diff --git a/core/src/com/unciv/ui/components/tilegroups/TileGroup.kt b/core/src/com/unciv/ui/components/tilegroups/TileGroup.kt index 28d2f9ebb9..0883370a14 100644 --- a/core/src/com/unciv/ui/components/tilegroups/TileGroup.kt +++ b/core/src/com/unciv/ui/components/tilegroups/TileGroup.kt @@ -1,11 +1,11 @@ package com.unciv.ui.components.tilegroups import com.badlogic.gdx.graphics.g2d.Batch +import com.badlogic.gdx.scenes.scene2d.Group import com.badlogic.gdx.scenes.scene2d.actions.Actions import com.unciv.logic.civilization.Civilization import com.unciv.logic.map.tile.Tile import com.unciv.models.ruleset.unique.LocalUniqueCache -import com.unciv.ui.components.NonTransformGroup import com.unciv.ui.components.tilegroups.layers.* import com.unciv.utils.DebugUtils import kotlin.math.pow @@ -15,7 +15,7 @@ open class TileGroup( var tile: Tile, val tileSetStrings: TileSetStrings, groupSize: Float = TileGroupMap.groupSize + 4 -) : NonTransformGroup() { +) : Group() { /* Layers (reordered in TileGroupMap): 1) Terrain @@ -49,6 +49,7 @@ open class TileGroup( init { this.setSize(groupSize, groupSize) + this.isTransform = false // Cannot be a NonTransformGroup as this causes font-rendered terrain to be upside-down this.addActor(layerTerrain) this.addActor(layerFeatures)