This commit is contained in:
Yair Morgenstern 2021-06-23 10:29:51 +03:00
parent ba505dcfdb
commit 74e3b67afe
31 changed files with 3527 additions and 2385 deletions

View File

@ -522,6 +522,12 @@ Clearing a [forest] has created [amount] Production for [cityName] = A limpeza d
The resistance in [cityName] has ended! = A resistência na cidade de [cityName] acabou!
Our [name] took [tileDamage] tile damage and was destroyed = Nosso(a) [name] levou [tileDamage] de dano do hexágono e foi destruido
Our [name] took [tileDamage] tile damage = Nossa(a) [name] levou [tileDamage] de dano do hexágono
# Requires translation!
[civName] has adopted the [policyName] policy =
# Requires translation!
An unknown civilization has adopted the [policyName] policy =
# Requires translation!
Our influence with City-States has started dropping faster! =
# World Screen UI
@ -3597,6 +3603,39 @@ Piety Complete = Piedade Completa
Classical era = Antiguidade Clássica
Piety = Piedade
+[amount]% Production when constructing [stat] buildings = +[amount]% de Produção quando estiver construindo prédios [stat]
# Requires translation!
Incompatible with [param] =
# Requires translation!
Philantropy =
# Requires translation!
Gifts of Gold to City-States generate [amount]% more Influence =
# Requires translation!
Aesthetics =
# Requires translation!
Resting point for Influence with City-States is increased by [amount] =
# Requires translation!
Scholasticism =
# Requires translation!
Allied City-States provide [stat] equal to [amount]% of what they produce for themselves =
# Requires translation!
Cultural Diplomacy =
# Requires translation!
Quantity of Resources gifted by City-States increased by [amount]% =
# Requires translation!
Happiness from Luxury Resources gifted by City-States increased by [amount]% =
# Requires translation!
Educated Elite =
# Requires translation!
Allied City-States will occasionally gift Great People =
# Requires translation!
Patronage Complete =
# Requires translation!
Influence of all other civilizations with all city-states degrades [amount]% faster =
# Requires translation!
Triggers the following global alert: [param] =
# Requires translation!
Patronage =
# Requires translation!
Naval Tradition =
@ -3644,8 +3683,6 @@ Freedom Complete = Liberdade Completa
# Requires translation!
+[amount]% yield from every [param] =
Freedom = Liberdade
# Requires translation!
Incompatible with [param] =
Populism = Populismo
[param] units deal +[amount]% damage = [param] as unidades ganham mais +[amount]% de ataque
@ -3901,6 +3938,10 @@ Lasers = Lasers
Particle Physics = Física de particulas
'Every particle of matter is attracted by or gravitates to every other particle of matter with a force inversely proportional to the squares of their distances.' - Isaac Newton = 'Toda partícula de matéria é atraída ou gravita para qualquer outra partícula de matéria com uma força inversamente proporcional aos quadrados de suas distâncias.' - Isaac Newton
# Requires translation!
Nuclear Fusion =
# Requires translation!
'The release of atomic energy has not created a new problem. It has readily made more urgent the necessity of solving an existing one.' - Albert Einstein =
Nanotechnology = Nanotecnologia
'The impact of nanotechnology is expected to exceed the impact that the electronics revolution has had on our lives.' - Richard Schwartz = 'O impacto da nanotecnologia deve exceder o impacto que a revolução eletrônica teve em nossas vidas.' - Richard Schwartz
@ -3918,8 +3959,6 @@ Coast = Litoral
# Requires translation!
Occurs at temperature between [param] and [param2] and humidity between [param3] and [amount] =
# Requires translation!
Open terrain =
Grassland = Pastagem
Plains = Planícies
@ -3930,14 +3969,14 @@ Desert = Deserto
Lakes = Lagos
# Requires translation!
Rough terrain =
# Requires translation!
Has an elevation of [amount] for visibility calculations =
Mountain = Montanhas
Snow = Neve
# Requires translation!
Rough terrain =
# Requires translation!
[amount] Strength for cities built on this terrain =
# Requires translation!
@ -4350,6 +4389,13 @@ Hoplite = Hoplita
Persian Immortal = Imortal Persa
+10 HP when healing = +10 Vida enquanto cura
Horseman = Cavaleiro
# Requires translation!
Penalty vs City 33% =
Can move after attacking = Pode se mover após atacar
Companion Cavalry = Cavalaria companheira
Catapult = Catapulta
Must set up to ranged attack = Precisa de preparação para atacar a distância
Limited Visibility = Visibilidade limitada
@ -4364,29 +4410,6 @@ Can construct roads = Pode construir estradas
Mohawk Warrior = Guerreiro Mohawk
Horseman = Cavaleiro
# Requires translation!
Penalty vs City 33% =
Can move after attacking = Pode se mover após atacar
Companion Cavalry = Cavalaria companheira
Crossbowman = Besteiro
Chu-Ko-Nu = Chu-Ko-Nu
Longbowman = Arqueiro de arco longo
Trebuchet = Trabuco
Hwach'a = Hwach'a
Longswordsman = Espadachim de espada longa
Samurai = Samurai
Berserker = Berserker
Pikeman = Piqueiro
Landsknecht = Landsknecht
@ -4408,12 +4431,26 @@ Mandekalu Cavalry = Cavalaria Mandekalu
Keshik = Keshik
Crossbowman = Besteiro
Chu-Ko-Nu = Chu-Ko-Nu
Longbowman = Arqueiro de arco longo
Trebuchet = Trabuco
Hwach'a = Hwach'a
Longswordsman = Espadachim de espada longa
Samurai = Samurai
Berserker = Berserker
Caravel = Caravela
Turtle Ship = Navio Tartaruga
Cannon = Canhão
Musketman = Soldado com mosquete
Musketeer = Mosqueteiro
@ -4433,21 +4470,12 @@ Lancer = Lanceiro montado
Sipahi = Sipahi
No movement cost to pillage = Sem custo de movimento para saquear
Cannon = Canhão
Gatling Gun = Metralhadora
Rifleman = Fuzileiro
Carrier = Porta-aviões
Can carry 2 aircraft = Pode carregar 2 espaçonaves
# Requires translation!
Cannot attack =
Triplane = Aeronave triplano
[amount]% chance to intercept air attacks = [amount]% de chance de interceptar ataques aéreos
6 tiles in every direction always visible = 6 hexágonos em toda direção sempre visível
Great War Bomber = Bombardeiro da Grande Guerra
Norwegian Ski Infantry = Infantaria de Esqui Norueguesa
Double movement in Snow, Tundra and Hills = Dobra movimento em Neve, Tundra e Colinas
@ -4455,11 +4483,47 @@ Cavalry = Cavalaria
Cossack = Cossaco
Artillery = Artilharia
Ironclad = Navio revestido de ferro
Double movement in coast = Movimento em dobro nos litorais
Artillery = Artilharia
Submarine = Submarino
Can only attack water = Pode atacar somente unidades navais
Can enter ice tiles = Pode entrar em painéis de gelo
Invisible to others = Invisível para outros
Can attack submarines = Pode atacar submarinos
Great War Infantry = Infantaria da Grande Guerra
Foreign Legion = Legião Estrangeira
Triplane = Aeronave triplano
[amount]% chance to intercept air attacks = [amount]% de chance de interceptar ataques aéreos
6 tiles in every direction always visible = 6 hexágonos em toda direção sempre visível
Great War Bomber = Bombardeiro da Grande Guerra
Infantry = Infantaria
Carrier = Porta-aviões
Can carry 2 aircraft = Pode carregar 2 espaçonaves
# Requires translation!
Cannot attack =
Battleship = Navio de batalha
Machine Gun = Metralhadora robusta
Anti-Aircraft Gun = Arma anti-aérea
Landship = Tanque da 1a Guerra Mundial
Destroyer = Contratorpedeiro
# Requires translation!
[amount] Sight for all [param] units =
Fighter = Avião de combate
Zero = Zero
@ -4468,62 +4532,40 @@ Bomber = Bombardeiro
B17 = B17
# Requires translation!
Guided Missile =
# Requires translation!
Self-destructs when attacking =
Nuclear Missile = Míssil nuclear
Nuclear weapon = Arma nuclear
Landship = Tanque da 1a Guerra Mundial
Destroyer = Contratorpedeiro
Can attack submarines = Pode atacar submarinos
Battleship = Navio de batalha
Submarine = Submarino
Can only attack water = Pode atacar somente unidades navais
Can enter ice tiles = Pode entrar em painéis de gelo
Invisible to others = Invisível para outros
Great War Infantry = Infantaria da Grande Guerra
Foreign Legion = Legião Estrangeira
# Requires translation!
May Paradrop up to [amount] tiles from inside friendly territory =
Infantry = Infantaria
# Requires translation!
[amount] Sight for all [param] units =
Machine Gun = Metralhadora robusta
Anti-Aircraft Gun = Arma anti-aérea
Tank = Tanque
Panzer = Panzer
Anti-Tank Gun = Arma anti-tanque
Rocket Artillery = Artilharia de foguetes
# Requires translation!
Guided Missile =
# Requires translation!
Self-destructs when attacking =
Nuclear Missile = Míssil nuclear
Nuclear weapon = Arma nuclear
Unable to capture cities = Incapaz de capturar cidades
All tiles cost 1 movement = Todos os hexágonos custam 1 de movimento
Can pass through impassable tiles = Pode passar por hexágonos impossíveis de passar
Rocket Artillery = Artilharia de foguetes
Mechanized Infantry = Infantaria mecanizada
Modern Armor = Blindado moderno
# Requires translation!
Jet Fighter =
# Requires translation!
Giant Death Robot =
Great Artist = Grande Artista
Great Person - [stat] = Grande Pessoa - [stat]
Can construct [tileImprovement] = Pode construir [tileImprovement]

View File

@ -514,6 +514,12 @@ Clearing a [forest] has created [amount] Production for [cityName] = Изчис
The resistance in [cityName] has ended! = Съпротивата на [cityName] приключи!
Our [name] took [tileDamage] tile damage and was destroyed = Нашият [name] получи [tileDamage] щета и беше унищожен
Our [name] took [tileDamage] tile damage = Нашият [name] получи [tileDamage] щета
# Requires translation!
[civName] has adopted the [policyName] policy =
# Requires translation!
An unknown civilization has adopted the [policyName] policy =
# Requires translation!
Our influence with City-States has started dropping faster! =
# World Screen UI
@ -4529,6 +4535,39 @@ Classical era = Класическа ера
Piety =
# Requires translation!
+[amount]% Production when constructing [stat] buildings =
# Requires translation!
Incompatible with [param] =
# Requires translation!
Philantropy =
# Requires translation!
Gifts of Gold to City-States generate [amount]% more Influence =
# Requires translation!
Aesthetics =
# Requires translation!
Resting point for Influence with City-States is increased by [amount] =
# Requires translation!
Scholasticism =
# Requires translation!
Allied City-States provide [stat] equal to [amount]% of what they produce for themselves =
# Requires translation!
Cultural Diplomacy =
# Requires translation!
Quantity of Resources gifted by City-States increased by [amount]% =
# Requires translation!
Happiness from Luxury Resources gifted by City-States increased by [amount]% =
# Requires translation!
Educated Elite =
# Requires translation!
Allied City-States will occasionally gift Great People =
# Requires translation!
Patronage Complete =
# Requires translation!
Influence of all other civilizations with all city-states degrades [amount]% faster =
# Requires translation!
Triggers the following global alert: [param] =
# Requires translation!
Patronage =
# Requires translation!
Naval Tradition =
@ -4598,8 +4637,6 @@ Freedom Complete =
+[amount]% yield from every [param] =
# Requires translation!
Freedom =
# Requires translation!
Incompatible with [param] =
# Requires translation!
Populism =
@ -5038,6 +5075,10 @@ Particle Physics =
# Requires translation!
'Every particle of matter is attracted by or gravitates to every other particle of matter with a force inversely proportional to the squares of their distances.' - Isaac Newton =
# Requires translation!
Nuclear Fusion =
# Requires translation!
'The release of atomic energy has not created a new problem. It has readily made more urgent the necessity of solving an existing one.' - Albert Einstein =
# Requires translation!
Nanotechnology =
# Requires translation!
'The impact of nanotechnology is expected to exceed the impact that the electronics revolution has had on our lives.' - Richard Schwartz =
@ -5063,8 +5104,6 @@ Coast =
# Requires translation!
Occurs at temperature between [param] and [param2] and humidity between [param3] and [amount] =
# Requires translation!
Open terrain =
# Requires translation!
Grassland =
# Requires translation!
@ -5079,6 +5118,8 @@ Desert =
# Requires translation!
Lakes =
# Requires translation!
Rough terrain =
# Requires translation!
Has an elevation of [amount] for visibility calculations =
# Requires translation!
@ -5087,8 +5128,6 @@ Mountain =
# Requires translation!
Snow =
# Requires translation!
Rough terrain =
# Requires translation!
[amount] Strength for cities built on this terrain =
# Requires translation!
@ -5711,6 +5750,16 @@ Persian Immortal =
# Requires translation!
+10 HP when healing =
# Requires translation!
Horseman =
# Requires translation!
Penalty vs City 33% =
# Requires translation!
Can move after attacking =
# Requires translation!
Companion Cavalry =
# Requires translation!
Catapult =
# Requires translation!
@ -5733,40 +5782,6 @@ Can construct roads =
# Requires translation!
Mohawk Warrior =
# Requires translation!
Horseman =
# Requires translation!
Penalty vs City 33% =
# Requires translation!
Can move after attacking =
# Requires translation!
Companion Cavalry =
# Requires translation!
Crossbowman =
# Requires translation!
Chu-Ko-Nu =
# Requires translation!
Longbowman =
# Requires translation!
Trebuchet =
# Requires translation!
Hwach'a =
# Requires translation!
Longswordsman =
# Requires translation!
Samurai =
# Requires translation!
Berserker =
# Requires translation!
Pikeman =
@ -5800,15 +5815,36 @@ Mandekalu Cavalry =
# Requires translation!
Keshik =
# Requires translation!
Crossbowman =
# Requires translation!
Chu-Ko-Nu =
# Requires translation!
Longbowman =
# Requires translation!
Trebuchet =
# Requires translation!
Hwach'a =
# Requires translation!
Longswordsman =
# Requires translation!
Samurai =
# Requires translation!
Berserker =
# Requires translation!
Caravel =
# Requires translation!
Turtle Ship =
# Requires translation!
Cannon =
# Requires translation!
Musketman =
@ -5838,29 +5874,15 @@ Sipahi =
# Requires translation!
No movement cost to pillage =
# Requires translation!
Cannon =
# Requires translation!
Gatling Gun =
# Requires translation!
Rifleman =
# Requires translation!
Carrier =
# Requires translation!
Can carry 2 aircraft =
# Requires translation!
Cannot attack =
# Requires translation!
Triplane =
# Requires translation!
[amount]% chance to intercept air attacks =
# Requires translation!
6 tiles in every direction always visible =
# Requires translation!
Great War Bomber =
# Requires translation!
Norwegian Ski Infantry =
# Requires translation!
@ -5872,14 +5894,69 @@ Cavalry =
# Requires translation!
Cossack =
# Requires translation!
Artillery =
# Requires translation!
Ironclad =
# Requires translation!
Double movement in coast =
# Requires translation!
Artillery =
# Requires translation!
Submarine =
# Requires translation!
Can only attack water =
# Requires translation!
Can enter ice tiles =
# Requires translation!
Invisible to others =
# Requires translation!
Can attack submarines =
# Requires translation!
Great War Infantry =
# Requires translation!
Foreign Legion =
# Requires translation!
Triplane =
# Requires translation!
[amount]% chance to intercept air attacks =
# Requires translation!
6 tiles in every direction always visible =
# Requires translation!
Great War Bomber =
# Requires translation!
Infantry =
# Requires translation!
Carrier =
# Requires translation!
Can carry 2 aircraft =
# Requires translation!
Cannot attack =
# Requires translation!
Battleship =
# Requires translation!
Machine Gun =
# Requires translation!
Anti-Aircraft Gun =
# Requires translation!
Landship =
# Requires translation!
Destroyer =
# Requires translation!
[amount] Sight for all [param] units =
# Requires translation!
Fighter =
@ -5892,57 +5969,9 @@ Bomber =
# Requires translation!
B17 =
# Requires translation!
Guided Missile =
# Requires translation!
Self-destructs when attacking =
# Requires translation!
Nuclear Missile =
# Requires translation!
Nuclear weapon =
# Requires translation!
Landship =
# Requires translation!
Destroyer =
# Requires translation!
Can attack submarines =
# Requires translation!
Battleship =
# Requires translation!
Submarine =
# Requires translation!
Can only attack water =
# Requires translation!
Can enter ice tiles =
# Requires translation!
Invisible to others =
# Requires translation!
Great War Infantry =
# Requires translation!
Foreign Legion =
# Requires translation!
May Paradrop up to [amount] tiles from inside friendly territory =
# Requires translation!
Infantry =
# Requires translation!
[amount] Sight for all [param] units =
# Requires translation!
Machine Gun =
# Requires translation!
Anti-Aircraft Gun =
# Requires translation!
Tank =
@ -5952,6 +5981,20 @@ Panzer =
# Requires translation!
Anti-Tank Gun =
# Requires translation!
Rocket Artillery =
# Requires translation!
Guided Missile =
# Requires translation!
Self-destructs when attacking =
# Requires translation!
Nuclear Missile =
# Requires translation!
Nuclear weapon =
# Requires translation!
Unable to capture cities =
# Requires translation!
@ -5959,19 +6002,18 @@ All tiles cost 1 movement =
# Requires translation!
Can pass through impassable tiles =
# Requires translation!
Rocket Artillery =
# Requires translation!
Mechanized Infantry =
# Requires translation!
Modern Armor =
# Requires translation!
Jet Fighter =
# Requires translation!
Giant Death Robot =
# Requires translation!
Great Artist =
# Requires translation!

View File

@ -482,6 +482,12 @@ Clearing a [forest] has created [amount] Production for [cityName] = Vyčištěn
The resistance in [cityName] has ended! = Odpor ve městě [cityName] je u konce!
Our [name] took [tileDamage] tile damage and was destroyed = Náš [name] dostal [tileDamage] poškození políčka a byl zničen
Our [name] took [tileDamage] tile damage = Náš [name] dostal [tileDamage] poškození políčka
# Requires translation!
[civName] has adopted the [policyName] policy =
# Requires translation!
An unknown civilization has adopted the [policyName] policy =
# Requires translation!
Our influence with City-States has started dropping faster! =
# World Screen UI
@ -2896,6 +2902,39 @@ Piety Complete = Kompletní Zbožnost
Classical era = Klasická starověká éra
Piety = Zbožnost
+[amount]% Production when constructing [stat] buildings = +[amount]% produkce při stavbě [stat] budov
# Requires translation!
Incompatible with [param] =
# Requires translation!
Philantropy =
# Requires translation!
Gifts of Gold to City-States generate [amount]% more Influence =
# Requires translation!
Aesthetics =
# Requires translation!
Resting point for Influence with City-States is increased by [amount] =
# Requires translation!
Scholasticism =
# Requires translation!
Allied City-States provide [stat] equal to [amount]% of what they produce for themselves =
# Requires translation!
Cultural Diplomacy =
# Requires translation!
Quantity of Resources gifted by City-States increased by [amount]% =
# Requires translation!
Happiness from Luxury Resources gifted by City-States increased by [amount]% =
# Requires translation!
Educated Elite =
# Requires translation!
Allied City-States will occasionally gift Great People =
# Requires translation!
Patronage Complete =
# Requires translation!
Influence of all other civilizations with all city-states degrades [amount]% faster =
# Requires translation!
Triggers the following global alert: [param] =
# Requires translation!
Patronage =
# Requires translation!
Naval Tradition =
@ -2943,8 +2982,6 @@ Freedom Complete = Kompletní Svoboda
# Requires translation!
+[amount]% yield from every [param] =
Freedom = Svoboda
# Requires translation!
Incompatible with [param] =
Populism = Populismus
[param] units deal +[amount]% damage = [param] jednotky způsobují +[amount]% zranění
@ -3200,6 +3237,10 @@ Lasers = Lasery
Particle Physics = Částicová fyzika
'Every particle of matter is attracted by or gravitates to every other particle of matter with a force inversely proportional to the squares of their distances.' - Isaac Newton = 'Síla, kterou se přitahují každé dva hmotné body ve Vesmíru, je přímo úměrná součinu jejich hmotností a nepřímo úměrná čtverci vzdálenosti mezi nimi.' - Isaac Newton
# Requires translation!
Nuclear Fusion =
# Requires translation!
'The release of atomic energy has not created a new problem. It has readily made more urgent the necessity of solving an existing one.' - Albert Einstein =
Nanotechnology = Nanotechnologie
'The impact of nanotechnology is expected to exceed the impact that the electronics revolution has had on our lives.' - Richard Schwartz = 'Očekává se, že vývoj nanotechnologií bude znamenat daleko větší dopad, než který na naše životy měla elektronická revoluce.' - Richard Schwartz
@ -3216,7 +3257,6 @@ Ocean = Oceán
Coast = Pobřeží
Occurs at temperature between [param] and [param2] and humidity between [param3] and [amount] = Vyskytují se při teplotách mezi [param] a [param2] a vlhkostech mezi [param3] a [amount]
Open terrain = Otevřený terén
Grassland = Louky
Plains = Pláně
@ -3227,12 +3267,12 @@ Desert = Poušť
Lakes = Jezera
Rough terrain = Obtížný terén
Has an elevation of [amount] for visibility calculations = Má výšku [amount] pro výpočty viditelnosti
Mountain = Hory
Snow = Sníh
Rough terrain = Obtížný terén
[amount] Strength for cities built on this terrain = [amount] síly pro města postavená na tomto terénu
[amount] Sight for [param] units = [amount] dohled pro [param] jednotky
Hill = Kopce
@ -3636,6 +3676,13 @@ Hoplite = Hoplita
Persian Immortal = Nesmrtelný
+10 HP when healing = +10% zdraví při léčení
Horseman = Jízda
# Requires translation!
Penalty vs City 33% =
Can move after attacking = Může se pohybovat po útoku
Companion Cavalry = Makedonská jízda
Catapult = Katapult
Must set up to ranged attack = Lze použít pouze na boj na dálku
Limited Visibility = Omezená viditelnost
@ -3650,29 +3697,6 @@ Can construct roads = Může budovat cesty
Mohawk Warrior = Válečník Mohawků
Horseman = Jízda
# Requires translation!
Penalty vs City 33% =
Can move after attacking = Může se pohybovat po útoku
Companion Cavalry = Makedonská jízda
Crossbowman = Kušník
Chu-Ko-Nu = Chu-Ko-Nu
Longbowman = Střelec s dlouhým lukem
Trebuchet = Trebuchet
Hwach'a = Hwach'a
Longswordsman = Šermíř s dlouhým mečem
Samurai = Samuraj
Berserker = Zuřivec
Pikeman = Pikenýr
Landsknecht = Landsknecht
@ -3694,12 +3718,26 @@ Mandekalu Cavalry = Mandekalská kavalérie
Keshik = Keshik
Crossbowman = Kušník
Chu-Ko-Nu = Chu-Ko-Nu
Longbowman = Střelec s dlouhým lukem
Trebuchet = Trebuchet
Hwach'a = Hwach'a
Longswordsman = Šermíř s dlouhým mečem
Samurai = Samuraj
Berserker = Zuřivec
Caravel = Karavela
Turtle Ship = Želví loď
Cannon = Dělo
Musketman = Střelec s mušketou
Musketeer = Mušketýr
@ -3719,20 +3757,12 @@ Lancer = Kopiník na koni
Sipahi = Sipahí
No movement cost to pillage = Drancování nestojí žádný pohyb
Cannon = Dělo
Gatling Gun = Gatlingův kulomet
Rifleman = Střelec s puškou
Carrier = Letadlová loď
Can carry 2 aircraft = Uveze 2 letadla
Cannot attack = Nemůže útočit
Triplane = Trojplošník
[amount]% chance to intercept air attacks = [amount]% šance zabránit leteckým útokům
6 tiles in every direction always visible = 6 políček ve všech směrech je vždy viditelných
Great War Bomber = Velký válečný bombardér
Norwegian Ski Infantry = Norská lyžařská pěchota
Double movement in Snow, Tundra and Hills = Dvojnásobný pohyb na poli Sníh, Tundra a Kopce
@ -3740,11 +3770,46 @@ Cavalry = Kavalérie
Cossack = Kozák
Artillery = Dělostřelectvo
Ironclad = Obrněná loď
Double movement in coast = Dvojnásobný pohyb na pobřeží
Artillery = Dělostřelectvo
Submarine = Ponorka
Can only attack water = Může útočit pouze ve vodě
Can enter ice tiles = Může vstoupit na ledové pole.
Invisible to others = Neviditelná pro ostatní
Can attack submarines = Může útočit na ponorky
Great War Infantry = Velká válečná pěchota
Foreign Legion = Cizinecká legie
Triplane = Trojplošník
[amount]% chance to intercept air attacks = [amount]% šance zabránit leteckým útokům
6 tiles in every direction always visible = 6 políček ve všech směrech je vždy viditelných
Great War Bomber = Velký válečný bombardér
Infantry = Pěchota
Carrier = Letadlová loď
Can carry 2 aircraft = Uveze 2 letadla
Cannot attack = Nemůže útočit
Battleship = Bitevní loď
Machine Gun = Kulometčík
Anti-Aircraft Gun = Protiletadlová zbraň
Landship = Pozemní obrněnec
Destroyer = Torpédoborec
# Requires translation!
[amount] Sight for all [param] units =
Fighter = Stíhač
Zero = Zero
@ -3753,60 +3818,38 @@ Bomber = Bombardér
B17 = B-17
Guided Missile = Naváděná raketa
Self-destructs when attacking = Zničí sebe sama při útoku
Nuclear Missile = Jaderná raketa
Nuclear weapon = Jaderná zbraň
Landship = Pozemní obrněnec
Destroyer = Torpédoborec
Can attack submarines = Může útočit na ponorky
Battleship = Bitevní loď
Submarine = Ponorka
Can only attack water = Může útočit pouze ve vodě
Can enter ice tiles = Může vstoupit na ledové pole.
Invisible to others = Neviditelná pro ostatní
Great War Infantry = Velká válečná pěchota
Foreign Legion = Cizinecká legie
# Requires translation!
May Paradrop up to [amount] tiles from inside friendly territory =
Infantry = Pěchota
# Requires translation!
[amount] Sight for all [param] units =
Machine Gun = Kulometčík
Anti-Aircraft Gun = Protiletadlová zbraň
Tank = Tank
Panzer = Panzer
Anti-Tank Gun = Protitanková zbraň
Rocket Artillery = Raketové dělostřelectvo
Guided Missile = Naváděná raketa
Self-destructs when attacking = Zničí sebe sama při útoku
Nuclear Missile = Jaderná raketa
Nuclear weapon = Jaderná zbraň
Unable to capture cities = Nemůže obsazovat města
All tiles cost 1 movement = Vsechny typy políček stojí 1 pohyb
Can pass through impassable tiles = Může přes neprůchozí políčka
Rocket Artillery = Raketové dělostřelectvo
Mechanized Infantry = Mechanizovaná pěchota
Modern Armor = Moderní tank
# Requires translation!
Jet Fighter =
# Requires translation!
Giant Death Robot =
Great Artist = Velký umělec
Great Person - [stat] = Velká osobnost - [stat]
Can construct [tileImprovement] = Může postavit [tileImprovement]

View File

@ -507,6 +507,12 @@ Clearing a [forest] has created [amount] Production for [cityName] = Het omhakke
The resistance in [cityName] has ended! = De opstand in [cityName] is beëindigd!
Our [name] took [tileDamage] tile damage and was destroyed = Onze [name] ontving [tileDamage] tegelschade en werd vernietigd
Our [name] took [tileDamage] tile damage = Onze [name] ontving [tileDamage] tegelschade
# Requires translation!
[civName] has adopted the [policyName] policy =
# Requires translation!
An unknown civilization has adopted the [policyName] policy =
# Requires translation!
Our influence with City-States has started dropping faster! =
# World Screen UI
@ -4138,6 +4144,39 @@ Classical era = Klasieke Eeuw
Piety =
# Requires translation!
+[amount]% Production when constructing [stat] buildings =
# Requires translation!
Incompatible with [param] =
# Requires translation!
Philantropy =
# Requires translation!
Gifts of Gold to City-States generate [amount]% more Influence =
# Requires translation!
Aesthetics =
# Requires translation!
Resting point for Influence with City-States is increased by [amount] =
# Requires translation!
Scholasticism =
# Requires translation!
Allied City-States provide [stat] equal to [amount]% of what they produce for themselves =
# Requires translation!
Cultural Diplomacy =
# Requires translation!
Quantity of Resources gifted by City-States increased by [amount]% =
# Requires translation!
Happiness from Luxury Resources gifted by City-States increased by [amount]% =
# Requires translation!
Educated Elite =
# Requires translation!
Allied City-States will occasionally gift Great People =
# Requires translation!
Patronage Complete =
# Requires translation!
Influence of all other civilizations with all city-states degrades [amount]% faster =
# Requires translation!
Triggers the following global alert: [param] =
# Requires translation!
Patronage =
# Requires translation!
Naval Tradition =
@ -4200,8 +4239,6 @@ Freedom Complete =
# Requires translation!
+[amount]% yield from every [param] =
Freedom = Vrijheid
# Requires translation!
Incompatible with [param] =
Populism = Populisme
# Requires translation!
@ -4556,6 +4593,10 @@ Lasers = Lasers
Particle Physics = Deeltjesfysica
# Requires translation!
'Every particle of matter is attracted by or gravitates to every other particle of matter with a force inversely proportional to the squares of their distances.' - Isaac Newton =
# Requires translation!
Nuclear Fusion =
# Requires translation!
'The release of atomic energy has not created a new problem. It has readily made more urgent the necessity of solving an existing one.' - Albert Einstein =
Nanotechnology = Nanotechnologie
# Requires translation!
'The impact of nanotechnology is expected to exceed the impact that the electronics revolution has had on our lives.' - Richard Schwartz =
@ -4575,8 +4616,6 @@ Ocean = Oceaan
Coast = Costa
Occurs at temperature between [param] and [param2] and humidity between [param3] and [amount] = Komt voor bij temperaturen tussen [param] en [param2] en luchtvochtigheid tussen [param3] en [amount]
# Requires translation!
Open terrain =
Grassland = Grasland
Plains = Vlakte
@ -4587,14 +4626,14 @@ Desert = Woestijn
Lakes = Meren
# Requires translation!
Rough terrain =
# Requires translation!
Has an elevation of [amount] for visibility calculations =
Mountain = Berg
Snow = Sneeuw
# Requires translation!
Rough terrain =
# Requires translation!
[amount] Strength for cities built on this terrain =
# Requires translation!
@ -5078,6 +5117,14 @@ Persian Immortal =
# Requires translation!
+10 HP when healing =
Horseman = Ruiter
# Requires translation!
Penalty vs City 33% =
Can move after attacking = Kan zich verplaatsen na het aanvallen
# Requires translation!
Companion Cavalry =
Catapult = Katapult
Must set up to ranged attack = Moet opstellen voordat er een aanval op afstand kan worden gemaakt
Limited Visibility = Gelimiteerd zicht
@ -5094,35 +5141,6 @@ Can construct roads =
Mohawk Warrior = Mohawk Strijder
Horseman = Ruiter
# Requires translation!
Penalty vs City 33% =
Can move after attacking = Kan zich verplaatsen na het aanvallen
# Requires translation!
Companion Cavalry =
# Requires translation!
Crossbowman =
# Requires translation!
Chu-Ko-Nu =
# Requires translation!
Longbowman =
Trebuchet = Trebuchet
Hwach'a = Hwach'a
# Requires translation!
Longswordsman =
Samurai = Samurai
# Requires translation!
Berserker =
# Requires translation!
Pikeman =
@ -5155,14 +5173,33 @@ Mandekalu Cavalry =
# Requires translation!
Keshik =
# Requires translation!
Crossbowman =
# Requires translation!
Chu-Ko-Nu =
# Requires translation!
Longbowman =
Trebuchet = Trebuchet
Hwach'a = Hwach'a
# Requires translation!
Longswordsman =
Samurai = Samurai
# Requires translation!
Berserker =
# Requires translation!
Caravel =
# Requires translation!
Turtle Ship =
Cannon = Kannon
# Requires translation!
Musketman =
@ -5191,28 +5228,14 @@ Sipahi =
# Requires translation!
No movement cost to pillage =
Cannon = Kannon
# Requires translation!
Gatling Gun =
# Requires translation!
Rifleman =
# Requires translation!
Carrier =
# Requires translation!
Can carry 2 aircraft =
Cannot attack = Kan niet aanvallen
# Requires translation!
Triplane =
# Requires translation!
[amount]% chance to intercept air attacks =
# Requires translation!
6 tiles in every direction always visible =
# Requires translation!
Great War Bomber =
# Requires translation!
Norwegian Ski Infantry =
# Requires translation!
@ -5224,13 +5247,65 @@ Cavalry =
# Requires translation!
Cossack =
Artillery = Artillerie
# Requires translation!
Ironclad =
# Requires translation!
Double movement in coast =
Artillery = Artillerie
Submarine = Onderzeeër
# Requires translation!
Can only attack water =
# Requires translation!
Can enter ice tiles =
# Requires translation!
Invisible to others =
# Requires translation!
Can attack submarines =
# Requires translation!
Great War Infantry =
# Requires translation!
Foreign Legion =
# Requires translation!
Triplane =
# Requires translation!
[amount]% chance to intercept air attacks =
# Requires translation!
6 tiles in every direction always visible =
# Requires translation!
Great War Bomber =
# Requires translation!
Infantry =
# Requires translation!
Carrier =
# Requires translation!
Can carry 2 aircraft =
Cannot attack = Kan niet aanvallen
# Requires translation!
Battleship =
Machine Gun = Machinegeweer
# Requires translation!
Anti-Aircraft Gun =
# Requires translation!
Landship =
# Requires translation!
Destroyer =
# Requires translation!
[amount] Sight for all [param] units =
# Requires translation!
Fighter =
@ -5243,6 +5318,20 @@ Bomber =
# Requires translation!
B17 =
# Requires translation!
May Paradrop up to [amount] tiles from inside friendly territory =
Tank = Tank
# Requires translation!
Panzer =
Anti-Tank Gun = Anti-Tank Geweer
# Requires translation!
Rocket Artillery =
# Requires translation!
Guided Missile =
# Requires translation!
@ -5253,52 +5342,6 @@ Nuclear Missile =
# Requires translation!
Nuclear weapon =
# Requires translation!
Landship =
# Requires translation!
Destroyer =
# Requires translation!
Can attack submarines =
# Requires translation!
Battleship =
Submarine = Onderzeeër
# Requires translation!
Can only attack water =
# Requires translation!
Can enter ice tiles =
# Requires translation!
Invisible to others =
# Requires translation!
Great War Infantry =
# Requires translation!
Foreign Legion =
# Requires translation!
May Paradrop up to [amount] tiles from inside friendly territory =
# Requires translation!
Infantry =
# Requires translation!
[amount] Sight for all [param] units =
Machine Gun = Machinegeweer
# Requires translation!
Anti-Aircraft Gun =
Tank = Tank
# Requires translation!
Panzer =
Anti-Tank Gun = Anti-Tank Geweer
# Requires translation!
Unable to capture cities =
# Requires translation!
@ -5306,19 +5349,18 @@ All tiles cost 1 movement =
# Requires translation!
Can pass through impassable tiles =
# Requires translation!
Rocket Artillery =
# Requires translation!
Mechanized Infantry =
# Requires translation!
Modern Armor =
# Requires translation!
Jet Fighter =
# Requires translation!
Giant Death Robot =
# Requires translation!
Great Artist =
# Requires translation!

View File

@ -910,6 +910,12 @@ The resistance in [cityName] has ended! =
Our [name] took [tileDamage] tile damage and was destroyed =
# Requires translation!
Our [name] took [tileDamage] tile damage =
# Requires translation!
[civName] has adopted the [policyName] policy =
# Requires translation!
An unknown civilization has adopted the [policyName] policy =
# Requires translation!
Our influence with City-States has started dropping faster! =
# World Screen UI
@ -5326,6 +5332,39 @@ Classical era =
Piety =
# Requires translation!
+[amount]% Production when constructing [stat] buildings =
# Requires translation!
Incompatible with [param] =
# Requires translation!
Philantropy =
# Requires translation!
Gifts of Gold to City-States generate [amount]% more Influence =
# Requires translation!
Aesthetics =
# Requires translation!
Resting point for Influence with City-States is increased by [amount] =
# Requires translation!
Scholasticism =
# Requires translation!
Allied City-States provide [stat] equal to [amount]% of what they produce for themselves =
# Requires translation!
Cultural Diplomacy =
# Requires translation!
Quantity of Resources gifted by City-States increased by [amount]% =
# Requires translation!
Happiness from Luxury Resources gifted by City-States increased by [amount]% =
# Requires translation!
Educated Elite =
# Requires translation!
Allied City-States will occasionally gift Great People =
# Requires translation!
Patronage Complete =
# Requires translation!
Influence of all other civilizations with all city-states degrades [amount]% faster =
# Requires translation!
Triggers the following global alert: [param] =
# Requires translation!
Patronage =
# Requires translation!
Naval Tradition =
@ -5397,8 +5436,6 @@ Freedom Complete =
+[amount]% yield from every [param] =
# Requires translation!
Freedom =
# Requires translation!
Incompatible with [param] =
# Requires translation!
Populism =
@ -5841,6 +5878,10 @@ Particle Physics =
# Requires translation!
'Every particle of matter is attracted by or gravitates to every other particle of matter with a force inversely proportional to the squares of their distances.' - Isaac Newton =
# Requires translation!
Nuclear Fusion =
# Requires translation!
'The release of atomic energy has not created a new problem. It has readily made more urgent the necessity of solving an existing one.' - Albert Einstein =
# Requires translation!
Nanotechnology =
# Requires translation!
'The impact of nanotechnology is expected to exceed the impact that the electronics revolution has had on our lives.' - Richard Schwartz =
@ -5866,8 +5907,6 @@ Coast =
# Requires translation!
Occurs at temperature between [param] and [param2] and humidity between [param3] and [amount] =
# Requires translation!
Open terrain =
# Requires translation!
Grassland =
# Requires translation!
@ -5882,6 +5921,8 @@ Desert =
# Requires translation!
Lakes =
# Requires translation!
Rough terrain =
# Requires translation!
Has an elevation of [amount] for visibility calculations =
# Requires translation!
@ -5890,8 +5931,6 @@ Mountain =
# Requires translation!
Snow =
# Requires translation!
Rough terrain =
# Requires translation!
[amount] Strength for cities built on this terrain =
# Requires translation!
@ -6508,6 +6547,16 @@ Persian Immortal =
# Requires translation!
+10 HP when healing =
# Requires translation!
Horseman =
# Requires translation!
Penalty vs City 33% =
# Requires translation!
Can move after attacking =
# Requires translation!
Companion Cavalry =
# Requires translation!
Catapult =
# Requires translation!
@ -6530,40 +6579,6 @@ Can construct roads =
# Requires translation!
Mohawk Warrior =
# Requires translation!
Horseman =
# Requires translation!
Penalty vs City 33% =
# Requires translation!
Can move after attacking =
# Requires translation!
Companion Cavalry =
# Requires translation!
Crossbowman =
# Requires translation!
Chu-Ko-Nu =
# Requires translation!
Longbowman =
# Requires translation!
Trebuchet =
# Requires translation!
Hwach'a =
# Requires translation!
Longswordsman =
# Requires translation!
Samurai =
# Requires translation!
Berserker =
# Requires translation!
Pikeman =
@ -6597,15 +6612,36 @@ Mandekalu Cavalry =
# Requires translation!
Keshik =
# Requires translation!
Crossbowman =
# Requires translation!
Chu-Ko-Nu =
# Requires translation!
Longbowman =
# Requires translation!
Trebuchet =
# Requires translation!
Hwach'a =
# Requires translation!
Longswordsman =
# Requires translation!
Samurai =
# Requires translation!
Berserker =
# Requires translation!
Caravel =
# Requires translation!
Turtle Ship =
# Requires translation!
Cannon =
# Requires translation!
Musketman =
@ -6635,28 +6671,15 @@ Sipahi =
# Requires translation!
No movement cost to pillage =
# Requires translation!
Cannon =
# Requires translation!
Gatling Gun =
# Requires translation!
Rifleman =
# Requires translation!
Carrier =
Can carry 2 aircraft = Can carry 2 aircraft
# Requires translation!
Cannot attack =
# Requires translation!
Triplane =
# Requires translation!
[amount]% chance to intercept air attacks =
# Requires translation!
6 tiles in every direction always visible =
# Requires translation!
Great War Bomber =
# Requires translation!
Norwegian Ski Infantry =
# Requires translation!
@ -6668,14 +6691,68 @@ Cavalry =
# Requires translation!
Cossack =
# Requires translation!
Artillery =
# Requires translation!
Ironclad =
# Requires translation!
Double movement in coast =
# Requires translation!
Artillery =
# Requires translation!
Submarine =
# Requires translation!
Can only attack water =
# Requires translation!
Can enter ice tiles =
# Requires translation!
Invisible to others =
# Requires translation!
Can attack submarines =
# Requires translation!
Great War Infantry =
# Requires translation!
Foreign Legion =
# Requires translation!
Triplane =
# Requires translation!
[amount]% chance to intercept air attacks =
# Requires translation!
6 tiles in every direction always visible =
# Requires translation!
Great War Bomber =
# Requires translation!
Infantry =
# Requires translation!
Carrier =
Can carry 2 aircraft = Can carry 2 aircraft
# Requires translation!
Cannot attack =
# Requires translation!
Battleship =
# Requires translation!
Machine Gun =
# Requires translation!
Anti-Aircraft Gun =
# Requires translation!
Landship =
# Requires translation!
Destroyer =
# Requires translation!
[amount] Sight for all [param] units =
# Requires translation!
Fighter =
@ -6688,57 +6765,9 @@ Bomber =
# Requires translation!
B17 =
# Requires translation!
Guided Missile =
# Requires translation!
Self-destructs when attacking =
# Requires translation!
Nuclear Missile =
# Requires translation!
Nuclear weapon =
# Requires translation!
Landship =
# Requires translation!
Destroyer =
# Requires translation!
Can attack submarines =
# Requires translation!
Battleship =
# Requires translation!
Submarine =
# Requires translation!
Can only attack water =
# Requires translation!
Can enter ice tiles =
# Requires translation!
Invisible to others =
# Requires translation!
Great War Infantry =
# Requires translation!
Foreign Legion =
# Requires translation!
May Paradrop up to [amount] tiles from inside friendly territory =
# Requires translation!
Infantry =
# Requires translation!
[amount] Sight for all [param] units =
# Requires translation!
Machine Gun =
# Requires translation!
Anti-Aircraft Gun =
# Requires translation!
Tank =
@ -6748,6 +6777,20 @@ Panzer =
# Requires translation!
Anti-Tank Gun =
# Requires translation!
Rocket Artillery =
# Requires translation!
Guided Missile =
# Requires translation!
Self-destructs when attacking =
# Requires translation!
Nuclear Missile =
# Requires translation!
Nuclear weapon =
# Requires translation!
Unable to capture cities =
# Requires translation!
@ -6755,19 +6798,18 @@ All tiles cost 1 movement =
# Requires translation!
Can pass through impassable tiles =
# Requires translation!
Rocket Artillery =
# Requires translation!
Mechanized Infantry =
# Requires translation!
Modern Armor =
# Requires translation!
Jet Fighter =
# Requires translation!
Giant Death Robot =
# Requires translation!
Great Artist =
# Requires translation!

View File

@ -544,6 +544,12 @@ The resistance in [cityName] has ended! =
Our [name] took [tileDamage] tile damage and was destroyed =
# Requires translation!
Our [name] took [tileDamage] tile damage =
# Requires translation!
[civName] has adopted the [policyName] policy =
# Requires translation!
An unknown civilization has adopted the [policyName] policy =
# Requires translation!
Our influence with City-States has started dropping faster! =
# World Screen UI
@ -3663,6 +3669,39 @@ Classical era = Klassinen aikakausi
Piety = Hartaus
# Requires translation!
+[amount]% Production when constructing [stat] buildings =
# Requires translation!
Incompatible with [param] =
# Requires translation!
Philantropy =
# Requires translation!
Gifts of Gold to City-States generate [amount]% more Influence =
# Requires translation!
Aesthetics =
# Requires translation!
Resting point for Influence with City-States is increased by [amount] =
# Requires translation!
Scholasticism =
# Requires translation!
Allied City-States provide [stat] equal to [amount]% of what they produce for themselves =
# Requires translation!
Cultural Diplomacy =
# Requires translation!
Quantity of Resources gifted by City-States increased by [amount]% =
# Requires translation!
Happiness from Luxury Resources gifted by City-States increased by [amount]% =
# Requires translation!
Educated Elite =
# Requires translation!
Allied City-States will occasionally gift Great People =
# Requires translation!
Patronage Complete =
# Requires translation!
Influence of all other civilizations with all city-states degrades [amount]% faster =
# Requires translation!
Triggers the following global alert: [param] =
# Requires translation!
Patronage =
# Requires translation!
Naval Tradition =
@ -3724,8 +3763,6 @@ Freedom Complete =
# Requires translation!
+[amount]% yield from every [param] =
Freedom = Vapaus
# Requires translation!
Incompatible with [param] =
Populism = Populismi
# Requires translation!
@ -4142,6 +4179,10 @@ Particle Physics =
# Requires translation!
'Every particle of matter is attracted by or gravitates to every other particle of matter with a force inversely proportional to the squares of their distances.' - Isaac Newton =
# Requires translation!
Nuclear Fusion =
# Requires translation!
'The release of atomic energy has not created a new problem. It has readily made more urgent the necessity of solving an existing one.' - Albert Einstein =
# Requires translation!
Nanotechnology =
# Requires translation!
'The impact of nanotechnology is expected to exceed the impact that the electronics revolution has had on our lives.' - Richard Schwartz =
@ -4167,8 +4208,6 @@ Coast =
# Requires translation!
Occurs at temperature between [param] and [param2] and humidity between [param3] and [amount] =
# Requires translation!
Open terrain =
# Requires translation!
Grassland =
# Requires translation!
@ -4183,6 +4222,8 @@ Desert =
# Requires translation!
Lakes =
# Requires translation!
Rough terrain =
# Requires translation!
Has an elevation of [amount] for visibility calculations =
# Requires translation!
@ -4191,8 +4232,6 @@ Mountain =
# Requires translation!
Snow =
# Requires translation!
Rough terrain =
# Requires translation!
[amount] Strength for cities built on this terrain =
# Requires translation!
@ -4727,6 +4766,16 @@ Persian Immortal =
# Requires translation!
+10 HP when healing =
# Requires translation!
Horseman =
# Requires translation!
Penalty vs City 33% =
# Requires translation!
Can move after attacking =
# Requires translation!
Companion Cavalry =
# Requires translation!
Catapult =
# Requires translation!
@ -4748,38 +4797,6 @@ Can construct roads = Voi rakentaa teitä
# Requires translation!
Mohawk Warrior =
# Requires translation!
Horseman =
# Requires translation!
Penalty vs City 33% =
# Requires translation!
Can move after attacking =
# Requires translation!
Companion Cavalry =
Crossbowman = Jalkajousimies
# Requires translation!
Chu-Ko-Nu =
# Requires translation!
Longbowman =
# Requires translation!
Trebuchet =
# Requires translation!
Hwach'a =
# Requires translation!
Longswordsman =
Samurai = Samurai
# Requires translation!
Berserker =
# Requires translation!
Pikeman =
@ -4813,15 +4830,34 @@ Mandekalu Cavalry =
# Requires translation!
Keshik =
Crossbowman = Jalkajousimies
# Requires translation!
Chu-Ko-Nu =
# Requires translation!
Longbowman =
# Requires translation!
Trebuchet =
# Requires translation!
Hwach'a =
# Requires translation!
Longswordsman =
Samurai = Samurai
# Requires translation!
Berserker =
# Requires translation!
Caravel =
# Requires translation!
Turtle Ship =
# Requires translation!
Cannon =
# Requires translation!
Musketman =
@ -4851,27 +4887,15 @@ Sipahi =
# Requires translation!
No movement cost to pillage =
# Requires translation!
Cannon =
# Requires translation!
Gatling Gun =
# Requires translation!
Rifleman =
Carrier = Lentotukialus
Can carry 2 aircraft = Voi kantaa kahta lentokonetta
# Requires translation!
Cannot attack =
# Requires translation!
Triplane =
# Requires translation!
[amount]% chance to intercept air attacks =
# Requires translation!
6 tiles in every direction always visible =
# Requires translation!
Great War Bomber =
# Requires translation!
Norwegian Ski Infantry =
# Requires translation!
@ -4883,14 +4907,64 @@ Cavalry =
# Requires translation!
Cossack =
# Requires translation!
Artillery =
# Requires translation!
Ironclad =
# Requires translation!
Double movement in coast =
# Requires translation!
Artillery =
Submarine = Sukellusvene
# Requires translation!
Can only attack water =
# Requires translation!
Can enter ice tiles =
# Requires translation!
Invisible to others =
# Requires translation!
Can attack submarines =
# Requires translation!
Great War Infantry =
Foreign Legion = Muukalaislegioona
# Requires translation!
Triplane =
# Requires translation!
[amount]% chance to intercept air attacks =
# Requires translation!
6 tiles in every direction always visible =
# Requires translation!
Great War Bomber =
Infantry = Jalkaväki
Carrier = Lentotukialus
Can carry 2 aircraft = Voi kantaa kahta lentokonetta
# Requires translation!
Cannot attack =
# Requires translation!
Battleship =
# Requires translation!
Machine Gun =
# Requires translation!
Anti-Aircraft Gun =
# Requires translation!
Landship =
# Requires translation!
Destroyer =
# Requires translation!
[amount] Sight for all [param] units =
Fighter = Hävittäjä
# Requires translation!
@ -4900,6 +4974,21 @@ Bomber = Pommikone
B17 = B17
# Requires translation!
May Paradrop up to [amount] tiles from inside friendly territory =
Tank = Panssarivaunu
# Requires translation!
Panzer =
# Requires translation!
Anti-Tank Gun =
# Requires translation!
Rocket Artillery =
# Requires translation!
Guided Missile =
# Requires translation!
@ -4910,52 +4999,6 @@ Nuclear Missile =
# Requires translation!
Nuclear weapon =
# Requires translation!
Landship =
# Requires translation!
Destroyer =
# Requires translation!
Can attack submarines =
# Requires translation!
Battleship =
Submarine = Sukellusvene
# Requires translation!
Can only attack water =
# Requires translation!
Can enter ice tiles =
# Requires translation!
Invisible to others =
# Requires translation!
Great War Infantry =
Foreign Legion = Muukalaislegioona
# Requires translation!
May Paradrop up to [amount] tiles from inside friendly territory =
Infantry = Jalkaväki
# Requires translation!
[amount] Sight for all [param] units =
# Requires translation!
Machine Gun =
# Requires translation!
Anti-Aircraft Gun =
Tank = Panssarivaunu
# Requires translation!
Panzer =
# Requires translation!
Anti-Tank Gun =
# Requires translation!
Unable to capture cities =
# Requires translation!
@ -4963,19 +5006,18 @@ All tiles cost 1 movement =
# Requires translation!
Can pass through impassable tiles =
# Requires translation!
Rocket Artillery =
# Requires translation!
Mechanized Infantry =
# Requires translation!
Modern Armor =
# Requires translation!
Jet Fighter =
# Requires translation!
Giant Death Robot =
# Requires translation!
Great Artist =
# Requires translation!

View File

@ -493,6 +493,12 @@ Clearing a [forest] has created [amount] Production for [cityName] = Dégager [f
The resistance in [cityName] has ended! = la résistance dans [cityName] est finie!
Our [name] took [tileDamage] tile damage and was destroyed = Notre [name] a reçu [tileDamage] dégats et a été détruit
Our [name] took [tileDamage] tile damage = Notre [name] a reçu [tileDamage] dégats
# Requires translation!
[civName] has adopted the [policyName] policy =
# Requires translation!
An unknown civilization has adopted the [policyName] policy =
# Requires translation!
Our influence with City-States has started dropping faster! =
# World Screen UI
@ -2942,6 +2948,39 @@ Piety Complete = Piété complète
Classical era = Âge classique
Piety = Piété
+[amount]% Production when constructing [stat] buildings = +[amount]% de production lors de la construction de bâtiments [stat]
# Requires translation!
Incompatible with [param] =
# Requires translation!
Philantropy =
# Requires translation!
Gifts of Gold to City-States generate [amount]% more Influence =
# Requires translation!
Aesthetics =
# Requires translation!
Resting point for Influence with City-States is increased by [amount] =
# Requires translation!
Scholasticism =
# Requires translation!
Allied City-States provide [stat] equal to [amount]% of what they produce for themselves =
# Requires translation!
Cultural Diplomacy =
# Requires translation!
Quantity of Resources gifted by City-States increased by [amount]% =
# Requires translation!
Happiness from Luxury Resources gifted by City-States increased by [amount]% =
# Requires translation!
Educated Elite =
# Requires translation!
Allied City-States will occasionally gift Great People =
# Requires translation!
Patronage Complete =
# Requires translation!
Influence of all other civilizations with all city-states degrades [amount]% faster =
# Requires translation!
Triggers the following global alert: [param] =
# Requires translation!
Patronage =
# Requires translation!
Naval Tradition =
@ -2989,8 +3028,6 @@ Freedom Complete = Liberté complète
# Requires translation!
+[amount]% yield from every [param] =
Freedom = Liberté
# Requires translation!
Incompatible with [param] =
Populism = Populisme
[param] units deal +[amount]% damage = Les unités [param] infligent +[amount]% de dégâts
@ -3246,6 +3283,10 @@ Lasers = Lasers
Particle Physics = Physique des particules
'Every particle of matter is attracted by or gravitates to every other particle of matter with a force inversely proportional to the squares of their distances.' - Isaac Newton = 'Chaque particule de matière est attirée par ou gravite autour de toutes les autres particules de matière avec une force inversement proportionnelle au carré de leurs distances.' - Isaac Newton
# Requires translation!
Nuclear Fusion =
# Requires translation!
'The release of atomic energy has not created a new problem. It has readily made more urgent the necessity of solving an existing one.' - Albert Einstein =
Nanotechnology = Nanotechnologie
'The impact of nanotechnology is expected to exceed the impact that the electronics revolution has had on our lives.' - Richard Schwartz = 'L'impact attendu des nouvelles technologies sera supérieur à celui que la révolution électronique a eu sur nos vies.' - Richard Schwartz
@ -3262,8 +3303,6 @@ Ocean = Océan
Coast = Côte
Occurs at temperature between [param] and [param2] and humidity between [param3] and [amount] = Se produit à une température comprise entre [param] et [param2] et une humidité entre [param3] et [amount]
# Requires translation!
Open terrain =
Grassland = Prairie
Plains = Plaines
@ -3274,14 +3313,14 @@ Desert = Désert
Lakes = Lacs
# Requires translation!
Rough terrain =
# Requires translation!
Has an elevation of [amount] for visibility calculations =
Mountain = Montagne
Snow = Neige
# Requires translation!
Rough terrain =
# Requires translation!
[amount] Strength for cities built on this terrain =
# Requires translation!
@ -3691,6 +3730,13 @@ Hoplite = Hoplite
Persian Immortal = Immortel
+10 HP when healing = +10 PV en cas de soins
Horseman = Cavalier
# Requires translation!
Penalty vs City 33% =
Can move after attacking = Peut se déplacer après avoir attaqué
Companion Cavalry = Hetairoi
Catapult = Catapulte
Must set up to ranged attack = Doit être installé pour attaquer à distance
Limited Visibility = Visibilité réduite
@ -3705,29 +3751,6 @@ Can construct roads = Peut construire des routes
Mohawk Warrior = Guerrier mohawk
Horseman = Cavalier
# Requires translation!
Penalty vs City 33% =
Can move after attacking = Peut se déplacer après avoir attaqué
Companion Cavalry = Hetairoi
Crossbowman = Arbalétrier
Chu-Ko-Nu = Chu-Ko-Nu
Longbowman = Archer long
Trebuchet = Trébuchet
Hwach'a = Hwacha
Longswordsman = Spadassin à épée longue
Samurai = Samouraï
Berserker = Berserk
Pikeman = Piquier
Landsknecht = Lansquenet
@ -3749,12 +3772,26 @@ Mandekalu Cavalry = Cavalerie mandékalou
Keshik = Keshig
Crossbowman = Arbalétrier
Chu-Ko-Nu = Chu-Ko-Nu
Longbowman = Archer long
Trebuchet = Trébuchet
Hwach'a = Hwacha
Longswordsman = Spadassin à épée longue
Samurai = Samouraï
Berserker = Berserk
Caravel = Caravelle
Turtle Ship = Bateau-tortue
Cannon = Canon
Musketman = Arquebusier
Musketeer = Mousquetaire
@ -3774,20 +3811,12 @@ Lancer = Lancier monté
Sipahi = Sipahi
No movement cost to pillage = Le pillage ne coûte pas de point de mouvement
Cannon = Canon
Gatling Gun = Mitrailleuse Gatling
Rifleman = Fusilier
Carrier = Porte-avions
Can carry 2 aircraft = Peut transporter 2 avions
Cannot attack = Impossible d'attaquer
Triplane = Triplan
[amount]% chance to intercept air attacks = [amount]% chance d'intercepter une attaque aérienne
6 tiles in every direction always visible = 6 cases dans chaque direction sont toujours visibles
Great War Bomber = Bombardier de la Grande Guerre
Norwegian Ski Infantry = Infanterie de ski norvégienne
Double movement in Snow, Tundra and Hills = Double les mouvements dans la neige, la toundra et les collines
@ -3795,11 +3824,46 @@ Cavalry = Cavalerie
Cossack = Cosaque
Artillery = Artillerie
Ironclad = Cuirassé
Double movement in coast = Double mouvement le long des côtes
Artillery = Artillerie
Submarine = Sous-marin
Can only attack water = Ne peut attaquer que les unités marines
Can enter ice tiles = Peut se déplacer sur la glace
Invisible to others = Invisible aux autres
Can attack submarines = Peut attaquer les sous-marins
Great War Infantry = Infanterie de la grande guerre
Foreign Legion = Légion étrangère
Triplane = Triplan
[amount]% chance to intercept air attacks = [amount]% chance d'intercepter une attaque aérienne
6 tiles in every direction always visible = 6 cases dans chaque direction sont toujours visibles
Great War Bomber = Bombardier de la Grande Guerre
Infantry = Infanterie
Carrier = Porte-avions
Can carry 2 aircraft = Peut transporter 2 avions
Cannot attack = Impossible d'attaquer
Battleship = Cuirassé
Machine Gun = Mitrailleuse
Anti-Aircraft Gun = Canon anti-aérien
Landship = Char
Destroyer = Destroyer
# Requires translation!
[amount] Sight for all [param] units =
Fighter = Chasseur
Zero = Zéro
@ -3808,62 +3872,40 @@ Bomber = Bombardier
B17 = B-17
# Requires translation!
Guided Missile =
# Requires translation!
Self-destructs when attacking =
Nuclear Missile = Missile nucléaire
Nuclear weapon = Arme nucléaire
Landship = Char
Destroyer = Destroyer
Can attack submarines = Peut attaquer les sous-marins
Battleship = Cuirassé
Submarine = Sous-marin
Can only attack water = Ne peut attaquer que les unités marines
Can enter ice tiles = Peut se déplacer sur la glace
Invisible to others = Invisible aux autres
Great War Infantry = Infanterie de la grande guerre
Foreign Legion = Légion étrangère
# Requires translation!
May Paradrop up to [amount] tiles from inside friendly territory =
Infantry = Infanterie
# Requires translation!
[amount] Sight for all [param] units =
Machine Gun = Mitrailleuse
Anti-Aircraft Gun = Canon anti-aérien
Tank = Char d'assaut
Panzer = Panzer
Anti-Tank Gun = Canon antichar
Rocket Artillery = Lance-roquettes
# Requires translation!
Guided Missile =
# Requires translation!
Self-destructs when attacking =
Nuclear Missile = Missile nucléaire
Nuclear weapon = Arme nucléaire
Unable to capture cities = Incapable de capturer les villes
All tiles cost 1 movement = Toutes les cases coûtent 1 mouvement
Can pass through impassable tiles = Peut passer à travers des cases infranchissables
Rocket Artillery = Lance-roquettes
Mechanized Infantry = Infanterie mécanisée
Modern Armor = Blindé moderne
# Requires translation!
Jet Fighter =
# Requires translation!
Giant Death Robot =
Great Artist = Artiste illustre
Great Person - [stat] = Personnage illustre - [stat]
Can construct [tileImprovement] = Peut construire [tileImprovement]

View File

@ -482,6 +482,12 @@ Clearing a [forest] has created [amount] Production for [cityName] = Die Rodung
The resistance in [cityName] has ended! = Der Widerstand in [cityName] ist beendet!
Our [name] took [tileDamage] tile damage and was destroyed = Unsere [name] hat [tileDamage] Einheitenschaden erlitten und wurde zerstört
Our [name] took [tileDamage] tile damage = Unsere [name] hat [tileDamage] Einheitenschaden erlitten
# Requires translation!
[civName] has adopted the [policyName] policy =
# Requires translation!
An unknown civilization has adopted the [policyName] policy =
# Requires translation!
Our influence with City-States has started dropping faster! =
# World Screen UI
@ -2870,6 +2876,38 @@ Piety Complete = Frömmigkeit vollständig
Classical era = Klassik
Piety = Frömmigkeit
+[amount]% Production when constructing [stat] buildings = +[amount]% Produktion, beim Bauen von [stat]-Gebäuden
Incompatible with [param] = Inkompatibel mit [param]
# Requires translation!
Philantropy =
# Requires translation!
Gifts of Gold to City-States generate [amount]% more Influence =
# Requires translation!
Aesthetics =
# Requires translation!
Resting point for Influence with City-States is increased by [amount] =
# Requires translation!
Scholasticism =
# Requires translation!
Allied City-States provide [stat] equal to [amount]% of what they produce for themselves =
# Requires translation!
Cultural Diplomacy =
# Requires translation!
Quantity of Resources gifted by City-States increased by [amount]% =
# Requires translation!
Happiness from Luxury Resources gifted by City-States increased by [amount]% =
# Requires translation!
Educated Elite =
# Requires translation!
Allied City-States will occasionally gift Great People =
# Requires translation!
Patronage Complete =
# Requires translation!
Influence of all other civilizations with all city-states degrades [amount]% faster =
# Requires translation!
Triggers the following global alert: [param] =
# Requires translation!
Patronage =
Naval Tradition = Marine Tradition
Trade Unions = Handelsunion
@ -2907,7 +2945,6 @@ Specialists only produce [amount]% of normal unhappiness = Spezialisten erzeugen
Freedom Complete = Freiheit vollständig
+[amount]% yield from every [param] = +[amount]% Ertrag von jedem [param]
Freedom = Freiheit
Incompatible with [param] = Inkompatibel mit [param]
Populism = Populismus
[param] units deal +[amount]% damage = [param] Einheiten verursachen +[amount]% Schaden
@ -3148,6 +3185,10 @@ Lasers = Laser
Particle Physics = Teilchenphysik
'Every particle of matter is attracted by or gravitates to every other particle of matter with a force inversely proportional to the squares of their distances.' - Isaac Newton = 'Jedes Teilchen der Materie wird von jedem anderen Teilchen der Materie mit einer Kraft angezogen oder gravitiert, die umgekehrt proportional zu den Quadraten ihrer Abstände ist.' - Isaac Newton
# Requires translation!
Nuclear Fusion =
# Requires translation!
'The release of atomic energy has not created a new problem. It has readily made more urgent the necessity of solving an existing one.' - Albert Einstein =
Nanotechnology = Nanotechnologie
'The impact of nanotechnology is expected to exceed the impact that the electronics revolution has had on our lives.' - Richard Schwartz = 'Es wird erwartet, dass die Auswirkungen der Nanotechnologie die Auswirkungen der elektronischen Revolution auf unser Leben übersteigen werden.' - Richard Schwartz
@ -3164,7 +3205,6 @@ Ocean = Ozean
Coast = Küste
Occurs at temperature between [param] and [param2] and humidity between [param3] and [amount] = Tritt auf bei temperaturen zwischen [param] und [param2] und einer Feuchtigkeit zwischen [param3] und [amount]
Open terrain = Offenes Gelände
Grassland = Wiese
Plains = Ebene
@ -3175,12 +3215,12 @@ Desert = Wüste
Lakes = Seen
Rough terrain = Unwegsames Gelände
Has an elevation of [amount] for visibility calculations = Hat eine Erhebung von [amount] für die Berechnung der Sichtweite
Mountain = Berge
Snow = Schnee
Rough terrain = Unwegsames Gelände
[amount] Strength for cities built on this terrain = [amount] Stärke für Städte, die auf diesem Terrain gebaut werden
[amount] Sight for [param] units = [amount] Sichtweite für [param] Einheit
Hill = Hügel
@ -3584,6 +3624,12 @@ Hoplite = Hoplit
Persian Immortal = Persischer Unsterblicher
+10 HP when healing = +10 Lebenspunkte beim Heilen
Horseman = Reiter
Penalty vs City 33% = Nachteil gegen Stadt 33%
Can move after attacking = Kann sich nach dem Angriff bewegen
Companion Cavalry = Begleitkavallerie
Catapult = Katapult
Must set up to ranged attack = Muss aufgestellt werden, um Fernattacken auszuführen
Limited Visibility = Begrenzte Sichtweite
@ -3598,28 +3644,6 @@ Can construct roads = Kann Straßen bauen
Mohawk Warrior = Mohawk Krieger
Horseman = Reiter
Penalty vs City 33% = Nachteil gegen Stadt 33%
Can move after attacking = Kann sich nach dem Angriff bewegen
Companion Cavalry = Begleitkavallerie
Crossbowman = Armbrustschütze
Chu-Ko-Nu = Chu-Ko-Nu
Longbowman = Langbogenschütze
Trebuchet = Trebuchet
Hwach'a = Hwach'a
Longswordsman = Langschwertkämpfer
Samurai = Samurai
Berserker = Berserker
Pikeman = Pikenier
Landsknecht = Landsknecht
@ -3641,12 +3665,26 @@ Mandekalu Cavalry = Mandekalu-Kavallerie
Keshik = Kheshig
Crossbowman = Armbrustschütze
Chu-Ko-Nu = Chu-Ko-Nu
Longbowman = Langbogenschütze
Trebuchet = Trebuchet
Hwach'a = Hwach'a
Longswordsman = Langschwertkämpfer
Samurai = Samurai
Berserker = Berserker
Caravel = Karavelle
Turtle Ship = Schildkrötenboot
Cannon = Kanone
Musketman = Musketenschütze
Musketeer = Musketier
@ -3666,20 +3704,12 @@ Lancer = Lanzer
Sipahi = Sipahi
No movement cost to pillage = Keine Bewegungskosten beim Plündern
Cannon = Kanone
Gatling Gun = Gatling Gun
Rifleman = Gewehrschütze
Carrier = Flugzeugträger
Can carry 2 aircraft = Kann 2 Flugzeuge tragen
Cannot attack = Kann nicht angreifen
Triplane = Dreidecker
[amount]% chance to intercept air attacks = [amount]% Chance, Luftangriffe abzufangen
6 tiles in every direction always visible = 6 Felder in jede Richtung sichtbar
Great War Bomber = Weltkriegsbomber
Norwegian Ski Infantry = Norwegische Ski-Infanterie
Double movement in Snow, Tundra and Hills = Doppelte Bewegung in Schnee, Tundra und Hügeln
@ -3687,11 +3717,45 @@ Cavalry = Kavallerie
Cossack = Kosak
Artillery = Artillerie
Ironclad = Panzerschiff
Double movement in coast = Doppelte Bewegungsgeschwindigkeit an der Küste
Artillery = Artillerie
Submarine = U-Boot
Can only attack water = Kann nur auf Wasser angreifen
Can enter ice tiles = Kann Eis befahren
Invisible to others = Unsichtbar für andere
Can attack submarines = Kann U-Boote angreifen
Great War Infantry = Weltkriegs-Infanterie
Foreign Legion = Fremdenlegion
Triplane = Dreidecker
[amount]% chance to intercept air attacks = [amount]% Chance, Luftangriffe abzufangen
6 tiles in every direction always visible = 6 Felder in jede Richtung sichtbar
Great War Bomber = Weltkriegsbomber
Infantry = Infanterie
Carrier = Flugzeugträger
Can carry 2 aircraft = Kann 2 Flugzeuge tragen
Cannot attack = Kann nicht angreifen
Battleship = Schlachtschiff
Machine Gun = Maschinengewehr
Anti-Aircraft Gun = Flugabwehr-Kanone
Landship = Landkreuzer
Destroyer = Zerstörer
[amount] Sight for all [param] units = [amount] Sichtweite für alle [param] Einheiten
Fighter = Jagdflugzeug
Zero = Zero
@ -3700,57 +3764,36 @@ Bomber = Bomber
B17 = B-17
Guided Missile = Lenkrakete
Self-destructs when attacking = Wird beim Angriff zerstört
Nuclear Missile = Nuklearrakete
Nuclear weapon = Nuklearwaffe
Landship = Landkreuzer
Destroyer = Zerstörer
Can attack submarines = Kann U-Boote angreifen
Battleship = Schlachtschiff
Submarine = U-Boot
Can only attack water = Kann nur auf Wasser angreifen
Can enter ice tiles = Kann Eis befahren
Invisible to others = Unsichtbar für andere
Great War Infantry = Weltkriegs-Infanterie
Foreign Legion = Fremdenlegion
May Paradrop up to [amount] tiles from inside friendly territory = Kann einen Fallschirmabsprung bis zu [amount] Felder von innerhalb des befreundeten Territoriums aus durchführen
Infantry = Infanterie
[amount] Sight for all [param] units = [amount] Sichtweite für alle [param] Einheiten
Machine Gun = Maschinengewehr
Anti-Aircraft Gun = Flugabwehr-Kanone
Tank = Panzer
Panzer = Panzer
Anti-Tank Gun = Panzerabwehr-Kanone
Rocket Artillery = Raketenartillerie
Guided Missile = Lenkrakete
Self-destructs when attacking = Wird beim Angriff zerstört
Nuclear Missile = Nuklearrakete
Nuclear weapon = Nuklearwaffe
Unable to capture cities = Kann keine Städte erobern
All tiles cost 1 movement = Alle Felder kosten 1 Bewegung
Can pass through impassable tiles = Kann sich über unpassierbare Felder bewegen
Rocket Artillery = Raketenartillerie
Mechanized Infantry = Mechanisierte Infanterie
Modern Armor = Moderner Panzer
Jet Fighter = Kampfjet
# Requires translation!
Giant Death Robot =
Great Artist = Großer Künstler
Great Person - [stat] = Große Persönlichkeit - [stat]
Can construct [tileImprovement] = Kann [tileImprovement] erbauen

View File

@ -522,6 +522,12 @@ The resistance in [cityName] has ended! = Az ellenállás [cityName] területén
Our [name] took [tileDamage] tile damage and was destroyed =
# Requires translation!
Our [name] took [tileDamage] tile damage =
# Requires translation!
[civName] has adopted the [policyName] policy =
# Requires translation!
An unknown civilization has adopted the [policyName] policy =
# Requires translation!
Our influence with City-States has started dropping faster! =
# World Screen UI
@ -3562,6 +3568,39 @@ Classical era = Klasszikus kor
Piety = Jámborság
# Requires translation!
+[amount]% Production when constructing [stat] buildings =
# Requires translation!
Incompatible with [param] =
# Requires translation!
Philantropy =
# Requires translation!
Gifts of Gold to City-States generate [amount]% more Influence =
# Requires translation!
Aesthetics =
# Requires translation!
Resting point for Influence with City-States is increased by [amount] =
# Requires translation!
Scholasticism =
# Requires translation!
Allied City-States provide [stat] equal to [amount]% of what they produce for themselves =
# Requires translation!
Cultural Diplomacy =
# Requires translation!
Quantity of Resources gifted by City-States increased by [amount]% =
# Requires translation!
Happiness from Luxury Resources gifted by City-States increased by [amount]% =
# Requires translation!
Educated Elite =
# Requires translation!
Allied City-States will occasionally gift Great People =
# Requires translation!
Patronage Complete =
# Requires translation!
Influence of all other civilizations with all city-states degrades [amount]% faster =
# Requires translation!
Triggers the following global alert: [param] =
# Requires translation!
Patronage =
# Requires translation!
Naval Tradition =
@ -3612,8 +3651,6 @@ Freedom Complete = Függetlenség befejezve
# Requires translation!
+[amount]% yield from every [param] =
Freedom = Függetlenség
# Requires translation!
Incompatible with [param] =
Populism = Populizmus
# Requires translation!
@ -3897,6 +3934,10 @@ Lasers = Lézerek
Particle Physics = Részecskefizika
'Every particle of matter is attracted by or gravitates to every other particle of matter with a force inversely proportional to the squares of their distances.' - Isaac Newton = 'Az anyag minden részecskéjét vonzza az anyag minden más részecskéje; olyan erővel, mely fordítottan arányos a távolságuk négyzetével.' - Isaac Newton
# Requires translation!
Nuclear Fusion =
# Requires translation!
'The release of atomic energy has not created a new problem. It has readily made more urgent the necessity of solving an existing one.' - Albert Einstein =
Nanotechnology = Nanotechnológia
'The impact of nanotechnology is expected to exceed the impact that the electronics revolution has had on our lives.' - Richard Schwartz = 'A nanotechnológia az elektronikus forradalomhoz hasonlóan meghatározó erejű lesz az életünkre nézve.' - Richard Schwartz
@ -3915,8 +3956,6 @@ Coast = Tengerpart
# Requires translation!
Occurs at temperature between [param] and [param2] and humidity between [param3] and [amount] =
# Requires translation!
Open terrain =
Grassland = Mező
Plains = Síkság
@ -3927,14 +3966,14 @@ Desert = Sivatag
Lakes = Tavas
# Requires translation!
Rough terrain =
# Requires translation!
Has an elevation of [amount] for visibility calculations =
Mountain = Hegyek
Snow =
# Requires translation!
Rough terrain =
# Requires translation!
[amount] Strength for cities built on this terrain =
# Requires translation!
@ -4382,6 +4421,13 @@ Hoplite = Hoplita
Persian Immortal = Halhatatlan
+10 HP when healing = +10 életerőpont gyógyuláskor
Horseman = Lovas
# Requires translation!
Penalty vs City 33% =
Can move after attacking = Támadás után még mozoghat
Companion Cavalry = Hetairosz
Catapult = Katapult
Must set up to ranged attack = Távolsági támadás előtt be kell állítani
Limited Visibility = Limitált látótávolság
@ -4396,30 +4442,6 @@ Can construct roads = Utat készíthet
Mohawk Warrior = Mohawk harcos
Horseman = Lovas
# Requires translation!
Penalty vs City 33% =
Can move after attacking = Támadás után még mozoghat
Companion Cavalry = Hetairosz
Crossbowman = Számszeríjász
Chu-Ko-Nu = Csu-ko-nu
Longbowman = Hosszúíjász
Trebuchet = Kőhajító
# Requires translation!
Hwach'a =
Longswordsman = Hosszúkardos
Samurai = Szamuráj
Berserker = Vad harcos
Pikeman = Hosszúlándzsás
Landsknecht = Landsknecht
@ -4441,12 +4463,27 @@ Mandekalu Cavalry = Mandekalu lovasság
Keshik = Keshik
Crossbowman = Számszeríjász
Chu-Ko-Nu = Csu-ko-nu
Longbowman = Hosszúíjász
Trebuchet = Kőhajító
# Requires translation!
Hwach'a =
Longswordsman = Hosszúkardos
Samurai = Szamuráj
Berserker = Vad harcos
Caravel = Vitorlás
Turtle Ship = Teknőshajó
Cannon = Ágyú
Musketman = Fegyveres
Musketeer = Muskétás
@ -4466,21 +4503,12 @@ Lancer = Dárdás
Sipahi = Szpáhi
No movement cost to pillage = Fosztogatás nem kerül mozgási pontba
Cannon = Ágyú
Gatling Gun = Golyószóró
Rifleman = Lövész
Carrier = Anyahajó
Can carry 2 aircraft = 2 repülő egységet tud magával vinni
# Requires translation!
Cannot attack =
Triplane = Háromfedeles
[amount]% chance to intercept air attacks = [amount]% esély, hogy meggátolja a légi támadásokat
6 tiles in every direction always visible = 6 terület minden irányba mindig látható
Great War Bomber = Világháborús bombázó
Norwegian Ski Infantry = Norvég síelő gyalogság
Double movement in Snow, Tundra and Hills = Dupla mennyiségű mozgás Havas, Tundra és dombsági területeken
@ -4488,11 +4516,47 @@ Cavalry = Lovasság
Cossack = Kozák
Artillery = Tüzérség
Ironclad = Páncélos hajó
Double movement in coast = Partvidékeken dupla mennyiségű mozgás
Artillery = Tüzérség
Submarine = Tengeralattjáró
Can only attack water = Csak vízen képes támadni
Can enter ice tiles = Jeges területeken is mozoghat
Invisible to others = Láthatatlan mások számára
Can attack submarines = Tengeralattjárókat is támadhat
Great War Infantry = Világháborús gyalogság
Foreign Legion = Idegenlégió
Triplane = Háromfedeles
[amount]% chance to intercept air attacks = [amount]% esély, hogy meggátolja a légi támadásokat
6 tiles in every direction always visible = 6 terület minden irányba mindig látható
Great War Bomber = Világháborús bombázó
Infantry = Gyalogos
Carrier = Anyahajó
Can carry 2 aircraft = 2 repülő egységet tud magával vinni
# Requires translation!
Cannot attack =
Battleship = Csatahajó
Machine Gun = Géppuska
Anti-Aircraft Gun = Légvédelmi löveg
Landship = Harckocsi
Destroyer = Romboló
# Requires translation!
[amount] Sight for all [param] units =
Fighter = Vadászgép
Zero = Zero
@ -4501,48 +4565,26 @@ Bomber = Bombázó
B17 = B-17 bombázó
# Requires translation!
Guided Missile =
# Requires translation!
Self-destructs when attacking =
Nuclear Missile = Nukleáris rakéta
Nuclear weapon = Nukleáris fegyver
Landship = Harckocsi
Destroyer = Romboló
Can attack submarines = Tengeralattjárókat is támadhat
Battleship = Csatahajó
Submarine = Tengeralattjáró
Can only attack water = Csak vízen képes támadni
Can enter ice tiles = Jeges területeken is mozoghat
Invisible to others = Láthatatlan mások számára
Great War Infantry = Világháborús gyalogság
Foreign Legion = Idegenlégió
# Requires translation!
May Paradrop up to [amount] tiles from inside friendly territory =
Infantry = Gyalogos
# Requires translation!
[amount] Sight for all [param] units =
Machine Gun = Géppuska
Anti-Aircraft Gun = Légvédelmi löveg
Tank = Tank
Panzer = Páncélos
Anti-Tank Gun = Páncéltörő löveg
Rocket Artillery = Rakétatüzérség
# Requires translation!
Guided Missile =
# Requires translation!
Self-destructs when attacking =
Nuclear Missile = Nukleáris rakéta
Nuclear weapon = Nukleáris fegyver
# Requires translation!
Unable to capture cities =
# Requires translation!
@ -4550,16 +4592,16 @@ All tiles cost 1 movement =
# Requires translation!
Can pass through impassable tiles =
Rocket Artillery = Rakétatüzérség
Mechanized Infantry = Gépesített gyalogos
Modern Armor = Modern harckocsi
# Requires translation!
Jet Fighter =
# Requires translation!
Giant Death Robot =
Great Artist = Híres Művész
Great Person - [stat] = Híres ember - [stat]
Can construct [tileImprovement] = [tileImprovement] építése

View File

@ -497,6 +497,12 @@ Clearing a [forest] has created [amount] Production for [cityName] = Penebangan
The resistance in [cityName] has ended! = Pemberontakan di [cityName] sudah reda!
Our [name] took [tileDamage] tile damage and was destroyed = [name] kita mendapatkan [tileDamage] kerusakan daerah dan telah kandihancur
Our [name] took [tileDamage] tile damage = [name] kita mendapatkan [tileDamage] kerusakan daerah
# Requires translation!
[civName] has adopted the [policyName] policy =
# Requires translation!
An unknown civilization has adopted the [policyName] policy =
# Requires translation!
Our influence with City-States has started dropping faster! =
# World Screen UI
@ -2921,6 +2927,39 @@ Piety Complete = Kesalehan Lengkap
Classical era = Era Klasikal
Piety = Kesalehan
+[amount]% Production when constructing [stat] buildings = +[amount]% Produksi ketika membangun bangunan [stat]
# Requires translation!
Incompatible with [param] =
# Requires translation!
Philantropy =
# Requires translation!
Gifts of Gold to City-States generate [amount]% more Influence =
# Requires translation!
Aesthetics =
# Requires translation!
Resting point for Influence with City-States is increased by [amount] =
# Requires translation!
Scholasticism =
# Requires translation!
Allied City-States provide [stat] equal to [amount]% of what they produce for themselves =
# Requires translation!
Cultural Diplomacy =
# Requires translation!
Quantity of Resources gifted by City-States increased by [amount]% =
# Requires translation!
Happiness from Luxury Resources gifted by City-States increased by [amount]% =
# Requires translation!
Educated Elite =
# Requires translation!
Allied City-States will occasionally gift Great People =
# Requires translation!
Patronage Complete =
# Requires translation!
Influence of all other civilizations with all city-states degrades [amount]% faster =
# Requires translation!
Triggers the following global alert: [param] =
# Requires translation!
Patronage =
# Requires translation!
Naval Tradition =
@ -2968,8 +3007,6 @@ Freedom Complete = Kebebasan Lengkap
# Requires translation!
+[amount]% yield from every [param] =
Freedom = Kebebasan
# Requires translation!
Incompatible with [param] =
Populism = Populisme
[param] units deal +[amount]% damage = Unit [param] menghasilkan +[amount]% kerusakan
@ -3225,6 +3262,10 @@ Lasers = Laser
Particle Physics = Fisika Partikel
'Every particle of matter is attracted by or gravitates to every other particle of matter with a force inversely proportional to the squares of their distances.' - Isaac Newton = 'Setiap partikel sebuah materi tertarik kepada atau condong pada setiap partikel dari materi lainnya dengan sebuah gaya yang berbanding terbalik dengan kuadrat jaraknya.' - Isaac Newton
# Requires translation!
Nuclear Fusion =
# Requires translation!
'The release of atomic energy has not created a new problem. It has readily made more urgent the necessity of solving an existing one.' - Albert Einstein =
Nanotechnology = Teknologi Nano
'The impact of nanotechnology is expected to exceed the impact that the electronics revolution has had on our lives.' - Richard Schwartz = 'Dampak teknologi nano diperkirakan akan melampaui dampak yang dihasilkan revolusi elektronik pada kehidupan kita.' - Richard Schwartz
@ -3241,7 +3282,6 @@ Ocean = Samudra
Coast = Pantai
Occurs at temperature between [param] and [param2] and humidity between [param3] and [amount] = Ada saat suhu berada di antara [param] dan [param2] dan kelembapan berada di antara [param3] dan [amount]
Open terrain = Medan terbuka
Grassland = Padang Rumput
Plains = Dataran
@ -3252,12 +3292,12 @@ Desert = Padang Pasir
Lakes = Danau
Rough terrain = Medan kasar
Has an elevation of [amount] for visibility calculations = Memiliki ketinggian [amount] sebagai perhitungan untuk jangkauan penglihatan
Mountain = Gunung
Snow = Salju
Rough terrain = Medan kasar
[amount] Strength for cities built on this terrain = [amount] Kekuatan untuk kota yang dibangun di medan ini
[amount] Sight for [param] units = [amount] Penglihatan untuk unit[param]
Hill = Bukit
@ -3661,6 +3701,13 @@ Hoplite = Hoplite
Persian Immortal = Pasukan Abadi Persia
+10 HP when healing = +10 HP ketika penyembuhan
Horseman = Pasukan Berkuda
# Requires translation!
Penalty vs City 33% =
Can move after attacking = Dapat bergerak setelah menyerang
Companion Cavalry = Kavaleri Kompani
Catapult = Katapel Tempur
Must set up to ranged attack = Harus mempersiapkan dulu sebelum menyerang jarak jauh
Limited Visibility = Penglihatan Terbatas
@ -3675,29 +3722,6 @@ Can construct roads = Dapat membangun jalan
Mohawk Warrior = Pejuang Mohawk
Horseman = Pasukan Berkuda
# Requires translation!
Penalty vs City 33% =
Can move after attacking = Dapat bergerak setelah menyerang
Companion Cavalry = Kavaleri Kompani
Crossbowman = Pemanah Busur Silang
Chu-Ko-Nu = Chu-Ko-Nu
Longbowman = Pemanah Jauh
Trebuchet = Trebuset
Hwach'a = Hwach'a
Longswordsman = Prajurit Pedang Panjang
Samurai = Samurai
Berserker = Berserker
Pikeman = Pikeman
Landsknecht = Landsknecht
@ -3719,12 +3743,26 @@ Mandekalu Cavalry = Kavaleri Mandekalu
Keshik = Keshik
Crossbowman = Pemanah Busur Silang
Chu-Ko-Nu = Chu-Ko-Nu
Longbowman = Pemanah Jauh
Trebuchet = Trebuset
Hwach'a = Hwach'a
Longswordsman = Prajurit Pedang Panjang
Samurai = Samurai
Berserker = Berserker
Caravel = Karavel
Turtle Ship = Kapal Kura-kura
Cannon = Meriam
Musketman = Musketman
Musketeer = Musketeer
@ -3744,20 +3782,12 @@ Lancer = Kavaleri Bertombak
Sipahi = Sipahi
No movement cost to pillage = Tidak memakai biaya pergerakan untuk menjarah
Cannon = Meriam
Gatling Gun = Senapan Gatling
Rifleman = Rifleman
Carrier = Kapal Induk
Can carry 2 aircraft = Bisa membawa 2 pesawat
Cannot attack = Tidak bisa menyerang
Triplane = Triplane
[amount]% chance to intercept air attacks = [amount]% kemungkinan untuk mencegah serangan udara
6 tiles in every direction always visible = Setiap arah sejauh 6 daerah selalu kelihatan
Great War Bomber = Pengebom Perang Besar
Norwegian Ski Infantry = Infanteri Ski Norwegia
Double movement in Snow, Tundra and Hills = Pergerakan 2x lebih cepat di Salju, Tundra, dan Bukit
@ -3765,11 +3795,46 @@ Cavalry = Kavaleri
Cossack = Cossack
Artillery = Artileri
Ironclad = Ironclad
Double movement in coast = Pergerakan 2x lebih cepat di pesisir
Artillery = Artileri
Submarine = Kapal Selam
Can only attack water = Hanya bisa menyerang unit air
Can enter ice tiles = Bisa memasuki daerah es
Invisible to others = Tidak terlihat bangsa lain
Can attack submarines = Bisa menyerang kapal selam
Great War Infantry = Infanteri Perang Besar
Foreign Legion = Legiun Asing
Triplane = Triplane
[amount]% chance to intercept air attacks = [amount]% kemungkinan untuk mencegah serangan udara
6 tiles in every direction always visible = Setiap arah sejauh 6 daerah selalu kelihatan
Great War Bomber = Pengebom Perang Besar
Infantry = Infanteri
Carrier = Kapal Induk
Can carry 2 aircraft = Bisa membawa 2 pesawat
Cannot attack = Tidak bisa menyerang
Battleship = Kapal Tempur
Machine Gun = Senapan Mesin
Anti-Aircraft Gun = Senjata Antipesawat Udara
Landship = Tank Kapaldarat
Destroyer = Kapal Perusak
# Requires translation!
[amount] Sight for all [param] units =
Fighter = Pesawat Tempur
Zero = Pesawat Zero
@ -3778,60 +3843,38 @@ Bomber = Pengebom
B17 = B17
Guided Missile = Peluru Kendali
Self-destructs when attacking = Menghancurkan diri ketika menyerang
Nuclear Missile = Rudal Nuklir
Nuclear weapon = Senjata nuklir
Landship = Tank Kapaldarat
Destroyer = Kapal Perusak
Can attack submarines = Bisa menyerang kapal selam
Battleship = Kapal Tempur
Submarine = Kapal Selam
Can only attack water = Hanya bisa menyerang unit air
Can enter ice tiles = Bisa memasuki daerah es
Invisible to others = Tidak terlihat bangsa lain
Great War Infantry = Infanteri Perang Besar
Foreign Legion = Legiun Asing
# Requires translation!
May Paradrop up to [amount] tiles from inside friendly territory =
Infantry = Infanteri
# Requires translation!
[amount] Sight for all [param] units =
Machine Gun = Senapan Mesin
Anti-Aircraft Gun = Senjata Antipesawat Udara
Tank = Tank
Panzer = Panzer
Anti-Tank Gun = Senjata Anti-Tank
Rocket Artillery = Artileri Roket
Guided Missile = Peluru Kendali
Self-destructs when attacking = Menghancurkan diri ketika menyerang
Nuclear Missile = Rudal Nuklir
Nuclear weapon = Senjata nuklir
Unable to capture cities = Tidak dapat menyerbu kota
All tiles cost 1 movement = Membutuhkan 1 pergerakan untuk berpindah ke daerah lain
Can pass through impassable tiles = Dapat bergerak melalui daerah yang tidak dapat dilalui unit lain
Rocket Artillery = Artileri Roket
Mechanized Infantry = Pasukan Mekanis
Modern Armor = Tank Modern
# Requires translation!
Jet Fighter =
# Requires translation!
Giant Death Robot =
Great Artist = Seniman Hebat
Great Person - [stat] = Orang Hebat - [stat]
Can construct [tileImprovement] = Bisa membangun [tileImprovement]

View File

@ -482,6 +482,12 @@ Clearing a [forest] has created [amount] Production for [cityName] = Ripulire un
The resistance in [cityName] has ended! = La resistenza di [cityName] è terminata.
Our [name] took [tileDamage] tile damage and was destroyed = [name] ha preso danno da [tileDamage] ed è morto!
Our [name] took [tileDamage] tile damage = [name] ha preso danno da [tileDamage].
# Requires translation!
[civName] has adopted the [policyName] policy =
# Requires translation!
An unknown civilization has adopted the [policyName] policy =
# Requires translation!
Our influence with City-States has started dropping faster! =
# World Screen UI
@ -2821,6 +2827,38 @@ Piety Complete = Devozione Completa
Classical era = Classica
Piety = Devozione
+[amount]% Production when constructing [stat] buildings = +[amount]% Produzione quando costruisci edifici di tipo [stat]
Incompatible with [param] = Incompatibile con [param]
# Requires translation!
Philantropy =
# Requires translation!
Gifts of Gold to City-States generate [amount]% more Influence =
# Requires translation!
Aesthetics =
# Requires translation!
Resting point for Influence with City-States is increased by [amount] =
# Requires translation!
Scholasticism =
# Requires translation!
Allied City-States provide [stat] equal to [amount]% of what they produce for themselves =
# Requires translation!
Cultural Diplomacy =
# Requires translation!
Quantity of Resources gifted by City-States increased by [amount]% =
# Requires translation!
Happiness from Luxury Resources gifted by City-States increased by [amount]% =
# Requires translation!
Educated Elite =
# Requires translation!
Allied City-States will occasionally gift Great People =
# Requires translation!
Patronage Complete =
# Requires translation!
Influence of all other civilizations with all city-states degrades [amount]% faster =
# Requires translation!
Triggers the following global alert: [param] =
# Requires translation!
Patronage =
Naval Tradition = Tradizione navale
Trade Unions = File di carri
@ -2858,7 +2896,6 @@ Specialists only produce [amount]% of normal unhappiness = Gli specialisti produ
Freedom Complete = Uguaglianza Completa
+[amount]% yield from every [param] = +[amount]% resa per ogni [param]
Freedom = Uguaglianza
Incompatible with [param] = Incompatibile con [param]
Populism = Populismo
[param] units deal +[amount]% damage = +[amount]% danno per le unità [param]
@ -3099,6 +3136,10 @@ Lasers = Laser
Particle Physics = Fisica delle particelle
'Every particle of matter is attracted by or gravitates to every other particle of matter with a force inversely proportional to the squares of their distances.' - Isaac Newton = 'Ogni particella di materia è attratta da o gravita intorno a ogni altra particella con una forza inversamente proporzionale al quadrato della distanza.' - Isaac Newton
# Requires translation!
Nuclear Fusion =
# Requires translation!
'The release of atomic energy has not created a new problem. It has readily made more urgent the necessity of solving an existing one.' - Albert Einstein =
Nanotechnology = Nanotecnologia
'The impact of nanotechnology is expected to exceed the impact that the electronics revolution has had on our lives.' - Richard Schwartz = 'Si può prevedere che l'impatto delle nanotecnologie sulla nostra vita sarà superiore a quello della rivoluzione elettronica.' - Richard Schwartz
@ -3115,7 +3156,6 @@ Ocean = Oceano
Coast = Costa
Occurs at temperature between [param] and [param2] and humidity between [param3] and [amount] = Avviene a una temperatura tra [param] e [param2] e un'umidità tra [param3] e [amount]
Open terrain = Terreno aperto
Grassland = Prateria
Plains = Pianura
@ -3126,12 +3166,12 @@ Desert = Deserto
Lakes = Laghi
Rough terrain = Terreno accidentato
Has an elevation of [amount] for visibility calculations = Ha un'elevazione di [amount] per calcoli visibilità
Mountain = Montagna
Snow = Neve
Rough terrain = Terreno accidentato
[amount] Strength for cities built on this terrain = [amount] Forza per le Città costruite su questo terreno
[amount] Sight for [param] units = [amount] Visione per le unità [param]
Hill = Collina
@ -3535,6 +3575,12 @@ Hoplite = Oplita
Persian Immortal = Immortale
+10 HP when healing = +10 PF quando si cura
Horseman = Guerriero a cavallo
Penalty vs City 33% = Penalità contro Città 33%
Can move after attacking = Può muoversi dopo aver attaccato
Companion Cavalry = Cavalleria dei Compagni
Catapult = Catapulta
Must set up to ranged attack = Deve allestirsi per attaccare a distanza
Limited Visibility = Visibilità limitata
@ -3549,28 +3595,6 @@ Can construct roads = Può costruire Strade
Mohawk Warrior = Guerriero Mohawk
Horseman = Guerriero a cavallo
Penalty vs City 33% = Penalità contro Città 33%
Can move after attacking = Può muoversi dopo aver attaccato
Companion Cavalry = Cavalleria dei Compagni
Crossbowman = Balestriere
Chu-Ko-Nu = Chu-ko-nu
Longbowman = Arciere con arco lungo
Trebuchet = Trabocco
Hwach'a = Hwach'a
Longswordsman = Guerriero con spada lunga
Samurai = Samurai
Berserker = Berserkr
Pikeman = Picchiere
Landsknecht = Lanzichenecco
@ -3592,12 +3616,26 @@ Mandekalu Cavalry = Cavalleria Mandekalu
Keshik = Keshik
Crossbowman = Balestriere
Chu-Ko-Nu = Chu-ko-nu
Longbowman = Arciere con arco lungo
Trebuchet = Trabocco
Hwach'a = Hwach'a
Longswordsman = Guerriero con spada lunga
Samurai = Samurai
Berserker = Berserkr
Caravel = Caravella
Turtle Ship = Nave tartaruga
Cannon = Cannone
Musketman = Soldato con moschetto
Musketeer = Moschettiere
@ -3617,20 +3655,12 @@ Lancer = Lanciere a cavallo
Sipahi = Sipahi
No movement cost to pillage = Nessun costo di movimento per il saccheggio
Cannon = Cannone
Gatling Gun = Mitragliatrice Gatling
Rifleman = Fuciliere
Carrier = Portaerei
Can carry 2 aircraft = Trasporta due unità aeree
Cannot attack = Non può attaccare
Triplane = Triplano
[amount]% chance to intercept air attacks = [amount]% probabilità di intercettare attacchi aerei
6 tiles in every direction always visible = 6 caselle in ogni direzione sempre visibili
Great War Bomber = Bombardiere della Grande Guerra
Norwegian Ski Infantry = Fanteria norvegese sugli sci
Double movement in Snow, Tundra and Hills = Doppio movimento su Neve, Tundra e Colline
@ -3638,11 +3668,46 @@ Cavalry = Cavalleria
Cossack = Cosacco
Artillery = Artiglieria
Ironclad = Ironclad
Double movement in coast = Doppio movimento sulla costa
Artillery = Artiglieria
Submarine = Sottomarino
Can only attack water = Può attaccare solo unità acquatiche
Can enter ice tiles = Può entrare nelle caselle Ghiaccio
Invisible to others = Invisibile per le altre unità
Can attack submarines = Può attaccare i sottomarini
Great War Infantry = Fante della Grande Guerra
Foreign Legion = Legione straniera
Triplane = Triplano
[amount]% chance to intercept air attacks = [amount]% probabilità di intercettare attacchi aerei
6 tiles in every direction always visible = 6 caselle in ogni direzione sempre visibili
Great War Bomber = Bombardiere della Grande Guerra
Infantry = Fanteria
Carrier = Portaerei
Can carry 2 aircraft = Trasporta due unità aeree
Cannot attack = Non può attaccare
Battleship = Corazzata
Machine Gun = Mitragliatrice
Anti-Aircraft Gun = Cannone antiaereo
Landship = Nave di terra
Destroyer = Cacciatorpediniere
# Requires translation!
[amount] Sight for all [param] units =
Fighter = Caccia
Zero = Zero
@ -3651,58 +3716,36 @@ Bomber = Bombardiere
B17 = B-17
Guided Missile = Missie guidato
Self-destructs when attacking = Si autodistrugge quando attacca
Nuclear Missile = Missile nucleare
Nuclear weapon = Arma nucleare
Landship = Nave di terra
Destroyer = Cacciatorpediniere
Can attack submarines = Può attaccare i sottomarini
Battleship = Corazzata
Submarine = Sottomarino
Can only attack water = Può attaccare solo unità acquatiche
Can enter ice tiles = Può entrare nelle caselle Ghiaccio
Invisible to others = Invisibile per le altre unità
Great War Infantry = Fante della Grande Guerra
Foreign Legion = Legione straniera
May Paradrop up to [amount] tiles from inside friendly territory = Può paracadutarsi fino a [amount] caselle in territorio amico
Infantry = Fanteria
# Requires translation!
[amount] Sight for all [param] units =
Machine Gun = Mitragliatrice
Anti-Aircraft Gun = Cannone antiaereo
Tank = Carro armato
Panzer = Panzer
Anti-Tank Gun = Cannone anticarro
Rocket Artillery = Artiglieria lanciarazzi
Guided Missile = Missie guidato
Self-destructs when attacking = Si autodistrugge quando attacca
Nuclear Missile = Missile nucleare
Nuclear weapon = Arma nucleare
Unable to capture cities = Non può catturare città
All tiles cost 1 movement = 1 punto Movimento per casella
Can pass through impassable tiles = Può oltrepassare le caselle impenetrabili
Rocket Artillery = Artiglieria lanciarazzi
Mechanized Infantry = Fanteria meccanizzata
Modern Armor = Armatura moderna
Jet Fighter = Jet da combattimento
# Requires translation!
Giant Death Robot =
Great Artist = Grande Artista
Great Person - [stat] = Grande Personaggio - [stat]
Can construct [tileImprovement] = Può costruire [tileImprovement]

View File

@ -511,6 +511,12 @@ Clearing a [forest] has created [amount] Production for [cityName] = [forest]を
The resistance in [cityName] has ended! = [cityName]のレジスタンスは終了した
Our [name] took [tileDamage] tile damage and was destroyed = 我々の[name]が[tileDamage]ダメージ受けて破壊された
Our [name] took [tileDamage] tile damage = 我々の[name]が[tileDamage]ダメージ受けた
# Requires translation!
[civName] has adopted the [policyName] policy =
# Requires translation!
An unknown civilization has adopted the [policyName] policy =
# Requires translation!
Our influence with City-States has started dropping faster! =
# World Screen UI
@ -2950,6 +2956,39 @@ Piety Complete = 敬虔コンプリート
Classical era = 古典
Piety = 敬虔
+[amount]% Production when constructing [stat] buildings = [stat]の建物を建設するとき生産力+[amount]%
# Requires translation!
Incompatible with [param] =
# Requires translation!
Philantropy =
# Requires translation!
Gifts of Gold to City-States generate [amount]% more Influence =
# Requires translation!
Aesthetics =
# Requires translation!
Resting point for Influence with City-States is increased by [amount] =
# Requires translation!
Scholasticism =
# Requires translation!
Allied City-States provide [stat] equal to [amount]% of what they produce for themselves =
# Requires translation!
Cultural Diplomacy =
# Requires translation!
Quantity of Resources gifted by City-States increased by [amount]% =
# Requires translation!
Happiness from Luxury Resources gifted by City-States increased by [amount]% =
# Requires translation!
Educated Elite =
# Requires translation!
Allied City-States will occasionally gift Great People =
# Requires translation!
Patronage Complete =
# Requires translation!
Influence of all other civilizations with all city-states degrades [amount]% faster =
# Requires translation!
Triggers the following global alert: [param] =
# Requires translation!
Patronage =
# Requires translation!
Naval Tradition =
@ -2997,8 +3036,6 @@ Freedom Complete = 自由コンプリート
# Requires translation!
+[amount]% yield from every [param] =
Freedom = 自由
# Requires translation!
Incompatible with [param] =
Populism = ポピュリズム
[param] units deal +[amount]% damage = [param]ユニットの与えるダメージ+[amount]%
@ -3254,6 +3291,10 @@ Lasers = レーザー
Particle Physics = 素粒子物理学
'Every particle of matter is attracted by or gravitates to every other particle of matter with a force inversely proportional to the squares of their distances.' - Isaac Newton = 「すべての物体の粒子は互いに引き合い、その力の大きさは互いの距離の2乗に反比例する」- アイザック・ニュートン
# Requires translation!
Nuclear Fusion =
# Requires translation!
'The release of atomic energy has not created a new problem. It has readily made more urgent the necessity of solving an existing one.' - Albert Einstein =
Nanotechnology = ナノテクノロジー
'The impact of nanotechnology is expected to exceed the impact that the electronics revolution has had on our lives.' - Richard Schwartz = 「ナノテクノロジーの衝撃はエレクトロニクス革命が私たちの生活にもたらしたものを上回ると予想される」- リチャード・シュワルツ
@ -3270,7 +3311,6 @@ Ocean = 外洋
Coast = 近海
Occurs at temperature between [param] and [param2] and humidity between [param3] and [amount] = 気温[param][param2]、湿度[param3][amount]で発生
Open terrain = 平坦な地形
Grassland = 草原
Plains = 平原
@ -3281,13 +3321,13 @@ Desert = 砂漠
Lakes =
Rough terrain = 荒い地形
# Requires translation!
Has an elevation of [amount] for visibility calculations =
Mountain = 山岳
Snow = 氷土
Rough terrain = 荒い地形
# Requires translation!
[amount] Strength for cities built on this terrain =
# Requires translation!
@ -3694,6 +3734,13 @@ Hoplite = 重装歩兵
Persian Immortal = 不死隊
+10 HP when healing = 休憩時にHP+10
Horseman = 騎兵
# Requires translation!
Penalty vs City 33% =
Can move after attacking = 攻撃後に移動可能
Companion Cavalry = ヘタイロイ
Catapult = カタパルト
Must set up to ranged attack = 攻撃時に準備する必要がある
Limited Visibility = 限られた視野
@ -3708,29 +3755,6 @@ Can construct roads = 道路を建設できる
Mohawk Warrior = モホーク族の戦士
Horseman = 騎兵
# Requires translation!
Penalty vs City 33% =
Can move after attacking = 攻撃後に移動可能
Companion Cavalry = ヘタイロイ
Crossbowman = 弩兵
Chu-Ko-Nu = 連弩兵
Longbowman = 長弓兵
Trebuchet = トレビュシェット
Hwach'a = 火車
Longswordsman = 長剣士
Samurai =
Berserker = バーサーカー
Pikeman = 長槍兵
Landsknecht = ランツクネヒト
@ -3752,12 +3776,26 @@ Mandekalu Cavalry = イスラム騎兵隊
Keshik = ケシク
Crossbowman = 弩兵
Chu-Ko-Nu = 連弩兵
Longbowman = 長弓兵
Trebuchet = トレビュシェット
Hwach'a = 火車
Longswordsman = 長剣士
Samurai =
Berserker = バーサーカー
Caravel = キャラベル船
Turtle Ship = 亀甲船
Cannon = カノン砲
Musketman = マスケット兵
Musketeer = 銃士隊
@ -3777,20 +3815,12 @@ Lancer = 槍騎兵
Sipahi = スィパーヒー
No movement cost to pillage = 略奪時の移動ポイント消費なし
Cannon = カノン砲
Gatling Gun = ガトリング砲
Rifleman = ライフル兵
Carrier = 航空母艦
Can carry 2 aircraft = 航空ユニットの輸送スロット2つ追加
Cannot attack = 攻撃できない
Triplane = 三翼飛行機
[amount]% chance to intercept air attacks = [amount]%で空襲を阻止できる
6 tiles in every direction always visible = 距離6以内のタイル常に視認
Great War Bomber = 第1次大戦爆撃機
Norwegian Ski Infantry = ノルウェーのスキー歩兵
Double movement in Snow, Tundra and Hills = 氷土、ツンドラ、丘陵での移動ポイントが2倍
@ -3798,11 +3828,46 @@ Cavalry = 騎兵隊
Cossack = コサック騎馬兵
Artillery = 大砲
Ironclad = 装甲艦
Double movement in coast = 近海タイルでの移動2倍
Artillery = 大砲
Submarine = 潜水艦
Can only attack water = 海上ユニットのみに攻撃可能
Can enter ice tiles = 氷河タイルに進出可能
Invisible to others = 他文明には表示されない
Can attack submarines = 潜水ユニットを攻撃できる
Great War Infantry = 第1次大戦歩兵
Foreign Legion = 外人部隊
Triplane = 三翼飛行機
[amount]% chance to intercept air attacks = [amount]%で空襲を阻止できる
6 tiles in every direction always visible = 距離6以内のタイル常に視認
Great War Bomber = 第1次大戦爆撃機
Infantry = 歩兵
Carrier = 航空母艦
Can carry 2 aircraft = 航空ユニットの輸送スロット2つ追加
Cannot attack = 攻撃できない
Battleship = 戦艦
Machine Gun = マシンガン
Anti-Aircraft Gun = 対空砲
Landship = 陸上船
Destroyer = 駆逐艦
# Requires translation!
[amount] Sight for all [param] units =
Fighter = 戦闘機
Zero = ゼロ戦
@ -3811,62 +3876,40 @@ Bomber = 爆撃機
B17 = B17
# Requires translation!
Guided Missile =
# Requires translation!
Self-destructs when attacking =
Nuclear Missile = 核ミサイル
Nuclear weapon = 核兵器
Landship = 陸上船
Destroyer = 駆逐艦
Can attack submarines = 潜水ユニットを攻撃できる
Battleship = 戦艦
Submarine = 潜水艦
Can only attack water = 海上ユニットのみに攻撃可能
Can enter ice tiles = 氷河タイルに進出可能
Invisible to others = 他文明には表示されない
Great War Infantry = 第1次大戦歩兵
Foreign Legion = 外人部隊
# Requires translation!
May Paradrop up to [amount] tiles from inside friendly territory =
Infantry = 歩兵
# Requires translation!
[amount] Sight for all [param] units =
Machine Gun = マシンガン
Anti-Aircraft Gun = 対空砲
Tank = 戦車
Panzer = パンツァー
Anti-Tank Gun = 対戦車砲
Rocket Artillery = ロケット砲
# Requires translation!
Guided Missile =
# Requires translation!
Self-destructs when attacking =
Nuclear Missile = 核ミサイル
Nuclear weapon = 核兵器
Unable to capture cities = 都市の占領ができない
All tiles cost 1 movement = 全てのタイルで移動コストが1
Can pass through impassable tiles = 通行不可なタイルを通過できる
Rocket Artillery = ロケット砲
Mechanized Infantry = 機械化歩兵
Modern Armor = 現代機甲部隊
# Requires translation!
Jet Fighter =
# Requires translation!
Giant Death Robot =
Great Artist = 大芸術家
Great Person - [stat] = 偉人 - [stat]
Can construct [tileImprovement] = [tileImprovement]を構築可能

View File

@ -498,6 +498,12 @@ Clearing a [forest] has created [amount] Production for [cityName] = [forest]을
The resistance in [cityName] has ended! = [cityName]의 저항이 끝났습니다
Our [name] took [tileDamage] tile damage and was destroyed = 아군 [name]이(가) [tileDamage] 타일을 파괴하였습니다
Our [name] took [tileDamage] tile damage = 아군 [name]이(가) [tileDamage]타일에 피해를 입혔습니다
# Requires translation!
[civName] has adopted the [policyName] policy =
# Requires translation!
An unknown civilization has adopted the [policyName] policy =
# Requires translation!
Our influence with City-States has started dropping faster! =
# World Screen UI
@ -2961,6 +2967,39 @@ Piety Complete = 신앙 정책 완성
Classical era = 고전 시대
Piety = 신앙
+[amount]% Production when constructing [stat] buildings = [stat] 건물 건설시 생산력 +[amount]%
# Requires translation!
Incompatible with [param] =
# Requires translation!
Philantropy =
# Requires translation!
Gifts of Gold to City-States generate [amount]% more Influence =
# Requires translation!
Aesthetics =
# Requires translation!
Resting point for Influence with City-States is increased by [amount] =
# Requires translation!
Scholasticism =
# Requires translation!
Allied City-States provide [stat] equal to [amount]% of what they produce for themselves =
# Requires translation!
Cultural Diplomacy =
# Requires translation!
Quantity of Resources gifted by City-States increased by [amount]% =
# Requires translation!
Happiness from Luxury Resources gifted by City-States increased by [amount]% =
# Requires translation!
Educated Elite =
# Requires translation!
Allied City-States will occasionally gift Great People =
# Requires translation!
Patronage Complete =
# Requires translation!
Influence of all other civilizations with all city-states degrades [amount]% faster =
# Requires translation!
Triggers the following global alert: [param] =
# Requires translation!
Patronage =
# Requires translation!
Naval Tradition =
@ -3008,8 +3047,6 @@ Freedom Complete = 평등 이념 완성
# Requires translation!
+[amount]% yield from every [param] =
Freedom = 평등
# Requires translation!
Incompatible with [param] =
Populism = 포퓰리즘
[param] units deal +[amount]% damage = [param]이 [amount]% 만큼의 피해를 더 줌
@ -3265,6 +3302,10 @@ Lasers = 레이저
Particle Physics = 입자물리학
'Every particle of matter is attracted by or gravitates to every other particle of matter with a force inversely proportional to the squares of their distances.' - Isaac Newton = '물질을 구성하는 모든 입자는, 두 입자 사이 거리의 제곱에 반비례하는 힘으로 다른 입자를 끌어당긴다.' - 아이작 뉴턴
# Requires translation!
Nuclear Fusion =
# Requires translation!
'The release of atomic energy has not created a new problem. It has readily made more urgent the necessity of solving an existing one.' - Albert Einstein =
Nanotechnology = 나노기술
'The impact of nanotechnology is expected to exceed the impact that the electronics revolution has had on our lives.' - Richard Schwartz = '나노기술의 영향은 전자공학 혁명이 우리 삶에 미친 영향보다 더 클 것이다.' - 리처드 슈워츠
@ -3282,8 +3323,6 @@ Coast = 연안
# Requires translation!
Occurs at temperature between [param] and [param2] and humidity between [param3] and [amount] =
# Requires translation!
Open terrain =
Grassland = 초원
Plains = 평원
@ -3294,14 +3333,14 @@ Desert = 사막
Lakes = 호수
# Requires translation!
Rough terrain =
# Requires translation!
Has an elevation of [amount] for visibility calculations =
Mountain =
Snow = 설원
# Requires translation!
Rough terrain =
# Requires translation!
[amount] Strength for cities built on this terrain =
# Requires translation!
@ -3717,6 +3756,13 @@ Hoplite = 호플리테스
Persian Immortal = 이모탈
+10 HP when healing = 회복시 추가로 +10 HP
Horseman = 기마병
# Requires translation!
Penalty vs City 33% =
Can move after attacking = 공격 후 이동 가능
Companion Cavalry = 헤타이로이
Catapult = 투석기
Must set up to ranged attack = 설치를 해야만 원거리 공격 가능
Limited Visibility = 시야 제한
@ -3731,29 +3777,6 @@ Can construct roads = 도로 건설 가능
Mohawk Warrior = 모호크 전사
Horseman = 기마병
# Requires translation!
Penalty vs City 33% =
Can move after attacking = 공격 후 이동 가능
Companion Cavalry = 헤타이로이
Crossbowman = 석궁병
Chu-Ko-Nu = 연노병
Longbowman = 장궁병
Trebuchet = 트레뷰셋
Hwach'a = 화차
Longswordsman = 장검병
Samurai = 사무라이
Berserker = 광전사
Pikeman = 장창병
Landsknecht = 란츠크네흐트
@ -3775,12 +3798,26 @@ Mandekalu Cavalry = 만데칼루 기병대
Keshik = 케시크
Crossbowman = 석궁병
Chu-Ko-Nu = 연노병
Longbowman = 장궁병
Trebuchet = 트레뷰셋
Hwach'a = 화차
Longswordsman = 장검병
Samurai = 사무라이
Berserker = 광전사
Caravel = 캐러벨
Turtle Ship = 거북선
Cannon = 대포
Musketman = 머스킷총병
Musketeer = 총사대
@ -3800,21 +3837,12 @@ Lancer = 창기병
Sipahi = 시파히 기병
No movement cost to pillage = 약탈시 행동력 소모 없음
Cannon = 대포
Gatling Gun = 개틀링 기관총
Rifleman = 소총병
Carrier = 항공모함
Can carry 2 aircraft = 공중 유닛 2대 수송 가능
# Requires translation!
Cannot attack =
Triplane = 1차 세계대전 전투기
[amount]% chance to intercept air attacks = 공중 공격을 [amount]% 확률로 요격함
6 tiles in every direction always visible = 6타일 범위의 영역이 항상 보임
Great War Bomber = 1차 세계대전 폭격기
Norwegian Ski Infantry = 노르웨이 스키 보병대
Double movement in Snow, Tundra and Hills = 눈, 툰드라, 언덕 지형에서 행동력 소모 절반
@ -3822,11 +3850,47 @@ Cavalry = 기병대
Cossack = 코사크
Artillery = 야포
Ironclad = 철갑함
Double movement in coast = 연안에서 행동력 소모 절반
Artillery = 야포
Submarine = 잠수함
Can only attack water = 해상 유닛만 공격 가능
Can enter ice tiles = 얼음 타일 이동 가능
Invisible to others = 다른 유닛에게 보이지 않음
Can attack submarines = 잠수함 공격 가능
Great War Infantry = 1차 세계대전 보병
Foreign Legion = 외인부대
Triplane = 1차 세계대전 전투기
[amount]% chance to intercept air attacks = 공중 공격을 [amount]% 확률로 요격함
6 tiles in every direction always visible = 6타일 범위의 영역이 항상 보임
Great War Bomber = 1차 세계대전 폭격기
Infantry = 보병
Carrier = 항공모함
Can carry 2 aircraft = 공중 유닛 2대 수송 가능
# Requires translation!
Cannot attack =
Battleship = 전함
Machine Gun = 기관총
Anti-Aircraft Gun = 대공포
Landship = 지상함
Destroyer = 구축함
# Requires translation!
[amount] Sight for all [param] units =
Fighter = 전투기
Zero = 제로센
@ -3835,62 +3899,40 @@ Bomber = 폭격기
B17 = B-17 폭격기
# Requires translation!
Guided Missile =
# Requires translation!
Self-destructs when attacking =
Nuclear Missile = 핵미사일
Nuclear weapon = 핵무기
Landship = 지상함
Destroyer = 구축함
Can attack submarines = 잠수함 공격 가능
Battleship = 전함
Submarine = 잠수함
Can only attack water = 해상 유닛만 공격 가능
Can enter ice tiles = 얼음 타일 이동 가능
Invisible to others = 다른 유닛에게 보이지 않음
Great War Infantry = 1차 세계대전 보병
Foreign Legion = 외인부대
# Requires translation!
May Paradrop up to [amount] tiles from inside friendly territory =
Infantry = 보병
# Requires translation!
[amount] Sight for all [param] units =
Machine Gun = 기관총
Anti-Aircraft Gun = 대공포
Tank = 전차
Panzer = 팬저
Anti-Tank Gun = 대전차포
Rocket Artillery = 다연장 로켓포
# Requires translation!
Guided Missile =
# Requires translation!
Self-destructs when attacking =
Nuclear Missile = 핵미사일
Nuclear weapon = 핵무기
Unable to capture cities = 도시 점령 불가
All tiles cost 1 movement = 모든 타일에서 1 이동력 소모
Can pass through impassable tiles = 지나갈 수 없는 타일을 지나갈 수 있음
Rocket Artillery = 다연장 로켓포
Mechanized Infantry = 기계화보병
Modern Armor = 현대 전차
# Requires translation!
Jet Fighter =
# Requires translation!
Giant Death Robot =
Great Artist = 위대한 예술가
Great Person - [stat] = 위인 - [stat]
Can construct [tileImprovement] = [tileImprovement] 타일 시설 건설 가능

View File

@ -551,6 +551,12 @@ The resistance in [cityName] has ended! =
Our [name] took [tileDamage] tile damage and was destroyed =
# Requires translation!
Our [name] took [tileDamage] tile damage =
# Requires translation!
[civName] has adopted the [policyName] policy =
# Requires translation!
An unknown civilization has adopted the [policyName] policy =
# Requires translation!
Our influence with City-States has started dropping faster! =
# World Screen UI
@ -4625,6 +4631,39 @@ Classical era =
Piety =
# Requires translation!
+[amount]% Production when constructing [stat] buildings =
# Requires translation!
Incompatible with [param] =
# Requires translation!
Philantropy =
# Requires translation!
Gifts of Gold to City-States generate [amount]% more Influence =
# Requires translation!
Aesthetics =
# Requires translation!
Resting point for Influence with City-States is increased by [amount] =
# Requires translation!
Scholasticism =
# Requires translation!
Allied City-States provide [stat] equal to [amount]% of what they produce for themselves =
# Requires translation!
Cultural Diplomacy =
# Requires translation!
Quantity of Resources gifted by City-States increased by [amount]% =
# Requires translation!
Happiness from Luxury Resources gifted by City-States increased by [amount]% =
# Requires translation!
Educated Elite =
# Requires translation!
Allied City-States will occasionally gift Great People =
# Requires translation!
Patronage Complete =
# Requires translation!
Influence of all other civilizations with all city-states degrades [amount]% faster =
# Requires translation!
Triggers the following global alert: [param] =
# Requires translation!
Patronage =
# Requires translation!
Naval Tradition =
@ -4696,8 +4735,6 @@ Freedom Complete =
+[amount]% yield from every [param] =
# Requires translation!
Freedom =
# Requires translation!
Incompatible with [param] =
# Requires translation!
Populism =
@ -5140,6 +5177,10 @@ Particle Physics =
# Requires translation!
'Every particle of matter is attracted by or gravitates to every other particle of matter with a force inversely proportional to the squares of their distances.' - Isaac Newton =
# Requires translation!
Nuclear Fusion =
# Requires translation!
'The release of atomic energy has not created a new problem. It has readily made more urgent the necessity of solving an existing one.' - Albert Einstein =
# Requires translation!
Nanotechnology =
# Requires translation!
'The impact of nanotechnology is expected to exceed the impact that the electronics revolution has had on our lives.' - Richard Schwartz =
@ -5165,8 +5206,6 @@ Coast =
# Requires translation!
Occurs at temperature between [param] and [param2] and humidity between [param3] and [amount] =
# Requires translation!
Open terrain =
# Requires translation!
Grassland =
# Requires translation!
@ -5181,6 +5220,8 @@ Desert =
# Requires translation!
Lakes =
# Requires translation!
Rough terrain =
# Requires translation!
Has an elevation of [amount] for visibility calculations =
# Requires translation!
@ -5189,8 +5230,6 @@ Mountain =
# Requires translation!
Snow =
# Requires translation!
Rough terrain =
# Requires translation!
[amount] Strength for cities built on this terrain =
# Requires translation!
@ -5814,6 +5853,16 @@ Persian Immortal =
# Requires translation!
+10 HP when healing =
# Requires translation!
Horseman =
# Requires translation!
Penalty vs City 33% =
# Requires translation!
Can move after attacking =
# Requires translation!
Companion Cavalry =
# Requires translation!
Catapult =
# Requires translation!
@ -5836,40 +5885,6 @@ Can construct roads =
# Requires translation!
Mohawk Warrior =
# Requires translation!
Horseman =
# Requires translation!
Penalty vs City 33% =
# Requires translation!
Can move after attacking =
# Requires translation!
Companion Cavalry =
# Requires translation!
Crossbowman =
# Requires translation!
Chu-Ko-Nu =
# Requires translation!
Longbowman =
# Requires translation!
Trebuchet =
# Requires translation!
Hwach'a =
# Requires translation!
Longswordsman =
# Requires translation!
Samurai =
# Requires translation!
Berserker =
# Requires translation!
Pikeman =
@ -5903,15 +5918,36 @@ Mandekalu Cavalry =
# Requires translation!
Keshik =
# Requires translation!
Crossbowman =
# Requires translation!
Chu-Ko-Nu =
# Requires translation!
Longbowman =
# Requires translation!
Trebuchet =
# Requires translation!
Hwach'a =
# Requires translation!
Longswordsman =
# Requires translation!
Samurai =
# Requires translation!
Berserker =
# Requires translation!
Caravel =
# Requires translation!
Turtle Ship =
# Requires translation!
Cannon =
# Requires translation!
Musketman =
@ -5941,29 +5977,15 @@ Sipahi =
# Requires translation!
No movement cost to pillage =
# Requires translation!
Cannon =
# Requires translation!
Gatling Gun =
# Requires translation!
Rifleman =
# Requires translation!
Carrier =
# Requires translation!
Can carry 2 aircraft =
# Requires translation!
Cannot attack =
# Requires translation!
Triplane =
# Requires translation!
[amount]% chance to intercept air attacks =
# Requires translation!
6 tiles in every direction always visible =
# Requires translation!
Great War Bomber =
# Requires translation!
Norwegian Ski Infantry =
# Requires translation!
@ -5975,14 +5997,69 @@ Cavalry =
# Requires translation!
Cossack =
# Requires translation!
Artillery =
# Requires translation!
Ironclad =
# Requires translation!
Double movement in coast =
# Requires translation!
Artillery =
# Requires translation!
Submarine =
# Requires translation!
Can only attack water =
# Requires translation!
Can enter ice tiles =
# Requires translation!
Invisible to others =
# Requires translation!
Can attack submarines =
# Requires translation!
Great War Infantry =
# Requires translation!
Foreign Legion =
# Requires translation!
Triplane =
# Requires translation!
[amount]% chance to intercept air attacks =
# Requires translation!
6 tiles in every direction always visible =
# Requires translation!
Great War Bomber =
# Requires translation!
Infantry =
# Requires translation!
Carrier =
# Requires translation!
Can carry 2 aircraft =
# Requires translation!
Cannot attack =
# Requires translation!
Battleship =
# Requires translation!
Machine Gun =
# Requires translation!
Anti-Aircraft Gun =
# Requires translation!
Landship =
# Requires translation!
Destroyer =
# Requires translation!
[amount] Sight for all [param] units =
# Requires translation!
Fighter =
@ -5995,57 +6072,9 @@ Bomber =
# Requires translation!
B17 =
# Requires translation!
Guided Missile =
# Requires translation!
Self-destructs when attacking =
# Requires translation!
Nuclear Missile =
# Requires translation!
Nuclear weapon =
# Requires translation!
Landship =
# Requires translation!
Destroyer =
# Requires translation!
Can attack submarines =
# Requires translation!
Battleship =
# Requires translation!
Submarine =
# Requires translation!
Can only attack water =
# Requires translation!
Can enter ice tiles =
# Requires translation!
Invisible to others =
# Requires translation!
Great War Infantry =
# Requires translation!
Foreign Legion =
# Requires translation!
May Paradrop up to [amount] tiles from inside friendly territory =
# Requires translation!
Infantry =
# Requires translation!
[amount] Sight for all [param] units =
# Requires translation!
Machine Gun =
# Requires translation!
Anti-Aircraft Gun =
# Requires translation!
Tank =
@ -6055,6 +6084,20 @@ Panzer =
# Requires translation!
Anti-Tank Gun =
# Requires translation!
Rocket Artillery =
# Requires translation!
Guided Missile =
# Requires translation!
Self-destructs when attacking =
# Requires translation!
Nuclear Missile =
# Requires translation!
Nuclear weapon =
# Requires translation!
Unable to capture cities =
# Requires translation!
@ -6062,19 +6105,18 @@ All tiles cost 1 movement =
# Requires translation!
Can pass through impassable tiles =
# Requires translation!
Rocket Artillery =
# Requires translation!
Mechanized Infantry =
# Requires translation!
Modern Armor =
# Requires translation!
Jet Fighter =
# Requires translation!
Giant Death Robot =
# Requires translation!
Great Artist =
# Requires translation!

View File

@ -681,6 +681,12 @@ The resistance in [cityName] has ended! =
Our [name] took [tileDamage] tile damage and was destroyed =
# Requires translation!
Our [name] took [tileDamage] tile damage =
# Requires translation!
[civName] has adopted the [policyName] policy =
# Requires translation!
An unknown civilization has adopted the [policyName] policy =
# Requires translation!
Our influence with City-States has started dropping faster! =
# World Screen UI
@ -4819,6 +4825,39 @@ Classical era = Era Klasik
Piety =
# Requires translation!
+[amount]% Production when constructing [stat] buildings =
# Requires translation!
Incompatible with [param] =
# Requires translation!
Philantropy =
# Requires translation!
Gifts of Gold to City-States generate [amount]% more Influence =
# Requires translation!
Aesthetics =
# Requires translation!
Resting point for Influence with City-States is increased by [amount] =
# Requires translation!
Scholasticism =
# Requires translation!
Allied City-States provide [stat] equal to [amount]% of what they produce for themselves =
# Requires translation!
Cultural Diplomacy =
# Requires translation!
Quantity of Resources gifted by City-States increased by [amount]% =
# Requires translation!
Happiness from Luxury Resources gifted by City-States increased by [amount]% =
# Requires translation!
Educated Elite =
# Requires translation!
Allied City-States will occasionally gift Great People =
# Requires translation!
Patronage Complete =
# Requires translation!
Influence of all other civilizations with all city-states degrades [amount]% faster =
# Requires translation!
Triggers the following global alert: [param] =
# Requires translation!
Patronage =
# Requires translation!
Naval Tradition =
@ -4883,8 +4922,6 @@ Freedom Complete =
+[amount]% yield from every [param] =
# Requires translation!
Freedom =
# Requires translation!
Incompatible with [param] =
# Requires translation!
Populism =
@ -5250,6 +5287,10 @@ Lasers = Laser
Particle Physics = Fizik Partikel
# Requires translation!
'Every particle of matter is attracted by or gravitates to every other particle of matter with a force inversely proportional to the squares of their distances.' - Isaac Newton =
# Requires translation!
Nuclear Fusion =
# Requires translation!
'The release of atomic energy has not created a new problem. It has readily made more urgent the necessity of solving an existing one.' - Albert Einstein =
Nanotechnology = Teknologi Nano
# Requires translation!
'The impact of nanotechnology is expected to exceed the impact that the electronics revolution has had on our lives.' - Richard Schwartz =
@ -5272,8 +5313,6 @@ Coast = Pesisiran
# Requires translation!
Occurs at temperature between [param] and [param2] and humidity between [param3] and [amount] =
# Requires translation!
Open terrain =
# Requires translation!
Grassland =
# Requires translation!
@ -5286,14 +5325,14 @@ Desert = Gurun
Lakes = Tasik
# Requires translation!
Rough terrain =
# Requires translation!
Has an elevation of [amount] for visibility calculations =
Mountain = Gunung
Snow = Salji
# Requires translation!
Rough terrain =
# Requires translation!
[amount] Strength for cities built on this terrain =
# Requires translation!
@ -5885,6 +5924,16 @@ Persian Immortal =
# Requires translation!
+10 HP when healing =
# Requires translation!
Horseman =
# Requires translation!
Penalty vs City 33% =
# Requires translation!
Can move after attacking =
# Requires translation!
Companion Cavalry =
# Requires translation!
Catapult =
# Requires translation!
@ -5907,40 +5956,6 @@ Can construct roads =
# Requires translation!
Mohawk Warrior =
# Requires translation!
Horseman =
# Requires translation!
Penalty vs City 33% =
# Requires translation!
Can move after attacking =
# Requires translation!
Companion Cavalry =
# Requires translation!
Crossbowman =
# Requires translation!
Chu-Ko-Nu =
# Requires translation!
Longbowman =
# Requires translation!
Trebuchet =
# Requires translation!
Hwach'a =
# Requires translation!
Longswordsman =
# Requires translation!
Samurai =
# Requires translation!
Berserker =
# Requires translation!
Pikeman =
@ -5973,14 +5988,36 @@ Mandekalu Cavalry =
# Requires translation!
Keshik =
# Requires translation!
Crossbowman =
# Requires translation!
Chu-Ko-Nu =
# Requires translation!
Longbowman =
# Requires translation!
Trebuchet =
# Requires translation!
Hwach'a =
# Requires translation!
Longswordsman =
# Requires translation!
Samurai =
# Requires translation!
Berserker =
# Requires translation!
Caravel =
# Requires translation!
Turtle Ship =
Cannon = Meriam
# Requires translation!
Musketman =
@ -6010,27 +6047,14 @@ Sipahi =
# Requires translation!
No movement cost to pillage =
Cannon = Meriam
# Requires translation!
Gatling Gun =
# Requires translation!
Rifleman =
Carrier = Pengangkut
Can carry 2 aircraft = Boleh bawa 2 kapal terbang
# Requires translation!
Cannot attack =
# Requires translation!
Triplane =
# Requires translation!
[amount]% chance to intercept air attacks =
# Requires translation!
6 tiles in every direction always visible =
# Requires translation!
Great War Bomber =
# Requires translation!
Norwegian Ski Infantry =
# Requires translation!
@ -6042,13 +6066,60 @@ Cavalry =
# Requires translation!
Cossack =
Artillery = Artileri
# Requires translation!
Ironclad =
# Requires translation!
Double movement in coast =
Artillery = Artileri
Submarine = Kapal Selam
# Requires translation!
Can only attack water =
# Requires translation!
Can enter ice tiles =
# Requires translation!
Invisible to others =
Can attack submarines = Boleh serang kapal selam
# Requires translation!
Great War Infantry =
# Requires translation!
Foreign Legion =
# Requires translation!
Triplane =
# Requires translation!
[amount]% chance to intercept air attacks =
# Requires translation!
6 tiles in every direction always visible =
# Requires translation!
Great War Bomber =
Infantry = Infantri
Carrier = Pengangkut
Can carry 2 aircraft = Boleh bawa 2 kapal terbang
# Requires translation!
Cannot attack =
Battleship = Kapal Perang
Machine Gun = Mesingan
# Requires translation!
Anti-Aircraft Gun =
# Requires translation!
Landship =
Destroyer = Pemusnah
# Requires translation!
[amount] Sight for all [param] units =
Fighter = Pejuang
# Requires translation!
@ -6059,51 +6130,9 @@ Bomber = Pengebom
# Requires translation!
B17 =
# Requires translation!
Guided Missile =
# Requires translation!
Self-destructs when attacking =
# Requires translation!
Nuclear Missile =
# Requires translation!
Nuclear weapon =
# Requires translation!
Landship =
Destroyer = Pemusnah
Can attack submarines = Boleh serang kapal selam
Battleship = Kapal Perang
Submarine = Kapal Selam
# Requires translation!
Can only attack water =
# Requires translation!
Can enter ice tiles =
# Requires translation!
Invisible to others =
# Requires translation!
Great War Infantry =
# Requires translation!
Foreign Legion =
# Requires translation!
May Paradrop up to [amount] tiles from inside friendly territory =
Infantry = Infantri
# Requires translation!
[amount] Sight for all [param] units =
Machine Gun = Mesingan
# Requires translation!
Anti-Aircraft Gun =
Tank = Kereta Kebal
# Requires translation!
@ -6112,6 +6141,20 @@ Panzer =
# Requires translation!
Anti-Tank Gun =
# Requires translation!
Rocket Artillery =
# Requires translation!
Guided Missile =
# Requires translation!
Self-destructs when attacking =
# Requires translation!
Nuclear Missile =
# Requires translation!
Nuclear weapon =
# Requires translation!
Unable to capture cities =
# Requires translation!
@ -6119,19 +6162,18 @@ All tiles cost 1 movement =
# Requires translation!
Can pass through impassable tiles =
# Requires translation!
Rocket Artillery =
# Requires translation!
Mechanized Infantry =
# Requires translation!
Modern Armor =
# Requires translation!
Jet Fighter =
# Requires translation!
Giant Death Robot =
# Requires translation!
Great Artist =
# Requires translation!

View File

@ -542,6 +542,12 @@ The resistance in [cityName] has ended! =
Our [name] took [tileDamage] tile damage and was destroyed =
# Requires translation!
Our [name] took [tileDamage] tile damage =
# Requires translation!
[civName] has adopted the [policyName] policy =
# Requires translation!
An unknown civilization has adopted the [policyName] policy =
# Requires translation!
Our influence with City-States has started dropping faster! =
# World Screen UI
@ -4558,6 +4564,39 @@ Classical era =
Piety =
# Requires translation!
+[amount]% Production when constructing [stat] buildings =
# Requires translation!
Incompatible with [param] =
# Requires translation!
Philantropy =
# Requires translation!
Gifts of Gold to City-States generate [amount]% more Influence =
# Requires translation!
Aesthetics =
# Requires translation!
Resting point for Influence with City-States is increased by [amount] =
# Requires translation!
Scholasticism =
# Requires translation!
Allied City-States provide [stat] equal to [amount]% of what they produce for themselves =
# Requires translation!
Cultural Diplomacy =
# Requires translation!
Quantity of Resources gifted by City-States increased by [amount]% =
# Requires translation!
Happiness from Luxury Resources gifted by City-States increased by [amount]% =
# Requires translation!
Educated Elite =
# Requires translation!
Allied City-States will occasionally gift Great People =
# Requires translation!
Patronage Complete =
# Requires translation!
Influence of all other civilizations with all city-states degrades [amount]% faster =
# Requires translation!
Triggers the following global alert: [param] =
# Requires translation!
Patronage =
# Requires translation!
Naval Tradition =
@ -4629,8 +4668,6 @@ Freedom Complete =
+[amount]% yield from every [param] =
# Requires translation!
Freedom =
# Requires translation!
Incompatible with [param] =
# Requires translation!
Populism =
@ -5073,6 +5110,10 @@ Particle Physics =
# Requires translation!
'Every particle of matter is attracted by or gravitates to every other particle of matter with a force inversely proportional to the squares of their distances.' - Isaac Newton =
# Requires translation!
Nuclear Fusion =
# Requires translation!
'The release of atomic energy has not created a new problem. It has readily made more urgent the necessity of solving an existing one.' - Albert Einstein =
# Requires translation!
Nanotechnology =
# Requires translation!
'The impact of nanotechnology is expected to exceed the impact that the electronics revolution has had on our lives.' - Richard Schwartz =
@ -5098,8 +5139,6 @@ Coast =
# Requires translation!
Occurs at temperature between [param] and [param2] and humidity between [param3] and [amount] =
# Requires translation!
Open terrain =
# Requires translation!
Grassland =
# Requires translation!
@ -5114,6 +5153,8 @@ Desert =
# Requires translation!
Lakes =
# Requires translation!
Rough terrain =
# Requires translation!
Has an elevation of [amount] for visibility calculations =
# Requires translation!
@ -5122,8 +5163,6 @@ Mountain =
# Requires translation!
Snow =
# Requires translation!
Rough terrain =
# Requires translation!
[amount] Strength for cities built on this terrain =
# Requires translation!
@ -5747,6 +5786,16 @@ Persian Immortal =
# Requires translation!
+10 HP when healing =
# Requires translation!
Horseman =
# Requires translation!
Penalty vs City 33% =
# Requires translation!
Can move after attacking =
# Requires translation!
Companion Cavalry =
# Requires translation!
Catapult =
# Requires translation!
@ -5769,40 +5818,6 @@ Can construct roads =
# Requires translation!
Mohawk Warrior =
# Requires translation!
Horseman =
# Requires translation!
Penalty vs City 33% =
# Requires translation!
Can move after attacking =
# Requires translation!
Companion Cavalry =
# Requires translation!
Crossbowman =
# Requires translation!
Chu-Ko-Nu =
# Requires translation!
Longbowman =
# Requires translation!
Trebuchet =
# Requires translation!
Hwach'a =
# Requires translation!
Longswordsman =
# Requires translation!
Samurai =
# Requires translation!
Berserker =
# Requires translation!
Pikeman =
@ -5836,15 +5851,36 @@ Mandekalu Cavalry =
# Requires translation!
Keshik =
# Requires translation!
Crossbowman =
# Requires translation!
Chu-Ko-Nu =
# Requires translation!
Longbowman =
# Requires translation!
Trebuchet =
# Requires translation!
Hwach'a =
# Requires translation!
Longswordsman =
# Requires translation!
Samurai =
# Requires translation!
Berserker =
# Requires translation!
Caravel =
# Requires translation!
Turtle Ship =
# Requires translation!
Cannon =
# Requires translation!
Musketman =
@ -5874,29 +5910,15 @@ Sipahi =
# Requires translation!
No movement cost to pillage =
# Requires translation!
Cannon =
# Requires translation!
Gatling Gun =
# Requires translation!
Rifleman =
# Requires translation!
Carrier =
# Requires translation!
Can carry 2 aircraft =
# Requires translation!
Cannot attack =
# Requires translation!
Triplane =
# Requires translation!
[amount]% chance to intercept air attacks =
# Requires translation!
6 tiles in every direction always visible =
# Requires translation!
Great War Bomber =
# Requires translation!
Norwegian Ski Infantry =
# Requires translation!
@ -5908,14 +5930,69 @@ Cavalry =
# Requires translation!
Cossack =
# Requires translation!
Artillery =
# Requires translation!
Ironclad =
# Requires translation!
Double movement in coast =
# Requires translation!
Artillery =
# Requires translation!
Submarine =
# Requires translation!
Can only attack water =
# Requires translation!
Can enter ice tiles =
# Requires translation!
Invisible to others =
# Requires translation!
Can attack submarines =
# Requires translation!
Great War Infantry =
# Requires translation!
Foreign Legion =
# Requires translation!
Triplane =
# Requires translation!
[amount]% chance to intercept air attacks =
# Requires translation!
6 tiles in every direction always visible =
# Requires translation!
Great War Bomber =
# Requires translation!
Infantry =
# Requires translation!
Carrier =
# Requires translation!
Can carry 2 aircraft =
# Requires translation!
Cannot attack =
# Requires translation!
Battleship =
# Requires translation!
Machine Gun =
# Requires translation!
Anti-Aircraft Gun =
# Requires translation!
Landship =
# Requires translation!
Destroyer =
# Requires translation!
[amount] Sight for all [param] units =
# Requires translation!
Fighter =
@ -5928,57 +6005,9 @@ Bomber =
# Requires translation!
B17 =
# Requires translation!
Guided Missile =
# Requires translation!
Self-destructs when attacking =
# Requires translation!
Nuclear Missile =
# Requires translation!
Nuclear weapon =
# Requires translation!
Landship =
# Requires translation!
Destroyer =
# Requires translation!
Can attack submarines =
# Requires translation!
Battleship =
# Requires translation!
Submarine =
# Requires translation!
Can only attack water =
# Requires translation!
Can enter ice tiles =
# Requires translation!
Invisible to others =
# Requires translation!
Great War Infantry =
# Requires translation!
Foreign Legion =
# Requires translation!
May Paradrop up to [amount] tiles from inside friendly territory =
# Requires translation!
Infantry =
# Requires translation!
[amount] Sight for all [param] units =
# Requires translation!
Machine Gun =
# Requires translation!
Anti-Aircraft Gun =
# Requires translation!
Tank =
@ -5988,6 +6017,20 @@ Panzer =
# Requires translation!
Anti-Tank Gun =
# Requires translation!
Rocket Artillery =
# Requires translation!
Guided Missile =
# Requires translation!
Self-destructs when attacking =
# Requires translation!
Nuclear Missile =
# Requires translation!
Nuclear weapon =
# Requires translation!
Unable to capture cities =
# Requires translation!
@ -5995,19 +6038,18 @@ All tiles cost 1 movement =
# Requires translation!
Can pass through impassable tiles =
# Requires translation!
Rocket Artillery =
# Requires translation!
Mechanized Infantry =
# Requires translation!
Modern Armor =
# Requires translation!
Jet Fighter =
# Requires translation!
Giant Death Robot =
# Requires translation!
Great Artist =
# Requires translation!

View File

@ -539,6 +539,12 @@ The resistance in [cityName] has ended! =
Our [name] took [tileDamage] tile damage and was destroyed =
# Requires translation!
Our [name] took [tileDamage] tile damage =
# Requires translation!
[civName] has adopted the [policyName] policy =
# Requires translation!
An unknown civilization has adopted the [policyName] policy =
# Requires translation!
Our influence with City-States has started dropping faster! =
# World Screen UI
@ -4555,6 +4561,39 @@ Classical era =
Piety =
# Requires translation!
+[amount]% Production when constructing [stat] buildings =
# Requires translation!
Incompatible with [param] =
# Requires translation!
Philantropy =
# Requires translation!
Gifts of Gold to City-States generate [amount]% more Influence =
# Requires translation!
Aesthetics =
# Requires translation!
Resting point for Influence with City-States is increased by [amount] =
# Requires translation!
Scholasticism =
# Requires translation!
Allied City-States provide [stat] equal to [amount]% of what they produce for themselves =
# Requires translation!
Cultural Diplomacy =
# Requires translation!
Quantity of Resources gifted by City-States increased by [amount]% =
# Requires translation!
Happiness from Luxury Resources gifted by City-States increased by [amount]% =
# Requires translation!
Educated Elite =
# Requires translation!
Allied City-States will occasionally gift Great People =
# Requires translation!
Patronage Complete =
# Requires translation!
Influence of all other civilizations with all city-states degrades [amount]% faster =
# Requires translation!
Triggers the following global alert: [param] =
# Requires translation!
Patronage =
# Requires translation!
Naval Tradition =
@ -4626,8 +4665,6 @@ Freedom Complete =
+[amount]% yield from every [param] =
# Requires translation!
Freedom =
# Requires translation!
Incompatible with [param] =
# Requires translation!
Populism =
@ -5070,6 +5107,10 @@ Particle Physics =
# Requires translation!
'Every particle of matter is attracted by or gravitates to every other particle of matter with a force inversely proportional to the squares of their distances.' - Isaac Newton =
# Requires translation!
Nuclear Fusion =
# Requires translation!
'The release of atomic energy has not created a new problem. It has readily made more urgent the necessity of solving an existing one.' - Albert Einstein =
# Requires translation!
Nanotechnology =
# Requires translation!
'The impact of nanotechnology is expected to exceed the impact that the electronics revolution has had on our lives.' - Richard Schwartz =
@ -5095,8 +5136,6 @@ Coast =
# Requires translation!
Occurs at temperature between [param] and [param2] and humidity between [param3] and [amount] =
# Requires translation!
Open terrain =
# Requires translation!
Grassland =
# Requires translation!
@ -5111,6 +5150,8 @@ Desert =
# Requires translation!
Lakes =
# Requires translation!
Rough terrain =
# Requires translation!
Has an elevation of [amount] for visibility calculations =
# Requires translation!
@ -5119,8 +5160,6 @@ Mountain =
# Requires translation!
Snow =
# Requires translation!
Rough terrain =
# Requires translation!
[amount] Strength for cities built on this terrain =
# Requires translation!
@ -5744,6 +5783,16 @@ Persian Immortal =
# Requires translation!
+10 HP when healing =
# Requires translation!
Horseman =
# Requires translation!
Penalty vs City 33% =
# Requires translation!
Can move after attacking =
# Requires translation!
Companion Cavalry =
# Requires translation!
Catapult =
# Requires translation!
@ -5766,40 +5815,6 @@ Can construct roads =
# Requires translation!
Mohawk Warrior =
# Requires translation!
Horseman =
# Requires translation!
Penalty vs City 33% =
# Requires translation!
Can move after attacking =
# Requires translation!
Companion Cavalry =
# Requires translation!
Crossbowman =
# Requires translation!
Chu-Ko-Nu =
# Requires translation!
Longbowman =
# Requires translation!
Trebuchet =
# Requires translation!
Hwach'a =
# Requires translation!
Longswordsman =
# Requires translation!
Samurai =
# Requires translation!
Berserker =
# Requires translation!
Pikeman =
@ -5833,15 +5848,36 @@ Mandekalu Cavalry =
# Requires translation!
Keshik =
# Requires translation!
Crossbowman =
# Requires translation!
Chu-Ko-Nu =
# Requires translation!
Longbowman =
# Requires translation!
Trebuchet =
# Requires translation!
Hwach'a =
# Requires translation!
Longswordsman =
# Requires translation!
Samurai =
# Requires translation!
Berserker =
# Requires translation!
Caravel =
# Requires translation!
Turtle Ship =
# Requires translation!
Cannon =
# Requires translation!
Musketman =
@ -5871,29 +5907,15 @@ Sipahi =
# Requires translation!
No movement cost to pillage =
# Requires translation!
Cannon =
# Requires translation!
Gatling Gun =
# Requires translation!
Rifleman =
# Requires translation!
Carrier =
# Requires translation!
Can carry 2 aircraft =
# Requires translation!
Cannot attack =
# Requires translation!
Triplane =
# Requires translation!
[amount]% chance to intercept air attacks =
# Requires translation!
6 tiles in every direction always visible =
# Requires translation!
Great War Bomber =
# Requires translation!
Norwegian Ski Infantry =
# Requires translation!
@ -5905,14 +5927,69 @@ Cavalry =
# Requires translation!
Cossack =
# Requires translation!
Artillery =
# Requires translation!
Ironclad =
# Requires translation!
Double movement in coast =
# Requires translation!
Artillery =
# Requires translation!
Submarine =
# Requires translation!
Can only attack water =
# Requires translation!
Can enter ice tiles =
# Requires translation!
Invisible to others =
# Requires translation!
Can attack submarines =
# Requires translation!
Great War Infantry =
# Requires translation!
Foreign Legion =
# Requires translation!
Triplane =
# Requires translation!
[amount]% chance to intercept air attacks =
# Requires translation!
6 tiles in every direction always visible =
# Requires translation!
Great War Bomber =
# Requires translation!
Infantry =
# Requires translation!
Carrier =
# Requires translation!
Can carry 2 aircraft =
# Requires translation!
Cannot attack =
# Requires translation!
Battleship =
# Requires translation!
Machine Gun =
# Requires translation!
Anti-Aircraft Gun =
# Requires translation!
Landship =
# Requires translation!
Destroyer =
# Requires translation!
[amount] Sight for all [param] units =
# Requires translation!
Fighter =
@ -5925,57 +6002,9 @@ Bomber =
# Requires translation!
B17 =
# Requires translation!
Guided Missile =
# Requires translation!
Self-destructs when attacking =
# Requires translation!
Nuclear Missile =
# Requires translation!
Nuclear weapon =
# Requires translation!
Landship =
# Requires translation!
Destroyer =
# Requires translation!
Can attack submarines =
# Requires translation!
Battleship =
# Requires translation!
Submarine =
# Requires translation!
Can only attack water =
# Requires translation!
Can enter ice tiles =
# Requires translation!
Invisible to others =
# Requires translation!
Great War Infantry =
# Requires translation!
Foreign Legion =
# Requires translation!
May Paradrop up to [amount] tiles from inside friendly territory =
# Requires translation!
Infantry =
# Requires translation!
[amount] Sight for all [param] units =
# Requires translation!
Machine Gun =
# Requires translation!
Anti-Aircraft Gun =
# Requires translation!
Tank =
@ -5985,6 +6014,20 @@ Panzer =
# Requires translation!
Anti-Tank Gun =
# Requires translation!
Rocket Artillery =
# Requires translation!
Guided Missile =
# Requires translation!
Self-destructs when attacking =
# Requires translation!
Nuclear Missile =
# Requires translation!
Nuclear weapon =
# Requires translation!
Unable to capture cities =
# Requires translation!
@ -5992,19 +6035,18 @@ All tiles cost 1 movement =
# Requires translation!
Can pass through impassable tiles =
# Requires translation!
Rocket Artillery =
# Requires translation!
Mechanized Infantry =
# Requires translation!
Modern Armor =
# Requires translation!
Jet Fighter =
# Requires translation!
Giant Death Robot =
# Requires translation!
Great Artist =
# Requires translation!

View File

@ -513,6 +513,12 @@ Clearing a [forest] has created [amount] Production for [cityName] = Wyczyszczen
The resistance in [cityName] has ended! = Opór w [cityName] dobiegł końca!
Our [name] took [tileDamage] tile damage and was destroyed = Nasz [name] otrzymał [tileDamage] obrażeń pola i został zniszczony
Our [name] took [tileDamage] tile damage = Nasz [name] otrzymał [tileDamage] obrażeń pola
# Requires translation!
[civName] has adopted the [policyName] policy =
# Requires translation!
An unknown civilization has adopted the [policyName] policy =
# Requires translation!
Our influence with City-States has started dropping faster! =
# World Screen UI
@ -2990,6 +2996,39 @@ Piety Complete = Ukończona Pobożność
Classical era = Epoka Klasyczna
Piety = Pobożność
+[amount]% Production when constructing [stat] buildings = +[amount]% Produkcji podczas budowania budynków [stat]
# Requires translation!
Incompatible with [param] =
# Requires translation!
Philantropy =
# Requires translation!
Gifts of Gold to City-States generate [amount]% more Influence =
# Requires translation!
Aesthetics =
# Requires translation!
Resting point for Influence with City-States is increased by [amount] =
# Requires translation!
Scholasticism =
# Requires translation!
Allied City-States provide [stat] equal to [amount]% of what they produce for themselves =
# Requires translation!
Cultural Diplomacy =
# Requires translation!
Quantity of Resources gifted by City-States increased by [amount]% =
# Requires translation!
Happiness from Luxury Resources gifted by City-States increased by [amount]% =
# Requires translation!
Educated Elite =
# Requires translation!
Allied City-States will occasionally gift Great People =
# Requires translation!
Patronage Complete =
# Requires translation!
Influence of all other civilizations with all city-states degrades [amount]% faster =
# Requires translation!
Triggers the following global alert: [param] =
# Requires translation!
Patronage =
# Requires translation!
Naval Tradition =
@ -3037,8 +3076,6 @@ Freedom Complete = Ukończone Swobody
# Requires translation!
+[amount]% yield from every [param] =
Freedom = Swobody
# Requires translation!
Incompatible with [param] =
Populism = Populizm
[param] units deal +[amount]% damage = jednostki [param] zadają +[amount]% obrażeń
@ -3294,6 +3331,10 @@ Lasers = Lasery
Particle Physics = Fizyka Kwantowa
'Every particle of matter is attracted by or gravitates to every other particle of matter with a force inversely proportional to the squares of their distances.' - Isaac Newton = 'Każda cząstka materii jest przyciągana lub grawituje do każdej innej cząstki materii siłą odwrotnie proporcjonalną do kwadratów ich odległości.' - Isaac Newton
# Requires translation!
Nuclear Fusion =
# Requires translation!
'The release of atomic energy has not created a new problem. It has readily made more urgent the necessity of solving an existing one.' - Albert Einstein =
Nanotechnology = Nanotechnologia
'The impact of nanotechnology is expected to exceed the impact that the electronics revolution has had on our lives.' - Richard Schwartz = 'Nanotechnologia wpłynie na nasze życie jeszcze bardziej niż rewolucja elektroniczna.' Richard Schwartz
@ -3310,7 +3351,6 @@ Ocean = Ocean
Coast = Wybrzeże
Occurs at temperature between [param] and [param2] and humidity between [param3] and [amount] = Pojawia się w temperaturze pomiędzy [param] a [param2] oraz wilgotności między [param3] i [amount]
Open terrain = Otwarty teren
Grassland = Łąka
Plains = Równina
@ -3321,13 +3361,13 @@ Desert = Pustynia
Lakes = Jeziora
Rough terrain = Trudny teren
# Requires translation!
Has an elevation of [amount] for visibility calculations =
Mountain = Góra
Snow = Śnieg
Rough terrain = Trudny teren
# Requires translation!
[amount] Strength for cities built on this terrain =
# Requires translation!
@ -3735,6 +3775,13 @@ Hoplite = Hoplita
Persian Immortal = Nieśmiertelny
+10 HP when healing = +10 punktów zdrowia podczas leczenia
Horseman = Konnica
# Requires translation!
Penalty vs City 33% =
Can move after attacking = Może poruszać się po ataku
Companion Cavalry = Hetajr
Catapult = Katapulta
Must set up to ranged attack = Musi przygotować się do ostrzału
Limited Visibility = Ograniczona widoczność
@ -3749,29 +3796,6 @@ Can construct roads = Może budować drogi
Mohawk Warrior = Wojownik Mohawków
Horseman = Konnica
# Requires translation!
Penalty vs City 33% =
Can move after attacking = Może poruszać się po ataku
Companion Cavalry = Hetajr
Crossbowman = Kusznik
Chu-Ko-Nu = Chu-Ko-Nu
Longbowman = Łucznik Angielski
Trebuchet = Trebusz
Hwach'a = Hwacha
Longswordsman = Ciężkozbrojny
Samurai = Samuraj
Berserker = Berserk
Pikeman = Pikinier
Landsknecht = Landsknecht
@ -3793,12 +3817,26 @@ Mandekalu Cavalry = Kawaleria Mandekalu
Keshik = Keshik
Crossbowman = Kusznik
Chu-Ko-Nu = Chu-Ko-Nu
Longbowman = Łucznik Angielski
Trebuchet = Trebusz
Hwach'a = Hwacha
Longswordsman = Ciężkozbrojny
Samurai = Samuraj
Berserker = Berserk
Caravel = Karawela
Turtle Ship = Kobukson
Cannon = Armata
Musketman = Arkebuzer
Musketeer = Muszkieter
@ -3818,20 +3856,12 @@ Lancer = Lansjer
Sipahi = Spahisi
No movement cost to pillage = Plądrowanie nie kosztuje ruchu
Cannon = Armata
Gatling Gun = Karabin Gatlinga
Rifleman = Strzelec
Carrier = Lotniskowiec
Can carry 2 aircraft = Może przenieść dwa samoloty
Cannot attack = Nie można zaatakować
Triplane = Trójpłat
[amount]% chance to intercept air attacks = [amount]% szans na przechwycenie ataku w powietrzu
6 tiles in every direction always visible = 6 pól w każdą stronę jest zawsze widoczne
Great War Bomber = Bombowiec z czasów Wielkiej Wojny
Norwegian Ski Infantry = Norweski Narciarz
Double movement in Snow, Tundra and Hills = Podwójny ruch na Śniegu, w Tundrze i na Wzgórzach
@ -3839,11 +3869,46 @@ Cavalry = Kawaleria
Cossack = Kozak
Artillery = Artyleria
Ironclad = Pancernik
Double movement in coast = Podwojony ruch na wybrzeżu
Artillery = Artyleria
Submarine = Okręt Podwodny
Can only attack water = Może atakować tylko na wodzie
Can enter ice tiles = Może przemieszczać się po polach z lodem
Invisible to others = Niewidoczny dla innych
Can attack submarines = Może atakować okręty podwodne
Great War Infantry = Piechota z okresu Wielkiej Wojny
Foreign Legion = Legia Cudzoziemska
Triplane = Trójpłat
[amount]% chance to intercept air attacks = [amount]% szans na przechwycenie ataku w powietrzu
6 tiles in every direction always visible = 6 pól w każdą stronę jest zawsze widoczne
Great War Bomber = Bombowiec z czasów Wielkiej Wojny
Infantry = Piechota
Carrier = Lotniskowiec
Can carry 2 aircraft = Może przenieść dwa samoloty
Cannot attack = Nie można zaatakować
Battleship = Okręt Wojenny
Machine Gun = Karabin Maszynowy
Anti-Aircraft Gun = Działo Przeciwlotnicze
Landship = Statek Lądowy
Destroyer = Niszczyciel
# Requires translation!
[amount] Sight for all [param] units =
Fighter = Myśliwiec
Zero = Zero
@ -3852,62 +3917,40 @@ Bomber = Bombowiec
B17 = B-17
# Requires translation!
Guided Missile =
# Requires translation!
Self-destructs when attacking =
Nuclear Missile = Pocisk Nuklearny
Nuclear weapon = Broń nuklearna
Landship = Statek Lądowy
Destroyer = Niszczyciel
Can attack submarines = Może atakować okręty podwodne
Battleship = Okręt Wojenny
Submarine = Okręt Podwodny
Can only attack water = Może atakować tylko na wodzie
Can enter ice tiles = Może przemieszczać się po polach z lodem
Invisible to others = Niewidoczny dla innych
Great War Infantry = Piechota z okresu Wielkiej Wojny
Foreign Legion = Legia Cudzoziemska
# Requires translation!
May Paradrop up to [amount] tiles from inside friendly territory =
Infantry = Piechota
# Requires translation!
[amount] Sight for all [param] units =
Machine Gun = Karabin Maszynowy
Anti-Aircraft Gun = Działo Przeciwlotnicze
Tank = Czołg
Panzer = Panzer
Anti-Tank Gun = Działo Przeciwpancerne
Rocket Artillery = Artyleria Rakietowa
# Requires translation!
Guided Missile =
# Requires translation!
Self-destructs when attacking =
Nuclear Missile = Pocisk Nuklearny
Nuclear weapon = Broń nuklearna
Unable to capture cities = Nie można zdobywać miast
All tiles cost 1 movement = Wszystkie pola kosztują 1 ruch
Can pass through impassable tiles = Może przechodzić przez pola nie do przejścia
Rocket Artillery = Artyleria Rakietowa
Mechanized Infantry = Piechota Zmechanizowana
Modern Armor = Nowoczesny Czołg
# Requires translation!
Jet Fighter =
# Requires translation!
Giant Death Robot =
Great Artist = Wielki Artysta
Great Person - [stat] = Wielki Człowiek - [stat]
Can construct [tileImprovement] = Może utworzyć [tileImprovement]

View File

@ -517,6 +517,12 @@ Clearing a [forest] has created [amount] Production for [cityName] = Limpar a [f
The resistance in [cityName] has ended! = A resistência em [cityName] terminou!
Our [name] took [tileDamage] tile damage and was destroyed = O nosso [name] sofreu [tileDamage] de dano e foi destruído
Our [name] took [tileDamage] tile damage = O nosso [name] sofreu [tileDamage] de dano
# Requires translation!
[civName] has adopted the [policyName] policy =
# Requires translation!
An unknown civilization has adopted the [policyName] policy =
# Requires translation!
Our influence with City-States has started dropping faster! =
# World Screen UI
@ -4257,6 +4263,39 @@ Classical era = Antiguidade Clássica
Piety = Piedade
# Requires translation!
+[amount]% Production when constructing [stat] buildings =
# Requires translation!
Incompatible with [param] =
# Requires translation!
Philantropy =
# Requires translation!
Gifts of Gold to City-States generate [amount]% more Influence =
# Requires translation!
Aesthetics =
# Requires translation!
Resting point for Influence with City-States is increased by [amount] =
# Requires translation!
Scholasticism =
# Requires translation!
Allied City-States provide [stat] equal to [amount]% of what they produce for themselves =
# Requires translation!
Cultural Diplomacy =
# Requires translation!
Quantity of Resources gifted by City-States increased by [amount]% =
# Requires translation!
Happiness from Luxury Resources gifted by City-States increased by [amount]% =
# Requires translation!
Educated Elite =
# Requires translation!
Allied City-States will occasionally gift Great People =
# Requires translation!
Patronage Complete =
# Requires translation!
Influence of all other civilizations with all city-states degrades [amount]% faster =
# Requires translation!
Triggers the following global alert: [param] =
# Requires translation!
Patronage =
# Requires translation!
Naval Tradition =
@ -4307,8 +4346,6 @@ Freedom Complete = Liberdade Completa
# Requires translation!
+[amount]% yield from every [param] =
Freedom = Liberdade
# Requires translation!
Incompatible with [param] =
Populism = Populismo
# Requires translation!
@ -4628,6 +4665,10 @@ Lasers = Lasers
Particle Physics = Física de particulas
# Requires translation!
'Every particle of matter is attracted by or gravitates to every other particle of matter with a force inversely proportional to the squares of their distances.' - Isaac Newton =
# Requires translation!
Nuclear Fusion =
# Requires translation!
'The release of atomic energy has not created a new problem. It has readily made more urgent the necessity of solving an existing one.' - Albert Einstein =
Nanotechnology = Nanotecnologia
# Requires translation!
'The impact of nanotechnology is expected to exceed the impact that the electronics revolution has had on our lives.' - Richard Schwartz =
@ -4648,8 +4689,6 @@ Coast = Litoral
# Requires translation!
Occurs at temperature between [param] and [param2] and humidity between [param3] and [amount] =
# Requires translation!
Open terrain =
Grassland = Pastagem
Plains = Planícies
@ -4660,14 +4699,14 @@ Desert = Deserto
Lakes = Lagos
# Requires translation!
Rough terrain =
# Requires translation!
Has an elevation of [amount] for visibility calculations =
Mountain = Montanhas
Snow = Neve
# Requires translation!
Rough terrain =
# Requires translation!
[amount] Strength for cities built on this terrain =
# Requires translation!
@ -5113,6 +5152,13 @@ Hoplite = Hoplita
Persian Immortal = Imortal Persa
+10 HP when healing = +10 Vida enquanto cura
Horseman = Cavaleiro
# Requires translation!
Penalty vs City 33% =
Can move after attacking = Pode se mover após atacar
Companion Cavalry = Cavalaria companheira
Catapult = Catapulta
Must set up to ranged attack = Precisa de preparação para atacar a distância
Limited Visibility = Visibilidade limitada
@ -5127,29 +5173,6 @@ Can construct roads = Pode construir estradas
Mohawk Warrior = Guerreiro Mohawk
Horseman = Cavaleiro
# Requires translation!
Penalty vs City 33% =
Can move after attacking = Pode se mover após atacar
Companion Cavalry = Cavalaria companheira
Crossbowman = Besteiro
Chu-Ko-Nu = Chu-Ko-Nu
Longbowman = Arqueiro de arco longo
Trebuchet = Trabuco
Hwach'a = Hwach'a
Longswordsman = Espadachim de espada longa
Samurai = Samurai
Berserker = Furioso
Pikeman = Piqueiro
Landsknecht = Landsknecht
@ -5171,12 +5194,26 @@ Mandekalu Cavalry = Cavalaria Mandekalu
Keshik = Keshik
Crossbowman = Besteiro
Chu-Ko-Nu = Chu-Ko-Nu
Longbowman = Arqueiro de arco longo
Trebuchet = Trabuco
Hwach'a = Hwach'a
Longswordsman = Espadachim de espada longa
Samurai = Samurai
Berserker = Furioso
Caravel = Caravela
Turtle Ship = Navio Tartaruga
Cannon = Canhão
Musketman = Soldado com mosquete
Musketeer = Mosqueteiro
@ -5196,21 +5233,12 @@ Lancer = Lanceiro montado
Sipahi = Sipahi
No movement cost to pillage = Sem custo de movimento para saquear
Cannon = Canhão
Gatling Gun = Metralhadora
Rifleman = Fuzileiro
Carrier = Porta-aviões
Can carry 2 aircraft = Pode carregar 2 espaçonaves
# Requires translation!
Cannot attack =
Triplane = Aeronave triplano
[amount]% chance to intercept air attacks = [amount]% de chance de interceptar ataques aéreos
6 tiles in every direction always visible = 6 hexágonos em toda direção sempre visível
Great War Bomber = Bombardeiro da Grande Guerra
Norwegian Ski Infantry = Infantaria de Esqui Norueguesa
Double movement in Snow, Tundra and Hills = Dobra movimento em Neve, Tundra e Colinas
@ -5218,11 +5246,47 @@ Cavalry = Cavalaria
Cossack = Cossaco
Artillery = Artilharia
Ironclad = Navio revestido de ferro
Double movement in coast = Movimento em dobro nos litorais
Artillery = Artilharia
Submarine = Submarino
Can only attack water = Pode atacar somente aquático
Can enter ice tiles = Pode entrar em ladrilhos de gelo
Invisible to others = Invisível para outros
Can attack submarines = Pode atacar submarinos
Great War Infantry = Infantaria da Grande Guerra
Foreign Legion = Legião Estrangeira
Triplane = Aeronave triplano
[amount]% chance to intercept air attacks = [amount]% de chance de interceptar ataques aéreos
6 tiles in every direction always visible = 6 hexágonos em toda direção sempre visível
Great War Bomber = Bombardeiro da Grande Guerra
Infantry = Infantaria
Carrier = Porta-aviões
Can carry 2 aircraft = Pode carregar 2 espaçonaves
# Requires translation!
Cannot attack =
Battleship = Navio de batalha
Machine Gun = Metralhadora robusta
Anti-Aircraft Gun = Arma anti-aérea
Landship = Navio terrestre
Destroyer = Destruidor
# Requires translation!
[amount] Sight for all [param] units =
Fighter = Avião de combate
Zero = Zero
@ -5231,6 +5295,18 @@ Bomber = Bombardeiro
B17 = B17
# Requires translation!
May Paradrop up to [amount] tiles from inside friendly territory =
Tank = Tanque
Panzer = Tanque-Panzer
Anti-Tank Gun = Arma anti-tanque
Rocket Artillery = Artilharia de foguetes
# Requires translation!
Guided Missile =
# Requires translation!
@ -5240,40 +5316,6 @@ Nuclear Missile = Míssil nuclear
# Requires translation!
Nuclear weapon =
Landship = Navio terrestre
Destroyer = Destruidor
Can attack submarines = Pode atacar submarinos
Battleship = Navio de batalha
Submarine = Submarino
Can only attack water = Pode atacar somente aquático
Can enter ice tiles = Pode entrar em ladrilhos de gelo
Invisible to others = Invisível para outros
Great War Infantry = Infantaria da Grande Guerra
Foreign Legion = Legião Estrangeira
# Requires translation!
May Paradrop up to [amount] tiles from inside friendly territory =
Infantry = Infantaria
# Requires translation!
[amount] Sight for all [param] units =
Machine Gun = Metralhadora robusta
Anti-Aircraft Gun = Arma anti-aérea
Tank = Tanque
Panzer = Tanque-Panzer
Anti-Tank Gun = Arma anti-tanque
# Requires translation!
Unable to capture cities =
# Requires translation!
@ -5281,16 +5323,16 @@ All tiles cost 1 movement =
# Requires translation!
Can pass through impassable tiles =
Rocket Artillery = Artilharia de foguetes
Mechanized Infantry = Infantaria mecanizada
Modern Armor = Panzer moderno
# Requires translation!
Jet Fighter =
# Requires translation!
Giant Death Robot =
Great Artist = Grande Artista
# Requires translation!
Great Person - [stat] =

View File

@ -550,6 +550,12 @@ The resistance in [cityName] has ended! =
Our [name] took [tileDamage] tile damage and was destroyed =
# Requires translation!
Our [name] took [tileDamage] tile damage =
# Requires translation!
[civName] has adopted the [policyName] policy =
# Requires translation!
An unknown civilization has adopted the [policyName] policy =
# Requires translation!
Our influence with City-States has started dropping faster! =
# World Screen UI
@ -4471,6 +4477,39 @@ Classical era = Era clasică
Piety = Credință
# Requires translation!
+[amount]% Production when constructing [stat] buildings =
# Requires translation!
Incompatible with [param] =
# Requires translation!
Philantropy =
# Requires translation!
Gifts of Gold to City-States generate [amount]% more Influence =
# Requires translation!
Aesthetics =
# Requires translation!
Resting point for Influence with City-States is increased by [amount] =
# Requires translation!
Scholasticism =
# Requires translation!
Allied City-States provide [stat] equal to [amount]% of what they produce for themselves =
# Requires translation!
Cultural Diplomacy =
# Requires translation!
Quantity of Resources gifted by City-States increased by [amount]% =
# Requires translation!
Happiness from Luxury Resources gifted by City-States increased by [amount]% =
# Requires translation!
Educated Elite =
# Requires translation!
Allied City-States will occasionally gift Great People =
# Requires translation!
Patronage Complete =
# Requires translation!
Influence of all other civilizations with all city-states degrades [amount]% faster =
# Requires translation!
Triggers the following global alert: [param] =
# Requires translation!
Patronage =
# Requires translation!
Naval Tradition =
@ -4521,8 +4560,6 @@ Freedom Complete = Libertate realizată
# Requires translation!
+[amount]% yield from every [param] =
Freedom = Libertate
# Requires translation!
Incompatible with [param] =
Populism = Populism
# Requires translation!
@ -4868,6 +4905,10 @@ Lasers = Lasere
Particle Physics = Fizica particulelor
# Requires translation!
'Every particle of matter is attracted by or gravitates to every other particle of matter with a force inversely proportional to the squares of their distances.' - Isaac Newton =
# Requires translation!
Nuclear Fusion =
# Requires translation!
'The release of atomic energy has not created a new problem. It has readily made more urgent the necessity of solving an existing one.' - Albert Einstein =
Nanotechnology = Nanotehnologie
# Requires translation!
'The impact of nanotechnology is expected to exceed the impact that the electronics revolution has had on our lives.' - Richard Schwartz =
@ -4887,8 +4928,6 @@ Coast = Coastă
# Requires translation!
Occurs at temperature between [param] and [param2] and humidity between [param3] and [amount] =
# Requires translation!
Open terrain =
Grassland = Fâneață
Plains = Câmpie
@ -4899,14 +4938,14 @@ Desert = Deșert
Lakes = Lacuri
# Requires translation!
Rough terrain =
# Requires translation!
Has an elevation of [amount] for visibility calculations =
Mountain = Munte
Snow = Zăpadă
# Requires translation!
Rough terrain =
# Requires translation!
[amount] Strength for cities built on this terrain =
# Requires translation!
@ -5408,6 +5447,13 @@ Hoplite = Hoplit
Persian Immortal = Nemuritor Persan
+10 HP when healing = +10 HP când se vindecă
Horseman = Călăreț
# Requires translation!
Penalty vs City 33% =
Can move after attacking = Poate să se deplaseze după ce a atacat
Companion Cavalry = Cavalerie de Companie
Catapult = Catapultă
Must set up to ranged attack = Trebuie să fie montat pentru a putea ataca
Limited Visibility = Vizibilitate redusă
@ -5422,30 +5468,6 @@ Can construct roads = Poate construi drumuri
Mohawk Warrior = Războinic Mohawk
Horseman = Călăreț
# Requires translation!
Penalty vs City 33% =
Can move after attacking = Poate să se deplaseze după ce a atacat
Companion Cavalry = Cavalerie de Companie
Crossbowman = Trăgător cu arbaleta
Chu-Ko-Nu = Chu-Ko-Nu
Longbowman = Arcaș cu arc lung
Trebuchet = Aruncător de pietre
Hwach'a = Hwach'a
Longswordsman = Spadasin cu sabie lungă
Samurai = Samurai
# Requires translation!
Berserker =
Pikeman = Sulițaș
Landsknecht = Landsknecht
@ -5471,13 +5493,28 @@ Mandekalu Cavalry = Cavalerie Mandekalu
# Requires translation!
Keshik =
Crossbowman = Trăgător cu arbaleta
Chu-Ko-Nu = Chu-Ko-Nu
Longbowman = Arcaș cu arc lung
Trebuchet = Aruncător de pietre
Hwach'a = Hwach'a
Longswordsman = Spadasin cu sabie lungă
Samurai = Samurai
# Requires translation!
Berserker =
Caravel = Caravelă
# Requires translation!
Turtle Ship =
Cannon = Tun
Musketman = Mușchetar
Musketeer = Mușchetar
@ -5499,22 +5536,12 @@ Sipahi = Sipahiu
# Requires translation!
No movement cost to pillage =
Cannon = Tun
Gatling Gun = Mitralieră Gatling
Rifleman = Carabinier
Carrier = Portavion
Can carry 2 aircraft = Poate căra 2 avioane
# Requires translation!
Cannot attack =
Triplane = Triplan
[amount]% chance to intercept air attacks = [amount]% șansă de interceptare a atacurilor aeriene
# Requires translation!
6 tiles in every direction always visible =
Great War Bomber = Bombardier din Marele Război
# Requires translation!
Norwegian Ski Infantry =
# Requires translation!
@ -5524,11 +5551,49 @@ Cavalry = Cavalerie
Cossack = Cazac
Artillery = Artilerie
Ironclad = Blindat
Double movement in coast = Deplasare dublă pe țărm
Artillery = Artilerie
Submarine = Submarin
# Requires translation!
Can only attack water =
Can enter ice tiles = Poate intra în celulele de gheață
Invisible to others = Invizibil pentru alții
Can attack submarines = Poate ataca submarine
Great War Infantry = Infanteria Marelui Război
Foreign Legion = Legiunea Străină
Triplane = Triplan
[amount]% chance to intercept air attacks = [amount]% șansă de interceptare a atacurilor aeriene
# Requires translation!
6 tiles in every direction always visible =
Great War Bomber = Bombardier din Marele Război
Infantry = Infanterie
Carrier = Portavion
Can carry 2 aircraft = Poate căra 2 avioane
# Requires translation!
Cannot attack =
Battleship = Crucișător
Machine Gun = Mitralieră
Anti-Aircraft Gun = Tun Anti-aerian
Landship = Vehicul Terestru
Destroyer = Distrugător
# Requires translation!
[amount] Sight for all [param] units =
Fighter = Avion de vânătoare
Zero = Zero
@ -5537,6 +5602,18 @@ Bomber = Bombardier
B17 = B17
# Requires translation!
May Paradrop up to [amount] tiles from inside friendly territory =
Tank = Tanc
Panzer = Panzer
Anti-Tank Gun = Tun antitanc
Rocket Artillery = Artilerie de Rachete
# Requires translation!
Guided Missile =
# Requires translation!
@ -5546,41 +5623,6 @@ Nuclear Missile = Rachetă nucleară
# Requires translation!
Nuclear weapon =
Landship = Vehicul Terestru
Destroyer = Distrugător
Can attack submarines = Poate ataca submarine
Battleship = Crucișător
Submarine = Submarin
# Requires translation!
Can only attack water =
Can enter ice tiles = Poate intra în celulele de gheață
Invisible to others = Invizibil pentru alții
Great War Infantry = Infanteria Marelui Război
Foreign Legion = Legiunea Străină
# Requires translation!
May Paradrop up to [amount] tiles from inside friendly territory =
Infantry = Infanterie
# Requires translation!
[amount] Sight for all [param] units =
Machine Gun = Mitralieră
Anti-Aircraft Gun = Tun Anti-aerian
Tank = Tanc
Panzer = Panzer
Anti-Tank Gun = Tun antitanc
# Requires translation!
Unable to capture cities =
# Requires translation!
@ -5588,17 +5630,17 @@ All tiles cost 1 movement =
# Requires translation!
Can pass through impassable tiles =
Rocket Artillery = Artilerie de Rachete
# Requires translation!
Mechanized Infantry =
Modern Armor = Armură Modernă
# Requires translation!
Jet Fighter =
# Requires translation!
Giant Death Robot =
Great Artist = Mare Artist
# Requires translation!
Great Person - [stat] =

View File

@ -482,6 +482,12 @@ Clearing a [forest] has created [amount] Production for [cityName] = Выруб
The resistance in [cityName] has ended! = Сопротивление в [cityName] закончилось!
Our [name] took [tileDamage] tile damage and was destroyed = Наш [name] получил [tileDamage] урона и был уничтожен
Our [name] took [tileDamage] tile damage = Наш [name] получил [tileDamage] урона
# Requires translation!
[civName] has adopted the [policyName] policy =
# Requires translation!
An unknown civilization has adopted the [policyName] policy =
# Requires translation!
Our influence with City-States has started dropping faster! =
# World Screen UI
@ -1207,7 +1213,6 @@ Free Great Person = Бесплатный Великий Человек
Leaning Tower of Pisa = Пизанская башня
'Bushido is realized in the presence of death. This means choosing death whenever there is a choice between life and death. There is no other reasoning.' - Yamamoto Tsunetomo = 'Бусидо - путь воина - означает смерть. Когда для выбора имеются два пути, выбирай тот, который ведет к смерти. Не рассуждай! Направь мысль на путь, который ты предпочел, и иди.' - Ямамото Цунетомо
# Requires translation!
+[amount]% Strength for units fighting in [param] = +[amount]% к силе для юнитов, сражающихся на [param]
Himeji Castle = Замок Химэдзи
@ -2821,6 +2826,38 @@ Piety Complete = Набожность завершена
Classical era = Античность
Piety = Набожность
+[amount]% Production when constructing [stat] buildings = +[amount]% к скорости строительства зданий типа [stat]
Incompatible with [param] = Несовместимо с [param]
# Requires translation!
Philantropy =
# Requires translation!
Gifts of Gold to City-States generate [amount]% more Influence =
# Requires translation!
Aesthetics =
# Requires translation!
Resting point for Influence with City-States is increased by [amount] =
# Requires translation!
Scholasticism =
# Requires translation!
Allied City-States provide [stat] equal to [amount]% of what they produce for themselves =
# Requires translation!
Cultural Diplomacy =
# Requires translation!
Quantity of Resources gifted by City-States increased by [amount]% =
# Requires translation!
Happiness from Luxury Resources gifted by City-States increased by [amount]% =
# Requires translation!
Educated Elite =
# Requires translation!
Allied City-States will occasionally gift Great People =
# Requires translation!
Patronage Complete =
# Requires translation!
Influence of all other civilizations with all city-states degrades [amount]% faster =
# Requires translation!
Triggers the following global alert: [param] =
# Requires translation!
Patronage =
Naval Tradition = Морские Традиции
Trade Unions = Торговые союзы
@ -2858,8 +2895,6 @@ Specialists only produce [amount]% of normal unhappiness = Специалист
Freedom Complete = Свобода завершена
+[amount]% yield from every [param] = +[amount]% дохода от каждой [param]
Freedom = Свобода
# Requires translation!
Incompatible with [param] = Несовместимо с [param]
Populism = Популизм
[param] units deal +[amount]% damage = [param] юниты наносят +[amount]% урона
@ -2877,25 +2912,15 @@ Autocracy = Автократия
-[amount]% unit upkeep costs = -[amount]% к стоимости содержания юнита
Upon capturing a city, receive [amount] times its [stat] production as [stat2] immediately = При захвате города вы мгновенно получите его производство [stat], увеличенное в [amount] раз, как [stat2]
# Requires translation!
United Front = Объединённый Фронт
# Requires translation!
Militaristic City-States grant units [amount] times as fast when you are at war with a common nation = Воинственные города-государства дарят юниты в [amount] раза чаще, когда вы оба воюете против одной нации
# Requires translation!
Planned Economy = Плановая Экономика
# Requires translation!
+[amount]% Production when constructing a [building] = +[amount]% к производству при строительстве [building]
# Requires translation!
Nationalism = Национализм
# Requires translation!
Socialism = Социализм
# Requires translation!
-[amount]% maintenance cost for buildings [cityFilter] = -[amount]% к стоимости обслуживания для построек [cityFilter]
# Requires translation!
Communism = Коммунизм
# Requires translation!
Order Complete = Порядок Завершён
# Requires translation!
Order = Порядок
@ -3110,6 +3135,10 @@ Lasers = Лазеры
Particle Physics = Физика элементарных частиц
'Every particle of matter is attracted by or gravitates to every other particle of matter with a force inversely proportional to the squares of their distances.' - Isaac Newton = 'Две частицы притягиваются друг к другу с силой, прямо пропорциональной произведению масс и обратно пропорциональной квадрату расстояния между ними.' - Исаак Ньютон
# Requires translation!
Nuclear Fusion =
# Requires translation!
'The release of atomic energy has not created a new problem. It has readily made more urgent the necessity of solving an existing one.' - Albert Einstein =
Nanotechnology = Нанотехнологии
'The impact of nanotechnology is expected to exceed the impact that the electronics revolution has had on our lives.' - Richard Schwartz = 'Нанотехнологии, вероятно, наложат на нашу жизнь даже больший отпечаток, чем появление электронных приборов.' - Ричард Шварц
@ -3126,7 +3155,6 @@ Ocean = Океан
Coast = Побережье
Occurs at temperature between [param] and [param2] and humidity between [param3] and [amount] = Возникает при температуре между: [param] и [param2] и влажности между: [param3] и [amount]
Open terrain = Открытая территория
Grassland = Луга
Plains = Равнины
@ -3137,12 +3165,12 @@ Desert = Пустыня
Lakes = Озера
Rough terrain = Территория с неровностями
Has an elevation of [amount] for visibility calculations = Имеет высоту [amount] для расчёта видимости
Mountain = Горы
Snow = Снег
Rough terrain = Территория с неровностями
[amount] Strength for cities built on this terrain = [amount] Силы для городов построенные на этой местности
[amount] Sight for [param] units = [amount] Обзора для [param] юнитов
Hill = Холм
@ -3546,6 +3574,12 @@ Hoplite = Гоплит
Persian Immortal = Бессмертные
+10 HP when healing = Получает +10 HP при лечении
Horseman = Всадник
Penalty vs City 33% = Штраф против города 33%
Can move after attacking = Может двигаться после атаки
Companion Cavalry = Гетайры
Catapult = Катапульта
Must set up to ranged attack = Должен подготовиться перед дальнобойной атакой
Limited Visibility = Ограниченная видимость
@ -3560,28 +3594,6 @@ Can construct roads = Может строить дороги
Mohawk Warrior = Воин Мохавк
Horseman = Всадник
Penalty vs City 33% = Штраф против города 33%
Can move after attacking = Может двигаться после атаки
Companion Cavalry = Гетайры
Crossbowman = Арбалетчик
Chu-Ko-Nu = Чу-ко-ну
Longbowman = Лучник (длинный лук)
Trebuchet = Требушет
Hwach'a = Хвачха
Longswordsman = Мечник (длинный меч)
Samurai = Самурай
Berserker = Берсерк
Pikeman = Пикинер
Landsknecht = Ландскнехт
@ -3603,12 +3615,26 @@ Mandekalu Cavalry = Всадники мандекалу
Keshik = Кешиктены
Crossbowman = Арбалетчик
Chu-Ko-Nu = Чу-ко-ну
Longbowman = Лучник (длинный лук)
Trebuchet = Требушет
Hwach'a = Хвачха
Longswordsman = Мечник (длинный меч)
Samurai = Самурай
Berserker = Берсерк
Caravel = Каравелла
Turtle Ship = Кобуксон
Cannon = Пушка
Musketman = Стрельцы
Musketeer = Мушкетер
@ -3628,20 +3654,12 @@ Lancer = Улан
Sipahi = Сипаи
No movement cost to pillage = Не тратит очки передвижения на грабеж
Cannon = Пушка
Gatling Gun = Пулемет Гатлинга
Rifleman = Стрелок
Carrier = Авианосец
Can carry 2 aircraft = Может транспортировать 2 авиационных единицы
Cannot attack = Не может атаковать
Triplane = Триплан
[amount]% chance to intercept air attacks = [amount]% шанс перехвата воздушных атак
6 tiles in every direction always visible = Всегда видит 6 клеток вокруг
Great War Bomber = Биплан
Norwegian Ski Infantry = Норвежские лыжники
Double movement in Snow, Tundra and Hills = Перемещаются по снегу, тундре и холмам с удвоенной скоростью
@ -3649,11 +3667,45 @@ Cavalry = Кавалерия
Cossack = Казаки
Artillery = Артиллерия
Ironclad = Броненосец
Double movement in coast = Двойное передвижение на побережье
Artillery = Артиллерия
Submarine = Подводная лодка
Can only attack water = Может атаковать только морские юниты
Can enter ice tiles = Может проходить через лед
Invisible to others = Невидим для остальных
Can attack submarines = Может атаковать подлодки
Great War Infantry = Пехота ПМВ
Foreign Legion = Иностранный легион
Triplane = Триплан
[amount]% chance to intercept air attacks = [amount]% шанс перехвата воздушных атак
6 tiles in every direction always visible = Всегда видит 6 клеток вокруг
Great War Bomber = Биплан
Infantry = Пехота
Carrier = Авианосец
Can carry 2 aircraft = Может транспортировать 2 авиационных единицы
Cannot attack = Не может атаковать
Battleship = Линкор
Machine Gun = Пулемет
Anti-Aircraft Gun = Зенитное орудие
Landship = Танкетка
Destroyer = Эсминец
[amount] Sight for all [param] units = [amount] Обзора для всех [param] юнитов
Fighter = Истребитель
Zero = Истребитель Зеро
@ -3662,57 +3714,36 @@ Bomber = Бомбардировщик
B17 = B-17
Guided Missile = Управляемая Ракета
Self-destructs when attacking = Самоуничтожается при атаке
Nuclear Missile = Ядерная ракета
Nuclear weapon = Ядерное оружие
Landship = Танкетка
Destroyer = Эсминец
Can attack submarines = Может атаковать подлодки
Battleship = Линкор
Submarine = Подводная лодка
Can only attack water = Может атаковать только морские юниты
Can enter ice tiles = Может проходить через лед
Invisible to others = Невидим для остальных
Great War Infantry = Пехота ПМВ
Foreign Legion = Иностранный легион
May Paradrop up to [amount] tiles from inside friendly territory = Может высадиться с парашютом максимум на [amount] клеток с дружественной территории
Infantry = Пехота
[amount] Sight for all [param] units = [amount] Обзора для всех [param] юнитов
Machine Gun = Пулемет
Anti-Aircraft Gun = Зенитное орудие
Tank = Танк
Panzer = Танк Тигр
Anti-Tank Gun = Противотанковое орудие
Rocket Artillery = Ракетная Артиллерия
Guided Missile = Управляемая Ракета
Self-destructs when attacking = Самоуничтожается при атаке
Nuclear Missile = Ядерная ракета
Nuclear weapon = Ядерное оружие
Unable to capture cities = Не может захватывать города
All tiles cost 1 movement = Все клетки обходятся в 1 передвижение
Can pass through impassable tiles = Может проходить через непроходимые клетки
Rocket Artillery = Ракетная Артиллерия
Mechanized Infantry = Мотопехота
Modern Armor = Современный танк
Jet Fighter = Реактивный Истребитель
# Requires translation!
Giant Death Robot =
Great Artist = Великий Художник
Great Person - [stat] = Великий Человек - [stat]
Can construct [tileImprovement] = Может построить [tileImprovement]

View File

@ -504,6 +504,12 @@ Clearing a [forest] has created [amount] Production for [cityName] = 砍伐[fore
The resistance in [cityName] has ended! = [cityName]的抵抗结束了!
Our [name] took [tileDamage] tile damage and was destroyed = 我们的[name]因受到 [tileDamage] 地块伤害而被消灭
Our [name] took [tileDamage] tile damage = 我们的[name]受到 [tileDamage] 地块伤害
# Requires translation!
[civName] has adopted the [policyName] policy =
# Requires translation!
An unknown civilization has adopted the [policyName] policy =
# Requires translation!
Our influence with City-States has started dropping faster! =
# World Screen UI
@ -2933,6 +2939,39 @@ Piety Complete = 完整的虔信政策
Classical era = 古典时代
Piety = 虔信政策
+[amount]% Production when constructing [stat] buildings = 建造[stat]建筑时产能积累速率+[amount]%
# Requires translation!
Incompatible with [param] =
# Requires translation!
Philantropy =
# Requires translation!
Gifts of Gold to City-States generate [amount]% more Influence =
# Requires translation!
Aesthetics =
# Requires translation!
Resting point for Influence with City-States is increased by [amount] =
# Requires translation!
Scholasticism =
# Requires translation!
Allied City-States provide [stat] equal to [amount]% of what they produce for themselves =
# Requires translation!
Cultural Diplomacy =
# Requires translation!
Quantity of Resources gifted by City-States increased by [amount]% =
# Requires translation!
Happiness from Luxury Resources gifted by City-States increased by [amount]% =
# Requires translation!
Educated Elite =
# Requires translation!
Allied City-States will occasionally gift Great People =
# Requires translation!
Patronage Complete =
# Requires translation!
Influence of all other civilizations with all city-states degrades [amount]% faster =
# Requires translation!
Triggers the following global alert: [param] =
# Requires translation!
Patronage =
# Requires translation!
Naval Tradition =
@ -2980,8 +3019,6 @@ Freedom Complete = 完整的自由政策
# Requires translation!
+[amount]% yield from every [param] =
Freedom = 自由政策
# Requires translation!
Incompatible with [param] =
Populism = 民粹主义
[param] units deal +[amount]% damage = [param]单位造成的伤害+[amount]%
@ -3237,6 +3274,10 @@ Lasers = 激光
Particle Physics = 粒子物理
'Every particle of matter is attracted by or gravitates to every other particle of matter with a force inversely proportional to the squares of their distances.' - Isaac Newton = “任何物质粒子都会与其他物质粒子相互吸引,产生的引力和距离的平方成反比。”——艾萨克·牛顿
# Requires translation!
Nuclear Fusion =
# Requires translation!
'The release of atomic energy has not created a new problem. It has readily made more urgent the necessity of solving an existing one.' - Albert Einstein =
Nanotechnology = 纳米技术
'The impact of nanotechnology is expected to exceed the impact that the electronics revolution has had on our lives.' - Richard Schwartz = “纳米技术给我们的生活所带来的冲击预计将超过电子革命。”——理查德·舒瓦茨(美国学者)
@ -3253,7 +3294,6 @@ Ocean = 海洋
Coast = 海滨
Occurs at temperature between [param] and [param2] and humidity between [param3] and [amount] = 出现在当温度在[param][param2]之间且湿度在[param3][amount]之间时
Open terrain = 开阔地形
Grassland = 草原
Plains = 平原
@ -3264,12 +3304,12 @@ Desert = 沙漠
Lakes = 湖泊
Rough terrain = 崎岖地形
Has an elevation of [amount] for visibility calculations = 对于可见度计算,具有[amount]的提升
Mountain = 山脉
Snow = 雪原
Rough terrain = 崎岖地形
[amount] Strength for cities built on this terrain = 在此地形上建造的城市的战斗力[amount]
[amount] Sight for [param] units = [param]单位[amount]视野
Hill = 丘陵
@ -3673,6 +3713,13 @@ Hoplite = 希腊重步兵
Persian Immortal = 波斯长生军
+10 HP when healing = 生命回复时额外回复10生命值
Horseman = 骑手
# Requires translation!
Penalty vs City 33% =
Can move after attacking = 攻击后可移动
Companion Cavalry = 马其顿禁卫骑兵
Catapult = 投石车
Must set up to ranged attack = 必须架设才能远程攻击
Limited Visibility = 视野受限
@ -3687,29 +3734,6 @@ Can construct roads = 可以建造道路
Mohawk Warrior = 莫霍克战士
Horseman = 骑手
# Requires translation!
Penalty vs City 33% =
Can move after attacking = 攻击后可移动
Companion Cavalry = 马其顿禁卫骑兵
Crossbowman = 弩手
Chu-Ko-Nu = 诸葛弩兵
Longbowman = 长弓手
Trebuchet = 抛石机
Hwach'a = 火厢车
Longswordsman = 长剑士
Samurai = 日本武士
Berserker = 狂战士
Pikeman = 长枪兵
Landsknecht = 德意志雇佣兵
@ -3731,12 +3755,26 @@ Mandekalu Cavalry = 曼德卡鲁骑兵
Keshik = 怯薛
Crossbowman = 弩手
Chu-Ko-Nu = 诸葛弩兵
Longbowman = 长弓手
Trebuchet = 抛石机
Hwach'a = 火厢车
Longswordsman = 长剑士
Samurai = 日本武士
Berserker = 狂战士
Caravel = 轻帆船
Turtle Ship = 龟船
Cannon = 加农炮
Musketman = 火枪手
Musketeer = 法国火枪手
@ -3756,20 +3794,12 @@ Lancer = 枪骑兵
Sipahi = 西帕希骑兵
No movement cost to pillage = 劫掠不消耗移动力
Cannon = 加农炮
Gatling Gun = 加特林机枪
Rifleman = 来复枪兵
Carrier = 航空母舰
Can carry 2 aircraft = 可搭载 2 个空军单位
Cannot attack = 无法攻击
Triplane = 三翼机
[amount]% chance to intercept air attacks = [amount]%几率拦截来袭的敌军飞机
6 tiles in every direction always visible = 全方向6格视野范围
Great War Bomber = 一战轰炸机
Norwegian Ski Infantry = 挪威雪撬步兵
Double movement in Snow, Tundra and Hills = 在雪原、冻土和丘陵地形时移动力加倍
@ -3777,11 +3807,46 @@ Cavalry = 近代骑兵
Cossack = 哥萨克骑兵
Artillery = 火炮
Ironclad = 铁甲舰
Double movement in coast = 海滨移动时双倍移动力
Artillery = 火炮
Submarine = 潜艇
Can only attack water = 只能攻击海上目标
Can enter ice tiles = 可进入冰区
Invisible to others = 对其他单位隐形
Can attack submarines = 能够发现和攻击潜艇单位
Great War Infantry = 一战步兵
Foreign Legion = 外籍军团
Triplane = 三翼机
[amount]% chance to intercept air attacks = [amount]%几率拦截来袭的敌军飞机
6 tiles in every direction always visible = 全方向6格视野范围
Great War Bomber = 一战轰炸机
Infantry = 现代步兵
Carrier = 航空母舰
Can carry 2 aircraft = 可搭载 2 个空军单位
Cannot attack = 无法攻击
Battleship = 战列舰
Machine Gun = 机关枪
Anti-Aircraft Gun = 高射炮
Landship = 履带战车
Destroyer = 驱逐舰
# Requires translation!
[amount] Sight for all [param] units =
Fighter = 战斗机
Zero = 零式战斗机
@ -3790,60 +3855,38 @@ Bomber = 轰炸机
B17 = B-17 “空中堡垒”
Guided Missile = 导弹
Self-destructs when attacking = 攻击时自我毁灭
Nuclear Missile = 核导弹
Nuclear weapon = 核武器
Landship = 履带战车
Destroyer = 驱逐舰
Can attack submarines = 能够发现和攻击潜艇单位
Battleship = 战列舰
Submarine = 潜艇
Can only attack water = 只能攻击海上目标
Can enter ice tiles = 可进入冰区
Invisible to others = 对其他单位隐形
Great War Infantry = 一战步兵
Foreign Legion = 外籍军团
# Requires translation!
May Paradrop up to [amount] tiles from inside friendly territory =
Infantry = 现代步兵
# Requires translation!
[amount] Sight for all [param] units =
Machine Gun = 机关枪
Anti-Aircraft Gun = 高射炮
Tank = 坦克
Panzer = “虎II”坦克
Anti-Tank Gun = 反坦克炮
Rocket Artillery = 火箭炮
Guided Missile = 导弹
Self-destructs when attacking = 攻击时自我毁灭
Nuclear Missile = 核导弹
Nuclear weapon = 核武器
Unable to capture cities = 不能占领城市
All tiles cost 1 movement = 所有地块消耗1移动力
Can pass through impassable tiles = 可以穿过无法通行的地块
Rocket Artillery = 火箭炮
Mechanized Infantry = 机械化步兵
Modern Armor = 现代坦克
# Requires translation!
Jet Fighter =
# Requires translation!
Giant Death Robot =
Great Artist = 大艺术家
Great Person - [stat] = 伟人 - [stat]
Can construct [tileImprovement] = 能建造[tileImprovement]

View File

@ -482,6 +482,12 @@ Clearing a [forest] has created [amount] Production for [cityName] = La tala de
The resistance in [cityName] has ended! = ¡La resistencia en [cityName] ha terminado!
Our [name] took [tileDamage] tile damage and was destroyed = Nuestro [name] sufrió [tileDamage] daño de celda y fué destruido
Our [name] took [tileDamage] tile damage = Nuestro [name] sufrió [tileDamage] daño de casilla
# Requires translation!
[civName] has adopted the [policyName] policy =
# Requires translation!
An unknown civilization has adopted the [policyName] policy =
# Requires translation!
Our influence with City-States has started dropping faster! =
# World Screen UI
@ -2870,6 +2876,38 @@ Piety Complete = Piedad Completada
Classical era = Edad Clásica
Piety = Piedad
+[amount]% Production when constructing [stat] buildings = +[amount]% de producción al construir edificios [stat]
Incompatible with [param] = Incompatible con [param]
# Requires translation!
Philantropy =
# Requires translation!
Gifts of Gold to City-States generate [amount]% more Influence =
# Requires translation!
Aesthetics =
# Requires translation!
Resting point for Influence with City-States is increased by [amount] =
# Requires translation!
Scholasticism =
# Requires translation!
Allied City-States provide [stat] equal to [amount]% of what they produce for themselves =
# Requires translation!
Cultural Diplomacy =
# Requires translation!
Quantity of Resources gifted by City-States increased by [amount]% =
# Requires translation!
Happiness from Luxury Resources gifted by City-States increased by [amount]% =
# Requires translation!
Educated Elite =
# Requires translation!
Allied City-States will occasionally gift Great People =
# Requires translation!
Patronage Complete =
# Requires translation!
Influence of all other civilizations with all city-states degrades [amount]% faster =
# Requires translation!
Triggers the following global alert: [param] =
# Requires translation!
Patronage =
Naval Tradition = Tradición Naval
Trade Unions = Sindicatos
@ -2907,7 +2945,6 @@ Specialists only produce [amount]% of normal unhappiness = Especialistas solo pr
Freedom Complete = Emancipación Completada
+[amount]% yield from every [param] = +[amount]% rendimiento de cada [param]
Freedom = Emancipación
Incompatible with [param] = Incompatible con [param]
Populism = Populismo
[param] units deal +[amount]% damage = Las unidades [param] infligen +[amount]% de daño
@ -3148,6 +3185,10 @@ Lasers = Lasers
Particle Physics = Física de Partículas
'Every particle of matter is attracted by or gravitates to every other particle of matter with a force inversely proportional to the squares of their distances.' - Isaac Newton = 'Cada particular de materia es atraída por o gravita hacia cada partícula de materia con una fuerza inversamente proporcional a la diferencia en sus distancias' - Isaac Newton
# Requires translation!
Nuclear Fusion =
# Requires translation!
'The release of atomic energy has not created a new problem. It has readily made more urgent the necessity of solving an existing one.' - Albert Einstein =
Nanotechnology = Nanotecnología
'The impact of nanotechnology is expected to exceed the impact that the electronics revolution has had on our lives.' - Richard Schwartz = 'Se espera que el impacto de la nanotecnología exceda el impacto que la revolución electronica tuvo en nuestras vidas.' - Richard Schwartz
@ -3164,7 +3205,6 @@ Ocean = Océano
Coast = Costa
Occurs at temperature between [param] and [param2] and humidity between [param3] and [amount] = Ocurre a temperaturas entre [param] y [param2] y humedad entre [param3] y [amount]
Open terrain = Terreno Abierto
Grassland = Pradera
Plains = Llanura
@ -3175,12 +3215,12 @@ Desert = Desierto
Lakes = Lagos
Rough terrain = Terreno abrupto
Has an elevation of [amount] for visibility calculations = Tiene una elevación de [amount] para calculaciones de visibilidad
Mountain = Montañas
Snow = Nieve
Rough terrain = Terreno abrupto
[amount] Strength for cities built on this terrain = [amount] de Fuerza para ciudades asentadas en este terreno
[amount] Sight for [param] units = [amount] de Vista para unidades [param]
Hill = Colinas
@ -3584,6 +3624,12 @@ Hoplite = Hoplita
Persian Immortal = Inmortal Persa
+10 HP when healing = +10 PS cuando se cura
Horseman = Jinete
Penalty vs City 33% = Penalización vs Ciudad 33%
Can move after attacking = Puede mover después de atacar
Companion Cavalry = Caballería de Compañía
Catapult = Catapulta
Must set up to ranged attack = Debe montarse para atacar a distancia
Limited Visibility = Visibilidad Limitada
@ -3598,28 +3644,6 @@ Can construct roads = Puede construir caminos
Mohawk Warrior = Guerrero Mohawk
Horseman = Jinete
Penalty vs City 33% = Penalización vs Ciudad 33%
Can move after attacking = Puede mover después de atacar
Companion Cavalry = Caballería de Compañía
Crossbowman = Ballestero
Chu-Ko-Nu = Chu-ko-nu
Longbowman = Arquero de Arco Largo
Trebuchet = Trabuquete
Hwach'a = Hwach'a
Longswordsman = Espadachín de Espada Larga
Samurai = Samurai
Berserker = Berserker
Pikeman = Piquero
Landsknecht = Lansquenete
@ -3641,12 +3665,26 @@ Mandekalu Cavalry = Caballería Mandekalu
Keshik = Keshik
Crossbowman = Ballestero
Chu-Ko-Nu = Chu-ko-nu
Longbowman = Arquero de Arco Largo
Trebuchet = Trabuquete
Hwach'a = Hwach'a
Longswordsman = Espadachín de Espada Larga
Samurai = Samurai
Berserker = Berserker
Caravel = Caravela
Turtle Ship = Barco Tortuga
Cannon = Cañón
Musketman = Arcabuzero
Musketeer = Mosquetero
@ -3666,20 +3704,12 @@ Lancer = Jinete lancero
Sipahi = Cipayo
No movement cost to pillage = Saquear no supone coste de movimiento
Cannon = Cañón
Gatling Gun = Ametralladora Gatling
Rifleman = Fusilero
Carrier = Portaaviones
Can carry 2 aircraft = Puede transportar 2 aviones
Cannot attack = No puede atacar
Triplane = Triplano
[amount]% chance to intercept air attacks = [amount]% de posibilidad de interceptar ataques aéreos
6 tiles in every direction always visible = Quedan visibles 6 casillas en cada dirección
Great War Bomber = Bombardero Gran Guerra
Norwegian Ski Infantry = Infantería de Esquí Noruega
Double movement in Snow, Tundra and Hills = Doble movimiento en Nieve, Tundra y Colinas
@ -3687,11 +3717,45 @@ Cavalry = Caballería
Cossack = Cosaco
Artillery = Artillería
Ironclad = Buque a vapor
Double movement in coast = Doble movimiento en costas
Artillery = Artillería
Submarine = Submarino
Can only attack water = Sólo puede atacar en agua
Can enter ice tiles = Puede entrar en casillas de hielo
Invisible to others = Invisible para los demás
Can attack submarines = Puede atacar a submarinos
Great War Infantry = Infantería de la Gran Guerra
Foreign Legion = Legión Extranjera
Triplane = Triplano
[amount]% chance to intercept air attacks = [amount]% de posibilidad de interceptar ataques aéreos
6 tiles in every direction always visible = Quedan visibles 6 casillas en cada dirección
Great War Bomber = Bombardero Gran Guerra
Infantry = Infantería
Carrier = Portaaviones
Can carry 2 aircraft = Puede transportar 2 aviones
Cannot attack = No puede atacar
Battleship = Buque de Guerra
Machine Gun = Ametralladora Montada
Anti-Aircraft Gun = Cañón Anti-Aéreo
Landship = Tanque de la Gran Guerra
Destroyer = Destructor
[amount] Sight for all [param] units = [amount] Visión para todas las unidades [param]
Fighter = Caza
Zero = Zero
@ -3700,57 +3764,36 @@ Bomber = Bombardero
B17 = B-17
Guided Missile = Misil Balístico
Self-destructs when attacking = Se auto-destruye al atacar
Nuclear Missile = Misil nuclear
Nuclear weapon = Arma Nuclear
Landship = Tanque de la Gran Guerra
Destroyer = Destructor
Can attack submarines = Puede atacar a submarinos
Battleship = Buque de Guerra
Submarine = Submarino
Can only attack water = Sólo puede atacar en agua
Can enter ice tiles = Puede entrar en casillas de hielo
Invisible to others = Invisible para los demás
Great War Infantry = Infantería de la Gran Guerra
Foreign Legion = Legión Extranjera
May Paradrop up to [amount] tiles from inside friendly territory = Puede lanzarse a una distancia de [amount] casillas desde terreno amigo
Infantry = Infantería
[amount] Sight for all [param] units = [amount] Visión para todas las unidades [param]
Machine Gun = Ametralladora Montada
Anti-Aircraft Gun = Cañón Anti-Aéreo
Tank = Tanque
Panzer = Panzer
Anti-Tank Gun = Cañón Anti-Tanque
Rocket Artillery = Artillería de Misiles
Guided Missile = Misil Balístico
Self-destructs when attacking = Se auto-destruye al atacar
Nuclear Missile = Misil nuclear
Nuclear weapon = Arma Nuclear
Unable to capture cities = Incapaz de capturar ciudades
All tiles cost 1 movement = Todas las casillas cuestan 1 movimiento
Can pass through impassable tiles = Puede pasar por casillas infranqueables
Rocket Artillery = Artillería de Misiles
Mechanized Infantry = Infantería Mecanizada
Modern Armor = Blindado Moderno
Jet Fighter = Caza de Combate
# Requires translation!
Giant Death Robot =
Great Artist = Gran Artista
Great Person - [stat] = Gran Personaje - [stat]
Can construct [tileImprovement] = Puede construir [tileImprovement]

View File

@ -486,6 +486,12 @@ Clearing a [forest] has created [amount] Production for [cityName] = Fällandet
The resistance in [cityName] has ended! = Motståndet i [cityName] har slutat!
Our [name] took [tileDamage] tile damage and was destroyed = Vår [name] tog [tileDamage] rutskada och utplånades
Our [name] took [tileDamage] tile damage = Vår [name] tog [tileDamage] rutskada
# Requires translation!
[civName] has adopted the [policyName] policy =
# Requires translation!
An unknown civilization has adopted the [policyName] policy =
# Requires translation!
Our influence with City-States has started dropping faster! =
# World Screen UI
@ -2885,6 +2891,39 @@ Piety Complete = Tro Fullbordat
Classical era = Klassiska eran
Piety = Tro
+[amount]% Production when constructing [stat] buildings = +[amount]% Produktion vid bygge av [stat]-byggnader
# Requires translation!
Incompatible with [param] =
# Requires translation!
Philantropy =
# Requires translation!
Gifts of Gold to City-States generate [amount]% more Influence =
# Requires translation!
Aesthetics =
# Requires translation!
Resting point for Influence with City-States is increased by [amount] =
# Requires translation!
Scholasticism =
# Requires translation!
Allied City-States provide [stat] equal to [amount]% of what they produce for themselves =
# Requires translation!
Cultural Diplomacy =
# Requires translation!
Quantity of Resources gifted by City-States increased by [amount]% =
# Requires translation!
Happiness from Luxury Resources gifted by City-States increased by [amount]% =
# Requires translation!
Educated Elite =
# Requires translation!
Allied City-States will occasionally gift Great People =
# Requires translation!
Patronage Complete =
# Requires translation!
Influence of all other civilizations with all city-states degrades [amount]% faster =
# Requires translation!
Triggers the following global alert: [param] =
# Requires translation!
Patronage =
# Requires translation!
Naval Tradition =
@ -2932,8 +2971,6 @@ Freedom Complete = Frihet Fullbordat
# Requires translation!
+[amount]% yield from every [param] =
Freedom = Frihet
# Requires translation!
Incompatible with [param] =
Populism = Populism
[param] units deal +[amount]% damage = [param]-enheter gör +[amount]% skada
@ -3189,6 +3226,10 @@ Lasers = Lasrar
Particle Physics = Partikelfysik
'Every particle of matter is attracted by or gravitates to every other particle of matter with a force inversely proportional to the squares of their distances.' - Isaac Newton = 'Varje partikel av materia attraheras till eller graviterar mot alla andra partiklar av materia med en kraft som är omvänt proportionell till kvadraterna av deras avstånd.' - Isaac Newton
# Requires translation!
Nuclear Fusion =
# Requires translation!
'The release of atomic energy has not created a new problem. It has readily made more urgent the necessity of solving an existing one.' - Albert Einstein =
Nanotechnology = Nanoteknologi
'The impact of nanotechnology is expected to exceed the impact that the electronics revolution has had on our lives.' - Richard Schwartz = 'Nanoteknologins avtryck förutspås överskrida det avtryck som den elektroniska revolutionen haft på våra liv.' - Richard Schwartz
@ -3205,7 +3246,6 @@ Ocean = Hav
Coast = Kust
Occurs at temperature between [param] and [param2] and humidity between [param3] and [amount] = Förekommer vid temperaturer mellan [param] och [param2] och luftfuktighet mellan [param3] och [amount]
Open terrain = Öppen terräng
Grassland = Gräsmark
Plains = Slätt
@ -3216,12 +3256,12 @@ Desert = Öken
Lakes = Sjöar
Rough terrain = Kuperad terräng
Has an elevation of [amount] for visibility calculations = Har en höjd på [amount] för synlighetsberäkningar
Mountain = Berg
Snow = Snö
Rough terrain = Kuperad terräng
[amount] Strength for cities built on this terrain = [amount] styrka för städer som byggs på denna terräng
[amount] Sight for [param] units = [amount] Sikt för [param]-enheter
Hill = Kulle
@ -3625,6 +3665,13 @@ Hoplite = Hoplit
Persian Immortal = Persisk Odödlig
+10 HP when healing = +10 KP vid läkning
Horseman = Ryttare
# Requires translation!
Penalty vs City 33% =
Can move after attacking = Kan flytta efter anfall
Companion Cavalry = Kamratkrigare
Catapult = Katapult
Must set up to ranged attack = Måste ställas upp för att anfalla med räckvidd
Limited Visibility = Begränsad Sikt
@ -3639,29 +3686,6 @@ Can construct roads = Kan bygga vägar
Mohawk Warrior = Mohawkkrigare
Horseman = Ryttare
# Requires translation!
Penalty vs City 33% =
Can move after attacking = Kan flytta efter anfall
Companion Cavalry = Kamratkrigare
Crossbowman = Armborstskytt
Chu-Ko-Nu = Zhuge Nu-skytt
Longbowman = Långbågsskytt
Trebuchet = Blida
Hwach'a = Hwach'a
Longswordsman = Långsvärdsman
Samurai = Samuraj
Berserker = Bärsärk
Pikeman = Pikenenare
Landsknecht = Landsknekt
@ -3683,12 +3707,26 @@ Mandekalu Cavalry = Mandekalukavalleri
Keshik = Kheshig
Crossbowman = Armborstskytt
Chu-Ko-Nu = Zhuge Nu-skytt
Longbowman = Långbågsskytt
Trebuchet = Blida
Hwach'a = Hwach'a
Longswordsman = Långsvärdsman
Samurai = Samuraj
Berserker = Bärsärk
Caravel = Karavell
Turtle Ship = Sköldpaddsskepp
Cannon = Kanon
Musketman = Musketerare
Musketeer = Musketör
@ -3708,20 +3746,12 @@ Lancer = Lansiär
Sipahi = Spahi
No movement cost to pillage = Ingen förflyttningskostnad för att plundra
Cannon = Kanon
Gatling Gun = Gatlingkulspruta
Rifleman = Gevärsskytt
Carrier = Hangarfartyg
Can carry 2 aircraft = Kan lasta 2 flygplan
Cannot attack = Kan inte anfalla
Triplane = Triplan
[amount]% chance to intercept air attacks = [amount]% chans för att genskjuta luftanfall
6 tiles in every direction always visible = 6 rutor i varje riktning alltid synliga
Great War Bomber = Första Världskrigsbombplan
Norwegian Ski Infantry = Norskt Skidinfanteri
Double movement in Snow, Tundra and Hills = Dubbel förflyttning i Snö, Tundra, och Kullar
@ -3729,11 +3759,46 @@ Cavalry = Kavalleri
Cossack = Kosack
Artillery = Artilleri
Ironclad = Pansarskepp
Double movement in coast = Dubbel förflyttning vid kusten
Artillery = Artilleri
Submarine = Ubåt
Can only attack water = Kan endast anfalla vatten
Can enter ice tiles = Kan gå in i isrutor
Invisible to others = Osynlig för andra
Can attack submarines = Kan anfalla ubåtar
Great War Infantry = Första Världskrigsinfanteri
Foreign Legion = Främlingslegion
Triplane = Triplan
[amount]% chance to intercept air attacks = [amount]% chans för att genskjuta luftanfall
6 tiles in every direction always visible = 6 rutor i varje riktning alltid synliga
Great War Bomber = Första Världskrigsbombplan
Infantry = Infanteri
Carrier = Hangarfartyg
Can carry 2 aircraft = Kan lasta 2 flygplan
Cannot attack = Kan inte anfalla
Battleship = Slagskepp
Machine Gun = Kulspruta
Anti-Aircraft Gun = Luftvärnskanon
Landship = Landskepp
Destroyer = Jagare
# Requires translation!
[amount] Sight for all [param] units =
Fighter = Jaktplan
Zero = Zero
@ -3742,59 +3807,37 @@ Bomber = Bombplan
B17 = B17
Guided Missile = Målsökande Missil
Self-destructs when attacking = Självdestruerar vid anfall
Nuclear Missile = Kärnvapenmissil
Nuclear weapon = Kärnvapen
Landship = Landskepp
Destroyer = Jagare
Can attack submarines = Kan anfalla ubåtar
Battleship = Slagskepp
Submarine = Ubåt
Can only attack water = Kan endast anfalla vatten
Can enter ice tiles = Kan gå in i isrutor
Invisible to others = Osynlig för andra
Great War Infantry = Första Världskrigsinfanteri
Foreign Legion = Främlingslegion
May Paradrop up to [amount] tiles from inside friendly territory = Kan Fallskärmshoppa upp till [amount] rutor inifrån vänligt territorium
Infantry = Infanteri
# Requires translation!
[amount] Sight for all [param] units =
Machine Gun = Kulspruta
Anti-Aircraft Gun = Luftvärnskanon
Tank = Pansarvagn
Panzer = Panzer
Anti-Tank Gun = Pansarvärnskanon
Rocket Artillery = Raketartilleri
Guided Missile = Målsökande Missil
Self-destructs when attacking = Självdestruerar vid anfall
Nuclear Missile = Kärnvapenmissil
Nuclear weapon = Kärnvapen
Unable to capture cities = Kan inte inta städer
All tiles cost 1 movement = Alla rutor kostar 1 förflyttning
Can pass through impassable tiles = Kan gå igenom opasserbara rutor
Rocket Artillery = Raketartilleri
Mechanized Infantry = Mekaniserat Infanteri
Modern Armor = Modern Stridsvagn
# Requires translation!
Jet Fighter =
# Requires translation!
Giant Death Robot =
Great Artist = Stor Konstnär
Great Person - [stat] = Stor Person - [stat]
Can construct [tileImprovement] = Kan bygga [tileImprovement]

View File

@ -511,6 +511,12 @@ Clearing a [forest] has created [amount] Production for [cityName] = 砍伐[fore
The resistance in [cityName] has ended! = [cityName]的抵抗結束了!
Our [name] took [tileDamage] tile damage and was destroyed = 我們的[name]因受到[tileDamage]地塊傷害而被消滅
Our [name] took [tileDamage] tile damage = 我們的[name]受到[tileDamage]地塊傷害
# Requires translation!
[civName] has adopted the [policyName] policy =
# Requires translation!
An unknown civilization has adopted the [policyName] policy =
# Requires translation!
Our influence with City-States has started dropping faster! =
# World Screen UI
@ -2953,6 +2959,39 @@ Piety Complete = 完整的虔信政策
Classical era = 古典時代
Piety = 虔信政策
+[amount]% Production when constructing [stat] buildings = 建造[stat]建築時產能積累速率+[amount]%
# Requires translation!
Incompatible with [param] =
# Requires translation!
Philantropy =
# Requires translation!
Gifts of Gold to City-States generate [amount]% more Influence =
# Requires translation!
Aesthetics =
# Requires translation!
Resting point for Influence with City-States is increased by [amount] =
# Requires translation!
Scholasticism =
# Requires translation!
Allied City-States provide [stat] equal to [amount]% of what they produce for themselves =
# Requires translation!
Cultural Diplomacy =
# Requires translation!
Quantity of Resources gifted by City-States increased by [amount]% =
# Requires translation!
Happiness from Luxury Resources gifted by City-States increased by [amount]% =
# Requires translation!
Educated Elite =
# Requires translation!
Allied City-States will occasionally gift Great People =
# Requires translation!
Patronage Complete =
# Requires translation!
Influence of all other civilizations with all city-states degrades [amount]% faster =
# Requires translation!
Triggers the following global alert: [param] =
# Requires translation!
Patronage =
# Requires translation!
Naval Tradition =
@ -3000,8 +3039,6 @@ Freedom Complete = 完整的自由政策
# Requires translation!
+[amount]% yield from every [param] =
Freedom = 自由政策
# Requires translation!
Incompatible with [param] =
Populism = 民粹主義
[param] units deal +[amount]% damage = [param]單位造成的傷害+[amount]%
@ -3257,6 +3294,10 @@ Lasers = 鐳射
Particle Physics = 粒子物理
'Every particle of matter is attracted by or gravitates to every other particle of matter with a force inversely proportional to the squares of their distances.' - Isaac Newton = “任何物質粒子都會與其他物質粒子相互吸引,產生的引力和距離的平方成反比。”——以撒·牛頓
# Requires translation!
Nuclear Fusion =
# Requires translation!
'The release of atomic energy has not created a new problem. It has readily made more urgent the necessity of solving an existing one.' - Albert Einstein =
Nanotechnology = 納米技術
'The impact of nanotechnology is expected to exceed the impact that the electronics revolution has had on our lives.' - Richard Schwartz = “納米技術給我們的生活所帶來的衝擊預計將超過電子革命。”——理查·舒瓦茨(美國學者)
@ -3273,7 +3314,6 @@ Ocean = 海洋
Coast = 海濱
Occurs at temperature between [param] and [param2] and humidity between [param3] and [amount] = 出現在當溫度在[param][param2]之間且濕度在[param3][amount]之間時
Open terrain = 開闊地形
Grassland = 草原
Plains = 平原
@ -3284,13 +3324,13 @@ Desert = 沙漠
Lakes = 湖泊
Rough terrain = 崎嶇地形
# Requires translation!
Has an elevation of [amount] for visibility calculations =
Mountain = 山脈
Snow = 雪原
Rough terrain = 崎嶇地形
# Requires translation!
[amount] Strength for cities built on this terrain =
# Requires translation!
@ -3698,6 +3738,13 @@ Hoplite = 希臘重步兵
Persian Immortal = 波斯長生軍
+10 HP when healing = 生命回復時額外回復10生命值
Horseman = 騎手
# Requires translation!
Penalty vs City 33% =
Can move after attacking = 攻擊後可移動
Companion Cavalry = 馬其頓禁衛騎兵
Catapult = 投石車
Must set up to ranged attack = 必須架設才能遠端攻擊
Limited Visibility = 視野受限
@ -3712,29 +3759,6 @@ Can construct roads = 可以建造道路
Mohawk Warrior = 莫霍克戰士
Horseman = 騎手
# Requires translation!
Penalty vs City 33% =
Can move after attacking = 攻擊後可移動
Companion Cavalry = 馬其頓禁衛騎兵
Crossbowman = 弩手
Chu-Ko-Nu = 諸葛弩兵
Longbowman = 長弓手
Trebuchet = 拋石機
Hwach'a = 火廂車
Longswordsman = 長劍士
Samurai = 日本武士
Berserker = 狂戰士
Pikeman = 長槍兵
Landsknecht = 德意志雇傭兵
@ -3756,12 +3780,26 @@ Mandekalu Cavalry = 曼德卡魯騎兵
Keshik = 怯薛
Crossbowman = 弩手
Chu-Ko-Nu = 諸葛弩兵
Longbowman = 長弓手
Trebuchet = 拋石機
Hwach'a = 火廂車
Longswordsman = 長劍士
Samurai = 日本武士
Berserker = 狂戰士
Caravel = 輕帆船
Turtle Ship = 龜船
Cannon = 加農炮
Musketman = 火槍手
Musketeer = 法國火槍手
@ -3781,20 +3819,12 @@ Lancer = 槍騎兵
Sipahi = 西帕希騎兵
No movement cost to pillage = 劫掠不消耗移動力
Cannon = 加農炮
Gatling Gun = 加特林機槍
Rifleman = 來福槍兵
Carrier = 航空母艦
Can carry 2 aircraft = 可搭載2個空軍單位
Cannot attack = 無法攻擊
Triplane = 三翼機
[amount]% chance to intercept air attacks = [amount]%幾率攔截來襲的敵軍飛機
6 tiles in every direction always visible = 全方向6格視野範圍
Great War Bomber = 一戰轟炸機
Norwegian Ski Infantry = 挪威雪撬步兵
Double movement in Snow, Tundra and Hills = 在雪原、凍土和丘陵地形時移動力加倍
@ -3802,11 +3832,46 @@ Cavalry = 近代騎兵
Cossack = 哥薩克騎兵
Artillery = 火炮
Ironclad = 鐵甲艦
Double movement in coast = 海濱移動時雙倍移動力
Artillery = 火炮
Submarine = 潛艇
Can only attack water = 只能攻擊海上目標
Can enter ice tiles = 可進入冰區
Invisible to others = 對其他單位隱形
Can attack submarines = 能夠發現和攻擊潛艇單位
Great War Infantry = 一戰步兵
Foreign Legion = 外籍軍團
Triplane = 三翼機
[amount]% chance to intercept air attacks = [amount]%幾率攔截來襲的敵軍飛機
6 tiles in every direction always visible = 全方向6格視野範圍
Great War Bomber = 一戰轟炸機
Infantry = 現代步兵
Carrier = 航空母艦
Can carry 2 aircraft = 可搭載2個空軍單位
Cannot attack = 無法攻擊
Battleship = 戰列艦
Machine Gun = 機關槍
Anti-Aircraft Gun = 高射炮
Landship = 履帶戰車
Destroyer = 驅逐艦
# Requires translation!
[amount] Sight for all [param] units =
Fighter = 戰鬥機
Zero = 零式戰鬥機
@ -3815,62 +3880,40 @@ Bomber = 轟炸機
B17 = B-17“空中堡壘”
# Requires translation!
Guided Missile =
# Requires translation!
Self-destructs when attacking =
Nuclear Missile = 核導彈
Nuclear weapon = 核武器
Landship = 履帶戰車
Destroyer = 驅逐艦
Can attack submarines = 能夠發現和攻擊潛艇單位
Battleship = 戰列艦
Submarine = 潛艇
Can only attack water = 只能攻擊海上目標
Can enter ice tiles = 可進入冰區
Invisible to others = 對其他單位隱形
Great War Infantry = 一戰步兵
Foreign Legion = 外籍軍團
# Requires translation!
May Paradrop up to [amount] tiles from inside friendly territory =
Infantry = 現代步兵
# Requires translation!
[amount] Sight for all [param] units =
Machine Gun = 機關槍
Anti-Aircraft Gun = 高射炮
Tank = 坦克
Panzer = “虎II”坦克
Anti-Tank Gun = 反坦克炮
Rocket Artillery = 火箭炮
# Requires translation!
Guided Missile =
# Requires translation!
Self-destructs when attacking =
Nuclear Missile = 核導彈
Nuclear weapon = 核武器
Unable to capture cities = 不能佔領城市
All tiles cost 1 movement = 所有地塊消耗1移動力
Can pass through impassable tiles = 可以穿過無法通行的地塊
Rocket Artillery = 火箭炮
Mechanized Infantry = 機械化步兵
Modern Armor = 現代坦克
# Requires translation!
Jet Fighter =
# Requires translation!
Giant Death Robot =
Great Artist = 大藝術家
Great Person - [stat] = 偉人 - [stat]
Can construct [tileImprovement] = 能建造[tileImprovement]

View File

@ -483,6 +483,12 @@ Clearing a [forest] has created [amount] Production for [cityName] = Bir [forest
The resistance in [cityName] has ended! = [cityName] şehrindeki direniş sona erdi!
Our [name] took [tileDamage] tile damage and was destroyed = Bizim [name], [tileDamage] karo hasarı aldı ve yok edildi
Our [name] took [tileDamage] tile damage = Bizim [name], [tileDamage] karo hasarı aldı
# Requires translation!
[civName] has adopted the [policyName] policy =
# Requires translation!
An unknown civilization has adopted the [policyName] policy =
# Requires translation!
Our influence with City-States has started dropping faster! =
# World Screen UI
@ -2931,6 +2937,38 @@ Piety Complete = Dindarlık Tamamlandı
Classical era = Klasik dönem
Piety = Dindarlık
+[amount]% Production when constructing [stat] buildings = [stat] binaları inşa edilirken +%[amount] üretim sağlar
Incompatible with [param] = [param] ile uyumsuzdur
# Requires translation!
Philantropy =
# Requires translation!
Gifts of Gold to City-States generate [amount]% more Influence =
# Requires translation!
Aesthetics =
# Requires translation!
Resting point for Influence with City-States is increased by [amount] =
# Requires translation!
Scholasticism =
# Requires translation!
Allied City-States provide [stat] equal to [amount]% of what they produce for themselves =
# Requires translation!
Cultural Diplomacy =
# Requires translation!
Quantity of Resources gifted by City-States increased by [amount]% =
# Requires translation!
Happiness from Luxury Resources gifted by City-States increased by [amount]% =
# Requires translation!
Educated Elite =
# Requires translation!
Allied City-States will occasionally gift Great People =
# Requires translation!
Patronage Complete =
# Requires translation!
Influence of all other civilizations with all city-states degrades [amount]% faster =
# Requires translation!
Triggers the following global alert: [param] =
# Requires translation!
Patronage =
Naval Tradition = Deniz Geleneği
Trade Unions = Sendikalar
@ -2968,7 +3006,6 @@ Specialists only produce [amount]% of normal unhappiness = Uzmanlar normalden %[
Freedom Complete = Özgürlük Tamamlandı
+[amount]% yield from every [param] = her [param]'dan +%[amount] verim
Freedom = Özgürlük
Incompatible with [param] = [param] ile uyumsuzdur
Populism = Halkçılık
[param] units deal +[amount]% damage = [param] birlikler +%[amount] hasar verir
@ -3209,6 +3246,10 @@ Lasers = Lazerler
Particle Physics = Parçacık Fiziği
'Every particle of matter is attracted by or gravitates to every other particle of matter with a force inversely proportional to the squares of their distances.' - Isaac Newton = “Her madde parçacığı, mesafelerinin kareleri ile ters orantılı bir kuvvetle maddenin her parçacığı tarafından çekilir veya ona çekilir.”-Isaac Newton
# Requires translation!
Nuclear Fusion =
# Requires translation!
'The release of atomic energy has not created a new problem. It has readily made more urgent the necessity of solving an existing one.' - Albert Einstein =
Nanotechnology = Nanoteknoloji
'The impact of nanotechnology is expected to exceed the impact that the electronics revolution has had on our lives.' - Richard Schwartz = "Nanoteknolojinin etkisinin, elektronik devriminin hayatlarımız üzerindeki etkisini aşması bekleniyor." - Richard Schwartz
@ -3225,7 +3266,6 @@ Ocean = Okyanus
Coast = Kıyı
Occurs at temperature between [param] and [param2] and humidity between [param3] and [amount] = [param] ve [param2] sıcaklık ve [param3] ve [amount] nem arasında ortaya çıkar
Open terrain = Açık alan
Grassland = Çayır
Plains = Ova
@ -3236,12 +3276,12 @@ Desert = Çöl
Lakes = Göl
Rough terrain = Engebeli arazi
Has an elevation of [amount] for visibility calculations = Görünürlük hesaplamaları için [amount] yükseltisi vardır
Mountain = Dağ
Snow = Kar
Rough terrain = Engebeli arazi
[amount] Strength for cities built on this terrain = Bu arazide kurulmuş şehirler için [amount] Sağlık
[amount] Sight for [param] units = [param] birlikleri için [amount] Görüş
Hill = Tepe
@ -3594,6 +3634,7 @@ Haka War Dance = Haka Savaş Dansı
Rejuvenation = Gençleştirme
All healing effects doubled = Bütün iyileştirici etkiler iki katına çıktı
Slinger Withdraw = Sapancı geri çekilmesi
May withdraw before melee ([amount]%) = %[amount] şansla bir yakın birlik tarafından saldırıya uğrarken geri çekilir
@ -3644,6 +3685,12 @@ Hoplite = Hoplit
Persian Immortal = Fars Ölümsüzleri
+10 HP when healing = İyileşirken +10 HP
Horseman = Atlı
Penalty vs City 33% = Şehre karşı %33 daha az hasar verir
Can move after attacking = Saldırdıktan sonra hareket edebilir
Companion Cavalry = Destek Süvarisi
Catapult = Mancınık
Must set up to ranged attack = Menzilli saldırıya ayarlanmalıdır
Limited Visibility = Sınırlı Görüş
@ -3658,28 +3705,6 @@ Can construct roads = Yollar yapabilir
Mohawk Warrior = Mohawk Savaşçısı
Horseman = Atlı
Penalty vs City 33% = Şehre karşı %33 daha az hasar verir
Can move after attacking = Saldırdıktan sonra hareket edebilir
Companion Cavalry = Destek Süvarisi
Crossbowman = Tataryaylı
Chu-Ko-Nu = Chu-Ko-Nu
Longbowman = Uzman Okçu
Trebuchet = Trebüşe
Hwach'a = Hwach'a
Longswordsman = Uzman Kılıçlı
Samurai = Samuray
Berserker = Berserker
Pikeman = Kargılı
Landsknecht = Paralı Şövalye
@ -3701,12 +3726,26 @@ Mandekalu Cavalry = Mandekalu Süvarisi
Keshik = Haşhaşi
Crossbowman = Tataryaylı
Chu-Ko-Nu = Chu-Ko-Nu
Longbowman = Uzman Okçu
Trebuchet = Trebüşe
Hwach'a = Hwach'a
Longswordsman = Uzman Kılıçlı
Samurai = Samuray
Berserker = Berserker
Caravel = Karavela
Turtle Ship = Kaplumbağa Gemi
Cannon = Top
Musketman = Arkebüslü
Musketeer = Silâhşör
@ -3726,20 +3765,12 @@ Lancer = Mızraklı Süvari
Sipahi = Sipahi
No movement cost to pillage = Yağma için hareket maliyeti yoktur
Cannon = Top
Gatling Gun = Mitralyöz
Rifleman = Tüfekli asker
Carrier = Uçak Gemisi
Can carry 2 aircraft = 2 uçak taşıyabilir
Cannot attack = Saldıramaz
Triplane = Üçlü uçak
[amount]% chance to intercept air attacks = hava saldırılarını engelleme şansı [amount]%
6 tiles in every direction always visible = Her yönde 6 karo her zaman görünür
Great War Bomber = 1. Dünya Savaşı Bombacısı
Norwegian Ski Infantry = Norveçli Kayakçı Piyade
Double movement in Snow, Tundra and Hills = Kar, Tundra ve Tepelerde iki kat hareket.
@ -3747,11 +3778,45 @@ Cavalry = Süvari
Cossack = Kazak
Artillery = Top
Ironclad = Zırhlı
Double movement in coast = Sahilde çift hareket
Artillery = Top
Submarine = Denizaltı
Can only attack water = Sadece su içindeyken saldırabilir
Can enter ice tiles = Buz çinilerine girebilir
Invisible to others = Başkalarına görünmez
Can attack submarines = Denizaltılarına saldırabilir
Great War Infantry = 1. Dünya Savaşı Piyadesi
Foreign Legion = Yabancı Birlik
Triplane = Üçlü uçak
[amount]% chance to intercept air attacks = hava saldırılarını engelleme şansı [amount]%
6 tiles in every direction always visible = Her yönde 6 karo her zaman görünür
Great War Bomber = 1. Dünya Savaşı Bombacısı
Infantry = Piyade
Carrier = Uçak Gemisi
Can carry 2 aircraft = 2 uçak taşıyabilir
Cannot attack = Saldıramaz
Battleship = Savaş Gemisi
Machine Gun = Makineli Tüfek
Anti-Aircraft Gun = Uçak Savar
Landship = Kara Gemisi
Destroyer = Destroyer
[amount] Sight for all [param] units = her [param] birlik için [amount] görüş
Fighter = Savaş Uçağı
Zero = Zero
@ -3760,57 +3825,36 @@ Bomber = Bombardıman Uçağı
B17 = B17
Guided Missile = Güdümlü Füze
Self-destructs when attacking = Saldırırken kendini imha eder
Nuclear Missile = Nükleer Füze
Nuclear weapon = Nükleer silah
Landship = Kara Gemisi
Destroyer = Destroyer
Can attack submarines = Denizaltılarına saldırabilir
Battleship = Savaş Gemisi
Submarine = Denizaltı
Can only attack water = Sadece su içindeyken saldırabilir
Can enter ice tiles = Buz çinilerine girebilir
Invisible to others = Başkalarına görünmez
Great War Infantry = 1. Dünya Savaşı Piyadesi
Foreign Legion = Yabancı Birlik
May Paradrop up to [amount] tiles from inside friendly territory = Arkadaş canlısı topraklardan [amount] karoya kadar paraşütle atlayabilir
Infantry = Piyade
[amount] Sight for all [param] units = her [param] birlik için [amount] görüş
Machine Gun = Makineli Tüfek
Anti-Aircraft Gun = Uçak Savar
Tank = Tank
Panzer = Panzer
Anti-Tank Gun = Tanksavar Silahı
Rocket Artillery = Roket Topçuları
Guided Missile = Güdümlü Füze
Self-destructs when attacking = Saldırırken kendini imha eder
Nuclear Missile = Nükleer Füze
Nuclear weapon = Nükleer silah
Unable to capture cities = Şehirleri ele geçiremez
All tiles cost 1 movement = Bütün bölgeler 1 hareket puanı eder
Can pass through impassable tiles = Geçilemez bölgelerden geçebilir
Rocket Artillery = Roket Topçuları
Mechanized Infantry = Mekanize Piyade
Modern Armor = Modern Zırhlı
Jet Fighter = Jet Savaşcısı
# Requires translation!
Giant Death Robot =
Great Artist = Harika Sanatçı
Great Person - [stat] = Büyük Şahsiyet - [stat]
Can construct [tileImprovement] = [tileImprovement] inşa edebilir

View File

@ -513,6 +513,12 @@ Clearing a [forest] has created [amount] Production for [cityName] = Вируб
The resistance in [cityName] has ended! = Спротив у [cityName] скінчився!
Our [name] took [tileDamage] tile damage and was destroyed = Наш [name] отримав [tileDamage] пошкодження та був знищенний
Our [name] took [tileDamage] tile damage = Наш [name] отримав [tileDamage] пошкодження
# Requires translation!
[civName] has adopted the [policyName] policy =
# Requires translation!
An unknown civilization has adopted the [policyName] policy =
# Requires translation!
Our influence with City-States has started dropping faster! =
# World Screen UI
@ -2964,6 +2970,39 @@ Piety Complete = Побожність завершена
Classical era = Античність
Piety = Побожність
+[amount]% Production when constructing [stat] buildings = +[amount]% виробництва при створенні будівель типу «[stat]»
# Requires translation!
Incompatible with [param] =
# Requires translation!
Philantropy =
# Requires translation!
Gifts of Gold to City-States generate [amount]% more Influence =
# Requires translation!
Aesthetics =
# Requires translation!
Resting point for Influence with City-States is increased by [amount] =
# Requires translation!
Scholasticism =
# Requires translation!
Allied City-States provide [stat] equal to [amount]% of what they produce for themselves =
# Requires translation!
Cultural Diplomacy =
# Requires translation!
Quantity of Resources gifted by City-States increased by [amount]% =
# Requires translation!
Happiness from Luxury Resources gifted by City-States increased by [amount]% =
# Requires translation!
Educated Elite =
# Requires translation!
Allied City-States will occasionally gift Great People =
# Requires translation!
Patronage Complete =
# Requires translation!
Influence of all other civilizations with all city-states degrades [amount]% faster =
# Requires translation!
Triggers the following global alert: [param] =
# Requires translation!
Patronage =
# Requires translation!
Naval Tradition =
@ -3011,8 +3050,6 @@ Freedom Complete = Свобода завершена
# Requires translation!
+[amount]% yield from every [param] =
Freedom = Свобода
# Requires translation!
Incompatible with [param] =
Populism = Популізм
[param] units deal +[amount]% damage = [param] підрозділи завдають +[amount]% пошкоджень
@ -3268,6 +3305,10 @@ Lasers = Лазери
Particle Physics = Фізика елементарних частинок
'Every particle of matter is attracted by or gravitates to every other particle of matter with a force inversely proportional to the squares of their distances.' - Isaac Newton = «Кожна частинка речовини притягується, або тяжіє до кожної іншої частинки речовини з силою, обернено пропорційною квадрату відстані між ними» — Ісаак Ньютон.
# Requires translation!
Nuclear Fusion =
# Requires translation!
'The release of atomic energy has not created a new problem. It has readily made more urgent the necessity of solving an existing one.' - Albert Einstein =
Nanotechnology = Нанотехнологія
'The impact of nanotechnology is expected to exceed the impact that the electronics revolution has had on our lives.' - Richard Schwartz = «Очікується, що вплив нанотехнологій перевищить вплив, який зробила революція електроніки на наше життя» — Річард Шварц.
@ -3284,8 +3325,6 @@ Ocean = Океан
Coast = Узбережжя
Occurs at temperature between [param] and [param2] and humidity between [param3] and [amount] = Зустрічається при температурі від [param] до [param2] та вологості від [param3] до [amount]
# Requires translation!
Open terrain =
Grassland = Пасовище
Plains = Рівнина
@ -3296,14 +3335,14 @@ Desert = Пустеля
Lakes = Озера
# Requires translation!
Rough terrain =
# Requires translation!
Has an elevation of [amount] for visibility calculations =
Mountain = Гори
Snow = Сніг
# Requires translation!
Rough terrain =
# Requires translation!
[amount] Strength for cities built on this terrain =
# Requires translation!
@ -3714,6 +3753,13 @@ Hoplite = Гопліт
Persian Immortal = Безсмертний
+10 HP when healing = При зціленні здоров’я +10
Horseman = Вершник
# Requires translation!
Penalty vs City 33% =
Can move after attacking = Може рухатись після атаки
Companion Cavalry = Гетайри
Catapult = Катапульта
Must set up to ranged attack = Для дальніх атак треба розгорнути
Limited Visibility = Обмежений огляд
@ -3728,29 +3774,6 @@ Can construct roads = Може будувати дороги
Mohawk Warrior = Воїн-могавк
Horseman = Вершник
# Requires translation!
Penalty vs City 33% =
Can move after attacking = Може рухатись після атаки
Companion Cavalry = Гетайри
Crossbowman = Арбалет
Chu-Ko-Nu = Чо-ко-ну
Longbowman = Довгий лук
Trebuchet = Требушет
Hwach'a = Хвача
Longswordsman = Довгий меч
Samurai = Самурай
Berserker = Берсерк
Pikeman = Пікінер
Landsknecht = Ландскнехт
@ -3772,12 +3795,26 @@ Mandekalu Cavalry = Вершник Мандекалу
Keshik = Кешик
Crossbowman = Арбалет
Chu-Ko-Nu = Чо-ко-ну
Longbowman = Довгий лук
Trebuchet = Требушет
Hwach'a = Хвача
Longswordsman = Довгий меч
Samurai = Самурай
Berserker = Берсерк
Caravel = Каравела
Turtle Ship = Кобуксон
Cannon = Гармата
Musketman = Мушкетник
Musketeer = Мушкетер
@ -3797,21 +3834,12 @@ Lancer = Улан
Sipahi = Сипахи
No movement cost to pillage = Для мародерства не витрачаються очки руху
Cannon = Гармата
Gatling Gun = Кулемет Гатлінга
Rifleman = Карабінер
Carrier = Авіаносець
Can carry 2 aircraft = Може нести 2 літаки
# Requires translation!
Cannot attack =
Triplane = Триплан
[amount]% chance to intercept air attacks = Можливе перехоплення повітряних атак [amount]%
6 tiles in every direction always visible = Завжди видно 6 клітинок у всіх напрямках
Great War Bomber = Бомбардувальник Першої світової
Norwegian Ski Infantry = Норвезька лижна піхота
Double movement in Snow, Tundra and Hills = Подвійне пересування у снігах, тундрі та на пагорбах
@ -3819,11 +3847,47 @@ Cavalry = Кіннота
Cossack = Козак
Artillery = Артилерія
Ironclad = Панцерник
Double movement in coast = Подвійний рух на узбережжі
Artillery = Артилерія
Submarine = Субмарина
Can only attack water = Може атакувати тільки на воді
Can enter ice tiles = Може проходити крізь лід
Invisible to others = Інші не бачать
Can attack submarines = Може атакувати субмарини
Great War Infantry = Піхота першої світової
Foreign Legion = Іноземний легіон
Triplane = Триплан
[amount]% chance to intercept air attacks = Можливе перехоплення повітряних атак [amount]%
6 tiles in every direction always visible = Завжди видно 6 клітинок у всіх напрямках
Great War Bomber = Бомбардувальник Першої світової
Infantry = Піхота
Carrier = Авіаносець
Can carry 2 aircraft = Може нести 2 літаки
# Requires translation!
Cannot attack =
Battleship = Лінкор
Machine Gun = Кулемет
Anti-Aircraft Gun = Зенітна гармата
Landship = Танкетка
Destroyer = Есмінець
# Requires translation!
[amount] Sight for all [param] units =
Fighter = Винищувач
Zero = Зеро
@ -3832,62 +3896,40 @@ Bomber = Бомбардувальник
B17 = Бі-17
# Requires translation!
Guided Missile =
# Requires translation!
Self-destructs when attacking =
Nuclear Missile = Ядерна ракета
Nuclear weapon = Ядерна зброя
Landship = Танкетка
Destroyer = Есмінець
Can attack submarines = Може атакувати субмарини
Battleship = Лінкор
Submarine = Субмарина
Can only attack water = Може атакувати тільки на воді
Can enter ice tiles = Може проходити крізь лід
Invisible to others = Інші не бачать
Great War Infantry = Піхота першої світової
Foreign Legion = Іноземний легіон
# Requires translation!
May Paradrop up to [amount] tiles from inside friendly territory =
Infantry = Піхота
# Requires translation!
[amount] Sight for all [param] units =
Machine Gun = Кулемет
Anti-Aircraft Gun = Зенітна гармата
Tank = Танк
Panzer = Танк Тигр
Anti-Tank Gun = Протитанкова гармата
Rocket Artillery = Ракетна артилерія
# Requires translation!
Guided Missile =
# Requires translation!
Self-destructs when attacking =
Nuclear Missile = Ядерна ракета
Nuclear weapon = Ядерна зброя
Unable to capture cities = Неможливо захоплювати міста
All tiles cost 1 movement = Усі пересування коштують 1
Can pass through impassable tiles = Можна проходити через непроходимі клітинки
Rocket Artillery = Ракетна артилерія
Mechanized Infantry = Механізована піхота
Modern Armor = Сучасний танк
# Requires translation!
Jet Fighter =
# Requires translation!
Giant Death Robot =
Great Artist = Видатний митець
Great Person - [stat] = Велика людина — [stat]
Can construct [tileImprovement] = Може спорудити [tileImprovement]

View File

@ -1,27 +1,27 @@
Persian_(Pinglish-UN) = 24
Italian = 99
Russian = 99
German = 98
German = 97
Swedish = 96
Turkish = 94
Ukrainian = 93
French = 94
Portuguese = 48
Portuguese = 47
Indonesian = 95
Finnish = 56
Malay = 20
Spanish = 98
Spanish = 97
Brazilian_Portuguese = 73
Traditional_Chinese = 94
Polish = 93
Traditional_Chinese = 93
Polish = 92
Lithuanian = 22
Romanian = 37
Simplified_Chinese = 95
Simplified_Chinese = 94
Bulgarian = 25
Korean = 93
Persian_(Pinglish-DIN) = 24
Japanese = 94
Japanese = 93
English = 1
Czech = 96
Czech = 95
Hungarian = 71
Dutch = 46
Dutch = 45

View File

@ -3,8 +3,8 @@ package com.unciv.build
object BuildConfig {
const val kotlinVersion = "1.4.30"
const val appName = "Unciv"
const val appCodeNumber = 583
const val appVersion = "3.15.3"
const val appCodeNumber = 584
const val appVersion = "3.15.4"
const val gdxVersion = "1.10.0"
const val roboVMVersion = "2.3.1"

View File

@ -1,15 +1,30 @@
## 3.15.4
Deprecated 'download map' in favor of mod-based map sharing
By xlenstra:
- Created Patronage policy branch
- Fixed a bug where excess food would not be converted to production for settlers
By avdstaaij:
- Added Nuclear Fusion tech and Giant Death Robot
- Fixed open terrain bonus working in rough terrain
- Fixed captured units not tp-ing out of liberated cities
- Fixed naval units not tp-ing out of razed cities
Split off all individual OverviewScreen panes - By SomeTroglodyte
## 3.15.3
By xlenstra:
- Created Order branch with G&K policies
- Fixes bug where coastal buildings cannot be built even if the city is coastal
- Fixed Great Improvement bonus not working
- Fixed bug where coastal buildings cannot be built
- Stop AI from pillaging their own tiles. Fixes #4203
- Fixed autocracy complete bonus not continuing after updating to 3.15.2
- Fixed autocracy complete bonus not continuing after updating
Corrected many building production costs, tech requirements and wonder effects - By avdstaaij
Change improvement picker key indicators to tooltip - By SomeTroglodyte
Change improvement key indicators to tooltip - By SomeTroglodyte
Resolved #4209 - AI city-founding no longer plays music

View File

@ -83,14 +83,6 @@ class SaveAndLoadMapScreen(mapToSave: TileMap?, save:Boolean = false, previousSc
rightSideTable.add(mapNameTextField).width(300f).pad(10f)
stage.keyboardFocus = mapNameTextField
mapNameTextField.selectAll()
} else {
val downloadMapButton = "Download map".toTextButton()
val downloadAction = {
MapDownloadPopup(this).open()
}
downloadMapButton.onClick(downloadAction)
keyPressDispatcher['\u0004'] = downloadAction // Ctrl-D
rightSideTable.add(downloadMapButton).row()
}
rightSideTable.addSeparator()