mirror of
https://github.com/yairm210/Unciv.git
synced 2025-02-20 19:56:51 +01:00
Version rollout (#6789)
* Bump version and create initial changelog entry * Update Russian.properties (#6787) * Update Russian.properties * Fix translation * Update Spanish.properties (#6782) 511 - Yes, the double space is intentional * Add Fastlane_short_description translations (#6781) Also added Civ V - Vanilla and Civ V - Gods and Kings translation. * Update German translation (#6778) * Update French.properties (#6769) * Update Indonesian.properties (#6768) * Update Simplified_Chinese.properties (#6766) * Update Simplified_Chinese.properties * Make 2 translation together (#1) * Fetch the latest update * Update Simplified_Chinese.properties Correct language defects and ambiguities and fill in gaps Co-authored-by: Yair Morgenstern <yairm210@hotmail.com> Co-authored-by: Xander Lenstra <71121390+xlenstra@users.noreply.github.com> Co-authored-by: xk730 <40309144+xk730@users.noreply.github.com> Co-authored-by: Yair Morgenstern <yairm210@hotmail.com> Co-authored-by: Xander Lenstra <71121390+xlenstra@users.noreply.github.com> Co-authored-by: xk730 <40309144+xk730@users.noreply.github.com> * Update Italian.properties (#6765) * Update Korean.properties (#6754) * Update Korean.properties * Update Korean.properties * Update Korean.properties Co-authored-by: Yair Morgenstern <yairm210@hotmail.com> Co-authored-by: yairm210 <yairm210@users.noreply.github.com> Co-authored-by: deqtodo <94169613+deqtodo@users.noreply.github.com> Co-authored-by: Caballero Arepa <78449553+ArchDuque-Pancake@users.noreply.github.com> Co-authored-by: nilleh <72703236+niltok64@users.noreply.github.com> Co-authored-by: MartinP <77325495+Mape6@users.noreply.github.com> Co-authored-by: Ouaz <Ouaz@users.noreply.github.com> Co-authored-by: kensvin <63847755+Kensvin28@users.noreply.github.com> Co-authored-by: heipizhu4 <100454479+heipizhu4@users.noreply.github.com> Co-authored-by: Xander Lenstra <71121390+xlenstra@users.noreply.github.com> Co-authored-by: xk730 <40309144+xk730@users.noreply.github.com> Co-authored-by: Giuseppe D'Addio <41149920+Smashfanful@users.noreply.github.com> Co-authored-by: Auvergne <97716654+ARPD-release@users.noreply.github.com>
This commit is contained in:
parent
345ca0ec25
commit
66abc2f779
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@ -583,7 +583,7 @@ Show autosaves = Afficher les sauvegardes automatiques
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Saved game name = Nom de la partie sauvegardée
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# This is the save game name the dialog will suggest
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# Requires translation!
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[player] - [turns] turns =
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[player] - [turns] turns = [player] - [turns] tours
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Copy to clipboard = Copier dans le presse-papier
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Copy saved game to clipboard = Copier la sauvegarde dans le presse-papier
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Could not load game = Impossible de charger la partie
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@ -658,7 +658,7 @@ Autoupdate mod uniques = Mise à jour auto des uniques des mods
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Uniques updated! = Uniques mis à jour !
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# Requires translation!
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Max zoom out =
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Max zoom out = Dézoom maximum
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Show experimental world wrap for maps = Afficher le monde sphérique expérimental pour les cartes
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HIGHLY EXPERIMENTAL - YOU HAVE BEEN WARNED! = HAUTEMENT EXPÉRIMENTAL - VOUS ÊTES PRÉVENU !
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Enable portrait orientation = Autoriser l'orientation portrait
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@ -1102,7 +1102,7 @@ Number of your cities\ndemanding this resource for\n'We Love The King Day' = Nom
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[victoryType] Victory = Victoire [victoryType]
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Built [building] = A construit [building]
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Add all spaceship parts in capital = Pièces de vaisseau dans la capitale
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Add all spaceship parts in capital = Pièces du vaisseau dans la capitale
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Destroy all players = Éliminer tous les joueurs
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Capture all capitals = Conquérir toutes les capitales
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Complete [amount] Policy branches = Compléter [amount] branches de doctrines
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@ -1391,7 +1391,7 @@ Must be on [terrain] = Doit être sur [terrain]
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+[amount]% vs [unitType] = +[amount]% contre [unitType]
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+[amount] Movement for all [unitType] units = +[amount] Mouvement pour toutes les unités [unitType]
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+[amount]% Production when constructing [param] = +[amount]% Production pendant la construction de [param]
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Can only be built on [tileFilter] tiles = Peut uniquement être construit sur des cases [tileFilter]
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Can only be built on [tileFilter] tiles = Peut être construit uniquement sur des cases [tileFilter]
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Cannot be built on [tileFilter] tiles = Ne peut pas être construit sur des cases [tileFilter]
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Does not need removal of [feature] = Ne nécessite pas de supprimer [feature]
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Gain a free [building] [cityFilter] = Donne un(e) [building] gratuit(e) [cityFilter]
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@ -3808,12 +3808,12 @@ Trading post = Comptoir Commercial
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Camp = Campement
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# Requires translation!
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Can only be built to improve a resource =
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Can only be built to improve a resource = Peut être construit uniquement pour aménager une ressource
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Oil well = Puits de Pétrole
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# Requires translation!
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Offshore Platform =
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Offshore Platform = Plateforme Offshore
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Pasture = Pâturage
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@ -4457,9 +4457,9 @@ SS Stasis Chamber = Module de Stase (Vaisseau Spatial)
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#################### Lines from VictoryTypes from Civ V - Vanilla ####################
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Complete all the spaceship parts\nto win! = Construisez toutes les parties du\nvaisseau spatial pour gagner !
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Complete all the spaceship parts\nto win! = Construisez tous les composants\ndu vaisseau spatial pour gagner !
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# Requires translation!
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spaceship parts =
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spaceship parts = Pièces du vaisseau
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Add all [param] in capital = [param] dans la capitale
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You have achieved victory through mastery of Science! You have conquered the mysteries of nature and led your people on a voyage to a brave new world! Your triumph will be remembered as long as the stars burn in the night sky! = Vous êtes victorieux grâce à votre maîtrise de la Science ! Vous avez compris les mystères de la Nature et conduit votre peuple vers un nouveau monde ! On se rappelera de votre triomphe aussi longtemps que les étoiles brilleront dans la ciel !
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@ -5377,7 +5377,7 @@ You have encountered a barbarian unit!\nBarbarians attack everyone indiscriminat
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You have encountered another civilization!\nOther civilizations start out peaceful, and you can trade with them,\n but they may choose to declare war on you later on = Vous avez rencontré une autre civilisation !\nLes autres civilisations sont pacifiques lors de votre première rencontre, et vous pouvez échanger avec elles,\n mais elles pourront vous déclarer la guerre si l'envie leur prend.
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Once you have completed the Apollo Program, you can start constructing spaceship parts in your cities\n (with the relevant technologies) to win a Scientific Victory! = Vous avez complété le Programmme Apollo !\n Vous pouvez désormais construire des parties de vaisseau spatial dans vos villes\n (si vous possédez les technologies nécessaires) et remporter une Victoire Scientifique !
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Once you have completed the Apollo Program, you can start constructing spaceship parts in your cities\n (with the relevant technologies) to win a Scientific Victory! = Vous avez complété le Programmme Apollo !\n Vous pouvez désormais construire les composants du vaisseau spatial dans vos villes\n (si vous possédez les technologies nécessaires) et remporter une Victoire Scientifique !
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Injured Units = Unités blessées
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Injured units deal less damage, but recover after turns that they have been inactive.\nUnits heal 10 health per turn in enemy territory or neutral land,\n 20 inside your territory and 25 in your cities. = Les unités blessées infligent moins de dégâts en combat, mais récupèrent des points de vie pour chaque tour où elles restent inactives.\nLes unités se soignent de 10 PV par tour en territoire ennemi ou en terrain neutre,\nde 20 PV dans vos territoires ou alliés, et de 25 PV dans vos villes.
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@ -656,8 +656,7 @@ No problems found. = Keine Probleme gefunden.
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Autoupdate mod uniques = Unikate der Mod automatisch aktualisieren
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Uniques updated! = Unikate aktualisiert!
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# Requires translation!
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Max zoom out =
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Max zoom out = Max Herauszoomen
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Show experimental world wrap for maps = 'World Wrap'-Option für neue Karten anbieten
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HIGHLY EXPERIMENTAL - YOU HAVE BEEN WARNED! = WARNUNG: HOCHGRADIG EXPERIMENTELL - DU WURDEST GEWARNT!
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Enable portrait orientation = Hochkant-Orientierung zulassen
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@ -3808,13 +3807,11 @@ Mine = Mine
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Trading post = Handelsposten
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Camp = Lager
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# Requires translation!
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Can only be built to improve a resource =
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Can only be built to improve a resource = Kann nur zur Verbesserung einer Ressource gebaut werden
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Oil well = Ölbohrloch
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# Requires translation!
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Offshore Platform =
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Offshore Platform = Bohrinsel
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Pasture = Weide
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@ -4460,7 +4457,7 @@ SS Stasis Chamber = Raumschiff-Stasiskammer
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Complete all the spaceship parts\nto win! = Baue alle Raumschiffteile\num zu gewinnen!
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# Requires translation!
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spaceship parts =
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spaceship parts = Raumschiffteile
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Add all [param] in capital = Alle [param] in der Hauptstadt hinzufügen
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You have achieved victory through mastery of Science! You have conquered the mysteries of nature and led your people on a voyage to a brave new world! Your triumph will be remembered as long as the stars burn in the night sky! = Du hast den Sieg durch die Beherrschung der Wissenschaft errungen! Du hast die Geheimnisse der Natur erobert und dein Volk auf eine Reise in eine schöne neue Welt geführt! Dein Triumph wird in Erinnerung bleiben, solange die Sterne am Nachthimmel brennen!
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@ -583,7 +583,7 @@ Show autosaves = Tunjukkan simpanan otomatis
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Saved game name = Nama permainan yang tersimpan
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# This is the save game name the dialog will suggest
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# Requires translation!
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[player] - [turns] turns =
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[player] - [turns] turns = [player] - giliran [turns]
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Copy to clipboard = Salin ke papan klip
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Copy saved game to clipboard = Salin permainan tersimpan ke papan klip
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Could not load game = Tidak bisa memuat permainan
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@ -658,7 +658,7 @@ Autoupdate mod uniques = Perbarui otomatis atribut mod
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Uniques updated! = Atribut mod diperbarui!
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# Requires translation!
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Max zoom out =
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Max zoom out = Perkecil maksimal
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Show experimental world wrap for maps = Tunjukkan fitur eksperimental dunia gabungan untuk peta
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HIGHLY EXPERIMENTAL - YOU HAVE BEEN WARNED! = MASIH DALAM PERCOBAAN - ANDA TELAH DIPERINGATKAN!
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Enable portrait orientation = Perbolehkan orientasi potret
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@ -3806,12 +3806,12 @@ Trading post = Pos perdagangan
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Camp = Perkemahan
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# Requires translation!
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Can only be built to improve a resource =
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Can only be built to improve a resource = Hanya bisa dibangun untuk meningkatkan sumber daya
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Oil well = Kilang minyak
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# Requires translation!
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Offshore Platform =
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Offshore Platform = Anjungan Lepas Pantai
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Pasture = Padang Penggembalaan
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@ -4457,7 +4457,7 @@ SS Stasis Chamber = Ruang Stasis PA
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Complete all the spaceship parts\nto win! = Selesaikan semua bagian pesawat antariksa\nuntuk menang!
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# Requires translation!
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spaceship parts =
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spaceship parts = bagian pesawat antariksa
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Add all [param] in capital = Tambahkan semua [param] di ibu kota
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You have achieved victory through mastery of Science! You have conquered the mysteries of nature and led your people on a voyage to a brave new world! Your triumph will be remembered as long as the stars burn in the night sky! = Anda telah menang melalui penguasaan ilmu pengetahuan! Anda telah mengungkapkan misteri-misteri alam dan memimpin peradaban Anda dalam perjalanan ke dunia yang baru! Kemenangan Anda akan dikenang selama bintang-bintang di langit tetap bersinar!
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@ -586,8 +586,7 @@ Current saves = Salvataggio attuale
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Show autosaves = Mostra autosalvataggi
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Saved game name = Nome del salvataggio
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# This is the save game name the dialog will suggest
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# Requires translation!
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[player] - [turns] turns =
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[player] - [turns] turns = [player] - [turns] turni
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Copy to clipboard = Copia su appunti
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Copy saved game to clipboard = Copia salvataggio su appunti
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Could not load game = Impossibile caricare partita
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@ -661,8 +660,7 @@ No problems found. = Nessun problema trovato
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Autoupdate mod uniques = Autoaggiorna unici delle mod
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Uniques updated! = Unici aggiornati!
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# Requires translation!
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Max zoom out =
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Max zoom out = Zoom out al massimo
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Show experimental world wrap for maps = Mastra mondo tondo sperimentale per le mappe
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HIGHLY EXPERIMENTAL - YOU HAVE BEEN WARNED! = IN FASE SPERIMENTALE - TI ABBIAMO AVVERTITO!
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Enable portrait orientation = Abilita orientazione ritratto
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@ -3811,13 +3809,11 @@ Mine = Miniera
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Trading post = Base commerciale
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Camp = Campo
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# Requires translation!
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Can only be built to improve a resource =
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Can only be built to improve a resource = Costruibile solo per migliorare una risorsa
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Oil well = Pozzo di petrolio
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# Requires translation!
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Offshore Platform =
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Offshore Platform = Piattaforma petroliera
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Pasture = Pascolo
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@ -4462,8 +4458,7 @@ SS Stasis Chamber = Camera di stasi dell'astronave
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#################### Lines from VictoryTypes from Civ V - Vanilla ####################
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Complete all the spaceship parts\nto win! = Costruisci tutte le parti dell'astronave\nper vincere la partita!
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# Requires translation!
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spaceship parts =
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spaceship parts = parti dell'astronave
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Add all [param] in capital = Porta tutte le [param] nella capitale
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You have achieved victory through mastery of Science! You have conquered the mysteries of nature and led your people on a voyage to a brave new world! Your triumph will be remembered as long as the stars burn in the night sky! = Hai ottenuto la vittoria attraverso la padronanza della scienza! Hai penetrato i misteri più arcani della natura e condotto il tuo popolo in un viaggio verso un nuovo, favoloso mondo! Il tuo trionfo sarà ricordato finch* le stelle continueranno a brillare nel firmamento!
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@ -5606,37 +5601,23 @@ This Unit gains the [promotion] promotion = L'unità ottiene la promozione [prom
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Hidden before founding a Pantheon = Nascosto finché non fondi un Pantheon
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Hidden after founding a Pantheon = Nascosto quando fondi un Pantheon
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Hidden after generating a Great Prophet = Nascosto quando ottieni un Grande Profeta
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# Requires translation!
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Triggerable =
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# Requires translation!
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Global =
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# Requires translation!
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Nation =
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# Requires translation!
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Era =
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# Requires translation!
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Tech =
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# Requires translation!
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Policy =
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# Requires translation!
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FounderBelief =
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# Requires translation!
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FollowerBelief =
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# Requires translation!
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Building =
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# Requires translation!
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Unit =
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Triggerable = Attivabile
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Global = Globale
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Nation = Civiltà
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Era = Epoca
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Tech = Tecnologia
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Policy = Politica
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FounderBelief = Credenza del Fondatore
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FollowerBelief = Credenza del Seguace
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Building = Edificio
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Unit = Unità
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# Requires translation!
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UnitType =
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Promotion = Promozione
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# Requires translation!
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Improvement =
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# Requires translation!
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Resource =
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# Requires translation!
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Ruins =
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# Requires translation!
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CityState =
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Improvement = Miglioramento
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Resource = Risorsa
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Ruins = Rovine
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CityState = Città-Stato
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# Requires translation!
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ModOptions =
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# Requires translation!
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@ -16,7 +16,7 @@ StartWithCapitalLetter = false
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# Documentation: https://f-droid.org/en/docs/Build_Metadata_Reference/#Summary
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# English to translate: https://github.com/yairm210/Unciv/blob/master/fastlane/metadata/android/en-US/short_description.txt
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# Requires translation!
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Fastlane_short_description =
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Fastlane_short_description = 4Xの文明構築ゲーム
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# Documentation: https://f-droid.org/en/docs/Build_Metadata_Reference/#Description
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# English to translate: https://github.com/yairm210/Unciv/blob/master/fastlane/metadata/android/en-US/full_description.txt
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# Base ruleset names
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# Requires translation!
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Civ V - Vanilla =
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Civ V - Vanilla = シビリゼーション5 - バニラ
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# Requires translation!
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Civ V - Gods & Kings =
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Civ V - Gods & Kings = シビリゼーション5 - 神と王
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# Tutorial tasks
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# Base ruleset names
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# Requires translation!
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Civ V - Vanilla =
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Civ V - Vanilla = 문명 5 - 기본
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# Requires translation!
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Civ V - Gods & Kings =
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Civ V - Gods & Kings = 문명 5 - 신과 왕
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# Tutorial tasks
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Consumes 1 [resource] = 소모하는 자원: [resource]
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Consumes [amount] [resource] = 소모하는 자원: [resource] [amount]개
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# Requires translation!
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[amount] available =
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[amount] available = [amount]개 사용 가능
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Required tech: [requiredTech] = 필요 기술: [requiredTech]
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Requires [PolicyOrNationalWonder] = [PolicyOrNationalWonder] 필요
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Cannot be purchased = 구매 불가
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Declare war = 선전포고
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Declare war on [civName]? = [civName]에 선전포고할까요?
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# Requires translation!
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Go to on map =
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Go to on map = 해당 위치
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Let's begin! = 여정을 시작합니다!
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[civName] has declared war on us! = [civName]이(가) 우리에게 선전포고했습니다!
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[leaderName] of [nation] = [nation]의 [leaderName]
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Protected by = 보호국
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Revoke Protection = 보호국 철회
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# Requires translation!
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Revoke protection for [cityStateName]? =
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Revoke protection for [cityStateName]? = [cityStateName]에 보호 선언을 철회하시겠습니까?
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Pledge to protect = 보호국 선언
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Declare Protection of [cityStateName]? = [cityStateName] 도시국가를 보호하겠습니까?
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Build [improvementName] on [resourceName] (200 Gold) = [resourceName]에 [improvementName]건설 (200골드)
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Influence = 영향력
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# Requires translation!
|
||||
Ally: [civilization] with [amount] Influence =
|
||||
Ally: [civilization] with [amount] Influence = 현재 동맹: [civilization] 문명이 [amount] 영향력
|
||||
Reach 30 for friendship. = 우호관계가 되려면 30 이상의 영향력을 보유하십시오.
|
||||
Reach highest influence above 60 for alliance. = 동맹이 되려면 60 이상이면서 문명들 중 가장 높은 영향력을 보유하십시오.
|
||||
When Friends: = 우호 관계일 때:
|
||||
|
|
@ -270,36 +270,36 @@ When Allies: = 동맹일 때
|
|||
The unique luxury is one of: = 다음 중 하나의 고유 사치 자원을 지님:
|
||||
Demand Tribute = 공물 요구
|
||||
# Requires translation!
|
||||
Tribute Willingness =
|
||||
Tribute Willingness = 위협도
|
||||
# Requires translation!
|
||||
At least 0 to take gold, at least 30 and size 4 city for worker =
|
||||
At least 0 to take gold, at least 30 and size 4 city for worker = 골드 요구를 하려면 0 이상의 위협도가 필요하며 노동자 요구를 하러면 30 이상의 위협도와 도시국가의 인구가 4 이상이어야 합니다.
|
||||
# Requires translation!
|
||||
Take [amount] gold (-15 Influence) =
|
||||
Take [amount] gold (-15 Influence) = [amount] 골드 요구(-15 영향력)
|
||||
# Requires translation!
|
||||
Take worker (-50 Influence) =
|
||||
Take worker (-50 Influence) = 노동자 요구(-50 영향력)
|
||||
[civName] is afraid of your military power! = [civName]이(가) 우리의 군사력을 두려워합니다!
|
||||
|
||||
# Requires translation!
|
||||
Major Civ =
|
||||
Major Civ = 주요 문명
|
||||
# Requires translation!
|
||||
No Cities =
|
||||
No Cities = 도시 없음
|
||||
# Requires translation!
|
||||
Base value =
|
||||
Base value = 기본값
|
||||
# Requires translation!
|
||||
Has Ally =
|
||||
Has Ally = 동맹 있음
|
||||
# Requires translation!
|
||||
Has Protector =
|
||||
Has Protector = 보호국 있음
|
||||
# Requires translation!
|
||||
Demanding a Worker =
|
||||
Demanding a Worker = 노동자를 요구함
|
||||
# Requires translation!
|
||||
Demanding a Worker from small City-State =
|
||||
Demanding a Worker from small City-State = 도시가 작을때 노동자를 요구함
|
||||
# Requires translation!
|
||||
Very recently paid tribute =
|
||||
Very recently paid tribute = 직전에 공물을 요구함
|
||||
# Requires translation!
|
||||
Recently paid tribute =
|
||||
Recently paid tribute = 최근에 공물을 요구함
|
||||
Influence below -30 = 영향력 -30 이하
|
||||
Military Rank = 군사력 순위
|
||||
Military near City-State = 도시 국가 근처 군대
|
||||
Military near City-State = 도시 국가 근처의 군사력
|
||||
Sum: = 합계
|
||||
|
||||
|
||||
|
|
@ -333,7 +333,7 @@ Declare war on [nation] = [nation]에 선전포고
|
|||
Luxury resources = 사치 자원
|
||||
Strategic resources = 전략 자원
|
||||
# Requires translation!
|
||||
Owned by you: [amountOwned] =
|
||||
Owned by you: [amountOwned] = 보유중인 자원: [amountOwned]
|
||||
|
||||
# Nation picker
|
||||
|
||||
|
|
@ -447,9 +447,9 @@ It looks like we can't make a map with the parameters you requested! = 설정된
|
|||
Maybe you put too many players into too small a map? = 지도 크기에 비해 플레이어가 너무 많습니다
|
||||
No human players selected! = 인간 플레이어가 선택되지 않았습니다
|
||||
# Requires translation!
|
||||
Invalid Player ID! =
|
||||
Invalid Player ID! = 잘못된 플레이어 ID입니다!
|
||||
# Requires translation!
|
||||
No victory conditions were selected! =
|
||||
No victory conditions were selected! = 승리 조건이 선택되지 않았습니다!
|
||||
Mods: = 모드:
|
||||
Extension mods: = 확장 모드:
|
||||
Base ruleset: = 기본 룰셋:
|
||||
|
|
@ -478,19 +478,19 @@ Anything above 40 may work very slowly on Android! = 안드로이드에서 40을
|
|||
## Tabs/Buttons
|
||||
Map editor = 지도 편집기
|
||||
# Requires translation!
|
||||
View =
|
||||
View = 미리 보기
|
||||
# Requires translation!
|
||||
Generate =
|
||||
Generate = 생성
|
||||
# Requires translation!
|
||||
Partial =
|
||||
Partial = 부분 생성
|
||||
# Requires translation!
|
||||
Generator steps =
|
||||
Generator steps = 생성 절차
|
||||
# Requires translation!
|
||||
Edit =
|
||||
Edit = 편집
|
||||
# Requires translation!
|
||||
Rivers =
|
||||
Rivers = 강
|
||||
# Requires translation!
|
||||
Load =
|
||||
Load = 불러오기
|
||||
Save = 저장
|
||||
New map = 새로운 지도
|
||||
Empty = 빈 지도
|
||||
|
|
@ -499,20 +499,20 @@ Load map = 지도 불러오기
|
|||
Delete map = 지도 삭제
|
||||
Are you sure you want to delete this map? = 이 지도를 삭제하겠습니까?
|
||||
# Requires translation!
|
||||
It looks like your map can't be saved! =
|
||||
It looks like your map can't be saved! = 지도를 저장할 수 없습니다!
|
||||
Exit map editor = 지도 편집기 나가기
|
||||
# Requires translation!
|
||||
Change map ruleset =
|
||||
Change map ruleset = 지도 룰셋 변경
|
||||
# Requires translation!
|
||||
Change the map to use the ruleset selected on this page =
|
||||
Change the map to use the ruleset selected on this page = 이 페이지에서 선택한 룰셋으로 변경합니다.
|
||||
# Requires translation!
|
||||
Revert to map ruleset =
|
||||
Revert to map ruleset = 지도 룰셋 되돌리기
|
||||
# Requires translation!
|
||||
Reset the controls to reflect the current map ruleset =
|
||||
# Requires translation!
|
||||
Features =
|
||||
# Requires translation!
|
||||
Starting locations =
|
||||
Starting locations = 시작 지점
|
||||
# Requires translation!
|
||||
Tile Matching Criteria =
|
||||
# Requires translation!
|
||||
|
|
@ -528,36 +528,36 @@ Land or water only =
|
|||
|
||||
## Labels/messages
|
||||
# Requires translation!
|
||||
Brush ([size]): =
|
||||
Brush ([size]): = 브러시 ([size]칸)
|
||||
# The letter shown in the [size] parameter above for setting "Floodfill"
|
||||
# Requires translation!
|
||||
F =
|
||||
F = 모든 맵
|
||||
Error loading map! = 로딩 에러 발생!
|
||||
# Requires translation!
|
||||
Map saved successfully! =
|
||||
Map saved successfully! = 저장 성공
|
||||
# Requires translation!
|
||||
Current map RNG seed: [amount] =
|
||||
Current map RNG seed: [amount] = 현재 지도의 시드값: [amount]
|
||||
# Requires translation!
|
||||
Map copy and paste =
|
||||
Map copy and paste = 지도 복사 붙여넣기
|
||||
# Requires translation!
|
||||
Position: [param] =
|
||||
Position: [param] = 위치: [param]
|
||||
# Requires translation!
|
||||
Starting location(s): [param] =
|
||||
Starting location(s): [param] = 시작 지점: [param]
|
||||
# Requires translation!
|
||||
Continent: [param] ([amount] tiles) =
|
||||
Continent: [param] ([amount] tiles) = 대륙: [param] ([amount] 타일)
|
||||
Change map to fit selected ruleset? = 맵을 룰셋에 맞게 바꾸시겠습니까?
|
||||
# Requires translation!
|
||||
Area: [amount] tiles, [amount2] continents/islands =
|
||||
Area: [amount] tiles, [amount2] continents/islands = 지도 크기: [amount] 타일, [amount2]개의 대륙/섬
|
||||
# Requires translation!
|
||||
Do you want to leave without saving the recent changes? =
|
||||
Do you want to leave without saving the recent changes? = 변경점을 저장하지 않고 떠나시겠습니까?
|
||||
# Requires translation!
|
||||
Do you want to load another map without saving the recent changes? =
|
||||
Do you want to load another map without saving the recent changes? = 변경점을 저장하지 않고 다른 지도를 여시겠습니까?
|
||||
# Requires translation!
|
||||
Invalid map: Area ([area]) does not match saved dimensions ([dimensions]). =
|
||||
# Requires translation!
|
||||
The dimensions have now been fixed for you. =
|
||||
# Requires translation!
|
||||
River generation failed! =
|
||||
River generation failed! = 강 생성 실패!
|
||||
# Requires translation!
|
||||
Please don't use step 'Landmass' with map type 'Empty', create a new empty map instead. =
|
||||
# Requires translation!
|
||||
|
|
@ -567,46 +567,46 @@ The incompatible elements have been removed. =
|
|||
|
||||
## Map/Tool names
|
||||
# Requires translation!
|
||||
My new map =
|
||||
My new map = 새 지도
|
||||
# Requires translation!
|
||||
Generate landmass =
|
||||
Generate landmass = 지반 생성
|
||||
# Requires translation!
|
||||
Raise mountains and hills =
|
||||
Raise mountains and hills = 산과 언덕 생성
|
||||
# Requires translation!
|
||||
Humidity and temperature =
|
||||
Humidity and temperature = 습도와 기온 생성
|
||||
# Requires translation!
|
||||
Lakes and coastline =
|
||||
Lakes and coastline = 호수와 해안선 생성
|
||||
# Requires translation!
|
||||
Sprout vegetation =
|
||||
Sprout vegetation = 초목 생성
|
||||
# Requires translation!
|
||||
Spawn rare features =
|
||||
Spawn rare features = 희귀 지형 생성
|
||||
# Requires translation!
|
||||
Distribute ice =
|
||||
Distribute ice = 빙하 생성
|
||||
# Requires translation!
|
||||
Assign continent IDs =
|
||||
Assign continent IDs = 대륙 지정
|
||||
# Requires translation!
|
||||
Place Natural Wonders =
|
||||
Place Natural Wonders = 자연 불가사의 생성
|
||||
# Requires translation!
|
||||
Let the rivers flow =
|
||||
Let the rivers flow = 강 생성
|
||||
# Requires translation!
|
||||
Spread Resources =
|
||||
Spread Resources = 자원 생성
|
||||
# Requires translation!
|
||||
Create ancient ruins =
|
||||
Create ancient ruins = 고대 유적 생성
|
||||
# Requires translation!
|
||||
Floodfill =
|
||||
[nation] starting location = [nation] 시작 지점
|
||||
# Requires translation!
|
||||
Remove features =
|
||||
Remove features = 지형 특성 제거
|
||||
# Requires translation!
|
||||
Remove improvement =
|
||||
Remove improvement = 구조물 제거
|
||||
# Requires translation!
|
||||
Remove resource =
|
||||
Remove resource = 자원 제거
|
||||
# Requires translation!
|
||||
Remove starting locations =
|
||||
Remove starting locations = 시작 지점 제거
|
||||
# Requires translation!
|
||||
Remove rivers =
|
||||
Remove rivers = 강 제거
|
||||
# Requires translation!
|
||||
Spawn river from/to =
|
||||
Spawn river from/to = 두 지점 사이를 강으로 잇기
|
||||
Bottom left river = 8시 강
|
||||
Bottom right river = 4시 강
|
||||
Bottom river = 6시 강
|
||||
|
|
@ -728,7 +728,7 @@ off = 끄기
|
|||
Show pixel units = 유닛 그래픽 보기
|
||||
Show pixel improvements = 자원/시설 그래픽 보기
|
||||
# Requires translation!
|
||||
Enable Nuclear Weapons =
|
||||
Enable Nuclear Weapons = 핵무기 활성화
|
||||
# Requires translation!
|
||||
Experimental Demographics scoreboard =
|
||||
Show tile yields = 타일 산출량 보기
|
||||
|
|
@ -739,7 +739,7 @@ Order trade offers by amount = 거래 품목 갯수순 정렬
|
|||
# Requires translation!
|
||||
Check extension mods based on: =
|
||||
# Requires translation!
|
||||
-none- =
|
||||
-none- = 오류 없음
|
||||
Reload mods = 모드 다시 불러오기
|
||||
Checking mods for errors... = 모드 오류 검사중
|
||||
No problems found. = 확인된 문제 없음
|
||||
|
|
@ -755,11 +755,11 @@ Generate translation files = 번역 파일 생성
|
|||
Translation files are generated successfully. = 번역 파일 생성 완료
|
||||
Please note that translations are a community-based work in progress and are INCOMPLETE! The percentage shown is how much of the language is translated in-game. If you want to help translating the game into your language, click here. = 번역은 커뮤니티에서 이루어지고 있으며 불완전하다는 점을 유념해주시기 바랍니다! 아래에 표시된 비율은 게임 내에서 번역이 얼마나 진행되었는지를 나타냅니다. 여러분의 언어로 게임을 번역하는데 도움을 주시려면 여기를 클릭하세요.
|
||||
# Requires translation!
|
||||
Font family =
|
||||
Font family = 폰트
|
||||
# Requires translation!
|
||||
Default Font =
|
||||
Default Font = 기본 폰트
|
||||
# Requires translation!
|
||||
You need to restart the game for this change to take effect. =
|
||||
You need to restart the game for this change to take effect. = 변경된 설정을 적용하려면 게임을 재시작해야 합니다.
|
||||
|
||||
# Notifications
|
||||
|
||||
|
|
@ -778,7 +778,7 @@ We have encountered [civName]! = [civName] 문명과 만났습니다!
|
|||
[cityStateName] has given us [stats] as we are the first major civ to meet them = [cityStateName] 도시국가가 위대한 문명과의 첫 만남을 환영하며 [stats]을(를) 선물했습니다.
|
||||
[cityStateName] has also given us [stats] = [cityStateName] 도시국가가 [stats] 또한 선물했습니다.
|
||||
# Requires translation!
|
||||
[cityStateName] gave us a [unitName] as a gift! =
|
||||
[cityStateName] gave us a [unitName] as a gift! = [cityStateName] 도시국가에서 [unitName]을(를) 선물했습니다.
|
||||
Cannot provide unit upkeep for [unitName] - unit has been disbanded! = [unitName]의 유지비를 지불하지 못해 유닛이 해산되었습니다!
|
||||
[cityName] has grown! = [cityName]이(가) 성장했습니다!
|
||||
[cityName] is starving! = [cityName]에 기아가 발생했습니다!
|
||||
|
|
@ -826,7 +826,7 @@ Your [ourUnit] plundered [amount] [Stat] from [theirUnit] = 아군 [ourUnit]이(
|
|||
We have captured a barbarian encampment and recovered [goldAmount] gold! = 야만인 주둔지를 점령하여 [goldAmount]골드를 얻었습니다!
|
||||
A barbarian [unitType] has joined us! = 야만인 [unitType]이(가) 아군이 되었습니다!
|
||||
# Requires translation!
|
||||
We have captured an enemy [unitType]! =
|
||||
We have captured an enemy [unitType]! = 적 [unitType]을(를) 사로잡았습니다!
|
||||
We have found survivors in the ruins - population added to [cityName] = 고대 유적의 생존자가 [cityName]에 정착하여 인구가 증가했습니다.
|
||||
We have discovered cultural artifacts in the ruins! (+20 Culture) = 고대 유적에서 유물을 발견하여 20 문화를 얻었습니다!
|
||||
We have discovered the lost technology of [techName] in the ruins! = 고대 유적에서 [techName] 기술의 비밀을 발견했습니다!
|
||||
|
|
@ -982,7 +982,7 @@ Cannot resume game! = 게임을 이어할 수 없습니다!
|
|||
Not enough memory on phone to load game! = 게임을 불러올 저장공간이 부족합니다!
|
||||
Quickstart = 빠른 시작
|
||||
# Requires translation!
|
||||
Cannot start game with the default new game parameters! =
|
||||
Cannot start game with the default new game parameters! = 기본 설정으로 게임을 시작할 수 없습니다!
|
||||
Victory status = 승리 조건
|
||||
Social policies = 사회 정책
|
||||
Community = 커뮤니티
|
||||
|
|
@ -1016,7 +1016,7 @@ Provides [amount] [resource] = [resource] [amount]개 제공
|
|||
Replaces [improvement] = [improvement] 대체
|
||||
Pick now! = 선택
|
||||
# Requires translation!
|
||||
Remove [feature] first =
|
||||
Remove [feature] first = [feature]을(를) 먼저 제거해야 합니다.
|
||||
Build [building] = [building] 건설
|
||||
Train [unit] = [unit] 훈련
|
||||
Produce [thingToProduce] = [thingToProduce] 생산
|
||||
|
|
@ -1124,7 +1124,7 @@ Your trade mission to [civName] has earned you [goldAmount] gold and [influenceA
|
|||
Hurry Wonder = 불가사의 건설 가속
|
||||
Hurry Construction = 건설 가속
|
||||
# Requires translation!
|
||||
Hurry Construction (+[productionAmount]⚙) =
|
||||
Hurry Construction (+[productionAmount]⚙) = 생산 가속 (+[productionAmount]⚙)
|
||||
Spread Religion = 종교 전파
|
||||
Spread [religionName] = [religionName] 전파
|
||||
Remove Heresy = 이단 색출
|
||||
|
|
@ -1143,7 +1143,7 @@ Stats = 통계
|
|||
Policies = 정책
|
||||
Base happiness = 기본 행복도
|
||||
# Requires translation!
|
||||
Traded Luxuries =
|
||||
Traded Luxuries = 거래중인 사치자원
|
||||
# Requires translation!
|
||||
City-State Luxuries =
|
||||
Occupied City = 점령한 도시
|
||||
|
|
@ -1162,7 +1162,7 @@ Transportation upkeep = 교통 유지비
|
|||
Unit upkeep = 유닛 유지비
|
||||
Trades = 거래
|
||||
# Requires translation!
|
||||
Score =
|
||||
Score = 점수
|
||||
Units = 유닛
|
||||
Unit Supply = 유닛 보급품
|
||||
Base Supply = 기초 보급품
|
||||
|
|
@ -1175,7 +1175,7 @@ Name = 이름
|
|||
Closest city = 가장 가까운 도시
|
||||
Action = 상태
|
||||
# Requires translation!
|
||||
Upgrade =
|
||||
Upgrade = 업그레이드
|
||||
Defeated = 패배
|
||||
[numberOfCivs] Civilizations in the game = 전체 문명: [numberOfCivs]개
|
||||
Our Civilization: = 우리 문명:
|
||||
|
|
@ -1213,21 +1213,21 @@ Number of your cities\ndemanding this resource for\n'We Love The King Day' =
|
|||
# Victory
|
||||
|
||||
# Requires translation!
|
||||
[victoryType] Victory =
|
||||
[victoryType] Victory = [victoryType] 승리
|
||||
# Requires translation!
|
||||
Built [building] =
|
||||
Built [building] = [building] 건설함
|
||||
# Requires translation!
|
||||
Add all spaceship parts in capital =
|
||||
Add all spaceship parts in capital = 수도에 모든 우주선 부품을 조립함
|
||||
# Requires translation!
|
||||
Destroy all players =
|
||||
Destroy all players = 모든 플레이어를 제거함
|
||||
# Requires translation!
|
||||
Capture all capitals =
|
||||
Capture all capitals = 모든 수도를 점령함
|
||||
# Requires translation!
|
||||
Complete [amount] Policy branches =
|
||||
Complete [amount] Policy branches = [amount]개의 정책 트리를 완성함
|
||||
# Requires translation!
|
||||
You have won a [victoryType] Victory! =
|
||||
You have won a [victoryType] Victory! = [victoryType] 승리했습니다!
|
||||
# Requires translation!
|
||||
[civilization] has won a [victoryType] Victory! =
|
||||
[civilization] has won a [victoryType] Victory! = [civilization] 문명이 [victoryType] 승리했습니다!
|
||||
Your civilization stands above all others! The exploits of your people shall be remembered until the end of civilization itself! = 당신의 문명은 다른 모든 문명의 정점에 섰습니다! 당신의 국민들이 이룩한 업적은 당신의 문명이 끝나는 날까지 기억될 것입니다!
|
||||
You have been defeated. Your civilization has been overwhelmed by its many foes. But your people do not despair, for they know that one day you shall return - and lead them forward to victory! = 당신은 패배했습니다. 당신의 문명은 적에게 제압되었습니다. 그러나 국민은 절망하지 않습니다. 당신이 언젠가 다시 돌아와 자신들을 승리의 길로 이끌어줄 것을 알기 때문입니다!
|
||||
One more turn...! = 한 턴만 더...!
|
||||
|
|
@ -1244,15 +1244,15 @@ Demographics =
|
|||
# Requires translation!
|
||||
Demographic =
|
||||
# Requires translation!
|
||||
Rank =
|
||||
Rank = 순위
|
||||
# Requires translation!
|
||||
Value =
|
||||
Value = 값
|
||||
# Requires translation!
|
||||
Best =
|
||||
Best = 최고
|
||||
# Requires translation!
|
||||
Average =
|
||||
Average = 평균
|
||||
# Requires translation!
|
||||
Worst =
|
||||
Worst = 최악
|
||||
Turns until the next\ndiplomacy victory vote: [amount] = 다음 외교 승리 투표:\n[amount] 턴 남음
|
||||
Choose a civ to vote for = 투표할 문명을 선택하십시오
|
||||
Choose who should become the world leader and win a Diplomatic Victory! = 세계 지도자가 될 문명을 투표하시고, 외교 승리를 거두십시오
|
||||
|
|
@ -1312,11 +1312,11 @@ Placed on [terrainType] = [terrainType] 위에 위치함
|
|||
Can be found on = 발견되는 지형
|
||||
Improved by [improvement] = [improvement](으)로 개발
|
||||
Bonus stats for improvement = 개발시 보너스
|
||||
Buildings that consume this resource = 소모하는 건물
|
||||
Buildings that consume this resource = 이 자원을 소모하는 건물
|
||||
# Requires translation!
|
||||
Buildings that provide this resource =
|
||||
Buildings that provide this resource = 이 자원을 제공하는 건물
|
||||
# Requires translation!
|
||||
Improvements that provide this resource =
|
||||
Improvements that provide this resource = 이 자원을 제공하는 시설
|
||||
Buildings that require this resource worked near the city = 이 자원이 개발되어야 하는 건물
|
||||
Units that consume this resource = 소모하는 유닛
|
||||
Can be built on = 건설가능 지형:
|
||||
|
|
@ -1339,9 +1339,9 @@ Terrain feature [feature] does not exist in ruleset! = [feature] 추가지형이
|
|||
Resource [resource] does not exist in ruleset! = [resource] 자원이 룰셋에 없습니다!
|
||||
Improvement [improvement] does not exist in ruleset! = [improvement] 시설이 룰셋에 없습니다!
|
||||
# Requires translation!
|
||||
Nation [nation] does not exist in ruleset! =
|
||||
Nation [nation] does not exist in ruleset! = [nation] 문명이 룰셋에 없습니다!
|
||||
# Requires translation!
|
||||
Natural Wonder [naturalWonder] does not exist in ruleset! =
|
||||
Natural Wonder [naturalWonder] does not exist in ruleset! = [naturalWonder] 자연 불가사의가 룰셋에 없습니다!
|
||||
|
||||
# Civilopedia difficulty levels
|
||||
Player settings = 플레이어 설정
|
||||
|
|
@ -1396,7 +1396,7 @@ Policy branch: [branchName] = 정책 트리: [branchName]
|
|||
# Religions
|
||||
|
||||
# Requires translation!
|
||||
Religions =
|
||||
Religions = 종교
|
||||
Choose an Icon and name for your Religion = 종교의 이름과 아이콘을 선택하세요.
|
||||
Choose a name for your religion = 종교 이름 선택
|
||||
Choose a [beliefType] belief! = [beliefType] 교리 선택
|
||||
|
|
@ -1413,18 +1413,18 @@ Majority Religion: [name] = 대중 종교: [name]
|
|||
+ [amount] pressure = +[amount] 압력
|
||||
Holy city of: [religionName] = [religionName]의 성도
|
||||
# Requires translation!
|
||||
Followers =
|
||||
Followers = 신도
|
||||
Pressure = 압력
|
||||
|
||||
# Religion overview screen
|
||||
Religion Name: = 종교 이름:
|
||||
# Requires translation!
|
||||
Pantheon Name: =
|
||||
Pantheon Name: = 종교관 이름:
|
||||
Founding Civ: = 창시자:
|
||||
Holy City: = 성도:
|
||||
Cities following this religion: = 믿는 도시:
|
||||
# Requires translation!
|
||||
Followers of this religion: =
|
||||
Followers of this religion: = 이 종교의 신도:
|
||||
Click an icon to see the stats of this religion = 해당 종교에 대한 정보를 보려면 아이콘을 클릭하세요.
|
||||
Religion: Off = 종교 비활성화됨
|
||||
Minimal Faith required for\nthe next [Great Prophet]: = 다음 [Great Prophet] 출현에 필요한 최소 신앙:
|
||||
|
|
@ -1468,17 +1468,17 @@ Invalid ID! = 잘못된 ID입니다!
|
|||
# Multiplayer options menu
|
||||
|
||||
# Requires translation!
|
||||
Server address =
|
||||
Server address = 서버 주소
|
||||
# Requires translation!
|
||||
Reset to Dropbox =
|
||||
# Requires translation!
|
||||
Check connection to server =
|
||||
Check connection to server = 서버와의 연결 확인중
|
||||
# Requires translation!
|
||||
Awaiting response... =
|
||||
Awaiting response... = 응답 대기중...
|
||||
# Requires translation!
|
||||
Success! =
|
||||
Success! = 성공!
|
||||
# Requires translation!
|
||||
Failed! =
|
||||
Failed! = 실패!
|
||||
|
||||
|
||||
# Mods
|
||||
|
|
@ -1602,9 +1602,9 @@ Land = 지상
|
|||
Water = 해상
|
||||
Air = 공중
|
||||
non-air = 공중 유닛이 아닌
|
||||
Nuclear Weapon = 핵폭탄
|
||||
Nuclear Weapon = 핵무기
|
||||
# Requires translation!
|
||||
Great Person =
|
||||
Great Person = 위인
|
||||
Barbarian = 야만인
|
||||
relevant = 해당되는 모든
|
||||
City = 도시
|
||||
|
|
@ -1631,11 +1631,11 @@ in cities following this religion = 이 종교를 믿는 도시
|
|||
######### Population Filters ###########
|
||||
|
||||
# Requires translation!
|
||||
Unemployed =
|
||||
Unemployed = 실업자
|
||||
# Requires translation!
|
||||
Followers of the Majority Religion =
|
||||
Followers of the Majority Religion = 대중 종교의 신도
|
||||
# Requires translation!
|
||||
Followers of this Religion =
|
||||
Followers of this Religion = 종교의 신도
|
||||
|
||||
######### Terrain Filters ###########
|
||||
|
||||
|
|
@ -1648,7 +1648,7 @@ Foreign Land = 우호 지역 밖
|
|||
Foreign = 우호 지역 밖
|
||||
Friendly Land = 우호 지역
|
||||
# Requires translation!
|
||||
Enemy Land =
|
||||
Enemy Land = 적대 지역
|
||||
# Requires translation!
|
||||
Featureless =
|
||||
Fresh Water = 담수
|
||||
|
|
@ -1662,7 +1662,7 @@ Bonus resource = 보너스 자원
|
|||
######### Tile Filters ###########
|
||||
|
||||
# Requires translation!
|
||||
unimproved =
|
||||
unimproved = 개발되지 않은 타일
|
||||
All Road = 모든 도로
|
||||
Great Improvement = 위인 시설
|
||||
|
||||
|
|
@ -1695,9 +1695,9 @@ Remove Foreign religions from your own cities =
|
|||
######### Unique Specials ###########
|
||||
|
||||
# Requires translation!
|
||||
all healing effects doubled =
|
||||
all healing effects doubled = 모든 회복 효과 2배
|
||||
# Requires translation!
|
||||
The Spaceship =
|
||||
The Spaceship = 우주선
|
||||
Maya Long Count calendar cycle = 마야 장기력
|
||||
|
||||
#################### Lines from Buildings from Civ V - Vanilla ####################
|
||||
|
|
@ -1840,7 +1840,7 @@ National Treasury = 국고
|
|||
Machu Picchu = 마추픽추
|
||||
'Few romances can ever surpass that of the granite citadel on top of the beetling precipices of Machu Picchu, the crown of Inca Land.' - Hiram Bingham = '잉카 땅의 정수 마추픽추의 들쭉날쭉한 벼랑 위에 우뚝 선 화강암 도시의 낭만보다 더한 낭만은 잘 없을 것이다.' - 하이람 빙엄
|
||||
# Requires translation!
|
||||
[relativeAmount]% [stat] from Trade Routes =
|
||||
[relativeAmount]% [stat] from Trade Routes = 교역로마다 [relativeAmount]% [stat]
|
||||
Must have an owned [tileFilter] within [amount] tiles = [tileFilter]에서 [amount]타일 내에 도시가 있어야 함
|
||||
|
||||
Workshop = 작업장
|
||||
|
|
@ -1869,7 +1869,7 @@ after discovering [tech] = [tech] 연구 후
|
|||
|
||||
Himeji Castle = 히메지 성
|
||||
'Bushido is realized in the presence of death. This means choosing death whenever there is a choice between life and death. There is no other reasoning.' - Yamamoto Tsunetomo = '무사도는 죽음을 마주했을 때 실현된다. 즉, 삶과 죽음의 기로에서 죽음을 택한다는 뜻이다. 다른 생각의 여지는 없다.' - 야마모토 츠네모토
|
||||
when fighting in [tileFilter] tiles = [tileFilter]
|
||||
when fighting in [tileFilter] tiles = [tileFilter] 타일에서 전투시
|
||||
|
||||
Ironworks = 제철소
|
||||
|
||||
|
|
@ -1889,7 +1889,7 @@ Satrap's Court = 사트레프 관청
|
|||
Forbidden Palace = 자금성
|
||||
'Most of us can, as we choose, make of this world either a palace or a prison' - John Lubbock = '우리 대부분은 마음 먹기에 따라 세상을 궁궐로 만들 수도 있고 감옥으로 만들 수도 있다.' - 존 러벅
|
||||
# Requires translation!
|
||||
[relativeAmount]% Unhappiness from [populationFilter] [cityFilter] =
|
||||
[relativeAmount]% Unhappiness from [populationFilter] [cityFilter] = [cityFilter]에서 [populationFilter]로 인한 불행 [relativeAmount]%
|
||||
|
||||
Theatre = 극장
|
||||
|
||||
|
|
@ -1911,7 +1911,7 @@ Windmill = 풍차
|
|||
|
||||
Kremlin = 크렘린 궁전
|
||||
'The Law is a fortress on a hill that armies cannot take or floods wash away.' - The Prophet Muhammed = '법이란 군대에 빼앗기지도 않고 홍수에 휩쓸리지도 않는 언덕 위의 요새다.' - 선지자 무함마드
|
||||
[relativeAmount]% City Strength from defensive buildings = 방어 건물 효과 [relativeAmount]%
|
||||
[relativeAmount]% City Strength from defensive buildings = 방어 건물로 얻는 도시 전투력 [relativeAmount]%
|
||||
|
||||
Museum = 박물관
|
||||
|
||||
|
|
@ -3024,7 +3024,7 @@ Polynesia = 폴리네시아
|
|||
starting from the [era] = [era]부터
|
||||
Enables embarkation for land units = 지상 유닛이 승선할 수 있음
|
||||
# Requires translation!
|
||||
Enables [mapUnitFilter] units to enter ocean tiles =
|
||||
Enables [mapUnitFilter] units to enter ocean tiles = [mapUnitFilter] 유닛이 대양 타일에 진입
|
||||
Normal vision when embarked = 승선시 시야 감소 없음
|
||||
# Requires translation!
|
||||
within [amount] tiles of a [tileFilter] =
|
||||
|
|
@ -3506,7 +3506,7 @@ Landed Elite = 대지주
|
|||
Monarchy = 군주제
|
||||
Tradition Complete = 전통 완성
|
||||
# Requires translation!
|
||||
Tradition =
|
||||
Tradition = 전통
|
||||
|
||||
Collective Rule = 집단체제
|
||||
Citizenship = 시민권
|
||||
|
|
@ -3517,7 +3517,7 @@ Meritocracy = 능력주의
|
|||
Liberty Complete = 자유 완성
|
||||
Free Great Person = 원하는 위인 1명이 무료로 출현
|
||||
# Requires translation!
|
||||
Liberty =
|
||||
Liberty = 자유
|
||||
|
||||
Warrior Code = 전사규범
|
||||
Discipline = 규율
|
||||
|
|
@ -3528,7 +3528,7 @@ Military Caste = 군사신분제
|
|||
Professional Army = 직업 군대
|
||||
Honor Complete = 명예 완성
|
||||
# Requires translation!
|
||||
Honor =
|
||||
Honor = 명예
|
||||
vs [mapUnitFilter] units = [mapUnitFilter] 유닛 대항
|
||||
Notified of new Barbarian encampments = 야만인 주둔지 생성시 알림
|
||||
|
||||
|
|
@ -3541,7 +3541,7 @@ Reformation = 종교 개혁
|
|||
Free Religion = 종교적 관용
|
||||
Piety Complete = 신앙 완성
|
||||
# Requires translation!
|
||||
Piety =
|
||||
Piety = 신앙
|
||||
before adopting [policy] = [policy] 채택 전
|
||||
|
||||
Philantropy = 박애주의
|
||||
|
|
@ -3560,7 +3560,7 @@ Influence of all other civilizations with all city-states degrades [relativeAmou
|
|||
Our influence with City-States has started dropping faster! = 도시국가에 대한 영향력이 더 빨리 감소합니다!
|
||||
Triggers the following global alert: [param] = 전 세계에 알림: [param]
|
||||
# Requires translation!
|
||||
Patronage =
|
||||
Patronage = 후원
|
||||
|
||||
Naval Tradition = 해안 전통
|
||||
Trade Unions = 노동 조합
|
||||
|
|
@ -3570,7 +3570,7 @@ Protectionism = 보호무역주의
|
|||
[amount] Happiness from each type of luxury resource = 사치 자원 한 종류당 행복 [amount]
|
||||
Commerce Complete = 상업 완성
|
||||
# Requires translation!
|
||||
Commerce =
|
||||
Commerce = 상업
|
||||
|
||||
Secularism = 세속주의
|
||||
Humanism = 인본주의
|
||||
|
|
@ -3580,10 +3580,10 @@ while the empire is happy = 행복 상태일 때
|
|||
[relativeAmount]% [stat] = [stat] [relativeAmount]%
|
||||
Scientific Revolution = 과학 혁명
|
||||
[amount] Free Technologies = 무료 기술 [amount]개 획득
|
||||
Rationalism Complete = 합리주의 완성
|
||||
Rationalism Complete = 합리 완성
|
||||
[stats] from all [buildingFilter] buildings = 모든 [buildingFilter] 건물에서 [stats]
|
||||
# Requires translation!
|
||||
Rationalism =
|
||||
Rationalism = 합리
|
||||
|
||||
Constitution = 헌법
|
||||
Universal Suffrage = 보통선거제도
|
||||
|
|
@ -3596,7 +3596,7 @@ Democracy = 민주주의
|
|||
Freedom Complete = 평등 완성
|
||||
[relativeAmount]% Yield from every [tileFilter] = [tileFilter]의 해당 분야 산출량 [relativeAmount]%
|
||||
# Requires translation!
|
||||
Freedom =
|
||||
Freedom = 평등
|
||||
|
||||
Populism = 포퓰리즘
|
||||
Militarism = 군국주의
|
||||
|
|
@ -3608,7 +3608,7 @@ Total War = 총력전
|
|||
Autocracy Complete = 독재 완성
|
||||
for [amount] turns = [amount] 턴 동안
|
||||
# Requires translation!
|
||||
Autocracy =
|
||||
Autocracy = 독재
|
||||
|
||||
United Front = 통일 전선
|
||||
Militaristic City-States grant units [amount] times as fast when you are at war with a common nation = 군사적 도시국가의 적과 전투시 해당 도시국가가 유닛을 제공하는 속도 [amount]배
|
||||
|
|
@ -3926,7 +3926,7 @@ Forest = 숲
|
|||
Provides a one-time Production bonus to the closest city when cut down = 제거시 가장 가까운 도시에 일회성 생산력 제공
|
||||
Blocks line-of-sight from tiles at same elevation = 같은 높이에서 일직선상의 시야를 제한함
|
||||
# Requires translation!
|
||||
[amount]% Chance to be destroyed by nukes =
|
||||
[amount]% Chance to be destroyed by nukes = [amount]% 확률로 핵무기에 파괴됨
|
||||
A Camp can be built here without cutting it down = 벌목하지 않고도 야영지 건설 가능
|
||||
|
||||
Jungle = 정글
|
||||
|
|
@ -4050,7 +4050,7 @@ Terrace farm = 계단식 농업
|
|||
|
||||
Ancient ruins = 고대 유적
|
||||
Unpillagable = 약탈 불가
|
||||
Provides a random bonus when entered = 입장시 랜덤 보너스 제공
|
||||
Provides a random bonus when entered = 타일 진입시 무작위 보너스 제공
|
||||
Unbuildable = 도시에서 직접 생산 불가
|
||||
|
||||
City ruins = 도시 폐허
|
||||
|
|
@ -4346,7 +4346,7 @@ Home Sweet Home = 즐거운 우리집
|
|||
[relativeAmount]% Strength decreasing with distance from the capital = 수도 근처에서 전투력 [relativeAmount]%, 수도와 멀어질수록 감소함
|
||||
|
||||
# Requires translation!
|
||||
[unit] ability =
|
||||
[unit] ability = [unit] ability
|
||||
|
||||
Heals [amount] damage if it kills a unit = 유닛 처치시 [amount] HP 회복
|
||||
|
||||
|
|
@ -4364,7 +4364,7 @@ Can see invisible [mapUnitFilter] units = [mapUnitFilter] 유닛 탐지 가능
|
|||
|
||||
Aircraft = 항공 유닛
|
||||
# Requires translation!
|
||||
Can see over obstacles =
|
||||
Can see over obstacles = 시야가 지형을 무시함
|
||||
|
||||
|
||||
Atomic Bomber = 원자 폭탄
|
||||
|
|
@ -4558,7 +4558,7 @@ Anti-Tank Gun = 대전차포
|
|||
Atomic Bomb = 원자폭탄
|
||||
Nuclear weapon of Strength [amount] = 핵무기 위력 [amount]
|
||||
# Requires translation!
|
||||
if [buildingName] is constructed =
|
||||
if [buildingName] is constructed = [buildingName]이 건설되었을때만
|
||||
Blast radius [amount] = 폭발 반경 [amount]타일
|
||||
|
||||
Rocket Artillery = 다연장 로켓포
|
||||
|
|
@ -4628,7 +4628,7 @@ Prevents spreading of religion to the city it is next to = 인접한 도시에
|
|||
SS Booster = SS 추진기
|
||||
Spaceship part = 우주선 부품
|
||||
# Requires translation!
|
||||
Can be added to [comment] in the Capital =
|
||||
Can be added to [comment] in the Capital = 수도에서 [comment] 조립 가능
|
||||
Limited to [amount] per Civilization = 문명당 [amount]개까지 건설 가능
|
||||
|
||||
SS Cockpit = SS 조종부
|
||||
|
|
@ -4641,27 +4641,27 @@ SS Stasis Chamber = SS 동면 장치
|
|||
#################### Lines from VictoryTypes from Civ V - Vanilla ####################
|
||||
|
||||
# Requires translation!
|
||||
Complete all the spaceship parts\nto win! =
|
||||
Complete all the spaceship parts\nto win! = 우주선을 조립하여 승리하세요!
|
||||
# Requires translation!
|
||||
spaceship parts =
|
||||
# Requires translation!
|
||||
Add all [param] in capital =
|
||||
Add all [param] in capital = 모든 [param]을 수도에 모으세요
|
||||
You have achieved victory through mastery of Science! You have conquered the mysteries of nature and led your people on a voyage to a brave new world! Your triumph will be remembered as long as the stars burn in the night sky! = 과학 기술을 통해 승리했습니다! 당신은 자연의 신비를 밝혀냈고 새로운 세상을 향해 인류를 이끌었습니다. 당신의 승리는 밤하늘에 빛나는 별처럼 영원토록 기억될 것입니다.
|
||||
|
||||
# Requires translation!
|
||||
Complete 5 policy branches and\nbuild the Utopia Project to win! =
|
||||
Complete 5 policy branches and\nbuild the Utopia Project to win! = 정책 트리를 5개 완성하고\n유토피아 프로젝트를 건설하여 승리하세요!
|
||||
You have achieved victory through the awesome power of your Culture. Your civilization's greatness - the magnificence of its monuments and the power of its artists - have astounded the world! Poets will honor you as long as beauty brings gladness to a weary heart. = 당신은 막강한 문화의 힘으로 승리를 거두었습니다. 당신 문명의 위대함, 그 기념비의 장엄함과 예술가의 힘에 전 세계가 경탄했습니다! 아름다움이 지친 마음에 기쁨을 주는 한, 시인들은 당신을 기릴 것입니다.
|
||||
|
||||
# Requires translation!
|
||||
Destroy all enemies\nto win! =
|
||||
Destroy all enemies\nto win! = 모든 적을 제거하여 승리하세요!
|
||||
The world has been convulsed by war. Many great and powerful civilizations have fallen, but you have survived - and emerged victorious! The world will long remember your glorious triumph! = 세계는 전쟁으로 고통받았습니다. 여러 위대한 문명이 몰락했으나, 당신은 살아남아 승리했습니다! 세상은 당신의 영광스러운 승리를 오래오래 기억할 것입니다!
|
||||
|
||||
# Requires translation!
|
||||
Build the UN and be voted\nworld leader to win! =
|
||||
Build the UN and be voted\nworld leader to win! = UN을 건설하고 세계 지도자로 선출되어 승리하세요!
|
||||
# Requires translation!
|
||||
Anyone should build [buildingFilter] =
|
||||
Anyone should build [buildingFilter] = 아무 문명에서 [buildingFilter] 건설되어야 함
|
||||
# Requires translation!
|
||||
Win diplomatic vote =
|
||||
Win diplomatic vote = 세계 지도자 투표
|
||||
You have triumphed over your foes through the art of diplomacy! Your cunning and wisdom have earned you great friends - and divided and sown confusion among your enemies! Forever will you be remembered as the leader who brought peace to this weary world! = 당신은 외교적 기술을 통해 적을 무너뜨렸습니다! 당신은 노련한 지혜로 많은 친구를 얻었고 적을 혼란에 빠뜨려 분열시켰습니다! 당신은 갈등과 반목에 지쳐 있던 세상에 평화를 가져온 지도자로 영원토록 기억될 것입니다.
|
||||
|
||||
# Requires translation!
|
||||
|
|
@ -4686,7 +4686,7 @@ Fertility Rites = 풍년 기원제
|
|||
|
||||
God of Craftsman = 장인의 신
|
||||
# Requires translation!
|
||||
in cities with at least [amount] [populationFilter] =
|
||||
in cities with at least [amount] [populationFilter] = [amount] [populationFilter] 이상의 도시에서
|
||||
|
||||
God of the Open Sky = 창공의 신
|
||||
|
||||
|
|
@ -5534,7 +5534,7 @@ Although your city will keep expanding forever, your citizens can only work 3 ti
|
|||
|
||||
As cities grow in size and influence, you have to deal with a happiness mechanic that is no longer tied to each individual city.\nInstead, your entire empire shares the same level of satisfaction.\nAs your cities grow in population you’ll find that it is more and more difficult to keep your empire happy. = 도시의 영역과 인구가 증가하면 문명 전체의 행복도를 신경써야 합니다.\n행복도는 과학, 골드처럼 문명 전체에서 공유되는 값입니다.\n도시 수와 전체 인구수가 증가할수록 국가를 행복한 상태로 유지하는 것이 어려워집니다.
|
||||
In addition, you can’t even build any city improvements that increase happiness until you’ve done the appropriate research.\nIf your empire’s happiness ever goes below zero the growth rate of your cities will be hurt.\nIf your empire becomes severely unhappy (as indicated by the smiley-face icon at the top of the interface)\n your armies will have a big penalty slapped on to their overall combat effectiveness. = 상단의 웃는 아이콘이 행복도를 나타냅니다.\n행복도를 올려주는 건물을 지으려면 해당 기술을 연구해야 합니다.\n행복도가 마이너스로 떨어지면 불행 상태가 되어 모든 도시의 성장률이 크게 감소합니다.\n불행 상태가 심해지면 군사 유닛들의 전투력도 크게 감소합니다.
|
||||
This means that it is very difficult to expand quickly in Unciv.\nIt isn’t impossible, but as a new player you probably shouldn't do it.\nSo what should you do? Chill out, scout, and improve the land that you do have by building Workers.\nOnly build new cities once you have found a spot that you believe is appropriate. = 이는 곧 Unciv에서는 빠른 확장이 매우 어렵다는 것을 의미합니다.\n할 수는 있지만 초심자라면 그렇게 하지 않는 게 좋을 겁니다.\n그럼 어떡해야 할까요? 느긋하게 정찰하고 노동자를 건설해서 지금 가진 땅에 시설을 지으세요.\n새로운 도시는 적당하다고 생각되는 자리에만 펴는 것이 좋습니다.
|
||||
This means that it is very difficult to expand quickly in Unciv.\nIt isn’t impossible, but as a new player you probably shouldn't do it.\nSo what should you do? Chill out, scout, and improve the land that you do have by building Workers.\nOnly build new cities once you have found a spot that you believe is appropriate. = 이는 곧 Unciv에서는 빠른 확장이 매우 어렵다는 것을 의미합니다.\n할 수는 있지만 초심자라면 그렇게 하지 않는 게 좋을 겁니다.\n그럼 어떻게 해야 할까요? 느긋하게 정찰하고 노동자를 건설해서 지금 가진 땅에 시설을 지으세요.\n새로운 도시는 적당하다고 생각되는 자리에만 펴는 것이 좋습니다.
|
||||
|
||||
Unhappiness = 불행
|
||||
It seems that your citizens are unhappy!\nWhile unhappy, your civilization will suffer many detrimental effects, increasing in severity as unhappiness gets higher. = 시민들이 행복하지 않은 것 같습니다!\n불행 상태에서 문명은 다양한 악영향을 겪게 되며, 불행이 심해질수록 악영향도 심해집니다.
|
||||
|
|
@ -5751,10 +5751,10 @@ May buy [baseUnitFilter] units with [stat] [cityFilter] = [cityFilter]에서 [st
|
|||
May buy [buildingFilter] buildings with [stat] for [amount] times their normal Production cost = 필요 생산력의 [amount]배에 해당하는 [stat](으)로 [buildingFilter] 건물 구매 가능
|
||||
[stat] cost of purchasing [buildingFilter] buildings [relativeAmount]% = [buildingFilter] 건물 구매에 필요한 [stat] [relativeAmount]%
|
||||
# Requires translation!
|
||||
Production to science conversion in cities increased by 33% =
|
||||
Production to science conversion in cities increased by 33% = 도시에서 생산력을 과학으로 전환하는 비율 33% 증가
|
||||
Triggers victory = 승리를 유발함
|
||||
# Requires translation!
|
||||
Starts with [policy] adopted =
|
||||
Starts with [policy] adopted = [policy] 채택한 상태로 시작
|
||||
[amount] Unit Supply = 보급품 [amount]
|
||||
[amount] Unit Supply per [amount2] population [cityFilter] = [cityFilter]의 인구 [amount2]당 보급품 [amount]
|
||||
[amount] Unit Supply per city = 도시 하나당 보급품 [amount]
|
||||
|
|
@ -5763,17 +5763,19 @@ Can be purchased for [amount] [stat] [cityFilter] = [cityFilter]에서 [amount]
|
|||
Requires a [buildingName] in at least [amount] cities = 최소 [amount]개 도시에 [buildingName] 필요
|
||||
Must not be next to [terrainFilter] = [terrainFilter] 옆에 있으면 안됨
|
||||
# Requires translation!
|
||||
Creates a [improvementName] improvement on a specific tile =
|
||||
Creates a [improvementName] improvement on a specific tile = [improvementName] 시설을 적절한 타일에 건설
|
||||
No defensive terrain penalty = 지형 방어 페널티 없음
|
||||
# Requires translation!
|
||||
May attack when embarked =
|
||||
May attack when embarked = 승선한 상태로 공격 가능
|
||||
# Requires translation!
|
||||
No Sight =
|
||||
No Sight = 시야 없음
|
||||
[amount] XP gained from combat = 전투로 [amount] XP 획득
|
||||
# Requires translation!
|
||||
[amount] Movement point cost to embark =
|
||||
[amount] Movement point cost to embark = 승선하는데 [amount] 행동력 소모
|
||||
# Requires translation!
|
||||
by consuming this unit =
|
||||
Irremovable =
|
||||
# Requires translation!
|
||||
by consuming this unit = 이 유닛을 소모하여
|
||||
when at war = 전쟁 중에
|
||||
# Requires translation!
|
||||
with [resource] =
|
||||
|
|
@ -5824,12 +5826,12 @@ FollowerBelief = 신도 교리
|
|||
Building = 건물
|
||||
Unit = 유닛
|
||||
# Requires translation!
|
||||
UnitType =
|
||||
UnitType = 유닛
|
||||
Promotion = 승급
|
||||
Improvement = 시설
|
||||
Resource = 자원
|
||||
# Requires translation!
|
||||
Ruins =
|
||||
Ruins = 도시 폐허
|
||||
CityState = 도시 국가
|
||||
ModOptions = 모드 설정
|
||||
# Requires translation!
|
||||
|
|
|
|||
|
|
@ -29,9 +29,9 @@ Fastlane_full_description =
|
|||
|
||||
# Base ruleset names
|
||||
# Requires translation!
|
||||
Civ V - Vanilla =
|
||||
Civ V - Vanilla = Civ V - Основная версия
|
||||
# Requires translation!
|
||||
Civ V - Gods & Kings =
|
||||
Civ V - Gods & Kings = Civ V - Боги и короли
|
||||
|
||||
# Tutorial tasks
|
||||
|
||||
|
|
@ -89,7 +89,7 @@ Cannot be built with [buildingName] = Нельзя построить вмест
|
|||
Consumes 1 [resource] = Потребляет 1 [resource]
|
||||
Consumes [amount] [resource] = Потребляет [amount] [resource]
|
||||
# Requires translation!
|
||||
[amount] available =
|
||||
[amount] available = [amount] доступно
|
||||
Required tech: [requiredTech] = Требуемая технология: [requiredTech]
|
||||
Requires [PolicyOrNationalWonder] = Требуется [PolicyOrNationalWonder]
|
||||
Cannot be purchased = Нельзя купить
|
||||
|
|
@ -118,7 +118,7 @@ Research Agreement = Договор об исследовании
|
|||
Declare war = Объявить войну
|
||||
Declare war on [civName]? = Объявить войну державе [civName]?
|
||||
# Requires translation!
|
||||
Go to on map =
|
||||
Go to on map = Перейти на карте
|
||||
Let's begin! = Начнём!
|
||||
[civName] has declared war on us! = [civName] объявляет нам войну!
|
||||
[leaderName] of [nation] = [leaderName] - [nation]
|
||||
|
|
@ -225,10 +225,10 @@ Relationship changes in another [turnsToRelationshipChange] turns = Ходов
|
|||
Protected by = Под защитой
|
||||
Revoke Protection = Снять защиту
|
||||
# Requires translation!
|
||||
Revoke protection for [cityStateName]? =
|
||||
Revoke protection for [cityStateName]? = Снять защиту с [cityStateName]?
|
||||
Pledge to protect = Пообещать защиту
|
||||
Declare Protection of [cityStateName]? = Объявить о защите [cityStateName]?
|
||||
Build [improvementName] on [resourceName] (200 Gold) = Построить [improvementName] на [resourceName] (200 золота)
|
||||
Build [improvementName] on [resourceName] (200 Gold) = Построить [improvementName] на месте [resourceName] (200 золота)
|
||||
Gift Improvement = Подарить улучшение
|
||||
[civName] is able to provide [unitName] once [techName] is researched. = [civName] может предоставить [unitName] после исследования [techName].
|
||||
|
||||
|
|
@ -319,7 +319,7 @@ Declare war on [nation] = Объявить войну: [nation]
|
|||
Luxury resources = Редкие ресурсы
|
||||
Strategic resources = Стратегические ресуры
|
||||
# Requires translation!
|
||||
Owned by you: [amountOwned] =
|
||||
Owned by you: [amountOwned] = В наличии: [amountOwned]
|
||||
|
||||
# Nation picker
|
||||
|
||||
|
|
@ -429,19 +429,19 @@ Epic = Эпическая
|
|||
Marathon = Марафон
|
||||
|
||||
Starting Era = Начальная эпоха
|
||||
It looks like we can't make a map with the parameters you requested! = Похоже, мы не можем создать карту с заданными вами параметрами!
|
||||
It looks like we can't make a map with the parameters you requested! = Похоже, мы не можем создать карту с требуемыми параметрами!
|
||||
Maybe you put too many players into too small a map? = Может, у вас слишком много игроков для такой небольшой карты?
|
||||
No human players selected! = Не выбраны игроки (люди)!
|
||||
# Requires translation!
|
||||
Invalid Player ID! =
|
||||
Invalid Player ID! = Неверный ID игрока!
|
||||
# Requires translation!
|
||||
No victory conditions were selected! =
|
||||
No victory conditions were selected! = Не выбраны условия победы!
|
||||
Mods: = Моды:
|
||||
Extension mods: = Моды - расширения:
|
||||
Base ruleset: = Базовый набор правил:
|
||||
The mod you selected is incorrectly defined! = Выбранный вами мод неверно определён!
|
||||
The mod combination you selected is incorrectly defined! = Выбранная вами комбинация модов определена неверно!
|
||||
The mod combination you selected has problems. = Выбранная вами комбинация модов имеет проблемы.
|
||||
The mod you selected is incorrectly defined! = Выбранный вами мод имеет неправильное описание!
|
||||
The mod combination you selected is incorrectly defined! = Выбранная вами комбинация модов имеет неправильное описание!
|
||||
The mod combination you selected has problems. = У выбранной вами комбинация модов имеются неполадки.
|
||||
You can play it, but don't expect everything to work! = Вы можете играть, но не ожидайте, что всё будет работать!
|
||||
This base ruleset is not compatible with the previously selected\nextension mods. They have been disabled. = Данный базовый набор правил несовместим\nс ранее выбранными модами-расширениями. Они были отключены.
|
||||
Base Ruleset = Базовый набор правил
|
||||
|
|
@ -464,19 +464,19 @@ Anything above 40 may work very slowly on Android! = Всё, что больше
|
|||
## Tabs/Buttons
|
||||
Map editor = Редактор карт
|
||||
# Requires translation!
|
||||
View =
|
||||
View = Вид
|
||||
# Requires translation!
|
||||
Generate =
|
||||
Generate = Генерация
|
||||
# Requires translation!
|
||||
Partial =
|
||||
Partial = Частично
|
||||
# Requires translation!
|
||||
Generator steps =
|
||||
Generator steps = Шаги генератора
|
||||
# Requires translation!
|
||||
Edit =
|
||||
Edit = Правка
|
||||
# Requires translation!
|
||||
Rivers =
|
||||
Rivers = Реки
|
||||
# Requires translation!
|
||||
Load =
|
||||
Load = Загрузить
|
||||
Save = Сохранить
|
||||
New map = Новая карта
|
||||
Empty = Пусто
|
||||
|
|
@ -485,115 +485,115 @@ Load map = Загрузить карту
|
|||
Delete map = Удалить карту
|
||||
Are you sure you want to delete this map? = Вы уверены, что хотите удалить эту карту?
|
||||
# Requires translation!
|
||||
It looks like your map can't be saved! =
|
||||
It looks like your map can't be saved! = Похоже, ваша карта не может быть сохранена!
|
||||
Exit map editor = Выйти из редактора карт
|
||||
# Requires translation!
|
||||
Change map ruleset =
|
||||
Change map ruleset = Сменить набор правил
|
||||
# Requires translation!
|
||||
Change the map to use the ruleset selected on this page =
|
||||
Change the map to use the ruleset selected on this page = Измените карту, чтобы применить набор правил, выбранный на этой странице
|
||||
# Requires translation!
|
||||
Revert to map ruleset =
|
||||
Revert to map ruleset = Восстановить набор правил
|
||||
# Requires translation!
|
||||
Reset the controls to reflect the current map ruleset =
|
||||
Reset the controls to reflect the current map ruleset = Сбросьте опцию, чтобы отобразить текущий набор правил карты
|
||||
# Requires translation!
|
||||
Features =
|
||||
Features = Особенности
|
||||
# Requires translation!
|
||||
Starting locations =
|
||||
Starting locations = Начальные положения
|
||||
# Requires translation!
|
||||
Tile Matching Criteria =
|
||||
Tile Matching Criteria = Критерий сопоставления клетки
|
||||
# Requires translation!
|
||||
Complete match =
|
||||
Complete match = Полное сопоставление
|
||||
# Requires translation!
|
||||
Except improvements =
|
||||
Except improvements = Исключая улучшения
|
||||
# Requires translation!
|
||||
Base and terrain features =
|
||||
Base and terrain features = Базовая местность и её особенности
|
||||
# Requires translation!
|
||||
Base terrain only =
|
||||
Base terrain only = Только базовая местность
|
||||
# Requires translation!
|
||||
Land or water only =
|
||||
Land or water only = Только суша или водоёмы
|
||||
|
||||
## Labels/messages
|
||||
# Requires translation!
|
||||
Brush ([size]): =
|
||||
Brush ([size]): = Кисть ([size]):
|
||||
# The letter shown in the [size] parameter above for setting "Floodfill"
|
||||
# Requires translation!
|
||||
F =
|
||||
F = F
|
||||
Error loading map! = Ошибка при загрузке карты!
|
||||
# Requires translation!
|
||||
Map saved successfully! =
|
||||
Map saved successfully! = Карта успешно сохранена!
|
||||
# Requires translation!
|
||||
Current map RNG seed: [amount] =
|
||||
Current map RNG seed: [amount] = Текущий сид карты: [amount]
|
||||
# Requires translation!
|
||||
Map copy and paste =
|
||||
Map copy and paste = Копирование и вставка карты
|
||||
# Requires translation!
|
||||
Position: [param] =
|
||||
Position: [param] = Позиция: [param]
|
||||
# Requires translation!
|
||||
Starting location(s): [param] =
|
||||
Starting location(s): [param] = Начальное положение: [param]
|
||||
# Requires translation!
|
||||
Continent: [param] ([amount] tiles) =
|
||||
Continent: [param] ([amount] tiles) = Континент: [param] ([amount] клеток)
|
||||
Change map to fit selected ruleset? = Изменить карту, чтобы она соответствовала выбранному набору правил?
|
||||
# Requires translation!
|
||||
Area: [amount] tiles, [amount2] continents/islands =
|
||||
Area: [amount] tiles, [amount2] continents/islands = Площадь: [amount] клеток, [amount2] континентов/островов
|
||||
# Requires translation!
|
||||
Do you want to leave without saving the recent changes? =
|
||||
Do you want to leave without saving the recent changes? = Вы хотите выйти без сохранения последних изменений?
|
||||
# Requires translation!
|
||||
Do you want to load another map without saving the recent changes? =
|
||||
Do you want to load another map without saving the recent changes? = Вы хотите загрузить другую карту без сохранения последних изменений?
|
||||
Invalid map: Area ([area]) does not match saved dimensions ([dimensions]). = Недопустимая карта: Площадь ([area]) не соответствует сохраненным размерам ([dimensions]).
|
||||
The dimensions have now been fixed for you. = Размеры были исправлены.
|
||||
# Requires translation!
|
||||
River generation failed! =
|
||||
River generation failed! = Генерация реки не выполнена!
|
||||
# Requires translation!
|
||||
Please don't use step 'Landmass' with map type 'Empty', create a new empty map instead. =
|
||||
Please don't use step 'Landmass' with map type 'Empty', create a new empty map instead. = Пожалуйста, не используйте шаг 'Сформировать сушу' с типом карты 'Пусто', вместо этого создайте новую пустую карту.
|
||||
# Requires translation!
|
||||
This map has errors: =
|
||||
This map has errors: = У этой карты имеются ошибки:
|
||||
# Requires translation!
|
||||
The incompatible elements have been removed. =
|
||||
The incompatible elements have been removed. = Несовместимые элементы были удалены.
|
||||
|
||||
## Map/Tool names
|
||||
# Requires translation!
|
||||
My new map =
|
||||
My new map = Моя новая карта
|
||||
# Requires translation!
|
||||
Generate landmass =
|
||||
Generate landmass = Сформировать сушу
|
||||
# Requires translation!
|
||||
Raise mountains and hills =
|
||||
Raise mountains and hills = Горы и холмы
|
||||
# Requires translation!
|
||||
Humidity and temperature =
|
||||
Humidity and temperature = Влажность и температура
|
||||
# Requires translation!
|
||||
Lakes and coastline =
|
||||
Lakes and coastline = Озёра и побережья
|
||||
# Requires translation!
|
||||
Sprout vegetation =
|
||||
Sprout vegetation = Растительность
|
||||
# Requires translation!
|
||||
Spawn rare features =
|
||||
Spawn rare features = Редкие особенности
|
||||
# Requires translation!
|
||||
Distribute ice =
|
||||
Distribute ice = Распределить лёд
|
||||
# Requires translation!
|
||||
Assign continent IDs =
|
||||
Assign continent IDs = Назначить ID континентам
|
||||
# Requires translation!
|
||||
Place Natural Wonders =
|
||||
Place Natural Wonders = Разместить чудеса природы
|
||||
# Requires translation!
|
||||
Let the rivers flow =
|
||||
Let the rivers flow = Провести реки
|
||||
# Requires translation!
|
||||
Spread Resources =
|
||||
Spread Resources = Ресурсы
|
||||
# Requires translation!
|
||||
Create ancient ruins =
|
||||
Create ancient ruins = Создать древние руины
|
||||
# Requires translation!
|
||||
Floodfill =
|
||||
Floodfill = Заливка
|
||||
[nation] starting location = Начальное положение [nation]
|
||||
# Requires translation!
|
||||
Remove features =
|
||||
Remove features = Убрать особенности
|
||||
# Requires translation!
|
||||
Remove improvement =
|
||||
Remove improvement = Убрать улучшение
|
||||
# Requires translation!
|
||||
Remove resource =
|
||||
Remove resource = Убрать ресурс
|
||||
# Requires translation!
|
||||
Remove starting locations =
|
||||
Remove starting locations = Убрать начальное положение
|
||||
# Requires translation!
|
||||
Remove rivers =
|
||||
Remove rivers = Убрать реки
|
||||
# Requires translation!
|
||||
Spawn river from/to =
|
||||
Bottom left river = Река слева внизу
|
||||
Bottom right river = Река справа внизу
|
||||
Bottom river = Река внизу
|
||||
Spawn river from/to = Провести реку от/до
|
||||
Bottom left river = Река слева снизу
|
||||
Bottom right river = Река справа снизу
|
||||
Bottom river = Река снизу
|
||||
|
||||
# Multiplayer
|
||||
|
||||
|
|
@ -648,7 +648,7 @@ Show autosaves = Показать автосохранения
|
|||
Saved game name = Имя сохраненной игры
|
||||
# This is the save game name the dialog will suggest
|
||||
# Requires translation!
|
||||
[player] - [turns] turns =
|
||||
[player] - [turns] turns = [player] - [turns] х.
|
||||
Copy to clipboard = Скопировать в буфер обмена
|
||||
Copy saved game to clipboard = Скопировать сохраненную игру в буфер обмена
|
||||
Could not load game = Не удалось загрузить игру
|
||||
|
|
@ -661,19 +661,19 @@ It looks like your saved game can't be loaded! = Похоже, сохранен
|
|||
If you could copy your game data ("Copy saved game to clipboard" - = Если вы отправите данные ("Скопировать сохраненную игру в буфер обмена" -
|
||||
paste into an email to yairm210@hotmail.com) = отправить на yairm210@hotmail.com),
|
||||
I could maybe help you figure out what went wrong, since this isn't supposed to happen! = то возможно, мне удастся выяснить, что пошло не так!
|
||||
Missing mods: [mods] = Моды не найдены: [mods]
|
||||
Missing mods: [mods] = Недостающие моды: [mods]
|
||||
Load from custom location = Загрузить из своей папки
|
||||
Could not load game from custom location! = Не удалось загрузить игру из своей папки!
|
||||
Save to custom location = Сохранить в свою папку
|
||||
Could not save game to custom location! = Не удалось сохранить игру в свою папку!
|
||||
# Requires translation!
|
||||
Missing mods are downloaded successfully. =
|
||||
Missing mods are downloaded successfully. = Недостающие моды успешно скачаны.
|
||||
# Requires translation!
|
||||
Could not load the missing mods! =
|
||||
Could not load the missing mods! = Не удалось скачать недостающие моды!
|
||||
# Requires translation!
|
||||
Could not download mod list. =
|
||||
Could not download mod list. = Не удалось скачать список модов.
|
||||
# Requires translation!
|
||||
Could not find a mod named "[modName]". =
|
||||
Could not find a mod named "[modName]". = Не удалось найти мод "[modName]".
|
||||
|
||||
# Options
|
||||
|
||||
|
|
@ -712,9 +712,9 @@ off = откл.
|
|||
Show pixel units = Показывать текстуру юнитов
|
||||
Show pixel improvements = Показывать текстуру улучшений
|
||||
# Requires translation!
|
||||
Enable Nuclear Weapons =
|
||||
Enable Nuclear Weapons = Разрешить использование ядерного оружия
|
||||
# Requires translation!
|
||||
Experimental Demographics scoreboard =
|
||||
Experimental Demographics scoreboard = Экспериментальная таблица показателей
|
||||
Show tile yields = Показывать доход с клетки
|
||||
Show unit movement arrows = Показывать стрелками движение юнитов
|
||||
Continuous rendering = Непрерывная отрисовка
|
||||
|
|
@ -729,12 +729,12 @@ Autoupdate mod uniques = Обновить особенности в моде
|
|||
Uniques updated! = Особенности обновлены!
|
||||
|
||||
# Requires translation!
|
||||
Max zoom out =
|
||||
Max zoom out = Максимальное отдаление камеры
|
||||
Show experimental world wrap for maps = Показывать экспериментальную опцию "круглый мир"
|
||||
HIGHLY EXPERIMENTAL - YOU HAVE BEEN WARNED! = В РАЗРАБОТКЕ - ВЫ ПРЕДУПРЕЖДЕНЫ!
|
||||
Enable portrait orientation = Включить портретную ориентацию
|
||||
Generate translation files = Создать файлы перевода
|
||||
Translation files are generated successfully. = Файлы перевода созданы успешно.
|
||||
Translation files are generated successfully. = Файлы перевода успешно созданы.
|
||||
Please note that translations are a community-based work in progress and are INCOMPLETE! The percentage shown is how much of the language is translated in-game. If you want to help translating the game into your language, click here. = Обратите внимание, что переводы - это работа сообщества, которая НЕ ЗАВЕРШЕНА! Показанный процент отображает, какая часть текста переведена в игре. Если вы хотите помочь с переводом игры на ваш язык, нажмите здесь.
|
||||
Font family = Семейство шрифтов
|
||||
Default Font = Стандартный шрифт
|
||||
|
|
@ -757,7 +757,7 @@ We have encountered [civName]! = Мы встретили: [civName]!
|
|||
[cityStateName] has given us [stats] as we are the first major civ to meet them = [cityStateName] дарит нам [stats], поскольку мы первая великая цивилизация с которой они встретились
|
||||
[cityStateName] has also given us [stats] = [cityStateName] также предоставляет нам [stats]
|
||||
# Requires translation!
|
||||
[cityStateName] gave us a [unitName] as a gift! =
|
||||
[cityStateName] gave us a [unitName] as a gift! = [cityStateName] передаёт нам [unitName] в качестве дара!
|
||||
Cannot provide unit upkeep for [unitName] - unit has been disbanded! = Невозможно содержать юнит [unitName] - отряд распущен!
|
||||
[cityName] has grown! = Город [cityName] вырос!
|
||||
[cityName] is starving! = Город [cityName] голодает!
|
||||
|
|
@ -954,7 +954,7 @@ Load game = Загрузить игру
|
|||
Main menu = Главное меню
|
||||
Resume = Продолжить
|
||||
Cannot resume game! = Невозможно продолжить игру!
|
||||
Not enough memory on phone to load game! = Недостаточно памяти на устройстве чтобы загрузить игру!
|
||||
Not enough memory on phone to load game! = Недостаточно памяти на устройстве, чтобы загрузить игру!
|
||||
Quickstart = Быстрый старт
|
||||
Cannot start game with the default new game parameters! = Невозможно запустить игру с параметрами по умолчанию!
|
||||
Victory status = Статус победы
|
||||
|
|
@ -1026,7 +1026,7 @@ Unlock = Разблокировать
|
|||
Move to city = Перейти в город
|
||||
Please enter a new name for your city = Пожалуйста, введите новое название для вашего города
|
||||
# Requires translation!
|
||||
Please select a tile for this building's [improvement] =
|
||||
Please select a tile for this building's [improvement] = Пожалуйста, выберите клетку для этого улучшения [improvement]
|
||||
|
||||
# Ask for text or numbers popup UI
|
||||
|
||||
|
|
@ -1097,7 +1097,7 @@ Your trade mission to [civName] has earned you [goldAmount] gold and [influenceA
|
|||
Hurry Wonder = Ускорить постройку чуда
|
||||
Hurry Construction = Ускорить строительство
|
||||
# Requires translation!
|
||||
Hurry Construction (+[productionAmount]⚙) =
|
||||
Hurry Construction (+[productionAmount]⚙) = Ускорить строительство (+[productionAmount]⚙)
|
||||
Spread Religion = Распостранить религию
|
||||
Spread [religionName] = Распостранить [religionName]
|
||||
Remove Heresy = Устранить ересь
|
||||
|
|
@ -1116,9 +1116,9 @@ Stats = Статистика
|
|||
Policies = Общественные институты
|
||||
Base happiness = Базовое счастье
|
||||
# Requires translation!
|
||||
Traded Luxuries =
|
||||
Traded Luxuries = Редкие ресурсы от торговли
|
||||
# Requires translation!
|
||||
City-State Luxuries =
|
||||
City-State Luxuries = Редкие ресурсы от городов-государств
|
||||
Occupied City = Оккупированный город
|
||||
Buildings = Здания
|
||||
Wonders = Чудеса
|
||||
|
|
@ -1147,7 +1147,7 @@ Name = Имя
|
|||
Closest city = Ближайший город
|
||||
Action = Действие
|
||||
# Requires translation!
|
||||
Upgrade =
|
||||
Upgrade = Модернизация
|
||||
Defeated = Повержен
|
||||
[numberOfCivs] Civilizations in the game = Цивилизаций в игре: [numberOfCivs]
|
||||
Our Civilization: = Наша цивилизация:
|
||||
|
|
@ -1178,45 +1178,45 @@ Number of your cities\ndemanding this resource for\n'We Love The King Day' = Ч
|
|||
# Victory
|
||||
|
||||
# Requires translation!
|
||||
[victoryType] Victory =
|
||||
[victoryType] Victory = [victoryType] победа
|
||||
# Requires translation!
|
||||
Built [building] =
|
||||
Built [building] = Построить [building]
|
||||
# Requires translation!
|
||||
Add all spaceship parts in capital =
|
||||
Add all spaceship parts in capital = Доставьте все части космического корабля в столицу
|
||||
# Requires translation!
|
||||
Destroy all players =
|
||||
Destroy all players = Уничтожить всех игроков
|
||||
# Requires translation!
|
||||
Capture all capitals =
|
||||
Capture all capitals = Захватить все столицы
|
||||
# Requires translation!
|
||||
Complete [amount] Policy branches =
|
||||
Complete [amount] Policy branches = Завершить [amount] веток общественных институтов
|
||||
You have won a [victoryType] Victory! = Вами одержана [victoryType] победа!
|
||||
# Requires translation!
|
||||
[civilization] has won a [victoryType] Victory! =
|
||||
[civilization] has won a [victoryType] Victory! = Цивилизацией [civilization] одержана [victoryType] победа!
|
||||
Your civilization stands above all others! The exploits of your people shall be remembered until the end of civilization itself! = Ваша цивилизация развита лучше всех остальных! Подвиги вашего народа будут помнить до самого конца цивилизации!
|
||||
You have been defeated. Your civilization has been overwhelmed by its many foes. But your people do not despair, for they know that one day you shall return - and lead them forward to victory! = Вы были побеждены. Ваша цивилизация не устояла под напором врагов. Но ваши подданные не отчаиваются, ведь они знают, что однажды вы вернетесь - и приведете их к победе!
|
||||
One more turn...! = Еще один ход...!
|
||||
Destroy [civName] = Уничтожить державу [civName]
|
||||
# Requires translation!
|
||||
Capture [cityName] =
|
||||
Capture [cityName] = Захватить город [cityName]
|
||||
Our status = Наш статус
|
||||
Global status = Глобальный статус
|
||||
Rankings = Рейтинги
|
||||
# The \n here means: put a newline (enter) here. If this is omitted, the sidebox in the diplomacy overview will become _really_ wide.
|
||||
# Feel free to replace it with a space and put it between other words in your translation
|
||||
# Requires translation!
|
||||
Demographics =
|
||||
Demographics = Показатели
|
||||
# Requires translation!
|
||||
Demographic =
|
||||
Demographic = Показатель
|
||||
# Requires translation!
|
||||
Rank =
|
||||
Rank = Место
|
||||
# Requires translation!
|
||||
Value =
|
||||
Value = Значение
|
||||
# Requires translation!
|
||||
Best =
|
||||
Best = Лучший
|
||||
# Requires translation!
|
||||
Average =
|
||||
Average = Средний
|
||||
# Requires translation!
|
||||
Worst =
|
||||
Worst = Худший
|
||||
Turns until the next\ndiplomacy victory vote: [amount] = Ходов до следующего голосования\nдипломатической победы: [amount]
|
||||
Choose a civ to vote for = Выберите цивилизацию, за которую хотите проголосовать
|
||||
Choose who should become the world leader and win a Diplomatic Victory! = Выберите, кто должен стать мировым лидером и одержать дипломатическую победу!
|
||||
|
|
@ -1224,7 +1224,7 @@ Voted for = Проголосовал за
|
|||
Vote for [civilizationName] = Проголосовать за [civilizationName]
|
||||
Continue = Продолжить
|
||||
Abstained = Воздержался
|
||||
Vote for World Leader = Проголосуйте за Мирового Лидера
|
||||
Vote for World Leader = Проголосуйте за мирового лидера
|
||||
|
||||
# Capturing a city
|
||||
|
||||
|
|
@ -1258,7 +1258,7 @@ We have signed a Declaration of Friendship with [otherCiv]! = Мы подпис
|
|||
|
||||
Basics = Основы
|
||||
Resources = Ресурсы
|
||||
Terrains = Местность
|
||||
Terrains = Местности
|
||||
Tile Improvements = Улучшения клеток
|
||||
Unique to [civName], replaces [unitName] = Уникален для державы [civName], заменяет [unitName]
|
||||
Unique to [civName] = Уникален для державы [civName]
|
||||
|
|
@ -1278,9 +1278,9 @@ Improved by [improvement] = Улучшение: [improvement]
|
|||
Bonus stats for improvement = Бонусы за улучшение
|
||||
Buildings that consume this resource = Постройки, которые потребляют этот ресурс
|
||||
# Requires translation!
|
||||
Buildings that provide this resource =
|
||||
Buildings that provide this resource = Постройки, которые предоставляют этот ресурс
|
||||
# Requires translation!
|
||||
Improvements that provide this resource =
|
||||
Improvements that provide this resource = Улучшения, которые предоставляют этот ресурс
|
||||
Buildings that require this resource worked near the city = Постройки, которым требуется добыча этого ресурса в городе
|
||||
Units that consume this resource = Юниты, которые потребляют этот ресурс
|
||||
Can be built on = Можно строить на клетках
|
||||
|
|
@ -1298,14 +1298,14 @@ Improvements = Улучшения
|
|||
Loading... = Загрузка...
|
||||
Filter: = Фильтр:
|
||||
OK = Сохранить
|
||||
Base terrain [terrain] does not exist in ruleset! = Основной ландшафт [terrain] не существует в наборе правил!
|
||||
Terrain feature [feature] does not exist in ruleset! = Особенность ландшафта [feature] не существует в наборе правил!
|
||||
Base terrain [terrain] does not exist in ruleset! = Базовая местность [terrain] не существует в наборе правил!
|
||||
Terrain feature [feature] does not exist in ruleset! = Особенность местности [feature] не существует в наборе правил!
|
||||
Resource [resource] does not exist in ruleset! = Ресурс [resource] не существует в наборе правил!
|
||||
Improvement [improvement] does not exist in ruleset! = Улучшение [improvement] не существует в наборе правил!
|
||||
# Requires translation!
|
||||
Nation [nation] does not exist in ruleset! =
|
||||
Nation [nation] does not exist in ruleset! = Нация [nation] не существует в наборе правил!
|
||||
# Requires translation!
|
||||
Natural Wonder [naturalWonder] does not exist in ruleset! =
|
||||
Natural Wonder [naturalWonder] does not exist in ruleset! = Чудо природы [naturalWonder] не существует в наборе правил!
|
||||
|
||||
# Civilopedia difficulty levels
|
||||
Player settings = Настройки игрока
|
||||
|
|
@ -1346,7 +1346,7 @@ Granted by: = Предоставляется:
|
|||
[bonus] with [tech] = [bonus] после открытия технологии [tech]
|
||||
Difficulty levels = Уровни сложности
|
||||
# Requires translation!
|
||||
The possible rewards are: =
|
||||
The possible rewards are: = Возможная награда:
|
||||
|
||||
# Policies
|
||||
|
||||
|
|
@ -1376,7 +1376,7 @@ Majority Religion: [name] = Религия большинства: [name]
|
|||
+ [amount] pressure = + [amount] давления
|
||||
Holy city of: [religionName] = Священный город для: [religionName]
|
||||
# Requires translation!
|
||||
Followers =
|
||||
Followers = Приверженцы
|
||||
Pressure = Давление
|
||||
|
||||
# Religion overview screen
|
||||
|
|
@ -1386,7 +1386,7 @@ Founding Civ: = Основано цивилизацией:
|
|||
Holy City: = Священный город:
|
||||
Cities following this religion: = Городов, исповедующих эту религию:
|
||||
# Requires translation!
|
||||
Followers of this religion: =
|
||||
Followers of this religion: = Приверженцев этой религии:
|
||||
Click an icon to see the stats of this religion = Нажмите на значок, чтобы просмотреть статистику этой религии
|
||||
Religion: Off = Религия: откл.
|
||||
Minimal Faith required for\nthe next [Great Prophet]: = Необходимое количество веры для того\nчтобы появился следующий [Great Prophet]:
|
||||
|
|
@ -1558,7 +1558,7 @@ Air = Воздушные
|
|||
non-air = Не воздушные
|
||||
Nuclear Weapon = Ядерное оружие
|
||||
# Requires translation!
|
||||
Great Person =
|
||||
Great Person = Великий человек
|
||||
Barbarian = Варварские
|
||||
relevant = имеющие возможность
|
||||
City = Город
|
||||
|
|
@ -1635,7 +1635,7 @@ enhancing = укрепляется
|
|||
######### Religious Action Filters ###########
|
||||
|
||||
# Requires translation!
|
||||
Remove Foreign religions from your own cities =
|
||||
Remove Foreign religions from your own cities = Устраняет чужие религии в ваших городах
|
||||
|
||||
######### Unique Specials ###########
|
||||
|
||||
|
|
@ -3309,10 +3309,10 @@ Ringsted = Рингстед
|
|||
Skrive = Скиве
|
||||
Denmark = Дания
|
||||
# Requires translation!
|
||||
[amount] Movement point cost to disembark =
|
||||
[amount] Movement point cost to disembark = [amount] очков передвижения на высадку
|
||||
No movement cost to pillage = Не тратит ОП на грабеж
|
||||
|
||||
You leave us no choice. War it must be. = Ты не оставил нам выбора. Войне быть.
|
||||
You leave us no choice. War it must be. = Ты не оставил нам выбора. Да будет война.
|
||||
Very well, this shall not be forgotten. = Очень хорошо, мы никогда не забудем это.
|
||||
I guess you weren't here for the sprouts after all... = Думаю, ты здесь все-таки неспроста...
|
||||
Brussels = Брюссель
|
||||
|
|
@ -3543,7 +3543,7 @@ Socialism = Социализм
|
|||
[relativeAmount]% maintenance cost for buildings [cityFilter] = [relativeAmount]% к стоимости содержания зданий [cityFilter]
|
||||
Communism = Коммунизм
|
||||
# Requires translation!
|
||||
[amount]% [stat] when constructing [unitType] buildings [cityFilter] =
|
||||
[amount]% [stat] when constructing [unitType] buildings [cityFilter] = [amount]% [stat] при строительстве зданий: [unitType] [cityFilter]
|
||||
Order Complete = Порядок Завершен
|
||||
Order = Порядок
|
||||
|
||||
|
|
@ -3903,24 +3903,24 @@ Can also be built on tiles adjacent to fresh water = Также можно по
|
|||
Lumber mill = Лесопилка
|
||||
[stats] = [stats]
|
||||
|
||||
Mine = Шахта
|
||||
Mine = Рудник
|
||||
|
||||
Trading post = Торговый пост
|
||||
|
||||
Camp = Лагерь
|
||||
# Requires translation!
|
||||
Can only be built to improve a resource =
|
||||
Can only be built to improve a resource = Можно построить только для улучшения ресурса
|
||||
|
||||
Oil well = Нефтяная скважина
|
||||
|
||||
# Requires translation!
|
||||
Offshore Platform =
|
||||
Offshore Platform = Нефтяная платформа
|
||||
|
||||
Pasture = Выгон
|
||||
|
||||
Plantation = Плантация
|
||||
|
||||
Quarry = Карьер
|
||||
Quarry = Каменоломня
|
||||
|
||||
Fishing Boats = Рыбацкие лодки
|
||||
|
||||
|
|
@ -3954,7 +3954,7 @@ Cancel improvement order = Отменить задание
|
|||
|
||||
Academy = Академия
|
||||
|
||||
Landmark = Достопримечательность
|
||||
Landmark = Памятник
|
||||
|
||||
Manufactory = Мануфактура
|
||||
|
||||
|
|
@ -4559,33 +4559,33 @@ SS Stasis Chamber = Система анабиоза КК
|
|||
#################### Lines from VictoryTypes from Civ V - Vanilla ####################
|
||||
|
||||
# Requires translation!
|
||||
Complete all the spaceship parts\nto win! =
|
||||
Complete all the spaceship parts\nto win! = Завершите все части космического\nкорабля, чтобы выиграть!
|
||||
# Requires translation!
|
||||
spaceship parts =
|
||||
spaceship parts = части космического корабля
|
||||
# Requires translation!
|
||||
Add all [param] in capital =
|
||||
Add all [param] in capital = Доставить все [param] в столицу
|
||||
You have achieved victory through mastery of Science! You have conquered the mysteries of nature and led your people on a voyage to a brave new world! Your triumph will be remembered as long as the stars burn in the night sky! = Вы достигли победы при помощи научного прорыва! Вы разгадали загадки природы и вывели людей на путь к новому, прекрасному миру! И о ваших заслугах будут помнить, пока последняя звезда на ночном небе не погаснет!
|
||||
|
||||
# Requires translation!
|
||||
Complete 5 policy branches and\nbuild the Utopia Project to win! =
|
||||
Complete 5 policy branches and\nbuild the Utopia Project to win! = Завершите 5 веток общественных институтов\nи постройте проект "Утопия", чтобы выиграть!
|
||||
You have achieved victory through the awesome power of your Culture. Your civilization's greatness - the magnificence of its monuments and the power of its artists - have astounded the world! Poets will honor you as long as beauty brings gladness to a weary heart. = Вы достигли победы с помощью несравненной культуры. Величие вашей цивилизации - великолепие сооружений и гениальность творцов - поразило весь мир! И покуда красота приносит радость уставшему сердцу, поэты будут славить вас.
|
||||
|
||||
# Requires translation!
|
||||
Destroy all enemies\nto win! =
|
||||
Destroy all enemies\nto win! = Уничтожьте всех противников,\nчтобы выиграть!
|
||||
The world has been convulsed by war. Many great and powerful civilizations have fallen, but you have survived - and emerged victorious! The world will long remember your glorious triumph! = Война содрогнула мир. Многие мощные и сильные цивилизации пали, но ваша выжила - и стала победительницей! Мир надолго запомнит ваши славные сражения и победы!
|
||||
|
||||
# Requires translation!
|
||||
Build the UN and be voted\nworld leader to win! =
|
||||
Build the UN and be voted\nworld leader to win! = Создайте ООН и избиритесь\nмировым лидером, чтобы выиграть!
|
||||
# Requires translation!
|
||||
Anyone should build [buildingFilter] =
|
||||
Anyone should build [buildingFilter] = Кто-то должен создать [buildingFilter]
|
||||
# Requires translation!
|
||||
Win diplomatic vote =
|
||||
Win diplomatic vote = Выиграть дипломатическое голосование
|
||||
You have triumphed over your foes through the art of diplomacy! Your cunning and wisdom have earned you great friends - and divided and sown confusion among your enemies! Forever will you be remembered as the leader who brought peace to this weary world! = Вы одолели всех своих врагов благодаря искусной дипломатии! Ваша мудрость и прозорливость привлекала верных союзников и стравливала между собой врагов! Вас навеки запомнят как правителя, подарившего миру - мир.
|
||||
|
||||
# Requires translation!
|
||||
Do things to win! =
|
||||
Do things to win! = Завершите дела, чтобы выиграть!
|
||||
# Requires translation!
|
||||
Have highest score after max turns =
|
||||
Have highest score after max turns = Иметь наивысший счёт после макимального числа ходов
|
||||
|
||||
|
||||
#################### Lines from Beliefs from Civ V - Gods & Kings ####################
|
||||
|
|
@ -5249,7 +5249,7 @@ Provides a [buildingName] in your first [amount] cities for free = [buildingName
|
|||
|
||||
|
||||
# Requires translation!
|
||||
[stat] cost of purchasing items in cities [amount]% =
|
||||
[stat] cost of purchasing items in cities [amount]% = [amount]% к стоимости покупок за [stat]
|
||||
|
||||
|
||||
[relativeAmount]% Gold from Great Merchant trade missions = На [relativeAmount]% больше золота от сделок Великого торговца
|
||||
|
|
@ -5490,7 +5490,7 @@ Once you have completed the Apollo Program, you can start constructing spaceship
|
|||
|
||||
Injured Units = Поврежденные юниты
|
||||
# Requires translation!
|
||||
Injured units deal less damage, but recover after turns that they have been inactive.\nUnits heal 10 health per turn in enemy territory or neutral land,\n 20 inside your territory and 25 in your cities. =
|
||||
Injured units deal less damage, but recover after turns that they have been inactive.\nUnits heal 10 health per turn in enemy territory or neutral land,\n 20 inside your territory and 25 in your cities. = Раненые юниты получает меньше урона, но восстанавливаются после ходов, в которых они бездействовали.\nЮниты излечиваются на 10 очков здоровья за ход на вражеской или нейтральной территории\nна 20 - в пределах ваших территории и на 25 внутри ваших городов.
|
||||
|
||||
Workers = Рабочие
|
||||
Workers are vital to your cities' growth, since only they can construct improvements on tiles.\nImprovements raise the yield of your tiles, allowing your city to produce more and grow faster while working the same amount of tiles! = Рабочие жизненно необходимы для роста ваших городов, потому что только они могут улучшать клетки.\nУлучшения дают дополнительную продукцию, увеличивая рост и производство города!
|
||||
|
|
@ -5605,9 +5605,9 @@ When founding a city, it won't follow a religion immediately. = Когда го
|
|||
The religion a city follows depends on the total pressure each religion has within the city. = Религия, которая исповедуется городом, зависит от общего давления каждой религии внутри города.
|
||||
Followers are allocated in the same proportions as these pressures, and these followers can be viewed in the city screen. = Приверженцы религий распределяются в тех же пропорциях, что и данные давления, и этих приверженцев можно увидеть на экране города.
|
||||
# Requires translation!
|
||||
You are allowed to check religious followers and pressures in cities you do not own by selecting them. =
|
||||
You are allowed to check religious followers and pressures in cities you do not own by selecting them. = У вас есть возможность проверить приверженцев религии и давление, выбирая города которые вы не контролируете.
|
||||
# Requires translation!
|
||||
In both places, a tap/click on the icon of a religion will show detailed information with its effects. =
|
||||
In both places, a tap/click on the icon of a religion will show detailed information with its effects. = В обоих случаях, нажатие/клик на значке религии отобразит подробную информацию со всеми их эффектами.
|
||||
Based on this, you can get a feel for which religions have a lot of pressure built up in the city, and which have almost none. = Основываясь на этом, вы можете понять, какие религии оказывают сильное давление в городе, а какие - слабое.
|
||||
The city follows a religion if a majority of its population follows that religion, and will only then receive the effects of Follower and Pantheon beliefs of that religion. = Город исповедует ту религию, которая придерживается большинство его жителей, и только тогда он сможет получать эффекты от верований последователя и пантеона данной религии.
|
||||
|
||||
|
|
@ -5674,14 +5674,14 @@ Can be purchased for [amount] [stat] [cityFilter] = Можно купить за
|
|||
Requires a [buildingName] in at least [amount] cities = Требуется [buildingName] как минимум в [amount] городах
|
||||
Must not be next to [terrainFilter] = Не должен быть рядом с клеткой [terrainFilter]
|
||||
# Requires translation!
|
||||
Creates a [improvementName] improvement on a specific tile =
|
||||
Creates a [improvementName] improvement on a specific tile = Создает улучшение [improvementName] на определенной клетке
|
||||
No defensive terrain penalty = Нет штрафа защиты от местности
|
||||
# Requires translation!
|
||||
May attack when embarked =
|
||||
May attack when embarked = Может атаковать при высадке
|
||||
No Sight = Нет радиуса обзора
|
||||
[amount] XP gained from combat = [amount] ОО от боя
|
||||
# Requires translation!
|
||||
[amount] Movement point cost to embark =
|
||||
[amount] Movement point cost to embark = [amount] очков передвижения на высадку
|
||||
by consuming this unit = при растрате этого юнита
|
||||
when at war = во время войны
|
||||
with [resource] = вместе с: [resource]
|
||||
|
|
|
|||
|
|
@ -86,8 +86,7 @@ Requires a [buildingName] in this city = 需要城市建有[buildingName]
|
|||
Cannot be built with [buildingName] = 不能在[buildingName]上建造
|
||||
Consumes 1 [resource] = 需要 1 单位[resource]
|
||||
Consumes [amount] [resource] = 需要 [amount] 单位[resource]
|
||||
# Requires translation!
|
||||
[amount] available =
|
||||
[amount] available = 剩余[amount]单位
|
||||
Required tech: [requiredTech] = 需要科技:[requiredTech]
|
||||
Requires [PolicyOrNationalWonder] = 需要[PolicyOrNationalWonder]
|
||||
Cannot be purchased = 无法通过购买获得
|
||||
|
|
@ -561,7 +560,7 @@ Refresh list = 刷新列表
|
|||
Could not save game! = 无法保存游戏!
|
||||
Could not delete game! = 无法删除游戏!
|
||||
Could not refresh! = 无法刷新!
|
||||
Last refresh: [time] minutes ago = 上次刷新:[time] 分钟之前
|
||||
Last refresh: [time] minutes ago = 上次刷新是在:[time] 分钟之前
|
||||
Current Turn: = 当前回合:
|
||||
Add Currently Running Game = 新增正在进行的游戏
|
||||
Paste gameID from clipboard = 从剪切板粘贴个人ID
|
||||
|
|
@ -604,14 +603,10 @@ Load from custom location = 从自定义位置读取
|
|||
Could not load game from custom location! = 无法从自定义位置读取游戏!
|
||||
Save to custom location = 保存至自定义位置
|
||||
Could not save game to custom location! = 无法保存游戏至自定义位置!
|
||||
# Requires translation!
|
||||
Missing mods are downloaded successfully. =
|
||||
# Requires translation!
|
||||
Could not load the missing mods! =
|
||||
# Requires translation!
|
||||
Could not download mod list. =
|
||||
# Requires translation!
|
||||
Could not find a mod named "[modName]". =
|
||||
Missing mods are downloaded successfully. = 已成功下载缺失模组
|
||||
Could not load the missing mods! = 无法加载缺失模组
|
||||
Could not download mod list. = 无法下载模组集
|
||||
Could not find a mod named "[modName]". = 无法找到模组“[modName]”
|
||||
|
||||
# Options
|
||||
|
||||
|
|
@ -649,8 +644,7 @@ Show minimap = 显示小地图
|
|||
off = 关闭
|
||||
Show pixel units = 显示像素单位
|
||||
Show pixel improvements = 显示像素设施
|
||||
# Requires translation!
|
||||
Enable Nuclear Weapons =
|
||||
Enable Nuclear Weapons = 启用核武器
|
||||
# Requires translation!
|
||||
Experimental Demographics scoreboard =
|
||||
Show tile yields = 显示地块产出
|
||||
|
|
@ -669,7 +663,7 @@ Uniques updated! = 词条已更新!
|
|||
# Requires translation!
|
||||
Max zoom out =
|
||||
Show experimental world wrap for maps = 显示试验性环形地图世界
|
||||
HIGHLY EXPERIMENTAL - YOU HAVE BEEN WARNED! = ⚠ 警告!试验性功能!
|
||||
HIGHLY EXPERIMENTAL - YOU HAVE BEEN WARNED! = ⚠ 警告!这是试验性功能!⚠
|
||||
Enable portrait orientation = 启用竖屏
|
||||
Generate translation files = 生成翻译文件
|
||||
Translation files are generated successfully. = 翻译文件生成成功。
|
||||
|
|
@ -1303,9 +1297,9 @@ Religion Name: = 宗教名称:
|
|||
Pantheon Name: = 万神庙名称:
|
||||
Founding Civ: = 建立的文明:
|
||||
Holy City: = 圣城:
|
||||
Cities following this religion: = 追随此教的城市
|
||||
Cities following this religion: = 追随此教的城市数量
|
||||
# Requires translation!
|
||||
Followers of this religion: =
|
||||
Followers of this religion: = 追随此教的人口数量
|
||||
Click an icon to see the stats of this religion = 点击图标查看宗教统计
|
||||
Religion: Off = 宗教:关
|
||||
Minimal Faith required for\nthe next [Great Prophet]: = 产生下一位[Great Prophet]\n所需的最低信仰
|
||||
|
|
@ -4117,9 +4111,9 @@ Interception II = 拦截II级
|
|||
|
||||
Interception III = 拦截III级
|
||||
|
||||
Air Targeting I = 定位I级
|
||||
Air Targeting I = 飞行定位I级
|
||||
|
||||
Air Targeting II = 定位I级
|
||||
Air Targeting II = 飞行定位II级
|
||||
|
||||
Sortie = 连续出击
|
||||
[amount] extra interceptions may be made per turn = 每回合 [amount] 额外拦截次数
|
||||
|
|
@ -4475,8 +4469,7 @@ SS Stasis Chamber = 飞船休眠舱
|
|||
#################### Lines from VictoryTypes from Civ V - Vanilla ####################
|
||||
|
||||
Complete all the spaceship parts\nto win! = 完成建造太空飞船\n胜利!
|
||||
# Requires translation!
|
||||
spaceship parts =
|
||||
spaceship parts = 飞船部件
|
||||
Add all [param] in capital = 把所有[param]运至首都
|
||||
You have achieved victory through mastery of Science! You have conquered the mysteries of nature and led your people on a voyage to a brave new world! Your triumph will be remembered as long as the stars burn in the night sky! = 您通过掌握先进的科技取得了胜利!您已经征服了大自然的神秘,带领人民踏上了通往美丽新世界的航程!只要星星在夜空中燃烧,您的胜利就会被永远铭记!
|
||||
|
||||
|
|
@ -4486,8 +4479,7 @@ You have achieved victory through the awesome power of your Culture. Your civili
|
|||
Destroy all enemies\nto win! = 消灭所有的敌人\n获胜!
|
||||
The world has been convulsed by war. Many great and powerful civilizations have fallen, but you have survived - and emerged victorious! The world will long remember your glorious triumph! = 世界因战争而动荡不安。许多伟大而强盛的文明衰落了,但您幸存了下来——并且取得了胜利!世界将永远记住您的光辉与荣耀!
|
||||
|
||||
# Requires translation!
|
||||
Build the UN and be voted\nworld leader to win! =
|
||||
Build the UN and be voted\nworld leader to win! = 建造联合国并赢得选举\n获胜
|
||||
Anyone should build [buildingFilter] = 有任何文明建造[buildingFilter]
|
||||
Win diplomatic vote = 在外交投票中获胜!
|
||||
You have triumphed over your foes through the art of diplomacy! Your cunning and wisdom have earned you great friends - and divided and sown confusion among your enemies! Forever will you be remembered as the leader who brought peace to this weary world! = 您的外交风采战胜了敌人!您的机智或狡诈赢得了重要的伙伴并在敌人中播下猜忌和混乱!您是将世界从动荡带领向和平的彪炳史册的英雄!
|
||||
|
|
@ -5397,8 +5389,7 @@ You have encountered another civilization!\nOther civilizations start out peacef
|
|||
Once you have completed the Apollo Program, you can start constructing spaceship parts in your cities\n (with the relevant technologies) to win a Scientific Victory! = 当您完成了阿波罗计划,可以开始在您的城市中建造飞船部件(需要相应科技),\n来通过太空竞赛赢得科技胜利!
|
||||
|
||||
Injured Units = 受伤单位
|
||||
# Requires translation!
|
||||
Injured units deal less damage, but recover after turns that they have been inactive.\nUnits heal 10 health per turn in enemy territory or neutral land,\n 20 inside your territory and 25 in your cities. =
|
||||
Injured units deal less damage, but recover after turns that they have been inactive.\nUnits heal 10 health per turn in enemy territory or neutral land,\n 20 inside your territory and 25 in your cities. = 报告大人,您的单位受伤了!\n受伤的单位会对敌方造成更少的伤害!您可能会好奇,怎么能治疗他们呢?其实很简单,您只需要在他们不受攻击的情况下原地待命,他们中的医疗兵就会开始工作了!\n在异国领土和无主的领土上,每回合会恢复15点生命值;在己方领土上,会恢复20点;在本方城市中,会恢复25点。
|
||||
|
||||
Workers = 工人
|
||||
Workers are vital to your cities' growth, since only they can construct improvements on tiles.\nImprovements raise the yield of your tiles, allowing your city to produce more and grow faster while working the same amount of tiles! = 工人对您所在城市的发展至关重要,因为只有他们才能在地块上建造设施。\n设施可以提高地块的产出,\n当市民在建有设施的地块工作时,将给您的城市带来更多的收益,同时城市也会发展得更快。
|
||||
|
|
@ -5484,7 +5475,7 @@ This is where you spend most of your time playing Unciv. See the world, control
|
|||
ⓔ: The ⍾Science icon shows the number of ⍾Science points produced per turn. Clicking leads to the technology tree. = ⓔ: 科研图标旁边的数字表示每回合可获得的科研点数。点击该图标可跳转到科研界面查看科技树。
|
||||
ⓕ: Number of turns played with translation into calendar years. Click to see the victory overview. = ⓕ: 当前回合数以及相对应的公元纪年。点击可进入胜利进度界面。
|
||||
ⓖ: The number of gold coins in your treasury and income. Clicks lead to the Stats overview screen. = ⓖ: 您当前拥有的金钱和每回合可获得的金钱数量。点击可进入概览界面统计页面。
|
||||
ⓧ: In the center of all this - the world map! Here, the "X" marks a spot outside the map. Yes, unless the wrap option was used, Unciv worlds are flat. Don't worry, your ships won't fall off the edge. = ⓧ: 这是一切的中心——世界地图!“X” 标记的是地图外的一个点。除非创建地图时选中 “环形世界” 选项,否则 Unciv 的世界是平坦的。因此,无需担心,你的船不会从地图的边缘掉下来。
|
||||
ⓧ: In the center of all this - the world map! Here, the "X" marks a spot outside the map. Yes, unless the wrap option was used, Unciv worlds are flat. Don't worry, your ships won't fall off the edge. = ⓧ: 这是一切的中心——世界地图!“X” 标记的是地图外的一个点。除非创建地图时选中 “环形世界” 选项,否则 Unciv 的世界是平坦的。不过无需担心,你的船不会从地图的边缘掉下来。
|
||||
ⓨ: By the way, here's how an empire border looks like - it's in the national colours of the nation owning the territory. = ⓨ: 顺便说一下,这是帝国边界的样子——它是拥有领土的文明的民族颜色。
|
||||
ⓩ: And this is the red targeting circle that led to the attack pane back under ⑬. = ⓩ: 这是红色的目标圆圈,指向攻击面板 ⑬ 里的防御方。
|
||||
What you don't see: The phone/tablet's back button will pop the question whether you wish to leave Unciv and go back to Real Life. On desktop versions, you can use the ESC key. = 你看不到的是:点击手机/平板电脑的后退按钮将会弹出一个对话框:你是否想离开 Unciv 回到现实生活中去?在桌面版本中,可以使用 ESC 键。
|
||||
|
|
|
|||
|
|
@ -16,7 +16,7 @@ StartWithCapitalLetter = true
|
|||
# Documentation: https://f-droid.org/en/docs/Build_Metadata_Reference/#Summary
|
||||
# English to translate: https://github.com/yairm210/Unciv/blob/master/fastlane/metadata/android/en-US/short_description.txt
|
||||
# Requires translation!
|
||||
Fastlane_short_description =
|
||||
Fastlane_short_description = Juego 4X de crear civilizaciones
|
||||
|
||||
# Documentation: https://f-droid.org/en/docs/Build_Metadata_Reference/#Description
|
||||
# English to translate: https://github.com/yairm210/Unciv/blob/master/fastlane/metadata/android/en-US/full_description.txt
|
||||
|
|
@ -87,7 +87,7 @@ Cannot be built with [buildingName] = No puede construirse con [buildingName]
|
|||
Consumes 1 [resource] = Consume 1 de [resource]
|
||||
Consumes [amount] [resource] = Consume [amount] de [resource]
|
||||
# Requires translation!
|
||||
[amount] available =
|
||||
[amount] available = [amount] disponibles
|
||||
Required tech: [requiredTech] = Tecnología requerida: [requiredTech]
|
||||
Requires [PolicyOrNationalWonder] = Requiere [PolicyOrNationalWonder]
|
||||
Cannot be purchased = No se puede comprar
|
||||
|
|
@ -500,15 +500,15 @@ Change map to fit selected ruleset? = ¿Cambiar mapa para que se ajuste al regla
|
|||
Area: [amount] tiles, [amount2] continents/islands = Area: [amount] casillas, [amount2] continentes/islas
|
||||
Do you want to leave without saving the recent changes? = ¿Quieres salir sin guardar los últimos cambios?
|
||||
# Requires translation!
|
||||
Do you want to load another map without saving the recent changes? =
|
||||
Do you want to load another map without saving the recent changes? = ¿Quieres cargar otro mapa SIN guardar los últimos cambios?
|
||||
Invalid map: Area ([area]) does not match saved dimensions ([dimensions]). = Mapa Inválido: Área ([area]) no concuerda con las dimensiones guardadas ([dimensions]).
|
||||
The dimensions have now been fixed for you. = Las dimensiones se han arreglado.
|
||||
River generation failed! = ¡Generación de ríos fallida!
|
||||
Please don't use step 'Landmass' with map type 'Empty', create a new empty map instead. = Por favor nó uses el paso "Continente" con el tipo de mapa "Vacío", crea un nuevo mapa en vez.
|
||||
# Requires translation!
|
||||
This map has errors: =
|
||||
This map has errors: = Este mapa tiene errores:
|
||||
# Requires translation!
|
||||
The incompatible elements have been removed. =
|
||||
The incompatible elements have been removed. = Los elementos incompatibles han sido removidos.
|
||||
|
||||
## Map/Tool names
|
||||
My new map = Mi mapa nuevo
|
||||
|
|
@ -521,7 +521,7 @@ Spawn rare features = Poner características raras
|
|||
Distribute ice = Distribuír hielo
|
||||
Assign continent IDs = Asignar IDs de continentes
|
||||
# Requires translation!
|
||||
Place Natural Wonders =
|
||||
Place Natural Wonders = Colocar Maravillas Naturales
|
||||
Let the rivers flow = Que fluyan los ríos
|
||||
Spread Resources = Esparcir recursos
|
||||
Create ancient ruins = Crear Ruinas Antiguas
|
||||
|
|
@ -590,7 +590,7 @@ Show autosaves = Mostrar autoguardados
|
|||
Saved game name = Nombre de partida guardada
|
||||
# This is the save game name the dialog will suggest
|
||||
# Requires translation!
|
||||
[player] - [turns] turns =
|
||||
[player] - [turns] turns = [player] - [turns] turnos
|
||||
Copy to clipboard = Copiar al portapapeles
|
||||
Copy saved game to clipboard = Copiar partida guardada al portapapeles
|
||||
Could not load game = No se pudo cargar partida
|
||||
|
|
@ -609,13 +609,13 @@ Could not load game from custom location! = ¡No se pudo cargar la partida desde
|
|||
Save to custom location = Guardar en una ubicación personalizada
|
||||
Could not save game to custom location! = ¡No se pudo guardar la partida en la ubicación personalizada!
|
||||
# Requires translation!
|
||||
Missing mods are downloaded successfully. =
|
||||
Missing mods are downloaded successfully. = Los Mods faltantes fueron descargados exitosamente.
|
||||
# Requires translation!
|
||||
Could not load the missing mods! =
|
||||
Could not load the missing mods! = ¡No se pudieron cargar los mods faltantes!
|
||||
# Requires translation!
|
||||
Could not download mod list. =
|
||||
Could not download mod list. = No se pudo descargar la lista de mods.
|
||||
# Requires translation!
|
||||
Could not find a mod named "[modName]". =
|
||||
Could not find a mod named "[modName]". = No se pudo encontrar el mod "[modName]".
|
||||
|
||||
# Options
|
||||
|
||||
|
|
@ -654,9 +654,9 @@ off = apagado
|
|||
Show pixel units = Mostrar píxeles de unidades
|
||||
Show pixel improvements = Mostrar píxeles de mejoras
|
||||
# Requires translation!
|
||||
Enable Nuclear Weapons =
|
||||
Enable Nuclear Weapons = Permitir Armas Nucleares
|
||||
# Requires translation!
|
||||
Experimental Demographics scoreboard =
|
||||
Experimental Demographics scoreboard = Tabla de puntaje Demográfica - Experimental
|
||||
Show tile yields = Mostrar rendimientos de casilla
|
||||
Show unit movement arrows = Mostrar flechas de movimiento de unidad
|
||||
Continuous rendering = Renderizado Continuo
|
||||
|
|
@ -671,7 +671,7 @@ Autoupdate mod uniques = Actualizar automáticamente los uniques de mods
|
|||
Uniques updated! = ¡Uniques actualizados!
|
||||
|
||||
# Requires translation!
|
||||
Max zoom out =
|
||||
Max zoom out = Alejado de cámara máximo
|
||||
Show experimental world wrap for maps = Mostrar mapa envolvente experimental
|
||||
HIGHLY EXPERIMENTAL - YOU HAVE BEEN WARNED! = MUY EXPERIMENTAL, ¡QUEDAS AVISADO!
|
||||
Enable portrait orientation = Permitir orientación vertical
|
||||
|
|
@ -967,7 +967,7 @@ Unlock = Desbloquear
|
|||
Move to city = Mover a ciudad
|
||||
Please enter a new name for your city = Por favor introduce un nuevo nombre para tu ciudad
|
||||
# Requires translation!
|
||||
Please select a tile for this building's [improvement] =
|
||||
Please select a tile for this building's [improvement] = Por favor, selecciona una casilla para la mejora [improvement] de este edificio
|
||||
|
||||
# Ask for text or numbers popup UI
|
||||
|
||||
|
|
@ -1133,19 +1133,19 @@ Rankings = Clasificaciones
|
|||
# The \n here means: put a newline (enter) here. If this is omitted, the sidebox in the diplomacy overview will become _really_ wide.
|
||||
# Feel free to replace it with a space and put it between other words in your translation
|
||||
# Requires translation!
|
||||
Demographics =
|
||||
Demographics = Demográficas
|
||||
# Requires translation!
|
||||
Demographic =
|
||||
Demographic = Demográfica
|
||||
# Requires translation!
|
||||
Rank =
|
||||
Rank = Posición
|
||||
# Requires translation!
|
||||
Value =
|
||||
Value = Puntaje
|
||||
# Requires translation!
|
||||
Best =
|
||||
Best = El Primero
|
||||
# Requires translation!
|
||||
Average =
|
||||
Average = Promedio
|
||||
# Requires translation!
|
||||
Worst =
|
||||
Worst = El Último
|
||||
Turns until the next\ndiplomacy victory vote: [amount] = Turnos hasta las próximas\nvotaciones de victoria diplomática: [amount]
|
||||
Choose a civ to vote for = Elige una civ. a quien votar
|
||||
Choose who should become the world leader and win a Diplomatic Victory! = ¡Elige quién debería convertirse en líder mundial y ganar una Victoria Diplomática!
|
||||
|
|
@ -1207,9 +1207,9 @@ Improved by [improvement] = Mejorado por [improvement]
|
|||
Bonus stats for improvement = Atributos bonus de la mejora
|
||||
Buildings that consume this resource = Edificios que consumen este recurso
|
||||
# Requires translation!
|
||||
Buildings that provide this resource =
|
||||
Buildings that provide this resource = Edificios que proveen este recurso
|
||||
# Requires translation!
|
||||
Improvements that provide this resource =
|
||||
Improvements that provide this resource = Mejoras que proveen este recurso
|
||||
Buildings that require this resource worked near the city = Edificios que requieren este recurso trabajado cerca de la ciudad
|
||||
Units that consume this resource = Unidades que consumen este recurso
|
||||
Can be built on = Se puede construir en
|
||||
|
|
@ -1232,9 +1232,9 @@ Terrain feature [feature] does not exist in ruleset! = ¡La característica de t
|
|||
Resource [resource] does not exist in ruleset! = ¡El recurso [resource] no existe en el reglamento actual!
|
||||
Improvement [improvement] does not exist in ruleset! = ¡La mejora [improvement] no existe en el reglamento actual!
|
||||
# Requires translation!
|
||||
Nation [nation] does not exist in ruleset! =
|
||||
Nation [nation] does not exist in ruleset! = ¡La nación [nation] no existe en el reglamento!
|
||||
# Requires translation!
|
||||
Natural Wonder [naturalWonder] does not exist in ruleset! =
|
||||
Natural Wonder [naturalWonder] does not exist in ruleset! = ¡La maravilla natural [naturalWonder] no existe en el reglamento!
|
||||
|
||||
# Civilopedia difficulty levels
|
||||
Player settings = Ajustes del jugador
|
||||
|
|
@ -1313,7 +1313,7 @@ Founding Civ: = Civ. fundadora:
|
|||
Holy City: = Ciudad Santa:
|
||||
Cities following this religion: = Ciudades siguiendo esta religión:
|
||||
# Requires translation!
|
||||
Followers of this religion: =
|
||||
Followers of this religion: = Seguidores de esta religión:
|
||||
Click an icon to see the stats of this religion = Toca un icono para ver las estadísticas de esta religión
|
||||
Religion: Off = Religión: Desactivada
|
||||
Minimal Faith required for\nthe next [Great Prophet]: = Mínima Fe requerida para\nel siguiente [Great Prophet]:
|
||||
|
|
@ -3832,12 +3832,12 @@ Trading post = Puesto comercial
|
|||
|
||||
Camp = Campamento
|
||||
# Requires translation!
|
||||
Can only be built to improve a resource =
|
||||
Can only be built to improve a resource = Sólo se puede construír para mejorar un recurso
|
||||
|
||||
Oil well = Pozo petrolífero
|
||||
|
||||
# Requires translation!
|
||||
Offshore Platform =
|
||||
Offshore Platform = Plataforma Marina
|
||||
|
||||
Pasture = Pastizal
|
||||
|
||||
|
|
@ -4483,7 +4483,7 @@ SS Stasis Chamber = Cámara de Estasis (Nave Espacial)
|
|||
|
||||
Complete all the spaceship parts\nto win! = ¡Termina todas las partes de Nave Espacial\npara ganar!
|
||||
# Requires translation!
|
||||
spaceship parts =
|
||||
spaceship parts = partes de nave espacial
|
||||
Add all [param] in capital = Coloca todas las [param] en la capitál
|
||||
You have achieved victory through mastery of Science! You have conquered the mysteries of nature and led your people on a voyage to a brave new world! Your triumph will be remembered as long as the stars burn in the night sky! = ¡Has logrado la victoria a través del dominio de la ciencia! ¡Has conquistado los misterios de la naturaleza y has guiado a tu gente a través de un viaje hacia un mundo nuevo y aguerrido! ¡Tu triunfo será recordado mientras las estrellas ardan en el cielo nocturno!
|
||||
|
||||
|
|
@ -4494,9 +4494,9 @@ Destroy all enemies\nto win! = ¡Destruye a todos los enemigos\npara ganar!
|
|||
The world has been convulsed by war. Many great and powerful civilizations have fallen, but you have survived - and emerged victorious! The world will long remember your glorious triumph! = El mundo se ha convulsionado por la guerra. Muchas grandes y poderosas civilizaciones han caído, ¡pero tú has sobrevivido y te has alzado victorioso! ¡El mundo recordará mucho tiempo tu glorioso triunfo!
|
||||
|
||||
# Requires translation!
|
||||
Build the UN and be voted\nworld leader to win! =
|
||||
Build the UN and be voted\nworld leader to win! = ¡Construye la ONU y sé elegido\ncomo líder mundial!
|
||||
# Requires translation!
|
||||
Anyone should build [buildingFilter] =
|
||||
Anyone should build [buildingFilter] = Cualquiera debe construír [buildingFilter]
|
||||
Win diplomatic vote = Gana las elecciones diplomaticas
|
||||
You have triumphed over your foes through the art of diplomacy! Your cunning and wisdom have earned you great friends - and divided and sown confusion among your enemies! Forever will you be remembered as the leader who brought peace to this weary world! = ¡Has triunfado sobre tus adversarios con el arte de la diplomacia! Tu astucia y sabiduría te han otorgado grandes amigos, ¡además de dividir y sembrar confusión entre tus enemigos! ¡Serás por siempre recordado como el líder que trajo paz a este mundo lúgubre!
|
||||
|
||||
|
|
@ -5165,7 +5165,7 @@ Provides a [buildingName] in your first [amount] cities for free = Provee un [bu
|
|||
|
||||
|
||||
# Requires translation!
|
||||
[stat] cost of purchasing items in cities [amount]% =
|
||||
[stat] cost of purchasing items in cities [amount]% = [amount]% al coste en [stat] para comprar artículos en ciudades
|
||||
|
||||
|
||||
[relativeAmount]% Gold from Great Merchant trade missions = [relativeAmount]% Oro de las misiones comerciales de gran comerciante
|
||||
|
|
@ -5406,7 +5406,7 @@ Once you have completed the Apollo Program, you can start constructing spaceship
|
|||
|
||||
Injured Units = Unidades heridas
|
||||
# Requires translation!
|
||||
Injured units deal less damage, but recover after turns that they have been inactive.\nUnits heal 10 health per turn in enemy territory or neutral land,\n 20 inside your territory and 25 in your cities. =
|
||||
Injured units deal less damage, but recover after turns that they have been inactive.\nUnits heal 10 health per turn in enemy territory or neutral land,\n 20 inside your territory and 25 in your cities. = Las unidades heridas hacen menos daño, pero se recuperan después de unos turnos sin hacer nada.\nLas unidades se pueden curar más o menos dependiendo del lugar:\n- 10 puntos de vida en territorio enemigo,\n- 20 dentro de tu territorio, y\n- 25 dentro de tus ciudades.
|
||||
|
||||
Workers = Trabajadores
|
||||
Workers are vital to your cities' growth, since only they can construct improvements on tiles.\nImprovements raise the yield of your tiles, allowing your city to produce more and grow faster while working the same amount of tiles! = Los trabajadores son vitales para el crecimiento de tus ciudades, ya que son las únicas unidades que pueden construir mejoras en las casillas.\n Las mejoras aumentan el rendimiento de tus casillas, permitiendo a tu ciudad producir más y crecer más rápido sin la necesidad de tener más casillas.
|
||||
|
|
@ -5588,7 +5588,7 @@ Can be purchased for [amount] [stat] [cityFilter] = Se puede comprar por [amount
|
|||
Requires a [buildingName] in at least [amount] cities = requerir a [buildingName] en al menos [amount] ciudades
|
||||
Must not be next to [terrainFilter] = no debe estar al lado [terrainFilter]
|
||||
# Requires translation!
|
||||
Creates a [improvementName] improvement on a specific tile =
|
||||
Creates a [improvementName] improvement on a specific tile = Crea una mejora de [improvementName] en una casilla específica
|
||||
No defensive terrain penalty = Sin penalización de terreno defensivo
|
||||
May attack when embarked = Puede atacar al estár embarcado
|
||||
No Sight = Sin Visión
|
||||
|
|
|
|||
|
|
@ -3,8 +3,8 @@ package com.unciv.build
|
|||
object BuildConfig {
|
||||
const val kotlinVersion = "1.5.30"
|
||||
const val appName = "Unciv"
|
||||
const val appCodeNumber = 708
|
||||
const val appVersion = "4.0.15-patch1"
|
||||
const val appCodeNumber = 709
|
||||
const val appVersion = "4.0.16"
|
||||
|
||||
const val gdxVersion = "1.10.0"
|
||||
const val roboVMVersion = "2.3.1"
|
||||
|
|
|
|||
28
changelog.md
28
changelog.md
|
|
@ -1,3 +1,31 @@
|
|||
## 4.0.16
|
||||
|
||||
Resolved - AI will not declare war if it definitely can't take a city
|
||||
|
||||
Create config.yml
|
||||
|
||||
4.0.15-patch1
|
||||
|
||||
4.0.15-patch1
|
||||
|
||||
Fastlane descriptions
|
||||
|
||||
Pedia from mainmenu - By SomeTroglodyte
|
||||
|
||||
Missing typed uniques for the units - part 2 - By JackRainy
|
||||
|
||||
Rate limit handling for Dropbox - By GGGuenni
|
||||
|
||||
By OptimizedForDensity:
|
||||
- Use ranged strength when defending against ranged attacks
|
||||
- Hide cities where wonders are built until city is explored
|
||||
|
||||
By xlenstra:
|
||||
- Fixed a bug where improvements could no longer be built by workers
|
||||
- Fixed a bug where roads seemingly removed improvements
|
||||
|
||||
Proposal to add the current HexaRealm tileset as the built-in tileset. (for serious this time.) - By GeneralWadaling
|
||||
|
||||
## 4.0.15
|
||||
|
||||
Fixed proxy issues when starting new multiplayer games - By alexban011
|
||||
|
|
|
|||
28
fastlane/metadata/android/en-US/changelogs/709.txt
Normal file
28
fastlane/metadata/android/en-US/changelogs/709.txt
Normal file
|
|
@ -0,0 +1,28 @@
|
|||
## 4.0.16
|
||||
|
||||
Resolved - AI will not declare war if it definitely can't take a city
|
||||
|
||||
Create config.yml
|
||||
|
||||
4.0.15-patch1
|
||||
|
||||
4.0.15-patch1
|
||||
|
||||
Fastlane descriptions
|
||||
|
||||
Pedia from mainmenu - By SomeTroglodyte
|
||||
|
||||
Missing typed uniques for the units - part 2 - By JackRainy
|
||||
|
||||
Rate limit handling for Dropbox - By GGGuenni
|
||||
|
||||
By OptimizedForDensity:
|
||||
- Use ranged strength when defending against ranged attacks
|
||||
- Hide cities where wonders are built until city is explored
|
||||
|
||||
By xlenstra:
|
||||
- Fixed a bug where improvements could no longer be built by workers
|
||||
- Fixed a bug where roads seemingly removed improvements
|
||||
|
||||
Proposal to add the current HexaRealm tileset as the built-in tileset. (for serious this time.) - By GeneralWadaling
|
||||
|
||||
Loading…
Reference in New Issue
Block a user