This commit is contained in:
Yair Morgenstern 2022-05-06 10:15:38 +03:00
parent 621099b315
commit 806d58074c
32 changed files with 738 additions and 146 deletions

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@ -766,7 +766,10 @@ Show minimap = Mostrar minimapa
off = desligado
Show pixel units = Mostrar unidades de pixel
Show pixel improvements = Mostrar melhorias de pixels
Enable nuclear weapons = Permitir armas nucleares
# Requires translation!
Enable Nuclear Weapons =
# Requires translation!
Experimental Demographics scoreboard =
Show tile yields = Mostrar rendimento dos hexágonos
Show unit movement arrows = Mostrar setas de movimento de unidades
Continuous rendering = Renderização contínua
@ -1328,6 +1331,20 @@ Rankings = Classificação
# The \n here means: put a newline (enter) here. If this is omitted, the sidebox in the diplomacy overview will become _really_ wide.
# Feel free to replace it with a space and put it between other words in your translation
# Requires translation!
Demographics =
# Requires translation!
Demographic =
# Requires translation!
Rank =
# Requires translation!
Value =
# Requires translation!
Best =
# Requires translation!
Average =
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Worst =
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Turns until the next\ndiplomacy victory vote: [amount] =
Choose a civ to vote for = Escolha uma civ para votar
# Requires translation!
@ -1538,7 +1555,7 @@ Holy City: =
# Requires translation!
Cities following this religion: =
# Requires translation!
Followers of this religon: =
Followers of this religion: =
# Requires translation!
Click an icon to see the stats of this religion =
# Requires translation!
@ -6982,6 +6999,10 @@ Jerusalem =
Provides a [buildingName] in your first [amount] cities for free =
# Requires translation!
[stat] cost of purchasing items in cities [amount]% =
# Requires translation!
[relativeAmount]% Gold from Great Merchant trade missions =
@ -7261,7 +7282,8 @@ You have encountered another civilization!\nOther civilizations start out peacef
Once you have completed the Apollo Program, you can start constructing spaceship parts in your cities\n (with the relevant technologies) to win a Scientific Victory! = Depois de concluir o Programa Apollo, você poderá começar a construir partes da nave espacial em suas cidades\n (com as tecnologias relevantes) para obter uma vitória científica!
Injured Units = Unidades Feridas
Injured units deal less damage, but recover after turns that they have been inactive.\nUnits heal 5 health per turn in enemy territory, 10 in neutral land,\n 15 inside your territory and 20 in your cities. = As unidades feridas causam menos dano, mas recuperam após turnos inativas. \nUnidades recuperam 5 pontos de vida por turno em território inimigo, 10 em terra neutra,\n 15 em seu território e 20 em suas cidades.
# Requires translation!
Injured units deal less damage, but recover after turns that they have been inactive.\nUnits heal 10 health per turn in enemy territory or neutral land,\n 20 inside your territory and 25 in your cities. =
Workers = Trabalhadores
Workers are vital to your cities' growth, since only they can construct improvements on tiles.\nImprovements raise the yield of your tiles, allowing your city to produce more and grow faster while working the same amount of tiles! = Os trabalhadores são vitais para o crescimento de suas cidades, pois somente eles podem construir melhorias nos painéis. \nAs melhorias melhoram o rendimento de seus painéis, permitindo que sua cidade produza mais e cresça mais rápido enquanto trabalha com a mesma quantidade de painéis!

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@ -868,7 +868,10 @@ Show minimap = Показване на малка карта
off =
Show pixel units = Покзване на пиксел единици
Show pixel improvements = Показване на пиксел подобрения
Enable nuclear weapons = Разрешаване на ядрени оръжия
# Requires translation!
Enable Nuclear Weapons =
# Requires translation!
Experimental Demographics scoreboard =
Show tile yields = Добив по клетки
# Requires translation!
Show unit movement arrows =
@ -1487,6 +1490,20 @@ Rankings = Класиране
# The \n here means: put a newline (enter) here. If this is omitted, the sidebox in the diplomacy overview will become _really_ wide.
# Feel free to replace it with a space and put it between other words in your translation
# Requires translation!
Demographics =
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Demographic =
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Rank =
# Requires translation!
Value =
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Best =
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Average =
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Worst =
# Requires translation!
Turns until the next\ndiplomacy victory vote: [amount] =
# Requires translation!
Choose a civ to vote for =
@ -1721,7 +1738,7 @@ Holy City: =
# Requires translation!
Cities following this religion: =
# Requires translation!
Followers of this religon: =
Followers of this religion: =
# Requires translation!
Click an icon to see the stats of this religion =
# Requires translation!
@ -8502,6 +8519,10 @@ Jerusalem =
Provides a [buildingName] in your first [amount] cities for free =
# Requires translation!
[stat] cost of purchasing items in cities [amount]% =
# Requires translation!
[relativeAmount]% Gold from Great Merchant trade missions =
@ -8835,7 +8856,7 @@ Once you have completed the Apollo Program, you can start constructing spaceship
Injured Units = Ранени Единици
# Requires translation!
Injured units deal less damage, but recover after turns that they have been inactive.\nUnits heal 5 health per turn in enemy territory, 10 in neutral land,\n 15 inside your territory and 20 in your cities. =
Injured units deal less damage, but recover after turns that they have been inactive.\nUnits heal 10 health per turn in enemy territory or neutral land,\n 20 inside your territory and 25 in your cities. =
Workers = Работници
# Requires translation!

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@ -700,7 +700,10 @@ Show minimap = Zobrazit minimapu
off = vypnuto
Show pixel units = Zobrazit jednotky jako pixely
Show pixel improvements = Zobrazit vylepšení jako pixely
Enable nuclear weapons = Povolit jaderné zbraně
# Requires translation!
Enable Nuclear Weapons =
# Requires translation!
Experimental Demographics scoreboard =
Show tile yields = Zobrazit výnos políček
Show unit movement arrows = Zobrazit šipky pohybu
Continuous rendering = Nepřetržité vykreslování animace
@ -1201,6 +1204,20 @@ Global status = Globální situace
Rankings = Pořadí
# The \n here means: put a newline (enter) here. If this is omitted, the sidebox in the diplomacy overview will become _really_ wide.
# Feel free to replace it with a space and put it between other words in your translation
# Requires translation!
Demographics =
# Requires translation!
Demographic =
# Requires translation!
Rank =
# Requires translation!
Value =
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Best =
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Average =
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Worst =
Turns until the next\ndiplomacy victory vote: [amount] = Tahy do další\nvolby diplomatického vítěze: [amount]
Choose a civ to vote for = Vybrat civilizaci pro hlasování
Choose who should become the world leader and win a Diplomatic Victory! = Zvolte, kdo by měl být světovým vůdcem a diplomaticky zvítězit!
@ -1372,7 +1389,7 @@ Founding Civ: = Zakládající civilizace:
Holy City: = Svaté město:
Cities following this religion: = Města následující toto náboženství:
# Requires translation!
Followers of this religon: =
Followers of this religion: =
Click an icon to see the stats of this religion = Kliknutí na ikonu zobrazí statistiky náboženství
Religion: Off = Náboženství: Vypnuto
Minimal Faith required for\nthe next [Great Prophet]: = Minimální víra potřebná pro\ndalší osobnost [Great Prophet]:
@ -5269,6 +5286,10 @@ Jerusalem = Jeruzalém
Provides a [buildingName] in your first [amount] cities for free = Zdarma poskytne budovu [buildingName] v našich prvních [amount] městech
# Requires translation!
[stat] cost of purchasing items in cities [amount]% =
[relativeAmount]% Gold from Great Merchant trade missions = [relativeAmount]% zlata z misí Velkých obchodníků
@ -5512,7 +5533,8 @@ You have encountered another civilization!\nOther civilizations start out peacef
Once you have completed the Apollo Program, you can start constructing spaceship parts in your cities\n (with the relevant technologies) to win a Scientific Victory! = Po dokončení Programu Apollo, je možné začít ve městech stavět části kosmické lodi\n (po dozkoumání daných technologií) a dosáhnout tak vědeckého vítězství!
Injured Units = Zraněné jednotky
Injured units deal less damage, but recover after turns that they have been inactive.\nUnits heal 5 health per turn in enemy territory, 10 in neutral land,\n 15 inside your territory and 20 in your cities. = Zraněné jednotky způsobují menší poškození, pokud s nimi během tahu nebudeme provádět žádnou akci, budou se pomalu uzdravovat.\nJednotce se obnoví 5 bodů zdraví na území nepřítele, 10 bodů zdraví na neutrální půdě,\n 15 bodů zdraví na území naší říše a 20 bodů zdraví pokud jsou umístěny v jednom z našich měst.
# Requires translation!
Injured units deal less damage, but recover after turns that they have been inactive.\nUnits heal 10 health per turn in enemy territory or neutral land,\n 20 inside your territory and 25 in your cities. =
Workers = Dělníci
Workers are vital to your cities' growth, since only they can construct improvements on tiles.\nImprovements raise the yield of your tiles, allowing your city to produce more and grow faster while working the same amount of tiles! = Dělníci jsou stavebními kameny pro naše města, přestože dokáží pouze stavět vylepšení na jednotlivých políčkách.\nTato vylepšení zvyšují zisky z jednotlivých políček, což umožňuje městu větší a rychlejší produkci při hospodaření na stejném množství políček!

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@ -700,7 +700,10 @@ Show minimap = Toon kaart
off = uit
Show pixel units = Toon gepixeleerde eenheden
Show pixel improvements = Toon gepixeleerde verbeteringen
Enable nuclear weapons = Activeer nucleaire wapens
# Requires translation!
Enable Nuclear Weapons =
# Requires translation!
Experimental Demographics scoreboard =
Show tile yields = Toon tegelopbrengsten
Show unit movement arrows = Toon eenheid bewegingspijlen
Continuous rendering = Onafgebroken weergave opbouwen
@ -1199,6 +1202,20 @@ Global status = Globale status
Rankings = Rangschikking
# The \n here means: put a newline (enter) here. If this is omitted, the sidebox in the diplomacy overview will become _really_ wide.
# Feel free to replace it with a space and put it between other words in your translation
# Requires translation!
Demographics =
# Requires translation!
Demographic =
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Rank =
# Requires translation!
Value =
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Best =
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Average =
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Worst =
Turns until the next\ndiplomacy victory vote: [amount] = Beurten tot stemming \nover diplomatieke overwinning: [amount]
Choose a civ to vote for = Kies een beschaving voor je stem
Choose who should become the world leader and win a Diplomatic Victory! = Kies wie Leider van de Wereld zou moeten worden en een diplomatieke overwinning behaald!
@ -1368,7 +1385,7 @@ Founding Civ: = Gesticht door:
Holy City: = Heilige stad:
Cities following this religion: = Steden met deze religie:
# Requires translation!
Followers of this religon: =
Followers of this religion: =
Click an icon to see the stats of this religion = Klik een icoon om de stats te zien van deze religie
Religion: Off = Religie: uit
Minimal Faith required for\nthe next [Great Prophet]: = Minimale geloof vereist voor\nde volgende [Great Prophet]:
@ -6719,6 +6736,10 @@ Jerusalem =
Provides a [buildingName] in your first [amount] cities for free =
# Requires translation!
[stat] cost of purchasing items in cities [amount]% =
# Requires translation!
[relativeAmount]% Gold from Great Merchant trade missions =
@ -7053,7 +7074,7 @@ Once you have completed the Apollo Program, you can start constructing spaceship
# Requires translation!
Injured Units =
# Requires translation!
Injured units deal less damage, but recover after turns that they have been inactive.\nUnits heal 5 health per turn in enemy territory, 10 in neutral land,\n 15 inside your territory and 20 in your cities. =
Injured units deal less damage, but recover after turns that they have been inactive.\nUnits heal 10 health per turn in enemy territory or neutral land,\n 20 inside your territory and 25 in your cities. =
# Requires translation!
Workers =

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@ -1170,7 +1170,9 @@ Show pixel units =
# Requires translation!
Show pixel improvements =
# Requires translation!
Enable nuclear weapons =
Enable Nuclear Weapons =
# Requires translation!
Experimental Demographics scoreboard =
# Requires translation!
Show tile yields =
# Requires translation!
@ -2076,6 +2078,20 @@ Rankings =
# The \n here means: put a newline (enter) here. If this is omitted, the sidebox in the diplomacy overview will become _really_ wide.
# Feel free to replace it with a space and put it between other words in your translation
# Requires translation!
Demographics =
# Requires translation!
Demographic =
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Rank =
# Requires translation!
Value =
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Best =
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Average =
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Worst =
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Turns until the next\ndiplomacy victory vote: [amount] =
# Requires translation!
Choose a civ to vote for =
@ -2382,7 +2398,7 @@ Holy City: =
# Requires translation!
Cities following this religion: =
# Requires translation!
Followers of this religon: =
Followers of this religion: =
# Requires translation!
Click an icon to see the stats of this religion =
# Requires translation!
@ -9240,6 +9256,10 @@ Jerusalem =
Provides a [buildingName] in your first [amount] cities for free =
# Requires translation!
[stat] cost of purchasing items in cities [amount]% =
# Requires translation!
[relativeAmount]% Gold from Great Merchant trade missions =
@ -9589,7 +9609,7 @@ Once you have completed the Apollo Program, you can start constructing spaceship
# Requires translation!
Injured Units =
# Requires translation!
Injured units deal less damage, but recover after turns that they have been inactive.\nUnits heal 5 health per turn in enemy territory, 10 in neutral land,\n 15 inside your territory and 20 in your cities. =
Injured units deal less damage, but recover after turns that they have been inactive.\nUnits heal 10 health per turn in enemy territory or neutral land,\n 20 inside your territory and 25 in your cities. =
# Requires translation!
Workers =

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@ -718,7 +718,10 @@ Show minimap = Ipakita ang maliit na mapa
off = off
Show pixel units = Ipakita ang mga disenyo ng mga yunit
Show pixel improvements = Ipakita ang mga disenyo ng mga pagbubuti
Enable nuclear weapons = Pahintulutan ang mga sandatang nuklear
# Requires translation!
Enable Nuclear Weapons =
# Requires translation!
Experimental Demographics scoreboard =
Show tile yields = Ipakita ang binibigay ng tile
Show unit movement arrows = Ipakita ang mga arrow ng paggalaw ng unit
Continuous rendering = Tuloy-tuloy na pag-render
@ -1383,6 +1386,20 @@ Rankings =
# The \n here means: put a newline (enter) here. If this is omitted, the sidebox in the diplomacy overview will become _really_ wide.
# Feel free to replace it with a space and put it between other words in your translation
# Requires translation!
Demographics =
# Requires translation!
Demographic =
# Requires translation!
Rank =
# Requires translation!
Value =
# Requires translation!
Best =
# Requires translation!
Average =
# Requires translation!
Worst =
# Requires translation!
Turns until the next\ndiplomacy victory vote: [amount] =
# Requires translation!
Choose a civ to vote for =
@ -1683,7 +1700,7 @@ Holy City: =
# Requires translation!
Cities following this religion: =
# Requires translation!
Followers of this religon: =
Followers of this religion: =
# Requires translation!
Click an icon to see the stats of this religion =
# Requires translation!
@ -8541,6 +8558,10 @@ Jerusalem =
Provides a [buildingName] in your first [amount] cities for free =
# Requires translation!
[stat] cost of purchasing items in cities [amount]% =
# Requires translation!
[relativeAmount]% Gold from Great Merchant trade missions =
@ -8890,7 +8911,7 @@ Once you have completed the Apollo Program, you can start constructing spaceship
# Requires translation!
Injured Units =
# Requires translation!
Injured units deal less damage, but recover after turns that they have been inactive.\nUnits heal 5 health per turn in enemy territory, 10 in neutral land,\n 15 inside your territory and 20 in your cities. =
Injured units deal less damage, but recover after turns that they have been inactive.\nUnits heal 10 health per turn in enemy territory or neutral land,\n 20 inside your territory and 25 in your cities. =
# Requires translation!
Workers =

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@ -818,7 +818,10 @@ Show minimap = Näytä kartta
off = pois
Show pixel units = Piirrä pixelihahmo yksiköt
Show pixel improvements = Piirrä pixeli parannukset
Enable nuclear weapons = Salli ydinaseet
# Requires translation!
Enable Nuclear Weapons =
# Requires translation!
Experimental Demographics scoreboard =
Show tile yields = Näytä ruutujen tuotokset
# Requires translation!
Show unit movement arrows =
@ -1387,6 +1390,20 @@ Rankings = Sijoitukset
# The \n here means: put a newline (enter) here. If this is omitted, the sidebox in the diplomacy overview will become _really_ wide.
# Feel free to replace it with a space and put it between other words in your translation
# Requires translation!
Demographics =
# Requires translation!
Demographic =
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Rank =
# Requires translation!
Value =
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Best =
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Average =
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Worst =
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Turns until the next\ndiplomacy victory vote: [amount] =
# Requires translation!
Choose a civ to vote for =
@ -1598,7 +1615,7 @@ Holy City: = Pyhä kaupunki:
# Requires translation!
Cities following this religion: =
# Requires translation!
Followers of this religon: =
Followers of this religion: =
# Requires translation!
Click an icon to see the stats of this religion =
# Requires translation!
@ -7335,6 +7352,10 @@ Jerusalem =
Provides a [buildingName] in your first [amount] cities for free =
# Requires translation!
[stat] cost of purchasing items in cities [amount]% =
# Requires translation!
[relativeAmount]% Gold from Great Merchant trade missions =
@ -7679,7 +7700,7 @@ Once you have completed the Apollo Program, you can start constructing spaceship
# Requires translation!
Injured Units =
# Requires translation!
Injured units deal less damage, but recover after turns that they have been inactive.\nUnits heal 5 health per turn in enemy territory, 10 in neutral land,\n 15 inside your territory and 20 in your cities. =
Injured units deal less damage, but recover after turns that they have been inactive.\nUnits heal 10 health per turn in enemy territory or neutral land,\n 20 inside your territory and 25 in your cities. =
# Requires translation!
Workers =

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@ -638,7 +638,10 @@ Show minimap = Afficher la minicarte
off = off
Show pixel units = Afficher les unités en pixel-art
Show pixel improvements = Afficher les aménagements en pixel-art
Enable nuclear weapons = Autoriser les armes nucléaires
# Requires translation!
Enable Nuclear Weapons =
# Requires translation!
Experimental Demographics scoreboard =
Show tile yields = Afficher les rendements des cases
Show unit movement arrows = Afficher les flèches de déplacement des unités
Continuous rendering = Rendu en continu
@ -1111,6 +1114,20 @@ Global status = Situation globale
Rankings = Classements
# The \n here means: put a newline (enter) here. If this is omitted, the sidebox in the diplomacy overview will become _really_ wide.
# Feel free to replace it with a space and put it between other words in your translation
# Requires translation!
Demographics =
# Requires translation!
Demographic =
# Requires translation!
Rank =
# Requires translation!
Value =
# Requires translation!
Best =
# Requires translation!
Average =
# Requires translation!
Worst =
Turns until the next\ndiplomacy victory vote: [amount] = Tours avant le prochain\nvote de victoire diplomatique : [amount]
Choose a civ to vote for = Choisir une civilisation pour laquelle voter
Choose who should become the world leader and win a Diplomatic Victory! = Choisir qui devrait devenir le dirigeant mondial et remporter une victoire diplomatique !
@ -1274,7 +1291,7 @@ Founding Civ: = Civ. fondatrice :
Holy City: = Ville sainte :
Cities following this religion: = Villes pratiquant cette religion :
# Requires translation!
Followers of this religon: =
Followers of this religion: =
Click an icon to see the stats of this religion = Cliquez sur une icône pour voir les données de cette religion
Religion: Off = Religion : Off
Minimal Faith required for\nthe next [Great Prophet]: = Foi minimum requise pour\nle prochain [Great Prophet] :
@ -5120,6 +5137,10 @@ Jerusalem = Jérusalem
Provides a [buildingName] in your first [amount] cities for free = Fournit gratuitement un(e) [buildingName] dans vos [amount] premières villes
# Requires translation!
[stat] cost of purchasing items in cities [amount]% =
[relativeAmount]% Gold from Great Merchant trade missions = [relativeAmount]% Or pour les missions commerciales des Grands Marchands
@ -5361,7 +5382,8 @@ You have encountered another civilization!\nOther civilizations start out peacef
Once you have completed the Apollo Program, you can start constructing spaceship parts in your cities\n (with the relevant technologies) to win a Scientific Victory! = Vous avez complété le Programmme Apollo !\n Vous pouvez désormais construire des parties de vaisseau spatial dans vos villes\n (si vous possédez les technologies nécessaires) et remporter une Victoire Scientifique !
Injured Units = Unités blessées
Injured units deal less damage, but recover after turns that they have been inactive.\nUnits heal 5 health per turn in enemy territory, 10 in neutral land,\n 15 inside your territory and 20 in your cities. = Les unités blessées infligent moins de dégâts en combat, mais récupèrent des points de vie pour chaque tour où elles restent inactives.\nLes unités se soignent de 5 PV par tour en territoire ennemi, de 10 PV en territoire neutre,\nde 15 PV en territoire allié et de 20 PV dans vos villes.
# Requires translation!
Injured units deal less damage, but recover after turns that they have been inactive.\nUnits heal 10 health per turn in enemy territory or neutral land,\n 20 inside your territory and 25 in your cities. =
Workers = Ouvriers
Workers are vital to your cities' growth, since only they can construct improvements on tiles.\nImprovements raise the yield of your tiles, allowing your city to produce more and grow faster while working the same amount of tiles! = Les ouvriers sont vitaux pour la croissance de vos villes, car eux seuls peuvent bâtir des aménagements sur les cases.\nCes aménagements augmentent le rendement de vos cases, permettant ainsi à vos villes de produire et croître davantage, en exploitant pourtant le même nombre de cases !

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@ -635,7 +635,10 @@ Show minimap = Zeige Mini-Map
off = aus
Show pixel units = Zeige Pixel Einheiten
Show pixel improvements = Zeige Pixel Verbesserungen
Enable nuclear weapons = Aktiviere Atomwaffen
# Requires translation!
Enable Nuclear Weapons =
# Requires translation!
Experimental Demographics scoreboard =
Show tile yields = Felderträge anzeigen
Show unit movement arrows = Bewegungspfeile für Einheiten anzeigen
Continuous rendering = Kontinuierliches Rendern
@ -1108,6 +1111,20 @@ Global status = Globaler Status
Rankings = Ranglisten
# The \n here means: put a newline (enter) here. If this is omitted, the sidebox in the diplomacy overview will become _really_ wide.
# Feel free to replace it with a space and put it between other words in your translation
# Requires translation!
Demographics =
# Requires translation!
Demographic =
# Requires translation!
Rank =
# Requires translation!
Value =
# Requires translation!
Best =
# Requires translation!
Average =
# Requires translation!
Worst =
Turns until the next\ndiplomacy victory vote: [amount] = Runden bis zur nächsten Abstimmung\nüber den Diplomatiesieg: [amount]
Choose a civ to vote for = Wähle eine Zivilisation, für die du abstimmen möchtest
Choose who should become the world leader and win a Diplomatic Victory! = Wähle, wer der Anführer der Welt werden und somit den Diplomatiesieg erhalten soll
@ -1270,7 +1287,8 @@ Pantheon Name: = Name des Pantheon:
Founding Civ: = Gegründet von:
Holy City: = Heilige Stadt:
Cities following this religion: = Städte die dieser Religion folgen
Followers of this religon: = Anhänger dieser Religion:
# Requires translation!
Followers of this religion: =
Click an icon to see the stats of this religion = Klicke auf ein Icon, um die Statistiken dieser Religion anzuzeigen
Religion: Off = Religion: Aus
Minimal Faith required for\nthe next [Great Prophet]: = Mindest-Glaubenspunkte für\nden nächsten [Great Prophet]:
@ -5111,6 +5129,10 @@ Jerusalem = Jerusalem
Provides a [buildingName] in your first [amount] cities for free = Stellt ein [buildingName] Gebäude in deinen ersten [amount] Städten kostenlos zur Verfügung
# Requires translation!
[stat] cost of purchasing items in cities [amount]% =
[relativeAmount]% Gold from Great Merchant trade missions = [relativeAmount]% Gold für Handelsmissionen von Großen Händlern
@ -5352,7 +5374,8 @@ You have encountered another civilization!\nOther civilizations start out peacef
Once you have completed the Apollo Program, you can start constructing spaceship parts in your cities\n (with the relevant technologies) to win a Scientific Victory! = Sobald Du das Apollo-Progamm vervollständigt hast, kannst du in deinen Städten\n mit dem Bau der Raumschiffteile beginnen - sofern die nötigen Technologien bereitstehen -\n... um den Wissenschaftssieg anzustreben!
Injured Units = Verletzte Einheiten
Injured units deal less damage, but recover after turns that they have been inactive.\nUnits heal 5 health per turn in enemy territory, 10 in neutral land,\n 15 inside your territory and 20 in your cities. = Verletzte Einheiten fügen anderen beim Kampf weniger Schaden zu, aber sie erholen sich, wenn sie einige Runden nichts tun (es gibt aber Ausnahmen für Schiffe und Flugzeuge). Einheiten heilen 5 Punkte pro Runde in feindlichem Territorium, 10 in neutralem, 15 im eigenen Territorium, und 20 in eigenen Städten.
# Requires translation!
Injured units deal less damage, but recover after turns that they have been inactive.\nUnits heal 10 health per turn in enemy territory or neutral land,\n 20 inside your territory and 25 in your cities. =
Workers = Arbeiter
Workers are vital to your cities' growth, since only they can construct improvements on tiles.\nImprovements raise the yield of your tiles, allowing your city to produce more and grow faster while working the same amount of tiles! = Arbeiter sind essentiell für das Wachstum deiner Städte, indem sie Verbesserungen auf Feldern bauen. Verbesserungen erhöhen die Ausbeute der Felder, sodass Städte mit der gleichen Anzahl bewirtschafteter Felder produktiver werden und schneller wachsen.

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@ -949,7 +949,10 @@ off = απενεργοποιημένο
Show pixel units =
# Requires translation!
Show pixel improvements =
Enable nuclear weapons = ενεργοποίηση πυρηνικών όπλων
# Requires translation!
Enable Nuclear Weapons =
# Requires translation!
Experimental Demographics scoreboard =
# Requires translation!
Show tile yields =
# Requires translation!
@ -1744,6 +1747,20 @@ Rankings =
# The \n here means: put a newline (enter) here. If this is omitted, the sidebox in the diplomacy overview will become _really_ wide.
# Feel free to replace it with a space and put it between other words in your translation
# Requires translation!
Demographics =
# Requires translation!
Demographic =
# Requires translation!
Rank =
# Requires translation!
Value =
# Requires translation!
Best =
# Requires translation!
Average =
# Requires translation!
Worst =
# Requires translation!
Turns until the next\ndiplomacy victory vote: [amount] =
# Requires translation!
Choose a civ to vote for =
@ -2027,7 +2044,7 @@ Holy City: = Ιερή πόλη
# Requires translation!
Cities following this religion: =
# Requires translation!
Followers of this religon: =
Followers of this religion: =
# Requires translation!
Click an icon to see the stats of this religion =
Religion: Off = Θρησκεία : απενεργοποιημένη
@ -8653,6 +8670,10 @@ Jerusalem =
Provides a [buildingName] in your first [amount] cities for free =
# Requires translation!
[stat] cost of purchasing items in cities [amount]% =
# Requires translation!
[relativeAmount]% Gold from Great Merchant trade missions =
@ -9001,7 +9022,7 @@ Once you have completed the Apollo Program, you can start constructing spaceship
# Requires translation!
Injured Units =
# Requires translation!
Injured units deal less damage, but recover after turns that they have been inactive.\nUnits heal 5 health per turn in enemy territory, 10 in neutral land,\n 15 inside your territory and 20 in your cities. =
Injured units deal less damage, but recover after turns that they have been inactive.\nUnits heal 10 health per turn in enemy territory or neutral land,\n 20 inside your territory and 25 in your cities. =
# Requires translation!
Workers =

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@ -853,7 +853,10 @@ Show minimap = Minimap mutatása
off = ki
Show pixel units = Pixel egységek mutatása
Show pixel improvements = Pixel fejlesztések mutatása
Enable nuclear weapons = Nukleáris fegyverek engedélyezése
# Requires translation!
Enable Nuclear Weapons =
# Requires translation!
Experimental Demographics scoreboard =
Show tile yields = Terület alapanyag hozamának mutatása
# Requires translation!
Show unit movement arrows =
@ -1467,6 +1470,20 @@ Rankings = Ranglista
# The \n here means: put a newline (enter) here. If this is omitted, the sidebox in the diplomacy overview will become _really_ wide.
# Feel free to replace it with a space and put it between other words in your translation
# Requires translation!
Demographics =
# Requires translation!
Demographic =
# Requires translation!
Rank =
# Requires translation!
Value =
# Requires translation!
Best =
# Requires translation!
Average =
# Requires translation!
Worst =
# Requires translation!
Turns until the next\ndiplomacy victory vote: [amount] =
# Requires translation!
Choose a civ to vote for =
@ -1688,7 +1705,7 @@ Holy City: =
# Requires translation!
Cities following this religion: =
# Requires translation!
Followers of this religon: =
Followers of this religion: =
# Requires translation!
Click an icon to see the stats of this religion =
# Requires translation!
@ -7038,6 +7055,10 @@ Jerusalem =
Provides a [buildingName] in your first [amount] cities for free =
# Requires translation!
[stat] cost of purchasing items in cities [amount]% =
# Requires translation!
[relativeAmount]% Gold from Great Merchant trade missions =
@ -7331,7 +7352,7 @@ Once you have completed the Apollo Program, you can start constructing spaceship
Injured Units = Sebesült egységek
# Requires translation!
Injured units deal less damage, but recover after turns that they have been inactive.\nUnits heal 5 health per turn in enemy territory, 10 in neutral land,\n 15 inside your territory and 20 in your cities. =
Injured units deal less damage, but recover after turns that they have been inactive.\nUnits heal 10 health per turn in enemy territory or neutral land,\n 20 inside your territory and 25 in your cities. =
Workers = Munkások
# Requires translation!

View File

@ -638,7 +638,10 @@ Show minimap = Tampilkan peta mini
off = mati
Show pixel units = Tampilkan gambar unit
Show pixel improvements = Tampilkan gambar peningkatan
Enable nuclear weapons = Perbolehkan senjata nuklir
# Requires translation!
Enable Nuclear Weapons =
# Requires translation!
Experimental Demographics scoreboard =
Show tile yields = Tampilkan penghasilan daerah
Show unit movement arrows = Tampilkan panah pergerakan unit
Continuous rendering = Rendering berkelanjutan
@ -1111,6 +1114,20 @@ Global status = Status global
Rankings = Peringkat
# The \n here means: put a newline (enter) here. If this is omitted, the sidebox in the diplomacy overview will become _really_ wide.
# Feel free to replace it with a space and put it between other words in your translation
# Requires translation!
Demographics =
# Requires translation!
Demographic =
# Requires translation!
Rank =
# Requires translation!
Value =
# Requires translation!
Best =
# Requires translation!
Average =
# Requires translation!
Worst =
Turns until the next\ndiplomacy victory vote: [amount] = Jumlah giliran sebelum\npemilihan kemenangan diplomasi selanjutnya: [amount]
Choose a civ to vote for = Berikan suara kepada peradaban yang ingin dipilih
Choose who should become the world leader and win a Diplomatic Victory! = Pilih seseorang untuk menjadi pemimpin dunia dan memenangkan kemenangan diplomatik!
@ -1274,7 +1291,7 @@ Founding Civ: = Peradaban Pendiri:
Holy City: = Kota Suci:
Cities following this religion: = Kota-kota pengikut agama ini:
# Requires translation!
Followers of this religon: =
Followers of this religion: =
Click an icon to see the stats of this religion = Klik ikon untuk melihat statistik agama tersebut
Religion: Off = Agama: Dimatikan
Minimal Faith required for\nthe next [Great Prophet]: = Iman minimal yang diperlukan untuk\n[Great Prophet] selanjutnya:
@ -5116,6 +5133,10 @@ Jerusalem = Yerusalem
Provides a [buildingName] in your first [amount] cities for free = Menyediakan [buildingName] di [amount] kota pertamamu secara gratis
# Requires translation!
[stat] cost of purchasing items in cities [amount]% =
[relativeAmount]% Gold from Great Merchant trade missions = [relativeAmount]% Emas dari misi perdagangan Pedagang Hebat
@ -5357,7 +5378,8 @@ You have encountered another civilization!\nOther civilizations start out peacef
Once you have completed the Apollo Program, you can start constructing spaceship parts in your cities\n (with the relevant technologies) to win a Scientific Victory! = Ketika kamu menyelesaikan Program Apollo, kamu bisa membangun bagian pesawat angkasa di kotamu\n (dengan teknologi yang relevan) untuk meraih kemenangan ilmu pengetahuan!
Injured Units = Unit Terluka
Injured units deal less damage, but recover after turns that they have been inactive.\nUnits heal 5 health per turn in enemy territory, 10 in neutral land,\n 15 inside your territory and 20 in your cities. = Unit yang terluka memberikan perlawanan yang lebih lemah, tetapi dapat pulih di saat dia tidak aktif di giliran tersebut.\nUnit sembuh 5 darah tiap giliran di daerah musuh, 10 di tanah netral,\n 15 di dalam daerahmu dan 20 di dalam kotamu.
# Requires translation!
Injured units deal less damage, but recover after turns that they have been inactive.\nUnits heal 10 health per turn in enemy territory or neutral land,\n 20 inside your territory and 25 in your cities. =
Workers = Pekerja
Workers are vital to your cities' growth, since only they can construct improvements on tiles.\nImprovements raise the yield of your tiles, allowing your city to produce more and grow faster while working the same amount of tiles! = Pekerja sangat vital bagi pertumbuhan kota, karena hanya mereka yang bisa membangun peningkatan di daerah-daerah.\nPeningkatan meningkatkan hasil dari daerahmu, membuat produksi kota lebih banyak dan pertumbuhan kota lebih cepat meskipun dengan mengerjakan daerah yang sama!

View File

@ -639,7 +639,10 @@ Show minimap = Mostra minimappa
off = Disattiva
Show pixel units = Mostra unità pixel
Show pixel improvements = Mostra miglioramenti pixel
Enable nuclear weapons = Abilita armi nucleari
# Requires translation!
Enable Nuclear Weapons =
# Requires translation!
Experimental Demographics scoreboard =
Show tile yields = Mostra rese delle celle
Show unit movement arrows = Mostra frecce unità movimento
Continuous rendering = Rendering continuo
@ -1113,6 +1116,20 @@ Global status = Progressi globali
Rankings = Classifiche
# The \n here means: put a newline (enter) here. If this is omitted, the sidebox in the diplomacy overview will become _really_ wide.
# Feel free to replace it with a space and put it between other words in your translation
# Requires translation!
Demographics =
# Requires translation!
Demographic =
# Requires translation!
Rank =
# Requires translation!
Value =
# Requires translation!
Best =
# Requires translation!
Average =
# Requires translation!
Worst =
Turns until the next\ndiplomacy victory vote: [amount] = Turni per il prossimo\nvoto di vittoria diplomatica: [amount]
Choose a civ to vote for = Scegli una civiltà per cui votare
Choose who should become the world leader and win a Diplomatic Victory! = Scegli chi dovrebbe diventare Leader del Mondo e ottenere una vittoria diplomatica!
@ -1275,7 +1292,8 @@ Pantheon Name: = Nome pantheon:
Founding Civ: = Civiltà fondatrice
Holy City: = Città santa
Cities following this religion: = Città che seguono questa religione
Followers of this religon: = Seguaci di questa religione
# Requires translation!
Followers of this religion: =
Click an icon to see the stats of this religion = Clicca su un'icona per vedere le statistiche della religione
Religion: Off = Religione: OFF
Minimal Faith required for\nthe next [Great Prophet]: = Fede richiesta per il\nprossimo [Great Prophet]:
@ -5118,6 +5136,10 @@ Jerusalem = Gerusalemme
Provides a [buildingName] in your first [amount] cities for free = Le tue prime [amount] città ricevono [buildingName] gratuito
# Requires translation!
[stat] cost of purchasing items in cities [amount]% =
[relativeAmount]% Gold from Great Merchant trade missions = [relativeAmount]% Oro dalle missioni commerciali dei Grandi Mercanti
@ -5359,7 +5381,8 @@ You have encountered another civilization!\nOther civilizations start out peacef
Once you have completed the Apollo Program, you can start constructing spaceship parts in your cities\n (with the relevant technologies) to win a Scientific Victory! = Una volta completato il Programma Apollo, potrai iniziare a costruire le parti dell'astronave nelle tue città (con le apposite tecnologie) e cercare di ottenere una vittoria scientifica!
Injured Units = Unità ferite
Injured units deal less damage, but recover after turns that they have been inactive.\nUnits heal 5 health per turn in enemy territory, 10 in neutral land,\n 15 inside your territory and 20 in your cities. = Le unità ferite infliggono meno danni, ma recuperano salute finché rimangono inattive.\nLe unità recuperano 5 punti salute in territorio nemico, 10 in terra neutrale, 15 nel tuo territorio o in territorio amico e 20 nelle tue città.
# Requires translation!
Injured units deal less damage, but recover after turns that they have been inactive.\nUnits heal 10 health per turn in enemy territory or neutral land,\n 20 inside your territory and 25 in your cities. =
Workers = Lavoratori
Workers are vital to your cities' growth, since only they can construct improvements on tiles.\nImprovements raise the yield of your tiles, allowing your city to produce more and grow faster while working the same amount of tiles! = I lavoratori sono vitali per la crescita delle città, perché solo loro possono costruire miglioramenti nelle caselle.\nI miglioramenti incrementano la resa delle caselle, permettendo alle città di produrre di più e crescere più in fretta, senza dover espandersi a forza!

View File

@ -703,7 +703,10 @@ Show minimap = ミニマップのサイズ
off = 非表示
Show pixel units = ユニットの絵を表示
Show pixel improvements = タイル整備の絵を表示
Enable nuclear weapons = 核兵器を有効にする
# Requires translation!
Enable Nuclear Weapons =
# Requires translation!
Experimental Demographics scoreboard =
Show tile yields = タイルの産出量を表示
Show unit movement arrows = ユニットの動きを矢印で表示
Continuous rendering = 連続レンダリング
@ -1225,6 +1228,20 @@ Global status = グローバルステータス
Rankings = ランキング
# The \n here means: put a newline (enter) here. If this is omitted, the sidebox in the diplomacy overview will become _really_ wide.
# Feel free to replace it with a space and put it between other words in your translation
# Requires translation!
Demographics =
# Requires translation!
Demographic =
# Requires translation!
Rank =
# Requires translation!
Value =
# Requires translation!
Best =
# Requires translation!
Average =
# Requires translation!
Worst =
Turns until the next\ndiplomacy victory vote: [amount] = 次の外交勝利の投票までのターン: [amount]
Choose a civ to vote for = 投票先の文明を選択する
Choose who should become the world leader and win a Diplomatic Victory! = 誰が世界のリーダーにふさわしく外交的に勝利するのかを選ぶ
@ -1419,7 +1436,7 @@ Founding Civ: = 創設文明:
Holy City: = 聖地:
Cities following this religion: = この宗教が主流の都市
# Requires translation!
Followers of this religon: =
Followers of this religion: =
Click an icon to see the stats of this religion = アイコンをクリックしてこの宗教の統計を表示
Religion: Off = 宗教: 無効
# Requires translation!
@ -5972,6 +5989,10 @@ Jerusalem = エルサレム
Provides a [buildingName] in your first [amount] cities for free =
# Requires translation!
[stat] cost of purchasing items in cities [amount]% =
# Requires translation!
[relativeAmount]% Gold from Great Merchant trade missions =
@ -6247,7 +6268,8 @@ You have encountered another civilization!\nOther civilizations start out peacef
Once you have completed the Apollo Program, you can start constructing spaceship parts in your cities\n (with the relevant technologies) to win a Scientific Victory! = アポロ計画が完了すると、都市で宇宙船の部品を生産し、科学勝利を収めることができます。
Injured Units = 負傷ユニット
Injured units deal less damage, but recover after turns that they have been inactive.\nUnits heal 5 health per turn in enemy territory, 10 in neutral land,\n 15 inside your territory and 20 in your cities. = 負傷したユニットは与えるダメージが減少します。\n活動していないときは1ターンにつき、敵陣営内では5HP、中立の土地では10HP、自陣営の土地では15HP、自都市では20HP回復します。
# Requires translation!
Injured units deal less damage, but recover after turns that they have been inactive.\nUnits heal 10 health per turn in enemy territory or neutral land,\n 20 inside your territory and 25 in your cities. =
Workers = 労働者
Workers are vital to your cities' growth, since only they can construct improvements on tiles.\nImprovements raise the yield of your tiles, allowing your city to produce more and grow faster while working the same amount of tiles! = 都市の成長には労働者が不可欠です。労働者はタイルに「タイル整備」をすることができます。\nタイル整備によって、ユニットの移動範囲が広がり、資源の産出量が上がります。これにより都市の生産スピードを速め、都市の成長を速くすることができます。

View File

@ -716,7 +716,10 @@ Show minimap = 미니맵 보기
off = 끄기
Show pixel units = 유닛 그래픽 보기
Show pixel improvements = 자원/시설 그래픽 보기
Enable nuclear weapons = 핵무기 사용
# Requires translation!
Enable Nuclear Weapons =
# Requires translation!
Experimental Demographics scoreboard =
Show tile yields = 타일 산출량 보기
Show unit movement arrows = 유닛 이동표시 보기
Continuous rendering = 연속 렌더링
@ -1222,6 +1225,20 @@ Global status = 세계 상태
Rankings = 순위
# The \n here means: put a newline (enter) here. If this is omitted, the sidebox in the diplomacy overview will become _really_ wide.
# Feel free to replace it with a space and put it between other words in your translation
# Requires translation!
Demographics =
# Requires translation!
Demographic =
# Requires translation!
Rank =
# Requires translation!
Value =
# Requires translation!
Best =
# Requires translation!
Average =
# Requires translation!
Worst =
Turns until the next\ndiplomacy victory vote: [amount] = 다음 외교 승리 투표:\n[amount] 턴 남음
Choose a civ to vote for = 투표할 문명을 선택하십시오
Choose who should become the world leader and win a Diplomatic Victory! = 세계 지도자가 될 문명을 투표하시고, 외교 승리를 거두십시오
@ -1393,7 +1410,7 @@ Founding Civ: = 창시자:
Holy City: = 성도:
Cities following this religion: = 믿는 도시:
# Requires translation!
Followers of this religon: =
Followers of this religion: =
Click an icon to see the stats of this religion = 해당 종교에 대한 정보를 보려면 아이콘을 클릭하세요.
Religion: Off = 종교 비활성화됨
Minimal Faith required for\nthe next [Great Prophet]: = 다음 [Great Prophet] 출현에 필요한 최소 신앙:
@ -5293,6 +5310,10 @@ Jerusalem = 예루살렘
Provides a [buildingName] in your first [amount] cities for free = 최초 [amount]개 도시에 [buildingName] 무료로 제공
# Requires translation!
[stat] cost of purchasing items in cities [amount]% =
[relativeAmount]% Gold from Great Merchant trade missions = 위대한 상인이 무역 임무에서 얻는 골드 [relativeAmount]%
@ -5534,7 +5555,8 @@ You have encountered another civilization!\nOther civilizations start out peacef
Once you have completed the Apollo Program, you can start constructing spaceship parts in your cities\n (with the relevant technologies) to win a Scientific Victory! = '아폴로 프로그램'을 완성하면 도시에서 우주선 부품을 건설할 수 있습니다.\n해당하는 연구를 마치고 모든 부품을 건설하면 과학 승리를 할 수 있습니다!
Injured Units = 부상과 회복
Injured units deal less damage, but recover after turns that they have been inactive.\nUnits heal 5 health per turn in enemy territory, 10 in neutral land,\n 15 inside your territory and 20 in your cities. = 유닛의 HP가 감소하면 전투력도 같이 감소합니다.\n회복하려면 대기 또는 요새화하거나, 시설을 약탈하거나, 즉시 회복 승급을 선택하면 됩니다.\n각각의 경우에 회복되는 HP는 다음과 같습니다.\n적 영토에서 대기 : 5 HP/턴\n중립 지역에서 대기: 10 HP/턴\n아군 영토에서 대기: 15 HP/턴\n도시 내에서 대기 : 20 HP/턴\n시설 약탈 : 25 HP/타일\n즉시 회복 승급 : 50 HP
# Requires translation!
Injured units deal less damage, but recover after turns that they have been inactive.\nUnits heal 10 health per turn in enemy territory or neutral land,\n 20 inside your territory and 25 in your cities. =
Workers = 노동자
Workers are vital to your cities' growth, since only they can construct improvements on tiles.\nImprovements raise the yield of your tiles, allowing your city to produce more and grow faster while working the same amount of tiles! = 노동자는 시설을 건설할 수 있기 때문에 도시의 성장에 필수적입니다.\n시설은 타일의 산출량을 증가시키므로 한 도시에서 타일 수가 같다면\n시설을 개발했을 때 더 빨리 성장할 수 있습니다.

View File

@ -862,7 +862,10 @@ Show minimap = Rodyti minimumą
off =
Show pixel units = Rodyti taškų vienetus
Show pixel improvements = Rodyti pikselių patobulinimus
Enable nuclear weapons = Įgalinti branduolinius ginklus
# Requires translation!
Enable Nuclear Weapons =
# Requires translation!
Experimental Demographics scoreboard =
# Requires translation!
Show tile yields =
# Requires translation!
@ -1512,6 +1515,20 @@ Rankings = Reitingai
# The \n here means: put a newline (enter) here. If this is omitted, the sidebox in the diplomacy overview will become _really_ wide.
# Feel free to replace it with a space and put it between other words in your translation
# Requires translation!
Demographics =
# Requires translation!
Demographic =
# Requires translation!
Rank =
# Requires translation!
Value =
# Requires translation!
Best =
# Requires translation!
Average =
# Requires translation!
Worst =
# Requires translation!
Turns until the next\ndiplomacy victory vote: [amount] =
# Requires translation!
Choose a civ to vote for =
@ -1758,7 +1775,7 @@ Holy City: =
# Requires translation!
Cities following this religion: =
# Requires translation!
Followers of this religon: =
Followers of this religion: =
# Requires translation!
Click an icon to see the stats of this religion =
# Requires translation!
@ -8531,6 +8548,10 @@ Jerusalem =
Provides a [buildingName] in your first [amount] cities for free =
# Requires translation!
[stat] cost of purchasing items in cities [amount]% =
# Requires translation!
[relativeAmount]% Gold from Great Merchant trade missions =
@ -8863,7 +8884,7 @@ Once you have completed the Apollo Program, you can start constructing spaceship
Injured Units = Sužeisti vienetai
# Requires translation!
Injured units deal less damage, but recover after turns that they have been inactive.\nUnits heal 5 health per turn in enemy territory, 10 in neutral land,\n 15 inside your territory and 20 in your cities. =
Injured units deal less damage, but recover after turns that they have been inactive.\nUnits heal 10 health per turn in enemy territory or neutral land,\n 20 inside your territory and 25 in your cities. =
Workers = Darbininkai
# Requires translation!

View File

@ -813,7 +813,10 @@ Show minimap = Tunjuk peta mini
off = Padamkan
Show pixel units = Tunjuk unit piksel
Show pixel improvements = Tunjuk peningkatan piksel
Enable nuclear weapons = Membolehkan senjata nuklear
# Requires translation!
Enable Nuclear Weapons =
# Requires translation!
Experimental Demographics scoreboard =
Show tile yields = Tunjuk hasil jubin
# Requires translation!
Show unit movement arrows =
@ -1386,6 +1389,20 @@ Global status = Status dunia
Rankings = Kedudukan
# The \n here means: put a newline (enter) here. If this is omitted, the sidebox in the diplomacy overview will become _really_ wide.
# Feel free to replace it with a space and put it between other words in your translation
# Requires translation!
Demographics =
# Requires translation!
Demographic =
# Requires translation!
Rank =
# Requires translation!
Value =
# Requires translation!
Best =
# Requires translation!
Average =
# Requires translation!
Worst =
Turns until the next\ndiplomacy victory vote: [amount] = Giliran hingga nota\nkemenangan diplomasi seterusnya: [amount]
Choose a civ to vote for = Pilih sebuah tamadun untuk undi
Choose who should become the world leader and win a Diplomatic Victory! = Pilih siapa yang patut memimpin dunia dan menang secara diplomatik!
@ -1579,7 +1596,7 @@ Holy City: =
# Requires translation!
Cities following this religion: =
# Requires translation!
Followers of this religon: =
Followers of this religion: =
# Requires translation!
Click an icon to see the stats of this religion =
# Requires translation!
@ -8030,6 +8047,10 @@ Jerusalem =
Provides a [buildingName] in your first [amount] cities for free =
# Requires translation!
[stat] cost of purchasing items in cities [amount]% =
# Requires translation!
[relativeAmount]% Gold from Great Merchant trade missions =
@ -8365,7 +8386,7 @@ Once you have completed the Apollo Program, you can start constructing spaceship
# Requires translation!
Injured Units =
# Requires translation!
Injured units deal less damage, but recover after turns that they have been inactive.\nUnits heal 5 health per turn in enemy territory, 10 in neutral land,\n 15 inside your territory and 20 in your cities. =
Injured units deal less damage, but recover after turns that they have been inactive.\nUnits heal 10 health per turn in enemy territory or neutral land,\n 20 inside your territory and 25 in your cities. =
# Requires translation!
Workers =

View File

@ -890,7 +890,10 @@ Show minimap = Nešān dādan e minimap
off =
Show pixel units = Nešān dādan e tasviri e niroo hā
Show pixel improvements = Nešān dādan e tasviri e behbood-sāzi hā
Enable nuclear weapons = Faāl kardan e selāh hāye haste i
# Requires translation!
Enable Nuclear Weapons =
# Requires translation!
Experimental Demographics scoreboard =
# Requires translation!
Show tile yields =
# Requires translation!
@ -1534,6 +1537,20 @@ Rankings = Rade bandi hā
# The \n here means: put a newline (enter) here. If this is omitted, the sidebox in the diplomacy overview will become _really_ wide.
# Feel free to replace it with a space and put it between other words in your translation
# Requires translation!
Demographics =
# Requires translation!
Demographic =
# Requires translation!
Rank =
# Requires translation!
Value =
# Requires translation!
Best =
# Requires translation!
Average =
# Requires translation!
Worst =
# Requires translation!
Turns until the next\ndiplomacy victory vote: [amount] =
# Requires translation!
Choose a civ to vote for =
@ -1760,7 +1777,7 @@ Holy City: =
# Requires translation!
Cities following this religion: =
# Requires translation!
Followers of this religon: =
Followers of this religion: =
# Requires translation!
Click an icon to see the stats of this religion =
# Requires translation!
@ -8529,6 +8546,10 @@ Jerusalem =
Provides a [buildingName] in your first [amount] cities for free =
# Requires translation!
[stat] cost of purchasing items in cities [amount]% =
# Requires translation!
[relativeAmount]% Gold from Great Merchant trade missions =
@ -8873,7 +8894,7 @@ Once you have completed the Apollo Program, you can start constructing spaceship
# Requires translation!
Injured Units =
# Requires translation!
Injured units deal less damage, but recover after turns that they have been inactive.\nUnits heal 5 health per turn in enemy territory, 10 in neutral land,\n 15 inside your territory and 20 in your cities. =
Injured units deal less damage, but recover after turns that they have been inactive.\nUnits heal 10 health per turn in enemy territory or neutral land,\n 20 inside your territory and 25 in your cities. =
# Requires translation!
Workers =

View File

@ -887,7 +887,10 @@ Show minimap = Neshaan daadan e minimap
off =
Show pixel units = Neshaan daadan e tasviri e niroo haa
Show pixel improvements = Neshaan daadan e tasviri e behbood-saazi haa
Enable nuclear weapons = Faaal kardan e selaah haaye haste i
# Requires translation!
Enable Nuclear Weapons =
# Requires translation!
Experimental Demographics scoreboard =
# Requires translation!
Show tile yields =
# Requires translation!
@ -1531,6 +1534,20 @@ Rankings = Rade bandi haa
# The \n here means: put a newline (enter) here. If this is omitted, the sidebox in the diplomacy overview will become _really_ wide.
# Feel free to replace it with a space and put it between other words in your translation
# Requires translation!
Demographics =
# Requires translation!
Demographic =
# Requires translation!
Rank =
# Requires translation!
Value =
# Requires translation!
Best =
# Requires translation!
Average =
# Requires translation!
Worst =
# Requires translation!
Turns until the next\ndiplomacy victory vote: [amount] =
# Requires translation!
Choose a civ to vote for =
@ -1757,7 +1774,7 @@ Holy City: =
# Requires translation!
Cities following this religion: =
# Requires translation!
Followers of this religon: =
Followers of this religion: =
# Requires translation!
Click an icon to see the stats of this religion =
# Requires translation!
@ -8526,6 +8543,10 @@ Jerusalem =
Provides a [buildingName] in your first [amount] cities for free =
# Requires translation!
[stat] cost of purchasing items in cities [amount]% =
# Requires translation!
[relativeAmount]% Gold from Great Merchant trade missions =
@ -8870,7 +8891,7 @@ Once you have completed the Apollo Program, you can start constructing spaceship
# Requires translation!
Injured Units =
# Requires translation!
Injured units deal less damage, but recover after turns that they have been inactive.\nUnits heal 5 health per turn in enemy territory, 10 in neutral land,\n 15 inside your territory and 20 in your cities. =
Injured units deal less damage, but recover after turns that they have been inactive.\nUnits heal 10 health per turn in enemy territory or neutral land,\n 20 inside your territory and 25 in your cities. =
# Requires translation!
Workers =

View File

@ -706,7 +706,10 @@ Show minimap = Pokaż minimapę
off = wyłączone
Show pixel units = Pokaż grafiki jednostek
Show pixel improvements = Pokaż grafiki ulepszeń
Enable nuclear weapons = Pozwól na broń nuklearną
# Requires translation!
Enable Nuclear Weapons =
# Requires translation!
Experimental Demographics scoreboard =
Show tile yields = Pokaż plony pola
Show unit movement arrows = Pokaż strzałki ruchu jednostek
Continuous rendering = Ciągłe renderowanie
@ -1220,6 +1223,20 @@ Rankings = Rankingi
# The \n here means: put a newline (enter) here. If this is omitted, the sidebox in the diplomacy overview will become _really_ wide.
# Feel free to replace it with a space and put it between other words in your translation
# Requires translation!
Demographics =
# Requires translation!
Demographic =
# Requires translation!
Rank =
# Requires translation!
Value =
# Requires translation!
Best =
# Requires translation!
Average =
# Requires translation!
Worst =
# Requires translation!
Turns until the next\ndiplomacy victory vote: [amount] =
# Requires translation!
Choose a civ to vote for =
@ -1410,7 +1427,7 @@ Founding Civ: = Założona przez:
Holy City: = Święte Miasto:
Cities following this religion: = Miasta wyznające tę religię:
# Requires translation!
Followers of this religon: =
Followers of this religion: =
Click an icon to see the stats of this religion = Kliknij ikonkę aby zobaczyć statystki tej religii
Religion: Off = Religia: Wył.
# Requires translation!
@ -6097,6 +6114,10 @@ Jerusalem = Jerozolima
Provides a [buildingName] in your first [amount] cities for free =
# Requires translation!
[stat] cost of purchasing items in cities [amount]% =
# Requires translation!
[relativeAmount]% Gold from Great Merchant trade missions =
@ -6367,7 +6388,8 @@ You have encountered another civilization!\nOther civilizations start out peacef
Once you have completed the Apollo Program, you can start constructing spaceship parts in your cities\n (with the relevant technologies) to win a Scientific Victory! = Po ukończeniu programu Apollo możesz rozpocząć budowę części statku kosmicznego w swoich Miastach\n (mając odpowiednie technologie oczywiście) i tym samym osiągnąć Naukowe Zwycięstwo!
Injured Units = Ranne Jednostki
Injured units deal less damage, but recover after turns that they have been inactive.\nUnits heal 5 health per turn in enemy territory, 10 in neutral land,\n 15 inside your territory and 20 in your cities. = Zranione jednostki zadają mniejsze obrażenia, lecz regenerują się w każdej turze w której\n nie zostały użyte. Jednostki leczą się po:\n - 20 punktów w Twoich Miastach\n - 15 na Twoim terytorium\n - 10 na neutralnych ziemiach\n - 5 na terenie wroga.
# Requires translation!
Injured units deal less damage, but recover after turns that they have been inactive.\nUnits heal 10 health per turn in enemy territory or neutral land,\n 20 inside your territory and 25 in your cities. =
Workers = Robotnicy
Workers are vital to your cities' growth, since only they can construct improvements on tiles.\nImprovements raise the yield of your tiles, allowing your city to produce more and grow faster while working the same amount of tiles! = Robotnicy są istotni dla rozwoju Twoich Miast bo jako jedyni są w stanie budować ulepszenia\n na polach. Ulepszenia zwiększają wydajność Twoich pól, pozwalając Miastom na znacznie szybszą\n produkuckję i rozwój, zachowując tą samą liczbę pracujących pól.

View File

@ -777,7 +777,10 @@ Show minimap = Mostrar minimapa
off = desligado
Show pixel units = Mostrar unidades de pixel
Show pixel improvements = Mostrar melhorias de pixels
Enable nuclear weapons = Permitir armas nucleares
# Requires translation!
Enable Nuclear Weapons =
# Requires translation!
Experimental Demographics scoreboard =
Show tile yields = Mostrar rendimento do solo
# Requires translation!
Show unit movement arrows =
@ -1346,6 +1349,20 @@ Global status = Estatísticas Globais
Rankings = Classificação
# The \n here means: put a newline (enter) here. If this is omitted, the sidebox in the diplomacy overview will become _really_ wide.
# Feel free to replace it with a space and put it between other words in your translation
# Requires translation!
Demographics =
# Requires translation!
Demographic =
# Requires translation!
Rank =
# Requires translation!
Value =
# Requires translation!
Best =
# Requires translation!
Average =
# Requires translation!
Worst =
Turns until the next\ndiplomacy victory vote: [amount] = Acontece até o próximo\n voto de vitória diplomática: [amount]
Choose a civ to vote for = Escolhe uma civilização para votares
Choose who should become the world leader and win a Diplomatic Victory! = Escolhe quem deve tornar-se o líder mundial e obter uma vitória diplomática!
@ -1528,7 +1545,7 @@ Founding Civ: = Civ fundador:
Holy City: =
Cities following this religion: = Cidades que seguem esta religião:
# Requires translation!
Followers of this religon: =
Followers of this religion: =
Click an icon to see the stats of this religion = Clica num ícone para ver as estatísticas desta religião
# Requires translation!
Religion: Off =
@ -6772,6 +6789,10 @@ Jerusalem =
Provides a [buildingName] in your first [amount] cities for free =
# Requires translation!
[stat] cost of purchasing items in cities [amount]% =
# Requires translation!
[relativeAmount]% Gold from Great Merchant trade missions =
@ -7062,7 +7083,8 @@ You have encountered another civilization!\nOther civilizations start out peacef
Once you have completed the Apollo Program, you can start constructing spaceship parts in your cities\n (with the relevant technologies) to win a Scientific Victory! = Depois de concluires o Programa Apollo, podes começar a construir peças de foguetões nas tuas cidades\n (com as tecnologias relevantes) para obter uma vitória científica!
Injured Units = Unidades Feridas
Injured units deal less damage, but recover after turns that they have been inactive.\nUnits heal 5 health per turn in enemy territory, 10 in neutral land,\n 15 inside your territory and 20 in your cities. = Unidades feridas causam menos danos, mas recuperam-se após turnos em que ficam inativas.\nUnidades curam 5 pontos de vida por turno em território inimigo, 10 em terra neutra,\n 15 dentro do teu território e 20 nas tuas cidades.
# Requires translation!
Injured units deal less damage, but recover after turns that they have been inactive.\nUnits heal 10 health per turn in enemy territory or neutral land,\n 20 inside your territory and 25 in your cities. =
Workers = Trabalhadores
Workers are vital to your cities' growth, since only they can construct improvements on tiles.\nImprovements raise the yield of your tiles, allowing your city to produce more and grow faster while working the same amount of tiles! = Os trabalhadores são vitais para o crescimento das tuas cidades, já que somente eles podem construir melhorias nos bocos.\nMelhorias aumentam o rendimento dos teus blocos, permitindo que a tua cidade produza mais e cresça mais rápido trabalhando a mesma quantidade de blocos!

View File

@ -722,7 +722,10 @@ Show minimap = Arată miniharta
off = oprit
Show pixel units = Arată unitățile
Show pixel improvements = Arată îmbunătățirile
Enable nuclear weapons = Permite arme nucleare
# Requires translation!
Enable Nuclear Weapons =
# Requires translation!
Experimental Demographics scoreboard =
Show tile yields = Arată randamentul parcelelor
# Requires translation!
Show unit movement arrows =
@ -1345,6 +1348,20 @@ Rankings =
# The \n here means: put a newline (enter) here. If this is omitted, the sidebox in the diplomacy overview will become _really_ wide.
# Feel free to replace it with a space and put it between other words in your translation
# Requires translation!
Demographics =
# Requires translation!
Demographic =
# Requires translation!
Rank =
# Requires translation!
Value =
# Requires translation!
Best =
# Requires translation!
Average =
# Requires translation!
Worst =
# Requires translation!
Turns until the next\ndiplomacy victory vote: [amount] =
# Requires translation!
Choose a civ to vote for =
@ -1614,7 +1631,7 @@ Holy City: =
# Requires translation!
Cities following this religion: =
# Requires translation!
Followers of this religon: =
Followers of this religion: =
# Requires translation!
Click an icon to see the stats of this religion =
# Requires translation!
@ -7954,6 +7971,10 @@ Jerusalem =
Provides a [buildingName] in your first [amount] cities for free =
# Requires translation!
[stat] cost of purchasing items in cities [amount]% =
# Requires translation!
[relativeAmount]% Gold from Great Merchant trade missions =
@ -8276,7 +8297,7 @@ Once you have completed the Apollo Program, you can start constructing spaceship
Injured Units = Unități Rănite
# Requires translation!
Injured units deal less damage, but recover after turns that they have been inactive.\nUnits heal 5 health per turn in enemy territory, 10 in neutral land,\n 15 inside your territory and 20 in your cities. =
Injured units deal less damage, but recover after turns that they have been inactive.\nUnits heal 10 health per turn in enemy territory or neutral land,\n 20 inside your territory and 25 in your cities. =
Workers = Muncitori
# Requires translation!

View File

@ -700,7 +700,10 @@ Show minimap = Показывать миникарту
off = откл.
Show pixel units = Показывать текстуру юнитов
Show pixel improvements = Показывать текстуру улучшений
Enable nuclear weapons = Разрешить использование ядерного оружия
# Requires translation!
Enable Nuclear Weapons =
# Requires translation!
Experimental Demographics scoreboard =
Show tile yields = Показывать доход с клетки
Show unit movement arrows = Показывать стрелками движение юнитов
Continuous rendering = Непрерывная отрисовка
@ -1186,6 +1189,20 @@ Global status = Глобальный статус
Rankings = Рейтинги
# The \n here means: put a newline (enter) here. If this is omitted, the sidebox in the diplomacy overview will become _really_ wide.
# Feel free to replace it with a space and put it between other words in your translation
# Requires translation!
Demographics =
# Requires translation!
Demographic =
# Requires translation!
Rank =
# Requires translation!
Value =
# Requires translation!
Best =
# Requires translation!
Average =
# Requires translation!
Worst =
Turns until the next\ndiplomacy victory vote: [amount] = Ходов до следующего голосования\nдипломатической победы: [amount]
Choose a civ to vote for = Выберите цивилизацию, за которую хотите проголосовать
Choose who should become the world leader and win a Diplomatic Victory! = Выберите, кто должен стать мировым лидером и одержать дипломатическую победу!
@ -1355,7 +1372,7 @@ Founding Civ: = Основано цивилизацией:
Holy City: = Священный город:
Cities following this religion: = Городов, исповедующих эту религию:
# Requires translation!
Followers of this religon: =
Followers of this religion: =
Click an icon to see the stats of this religion = Нажмите на значок, чтобы просмотреть статистику этой религии
Religion: Off = Религия: откл.
Minimal Faith required for\nthe next [Great Prophet]: = Необходимое количество веры для того\nчтобы появился следующий [Great Prophet]:
@ -5209,6 +5226,10 @@ Jerusalem = Иерусалим
Provides a [buildingName] in your first [amount] cities for free = [buildingName] появляется в ваших первых [amount] городах
# Requires translation!
[stat] cost of purchasing items in cities [amount]% =
[relativeAmount]% Gold from Great Merchant trade missions = На [relativeAmount]% больше золота от сделок Великого торговца
@ -5450,7 +5471,8 @@ You have encountered another civilization!\nOther civilizations start out peacef
Once you have completed the Apollo Program, you can start constructing spaceship parts in your cities\n (with the relevant technologies) to win a Scientific Victory! = Завершив программу Аполлон, вы можете начать строить части космического корабля в городах\n(имея соответствующие технологии), чтобы одержать научную победу.
Injured Units = Поврежденные юниты
Injured units deal less damage, but recover after turns that they have been inactive.\nUnits heal 5 health per turn in enemy territory, 10 in neutral land,\n 15 inside your territory and 20 in your cities. = Раненые юниты наносят меньше урона, но восстанавливаются, если были неактивны.\nЮниты излечивают 5 очков здоровья на вражеской территории, 10 на нейтральной земле,\n15 внутри вашей территории и 20 в ваших городах.
# Requires translation!
Injured units deal less damage, but recover after turns that they have been inactive.\nUnits heal 10 health per turn in enemy territory or neutral land,\n 20 inside your territory and 25 in your cities. =
Workers = Рабочие
Workers are vital to your cities' growth, since only they can construct improvements on tiles.\nImprovements raise the yield of your tiles, allowing your city to produce more and grow faster while working the same amount of tiles! = Рабочие жизненно необходимы для роста ваших городов, потому что только они могут улучшать клетки.\nУлучшения дают дополнительную продукцию, увеличивая рост и производство города!

View File

@ -638,7 +638,10 @@ Show minimap = 显示小地图
off = 关闭
Show pixel units = 显示像素单位
Show pixel improvements = 显示像素设施
Enable nuclear weapons = 允许使用核武器
# Requires translation!
Enable Nuclear Weapons =
# Requires translation!
Experimental Demographics scoreboard =
Show tile yields = 显示地块产出
Show unit movement arrows = 显示单位移动箭头
Continuous rendering = 连续渲染
@ -1111,6 +1114,20 @@ Global status = 全球进度
Rankings = 排名
# The \n here means: put a newline (enter) here. If this is omitted, the sidebox in the diplomacy overview will become _really_ wide.
# Feel free to replace it with a space and put it between other words in your translation
# Requires translation!
Demographics =
# Requires translation!
Demographic =
# Requires translation!
Rank =
# Requires translation!
Value =
# Requires translation!
Best =
# Requires translation!
Average =
# Requires translation!
Worst =
Turns until the next\ndiplomacy victory vote: [amount] = 在下一次投票\n外交胜利票数[amount]
Choose a civ to vote for = 投票给所选文明
Choose who should become the world leader and win a Diplomatic Victory! = 选择世界领袖并使其赢得外交胜利!
@ -1274,7 +1291,7 @@ Founding Civ: = 建立的文明:
Holy City: = 圣城:
Cities following this religion: = 追随此教的城市
# Requires translation!
Followers of this religon: =
Followers of this religion: =
Click an icon to see the stats of this religion = 点击图标查看宗教统计
Religion: Off = 宗教:关
Minimal Faith required for\nthe next [Great Prophet]: = 产生下一位[Great Prophet]\n所需的最低信仰
@ -5117,6 +5134,10 @@ Jerusalem = 耶路撒冷
Provides a [buildingName] in your first [amount] cities for free = 前[amount]座城市免费获得一座[buildingName]
# Requires translation!
[stat] cost of purchasing items in cities [amount]% =
[relativeAmount]% Gold from Great Merchant trade missions = [relativeAmount]%来源于大商人贸易任务的金钱
@ -5358,7 +5379,8 @@ You have encountered another civilization!\nOther civilizations start out peacef
Once you have completed the Apollo Program, you can start constructing spaceship parts in your cities\n (with the relevant technologies) to win a Scientific Victory! = 当您完成了阿波罗计划,可以开始在您的城市中建造飞船部件(需要相应科技)\n来通过太空竞赛赢得科技胜利
Injured Units = 受伤单位
Injured units deal less damage, but recover after turns that they have been inactive.\nUnits heal 5 health per turn in enemy territory, 10 in neutral land,\n 15 inside your territory and 20 in your cities. = 受伤的单位造成的伤害比未受伤时少,他们的生命值在不进行任何操作时可以回复。\n每回合生命值回复量取决于单位所处的位置\n敌方领土时5点中立领土时10点己方领土时15点城市中心地块时20点。
# Requires translation!
Injured units deal less damage, but recover after turns that they have been inactive.\nUnits heal 10 health per turn in enemy territory or neutral land,\n 20 inside your territory and 25 in your cities. =
Workers = 工人
Workers are vital to your cities' growth, since only they can construct improvements on tiles.\nImprovements raise the yield of your tiles, allowing your city to produce more and grow faster while working the same amount of tiles! = 工人对您所在城市的发展至关重要,因为只有他们才能在地块上建造设施。\n设施可以提高地块的产出\n当市民在建有设施的地块工作时将给您的城市带来更多的收益同时城市也会发展得更快。

View File

@ -642,7 +642,10 @@ Show minimap = Mostrar minimapa
off = apagado
Show pixel units = Mostrar píxeles de unidades
Show pixel improvements = Mostrar píxeles de mejoras
Enable nuclear weapons = Habilitar armas nucleares
# Requires translation!
Enable Nuclear Weapons =
# Requires translation!
Experimental Demographics scoreboard =
Show tile yields = Mostrar rendimientos de casilla
Show unit movement arrows = Mostrar flechas de movimiento de unidad
Continuous rendering = Renderizado Continuo
@ -1115,6 +1118,20 @@ Global status = Estado global
Rankings = Clasificaciones
# The \n here means: put a newline (enter) here. If this is omitted, the sidebox in the diplomacy overview will become _really_ wide.
# Feel free to replace it with a space and put it between other words in your translation
# Requires translation!
Demographics =
# Requires translation!
Demographic =
# Requires translation!
Rank =
# Requires translation!
Value =
# Requires translation!
Best =
# Requires translation!
Average =
# Requires translation!
Worst =
Turns until the next\ndiplomacy victory vote: [amount] = Turnos hasta las próximas\nvotaciones de victoria diplomática: [amount]
Choose a civ to vote for = Elige una civ. a quien votar
Choose who should become the world leader and win a Diplomatic Victory! = ¡Elige quién debería convertirse en líder mundial y ganar una Victoria Diplomática!
@ -1282,7 +1299,7 @@ Founding Civ: = Civ. fundadora:
Holy City: = Ciudad Santa:
Cities following this religion: = Ciudades siguiendo esta religión:
# Requires translation!
Followers of this religon: =
Followers of this religion: =
Click an icon to see the stats of this religion = Toca un icono para ver las estadísticas de esta religión
Religion: Off = Religión: Desactivada
Minimal Faith required for\nthe next [Great Prophet]: = Mínima Fe requerida para\nel siguiente [Great Prophet]:
@ -5125,6 +5142,10 @@ Jerusalem = Jerusalén
Provides a [buildingName] in your first [amount] cities for free = Provee un [buildingName] en tus primeras [amount] ciudades gratis
# Requires translation!
[stat] cost of purchasing items in cities [amount]% =
[relativeAmount]% Gold from Great Merchant trade missions = [relativeAmount]% Oro de las misiones comerciales de gran comerciante
@ -5366,7 +5387,8 @@ You have encountered another civilization!\nOther civilizations start out peacef
Once you have completed the Apollo Program, you can start constructing spaceship parts in your cities\n (with the relevant technologies) to win a Scientific Victory! = Una vez hayas completado el programa Apollo podrás empezar con la construcción de partes de la nave espacial en tu ciudades\n (con las tecnologías correspondientes) para ganar con una victoria científica.
Injured Units = Unidades heridas
Injured units deal less damage, but recover after turns that they have been inactive.\nUnits heal 5 health per turn in enemy territory, 10 in neutral land,\n 15 inside your territory and 20 in your cities. = Las unidades heridas hacen menos dañó, pero se recuperan tras unos turnos de inactividad.\nLas unidades se curan 5 de salud por turno en territorio enemigo, 10 en territorio neutral,\n 15 en tu territorio y 20 en tus ciudades.
# Requires translation!
Injured units deal less damage, but recover after turns that they have been inactive.\nUnits heal 10 health per turn in enemy territory or neutral land,\n 20 inside your territory and 25 in your cities. =
Workers = Trabajadores
Workers are vital to your cities' growth, since only they can construct improvements on tiles.\nImprovements raise the yield of your tiles, allowing your city to produce more and grow faster while working the same amount of tiles! = Los trabajadores son vitales para el crecimiento de tus ciudades, ya que son las únicas unidades que pueden construir mejoras en las casillas.\n Las mejoras aumentan el rendimiento de tus casillas, permitiendo a tu ciudad producir más y crecer más rápido sin la necesidad de tener más casillas.

View File

@ -709,7 +709,10 @@ Show minimap = Visa minikarta
off = av
Show pixel units = Visa pixelenheter
Show pixel improvements = Visa pixelförbättringar
Enable nuclear weapons = Möjliggör kärnvapen
# Requires translation!
Enable Nuclear Weapons =
# Requires translation!
Experimental Demographics scoreboard =
Show tile yields = Visa rutors avkastning
# Requires translation!
Show unit movement arrows =
@ -1224,6 +1227,20 @@ Global status = Global status
Rankings = Rankningar
# The \n here means: put a newline (enter) here. If this is omitted, the sidebox in the diplomacy overview will become _really_ wide.
# Feel free to replace it with a space and put it between other words in your translation
# Requires translation!
Demographics =
# Requires translation!
Demographic =
# Requires translation!
Rank =
# Requires translation!
Value =
# Requires translation!
Best =
# Requires translation!
Average =
# Requires translation!
Worst =
Turns until the next\ndiplomacy victory vote: [amount] = Drag till nästa\ndiplomatiseger röstning: [amount]
Choose a civ to vote for = Välj en civilisation att rösta på
Choose who should become the world leader and win a Diplomatic Victory! = Välj vem som ska bli världsledare och vinna en diplomatiseger!
@ -1397,7 +1414,7 @@ Founding Civ: = Grundande Civilisation:
Holy City: = Helig Stad:
Cities following this religion: = Städer som följer denna religion:
# Requires translation!
Followers of this religon: =
Followers of this religion: =
Click an icon to see the stats of this religion = Klicka på en ikon för att se statistiken för denna religionen
Religion: Off = Religion: Av
Minimal Faith required for\nthe next [Great Prophet]: = Minsta tro som krävs för\nnästa [Great Prophet]:
@ -5320,6 +5337,10 @@ Jerusalem = Jerusalem
Provides a [buildingName] in your first [amount] cities for free = Ger en [buildingName] gratis i dina första [amount] städer
# Requires translation!
[stat] cost of purchasing items in cities [amount]% =
# Requires translation!
[relativeAmount]% Gold from Great Merchant trade missions =
@ -5564,7 +5585,8 @@ You have encountered another civilization!\nOther civilizations start out peacef
Once you have completed the Apollo Program, you can start constructing spaceship parts in your cities\n (with the relevant technologies) to win a Scientific Victory! = När du fullbordat Apolloprogrammet, kan du börja bygga rymdskeppsdelar i dina städer\n (med de motsvarande teknologierna) för att vinna en vetenskapsseger!
Injured Units = Skadade Enheter
Injured units deal less damage, but recover after turns that they have been inactive.\nUnits heal 5 health per turn in enemy territory, 10 in neutral land,\n 15 inside your territory and 20 in your cities. = Skadade enheter gör mindre skada, men återhämtar sig efter drag då de varit inaktiva.\nEnheter läger 5 hälsa per drag i fientligt territorium, 10 på neutral mark,\n 15 i ditt territorium och 20 i dina städer.
# Requires translation!
Injured units deal less damage, but recover after turns that they have been inactive.\nUnits heal 10 health per turn in enemy territory or neutral land,\n 20 inside your territory and 25 in your cities. =
Workers = Arbetare
Workers are vital to your cities' growth, since only they can construct improvements on tiles.\nImprovements raise the yield of your tiles, allowing your city to produce more and grow faster while working the same amount of tiles! = Arbetare är nödvändiga för dina städers tillväxt, eftersom de är de enda som kan bygga förbättringar på rutor.\nFörbättringar ökar avkastningen från dina rutor, vilket låter din stad producera mer och växa snabbar medan den arbetar samma mängd rutor!

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@ -838,7 +838,10 @@ Show minimap = 顯示小地圖
off =
Show pixel units = 顯示像素單位
Show pixel improvements = 顯示像素設施
Enable nuclear weapons = 允許使用核武器
# Requires translation!
Enable Nuclear Weapons =
# Requires translation!
Experimental Demographics scoreboard =
Show tile yields = 顯示地塊產出
# Requires translation!
Show unit movement arrows =
@ -1452,6 +1455,20 @@ Rankings = 排名
# The \n here means: put a newline (enter) here. If this is omitted, the sidebox in the diplomacy overview will become _really_ wide.
# Feel free to replace it with a space and put it between other words in your translation
# Requires translation!
Demographics =
# Requires translation!
Demographic =
# Requires translation!
Rank =
# Requires translation!
Value =
# Requires translation!
Best =
# Requires translation!
Average =
# Requires translation!
Worst =
# Requires translation!
Turns until the next\ndiplomacy victory vote: [amount] =
# Requires translation!
Choose a civ to vote for =
@ -1674,7 +1691,7 @@ Holy City: =
# Requires translation!
Cities following this religion: =
# Requires translation!
Followers of this religon: =
Followers of this religion: =
# Requires translation!
Click an icon to see the stats of this religion =
# Requires translation!
@ -6508,6 +6525,10 @@ Jerusalem =
Provides a [buildingName] in your first [amount] cities for free =
# Requires translation!
[stat] cost of purchasing items in cities [amount]% =
# Requires translation!
[relativeAmount]% Gold from Great Merchant trade missions =
@ -6792,7 +6813,8 @@ You have encountered another civilization!\nOther civilizations start out peacef
Once you have completed the Apollo Program, you can start constructing spaceship parts in your cities\n (with the relevant technologies) to win a Scientific Victory! = 當您完成了阿波羅計畫,可以開始在您的城市中建造飛船部件(需要相應科技)\n來通過太空競賽贏得科技勝利
Injured Units = 受傷單位
Injured units deal less damage, but recover after turns that they have been inactive.\nUnits heal 5 health per turn in enemy territory, 10 in neutral land,\n 15 inside your territory and 20 in your cities. = 受傷的單位造成的傷害比未受傷時少,他們的生命值在不進行任何操作時可以回復。\n每回合生命值回復量取決於單位所處的位置\n敵方領土時5點中立領土時10點己方領土時15點城市中心地塊時20點。
# Requires translation!
Injured units deal less damage, but recover after turns that they have been inactive.\nUnits heal 10 health per turn in enemy territory or neutral land,\n 20 inside your territory and 25 in your cities. =
Workers = 工人
Workers are vital to your cities' growth, since only they can construct improvements on tiles.\nImprovements raise the yield of your tiles, allowing your city to produce more and grow faster while working the same amount of tiles! = 工人對您所在城市的發展至關重要,因為只有他們才能在地塊上建造設施。\n設施可以提高地塊的產出\n當市民在建有設施的地塊工作時將給您的城市帶來更多的收益同時城市也會發展得更快。

View File

@ -755,7 +755,10 @@ Show minimap = Mini haritayı göster
off = kapalı
Show pixel units = Piksel birimlerini göster
Show pixel improvements = Piksel geliştirmeleri göster
Enable nuclear weapons = Nükleer silahları etkinleştir
# Requires translation!
Enable Nuclear Weapons =
# Requires translation!
Experimental Demographics scoreboard =
Show tile yields = Karo verimleri Göster
# Requires translation!
Show unit movement arrows =
@ -1304,6 +1307,20 @@ Global status = Küresel vaziyet
Rankings = Sıralamalar
# The \n here means: put a newline (enter) here. If this is omitted, the sidebox in the diplomacy overview will become _really_ wide.
# Feel free to replace it with a space and put it between other words in your translation
# Requires translation!
Demographics =
# Requires translation!
Demographic =
# Requires translation!
Rank =
# Requires translation!
Value =
# Requires translation!
Best =
# Requires translation!
Average =
# Requires translation!
Worst =
Turns until the next\ndiplomacy victory vote: [amount] = Gelecek diplomatik zafer\nseçimine kalan tur: [amount]
Choose a civ to vote for = Oy vereceğiniz uygarlığı şeçin
Choose who should become the world leader and win a Diplomatic Victory! = Kimin dünya lideri olup diplomatik zafer kazanacağını seçin!
@ -1491,7 +1508,7 @@ Founding Civ: = Kurucu Medeniyet:
Holy City: = Mukaddes Şehri:
Cities following this religion: = Bu dini benimsemiş şehirler:
# Requires translation!
Followers of this religon: =
Followers of this religion: =
# Requires translation!
Click an icon to see the stats of this religion =
Religion: Off = Din: Kapalı
@ -5956,6 +5973,10 @@ Jerusalem = Kudüs
Provides a [buildingName] in your first [amount] cities for free =
# Requires translation!
[stat] cost of purchasing items in cities [amount]% =
# Requires translation!
[relativeAmount]% Gold from Great Merchant trade missions =
@ -6231,7 +6252,8 @@ You have encountered another civilization!\nOther civilizations start out peacef
Once you have completed the Apollo Program, you can start constructing spaceship parts in your cities\n (with the relevant technologies) to win a Scientific Victory! = Apollo Programını tamamladıktan sonra şehirlerinizde (gerekli teknolojiler araştırıldığında) uzay gemisi parçaları üretmeye başlayabilirsiniz\n hepsini üretince Bilimsel Zafer elde edersiniz!
Injured Units = Yaralı Birlikler
Injured units deal less damage, but recover after turns that they have been inactive.\nUnits heal 5 health per turn in enemy territory, 10 in neutral land,\n 15 inside your territory and 20 in your cities. = Yaralı birlikler daha az hasar verir ama hareket etmediği birkaç turdan sonra can kazanmaya başlar.\nDüşman Bölgesinde 5 can\nTarafsız Bölgelerde 10 can\nŞehir sınırları içerisinde 15 can\nve şehir merkezinde tur başı 20 can kazanır.
# Requires translation!
Injured units deal less damage, but recover after turns that they have been inactive.\nUnits heal 10 health per turn in enemy territory or neutral land,\n 20 inside your territory and 25 in your cities. =
Workers = İşçiler
Workers are vital to your cities' growth, since only they can construct improvements on tiles.\nImprovements raise the yield of your tiles, allowing your city to produce more and grow faster while working the same amount of tiles! = İşciler geliştirmeler inşa edebilmeleri sebebiyle şehirlerinin büyümelerinde en önemli faktörlerdir\ngeliştirmeler bir karonun verimini arttırır ve bu sayede aynı sayıda karoyu işlerken daha fazla büyürsünüz!

View File

@ -646,7 +646,10 @@ Show minimap = Показувати мінімапу
off = вимкнено
Show pixel units = Показувати підрозділи
Show pixel improvements = Показувати вдосконалення
Enable nuclear weapons = Увімкнути ядерну зброю
# Requires translation!
Enable Nuclear Weapons =
# Requires translation!
Experimental Demographics scoreboard =
Show tile yields = Показувати виробництво клітинок
Show unit movement arrows = Показувати стрілки переміщень підрозділів
Continuous rendering = Безперервна візуалізація
@ -1119,6 +1122,20 @@ Global status = Глобальний стан
Rankings = Рейтинги
# The \n here means: put a newline (enter) here. If this is omitted, the sidebox in the diplomacy overview will become _really_ wide.
# Feel free to replace it with a space and put it between other words in your translation
# Requires translation!
Demographics =
# Requires translation!
Demographic =
# Requires translation!
Rank =
# Requires translation!
Value =
# Requires translation!
Best =
# Requires translation!
Average =
# Requires translation!
Worst =
Turns until the next\ndiplomacy victory vote: [amount] = Ходів до голосування\nпро визначення переможця: [amount]
Choose a civ to vote for = Оберіть цивілізацію, котру ви підтримуєте
Choose who should become the world leader and win a Diplomatic Victory! = Оберіть, хто повинен стати світовим лідером та здобути дипломатичну перемогу!
@ -1286,7 +1303,7 @@ Founding Civ: = Заснована цивілізацією:
Holy City: = Св'яте місто:
Cities following this religion: = Міста, що сповідують цю релігію:
# Requires translation!
Followers of this religon: =
Followers of this religion: =
Click an icon to see the stats of this religion = Натисніть на іконку, щоб побачити статистику
Religion: Off = Релігії: вимк
Minimal Faith required for\nthe next [Great Prophet]: = Мінімальна віра потрібна для\nнаступного [Great Prophet]
@ -5464,6 +5481,10 @@ Jerusalem = Єрусалим
Provides a [buildingName] in your first [amount] cities for free = Надає [buildingName] у ваших перших [amount]-ох містах безкоштовно
# Requires translation!
[stat] cost of purchasing items in cities [amount]% =
# Requires translation!
[relativeAmount]% Gold from Great Merchant trade missions =
@ -5721,7 +5742,8 @@ You have encountered another civilization!\nOther civilizations start out peacef
Once you have completed the Apollo Program, you can start constructing spaceship parts in your cities\n (with the relevant technologies) to win a Scientific Victory! = Як тільки ви завершите програму «Аполлон», ви можете розпочати проектування частин космічного корабля в ваших містах,\n (з відповідними технологіями) щоб здобути наукову перемогу!
Injured Units = Пошкоджені підрозділи
Injured units deal less damage, but recover after turns that they have been inactive.\nUnits heal 5 health per turn in enemy territory, 10 in neutral land,\n 15 inside your territory and 20 in your cities. = Травмовані підрозділи завдають меншої шкоди, але відновлюються після ходів, якщо вони були неактивними.\nПідрозділи відновлюють 5 здоров’я за хід на ворожій території, 10 на нейтральній,\n 15 на вашій території і 20 у ваших містах.
# Requires translation!
Injured units deal less damage, but recover after turns that they have been inactive.\nUnits heal 10 health per turn in enemy territory or neutral land,\n 20 inside your territory and 25 in your cities. =
Workers = Робітники
Workers are vital to your cities' growth, since only they can construct improvements on tiles.\nImprovements raise the yield of your tiles, allowing your city to produce more and grow faster while working the same amount of tiles! = Робітники життєво важливі для зростання ваших міст, оскільки тільки вони можуть будувати вдосконалення на клітинках.\nУдосконалення підвищують прибуток від вашої клітинки, дозволяючи вашому місту виробляти більше і рости швидше, працюючи на тій же кількості клітин!

View File

@ -2,14 +2,14 @@ Persian_(Pinglish-UN) = 16
Italian = 99
Russian = 97
German = 99
Swedish = 94
Turkish = 76
Swedish = 93
Turkish = 75
Ukrainian = 90
Filipino = 15
French = 99
Portuguese = 58
Indonesian = 99
Finnish = 43
Finnish = 42
Spanish = 99
Malay = 27
Brazilian_Portuguese = 53
@ -21,9 +21,9 @@ Simplified_Chinese = 99
Korean = 95
Bulgarian = 17
Persian_(Pinglish-DIN) = 16
Japanese = 77
Japanese = 76
English = 0
Czech = 94
Hungarian = 51
Dutch = 57
Hungarian = 50
Dutch = 56
Greek = 13

View File

@ -1,39 +1,23 @@
## 4.0.13
Do not resort building uniques when displaying in Civilopedia - leave as the json order to allow modders to determine order themselves
Extensive performance work
Can no longer gift units to enemy City States
Resolved crash due to sending 'localized message' from exception
Can now have owner-style-specific improvement images (e.g. Mine-Medieval-European)
Resolved - No crash from Science victory AI units that cannot head towards capital
Use a UniqueMap to have hashmap finding instead of array iteration and string comparison for MapUnit getUnique(string) - see
When updating civ resources, only update stats if anything has changed - see
Cache city-wide uniques in addStatPercentBonusesFromBuildings and updateTileStats, don't build maps in Stats - see
Cache city-wide uniques in CityConstructions.getStats() for reuse between buildings - see
Ignore temporary uniques if not relevant - see
Lazy initialize of Yield group - see
Don't create unneeded filters in getMatchingUniquesWithNonLocalEffects - see
Placeholder and Conditional function optimization - see
Added owner-style-specific improvements
Resolved rare crashes
By Azzurite:
- Create turn notifier for when the game is running for Windows
- Fix Sweden not being able to gift great people to city states
- Create turn notifier for when the game is running for Windows
- Fix Sweden not being able to gift great people to city states
By Jack Rainy:
- Allow trade routes via city-states
- Better unit expulsion when declaring war/after open borders ended
New Demographics Scoreboard - By letstalkaboutdune
Fix typo in new translation line - By Mape6
## 4.0.12
By SomeTroglodyte:

View File

@ -1,36 +1,17 @@
## 4.0.13
Do not resort building uniques when displaying in Civilopedia - leave as the json order to allow modders to determine order themselves
Extensive performance work
Can no longer gift units to enemy City States
Resolved crash due to sending 'localized message' from exception
Can now have owner-style-specific improvement images (e.g. Mine-Medieval-European)
Resolved - No crash from Science victory AI units that cannot head towards capital
Use a UniqueMap to have hashmap finding instead of array iteration and string comparison for MapUnit getUnique(string) - see
When updating civ resources, only update stats if anything has changed - see
Cache city-wide uniques in addStatPercentBonusesFromBuildings and updateTileStats, don't build maps in Stats - see
Cache city-wide uniques in CityConstructions.getStats() for reuse between buildings - see
Ignore temporary uniques if not relevant - see
Lazy initialize of Yield group - see
Don't create unneeded filters in getMatchingUniquesWithNonLocalEffects - see
Placeholder and Conditional function optimization - see
Added owner-style-specific improvements
Resolved rare crashes
By Azzurite:
- Create turn notifier for when the game is running for Windows
- Fix Sweden not being able to gift great people to city states
- Create turn notifier for when the game is running for Windows
- Fix Sweden not being able to gift great people to city states
New Demographics Scoreboard - By letstalkaboutdune
Fix typo in new translation line - By Mape6
By Jack Rainy:
- Allow trade routes via city-states
- Better unit expulsion when declaring war/after open borders ended
New Demographics Scoreboard - By letstalkaboutdune