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4.9.5
This commit is contained in:
parent
7e869a3616
commit
662c4c219b
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@ -3908,17 +3908,17 @@ in all except [regionType] Regions =
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# Requires translation!
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Free [unit] appears =
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# Requires translation!
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[amount] free [unit] units appear =
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[positiveAmount] free [unit] units appear =
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# Requires translation!
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Free [unit] found in the ruins =
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# Requires translation!
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Free Social Policy =
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# Requires translation!
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[amount] Free Social Policies =
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[positiveAmount] Free Social Policies =
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# Requires translation!
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Empire enters golden age =
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# Requires translation!
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Empire enters a [amount]-turn Golden Age =
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Empire enters a [positiveAmount]-turn Golden Age =
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# Requires translation!
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Free Great Person =
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# Requires translation!
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@ -3932,9 +3932,9 @@ Adopt [policy] =
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# Requires translation!
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Free Technology =
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# Requires translation!
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[amount] Free Technologies =
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[positiveAmount] Free Technologies =
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# Requires translation!
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[amount] free random researchable Tech(s) from the [era] =
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[positiveAmount] free random researchable Tech(s) from the [era] =
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# Requires translation!
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Reveals the entire map =
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# Requires translation!
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@ -3942,9 +3942,9 @@ Gain a free [beliefType] belief =
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# Requires translation!
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Triggers voting for the Diplomatic Victory =
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# Requires translation!
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Instantly consumes [amount] [stockpiledResource] =
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Instantly consumes [positiveAmount] [stockpiledResource] =
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# Requires translation!
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Instantly provides [amount] [stockpiledResource] =
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Instantly provides [positiveAmount] [stockpiledResource] =
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# Requires translation!
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Gain [amount] [stat] =
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# Requires translation!
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@ -3956,9 +3956,9 @@ Gain enough Faith for a Pantheon =
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# Requires translation!
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Gain enough Faith for [amount]% of a Great Prophet =
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# Requires translation!
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Reveal up to [amount/'all'] [tileFilter] within a [amount] tile radius =
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Reveal up to [positiveAmount/'all'] [tileFilter] within a [amount] tile radius =
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# Requires translation!
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From a randomly chosen tile [amount] tiles away from the ruins, reveal tiles up to [amount2] tiles away with [amount3]% chance =
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From a randomly chosen tile [positiveAmount] tiles away from the ruins, reveal tiles up to [positiveAmount2] tiles away with [positiveAmount3]% chance =
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# Requires translation!
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Triggers the following global alert: [comment] =
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# Requires translation!
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@ -3976,9 +3976,9 @@ Doing so will consume this opportunity to choose a Promotion =
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# Requires translation!
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This Promotion is free =
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# Requires translation!
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Provides the cheapest [stat] building in your first [amount] cities for free =
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Provides the cheapest [stat] building in your first [positiveAmount] cities for free =
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# Requires translation!
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Provides a [buildingName] in your first [amount] cities for free =
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Provides a [buildingName] in your first [positiveAmount] cities for free =
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# Requires translation!
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upon discovering [tech] =
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# Requires translation!
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@ -3998,6 +3998,8 @@ upon conquering a city =
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# Requires translation!
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upon founding a city =
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# Requires translation!
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upon building a [improvementFilter] improvement =
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# Requires translation!
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upon discovering a Natural Wonder =
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# Requires translation!
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upon constructing [buildingFilter] =
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@ -8322,6 +8324,8 @@ Requires Engineering to bridge rivers =
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Railroad =
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# Requires translation!
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Reduces movement cost to ⅒ if the other tile also has a Railroad =
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# Requires translation!
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Provides a +25% [Production] bonus to cities connected to the capital by Railroads =
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# Requires translation!
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Remove Forest =
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@ -4134,17 +4134,17 @@ in all except [regionType] Regions =
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# Requires translation!
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Free [unit] appears =
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# Requires translation!
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[amount] free [unit] units appear =
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[positiveAmount] free [unit] units appear =
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# Requires translation!
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Free [unit] found in the ruins =
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# Requires translation!
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Free Social Policy =
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# Requires translation!
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[amount] Free Social Policies =
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[positiveAmount] Free Social Policies =
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# Requires translation!
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Empire enters golden age =
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# Requires translation!
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Empire enters a [amount]-turn Golden Age =
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Empire enters a [positiveAmount]-turn Golden Age =
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# Requires translation!
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Free Great Person =
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# Requires translation!
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@ -4158,9 +4158,9 @@ Adopt [policy] =
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# Requires translation!
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Free Technology =
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# Requires translation!
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[amount] Free Technologies =
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[positiveAmount] Free Technologies =
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# Requires translation!
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[amount] free random researchable Tech(s) from the [era] =
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[positiveAmount] free random researchable Tech(s) from the [era] =
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# Requires translation!
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Reveals the entire map =
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# Requires translation!
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@ -4168,9 +4168,9 @@ Gain a free [beliefType] belief =
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# Requires translation!
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Triggers voting for the Diplomatic Victory =
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# Requires translation!
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Instantly consumes [amount] [stockpiledResource] =
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Instantly consumes [positiveAmount] [stockpiledResource] =
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# Requires translation!
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Instantly provides [amount] [stockpiledResource] =
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Instantly provides [positiveAmount] [stockpiledResource] =
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# Requires translation!
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Gain [amount] [stat] =
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# Requires translation!
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@ -4182,9 +4182,9 @@ Gain enough Faith for a Pantheon =
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# Requires translation!
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Gain enough Faith for [amount]% of a Great Prophet =
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# Requires translation!
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Reveal up to [amount/'all'] [tileFilter] within a [amount] tile radius =
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Reveal up to [positiveAmount/'all'] [tileFilter] within a [amount] tile radius =
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# Requires translation!
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From a randomly chosen tile [amount] tiles away from the ruins, reveal tiles up to [amount2] tiles away with [amount3]% chance =
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From a randomly chosen tile [positiveAmount] tiles away from the ruins, reveal tiles up to [positiveAmount2] tiles away with [positiveAmount3]% chance =
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# Requires translation!
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Triggers the following global alert: [comment] =
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# Requires translation!
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@ -4202,9 +4202,9 @@ Doing so will consume this opportunity to choose a Promotion =
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# Requires translation!
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This Promotion is free =
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# Requires translation!
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Provides the cheapest [stat] building in your first [amount] cities for free =
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Provides the cheapest [stat] building in your first [positiveAmount] cities for free =
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# Requires translation!
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Provides a [buildingName] in your first [amount] cities for free =
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Provides a [buildingName] in your first [positiveAmount] cities for free =
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# Requires translation!
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upon discovering [tech] =
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# Requires translation!
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@ -4224,6 +4224,8 @@ upon conquering a city =
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# Requires translation!
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upon founding a city =
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# Requires translation!
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upon building a [improvementFilter] improvement =
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# Requires translation!
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upon discovering a Natural Wonder =
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# Requires translation!
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upon constructing [buildingFilter] =
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@ -8574,6 +8576,8 @@ Requires Engineering to bridge rivers =
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Railroad =
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# Requires translation!
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Reduces movement cost to ⅒ if the other tile also has a Railroad =
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# Requires translation!
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Provides a +25% [Production] bonus to cities connected to the capital by Railroads =
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# Requires translation!
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Remove Forest =
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@ -4061,17 +4061,17 @@ in all except [regionType] Regions =
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# Requires translation!
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Free [unit] appears =
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# Requires translation!
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[amount] free [unit] units appear =
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[positiveAmount] free [unit] units appear =
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# Requires translation!
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Free [unit] found in the ruins =
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# Requires translation!
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Free Social Policy =
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# Requires translation!
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[amount] Free Social Policies =
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[positiveAmount] Free Social Policies =
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# Requires translation!
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Empire enters golden age =
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# Requires translation!
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Empire enters a [amount]-turn Golden Age =
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Empire enters a [positiveAmount]-turn Golden Age =
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# Requires translation!
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Free Great Person =
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# Requires translation!
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@ -4085,9 +4085,9 @@ Adopt [policy] =
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# Requires translation!
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Free Technology =
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# Requires translation!
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[amount] Free Technologies =
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[positiveAmount] Free Technologies =
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# Requires translation!
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[amount] free random researchable Tech(s) from the [era] =
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[positiveAmount] free random researchable Tech(s) from the [era] =
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# Requires translation!
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Reveals the entire map =
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# Requires translation!
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@ -4095,9 +4095,9 @@ Gain a free [beliefType] belief =
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# Requires translation!
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Triggers voting for the Diplomatic Victory =
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# Requires translation!
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Instantly consumes [amount] [stockpiledResource] =
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Instantly consumes [positiveAmount] [stockpiledResource] =
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# Requires translation!
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Instantly provides [amount] [stockpiledResource] =
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Instantly provides [positiveAmount] [stockpiledResource] =
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# Requires translation!
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Gain [amount] [stat] =
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# Requires translation!
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@ -4109,9 +4109,9 @@ Gain enough Faith for a Pantheon =
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# Requires translation!
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Gain enough Faith for [amount]% of a Great Prophet =
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# Requires translation!
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Reveal up to [amount/'all'] [tileFilter] within a [amount] tile radius =
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Reveal up to [positiveAmount/'all'] [tileFilter] within a [amount] tile radius =
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# Requires translation!
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From a randomly chosen tile [amount] tiles away from the ruins, reveal tiles up to [amount2] tiles away with [amount3]% chance =
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From a randomly chosen tile [positiveAmount] tiles away from the ruins, reveal tiles up to [positiveAmount2] tiles away with [positiveAmount3]% chance =
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# Requires translation!
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Triggers the following global alert: [comment] =
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# Requires translation!
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@ -4129,9 +4129,9 @@ Doing so will consume this opportunity to choose a Promotion =
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# Requires translation!
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This Promotion is free =
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# Requires translation!
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Provides the cheapest [stat] building in your first [amount] cities for free =
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Provides the cheapest [stat] building in your first [positiveAmount] cities for free =
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# Requires translation!
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Provides a [buildingName] in your first [amount] cities for free =
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Provides a [buildingName] in your first [positiveAmount] cities for free =
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# Requires translation!
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upon discovering [tech] =
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# Requires translation!
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@ -4151,6 +4151,8 @@ upon conquering a city =
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# Requires translation!
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upon founding a city =
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# Requires translation!
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upon building a [improvementFilter] improvement =
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# Requires translation!
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upon discovering a Natural Wonder =
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# Requires translation!
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upon constructing [buildingFilter] =
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@ -8501,6 +8503,8 @@ Requires Engineering to bridge rivers =
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Railroad =
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# Requires translation!
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Reduces movement cost to ⅒ if the other tile also has a Railroad =
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# Requires translation!
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Provides a +25% [Production] bonus to cities connected to the capital by Railroads =
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# Requires translation!
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Remove Forest =
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@ -2275,32 +2275,32 @@ on water maps = em mapas de água
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in [regionType] Regions = em regiões [regionType]
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in all except [regionType] Regions = em todas as regiões, exceto [regionType]
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Free [unit] appears = [unit] apareceu grátis
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[amount] free [unit] units appear = [amount] [unit] livres surgem
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[positiveAmount] free [unit] units appear = [positiveAmount] [unit] livres surgem
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Free [unit] found in the ruins = [unit] grátis encontrado nas ruínas
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Free Social Policy = Politica Social Livre
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[amount] Free Social Policies = [amount] de Políticas sociais gratuitas
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[positiveAmount] Free Social Policies = [positiveAmount] de Políticas sociais gratuitas
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Empire enters golden age = Império entra em uma Era de Ouro
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Empire enters a [amount]-turn Golden Age = O império entra em uma Era de Ouro de [amount] turnos
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Empire enters a [positiveAmount]-turn Golden Age = O império entra em uma Era de Ouro de [positiveAmount] turnos
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Free Great Person = Grande Personlidade Gratuita
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[amount] population [cityFilter] = [amount] população [cityFilter]
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[amount] population in a random city = [amount] de população em uma cidade aleatória
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Discover [tech] = Descobre [tech]
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Adopt [policy] = Adota [policy]
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Free Technology = Tecnologia Gratuita
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[amount] Free Technologies = [amount] Tecnologias Gratuitas
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[amount] free random researchable Tech(s) from the [era] = [amount] de tecnologia(s) pesquisável(es) aleatória(s) gratuita(s) da [era]
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[positiveAmount] Free Technologies = [positiveAmount] Tecnologias Gratuitas
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[positiveAmount] free random researchable Tech(s) from the [era] = [positiveAmount] de tecnologia(s) pesquisável(es) aleatória(s) gratuita(s) da [era]
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Reveals the entire map = Revela o mapa inteiro
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Gain a free [beliefType] belief = Ganhe uma crença [beliefType] gratuita
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Triggers voting for the Diplomatic Victory = Desencadeia o voto pela Vitória Diplomática
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Instantly consumes [amount] [stockpiledResource] = Consome instantaneamente [amount] [stockpiledResource]
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Instantly provides [amount] [stockpiledResource] = Fornece instantaneamente [amount] [stockpiledResource]
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Instantly consumes [positiveAmount] [stockpiledResource] = Consome instantaneamente [positiveAmount] [stockpiledResource]
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Instantly provides [positiveAmount] [stockpiledResource] = Fornece instantaneamente [positiveAmount] [stockpiledResource]
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Gain [amount] [stat] = Ganhe [amount] [stat]
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Gain [amount] [stat] (modified by game speed) = Ganhe [amount] de [stat] (modificado pela velocidade do jogo)
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Gain [amount]-[amount2] [stat] = Ganhe [amount]-[amount2] [stat]
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Gain enough Faith for a Pantheon = Ganhe fé suficiente para um Panteão
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Gain enough Faith for [amount]% of a Great Prophet = Ganhe Fé suficiente para [amount]% de um Grande Profeta
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Reveal up to [amount/'all'] [tileFilter] within a [amount] tile radius = Revelar até [amount/'all'] [tileFilter] dentro de um raio de [amount] painéis
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From a randomly chosen tile [amount] tiles away from the ruins, reveal tiles up to [amount2] tiles away with [amount3]% chance = De um painel escolhido aleatoriamente [amount] painéis longe das ruínas, revele painéis até [amount2] painéis de distância com [amount3]% de chance
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Reveal up to [positiveAmount/'all'] [tileFilter] within a [amount] tile radius = Revelar até [positiveAmount/'all'] [tileFilter] dentro de um raio de [amount] painéis
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From a randomly chosen tile [positiveAmount] tiles away from the ruins, reveal tiles up to [positiveAmount2] tiles away with [positiveAmount3]% chance = De um painel escolhido aleatoriamente [amount] painéis longe das ruínas, revele painéis até [amount2] painéis de distância com [amount3]% de chance
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Triggers the following global alert: [comment] = Aciona o seguinte alerta global: [comment]
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Every major Civilization gains a spy once a civilization enters this era = Cada grande civilização ganha um espião quando uma civilização entra nesta era
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Heal this unit by [amount] HP = Cure esta unidade em [amount] HP
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@ -2309,8 +2309,8 @@ This Unit upgrades for free including special upgrades = Esta Unidade melhora de
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This Unit gains the [promotion] promotion = Esta Unidade ganha a promoção [promotion]
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Doing so will consume this opportunity to choose a Promotion = Fazé-lo vai consumir esta oportunidade de escolher uma Promoção
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This Promotion is free = Esta promoção é gratuita
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Provides the cheapest [stat] building in your first [amount] cities for free = Fornece o edifício [stat] mais barato em suas primeiras [amount] cidades gratuitamente
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Provides a [buildingName] in your first [amount] cities for free = Fornece um(a) [buildingName] em suas primeiras [amount] cidades gratuitamente
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Provides the cheapest [stat] building in your first [positiveAmount] cities for free = Fornece o edifício [stat] mais barato em suas primeiras [positiveAmount] cidades gratuitamente
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Provides a [buildingName] in your first [positiveAmount] cities for free = Fornece um(a) [buildingName] em suas primeiras [positiveAmount] cidades gratuitamente
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upon discovering [tech] = ao descobrir [tech]
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upon entering the [era] = ao entrar na [era]
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upon adopting [policy/belief] = ao adotar [policy/belief]
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@ -2320,6 +2320,8 @@ upon declaring a defensive pact = ao declarar um pacto defensivo
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upon entering a Golden Age = ao entrar em uma Era de Ouro
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upon conquering a city = ao conquistar uma cidade
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upon founding a city = ao fundar uma cidade
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# Requires translation!
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upon building a [improvementFilter] improvement =
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upon discovering a Natural Wonder = ao descobrir uma Maravilha Natural
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upon constructing [buildingFilter] = ao construir [buildingFilter]
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upon constructing [buildingFilter] [cityFilter] = ao construir [buildingFilter] [cityFilter]
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@ -4678,6 +4680,8 @@ Requires Engineering to bridge rivers = Requer Engenharia para fazer pontes sobr
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Railroad = Ferrovia
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Reduces movement cost to ⅒ if the other tile also has a Railroad = Reduz o custo de movimento para ⅒ se a outro painel também tiver uma Ferrovia
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# Requires translation!
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Provides a +25% [Production] bonus to cities connected to the capital by Railroads =
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Remove Forest = Cortar floresta
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Provides a one-time Production bonus depending on distance to the closest city once finished = Fornece um bônus de produção único, dependendo da distância até a cidade mais próxima, uma vez terminado
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@ -3146,17 +3146,17 @@ in all except [regionType] Regions =
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# Requires translation!
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Free [unit] appears =
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# Requires translation!
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[amount] free [unit] units appear =
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[positiveAmount] free [unit] units appear =
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# Requires translation!
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Free [unit] found in the ruins =
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# Requires translation!
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Free Social Policy =
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# Requires translation!
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[amount] Free Social Policies =
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[positiveAmount] Free Social Policies =
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# Requires translation!
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Empire enters golden age =
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# Requires translation!
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Empire enters a [amount]-turn Golden Age =
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Empire enters a [positiveAmount]-turn Golden Age =
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# Requires translation!
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Free Great Person =
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# Requires translation!
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@ -3170,9 +3170,9 @@ Adopt [policy] =
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# Requires translation!
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Free Technology =
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# Requires translation!
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[amount] Free Technologies =
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[positiveAmount] Free Technologies =
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# Requires translation!
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[amount] free random researchable Tech(s) from the [era] =
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[positiveAmount] free random researchable Tech(s) from the [era] =
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# Requires translation!
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Reveals the entire map =
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# Requires translation!
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@ -3180,9 +3180,9 @@ Gain a free [beliefType] belief =
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# Requires translation!
|
||||
Triggers voting for the Diplomatic Victory =
|
||||
# Requires translation!
|
||||
Instantly consumes [amount] [stockpiledResource] =
|
||||
Instantly consumes [positiveAmount] [stockpiledResource] =
|
||||
# Requires translation!
|
||||
Instantly provides [amount] [stockpiledResource] =
|
||||
Instantly provides [positiveAmount] [stockpiledResource] =
|
||||
# Requires translation!
|
||||
Gain [amount] [stat] =
|
||||
# Requires translation!
|
||||
|
|
@ -3194,9 +3194,9 @@ Gain enough Faith for a Pantheon =
|
|||
# Requires translation!
|
||||
Gain enough Faith for [amount]% of a Great Prophet =
|
||||
# Requires translation!
|
||||
Reveal up to [amount/'all'] [tileFilter] within a [amount] tile radius =
|
||||
Reveal up to [positiveAmount/'all'] [tileFilter] within a [amount] tile radius =
|
||||
# Requires translation!
|
||||
From a randomly chosen tile [amount] tiles away from the ruins, reveal tiles up to [amount2] tiles away with [amount3]% chance =
|
||||
From a randomly chosen tile [positiveAmount] tiles away from the ruins, reveal tiles up to [positiveAmount2] tiles away with [positiveAmount3]% chance =
|
||||
# Requires translation!
|
||||
Triggers the following global alert: [comment] =
|
||||
# Requires translation!
|
||||
|
|
@ -3214,9 +3214,9 @@ Doing so will consume this opportunity to choose a Promotion =
|
|||
# Requires translation!
|
||||
This Promotion is free =
|
||||
# Requires translation!
|
||||
Provides the cheapest [stat] building in your first [amount] cities for free =
|
||||
Provides the cheapest [stat] building in your first [positiveAmount] cities for free =
|
||||
# Requires translation!
|
||||
Provides a [buildingName] in your first [amount] cities for free =
|
||||
Provides a [buildingName] in your first [positiveAmount] cities for free =
|
||||
# Requires translation!
|
||||
upon discovering [tech] =
|
||||
# Requires translation!
|
||||
|
|
@ -3236,6 +3236,8 @@ upon conquering a city =
|
|||
# Requires translation!
|
||||
upon founding a city =
|
||||
# Requires translation!
|
||||
upon building a [improvementFilter] improvement =
|
||||
# Requires translation!
|
||||
upon discovering a Natural Wonder =
|
||||
# Requires translation!
|
||||
upon constructing [buildingFilter] =
|
||||
|
|
@ -6609,6 +6611,8 @@ Requires Engineering to bridge rivers = Изисква Инженерство з
|
|||
|
||||
Railroad = ЖП линия
|
||||
Reduces movement cost to ⅒ if the other tile also has a Railroad = Намалява разходите за движение до ⅒, ако другата плочка също има железопътна линия
|
||||
# Requires translation!
|
||||
Provides a +25% [Production] bonus to cities connected to the capital by Railroads =
|
||||
|
||||
Remove Forest = Премахни гора
|
||||
Provides a one-time Production bonus depending on distance to the closest city once finished = Осигурява еднократен производствен бонус в зависимост от разстоянието до най-близкия град, след като бъде завършен
|
||||
|
|
|
|||
|
|
@ -2285,32 +2285,32 @@ on water maps = en mapes d’aigua
|
|||
in [regionType] Regions = en regions [regionType]
|
||||
in all except [regionType] Regions = en totes les regions excepte [regionType]
|
||||
Free [unit] appears = Apareix un [unit] de franc
|
||||
[amount] free [unit] units appear = Apareixen [amount] unitats [unit] de franc
|
||||
[positiveAmount] free [unit] units appear = Apareixen [positiveAmount] unitats [unit] de franc
|
||||
Free [unit] found in the ruins = s’ha trobat un [unit] de franc a les ruïnes.
|
||||
Free Social Policy = Política social de franc
|
||||
[amount] Free Social Policies = [amount] polítiques socials gratuïtes
|
||||
[positiveAmount] Free Social Policies = [positiveAmount] polítiques socials gratuïtes
|
||||
Empire enters golden age = La civilització entra en una edat d’or
|
||||
Empire enters a [amount]-turn Golden Age = L’Imperi entra en una edat d’or durant [amount] torns
|
||||
Empire enters a [positiveAmount]-turn Golden Age = L’Imperi entra en una edat d’or durant [positiveAmount] torns
|
||||
Free Great Person = Gran personatge de franc
|
||||
[amount] population [cityFilter] = [amount] de població [cityFilter]
|
||||
[amount] population in a random city = [amount] de població en una ciutat aleatòria
|
||||
Discover [tech] = Descobreix [tech]
|
||||
Adopt [policy] = Adopta [policy]
|
||||
Free Technology = Tecnologia de franc
|
||||
[amount] Free Technologies = [amount] tecnologies de franc
|
||||
[amount] free random researchable Tech(s) from the [era] = [amount] tecnologies aleatòries de franc de l’[era]
|
||||
[positiveAmount] Free Technologies = [positiveAmount] tecnologies de franc
|
||||
[positiveAmount] free random researchable Tech(s) from the [era] = [positiveAmount] tecnologies aleatòries de franc de l’[era]
|
||||
Reveals the entire map = Revela el mapa sencer.
|
||||
Gain a free [beliefType] belief = Obtén una creença [beliefType]
|
||||
Triggers voting for the Diplomatic Victory = Desencadena la votació de victòria diplomàtica
|
||||
Instantly consumes [amount] [stockpiledResource] = Consumeix [amount] [stockpiledResource] a l’instant
|
||||
Instantly provides [amount] [stockpiledResource] = Proveeix [amount] [stockpiledResource] a l’instant
|
||||
Instantly consumes [positiveAmount] [stockpiledResource] = Consumeix [positiveAmount] [stockpiledResource] a l’instant
|
||||
Instantly provides [positiveAmount] [stockpiledResource] = Proveeix [positiveAmount] [stockpiledResource] a l’instant
|
||||
Gain [amount] [stat] = Guanya [amount] [stat]
|
||||
Gain [amount] [stat] (modified by game speed) = Guanya [amount] [stat] (modificat per la velocitat de la partida)
|
||||
Gain [amount]-[amount2] [stat] = Guanya [amount]-[amount2] [stat]
|
||||
Gain enough Faith for a Pantheon = Guanya prou fe per un panteó
|
||||
Gain enough Faith for [amount]% of a Great Prophet = Guanya prou fe per [amount] % d’un gran profeta
|
||||
Reveal up to [amount/'all'] [tileFilter] within a [amount] tile radius = Revela fins a [amount/'all'] [tileFilter] dins d’un radi de caselles de [amount].
|
||||
From a randomly chosen tile [amount] tiles away from the ruins, reveal tiles up to [amount2] tiles away with [amount3]% chance = Des d’una casella triada a l’atzar a una distància de [amount] caselles de les ruïnes, revela les caselles que estan fins a una distància de [amount2] caselles amb una probabilitat de [amount3] %.
|
||||
Reveal up to [positiveAmount/'all'] [tileFilter] within a [amount] tile radius = Revela fins a [positiveAmount/'all'] [tileFilter] dins d’un radi de caselles de [amount].
|
||||
From a randomly chosen tile [positiveAmount] tiles away from the ruins, reveal tiles up to [positiveAmount2] tiles away with [positiveAmount3]% chance = Des d’una casella triada a l’atzar a una distància de [amount] caselles de les ruïnes, revela les caselles que estan fins a una distància de [amount2] caselles amb una probabilitat de [amount3] %.
|
||||
Triggers the following global alert: [comment] = Provoca la següent alerta global: [comment]
|
||||
Every major Civilization gains a spy once a civilization enters this era = Quan una civilització entra a aquesta era, cada civilització principal obté un espia.
|
||||
Heal this unit by [amount] HP = Cura aquesta unitat [amount] de vida
|
||||
|
|
@ -2319,8 +2319,8 @@ This Unit upgrades for free including special upgrades = Aquesta unitat millora
|
|||
This Unit gains the [promotion] promotion = Aquesta unitat guanya l’ascens [promotion].
|
||||
Doing so will consume this opportunity to choose a Promotion = Si es tria, es perdrà aquesta oportunitat de triar un ascens.
|
||||
This Promotion is free = Aquest ascens és gratuït.
|
||||
Provides the cheapest [stat] building in your first [amount] cities for free = Aconsegueix de franc l’edifici [stat] més barat en les primeres [amount] ciutats de la civilització.
|
||||
Provides a [buildingName] in your first [amount] cities for free = S’obté un [buildingName] en les primeres [amount] ciutats de la civilització.
|
||||
Provides the cheapest [stat] building in your first [positiveAmount] cities for free = Aconsegueix de franc l’edifici [stat] més barat en les primeres [positiveAmount] ciutats de la civilització.
|
||||
Provides a [buildingName] in your first [positiveAmount] cities for free = S’obté un [buildingName] en les primeres [positiveAmount] ciutats de la civilització.
|
||||
upon discovering [tech] = quan es descobreix [tech]
|
||||
upon entering the [era] = quan s’entri a l’[era]
|
||||
upon adopting [policy/belief] = quan s’adopta [policy/belief]
|
||||
|
|
@ -2330,6 +2330,8 @@ upon declaring a defensive pact = quan es declara un pacte de defensa
|
|||
upon entering a Golden Age = quan comença una edat d’or
|
||||
upon conquering a city = quan es conquereix una ciutat
|
||||
upon founding a city = quan es funda una ciutat
|
||||
# Requires translation!
|
||||
upon building a [improvementFilter] improvement =
|
||||
upon discovering a Natural Wonder = quan es descobreix una meravella de la naturalesa
|
||||
upon constructing [buildingFilter] = quan es construeix [buildingFilter]
|
||||
upon constructing [buildingFilter] [cityFilter] = quan es construeix [buildingFilter] [cityFilter]
|
||||
|
|
@ -4688,6 +4690,8 @@ Requires Engineering to bridge rivers = Necessita «Enginyeria» per fer ponts a
|
|||
|
||||
Railroad = Ferrocarril
|
||||
Reduces movement cost to ⅒ if the other tile also has a Railroad = Redueix el cost de moviment a ⅒ si l’altra casella també té una millora de ferrocarril.
|
||||
# Requires translation!
|
||||
Provides a +25% [Production] bonus to cities connected to the capital by Railroads =
|
||||
|
||||
Remove Forest = Tala el bosc
|
||||
Provides a one-time Production bonus depending on distance to the closest city once finished = Una vegada s’ha completat, dóna una bonificació de producció depenent de la distància a la ciutat més propera.
|
||||
|
|
|
|||
|
|
@ -2637,13 +2637,13 @@ on water maps = na vodních mapách
|
|||
in [regionType] Regions = v regionech [regionType]
|
||||
in all except [regionType] Regions = v jiných regionech než [regionType]
|
||||
Free [unit] appears = [unit] zdarma
|
||||
[amount] free [unit] units appear = [amount] jednotky [unit] zdarma
|
||||
[positiveAmount] free [unit] units appear = [positiveAmount] jednotky [unit] zdarma
|
||||
Free [unit] found in the ruins = V ruinách byla nalezena jednotka [unit] zdarma
|
||||
Free Social Policy = Sociální politika zdarma
|
||||
[amount] Free Social Policies = [amount] sociálních politik zdrama
|
||||
[positiveAmount] Free Social Policies = [positiveAmount] sociálních politik zdrama
|
||||
Empire enters golden age = Říše vstoupí do zlatého věku
|
||||
# Requires translation!
|
||||
Empire enters a [amount]-turn Golden Age =
|
||||
Empire enters a [positiveAmount]-turn Golden Age =
|
||||
Free Great Person = Velká osobnost zdarma
|
||||
[amount] population [cityFilter] = [amount] populace [cityFilter]
|
||||
[amount] population in a random city = [amount] populace v náhodném městě
|
||||
|
|
@ -2652,16 +2652,16 @@ Discover [tech] =
|
|||
# Requires translation!
|
||||
Adopt [policy] =
|
||||
Free Technology = Technologie zdarma
|
||||
[amount] Free Technologies = [amount] technologie zdarma
|
||||
[amount] free random researchable Tech(s) from the [era] = [amount] nahodných výzkumů z éry [era] zdarma
|
||||
[positiveAmount] Free Technologies = [positiveAmount] technologie zdarma
|
||||
[positiveAmount] free random researchable Tech(s) from the [era] = [positiveAmount] nahodných výzkumů z éry [era] zdarma
|
||||
Reveals the entire map = Objeví celou mapu
|
||||
# Requires translation!
|
||||
Gain a free [beliefType] belief =
|
||||
Triggers voting for the Diplomatic Victory = Spustí hlasování pro diplomatické vítězství
|
||||
# Requires translation!
|
||||
Instantly consumes [amount] [stockpiledResource] =
|
||||
Instantly consumes [positiveAmount] [stockpiledResource] =
|
||||
# Requires translation!
|
||||
Instantly provides [amount] [stockpiledResource] =
|
||||
Instantly provides [positiveAmount] [stockpiledResource] =
|
||||
Gain [amount] [stat] = Získat [amount] [stat]
|
||||
# Requires translation!
|
||||
Gain [amount] [stat] (modified by game speed) =
|
||||
|
|
@ -2670,8 +2670,8 @@ Gain [amount]-[amount2] [stat] = Získat [amount]-[amount2] [stat]
|
|||
Gain enough Faith for a Pantheon =
|
||||
# Requires translation!
|
||||
Gain enough Faith for [amount]% of a Great Prophet =
|
||||
Reveal up to [amount/'all'] [tileFilter] within a [amount] tile radius = Objeví až [amount/'all'] políček [tileFilter] v okruhu [amount]
|
||||
From a randomly chosen tile [amount] tiles away from the ruins, reveal tiles up to [amount2] tiles away with [amount3]% chance = Z náhodně vybraného políčka [amount] daleko od ruin, objeví políčka do poloměru [amount2] s [amount3]% šancí
|
||||
Reveal up to [positiveAmount/'all'] [tileFilter] within a [amount] tile radius = Objeví až [positiveAmount/'all'] políček [tileFilter] v okruhu [amount]
|
||||
From a randomly chosen tile [positiveAmount] tiles away from the ruins, reveal tiles up to [positiveAmount2] tiles away with [positiveAmount3]% chance = Z náhodně vybraného políčka [amount] daleko od ruin, objeví políčka do poloměru [amount2] s [amount3]% šancí
|
||||
Triggers the following global alert: [comment] = Vyvolá globální oznámení: [comment]
|
||||
# Requires translation!
|
||||
Every major Civilization gains a spy once a civilization enters this era =
|
||||
|
|
@ -2682,8 +2682,8 @@ This Unit gains the [promotion] promotion = Tato jednotka získá povýšení [p
|
|||
Doing so will consume this opportunity to choose a Promotion = Přijde tím ale o možnost povýšení
|
||||
# Requires translation!
|
||||
This Promotion is free =
|
||||
Provides the cheapest [stat] building in your first [amount] cities for free = Zdarma poskytne nejlevnější [stat] budovu v našich prvních [amount] městech
|
||||
Provides a [buildingName] in your first [amount] cities for free = Zdarma poskytne budovu [buildingName] v našich prvních [amount] městech
|
||||
Provides the cheapest [stat] building in your first [positiveAmount] cities for free = Zdarma poskytne nejlevnější [stat] budovu v našich prvních [positiveAmount] městech
|
||||
Provides a [buildingName] in your first [positiveAmount] cities for free = Zdarma poskytne budovu [buildingName] v našich prvních [positiveAmount] městech
|
||||
# Requires translation!
|
||||
upon discovering [tech] =
|
||||
# Requires translation!
|
||||
|
|
@ -2703,6 +2703,8 @@ upon conquering a city =
|
|||
# Requires translation!
|
||||
upon founding a city =
|
||||
# Requires translation!
|
||||
upon building a [improvementFilter] improvement =
|
||||
# Requires translation!
|
||||
upon discovering a Natural Wonder =
|
||||
# Requires translation!
|
||||
upon constructing [buildingFilter] =
|
||||
|
|
@ -5217,6 +5219,8 @@ Requires Engineering to bridge rivers = Přemostění řek vyžaduje Inženýrst
|
|||
|
||||
Railroad = Železnice
|
||||
Reduces movement cost to ⅒ if the other tile also has a Railroad = Snižuje náročnost pohybu na ⅒ je-li na druhém políčku také Železnice
|
||||
# Requires translation!
|
||||
Provides a +25% [Production] bonus to cities connected to the capital by Railroads =
|
||||
|
||||
Remove Forest = Vykácet les
|
||||
Provides a one-time Production bonus depending on distance to the closest city once finished = Po dokončení poskytne jednorázový bonus k produkci v závislosti na vzdálenosti nejbližšího města
|
||||
|
|
|
|||
|
|
@ -2297,33 +2297,33 @@ on water maps = op waterkaarten
|
|||
in [regionType] Regions = in [regionType] Regionen
|
||||
in all except [regionType] Regions = in alle Regionen behalve [regionType]
|
||||
Free [unit] appears = Gratis [unit] verschijnt
|
||||
[amount] free [unit] units appear = [amount] gratis [unit] eenheden verschijnen
|
||||
[positiveAmount] free [unit] units appear = [positiveAmount] gratis [unit] eenheden verschijnen
|
||||
Free [unit] found in the ruins = Gratis [unit] gevonden in de ruïnes
|
||||
Free Social Policy = Gratis Sociaal Beleid
|
||||
[amount] Free Social Policies = [amount] gratis Sociale Beleiden
|
||||
[positiveAmount] Free Social Policies = [positiveAmount] gratis Sociale Beleiden
|
||||
Empire enters golden age = Het rijk betreedt een Gouden Tijdperk
|
||||
Empire enters a [amount]-turn Golden Age = Het rijk betreedt een Gouden Tijdperk van [amount] beurten
|
||||
Empire enters a [positiveAmount]-turn Golden Age = Het rijk betreedt een Gouden Tijdperk van [positiveAmount] beurten
|
||||
Free Great Person = Gratis Groot Persoon
|
||||
[amount] population [cityFilter] = [amount] bevolking [cityFilter]
|
||||
[amount] population in a random city = [amount] bevolking in een willekeurige stad
|
||||
Discover [tech] = Ontdek [tech]
|
||||
Adopt [policy] = Neem [policy] aan
|
||||
Free Technology = Gratis Technologie
|
||||
[amount] Free Technologies = [amount] Gratis Technologieën
|
||||
[amount] free random researchable Tech(s) from the [era] = [amount] gratis ontdekbare Technologie(ën) uit de [era]
|
||||
[positiveAmount] Free Technologies = [positiveAmount] Gratis Technologieën
|
||||
[positiveAmount] free random researchable Tech(s) from the [era] = [positiveAmount] gratis ontdekbare Technologie(ën) uit de [era]
|
||||
Reveals the entire map = Onthult de volledige kaart
|
||||
Gain a free [beliefType] belief = Krijg een gratis [beliefType] geloof
|
||||
Triggers voting for the Diplomatic Victory = Triggert stemming voor diplomatieke overwinning
|
||||
Instantly consumes [amount] [stockpiledResource] = Verbruikt onmiddelijk [amount] [stockpiledResource]
|
||||
Instantly provides [amount] [stockpiledResource] = Levert onmiddelijk [amount] [stockpiledResource] op
|
||||
Instantly consumes [positiveAmount] [stockpiledResource] = Verbruikt onmiddelijk [positiveAmount] [stockpiledResource]
|
||||
Instantly provides [positiveAmount] [stockpiledResource] = Levert onmiddelijk [positiveAmount] [stockpiledResource] op
|
||||
Gain [amount] [stat] = Krijg [amount] [stat]
|
||||
# Requires translation!
|
||||
Gain [amount] [stat] (modified by game speed) =
|
||||
Gain [amount]-[amount2] [stat] = Krijg [amount]-[amount2] [stat]
|
||||
Gain enough Faith for a Pantheon = Krijg genoeg Geloof voor een Pantheon
|
||||
Gain enough Faith for [amount]% of a Great Prophet = Krijg genoeg Geloof voor [amount]% van een Grote Profeet
|
||||
Reveal up to [amount/'all'] [tileFilter] within a [amount] tile radius = Onthul tot [amount/'all'] [tileFilter] binnen een omtrek van [amount] tegels
|
||||
From a randomly chosen tile [amount] tiles away from the ruins, reveal tiles up to [amount2] tiles away with [amount3]% chance = Vanaf een willekeurig gekozen tegel [amount] tegels weg van de ruïnes, onthul tegels tot [amount2] tegels afstand met een kans van [amount3]%
|
||||
Reveal up to [positiveAmount/'all'] [tileFilter] within a [amount] tile radius = Onthul tot [positiveAmount/'all'] [tileFilter] binnen een omtrek van [amount] tegels
|
||||
From a randomly chosen tile [positiveAmount] tiles away from the ruins, reveal tiles up to [positiveAmount2] tiles away with [positiveAmount3]% chance = Vanaf een willekeurig gekozen tegel [amount] tegels weg van de ruïnes, onthul tegels tot [amount2] tegels afstand met een kans van [amount3]%
|
||||
Triggers the following global alert: [comment] = Activeert de volgende globale waarschuwing: [comment]
|
||||
Every major Civilization gains a spy once a civilization enters this era = Elke grote Beschaving krijgt een spion als een beschaving dit tijdperk betreedt
|
||||
Heal this unit by [amount] HP = Genees deze eenheid met [amount] HP
|
||||
|
|
@ -2332,8 +2332,8 @@ This Unit upgrades for free including special upgrades = Deze eenheid waardeert
|
|||
This Unit gains the [promotion] promotion = Deze eenheid krijgt de [promotion] promotie
|
||||
Doing so will consume this opportunity to choose a Promotion = Door dit te doen gebruik je deze mogelijkheid om een Promotie te kiezen
|
||||
This Promotion is free = Deze Promotie is gratis
|
||||
Provides the cheapest [stat] building in your first [amount] cities for free = Geeft het goedkoopste [stat] gebouw gratis in je eerste [amount] steden
|
||||
Provides a [buildingName] in your first [amount] cities for free = Geeft een gratis [buildingName] in je eerste [amount] steden
|
||||
Provides the cheapest [stat] building in your first [positiveAmount] cities for free = Geeft het goedkoopste [stat] gebouw gratis in je eerste [positiveAmount] steden
|
||||
Provides a [buildingName] in your first [positiveAmount] cities for free = Geeft een gratis [buildingName] in je eerste [positiveAmount] steden
|
||||
upon discovering [tech] = na ontdekking van [tech]
|
||||
upon entering the [era] = bij het betreden van [era]
|
||||
upon adopting [policy/belief] = bij het aannemen van [policy/belief]
|
||||
|
|
@ -2343,6 +2343,8 @@ upon declaring a defensive pact = na het sluiten van een defensief verbond
|
|||
upon entering a Golden Age = na het betreden van een Gouden Tijdperk
|
||||
upon conquering a city = na het innemen van een stad
|
||||
upon founding a city = na het stichten van een stad
|
||||
# Requires translation!
|
||||
upon building a [improvementFilter] improvement =
|
||||
upon discovering a Natural Wonder = bij het ontdekken van een Natuurlijk Wonder
|
||||
upon constructing [buildingFilter] = na het bouwen van een [buildingFilter]
|
||||
upon constructing [buildingFilter] [cityFilter] = na het bouwen van een [buildingFilter] [cityFilter]
|
||||
|
|
@ -4709,6 +4711,8 @@ Requires Engineering to bridge rivers = Heeft Ingenieurswezen nodig om rivieren
|
|||
|
||||
Railroad = Spoorweg
|
||||
Reduces movement cost to ⅒ if the other tile also has a Railroad = Verlaagt bewegingskosten tot ⅒ als de andere tegel ook een Spoorweg heeft
|
||||
# Requires translation!
|
||||
Provides a +25% [Production] bonus to cities connected to the capital by Railroads =
|
||||
|
||||
Remove Forest = Haal Bos weg
|
||||
Provides a one-time Production bonus depending on distance to the closest city once finished = Levert een eenmalige Productie bonus afhankelijk van de afstand tot de dichtsbijzijnde stad als het klaar is
|
||||
|
|
|
|||
|
|
@ -4257,17 +4257,17 @@ in all except [regionType] Regions =
|
|||
# Requires translation!
|
||||
Free [unit] appears =
|
||||
# Requires translation!
|
||||
[amount] free [unit] units appear =
|
||||
[positiveAmount] free [unit] units appear =
|
||||
# Requires translation!
|
||||
Free [unit] found in the ruins =
|
||||
# Requires translation!
|
||||
Free Social Policy =
|
||||
# Requires translation!
|
||||
[amount] Free Social Policies =
|
||||
[positiveAmount] Free Social Policies =
|
||||
# Requires translation!
|
||||
Empire enters golden age =
|
||||
# Requires translation!
|
||||
Empire enters a [amount]-turn Golden Age =
|
||||
Empire enters a [positiveAmount]-turn Golden Age =
|
||||
# Requires translation!
|
||||
Free Great Person =
|
||||
# Requires translation!
|
||||
|
|
@ -4281,9 +4281,9 @@ Adopt [policy] =
|
|||
# Requires translation!
|
||||
Free Technology =
|
||||
# Requires translation!
|
||||
[amount] Free Technologies =
|
||||
[positiveAmount] Free Technologies =
|
||||
# Requires translation!
|
||||
[amount] free random researchable Tech(s) from the [era] =
|
||||
[positiveAmount] free random researchable Tech(s) from the [era] =
|
||||
# Requires translation!
|
||||
Reveals the entire map =
|
||||
# Requires translation!
|
||||
|
|
@ -4291,9 +4291,9 @@ Gain a free [beliefType] belief =
|
|||
# Requires translation!
|
||||
Triggers voting for the Diplomatic Victory =
|
||||
# Requires translation!
|
||||
Instantly consumes [amount] [stockpiledResource] =
|
||||
Instantly consumes [positiveAmount] [stockpiledResource] =
|
||||
# Requires translation!
|
||||
Instantly provides [amount] [stockpiledResource] =
|
||||
Instantly provides [positiveAmount] [stockpiledResource] =
|
||||
# Requires translation!
|
||||
Gain [amount] [stat] =
|
||||
# Requires translation!
|
||||
|
|
@ -4305,9 +4305,9 @@ Gain enough Faith for a Pantheon =
|
|||
# Requires translation!
|
||||
Gain enough Faith for [amount]% of a Great Prophet =
|
||||
# Requires translation!
|
||||
Reveal up to [amount/'all'] [tileFilter] within a [amount] tile radius =
|
||||
Reveal up to [positiveAmount/'all'] [tileFilter] within a [amount] tile radius =
|
||||
# Requires translation!
|
||||
From a randomly chosen tile [amount] tiles away from the ruins, reveal tiles up to [amount2] tiles away with [amount3]% chance =
|
||||
From a randomly chosen tile [positiveAmount] tiles away from the ruins, reveal tiles up to [positiveAmount2] tiles away with [positiveAmount3]% chance =
|
||||
# Requires translation!
|
||||
Triggers the following global alert: [comment] =
|
||||
# Requires translation!
|
||||
|
|
@ -4325,9 +4325,9 @@ Doing so will consume this opportunity to choose a Promotion =
|
|||
# Requires translation!
|
||||
This Promotion is free =
|
||||
# Requires translation!
|
||||
Provides the cheapest [stat] building in your first [amount] cities for free =
|
||||
Provides the cheapest [stat] building in your first [positiveAmount] cities for free =
|
||||
# Requires translation!
|
||||
Provides a [buildingName] in your first [amount] cities for free =
|
||||
Provides a [buildingName] in your first [positiveAmount] cities for free =
|
||||
# Requires translation!
|
||||
upon discovering [tech] =
|
||||
# Requires translation!
|
||||
|
|
@ -4347,6 +4347,8 @@ upon conquering a city =
|
|||
# Requires translation!
|
||||
upon founding a city =
|
||||
# Requires translation!
|
||||
upon building a [improvementFilter] improvement =
|
||||
# Requires translation!
|
||||
upon discovering a Natural Wonder =
|
||||
# Requires translation!
|
||||
upon constructing [buildingFilter] =
|
||||
|
|
@ -8697,6 +8699,8 @@ Requires Engineering to bridge rivers =
|
|||
Railroad =
|
||||
# Requires translation!
|
||||
Reduces movement cost to ⅒ if the other tile also has a Railroad =
|
||||
# Requires translation!
|
||||
Provides a +25% [Production] bonus to cities connected to the capital by Railroads =
|
||||
|
||||
# Requires translation!
|
||||
Remove Forest =
|
||||
|
|
|
|||
|
|
@ -2440,35 +2440,35 @@ on water maps = sa mapa na may tubig
|
|||
in [regionType] Regions = sa loob ng mga [regionType] na Rehiyon
|
||||
in all except [regionType] Regions = sa lahat ng mga Rehiyon maliban sa [regionType]
|
||||
Free [unit] appears = Libreng [unit] lumilitaw
|
||||
[amount] free [unit] units appear = [amount] libreng [unit] yunit ang lilitaw
|
||||
[positiveAmount] free [unit] units appear = [positiveAmount] libreng [unit] yunit ang lilitaw
|
||||
Free [unit] found in the ruins = Libreng [unit] matatagpuan sa mga guho
|
||||
Free Social Policy = Libreng Patakarang Panlipunan
|
||||
[amount] Free Social Policies = [amount] Libreng Sosyal na Patakaran
|
||||
[positiveAmount] Free Social Policies = [positiveAmount] Libreng Sosyal na Patakaran
|
||||
Empire enters golden age = Ang imperyo ay pumapasok sa Ginintuang Panahon
|
||||
Empire enters a [amount]-turn Golden Age = Imperyo'y pumapasok sa isang [amount]-turnong Ginintuang Panahon
|
||||
Empire enters a [positiveAmount]-turn Golden Age = Imperyo'y pumapasok sa isang [positiveAmount]-turnong Ginintuang Panahon
|
||||
Free Great Person = Libreng Dakilang Tao
|
||||
[amount] population [cityFilter] = [amount] populasyon [cityFilter]
|
||||
[amount] population in a random city = [amount] population sa isang di-matukoy na lungsod
|
||||
Discover [tech] = Tumuklas ng [tech]
|
||||
Adopt [policy] = Magtatag ng [policy]
|
||||
Free Technology = Libreng Teknolohiya
|
||||
[amount] Free Technologies = [amount] Libreng Teknolohiya
|
||||
[amount] free random researchable Tech(s) from the [era] = [amount] libreng di matukoy na pwedeng masaliksik na (mga) Teknolohiya mula sa [era]
|
||||
[positiveAmount] Free Technologies = [positiveAmount] Libreng Teknolohiya
|
||||
[positiveAmount] free random researchable Tech(s) from the [era] = [positiveAmount] libreng di matukoy na pwedeng masaliksik na (mga) Teknolohiya mula sa [era]
|
||||
Reveals the entire map = Pinapakita ang buong mapa
|
||||
Gain a free [beliefType] belief = Kumuha ng libreng [beliefType] na paniniwala
|
||||
Triggers voting for the Diplomatic Victory = Pinapagana ang pagboto para sa Diplomatikong Tagumpay
|
||||
# Requires translation!
|
||||
Instantly consumes [amount] [stockpiledResource] =
|
||||
Instantly consumes [positiveAmount] [stockpiledResource] =
|
||||
# Requires translation!
|
||||
Instantly provides [amount] [stockpiledResource] =
|
||||
Instantly provides [positiveAmount] [stockpiledResource] =
|
||||
Gain [amount] [stat] = Kumuha ng [amount] [stat]
|
||||
# Requires translation!
|
||||
Gain [amount] [stat] (modified by game speed) =
|
||||
Gain [amount]-[amount2] [stat] = Kumuha ng [amount]-[amount2] [stat]
|
||||
Gain enough Faith for a Pantheon = Kumuha ng sapat na Pananalig para sa isang Panteon
|
||||
Gain enough Faith for [amount]% of a Great Prophet = Kumuha ng sapat na Pananalig para sa [amount]% ng isang Dakilang Propeta
|
||||
Reveal up to [amount/'all'] [tileFilter] within a [amount] tile radius = Ipakita patungo sa [amount/'all'] [tileFilter] sa loob ng [amount] tile na layo
|
||||
From a randomly chosen tile [amount] tiles away from the ruins, reveal tiles up to [amount2] tiles away with [amount3]% chance = Mula sa isang di matiyak na tile na [amount] tile na layo mula sa mga guho, ipakita lahat ng tiles na [amount2] tile na layo ng may [amount3]% na pagkakataon
|
||||
Reveal up to [positiveAmount/'all'] [tileFilter] within a [amount] tile radius = Ipakita patungo sa [positiveAmount/'all'] [tileFilter] sa loob ng [amount] tile na layo
|
||||
From a randomly chosen tile [positiveAmount] tiles away from the ruins, reveal tiles up to [positiveAmount2] tiles away with [positiveAmount3]% chance = Mula sa isang di matiyak na tile na [amount] tile na layo mula sa mga guho, ipakita lahat ng tiles na [amount2] tile na layo ng may [amount3]% na pagkakataon
|
||||
Triggers the following global alert: [comment] = Nagdudulot ng abiso na ito : [comment]
|
||||
Every major Civilization gains a spy once a civilization enters this era = Bawat malaking sibilisasyon ay kukuha ng isang espiya kapag ito'y pumasok sa panahong ito
|
||||
Heal this unit by [amount] HP = Pagalingin ang yunit ng [amount] HP
|
||||
|
|
@ -2478,8 +2478,8 @@ This Unit gains the [promotion] promotion = Itong Yunit ay tatanggap ng [promoti
|
|||
Doing so will consume this opportunity to choose a Promotion = Kapag ginawa ito, mawawala ang pagkakataon na makapili ng promosyon
|
||||
# Requires translation!
|
||||
This Promotion is free =
|
||||
Provides the cheapest [stat] building in your first [amount] cities for free = Nagbibigay ng pinakamurang [stat] na gusali sa unang [amount] na lungsod nang libre.
|
||||
Provides a [buildingName] in your first [amount] cities for free = Nagbibigay ng [buildingName] sa iyong unang [amount] lungsod nang libre
|
||||
Provides the cheapest [stat] building in your first [positiveAmount] cities for free = Nagbibigay ng pinakamurang [stat] na gusali sa unang [positiveAmount] na lungsod nang libre.
|
||||
Provides a [buildingName] in your first [positiveAmount] cities for free = Nagbibigay ng [buildingName] sa iyong unang [positiveAmount] lungsod nang libre
|
||||
upon discovering [tech] = kapag nakadiskubre ng [tech]
|
||||
upon entering the [era] = kapag nakapasok ng [era]
|
||||
upon adopting [policy/belief] = kapag nagpapatupad ng [policy/belief]
|
||||
|
|
@ -2490,6 +2490,8 @@ upon declaring a defensive pact =
|
|||
upon entering a Golden Age = kapag nakapasok sa isang Ginintuang Panahon
|
||||
upon conquering a city = kapag nakalusob sa isang lungsod
|
||||
upon founding a city = kapag nagtatatag ng isang lungsod
|
||||
# Requires translation!
|
||||
upon building a [improvementFilter] improvement =
|
||||
upon discovering a Natural Wonder = kapag nakadiskubre ng isang Likas na Kamanghaan
|
||||
upon constructing [buildingFilter] = kapag nagtatayo ng [buildingFilter]
|
||||
upon constructing [buildingFilter] [cityFilter] = kapag nagtatayo ng [buildingFilter] [cityFilter]
|
||||
|
|
@ -4939,6 +4941,8 @@ Requires Engineering to bridge rivers = Kailangan ang Inhinya para magkaroon ng
|
|||
|
||||
Railroad = Daambakal
|
||||
Reduces movement cost to ⅒ if the other tile also has a Railroad = Pinapababa ang gastos sa paggalaw ng ⅒ kapag ang ibang tile ay may daambakal
|
||||
# Requires translation!
|
||||
Provides a +25% [Production] bonus to cities connected to the capital by Railroads =
|
||||
|
||||
Remove Forest = Tanggalin ang Kakahuyan
|
||||
Provides a one-time Production bonus depending on distance to the closest city once finished = Nagbibigay ng dagdag na Produksyon ng isang beses depende sa layo ng pinakamalapit na lungsod kapag natapos
|
||||
|
|
|
|||
|
|
@ -3421,15 +3421,15 @@ in [regionType] Regions =
|
|||
in all except [regionType] Regions =
|
||||
Free [unit] appears = Saat ilmaisen yksikön [unit]
|
||||
# Requires translation!
|
||||
[amount] free [unit] units appear =
|
||||
[positiveAmount] free [unit] units appear =
|
||||
# Requires translation!
|
||||
Free [unit] found in the ruins =
|
||||
Free Social Policy = Ilmainen Linjaus
|
||||
# Requires translation!
|
||||
[amount] Free Social Policies =
|
||||
[positiveAmount] Free Social Policies =
|
||||
Empire enters golden age = Kultakausi alkaa valtakunnassa
|
||||
# Requires translation!
|
||||
Empire enters a [amount]-turn Golden Age =
|
||||
Empire enters a [positiveAmount]-turn Golden Age =
|
||||
Free Great Person = Ilmainen Merkkihenkilö
|
||||
# Requires translation!
|
||||
[amount] population [cityFilter] =
|
||||
|
|
@ -3441,9 +3441,9 @@ Discover [tech] =
|
|||
Adopt [policy] =
|
||||
Free Technology = Ilmainen Teknologia
|
||||
# Requires translation!
|
||||
[amount] Free Technologies =
|
||||
[positiveAmount] Free Technologies =
|
||||
# Requires translation!
|
||||
[amount] free random researchable Tech(s) from the [era] =
|
||||
[positiveAmount] free random researchable Tech(s) from the [era] =
|
||||
# Requires translation!
|
||||
Reveals the entire map =
|
||||
# Requires translation!
|
||||
|
|
@ -3451,9 +3451,9 @@ Gain a free [beliefType] belief =
|
|||
# Requires translation!
|
||||
Triggers voting for the Diplomatic Victory =
|
||||
# Requires translation!
|
||||
Instantly consumes [amount] [stockpiledResource] =
|
||||
Instantly consumes [positiveAmount] [stockpiledResource] =
|
||||
# Requires translation!
|
||||
Instantly provides [amount] [stockpiledResource] =
|
||||
Instantly provides [positiveAmount] [stockpiledResource] =
|
||||
# Requires translation!
|
||||
Gain [amount] [stat] =
|
||||
# Requires translation!
|
||||
|
|
@ -3465,9 +3465,9 @@ Gain enough Faith for a Pantheon =
|
|||
# Requires translation!
|
||||
Gain enough Faith for [amount]% of a Great Prophet =
|
||||
# Requires translation!
|
||||
Reveal up to [amount/'all'] [tileFilter] within a [amount] tile radius =
|
||||
Reveal up to [positiveAmount/'all'] [tileFilter] within a [amount] tile radius =
|
||||
# Requires translation!
|
||||
From a randomly chosen tile [amount] tiles away from the ruins, reveal tiles up to [amount2] tiles away with [amount3]% chance =
|
||||
From a randomly chosen tile [positiveAmount] tiles away from the ruins, reveal tiles up to [positiveAmount2] tiles away with [positiveAmount3]% chance =
|
||||
# Requires translation!
|
||||
Triggers the following global alert: [comment] =
|
||||
# Requires translation!
|
||||
|
|
@ -3485,9 +3485,9 @@ Doing so will consume this opportunity to choose a Promotion =
|
|||
# Requires translation!
|
||||
This Promotion is free =
|
||||
# Requires translation!
|
||||
Provides the cheapest [stat] building in your first [amount] cities for free =
|
||||
Provides the cheapest [stat] building in your first [positiveAmount] cities for free =
|
||||
# Requires translation!
|
||||
Provides a [buildingName] in your first [amount] cities for free =
|
||||
Provides a [buildingName] in your first [positiveAmount] cities for free =
|
||||
# Requires translation!
|
||||
upon discovering [tech] =
|
||||
# Requires translation!
|
||||
|
|
@ -3507,6 +3507,8 @@ upon conquering a city =
|
|||
# Requires translation!
|
||||
upon founding a city =
|
||||
# Requires translation!
|
||||
upon building a [improvementFilter] improvement =
|
||||
# Requires translation!
|
||||
upon discovering a Natural Wonder =
|
||||
# Requires translation!
|
||||
upon constructing [buildingFilter] =
|
||||
|
|
@ -6851,6 +6853,8 @@ Requires Engineering to bridge rivers =
|
|||
Railroad = Rautatie
|
||||
# Requires translation!
|
||||
Reduces movement cost to ⅒ if the other tile also has a Railroad =
|
||||
# Requires translation!
|
||||
Provides a +25% [Production] bonus to cities connected to the capital by Railroads =
|
||||
|
||||
Remove Forest = Poista Metsä
|
||||
# Requires translation!
|
||||
|
|
|
|||
|
|
@ -1903,7 +1903,6 @@ ConditionalsPlacement = after
|
|||
[stats] from every specialist [cityFilter] = [stats] pour chaque spécialiste [cityFilter]
|
||||
[stats] per [amount] population [cityFilter] = [stats] tous les [amount] citoyens [cityFilter]
|
||||
[stats] per [amount] social policies adopted = [stats] toutes les [amount] Doctrines adoptées
|
||||
# Requires translation!
|
||||
[stats] per every [amount] [civWideStat] = [stats] pour chaque [amount] [civWideStat]
|
||||
[stats] in cities on [terrainFilter] tiles = [stats] dans les villes sur les cases [terrainFilter]
|
||||
[stats] from all [buildingFilter] buildings = [stats] pour tous les bâtiments [buildingFilter]
|
||||
|
|
@ -2109,7 +2108,6 @@ Damage is ignored when determining unit Strength = Les dégâts subis ne réduis
|
|||
Uncapturable = Non-capturable
|
||||
May withdraw before melee ([amount]%) = Peut se replier avant le combat rapproché ([amount]%)
|
||||
Unable to capture cities = Ne peut pas conquérir les villes
|
||||
# Requires translation!
|
||||
Unable to pillage tiles = Ne peut pas piller les cases
|
||||
No movement cost to pillage = Le pillage ne coûte pas de point de mouvement
|
||||
Can move after attacking = Peut se déplacer après avoir attaqué
|
||||
|
|
@ -2277,32 +2275,32 @@ on water maps = sur les cartes maritimes
|
|||
in [regionType] Regions = dans les Régions [regionType]
|
||||
in all except [regionType] Regions = partout sauf les Régions [regionType]
|
||||
Free [unit] appears = Un(e) [unit] apparaît gratuitement
|
||||
[amount] free [unit] units appear = [amount] unités [unit] apparaissent gratuitement
|
||||
[positiveAmount] free [unit] units appear = [positiveAmount] unités [unit] apparaissent gratuitement
|
||||
Free [unit] found in the ruins = [unit] gratuit(e) trouvé(e) dans les ruines
|
||||
Free Social Policy = Doctrine gratuite
|
||||
[amount] Free Social Policies = [amount] Doctrine(s) gratuite(s)
|
||||
[positiveAmount] Free Social Policies = [positiveAmount] Doctrine(s) gratuite(s)
|
||||
Empire enters golden age = L'Empire entre dans un Âge d'Or
|
||||
Empire enters a [amount]-turn Golden Age = L'Empire entre dans un Âge d'Or de [amount] tours
|
||||
Empire enters a [positiveAmount]-turn Golden Age = L'Empire entre dans un Âge d'Or de [positiveAmount] tours
|
||||
Free Great Person = Personnage Illustre gratuit
|
||||
[amount] population [cityFilter] = [amount] Population [cityFilter]
|
||||
[amount] population in a random city = [amount] Population dans une ville aléatoire
|
||||
Discover [tech] = Découvrir [tech]
|
||||
Adopt [policy] = Adopter [policy]
|
||||
Free Technology = Technologie gratuite
|
||||
[amount] Free Technologies = [amount] technologie(s) gratuite(s)
|
||||
[amount] free random researchable Tech(s) from the [era] = [amount] technologie(s) gratuite(s) aléatoire(s) disponible(s) pour [era]
|
||||
[positiveAmount] Free Technologies = [positiveAmount] technologie(s) gratuite(s)
|
||||
[positiveAmount] free random researchable Tech(s) from the [era] = [positiveAmount] technologie(s) gratuite(s) aléatoire(s) disponible(s) pour [era]
|
||||
Reveals the entire map = Révèle toute la carte
|
||||
Gain a free [beliefType] belief = Gagner une croyance [beliefType] gratuite
|
||||
Triggers voting for the Diplomatic Victory = Déclenche le vote pour la Victoire Diplomatique
|
||||
Instantly consumes [amount] [stockpiledResource] = Consomme instantanément [amount] [stockpiledResource]
|
||||
Instantly provides [amount] [stockpiledResource] = Fournit instantanément [amount] [stockpiledResource]
|
||||
Instantly consumes [positiveAmount] [stockpiledResource] = Consomme instantanément [positiveAmount] [stockpiledResource]
|
||||
Instantly provides [positiveAmount] [stockpiledResource] = Fournit instantanément [positiveAmount] [stockpiledResource]
|
||||
Gain [amount] [stat] = Gagne [amount] [stat]
|
||||
Gain [amount] [stat] (modified by game speed) = Gagne [amount] [stat] (modifié par vitesse de jeu)
|
||||
Gain [amount]-[amount2] [stat] = Gagner [amount]-[amount2] [stat]
|
||||
Gain enough Faith for a Pantheon = Gagner assez de Foi pour un Panthéon
|
||||
Gain enough Faith for [amount]% of a Great Prophet = Gagner assez de Foi pour [amount]% d'un Grand Prophète
|
||||
Reveal up to [amount/'all'] [tileFilter] within a [amount] tile radius = Révéler jusqu'à [amount/'all'] [tileFilter] dans un rayon de [amount] case(s)
|
||||
From a randomly chosen tile [amount] tiles away from the ruins, reveal tiles up to [amount2] tiles away with [amount3]% chance = Pour une case aléatoire choisie à [amount] case(s) des ruines, révéler les cases jusqu'à [amount2] case(s) de distance avec [amount3]% de chances
|
||||
Reveal up to [positiveAmount/'all'] [tileFilter] within a [amount] tile radius = Révéler jusqu'à [positiveAmount/'all'] [tileFilter] dans un rayon de [amount] case(s)
|
||||
From a randomly chosen tile [positiveAmount] tiles away from the ruins, reveal tiles up to [positiveAmount2] tiles away with [positiveAmount3]% chance = Pour une case aléatoire choisie à [amount] case(s) des ruines, révéler les cases jusqu'à [amount2] case(s) de distance avec [amount3]% de chances
|
||||
Triggers the following global alert: [comment] = Déclenche l'alerte générale suivante : [comment]
|
||||
Every major Civilization gains a spy once a civilization enters this era = Chaque civilisation majeure gagne un espion lorsque qu'une civilisation entre dans cette ère
|
||||
Heal this unit by [amount] HP = Soigne cette unité de [amount] PV
|
||||
|
|
@ -2311,8 +2309,8 @@ This Unit upgrades for free including special upgrades = Cette Unité s'amélior
|
|||
This Unit gains the [promotion] promotion = Cette Unité gagne la promotion [promotion]
|
||||
Doing so will consume this opportunity to choose a Promotion = Se soigner ainsi remplacera la possibilité actuelle de choisir une Promotion
|
||||
This Promotion is free = Cette Promotion est gratuite
|
||||
Provides the cheapest [stat] building in your first [amount] cities for free = Fournit gratuitement le bâtiment [stat] le moins cher dans vos [amount] premières villes
|
||||
Provides a [buildingName] in your first [amount] cities for free = Fournit gratuitement un(e) [buildingName] dans vos [amount] premières villes
|
||||
Provides the cheapest [stat] building in your first [positiveAmount] cities for free = Fournit gratuitement le bâtiment [stat] le moins cher dans vos [positiveAmount] premières villes
|
||||
Provides a [buildingName] in your first [positiveAmount] cities for free = Fournit gratuitement un(e) [buildingName] dans vos [positiveAmount] premières villes
|
||||
upon discovering [tech] = en découvrant [tech]
|
||||
upon entering the [era] = en entrant dans [era]
|
||||
upon adopting [policy/belief] = en adoptant [policy/belief]
|
||||
|
|
@ -2322,6 +2320,8 @@ upon declaring a defensive pact = en signant un pacte de défense
|
|||
upon entering a Golden Age = en entrant dans un Âge d'Or
|
||||
upon conquering a city = en conquérant une ville
|
||||
upon founding a city = en fondant une ville
|
||||
# Requires translation!
|
||||
upon building a [improvementFilter] improvement =
|
||||
upon discovering a Natural Wonder = en découvrant une Merveille Naturelle
|
||||
upon constructing [buildingFilter] = en construisant [buildingFilter]
|
||||
upon constructing [buildingFilter] [cityFilter] = en construisant [buildingFilter] [cityFilter]
|
||||
|
|
@ -4680,6 +4680,8 @@ Requires Engineering to bridge rivers = Nécessite Ingénierie pour des ponts en
|
|||
|
||||
Railroad = Voie Ferrée
|
||||
Reduces movement cost to ⅒ if the other tile also has a Railroad = Réduit le coût de mouvement à ⅒ si la case suivante contient aussi une Voie Ferrée
|
||||
# Requires translation!
|
||||
Provides a +25% [Production] bonus to cities connected to the capital by Railroads =
|
||||
|
||||
Remove Forest = Défricher la forêt
|
||||
Provides a one-time Production bonus depending on distance to the closest city once finished = Fournit un bonus unique de Production selon la distance à la ville la plus proche une fois la tâche effectuée
|
||||
|
|
|
|||
|
|
@ -2297,33 +2297,33 @@ on water maps = auf Wasserkarten
|
|||
in [regionType] Regions = in [regionType] Regionen
|
||||
in all except [regionType] Regions = in allen außer [regionType] Regionen
|
||||
Free [unit] appears = Eine kostenlose Einheit "[unit]" erscheint
|
||||
[amount] free [unit] units appear = [amount] kostenlose Einheiten vom Typ [unit] erscheinen
|
||||
[positiveAmount] free [unit] units appear = [positiveAmount] kostenlose Einheiten vom Typ [unit] erscheinen
|
||||
Free [unit] found in the ruins = Kostenlose [unit] Einheit in den Ruinen gefunden
|
||||
Free Social Policy = Kostenlose Sozialpolitik
|
||||
[amount] Free Social Policies = [amount] kostenlose Sozialpolitiken
|
||||
[positiveAmount] Free Social Policies = [positiveAmount] kostenlose Sozialpolitiken
|
||||
Empire enters golden age = Es beginnt ein Goldenes Zeitalter
|
||||
Empire enters a [amount]-turn Golden Age = Es beginnt ein [amount] Runden langes Goldenes Zeitalter
|
||||
Empire enters a [positiveAmount]-turn Golden Age = Es beginnt ein [positiveAmount] Runden langes Goldenes Zeitalter
|
||||
Free Great Person = Kostenlose Große Persönlichkeit
|
||||
[amount] population [cityFilter] = [amount] Bevölkerung [cityFilter]
|
||||
[amount] population in a random city = [amount] Bevölkerung in einer zufälligen Stadt
|
||||
Discover [tech] = Erforsche [tech]
|
||||
Adopt [policy] = Verabschiede [policy]
|
||||
Free Technology = Kostenlose Technologie
|
||||
[amount] Free Technologies = [amount] freie Technologien
|
||||
[amount] free random researchable Tech(s) from the [era] = [amount] freie zufällige Technologie aus dem Zeitalter [era]
|
||||
[positiveAmount] Free Technologies = [positiveAmount] freie Technologien
|
||||
[positiveAmount] free random researchable Tech(s) from the [era] = [positiveAmount] freie zufällige Technologie aus dem Zeitalter [era]
|
||||
Reveals the entire map = Enthüllt die gesamte Weltkarte
|
||||
Gain a free [beliefType] belief = Erhalte einen kostenlosen [beliefType] Glauben
|
||||
Triggers voting for the Diplomatic Victory = Löst eine Abstimmung über den Diplomatiesieg aus
|
||||
Instantly consumes [amount] [stockpiledResource] = Verbraucht sofort [amount] [stockpiledResource]
|
||||
Instantly provides [amount] [stockpiledResource] = Gibt sofort [amount] [stockpiledResource]
|
||||
Instantly consumes [positiveAmount] [stockpiledResource] = Verbraucht sofort [positiveAmount] [stockpiledResource]
|
||||
Instantly provides [positiveAmount] [stockpiledResource] = Gibt sofort [positiveAmount] [stockpiledResource]
|
||||
Gain [amount] [stat] = Erhalte [amount] [stat]
|
||||
# Requires translation!
|
||||
Gain [amount] [stat] (modified by game speed) =
|
||||
Gain [amount]-[amount2] [stat] = Erhalte [amount]-[amount2] [stat]
|
||||
Gain enough Faith for a Pantheon = Erhalte genug Glaube für ein Pantheon
|
||||
Gain enough Faith for [amount]% of a Great Prophet = Erhalte genug Glaube für [amount]% eines Großen Propheten
|
||||
Reveal up to [amount/'all'] [tileFilter] within a [amount] tile radius = Deckt bis zu [amount/'all'] [tileFilter] innerhalb eines Radius von [amount] auf
|
||||
From a randomly chosen tile [amount] tiles away from the ruins, reveal tiles up to [amount2] tiles away with [amount3]% chance = Von einem zufällig gewählten Feld, das [amount] Felder von Ruinen entfernt ist, werden mit einer Chance von [amount3]% Felder in einer Entfernung von bis zu [amount2] Feldern aufgedeckt.
|
||||
Reveal up to [positiveAmount/'all'] [tileFilter] within a [amount] tile radius = Deckt bis zu [positiveAmount/'all'] [tileFilter] innerhalb eines Radius von [amount] auf
|
||||
From a randomly chosen tile [positiveAmount] tiles away from the ruins, reveal tiles up to [positiveAmount2] tiles away with [positiveAmount3]% chance = Von einem zufällig gewählten Feld, das [amount] Felder von Ruinen entfernt ist, werden mit einer Chance von [amount3]% Felder in einer Entfernung von bis zu [amount2] Feldern aufgedeckt.
|
||||
Triggers the following global alert: [comment] = Löst den folgenden globalen Alarm aus: [comment]
|
||||
Every major Civilization gains a spy once a civilization enters this era = Jede größere Zivilisation erhält einen Spion sobald eine von ihnen dieses Zeitalter erreicht hat
|
||||
Heal this unit by [amount] HP = Heile diese Einheit um [amount] LP
|
||||
|
|
@ -2332,8 +2332,8 @@ This Unit upgrades for free including special upgrades = Diese Einheit wird kost
|
|||
This Unit gains the [promotion] promotion = Diese Einheit erhält die [promotion]-Beförderung
|
||||
Doing so will consume this opportunity to choose a Promotion = Dadurch wird die Möglichkeit, eine Beförderung zu wählen, verbraucht.
|
||||
This Promotion is free = Diese Beförderung ist kostenlos
|
||||
Provides the cheapest [stat] building in your first [amount] cities for free = Stellt das günstigste [stat] Gebäude in deinen ersten [amount] Städten kostenlos zur Verfügung
|
||||
Provides a [buildingName] in your first [amount] cities for free = Stellt ein [buildingName] Gebäude in deinen ersten [amount] Städten kostenlos zur Verfügung
|
||||
Provides the cheapest [stat] building in your first [positiveAmount] cities for free = Stellt das günstigste [stat] Gebäude in deinen ersten [positiveAmount] Städten kostenlos zur Verfügung
|
||||
Provides a [buildingName] in your first [positiveAmount] cities for free = Stellt ein [buildingName] Gebäude in deinen ersten [positiveAmount] Städten kostenlos zur Verfügung
|
||||
upon discovering [tech] = bei der Entdeckung von [tech]
|
||||
upon entering the [era] = beim Eintritt in [era]
|
||||
upon adopting [policy/belief] = bei der Verabschiedung von [policy/belief]
|
||||
|
|
@ -2343,6 +2343,8 @@ upon declaring a defensive pact = bei der Erklärung eines Verteidigungspakts
|
|||
upon entering a Golden Age = bei dem Eintritt in ein Goldenes Zeitalter
|
||||
upon conquering a city = bei der Eroberung einer Stadt
|
||||
upon founding a city = bei der Gründung einer Stadt
|
||||
# Requires translation!
|
||||
upon building a [improvementFilter] improvement =
|
||||
upon discovering a Natural Wonder = bei der Entdeckung eines Naturwunders
|
||||
upon constructing [buildingFilter] = beim Bau von [buildingFilter]
|
||||
upon constructing [buildingFilter] [cityFilter] = beim Bau von [buildingFilter] [cityFilter]
|
||||
|
|
@ -4716,6 +4718,8 @@ Requires Engineering to bridge rivers = Erfordert Ingenieurswesen zur Überbrüc
|
|||
|
||||
Railroad = Schienen
|
||||
Reduces movement cost to ⅒ if the other tile also has a Railroad = Reduziert die Bewegungskosten auf ⅒, wenn das andere Feld ebenfalls eine Schiene hat
|
||||
# Requires translation!
|
||||
Provides a +25% [Production] bonus to cities connected to the capital by Railroads =
|
||||
|
||||
Remove Forest = Wald abholzen
|
||||
Provides a one-time Production bonus depending on distance to the closest city once finished = Generiert nach der Fertigstellung einen einmaligen Produktionsbonus in Abhängigkeit der Entfernung zur nächstgelegenen Stadt
|
||||
|
|
|
|||
|
|
@ -3870,17 +3870,17 @@ in all except [regionType] Regions =
|
|||
# Requires translation!
|
||||
Free [unit] appears =
|
||||
# Requires translation!
|
||||
[amount] free [unit] units appear =
|
||||
[positiveAmount] free [unit] units appear =
|
||||
# Requires translation!
|
||||
Free [unit] found in the ruins =
|
||||
# Requires translation!
|
||||
Free Social Policy =
|
||||
# Requires translation!
|
||||
[amount] Free Social Policies =
|
||||
[positiveAmount] Free Social Policies =
|
||||
# Requires translation!
|
||||
Empire enters golden age =
|
||||
# Requires translation!
|
||||
Empire enters a [amount]-turn Golden Age =
|
||||
Empire enters a [positiveAmount]-turn Golden Age =
|
||||
# Requires translation!
|
||||
Free Great Person =
|
||||
# Requires translation!
|
||||
|
|
@ -3893,9 +3893,9 @@ Discover [tech] =
|
|||
Adopt [policy] =
|
||||
Free Technology = Δωρεάν επιστήμη
|
||||
# Requires translation!
|
||||
[amount] Free Technologies =
|
||||
[positiveAmount] Free Technologies =
|
||||
# Requires translation!
|
||||
[amount] free random researchable Tech(s) from the [era] =
|
||||
[positiveAmount] free random researchable Tech(s) from the [era] =
|
||||
# Requires translation!
|
||||
Reveals the entire map =
|
||||
# Requires translation!
|
||||
|
|
@ -3903,9 +3903,9 @@ Gain a free [beliefType] belief =
|
|||
# Requires translation!
|
||||
Triggers voting for the Diplomatic Victory =
|
||||
# Requires translation!
|
||||
Instantly consumes [amount] [stockpiledResource] =
|
||||
Instantly consumes [positiveAmount] [stockpiledResource] =
|
||||
# Requires translation!
|
||||
Instantly provides [amount] [stockpiledResource] =
|
||||
Instantly provides [positiveAmount] [stockpiledResource] =
|
||||
# Requires translation!
|
||||
Gain [amount] [stat] =
|
||||
# Requires translation!
|
||||
|
|
@ -3917,9 +3917,9 @@ Gain enough Faith for a Pantheon =
|
|||
# Requires translation!
|
||||
Gain enough Faith for [amount]% of a Great Prophet =
|
||||
# Requires translation!
|
||||
Reveal up to [amount/'all'] [tileFilter] within a [amount] tile radius =
|
||||
Reveal up to [positiveAmount/'all'] [tileFilter] within a [amount] tile radius =
|
||||
# Requires translation!
|
||||
From a randomly chosen tile [amount] tiles away from the ruins, reveal tiles up to [amount2] tiles away with [amount3]% chance =
|
||||
From a randomly chosen tile [positiveAmount] tiles away from the ruins, reveal tiles up to [positiveAmount2] tiles away with [positiveAmount3]% chance =
|
||||
# Requires translation!
|
||||
Triggers the following global alert: [comment] =
|
||||
# Requires translation!
|
||||
|
|
@ -3937,9 +3937,9 @@ Doing so will consume this opportunity to choose a Promotion =
|
|||
# Requires translation!
|
||||
This Promotion is free =
|
||||
# Requires translation!
|
||||
Provides the cheapest [stat] building in your first [amount] cities for free =
|
||||
Provides the cheapest [stat] building in your first [positiveAmount] cities for free =
|
||||
# Requires translation!
|
||||
Provides a [buildingName] in your first [amount] cities for free =
|
||||
Provides a [buildingName] in your first [positiveAmount] cities for free =
|
||||
# Requires translation!
|
||||
upon discovering [tech] =
|
||||
# Requires translation!
|
||||
|
|
@ -3959,6 +3959,8 @@ upon conquering a city =
|
|||
# Requires translation!
|
||||
upon founding a city =
|
||||
# Requires translation!
|
||||
upon building a [improvementFilter] improvement =
|
||||
# Requires translation!
|
||||
upon discovering a Natural Wonder =
|
||||
# Requires translation!
|
||||
upon constructing [buildingFilter] =
|
||||
|
|
@ -7963,6 +7965,8 @@ Requires Engineering to bridge rivers =
|
|||
Railroad = σιδηρόδρομος
|
||||
# Requires translation!
|
||||
Reduces movement cost to ⅒ if the other tile also has a Railroad =
|
||||
# Requires translation!
|
||||
Provides a +25% [Production] bonus to cities connected to the capital by Railroads =
|
||||
|
||||
Remove Forest = Αφαίρεσε το δάσος
|
||||
# Requires translation!
|
||||
|
|
|
|||
|
|
@ -2350,33 +2350,33 @@ on water maps = vizes pályákon
|
|||
in [regionType] Regions = [regionType] területeken
|
||||
in all except [regionType] Regions = [regionType] területeket kivéve mindenhol
|
||||
Free [unit] appears = Ajándék [unit] jelenik meg
|
||||
[amount] free [unit] units appear = [amount] ajándék [unit] egységet kapsz
|
||||
[positiveAmount] free [unit] units appear = [positiveAmount] ajándék [unit] egységet kapsz
|
||||
Free [unit] found in the ruins = Ajándék [unit] volt a romok között
|
||||
Free Social Policy = Ajándék politikai eszme
|
||||
[amount] Free Social Policies = [amount] ajándék politikai eszme
|
||||
[positiveAmount] Free Social Policies = [positiveAmount] ajándék politikai eszme
|
||||
Empire enters golden age = A birodalom aranykorba lép
|
||||
Empire enters a [amount]-turn Golden Age = A birodalom [amount] körös aranykorba lép
|
||||
Empire enters a [positiveAmount]-turn Golden Age = A birodalom [positiveAmount] körös aranykorba lép
|
||||
Free Great Person = Ajándék Híres ember
|
||||
[amount] population [cityFilter] = [amount] lakos [cityFilter]
|
||||
[amount] population in a random city = [amount] lakos valamelyik városba
|
||||
Discover [tech] = [tech] felfedezése
|
||||
Adopt [policy] = [policy] törvénybe iktatása
|
||||
Free Technology = Ajándék technológia
|
||||
[amount] Free Technologies = [amount] technológia ajándékba
|
||||
[amount] free random researchable Tech(s) from the [era] = [amount] kutatható technológia ajándékba a(z) [era]ból
|
||||
[positiveAmount] Free Technologies = [positiveAmount] technológia ajándékba
|
||||
[positiveAmount] free random researchable Tech(s) from the [era] = [positiveAmount] kutatható technológia ajándékba a(z) [era]ból
|
||||
Reveals the entire map = Felfedi az egész térképet
|
||||
Gain a free [beliefType] belief = [beliefType] tant megkapod ajándékba
|
||||
Triggers voting for the Diplomatic Victory = Elindítja a diplomáciai győzelemhez szükséges szavazást
|
||||
Instantly consumes [amount] [stockpiledResource] = Azonnal felhasznál [amount] [stockpiledResource] erőforrást
|
||||
Instantly provides [amount] [stockpiledResource] = Azonnal biztosít [amount] [stockpiledResource] erőforrást
|
||||
Instantly consumes [positiveAmount] [stockpiledResource] = Azonnal felhasznál [positiveAmount] [stockpiledResource] erőforrást
|
||||
Instantly provides [positiveAmount] [stockpiledResource] = Azonnal biztosít [positiveAmount] [stockpiledResource] erőforrást
|
||||
Gain [amount] [stat] = [amount] [stat] lesz a tiéd
|
||||
# Requires translation!
|
||||
Gain [amount] [stat] (modified by game speed) =
|
||||
Gain [amount]-[amount2] [stat] = [amount]-[amount2] [stat] lesz a tiéd
|
||||
Gain enough Faith for a Pantheon = A panteon alapításához elegendő hithez jutsz
|
||||
Gain enough Faith for [amount]% of a Great Prophet = A Híres prófétához szükséges hit [amount]%-ához jutsz
|
||||
Reveal up to [amount/'all'] [tileFilter] within a [amount] tile radius = Fedezz fel legfeljebb [amount/'all'] [tileFilter] mezőt [amount] sugaró körön belül
|
||||
From a randomly chosen tile [amount] tiles away from the ruins, reveal tiles up to [amount2] tiles away with [amount3]% chance = A romoktól [amount] mező távolságra lévő, véletlenszerűen kiválasztott mező körül felfed mezőket [amount2] sugarú körben, [amount3]% eséllyel
|
||||
Reveal up to [positiveAmount/'all'] [tileFilter] within a [amount] tile radius = Fedezz fel legfeljebb [positiveAmount/'all'] [tileFilter] mezőt [amount] sugaró körön belül
|
||||
From a randomly chosen tile [positiveAmount] tiles away from the ruins, reveal tiles up to [positiveAmount2] tiles away with [positiveAmount3]% chance = A romoktól [amount] mező távolságra lévő, véletlenszerűen kiválasztott mező körül felfed mezőket [amount2] sugarú körben, [amount3]% eséllyel
|
||||
Triggers the following global alert: [comment] = A világ összes nemzete értesül a következőkről: [comment]
|
||||
Every major Civilization gains a spy once a civilization enters this era = Minden nagy civilizációnál megjelenik egy kém, amikor belép ebbe a korba
|
||||
Heal this unit by [amount] HP = [amount] ÉP-vel gyógyul ez az egység
|
||||
|
|
@ -2386,8 +2386,8 @@ This Unit gains the [promotion] promotion = Ez az egység megkapja a(z) [promoti
|
|||
Doing so will consume this opportunity to choose a Promotion = Ha ezt választod, elveszik ez az előléptetési lehetőség
|
||||
# Requires translation!
|
||||
This Promotion is free =
|
||||
Provides the cheapest [stat] building in your first [amount] cities for free = Az első [amount] városodban ingyen van a legolcsóbb épület, amely [stat] pontokat termel
|
||||
Provides a [buildingName] in your first [amount] cities for free = Az első [amount] városodban ingyen van a(z) [buildingName]
|
||||
Provides the cheapest [stat] building in your first [positiveAmount] cities for free = Az első [positiveAmount] városodban ingyen van a legolcsóbb épület, amely [stat] pontokat termel
|
||||
Provides a [buildingName] in your first [positiveAmount] cities for free = Az első [positiveAmount] városodban ingyen van a(z) [buildingName]
|
||||
upon discovering [tech] = a(z) [tech] felfedezésekor
|
||||
upon entering the [era] = a(z) [era]ba lépéskor
|
||||
upon adopting [policy/belief] = a(z) [policy/belief] beiktatásakor
|
||||
|
|
@ -2398,6 +2398,8 @@ upon declaring a defensive pact =
|
|||
upon entering a Golden Age = aranykorba lépéskor
|
||||
upon conquering a city = egy város meghódításakor
|
||||
upon founding a city = város alapításakor
|
||||
# Requires translation!
|
||||
upon building a [improvementFilter] improvement =
|
||||
upon discovering a Natural Wonder = természeti csoda felfedezésekor
|
||||
upon constructing [buildingFilter] = [buildingFilter] építésekor
|
||||
upon constructing [buildingFilter] [cityFilter] = [buildingFilter] építésekor [cityFilter]
|
||||
|
|
@ -5169,6 +5171,8 @@ Requires Engineering to bridge rivers = A folyók áthidalásához fel kell tal
|
|||
|
||||
Railroad = Vasút
|
||||
Reduces movement cost to ⅒ if the other tile also has a Railroad = A mezőn való átlépés költsége ⅒-re csökken, ha a másik mezőn is vasút van
|
||||
# Requires translation!
|
||||
Provides a +25% [Production] bonus to cities connected to the capital by Railroads =
|
||||
|
||||
Remove Forest = Erdő kivágása
|
||||
Provides a one-time Production bonus depending on distance to the closest city once finished = A kivágás végén egyszeri termelési bónuszt biztosít a legközelebbi városnak a távolságtól függő mértékben
|
||||
|
|
|
|||
|
|
@ -2297,33 +2297,33 @@ on water maps = di peta air
|
|||
in [regionType] Regions = di daerah [regionType]
|
||||
in all except [regionType] Regions = di semua tempat kecuali di daerah [regionType]
|
||||
Free [unit] appears = [unit] gratis muncul
|
||||
[amount] free [unit] units appear = [amount] unit [unit] gratis muncul
|
||||
[positiveAmount] free [unit] units appear = [positiveAmount] unit [unit] gratis muncul
|
||||
Free [unit] found in the ruins = [unit] gratis ditemukan di reruntuhan
|
||||
Free Social Policy = Kebijakan Sosial Gratis
|
||||
[amount] Free Social Policies = [amount] kebijakan sosial gratis
|
||||
[positiveAmount] Free Social Policies = [positiveAmount] kebijakan sosial gratis
|
||||
Empire enters golden age = Kerajaan memasuki masa keemasan
|
||||
Empire enters a [amount]-turn Golden Age = Kerajaan memasuki masa keemasan [amount] giliran
|
||||
Empire enters a [positiveAmount]-turn Golden Age = Kerajaan memasuki masa keemasan [positiveAmount] giliran
|
||||
Free Great Person = Gratis Orang Hebat
|
||||
[amount] population [cityFilter] = [amount] populasi [cityFilter]
|
||||
[amount] population in a random city = [amount] populasi di kota acak
|
||||
Discover [tech] = Menemukan [tech]
|
||||
Adopt [policy] = Menerapkan [policy]
|
||||
Free Technology = Teknologi Gratis
|
||||
[amount] Free Technologies = [amount] Teknologi Gratis
|
||||
[amount] free random researchable Tech(s) from the [era] = gratis [amount] teknologi acak yang dapat diteliti dari [era]
|
||||
[positiveAmount] Free Technologies = [positiveAmount] Teknologi Gratis
|
||||
[positiveAmount] free random researchable Tech(s) from the [era] = gratis [positiveAmount] teknologi acak yang dapat diteliti dari [era]
|
||||
Reveals the entire map = Menyingkapkan seluruh peta
|
||||
Gain a free [beliefType] belief = Mendapatkan kepercayaan [beliefType] gratis
|
||||
Triggers voting for the Diplomatic Victory = Memulai pemilihan untuk Kemenangan Diplomatik
|
||||
Instantly consumes [amount] [stockpiledResource] = Langsung mengonsumsi [amount] [stockpiledResource]
|
||||
Instantly provides [amount] [stockpiledResource] = Langsung menyediakan [amount] [stockpiledResource]
|
||||
Instantly consumes [positiveAmount] [stockpiledResource] = Langsung mengonsumsi [positiveAmount] [stockpiledResource]
|
||||
Instantly provides [positiveAmount] [stockpiledResource] = Langsung menyediakan [positiveAmount] [stockpiledResource]
|
||||
Gain [amount] [stat] = Memperoleh [amount] [stat]
|
||||
# Requires translation!
|
||||
Gain [amount] [stat] (modified by game speed) =
|
||||
Gain [amount]-[amount2] [stat] = Memperoleh [amount]-[amount2] [stat]
|
||||
Gain enough Faith for a Pantheon = Mendapatkan keyakinan yang cukup untuk membuat Kepercayaan
|
||||
Gain enough Faith for [amount]% of a Great Prophet = Mendapatkan keyakinan yang cukup untuk [amount]% dari Nabi
|
||||
Reveal up to [amount/'all'] [tileFilter] within a [amount] tile radius = Mengungkapkan hingga [amount/'all'] [tileFilter] dalam jarak [amount] daerah
|
||||
From a randomly chosen tile [amount] tiles away from the ruins, reveal tiles up to [amount2] tiles away with [amount3]% chance = Dari daerah yang dipilih secara acak [amount] daerah dari reruntuhan, mengungkapkan hingga [amount2] daerah dengan [amount3]% kemungkinan
|
||||
Reveal up to [positiveAmount/'all'] [tileFilter] within a [amount] tile radius = Mengungkapkan hingga [positiveAmount/'all'] [tileFilter] dalam jarak [amount] daerah
|
||||
From a randomly chosen tile [positiveAmount] tiles away from the ruins, reveal tiles up to [positiveAmount2] tiles away with [positiveAmount3]% chance = Dari daerah yang dipilih secara acak [amount] daerah dari reruntuhan, mengungkapkan hingga [amount2] daerah dengan [amount3]% kemungkinan
|
||||
Triggers the following global alert: [comment] = Memicu peringatan global berikut: [comment]
|
||||
Every major Civilization gains a spy once a civilization enters this era = Setiap peradaban besar telah mendapatkan mata-mata setelah salah satu peradaban memasuki era ini
|
||||
Heal this unit by [amount] HP = Sembuhkan unit ini sebesar [amount] darah
|
||||
|
|
@ -2332,8 +2332,8 @@ This Unit upgrades for free including special upgrades = Unit ini secara gratis
|
|||
This Unit gains the [promotion] promotion = Unit ini memperoleh promosi [promotion]
|
||||
Doing so will consume this opportunity to choose a Promotion = Tindakan ini akan memakai kesempatan untuk memilih sebuah Promosi
|
||||
This Promotion is free = Promosi ini gratis
|
||||
Provides the cheapest [stat] building in your first [amount] cities for free = Menyediakan bangunan [stat] yang paling murah di [amount] kota pertamamu secara gratis
|
||||
Provides a [buildingName] in your first [amount] cities for free = Menyediakan [buildingName] di [amount] kota pertamamu secara gratis
|
||||
Provides the cheapest [stat] building in your first [positiveAmount] cities for free = Menyediakan bangunan [stat] yang paling murah di [positiveAmount] kota pertamamu secara gratis
|
||||
Provides a [buildingName] in your first [positiveAmount] cities for free = Menyediakan [buildingName] di [positiveAmount] kota pertamamu secara gratis
|
||||
upon discovering [tech] = saat menemukan [tech]
|
||||
upon entering the [era] = saat memasuki [era]
|
||||
upon adopting [policy/belief] = saat menerapkan [policy/belief]
|
||||
|
|
@ -2343,6 +2343,8 @@ upon declaring a defensive pact = saat menyatakan pakta pertahanan
|
|||
upon entering a Golden Age = saat memasuki Masa Kejayaan
|
||||
upon conquering a city = saat menaklukkan kota
|
||||
upon founding a city = saat mendirikan kota
|
||||
# Requires translation!
|
||||
upon building a [improvementFilter] improvement =
|
||||
upon discovering a Natural Wonder = saat menemukan Keajaiban Alam
|
||||
upon constructing [buildingFilter] = saat membangun [buildingFilter]
|
||||
upon constructing [buildingFilter] [cityFilter] = saat membangun [buildingFilter] [cityFilter]
|
||||
|
|
@ -4717,6 +4719,8 @@ Requires Engineering to bridge rivers = Membutuhkan Keinsinyuran untuk membangun
|
|||
|
||||
Railroad = Rel Kereta
|
||||
Reduces movement cost to ⅒ if the other tile also has a Railroad = Mengurangi biaya pergerakan menjadi ⅒nya jika daerah lainnya memiliki Rel Kereta juga
|
||||
# Requires translation!
|
||||
Provides a +25% [Production] bonus to cities connected to the capital by Railroads =
|
||||
|
||||
Remove Forest = Babat Hutan
|
||||
Provides a one-time Production bonus depending on distance to the closest city once finished = Menghasilkan satu kali bonus Produksi yang besarnya tergantung pada jarak ke kota terdekat saat prosesnya sudah selesai
|
||||
|
|
|
|||
|
|
@ -2275,32 +2275,32 @@ on water maps = sulle mappe acquatiche
|
|||
in [regionType] Regions = nelle regioni [regionType]
|
||||
in all except [regionType] Regions = in tutte le regioni eccetto [regionType]
|
||||
Free [unit] appears = Appare un [unit] gratuito
|
||||
[amount] free [unit] units appear = Appaiono [amount] unità [unit] gratuite
|
||||
[positiveAmount] free [unit] units appear = Appaiono [positiveAmount] unità [unit] gratuite
|
||||
Free [unit] found in the ruins = Unità [unit] gratuita trovata nelle rovine
|
||||
Free Social Policy = Ricevi una politica sociale gratuita
|
||||
[amount] Free Social Policies = [amount] Politiche sociali gratuite
|
||||
[positiveAmount] Free Social Policies = [positiveAmount] Politiche sociali gratuite
|
||||
Empire enters golden age = L'impero entra nell'Età dell'Oro
|
||||
Empire enters a [amount]-turn Golden Age = L'impero entra in un'Età dell'Oro ([amount] turni)
|
||||
Empire enters a [positiveAmount]-turn Golden Age = L'impero entra in un'Età dell'Oro ([positiveAmount] turni)
|
||||
Free Great Person = Ottieni un Grande Personaggio gratuito
|
||||
[amount] population [cityFilter] = [amount] abitanti [cityFilter]
|
||||
[amount] population in a random city = [amount] abitanti in una città casuale
|
||||
Discover [tech] = Scopri [tech]
|
||||
Adopt [policy] = Adotta [policy]
|
||||
Free Technology = Dona una tecnologia gratuita
|
||||
[amount] Free Technologies = [amount] Tecnologie gratuite
|
||||
[amount] free random researchable Tech(s) from the [era] = [amount] tecnologie casuali ricercabili dall'[era]
|
||||
[positiveAmount] Free Technologies = [positiveAmount] Tecnologie gratuite
|
||||
[positiveAmount] free random researchable Tech(s) from the [era] = [positiveAmount] tecnologie casuali ricercabili dall'[era]
|
||||
Reveals the entire map = Rivela l'intera mappa
|
||||
Gain a free [beliefType] belief = Ottieni una credenza gratuita [beliefType]
|
||||
Triggers voting for the Diplomatic Victory = Attiva la votazione per la Vittoria Diplomatica
|
||||
Instantly consumes [amount] [stockpiledResource] = Consuma all'istante [amount] [stockpiledResource]
|
||||
Instantly provides [amount] [stockpiledResource] = Concede all'istante [amount] [stockpiledResource]
|
||||
Instantly consumes [positiveAmount] [stockpiledResource] = Consuma all'istante [positiveAmount] [stockpiledResource]
|
||||
Instantly provides [positiveAmount] [stockpiledResource] = Concede all'istante [positiveAmount] [stockpiledResource]
|
||||
Gain [amount] [stat] = Ottieni [amount] [stat]
|
||||
Gain [amount] [stat] (modified by game speed) = Ottieni [amount] [stat] (a seconda della velocità di gioco)
|
||||
Gain [amount]-[amount2] [stat] = Ottieni [amount]-[amount2] [stat]
|
||||
Gain enough Faith for a Pantheon = Ottieni abbastanza fede per un Pantheon
|
||||
Gain enough Faith for [amount]% of a Great Prophet = Ottieni abbastanza Fede per il [amount]% di un Grande Profeta
|
||||
Reveal up to [amount/'all'] [tileFilter] within a [amount] tile radius = Sveli fino a [amount/'all'] [tileFilter] entro un raggio di [amount] caselle
|
||||
From a randomly chosen tile [amount] tiles away from the ruins, reveal tiles up to [amount2] tiles away with [amount3]% chance = Da una casella scelta a caso a [amount] caselle di distanza dalle rovine, riveli caselle fino a [amount2] caselle di distanza ([amount3]% probabilità)
|
||||
Reveal up to [positiveAmount/'all'] [tileFilter] within a [amount] tile radius = Sveli fino a [positiveAmount/'all'] [tileFilter] entro un raggio di [amount] caselle
|
||||
From a randomly chosen tile [positiveAmount] tiles away from the ruins, reveal tiles up to [positiveAmount2] tiles away with [positiveAmount3]% chance = Da una casella scelta a caso a [amount] caselle di distanza dalle rovine, riveli caselle fino a [amount2] caselle di distanza ([amount3]% probabilità)
|
||||
Triggers the following global alert: [comment] = Attiva l'allarme globale [comment]
|
||||
Every major Civilization gains a spy once a civilization enters this era = Ogni Civiltà maggiore ottiene una spia una volta entrata in quest'epoca
|
||||
Heal this unit by [amount] HP = Guarisci l'unità di [amount] HP
|
||||
|
|
@ -2309,8 +2309,8 @@ This Unit upgrades for free including special upgrades = L'unità viene aggiorna
|
|||
This Unit gains the [promotion] promotion = L'unità ottiene la promozione [promotion]
|
||||
Doing so will consume this opportunity to choose a Promotion = Rinuncia però all'opportunità di scegliere una Promozione
|
||||
This Promotion is free = Questa promozione è gratuita
|
||||
Provides the cheapest [stat] building in your first [amount] cities for free = Le tue prime [amount] città ricevono un edificio gratuito [stat]
|
||||
Provides a [buildingName] in your first [amount] cities for free = Le tue prime [amount] città ricevono [buildingName] gratuito
|
||||
Provides the cheapest [stat] building in your first [positiveAmount] cities for free = Le tue prime [positiveAmount] città ricevono un edificio gratuito [stat]
|
||||
Provides a [buildingName] in your first [positiveAmount] cities for free = Le tue prime [positiveAmount] città ricevono [buildingName] gratuito
|
||||
upon discovering [tech] = quando scopri [tech]
|
||||
upon entering the [era] = quando entri nell'[era]
|
||||
upon adopting [policy/belief] = quando adotti [policy/belief]
|
||||
|
|
@ -2320,6 +2320,8 @@ upon declaring a defensive pact = al momento della dichiarazione di un accordo d
|
|||
upon entering a Golden Age = quando entri in un'Età dell'Oro
|
||||
upon conquering a city = quando conquisti una città
|
||||
upon founding a city = quando fondi una città
|
||||
# Requires translation!
|
||||
upon building a [improvementFilter] improvement =
|
||||
upon discovering a Natural Wonder = quando scopri una Meraviglia naturale
|
||||
upon constructing [buildingFilter] = quando costruisci [buildingFilter]
|
||||
upon constructing [buildingFilter] [cityFilter] = quando costruisci [buildingFilter] [cityFilter]
|
||||
|
|
@ -4679,6 +4681,8 @@ Requires Engineering to bridge rivers = Richiede Ingegneria per costruire ponti
|
|||
|
||||
Railroad = Ferrovia
|
||||
Reduces movement cost to ⅒ if the other tile also has a Railroad = Dimezza i costi di movimento se anche l'altra casella possiede Ferrovia
|
||||
# Requires translation!
|
||||
Provides a +25% [Production] bonus to cities connected to the capital by Railroads =
|
||||
|
||||
Remove Forest = Rimuovi foresta
|
||||
Provides a one-time Production bonus depending on distance to the closest city once finished = Concede una tantum di produzione a seconda della distanza della città più vicina una volta finito
|
||||
|
|
|
|||
|
|
@ -2377,25 +2377,25 @@ on water maps = 水のマップで
|
|||
in [regionType] Regions = [regionType]の宗教で
|
||||
in all except [regionType] Regions = [regionType]の宗教以外で
|
||||
Free [unit] appears = [unit]が無償で出現
|
||||
[amount] free [unit] units appear = 無償の[unit]を[amount]獲得
|
||||
[positiveAmount] free [unit] units appear = 無償の[unit]を[positiveAmount]獲得
|
||||
Free [unit] found in the ruins = 廃墟で無償の[unit]を発見
|
||||
Free Social Policy = 社会制度を1つ無償で供給
|
||||
[amount] Free Social Policies = 社会制度を[amount]個無償で供給
|
||||
[positiveAmount] Free Social Policies = 社会制度を[positiveAmount]個無償で供給
|
||||
Empire enters golden age = 国家が黄金時代に入る
|
||||
Empire enters a [amount]-turn Golden Age = 国家が[amount]ターンの黄金時代に入る
|
||||
Empire enters a [positiveAmount]-turn Golden Age = 国家が[positiveAmount]ターンの黄金時代に入る
|
||||
Free Great Person = 無償の偉人
|
||||
[amount] population [cityFilter] = [cityFilter]人口[amount]
|
||||
[amount] population in a random city = ランダムな都市の人口[amount]
|
||||
Discover [tech] = [tech]発見!
|
||||
Adopt [policy] = [policy]を採用
|
||||
Free Technology = テクノロジーを無償で1つ獲得
|
||||
[amount] Free Technologies = テクノロジーを無償で[amount]つ獲得
|
||||
[amount] free random researchable Tech(s) from the [era] = [era]からの技術をランダムに無償で[amount]
|
||||
[positiveAmount] Free Technologies = テクノロジーを無償で[positiveAmount]つ獲得
|
||||
[positiveAmount] free random researchable Tech(s) from the [era] = [era]からの技術をランダムに無償で[positiveAmount]
|
||||
Reveals the entire map = マップ全体を表示
|
||||
Gain a free [beliefType] belief = 無償の[beliefType]信念を手に入れる
|
||||
Triggers voting for the Diplomatic Victory = 外交勝利のための投票が行なわれる
|
||||
Instantly consumes [amount] [stockpiledResource] = 即座に[amount]の[stockpiledResource]を消費する
|
||||
Instantly provides [amount] [stockpiledResource] = 即座に[amount]の[stockpiledResource]を供給する
|
||||
Instantly consumes [positiveAmount] [stockpiledResource] = 即座に[positiveAmount]の[stockpiledResource]を消費する
|
||||
Instantly provides [positiveAmount] [stockpiledResource] = 即座に[positiveAmount]の[stockpiledResource]を供給する
|
||||
Gain [amount] [stat] = [amount]の[stat]を手に入れる
|
||||
# Requires translation!
|
||||
Gain [amount] [stat] (modified by game speed) =
|
||||
|
|
@ -2403,9 +2403,9 @@ Gain [amount]-[amount2] [stat] = [amount]-[amount2]の[stat]を手に入れる
|
|||
Gain enough Faith for a Pantheon = パンテオンに必要な信念を手に入れる
|
||||
Gain enough Faith for [amount]% of a Great Prophet = 偉大な預言者に必要な信念の[amount]%を手に入れる
|
||||
# Requires translation!
|
||||
Reveal up to [amount/'all'] [tileFilter] within a [amount] tile radius =
|
||||
Reveal up to [positiveAmount/'all'] [tileFilter] within a [amount] tile radius =
|
||||
# Requires translation!
|
||||
From a randomly chosen tile [amount] tiles away from the ruins, reveal tiles up to [amount2] tiles away with [amount3]% chance =
|
||||
From a randomly chosen tile [positiveAmount] tiles away from the ruins, reveal tiles up to [positiveAmount2] tiles away with [positiveAmount3]% chance =
|
||||
Triggers the following global alert: [comment] = 次の警告が発生する: [comment]
|
||||
# Requires translation!
|
||||
Every major Civilization gains a spy once a civilization enters this era =
|
||||
|
|
@ -2419,8 +2419,8 @@ This Unit gains the [promotion] promotion =
|
|||
Doing so will consume this opportunity to choose a Promotion = 昇進する機会を失うことになる
|
||||
# Requires translation!
|
||||
This Promotion is free =
|
||||
Provides the cheapest [stat] building in your first [amount] cities for free = 最初の[amount]つまでの都市に最も安い[stat]の建物が無償で手に入る
|
||||
Provides a [buildingName] in your first [amount] cities for free = 最初の[amount]つまでの都市に[buildingName]が無償で手に入る
|
||||
Provides the cheapest [stat] building in your first [positiveAmount] cities for free = 最初の[positiveAmount]つまでの都市に最も安い[stat]の建物が無償で手に入る
|
||||
Provides a [buildingName] in your first [positiveAmount] cities for free = 最初の[positiveAmount]つまでの都市に[buildingName]が無償で手に入る
|
||||
# Requires translation!
|
||||
upon discovering [tech] =
|
||||
# Requires translation!
|
||||
|
|
@ -2440,6 +2440,8 @@ upon conquering a city =
|
|||
# Requires translation!
|
||||
upon founding a city =
|
||||
# Requires translation!
|
||||
upon building a [improvementFilter] improvement =
|
||||
# Requires translation!
|
||||
upon discovering a Natural Wonder =
|
||||
# Requires translation!
|
||||
upon constructing [buildingFilter] =
|
||||
|
|
@ -4959,6 +4961,8 @@ Requires Engineering to bridge rivers = 川をまたぐには建築学が必要
|
|||
|
||||
Railroad = 鉄道
|
||||
Reduces movement cost to ⅒ if the other tile also has a Railroad = 鉄道タイルが連続する場合、移動コストが10分の1になる
|
||||
# Requires translation!
|
||||
Provides a +25% [Production] bonus to cities connected to the capital by Railroads =
|
||||
|
||||
Remove Forest = 森林削除
|
||||
Provides a one-time Production bonus depending on distance to the closest city once finished = 完了時に1回だけ、近くの都市に生産力ボーナスを獲得
|
||||
|
|
|
|||
|
|
@ -2364,35 +2364,35 @@ on water maps = 해양 타일
|
|||
in [regionType] Regions = [regionType] 지역
|
||||
in all except [regionType] Regions = [regionType] 지형이 아닌 모든 타일
|
||||
Free [unit] appears = 무료 [unit] 출현
|
||||
[amount] free [unit] units appear = 무료 [unit] [amount]기 출현
|
||||
[positiveAmount] free [unit] units appear = 무료 [unit] [positiveAmount]기 출현
|
||||
Free [unit] found in the ruins = 고대 유적에서 [unit] 획득
|
||||
Free Social Policy = 무료 정책 획득
|
||||
[amount] Free Social Policies = 무료 사회 정책 [amount]개
|
||||
[positiveAmount] Free Social Policies = 무료 사회 정책 [positiveAmount]개
|
||||
Empire enters golden age = 황금기를 시작시킴
|
||||
Empire enters a [amount]-turn Golden Age = [amount]턴 황금기를 시작시킴
|
||||
Empire enters a [positiveAmount]-turn Golden Age = [positiveAmount]턴 황금기를 시작시킴
|
||||
Free Great Person = 원하는 위인 1명이 무료로 출현
|
||||
[amount] population [cityFilter] = [cityFilter]에 인구 [amount]
|
||||
[amount] population in a random city = 임의의 도시에 인구 [amount] 추가
|
||||
Discover [tech] = [tech] 연구
|
||||
Adopt [policy] = [policy] 채택
|
||||
Free Technology = 무료 기술 획득
|
||||
[amount] Free Technologies = 무료 기술 [amount]개 획득
|
||||
[amount] free random researchable Tech(s) from the [era] = [era]의 연구 가능한 임의의 기술 중 [amount]개 무료
|
||||
[positiveAmount] Free Technologies = 무료 기술 [positiveAmount]개 획득
|
||||
[positiveAmount] free random researchable Tech(s) from the [era] = [era]의 연구 가능한 임의의 기술 중 [positiveAmount]개 무료
|
||||
Reveals the entire map = 지도의 모든 지역이 드러남
|
||||
Gain a free [beliefType] belief = 무료 [beliefType] 교리 획득
|
||||
Triggers voting for the Diplomatic Victory = 외교 승리를 위한 투표가 시작됨
|
||||
# Requires translation!
|
||||
Instantly consumes [amount] [stockpiledResource] =
|
||||
Instantly consumes [positiveAmount] [stockpiledResource] =
|
||||
# Requires translation!
|
||||
Instantly provides [amount] [stockpiledResource] =
|
||||
Instantly provides [positiveAmount] [stockpiledResource] =
|
||||
Gain [amount] [stat] = [amount] [stat] 획득
|
||||
# Requires translation!
|
||||
Gain [amount] [stat] (modified by game speed) =
|
||||
Gain [amount]-[amount2] [stat] = [amount]~[amount2] [stat] 획득
|
||||
Gain enough Faith for a Pantheon = 종교관 선택에 필요한 신앙 획득
|
||||
Gain enough Faith for [amount]% of a Great Prophet = 위대한 선지자 획득에 필요한 신앙의 [amount]% 획득
|
||||
Reveal up to [amount/'all'] [tileFilter] within a [amount] tile radius = [amount]타일 반경의 [amount/'all'] [tileFilter] 타일을 드러냄
|
||||
From a randomly chosen tile [amount] tiles away from the ruins, reveal tiles up to [amount2] tiles away with [amount3]% chance = 고대 유적에서 [amount]타일 떨어진 임의의 지점을 기준으로 [amount2]타일 반경을 [amount3]% 확률로 드러냄
|
||||
Reveal up to [positiveAmount/'all'] [tileFilter] within a [amount] tile radius = [amount]타일 반경의 [positiveAmount/'all'] [tileFilter] 타일을 드러냄
|
||||
From a randomly chosen tile [positiveAmount] tiles away from the ruins, reveal tiles up to [positiveAmount2] tiles away with [positiveAmount3]% chance = 고대 유적에서 [amount]타일 떨어진 임의의 지점을 기준으로 [amount2]타일 반경을 [amount3]% 확률로 드러냄
|
||||
Triggers the following global alert: [comment] = 전 세계에 알림: [comment]
|
||||
Every major Civilization gains a spy once a civilization enters this era = 이 시대에 진입한 문명이 있으면 모든 주요 문명이 스파이를 하나씩 얻습니다.
|
||||
Heal this unit by [amount] HP = 유닛 [amount] HP 회복
|
||||
|
|
@ -2402,8 +2402,8 @@ This Unit gains the [promotion] promotion = 유닛이 [promotion] 승급 획득
|
|||
Doing so will consume this opportunity to choose a Promotion = 선택시 이번 승급 기회를 잃어버림
|
||||
# Requires translation!
|
||||
This Promotion is free =
|
||||
Provides the cheapest [stat] building in your first [amount] cities for free = 최초 [amount]개 도시에 가장 저렴한 [stat] 건물 무료로 제공
|
||||
Provides a [buildingName] in your first [amount] cities for free = 최초 [amount]개 도시에 [buildingName] 무료로 제공
|
||||
Provides the cheapest [stat] building in your first [positiveAmount] cities for free = 최초 [positiveAmount]개 도시에 가장 저렴한 [stat] 건물 무료로 제공
|
||||
Provides a [buildingName] in your first [positiveAmount] cities for free = 최초 [positiveAmount]개 도시에 [buildingName] 무료로 제공
|
||||
upon discovering [tech] = [tech] 연구 시
|
||||
upon entering the [era] = [era] 진입 시
|
||||
upon adopting [policy/belief] = [policy/belief] 채택 시
|
||||
|
|
@ -2413,6 +2413,8 @@ upon declaring a defensive pact = 방위 협정 체결 시
|
|||
upon entering a Golden Age = 황금기 진입 시
|
||||
upon conquering a city = 도시 점령 시
|
||||
upon founding a city = 도시 건설 시
|
||||
# Requires translation!
|
||||
upon building a [improvementFilter] improvement =
|
||||
upon discovering a Natural Wonder = 자연 불가사의 발견 시
|
||||
upon constructing [buildingFilter] = [buildingFilter] 건설 시
|
||||
upon constructing [buildingFilter] [cityFilter] = [cityFilter]에 [buildingFilter] 건설 시
|
||||
|
|
@ -4838,6 +4840,8 @@ Requires Engineering to bridge rivers = 공학 연구 후 도로가 강을 가
|
|||
|
||||
Railroad = 철도
|
||||
Reduces movement cost to ⅒ if the other tile also has a Railroad = 철도에서 철도 타일로 이동시 행동력 0.1 소모
|
||||
# Requires translation!
|
||||
Provides a +25% [Production] bonus to cities connected to the capital by Railroads =
|
||||
|
||||
Remove Forest = 숲 제거
|
||||
Provides a one-time Production bonus depending on distance to the closest city once finished = 완료시 가장 가까운 도시에 일회성 생산력 제공
|
||||
|
|
|
|||
|
|
@ -94,7 +94,6 @@ Not displayed as an available construction without [resource] =
|
|||
# Requires translation!
|
||||
Cannot be hurried =
|
||||
|
||||
# Requires translation!
|
||||
Choose a free great person = Personam magnam gratuitam delige
|
||||
# Requires translation!
|
||||
Get [unitName] =
|
||||
|
|
@ -212,9 +211,7 @@ Denounce [civName]? = Criminasne [civName]?
|
|||
Denounce ([numberOfTurns] turns) = Crimina ([numberOfTurns] passus)
|
||||
We will remember this. = Semper de hoc meminerimus.
|
||||
|
||||
# Requires translation!
|
||||
[civName] has declared war on [targetCivName]! = [civName] bellum contra [targetCivName] indixit!
|
||||
# Requires translation!
|
||||
[civName] and [targetCivName] have signed a Peace Treaty! = [civName] foederis pacis cum [targetCivName] signavit!
|
||||
# Requires translation!
|
||||
[civName] and [targetCivName] have signed the Declaration of Friendship! =
|
||||
|
|
@ -1432,9 +1429,7 @@ AutoPlay Economy Once =
|
|||
|
||||
# Notifications
|
||||
|
||||
# Requires translation!
|
||||
Research of [technologyName] has completed! = Adsectatio [technologyName] finivimus!
|
||||
# Requires translation!
|
||||
We gained [amount] Science from Research Agreement = [amount] scientiam a Concordia Adsectationis lucrifecimus
|
||||
# Requires translation!
|
||||
[construction] has become obsolete and was removed from the queue in [cityName]! =
|
||||
|
|
@ -1603,7 +1598,6 @@ Your [ourUnit] plundered [amount] [Stat] from [theirUnit] =
|
|||
We have captured a barbarian encampment and recovered [goldAmount] gold! =
|
||||
# Requires translation!
|
||||
An enemy [unitType] has joined us! =
|
||||
# Requires translation!
|
||||
[unitName] can be promoted! = [unitName] augeri potest!
|
||||
|
||||
# This might be needed for a rewrite of Germany's unique - see #7376
|
||||
|
|
@ -4021,17 +4015,17 @@ in all except [regionType] Regions =
|
|||
# Requires translation!
|
||||
Free [unit] appears =
|
||||
# Requires translation!
|
||||
[amount] free [unit] units appear =
|
||||
[positiveAmount] free [unit] units appear =
|
||||
# Requires translation!
|
||||
Free [unit] found in the ruins =
|
||||
# Requires translation!
|
||||
Free Social Policy =
|
||||
# Requires translation!
|
||||
[amount] Free Social Policies =
|
||||
[positiveAmount] Free Social Policies =
|
||||
# Requires translation!
|
||||
Empire enters golden age =
|
||||
# Requires translation!
|
||||
Empire enters a [amount]-turn Golden Age =
|
||||
Empire enters a [positiveAmount]-turn Golden Age =
|
||||
# Requires translation!
|
||||
Free Great Person =
|
||||
# Requires translation!
|
||||
|
|
@ -4045,9 +4039,9 @@ Adopt [policy] =
|
|||
# Requires translation!
|
||||
Free Technology =
|
||||
# Requires translation!
|
||||
[amount] Free Technologies =
|
||||
[positiveAmount] Free Technologies =
|
||||
# Requires translation!
|
||||
[amount] free random researchable Tech(s) from the [era] =
|
||||
[positiveAmount] free random researchable Tech(s) from the [era] =
|
||||
# Requires translation!
|
||||
Reveals the entire map =
|
||||
# Requires translation!
|
||||
|
|
@ -4055,9 +4049,9 @@ Gain a free [beliefType] belief =
|
|||
# Requires translation!
|
||||
Triggers voting for the Diplomatic Victory =
|
||||
# Requires translation!
|
||||
Instantly consumes [amount] [stockpiledResource] =
|
||||
Instantly consumes [positiveAmount] [stockpiledResource] =
|
||||
# Requires translation!
|
||||
Instantly provides [amount] [stockpiledResource] =
|
||||
Instantly provides [positiveAmount] [stockpiledResource] =
|
||||
# Requires translation!
|
||||
Gain [amount] [stat] =
|
||||
# Requires translation!
|
||||
|
|
@ -4069,9 +4063,9 @@ Gain enough Faith for a Pantheon =
|
|||
# Requires translation!
|
||||
Gain enough Faith for [amount]% of a Great Prophet =
|
||||
# Requires translation!
|
||||
Reveal up to [amount/'all'] [tileFilter] within a [amount] tile radius =
|
||||
Reveal up to [positiveAmount/'all'] [tileFilter] within a [amount] tile radius =
|
||||
# Requires translation!
|
||||
From a randomly chosen tile [amount] tiles away from the ruins, reveal tiles up to [amount2] tiles away with [amount3]% chance =
|
||||
From a randomly chosen tile [positiveAmount] tiles away from the ruins, reveal tiles up to [positiveAmount2] tiles away with [positiveAmount3]% chance =
|
||||
# Requires translation!
|
||||
Triggers the following global alert: [comment] =
|
||||
# Requires translation!
|
||||
|
|
@ -4089,9 +4083,9 @@ Doing so will consume this opportunity to choose a Promotion =
|
|||
# Requires translation!
|
||||
This Promotion is free =
|
||||
# Requires translation!
|
||||
Provides the cheapest [stat] building in your first [amount] cities for free =
|
||||
Provides the cheapest [stat] building in your first [positiveAmount] cities for free =
|
||||
# Requires translation!
|
||||
Provides a [buildingName] in your first [amount] cities for free =
|
||||
Provides a [buildingName] in your first [positiveAmount] cities for free =
|
||||
# Requires translation!
|
||||
upon discovering [tech] =
|
||||
# Requires translation!
|
||||
|
|
@ -4111,6 +4105,8 @@ upon conquering a city =
|
|||
# Requires translation!
|
||||
upon founding a city =
|
||||
# Requires translation!
|
||||
upon building a [improvementFilter] improvement =
|
||||
# Requires translation!
|
||||
upon discovering a Natural Wonder =
|
||||
# Requires translation!
|
||||
upon constructing [buildingFilter] =
|
||||
|
|
@ -7917,16 +7913,12 @@ find a crudely-drawn map =
|
|||
|
||||
#################### Lines from Specialists from Civ V - Vanilla ####################
|
||||
|
||||
# Requires translation!
|
||||
Scientist = Physicus
|
||||
|
||||
# Requires translation!
|
||||
Merchant = Mercator
|
||||
|
||||
# Requires translation!
|
||||
Artist = Artifex
|
||||
|
||||
# Requires translation!
|
||||
Engineer = Machinator
|
||||
|
||||
|
||||
|
|
@ -8365,6 +8357,8 @@ Requires Engineering to bridge rivers =
|
|||
Railroad = Viæ ferreæ
|
||||
# Requires translation!
|
||||
Reduces movement cost to ⅒ if the other tile also has a Railroad =
|
||||
# Requires translation!
|
||||
Provides a +25% [Production] bonus to cities connected to the capital by Railroads =
|
||||
|
||||
# Requires translation!
|
||||
Remove Forest =
|
||||
|
|
|
|||
|
|
@ -2571,13 +2571,13 @@ on water maps = jūros platybėse
|
|||
in [regionType] Regions = regionuose: [regionType]
|
||||
in all except [regionType] Regions = visuose regionuose išskyrus: [regionType]
|
||||
Free [unit] appears = Dovanai: [unit]
|
||||
[amount] free [unit] units appear = Dovanai [amount]: [unit]
|
||||
[positiveAmount] free [unit] units appear = Dovanai [positiveAmount]: [unit]
|
||||
Free [unit] found in the ruins = Įgijome: [unit] surastą griuvėsiuose
|
||||
Free Social Policy = Santvarkos institutas dovanai
|
||||
[amount] Free Social Policies = [amount] santvarkos institutų dovanai
|
||||
[positiveAmount] Free Social Policies = [positiveAmount] santvarkos institutų dovanai
|
||||
Empire enters golden age = Imperija žengia į Aukso amžių
|
||||
# Requires translation!
|
||||
Empire enters a [amount]-turn Golden Age =
|
||||
Empire enters a [positiveAmount]-turn Golden Age =
|
||||
Free Great Person = Didis Žmogus dovanai
|
||||
[amount] population [cityFilter] = [amount] prie gyventojų skaičiaus mieste: [cityFilter]
|
||||
[amount] population in a random city = [amount] gyventojų bet kuriam miestui
|
||||
|
|
@ -2586,23 +2586,23 @@ Discover [tech] =
|
|||
# Requires translation!
|
||||
Adopt [policy] =
|
||||
Free Technology = Technologija dovanai
|
||||
[amount] Free Technologies = [amount] nemokamų technologijų
|
||||
[amount] free random researchable Tech(s) from the [era] = [amount] bet kurių galimų tyrimams technologijų dovanai iš eros: [era]
|
||||
[positiveAmount] Free Technologies = [positiveAmount] nemokamų technologijų
|
||||
[positiveAmount] free random researchable Tech(s) from the [era] = [positiveAmount] bet kurių galimų tyrimams technologijų dovanai iš eros: [era]
|
||||
Reveals the entire map = Atveria visą žemėlapį
|
||||
Gain a free [beliefType] belief = Įgyjam: [beliefType] tikėjimą dovanai
|
||||
Triggers voting for the Diplomatic Victory = Pradeda balsavimus už Diplomatinę pergalę
|
||||
# Requires translation!
|
||||
Instantly consumes [amount] [stockpiledResource] =
|
||||
Instantly consumes [positiveAmount] [stockpiledResource] =
|
||||
# Requires translation!
|
||||
Instantly provides [amount] [stockpiledResource] =
|
||||
Instantly provides [positiveAmount] [stockpiledResource] =
|
||||
Gain [amount] [stat] = Duoda: [amount] [stat]
|
||||
# Requires translation!
|
||||
Gain [amount] [stat] (modified by game speed) =
|
||||
Gain [amount]-[amount2] [stat] = Duoda: [amount]-[amount2] [stat]
|
||||
Gain enough Faith for a Pantheon = Duoda pakankamai Tikėjimo panteonui
|
||||
Gain enough Faith for [amount]% of a Great Prophet = Duoda pakankamai Tikėjimo gauti [amount]% Didžiojo pranašo atėjimui
|
||||
Reveal up to [amount/'all'] [tileFilter] within a [amount] tile radius = Atveria [amount/'all'] [tileFilter] spinduliu [amount] laukelių
|
||||
From a randomly chosen tile [amount] tiles away from the ruins, reveal tiles up to [amount2] tiles away with [amount3]% chance = Bet kuriame laukelyje, nunolusiame [amount] nuo griuvėsių, atveria [amount2] laukelių [amount3]% tikimybe
|
||||
Reveal up to [positiveAmount/'all'] [tileFilter] within a [amount] tile radius = Atveria [positiveAmount/'all'] [tileFilter] spinduliu [amount] laukelių
|
||||
From a randomly chosen tile [positiveAmount] tiles away from the ruins, reveal tiles up to [positiveAmount2] tiles away with [positiveAmount3]% chance = Bet kuriame laukelyje, nunolusiame [amount] nuo griuvėsių, atveria [amount2] laukelių [amount3]% tikimybe
|
||||
Triggers the following global alert: [comment] = Siunčia globalų pranešimą: [comment]
|
||||
Every major Civilization gains a spy once a civilization enters this era = Kiekviena pagrindinė civilizacija, pasiekusi šią erą, įgyja šnipą
|
||||
Heal this unit by [amount] HP = Išgydyti [amount] sveikatos
|
||||
|
|
@ -2612,8 +2612,8 @@ This Unit gains the [promotion] promotion = Šis dalinys gauna paaukštinimą: [
|
|||
Doing so will consume this opportunity to choose a Promotion = Naudojama vietoje paaukštinimo
|
||||
# Requires translation!
|
||||
This Promotion is free =
|
||||
Provides the cheapest [stat] building in your first [amount] cities for free = Pigiausias [stat] pastatas atsiras pirmuose [amount] jūsų miestuose
|
||||
Provides a [buildingName] in your first [amount] cities for free = [buildingName] dovanai pirmuose [amount] miestuose
|
||||
Provides the cheapest [stat] building in your first [positiveAmount] cities for free = Pigiausias [stat] pastatas atsiras pirmuose [positiveAmount] jūsų miestuose
|
||||
Provides a [buildingName] in your first [positiveAmount] cities for free = [buildingName] dovanai pirmuose [positiveAmount] miestuose
|
||||
# Requires translation!
|
||||
upon discovering [tech] =
|
||||
# Requires translation!
|
||||
|
|
@ -2633,6 +2633,8 @@ upon conquering a city =
|
|||
# Requires translation!
|
||||
upon founding a city =
|
||||
# Requires translation!
|
||||
upon building a [improvementFilter] improvement =
|
||||
# Requires translation!
|
||||
upon discovering a Natural Wonder =
|
||||
# Requires translation!
|
||||
upon constructing [buildingFilter] =
|
||||
|
|
@ -5104,6 +5106,8 @@ Requires Engineering to bridge rivers = Tilto statymui per upę reikalinga Inži
|
|||
|
||||
Railroad = Geležinkelis
|
||||
Reduces movement cost to ⅒ if the other tile also has a Railroad = 10 kartų sumažina judėjimo kainą, jei sekančiame laukelyje irgi yra geležinkelis
|
||||
# Requires translation!
|
||||
Provides a +25% [Production] bonus to cities connected to the capital by Railroads =
|
||||
|
||||
Remove Forest = Iškirsti mišką
|
||||
Provides a one-time Production bonus depending on distance to the closest city once finished = Pabaigus duoda vienkartinį priedą gamybai priklausomai nuo atstumo iki artimiausio miesto
|
||||
|
|
|
|||
|
|
@ -3299,16 +3299,16 @@ in all except [regionType] Regions =
|
|||
# Requires translation!
|
||||
Free [unit] appears =
|
||||
# Requires translation!
|
||||
[amount] free [unit] units appear =
|
||||
[positiveAmount] free [unit] units appear =
|
||||
# Requires translation!
|
||||
Free [unit] found in the ruins =
|
||||
Free Social Policy = Polisi Sosial Percuma
|
||||
# Requires translation!
|
||||
[amount] Free Social Policies =
|
||||
[positiveAmount] Free Social Policies =
|
||||
# Requires translation!
|
||||
Empire enters golden age =
|
||||
# Requires translation!
|
||||
Empire enters a [amount]-turn Golden Age =
|
||||
Empire enters a [positiveAmount]-turn Golden Age =
|
||||
# Requires translation!
|
||||
Free Great Person =
|
||||
# Requires translation!
|
||||
|
|
@ -3322,9 +3322,9 @@ Adopt [policy] =
|
|||
# Requires translation!
|
||||
Free Technology =
|
||||
# Requires translation!
|
||||
[amount] Free Technologies =
|
||||
[positiveAmount] Free Technologies =
|
||||
# Requires translation!
|
||||
[amount] free random researchable Tech(s) from the [era] =
|
||||
[positiveAmount] free random researchable Tech(s) from the [era] =
|
||||
# Requires translation!
|
||||
Reveals the entire map =
|
||||
# Requires translation!
|
||||
|
|
@ -3332,9 +3332,9 @@ Gain a free [beliefType] belief =
|
|||
# Requires translation!
|
||||
Triggers voting for the Diplomatic Victory =
|
||||
# Requires translation!
|
||||
Instantly consumes [amount] [stockpiledResource] =
|
||||
Instantly consumes [positiveAmount] [stockpiledResource] =
|
||||
# Requires translation!
|
||||
Instantly provides [amount] [stockpiledResource] =
|
||||
Instantly provides [positiveAmount] [stockpiledResource] =
|
||||
# Requires translation!
|
||||
Gain [amount] [stat] =
|
||||
# Requires translation!
|
||||
|
|
@ -3346,9 +3346,9 @@ Gain enough Faith for a Pantheon =
|
|||
# Requires translation!
|
||||
Gain enough Faith for [amount]% of a Great Prophet =
|
||||
# Requires translation!
|
||||
Reveal up to [amount/'all'] [tileFilter] within a [amount] tile radius =
|
||||
Reveal up to [positiveAmount/'all'] [tileFilter] within a [amount] tile radius =
|
||||
# Requires translation!
|
||||
From a randomly chosen tile [amount] tiles away from the ruins, reveal tiles up to [amount2] tiles away with [amount3]% chance =
|
||||
From a randomly chosen tile [positiveAmount] tiles away from the ruins, reveal tiles up to [positiveAmount2] tiles away with [positiveAmount3]% chance =
|
||||
# Requires translation!
|
||||
Triggers the following global alert: [comment] =
|
||||
# Requires translation!
|
||||
|
|
@ -3366,9 +3366,9 @@ Doing so will consume this opportunity to choose a Promotion =
|
|||
# Requires translation!
|
||||
This Promotion is free =
|
||||
# Requires translation!
|
||||
Provides the cheapest [stat] building in your first [amount] cities for free =
|
||||
Provides the cheapest [stat] building in your first [positiveAmount] cities for free =
|
||||
# Requires translation!
|
||||
Provides a [buildingName] in your first [amount] cities for free =
|
||||
Provides a [buildingName] in your first [positiveAmount] cities for free =
|
||||
# Requires translation!
|
||||
upon discovering [tech] =
|
||||
# Requires translation!
|
||||
|
|
@ -3388,6 +3388,8 @@ upon conquering a city =
|
|||
# Requires translation!
|
||||
upon founding a city =
|
||||
# Requires translation!
|
||||
upon building a [improvementFilter] improvement =
|
||||
# Requires translation!
|
||||
upon discovering a Natural Wonder =
|
||||
# Requires translation!
|
||||
upon constructing [buildingFilter] =
|
||||
|
|
@ -7445,6 +7447,8 @@ Requires Engineering to bridge rivers =
|
|||
Railroad = Landasan Keretapi
|
||||
# Requires translation!
|
||||
Reduces movement cost to ⅒ if the other tile also has a Railroad =
|
||||
# Requires translation!
|
||||
Provides a +25% [Production] bonus to cities connected to the capital by Railroads =
|
||||
|
||||
# Requires translation!
|
||||
Remove Forest =
|
||||
|
|
|
|||
|
|
@ -3650,17 +3650,17 @@ in all except [regionType] Regions =
|
|||
# Requires translation!
|
||||
Free [unit] appears =
|
||||
# Requires translation!
|
||||
[amount] free [unit] units appear =
|
||||
[positiveAmount] free [unit] units appear =
|
||||
# Requires translation!
|
||||
Free [unit] found in the ruins =
|
||||
# Requires translation!
|
||||
Free Social Policy =
|
||||
# Requires translation!
|
||||
[amount] Free Social Policies =
|
||||
[positiveAmount] Free Social Policies =
|
||||
# Requires translation!
|
||||
Empire enters golden age =
|
||||
# Requires translation!
|
||||
Empire enters a [amount]-turn Golden Age =
|
||||
Empire enters a [positiveAmount]-turn Golden Age =
|
||||
# Requires translation!
|
||||
Free Great Person =
|
||||
# Requires translation!
|
||||
|
|
@ -3673,9 +3673,9 @@ Discover [tech] =
|
|||
Adopt [policy] =
|
||||
Free Technology = Teknoloji e rāygān
|
||||
# Requires translation!
|
||||
[amount] Free Technologies =
|
||||
[positiveAmount] Free Technologies =
|
||||
# Requires translation!
|
||||
[amount] free random researchable Tech(s) from the [era] =
|
||||
[positiveAmount] free random researchable Tech(s) from the [era] =
|
||||
# Requires translation!
|
||||
Reveals the entire map =
|
||||
# Requires translation!
|
||||
|
|
@ -3683,9 +3683,9 @@ Gain a free [beliefType] belief =
|
|||
# Requires translation!
|
||||
Triggers voting for the Diplomatic Victory =
|
||||
# Requires translation!
|
||||
Instantly consumes [amount] [stockpiledResource] =
|
||||
Instantly consumes [positiveAmount] [stockpiledResource] =
|
||||
# Requires translation!
|
||||
Instantly provides [amount] [stockpiledResource] =
|
||||
Instantly provides [positiveAmount] [stockpiledResource] =
|
||||
# Requires translation!
|
||||
Gain [amount] [stat] =
|
||||
# Requires translation!
|
||||
|
|
@ -3697,9 +3697,9 @@ Gain enough Faith for a Pantheon =
|
|||
# Requires translation!
|
||||
Gain enough Faith for [amount]% of a Great Prophet =
|
||||
# Requires translation!
|
||||
Reveal up to [amount/'all'] [tileFilter] within a [amount] tile radius =
|
||||
Reveal up to [positiveAmount/'all'] [tileFilter] within a [amount] tile radius =
|
||||
# Requires translation!
|
||||
From a randomly chosen tile [amount] tiles away from the ruins, reveal tiles up to [amount2] tiles away with [amount3]% chance =
|
||||
From a randomly chosen tile [positiveAmount] tiles away from the ruins, reveal tiles up to [positiveAmount2] tiles away with [positiveAmount3]% chance =
|
||||
# Requires translation!
|
||||
Triggers the following global alert: [comment] =
|
||||
# Requires translation!
|
||||
|
|
@ -3717,9 +3717,9 @@ Doing so will consume this opportunity to choose a Promotion =
|
|||
# Requires translation!
|
||||
This Promotion is free =
|
||||
# Requires translation!
|
||||
Provides the cheapest [stat] building in your first [amount] cities for free =
|
||||
Provides the cheapest [stat] building in your first [positiveAmount] cities for free =
|
||||
# Requires translation!
|
||||
Provides a [buildingName] in your first [amount] cities for free =
|
||||
Provides a [buildingName] in your first [positiveAmount] cities for free =
|
||||
# Requires translation!
|
||||
upon discovering [tech] =
|
||||
# Requires translation!
|
||||
|
|
@ -3739,6 +3739,8 @@ upon conquering a city =
|
|||
# Requires translation!
|
||||
upon founding a city =
|
||||
# Requires translation!
|
||||
upon building a [improvementFilter] improvement =
|
||||
# Requires translation!
|
||||
upon discovering a Natural Wonder =
|
||||
# Requires translation!
|
||||
upon constructing [buildingFilter] =
|
||||
|
|
@ -8018,6 +8020,8 @@ Requires Engineering to bridge rivers =
|
|||
Railroad =
|
||||
# Requires translation!
|
||||
Reduces movement cost to ⅒ if the other tile also has a Railroad =
|
||||
# Requires translation!
|
||||
Provides a +25% [Production] bonus to cities connected to the capital by Railroads =
|
||||
|
||||
# Requires translation!
|
||||
Remove Forest =
|
||||
|
|
|
|||
|
|
@ -3221,17 +3221,17 @@ in all except [regionType] Regions =
|
|||
# Requires translation!
|
||||
Free [unit] appears =
|
||||
# Requires translation!
|
||||
[amount] free [unit] units appear =
|
||||
[positiveAmount] free [unit] units appear =
|
||||
# Requires translation!
|
||||
Free [unit] found in the ruins =
|
||||
# Requires translation!
|
||||
Free Social Policy =
|
||||
# Requires translation!
|
||||
[amount] Free Social Policies =
|
||||
[positiveAmount] Free Social Policies =
|
||||
# Requires translation!
|
||||
Empire enters golden age =
|
||||
# Requires translation!
|
||||
Empire enters a [amount]-turn Golden Age =
|
||||
Empire enters a [positiveAmount]-turn Golden Age =
|
||||
# Requires translation!
|
||||
Free Great Person =
|
||||
# Requires translation!
|
||||
|
|
@ -3244,9 +3244,9 @@ Discover [tech] =
|
|||
Adopt [policy] =
|
||||
Free Technology = Teknoloji e raaygaan
|
||||
# Requires translation!
|
||||
[amount] Free Technologies =
|
||||
[positiveAmount] Free Technologies =
|
||||
# Requires translation!
|
||||
[amount] free random researchable Tech(s) from the [era] =
|
||||
[positiveAmount] free random researchable Tech(s) from the [era] =
|
||||
# Requires translation!
|
||||
Reveals the entire map =
|
||||
# Requires translation!
|
||||
|
|
@ -3254,9 +3254,9 @@ Gain a free [beliefType] belief =
|
|||
# Requires translation!
|
||||
Triggers voting for the Diplomatic Victory =
|
||||
# Requires translation!
|
||||
Instantly consumes [amount] [stockpiledResource] =
|
||||
Instantly consumes [positiveAmount] [stockpiledResource] =
|
||||
# Requires translation!
|
||||
Instantly provides [amount] [stockpiledResource] =
|
||||
Instantly provides [positiveAmount] [stockpiledResource] =
|
||||
# Requires translation!
|
||||
Gain [amount] [stat] =
|
||||
# Requires translation!
|
||||
|
|
@ -3268,9 +3268,9 @@ Gain enough Faith for a Pantheon =
|
|||
# Requires translation!
|
||||
Gain enough Faith for [amount]% of a Great Prophet =
|
||||
# Requires translation!
|
||||
Reveal up to [amount/'all'] [tileFilter] within a [amount] tile radius =
|
||||
Reveal up to [positiveAmount/'all'] [tileFilter] within a [amount] tile radius =
|
||||
# Requires translation!
|
||||
From a randomly chosen tile [amount] tiles away from the ruins, reveal tiles up to [amount2] tiles away with [amount3]% chance =
|
||||
From a randomly chosen tile [positiveAmount] tiles away from the ruins, reveal tiles up to [positiveAmount2] tiles away with [positiveAmount3]% chance =
|
||||
# Requires translation!
|
||||
Triggers the following global alert: [comment] =
|
||||
# Requires translation!
|
||||
|
|
@ -3288,9 +3288,9 @@ Doing so will consume this opportunity to choose a Promotion =
|
|||
# Requires translation!
|
||||
This Promotion is free =
|
||||
# Requires translation!
|
||||
Provides the cheapest [stat] building in your first [amount] cities for free =
|
||||
Provides the cheapest [stat] building in your first [positiveAmount] cities for free =
|
||||
# Requires translation!
|
||||
Provides a [buildingName] in your first [amount] cities for free =
|
||||
Provides a [buildingName] in your first [positiveAmount] cities for free =
|
||||
# Requires translation!
|
||||
upon discovering [tech] =
|
||||
# Requires translation!
|
||||
|
|
@ -3310,6 +3310,8 @@ upon conquering a city =
|
|||
# Requires translation!
|
||||
upon founding a city =
|
||||
# Requires translation!
|
||||
upon building a [improvementFilter] improvement =
|
||||
# Requires translation!
|
||||
upon discovering a Natural Wonder =
|
||||
# Requires translation!
|
||||
upon constructing [buildingFilter] =
|
||||
|
|
@ -7306,6 +7308,8 @@ Requires Engineering to bridge rivers =
|
|||
Railroad = Raah Aahan
|
||||
# Requires translation!
|
||||
Reduces movement cost to ⅒ if the other tile also has a Railroad =
|
||||
# Requires translation!
|
||||
Provides a +25% [Production] bonus to cities connected to the capital by Railroads =
|
||||
|
||||
Remove Forest = Hazf e Bishe
|
||||
# Requires translation!
|
||||
|
|
|
|||
|
|
@ -859,22 +859,14 @@ HIGHLY EXPERIMENTAL - YOU HAVE BEEN WARNED! = OSTRZEŻENIE! – TRYB EKSPERYMENT
|
|||
You need to restart the game for this change to take effect. = Muisz zrestartować grę aby zastosować zmiany.
|
||||
|
||||
# AutoPlay
|
||||
# Requires translation!
|
||||
AutoPlay = Automatyzacja Rozgrywki
|
||||
# Requires translation!
|
||||
Show AutoPlay button = Pokazuj przycisk Automatyzacji Rozgrywki
|
||||
# Requires translation!
|
||||
Multi-turn AutoPlay amount = Liczba zautomatyzowanych tur w Automatyzacji Gry
|
||||
|
||||
# Requires translation!
|
||||
Start AutoPlay = Rozpocznij Automatyzację Gry
|
||||
# Requires translation!
|
||||
AutoPlay End Turn = Rozpocznij Automatyzację Obecnej Tury
|
||||
# Requires translation!
|
||||
AutoPlay Military Once = Rozpocznij Jednoturową Automatyzację Jednostek Wojskowych
|
||||
# Requires translation!
|
||||
AutoPlay Civilians Once = Rozpocznij Jednoturową Automatyzację Jednostek Cywilnych
|
||||
# Requires translation!
|
||||
AutoPlay Economy Once = Rozpocznij Jednoturową Automatyzację Gospodarki
|
||||
|
||||
# Notifications
|
||||
|
|
@ -1912,7 +1904,6 @@ ConditionalsPlacement = after
|
|||
[stats] from every specialist [cityFilter] = [stats] za każdego Specjalistę [cityFilter]
|
||||
[stats] per [amount] population [cityFilter] = [stats] na każdych [amount] Obywateli [cityFilter]
|
||||
[stats] per [amount] social policies adopted = [stats] za każde [amount] przyjętych ustrojów społecznych
|
||||
# Requires translation!
|
||||
[stats] per every [amount] [civWideStat] = [stats] na każde [amount] [civWideStat]
|
||||
[stats] in cities on [terrainFilter] tiles = [stats] z miast przy [terrainFilter]
|
||||
[stats] from all [buildingFilter] buildings = [stats] za każdy budynek [buildingFilter]
|
||||
|
|
@ -2118,7 +2109,6 @@ Damage is ignored when determining unit Strength = Ignorowanie obrażeń (walka
|
|||
Uncapturable = Jednostka nie może zostać przejęta
|
||||
May withdraw before melee ([amount]%) = Może wycofać się przed walką ([amount]%)
|
||||
Unable to capture cities = Nie może zdobywać miast
|
||||
# Requires translation!
|
||||
Unable to pillage tiles = Nie można splądrować pól
|
||||
No movement cost to pillage = Brak kosztów ruchu podczas plądrowania
|
||||
Can move after attacking = Może wykonać ruch po ataku
|
||||
|
|
@ -2286,32 +2276,32 @@ on water maps = na mapach morskich
|
|||
in [regionType] Regions = w okolicach [regionType]
|
||||
in all except [regionType] Regions = wszędzie oprócz [regionType]
|
||||
Free [unit] appears = Darmowy [unit]
|
||||
[amount] free [unit] units appear = [amount] darmowe jednostki [unit]
|
||||
[positiveAmount] free [unit] units appear = [positiveAmount] darmowe jednostki [unit]
|
||||
Free [unit] found in the ruins = Bezpłatna jednostka [unit] została znaleziona w ruinach
|
||||
Free Social Policy = Darmowy ustrój społeczny
|
||||
[amount] Free Social Policies = [amount] darmowych Ustrojów
|
||||
[positiveAmount] Free Social Policies = [positiveAmount] darmowych Ustrojów
|
||||
Empire enters golden age = Rozpoczyna Złotą Erę w imperium
|
||||
Empire enters a [amount]-turn Golden Age = Państwo wchodzi w [amount]-turowy Złoty Wiek
|
||||
Empire enters a [positiveAmount]-turn Golden Age = Państwo wchodzi w [positiveAmount]-turowy Złoty Wiek
|
||||
Free Great Person = Darmowy Wielki Człowiek
|
||||
[amount] population [cityFilter] = [amount] do populacji [cityFilter]
|
||||
[amount] population in a random city = [amount] populacji w losowym mieście
|
||||
Discover [tech] = Odkrywa [tech]
|
||||
Adopt [policy] = Przyjmuje [policy]
|
||||
Free Technology = Otrzymasz 1 darmową technologię
|
||||
[amount] Free Technologies = [amount] darmowe technologie
|
||||
[amount] free random researchable Tech(s) from the [era] = [amount] bezpłatnych losowych technologii z: [era]
|
||||
[positiveAmount] Free Technologies = [positiveAmount] darmowe technologie
|
||||
[positiveAmount] free random researchable Tech(s) from the [era] = [positiveAmount] bezpłatnych losowych technologii z: [era]
|
||||
Reveals the entire map = Odkrywa mapę całego Świata
|
||||
Gain a free [beliefType] belief = Zdobądź darmowe wierzenie [beliefType]
|
||||
Triggers voting for the Diplomatic Victory = Rozpoczyna głosowanie za Zwycięstwem Dyplomatycznym
|
||||
Instantly consumes [amount] [stockpiledResource] = Natychmiastowo zużywa [amount] [stockpiledResource]
|
||||
Instantly provides [amount] [stockpiledResource] = Natychmiastowo zapewnia [amount] [stockpiledResource]
|
||||
Instantly consumes [positiveAmount] [stockpiledResource] = Natychmiastowo zużywa [positiveAmount] [stockpiledResource]
|
||||
Instantly provides [positiveAmount] [stockpiledResource] = Natychmiastowo zapewnia [positiveAmount] [stockpiledResource]
|
||||
Gain [amount] [stat] = Zdobądź [amount] [stat]
|
||||
Gain [amount] [stat] (modified by game speed) = Zdobądź [amount] [stat] (modyfikowane przez szybkość gry)
|
||||
Gain [amount]-[amount2] [stat] = Zdobądź [amount]-[amount2] [stat]
|
||||
Gain enough Faith for a Pantheon = Zdobądź wystarczającą ilość Wiary dla Panteonu
|
||||
Gain enough Faith for [amount]% of a Great Prophet = Zdobądź wystarczającą ilość Wiary za [amount]% Wielkiego Proroka
|
||||
Reveal up to [amount/'all'] [tileFilter] within a [amount] tile radius = Odsłania do [amount/'all'] [tileFilter] w promieniu [amount] pól
|
||||
From a randomly chosen tile [amount] tiles away from the ruins, reveal tiles up to [amount2] tiles away with [amount3]% chance = Od losowo wybranego miejsca odległego [amount] pól od Ruin, odsłoni obszar w promieniu [amount2] pól z szansą [amount3]%
|
||||
Reveal up to [positiveAmount/'all'] [tileFilter] within a [amount] tile radius = Odsłania do [positiveAmount/'all'] [tileFilter] w promieniu [amount] pól
|
||||
From a randomly chosen tile [positiveAmount] tiles away from the ruins, reveal tiles up to [positiveAmount2] tiles away with [positiveAmount3]% chance = Od losowo wybranego miejsca odległego [amount] pól od Ruin, odsłoni obszar w promieniu [amount2] pól z szansą [amount3]%
|
||||
Triggers the following global alert: [comment] = Inicjujesz następujący alert globalny: [comment]
|
||||
Every major Civilization gains a spy once a civilization enters this era = Każda cywilizacja zdobywa szpiega gdy wkroczy w tą erę
|
||||
Heal this unit by [amount] HP = Jednostka odzyskuje +[amount] PŻ
|
||||
|
|
@ -2320,8 +2310,8 @@ This Unit upgrades for free including special upgrades = Ta jednostka ulepszana
|
|||
This Unit gains the [promotion] promotion = Ta jednostka uzyskała awans [promotion]
|
||||
Doing so will consume this opportunity to choose a Promotion = Skorzytanie z leczenia odbierze jednostce możliwośc wyboru innego awansu!
|
||||
This Promotion is free = Ten Awans jest darmowy
|
||||
Provides the cheapest [stat] building in your first [amount] cities for free = Zapewnia za darmo najtańszy budynek związany z [stat] w [amount] pierwszych miastach
|
||||
Provides a [buildingName] in your first [amount] cities for free = W [amount] pierwszych miastach zapewnia za darmo [buildingName]
|
||||
Provides the cheapest [stat] building in your first [positiveAmount] cities for free = Zapewnia za darmo najtańszy budynek związany z [stat] w [positiveAmount] pierwszych miastach
|
||||
Provides a [buildingName] in your first [positiveAmount] cities for free = W [positiveAmount] pierwszych miastach zapewnia za darmo [buildingName]
|
||||
upon discovering [tech] = po odkryciu [tech]
|
||||
upon entering the [era] = po wejściu w erę [era]
|
||||
upon adopting [policy/belief] = po przyjęciu ustroju [policy/belief]
|
||||
|
|
@ -2331,6 +2321,8 @@ upon declaring a defensive pact = po deklaracji paktu defensywnego
|
|||
upon entering a Golden Age = po wejściu w Złotą Erę
|
||||
upon conquering a city = po zdobyciu miasta
|
||||
upon founding a city = po założeniu miasta
|
||||
# Requires translation!
|
||||
upon building a [improvementFilter] improvement =
|
||||
upon discovering a Natural Wonder = po odkryciu Cudu Natury
|
||||
upon constructing [buildingFilter] = po wybudowaniu [buildingFilter]
|
||||
upon constructing [buildingFilter] [cityFilter] = po wybudowaniu [buildingFilter] [cityFilter]
|
||||
|
|
@ -4689,6 +4681,8 @@ Requires Engineering to bridge rivers = Do budowy mostów wymagana jest → Inż
|
|||
|
||||
Railroad = Lina kolejowa
|
||||
Reduces movement cost to ⅒ if the other tile also has a Railroad = Zmniejsza dziesięciokrotnie koszty ruchu, jeśli na kolejnych polach również znajduje się lina kolejowa
|
||||
# Requires translation!
|
||||
Provides a +25% [Production] bonus to cities connected to the capital by Railroads =
|
||||
|
||||
Remove Forest = Karczowanie lasu
|
||||
Provides a one-time Production bonus depending on distance to the closest city once finished = Po wykarczowaniu zapewnia jednorazową premię ⚙Produkcji zależną od odległości do najbliższego miasta.
|
||||
|
|
@ -6512,19 +6506,12 @@ This is where you spend most of your time playing Unciv. See the world, control
|
|||
ⓩ: And this is the red targeting circle that led to the attack pane back under ⑬. = ⓩ: Czerwone koło to wskaźnik ataku, który uruchamia panel walki ⑬.
|
||||
What you don't see: The phone/tablet's back button will pop the question whether you wish to leave Unciv and go back to Real Life. On desktop versions, you can use the ESC key. = \nCzego tu nie widać: Przycisk „Wstecz” telefonu/tabletu wyświetli pytanie, czy chcesz opuścić Unciv i wrócić do „Realu”. W wersjach na komputery można użyć klawisza ESC.
|
||||
|
||||
# Requires translation!
|
||||
When at later stages of the game, you might have a lot of units but only a little to do. To help you we have implemented an AutoPlay feature that lets you use the AI to play part or all of your turn. = Gdy dojdziesz do późniejszych etapów rozgrywki będziesz mieć prawdopodobnie dużo jednostek lecz mało do zrobienia. Aby uniknąć nadmiernego przedłużania się tur gdy znajdziesz się w takiej sytuacji, dodaliśmy funkcję pozwalającą ci na użycie SI w celu zautomatyzowania określonej części tury.
|
||||
# Requires translation!
|
||||
To enable AutoPlay, go to options and open the AutoPlay tab and press "Show AutoPlay button". = Aby włączyć funkcję Automatyzacji Rozgrywki, przejdź do opcji, otwórz zakładkę "Automatyzacja Rozgrywki" a następnie kliknij "pokazuj przycisk Automatyzacji Rozgrywki".
|
||||
# Requires translation!
|
||||
Clicking on the AutoPlay button opens a popup menue for choosing to AutoPlay parts or all of your turn. = Gdy klikniesz na przycisk Automatyzacji Rozgrywki podczas trwania gry, pojawi się okno dialogowe w którym będziesz mógł wybrać automatyzację wszystkich części aktualnej tury.
|
||||
# Requires translation!
|
||||
Clicking Start AutoPlay in the pop-up menue or long pressing the AutoPlay button begins the multi-turn AutoPlay. This will play your next turns as if you were an AI. = Przytrzymując przycisk Automatyzacji Rozgrywki lub klikając na "Rozpocznij Automatyzację Gry" w oknie dialogowym, zaczniesz wieloturową automatyzację całej gry. SI będzie starała się rozgrywać następne tury jak najlepiej potrafi, zastępując przy tym ciebie.
|
||||
# Requires translation!
|
||||
To cancel multi-turn AutoPlay you can press the AutoPlay button, next turn button or open the options menue. = Aby anulować wieloturową Automatyzację Gry możesz ponownie kliknąć na przycisk Automatyzacji Rozgrywki albo na przycisk następnej tury lub otworzyć Menu Opcji.
|
||||
# Requires translation!
|
||||
Multi-turn AutoPlay is not advised on harder difficulty levels as your AI will not play better against an AI with modifiers. = Wieloturowa Automatyzacja Gry nie jest rekomendowana na wyższych poziomach trudności, bo SI automatyzacji nie może równać się ze SI cywilizacji z modyfikatorami.
|
||||
# Requires translation!
|
||||
Multi-turn AutoPlay for multiplayer is not yet supported. = Wieloturowa Automatyzacja Rozgrywki w Grze Wieloosobowej nie jest jeszcze obsługiwana.
|
||||
|
||||
After building a shrine, your civilization will start generating ☮Faith. = Po zbudowaniu świątyni, twoja cywilizacja zacznie generować punkty ☮Wiary.
|
||||
|
|
|
|||
|
|
@ -2698,15 +2698,15 @@ in [regionType] Regions =
|
|||
# Requires translation!
|
||||
in all except [regionType] Regions =
|
||||
Free [unit] appears = [unit] livre aparece
|
||||
[amount] free [unit] units appear = [amount] unidades [unit] gratuitas aparecem
|
||||
[positiveAmount] free [unit] units appear = [positiveAmount] unidades [unit] gratuitas aparecem
|
||||
# Requires translation!
|
||||
Free [unit] found in the ruins =
|
||||
Free Social Policy = Politica social grátis
|
||||
# Requires translation!
|
||||
[amount] Free Social Policies =
|
||||
[positiveAmount] Free Social Policies =
|
||||
Empire enters golden age = Império entra em uma idade dourada
|
||||
# Requires translation!
|
||||
Empire enters a [amount]-turn Golden Age =
|
||||
Empire enters a [positiveAmount]-turn Golden Age =
|
||||
Free Great Person = Pessoa Experiente grátis
|
||||
[amount] population [cityFilter] = [amount] população [cityFilter]
|
||||
# Requires translation!
|
||||
|
|
@ -2716,18 +2716,18 @@ Discover [tech] =
|
|||
# Requires translation!
|
||||
Adopt [policy] =
|
||||
Free Technology = Tecnologia grátis
|
||||
[amount] Free Technologies = [amount] de Tecnologias Grátis
|
||||
[positiveAmount] Free Technologies = [positiveAmount] de Tecnologias Grátis
|
||||
# Requires translation!
|
||||
[amount] free random researchable Tech(s) from the [era] =
|
||||
[positiveAmount] free random researchable Tech(s) from the [era] =
|
||||
# Requires translation!
|
||||
Reveals the entire map =
|
||||
# Requires translation!
|
||||
Gain a free [beliefType] belief =
|
||||
Triggers voting for the Diplomatic Victory = Desencadeia a votação para a vitória diplomática
|
||||
# Requires translation!
|
||||
Instantly consumes [amount] [stockpiledResource] =
|
||||
Instantly consumes [positiveAmount] [stockpiledResource] =
|
||||
# Requires translation!
|
||||
Instantly provides [amount] [stockpiledResource] =
|
||||
Instantly provides [positiveAmount] [stockpiledResource] =
|
||||
# Requires translation!
|
||||
Gain [amount] [stat] =
|
||||
# Requires translation!
|
||||
|
|
@ -2739,9 +2739,9 @@ Gain enough Faith for a Pantheon =
|
|||
# Requires translation!
|
||||
Gain enough Faith for [amount]% of a Great Prophet =
|
||||
# Requires translation!
|
||||
Reveal up to [amount/'all'] [tileFilter] within a [amount] tile radius =
|
||||
Reveal up to [positiveAmount/'all'] [tileFilter] within a [amount] tile radius =
|
||||
# Requires translation!
|
||||
From a randomly chosen tile [amount] tiles away from the ruins, reveal tiles up to [amount2] tiles away with [amount3]% chance =
|
||||
From a randomly chosen tile [positiveAmount] tiles away from the ruins, reveal tiles up to [positiveAmount2] tiles away with [positiveAmount3]% chance =
|
||||
Triggers the following global alert: [comment] = Aciona o seguinte alerta global: [comment]
|
||||
# Requires translation!
|
||||
Every major Civilization gains a spy once a civilization enters this era =
|
||||
|
|
@ -2757,9 +2757,9 @@ This Unit gains the [promotion] promotion =
|
|||
Doing so will consume this opportunity to choose a Promotion =
|
||||
# Requires translation!
|
||||
This Promotion is free =
|
||||
Provides the cheapest [stat] building in your first [amount] cities for free = Dá o edifício mais barato de [stat] nas tuas primeiras [amount] cidades de graça
|
||||
Provides the cheapest [stat] building in your first [positiveAmount] cities for free = Dá o edifício mais barato de [stat] nas tuas primeiras [positiveAmount] cidades de graça
|
||||
# Requires translation!
|
||||
Provides a [buildingName] in your first [amount] cities for free =
|
||||
Provides a [buildingName] in your first [positiveAmount] cities for free =
|
||||
# Requires translation!
|
||||
upon discovering [tech] =
|
||||
# Requires translation!
|
||||
|
|
@ -2779,6 +2779,8 @@ upon conquering a city =
|
|||
# Requires translation!
|
||||
upon founding a city =
|
||||
# Requires translation!
|
||||
upon building a [improvementFilter] improvement =
|
||||
# Requires translation!
|
||||
upon discovering a Natural Wonder =
|
||||
# Requires translation!
|
||||
upon constructing [buildingFilter] =
|
||||
|
|
@ -5798,6 +5800,8 @@ Requires Engineering to bridge rivers =
|
|||
Railroad = Ferrovia
|
||||
# Requires translation!
|
||||
Reduces movement cost to ⅒ if the other tile also has a Railroad =
|
||||
# Requires translation!
|
||||
Provides a +25% [Production] bonus to cities connected to the capital by Railroads =
|
||||
|
||||
Remove Forest = Cortar floresta
|
||||
# Requires translation!
|
||||
|
|
|
|||
|
|
@ -2617,13 +2617,13 @@ on water maps =
|
|||
in [regionType] Regions = în regiuni [regionType]
|
||||
in all except [regionType] Regions = în toate înafară de regiuni [regionType]
|
||||
Free [unit] appears = Apare [unit] gratuit
|
||||
[amount] free [unit] units appear = Apar [amount] unități [unit] gratuite
|
||||
[positiveAmount] free [unit] units appear = Apar [positiveAmount] unități [unit] gratuite
|
||||
# Requires translation!
|
||||
Free [unit] found in the ruins =
|
||||
Free Social Policy = Politică socială gratuită
|
||||
[amount] Free Social Policies = [amount] polotici sociale gratuite
|
||||
[positiveAmount] Free Social Policies = [positiveAmount] polotici sociale gratuite
|
||||
Empire enters golden age = Imperiul intră în epoca de aur
|
||||
Empire enters a [amount]-turn Golden Age = Imperiul intră într-o epocă de aur de [amount] rânduri
|
||||
Empire enters a [positiveAmount]-turn Golden Age = Imperiul intră într-o epocă de aur de [positiveAmount] rânduri
|
||||
Free Great Person = Persoană Extraordinară gratuit
|
||||
# Requires translation!
|
||||
[amount] population [cityFilter] =
|
||||
|
|
@ -2634,15 +2634,15 @@ Discover [tech] =
|
|||
# Requires translation!
|
||||
Adopt [policy] =
|
||||
Free Technology = Tehnologie gratuită
|
||||
[amount] Free Technologies = [amount] Tehnologii gratuite
|
||||
[positiveAmount] Free Technologies = [positiveAmount] Tehnologii gratuite
|
||||
# Requires translation!
|
||||
[amount] free random researchable Tech(s) from the [era] =
|
||||
[positiveAmount] free random researchable Tech(s) from the [era] =
|
||||
Reveals the entire map = Dezvăluie întreaga hartă
|
||||
# Requires translation!
|
||||
Gain a free [beliefType] belief =
|
||||
Triggers voting for the Diplomatic Victory = Declanșează votul pentru Victoria Diplomatică
|
||||
Instantly consumes [amount] [stockpiledResource] = Consumă instant [amount] [stockpiledResource]
|
||||
Instantly provides [amount] [stockpiledResource] = Furnizează instant [amount] [stockpiledResource]
|
||||
Instantly consumes [positiveAmount] [stockpiledResource] = Consumă instant [positiveAmount] [stockpiledResource]
|
||||
Instantly provides [positiveAmount] [stockpiledResource] = Furnizează instant [positiveAmount] [stockpiledResource]
|
||||
# Requires translation!
|
||||
Gain [amount] [stat] =
|
||||
# Requires translation!
|
||||
|
|
@ -2654,9 +2654,9 @@ Gain enough Faith for a Pantheon =
|
|||
# Requires translation!
|
||||
Gain enough Faith for [amount]% of a Great Prophet =
|
||||
# Requires translation!
|
||||
Reveal up to [amount/'all'] [tileFilter] within a [amount] tile radius =
|
||||
Reveal up to [positiveAmount/'all'] [tileFilter] within a [amount] tile radius =
|
||||
# Requires translation!
|
||||
From a randomly chosen tile [amount] tiles away from the ruins, reveal tiles up to [amount2] tiles away with [amount3]% chance =
|
||||
From a randomly chosen tile [positiveAmount] tiles away from the ruins, reveal tiles up to [positiveAmount2] tiles away with [positiveAmount3]% chance =
|
||||
Triggers the following global alert: [comment] = Declanșează următoarea alertă globală: [comment]
|
||||
Every major Civilization gains a spy once a civilization enters this era = Fiecare civilizație majoră primește un spion odată ce o civilizație intră în această eră
|
||||
# Requires translation!
|
||||
|
|
@ -2671,9 +2671,9 @@ This Unit gains the [promotion] promotion =
|
|||
Doing so will consume this opportunity to choose a Promotion =
|
||||
# Requires translation!
|
||||
This Promotion is free =
|
||||
Provides the cheapest [stat] building in your first [amount] cities for free = Oferă gratuit cea mai ieftină clădire [stat] din primele [amount] orașe
|
||||
Provides the cheapest [stat] building in your first [positiveAmount] cities for free = Oferă gratuit cea mai ieftină clădire [stat] din primele [positiveAmount] orașe
|
||||
# Requires translation!
|
||||
Provides a [buildingName] in your first [amount] cities for free =
|
||||
Provides a [buildingName] in your first [positiveAmount] cities for free =
|
||||
# Requires translation!
|
||||
upon discovering [tech] =
|
||||
# Requires translation!
|
||||
|
|
@ -2693,6 +2693,8 @@ upon conquering a city =
|
|||
# Requires translation!
|
||||
upon founding a city =
|
||||
# Requires translation!
|
||||
upon building a [improvementFilter] improvement =
|
||||
# Requires translation!
|
||||
upon discovering a Natural Wonder =
|
||||
# Requires translation!
|
||||
upon constructing [buildingFilter] =
|
||||
|
|
@ -5146,6 +5148,8 @@ Requires Engineering to bridge rivers = Este nevoide de ingineria pentru a const
|
|||
|
||||
Railroad = Cale ferată
|
||||
Reduces movement cost to ⅒ if the other tile also has a Railroad = Reduce costul mișcării la ⅒ dacă cealaltă dală are și ea o cale ferată
|
||||
# Requires translation!
|
||||
Provides a +25% [Production] bonus to cities connected to the capital by Railroads =
|
||||
|
||||
Remove Forest = Defrișează pădurea
|
||||
# Requires translation!
|
||||
|
|
|
|||
|
|
@ -2300,33 +2300,33 @@ on water maps = на морских участках
|
|||
in [regionType] Regions = в областях: [regionType]
|
||||
in all except [regionType] Regions = во всех областях за исключением: [regionType]
|
||||
Free [unit] appears = Появляется бесплатный юнит: [unit]
|
||||
[amount] free [unit] units appear = Появляются [amount] бесплатных юнитов: [unit]
|
||||
[positiveAmount] free [unit] units appear = Появляются [positiveAmount] бесплатных юнитов: [unit]
|
||||
Free [unit] found in the ruins = Бесплатный юнит: [unit] найден в руинах
|
||||
Free Social Policy = Бесплатный общественный институт
|
||||
[amount] Free Social Policies = [amount] бесплатных общественных институтов
|
||||
[positiveAmount] Free Social Policies = [positiveAmount] бесплатных общественных институтов
|
||||
Empire enters golden age = Империя вступает в золотой век
|
||||
Empire enters a [amount]-turn Golden Age = Империя вступает в золотой век на [amount] ходов
|
||||
Empire enters a [positiveAmount]-turn Golden Age = Империя вступает в золотой век на [positiveAmount] ходов
|
||||
Free Great Person = Бесплатный Великий человек
|
||||
[amount] population [cityFilter] = [amount] к населению [cityFilter]
|
||||
[amount] population in a random city = [amount] населения в случайном городе
|
||||
Discover [tech] = Открыть [tech]
|
||||
Adopt [policy] = Принять [policy]
|
||||
Free Technology = Бесплатная технология
|
||||
[amount] Free Technologies = [amount] бесплатных технологий
|
||||
[amount] free random researchable Tech(s) from the [era] = [amount] бесплатных случайных технологий из эпохи [era]
|
||||
[positiveAmount] Free Technologies = [positiveAmount] бесплатных технологий
|
||||
[positiveAmount] free random researchable Tech(s) from the [era] = [positiveAmount] бесплатных случайных технологий из эпохи [era]
|
||||
Reveals the entire map = Открывает всю карту
|
||||
Gain a free [beliefType] belief = Даёт бесплатное верование: [beliefType]
|
||||
Triggers voting for the Diplomatic Victory = Начинает голосование за дипломатическую победу
|
||||
Instantly consumes [amount] [stockpiledResource] = Мгновенно потребляет [amount] [stockpiledResource]
|
||||
Instantly provides [amount] [stockpiledResource] = Мгновенно предоставляет [amount] [stockpiledResource]
|
||||
Instantly consumes [positiveAmount] [stockpiledResource] = Мгновенно потребляет [positiveAmount] [stockpiledResource]
|
||||
Instantly provides [positiveAmount] [stockpiledResource] = Мгновенно предоставляет [positiveAmount] [stockpiledResource]
|
||||
Gain [amount] [stat] = Даёт [amount] [stat]
|
||||
# Requires translation!
|
||||
Gain [amount] [stat] (modified by game speed) =
|
||||
Gain [amount]-[amount2] [stat] = Даёт [amount]-[amount2] [stat]
|
||||
Gain enough Faith for a Pantheon = Даёт очки веры, достаточных для пантеона
|
||||
Gain enough Faith for [amount]% of a Great Prophet = Даёт очки веры, достаточных для [amount]% Великого пророка
|
||||
Reveal up to [amount/'all'] [tileFilter] within a [amount] tile radius = Открывает [amount/'all'] [tileFilter] в радиусе [amount] клеток
|
||||
From a randomly chosen tile [amount] tiles away from the ruins, reveal tiles up to [amount2] tiles away with [amount3]% chance = В случайно выбранной клетке, удаленной на [amount] клеток от руин, открывает до [amount2] клеток с шансом в [amount3]%
|
||||
Reveal up to [positiveAmount/'all'] [tileFilter] within a [amount] tile radius = Открывает [positiveAmount/'all'] [tileFilter] в радиусе [amount] клеток
|
||||
From a randomly chosen tile [positiveAmount] tiles away from the ruins, reveal tiles up to [positiveAmount2] tiles away with [positiveAmount3]% chance = В случайно выбранной клетке, удаленной на [amount] клеток от руин, открывает до [amount2] клеток с шансом в [amount3]%
|
||||
Triggers the following global alert: [comment] = Вызывает глобальное оповещение: [comment]
|
||||
Every major Civilization gains a spy once a civilization enters this era = Каждая крупная цивилизация получает шпиона как только цивилизация войдет в эту эпоху
|
||||
Heal this unit by [amount] HP = Восстанавливает этот юнит на [amount] ОЗ
|
||||
|
|
@ -2335,8 +2335,8 @@ This Unit upgrades for free including special upgrades = Этот юнит мо
|
|||
This Unit gains the [promotion] promotion = Этот юнит получает повышение [promotion]
|
||||
Doing so will consume this opportunity to choose a Promotion = Забирает возможность выбрать повышение
|
||||
This Promotion is free = Это бесплатное повышение
|
||||
Provides the cheapest [stat] building in your first [amount] cities for free = Самое дешёвое здание типа [stat] появляется в ваших первых [amount] городах
|
||||
Provides a [buildingName] in your first [amount] cities for free = [buildingName] появляется в ваших первых [amount] городах
|
||||
Provides the cheapest [stat] building in your first [positiveAmount] cities for free = Самое дешёвое здание типа [stat] появляется в ваших первых [positiveAmount] городах
|
||||
Provides a [buildingName] in your first [positiveAmount] cities for free = [buildingName] появляется в ваших первых [positiveAmount] городах
|
||||
upon discovering [tech] = при открытии [tech]
|
||||
upon entering the [era] = при вхождении в эпоху [era]
|
||||
upon adopting [policy/belief] = при принятии [policy/belief]
|
||||
|
|
@ -2346,6 +2346,8 @@ upon declaring a defensive pact = при заключении обороните
|
|||
upon entering a Golden Age = при вступлении в золотой век
|
||||
upon conquering a city = при захвате города
|
||||
upon founding a city = при основании города
|
||||
# Requires translation!
|
||||
upon building a [improvementFilter] improvement =
|
||||
upon discovering a Natural Wonder = при нахождении чуда природы
|
||||
upon constructing [buildingFilter] = при строительстве [buildingFilter]
|
||||
upon constructing [buildingFilter] [cityFilter] = при строительстве [buildingFilter] в [cityFilter]
|
||||
|
|
@ -4720,6 +4722,8 @@ Requires Engineering to bridge rivers = Требуется Инженерное
|
|||
|
||||
Railroad = Железная дорога
|
||||
Reduces movement cost to ⅒ if the other tile also has a Railroad = Снижает стоимость передвижения в 10 раз, если на другой клетке также есть Железная дорога
|
||||
# Requires translation!
|
||||
Provides a +25% [Production] bonus to cities connected to the capital by Railroads =
|
||||
|
||||
Remove Forest = Вырубить лес
|
||||
Provides a one-time Production bonus depending on distance to the closest city once finished = По завершении даёт одноразовый бонус производства в зависимости от расстояния до ближайшего города
|
||||
|
|
|
|||
|
|
@ -3573,16 +3573,16 @@ in all except [regionType] Regions =
|
|||
# Requires translation!
|
||||
Free [unit] appears =
|
||||
# Requires translation!
|
||||
[amount] free [unit] units appear =
|
||||
[positiveAmount] free [unit] units appear =
|
||||
# Requires translation!
|
||||
Free [unit] found in the ruins =
|
||||
# Requires translation!
|
||||
Free Social Policy =
|
||||
# Requires translation!
|
||||
[amount] Free Social Policies =
|
||||
[positiveAmount] Free Social Policies =
|
||||
# Requires translation!
|
||||
Empire enters golden age =
|
||||
Empire enters a [amount]-turn Golden Age = Зачинат ся Золота доба на [amount]⏳ ходів
|
||||
Empire enters a [positiveAmount]-turn Golden Age = Зачинат ся Золота доба на [positiveAmount]⏳ ходів
|
||||
Free Great Person = Промінент задарь
|
||||
# Requires translation!
|
||||
[amount] population [cityFilter] =
|
||||
|
|
@ -3590,18 +3590,18 @@ Free Great Person = Промінент задарь
|
|||
Discover [tech] = Изучити [tech]
|
||||
Adopt [policy] = Узяти [policy]
|
||||
Free Technology = Технолоґія задарь
|
||||
[amount] Free Technologies = [amount] технолоґій задарь
|
||||
[positiveAmount] Free Technologies = [positiveAmount] технолоґій задарь
|
||||
# Requires translation!
|
||||
[amount] free random researchable Tech(s) from the [era] =
|
||||
[positiveAmount] free random researchable Tech(s) from the [era] =
|
||||
Reveals the entire map = Показат ушитку мапу
|
||||
# Requires translation!
|
||||
Gain a free [beliefType] belief =
|
||||
# Requires translation!
|
||||
Triggers voting for the Diplomatic Victory =
|
||||
# Requires translation!
|
||||
Instantly consumes [amount] [stockpiledResource] =
|
||||
Instantly consumes [positiveAmount] [stockpiledResource] =
|
||||
# Requires translation!
|
||||
Instantly provides [amount] [stockpiledResource] =
|
||||
Instantly provides [positiveAmount] [stockpiledResource] =
|
||||
# Requires translation!
|
||||
Gain [amount] [stat] =
|
||||
# Requires translation!
|
||||
|
|
@ -3613,9 +3613,9 @@ Gain enough Faith for a Pantheon =
|
|||
# Requires translation!
|
||||
Gain enough Faith for [amount]% of a Great Prophet =
|
||||
# Requires translation!
|
||||
Reveal up to [amount/'all'] [tileFilter] within a [amount] tile radius =
|
||||
Reveal up to [positiveAmount/'all'] [tileFilter] within a [amount] tile radius =
|
||||
# Requires translation!
|
||||
From a randomly chosen tile [amount] tiles away from the ruins, reveal tiles up to [amount2] tiles away with [amount3]% chance =
|
||||
From a randomly chosen tile [positiveAmount] tiles away from the ruins, reveal tiles up to [positiveAmount2] tiles away with [positiveAmount3]% chance =
|
||||
# Requires translation!
|
||||
Triggers the following global alert: [comment] =
|
||||
# Requires translation!
|
||||
|
|
@ -3632,9 +3632,9 @@ Doing so will consume this opportunity to choose a Promotion = Не дає бу
|
|||
# Requires translation!
|
||||
This Promotion is free =
|
||||
# Requires translation!
|
||||
Provides the cheapest [stat] building in your first [amount] cities for free =
|
||||
Provides the cheapest [stat] building in your first [positiveAmount] cities for free =
|
||||
# Requires translation!
|
||||
Provides a [buildingName] in your first [amount] cities for free =
|
||||
Provides a [buildingName] in your first [positiveAmount] cities for free =
|
||||
# Requires translation!
|
||||
upon discovering [tech] =
|
||||
# Requires translation!
|
||||
|
|
@ -3653,6 +3653,8 @@ upon conquering a city =
|
|||
# Requires translation!
|
||||
upon founding a city =
|
||||
# Requires translation!
|
||||
upon building a [improvementFilter] improvement =
|
||||
# Requires translation!
|
||||
upon discovering a Natural Wonder =
|
||||
upon constructing [buildingFilter] = побудовавши [buildingFilter]
|
||||
upon constructing [buildingFilter] [cityFilter] = побудовавши [buildingFilter] [cityFilter]
|
||||
|
|
@ -6235,6 +6237,8 @@ Requires Engineering to bridge rivers = Вымагат технолоґію "І
|
|||
|
||||
Railroad = Штрека
|
||||
Reduces movement cost to ⅒ if the other tile also has a Railroad = Уменшат вартость ➡Пересуваня д ⅒ кой друга коцка тоже має Штреку
|
||||
# Requires translation!
|
||||
Provides a +25% [Production] bonus to cities connected to the capital by Railroads =
|
||||
|
||||
Remove Forest = Урубати хащу
|
||||
Provides a one-time Production bonus depending on distance to the closest city once finished = Даст єдноразовый бонус ⚙Продукованя зависимо уд уддалености майблизького вароша
|
||||
|
|
|
|||
|
|
@ -861,6 +861,7 @@ You need to restart the game for this change to take effect. = 您需要重新
|
|||
AutoPlay = 自动进行
|
||||
Show AutoPlay button = 显示「自动进行」按钮
|
||||
Multi-turn AutoPlay amount = 多回合「自动进行」回合数
|
||||
|
||||
Start AutoPlay = 开始「自动进行」
|
||||
AutoPlay End Turn = 「自动进行」至回合结束
|
||||
AutoPlay Military Once = 「自动进行」军事 一次
|
||||
|
|
@ -2274,32 +2275,32 @@ on water maps = 海洋地图
|
|||
in [regionType] Regions = [regionType]宗教中
|
||||
in all except [regionType] Regions = 除[regionType]之外的的所有宗教中
|
||||
Free [unit] appears = 免费的[unit]出现
|
||||
[amount] free [unit] units appear = [amount] 个免费的[unit]出现
|
||||
[positiveAmount] free [unit] units appear = [positiveAmount] 个免费的[unit]出现
|
||||
Free [unit] found in the ruins = 免费获得在遗迹中发现[unit]
|
||||
Free Social Policy = 免费推行 1 项社会政策
|
||||
[amount] Free Social Policies = 免费获得[amount]个社会政策
|
||||
[positiveAmount] Free Social Policies = 免费获得[positiveAmount]个社会政策
|
||||
Empire enters golden age = 帝国进入黄金时代
|
||||
Empire enters a [amount]-turn Golden Age = 帝国进入[amount]回合的黄金时代
|
||||
Empire enters a [positiveAmount]-turn Golden Age = 帝国进入[positiveAmount]回合的黄金时代
|
||||
Free Great Person = 免费的伟人
|
||||
[amount] population [cityFilter] = [cityFilter] [amount] 人口
|
||||
[amount] population in a random city = 在一个随机城市中增加[amount]人口
|
||||
Discover [tech] = 发现[tech]
|
||||
Adopt [policy] = 采用[policy]
|
||||
Free Technology = 获得 1 项免费科技
|
||||
[amount] Free Technologies = [amount] 项免费科技
|
||||
[amount] free random researchable Tech(s) from the [era] = 免费获得[era]的[amount]个可研究科技
|
||||
[positiveAmount] Free Technologies = [positiveAmount] 项免费科技
|
||||
[positiveAmount] free random researchable Tech(s) from the [era] = 免费获得[era]的[positiveAmount]个可研究科技
|
||||
Reveals the entire map = 显示整个地图
|
||||
Gain a free [beliefType] belief = 获得免费的[beliefType]信仰
|
||||
Triggers voting for the Diplomatic Victory = 发起外交胜利投票
|
||||
Instantly consumes [amount] [stockpiledResource] = 立即消耗 [amount] [stockpiledResource]
|
||||
Instantly provides [amount] [stockpiledResource] = 立即提供 [amount] [stockpiledResource]
|
||||
Instantly consumes [positiveAmount] [stockpiledResource] = 立即消耗 [positiveAmount] [stockpiledResource]
|
||||
Instantly provides [positiveAmount] [stockpiledResource] = 立即提供 [positiveAmount] [stockpiledResource]
|
||||
Gain [amount] [stat] = 获得[amount][stat]
|
||||
Gain [amount] [stat] (modified by game speed) = 获得 [amount] [stat] (受游戏速度控制)
|
||||
Gain [amount]-[amount2] [stat] = 获得[amount]-[amount2][stat]
|
||||
Gain enough Faith for a Pantheon = 为万神殿获得足够的信仰
|
||||
Gain enough Faith for [amount]% of a Great Prophet = 获得足够一个大先知的[amount]%的信仰
|
||||
Reveal up to [amount/'all'] [tileFilter] within a [amount] tile radius = 在[amount]格半径内最多显示[amount/'all'][tileFilter]
|
||||
From a randomly chosen tile [amount] tiles away from the ruins, reveal tiles up to [amount2] tiles away with [amount3]% chance = 从距离一个废墟[amount]格外随机选择一个的地块处,以[amount3]%的可能性显示至多[amount2]格地块
|
||||
Reveal up to [positiveAmount/'all'] [tileFilter] within a [amount] tile radius = 在[amount]格半径内最多显示[positiveAmount/'all'][tileFilter]
|
||||
From a randomly chosen tile [positiveAmount] tiles away from the ruins, reveal tiles up to [positiveAmount2] tiles away with [positiveAmount3]% chance = 从距离一个废墟[amount]格外随机选择一个的地块处,以[amount3]%的可能性显示至多[amount2]格地块
|
||||
Triggers the following global alert: [comment] = 触发下列全局警报:[comment]
|
||||
Every major Civilization gains a spy once a civilization enters this era = 当第一个文明进入此时代后,每个文明(城邦除外)都会获得一个间谍
|
||||
Heal this unit by [amount] HP = 恢复该单位 [amount] 生命值
|
||||
|
|
@ -2308,8 +2309,8 @@ This Unit upgrades for free including special upgrades = 该单位免费晋升
|
|||
This Unit gains the [promotion] promotion = 该单位获得[promotion]晋升
|
||||
Doing so will consume this opportunity to choose a Promotion = 这样做将消耗掉这次选择晋升项的机会
|
||||
This Promotion is free = 免费晋升项
|
||||
Provides the cheapest [stat] building in your first [amount] cities for free = 前[amount]座城市免费获得最便宜的[stat]建筑
|
||||
Provides a [buildingName] in your first [amount] cities for free = 前[amount]座城市免费获得一座[buildingName]
|
||||
Provides the cheapest [stat] building in your first [positiveAmount] cities for free = 前[positiveAmount]座城市免费获得最便宜的[stat]建筑
|
||||
Provides a [buildingName] in your first [positiveAmount] cities for free = 前[positiveAmount]座城市免费获得一座[buildingName]
|
||||
upon discovering [tech] = 研究[tech]时
|
||||
upon entering the [era] = 进入[era]时
|
||||
upon adopting [policy/belief] = 推行[policy/belief]时
|
||||
|
|
@ -2319,6 +2320,8 @@ upon declaring a defensive pact = 宣布防御条约时
|
|||
upon entering a Golden Age = 进入黄金时代时
|
||||
upon conquering a city = 占领一个城市时
|
||||
upon founding a city = 建立一个城市时
|
||||
# Requires translation!
|
||||
upon building a [improvementFilter] improvement =
|
||||
upon discovering a Natural Wonder = 发现自然奇观时
|
||||
upon constructing [buildingFilter] = 建造[buildingFilter]时
|
||||
upon constructing [buildingFilter] [cityFilter] = [cityFilter]建造[buildingFilter]时
|
||||
|
|
@ -4677,6 +4680,8 @@ Requires Engineering to bridge rivers = 需要工程来桥接河流
|
|||
|
||||
Railroad = 铁路
|
||||
Reduces movement cost to ⅒ if the other tile also has a Railroad = 如果另一个地块也有铁路,则移动成本降低至 ⅒
|
||||
# Requires translation!
|
||||
Provides a +25% [Production] bonus to cities connected to the capital by Railroads =
|
||||
|
||||
Remove Forest = 砍伐森林
|
||||
Provides a one-time Production bonus depending on distance to the closest city once finished = 完成后根据与最近城市的距离提供一次性产能奖励
|
||||
|
|
|
|||
|
|
@ -1903,7 +1903,6 @@ ConditionalsPlacement = after
|
|||
[stats] from every specialist [cityFilter] = [stats] de cada especialista [cityFilter]
|
||||
[stats] per [amount] population [cityFilter] = [stats] por [amount] de población [cityFilter]
|
||||
[stats] per [amount] social policies adopted = [stats] por cada [amount] políticas sociales adoptadas
|
||||
# Requires translation!
|
||||
[stats] per every [amount] [civWideStat] = [stats] por cada [amount] [civWideStat]
|
||||
[stats] in cities on [terrainFilter] tiles = [stats] en ciudades en casillas [terrainFilter]
|
||||
[stats] from all [buildingFilter] buildings = [stats] de todos los edificios [buildingFilter]
|
||||
|
|
@ -2109,7 +2108,6 @@ Damage is ignored when determining unit Strength = El daño sufrido es ignorado
|
|||
Uncapturable = Incapturable
|
||||
May withdraw before melee ([amount]%) = Puede retirarse antes del cuerpo a cuerpo ([amount]%)
|
||||
Unable to capture cities = Incapaz de capturar ciudades
|
||||
# Requires translation!
|
||||
Unable to pillage tiles = No puede saquear casillas
|
||||
No movement cost to pillage = Saquear no supone coste de ➡Movimiento
|
||||
Can move after attacking = Puede mover después de atacar
|
||||
|
|
@ -2277,32 +2275,32 @@ on water maps = en mapas de agua
|
|||
in [regionType] Regions = en [regionType] Regiones
|
||||
in all except [regionType] Regions = en todos excepto [regionType] religiones
|
||||
Free [unit] appears = Aparece [unit] gratis
|
||||
[amount] free [unit] units appear = Aparecen [amount] unidades [unit] gratis
|
||||
[positiveAmount] free [unit] units appear = Aparecen [positiveAmount] unidades [unit] gratis
|
||||
Free [unit] found in the ruins = Gratis [unit] encontrado en las ruinas
|
||||
Free Social Policy = Política social gratis
|
||||
[amount] Free Social Policies = [amount] Políticas sociales gratis
|
||||
[positiveAmount] Free Social Policies = [positiveAmount] Políticas sociales gratis
|
||||
Empire enters golden age = El imperio comienza una Edad de Oro
|
||||
Empire enters a [amount]-turn Golden Age = El Imperio entra en una Edad de Oro de [amount] turnos
|
||||
Empire enters a [positiveAmount]-turn Golden Age = El Imperio entra en una Edad de Oro de [positiveAmount] turnos
|
||||
Free Great Person = Gran Personaje gratis
|
||||
[amount] population [cityFilter] = [amount] población [cityFilter]
|
||||
[amount] population in a random city = [amount] población en una ciudad aleatoria
|
||||
Discover [tech] = Descubre [tech]
|
||||
Adopt [policy] = Adopta [policy]
|
||||
Free Technology = Tecnología gratis
|
||||
[amount] Free Technologies = [amount] Tecnologias Gratis
|
||||
[amount] free random researchable Tech(s) from the [era] = [amount] tecnología aleatoria gratis de la era [era]
|
||||
[positiveAmount] Free Technologies = [positiveAmount] Tecnologias Gratis
|
||||
[positiveAmount] free random researchable Tech(s) from the [era] = [positiveAmount] tecnología aleatoria gratis de la era [era]
|
||||
Reveals the entire map = Revela todo el mapa
|
||||
Gain a free [beliefType] belief = Gana una creencia [beliefType] gratis
|
||||
Triggers voting for the Diplomatic Victory = Activa las votaciones para la victoria diplomática
|
||||
Instantly consumes [amount] [stockpiledResource] = Consume de inmediato [amount] [stockpiledResource]
|
||||
Instantly provides [amount] [stockpiledResource] = Provee de inmediato [amount] [stockpiledResource]
|
||||
Instantly consumes [positiveAmount] [stockpiledResource] = Consume de inmediato [positiveAmount] [stockpiledResource]
|
||||
Instantly provides [positiveAmount] [stockpiledResource] = Provee de inmediato [positiveAmount] [stockpiledResource]
|
||||
Gain [amount] [stat] = Ganar [amount] [stat]
|
||||
Gain [amount] [stat] (modified by game speed) = Gana [amount] [stat] (modificado por la velocidad de partida)
|
||||
Gain [amount]-[amount2] [stat] = Ganar [amount]-[amount2] [stat]
|
||||
Gain enough Faith for a Pantheon = Gana suficiente fe para un panteón
|
||||
Gain enough Faith for [amount]% of a Great Prophet = Obtenga suficiente Fé para [amount]% de un Gran Profeta
|
||||
Reveal up to [amount/'all'] [tileFilter] within a [amount] tile radius = Revela hasta [amount/'all'] [tileFilter] dentro de un radio de [amount] casillas
|
||||
From a randomly chosen tile [amount] tiles away from the ruins, reveal tiles up to [amount2] tiles away with [amount3]% chance = De una casilla elegida al azar a [amount] casillas lejos de las ruinas, revela hasta [amount2] casillas con [amount3]% de probabilidad
|
||||
Reveal up to [positiveAmount/'all'] [tileFilter] within a [amount] tile radius = Revela hasta [positiveAmount/'all'] [tileFilter] dentro de un radio de [amount] casillas
|
||||
From a randomly chosen tile [positiveAmount] tiles away from the ruins, reveal tiles up to [positiveAmount2] tiles away with [positiveAmount3]% chance = De una casilla elegida al azar a [amount] casillas lejos de las ruinas, revela hasta [amount2] casillas con [amount3]% de probabilidad
|
||||
Triggers the following global alert: [comment] = Activa la siguiente alarma mundial: [comment]
|
||||
Every major Civilization gains a spy once a civilization enters this era = Toda Civilización mayor ganará un Espía cuando una civ. entre a esta era
|
||||
Heal this unit by [amount] HP = Cura esta unidad por [amount] HP
|
||||
|
|
@ -2311,8 +2309,8 @@ This Unit upgrades for free including special upgrades = Esta unidad se actualiz
|
|||
This Unit gains the [promotion] promotion = Esta Unidad gana la [promotion] promoción
|
||||
Doing so will consume this opportunity to choose a Promotion = Hacerlo consumirá esta oportunidad de escojer una promoción
|
||||
This Promotion is free = Esta promoción es gratis
|
||||
Provides the cheapest [stat] building in your first [amount] cities for free = Provee el edificio [stat] más barato en tus primeras [amount] ciudades gratis
|
||||
Provides a [buildingName] in your first [amount] cities for free = Provee un [buildingName] en tus primeras [amount] ciudades gratis
|
||||
Provides the cheapest [stat] building in your first [positiveAmount] cities for free = Provee el edificio [stat] más barato en tus primeras [positiveAmount] ciudades gratis
|
||||
Provides a [buildingName] in your first [positiveAmount] cities for free = Provee un [buildingName] en tus primeras [positiveAmount] ciudades gratis
|
||||
upon discovering [tech] = cuando se descubre [tech]
|
||||
upon entering the [era] = cuando se entre en la [era]
|
||||
upon adopting [policy/belief] = cuando se adopta [policy/belief]
|
||||
|
|
@ -2322,6 +2320,8 @@ upon declaring a defensive pact = al declarar un pacto defensivo
|
|||
upon entering a Golden Age = cuando se entra en una Edad Dorada
|
||||
upon conquering a city = cuando se conquista una ciudad
|
||||
upon founding a city = al fundar una ciudad
|
||||
# Requires translation!
|
||||
upon building a [improvementFilter] improvement =
|
||||
upon discovering a Natural Wonder = al descubrir una Maravilla Natural
|
||||
upon constructing [buildingFilter] = cuando se construya un [buildingFilter]
|
||||
upon constructing [buildingFilter] [cityFilter] = cuando se construya un [buildingFilter] [cityFilter]
|
||||
|
|
@ -4680,7 +4680,8 @@ Requires Engineering to bridge rivers = Requiere Ingenieria para hacer puentes e
|
|||
|
||||
Railroad = Ferrocarril
|
||||
Reduces movement cost to ⅒ if the other tile also has a Railroad = Reduce el costo de movimiento por ⅒ si la otra casilla también tiene un Ferrocarril
|
||||
Provides a +25% [stat] bonus to cities connected to the capital by Railroads = Provee un bonus del +25% [stat] a ciudades conectadas a la capital con Ferrocarriles
|
||||
Provides a +25% [Production] bonus to cities connected to the capital by Railroads = Provee un bonus del +25% [Production] a ciudades conectadas a la capital con Ferrocarriles
|
||||
|
||||
Remove Forest = Quitar Bosque
|
||||
Provides a one-time Production bonus depending on distance to the closest city once finished = Da un unico bonus de producción dependiendo de la distancia de la ciudad más cercana
|
||||
|
||||
|
|
|
|||
|
|
@ -2584,13 +2584,13 @@ on water maps = på vattenkartor
|
|||
in [regionType] Regions = i [regionType]-regioner
|
||||
in all except [regionType] Regions = i alla utom [regionType]-regioner
|
||||
Free [unit] appears = Gratis [unit] dyker upp
|
||||
[amount] free [unit] units appear = [amount] gratis [unit]-enheter dyker upp
|
||||
[positiveAmount] free [unit] units appear = [positiveAmount] gratis [unit]-enheter dyker upp
|
||||
Free [unit] found in the ruins = Gratis [unit] hittad i ruinerna
|
||||
Free Social Policy = Gratis socialpolicy
|
||||
[amount] Free Social Policies = [amount] Gratis Socialpolicys
|
||||
[positiveAmount] Free Social Policies = [positiveAmount] Gratis Socialpolicys
|
||||
Empire enters golden age = Riket går in i en guldålder
|
||||
# Requires translation!
|
||||
Empire enters a [amount]-turn Golden Age =
|
||||
Empire enters a [positiveAmount]-turn Golden Age =
|
||||
Free Great Person = Gratis Stor Person
|
||||
[amount] population [cityFilter] = [amount] befolkning [cityFilter]
|
||||
[amount] population in a random city = [amount] befolkning i en slumpmässig stad
|
||||
|
|
@ -2599,24 +2599,24 @@ Discover [tech] =
|
|||
# Requires translation!
|
||||
Adopt [policy] =
|
||||
Free Technology = Gratis Teknologi
|
||||
[amount] Free Technologies = [amount] Gratisteknologier
|
||||
[amount] free random researchable Tech(s) from the [era] = [amount] gratis slumpmässiga forskningsbara Teknologi(er) från [era]
|
||||
[positiveAmount] Free Technologies = [positiveAmount] Gratisteknologier
|
||||
[positiveAmount] free random researchable Tech(s) from the [era] = [positiveAmount] gratis slumpmässiga forskningsbara Teknologi(er) från [era]
|
||||
Reveals the entire map = Visar hela kartan
|
||||
# Requires translation!
|
||||
Gain a free [beliefType] belief =
|
||||
Triggers voting for the Diplomatic Victory = Utlöser röstning för Diplomatisegern
|
||||
# Requires translation!
|
||||
Instantly consumes [amount] [stockpiledResource] =
|
||||
Instantly consumes [positiveAmount] [stockpiledResource] =
|
||||
# Requires translation!
|
||||
Instantly provides [amount] [stockpiledResource] =
|
||||
Instantly provides [positiveAmount] [stockpiledResource] =
|
||||
Gain [amount] [stat] = Få [amount] [stat]
|
||||
# Requires translation!
|
||||
Gain [amount] [stat] (modified by game speed) =
|
||||
Gain [amount]-[amount2] [stat] = Få [amount]-[amount2] [stat]
|
||||
Gain enough Faith for a Pantheon = Få tillräckligt med Tro för ett Panteon
|
||||
Gain enough Faith for [amount]% of a Great Prophet = Få tillräckligt med Tro för [amount]% av en Stor Profet
|
||||
Reveal up to [amount/'all'] [tileFilter] within a [amount] tile radius = Visa upp till [amount/'all'] [tileFilter] inom [amount] rutors radie
|
||||
From a randomly chosen tile [amount] tiles away from the ruins, reveal tiles up to [amount2] tiles away with [amount3]% chance = Från en slumpmässigt vald ruta [amount] rutor från ruinen, visa rutor upp till [amount2] rutor bort med [amount3]% sannolikhet
|
||||
Reveal up to [positiveAmount/'all'] [tileFilter] within a [amount] tile radius = Visa upp till [positiveAmount/'all'] [tileFilter] inom [amount] rutors radie
|
||||
From a randomly chosen tile [positiveAmount] tiles away from the ruins, reveal tiles up to [positiveAmount2] tiles away with [positiveAmount3]% chance = Från en slumpmässigt vald ruta [amount] rutor från ruinen, visa rutor upp till [amount2] rutor bort med [amount3]% sannolikhet
|
||||
Triggers the following global alert: [comment] = Orsakar följande globala varning: [comment]
|
||||
# Requires translation!
|
||||
Every major Civilization gains a spy once a civilization enters this era =
|
||||
|
|
@ -2627,8 +2627,8 @@ This Unit gains the [promotion] promotion = Denna Enhet får [promotion]-befordr
|
|||
Doing so will consume this opportunity to choose a Promotion = Genom att göra detta förbrukas detta tillfälle att välja en Befordring
|
||||
# Requires translation!
|
||||
This Promotion is free =
|
||||
Provides the cheapest [stat] building in your first [amount] cities for free = Ger den billigaste [stat]-byggnaden gratis i dina första [amount] städer
|
||||
Provides a [buildingName] in your first [amount] cities for free = Ger en [buildingName] gratis i dina första [amount] städer
|
||||
Provides the cheapest [stat] building in your first [positiveAmount] cities for free = Ger den billigaste [stat]-byggnaden gratis i dina första [positiveAmount] städer
|
||||
Provides a [buildingName] in your first [positiveAmount] cities for free = Ger en [buildingName] gratis i dina första [positiveAmount] städer
|
||||
# Requires translation!
|
||||
upon discovering [tech] =
|
||||
# Requires translation!
|
||||
|
|
@ -2648,6 +2648,8 @@ upon conquering a city =
|
|||
# Requires translation!
|
||||
upon founding a city =
|
||||
# Requires translation!
|
||||
upon building a [improvementFilter] improvement =
|
||||
# Requires translation!
|
||||
upon discovering a Natural Wonder =
|
||||
# Requires translation!
|
||||
upon constructing [buildingFilter] =
|
||||
|
|
@ -5119,6 +5121,8 @@ Requires Engineering to bridge rivers = Kräver Ingenjörskonst för att överbr
|
|||
|
||||
Railroad = Järnväg
|
||||
Reduces movement cost to ⅒ if the other tile also has a Railroad = Minskar rörelsekostnaden till ⅒ om de andra rutorna också har en Järnväg
|
||||
# Requires translation!
|
||||
Provides a +25% [Production] bonus to cities connected to the capital by Railroads =
|
||||
|
||||
Remove Forest = Ta bort Skog
|
||||
Provides a one-time Production bonus depending on distance to the closest city once finished = Ger en engångs Produktionsbonus beroende på avståndet till närmaste stad vid slutförandet
|
||||
|
|
|
|||
|
|
@ -2374,33 +2374,33 @@ on water maps = 在海洋地圖
|
|||
in [regionType] Regions = 在[regionType]地區
|
||||
in all except [regionType] Regions = 在除[regionType]之外的所有宗教中
|
||||
Free [unit] appears = 免費的[unit]出現
|
||||
[amount] free [unit] units appear = [amount]個免費的[unit]出現
|
||||
[positiveAmount] free [unit] units appear = [positiveAmount]個免費的[unit]出現
|
||||
Free [unit] found in the ruins = 在遺跡中發現了免費的[unit]
|
||||
Free Social Policy = 免費推行1項社會政策
|
||||
[amount] Free Social Policies = 免費獲得[amount]個社會政策
|
||||
[positiveAmount] Free Social Policies = 免費獲得[positiveAmount]個社會政策
|
||||
Empire enters golden age = 帝國進入黃金時代
|
||||
Empire enters a [amount]-turn Golden Age = 帝國進入[amount]回合的黃金時代
|
||||
Empire enters a [positiveAmount]-turn Golden Age = 帝國進入[positiveAmount]回合的黃金時代
|
||||
Free Great Person = 免費的偉人
|
||||
[amount] population [cityFilter] = [cityFilter][amount]人口
|
||||
[amount] population in a random city = 於一個隨機的城市增加了[amount]人口
|
||||
Discover [tech] = 發現[tech]
|
||||
Adopt [policy] = 採用[policy]
|
||||
Free Technology = 獲得1項免費科技
|
||||
[amount] Free Technologies = [amount] 免費科技
|
||||
[amount] free random researchable Tech(s) from the [era] = 免費獲得在[era]的[amount]個可研究科技
|
||||
[positiveAmount] Free Technologies = [positiveAmount] 免費科技
|
||||
[positiveAmount] free random researchable Tech(s) from the [era] = 免費獲得在[era]的[positiveAmount]個可研究科技
|
||||
Reveals the entire map = 顯示整個地圖
|
||||
Gain a free [beliefType] belief = 獲得免費的[beliefType]信仰
|
||||
Triggers voting for the Diplomatic Victory = 發起外交勝利的投票
|
||||
Instantly consumes [amount] [stockpiledResource] = 立即消耗 [amount] [stockpiledResource]
|
||||
Instantly provides [amount] [stockpiledResource] = 立即提供 [amount] [stockpiledResource]
|
||||
Instantly consumes [positiveAmount] [stockpiledResource] = 立即消耗 [positiveAmount] [stockpiledResource]
|
||||
Instantly provides [positiveAmount] [stockpiledResource] = 立即提供 [positiveAmount] [stockpiledResource]
|
||||
Gain [amount] [stat] = 獲得 [amount] [stat]
|
||||
# Requires translation!
|
||||
Gain [amount] [stat] (modified by game speed) =
|
||||
Gain [amount]-[amount2] [stat] = 獲得 [amount]-[amount2] [stat]
|
||||
Gain enough Faith for a Pantheon = 為萬神殿獲得足夠的信仰
|
||||
Gain enough Faith for [amount]% of a Great Prophet = 為一個大先知獲得足夠的信仰值的[amount]%
|
||||
Reveal up to [amount/'all'] [tileFilter] within a [amount] tile radius = 在[amount]格半徑內揭示最多[amount/'all'][tileFilter]
|
||||
From a randomly chosen tile [amount] tiles away from the ruins, reveal tiles up to [amount2] tiles away with [amount3]% chance = 從距離一個遺跡[amount]格外的隨機地塊開始,以[amount3]%的機率揭示最多[amount2]格地塊
|
||||
Reveal up to [positiveAmount/'all'] [tileFilter] within a [amount] tile radius = 在[amount]格半徑內揭示最多[positiveAmount/'all'][tileFilter]
|
||||
From a randomly chosen tile [positiveAmount] tiles away from the ruins, reveal tiles up to [positiveAmount2] tiles away with [positiveAmount3]% chance = 從距離一個遺跡[amount]格外的隨機地塊開始,以[amount3]%的機率揭示最多[amount2]格地塊
|
||||
Triggers the following global alert: [comment] = 觸發全局警報:[comment]
|
||||
Every major Civilization gains a spy once a civilization enters this era = 任一文明邁入此時代時,每個主要文明都會獲得一個間諜
|
||||
Heal this unit by [amount] HP = 為該單位恢復[amount]生命值
|
||||
|
|
@ -2410,8 +2410,8 @@ This Unit gains the [promotion] promotion = 該單位獲得[promotion]晉升
|
|||
Doing so will consume this opportunity to choose a Promotion = 這樣做將消耗這次晉升的機會
|
||||
# Requires translation!
|
||||
This Promotion is free =
|
||||
Provides the cheapest [stat] building in your first [amount] cities for free = 前[amount]座城市免費獲得最便宜的[stat]建築
|
||||
Provides a [buildingName] in your first [amount] cities for free = 前[amount]座城市免費獲得[buildingName]
|
||||
Provides the cheapest [stat] building in your first [positiveAmount] cities for free = 前[positiveAmount]座城市免費獲得最便宜的[stat]建築
|
||||
Provides a [buildingName] in your first [positiveAmount] cities for free = 前[positiveAmount]座城市免費獲得[buildingName]
|
||||
upon discovering [tech] = 研究[tech]時
|
||||
upon entering the [era] = 進入[era]時
|
||||
upon adopting [policy/belief] = 採用[policy/belief]時
|
||||
|
|
@ -2422,6 +2422,8 @@ upon declaring a defensive pact =
|
|||
upon entering a Golden Age = 進入黃金時代時
|
||||
upon conquering a city = 征服城市時
|
||||
upon founding a city = 建立城市時
|
||||
# Requires translation!
|
||||
upon building a [improvementFilter] improvement =
|
||||
upon discovering a Natural Wonder = 發現自然景觀時
|
||||
upon constructing [buildingFilter] = 建造[buildingFilter]時
|
||||
upon constructing [buildingFilter] [cityFilter] = [cityFilter]建造[buildingFilter]時
|
||||
|
|
@ -4833,6 +4835,8 @@ Requires Engineering to bridge rivers = 需要科技 '工程學',以跨河造
|
|||
|
||||
Railroad = 鐵路
|
||||
Reduces movement cost to ⅒ if the other tile also has a Railroad = 在公路或鐵路的地塊移動時,移動消耗變成 ⅒
|
||||
# Requires translation!
|
||||
Provides a +25% [Production] bonus to cities connected to the capital by Railroads =
|
||||
|
||||
Remove Forest = 砍伐森林
|
||||
Provides a one-time Production bonus depending on distance to the closest city once finished = 完成後,提供一次性的產能獎勵給予最近的城市
|
||||
|
|
|
|||
|
|
@ -2540,15 +2540,15 @@ in [regionType] Regions =
|
|||
# Requires translation!
|
||||
in all except [regionType] Regions =
|
||||
Free [unit] appears = Bedava [unit] verir
|
||||
[amount] free [unit] units appear = [amount] tane bedava [unit] birliği verir
|
||||
[positiveAmount] free [unit] units appear = [positiveAmount] tane bedava [unit] birliği verir
|
||||
# Requires translation!
|
||||
Free [unit] found in the ruins =
|
||||
Free Social Policy = Ücretsiz Sosyal Politika
|
||||
# Requires translation!
|
||||
[amount] Free Social Policies =
|
||||
[positiveAmount] Free Social Policies =
|
||||
Empire enters golden age = İmparatorluk altın çağa girer
|
||||
# Requires translation!
|
||||
Empire enters a [amount]-turn Golden Age =
|
||||
Empire enters a [positiveAmount]-turn Golden Age =
|
||||
Free Great Person = Ücretsiz Harika Kişi
|
||||
[amount] population [cityFilter] = [cityFilter] [amount] nüfus
|
||||
# Requires translation!
|
||||
|
|
@ -2558,17 +2558,17 @@ Discover [tech] =
|
|||
# Requires translation!
|
||||
Adopt [policy] =
|
||||
Free Technology = Bedava Teknoloji
|
||||
[amount] Free Technologies = [amount] Bedava Teknoloji
|
||||
[positiveAmount] Free Technologies = [positiveAmount] Bedava Teknoloji
|
||||
# Requires translation!
|
||||
[amount] free random researchable Tech(s) from the [era] =
|
||||
[positiveAmount] free random researchable Tech(s) from the [era] =
|
||||
Reveals the entire map = Bütün haritayı ortaya çıkarır
|
||||
# Requires translation!
|
||||
Gain a free [beliefType] belief =
|
||||
Triggers voting for the Diplomatic Victory = Diplomatik Zafer oylamasını tetikler.
|
||||
# Requires translation!
|
||||
Instantly consumes [amount] [stockpiledResource] =
|
||||
Instantly consumes [positiveAmount] [stockpiledResource] =
|
||||
# Requires translation!
|
||||
Instantly provides [amount] [stockpiledResource] =
|
||||
Instantly provides [positiveAmount] [stockpiledResource] =
|
||||
# Requires translation!
|
||||
Gain [amount] [stat] =
|
||||
# Requires translation!
|
||||
|
|
@ -2580,9 +2580,9 @@ Gain enough Faith for a Pantheon =
|
|||
# Requires translation!
|
||||
Gain enough Faith for [amount]% of a Great Prophet =
|
||||
# Requires translation!
|
||||
Reveal up to [amount/'all'] [tileFilter] within a [amount] tile radius =
|
||||
Reveal up to [positiveAmount/'all'] [tileFilter] within a [amount] tile radius =
|
||||
# Requires translation!
|
||||
From a randomly chosen tile [amount] tiles away from the ruins, reveal tiles up to [amount2] tiles away with [amount3]% chance =
|
||||
From a randomly chosen tile [positiveAmount] tiles away from the ruins, reveal tiles up to [positiveAmount2] tiles away with [positiveAmount3]% chance =
|
||||
Triggers the following global alert: [comment] = Bu küresel uyarıyı tetikler: [comment]
|
||||
# Requires translation!
|
||||
Every major Civilization gains a spy once a civilization enters this era =
|
||||
|
|
@ -2597,9 +2597,9 @@ Doing so will consume this opportunity to choose a Promotion = Bunu seçerseniz
|
|||
# Requires translation!
|
||||
This Promotion is free =
|
||||
# Requires translation!
|
||||
Provides the cheapest [stat] building in your first [amount] cities for free =
|
||||
Provides the cheapest [stat] building in your first [positiveAmount] cities for free =
|
||||
# Requires translation!
|
||||
Provides a [buildingName] in your first [amount] cities for free =
|
||||
Provides a [buildingName] in your first [positiveAmount] cities for free =
|
||||
# Requires translation!
|
||||
upon discovering [tech] =
|
||||
# Requires translation!
|
||||
|
|
@ -2619,6 +2619,8 @@ upon conquering a city =
|
|||
# Requires translation!
|
||||
upon founding a city =
|
||||
# Requires translation!
|
||||
upon building a [improvementFilter] improvement =
|
||||
# Requires translation!
|
||||
upon discovering a Natural Wonder =
|
||||
# Requires translation!
|
||||
upon constructing [buildingFilter] =
|
||||
|
|
@ -5126,6 +5128,8 @@ Requires Engineering to bridge rivers = Irmaklar üzerine köprü yapabilmek Mü
|
|||
|
||||
Railroad = Demiryolu
|
||||
Reduces movement cost to ⅒ if the other tile also has a Railroad = Diğer karoda da bir Demiryolu varsa hareket maliyetini ⅒'a düşürür
|
||||
# Requires translation!
|
||||
Provides a +25% [Production] bonus to cities connected to the capital by Railroads =
|
||||
|
||||
Remove Forest = Ormanı ortadan kaldır
|
||||
Provides a one-time Production bonus depending on distance to the closest city once finished = Bitirildiğinde sadece bir kereye mahsus en yakın şehre olan uzaklığına bağlı değişen miktarda bir üretim bonusu verir
|
||||
|
|
|
|||
|
|
@ -2297,33 +2297,33 @@ on water maps = на водних мапах
|
|||
in [regionType] Regions = у [regionType] регіонах
|
||||
in all except [regionType] Regions = в усіх регіонах окрім [regionType]
|
||||
Free [unit] appears = Безкоштовно з’являється [unit]
|
||||
[amount] free [unit] units appear = Зʼявляються [amount] безкоштовні підрозділи [unit]
|
||||
[positiveAmount] free [unit] units appear = Зʼявляються [positiveAmount] безкоштовні підрозділи [unit]
|
||||
Free [unit] found in the ruins = Безкоштовний підрозділ [unit] знайдений у руїнах
|
||||
Free Social Policy = Надає безкоштовну соціальну політику
|
||||
[amount] Free Social Policies = [amount] безкоштовних соціальних політик
|
||||
[positiveAmount] Free Social Policies = [positiveAmount] безкоштовних соціальних політик
|
||||
Empire enters golden age = Розпочинається Золота доба
|
||||
Empire enters a [amount]-turn Golden Age = Розпочинається золота доба на [amount]⏳ ходів
|
||||
Empire enters a [positiveAmount]-turn Golden Age = Розпочинається золота доба на [positiveAmount]⏳ ходів
|
||||
Free Great Person = Безкоштовно з’являється Видатна особа
|
||||
[amount] population [cityFilter] = [amount] населення [cityFilter]
|
||||
[amount] population in a random city = [amount] населення у випадковому місті
|
||||
Discover [tech] = Дослідити Технологію [tech]
|
||||
Adopt [policy] = Прийняти Політику [policy]
|
||||
Free Technology = Надає безкоштовну технологію
|
||||
[amount] Free Technologies = [amount] безкоштовних Технологій
|
||||
[amount] free random researchable Tech(s) from the [era] = [amount] безкоштовних випадкових технологій з [era]
|
||||
[positiveAmount] Free Technologies = [positiveAmount] безкоштовних Технологій
|
||||
[positiveAmount] free random researchable Tech(s) from the [era] = [positiveAmount] безкоштовних випадкових технологій з [era]
|
||||
Reveals the entire map = Показує всю мапу
|
||||
Gain a free [beliefType] belief = Отримати безкоштовну догму [beliefType]
|
||||
Triggers voting for the Diplomatic Victory = Розпочинає голосування за Дипломатичну перемогу
|
||||
Instantly consumes [amount] [stockpiledResource] = Миттєво споживає [amount] [stockpiledResource]
|
||||
Instantly provides [amount] [stockpiledResource] = Миттєво надає [amount] [stockpiledResource]
|
||||
Instantly consumes [positiveAmount] [stockpiledResource] = Миттєво споживає [positiveAmount] [stockpiledResource]
|
||||
Instantly provides [positiveAmount] [stockpiledResource] = Миттєво надає [positiveAmount] [stockpiledResource]
|
||||
Gain [amount] [stat] = Отримати [amount] [stat]
|
||||
# Requires translation!
|
||||
Gain [amount] [stat] (modified by game speed) =
|
||||
Gain [amount]-[amount2] [stat] = Отримати [amount]-[amount2] [stat]
|
||||
Gain enough Faith for a Pantheon = Отримати достатньо ☮Віри для Пантеону
|
||||
Gain enough Faith for [amount]% of a Great Prophet = Отримати достатньо ☮Віри для [amount]% Видатного Пророка
|
||||
Reveal up to [amount/'all'] [tileFilter] within a [amount] tile radius = Виявляє до [amount/'all'] [tileFilter] у радіусі [amount] клітинок
|
||||
From a randomly chosen tile [amount] tiles away from the ruins, reveal tiles up to [amount2] tiles away with [amount3]% chance = Від випадкової клітинки у [amount] клітинках від руїн, виявляє клітинки з радіусом до [amount2] клітинок з вірогідністю [amount3]%
|
||||
Reveal up to [positiveAmount/'all'] [tileFilter] within a [amount] tile radius = Виявляє до [positiveAmount/'all'] [tileFilter] у радіусі [amount] клітинок
|
||||
From a randomly chosen tile [positiveAmount] tiles away from the ruins, reveal tiles up to [positiveAmount2] tiles away with [positiveAmount3]% chance = Від випадкової клітинки у [amount] клітинках від руїн, виявляє клітинки з радіусом до [amount2] клітинок з вірогідністю [amount3]%
|
||||
Triggers the following global alert: [comment] = З'явиться наступне глобальне повідомлення: [comment]
|
||||
Every major Civilization gains a spy once a civilization enters this era = Кожна велика Цивілізація отримує шпигуна, коли одна з цивілізацій вступає в цю епоху
|
||||
Heal this unit by [amount] HP = Лікує цей підрозділ на [amount] Здоров'я
|
||||
|
|
@ -2332,8 +2332,8 @@ This Unit upgrades for free including special upgrades = Цей підрозді
|
|||
This Unit gains the [promotion] promotion = Цей підрозділ отримує підвищення: [promotion]
|
||||
Doing so will consume this opportunity to choose a Promotion = Це витрачає можливість обрати Підвищення
|
||||
This Promotion is free = Це підвищення безкоштовне
|
||||
Provides the cheapest [stat] building in your first [amount] cities for free = Надає найдешевшу споруду категорії [stat] у ваших перших [amount]-ох містах безкоштовно
|
||||
Provides a [buildingName] in your first [amount] cities for free = Надає [buildingName] у ваших перших [amount]-ох містах безкоштовно
|
||||
Provides the cheapest [stat] building in your first [positiveAmount] cities for free = Надає найдешевшу споруду категорії [stat] у ваших перших [positiveAmount]-ох містах безкоштовно
|
||||
Provides a [buildingName] in your first [positiveAmount] cities for free = Надає [buildingName] у ваших перших [positiveAmount]-ох містах безкоштовно
|
||||
upon discovering [tech] = виявивши [tech]
|
||||
upon entering the [era] = увійшовши в [era]
|
||||
upon adopting [policy/belief] = прийнявши [policy/belief]
|
||||
|
|
@ -2343,6 +2343,8 @@ upon declaring a defensive pact = оголосивши оборонну угод
|
|||
upon entering a Golden Age = після початку Золотої доби
|
||||
upon conquering a city = завоювавши місто
|
||||
upon founding a city = заснувавши місто
|
||||
# Requires translation!
|
||||
upon building a [improvementFilter] improvement =
|
||||
upon discovering a Natural Wonder = після відкриття Природного дива
|
||||
upon constructing [buildingFilter] = побудувавши [buildingFilter]
|
||||
upon constructing [buildingFilter] [cityFilter] = побудувавши [buildingFilter] [cityFilter]
|
||||
|
|
@ -4717,6 +4719,8 @@ Requires Engineering to bridge rivers = Вимагає технологію Ін
|
|||
|
||||
Railroad = Залізниця
|
||||
Reduces movement cost to ⅒ if the other tile also has a Railroad = Зменшує вартість ➡Переміщення до ⅒ якщо інша клітинка також має Залізницю
|
||||
# Requires translation!
|
||||
Provides a +25% [Production] bonus to cities connected to the capital by Railroads =
|
||||
|
||||
Remove Forest = Вирубати ліс
|
||||
Provides a one-time Production bonus depending on distance to the closest city once finished = Надає одноразовий бонус до ⚙Виробництва в залежності від відстані до найближчого міста після завершення
|
||||
|
|
|
|||
|
|
@ -2566,13 +2566,13 @@ on water maps = trên bản đồ nước
|
|||
in [regionType] Regions = trong [regionType] Khu vực
|
||||
in all except [regionType] Regions = trong tất cả ngoại trừ [regionType] Khu vực
|
||||
Free [unit] appears = xuất hiện [unit] miễn phí
|
||||
[amount] free [unit] units appear = [amount] đơn vị [unit] miễn phí đã xuất hiện
|
||||
[positiveAmount] free [unit] units appear = [positiveAmount] đơn vị [unit] miễn phí đã xuất hiện
|
||||
Free [unit] found in the ruins = [unit] miễn phí được tìm thấy trong đống đổ nát
|
||||
Free Social Policy = Chính sách xã hội miễn phí
|
||||
[amount] Free Social Policies = [amount] Chính sách xã hội miễn phí
|
||||
[positiveAmount] Free Social Policies = [positiveAmount] Chính sách xã hội miễn phí
|
||||
Empire enters golden age = Đế chế bước vào thời kỳ hoàng kim
|
||||
# Requires translation!
|
||||
Empire enters a [amount]-turn Golden Age =
|
||||
Empire enters a [positiveAmount]-turn Golden Age =
|
||||
Free Great Person = Người vĩ đại tự do
|
||||
[amount] population [cityFilter] = [amount] dân số [cityFilter]
|
||||
[amount] population in a random city = [amount] dân số trong một thành phố ngẫu nhiên
|
||||
|
|
@ -2581,23 +2581,23 @@ Discover [tech] =
|
|||
# Requires translation!
|
||||
Adopt [policy] =
|
||||
Free Technology = Công nghệ miễn phí
|
||||
[amount] Free Technologies = [amount] Công nghệ miễn phí
|
||||
[amount] free random researchable Tech(s) from the [era] = [amount] (các) Công nghệ có thể tìm kiếm lại ngẫu nhiên miễn phí từ [era]
|
||||
[positiveAmount] Free Technologies = [positiveAmount] Công nghệ miễn phí
|
||||
[positiveAmount] free random researchable Tech(s) from the [era] = [positiveAmount] (các) Công nghệ có thể tìm kiếm lại ngẫu nhiên miễn phí từ [era]
|
||||
Reveals the entire map = Tiết lộ toàn bộ bản đồ
|
||||
Gain a free [beliefType] belief = Có được Tín nguỡng [beliefType] miễn phí
|
||||
Triggers voting for the Diplomatic Victory = Kích hoạt bỏ phiếu cho Chiến thắng Ngoại giao
|
||||
# Requires translation!
|
||||
Instantly consumes [amount] [stockpiledResource] =
|
||||
Instantly consumes [positiveAmount] [stockpiledResource] =
|
||||
# Requires translation!
|
||||
Instantly provides [amount] [stockpiledResource] =
|
||||
Instantly provides [positiveAmount] [stockpiledResource] =
|
||||
Gain [amount] [stat] = Đạt được [amount] [stat]
|
||||
# Requires translation!
|
||||
Gain [amount] [stat] (modified by game speed) =
|
||||
Gain [amount]-[amount2] [stat] = Thu được [amount] - [amount2] [stat]
|
||||
Gain enough Faith for a Pantheon = Có đủ niềm tin cho một Đền thờ
|
||||
Gain enough Faith for [amount]% of a Great Prophet = Đạt được đủ Niềm tin cho [amount]% của một Nhà Tiên tri Vĩ đại
|
||||
Reveal up to [amount/'all'] [tileFilter] within a [amount] tile radius = Hiển thị tối đa [amount/'all'] [tileFilter] trong bán kính [amount] ô
|
||||
From a randomly chosen tile [amount] tiles away from the ruins, reveal tiles up to [amount2] tiles away with [amount3]% chance = Từ một ô được chọn ngẫu nhiên [amount] ô cách xa khu di tích, hiển thị ô cách đó tối đa [amount2] ô với [amount3]% cơ hội
|
||||
Reveal up to [positiveAmount/'all'] [tileFilter] within a [amount] tile radius = Hiển thị tối đa [positiveAmount/'all'] [tileFilter] trong bán kính [amount] ô
|
||||
From a randomly chosen tile [positiveAmount] tiles away from the ruins, reveal tiles up to [positiveAmount2] tiles away with [positiveAmount3]% chance = Từ một ô được chọn ngẫu nhiên [amount] ô cách xa khu di tích, hiển thị ô cách đó tối đa [amount2] ô với [amount3]% cơ hội
|
||||
Triggers the following global alert: [comment] = Kích hoạt cảnh báo toàn cầu sau: [comment]
|
||||
Every major Civilization gains a spy once a civilization enters this era = Mỗi nền văn minh lớn đều có được một điệp viên khi một nền văn minh bước vào thời đại này
|
||||
Heal this unit by [amount] HP = Chữa lành đơn vị này với [amount] HP
|
||||
|
|
@ -2607,8 +2607,8 @@ This Unit gains the [promotion] promotion = Đơn vị này nhận được khuy
|
|||
Doing so will consume this opportunity to choose a Promotion = Làm như vậy sẽ tiêu tốn cơ hội này để chọn Khuyến mại
|
||||
# Requires translation!
|
||||
This Promotion is free =
|
||||
Provides the cheapest [stat] building in your first [amount] cities for free = Cung cấp miễn phí tòa nhà [stat] rẻ nhất trong [amount] thành phố đầu tiên của bạn
|
||||
Provides a [buildingName] in your first [amount] cities for free = Cung cấp [buildingName] miễn phí ở [amount] thành phố đầu tiên của bạn
|
||||
Provides the cheapest [stat] building in your first [positiveAmount] cities for free = Cung cấp miễn phí tòa nhà [stat] rẻ nhất trong [positiveAmount] thành phố đầu tiên của bạn
|
||||
Provides a [buildingName] in your first [positiveAmount] cities for free = Cung cấp [buildingName] miễn phí ở [positiveAmount] thành phố đầu tiên của bạn
|
||||
# Requires translation!
|
||||
upon discovering [tech] =
|
||||
# Requires translation!
|
||||
|
|
@ -2628,6 +2628,8 @@ upon conquering a city =
|
|||
# Requires translation!
|
||||
upon founding a city =
|
||||
# Requires translation!
|
||||
upon building a [improvementFilter] improvement =
|
||||
# Requires translation!
|
||||
upon discovering a Natural Wonder =
|
||||
# Requires translation!
|
||||
upon constructing [buildingFilter] =
|
||||
|
|
@ -5099,6 +5101,8 @@ Requires Engineering to bridge rivers = Yêu cầu Kỹ thuật bắc cầu sôn
|
|||
|
||||
Railroad = Đường sắt
|
||||
Reduces movement cost to ⅒ if the other tile also has a Railroad = Giảm chi phí di chuyển xuống ⅒ nếu ô khác cũng có Đường sắt
|
||||
# Requires translation!
|
||||
Provides a +25% [Production] bonus to cities connected to the capital by Railroads =
|
||||
|
||||
Remove Forest = Xóa Rừng
|
||||
Provides a one-time Production bonus depending on distance to the closest city once finished = Cung cấp phần thưởng Sản xuất một lần tùy thuộc vào khoảng cách đến thành phố gần nhất sau khi hoàn thành
|
||||
|
|
|
|||
20
changelog.md
20
changelog.md
|
|
@ -1,30 +1,18 @@
|
|||
## 4.9.5
|
||||
|
||||
Converted create/enhance religion actions to new format
|
||||
|
||||
Converted Great Person actions to new format
|
||||
|
||||
RFC: Direction for converting unit actions to map
|
||||
|
||||
Resolved - start turn with unit selected
|
||||
|
||||
Revert "Resolved - "[relativeAmount]% [stat] from every follower, up to [relativeAmount]%" works off of majority religion, not our religion"
|
||||
Start turn with unit selected
|
||||
|
||||
Add trigger from building improvements and trigger conditional for building improvements - By SeventhM
|
||||
|
||||
By dHannasch:
|
||||
- Add iHasUniques.techColumn()
|
||||
- Add iHasUniques.requiredTechs
|
||||
- Add iHasUniques.availableInEra()
|
||||
- Add TechManager.isResearched(construction)
|
||||
Preparation for multiple required uniques per ruleset object - By dHannasch
|
||||
|
||||
Fixed trading with city-state through notifications - By tuvus
|
||||
|
||||
Mention the Railroad production bonus in the Civilopedia - By Caballero-Arepa
|
||||
|
||||
By SomeTroglodyte:
|
||||
- Dev Console: Lint, crash fix, add Stat
|
||||
- Notification for "Policy branch unlocked" clickable
|
||||
- Notification for "Policy branch unlocked" clickable
|
||||
- Dev Console: Linting + add Stat
|
||||
|
||||
## 4.9.4
|
||||
|
||||
|
|
|
|||
|
|
@ -2104,6 +2104,11 @@ Simple unique parameters are explained by mouseover. Complex parameters are expl
|
|||
??? example "<upon founding a city>"
|
||||
Applicable to: TriggerCondition
|
||||
|
||||
??? example "<upon building a [improvementFilter] improvement>"
|
||||
Example: "<upon building a [All Road] improvement>"
|
||||
|
||||
Applicable to: TriggerCondition, UnitTriggerCondition
|
||||
|
||||
??? example "<upon discovering a Natural Wonder>"
|
||||
Applicable to: TriggerCondition
|
||||
|
||||
|
|
@ -2217,4 +2222,4 @@ Simple unique parameters are explained by mouseover. Complex parameters are expl
|
|||
*[stockpiledResource]: The name of any stockpiled.
|
||||
*[tech]: The name of any tech.
|
||||
*[tileFilter]: Anything that can be used either in an improvementFilter or in a terrainFilter can be used here, plus 'unimproved'
|
||||
*[victoryType]: The name of any victory type: 'Neutral', 'Cultural', 'Diplomatic', 'Domination', 'Scientific', 'Time'
|
||||
*[victoryType]: The name of any victory type: 'Neutral', 'Cultural', 'Diplomatic', 'Domination', 'Scientific', 'Time'
|
||||
|
|
@ -1,27 +1,13 @@
|
|||
|
||||
|
||||
Converted create/enhance religion actions to new format
|
||||
|
||||
Converted Great Person actions to new format
|
||||
|
||||
RFC: Direction for converting unit actions to map
|
||||
|
||||
Resolved - start turn with unit selected
|
||||
|
||||
Revert "Resolved - "[relativeAmount]% [stat] from every follower, up to [relativeAmount]%" works off of majority religion, not our religion"
|
||||
Start turn with unit selected
|
||||
|
||||
Add trigger from building improvements and trigger conditional for building improvements - By SeventhM
|
||||
|
||||
By dHannasch:
|
||||
- Add iHasUniques.techColumn()
|
||||
- Add iHasUniques.requiredTechs
|
||||
- Add iHasUniques.availableInEra()
|
||||
- Add TechManager.isResearched(construction)
|
||||
Preparation for multiple required uniques per ruleset object - By dHannasch
|
||||
|
||||
Fixed trading with city-state through notifications - By tuvus
|
||||
|
||||
Mention the Railroad production bonus in the Civilopedia - By Caballero-Arepa
|
||||
|
||||
By SomeTroglodyte:
|
||||
- Dev Console: Lint, crash fix, add Stat
|
||||
- Notification for "Policy branch unlocked" clickable
|
||||
- Notification for "Policy branch unlocked" clickable
|
||||
- Dev Console: Linting + add Stat
|
||||
Loading…
Reference in New Issue
Block a user