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https://github.com/yairm210/Unciv.git
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4.0.13
This commit is contained in:
parent
621099b315
commit
806d58074c
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@ -766,7 +766,10 @@ Show minimap = Mostrar minimapa
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off = desligado
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Show pixel units = Mostrar unidades de pixel
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Show pixel improvements = Mostrar melhorias de pixels
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Enable nuclear weapons = Permitir armas nucleares
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# Requires translation!
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Enable Nuclear Weapons =
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# Requires translation!
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Experimental Demographics scoreboard =
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Show tile yields = Mostrar rendimento dos hexágonos
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Show unit movement arrows = Mostrar setas de movimento de unidades
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Continuous rendering = Renderização contínua
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@ -1328,6 +1331,20 @@ Rankings = Classificação
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# The \n here means: put a newline (enter) here. If this is omitted, the sidebox in the diplomacy overview will become _really_ wide.
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# Feel free to replace it with a space and put it between other words in your translation
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# Requires translation!
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Demographics =
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# Requires translation!
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Demographic =
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# Requires translation!
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Rank =
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# Requires translation!
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Value =
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# Requires translation!
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Best =
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# Requires translation!
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Average =
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# Requires translation!
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Worst =
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# Requires translation!
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Turns until the next\ndiplomacy victory vote: [amount] =
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Choose a civ to vote for = Escolha uma civ para votar
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# Requires translation!
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@ -1538,7 +1555,7 @@ Holy City: =
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# Requires translation!
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Cities following this religion: =
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# Requires translation!
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Followers of this religon: =
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Followers of this religion: =
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# Requires translation!
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Click an icon to see the stats of this religion =
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# Requires translation!
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@ -6982,6 +6999,10 @@ Jerusalem =
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Provides a [buildingName] in your first [amount] cities for free =
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# Requires translation!
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[stat] cost of purchasing items in cities [amount]% =
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# Requires translation!
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[relativeAmount]% Gold from Great Merchant trade missions =
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@ -7261,7 +7282,8 @@ You have encountered another civilization!\nOther civilizations start out peacef
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Once you have completed the Apollo Program, you can start constructing spaceship parts in your cities\n (with the relevant technologies) to win a Scientific Victory! = Depois de concluir o Programa Apollo, você poderá começar a construir partes da nave espacial em suas cidades\n (com as tecnologias relevantes) para obter uma vitória científica!
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Injured Units = Unidades Feridas
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Injured units deal less damage, but recover after turns that they have been inactive.\nUnits heal 5 health per turn in enemy territory, 10 in neutral land,\n 15 inside your territory and 20 in your cities. = As unidades feridas causam menos dano, mas recuperam após turnos inativas. \nUnidades recuperam 5 pontos de vida por turno em território inimigo, 10 em terra neutra,\n 15 em seu território e 20 em suas cidades.
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# Requires translation!
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Injured units deal less damage, but recover after turns that they have been inactive.\nUnits heal 10 health per turn in enemy territory or neutral land,\n 20 inside your territory and 25 in your cities. =
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Workers = Trabalhadores
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Workers are vital to your cities' growth, since only they can construct improvements on tiles.\nImprovements raise the yield of your tiles, allowing your city to produce more and grow faster while working the same amount of tiles! = Os trabalhadores são vitais para o crescimento de suas cidades, pois somente eles podem construir melhorias nos painéis. \nAs melhorias melhoram o rendimento de seus painéis, permitindo que sua cidade produza mais e cresça mais rápido enquanto trabalha com a mesma quantidade de painéis!
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@ -868,7 +868,10 @@ Show minimap = Показване на малка карта
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off =
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Show pixel units = Покзване на пиксел единици
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Show pixel improvements = Показване на пиксел подобрения
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Enable nuclear weapons = Разрешаване на ядрени оръжия
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# Requires translation!
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Enable Nuclear Weapons =
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# Requires translation!
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Experimental Demographics scoreboard =
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Show tile yields = Добив по клетки
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# Requires translation!
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Show unit movement arrows =
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@ -1487,6 +1490,20 @@ Rankings = Класиране
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# The \n here means: put a newline (enter) here. If this is omitted, the sidebox in the diplomacy overview will become _really_ wide.
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# Feel free to replace it with a space and put it between other words in your translation
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# Requires translation!
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Demographics =
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# Requires translation!
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Demographic =
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# Requires translation!
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Rank =
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# Requires translation!
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Value =
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# Requires translation!
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Best =
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# Requires translation!
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Average =
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# Requires translation!
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Worst =
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# Requires translation!
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Turns until the next\ndiplomacy victory vote: [amount] =
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# Requires translation!
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Choose a civ to vote for =
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@ -1721,7 +1738,7 @@ Holy City: =
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# Requires translation!
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Cities following this religion: =
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# Requires translation!
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Followers of this religon: =
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Followers of this religion: =
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# Requires translation!
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Click an icon to see the stats of this religion =
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# Requires translation!
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@ -8502,6 +8519,10 @@ Jerusalem =
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Provides a [buildingName] in your first [amount] cities for free =
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# Requires translation!
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[stat] cost of purchasing items in cities [amount]% =
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# Requires translation!
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[relativeAmount]% Gold from Great Merchant trade missions =
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@ -8835,7 +8856,7 @@ Once you have completed the Apollo Program, you can start constructing spaceship
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Injured Units = Ранени Единици
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# Requires translation!
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Injured units deal less damage, but recover after turns that they have been inactive.\nUnits heal 5 health per turn in enemy territory, 10 in neutral land,\n 15 inside your territory and 20 in your cities. =
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Injured units deal less damage, but recover after turns that they have been inactive.\nUnits heal 10 health per turn in enemy territory or neutral land,\n 20 inside your territory and 25 in your cities. =
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Workers = Работници
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# Requires translation!
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@ -700,7 +700,10 @@ Show minimap = Zobrazit minimapu
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off = vypnuto
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Show pixel units = Zobrazit jednotky jako pixely
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Show pixel improvements = Zobrazit vylepšení jako pixely
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Enable nuclear weapons = Povolit jaderné zbraně
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# Requires translation!
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Enable Nuclear Weapons =
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# Requires translation!
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Experimental Demographics scoreboard =
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Show tile yields = Zobrazit výnos políček
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Show unit movement arrows = Zobrazit šipky pohybu
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Continuous rendering = Nepřetržité vykreslování animace
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@ -1201,6 +1204,20 @@ Global status = Globální situace
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Rankings = Pořadí
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# The \n here means: put a newline (enter) here. If this is omitted, the sidebox in the diplomacy overview will become _really_ wide.
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# Feel free to replace it with a space and put it between other words in your translation
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# Requires translation!
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Demographics =
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# Requires translation!
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Demographic =
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# Requires translation!
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Rank =
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# Requires translation!
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Value =
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# Requires translation!
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Best =
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# Requires translation!
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Average =
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# Requires translation!
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Worst =
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Turns until the next\ndiplomacy victory vote: [amount] = Tahy do další\nvolby diplomatického vítěze: [amount]
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Choose a civ to vote for = Vybrat civilizaci pro hlasování
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Choose who should become the world leader and win a Diplomatic Victory! = Zvolte, kdo by měl být světovým vůdcem a diplomaticky zvítězit!
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@ -1372,7 +1389,7 @@ Founding Civ: = Zakládající civilizace:
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Holy City: = Svaté město:
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Cities following this religion: = Města následující toto náboženství:
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# Requires translation!
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Followers of this religon: =
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Followers of this religion: =
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Click an icon to see the stats of this religion = Kliknutí na ikonu zobrazí statistiky náboženství
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Religion: Off = Náboženství: Vypnuto
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Minimal Faith required for\nthe next [Great Prophet]: = Minimální víra potřebná pro\ndalší osobnost [Great Prophet]:
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@ -5269,6 +5286,10 @@ Jerusalem = Jeruzalém
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Provides a [buildingName] in your first [amount] cities for free = Zdarma poskytne budovu [buildingName] v našich prvních [amount] městech
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# Requires translation!
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[stat] cost of purchasing items in cities [amount]% =
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[relativeAmount]% Gold from Great Merchant trade missions = [relativeAmount]% zlata z misí Velkých obchodníků
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@ -5512,7 +5533,8 @@ You have encountered another civilization!\nOther civilizations start out peacef
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Once you have completed the Apollo Program, you can start constructing spaceship parts in your cities\n (with the relevant technologies) to win a Scientific Victory! = Po dokončení Programu Apollo, je možné začít ve městech stavět části kosmické lodi\n (po dozkoumání daných technologií) a dosáhnout tak vědeckého vítězství!
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Injured Units = Zraněné jednotky
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Injured units deal less damage, but recover after turns that they have been inactive.\nUnits heal 5 health per turn in enemy territory, 10 in neutral land,\n 15 inside your territory and 20 in your cities. = Zraněné jednotky způsobují menší poškození, pokud s nimi během tahu nebudeme provádět žádnou akci, budou se pomalu uzdravovat.\nJednotce se obnoví 5 bodů zdraví na území nepřítele, 10 bodů zdraví na neutrální půdě,\n 15 bodů zdraví na území naší říše a 20 bodů zdraví pokud jsou umístěny v jednom z našich měst.
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# Requires translation!
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Injured units deal less damage, but recover after turns that they have been inactive.\nUnits heal 10 health per turn in enemy territory or neutral land,\n 20 inside your territory and 25 in your cities. =
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Workers = Dělníci
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Workers are vital to your cities' growth, since only they can construct improvements on tiles.\nImprovements raise the yield of your tiles, allowing your city to produce more and grow faster while working the same amount of tiles! = Dělníci jsou stavebními kameny pro naše města, přestože dokáží pouze stavět vylepšení na jednotlivých políčkách.\nTato vylepšení zvyšují zisky z jednotlivých políček, což umožňuje městu větší a rychlejší produkci při hospodaření na stejném množství políček!
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@ -700,7 +700,10 @@ Show minimap = Toon kaart
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off = uit
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Show pixel units = Toon gepixeleerde eenheden
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Show pixel improvements = Toon gepixeleerde verbeteringen
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Enable nuclear weapons = Activeer nucleaire wapens
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# Requires translation!
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Enable Nuclear Weapons =
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# Requires translation!
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Experimental Demographics scoreboard =
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Show tile yields = Toon tegelopbrengsten
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Show unit movement arrows = Toon eenheid bewegingspijlen
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Continuous rendering = Onafgebroken weergave opbouwen
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@ -1199,6 +1202,20 @@ Global status = Globale status
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Rankings = Rangschikking
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# The \n here means: put a newline (enter) here. If this is omitted, the sidebox in the diplomacy overview will become _really_ wide.
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# Feel free to replace it with a space and put it between other words in your translation
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# Requires translation!
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Demographics =
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# Requires translation!
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Demographic =
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# Requires translation!
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Rank =
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# Requires translation!
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Value =
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# Requires translation!
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Best =
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# Requires translation!
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Average =
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# Requires translation!
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Worst =
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Turns until the next\ndiplomacy victory vote: [amount] = Beurten tot stemming \nover diplomatieke overwinning: [amount]
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Choose a civ to vote for = Kies een beschaving voor je stem
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Choose who should become the world leader and win a Diplomatic Victory! = Kies wie Leider van de Wereld zou moeten worden en een diplomatieke overwinning behaald!
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@ -1368,7 +1385,7 @@ Founding Civ: = Gesticht door:
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Holy City: = Heilige stad:
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Cities following this religion: = Steden met deze religie:
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# Requires translation!
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Followers of this religon: =
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Followers of this religion: =
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Click an icon to see the stats of this religion = Klik een icoon om de stats te zien van deze religie
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Religion: Off = Religie: uit
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Minimal Faith required for\nthe next [Great Prophet]: = Minimale geloof vereist voor\nde volgende [Great Prophet]:
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@ -6719,6 +6736,10 @@ Jerusalem =
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Provides a [buildingName] in your first [amount] cities for free =
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# Requires translation!
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[stat] cost of purchasing items in cities [amount]% =
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# Requires translation!
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[relativeAmount]% Gold from Great Merchant trade missions =
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@ -7053,7 +7074,7 @@ Once you have completed the Apollo Program, you can start constructing spaceship
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# Requires translation!
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Injured Units =
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# Requires translation!
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Injured units deal less damage, but recover after turns that they have been inactive.\nUnits heal 5 health per turn in enemy territory, 10 in neutral land,\n 15 inside your territory and 20 in your cities. =
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Injured units deal less damage, but recover after turns that they have been inactive.\nUnits heal 10 health per turn in enemy territory or neutral land,\n 20 inside your territory and 25 in your cities. =
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# Requires translation!
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Workers =
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@ -1170,7 +1170,9 @@ Show pixel units =
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# Requires translation!
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Show pixel improvements =
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# Requires translation!
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Enable nuclear weapons =
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Enable Nuclear Weapons =
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# Requires translation!
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Experimental Demographics scoreboard =
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# Requires translation!
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Show tile yields =
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# Requires translation!
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@ -2076,6 +2078,20 @@ Rankings =
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# The \n here means: put a newline (enter) here. If this is omitted, the sidebox in the diplomacy overview will become _really_ wide.
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# Feel free to replace it with a space and put it between other words in your translation
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# Requires translation!
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Demographics =
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# Requires translation!
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Demographic =
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# Requires translation!
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Rank =
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# Requires translation!
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Value =
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# Requires translation!
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Best =
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# Requires translation!
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Average =
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# Requires translation!
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Worst =
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# Requires translation!
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Turns until the next\ndiplomacy victory vote: [amount] =
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# Requires translation!
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Choose a civ to vote for =
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@ -2382,7 +2398,7 @@ Holy City: =
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# Requires translation!
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Cities following this religion: =
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# Requires translation!
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Followers of this religon: =
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Followers of this religion: =
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# Requires translation!
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Click an icon to see the stats of this religion =
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# Requires translation!
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@ -9240,6 +9256,10 @@ Jerusalem =
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Provides a [buildingName] in your first [amount] cities for free =
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# Requires translation!
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[stat] cost of purchasing items in cities [amount]% =
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# Requires translation!
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[relativeAmount]% Gold from Great Merchant trade missions =
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@ -9589,7 +9609,7 @@ Once you have completed the Apollo Program, you can start constructing spaceship
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# Requires translation!
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Injured Units =
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# Requires translation!
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Injured units deal less damage, but recover after turns that they have been inactive.\nUnits heal 5 health per turn in enemy territory, 10 in neutral land,\n 15 inside your territory and 20 in your cities. =
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Injured units deal less damage, but recover after turns that they have been inactive.\nUnits heal 10 health per turn in enemy territory or neutral land,\n 20 inside your territory and 25 in your cities. =
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# Requires translation!
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Workers =
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@ -718,7 +718,10 @@ Show minimap = Ipakita ang maliit na mapa
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off = off
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Show pixel units = Ipakita ang mga disenyo ng mga yunit
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Show pixel improvements = Ipakita ang mga disenyo ng mga pagbubuti
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Enable nuclear weapons = Pahintulutan ang mga sandatang nuklear
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# Requires translation!
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Enable Nuclear Weapons =
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# Requires translation!
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Experimental Demographics scoreboard =
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Show tile yields = Ipakita ang binibigay ng tile
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Show unit movement arrows = Ipakita ang mga arrow ng paggalaw ng unit
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Continuous rendering = Tuloy-tuloy na pag-render
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@ -1383,6 +1386,20 @@ Rankings =
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# The \n here means: put a newline (enter) here. If this is omitted, the sidebox in the diplomacy overview will become _really_ wide.
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# Feel free to replace it with a space and put it between other words in your translation
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# Requires translation!
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Demographics =
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# Requires translation!
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Demographic =
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# Requires translation!
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Rank =
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# Requires translation!
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Value =
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# Requires translation!
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Best =
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# Requires translation!
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Average =
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# Requires translation!
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Worst =
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# Requires translation!
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Turns until the next\ndiplomacy victory vote: [amount] =
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# Requires translation!
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Choose a civ to vote for =
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@ -1683,7 +1700,7 @@ Holy City: =
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# Requires translation!
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Cities following this religion: =
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# Requires translation!
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Followers of this religon: =
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Followers of this religion: =
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# Requires translation!
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Click an icon to see the stats of this religion =
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# Requires translation!
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@ -8541,6 +8558,10 @@ Jerusalem =
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Provides a [buildingName] in your first [amount] cities for free =
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# Requires translation!
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[stat] cost of purchasing items in cities [amount]% =
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# Requires translation!
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[relativeAmount]% Gold from Great Merchant trade missions =
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@ -8890,7 +8911,7 @@ Once you have completed the Apollo Program, you can start constructing spaceship
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# Requires translation!
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Injured Units =
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# Requires translation!
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Injured units deal less damage, but recover after turns that they have been inactive.\nUnits heal 5 health per turn in enemy territory, 10 in neutral land,\n 15 inside your territory and 20 in your cities. =
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Injured units deal less damage, but recover after turns that they have been inactive.\nUnits heal 10 health per turn in enemy territory or neutral land,\n 20 inside your territory and 25 in your cities. =
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# Requires translation!
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Workers =
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@ -818,7 +818,10 @@ Show minimap = Näytä kartta
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off = pois
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Show pixel units = Piirrä pixelihahmo yksiköt
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Show pixel improvements = Piirrä pixeli parannukset
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Enable nuclear weapons = Salli ydinaseet
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# Requires translation!
|
||||
Enable Nuclear Weapons =
|
||||
# Requires translation!
|
||||
Experimental Demographics scoreboard =
|
||||
Show tile yields = Näytä ruutujen tuotokset
|
||||
# Requires translation!
|
||||
Show unit movement arrows =
|
||||
|
|
@ -1387,6 +1390,20 @@ Rankings = Sijoitukset
|
|||
# The \n here means: put a newline (enter) here. If this is omitted, the sidebox in the diplomacy overview will become _really_ wide.
|
||||
# Feel free to replace it with a space and put it between other words in your translation
|
||||
# Requires translation!
|
||||
Demographics =
|
||||
# Requires translation!
|
||||
Demographic =
|
||||
# Requires translation!
|
||||
Rank =
|
||||
# Requires translation!
|
||||
Value =
|
||||
# Requires translation!
|
||||
Best =
|
||||
# Requires translation!
|
||||
Average =
|
||||
# Requires translation!
|
||||
Worst =
|
||||
# Requires translation!
|
||||
Turns until the next\ndiplomacy victory vote: [amount] =
|
||||
# Requires translation!
|
||||
Choose a civ to vote for =
|
||||
|
|
@ -1598,7 +1615,7 @@ Holy City: = Pyhä kaupunki:
|
|||
# Requires translation!
|
||||
Cities following this religion: =
|
||||
# Requires translation!
|
||||
Followers of this religon: =
|
||||
Followers of this religion: =
|
||||
# Requires translation!
|
||||
Click an icon to see the stats of this religion =
|
||||
# Requires translation!
|
||||
|
|
@ -7335,6 +7352,10 @@ Jerusalem =
|
|||
Provides a [buildingName] in your first [amount] cities for free =
|
||||
|
||||
|
||||
# Requires translation!
|
||||
[stat] cost of purchasing items in cities [amount]% =
|
||||
|
||||
|
||||
# Requires translation!
|
||||
[relativeAmount]% Gold from Great Merchant trade missions =
|
||||
|
||||
|
|
@ -7679,7 +7700,7 @@ Once you have completed the Apollo Program, you can start constructing spaceship
|
|||
# Requires translation!
|
||||
Injured Units =
|
||||
# Requires translation!
|
||||
Injured units deal less damage, but recover after turns that they have been inactive.\nUnits heal 5 health per turn in enemy territory, 10 in neutral land,\n 15 inside your territory and 20 in your cities. =
|
||||
Injured units deal less damage, but recover after turns that they have been inactive.\nUnits heal 10 health per turn in enemy territory or neutral land,\n 20 inside your territory and 25 in your cities. =
|
||||
|
||||
# Requires translation!
|
||||
Workers =
|
||||
|
|
|
|||
|
|
@ -638,7 +638,10 @@ Show minimap = Afficher la minicarte
|
|||
off = off
|
||||
Show pixel units = Afficher les unités en pixel-art
|
||||
Show pixel improvements = Afficher les aménagements en pixel-art
|
||||
Enable nuclear weapons = Autoriser les armes nucléaires
|
||||
# Requires translation!
|
||||
Enable Nuclear Weapons =
|
||||
# Requires translation!
|
||||
Experimental Demographics scoreboard =
|
||||
Show tile yields = Afficher les rendements des cases
|
||||
Show unit movement arrows = Afficher les flèches de déplacement des unités
|
||||
Continuous rendering = Rendu en continu
|
||||
|
|
@ -1111,6 +1114,20 @@ Global status = Situation globale
|
|||
Rankings = Classements
|
||||
# The \n here means: put a newline (enter) here. If this is omitted, the sidebox in the diplomacy overview will become _really_ wide.
|
||||
# Feel free to replace it with a space and put it between other words in your translation
|
||||
# Requires translation!
|
||||
Demographics =
|
||||
# Requires translation!
|
||||
Demographic =
|
||||
# Requires translation!
|
||||
Rank =
|
||||
# Requires translation!
|
||||
Value =
|
||||
# Requires translation!
|
||||
Best =
|
||||
# Requires translation!
|
||||
Average =
|
||||
# Requires translation!
|
||||
Worst =
|
||||
Turns until the next\ndiplomacy victory vote: [amount] = Tours avant le prochain\nvote de victoire diplomatique : [amount]
|
||||
Choose a civ to vote for = Choisir une civilisation pour laquelle voter
|
||||
Choose who should become the world leader and win a Diplomatic Victory! = Choisir qui devrait devenir le dirigeant mondial et remporter une victoire diplomatique !
|
||||
|
|
@ -1274,7 +1291,7 @@ Founding Civ: = Civ. fondatrice :
|
|||
Holy City: = Ville sainte :
|
||||
Cities following this religion: = Villes pratiquant cette religion :
|
||||
# Requires translation!
|
||||
Followers of this religon: =
|
||||
Followers of this religion: =
|
||||
Click an icon to see the stats of this religion = Cliquez sur une icône pour voir les données de cette religion
|
||||
Religion: Off = Religion : Off
|
||||
Minimal Faith required for\nthe next [Great Prophet]: = Foi minimum requise pour\nle prochain [Great Prophet] :
|
||||
|
|
@ -5120,6 +5137,10 @@ Jerusalem = Jérusalem
|
|||
Provides a [buildingName] in your first [amount] cities for free = Fournit gratuitement un(e) [buildingName] dans vos [amount] premières villes
|
||||
|
||||
|
||||
# Requires translation!
|
||||
[stat] cost of purchasing items in cities [amount]% =
|
||||
|
||||
|
||||
[relativeAmount]% Gold from Great Merchant trade missions = [relativeAmount]% Or pour les missions commerciales des Grands Marchands
|
||||
|
||||
|
||||
|
|
@ -5361,7 +5382,8 @@ You have encountered another civilization!\nOther civilizations start out peacef
|
|||
Once you have completed the Apollo Program, you can start constructing spaceship parts in your cities\n (with the relevant technologies) to win a Scientific Victory! = Vous avez complété le Programmme Apollo !\n Vous pouvez désormais construire des parties de vaisseau spatial dans vos villes\n (si vous possédez les technologies nécessaires) et remporter une Victoire Scientifique !
|
||||
|
||||
Injured Units = Unités blessées
|
||||
Injured units deal less damage, but recover after turns that they have been inactive.\nUnits heal 5 health per turn in enemy territory, 10 in neutral land,\n 15 inside your territory and 20 in your cities. = Les unités blessées infligent moins de dégâts en combat, mais récupèrent des points de vie pour chaque tour où elles restent inactives.\nLes unités se soignent de 5 PV par tour en territoire ennemi, de 10 PV en territoire neutre,\nde 15 PV en territoire allié et de 20 PV dans vos villes.
|
||||
# Requires translation!
|
||||
Injured units deal less damage, but recover after turns that they have been inactive.\nUnits heal 10 health per turn in enemy territory or neutral land,\n 20 inside your territory and 25 in your cities. =
|
||||
|
||||
Workers = Ouvriers
|
||||
Workers are vital to your cities' growth, since only they can construct improvements on tiles.\nImprovements raise the yield of your tiles, allowing your city to produce more and grow faster while working the same amount of tiles! = Les ouvriers sont vitaux pour la croissance de vos villes, car eux seuls peuvent bâtir des aménagements sur les cases.\nCes aménagements augmentent le rendement de vos cases, permettant ainsi à vos villes de produire et croître davantage, en exploitant pourtant le même nombre de cases !
|
||||
|
|
|
|||
|
|
@ -635,7 +635,10 @@ Show minimap = Zeige Mini-Map
|
|||
off = aus
|
||||
Show pixel units = Zeige Pixel Einheiten
|
||||
Show pixel improvements = Zeige Pixel Verbesserungen
|
||||
Enable nuclear weapons = Aktiviere Atomwaffen
|
||||
# Requires translation!
|
||||
Enable Nuclear Weapons =
|
||||
# Requires translation!
|
||||
Experimental Demographics scoreboard =
|
||||
Show tile yields = Felderträge anzeigen
|
||||
Show unit movement arrows = Bewegungspfeile für Einheiten anzeigen
|
||||
Continuous rendering = Kontinuierliches Rendern
|
||||
|
|
@ -1108,6 +1111,20 @@ Global status = Globaler Status
|
|||
Rankings = Ranglisten
|
||||
# The \n here means: put a newline (enter) here. If this is omitted, the sidebox in the diplomacy overview will become _really_ wide.
|
||||
# Feel free to replace it with a space and put it between other words in your translation
|
||||
# Requires translation!
|
||||
Demographics =
|
||||
# Requires translation!
|
||||
Demographic =
|
||||
# Requires translation!
|
||||
Rank =
|
||||
# Requires translation!
|
||||
Value =
|
||||
# Requires translation!
|
||||
Best =
|
||||
# Requires translation!
|
||||
Average =
|
||||
# Requires translation!
|
||||
Worst =
|
||||
Turns until the next\ndiplomacy victory vote: [amount] = Runden bis zur nächsten Abstimmung\nüber den Diplomatiesieg: [amount]
|
||||
Choose a civ to vote for = Wähle eine Zivilisation, für die du abstimmen möchtest
|
||||
Choose who should become the world leader and win a Diplomatic Victory! = Wähle, wer der Anführer der Welt werden und somit den Diplomatiesieg erhalten soll
|
||||
|
|
@ -1270,7 +1287,8 @@ Pantheon Name: = Name des Pantheon:
|
|||
Founding Civ: = Gegründet von:
|
||||
Holy City: = Heilige Stadt:
|
||||
Cities following this religion: = Städte die dieser Religion folgen
|
||||
Followers of this religon: = Anhänger dieser Religion:
|
||||
# Requires translation!
|
||||
Followers of this religion: =
|
||||
Click an icon to see the stats of this religion = Klicke auf ein Icon, um die Statistiken dieser Religion anzuzeigen
|
||||
Religion: Off = Religion: Aus
|
||||
Minimal Faith required for\nthe next [Great Prophet]: = Mindest-Glaubenspunkte für\nden nächsten [Great Prophet]:
|
||||
|
|
@ -5111,6 +5129,10 @@ Jerusalem = Jerusalem
|
|||
Provides a [buildingName] in your first [amount] cities for free = Stellt ein [buildingName] Gebäude in deinen ersten [amount] Städten kostenlos zur Verfügung
|
||||
|
||||
|
||||
# Requires translation!
|
||||
[stat] cost of purchasing items in cities [amount]% =
|
||||
|
||||
|
||||
[relativeAmount]% Gold from Great Merchant trade missions = [relativeAmount]% Gold für Handelsmissionen von Großen Händlern
|
||||
|
||||
|
||||
|
|
@ -5352,7 +5374,8 @@ You have encountered another civilization!\nOther civilizations start out peacef
|
|||
Once you have completed the Apollo Program, you can start constructing spaceship parts in your cities\n (with the relevant technologies) to win a Scientific Victory! = Sobald Du das Apollo-Progamm vervollständigt hast, kannst du in deinen Städten\n mit dem Bau der Raumschiffteile beginnen - sofern die nötigen Technologien bereitstehen -\n... um den Wissenschaftssieg anzustreben!
|
||||
|
||||
Injured Units = Verletzte Einheiten
|
||||
Injured units deal less damage, but recover after turns that they have been inactive.\nUnits heal 5 health per turn in enemy territory, 10 in neutral land,\n 15 inside your territory and 20 in your cities. = Verletzte Einheiten fügen anderen beim Kampf weniger Schaden zu, aber sie erholen sich, wenn sie einige Runden nichts tun (es gibt aber Ausnahmen für Schiffe und Flugzeuge). Einheiten heilen 5 Punkte pro Runde in feindlichem Territorium, 10 in neutralem, 15 im eigenen Territorium, und 20 in eigenen Städten.
|
||||
# Requires translation!
|
||||
Injured units deal less damage, but recover after turns that they have been inactive.\nUnits heal 10 health per turn in enemy territory or neutral land,\n 20 inside your territory and 25 in your cities. =
|
||||
|
||||
Workers = Arbeiter
|
||||
Workers are vital to your cities' growth, since only they can construct improvements on tiles.\nImprovements raise the yield of your tiles, allowing your city to produce more and grow faster while working the same amount of tiles! = Arbeiter sind essentiell für das Wachstum deiner Städte, indem sie Verbesserungen auf Feldern bauen. Verbesserungen erhöhen die Ausbeute der Felder, sodass Städte mit der gleichen Anzahl bewirtschafteter Felder produktiver werden und schneller wachsen.
|
||||
|
|
|
|||
|
|
@ -949,7 +949,10 @@ off = απενεργοποιημένο
|
|||
Show pixel units =
|
||||
# Requires translation!
|
||||
Show pixel improvements =
|
||||
Enable nuclear weapons = ενεργοποίηση πυρηνικών όπλων
|
||||
# Requires translation!
|
||||
Enable Nuclear Weapons =
|
||||
# Requires translation!
|
||||
Experimental Demographics scoreboard =
|
||||
# Requires translation!
|
||||
Show tile yields =
|
||||
# Requires translation!
|
||||
|
|
@ -1744,6 +1747,20 @@ Rankings =
|
|||
# The \n here means: put a newline (enter) here. If this is omitted, the sidebox in the diplomacy overview will become _really_ wide.
|
||||
# Feel free to replace it with a space and put it between other words in your translation
|
||||
# Requires translation!
|
||||
Demographics =
|
||||
# Requires translation!
|
||||
Demographic =
|
||||
# Requires translation!
|
||||
Rank =
|
||||
# Requires translation!
|
||||
Value =
|
||||
# Requires translation!
|
||||
Best =
|
||||
# Requires translation!
|
||||
Average =
|
||||
# Requires translation!
|
||||
Worst =
|
||||
# Requires translation!
|
||||
Turns until the next\ndiplomacy victory vote: [amount] =
|
||||
# Requires translation!
|
||||
Choose a civ to vote for =
|
||||
|
|
@ -2027,7 +2044,7 @@ Holy City: = Ιερή πόλη
|
|||
# Requires translation!
|
||||
Cities following this religion: =
|
||||
# Requires translation!
|
||||
Followers of this religon: =
|
||||
Followers of this religion: =
|
||||
# Requires translation!
|
||||
Click an icon to see the stats of this religion =
|
||||
Religion: Off = Θρησκεία : απενεργοποιημένη
|
||||
|
|
@ -8653,6 +8670,10 @@ Jerusalem =
|
|||
Provides a [buildingName] in your first [amount] cities for free =
|
||||
|
||||
|
||||
# Requires translation!
|
||||
[stat] cost of purchasing items in cities [amount]% =
|
||||
|
||||
|
||||
# Requires translation!
|
||||
[relativeAmount]% Gold from Great Merchant trade missions =
|
||||
|
||||
|
|
@ -9001,7 +9022,7 @@ Once you have completed the Apollo Program, you can start constructing spaceship
|
|||
# Requires translation!
|
||||
Injured Units =
|
||||
# Requires translation!
|
||||
Injured units deal less damage, but recover after turns that they have been inactive.\nUnits heal 5 health per turn in enemy territory, 10 in neutral land,\n 15 inside your territory and 20 in your cities. =
|
||||
Injured units deal less damage, but recover after turns that they have been inactive.\nUnits heal 10 health per turn in enemy territory or neutral land,\n 20 inside your territory and 25 in your cities. =
|
||||
|
||||
# Requires translation!
|
||||
Workers =
|
||||
|
|
|
|||
|
|
@ -853,7 +853,10 @@ Show minimap = Minimap mutatása
|
|||
off = ki
|
||||
Show pixel units = Pixel egységek mutatása
|
||||
Show pixel improvements = Pixel fejlesztések mutatása
|
||||
Enable nuclear weapons = Nukleáris fegyverek engedélyezése
|
||||
# Requires translation!
|
||||
Enable Nuclear Weapons =
|
||||
# Requires translation!
|
||||
Experimental Demographics scoreboard =
|
||||
Show tile yields = Terület alapanyag hozamának mutatása
|
||||
# Requires translation!
|
||||
Show unit movement arrows =
|
||||
|
|
@ -1467,6 +1470,20 @@ Rankings = Ranglista
|
|||
# The \n here means: put a newline (enter) here. If this is omitted, the sidebox in the diplomacy overview will become _really_ wide.
|
||||
# Feel free to replace it with a space and put it between other words in your translation
|
||||
# Requires translation!
|
||||
Demographics =
|
||||
# Requires translation!
|
||||
Demographic =
|
||||
# Requires translation!
|
||||
Rank =
|
||||
# Requires translation!
|
||||
Value =
|
||||
# Requires translation!
|
||||
Best =
|
||||
# Requires translation!
|
||||
Average =
|
||||
# Requires translation!
|
||||
Worst =
|
||||
# Requires translation!
|
||||
Turns until the next\ndiplomacy victory vote: [amount] =
|
||||
# Requires translation!
|
||||
Choose a civ to vote for =
|
||||
|
|
@ -1688,7 +1705,7 @@ Holy City: =
|
|||
# Requires translation!
|
||||
Cities following this religion: =
|
||||
# Requires translation!
|
||||
Followers of this religon: =
|
||||
Followers of this religion: =
|
||||
# Requires translation!
|
||||
Click an icon to see the stats of this religion =
|
||||
# Requires translation!
|
||||
|
|
@ -7038,6 +7055,10 @@ Jerusalem =
|
|||
Provides a [buildingName] in your first [amount] cities for free =
|
||||
|
||||
|
||||
# Requires translation!
|
||||
[stat] cost of purchasing items in cities [amount]% =
|
||||
|
||||
|
||||
# Requires translation!
|
||||
[relativeAmount]% Gold from Great Merchant trade missions =
|
||||
|
||||
|
|
@ -7331,7 +7352,7 @@ Once you have completed the Apollo Program, you can start constructing spaceship
|
|||
|
||||
Injured Units = Sebesült egységek
|
||||
# Requires translation!
|
||||
Injured units deal less damage, but recover after turns that they have been inactive.\nUnits heal 5 health per turn in enemy territory, 10 in neutral land,\n 15 inside your territory and 20 in your cities. =
|
||||
Injured units deal less damage, but recover after turns that they have been inactive.\nUnits heal 10 health per turn in enemy territory or neutral land,\n 20 inside your territory and 25 in your cities. =
|
||||
|
||||
Workers = Munkások
|
||||
# Requires translation!
|
||||
|
|
|
|||
|
|
@ -638,7 +638,10 @@ Show minimap = Tampilkan peta mini
|
|||
off = mati
|
||||
Show pixel units = Tampilkan gambar unit
|
||||
Show pixel improvements = Tampilkan gambar peningkatan
|
||||
Enable nuclear weapons = Perbolehkan senjata nuklir
|
||||
# Requires translation!
|
||||
Enable Nuclear Weapons =
|
||||
# Requires translation!
|
||||
Experimental Demographics scoreboard =
|
||||
Show tile yields = Tampilkan penghasilan daerah
|
||||
Show unit movement arrows = Tampilkan panah pergerakan unit
|
||||
Continuous rendering = Rendering berkelanjutan
|
||||
|
|
@ -1111,6 +1114,20 @@ Global status = Status global
|
|||
Rankings = Peringkat
|
||||
# The \n here means: put a newline (enter) here. If this is omitted, the sidebox in the diplomacy overview will become _really_ wide.
|
||||
# Feel free to replace it with a space and put it between other words in your translation
|
||||
# Requires translation!
|
||||
Demographics =
|
||||
# Requires translation!
|
||||
Demographic =
|
||||
# Requires translation!
|
||||
Rank =
|
||||
# Requires translation!
|
||||
Value =
|
||||
# Requires translation!
|
||||
Best =
|
||||
# Requires translation!
|
||||
Average =
|
||||
# Requires translation!
|
||||
Worst =
|
||||
Turns until the next\ndiplomacy victory vote: [amount] = Jumlah giliran sebelum\npemilihan kemenangan diplomasi selanjutnya: [amount]
|
||||
Choose a civ to vote for = Berikan suara kepada peradaban yang ingin dipilih
|
||||
Choose who should become the world leader and win a Diplomatic Victory! = Pilih seseorang untuk menjadi pemimpin dunia dan memenangkan kemenangan diplomatik!
|
||||
|
|
@ -1274,7 +1291,7 @@ Founding Civ: = Peradaban Pendiri:
|
|||
Holy City: = Kota Suci:
|
||||
Cities following this religion: = Kota-kota pengikut agama ini:
|
||||
# Requires translation!
|
||||
Followers of this religon: =
|
||||
Followers of this religion: =
|
||||
Click an icon to see the stats of this religion = Klik ikon untuk melihat statistik agama tersebut
|
||||
Religion: Off = Agama: Dimatikan
|
||||
Minimal Faith required for\nthe next [Great Prophet]: = Iman minimal yang diperlukan untuk\n[Great Prophet] selanjutnya:
|
||||
|
|
@ -5116,6 +5133,10 @@ Jerusalem = Yerusalem
|
|||
Provides a [buildingName] in your first [amount] cities for free = Menyediakan [buildingName] di [amount] kota pertamamu secara gratis
|
||||
|
||||
|
||||
# Requires translation!
|
||||
[stat] cost of purchasing items in cities [amount]% =
|
||||
|
||||
|
||||
[relativeAmount]% Gold from Great Merchant trade missions = [relativeAmount]% Emas dari misi perdagangan Pedagang Hebat
|
||||
|
||||
|
||||
|
|
@ -5357,7 +5378,8 @@ You have encountered another civilization!\nOther civilizations start out peacef
|
|||
Once you have completed the Apollo Program, you can start constructing spaceship parts in your cities\n (with the relevant technologies) to win a Scientific Victory! = Ketika kamu menyelesaikan Program Apollo, kamu bisa membangun bagian pesawat angkasa di kotamu\n (dengan teknologi yang relevan) untuk meraih kemenangan ilmu pengetahuan!
|
||||
|
||||
Injured Units = Unit Terluka
|
||||
Injured units deal less damage, but recover after turns that they have been inactive.\nUnits heal 5 health per turn in enemy territory, 10 in neutral land,\n 15 inside your territory and 20 in your cities. = Unit yang terluka memberikan perlawanan yang lebih lemah, tetapi dapat pulih di saat dia tidak aktif di giliran tersebut.\nUnit sembuh 5 darah tiap giliran di daerah musuh, 10 di tanah netral,\n 15 di dalam daerahmu dan 20 di dalam kotamu.
|
||||
# Requires translation!
|
||||
Injured units deal less damage, but recover after turns that they have been inactive.\nUnits heal 10 health per turn in enemy territory or neutral land,\n 20 inside your territory and 25 in your cities. =
|
||||
|
||||
Workers = Pekerja
|
||||
Workers are vital to your cities' growth, since only they can construct improvements on tiles.\nImprovements raise the yield of your tiles, allowing your city to produce more and grow faster while working the same amount of tiles! = Pekerja sangat vital bagi pertumbuhan kota, karena hanya mereka yang bisa membangun peningkatan di daerah-daerah.\nPeningkatan meningkatkan hasil dari daerahmu, membuat produksi kota lebih banyak dan pertumbuhan kota lebih cepat meskipun dengan mengerjakan daerah yang sama!
|
||||
|
|
|
|||
|
|
@ -639,7 +639,10 @@ Show minimap = Mostra minimappa
|
|||
off = Disattiva
|
||||
Show pixel units = Mostra unità pixel
|
||||
Show pixel improvements = Mostra miglioramenti pixel
|
||||
Enable nuclear weapons = Abilita armi nucleari
|
||||
# Requires translation!
|
||||
Enable Nuclear Weapons =
|
||||
# Requires translation!
|
||||
Experimental Demographics scoreboard =
|
||||
Show tile yields = Mostra rese delle celle
|
||||
Show unit movement arrows = Mostra frecce unità movimento
|
||||
Continuous rendering = Rendering continuo
|
||||
|
|
@ -1113,6 +1116,20 @@ Global status = Progressi globali
|
|||
Rankings = Classifiche
|
||||
# The \n here means: put a newline (enter) here. If this is omitted, the sidebox in the diplomacy overview will become _really_ wide.
|
||||
# Feel free to replace it with a space and put it between other words in your translation
|
||||
# Requires translation!
|
||||
Demographics =
|
||||
# Requires translation!
|
||||
Demographic =
|
||||
# Requires translation!
|
||||
Rank =
|
||||
# Requires translation!
|
||||
Value =
|
||||
# Requires translation!
|
||||
Best =
|
||||
# Requires translation!
|
||||
Average =
|
||||
# Requires translation!
|
||||
Worst =
|
||||
Turns until the next\ndiplomacy victory vote: [amount] = Turni per il prossimo\nvoto di vittoria diplomatica: [amount]
|
||||
Choose a civ to vote for = Scegli una civiltà per cui votare
|
||||
Choose who should become the world leader and win a Diplomatic Victory! = Scegli chi dovrebbe diventare Leader del Mondo e ottenere una vittoria diplomatica!
|
||||
|
|
@ -1275,7 +1292,8 @@ Pantheon Name: = Nome pantheon:
|
|||
Founding Civ: = Civiltà fondatrice
|
||||
Holy City: = Città santa
|
||||
Cities following this religion: = Città che seguono questa religione
|
||||
Followers of this religon: = Seguaci di questa religione
|
||||
# Requires translation!
|
||||
Followers of this religion: =
|
||||
Click an icon to see the stats of this religion = Clicca su un'icona per vedere le statistiche della religione
|
||||
Religion: Off = Religione: OFF
|
||||
Minimal Faith required for\nthe next [Great Prophet]: = Fede richiesta per il\nprossimo [Great Prophet]:
|
||||
|
|
@ -5118,6 +5136,10 @@ Jerusalem = Gerusalemme
|
|||
Provides a [buildingName] in your first [amount] cities for free = Le tue prime [amount] città ricevono [buildingName] gratuito
|
||||
|
||||
|
||||
# Requires translation!
|
||||
[stat] cost of purchasing items in cities [amount]% =
|
||||
|
||||
|
||||
[relativeAmount]% Gold from Great Merchant trade missions = [relativeAmount]% Oro dalle missioni commerciali dei Grandi Mercanti
|
||||
|
||||
|
||||
|
|
@ -5359,7 +5381,8 @@ You have encountered another civilization!\nOther civilizations start out peacef
|
|||
Once you have completed the Apollo Program, you can start constructing spaceship parts in your cities\n (with the relevant technologies) to win a Scientific Victory! = Una volta completato il Programma Apollo, potrai iniziare a costruire le parti dell'astronave nelle tue città (con le apposite tecnologie) e cercare di ottenere una vittoria scientifica!
|
||||
|
||||
Injured Units = Unità ferite
|
||||
Injured units deal less damage, but recover after turns that they have been inactive.\nUnits heal 5 health per turn in enemy territory, 10 in neutral land,\n 15 inside your territory and 20 in your cities. = Le unità ferite infliggono meno danni, ma recuperano salute finché rimangono inattive.\nLe unità recuperano 5 punti salute in territorio nemico, 10 in terra neutrale, 15 nel tuo territorio o in territorio amico e 20 nelle tue città.
|
||||
# Requires translation!
|
||||
Injured units deal less damage, but recover after turns that they have been inactive.\nUnits heal 10 health per turn in enemy territory or neutral land,\n 20 inside your territory and 25 in your cities. =
|
||||
|
||||
Workers = Lavoratori
|
||||
Workers are vital to your cities' growth, since only they can construct improvements on tiles.\nImprovements raise the yield of your tiles, allowing your city to produce more and grow faster while working the same amount of tiles! = I lavoratori sono vitali per la crescita delle città, perché solo loro possono costruire miglioramenti nelle caselle.\nI miglioramenti incrementano la resa delle caselle, permettendo alle città di produrre di più e crescere più in fretta, senza dover espandersi a forza!
|
||||
|
|
|
|||
|
|
@ -703,7 +703,10 @@ Show minimap = ミニマップのサイズ
|
|||
off = 非表示
|
||||
Show pixel units = ユニットの絵を表示
|
||||
Show pixel improvements = タイル整備の絵を表示
|
||||
Enable nuclear weapons = 核兵器を有効にする
|
||||
# Requires translation!
|
||||
Enable Nuclear Weapons =
|
||||
# Requires translation!
|
||||
Experimental Demographics scoreboard =
|
||||
Show tile yields = タイルの産出量を表示
|
||||
Show unit movement arrows = ユニットの動きを矢印で表示
|
||||
Continuous rendering = 連続レンダリング
|
||||
|
|
@ -1225,6 +1228,20 @@ Global status = グローバルステータス
|
|||
Rankings = ランキング
|
||||
# The \n here means: put a newline (enter) here. If this is omitted, the sidebox in the diplomacy overview will become _really_ wide.
|
||||
# Feel free to replace it with a space and put it between other words in your translation
|
||||
# Requires translation!
|
||||
Demographics =
|
||||
# Requires translation!
|
||||
Demographic =
|
||||
# Requires translation!
|
||||
Rank =
|
||||
# Requires translation!
|
||||
Value =
|
||||
# Requires translation!
|
||||
Best =
|
||||
# Requires translation!
|
||||
Average =
|
||||
# Requires translation!
|
||||
Worst =
|
||||
Turns until the next\ndiplomacy victory vote: [amount] = 次の外交勝利の投票までのターン: [amount]
|
||||
Choose a civ to vote for = 投票先の文明を選択する
|
||||
Choose who should become the world leader and win a Diplomatic Victory! = 誰が世界のリーダーにふさわしく外交的に勝利するのかを選ぶ
|
||||
|
|
@ -1419,7 +1436,7 @@ Founding Civ: = 創設文明:
|
|||
Holy City: = 聖地:
|
||||
Cities following this religion: = この宗教が主流の都市
|
||||
# Requires translation!
|
||||
Followers of this religon: =
|
||||
Followers of this religion: =
|
||||
Click an icon to see the stats of this religion = アイコンをクリックしてこの宗教の統計を表示
|
||||
Religion: Off = 宗教: 無効
|
||||
# Requires translation!
|
||||
|
|
@ -5972,6 +5989,10 @@ Jerusalem = エルサレム
|
|||
Provides a [buildingName] in your first [amount] cities for free =
|
||||
|
||||
|
||||
# Requires translation!
|
||||
[stat] cost of purchasing items in cities [amount]% =
|
||||
|
||||
|
||||
# Requires translation!
|
||||
[relativeAmount]% Gold from Great Merchant trade missions =
|
||||
|
||||
|
|
@ -6247,7 +6268,8 @@ You have encountered another civilization!\nOther civilizations start out peacef
|
|||
Once you have completed the Apollo Program, you can start constructing spaceship parts in your cities\n (with the relevant technologies) to win a Scientific Victory! = アポロ計画が完了すると、都市で宇宙船の部品を生産し、科学勝利を収めることができます。
|
||||
|
||||
Injured Units = 負傷ユニット
|
||||
Injured units deal less damage, but recover after turns that they have been inactive.\nUnits heal 5 health per turn in enemy territory, 10 in neutral land,\n 15 inside your territory and 20 in your cities. = 負傷したユニットは与えるダメージが減少します。\n活動していないときは1ターンにつき、敵陣営内では5HP、中立の土地では10HP、自陣営の土地では15HP、自都市では20HP回復します。
|
||||
# Requires translation!
|
||||
Injured units deal less damage, but recover after turns that they have been inactive.\nUnits heal 10 health per turn in enemy territory or neutral land,\n 20 inside your territory and 25 in your cities. =
|
||||
|
||||
Workers = 労働者
|
||||
Workers are vital to your cities' growth, since only they can construct improvements on tiles.\nImprovements raise the yield of your tiles, allowing your city to produce more and grow faster while working the same amount of tiles! = 都市の成長には労働者が不可欠です。労働者はタイルに「タイル整備」をすることができます。\nタイル整備によって、ユニットの移動範囲が広がり、資源の産出量が上がります。これにより都市の生産スピードを速め、都市の成長を速くすることができます。
|
||||
|
|
|
|||
|
|
@ -716,7 +716,10 @@ Show minimap = 미니맵 보기
|
|||
off = 끄기
|
||||
Show pixel units = 유닛 그래픽 보기
|
||||
Show pixel improvements = 자원/시설 그래픽 보기
|
||||
Enable nuclear weapons = 핵무기 사용
|
||||
# Requires translation!
|
||||
Enable Nuclear Weapons =
|
||||
# Requires translation!
|
||||
Experimental Demographics scoreboard =
|
||||
Show tile yields = 타일 산출량 보기
|
||||
Show unit movement arrows = 유닛 이동표시 보기
|
||||
Continuous rendering = 연속 렌더링
|
||||
|
|
@ -1222,6 +1225,20 @@ Global status = 세계 상태
|
|||
Rankings = 순위
|
||||
# The \n here means: put a newline (enter) here. If this is omitted, the sidebox in the diplomacy overview will become _really_ wide.
|
||||
# Feel free to replace it with a space and put it between other words in your translation
|
||||
# Requires translation!
|
||||
Demographics =
|
||||
# Requires translation!
|
||||
Demographic =
|
||||
# Requires translation!
|
||||
Rank =
|
||||
# Requires translation!
|
||||
Value =
|
||||
# Requires translation!
|
||||
Best =
|
||||
# Requires translation!
|
||||
Average =
|
||||
# Requires translation!
|
||||
Worst =
|
||||
Turns until the next\ndiplomacy victory vote: [amount] = 다음 외교 승리 투표:\n[amount] 턴 남음
|
||||
Choose a civ to vote for = 투표할 문명을 선택하십시오
|
||||
Choose who should become the world leader and win a Diplomatic Victory! = 세계 지도자가 될 문명을 투표하시고, 외교 승리를 거두십시오
|
||||
|
|
@ -1393,7 +1410,7 @@ Founding Civ: = 창시자:
|
|||
Holy City: = 성도:
|
||||
Cities following this religion: = 믿는 도시:
|
||||
# Requires translation!
|
||||
Followers of this religon: =
|
||||
Followers of this religion: =
|
||||
Click an icon to see the stats of this religion = 해당 종교에 대한 정보를 보려면 아이콘을 클릭하세요.
|
||||
Religion: Off = 종교 비활성화됨
|
||||
Minimal Faith required for\nthe next [Great Prophet]: = 다음 [Great Prophet] 출현에 필요한 최소 신앙:
|
||||
|
|
@ -5293,6 +5310,10 @@ Jerusalem = 예루살렘
|
|||
Provides a [buildingName] in your first [amount] cities for free = 최초 [amount]개 도시에 [buildingName] 무료로 제공
|
||||
|
||||
|
||||
# Requires translation!
|
||||
[stat] cost of purchasing items in cities [amount]% =
|
||||
|
||||
|
||||
[relativeAmount]% Gold from Great Merchant trade missions = 위대한 상인이 무역 임무에서 얻는 골드 [relativeAmount]%
|
||||
|
||||
|
||||
|
|
@ -5534,7 +5555,8 @@ You have encountered another civilization!\nOther civilizations start out peacef
|
|||
Once you have completed the Apollo Program, you can start constructing spaceship parts in your cities\n (with the relevant technologies) to win a Scientific Victory! = '아폴로 프로그램'을 완성하면 도시에서 우주선 부품을 건설할 수 있습니다.\n해당하는 연구를 마치고 모든 부품을 건설하면 과학 승리를 할 수 있습니다!
|
||||
|
||||
Injured Units = 부상과 회복
|
||||
Injured units deal less damage, but recover after turns that they have been inactive.\nUnits heal 5 health per turn in enemy territory, 10 in neutral land,\n 15 inside your territory and 20 in your cities. = 유닛의 HP가 감소하면 전투력도 같이 감소합니다.\n회복하려면 대기 또는 요새화하거나, 시설을 약탈하거나, 즉시 회복 승급을 선택하면 됩니다.\n각각의 경우에 회복되는 HP는 다음과 같습니다.\n적 영토에서 대기 : 5 HP/턴\n중립 지역에서 대기: 10 HP/턴\n아군 영토에서 대기: 15 HP/턴\n도시 내에서 대기 : 20 HP/턴\n시설 약탈 : 25 HP/타일\n즉시 회복 승급 : 50 HP
|
||||
# Requires translation!
|
||||
Injured units deal less damage, but recover after turns that they have been inactive.\nUnits heal 10 health per turn in enemy territory or neutral land,\n 20 inside your territory and 25 in your cities. =
|
||||
|
||||
Workers = 노동자
|
||||
Workers are vital to your cities' growth, since only they can construct improvements on tiles.\nImprovements raise the yield of your tiles, allowing your city to produce more and grow faster while working the same amount of tiles! = 노동자는 시설을 건설할 수 있기 때문에 도시의 성장에 필수적입니다.\n시설은 타일의 산출량을 증가시키므로 한 도시에서 타일 수가 같다면\n시설을 개발했을 때 더 빨리 성장할 수 있습니다.
|
||||
|
|
|
|||
|
|
@ -862,7 +862,10 @@ Show minimap = Rodyti minimumą
|
|||
off =
|
||||
Show pixel units = Rodyti taškų vienetus
|
||||
Show pixel improvements = Rodyti pikselių patobulinimus
|
||||
Enable nuclear weapons = Įgalinti branduolinius ginklus
|
||||
# Requires translation!
|
||||
Enable Nuclear Weapons =
|
||||
# Requires translation!
|
||||
Experimental Demographics scoreboard =
|
||||
# Requires translation!
|
||||
Show tile yields =
|
||||
# Requires translation!
|
||||
|
|
@ -1512,6 +1515,20 @@ Rankings = Reitingai
|
|||
# The \n here means: put a newline (enter) here. If this is omitted, the sidebox in the diplomacy overview will become _really_ wide.
|
||||
# Feel free to replace it with a space and put it between other words in your translation
|
||||
# Requires translation!
|
||||
Demographics =
|
||||
# Requires translation!
|
||||
Demographic =
|
||||
# Requires translation!
|
||||
Rank =
|
||||
# Requires translation!
|
||||
Value =
|
||||
# Requires translation!
|
||||
Best =
|
||||
# Requires translation!
|
||||
Average =
|
||||
# Requires translation!
|
||||
Worst =
|
||||
# Requires translation!
|
||||
Turns until the next\ndiplomacy victory vote: [amount] =
|
||||
# Requires translation!
|
||||
Choose a civ to vote for =
|
||||
|
|
@ -1758,7 +1775,7 @@ Holy City: =
|
|||
# Requires translation!
|
||||
Cities following this religion: =
|
||||
# Requires translation!
|
||||
Followers of this religon: =
|
||||
Followers of this religion: =
|
||||
# Requires translation!
|
||||
Click an icon to see the stats of this religion =
|
||||
# Requires translation!
|
||||
|
|
@ -8531,6 +8548,10 @@ Jerusalem =
|
|||
Provides a [buildingName] in your first [amount] cities for free =
|
||||
|
||||
|
||||
# Requires translation!
|
||||
[stat] cost of purchasing items in cities [amount]% =
|
||||
|
||||
|
||||
# Requires translation!
|
||||
[relativeAmount]% Gold from Great Merchant trade missions =
|
||||
|
||||
|
|
@ -8863,7 +8884,7 @@ Once you have completed the Apollo Program, you can start constructing spaceship
|
|||
|
||||
Injured Units = Sužeisti vienetai
|
||||
# Requires translation!
|
||||
Injured units deal less damage, but recover after turns that they have been inactive.\nUnits heal 5 health per turn in enemy territory, 10 in neutral land,\n 15 inside your territory and 20 in your cities. =
|
||||
Injured units deal less damage, but recover after turns that they have been inactive.\nUnits heal 10 health per turn in enemy territory or neutral land,\n 20 inside your territory and 25 in your cities. =
|
||||
|
||||
Workers = Darbininkai
|
||||
# Requires translation!
|
||||
|
|
|
|||
|
|
@ -813,7 +813,10 @@ Show minimap = Tunjuk peta mini
|
|||
off = Padamkan
|
||||
Show pixel units = Tunjuk unit piksel
|
||||
Show pixel improvements = Tunjuk peningkatan piksel
|
||||
Enable nuclear weapons = Membolehkan senjata nuklear
|
||||
# Requires translation!
|
||||
Enable Nuclear Weapons =
|
||||
# Requires translation!
|
||||
Experimental Demographics scoreboard =
|
||||
Show tile yields = Tunjuk hasil jubin
|
||||
# Requires translation!
|
||||
Show unit movement arrows =
|
||||
|
|
@ -1386,6 +1389,20 @@ Global status = Status dunia
|
|||
Rankings = Kedudukan
|
||||
# The \n here means: put a newline (enter) here. If this is omitted, the sidebox in the diplomacy overview will become _really_ wide.
|
||||
# Feel free to replace it with a space and put it between other words in your translation
|
||||
# Requires translation!
|
||||
Demographics =
|
||||
# Requires translation!
|
||||
Demographic =
|
||||
# Requires translation!
|
||||
Rank =
|
||||
# Requires translation!
|
||||
Value =
|
||||
# Requires translation!
|
||||
Best =
|
||||
# Requires translation!
|
||||
Average =
|
||||
# Requires translation!
|
||||
Worst =
|
||||
Turns until the next\ndiplomacy victory vote: [amount] = Giliran hingga nota\nkemenangan diplomasi seterusnya: [amount]
|
||||
Choose a civ to vote for = Pilih sebuah tamadun untuk undi
|
||||
Choose who should become the world leader and win a Diplomatic Victory! = Pilih siapa yang patut memimpin dunia dan menang secara diplomatik!
|
||||
|
|
@ -1579,7 +1596,7 @@ Holy City: =
|
|||
# Requires translation!
|
||||
Cities following this religion: =
|
||||
# Requires translation!
|
||||
Followers of this religon: =
|
||||
Followers of this religion: =
|
||||
# Requires translation!
|
||||
Click an icon to see the stats of this religion =
|
||||
# Requires translation!
|
||||
|
|
@ -8030,6 +8047,10 @@ Jerusalem =
|
|||
Provides a [buildingName] in your first [amount] cities for free =
|
||||
|
||||
|
||||
# Requires translation!
|
||||
[stat] cost of purchasing items in cities [amount]% =
|
||||
|
||||
|
||||
# Requires translation!
|
||||
[relativeAmount]% Gold from Great Merchant trade missions =
|
||||
|
||||
|
|
@ -8365,7 +8386,7 @@ Once you have completed the Apollo Program, you can start constructing spaceship
|
|||
# Requires translation!
|
||||
Injured Units =
|
||||
# Requires translation!
|
||||
Injured units deal less damage, but recover after turns that they have been inactive.\nUnits heal 5 health per turn in enemy territory, 10 in neutral land,\n 15 inside your territory and 20 in your cities. =
|
||||
Injured units deal less damage, but recover after turns that they have been inactive.\nUnits heal 10 health per turn in enemy territory or neutral land,\n 20 inside your territory and 25 in your cities. =
|
||||
|
||||
# Requires translation!
|
||||
Workers =
|
||||
|
|
|
|||
|
|
@ -890,7 +890,10 @@ Show minimap = Nešān dādan e minimap
|
|||
off =
|
||||
Show pixel units = Nešān dādan e tasviri e niroo hā
|
||||
Show pixel improvements = Nešān dādan e tasviri e behbood-sāzi hā
|
||||
Enable nuclear weapons = Fa’āl kardan e selāh hāye haste i
|
||||
# Requires translation!
|
||||
Enable Nuclear Weapons =
|
||||
# Requires translation!
|
||||
Experimental Demographics scoreboard =
|
||||
# Requires translation!
|
||||
Show tile yields =
|
||||
# Requires translation!
|
||||
|
|
@ -1534,6 +1537,20 @@ Rankings = Rade bandi hā
|
|||
# The \n here means: put a newline (enter) here. If this is omitted, the sidebox in the diplomacy overview will become _really_ wide.
|
||||
# Feel free to replace it with a space and put it between other words in your translation
|
||||
# Requires translation!
|
||||
Demographics =
|
||||
# Requires translation!
|
||||
Demographic =
|
||||
# Requires translation!
|
||||
Rank =
|
||||
# Requires translation!
|
||||
Value =
|
||||
# Requires translation!
|
||||
Best =
|
||||
# Requires translation!
|
||||
Average =
|
||||
# Requires translation!
|
||||
Worst =
|
||||
# Requires translation!
|
||||
Turns until the next\ndiplomacy victory vote: [amount] =
|
||||
# Requires translation!
|
||||
Choose a civ to vote for =
|
||||
|
|
@ -1760,7 +1777,7 @@ Holy City: =
|
|||
# Requires translation!
|
||||
Cities following this religion: =
|
||||
# Requires translation!
|
||||
Followers of this religon: =
|
||||
Followers of this religion: =
|
||||
# Requires translation!
|
||||
Click an icon to see the stats of this religion =
|
||||
# Requires translation!
|
||||
|
|
@ -8529,6 +8546,10 @@ Jerusalem =
|
|||
Provides a [buildingName] in your first [amount] cities for free =
|
||||
|
||||
|
||||
# Requires translation!
|
||||
[stat] cost of purchasing items in cities [amount]% =
|
||||
|
||||
|
||||
# Requires translation!
|
||||
[relativeAmount]% Gold from Great Merchant trade missions =
|
||||
|
||||
|
|
@ -8873,7 +8894,7 @@ Once you have completed the Apollo Program, you can start constructing spaceship
|
|||
# Requires translation!
|
||||
Injured Units =
|
||||
# Requires translation!
|
||||
Injured units deal less damage, but recover after turns that they have been inactive.\nUnits heal 5 health per turn in enemy territory, 10 in neutral land,\n 15 inside your territory and 20 in your cities. =
|
||||
Injured units deal less damage, but recover after turns that they have been inactive.\nUnits heal 10 health per turn in enemy territory or neutral land,\n 20 inside your territory and 25 in your cities. =
|
||||
|
||||
# Requires translation!
|
||||
Workers =
|
||||
|
|
|
|||
|
|
@ -887,7 +887,10 @@ Show minimap = Neshaan daadan e minimap
|
|||
off =
|
||||
Show pixel units = Neshaan daadan e tasviri e niroo haa
|
||||
Show pixel improvements = Neshaan daadan e tasviri e behbood-saazi haa
|
||||
Enable nuclear weapons = Fa’aal kardan e selaah haaye haste i
|
||||
# Requires translation!
|
||||
Enable Nuclear Weapons =
|
||||
# Requires translation!
|
||||
Experimental Demographics scoreboard =
|
||||
# Requires translation!
|
||||
Show tile yields =
|
||||
# Requires translation!
|
||||
|
|
@ -1531,6 +1534,20 @@ Rankings = Rade bandi haa
|
|||
# The \n here means: put a newline (enter) here. If this is omitted, the sidebox in the diplomacy overview will become _really_ wide.
|
||||
# Feel free to replace it with a space and put it between other words in your translation
|
||||
# Requires translation!
|
||||
Demographics =
|
||||
# Requires translation!
|
||||
Demographic =
|
||||
# Requires translation!
|
||||
Rank =
|
||||
# Requires translation!
|
||||
Value =
|
||||
# Requires translation!
|
||||
Best =
|
||||
# Requires translation!
|
||||
Average =
|
||||
# Requires translation!
|
||||
Worst =
|
||||
# Requires translation!
|
||||
Turns until the next\ndiplomacy victory vote: [amount] =
|
||||
# Requires translation!
|
||||
Choose a civ to vote for =
|
||||
|
|
@ -1757,7 +1774,7 @@ Holy City: =
|
|||
# Requires translation!
|
||||
Cities following this religion: =
|
||||
# Requires translation!
|
||||
Followers of this religon: =
|
||||
Followers of this religion: =
|
||||
# Requires translation!
|
||||
Click an icon to see the stats of this religion =
|
||||
# Requires translation!
|
||||
|
|
@ -8526,6 +8543,10 @@ Jerusalem =
|
|||
Provides a [buildingName] in your first [amount] cities for free =
|
||||
|
||||
|
||||
# Requires translation!
|
||||
[stat] cost of purchasing items in cities [amount]% =
|
||||
|
||||
|
||||
# Requires translation!
|
||||
[relativeAmount]% Gold from Great Merchant trade missions =
|
||||
|
||||
|
|
@ -8870,7 +8891,7 @@ Once you have completed the Apollo Program, you can start constructing spaceship
|
|||
# Requires translation!
|
||||
Injured Units =
|
||||
# Requires translation!
|
||||
Injured units deal less damage, but recover after turns that they have been inactive.\nUnits heal 5 health per turn in enemy territory, 10 in neutral land,\n 15 inside your territory and 20 in your cities. =
|
||||
Injured units deal less damage, but recover after turns that they have been inactive.\nUnits heal 10 health per turn in enemy territory or neutral land,\n 20 inside your territory and 25 in your cities. =
|
||||
|
||||
# Requires translation!
|
||||
Workers =
|
||||
|
|
|
|||
|
|
@ -706,7 +706,10 @@ Show minimap = Pokaż minimapę
|
|||
off = wyłączone
|
||||
Show pixel units = Pokaż grafiki jednostek
|
||||
Show pixel improvements = Pokaż grafiki ulepszeń
|
||||
Enable nuclear weapons = Pozwól na broń nuklearną
|
||||
# Requires translation!
|
||||
Enable Nuclear Weapons =
|
||||
# Requires translation!
|
||||
Experimental Demographics scoreboard =
|
||||
Show tile yields = Pokaż plony pola
|
||||
Show unit movement arrows = Pokaż strzałki ruchu jednostek
|
||||
Continuous rendering = Ciągłe renderowanie
|
||||
|
|
@ -1220,6 +1223,20 @@ Rankings = Rankingi
|
|||
# The \n here means: put a newline (enter) here. If this is omitted, the sidebox in the diplomacy overview will become _really_ wide.
|
||||
# Feel free to replace it with a space and put it between other words in your translation
|
||||
# Requires translation!
|
||||
Demographics =
|
||||
# Requires translation!
|
||||
Demographic =
|
||||
# Requires translation!
|
||||
Rank =
|
||||
# Requires translation!
|
||||
Value =
|
||||
# Requires translation!
|
||||
Best =
|
||||
# Requires translation!
|
||||
Average =
|
||||
# Requires translation!
|
||||
Worst =
|
||||
# Requires translation!
|
||||
Turns until the next\ndiplomacy victory vote: [amount] =
|
||||
# Requires translation!
|
||||
Choose a civ to vote for =
|
||||
|
|
@ -1410,7 +1427,7 @@ Founding Civ: = Założona przez:
|
|||
Holy City: = Święte Miasto:
|
||||
Cities following this religion: = Miasta wyznające tę religię:
|
||||
# Requires translation!
|
||||
Followers of this religon: =
|
||||
Followers of this religion: =
|
||||
Click an icon to see the stats of this religion = Kliknij ikonkę aby zobaczyć statystki tej religii
|
||||
Religion: Off = Religia: Wył.
|
||||
# Requires translation!
|
||||
|
|
@ -6097,6 +6114,10 @@ Jerusalem = Jerozolima
|
|||
Provides a [buildingName] in your first [amount] cities for free =
|
||||
|
||||
|
||||
# Requires translation!
|
||||
[stat] cost of purchasing items in cities [amount]% =
|
||||
|
||||
|
||||
# Requires translation!
|
||||
[relativeAmount]% Gold from Great Merchant trade missions =
|
||||
|
||||
|
|
@ -6367,7 +6388,8 @@ You have encountered another civilization!\nOther civilizations start out peacef
|
|||
Once you have completed the Apollo Program, you can start constructing spaceship parts in your cities\n (with the relevant technologies) to win a Scientific Victory! = Po ukończeniu programu Apollo możesz rozpocząć budowę części statku kosmicznego w swoich Miastach\n (mając odpowiednie technologie oczywiście) i tym samym osiągnąć Naukowe Zwycięstwo!
|
||||
|
||||
Injured Units = Ranne Jednostki
|
||||
Injured units deal less damage, but recover after turns that they have been inactive.\nUnits heal 5 health per turn in enemy territory, 10 in neutral land,\n 15 inside your territory and 20 in your cities. = Zranione jednostki zadają mniejsze obrażenia, lecz regenerują się w każdej turze w której\n nie zostały użyte. Jednostki leczą się po:\n - 20 punktów w Twoich Miastach\n - 15 na Twoim terytorium\n - 10 na neutralnych ziemiach\n - 5 na terenie wroga.
|
||||
# Requires translation!
|
||||
Injured units deal less damage, but recover after turns that they have been inactive.\nUnits heal 10 health per turn in enemy territory or neutral land,\n 20 inside your territory and 25 in your cities. =
|
||||
|
||||
Workers = Robotnicy
|
||||
Workers are vital to your cities' growth, since only they can construct improvements on tiles.\nImprovements raise the yield of your tiles, allowing your city to produce more and grow faster while working the same amount of tiles! = Robotnicy są istotni dla rozwoju Twoich Miast bo jako jedyni są w stanie budować ulepszenia\n na polach. Ulepszenia zwiększają wydajność Twoich pól, pozwalając Miastom na znacznie szybszą\n produkuckję i rozwój, zachowując tą samą liczbę pracujących pól.
|
||||
|
|
|
|||
|
|
@ -777,7 +777,10 @@ Show minimap = Mostrar minimapa
|
|||
off = desligado
|
||||
Show pixel units = Mostrar unidades de pixel
|
||||
Show pixel improvements = Mostrar melhorias de pixels
|
||||
Enable nuclear weapons = Permitir armas nucleares
|
||||
# Requires translation!
|
||||
Enable Nuclear Weapons =
|
||||
# Requires translation!
|
||||
Experimental Demographics scoreboard =
|
||||
Show tile yields = Mostrar rendimento do solo
|
||||
# Requires translation!
|
||||
Show unit movement arrows =
|
||||
|
|
@ -1346,6 +1349,20 @@ Global status = Estatísticas Globais
|
|||
Rankings = Classificação
|
||||
# The \n here means: put a newline (enter) here. If this is omitted, the sidebox in the diplomacy overview will become _really_ wide.
|
||||
# Feel free to replace it with a space and put it between other words in your translation
|
||||
# Requires translation!
|
||||
Demographics =
|
||||
# Requires translation!
|
||||
Demographic =
|
||||
# Requires translation!
|
||||
Rank =
|
||||
# Requires translation!
|
||||
Value =
|
||||
# Requires translation!
|
||||
Best =
|
||||
# Requires translation!
|
||||
Average =
|
||||
# Requires translation!
|
||||
Worst =
|
||||
Turns until the next\ndiplomacy victory vote: [amount] = Acontece até o próximo\n voto de vitória diplomática: [amount]
|
||||
Choose a civ to vote for = Escolhe uma civilização para votares
|
||||
Choose who should become the world leader and win a Diplomatic Victory! = Escolhe quem deve tornar-se o líder mundial e obter uma vitória diplomática!
|
||||
|
|
@ -1528,7 +1545,7 @@ Founding Civ: = Civ fundador:
|
|||
Holy City: =
|
||||
Cities following this religion: = Cidades que seguem esta religião:
|
||||
# Requires translation!
|
||||
Followers of this religon: =
|
||||
Followers of this religion: =
|
||||
Click an icon to see the stats of this religion = Clica num ícone para ver as estatísticas desta religião
|
||||
# Requires translation!
|
||||
Religion: Off =
|
||||
|
|
@ -6772,6 +6789,10 @@ Jerusalem =
|
|||
Provides a [buildingName] in your first [amount] cities for free =
|
||||
|
||||
|
||||
# Requires translation!
|
||||
[stat] cost of purchasing items in cities [amount]% =
|
||||
|
||||
|
||||
# Requires translation!
|
||||
[relativeAmount]% Gold from Great Merchant trade missions =
|
||||
|
||||
|
|
@ -7062,7 +7083,8 @@ You have encountered another civilization!\nOther civilizations start out peacef
|
|||
Once you have completed the Apollo Program, you can start constructing spaceship parts in your cities\n (with the relevant technologies) to win a Scientific Victory! = Depois de concluires o Programa Apollo, podes começar a construir peças de foguetões nas tuas cidades\n (com as tecnologias relevantes) para obter uma vitória científica!
|
||||
|
||||
Injured Units = Unidades Feridas
|
||||
Injured units deal less damage, but recover after turns that they have been inactive.\nUnits heal 5 health per turn in enemy territory, 10 in neutral land,\n 15 inside your territory and 20 in your cities. = Unidades feridas causam menos danos, mas recuperam-se após turnos em que ficam inativas.\nUnidades curam 5 pontos de vida por turno em território inimigo, 10 em terra neutra,\n 15 dentro do teu território e 20 nas tuas cidades.
|
||||
# Requires translation!
|
||||
Injured units deal less damage, but recover after turns that they have been inactive.\nUnits heal 10 health per turn in enemy territory or neutral land,\n 20 inside your territory and 25 in your cities. =
|
||||
|
||||
Workers = Trabalhadores
|
||||
Workers are vital to your cities' growth, since only they can construct improvements on tiles.\nImprovements raise the yield of your tiles, allowing your city to produce more and grow faster while working the same amount of tiles! = Os trabalhadores são vitais para o crescimento das tuas cidades, já que somente eles podem construir melhorias nos bocos.\nMelhorias aumentam o rendimento dos teus blocos, permitindo que a tua cidade produza mais e cresça mais rápido trabalhando a mesma quantidade de blocos!
|
||||
|
|
|
|||
|
|
@ -722,7 +722,10 @@ Show minimap = Arată miniharta
|
|||
off = oprit
|
||||
Show pixel units = Arată unitățile
|
||||
Show pixel improvements = Arată îmbunătățirile
|
||||
Enable nuclear weapons = Permite arme nucleare
|
||||
# Requires translation!
|
||||
Enable Nuclear Weapons =
|
||||
# Requires translation!
|
||||
Experimental Demographics scoreboard =
|
||||
Show tile yields = Arată randamentul parcelelor
|
||||
# Requires translation!
|
||||
Show unit movement arrows =
|
||||
|
|
@ -1345,6 +1348,20 @@ Rankings =
|
|||
# The \n here means: put a newline (enter) here. If this is omitted, the sidebox in the diplomacy overview will become _really_ wide.
|
||||
# Feel free to replace it with a space and put it between other words in your translation
|
||||
# Requires translation!
|
||||
Demographics =
|
||||
# Requires translation!
|
||||
Demographic =
|
||||
# Requires translation!
|
||||
Rank =
|
||||
# Requires translation!
|
||||
Value =
|
||||
# Requires translation!
|
||||
Best =
|
||||
# Requires translation!
|
||||
Average =
|
||||
# Requires translation!
|
||||
Worst =
|
||||
# Requires translation!
|
||||
Turns until the next\ndiplomacy victory vote: [amount] =
|
||||
# Requires translation!
|
||||
Choose a civ to vote for =
|
||||
|
|
@ -1614,7 +1631,7 @@ Holy City: =
|
|||
# Requires translation!
|
||||
Cities following this religion: =
|
||||
# Requires translation!
|
||||
Followers of this religon: =
|
||||
Followers of this religion: =
|
||||
# Requires translation!
|
||||
Click an icon to see the stats of this religion =
|
||||
# Requires translation!
|
||||
|
|
@ -7954,6 +7971,10 @@ Jerusalem =
|
|||
Provides a [buildingName] in your first [amount] cities for free =
|
||||
|
||||
|
||||
# Requires translation!
|
||||
[stat] cost of purchasing items in cities [amount]% =
|
||||
|
||||
|
||||
# Requires translation!
|
||||
[relativeAmount]% Gold from Great Merchant trade missions =
|
||||
|
||||
|
|
@ -8276,7 +8297,7 @@ Once you have completed the Apollo Program, you can start constructing spaceship
|
|||
|
||||
Injured Units = Unități Rănite
|
||||
# Requires translation!
|
||||
Injured units deal less damage, but recover after turns that they have been inactive.\nUnits heal 5 health per turn in enemy territory, 10 in neutral land,\n 15 inside your territory and 20 in your cities. =
|
||||
Injured units deal less damage, but recover after turns that they have been inactive.\nUnits heal 10 health per turn in enemy territory or neutral land,\n 20 inside your territory and 25 in your cities. =
|
||||
|
||||
Workers = Muncitori
|
||||
# Requires translation!
|
||||
|
|
|
|||
|
|
@ -700,7 +700,10 @@ Show minimap = Показывать миникарту
|
|||
off = откл.
|
||||
Show pixel units = Показывать текстуру юнитов
|
||||
Show pixel improvements = Показывать текстуру улучшений
|
||||
Enable nuclear weapons = Разрешить использование ядерного оружия
|
||||
# Requires translation!
|
||||
Enable Nuclear Weapons =
|
||||
# Requires translation!
|
||||
Experimental Demographics scoreboard =
|
||||
Show tile yields = Показывать доход с клетки
|
||||
Show unit movement arrows = Показывать стрелками движение юнитов
|
||||
Continuous rendering = Непрерывная отрисовка
|
||||
|
|
@ -1186,6 +1189,20 @@ Global status = Глобальный статус
|
|||
Rankings = Рейтинги
|
||||
# The \n here means: put a newline (enter) here. If this is omitted, the sidebox in the diplomacy overview will become _really_ wide.
|
||||
# Feel free to replace it with a space and put it between other words in your translation
|
||||
# Requires translation!
|
||||
Demographics =
|
||||
# Requires translation!
|
||||
Demographic =
|
||||
# Requires translation!
|
||||
Rank =
|
||||
# Requires translation!
|
||||
Value =
|
||||
# Requires translation!
|
||||
Best =
|
||||
# Requires translation!
|
||||
Average =
|
||||
# Requires translation!
|
||||
Worst =
|
||||
Turns until the next\ndiplomacy victory vote: [amount] = Ходов до следующего голосования\nдипломатической победы: [amount]
|
||||
Choose a civ to vote for = Выберите цивилизацию, за которую хотите проголосовать
|
||||
Choose who should become the world leader and win a Diplomatic Victory! = Выберите, кто должен стать мировым лидером и одержать дипломатическую победу!
|
||||
|
|
@ -1355,7 +1372,7 @@ Founding Civ: = Основано цивилизацией:
|
|||
Holy City: = Священный город:
|
||||
Cities following this religion: = Городов, исповедующих эту религию:
|
||||
# Requires translation!
|
||||
Followers of this religon: =
|
||||
Followers of this religion: =
|
||||
Click an icon to see the stats of this religion = Нажмите на значок, чтобы просмотреть статистику этой религии
|
||||
Religion: Off = Религия: откл.
|
||||
Minimal Faith required for\nthe next [Great Prophet]: = Необходимое количество веры для того\nчтобы появился следующий [Great Prophet]:
|
||||
|
|
@ -5209,6 +5226,10 @@ Jerusalem = Иерусалим
|
|||
Provides a [buildingName] in your first [amount] cities for free = [buildingName] появляется в ваших первых [amount] городах
|
||||
|
||||
|
||||
# Requires translation!
|
||||
[stat] cost of purchasing items in cities [amount]% =
|
||||
|
||||
|
||||
[relativeAmount]% Gold from Great Merchant trade missions = На [relativeAmount]% больше золота от сделок Великого торговца
|
||||
|
||||
|
||||
|
|
@ -5450,7 +5471,8 @@ You have encountered another civilization!\nOther civilizations start out peacef
|
|||
Once you have completed the Apollo Program, you can start constructing spaceship parts in your cities\n (with the relevant technologies) to win a Scientific Victory! = Завершив программу Аполлон, вы можете начать строить части космического корабля в городах\n(имея соответствующие технологии), чтобы одержать научную победу.
|
||||
|
||||
Injured Units = Поврежденные юниты
|
||||
Injured units deal less damage, but recover after turns that they have been inactive.\nUnits heal 5 health per turn in enemy territory, 10 in neutral land,\n 15 inside your territory and 20 in your cities. = Раненые юниты наносят меньше урона, но восстанавливаются, если были неактивны.\nЮниты излечивают 5 очков здоровья на вражеской территории, 10 на нейтральной земле,\n15 внутри вашей территории и 20 в ваших городах.
|
||||
# Requires translation!
|
||||
Injured units deal less damage, but recover after turns that they have been inactive.\nUnits heal 10 health per turn in enemy territory or neutral land,\n 20 inside your territory and 25 in your cities. =
|
||||
|
||||
Workers = Рабочие
|
||||
Workers are vital to your cities' growth, since only they can construct improvements on tiles.\nImprovements raise the yield of your tiles, allowing your city to produce more and grow faster while working the same amount of tiles! = Рабочие жизненно необходимы для роста ваших городов, потому что только они могут улучшать клетки.\nУлучшения дают дополнительную продукцию, увеличивая рост и производство города!
|
||||
|
|
|
|||
|
|
@ -638,7 +638,10 @@ Show minimap = 显示小地图
|
|||
off = 关闭
|
||||
Show pixel units = 显示像素单位
|
||||
Show pixel improvements = 显示像素设施
|
||||
Enable nuclear weapons = 允许使用核武器
|
||||
# Requires translation!
|
||||
Enable Nuclear Weapons =
|
||||
# Requires translation!
|
||||
Experimental Demographics scoreboard =
|
||||
Show tile yields = 显示地块产出
|
||||
Show unit movement arrows = 显示单位移动箭头
|
||||
Continuous rendering = 连续渲染
|
||||
|
|
@ -1111,6 +1114,20 @@ Global status = 全球进度
|
|||
Rankings = 排名
|
||||
# The \n here means: put a newline (enter) here. If this is omitted, the sidebox in the diplomacy overview will become _really_ wide.
|
||||
# Feel free to replace it with a space and put it between other words in your translation
|
||||
# Requires translation!
|
||||
Demographics =
|
||||
# Requires translation!
|
||||
Demographic =
|
||||
# Requires translation!
|
||||
Rank =
|
||||
# Requires translation!
|
||||
Value =
|
||||
# Requires translation!
|
||||
Best =
|
||||
# Requires translation!
|
||||
Average =
|
||||
# Requires translation!
|
||||
Worst =
|
||||
Turns until the next\ndiplomacy victory vote: [amount] = 在下一次投票\n外交胜利票数:[amount]
|
||||
Choose a civ to vote for = 投票给所选文明
|
||||
Choose who should become the world leader and win a Diplomatic Victory! = 选择世界领袖并使其赢得外交胜利!
|
||||
|
|
@ -1274,7 +1291,7 @@ Founding Civ: = 建立的文明:
|
|||
Holy City: = 圣城:
|
||||
Cities following this religion: = 追随此教的城市
|
||||
# Requires translation!
|
||||
Followers of this religon: =
|
||||
Followers of this religion: =
|
||||
Click an icon to see the stats of this religion = 点击图标查看宗教统计
|
||||
Religion: Off = 宗教:关
|
||||
Minimal Faith required for\nthe next [Great Prophet]: = 产生下一位[Great Prophet]\n所需的最低信仰
|
||||
|
|
@ -5117,6 +5134,10 @@ Jerusalem = 耶路撒冷
|
|||
Provides a [buildingName] in your first [amount] cities for free = 前[amount]座城市免费获得一座[buildingName]
|
||||
|
||||
|
||||
# Requires translation!
|
||||
[stat] cost of purchasing items in cities [amount]% =
|
||||
|
||||
|
||||
[relativeAmount]% Gold from Great Merchant trade missions = [relativeAmount]%来源于大商人贸易任务的金钱
|
||||
|
||||
|
||||
|
|
@ -5358,7 +5379,8 @@ You have encountered another civilization!\nOther civilizations start out peacef
|
|||
Once you have completed the Apollo Program, you can start constructing spaceship parts in your cities\n (with the relevant technologies) to win a Scientific Victory! = 当您完成了阿波罗计划,可以开始在您的城市中建造飞船部件(需要相应科技),\n来通过太空竞赛赢得科技胜利!
|
||||
|
||||
Injured Units = 受伤单位
|
||||
Injured units deal less damage, but recover after turns that they have been inactive.\nUnits heal 5 health per turn in enemy territory, 10 in neutral land,\n 15 inside your territory and 20 in your cities. = 受伤的单位造成的伤害比未受伤时少,他们的生命值在不进行任何操作时可以回复。\n每回合生命值回复量取决于单位所处的位置:\n敌方领土时5点,中立领土时10点,己方领土时15点,城市中心地块时20点。
|
||||
# Requires translation!
|
||||
Injured units deal less damage, but recover after turns that they have been inactive.\nUnits heal 10 health per turn in enemy territory or neutral land,\n 20 inside your territory and 25 in your cities. =
|
||||
|
||||
Workers = 工人
|
||||
Workers are vital to your cities' growth, since only they can construct improvements on tiles.\nImprovements raise the yield of your tiles, allowing your city to produce more and grow faster while working the same amount of tiles! = 工人对您所在城市的发展至关重要,因为只有他们才能在地块上建造设施。\n设施可以提高地块的产出,\n当市民在建有设施的地块工作时,将给您的城市带来更多的收益,同时城市也会发展得更快。
|
||||
|
|
|
|||
|
|
@ -642,7 +642,10 @@ Show minimap = Mostrar minimapa
|
|||
off = apagado
|
||||
Show pixel units = Mostrar píxeles de unidades
|
||||
Show pixel improvements = Mostrar píxeles de mejoras
|
||||
Enable nuclear weapons = Habilitar armas nucleares
|
||||
# Requires translation!
|
||||
Enable Nuclear Weapons =
|
||||
# Requires translation!
|
||||
Experimental Demographics scoreboard =
|
||||
Show tile yields = Mostrar rendimientos de casilla
|
||||
Show unit movement arrows = Mostrar flechas de movimiento de unidad
|
||||
Continuous rendering = Renderizado Continuo
|
||||
|
|
@ -1115,6 +1118,20 @@ Global status = Estado global
|
|||
Rankings = Clasificaciones
|
||||
# The \n here means: put a newline (enter) here. If this is omitted, the sidebox in the diplomacy overview will become _really_ wide.
|
||||
# Feel free to replace it with a space and put it between other words in your translation
|
||||
# Requires translation!
|
||||
Demographics =
|
||||
# Requires translation!
|
||||
Demographic =
|
||||
# Requires translation!
|
||||
Rank =
|
||||
# Requires translation!
|
||||
Value =
|
||||
# Requires translation!
|
||||
Best =
|
||||
# Requires translation!
|
||||
Average =
|
||||
# Requires translation!
|
||||
Worst =
|
||||
Turns until the next\ndiplomacy victory vote: [amount] = Turnos hasta las próximas\nvotaciones de victoria diplomática: [amount]
|
||||
Choose a civ to vote for = Elige una civ. a quien votar
|
||||
Choose who should become the world leader and win a Diplomatic Victory! = ¡Elige quién debería convertirse en líder mundial y ganar una Victoria Diplomática!
|
||||
|
|
@ -1282,7 +1299,7 @@ Founding Civ: = Civ. fundadora:
|
|||
Holy City: = Ciudad Santa:
|
||||
Cities following this religion: = Ciudades siguiendo esta religión:
|
||||
# Requires translation!
|
||||
Followers of this religon: =
|
||||
Followers of this religion: =
|
||||
Click an icon to see the stats of this religion = Toca un icono para ver las estadísticas de esta religión
|
||||
Religion: Off = Religión: Desactivada
|
||||
Minimal Faith required for\nthe next [Great Prophet]: = Mínima Fe requerida para\nel siguiente [Great Prophet]:
|
||||
|
|
@ -5125,6 +5142,10 @@ Jerusalem = Jerusalén
|
|||
Provides a [buildingName] in your first [amount] cities for free = Provee un [buildingName] en tus primeras [amount] ciudades gratis
|
||||
|
||||
|
||||
# Requires translation!
|
||||
[stat] cost of purchasing items in cities [amount]% =
|
||||
|
||||
|
||||
[relativeAmount]% Gold from Great Merchant trade missions = [relativeAmount]% Oro de las misiones comerciales de gran comerciante
|
||||
|
||||
|
||||
|
|
@ -5366,7 +5387,8 @@ You have encountered another civilization!\nOther civilizations start out peacef
|
|||
Once you have completed the Apollo Program, you can start constructing spaceship parts in your cities\n (with the relevant technologies) to win a Scientific Victory! = Una vez hayas completado el programa Apollo podrás empezar con la construcción de partes de la nave espacial en tu ciudades\n (con las tecnologías correspondientes) para ganar con una victoria científica.
|
||||
|
||||
Injured Units = Unidades heridas
|
||||
Injured units deal less damage, but recover after turns that they have been inactive.\nUnits heal 5 health per turn in enemy territory, 10 in neutral land,\n 15 inside your territory and 20 in your cities. = Las unidades heridas hacen menos dañó, pero se recuperan tras unos turnos de inactividad.\nLas unidades se curan 5 de salud por turno en territorio enemigo, 10 en territorio neutral,\n 15 en tu territorio y 20 en tus ciudades.
|
||||
# Requires translation!
|
||||
Injured units deal less damage, but recover after turns that they have been inactive.\nUnits heal 10 health per turn in enemy territory or neutral land,\n 20 inside your territory and 25 in your cities. =
|
||||
|
||||
Workers = Trabajadores
|
||||
Workers are vital to your cities' growth, since only they can construct improvements on tiles.\nImprovements raise the yield of your tiles, allowing your city to produce more and grow faster while working the same amount of tiles! = Los trabajadores son vitales para el crecimiento de tus ciudades, ya que son las únicas unidades que pueden construir mejoras en las casillas.\n Las mejoras aumentan el rendimiento de tus casillas, permitiendo a tu ciudad producir más y crecer más rápido sin la necesidad de tener más casillas.
|
||||
|
|
|
|||
|
|
@ -709,7 +709,10 @@ Show minimap = Visa minikarta
|
|||
off = av
|
||||
Show pixel units = Visa pixelenheter
|
||||
Show pixel improvements = Visa pixelförbättringar
|
||||
Enable nuclear weapons = Möjliggör kärnvapen
|
||||
# Requires translation!
|
||||
Enable Nuclear Weapons =
|
||||
# Requires translation!
|
||||
Experimental Demographics scoreboard =
|
||||
Show tile yields = Visa rutors avkastning
|
||||
# Requires translation!
|
||||
Show unit movement arrows =
|
||||
|
|
@ -1224,6 +1227,20 @@ Global status = Global status
|
|||
Rankings = Rankningar
|
||||
# The \n here means: put a newline (enter) here. If this is omitted, the sidebox in the diplomacy overview will become _really_ wide.
|
||||
# Feel free to replace it with a space and put it between other words in your translation
|
||||
# Requires translation!
|
||||
Demographics =
|
||||
# Requires translation!
|
||||
Demographic =
|
||||
# Requires translation!
|
||||
Rank =
|
||||
# Requires translation!
|
||||
Value =
|
||||
# Requires translation!
|
||||
Best =
|
||||
# Requires translation!
|
||||
Average =
|
||||
# Requires translation!
|
||||
Worst =
|
||||
Turns until the next\ndiplomacy victory vote: [amount] = Drag till nästa\ndiplomatiseger röstning: [amount]
|
||||
Choose a civ to vote for = Välj en civilisation att rösta på
|
||||
Choose who should become the world leader and win a Diplomatic Victory! = Välj vem som ska bli världsledare och vinna en diplomatiseger!
|
||||
|
|
@ -1397,7 +1414,7 @@ Founding Civ: = Grundande Civilisation:
|
|||
Holy City: = Helig Stad:
|
||||
Cities following this religion: = Städer som följer denna religion:
|
||||
# Requires translation!
|
||||
Followers of this religon: =
|
||||
Followers of this religion: =
|
||||
Click an icon to see the stats of this religion = Klicka på en ikon för att se statistiken för denna religionen
|
||||
Religion: Off = Religion: Av
|
||||
Minimal Faith required for\nthe next [Great Prophet]: = Minsta tro som krävs för\nnästa [Great Prophet]:
|
||||
|
|
@ -5320,6 +5337,10 @@ Jerusalem = Jerusalem
|
|||
Provides a [buildingName] in your first [amount] cities for free = Ger en [buildingName] gratis i dina första [amount] städer
|
||||
|
||||
|
||||
# Requires translation!
|
||||
[stat] cost of purchasing items in cities [amount]% =
|
||||
|
||||
|
||||
# Requires translation!
|
||||
[relativeAmount]% Gold from Great Merchant trade missions =
|
||||
|
||||
|
|
@ -5564,7 +5585,8 @@ You have encountered another civilization!\nOther civilizations start out peacef
|
|||
Once you have completed the Apollo Program, you can start constructing spaceship parts in your cities\n (with the relevant technologies) to win a Scientific Victory! = När du fullbordat Apolloprogrammet, kan du börja bygga rymdskeppsdelar i dina städer\n (med de motsvarande teknologierna) för att vinna en vetenskapsseger!
|
||||
|
||||
Injured Units = Skadade Enheter
|
||||
Injured units deal less damage, but recover after turns that they have been inactive.\nUnits heal 5 health per turn in enemy territory, 10 in neutral land,\n 15 inside your territory and 20 in your cities. = Skadade enheter gör mindre skada, men återhämtar sig efter drag då de varit inaktiva.\nEnheter läger 5 hälsa per drag i fientligt territorium, 10 på neutral mark,\n 15 i ditt territorium och 20 i dina städer.
|
||||
# Requires translation!
|
||||
Injured units deal less damage, but recover after turns that they have been inactive.\nUnits heal 10 health per turn in enemy territory or neutral land,\n 20 inside your territory and 25 in your cities. =
|
||||
|
||||
Workers = Arbetare
|
||||
Workers are vital to your cities' growth, since only they can construct improvements on tiles.\nImprovements raise the yield of your tiles, allowing your city to produce more and grow faster while working the same amount of tiles! = Arbetare är nödvändiga för dina städers tillväxt, eftersom de är de enda som kan bygga förbättringar på rutor.\nFörbättringar ökar avkastningen från dina rutor, vilket låter din stad producera mer och växa snabbar medan den arbetar samma mängd rutor!
|
||||
|
|
|
|||
|
|
@ -838,7 +838,10 @@ Show minimap = 顯示小地圖
|
|||
off =
|
||||
Show pixel units = 顯示像素單位
|
||||
Show pixel improvements = 顯示像素設施
|
||||
Enable nuclear weapons = 允許使用核武器
|
||||
# Requires translation!
|
||||
Enable Nuclear Weapons =
|
||||
# Requires translation!
|
||||
Experimental Demographics scoreboard =
|
||||
Show tile yields = 顯示地塊產出
|
||||
# Requires translation!
|
||||
Show unit movement arrows =
|
||||
|
|
@ -1452,6 +1455,20 @@ Rankings = 排名
|
|||
# The \n here means: put a newline (enter) here. If this is omitted, the sidebox in the diplomacy overview will become _really_ wide.
|
||||
# Feel free to replace it with a space and put it between other words in your translation
|
||||
# Requires translation!
|
||||
Demographics =
|
||||
# Requires translation!
|
||||
Demographic =
|
||||
# Requires translation!
|
||||
Rank =
|
||||
# Requires translation!
|
||||
Value =
|
||||
# Requires translation!
|
||||
Best =
|
||||
# Requires translation!
|
||||
Average =
|
||||
# Requires translation!
|
||||
Worst =
|
||||
# Requires translation!
|
||||
Turns until the next\ndiplomacy victory vote: [amount] =
|
||||
# Requires translation!
|
||||
Choose a civ to vote for =
|
||||
|
|
@ -1674,7 +1691,7 @@ Holy City: =
|
|||
# Requires translation!
|
||||
Cities following this religion: =
|
||||
# Requires translation!
|
||||
Followers of this religon: =
|
||||
Followers of this religion: =
|
||||
# Requires translation!
|
||||
Click an icon to see the stats of this religion =
|
||||
# Requires translation!
|
||||
|
|
@ -6508,6 +6525,10 @@ Jerusalem =
|
|||
Provides a [buildingName] in your first [amount] cities for free =
|
||||
|
||||
|
||||
# Requires translation!
|
||||
[stat] cost of purchasing items in cities [amount]% =
|
||||
|
||||
|
||||
# Requires translation!
|
||||
[relativeAmount]% Gold from Great Merchant trade missions =
|
||||
|
||||
|
|
@ -6792,7 +6813,8 @@ You have encountered another civilization!\nOther civilizations start out peacef
|
|||
Once you have completed the Apollo Program, you can start constructing spaceship parts in your cities\n (with the relevant technologies) to win a Scientific Victory! = 當您完成了阿波羅計畫,可以開始在您的城市中建造飛船部件(需要相應科技),\n來通過太空競賽贏得科技勝利!
|
||||
|
||||
Injured Units = 受傷單位
|
||||
Injured units deal less damage, but recover after turns that they have been inactive.\nUnits heal 5 health per turn in enemy territory, 10 in neutral land,\n 15 inside your territory and 20 in your cities. = 受傷的單位造成的傷害比未受傷時少,他們的生命值在不進行任何操作時可以回復。\n每回合生命值回復量取決於單位所處的位置:\n敵方領土時5點,中立領土時10點,己方領土時15點,城市中心地塊時20點。
|
||||
# Requires translation!
|
||||
Injured units deal less damage, but recover after turns that they have been inactive.\nUnits heal 10 health per turn in enemy territory or neutral land,\n 20 inside your territory and 25 in your cities. =
|
||||
|
||||
Workers = 工人
|
||||
Workers are vital to your cities' growth, since only they can construct improvements on tiles.\nImprovements raise the yield of your tiles, allowing your city to produce more and grow faster while working the same amount of tiles! = 工人對您所在城市的發展至關重要,因為只有他們才能在地塊上建造設施。\n設施可以提高地塊的產出,\n當市民在建有設施的地塊工作時,將給您的城市帶來更多的收益,同時城市也會發展得更快。
|
||||
|
|
|
|||
|
|
@ -755,7 +755,10 @@ Show minimap = Mini haritayı göster
|
|||
off = kapalı
|
||||
Show pixel units = Piksel birimlerini göster
|
||||
Show pixel improvements = Piksel geliştirmeleri göster
|
||||
Enable nuclear weapons = Nükleer silahları etkinleştir
|
||||
# Requires translation!
|
||||
Enable Nuclear Weapons =
|
||||
# Requires translation!
|
||||
Experimental Demographics scoreboard =
|
||||
Show tile yields = Karo verimleri Göster
|
||||
# Requires translation!
|
||||
Show unit movement arrows =
|
||||
|
|
@ -1304,6 +1307,20 @@ Global status = Küresel vaziyet
|
|||
Rankings = Sıralamalar
|
||||
# The \n here means: put a newline (enter) here. If this is omitted, the sidebox in the diplomacy overview will become _really_ wide.
|
||||
# Feel free to replace it with a space and put it between other words in your translation
|
||||
# Requires translation!
|
||||
Demographics =
|
||||
# Requires translation!
|
||||
Demographic =
|
||||
# Requires translation!
|
||||
Rank =
|
||||
# Requires translation!
|
||||
Value =
|
||||
# Requires translation!
|
||||
Best =
|
||||
# Requires translation!
|
||||
Average =
|
||||
# Requires translation!
|
||||
Worst =
|
||||
Turns until the next\ndiplomacy victory vote: [amount] = Gelecek diplomatik zafer\nseçimine kalan tur: [amount]
|
||||
Choose a civ to vote for = Oy vereceğiniz uygarlığı şeçin
|
||||
Choose who should become the world leader and win a Diplomatic Victory! = Kimin dünya lideri olup diplomatik zafer kazanacağını seçin!
|
||||
|
|
@ -1491,7 +1508,7 @@ Founding Civ: = Kurucu Medeniyet:
|
|||
Holy City: = Mukaddes Şehri:
|
||||
Cities following this religion: = Bu dini benimsemiş şehirler:
|
||||
# Requires translation!
|
||||
Followers of this religon: =
|
||||
Followers of this religion: =
|
||||
# Requires translation!
|
||||
Click an icon to see the stats of this religion =
|
||||
Religion: Off = Din: Kapalı
|
||||
|
|
@ -5956,6 +5973,10 @@ Jerusalem = Kudüs
|
|||
Provides a [buildingName] in your first [amount] cities for free =
|
||||
|
||||
|
||||
# Requires translation!
|
||||
[stat] cost of purchasing items in cities [amount]% =
|
||||
|
||||
|
||||
# Requires translation!
|
||||
[relativeAmount]% Gold from Great Merchant trade missions =
|
||||
|
||||
|
|
@ -6231,7 +6252,8 @@ You have encountered another civilization!\nOther civilizations start out peacef
|
|||
Once you have completed the Apollo Program, you can start constructing spaceship parts in your cities\n (with the relevant technologies) to win a Scientific Victory! = Apollo Programını tamamladıktan sonra şehirlerinizde (gerekli teknolojiler araştırıldığında) uzay gemisi parçaları üretmeye başlayabilirsiniz\n hepsini üretince Bilimsel Zafer elde edersiniz!
|
||||
|
||||
Injured Units = Yaralı Birlikler
|
||||
Injured units deal less damage, but recover after turns that they have been inactive.\nUnits heal 5 health per turn in enemy territory, 10 in neutral land,\n 15 inside your territory and 20 in your cities. = Yaralı birlikler daha az hasar verir ama hareket etmediği birkaç turdan sonra can kazanmaya başlar.\nDüşman Bölgesinde 5 can\nTarafsız Bölgelerde 10 can\nŞehir sınırları içerisinde 15 can\nve şehir merkezinde tur başı 20 can kazanır.
|
||||
# Requires translation!
|
||||
Injured units deal less damage, but recover after turns that they have been inactive.\nUnits heal 10 health per turn in enemy territory or neutral land,\n 20 inside your territory and 25 in your cities. =
|
||||
|
||||
Workers = İşçiler
|
||||
Workers are vital to your cities' growth, since only they can construct improvements on tiles.\nImprovements raise the yield of your tiles, allowing your city to produce more and grow faster while working the same amount of tiles! = İşciler geliştirmeler inşa edebilmeleri sebebiyle şehirlerinin büyümelerinde en önemli faktörlerdir\ngeliştirmeler bir karonun verimini arttırır ve bu sayede aynı sayıda karoyu işlerken daha fazla büyürsünüz!
|
||||
|
|
|
|||
|
|
@ -646,7 +646,10 @@ Show minimap = Показувати мінімапу
|
|||
off = вимкнено
|
||||
Show pixel units = Показувати підрозділи
|
||||
Show pixel improvements = Показувати вдосконалення
|
||||
Enable nuclear weapons = Увімкнути ядерну зброю
|
||||
# Requires translation!
|
||||
Enable Nuclear Weapons =
|
||||
# Requires translation!
|
||||
Experimental Demographics scoreboard =
|
||||
Show tile yields = Показувати виробництво клітинок
|
||||
Show unit movement arrows = Показувати стрілки переміщень підрозділів
|
||||
Continuous rendering = Безперервна візуалізація
|
||||
|
|
@ -1119,6 +1122,20 @@ Global status = Глобальний стан
|
|||
Rankings = Рейтинги
|
||||
# The \n here means: put a newline (enter) here. If this is omitted, the sidebox in the diplomacy overview will become _really_ wide.
|
||||
# Feel free to replace it with a space and put it between other words in your translation
|
||||
# Requires translation!
|
||||
Demographics =
|
||||
# Requires translation!
|
||||
Demographic =
|
||||
# Requires translation!
|
||||
Rank =
|
||||
# Requires translation!
|
||||
Value =
|
||||
# Requires translation!
|
||||
Best =
|
||||
# Requires translation!
|
||||
Average =
|
||||
# Requires translation!
|
||||
Worst =
|
||||
Turns until the next\ndiplomacy victory vote: [amount] = Ходів до голосування\nпро визначення переможця: [amount]
|
||||
Choose a civ to vote for = Оберіть цивілізацію, котру ви підтримуєте
|
||||
Choose who should become the world leader and win a Diplomatic Victory! = Оберіть, хто повинен стати світовим лідером та здобути дипломатичну перемогу!
|
||||
|
|
@ -1286,7 +1303,7 @@ Founding Civ: = Заснована цивілізацією:
|
|||
Holy City: = Св'яте місто:
|
||||
Cities following this religion: = Міста, що сповідують цю релігію:
|
||||
# Requires translation!
|
||||
Followers of this religon: =
|
||||
Followers of this religion: =
|
||||
Click an icon to see the stats of this religion = Натисніть на іконку, щоб побачити статистику
|
||||
Religion: Off = Релігії: вимк
|
||||
Minimal Faith required for\nthe next [Great Prophet]: = Мінімальна віра потрібна для\nнаступного [Great Prophet]
|
||||
|
|
@ -5464,6 +5481,10 @@ Jerusalem = Єрусалим
|
|||
Provides a [buildingName] in your first [amount] cities for free = Надає [buildingName] у ваших перших [amount]-ох містах безкоштовно
|
||||
|
||||
|
||||
# Requires translation!
|
||||
[stat] cost of purchasing items in cities [amount]% =
|
||||
|
||||
|
||||
# Requires translation!
|
||||
[relativeAmount]% Gold from Great Merchant trade missions =
|
||||
|
||||
|
|
@ -5721,7 +5742,8 @@ You have encountered another civilization!\nOther civilizations start out peacef
|
|||
Once you have completed the Apollo Program, you can start constructing spaceship parts in your cities\n (with the relevant technologies) to win a Scientific Victory! = Як тільки ви завершите програму «Аполлон», ви можете розпочати проектування частин космічного корабля в ваших містах,\n (з відповідними технологіями) щоб здобути наукову перемогу!
|
||||
|
||||
Injured Units = Пошкоджені підрозділи
|
||||
Injured units deal less damage, but recover after turns that they have been inactive.\nUnits heal 5 health per turn in enemy territory, 10 in neutral land,\n 15 inside your territory and 20 in your cities. = Травмовані підрозділи завдають меншої шкоди, але відновлюються після ходів, якщо вони були неактивними.\nПідрозділи відновлюють 5 здоров’я за хід на ворожій території, 10 на нейтральній,\n 15 на вашій території і 20 у ваших містах.
|
||||
# Requires translation!
|
||||
Injured units deal less damage, but recover after turns that they have been inactive.\nUnits heal 10 health per turn in enemy territory or neutral land,\n 20 inside your territory and 25 in your cities. =
|
||||
|
||||
Workers = Робітники
|
||||
Workers are vital to your cities' growth, since only they can construct improvements on tiles.\nImprovements raise the yield of your tiles, allowing your city to produce more and grow faster while working the same amount of tiles! = Робітники життєво важливі для зростання ваших міст, оскільки тільки вони можуть будувати вдосконалення на клітинках.\nУдосконалення підвищують прибуток від вашої клітинки, дозволяючи вашому місту виробляти більше і рости швидше, працюючи на тій же кількості клітин!
|
||||
|
|
|
|||
|
|
@ -2,14 +2,14 @@ Persian_(Pinglish-UN) = 16
|
|||
Italian = 99
|
||||
Russian = 97
|
||||
German = 99
|
||||
Swedish = 94
|
||||
Turkish = 76
|
||||
Swedish = 93
|
||||
Turkish = 75
|
||||
Ukrainian = 90
|
||||
Filipino = 15
|
||||
French = 99
|
||||
Portuguese = 58
|
||||
Indonesian = 99
|
||||
Finnish = 43
|
||||
Finnish = 42
|
||||
Spanish = 99
|
||||
Malay = 27
|
||||
Brazilian_Portuguese = 53
|
||||
|
|
@ -21,9 +21,9 @@ Simplified_Chinese = 99
|
|||
Korean = 95
|
||||
Bulgarian = 17
|
||||
Persian_(Pinglish-DIN) = 16
|
||||
Japanese = 77
|
||||
Japanese = 76
|
||||
English = 0
|
||||
Czech = 94
|
||||
Hungarian = 51
|
||||
Dutch = 57
|
||||
Hungarian = 50
|
||||
Dutch = 56
|
||||
Greek = 13
|
||||
|
|
|
|||
34
changelog.md
34
changelog.md
|
|
@ -1,39 +1,23 @@
|
|||
## 4.0.13
|
||||
|
||||
Do not resort building uniques when displaying in Civilopedia - leave as the json order to allow modders to determine order themselves
|
||||
Extensive performance work
|
||||
|
||||
Can no longer gift units to enemy City States
|
||||
|
||||
Resolved crash due to sending 'localized message' from exception
|
||||
Can now have owner-style-specific improvement images (e.g. Mine-Medieval-European)
|
||||
|
||||
Resolved - No crash from Science victory AI units that cannot head towards capital
|
||||
|
||||
Use a UniqueMap to have hashmap finding instead of array iteration and string comparison for MapUnit getUnique(string) - see
|
||||
|
||||
When updating civ resources, only update stats if anything has changed - see
|
||||
|
||||
Cache city-wide uniques in addStatPercentBonusesFromBuildings and updateTileStats, don't build maps in Stats - see
|
||||
|
||||
Cache city-wide uniques in CityConstructions.getStats() for reuse between buildings - see
|
||||
|
||||
Ignore temporary uniques if not relevant - see
|
||||
|
||||
Lazy initialize of Yield group - see
|
||||
|
||||
Don't create unneeded filters in getMatchingUniquesWithNonLocalEffects - see
|
||||
|
||||
Placeholder and Conditional function optimization - see
|
||||
|
||||
Added owner-style-specific improvements
|
||||
Resolved rare crashes
|
||||
|
||||
By Azzurite:
|
||||
- Create turn notifier for when the game is running for Windows
|
||||
- Fix Sweden not being able to gift great people to city states
|
||||
- Create turn notifier for when the game is running for Windows
|
||||
- Fix Sweden not being able to gift great people to city states
|
||||
|
||||
By Jack Rainy:
|
||||
- Allow trade routes via city-states
|
||||
- Better unit expulsion when declaring war/after open borders ended
|
||||
|
||||
New Demographics Scoreboard - By letstalkaboutdune
|
||||
|
||||
Fix typo in new translation line - By Mape6
|
||||
|
||||
## 4.0.12
|
||||
|
||||
By SomeTroglodyte:
|
||||
|
|
|
|||
|
|
@ -1,36 +1,17 @@
|
|||
## 4.0.13
|
||||
|
||||
Do not resort building uniques when displaying in Civilopedia - leave as the json order to allow modders to determine order themselves
|
||||
Extensive performance work
|
||||
|
||||
Can no longer gift units to enemy City States
|
||||
|
||||
Resolved crash due to sending 'localized message' from exception
|
||||
Can now have owner-style-specific improvement images (e.g. Mine-Medieval-European)
|
||||
|
||||
Resolved - No crash from Science victory AI units that cannot head towards capital
|
||||
|
||||
Use a UniqueMap to have hashmap finding instead of array iteration and string comparison for MapUnit getUnique(string) - see
|
||||
|
||||
When updating civ resources, only update stats if anything has changed - see
|
||||
|
||||
Cache city-wide uniques in addStatPercentBonusesFromBuildings and updateTileStats, don't build maps in Stats - see
|
||||
|
||||
Cache city-wide uniques in CityConstructions.getStats() for reuse between buildings - see
|
||||
|
||||
Ignore temporary uniques if not relevant - see
|
||||
|
||||
Lazy initialize of Yield group - see
|
||||
|
||||
Don't create unneeded filters in getMatchingUniquesWithNonLocalEffects - see
|
||||
|
||||
Placeholder and Conditional function optimization - see
|
||||
|
||||
Added owner-style-specific improvements
|
||||
Resolved rare crashes
|
||||
|
||||
By Azzurite:
|
||||
- Create turn notifier for when the game is running for Windows
|
||||
- Fix Sweden not being able to gift great people to city states
|
||||
- Create turn notifier for when the game is running for Windows
|
||||
- Fix Sweden not being able to gift great people to city states
|
||||
|
||||
New Demographics Scoreboard - By letstalkaboutdune
|
||||
|
||||
Fix typo in new translation line - By Mape6
|
||||
By Jack Rainy:
|
||||
- Allow trade routes via city-states
|
||||
- Better unit expulsion when declaring war/after open borders ended
|
||||
|
||||
New Demographics Scoreboard - By letstalkaboutdune
|
||||
Loading…
Reference in New Issue
Block a user