professional Army = 職業軍隊 Honor Complete = 榮譽政策完善 Honor = 榮譽 -vs [mapUnitFilter] units = 與[mapUnitFilter]對戰 -Notified of new Barbarian encampments = 通知新的蠻族營地 Organized Religion = 教會組織 Mandate Of Heaven = 天命觀念 -[relativeAmount]% of excess happiness converted to [stat] = [relativeAmount]%富餘的快樂轉化為[stat] Theocracy = 神權政治 -[relativeAmount]% [stat] from every [tileFilter/buildingFilter] = 每個來自[tileFilter/buildingFilter]的[stat][relativeAmount]% Reformation = 宗教改革 Free Religion = 信仰自由 Piety Complete = 虔信政策完善 Piety = 虔信 -before adopting [policy] = 在採用[policy]之前 Philantropy = 博愛主義 -Gifts of Gold to City-States generate [relativeAmount]% more Influence = 贈送城邦金錢所提升的影響力+[relativeAmount]% Aesthetics = 審美學 -Resting point for Influence with City-States is increased by [amount] = 對所有城邦影響力的基礎值+[amount] Scholasticism = 經院哲學 -Allied City-States provide [stat] equal to [relativeAmount]% of what they produce for themselves = 締結同盟的城邦提供自身[stat]的[relativeAmount]% Cultural Diplomacy = 文化外交 -[relativeAmount]% resources gifted by City-States = [relativeAmount]%來自城邦提供的資源 -[relativeAmount]% Happiness from luxury resources gifted by City-States = 來自城邦的奢侈品[relativeAmount]%快樂值 Educated Elite = 受過教育的精英 -Allied City-States will occasionally gift Great People = 盟軍城邦偶爾會贈禮給偉人 Patronage Complete = 贊助政策完善 -Influence of all other civilizations with all city-states degrades [relativeAmount]% faster = 其他文明對城邦的影響力下降速度+[relativeAmount]% -Triggers the following global alert: [comment] = 觸發全局警報:[comment] Patronage = 贊助 Naval Tradition = 海軍傳統 @@ -3646,7 +3951,6 @@ Trade Unions = 聯合公會 Merchant Navy = 商船隊 Mercantilism = 重商主義 Protectionism = 貿易保護 -[amount] Happiness from each type of luxury resource = 每種奢侈品資源的快樂值提高 [amount] Commerce Complete = 商業政策完善 Commerce = 商業 @@ -3654,42 +3958,30 @@ Secularism = 世俗主義 Humanism = 人文主義 Free Thought = 思想自由 Sovereignty = 主權在民 -while the empire is happy = 當帝國很高興時 -[relativeAmount]% [stat] = [relativeAmount]% [stat] Scientific Revolution = 科技革命 -[amount] Free Technologies = [amount] 免費科技 Rationalism Complete = 理性政策完善 -[stats] from all [buildingFilter] buildings = 所有[buildingFilter]建築[stats] Rationalism = 理性 Constitution = 憲政主義 Universal Suffrage = 普選制度 -when defending = 防守時 Civil Society = 公民社會 -[relativeAmount]% Food consumption by specialists [cityFilter] = 來自[cityFilter]的專業人員食物消耗[relativeAmount]% Free Speech = 言論自由 -[amount] units cost no maintenance = [amount]單位無需維護費 Democracy = 民主主義 Freedom Complete = 民主政策完善 Freedom = 民主 Populism = 民粹主義 Militarism = 軍國主義 -[stat] cost of purchasing [baseUnitFilter] units [relativeAmount]% = [baseUnitFilter]單位的[stat]花費[relativeAmount]% Fascism = 法西斯 -Quantity of strategic resources produced by the empire +[relativeAmount]% = 戰略資源產出+[relativeAmount]% Police State = 員警國家 Total War = 全面戰爭 Autocracy Complete = 獨裁政策完善 -for [amount] turns = 需要[amount]回合 Autocracy = 獨裁 United Front = 統一戰線 -Militaristic City-States grant units [amount] times as fast when you are at war with a common nation = 當你與一個普通國家交戰時,軍國主義城邦給予單位 [amount] 倍的速度 Planned Economy = 計劃經濟 Nationalism = 民族主義 Socialism = 社會主義 -[relativeAmount]% maintenance cost for buildings [cityFilter] = [cityFilter][relativeAmount]%維護建築費用 Communism = 共產主義 Order Complete = 秩序政策完善 Order = 秩序 @@ -3794,7 +4086,6 @@ Engineer = 大工程師 'Where tillage begins, other arts follow. The farmers therefore are the founders of human civilization.' - Daniel Webster = “只要人們開始耕作,其他藝術將隨之而生。因此農夫是人類文明的奠基者。”——丹尼爾·韋伯斯特(美國政治家) Agriculture = 農業 -Starting tech = 初始科技 'Shall the clay say to him that fashioneth it, what makest thou?' - Bible Isaiah 45:9 = “泥土豈可對摶弄他的說:你做什麼呢?”——聖經·以賽亞書 45:9 Pottery = 制陶 @@ -3811,7 +4102,6 @@ Sailing = 帆船 Calendar = 曆法 'He who destroys a good book kills reason itself.' - John Milton = “毀禁一本好書就是殺死理性本身。”——彌爾頓 Writing = 文字 -Enables Open Borders agreements = 允許簽訂開放邊境協定 'Even brute beasts and wandering birds do not fall into the same traps or nets twice.' - Saint Jerome = “即便是兇殘的野獸和愚笨的小鳥也不會落入相同的陷阱或羅網兩次。”——聖哲羅姆(古羅馬學者) Trapping = 捕獵 'Wisdom and virtue are like the two wheels of a cart.' - Japanese proverb = “智慧和美德就像是一輛手推車的兩個輪子。”——日本俗語 @@ -3825,7 +4115,6 @@ Bronze Working = 青銅器 Optics = 光學 'There is only one good, knowledge, and one evil, ignorance.' - Socrates = “世上只有一種善,那就是知識,也只有一種惡,那就是無知。”——蘇格拉底 Philosophy = 哲學 -Enables Research agreements = 允許簽訂科研協定 'A Horse! A Horse! My kingdom for a horse!' - Shakespeare (Richard III) = “用我的王國換一匹馬!”���—威廉·莎士比亞:《理查三世》 Horseback Riding = 騎術 'Mathematics is the gate and key to the sciences.' - Roger Bacon = “數學是通向科學世界的大門鑰匙。”——羅傑·培根(中世紀英國科學家) @@ -3841,10 +4130,8 @@ Theology = 神學 Civil Service = 文官制度 'Better is bread with a happy heart than wealth with vexation.' - Amenemope = “快樂的溫飽勝過煩惱的富裕。”——阿蒙尼莫普(古埃及學者) Currency = 貨幣制度 -Enables conversion of city production to [civWideStat] = 功能解鎖:能將城市中的產能轉化為[civWideStat] 'Instrumental or mechanical science is the noblest and, above all others, the most useful.' - Leonardo da Vinci = “研究工具或機械的學問是最崇高的,也是所有學問當中最有用的。”——列奧納多·達·芬奇 Engineering = 工程學 -Roads connect tiles across rivers = 道(鐵)路可跨河建造 'When pieces of bronze or gold or iron break, the metal-smith welds them together again in the fire, and the bond is established.' - Sri Guru Granth Sahib = “當整塊的青銅、黃金或黑鐵碎裂時,工匠們會用火重新熔鑄,讓它們再次結為一體。”——錫克教聖典《格蘭斯·沙希伯》 Metal Casting = 金屬鑄造 @@ -3856,7 +4143,6 @@ Education = 教育學 Chivalry = 騎士制度 'The press is the best instrument for enlightening the mind of man, and improving him as a rational, moral and social being.' - Thomas Jefferson = “印刷機是啟蒙人心的最好工具,能將人提升為有理性有道德的社會人。”——湯瑪斯·傑弗遜 Machinery = 機械 -Improves movement speed on roads = 提高道路上的移動速度 'Measure what is measurable, and make measurable what is not so.' - Galileo Galilei = “測量一切可測之物,並把不可測的變為可測。”——伽利略 Physics = 物理學 'John Henry said to his Captain, / 'A man ain't nothin' but a man, / And before I'll let your steam drill beat me down, / I'll die with the hammer in my hand.'' - Anonymous: The Ballad of John Henry, the Steel-Drivin' Man = 他向隊長立誓言:“硬漢雖說只是人,若要氣鑽勝過我,除非我死把錘扔。”——佚名:鋼鐵漢子約翰·亨利之歌(美國民謠) @@ -3948,7 +4234,6 @@ Globalization = 全球化 Robotics = 機器人學 'Now, somehow, in some new way, the sky seemed almost alien.' - Lyndon B. Johnson = “現在,不知怎的,通過某種新的手段,天空好像都被別國所佔據了。”——林登·貝恩斯·詹森 Satellites = 人造衛星 -Reveals the entire map = 顯示整個地圖 'Be extremely subtle, even to the point of formlessness, be extremely mysterious, even to the point of soundlessness. Thereby you can be the director of the opponent's fate.' - Sun Tzu = “微乎微乎,至于無形;神乎神乎,至于無聲,故能為敵之司命。”——孫子 Stealth = 隱形技術 'Our scientific power has outrun our spiritual power, we have guided missiles and misguided men.' – Martin Luther King Jr. = “我們的科學力量超越我們的精神力量。我們有受指導的導彈和不受指導的人。”——馬丁·路德·金 @@ -3965,7 +4250,6 @@ Nanotechnology = 納米技術 'I think we agree, the past is over.' - George W. Bush = “我想我們都同意:過去已經結束了。”——喬治·沃克·布希 Future Tech = 未來科技 Who knows what the future holds? = 誰知道未來會怎樣? -Can be continually researched = 可以持續研究 #################### Lines from Terrains from Civ V - Vanilla #################### @@ -3983,34 +4267,24 @@ Tundra = 凍土 Desert = 沙漠 Lakes = 湖泊 -Fresh water = 淡水 Mountain = 山脈 -Has an elevation of [amount] for visibility calculations = 視野範圍按高度[amount]計算 -Units ending their turn on this terrain take [amount] damage = 單位在此地形結束回合時將受到[amount]傷害 Snow = 雪原 Hill = 丘陵 -[amount] Strength for cities built on this terrain = 在此地形上建造的城市+[amount]強度 Forest = 森林 -Provides a one-time Production bonus to the closest city when cut down = 砍伐時為最近的城市提供一次性產能獎勵 -Blocks line-of-sight from tiles at same elevation = 可阻擋來自同高度地塊的視線 -[amount]% Chance to be destroyed by nukes = [amount]%機率被核武器摧毁 A Camp can be built here without cutting it down = 可以在此建造一個營地而無需砍掉它 Jungle = 叢林 Marsh = 沼澤 -Rare feature = 稀有地貌 Only Polders can be built here = 這裡只能建造圩田 Fallout = 核輻射 -Nullifies all other stats this tile provides = 使地塊的所有產出加成無效化 Oasis = 綠洲 -Only [improvementFilter] improvements may be built on this tile = 只有[improvementFilter]可以在此地塊上被建造 Flood plains = 沖積平原 @@ -4023,11 +4297,8 @@ Great Barrier Reef = 大堡礁 Old Faithful = 老忠實間歇泉 El Dorado = 黃金國 -Grants 500 Gold to the first civilization to discover it = 第一個發現此自然奇觀的文明獲得500金錢 Fountain of Youth = 青春之泉 -Grants [promotion] ([comment]) to adjacent [mapUnitFilter] units for the rest of the game = 向相鄰的[mapUnitFilter]單位給予[promotion]([comment]) -Tile provides yield without assigned population = 地塊提供產量無需指定人口 Grand Mesa = 大平頂山 @@ -4045,18 +4316,14 @@ Barringer Crater = 巴林傑隕石坑 #################### Lines from TileImprovements from Civ V - Vanilla #################### Farm = 農場 -Can also be built on tiles adjacent to fresh water = 也能建造在毗鄰淡水的地塊 -[stats] from [tileFilter] tiles = 來自[tileFilter]地塊的[stats] Lumber mill = 鋸木場 -[stats] = [stats] Mine = 礦井 Trading post = 貿易站 Camp = 獵場 -Can only be built to improve a resource = 只能建造在可獲得的資源上 Oil well = 油井 @@ -4071,11 +4338,8 @@ Quarry = 採石場 Fishing Boats = 漁船 Fort = 堡壘 -Can be built outside your borders = 可在境外建造 -Gives a defensive bonus of [relativeAmount]% = 提供[relativeAmount]%防禦力加成 Road = 道路 -Costs [amount] [stat] per turn when in your territory = 建造在領土內時每回合花費[amount][stat] Reduces movement cost to ½ if the other tile also has a Road or Railroad = 在公路或鐵路的地塊移動時,移動消耗變成 ½ Reduces movement cost to ⅓ with Machinery = 研發 '機械' 科技後,移動花費變為 ⅓ Requires Engineering to bridge rivers = 需要科技 '工程學',以跨河造橋 @@ -4099,11 +4363,9 @@ Remove Railroad = 拆除鐵路 Cancel improvement order = 取消建造設施 Repair = 修復 -Unbuildable = 不可訓練單位 Repairs a pillaged Improvement or Route = 修復被劫掠的地塊設施或道路 Academy = 學院 -Removes removable features when built = 建造時刪除可移動功能 Landmark = 風景地標 @@ -4114,24 +4376,17 @@ Customs house = 海關 Holy site = 聖地 Citadel = 軍事要塞 -Adjacent enemy units ending their turn take [amount] damage = 鄰近的敵方單位回合結束後,受到[amount]傷害 -Can be built just outside your borders = 可建造在與己方地塊相鄰的非己方地塊上 -Constructing it will take over the tiles around it and assign them to your closest city = 建造後可接管周圍的地塊,並將這些地塊分配到你最近的城市 Moai = 摩艾石像群 Terrace farm = 梯田 Ancient ruins = 遠古遺跡 -Unpillagable = 不可掠奪的 -Provides a random bonus when entered = 當進入時提供隨機獎勵 City ruins = 城市廢墟 -Will be replaced by automated workers = 會被自動工作的工人清除掉 A bleak reminder of the destruction wreaked by War = 戰爭之果的凄凉警示 City center = 城市中心 -Irremovable = 不可移動 Marks the center of a city = 標誌著一個城市的中心 Appearance changes with the technological era of the owning civilization = 外觀會隨著擁有者文明的科技時代進步而變化 @@ -4156,14 +4411,12 @@ Stone = 花崗石 Fish = 魚群 Horses = 馬 -Guaranteed with Strategic Balance resource option = 開啟新遊戲時,在資源設置選項中,若選擇"戰略平衡"選項,則該資源一定會出現 Iron = 鐵 Coal = 煤 Oil = 石油 -Deposits in [tileFilter] tiles always provide [amount] resources = [tileFilter]地塊始終提供[amount]資源 Aluminum = 鋁 @@ -4200,7 +4453,6 @@ Whales = 鯨魚 Pearls = 珍珠 Jewelry = 珠寶 -Can only be created by Mercantile City-States = 只能由商業城邦生產 Porcelain = 瓷器 @@ -4216,8 +4468,6 @@ Melee Water = 水上近戰 Ranged Water = 水上遠程 Submarine = 潛艇 Heal Instantly = 浴火重生 -Heal this unit by [amount] HP = 為該單位恢復[amount]生命值 -Doing so will consume this opportunity to choose a Promotion = 這樣做將消耗這次晉升的機會 Accuracy I = 精准I級 @@ -4234,10 +4484,8 @@ Barrage III = 彈幕III級 Volley = 齊射能力 Extended Range = 射程拓展 -[amount] Range = [amount]射程 Indirect Fire = 間瞄射擊 -Ranged attacks may be performed over obstacles = 越過障礙進行遠端攻擊 Shock I = 衝擊I級 @@ -4260,21 +4508,14 @@ Formation I = 列陣I級 Formation II = 列陣II級 Blitz = 閃擊戰術 -[amount] additional attacks per turn = [amount]每回合額外攻擊次數 Woodsman = 林地幽靈 -Double movement in [terrainFilter] = 在[terrainFilter]中擁有雙倍移動力 Amphibious = 兩栖的 -Eliminates combat penalty for attacking over a river = 消除跨河攻擊懲罰 -Eliminates combat penalty for attacking across a coast = 消除跨海攻擊懲罰 Medic = 治療I級 -All adjacent units heal [amount] HP when healing = 所有鄰近單位在治療時治療[amount]生命值 Medic II = 治療II級 -in [tileFilter] tiles = 在[tileFilter]地塊上 -[amount] HP when healing = [amount]治癒時恢復的生命值 Scouting I = 偵察I級 @@ -4287,8 +4528,6 @@ Survivalism I = 生存 I 級 Survivalism II = 生存 II 級 Survivalism III = 生存 III 級 -Unit will heal every turn, even if it performs an action = 每回合回復生命值(包括執行指令後) -May withdraw before melee ([amount]%) = 遭受近戰攻擊時有機率撤退([amount]%) Boarding Party I = 接舷I級 @@ -4297,7 +4536,6 @@ Boarding Party II = 接舷II級 Boarding Party III = 接舷III級 Coastal Raider I = 海掠I級 -Earn [amount]% of the damage done to [combatantFilter] units as [civWideStat] = 對[combatantFilter]造成傷害時,[amount]%傷害轉化為[civWideStat] Coastal Raider II = 海掠II級 @@ -4325,14 +4563,12 @@ Armor Plating II = 船體裝甲II級 Armor Plating III = 船體裝甲III級 Flight Deck I = 飛行甲板I級 -Can carry [amount] extra [mapUnitFilter] units = 可以攜帶[amount]額外[mapUnitFilter]個單位 Flight Deck II = 飛行甲板II級 Flight Deck III = 飛行甲板III級 Supply = 補給 -May heal outside of friendly territory = 可以在友好領土之外治愈 Bomber = 轟炸機 Siege I = 攻堅I級 @@ -4342,25 +4578,20 @@ Siege II = 攻堅II級 Siege III = 攻堅III級 Evasion = 規避能力 -Damage taken from interception reduced by [relativeAmount]% = 攔截造成的傷害減少[relativeAmount]% Fighter = 戰鬥機 Interception I = 攔截I級 -[relativeAmount]% Damage when intercepting = [relativeAmount]%攔截傷害 Interception II = 攔截II級 Interception III = 攔截III級 -[relativeAmount]% Strength when performing Air Sweep = 執行空中掃蕩時[relativeAmount]%強度 - Air Targeting I = 空中瞄準 I Air Targeting II = 空中瞄準 II Sortie = 連續出擊 -[amount] extra interceptions may be made per turn = 單每回內合獲得額外的[amount]攔截次數 Operational Range = 航程拓展 @@ -4406,25 +4637,19 @@ Great Generals II = 統帥II級 Quick Study = 快速學習 Haka War Dance = 哈卡戰舞 -[relativeAmount]% Strength for enemy [combatantFilter] units in adjacent [tileFilter] tiles = 在[tileFilter]地塊上的鄰近敵方[combatantFilter]單位[relativeAmount]%強度 Rejuvenation = 返老還童 -All healing effects doubled = 所有生命回復效果加倍 Slinger Withdraw = 拋石手撤退 Ignore terrain cost = 忽略地形成本 -Ignores terrain cost = 所有地形都只消耗1移動力 Pictish Courage = 血氣之勇 Home Sweet Home = 甜蜜之家 -[relativeAmount]% Strength decreasing with distance from the capital = [relativeAmount]%強度,但會隨著與首都的距離增加而遞減 [unit] ability = [unit]能力 -Heals [amount] damage if it kills a unit = 消滅敵方單位後回復[amount]生命值 - #################### Lines from UnitTypes from Civ V - Vanilla #################### @@ -4432,23 +4657,12 @@ Heals [amount] damage if it kills a unit = 消滅敵方單位後回復[amount] Civilian Water = 飲用水 -Can enter ice tiles = 可進入冰區 -Invisible to non-adjacent units = 對非相鄰單位不可見 -Can see invisible [mapUnitFilter] units = 能發現不可見的[mapUnitFilter]單位 - - Aircraft = 航空器 -Can see over obstacles = 障礙物不會影響視野 -Can perform Air Sweep = 可以進行空中掃蕩 Atomic Bomber = 原子彈轟炸機 Missile = 導彈單位 -Self-destructs when attacking = 攻擊時自我摧毀 -Cannot be intercepted = 無法攔截 - -Can pass through impassable tiles = 可以穿過無法通行的地塊 Armor = 裝甲 @@ -4468,13 +4682,6 @@ AtomicBomber = 原子彈轟炸機 #################### Lines from Units from Civ V - Vanilla #################### -Can build [improvementFilter/terrainFilter] improvements on tiles = 可在地塊上建造[improvementFilter/terrainFilter] - -Founds a new city = 建立新城市 -Excess Food converted to Production when under construction = 訓練過程中富餘的食物將轉化為產能 -Requires at least [amount] population = 至少需要[amount]人口 - -May upgrade to [baseUnitFilter] through ruins-like effects = 可通過類似廢墟的效果升級為[baseUnitFilter] This is your basic, club-swinging fighter. = 這是你的起始戰鬥單位 @@ -4493,17 +4700,12 @@ Slinger = 投石手 Skirmisher = 散兵 Work Boats = 工船 -Cannot enter ocean tiles = 不能進入海洋地塊 -May create improvements on water resources = 可在水上資源建造設施(工船將被消耗掉) -Uncapturable = 不可捕獲 Trireme = 三列槳戰船 Galley = 槳帆船 Chariot Archer = 戰車射手 -No defensive terrain bonus = 無地形防禦力加成 -Rough terrain penalty = 崎嶇地形懲罰 War Chariot = 埃及戰車 @@ -4517,12 +4719,10 @@ Persian Immortal = 波斯長生軍 Marauder = 掠奪者 Horseman = 騎手 -Can move after attacking = 攻擊後可移動 Companion Cavalry = 馬其頓禁衛騎兵 Catapult = 投石車 -Must set up to ranged attack = 必須架設才能遠端攻擊 Ballista = 羅馬弩炮 @@ -4534,14 +4734,12 @@ Mohawk Warrior = 莫霍克戰士 Landsknecht = 德意志雇傭兵 -Can move immediately once bought = 購買後可立即移動 Knight = 騎士 Camel Archer = 駱駝騎射手 Conquistador = 西班牙征服者 -on foreign continents = 在異國大陸上 Naresuan's Elephant = 納黎萱戰象 @@ -4599,16 +4797,11 @@ Ironclad = 鐵甲艦 Artillery = 火炮 -Can only attack [tileFilter] tiles = 只能攻擊[tileFilter]地塊 Foreign Legion = 外籍軍團 -[relativeAmount]% chance to intercept air attacks = [relativeAmount]%幾率攔截來襲的敵軍飛機 - Carrier = 航空母艦 -Cannot attack = 無法攻擊 -Can carry [amount] [mapUnitFilter] units = 可裝載[amount]個[mapUnitFilter]單位 Battleship = 戰列艦 @@ -4622,7 +4815,6 @@ Zero = 零式戰鬥機 B17 = B-17“空中堡壘” Paratrooper = 傘兵 -May Paradrop up to [amount] tiles from inside friendly territory = 可空降到離友好領土[amount]格的位置 Tank = 坦克 @@ -4631,9 +4823,6 @@ Panzer = “虎II”坦克 Anti-Tank Gun = 反坦克炮 Atomic Bomb = 原子彈 -Nuclear weapon of Strength [amount] = 核武威力[amount] -if [buildingFilter] is constructed = 如果[buildingFilter]已建造 -Blast radius [amount] = 爆炸半徑 [amount] Rocket Artillery = 火箭炮 @@ -4644,9 +4833,6 @@ Guided Missile = 導彈 Nuclear Missile = 核導彈 Helicopter Gunship = 武裝直昇機 -All tiles cost 1 movement = 所有地塊消耗1移動力 -Ignores Zone of Control = 忽略該區域的控制權 -Unable to capture cities = 不能佔領城市 Nuclear Submarine = 核潛艇 @@ -4661,48 +4847,26 @@ Jet Fighter = 噴氣式戰鬥機 Giant Death Robot = 末日機甲 Stealth Bomber = 隱形轟炸機 -Cannot be carried by [mapUnitFilter] units = [mapUnitFilter]單位無法裝載 Great Artist = 大藝術家 -Can start an [amount]-turn golden age = 可以開啟[amount]回合黃金時代 -Can construct [improvementName] = 能建造[improvementName] -Great Person - [comment] = 偉人 - [comment] Great Scientist = 大科學家 -Can hurry technology research = 可以加速科技研究 Great Merchant = 大商業家 -Can undertake a trade mission with City-State, giving a large sum of gold and [amount] Influence = 可以拓展與城邦的貿易,獲得大筆金錢和[amount]影響力 Great Engineer = 大工程師 -Can speed up construction of a building = 可以加快建築的建設 Great Prophet = 大先知 -if it hasn't used other actions yet = 如果還沒進行其他動作 -Can [action] [amount] times = 總共可以[action][amount]次 -Removes other religions when spreading religion = 傳播宗教時會清除其他宗教 -May found a religion = 可以建立宗教 -May enhance a religion = 可以強化宗教 -May enter foreign tiles without open borders = 不需他國開放邊境便可進入 -Religious Unit = 宗教單位 -Takes your religion over the one in their birth city = 將你的宗教凌駕於他们城市的宗教之上 Great General = 大軍事家 -[relativeAmount]% Strength bonus for [mapUnitFilter] units within [amount] tiles = 周遭[amount]地塊內給予[mapUnitFilter][relativeAmount]%額外強度 Khan = 汗 Missionary = 傳教士 -May enter foreign tiles without open borders, but loses [amount] religious strength each turn it ends there = 不需他國開放邊境,即可進入異國領土。但每回合會失去[amount]信仰值 -Can be purchased with [stat] [cityFilter] = 可以在[cityFilter]使用[stat]購買 Inquisitor = 審判官 -Prevents spreading of religion to the city it is next to = 防止宗教傳播到鄰近的城市 SS Booster = 飛船推進器 -Spaceship part = 太空飛船的零件 -Can be added to [comment] in the Capital = 可以加進位在首都的[comment] -Limited to [amount] per Civilization = 每個文明限[amount] SS Cockpit = 飛船駕駛艙 @@ -4737,24 +4901,20 @@ Have highest score after max turns = 到達回合上限後,最高得分者獲 Ancestor Worship = 祖先崇拜 Dance of the Aurora = 極光之舞 -[stats] from [tileFilter] tiles without [tileFilter2] [cityFilter] = 除[tileFilter2]地塊,[cityFilter][tileFilter]地塊 [stats] Desert Folklore = 沙漠民俗 Faith Healers = 信心療法 -[mapUnitFilter] Units adjacent to this city heal [amount] HP per turn when healing = [mapUnitFilter]在鄰近城市的單位,每回合恢復[amount]生命值 Fertility Rites = 豐收儀式 God of Craftsman = 工匠之神 -in cities with at least [amount] [populationFilter] = 在該城市至少[amount][populationFilter] God of the Open Sky = 天神 God of the Sea = 海神 God of War = 戰神 -Earn [amount]% of [mapUnitFilter] unit's [costOrStrength] as [civWideStat] when killed within 4 tiles of a city following this religion = 若[mapUnitFilter]單位在信仰該宗教的城市中 4 地塊范围内被擊殺時,獲得 [amount]%該單位的[costOrStrength]並轉化為[civWideStat] Goddess of Festivals = 節慶女神 @@ -4779,7 +4939,6 @@ Religious Settlements = 宗教聚居地 Sacred Path = 神聖之路 Sacred Waters = 聖水 -[stats] in cities on [terrainFilter] tiles = 在城市的[terrainFilter]地塊[stats] Stone Circles = 環狀列石 @@ -4787,7 +4946,6 @@ Follower = 信徒 Asceticism = 苦行 Cathedrals = 大教堂 -May buy [buildingFilter] buildings with [stat] [cityFilter] = 可以[cityFilter]使用[stat]購買[buildingFilter]建築 Choral Music = 合唱音樂 @@ -4798,13 +4956,10 @@ Feed the World = 哺育世界 Guruship = 古魯導師 Holy Warriors = 聖鬥士 -before the [era] = 在[era]之前 -May buy [baseUnitFilter] units with [stat] for [amount] times their normal Production cost = 可以用生產成本[amount]倍的[stat]購買[baseUnitFilter]單位 Liturgical Drama = 禮拜式戲劇 Monasteries = 修道院 -May buy [buildingFilter] buildings for [amount] [stat] [cityFilter] = [cityFilter]可以用[amount] [stat]購買[buildingFilter]建築 Mosques = 清真寺 @@ -4817,28 +4972,21 @@ Religious Art = 宗教藝術 Religious Center = 宗教中心 Religious Community = 宗教團體 -[relativeAmount]% [stat] from every follower, up to [relativeAmount2]% = 對於每位信徒 [relativeAmount]% [stat],增長到 [relativeAmount2]% Swords into Ploughshares = 化劍為犁 -when not at war = 不打仗的時候 Founder = 創始人 Ceremonial Burial = 葬禮儀式 -[stats] for each global city following this religion = 每個信教城市[stats] Church Property = 教會財富 Initiation Rites = 入會儀式 -[stats] when a city adopts this religion for the first time (modified by game speed) = 每個城市第一次皈依該宗教時[stats](受遊戲速度影響) Interfaith Dialogue = 宗教間對話 -When spreading religion to a city, gain [amount] times the amount of followers of other religions as [stat] = 傳教士將該宗教傳至有其他宗教的城市時,獲得等同于其他宗教信徒數量的[amount]倍[stat] Papal Primacy = 教皇權威 -Resting point for Influence with City-States following this religion [amount] = 對皈依該宗教的城邦[amount]影響力 Peace Loving = 愛好和平 -[stats] from every [amount] global followers [cityFilter] = [cityFilter]中每[amount]個信徒帶來[stats] Pilgrimage = 朝聖 @@ -4852,23 +5000,18 @@ Defender of the Faith = 信仰捍衛者 Holy Order = 聖騎士團 Itinerant Preachers = 巡迴傳道人 -Religion naturally spreads to cities [amount] tiles away = 宗教自然傳播範圍增加[amount]地塊 Just War = 正義戰爭 Messiah = 彌賽亞 -[relativeAmount]% Spread Religion Strength = [relativeAmount]%宗教傳播強度 -[relativeAmount]% Faith cost of generating Great Prophet equivalents = [relativeAmount]%獲得大先知所需的信仰 Missionary Zeal = 傳教熱忱 Religious Texts = 宗教典籍 -[relativeAmount]% Natural religion spread [cityFilter] = [cityFilter]宗教自然傳播[relativeAmount]% Religious Unity = 宗教團結 Reliquary = 聖物箱 -[stats] whenever a Great Person is expended = 每當一個偉人被消耗時[stats] #################### Lines from Buildings from Civ V - Gods & Kings #################### @@ -4895,7 +5038,6 @@ Petra = 佩特拉 Great Mosque of Djenne = 傑內大清真寺 'With the magnificence of eternity before us, let time, with all its fluctuations, dwindle into its own littleness.' - Thomas Chalmers = “直面永恆的崇高吧,讓所有沈浮於時間的一切,湮滅在它自身的渺小之中。” -[baseUnitFilter] units built [cityFilter] can [action] [amount] extra times = [cityFilter]建造的單位[baseUnitFilter]能額外[action][amount]次 Grand Temple = 聖殿 @@ -4923,10 +5065,8 @@ Recycling Center = 回收中心 CN Tower = 加拿大國家電視塔 'Nothing travels faster than light with the possible exception of bad news, which obeys its own special rules.' - Douglas Adams = “除了壞消息之外,沒有什麼比光速更快的了,壞消息遵循自己的特殊規則。” —— 道格拉斯 · 亞當斯 -[amount] population [cityFilter] = [cityFilter][amount]人口 Bomb Shelter = 防空洞 -Population loss from nuclear attacks [relativeAmount]% [cityFilter] = [cityFilter]因核武造成的人口損失[relativeAmount]% Hubble Space Telescope = 哈柏太空望遠鏡 'The wonder is, not that the field of stars is so vast, but that man has measured it.' - Anatole France = “奇怪的是,不是星星的範圍如此之大,而是有人測量過它。” —— 安那托爾·佛朗士 @@ -4949,13 +5089,6 @@ Pagoda = 佛塔 #################### Lines from Eras from Civ V - Gods & Kings #################### -Every major Civilization gains a spy once a civilization enters this era = 任一文明邁入此時代時,每個主要文明都會獲得一個間諜 - -May not generate great prophet equivalents naturally = 可能不會自然產生大先知 -May buy [baseUnitFilter] units for [amount] [stat] [cityFilter] at an increasing price ([amount2]) = 對於[amount][stat][cityFilter],可能以更高的花費購買[baseUnitFilter]單位([amount2]) -Starting in this era disables religion = 從這個時代開始禁用宗教 - - Marine = 海軍陸戰隊 @@ -5261,9 +5394,6 @@ Hildico = 希爾迪卡 Gudrun = 古德倫 Atilla's Court = 阿提拉王庭 The Huns = 匈奴 -Cities are razed [amount] times as fast = 摧毁城市速度[amount]倍 -Starts with [tech] = 以[tech]開始 -"Borrows" city names from other civilizations in the game = 從其他文明“借用”城市名 William of Orange = 沉默者威廉 As much as I despise war, I consider it a, hahaha, contribution to the common cause to erase your existence. = 儘管我如此痛恨戰爭,但我認為......,哈哈哈,普遍的原因都說明,戰爭的貢獻就是除掉你。 @@ -5317,7 +5447,6 @@ Weesp = 韋斯普 Coevorden = 庫福爾登 Kerkrade = 凱爾克拉德 The Netherlands = 荷蘭 -Retain [relativeAmount]% of the happiness from a luxury after the last copy has been traded away = 每種奢侈資源即使全部交易出去仍可保留 [relativeAmount]% 快樂獎勵 Gustavus Adolphus = 古斯塔夫二世·阿道夫 The Hakkapeliittas will ride again and your men will fall just at the sight of my cavalry! God with us! = 騎兵將駕馭馬匹縱橫沙場,而你的人民將在看見的瞬間倒下。上帝與我們同在! @@ -5383,8 +5512,6 @@ Borgholm = 博里霍爾姆 Strängnäs = 斯特蘭奈斯 Sveg = 斯韋格 Sweden = 瑞典 -Gain [amount] Influence with a [baseUnitFilter] gift to a City-State = 向一個城邦送予[baseUnitFilter]禮物時,獲得[amount] 影響力 -When declaring friendship, both parties gain a [relativeAmount]% boost to great person generation = 當發布友誼宣言時,雙方皆可獲得[relativeAmount]%偉人生成速度的加成 Maria Theresa = 瑪麗亞·特蕾莎 Shame that it has come this far. But ye wished it so. Next time, be so good, choose your words more wisely. = 可惜已經走到這一步了。但你這也是所希望的。下一次,做更好一點,聰明的選擇你的用字遣詞。 @@ -5435,7 +5562,6 @@ Saalbach = 薩爾巴赫 Lienz = 利恩茨 Steyr = 斯泰爾 Austria = 奧地利 -Can spend Gold to annex or puppet a City-State that has been your ally for [amount] turns. = 可以花費金錢來吞併或傀儡一座已結盟[amount]個回合的城邦。 Dido = 狄多 Tell me, do you all know how numerous my armies, elephants and the gdadons are? No? Today, you shall find out! = 你們都知道我有多少軍隊、大象、格達頓?不知道?那今天你將會了解! @@ -5486,7 +5612,6 @@ Sabratha = 薩布拉塔 Rusadir = 魯薩迪爾 Baecula = 巴庫拉 Saldae = 薩爾達 -Land units may cross [terrainName] tiles after the first [baseUnitFilter] is earned = 獲得第一個[baseUnitFilter]後,陸軍單位可以跨越[terrainName]地塊 Units ending their turn on [tileFilter] tiles take [amount] damage = 在[tileFilter]地塊上的單位結束回合後將受到[amount]傷害 Theodora = 狄奧多拉 @@ -5541,7 +5666,6 @@ Constantia = 康斯坦蒂亞 Patra = 帕特雷 Korinthos = 科林斯 Byzantium = 拜占庭 -May choose [amount] additional belief(s) of any type when [foundingOrEnhancing] a religion = 當[foundingOrEnhancing]一個宗教時,可以選擇[amount]個任意類型的額外信仰 Boudicca = 布狄卡 You shall stain this land no longer with your vileness! To arms, my countrymen. We ride to war! = 這片土地將不再受你的卑劣行為玷污!拿起武器,同胞們,我們起身迎戰! @@ -5592,7 +5716,6 @@ Llanfairpwllgwyngyll = 蘭韋爾普爾古因吉爾 Falmouth = 法爾茅斯 Lorient = 洛里昂 Celts = 凱爾特 -with [amount] to [amount2] neighboring [tileFilter] [tileFilter2] tiles = 當與[amount]到[amount2][tileFilter][tileFilter2]地塊相鄰時 Haile Selassie = 海爾·塞拉西 I have tried all other avenues, but yet you persist in this madness. I hope, for your sake, your end is swift. = 我已經用盡各種方法,但你依舊癲狂。為了你好,我盼望你結局近臨。 @@ -5645,7 +5768,6 @@ Gambela = 甘貝拉 Ziway = 紫薇 Weldiya = 韋爾迪亞 Ethiopia = 衣索比亞 -when fighting units from a Civilization with more Cities than you = 與比你城市多的文明的單位戰鬥時 Pacal = 帕卡爾大帝 A sacrifice unlike all others must be made! = 必須做出與眾不同的犧牲! @@ -5699,8 +5821,6 @@ Ixinche = 伊欣切 Zaculeu = 扎庫留 Kabah = 卡巴 The Maya = 瑪雅 -Receive a free Great Person at the end of every [comment] (every 394 years), after researching [tech]. Each bonus person can only be chosen once. = 完成[tech]研究後,每隔[comment] (每394年) 獲得一個免費的偉人。每一種偉人只能獲得一次。 -Once The Long Count activates, the year on the world screen displays as the traditional Mayan Long Count. = 一旦啟動長紀曆後,世界地圖介面上方顯示的年份將取代成傳統的瑪雅日曆 I didn't want to do this. We declare war. = 我不想這樣做。我們宣戰。 @@ -5721,14 +5841,6 @@ Jerusalem = 耶路撒冷 #################### Lines from Policies from Civ V - Gods & Kings #################### -Provides a [buildingName] in your first [amount] cities for free = 前[amount]座城市免費獲得[buildingName] - - -[relativeAmount]% Gold from Great Merchant trade missions = 大商人貿易任務的金錢[relativeAmount]% - - -Upon capturing a city, receive [amount] times its [stat] production as [civWideStat] immediately = 佔領城市後,立即獲得[amount]倍[stat]產能並轉化為[civWideStat] - #################### Lines from Quests from Civ V - Gods & Kings #################### @@ -5805,9 +5917,6 @@ Uluru = 烏魯魯 #################### Lines from TileImprovements from Civ V - Gods & Kings #################### -Costs [amount] [stat] per turn = 每回合花費[amount][stat] - - Polder = 圩田 @@ -5829,12 +5938,9 @@ Truffles = 松露 Hussar = 驃騎兵 -[relativeAmount]% to Flank Attack bonuses = [relativeAmount]%側擊加成 Hakkapeliitta = 芬蘭輕騎兵 -Transfer Movement to [mapUnitFilter] = 移動點數傳給[mapUnitFilter] -[relativeAmount]% Strength when stacked with [mapUnitFilter] = 與[mapUnitFilter]堆疊時[relativeAmount]%強度 #################### Lines from UnitTypes from Civ V - Gods & Kings #################### @@ -5855,7 +5961,6 @@ Horse Archer = 騎射手 Battering Ram = 攻城槌 -Can only attack [combatantFilter] units = 只能攻擊[combatantFilter]單位 Pictish Warrior = 皮克特戰士 @@ -5872,7 +5977,6 @@ Galleass = 槳帆戰艦 Privateer = 私掠者 -May capture killed [mapUnitFilter] units = 可以捕獲被打敗的[mapUnitFilter]單位 Sea Beggar = 海上丐軍 @@ -6141,119 +6245,3 @@ City Blockade = # Requires translation! One of your cities is under a naval blockade! When all adjacent water tiles of a coastal city are blocked - city loses harbor connection to all other cities, including capital. Make sure to de-blockade cities by deploying friendly military naval units to fight off invaders. = - -#################### Lines from Unique Types ####################### - -Nullifies [stat] [cityFilter] = 消除[cityFilter]的[stat] -Nullifies Growth [cityFilter] = 停止[cityFilter]的人口增長 -Provides military units every ≈[amount] turns = 每經過≈[amount]回合提供一個軍事單位 -Provides a unique luxury = 提供獨特的奢侈品 -Cannot build [baseUnitFilter] units = 無法建造[baseUnitFilter]單位 -May choose [amount] additional [beliefType] beliefs when [foundingOrEnhancing] a religion = 在[foundingOrEnhancing]一個宗教時,可以選擇[amount]個額外的[beliefType]信仰 -May buy [buildingFilter] buildings for [amount] [stat] [cityFilter] at an increasing price ([amount2]) = 在[cityFilter]中可以用[amount] [stat]的更高價格([amount2])購買[buildingFilter] -May buy [baseUnitFilter] units for [amount] [stat] [cityFilter] = 在[cityFilter]中可以用[amount] [stat]購買[baseUnitFilter] -May buy [baseUnitFilter] units with [stat] [cityFilter] = 在[cityFilter]中可以用[stat]購買[baseUnitFilter] -May buy [buildingFilter] buildings with [stat] for [amount] times their normal Production cost = 可以用正常價格的[amount]倍[stat]購買[buildingFilter] -[stat] cost of purchasing [buildingFilter] buildings [relativeAmount]% = 在城市中購買[buildingFilter]建築物的[stat]花費變成[relativeAmount]% -Triggers victory = 觸發勝利 -Starts with [policy] adopted = 遊戲開始時已推行[policy]政策 -[amount] Unit Supply = [amount]單位補給 -[amount] Unit Supply per [amount2] population [cityFilter] = 在[cityFilter]中每[amount2]人口提供[amount]單位補給 -[amount] Unit Supply per city = 每座城市的單位補給量[amount] -Rebel units may spawn = 可能會出現反叛單位 -Can be purchased for [amount] [stat] [cityFilter] = 在[cityFilter]中可以用[amount] [stat]的價格購買 -Requires a [buildingFilter] in at least [amount] cities = 需要在最少[amount]座城市中擁有[buildingFilter] -Must not be next to [terrainFilter] = 不能建立在[terrainFilter]附近 -Creates a [improvementName] improvement on a specific tile = 在一個特定的地塊上建造[improvementName] -No defensive terrain penalty = 不受防禦地形的負面影響 -May attack when embarked = 可以在登船時攻擊 -No Sight = 無視野 -Cannot intercept [mapUnitFilter] units = 無法攔截[mapUnitFilter]單位 -[amount] XP gained from combat = 從戰鬥中獲得了[amount]經驗值 -Destroys tile improvements when attacking = 攻擊時摧毀地塊設施 -Cannot move = 無法移動 -[amount] Movement point cost to embark = 船載單位需消耗[amount]移動力 -Can speed up the construction of a wonder = 可以加快建造奇觀 -Can transform to [unit] = 可以轉換為[unit] -by consuming this unit = 通過消耗這個單位 -before [amount] turns = [amount]回合前 -after [amount] turns = [amount]回合後 -when at war = 當戰爭時 -during We Love The King Day = 在我們愛國王日時 -when between [amount] and [amount2] Happiness = 當快樂介於[amount]到[amount2]之間時 -when below [amount] Happiness = 當低於[amount]快樂時 -during the [era] = 處於[era] -if starting in the [era] = 如果開始於[era] -if no other Civilization has researched this = 如果沒有其他文明研究這個科技的時候 -after adopting [policy] = 在採用[policy]之後 -before founding a Pantheon = 在建立萬神殿之前 -after founding a Pantheon = 在建立萬神殿之後 -with [resource] = 擁有[resource] -without [resource] = 未擁有[resource] -when above [amount] [resource] = 當[resource]高於[amount]時 -when below [amount] [resource] = 當[resource]低於[amount]時 -in cities with a [buildingFilter] = 在具有[buildingFilter]的城市中 -for units with [promotion] = 對於擁有[promotion]的單位 -for units without [promotion] = 對於沒有[promotion]的單位 -when above [amount] HP = 當超過[amount]生命值時 -when below [amount] HP = 當低於[amount]生命值時 -with [amount] to [amount2] neighboring [tileFilter] tiles = 與[amount]到[amount2]相鄰的[tileFilter]地塊 -in [tileFilter] [tileFilter2] tiles = 在[tileFilter]、[tileFilter2]地塊上 -in tiles without [tileFilter] = 在沒有[tileFilter]的地塊上 -on water maps = 在海洋地圖 -in [regionType] Regions = 在[regionType]地區 -in all except [regionType] Regions = 在除[regionType]之外的所有宗教中 -Free [baseUnitFilter] found in the ruins = 在遺跡中發現了免費的[baseUnitFilter] -[amount] Free Social Policies = 免費獲得[amount]個社會政策 -[amount] population in a random city = 於一個隨機的城市增加了[amount]人口 -[amount] free random researchable Tech(s) from the [era] = 免費獲得在[era]的[amount]個可研究科技 -Gain a free [beliefType] belief = 獲得免費的[beliefType]信仰 -Gain [amount] [stat] = 獲得 [amount] [stat] -Gain [amount]-[amount2] [stat] = 獲得 [amount]-[amount2] [stat] -Gain enough Faith for a Pantheon = 為萬神殿獲得足夠的信仰 -Gain enough Faith for [amount]% of a Great Prophet = 為一個大先知獲得足夠的信仰值的[amount]% -Reveal up to [amount/'all'] [tileFilter] within a [amount] tile radius = 在[amount]格半徑內揭示最多[amount/'all'][tileFilter] -From a randomly chosen tile [amount] tiles away from the ruins, reveal tiles up to [amount2] tiles away with [amount3]% chance = 從距離一個遺跡[amount]格外的隨機地塊開始,以[amount3]%的機率揭示最多[amount2]格地塊 -This Unit gains [amount] XP = 該單位獲得了[amount]經驗值 -This Unit upgrades for free including special upgrades = 該單位免費晉升,包含特殊晉升 -This Unit gains the [promotion] promotion = 該單位獲得[promotion]晉升 -upon discovering [tech] = 研究[tech]時 -upon entering the [era] = 進入[era]時 -upon adopting [policy] = 採用[policy]時 -upon declaring war with a major Civilization = 與主要文明宣戰時 -upon declaring friendship = 宣布友誼宣言時 -upon entering a Golden Age = 進入黃金時代時 -upon conquering a city = 征服城市時 -upon founding a city = 建立城市時 -upon discovering a Natural Wonder = 發現自然景觀時 -upon constructing [buildingFilter] = 建造[buildingFilter]時 -upon constructing [buildingFilter] [cityFilter] = [cityFilter]建造[buildingFilter]時 -upon founding a Pantheon = 創立神系時 -upon founding a Religion = 創立宗教時 -upon enhancing a Religion = 強化宗教時 -Hidden after generating a Great Prophet = 在生成大先知後隱藏 -Triggerable = 可被觸發 -Global = 全球 -Nation = 國家 -Era = 紀元 -Tech = 科技 -Policy = 政策 -FounderBelief = 創始人信仰 -FollowerBelief = 信徒信仰 -Building = 建築 -Unit = 單位 -UnitType = 職業 -Promotion = 晉升 -Improvement = 改良設施 -Resource = 資源 -Ruins = 廢墟 -Speed = 速度 -Tutorial = 教學 -CityState = 城邦 -ModOptions = 模租設定 -Conditional = 有條件的 -TriggerCondition = 觸發條件 -EstablishNetwork = 建立網路 -StealingTech = 偷竊技術 -RiggingElections = 選舉舞弊 -CounterIntelligence = 反間諜 diff --git a/android/assets/jsons/translations/Turkish.properties b/android/assets/jsons/translations/Turkish.properties index 6b979e3b3c..415f9265ca 100644 --- a/android/assets/jsons/translations/Turkish.properties +++ b/android/assets/jsons/translations/Turkish.properties @@ -175,36 +175,6 @@ Current leader is [civInfo] with [amount] [stat] generated. = # Requires translation! Current leader is [civInfo] with [amount] Technologies discovered. = -## Diplomatic modifiers - -You declared war on us! = Bize savaş açtın! -Your warmongering ways are unacceptable to us. = Savaş yanlısı davranışlarınıza hoşgörü gösteremeyiz. -You have captured our cities! = Şehirlerimizi ele geçirdiniz -We applaud your liberation of our conquered cities! = İşgal altındaki şehirlerimizi özgürleştirdiğinizden ötürü size minnettarız! -We applaud your liberation of conquered cities! = İşgal altındaki şehirleri özgürleştirmenizden ötürü size minnettarız! -Years of peace have strengthened our relations. = Yıllarca süren barış ilişkilerimizi güçlendirdi. -Our mutual military struggle brings us closer together. = Ortak askeri mücadelemiz bizi bir araya getiriyor. -We have signed a public declaration of friendship = Herkese açık bir dostluk bildirgesi imzaladık -You have declared friendship with our enemies! = Düşmanlarımızla dostluk ilan ettiniz! -You have declared friendship with our allies = Müttefiklerimizle arkadaşlık ilan ettiniz -Our open borders have brought us closer together. = Açık sınırlarımız bizi bir araya getirdi. -Your so-called 'friendship' is worth nothing. = Sözde 'dostluğun' hiçbir şeye değmez. -You have publicly denounced us! = Bizi alenen kınadın! -You have denounced our allies = Müttefiklerimizi kınadın -You have denounced our enemies = Düşmanlarımızı kınadın -You betrayed your promise to not settle cities near us = Yakınımıza şehir kurmama sözüne uymadın -You fulfilled your promise to stop settling cities near us! = Yakınmıza şehir kurmama sözüne uydun! -You refused to stop settling cities near us = Yakınımıza şehir kurmamayı reddettin -Your arrogant demands are in bad taste = Kibirli taleplerin ağzımızda kötü bir tat bıraktı -Your use of nuclear weapons is disgusting! = Nükleer silah kullanman iğrenç! -You have stolen our lands! = Topraklarımızı çaldın! -You gave us units! = Bize birlikler hediye ettiniz! -You destroyed City-States that were under our protection! = Himayemiz altındaki Şehir Devletlerini yok ettin! -You attacked City-States that were under our protection! = Himayemiz altındaki Şehir Devletlerine saldırdın! -You demanded tribute from City-States that were under our protection! = Himayemiz altındaki Şehir Devletlerini haraca bağlamak istedin! -You sided with a City-State over us = Bize karşı bir Şehir Devletinin yanında durdun! -You returned captured units to us = Yakalanan birimleri bize geri verdiniz - Demands = Talepler Please don't settle new cities near us. = Lütfen yakınımıza yeni şehirler kurmayın. Very well, we shall look for new lands to settle. = Pekala, biz de yerleşecek yeni topraklar arayacağız. @@ -2072,6 +2042,623 @@ ConditionalsPlacement = before ########################### AUTOMATICALLY GENERATED TRANSLATABLE STRINGS ########################### + +#################### Lines from Unique Types ####################### + +[stats] = [stats] +[stats] [cityFilter] = [cityFilter] [stats] + # Requires translation! +[stats] from every specialist [cityFilter] = +[stats] per [amount] population [cityFilter] = [cityFilter]'de [amount] nüfus başına [stats] + # Requires translation! +[stats] per [amount] social policies adopted = +[stats] in cities on [terrainFilter] tiles = [terrainFilter] karolarındaki şehirler için [stats] +[stats] from all [buildingFilter] buildings = Bütün [buildingFilter] yapılardan [stats] +[stats] from [tileFilter] tiles [cityFilter] = [cityFilter] [tileFilter] karolarından [stats] +[stats] from [tileFilter] tiles without [tileFilter2] [cityFilter] = [cityFilter] [tileFilter2] ile birlikte olmayan [tileFilter] karolarından [stats] +[stats] from each Trade Route = Her bir ticaret yolundan [stats] +[stats] for each global city following this religion = Bu dine mensup dünyadaki her şehir başına [stats] + # Requires translation! +[stats] from every [amount] global followers [cityFilter] = +[relativeAmount]% [stat] = %[relativeAmount] [stat] + # Requires translation! +[relativeAmount]% [stat] [cityFilter] = + # Requires translation! +[relativeAmount]% [stat] from every [tileFilter/buildingFilter] = + # Requires translation! +[relativeAmount]% Yield from every [tileFilter/buildingFilter] = + # Requires translation! +[relativeAmount]% [stat] from every follower, up to [relativeAmount2]% = + # Requires translation! +[relativeAmount]% [stat] from City-States = + # Requires translation! +[relativeAmount]% [stat] from Trade Routes = + # Requires translation! +Nullifies [stat] [cityFilter] = + # Requires translation! +Nullifies Growth [cityFilter] = + # Requires translation! +[relativeAmount]% Production when constructing [buildingFilter] buildings [cityFilter] = + # Requires translation! +[relativeAmount]% Production when constructing [baseUnitFilter] units [cityFilter] = + # Requires translation! +[relativeAmount]% Production when constructing [buildingFilter] wonders [cityFilter] = + # Requires translation! +[relativeAmount]% Production towards any buildings that already exist in the Capital = + # Requires translation! +Provides military units every ≈[amount] turns = + # Requires translation! +Provides a unique luxury = + # Requires translation! +Military Units gifted from City-States start with [amount] XP = +Militaristic City-States grant units [amount] times as fast when you are at war with a common nation = Askerî bir şehir devletinin savaş açtığı bir uygarlığa siz de savaş açmışsanız şehir devletinin verdiği birlikler [amount] kat daha hızlı sağlanır +Gifts of Gold to City-States generate [relativeAmount]% more Influence = Şehir Devletlerine hediye edilen Altınlar %[relativeAmount] daha fazla nüfuz sağlar + # Requires translation! +Can spend Gold to annex or puppet a City-State that has been your ally for [amount] turns. = + # Requires translation! +City-State territory always counts as friendly territory = +Allied City-States will occasionally gift Great People = İttifak olduğunuz şehir devletleri arada Büyük Şahsiyetler hediye eder + # Requires translation! +Will not be chosen for new games = + # Requires translation! +[relativeAmount]% City-State Influence degradation = +Resting point for Influence with City-States is increased by [amount] = Şehir devletleriyle olan ilişkilerde durma noktası [amount] artar +Allied City-States provide [stat] equal to [relativeAmount]% of what they produce for themselves = İttifak olduğunuz Şehir Devletleri size kendi ürettiği [stat] kaynağının %[relativeAmount]'ünü size sağlar + # Requires translation! +[relativeAmount]% resources gifted by City-States = + # Requires translation! +[relativeAmount]% Happiness from luxury resources gifted by City-States = +City-State Influence recovers at twice the normal rate = Şehir-Devlet Nüfuzu, normal hızın iki katı hızla iyileşir +[amount] units cost no maintenance = [amount] birlik bakım gerektirmez + # Requires translation! +Cannot build [baseUnitFilter] units = + # Requires translation! +[relativeAmount]% growth [cityFilter] = + # Requires translation! +[relativeAmount]% Food is carried over after population increases [cityFilter] = + # Requires translation! +[relativeAmount]% Great Person generation [cityFilter] = + # Requires translation! +Starting in this era disables religion = + # Requires translation! +May choose [amount] additional [beliefType] beliefs when [foundingOrEnhancing] a religion = + # Requires translation! +May choose [amount] additional belief(s) of any type when [foundingOrEnhancing] a religion = +[stats] when a city adopts this religion for the first time (modified by game speed) = Bir şehir bu dini edinince [stats] (Oyun hızına göre değişir) + # Requires translation! +[relativeAmount]% Unhappiness from [populationFilter] [cityFilter] = + # Requires translation! +[relativeAmount]% Food consumption by specialists [cityFilter] = + # Requires translation! +[relativeAmount]% of excess happiness converted to [stat] = + # Requires translation! +[relativeAmount]% Culture cost of natural border growth [cityFilter] = + # Requires translation! +[relativeAmount]% Gold cost of acquiring tiles [cityFilter] = + # Requires translation! +May buy [baseUnitFilter] units for [amount] [stat] [cityFilter] at an increasing price ([amount2]) = + # Requires translation! +May buy [buildingFilter] buildings for [amount] [stat] [cityFilter] at an increasing price ([amount2]) = + # Requires translation! +May buy [baseUnitFilter] units for [amount] [stat] [cityFilter] = + # Requires translation! +May buy [buildingFilter] buildings for [amount] [stat] [cityFilter] = + # Requires translation! +May buy [baseUnitFilter] units with [stat] [cityFilter] = + # Requires translation! +May buy [buildingFilter] buildings with [stat] [cityFilter] = + # Requires translation! +May buy [baseUnitFilter] units with [stat] for [amount] times their normal Production cost = + # Requires translation! +May buy [buildingFilter] buildings with [stat] for [amount] times their normal Production cost = + # Requires translation! +Enables conversion of city production to [civWideStat] = + # Requires translation! +[stat] cost of purchasing items in cities [relativeAmount]% = + # Requires translation! +[stat] cost of purchasing [buildingFilter] buildings [relativeAmount]% = + # Requires translation! +[stat] cost of purchasing [baseUnitFilter] units [relativeAmount]% = +Improves movement speed on roads = Birliklerin yollardaki hareket hızını artırır +Roads connect tiles across rivers = Yollar bölgeleri ırmakların üstünden bağlar + # Requires translation! +[relativeAmount]% maintenance on road & railroads = + # Requires translation! +[relativeAmount]% maintenance cost for buildings [cityFilter] = + # Requires translation! +Receive a free Great Person at the end of every [comment] (every 394 years), after researching [tech]. Each bonus person can only be chosen once. = + # Requires translation! +Once The Long Count activates, the year on the world screen displays as the traditional Mayan Long Count. = +Retain [relativeAmount]% of the happiness from a luxury after the last copy has been traded away = Bir Lüks kaynağın son kopyasını sattıktan sonra o lüks kaynaktan elde edilen mutluluğun %[relativeAmount]'si sizde kalır + # Requires translation! +[amount] Happiness from each type of luxury resource = +Each city founded increases culture cost of policies [relativeAmount]% less than normal = Kurulan her şehir sosyal politikaların kültür maliyetini normale kıyasla %[relativeAmount] daha az azaltır + # Requires translation! +[relativeAmount]% Culture cost of adopting new Policies = +Quantity of strategic resources produced by the empire +[relativeAmount]% = İmparatorluk tarafından üretilen stratejik kaynaklar +%[relativeAmount] artar +Double quantity of [resource] produced = [resource] kaynağının iki katı üretildi + # Requires translation! +[stats] for every known Natural Wonder = +Enables construction of Spaceship parts = Uzay gemisi parçalarının yapımını etkinleştirir + # Requires translation! +Enemy [mapUnitFilter] units must spend [amount] extra movement points when inside your territory = + # Requires translation! +Notified of new Barbarian encampments = +"Borrows" city names from other civilizations in the game = Oyundaki uygarlıklardan şehir isimlerini "Ödünç" alır +100 Gold for discovering a Natural Wonder (bonus enhanced to 500 Gold if first to discover it) = Doğal Harika keşfi için 100 Altın (İlk keşif eden ise 500 Altın) +Unhappiness from number of Cities doubled = Şehir miktarından kaynaklanan mutsuzluk iki katına çıkar +Great General provides double combat bonus = Büyük General çifte savaş bonusu sağlar +Receive a tech boost when scientific buildings/wonders are built in capital = Bazı bilimsel binalar/harikalar başkentte inşa edildiğinde Bilim Bonusu kazan + # Requires translation! +May not generate great prophet equivalents naturally = + # Requires translation! +When conquering an encampment, earn [amount] Gold and recruit a Barbarian unit = + # Requires translation! +When defeating a [mapUnitFilter] unit, earn [amount] Gold and recruit it = +Receive triple Gold from Barbarian encampments and pillaging Cities = Barbar kamplarından ve şehir yağmalamadan üç katı altın kazanır +Cities are razed [amount] times as fast = Şehirler [amount] kat daha hızlı yıkılır +When declaring friendship, both parties gain a [relativeAmount]% boost to great person generation = Arkadaşlık ilan edilince her iki taraf da büyük kişi üretimine %[relativeAmount] bonus kazanır +No Maintenance costs for improvements in [tileFilter] tiles = [tileFilter] Karolar üzerindeki geliştirmeler Bakım ücreti istemez +Influence of all other civilizations with all city-states degrades [relativeAmount]% faster = Diğer uygarlıkların Şehir Devletleri ile olan ilişkileri %[relativeAmount] daha hızlı azalır + # Requires translation! +Land units may cross [terrainName] tiles after the first [baseUnitFilter] is earned = +Gain [amount] Influence with a [baseUnitFilter] gift to a City-State = Bir Şehir Develtine [baseUnitFilter] hediye edince [amount] nüfuz kazan + # Requires translation! +[relativeAmount]% Faith cost of generating Great Prophet equivalents = + # Requires translation! +Resting point for Influence with City-States following this religion [amount] = +Provides a sum of gold each time you spend a Great Person = Her Harika Kişi harcadığınızda bir miktar altın sağlar + # Requires translation! +[stats] whenever a Great Person is expended = +Receive free [unit] when you discover [tech] = [tech] teknolojisini bulduğunuzda bedava [unit] birliği verir +Enables Open Borders agreements = Açık Sınır sözleşmelerini etkinleştirir +Enables Research agreements = Araştırma anlaşmalarını etkinleştirir +Science gained from research agreements [relativeAmount]% = Araştırma antlaşmalarından edinilen bilim %[relativeAmount] artar + # Requires translation! +Triggers victory = +Triggers a Cultural Victory upon completion = Tamamlanması durumunda Külturel Zaferi tetikler + # Requires translation! +[relativeAmount]% City Strength from defensive buildings = +[relativeAmount]% tile improvement construction time = %[relativeAmount] karo geliştirme inşaatı zamanı + # Requires translation! +[relativeAmount]% Gold from Great Merchant trade missions = +[mapUnitFilter] Units adjacent to this city heal [amount] HP per turn when healing = Bu şehir merkezine bitişik olan [mapUnitFilter] birimleri iyileşirken [amount] HP iyileşir. +[relativeAmount]% Golden Age length = %[relativeAmount] Altın Çağ süresi + # Requires translation! +[relativeAmount]% Strength for cities = +New [baseUnitFilter] units start with [amount] Experience [cityFilter] = [cityFilter] yeni eğitilen [baseUnitFilter] birlikleri [amount] Deneyim ile başlar +All newly-trained [baseUnitFilter] units [cityFilter] receive the [promotion] promotion = [cityFilter] Yeni eğitilmiş [baseUnitFilter] birlikleri [promotion] rütbesine terfi eder + # Requires translation! +[baseUnitFilter] units built [cityFilter] can [action] [amount] extra times = +Enables embarkation for land units = Kara birimleri için denize girmeyi mümkün kılar + # Requires translation! +Enables [mapUnitFilter] units to enter ocean tiles = + # Requires translation! +Population loss from nuclear attacks [relativeAmount]% [cityFilter] = + # Requires translation! +[relativeAmount]% Natural religion spread [cityFilter] = + # Requires translation! +Religion naturally spreads to cities [amount] tiles away = +Starting tech = Başlangıç teknolojisi +Starts with [tech] = [tech] ile başlar + # Requires translation! +Starts with [policy] adopted = +Can be continually researched = Sürekli araştırılabilir + # Requires translation! +[amount] Unit Supply = + # Requires translation! +[amount] Unit Supply per [amount2] population [cityFilter] = + # Requires translation! +[amount] Unit Supply per city = +Units in cities cost no Maintenance = Şehirlerdeki birliklere Bakım ücreti ödenmez + # Requires translation! +Rebel units may spawn = +Unbuildable = İnşa edilemez + # Requires translation! +Can be purchased with [stat] [cityFilter] = + # Requires translation! +Can be purchased for [amount] [stat] [cityFilter] = +Limited to [amount] per Civilization = Medeniyet başına [amount] adetle sınırlıdır +Hidden until [amount] social policy branches have been completed = [amount] Siyaset dalı tamamlanana kadar gizlidir + # Requires translation! +Only available = +Excess Food converted to Production when under construction = Üretilirken fazladan yoyecek üretime dönüştürülür +Requires at least [amount] population = En az [amount] nüfus gerekir +Triggers a global alert upon build start = İnşaatının başlatılması küresel bir uyarı verir +Triggers a global alert upon completion = Üretimi tamamlandığında küresel bir uyarı gösterir. +Cost increases by [amount] per owned city = Maliyet, sahip olunan şehir başına [amount] miktar arttı + # Requires translation! +Requires a [buildingFilter] in at least [amount] cities = + # Requires translation! +Can only be built [cityFilter] = +Must have an owned [tileFilter] within [amount] tiles = [amount] karo içinde sahip olunan bir [tileFilter] olmalıdır +Enables nuclear weapon = Nükleer silahı etkinleştirir +Must not be on [terrainFilter] = [terrainFilter] arazisinde olmalıdır + # Requires translation! +Must not be next to [terrainFilter] = +Indicates the capital city = Başkenti gösterir +Provides 1 extra copy of each improved luxury resource near this City = Bu Şehir civarında geliştirilmiş her Lüks kaynaktan 1 tane daha sağlar +Destroyed when the city is captured = Şehir ele geçirildiğinde yıkılır +Doubles Gold given to enemy if city is captured = Şehir ele geçirilirse düşmana verilen Altını ikiye katlar +Remove extra unhappiness from annexed cities = Fethedilen şehirlerdeki fazladan mutsuzluğu giderir +Connects trade routes over water = Ticaret yollarını su üzerinden bağlar + # Requires translation! +Creates a [improvementName] improvement on a specific tile = +Founds a new city = Yeni bir şehir kurar +Can construct [improvementName] = [improvementName] inşa edebilir +Can build [improvementFilter/terrainFilter] improvements on tiles = karolara [improvementFilter/terrainFilter] geliştirmeleri inşa edebilir +May create improvements on water resources = Su kaynakları üzerinde geliştirmeler yapabilir +[relativeAmount]% Strength = %[relativeAmount] Güç + # Requires translation! +[relativeAmount]% Strength decreasing with distance from the capital = + # Requires translation! +[relativeAmount]% to Flank Attack bonuses = ++30% Strength when fighting City-State units and cities = Şehir Devleti birliklerine ve şehirlerine karşı savaşırken +%30 Güç. +[relativeAmount]% Strength for enemy [combatantFilter] units in adjacent [tileFilter] tiles = Bitişikteki [tileFilter] karolarındaki düşman [combatantFilter] birliklerine karşı %[relativeAmount] Güç +[relativeAmount]% Strength when stacked with [mapUnitFilter] = [mapUnitFilter] ile birlikteyse %[relativeAmount] Güç + # Requires translation! +[relativeAmount]% Strength bonus for [mapUnitFilter] units within [amount] tiles = +[amount] additional attacks per turn = Tur başına [amount] fazladan saldırı +[amount] Movement = [amount] Hareket +[amount] Sight = [amount] Görüş +[amount] Range = [amount] Menzil +[amount] HP when healing = İyileşirken [amount] HP + # Requires translation! +[relativeAmount]% Spread Religion Strength = + # Requires translation! +May found a religion = + # Requires translation! +May enhance a religion = + # Requires translation! +When spreading religion to a city, gain [amount] times the amount of followers of other religions as [stat] = +Can only attack [combatantFilter] units = sadece [combatantFilter] birliklerine saldırabilir +Can only attack [tileFilter] tiles = Sadece [tileFilter] karolarına saldırabilir +Cannot attack = Saldıramaz +Must set up to ranged attack = Menzilli saldırıya ayarlanmalıdır +Self-destructs when attacking = Saldırırken kendini imha eder +Blast radius [amount] = [amount] Patlama çapı +Ranged attacks may be performed over obstacles = Menzilli saldırılar engeller üzerinden yapılabilir +Nuclear weapon of Strength [amount] = [amount] Gücünde nükleer silah +No defensive terrain bonus = Arazilerin savunma bonuslarını kullanamaz + # Requires translation! +No defensive terrain penalty = + # Requires translation! +Damage is ignored when determining unit Strength = + # Requires translation! +Uncapturable = +May withdraw before melee ([amount]%) = %[amount] şansla bir yakın birlik tarafından saldırıya uğrarken geri çekilir +Unable to capture cities = Şehirleri ele geçiremez +No movement cost to pillage = Yağma için hareket maliyeti yoktur +Can move after attacking = Saldırdıktan sonra hareket edebilir +Transfer Movement to [mapUnitFilter] = Hareket hızını [mapUnitFilter] ile paylaşır +Can move immediately once bought = Alındığı gibi hareket ettirilebilir +May Paradrop up to [amount] tiles from inside friendly territory = Arkadaş canlısı topraklardan [amount] karoya kadar paraşütle atlayabilir +May heal outside of friendly territory = Arkadaş canlısı arazi dışında iyileşebilir +All healing effects doubled = Bütün iyileştirici etkiler iki katına çıkar +Heals [amount] damage if it kills a unit = Bir birimi öldürürse [amount] can iyileşir +Can only heal by pillaging = Sadece yağmalayarak iyileşebilir. +Unit will heal every turn, even if it performs an action = Birim bir eylem gerçekleştirse bile her tur iyileşir +All adjacent units heal [amount] HP when healing = Bitişikteki birlikler iyileşirken [amount] HP iyileşir + # Requires translation! +Normal vision when embarked = +Defense bonus when embarked = Denizdeyken savunma bonusu + # Requires translation! +Eliminates combat penalty for attacking across a coast = + # Requires translation! +May attack when embarked = +Eliminates combat penalty for attacking over a river = Irmak üzerinden saldırırken olan dövüş cezasını kaldırır + # Requires translation! +No Sight = + # Requires translation! +Can see over obstacles = +Can carry [amount] [mapUnitFilter] units = [amount] tane [mapUnitFilter] birliği taşıyabilir. +Can carry [amount] extra [mapUnitFilter] units = [amount] fazladan [mapUnitFilter] birliği taşıyabilir + # Requires translation! +Cannot be carried by [mapUnitFilter] units = +[relativeAmount]% chance to intercept air attacks = hava saldırılarını engelleme şansı [relativeAmount]% +Damage taken from interception reduced by [relativeAmount]% = Engellemelerden alınan hasar %[relativeAmount] azalır +[relativeAmount]% Damage when intercepting = Engellenirken %[relativeAmount] hasar +[amount] extra interceptions may be made per turn = Tur başı [amount] daha fazla engelleme yapılabilir +Cannot be intercepted = Saldırısı engellenemez + # Requires translation! +Cannot intercept [mapUnitFilter] units = + # Requires translation! +Can perform Air Sweep = + # Requires translation! +[relativeAmount]% Strength when performing Air Sweep = + # Requires translation! +[relativeAmount]% maintenance costs = + # Requires translation! +[relativeAmount]% Gold cost of upgrading = +Earn [amount]% of the damage done to [combatantFilter] units as [civWideStat] = [combatantFilter] birliklere verilen hasarın %[amount] oranında [civWideStat] kazanın + # Requires translation! +Upon capturing a city, receive [amount] times its [stat] production as [civWideStat] immediately = +Earn [amount]% of killed [mapUnitFilter] unit's [costOrStrength] as [civWideStat] = öldürülen [mapUnitFilter] birliğin [costOrStrength] %[amount]'unu [civWideStat] olarak elde edin + # Requires translation! +Earn [amount]% of [mapUnitFilter] unit's [costOrStrength] as [civWideStat] when killed within 4 tiles of a city following this religion = +May capture killed [mapUnitFilter] units = öldürülen [mapUnitFilter] birliklerini rehin alabilir + # Requires translation! +[amount] XP gained from combat = + # Requires translation! +[relativeAmount]% XP gained from combat = +[greatPerson] is earned [relativeAmount]% faster = [greatPerson], %[relativeAmount] daha hızlı kazanılır + # Requires translation! +Invisible to non-adjacent units = + # Requires translation! +Can see invisible [mapUnitFilter] units = +May upgrade to [baseUnitFilter] through ruins-like effects = Antik Kalıntılar gibi elemanlar ile [baseUnitFilter] birliğine yükselebilir + # Requires translation! +Destroys tile improvements when attacking = + # Requires translation! +Cannot move = + # Requires translation! +Double movement in [terrainFilter] = +All tiles cost 1 movement = Bütün bölgeler 1 hareket puanı eder +Can pass through impassable tiles = Geçilemez bölgelerden geçebilir +Ignores terrain cost = Arazi maliyetini yok sayar + # Requires translation! +Ignores Zone of Control = +Rough terrain penalty = Engebeli arazi cezası +Can enter ice tiles = Buz çinilerine girebilir +Cannot enter ocean tiles = Okyanusa giremez + # Requires translation! +May enter foreign tiles without open borders = + # Requires translation! +May enter foreign tiles without open borders, but loses [amount] religious strength each turn it ends there = + # Requires translation! +[amount] Movement point cost to disembark = + # Requires translation! +[amount] Movement point cost to embark = + # Requires translation! +Religious Unit = +Spaceship part = Uzay gemisi parçası + # Requires translation! +Can be added to [comment] in the Capital = +Can start an [amount]-turn golden age = [amount] turluk altın çağ başlatabilir +Great Person - [comment] = Büyük Kişi - [comment] + # Requires translation! +Prevents spreading of religion to the city it is next to = + # Requires translation! +Takes your religion over the one in their birth city = + # Requires translation! +Removes other religions when spreading religion = + # Requires translation! +Can [action] [amount] times = +Can speed up construction of a building = Yapının inşasını hızlandırabilir + # Requires translation! +Can speed up the construction of a wonder = +Can hurry technology research = Teknoloji araştırmaları daha hızlı yapılabilir +Can undertake a trade mission with City-State, giving a large sum of gold and [amount] Influence = Şehir Devleti ile ticaret görevi üstlenerek çok miktarda altın ve [amount] şehir devleti nüfuzu kazanabilir + # Requires translation! +Can transform to [unit] = +Grants 500 Gold to the first civilization to discover it = Onu keşfeden ilk medeniyete 500 Altın verir + # Requires translation! +Units ending their turn on this terrain take [amount] damage = + # Requires translation! +Grants [promotion] ([comment]) to adjacent [mapUnitFilter] units for the rest of the game = +[amount] Strength for cities built on this terrain = Bu arazide kurulmuş şehirler için [amount] Sağlık +Provides a one-time Production bonus to the closest city when cut down = Kesildiğinde en yakın şehre bir kerelik Üretim bonusu sağlar + # Requires translation! +Tile provides yield without assigned population = + # Requires translation! +Nullifies all other stats this tile provides = + # Requires translation! +Only [improvementFilter] improvements may be built on this tile = +Blocks line-of-sight from tiles at same elevation = Aynı yükseltideki karolardan görüşü engeller +Has an elevation of [amount] for visibility calculations = Görünürlük hesaplamaları için [amount] yükseltisi vardır +Rare feature = Nadir özellik + # Requires translation! +[amount]% Chance to be destroyed by nukes = +Fresh water = Tatlı su +Rough terrain = Engebeli arazi + # Requires translation! +Deposits in [tileFilter] tiles always provide [amount] resources = +Can only be created by Mercantile City-States = Sadece Tüccar Şehir Devletleri tarafından yapılabilir + # Requires translation! +Guaranteed with Strategic Balance resource option = +Can also be built on tiles adjacent to fresh water = Tatlı suyun yanındaki arazilere de yapılabilir + # Requires translation! +[stats] from [tileFilter] tiles = +Can be built outside your borders = Sınırlarınızın dışına inşa edilebilir +Can be built just outside your borders = Sınırlarınız dışında inşa edilebilir + # Requires translation! +Can only be built to improve a resource = + # Requires translation! +Removes removable features when built = +Gives a defensive bonus of [relativeAmount]% = %[relativeAmount] savunma bonusu verir + # Requires translation! +Costs [amount] [stat] per turn when in your territory = + # Requires translation! +Costs [amount] [stat] per turn = + # Requires translation! +Adjacent enemy units ending their turn take [amount] damage = +Great Improvement = Büyük Geliştirme +Provides a random bonus when entered = Bulunduğu karoya girildiğinde rastgele bir ödül sağlar + # Requires translation! +Constructing it will take over the tiles around it and assign them to your closest city = +Unpillagable = Yağmalanamaz +Irremovable = Kaldırılamaz + # Requires translation! +Will be replaced by automated workers = + # Requires translation! +for [amount] turns = + # Requires translation! +by consuming this unit = + # Requires translation! +with [amount]% chance = + # Requires translation! +before [amount] turns = + # Requires translation! +after [amount] turns = +when at war = savaştayken +when not at war = savaşta değilken +during a Golden Age = Altın Çağdayken + # Requires translation! +during We Love The King Day = +while the empire is happy = imparatorluk mutluyken + # Requires translation! +when between [amount] and [amount2] Happiness = + # Requires translation! +when below [amount] Happiness = + # Requires translation! +during the [era] = + # Requires translation! +before the [era] = + # Requires translation! +starting from the [era] = + # Requires translation! +if starting in the [era] = + # Requires translation! +if no other Civilization has researched this = +after discovering [tech] = [tech] keşfedildikten sonra +before discovering [tech] = [tech] keşfedilmeden önce + # Requires translation! +after adopting [policy] = +before adopting [policy] = [policy] siyasetini benimsemeden önce + # Requires translation! +before founding a Pantheon = + # Requires translation! +after founding a Pantheon = + # Requires translation! +if [buildingFilter] is constructed = + # Requires translation! +with [resource] = + # Requires translation! +without [resource] = + # Requires translation! +when above [amount] [resource] = + # Requires translation! +when below [amount] [resource] = + # Requires translation! +in cities with a [buildingFilter] = + # Requires translation! +in cities without a [buildingFilter] = + # Requires translation! +in cities with at least [amount] [populationFilter] = + # Requires translation! +with a garrison = + # Requires translation! +for [mapUnitFilter] units = + # Requires translation! +for units with [promotion] = + # Requires translation! +for units without [promotion] = + # Requires translation! +vs cities = + # Requires translation! +vs [mapUnitFilter] units = + # Requires translation! +when fighting units from a Civilization with more Cities than you = +when attacking = saldırırken +when defending = savunurken + # Requires translation! +when fighting in [tileFilter] tiles = + # Requires translation! +on foreign continents = + # Requires translation! +when adjacent to a [mapUnitFilter] unit = + # Requires translation! +when above [amount] HP = + # Requires translation! +when below [amount] HP = + # Requires translation! +if it hasn't used other actions yet = + # Requires translation! +with [amount] to [amount2] neighboring [tileFilter] tiles = + # Requires translation! +with [amount] to [amount2] neighboring [tileFilter] [tileFilter2] tiles = + # Requires translation! +in [tileFilter] tiles = + # Requires translation! +in [tileFilter] [tileFilter2] tiles = + # Requires translation! +in tiles without [tileFilter] = + # Requires translation! +within [amount] tiles of a [tileFilter] = + # Requires translation! +on water maps = + # Requires translation! +in [regionType] Regions = + # Requires translation! +in all except [regionType] Regions = +Free [baseUnitFilter] appears = Bedava [baseUnitFilter] verir +[amount] free [baseUnitFilter] units appear = [amount] tane bedava [baseUnitFilter] birliği verir + # Requires translation! +Free [baseUnitFilter] found in the ruins = +Free Social Policy = Ücretsiz Sosyal Politika + # Requires translation! +[amount] Free Social Policies = +Empire enters golden age = İmparatorluk altın çağa girer +Free Great Person = Ücretsiz Büyük Kişi +[amount] population [cityFilter] = [cityFilter] [amount] nüfus + # Requires translation! +[amount] population in a random city = +Free Technology = Bedava Teknoloji +[amount] Free Technologies = [amount] Bedava Teknoloji + # Requires translation! +[amount] free random researchable Tech(s) from the [era] = +Reveals the entire map = Bütün haritayı ortaya çıkarır + # Requires translation! +Gain a free [beliefType] belief = +Triggers voting for the Diplomatic Victory = Diplomatik Zafer oylamasını tetikler. + # Requires translation! +Gain [amount] [stat] = + # Requires translation! +Gain [amount]-[amount2] [stat] = + # Requires translation! +Gain enough Faith for a Pantheon = + # Requires translation! +Gain enough Faith for [amount]% of a Great Prophet = + # Requires translation! +Reveal up to [amount/'all'] [tileFilter] within a [amount] tile radius = + # Requires translation! +From a randomly chosen tile [amount] tiles away from the ruins, reveal tiles up to [amount2] tiles away with [amount3]% chance = +Triggers the following global alert: [comment] = Bu küresel uyarıyı tetikler: [comment] + # Requires translation! +Every major Civilization gains a spy once a civilization enters this era = +Heal this unit by [amount] HP = Bu birliği [amount] can iyileştirir. + # Requires translation! +This Unit gains [amount] XP = + # Requires translation! +This Unit upgrades for free including special upgrades = + # Requires translation! +This Unit gains the [promotion] promotion = +Doing so will consume this opportunity to choose a Promotion = Bunu seçerseniz terfi edemezsiniz + # Requires translation! +Provides the cheapest [stat] building in your first [amount] cities for free = + # Requires translation! +Provides a [buildingName] in your first [amount] cities for free = + # Requires translation! +upon discovering [tech] = + # Requires translation! +upon entering the [era] = + # Requires translation! +upon adopting [policy] = + # Requires translation! +upon declaring war with a major Civilization = + # Requires translation! +upon declaring friendship = + # Requires translation! +upon entering a Golden Age = + # Requires translation! +upon conquering a city = + # Requires translation! +upon founding a city = + # Requires translation! +upon discovering a Natural Wonder = + # Requires translation! +upon constructing [buildingFilter] = + # Requires translation! +upon constructing [buildingFilter] [cityFilter] = + # Requires translation! +upon founding a Pantheon = + # Requires translation! +upon founding a Religion = + # Requires translation! +upon enhancing a Religion = + # Requires translation! +Hidden after generating a Great Prophet = + ######### Map Unit Filters ########### Wounded = Yaralı @@ -2132,7 +2719,6 @@ Followers of this Religion = Bu Dinin İnanırları Coastal = Kıyı River = Irmak Open terrain = Açık Arazi -Rough terrain = Engebeli arazi Water resource = Su kaynağı Foreign Land = Yabancı Toprakları Foreign = Yabancı @@ -2154,7 +2740,6 @@ Bonus resource = Bonus kaynak unimproved = # Requires translation! All Road = -Great Improvement = Büyük Geliştirme ######### Region Types ########### @@ -2192,47 +2777,110 @@ all healing effects doubled = The Spaceship = # Requires translation! Maya Long Count calendar cycle = + # Requires translation! +Triggerable = +Global = Küresel +Nation = Ulus +Era = Çağ +Tech = Teknoloji +Policy = Siyaset + # Requires translation! +FounderBelief = + # Requires translation! +FollowerBelief = +Building = Yapı +Unit = Birim + # Requires translation! +UnitType = + # Requires translation! +Promotion = + # Requires translation! +Improvement = +Resource = Kaynak + # Requires translation! +Ruins = + # Requires translation! +Speed = + # Requires translation! +Tutorial = + # Requires translation! +CityState = + # Requires translation! +ModOptions = +Conditional = Koşullu + # Requires translation! +TriggerCondition = + + +#################### Lines from spy actions ####################### + + # Requires translation! +EstablishNetwork = + # Requires translation! +StealingTech = + # Requires translation! +RiggingElections = + # Requires translation! +CounterIntelligence = + + +#################### Lines from diplomatic modifiers ####################### + +You declared war on us! = Bize savaş açtın! +Your warmongering ways are unacceptable to us. = Savaş yanlısı davranışlarınıza hoşgörü gösteremeyiz. +You have captured our cities! = Şehirlerimizi ele geçirdiniz +You have declared friendship with our enemies! = Düşmanlarımızla dostluk ilan ettiniz! +Your so-called 'friendship' is worth nothing. = Sözde 'dostluğun' hiçbir şeye değmez. +You have publicly denounced us! = Bizi alenen kınadın! +You have denounced our allies = Müttefiklerimizi kınadın +You refused to stop settling cities near us = Yakınımıza şehir kurmamayı reddettin +You betrayed your promise to not settle cities near us = Yakınımıza şehir kurmama sözüne uymadın +Your arrogant demands are in bad taste = Kibirli taleplerin ağzımızda kötü bir tat bıraktı +Your use of nuclear weapons is disgusting! = Nükleer silah kullanman iğrenç! +You have stolen our lands! = Topraklarımızı çaldın! +You destroyed City-States that were under our protection! = Himayemiz altındaki Şehir Devletlerini yok ettin! +You attacked City-States that were under our protection! = Himayemiz altındaki Şehir Devletlerine saldırdın! +You demanded tribute from City-States that were under our protection! = Himayemiz altındaki Şehir Devletlerini haraca bağlamak istedin! +You sided with a City-State over us = Bize karşı bir Şehir Devletinin yanında durdun! +Years of peace have strengthened our relations. = Yıllarca süren barış ilişkilerimizi güçlendirdi. +Our mutual military struggle brings us closer together. = Ortak askeri mücadelemiz bizi bir araya getiriyor. +We applaud your liberation of conquered cities! = İşgal altındaki şehirleri özgürleştirmenizden ötürü size minnettarız! +We have signed a public declaration of friendship = Herkese açık bir dostluk bildirgesi imzaladık +You have declared friendship with our allies = Müttefiklerimizle arkadaşlık ilan ettiniz +You have denounced our enemies = Düşmanlarımızı kınadın +Our open borders have brought us closer together. = Açık sınırlarımız bizi bir araya getirdi. +You fulfilled your promise to stop settling cities near us! = Yakınmıza şehir kurmama sözüne uydun! +You gave us units! = Bize birlikler hediye ettiniz! + # Requires translation! +We appreciate your gifts = +You returned captured units to us = Yakalanan birimleri bize geri verdiniz #################### Lines from Buildings from Civ V - Vanilla #################### Palace = Saray -Indicates the capital city = Başkenti gösterir Monument = Anıt -Destroyed when the city is captured = Şehir ele geçirildiğinde yıkılır Granary = Tahıl Ambarı -[stats] from [tileFilter] tiles [cityFilter] = [cityFilter] [tileFilter] karolarından [stats] Temple of Artemis = Artemis Tapınağı # Requires translation! 'It is not so much for its beauty that the forest makes a claim upon men's hearts, as for that subtle something, that quality of air, that emanation from old trees, that so wonderfully changes and renews a weary spirit.' - Robert Louis Stevenson = - # Requires translation! -[relativeAmount]% [stat] [cityFilter] = - # Requires translation! -[relativeAmount]% Production when constructing [baseUnitFilter] units [cityFilter] = The Great Lighthouse = Büyük Deniz Feneri 'They that go down to the sea in ships, that do business in great waters; these see the works of the Lord, and his wonders in the deep.' - The Bible, Psalms 107:23-24 = 'Gemilerle denize açılanlar, okyanuslarda iş yapanlar; RAB'bin işlerini, derinliklerde yaptığı harikaları görürler' - Kitabı Mukaddes, Mezmurlar 107:23-24 - # Requires translation! -for [mapUnitFilter] units = -[amount] Movement = [amount] Hareket -[amount] Sight = [amount] Görüş Stone Works = Taş İşleri -Must not be on [terrainFilter] = [terrainFilter] arazisinde olmalıdır Stonehenge = Stonehenge 'Time crumbles things; everything grows old and is forgotten under the power of time' - Aristotle = 'Zaman her şeyi parçalar; her şey yaşlanır ve zamanın gücü karşısında unutulur '- Aristo Library = Kütüphane -[stats] per [amount] population [cityFilter] = [cityFilter]'de [amount] nüfus başına [stats] Paper Maker = Kağıt Üreticisi The Great Library = Büyük Kütüphane 'Libraries are as the shrine where all the relics of the ancient saints, full of true virtue, and all that without delusion or imposture are preserved and reposed.' - Sir Francis Bacon = 'Kütüphaneler, kadim azizlerin gerçek erdemlerle dolu bütün kalıntılarının ve yanılsama ya da sahtekârlık içermeyen her şeyin korunduğu ve saklandığı tapınaklardır.' - Sir Francis Bacon -Free Technology = Bedava Teknoloji Circus = Sirk @@ -2246,37 +2894,22 @@ Walls of Babylon = Babil Surları The Pyramids = Piramitler 'O, let not the pains of death which come upon thee enter into my body. I am the god Tem, and I am the foremost part of the sky, and the power which protecteth me is that which is with all the gods forever.' - The Book of the Dead, translated by Sir Ernest Alfred Wallis Budge = 'Sana gelen ölümün acıları bedenime girmesin! Ben tanrı Tem'im ve gökyüzünün en önde gelen parçasıyım, ve beni koruyan güç, sonsuza dek tüm tanrılarla birlikte olan güçtür.' - Ölüler Kitabı -[relativeAmount]% tile improvement construction time = %[relativeAmount] karo geliştirme inşaatı zamanı -[amount] free [baseUnitFilter] units appear = [amount] tane bedava [baseUnitFilter] birliği verir Mausoleum of Halicarnassus = Halikarnas Mozolesi 'The whole earth is the tomb of heroic men and their story is not given only on stone over their clay but abides everywhere without visible symbol woven into the stuff of other men's lives.' - Pericles = "Bütün dünya, kahraman adamların mezarıdır ve hikayeleri sadece killerinin üzerine taş üzerine verilmez, aynı zamanda diğer insanların hayatlarının eşyalarına dokunmuş görünür bir sembol olmadan her yerde kalır." - Perikles -Provides a sum of gold each time you spend a Great Person = Her Harika Kişi harcadığınızda bir miktar altın sağlar Barracks = Kışla -New [baseUnitFilter] units start with [amount] Experience [cityFilter] = [cityFilter] yeni eğitilen [baseUnitFilter] birlikleri [amount] Deneyim ile başlar Krepost = Krepost - # Requires translation! -[relativeAmount]% Culture cost of natural border growth [cityFilter] = - # Requires translation! -[relativeAmount]% Gold cost of acquiring tiles [cityFilter] = Statue of Zeus = Zeus Heykeli 'He spoke, the son of Kronos, and nodded his head with the dark brows, and the immortally anointed hair of the great god swept from his divine head, and all Olympos was shaken' - The Iliad = 'Konuştu, Kronos'un oğlu ve koyu kaşlarla başını salladı ve büyük tanrının ölümsüzce meshedilmiş saçları ilahi kafasından süpürüldü ve bütün Olimpos sarsıldı. '- İlyada - # Requires translation! -vs cities = -when attacking = saldırırken -[relativeAmount]% Strength = %[relativeAmount] Güç Lighthouse = Deniz feneri Stable = Ahır Courthouse = Adliye -Remove extra unhappiness from annexed cities = Fethedilen şehirlerdeki fazladan mutsuzluğu giderir - # Requires translation! -Can only be built [cityFilter] = Hanging Gardens = Babil'in Asma Bahçeleri 'I think that if ever a mortal heard the word of God it would be in a garden at the cool of the day.' - F. Frankfort Moore = 'Bir ölümlü Tanrı'nın sözünü duysaydı, günün serinliğinde bir bahçede duyardı diye düşünüyorum.' @@ -2284,18 +2917,13 @@ Hanging Gardens = Babil'in Asma Bahçeleri Colosseum = Kolezyum Circus Maximus = Maksimus Sirki -Cost increases by [amount] per owned city = Maliyet, sahip olunan şehir başına [amount] miktar arttı Great Wall = Çin Seddi 'The art of war teaches us to rely not on the likelihood of the enemy's not attacking, but rather on the fact that we have made our position unassailable.' - Sun Tzu = 'Savaş sanatı bize düşmanın saldırmama ihtimaline değil, konumumuzu zaptedilemez hale getirdiğimize güvenmeyi öğretiyor.' - Sun Tzu -before discovering [tech] = [tech] keşfedilmeden önce - # Requires translation! -Enemy [mapUnitFilter] units must spend [amount] extra movement points when inside your territory = Temple = Tapınak Burial Tomb = Mezar -Doubles Gold given to enemy if city is captured = Şehir ele geçirilirse düşmana verilen Altını ikiye katlar Mud Pyramid Mosque = Çamur Piramidi Camii @@ -2303,25 +2931,18 @@ National College = Ulusal Üniversite The Oracle = Kahin 'The ancient Oracle said that I was the wisest of all the Greeks. It is because I alone, of all the Greeks, know that I know nothing' - Socrates = 'Eski Kahin, bütün Yunanlıların en bilgesi olduğumu söyledi. Çünkü bütün Yunanlılar arasında bir tek ben hiçbir şey bilmediğimi biliyorum.' - Sokrates -Free Social Policy = Ücretsiz Sosyal Politika National Epic = Milli Destan - # Requires translation! -[relativeAmount]% Great Person generation [cityFilter] = Market = Çarşı Bazaar = Pazar -Provides 1 extra copy of each improved luxury resource near this City = Bu Şehir civarında geliştirilmiş her Lüks kaynaktan 1 tane daha sağlar Mint = Darphane Aqueduct = Su Kemeri - # Requires translation! -[relativeAmount]% Food is carried over after population increases [cityFilter] = Heroic Epic = Kahramanlık Destanı -All newly-trained [baseUnitFilter] units [cityFilter] receive the [promotion] promotion = [cityFilter] Yeni eğitilmiş [baseUnitFilter] birlikleri [promotion] rütbesine terfi eder Colossus = Dev Heykel 'Why man, he doth bestride the narrow world like a colossus, and we petty men walk under his huge legs, and peep about to find ourselves dishonorable graves.' - William Shakespeare, Julius Caesar = 'Neden adamım, dar dünyayı bir dev gibi en iyi şekilde değerlendiriyor ve küçük adamlar büyük bacaklarının altında yürüyoruz ve kendimize onur kırıcı mezarlar bulmak için gözetliyoruz.' - William Shakespeare, Julius Caesar @@ -2339,16 +2960,12 @@ Angkor Wat = Angkor Tapınağı Chichen Itza = Chichen Itza # Requires translation! 'The katun is established at Chichen Itza. The settlement of the Itza shall take place there. The quetzal shall come, the green bird shall come. Ah Kantenal shall come. It is the word of God. The Itza shall come.' - The Books of Chilam Balam = -[relativeAmount]% Golden Age length = %[relativeAmount] Altın Çağ süresi National Treasury = Ulusal Hazine Machu Picchu = Machu Picchu # Requires translation! 'Few romances can ever surpass that of the granite citadel on top of the beetling precipices of Machu Picchu, the crown of Inca Land.' - Hiram Bingham = - # Requires translation! -[relativeAmount]% [stat] from Trade Routes = -Must have an owned [tileFilter] within [amount] tiles = [amount] karo içinde sahip olunan bir [tileFilter] olmalıdır Workshop = Atölye @@ -2357,7 +2974,6 @@ Longhouse = Uzunev Forge = Demirci Harbor = Liman -Connects trade routes over water = Ticaret yollarını su üzerinden bağlar University = Üniversite @@ -2371,14 +2987,10 @@ Notre Dame = Notre Dame Castle = Kale Mughal Fort = Babür Kalesi -after discovering [tech] = [tech] keşfedildikten sonra -[stats] [cityFilter] = [cityFilter] [stats] Himeji Castle = Himeci Kalesi # Requires translation! 'Bushido is realized in the presence of death. This means choosing death whenever there is a choice between life and death. There is no other reasoning.' - Yamamoto Tsunetomo = - # Requires translation! -when fighting in [tileFilter] tiles = Ironworks = Demirhane @@ -2397,8 +3009,6 @@ Satrap's Court = Satrap Mahkemesi Forbidden Palace = Yasaklı Saray 'Most of us can, as we choose, make of this world either a palace or a prison' - John Lubbock = 'Birçoğumuz, seçtiğimiz gibi, bu dünyayı bir saray ya da bir hapishane haline getirebiliriz' - John Lubbock - # Requires translation! -[relativeAmount]% Unhappiness from [populationFilter] [cityFilter] = Theatre = Tiyatro @@ -2408,23 +3018,16 @@ Hermitage = İnziva Yeri Taj Mahal = Tac Mahal 'The Taj Mahal rises above the banks of the river like a solitary tear suspended on the cheek of time.' - Rabindranath Tagore = 'Tac Mahal, zamanın yanağında asılı duran tek bir gözyaşı gibi nehrin kıyısında yükselir' - Rabindranat Tagore -Empire enters golden age = İmparatorluk altın çağa girer Porcelain Tower = Porselen Kule # Requires translation! 'Things always seem fairer when we look back at them, and it is out of that inaccessible tower of the past that Longing leans and beckons.' - James Russell Lowell = -Free [baseUnitFilter] appears = Bedava [baseUnitFilter] verir -Science gained from research agreements [relativeAmount]% = Araştırma antlaşmalarından edinilen bilim %[relativeAmount] artar Windmill = Yeldeğirmeni - # Requires translation! -[relativeAmount]% Production when constructing [buildingFilter] buildings [cityFilter] = Kremlin = Kremlin Sarayı # Requires translation! 'The Law is a fortress on a hill that armies cannot take or floods wash away.' - The Prophet Muhammed = - # Requires translation! -[relativeAmount]% City Strength from defensive buildings = Museum = Müze @@ -2438,8 +3041,6 @@ Factory = Fabrika Big Ben = Big Ben 'To achieve great things, two things are needed: a plan, and not quite enough time.' - Leonard Bernstein = 'Büyük şeyler başarmak için iki şey gerekir: bir plan ve yetersiz bir zaman.' - Leonard Bernstein - # Requires translation! -[stat] cost of purchasing items in cities [relativeAmount]% = Military Academy = Harp Akademisi @@ -2457,21 +3058,15 @@ Broadcast Tower = Yayın Kulesi Eiffel Tower = Eyfel Kulesi 'We live only to discover beauty, all else is a form of waiting' - Kahlil Gibran = 'Sadece güzelliği keşfetmek için yaşıyoruz, geri kalan her şey bir tür bekleme.' - Halil Cibran - # Requires translation! -[stats] per [amount] social policies adopted = Statue of Liberty = Özgürlük Heykeli # Requires translation! 'Give me your tired, your poor, your huddled masses yearning to breathe free, the wretched refuse of your teeming shore. Send these, the homeless, tempest-tossed to me, I lift my lamp beside the golden door!' - Emma Lazarus = - # Requires translation! -[stats] from every specialist [cityFilter] = Military Base = Askeri Karargâh Cristo Redentor = Kurtarıcı İsa 'Come to me, all who labor and are heavy burdened, and I will give you rest.' - New Testament, Matthew 11:28 = 'Ey bütün yorgunlar ve yükleri ağır olanlar! Bana gelin, Ben size rahatlık veririm.' - İncil, Matta 11:28 - # Requires translation! -[relativeAmount]% Culture cost of adopting new Policies = Research Lab = Araştırma Laboratuvarı @@ -2485,37 +3080,24 @@ Sydney Opera House = Sydney Opera Binası 'Those who lose dreaming are lost.' - Australian Aboriginal saying = Manhattan Project = Manhattan Projesi -Enables nuclear weapon = Nükleer silahı etkinleştirir -Triggers a global alert upon completion = Üretimi tamamlandığında küresel bir uyarı gösterir. Pentagon = Pentagon # Requires translation! 'In preparing for battle I have always found that plans are useless, but planning is indispensable.' - Dwight D. Eisenhower = - # Requires translation! -[relativeAmount]% Gold cost of upgrading = Solar Plant = Güneş Paneli - # Requires translation! -in cities without a [buildingFilter] = - # Requires translation! -Only available = Nuclear Plant = Nükleer Santral Apollo Program = Apollo Programı -Enables construction of Spaceship parts = Uzay gemisi parçalarının yapımını etkinleştirir Spaceship Factory = Uzay Gemisi Fabrikası United Nations = Birleşmiş Milletler # Requires translation! 'More than ever before in human history, we share a common destiny. We can master it only if we face it together. And that is why we have the United Nations.' - Kofi Annan = -Triggers voting for the Diplomatic Victory = Diplomatik Zafer oylamasını tetikler. Utopia Project = Ütopya Projesi -Hidden until [amount] social policy branches have been completed = [amount] Siyaset dalı tamamlanana kadar gizlidir -Triggers a global alert upon build start = İnşaatının başlatılması küresel bir uyarı verir -Triggers a Cultural Victory upon completion = Tamamlanması durumunda Külturel Zaferi tetikler #################### Lines from CityStateTypes from Civ V - Vanilla #################### @@ -2641,8 +3223,6 @@ Urkesh = Urkeş Awan = Avan Riblah = Riblah Tayma = Tayma -Receive free [unit] when you discover [tech] = [tech] teknolojisini bulduğunuzda bedava [unit] birliği verir -[greatPerson] is earned [relativeAmount]% faster = [greatPerson], %[relativeAmount] daha hızlı kazanılır Alexander = İskender You are in my way, you must be destroyed. = Yolumdasın, yok edilmelisin. @@ -2695,11 +3275,6 @@ Lamia = Lamya Nafplion = Nafplion Apolyton = Apolyton Greece = Yunanistan - # Requires translation! -[relativeAmount]% City-State Influence degradation = -City-State Influence recovers at twice the normal rate = Şehir-Devlet Nüfuzu, normal hızın iki katı hızla iyileşir - # Requires translation! -City-State territory always counts as friendly territory = Wu Zetian = Wu Zetian You won't ever be able to bother me again. Go meet Yama. = Beni bir daha rahatsız edemeyeceksin. Git Yama ile tanış. @@ -2752,7 +3327,6 @@ Nantong = Nantung Weifang = Veyfang Xikang = Sikang China = Çin -Great General provides double combat bonus = Büyük General çifte savaş bonusu sağlar Ramesses II = II. Ramses You are but a pest on this Earth, prepare to be eliminated! = Sen bu dünyada bir böcekten başka bir şey değilsin, yok edilmeye hazırlan! @@ -2812,8 +3386,6 @@ Naqada = Nekade Semna = Semna Soleb = Soleb Egypt = Mısır - # Requires translation! -[relativeAmount]% Production when constructing [buildingFilter] wonders [cityFilter] = Elizabeth = Elizabeth By the grace of God, your days are numbered. = Tanrının lütfuyla, günlerin sayılı. @@ -2961,7 +3533,6 @@ Nizhniy Novgorod = Nijniy Novgorod Suzdal = Suzd Magnitogorsk = Magnitogorsk Russia = Rusya -Double quantity of [resource] produced = [resource] kaynağının iki katı üretildi Augustus Caesar = Augustus Sezar My treasury contains little and my soldiers are getting impatient... (sigh) ...therefore you must die. = Hazinem pek dolu değil askerlerimse sabırsızlaşıyor... ...öyleyse ölmen gerek. @@ -3011,8 +3582,6 @@ Augustadorum = Augustadorum Curia = Curia Interrama = Interrama Adria = Adrja - # Requires translation! -[relativeAmount]% Production towards any buildings that already exist in the Capital = Harun al-Rashid = Hârûnürreşîd The world will be more beautiful without you. Prepare for war. = Dünya sensiz daha güzel olacak. Savaşa hazırlan. @@ -3056,7 +3625,6 @@ Kairouan = Kayrevan Algiers = Cezayir Oran = Oran Arabia = Arabistan -[stats] from each Trade Route = Her bir ticaret yolundan [stats] George Washington = George Washington Your wanton aggression leaves us no choice. Prepare for war! = Kasıtlı saldırganlığın bize başka bir seçenek bırakmıyor. Savaşa hazırlan! @@ -3168,8 +3736,6 @@ Yamaguchi = Yamaguçi Ota = Ota Tottori = Tottori Japan = Japonya - # Requires translation! -Damage is ignored when determining unit Strength = Gandhi = Gandi I have just received a report that large numbers of my troops have crossed your borders. = Kendi askerlerimin büyük bir bölümünün senin sınırların içine girdiğinin raporunu aldım. @@ -3211,7 +3777,6 @@ Gwalior = Gwalior Jaipur = Caypûr Karachi = Karaçi India = Hindistan -Unhappiness from number of Cities doubled = Şehir miktarından kaynaklanan mutsuzluk iki katına çıkar Otto von Bismarck = Otto von Bismarck I cannot wait until ye grow even mightier. Therefore, prepare for war! = Daha güçlü oluşunu izleyemem. Bu yüzden, savaşa hazırlan. @@ -3278,12 +3843,6 @@ Koblenz = Koblenz Hildesheim = Hildesheim Erlangen = Erlangen Germany = Almanya - # Requires translation! -with [amount]% chance = - # Requires translation! -When conquering an encampment, earn [amount] Gold and recruit a Barbarian unit = - # Requires translation! -[relativeAmount]% maintenance costs = Suleiman I = Kanuni Sultan Süleyman Your continued insolence and failure to recognize and preeminence leads us to war. = Süregelen küstah tavrınız, bunun farkında olmamanız ve üstünlük çabanız bizi savaşa sürükledi. @@ -3328,8 +3887,6 @@ Afyonkarahisar = Afyonkarahisar Bitlis = Bitlis Yalova = Yalova The Ottomans = Osmanlılar - # Requires translation! -When defeating a [mapUnitFilter] unit, earn [amount] Gold and recruit it = Sejong = Sejong # Requires translation! @@ -3372,7 +3929,6 @@ Sacheon = Sacheon Gimje = Gimje Anju = Anju Korea = Kore -Receive a tech boost when scientific buildings/wonders are built in capital = Bazı bilimsel binalar/harikalar başkentte inşa edildiğinde Bilim Bonusu kazan Hiawatha = Hiawatha You are a plague upon Mother Earth! Prepare for battle! = Sen Toprak Ana'nın üzerinde bir vebasın! Savaşa hazırlan! @@ -3494,7 +4050,6 @@ Paishiyauvada = Paishiyauvada Patigrbana = Patigrabana Phrada = Ferah Persia = İran -during a Golden Age = Altın Çağdayken Kamehameha I = I. Kamehameha The ancient fire flashing across the sky is what proclaimed that this day would come, though I had foolishly hoped for a different outcome. = Ben akılsızca farklı bir sonucu olacağını zannetsem de gökyüzünde parıldayan kadim ateş bu günün geleceğini ilan ediyordu. @@ -3545,15 +4100,6 @@ Nuguria = Nuguria Pileni = Pileni Nukumanu = Nukumanu Polynesia = Polinezya - # Requires translation! -starting from the [era] = -Enables embarkation for land units = Kara birimleri için denize girmeyi mümkün kılar - # Requires translation! -Enables [mapUnitFilter] units to enter ocean tiles = - # Requires translation! -Normal vision when embarked = - # Requires translation! -within [amount] tiles of a [tileFilter] = Ramkhamhaeng = Ramkhamhaeng You lowly, arrogant fool! I will make you regret of your insolence! = Seni alçak, kibirli aptal! Bu küstahlığın yüzünden seni pişman edeceğim! @@ -3594,10 +4140,6 @@ Loci = Loci Khon Kaen = Khon Kaen Surin = Surin Siam = Siyam - # Requires translation! -[relativeAmount]% [stat] from City-States = - # Requires translation! -Military Units gifted from City-States start with [amount] XP = Isabella = İsabella God will probably forgive you... but I shall not. Prepare for war. = Tanrı muhtemelen seni bağışlayacak... ama ben bağışlamayacağım. Savaşa hazırlan. @@ -3647,11 +4189,6 @@ Ibiza = İbiza Las Palmas = Las Palmas Tenerife = Tenerife Spain = İspanya -100 Gold for discovering a Natural Wonder (bonus enhanced to 500 Gold if first to discover it) = Doğal Harika keşfi için 100 Altın (İlk keşif eden ise 500 Altın) - # Requires translation! -[stats] for every known Natural Wonder = - # Requires translation! -[relativeAmount]% Yield from every [tileFilter/buildingFilter] = Askia = Askia # Requires translation! @@ -3694,8 +4231,6 @@ Dori = Dori Bamba = Bamba Segou = Segou Songhai = Songhay -Receive triple Gold from Barbarian encampments and pillaging Cities = Barbar kamplarından ve şehir yağmalamadan üç katı altın kazanır -Defense bonus when embarked = Denizdeyken savunma bonusu Genghis Khan = Cengiz Han You stand in the way of my armies. Let us solve this like warriors! = Ordularımın yolunu kapatıyorsun. Gel de bu sorunu savaşçılar gibi çözelim! @@ -3742,7 +4277,6 @@ Har-Ayrag = Har-Ayrag Nalayh = Nalayh Tes = Tes Mongolia = Moğolistan -+30% Strength when fighting City-State units and cities = Şehir Devleti birliklerine ve şehirlerine karşı savaşırken +%30 Güç. Montezuma I = Montezuma I Xi-miqa-can! Xi-miqa-can! Xi-miqa-can! (Die, die, die!) = Xi-miqa-can! Xi-miqa-can! Xi-miqa-can! (Öl, öl, öl!) @@ -3788,7 +4322,6 @@ Itzapalapa = Itzapalapa Ayotzinco = Ayotzinco Iztapam = Iztapam Aztecs = Aztekler -Earn [amount]% of killed [mapUnitFilter] unit's [costOrStrength] as [civWideStat] = öldürülen [mapUnitFilter] birliğin [costOrStrength] %[amount]'unu [civWideStat] olarak elde edin Pachacuti = Pachacuti # Requires translation! @@ -3838,9 +4371,6 @@ Chucuito = Chucuito Choquequirao = Choquequirao Inca = İnka Units ignore terrain costs when moving into any tile with Hills = Birlikler tepelere hareket ettiğinde hareket cezasí almaz - # Requires translation! -[relativeAmount]% maintenance on road & railroads = -No Maintenance costs for improvements in [tileFilter] tiles = [tileFilter] Karolar üzerindeki geliştirmeler Bakım ücreti istemez Harald Bluetooth = Mavi Diş Harald # Requires translation! @@ -3903,9 +4433,6 @@ Haderslev = Haderslev Ringsted = Ringsted Skrive = Skrive Denmark = Danimarka - # Requires translation! -[amount] Movement point cost to disembark = -No movement cost to pillage = Yağma için hareket maliyeti yoktur You leave us no choice. War it must be. = Bize başka seçenek bırakmadın. Savaş olacak. Very well, this shall not be forgotten. = Pekala, bu unutulmayacak. @@ -4001,8 +4528,6 @@ War lingers in our hearts. Why carry on with a false peace? = Savaş isteği iki You gormless radger! You'll dine on your own teeth before you set foot in Ireland! = Seni akılsız kemancı! İrlandaya ayak basamadan önce kırık dişlerini yutacaksın! A lonely wind blows through the highlands today. A dirge for Ireland. Can you hear it? = Yanlız bir rüzgar yaylalar üzerinden esiyor. İrlanda için olan bu ağıtı duyuyor musun? Dublin = Dublin - # Requires translation! -Will not be chosen for new games = You shall stain this land no longer with your vileness! To arms, my countrymen - we ride to war! = Aşağılığın ile bu toprakları kirletmene artık izin vermeyeceğim! Savaşa gidiyoruz vatandaşlarım - Hazırlanın! # Requires translation! @@ -4028,24 +4553,13 @@ You will see you have just bitten off more than you can chew. = This ship may sink, but our spirits will linger. = Valletta = Valletta -Can only heal by pillaging = Sadece yağmalayarak iyileşebilir. - #################### Lines from Policies from Civ V - Vanilla #################### Aristocracy = Aristokrasi Legalism = Kanunculuk - # Requires translation! -Provides the cheapest [stat] building in your first [amount] cities for free = Oligarchy = Oligarşi -Units in cities cost no Maintenance = Şehirlerdeki birliklere Bakım ücreti ödenmez - # Requires translation! -with a garrison = - # Requires translation! -[relativeAmount]% Strength for cities = Landed Elite = Toprak Ağalığı - # Requires translation! -[relativeAmount]% growth [cityFilter] = Monarchy = Monarşi Tradition Complete = Gelenek Tamamlandı Tradition = Gelenek @@ -4054,58 +4568,33 @@ Collective Rule = Topluluk Yönetimi Citizenship = Vatandaşlık Republic = Cumhuriyet Representation = Temsil -Each city founded increases culture cost of policies [relativeAmount]% less than normal = Kurulan her şehir sosyal politikaların kültür maliyetini normale kıyasla %[relativeAmount] daha az azaltır Meritocracy = Meritokrasi Liberty Complete = Özgürlük Tamamlandı -Free Great Person = Ücretsiz Büyük Kişi Liberty = Özgürlük Warrior Code = Savaşçı Yasası Discipline = Disiplin - # Requires translation! -when adjacent to a [mapUnitFilter] unit = Military Tradition = Askeri Gelenek - # Requires translation! -[relativeAmount]% XP gained from combat = Military Caste = Askeri Kast Professional Army = Düzenli Ordu Honor Complete = Şeref Tamamlandı Honor = Şeref - # Requires translation! -vs [mapUnitFilter] units = - # Requires translation! -Notified of new Barbarian encampments = Organized Religion = Düzenli Din Mandate Of Heaven = Cennetin Emiri - # Requires translation! -[relativeAmount]% of excess happiness converted to [stat] = Theocracy = Teokrasi - # Requires translation! -[relativeAmount]% [stat] from every [tileFilter/buildingFilter] = Reformation = İnkılap Free Religion = Özgür Din Piety Complete = Dindarlık Tamamlandı Piety = Dindarlık -before adopting [policy] = [policy] siyasetini benimsemeden önce Philantropy = Hayırseverlik -Gifts of Gold to City-States generate [relativeAmount]% more Influence = Şehir Devletlerine hediye edilen Altınlar %[relativeAmount] daha fazla nüfuz sağlar Aesthetics = Estetik -Resting point for Influence with City-States is increased by [amount] = Şehir devletleriyle olan ilişkilerde durma noktası [amount] artar Scholasticism = Skolastizm -Allied City-States provide [stat] equal to [relativeAmount]% of what they produce for themselves = İttifak olduğunuz Şehir Devletleri size kendi ürettiği [stat] kaynağının %[relativeAmount]'ünü size sağlar Cultural Diplomacy = Kültürel Diplomasi - # Requires translation! -[relativeAmount]% resources gifted by City-States = - # Requires translation! -[relativeAmount]% Happiness from luxury resources gifted by City-States = Educated Elite = Eğitimli Elitler -Allied City-States will occasionally gift Great People = İttifak olduğunuz şehir devletleri arada Büyük Şahsiyetler hediye eder # Requires translation! Patronage Complete = -Influence of all other civilizations with all city-states degrades [relativeAmount]% faster = Diğer uygarlıkların Şehir Devletleri ile olan ilişkileri %[relativeAmount] daha hızlı azalır -Triggers the following global alert: [comment] = Bu küresel uyarıyı tetikler: [comment] # Requires translation! Patronage = @@ -4114,8 +4603,6 @@ Trade Unions = Sendikalar Merchant Navy = Ticaret Donanması Mercantilism = Merkantilizm Protectionism = Korumacılık - # Requires translation! -[amount] Happiness from each type of luxury resource = Commerce Complete = Ticaret Tamamlandı # Requires translation! Commerce = @@ -4124,23 +4611,15 @@ Secularism = Laiklik Humanism = Hümanizm Free Thought = Serbest Düşünce Sovereignty = Egemenlik -while the empire is happy = imparatorluk mutluyken -[relativeAmount]% [stat] = %[relativeAmount] [stat] Scientific Revolution = Bilim Devrimi -[amount] Free Technologies = [amount] Bedava Teknoloji Rationalism Complete = Akılcılık Tamamlandı -[stats] from all [buildingFilter] buildings = Bütün [buildingFilter] yapılardan [stats] # Requires translation! Rationalism = Constitution = Anayasa Universal Suffrage = Evrensel Oy Hakkı -when defending = savunurken Civil Society = Sivil Toplum - # Requires translation! -[relativeAmount]% Food consumption by specialists [cityFilter] = Free Speech = İfade Özgürlüğü -[amount] units cost no maintenance = [amount] birlik bakım gerektirmez Democracy = Demokrasi Freedom Complete = Özgürlük Tamamlandı # Requires translation! @@ -4148,25 +4627,17 @@ Freedom = Populism = Halkçılık Militarism = Militarizm - # Requires translation! -[stat] cost of purchasing [baseUnitFilter] units [relativeAmount]% = Fascism = Faşizm -Quantity of strategic resources produced by the empire +[relativeAmount]% = İmparatorluk tarafından üretilen stratejik kaynaklar +%[relativeAmount] artar Police State = Polis Devleti Total War = Topyekün Savaş Autocracy Complete = Otokrasi Tamamlandı # Requires translation! -for [amount] turns = - # Requires translation! Autocracy = United Front = Birleşik Cephe -Militaristic City-States grant units [amount] times as fast when you are at war with a common nation = Askerî bir şehir devletinin savaş açtığı bir uygarlığa siz de savaş açmışsanız şehir devletinin verdiği birlikler [amount] kat daha hızlı sağlanır Planned Economy = Planlı Ekonomi Nationalism = Milliyetçilik Socialism = Sosyalizm - # Requires translation! -[relativeAmount]% maintenance cost for buildings [cityFilter] = Communism = Komünizm Order Complete = Düzen tamamlandı # Requires translation! @@ -4296,7 +4767,6 @@ Engineer = Mühendis 'Where tillage begins, other arts follow. The farmers therefore are the founders of human civilization.' - Daniel Webster = 'Tarım başladığında, diğer sanatlar da onu takip eder. Bu yüzden çiftçiler insan uygarlığının kurucularıdır.' - Daniel Webster Agriculture = Tarım -Starting tech = Başlangıç teknolojisi 'Shall the clay say to him that fashioneth it, what makest thou?' - Bible Isaiah 45:9 = 'Kil, kendisine biçim verene: "Ne yapıyorsun?" diyebilir mi?' - Kitabı Mukaddes, Yeşaya 45:9 Pottery = Çömlekçilik @@ -4313,7 +4783,6 @@ Sailing = Yelkencilik Calendar = Takvim 'He who destroys a good book kills reason itself.' - John Milton = 'İyi bir kitabı yok eden, aklı öldürür.' - John Milton Writing = Yazı -Enables Open Borders agreements = Açık Sınır sözleşmelerini etkinleştirir 'Even brute beasts and wandering birds do not fall into the same traps or nets twice.' - Saint Jerome = 'Vahşi hayvanlar ve dolaşan kuşlar bile iki kez aynı tuzağa ya da ağa takılmazlar.' - Aziz Jerome Trapping = Tuzak 'Wisdom and virtue are like the two wheels of a cart.' - Japanese proverb = 'Bilgelik ve erdem, bir arabanın iki tekerleği gibidir.' - Japon atasözü @@ -4327,7 +4796,6 @@ Bronze Working = Bronz İşleme Optics = Optik 'There is only one good, knowledge, and one evil, ignorance.' - Socrates = 'Yalnızca bir iyi vardır, bilgi, ve yalnızca bir kötü vardır, cehalet.' - Sokrates Philosophy = Felsefe -Enables Research agreements = Araştırma anlaşmalarını etkinleştirir 'A Horse! A Horse! My kingdom for a horse!' - Shakespeare (Richard III) = 'Bir at! Bir at! Bir at için krallığımı veririm! ' - Shakespeare (Richard III) Horseback Riding = Ata Biniciliği 'Mathematics is the gate and key to the sciences.' - Roger Bacon = 'Matematik bilimlerin kapısı ve anahtarıdır.' - Roger Bacon @@ -4343,11 +4811,8 @@ Theology = İlahiyat Civil Service = Kamu Hizmeti 'Better is bread with a happy heart than wealth with vexation.' - Amenemope = 'Mutlu kalpli ekmek, sıkıntılı servetten daha iyidir.' - Amenemope Currency = Para Birimi - # Requires translation! -Enables conversion of city production to [civWideStat] = 'Instrumental or mechanical science is the noblest and, above all others, the most useful.' - Leonardo da Vinci = 'Enstrümantal veya mekanik bilim en asil ve hepsinden önemlisi en faydalı olanıdır.' - Leonardo da Vinci Engineering = Mühendislik -Roads connect tiles across rivers = Yollar bölgeleri ırmakların üstünden bağlar 'When pieces of bronze or gold or iron break, the metal-smith welds them together again in the fire, and the bond is established.' - Sri Guru Granth Sahib = 'Bronz, altın veya demir parçaları kırıldığında, demirci onları tekrar ateşte kaynak yapar ve bağ kurulur.' - Sri Guru Granth Sahib Metal Casting = Metal Dökümü @@ -4359,7 +4824,6 @@ Education = Eğitim Chivalry = Şövalyelik 'The press is the best instrument for enlightening the mind of man, and improving him as a rational, moral and social being.' - Thomas Jefferson = 'Basın, insanın zihnini aydınlatmak ve onu aklî, ahlaki ve toplumsal bir varlık olarak geliştirmek için en iyi araçtır.' - Thomas Jefferson Machinery = Makineler -Improves movement speed on roads = Birliklerin yollardaki hareket hızını artırır 'Measure what is measurable, and make measurable what is not so.' - Galileo Galilei = 'Neyin ölçülebilir olduğunu ölçün ve olmayanı ölçülebilir hale getirin.' - Galileo Galilei Physics = Fizik 'John Henry said to his Captain, / 'A man ain't nothin' but a man, / And before I'll let your steam drill beat me down, / I'll die with the hammer in my hand.'' - Anonymous: The Ballad of John Henry, the Steel-Drivin' Man = 'John Henry Kaptanına, şöyle dedi: / Bir adam sadece bir adamdır / Ve buhar delicinin beni dövmesine izin vermeden önce, / elimdeki çekiçle öleceğim.' '- Anonim: Çelik Henry'nin Adamı John Henry'nin Ballad'ı @@ -4455,7 +4919,6 @@ Globalization = Küreselleşme Robotics = Robotlar 'Now, somehow, in some new way, the sky seemed almost alien.' - Lyndon B. Johnson = 'Şimdi, bir şekilde, yeni bir şekilde, gökyüzü neredeyse yabancı görünüyordu.' - Lyndon B. Johnson Satellites = Uydular -Reveals the entire map = Bütün haritayı ortaya çıkarır # Requires translation! 'Be extremely subtle, even to the point of formlessness, be extremely mysterious, even to the point of soundlessness. Thereby you can be the director of the opponent's fate.' - Sun Tzu = Stealth = Gizlilik @@ -4474,7 +4937,6 @@ Nanotechnology = Nanoteknoloji 'I think we agree, the past is over.' - George W. Bush = 'Sanırım katılıyoruz, geçmiş bitti.' -George W. Bush Future Tech = İleri Teknoloji Who knows what the future holds? = kim bilir gelecek ne gösterecek? -Can be continually researched = Sürekli araştırılabilir #################### Lines from Terrains from Civ V - Vanilla #################### @@ -4492,39 +4954,25 @@ Tundra = Tundra Desert = Çöl Lakes = Göl -Fresh water = Tatlı su Mountain = Dağ -Has an elevation of [amount] for visibility calculations = Görünürlük hesaplamaları için [amount] yükseltisi vardır - # Requires translation! -Units ending their turn on this terrain take [amount] damage = Snow = Kar Hill = Tepe -[amount] Strength for cities built on this terrain = Bu arazide kurulmuş şehirler için [amount] Sağlık Forest = Orman -Provides a one-time Production bonus to the closest city when cut down = Kesildiğinde en yakın şehre bir kerelik Üretim bonusu sağlar -Blocks line-of-sight from tiles at same elevation = Aynı yükseltideki karolardan görüşü engeller - # Requires translation! -[amount]% Chance to be destroyed by nukes = A Camp can be built here without cutting it down = Buraya buradaki ağaçların kesimi gerekmeden bir kamp inşa edilebilir Jungle = Cengel Marsh = Bataklık -Rare feature = Nadir özellik # Requires translation! Only Polders can be built here = Fallout = Nükleer atık - # Requires translation! -Nullifies all other stats this tile provides = Oasis = Vaha - # Requires translation! -Only [improvementFilter] improvements may be built on this tile = Flood plains = Taşkın ovaları @@ -4537,13 +4985,8 @@ Great Barrier Reef = Büyük Pasifik Resifiği Old Faithful = Old Faithful El Dorado = El Dorado -Grants 500 Gold to the first civilization to discover it = Onu keşfeden ilk medeniyete 500 Altın verir Fountain of Youth = Dirlik Suyu - # Requires translation! -Grants [promotion] ([comment]) to adjacent [mapUnitFilter] units for the rest of the game = - # Requires translation! -Tile provides yield without assigned population = Grand Mesa = Grand Mesa @@ -4561,20 +5004,14 @@ Barringer Crater = Barringer Krateri #################### Lines from TileImprovements from Civ V - Vanilla #################### Farm = Çiftlik -Can also be built on tiles adjacent to fresh water = Tatlı suyun yanındaki arazilere de yapılabilir - # Requires translation! -[stats] from [tileFilter] tiles = Lumber mill = Kereste fabrikası -[stats] = [stats] Mine = Maden Trading post = Kervansaray Camp = Kamp - # Requires translation! -Can only be built to improve a resource = Oil well = Petrol kuyusu @@ -4590,12 +5027,8 @@ Quarry = Taş ocağı Fishing Boats = Balıkçı Tekneleri Fort = Kale -Can be built outside your borders = Sınırlarınızın dışına inşa edilebilir -Gives a defensive bonus of [relativeAmount]% = %[relativeAmount] savunma bonusu verir Road = Yol - # Requires translation! -Costs [amount] [stat] per turn when in your territory = Reduces movement cost to ½ if the other tile also has a Road or Railroad = Yanındaki karo yol veya demiryolu ise hareket maliyeti ⅒'a düşer Reduces movement cost to ⅓ with Machinery = Makineler araştırıldığında üzerinde hareket ederken hareket maliyeti ⅓ azalır. Requires Engineering to bridge rivers = Irmaklar üzerine köprü yapabilmek Mühendisliği gerektirir @@ -4621,13 +5054,10 @@ Cancel improvement order = Geliştirme emrini iptal et # Requires translation! Repair = -Unbuildable = İnşa edilemez # Requires translation! Repairs a pillaged Improvement or Route = Academy = Akademi - # Requires translation! -Removes removable features when built = Landmark = Başyapıt @@ -4638,27 +5068,17 @@ Customs house = Gümrük Dairesi Holy site = Kutsal mekan Citadel = Hisar - # Requires translation! -Adjacent enemy units ending their turn take [amount] damage = -Can be built just outside your borders = Sınırlarınız dışında inşa edilebilir - # Requires translation! -Constructing it will take over the tiles around it and assign them to your closest city = Moai = Moai Terrace farm = Terrace Çiftliği Ancient ruins = Antik Kalıntılar -Unpillagable = Yağmalanamaz -Provides a random bonus when entered = Bulunduğu karoya girildiğinde rastgele bir ödül sağlar City ruins = Şehir Kalıntıları - # Requires translation! -Will be replaced by automated workers = A bleak reminder of the destruction wreaked by War = Savaşın yol açtığı yıkımın iç karartıcı bir hatırlatıcısı City center = Şehir merkezi -Irremovable = Kaldırılamaz Marks the center of a city = Şehir merkezini işaret eder Appearance changes with the technological era of the owning civilization = Dış görünüşü uygarlığın içinde bulunduğu çağ ile değişir @@ -4684,16 +5104,12 @@ Stone = Taş Fish = Balık Horses = At - # Requires translation! -Guaranteed with Strategic Balance resource option = Iron = Demir Coal = Kömür Oil = Petrol - # Requires translation! -Deposits in [tileFilter] tiles always provide [amount] resources = Aluminum = Alüminyum @@ -4730,7 +5146,6 @@ Whales = Balina Pearls = İnci Jewelry = Pırlanta -Can only be created by Mercantile City-States = Sadece Tüccar Şehir Devletleri tarafından yapılabilir Porcelain = Porselen @@ -4746,8 +5161,6 @@ Melee Water = Deniz Yakın Dövüş Ranged Water = Menzilli Deniz Submarine = Denizaltı Heal Instantly = Anında iyileştir -Heal this unit by [amount] HP = Bu birliği [amount] can iyileştirir. -Doing so will consume this opportunity to choose a Promotion = Bunu seçerseniz terfi edemezsiniz Accuracy I = İsabet 1 @@ -4764,10 +5177,8 @@ Barrage III = Engel 3 Volley = Yaylım Ateşi Extended Range = Genişletilmiş Menzil -[amount] Range = [amount] Menzil Indirect Fire = Dolaylı Ateş -Ranged attacks may be performed over obstacles = Menzilli saldırılar engeller üzerinden yapılabilir Shock I = Şok 1 @@ -4790,24 +5201,14 @@ Formation I = Diziliş 1 Formation II = Diziliş 2 Blitz = Hava Saldırısı -[amount] additional attacks per turn = Tur başına [amount] fazladan saldırı Woodsman = Oduncu - # Requires translation! -Double movement in [terrainFilter] = Amphibious = Yüzergezer -Eliminates combat penalty for attacking over a river = Irmak üzerinden saldırırken olan dövüş cezasını kaldırır - # Requires translation! -Eliminates combat penalty for attacking across a coast = Medic = Doktor 1 -All adjacent units heal [amount] HP when healing = Bitişikteki birlikler iyileşirken [amount] HP iyileşir Medic II = Doktor 2 - # Requires translation! -in [tileFilter] tiles = -[amount] HP when healing = İyileşirken [amount] HP Scouting I = Keşif 1 @@ -4820,8 +5221,6 @@ Survivalism I = Hayatta Kalma 1 Survivalism II = Hayatta Kalma 2 Survivalism III = Hayatta Kalma 3 -Unit will heal every turn, even if it performs an action = Birim bir eylem gerçekleştirse bile her tur iyileşir -May withdraw before melee ([amount]%) = %[amount] şansla bir yakın birlik tarafından saldırıya uğrarken geri çekilir Boarding Party I = Korsan Partisi 1 @@ -4830,7 +5229,6 @@ Boarding Party II = Korsan Partisi 2 Boarding Party III = Korsan Partisi 3 Coastal Raider I = Kıyı Baskını 1 -Earn [amount]% of the damage done to [combatantFilter] units as [civWideStat] = [combatantFilter] birliklere verilen hasarın %[amount] oranında [civWideStat] kazanın Coastal Raider II = Kıyı Baskını 2 @@ -4859,7 +5257,6 @@ Armor Plating II = Zırh Kaplama 2 Armor Plating III = Zırh Kaplama 3 Flight Deck I = Uçuş Güvertesi 1 -Can carry [amount] extra [mapUnitFilter] units = [amount] fazladan [mapUnitFilter] birliği taşıyabilir Flight Deck II = Uçuş Güvertesi 2 @@ -4867,7 +5264,6 @@ Flight Deck III = Uçuş Güvertesi 3 # Requires translation! Supply = -May heal outside of friendly territory = Arkadaş canlısı arazi dışında iyileşebilir Bomber = Bombardıman Uçağı Siege I = Kuşatma 1 @@ -4877,26 +5273,20 @@ Siege II = Kuşatma 2 Siege III = Kuşatma 3 Evasion = Kaçınma -Damage taken from interception reduced by [relativeAmount]% = Engellemelerden alınan hasar %[relativeAmount] azalır Fighter = Savaş Uçağı Interception I = Engelleme 1 -[relativeAmount]% Damage when intercepting = Engellenirken %[relativeAmount] hasar Interception II = Engelleme 2 Interception III = Engelleme 3 - # Requires translation! -[relativeAmount]% Strength when performing Air Sweep = - Air Targeting I = Hava Hedefi 1 Air Targeting II = Hava Hedefi 2 Sortie = Yarma -[amount] extra interceptions may be made per turn = Tur başı [amount] daha fazla engelleme yapılabilir Operational Range = Çalışma Menzili @@ -4946,30 +5336,23 @@ Great Generals II = Harika Generaller 2 Quick Study = Hızlı Çalışma Haka War Dance = Haka Savaş Dansı -[relativeAmount]% Strength for enemy [combatantFilter] units in adjacent [tileFilter] tiles = Bitişikteki [tileFilter] karolarındaki düşman [combatantFilter] birliklerine karşı %[relativeAmount] Güç Rejuvenation = Gençleştirme -All healing effects doubled = Bütün iyileştirici etkiler iki katına çıkar Slinger Withdraw = Sapancı geri çekilmesi # Requires translation! Ignore terrain cost = -Ignores terrain cost = Arazi maliyetini yok sayar # Requires translation! Pictish Courage = # Requires translation! Home Sweet Home = - # Requires translation! -[relativeAmount]% Strength decreasing with distance from the capital = # Requires translation! [unit] ability = -Heals [amount] damage if it kills a unit = Bir birimi öldürürse [amount] can iyileşir - #################### Lines from UnitTypes from Civ V - Vanilla #################### @@ -4977,27 +5360,12 @@ Heals [amount] damage if it kills a unit = Bir birimi öldürürse [amount] can Civilian Water = Sivil Su -Can enter ice tiles = Buz çinilerine girebilir - # Requires translation! -Invisible to non-adjacent units = - # Requires translation! -Can see invisible [mapUnitFilter] units = - - Aircraft = Havaaracı - # Requires translation! -Can see over obstacles = - # Requires translation! -Can perform Air Sweep = Atomic Bomber = Atom Bombası Missile = Roket -Self-destructs when attacking = Saldırırken kendini imha eder -Cannot be intercepted = Saldırısı engellenemez - -Can pass through impassable tiles = Geçilemez bölgelerden geçebilir Armor = Zırh @@ -5017,13 +5385,6 @@ AtomicBomber = AtomBombası #################### Lines from Units from Civ V - Vanilla #################### -Can build [improvementFilter/terrainFilter] improvements on tiles = karolara [improvementFilter/terrainFilter] geliştirmeleri inşa edebilir - -Founds a new city = Yeni bir şehir kurar -Excess Food converted to Production when under construction = Üretilirken fazladan yoyecek üretime dönüştürülür -Requires at least [amount] population = En az [amount] nüfus gerekir - -May upgrade to [baseUnitFilter] through ruins-like effects = Antik Kalıntılar gibi elemanlar ile [baseUnitFilter] birliğine yükselebilir This is your basic, club-swinging fighter. = Sıradan sopa sallayan dövüşcünüz. @@ -5043,18 +5404,12 @@ Slinger = Sapancı Skirmisher = Work Boats = İş Tekneleri -Cannot enter ocean tiles = Okyanusa giremez -May create improvements on water resources = Su kaynakları üzerinde geliştirmeler yapabilir - # Requires translation! -Uncapturable = Trireme = Üç Kürekli Kadırga Galley = Kadırga Chariot Archer = Savaş Arabası Okçusu -No defensive terrain bonus = Arazilerin savunma bonuslarını kullanamaz -Rough terrain penalty = Engebeli arazi cezası War Chariot = Savaş Arabası @@ -5068,12 +5423,10 @@ Persian Immortal = Fars Ölümsüzleri Marauder = Çapulcu Horseman = Atlı -Can move after attacking = Saldırdıktan sonra hareket edebilir Companion Cavalry = Destek Süvarisi Catapult = Mancınık -Must set up to ranged attack = Menzilli saldırıya ayarlanmalıdır Ballista = Ballista @@ -5085,15 +5438,12 @@ Mohawk Warrior = Mohawk Savaşçısı Landsknecht = Paralı Şövalye -Can move immediately once bought = Alındığı gibi hareket ettirilebilir Knight = Şövalye Camel Archer = Deve Okçusu Conquistador = Conquistador - # Requires translation! -on foreign continents = Naresuan's Elephant = Naresuan'ın Fili @@ -5151,16 +5501,11 @@ Ironclad = Zırhlı Artillery = Top -Can only attack [tileFilter] tiles = Sadece [tileFilter] karolarına saldırabilir Foreign Legion = Yabancı Birlik -[relativeAmount]% chance to intercept air attacks = hava saldırılarını engelleme şansı [relativeAmount]% - Carrier = Uçak Gemisi -Cannot attack = Saldıramaz -Can carry [amount] [mapUnitFilter] units = [amount] tane [mapUnitFilter] birliği taşıyabilir. Battleship = Savaş Gemisi @@ -5174,7 +5519,6 @@ Zero = Zero B17 = B17 Paratrooper = Paraşütçü Asker -May Paradrop up to [amount] tiles from inside friendly territory = Arkadaş canlısı topraklardan [amount] karoya kadar paraşütle atlayabilir Tank = Tank @@ -5183,10 +5527,6 @@ Panzer = Panzer Anti-Tank Gun = Tanksavar Silahı Atomic Bomb = Atom Bombası -Nuclear weapon of Strength [amount] = [amount] Gücünde nükleer silah - # Requires translation! -if [buildingFilter] is constructed = -Blast radius [amount] = [amount] Patlama çapı Rocket Artillery = Roket Topçuları @@ -5197,10 +5537,6 @@ Guided Missile = Güdümlü Füze Nuclear Missile = Nükleer Füze Helicopter Gunship = Savaş Helikopteri -All tiles cost 1 movement = Bütün bölgeler 1 hareket puanı eder - # Requires translation! -Ignores Zone of Control = -Unable to capture cities = Şehirleri ele geçiremez Nuclear Submarine = Nukleer Denizaltı @@ -5216,63 +5552,27 @@ Giant Death Robot = Dev Ölüm Robotu # Requires translation! Stealth Bomber = - # Requires translation! -Cannot be carried by [mapUnitFilter] units = Great Artist = Harika Sanatçı -Can start an [amount]-turn golden age = [amount] turluk altın çağ başlatabilir -Can construct [improvementName] = [improvementName] inşa edebilir -Great Person - [comment] = Büyük Kişi - [comment] Great Scientist = Harika Bilim İnsanı -Can hurry technology research = Teknoloji araştırmaları daha hızlı yapılabilir Great Merchant = Harika Tüccar -Can undertake a trade mission with City-State, giving a large sum of gold and [amount] Influence = Şehir Devleti ile ticaret görevi üstlenerek çok miktarda altın ve [amount] şehir devleti nüfuzu kazanabilir Great Engineer = Harika Mühendis -Can speed up construction of a building = Yapının inşasını hızlandırabilir Great Prophet = Harika Peygamber - # Requires translation! -if it hasn't used other actions yet = - # Requires translation! -Can [action] [amount] times = - # Requires translation! -Removes other religions when spreading religion = - # Requires translation! -May found a religion = - # Requires translation! -May enhance a religion = - # Requires translation! -May enter foreign tiles without open borders = - # Requires translation! -Religious Unit = - # Requires translation! -Takes your religion over the one in their birth city = Great General = Harika General - # Requires translation! -[relativeAmount]% Strength bonus for [mapUnitFilter] units within [amount] tiles = Khan = Kağan Missionary = Misyoner - # Requires translation! -May enter foreign tiles without open borders, but loses [amount] religious strength each turn it ends there = - # Requires translation! -Can be purchased with [stat] [cityFilter] = # Requires translation! Inquisitor = - # Requires translation! -Prevents spreading of religion to the city it is next to = SS Booster = UG Roketi -Spaceship part = Uzay gemisi parçası - # Requires translation! -Can be added to [comment] in the Capital = -Limited to [amount] per Civilization = Medeniyet başına [amount] adetle sınırlıdır SS Cockpit = UG Kokpiti @@ -5319,30 +5619,24 @@ Ancestor Worship = # Requires translation! Dance of the Aurora = -[stats] from [tileFilter] tiles without [tileFilter2] [cityFilter] = [cityFilter] [tileFilter2] ile birlikte olmayan [tileFilter] karolarından [stats] # Requires translation! Desert Folklore = # Requires translation! Faith Healers = -[mapUnitFilter] Units adjacent to this city heal [amount] HP per turn when healing = Bu şehir merkezine bitişik olan [mapUnitFilter] birimleri iyileşirken [amount] HP iyileşir. # Requires translation! Fertility Rites = # Requires translation! God of Craftsman = - # Requires translation! -in cities with at least [amount] [populationFilter] = God of the Open Sky = Gök Tanrısı God of the Sea = Deniz Tanrısı God of War = Savaş Tanrısı - # Requires translation! -Earn [amount]% of [mapUnitFilter] unit's [costOrStrength] as [civWideStat] when killed within 4 tiles of a city following this religion = Goddess of Festivals = Festival Tanrıçası @@ -5372,7 +5666,6 @@ Sacred Path = # Requires translation! Sacred Waters = -[stats] in cities on [terrainFilter] tiles = [terrainFilter] karolarındaki şehirler için [stats] # Requires translation! Stone Circles = @@ -5383,8 +5676,6 @@ Follower = Asceticism = Cathedrals = Katedraller - # Requires translation! -May buy [buildingFilter] buildings with [stat] [cityFilter] = # Requires translation! Choral Music = @@ -5400,17 +5691,11 @@ Guruship = # Requires translation! Holy Warriors = - # Requires translation! -before the [era] = - # Requires translation! -May buy [baseUnitFilter] units with [stat] for [amount] times their normal Production cost = # Requires translation! Liturgical Drama = Monasteries = Manastırlar - # Requires translation! -May buy [buildingFilter] buildings for [amount] [stat] [cityFilter] = Mosques = Camiler @@ -5428,38 +5713,27 @@ Religious Center = # Requires translation! Religious Community = - # Requires translation! -[relativeAmount]% [stat] from every follower, up to [relativeAmount2]% = # Requires translation! Swords into Ploughshares = -when not at war = savaşta değilken Founder = Kurucu # Requires translation! Ceremonial Burial = -[stats] for each global city following this religion = Bu dine mensup dünyadaki her şehir başına [stats] # Requires translation! Church Property = # Requires translation! Initiation Rites = -[stats] when a city adopts this religion for the first time (modified by game speed) = Bir şehir bu dini edinince [stats] (Oyun hızına göre değişir) Interfaith Dialogue = Dinlerarası Diyalog - # Requires translation! -When spreading religion to a city, gain [amount] times the amount of followers of other religions as [stat] = # Requires translation! Papal Primacy = - # Requires translation! -Resting point for Influence with City-States following this religion [amount] = # Requires translation! Peace Loving = - # Requires translation! -[stats] from every [amount] global followers [cityFilter] = Pilgrimage = Hac @@ -5479,31 +5753,21 @@ Holy Order = # Requires translation! Itinerant Preachers = - # Requires translation! -Religion naturally spreads to cities [amount] tiles away = # Requires translation! Just War = Messiah = Mesih - # Requires translation! -[relativeAmount]% Spread Religion Strength = - # Requires translation! -[relativeAmount]% Faith cost of generating Great Prophet equivalents = # Requires translation! Missionary Zeal = Religious Texts = Dinî Metinler - # Requires translation! -[relativeAmount]% Natural religion spread [cityFilter] = Religious Unity = Dinî Birlik # Requires translation! Reliquary = - # Requires translation! -[stats] whenever a Great Person is expended = #################### Lines from Buildings from Civ V - Gods & Kings #################### @@ -5534,8 +5798,6 @@ Petra = Petra Great Mosque of Djenne = # Requires translation! 'With the magnificence of eternity before us, let time, with all its fluctuations, dwindle into its own littleness.' - Thomas Chalmers = - # Requires translation! -[baseUnitFilter] units built [cityFilter] can [action] [amount] extra times = # Requires translation! Grand Temple = @@ -5569,11 +5831,8 @@ Recycling Center = Geri Dönüştürme Merkezi CN Tower = CN Kulesi # Requires translation! 'Nothing travels faster than light with the possible exception of bad news, which obeys its own special rules.' - Douglas Adams = -[amount] population [cityFilter] = [cityFilter] [amount] nüfus Bomb Shelter = Bomba barınağı - # Requires translation! -Population loss from nuclear attacks [relativeAmount]% [cityFilter] = Hubble Space Telescope = Hubble Uzay Teleskobu # Requires translation! @@ -5597,17 +5856,6 @@ Pagoda = Pagoda #################### Lines from Eras from Civ V - Gods & Kings #################### - # Requires translation! -Every major Civilization gains a spy once a civilization enters this era = - - # Requires translation! -May not generate great prophet equivalents naturally = - # Requires translation! -May buy [baseUnitFilter] units for [amount] [stat] [cityFilter] at an increasing price ([amount2]) = - # Requires translation! -Starting in this era disables religion = - - Marine = Bahriyeler @@ -6170,9 +6418,6 @@ Hildico = Gudrun = Atilla's Court = Atilla'nın Şehri The Huns = Hunlar -Cities are razed [amount] times as fast = Şehirler [amount] kat daha hızlı yıkılır -Starts with [tech] = [tech] ile başlar -"Borrows" city names from other civilizations in the game = Oyundaki uygarlıklardan şehir isimlerini "Ödünç" alır William of Orange = Orange William As much as I despise war, I consider it a, hahaha, contribution to the common cause to erase your existence. = Her ne kadar savaşı sevmesemde, bu hareketi, amacı seni ortadan kaldırmak olan ortak bir hedefe bir yardım olarak görüyorum. @@ -6239,7 +6484,6 @@ Weesp = Weesp Coevorden = Coevorden Kerkrade = Kerkrade The Netherlands = Hollanda -Retain [relativeAmount]% of the happiness from a luxury after the last copy has been traded away = Bir Lüks kaynağın son kopyasını sattıktan sonra o lüks kaynaktan elde edilen mutluluğun %[relativeAmount]'si sizde kalır Gustavus Adolphus = Gustaf Adolf # Requires translation! @@ -6319,8 +6563,6 @@ Borgholm = Borgholm Strängnäs = Strängnäs Sveg = Sveg Sweden = İsveç -Gain [amount] Influence with a [baseUnitFilter] gift to a City-State = Bir Şehir Develtine [baseUnitFilter] hediye edince [amount] nüfuz kazan -When declaring friendship, both parties gain a [relativeAmount]% boost to great person generation = Arkadaşlık ilan edilince her iki taraf da büyük kişi üretimine %[relativeAmount] bonus kazanır # Requires translation! Maria Theresa = @@ -6416,8 +6658,6 @@ Lienz = # Requires translation! Steyr = Austria = Avusturya - # Requires translation! -Can spend Gold to annex or puppet a City-State that has been your ally for [amount] turns. = # Requires translation! Dido = @@ -6517,8 +6757,6 @@ Baecula = # Requires translation! Saldae = # Requires translation! -Land units may cross [terrainName] tiles after the first [baseUnitFilter] is earned = - # Requires translation! Units ending their turn on [tileFilter] tiles take [amount] damage = # Requires translation! @@ -6613,8 +6851,6 @@ Patra = # Requires translation! Korinthos = Byzantium = Bizans - # Requires translation! -May choose [amount] additional belief(s) of any type when [foundingOrEnhancing] a religion = # Requires translation! Boudicca = @@ -6713,8 +6949,6 @@ Falmouth = # Requires translation! Lorient = Celts = Keltler - # Requires translation! -with [amount] to [amount2] neighboring [tileFilter] [tileFilter2] tiles = # Requires translation! Haile Selassie = @@ -6816,8 +7050,6 @@ Ziway = # Requires translation! Weldiya = Ethiopia = Habeşistan - # Requires translation! -when fighting units from a Civilization with more Cities than you = # Requires translation! Pacal = @@ -6922,10 +7154,6 @@ Zaculeu = # Requires translation! Kabah = The Maya = Maya - # Requires translation! -Receive a free Great Person at the end of every [comment] (every 394 years), after researching [tech]. Each bonus person can only be chosen once. = - # Requires translation! -Once The Long Count activates, the year on the world screen displays as the traditional Mayan Long Count. = # Requires translation! @@ -6954,17 +7182,6 @@ Jerusalem = Kudüs #################### Lines from Policies from Civ V - Gods & Kings #################### - # Requires translation! -Provides a [buildingName] in your first [amount] cities for free = - - - # Requires translation! -[relativeAmount]% Gold from Great Merchant trade missions = - - - # Requires translation! -Upon capturing a city, receive [amount] times its [stat] production as [civWideStat] immediately = - #################### Lines from Quests from Civ V - Gods & Kings #################### @@ -7049,10 +7266,6 @@ Uluru = #################### Lines from TileImprovements from Civ V - Gods & Kings #################### - # Requires translation! -Costs [amount] [stat] per turn = - - Polder = Polder @@ -7075,13 +7288,9 @@ Truffles = Yermantarı # Requires translation! Hussar = - # Requires translation! -[relativeAmount]% to Flank Attack bonuses = Hakkapeliitta = Hakkapeliitta -Transfer Movement to [mapUnitFilter] = Hareket hızını [mapUnitFilter] ile paylaşır -[relativeAmount]% Strength when stacked with [mapUnitFilter] = [mapUnitFilter] ile birlikteyse %[relativeAmount] Güç #################### Lines from UnitTypes from Civ V - Gods & Kings #################### @@ -7105,7 +7314,6 @@ Horse Archer = Atlı Okçu Battering Ram = Koçbaşı -Can only attack [combatantFilter] units = sadece [combatantFilter] birliklerine saldırabilir # Requires translation! Pictish Warrior = @@ -7124,7 +7332,6 @@ Galleass = Büyük Kadırga Privateer = Korsan Gemisi -May capture killed [mapUnitFilter] units = öldürülen [mapUnitFilter] birliklerini rehin alabilir Sea Beggar = Deniz Dilencisi @@ -7524,222 +7731,3 @@ City Blockade = # Requires translation! One of your cities is under a naval blockade! When all adjacent water tiles of a coastal city are blocked - city loses harbor connection to all other cities, including capital. Make sure to de-blockade cities by deploying friendly military naval units to fight off invaders. = - -#################### Lines from Unique Types ####################### - - # Requires translation! -Nullifies [stat] [cityFilter] = - # Requires translation! -Nullifies Growth [cityFilter] = - # Requires translation! -Provides military units every ≈[amount] turns = - # Requires translation! -Provides a unique luxury = - # Requires translation! -Cannot build [baseUnitFilter] units = - # Requires translation! -May choose [amount] additional [beliefType] beliefs when [foundingOrEnhancing] a religion = - # Requires translation! -May buy [buildingFilter] buildings for [amount] [stat] [cityFilter] at an increasing price ([amount2]) = - # Requires translation! -May buy [baseUnitFilter] units for [amount] [stat] [cityFilter] = - # Requires translation! -May buy [baseUnitFilter] units with [stat] [cityFilter] = - # Requires translation! -May buy [buildingFilter] buildings with [stat] for [amount] times their normal Production cost = - # Requires translation! -[stat] cost of purchasing [buildingFilter] buildings [relativeAmount]% = - # Requires translation! -Triggers victory = - # Requires translation! -Starts with [policy] adopted = - # Requires translation! -[amount] Unit Supply = - # Requires translation! -[amount] Unit Supply per [amount2] population [cityFilter] = - # Requires translation! -[amount] Unit Supply per city = - # Requires translation! -Rebel units may spawn = - # Requires translation! -Can be purchased for [amount] [stat] [cityFilter] = - # Requires translation! -Requires a [buildingFilter] in at least [amount] cities = - # Requires translation! -Must not be next to [terrainFilter] = - # Requires translation! -Creates a [improvementName] improvement on a specific tile = - # Requires translation! -No defensive terrain penalty = - # Requires translation! -May attack when embarked = - # Requires translation! -No Sight = - # Requires translation! -Cannot intercept [mapUnitFilter] units = - # Requires translation! -[amount] XP gained from combat = - # Requires translation! -Destroys tile improvements when attacking = - # Requires translation! -Cannot move = - # Requires translation! -[amount] Movement point cost to embark = - # Requires translation! -Can speed up the construction of a wonder = - # Requires translation! -Can transform to [unit] = - # Requires translation! -by consuming this unit = - # Requires translation! -before [amount] turns = - # Requires translation! -after [amount] turns = -when at war = savaştayken - # Requires translation! -during We Love The King Day = - # Requires translation! -when between [amount] and [amount2] Happiness = - # Requires translation! -when below [amount] Happiness = - # Requires translation! -during the [era] = - # Requires translation! -if starting in the [era] = - # Requires translation! -if no other Civilization has researched this = - # Requires translation! -after adopting [policy] = - # Requires translation! -before founding a Pantheon = - # Requires translation! -after founding a Pantheon = - # Requires translation! -with [resource] = - # Requires translation! -without [resource] = - # Requires translation! -when above [amount] [resource] = - # Requires translation! -when below [amount] [resource] = - # Requires translation! -in cities with a [buildingFilter] = - # Requires translation! -for units with [promotion] = - # Requires translation! -for units without [promotion] = - # Requires translation! -when above [amount] HP = - # Requires translation! -when below [amount] HP = - # Requires translation! -with [amount] to [amount2] neighboring [tileFilter] tiles = - # Requires translation! -in [tileFilter] [tileFilter2] tiles = - # Requires translation! -in tiles without [tileFilter] = - # Requires translation! -on water maps = - # Requires translation! -in [regionType] Regions = - # Requires translation! -in all except [regionType] Regions = - # Requires translation! -Free [baseUnitFilter] found in the ruins = - # Requires translation! -[amount] Free Social Policies = - # Requires translation! -[amount] population in a random city = - # Requires translation! -[amount] free random researchable Tech(s) from the [era] = - # Requires translation! -Gain a free [beliefType] belief = - # Requires translation! -Gain [amount] [stat] = - # Requires translation! -Gain [amount]-[amount2] [stat] = - # Requires translation! -Gain enough Faith for a Pantheon = - # Requires translation! -Gain enough Faith for [amount]% of a Great Prophet = - # Requires translation! -Reveal up to [amount/'all'] [tileFilter] within a [amount] tile radius = - # Requires translation! -From a randomly chosen tile [amount] tiles away from the ruins, reveal tiles up to [amount2] tiles away with [amount3]% chance = - # Requires translation! -This Unit gains [amount] XP = - # Requires translation! -This Unit upgrades for free including special upgrades = - # Requires translation! -This Unit gains the [promotion] promotion = - # Requires translation! -upon discovering [tech] = - # Requires translation! -upon entering the [era] = - # Requires translation! -upon adopting [policy] = - # Requires translation! -upon declaring war with a major Civilization = - # Requires translation! -upon declaring friendship = - # Requires translation! -upon entering a Golden Age = - # Requires translation! -upon conquering a city = - # Requires translation! -upon founding a city = - # Requires translation! -upon discovering a Natural Wonder = - # Requires translation! -upon constructing [buildingFilter] = - # Requires translation! -upon constructing [buildingFilter] [cityFilter] = - # Requires translation! -upon founding a Pantheon = - # Requires translation! -upon founding a Religion = - # Requires translation! -upon enhancing a Religion = - # Requires translation! -Hidden after generating a Great Prophet = - # Requires translation! -Triggerable = -Global = Küresel -Nation = Ulus -Era = Çağ -Tech = Teknoloji -Policy = Siyaset - # Requires translation! -FounderBelief = - # Requires translation! -FollowerBelief = -Building = Yapı -Unit = Birim - # Requires translation! -UnitType = - # Requires translation! -Promotion = - # Requires translation! -Improvement = -Resource = Kaynak - # Requires translation! -Ruins = - # Requires translation! -Speed = - # Requires translation! -Tutorial = - # Requires translation! -CityState = - # Requires translation! -ModOptions = -Conditional = Koşullu - # Requires translation! -TriggerCondition = - # Requires translation! -EstablishNetwork = - # Requires translation! -StealingTech = - # Requires translation! -RiggingElections = - # Requires translation! -CounterIntelligence = diff --git a/android/assets/jsons/translations/Ukrainian.properties b/android/assets/jsons/translations/Ukrainian.properties index aadabecc97..57927ff70a 100644 --- a/android/assets/jsons/translations/Ukrainian.properties +++ b/android/assets/jsons/translations/Ukrainian.properties @@ -168,36 +168,6 @@ Ally = Союзні Current leader is [civInfo] with [amount] [stat] generated. = Поточний лідер — [civInfo] ([stat]: [amount]) Current leader is [civInfo] with [amount] Technologies discovered. = Поточний лідер — [civInfo] (досліджено [amount] Технологій) -## Diplomatic modifiers - -You declared war on us! = Ви оголосили нам війну! -Your warmongering ways are unacceptable to us. = Ваші войовничі способи неприйнятні для нас. -You have captured our cities! = Ви захопили наші міста! -We applaud your liberation of our conquered cities! = Ми вдячні вам за визволення наших завойованих міст! -We applaud your liberation of conquered cities! = Ми вдячні вам за визволення завойованих міст! -Years of peace have strengthened our relations. = Роки миру зміцнили наші відносини. -Our mutual military struggle brings us closer together. = Наша взаємна військова боротьба зближує нас. -We have signed a public declaration of friendship = Ми підписали публічну Декларацію дружби -You have declared friendship with our enemies! = Ви оголосили дружбу з нашими ворогами! -You have declared friendship with our allies = Ви оголосили дружбу з нашими союзниками -Our open borders have brought us closer together. = Наші відкриті кордони зблизили нас. -Your so-called 'friendship' is worth nothing. = Ваша так звана "дружба" нічого не варта. -You have publicly denounced us! = Ви публічно засудили нас! -You have denounced our allies = Ви засудили наших союзників -You have denounced our enemies = Ви засудили наших ворогів -You betrayed your promise to not settle cities near us = Ви порушили свою обіцянку не засновувати міста поблизу нас -You fulfilled your promise to stop settling cities near us! = Ви виконали свою обіцянку припинити засновувати міста біля нас! -You refused to stop settling cities near us = Ви відмовилися припинити засновувати міст біля нас -Your arrogant demands are in bad taste = Ваші пихаті вимоги – поганий смак -Your use of nuclear weapons is disgusting! = Ваше використання ядерної зброї огидне! -You have stolen our lands! = Ви вкрали наші землі! -You gave us units! = Ви надіслали нам підрозділи! -You destroyed City-States that were under our protection! = Ви зруйнували Міста-держави, які були під нашим захистом! -You attacked City-States that were under our protection! = Ви атакували Міста-держави, які були під нашим захистом! -You demanded tribute from City-States that were under our protection! = Ви вимагали данину у Міст-держав, які були під нашим захистом! -You sided with a City-State over us = Ви прийняли бік Міста-держави у війні проти нас -You returned captured units to us = Ви повернули нам захоплені підрозділи - Demands = Вимоги Please don't settle new cities near us. = Будь ласка, не засновуйте нові міста поблизу нас. Very well, we shall look for new lands to settle. = Дуже добре, ми будемо шукати нові землі для заселення. @@ -1635,7 +1605,6 @@ No description provided = Немає опису [stargazers]✯ = [stargazers]✯ Author: [author] = Автор: [author] Size: [size] kB = Розмір: [size] КБ - # Requires translation! Size: [size] MB = Розмір: [size] МБ The mod you selected is incompatible with the defined ruleset! = Обрана модифікація несумісна із заданим набором правил! Sort and Filter = Фільтри та сортування @@ -1713,6 +1682,401 @@ ConditionalsPlacement = after ########################### AUTOMATICALLY GENERATED TRANSLATABLE STRINGS ########################### + +#################### Lines from Unique Types ####################### + +[stats] = [stats] +[stats] [cityFilter] = [stats] [cityFilter] +[stats] from every specialist [cityFilter] = [stats] за кожного спеціаліста [cityFilter] +[stats] per [amount] population [cityFilter] = Кожен [amount]ий мешканець [cityFilter] надає [stats] +[stats] per [amount] social policies adopted = [stats] за [amount] прийняті соціальні політики +[stats] in cities on [terrainFilter] tiles = [stats] у містах на клітинках типу [terrainFilter] +[stats] from all [buildingFilter] buildings = [stats] за всі споруди у категорії [buildingFilter] +[stats] from [tileFilter] tiles [cityFilter] = [stats] у клітинках типу [tileFilter] [cityFilter] +[stats] from [tileFilter] tiles without [tileFilter2] [cityFilter] = [stats] за кожну клітинку типу [tileFilter] без [tileFilter2] [cityFilter] +[stats] from each Trade Route = [stats] за кожен Торговий шлях +[stats] for each global city following this religion = [stats] за кожне місто, що сповідує цю релігію +[stats] from every [amount] global followers [cityFilter] = [stats] за кожні [amount] загальних послідовників [cityFilter] +[relativeAmount]% [stat] = [relativeAmount]% [stat] +[relativeAmount]% [stat] [cityFilter] = [relativeAmount]% [stat] [cityFilter] +[relativeAmount]% [stat] from every [tileFilter/buildingFilter] = [tileFilter/buildingFilter]: [relativeAmount]% [stat] +[relativeAmount]% Yield from every [tileFilter/buildingFilter] = [relativeAmount]% Прибутку з кожного [tileFilter/buildingFilter] +[relativeAmount]% [stat] from every follower, up to [relativeAmount2]% = [relativeAmount]% [stat] за кожного послідовника, поки не досягне [relativeAmount2]% +[relativeAmount]% [stat] from City-States = [relativeAmount]% [stat] від міст-держав +[relativeAmount]% [stat] from Trade Routes = [relativeAmount]% [stat] від Торгових шляхів +Nullifies [stat] [cityFilter] = Скасовує [stat] [cityFilter] +Nullifies Growth [cityFilter] = Скасовує зростання [cityFilter] +[relativeAmount]% Production when constructing [buildingFilter] buildings [cityFilter] = [relativeAmount]% ⚙Виробництва під час будівництва споруд типу [buildingFilter] [cityFilter] +[relativeAmount]% Production when constructing [baseUnitFilter] units [cityFilter] = [relativeAmount]% ⚙Виробництва під час створення підрозділів [baseUnitFilter] [cityFilter] +[relativeAmount]% Production when constructing [buildingFilter] wonders [cityFilter] = [relativeAmount]% ⚙Виробництва під час спорудження див типу [buildingFilter] [cityFilter] +[relativeAmount]% Production towards any buildings that already exist in the Capital = [relativeAmount]% до ⚙Виробництва будь-яких споруд, що вже побудовані у столиці +Provides military units every ≈[amount] turns = Забезпечує військовими підрозділами кожні ≈[amount]⏳ +Provides a unique luxury = Забезпечує унікальний ресурс розкоші +Military Units gifted from City-States start with [amount] XP = Військові підрозділи надані містами-державами починають з [amount] Досвіду +Militaristic City-States grant units [amount] times as fast when you are at war with a common nation = Військові міста-держави надають підрозділи у [amount] рази швидше, якщо ви воюєте зі спільним ворогом +Gifts of Gold to City-States generate [relativeAmount]% more Influence = Подарунки містам-державам дають на [relativeAmount]% більше Впливу +Can spend Gold to annex or puppet a City-State that has been your ally for [amount] turns. = Можна за ¤Золото анексувати або перетворити на місто-маріонетку місто-державу, яке було вашим союзником протягом [amount]⏳ ходів. +City-State territory always counts as friendly territory = Територія міст-держав завжди вважається дружньою +Allied City-States will occasionally gift Great People = Союзні міста-держави будуть час від часу дарувати видатних людей +Will not be chosen for new games = Не буде вибиратися для нових ігор +[relativeAmount]% City-State Influence degradation = [relativeAmount]% згасання Впливу на міста-держави +Resting point for Influence with City-States is increased by [amount] = Початкове значення Впливу на міста-держави збільшено на [amount] +Allied City-States provide [stat] equal to [relativeAmount]% of what they produce for themselves = Союзні міста-держави надають [relativeAmount]% від [stat], що вони виробляють +[relativeAmount]% resources gifted by City-States = [relativeAmount]% ресурсів, подарованих містами-державами +[relativeAmount]% Happiness from luxury resources gifted by City-States = [relativeAmount]% ⌣Щастя від ресурсів розкоші, подарованих містами-державами +City-State Influence recovers at twice the normal rate = Вплив на місто-державу відновлюється удвічі швидше +[amount] units cost no maintenance = [amount] підрозділів утримуються безкоштовно +Cannot build [baseUnitFilter] units = Не може будувати підрозділи типу [baseUnitFilter] +[relativeAmount]% growth [cityFilter] = [relativeAmount]% до росту [cityFilter] +[relativeAmount]% Food is carried over after population increases [cityFilter] = [relativeAmount]% витраченої ⁂Їжі переноситься після зростання населення [cityFilter] +[relativeAmount]% Great Person generation [cityFilter] = [relativeAmount]% до створення Видатних осіб [cityFilter] +Starting in this era disables religion = Початок гри з даної епохи відключає релігії +May choose [amount] additional [beliefType] beliefs when [foundingOrEnhancing] a religion = Можна вибрати [amount] додаткові [beliefType] догми під час [foundingOrEnhancing] релігії +May choose [amount] additional belief(s) of any type when [foundingOrEnhancing] a religion = Можна обрати [amount] додаткових догм під час [foundingOrEnhancing] релігії. +[stats] when a city adopts this religion for the first time (modified by game speed) = [stats] коли місто вперше приймає цю релігію (залежить від швидкості гри) +[relativeAmount]% Unhappiness from [populationFilter] [cityFilter] = [relativeAmount]% Нещастя від [populationFilter] [cityFilter] +[relativeAmount]% Food consumption by specialists [cityFilter] = [relativeAmount]% споживання ⁂Їжі спеціалістами [cityFilter] +[relativeAmount]% of excess happiness converted to [stat] = [relativeAmount]% надлишкового ⌣Щастя перетворюється у [stat] +[relativeAmount]% Culture cost of natural border growth [cityFilter] = [relativeAmount]% ♪Культури за розширення кордонів [cityFilter] +[relativeAmount]% Gold cost of acquiring tiles [cityFilter] = [relativeAmount]% ¤Золота за придбання клітинок [cityFilter] +May buy [baseUnitFilter] units for [amount] [stat] [cityFilter] at an increasing price ([amount2]) = Дозволяє купляти підрозділи [baseUnitFilter] за [amount] [stat] [cityFilter] за зростаючою ціною ([amount2]) +May buy [buildingFilter] buildings for [amount] [stat] [cityFilter] at an increasing price ([amount2]) = Можна придбати споруди у категорії [buildingFilter] за [amount] [stat] [cityFilter] зі зростаючою вартістю ([amount2]) +May buy [baseUnitFilter] units for [amount] [stat] [cityFilter] = Можна придбати підрозділи типу [baseUnitFilter] за [amount] [stat] [cityFilter] +May buy [buildingFilter] buildings for [amount] [stat] [cityFilter] = Можна придбати споруду [buildingFilter] за [amount] [stat] [cityFilter] +May buy [baseUnitFilter] units with [stat] [cityFilter] = Можна придбати підрозділи типу [baseUnitFilter] за [stat] [cityFilter] +May buy [buildingFilter] buildings with [stat] [cityFilter] = Можна придбати споруду [buildingFilter] за [stat] [cityFilter] +May buy [baseUnitFilter] units with [stat] for [amount] times their normal Production cost = Дозволяє купувати підрозділи [baseUnitFilter] за [stat] у [amount] рази вище звичайної вартості ⚙Виробництва +May buy [buildingFilter] buildings with [stat] for [amount] times their normal Production cost = Можна придбати споруди у категорії [buildingFilter] за [stat] у [amount] разів більше за їхню нормальну вартість ⚙Виробництва +Enables conversion of city production to [civWideStat] = Дозволяє перетворювати ⚙Виробництво у місті на [civWideStat] +[stat] cost of purchasing items in cities [relativeAmount]% = [relativeAmount]% [stat] для придбання предметів у містах +[stat] cost of purchasing [buildingFilter] buildings [relativeAmount]% = [relativeAmount]% до вартості придбання споруд у категорії [buildingFilter] за [stat] +[stat] cost of purchasing [baseUnitFilter] units [relativeAmount]% = [relativeAmount]% [stat] для придбання підрозділів типу [baseUnitFilter] +Improves movement speed on roads = Підвищує швидкість руху дорогами +Roads connect tiles across rivers = Дороги з’єднують клітинки через ріки +[relativeAmount]% maintenance on road & railroads = [relativeAmount]% за утримання доріг і залізниць +[relativeAmount]% maintenance cost for buildings [cityFilter] = [relativeAmount]% до вартості утримання споруд [cityFilter] +Receive a free Great Person at the end of every [comment] (every 394 years), after researching [tech]. Each bonus person can only be chosen once. = Отримує безкоштовну Видатну особу у кінці кожного [comment] (кожні 394 роки), після дослідження технології [tech]. Кожну Видатну особу можна обрати лише один раз. +Once The Long Count activates, the year on the world screen displays as the traditional Mayan Long Count. = З моменту активації Довгого рахунку, рік відображатиметься у традиційному форматі Майя. +Retain [relativeAmount]% of the happiness from a luxury after the last copy has been traded away = Зберігає [relativeAmount]% ⌣Щастя, отриманого від ресурсу розкоші, після того як його останню одиницю було продано +[amount] Happiness from each type of luxury resource = [amount] ⌣Щастя від кожного виду ресурсів розкоші +Each city founded increases culture cost of policies [relativeAmount]% less than normal = Кожне засноване місто збільшує ♪Культурну вартість політик на [relativeAmount]% менше ніж зазвичай +[relativeAmount]% Culture cost of adopting new Policies = [relativeAmount]% ♪Культури для прийняття нових політик +Quantity of strategic resources produced by the empire +[relativeAmount]% = Імперія виробляє на +[relativeAmount]% більше стратегічних ресурсів +Double quantity of [resource] produced = Удвічі збільшується виробництво [resource] +[stats] for every known Natural Wonder = [stats] за кожне відоме Природне диво +Enables construction of Spaceship parts = Дозволяє будувати частини космічного корабля +Enemy [mapUnitFilter] units must spend [amount] extra movement points when inside your territory = Ворожі [mapUnitFilter] підрозділи витрачають додатково [amount] одиниць ➡Переміщення на вашій території +Notified of new Barbarian encampments = Сповіщення про нові Варварські табори +"Borrows" city names from other civilizations in the game = "Запозичує" імена для міст з інших цивілізацій у грі +100 Gold for discovering a Natural Wonder (bonus enhanced to 500 Gold if first to discover it) = 100 ¤Золота за виявлення Природного дива (бонус зростає до 500 ¤Золота, якщо ви першим його виявили). +Unhappiness from number of Cities doubled = Нещастя від кількості міст подвоюється +Great General provides double combat bonus = Видатні генерали забезпечують подвійний бонус у бою +Receive a tech boost when scientific buildings/wonders are built in capital = Отримує технологічний бонус, коли наукові споруди/дива створюються у столиці +May not generate great prophet equivalents naturally = Видатні пророки та їх аналоги не з'являються самі собою +When conquering an encampment, earn [amount] Gold and recruit a Barbarian unit = Під час захоплення Варварського табору, отримує [amount] ¤Золота та вербує Варварський підрозділ +When defeating a [mapUnitFilter] unit, earn [amount] Gold and recruit it = При перемозі над підрозділами типу [mapUnitFilter], отримує [amount] ¤Золота та захоплює їх +Receive triple Gold from Barbarian encampments and pillaging Cities = Отримує потрійну кількість ¤Золота з Варварських таборів та грабування міст +Cities are razed [amount] times as fast = Міста знищуються у [amount] рази швидше +When declaring friendship, both parties gain a [relativeAmount]% boost to great person generation = Після оголошення дружби, обидві сторони отримують [relativeAmount]% прискорення створення Видатної особи +No Maintenance costs for improvements in [tileFilter] tiles = Покращення на клітинках типу [tileFilter] утримуються безкоштовно +Influence of all other civilizations with all city-states degrades [relativeAmount]% faster = Вплив усіх інших цивілізацій на усі міста-держави зменшується на [relativeAmount]% швидше +Land units may cross [terrainName] tiles after the first [baseUnitFilter] is earned = Наземні підрозділи зможуть перетинати клітини типу [terrainName] після першого здобутого [baseUnitFilter] +Gain [amount] Influence with a [baseUnitFilter] gift to a City-State = Отримує [amount] Впливу після дарування підрозділу типу [baseUnitFilter] місту-державі +[relativeAmount]% Faith cost of generating Great Prophet equivalents = [relativeAmount]% ☮Віри за створення аналогів Видатного пророка +Resting point for Influence with City-States following this religion [amount] = Збільшує початкове значення Впливу з Містами-державами, що сповідують цю релігію, на [amount] +Provides a sum of gold each time you spend a Great Person = Забезпечує певну суму ¤Золота за кожне витрачання видатної особи +[stats] whenever a Great Person is expended = [stats] після використання усіх здібностей видатної особи +Receive free [unit] when you discover [tech] = Отримайте безкоштовно [unit], після дослідження [tech] +Enables Open Borders agreements = Дозволяє угоду про відкриті кордони +Enables Research agreements = Дозволяє Спільні дослідження +Science gained from research agreements [relativeAmount]% = [relativeAmount]% ⍾Науки від Спільного дослідження +Triggers victory = Визначає перемогу +Triggers a Cultural Victory upon completion = Культурна перемога по закінченню будівництва +[relativeAmount]% City Strength from defensive buildings = [relativeAmount]% до †Сили міста від захисних споруд +[relativeAmount]% tile improvement construction time = [relativeAmount]% часу на покращення клітинок +[relativeAmount]% Gold from Great Merchant trade missions = [relativeAmount]% ¤Золота від торговельних місій Видатного торговця +[mapUnitFilter] Units adjacent to this city heal [amount] HP per turn when healing = [mapUnitFilter] підрозділи поруч із цим містом лікуються на [amount] здоров'я за хід під час лікування +[relativeAmount]% Golden Age length = [relativeAmount]% до тривалості Золотої доби +[relativeAmount]% Strength for cities = [relativeAmount]% †Сили для міст +New [baseUnitFilter] units start with [amount] Experience [cityFilter] = Нові підрозділи типу [baseUnitFilter] отримують [amount] Досвіду [cityFilter] +All newly-trained [baseUnitFilter] units [cityFilter] receive the [promotion] promotion = Усі нові [baseUnitFilter] підрозділи [cityFilter] отримують підвищення "[promotion]" +[baseUnitFilter] units built [cityFilter] can [action] [amount] extra times = Підрозділи [baseUnitFilter] збудовані [cityFilter] можуть [action] [amount] додаткових разів +Enables embarkation for land units = Дозволяє наземним підрозділам спускатися на воду +Enables [mapUnitFilter] units to enter ocean tiles = Дозволяє підрозділам типу [mapUnitFilter] виходити в океан +Population loss from nuclear attacks [relativeAmount]% [cityFilter] = Втрати населення від ядерних атак [relativeAmount]% [cityFilter] +[relativeAmount]% Natural religion spread [cityFilter] = [relativeAmount]% до природного поширення релігії [cityFilter] +Religion naturally spreads to cities [amount] tiles away = Релігія природно поширюється у міста на відстані [amount] клітинок +Starting tech = Початкова технологія +Starts with [tech] = Розпочинає гру з технологією [tech] +Starts with [policy] adopted = Починається, коли прийнято [policy] +Can be continually researched = Можна досліджувати повторно +[amount] Unit Supply = [amount] одиниць постачання +[amount] Unit Supply per [amount2] population [cityFilter] = [amount] одиниць постачання за кожні [amount2] населення [cityFilter] +[amount] Unit Supply per city = [amount] одиниць постачання за кожне місто +Units in cities cost no Maintenance = Підрозділи у містах не потребують обслуговування +Rebel units may spawn = Можуть з'являтись підрозділи повстанців +Unbuildable = Неможливо створити +Can be purchased with [stat] [cityFilter] = Можна придбати за ресурс [stat] [cityFilter] +Can be purchased for [amount] [stat] [cityFilter] = Можна придбати за [amount] [stat] [cityFilter] +Limited to [amount] per Civilization = Обмежено до [amount] на Цивілізацію +Hidden until [amount] social policy branches have been completed = Приховано доки [amount] гілок соціальних політик не буде завершено +Only available = Доступно лише +Excess Food converted to Production when under construction = Під час створення надлишок ⁂Їжі перетворюється на ⚙Виробництво +Requires at least [amount] population = Вимагає щонайменше [amount] населення +Triggers a global alert upon build start = З'являється глобальне повідомлення після початку будівництва +Triggers a global alert upon completion = З'являється глобальне повідомлення по закінченню будівництва +Cost increases by [amount] per owned city = Вартість збільшується на [amount] за кожне ваше місто +Requires a [buildingFilter] in at least [amount] cities = Вимагає [buildingFilter] принаймні в [amount] містах +Can only be built [cityFilter] = Може бути побудовано лише [cityFilter] +Must have an owned [tileFilter] within [amount] tiles = На відстані [amount] клітинок мусить бути ваша клітинка типу [tileFilter] +Enables nuclear weapon = Дозволяє створювати ядерну зброю +Must not be on [terrainFilter] = Не може бути на місцевості: [terrainFilter] +Must not be next to [terrainFilter] = Не може бути біля місцевості типу [terrainFilter] +Indicates the capital city = Позначає столицю +Provides 1 extra copy of each improved luxury resource near this City = Надає додаткову копію кожного ресурсу розкоші, який видобувається біля даного міста +Destroyed when the city is captured = Знищується у випадку захоплення міста +Doubles Gold given to enemy if city is captured = Подвоює ¤Золото, що здобувається ворогом при захопленні міста +Remove extra unhappiness from annexed cities = Прибирає надмірне нещастя з анексованих міст +Connects trade routes over water = З’єднує водні торгові шляхи +Creates a [improvementName] improvement on a specific tile = Створює покращення [improvementName] на певній клітинці +Founds a new city = Може заснувати нове місто +Can construct [improvementName] = Може створити [improvementName] +Can build [improvementFilter/terrainFilter] improvements on tiles = Може будувати на клітинках покращення: [improvementFilter/terrainFilter] +May create improvements on water resources = Може створювати покращення на водних ресурсах +[relativeAmount]% Strength = [relativeAmount]% †Сили +[relativeAmount]% Strength decreasing with distance from the capital = [relativeAmount]% †Сили, зменшується при віддаленні від столиці +[relativeAmount]% to Flank Attack bonuses = [relativeAmount]% бонус при атаці з флангу ++30% Strength when fighting City-State units and cities = +30% †Сили у битвах з підрозділами та містами міст-держав +[relativeAmount]% Strength for enemy [combatantFilter] units in adjacent [tileFilter] tiles = [relativeAmount]% †Сили ворожих підрозділів типу [combatantFilter] на прилеглих клітинках типу [tileFilter] +[relativeAmount]% Strength when stacked with [mapUnitFilter] = [relativeAmount]% до †Сили, коли поряд з підрозділом [mapUnitFilter] +[relativeAmount]% Strength bonus for [mapUnitFilter] units within [amount] tiles = Додаткові [relativeAmount]% †Сили для підрозділів типу [mapUnitFilter] у радіусі [amount] клітинок +[amount] additional attacks per turn = [amount] додаткових атак за хід +[amount] Movement = [amount] ➡Переміщення +[amount] Sight = [amount] Бачення +[amount] Range = [amount] Дальності +[amount] HP when healing = [amount] Здоров'я під час лікування +[relativeAmount]% Spread Religion Strength = [relativeAmount]% Сили поширення релігії +May found a religion = Може заснувати релігію +May enhance a religion = Може покращити релігію +When spreading religion to a city, gain [amount] times the amount of followers of other religions as [stat] = Під час поширення релігії в місті, отримайте [stat] у кількості x[amount] від кількості послідовників інших релігій +Can only attack [combatantFilter] units = Може завдати шкоди лише [combatantFilter] +Can only attack [tileFilter] tiles = Може атакувати лише [tileFilter] клітинки +Cannot attack = Не може атакувати +Must set up to ranged attack = Для дальніх атак потрібно підготуватися +Self-destructs when attacking = Самознищується під час нападу +Blast radius [amount] = Радіус ураження [amount] +Ranged attacks may be performed over obstacles = Можна здійснювати атаки дальнього бою через перешкоди +Nuclear weapon of Strength [amount] = Ядерна зброя потужністю [amount] +No defensive terrain bonus = Не отримує бонус до захисту на місцевості +No defensive terrain penalty = Без штрафів за місцевість +Damage is ignored when determining unit Strength = Пошкодження ігноруються при визначенні †Сили підрозділу +Uncapturable = Неможливо захопити +May withdraw before melee ([amount]%) = Шанс ухилитись від атаки ближнього бою: [amount]% +Unable to capture cities = Не може захоплювати міста +No movement cost to pillage = Грабування не витрачає одиниці ➡Переміщення +Can move after attacking = Може рухатись після атаки +Transfer Movement to [mapUnitFilter] = Передати ➡Переміщення підрозділу [mapUnitFilter] +Can move immediately once bought = Може рухатись одразу після купівлі +May Paradrop up to [amount] tiles from inside friendly territory = Може десантуватись на [amount] клітинок із дружньої території +May heal outside of friendly territory = Може лікуватись за межами дружньої території +All healing effects doubled = Усі ефекти лікування подвоюються +Heals [amount] damage if it kills a unit = Відновлює [amount] пошкоджень при знищенні підрозділу +Can only heal by pillaging = Може лікуватись тільки грабуванням +Unit will heal every turn, even if it performs an action = Підрозділ лікується кожен хід, навіть якщо виконує дію +All adjacent units heal [amount] HP when healing = Усі підрозділи поряд відновлюють [amount] Здоров'я під час лікування +Normal vision when embarked = Нормальне бачення на водних клітинках +Defense bonus when embarked = Бонус до захисту коли спущений на воду +Eliminates combat penalty for attacking across a coast = Усуває бойовий штраф при атаці через узбережжя +May attack when embarked = Може атакувати, коли на воді +Eliminates combat penalty for attacking over a river = Усуває бойовий штраф при атаці через ріку +No Sight = Не у полі зору +Can see over obstacles = Може бачити через перешкоди +Can carry [amount] [mapUnitFilter] units = Вміщає [amount] підрозділи типу [mapUnitFilter] +Can carry [amount] extra [mapUnitFilter] units = Може вмістити [amount] додаткових підрозділів типу [mapUnitFilter] +Cannot be carried by [mapUnitFilter] units = Не може перевозитись підрозділом [mapUnitFilter] +[relativeAmount]% chance to intercept air attacks = [relativeAmount]% шанс перехопити повітряну атаку +Damage taken from interception reduced by [relativeAmount]% = На [relativeAmount]% менше пошкоджень від перехоплення +[relativeAmount]% Damage when intercepting = [relativeAmount]% Пошкоджень під час перехоплення +[amount] extra interceptions may be made per turn = [amount] додаткових перехоплень за хід +Cannot be intercepted = Не може бути перехоплена +Cannot intercept [mapUnitFilter] units = Не спроможний перехоплювати підрозділи типу [mapUnitFilter] +Can perform Air Sweep = Може виконувати повітряну зачистку +[relativeAmount]% Strength when performing Air Sweep = [relativeAmount]% до †Сили при повітряних зачистках +[relativeAmount]% maintenance costs = [relativeAmount]% до вартості утримання +[relativeAmount]% Gold cost of upgrading = [relativeAmount]% ¤Золота до вартості покращення +Earn [amount]% of the damage done to [combatantFilter] units as [civWideStat] = Заробляє [amount]% від пошкоджень, завданих [combatantFilter], як [civWideStat] +Upon capturing a city, receive [amount] times its [stat] production as [civWideStat] immediately = Після захоплення міста отримаєте в [amount] разів більше його виробництва [stat] як [civWideStat] +Earn [amount]% of killed [mapUnitFilter] unit's [costOrStrength] as [civWideStat] = Отримує [amount]% від [costOrStrength] знищених ворожих підрозділів типу [mapUnitFilter] як [civWideStat] +Earn [amount]% of [mapUnitFilter] unit's [costOrStrength] as [civWideStat] when killed within 4 tiles of a city following this religion = Отримуєте [amount]% від [costOrStrength] підрозділів типу [mapUnitFilter] як [civWideStat], які знищуються у радіусі 4 клітинок від міста, яке сповідує цю релігію +May capture killed [mapUnitFilter] units = Може захопити знищені підрозділи типу [mapUnitFilter] +[amount] XP gained from combat = [amount] Досвіду отримано у бою +[relativeAmount]% XP gained from combat = [relativeAmount]% Досвіду у бою +[greatPerson] is earned [relativeAmount]% faster = [greatPerson] зʼявляється на [relativeAmount]% швидше +Invisible to non-adjacent units = Невидима для не-прилеглих підрозділів +Can see invisible [mapUnitFilter] units = Може бачити невидимі підрозділи типу [mapUnitFilter] +May upgrade to [baseUnitFilter] through ruins-like effects = Можна удосконалити до [baseUnitFilter] завдяки руїнам, чи подібному ефекту +Destroys tile improvements when attacking = Знищує покращення на клітинках під час атаці +Cannot move = Не може рухатися +Double movement in [terrainFilter] = Подвоює ➡Переміщення на клітинках типу [terrainFilter] +All tiles cost 1 movement = Усі пересування коштують 1 ➡Переміщення +Can pass through impassable tiles = Можна проходити через непрохідні клітинки +Ignores terrain cost = Ігнорує додаткові витрати одиниць ➡Переміщення +Ignores Zone of Control = Ігнорує зони контролю +Rough terrain penalty = Пересічена місцевість важкопрохідна +Can enter ice tiles = Може проходити крізь лід +Cannot enter ocean tiles = Не може заходити на клітинки океану +May enter foreign tiles without open borders = Може заходити у чужоземні клітинки без угоди про відкриті кордони +May enter foreign tiles without open borders, but loses [amount] religious strength each turn it ends there = Може заходити у чужоземні клітинки навіть без угоди про відкриті кордони, але втрачає [amount] релігійної сили за кожен хід, який там закінчується +[amount] Movement point cost to disembark = Вартість висадки на берег [amount] одиниць ➡Переміщення +[amount] Movement point cost to embark = [amount] одиниць ➡Переміщення для спуску на воду +Religious Unit = Релігійний підрозділ +Spaceship part = Частина космічного корабля +Can be added to [comment] in the Capital = Може бути додано до [comment] у столиці +Can start an [amount]-turn golden age = Може розпочати Золоту добу на [amount]⏳ ходів +Great Person - [comment] = Видатна особа — [comment] +Prevents spreading of religion to the city it is next to = Запобігає поширенню інших релігій у місті, поряд із яким знаходиться. +Takes your religion over the one in their birth city = Переймає вашу релігію, а не релігію міста, у якому народився +Removes other religions when spreading religion = Прибирає інші релігії під час поширення власної +Can [action] [amount] times = Може [action] [amount] рази. +Can speed up construction of a building = Може прискорити будівництво споруди. +Can speed up the construction of a wonder = Може прискорити будівництво дива +Can hurry technology research = Може пришвидшити дослідження технології +Can undertake a trade mission with City-State, giving a large sum of gold and [amount] Influence = Може очолити торговельну місію в Місто-державу, яка заробить вам велику суму ¤Золота та [amount] Впливу +Can transform to [unit] = Може перетворити на підрозділ типу [unit] +Grants 500 Gold to the first civilization to discover it = Дарує 500 ¤Золота першій цивілізації яка відкрила його +Units ending their turn on this terrain take [amount] damage = Підрозділи, що закінчують свій хід на цій місцевості, отримують [amount] пошкоджень +Grants [promotion] ([comment]) to adjacent [mapUnitFilter] units for the rest of the game = Надає [promotion] ([comment]) сусіднім підрозділам типу [mapUnitFilter] до кінця гри +[amount] Strength for cities built on this terrain = [amount] до †Сили міст, побудованих на цій місцевості +Provides a one-time Production bonus to the closest city when cut down = Після вирубки надає одноразовий бонус ⚙Виробництва до найближчого міста +Tile provides yield without assigned population = Клітинка надає прибуток без призначення населення +Nullifies all other stats this tile provides = Анулює всі інші характеристики, які надає ця клітинка +Only [improvementFilter] improvements may be built on this tile = Лише покращення типу [improvementFilter] можуть бути побудовані на цій клітинці +Blocks line-of-sight from tiles at same elevation = Блокує лінію огляду з клітинок на цій же висоті +Has an elevation of [amount] for visibility calculations = Має висоту [amount] для розрахунків видимості +Rare feature = Рідкісна особливість +[amount]% Chance to be destroyed by nukes = [amount]% Шансу бути знищеним ядерною зброєю +Fresh water = Прісна вода +Rough terrain = Пересічна місцевість +Deposits in [tileFilter] tiles always provide [amount] resources = Родовища у клітинках типу [tileFilter] завжди генерують [amount] одиниць ресурсу +Can only be created by Mercantile City-States = Можуть бути створені лише торговельними містами-державами +Guaranteed with Strategic Balance resource option = Гарантовані при опції Стратегічного Балансу ресурсів +Can also be built on tiles adjacent to fresh water = Також можна побудувати на клітинах, що прилеглі до прісної води +[stats] from [tileFilter] tiles = [stats] від клітинок типу [tileFilter] +Can be built outside your borders = Можна будувати за межами ваших кордонів +Can be built just outside your borders = Може бути спорудженим безпосередньо поза власними кордонами +Can only be built to improve a resource = Може бути побудоване лише для покращення ресурсу +Removes removable features when built = Коли будується, прибирає особливості, які можна прибрати +Gives a defensive bonus of [relativeAmount]% = Надає [relativeAmount]% бонусу до захисту +Costs [amount] [stat] per turn when in your territory = Коштує [amount] [stat] за хід, коли розміщена на вашій території +Costs [amount] [stat] per turn = Коштує [amount] [stat] за хід +Adjacent enemy units ending their turn take [amount] damage = Ворожі війська, які закінчили хід поряд, отримують [amount] пошкоджень +Great Improvement = Велике покращення +Provides a random bonus when entered = Забезпечують випадковий бонус на вході +Constructing it will take over the tiles around it and assign them to your closest city = Захоплює територію навколо себе та призначає її до найближчого вашого міста +Unpillagable = Не піддається грабунку +Irremovable = Не прибирається +Will be replaced by automated workers = Буде замінено автоматизованими робочими +for [amount] turns = на [amount]⏳ +by consuming this unit = використавши цей підрозділ +with [amount]% chance = з імовірністю [amount]% +before [amount] turns = перед здійсненням [amount]⏳ ходів +after [amount] turns = після здійснення [amount]⏳ ходів +when at war = коли воює +when not at war = у мирний час +during a Golden Age = під час Золотої доби +during We Love The King Day = під час Дня Любові до Короля +while the empire is happy = поки імперія щаслива +when between [amount] and [amount2] Happiness = коли більше [amount] та менше [amount2] ⌣Щастя +when below [amount] Happiness = коли менше [amount] ⌣Щастя +during the [era] = протягом [era] +before the [era] = до [era] +starting from the [era] = починаючи з [era] +if starting in the [era] = якщо розпочати гру в [era] +if no other Civilization has researched this = якщо жодна інша Цивілізація не дослідила це +after discovering [tech] = після дослідження технології [tech] +before discovering [tech] = перед дослідженням технології [tech] +after adopting [policy] = після прийняття [policy] +before adopting [policy] = до прийняття [policy] +before founding a Pantheon = перед заснуванням Пантеону +after founding a Pantheon = після заснування Пантеону +if [buildingFilter] is constructed = якщо створено [buildingFilter] +with [resource] = з [resource] +without [resource] = без [resource] +when above [amount] [resource] = коли більше [amount] [resource] +when below [amount] [resource] = коли менше [amount] [resource] +in cities with a [buildingFilter] = у містах з [buildingFilter] +in cities without a [buildingFilter] = у містах без [buildingFilter] +in cities with at least [amount] [populationFilter] = у містах із принаймні [amount] [populationFilter] +with a garrison = з гарнізоном +for [mapUnitFilter] units = для підрозділів типу [mapUnitFilter] +for units with [promotion] = для підрозділів з [promotion] +for units without [promotion] = для підрозділів без [promotion] +vs cities = у битвах з містом +vs [mapUnitFilter] units = проти підрозділів типу [mapUnitFilter] +when fighting units from a Civilization with more Cities than you = під час бою з підрозділами Цивілізації, у якої більше міст, ніж у вас +when attacking = при нападі +when defending = при обороні +when fighting in [tileFilter] tiles = під час бою на клітинках типу [tileFilter] +on foreign continents = на іноземних континентах +when adjacent to a [mapUnitFilter] unit = коли біля підрозділів типу [mapUnitFilter] +when above [amount] HP = коли більше [amount] ОЗ +when below [amount] HP = коли менше [amount] ОЗ +if it hasn't used other actions yet = якщо не використовувались інші дії +with [amount] to [amount2] neighboring [tileFilter] tiles = із [amount]-[amount2] сусідніми клітинками типу [tileFilter] +with [amount] to [amount2] neighboring [tileFilter] [tileFilter2] tiles = із [amount]-[amount2] сусідніми клітинками типу [tileFilter2] [tileFilter] +in [tileFilter] tiles = у клітинках типу [tileFilter] +in [tileFilter] [tileFilter2] tiles = у клітинках типу [tileFilter] [tileFilter2] +in tiles without [tileFilter] = у клітинках без [tileFilter] +within [amount] tiles of a [tileFilter] = в межах [amount] клітинок від [tileFilter] +on water maps = на водних картах +in [regionType] Regions = у [regionType] регіонах +in all except [regionType] Regions = в усіх регіонах окрім [regionType] +Free [baseUnitFilter] appears = Безкоштовно з’являється [baseUnitFilter] +[amount] free [baseUnitFilter] units appear = Зʼявляються [amount] безкоштовні підрозділи [baseUnitFilter] +Free [baseUnitFilter] found in the ruins = Безкоштовний підрозділ [baseUnitFilter] знайдений у руїнах +Free Social Policy = Надає безкоштовну соціальну політику +[amount] Free Social Policies = [amount] безкоштовних соціальних політик +Empire enters golden age = Розпочинається Золота доба +Free Great Person = Безкоштовно з’являється Видатна особа +[amount] population [cityFilter] = [amount] населення [cityFilter] +[amount] population in a random city = [amount] населення у випадковому місті +Free Technology = Надає безкоштовну технологію +[amount] Free Technologies = [amount] безкоштовних Технологій +[amount] free random researchable Tech(s) from the [era] = [amount] безкоштовних випадкових технологій з [era] +Reveals the entire map = Показує всю мапу +Gain a free [beliefType] belief = Отримати безкоштовну догму [beliefType] +Triggers voting for the Diplomatic Victory = Розпочинає голосування за Дипломатичну перемогу +Gain [amount] [stat] = Отримати [amount] [stat] +Gain [amount]-[amount2] [stat] = Отримати [amount]-[amount2] [stat] +Gain enough Faith for a Pantheon = Отримати достатньо ☮Віри для Пантеону +Gain enough Faith for [amount]% of a Great Prophet = Отримати достатньо ☮Віри для [amount]% Видатного Пророка +Reveal up to [amount/'all'] [tileFilter] within a [amount] tile radius = Виявляє до [amount/'all'] [tileFilter] у радіусі [amount] клітинок +From a randomly chosen tile [amount] tiles away from the ruins, reveal tiles up to [amount2] tiles away with [amount3]% chance = Від випадкової клітинки у [amount] клітинках від руїн, виявляє клітинки з радіусом до [amount2] клітинок з вірогідністю [amount3]% +Triggers the following global alert: [comment] = З'явиться наступне глобальне повідомлення: [comment] +Every major Civilization gains a spy once a civilization enters this era = Кожна велика Цивілізація отримує шпигуна, коли одна з цивілізацій вступає в цю епоху +Heal this unit by [amount] HP = Лікує цей підрозділ на [amount] Здоров'я +This Unit gains [amount] XP = Цей підрозділ отримує [amount] Досвіду +This Unit upgrades for free including special upgrades = Цей підрозділ удосконалюється безкоштовно включно з особливими вдосконаленнями +This Unit gains the [promotion] promotion = Цей підрозділ отримує підвищення: [promotion] +Doing so will consume this opportunity to choose a Promotion = Це витрачає можливість обрати Підвищення +Provides the cheapest [stat] building in your first [amount] cities for free = Надає найдешевшу споруду категорії [stat] у ваших перших [amount]-ох містах безкоштовно +Provides a [buildingName] in your first [amount] cities for free = Надає [buildingName] у ваших перших [amount]-ох містах безкоштовно +upon discovering [tech] = виявивши [tech] +upon entering the [era] = увійшовши в [era] +upon adopting [policy] = прийнявши [policy] +upon declaring war with a major Civilization = після оголошення війни з великою Цивілізацією +upon declaring friendship = оголосивши дружбу +upon entering a Golden Age = після початку Золотої доби +upon conquering a city = завоювавши місто +upon founding a city = заснувавши місто +upon discovering a Natural Wonder = після відкриття Природного дива +upon constructing [buildingFilter] = побудувавши [buildingFilter] +upon constructing [buildingFilter] [cityFilter] = побудувавши [buildingFilter] [cityFilter] +upon founding a Pantheon = заснувавши Пантеон +upon founding a Religion = заснувавши Релігію +upon enhancing a Religion = покращивши Релігію +Hidden after generating a Great Prophet = Приховано після появи Видатного пророка + ######### Map Unit Filters ########### Wounded = Поранені @@ -1769,7 +2133,6 @@ Followers of this Religion = послідовниками цієї релігі Coastal = Прибережні River = Річкові Open terrain = Відкрита місцевість -Rough terrain = Пересічна місцевість Water resource = Морський ресурс Foreign Land = Чужі землі Foreign = Іноземні @@ -1788,7 +2151,6 @@ Bonus resource = Бонусний ресурс unimproved = без покращень All Road = Усі дороги -Great Improvement = Велике покращення ######### Region Types ########### @@ -1818,43 +2180,93 @@ Our influence with City-States has started dropping faster! = Наш Вплив all healing effects doubled = усі ефекти лікування подвоюються The Spaceship = Космічний корабель Maya Long Count calendar cycle = Цикл Довгого Рахунку календаря Майя +Triggerable = Активується +Global = Глобальний +Nation = Нація +Era = Епоха +Tech = Технологія +Policy = Політика +FounderBelief = Засновник вірування +FollowerBelief = Послідовник вірування +Building = Споруда +Unit = Підрозділ +UnitType = Тип підрозділу +Promotion = Підвищення +Improvement = Покращення +Resource = Ресурс +Ruins = Руїни +Speed = Швидкість +Tutorial = Навчання +CityState = Місто-Держава +ModOptions = Опції модифікації +Conditional = Умовний +TriggerCondition = Умова тригера + + +#################### Lines from spy actions ####################### + +EstablishNetwork = Створює мережу +StealingTech = Викрадає технологію +RiggingElections = Фальсифікує вибори +CounterIntelligence = Контррозвідка + + +#################### Lines from diplomatic modifiers ####################### + +You declared war on us! = Ви оголосили нам війну! +Your warmongering ways are unacceptable to us. = Ваші войовничі способи неприйнятні для нас. +You have captured our cities! = Ви захопили наші міста! +You have declared friendship with our enemies! = Ви оголосили дружбу з нашими ворогами! +Your so-called 'friendship' is worth nothing. = Ваша так звана "дружба" нічого не варта. +You have publicly denounced us! = Ви публічно засудили нас! +You have denounced our allies = Ви засудили наших союзників +You refused to stop settling cities near us = Ви відмовилися припинити засновувати міст біля нас +You betrayed your promise to not settle cities near us = Ви порушили свою обіцянку не засновувати міста поблизу нас +Your arrogant demands are in bad taste = Ваші пихаті вимоги – поганий смак +Your use of nuclear weapons is disgusting! = Ваше використання ядерної зброї огидне! +You have stolen our lands! = Ви вкрали наші землі! +You destroyed City-States that were under our protection! = Ви зруйнували Міста-держави, які були під нашим захистом! +You attacked City-States that were under our protection! = Ви атакували Міста-держави, які були під нашим захистом! +You demanded tribute from City-States that were under our protection! = Ви вимагали данину у Міст-держав, які були під нашим захистом! +You sided with a City-State over us = Ви прийняли бік Міста-держави у війні проти нас +Years of peace have strengthened our relations. = Роки миру зміцнили наші відносини. +Our mutual military struggle brings us closer together. = Наша взаємна військова боротьба зближує нас. +We applaud your liberation of conquered cities! = Ми вдячні вам за визволення завойованих міст! +We have signed a public declaration of friendship = Ми підписали публічну Декларацію дружби +You have declared friendship with our allies = Ви оголосили дружбу з нашими союзниками +You have denounced our enemies = Ви засудили наших ворогів +Our open borders have brought us closer together. = Наші відкриті кордони зблизили нас. +You fulfilled your promise to stop settling cities near us! = Ви виконали свою обіцянку припинити засновувати міста біля нас! +You gave us units! = Ви надіслали нам підрозділи! + # Requires translation! +We appreciate your gifts = +You returned captured units to us = Ви повернули нам захоплені підрозділи #################### Lines from Buildings from Civ V - Vanilla #################### Palace = Палац -Indicates the capital city = Позначає столицю Monument = Пам'ятник -Destroyed when the city is captured = Знищується у випадку захоплення міста Granary = Житниця -[stats] from [tileFilter] tiles [cityFilter] = [stats] у клітинках типу [tileFilter] [cityFilter] Temple of Artemis = Храм Артеміди 'It is not so much for its beauty that the forest makes a claim upon men's hearts, as for that subtle something, that quality of air, that emanation from old trees, that so wonderfully changes and renews a weary spirit.' - Robert Louis Stevenson = "Не стільки своєю красою захоплює ліс серця людей, а швидше чимось більш витонченим, як якість повітря, що йде від старих дерев, яке так чудово змінює та відновлює стомлену душу." — Роберт Льюіс Стівенсон -[relativeAmount]% [stat] [cityFilter] = [relativeAmount]% [stat] [cityFilter] -[relativeAmount]% Production when constructing [baseUnitFilter] units [cityFilter] = [relativeAmount]% ⚙Виробництва під час створення підрозділів [baseUnitFilter] [cityFilter] The Great Lighthouse = Александрійський маяк 'They that go down to the sea in ships, that do business in great waters; these see the works of the Lord, and his wonders in the deep.' - The Bible, Psalms 107:23-24 = "Ті, хто по морю пливе кораблями, хто чинить зайняття своє на великій воді; вони бачили чини Господні та чуда Його в глибині!" — Біблія, Псалом 107:23-34. -for [mapUnitFilter] units = для підрозділів типу [mapUnitFilter] -[amount] Movement = [amount] ➡Переміщення -[amount] Sight = [amount] Бачення Stone Works = Каменярня -Must not be on [terrainFilter] = Не може бути на місцевості: [terrainFilter] Stonehenge = Стоунхендж 'Time crumbles things; everything grows old and is forgotten under the power of time' - Aristotle = "Час знищує речі; усе старіє і забувається під тиском часу" — Арістотель Library = Бібліотека -[stats] per [amount] population [cityFilter] = Кожен [amount]ий мешканець [cityFilter] надає [stats] Paper Maker = Папірня The Great Library = Олександрійська бібліотека 'Libraries are as the shrine where all the relics of the ancient saints, full of true virtue, and all that without delusion or imposture are preserved and reposed.' - Sir Francis Bacon = "Бібліотеки — це святилища, де лежать і зберігаються мощі давніх святих, повні справжніх чеснот, і все, що не має обману і вигадок" — Сер Френсіс Бекон. -Free Technology = Надає безкоштовну технологію Circus = Цирк @@ -1868,33 +2280,22 @@ Walls of Babylon = Мури Вавилону The Pyramids = Піраміди 'O, let not the pains of death which come upon thee enter into my body. I am the god Tem, and I am the foremost part of the sky, and the power which protecteth me is that which is with all the gods forever.' - The Book of the Dead, translated by Sir Ernest Alfred Wallis Budge = "Да не зійде у моє тіло той смертельний біль, що спіткає вас, смертних. Я є бог Тем, я є більша частина неба, і сила, що захищає мене, це та сама сила, якою володіють всі боги довічно." — Книга Мертвих -[relativeAmount]% tile improvement construction time = [relativeAmount]% часу на покращення клітинок -[amount] free [baseUnitFilter] units appear = Зʼявляються [amount] безкоштовні підрозділи [baseUnitFilter] Mausoleum of Halicarnassus = Галікарнаський мавзолей 'The whole earth is the tomb of heroic men and their story is not given only on stone over their clay but abides everywhere without visible symbol woven into the stuff of other men's lives.' - Pericles = "Вся Земля — це могила героїчних людей, та їх історія записана не тільки на камені над їх могилою, але й простягається скрізь повсюди невидимою символічною ниткою, вплітаючись у буденне життя інших людей" — Перікл. -Provides a sum of gold each time you spend a Great Person = Забезпечує певну суму ¤Золота за кожне витрачання видатної особи Barracks = Казарми -New [baseUnitFilter] units start with [amount] Experience [cityFilter] = Нові підрозділи типу [baseUnitFilter] отримують [amount] Досвіду [cityFilter] Krepost = Фортеця -[relativeAmount]% Culture cost of natural border growth [cityFilter] = [relativeAmount]% ♪Культури за розширення кордонів [cityFilter] -[relativeAmount]% Gold cost of acquiring tiles [cityFilter] = [relativeAmount]% ¤Золота за придбання клітинок [cityFilter] Statue of Zeus = Статуя Зевса 'He spoke, the son of Kronos, and nodded his head with the dark brows, and the immortally anointed hair of the great god swept from his divine head, and all Olympos was shaken' - The Iliad = "Він, син Кроноса, мовив та похитав головою з-під темних брів, та волосся помазане безсмертям величного бога впало з його святої голови, та весь Олімп здригнувся" — Ілліада. -vs cities = у битвах з містом -when attacking = при нападі -[relativeAmount]% Strength = [relativeAmount]% †Сили Lighthouse = Маяк Stable = Стайня Courthouse = Суд -Remove extra unhappiness from annexed cities = Прибирає надмірне нещастя з анексованих міст -Can only be built [cityFilter] = Може бути побудовано лише [cityFilter] Hanging Gardens = Висячі Сади Семіраміди 'I think that if ever a mortal heard the word of God it would be in a garden at the cool of the day.' - F. Frankfort Moore = "Я гадаю, навіть, якщо колись смертний і почує слово Господнє, то це буде у саду у прохолоді денній." — Ф. Франкфорт Мур @@ -1902,17 +2303,13 @@ Hanging Gardens = Висячі Сади Семіраміди Colosseum = Колізей Circus Maximus = Великий цирк -Cost increases by [amount] per owned city = Вартість збільшується на [amount] за кожне ваше місто Great Wall = Велика Стіна 'The art of war teaches us to rely not on the likelihood of the enemy's not attacking, but rather on the fact that we have made our position unassailable.' - Sun Tzu = "Мистецтво війни вчить нас спиратись не на вірогідність того, що ворог не нападе, а на факт того, що ми зробили наші позиції неприступними." — Сунь-Цзи -before discovering [tech] = перед дослідженням технології [tech] -Enemy [mapUnitFilter] units must spend [amount] extra movement points when inside your territory = Ворожі [mapUnitFilter] підрозділи витрачають додатково [amount] одиниць ➡Переміщення на вашій території Temple = Храм Burial Tomb = Гробниця -Doubles Gold given to enemy if city is captured = Подвоює ¤Золото, що здобувається ворогом при захопленні міста Mud Pyramid Mosque = Глиняна пірамідальна мечеть @@ -1920,23 +2317,18 @@ National College = Національна академія The Oracle = Оракул 'The ancient Oracle said that I was the wisest of all the Greeks. It is because I alone, of all the Greeks, know that I know nothing' - Socrates = "Давній оракул сказав що я наймудріший серед усіх греків. Це тому що я єдиний серед усіх греків знаю, що я нічого не знаю" — Сократ -Free Social Policy = Надає безкоштовну соціальну політику National Epic = Національний епос -[relativeAmount]% Great Person generation [cityFilter] = [relativeAmount]% до створення Видатних осіб [cityFilter] Market = Ринок Bazaar = Базар -Provides 1 extra copy of each improved luxury resource near this City = Надає додаткову копію кожного ресурсу розкоші, який видобувається біля даного міста Mint = Монетний двір Aqueduct = Акведук -[relativeAmount]% Food is carried over after population increases [cityFilter] = [relativeAmount]% витраченої ⁂Їжі переноситься після зростання населення [cityFilter] Heroic Epic = Героїчний епос -All newly-trained [baseUnitFilter] units [cityFilter] receive the [promotion] promotion = Усі нові [baseUnitFilter] підрозділи [cityFilter] отримують підвищення "[promotion]" Colossus = Колос Родоський 'Why man, he doth bestride the narrow world like a colossus, and we petty men walk under his huge legs, and peep about to find ourselves dishonorable graves.' - William Shakespeare, Julius Caesar = "Так, мій друже. Він мов Колос, піднявсь над бідним світом. А ми, маленькі, ходимо під тяжкими його ногами й виглядаєм місця, де б у ганебній опочіть могилі" — Вільям Шекспір, Юлій Цезар. @@ -1953,14 +2345,11 @@ Angkor Wat = Ангкор-Ват Chichen Itza = Чічен-Іца 'The katun is established at Chichen Itza. The settlement of the Itza shall take place there. The quetzal shall come, the green bird shall come. Ah Kantenal shall come. It is the word of God. The Itza shall come.' - The Books of Chilam Balam = "Катун розташований у Чичен-Іца. Тут буде поселення Іца. Кетцаль прийде, зелений птах прийде. Ах Кантеналь прийде. Ось слова Бога. Народ Іца прийде." — Книги Чилам Балам -[relativeAmount]% Golden Age length = [relativeAmount]% до тривалості Золотої доби National Treasury = Національна скарбниця Machu Picchu = Мачу-Пікчу 'Few romances can ever surpass that of the granite citadel on top of the beetling precipices of Machu Picchu, the crown of Inca Land.' - Hiram Bingham = "Не кожна вигадка зможе перевершити нависаючу над обривом гранітну цитадель Мачу-Пікчу, корону земель Інків." — Хірам Бінгам -[relativeAmount]% [stat] from Trade Routes = [relativeAmount]% [stat] від Торгових шляхів -Must have an owned [tileFilter] within [amount] tiles = На відстані [amount] клітинок мусить бути ваша клітинка типу [tileFilter] Workshop = Майстерня @@ -1969,7 +2358,6 @@ Longhouse = Довгий будинок Forge = Кузня Harbor = Гавань -Connects trade routes over water = З’єднує водні торгові шляхи University = Університет @@ -1983,12 +2371,9 @@ Notre Dame = Собор Паризької Богоматері Castle = Замок Mughal Fort = Червоний форт -after discovering [tech] = після дослідження технології [tech] -[stats] [cityFilter] = [stats] [cityFilter] Himeji Castle = Замок Хімедзі 'Bushido is realized in the presence of death. This means choosing death whenever there is a choice between life and death. There is no other reasoning.' - Yamamoto Tsunetomo = "Бушідо можна зрозуміти лише перед обличчям смерті. Це означає, обирати смерть щоразу як ти стоїш перед вибором між життям і смертю. Ось і все." — Ямамото Цунетомо -when fighting in [tileFilter] tiles = під час бою на клітинках типу [tileFilter] Ironworks = Чавуноливарня @@ -2007,7 +2392,6 @@ Satrap's Court = Двір Сатрапа Forbidden Palace = Заборонений палац 'Most of us can, as we choose, make of this world either a palace or a prison' - John Lubbock = "Більшість з нас може, за власним вибором, зробити цей світ палацом або в’язницею" — Джон Лаббок. -[relativeAmount]% Unhappiness from [populationFilter] [cityFilter] = [relativeAmount]% Нещастя від [populationFilter] [cityFilter] Theatre = Театр @@ -2017,19 +2401,14 @@ Hermitage = Ермітаж Taj Mahal = Тадж-Махал 'The Taj Mahal rises above the banks of the river like a solitary tear suspended on the cheek of time.' - Rabindranath Tagore = "Тадж-Махал здіймається над берегами ріки, як одинока сльоза застигла на щоці часу." — Рабіндранат Тагор -Empire enters golden age = Розпочинається Золота доба Porcelain Tower = Порцелянова пагода 'Things always seem fairer when we look back at them, and it is out of that inaccessible tower of the past that Longing leans and beckons.' - James Russell Lowell = "Речі завжди здаються нам кращими, коли ми озираємось на них у минуле, і саме з цієї недоступної вежі минулого вихиляється та манить Туга." — Джеймс Рассел Лоуелл -Free [baseUnitFilter] appears = Безкоштовно з’являється [baseUnitFilter] -Science gained from research agreements [relativeAmount]% = [relativeAmount]% ⍾Науки від Спільного дослідження Windmill = Вітряк -[relativeAmount]% Production when constructing [buildingFilter] buildings [cityFilter] = [relativeAmount]% ⚙Виробництва під час будівництва споруд типу [buildingFilter] [cityFilter] Kremlin = Кремль 'The Law is a fortress on a hill that armies cannot take or floods wash away.' - The Prophet Muhammed = "Закон - це фортеця на пагорбі, яку не може захопити жодна армія, не змиє жодна повінь." — Пророк Мухамед -[relativeAmount]% City Strength from defensive buildings = [relativeAmount]% до †Сили міста від захисних споруд Museum = Музей @@ -2042,7 +2421,6 @@ Factory = Фабрика Big Ben = Біг-Бен 'To achieve great things, two things are needed: a plan, and not quite enough time.' - Leonard Bernstein = "Щоб досягти великих речей, потрібно дві речі: план, та час, якого трохи недостатньо." — Леонард Бернштейн -[stat] cost of purchasing items in cities [relativeAmount]% = [relativeAmount]% [stat] для придбання предметів у містах Military Academy = Військова академія @@ -2059,17 +2437,14 @@ Broadcast Tower = Радіовежа Eiffel Tower = Ейфелева вежа 'We live only to discover beauty, all else is a form of waiting' - Kahlil Gibran = "Ми живемо лише, відкриваючи красу, усе інше - лише форма очікування." — Халіль Джебран -[stats] per [amount] social policies adopted = [stats] за [amount] прийняті соціальні політики Statue of Liberty = Статуя Свободи 'Give me your tired, your poor, your huddled masses yearning to breathe free, the wretched refuse of your teeming shore. Send these, the homeless, tempest-tossed to me, I lift my lamp beside the golden door!' - Emma Lazarus = "Дайте мені втомлений ваш народ, всіх прагнучих зітхнути вільно, кинутих у злиднях, з тісних берегів гнаних, бідних і сиріт, та шліть їх, бездомних і виснажених, до мене. Я підіймаю факел мій біля Золотих воріт!" — Емма Лазарус -[stats] from every specialist [cityFilter] = [stats] за кожного спеціаліста [cityFilter] Military Base = Військова база Cristo Redentor = Христос-Спаситель 'Come to me, all who labor and are heavy burdened, and I will give you rest.' - New Testament, Matthew 11:28 = "Приходь до мене, кожен у труді та важко обтяжений, і я дам тобі відпочити." — Новий Заповіт від Матфея, 11:28 -[relativeAmount]% Culture cost of adopting new Policies = [relativeAmount]% ♪Культури для прийняття нових політик Research Lab = Дослідницька лабораторія @@ -2082,32 +2457,22 @@ Sydney Opera House = Сіднейський оперний театр 'Those who lose dreaming are lost.' - Australian Aboriginal saying = "Ті, хто втрачають мрії - загублені." — Приказка аборигенів Австралії Manhattan Project = Мангеттенський проєкт -Enables nuclear weapon = Дозволяє створювати ядерну зброю -Triggers a global alert upon completion = З'являється глобальне повідомлення по закінченню будівництва Pentagon = Пентагон 'In preparing for battle I have always found that plans are useless, but planning is indispensable.' - Dwight D. Eisenhower = "Готуючись до бою, я завжди виявляю плани марними, проте планування - необхідне." — Дуайт Д. Ейзенхауер -[relativeAmount]% Gold cost of upgrading = [relativeAmount]% ¤Золота до вартості покращення Solar Plant = Сонячна електростанція -in cities without a [buildingFilter] = у містах без [buildingFilter] -Only available = Доступно лише Nuclear Plant = Ядерна електростанція Apollo Program = Програма Аполлон -Enables construction of Spaceship parts = Дозволяє будувати частини космічного корабля Spaceship Factory = Завод космічних кораблів United Nations = ООН 'More than ever before in human history, we share a common destiny. We can master it only if we face it together. And that is why we have the United Nations.' - Kofi Annan = "Більш ніж ніколи до цього у людській історії, ми розділяємо спільну долю. Ми можемо підкорити її лише постаючи разом. Саме тому ми маємо Організацію Об'єднаних Націй." — Кофі Аннан -Triggers voting for the Diplomatic Victory = Розпочинає голосування за Дипломатичну перемогу Utopia Project = Проект "Утопія" -Hidden until [amount] social policy branches have been completed = Приховано доки [amount] гілок соціальних політик не буде завершено -Triggers a global alert upon build start = З'являється глобальне повідомлення після початку будівництва -Triggers a Cultural Victory upon completion = Культурна перемога по закінченню будівництва #################### Lines from CityStateTypes from Civ V - Vanilla #################### @@ -2224,8 +2589,6 @@ Urkesh = Уркеш Awan = Аван Riblah = Ріблан Tayma = Тайма -Receive free [unit] when you discover [tech] = Отримайте безкоштовно [unit], після дослідження [tech] -[greatPerson] is earned [relativeAmount]% faster = [greatPerson] зʼявляється на [relativeAmount]% швидше Alexander = Олександр You are in my way, you must be destroyed. = Ти - завада на моєму шляху. Тому я мушу знищити тебе. @@ -2278,9 +2641,6 @@ Lamia = Ламія Nafplion = Нафпліон Apolyton = Аполитон Greece = Греція -[relativeAmount]% City-State Influence degradation = [relativeAmount]% згасання Впливу на міста-держави -City-State Influence recovers at twice the normal rate = Вплив на місто-державу відновлюється удвічі швидше -City-State territory always counts as friendly territory = Територія міст-держав завжди вважається дружньою Wu Zetian = Ву Цзетянь You won't ever be able to bother me again. Go meet Yama. = Ти більше ніколи не зможеш мене потурбувати. Іди назустріч Ямі. @@ -2333,7 +2693,6 @@ Nantong = Нантон Weifang = Вейфань Xikang = Ксікан China = Китай -Great General provides double combat bonus = Видатні генерали забезпечують подвійний бонус у бою Ramesses II = Рамзес II You are but a pest on this Earth, prepare to be eliminated! = Ти — шкідник на цій планеті! Приготуйся до знищення! @@ -2393,7 +2752,6 @@ Naqada = Накада Semna = Семна Soleb = Солеб Egypt = Єгипет -[relativeAmount]% Production when constructing [buildingFilter] wonders [cityFilter] = [relativeAmount]% ⚙Виробництва під час спорудження див типу [buildingFilter] [cityFilter] Elizabeth = Єлизавета I By the grace of God, your days are numbered. = Боги благословили нас, твої дні злічені. @@ -2541,7 +2899,6 @@ Nizhniy Novgorod = Нижній Новгород Suzdal = Суздаль Magnitogorsk = Магнітогорськ Russia = Росія -Double quantity of [resource] produced = Удвічі збільшується виробництво [resource] Augustus Caesar = Август Цезар My treasury contains little and my soldiers are getting impatient... (sigh) ...therefore you must die. = Моя скарбниця вичерпується та терпець моїх солдат уривається... (зітхає) ...а це означає - ти маєш померти. @@ -2591,7 +2948,6 @@ Augustadorum = Августадорум Curia = Курія Interrama = Інтеррама Adria = Адрія -[relativeAmount]% Production towards any buildings that already exist in the Capital = [relativeAmount]% до ⚙Виробництва будь-яких споруд, що вже побудовані у столиці Harun al-Rashid = Гарун ар-Рашид The world will be more beautiful without you. Prepare for war. = Світ буде красивішим без тебе. Готуйтесь до війни. @@ -2635,7 +2991,6 @@ Kairouan = Кайруан Algiers = Алжир Oran = Оран Arabia = Аравія -[stats] from each Trade Route = [stats] за кожен Торговий шлях George Washington = Джордж Вашингтон Your wanton aggression leaves us no choice. Prepare for war! = Твоя безглузда агресія не залишає нам іншого вибору. Готуйся до війни! @@ -2747,7 +3102,6 @@ Yamaguchi = Ямаґучі Ota = Ота Tottori = Тотторі Japan = Японія -Damage is ignored when determining unit Strength = Пошкодження ігноруються при визначенні †Сили підрозділу Gandhi = Ганді I have just received a report that large numbers of my troops have crossed your borders. = Я тільки-но дізнався, що велика кількість моїх воїнів перейшла через ваші кордони. @@ -2789,7 +3143,6 @@ Gwalior = Гваліор Jaipur = Джайпур Karachi = Карачі India = Індія -Unhappiness from number of Cities doubled = Нещастя від кількості міст подвоюється Otto von Bismarck = Отто фон Бісмарк I cannot wait until ye grow even mightier. Therefore, prepare for war! = Ми не можемо допустити вашого посилення. Тож готуйтесь до війни! @@ -2856,9 +3209,6 @@ Koblenz = Кобленц Hildesheim = Хільдесхайм Erlangen = Ерланґен Germany = Німеччина -with [amount]% chance = з імовірністю [amount]% -When conquering an encampment, earn [amount] Gold and recruit a Barbarian unit = Під час захоплення Варварського табору, отримує [amount] ¤Золота та вербує Варварський підрозділ -[relativeAmount]% maintenance costs = [relativeAmount]% до вартості утримання Suleiman I = Сулейман I Your continued insolence and failure to recognize and preeminence leads us to war. = Твоє нахабство, зухвалість та неусвідомлення веде нас до війни. @@ -2903,7 +3253,6 @@ Afyonkarahisar = Афьон-Карахісар Bitlis = Бітліс Yalova = Ялова The Ottomans = Османи -When defeating a [mapUnitFilter] unit, earn [amount] Gold and recruit it = При перемозі над підрозділами типу [mapUnitFilter], отримує [amount] ¤Золота та захоплює їх Sejong = Седжон Jip-hyun-jun (Hall of Worthies) will no longer tolerate your irksome behavior. We will liberate the citizens under your oppression even with force, and enlighten them! = Джип-хюн-жуна (Зал вартих) більше не потерпить твоєї дратівливої поведінки. Ми звільнимо громадян з під твого гніту, навіть якщо ти будеш чинити опір, та просвітимо їх! @@ -2943,7 +3292,6 @@ Sacheon = Сашеон Gimje = Гімже Anju = Анжу Korea = Корея -Receive a tech boost when scientific buildings/wonders are built in capital = Отримує технологічний бонус, коли наукові споруди/дива створюються у столиці Hiawatha = Гайавата You are a plague upon Mother Earth! Prepare for battle! = Ти чума на цій планеті! Приготуйся до битви! @@ -3060,7 +3408,6 @@ Paishiyauvada = Пєйшіяувада Patigrbana = Патіґорбана Phrada = Фарах Persia = Персія -during a Golden Age = під час Золотої доби Kamehameha I = Камегамега I The ancient fire flashing across the sky is what proclaimed that this day would come, though I had foolishly hoped for a different outcome. = Древній вогонь запалав через все небо - це було знамення, що цей день прийде, хоча я нерозумно сподівався на іншу розв’язку. @@ -3111,11 +3458,6 @@ Nuguria = Нукурія Pileni = Пілені Nukumanu = Нукуману Polynesia = Полінезія -starting from the [era] = починаючи з [era] -Enables embarkation for land units = Дозволяє наземним підрозділам спускатися на воду -Enables [mapUnitFilter] units to enter ocean tiles = Дозволяє підрозділам типу [mapUnitFilter] виходити в океан -Normal vision when embarked = Нормальне бачення на водних клітинках -within [amount] tiles of a [tileFilter] = в межах [amount] клітинок від [tileFilter] Ramkhamhaeng = Рамакхамхаенг You lowly, arrogant fool! I will make you regret of your insolence! = Ти - низький зарозумілий дурень! Я змушу тебе пошкодувати про своє нахабство! @@ -3156,8 +3498,6 @@ Loci = Локус Khon Kaen = Кхонкен Surin = Сюрен Siam = Сіам -[relativeAmount]% [stat] from City-States = [relativeAmount]% [stat] від міст-держав -Military Units gifted from City-States start with [amount] XP = Військові підрозділи надані містами-державами починають з [amount] Досвіду Isabella = Ізабелла God will probably forgive you... but I shall not. Prepare for war. = Можливо Бог пробачить тобі... але я ні. Готуйся до війни. @@ -3207,9 +3547,6 @@ Ibiza = Ібіса Las Palmas = Лас-Пальмас Tenerife = Тенеріфе Spain = Іспанія -100 Gold for discovering a Natural Wonder (bonus enhanced to 500 Gold if first to discover it) = 100 ¤Золота за виявлення Природного дива (бонус зростає до 500 ¤Золота, якщо ви першим його виявили). -[stats] for every known Natural Wonder = [stats] за кожне відоме Природне диво -[relativeAmount]% Yield from every [tileFilter/buildingFilter] = [relativeAmount]% Прибутку з кожного [tileFilter/buildingFilter] Askia = Аскія You are an abomination to heaven and earth, the chief of ignorant savages! You must be destroyed! = Ти - мерзота для небес та землі, вождь неосвічених дикунів! Тебе потрібно знищити! @@ -3249,8 +3586,6 @@ Dori = Дорі Bamba = Бамба Segou = Сегу Songhai = Сонгаї -Receive triple Gold from Barbarian encampments and pillaging Cities = Отримує потрійну кількість ¤Золота з Варварських таборів та грабування міст -Defense bonus when embarked = Бонус до захисту коли спущений на воду Genghis Khan = Чингісхан You stand in the way of my armies. Let us solve this like warriors! = Ти став на шляху моїх армій. Давай вирішувати це як воїни! @@ -3293,7 +3628,6 @@ Har-Ayrag = Хал-Урег Nalayh = Налайх Tes = Тес Mongolia = Монголія -+30% Strength when fighting City-State units and cities = +30% †Сили у битвах з підрозділами та містами міст-держав Montezuma I = Монтесума I Xi-miqa-can! Xi-miqa-can! Xi-miqa-can! (Die, die, die!) = Сі-міка-кан! Сі-міка-кан! Сі-міка-кан! (Помри, помри, помри) @@ -3339,7 +3673,6 @@ Itzapalapa = Ізатапалапа Ayotzinco = Айотзінго Iztapam = Ізтапа Aztecs = Ацтеки -Earn [amount]% of killed [mapUnitFilter] unit's [costOrStrength] as [civWideStat] = Отримує [amount]% від [costOrStrength] знищених ворожих підрозділів типу [mapUnitFilter] як [civWideStat] Pachacuti = Пачакутек Resistance is futile! You cannot hope to stand against the mighty Incan empire. If you will not surrender immediately, then prepare for war! = Спротив марний! Ти не можеш навіть сподіватись, що зможеш вистояти проти могутньої імперії Інків. Якщо ти зараз негайно не здаєшся, то готуйся до війни! @@ -3387,8 +3720,6 @@ Chucuito = Чукуїто Choquequirao = Чокекірао Inca = Інки Units ignore terrain costs when moving into any tile with Hills = Підрозділи ігнорують штрафи ➡Переміщення місцевості при переміщенні в будь-яку плитку з Пагорбами -[relativeAmount]% maintenance on road & railroads = [relativeAmount]% за утримання доріг і залізниць -No Maintenance costs for improvements in [tileFilter] tiles = Покращення на клітинках типу [tileFilter] утримуються безкоштовно Harald Bluetooth = Гаральд Синьозубий If I am to be honest, I tire of those pointless charades. Why don't we settle our disputes on the field of battle, like true men? Perhaps the skalds will sing of your valor... or mine! = Якщо чесно, я вже стомився від цих безглуздих шарад. Чому нам не вирішити наші диспути на полі бою, як справжні чоловіки? Можливо, скальди заспівають на твою честь... чи на мою! @@ -3448,8 +3779,6 @@ Haderslev = Гадерслев Ringsted = Рігстед Skrive = Скрайв Denmark = Данія -[amount] Movement point cost to disembark = Вартість висадки на берег [amount] одиниць ➡Переміщення -No movement cost to pillage = Грабування не витрачає одиниці ➡Переміщення You leave us no choice. War it must be. = Ти не залишив нам вибору. Війні бути. Very well, this shall not be forgotten. = Дуже добре, це не забудеться. @@ -3542,7 +3871,6 @@ War lingers in our hearts. Why carry on with a false peace? = Війна жив You gormless radger! You'll dine on your own teeth before you set foot in Ireland! = Ти безглуздий нахаба! Ти пообідаєш власними зубами, перш ніж ступити в Ірландію! A lonely wind blows through the highlands today. A dirge for Ireland. Can you hear it? = Самотній вітер віє сьогодні високогір'ям. Похоронний спів для Ірландії. Ти його чуєш? Dublin = Дублін -Will not be chosen for new games = Не буде вибиратися для нових ігор You shall stain this land no longer with your vileness! To arms, my countrymen - we ride to war! = Ти більше не заплямуєш цю землю своєю підлістю! До зброї, мої земляки - ми йдемо на війну! Traitorous man! The Celtic peoples will not stand for such wanton abuse and slander - I shall have your head! = Зрадник! Кельтські народи не потерплять такої безглуздої образи й наклепу — я отримаю твою голову! @@ -3562,20 +3890,13 @@ You will see you have just bitten off more than you can chew. = Ти скоро This ship may sink, but our spirits will linger. = Цей корабель може й тоне, але наші душі ще затримаються. Valletta = Валлетта -Can only heal by pillaging = Може лікуватись тільки грабуванням - #################### Lines from Policies from Civ V - Vanilla #################### Aristocracy = Аристократія Legalism = Легалізм -Provides the cheapest [stat] building in your first [amount] cities for free = Надає найдешевшу споруду категорії [stat] у ваших перших [amount]-ох містах безкоштовно Oligarchy = Олігархія -Units in cities cost no Maintenance = Підрозділи у містах не потребують обслуговування -with a garrison = з гарнізоном -[relativeAmount]% Strength for cities = [relativeAmount]% †Сили для міст Landed Elite = Землевласники -[relativeAmount]% growth [cityFilter] = [relativeAmount]% до росту [cityFilter] Monarchy = Монархія Tradition Complete = Традиція завершено Tradition = Традиція @@ -3584,49 +3905,32 @@ Collective Rule = Колективне правління Citizenship = Громадянство Republic = Республіка Representation = Представництво -Each city founded increases culture cost of policies [relativeAmount]% less than normal = Кожне засноване місто збільшує ♪Культурну вартість політик на [relativeAmount]% менше ніж зазвичай Meritocracy = Меритократія Liberty Complete = Лібералізм завершено -Free Great Person = Безкоштовно з’являється Видатна особа Liberty = Лібералізм Warrior Code = Кодекс воїна Discipline = Дисципліна -when adjacent to a [mapUnitFilter] unit = коли біля підрозділів типу [mapUnitFilter] Military Tradition = Військові традиції -[relativeAmount]% XP gained from combat = [relativeAmount]% Досвіду у бою Military Caste = Військова каста Professional Army = Професійна армія Honor Complete = Честь завершено Honor = Честь -vs [mapUnitFilter] units = проти підрозділів типу [mapUnitFilter] -Notified of new Barbarian encampments = Сповіщення про нові Варварські табори Organized Religion = Організована релігія Mandate Of Heaven = Мандат небес -[relativeAmount]% of excess happiness converted to [stat] = [relativeAmount]% надлишкового ⌣Щастя перетворюється у [stat] Theocracy = Теократія -[relativeAmount]% [stat] from every [tileFilter/buildingFilter] = [tileFilter/buildingFilter]: [relativeAmount]% [stat] Reformation = Реформація Free Religion = Свобода віросповідання Piety Complete = Побожність завершено Piety = Побожність -before adopting [policy] = до прийняття [policy] Philantropy = Філантропія -Gifts of Gold to City-States generate [relativeAmount]% more Influence = Подарунки містам-державам дають на [relativeAmount]% більше Впливу Aesthetics = Естетика -Resting point for Influence with City-States is increased by [amount] = Початкове значення Впливу на міста-держави збільшено на [amount] Scholasticism = Схоластика -Allied City-States provide [stat] equal to [relativeAmount]% of what they produce for themselves = Союзні міста-держави надають [relativeAmount]% від [stat], що вони виробляють Cultural Diplomacy = Культурна дипломатія -[relativeAmount]% resources gifted by City-States = [relativeAmount]% ресурсів, подарованих містами-державами -[relativeAmount]% Happiness from luxury resources gifted by City-States = [relativeAmount]% ⌣Щастя від ресурсів розкоші, подарованих містами-державами Educated Elite = Інтелігенція -Allied City-States will occasionally gift Great People = Союзні міста-держави будуть час від часу дарувати видатних людей Patronage Complete = Патронаж завершено -Influence of all other civilizations with all city-states degrades [relativeAmount]% faster = Вплив усіх інших цивілізацій на усі міста-держави зменшується на [relativeAmount]% швидше -Triggers the following global alert: [comment] = З'явиться наступне глобальне повідомлення: [comment] Patronage = Патронаж Naval Tradition = Морська традиція @@ -3634,7 +3938,6 @@ Trade Unions = Профспілки Merchant Navy = Найманий флот Mercantilism = Меркантилізм Protectionism = Протекціонізм -[amount] Happiness from each type of luxury resource = [amount] ⌣Щастя від кожного виду ресурсів розкоші Commerce Complete = Торгівля завершено Commerce = Торгівля @@ -3642,42 +3945,30 @@ Secularism = Секуляризм Humanism = Людяність Free Thought = Вільнодумство Sovereignty = Державний суверенітет -while the empire is happy = поки імперія щаслива -[relativeAmount]% [stat] = [relativeAmount]% [stat] Scientific Revolution = Наукова революція -[amount] Free Technologies = [amount] безкоштовних Технологій Rationalism Complete = Раціоналізм завершено -[stats] from all [buildingFilter] buildings = [stats] за всі споруди у категорії [buildingFilter] Rationalism = Раціоналізм Constitution = Конституція Universal Suffrage = Загальне виборче право -when defending = при обороні Civil Society = Громадянське суспільство -[relativeAmount]% Food consumption by specialists [cityFilter] = [relativeAmount]% споживання ⁂Їжі спеціалістами [cityFilter] Free Speech = Свобода слова -[amount] units cost no maintenance = [amount] підрозділів утримуються безкоштовно Democracy = Демократія Freedom Complete = Свобода завершено Freedom = Свобода Populism = Популізм Militarism = Мілітаризм -[stat] cost of purchasing [baseUnitFilter] units [relativeAmount]% = [relativeAmount]% [stat] для придбання підрозділів типу [baseUnitFilter] Fascism = Фашизм -Quantity of strategic resources produced by the empire +[relativeAmount]% = Імперія виробляє на +[relativeAmount]% більше стратегічних ресурсів Police State = Поліцейська держава Total War = Тотальна війна Autocracy Complete = Автократія завершено -for [amount] turns = на [amount]⏳ Autocracy = Автократія United Front = Об'єднаний фронт -Militaristic City-States grant units [amount] times as fast when you are at war with a common nation = Військові міста-держави надають підрозділи у [amount] рази швидше, якщо ви воюєте зі спільним ворогом Planned Economy = Планова економіка Nationalism = Націоналізм Socialism = Соціалізм -[relativeAmount]% maintenance cost for buildings [cityFilter] = [relativeAmount]% до вартості утримання споруд [cityFilter] Communism = Комунізм Order Complete = Порядок завершено Order = Порядок @@ -3782,7 +4073,6 @@ Engineer = ⚒Інженер 'Where tillage begins, other arts follow. The farmers therefore are the founders of human civilization.' - Daniel Webster = "Де починається обробка ґрунту, там зʼявляються інші ремесла. Тому землероби є основоположниками людської цивілізації" — Деніел Вебстер. Agriculture = Рільництво -Starting tech = Початкова технологія 'Shall the clay say to him that fashioneth it, what makest thou?' - Bible Isaiah 45:9 = "Чи глина повість гончареві своєму: Що робиш?" — Біблія. Ісая 45:9. Pottery = Гончарство @@ -3799,7 +4089,6 @@ Sailing = Мореплавство Calendar = Календар 'He who destroys a good book kills reason itself.' - John Milton = "Хто знищує гарну книгу, сам себе вбиває" — Джон Мілтон. Writing = Письмо -Enables Open Borders agreements = Дозволяє угоду про відкриті кордони 'Even brute beasts and wandering birds do not fall into the same traps or nets twice.' - Saint Jerome = "Навіть жорстокі звірі та мандрівні птахи не потрапляють в ті самі пастки чи сітки двічі" — Святий Єронім. Trapping = Пастки 'Wisdom and virtue are like the two wheels of a cart.' - Japanese proverb = "Мудрість і чеснота — це як два колеса візка" — японське прислів’я. @@ -3813,7 +4102,6 @@ Bronze Working = Обробка бронзи Optics = Оптика 'There is only one good, knowledge, and one evil, ignorance.' - Socrates = "Є тільки одне добро — знання, і одне зло — незнання" — Сократ. Philosophy = Філософія -Enables Research agreements = Дозволяє Спільні дослідження 'A Horse! A Horse! My kingdom for a horse!' - Shakespeare (Richard III) = "Коня, коня! Все царство за коня!" — Вільям Шекспір. Річард ІІІ Horseback Riding = Їзда верхи 'Mathematics is the gate and key to the sciences.' - Roger Bacon = "Математика — це ворота і ключ до усіх наук" — Роджер Бекон. @@ -3829,10 +4117,8 @@ Theology = Теологія Civil Service = Державна служба 'Better is bread with a happy heart than wealth with vexation.' - Amenemope = "Краще шмат хліба зі щастям, ніж багатство з клопотами" — Аменемопет "Настанови". Currency = Валюта -Enables conversion of city production to [civWideStat] = Дозволяє перетворювати ⚙Виробництво у місті на [civWideStat] 'Instrumental or mechanical science is the noblest and, above all others, the most useful.' - Leonardo da Vinci = "Інструментальна чи механічна наука — це найблагородніша і, найкорисніша за всі інші" — Леонардо да Вінчі. Engineering = Інженерія -Roads connect tiles across rivers = Дороги з’єднують клітинки через ріки 'When pieces of bronze or gold or iron break, the metal-smith welds them together again in the fire, and the bond is established.' - Sri Guru Granth Sahib = "Коли шматки бронзи, золота чи заліза розриваються, коваль знову зварює їх у вогні, і зʼєднання відновлюється" — Шрі Ґуру Ґрант Сахіб. Metal Casting = Лиття металу @@ -3844,7 +4130,6 @@ Education = Освіта Chivalry = Лицарство 'The press is the best instrument for enlightening the mind of man, and improving him as a rational, moral and social being.' - Thomas Jefferson = "Преса — найкращий інструмент для просвітництва розуму людини та вдосконалення її як раціональної, моральної та соціальної істоти" — Томас Джефферсон. Machinery = Машинобудування -Improves movement speed on roads = Підвищує швидкість руху дорогами 'Measure what is measurable, and make measurable what is not so.' - Galileo Galilei = "Виміряйте те, що вимірюється, і зробіть вимірювальним решту" — Галілей Галілей. Physics = Фізика 'John Henry said to his Captain, / 'A man ain't nothin' but a man, / And before I'll let your steam drill beat me down, / I'll die with the hammer in my hand.'' - Anonymous: The Ballad of John Henry, the Steel-Drivin' Man = "Джон Генрі сказав своєму капітану: "Людина усього лиш людина, і перш ніж я дозволю вашому паровому свердлу подолати мене, я помру з молотком у руці" — Анонім "Балада про Джона Генрі, чоловіка зі сталі". @@ -3936,7 +4221,6 @@ Globalization = Глобалізація Robotics = Робототехніка 'Now, somehow, in some new way, the sky seemed almost alien.' - Lyndon B. Johnson = "Тепер якось по-новому небо здавалося майже чужим" — Ліндон Джонсон. Satellites = Супутники -Reveals the entire map = Показує всю мапу 'Be extremely subtle, even to the point of formlessness, be extremely mysterious, even to the point of soundlessness. Thereby you can be the director of the opponent's fate.' - Sun Tzu = "Будь надзвичайно непомітним, аж до відсутності форми. Будь надзвичайно таємничим, аж до абсолютної тиші. Саме таким чином ти визначатимеш долю ворога свого" — Сунь-Цзи Stealth = Непомітність 'Our scientific power has outrun our spiritual power, we have guided missiles and misguided men.' – Martin Luther King Jr. = "Наша наукова міць випередила духовну, ми маємо керовані ракети і некерованих людей." — Мартін Лютер Кінг молодший @@ -3953,7 +4237,6 @@ Nanotechnology = Нанотехнологія 'I think we agree, the past is over.' - George W. Bush = "Гадаю, ми згодні, що минуле минуло" — Джордж Буш. Future Tech = Технологія майбутнього Who knows what the future holds? = Хто знає, що ховає майбутнє? -Can be continually researched = Можна досліджувати повторно #################### Lines from Terrains from Civ V - Vanilla #################### @@ -3971,34 +4254,24 @@ Tundra = Тундра Desert = Пустеля Lakes = Озера -Fresh water = Прісна вода Mountain = Гори -Has an elevation of [amount] for visibility calculations = Має висоту [amount] для розрахунків видимості -Units ending their turn on this terrain take [amount] damage = Підрозділи, що закінчують свій хід на цій місцевості, отримують [amount] пошкоджень Snow = Сніг Hill = Пагорб -[amount] Strength for cities built on this terrain = [amount] до †Сили міст, побудованих на цій місцевості Forest = Ліс -Provides a one-time Production bonus to the closest city when cut down = Після вирубки надає одноразовий бонус ⚙Виробництва до найближчого міста -Blocks line-of-sight from tiles at same elevation = Блокує лінію огляду з клітинок на цій же висоті -[amount]% Chance to be destroyed by nukes = [amount]% Шансу бути знищеним ядерною зброєю A Camp can be built here without cutting it down = Табір може бути побудований тут без вирубки Jungle = Джунглі Marsh = Болото -Rare feature = Рідкісна особливість Only Polders can be built here = Лише Польдер може бути побудований тут Fallout = Радіоактивні опади -Nullifies all other stats this tile provides = Анулює всі інші характеристики, які надає ця клітинка Oasis = Оазис -Only [improvementFilter] improvements may be built on this tile = Лише покращення типу [improvementFilter] можуть бути побудовані на цій клітинці Flood plains = Заплави @@ -4011,11 +4284,8 @@ Great Barrier Reef = Великий бар’єрний риф Old Faithful = Старий Служака El Dorado = Ельдорадо -Grants 500 Gold to the first civilization to discover it = Дарує 500 ¤Золота першій цивілізації яка відкрила його Fountain of Youth = Джерело вічної молодості -Grants [promotion] ([comment]) to adjacent [mapUnitFilter] units for the rest of the game = Надає [promotion] ([comment]) сусіднім підрозділам типу [mapUnitFilter] до кінця гри -Tile provides yield without assigned population = Клітинка надає прибуток без призначення населення Grand Mesa = Велика Меса @@ -4033,18 +4303,14 @@ Barringer Crater = Аризонський кратер #################### Lines from TileImprovements from Civ V - Vanilla #################### Farm = Ферма -Can also be built on tiles adjacent to fresh water = Також можна побудувати на клітинах, що прилеглі до прісної води -[stats] from [tileFilter] tiles = [stats] від клітинок типу [tileFilter] Lumber mill = Лісопилка -[stats] = [stats] Mine = Шахта Trading post = Торговий пост Camp = Табір -Can only be built to improve a resource = Може бути побудоване лише для покращення ресурсу Oil well = Нафтова свердловина @@ -4059,11 +4325,8 @@ Quarry = Кар’єр Fishing Boats = Рибальські човни Fort = Форт -Can be built outside your borders = Можна будувати за межами ваших кордонів -Gives a defensive bonus of [relativeAmount]% = Надає [relativeAmount]% бонусу до захисту Road = Дорога -Costs [amount] [stat] per turn when in your territory = Коштує [amount] [stat] за хід, коли розміщена на вашій території Reduces movement cost to ½ if the other tile also has a Road or Railroad = Зменшує вартість ➡Переміщення до ½ якщо інша клітинка також містить Дорогу або Залізницю Reduces movement cost to ⅓ with Machinery = Зменшує вартість ➡Переміщення за допомогою машин до ⅓ Requires Engineering to bridge rivers = Вимагає технологію Інженерія для створення мостів через річки @@ -4087,11 +4350,9 @@ Remove Railroad = Прибрати колію Cancel improvement order = Скасувати будівництво Repair = Полагодити -Unbuildable = Неможливо створити Repairs a pillaged Improvement or Route = Лагодить пограбоване покращення або шлях Academy = Академія -Removes removable features when built = Коли будується, прибирає особливості, які можна прибрати Landmark = Визначна пам’ятка @@ -4102,24 +4363,17 @@ Customs house = Митниця Holy site = Святе місце Citadel = Цитадель -Adjacent enemy units ending their turn take [amount] damage = Ворожі війська, які закінчили хід поряд, отримують [amount] пошкоджень -Can be built just outside your borders = Може бути спорудженим безпосередньо поза власними кордонами -Constructing it will take over the tiles around it and assign them to your closest city = Захоплює територію навколо себе та призначає її до найближчого вашого міста Moai = Моаї Terrace farm = Терасна ферма Ancient ruins = Стародавні руїни -Unpillagable = Не піддається грабунку -Provides a random bonus when entered = Забезпечують випадковий бонус на вході City ruins = Руїни міста -Will be replaced by automated workers = Буде замінено автоматизованими робочими A bleak reminder of the destruction wreaked by War = Похмуре нагадування про руйнівні наслідки війни City center = Центр міста -Irremovable = Не прибирається Marks the center of a city = Позначає центр міста Appearance changes with the technological era of the owning civilization = Вигляд змінюється у залежності від епохи цивілізації, до якої належить @@ -4144,14 +4398,12 @@ Stone = Камінь Fish = Риба Horses = Коні -Guaranteed with Strategic Balance resource option = Гарантовані при опції Стратегічного Балансу ресурсів Iron = Залізо Coal = Вугілля Oil = Нафта -Deposits in [tileFilter] tiles always provide [amount] resources = Родовища у клітинках типу [tileFilter] завжди генерують [amount] одиниць ресурсу Aluminum = Алюміній @@ -4188,7 +4440,6 @@ Whales = Кити Pearls = Перли Jewelry = Коштовності -Can only be created by Mercantile City-States = Можуть бути створені лише торговельними містами-державами Porcelain = Фарфор @@ -4204,8 +4455,6 @@ Melee Water = Морські ближнього бою Ranged Water = Морські дальнього бою Submarine = Підводний човен Heal Instantly = Миттєве лікування -Heal this unit by [amount] HP = Лікує цей підрозділ на [amount] Здоров'я -Doing so will consume this opportunity to choose a Promotion = Це витрачає можливість обрати Підвищення Accuracy I = Точність I @@ -4222,10 +4471,8 @@ Barrage III = Обстріл III Volley = Залп Extended Range = Збільшена дальність -[amount] Range = [amount] Дальності Indirect Fire = Стрільба з закритих позицій -Ranged attacks may be performed over obstacles = Можна здійснювати атаки дальнього бою через перешкоди Shock I = Натиск I @@ -4248,21 +4495,14 @@ Formation I = Стрій I Formation II = Стрій II Blitz = Набіг -[amount] additional attacks per turn = [amount] додаткових атак за хід Woodsman = Лісник -Double movement in [terrainFilter] = Подвоює ➡Переміщення на клітинках типу [terrainFilter] Amphibious = Амфібія -Eliminates combat penalty for attacking over a river = Усуває бойовий штраф при атаці через ріку -Eliminates combat penalty for attacking across a coast = Усуває бойовий штраф при атаці через узбережжя Medic = Медик -All adjacent units heal [amount] HP when healing = Усі підрозділи поряд відновлюють [amount] Здоров'я під час лікування Medic II = Медик II -in [tileFilter] tiles = у клітинках типу [tileFilter] -[amount] HP when healing = [amount] Здоров'я під час лікування Scouting I = Розвідка I @@ -4275,8 +4515,6 @@ Survivalism I = Виживання I Survivalism II = Виживання II Survivalism III = Виживання III -Unit will heal every turn, even if it performs an action = Підрозділ лікується кожен хід, навіть якщо виконує дію -May withdraw before melee ([amount]%) = Шанс ухилитись від атаки ближнього бою: [amount]% Boarding Party I = Абордаж I @@ -4285,7 +4523,6 @@ Boarding Party II = Абордаж II Boarding Party III = Абордаж III Coastal Raider I = Береговий рейдер I -Earn [amount]% of the damage done to [combatantFilter] units as [civWideStat] = Заробляє [amount]% від пошкоджень, завданих [combatantFilter], як [civWideStat] Coastal Raider II = Береговий рейдер II @@ -4313,14 +4550,12 @@ Armor Plating II = Бронеобшивка II Armor Plating III = Бронеобшивка III Flight Deck I = Польотна палуба I -Can carry [amount] extra [mapUnitFilter] units = Може вмістити [amount] додаткових підрозділів типу [mapUnitFilter] Flight Deck II = Польотна палуба II Flight Deck III = Польотна палуба III Supply = Постачання -May heal outside of friendly territory = Може лікуватись за межами дружньої території Bomber = Бомбардувальник Siege I = Наліт I @@ -4330,25 +4565,20 @@ Siege II = Наліт II Siege III = Наліт III Evasion = Ухилення -Damage taken from interception reduced by [relativeAmount]% = На [relativeAmount]% менше пошкоджень від перехоплення Fighter = Винищувач Interception I = Перехоплення I -[relativeAmount]% Damage when intercepting = [relativeAmount]% Пошкоджень під час перехоплення Interception II = Перехоплення II Interception III = Перехоплення III -[relativeAmount]% Strength when performing Air Sweep = [relativeAmount]% до †Сили при повітряних зачистках - Air Targeting I = Повітряне наведення I Air Targeting II = Повітряне наведення II Sortie = Вилазка -[amount] extra interceptions may be made per turn = [amount] додаткових перехоплень за хід Operational Range = Дальність дії @@ -4394,25 +4624,19 @@ Great Generals II = Видатні генерали II Quick Study = Швидке навчання Haka War Dance = Бойовий танець Гака -[relativeAmount]% Strength for enemy [combatantFilter] units in adjacent [tileFilter] tiles = [relativeAmount]% †Сили ворожих підрозділів типу [combatantFilter] на прилеглих клітинках типу [tileFilter] Rejuvenation = Омолодження -All healing effects doubled = Усі ефекти лікування подвоюються Slinger Withdraw = Відступ Ignore terrain cost = Ігнорування штрафів місцевості -Ignores terrain cost = Ігнорує додаткові витрати одиниць ➡Переміщення Pictish Courage = Піктська мужність Home Sweet Home = Дім, милий дім -[relativeAmount]% Strength decreasing with distance from the capital = [relativeAmount]% †Сили, зменшується при віддаленні від столиці [unit] ability = Здатність [unit] -Heals [amount] damage if it kills a unit = Відновлює [amount] пошкоджень при знищенні підрозділу - #################### Lines from UnitTypes from Civ V - Vanilla #################### @@ -4420,23 +4644,12 @@ Heals [amount] damage if it kills a unit = Відновлює [amount] пошк Civilian Water = Морські цивільні -Can enter ice tiles = Може проходити крізь лід -Invisible to non-adjacent units = Невидима для не-прилеглих підрозділів -Can see invisible [mapUnitFilter] units = Може бачити невидимі підрозділи типу [mapUnitFilter] - - Aircraft = Літак -Can see over obstacles = Може бачити через перешкоди -Can perform Air Sweep = Може виконувати повітряну зачистку Atomic Bomber = Атомний бомбардувальник Missile = Ракети -Self-destructs when attacking = Самознищується під час нападу -Cannot be intercepted = Не може бути перехоплена - -Can pass through impassable tiles = Можна проходити через непрохідні клітинки Armor = Бронетехніка @@ -4456,13 +4669,6 @@ AtomicBomber = Атомний бомбардувальник #################### Lines from Units from Civ V - Vanilla #################### -Can build [improvementFilter/terrainFilter] improvements on tiles = Може будувати на клітинках покращення: [improvementFilter/terrainFilter] - -Founds a new city = Може заснувати нове місто -Excess Food converted to Production when under construction = Під час створення надлишок ⁂Їжі перетворюється на ⚙Виробництво -Requires at least [amount] population = Вимагає щонайменше [amount] населення - -May upgrade to [baseUnitFilter] through ruins-like effects = Можна удосконалити до [baseUnitFilter] завдяки руїнам, чи подібному ефекту This is your basic, club-swinging fighter. = Це ваш базовий боєць, який розмахує палицею. @@ -4481,17 +4687,12 @@ Slinger = Пращник Skirmisher = Стрілець-розвідник Work Boats = Робочий човен -Cannot enter ocean tiles = Не може заходити на клітинки океану -May create improvements on water resources = Може створювати покращення на водних ресурсах -Uncapturable = Неможливо захопити Trireme = Трієра Galley = Галера Chariot Archer = Лучник на колісниці -No defensive terrain bonus = Не отримує бонус до захисту на місцевості -Rough terrain penalty = Пересічена місцевість важкопрохідна War Chariot = Бойова колісниця @@ -4505,12 +4706,10 @@ Persian Immortal = Перський безсмертний Marauder = Мародер Horseman = Вершник -Can move after attacking = Може рухатись після атаки Companion Cavalry = Гетайри Catapult = Катапульта -Must set up to ranged attack = Для дальніх атак потрібно підготуватися Ballista = Баліста @@ -4522,14 +4721,12 @@ Mohawk Warrior = Воїн-ірокез Landsknecht = Ландскнехт -Can move immediately once bought = Може рухатись одразу після купівлі Knight = Лицар Camel Archer = Лучник на верблюді Conquistador = Конкістадор -on foreign continents = на іноземних континентах Naresuan's Elephant = Слон Наресуана @@ -4587,16 +4784,11 @@ Ironclad = Панцерник Artillery = Артилерія -Can only attack [tileFilter] tiles = Може атакувати лише [tileFilter] клітинки Foreign Legion = Іноземний легіон -[relativeAmount]% chance to intercept air attacks = [relativeAmount]% шанс перехопити повітряну атаку - Carrier = Авіаносці -Cannot attack = Не може атакувати -Can carry [amount] [mapUnitFilter] units = Вміщає [amount] підрозділи типу [mapUnitFilter] Battleship = Лінкор @@ -4610,7 +4802,6 @@ Zero = Зеро B17 = Бі-17 Paratrooper = Десантник -May Paradrop up to [amount] tiles from inside friendly territory = Може десантуватись на [amount] клітинок із дружньої території Tank = Танк @@ -4619,9 +4810,6 @@ Panzer = Танк "Тигр" Anti-Tank Gun = Протитанкова гармата Atomic Bomb = Атомна бомба -Nuclear weapon of Strength [amount] = Ядерна зброя потужністю [amount] -if [buildingFilter] is constructed = якщо створено [buildingFilter] -Blast radius [amount] = Радіус ураження [amount] Rocket Artillery = Ракетна артилерія @@ -4632,9 +4820,6 @@ Guided Missile = Керована ракета Nuclear Missile = Ядерна ракета Helicopter Gunship = Бойовий вертоліт -All tiles cost 1 movement = Усі пересування коштують 1 ➡Переміщення -Ignores Zone of Control = Ігнорує зони контролю -Unable to capture cities = Не може захоплювати міста Nuclear Submarine = Атомний підводний човен @@ -4649,48 +4834,26 @@ Jet Fighter = Реактивний винищувач Giant Death Robot = Гігантський смертельний робот Stealth Bomber = Стелс-бомбардувальник -Cannot be carried by [mapUnitFilter] units = Не може перевозитись підрозділом [mapUnitFilter] Great Artist = Видатний митець -Can start an [amount]-turn golden age = Може розпочати Золоту добу на [amount]⏳ ходів -Can construct [improvementName] = Може створити [improvementName] -Great Person - [comment] = Видатна особа — [comment] Great Scientist = Видатний науковець -Can hurry technology research = Може пришвидшити дослідження технології Great Merchant = Видатний торговець -Can undertake a trade mission with City-State, giving a large sum of gold and [amount] Influence = Може очолити торговельну місію в Місто-державу, яка заробить вам велику суму ¤Золота та [amount] Впливу Great Engineer = Видатний інженер -Can speed up construction of a building = Може прискорити будівництво споруди. Great Prophet = Видатний пророк -if it hasn't used other actions yet = якщо не використовувались інші дії -Can [action] [amount] times = Може [action] [amount] рази. -Removes other religions when spreading religion = Прибирає інші релігії під час поширення власної -May found a religion = Може заснувати релігію -May enhance a religion = Може покращити релігію -May enter foreign tiles without open borders = Може заходити у чужоземні клітинки без угоди про відкриті кордони -Religious Unit = Релігійний підрозділ -Takes your religion over the one in their birth city = Переймає вашу релігію, а не релігію міста, у якому народився Great General = Видатний генерал -[relativeAmount]% Strength bonus for [mapUnitFilter] units within [amount] tiles = Додаткові [relativeAmount]% †Сили для підрозділів типу [mapUnitFilter] у радіусі [amount] клітинок Khan = Хан Missionary = Місіонер -May enter foreign tiles without open borders, but loses [amount] religious strength each turn it ends there = Може заходити у чужоземні клітинки навіть без угоди про відкриті кордони, але втрачає [amount] релігійної сили за кожен хід, який там закінчується -Can be purchased with [stat] [cityFilter] = Можна придбати за ресурс [stat] [cityFilter] Inquisitor = Інквізитор -Prevents spreading of religion to the city it is next to = Запобігає поширенню інших релігій у місті, поряд із яким знаходиться. SS Booster = Ракетний прискорювач -Spaceship part = Частина космічного корабля -Can be added to [comment] in the Capital = Може бути додано до [comment] у столиці -Limited to [amount] per Civilization = Обмежено до [amount] на Цивілізацію SS Cockpit = Кабіна екіпажу @@ -4725,24 +4888,20 @@ Have highest score after max turns = Отримайте найвищий рах Ancestor Worship = Культ предків Dance of the Aurora = Танець Аврори -[stats] from [tileFilter] tiles without [tileFilter2] [cityFilter] = [stats] за кожну клітинку типу [tileFilter] без [tileFilter2] [cityFilter] Desert Folklore = Пустельний фольклор Faith Healers = Релігійні цілителі -[mapUnitFilter] Units adjacent to this city heal [amount] HP per turn when healing = [mapUnitFilter] підрозділи поруч із цим містом лікуються на [amount] здоров'я за хід під час лікування Fertility Rites = Обряди родючості God of Craftsman = Бог ремісників -in cities with at least [amount] [populationFilter] = у містах із принаймні [amount] [populationFilter] God of the Open Sky = Бог відкритого неба God of the Sea = Бог моря God of War = Бог війни -Earn [amount]% of [mapUnitFilter] unit's [costOrStrength] as [civWideStat] when killed within 4 tiles of a city following this religion = Отримуєте [amount]% від [costOrStrength] підрозділів типу [mapUnitFilter] як [civWideStat], які знищуються у радіусі 4 клітинок від міста, яке сповідує цю релігію Goddess of Festivals = Богиня святкувань @@ -4767,7 +4926,6 @@ Religious Settlements = Релігійні поселення Sacred Path = Священний шлях Sacred Waters = Священні води -[stats] in cities on [terrainFilter] tiles = [stats] у містах на клітинках типу [terrainFilter] Stone Circles = Кам'яні кола @@ -4775,7 +4933,6 @@ Follower = Послідовник Asceticism = Аскетизм Cathedrals = Собори -May buy [buildingFilter] buildings with [stat] [cityFilter] = Можна придбати споруду [buildingFilter] за [stat] [cityFilter] Choral Music = Хорова музика @@ -4786,13 +4943,10 @@ Feed the World = Нагодуємо світ Guruship = Гуру Holy Warriors = Релігійні воїни -before the [era] = до [era] -May buy [baseUnitFilter] units with [stat] for [amount] times their normal Production cost = Дозволяє купувати підрозділи [baseUnitFilter] за [stat] у [amount] рази вище звичайної вартості ⚙Виробництва Liturgical Drama = Літургійна драма Monasteries = Монастирі -May buy [buildingFilter] buildings for [amount] [stat] [cityFilter] = Можна придбати споруду [buildingFilter] за [amount] [stat] [cityFilter] Mosques = Мечеті @@ -4805,28 +4959,21 @@ Religious Art = Релігійне мистецтво Religious Center = Релігійний центр Religious Community = Релігійна спільнота -[relativeAmount]% [stat] from every follower, up to [relativeAmount2]% = [relativeAmount]% [stat] за кожного послідовника, поки не досягне [relativeAmount2]% Swords into Ploughshares = Мечі у плуги -when not at war = у мирний час Founder = Засновник Ceremonial Burial = Урочисте поховання -[stats] for each global city following this religion = [stats] за кожне місто, що сповідує цю релігію Church Property = Церковне майно Initiation Rites = Обряд ініціації -[stats] when a city adopts this religion for the first time (modified by game speed) = [stats] коли місто вперше приймає цю релігію (залежить від швидкості гри) Interfaith Dialogue = Міжрелігійний діалог -When spreading religion to a city, gain [amount] times the amount of followers of other religions as [stat] = Під час поширення релігії в місті, отримайте [stat] у кількості x[amount] від кількості послідовників інших релігій Papal Primacy = Верховенство Папи -Resting point for Influence with City-States following this religion [amount] = Збільшує початкове значення Впливу з Містами-державами, що сповідують цю релігію, на [amount] Peace Loving = Миролюбність -[stats] from every [amount] global followers [cityFilter] = [stats] за кожні [amount] загальних послідовників [cityFilter] Pilgrimage = Паломництво @@ -4840,23 +4987,18 @@ Defender of the Faith = Захисник Віри Holy Order = Святий порядок Itinerant Preachers = Мандрівні проповідники -Religion naturally spreads to cities [amount] tiles away = Релігія природно поширюється у міста на відстані [amount] клітинок Just War = Війна Messiah = Месія -[relativeAmount]% Spread Religion Strength = [relativeAmount]% Сили поширення релігії -[relativeAmount]% Faith cost of generating Great Prophet equivalents = [relativeAmount]% ☮Віри за створення аналогів Видатного пророка Missionary Zeal = Місіонерська ревність Religious Texts = Релігійні тексти -[relativeAmount]% Natural religion spread [cityFilter] = [relativeAmount]% до природного поширення релігії [cityFilter] Religious Unity = Релігійна єдність Reliquary = Реліквії -[stats] whenever a Great Person is expended = [stats] після використання усіх здібностей видатної особи #################### Lines from Buildings from Civ V - Gods & Kings #################### @@ -4883,7 +5025,6 @@ Petra = Петра Great Mosque of Djenne = Велика мечеть Дженне 'With the magnificence of eternity before us, let time, with all its fluctuations, dwindle into its own littleness.' - Thomas Chalmers = "Перед нами велич вічності, то ж нехай час, з усіма своїми коливаннями, розтане у своїй незначущості." — Томас Чалмерс -[baseUnitFilter] units built [cityFilter] can [action] [amount] extra times = Підрозділи [baseUnitFilter] збудовані [cityFilter] можуть [action] [amount] додаткових разів Grand Temple = Великий Храм @@ -4911,10 +5052,8 @@ Recycling Center = Центр переробки CN Tower = Сі-Ен Тауер 'Nothing travels faster than light with the possible exception of bad news, which obeys its own special rules.' - Douglas Adams = "Ніщо не поширюється швидше за світло, можливо, єдине виключення - погані новини, які слідують своїм особливим правилам." - Дуглас Адамс -[amount] population [cityFilter] = [amount] населення [cityFilter] Bomb Shelter = Бомбосховище -Population loss from nuclear attacks [relativeAmount]% [cityFilter] = Втрати населення від ядерних атак [relativeAmount]% [cityFilter] Hubble Space Telescope = Космічний телескоп "Габбл" 'The wonder is, not that the field of stars is so vast, but that man has measured it.' - Anatole France = "Диво не в тому, що на небі така величезна кількість зірок, а в тому, що людство подужало їх порахувати" — Анатоль Франс @@ -4937,13 +5076,6 @@ Pagoda = Пагода #################### Lines from Eras from Civ V - Gods & Kings #################### -Every major Civilization gains a spy once a civilization enters this era = Кожна велика Цивілізація отримує шпигуна, коли одна з цивілізацій вступає в цю епоху - -May not generate great prophet equivalents naturally = Видатні пророки та їх аналоги не з'являються самі собою -May buy [baseUnitFilter] units for [amount] [stat] [cityFilter] at an increasing price ([amount2]) = Дозволяє купляти підрозділи [baseUnitFilter] за [amount] [stat] [cityFilter] за зростаючою ціною ([amount2]) -Starting in this era disables religion = Початок гри з даної епохи відключає релігії - - Marine = Морська піхота @@ -5249,9 +5381,6 @@ Hildico = Гілдіко Gudrun = Гудрун Atilla's Court = Ставка Аттіли The Huns = Гуни -Cities are razed [amount] times as fast = Міста знищуються у [amount] рази швидше -Starts with [tech] = Розпочинає гру з технологією [tech] -"Borrows" city names from other civilizations in the game = "Запозичує" імена для міст з інших цивілізацій у грі William of Orange = Вільгельм Оранський As much as I despise war, I consider it a, hahaha, contribution to the common cause to erase your existence. = Як би я не зневажав війну, я вважаю, ха-ха-ха, за необхідне докласти свою руку до того, щоб знищити тебе. @@ -5305,7 +5434,6 @@ Weesp = Весп Coevorden = Куворден Kerkrade = Керкраде The Netherlands = Нідерланди -Retain [relativeAmount]% of the happiness from a luxury after the last copy has been traded away = Зберігає [relativeAmount]% ⌣Щастя, отриманого від ресурсу розкоші, після того як його останню одиницю було продано Gustavus Adolphus = Густав Адольф The Hakkapeliittas will ride again and your men will fall just at the sight of my cavalry! God with us! = Гаккапеліти знову поскачуть, і твій народ паде одразу як побачить мою кінноту! З нами бог! @@ -5371,8 +5499,6 @@ Borgholm = Борґгольм Strängnäs = Стренгнес Sveg = Свег Sweden = Швеція -Gain [amount] Influence with a [baseUnitFilter] gift to a City-State = Отримує [amount] Впливу після дарування підрозділу типу [baseUnitFilter] місту-державі -When declaring friendship, both parties gain a [relativeAmount]% boost to great person generation = Після оголошення дружби, обидві сторони отримують [relativeAmount]% прискорення створення Видатної особи Maria Theresa = Марія-Терезія Shame that it has come this far. But ye wished it so. Next time, be so good, choose your words more wisely. = Прикро, що дійшло до такого. Але ти сам так хотів. Наступного разу, будь ласкавий, обирай свої слова обережніше. @@ -5423,7 +5549,6 @@ Saalbach = Зальбах Lienz = Лієнц Steyr = Штайр Austria = Австрія -Can spend Gold to annex or puppet a City-State that has been your ally for [amount] turns. = Можна за ¤Золото анексувати або перетворити на місто-маріонетку місто-державу, яке було вашим союзником протягом [amount]⏳ ходів. Dido = Дідона Tell me, do you all know how numerous my armies, elephants and the gdadons are? No? Today, you shall find out! = Скажи мені, чи знаєш ти, які чисельні мої армії, мої слони та мої бойові кораблі? Ні? Що ж, сьогодні ти дізнаєшся! @@ -5474,7 +5599,6 @@ Sabratha = Сабрата Rusadir = Русадір Baecula = Бекула Saldae = Салде -Land units may cross [terrainName] tiles after the first [baseUnitFilter] is earned = Наземні підрозділи зможуть перетинати клітини типу [terrainName] після першого здобутого [baseUnitFilter] Units ending their turn on [tileFilter] tiles take [amount] damage = Підрозділи, які закінчують свій хід на клітинах типу [tileFilter] отримують [amount] ушкоджень Theodora = Теодора @@ -5529,7 +5653,6 @@ Constantia = Констенша Patra = Патри Korinthos = Корінф Byzantium = Візантія -May choose [amount] additional belief(s) of any type when [foundingOrEnhancing] a religion = Можна обрати [amount] додаткових догм під час [foundingOrEnhancing] релігії. Boudicca = Боудіка You shall stain this land no longer with your vileness! To arms, my countrymen. We ride to war! = Ти більше не будеш заплямовувати цю землю своєю підступністю! До зброї, мої співвітчизники. Ми прямуємо на війну! @@ -5580,7 +5703,6 @@ Llanfairpwllgwyngyll = Лланвайр-Пуллґвінґілл Falmouth = Фалмут Lorient = Лорінт Celts = Кельти -with [amount] to [amount2] neighboring [tileFilter] [tileFilter2] tiles = із [amount]-[amount2] сусідніми клітинками типу [tileFilter2] [tileFilter] Haile Selassie = Хайле Селассіє I have tried all other avenues, but yet you persist in this madness. I hope, for your sake, your end is swift. = Що я тільки не пробував, але ти продовжуєш наполягати на своїй маячні. Сподіваюся, заради тебе самого, твоя смерть буде раптовою. @@ -5633,7 +5755,6 @@ Gambela = Гамбела Ziway = Зівей Weldiya = Уольдія Ethiopia = Ефіопія -when fighting units from a Civilization with more Cities than you = під час бою з підрозділами Цивілізації, у якої більше міст, ніж у вас Pacal = Пакаль A sacrifice unlike all others must be made! = Буде принесена жертва, якої світ ще не бачив! @@ -5687,8 +5808,6 @@ Ixinche = Ішімче Zaculeu = Сакулеу Kabah = Каба The Maya = Мая -Receive a free Great Person at the end of every [comment] (every 394 years), after researching [tech]. Each bonus person can only be chosen once. = Отримує безкоштовну Видатну особу у кінці кожного [comment] (кожні 394 роки), після дослідження технології [tech]. Кожну Видатну особу можна обрати лише один раз. -Once The Long Count activates, the year on the world screen displays as the traditional Mayan Long Count. = З моменту активації Довгого рахунку, рік відображатиметься у традиційному форматі Майя. I didn't want to do this. We declare war. = Я не хочу цього робити. Ми оголошуємо війну. @@ -5709,14 +5828,6 @@ Jerusalem = Єрусалим #################### Lines from Policies from Civ V - Gods & Kings #################### -Provides a [buildingName] in your first [amount] cities for free = Надає [buildingName] у ваших перших [amount]-ох містах безкоштовно - - -[relativeAmount]% Gold from Great Merchant trade missions = [relativeAmount]% ¤Золота від торговельних місій Видатного торговця - - -Upon capturing a city, receive [amount] times its [stat] production as [civWideStat] immediately = Після захоплення міста отримаєте в [amount] разів більше його виробництва [stat] як [civWideStat] - #################### Lines from Quests from Civ V - Gods & Kings #################### @@ -5793,9 +5904,6 @@ Uluru = Улуру #################### Lines from TileImprovements from Civ V - Gods & Kings #################### -Costs [amount] [stat] per turn = Коштує [amount] [stat] за хід - - Polder = Польдер @@ -5817,12 +5925,9 @@ Truffles = Трюфелі Hussar = Гусари -[relativeAmount]% to Flank Attack bonuses = [relativeAmount]% бонус при атаці з флангу Hakkapeliitta = Хаккапелітта -Transfer Movement to [mapUnitFilter] = Передати ➡Переміщення підрозділу [mapUnitFilter] -[relativeAmount]% Strength when stacked with [mapUnitFilter] = [relativeAmount]% до †Сили, коли поряд з підрозділом [mapUnitFilter] #################### Lines from UnitTypes from Civ V - Gods & Kings #################### @@ -5843,7 +5948,6 @@ Horse Archer = Лучник-вершник Battering Ram = Таран -Can only attack [combatantFilter] units = Може завдати шкоди лише [combatantFilter] Pictish Warrior = Піктський воїн @@ -5860,7 +5964,6 @@ Galleass = Галеас Privateer = Капер -May capture killed [mapUnitFilter] units = Може захопити знищені підрозділи типу [mapUnitFilter] Sea Beggar = Морський Геза @@ -6124,119 +6227,3 @@ Enemy military land units block tiles they are standing on. Enemy military naval City Blockade = Блокада міста One of your cities is under a naval blockade! When all adjacent water tiles of a coastal city are blocked - city loses harbor connection to all other cities, including capital. Make sure to de-blockade cities by deploying friendly military naval units to fight off invaders. = Одне з ваших міст під морською блокадою! Коли усі прилеглі морські клітинки прибережного міста заблоковані - місто втрачає з'єднання через гавань до усіх інших міст, включно зі столицею. Забезпечте деблокаду міст, випускаючи воєнні морські підрозділи, щоб відбити окупантів. - -#################### Lines from Unique Types ####################### - -Nullifies [stat] [cityFilter] = Скасовує [stat] [cityFilter] -Nullifies Growth [cityFilter] = Скасовує зростання [cityFilter] -Provides military units every ≈[amount] turns = Забезпечує військовими підрозділами кожні ≈[amount]⏳ -Provides a unique luxury = Забезпечує унікальний ресурс розкоші -Cannot build [baseUnitFilter] units = Не може будувати підрозділи типу [baseUnitFilter] -May choose [amount] additional [beliefType] beliefs when [foundingOrEnhancing] a religion = Можна вибрати [amount] додаткові [beliefType] догми під час [foundingOrEnhancing] релігії -May buy [buildingFilter] buildings for [amount] [stat] [cityFilter] at an increasing price ([amount2]) = Можна придбати споруди у категорії [buildingFilter] за [amount] [stat] [cityFilter] зі зростаючою вартістю ([amount2]) -May buy [baseUnitFilter] units for [amount] [stat] [cityFilter] = Можна придбати підрозділи типу [baseUnitFilter] за [amount] [stat] [cityFilter] -May buy [baseUnitFilter] units with [stat] [cityFilter] = Можна придбати підрозділи типу [baseUnitFilter] за [stat] [cityFilter] -May buy [buildingFilter] buildings with [stat] for [amount] times their normal Production cost = Можна придбати споруди у категорії [buildingFilter] за [stat] у [amount] разів більше за їхню нормальну вартість ⚙Виробництва -[stat] cost of purchasing [buildingFilter] buildings [relativeAmount]% = [relativeAmount]% до вартості придбання споруд у категорії [buildingFilter] за [stat] -Triggers victory = Визначає перемогу -Starts with [policy] adopted = Починається, коли прийнято [policy] -[amount] Unit Supply = [amount] одиниць постачання -[amount] Unit Supply per [amount2] population [cityFilter] = [amount] одиниць постачання за кожні [amount2] населення [cityFilter] -[amount] Unit Supply per city = [amount] одиниць постачання за кожне місто -Rebel units may spawn = Можуть з'являтись підрозділи повстанців -Can be purchased for [amount] [stat] [cityFilter] = Можна придбати за [amount] [stat] [cityFilter] -Requires a [buildingFilter] in at least [amount] cities = Вимагає [buildingFilter] принаймні в [amount] містах -Must not be next to [terrainFilter] = Не може бути біля місцевості типу [terrainFilter] -Creates a [improvementName] improvement on a specific tile = Створює покращення [improvementName] на певній клітинці -No defensive terrain penalty = Без штрафів за місцевість -May attack when embarked = Може атакувати, коли на воді -No Sight = Не у полі зору -Cannot intercept [mapUnitFilter] units = Не спроможний перехоплювати підрозділи типу [mapUnitFilter] -[amount] XP gained from combat = [amount] Досвіду отримано у бою -Destroys tile improvements when attacking = Знищує покращення на клітинках під час атаці -Cannot move = Не може рухатися -[amount] Movement point cost to embark = [amount] одиниць ➡Переміщення для спуску на воду -Can speed up the construction of a wonder = Може прискорити будівництво дива -Can transform to [unit] = Може перетворити на підрозділ типу [unit] -by consuming this unit = використавши цей підрозділ -before [amount] turns = перед здійсненням [amount]⏳ ходів -after [amount] turns = після здійснення [amount]⏳ ходів -when at war = коли воює -during We Love The King Day = під час Дня Любові до Короля -when between [amount] and [amount2] Happiness = коли більше [amount] та менше [amount2] ⌣Щастя -when below [amount] Happiness = коли менше [amount] ⌣Щастя -during the [era] = протягом [era] -if starting in the [era] = якщо розпочати гру в [era] -if no other Civilization has researched this = якщо жодна інша Цивілізація не дослідила це -after adopting [policy] = після прийняття [policy] -before founding a Pantheon = перед заснуванням Пантеону -after founding a Pantheon = після заснування Пантеону -with [resource] = з [resource] -without [resource] = без [resource] -when above [amount] [resource] = коли більше [amount] [resource] -when below [amount] [resource] = коли менше [amount] [resource] -in cities with a [buildingFilter] = у містах з [buildingFilter] -for units with [promotion] = для підрозділів з [promotion] -for units without [promotion] = для підрозділів без [promotion] -when above [amount] HP = коли більше [amount] ОЗ -when below [amount] HP = коли менше [amount] ОЗ -with [amount] to [amount2] neighboring [tileFilter] tiles = із [amount]-[amount2] сусідніми клітинками типу [tileFilter] -in [tileFilter] [tileFilter2] tiles = у клітинках типу [tileFilter] [tileFilter2] -in tiles without [tileFilter] = у клітинках без [tileFilter] -on water maps = на водних картах -in [regionType] Regions = у [regionType] регіонах -in all except [regionType] Regions = в усіх регіонах окрім [regionType] -Free [baseUnitFilter] found in the ruins = Безкоштовний підрозділ [baseUnitFilter] знайдений у руїнах -[amount] Free Social Policies = [amount] безкоштовних соціальних політик -[amount] population in a random city = [amount] населення у випадковому місті -[amount] free random researchable Tech(s) from the [era] = [amount] безкоштовних випадкових технологій з [era] -Gain a free [beliefType] belief = Отримати безкоштовну догму [beliefType] -Gain [amount] [stat] = Отримати [amount] [stat] -Gain [amount]-[amount2] [stat] = Отримати [amount]-[amount2] [stat] -Gain enough Faith for a Pantheon = Отримати достатньо ☮Віри для Пантеону -Gain enough Faith for [amount]% of a Great Prophet = Отримати достатньо ☮Віри для [amount]% Видатного Пророка -Reveal up to [amount/'all'] [tileFilter] within a [amount] tile radius = Виявляє до [amount/'all'] [tileFilter] у радіусі [amount] клітинок -From a randomly chosen tile [amount] tiles away from the ruins, reveal tiles up to [amount2] tiles away with [amount3]% chance = Від випадкової клітинки у [amount] клітинках від руїн, виявляє клітинки з радіусом до [amount2] клітинок з вірогідністю [amount3]% -This Unit gains [amount] XP = Цей підрозділ отримує [amount] Досвіду -This Unit upgrades for free including special upgrades = Цей підрозділ удосконалюється безкоштовно включно з особливими вдосконаленнями -This Unit gains the [promotion] promotion = Цей підрозділ отримує підвищення: [promotion] -upon discovering [tech] = виявивши [tech] -upon entering the [era] = увійшовши в [era] -upon adopting [policy] = прийнявши [policy] -upon declaring war with a major Civilization = після оголошення війни з великою Цивілізацією -upon declaring friendship = оголосивши дружбу -upon entering a Golden Age = після початку Золотої доби -upon conquering a city = завоювавши місто -upon founding a city = заснувавши місто -upon discovering a Natural Wonder = після відкриття Природного дива -upon constructing [buildingFilter] = побудувавши [buildingFilter] -upon constructing [buildingFilter] [cityFilter] = побудувавши [buildingFilter] [cityFilter] -upon founding a Pantheon = заснувавши Пантеон -upon founding a Religion = заснувавши Релігію -upon enhancing a Religion = покращивши Релігію -Hidden after generating a Great Prophet = Приховано після появи Видатного пророка -Triggerable = Активується -Global = Глобальний -Nation = Нація -Era = Епоха -Tech = Технологія -Policy = Політика -FounderBelief = Засновник вірування -FollowerBelief = Послідовник вірування -Building = Споруда -Unit = Підрозділ -UnitType = Тип підрозділу -Promotion = Підвищення -Improvement = Покращення -Resource = Ресурс -Ruins = Руїни -Speed = Швидкість -Tutorial = Навчання -CityState = Місто-Держава -ModOptions = Опції модифікації -Conditional = Умовний -TriggerCondition = Умова тригера -EstablishNetwork = Створює мережу -StealingTech = Викрадає технологію -RiggingElections = Фальсифікує вибори -CounterIntelligence = Контррозвідка diff --git a/android/assets/jsons/translations/Vietnamese.properties b/android/assets/jsons/translations/Vietnamese.properties index 57ffa686ee..9261075f62 100644 --- a/android/assets/jsons/translations/Vietnamese.properties +++ b/android/assets/jsons/translations/Vietnamese.properties @@ -168,36 +168,6 @@ Ally = Đồng minh Current leader is [civInfo] with [amount] [stat] generated. = Người dẫn đầu hiện tại là [civInfo] với [amount] [stat] được tạo. Current leader is [civInfo] with [amount] Technologies discovered. = Người dẫn đầu hiện tại là [civInfo] với [amount] Công nghệ được phát hiện. -## Diplomatic modifiers - -You declared war on us! = Ngươi đã tuyên bố chiến tranh với chúng tôi! -Your warmongering ways are unacceptable to us. = Cách thức kiêu chiến của ngươi là không thể chấp nhận được. -You have captured our cities! = Ngươi đã chiếm thành phố của chúng tôi! -We applaud your liberation of our conquered cities! = Chúng tôi rất hân hoan việc giải phóng thành phố bị chiếm đóng của chúng tôi! -We applaud your liberation of conquered cities! = Chúng tôi rất hân hoan việc giải phóng thành phố bị chiếm đóng! -Years of peace have strengthened our relations. = Những năm tháng hòa bình đã củng cố mối quan hệ của chúng ta. -Our mutual military struggle brings us closer together. = Sự tranh đấu quân sự giữa hai nước đã đưa chúng ta lại gần nhau hơn. -We have signed a public declaration of friendship = Chúng ta đã tuyên bố hữu nghị công khai! -You have declared friendship with our enemies! = Ngươi đã tuyên bố hữu nghị với kẻ địch của chúng tôi! -You have declared friendship with our allies = Bạn đã tuyên bố hữu nghị với đồng minh của chúng tôi. -Our open borders have brought us closer together. = Sự mở cửa biên giới đã đưa chúng ta lại gần nhau hơn. -Your so-called 'friendship' is worth nothing. = Thứ gọi là 'tình bạn' của ngươi chẳng đáng một đồng. -You have publicly denounced us! = Ngươi đã tố cáo chúng tôi công khai! -You have denounced our allies = Ngươi đã tố cáo đồng minh của chúng tôi -You have denounced our enemies = Bạn đã tố cáo kẻ địch của chúng tôi -You betrayed your promise to not settle cities near us = Ngươi đã thất hứa việc không lập thành phố gần chúng tôi -You fulfilled your promise to stop settling cities near us! = Bạn đã giữ lời hứa không lập thành phố gần chúng tôi! -You refused to stop settling cities near us = Ngươi đã từ chối việc ngừng lập thành phố gần chúng tôi -Your arrogant demands are in bad taste = Yêu cầu của ngươi thật ngạo mạn -Your use of nuclear weapons is disgusting! = Cách sử dụng vũ khí hạt nhân của ngươi thật kinh tởm! -You have stolen our lands! = Bạn đã cướp đất của chúng tôi! -You gave us units! = Bạn đã cung cấp cho chúng tôi các đơn vị! -You destroyed City-States that were under our protection! = Bạn đã phá hủy các Thành Bang được chúng tôi bảo vệ! -You attacked City-States that were under our protection! = Bạn đã tấn công các Thành phố đang được chúng tôi bảo vệ! -You demanded tribute from City-States that were under our protection! = Bạn yêu cầu sự cống nạp của Thành Bang đàn được chúng tôi bảo vệ! -You sided with a City-State over us = Bạn đứng về phía Thành Bang chúng tôi -You returned captured units to us = Bạn đã thả những đơn vị bị bắt cho chúng tôi - Demands = Yêu cầu Please don't settle new cities near us. = Làm ơn đừng lập thành phố gần chúng tôi. Very well, we shall look for new lands to settle. = Được rồi, chúng tôi sẽ tìm vùng đất mới để khai hoang. @@ -1792,6 +1762,423 @@ ConditionalsPlacement = Vị trí có điều kiện ########################### AUTOMATICALLY GENERATED TRANSLATABLE STRINGS ########################### + +#################### Lines from Unique Types ####################### + +[stats] = [stats] +[stats] [cityFilter] = [stats] [cityFilter] +[stats] from every specialist [cityFilter] = [stats] từ mọi chuyên gia [cityFilter] +[stats] per [amount] population [cityFilter] = [stats] mỗi [amount] dân số [cityFilter] + # Requires translation! +[stats] per [amount] social policies adopted = +[stats] in cities on [terrainFilter] tiles = [stats] ở các thành phố trên [terrainFilter] xếp +[stats] from all [buildingFilter] buildings = [stats] từ tất cả các tòa nhà [buildingFilter] +[stats] from [tileFilter] tiles [cityFilter] = [stats] từ [tileFilter] xếp [cityFilter] +[stats] from [tileFilter] tiles without [tileFilter2] [cityFilter] = [stats] từ [tileFilter] các ô mà không có [tileFilter2] [cityFilter] +[stats] from each Trade Route = [stats] từ mỗi Lộ trình giao dịch +[stats] for each global city following this religion = [stats] cho mỗi thành phố toàn cầu theo tôn giáo này +[stats] from every [amount] global followers [cityFilter] = [stats] từ mọi [amount] người theo dõi toàn cầu [cityFilter] +[relativeAmount]% [stat] = [relativeAmount]% [stat] +[relativeAmount]% [stat] [cityFilter] = [relativeAmount]% [stat] [cityFilter] +[relativeAmount]% [stat] from every [tileFilter/buildingFilter] = [relativeAmount]% [stat] từ mọi [tileFilter/buildingFilter] +[relativeAmount]% Yield from every [tileFilter/buildingFilter] = [relativeAmount]% lợi nhuận từ mọi [tileFilter/buildingFilter] +[relativeAmount]% [stat] from every follower, up to [relativeAmount2]% = [relativeAmount]% [stat] từ mọi người theo dõi, tối đa [relativeAmount2]% +[relativeAmount]% [stat] from City-States = [relativeAmount]% [stat] từ Thành-Bang +[relativeAmount]% [stat] from Trade Routes = [relativeAmount]% [stat] from Trade Routes +Nullifies [stat] [cityFilter] = Vô hiệu hóa [stat] [cityFilter] +Nullifies Growth [cityFilter] = Vô hiệu hóa sự tăng trưởng [cityFilter] +[relativeAmount]% Production when constructing [buildingFilter] buildings [cityFilter] = [relativeAmount]% Sản lượng khi xây dựng các tòa nhà [buildingFilter] [cityFilter] +[relativeAmount]% Production when constructing [baseUnitFilter] units [cityFilter] = [relativeAmount]% Sản lượng khi xây dựng các đơn vị [baseUnitFilter] [cityFilter] +[relativeAmount]% Production when constructing [buildingFilter] wonders [cityFilter] = [relativeAmount]% Sản lượng khi xây dựng kỳ quan [buildingFilter] [cityFilter] +[relativeAmount]% Production towards any buildings that already exist in the Capital = [relativeAmount]% Sản lượng hướng tới bất kỳ tòa nhà nào đã tồn tại ở Thủ đô +Provides military units every ≈[amount] turns = Cung cấp các đơn vị quân mỗi ≈ [amount] lượt +Provides a unique luxury = Cung cấp một sự sang trọng độc đáo +Military Units gifted from City-States start with [amount] XP = Các Đơn vị Quân đội được tặng từ Thành-Bang bắt đầu với [amount] XP +Militaristic City-States grant units [amount] times as fast when you are at war with a common nation = Các đơn vị quân sự cấp cho các Thành-Bang thuộc quân đội [amount] nhanh gấp nhiều lần khi bạn gây chiến với một quốc gia chung +Gifts of Gold to City-States generate [relativeAmount]% more Influence = Quà tặng bằng vàng cho Thành-Bang tạo ra thêm [relativeAmount]% Ảnh hưởng +Can spend Gold to annex or puppet a City-State that has been your ally for [amount] turns. = Có thể tiêu Vàng để thôn tính hoặc đánh rối một Thành-Bang đã là đồng minh của bạn trong [amount] lượt. +City-State territory always counts as friendly territory = Lãnh thổ của Thành-Bang luôn được coi là lãnh thổ thân thiện +Allied City-States will occasionally gift Great People = Các Thành-Bang Đồng minh thỉnh thoảng sẽ tặng những Người vĩ đại +Will not be chosen for new games = Sẽ không được chọn cho các trò chơi mới +[relativeAmount]% City-State Influence degradation = [relativeAmount]% Mức độ ảnh hưởng của Thành-Bang xuống cấp +Resting point for Influence with City-States is increased by [amount] = Điểm nghỉ ngơi cho Mức độ ảnh hưởng với Thành-Bang được tăng thêm [amount] +Allied City-States provide [stat] equal to [relativeAmount]% of what they produce for themselves = Các Quốc gia Thành phố Đồng minh cung cấp [stat] bằng [relativeAmount]% những gì họ tự sản xuất +[relativeAmount]% resources gifted by City-States = [relativeAmount]% tài nguyên do Thành-Bang tặng +[relativeAmount]% Happiness from luxury resources gifted by City-States = [relativeAmount]% Hạnh phúc từ các nguồn Tài nguyên Cao cấp do Thành-Bang tặng +City-State Influence recovers at twice the normal rate = Mức độ ảnh hưởng của Thành-Bang phục hồi với tốc độ gấp đôi mức bình thường +[amount] units cost no maintenance = [amount] đơn vị không tốn phí bảo trì +Cannot build [baseUnitFilter] units = Không thể tạo các đơn vị [baseUnitFilter] +[relativeAmount]% growth [cityFilter] = [relativeAmount]% tăng trưởng [cityFilter] +[relativeAmount]% Food is carried over after population increases [cityFilter] = [relativeAmount]% Lương thực được chuyển đi sau khi dân số tăng [cityFilter] +[relativeAmount]% Great Person generation [cityFilter] = [relativeAmount]% Thế hệ người vĩ đại [cityFilter] +Starting in this era disables religion = Bắt đầu từ thời đại này, vô hiệu hóa tôn giáo +May choose [amount] additional [beliefType] beliefs when [foundingOrEnhancing] a religion = Có thể chọn [amount] tín ngưỡng [beliefType] bổ sung khi [foundingOrEnhancing] một tôn giáo +May choose [amount] additional belief(s) of any type when [foundingOrEnhancing] a religion = Có thể chọn [amount] tín ngưỡng bổ sung thuộc bất kỳ loại nào khi [foundingOrEnhancing] một tôn giáo +[stats] when a city adopts this religion for the first time (modified by game speed) = [stats] khi một thành phố chấp nhận tôn giáo này lần đầu tiên (được sửa đổi theo tốc độ trò chơi) +[relativeAmount]% Unhappiness from [populationFilter] [cityFilter] = [relativeAmount]% không vui từ [populationFilter] [cityFilter] +[relativeAmount]% Food consumption by specialists [cityFilter] = [relativeAmount]% Mức tiêu thụ thực phẩm của các chuyên gia [cityFilter] +[relativeAmount]% of excess happiness converted to [stat] = [relativeAmount]% hạnh phúc vượt quá được chuyển đổi thành [stat] +[relativeAmount]% Culture cost of natural border growth [cityFilter] = [relativeAmount]% Chi phí văn hóa của tăng trưởng biên giới tự nhiên [cityFilter] +[relativeAmount]% Gold cost of acquiring tiles [cityFilter] = [relativeAmount]% Vàng chi phí mua các ô [cityFilter] +May buy [baseUnitFilter] units for [amount] [stat] [cityFilter] at an increasing price ([amount2]) = Có thể mua các đơn vị [baseUnitFilter] với [amount] [stat] [cityFilter] với giá ngày càng tăng ([amount2]) +May buy [buildingFilter] buildings for [amount] [stat] [cityFilter] at an increasing price ([amount2]) = Có thể mua các tòa nhà [buildingFilter] với [amount] [stat] [cityFilter] với giá ngày càng tăng ([amount2]) +May buy [baseUnitFilter] units for [amount] [stat] [cityFilter] = Có thể mua các đơn vị [baseUnitFilter] với [amount] [stat] [cityFilter] +May buy [buildingFilter] buildings for [amount] [stat] [cityFilter] = Có thể mua các tòa nhà [buildingFilter] với [amount] [stat] [cityFilter] +May buy [baseUnitFilter] units with [stat] [cityFilter] = Có thể mua các đơn vị [baseUnitFilter] với [stat] [cityFilter] +May buy [buildingFilter] buildings with [stat] [cityFilter] = Có thể mua các tòa nhà [buildingFilter] với [stat] [cityFilter] +May buy [baseUnitFilter] units with [stat] for [amount] times their normal Production cost = Có thể mua các đơn vị [baseUnitFilter] có [stat] với giá [amount] gấp đôi Chi phí sản xuất bình thường của chúng +May buy [buildingFilter] buildings with [stat] for [amount] times their normal Production cost = Có thể mua các tòa nhà [buildingFilter] với [stat] với giá [amount] gấp đôi Chi phí sản xuất bình thường của chúng +Enables conversion of city production to [civWideStat] = Cho phép chuyển đổi sản xuất thành phố thành [civWideStat] +[stat] cost of purchasing items in cities [relativeAmount]% = [stat] chi phí mua các mặt hàng ở các thành phố [relativeAmount]% +[stat] cost of purchasing [buildingFilter] buildings [relativeAmount]% = [stat] chi phí mua các tòa nhà [buildingFilter] [relativeAmount]% +[stat] cost of purchasing [baseUnitFilter] units [relativeAmount]% = [stat] chi phí mua đơn vị [baseUnitFilter] [relativeAmount]% +Improves movement speed on roads = Cải thiện tốc độ di chuyển trên đường +Roads connect tiles across rivers = Đường nối ô qua sông +[relativeAmount]% maintenance on road & railroads = [relativeAmount]% bảo trì đường bộ và đường sắt +[relativeAmount]% maintenance cost for buildings [cityFilter] = [relativeAmount]% chi phí bảo trì cho các tòa nhà [cityFilter] +Receive a free Great Person at the end of every [comment] (every 394 years), after researching [tech]. Each bonus person can only be chosen once. = Nhận một Người vĩ đại miễn phí vào cuối mỗi [comment] (394 năm một lần), sau khi nghiên cứu [tech]. Mỗi người thưởng chỉ có thể được chọn một lần. +Once The Long Count activates, the year on the world screen displays as the traditional Mayan Long Count. = Khi Bộ đếm Long được kích hoạt, năm trên màn hình thế giới sẽ hiển thị dưới dạng Bá tước Long truyền thống của người Maya. +Retain [relativeAmount]% of the happiness from a luxury after the last copy has been traded away = Giữ lại [relativeAmount]% hạnh phúc từ một thứ xa xỉ sau khi bản sao cuối cùng đã được đổi đi +[amount] Happiness from each type of luxury resource = [amount] Hạnh phúc từ mỗi loại Tài nguyên Cao cấp +Each city founded increases culture cost of policies [relativeAmount]% less than normal = Mỗi thành phố được thành lập sẽ tăng chi phí văn hóa của các chính sách [relativeAmount] ít hơn% so với bình thường +[relativeAmount]% Culture cost of adopting new Policies = [relativeAmount]% Văn hóa chi phí áp dụng các Chính sách mới +Quantity of strategic resources produced by the empire +[relativeAmount]% = Số lượng tài nguyên chiến lược do đế chế sản xuất + [relativeAmount]% +Double quantity of [resource] produced = Nhân đôi số lượng [resource] được sản xuất + # Requires translation! +[stats] for every known Natural Wonder = +Enables construction of Spaceship parts = Cho phép xây dựng các bộ phận của Tàu vũ trụ +Enemy [mapUnitFilter] units must spend [amount] extra movement points when inside your territory = Các đơn vị [mapUnitFilter] của kẻ thù phải tiêu tốn thêm [amount] điểm di chuyển khi ở bên trong lãnh thổ của bạn +Notified of new Barbarian encampments = Được thông báo về các đồn điền Người man rợ mới +"Borrows" city names from other civilizations in the game = "Vay mượn" tên thành phố từ các nền văn minh khác trong trò chơi +100 Gold for discovering a Natural Wonder (bonus enhanced to 500 Gold if first to discover it) = 100 Vàng khi khám phá một Kỳ quan Thiên nhiên (tiền thưởng được nâng lên 500 Vàng nếu lần đầu tiên khám phá ra nó) +Unhappiness from number of Cities doubled = Sự bất hạnh từ số lượng Thành phố tăng gấp đôi +Great General provides double combat bonus = Great General cung cấp tiền thưởng chiến đấu gấp đôi +Receive a tech boost when scientific buildings/wonders are built in capital = Nhận được sự thúc đẩy công nghệ khi các tòa nhà / kỳ quan khoa học được xây dựng bằng thủ đô +May not generate great prophet equivalents naturally = Có thể không tạo ra những nhà tiên tri vĩ đại tương đương một cách tự nhiên +When conquering an encampment, earn [amount] Gold and recruit a Barbarian unit = Khi chinh phục một đồn điền, kiếm [amount] Vàng và chiêu mộ một đơn vị Người man rợ +When defeating a [mapUnitFilter] unit, earn [amount] Gold and recruit it = Khi đánh bại một đơn vị [mapUnitFilter], kiếm [amount] Vàng và chiêu mộ nó +Receive triple Gold from Barbarian encampments and pillaging Cities = Nhận ba vàng từ các đồn điền của Người man rợ và cướp bóc các Thành phố +Cities are razed [amount] times as fast = Các thành phố được xếp hạng nhanh hơn [amount] lần +When declaring friendship, both parties gain a [relativeAmount]% boost to great person generation = Khi tuyên bố tình bạn, cả hai bên đều được tăng [relativeAmount]% để tạo ra những người tuyệt vời +No Maintenance costs for improvements in [tileFilter] tiles = Không có chi phí bảo trì cho các cải tiến trong [tileFilter] xếp +Influence of all other civilizations with all city-states degrades [relativeAmount]% faster = Ảnh hưởng của tất cả các nền văn minh khác với tất cả các tiểu bang thành phố suy giảm nhanh hơn [relativeAmount]% +Land units may cross [terrainName] tiles after the first [baseUnitFilter] is earned = Các đơn vị đất có thể vượt qua các ô [terrainName] sau khi kiếm được [baseUnitFilter] đầu tiên +Gain [amount] Influence with a [baseUnitFilter] gift to a City-State = Nhận được [amount] Tầm ảnh hưởng với quà tặng [baseUnitFilter] đối với Thành-Bang +[relativeAmount]% Faith cost of generating Great Prophet equivalents = [relativeAmount]% Niềm tin chi phí để tạo ra các vật phẩm tương đương với Great Prophet +Resting point for Influence with City-States following this religion [amount] = Điểm nghỉ ngơi cho Ảnh hưởng với các Thành-Bang theo tôn giáo này [amount] +Provides a sum of gold each time you spend a Great Person = Cung cấp một lượng vàng mỗi khi bạn dành một Người vĩ đại +[stats] whenever a Great Person is expended = [stats] bất cứ khi nào Người vĩ đại được sử dụng +Receive free [unit] when you discover [tech] = Nhận [unit] miễn phí khi bạn khám phá [tech] +Enables Open Borders agreements = Cho phép thỏa thuận Biên giới mở +Enables Research agreements = Cho phép Thỏa thuận nghiên cứu +Science gained from research agreements [relativeAmount]% = Khoa học thu được từ các thỏa thuận nghiên cứu [relativeAmount]% +Triggers victory = Kích hoạt chiến thắng +Triggers a Cultural Victory upon completion = Kích hoạt Chiến thắng Văn hóa sau khi hoàn thành +[relativeAmount]% City Strength from defensive buildings = [relativeAmount]% Sức mạnh thành phố từ các công trình phòng thủ +[relativeAmount]% tile improvement construction time = [relativeAmount]% thời gian thi công cải thiện +[relativeAmount]% Gold from Great Merchant trade missions = [relativeAmount]% vàng từ các nhiệm vụ thương mại của Great Merchant +[mapUnitFilter] Units adjacent to this city heal [amount] HP per turn when healing = [mapUnitFilter] Các đơn vị lân cận thành phố này hồi máu [amount] HP mỗi lượt khi hồi máu +[relativeAmount]% Golden Age length = [relativeAmount]% Độ dài thời kỳ Hoàng Kim +[relativeAmount]% Strength for cities = [relativeAmount]% Sức mạnh cho các thành phố +New [baseUnitFilter] units start with [amount] Experience [cityFilter] = Các đơn vị [baseUnitFilter] mới bắt đầu với [amount] Kinh nghiệm [cityFilter] +All newly-trained [baseUnitFilter] units [cityFilter] receive the [promotion] promotion = Tất cả các đơn vị [baseUnitFilter] mới được đào tạo [cityFilter] đều nhận được [promotion] khuyến mãi +[baseUnitFilter] units built [cityFilter] can [action] [amount] extra times = Các đơn vị [baseUnitFilter] được xây dựng [cityFilter] có thể [action] thêm [amount] lần +Enables embarkation for land units = Cho phép bắt tay vào các đơn vị đất +Enables [mapUnitFilter] units to enter ocean tiles = Cho phép các đơn vị [mapUnitFilter] nhập các ô đại dương +Population loss from nuclear attacks [relativeAmount]% [cityFilter] = Tổn thất dân số do các cuộc tấn công hạt nhân [relativeAmount]% [cityFilter] Tổn thất dân số do các cuộc tấn công hạt nhân [relAmount]% [cityFilter] Tổn thất dân số do các cuộc tấn công hạt nhân [relAmount]% [cityFilter] +[relativeAmount]% Natural religion spread [cityFilter] = [relativeAmount]% Sự lan truyền tôn giáo tự nhiên [cityFilter] +Religion naturally spreads to cities [amount] tiles away = Tôn giáo tự nhiên lan rộng đến các thành phố [amount] ô đi +Starting tech = Bắt đầu công nghệ +Starts with [tech] = Bắt đầu với [tech] +Starts with [policy] adopted = Bắt đầu với [policy] được thông qua +Can be continually researched = Có thể liên tục nghiên cứu +[amount] Unit Supply = [amount] Cung cấp đơn vị +[amount] Unit Supply per [amount2] population [cityFilter] = [amount] Đơn vị cung cấp cho mỗi [amount2] dân số [cityFilter] +[amount] Unit Supply per city = [amount] Đơn vị cung cấp mỗi thành phố +Units in cities cost no Maintenance = Các đơn vị ở thành phố không tốn phí bảo trì +Rebel units may spawn = Các đơn vị nổi dậy có thể xuất hiện +Unbuildable = Không thể tạo +Can be purchased with [stat] [cityFilter] = Có thể mua bằng [stat] [cityFilter] +Can be purchased for [amount] [stat] [cityFilter] = Có thể mua với giá [amount] [stat] [cityFilter] +Limited to [amount] per Civilization = Giới hạn ở [amount] mỗi Nền văn minh +Hidden until [amount] social policy branches have been completed = Ẩn cho đến khi [amount] các nhánh chính sách xã hội được hoàn thành +Only available = Chỉ có sẵn +Excess Food converted to Production when under construction = Thực phẩm dư thừa được chuyển thành Sản xuất khi đang xây dựng +Requires at least [amount] population = Yêu cầu ít nhất [amount] dân số +Triggers a global alert upon build start = Kích hoạt cảnh báo toàn cầu khi bắt đầu xây dựng +Triggers a global alert upon completion = Kích hoạt cảnh báo toàn cầu sau khi hoàn thành +Cost increases by [amount] per owned city = Chi phí tăng thêm [amount] cho mỗi thành phố sở hữu +Requires a [buildingFilter] in at least [amount] cities = Yêu cầu [buildingFilter] ở ít nhất [amount] thành phố +Can only be built [cityFilter] = Chỉ có thể được xây dựng [cityFilter] +Must have an owned [tileFilter] within [amount] tiles = Phải có [tileFilter] được sở hữu trong [amount] ô +Enables nuclear weapon = Cho phép vũ khí hạt nhân +Must not be on [terrainFilter] = Không được ở trên [terrainFilter] +Must not be next to [terrainFilter] = Không được ở bên cạnh [terrainFilter] +Indicates the capital city = Ra dấu thủ đô thành phố +Provides 1 extra copy of each improved luxury resource near this City = Cung cấp thêm 1 bản sao của mỗi Tài nguyên Cao cấp được cải thiện gần Thành phố này +Destroyed when the city is captured = Bị phá hủy khi thành phố bị chiếm +Doubles Gold given to enemy if city is captured = Nhân đôi vàng cho kẻ thù nếu thành phố bị chiếm +Remove extra unhappiness from annexed cities = Xóa bỏ bất hạnh thêm khỏi các thành phố bị thôn tính +Connects trade routes over water = Kết nối các tuyến đường thương mại trên mặt nước +Creates a [improvementName] improvement on a specific tile = Tạo một cải tiến [improvementName] trên một ô cụ thể +Founds a new city = Lập thành phố mới +Can construct [improvementName] = Có thể tạo [improvementName] +Can build [improvementFilter/terrainFilter] improvements on tiles = Có thể xây dựng các cải tiến [improvementFilter/terrainFilter] trên các ô xếp +May create improvements on water resources = Có thể cải thiện nguồn nước +[relativeAmount]% Strength = [relativeAmount]% Sức mạnh +[relativeAmount]% Strength decreasing with distance from the capital = [relativeAmount]% Sức mạnh giảm dần theo khoảng cách từ thủ đô +[relativeAmount]% to Flank Attack bonuses = [relativeAmount]% đến tiền thưởng của đòn tấn công bên sườn ++30% Strength when fighting City-State units and cities = + 30% Sức mạnh khi chiến đấu với các đơn vị Thành Bang và các thành phố +[relativeAmount]% Strength for enemy [combatantFilter] units in adjacent [tileFilter] tiles = [relativeAmount]% Sức mạnh cho các đơn vị [combatantFilter] của đối phương trong các ô [tileFilter] liền kề +[relativeAmount]% Strength when stacked with [mapUnitFilter] = [relativeAmount]% Sức mạnh khi xếp chồng với [mapUnitFilter] +[relativeAmount]% Strength bonus for [mapUnitFilter] units within [amount] tiles = [relativeAmount]% sức mạnh phần thưởng cho các đơn vị [mapUnitFilter] trong [amount] ô +[amount] additional attacks per turn = [amount] đòn tấn công bổ sung mỗi lượt +[amount] Movement = [amount] Phong trào +[amount] Sight = [amount] Sight +[amount] Range = [amount] Phạm vi +[amount] HP when healing = [amount] HP khi hồi máu +[relativeAmount]% Spread Religion Strength = [relativeAmount]% Sức mạnh tôn giáo lan truyền +May found a religion = Có thể tìm thấy một tôn giáo +May enhance a religion = Có thể nâng cao một tôn giáo +When spreading religion to a city, gain [amount] times the amount of followers of other religions as [stat] = Khi truyền bá tôn giáo đến một thành phố, thu được [amount] nhân với số lượng tín đồ của các tôn giáo khác là [stat] +Can only attack [combatantFilter] units = Chỉ có thể tấn công các đơn vị [combatantFilter] +Can only attack [tileFilter] tiles = Chỉ có thể tấn công [tileFilter] ô +Cannot attack = Không thể tấn công +Must set up to ranged attack = Phải thiết lập để tấn công tầm xa +Self-destructs when attacking = Tự hủy khi tấn công +Blast radius [amount] = Bán kính vụ nổ [amount] +Ranged attacks may be performed over obstacles = Các cuộc tấn công phạm vi có thể được thực hiện qua các chướng ngại vật +Nuclear weapon of Strength [amount] = Vũ khí hạt nhân Sức mạnh [amount] +No defensive terrain bonus = Không có phần thưởng địa hình phòng thủ +No defensive terrain penalty = Không có hình phạt địa hình phòng thủ +Damage is ignored when determining unit Strength = Thiệt hại được bỏ qua khi xác định đơn vị Sức mạnh +Uncapturable = Không thể giải mã +May withdraw before melee ([amount]%) = Có thể rút trước khi cận chiến ([amount]%) +Unable to capture cities = Không thể chụp thành phố +No movement cost to pillage = Không có chi phí di chuyển để cướp bóc +Can move after attacking = Có thể di chuyển sau khi tấn công +Transfer Movement to [mapUnitFilter] = Chuyển giao [mapUnitFilter] +Can move immediately once bought = Có thể di chuyển ngay lập tức sau khi mua +May Paradrop up to [amount] tiles from inside friendly territory = Có thể Trình diễn lên đến [amount] ô từ bên trong lãnh thổ thân thiện +May heal outside of friendly territory = Có thể chữa lành bên ngoài lãnh thổ thân thiện +All healing effects doubled = Tất cả các hiệu ứng chữa bệnh tăng gấp đôi +Heals [amount] damage if it kills a unit = Hồi [amount] sát thương nếu nó tiêu diệt một đơn vị +Can only heal by pillaging = Chỉ có thể chữa lành bằng cách cướp bóc +Unit will heal every turn, even if it performs an action = Đơn vị sẽ hồi máu mỗi lượt, ngay cả khi nó thực hiện một hành động +All adjacent units heal [amount] HP when healing = Tất cả các đơn vị lân cận hồi máu [amount] HP khi hồi máu +Normal vision when embarked = Tầm nhìn bình thường khi bắt tay vào +Defense bonus when embarked = Tiền thưởng phòng thủ khi bắt tay +Eliminates combat penalty for attacking across a coast = Loại bỏ hình phạt chiến đấu vì tấn công qua một bờ biển +May attack when embarked = Có thể tấn công khi bắt tay +Eliminates combat penalty for attacking over a river = Loại bỏ hình phạt chiến đấu vì tấn công qua sông +No Sight = Không có tầm nhìn +Can see over obstacles = Có thể nhìn qua chướng ngại vật +Can carry [amount] [mapUnitFilter] units = Có thể mang theo [amount] [mapUnitFilter] đơn vị +Can carry [amount] extra [mapUnitFilter] units = Có thể mang thêm [amount] đơn vị [mapUnitFilter] +Cannot be carried by [mapUnitFilter] units = Không thể mang theo đơn vị [mapUnitFilter] +[relativeAmount]% chance to intercept air attacks = [relativeAmount]% cơ hội để đánh chặn các cuộc tấn công trên không +Damage taken from interception reduced by [relativeAmount]% = Thiệt hại nhận được từ đánh chặn giảm đi [relativeAmount]% +[relativeAmount]% Damage when intercepting = [relativeAmount]% sát thương khi chặn +[amount] extra interceptions may be made per turn = [amount] có thể thực hiện thêm nhiều lần đánh chặn mỗi lượt +Cannot be intercepted = Không thể bị chặn +Cannot intercept [mapUnitFilter] units = Không thể chặn [mapUnitFilter] đơn vị +Can perform Air Sweep = Có thể thực hiện Air Sweep +[relativeAmount]% Strength when performing Air Sweep = [relativeAmount]% Sức mạnh khi thực hiện Air Sweep +[relativeAmount]% maintenance costs = [relativeAmount]% chi phí bảo trì +[relativeAmount]% Gold cost of upgrading = [relativeAmount]% Vàng chi phí nâng cấp +Earn [amount]% of the damage done to [combatantFilter] units as [civWideStat] = Kiếm [amount]% sát thương gây ra cho các đơn vị [combatantFilter] khi [civWideStat] +Upon capturing a city, receive [amount] times its [stat] production as [civWideStat] immediately = Khi chiếm được một thành phố, nhận ngay [amount] nhân với [stat] sản xuất của thành phố đó là [civWideStat] ngay lập tức +Earn [amount]% of killed [mapUnitFilter] unit's [costOrStrength] as [civWideStat] = Kiếm [amount]% trong tổng số [costOrStrength] của đơn vị [mapUnitFilter] bị giết là [civWideStat] +Earn [amount]% of [mapUnitFilter] unit's [costOrStrength] as [civWideStat] when killed within 4 tiles of a city following this religion = Kiếm [amount]% trong số [costOrStrength] của đơn vị [mapUnitFilter] là [civWideStat] khi bị giết trong 4 ô của thành phố theo tôn giáo này +May capture killed [mapUnitFilter] units = Có thể bắt được các đơn vị [mapUnitFilter] bị giết +[amount] XP gained from combat = [amount] XP nhận được từ chiến đấu +[relativeAmount]% XP gained from combat = [relativeAmount]% XP nhận được từ chiến đấu +[greatPerson] is earned [relativeAmount]% faster = [greatPerson] kiếm được [relativeAmount] nhanh hơn% +Invisible to non-adjacent units = Ẩn với các đơn vị không liền kề +Can see invisible [mapUnitFilter] units = Có thể thấy các đơn vị [mapUnitFilter] ẩn +May upgrade to [baseUnitFilter] through ruins-like effects = Có thể nâng cấp lên [baseUnitFilter] thông qua các hiệu ứng giống như tàn tích +Destroys tile improvements when attacking = Phá hủy các cải tiến của ô khi tấn công +Cannot move = Không thể di chuyển +Double movement in [terrainFilter] = Di chuyển kép trong [terrainFilter] +All tiles cost 1 movement = Tất cả các ô có giá 1 lần di chuyển +Can pass through impassable tiles = Có thể đi qua các ô không thể vượt qua +Ignores terrain cost = Bỏ qua chi phí địa hình +Ignores Zone of Control = Bỏ qua Vùng Kiểm soát +Rough terrain penalty = Hình phạt địa hình gồ ghề +Can enter ice tiles = Có thể nhập ô đá +Cannot enter ocean tiles = Không thể nhập ô đại dương +May enter foreign tiles without open borders = Có thể nhập các ô nước ngoài mà không có đường viền mở +May enter foreign tiles without open borders, but loses [amount] religious strength each turn it ends there = Có thể nhập các ô ngoại lai không có đường viền mở, nhưng mất [amount] sức mạnh tôn giáo mỗi lượt nó kết thúc ở đó +[amount] Movement point cost to disembark = [amount] Chi phí điểm di chuyển để xuống tàu +[amount] Movement point cost to embark = [amount] Chi phí điểm di chuyển để bắt đầu +Religious Unit = Đơn vị tôn giáo +Spaceship part = Phần tàu vũ trụ +Can be added to [comment] in the Capital = Có thể được thêm vào [comment] ở Capital +Can start an [amount]-turn golden age = Có thể bắt đầu [amount] -trở lại thời kỳ hoàng kim +Great Person - [comment] = Người tuyệt vời - [comment] +Prevents spreading of religion to the city it is next to = Ngăn cản sự lan truyền của tôn giáo đến thành phố bên cạnh +Takes your religion over the one in their birth city = Đưa tôn giáo của bạn hơn tôn giáo ở thành phố khai sinh của họ +Removes other religions when spreading religion = Loại bỏ các tôn giáo khác khi truyền bá tôn giáo +Can [action] [amount] times = Có thể [action] [amount] lần +Can speed up construction of a building = Có thể tăng tốc độ xây dựng một tòa nhà +Can speed up the construction of a wonder = Có thể tăng tốc độ xây dựng một kỳ quan +Can hurry technology research = Có thể gấp rút nghiên cứu công nghệ +Can undertake a trade mission with City-State, giving a large sum of gold and [amount] Influence = Có thể thực hiện một nhiệm vụ thương mại với Thành-Bang, mang lại một lượng vàng lớn và [amount] Ảnh hưởng + # Requires translation! +Can transform to [unit] = +Grants 500 Gold to the first civilization to discover it = Cấp 500 Vàng cho nền văn minh đầu tiên phát hiện ra nó +Units ending their turn on this terrain take [amount] damage = Các đơn vị kết thúc lượt của họ trên địa hình này sẽ nhận [amount] thiệt hại +Grants [promotion] ([comment]) to adjacent [mapUnitFilter] units for the rest of the game = Cấp [promotion] ([comment]) cho các đơn vị [mapUnitFilter] liền kề trong phần còn lại của trò chơi +[amount] Strength for cities built on this terrain = [amount] Sức mạnh cho các thành phố được xây dựng trên địa hình này +Provides a one-time Production bonus to the closest city when cut down = Cung cấp phần thưởng Sản xuất một lần cho thành phố gần nhất khi bị cắt giảm +Tile provides yield without assigned population = Ngói cung cấp năng suất mà không có dân số được chỉ định +Nullifies all other stats this tile provides = Vô hiệu hóa tất cả các thống kê khác mà ô này cung cấp +Only [improvementFilter] improvements may be built on this tile = Chỉ các cải tiến [improvementFilter] mới có thể được xây dựng trên ô này +Blocks line-of-sight from tiles at same elevation = Chặn đường nhìn khỏi các ô ở cùng độ cao +Has an elevation of [amount] for visibility calculations = Có độ cao [amount] để tính toán khả năng hiển thị +Rare feature = Tính năng hiếm +[amount]% Chance to be destroyed by nukes = [amount]% Cơ hội bị phá hủy bởi hạt nhân +Fresh water = Nước ngọt +Rough terrain = Địa hình gồ ghề +Deposits in [tileFilter] tiles always provide [amount] resources = Các khoản tiền gửi trong ô [tileFilter] luôn cung cấp [amount] tài nguyên +Can only be created by Mercantile City-States = Chỉ có thể được tạo bởi Mercantile Thành-Bang +Guaranteed with Strategic Balance resource option = Được đảm bảo với tùy chọn tài nguyên Cân bằng chiến lược +Can also be built on tiles adjacent to fresh water = Cũng có thể được xây trên ô tiếp giáp với nước ngọt +[stats] from [tileFilter] tiles = [stats] từ [tileFilter] tile +Can be built outside your borders = Có thể được xây dựng bên ngoài biên giới của bạn +Can be built just outside your borders = Có thể được xây dựng ngay bên ngoài biên giới của bạn +Can only be built to improve a resource = Chỉ có thể được xây dựng để cải thiện một tài nguyên +Removes removable features when built = Loại bỏ các tính năng có thể tháo rời khi được xây dựng +Gives a defensive bonus of [relativeAmount]% = Mang lại phần thưởng phòng thủ là [relativeAmount]% + # Requires translation! +Costs [amount] [stat] per turn when in your territory = + # Requires translation! +Costs [amount] [stat] per turn = +Adjacent enemy units ending their turn take [amount] damage = Các đơn vị kẻ thù liền kề kết thúc lượt của chúng sẽ nhận [amount] sát thương +Great Improvement = Cải tiến tuyệt vời +Provides a random bonus when entered = Cung cấp phần thưởng ngẫu nhiên khi nhập +Constructing it will take over the tiles around it and assign them to your closest city = Việc xây dựng nó sẽ chiếm các ô xung quanh nó và gán chúng cho thành phố gần bạn nhất +Unpillagable = Không thể gắn thẻ +Irremovable = Không thể thay đổi +Will be replaced by automated workers = Sẽ được thay thế bởi công nhân tự động +for [amount] turns = cho [amount] lượt +by consuming this unit = bằng cách tiêu thụ đơn vị này +with [amount]% chance = với [amount]% cơ hội +before [amount] turns = trước [amount] lượt +after [amount] turns = sau [amount] lượt +when at war = khi có chiến tranh +when not at war = khi không có chiến tranh +during a Golden Age = trong thời kỳ hoàng kim +during We Love The King Day = trong Ngày Chúng ta Yêu Vua +while the empire is happy = trong khi đế chế hạnh phúc +when between [amount] and [amount2] Happiness = khi từ [amount] đến [amount2] Hạnh phúc +when below [amount] Happiness = khi ở dưới [amount] Hạnh phúc +during the [era] = trong [era] +before the [era] = trước [era] +starting from the [era] = bắt đầu từ [era] + # Requires translation! +if starting in the [era] = +if no other Civilization has researched this = nếu không có nền Văn minh nào khác nghiên cứu điều này +after discovering [tech] = sau khi khám phá [tech] +before discovering [tech] = trước khi khám phá [tech] +after adopting [policy] = sau khi áp dụng [policy] +before adopting [policy] = trước khi áp dụng [policy] +before founding a Pantheon = trước khi thành lập một điện Pantheon +after founding a Pantheon = sau khi thành lập điện Pantheon +if [buildingFilter] is constructed = nếu [buildingFilter] được xây dựng +with [resource] = với [resource] +without [resource] = không có [resource] + # Requires translation! +when above [amount] [resource] = + # Requires translation! +when below [amount] [resource] = +in cities with a [buildingFilter] = ở các thành phố có [buildingFilter] +in cities without a [buildingFilter] = ở các thành phố không có [buildingFilter] +in cities with at least [amount] [populationFilter] = ở các thành phố có ít nhất [amount] [populationFilter] +with a garrison = với một đơn vị đồn trú +for [mapUnitFilter] units = cho [mapUnitFilter] đơn vị +for units with [promotion] = cho các đơn vị có [promotion] +for units without [promotion] = cho các đơn vị không có [promotion] +vs cities = so với các thành phố +vs [mapUnitFilter] units = so với [mapUnitFilter] đơn vị +when fighting units from a Civilization with more Cities than you = khi chiến đấu với các đơn vị từ một nền Văn minh có nhiều Thành phố hơn bạn +when attacking = khi tấn công +when defending = khi phòng thủ +when fighting in [tileFilter] tiles = khi chiến đấu trong [tileFilter] ô +on foreign continents = ở lục địa nước ngoài +when adjacent to a [mapUnitFilter] unit = khi liền kề với một đơn vị [mapUnitFilter] +when above [amount] HP = khi trên [amount] HP +when below [amount] HP = khi dưới [amount] HP +if it hasn't used other actions yet = nếu nó chưa sử dụng các hành động khác +with [amount] to [amount2] neighboring [tileFilter] tiles = với [amount] thành [amount2] ô [tileFilter] lân cận +with [amount] to [amount2] neighboring [tileFilter] [tileFilter2] tiles = với [amount] thành [amount2] lân cận [tileFilter] [tileFilter2] ô +in [tileFilter] tiles = trong [tileFilter] tile +in [tileFilter] [tileFilter2] tiles = trong [tileFilter] [tileFilter2] tile +in tiles without [tileFilter] = trong các ô không có [tileFilter] +within [amount] tiles of a [tileFilter] = trong [amount] ô của [tileFilter] +on water maps = trên bản đồ nước +in [regionType] Regions = trong [regionType] Khu vực +in all except [regionType] Regions = trong tất cả ngoại trừ [regionType] Khu vực +Free [baseUnitFilter] appears = xuất hiện [baseUnitFilter] miễn phí +[amount] free [baseUnitFilter] units appear = [amount] đơn vị [baseUnitFilter] miễn phí đã xuất hiện +Free [baseUnitFilter] found in the ruins = [baseUnitFilter] miễn phí được tìm thấy trong đống đổ nát +Free Social Policy = Chính sách xã hội miễn phí +[amount] Free Social Policies = [amount] Chính sách xã hội miễn phí +Empire enters golden age = Đế chế bước vào thời kỳ hoàng kim +Free Great Person = Người vĩ đại tự do +[amount] population [cityFilter] = [amount] dân số [cityFilter] +[amount] population in a random city = [amount] dân số trong một thành phố ngẫu nhiên +Free Technology = Công nghệ miễn phí +[amount] Free Technologies = [amount] Công nghệ miễn phí +[amount] free random researchable Tech(s) from the [era] = [amount] (các) Công nghệ có thể tìm kiếm lại ngẫu nhiên miễn phí từ [era] +Reveals the entire map = Tiết lộ toàn bộ bản đồ +Gain a free [beliefType] belief = Có được Tín nguỡng [beliefType] miễn phí +Triggers voting for the Diplomatic Victory = Kích hoạt bỏ phiếu cho Chiến thắng Ngoại giao +Gain [amount] [stat] = Đạt được [amount] [stat] +Gain [amount]-[amount2] [stat] = Thu được [amount] - [amount2] [stat] +Gain enough Faith for a Pantheon = Có đủ niềm tin cho một Đền thờ +Gain enough Faith for [amount]% of a Great Prophet = Đạt được đủ Niềm tin cho [amount]% của một Nhà Tiên tri Vĩ đại +Reveal up to [amount/'all'] [tileFilter] within a [amount] tile radius = Hiển thị tối đa [amount/'all'] [tileFilter] trong bán kính [amount] ô +From a randomly chosen tile [amount] tiles away from the ruins, reveal tiles up to [amount2] tiles away with [amount3]% chance = Từ một ô được chọn ngẫu nhiên [amount] ô cách xa khu di tích, hiển thị ô cách đó tối đa [amount2] ô với [amount3]% cơ hội +Triggers the following global alert: [comment] = Kích hoạt cảnh báo toàn cầu sau: [comment] +Every major Civilization gains a spy once a civilization enters this era = Mỗi nền văn minh lớn đều có được một điệp viên khi một nền văn minh bước vào thời đại này +Heal this unit by [amount] HP = Chữa lành đơn vị này với [amount] HP +This Unit gains [amount] XP = Đơn vị này nhận được [amount] XP +This Unit upgrades for free including special upgrades = Đơn vị này nâng cấp miễn phí bao gồm cả nâng cấp đặc biệt +This Unit gains the [promotion] promotion = Đơn vị này nhận được khuyến mãi [promotion] +Doing so will consume this opportunity to choose a Promotion = Làm như vậy sẽ tiêu tốn cơ hội này để chọn Khuyến mại +Provides the cheapest [stat] building in your first [amount] cities for free = Cung cấp miễn phí tòa nhà [stat] rẻ nhất trong [amount] thành phố đầu tiên của bạn +Provides a [buildingName] in your first [amount] cities for free = Cung cấp [buildingName] miễn phí ở [amount] thành phố đầu tiên của bạn + # Requires translation! +upon discovering [tech] = + # Requires translation! +upon entering the [era] = + # Requires translation! +upon adopting [policy] = + # Requires translation! +upon declaring war with a major Civilization = + # Requires translation! +upon declaring friendship = + # Requires translation! +upon entering a Golden Age = + # Requires translation! +upon conquering a city = + # Requires translation! +upon founding a city = + # Requires translation! +upon discovering a Natural Wonder = + # Requires translation! +upon constructing [buildingFilter] = + # Requires translation! +upon constructing [buildingFilter] [cityFilter] = + # Requires translation! +upon founding a Pantheon = + # Requires translation! +upon founding a Religion = + # Requires translation! +upon enhancing a Religion = +Hidden after generating a Great Prophet = Ẩn sau khi tạo ra một nhà tiên tri vĩ đại + ######### Map Unit Filters ########### Wounded = Bị thương @@ -1848,7 +2235,6 @@ Followers of this Religion = Những người theo tôn giáo này Coastal = Duyên hải River = Sông Open terrain = Địa hình mở -Rough terrain = Địa hình gồ ghề Water resource = Tài nguyên nước Foreign Land = Đất nước ngoài Foreign = Nước ngoài @@ -1867,7 +2253,6 @@ Bonus resource = Tài nguyên thưởng unimproved = không được cải thiện All Road = Mọi con đường -Great Improvement = Cải tiến tuyệt vời ######### Region Types ########### @@ -1897,43 +2282,94 @@ Our influence with City-States has started dropping faster! = Ảnh hưởng c all healing effects doubled = tất cả các hiệu ứng chữa bệnh tăng gấp đôi The Spaceship = Tàu vũ trụ Maya Long Count calendar cycle = Chu kỳ lịch Đếm Dài Maya +Triggerable = Có thể kích hoạt +Global = Toàn cầu +Nation = Quốc gia +Era = Kỷ nguyên +Tech = Công nghệ +Policy = Chính sách +FounderBelief = TínngưỡngNgườisánglập +FollowerBelief = TínngưỡngTínđồ +Building = Tòa nhà +Unit = Đơn vị +UnitType = LoạiĐơnvị +Promotion = Khuyến mại +Improvement = Cải tiến +Resource = Nguồn lực +Ruins = Tàn tích +Speed = Tốc độ +Tutorial = Hướng dẫn +CityState = Thành bang +ModOptions = TùychọnMod +Conditional = Có điều kiện + # Requires translation! +TriggerCondition = + + +#################### Lines from spy actions ####################### + +EstablishNetwork = Thiết lập Mạng +StealingTech = Ăn cắp Công nghệ +RiggingElections = Chế độ Bầu cử +CounterIntelligence = Bộ phận Phản gián + + +#################### Lines from diplomatic modifiers ####################### + +You declared war on us! = Ngươi đã tuyên bố chiến tranh với chúng tôi! +Your warmongering ways are unacceptable to us. = Cách thức kiêu chiến của ngươi là không thể chấp nhận được. +You have captured our cities! = Ngươi đã chiếm thành phố của chúng tôi! +You have declared friendship with our enemies! = Ngươi đã tuyên bố hữu nghị với kẻ địch của chúng tôi! +Your so-called 'friendship' is worth nothing. = Thứ gọi là 'tình bạn' của ngươi chẳng đáng một đồng. +You have publicly denounced us! = Ngươi đã tố cáo chúng tôi công khai! +You have denounced our allies = Ngươi đã tố cáo đồng minh của chúng tôi +You refused to stop settling cities near us = Ngươi đã từ chối việc ngừng lập thành phố gần chúng tôi +You betrayed your promise to not settle cities near us = Ngươi đã thất hứa việc không lập thành phố gần chúng tôi +Your arrogant demands are in bad taste = Yêu cầu của ngươi thật ngạo mạn +Your use of nuclear weapons is disgusting! = Cách sử dụng vũ khí hạt nhân của ngươi thật kinh tởm! +You have stolen our lands! = Bạn đã cướp đất của chúng tôi! +You destroyed City-States that were under our protection! = Bạn đã phá hủy các Thành Bang được chúng tôi bảo vệ! +You attacked City-States that were under our protection! = Bạn đã tấn công các Thành phố đang được chúng tôi bảo vệ! +You demanded tribute from City-States that were under our protection! = Bạn yêu cầu sự cống nạp của Thành Bang đàn được chúng tôi bảo vệ! +You sided with a City-State over us = Bạn đứng về phía Thành Bang chúng tôi +Years of peace have strengthened our relations. = Những năm tháng hòa bình đã củng cố mối quan hệ của chúng ta. +Our mutual military struggle brings us closer together. = Sự tranh đấu quân sự giữa hai nước đã đưa chúng ta lại gần nhau hơn. +We applaud your liberation of conquered cities! = Chúng tôi rất hân hoan việc giải phóng thành phố bị chiếm đóng! +We have signed a public declaration of friendship = Chúng ta đã tuyên bố hữu nghị công khai! +You have declared friendship with our allies = Bạn đã tuyên bố hữu nghị với đồng minh của chúng tôi. +You have denounced our enemies = Bạn đã tố cáo kẻ địch của chúng tôi +Our open borders have brought us closer together. = Sự mở cửa biên giới đã đưa chúng ta lại gần nhau hơn. +You fulfilled your promise to stop settling cities near us! = Bạn đã giữ lời hứa không lập thành phố gần chúng tôi! +You gave us units! = Bạn đã cung cấp cho chúng tôi các đơn vị! + # Requires translation! +We appreciate your gifts = +You returned captured units to us = Bạn đã thả những đơn vị bị bắt cho chúng tôi #################### Lines from Buildings from Civ V - Vanilla #################### Palace = Cung điện -Indicates the capital city = Ra dấu thủ đô thành phố Monument = Tượng đài -Destroyed when the city is captured = Bị phá hủy khi thành phố bị chiếm Granary = Kho thóc -[stats] from [tileFilter] tiles [cityFilter] = [stats] từ [tileFilter] xếp [cityFilter] Temple of Artemis = Đền Artemis 'It is not so much for its beauty that the forest makes a claim upon men's hearts, as for that subtle something, that quality of air, that emanation from old trees, that so wonderfully changes and renews a weary spirit.' - Robert Louis Stevenson = 'Không phải vì vẻ đẹp của nó mà khu rừng lại chiếm được cảm tình của đàn ông, vì điều gì đó tinh tế, chất lượng không khí, phát ra từ những cây cổ thụ, có thể thay đổi và đổi mới một tinh thần mệt mỏi một cách kỳ diệu.' - Robert Louis Stevenson -[relativeAmount]% [stat] [cityFilter] = [relativeAmount]% [stat] [cityFilter] -[relativeAmount]% Production when constructing [baseUnitFilter] units [cityFilter] = [relativeAmount]% Sản lượng khi xây dựng các đơn vị [baseUnitFilter] [cityFilter] The Great Lighthouse = Đại Hải đăng 'They that go down to the sea in ships, that do business in great waters; these see the works of the Lord, and his wonders in the deep.' - The Bible, Psalms 107:23-24 = Họ đi xuống biển bằng tàu, làm ăn ở vùng biển lớn; những người này nhìn thấy các công trình của Chúa, và các kỳ quan của Ngài ở dưới sâu. ' - Kinh thánh, Thi thiên 107: 23-24 -for [mapUnitFilter] units = cho [mapUnitFilter] đơn vị -[amount] Movement = [amount] Phong trào -[amount] Sight = [amount] Sight Stone Works = Công trình đá -Must not be on [terrainFilter] = Không được ở trên [terrainFilter] Stonehenge = Stonehenge 'Time crumbles things; everything grows old and is forgotten under the power of time' - Aristotle = 'Thời gian gặm nhấm mọi thứ; phát triển rồi để bị lãng quên dưới sức mạnh của thời gian' - Aristotle Library = Thư viện -[stats] per [amount] population [cityFilter] = [stats] mỗi [amount] dân số [cityFilter] Paper Maker = Máy làm giấy The Great Library = Đại thư viện 'Libraries are as the shrine where all the relics of the ancient saints, full of true virtue, and all that without delusion or imposture are preserved and reposed.' - Sir Francis Bacon = 'Thư viện như những ngôi mộ nơi tất cả di tích của các vị thánh cổ đại, đầy đức hạnh, và tất cả không có một sự ảo tưởng hay ngạo mạn nào đều được giữ gìn và phát huy' - Francis Bacon -Free Technology = Công nghệ miễn phí Circus = Rạp xiếc @@ -1947,33 +2383,22 @@ Walls of Babylon = Tường thành Babylon The Pyramids = Kim tự tháp 'O, let not the pains of death which come upon thee enter into my body. I am the god Tem, and I am the foremost part of the sky, and the power which protecteth me is that which is with all the gods forever.' - The Book of the Dead, translated by Sir Ernest Alfred Wallis Budge = 'Hỡi, đừng để nỗi đau chết chóc ập đến với ngươi vào thân thể ta. Tôi là Tem thần, và tôi là phần quan trọng nhất của bầu trời, và sức mạnh bảo vệ tôi là sức mạnh ở với tất cả các vị thần mãi mãi. ' - Cuốn sách của Người chết, do Ngài Ernest Alfred Wallis Budge dịch -[relativeAmount]% tile improvement construction time = [relativeAmount]% thời gian thi công cải thiện -[amount] free [baseUnitFilter] units appear = [amount] đơn vị [baseUnitFilter] miễn phí đã xuất hiện Mausoleum of Halicarnassus = Lăng mộ Halicarnassus 'The whole earth is the tomb of heroic men and their story is not given only on stone over their clay but abides everywhere without visible symbol woven into the stuff of other men's lives.' - Pericles = 'Cả trái đất là ngôi mộ của những anh hùng và câu truyện của họ, không chỉ khắc trên đá và đất sét nhưng ở khắp mọi nơi mà không có biểu tượng rõ ràng đan sen vào những cái trong cuộc sống con người' -Pericles -Provides a sum of gold each time you spend a Great Person = Cung cấp một lượng vàng mỗi khi bạn dành một Người vĩ đại Barracks = Doanh trại -New [baseUnitFilter] units start with [amount] Experience [cityFilter] = Các đơn vị [baseUnitFilter] mới bắt đầu với [amount] Kinh nghiệm [cityFilter] Krepost = Pháo đài -[relativeAmount]% Culture cost of natural border growth [cityFilter] = [relativeAmount]% Chi phí văn hóa của tăng trưởng biên giới tự nhiên [cityFilter] -[relativeAmount]% Gold cost of acquiring tiles [cityFilter] = [relativeAmount]% Vàng chi phí mua các ô [cityFilter] Statue of Zeus = Tượng thần Zeus 'He spoke, the son of Kronos, and nodded his head with the dark brows, and the immortally anointed hair of the great god swept from his divine head, and all Olympos was shaken' - The Iliad = 'Hắn cất tiếng, con trai của Kronos, và gật đầu với lông mày đen, và bộ tóc bất tử của vị thần vĩ đại, bay từ đầu hắn, và tất cả Olympus đã rung chuyển' -Cuốn Illiad -vs cities = so với các thành phố -when attacking = khi tấn công -[relativeAmount]% Strength = [relativeAmount]% Sức mạnh Lighthouse = Hải đăng Stable = Chuồng ngựa Courthouse = Tòa án -Remove extra unhappiness from annexed cities = Xóa bỏ bất hạnh thêm khỏi các thành phố bị thôn tính -Can only be built [cityFilter] = Chỉ có thể được xây dựng [cityFilter] Hanging Gardens = Vườn treo 'I think that if ever a mortal heard the word of God it would be in a garden at the cool of the day.' - F. Frankfort Moore = 'Tôi nghĩ rằng nếu một người phàm nghe lời Chúa, thì sẽ ở trong một khu vườn vào lúc mát mẻ trong ngày.' - F. Frankfort Moore @@ -1981,17 +2406,13 @@ Hanging Gardens = Vườn treo Colosseum = Đấu trường La Mã Circus Maximus = Xiếc Maximus -Cost increases by [amount] per owned city = Chi phí tăng thêm [amount] cho mỗi thành phố sở hữu Great Wall = Vạn lý trường thành 'The art of war teaches us to rely not on the likelihood of the enemy's not attacking, but rather on the fact that we have made our position unassailable.' - Sun Tzu = 'Nghệ thuật chiến tranh dạy chúng ta không dựa vào khả năng kẻ thù không tấn công, mà dựa vào thực tế là chúng ta đã làm cho vị trí của mình không bị tổn thương.' - Binh pháp Tôn Tử -before discovering [tech] = trước khi khám phá [tech] -Enemy [mapUnitFilter] units must spend [amount] extra movement points when inside your territory = Các đơn vị [mapUnitFilter] của kẻ thù phải tiêu tốn thêm [amount] điểm di chuyển khi ở bên trong lãnh thổ của bạn Temple = Đền thờ Burial Tomb = Mộ chôn -Doubles Gold given to enemy if city is captured = Nhân đôi vàng cho kẻ thù nếu thành phố bị chiếm Mud Pyramid Mosque = Mud Pyramid Mosque @@ -1999,23 +2420,18 @@ National College = Đại học Quốc gia The Oracle = Nhà tiên tri 'The ancient Oracle said that I was the wisest of all the Greeks. It is because I alone, of all the Greeks, know that I know nothing' - Socrates = 'Nhà tiên tri cổ đại nói rằng tôi là người khôn ngoan nhất trong tất cả những người Hy Lạp. Đó là bởi vì một mình tôi, tất cả những người Hy Lạp, biết rằng tôi không biết gì cả '- Socrates -Free Social Policy = Chính sách xã hội miễn phí National Epic = Sử thi quốc gia -[relativeAmount]% Great Person generation [cityFilter] = [relativeAmount]% Thế hệ người vĩ đại [cityFilter] Market = Chợ Bazaar = Bazaar -Provides 1 extra copy of each improved luxury resource near this City = Cung cấp thêm 1 bản sao của mỗi Tài nguyên Cao cấp được cải thiện gần Thành phố này Mint = Bạc hà Aqueduct = Cầu cạn -[relativeAmount]% Food is carried over after population increases [cityFilter] = [relativeAmount]% Lương thực được chuyển đi sau khi dân số tăng [cityFilter] Heroic Epic = Sử thi anh hùng -All newly-trained [baseUnitFilter] units [cityFilter] receive the [promotion] promotion = Tất cả các đơn vị [baseUnitFilter] mới được đào tạo [cityFilter] đều nhận được [promotion] khuyến mãi Colossus = Colossus 'Why man, he doth bestride the narrow world like a colossus, and we petty men walk under his huge legs, and peep about to find ourselves dishonorable graves.' - William Shakespeare, Julius Caesar = 'Tại sao anh bạn, anh ta vượt qua thế giới chật hẹp như một pho tượng khổng lồ, và chúng tôi những người đàn ông nhỏ bé đi dưới đôi chân to lớn của anh ta, và nhìn trộm sắp tìm thấy cho mình những nấm mồ đáng khinh.' - William Shakespeare, Julius Caesar @@ -2032,14 +2448,11 @@ Angkor Wat = Angkor Wat Chichen Itza = Chichen Itza 'The katun is established at Chichen Itza. The settlement of the Itza shall take place there. The quetzal shall come, the green bird shall come. Ah Kantenal shall come. It is the word of God. The Itza shall come.' - The Books of Chilam Balam = 'Katun được thành lập tại Chichen Itza. Việc giải quyết Itza sẽ diễn ra ở đó. Quetzal sẽ đến, con chim xanh sẽ đến. Ah Kantenal sẽ đến. Đó là lời của Chúa. Itza sẽ đến. ' - Sách của Chilam Balam -[relativeAmount]% Golden Age length = [relativeAmount]% Độ dài thời kỳ Hoàng Kim National Treasury = Kho bạc quốc gia Machu Picchu = Machu Picchu 'Few romances can ever surpass that of the granite citadel on top of the beetling precipices of Machu Picchu, the crown of Inca Land.' - Hiram Bingham = 'Ít có mối tình lãng mạn nào có thể vượt qua tòa thành đá granit trên đỉnh vách đá của Machu Picchu, vương miện của Vùng đất Inca.' - Hiram Bingham -[relativeAmount]% [stat] from Trade Routes = [relativeAmount]% [stat] from Trade Routes -Must have an owned [tileFilter] within [amount] tiles = Phải có [tileFilter] được sở hữu trong [amount] ô Workshop = Hội thảo @@ -2048,7 +2461,6 @@ Longhouse = Longhouse Forge = Rèn Harbor = Bến cảng -Connects trade routes over water = Kết nối các tuyến đường thương mại trên mặt nước University = Đại học @@ -2062,12 +2474,9 @@ Notre Dame = Nhà thờ Đức Bà Castle = Lâu đài Mughal Fort = Pháo đài Mughal -after discovering [tech] = sau khi khám phá [tech] -[stats] [cityFilter] = [stats] [cityFilter] Himeji Castle = Lâu đài Himeji 'Bushido is realized in the presence of death. This means choosing death whenever there is a choice between life and death. There is no other reasoning.' - Yamamoto Tsunetomo = 'Bushido được nhận ra trong sự hiện diện của cái chết. Điều này có nghĩa là chọn cái chết bất cứ khi nào có sự lựa chọn giữa sự sống và cái chết. Không có lý do nào khác. ' - Yamamoto Tsunetomo -when fighting in [tileFilter] tiles = khi chiến đấu trong [tileFilter] ô Ironworks = Đồ sắt @@ -2086,7 +2495,6 @@ Satrap's Court = Tòa án của Satrap Forbidden Palace = Cung điện Tử Cấm 'Most of us can, as we choose, make of this world either a palace or a prison' - John Lubbock = 'Hầu hết chúng ta có thể, khi chúng ta chọn, làm cho thế giới này trở thành một cung điện hoặc một nhà tù' - John Lubbock -[relativeAmount]% Unhappiness from [populationFilter] [cityFilter] = [relativeAmount]% không vui từ [populationFilter] [cityFilter] Theatre = Rạp hát @@ -2096,19 +2504,14 @@ Hermitage = Hermitage Taj Mahal = Taj Mahal 'The Taj Mahal rises above the banks of the river like a solitary tear suspended on the cheek of time.' - Rabindranath Tagore = 'Taj Mahal nhô lên trên bờ sông như một giọt nước mắt cô độc lơ lửng trên má thời gian.' - Rabindranath Tagore -Empire enters golden age = Đế chế bước vào thời kỳ hoàng kim Porcelain Tower = Tháp sứ 'Things always seem fairer when we look back at them, and it is out of that inaccessible tower of the past that Longing leans and beckons.' - James Russell Lowell = 'Mọi thứ luôn có vẻ công bằng hơn khi chúng ta nhìn lại chúng, và vượt ra khỏi tòa tháp khó tiếp cận của quá khứ mà Longing nghiêng mình vẫy gọi.' - James Russell Lowell -Free [baseUnitFilter] appears = xuất hiện [baseUnitFilter] miễn phí -Science gained from research agreements [relativeAmount]% = Khoa học thu được từ các thỏa thuận nghiên cứu [relativeAmount]% Windmill = Cối xay gió -[relativeAmount]% Production when constructing [buildingFilter] buildings [cityFilter] = [relativeAmount]% Sản lượng khi xây dựng các tòa nhà [buildingFilter] [cityFilter] Kremlin = Điện Kremlin 'The Law is a fortress on a hill that armies cannot take or floods wash away.' - The Prophet Muhammed = 'Luật pháp là một pháo đài trên đồi mà quân đội không thể chiếm được hoặc lũ lụt cuốn trôi.' - Nhà tiên tri Muhammed -[relativeAmount]% City Strength from defensive buildings = [relativeAmount]% Sức mạnh thành phố từ các công trình phòng thủ Museum = Bảo tàng @@ -2121,7 +2524,6 @@ Factory = Nhà máy Big Ben = Big Ben 'To achieve great things, two things are needed: a plan, and not quite enough time.' - Leonard Bernstein = 'Để đạt được những điều tuyệt vời, cần có hai thứ: một kế hoạch, và không hoàn toàn là đủ thời gian.' - Leonard Bernstein -[stat] cost of purchasing items in cities [relativeAmount]% = [stat] chi phí mua các mặt hàng ở các thành phố [relativeAmount]% Military Academy = Học viện quân sự @@ -2138,18 +2540,14 @@ Broadcast Tower = Tháp truyền hình Eiffel Tower = Tháp Eiffel 'We live only to discover beauty, all else is a form of waiting' - Kahlil Gibran = 'Chúng ta sống chỉ để khám phá vẻ đẹp, tất cả những thứ khác là một hình thức chờ đợi' - Kahlil Gibran - # Requires translation! -[stats] per [amount] social policies adopted = Statue of Liberty = Tượng Nữ thần Tự do 'Give me your tired, your poor, your huddled masses yearning to breathe free, the wretched refuse of your teeming shore. Send these, the homeless, tempest-tossed to me, I lift my lamp beside the golden door!' - Emma Lazarus = 'Hãy trả lại cho tôi sự mệt mỏi, tội nghiệp của bạn, những khối người co ro của bạn khao khát được thở tự do, những vật chất tồi tệ của bến bờ đầy ắp của bạn. Gửi những thứ này, những kẻ vô gia cư, bị cám dỗ ném cho tôi, tôi nhấc đèn bên cạnh cánh cửa vàng! ' - Emma Lazarus -[stats] from every specialist [cityFilter] = [stats] từ mọi chuyên gia [cityFilter] Military Base = Căn cứ quân sự Cristo Redentor = Cristo Redentor 'Come to me, all who labor and are heavy burdened, and I will give you rest.' - New Testament, Matthew 11:28 = 'Hỡi tất cả những ai lao động và nặng nhọc, hãy đến với tôi, và tôi sẽ cho các bạn được yên nghỉ.' - Tân Ước, Ma-thi-ơ 11:28 -[relativeAmount]% Culture cost of adopting new Policies = [relativeAmount]% Văn hóa chi phí áp dụng các Chính sách mới Research Lab = Phòng thí nghiệm nghiên cứu @@ -2162,32 +2560,22 @@ Sydney Opera House = Nhà hát Opera Sydney 'Those who lose dreaming are lost.' - Australian Aboriginal saying = 'Những người mất ước mơ là bị mất.' - Câu nói của thổ dân Úc Manhattan Project = Dự án Manhattan -Enables nuclear weapon = Cho phép vũ khí hạt nhân -Triggers a global alert upon completion = Kích hoạt cảnh báo toàn cầu sau khi hoàn thành Pentagon = Lầu Năm Góc 'In preparing for battle I have always found that plans are useless, but planning is indispensable.' - Dwight D. Eisenhower = 'Khi chuẩn bị cho trận chiến, tôi luôn thấy rằng kế hoạch là vô ích, nhưng lập kế hoạch là không thể thiếu.' - Dwight D. Eisenhower -[relativeAmount]% Gold cost of upgrading = [relativeAmount]% Vàng chi phí nâng cấp Solar Plant = Nhà máy năng lượng mặt trời -in cities without a [buildingFilter] = ở các thành phố không có [buildingFilter] -Only available = Chỉ có sẵn Nuclear Plant = Nhà máy hạt nhân Apollo Program = Chương trình Apollo -Enables construction of Spaceship parts = Cho phép xây dựng các bộ phận của Tàu vũ trụ Spaceship Factory = Nhà máy tàu vũ trụ United Nations = Liên hợp quốc 'More than ever before in human history, we share a common destiny. We can master it only if we face it together. And that is why we have the United Nations.' - Kofi Annan = 'Hơn bao giờ hết trong lịch sử loài người, chúng ta có chung một số phận. Chúng ta có thể làm chủ nó chỉ khi chúng ta đối mặt với nó cùng nhau. Và đó là lý do tại sao chúng ta có Liên hợp quốc. ' - Kofi Annan -Triggers voting for the Diplomatic Victory = Kích hoạt bỏ phiếu cho Chiến thắng Ngoại giao Utopia Project = Dự án Utopia -Hidden until [amount] social policy branches have been completed = Ẩn cho đến khi [amount] các nhánh chính sách xã hội được hoàn thành -Triggers a global alert upon build start = Kích hoạt cảnh báo toàn cầu khi bắt đầu xây dựng -Triggers a Cultural Victory upon completion = Kích hoạt Chiến thắng Văn hóa sau khi hoàn thành #################### Lines from CityStateTypes from Civ V - Vanilla #################### @@ -2304,8 +2692,6 @@ Urkesh = Urkesh Awan = Awan Riblah = Riblah Tayma = Tayma -Receive free [unit] when you discover [tech] = Nhận [unit] miễn phí khi bạn khám phá [tech] -[greatPerson] is earned [relativeAmount]% faster = [greatPerson] kiếm được [relativeAmount] nhanh hơn% Alexander = Alexander You are in my way, you must be destroyed. = Bạn cản đường tôi, bạn phải bị tiêu diệt. @@ -2358,9 +2744,6 @@ Lamia = Lamia Nafplion = Nafplion Apolyton = Apolyton Greece = Hy Lạp -[relativeAmount]% City-State Influence degradation = [relativeAmount]% Mức độ ảnh hưởng của Thành-Bang xuống cấp -City-State Influence recovers at twice the normal rate = Mức độ ảnh hưởng của Thành-Bang phục hồi với tốc độ gấp đôi mức bình thường -City-State territory always counts as friendly territory = Lãnh thổ của Thành-Bang luôn được coi là lãnh thổ thân thiện Wu Zetian = Wu Zetian You won't ever be able to bother me again. Go meet Yama. = Bạn sẽ không bao giờ có thể làm phiền tôi nữa. Đi gặp Yama. @@ -2413,7 +2796,6 @@ Nantong = Nam Thông Weifang = Duy Phường Xikang = Xikang China = Trung Quốc -Great General provides double combat bonus = Great General cung cấp tiền thưởng chiến đấu gấp đôi Ramesses II = Ramesses II You are but a pest on this Earth, prepare to be eliminated! = Bạn chỉ là một sinh vật gây hại trên Trái đất này, hãy chuẩn bị để bị loại bỏ! @@ -2473,7 +2855,6 @@ Naqada = Naqada Semna = Semna Soleb = Độc tôn Egypt = Ai Cập -[relativeAmount]% Production when constructing [buildingFilter] wonders [cityFilter] = [relativeAmount]% Sản lượng khi xây dựng kỳ quan [buildingFilter] [cityFilter] Elizabeth = Elizabeth By the grace of God, your days are numbered. = Nhờ ân điển của Đức Chúa Trời, các ngày của bạn được đánh số. @@ -2621,7 +3002,6 @@ Nizhniy Novgorod = Nizhniy Novgorod Suzdal = Suzdal Magnitogorsk = Magnitogorsk Russia = Nga -Double quantity of [resource] produced = Nhân đôi số lượng [resource] được sản xuất Augustus Caesar = Augustus Caesar My treasury contains little and my soldiers are getting impatient... (sigh) ...therefore you must die. = Kho bạc của tôi chứa ít và binh lính của tôi đang mất kiên nhẫn ... (thở dài) ... vì vậy bạn phải chết. @@ -2671,7 +3051,6 @@ Augustadorum = Augustadorum Curia = Curia Interrama = Interrama Adria = Adria -[relativeAmount]% Production towards any buildings that already exist in the Capital = [relativeAmount]% Sản lượng hướng tới bất kỳ tòa nhà nào đã tồn tại ở Thủ đô Harun al-Rashid = Harun al-Rashid The world will be more beautiful without you. Prepare for war. = Thế giới sẽ tươi đẹp hơn khi không có bạn. Chuẩn bị cho chiến tranh. @@ -2715,7 +3094,6 @@ Kairouan = Kairouan Algiers = Algiers Oran = Oran Arabia = Ả Rập -[stats] from each Trade Route = [stats] từ mỗi Lộ trình giao dịch George Washington = George Washington Your wanton aggression leaves us no choice. Prepare for war! = Sự hung hăng của bạn khiến chúng tôi không còn lựa chọn nào khác. Chuẩn bị cho chiến tranh! @@ -2827,7 +3205,6 @@ Yamaguchi = Yamaguchi Ota = Ota Tottori = Tottori Japan = Nhật Bản -Damage is ignored when determining unit Strength = Thiệt hại được bỏ qua khi xác định đơn vị Sức mạnh Gandhi = Gandhi I have just received a report that large numbers of my troops have crossed your borders. = Tôi vừa nhận được một báo cáo rằng một số lượng lớn quân đội của tôi đã vượt qua biên giới của bạn. @@ -2869,7 +3246,6 @@ Gwalior = Gwalior Jaipur = Jaipur Karachi = Karachi India = Ấn Độ -Unhappiness from number of Cities doubled = Sự bất hạnh từ số lượng Thành phố tăng gấp đôi Otto von Bismarck = Otto von Bismarck I cannot wait until ye grow even mightier. Therefore, prepare for war! = Tôi không thể đợi cho đến khi bạn lớn mạnh hơn nữa. Do đó, hãy chuẩn bị cho chiến tranh! @@ -2936,9 +3312,6 @@ Koblenz = Koblenz Hildesheim = Hildesheim Erlangen = Erlangen Germany = Đức -with [amount]% chance = với [amount]% cơ hội -When conquering an encampment, earn [amount] Gold and recruit a Barbarian unit = Khi chinh phục một đồn điền, kiếm [amount] Vàng và chiêu mộ một đơn vị Người man rợ -[relativeAmount]% maintenance costs = [relativeAmount]% chi phí bảo trì Suleiman I = Suleiman I Your continued insolence and failure to recognize and preeminence leads us to war. = Sự xấc xược tiếp tục của bạn và sự không nhận ra và sự ưu việt của bạn đã dẫn chúng ta đến chiến tranh. @@ -2983,7 +3356,6 @@ Afyonkarahisar = Afyonkarahisar Bitlis = Bitlis Yalova = Yalova The Ottomans = Ottoman -When defeating a [mapUnitFilter] unit, earn [amount] Gold and recruit it = Khi đánh bại một đơn vị [mapUnitFilter], kiếm [amount] Vàng và chiêu mộ nó Sejong = Sejong Jip-hyun-jun (Hall of Worthies) will no longer tolerate your irksome behavior. We will liberate the citizens under your oppression even with force, and enlighten them! = Jip-hyun-jun (Hall of Worthies) sẽ không còn dung thứ cho hành vi khó chịu của bạn nữa. Chúng tôi sẽ giải phóng các công dân dưới sự áp bức của bạn ngay cả bằng vũ lực, và khai sáng cho họ! @@ -3023,7 +3395,6 @@ Sacheon = Sacheon Gimje = Gimje Anju = Anju Korea = Triều Tiên -Receive a tech boost when scientific buildings/wonders are built in capital = Nhận được sự thúc đẩy công nghệ khi các tòa nhà / kỳ quan khoa học được xây dựng bằng thủ đô Hiawatha = Hiawatha You are a plague upon Mother Earth! Prepare for battle! = Bạn là một bệnh dịch trên Trái đất Mẹ! Sẵn sàng cho trận chiến! @@ -3140,7 +3511,6 @@ Paishiyauvada = Paishiyauvada Patigrbana = Patigrbana Phrada = Phrada Persia = Ba Tư -during a Golden Age = trong thời kỳ hoàng kim Kamehameha I = Kamehameha I The ancient fire flashing across the sky is what proclaimed that this day would come, though I had foolishly hoped for a different outcome. = Ngọn lửa cổ xưa nhấp nháy trên bầu trời là điều tuyên bố rằng ngày này sẽ đến, mặc dù tôi đã hy vọng một cách ngu ngốc vào một kết cục khác. @@ -3191,11 +3561,6 @@ Nuguria = Nuguria Pileni = Pileni Nukumanu = Nukumanu Polynesia = Polynesia -starting from the [era] = bắt đầu từ [era] -Enables embarkation for land units = Cho phép bắt tay vào các đơn vị đất -Enables [mapUnitFilter] units to enter ocean tiles = Cho phép các đơn vị [mapUnitFilter] nhập các ô đại dương -Normal vision when embarked = Tầm nhìn bình thường khi bắt tay vào -within [amount] tiles of a [tileFilter] = trong [amount] ô của [tileFilter] Ramkhamhaeng = Ramkhamhaeng You lowly, arrogant fool! I will make you regret of your insolence! = Đồ ngu hèn hạ, kiêu ngạo! Tôi sẽ khiến bạn hối hận vì sự bạc bẽo của mình! @@ -3236,8 +3601,6 @@ Loci = Loci Khon Kaen = Khon Kaen Surin = Surin Siam = Siam -[relativeAmount]% [stat] from City-States = [relativeAmount]% [stat] từ Thành-Bang -Military Units gifted from City-States start with [amount] XP = Các Đơn vị Quân đội được tặng từ Thành-Bang bắt đầu với [amount] XP Isabella = Isabella God will probably forgive you... but I shall not. Prepare for war. = Chúa có thể sẽ tha thứ cho bạn ... nhưng tôi sẽ không. Chuẩn bị cho chiến tranh. @@ -3287,10 +3650,6 @@ Ibiza = Ibiza Las Palmas = Las Palmas Tenerife = Tenerife Spain = Tây Ban Nha -100 Gold for discovering a Natural Wonder (bonus enhanced to 500 Gold if first to discover it) = 100 Vàng khi khám phá một Kỳ quan Thiên nhiên (tiền thưởng được nâng lên 500 Vàng nếu lần đầu tiên khám phá ra nó) - # Requires translation! -[stats] for every known Natural Wonder = -[relativeAmount]% Yield from every [tileFilter/buildingFilter] = [relativeAmount]% lợi nhuận từ mọi [tileFilter/buildingFilter] Askia = Askia You are an abomination to heaven and earth, the chief of ignorant savages! You must be destroyed! = Ngươi là một kẻ ghê tởm với trời đất, là thủ lĩnh của những kẻ man rợ ngu dốt! Bạn phải bị tiêu diệt! @@ -3330,8 +3689,6 @@ Dori = Dori Bamba = Bamba Segou = Segou Songhai = Songhai -Receive triple Gold from Barbarian encampments and pillaging Cities = Nhận ba vàng từ các đồn điền của Người man rợ và cướp bóc các Thành phố -Defense bonus when embarked = Tiền thưởng phòng thủ khi bắt tay Genghis Khan = Thành Cát Tư Hãn You stand in the way of my armies. Let us solve this like warriors! = Bạn cản đường quân đội của tôi. Hãy để chúng tôi giải quyết điều này như những chiến binh! @@ -3374,7 +3731,6 @@ Har-Ayrag = Har-Ayrag Nalayh = Nalayh Tes = Tes Mongolia = Mông Cổ -+30% Strength when fighting City-State units and cities = + 30% Sức mạnh khi chiến đấu với các đơn vị Thành Bang và các thành phố Montezuma I = Montezuma I Xi-miqa-can! Xi-miqa-can! Xi-miqa-can! (Die, die, die!) = Xi-miqa-can! Xi-miqa-can! Xi-miqa-can! (Chết, chết, chết!) @@ -3420,7 +3776,6 @@ Itzapalapa = Itzapalapa Ayotzinco = Ayotzinco Iztapam = Iztapam Aztecs = Aztecs -Earn [amount]% of killed [mapUnitFilter] unit's [costOrStrength] as [civWideStat] = Kiếm [amount]% trong tổng số [costOrStrength] của đơn vị [mapUnitFilter] bị giết là [civWideStat] Pachacuti = Pachacuti Resistance is futile! You cannot hope to stand against the mighty Incan empire. If you will not surrender immediately, then prepare for war! = Kháng cự là vô ích! Bạn không thể hy vọng có thể chống lại đế chế Incan hùng mạnh. Nếu bạn không chịu đầu hàng ngay lập tức, thì hãy chuẩn bị cho chiến tranh! @@ -3468,8 +3823,6 @@ Chucuito = Chucuito Choquequirao = Choquequirao Inca = Inca Units ignore terrain costs when moving into any tile with Hills = Các đơn vị bỏ qua chi phí địa hình khi di chuyển vào bất kỳ ô nào có Những ngọn đồi -[relativeAmount]% maintenance on road & railroads = [relativeAmount]% bảo trì đường bộ và đường sắt -No Maintenance costs for improvements in [tileFilter] tiles = Không có chi phí bảo trì cho các cải tiến trong [tileFilter] xếp Harald Bluetooth = Harald Bluetooth If I am to be honest, I tire of those pointless charades. Why don't we settle our disputes on the field of battle, like true men? Perhaps the skalds will sing of your valor... or mine! = Nếu thành thật mà nói, tôi mệt mỏi với những trò chơi vô nghĩa đó. Tại sao chúng ta không giải quyết các tranh chấp của mình trên chiến trường, như những người đàn ông đích thực? Có lẽ skalds sẽ hát về lòng dũng cảm của bạn ... hoặc của tôi! @@ -3529,8 +3882,6 @@ Haderslev = Haderslev Ringsted = Ringsted Skrive = Skrive Denmark = Đan Mạch -[amount] Movement point cost to disembark = [amount] Chi phí điểm di chuyển để xuống tàu -No movement cost to pillage = Không có chi phí di chuyển để cướp bóc You leave us no choice. War it must be. = Bạn không để lại cho chúng tôi sự lựa chọn. Chiến tranh nó phải được. Very well, this shall not be forgotten. = Rất tốt, điều này sẽ không bị lãng quên. @@ -3623,7 +3974,6 @@ War lingers in our hearts. Why carry on with a false peace? = Chiến tranh vẫ You gormless radger! You'll dine on your own teeth before you set foot in Ireland! = Đồ radger ghê tởm! Bạn sẽ tự dùng bữa trước khi đặt chân đến Ireland! A lonely wind blows through the highlands today. A dirge for Ireland. Can you hear it? = Một cơn gió hiu quạnh thổi qua vùng cao hôm nay. Một dirge cho Ireland. Bạn có nghe thấy không? Dublin = Dublin -Will not be chosen for new games = Sẽ không được chọn cho các trò chơi mới You shall stain this land no longer with your vileness! To arms, my countrymen - we ride to war! = Bạn sẽ không làm vấy bẩn vùng đất này bằng sự hèn hạ của bạn! Để vũ trang, đồng bào của tôi - chúng ta lên đường chiến đấu! Traitorous man! The Celtic peoples will not stand for such wanton abuse and slander - I shall have your head! = Người đàn ông phản bội! Các dân tộc Celt sẽ không chịu đựng sự lạm dụng và vu khống vô tội vạ như vậy - Tôi sẽ nắm đầu các bạn! @@ -3643,20 +3993,13 @@ You will see you have just bitten off more than you can chew. = Bạn sẽ thấ This ship may sink, but our spirits will linger. = Con tàu này có thể bị chìm, nhưng tinh thần của chúng ta sẽ không ngừng lay chuyển. Valletta = Valletta -Can only heal by pillaging = Chỉ có thể chữa lành bằng cách cướp bóc - #################### Lines from Policies from Civ V - Vanilla #################### Aristocracy = Giai cấp quý tộc Legalism = Chủ nghĩa luật pháp -Provides the cheapest [stat] building in your first [amount] cities for free = Cung cấp miễn phí tòa nhà [stat] rẻ nhất trong [amount] thành phố đầu tiên của bạn Oligarchy = Đầu sỏ -Units in cities cost no Maintenance = Các đơn vị ở thành phố không tốn phí bảo trì -with a garrison = với một đơn vị đồn trú -[relativeAmount]% Strength for cities = [relativeAmount]% Sức mạnh cho các thành phố Landed Elite = Vùng đất Tinh hoa -[relativeAmount]% growth [cityFilter] = [relativeAmount]% tăng trưởng [cityFilter] Monarchy = Chế độ quân chủ Tradition Complete = Truyền thống Hoàn thành Tradition = Truyền thống @@ -3665,49 +4008,32 @@ Collective Rule = Quy tắc tập thể Citizenship = Quốc tịch Republic = Cộng hòa Representation = Đại diện -Each city founded increases culture cost of policies [relativeAmount]% less than normal = Mỗi thành phố được thành lập sẽ tăng chi phí văn hóa của các chính sách [relativeAmount] ít hơn% so với bình thường Meritocracy = Chế độ công đức Liberty Complete = Quyền tự do Hoàn thành -Free Great Person = Người vĩ đại tự do Liberty = Quyền tự do Warrior Code = Luật Chiến binh Discipline = Kỷ luật -when adjacent to a [mapUnitFilter] unit = khi liền kề với một đơn vị [mapUnitFilter] Military Tradition = Truyền thống Quân đội -[relativeAmount]% XP gained from combat = [relativeAmount]% XP nhận được từ chiến đấu Military Caste = Đẳng cấp quân sự Professional Army = Quân đội chuyên nghiệp Honor Complete = Hoàn thành danh dự Honor = Danh dự -vs [mapUnitFilter] units = so với [mapUnitFilter] đơn vị -Notified of new Barbarian encampments = Được thông báo về các đồn điền Người man rợ mới Organized Religion = Tổ chức Tôn giáo Mandate Of Heaven = Thiên Mệnh -[relativeAmount]% of excess happiness converted to [stat] = [relativeAmount]% hạnh phúc vượt quá được chuyển đổi thành [stat] Theocracy = Thần quyền -[relativeAmount]% [stat] from every [tileFilter/buildingFilter] = [relativeAmount]% [stat] từ mọi [tileFilter/buildingFilter] Reformation = Cải cách Free Religion = Tôn giáo tự do Piety Complete = Lòng mộ đạo Hoàn thành Piety = Lòng mộ đạo -before adopting [policy] = trước khi áp dụng [policy] Philantropy = Làm từ thiện -Gifts of Gold to City-States generate [relativeAmount]% more Influence = Quà tặng bằng vàng cho Thành-Bang tạo ra thêm [relativeAmount]% Ảnh hưởng Aesthetics = Tính thẩm mỹ -Resting point for Influence with City-States is increased by [amount] = Điểm nghỉ ngơi cho Mức độ ảnh hưởng với Thành-Bang được tăng thêm [amount] Scholasticism = Chủ nghĩa học thuật -Allied City-States provide [stat] equal to [relativeAmount]% of what they produce for themselves = Các Quốc gia Thành phố Đồng minh cung cấp [stat] bằng [relativeAmount]% những gì họ tự sản xuất Cultural Diplomacy = Ngoại giao văn hóa -[relativeAmount]% resources gifted by City-States = [relativeAmount]% tài nguyên do Thành-Bang tặng -[relativeAmount]% Happiness from luxury resources gifted by City-States = [relativeAmount]% Hạnh phúc từ các nguồn Tài nguyên Cao cấp do Thành-Bang tặng Educated Elite = Giáo dục Ưu tú -Allied City-States will occasionally gift Great People = Các Thành-Bang Đồng minh thỉnh thoảng sẽ tặng những Người vĩ đại Patronage Complete = Hoàn thành bảo trợ -Influence of all other civilizations with all city-states degrades [relativeAmount]% faster = Ảnh hưởng của tất cả các nền văn minh khác với tất cả các tiểu bang thành phố suy giảm nhanh hơn [relativeAmount]% -Triggers the following global alert: [comment] = Kích hoạt cảnh báo toàn cầu sau: [comment] Patronage = Bảo trợ Naval Tradition = Truyền thống Hải quân @@ -3715,7 +4041,6 @@ Trade Unions = Công đoàn Merchant Navy = Hải quân thương nhân Mercantilism = Chủ nghĩa trọng thương Protectionism = Chủ nghĩa bảo hộ -[amount] Happiness from each type of luxury resource = [amount] Hạnh phúc từ mỗi loại Tài nguyên Cao cấp Commerce Complete = Hoàn thành thương mại Commerce = Thương mại @@ -3723,42 +4048,30 @@ Secularism = Chủ nghĩa thế tục Humanism = Chủ nghĩa nhân văn Free Thought = Tự do Tư tưởng Sovereignty = Chủ quyền -while the empire is happy = trong khi đế chế hạnh phúc -[relativeAmount]% [stat] = [relativeAmount]% [stat] Scientific Revolution = Cách mạng khoa học -[amount] Free Technologies = [amount] Công nghệ miễn phí Rationalism Complete = Chủ nghĩa duy lý Hoàn thành -[stats] from all [buildingFilter] buildings = [stats] từ tất cả các tòa nhà [buildingFilter] Rationalism = Chủ nghĩa duy lý Constitution = Hiến pháp Universal Suffrage = Bỏ phiếu Phổ thông -when defending = khi phòng thủ Civil Society = Xã hội dân sự -[relativeAmount]% Food consumption by specialists [cityFilter] = [relativeAmount]% Mức tiêu thụ thực phẩm của các chuyên gia [cityFilter] Free Speech = Bài phát biểu tự do -[amount] units cost no maintenance = [amount] đơn vị không tốn phí bảo trì Democracy = Dân chủ Freedom Complete = Tự do Hoàn thành Freedom = Tự do Populism = Chủ nghĩa dân túy Militarism = Chủ nghĩa quân phiệt -[stat] cost of purchasing [baseUnitFilter] units [relativeAmount]% = [stat] chi phí mua đơn vị [baseUnitFilter] [relativeAmount]% Fascism = Chủ nghĩa phát xít -Quantity of strategic resources produced by the empire +[relativeAmount]% = Số lượng tài nguyên chiến lược do đế chế sản xuất + [relativeAmount]% Police State = Cảnh sát Bang Total War = Tổng chiến tranh Autocracy Complete = Độc tài Hoàn thành -for [amount] turns = cho [amount] lượt Autocracy = Độc tài United Front = Mặt trận thống nhất -Militaristic City-States grant units [amount] times as fast when you are at war with a common nation = Các đơn vị quân sự cấp cho các Thành-Bang thuộc quân đội [amount] nhanh gấp nhiều lần khi bạn gây chiến với một quốc gia chung Planned Economy = Nền kinh tế có kế hoạch Nationalism = Chủ nghĩa dân tộc Socialism = Chủ nghĩa xã hội -[relativeAmount]% maintenance cost for buildings [cityFilter] = [relativeAmount]% chi phí bảo trì cho các tòa nhà [cityFilter] Communism = Chủ nghĩa cộng sản Order Complete = Hoàn tất đơn hàng Order = Đặt hàng @@ -3863,7 +4176,6 @@ Engineer = Kỹ sư 'Where tillage begins, other arts follow. The farmers therefore are the founders of human civilization.' - Daniel Webster = 'Nơi bắt đầu làm đất, các nghệ thuật khác sẽ theo sau. Vì vậy, những người nông dân là những người đặt nền móng cho nền văn minh nhân loại. ' - Daniel Webster Agriculture = Nông nghiệp -Starting tech = Bắt đầu công nghệ 'Shall the clay say to him that fashioneth it, what makest thou?' - Bible Isaiah 45:9 = 'Đất sét sẽ nói với anh ta rằng nó tạo ra nó, anh đẹp nhất là gì?' - Kinh thánh Isaiah 45: 9 Pottery = Đồ gốm @@ -3880,7 +4192,6 @@ Sailing = Đi thuyền Calendar = Lịch 'He who destroys a good book kills reason itself.' - John Milton = 'Kẻ phá hủy một cuốn sách hay sẽ giết chính lý trí.' - John Milton Writing = Đang viết -Enables Open Borders agreements = Cho phép thỏa thuận Biên giới mở 'Even brute beasts and wandering birds do not fall into the same traps or nets twice.' - Saint Jerome = 'Ngay cả những con thú vũ phu và những con chim lang thang cũng không rơi vào cùng một cái bẫy hoặc lưới hai lần. " - Thánh Jerome Trapping = Bẫy 'Wisdom and virtue are like the two wheels of a cart.' - Japanese proverb = 'Trí tuệ và đức hạnh giống như hai bánh xe đẩy.' - Tục ngữ Nhật Bản @@ -3894,7 +4205,6 @@ Bronze Working = Làm việc bằng đồng Optics = Quang học 'There is only one good, knowledge, and one evil, ignorance.' - Socrates = 'Chỉ có một điều tốt, sự hiểu biết và một điều xấu xa, sự ngu dốt.' - Socrates Philosophy = Triết học -Enables Research agreements = Cho phép Thỏa thuận nghiên cứu 'A Horse! A Horse! My kingdom for a horse!' - Shakespeare (Richard III) = 'Một con ngựa! Một con ngựa! Vương quốc của tôi cho một con ngựa! ' - Shakespeare (Richard III) Horseback Riding = Cưỡi ngựa 'Mathematics is the gate and key to the sciences.' - Roger Bacon = 'Toán học là cánh cổng và chìa khóa của các ngành khoa học.' - Roger Bacon @@ -3910,10 +4220,8 @@ Theology = Thần học Civil Service = Dịch vụ dân sự 'Better is bread with a happy heart than wealth with vexation.' - Amenemope = 'Tốt hơn là bánh mì với một trái tim hạnh phúc hơn là của cải với sự bực bội.' - Amenemope Currency = Tiền tệ -Enables conversion of city production to [civWideStat] = Cho phép chuyển đổi sản xuất thành phố thành [civWideStat] 'Instrumental or mechanical science is the noblest and, above all others, the most useful.' - Leonardo da Vinci = 'Khoa học công cụ hoặc cơ khí là cao quý nhất và trên tất cả những thứ khác, là hữu ích nhất.' - Leonardo da Vinci Engineering = Kỹ thuật -Roads connect tiles across rivers = Đường nối ô qua sông 'When pieces of bronze or gold or iron break, the metal-smith welds them together again in the fire, and the bond is established.' - Sri Guru Granth Sahib = 'Khi các mảnh đồng hoặc vàng hoặc sắt bị vỡ, người thợ rèn kim loại sẽ hàn chúng lại với nhau trong lửa, và mối liên kết được thiết lập.' - Sri Guru Granth Sahib Metal Casting = Đúc kim loại @@ -3925,7 +4233,6 @@ Education = Giáo dục Chivalry = Tinh thần hiệp sĩ 'The press is the best instrument for enlightening the mind of man, and improving him as a rational, moral and social being.' - Thomas Jefferson = 'Báo chí là công cụ tốt nhất để soi sáng tâm trí con người, và cải thiện con người như một con người có lý trí, đạo đức và xã hội.' - Thomas Jefferson Machinery = Máy móc -Improves movement speed on roads = Cải thiện tốc độ di chuyển trên đường 'Measure what is measurable, and make measurable what is not so.' - Galileo Galilei = 'Đo lường những gì có thể đo lường được và làm cho những gì có thể đo lường được.' - Galileo Galilei Physics = Vật lý 'John Henry said to his Captain, / 'A man ain't nothin' but a man, / And before I'll let your steam drill beat me down, / I'll die with the hammer in my hand.'' - Anonymous: The Ballad of John Henry, the Steel-Drivin' Man = 'John Henry nói với Thuyền trưởng của mình, /' Một người đàn ông không phải là gì mà là một người đàn ông, / Và trước khi tôi để máy khoan hơi nước của bạn hạ gục tôi, / Tôi sẽ chết với chiếc búa trong tay. '' - Anonymous: Bản ballad của John Henry, Người đàn ông lái xe thép @@ -4017,7 +4324,6 @@ Globalization = Toàn cầu hóa Robotics = Người máy 'Now, somehow, in some new way, the sky seemed almost alien.' - Lyndon B. Johnson = 'Bây giờ, bằng cách nào đó, theo một cách mới nào đó, bầu trời dường như gần như xa lạ. ' - Lyndon B. Johnson Satellites = Vệ tinh -Reveals the entire map = Tiết lộ toàn bộ bản đồ 'Be extremely subtle, even to the point of formlessness, be extremely mysterious, even to the point of soundlessness. Thereby you can be the director of the opponent's fate.' - Sun Tzu = 'Cực kỳ vi tế, thậm chí đến mức vô tướng, cực kỳ bí ẩn, thậm chí là vô thanh vô tức. Qua đó, bạn có thể là giám đốc của số phận của đối thủ. ' - Binh pháp Tôn Tử Stealth = Tàng hình 'Our scientific power has outrun our spiritual power, we have guided missiles and misguided men.' – Martin Luther King Jr. = 'Sức mạnh khoa học của chúng ta đã vượt xa sức mạnh tinh thần của chúng ta, chúng ta có tên lửa dẫn đường và những kẻ lầm đường. ' - Martin Luther King Jr. @@ -4034,7 +4340,6 @@ Nanotechnology = Công nghệ nano 'I think we agree, the past is over.' - George W. Bush = 'Tôi nghĩ chúng tôi đồng ý, quá khứ đã qua. ' - George W. Bush Future Tech = Công nghệ tương lai Who knows what the future holds? = Ai biết được những gì trong tương lai? -Can be continually researched = Có thể liên tục nghiên cứu #################### Lines from Terrains from Civ V - Vanilla #################### @@ -4052,34 +4357,24 @@ Tundra = Lãnh nguyên Desert = Sa mạc Lakes = Hồ -Fresh water = Nước ngọt Mountain = Núi -Has an elevation of [amount] for visibility calculations = Có độ cao [amount] để tính toán khả năng hiển thị -Units ending their turn on this terrain take [amount] damage = Các đơn vị kết thúc lượt của họ trên địa hình này sẽ nhận [amount] thiệt hại Snow = Tuyết Hill = Đồi -[amount] Strength for cities built on this terrain = [amount] Sức mạnh cho các thành phố được xây dựng trên địa hình này Forest = Rừng -Provides a one-time Production bonus to the closest city when cut down = Cung cấp phần thưởng Sản xuất một lần cho thành phố gần nhất khi bị cắt giảm -Blocks line-of-sight from tiles at same elevation = Chặn đường nhìn khỏi các ô ở cùng độ cao -[amount]% Chance to be destroyed by nukes = [amount]% Cơ hội bị phá hủy bởi hạt nhân A Camp can be built here without cutting it down = Trại có thể được xây dựng ở đây mà không cần phải cắt bỏ nó Jungle = Rừng nhiệt đới Marsh = Đầm lầy -Rare feature = Tính năng hiếm Only Polders can be built here = Chỉ có thể tạo các Thư mục tại đây Fallout = Bụi phóng xạ -Nullifies all other stats this tile provides = Vô hiệu hóa tất cả các thống kê khác mà ô này cung cấp Oasis = Ốc đảo -Only [improvementFilter] improvements may be built on this tile = Chỉ các cải tiến [improvementFilter] mới có thể được xây dựng trên ô này Flood plains = Đồng bằng lũ lụt @@ -4092,11 +4387,8 @@ Great Barrier Reef = Rạn san hô Great Barrier Old Faithful = mạch nước phun Old Faithful El Dorado = El Dorado -Grants 500 Gold to the first civilization to discover it = Cấp 500 Vàng cho nền văn minh đầu tiên phát hiện ra nó Fountain of Youth = Fountain of Youth -Grants [promotion] ([comment]) to adjacent [mapUnitFilter] units for the rest of the game = Cấp [promotion] ([comment]) cho các đơn vị [mapUnitFilter] liền kề trong phần còn lại của trò chơi -Tile provides yield without assigned population = Ngói cung cấp năng suất mà không có dân số được chỉ định Grand Mesa = Grand Mesa @@ -4114,18 +4406,14 @@ Barringer Crater = Miệng núi lửa Barringer #################### Lines from TileImprovements from Civ V - Vanilla #################### Farm = Trang trại -Can also be built on tiles adjacent to fresh water = Cũng có thể được xây trên ô tiếp giáp với nước ngọt -[stats] from [tileFilter] tiles = [stats] từ [tileFilter] tile Lumber mill = Nhà máy gỗ -[stats] = [stats] Mine = Của tôi Trading post = Nơi buôn bán Camp = Trại -Can only be built to improve a resource = Chỉ có thể được xây dựng để cải thiện một tài nguyên Oil well = Giếng dầu @@ -4140,12 +4428,8 @@ Quarry = Mỏ đá Fishing Boats = Thuyền đánh cá Fort = Pháo đài -Can be built outside your borders = Có thể được xây dựng bên ngoài biên giới của bạn -Gives a defensive bonus of [relativeAmount]% = Mang lại phần thưởng phòng thủ là [relativeAmount]% Road = Đường - # Requires translation! -Costs [amount] [stat] per turn when in your territory = Reduces movement cost to ½ if the other tile also has a Road or Railroad = Giảm chi phí di chuyển xuống ½ nếu ô khác cũng có Đường hoặc Đường sắt Reduces movement cost to ⅓ with Machinery = Giảm chi phí di chuyển xuống ⅓ với Máy móc Requires Engineering to bridge rivers = Yêu cầu Kỹ thuật bắc cầu sông @@ -4170,12 +4454,10 @@ Cancel improvement order = Hủy cải tiến # Requires translation! Repair = -Unbuildable = Không thể tạo # Requires translation! Repairs a pillaged Improvement or Route = Academy = Học viện -Removes removable features when built = Loại bỏ các tính năng có thể tháo rời khi được xây dựng Landmark = Mốc @@ -4186,24 +4468,17 @@ Customs house = Nhà hải quan Holy site = Thánh địa Citadel = Thành -Adjacent enemy units ending their turn take [amount] damage = Các đơn vị kẻ thù liền kề kết thúc lượt của chúng sẽ nhận [amount] sát thương -Can be built just outside your borders = Có thể được xây dựng ngay bên ngoài biên giới của bạn -Constructing it will take over the tiles around it and assign them to your closest city = Việc xây dựng nó sẽ chiếm các ô xung quanh nó và gán chúng cho thành phố gần bạn nhất Moai = Moai Terrace farm = Trang trại sân thượng Ancient ruins = Di tích cổ -Unpillagable = Không thể gắn thẻ -Provides a random bonus when entered = Cung cấp phần thưởng ngẫu nhiên khi nhập City ruins = Tàn tích thành phố -Will be replaced by automated workers = Sẽ được thay thế bởi công nhân tự động A bleak reminder of the destruction wreaked by War = Một lời nhắc nhở ảm đạm về sự tàn phá do Chiến tranh tàn phá City center = Trung tâm thành phố -Irremovable = Không thể thay đổi Marks the center of a city = Đánh dấu trung tâm của một thành phố Appearance changes with the technological era of the owning civilization = Diện mạo thay đổi theo thời đại công nghệ của nền văn minh sở hữu @@ -4228,14 +4503,12 @@ Stone = Đá Fish = Cá Horses = Ngựa -Guaranteed with Strategic Balance resource option = Được đảm bảo với tùy chọn tài nguyên Cân bằng chiến lược Iron = Sắt Coal = Than đá Oil = Dầu -Deposits in [tileFilter] tiles always provide [amount] resources = Các khoản tiền gửi trong ô [tileFilter] luôn cung cấp [amount] tài nguyên Aluminum = Nhôm @@ -4272,7 +4545,6 @@ Whales = Cá voi Pearls = Ngọc trai Jewelry = Trang sức -Can only be created by Mercantile City-States = Chỉ có thể được tạo bởi Mercantile Thành-Bang Porcelain = Sứ @@ -4288,8 +4560,6 @@ Melee Water = Cận chiến duới Nước Ranged Water = Nuớc tầm xa Submarine = Tàu ngầm Heal Instantly = Chữa lành ngay lập tức -Heal this unit by [amount] HP = Chữa lành đơn vị này với [amount] HP -Doing so will consume this opportunity to choose a Promotion = Làm như vậy sẽ tiêu tốn cơ hội này để chọn Khuyến mại Accuracy I = Độ chính xác I @@ -4306,10 +4576,8 @@ Barrage III = Hàng rào III Volley = Vô-lê Extended Range = Phạm vi mở rộng -[amount] Range = [amount] Phạm vi Indirect Fire = Bắn gián tiếp -Ranged attacks may be performed over obstacles = Các cuộc tấn công phạm vi có thể được thực hiện qua các chướng ngại vật Shock I = Sốc I @@ -4332,21 +4600,14 @@ Formation I = Đội hình I Formation II = Đội hình II Blitz = Chớp nhoáng -[amount] additional attacks per turn = [amount] đòn tấn công bổ sung mỗi lượt Woodsman = Người rừng -Double movement in [terrainFilter] = Di chuyển kép trong [terrainFilter] Amphibious = Lưỡng cư -Eliminates combat penalty for attacking over a river = Loại bỏ hình phạt chiến đấu vì tấn công qua sông -Eliminates combat penalty for attacking across a coast = Loại bỏ hình phạt chiến đấu vì tấn công qua một bờ biển Medic = Thuốc men -All adjacent units heal [amount] HP when healing = Tất cả các đơn vị lân cận hồi máu [amount] HP khi hồi máu Medic II = Medic II -in [tileFilter] tiles = trong [tileFilter] tile -[amount] HP when healing = [amount] HP khi hồi máu Scouting I = Do thám I @@ -4359,8 +4620,6 @@ Survivalism I = Chủ nghĩa sống còn I Survivalism II = Chủ nghĩa sống còn II Survivalism III = Chủ nghĩa sống còn III -Unit will heal every turn, even if it performs an action = Đơn vị sẽ hồi máu mỗi lượt, ngay cả khi nó thực hiện một hành động -May withdraw before melee ([amount]%) = Có thể rút trước khi cận chiến ([amount]%) Boarding Party I = Tiệc Nội trú I @@ -4369,7 +4628,6 @@ Boarding Party II = Tiệc Nội trú II Boarding Party III = Bên nội trú III Coastal Raider I = Tàu đột kích I -Earn [amount]% of the damage done to [combatantFilter] units as [civWideStat] = Kiếm [amount]% sát thương gây ra cho các đơn vị [combatantFilter] khi [civWideStat] Coastal Raider II = Tàu đột kích II @@ -4397,14 +4655,12 @@ Armor Plating II = Bọc giáp II Armor Plating III = Bọc giáp III Flight Deck I = Tàu sân bay I -Can carry [amount] extra [mapUnitFilter] units = Có thể mang thêm [amount] đơn vị [mapUnitFilter] Flight Deck II = Tàu sân bay II Flight Deck III = Tàu sân bay III Supply = Cung cấp -May heal outside of friendly territory = Có thể chữa lành bên ngoài lãnh thổ thân thiện Bomber = Máy bay ném bom Siege I = Bao vây I @@ -4414,25 +4670,20 @@ Siege II = Vây hãm II Siege III = Vây hãm III Evasion = Sự trốn tránh -Damage taken from interception reduced by [relativeAmount]% = Thiệt hại nhận được từ đánh chặn giảm đi [relativeAmount]% Fighter = Máy bay chiến đấu Interception I = Đánh chặn I -[relativeAmount]% Damage when intercepting = [relativeAmount]% sát thương khi chặn Interception II = Đánh chặn II Interception III = Đánh chặn III -[relativeAmount]% Strength when performing Air Sweep = [relativeAmount]% Sức mạnh khi thực hiện Air Sweep - Air Targeting I = Nhắm mục tiêu trên không I Air Targeting II = Nhắm mục tiêu trên không II Sortie = Xuất kích -[amount] extra interceptions may be made per turn = [amount] có thể thực hiện thêm nhiều lần đánh chặn mỗi lượt Operational Range = Phạm vi hoạt động @@ -4478,25 +4729,19 @@ Great Generals II = Great Generals II Quick Study = Nghiên cứu nhanh Haka War Dance = Điệu nhảy Haka -[relativeAmount]% Strength for enemy [combatantFilter] units in adjacent [tileFilter] tiles = [relativeAmount]% Sức mạnh cho các đơn vị [combatantFilter] của đối phương trong các ô [tileFilter] liền kề Rejuvenation = Trẻ hóa -All healing effects doubled = Tất cả các hiệu ứng chữa bệnh tăng gấp đôi Slinger Withdraw = Slinger Rút lui Ignore terrain cost = Bỏ qua chi phí địa hình -Ignores terrain cost = Bỏ qua chi phí địa hình Pictish Courage = Pictish Courage Home Sweet Home = Home Sweet Home -[relativeAmount]% Strength decreasing with distance from the capital = [relativeAmount]% Sức mạnh giảm dần theo khoảng cách từ thủ đô [unit] ability = [unit] khả năng -Heals [amount] damage if it kills a unit = Hồi [amount] sát thương nếu nó tiêu diệt một đơn vị - #################### Lines from UnitTypes from Civ V - Vanilla #################### @@ -4504,23 +4749,12 @@ Heals [amount] damage if it kills a unit = Hồi [amount] sát thương nếu n Civilian Water = Nước dân dụng -Can enter ice tiles = Có thể nhập ô đá -Invisible to non-adjacent units = Ẩn với các đơn vị không liền kề -Can see invisible [mapUnitFilter] units = Có thể thấy các đơn vị [mapUnitFilter] ẩn - - Aircraft = Máy bay -Can see over obstacles = Có thể nhìn qua chướng ngại vật -Can perform Air Sweep = Có thể thực hiện Air Sweep Atomic Bomber = Máy bay ném bom nguyên tử Missile = Tên lửa -Self-destructs when attacking = Tự hủy khi tấn công -Cannot be intercepted = Không thể bị chặn - -Can pass through impassable tiles = Có thể đi qua các ô không thể vượt qua Armor = Áo giáp @@ -4540,13 +4774,6 @@ AtomicBomber = Máy bay ném bom nguyên tử #################### Lines from Units from Civ V - Vanilla #################### -Can build [improvementFilter/terrainFilter] improvements on tiles = Có thể xây dựng các cải tiến [improvementFilter/terrainFilter] trên các ô xếp - -Founds a new city = Lập thành phố mới -Excess Food converted to Production when under construction = Thực phẩm dư thừa được chuyển thành Sản xuất khi đang xây dựng -Requires at least [amount] population = Yêu cầu ít nhất [amount] dân số - -May upgrade to [baseUnitFilter] through ruins-like effects = Có thể nâng cấp lên [baseUnitFilter] thông qua các hiệu ứng giống như tàn tích This is your basic, club-swinging fighter. = Đây là võ sĩ đu dây cơ bản của bạn. @@ -4565,17 +4792,12 @@ Slinger = Bắn ná Skirmisher = Skirmisher Work Boats = Thuyền làm việc -Cannot enter ocean tiles = Không thể nhập ô đại dương -May create improvements on water resources = Có thể cải thiện nguồn nước -Uncapturable = Không thể giải mã Trireme = Trireme Galley = Galley Chariot Archer = Chariot Archer -No defensive terrain bonus = Không có phần thưởng địa hình phòng thủ -Rough terrain penalty = Hình phạt địa hình gồ ghề War Chariot = War Chariot @@ -4589,12 +4811,10 @@ Persian Immortal = Persian Immortal Marauder = Marauder Horseman = Lính cưỡi ngựa -Can move after attacking = Có thể di chuyển sau khi tấn công Companion Cavalry = Kỵ binh đồng hành Catapult = Máy bắn đá -Must set up to ranged attack = Phải thiết lập để tấn công tầm xa Ballista = Ballista @@ -4606,14 +4826,12 @@ Mohawk Warrior = Chiến binh Mohawk Landsknecht = Landsknecht -Can move immediately once bought = Có thể di chuyển ngay lập tức sau khi mua Knight = Hiệp sĩ Camel Archer = Camel Archer Conquistador = Conquistador -on foreign continents = ở lục địa nước ngoài Naresuan's Elephant = Voi của Naresuan @@ -4671,16 +4889,11 @@ Ironclad = Ironclad Artillery = Pháo binh -Can only attack [tileFilter] tiles = Chỉ có thể tấn công [tileFilter] ô Foreign Legion = Quân đoàn nước ngoài -[relativeAmount]% chance to intercept air attacks = [relativeAmount]% cơ hội để đánh chặn các cuộc tấn công trên không - Carrier = Nhà cung cấp dịch vụ -Cannot attack = Không thể tấn công -Can carry [amount] [mapUnitFilter] units = Có thể mang theo [amount] [mapUnitFilter] đơn vị Battleship = Chiến hạm @@ -4694,7 +4907,6 @@ Zero = Zero B17 = B17 Paratrooper = Lính dù -May Paradrop up to [amount] tiles from inside friendly territory = Có thể Trình diễn lên đến [amount] ô từ bên trong lãnh thổ thân thiện Tank = Xe tăng @@ -4703,9 +4915,6 @@ Panzer = Panzer Anti-Tank Gun = Súng chống tăng Atomic Bomb = Bom nguyên tử -Nuclear weapon of Strength [amount] = Vũ khí hạt nhân Sức mạnh [amount] -if [buildingFilter] is constructed = nếu [buildingFilter] được xây dựng -Blast radius [amount] = Bán kính vụ nổ [amount] Rocket Artillery = Pháo binh tên lửa @@ -4716,9 +4925,6 @@ Guided Missile = Tên lửa có điều khiển Nuclear Missile = Tên lửa hạt nhân Helicopter Gunship = Trực thăng Gunship -All tiles cost 1 movement = Tất cả các ô có giá 1 lần di chuyển -Ignores Zone of Control = Bỏ qua Vùng Kiểm soát -Unable to capture cities = Không thể chụp thành phố Nuclear Submarine = Tàu ngầm hạt nhân @@ -4733,48 +4939,26 @@ Jet Fighter = Máy bay phản lực Giant Death Robot = Robot tử thần khổng lồ Stealth Bomber = Máy bay ném bom tàng hình -Cannot be carried by [mapUnitFilter] units = Không thể mang theo đơn vị [mapUnitFilter] Great Artist = Nghệ sĩ vĩ đại -Can start an [amount]-turn golden age = Có thể bắt đầu [amount] -trở lại thời kỳ hoàng kim -Can construct [improvementName] = Có thể tạo [improvementName] -Great Person - [comment] = Người tuyệt vời - [comment] Great Scientist = Nhà khoa học vĩ đại -Can hurry technology research = Có thể gấp rút nghiên cứu công nghệ Great Merchant = Thương gia vĩ đại -Can undertake a trade mission with City-State, giving a large sum of gold and [amount] Influence = Có thể thực hiện một nhiệm vụ thương mại với Thành-Bang, mang lại một lượng vàng lớn và [amount] Ảnh hưởng Great Engineer = Kỹ sư vĩ đại -Can speed up construction of a building = Có thể tăng tốc độ xây dựng một tòa nhà Great Prophet = Nhà tiên tri vĩ đại -if it hasn't used other actions yet = nếu nó chưa sử dụng các hành động khác -Can [action] [amount] times = Có thể [action] [amount] lần -Removes other religions when spreading religion = Loại bỏ các tôn giáo khác khi truyền bá tôn giáo -May found a religion = Có thể tìm thấy một tôn giáo -May enhance a religion = Có thể nâng cao một tôn giáo -May enter foreign tiles without open borders = Có thể nhập các ô nước ngoài mà không có đường viền mở -Religious Unit = Đơn vị tôn giáo -Takes your religion over the one in their birth city = Đưa tôn giáo của bạn hơn tôn giáo ở thành phố khai sinh của họ Great General = Đại tướng quân -[relativeAmount]% Strength bonus for [mapUnitFilter] units within [amount] tiles = [relativeAmount]% sức mạnh phần thưởng cho các đơn vị [mapUnitFilter] trong [amount] ô Khan = Khan Missionary = Người truyền giáo -May enter foreign tiles without open borders, but loses [amount] religious strength each turn it ends there = Có thể nhập các ô ngoại lai không có đường viền mở, nhưng mất [amount] sức mạnh tôn giáo mỗi lượt nó kết thúc ở đó -Can be purchased with [stat] [cityFilter] = Có thể mua bằng [stat] [cityFilter] Inquisitor = Người tìm hiểu -Prevents spreading of religion to the city it is next to = Ngăn cản sự lan truyền của tôn giáo đến thành phố bên cạnh SS Booster = SS Booster -Spaceship part = Phần tàu vũ trụ -Can be added to [comment] in the Capital = Có thể được thêm vào [comment] ở Capital -Limited to [amount] per Civilization = Giới hạn ở [amount] mỗi Nền văn minh SS Cockpit = Buồng lái SS @@ -4809,24 +4993,20 @@ Have highest score after max turns = Có điểm cao nhất sau số lượt t Ancestor Worship = Thờ cúng tổ tiên Dance of the Aurora = Dance of the Aurora -[stats] from [tileFilter] tiles without [tileFilter2] [cityFilter] = [stats] từ [tileFilter] các ô mà không có [tileFilter2] [cityFilter] Desert Folklore = Văn hóa dân gian sa mạc Faith Healers = Faith Healers -[mapUnitFilter] Units adjacent to this city heal [amount] HP per turn when healing = [mapUnitFilter] Các đơn vị lân cận thành phố này hồi máu [amount] HP mỗi lượt khi hồi máu Fertility Rites = Nghi thức sinh sản God of Craftsman = God of Craftsman -in cities with at least [amount] [populationFilter] = ở các thành phố có ít nhất [amount] [populationFilter] God of the Open Sky = God of the Open Sky God of the Sea = Thần Biển God of War = Thần chiến tranh -Earn [amount]% of [mapUnitFilter] unit's [costOrStrength] as [civWideStat] when killed within 4 tiles of a city following this religion = Kiếm [amount]% trong số [costOrStrength] của đơn vị [mapUnitFilter] là [civWideStat] khi bị giết trong 4 ô của thành phố theo tôn giáo này Goddess of Festivals = Nữ thần của lễ hội @@ -4851,7 +5031,6 @@ Religious Settlements = Khu định cư tôn giáo Sacred Path = Con đường thiêng liêng Sacred Waters = Vùng nước thiêng -[stats] in cities on [terrainFilter] tiles = [stats] ở các thành phố trên [terrainFilter] xếp Stone Circles = Vòng tròn đá @@ -4859,7 +5038,6 @@ Follower = Người theo dõi Asceticism = Chủ nghĩa khổ hạnh Cathedrals = Nhà thờ lớn -May buy [buildingFilter] buildings with [stat] [cityFilter] = Có thể mua các tòa nhà [buildingFilter] với [stat] [cityFilter] Choral Music = Nhạc hợp xướng @@ -4870,13 +5048,10 @@ Feed the World = Feed the World Guruship = Guruship Holy Warriors = Chiến binh Thánh chiến -before the [era] = trước [era] -May buy [baseUnitFilter] units with [stat] for [amount] times their normal Production cost = Có thể mua các đơn vị [baseUnitFilter] có [stat] với giá [amount] gấp đôi Chi phí sản xuất bình thường của chúng Liturgical Drama = Kịch phụng vụ Monasteries = Tu viện -May buy [buildingFilter] buildings for [amount] [stat] [cityFilter] = Có thể mua các tòa nhà [buildingFilter] với [amount] [stat] [cityFilter] Mosques = Nhà thờ Hồi giáo @@ -4889,28 +5064,21 @@ Religious Art = Nghệ thuật tôn giáo Religious Center = Trung tâm tôn giáo Religious Community = Cộng đồng tôn giáo -[relativeAmount]% [stat] from every follower, up to [relativeAmount2]% = [relativeAmount]% [stat] từ mọi người theo dõi, tối đa [relativeAmount2]% Swords into Ploughshares = Swords into Plowshares -when not at war = khi không có chiến tranh Founder = Người sáng lập Ceremonial Burial = Nghi lễ chôn cất -[stats] for each global city following this religion = [stats] cho mỗi thành phố toàn cầu theo tôn giáo này Church Property = Tài sản Nhà thờ Initiation Rites = Các nghi thức khởi đầu -[stats] when a city adopts this religion for the first time (modified by game speed) = [stats] khi một thành phố chấp nhận tôn giáo này lần đầu tiên (được sửa đổi theo tốc độ trò chơi) Interfaith Dialogue = Đối thoại giữa các tôn giáo -When spreading religion to a city, gain [amount] times the amount of followers of other religions as [stat] = Khi truyền bá tôn giáo đến một thành phố, thu được [amount] nhân với số lượng tín đồ của các tôn giáo khác là [stat] Papal Primacy = Quyền ưu tiên của Giáo hoàng -Resting point for Influence with City-States following this religion [amount] = Điểm nghỉ ngơi cho Ảnh hưởng với các Thành-Bang theo tôn giáo này [amount] Peace Loving = Hòa bình yêu thương -[stats] from every [amount] global followers [cityFilter] = [stats] từ mọi [amount] người theo dõi toàn cầu [cityFilter] Pilgrimage = Hành hương @@ -4924,23 +5092,18 @@ Defender of the Faith = Người bảo vệ đức tin Holy Order = Thánh Chức Itinerant Preachers = Những người thuyết giáo lưu động -Religion naturally spreads to cities [amount] tiles away = Tôn giáo tự nhiên lan rộng đến các thành phố [amount] ô đi Just War = Chiến tranh Chính nghĩa Messiah = Messiah -[relativeAmount]% Spread Religion Strength = [relativeAmount]% Sức mạnh tôn giáo lan truyền -[relativeAmount]% Faith cost of generating Great Prophet equivalents = [relativeAmount]% Niềm tin chi phí để tạo ra các vật phẩm tương đương với Great Prophet Missionary Zeal = Nhiệt thành truyền giáo Religious Texts = Văn bản tôn giáo -[relativeAmount]% Natural religion spread [cityFilter] = [relativeAmount]% Sự lan truyền tôn giáo tự nhiên [cityFilter] Religious Unity = Sự đoàn kết tôn giáo Reliquary = Thánh tích -[stats] whenever a Great Person is expended = [stats] bất cứ khi nào Người vĩ đại được sử dụng #################### Lines from Buildings from Civ V - Gods & Kings #################### @@ -4967,7 +5130,6 @@ Petra = Petra Great Mosque of Djenne = Nhà thờ Hồi giáo lớn của Djenne 'With the magnificence of eternity before us, let time, with all its fluctuations, dwindle into its own littleness.' - Thomas Chalmers = 'Với sự tráng lệ của sự vĩnh hằng trước mắt chúng ta, hãy để thời gian, với tất cả những biến động của nó, thu hẹp lại thành sự nhỏ bé của chính nó. " - Thomas Chalmers -[baseUnitFilter] units built [cityFilter] can [action] [amount] extra times = Các đơn vị [baseUnitFilter] được xây dựng [cityFilter] có thể [action] thêm [amount] lần Grand Temple = Đền thờ lớn @@ -4995,10 +5157,8 @@ Recycling Center = Trung tâm tái chế CN Tower = Tháp CN 'Nothing travels faster than light with the possible exception of bad news, which obeys its own special rules.' - Douglas Adams = 'Không có gì truyền đi nhanh hơn ánh sáng, ngoại trừ những tin xấu có thể xảy ra, những tin tức này tuân theo những quy tắc đặc biệt của riêng nó.' - Douglas Adams -[amount] population [cityFilter] = [amount] dân số [cityFilter] Bomb Shelter = Nơi trú ẩn bom -Population loss from nuclear attacks [relativeAmount]% [cityFilter] = Tổn thất dân số do các cuộc tấn công hạt nhân [relativeAmount]% [cityFilter] Tổn thất dân số do các cuộc tấn công hạt nhân [relAmount]% [cityFilter] Tổn thất dân số do các cuộc tấn công hạt nhân [relAmount]% [cityFilter] Hubble Space Telescope = Kính viễn vọng không gian Hubble 'The wonder is, not that the field of stars is so vast, but that man has measured it.' - Anatole France = 'Điều kỳ diệu ở đây không phải là trường các ngôi sao quá rộng lớn, mà là con người đã đo được nó.' - Anatole France @@ -5021,13 +5181,6 @@ Pagoda = Chùa #################### Lines from Eras from Civ V - Gods & Kings #################### -Every major Civilization gains a spy once a civilization enters this era = Mỗi nền văn minh lớn đều có được một điệp viên khi một nền văn minh bước vào thời đại này - -May not generate great prophet equivalents naturally = Có thể không tạo ra những nhà tiên tri vĩ đại tương đương một cách tự nhiên -May buy [baseUnitFilter] units for [amount] [stat] [cityFilter] at an increasing price ([amount2]) = Có thể mua các đơn vị [baseUnitFilter] với [amount] [stat] [cityFilter] với giá ngày càng tăng ([amount2]) -Starting in this era disables religion = Bắt đầu từ thời đại này, vô hiệu hóa tôn giáo - - Marine = Hàng hải @@ -5333,9 +5486,6 @@ Hildico = Hildico Gudrun = Gudrun Atilla's Court = Tòa án của Atilla The Huns = The Huns -Cities are razed [amount] times as fast = Các thành phố được xếp hạng nhanh hơn [amount] lần -Starts with [tech] = Bắt đầu với [tech] -"Borrows" city names from other civilizations in the game = "Vay mượn" tên thành phố từ các nền văn minh khác trong trò chơi William of Orange = William of Orange As much as I despise war, I consider it a, hahaha, contribution to the common cause to erase your existence. = Tôi coi thường chiến tranh đến mức nào, tôi coi đó là một, hahaha, đóng góp vào sự nghiệp chung để xóa bỏ sự tồn tại của anh. @@ -5389,7 +5539,6 @@ Weesp = Weesp Coevorden = Coevorden Kerkrade = Kerkrade The Netherlands = Hà Lan -Retain [relativeAmount]% of the happiness from a luxury after the last copy has been traded away = Giữ lại [relativeAmount]% hạnh phúc từ một thứ xa xỉ sau khi bản sao cuối cùng đã được đổi đi Gustavus Adolphus = Gustavus Adolphus The Hakkapeliittas will ride again and your men will fall just at the sight of my cavalry! God with us! = Hakkapeliittas sẽ lại cưỡi lên và người của ngươi sẽ gục ngã ngay trước mắt kỵ binh của ta! Chúa ở cùng chúng tôi! @@ -5455,8 +5604,6 @@ Borgholm = Borgholm Strängnäs = Strängnäs Sveg = Sveg Sweden = Thụy Điển -Gain [amount] Influence with a [baseUnitFilter] gift to a City-State = Nhận được [amount] Tầm ảnh hưởng với quà tặng [baseUnitFilter] đối với Thành-Bang -When declaring friendship, both parties gain a [relativeAmount]% boost to great person generation = Khi tuyên bố tình bạn, cả hai bên đều được tăng [relativeAmount]% để tạo ra những người tuyệt vời Maria Theresa = Maria Theresa Shame that it has come this far. But ye wished it so. Next time, be so good, choose your words more wisely. = Thật xấu hổ vì nó đã đi xa đến thế này. Nhưng bạn đã ước nó như vậy. Lần sau, hãy ngoan như vậy, lựa lời một cách khôn ngoan hơn. @@ -5507,7 +5654,6 @@ Saalbach = Saalbach Lienz = Lienz Steyr = Steyr Austria = Áo -Can spend Gold to annex or puppet a City-State that has been your ally for [amount] turns. = Có thể tiêu Vàng để thôn tính hoặc đánh rối một Thành-Bang đã là đồng minh của bạn trong [amount] lượt. Dido = Dido Tell me, do you all know how numerous my armies, elephants and the gdadons are? No? Today, you shall find out! = Nói cho tôi biết, các bạn có biết quân đội, voi và quân của tôi đông như thế nào không? Không? Hôm nay, bạn sẽ tìm hiểu! @@ -5558,7 +5704,6 @@ Sabratha = Sabratha Rusadir = Rusadir Baecula = Baecula Saldae = Saldae -Land units may cross [terrainName] tiles after the first [baseUnitFilter] is earned = Các đơn vị đất có thể vượt qua các ô [terrainName] sau khi kiếm được [baseUnitFilter] đầu tiên Units ending their turn on [tileFilter] tiles take [amount] damage = Các đơn vị kết thúc lượt của họ trên ô [tileFilter] nhận [amount] sát thương Theodora = Theodora @@ -5613,7 +5758,6 @@ Constantia = Constantia Patra = Patra Korinthos = Korinthos Byzantium = Byzantium -May choose [amount] additional belief(s) of any type when [foundingOrEnhancing] a religion = Có thể chọn [amount] tín ngưỡng bổ sung thuộc bất kỳ loại nào khi [foundingOrEnhancing] một tôn giáo Boudicca = Boudicca You shall stain this land no longer with your vileness! To arms, my countrymen. We ride to war! = Bạn sẽ không làm vấy bẩn vùng đất này bằng sự hèn hạ của bạn! Vũ trang, đồng bào của tôi. Chúng tôi đi đến chiến tranh! @@ -5664,7 +5808,6 @@ Llanfairpwllgwyngyll = Llanfairpwllgwyngyll Falmouth = Falmouth Lorient = Lorient Celts = Celt -with [amount] to [amount2] neighboring [tileFilter] [tileFilter2] tiles = với [amount] thành [amount2] lân cận [tileFilter] [tileFilter2] ô Haile Selassie = Haile Selassie I have tried all other avenues, but yet you persist in this madness. I hope, for your sake, your end is swift. = Tôi đã thử tất cả các cách khác, nhưng bạn vẫn cố chấp với sự điên rồ này. Tôi hy vọng, vì lợi ích của bạn, kết thúc của bạn nhanh chóng. @@ -5717,7 +5860,6 @@ Gambela = Gambela Ziway = Ziway Weldiya = Weldiya Ethiopia = Ethiopia -when fighting units from a Civilization with more Cities than you = khi chiến đấu với các đơn vị từ một nền Văn minh có nhiều Thành phố hơn bạn Pacal = Pacal A sacrifice unlike all others must be made! = Một sự hy sinh không giống như tất cả những người khác phải được thực hiện! @@ -5771,8 +5913,6 @@ Ixinche = Ixinche Zaculeu = Zaculeu Kabah = Kabah The Maya = Người Maya -Receive a free Great Person at the end of every [comment] (every 394 years), after researching [tech]. Each bonus person can only be chosen once. = Nhận một Người vĩ đại miễn phí vào cuối mỗi [comment] (394 năm một lần), sau khi nghiên cứu [tech]. Mỗi người thưởng chỉ có thể được chọn một lần. -Once The Long Count activates, the year on the world screen displays as the traditional Mayan Long Count. = Khi Bộ đếm Long được kích hoạt, năm trên màn hình thế giới sẽ hiển thị dưới dạng Bá tước Long truyền thống của người Maya. I didn't want to do this. We declare war. = Tôi không muốn làm điều này. Chúng tôi tuyên chiến. @@ -5793,14 +5933,6 @@ Jerusalem = Jerusalem #################### Lines from Policies from Civ V - Gods & Kings #################### -Provides a [buildingName] in your first [amount] cities for free = Cung cấp [buildingName] miễn phí ở [amount] thành phố đầu tiên của bạn - - -[relativeAmount]% Gold from Great Merchant trade missions = [relativeAmount]% vàng từ các nhiệm vụ thương mại của Great Merchant - - -Upon capturing a city, receive [amount] times its [stat] production as [civWideStat] immediately = Khi chiếm được một thành phố, nhận ngay [amount] nhân với [stat] sản xuất của thành phố đó là [civWideStat] ngay lập tức - #################### Lines from Quests from Civ V - Gods & Kings #################### @@ -5877,10 +6009,6 @@ Uluru = Uluru #################### Lines from TileImprovements from Civ V - Gods & Kings #################### - # Requires translation! -Costs [amount] [stat] per turn = - - Polder = Polder @@ -5902,12 +6030,9 @@ Truffles = Nấm cục Hussar = Khinh kỵ binh -[relativeAmount]% to Flank Attack bonuses = [relativeAmount]% đến tiền thưởng của đòn tấn công bên sườn Hakkapeliitta = Khinh kỵ binh -Transfer Movement to [mapUnitFilter] = Chuyển giao [mapUnitFilter] -[relativeAmount]% Strength when stacked with [mapUnitFilter] = [relativeAmount]% Sức mạnh khi xếp chồng với [mapUnitFilter] #################### Lines from UnitTypes from Civ V - Gods & Kings #################### @@ -5928,7 +6053,6 @@ Horse Archer = Cung thủ ngựa Battering Ram = Xe phá Thành -Can only attack [combatantFilter] units = Chỉ có thể tấn công các đơn vị [combatantFilter] Pictish Warrior = Chiến binh Pictish @@ -5945,7 +6069,6 @@ Galleass = Khinh hạm Privateer = Tư nhân -May capture killed [mapUnitFilter] units = Có thể bắt được các đơn vị [mapUnitFilter] bị giết Sea Beggar = Hải quân Beggar @@ -6217,138 +6340,3 @@ City Blockade = # Requires translation! One of your cities is under a naval blockade! When all adjacent water tiles of a coastal city are blocked - city loses harbor connection to all other cities, including capital. Make sure to de-blockade cities by deploying friendly military naval units to fight off invaders. = - -#################### Lines from Unique Types ####################### - -Nullifies [stat] [cityFilter] = Vô hiệu hóa [stat] [cityFilter] -Nullifies Growth [cityFilter] = Vô hiệu hóa sự tăng trưởng [cityFilter] -Provides military units every ≈[amount] turns = Cung cấp các đơn vị quân mỗi ≈ [amount] lượt -Provides a unique luxury = Cung cấp một sự sang trọng độc đáo -Cannot build [baseUnitFilter] units = Không thể tạo các đơn vị [baseUnitFilter] -May choose [amount] additional [beliefType] beliefs when [foundingOrEnhancing] a religion = Có thể chọn [amount] tín ngưỡng [beliefType] bổ sung khi [foundingOrEnhancing] một tôn giáo -May buy [buildingFilter] buildings for [amount] [stat] [cityFilter] at an increasing price ([amount2]) = Có thể mua các tòa nhà [buildingFilter] với [amount] [stat] [cityFilter] với giá ngày càng tăng ([amount2]) -May buy [baseUnitFilter] units for [amount] [stat] [cityFilter] = Có thể mua các đơn vị [baseUnitFilter] với [amount] [stat] [cityFilter] -May buy [baseUnitFilter] units with [stat] [cityFilter] = Có thể mua các đơn vị [baseUnitFilter] với [stat] [cityFilter] -May buy [buildingFilter] buildings with [stat] for [amount] times their normal Production cost = Có thể mua các tòa nhà [buildingFilter] với [stat] với giá [amount] gấp đôi Chi phí sản xuất bình thường của chúng -[stat] cost of purchasing [buildingFilter] buildings [relativeAmount]% = [stat] chi phí mua các tòa nhà [buildingFilter] [relativeAmount]% -Triggers victory = Kích hoạt chiến thắng -Starts with [policy] adopted = Bắt đầu với [policy] được thông qua -[amount] Unit Supply = [amount] Cung cấp đơn vị -[amount] Unit Supply per [amount2] population [cityFilter] = [amount] Đơn vị cung cấp cho mỗi [amount2] dân số [cityFilter] -[amount] Unit Supply per city = [amount] Đơn vị cung cấp mỗi thành phố -Rebel units may spawn = Các đơn vị nổi dậy có thể xuất hiện -Can be purchased for [amount] [stat] [cityFilter] = Có thể mua với giá [amount] [stat] [cityFilter] -Requires a [buildingFilter] in at least [amount] cities = Yêu cầu [buildingFilter] ở ít nhất [amount] thành phố -Must not be next to [terrainFilter] = Không được ở bên cạnh [terrainFilter] -Creates a [improvementName] improvement on a specific tile = Tạo một cải tiến [improvementName] trên một ô cụ thể -No defensive terrain penalty = Không có hình phạt địa hình phòng thủ -May attack when embarked = Có thể tấn công khi bắt tay -No Sight = Không có tầm nhìn -Cannot intercept [mapUnitFilter] units = Không thể chặn [mapUnitFilter] đơn vị -[amount] XP gained from combat = [amount] XP nhận được từ chiến đấu -Destroys tile improvements when attacking = Phá hủy các cải tiến của ô khi tấn công -Cannot move = Không thể di chuyển -[amount] Movement point cost to embark = [amount] Chi phí điểm di chuyển để bắt đầu -Can speed up the construction of a wonder = Có thể tăng tốc độ xây dựng một kỳ quan - # Requires translation! -Can transform to [unit] = -by consuming this unit = bằng cách tiêu thụ đơn vị này -before [amount] turns = trước [amount] lượt -after [amount] turns = sau [amount] lượt -when at war = khi có chiến tranh -during We Love The King Day = trong Ngày Chúng ta Yêu Vua -when between [amount] and [amount2] Happiness = khi từ [amount] đến [amount2] Hạnh phúc -when below [amount] Happiness = khi ở dưới [amount] Hạnh phúc -during the [era] = trong [era] - # Requires translation! -if starting in the [era] = -if no other Civilization has researched this = nếu không có nền Văn minh nào khác nghiên cứu điều này -after adopting [policy] = sau khi áp dụng [policy] -before founding a Pantheon = trước khi thành lập một điện Pantheon -after founding a Pantheon = sau khi thành lập điện Pantheon -with [resource] = với [resource] -without [resource] = không có [resource] - # Requires translation! -when above [amount] [resource] = - # Requires translation! -when below [amount] [resource] = -in cities with a [buildingFilter] = ở các thành phố có [buildingFilter] -for units with [promotion] = cho các đơn vị có [promotion] -for units without [promotion] = cho các đơn vị không có [promotion] -when above [amount] HP = khi trên [amount] HP -when below [amount] HP = khi dưới [amount] HP -with [amount] to [amount2] neighboring [tileFilter] tiles = với [amount] thành [amount2] ô [tileFilter] lân cận -in [tileFilter] [tileFilter2] tiles = trong [tileFilter] [tileFilter2] tile -in tiles without [tileFilter] = trong các ô không có [tileFilter] -on water maps = trên bản đồ nước -in [regionType] Regions = trong [regionType] Khu vực -in all except [regionType] Regions = trong tất cả ngoại trừ [regionType] Khu vực -Free [baseUnitFilter] found in the ruins = [baseUnitFilter] miễn phí được tìm thấy trong đống đổ nát -[amount] Free Social Policies = [amount] Chính sách xã hội miễn phí -[amount] population in a random city = [amount] dân số trong một thành phố ngẫu nhiên -[amount] free random researchable Tech(s) from the [era] = [amount] (các) Công nghệ có thể tìm kiếm lại ngẫu nhiên miễn phí từ [era] -Gain a free [beliefType] belief = Có được Tín nguỡng [beliefType] miễn phí -Gain [amount] [stat] = Đạt được [amount] [stat] -Gain [amount]-[amount2] [stat] = Thu được [amount] - [amount2] [stat] -Gain enough Faith for a Pantheon = Có đủ niềm tin cho một Đền thờ -Gain enough Faith for [amount]% of a Great Prophet = Đạt được đủ Niềm tin cho [amount]% của một Nhà Tiên tri Vĩ đại -Reveal up to [amount/'all'] [tileFilter] within a [amount] tile radius = Hiển thị tối đa [amount/'all'] [tileFilter] trong bán kính [amount] ô -From a randomly chosen tile [amount] tiles away from the ruins, reveal tiles up to [amount2] tiles away with [amount3]% chance = Từ một ô được chọn ngẫu nhiên [amount] ô cách xa khu di tích, hiển thị ô cách đó tối đa [amount2] ô với [amount3]% cơ hội -This Unit gains [amount] XP = Đơn vị này nhận được [amount] XP -This Unit upgrades for free including special upgrades = Đơn vị này nâng cấp miễn phí bao gồm cả nâng cấp đặc biệt -This Unit gains the [promotion] promotion = Đơn vị này nhận được khuyến mãi [promotion] - # Requires translation! -upon discovering [tech] = - # Requires translation! -upon entering the [era] = - # Requires translation! -upon adopting [policy] = - # Requires translation! -upon declaring war with a major Civilization = - # Requires translation! -upon declaring friendship = - # Requires translation! -upon entering a Golden Age = - # Requires translation! -upon conquering a city = - # Requires translation! -upon founding a city = - # Requires translation! -upon discovering a Natural Wonder = - # Requires translation! -upon constructing [buildingFilter] = - # Requires translation! -upon constructing [buildingFilter] [cityFilter] = - # Requires translation! -upon founding a Pantheon = - # Requires translation! -upon founding a Religion = - # Requires translation! -upon enhancing a Religion = -Hidden after generating a Great Prophet = Ẩn sau khi tạo ra một nhà tiên tri vĩ đại -Triggerable = Có thể kích hoạt -Global = Toàn cầu -Nation = Quốc gia -Era = Kỷ nguyên -Tech = Công nghệ -Policy = Chính sách -FounderBelief = TínngưỡngNgườisánglập -FollowerBelief = TínngưỡngTínđồ -Building = Tòa nhà -Unit = Đơn vị -UnitType = LoạiĐơnvị -Promotion = Khuyến mại -Improvement = Cải tiến -Resource = Nguồn lực -Ruins = Tàn tích -Speed = Tốc độ -Tutorial = Hướng dẫn -CityState = Thành bang -ModOptions = TùychọnMod -Conditional = Có điều kiện - # Requires translation! -TriggerCondition = -EstablishNetwork = Thiết lập Mạng -StealingTech = Ăn cắp Công nghệ -RiggingElections = Chế độ Bầu cử -CounterIntelligence = Bộ phận Phản gián diff --git a/android/assets/jsons/translations/completionPercentages.properties b/android/assets/jsons/translations/completionPercentages.properties index 32c57bd374..763cb0bf73 100644 --- a/android/assets/jsons/translations/completionPercentages.properties +++ b/android/assets/jsons/translations/completionPercentages.properties @@ -27,6 +27,6 @@ Japanese = 71 English = 0 Vietnamese = 97 Czech = 84 -Hungarian = 71 +Hungarian = 73 Dutch = 67 Greek = 15 diff --git a/changelog.md b/changelog.md index d61ad0b016..cc6eabed47 100644 --- a/changelog.md +++ b/changelog.md @@ -1,34 +1,16 @@ ## 4.4.17 -Added documentation for installing on mac with macport - -Added Macports badge - -Better trade screen for portrait mode - -Fix android build - -"Gift" trades to AI civs make them more friendly towards you - -chore: diplomatic modifier text auto-translated - -chore: diplomatic modifier text as part of class - Added Undo button for unit moves! -Resolve - add improvement action image to workers actively building improvement +Better trade screen for portrait mode -Allow settlers to be captured when worker replacements exist +"Gift" trades to AI civs make them more friendly towards you -Allow settlers to be captured when worker replacements exist +Add improvement action image to workers actively building improvement -chore: more ui class reorg +Replace settlers with modded worker-like units in mods -chore: huge code reorg for ui classes - -chore: moved next turn actions into next turn button - -Removed zoom limit for world-wrap maps - By Gualdimar +Removed zoom limit for world-wrap maps - By Gualdimar ## 4.4.16 diff --git a/fastlane/metadata/android/en-US/changelogs/816.txt b/fastlane/metadata/android/en-US/changelogs/816.txt index e17a443283..2a36179338 100644 --- a/fastlane/metadata/android/en-US/changelogs/816.txt +++ b/fastlane/metadata/android/en-US/changelogs/816.txt @@ -1,31 +1,11 @@ - - -Added documentation for installing on mac with macport - -Added Macports badge +Added Undo button for unit moves! Better trade screen for portrait mode -Fix android build - "Gift" trades to AI civs make them more friendly towards you -chore: diplomatic modifier text auto-translated +Add improvement action image to workers actively building improvement -chore: diplomatic modifier text as part of class +Replace settlers with modded worker-like units in mods -Added Undo button for unit moves! - -Resolve - add improvement action image to workers actively building improvement - -Allow settlers to be captured when worker replacements exist - -Allow settlers to be captured when worker replacements exist - -chore: more ui class reorg - -chore: huge code reorg for ui classes - -chore: moved next turn actions into next turn button - -Removed zoom limit for world-wrap maps - By Gualdimar \ No newline at end of file +Removed zoom limit for world-wrap maps - By Gualdimar \ No newline at end of file