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Bump version and create initial changelog entry
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@ -4,8 +4,8 @@ package com.unciv.build
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object BuildConfig {
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const val kotlinVersion = "1.9.24"
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const val appName = "Unciv"
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const val appCodeNumber = 1102
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const val appVersion = "4.15.10"
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const val appCodeNumber = 1103
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const val appVersion = "4.15.11"
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const val gdxVersion = "1.13.1"
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const val ktorVersion = "2.3.12"
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18
changelog.md
18
changelog.md
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@ -1,3 +1,21 @@
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## 4.15.11
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Changed stockpile names to be human readable
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Units with logistics that attacked but did not move, no longer heal
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Fix automated road connections going through impassible tiles
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chore: Extract NeighborDirection to another file
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Resolved - Applied text changes to UI elements
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UI: Fixed edges for edge tiles on word wrap maps
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Added feature to save unitType promotion. - By Emandac
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Add "Will be destroyed when pillaged" unique - By PLynx01
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## 4.15.10
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modding: Validate tech row value
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@ -487,7 +487,7 @@ open class UncivGame(val isConsoleMode: Boolean = false) : Game(), PlatformSpeci
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companion object {
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//region AUTOMATICALLY GENERATED VERSION DATA - DO NOT CHANGE THIS REGION, INCLUDING THIS COMMENT
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val VERSION = Version("4.15.10", 1102)
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val VERSION = Version("4.15.11", 1103)
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//endregion
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/** Global reference to the one Gdx.Game instance created by the platform launchers - do not use without checking [isCurrentInitialized] first. */
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17
fastlane/metadata/android/en-US/changelogs/1103.txt
Normal file
17
fastlane/metadata/android/en-US/changelogs/1103.txt
Normal file
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@ -0,0 +1,17 @@
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Changed stockpile names to be human readable
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Units with logistics that attacked but did not move, no longer heal
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Fix automated road connections going through impassible tiles
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chore: Extract NeighborDirection to another file
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Resolved - Applied text changes to UI elements
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UI: Fixed edges for edge tiles on word wrap maps
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Added feature to save unitType promotion. - By Emandac
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Add "Will be destroyed when pillaged" unique - By PLynx01
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