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https://github.com/yairm210/Unciv.git
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Resolved #3681 - translation fix, "in every city" -> "in all cities"
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@ -959,7 +959,7 @@ Must be on [terrain] = Deve estar no [terrain]
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# City filters
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in this city = nesta cidade
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in every city = em todas as cidades
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in all cities = em todas as cidades
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in capital = na capital
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in every coastal city = Em toda cidade na costa
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@ -943,7 +943,7 @@ Must be on [terrain] = Musí být na políčku [terrain]
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# City filters
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in this city = v tomto městě
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in every city = v každém městě
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in all cities = v každém městě
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in capital = v hlavním městě
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in every coastal city = v každém pobřežním městě
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@ -974,7 +974,7 @@ Must be on [terrain] =
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# Requires translation!
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in this city =
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# Requires translation!
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in every city =
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in all cities =
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# Requires translation!
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in capital =
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# Requires translation!
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@ -1757,7 +1757,7 @@ Must be on [terrain] =
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# Requires translation!
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in this city =
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# Requires translation!
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in every city =
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in all cities =
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# Requires translation!
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in capital =
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# Requires translation!
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@ -1033,7 +1033,7 @@ Must be on [terrain] =
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# Requires translation!
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in this city =
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# Requires translation!
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in every city =
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in all cities =
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# Requires translation!
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in capital =
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# Requires translation!
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@ -951,7 +951,7 @@ Must be on [terrain] = Doit être sur [terrain]
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# City filters
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in this city = dans cette ville
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in every city = dans toutes les villes
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in all cities = dans toutes les villes
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in capital = dans la capitale
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in every coastal city = dans toutes les villes cotières
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@ -941,7 +941,7 @@ Must be on [terrain] = Muss sich auf [terrain] befinden
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# City filters
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in this city = in dieser Stadt
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in every city = in jeder Stadt
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in all cities = in jeder Stadt
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in capital = in der Hauptstadt
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in every coastal city = in jeder Küstenstadt
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@ -970,7 +970,7 @@ Must be on [terrain] = Egy [terrain] kell ez alatt lenni
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# City filters
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in this city = ebben a városban
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in every city = minden városban
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in all cities = minden városban
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in capital = a fővárosban
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# Requires translation!
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in every coastal city =
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@ -958,7 +958,7 @@ Must be on [terrain] = Harus berada di [terrain]
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# City filters
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in this city = di kota ini
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in every city = di semua kota
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in all cities = di semua kota
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in capital = di ibu kota
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in every coastal city = di setiap kota pesisir
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@ -941,7 +941,7 @@ Must be on [terrain] = Deve ritrovarsi su [terrain]
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# City filters
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in this city = in questa città
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in every city = in tutte le città
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in all cities = in tutte le città
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in capital = nella Capitale
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in every coastal city = in ogni città costiera
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@ -958,7 +958,7 @@ Must be on [terrain] = [terrain]の上になければならない
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# City filters
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in this city = この都市で
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in every city = 全ての都市で
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in all cities = 全ての都市で
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in capital = 首都で
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in every coastal city = 全ての沿岸都市で
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@ -961,7 +961,7 @@ Must be on [terrain] = 도시가 [terrain] 위에 있어야 함
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# City filters
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in this city = 이 도시에
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in every city = 모든 도시에
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in all cities = 모든 도시에
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in capital = 수도에
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in every coastal city = 연안에 위치한 모든 도시에
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@ -1079,7 +1079,7 @@ Must be on [terrain] =
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# Requires translation!
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in this city =
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# Requires translation!
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in every city =
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in all cities =
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# Requires translation!
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in capital =
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# Requires translation!
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@ -1597,7 +1597,7 @@ Must be on [terrain] =
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# Requires translation!
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in this city =
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# Requires translation!
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in every city =
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in all cities =
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# Requires translation!
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in capital =
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# Requires translation!
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@ -1040,7 +1040,7 @@ Must be on [terrain] =
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# Requires translation!
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in this city =
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# Requires translation!
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in every city =
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in all cities =
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# Requires translation!
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in capital =
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# Requires translation!
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@ -1037,7 +1037,7 @@ Must be on [terrain] =
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# Requires translation!
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in this city =
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# Requires translation!
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in every city =
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in all cities =
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# Requires translation!
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in capital =
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# Requires translation!
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@ -979,7 +979,7 @@ Must be on [terrain] = Musi być na [terrain]
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# City filters
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in this city = w tym mieście
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in every city = w każdym mieście
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in all cities = w każdym mieście
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in capital = w stolicy
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# Requires translation!
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in every coastal city =
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@ -1024,7 +1024,7 @@ Must be on [terrain] =
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# Requires translation!
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in this city =
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# Requires translation!
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in every city =
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in all cities =
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# Requires translation!
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in capital =
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# Requires translation!
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@ -1128,7 +1128,7 @@ Must be on [terrain] =
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# Requires translation!
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in this city =
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# Requires translation!
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in every city =
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in all cities =
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# Requires translation!
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in capital =
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# Requires translation!
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@ -962,7 +962,7 @@ Must be on [terrain] = Должен находиться на клетке [terr
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# City filters
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in this city = в этом городе
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in every city = в каждом городе
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in all cities = в каждом городе
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in capital = в столице
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in every coastal city = в каждом прибрежном городе
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@ -942,7 +942,7 @@ Must be on [terrain] = 城市必须位于[terrain]之上
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# City filters
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in this city = 所在城市
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in every city = 每座城市
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in all cities = 每座城市
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in capital = 首都
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in every coastal city = 每座海滨城市
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@ -958,7 +958,7 @@ Must be on [terrain] = Debe estar en [terrain]
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# City filters
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in this city = en esta ciudad
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in every city = en cada ciudad
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in all cities = en cada ciudad
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in capital = en capital
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in every coastal city = en cada ciudad costera
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@ -868,7 +868,7 @@ Tradition Complete = ขนบประเพณีสมบูรณ์
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+15% growth and +2 food in all cities = +15% การเจริญเติบโต และ +2 อาหารในทุกๆเมือง
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Liberty = เสรีภาพ
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+1 culture in every city = +1 ประเพณีในทุกๆเมือง
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+1 culture in all cities = +1 ประเพณีในทุกๆเมือง
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Collective Rule = กฎส่วนรวม
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Training of settlers increased +50% in capital, receive a new settler near the capital = การฝึกผู้บุกเบิก +50% ในเมืองหลวง, รับผู้บุกเบิกใหม่ใกล้ๆกับเมืองหลวงเลย
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Citizenship = ความเป็นพลเมือง
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@ -942,7 +942,7 @@ Must be on [terrain] = 城市必須位於[terrain]之上
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# City filters
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in this city = 所在城市
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in every city = 每座城市
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in all cities = 每座城市
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in capital = 首都
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in every coastal city = 每座海濱城市
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@ -943,7 +943,7 @@ Must be on [terrain] = [terrain] üzerinde olmalı
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# City filters
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in this city = bu şehirde
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in every city = her şehirde
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in all cities = her şehirde
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in capital = başkentte
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in every coastal city = her kıyı şehrinde
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@ -944,7 +944,7 @@ Must be on [terrain] = Має бути на місцевості типу «[ter
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# City filters
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in this city = в цьому місті
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in every city = в кожному місті
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in all cities = в кожному місті
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in capital = в столиці
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in every coastal city = в кожному прибережному місті
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@ -943,7 +943,7 @@ Must be on [terrain] =
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# City filters
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in this city =
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in every city =
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in all cities =
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in capital =
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in every coastal city =
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@ -361,7 +361,7 @@ open class TileInfo {
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}
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}
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fun matchesUniqueFilter(filter: String, civInfo: CivilizationInfo?=null): Boolean {
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fun cimatchesUniqueFilter(filter: String, civInfo: CivilizationInfo?=null): Boolean {
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return filter == baseTerrain
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|| filter == Constants.hill && isHill()
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|| filter == "River" && isAdjacentToRiver()
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@ -21,7 +21,7 @@ import kotlin.concurrent.thread
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import com.unciv.ui.utils.AutoScrollPane as ScrollPane
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class LoadGameScreen(previousScreen:CameraStageBaseScreen) : PickerScreen() {
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lateinit var selectedSave:String
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lateinit var selectedSave: String
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private val copySavedGameToClipboardButton = "Copy saved game to clipboard".toTextButton()
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private val saveTable = Table()
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private val deleteSaveButton = "Delete save".toTextButton()
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@ -31,7 +31,7 @@ class LoadGameScreen(previousScreen:CameraStageBaseScreen) : PickerScreen() {
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setDefaultCloseAction(previousScreen)
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resetWindowState()
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topTable.add(ScrollPane(saveTable)).height(stage.height*2/3)
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topTable.add(ScrollPane(saveTable)).height(stage.height * 2 / 3)
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val rightSideTable = getRightSideTable()
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@ -81,7 +81,7 @@ class LoadGameScreen(previousScreen:CameraStageBaseScreen) : PickerScreen() {
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UncivGame.Current.loadGame(loadedGame)
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} catch (ex: Exception) {
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var text = "Could not load game from clipboard!".tr()
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if (ex is UncivShowableException) text += "\n"+ex.message
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if (ex is UncivShowableException) text += "\n" + ex.message
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errorLabel.setText(text)
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ex.printStackTrace()
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@ -121,8 +121,8 @@ class LoadGameScreen(previousScreen:CameraStageBaseScreen) : PickerScreen() {
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showAutosavesCheckbox.isChecked = false
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showAutosavesCheckbox.onChange {
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updateLoadableGames(showAutosavesCheckbox.isChecked)
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}
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updateLoadableGames(showAutosavesCheckbox.isChecked)
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}
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rightSideTable.add(showAutosavesCheckbox).row()
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return rightSideTable
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}
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@ -136,11 +136,11 @@ class LoadGameScreen(previousScreen:CameraStageBaseScreen) : PickerScreen() {
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descriptionLabel.setText("")
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}
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private fun updateLoadableGames(showAutosaves:Boolean) {
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private fun updateLoadableGames(showAutosaves: Boolean) {
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saveTable.clear()
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val loadImage =ImageGetter.getImage("OtherIcons/Load")
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loadImage.setSize(50f,50f) // So the origin sets correctly
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val loadImage = ImageGetter.getImage("OtherIcons/Load")
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loadImage.setSize(50f, 50f) // So the origin sets correctly
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loadImage.setOrigin(Align.center)
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loadImage.addAction(Actions.rotateBy(360f, 2f))
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saveTable.add(loadImage).size(50f)
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@ -176,6 +176,8 @@ class LoadGameScreen(previousScreen:CameraStageBaseScreen) : PickerScreen() {
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val playerCivNames = game.civilizations.filter { it.isPlayerCivilization() }.joinToString { it.civName.tr() }
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textToSet += "\n" + playerCivNames +
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", " + game.difficulty.tr() + ", ${Fonts.turn}" + game.turns
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if (game.gameParameters.mods.isNotEmpty())
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textToSet += "\n {Mods:} ".tr() + game.gameParameters.mods.joinToString()
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} catch (ex: Exception) {
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textToSet += "\n{Could not load game}!".tr()
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}
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@ -190,5 +192,4 @@ class LoadGameScreen(previousScreen:CameraStageBaseScreen) : PickerScreen() {
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}
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}
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}
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}
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