diff --git a/android/assets/jsons/translations/Brazilian_Portuguese.properties b/android/assets/jsons/translations/Brazilian_Portuguese.properties index bc28f9aa18..372e8aade3 100644 --- a/android/assets/jsons/translations/Brazilian_Portuguese.properties +++ b/android/assets/jsons/translations/Brazilian_Portuguese.properties @@ -188,7 +188,6 @@ Build [improvementName] on [resourceName] (200 Gold) = # Requires translation! Gift Improvement = - Cultured = Cultural Maritime = Marítimo Mercantile = Mercantil @@ -201,9 +200,15 @@ Personality = Personalidade Influence = Influência Reach 30 for friendship. = Alcançar 30 para amizade. Reach highest influence above 60 for alliance. = Alcançar influência máxima acima de 60 para aliança. - + # Requires translation! +When Friends: = + # Requires translation! +When Allies: = + # Requires translation! +The unique luxury is one of: = + # Trades - + Trade = Comércio Offer trade = Oferecer troca comercial Retract offer = Retrair oferta @@ -602,7 +607,8 @@ Received [goldAmount] Gold for capturing [cityName] = Recebeu [goldAmount] de Ou Our proposed trade is no longer relevant! = Nosso pedido de troca proposto não é mais relevante! [defender] could not withdraw from a [attacker] - blocked. = O [defender] não pôde se retirar de um(a) [attacker] - bloqueado. [defender] withdrew from a [attacker] = O [defender] se retirou de um(a) [attacker] -[building] has provided [amount] Gold! = [building] forneceu [amount] de Ouro! + # Requires translation! +By expending your [unit] you gained [Stats]! = [civName] has stolen your territory! = [civName] roubou seu território! Clearing a [forest] has created [amount] Production for [cityName] = A limpeza da [forest] gerou [amount] de Produção para [cityName] [civName] assigned you a new quest: [questName]. = [civName] lhe deu uma nova missão: [questName]. @@ -855,6 +861,10 @@ Spread [religionName] = Remove Heresy = # Requires translation! Found a Religion = + # Requires translation! +Enhance a Religion = + # Requires translation! +Enhance [religionName] = Your citizens have been happy with your rule for so long that the empire enters a Golden Age! = Seus cidadãos estão felizes com seu governo há tanto tempo que o império entra na Era de Ouro! You have entered the [newEra]! = Você entrou na [newEra]! [civName] has entered the [eraName]! = [civName] entrou na [eraName]! @@ -1153,9 +1163,11 @@ Adopt free policy = Adotar política gratuita Unlocked at = Desbloqueado em Gain 2 free technologies = Ganhe 2 tecnologias gratuitamente All policies adopted = Todas as políticas adotadas - -# Religions - + # Requires translation! +Policy branch: [branchName] = + +# Religions + # Requires translation! Choose an Icon and name for your Religion = # Requires translation! @@ -1382,6 +1394,7 @@ This Unit upgrades for free = [stats] when a city adopts this religion for the first time = # Requires translation! Never destroyed when the city is captured = +Invisible to others = Invisível para outros #################### Lines from Beliefs from Civ V - Vanilla #################### @@ -1567,6 +1580,53 @@ Tithe = # Requires translation! World Church = + # Requires translation! +Defender of the Faith = + # Requires translation! +Enhancer = + # Requires translation! +[amount]% Strength for [param] units in [tileFilter] = + + # Requires translation! +Holy Order = + # Requires translation! +[stat] cost of purchasing [unit] units [amount]% = + + # Requires translation! +Itinerant Preachers = + # Requires translation! +Religion naturally spreads to cities [amount] tiles away = + + # Requires translation! +Just War = + + # Requires translation! +Messiah = + # Requires translation! +[amount]% Spread Religion Strength for [unit] units = + # Requires translation! +[amount]% Faith cost of generating Great Prophet equivalents = + + # Requires translation! +Missionary Zeal = + + # Requires translation! +Religious Texts = + # Requires translation! +[amount]% Natural religion spread [cityFilter] = + # Requires translation! +[amount]% Natural religion spread [cityFilter] with [tech] = + + # Requires translation! +Religious Unity = + # Requires translation! +[amount]% Natural religion spread to [param] = + + # Requires translation! +Reliquary = + # Requires translation! +[stats] whenever a Great Person is expended = + #################### Lines from Buildings from Civ V - Vanilla #################### @@ -1794,7 +1854,7 @@ Leaning Tower of Pisa = Torre Inclinada de Pisa 'Bushido is realized in the presence of death. This means choosing death whenever there is a choice between life and death. There is no other reasoning.' - Yamamoto Tsunetomo = 'Bushido é realizado na presença da morte. Isso significa escolher a morte sempre que houver uma escolha entre vida e morte. Não há outro raciocínio.' - Yamamoto Tsunetomo # Requires translation! -+[amount]% Strength for units fighting in [tileFilter] = ++[amount]% Strength for [param] units fighting in [tileFilter] = Himeji Castle = Castelo Himeji Seaport = Porto Marítimo @@ -5372,7 +5432,10 @@ Civilian Water = Can enter ice tiles = Pode entrar em painéis de gelo -Invisible to others = Invisível para outros + # Requires translation! +Invisible to non-adjacent units = + # Requires translation! +Can see invisible [unit] units = # Requires translation! @@ -5575,7 +5638,6 @@ Artillery = Artilharia # Requires translation! Can only attack [param] tiles = -Can attack submarines = Pode atacar submarinos Great War Infantry = Infantaria da Grande Guerra @@ -5688,6 +5750,8 @@ Can [param] [amount] times = # Requires translation! May found a religion = # Requires translation! +May enhance a religion = + # Requires translation! May enter foreign tiles without open borders = # Requires translation! Religious Unit = diff --git a/android/assets/jsons/translations/Bulgarian.properties b/android/assets/jsons/translations/Bulgarian.properties index 99efd3bdaf..e1401f9836 100644 --- a/android/assets/jsons/translations/Bulgarian.properties +++ b/android/assets/jsons/translations/Bulgarian.properties @@ -186,7 +186,6 @@ Build [improvementName] on [resourceName] (200 Gold) = # Requires translation! Gift Improvement = - Cultured = Образован Maritime = Морски Mercantile = Сметкаджийски @@ -199,9 +198,15 @@ Personality = Личност Influence = Влияние Reach 30 for friendship. = Достигнете 30 за примирие. Reach highest influence above 60 for alliance. = Достигнете най-високо въздействие над 60 за съюзничество. - + # Requires translation! +When Friends: = + # Requires translation! +When Allies: = + # Requires translation! +The unique luxury is one of: = + # Trades - + Trade = Сделка Offer trade = Предложете сделка Retract offer = Оттеглете сделка @@ -594,7 +599,8 @@ Received [goldAmount] Gold for capturing [cityName] = Получено [goldAmou Our proposed trade is no longer relevant! = Нашето предложение за търговия вече не е стойностно! [defender] could not withdraw from a [attacker] - blocked. = [defender] не можа да избяга от [attacker] - блокиран. [defender] withdrew from a [attacker] = [defender] избяга от [attacker] -[building] has provided [amount] Gold! = [building] добави [amount] злато! + # Requires translation! +By expending your [unit] you gained [Stats]! = [civName] has stolen your territory! = [civName] открадна територията ни! Clearing a [forest] has created [amount] Production for [cityName] = Изчистването на [forest] добави [amount] Шродукция за [cityName] [civName] assigned you a new quest: [questName]. = [civName] Ви назначи нова задача: [questName]. @@ -846,6 +852,10 @@ Spread [religionName] = Remove Heresy = # Requires translation! Found a Religion = + # Requires translation! +Enhance a Religion = + # Requires translation! +Enhance [religionName] = Your citizens have been happy with your rule for so long that the empire enters a Golden Age! = Гражданите са доволни от вашето управление много дълго и империята влиза в Златна Ера! You have entered the [newEra]! = Навлязохте в [newEra]! [civName] has entered the [eraName]! = [civName] навлезе в [eraName]! @@ -1153,9 +1163,11 @@ Unlocked at = Отключена от Gain 2 free technologies = Получи 2 безплатни технологии # Requires translation! All policies adopted = - -# Religions - + # Requires translation! +Policy branch: [branchName] = + +# Religions + # Requires translation! Choose an Icon and name for your Religion = # Requires translation! @@ -1418,6 +1430,8 @@ This Unit upgrades for free = [stats] when a city adopts this religion for the first time = # Requires translation! Never destroyed when the city is captured = + # Requires translation! +Invisible to others = #################### Lines from Beliefs from Civ V - Vanilla #################### @@ -1605,6 +1619,53 @@ Tithe = # Requires translation! World Church = + # Requires translation! +Defender of the Faith = + # Requires translation! +Enhancer = + # Requires translation! +[amount]% Strength for [param] units in [tileFilter] = + + # Requires translation! +Holy Order = + # Requires translation! +[stat] cost of purchasing [unit] units [amount]% = + + # Requires translation! +Itinerant Preachers = + # Requires translation! +Religion naturally spreads to cities [amount] tiles away = + + # Requires translation! +Just War = + + # Requires translation! +Messiah = + # Requires translation! +[amount]% Spread Religion Strength for [unit] units = + # Requires translation! +[amount]% Faith cost of generating Great Prophet equivalents = + + # Requires translation! +Missionary Zeal = + + # Requires translation! +Religious Texts = + # Requires translation! +[amount]% Natural religion spread [cityFilter] = + # Requires translation! +[amount]% Natural religion spread [cityFilter] with [tech] = + + # Requires translation! +Religious Unity = + # Requires translation! +[amount]% Natural religion spread to [param] = + + # Requires translation! +Reliquary = + # Requires translation! +[stats] whenever a Great Person is expended = + #################### Lines from Buildings from Civ V - Vanilla #################### @@ -1942,7 +2003,7 @@ Leaning Tower of Pisa = # Requires translation! 'Bushido is realized in the presence of death. This means choosing death whenever there is a choice between life and death. There is no other reasoning.' - Yamamoto Tsunetomo = # Requires translation! -+[amount]% Strength for units fighting in [tileFilter] = ++[amount]% Strength for [param] units fighting in [tileFilter] = # Requires translation! Himeji Castle = @@ -6693,7 +6754,9 @@ Civilian Water = # Requires translation! Can enter ice tiles = # Requires translation! -Invisible to others = +Invisible to non-adjacent units = + # Requires translation! +Can see invisible [unit] units = # Requires translation! @@ -6968,8 +7031,6 @@ Artillery = # Requires translation! Can only attack [param] tiles = - # Requires translation! -Can attack submarines = # Requires translation! Great War Infantry = @@ -7113,6 +7174,8 @@ Can [param] [amount] times = # Requires translation! May found a religion = # Requires translation! +May enhance a religion = + # Requires translation! May enter foreign tiles without open borders = # Requires translation! Religious Unit = diff --git a/android/assets/jsons/translations/Czech.properties b/android/assets/jsons/translations/Czech.properties index bfa648e3c6..82bc8cf9b0 100644 --- a/android/assets/jsons/translations/Czech.properties +++ b/android/assets/jsons/translations/Czech.properties @@ -169,7 +169,6 @@ Build [improvementName] on [resourceName] (200 Gold) = # Requires translation! Gift Improvement = - Cultured = Kulturní Maritime = Námořní Mercantile = Obchodní @@ -182,9 +181,15 @@ Personality = Osobnost Influence = Vliv Reach 30 for friendship. = Získejte vliv 30 a více pro dosažení přátelství. Reach highest influence above 60 for alliance. = Získejte vliv 60 a více pro dosažení aliance. - + # Requires translation! +When Friends: = + # Requires translation! +When Allies: = + # Requires translation! +The unique luxury is one of: = + # Trades - + Trade = Obchodovat Offer trade = Nabídnout Retract offer = Zrušit nabídku @@ -537,7 +542,8 @@ Received [goldAmount] Gold for capturing [cityName] = Získali jsme [goldAmount] Our proposed trade is no longer relevant! = Naše obchodní nabídka již není relevantni! [defender] could not withdraw from a [attacker] - blocked. = Jednotka [defender] nemohla ustoupit před jednotkou [attacker] - zablokována. [defender] withdrew from a [attacker] = Jednotka [defender] ustoupila před jednotkou [attacker] -[building] has provided [amount] Gold! = Budova [building] poskytla [amount] zlata! + # Requires translation! +By expending your [unit] you gained [Stats]! = [civName] has stolen your territory! = [civName] vám ukradla území! Clearing a [forest] has created [amount] Production for [cityName] = Vyčištěním políčka [forest] vzniklo [amount] produkce pro [cityName] [civName] assigned you a new quest: [questName]. = Civilizace [civName] vam zadala nový úkol: [questName]. @@ -764,6 +770,10 @@ Spread [religionName] = Rozšířit [religionName] # Requires translation! Remove Heresy = Found a Religion = Založit náboženství + # Requires translation! +Enhance a Religion = + # Requires translation! +Enhance [religionName] = Your citizens have been happy with your rule for so long that the empire enters a Golden Age! = Naši občané jsou spokojeni s vaší vládou po dlouhou dobu díky čemuž říše vstoupila do Zlatého věku! You have entered the [newEra]! = Vstoupili jsme do éry [newEra]! [civName] has entered the [eraName]! = Civilizace [civName] vstoupila do éry [eraName]! @@ -1040,9 +1050,11 @@ Adopt free policy = Přijmout sociální politiku zdarma Unlocked at = Odemkne se po Gain 2 free technologies = Získáte 2 technologie zdarma All policies adopted = Všechny politiky přijaty - -# Religions - + # Requires translation! +Policy branch: [branchName] = + +# Religions + Choose an Icon and name for your Religion = Zvolit ikonu a pojmenovat náboženství # Requires translation! Choose a [beliefType] belief! = @@ -1228,6 +1240,7 @@ This Unit upgrades for free = [stats] when a city adopts this religion for the first time = # Requires translation! Never destroyed when the city is captured = +Invisible to others = Neviditelná pro ostatní #################### Lines from Beliefs from Civ V - Vanilla #################### @@ -1413,6 +1426,53 @@ Tithe = # Requires translation! World Church = + # Requires translation! +Defender of the Faith = + # Requires translation! +Enhancer = + # Requires translation! +[amount]% Strength for [param] units in [tileFilter] = + + # Requires translation! +Holy Order = + # Requires translation! +[stat] cost of purchasing [unit] units [amount]% = + + # Requires translation! +Itinerant Preachers = + # Requires translation! +Religion naturally spreads to cities [amount] tiles away = + + # Requires translation! +Just War = + + # Requires translation! +Messiah = + # Requires translation! +[amount]% Spread Religion Strength for [unit] units = + # Requires translation! +[amount]% Faith cost of generating Great Prophet equivalents = + + # Requires translation! +Missionary Zeal = + + # Requires translation! +Religious Texts = + # Requires translation! +[amount]% Natural religion spread [cityFilter] = + # Requires translation! +[amount]% Natural religion spread [cityFilter] with [tech] = + + # Requires translation! +Religious Unity = + # Requires translation! +[amount]% Natural religion spread to [param] = + + # Requires translation! +Reliquary = + # Requires translation! +[stats] whenever a Great Person is expended = + #################### Lines from Buildings from Civ V - Vanilla #################### @@ -1621,7 +1681,8 @@ Theatre = Divadlo Leaning Tower of Pisa = Šikmá věž v Pise 'Bushido is realized in the presence of death. This means choosing death whenever there is a choice between life and death. There is no other reasoning.' - Yamamoto Tsunetomo = 'Bushido se děje v přítomnosti smrti. To znamená vybrat si smrt, kdykoli je na výběr mezi životem a smrtí. Neexistuje žádné jiné zdůvodnění.' - Yamamoto Tsunetomo -+[amount]% Strength for units fighting in [tileFilter] = +[amount]% síly pro jednotky bojující na poli [tileFilter] + # Requires translation! ++[amount]% Strength for [param] units fighting in [tileFilter] = Himeji Castle = Hrad Himedži Seaport = Námořní přístav @@ -4347,7 +4408,10 @@ Civilian Water = Can enter ice tiles = Může vstoupit na ledové pole. -Invisible to others = Neviditelná pro ostatní + # Requires translation! +Invisible to non-adjacent units = + # Requires translation! +Can see invisible [unit] units = # Requires translation! @@ -4536,7 +4600,6 @@ Double movement in coast = Dvojnásobný pohyb na pobřeží Artillery = Dělostřelectvo Can only attack [param] tiles = Může útočit pouze na pole [param] -Can attack submarines = Může útočit na ponorky Great War Infantry = Válečná pěchota @@ -4634,6 +4697,8 @@ Can construct [tileImprovement] if it hasn't used other actions yet = Can [param] [amount] times = May found a religion = Může založit náboženství # Requires translation! +May enhance a religion = + # Requires translation! May enter foreign tiles without open borders = # Requires translation! Religious Unit = diff --git a/android/assets/jsons/translations/Dutch.properties b/android/assets/jsons/translations/Dutch.properties index ae4115f20b..108a9668cc 100644 --- a/android/assets/jsons/translations/Dutch.properties +++ b/android/assets/jsons/translations/Dutch.properties @@ -21,11 +21,8 @@ Oh no! It looks like something went DISASTROUSLY wrong! This is ABSOLUTELY not s # Buildings - # Requires translation! Unsellable = Niet verkoopbaar - # Requires translation! Not displayed as an available construction unless [building] is built = Niet weergegeven als een beschikbaar gebouw tenzij [building] is gebouwd - # Requires translation! Not displayed as an available construction without [resource] = Niet weergegeven als een beschikbaar gebouw zonder [resource] Choose a free great person = Kies een gratis groot persoon @@ -33,39 +30,30 @@ Get [unitName] = Verkrijg [unitName] Hydro Plant = Waterkrachtcentrale [buildingName] obsoleted = [buildingName] verouderd - + # Diplomacy,Trade,Nations Requires [buildingName] to be built in the city = Vereist dat [buildingName] in de stad gebouwd is Requires [buildingName] to be built in all cities = Vereist dat [buildingName] in iedere stad gebouwd is Provides a free [buildingName] in the city = Verschaft een gratis [buildingName] in de stad Requires worked [resource] near city = Vereist bewerkte [resource] aanwezig in de buurt van de stad - # Requires translation! Requires at least one of the following resources worked near the city: = Vereist dat minstens één van de volgende hulpbronnen bewerkt wordt bij de stad: Wonder is being built elsewhere = Wonder wordt ergens anders gebouwd - # Requires translation! National Wonder is being built elsewhere = Nationaal Wonder wordt ergens anders gebouwd Requires a [buildingName] in all cities = Vereist een [buildingName] in alle steden Requires a [buildingName] in this city = Vereist een [buildingName] in deze stad - # Requires translation! Cannot be built with [buildingName] = Kan niet gebouwd worden tegelijk met [buildingName] Consumes 1 [resource] = Gebruikt 1 [resource] Consumes [amount] [resource] = Gebruikt [amount] [resource] Required tech: [requiredTech] = Benodigde technologie: [requiredTech] Requires [PolicyOrNationalWonder] = Vereist [PolicyOrNationalWonder] Cannot be purchased = Kan niet worden gekocht - # Requires translation! Can only be purchased = Kan alleen gekocht worden - # Requires translation! See also = Zie ook - # Requires translation! Requires at least one of the following: = Vereist minstens één van de volgende: - # Requires translation! Requires all of the following: = Vereist alle van de volgende: - # Requires translation! Leads to [techName] = Leidt tot [techName] - # Requires translation! Leads to: = Leidt tot: Current construction = Huidige bouwwerk @@ -77,7 +65,6 @@ Remove from queue = Verwijder uit wachtrij Show stats drilldown = Toon gedetailleerde statistieken Show construction queue = Toon bouwwerkwachtrij Save = Opslaan - # Requires translation! Cancel = Annuleer Diplomacy = Diplomatie @@ -86,7 +73,6 @@ Peace = Vrede Research Agreement = Onderzoeksovereenkomst Declare war = Verklaar de oorlog Declare war on [civName]? = Verklaar de oorlog aan [civName]? - # Requires translation! Let's begin! = Laten we beginnen! [civName] has declared war on us! = [civName] heeft ons de oorlog verklaard! [leaderName] of [nation] = [leaderName] van [nation] @@ -113,11 +99,8 @@ We will remember this. = We zullen dit onthouden. [civName] and [targetCivName] have signed a Peace Treaty! = [civName] en [targetCivName] hebben een vredesverdrag getekend! [civName] and [targetCivName] have signed the Declaration of Friendship! = [civName] en [targetCivName] hebben een vriendschapsovereenkomst getekend. [civName] has denounced [targetCivName]! = [civName] heeft [targetCivName] beschuldigd! - # Requires translation! Do you want to break your promise to [leaderName]? = Wil je je belofte aan [leaderName] breken? - # Requires translation! We promised not to settle near them ([count] turns remaining) = We hebben beloofd ons niet bij hun in de buurt te vestigen ([count] beurten over) - # Requires translation! They promised not to settle near us ([count] turns remaining) = Zij hebben beloofd zich niet bij ons in de buurt te vestigen ([count] beurten over) Unforgivable = Onvergeeflijk @@ -154,7 +137,6 @@ You refused to stop settling cities near us = Je hebt geweigerd om te stoppen st Your arrogant demands are in bad taste = Je arrogante eisen vallen niet in de smaak Your use of nuclear weapons is disgusting! = Je gebruik van nucleaire wapens is walgelijk You have stolen our lands! = Je hebt ons land van ons gestolen! - # Requires translation! You gave us units! = Je hebt ons eenheden gegeven! Demands = Eisen @@ -169,24 +151,16 @@ Provides [amountOfCulture] culture at 30 Influence = Biedt [amountOfCulture] cul Provides 3 food in capital and 1 food in other cities at 30 Influence = Biedt 3 voedsel in de hoofdstad en 1 voedsel in andere steden voor 30 Invloed Provides 3 happiness at 30 Influence = Biedt 3 geluk voor 30 Invloed Provides land units every 20 turns at 30 Influence = Biedt landeenheden elke 20 beurten voor 30 Invloed - # Requires translation! Give a Gift = Geef een geschenk Gift [giftAmount] gold (+[influenceAmount] influence) = Geef [giftAmount] goud (+[influenceAmount] Invloed) Relationship changes in another [turnsToRelationshipChange] turns = Relatie verandert over [turnsToRelationshipChange] beurten - # Requires translation! Protected by = Beschermd door - # Requires translation! Revoke Protection = Trek bescherming in - # Requires translation! Pledge to protect = Zeg bescherming toe aan - # Requires translation! Declare Protection of [cityStateName]? = Verklaar bescherming over [cityStateName]? - # Requires translation! Build [improvementName] on [resourceName] (200 Gold) = Bouw [improvementName] op [resourceName] (200 Goud) - # Requires translation! Gift Improvement = Schenk een Verbetering - Cultured = Ontwikkeld Maritime = Maritiem Mercantile = Zakelijk @@ -199,9 +173,15 @@ Personality = Persoonlijkheid Influence = Invloed Reach 30 for friendship. = Bereik 30 voor vriendschap Reach highest influence above 60 for alliance. = Bereik hoogste invloed boven 60 voor een alliantie - + # Requires translation! +When Friends: = + # Requires translation! +When Allies: = + # Requires translation! +The unique luxury is one of: = + # Trades - + Trade = Handel Offer trade = Aanbod aanbieden Retract offer = Aanbod intrekken @@ -249,7 +229,6 @@ Game Options = Spelopties Civilizations = Civilisaties Map Type = Kaarttype Map file = Kaartbestand - # Requires translation! Could not load map! = Kon kaart niet laden! Generated = Gegenereerd Existing = Bestaand @@ -259,7 +238,6 @@ Default = Standaard Pangaea = Pangea Perlin = Perlin Continents = Continenten - # Requires translation! Four Corners = Vier hoeken Archipelago = Archipel Number of City-States = Hoeveelheid Stadstaten @@ -275,18 +253,12 @@ Cultural = Cultureel Map Shape = Kaartvorm Hexagonal = Hexagonaal Rectangular = Vierkant - # Requires translation! Height = Hoogte - # Requires translation! Width = Breedte - # Requires translation! Radius = Straal - # Requires translation! Enable Religion = Schakel Religie in - # Requires translation! Advanced Settings = Geavanceerde instellingen - # Requires translation! RNG Seed = RNG kiemgetal Map Height = Maphoogte Temperature extremeness = Temparatuurextreemheid @@ -306,13 +278,9 @@ Small = Klein Medium = Gemiddeld Large = Groot Huge = Enorm - # Requires translation! World wrap requires a minimum width of 32 tiles = Circulaire wereld vereist een minimum breedte van 32 tegels - # Requires translation! The provided map dimensions were too small = De ingevoerde afmetingen van de kaart waren te klein - # Requires translation! The provided map dimensions were too big = De ingevoerde afmetingen van de kaart waren te groot - # Requires translation! The provided map dimensions had an unacceptable aspect ratio = De ingevoerde afmetingen hadden onacceptabele verhoudingen Difficulty = Moeilijkheidsgraad @@ -339,30 +307,19 @@ No human players selected! = Geen menselijke spelers geselecteerd! Mods: = Mods: Base ruleset mods: = Standaard-regelset-mods: Extension mods: = Uitbreidingmods: - # Requires translation! Base Ruleset = Basis regelset - # Requires translation! [amount] Techs = [amount] Techs - # Requires translation! [amount] Nations = [amount] Naties - # Requires translation! [amount] Units = [amount] Eenheden - # Requires translation! [amount] Buildings = [amount] Gebouwen - # Requires translation! [amount] Resources = [amount] Hulpbronnen - # Requires translation! [amount] Improvements = [amount] Verbeteringen - # Requires translation! [amount] Religions = [amount] Religies - # Requires translation! [amount] Beliefs = [amount] Geloofsovertuigingen World Wrap = Circulaire wereld World wrap maps are very memory intensive - creating large world wrap maps on Android can lead to crashes! = Circulaire wereld is erg geheugenintensief - het genereren van grote kaarten ermee kan op Android tot crashen leiden! - # Requires translation! Anything above 80 by 50 may work very slowly on Android! = Alles boven 80 bij 50 kan langzaam zijn op Android! - # Requires translation! Anything above 40 may work very slowly on Android! = Alles boven de 40 kan erg langzaam zijn op Android! # Multiplayer @@ -427,13 +384,9 @@ If you could copy your game data ("Copy saved game to clipboard" - = Als je je paste into an email to yairm210@hotmail.com) = plak in een e-mail naar yair210@hotmail.com) I could maybe help you figure out what went wrong, since this isn't supposed to happen! = Kan ik je misschien helpen uit te vinden wat er verkeerd ging, het is niet de bedoeling dat dit gebeurde! Missing mods: [mods] = Ontbrekende mods: [mods] - # Requires translation! Load from custom location = Laden vanaf een aangepaste locatie - # Requires translation! Could not load game from custom location! = Het spel kon niet geladen worden vanaf de aangegeven locatie - # Requires translation! Save to custom location = Opslaan op aangepaste locatie - # Requires translation! Could not save game to custom location! = Het spel kon niet opgeslagen worden op de aangegeven locatie # Options @@ -459,7 +412,6 @@ Auto-assign city production = Bepaal stadsproductie automatisch Auto-build roads = Bouw wegen automatisch Automated workers replace improvements = Laat werkers automatisch verbeteringen vervangen Show minimap = Toon kaart - # Requires translation! off = uit Show pixel units = Toon gepixeleerde eenheden Show pixel improvements = Toon gepixeleerde verbeteringen @@ -469,12 +421,9 @@ Show tile yields = Toon tegelopbrengsten Continuous rendering = Onafgebroken weergave opbouwen When disabled, saves battery life but certain animations will be suspended = Dit uizetten zal batterij besparen, maar sommige animaties zullen niet meer worden getoond Order trade offers by amount = Sorteer handelsaanbiedingen naar hoeveelheid - # Requires translation! Show experimental world wrap for maps = Laat experimentele circulaire wereld zien voor kaarten HIGHLY EXPERIMENTAL - YOU HAVE BEEN WARNED! = UITERST EXPERIMENTEEL - JE BENT GEWAARSCHUWD! - # Requires translation! HIGHLY EXPERIMENTAL - UPDATES WILL BREAK SAVES! = UITERST EXPERIMENTEEL - updates zullen opgeslagen spellen stuk maken - # Requires translation! Enable portrait orientation = Zet portrait orientatie aan Generate translation files = Genereer vertaalbestanden Translation files are generated successfully. = Vertaalbestanden werden succesvol gegenereerd. @@ -490,28 +439,20 @@ Research of [technologyName] has completed! = [technologyName] is onderzocht! Excess production for [wonder] converted to [goldAmount] gold = Productie voor [wonder] omgezet naar [goldAmount] goud You have entered a Golden Age! = Een gouden eeuw is geariveerd! [resourceName] revealed near [cityName] = [resourceName] Ontdekt: in de buurt van [cityName] - # Requires translation! [n] sources of [resourceName] revealed, e.g. near [cityName] = [n] bronnen van [resourceName] onthuld, b.v. bij [cityName] A [greatPerson] has been born in [cityName]! = [cityName] - Een [greatPerson] is geboren! We have encountered [civName]! = We zijn [civName] tegengekomen! - # Requires translation! [cityStateName] has given us [stats] as a token of goodwill for meeting us = [cityStateName] heeft ons [stats] gegeven als teken van welwillendheid om ons te ontmoeten - # Requires translation! [cityStateName] has given us [stats] as we are the first major civ to meet them = [cityStateName] heeft ons [stats] gegeven omdat we de eerste grote beschaving zijn die hen ontmoeten Cannot provide unit upkeep for [unitName] - unit has been disbanded! = Kan unit niet onderhouden voor [unitName] - unit is opgeheven! [cityName] has grown! = [cityName] is gegroeid! [cityName] is starving! = [cityName] verhongerd! [construction] has been built in [cityName] = [construction] is gebouwd in [cityName] [wonder] has been built in a faraway land = [wonder] is gebouwd in een land ver weg - # Requires translation! [civName] has completed [construction]! = [civName] heeft [construction] voltooid! - # Requires translation! An unknown civilization has completed [construction]! = Een onbekende beschaving heeft [construction] voltooid! - # Requires translation! The city of [cityname] has started constructing [construction]! = De stad [cityname] is begonnen met de bouw van [construction]! - # Requires translation! [civilization] has started constructing [construction]! = [civilization] is begonnen met de bouw van [construction]! - # Requires translation! An unknown civilization has started constructing [construction]! = Een onbekende beschaving is begonnen met de bouw van [construction]! Work has started on [construction] = Werk is begonnen aan [construction] [cityName] cannot continue work on [construction] = [cityName] kan niet verder werken aan [construction] @@ -525,7 +466,6 @@ Enemy city [cityName] has attacked our [ourUnit] = Vijandelijke stad [cityName] An enemy [unit] has captured [cityName] = Een vijandige [unit] heeft [cityName] ingenomen An enemy [unit] has captured our [ourUnit] = Een vijandige [unit] heeft [ourUnit] gevangen genomen An enemy [unit] has destroyed our [ourUnit] = Een vijandige [unit] heeft onze [ourUnit] gedood - # Requires translation! Your [ourUnit] has destroyed an enemy [unit] = Je [ourUnit] heeft een vijandelijke [unit] vernietigd An enemy [RangedUnit] has destroyed the defence of [cityName] = Een vijand [RangedUnit] heeft de verdediging van [cityName] vernietigd Enemy city [cityName] has destroyed our [ourUnit] = Vijandelijke stad [cityName] heeft onze [ourUnit] vernietigd @@ -539,15 +479,11 @@ An enemy [unit] was spotted near our territory = Een vijandige [unit] is gezien An enemy [unit] was spotted in our territory = Een vijandige [unit] is binnen onze grenzen gezien [amount] enemy units were spotted near our territory = [amount] vijandelijke eenheden werden gezien in de buurt van ons territorium [amount] enemy units were spotted in our territory = [amount] vijandelijke eenheden werden gespot op ons grondgebied - # Requires translation! A(n) [nukeType] exploded in our territory! = Een [nukeType] is in ons gebied ontploft! - # Requires translation! After being hit by our [nukeType], [civName] has declared war on us! = Na getroffen te zijn door onze [nukeType], heeft [civName] ons de oorlog verklaard! The civilization of [civName] has been destroyed! = De [civName] beschaving is vernietigt! The City-State of [name] has been destroyed! = De stadstaat van [name] is vernietigd! - # Requires translation! Your [ourUnit] captured an enemy [theirUnit]! = Je [ourUnit] heeft zojuist een [theirUnit] gevangen genomen! - # Requires translation! Your [ourUnit] plundered [amount] [Stat] from [theirUnit] = Je [ourUnit] heeft [amount] [Stat] van [theirUnit] geplunderd We have captured a barbarian encampment and recovered [goldAmount] gold! = We hebben een barabarenkamp veroverd en bekwamen [goldAmount] goud! A barbarian [unitType] has joined us! = Een barbaar [unitType] heeft zich bij ons aangesloten! @@ -587,7 +523,8 @@ Received [goldAmount] Gold for capturing [cityName] = [goldAmount] goud gekregen Our proposed trade is no longer relevant! = Ons handelsvoorstel is niet langer relevant! [defender] could not withdraw from a [attacker] - blocked. = [defender] kan niet terugtrekken van een [attacker] - geblokkeerd. [defender] withdrew from a [attacker] = [defender] trok zich terug van een [attacker] -[building] has provided [amount] Gold! = [building] heeft [amount] goud opgeleverd! + # Requires translation! +By expending your [unit] you gained [Stats]! = [civName] has stolen your territory! = [civName] heeft ons territorium gestolen! Clearing a [forest] has created [amount] Production for [cityName] = Het omhakken van een [forest] heeft [amount] productie gecreerd voor [cityName] [civName] assigned you a new quest: [questName]. = [civName] heeft je een nieuwe taak toegewezen: [questName]. @@ -595,19 +532,12 @@ Clearing a [forest] has created [amount] Production for [cityName] = Het omhakke The resistance in [cityName] has ended! = De opstand in [cityName] is beëindigd! Our [name] took [tileDamage] tile damage and was destroyed = Onze [name] ontving [tileDamage] tegelschade en werd vernietigd Our [name] took [tileDamage] tile damage = Onze [name] ontving [tileDamage] tegelschade - # Requires translation! [civName] has adopted the [policyName] policy = [civName] heeft het [policyName] beleid aangenomen - # Requires translation! An unknown civilization has adopted the [policyName] policy = Een onbekende beschaving heeft het [policyName] beleid aangenomen - # Requires translation! Our influence with City-States has started dropping faster! = Onze invloed over de Stadstaten wordt sneller minder! - # Requires translation! You gained [Stats] as your religion was spread to [cityName] = Je verkreeg [Stats] omdat je religie zich verspreidde naar [cityName] - # Requires translation! You gained [Stats] as your religion was spread to an unknown city = Je verkreeg [Stats] omdat je religie zich verspreidde naar een onbekende stad - # Requires translation! Your city [cityName] was converted to [religionName]! = Je stad [cityName] bekeerde zich tot [religionName]! - # Requires translation! Your [unitName] lost its faith after spending too long inside enemy territory! = Je [unitName] verloor zijn geloof na te lang in vijandelijk gebied te hebben verbleven! @@ -653,12 +583,10 @@ Health = Gezondheid Disband unit = Eenheid opheffen Do you really want to disband this unit? = Wil je echt deze eenheid opheffen Disband this unit for [goldAmount] gold? = Deze eenheid ontbinden voor [goldAmount] goud? - # Requires translation! Gift unit = Schenk eenheid Explore = Ontdekken Stop exploration = Stop ontdekken Pillage = Plunderen - # Requires translation! Are you sure you want to pillage this [improvement]? = Weet je zeker dat je deze [improvement] wilt plunderen? Create [improvement] = Maak [improvement] Start Golden Age = Start Gouden Eeuw @@ -677,7 +605,6 @@ Science = Wetenschap Faith = Geloof Crop Yield = Gewas opbrengst - # Requires translation! Territory = Gebied Force = Forceer GOLDEN AGE = GOUDEN EEUW @@ -709,16 +636,13 @@ Raze city = Stad vernietigen Stop razing city = Stad vernieteging stoppen Buy for [amount] gold = Voor [amount] gold kopen Buy = Kopen - # Requires translation! Currently you have [amount] [stat]. = Momenteel heb je [amount] [stat]. - # Requires translation! Would you like to purchase [constructionName] for [buildingGoldCost] [stat]? = Will je [constructionName] kopen voor [buildingGoldCost] [stat]? No space available to place [unit] near [city] = Geen plaats beschikbaar om [unit] nabij [city] te plaatsen. Maintenance cost = Onderhouskosten Pick construction = Bouwwerk kiezen Pick improvement = Kies een verbetering Provides [resource] = Voorziet [resource] - # Requires translation! Provides [amount] [resource] = Levert [amount] [resource] Replaces [improvement] = Vervangt [improvement] Pick now! = Kies nu! @@ -792,27 +716,16 @@ vs [unitType] = tegen [unitType] Terrain = Terrein Tile = Tegel Missing resource = Ontbreekende grondstof - # Requires translation! Adjacent units = Naastgelegen eenheden - # Requires translation! Adjacent enemy units = Naastgelegen vijanden - # Requires translation! Combat Strength = Gevechtskracht - # Requires translation! Across river = Over de rivier - # Requires translation! Temporary Bonus = Tijdelijke bonus - # Requires translation! Garrisoned unit = Gestationeerde eenheid - # Requires translation! Attacking Bonus = Aanvalsbonus - # Requires translation! defence vs [unitType] = verdediging vs [unitType] - # Requires translation! [tileFilter] defence = [tileFilter] verdediging - # Requires translation! Defensive Bonus = Verdedigingsbonus - # Requires translation! Stacked with [unitType] = Gestapeld met [unitType] The following improvements [stats]: = De volgende verbeteringen [stats]: @@ -824,13 +737,14 @@ Conduct Trade Mission = Voer handelsmissie uit Your trade mission to [civName] has earned you [goldAmount] gold and [influenceAmount] influence! = Jouw handelsmissie naar [civName] heeft je [goldAmount] goud en [influenceAmount] invloed opgeleverd! Hurry Wonder = Versnel Wonder Hurry Construction = Versnel bouw - # Requires translation! Hurry Construction (+[productionAmount]) = Versnel bouw (+[productionAmount]) Spread Religion = Verkondig Religie Spread [religionName] = Verkondig [religionName] Remove Heresy = Verwijder ketterij Found a Religion = Richt een religie op Enhance a Religion = Hervorm je religie + # Requires translation! +Enhance [religionName] = Your citizens have been happy with your rule for so long that the empire enters a Golden Age! = Je inwoners zijn al zo lang blij met jouw leiderschap, dat jouw rijk een Gouden Eeuw binnengaat! You have entered the [newEra]! = Jij bent in het/de [newEra] aangekomen! [civName] has entered the [eraName]! = [civName] is aangekomen in de [eraName]! @@ -848,36 +762,25 @@ Buildings = Gebouwen All = Alle Water = Water Land = Land - # Requires translation! Coastal = Kust River = Rivier - # Requires translation! Open terrain = Open terrein - # Requires translation! Rough terrain = Ruig terrein Foreign Land = Vreemd land - # Requires translation! Foreign = Vreemd Friendly Land = Bevriend land Water resource = Water grondstof - # Requires translation! Bonus resource = Bonus grondstof - # Requires translation! Luxury resource = Luxe grondstof - # Requires translation! Strategic resource = Strategische grondstof Fresh water = Zoet water non-fresh water = Niet-zoet water - # Requires translation! Natural Wonder = Natuurlijk wonder # improvementFilters - # Requires translation! All Road = Alle weg - # Requires translation! Great Improvement = Grote verbetering - # Requires translation! Great = Groot @@ -912,17 +815,14 @@ Treasury deficit = Schatkisttekort Science victory = Wetenschapsoverwinning Cultural victory = Culturele overwinning Conquest victory = Veroveringsoverwinning - # Requires translation! Diplomatic victory = Diplomatieke overwinning Complete all the spaceship parts\n to win! = Vervolledig alle ruimteschipdelen\n om te winnen! Complete 5 policy branches\n to win! = Vervolledig 5 beleidstakken\n om te winnen! - # Requires translation! Complete 5 policy branches and build\n the Utopia Project to win! = Voltooi 5 beleidsrichtingen en bouw\n het Utopia Project om te winnen! Destroy all enemies\n to win! = Vernietig alle vijanden\n om te winnen! You have won a scientific victory! = Je hebt een wetenschapsoverwinning gewonnen! You have won a cultural victory! = Je hebt een culturele overwinning gewonnen! You have won a domination victory! = Je hebt een veroveringsoverwinning gewonnen! - # Requires translation! You have won a diplomatic victory! = Je hebt een diplomatieke overwinning gewonnen! You have won! = Je hebt gewonnen! You have achieved victory through the awesome power of your Culture. Your civilization's greatness - the magnificence of its monuments and the power of its artists - have astounded the world! Poets will honor you as long as beauty brings gladness to a weary heart. = Je hebt een overwinning bekomen dankzij de fantastische kracht van je cultuur. Jouw beschaving's grootheid - de grootsheid van zijn monumenten en de kracht van zijn artiesten - heeft de wereld met verstomming geslagen. Poëten zullen je eren, zolang schoonheid blijdschap geeft aan een vermoeid hart. @@ -930,7 +830,6 @@ The world has been convulsed by war. Many great and powerful civilizations have You have achieved victory through mastery of Science! You have conquered the mysteries of nature and led your people on a voyage to a brave new world! Your triumph will be remembered as long as the stars burn in the night sky! = Je hebt een overwinning bekomen doormiddel van meesterschap over de wetenschap! Je hebt de mysteries van de natuur doorgrond en je volk geleid op een reis naar een dappere nieuwe wereld! Jouw triomf zal worden herinnerd zolang er sterren schijnen aan de nachtelijke hemel. Your civilization stands above all others! The exploits of your people shall be remembered until the end of civilization itself! = Jouw beschaving staat boven alle andere! De verwezenlijkingen van jouw volk zall herinnered worden tot het einde van de beschaving zelf. You have been defeated. Your civilization has been overwhelmed by its many foes. But your people do not despair, for they know that one day you shall return - and lead them forward to victory! = Je werd verslagen. Jouw beschaving werd overweldigd door haar vele vijanden. Maar jouw volk is niet hopeloos, want ze weten dat je op een dag zal terugkeren - en dat je hen zal leiden naar de overwinning! - # Requires translation! You have triumphed over your foes through the art of diplomacy! Your cunning and wisdom have earned you great friends - and divided and sown confusion among your enemies! Forever will you be remembered as the leader who brought peace to this weary world! = Je hebt je tegenstanders verslagen door de kunst van de diplomatie! Je geslepenheid en wijsheid heeft je grote vrienden opgelevert - en je vijanden verdeeld en verward! Je zult eeuwig bekend staan als de leider die vrede bracht naar deze vermoeide wereld! One more turn...! = Nog een beurt ...! Built Apollo Program = Bouw het Apollo programma @@ -943,21 +842,13 @@ Branches completed = Takken vervolledigd Undefeated civs = Onverslagen beschavingen # The \n here means: put a newline (enter) here. If this is omitted, the sidebox in the diplomacy overview will become _really_ wide. # Feel free to replace it with a space and put it between other words in your translation - # Requires translation! Turns until the next\ndiplomacy victory vote: [amount] = Beurten tot stemming \nover diplomatieke overwinning: [amount] - # Requires translation! Choose a civ to vote for = Kies een beschaving voor je stem - # Requires translation! Choose who should become the world leader and win a diplomatic victory! = Kies wie Leider van de Wereld zou moeten worden en een diplomatieke overwinning behaald! - # Requires translation! Voted for = Gestemd op - # Requires translation! Vote for [civilizationName] = Stem op [civilizationName] - # Requires translation! Continue = Vervolg - # Requires translation! Abstained = onthouden - # Requires translation! Vote for World Leader = Stem op Leider van de Wereld # Capturing a city @@ -971,7 +862,6 @@ Puppeted cities do not increase your tech or policy cost, but their citizens gen You have no control over the the production of puppeted cities. = Je hebt geen controle over de productie van poppensteden. Puppeted cities also generate 25% less Gold and Science. = Poppensteden genereren 25% minder goud en wetenschap. A puppeted city can be annexed at any time. = Een poppenstad kan ten allen tijde geannexeerd worden. - # Requires translation! Liberate (city returns to [originalOwner]) = Bevrijd (Stad terug naar [originalOwner]) Liberating a city returns it to its original owner, giving you a massive relationship boost with them! = Een stad bevrijden geeft het terug aan de originele eigenaar, wat zorgt voor een grote relatieboost met hen. Raze = Uitwissen @@ -999,25 +889,20 @@ Unique to [civName] = Uniek voor [civName] Tutorials = Handleidingen Cost = Kost May contain [listOfResources] = Kan [listOfResources] bevatten - # Requires translation! May contain: = Kan bevatten: Upgrades to [upgradedUnit] = Wordt opgewaardeerd tot [upgradedUnit] Obsolete with [obsoleteTech] = Overbodig met [obsoleteTech] Occurs on [listOfTerrains] = Doet zich voor op [listOfTerrains] - # Requires translation! Occurs on: = Komt voor op: Placed on [terrainType] = Geplaatst op [terrainType] Can be found on = Kan gevonden worden op Improved by [improvement] = Verbeterd door [improvement] Bonus stats for improvement = Bonus statistieken door verbetering Buildings that consume this resource = Gebouwen die deze grondstof gebruiken - # Requires translation! Buildings that require this resource worked near the city = Gebouwen die deze grondstof nodig hebben welke bewerkt wordt bij de stad Units that consume this resource = Eenheden die deze grondstof gebruiken Can be built on = Kan gebouwd worden op - # Requires translation! or [terrainType] = of [terrainType] - # Requires translation! Can be constructed by = Kan gebouwd worden door Defence bonus = Verdedigingsbonus Movement cost = Bewegingskosten @@ -1038,7 +923,6 @@ Clear current map = Ontruim huidige kaart Save map = Sla kaart op Download map = Download kaart Loading... = Laden... - # Requires translation! Error loading map! = Fout tijdens laden van kaart Filter: = Filter: OK = OK @@ -1057,22 +941,16 @@ Requires = Verreist Menu = Menu Brush Size = Penseelgrootte Map saved = Kaart opgeslagen - # Requires translation! Change ruleset = Wijzig regelset - # Requires translation! Base terrain [terrain] does not exist in ruleset! = Basis terrein [terrain] bestaat niet in regelset! - # Requires translation! Terrain feature [feature] does not exist in ruleset! = Terrein kenmerk [feature] bestaat niet in regelset! - # Requires translation! Resource [resource] does not exist in ruleset! = Grondstof [resource] bestaat niet in regelset! - # Requires translation! Improvement [improvement] does not exist in ruleset! = Verbetering [improvement] bestaat niet in regelset! Change map to fit selected ruleset? = Verander van kaart om bij de geselecteerde regelset te passen? # Civilopedia difficulty levels Player settings = Spelersinstellingen Base Happiness = Basis geluk - # Requires translation! Extra happiness per luxury = Extra geluk per luxe Research cost modifier = Onderzoekskostenmodificator Unit cost modifier = Eenhedenkostenmodificator @@ -1080,7 +958,6 @@ Building cost modifier = Gebouwenkostenmodificator Policy cost modifier = Beleidskostenmodificator Unhappiness modifier = Ongeluksmodificator Bonus vs. Barbarians = Bonus tegen Barbaren - # Requires translation! Bonus starting units = Bonus starteenheden AI settings = AI instellingen @@ -1091,11 +968,8 @@ AI wonder cost modifier = AI wonderkostmodificator AI building maintenance modifier = AI gebouwonderhoudsmodificator AI unit maintenance modifier = AI eenhedenonderhoudsmodificator AI unhappiness modifier = AI ongeluksmodificator - # Requires translation! AI free techs = AI gratis techs - # Requires translation! Major AI civilization bonus starting units = Bonus starteenheden voor voorname AI beschavingen - # Requires translation! City state bonus starting units = Bonus start eenheden voor Stadstaten Turns until barbarians enter player tiles = Beurten totdat baraberen spelertegels binnenkomen Gold reward for clearing barbarian camps = Goudbeloning voor het ontruimen van barbarenkampen @@ -1103,16 +977,12 @@ Gold reward for clearing barbarian camps = Goudbeloning voor het ontruimen van b # Other civilopedia things Nations = Naties Available for [unitTypes] = Beschikbaar voor [unitTypes] - # Requires translation! Available for: = Beschikbaar voor: Free promotion: = Graties promotie: Free promotions: = Gratis promoties: Free for [units] = Gratis voor [units] - # Requires translation! Free for: = Gratis voor: - # Requires translation! Granted by [param] = Verleend door [param]: - # Requires translation! Granted by: = Verleend door: [bonus] with [tech] = [bonus] met [tech] Difficulty levels = Moeilijkheidsgraden @@ -1124,40 +994,27 @@ Adopt free policy = Neem gratis beleidsvoorstel aan Unlocked at = Ontgrendeld bij Gain 2 free technologies = Krijg 2 gratis technologiën All policies adopted = Alle aanvaarde beleidsvoorstellen - -# Religions - # Requires translation! +Policy branch: [branchName] = + +# Religions + Choose an Icon and name for your Religion = Kies een icoon en naam voor je religie: - # Requires translation! Choose a [beliefType] belief! = Kies een [beliefType] geloof! - # Requires translation! Found [religionName] = Sticht [religionName] - # Requires translation! Choose a pantheon = Kies een pantheon - # Requires translation! Found Religion = Sticht religie - # Requires translation! Found Pantheon = Sticht pantheon - # Requires translation! Follow [belief] = Volg [belief] - # Requires translation! Religions and Beliefs = Religies en geloofsovertuigingen - # Requires translation! Majority Religion: [name] = Meerderheids religie: [name] - # Requires translation! + [amount] pressure = + [amount] druk - # Requires translation! Pressure = druk # Religion overview screen - # Requires translation! Religion Name: = Religie naam: - # Requires translation! Founding Civ: = Gesticht door: - # Requires translation! Cities following this religion: = Steden met deze religie: - # Requires translation! Click an icon to see the stats of this religion = Klik een icoon om de stats te zien van deze religie # Terrains @@ -1183,7 +1040,6 @@ City = Stad Civilian = Burger Melee = Melee Ranged = Afstands - # Requires translation! Scout = Verkenner Mounted = Bereden Armor = Pantser @@ -1195,11 +1051,8 @@ WaterRanged = WaterAfstand WaterSubmarine = WaterDuikboot WaterAircraftCarrier = WaterVliegdekschip - # Requires translation! Fighter = Jachtvliegtuig - # Requires translation! Bomber = Bommenwerper - # Requires translation! AtomicBomber = Atoombommenwerper Missile = Raket @@ -1210,18 +1063,14 @@ Air = Lucht air units = Luchteenheden Barbarian = Barbaren Barbarians = Barbaren - # Requires translation! Embarked = ingescheept land units = Landeenheden Military = militair # Deprecated since 3.15.2, but should still be translated until it is officially removed - # Requires translation! military water = militair water non-air = niet-lucht - # Requires translation! Nuclear Weapon = Nucleair wapen Submarine = Onderzeeër - # Requires translation! submarine units = onderzee eenheid Unbuildable = Onbouwbaar water units = Watereenheden @@ -1245,7 +1094,6 @@ Dogfighting I = Luchtvechten I Dogfighting II = Luchtvechten II Dogfighting III = Luchtvechten III Choose name for [unitName] = Kies naam voor [unitName] - # Requires translation! [unitFilter] units gain the [promotion] promotion = [unitFilter] eenheden verkrijgen [promotion] promotie # Multiplayer Turn Checker Service @@ -1264,49 +1112,31 @@ Invalid ID! = Ongeldige ID! Mods = Mods Download [modName] = Download [modName] - # Requires translation! Update [modName] = Update [modName] Could not download mod list = Kon lijst met mods niet downloaden Download mod from URL = Download mod van URL - # Requires translation! Please enter the mod repository -or- archive zip url: = Voer de url in van de mod repository of de zip in: Download = Download Done! = Klaar! Delete [modName] = Verwijder [modName] Are you SURE you want to delete this mod? = Weet je zeker dat je deze mod wil verwijderen? - # Requires translation! [mod] was deleted. = [mod] is verwijderd. - # Requires translation! Updated = Geupdate - # Requires translation! Current mods = Huidige mods - # Requires translation! Downloadable mods = Te downloaden mods - # Requires translation! Next page = Volgende pagina - # Requires translation! Open Github page = Open github pagina - # Requires translation! Permanent audiovisual mod = Permanente audiovisuele mod - # Requires translation! Installed = Geinstalleerd - # Requires translation! Downloaded! = Gedownload! - # Requires translation! [modName] Downloaded! = [modName] gedownload! - # Requires translation! Could not download [modName] = Kon [modName]niet downloaden - # Requires translation! Online query result is incomplete = Online zoekresultaat niet compleet - # Requires translation! No description provided = Zonder beschrijving # Requires translation! [stargazers]✯ = - # Requires translation! Author: [author] = Auteur: [author] - # Requires translation! Size: [size] kB = Grootte: [size] kB - # Requires translation! The mod you selected is incompatible with the defined ruleset! = De mod die je geselecteerd hebt is niet compatibel met de regelset! # Uniques that are relevant to more than one type of game object @@ -1318,17 +1148,11 @@ The mod you selected is incompatible with the defined ruleset! = De mod die je g Must be next to [terrain] = Moet naast [terrain] zijn Must be on [terrain] = Moet op [terrain] zijn +[amount]% vs [unitType] = +[amount]% vs [unitType] - # Requires translation! +[amount] Movement for all [unitType] units = +[amount] Mobiliteit voor alle [unitType] eenheden - # Requires translation! +[amount]% Production when constructing [param] = +[amount]% Productie bij bouw [param] - # Requires translation! Can only be built on [tileFilter] tiles = Kan alleen op [tileFilter] tegels gebouwd worden - # Requires translation! Cannot be built on [tileFilter] tiles = Kan niet op [tileFilter] tegels gebouwd worden - # Requires translation! Does not need removal of [feature] = Heeft verwijdering van [feature] niet nodig - # Requires translation! Gain a free [building] [cityFilter] = Verkrijg een gratis [building] [cityFilter] # City filters @@ -1336,7 +1160,6 @@ in this city = in deze stad in all cities = in alle steden in all coastal cities = in alle kuststeden in capital = in de hoofdstad - # Requires translation! in all non-occupied cities = in alle niet-bezette steden in all cities with a world wonder = in alle steden met een wereldwonder in all cities connected to capital = in alle steden verbonden met de hoofdstad @@ -1344,201 +1167,178 @@ in all cities with a garrison = in alle steden met een garnizoen # Uniques not found in JSON files - # Requires translation! Only available after [] turns = Slechts beschikbaar na [] beurten - # Requires translation! This Unit upgrades for free = Deze eenheid kan gratis opwaarderen - # Requires translation! [stats] when a city adopts this religion for the first time = [stats] als een stad voor het eerst deze religie aanneemt - # Requires translation! Never destroyed when the city is captured = Nooit vernield bij verovering van de stad + # Requires translation! +Invisible to others = #################### Lines from Beliefs from Civ V - Vanilla #################### - # Requires translation! Ancestor Worship = Verering van voorouders - # Requires translation! Pantheon = Pantheon - # Requires translation! Dance of the Aurora = Dans van de dageraad - # Requires translation! [stats] from [tileFilter] tiles without [tileFilter2] [cityFilter] = [stats] van [tileFilter] tegels zonder [tileFilter2] [cityFilter] - # Requires translation! Desert Folklore = Woestijn folklore - # Requires translation! Faith Healers = Gebedsgenezers - # Requires translation! [param] Units adjacent to this city heal [amount] HP per turn when healing = [param] Eenheden naast deze stad helen [amount] HP per beurt als ze aan het helen zijn. - # Requires translation! Fertility Rites = Vruchtbaarheidsritueel - # Requires translation! +[amount]% Growth [cityFilter] = +[amount]% Groei [cityFilter] - # Requires translation! God of Craftsman = God van de Ambachtslieden - # Requires translation! [stats] in cities with [amount] or more population = [stats] in steden met [amount] populatie of meer - # Requires translation! God of the Open Sky = God van de Open Lucht - # Requires translation! God of the Sea = God van de Zee - # Requires translation! God of War = God van de Oorlog - # Requires translation! Earn [amount]% of [unitType] unit's [param] as [stat] when killed within 4 tiles of a city following this religion = Verdien [amount]% van eenheidstype [unitType] zijn [param] als [stat] wanneer gedood binnen 4 tegels van een stad met deze religie - # Requires translation! Goddess of Festivals = Godin van de Festivals - # Requires translation! Goddess of Love = Godin van de Liefde - # Requires translation! Goddess of Protection = Godin van Bescherming - # Requires translation! [amount]% attacking Strength for cities = [amount]% aanvalssterkte voor steden - # Requires translation! Goddess of the Hunt = Godin van de Jacht - # Requires translation! Messenger of the Gods = Boodschapper van de Goden - # Requires translation! [stats] from each Trade Route = [stats] van elke handelsroute - # Requires translation! Monument to the Gods = Monument voor de goden - # Requires translation! One with Nature = Een met de natuur - # Requires translation! Oral Tradition = Mondelinge Traditie - # Requires translation! Religious Idols = Religieus afgodsbeeld - # Requires translation! Religious Settlements = Religieuze nederzetting - # Requires translation! [amount]% cost of natural border growth = [amount]% kosten van natuurlijke grens aangroei - # Requires translation! Sacred Path = Heilig Pad - # Requires translation! Sacred Waters = Heilige Wateren - # Requires translation! [stats] in cities on [param] tiles = [stats] in steden op [param] tegels - # Requires translation! Stone Circles = Stenen cirkels - # Requires translation! Asceticism = Ascetisme - # Requires translation! Follower = Volger - # Requires translation! [stats] from every [building] in cities where this religion has at least [amount] followers = [stats] voor elke [building] in steden waar deze religie minstens [amount] volgers heeft - # Requires translation! Cathedrals = Kathedralen # Requires translation! May buy [building] buildings for [amount] [stat] [cityFilter] = - # Requires translation! Choral Music = Koormusiek - # Requires translation! Divine inspiration = Goddelijke inspiratie - # Requires translation! [stats] from every Wonder = [stats] voor elk wonder - # Requires translation! Feed the World = Voedt de wereld - # Requires translation! Guruship = Guruschap - # Requires translation! [stats] if this city has at least [amount] specialists = [stats] als deze stad minstens [amount] specialisten heeft - # Requires translation! Liturgical Drama = Liturgies drama - # Requires translation! Monasteries = Kloosters - # Requires translation! Mosques = Moskeëen - # Requires translation! Pagodas = Pagodes - # Requires translation! Peace Gardens = Vredestuin - # Requires translation! Religious Art = Religieuze kunst - # Requires translation! Religious Center = Religieus centrum - # Requires translation! Religious Community = Religieuze gemeenschap - # Requires translation! [amount]% [stat] from every follower, up to [amount2]% = [amount]% [stat] voor elke volger, tot [amount2]% - # Requires translation! Swords into Ploughshares = Zwaarden naar ploegscharen - # Requires translation! [amount]% growth [cityFilter] when not at war = [amount]% groei [cityFilter] wanneer niet in oorlog - # Requires translation! Ceremonial Burial = Ceremoniele begravenis - # Requires translation! Founder = Stichter - # Requires translation! [stats] for each global city following this religion = [stats] voor elke globale stad met deze religie - # Requires translation! Church Property = Kerkelijk eigendom - # Requires translation! Initiation Rites = Initiatieriten - # Requires translation! [stats] when a city adopts this religion for the first time (modified by game speed) = [stats] als een stad deze religie voor de eerste keer aanneemt (afhankelijk van spel snelheid) - # Requires translation! Interfaith Dialogue = Interkerkelijke dialoog - # Requires translation! When spreading religion to a city, gain [amount] times the amount of followers of other religions as [stat] = Bij verspreiden van religie in een stad verkrijg je [amount] keer het aantal van de andere religies als [stat] - # Requires translation! Papal Primacy = Pauselijk Primaat - # Requires translation! Resting point for influence with City-States following this religion [amount] = Basispunten invloed bij stadstaten met deze religie [amount] - # Requires translation! Peace Loving = Vredelievend - # Requires translation! [stats] for every [amount] global followers [param] = [stats] voor elke [amount] globale volgers [param] - # Requires translation! Pilgrimage = Pelgrimage - # Requires translation! Tithe = Tiende - # Requires translation! World Church = Wereld Kerk + # Requires translation! +Defender of the Faith = + # Requires translation! +Enhancer = + # Requires translation! +[amount]% Strength for [param] units in [tileFilter] = + + # Requires translation! +Holy Order = + # Requires translation! +[stat] cost of purchasing [unit] units [amount]% = + + # Requires translation! +Itinerant Preachers = + # Requires translation! +Religion naturally spreads to cities [amount] tiles away = + + # Requires translation! +Just War = + + # Requires translation! +Messiah = + # Requires translation! +[amount]% Spread Religion Strength for [unit] units = + # Requires translation! +[amount]% Faith cost of generating Great Prophet equivalents = + + # Requires translation! +Missionary Zeal = + + # Requires translation! +Religious Texts = + # Requires translation! +[amount]% Natural religion spread [cityFilter] = + # Requires translation! +[amount]% Natural religion spread [cityFilter] with [tech] = + + # Requires translation! +Religious Unity = + # Requires translation! +[amount]% Natural religion spread to [param] = + + # Requires translation! +Reliquary = + # Requires translation! +[stats] whenever a Great Person is expended = + #################### Lines from Buildings from Civ V - Vanilla #################### @@ -1833,7 +1633,7 @@ Leaning Tower of Pisa = # Requires translation! 'Bushido is realized in the presence of death. This means choosing death whenever there is a choice between life and death. There is no other reasoning.' - Yamamoto Tsunetomo = # Requires translation! -+[amount]% Strength for units fighting in [tileFilter] = ++[amount]% Strength for [param] units fighting in [tileFilter] = # Requires translation! Himeji Castle = @@ -1966,7 +1766,6 @@ CN Tower = # Requires translation! Population loss from nuclear attacks -[amount]% = - # Requires translation! Bomb Shelter = Schuilkelder Spaceship part = Ruimteschip onderdeel @@ -1986,7 +1785,6 @@ Spaceship Factory = Ruimtescheepswerf Triggers voting for the Diplomatic Victory = # Requires translation! Hidden when [param] Victory is disabled = - # Requires translation! United Nations = Verenigde Naties SS Engine = SS Motor @@ -2003,46 +1801,33 @@ Triggers a Cultural Victory upon completion = # Requires translation! Utopia Project = - # Requires translation! Cathedral = Kathedraal Monastery = Klooster - # Requires translation! Mosque = Moskee - # Requires translation! Pagoda = Pagode #################### Lines from Difficulties from Civ V - Vanilla #################### - # Requires translation! Settler = Kolonist - # Requires translation! Chieftain = Hoofdman - # Requires translation! Warlord = Krijgsheer - # Requires translation! Prince = Prins - # Requires translation! King = Koning - # Requires translation! Era Starting Unit = starteenheid Era - # Requires translation! Emperor = Keizer - # Requires translation! Immortal = Onsterfelijk - # Requires translation! Worker = Werker - # Requires translation! Deity = Godheid @@ -2050,7 +1835,7 @@ Deity = Godheid Ancient era = Oude tijdperk # Requires translation! -Warrior = +Warrior = Classical era = Klasieke Eeuw # Requires translation! @@ -2637,7 +2422,6 @@ Bourges = Bourges Calais = Calais Russia = Rusland - # Requires translation! Catherine = Catharina # Requires translation! You've behaved yourself very badly, you know it. Now it's payback time. = @@ -6074,7 +5858,9 @@ Civilian Water = # Requires translation! Can enter ice tiles = # Requires translation! -Invisible to others = +Invisible to non-adjacent units = + # Requires translation! +Can see invisible [unit] units = # Requires translation! @@ -6326,8 +6112,6 @@ Artillery = Artillerie # Requires translation! Can only attack [param] tiles = - # Requires translation! -Can attack submarines = # Requires translation! Great War Infantry = @@ -6467,6 +6251,8 @@ Can [param] [amount] times = # Requires translation! May found a religion = # Requires translation! +May enhance a religion = + # Requires translation! May enter foreign tiles without open borders = # Requires translation! Religious Unit = diff --git a/android/assets/jsons/translations/English.properties b/android/assets/jsons/translations/English.properties index 961d4e70b9..13da5713e2 100644 --- a/android/assets/jsons/translations/English.properties +++ b/android/assets/jsons/translations/English.properties @@ -298,7 +298,6 @@ Build [improvementName] on [resourceName] (200 Gold) = # Requires translation! Gift Improvement = - # Requires translation! Cultured = # Requires translation! @@ -323,9 +322,15 @@ Influence = Reach 30 for friendship. = # Requires translation! Reach highest influence above 60 for alliance. = - + # Requires translation! +When Friends: = + # Requires translation! +When Allies: = + # Requires translation! +The unique luxury is one of: = + # Trades - + # Requires translation! Trade = # Requires translation! @@ -980,7 +985,7 @@ Our proposed trade is no longer relevant! = # Requires translation! [defender] withdrew from a [attacker] = # Requires translation! -[building] has provided [amount] Gold! = +By expending your [unit] you gained [Stats]! = # Requires translation! [civName] has stolen your territory! = # Requires translation! @@ -1395,6 +1400,10 @@ Remove Heresy = # Requires translation! Found a Religion = # Requires translation! +Enhance a Religion = + # Requires translation! +Enhance [religionName] = + # Requires translation! Your citizens have been happy with your rule for so long that the empire enters a Golden Age! = # Requires translation! You have entered the [newEra]! = @@ -1866,9 +1875,11 @@ Unlocked at = Gain 2 free technologies = # Requires translation! All policies adopted = - -# Religions - + # Requires translation! +Policy branch: [branchName] = + +# Religions + # Requires translation! Choose an Icon and name for your Religion = # Requires translation! @@ -2168,6 +2179,8 @@ This Unit upgrades for free = [stats] when a city adopts this religion for the first time = # Requires translation! Never destroyed when the city is captured = + # Requires translation! +Invisible to others = #################### Lines from Beliefs from Civ V - Vanilla #################### @@ -2355,6 +2368,53 @@ Tithe = # Requires translation! World Church = + # Requires translation! +Defender of the Faith = + # Requires translation! +Enhancer = + # Requires translation! +[amount]% Strength for [param] units in [tileFilter] = + + # Requires translation! +Holy Order = + # Requires translation! +[stat] cost of purchasing [unit] units [amount]% = + + # Requires translation! +Itinerant Preachers = + # Requires translation! +Religion naturally spreads to cities [amount] tiles away = + + # Requires translation! +Just War = + + # Requires translation! +Messiah = + # Requires translation! +[amount]% Spread Religion Strength for [unit] units = + # Requires translation! +[amount]% Faith cost of generating Great Prophet equivalents = + + # Requires translation! +Missionary Zeal = + + # Requires translation! +Religious Texts = + # Requires translation! +[amount]% Natural religion spread [cityFilter] = + # Requires translation! +[amount]% Natural religion spread [cityFilter] with [tech] = + + # Requires translation! +Religious Unity = + # Requires translation! +[amount]% Natural religion spread to [param] = + + # Requires translation! +Reliquary = + # Requires translation! +[stats] whenever a Great Person is expended = + #################### Lines from Buildings from Civ V - Vanilla #################### @@ -2692,7 +2752,7 @@ Leaning Tower of Pisa = # Requires translation! 'Bushido is realized in the presence of death. This means choosing death whenever there is a choice between life and death. There is no other reasoning.' - Yamamoto Tsunetomo = # Requires translation! -+[amount]% Strength for units fighting in [tileFilter] = ++[amount]% Strength for [param] units fighting in [tileFilter] = # Requires translation! Himeji Castle = @@ -7474,7 +7534,9 @@ Civilian Water = # Requires translation! Can enter ice tiles = # Requires translation! -Invisible to others = +Invisible to non-adjacent units = + # Requires translation! +Can see invisible [unit] units = # Requires translation! @@ -7750,8 +7812,6 @@ Artillery = # Requires translation! Can only attack [param] tiles = - # Requires translation! -Can attack submarines = # Requires translation! Great War Infantry = @@ -7899,6 +7959,8 @@ Can [param] [amount] times = # Requires translation! May found a religion = # Requires translation! +May enhance a religion = + # Requires translation! May enter foreign tiles without open borders = # Requires translation! Religious Unit = diff --git a/android/assets/jsons/translations/Finnish.properties b/android/assets/jsons/translations/Finnish.properties index b32cac329e..855020a388 100644 --- a/android/assets/jsons/translations/Finnish.properties +++ b/android/assets/jsons/translations/Finnish.properties @@ -173,7 +173,6 @@ Build [improvementName] on [resourceName] (200 Gold) = # Requires translation! Gift Improvement = - Cultured = Kulttuurillinen Maritime = Merellinen Mercantile = Palkkasotilaallinen @@ -186,9 +185,15 @@ Personality = Luonne Influence = Vaikutusvalta Reach 30 for friendship. = Saavutat ystävyyden 30:sä Reach highest influence above 60 for alliance. = Saavutat liittolaisuuden omaamalla suurimman yli 60 pisteen Vaikutusvallan - + # Requires translation! +When Friends: = + # Requires translation! +When Allies: = + # Requires translation! +The unique luxury is one of: = + # Trades - + Trade = Vaihtokauppa Offer trade = Ehdota vaihtokauppaa Retract offer = Peruuta tarjous @@ -554,7 +559,8 @@ Received [goldAmount] Gold for capturing [cityName] = Vastaanotimme [goldAmount] Our proposed trade is no longer relevant! = Ehdottamallamme kauppasopimuksella ei ole enää merkitystä! [defender] could not withdraw from a [attacker] - blocked. = [defender] ei voinut vetäytyä yksikön [attacker] hyökkäykseltä - estetty. [defender] withdrew from a [attacker] = [defender] vetäytyi yksikön [attacker] hyökkäykseltä -[building] has provided [amount] Gold! = [building] toimitti [amount] Kultaa! + # Requires translation! +By expending your [unit] you gained [Stats]! = [civName] has stolen your territory! = [civName] on varastanut meiltä maata! Clearing a [forest] has created [amount] Production for [cityName] = Ruudun [forest] hakkuu on luonut [amount] tuotantoa kaupungille [cityName] [civName] assigned you a new quest: [questName]. = [civName] on antanut sinulle uuden tehtävän: [questName]. @@ -790,6 +796,10 @@ Spread [religionName] = Levitä uskontoa [religionName] # Requires translation! Remove Heresy = Found a Religion = Perusta uskonto + # Requires translation! +Enhance a Religion = + # Requires translation! +Enhance [religionName] = Your citizens have been happy with your rule for so long that the empire enters a Golden Age! = Kansalaisesi ovat olleet tyytyväisiä johtamiseesi pitkään ja valtakuntasi siirtyy Kultakaudelle! You have entered the [newEra]! = Olet edennyt aikaan [newEra]! [civName] has entered the [eraName]! = [civName] on edennyt aikaan [eraName]! @@ -1083,9 +1093,11 @@ Adopt free policy = Valitse ilmainen linjaus Unlocked at = Avataan ajassa Gain 2 free technologies = Saat kaksi ilmaista teknologiaa All policies adopted = Kaikki linjaukset valittu - -# Religions - + # Requires translation! +Policy branch: [branchName] = + +# Religions + Choose an Icon and name for your Religion = Valitse ikoni ja nimi uskonnollesi Choose a [beliefType] belief! = Valitse [beliefType] usko Found [religionName] = Perusta [religionName] @@ -1328,6 +1340,8 @@ This Unit upgrades for free = [stats] when a city adopts this religion for the first time = # Requires translation! Never destroyed when the city is captured = + # Requires translation! +Invisible to others = #################### Lines from Beliefs from Civ V - Vanilla #################### @@ -1514,6 +1528,53 @@ Tithe = # Requires translation! World Church = + # Requires translation! +Defender of the Faith = + # Requires translation! +Enhancer = + # Requires translation! +[amount]% Strength for [param] units in [tileFilter] = + + # Requires translation! +Holy Order = + # Requires translation! +[stat] cost of purchasing [unit] units [amount]% = + + # Requires translation! +Itinerant Preachers = + # Requires translation! +Religion naturally spreads to cities [amount] tiles away = + + # Requires translation! +Just War = + + # Requires translation! +Messiah = + # Requires translation! +[amount]% Spread Religion Strength for [unit] units = + # Requires translation! +[amount]% Faith cost of generating Great Prophet equivalents = + + # Requires translation! +Missionary Zeal = + + # Requires translation! +Religious Texts = + # Requires translation! +[amount]% Natural religion spread [cityFilter] = + # Requires translation! +[amount]% Natural religion spread [cityFilter] with [tech] = + + # Requires translation! +Religious Unity = + # Requires translation! +[amount]% Natural religion spread to [param] = + + # Requires translation! +Reliquary = + # Requires translation! +[stats] whenever a Great Person is expended = + #################### Lines from Buildings from Civ V - Vanilla #################### @@ -1793,7 +1854,7 @@ Leaning Tower of Pisa = Pisan kalteva torni # Requires translation! 'Bushido is realized in the presence of death. This means choosing death whenever there is a choice between life and death. There is no other reasoning.' - Yamamoto Tsunetomo = # Requires translation! -+[amount]% Strength for units fighting in [tileFilter] = ++[amount]% Strength for [param] units fighting in [tileFilter] = Himeji Castle = Himejin Linna Seaport = Merisatama @@ -5586,7 +5647,9 @@ Civilian Water = # Requires translation! Can enter ice tiles = # Requires translation! -Invisible to others = +Invisible to non-adjacent units = + # Requires translation! +Can see invisible [unit] units = # Requires translation! @@ -5854,8 +5917,6 @@ Artillery = # Requires translation! Can only attack [param] tiles = - # Requires translation! -Can attack submarines = # Requires translation! Great War Infantry = @@ -5994,6 +6055,8 @@ Can [param] [amount] times = # Requires translation! May found a religion = # Requires translation! +May enhance a religion = + # Requires translation! May enter foreign tiles without open borders = # Requires translation! Religious Unit = diff --git a/android/assets/jsons/translations/French.properties b/android/assets/jsons/translations/French.properties index f7adac5a50..5c0ca8ed6e 100644 --- a/android/assets/jsons/translations/French.properties +++ b/android/assets/jsons/translations/French.properties @@ -161,7 +161,6 @@ Declare Protection of [cityStateName]? = Déclarer protéger [cityStateName] ? Build [improvementName] on [resourceName] (200 Gold) = Construire [improvementName] sur [resourceName] (200 d'or) Gift Improvement = Amélioration des cadeaux - Cultured = Culturelle Maritime = Maritime Mercantile = Marchande @@ -174,9 +173,15 @@ Personality = Personnalité Influence = Influence Reach 30 for friendship. = Atteignez 30 pour être amis. Reach highest influence above 60 for alliance. = Obtenez la plus grande Influence au-dessus de 60 pour être alliés. - + # Requires translation! +When Friends: = + # Requires translation! +When Allies: = + # Requires translation! +The unique luxury is one of: = + # Trades - + Trade = Échanges Offer trade = Proposer un échange Retract offer = Retirer l'offre @@ -523,7 +528,8 @@ Received [goldAmount] Gold for capturing [cityName] = Vous recevez [goldAmount] Our proposed trade is no longer relevant! = Notre offre commerciale n'est plus pertinente ! [defender] could not withdraw from a [attacker] - blocked. = Bloqué, [defender] n'a pas pu se retirer face à [attacker]. [defender] withdrew from a [attacker] = [defender] a battu en retraite devant [attacker] -[building] has provided [amount] Gold! = [building] vous a donné [amount] Or ! + # Requires translation! +By expending your [unit] you gained [Stats]! = [civName] has stolen your territory! = [civName] a volé votre territoire ! Clearing a [forest] has created [amount] Production for [cityName] = Dégager [forest] a créé [amount] de production pour [cityName] [civName] assigned you a new quest: [questName]. = [civName] vous assigne une nouvelle quête : [questName]. @@ -769,6 +775,10 @@ Spread [religionName] = Remove Heresy = # Requires translation! Found a Religion = + # Requires translation! +Enhance a Religion = + # Requires translation! +Enhance [religionName] = Your citizens have been happy with your rule for so long that the empire enters a Golden Age! = Vos citoyens sont heureux de votre gouvernance depuis si longtemps que votre empire débute un Âge d'Or ! You have entered the [newEra]! = Vous êtes entré dans l'ère [newEra] ! [civName] has entered the [eraName]! = [civName] entre en [eraName] ! @@ -1051,9 +1061,11 @@ Adopt free policy = Adopter une doctrine gratuite Unlocked at = Débloqué à Gain 2 free technologies = 2 technologies gratuites All policies adopted = Toutes les doctrines sont débloqués - -# Religions - + # Requires translation! +Policy branch: [branchName] = + +# Religions + # Requires translation! Choose an Icon and name for your Religion = # Requires translation! @@ -1253,6 +1265,7 @@ This Unit upgrades for free = [stats] when a city adopts this religion for the first time = # Requires translation! Never destroyed when the city is captured = +Invisible to others = Invisible aux autres #################### Lines from Beliefs from Civ V - Vanilla #################### @@ -1438,6 +1451,53 @@ Tithe = # Requires translation! World Church = + # Requires translation! +Defender of the Faith = + # Requires translation! +Enhancer = + # Requires translation! +[amount]% Strength for [param] units in [tileFilter] = + + # Requires translation! +Holy Order = + # Requires translation! +[stat] cost of purchasing [unit] units [amount]% = + + # Requires translation! +Itinerant Preachers = + # Requires translation! +Religion naturally spreads to cities [amount] tiles away = + + # Requires translation! +Just War = + + # Requires translation! +Messiah = + # Requires translation! +[amount]% Spread Religion Strength for [unit] units = + # Requires translation! +[amount]% Faith cost of generating Great Prophet equivalents = + + # Requires translation! +Missionary Zeal = + + # Requires translation! +Religious Texts = + # Requires translation! +[amount]% Natural religion spread [cityFilter] = + # Requires translation! +[amount]% Natural religion spread [cityFilter] with [tech] = + + # Requires translation! +Religious Unity = + # Requires translation! +[amount]% Natural religion spread to [param] = + + # Requires translation! +Reliquary = + # Requires translation! +[stats] whenever a Great Person is expended = + #################### Lines from Buildings from Civ V - Vanilla #################### @@ -1660,7 +1720,7 @@ Leaning Tower of Pisa = Tour de Pise 'Bushido is realized in the presence of death. This means choosing death whenever there is a choice between life and death. There is no other reasoning.' - Yamamoto Tsunetomo = 'Le Bushido est pratiqué en présence de la mort. Cela implique de choisir la mort quand il y a un choix entre la vie et la mort. Il n'y a pas d'autres raisonnement.' - Yamamoto Tsunetomo # Requires translation! -+[amount]% Strength for units fighting in [tileFilter] = ++[amount]% Strength for [param] units fighting in [tileFilter] = Himeji Castle = Le château de Himeji Seaport = Port @@ -4655,7 +4715,10 @@ Civilian Water = Can enter ice tiles = Peut se déplacer sur la glace -Invisible to others = Invisible aux autres + # Requires translation! +Invisible to non-adjacent units = + # Requires translation! +Can see invisible [unit] units = # Requires translation! @@ -4858,7 +4921,6 @@ Artillery = Artillerie # Requires translation! Can only attack [param] tiles = -Can attack submarines = Peut attaquer les sous-marins Great War Infantry = Infanterie de la grande guerre @@ -4970,6 +5032,8 @@ Can [param] [amount] times = # Requires translation! May found a religion = # Requires translation! +May enhance a religion = + # Requires translation! May enter foreign tiles without open borders = # Requires translation! Religious Unit = diff --git a/android/assets/jsons/translations/German.properties b/android/assets/jsons/translations/German.properties index 9c19812381..da63d079fa 100644 --- a/android/assets/jsons/translations/German.properties +++ b/android/assets/jsons/translations/German.properties @@ -161,7 +161,6 @@ Declare Protection of [cityStateName]? = Schutz von [cityStateName] bekanntgeben Build [improvementName] on [resourceName] (200 Gold) = Baue [improvementName] auf [resourceName] (200 Gold) Gift Improvement = Verschenke Verbesserung - Cultured = Kultiviert Maritime = Maritim Mercantile = Kaufmännisch @@ -174,9 +173,15 @@ Personality = Persönlichkeit Influence = Einfluss Reach 30 for friendship. = Erreiche einen Einfluss von 30 für Freundschaft. Reach highest influence above 60 for alliance. = Erreiche einen Einfluss von über 60 für ein Bündnis. - + # Requires translation! +When Friends: = + # Requires translation! +When Allies: = + # Requires translation! +The unique luxury is one of: = + # Trades - + Trade = Handel Offer trade = Handel anbieten Retract offer = Angebot zurückziehen @@ -518,7 +523,8 @@ Received [goldAmount] Gold for capturing [cityName] = [goldAmount] Gold für die Our proposed trade is no longer relevant! = Unsere vorgeschlagene Handelsanfrage ist nicht mehr relevant! [defender] could not withdraw from a [attacker] - blocked. = Rückzug von [defender] vor [attacker] wurde blockiert. [defender] withdrew from a [attacker] = [defender] hat sich vor [attacker] zurückgezogen -[building] has provided [amount] Gold! = [building] hat [amount] Gold bereitgestellt. + # Requires translation! +By expending your [unit] you gained [Stats]! = [civName] has stolen your territory! = [civName] hat uns Territorium abgeknöpft! Clearing a [forest] has created [amount] Production for [cityName] = Die Rodung eines [forest] ergab [amount] Produktion für [cityName] [civName] assigned you a new quest: [questName]. = [civName] hat Euch eine neue Aufgabe gegeben: [questName]. @@ -736,6 +742,10 @@ Spread Religion = Religion verbreiten Spread [religionName] = [religionName] verbreiten Remove Heresy = Ketzerei entfernen Found a Religion = Eine Religion gründen + # Requires translation! +Enhance a Religion = + # Requires translation! +Enhance [religionName] = Your citizens have been happy with your rule for so long that the empire enters a Golden Age! = Deine Bürger sind so zufrieden mit deiner Herrschaft, dass dein Reich in ein Goldenes Zeitalter eintritt! You have entered the [newEra]! = Zeitalter [newEra] ist eingeläutet! [civName] has entered the [eraName]! = [civName] hat das Zeitalter [eraName] erreicht! @@ -985,9 +995,11 @@ Adopt free policy = Freie Politik verabschieden Unlocked at = Freigeschaltet bei Gain 2 free technologies = 2 kostenlose Technologien All policies adopted = Alle Politiken sind bereits verabschiedet - -# Religions - + # Requires translation! +Policy branch: [branchName] = + +# Religions + Choose an Icon and name for your Religion = Wähle ein Symbol und einen Namen für deine Religion Choose a [beliefType] belief! = Wähle einen [beliefType] Glauben! Found [religionName] = [religionName] gründen @@ -1159,6 +1171,7 @@ Only available after [] turns = Erst nach [] Runden verfügbar This Unit upgrades for free = Diese Einheit kann kostenlos aufgerüstet werden [stats] when a city adopts this religion for the first time = [stats] wenn eine Stadt eine Religion zum ersten Mal wählt Never destroyed when the city is captured = Wird niemals bei einer Annektierung der Stadt zerstört +Invisible to others = Unsichtbar für andere #################### Lines from Beliefs from Civ V - Vanilla #################### @@ -1277,6 +1290,53 @@ Tithe = Zehnt World Church = Weltkirche + # Requires translation! +Defender of the Faith = + # Requires translation! +Enhancer = + # Requires translation! +[amount]% Strength for [param] units in [tileFilter] = + + # Requires translation! +Holy Order = + # Requires translation! +[stat] cost of purchasing [unit] units [amount]% = + + # Requires translation! +Itinerant Preachers = + # Requires translation! +Religion naturally spreads to cities [amount] tiles away = + + # Requires translation! +Just War = + + # Requires translation! +Messiah = + # Requires translation! +[amount]% Spread Religion Strength for [unit] units = + # Requires translation! +[amount]% Faith cost of generating Great Prophet equivalents = + + # Requires translation! +Missionary Zeal = + + # Requires translation! +Religious Texts = + # Requires translation! +[amount]% Natural religion spread [cityFilter] = + # Requires translation! +[amount]% Natural religion spread [cityFilter] with [tech] = + + # Requires translation! +Religious Unity = + # Requires translation! +[amount]% Natural religion spread to [param] = + + # Requires translation! +Reliquary = + # Requires translation! +[stats] whenever a Great Person is expended = + #################### Lines from Buildings from Civ V - Vanilla #################### @@ -1482,7 +1542,8 @@ Theatre = Theater Leaning Tower of Pisa = Schiefer Turm von Pisa 'Bushido is realized in the presence of death. This means choosing death whenever there is a choice between life and death. There is no other reasoning.' - Yamamoto Tsunetomo = 'Bushido wird in der Gegenwart des Todes umgesetzt. Das bedeutet, den Tod zu wählen, wann immer es eine Wahl zwischen Leben und Tod gibt. Es gibt keine andere Art des Denkens.' - Yamamoto Tsunetomo -+[amount]% Strength for units fighting in [tileFilter] = +[amount]% Stärke für Einheiten die in [tileFilter] kämpfen + # Requires translation! ++[amount]% Strength for [param] units fighting in [tileFilter] = Himeji Castle = Schloss Himeji Seaport = Seehafen @@ -4085,7 +4146,10 @@ Civilian Water = Wasser-Zivil Can enter ice tiles = Kann Eis befahren -Invisible to others = Unsichtbar für andere + # Requires translation! +Invisible to non-adjacent units = + # Requires translation! +Can see invisible [unit] units = Aircraft = Flugzeug @@ -4267,7 +4331,6 @@ Double movement in coast = Doppelte Bewegungsgeschwindigkeit an der Küste Artillery = Artillerie Can only attack [param] tiles = Kann nur [param] Felder angreifen -Can attack submarines = Kann U-Boote angreifen Great War Infantry = Weltkriegs-Infanterie @@ -4360,6 +4423,8 @@ Great Prophet = Großer Prophet Can construct [tileImprovement] if it hasn't used other actions yet = Kann [tileImprovement] erbauen, solange noch keine anderen Aktionen genutzt wurden Can [param] [amount] times = Kann [param] [amount] Mal May found a religion = Darf eine Religion gründen + # Requires translation! +May enhance a religion = May enter foreign tiles without open borders = Kann fremde Felder auch ohne offene Grenzen betreten Religious Unit = Religiöse Einheit diff --git a/android/assets/jsons/translations/Hungarian.properties b/android/assets/jsons/translations/Hungarian.properties index 1fc8b29210..df7d478271 100644 --- a/android/assets/jsons/translations/Hungarian.properties +++ b/android/assets/jsons/translations/Hungarian.properties @@ -181,7 +181,6 @@ Build [improvementName] on [resourceName] (200 Gold) = # Requires translation! Gift Improvement = - Cultured = Kultúrált Maritime = Tengerparti Mercantile = Kereskedelmi @@ -194,9 +193,15 @@ Personality = Személyiség Influence = Befolyás Reach 30 for friendship. = Érj el 30-at a barátsághoz. Reach highest influence above 60 for alliance. = Érj el 60 feletti Befolyást a szövetséghez. - + # Requires translation! +When Friends: = + # Requires translation! +When Allies: = + # Requires translation! +The unique luxury is one of: = + # Trades - + Trade = Kereskedelem Offer trade = Kereskedés felajánlása Retract offer = Ajánlat visszavonása @@ -579,7 +584,8 @@ Received [goldAmount] Gold for capturing [cityName] = [cityName] elfoglalásáé Our proposed trade is no longer relevant! = A felajánlott kereskedelmi kérésünk már nem releváns! [defender] could not withdraw from a [attacker] - blocked. = [defender] nem tud elmenekülni [attacker] karmaiból - meggátolva. [defender] withdrew from a [attacker] = [defender] elmenekült [attacker] elől -[building] has provided [amount] Gold! = [building] épület [amount] aranyat hozott számodra + # Requires translation! +By expending your [unit] you gained [Stats]! = [civName] has stolen your territory! = [civName] elragadta tőled a területet! Clearing a [forest] has created [amount] Production for [cityName] = Az [forest] megtisztítása [amount] termelékenységet biztosított [cityName] számára [civName] assigned you a new quest: [questName]. = [civName] adott neked egy új feladatot: [questName]. @@ -825,6 +831,10 @@ Spread [religionName] = Remove Heresy = # Requires translation! Found a Religion = + # Requires translation! +Enhance a Religion = + # Requires translation! +Enhance [religionName] = Your citizens have been happy with your rule for so long that the empire enters a Golden Age! = A polgáraid olyan hosszú ideje boldogok uralkodásod alatt, hogy a birodalmad Aranykorba lép! You have entered the [newEra]! = [newEra] korba léptél! [civName] has entered the [eraName]! = [civName] [eraName] korba lépett! @@ -1112,9 +1122,11 @@ Adopt free policy = Ingyen társadalompolitika adaptálása Unlocked at = Feloldva Gain 2 free technologies = 2 ingyen technológiát kapsz All policies adopted = Minden társadalompolitika adaptálva - -# Religions - + # Requires translation! +Policy branch: [branchName] = + +# Religions + # Requires translation! Choose an Icon and name for your Religion = # Requires translation! @@ -1324,6 +1336,7 @@ This Unit upgrades for free = [stats] when a city adopts this religion for the first time = # Requires translation! Never destroyed when the city is captured = +Invisible to others = Láthatatlan mások számára #################### Lines from Beliefs from Civ V - Vanilla #################### @@ -1504,6 +1517,53 @@ Tithe = # Requires translation! World Church = + # Requires translation! +Defender of the Faith = + # Requires translation! +Enhancer = + # Requires translation! +[amount]% Strength for [param] units in [tileFilter] = + + # Requires translation! +Holy Order = + # Requires translation! +[stat] cost of purchasing [unit] units [amount]% = + + # Requires translation! +Itinerant Preachers = + # Requires translation! +Religion naturally spreads to cities [amount] tiles away = + + # Requires translation! +Just War = + + # Requires translation! +Messiah = + # Requires translation! +[amount]% Spread Religion Strength for [unit] units = + # Requires translation! +[amount]% Faith cost of generating Great Prophet equivalents = + + # Requires translation! +Missionary Zeal = + + # Requires translation! +Religious Texts = + # Requires translation! +[amount]% Natural religion spread [cityFilter] = + # Requires translation! +[amount]% Natural religion spread [cityFilter] with [tech] = + + # Requires translation! +Religious Unity = + # Requires translation! +[amount]% Natural religion spread to [param] = + + # Requires translation! +Reliquary = + # Requires translation! +[stats] whenever a Great Person is expended = + #################### Lines from Buildings from Civ V - Vanilla #################### @@ -1742,7 +1802,7 @@ Leaning Tower of Pisa = Pisai ferde torony 'Bushido is realized in the presence of death. This means choosing death whenever there is a choice between life and death. There is no other reasoning.' - Yamamoto Tsunetomo = 'A bushidot a halál közelében értjük meg. Ez a halál választását jelenti, mikor élet és halál között dönthetünk. Nincs más érv.' - Yamamoto Tsunetomo # Requires translation! -+[amount]% Strength for units fighting in [tileFilter] = ++[amount]% Strength for [param] units fighting in [tileFilter] = Himeji Castle = Himedzsi várkastély Seaport = Tengeri kikötő @@ -5265,7 +5325,10 @@ Civilian Water = Can enter ice tiles = Jeges területeken is mozoghat -Invisible to others = Láthatatlan mások számára + # Requires translation! +Invisible to non-adjacent units = + # Requires translation! +Can see invisible [unit] units = # Requires translation! @@ -5470,7 +5533,6 @@ Artillery = Tüzérség # Requires translation! Can only attack [param] tiles = -Can attack submarines = Tengeralattjárókat is támadhat Great War Infantry = Világháborús gyalogság @@ -5583,6 +5645,8 @@ Can [param] [amount] times = # Requires translation! May found a religion = # Requires translation! +May enhance a religion = + # Requires translation! May enter foreign tiles without open borders = # Requires translation! Religious Unit = diff --git a/android/assets/jsons/translations/Indonesian.properties b/android/assets/jsons/translations/Indonesian.properties index 2617920e4e..15d1552942 100644 --- a/android/assets/jsons/translations/Indonesian.properties +++ b/android/assets/jsons/translations/Indonesian.properties @@ -161,7 +161,6 @@ Declare Protection of [cityStateName]? = Nyatakan Pakta Perlindungan [cityStateN Build [improvementName] on [resourceName] (200 Gold) = Bangun [improvementName] untuk [resourceName] (200 Emas) Gift Improvement = Peningkatan Pemberian - Cultured = Budaya Maritime = Maritim Mercantile = Pedagang @@ -174,9 +173,15 @@ Personality = Sifat Influence = Pengaruh Reach 30 for friendship. = Capai 30 untuk persahabatan. Reach highest influence above 60 for alliance. = Capai pengaruh di atas 60 untuk persekutuan. - + # Requires translation! +When Friends: = + # Requires translation! +When Allies: = + # Requires translation! +The unique luxury is one of: = + # Trades - + Trade = Dagang Offer trade = Tawarkan perdagangan Retract offer = Batalkan tawaran @@ -518,7 +523,8 @@ Received [goldAmount] Gold for capturing [cityName] = Menerima [goldAmount] Emas Our proposed trade is no longer relevant! = Penawaran perdagangan kita tidak lagi relevan! [defender] could not withdraw from a [attacker] - blocked. = [defender] tidak bisa mundur dari [attacker] - terhalang. [defender] withdrew from a [attacker] = [defender] mundur dari [attacker] -[building] has provided [amount] Gold! = [building] telah menyediakan [amount] Emas! + # Requires translation! +By expending your [unit] you gained [Stats]! = [civName] has stolen your territory! = [civName] telah mencuri teritorimu! Clearing a [forest] has created [amount] Production for [cityName] = Penebangan [forest] telah menghasilkan [amount] Produksi untuk [cityName] [civName] assigned you a new quest: [questName]. = [civName] memberikan misi: [questName]. @@ -730,15 +736,16 @@ Hurry Research = Percepat Riset Conduct Trade Mission = Lakukan Misi Perdagangan Your trade mission to [civName] has earned you [goldAmount] gold and [influenceAmount] influence! = Misi perdagangan Anda ke [civName] telah menghasilkan emas sebanyak [goldAmount] dan pengaruh sebanyak [influenceAmount]! Hurry Wonder = Percepat Keajaiban Dunia - # Requires translation! Hurry Construction = Percepat Pembangunan - # Requires translation! Hurry Construction (+[productionAmount]) = Percepat Pembangunan (+[productionAmount]) Spread Religion = Sebarkan Agama Spread [religionName] = Sebarkan [religionName] - # Requires translation! Remove Heresy = Singkirkan Bidah Found a Religion = Dirikan Agama + # Requires translation! +Enhance a Religion = + # Requires translation! +Enhance [religionName] = Your citizens have been happy with your rule for so long that the empire enters a Golden Age! = Penduduk Anda sudah sangat bahagia dengan pemerintahan Anda sampai peradaban Anda memasuki Masa Keemasan! You have entered the [newEra]! = Anda telah memasuki [newEra]! [civName] has entered the [eraName]! = [civName] telah memasuki [eraName]! @@ -988,9 +995,11 @@ Adopt free policy = Terapkan kebijakan gratis Unlocked at = Terbuka di Gain 2 free technologies = Mendapatkan 2 teknologi gratis All policies adopted = Semua kebijakan telah diterapkan - -# Religions - + # Requires translation! +Policy branch: [branchName] = + +# Religions + Choose an Icon and name for your Religion = Pilih ikon dan nama agamamu Choose a [beliefType] belief! = Pilihlah kepercayaan [beliefType]! Found [religionName] = Dirikan agama [religionName] @@ -1161,8 +1170,8 @@ in all cities with a garrison = di semua kota bergarnisun Only available after [] turns = Baru tersedia setelah [] giliran This Unit upgrades for free = Unit ini dapat ditingkatkan secara gratis [stats] when a city adopts this religion for the first time = [stats] ketika sebuah kota memeluk agama ini untuk pertama kalinya - # Requires translation! Never destroyed when the city is captured = Tidak akan hancur jika kota direbut +Invisible to others = Tidak terlihat bangsa lain #################### Lines from Beliefs from Civ V - Vanilla #################### @@ -1281,13 +1290,59 @@ Tithe = Persembahan World Church = Gereja Dunia + # Requires translation! +Defender of the Faith = + # Requires translation! +Enhancer = + # Requires translation! +[amount]% Strength for [param] units in [tileFilter] = + + # Requires translation! +Holy Order = + # Requires translation! +[stat] cost of purchasing [unit] units [amount]% = + + # Requires translation! +Itinerant Preachers = + # Requires translation! +Religion naturally spreads to cities [amount] tiles away = + + # Requires translation! +Just War = + + # Requires translation! +Messiah = + # Requires translation! +[amount]% Spread Religion Strength for [unit] units = + # Requires translation! +[amount]% Faith cost of generating Great Prophet equivalents = + + # Requires translation! +Missionary Zeal = + + # Requires translation! +Religious Texts = + # Requires translation! +[amount]% Natural religion spread [cityFilter] = + # Requires translation! +[amount]% Natural religion spread [cityFilter] with [tech] = + + # Requires translation! +Religious Unity = + # Requires translation! +[amount]% Natural religion spread to [param] = + + # Requires translation! +Reliquary = + # Requires translation! +[stats] whenever a Great Person is expended = + #################### Lines from Buildings from Civ V - Vanilla #################### Indicates the capital city = Menandakan ibu kota Palace = Istana - # Requires translation! Destroyed when the city is captured = Hancur ketika kota direbut Monument = Monumen @@ -1487,7 +1542,8 @@ Theatre = Teater Leaning Tower of Pisa = Menara Miring Pisa 'Bushido is realized in the presence of death. This means choosing death whenever there is a choice between life and death. There is no other reasoning.' - Yamamoto Tsunetomo = 'Bushido akan terasa saat kematian hadir. Ini berarti memilih untuk mati di setiap pilihan antara hidup dan mati. Tidak perlu pertimbangan lagi.' - Yamamoto Tsunetomo -+[amount]% Strength for units fighting in [tileFilter] = +[amount]% Kekuatan untuk unit yang berperang di [tileFilter] + # Requires translation! ++[amount]% Strength for [param] units fighting in [tileFilter] = Himeji Castle = Kastil Himeji Seaport = Pelabuhan Laut @@ -4070,7 +4126,6 @@ All healing effects doubled = Dua kali lipat semua efek penyembuhan Slinger Withdraw = Penarikan Kembali Pengumban - # Requires translation! Ignore terrain cost = Mengabaikan biaya medan Ignores terrain cost = Mengabaikan biaya medan @@ -4091,7 +4146,10 @@ Civilian Water = Air Sipil Can enter ice tiles = Bisa memasuki daerah es -Invisible to others = Tidak terlihat bangsa lain + # Requires translation! +Invisible to non-adjacent units = + # Requires translation! +Can see invisible [unit] units = Aircraft = Udara @@ -4273,7 +4331,6 @@ Double movement in coast = Pergerakan 2x lebih cepat di pesisir Artillery = Artileri Can only attack [param] tiles = Hanya bisa menyerang unit di daerah [param] -Can attack submarines = Bisa menyerang kapal selam Great War Infantry = Infanteri Perang Besar @@ -4360,15 +4417,14 @@ Great Merchant = Pedagang Hebat Can undertake a trade mission with City-State, giving a large sum of gold and [amount] Influence = Dapat melakukan sebuah misi perdagangan dengan negara kota, memberikan emas dalam jumlah yang banyak dan [amount] Pengaruh Great Engineer = Insinyur Hebat - # Requires translation! Can speed up construction of a building = Dapat mempercepat pembangunan sebuah bangunan Great Prophet = Nabi Besar - # Requires translation! Can construct [tileImprovement] if it hasn't used other actions yet = Dapat membangun [tileImprovement] jika ia belum melakukan tindakan apapun - # Requires translation! Can [param] [amount] times = Dapat [param] [amount] kali May found a religion = Dapat mendirikan sebuah agama + # Requires translation! +May enhance a religion = May enter foreign tiles without open borders = Dapat memasuki daerah asing tanpa memerlukan izin pembukaan perbatasan Religious Unit = Unit Agama @@ -4382,9 +4438,7 @@ Missionary = Misionaris May enter foreign tiles without open borders, but loses [amount] religious strength each turn it ends there = Dapat memasuki daerah asing tanpa memerlukan izin pembukaan perbatasan, tetapi kekuatan agamanya berkurang sebanyak [amount] tiap giliran jika mengakhiri giliran di daerah asing tersebut Can be purchased with [stat] [cityFilter] = Dapat dibeli dengan [stat] [cityFilter] - # Requires translation! Inquisitor = Inkuisitor - # Requires translation! Prevents spreading of religion to the city it is next to = Mencegah penyebaran agama ke kota di sebelahnya @@ -4419,7 +4473,6 @@ This means that it is very difficult to expand quickly in Unciv.\nIt isn’t imp Unhappiness = Ketidakbahagiaan It seems that your citizens are unhappy!\nWhile unhappy, cities will grow at 1/4 the speed, and your units will suffer a 2% penalty for each unhappiness = Sepertinya pendudukmu tidak bahagia!\nKetika mereka tidak bahagia, kota akan bertumbuh dengan 1/4 kecepatan dari biasanya dan kekuatan unitmu akan berkurang 2% untuk setiap ketidakbahagiaan. Unhappiness has two main causes: Population and cities.\n Each city causes 3 unhappiness, and each population, 1 = Ada dua alasan untuk ketidakbahagiaan: populasi dan kota.\n Setiap kota menghasilkan 3 ketidakbahagiaan, dan setiap populasi menghasilkan 1 - # Requires translation! There are 2 main ways to combat unhappiness:\n by building happiness buildings for your population\n or by having improved luxury resources within your borders. = Ada 2 cara utama untuk melawan ketidakbahagiaan:\n dengan membangun bangunan kebahagiaan untuk rakyatmu\n atau dengan meningkatkan dan memanfaatkan barang-barang mewah di dalam kerajaanmu. You have entered a Golden Age!\nGolden age points are accumulated each turn by the total happiness \n of your civilization\nWhen in a golden age, culture and production generation increases +20%,\n and every tile already providing at least one gold will provide an extra gold. = Kamu telah masuk masa kejayaan!\nPoin masa kejayaan diakumulasi setiap giliran dari total kebahagiaan \n peradabanmu.\nKetika dalam masa kejayaan, penghasilan budaya dan produksi +20%,\n dan setiap daerah yang sudah menyediakan sedikitnya satu emas akan memberikan satu emas ekstra. @@ -4527,7 +4580,6 @@ This is where you spend most of your time playing Unciv. See the world, control ⑪: Remaining/per turn movement points, strength and experience / XP needed for promotion. For cities, you get its combat strength. = ⑪: Poin gerakan tersisa/giliran, kekuatan dan pengalaman/XP yang diperlukan untuk promosi. Untuk kota, kamu dapat melihat kekuatan tempurnya. ⑫: This button closes the selected unit/city info pane. = ⑫: Tombol ini menutup panel unit/kota yang dipilih. ⑬: This pane appears when you order a unit to attack an enemy. On top are attacker and defender with their respective base strengths. = ⑬: Panel ini muncul ketika kamu memerintahkan sebuah unit untuk menyerang musuh. Di atas dapat dilihat kekuatan unit yang menyerang dan bertahan. - # Requires translation! ⑭: Below that are strength bonuses or penalties and health bars projecting before / after the attack. = ⑭: Berikut adalah bonus kekuatan atau penalti serta proyeksi batang darah sebelum/sesudah serangan. ⑮: The Attack Button - let blood flow! = ⑮: Tombol Serangan - hiyaaa! ⑯: The minimap shows an overview over the world, with known cities, terrain and fog of war. Clicking will position the main map. = ⑯: Peta mini menunjukkan gambaran dunia, dengan kota-kota yang sudah diketahui, medan, dan kabut perang. Menekannya akan mengganti posis peta utama. diff --git a/android/assets/jsons/translations/Italian.properties b/android/assets/jsons/translations/Italian.properties index 9b2e2a10f4..ccc3733e67 100644 --- a/android/assets/jsons/translations/Italian.properties +++ b/android/assets/jsons/translations/Italian.properties @@ -161,7 +161,6 @@ Declare Protection of [cityStateName]? = Vuoi impegnarti a proteggere [cityState Build [improvementName] on [resourceName] (200 Gold) = Costruisci [improvementName] su [resourceName] (200 Oro) Gift Improvement = Dona miglioramento - Cultured = Acculturata Maritime = Marittima Mercantile = Mercantile @@ -174,9 +173,15 @@ Personality = Personalità Influence = Influenza Reach 30 for friendship. = Stringi un'amicizia superando il limite minimo di 30 Influenza. Reach highest influence above 60 for alliance. = Stringi un'alleanza superando 60 Influenza al di sopra di tutti. - + # Requires translation! +When Friends: = + # Requires translation! +When Allies: = + # Requires translation! +The unique luxury is one of: = + # Trades - + Trade = Negozia Offer trade = Offri scambio Retract offer = Ritira offerta @@ -518,7 +523,8 @@ Received [goldAmount] Gold for capturing [cityName] = Hai ottenuto [goldAmount] Our proposed trade is no longer relevant! = La nostra richiesta commerciale non è più rilevante! [defender] could not withdraw from a [attacker] - blocked. = [defender] non è risucito a ritirarsi dall'unità nemica [attacker] [defender] withdrew from a [attacker] = [defender] si è ritirato dall'attacco dell'unità nemica [attacker] -[building] has provided [amount] Gold! = [building] ti ha donato [amount] Oro! + # Requires translation! +By expending your [unit] you gained [Stats]! = [civName] has stolen your territory! = [civName] ci ha strappato dei territori di nostra proprietà! Clearing a [forest] has created [amount] Production for [cityName] = Ripulire una [forest] ha contribuito [amount] Produzione per [cityName] [civName] assigned you a new quest: [questName]. = [civName] ti ha assegnato una nuova missione: [questName]. @@ -736,6 +742,10 @@ Spread Religion = Diffondi religione Spread [religionName] = Diffondi [religionName] Remove Heresy = Rimuovi eresia Found a Religion = Fonda religione + # Requires translation! +Enhance a Religion = + # Requires translation! +Enhance [religionName] = Your citizens have been happy with your rule for so long that the empire enters a Golden Age! = I tuoi cittadini sono da tempo contenti del tuo governo! Il tuo impero è entrato in un'Età dell'Oro! You have entered the [newEra]! = Benvenuto nell'Era [newEra]! [civName] has entered the [eraName]! = [civName] ha raggiunto l'Era [eraName]! @@ -985,9 +995,11 @@ Adopt free policy = Adotta politica Unlocked at = Richiede Gain 2 free technologies = Consente di scoprire due Tecnologie gratuite All policies adopted = Tutte le politiche adottate - -# Religions - + # Requires translation! +Policy branch: [branchName] = + +# Religions + Choose an Icon and name for your Religion = Scegli un'icona e un nome per la tua Religione Choose a [beliefType] belief! = Scegli una fede [beliefType] Found [religionName] = Fonda [religionName] @@ -1159,6 +1171,7 @@ Only available after [] turns = Disponibile solo tra [] turni This Unit upgrades for free = L'Unità è aggiornabile grauitamente [stats] when a city adopts this religion for the first time = [stats] quando una città adotta questa religione per la prima volta Never destroyed when the city is captured = Mai distrutto quando la città viene catturata +Invisible to others = Invisibile per le altre unità #################### Lines from Beliefs from Civ V - Vanilla #################### @@ -1277,6 +1290,53 @@ Tithe = Decime World Church = Chiesa mondiale + # Requires translation! +Defender of the Faith = + # Requires translation! +Enhancer = + # Requires translation! +[amount]% Strength for [param] units in [tileFilter] = + + # Requires translation! +Holy Order = + # Requires translation! +[stat] cost of purchasing [unit] units [amount]% = + + # Requires translation! +Itinerant Preachers = + # Requires translation! +Religion naturally spreads to cities [amount] tiles away = + + # Requires translation! +Just War = + + # Requires translation! +Messiah = + # Requires translation! +[amount]% Spread Religion Strength for [unit] units = + # Requires translation! +[amount]% Faith cost of generating Great Prophet equivalents = + + # Requires translation! +Missionary Zeal = + + # Requires translation! +Religious Texts = + # Requires translation! +[amount]% Natural religion spread [cityFilter] = + # Requires translation! +[amount]% Natural religion spread [cityFilter] with [tech] = + + # Requires translation! +Religious Unity = + # Requires translation! +[amount]% Natural religion spread to [param] = + + # Requires translation! +Reliquary = + # Requires translation! +[stats] whenever a Great Person is expended = + #################### Lines from Buildings from Civ V - Vanilla #################### @@ -1482,7 +1542,8 @@ Theatre = Teatro Leaning Tower of Pisa = Torre pendente di Pisa 'Bushido is realized in the presence of death. This means choosing death whenever there is a choice between life and death. There is no other reasoning.' - Yamamoto Tsunetomo = 'Il Bushido si realizza in presenza della morte. Significa, ogni volta che c'è una scelta tra la vita e la morte, scegliere la seconda. Non c'è alcun altro ragionamento' - Yamamoto Tsunetomo -+[amount]% Strength for units fighting in [tileFilter] = +[amount]% Forza per le unità che combattono su [tileFilter] + # Requires translation! ++[amount]% Strength for [param] units fighting in [tileFilter] = Himeji Castle = Castello di Himeji Seaport = Cantiere navale @@ -4085,7 +4146,10 @@ Civilian Water = Anfibia civile Can enter ice tiles = Può entrare nelle caselle Ghiaccio -Invisible to others = Invisibile per le altre unità + # Requires translation! +Invisible to non-adjacent units = + # Requires translation! +Can see invisible [unit] units = Aircraft = Aerea @@ -4267,7 +4331,6 @@ Double movement in coast = Doppio movimento sulla costa Artillery = Artiglieria Can only attack [param] tiles = Può attaccare solo caselle [param] -Can attack submarines = Può attaccare i sottomarini Great War Infantry = Fante della Grande Guerra @@ -4360,6 +4423,8 @@ Great Prophet = Grande Profeta Can construct [tileImprovement] if it hasn't used other actions yet = Può costruire [tileImprovement] se non ha ancora usato un'altra azione Can [param] [amount] times = Può usare [param] [amount] volte May found a religion = Può fondare una religione + # Requires translation! +May enhance a religion = May enter foreign tiles without open borders = Può entrare nelle caselle straniere senza diritti di passaggio Religious Unit = Unità religiosa diff --git a/android/assets/jsons/translations/Japanese.properties b/android/assets/jsons/translations/Japanese.properties index bedebd4d76..96fdb81b05 100644 --- a/android/assets/jsons/translations/Japanese.properties +++ b/android/assets/jsons/translations/Japanese.properties @@ -163,7 +163,6 @@ Declare Protection of [cityStateName]? = [cityStateName]の保護を宣言 Build [improvementName] on [resourceName] (200 Gold) = [resourceName]に[improvementName]を建設(200ゴールド) Gift Improvement = 寄付内容を変更 - Cultured = 文化 Maritime = 海洋 Mercantile = 商業 @@ -176,9 +175,15 @@ Personality = 関係: Influence = 影響力 Reach 30 for friendship. = 友好的になるには影響力が30必要 Reach highest influence above 60 for alliance. = 同盟関係になるためには影響力60以上が必要 - + # Requires translation! +When Friends: = + # Requires translation! +When Allies: = + # Requires translation! +The unique luxury is one of: = + # Trades - + Trade = 取引 Offer trade = 取引の申込み Retract offer = 取引の申込みを撤回 @@ -553,7 +558,8 @@ Received [goldAmount] Gold for capturing [cityName] = [cityName]を獲得して[ Our proposed trade is no longer relevant! = 提案された取引の申込みはもはや関係ありません [defender] could not withdraw from a [attacker] - blocked. = [defender]は[attacker]から撤退できない-邪魔をされた [defender] withdrew from a [attacker] = [defender]が[attacker]から撤退した -[building] has provided [amount] Gold! = [building]が[amount]ゴールドを提供した + # Requires translation! +By expending your [unit] you gained [Stats]! = [civName] has stolen your territory! = [civName]はあなたの領土を略奪した Clearing a [forest] has created [amount] Production for [cityName] = [forest]をクリアにしたことにより、[cityName]に[amount]つの生産キューを生成した [civName] assigned you a new quest: [questName]. = [civName]はあなたに新たなクエストを与えました: [questName] @@ -804,6 +810,10 @@ Spread [religionName] = Remove Heresy = # Requires translation! Found a Religion = + # Requires translation! +Enhance a Religion = + # Requires translation! +Enhance [religionName] = Your citizens have been happy with your rule for so long that the empire enters a Golden Age! = おめでとう!市民があなたの統治に長らく満足してきたため、文明は黄金時代に入った! You have entered the [newEra]! = [newEra]に入りました [civName] has entered the [eraName]! = [civName]が[eraName]に入りました @@ -1089,9 +1099,11 @@ Adopt free policy = 提供された社会制度を採択 Unlocked at = アンロック: Gain 2 free technologies = 提供されたテクノロジーを2つ獲得 All policies adopted = 採択された社会制度 - -# Religions - + # Requires translation! +Policy branch: [branchName] = + +# Religions + # Requires translation! Choose an Icon and name for your Religion = # Requires translation! @@ -1298,6 +1310,7 @@ This Unit upgrades for free = [stats] when a city adopts this religion for the first time = # Requires translation! Never destroyed when the city is captured = +Invisible to others = 他文明には表示されない #################### Lines from Beliefs from Civ V - Vanilla #################### @@ -1483,6 +1496,53 @@ Tithe = # Requires translation! World Church = + # Requires translation! +Defender of the Faith = + # Requires translation! +Enhancer = + # Requires translation! +[amount]% Strength for [param] units in [tileFilter] = + + # Requires translation! +Holy Order = + # Requires translation! +[stat] cost of purchasing [unit] units [amount]% = + + # Requires translation! +Itinerant Preachers = + # Requires translation! +Religion naturally spreads to cities [amount] tiles away = + + # Requires translation! +Just War = + + # Requires translation! +Messiah = + # Requires translation! +[amount]% Spread Religion Strength for [unit] units = + # Requires translation! +[amount]% Faith cost of generating Great Prophet equivalents = + + # Requires translation! +Missionary Zeal = + + # Requires translation! +Religious Texts = + # Requires translation! +[amount]% Natural religion spread [cityFilter] = + # Requires translation! +[amount]% Natural religion spread [cityFilter] with [tech] = + + # Requires translation! +Religious Unity = + # Requires translation! +[amount]% Natural religion spread to [param] = + + # Requires translation! +Reliquary = + # Requires translation! +[stats] whenever a Great Person is expended = + #################### Lines from Buildings from Civ V - Vanilla #################### @@ -1697,7 +1757,8 @@ Theatre = 劇場 Leaning Tower of Pisa = ピサの斜塔 'Bushido is realized in the presence of death. This means choosing death whenever there is a choice between life and death. There is no other reasoning.' - Yamamoto Tsunetomo = 「武士道といふは、死ぬ事と見付けたり。二つ二つの場にて、早く死ぬ方に片付くばかりなり。」 - 山本常朝 -+[amount]% Strength for units fighting in [tileFilter] = [tileFilter]で戦闘中のユニットの戦闘力+[amount]% + # Requires translation! ++[amount]% Strength for [param] units fighting in [tileFilter] = Himeji Castle = 姫路城 Seaport = 港湾 @@ -4643,7 +4704,10 @@ Civilian Water = Can enter ice tiles = 氷河タイルに進出可能 -Invisible to others = 他文明には表示されない + # Requires translation! +Invisible to non-adjacent units = + # Requires translation! +Can see invisible [unit] units = # Requires translation! @@ -4846,7 +4910,6 @@ Artillery = 大砲 # Requires translation! Can only attack [param] tiles = -Can attack submarines = 潜水ユニットを攻撃できる Great War Infantry = 第1次大戦歩兵 @@ -4958,6 +5021,8 @@ Can [param] [amount] times = # Requires translation! May found a religion = # Requires translation! +May enhance a religion = + # Requires translation! May enter foreign tiles without open borders = # Requires translation! Religious Unit = diff --git a/android/assets/jsons/translations/Korean.properties b/android/assets/jsons/translations/Korean.properties index 47a46d6ee6..81ab16f6ea 100644 --- a/android/assets/jsons/translations/Korean.properties +++ b/android/assets/jsons/translations/Korean.properties @@ -161,7 +161,6 @@ Declare Protection of [cityStateName]? = [cityStateName] 도시국가를 보호 Build [improvementName] on [resourceName] (200 Gold) = [resourceName]에 [improvementName]건설 (200골드) Gift Improvement = 시설 선물하기 - Cultured = 문화적 Maritime = 해양적 Mercantile = 상업적 @@ -174,9 +173,15 @@ Personality = 성향 Influence = 영향력 Reach 30 for friendship. = 우호관계가 되려면 30 이상의 영향력을 보유하십시오 Reach highest influence above 60 for alliance. = 동맹이 되려면 60 이상이면서 문명들 중 가장 높은 영향력을 보유하십시오 - + # Requires translation! +When Friends: = + # Requires translation! +When Allies: = + # Requires translation! +The unique luxury is one of: = + # Trades - + Trade = 거래 Offer trade = 거래 제안 Retract offer = 거래 취소 @@ -518,7 +523,8 @@ Received [goldAmount] Gold for capturing [cityName] = [cityName]을(를) 점령 Our proposed trade is no longer relevant! = 우리가 제안한 거래가 유효하지 않습니다! [defender] could not withdraw from a [attacker] - blocked. = [defender]이(가) [attacker]에게서 철수하지 못했습니다! [defender] withdrew from a [attacker] = [defender]이(가) [attacker]에게서 철수했습니다 -[building] has provided [amount] Gold! = [building]이(가) [amount]골드를 제공했습니다! + # Requires translation! +By expending your [unit] you gained [Stats]! = [civName] has stolen your territory! = [civName]에게 영토를 빼앗겼습니다! Clearing a [forest] has created [amount] Production for [cityName] = [forest]을 제거하여 [cityName]에 [amount]생산력이 추가되었습니다 [civName] assigned you a new quest: [questName]. = [civName]이(가) [questName] 퀘스트를 제시했습니다 @@ -741,6 +747,10 @@ Spread [religionName] = [religionName] 전파 # Requires translation! Remove Heresy = Found a Religion = 종교 창시 + # Requires translation! +Enhance a Religion = + # Requires translation! +Enhance [religionName] = Your citizens have been happy with your rule for so long that the empire enters a Golden Age! = 시민들이 당신의 통치에 행복해하여 국가에 황금기가 시작됩니다! You have entered the [newEra]! = [newEra]에 온 것을 환영합니다! [civName] has entered the [eraName]! = [civName]이(가) [eraName]에 들어갔습니다. @@ -992,9 +1002,11 @@ Adopt free policy = 무료 정책 채택 Unlocked at = 등장 시대: Gain 2 free technologies = 무료 기술 2개 획득 All policies adopted = 모든 정책 채택됨 - -# Religions - + # Requires translation! +Policy branch: [branchName] = + +# Religions + Choose an Icon and name for your Religion = 종교의 이름과 아이콘을 선택하세요 Choose a [beliefType] belief! = [beliefType] 교리 선택 Found [religionName] = [religionName] 창시 @@ -1169,6 +1181,7 @@ This Unit upgrades for free = 해당 유닛은 무료 업그레이드 가능 [stats] when a city adopts this religion for the first time = 처음으로 이 종교를 받아드릴 때, [stats] # Requires translation! Never destroyed when the city is captured = +Invisible to others = 다른 유닛에게 보이지 않음 #################### Lines from Beliefs from Civ V - Vanilla #################### @@ -1301,6 +1314,53 @@ Tithe = # Requires translation! World Church = + # Requires translation! +Defender of the Faith = + # Requires translation! +Enhancer = + # Requires translation! +[amount]% Strength for [param] units in [tileFilter] = + + # Requires translation! +Holy Order = + # Requires translation! +[stat] cost of purchasing [unit] units [amount]% = + + # Requires translation! +Itinerant Preachers = + # Requires translation! +Religion naturally spreads to cities [amount] tiles away = + + # Requires translation! +Just War = + + # Requires translation! +Messiah = + # Requires translation! +[amount]% Spread Religion Strength for [unit] units = + # Requires translation! +[amount]% Faith cost of generating Great Prophet equivalents = + + # Requires translation! +Missionary Zeal = + + # Requires translation! +Religious Texts = + # Requires translation! +[amount]% Natural religion spread [cityFilter] = + # Requires translation! +[amount]% Natural religion spread [cityFilter] with [tech] = + + # Requires translation! +Religious Unity = + # Requires translation! +[amount]% Natural religion spread to [param] = + + # Requires translation! +Reliquary = + # Requires translation! +[stats] whenever a Great Person is expended = + #################### Lines from Buildings from Civ V - Vanilla #################### @@ -1507,7 +1567,8 @@ Theatre = 극장 Leaning Tower of Pisa = 피사의 탑 'Bushido is realized in the presence of death. This means choosing death whenever there is a choice between life and death. There is no other reasoning.' - Yamamoto Tsunetomo = '무사도는 죽음을 마주했을 때 실현된다. 즉, 삶과 죽음의 기로에서 죽음을 택한다는 뜻이다. 다른 생각의 여지는 없다.' - 야마모토 츠네모토 -+[amount]% Strength for units fighting in [tileFilter] = [tileFilter]에서 싸우는 유닛의 전투력 +[amount]% + # Requires translation! ++[amount]% Strength for [param] units fighting in [tileFilter] = Himeji Castle = 히메지 성 Seaport = 항구 @@ -4136,7 +4197,10 @@ Civilian Water = Can enter ice tiles = 빙하 지형에 통행 가능 -Invisible to others = 다른 유닛에게 보이지 않음 + # Requires translation! +Invisible to non-adjacent units = + # Requires translation! +Can see invisible [unit] units = Aircraft = 항공 유닛 @@ -4321,7 +4385,6 @@ Double movement in coast = 연안에서 행동력 소모 절반 Artillery = 야포 Can only attack [param] tiles = [param] 지형만 공격 가능 -Can attack submarines = 잠수함 공격 가능 Great War Infantry = 1차 세계대전 보병 @@ -4417,6 +4480,8 @@ Can construct [tileImprovement] if it hasn't used other actions yet = # Requires translation! Can [param] [amount] times = May found a religion = 종교 창시 가능 + # Requires translation! +May enhance a religion = May enter foreign tiles without open borders = 개방되지 않은 국경 출입 가능 Religious Unit = 종교 유닛 diff --git a/android/assets/jsons/translations/Lithuanian.properties b/android/assets/jsons/translations/Lithuanian.properties index b52f58276d..3bf6c101f4 100644 --- a/android/assets/jsons/translations/Lithuanian.properties +++ b/android/assets/jsons/translations/Lithuanian.properties @@ -179,7 +179,6 @@ Build [improvementName] on [resourceName] (200 Gold) = # Requires translation! Gift Improvement = - Cultured = Kultūringas Maritime = Jūrų Mercantile = Mercantile @@ -193,9 +192,15 @@ Personality = Influence = Įtaka Reach 30 for friendship. = Užmegzkite 30 draugystę. Reach highest influence above 60 for alliance. = Pasiekite didžiausią aljanso įtaką, virš 60 metų. - + # Requires translation! +When Friends: = + # Requires translation! +When Allies: = + # Requires translation! +The unique luxury is one of: = + # Trades - + Trade = Prekyba Offer trade = Siūlyti prekybą Retract offer = Atšaukti pasiūlymą @@ -587,7 +592,8 @@ Received [goldAmount] Gold for capturing [cityName] = Gautas [goldAmount] auksas Our proposed trade is no longer relevant! = Mūsų siūlomas prekybos prašymas nebeaktualus! [defender] could not withdraw from a [attacker] - blocked. = [defender] negalėjo pasitraukti iš [attacker] - užblokuotas. [defender] withdrew from a [attacker] = [defender] pasitraukė iš [attacker] -[building] has provided [amount] Gold! = [building] davė [amount] aukso! + # Requires translation! +By expending your [unit] you gained [Stats]! = [civName] has stolen your territory! = [civName] pavogė jūsų teritoriją! # Requires translation! Clearing a [forest] has created [amount] Production for [cityName] = @@ -862,6 +868,10 @@ Spread [religionName] = Remove Heresy = # Requires translation! Found a Religion = + # Requires translation! +Enhance a Religion = + # Requires translation! +Enhance [religionName] = Your citizens have been happy with your rule for so long that the empire enters a Golden Age! = Jūsų piliečiai taip ilgai džiaugėsi jūsų taisykle, kad imperija atėjo į aukso amžių! You have entered the [newEra]! = Jūs įėjote į [newEra]! [civName] has entered the [eraName]! = [civName] pateko į [eraName]! @@ -1202,9 +1212,11 @@ Unlocked at = Atrakinta Gain 2 free technologies = Gaukite 2 nemokamas technologijas # Requires translation! All policies adopted = - -# Religions - + # Requires translation! +Policy branch: [branchName] = + +# Religions + # Requires translation! Choose an Icon and name for your Religion = # Requires translation! @@ -1466,6 +1478,8 @@ This Unit upgrades for free = [stats] when a city adopts this religion for the first time = # Requires translation! Never destroyed when the city is captured = + # Requires translation! +Invisible to others = #################### Lines from Beliefs from Civ V - Vanilla #################### @@ -1653,6 +1667,53 @@ Tithe = # Requires translation! World Church = + # Requires translation! +Defender of the Faith = + # Requires translation! +Enhancer = + # Requires translation! +[amount]% Strength for [param] units in [tileFilter] = + + # Requires translation! +Holy Order = + # Requires translation! +[stat] cost of purchasing [unit] units [amount]% = + + # Requires translation! +Itinerant Preachers = + # Requires translation! +Religion naturally spreads to cities [amount] tiles away = + + # Requires translation! +Just War = + + # Requires translation! +Messiah = + # Requires translation! +[amount]% Spread Religion Strength for [unit] units = + # Requires translation! +[amount]% Faith cost of generating Great Prophet equivalents = + + # Requires translation! +Missionary Zeal = + + # Requires translation! +Religious Texts = + # Requires translation! +[amount]% Natural religion spread [cityFilter] = + # Requires translation! +[amount]% Natural religion spread [cityFilter] with [tech] = + + # Requires translation! +Religious Unity = + # Requires translation! +[amount]% Natural religion spread to [param] = + + # Requires translation! +Reliquary = + # Requires translation! +[stats] whenever a Great Person is expended = + #################### Lines from Buildings from Civ V - Vanilla #################### @@ -1990,7 +2051,7 @@ Leaning Tower of Pisa = # Requires translation! 'Bushido is realized in the presence of death. This means choosing death whenever there is a choice between life and death. There is no other reasoning.' - Yamamoto Tsunetomo = # Requires translation! -+[amount]% Strength for units fighting in [tileFilter] = ++[amount]% Strength for [param] units fighting in [tileFilter] = # Requires translation! Himeji Castle = @@ -6729,7 +6790,9 @@ Civilian Water = # Requires translation! Can enter ice tiles = # Requires translation! -Invisible to others = +Invisible to non-adjacent units = + # Requires translation! +Can see invisible [unit] units = # Requires translation! @@ -7004,8 +7067,6 @@ Artillery = # Requires translation! Can only attack [param] tiles = - # Requires translation! -Can attack submarines = # Requires translation! Great War Infantry = @@ -7149,6 +7210,8 @@ Can [param] [amount] times = # Requires translation! May found a religion = # Requires translation! +May enhance a religion = + # Requires translation! May enter foreign tiles without open borders = # Requires translation! Religious Unit = diff --git a/android/assets/jsons/translations/Malay.properties b/android/assets/jsons/translations/Malay.properties index 5a8138d38a..178443338a 100644 --- a/android/assets/jsons/translations/Malay.properties +++ b/android/assets/jsons/translations/Malay.properties @@ -206,7 +206,6 @@ Build [improvementName] on [resourceName] (200 Gold) = # Requires translation! Gift Improvement = - Cultured = budaya bangsa Maritime = maritim # Requires translation! @@ -222,9 +221,15 @@ Personality = personaliti Influence = hasutan Reach 30 for friendship. = nk jadi member kne la ad 30 point boss kur Reach highest influence above 60 for alliance. = 60 pulak la 30 buat pa - + # Requires translation! +When Friends: = + # Requires translation! +When Allies: = + # Requires translation! +The unique luxury is one of: = + # Trades - + Trade = Dagang Offer trade = Tawar dagang Retract offer = Tarik balik tawaran @@ -754,7 +759,7 @@ Our proposed trade is no longer relevant! = # Requires translation! [defender] withdrew from a [attacker] = # Requires translation! -[building] has provided [amount] Gold! = +By expending your [unit] you gained [Stats]! = # Requires translation! [civName] has stolen your territory! = # Requires translation! @@ -1070,6 +1075,10 @@ Remove Heresy = # Requires translation! Found a Religion = # Requires translation! +Enhance a Religion = + # Requires translation! +Enhance [religionName] = + # Requires translation! Your citizens have been happy with your rule for so long that the empire enters a Golden Age! = # Requires translation! You have entered the [newEra]! = @@ -1469,9 +1478,11 @@ Unlocked at = Gain 2 free technologies = # Requires translation! All policies adopted = - -# Religions - + # Requires translation! +Policy branch: [branchName] = + +# Religions + # Requires translation! Choose an Icon and name for your Religion = # Requires translation! @@ -1763,6 +1774,8 @@ This Unit upgrades for free = [stats] when a city adopts this religion for the first time = # Requires translation! Never destroyed when the city is captured = + # Requires translation! +Invisible to others = #################### Lines from Beliefs from Civ V - Vanilla #################### @@ -1950,6 +1963,53 @@ Tithe = # Requires translation! World Church = + # Requires translation! +Defender of the Faith = + # Requires translation! +Enhancer = + # Requires translation! +[amount]% Strength for [param] units in [tileFilter] = + + # Requires translation! +Holy Order = + # Requires translation! +[stat] cost of purchasing [unit] units [amount]% = + + # Requires translation! +Itinerant Preachers = + # Requires translation! +Religion naturally spreads to cities [amount] tiles away = + + # Requires translation! +Just War = + + # Requires translation! +Messiah = + # Requires translation! +[amount]% Spread Religion Strength for [unit] units = + # Requires translation! +[amount]% Faith cost of generating Great Prophet equivalents = + + # Requires translation! +Missionary Zeal = + + # Requires translation! +Religious Texts = + # Requires translation! +[amount]% Natural religion spread [cityFilter] = + # Requires translation! +[amount]% Natural religion spread [cityFilter] with [tech] = + + # Requires translation! +Religious Unity = + # Requires translation! +[amount]% Natural religion spread to [param] = + + # Requires translation! +Reliquary = + # Requires translation! +[stats] whenever a Great Person is expended = + #################### Lines from Buildings from Civ V - Vanilla #################### @@ -2255,7 +2315,7 @@ Leaning Tower of Pisa = # Requires translation! 'Bushido is realized in the presence of death. This means choosing death whenever there is a choice between life and death. There is no other reasoning.' - Yamamoto Tsunetomo = # Requires translation! -+[amount]% Strength for units fighting in [tileFilter] = ++[amount]% Strength for [param] units fighting in [tileFilter] = # Requires translation! Himeji Castle = @@ -6857,7 +6917,9 @@ Civilian Water = # Requires translation! Can enter ice tiles = # Requires translation! -Invisible to others = +Invisible to non-adjacent units = + # Requires translation! +Can see invisible [unit] units = # Requires translation! @@ -7130,7 +7192,6 @@ Artillery = Artileri # Requires translation! Can only attack [param] tiles = -Can attack submarines = Boleh serang kapal selam # Requires translation! Great War Infantry = @@ -7272,6 +7333,8 @@ Can [param] [amount] times = # Requires translation! May found a religion = # Requires translation! +May enhance a religion = + # Requires translation! May enter foreign tiles without open borders = # Requires translation! Religious Unit = diff --git a/android/assets/jsons/translations/Persian_(Pinglish-DIN).properties b/android/assets/jsons/translations/Persian_(Pinglish-DIN).properties index 672186c26f..6d9d9d042b 100644 --- a/android/assets/jsons/translations/Persian_(Pinglish-DIN).properties +++ b/android/assets/jsons/translations/Persian_(Pinglish-DIN).properties @@ -191,7 +191,6 @@ Build [improvementName] on [resourceName] (200 Gold) = # Requires translation! Gift Improvement = - Cultured = Bā Farhang Maritime = Daryāi Mercantile = Bāzargāni @@ -208,9 +207,15 @@ Personality = Influence = Nofooz Reach 30 for friendship. = Baraye doosti be 30 beresid. Reach highest influence above 60 for alliance. = Be bištarin Nofooz, bālāye 60, beresid to ham-peymān šavid. - + # Requires translation! +When Friends: = + # Requires translation! +When Allies: = + # Requires translation! +The unique luxury is one of: = + # Trades - + Trade = Tejārat Offer trade = Pišnahād tejārat Retract offer = Pas gereftan e pišnahād @@ -616,7 +621,8 @@ Received [goldAmount] Gold for capturing [cityName] = [goldAmount] Talā barāye Our proposed trade is no longer relevant! = Darḵāst e tejāri pišnahādi ye mā digar monāseb nist! [defender] could not withdraw from a [attacker] - blocked. = [defender] natavānest az yek [attacker] ağab-nešini konad – masir masdood ast. [defender] withdrew from a [attacker] = [defender] az yek [attacker] ağab-nešini kard -[building] has provided [amount] Gold! = [building], [amount] Talā erā’e dāde ast! + # Requires translation! +By expending your [unit] you gained [Stats]! = [civName] has stolen your territory! = [civName] zamin hāye mā rā dozdid! # Requires translation! Clearing a [forest] has created [amount] Production for [cityName] = @@ -885,6 +891,10 @@ Spread [religionName] = Remove Heresy = # Requires translation! Found a Religion = + # Requires translation! +Enhance a Religion = + # Requires translation! +Enhance [religionName] = Your citizens have been happy with your rule for so long that the empire enters a Golden Age! = Šahrvandān e šomā be haddi az hokoomat e šomā rāzi and ke vared e yek Asr e Talāi šodid! You have entered the [newEra]! = Šomā vāred e [newEra] šodid! [civName] has entered the [eraName]! = [civName] vāred e [eraName] šod! @@ -1202,9 +1212,11 @@ Unlocked at = Bāz-šode dar Gain 2 free technologies = 2 teknoloji e rāygān begirid # Requires translation! All policies adopted = - -# Religions - + # Requires translation! +Policy branch: [branchName] = + +# Religions + # Requires translation! Choose an Icon and name for your Religion = # Requires translation! @@ -1466,6 +1478,8 @@ This Unit upgrades for free = [stats] when a city adopts this religion for the first time = # Requires translation! Never destroyed when the city is captured = + # Requires translation! +Invisible to others = #################### Lines from Beliefs from Civ V - Vanilla #################### @@ -1653,6 +1667,53 @@ Tithe = # Requires translation! World Church = + # Requires translation! +Defender of the Faith = + # Requires translation! +Enhancer = + # Requires translation! +[amount]% Strength for [param] units in [tileFilter] = + + # Requires translation! +Holy Order = + # Requires translation! +[stat] cost of purchasing [unit] units [amount]% = + + # Requires translation! +Itinerant Preachers = + # Requires translation! +Religion naturally spreads to cities [amount] tiles away = + + # Requires translation! +Just War = + + # Requires translation! +Messiah = + # Requires translation! +[amount]% Spread Religion Strength for [unit] units = + # Requires translation! +[amount]% Faith cost of generating Great Prophet equivalents = + + # Requires translation! +Missionary Zeal = + + # Requires translation! +Religious Texts = + # Requires translation! +[amount]% Natural religion spread [cityFilter] = + # Requires translation! +[amount]% Natural religion spread [cityFilter] with [tech] = + + # Requires translation! +Religious Unity = + # Requires translation! +[amount]% Natural religion spread to [param] = + + # Requires translation! +Reliquary = + # Requires translation! +[stats] whenever a Great Person is expended = + #################### Lines from Buildings from Civ V - Vanilla #################### @@ -1965,7 +2026,7 @@ Leaning Tower of Pisa = # Requires translation! 'Bushido is realized in the presence of death. This means choosing death whenever there is a choice between life and death. There is no other reasoning.' - Yamamoto Tsunetomo = # Requires translation! -+[amount]% Strength for units fighting in [tileFilter] = ++[amount]% Strength for [param] units fighting in [tileFilter] = # Requires translation! Himeji Castle = @@ -6724,7 +6785,9 @@ Civilian Water = # Requires translation! Can enter ice tiles = # Requires translation! -Invisible to others = +Invisible to non-adjacent units = + # Requires translation! +Can see invisible [unit] units = # Requires translation! @@ -6999,8 +7062,6 @@ Artillery = # Requires translation! Can only attack [param] tiles = - # Requires translation! -Can attack submarines = # Requires translation! Great War Infantry = @@ -7144,6 +7205,8 @@ Can [param] [amount] times = # Requires translation! May found a religion = # Requires translation! +May enhance a religion = + # Requires translation! May enter foreign tiles without open borders = # Requires translation! Religious Unit = diff --git a/android/assets/jsons/translations/Persian_(Pinglish-UN).properties b/android/assets/jsons/translations/Persian_(Pinglish-UN).properties index d15e2c31f8..686351dacb 100644 --- a/android/assets/jsons/translations/Persian_(Pinglish-UN).properties +++ b/android/assets/jsons/translations/Persian_(Pinglish-UN).properties @@ -191,7 +191,6 @@ Build [improvementName] on [resourceName] (200 Gold) = # Requires translation! Gift Improvement = - Cultured = Baa Farhang Maritime = Daryaai Mercantile = Baazargaani @@ -206,9 +205,15 @@ Personality = Influence = Nofooz Reach 30 for friendship. = Baraye doosti be 30 beresid. Reach highest influence above 60 for alliance. = Be bishtarin Nofooz, baalaaye 60, beresid to ham-peymaan shavid. - + # Requires translation! +When Friends: = + # Requires translation! +When Allies: = + # Requires translation! +The unique luxury is one of: = + # Trades - + Trade = Tejaarat Offer trade = Pishnahaad tejaarat Retract offer = Pas gereftan e pishnahaad @@ -613,7 +618,8 @@ Received [goldAmount] Gold for capturing [cityName] = [goldAmount] Talaa baraaye Our proposed trade is no longer relevant! = Darkhaast e tejaari pishnahaadi ye maa digar monaaseb nist! [defender] could not withdraw from a [attacker] - blocked. = [defender] natavaanest az yek [attacker] aghab-neshini konad – masir masdood ast. [defender] withdrew from a [attacker] = [defender] az yek [attacker] aghab-neshini kard -[building] has provided [amount] Gold! = [building], [amount] Talaa eraa’e daade ast! + # Requires translation! +By expending your [unit] you gained [Stats]! = [civName] has stolen your territory! = [civName] zamin haaye maa raa dozdid! # Requires translation! Clearing a [forest] has created [amount] Production for [cityName] = @@ -882,6 +888,10 @@ Spread [religionName] = Remove Heresy = # Requires translation! Found a Religion = + # Requires translation! +Enhance a Religion = + # Requires translation! +Enhance [religionName] = Your citizens have been happy with your rule for so long that the empire enters a Golden Age! = Shahrvandaan e shomaa be haddi az hokoomat e shomaa raazi and ke vared e yek Asr e Talaai shodid! You have entered the [newEra]! = Shomaa vaared e [newEra] shodid! [civName] has entered the [eraName]! = [civName] vaared e [eraName] shod! @@ -1199,9 +1209,11 @@ Unlocked at = Baaz-shode dar Gain 2 free technologies = 2 teknoloji e raaygaan begirid # Requires translation! All policies adopted = - -# Religions - + # Requires translation! +Policy branch: [branchName] = + +# Religions + # Requires translation! Choose an Icon and name for your Religion = # Requires translation! @@ -1463,6 +1475,8 @@ This Unit upgrades for free = [stats] when a city adopts this religion for the first time = # Requires translation! Never destroyed when the city is captured = + # Requires translation! +Invisible to others = #################### Lines from Beliefs from Civ V - Vanilla #################### @@ -1650,6 +1664,53 @@ Tithe = # Requires translation! World Church = + # Requires translation! +Defender of the Faith = + # Requires translation! +Enhancer = + # Requires translation! +[amount]% Strength for [param] units in [tileFilter] = + + # Requires translation! +Holy Order = + # Requires translation! +[stat] cost of purchasing [unit] units [amount]% = + + # Requires translation! +Itinerant Preachers = + # Requires translation! +Religion naturally spreads to cities [amount] tiles away = + + # Requires translation! +Just War = + + # Requires translation! +Messiah = + # Requires translation! +[amount]% Spread Religion Strength for [unit] units = + # Requires translation! +[amount]% Faith cost of generating Great Prophet equivalents = + + # Requires translation! +Missionary Zeal = + + # Requires translation! +Religious Texts = + # Requires translation! +[amount]% Natural religion spread [cityFilter] = + # Requires translation! +[amount]% Natural religion spread [cityFilter] with [tech] = + + # Requires translation! +Religious Unity = + # Requires translation! +[amount]% Natural religion spread to [param] = + + # Requires translation! +Reliquary = + # Requires translation! +[stats] whenever a Great Person is expended = + #################### Lines from Buildings from Civ V - Vanilla #################### @@ -1962,7 +2023,7 @@ Leaning Tower of Pisa = # Requires translation! 'Bushido is realized in the presence of death. This means choosing death whenever there is a choice between life and death. There is no other reasoning.' - Yamamoto Tsunetomo = # Requires translation! -+[amount]% Strength for units fighting in [tileFilter] = ++[amount]% Strength for [param] units fighting in [tileFilter] = # Requires translation! Himeji Castle = @@ -6721,7 +6782,9 @@ Civilian Water = # Requires translation! Can enter ice tiles = # Requires translation! -Invisible to others = +Invisible to non-adjacent units = + # Requires translation! +Can see invisible [unit] units = # Requires translation! @@ -6996,8 +7059,6 @@ Artillery = # Requires translation! Can only attack [param] tiles = - # Requires translation! -Can attack submarines = # Requires translation! Great War Infantry = @@ -7141,6 +7202,8 @@ Can [param] [amount] times = # Requires translation! May found a religion = # Requires translation! +May enhance a religion = + # Requires translation! May enter foreign tiles without open borders = # Requires translation! Religious Unit = diff --git a/android/assets/jsons/translations/Polish.properties b/android/assets/jsons/translations/Polish.properties index bfc7005c40..135315ac0f 100644 --- a/android/assets/jsons/translations/Polish.properties +++ b/android/assets/jsons/translations/Polish.properties @@ -161,7 +161,6 @@ Declare Protection of [cityStateName]? = Zadeklarować ochronę dla [cityStateNa Build [improvementName] on [resourceName] (200 Gold) = Zbuduj [improvementName] na [resourceName] (200 Złota) Gift Improvement = Podaruj Ulepszenie - Cultured = Kulturowe Maritime = Nadmorskie Mercantile = Kupieckie @@ -174,9 +173,15 @@ Personality = Personality Influence = Wpływy Reach 30 for friendship. = Osiągnij 30 dla przyjaźni. Reach highest influence above 60 for alliance. = Osiągnij najwyższy wpływ ponad 60 dla sojuszu. - + # Requires translation! +When Friends: = + # Requires translation! +When Allies: = + # Requires translation! +The unique luxury is one of: = + # Trades - + Trade = Handel Offer trade = Oferta handlowa Retract offer = Odrzuć ofertę @@ -522,7 +527,8 @@ Received [goldAmount] Gold for capturing [cityName] = Otrzymano [goldAmount] zł Our proposed trade is no longer relevant! = Nasza oferta handlowa nie jest już ważna! [defender] could not withdraw from a [attacker] - blocked. = [defender] nie mógł wycofać się przed [attacker] - zablokowano. [defender] withdrew from a [attacker] = [defender] wycofał się przed [attacker] -[building] has provided [amount] Gold! = [building] zepewniło nam [amount] Złota! + # Requires translation! +By expending your [unit] you gained [Stats]! = [civName] has stolen your territory! = Cywilizacja [civName] zagarnęła nasze terytorium! Clearing a [forest] has created [amount] Production for [cityName] = Wyczyszczenie [forest] wytworzyło [amount] Produkcji dla [cityName] [civName] assigned you a new quest: [questName]. = Cywilizacja [civName] przydzieliła Ci nowe zadanie: [questName]. @@ -757,6 +763,10 @@ Spread [religionName] = Remove Heresy = # Requires translation! Found a Religion = + # Requires translation! +Enhance a Religion = + # Requires translation! +Enhance [religionName] = Your citizens have been happy with your rule for so long that the empire enters a Golden Age! = Twoi obywatele byli zadowoleni z twoich rządów tak długo, że imperium wkroczyło w Złotą Erę! You have entered the [newEra]! = Wkraczasz do nowej ery: [newEra]! [civName] has entered the [eraName]! = Cywilizacja [civName] wkracza do nowej ery: [eraName]! @@ -1049,9 +1059,11 @@ Adopt free policy = Przyjmij darmowy ustrój Unlocked at = Odblokowane przy Gain 2 free technologies = Zyskaj 2 darmowe technologie All policies adopted = Wszyskite ustroje zaadaptowane - -# Religions - + # Requires translation! +Policy branch: [branchName] = + +# Religions + Choose an Icon and name for your Religion = Wybierz ikonę i nazwę dla twojej Religii Choose a [beliefType] belief! = Wybierz [beliefType] wiary! Found [religionName] = Założono [religionName] @@ -1256,6 +1268,7 @@ This Unit upgrades for free = [stats] when a city adopts this religion for the first time = # Requires translation! Never destroyed when the city is captured = +Invisible to others = Niewidoczny dla innych #################### Lines from Beliefs from Civ V - Vanilla #################### @@ -1441,6 +1454,53 @@ Tithe = # Requires translation! World Church = + # Requires translation! +Defender of the Faith = + # Requires translation! +Enhancer = + # Requires translation! +[amount]% Strength for [param] units in [tileFilter] = + + # Requires translation! +Holy Order = + # Requires translation! +[stat] cost of purchasing [unit] units [amount]% = + + # Requires translation! +Itinerant Preachers = + # Requires translation! +Religion naturally spreads to cities [amount] tiles away = + + # Requires translation! +Just War = + + # Requires translation! +Messiah = + # Requires translation! +[amount]% Spread Religion Strength for [unit] units = + # Requires translation! +[amount]% Faith cost of generating Great Prophet equivalents = + + # Requires translation! +Missionary Zeal = + + # Requires translation! +Religious Texts = + # Requires translation! +[amount]% Natural religion spread [cityFilter] = + # Requires translation! +[amount]% Natural religion spread [cityFilter] with [tech] = + + # Requires translation! +Religious Unity = + # Requires translation! +[amount]% Natural religion spread to [param] = + + # Requires translation! +Reliquary = + # Requires translation! +[stats] whenever a Great Person is expended = + #################### Lines from Buildings from Civ V - Vanilla #################### @@ -1663,7 +1723,7 @@ Leaning Tower of Pisa = Krzywa Wieża w Pizie 'Bushido is realized in the presence of death. This means choosing death whenever there is a choice between life and death. There is no other reasoning.' - Yamamoto Tsunetomo = 'Bushido - Droga wojownika - ujawnia się w obecności śmierci. Oznacza wybranie śmierci, gdy do wyboru jest życie lub śmierć. Nie ma innego uzasadnienia.' – Yamamoto Tsunetomo # Requires translation! -+[amount]% Strength for units fighting in [tileFilter] = ++[amount]% Strength for [param] units fighting in [tileFilter] = Himeji Castle = Zamek Himeji Seaport = Port Morski @@ -4656,7 +4716,10 @@ Civilian Water = Can enter ice tiles = Może przemieszczać się po polach z lodem -Invisible to others = Niewidoczny dla innych + # Requires translation! +Invisible to non-adjacent units = + # Requires translation! +Can see invisible [unit] units = # Requires translation! @@ -4859,7 +4922,6 @@ Artillery = Artyleria # Requires translation! Can only attack [param] tiles = -Can attack submarines = Może atakować okręty podwodne Great War Infantry = Piechota z okresu Wielkiej Wojny @@ -4971,6 +5033,8 @@ Can [param] [amount] times = # Requires translation! May found a religion = # Requires translation! +May enhance a religion = + # Requires translation! May enter foreign tiles without open borders = # Requires translation! Religious Unit = diff --git a/android/assets/jsons/translations/Portuguese.properties b/android/assets/jsons/translations/Portuguese.properties index b617f0676b..9abec91d6a 100644 --- a/android/assets/jsons/translations/Portuguese.properties +++ b/android/assets/jsons/translations/Portuguese.properties @@ -162,7 +162,6 @@ Build [improvementName] on [resourceName] (200 Gold) = Constrói [improvementNam # Requires translation! Gift Improvement = - Cultured = Cultural Maritime = Naval Mercantile = Mercantil @@ -175,9 +174,15 @@ Personality = Personalidade Influence = Influência Reach 30 for friendship. = Alcançar 30 para amizade. Reach highest influence above 60 for alliance. = Alcançar influência máxima acima de 60 para aliança. - + # Requires translation! +When Friends: = + # Requires translation! +When Allies: = + # Requires translation! +The unique luxury is one of: = + # Trades - + Trade = Comércio Offer trade = Oferecer uma troca comercial Retract offer = Retrair oferta @@ -520,7 +525,8 @@ Received [goldAmount] Gold for capturing [cityName] = Recebeste [goldAmount] our Our proposed trade is no longer relevant! = Nosso pedido de troca proposto não é mais relevante! [defender] could not withdraw from a [attacker] - blocked. = O [defender] não pôde se retirar de um [attacker] - bloqueado. [defender] withdrew from a [attacker] = O [defender] se retirou de um [attacker] -[building] has provided [amount] Gold! = [building] providenciou [amount] ouros! + # Requires translation! +By expending your [unit] you gained [Stats]! = [civName] has stolen your territory! = [civName] roubou o teu território! Clearing a [forest] has created [amount] Production for [cityName] = Limpar a [forest] criou [amount] Produção para [cityName] [civName] assigned you a new quest: [questName]. = [civName] atribuiu-te uma nova missão: [questName]. @@ -742,6 +748,10 @@ Spread [religionName] = Expalha o [religionName] # Requires translation! Remove Heresy = Found a Religion = Funda uma religião + # Requires translation! +Enhance a Religion = + # Requires translation! +Enhance [religionName] = Your citizens have been happy with your rule for so long that the empire enters a Golden Age! = Seus cidadãos estão felizes com seu governo há tanto tempo que o império entra na Era de Ouro! You have entered the [newEra]! = Entraste na [newEra]! [civName] has entered the [eraName]! = [civName] entrou na [eraName]! @@ -991,9 +1001,11 @@ Adopt free policy = Adotar Política livre Unlocked at = Desbloqueado em Gain 2 free technologies = Ganha 2 tecnologias grátis All policies adopted = Todas as políticas adotadas - -# Religions - + # Requires translation! +Policy branch: [branchName] = + +# Religions + Choose an Icon and name for your Religion = Escolhe um ícone e um nome para a tua religião Choose a [beliefType] belief! = Escolhe uma crença em [beliefType]! Found [religionName] = Encontra [religionName] @@ -1166,6 +1178,7 @@ This Unit upgrades for free = Esta unidade é atualizada gratuitamente [stats] when a city adopts this religion for the first time = [stats] quando uma cidade adota esta religião pela primeira vez # Requires translation! Never destroyed when the city is captured = +Invisible to others = Invisível para outros #################### Lines from Beliefs from Civ V - Vanilla #################### @@ -1290,6 +1303,53 @@ Tithe = # Requires translation! World Church = + # Requires translation! +Defender of the Faith = + # Requires translation! +Enhancer = + # Requires translation! +[amount]% Strength for [param] units in [tileFilter] = + + # Requires translation! +Holy Order = + # Requires translation! +[stat] cost of purchasing [unit] units [amount]% = + + # Requires translation! +Itinerant Preachers = + # Requires translation! +Religion naturally spreads to cities [amount] tiles away = + + # Requires translation! +Just War = + + # Requires translation! +Messiah = + # Requires translation! +[amount]% Spread Religion Strength for [unit] units = + # Requires translation! +[amount]% Faith cost of generating Great Prophet equivalents = + + # Requires translation! +Missionary Zeal = + + # Requires translation! +Religious Texts = + # Requires translation! +[amount]% Natural religion spread [cityFilter] = + # Requires translation! +[amount]% Natural religion spread [cityFilter] with [tech] = + + # Requires translation! +Religious Unity = + # Requires translation! +[amount]% Natural religion spread to [param] = + + # Requires translation! +Reliquary = + # Requires translation! +[stats] whenever a Great Person is expended = + #################### Lines from Buildings from Civ V - Vanilla #################### @@ -1498,7 +1558,8 @@ Theatre = Teatro Leaning Tower of Pisa = Torre Inclinada de Pisa 'Bushido is realized in the presence of death. This means choosing death whenever there is a choice between life and death. There is no other reasoning.' - Yamamoto Tsunetomo = 'Bushido é realizado na presença da morte. Isso significa escolher a morte sempre que houver uma escolha entre vida e morte. Não há outro raciocínio.' - Yamamoto Tsunetomo -+[amount]% Strength for units fighting in [tileFilter] = + [amount]% de força para unidades a lutar em [tileFilter] + # Requires translation! ++[amount]% Strength for [param] units fighting in [tileFilter] = Himeji Castle = Castelo Himeji Seaport = Porto Marítimo @@ -4982,7 +5043,10 @@ Civilian Water = Can enter ice tiles = Pode entrar em blocos de gelo -Invisible to others = Invisível para outros + # Requires translation! +Invisible to non-adjacent units = + # Requires translation! +Can see invisible [unit] units = # Requires translation! @@ -5186,7 +5250,6 @@ Artillery = Artilharia # Requires translation! Can only attack [param] tiles = -Can attack submarines = Pode atacar submarinos Great War Infantry = Infantaria da Grande Guerra @@ -5289,6 +5352,8 @@ Can construct [tileImprovement] if it hasn't used other actions yet = Can [param] [amount] times = May found a religion = Podes fundar uma religião # Requires translation! +May enhance a religion = + # Requires translation! May enter foreign tiles without open borders = # Requires translation! Religious Unit = diff --git a/android/assets/jsons/translations/Romanian.properties b/android/assets/jsons/translations/Romanian.properties index 5e980bde45..894c4f1139 100644 --- a/android/assets/jsons/translations/Romanian.properties +++ b/android/assets/jsons/translations/Romanian.properties @@ -196,7 +196,6 @@ Build [improvementName] on [resourceName] (200 Gold) = # Requires translation! Gift Improvement = - Cultured = Cult Maritime = Maritim Mercantile = Mercantil @@ -213,9 +212,15 @@ Personality = Influence = Influență Reach 30 for friendship. = Atinge 30 pentru prietenie. Reach highest influence above 60 for alliance. = Atinge cea mai mare influență peste 60 pentru alianță. - + # Requires translation! +When Friends: = + # Requires translation! +When Allies: = + # Requires translation! +The unique luxury is one of: = + # Trades - + Trade = Comerț Offer trade = Ofertă comercială Retract offer = Retrage oferta @@ -624,7 +629,8 @@ Received [goldAmount] Gold for capturing [cityName] = Ai primit [goldAmount] aur Our proposed trade is no longer relevant! = Comerțul propus de noi nu mai este relevant. [defender] could not withdraw from a [attacker] - blocked. = [defender]-ul nu s-a putut retrage din fața unui [attacker] - blocat. [defender] withdrew from a [attacker] = [defender]-ul s-a retras din fața unui [attacker] -[building] has provided [amount] Gold! = [building] a generat [amount] Aur! + # Requires translation! +By expending your [unit] you gained [Stats]! = [civName] has stolen your territory! = [civName] v-a furat teritoriul! # Requires translation! Clearing a [forest] has created [amount] Production for [cityName] = @@ -898,6 +904,10 @@ Spread [religionName] = Remove Heresy = # Requires translation! Found a Religion = + # Requires translation! +Enhance a Religion = + # Requires translation! +Enhance [religionName] = Your citizens have been happy with your rule for so long that the empire enters a Golden Age! = Cetățenii au fost fericiți cu conducerea dumneavoastră pentru o perioadă atât de lungă încât imperiul a intrat într-o Epocă de Aur! You have entered the [newEra]! = Ai intrat în epoca [newEra]! [civName] has entered the [eraName]! = [civName] a intrat în [eraName]! @@ -1270,9 +1280,11 @@ Unlocked at = Deblocat la Gain 2 free technologies = Obține 2 tehnologii gratuite # Requires translation! All policies adopted = - -# Religions - + # Requires translation! +Policy branch: [branchName] = + +# Religions + # Requires translation! Choose an Icon and name for your Religion = # Requires translation! @@ -1548,6 +1560,7 @@ This Unit upgrades for free = [stats] when a city adopts this religion for the first time = # Requires translation! Never destroyed when the city is captured = +Invisible to others = Invizibil pentru alții #################### Lines from Beliefs from Civ V - Vanilla #################### @@ -1735,6 +1748,53 @@ Tithe = # Requires translation! World Church = + # Requires translation! +Defender of the Faith = + # Requires translation! +Enhancer = + # Requires translation! +[amount]% Strength for [param] units in [tileFilter] = + + # Requires translation! +Holy Order = + # Requires translation! +[stat] cost of purchasing [unit] units [amount]% = + + # Requires translation! +Itinerant Preachers = + # Requires translation! +Religion naturally spreads to cities [amount] tiles away = + + # Requires translation! +Just War = + + # Requires translation! +Messiah = + # Requires translation! +[amount]% Spread Religion Strength for [unit] units = + # Requires translation! +[amount]% Faith cost of generating Great Prophet equivalents = + + # Requires translation! +Missionary Zeal = + + # Requires translation! +Religious Texts = + # Requires translation! +[amount]% Natural religion spread [cityFilter] = + # Requires translation! +[amount]% Natural religion spread [cityFilter] with [tech] = + + # Requires translation! +Religious Unity = + # Requires translation! +[amount]% Natural religion spread to [param] = + + # Requires translation! +Reliquary = + # Requires translation! +[stats] whenever a Great Person is expended = + #################### Lines from Buildings from Civ V - Vanilla #################### @@ -1995,7 +2055,7 @@ Leaning Tower of Pisa = Turnul din Pisa # Requires translation! 'Bushido is realized in the presence of death. This means choosing death whenever there is a choice between life and death. There is no other reasoning.' - Yamamoto Tsunetomo = # Requires translation! -+[amount]% Strength for units fighting in [tileFilter] = ++[amount]% Strength for [param] units fighting in [tileFilter] = Himeji Castle = Castelul Himeji Seaport = Port maritim @@ -6401,7 +6461,10 @@ Civilian Water = Can enter ice tiles = Poate intra în celulele de gheață -Invisible to others = Invizibil pentru alții + # Requires translation! +Invisible to non-adjacent units = + # Requires translation! +Can see invisible [unit] units = # Requires translation! @@ -6619,7 +6682,6 @@ Artillery = Artilerie # Requires translation! Can only attack [param] tiles = -Can attack submarines = Poate ataca submarine Great War Infantry = Infanteria Marelui Război @@ -6739,6 +6801,8 @@ Can [param] [amount] times = # Requires translation! May found a religion = # Requires translation! +May enhance a religion = + # Requires translation! May enter foreign tiles without open borders = # Requires translation! Religious Unit = diff --git a/android/assets/jsons/translations/Russian.properties b/android/assets/jsons/translations/Russian.properties index 8ebf8c815d..a483171601 100644 --- a/android/assets/jsons/translations/Russian.properties +++ b/android/assets/jsons/translations/Russian.properties @@ -161,7 +161,6 @@ Declare Protection of [cityStateName]? = Объявить о защите [cityS Build [improvementName] on [resourceName] (200 Gold) = Построить [improvementName] на [resourceName] (200 Золота) Gift Improvement = Подарить Улучшение - Cultured = Культурный Maritime = Приморский Mercantile = Торговый @@ -174,9 +173,15 @@ Personality = Характер Influence = Влияние Reach 30 for friendship. = Достигните 30 для дружбы. Reach highest influence above 60 for alliance. = Достигните влияния больше 60, чтобы стать союзником. - + # Requires translation! +When Friends: = + # Requires translation! +When Allies: = + # Requires translation! +The unique luxury is one of: = + # Trades - + Trade = Торговля Offer trade = Предложить обмен Retract offer = Отменить предложение @@ -518,7 +523,8 @@ Received [goldAmount] Gold for capturing [cityName] = Получено [goldAmou Our proposed trade is no longer relevant! = Наше торговое предложение больше не актуально! [defender] could not withdraw from a [attacker] - blocked. = [defender] не может уклониться от атаки юнита [attacker] - заблокирован. [defender] withdrew from a [attacker] = [defender] уклоняется от атаки юнита [attacker] -[building] has provided [amount] Gold! = [building] приносит нам золото: [amount]! + # Requires translation! +By expending your [unit] you gained [Stats]! = [civName] has stolen your territory! = [civName] крадет ваши земли! Clearing a [forest] has created [amount] Production for [cityName] = Вырубка [forest] принесла [amount] продукции г. [cityName] [civName] assigned you a new quest: [questName]. = [civName] выдала вам новое задание: [questName] @@ -736,6 +742,10 @@ Spread Religion = Распостранить Религию Spread [religionName] = Распостранить [religionName] Remove Heresy = Устранить Ересь Found a Religion = Основать Религию + # Requires translation! +Enhance a Religion = + # Requires translation! +Enhance [religionName] = Your citizens have been happy with your rule for so long that the empire enters a Golden Age! = Граждане настолько счастливы, что ваша империя вступает в золотой век! You have entered the [newEra]! = Вы вошли в эпоху [newEra]! [civName] has entered the [eraName]! = [civName] входит в эпоху [eraName]! @@ -985,9 +995,11 @@ Adopt free policy = Бесплатный общественный институ Unlocked at = Становится доступным в эпоху Gain 2 free technologies = Даёт 2 бесплатные технологии All policies adopted = Все общественные институты приняты - -# Religions - + # Requires translation! +Policy branch: [branchName] = + +# Religions + Choose an Icon and name for your Religion = Выберите иконку и имя вашей религии Choose a [beliefType] belief! = Выбрать [beliefType] верование! Found [religionName] = Основать [religionName] @@ -1160,6 +1172,7 @@ This Unit upgrades for free = Улучшение этого юнита - бес [stats] when a city adopts this religion for the first time = [stats] когда город впервые принимает эту религию # Requires translation! Never destroyed when the city is captured = +Invisible to others = Невидим для остальных #################### Lines from Beliefs from Civ V - Vanilla #################### @@ -1282,6 +1295,53 @@ Tithe = Десятина World Church = Всемирная Церковь + # Requires translation! +Defender of the Faith = + # Requires translation! +Enhancer = + # Requires translation! +[amount]% Strength for [param] units in [tileFilter] = + + # Requires translation! +Holy Order = + # Requires translation! +[stat] cost of purchasing [unit] units [amount]% = + + # Requires translation! +Itinerant Preachers = + # Requires translation! +Religion naturally spreads to cities [amount] tiles away = + + # Requires translation! +Just War = + + # Requires translation! +Messiah = + # Requires translation! +[amount]% Spread Religion Strength for [unit] units = + # Requires translation! +[amount]% Faith cost of generating Great Prophet equivalents = + + # Requires translation! +Missionary Zeal = + + # Requires translation! +Religious Texts = + # Requires translation! +[amount]% Natural religion spread [cityFilter] = + # Requires translation! +[amount]% Natural religion spread [cityFilter] with [tech] = + + # Requires translation! +Religious Unity = + # Requires translation! +[amount]% Natural religion spread to [param] = + + # Requires translation! +Reliquary = + # Requires translation! +[stats] whenever a Great Person is expended = + #################### Lines from Buildings from Civ V - Vanilla #################### @@ -1488,7 +1548,8 @@ Theatre = Театр Leaning Tower of Pisa = Пизанская Башня 'Bushido is realized in the presence of death. This means choosing death whenever there is a choice between life and death. There is no other reasoning.' - Yamamoto Tsunetomo = 'Бусидо - путь воина - означает смерть. Когда для выбора имеются два пути, выбирай тот, который ведет к смерти. Не рассуждай! Направь мысль на путь, который ты предпочел, и иди.' - Ямамото Цунетомо -+[amount]% Strength for units fighting in [tileFilter] = +[amount]% к силе для юнитов, сражающихся на [tileFilter] + # Requires translation! ++[amount]% Strength for [param] units fighting in [tileFilter] = Himeji Castle = Замок Химэдзи Seaport = Морской Порт @@ -4110,7 +4171,10 @@ Civilian Water = Общественные воды Can enter ice tiles = Может проходить через лед -Invisible to others = Невидим для остальных + # Requires translation! +Invisible to non-adjacent units = + # Requires translation! +Can see invisible [unit] units = Aircraft = Самолет @@ -4293,7 +4357,6 @@ Double movement in coast = Двойное передвижение на побе Artillery = Артиллерия Can only attack [param] tiles = Может атаковать только [param] клетки -Can attack submarines = Может атаковать подлодки Great War Infantry = Пехота ПМВ @@ -4390,6 +4453,8 @@ Can construct [tileImprovement] if it hasn't used other actions yet = # Requires translation! Can [param] [amount] times = May found a religion = Может основать религию + # Requires translation! +May enhance a religion = May enter foreign tiles without open borders = Может заходить на чужие клетки без открытых границ Religious Unit = Религиозный юнит diff --git a/android/assets/jsons/translations/Simplified_Chinese.properties b/android/assets/jsons/translations/Simplified_Chinese.properties index 19c3dbde5a..628a5a9a22 100644 --- a/android/assets/jsons/translations/Simplified_Chinese.properties +++ b/android/assets/jsons/translations/Simplified_Chinese.properties @@ -161,7 +161,6 @@ Declare Protection of [cityStateName]? = 声明保护[cityStateName]吗? Build [improvementName] on [resourceName] (200 Gold) = 建造[improvementName]以开发[resourceName](200金) Gift Improvement = 赠送改进设施 - Cultured = 文化型 Maritime = 航海型 Mercantile = 商业型 @@ -174,9 +173,15 @@ Personality = 个性 Influence = 影响力 Reach 30 for friendship. = 影响力到达 30 以建立友谊 Reach highest influence above 60 for alliance. = 影响力 ≥60 且高于其他文明以成为友邦同盟 - + # Requires translation! +When Friends: = + # Requires translation! +When Allies: = + # Requires translation! +The unique luxury is one of: = + # Trades - + Trade = 贸易 Offer trade = 提供贸易 Retract offer = 撤回报价 @@ -518,7 +523,8 @@ Received [goldAmount] Gold for capturing [cityName] = 我们在占领[cityName] Our proposed trade is no longer relevant! = 我们的贸易項目已失效! [defender] could not withdraw from a [attacker] - blocked. = [defender]被截断去路而无法从[attacker]的攻势中撤退 [defender] withdrew from a [attacker] = [defender]从[attacker]的攻势中撤退 -[building] has provided [amount] Gold! = [building]提供了 [amount] 金钱! + # Requires translation! +By expending your [unit] you gained [Stats]! = [civName] has stolen your territory! = [civName]窃取了你的领土! Clearing a [forest] has created [amount] Production for [cityName] = 砍伐[forest]为[cityName]增加了 [amount] 产能 [civName] assigned you a new quest: [questName]. = [civName]给了你一个新任务:[questName]。 @@ -736,6 +742,10 @@ Spread Religion = 传播宗教 Spread [religionName] = 宗教[religionName] Remove Heresy = 清除异端 Found a Religion = 创建一个宗教 + # Requires translation! +Enhance a Religion = + # Requires translation! +Enhance [religionName] = Your citizens have been happy with your rule for so long that the empire enters a Golden Age! = 人民为您英明领导下取得的丰功伟绩欢欣鼓舞,您的帝国进入了黄金时代! You have entered the [newEra]! = 您已进入了[newEra]! [civName] has entered the [eraName]! = [civName]已经进入了[eraName]! @@ -985,9 +995,11 @@ Adopt free policy = 推行免费的政策 Unlocked at = 解锁时代: Gain 2 free technologies = 获得 2 项免费科技 All policies adopted = 所有政策皆已推行 - -# Religions - + # Requires translation! +Policy branch: [branchName] = + +# Religions + Choose an Icon and name for your Religion = 为您的宗教制定一个图标和名称 Choose a [beliefType] belief! = 选择一个[beliefType]信仰! Found [religionName] = 发现宗教[religionName] @@ -1160,6 +1172,7 @@ This Unit upgrades for free = 单位免费升级 [stats] when a city adopts this religion for the first time = 城市首次接受宗教的时间[stats] # Requires translation! Never destroyed when the city is captured = +Invisible to others = 对其他单位隐形 #################### Lines from Beliefs from Civ V - Vanilla #################### @@ -1278,6 +1291,53 @@ Tithe = 拾壹税 World Church = 世界教堂 + # Requires translation! +Defender of the Faith = + # Requires translation! +Enhancer = + # Requires translation! +[amount]% Strength for [param] units in [tileFilter] = + + # Requires translation! +Holy Order = + # Requires translation! +[stat] cost of purchasing [unit] units [amount]% = + + # Requires translation! +Itinerant Preachers = + # Requires translation! +Religion naturally spreads to cities [amount] tiles away = + + # Requires translation! +Just War = + + # Requires translation! +Messiah = + # Requires translation! +[amount]% Spread Religion Strength for [unit] units = + # Requires translation! +[amount]% Faith cost of generating Great Prophet equivalents = + + # Requires translation! +Missionary Zeal = + + # Requires translation! +Religious Texts = + # Requires translation! +[amount]% Natural religion spread [cityFilter] = + # Requires translation! +[amount]% Natural religion spread [cityFilter] with [tech] = + + # Requires translation! +Religious Unity = + # Requires translation! +[amount]% Natural religion spread to [param] = + + # Requires translation! +Reliquary = + # Requires translation! +[stats] whenever a Great Person is expended = + #################### Lines from Buildings from Civ V - Vanilla #################### @@ -1484,7 +1544,8 @@ Theatre = 剧院 Leaning Tower of Pisa = 比萨斜塔 'Bushido is realized in the presence of death. This means choosing death whenever there is a choice between life and death. There is no other reasoning.' - Yamamoto Tsunetomo = “所谓武士道,就是看透死亡。于生死两难之际,应果断选择死,而不需要任何原因。” —— 山本常朝(日本江户时代武士) -+[amount]% Strength for units fighting in [tileFilter] = 单位在[tileFilter]作战时+[amount]%战斗力 + # Requires translation! ++[amount]% Strength for [param] units fighting in [tileFilter] = Himeji Castle = 姬路城 Seaport = 海运码头 @@ -4087,7 +4148,10 @@ Civilian Water = 饮用水 Can enter ice tiles = 可进入冰区 -Invisible to others = 对其他单位隐形 + # Requires translation! +Invisible to non-adjacent units = + # Requires translation! +Can see invisible [unit] units = Aircraft = 航空器 @@ -4269,7 +4333,6 @@ Double movement in coast = 海滨移动时双倍移动力 Artillery = 火炮 Can only attack [param] tiles = 只能攻击[param]地块 -Can attack submarines = 能够发现和攻击潜艇单位 Great War Infantry = 一战步兵 @@ -4362,6 +4425,8 @@ Great Prophet = 大先知 Can construct [tileImprovement] if it hasn't used other actions yet = 闲置时可以建造[tileImprovement] Can [param] [amount] times = 可以[param][amount]次 May found a religion = 可创建一个宗教 + # Requires translation! +May enhance a religion = May enter foreign tiles without open borders = 可进入未开放的异国领土 Religious Unit = 宗教单位 diff --git a/android/assets/jsons/translations/Spanish.properties b/android/assets/jsons/translations/Spanish.properties index ebcf3a0eaf..40ffcddfee 100644 --- a/android/assets/jsons/translations/Spanish.properties +++ b/android/assets/jsons/translations/Spanish.properties @@ -161,7 +161,6 @@ Declare Protection of [cityStateName]? = ¿Declarar Protección de [cityStateNam Build [improvementName] on [resourceName] (200 Gold) = Construir [improvementName] en [resourceName] (200 Oro) Gift Improvement = Regalo de Mejora - Cultured = Cultural Maritime = Marítimo Mercantile = Mercantil @@ -174,9 +173,15 @@ Personality = Personalidad Influence = Influencia Reach 30 for friendship. = Debes alcanzar 30 para lograr la amistad Reach highest influence above 60 for alliance. = Alcanza una influencia mayor a 60 para lograr alianza. - + # Requires translation! +When Friends: = + # Requires translation! +When Allies: = + # Requires translation! +The unique luxury is one of: = + # Trades - + Trade = Comerciar Offer trade = Ofrecer intercambio Retract offer = Retirar oferta @@ -518,7 +523,8 @@ Received [goldAmount] Gold for capturing [cityName] = Se ha recibido [goldAmount Our proposed trade is no longer relevant! = ¡Nuestra solicitud comercial propuesta ya no es relevante! [defender] could not withdraw from a [attacker] - blocked. = [defender] no pudo retirarse de un [attacker] - bloqueado. [defender] withdrew from a [attacker] = [defender] se retiró de un [attacker] -[building] has provided [amount] Gold! = ¡[building] ha proporcionado [amount] de oro! + # Requires translation! +By expending your [unit] you gained [Stats]! = [civName] has stolen your territory! = ¡[civName] ha robado tu territorio! Clearing a [forest] has created [amount] Production for [cityName] = La tala de un [forest] generó [amount] Producción para [cityName] [civName] assigned you a new quest: [questName]. = [civName] te asignó una nueva misión: [questName]. @@ -731,13 +737,15 @@ Conduct Trade Mission = Tomar Misión De Comercio Your trade mission to [civName] has earned you [goldAmount] gold and [influenceAmount] influence! = ¡Tu misión comercial en [civName] te ha otorgado [goldAmount] de oro y [influenceAmount] de influencia! Hurry Wonder = Acelerar Maravilla Hurry Construction = Acelerar Construcción - # Requires translation! Hurry Construction (+[productionAmount]) = Acelerar Construcción (+[productionAmount]) Spread Religion = Difundir Religión Spread [religionName] = Difundir [religionName] - # Requires translation! Remove Heresy = Remover Herejía Found a Religion = Fundar una Religión + # Requires translation! +Enhance a Religion = + # Requires translation! +Enhance [religionName] = Your citizens have been happy with your rule for so long that the empire enters a Golden Age! = ¡Tus ciudadanos han estado contentos con tu gobierno durante tanto tiempo que el imperio ha entrado en una Edad de Oro! You have entered the [newEra]! = ¡Has entrado en la [newEra]! [civName] has entered the [eraName]! = ¡[civName] ha alcanzado [eraName]! @@ -987,9 +995,11 @@ Adopt free policy = Adoptar política gratis Unlocked at = Desbloqueado en Gain 2 free technologies = Ganas 2 tecnologías gratuitas All policies adopted = Todas las políticas adoptadas - -# Religions - + # Requires translation! +Policy branch: [branchName] = + +# Religions + Choose an Icon and name for your Religion = Escoje Simbolo y nombre para tu Religión Choose a [beliefType] belief! = ¡Escoje una creencia de [beliefType]! Found [religionName] = Fundar [religionName] @@ -999,9 +1009,7 @@ Found Pantheon = Fundar Panteón Follow [belief] = Seguir [belief] Religions and Beliefs = Religiones y Creencias Majority Religion: [name] = Religión Predominante: [name] - # Requires translation! + [amount] pressure = + [amount] presión - # Requires translation! Pressure = Presión # Religion overview screen @@ -1164,6 +1172,7 @@ This Unit upgrades for free = Esta Unidad se mejora gratis [stats] when a city adopts this religion for the first time = [stats] cuando una ciudad adopta esta religión por la primera vez # Requires translation! Never destroyed when the city is captured = +Invisible to others = Invisible para los demás #################### Lines from Beliefs from Civ V - Vanilla #################### @@ -1221,16 +1230,13 @@ Sacred Waters = Aguas Sagradas Stone Circles = Circulos de Piedra - # Requires translation! Asceticism = Ascetismo Follower = Seguidor - # Requires translation! [stats] from every [building] in cities where this religion has at least [amount] followers = [stats] por cada [building] en ciudades donde esta religión tiene al menos [amount] seguidores Cathedrals = Catedrales May buy [building] buildings for [amount] [stat] [cityFilter] = Puede construir edificios [building] por [amount] [stat] [cityFilter] - # Requires translation! Choral Music = Música Coral Divine inspiration = Inspiración Divina @@ -1241,7 +1247,6 @@ Feed the World = Alimenta el Mundo Guruship = Gurús [stats] if this city has at least [amount] specialists = [stats] si esta ciudad tiene por lo menos [amount] especialista - # Requires translation! Liturgical Drama = Drama Litúrgico Monasteries = Monasterios @@ -1254,12 +1259,9 @@ Peace Gardens = Jardines de Paz Religious Art = Arte Religioso - # Requires translation! Religious Center = Centro Religioso - # Requires translation! Religious Community = Comunidad Religiosa - # Requires translation! [amount]% [stat] from every follower, up to [amount2]% = [amount]% [stat] por cada seguidor, hasta [amount2]% Swords into Ploughshares = De Blandír a Arar @@ -1274,27 +1276,68 @@ Church Property = Propiedad de la Iglesia Initiation Rites = Ritos de Iniciación [stats] when a city adopts this religion for the first time (modified by game speed) = [stats] cuando una ciudad adopta esta religión por la primera vez (modificado por la velocidad de juego) - # Requires translation! Interfaith Dialogue = Dialogo interconfesional - # Requires translation! When spreading religion to a city, gain [amount] times the amount of followers of other religions as [stat] = Al difundir religión a una ciudad, gana [amount] veces la cantidad de seguidores de otras religiones como [stat] Papal Primacy = Primacia Papal Resting point for influence with City-States following this religion [amount] = Punto de descanso de influencia con Ciudades-Estado siguiendo esta religión [amount] - # Requires translation! Peace Loving = Amantes de la Paz - # Requires translation! [stats] for every [amount] global followers [param] = [stats] por cada [amount] seguidores mundiales [param] Pilgrimage = Peregrinación - # Requires translation! Tithe = Diezmos - # Requires translation! World Church = Iglesia Mundial + # Requires translation! +Defender of the Faith = + # Requires translation! +Enhancer = + # Requires translation! +[amount]% Strength for [param] units in [tileFilter] = + + # Requires translation! +Holy Order = + # Requires translation! +[stat] cost of purchasing [unit] units [amount]% = + + # Requires translation! +Itinerant Preachers = + # Requires translation! +Religion naturally spreads to cities [amount] tiles away = + + # Requires translation! +Just War = + + # Requires translation! +Messiah = + # Requires translation! +[amount]% Spread Religion Strength for [unit] units = + # Requires translation! +[amount]% Faith cost of generating Great Prophet equivalents = + + # Requires translation! +Missionary Zeal = + + # Requires translation! +Religious Texts = + # Requires translation! +[amount]% Natural religion spread [cityFilter] = + # Requires translation! +[amount]% Natural religion spread [cityFilter] with [tech] = + + # Requires translation! +Religious Unity = + # Requires translation! +[amount]% Natural religion spread to [param] = + + # Requires translation! +Reliquary = + # Requires translation! +[stats] whenever a Great Person is expended = + #################### Lines from Buildings from Civ V - Vanilla #################### @@ -1501,7 +1544,8 @@ Theatre = Teatro Leaning Tower of Pisa = La Torre inclinada de Pisa 'Bushido is realized in the presence of death. This means choosing death whenever there is a choice between life and death. There is no other reasoning.' - Yamamoto Tsunetomo = 'El Bushido se comprende ante la muerte. Significa escoger la muerte cuando se puede elegir entre ella y la vida. No cabe pensar nada más.' - Yamamoto Tsunetomo -+[amount]% Strength for units fighting in [tileFilter] = +[amount]% Fuerza para unidades combatiendo en [tileFilter] + # Requires translation! ++[amount]% Strength for [param] units fighting in [tileFilter] = Himeji Castle = Castillo Himeji Seaport = Astillero @@ -3408,49 +3452,35 @@ Zoroastrianism = Zoroastrismo #################### Lines from Ruins from Civ V - Vanilla #################### discover cultural artifacts = descubrimiento de artefactos culturales - # Requires translation! We have discovered cultural artifacts in the ruins! (+20 culture) = ¡Hemos descubierto artefactos culturales en las ruinas! (+20 cultura) - # Requires translation! squatters willing to work for you = desamparados dispuestos a trabajar para tí - # Requires translation! squatters wishing to settle under your rule = desamparados dispuestos a colonizar bajo tu mando your exploring unit receives training = la unidad exploradora recive entrenamiento - # Requires translation! An ancient tribe trained us in their ways of combat! = ¡Una tribu antigua nos ha entrenado en sus maneras de combate! survivors (adds population to a city) = sobrevivientes (añade población a una ciudad) - # Requires translation! We have found survivors in the ruins! Population added to [param]. = ¡Encontramos sobrevivientes en las ruinas! Población añadida a [param]. a stash of gold = un balijo de oro - # Requires translation! We have found a stash of [param] Gold in the ruins! = Encontramos un balijo de [param] Oro en las ruinas discover a lost technology = descubrimiento de una tecnología perdida - # Requires translation! advanced weaponry for your explorer = armamento avanzado para tu explorador - # Requires translation! Our unit finds advanced weaponry hidden in the ruins! = ¡Nuestra unidad encontró armamento avanzado oculto en las ruinas! - # Requires translation! reveal nearby Barbarian camps = revela campamentos Barbaros cercanos - # Requires translation! You find evidence of Barbarian activity. Nearby Barbarian camps are revealed! = Encontraste evidencia de actividad Barbara. ¡Campamentos Barbaros cercanos revelados! find a crudely-drawn map = encontrarse un mapa rudimentario - # Requires translation! discover holy symbols = descubriste simbolos religiosos - # Requires translation! We have found holy symbols in the ruins, giving us a deeper understanding of religion! (+[param] Faith) = Hemos encontrado simbolos religiosos en las ruinas, ¡dandonos un conocimiento más profundo de religión! (+[param] Fé) - # Requires translation! an ancient prophecy = una profecía antigua - # Requires translation! We have found an ancient prophecy in the ruins, greatly increasing our spiritual connection! (+[param] Faith) = Hemos encontrado una antigua profecía, ¡aumentando enormemente nuestra conección espiritual! (+[param] Fé) @@ -4098,7 +4128,6 @@ All healing effects doubled = Se doblan todos los efectos de cura Slinger Withdraw = Retirar Hondero - # Requires translation! Ignore terrain cost = Ignora costo del terreno Ignores terrain cost = Ignora el coste del terreno @@ -4119,7 +4148,10 @@ Civilian Water = Civíl Agua Can enter ice tiles = Puede entrar en casillas de hielo -Invisible to others = Invisible para los demás + # Requires translation! +Invisible to non-adjacent units = + # Requires translation! +Can see invisible [unit] units = Aircraft = Aeronave @@ -4171,7 +4203,6 @@ Slinger = Hondero Work Boats = Barco de Trabajo Cannot enter ocean tiles until Astronomy = No puede entrar al océano hasta investigar Astronomía May create improvements on water resources = Puede crear mejoras en recursos acuáticos - # Requires translation! Uncapturable = Incapturable Trireme = Trirreme @@ -4302,7 +4333,6 @@ Double movement in coast = Doble movimiento en costas Artillery = Artillería Can only attack [param] tiles = Solo puede atacar a casillas de [param] -Can attack submarines = Puede atacar a submarinos Great War Infantry = Infantería de la Gran Guerra @@ -4389,15 +4419,14 @@ Great Merchant = Gran Mercader Can undertake a trade mission with City-State, giving a large sum of gold and [amount] Influence = Puede realizar una ruta de comercio con una Ciudad-estado dando una gran cantidad de oro y [amount] de Influencia Great Engineer = Gran Ingeniero - # Requires translation! Can speed up construction of a building = Puede acelerar la construcción de un edificio Great Prophet = Gran Profeta - # Requires translation! Can construct [tileImprovement] if it hasn't used other actions yet = Puede construír [tileImprovement] si no ha usado otras acciones - # Requires translation! Can [param] [amount] times = Puede [param] [amount] veces May found a religion = Puede fundar una religión + # Requires translation! +May enhance a religion = May enter foreign tiles without open borders = Puede entrar a casillas extranjeras sin Bordes Abiertos Religious Unit = Unidad Religiosa @@ -4411,9 +4440,7 @@ Missionary = Misionario May enter foreign tiles without open borders, but loses [amount] religious strength each turn it ends there = Puede entrar a casillas extranjeras sin bordes abiertos, pero pierde [amount] fuerza religiosa por cada turno que termine allí Can be purchased with [stat] [cityFilter] = Puede ser comprado con [stat] [cityFilter] - # Requires translation! Inquisitor = Inquisidor - # Requires translation! Prevents spreading of religion to the city it is next to = Previene la difusión a ciudades adyacentes de religiones @@ -4442,13 +4469,11 @@ Although your city will keep expanding forever, your citizens can only work 3 ti As cities grow in size and influence, you have to deal with a happiness mechanic that is no longer tied to each individual city.\nInstead, your entire empire shares the same level of satisfaction.\nAs your cities grow in population you’ll find that it is more and more difficult to keep your empire happy. = A medida que las ciudades crezcan en tamaño e influencia tendrás que lidiar con una mecánica de la felicidad que ya no está condicionada por cada ciudad individual.\nEn vez de eso tu imperio entero comparte el mismo nivel de satisfacción.\nCuanto más crezca la población más difícil será mantener al imperio feliz. In addition, you can’t even build any city improvements that increase happiness until you’ve done the appropriate research.\nIf your empire’s happiness ever goes below zero the growth rate of your cities will be hurt.\nIf your empire becomes severely unhappy (as indicated by the smiley-face icon at the top of the interface)\n your armies will have a big penalty slapped on to their overall combat effectiveness. = Además, no podrás construir ninguna mejora que mejore la felicidad hasta que hayas hecho la investigación pertinente.\nSi la felicidad de tu imperio baja alguna vez del 0 el crecimiento de las ciudades se verá afectado.\nSi tu imperio se vuelve gravemente infeliz (indicado en la cara sonriente en la parte de arriba de la interfaz)\n tus ejércitos sufrirán una gran penalización reflejada en su efectividad de combate. - # Requires translation! This means that it is very difficult to expand quickly in Unciv.\nIt isn’t impossible, but as a new player you probably shouldn't do it.\nSo what should you do? Chill out, scout, and improve the land that you do have by building Workers.\nOnly build new cities once you have found a spot that you believe is appropriate. = Esto significa que és muy difícil expandirse rapidamente en Unciv.\nNo és imposible, pero un novato no debería.\nAsí que ¿qué hacer? Relajate, explora, y mejora la tierra que tienes construyendo Trabajadores.\nCrea nuevas ciudades solo cuando encuentres un lugar que creas ser apropiado. Unhappiness = Infelicidad It seems that your citizens are unhappy!\nWhile unhappy, cities will grow at 1/4 the speed, and your units will suffer a 2% penalty for each unhappiness = ¡Parece que nuestros ciudadanos son infelices!\n Mientras no sean felices la ciudades crecerán a 1/4 de la velocidad, y tus unidades sufrirán una penalización del 2%. Unhappiness has two main causes: Population and cities.\n Each city causes 3 unhappiness, and each population, 1 = La infelicidad tiene dos causas principales: los ciudadanos y las ciudades.\n Cada ciudad genera 3 de infelicidad y cada ciudadano 1. - # Requires translation! There are 2 main ways to combat unhappiness:\n by building happiness buildings for your population\n or by having improved luxury resources within your borders. = Hay principalmente 2 maneras de combatir a la infelicidad:\n construyendo edificios de felicidad para tu población\n o mejorando recursos de lujo dentro de tus bordes You have entered a Golden Age!\nGolden age points are accumulated each turn by the total happiness \n of your civilization\nWhen in a golden age, culture and production generation increases +20%,\n and every tile already providing at least one gold will provide an extra gold. = ¡Has entrado en una edad de oro!\nLos puntos de la edad de oro se acumulan cada turno en la felicidad total \n de tu civilización\nCuando está activa la edad de oro la cultura y la producción mejorar un 20% más\n y cada casilla que produzca al menos uno de oro producirá uno extra. @@ -4529,7 +4554,6 @@ Once enough points have been accumulated, a Great Person of that type will be cr Great Improvements also provide any strategic resources that are under them, so you don't need to worry if resources are revealed underneath your improvements! = Las Grandes Mejoras también pueden producir cualquier recurso estratégico que tengan debajo, así que no tienes que preocuparte si los son revelados bajo tus recursos. Removing Terrain Features = Eliminar aspectos del terreno - # Requires translation! Certain tiles have terrain features - like Flood plains or Forests - on top of them. Some of these layers, like Jungle, Marsh and Forest, can be removed by workers.\nRemoving the terrain feature does not remove any resources in the tile, and is usually required in order to add improvements exploiting those resources. = Ciertas casillas tienen aspectos de terreno - como Pantanos o Bosques - sobre ellos. Algunas de estas capas, como Junglas, Pantanos y Bosques, pueden ser removido por Trabajadores\nRemover el aspecto de terreno no quita el recurso de la casilla, y usualmente es requerido para hacer mejoras que exploten los recursos. Natural Wonders, such as the Mt. Fuji, the Rock of Gibraltar and the Great Barrier Reef, are unique, impassable terrain features, masterpieces of mother Nature, which possess exceptional qualities that make them very different from the average terrain.\nThey benefit by giving you large sums of Culture, Science, Gold or Production if worked by your Cities, which is why you might need to bring them under your empire as soon as possible. = Las maravillas naturales, como el Monte Fuji, el Peñón de Gibraltar o la Gran Barrera de Coral, son únicos, infranqueables, obras de arte de la naturaleza que poseen propiedades excepcionales que los hacen muy diferentes del resto de terrenos.\nProporcionan grandes sumas de beneficios a la Cultura, Ciencia, Oro o Producción si son trabajadas por tus ciudades, es por lo que has de conseguirlas bajo tu imperio lo antes posible. @@ -4556,7 +4580,6 @@ This is where you spend most of your time playing Unciv. See the world, control ⑪: Remaining/per turn movement points, strength and experience / XP needed for promotion. For cities, you get its combat strength. = ⑪: Puntos de movimiento restantes por turno, fuerza y experiencia / XP necesaria para acenso. Para ciudades, te muestra su fuerza. ⑫: This button closes the selected unit/city info pane. = ⑫: Este botón cierra el panel de info de la unidad/ciudad seleccionada. ⑬: This pane appears when you order a unit to attack an enemy. On top are attacker and defender with their respective base strengths. = ⑬: Este panel aparece cuando le ordenas a una unidad a atacar un enemigo. Arriba están el atacante y defensor con su fuerza total respectivas. - # Requires translation! ⑭: Below that are strength bonuses or penalties and health bars projecting before / after the attack. = ⑭: Debajo de eso, están los bonuses o penalidades y las barras de vida proyectandas antes y después del ataque. ⑮: The Attack Button - let blood flow! = ⑮: El botón de Atacar - ¡derrama la sangre! ⑯: The minimap shows an overview over the world, with known cities, terrain and fog of war. Clicking will position the main map. = ⑯: El mini-mapa muestra una visión del mundo, las ciudades conocidas, terreno y niebla de guerra. diff --git a/android/assets/jsons/translations/Swedish.properties b/android/assets/jsons/translations/Swedish.properties index c6c00a13b6..3f926d8e1f 100644 --- a/android/assets/jsons/translations/Swedish.properties +++ b/android/assets/jsons/translations/Swedish.properties @@ -161,7 +161,6 @@ Declare Protection of [cityStateName]? = Förklara Beskydd av [cityStateName]? Build [improvementName] on [resourceName] (200 Gold) = Bygg [improvementName] på [resourceName] (200 Guld) Gift Improvement = Skänk Förbättring - Cultured = Kultiverad Maritime = Maritim Mercantile = Merkantil @@ -174,9 +173,15 @@ Personality = Personlighet Influence = Inflytande Reach 30 for friendship. = Nå 30 för vänskap. Reach highest influence above 60 for alliance. = Nå högsta inflytande över 60 för allians. - + # Requires translation! +When Friends: = + # Requires translation! +When Allies: = + # Requires translation! +The unique luxury is one of: = + # Trades - + Trade = Handelsavtal Offer trade = Erbjud handelsavtal Retract offer = Ta tillbaka erbjudande @@ -518,7 +523,8 @@ Received [goldAmount] Gold for capturing [cityName] = Fick [goldAmount] Guld fö Our proposed trade is no longer relevant! = Vårt föreslagna handelserbjudande är inte längre relevant! [defender] could not withdraw from a [attacker] - blocked. = [defender] kunde inte dra sig från en [attacker] [defender] withdrew from a [attacker] = [defender] drog sig ifrån en [attacker] -[building] has provided [amount] Gold! = [building] har bidragit med [amount] Guld! + # Requires translation! +By expending your [unit] you gained [Stats]! = [civName] has stolen your territory! = [civName] har stulit ditt territorium! Clearing a [forest] has created [amount] Production for [cityName] = Fällandet av en [forest] har skapat [amount] Produktion för [cityName] [civName] assigned you a new quest: [questName]. = [civName] gav dig ett nytt uppdrag: [questName]. @@ -736,6 +742,10 @@ Spread Religion = Sprid Religion Spread [religionName] = Sprid [religionName] Remove Heresy = Avlägsna Kätteri Found a Religion = Stifta en Religion + # Requires translation! +Enhance a Religion = + # Requires translation! +Enhance [religionName] = Your citizens have been happy with your rule for so long that the empire enters a Golden Age! = Dina medborgare har varit lyckliga under ditt styre så länge att riket går in i en Guldålder! You have entered the [newEra]! = Du har gått in i [newEra]! [civName] has entered the [eraName]! = [civName] har gått in i [eraName]! @@ -985,9 +995,11 @@ Adopt free policy = Anamma gratis policy Unlocked at = Görs tillgänglig vid Gain 2 free technologies = Få 2 gratis teknologier All policies adopted = Alla policyer anammade - -# Religions - + # Requires translation! +Policy branch: [branchName] = + +# Religions + Choose an Icon and name for your Religion = Välj en Ikon och namn för din Religion Choose a [beliefType] belief! = Välj en [beliefType]-tro! Found [religionName] = Stifta [religionName] @@ -1158,8 +1170,8 @@ in all cities with a garrison = i alla städer med garnison Only available after [] turns = Endast tillgänglig efter [] drag This Unit upgrades for free = Denna enhet uppgraderas gratis [stats] when a city adopts this religion for the first time = [stats] när en stad adopterar denna religionen för första gången - # Requires translation! Never destroyed when the city is captured = Förstörs aldrig när staden blir erövrad +Invisible to others = Osynlig för andra #################### Lines from Beliefs from Civ V - Vanilla #################### @@ -1278,13 +1290,59 @@ Tithe = Tionde World Church = Världskyrka + # Requires translation! +Defender of the Faith = + # Requires translation! +Enhancer = + # Requires translation! +[amount]% Strength for [param] units in [tileFilter] = + + # Requires translation! +Holy Order = + # Requires translation! +[stat] cost of purchasing [unit] units [amount]% = + + # Requires translation! +Itinerant Preachers = + # Requires translation! +Religion naturally spreads to cities [amount] tiles away = + + # Requires translation! +Just War = + + # Requires translation! +Messiah = + # Requires translation! +[amount]% Spread Religion Strength for [unit] units = + # Requires translation! +[amount]% Faith cost of generating Great Prophet equivalents = + + # Requires translation! +Missionary Zeal = + + # Requires translation! +Religious Texts = + # Requires translation! +[amount]% Natural religion spread [cityFilter] = + # Requires translation! +[amount]% Natural religion spread [cityFilter] with [tech] = + + # Requires translation! +Religious Unity = + # Requires translation! +[amount]% Natural religion spread to [param] = + + # Requires translation! +Reliquary = + # Requires translation! +[stats] whenever a Great Person is expended = + #################### Lines from Buildings from Civ V - Vanilla #################### Indicates the capital city = Indikerar huvudstaden Palace = Palats - # Requires translation! Destroyed when the city is captured = Förstörs när staden blir erövrad Monument = Monument @@ -1484,7 +1542,8 @@ Theatre = Teater Leaning Tower of Pisa = Lutande Tornet i Pisa 'Bushido is realized in the presence of death. This means choosing death whenever there is a choice between life and death. There is no other reasoning.' - Yamamoto Tsunetomo = 'Bushido förverkligas i dödens närvaro. Det betyder att välja död varje gång det finns ett val mellan liv och död. Det finns inget annat resonemang.' - Yamamoto Tsunetomo -+[amount]% Strength for units fighting in [tileFilter] = +[amount]% styrka för enheter som strider i [tileFilter] + # Requires translation! ++[amount]% Strength for [param] units fighting in [tileFilter] = Himeji Castle = Himejislottet Seaport = Handelshamn @@ -4087,7 +4146,10 @@ Civilian Water = Civilist Vatten Can enter ice tiles = Kan gå in i isrutor -Invisible to others = Osynlig för andra + # Requires translation! +Invisible to non-adjacent units = + # Requires translation! +Can see invisible [unit] units = Aircraft = Flygplan @@ -4269,7 +4331,6 @@ Double movement in coast = Dubbel förflyttning vid kusten Artillery = Artilleri Can only attack [param] tiles = Kan endast anfalla [param]-rutor -Can attack submarines = Kan anfalla ubåtar Great War Infantry = Första Världskrigsinfanteri @@ -4362,6 +4423,8 @@ Great Prophet = Stor Profet Can construct [tileImprovement] if it hasn't used other actions yet = Kan bygga [tileImprovement] om den ej använt andra handlingar än Can [param] [amount] times = Kan [param] [amount] gånger May found a religion = Kan stifta en religion + # Requires translation! +May enhance a religion = May enter foreign tiles without open borders = Kan gå in i utländska rutor utan öppna gränser Religious Unit = Religiös Enhet diff --git a/android/assets/jsons/translations/Traditional_Chinese.properties b/android/assets/jsons/translations/Traditional_Chinese.properties index 6c36de86f3..fd105c2bc7 100644 --- a/android/assets/jsons/translations/Traditional_Chinese.properties +++ b/android/assets/jsons/translations/Traditional_Chinese.properties @@ -186,7 +186,6 @@ Build [improvementName] on [resourceName] (200 Gold) = # Requires translation! Gift Improvement = - Cultured = 文化型 Maritime = 航海型 Mercantile = 商業型 @@ -199,9 +198,15 @@ Personality = 個性 Influence = 影響力 Reach 30 for friendship. = 影響力到達30以建立友誼 Reach highest influence above 60 for alliance. = 影響力≥60且高於其他文明以成為友邦同盟 - + # Requires translation! +When Friends: = + # Requires translation! +When Allies: = + # Requires translation! +The unique luxury is one of: = + # Trades - + Trade = 貿易 Offer trade = 提供貿易 Retract offer = 撤回報價 @@ -589,7 +594,8 @@ Received [goldAmount] Gold for capturing [cityName] = 我們在佔領[cityName] Our proposed trade is no longer relevant! = 我們的貿易項目已失效! [defender] could not withdraw from a [attacker] - blocked. = [defender]被截斷去路而無法從[attacker]的攻勢中撤退 [defender] withdrew from a [attacker] = [defender]從[attacker]的攻勢中撤退 -[building] has provided [amount] Gold! = [building]提供了[amount]金錢! + # Requires translation! +By expending your [unit] you gained [Stats]! = [civName] has stolen your territory! = [civName]窃取了你的領土! Clearing a [forest] has created [amount] Production for [cityName] = 砍伐[forest]為[cityName]增加了[amount]產能 [civName] assigned you a new quest: [questName]. = [civName]給了你一個新任務:[questName]。 @@ -840,6 +846,10 @@ Spread [religionName] = Remove Heresy = # Requires translation! Found a Religion = + # Requires translation! +Enhance a Religion = + # Requires translation! +Enhance [religionName] = Your citizens have been happy with your rule for so long that the empire enters a Golden Age! = 人民為您英明領導下取得的豐功偉業歡欣鼓舞,您的帝國進入了黃金時代! You have entered the [newEra]! = 您已進入了[newEra]! [civName] has entered the [eraName]! = [civName]已進入[eraName]! @@ -1132,9 +1142,11 @@ Adopt free policy = 推行免費的政策 Unlocked at = 解鎖時代: Gain 2 free technologies = 獲得2項免費科技 All policies adopted = 所有政策皆已推行 - -# Religions - + # Requires translation! +Policy branch: [branchName] = + +# Religions + # Requires translation! Choose an Icon and name for your Religion = # Requires translation! @@ -1355,6 +1367,7 @@ This Unit upgrades for free = [stats] when a city adopts this religion for the first time = # Requires translation! Never destroyed when the city is captured = +Invisible to others = 對其他單位隱形 #################### Lines from Beliefs from Civ V - Vanilla #################### @@ -1540,6 +1553,53 @@ Tithe = # Requires translation! World Church = + # Requires translation! +Defender of the Faith = + # Requires translation! +Enhancer = + # Requires translation! +[amount]% Strength for [param] units in [tileFilter] = + + # Requires translation! +Holy Order = + # Requires translation! +[stat] cost of purchasing [unit] units [amount]% = + + # Requires translation! +Itinerant Preachers = + # Requires translation! +Religion naturally spreads to cities [amount] tiles away = + + # Requires translation! +Just War = + + # Requires translation! +Messiah = + # Requires translation! +[amount]% Spread Religion Strength for [unit] units = + # Requires translation! +[amount]% Faith cost of generating Great Prophet equivalents = + + # Requires translation! +Missionary Zeal = + + # Requires translation! +Religious Texts = + # Requires translation! +[amount]% Natural religion spread [cityFilter] = + # Requires translation! +[amount]% Natural religion spread [cityFilter] with [tech] = + + # Requires translation! +Religious Unity = + # Requires translation! +[amount]% Natural religion spread to [param] = + + # Requires translation! +Reliquary = + # Requires translation! +[stats] whenever a Great Person is expended = + #################### Lines from Buildings from Civ V - Vanilla #################### @@ -1761,7 +1821,7 @@ Leaning Tower of Pisa = 比薩斜塔 'Bushido is realized in the presence of death. This means choosing death whenever there is a choice between life and death. There is no other reasoning.' - Yamamoto Tsunetomo = “所謂武士道,就是看透死亡。於生死兩難之際,應果斷選擇死,而不需要任何原因。”——山本常朝(日本江戶時代武士) # Requires translation! -+[amount]% Strength for units fighting in [tileFilter] = ++[amount]% Strength for [param] units fighting in [tileFilter] = Himeji Castle = 姬路城 Seaport = 海運碼頭 @@ -4720,7 +4780,10 @@ Civilian Water = Can enter ice tiles = 可進入冰區 -Invisible to others = 對其他單位隱形 + # Requires translation! +Invisible to non-adjacent units = + # Requires translation! +Can see invisible [unit] units = # Requires translation! @@ -4923,7 +4986,6 @@ Artillery = 火炮 # Requires translation! Can only attack [param] tiles = -Can attack submarines = 能夠發現和攻擊潛艇單位 Great War Infantry = 一戰步兵 @@ -5035,6 +5097,8 @@ Can [param] [amount] times = # Requires translation! May found a religion = # Requires translation! +May enhance a religion = + # Requires translation! May enter foreign tiles without open borders = # Requires translation! Religious Unit = diff --git a/android/assets/jsons/translations/Turkish.properties b/android/assets/jsons/translations/Turkish.properties index 03f8956710..dfea0f01d5 100644 --- a/android/assets/jsons/translations/Turkish.properties +++ b/android/assets/jsons/translations/Turkish.properties @@ -164,7 +164,6 @@ Declare Protection of [cityStateName]? = [cityStateName]'e Koruma Taahhüdü ila Build [improvementName] on [resourceName] (200 Gold) = Gift Improvement = Geliştirme Hediye et - Cultured = Kültürlü Maritime = Denizci Mercantile = Tüccar @@ -177,9 +176,15 @@ Personality = Kişilik Influence = Etki Reach 30 for friendship. = Arkadaşlık için 30 etkiye ulaş. Reach highest influence above 60 for alliance. = İttifak için 60'ın üzerinde en yüksek etkiye ulaşın. - + # Requires translation! +When Friends: = + # Requires translation! +When Allies: = + # Requires translation! +The unique luxury is one of: = + # Trades - + Trade = Ticaret Offer trade = Ticaret teklif et Retract offer = Teklifi geri çek @@ -535,7 +540,8 @@ Received [goldAmount] Gold for capturing [cityName] = [cityName] ele geçirildi Our proposed trade is no longer relevant! = Teklif edilen ticaret talebimiz artık geçerli değil! [defender] could not withdraw from a [attacker] - blocked. = [defender], ona saldıran [attacker] biriminden kaçamadı. [defender] withdrew from a [attacker] = [defender], ona saldıran [attacker] biriminden kaçtı -[building] has provided [amount] Gold! = [building] [amount] Altın getirdi! + # Requires translation! +By expending your [unit] you gained [Stats]! = [civName] has stolen your territory! = [civName] sizin toprağınızı çaldı! Clearing a [forest] has created [amount] Production for [cityName] = Bir [forest] temizlemek, [cityName] için [amount] Üretim yarattı [civName] assigned you a new quest: [questName]. = [civName] size yeni bir görev atadı: [questName]. @@ -766,6 +772,10 @@ Spread [religionName] = Remove Heresy = # Requires translation! Found a Religion = + # Requires translation! +Enhance a Religion = + # Requires translation! +Enhance [religionName] = Your citizens have been happy with your rule for so long that the empire enters a Golden Age! = Vatandaşlarınız, imparatorluğu Altın Çağ'a taşıyacak kadar uzun süredir yönetiminizden memnun kalmışlar! You have entered the [newEra]! = [newEra]'a girdiniz! [civName] has entered the [eraName]! = [civName] [eraName]'a girdi! @@ -1032,9 +1042,11 @@ Adopt free policy = Ücretsiz politikayı kabul et Unlocked at = Şurada kilidi açıldı Gain 2 free technologies = 2 ücretsiz teknoloji kazanın All policies adopted = Bütün politikalar kabul edildi - -# Religions - + # Requires translation! +Policy branch: [branchName] = + +# Religions + # Requires translation! Choose an Icon and name for your Religion = # Requires translation! @@ -1224,6 +1236,7 @@ This Unit upgrades for free = Birlik bedavaya yükselir [stats] when a city adopts this religion for the first time = Bir şehir bu dini ilk defa edinince [stats] # Requires translation! Never destroyed when the city is captured = +Invisible to others = Başkalarına görünmez #################### Lines from Beliefs from Civ V - Vanilla #################### @@ -1393,6 +1406,53 @@ Tithe = # Requires translation! World Church = + # Requires translation! +Defender of the Faith = + # Requires translation! +Enhancer = + # Requires translation! +[amount]% Strength for [param] units in [tileFilter] = + + # Requires translation! +Holy Order = + # Requires translation! +[stat] cost of purchasing [unit] units [amount]% = + + # Requires translation! +Itinerant Preachers = + # Requires translation! +Religion naturally spreads to cities [amount] tiles away = + + # Requires translation! +Just War = + + # Requires translation! +Messiah = + # Requires translation! +[amount]% Spread Religion Strength for [unit] units = + # Requires translation! +[amount]% Faith cost of generating Great Prophet equivalents = + + # Requires translation! +Missionary Zeal = + + # Requires translation! +Religious Texts = + # Requires translation! +[amount]% Natural religion spread [cityFilter] = + # Requires translation! +[amount]% Natural religion spread [cityFilter] with [tech] = + + # Requires translation! +Religious Unity = + # Requires translation! +[amount]% Natural religion spread to [param] = + + # Requires translation! +Reliquary = + # Requires translation! +[stats] whenever a Great Person is expended = + #################### Lines from Buildings from Civ V - Vanilla #################### @@ -1602,7 +1662,8 @@ Theatre = Tiyatro Leaning Tower of Pisa = Pisa Kulesi 'Bushido is realized in the presence of death. This means choosing death whenever there is a choice between life and death. There is no other reasoning.' - Yamamoto Tsunetomo = 'Buşido ölümün varlığında algılanır. Bu, yaşam ve ölüm arasında bir seçim olduğunda ölümü seçmek anlamına gelir. Başka bir mantık yürütme yoktur.' - Yamamoto Tsunetomo -+[amount]% Strength for units fighting in [tileFilter] = [tileFilter]'da dövüşen birlikler için +%[amount] Güç + # Requires translation! ++[amount]% Strength for [param] units fighting in [tileFilter] = Himeji Castle = Himeji Kalesi Seaport = Deniz Limanı @@ -4323,7 +4384,10 @@ Civilian Water = Sivil Su Can enter ice tiles = Buz çinilerine girebilir -Invisible to others = Başkalarına görünmez + # Requires translation! +Invisible to non-adjacent units = + # Requires translation! +Can see invisible [unit] units = Aircraft = Havaaracı @@ -4506,7 +4570,6 @@ Double movement in coast = Sahilde çift hareket Artillery = Top Can only attack [param] tiles = Sadece [param] karolarına saldırabilir -Can attack submarines = Denizaltılarına saldırabilir Great War Infantry = 1. Dünya Savaşı Piyadesi @@ -4608,6 +4671,8 @@ Can [param] [amount] times = # Requires translation! May found a religion = # Requires translation! +May enhance a religion = + # Requires translation! May enter foreign tiles without open borders = # Requires translation! Religious Unit = diff --git a/android/assets/jsons/translations/Ukrainian.properties b/android/assets/jsons/translations/Ukrainian.properties index 57515de2db..fe16109b79 100644 --- a/android/assets/jsons/translations/Ukrainian.properties +++ b/android/assets/jsons/translations/Ukrainian.properties @@ -175,7 +175,6 @@ Build [improvementName] on [resourceName] (200 Gold) = # Requires translation! Gift Improvement = - Cultured = Культурний Maritime = Морський Mercantile = Торгівельний @@ -188,9 +187,15 @@ Personality = Особистість Influence = Вплив Reach 30 for friendship. = Досягніть 30 для дружби. Reach highest influence above 60 for alliance. = Досягніть найвищого впливу (понад 60) для союзу. - + # Requires translation! +When Friends: = + # Requires translation! +When Allies: = + # Requires translation! +The unique luxury is one of: = + # Trades - + Trade = Торгівля Offer trade = Запропонувати угоду Retract offer = Відкликати пропозицію @@ -547,7 +552,8 @@ Received [goldAmount] Gold for capturing [cityName] = Отримано [goldAmou Our proposed trade is no longer relevant! = Наша торгівельна пропозиція більше не дійсна! [defender] could not withdraw from a [attacker] - blocked. = [defender] не зміг втекти від [attacker], бо був заблокований. [defender] withdrew from a [attacker] = [defender] втік від [attacker] -[building] has provided [amount] Gold! = [building] приносить [amount] золота! + # Requires translation! +By expending your [unit] you gained [Stats]! = [civName] has stolen your territory! = [civName] краде ваші территорії! Clearing a [forest] has created [amount] Production for [cityName] = Вирубаний [forest] забезпечив бонус [amount] виробництва у місті [cityName] [civName] assigned you a new quest: [questName]. = [civName] призначає вам нове завдання: [questName]. @@ -779,6 +785,10 @@ Spread [religionName] = Поширити [religionName] # Requires translation! Remove Heresy = Found a Religion = Заснувати релігію + # Requires translation! +Enhance a Religion = + # Requires translation! +Enhance [religionName] = Your citizens have been happy with your rule for so long that the empire enters a Golden Age! = Ваші громадяни були задоволені вашим правлінням так довго, що в імперії розпочалась Золота доба! You have entered the [newEra]! = Ви увійшли до епохи [newEra]! [civName] has entered the [eraName]! = Нація [civName] увійшла в епоху [eraName]! @@ -1057,9 +1067,11 @@ Adopt free policy = Вибрати безкоштовну інституцію Unlocked at = Розблокується у Gain 2 free technologies = Отримати 2 безкоштовні технології All policies adopted = Усі інституції ухвалено - -# Religions - + # Requires translation! +Policy branch: [branchName] = + +# Religions + Choose an Icon and name for your Religion = Оберіть емблему та назву для Вашої релігії # Requires translation! Choose a [beliefType] belief! = @@ -1252,6 +1264,7 @@ This Unit upgrades for free = [stats] when a city adopts this religion for the first time = # Requires translation! Never destroyed when the city is captured = +Invisible to others = Інші не бачать #################### Lines from Beliefs from Civ V - Vanilla #################### @@ -1437,6 +1450,53 @@ Tithe = # Requires translation! World Church = + # Requires translation! +Defender of the Faith = + # Requires translation! +Enhancer = + # Requires translation! +[amount]% Strength for [param] units in [tileFilter] = + + # Requires translation! +Holy Order = + # Requires translation! +[stat] cost of purchasing [unit] units [amount]% = + + # Requires translation! +Itinerant Preachers = + # Requires translation! +Religion naturally spreads to cities [amount] tiles away = + + # Requires translation! +Just War = + + # Requires translation! +Messiah = + # Requires translation! +[amount]% Spread Religion Strength for [unit] units = + # Requires translation! +[amount]% Faith cost of generating Great Prophet equivalents = + + # Requires translation! +Missionary Zeal = + + # Requires translation! +Religious Texts = + # Requires translation! +[amount]% Natural religion spread [cityFilter] = + # Requires translation! +[amount]% Natural religion spread [cityFilter] with [tech] = + + # Requires translation! +Religious Unity = + # Requires translation! +[amount]% Natural religion spread to [param] = + + # Requires translation! +Reliquary = + # Requires translation! +[stats] whenever a Great Person is expended = + #################### Lines from Buildings from Civ V - Vanilla #################### @@ -1647,7 +1707,8 @@ Theatre = Театр Leaning Tower of Pisa = Пізанська вежа 'Bushido is realized in the presence of death. This means choosing death whenever there is a choice between life and death. There is no other reasoning.' - Yamamoto Tsunetomo = «Шлях воїна проявляється у присутності смерті. Треба обирати смерть, коли є вибір між життям і смертю. Інших міркувань немає» — Ямамото Цунетомо. -+[amount]% Strength for units fighting in [tileFilter] = +[amount]% сили для підрозділів у боях в [tileFilter] + # Requires translation! ++[amount]% Strength for [param] units fighting in [tileFilter] = Himeji Castle = Замок Хімедзі Seaport = Морський порт @@ -4456,7 +4517,10 @@ Civilian Water = Can enter ice tiles = Може проходити крізь лід -Invisible to others = Інші не бачать + # Requires translation! +Invisible to non-adjacent units = + # Requires translation! +Can see invisible [unit] units = # Requires translation! @@ -4648,7 +4712,6 @@ Double movement in coast = Подвійний рух на узбережжі Artillery = Артилерія Can only attack [param] tiles = Може атакувати тільки клітинки [param] -Can attack submarines = Може атакувати субмарини Great War Infantry = Піхота першої світової @@ -4746,6 +4809,8 @@ Can construct [tileImprovement] if it hasn't used other actions yet = Can [param] [amount] times = May found a religion = Може заснувати релігію # Requires translation! +May enhance a religion = + # Requires translation! May enter foreign tiles without open borders = # Requires translation! Religious Unit = diff --git a/android/assets/jsons/translations/completionPercentages.properties b/android/assets/jsons/translations/completionPercentages.properties index 6d417685e3..1a5f308f4e 100644 --- a/android/assets/jsons/translations/completionPercentages.properties +++ b/android/assets/jsons/translations/completionPercentages.properties @@ -1,27 +1,27 @@ Persian_(Pinglish-UN) = 20 Italian = 99 -Russian = 99 +Russian = 98 German = 99 Swedish = 99 -Turkish = 91 -Ukrainian = 89 -French = 82 -Portuguese = 74 +Turkish = 90 +Ukrainian = 88 +French = 81 +Portuguese = 73 Indonesian = 99 -Finnish = 52 +Finnish = 51 Malay = 17 -Spanish = 98 +Spanish = 99 Brazilian_Portuguese = 62 -Traditional_Chinese = 80 -Polish = 82 +Traditional_Chinese = 79 +Polish = 81 Lithuanian = 21 Romanian = 32 Simplified_Chinese = 99 -Bulgarian = 22 -Korean = 98 +Bulgarian = 21 +Korean = 97 Persian_(Pinglish-DIN) = 20 -Japanese = 82 +Japanese = 81 English = 1 -Czech = 92 +Czech = 91 Hungarian = 64 -Dutch = 39 +Dutch = 46 diff --git a/buildSrc/src/main/kotlin/BuildConfig.kt b/buildSrc/src/main/kotlin/BuildConfig.kt index 990f18e992..0477e1091d 100644 --- a/buildSrc/src/main/kotlin/BuildConfig.kt +++ b/buildSrc/src/main/kotlin/BuildConfig.kt @@ -3,8 +3,8 @@ package com.unciv.build object BuildConfig { const val kotlinVersion = "1.4.30" const val appName = "Unciv" - const val appCodeNumber = 617 - const val appVersion = "3.16.8" + const val appCodeNumber = 618 + const val appVersion = "3.16.9" const val gdxVersion = "1.10.0" const val roboVMVersion = "2.3.1" diff --git a/changelog.md b/changelog.md index 1a124b6c9e..f2bedfe642 100644 --- a/changelog.md +++ b/changelog.md @@ -1,3 +1,13 @@ +## 3.16.9 + +By xlenstra: +- Implemented the enhancing of religions +- Submarines are now visible to adjacent units, and once turned visible, can be attacked by all enemy units + +By SomeTroglodyte: +- Multiple Civilopedia improvements +- Better mod problem detection + ## 3.16.8 Upload APK files to Github release