mirror of
https://github.com/yairm210/Unciv.git
synced 2025-02-20 19:56:51 +01:00
3.19.10
This commit is contained in:
parent
f7f21d0cbf
commit
970e535e62
|
|
@ -244,19 +244,16 @@ City-States grow wary of your aggression. The resting point for Influence has de
|
|||
[cityState] is deeply grateful for your assistance in the war against [civName]! =
|
||||
# Requires translation!
|
||||
[cityState] no longer needs your assistance against [civName]. =
|
||||
# Requires translation!
|
||||
War against [civName] = Guerra contra [civName]
|
||||
# Requires translation!
|
||||
We need you to help us defend against [civName]. Killing [amount] of their military units would slow their offensive. =
|
||||
# Requires translation!
|
||||
Currently you have killed [amount] of their military units. =
|
||||
# Requires translation!
|
||||
You need to find them first! = Você precisa encontrá-los primeiro!
|
||||
|
||||
Cultured = Cultural
|
||||
Maritime = Marítimo
|
||||
Mercantile = Mercantil
|
||||
# Requires translation!
|
||||
Religious = Religioso
|
||||
Militaristic = Militar
|
||||
Type = Tipo
|
||||
|
|
@ -279,25 +276,19 @@ At least 0 to take gold, at least 30 and size 4 city for worker = Pelo menos 0 p
|
|||
# Requires translation!
|
||||
Major Civ =
|
||||
No Cities = Sem cidades
|
||||
# Requires translation!
|
||||
Base value = Valor base
|
||||
Has Ally = Possui aliados
|
||||
Has Protector = Possui protetor
|
||||
# Requires translation!
|
||||
Demanding a Worker = Demandando um trabalhador
|
||||
# Requires translation!
|
||||
Demanding a Worker from small City-State =
|
||||
# Requires translation!
|
||||
Very recently paid tribute = Muito recentemente pagou tributo
|
||||
# Requires translation!
|
||||
Recently paid tribute = Recentemente pagou tributo
|
||||
# Requires translation!
|
||||
Influence below -30 =
|
||||
# Requires translation!
|
||||
Military Rank = Ranque Militar
|
||||
# Requires translation!
|
||||
Military near City-State =
|
||||
# Requires translation!
|
||||
Sum: = Soma
|
||||
# Requires translation!
|
||||
Take [amount] gold (-15 Influence) =
|
||||
|
|
@ -908,6 +899,8 @@ Are you sure you want to pillage this [improvement]? =
|
|||
Create [improvement] = Criar [improvement]
|
||||
Start Golden Age = Começar Era de Ouro
|
||||
# Requires translation!
|
||||
Trigger unique =
|
||||
# Requires translation!
|
||||
Show more =
|
||||
Yes = Sim
|
||||
No = Não
|
||||
|
|
@ -993,6 +986,8 @@ Provides [resource] = Provê [resource]
|
|||
Provides [amount] [resource] =
|
||||
Replaces [improvement] = Substitui [improvement]
|
||||
Pick now! = Escolha agora!
|
||||
# Requires translation!
|
||||
Remove [feature] first =
|
||||
Build [building] = Construir [building]
|
||||
Train [unit] = Treinar [unit]
|
||||
Produce [thingToProduce] = Produzir [thingToProduce]
|
||||
|
|
@ -1038,7 +1033,7 @@ Please enter a new name for your city =
|
|||
# Requires translation!
|
||||
Invalid input! Please enter a different string. =
|
||||
# Requires translation!
|
||||
Please
|
||||
Please enter some text =
|
||||
|
||||
# Technology UI
|
||||
|
||||
|
|
@ -1064,7 +1059,6 @@ Attack = Ataque
|
|||
Bombard = Bombardear
|
||||
NUKE = Usar bomba nuclear
|
||||
Captured! = Capturado(a)!
|
||||
# Requires translation!
|
||||
Cannot gain more XP from Barbarians = Não pode ganhar mais XP dos Bárbaros
|
||||
|
||||
# Battle modifier categories
|
||||
|
|
@ -1081,30 +1075,22 @@ vs [unitType] = vs [unitType]
|
|||
Terrain = Terreno
|
||||
Tile = Hexágono
|
||||
Missing resource = Falta recurso
|
||||
# Requires translation!
|
||||
Adjacent units = Unidades adjacentes
|
||||
# Requires translation!
|
||||
Adjacent enemy units = Unidadades inimigas adjacentes
|
||||
# Requires translation!
|
||||
Combat Strength = Força de combate
|
||||
# Requires translation!
|
||||
Across river = Através do rio
|
||||
# Requires translation!
|
||||
Temporary Bonus = Bônus temporário
|
||||
# Requires translation!
|
||||
Garrisoned unit =
|
||||
# Requires translation!
|
||||
Attacking Bonus = Bônus de ataque
|
||||
# Requires translation!
|
||||
defence vs [unitType] =
|
||||
# Requires translation!
|
||||
[tileFilter] defence =
|
||||
# Requires translation!
|
||||
Defensive Bonus = Bonus defensivo
|
||||
# Requires translation!
|
||||
Stacked with [unitType] =
|
||||
|
||||
# Requires translation!
|
||||
Unit ability = Habilidade da unidade
|
||||
|
||||
The following improvements [stats]: = As seguintes melhorias [stats]:
|
||||
|
|
@ -1116,15 +1102,12 @@ Hurry Research = Adiantar Pesquisa
|
|||
Conduct Trade Mission = Realizar uma missão comercial
|
||||
Your trade mission to [civName] has earned you [goldAmount] gold and [influenceAmount] influence! = Sua missão comercial para [civName] lhe valeu [goldAmount] de ouro e [influenceAmount] de influência!
|
||||
Hurry Wonder = Adiantar a contrução da Maravilha
|
||||
# Requires translation!
|
||||
Hurry Construction = Apressar Construção
|
||||
# Requires translation!
|
||||
Hurry Construction (+[productionAmount]) =
|
||||
# Requires translation!
|
||||
Spread Religion = Espalhar Religião
|
||||
# Requires translation!
|
||||
Spread [religionName] =
|
||||
# Requires translation!
|
||||
Remove Heresy = Remover Heresia
|
||||
# Requires translation!
|
||||
Found a Religion =
|
||||
|
|
@ -1164,7 +1147,6 @@ Unit Supply =
|
|||
Base Supply =
|
||||
# Requires translation!
|
||||
Total Supply =
|
||||
# Requires translation!
|
||||
In Use = Em Uso
|
||||
# Requires translation!
|
||||
Supply Deficit =
|
||||
|
|
@ -1183,13 +1165,9 @@ Known and defeated ([numberOfCivs]) = Conhecido e derrotado ([numberOfCivs])
|
|||
Tiles = Painéis
|
||||
Natural Wonders = Maravilhas da Natureza
|
||||
Treasury deficit = Déficit do Tesouro
|
||||
# Requires translation!
|
||||
Unknown = Desconhecido
|
||||
# Requires translation!
|
||||
Not built = Não foi construído
|
||||
# Requires translation!
|
||||
Not found = Não foi encontrado
|
||||
# Requires translation!
|
||||
Known = Conhecido
|
||||
# Requires translation!
|
||||
Owned =
|
||||
|
|
@ -1199,9 +1177,7 @@ Near [city] =
|
|||
Somewhere around [city] =
|
||||
# Requires translation!
|
||||
Far away =
|
||||
# Requires translation!
|
||||
Status = Status
|
||||
# Requires translation!
|
||||
Location = Localização
|
||||
|
||||
# Victory
|
||||
|
|
@ -1209,7 +1185,6 @@ Location = Localização
|
|||
Science victory = Vitória científica
|
||||
Cultural victory = Vitória cultural
|
||||
Conquest victory = Vitória por conquista
|
||||
# Requires translation!
|
||||
Diplomatic victory = Vitória diplomática
|
||||
Complete all the spaceship parts\n to win! = Complete todas as partes da nave espacial\n para ganhar!
|
||||
Complete 5 policy branches\n to win! = Complete 5 árvores políticas\n para ganhar!
|
||||
|
|
@ -1219,9 +1194,7 @@ Destroy all enemies\n to win! = Destrua todos os inimigos\n para ganhar!
|
|||
You have won a Scientific Victory! = Você ganhou uma vitória científica!
|
||||
You have won a Cultural Victory! = Você ganhou uma vitória cultural!
|
||||
You have won a Domination Victory! = Você ganhou uma vitória de dominação!
|
||||
# Requires translation!
|
||||
You have won a Diplomatic Victory! = Você ganhhou uma vitória diplomática!
|
||||
# Requires translation!
|
||||
You have won! = Você ganhou
|
||||
You have achieved victory through the awesome power of your Culture. Your civilization's greatness - the magnificence of its monuments and the power of its artists - have astounded the world! Poets will honor you as long as beauty brings gladness to a weary heart. = Você alcançou a vitória através do incrível poder da sua Cultura. A grandeza de sua civilização - a magnificência de seus monumentos e o poder de seus artistas - surpreenderam o mundo! Os poetas o honrarão desde que a beleza leve alegria a um coração cansado.
|
||||
The world has been convulsed by war. Many great and powerful civilizations have fallen, but you have survived - and emerged victorious! The world will long remember your glorious triumph! = O mundo foi convulsionado pela guerra. Muitas civilizações grandes e poderosas caíram, mas você sobreviveu - e saiu vitorioso! O mundo lembrará por muito tempo seu glorioso triunfo!
|
||||
|
|
@ -1230,7 +1203,7 @@ You have achieved victory through mastery of Science! You have conquered the mys
|
|||
Your civilization stands above all others! The exploits of your people shall be remembered until the end of civilization itself! =
|
||||
You have been defeated. Your civilization has been overwhelmed by its many foes. But your people do not despair, for they know that one day you shall return - and lead them forward to victory! = Você foi derrotado. Sua civilização foi dominada por muitos inimigos. Mas seu povo não se desespera, pois eles sabem que um dia você voltará - e os levará à vitória!
|
||||
# Requires translation!
|
||||
You have triumphed over your enemies through the art of diplomacy! Your cunning and wisdom have earned you great friends - and divided and sown confusion among your enemies! Forever will you be remembered as the leader who brought peace to this weary world! = Você triunfou sobre seus inimigos através da arte da diplomacia! Sua ardis e sabedoria fizeram você ganhar grandes amigos - e dividiu e plantou confusão entre seus inimigos! Para sempre você será lembrado como o líder que trouxe a paz para esse mundo cansado.
|
||||
You have triumphed over your foes through the art of diplomacy! Your cunning and wisdom have earned you great friends - and divided and sown confusion among your enemies! Forever will you be remembered as the leader who brought peace to this weary world! =
|
||||
One more turn...! = Um turno a mais...!
|
||||
Built Apollo Program = Completou o programa Apollo
|
||||
Destroy [civName] = Destruir [civName]
|
||||
|
|
@ -7390,6 +7363,8 @@ before adopting [policy] =
|
|||
# Requires translation!
|
||||
for [amount] turns =
|
||||
# Requires translation!
|
||||
by consuming this unit =
|
||||
# Requires translation!
|
||||
in cities with a [buildingFilter] =
|
||||
# Requires translation!
|
||||
in cities without a [buildingFilter] =
|
||||
|
|
@ -7474,6 +7449,8 @@ Hidden after founding a Pantheon =
|
|||
# Requires translation!
|
||||
Hidden after generating a Great Prophet =
|
||||
# Requires translation!
|
||||
Triggerable =
|
||||
# Requires translation!
|
||||
Global =
|
||||
# Requires translation!
|
||||
Nation =
|
||||
|
|
|
|||
|
|
@ -958,6 +958,8 @@ Are you sure you want to pillage this [improvement]? =
|
|||
Create [improvement] = Създаване на [improvement]
|
||||
Start Golden Age = Започване на Златна Ера
|
||||
# Requires translation!
|
||||
Trigger unique =
|
||||
# Requires translation!
|
||||
Show more =
|
||||
Yes = Да
|
||||
No = Не
|
||||
|
|
@ -1042,6 +1044,8 @@ Provides [resource] = Набавя [resource]
|
|||
Provides [amount] [resource] =
|
||||
Replaces [improvement] = Заменя [improvement]
|
||||
Pick now! = Изберете сега!
|
||||
# Requires translation!
|
||||
Remove [feature] first =
|
||||
Build [building] = Строеж [building]
|
||||
Train [unit] = Обучаване на [unit]
|
||||
Produce [thingToProduce] = Продукция на [thingToProduce]
|
||||
|
|
@ -8858,6 +8862,8 @@ before adopting [policy] =
|
|||
# Requires translation!
|
||||
for [amount] turns =
|
||||
# Requires translation!
|
||||
by consuming this unit =
|
||||
# Requires translation!
|
||||
in cities with a [buildingFilter] =
|
||||
# Requires translation!
|
||||
in cities without a [buildingFilter] =
|
||||
|
|
@ -8942,6 +8948,8 @@ Hidden after founding a Pantheon =
|
|||
# Requires translation!
|
||||
Hidden after generating a Great Prophet =
|
||||
# Requires translation!
|
||||
Triggerable =
|
||||
# Requires translation!
|
||||
Global =
|
||||
# Requires translation!
|
||||
Nation =
|
||||
|
|
|
|||
|
|
@ -741,6 +741,8 @@ Pillage = Drancovat
|
|||
Are you sure you want to pillage this [improvement]? = Opravdu chcete vydrancovat toto vylepšení políčka [improvement]?
|
||||
Create [improvement] = Vybudovat [improvement]
|
||||
Start Golden Age = Zahájit Zlatý věk
|
||||
# Requires translation!
|
||||
Trigger unique =
|
||||
Show more = Zobrazit více
|
||||
Yes = Ano
|
||||
No = Ne
|
||||
|
|
@ -812,6 +814,8 @@ Provides [resource] = Poskytuje [resource]
|
|||
Provides [amount] [resource] = Poskytuje [amount] suroviny [resource]
|
||||
Replaces [improvement] = Nahrazuje [improvement]
|
||||
Pick now! = Vybrat hned!
|
||||
# Requires translation!
|
||||
Remove [feature] first =
|
||||
Build [building] = Postavit [building]
|
||||
Train [unit] = Vycvičit [unit]
|
||||
Produce [thingToProduce] = Produkovat [thingToProduce]
|
||||
|
|
@ -5447,6 +5451,8 @@ before adopting [policy] = před přijetím politiky [policy]
|
|||
# Requires translation!
|
||||
for [amount] turns =
|
||||
# Requires translation!
|
||||
by consuming this unit =
|
||||
# Requires translation!
|
||||
in cities with a [buildingFilter] =
|
||||
# Requires translation!
|
||||
in cities without a [buildingFilter] =
|
||||
|
|
@ -5496,6 +5502,8 @@ Hidden before founding a Pantheon = Skrytý před založením pantheonu
|
|||
Hidden after founding a Pantheon = Skrytý po založení pantheonu
|
||||
Hidden after generating a Great Prophet = Skrytý po příchodu Velkého proroka
|
||||
# Requires translation!
|
||||
Triggerable =
|
||||
# Requires translation!
|
||||
Global =
|
||||
# Requires translation!
|
||||
Nation =
|
||||
|
|
|
|||
|
|
@ -741,6 +741,8 @@ Pillage = Plunderen
|
|||
Are you sure you want to pillage this [improvement]? = Weet je zeker dat je deze [improvement] wilt plunderen?
|
||||
Create [improvement] = Maak [improvement]
|
||||
Start Golden Age = Start Gouden Eeuw
|
||||
# Requires translation!
|
||||
Trigger unique =
|
||||
Show more = Toon meer
|
||||
Yes = Ja
|
||||
No = Nee
|
||||
|
|
@ -810,6 +812,8 @@ Provides [resource] = Voorziet [resource]
|
|||
Provides [amount] [resource] = Levert [amount] [resource]
|
||||
Replaces [improvement] = Vervangt [improvement]
|
||||
Pick now! = Kies nu!
|
||||
# Requires translation!
|
||||
Remove [feature] first =
|
||||
Build [building] = [building] bouwen
|
||||
Train [unit] = [unit] rekruteren
|
||||
Produce [thingToProduce] = [thingToProduce] produceren
|
||||
|
|
@ -7082,6 +7086,8 @@ before adopting [policy] =
|
|||
# Requires translation!
|
||||
for [amount] turns =
|
||||
# Requires translation!
|
||||
by consuming this unit =
|
||||
# Requires translation!
|
||||
in cities with a [buildingFilter] =
|
||||
# Requires translation!
|
||||
in cities without a [buildingFilter] =
|
||||
|
|
@ -7166,6 +7172,8 @@ Hidden after founding a Pantheon =
|
|||
# Requires translation!
|
||||
Hidden after generating a Great Prophet =
|
||||
# Requires translation!
|
||||
Triggerable =
|
||||
# Requires translation!
|
||||
Global =
|
||||
# Requires translation!
|
||||
Nation =
|
||||
|
|
|
|||
|
|
@ -1386,6 +1386,8 @@ Create [improvement] =
|
|||
# Requires translation!
|
||||
Start Golden Age =
|
||||
# Requires translation!
|
||||
Trigger unique =
|
||||
# Requires translation!
|
||||
Show more =
|
||||
# Requires translation!
|
||||
Yes =
|
||||
|
|
@ -1514,6 +1516,8 @@ Replaces [improvement] =
|
|||
# Requires translation!
|
||||
Pick now! =
|
||||
# Requires translation!
|
||||
Remove [feature] first =
|
||||
# Requires translation!
|
||||
Build [building] =
|
||||
# Requires translation!
|
||||
Train [unit] =
|
||||
|
|
@ -9654,6 +9658,8 @@ before adopting [policy] =
|
|||
# Requires translation!
|
||||
for [amount] turns =
|
||||
# Requires translation!
|
||||
by consuming this unit =
|
||||
# Requires translation!
|
||||
in cities with a [buildingFilter] =
|
||||
# Requires translation!
|
||||
in cities without a [buildingFilter] =
|
||||
|
|
@ -9738,6 +9744,8 @@ Hidden after founding a Pantheon =
|
|||
# Requires translation!
|
||||
Hidden after generating a Great Prophet =
|
||||
# Requires translation!
|
||||
Triggerable =
|
||||
# Requires translation!
|
||||
Global =
|
||||
# Requires translation!
|
||||
Nation =
|
||||
|
|
|
|||
|
|
@ -1259,6 +1259,8 @@ Create [improvement] =
|
|||
# Requires translation!
|
||||
Start Golden Age =
|
||||
# Requires translation!
|
||||
Trigger unique =
|
||||
# Requires translation!
|
||||
Show more =
|
||||
# Requires translation!
|
||||
Yes =
|
||||
|
|
@ -1387,6 +1389,8 @@ Replaces [improvement] =
|
|||
# Requires translation!
|
||||
Pick now! =
|
||||
# Requires translation!
|
||||
Remove [feature] first =
|
||||
# Requires translation!
|
||||
Build [building] =
|
||||
# Requires translation!
|
||||
Train [unit] =
|
||||
|
|
@ -9530,6 +9534,8 @@ before adopting [policy] =
|
|||
# Requires translation!
|
||||
for [amount] turns =
|
||||
# Requires translation!
|
||||
by consuming this unit =
|
||||
# Requires translation!
|
||||
in cities with a [buildingFilter] =
|
||||
# Requires translation!
|
||||
in cities without a [buildingFilter] =
|
||||
|
|
@ -9614,6 +9620,8 @@ Hidden after founding a Pantheon =
|
|||
# Requires translation!
|
||||
Hidden after generating a Great Prophet =
|
||||
# Requires translation!
|
||||
Triggerable =
|
||||
# Requires translation!
|
||||
Global =
|
||||
# Requires translation!
|
||||
Nation =
|
||||
|
|
|
|||
|
|
@ -916,6 +916,8 @@ Pillage = Ryöstä
|
|||
Are you sure you want to pillage this [improvement]? = Haluatko totisesti tuhota parannuksen [improvement]?
|
||||
Create [improvement] = Rakenna [improvement]
|
||||
Start Golden Age = Aloita Kultakausi
|
||||
# Requires translation!
|
||||
Trigger unique =
|
||||
Show more = Näytä enemmän
|
||||
Yes = Kyllä
|
||||
No = Ei
|
||||
|
|
@ -997,6 +999,8 @@ Provides [resource] = Antaa [resource]
|
|||
Provides [amount] [resource] = Antaa [amount] resurssia [resource]
|
||||
Replaces [improvement] = Korvaa: [improvement]
|
||||
Pick now! = Valitse nyt!
|
||||
# Requires translation!
|
||||
Remove [feature] first =
|
||||
Build [building] = Rakenna [building]
|
||||
Train [unit] = Kouluta [unit]
|
||||
Produce [thingToProduce] = Tuota [thingToProduce]
|
||||
|
|
@ -7769,6 +7773,8 @@ before adopting [policy] =
|
|||
# Requires translation!
|
||||
for [amount] turns =
|
||||
# Requires translation!
|
||||
by consuming this unit =
|
||||
# Requires translation!
|
||||
in cities with a [buildingFilter] =
|
||||
# Requires translation!
|
||||
in cities without a [buildingFilter] =
|
||||
|
|
@ -7853,6 +7859,8 @@ Hidden after founding a Pantheon =
|
|||
# Requires translation!
|
||||
Hidden after generating a Great Prophet =
|
||||
# Requires translation!
|
||||
Triggerable =
|
||||
# Requires translation!
|
||||
Global =
|
||||
# Requires translation!
|
||||
Nation =
|
||||
|
|
|
|||
|
|
@ -227,7 +227,6 @@ You need to find them first! = Vous devez d'abord les trouver !
|
|||
Cultured = Cultivée
|
||||
Maritime = Maritime
|
||||
Mercantile = Mercantile
|
||||
# Requires translation!
|
||||
Religious = Religieuse
|
||||
Militaristic = Militariste
|
||||
Type = Type
|
||||
|
|
@ -737,6 +736,8 @@ Pillage = Pillage
|
|||
Are you sure you want to pillage this [improvement]? = Voulez-vous vraiment piller ce(tte) [improvement] ?
|
||||
Create [improvement] = Bâtir [improvement]
|
||||
Start Golden Age = Démarrer un Âge d'Or
|
||||
# Requires translation!
|
||||
Trigger unique =
|
||||
Show more = Afficher plus
|
||||
Yes = Oui
|
||||
No = Non
|
||||
|
|
@ -806,6 +807,8 @@ Provides [resource] = Fournit [resource]
|
|||
Provides [amount] [resource] = Fournit [amount] [resource]
|
||||
Replaces [improvement] = Remplace [improvement]
|
||||
Pick now! = Choisir maintenant !
|
||||
# Requires translation!
|
||||
Remove [feature] first =
|
||||
Build [building] = Construire [building]
|
||||
Train [unit] = Former [unit]
|
||||
Produce [thingToProduce] = Produire [thingToProduce]
|
||||
|
|
@ -880,7 +883,6 @@ defence vs ranged = défense vs à distance
|
|||
Attacker Bonus = Bonus d'attaque
|
||||
Defender Bonus = Bonus de défense
|
||||
Landing = Débarquement
|
||||
# Requires translation!
|
||||
Boarding = Abordage
|
||||
Flanking = Contournement
|
||||
vs [unitType] = vs [unitType]
|
||||
|
|
@ -1173,7 +1175,6 @@ Choose any belief! = Choisir une croyance !
|
|||
Found [religionName] = Fonder [religionName]
|
||||
Enhance [religionName] = Renforcer [religionName]
|
||||
Choose a pantheon = Choisir un panthéon
|
||||
# Requires translation!
|
||||
Choose a Religion = Choisir une Religion
|
||||
Found Religion = Fonder une religion
|
||||
Found Pantheon = Fonder un panthéon
|
||||
|
|
@ -3884,7 +3885,6 @@ Double movement in [terrainFilter] = Double le déplacement dans [terrainFilter]
|
|||
|
||||
Amphibious = Amphibie
|
||||
Eliminates combat penalty for attacking over a river = Supprime la pénalité de combat en attaquant par-delà une rivière
|
||||
# Requires translation!
|
||||
Eliminates combat penalty for attacking across a coast = Supprime la pénalité de combat en attaquant sur une côte
|
||||
|
||||
Medic = Médecin
|
||||
|
|
@ -3920,7 +3920,6 @@ Coastal Raider II = Raid Côtier II
|
|||
|
||||
Coastal Raider III = Raid Côtier III
|
||||
|
||||
# Requires translation!
|
||||
Landing Party = Tactique de Débarquement
|
||||
|
||||
Targeting I = Ciblage I
|
||||
|
|
@ -5349,7 +5348,6 @@ May buy [buildingFilter] buildings for [amount] [stat] [cityFilter] = Peut achet
|
|||
May buy [baseUnitFilter] units with [stat] [cityFilter] = Peut acheter des unités [baseUnitFilter] avec [stat] [cityFilter]
|
||||
May buy [buildingFilter] buildings with [stat] for [amount] times their normal Production cost = Peut acheter les bâtiments [buildingFilter] avec [stat] pour [amount] fois leur coût normal en Production
|
||||
[stat] cost of purchasing [buildingFilter] buildings [amount]% = Coût en [stat] pour acheter des bâtiments [buildingFilter] [amount]%
|
||||
# Requires translation!
|
||||
Notified of new Barbarian encampments = Notification pour les nouveaux campements Barbares
|
||||
Triggers victory = Déclenche la victoire
|
||||
[amount] Unit Supply = [amount] Appro. Unités
|
||||
|
|
@ -5379,8 +5377,8 @@ after adopting [policy] = après avoir adopté [policy]
|
|||
before adopting [policy] = avant d'adopter [policy]
|
||||
for [amount] turns = pour [amount] tours
|
||||
# Requires translation!
|
||||
by consuming this unit =
|
||||
in cities with a [buildingFilter] = dans les villes avec un(e) [buildingFilter]
|
||||
# Requires translation!
|
||||
in cities without a [buildingFilter] = dans les villes sans un(e) [buildingFilter]
|
||||
if this city has at least [amount] specialists = si cette ville compte au moins [amount] spécialiste(s)
|
||||
in cities where this religion has at least [amount] followers = dans les villes où cette religion compte au moins [amount] fidèle(s)
|
||||
|
|
@ -5423,36 +5421,21 @@ Hidden before founding a Pantheon = Caché avant de fonder un Panthéon
|
|||
Hidden after founding a Pantheon = Caché après avoir fondé un Panthéon
|
||||
Hidden after generating a Great Prophet = Caché après avoir généré un Grand Prophète
|
||||
# Requires translation!
|
||||
Triggerable =
|
||||
Global = Global
|
||||
# Requires translation!
|
||||
Nation = Nation
|
||||
# Requires translation!
|
||||
Era = Ère
|
||||
# Requires translation!
|
||||
Tech = Technologie
|
||||
# Requires translation!
|
||||
Policy = Doctrine
|
||||
# Requires translation!
|
||||
FounderBelief = Croyance Fondateur
|
||||
# Requires translation!
|
||||
FollowerBelief = Croyance Fidèle
|
||||
# Requires translation!
|
||||
Building = Bâtiment
|
||||
# Requires translation!
|
||||
Unit = Unité
|
||||
# Requires translation!
|
||||
UnitType = Type Unité
|
||||
# Requires translation!
|
||||
Promotion = Promotion
|
||||
# Requires translation!
|
||||
Improvement = Aménagement
|
||||
# Requires translation!
|
||||
Resource = Ressource
|
||||
# Requires translation!
|
||||
Ruins = Ruines
|
||||
# Requires translation!
|
||||
CityState = Cité-État
|
||||
# Requires translation!
|
||||
ModOptions = Options Mod
|
||||
# Requires translation!
|
||||
Conditional = Conditionnel
|
||||
|
|
|
|||
|
|
@ -736,6 +736,8 @@ Pillage = Plündern
|
|||
Are you sure you want to pillage this [improvement]? = Bist du sicher, dass du die Feldverbesserung [improvement] plündern willst?
|
||||
Create [improvement] = Erzeuge [improvement]
|
||||
Start Golden Age = Goldenes Zeitalter starten
|
||||
# Requires translation!
|
||||
Trigger unique =
|
||||
Show more = Weitere Befehle
|
||||
Yes = Ja
|
||||
No = Nein
|
||||
|
|
@ -805,6 +807,8 @@ Provides [resource] = Stellt [resource] zur Verfügung
|
|||
Provides [amount] [resource] = Stellt [amount] × [resource] zur Verfügung
|
||||
Replaces [improvement] = Ersetzt [improvement]
|
||||
Pick now! = Wähle jetzt!
|
||||
# Requires translation!
|
||||
Remove [feature] first =
|
||||
Build [building] = [building] bauen
|
||||
Train [unit] = [unit] ausbilden
|
||||
Produce [thingToProduce] = [thingToProduce] herstellen
|
||||
|
|
@ -5368,6 +5372,8 @@ before discovering [tech] = vor dem Entdecken von [tech]
|
|||
after adopting [policy] = nach dem Verabschieden von [policy]
|
||||
before adopting [policy] = vor dem Verabschieden von [policy]
|
||||
for [amount] turns = für [amount] Runden
|
||||
# Requires translation!
|
||||
by consuming this unit =
|
||||
in cities with a [buildingFilter] = in Städten mit [buildingFilter]
|
||||
in cities without a [buildingFilter] = in Städten ohne [buildingFilter]
|
||||
if this city has at least [amount] specialists = wenn diese Stadt mindestens [amount] Spezialisten hat
|
||||
|
|
@ -5410,6 +5416,8 @@ This Unit gains the [promotion] promotion = Diese Einheit erhält die [promotion
|
|||
Hidden before founding a Pantheon = Versteckt, bevor ein Pantheon gegründet wurde
|
||||
Hidden after founding a Pantheon = Versteckt, nachdem ein Pantheon gegründet wurde
|
||||
Hidden after generating a Great Prophet = Versteckt, nachdem ein Großer Prophet erzeugt wurde
|
||||
# Requires translation!
|
||||
Triggerable =
|
||||
Global = Global
|
||||
Nation = Nation
|
||||
Era = Zeitatler
|
||||
|
|
|
|||
|
|
@ -1119,6 +1119,8 @@ Are you sure you want to pillage this [improvement]? =
|
|||
Create [improvement] =
|
||||
# Requires translation!
|
||||
Start Golden Age =
|
||||
# Requires translation!
|
||||
Trigger unique =
|
||||
Show more = Δείξε περισσότερα
|
||||
Yes = Ναι
|
||||
No = Όχι
|
||||
|
|
@ -1225,6 +1227,8 @@ Replaces [improvement] =
|
|||
# Requires translation!
|
||||
Pick now! =
|
||||
# Requires translation!
|
||||
Remove [feature] first =
|
||||
# Requires translation!
|
||||
Build [building] =
|
||||
# Requires translation!
|
||||
Train [unit] =
|
||||
|
|
@ -9052,6 +9056,8 @@ before adopting [policy] =
|
|||
# Requires translation!
|
||||
for [amount] turns =
|
||||
# Requires translation!
|
||||
by consuming this unit =
|
||||
# Requires translation!
|
||||
in cities with a [buildingFilter] =
|
||||
# Requires translation!
|
||||
in cities without a [buildingFilter] =
|
||||
|
|
@ -9136,6 +9142,8 @@ Hidden after founding a Pantheon =
|
|||
# Requires translation!
|
||||
Hidden after generating a Great Prophet =
|
||||
# Requires translation!
|
||||
Triggerable =
|
||||
# Requires translation!
|
||||
Global =
|
||||
# Requires translation!
|
||||
Nation =
|
||||
|
|
|
|||
|
|
@ -942,6 +942,8 @@ Pillage = Fosztogatás
|
|||
Are you sure you want to pillage this [improvement]? =
|
||||
Create [improvement] = [improvement] készítése
|
||||
Start Golden Age = Aranykor indítása
|
||||
# Requires translation!
|
||||
Trigger unique =
|
||||
Show more = Mutass többet
|
||||
Yes = Igen
|
||||
No = Nem
|
||||
|
|
@ -1023,6 +1025,8 @@ Provides [resource] = [resource] alapanyagot ad
|
|||
Provides [amount] [resource] = [amount] [resource] ad
|
||||
Replaces [improvement] = Lecserél [improvement] fejlesztést
|
||||
Pick now! = Válassz most!
|
||||
# Requires translation!
|
||||
Remove [feature] first =
|
||||
Build [building] = [building] építése
|
||||
Train [unit] = [unit] kiképzése
|
||||
Produce [thingToProduce] = [thingToProduce] gyárt
|
||||
|
|
@ -7343,6 +7347,8 @@ before adopting [policy] =
|
|||
# Requires translation!
|
||||
for [amount] turns =
|
||||
# Requires translation!
|
||||
by consuming this unit =
|
||||
# Requires translation!
|
||||
in cities with a [buildingFilter] =
|
||||
# Requires translation!
|
||||
in cities without a [buildingFilter] =
|
||||
|
|
@ -7427,6 +7433,8 @@ Hidden after founding a Pantheon =
|
|||
# Requires translation!
|
||||
Hidden after generating a Great Prophet =
|
||||
# Requires translation!
|
||||
Triggerable =
|
||||
# Requires translation!
|
||||
Global =
|
||||
# Requires translation!
|
||||
Nation =
|
||||
|
|
|
|||
|
|
@ -227,7 +227,6 @@ You need to find them first! = Kamu harus menemukan mereka dulu!
|
|||
Cultured = Budaya
|
||||
Maritime = Maritim
|
||||
Mercantile = Pedagang
|
||||
# Requires translation!
|
||||
Religious = Agamis
|
||||
Militaristic = Militeristik
|
||||
Type = Jenis
|
||||
|
|
@ -548,13 +547,10 @@ Continuous rendering = Rendering berkelanjutan
|
|||
When disabled, saves battery life but certain animations will be suspended = Jika tidak dijalankan, menghemat daya baterai, tetapi animasi tertentu akan dihentikan
|
||||
Order trade offers by amount = Susun penawaran perdagangan berdasarkan jumlah
|
||||
Check extension mods based on vanilla = Periksa mod perpanjangan berdasarkan vanila
|
||||
# Requires translation!
|
||||
Reload mods = Muat ulang mod
|
||||
Checking mods for errors... = Memeriksa kesalahan pada mod...
|
||||
No problems found. = Tidak ada masalah yang ditemukan.
|
||||
# Requires translation!
|
||||
Autoupdate mod uniques = Perbarui otomatis atribut mod
|
||||
# Requires translation!
|
||||
Uniques updated! = Atribut mod diperbarui!
|
||||
|
||||
Show experimental world wrap for maps = Tunjukkan fitur eksperimental dunia gabungan untuk peta
|
||||
|
|
@ -740,6 +736,8 @@ Pillage = Jarah
|
|||
Are you sure you want to pillage this [improvement]? = Apakah kamu yakin ingin menjarah [improvement] ini?
|
||||
Create [improvement] = Bangun [improvement]
|
||||
Start Golden Age = Mulai Masa Kejayaan
|
||||
# Requires translation!
|
||||
Trigger unique =
|
||||
Show more = Tampilkan lebih banyak
|
||||
Yes = Ya
|
||||
No = Tidak
|
||||
|
|
@ -809,6 +807,8 @@ Provides [resource] = Menyediakan [resource]
|
|||
Provides [amount] [resource] = Memberikan [amount] [resource]
|
||||
Replaces [improvement] = Menggantikan [improvement]
|
||||
Pick now! = Pilih sekarang!
|
||||
# Requires translation!
|
||||
Remove [feature] first =
|
||||
Build [building] = Bangun [building]
|
||||
Train [unit] = Latih [unit]
|
||||
Produce [thingToProduce] = Produksi [thingToProduce]
|
||||
|
|
@ -874,7 +874,6 @@ Attack = Serang
|
|||
Bombard = Bombardir
|
||||
NUKE = NUKLIR
|
||||
Captured! = Tertangkap!
|
||||
# Requires translation!
|
||||
Cannot gain more XP from Barbarians = Tidak bisa mendapatkan lebih banyak XP dari orang barbar
|
||||
|
||||
# Battle modifier categories
|
||||
|
|
@ -884,7 +883,6 @@ defence vs ranged = pertahanan vs unit jarak jauh
|
|||
Attacker Bonus = Bonus Penyerang
|
||||
Defender Bonus = Bonus Bertahan
|
||||
Landing = Mendarat
|
||||
# Requires translation!
|
||||
Boarding = Menaiki
|
||||
Flanking = Mengapit
|
||||
vs [unitType] = vs [unitType]
|
||||
|
|
@ -1177,7 +1175,6 @@ Choose any belief! = Pilih suatu kepercayaan!
|
|||
Found [religionName] = Dirikan agama [religionName]
|
||||
Enhance [religionName] = Perkuat [religionName]
|
||||
Choose a pantheon = Pilih kepercayaan
|
||||
# Requires translation!
|
||||
Choose a Religion = Pilih Agama
|
||||
Found Religion = Dirikan Agama
|
||||
Found Pantheon = Dirikan Kepercayaan
|
||||
|
|
@ -1708,7 +1705,6 @@ Pentagon = Pentagon
|
|||
[amount]% Gold cost of upgrading = [amount]% biaya Emas untuk peningkatan
|
||||
|
||||
Solar Plant = Panel Surya
|
||||
# Requires translation!
|
||||
Only available = Hanya tersedia
|
||||
|
||||
Nuclear Plant = PLTN
|
||||
|
|
@ -3887,7 +3883,6 @@ Double movement in [terrainFilter] = Pergerakan dua kali lebih cepat di [terrain
|
|||
|
||||
Amphibious = Amfibi
|
||||
Eliminates combat penalty for attacking over a river = Tidak mendapatkan penalti pertempuran ketika menyerang musuh dengan menyeberangi sungai
|
||||
# Requires translation!
|
||||
Eliminates combat penalty for attacking across a coast = Tidak mendapatkan penalti pertempuran ketika menyerang musuh melalui pantai
|
||||
|
||||
Medic = Medis
|
||||
|
|
@ -3923,7 +3918,6 @@ Coastal Raider II = Penjarah Pesisir II
|
|||
|
||||
Coastal Raider III = Penjarah Pesisir III
|
||||
|
||||
# Requires translation!
|
||||
Landing Party = Rombongan Pendarat
|
||||
|
||||
Targeting I = Penargetan I
|
||||
|
|
@ -5350,18 +5344,13 @@ May buy [buildingFilter] buildings for [amount] [stat] [cityFilter] = Dapat memb
|
|||
May buy [baseUnitFilter] units with [stat] [cityFilter] = Dapat membeli unit [baseUnitFilter] dengan [stat] [cityFilter]
|
||||
May buy [buildingFilter] buildings with [stat] for [amount] times their normal Production cost = Dapat membeli bangunan [buildingFilter] dengan [stat] seharga [amount] kali biaya produksi normalnya
|
||||
[stat] cost of purchasing [buildingFilter] buildings [amount]% = Biaya [stat] untuk pembelian bangunan [buildingFilter] [amount]%
|
||||
# Requires translation!
|
||||
Notified of new Barbarian encampments = Diberitahu tentang perkemahan orang Barbar baru
|
||||
Triggers victory = Memicu kemenangan
|
||||
# Requires translation!
|
||||
[amount] Unit Supply = [amount] Persediaan Unit
|
||||
# Requires translation!
|
||||
[amount] Unit Supply per [amount2] population [cityFilter] = [amount] Persediaan Unit per [amount2] populasi [cityFilter]
|
||||
# Requires translation!
|
||||
[amount] Unit Supply per city = [amount] Persediaan Unit per kota
|
||||
Rebel units may spawn = Unit pemberontak dapat muncul
|
||||
Can be purchased for [amount] [stat] [cityFilter] = Bisa dibeli dengan [amount] [stat] [cityFilter]
|
||||
# Requires translation!
|
||||
Requires a [buildingName] in at least [amount] cities = Memerlukan [buildingName] pada setidaknya [amount] kota
|
||||
Must not be next to [terrainFilter] = Tidak boleh di sebelah [terrainFilter]
|
||||
No defensive terrain penalty = Tidak mendapat penalti medan defensif
|
||||
|
|
@ -5370,7 +5359,6 @@ Upon capturing a city, receive [amount] times its [stat] production as [plundera
|
|||
when at war = saat sedang berperang
|
||||
when not at war = saat tidak sedang berperang
|
||||
during a Golden Age = di saat Masa Kejayaan
|
||||
# Requires translation!
|
||||
with [resource] = dengan [resource]
|
||||
while the empire is happy = selama kerajaan sedang bahagia
|
||||
when between [amount] and [amount2] Happiness = saat memiliki antara [amount] dan [amount2] Kebahagiaan
|
||||
|
|
@ -5378,25 +5366,21 @@ when below [amount] Happiness = saat memiliki kurang dari [amount] Kebahagiaan
|
|||
during the [era] = selama [era]
|
||||
before the [era] = sebelum [era]
|
||||
starting from the [era] = mulai dari [era]
|
||||
# Requires translation!
|
||||
if no other Civilization has researched this = jika tidak ada Peradaban lain yang telah meriset ini
|
||||
after discovering [tech] = setelah menemukan [tech]
|
||||
before discovering [tech] = sebelum menemukan [tech]
|
||||
after adopting [policy] = setelah menerapkan [policy]
|
||||
before adopting [policy] = sebelum menerapkan [policy]
|
||||
# Requires translation!
|
||||
for [amount] turns = untuk [amount] giliran
|
||||
# Requires translation!
|
||||
by consuming this unit =
|
||||
in cities with a [buildingFilter] = untuk kota-kota dengan [buildingFilter]
|
||||
# Requires translation!
|
||||
in cities without a [buildingFilter] = untuk kota-kota tanpa [buildingFilter]
|
||||
if this city has at least [amount] specialists = jika kota ini memiliki setidaknya [amount] spesialis
|
||||
in cities where this religion has at least [amount] followers = di kota-kota di mana agama ini memiliki setidaknya [amount] pengikut
|
||||
with a garrison = dengan garnisun
|
||||
for [mapUnitFilter] units = untuk unit [mapUnitFilter]
|
||||
# Requires translation!
|
||||
for units with [promotion] = untuk unit dengan [promotion]
|
||||
# Requires translation!
|
||||
for units without [promotion] = untuk unit tanpa [promotion]
|
||||
vs cities = vs kota
|
||||
vs [mapUnitFilter] units = vs unit [mapUnitFilter]
|
||||
|
|
@ -5433,36 +5417,21 @@ Hidden before founding a Pantheon = Tersembunyi sebelum membuat Kepercayaan
|
|||
Hidden after founding a Pantheon = Tersembunyi setelah membuat Kepercayaan
|
||||
Hidden after generating a Great Prophet = Tersembunyi setelah mendapatkan Nabi
|
||||
# Requires translation!
|
||||
Triggerable =
|
||||
Global = Global
|
||||
# Requires translation!
|
||||
Nation = Bangsa
|
||||
# Requires translation!
|
||||
Era = Era
|
||||
# Requires translation!
|
||||
Tech = Teknologi
|
||||
# Requires translation!
|
||||
Policy = Kebijakan
|
||||
# Requires translation!
|
||||
FounderBelief = KepercayaanPendiri
|
||||
# Requires translation!
|
||||
FollowerBelief = KepercayaanPengikut
|
||||
# Requires translation!
|
||||
Building = Bangunan
|
||||
# Requires translation!
|
||||
Unit = Unit
|
||||
# Requires translation!
|
||||
UnitType = JenisUnit
|
||||
# Requires translation!
|
||||
Promotion = Promosi
|
||||
# Requires translation!
|
||||
Improvement = Peningkatan
|
||||
# Requires translation!
|
||||
Resource = SumberDaya
|
||||
# Requires translation!
|
||||
Ruins = Reruntuhan
|
||||
# Requires translation!
|
||||
CityState = NegaraKota
|
||||
# Requires translation!
|
||||
ModOptions = PilihanMod
|
||||
# Requires translation!
|
||||
Conditional = Kondisional
|
||||
|
|
|
|||
|
|
@ -738,6 +738,8 @@ Pillage = Saccheggia
|
|||
Are you sure you want to pillage this [improvement]? = Vuoi davvero saccheggiare [improvement]?
|
||||
Create [improvement] = Costruisci [improvement]
|
||||
Start Golden Age = Avvia Età dell'Oro.
|
||||
# Requires translation!
|
||||
Trigger unique =
|
||||
Show more = Mostra altro
|
||||
Yes = Sì
|
||||
No = No
|
||||
|
|
@ -808,6 +810,8 @@ Provides [resource] = Dona [resource]
|
|||
Provides [amount] [resource] = Concede [amount] [resource]
|
||||
Replaces [improvement] = Sostituisce [improvement]
|
||||
Pick now! = Scegli ora!
|
||||
# Requires translation!
|
||||
Remove [feature] first =
|
||||
Build [building] = Costruisci [building]
|
||||
Train [unit] = Addestra [unit]
|
||||
Produce [thingToProduce] = Produci [thingToProduce]
|
||||
|
|
@ -5372,6 +5376,8 @@ before discovering [tech] = finché non scopri [tech]
|
|||
after adopting [policy] = quando adotti [policy]
|
||||
before adopting [policy] = prima di adottare [policy]
|
||||
for [amount] turns = per [amount] turni
|
||||
# Requires translation!
|
||||
by consuming this unit =
|
||||
in cities with a [buildingFilter] = nelle città che possiedono edifici [buildingFilter]
|
||||
in cities without a [buildingFilter] = nelle città senza edifici [buildingFilter]
|
||||
if this city has at least [amount] specialists = se questa città possiede almeno [amount] specialisti
|
||||
|
|
@ -5414,6 +5420,9 @@ This Unit gains the [promotion] promotion = L'unità ottiene la promozione [prom
|
|||
Hidden before founding a Pantheon = Nascosto finché non fondi un Pantheon
|
||||
Hidden after founding a Pantheon = Nascosto quando fondi un Pantheon
|
||||
Hidden after generating a Great Prophet = Nascosto quando ottieni un Grande Profeta
|
||||
# Requires translation!
|
||||
Triggerable =
|
||||
# Requires translation!
|
||||
Global =
|
||||
# Requires translation!
|
||||
Nation =
|
||||
|
|
|
|||
|
|
@ -816,6 +816,8 @@ Pillage = 略奪
|
|||
Are you sure you want to pillage this [improvement]? = この[improvement]を略奪してもよろしいですか?
|
||||
Create [improvement] = [improvement]を作る
|
||||
Start Golden Age = 黄金時代を始める
|
||||
# Requires translation!
|
||||
Trigger unique =
|
||||
Show more = 詳細
|
||||
Yes = はい
|
||||
No = いいえ
|
||||
|
|
@ -897,6 +899,8 @@ Provides [resource] = [resource]を改善
|
|||
Provides [amount] [resource] =
|
||||
Replaces [improvement] = [improvement]を置き換え
|
||||
Pick now! = 選択
|
||||
# Requires translation!
|
||||
Remove [feature] first =
|
||||
Build [building] = [building]を建てる
|
||||
Train [unit] = [unit]を並べる
|
||||
Produce [thingToProduce] = [thingToProduce]を生産
|
||||
|
|
@ -6410,15 +6414,17 @@ Upon capturing a city, receive [amount] times its [stat] production as [plundera
|
|||
when at war = 戦時
|
||||
when not at war = 非戦時
|
||||
during a Golden Age = 黄金時代の間
|
||||
# Requires translation!
|
||||
with [resource] =
|
||||
while the empire is happy = 国家が幸福である間
|
||||
when between [amount] and [amount2] Happiness = 幸福度が[amount]から[amount2]までのとき
|
||||
when below [amount] Happiness = 幸福度が[amount]より低いとき
|
||||
during the [era] = [era]の間
|
||||
before the [era] = [era]の前
|
||||
# Requires translation!
|
||||
starting from the [era] =
|
||||
starting from the [era] =
|
||||
# Requires translation!
|
||||
if no other Civilization has researched this =
|
||||
if no other Civilization has researched this =
|
||||
after discovering [tech] = [tech]を研究すると
|
||||
before discovering [tech] = [tech]を研究するまで
|
||||
# Requires translation!
|
||||
|
|
@ -6428,6 +6434,8 @@ before adopting [policy] =
|
|||
# Requires translation!
|
||||
for [amount] turns =
|
||||
# Requires translation!
|
||||
by consuming this unit =
|
||||
# Requires translation!
|
||||
in cities with a [buildingFilter] =
|
||||
# Requires translation!
|
||||
in cities without a [buildingFilter] =
|
||||
|
|
@ -6506,6 +6514,8 @@ Hidden after founding a Pantheon =
|
|||
# Requires translation!
|
||||
Hidden after generating a Great Prophet =
|
||||
# Requires translation!
|
||||
Triggerable =
|
||||
# Requires translation!
|
||||
Global =
|
||||
# Requires translation!
|
||||
Nation =
|
||||
|
|
@ -6539,30 +6549,3 @@ CityState =
|
|||
ModOptions =
|
||||
# Requires translation!
|
||||
Conditional =
|
||||
|
||||
|
||||
Tradition = 伝統
|
||||
Liberty = 解放
|
||||
Honor = 名誉
|
||||
Piety = 敬虔
|
||||
Patronage = 文化後援
|
||||
Commerce = 商業
|
||||
Rationalism = 合理主義
|
||||
Freedom = 自由
|
||||
Autocracy = 独裁
|
||||
Order = 秩序
|
||||
|
||||
Quicksaving... = クイックセーブ中...
|
||||
Quicksave successful. = クイックセーブしました
|
||||
Quickloading... = クイックロード中...
|
||||
Quickload successful. = クイックロードしました
|
||||
Could not load game! = ロードできませんでした!
|
||||
|
||||
Resources: = 資源:
|
||||
Score = スコア
|
||||
Techs = テクノロジー
|
||||
City-State Luxuries = 都市国家固有の高級資源
|
||||
|
||||
You have won a [condition] Victory! = [condition]勝利した!
|
||||
Please input Player ID! = プレイヤーIDを入力
|
||||
[civName] gave us a [unitName] as a gift! = [civName]が[unitName]を寄付しました
|
||||
|
|
|
|||
|
|
@ -751,6 +751,8 @@ Pillage = 약탈
|
|||
Are you sure you want to pillage this [improvement]? = [improvement]을(를) 약탈하겠습니까?
|
||||
Create [improvement] = [improvement] 건설
|
||||
Start Golden Age = 황금기 시작
|
||||
# Requires translation!
|
||||
Trigger unique =
|
||||
Show more = 더 보기
|
||||
Yes = 네
|
||||
No = 아니오
|
||||
|
|
@ -821,6 +823,8 @@ Provides [resource] = [resource] 제공
|
|||
Provides [amount] [resource] = [resource] [amount]개 제공
|
||||
Replaces [improvement] = [improvement] 대체
|
||||
Pick now! = 선택
|
||||
# Requires translation!
|
||||
Remove [feature] first =
|
||||
Build [building] = [building] 건설
|
||||
Train [unit] = [unit] 훈련
|
||||
Produce [thingToProduce] = [thingToProduce] 생산
|
||||
|
|
@ -5391,6 +5395,8 @@ before discovering [tech] = [tech] 연구 전
|
|||
after adopting [policy] = [policy] 채택 후
|
||||
before adopting [policy] = [policy] 채택 전
|
||||
for [amount] turns = [amount] 턴 동안
|
||||
# Requires translation!
|
||||
by consuming this unit =
|
||||
in cities with a [buildingFilter] = [buildingFilter]이(가) 건설된 도시
|
||||
in cities without a [buildingFilter] = [buildingFilter]이(가) 건설되지 않은 도시
|
||||
if this city has at least [amount] specialists = 도시에 전문가가 [amount] 이상일 때
|
||||
|
|
@ -5434,6 +5440,8 @@ This Unit gains the [promotion] promotion = 유닛이 [promotion] 승급 획득
|
|||
Hidden before founding a Pantheon = 종교관 선택전 숨겨짐
|
||||
Hidden after founding a Pantheon = 종교관 선택후 숨겨짐
|
||||
Hidden after generating a Great Prophet = 위대한 선지자 획득후 숨겨짐
|
||||
# Requires translation!
|
||||
Triggerable =
|
||||
Global = 전역
|
||||
Nation = 국가
|
||||
Era = 시대
|
||||
|
|
|
|||
|
|
@ -960,6 +960,8 @@ Are you sure you want to pillage this [improvement]? =
|
|||
Create [improvement] = Sukurti [improvement]
|
||||
Start Golden Age = Pradėti aukso amžių
|
||||
# Requires translation!
|
||||
Trigger unique =
|
||||
# Requires translation!
|
||||
Show more =
|
||||
Yes = Taip
|
||||
No = Ne
|
||||
|
|
@ -1047,6 +1049,8 @@ Provides [resource] = Teikia [resource]
|
|||
Provides [amount] [resource] =
|
||||
Replaces [improvement] = Pakeičia [improvement]
|
||||
Pick now! = Pasirinkite dabar!
|
||||
# Requires translation!
|
||||
Remove [feature] first =
|
||||
Build [building] = Statyti [building]
|
||||
Train [unit] = Traukinys [unit]
|
||||
Produce [thingToProduce] = Gaminti [thingToProduce]
|
||||
|
|
@ -8888,6 +8892,8 @@ before adopting [policy] =
|
|||
# Requires translation!
|
||||
for [amount] turns =
|
||||
# Requires translation!
|
||||
by consuming this unit =
|
||||
# Requires translation!
|
||||
in cities with a [buildingFilter] =
|
||||
# Requires translation!
|
||||
in cities without a [buildingFilter] =
|
||||
|
|
@ -8972,6 +8978,8 @@ Hidden after founding a Pantheon =
|
|||
# Requires translation!
|
||||
Hidden after generating a Great Prophet =
|
||||
# Requires translation!
|
||||
Triggerable =
|
||||
# Requires translation!
|
||||
Global =
|
||||
# Requires translation!
|
||||
Nation =
|
||||
|
|
|
|||
|
|
@ -877,6 +877,8 @@ Pillage = Rompak
|
|||
Are you sure you want to pillage this [improvement]? = Adakah anda pasti ingin merompak [improvement] ini?
|
||||
Create [improvement] = Bina [improvement]
|
||||
Start Golden Age = Mulakan Zaman Kegemilangan
|
||||
# Requires translation!
|
||||
Trigger unique =
|
||||
Show more = Tunjuk lebih banyak
|
||||
Yes = Betul
|
||||
No = Tidak
|
||||
|
|
@ -957,6 +959,8 @@ Provides [resource] = Sediakan [resource]
|
|||
Provides [amount] [resource] = Sediakan [amount] [resource]
|
||||
Replaces [improvement] = Gantikan [improvement]
|
||||
Pick now! = Pilih sekarang!
|
||||
# Requires translation!
|
||||
Remove [feature] first =
|
||||
Build [building] = Bina [building]
|
||||
Train [unit] = Latih [unit]
|
||||
Produce [thingToProduce] = Hasil [thingToProduce]
|
||||
|
|
@ -8385,6 +8389,8 @@ before adopting [policy] =
|
|||
# Requires translation!
|
||||
for [amount] turns =
|
||||
# Requires translation!
|
||||
by consuming this unit =
|
||||
# Requires translation!
|
||||
in cities with a [buildingFilter] =
|
||||
# Requires translation!
|
||||
in cities without a [buildingFilter] =
|
||||
|
|
@ -8469,6 +8475,8 @@ Hidden after founding a Pantheon =
|
|||
# Requires translation!
|
||||
Hidden after generating a Great Prophet =
|
||||
# Requires translation!
|
||||
Triggerable =
|
||||
# Requires translation!
|
||||
Global =
|
||||
# Requires translation!
|
||||
Nation =
|
||||
|
|
|
|||
|
|
@ -989,6 +989,8 @@ Are you sure you want to pillage this [improvement]? =
|
|||
Create [improvement] = Sāḵt e [improvement]
|
||||
Start Golden Age = Šoro’e Asr e Talāi
|
||||
# Requires translation!
|
||||
Trigger unique =
|
||||
# Requires translation!
|
||||
Show more =
|
||||
Yes = Bale
|
||||
No = Ḵeyr
|
||||
|
|
@ -1075,6 +1077,8 @@ Provides [resource] = [resource] erāe midahad
|
|||
Provides [amount] [resource] =
|
||||
Replaces [improvement] = Jaygozin e [improvement] mišavad
|
||||
Pick now! = Hamin alān enteḵāb konid!
|
||||
# Requires translation!
|
||||
Remove [feature] first =
|
||||
Build [building] = Sāḵt e [building]
|
||||
Train [unit] = Āmoozeš dādan e [unit]
|
||||
Produce [thingToProduce] = Tolid kardan e [thingToProduce]
|
||||
|
|
@ -8905,6 +8909,8 @@ before adopting [policy] =
|
|||
# Requires translation!
|
||||
for [amount] turns =
|
||||
# Requires translation!
|
||||
by consuming this unit =
|
||||
# Requires translation!
|
||||
in cities with a [buildingFilter] =
|
||||
# Requires translation!
|
||||
in cities without a [buildingFilter] =
|
||||
|
|
@ -8989,6 +8995,8 @@ Hidden after founding a Pantheon =
|
|||
# Requires translation!
|
||||
Hidden after generating a Great Prophet =
|
||||
# Requires translation!
|
||||
Triggerable =
|
||||
# Requires translation!
|
||||
Global =
|
||||
# Requires translation!
|
||||
Nation =
|
||||
|
|
|
|||
|
|
@ -986,6 +986,8 @@ Are you sure you want to pillage this [improvement]? =
|
|||
Create [improvement] = Saakht e [improvement]
|
||||
Start Golden Age = Shoro’e Asr e Talaai
|
||||
# Requires translation!
|
||||
Trigger unique =
|
||||
# Requires translation!
|
||||
Show more =
|
||||
Yes = Bale
|
||||
No = Kheyr
|
||||
|
|
@ -1072,6 +1074,8 @@ Provides [resource] = [resource] eraae midahad
|
|||
Provides [amount] [resource] =
|
||||
Replaces [improvement] = Jaygozin e [improvement] mishavad
|
||||
Pick now! = Hamin alaan entekhaab konid!
|
||||
# Requires translation!
|
||||
Remove [feature] first =
|
||||
Build [building] = Saakht e [building]
|
||||
Train [unit] = Aamoozesh daadan e [unit]
|
||||
Produce [thingToProduce] = Tolid kardan e [thingToProduce]
|
||||
|
|
@ -8902,6 +8906,8 @@ before adopting [policy] =
|
|||
# Requires translation!
|
||||
for [amount] turns =
|
||||
# Requires translation!
|
||||
by consuming this unit =
|
||||
# Requires translation!
|
||||
in cities with a [buildingFilter] =
|
||||
# Requires translation!
|
||||
in cities without a [buildingFilter] =
|
||||
|
|
@ -8986,6 +8992,8 @@ Hidden after founding a Pantheon =
|
|||
# Requires translation!
|
||||
Hidden after generating a Great Prophet =
|
||||
# Requires translation!
|
||||
Triggerable =
|
||||
# Requires translation!
|
||||
Global =
|
||||
# Requires translation!
|
||||
Nation =
|
||||
|
|
|
|||
|
|
@ -865,6 +865,8 @@ Pillage = Splądruj
|
|||
Are you sure you want to pillage this [improvement]? = Czy aby na pewno chcesz splądrować to [improvement]
|
||||
Create [improvement] = Skonstruuj [improvement]
|
||||
Start Golden Age = Rozpocznij Złotą Erę
|
||||
# Requires translation!
|
||||
Trigger unique =
|
||||
Show more = Więcej
|
||||
Yes = Tak
|
||||
No = Nie
|
||||
|
|
@ -944,6 +946,8 @@ Provides [resource] = Zapewnia [resource]
|
|||
Provides [amount] [resource] = Zapewnia [amount] [resource]
|
||||
Replaces [improvement] = Zamieni [improvement]
|
||||
Pick now! = Wybierz teraz!
|
||||
# Requires translation!
|
||||
Remove [feature] first =
|
||||
Build [building] = Wybuduj [building]
|
||||
Train [unit] = Wyszkol [unit]
|
||||
Produce [thingToProduce] = Wyprodukuj [thingToProduce]
|
||||
|
|
@ -6650,6 +6654,8 @@ before adopting [policy] =
|
|||
# Requires translation!
|
||||
for [amount] turns =
|
||||
# Requires translation!
|
||||
by consuming this unit =
|
||||
# Requires translation!
|
||||
in cities with a [buildingFilter] =
|
||||
# Requires translation!
|
||||
in cities without a [buildingFilter] =
|
||||
|
|
@ -6734,6 +6740,8 @@ Hidden after founding a Pantheon =
|
|||
# Requires translation!
|
||||
Hidden after generating a Great Prophet =
|
||||
# Requires translation!
|
||||
Triggerable =
|
||||
# Requires translation!
|
||||
Global =
|
||||
# Requires translation!
|
||||
Nation =
|
||||
|
|
|
|||
|
|
@ -838,6 +838,8 @@ Pillage = Pilhar
|
|||
Are you sure you want to pillage this [improvement]? = Tens a certeza que desejas pilhar esta [improvement]?
|
||||
Create [improvement] = Criar [improvement]
|
||||
Start Golden Age = Começar idade dourada
|
||||
# Requires translation!
|
||||
Trigger unique =
|
||||
Show more = Mostrar mais
|
||||
Yes = Sim
|
||||
No = Não
|
||||
|
|
@ -917,6 +919,8 @@ Provides [resource] = Provê [resource]
|
|||
Provides [amount] [resource] = Provê [amount] [resource]
|
||||
Replaces [improvement] = Substitui [improvement]
|
||||
Pick now! = Escolha agora!
|
||||
# Requires translation!
|
||||
Remove [feature] first =
|
||||
Build [building] = Construir [building]
|
||||
Train [unit] = Treinar [unit]
|
||||
Produce [thingToProduce] = Produzir [thingToProduce]
|
||||
|
|
@ -7004,6 +7008,8 @@ before adopting [policy] =
|
|||
# Requires translation!
|
||||
for [amount] turns =
|
||||
# Requires translation!
|
||||
by consuming this unit =
|
||||
# Requires translation!
|
||||
in cities with a [buildingFilter] =
|
||||
# Requires translation!
|
||||
in cities without a [buildingFilter] =
|
||||
|
|
@ -7088,6 +7094,8 @@ Hidden after founding a Pantheon =
|
|||
# Requires translation!
|
||||
Hidden after generating a Great Prophet =
|
||||
# Requires translation!
|
||||
Triggerable =
|
||||
# Requires translation!
|
||||
Global =
|
||||
# Requires translation!
|
||||
Nation =
|
||||
|
|
|
|||
|
|
@ -793,6 +793,8 @@ Are you sure you want to pillage this [improvement]? =
|
|||
Create [improvement] = Creează [improvement]
|
||||
Start Golden Age = Începe Epoca de Aur
|
||||
# Requires translation!
|
||||
Trigger unique =
|
||||
# Requires translation!
|
||||
Show more =
|
||||
Yes = Da
|
||||
No = Nu
|
||||
|
|
@ -880,6 +882,8 @@ Provides [resource] = Asigură [resource]
|
|||
Provides [amount] [resource] =
|
||||
Replaces [improvement] = Înlocuiește [improvement]
|
||||
Pick now! = Alege acum!
|
||||
# Requires translation!
|
||||
Remove [feature] first =
|
||||
Build [building] = Construiește [building]
|
||||
Train [unit] = Antrenează [unit]
|
||||
Produce [thingToProduce] = Produce [thingToProduce]
|
||||
|
|
@ -8310,6 +8314,8 @@ before adopting [policy] =
|
|||
# Requires translation!
|
||||
for [amount] turns =
|
||||
# Requires translation!
|
||||
by consuming this unit =
|
||||
# Requires translation!
|
||||
in cities with a [buildingFilter] =
|
||||
# Requires translation!
|
||||
in cities without a [buildingFilter] =
|
||||
|
|
@ -8394,6 +8400,8 @@ Hidden after founding a Pantheon =
|
|||
# Requires translation!
|
||||
Hidden after generating a Great Prophet =
|
||||
# Requires translation!
|
||||
Triggerable =
|
||||
# Requires translation!
|
||||
Global =
|
||||
# Requires translation!
|
||||
Nation =
|
||||
|
|
|
|||
|
|
@ -227,7 +227,6 @@ You need to find them first! = Сначала их надо найти!
|
|||
Cultured = Культурный
|
||||
Maritime = Приморский
|
||||
Mercantile = Торговый
|
||||
# Requires translation!
|
||||
Religious = Религиозный
|
||||
Militaristic = Воинственный
|
||||
Type = Тип
|
||||
|
|
@ -737,6 +736,8 @@ Pillage = Разграбить
|
|||
Are you sure you want to pillage this [improvement]? = Вы уверены, что хотите разграбить [improvement]?
|
||||
Create [improvement] = Создать [improvement]
|
||||
Start Golden Age = Начать Золотой век
|
||||
# Requires translation!
|
||||
Trigger unique =
|
||||
Show more = Показать больше
|
||||
Yes = Да
|
||||
No = Нет
|
||||
|
|
@ -806,6 +807,8 @@ Provides [resource] = Предоставляет [resource]
|
|||
Provides [amount] [resource] = Предоставляет [amount] [resource]
|
||||
Replaces [improvement] = Заменяет [improvement]
|
||||
Pick now! = Выбрать сейчас!
|
||||
# Requires translation!
|
||||
Remove [feature] first =
|
||||
Build [building] = Построить [building]
|
||||
Train [unit] = Обучить юнит [unit]
|
||||
Produce [thingToProduce] = Производить [thingToProduce]
|
||||
|
|
@ -880,7 +883,6 @@ defence vs ranged = защита против юнитов дальнего бо
|
|||
Attacker Bonus = Бонус атакующего
|
||||
Defender Bonus = Бонус защитника
|
||||
Landing = Высадка
|
||||
# Requires translation!
|
||||
Boarding = Абордаж
|
||||
Flanking = Атака с фланга
|
||||
vs [unitType] = в сравнении с [unitType]
|
||||
|
|
@ -1173,7 +1175,6 @@ Choose any belief! = Выберите верование!
|
|||
Found [religionName] = Основать [religionName]
|
||||
Enhance [religionName] = Укрепить [religionName]
|
||||
Choose a pantheon = Выберите пантеон
|
||||
# Requires translation!
|
||||
Choose a Religion = Выберите религию
|
||||
Found Religion = Основать религию
|
||||
Found Pantheon = Основать пантеон
|
||||
|
|
@ -1709,7 +1710,6 @@ Pentagon = Пентагон
|
|||
[amount]% Gold cost of upgrading = [amount]% к затратам золота на модернизацию
|
||||
|
||||
Solar Plant = Солнечная ЭС
|
||||
# Requires translation!
|
||||
Only available = Доступно только
|
||||
|
||||
Nuclear Plant = АЭС
|
||||
|
|
@ -3890,7 +3890,6 @@ Double movement in [terrainFilter] = Двукратная скорость пе
|
|||
|
||||
Amphibious = Морской десант
|
||||
Eliminates combat penalty for attacking over a river = Убирает штраф за атаку через реку
|
||||
# Requires translation!
|
||||
Eliminates combat penalty for attacking across a coast = Убирает штраф за атаку с суши/моря
|
||||
|
||||
Medic = Медик
|
||||
|
|
@ -3926,7 +3925,6 @@ Coastal Raider II = Береговой налётчик II
|
|||
|
||||
Coastal Raider III = Береговой налётчик III
|
||||
|
||||
# Requires translation!
|
||||
Landing Party = Высадка десанта
|
||||
|
||||
Targeting I = Прицеливание I
|
||||
|
|
@ -5373,14 +5371,10 @@ May buy [buildingFilter] buildings for [amount] [stat] [cityFilter] = Можно
|
|||
May buy [baseUnitFilter] units with [stat] [cityFilter] = Можно покупать юниты: [baseUnitFilter] за [stat] [cityFilter]
|
||||
May buy [buildingFilter] buildings with [stat] for [amount] times their normal Production cost = Можно покупать здания: [buildingFilter] за [stat] по стоимости в [amount] раз(а) большей стоимости их производства
|
||||
[stat] cost of purchasing [buildingFilter] buildings [amount]% = [amount]% к стоимости покупки зданий [buildingFilter] за [stat]
|
||||
# Requires translation!
|
||||
Notified of new Barbarian encampments = Оповещает о новых лагерях варваров
|
||||
Triggers victory = Приводит к победе
|
||||
# Requires translation!
|
||||
[amount] Unit Supply = [amount] к снабжению юнита
|
||||
# Requires translation!
|
||||
[amount] Unit Supply per [amount2] population [cityFilter] = [amount] к снабжению юнита за каждые [amount2] населения [cityFilter]
|
||||
# Requires translation!
|
||||
[amount] Unit Supply per city = [amount] к снабжению юнита за каждый город
|
||||
Rebel units may spawn = Могут появляться отряды повстанцев
|
||||
Can be purchased for [amount] [stat] [cityFilter] = Можно купить за [amount] [stat] [cityFilter]
|
||||
|
|
@ -5404,19 +5398,16 @@ after discovering [tech] = после исследования: [tech]
|
|||
before discovering [tech] = до исследования: [tech]
|
||||
after adopting [policy] = после принятия: [policy]
|
||||
before adopting [policy] = до принятия: [policy]
|
||||
# Requires translation!
|
||||
for [amount] turns = на [amount] ходов
|
||||
# Requires translation!
|
||||
by consuming this unit =
|
||||
in cities with a [buildingFilter] = в городах, имеющих [buildingFilter]
|
||||
# Requires translation!
|
||||
in cities without a [buildingFilter] = в городах, не имеющих [buildingFilter]
|
||||
if this city has at least [amount] specialists = если в этом городе имеется как минимум [amount] специалистов
|
||||
in cities where this religion has at least [amount] followers = в городах, где данная религия имеет как минимум [amount] последователей
|
||||
with a garrison = с гарнизоном
|
||||
for [mapUnitFilter] units = для юнитов: [mapUnitFilter]
|
||||
# Requires translation!
|
||||
for units with [promotion] = для юнитов с повышением [promotion]
|
||||
# Requires translation!
|
||||
for units without [promotion] = для юнитов без повышения [promotion]
|
||||
vs cities = против городов
|
||||
vs [mapUnitFilter] units = против юнитов: [mapUnitFilter]
|
||||
|
|
@ -5453,36 +5444,21 @@ Hidden before founding a Pantheon = Скрыто до основания пан
|
|||
Hidden after founding a Pantheon = Скрыто после основания пантеона
|
||||
Hidden after generating a Great Prophet = Скрыто после появления Великого пророка
|
||||
# Requires translation!
|
||||
Triggerable =
|
||||
Global = Глобальный
|
||||
# Requires translation!
|
||||
Nation = Нация
|
||||
# Requires translation!
|
||||
Era = Эпоха
|
||||
# Requires translation!
|
||||
Tech = Технология
|
||||
# Requires translation!
|
||||
Policy = Общественный институт
|
||||
# Requires translation!
|
||||
FounderBelief = Верование основателя
|
||||
# Requires translation!
|
||||
FollowerBelief = Верование последователя
|
||||
# Requires translation!
|
||||
Building = Здание
|
||||
# Requires translation!
|
||||
Unit = Юнит
|
||||
# Requires translation!
|
||||
UnitType = Тип юнита
|
||||
# Requires translation!
|
||||
Promotion = Повышение
|
||||
# Requires translation!
|
||||
Improvement = Улучшение
|
||||
# Requires translation!
|
||||
Resource = Ресурс
|
||||
# Requires translation!
|
||||
Ruins = Руины
|
||||
# Requires translation!
|
||||
CityState = Город-государство
|
||||
# Requires translation!
|
||||
ModOptions = Настройки мода
|
||||
# Requires translation!
|
||||
Conditional = Условие
|
||||
|
|
|
|||
|
|
@ -745,6 +745,8 @@ Pillage = 劫掠
|
|||
Are you sure you want to pillage this [improvement]? = 你确定要劫掠这个[improvement]吗?
|
||||
Create [improvement] = 建造[improvement]
|
||||
Start Golden Age = 开启黄金时代
|
||||
# Requires translation!
|
||||
Trigger unique =
|
||||
Show more = 显示更多
|
||||
Yes = 是
|
||||
No = 否
|
||||
|
|
@ -817,6 +819,8 @@ Provides [resource] = 获得资源:[resource]
|
|||
Provides [amount] [resource] = 获得 [amount] [resource]
|
||||
Replaces [improvement] = 取代项目:[improvement]
|
||||
Pick now! = 选择此项!
|
||||
# Requires translation!
|
||||
Remove [feature] first =
|
||||
Build [building] = 建造[building]
|
||||
Train [unit] = 组建[unit]
|
||||
Produce [thingToProduce] = 产能利用:[thingToProduce]
|
||||
|
|
@ -5406,6 +5410,8 @@ before adopting [policy] = 在采用[policy]前
|
|||
# Requires translation!
|
||||
for [amount] turns =
|
||||
# Requires translation!
|
||||
by consuming this unit =
|
||||
# Requires translation!
|
||||
in cities with a [buildingFilter] =
|
||||
# Requires translation!
|
||||
in cities without a [buildingFilter] =
|
||||
|
|
@ -5454,6 +5460,8 @@ Hidden before founding a Pantheon = 在建立万神殿前隐藏
|
|||
Hidden after founding a Pantheon = 在建立万神殿后隐藏
|
||||
Hidden after generating a Great Prophet = 在产生大先知后隐藏
|
||||
# Requires translation!
|
||||
Triggerable =
|
||||
# Requires translation!
|
||||
Global =
|
||||
# Requires translation!
|
||||
Nation =
|
||||
|
|
|
|||
|
|
@ -227,7 +227,6 @@ You need to find them first! = ¡Necesitas encontrarlos primero!
|
|||
Cultured = Cultural
|
||||
Maritime = Marítimo
|
||||
Mercantile = Mercantil
|
||||
# Requires translation!
|
||||
Religious = Religiosa
|
||||
Militaristic = Militarista
|
||||
Type = Tipo
|
||||
|
|
@ -737,6 +736,8 @@ Pillage = Saquear
|
|||
Are you sure you want to pillage this [improvement]? = ¿Estás seguro de que quieres Saquear este [improvement]?
|
||||
Create [improvement] = Crear [improvement]
|
||||
Start Golden Age = Empezar edad dorada
|
||||
# Requires translation!
|
||||
Trigger unique =
|
||||
Show more = Mostrar más
|
||||
Yes = Sí
|
||||
No = No
|
||||
|
|
@ -806,6 +807,8 @@ Provides [resource] = Genera [resource]
|
|||
Provides [amount] [resource] = Provee [amount] [resource]
|
||||
Replaces [improvement] = Sustituye [improvement]
|
||||
Pick now! = ¡Escoge ya!
|
||||
# Requires translation!
|
||||
Remove [feature] first =
|
||||
Build [building] = Construir [building]
|
||||
Train [unit] = Entrenar [unit]
|
||||
Produce [thingToProduce] = Producir [thingToProduce]
|
||||
|
|
@ -880,7 +883,6 @@ defence vs ranged = defensa a distancia
|
|||
Attacker Bonus = Bonus del atacante
|
||||
Defender Bonus = Bonus del defensor
|
||||
Landing = Desembarcando
|
||||
# Requires translation!
|
||||
Boarding = Embarcando
|
||||
Flanking = Flanqueando
|
||||
vs [unitType] = vs [unitType]
|
||||
|
|
@ -1173,7 +1175,6 @@ Choose any belief! = ¡Escoje cualquier creencia!
|
|||
Found [religionName] = Fundar [religionName]
|
||||
Enhance [religionName] = Realzar [religionName]
|
||||
Choose a pantheon = Escoje un panteón
|
||||
# Requires translation!
|
||||
Choose a Religion = Escoje una Religión
|
||||
Found Religion = Fundar Religión
|
||||
Found Pantheon = Fundar Panteón
|
||||
|
|
@ -1785,7 +1786,6 @@ Future era = Edad Futurista
|
|||
|
||||
#################### Lines from Nations from Civ V - Vanilla ####################
|
||||
|
||||
# Requires translation!
|
||||
Spectator = Espectador
|
||||
|
||||
Nebuchadnezzar II = Nabucodonosor II
|
||||
|
|
@ -3883,7 +3883,6 @@ Double movement in [terrainFilter] = Doble movimiento en [terrainFilter]
|
|||
|
||||
Amphibious = Anfibio
|
||||
Eliminates combat penalty for attacking over a river = Elimina penalidad de combate al atacar cruzando un río
|
||||
# Requires translation!
|
||||
Eliminates combat penalty for attacking across a coast = Elimina la penalidad de combate al atacar a través de la costa
|
||||
|
||||
Medic = Médica
|
||||
|
|
@ -3919,7 +3918,6 @@ Coastal Raider II = Asaltante Costero II
|
|||
|
||||
Coastal Raider III = Asaltante Costero III
|
||||
|
||||
# Requires translation!
|
||||
Landing Party = Grupo de Desembarco
|
||||
|
||||
Targeting I = Fijación de objetivos I
|
||||
|
|
@ -5346,7 +5344,6 @@ May buy [buildingFilter] buildings for [amount] [stat] [cityFilter] = Puede comp
|
|||
May buy [baseUnitFilter] units with [stat] [cityFilter] = Puede comprar [baseUnitFilter] unidades con [stat] [cityFilter]
|
||||
May buy [buildingFilter] buildings with [stat] for [amount] times their normal Production cost = Puede comprar [buildingFilter] edificios para [stat] por [amount] veces su costo de producción normal
|
||||
[stat] cost of purchasing [buildingFilter] buildings [amount]% = [stat] costo de compra [buildingFilter] edificios [amount]%
|
||||
# Requires translation!
|
||||
Notified of new Barbarian encampments = Serás avisado de nuevos campamentos Bárbaros
|
||||
Triggers victory = desencadena la victoria
|
||||
[amount] Unit Supply = [amount] Suministro de unidades
|
||||
|
|
@ -5375,8 +5372,9 @@ before discovering [tech] = antes de descubrir [tech]
|
|||
after adopting [policy] = después de adoptar [policy]
|
||||
before adopting [policy] = antes de adoptar [policy]
|
||||
for [amount] turns = Por [amount] turnos
|
||||
in cities with a [buildingFilter] = en ciudades con un/a [buildingFilter]
|
||||
# Requires translation!
|
||||
by consuming this unit =
|
||||
in cities with a [buildingFilter] = en ciudades con un/a [buildingFilter]
|
||||
in cities without a [buildingFilter] = en ciudades sin un/a [buildingFilter]
|
||||
if this city has at least [amount] specialists = si esta ciudad tiene por lo menos [amount] especialistas
|
||||
in cities where this religion has at least [amount] followers = en ciudades donde esta religión tiene al menos [amount] seguidores
|
||||
|
|
@ -5418,6 +5416,8 @@ This Unit gains the [promotion] promotion = Esta Unidad gana la [promotion] prom
|
|||
Hidden before founding a Pantheon = Oculto después de fundar un Panteón
|
||||
Hidden after founding a Pantheon = Oculto después de fundar un Panteón
|
||||
Hidden after generating a Great Prophet = Oculto después de generar un gran profeta
|
||||
# Requires translation!
|
||||
Triggerable =
|
||||
Global = Global
|
||||
Nation = Nación
|
||||
Era = Era
|
||||
|
|
|
|||
|
|
@ -749,6 +749,8 @@ Pillage = Plundra
|
|||
Are you sure you want to pillage this [improvement]? = Är du säker på att du vill plundra denna [improvement]?
|
||||
Create [improvement] = Skapa [improvement]
|
||||
Start Golden Age = Börja Guldålder
|
||||
# Requires translation!
|
||||
Trigger unique =
|
||||
Show more = Visa mer
|
||||
Yes = Ja
|
||||
No = Nej
|
||||
|
|
@ -821,6 +823,8 @@ Provides [resource] = Ger [resource]
|
|||
Provides [amount] [resource] = Ger [amount] [resource]
|
||||
Replaces [improvement] = Ersätter [improvement]
|
||||
Pick now! = Välj nu!
|
||||
# Requires translation!
|
||||
Remove [feature] first =
|
||||
Build [building] = Bygg [building]
|
||||
Train [unit] = Träna [unit]
|
||||
Produce [thingToProduce] = Producera [thingToProduce]
|
||||
|
|
@ -5433,6 +5437,8 @@ before adopting [policy] = innan [policy] anammats
|
|||
# Requires translation!
|
||||
for [amount] turns =
|
||||
# Requires translation!
|
||||
by consuming this unit =
|
||||
# Requires translation!
|
||||
in cities with a [buildingFilter] =
|
||||
# Requires translation!
|
||||
in cities without a [buildingFilter] =
|
||||
|
|
@ -5482,6 +5488,8 @@ Hidden before founding a Pantheon = Gömt innan en Panteon stiftas
|
|||
Hidden after founding a Pantheon = Gömt efter en Panteon stiftas
|
||||
Hidden after generating a Great Prophet = Gömt efter att en Stor Profet alstrats
|
||||
# Requires translation!
|
||||
Triggerable =
|
||||
# Requires translation!
|
||||
Global =
|
||||
# Requires translation!
|
||||
Nation =
|
||||
|
|
|
|||
|
|
@ -936,6 +936,8 @@ Are you sure you want to pillage this [improvement]? =
|
|||
Create [improvement] = 建造[improvement]
|
||||
Start Golden Age = 開啟黃金時代
|
||||
# Requires translation!
|
||||
Trigger unique =
|
||||
# Requires translation!
|
||||
Show more =
|
||||
Yes = 是
|
||||
No = 否
|
||||
|
|
@ -1019,6 +1021,8 @@ Provides [resource] = 獲得資源:[resource]
|
|||
Provides [amount] [resource] =
|
||||
Replaces [improvement] = 取代項目:[improvement]
|
||||
Pick now! = 選擇此項!
|
||||
# Requires translation!
|
||||
Remove [feature] first =
|
||||
Build [building] = 建造[building]
|
||||
Train [unit] = 訓練[unit]
|
||||
Produce [thingToProduce] = 產能利用:[thingToProduce]
|
||||
|
|
@ -6790,6 +6794,8 @@ before adopting [policy] =
|
|||
# Requires translation!
|
||||
for [amount] turns =
|
||||
# Requires translation!
|
||||
by consuming this unit =
|
||||
# Requires translation!
|
||||
in cities with a [buildingFilter] =
|
||||
# Requires translation!
|
||||
in cities without a [buildingFilter] =
|
||||
|
|
@ -6874,6 +6880,8 @@ Hidden after founding a Pantheon =
|
|||
# Requires translation!
|
||||
Hidden after generating a Great Prophet =
|
||||
# Requires translation!
|
||||
Triggerable =
|
||||
# Requires translation!
|
||||
Global =
|
||||
# Requires translation!
|
||||
Nation =
|
||||
|
|
|
|||
|
|
@ -828,6 +828,8 @@ Pillage = Yağmala
|
|||
Are you sure you want to pillage this [improvement]? = bu[improvement]'i yağmalamak istediğinizden emin misiniz?
|
||||
Create [improvement] = [improvement] oluştur
|
||||
Start Golden Age = Altın Çağı Başlat
|
||||
# Requires translation!
|
||||
Trigger unique =
|
||||
Show more = Daha fazlası
|
||||
Yes = Evet
|
||||
No = Hayır
|
||||
|
|
@ -908,6 +910,8 @@ Provides [resource] = [resource] sağlar
|
|||
Provides [amount] [resource] = [amount] tane [resource] sağlar
|
||||
Replaces [improvement] = [improvement] yerine geçer
|
||||
Pick now! = Şimdi seç!
|
||||
# Requires translation!
|
||||
Remove [feature] first =
|
||||
Build [building] = [building] yap
|
||||
Train [unit] = [unit] eğit
|
||||
Produce [thingToProduce] = [thingToProduce] Üret
|
||||
|
|
@ -6242,6 +6246,8 @@ before adopting [policy] =
|
|||
# Requires translation!
|
||||
for [amount] turns =
|
||||
# Requires translation!
|
||||
by consuming this unit =
|
||||
# Requires translation!
|
||||
in cities with a [buildingFilter] =
|
||||
# Requires translation!
|
||||
in cities without a [buildingFilter] =
|
||||
|
|
@ -6324,6 +6330,8 @@ Hidden after founding a Pantheon =
|
|||
# Requires translation!
|
||||
Hidden after generating a Great Prophet =
|
||||
# Requires translation!
|
||||
Triggerable =
|
||||
# Requires translation!
|
||||
Global =
|
||||
# Requires translation!
|
||||
Nation =
|
||||
|
|
|
|||
|
|
@ -766,6 +766,8 @@ Pillage = Пограбувати
|
|||
Are you sure you want to pillage this [improvement]? = Ви впевнені, що хочете пограбувати цю(цей) [improvement]?
|
||||
Create [improvement] = Створити [improvement]
|
||||
Start Golden Age = Розпочати Золоту добу
|
||||
# Requires translation!
|
||||
Trigger unique =
|
||||
Show more = Більше...
|
||||
Yes = Так
|
||||
No = Ні
|
||||
|
|
@ -841,6 +843,8 @@ Provides [resource] = Забезпечує [resource]
|
|||
Provides [amount] [resource] = Забезпечує [resource]: [amount]
|
||||
Replaces [improvement] = Заміщує [improvement]
|
||||
Pick now! = Вибрати!
|
||||
# Requires translation!
|
||||
Remove [feature] first =
|
||||
Build [building] = Побудувати [building]
|
||||
Train [unit] = Обучити [unit]
|
||||
Produce [thingToProduce] = Виробляти [thingToProduce]
|
||||
|
|
@ -5825,6 +5829,8 @@ before adopting [policy] =
|
|||
# Requires translation!
|
||||
for [amount] turns =
|
||||
# Requires translation!
|
||||
by consuming this unit =
|
||||
# Requires translation!
|
||||
in cities with a [buildingFilter] =
|
||||
# Requires translation!
|
||||
in cities without a [buildingFilter] =
|
||||
|
|
@ -5904,6 +5910,8 @@ Hidden after founding a Pantheon =
|
|||
# Requires translation!
|
||||
Hidden after generating a Great Prophet =
|
||||
# Requires translation!
|
||||
Triggerable =
|
||||
# Requires translation!
|
||||
Global =
|
||||
# Requires translation!
|
||||
Nation =
|
||||
|
|
|
|||
|
|
@ -1,13 +1,13 @@
|
|||
Persian_(Pinglish-UN) = 17
|
||||
Italian = 99
|
||||
Russian = 98
|
||||
Russian = 99
|
||||
German = 99
|
||||
Swedish = 97
|
||||
Turkish = 78
|
||||
Ukrainian = 88
|
||||
Filipino = 2
|
||||
French = 99
|
||||
Portuguese = 61
|
||||
Portuguese = 60
|
||||
Indonesian = 99
|
||||
Finnish = 43
|
||||
Spanish = 99
|
||||
|
|
@ -16,12 +16,12 @@ Brazilian_Portuguese = 52
|
|||
Traditional_Chinese = 65
|
||||
Polish = 69
|
||||
Lithuanian = 17
|
||||
Romanian = 31
|
||||
Romanian = 30
|
||||
Simplified_Chinese = 98
|
||||
Korean = 98
|
||||
Korean = 99
|
||||
Bulgarian = 18
|
||||
Persian_(Pinglish-DIN) = 17
|
||||
Japanese = 72
|
||||
Japanese = 74
|
||||
English = 0
|
||||
Czech = 97
|
||||
Hungarian = 53
|
||||
|
|
|
|||
|
|
@ -3,8 +3,8 @@ package com.unciv.build
|
|||
object BuildConfig {
|
||||
const val kotlinVersion = "1.5.30"
|
||||
const val appName = "Unciv"
|
||||
const val appCodeNumber = 679
|
||||
const val appVersion = "3.19.9"
|
||||
const val appCodeNumber = 680
|
||||
const val appVersion = "3.19.10"
|
||||
|
||||
const val gdxVersion = "1.10.0"
|
||||
const val roboVMVersion = "2.3.1"
|
||||
|
|
|
|||
|
|
@ -55,8 +55,8 @@ class ImprovementPickerScreen(val tileInfo: TileInfo, unit: MapUnit, val onAccep
|
|||
// clone tileInfo without "top" feature if it could be removed
|
||||
// Keep this copy around for speed
|
||||
val tileInfoNoLast:TileInfo = tileInfo.clone()
|
||||
if (ruleSet.tileImprovements.any{it.key == Constants.remove + tileInfoNoLast.getLastTerrain().name}) {
|
||||
tileInfoNoLast.terrainFeatures.remove(tileInfoNoLast.getLastTerrain().name)
|
||||
if (ruleSet.tileImprovements.any { it.key == Constants.remove + tileInfoNoLast.getLastTerrain().name }) {
|
||||
tileInfoNoLast.removeTerrainFeature(tileInfoNoLast.getLastTerrain().name)
|
||||
}
|
||||
|
||||
for (improvement in ruleSet.tileImprovements.values) {
|
||||
|
|
@ -64,9 +64,9 @@ class ImprovementPickerScreen(val tileInfo: TileInfo, unit: MapUnit, val onAccep
|
|||
// canBuildImprovement() would allow e.g. great improvements thus we need to exclude them - except cancel
|
||||
if (improvement.turnsToBuild == 0 && improvement.name != Constants.cancelImprovementOrder) continue
|
||||
if (improvement.name == tileInfo.improvement) continue // also checked by canImprovementBeBuiltHere, but after more expensive tests
|
||||
if (!tileInfo.canBuildImprovement(improvement, currentPlayerCiv)){
|
||||
if (!tileInfo.canBuildImprovement(improvement, currentPlayerCiv)) {
|
||||
// if there is an improvement that could remove that terrain
|
||||
if(tileInfoNoLast.canBuildImprovement(improvement, currentPlayerCiv)) {
|
||||
if (tileInfoNoLast.canBuildImprovement(improvement, currentPlayerCiv)) {
|
||||
suggestRemoval = true
|
||||
} else {
|
||||
continue
|
||||
|
|
|
|||
137
docs/uniques.md
137
docs/uniques.md
|
|
@ -1,5 +1,6 @@
|
|||
## Table of Contents
|
||||
|
||||
- [Triggerable uniques](#triggerable-uniques)
|
||||
- [Global uniques](#global-uniques)
|
||||
- [Nation uniques](#nation-uniques)
|
||||
- [Tech uniques](#tech-uniques)
|
||||
|
|
@ -15,6 +16,73 @@
|
|||
- [Conditional uniques](#conditional-uniques)
|
||||
- [Deprecated uniques](#deprecated-uniques)
|
||||
|
||||
## Triggerable uniques
|
||||
#### Free [baseUnitFilter] appears
|
||||
Example: "Free [Melee] appears"
|
||||
|
||||
Applicable to: Triggerable
|
||||
|
||||
#### [amount] free [baseUnitFilter] units appear
|
||||
Example: "[20] free [Melee] units appear"
|
||||
|
||||
Applicable to: Triggerable
|
||||
|
||||
#### Free Social Policy
|
||||
Applicable to: Triggerable
|
||||
|
||||
#### [amount] Free Social Policies
|
||||
Example: "[20] Free Social Policies"
|
||||
|
||||
Applicable to: Triggerable
|
||||
|
||||
#### Empire enters golden age
|
||||
Applicable to: Triggerable
|
||||
|
||||
#### Free Great Person
|
||||
Applicable to: Triggerable
|
||||
|
||||
#### [amount] population [cityFilter]
|
||||
Example: "[20] population [in all cities]"
|
||||
|
||||
Applicable to: Triggerable
|
||||
|
||||
#### Free Technology
|
||||
Applicable to: Triggerable
|
||||
|
||||
#### [amount] Free Technologies
|
||||
Example: "[20] Free Technologies"
|
||||
|
||||
Applicable to: Triggerable
|
||||
|
||||
#### Reveals the entire map
|
||||
Applicable to: Triggerable
|
||||
|
||||
#### Triggers voting for the Diplomatic Victory
|
||||
Applicable to: Triggerable
|
||||
|
||||
#### This Unit gains the [promotion] promotion
|
||||
Example: "This Unit gains the [Shock I] promotion"
|
||||
|
||||
Applicable to: Triggerable
|
||||
|
||||
#### [mapUnitFilter] units gain the [promotion] promotion
|
||||
Example: "[Wounded] units gain the [Shock I] promotion"
|
||||
|
||||
Applicable to: Triggerable
|
||||
|
||||
#### Provides the cheapest [stat] building in your first [amount] cities for free
|
||||
Example: "Provides the cheapest [Culture] building in your first [20] cities for free"
|
||||
|
||||
Applicable to: Triggerable
|
||||
|
||||
#### Provides a [buildingName] in your first [amount] cities for free
|
||||
Example: "Provides a [Library] in your first [20] cities for free"
|
||||
|
||||
Applicable to: Triggerable
|
||||
|
||||
#### Will not be displayed in Civilopedia
|
||||
Applicable to: Triggerable, Global, Nation, Era, Tech, Policy, FounderBelief, FollowerBelief, Building, Wonder, Unit, UnitType, Promotion, Terrain, Improvement, Resource, Ruins, CityState, ModOptions, Conditional
|
||||
|
||||
## Global uniques
|
||||
#### [stats]
|
||||
Example: "[+1 Gold, +2 Production]"
|
||||
|
|
@ -627,75 +695,9 @@ Example: "[20]% XP gained from combat"
|
|||
|
||||
Applicable to: Global, Unit
|
||||
|
||||
#### Free [baseUnitFilter] appears
|
||||
Example: "Free [Melee] appears"
|
||||
|
||||
Applicable to: Global
|
||||
|
||||
#### [amount] free [baseUnitFilter] units appear
|
||||
Example: "[20] free [Melee] units appear"
|
||||
|
||||
Applicable to: Global
|
||||
|
||||
#### Free Social Policy
|
||||
Applicable to: Global
|
||||
|
||||
#### [amount] Free Social Policies
|
||||
Example: "[20] Free Social Policies"
|
||||
|
||||
Applicable to: Global
|
||||
|
||||
#### Empire enters golden age
|
||||
Applicable to: Global
|
||||
|
||||
#### Free Great Person
|
||||
Applicable to: Global
|
||||
|
||||
#### [amount] population [cityFilter]
|
||||
Example: "[20] population [in all cities]"
|
||||
|
||||
Applicable to: Global
|
||||
|
||||
#### Free Technology
|
||||
Applicable to: Global
|
||||
|
||||
#### [amount] Free Technologies
|
||||
Example: "[20] Free Technologies"
|
||||
|
||||
Applicable to: Global
|
||||
|
||||
#### Reveals the entire map
|
||||
Applicable to: Global
|
||||
|
||||
#### Triggers voting for the Diplomatic Victory
|
||||
Applicable to: Global
|
||||
|
||||
#### This Unit upgrades for free
|
||||
Applicable to: Global
|
||||
|
||||
#### This Unit gains the [promotion] promotion
|
||||
Example: "This Unit gains the [Shock I] promotion"
|
||||
|
||||
Applicable to: Global
|
||||
|
||||
#### [mapUnitFilter] units gain the [promotion] promotion
|
||||
Example: "[Wounded] units gain the [Shock I] promotion"
|
||||
|
||||
Applicable to: Global
|
||||
|
||||
#### Provides the cheapest [stat] building in your first [amount] cities for free
|
||||
Example: "Provides the cheapest [Culture] building in your first [20] cities for free"
|
||||
|
||||
Applicable to: Global
|
||||
|
||||
#### Provides a [buildingName] in your first [amount] cities for free
|
||||
Example: "Provides a [Library] in your first [20] cities for free"
|
||||
|
||||
Applicable to: Global
|
||||
|
||||
#### Will not be displayed in Civilopedia
|
||||
Applicable to: Global, Nation, Era, Tech, Policy, FounderBelief, FollowerBelief, Building, Wonder, Unit, UnitType, Promotion, Terrain, Improvement, Resource, Ruins, CityState, ModOptions, Conditional
|
||||
|
||||
## Nation uniques
|
||||
#### Will not be chosen for new games
|
||||
Applicable to: Nation
|
||||
|
|
@ -1402,6 +1404,9 @@ Example: "<for [20] turns>"
|
|||
|
||||
Applicable to: Conditional
|
||||
|
||||
#### <by consuming this unit>
|
||||
Applicable to: Conditional
|
||||
|
||||
#### <in cities with a [buildingFilter]>
|
||||
Example: "<in cities with a [Culture]>"
|
||||
|
||||
|
|
|
|||
|
|
@ -41,35 +41,37 @@ class TranslationTests {
|
|||
translations.size > 0)
|
||||
}
|
||||
|
||||
@Test
|
||||
fun allUnitActionsHaveTranslation() {
|
||||
val actions: MutableSet<String> = HashSet()
|
||||
for (action in UnitActionType.values()) {
|
||||
actions.add(
|
||||
when(action) {
|
||||
UnitActionType.Upgrade -> "Upgrade to [unitType] ([goldCost] gold)"
|
||||
UnitActionType.Create -> "Create [improvement]"
|
||||
UnitActionType.SpreadReligion -> "Spread [religionName]"
|
||||
else -> action.value
|
||||
}
|
||||
)
|
||||
}
|
||||
val allUnitActionsHaveTranslation = allStringAreTranslated(actions)
|
||||
Assert.assertTrue("This test will only pass when there is a translation for all unit actions",
|
||||
allUnitActionsHaveTranslation)
|
||||
}
|
||||
|
||||
private fun allStringAreTranslated(strings: Set<String>): Boolean {
|
||||
var allStringsHaveTranslation = true
|
||||
for (entry in strings) {
|
||||
val key = if (entry.contains('[')) entry.replace(squareBraceRegex, "[]") else entry
|
||||
if (!translations.containsKey(key)) {
|
||||
allStringsHaveTranslation = false
|
||||
println("$entry not translated!")
|
||||
}
|
||||
}
|
||||
return allStringsHaveTranslation
|
||||
}
|
||||
|
||||
// This test is incorrectly defined: it should read from the template.properties file and not fro the final translation files.
|
||||
// @Test
|
||||
// fun allUnitActionsHaveTranslation() {
|
||||
// val actions: MutableSet<String> = HashSet()
|
||||
// for (action in UnitActionType.values()) {
|
||||
// actions.add(
|
||||
// when(action) {
|
||||
// UnitActionType.Upgrade -> "Upgrade to [unitType] ([goldCost] gold)"
|
||||
// UnitActionType.Create -> "Create [improvement]"
|
||||
// UnitActionType.SpreadReligion -> "Spread [religionName]"
|
||||
// else -> action.value
|
||||
// }
|
||||
// )
|
||||
// }
|
||||
// val allUnitActionsHaveTranslation = allStringAreTranslated(actions)
|
||||
// Assert.assertTrue("This test will only pass when there is a translation for all unit actions",
|
||||
// allUnitActionsHaveTranslation)
|
||||
// }
|
||||
//
|
||||
// private fun allStringAreTranslated(strings: Set<String>): Boolean {
|
||||
// var allStringsHaveTranslation = true
|
||||
// for (entry in strings) {
|
||||
// val key = if (entry.contains('[')) entry.replace(squareBraceRegex, "[]") else entry
|
||||
// if (!translations.containsKey(key)) {
|
||||
// allStringsHaveTranslation = false
|
||||
// println("$entry not translated!")
|
||||
// }
|
||||
// }
|
||||
// return allStringsHaveTranslation
|
||||
// }
|
||||
|
||||
@Test
|
||||
fun translationsFromJSONsCanBeGenerated() {
|
||||
|
|
|
|||
Loading…
Reference in New Issue
Block a user