Bump version and create initial changelog entry

This commit is contained in:
yairm210 2025-02-13 18:36:08 +00:00
parent 2a8edb3af0
commit 928bf411b2
4 changed files with 38 additions and 3 deletions

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@ -4,8 +4,8 @@ package com.unciv.build
object BuildConfig {
const val kotlinVersion = "1.9.24"
const val appName = "Unciv"
const val appCodeNumber = 1102
const val appVersion = "4.15.10"
const val appCodeNumber = 1103
const val appVersion = "4.15.11"
const val gdxVersion = "1.13.1"
const val ktorVersion = "2.3.12"

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@ -1,3 +1,21 @@
## 4.15.11
Changed stockpile names to be human readable
Units with logistics that attacked but did not move, no longer heal
Fix automated road connections going through impassible tiles
chore: Extract NeighborDirection to another file
Resolved - Applied text changes to UI elements
UI: Fixed edges for edge tiles on word wrap maps
Added feature to save unitType promotion. - By Emandac
Add "Will be destroyed when pillaged" unique - By PLynx01
## 4.15.10
modding: Validate tech row value

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@ -487,7 +487,7 @@ open class UncivGame(val isConsoleMode: Boolean = false) : Game(), PlatformSpeci
companion object {
//region AUTOMATICALLY GENERATED VERSION DATA - DO NOT CHANGE THIS REGION, INCLUDING THIS COMMENT
val VERSION = Version("4.15.10", 1102)
val VERSION = Version("4.15.11", 1103)
//endregion
/** Global reference to the one Gdx.Game instance created by the platform launchers - do not use without checking [isCurrentInitialized] first. */

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@ -0,0 +1,17 @@
Changed stockpile names to be human readable
Units with logistics that attacked but did not move, no longer heal
Fix automated road connections going through impassible tiles
chore: Extract NeighborDirection to another file
Resolved - Applied text changes to UI elements
UI: Fixed edges for edge tiles on word wrap maps
Added feature to save unitType promotion. - By Emandac
Add "Will be destroyed when pillaged" unique - By PLynx01