@ -48,11 +48,11 @@ Move a unit!\nClick on a unit > Click on a destination > Click the arrow popup =
Founda city!\nSelect the Settler (flag unit) > Click on 'Found city' (bottom-left corner) = Osnujte grad!\nOdaberite Naseljenika (jedinica sa zastavom) > Kliknite na 'Osnuj grad' (donji lijevi ugao)
Enterthe city screen!\nClick the city button twice = Uđite u zaslon grada!\nDva puta kliknite na gumb grada
Picka technology to research!\nClick on the tech button (greenish, top left) > \n Select technology > Click 'Research' (bottom right) = Odaberite tehnologiju za istraživanje!\nKliknite na gumb za tehnologije (zelenkasto, gore lijevo) > \n Odaberite tehnologiju > kliknite 'Istraži' (dolje desno)
Picka construction!\nEnter city screen > Click on a unit or building (bottom left side) > \n Click 'add to queue' = Odaberite izgradnju!\nUđite u zaslon grada > Kliknite na jedinicu ili zgradu (donja lijeva strana) > \n Kliknite 'dodaj u red čekanja'
Picka construction!\nEnter city screen > Click on a unit or building (bottom left side) > \n Click 'add to queue' = Odaberite izgradnju!\nUđite u zaslon grada > Kliknite na jedinicu ili zgradu (donja lijeva strana) > \n Kliknite 'Dodaj u red čekanja'
Passa turn!\nCycle through units with 'Next unit' > Click 'Next turn' = Propustite potez!\nKružite kroz jedinice pomoću 'Sljedeća jedinica' > Kliknite 'Sljedeći potez'
Reassignworked tiles!\nEnter city screen > Click the assigned (green) tile to unassign > \n Click an unassigned tile to assign population = Ponovno dodijelite obrađivana polja!\nUđite u zaslon grada > Kliknite dodijeljeno (zeleno) polje za poništavanje dodjele > \n Kliknite na nedodijeljeno polje za dodjelu stanovnika
Meetanother civilization!\nExplore the map until you encounter another civilization! = Sretnite drugu civilizaciju!\nIstražujte kartu dok ne naiđeš na drugu civilizaciju!
Constructan improvement!\nConstruct a Worker unit > Move to a Plains or Grassland tile > \n Click 'Construct improvement' (above the unit table, bottom left)\n > Choose the farm > \n Leave the worker there until it's finished = Izgradite unaprjeđenje!\nIzgradite jedinicu Radnika > Pomaknite ga na polje Ravnica ili Travnjak > \n Kliknite 'Izgradi unaprjeđenje' (iznad tablice jedinica, dolje lijevo)\n > Odaberite farmu > \n Ostavite radnika tamo dok ne završi
Createa trade route!\nConstruct roads between your capital and another city\nOr, automate your worker and let him get to that eventually = Stvorite trgovačku rutu!\nIzgradite ceste između svoje prijestolnice i drugog grada\nIli, automatizirajte svog radnika i pustite ga da eventualno dođe do toga
Conquera city!\nBring an enemy city down to low health > \nEnter the city with a melee unit = Osvojite grad!\nSpustite neprijateljski grad na nisko zdravlje > \nUđite u grad s jedinicom za blisku borbu
@ -77,8 +77,8 @@ Not displayed as an available construction unless [building] is built = Ne prika
Notdisplayed as an available construction without [resource] = Ne prikazuje se kao dostupna izgradnja bez [resource]
Cannotbe hurried = Ne može se požuriti
Choosea free great person = Izaberi besplatnog velikana
Get[unitName] = Dobij [unitName]
Choosea free great person = Odaberi besplatnog velikana
Get[unitName] = Dobijte [unitName]
HydroPlant = Hidroelektrana
[buildingName]obsoleted = [buildingName] je zastarijelo
@ -130,7 +130,7 @@ Remove from queue = Ukloni iz reda čekanja
Showstats drilldown = Pokaži detaljnu statistiku
Showconstruction queue = Pokaži red čekanja za izgradnju
Nospace to place this unit = Nema prostora za postavljanje ove jedinice
Cancel=Odustani
Cancel=Poništi
Diplomacy=Diplomacija
War=Rat
@ -140,7 +140,7 @@ Declare war = Objavi rat
Declarewar on [civName]? = Objavi rat na [civName]?
[civName]will also join them in the war = [civName] će im se također pridružiti u ratu
Anunknown civilization will also join them in the war = Nepoznata civilizacija će im se također pridružiti u ratu
Thiswill cancel your defensive pact with [civName] = To će ukinuti tvoj obrambeni pakt s [civName]
Thiswill cancel your defensive pact with [civName] = To će otkazati vaš obrambeni pakt s [civName]
Goto on map = Idi na stavku na karti
Let'sbegin! = Počnimo!
[civName]has declared war on us! = [civName] nam je objavila rat!
@ -182,7 +182,7 @@ We have cancelled our Defensive Pact with [civName]! = Otkazali smo naš Obrambe
[civName]and [targetCivName] have signed a Peace Treaty! = [civName] i [targetCivName] potpisali su Mirovni Sporazum!
[civName]and [targetCivName] have signed the Declaration of Friendship! = [civName] i [targetCivName] potpisali su Deklaraciju o Prijateljstvu!
[civName]has denounced [targetCivName]! = [civName] je osudila [targetCivName]!
Doyou want to break your promise to [leaderName]? = Želiš li prekršiti svoje obećanje prema [leaderName]?
Doyou want to break your promise to [leaderName]? = Želite li prekršiti svoje obećanje prema [leaderName]?
Breakpromise = Prekrši obećanje
Wepromised not to settle near them ([count] turns remaining) = Obećali smo da se nećemo nastaniti u njihovoj blizini (preostalo [count] poteza)
Theypromised not to settle near us ([count] turns remaining) = Obećali su da se neće nastaniti u našoj blizini (preostalo [count] poteza)
@ -228,11 +228,11 @@ We noticed you have continued spreading your faith, despite your promise. This w
I'vebeen informed that my armies have taken tribute from [civName], a city-state under your protection.\nI assure you, this was quite unintentional, and I hope that this does not serve to drive us apart. = Obaviješten(a) sam da su moje vojske uzele danak od [civName], grada-države pod tvojom zaštitom.\nUvjeravam vas, ovo je bilo sasvim nenamjerno, i nadam se da nas to neće razdvojiti.
Weasked [civName] for a tribute recently and they gave in.\nYou promised to protect them from such things, but we both know you cannot back that up. = Nedavno smo tražili od [civName] danak i oni su popustili.\nObećao si da ćeš ih zaštititi od takvih stvari, ali oboje znamo da to ne možeš poduprijeti.
It'scome to my attention that I may have attacked [civName].\nWhile it was not my goal to be at odds with your empire, this was deemed a necessary course of action. = Primijetio sam da sam možda napao [civName].\nIako mi nije bio cilj biti u sukobu s vašim carstvom, ovo se smatralo nužnom akcijom.
Ithought you might like to know that I've launched an invasion of one of your little pet states.\nThe lands of [civName] will make a fine addition to my own. = Mislio sam da biste željeli znati da sam pokrenuo invaziju na jednu od vaših malih zemlje ljubimca.\nZemlje [civName] bit će dobar dodatak mojoj.
Ithought you might like to know that I've launched an invasion of one of your little pet states.\nThe lands of [civName] will make a fine addition to my own. = Mislio sam da bi želio(jela) znati da sam pokrenuo invaziju na jednu od tvojih malih država ljubimaca.\nZemlje [civName] bit će dobar dodatak mojoj.
THISMEANS WAR! = OVO ZNAČI RAT!
Return[unitName] to [civName]? = Vrati [unitName] u [civName]?
The[unitName] we liberated originally belonged to [civName]. They will be grateful if we return it to them. = [unitName] koga smo oslobodili izvorno je pripadao [civName]. Biti će nam zahvalni ako im ga vratimo.
The[unitName] we liberated originally belonged to [civName]. They will be grateful if we return it to them. = [unitName] koga smo oslobodili izvorno je pripadao [civName]. Bit će nam zahvalni ako im ga vratimo.
Enterthe amount of gold = Unesi količinu zlata
@ -252,7 +252,7 @@ Pledge to protect = Zavjet na zaštitu
DeclareProtection of [cityStateName]? = Proglasi Zaštitu za [cityStateName]?
Build[improvementName] on [resourceName] (200 Gold) = Izgradi [improvementName] na [resourceName] (200 zlata)
GiftImprovement = Pokloni Unaprjeđenje
[civName]is able to provide [unitName] once [techName] [isOrAre] researched. = [civName] može pružiti [unitName] nakon što se [techName] [isOrAre] istraži.
[civName]is able to provide [unitName] once [techName] [isOrAre] researched. = [civName] može pružiti [unitName] nakon što [isOrAre] [techName] istraženo.
is=je
are=su
@ -260,19 +260,19 @@ Diplomatic Marriage ([amount] Gold) = Diplomatski Brak ([amount] Zlata)
Wehave married into the ruling family of [civName], bringing them under our control. = Vjenčali smo se s vladajućom obitelji [civName], stavljajući ih pod našu kontrolu.
[civName]has married into the ruling family of [civName2], bringing them under their control. = [civName] se vjenčala za vladajuću obitelj [civName2], stavljajući ih pod njihovu kontrolu.
Youhave broken your Pledge to Protect [civName]! = Prekršio(la) si Zavjet na Zaštitu [civName]!
City-Statesgrow wary of your aggression. The resting point for Influence has decreased by [amount] for [civName]. = Gradovi-države postaju oprezni prema tvojoj agresiji. Uporište Utjecaja smanjeno je za [amount] za [civName].
City-Statesgrow wary of your aggression. The resting point for Influence has decreased by [amount] for [civName]. = Gradovi-države postaju oprezni prema vašoj agresiji. Uporište Utjecaja smanjeno je za [amount] za [civName].
[cityState]is being attacked by [civName] and asks all major civilizations to help them out by gifting them military units. = [cityState] je napadnut od [civName] i traži od svih glavnih civilizacija da im pomognu darujući im vojne jedinice.
[cityState]is being invaded by Barbarians! Destroy Barbarians near their territory to earn Influence. = Barbari su pokrenuli invaziju na [cityState]! Uništi Barbare u blizini njihovog teritorija da zaradiš Utjecaj.
[cityState]is being invaded by Barbarians! Destroy Barbarians near their territory to earn Influence. = Barbari su pokrenuli invaziju na [cityState]! Uništite Barbare u blizini njihovog teritorija da zaradite Utjecaj.
[cityState]is grateful that you killed a Barbarian that was threatening them! = [cityState] je zahvalan što ste ubili Barbara koji im je prijetio!
[cityState]is being attacked by [civName]! Kill [amount] of the attacker's military units and they will be immensely grateful. = [cityState] je napadnut od [civName]! Ubij [amount] vojnih jedinica napadača i oni će ti biti neizmjerno zahvalni.
[cityState]is deeply grateful for your assistance in the war against [civName]! = [cityState] je duboko zahvalan za tvoju pomoć u ratu protiv [civName]!
[cityState]no longer needs your assistance against [civName]. = [cityState] više ne treba tvoju pomoć protiv [civName].
[cityState]cancelled the quests they had given you because you demanded tribute from them. = [cityState] je otkazao misije koje su ti dali jer si od njih zahtijevao(la) danak.
[cityState]is being attacked by [civName]! Kill [amount] of the attacker's military units and they will be immensely grateful. = [cityState] je napadnut od [civName]! Ubijte [amount] vojnih jedinica napadača i oni će vam biti neizmjerno zahvalni.
[cityState]is deeply grateful for your assistance in the war against [civName]! = [cityState] je duboko zahvalan za vašu pomoć u ratu protiv [civName]!
[cityState]no longer needs your assistance against [civName]. = [cityState] više ne treba vašu pomoć protiv [civName].
[cityState]cancelled the quests they had given you because you demanded tribute from them. = [cityState] je otkazao misije koje su vam dali jer ste od njih zahtijevali danak.
Waragainst [civName] = Rat protiv [civName]
Weneed you to help us defend against [civName]. Killing [amount] of their military units would slow their offensive. = Trebamo te da nam pomogneš u obrani od [civName]. Ubijanje [amount] njihovih vojnih jedinica bi usporilo njihovu ofenzivu.
Currentlyyou have killed [amount] of their military units. = Trenutačno si ubio(la) [amount] njihovih vojnih jedinica.
Youneed to find them first! = Prvo ih trebaš pronaći!
Currentlyyou have killed [amount] of their military units. = Trenutačno ste ubili [amount] njihovih vojnih jedinica.
Youneed to find them first! = Prvo ih trebate pronaći!
Cultured=Kulturni
Maritime=Pomorski
@ -288,8 +288,8 @@ Influence = Utjecaj
Ally:[civilization] with [amount] Influence = Saveznik: [civilization] s [amount] Utjecaja
Unknowncivilization = Nepoznata Civilizacija
Reach30 for friendship. = Dosegni 30 za prijateljstvo.
Reachhighest influence above 60 for alliance. = Dosegni najveći utjecaj iznad 60 za savez.
Reach30 for friendship. = Dosegnite 30 za prijateljstvo.
Reachhighest influence above 60 for alliance. = Dosegnite najveći utjecaj iznad 60 za savez.
WhenFriends: = Kada ste Prijatelji:
WhenAllies: = Kada ste Saveznici:
Theunique luxury is one of: = Unikatni luksuz je jedno od:
@ -298,7 +298,7 @@ Tribute Willingness = Voljnost na Danak
Atleast 0 to take gold, at least 30 and size 4 city for worker = Najmanje 0 za uzimanje zlata, najmanje 30 i grad veličine 4 za radnika
[civName]is afraid of your military power! = [civName] se boji tvoje vojne moći!
[civName]is afraid of your military power! = [civName] se boji vaše vojne moći!
MajorCiv = Glavna Civilizacija
NoCities = Nema Gradova
@ -481,7 +481,7 @@ Random = Nasumično
Human=Čovjek
Hotseat=Lokalna više-korisnička igra
UserID = ID korisnika
Clickto copy = Klikni za kopiranje
Clickto copy = Kliknite za kopiranje
GameSpeed = Brzina igre
@ -583,8 +583,8 @@ This map has errors: = Ova karta ima greške:
Theincompatible elements have been removed. = Nekompatibilni elementi su uklonjeni.
Currentmap: World Wrap = Trenutačna karta: Okret oko Svijeta
Overlayimage = Slika preklapanja
Clickto choose a file = Klikni za odabir datoteke
Choosean image = Odaberi sliku
Clickto choose a file = Kliknite za odabir datoteke
Choosean image = Odaberite sliku
Overlayopacity: = Neprozirnost sloja:
Invalidoverlay image = Nevaljana slika sloja
Worldwrap is incompatible with an overlay and was deactivated. = Okret oko svijeta nije kompatibilan s preklapanjem i deaktiviran je.
@ -689,7 +689,7 @@ Couldn't download the latest game state! = Nije moguće preuzeti najnovije stanj
## Resign button
Resign=Predaj se
Areyou sure you want to resign? = Jeste li sigurni da se želite predati?
Youcan only resign if it's your turn = Možeš se predati samo ako si na potezu
Youcan only resign if it's your turn = Možete se predati samo ako ste na potezu
[civName]resigned and is now controlled by AI = [civName] se predala i sada je pod kontrolom Umjetne Inteligencije
## Force resign button
@ -737,7 +737,7 @@ Could not load game! = Nije moguće učitati igru!
Couldnot load game from clipboard! = Nije moguće učitati igru iz međuspremnika!
Couldnot load game from custom location! = Nije moguće učitati igru s prilagođene lokacije!
Thefile data seems to be corrupted. = Čini se da su podaci datoteke oštećeni.
Thesave was created with an incompatible version of Unciv: [version]. Please update Unciv to this version or later and try again. = Spremanje je stvoreno s nekompatibilnom verzijom Unciv-a: [version]. Ažurirajte Unciv na ovu ili noviju verziju i pokušajte ponovno.
Thesave was created with an incompatible version of Unciv: [version]. Please update Unciv to this version or later and try again. = Spremanje je stvoreno s nekompatibilnom verzijom Unciv-a: [version]. Molim ažurirajte Unciv na ovu ili noviju verziju i pokušajte ponovno.
Youdo not have sufficient permissions to access the file. = Nemate dovoljna dopuštenja za pristup datoteci.
Load[saveFileName] = Učitaj [saveFileName]
Areyou sure you want to delete this save? = Jeste li sigurni da želite izbrisati ovo spremanje?
@ -862,7 +862,7 @@ Notifications log max turns = Maksimalno poteza u zapisu obavijesti
## Language tab
Language=Jezik
Pleasenote that translations are a community-based work in progress and are INCOMPLETE! The percentage shown is how much of the language is translated in-game. If you want to help translating the game into your language, click here. = Imajte na umu da su prijevodi rad zajednice koji je u tijeku i da su NEDOVRŠENI! Prikazani postotak je koliko je jezika prevedeno u igri. Ako želite pomoći u prevođenju igre na svoj jezik, kliknite ovdje.
Pleasenote that translations are a community-based work in progress and are INCOMPLETE! The percentage shown is how much of the language is translated in-game. If you want to help translating the game into your language, click here. = Molim imajte na umu da su prijevodi rad zajednice koji je u tijeku i da su NEDOVRŠENI! Prikazani postotak je koliko je jezika prevedeno u igri. Ako želite pomoći u prevođenju igre na svoj jezik, kliknite ovdje.
Your[ourUnit] has destroyed an enemy [unit] = Tvoj [ourUnit] je uništio neprijateljskog [unit]
Your[ourUnit] ([amount] HP) has destroyed an enemy [unit] ([amount2] HP) = Tvoj [ourUnit] ([amount] Životnih Bodova) je uništio neprijateljskog [unit] ([amount2] Životnih Bodova)
Your[ourUnit] has destroyed an enemy [unit] = Vaš [ourUnit] je uništio neprijateljskog [unit]
Your[ourUnit] ([amount] HP) has destroyed an enemy [unit] ([amount2] HP) = Vaš [ourUnit] ([amount] Životnih Bodova) je uništio neprijateljskog [unit] ([amount2] Životnih Bodova)
Anenemy [RangedUnit] has destroyed the defence of [cityName] = Neprijateljski [RangedUnit] je uništio obranu [cityName]
Anenemy [RangedUnit] ([amount] HP) has destroyed the defence of [cityName] ([amount2] HP) = Neprijateljski [RangedUnit] ([amount] Životnih Bodova) uništio je obranu [cityName] ([amount2] Životnih Bodova)
Enemycity [cityName] has destroyed our [ourUnit] = Neprijateljski grad [cityName] je uništio našeg [ourUnit]
@ -1017,7 +1017,7 @@ Nothing tried to intercept our [attackerName] = Ništa nije pokušalo presresti
Anenemy [unit] was spotted near our territory = Neprijateljski [unit] je uočen u blizini našeg teritorija
Anenemy [unit] was spotted in our territory = Na našem teritoriju uočen je neprijateljski [unit]
Anenemy [unit] has destroyed our tile improvement [improvement] = Neprijateljski [unit] je uništio naše [improvement] unaprjeđenje na polju
Yourcity [cityName] can bombard the enemy! = Tvoj grad [cityName] može bombardirati neprijatelja!
Yourcity [cityName] can bombard the enemy! = Vaš grad [cityName] može bombardirati neprijatelja!
[amount]of your cities can bombard the enemy! = [amount] vaših gradova može bombardirati neprijatelja!
[amount]enemy units were spotted near our territory = [amount] neprijateljskih jedinica uočene su u blizini našeg teritorija
[amount]enemy units were spotted in our territory = [amount] neprijateljskih jedinica uočene su na našem teritoriju
@ -1025,12 +1025,12 @@ A(n) [nukeType] from [civName] has exploded in our territory! = (n) [nukeType] i
A(n)[nukeType] has been detonated by [civName]! = (n) [nukeType] je detonirala [civName]!
A(n)[nukeType] has been detonated by an unknown civilization! = (n) [nukeType] je detonirala nepoznata civilizacija!
Afteran attempted attack by our [nukeType], [civName] has declared war on us! = Nakon pokušaja napada našeg [nukeType], [civName] nam je objavila rat!
Afterbeing hit by our [nukeType], [civName] has declared war on us! = Nakon što ga je pogodio naš [nukeType], [civName] nam je objavila rat!
Afterbeing hit by our [nukeType], [civName] has declared war on us! = Nakon što ju je pogodio naš [nukeType], [civName] nam je objavila rat!
Thecivilization of [civName] has been destroyed! = Civilizacija [civName] je uništena!
TheCity-State of [name] has been destroyed! = Grad-država [name] je uništen!
Your[ourUnit] captured an enemy [theirUnit]! = Tvoj [ourUnit] je zarobio neprijatelja [theirUnit]!
Yourcaptured [unitName] has been returned by [civName] = Tvojeg zarobljenog [unitName] je vratila [civName]
Your[ourUnit] plundered [amount] [Stat] from [theirUnit] = Tvoj [ourUnit] je opljačkao [amount] [Stat] od [theirUnit]
Your[ourUnit] captured an enemy [theirUnit]! = Vaš [ourUnit] je zarobio neprijatelja [theirUnit]!
Yourcaptured [unitName] has been returned by [civName] = Vašeg zarobljenog [unitName] je vratila [civName]
Your[ourUnit] plundered [amount] [Stat] from [theirUnit] = Vaš [ourUnit] je opljačkao [amount] [Stat] od [theirUnit]
Wehave captured a barbarian encampment and recovered [goldAmount] gold! = Zauzeli smo barbarski logor i povratili [goldAmount] zlata!
Anenemy [unitType] has joined us! = Neprijateljska [unitType] nam se pridružila!
[unitName]can be promoted! = [unitName] može biti unaprjeđen!
@ -1046,18 +1046,18 @@ We have found a stash of [amount] gold in the ruins! = Pronašli smo zalihu [amo
Wehave found a crudely-drawn map in the ruins! = Pronašli smo grubo nacrtanu kartu u ruševinama!
[unit]finished exploring. = [unit] je završio istraživanje.
[unit]has no work to do. = [unit] nema posla.
You'relosing control of [name]. = Gubiš kontrolu nad [name].
You'relosing control of [name]. = Gubite kontrolu nad [name].
Youand [name] are no longer friends! = Vi i [name] više niste prijatelji!
Youralliance with [name] is faltering. = Tvoj savez s [name] se koleba.
Youralliance with [name] is faltering. = Vaš savez s [name] se koleba.
Youand [name] are no longer allies! = Vi i [name] više niste saveznici!
[civName]gave us a [unitName] as gift near [cityName]! = [civName] nam je poklonila [unitName] u blizini [cityName]!
[civName]has denounced us! = [civName] nas je osudila!
[cityName]has been connected to your capital! = [cityName] je spojen s tvojom prijestolnicom!
[cityName]has been disconnected from your capital! = [cityName] je odspojen od tvoje prijestolnice!
[cityName]has been connected to your capital! = [cityName] je spojen s vašom prijestolnicom!
[cityName]has been disconnected from your capital! = [cityName] je odspojen od vaše prijestolnice!
Connectroad completed = Spajanje ceste je završeno
[civName]has accepted your trade request = [civName] je prihvatila tvoju trgovinsku zamolbu
[civName]has made a counteroffer to your trade request = [civName] je napravila protuponudu na tvoju trgovinsku zamolbu
[civName]has denied your trade request = [civName] je odbila tvoju trgovinsku zamolbu
[civName]has accepted your trade request = [civName] je prihvatila vašu trgovinsku zamolbu
[civName]has made a counteroffer to your trade request = [civName] je napravila protuponudu na vašu trgovinsku zamolbu
[civName]has denied your trade request = [civName] je odbila vašu trgovinsku zamolbu
[tradeOffer]from [otherCivName] has ended = [tradeOffer] od [otherCivName] je završilo
[tradeOffer]to [otherCivName] has ended = [tradeOffer] prema [otherCivName] je završilo
[tradeOffer]from [otherCivName] will end in [amount] turns = [tradeOffer] od [otherCivName] će završiti za [amount] poteza
@ -1072,20 +1072,20 @@ We have allied with [nation]. = Udružili smo se u savez s [nation].
Wehave lost alliance with [nation]. = Izgubili smo savez s [nation].
Wehave discovered [naturalWonder]! = Otkrili smo [naturalWonder]!
Wehave received [goldAmount] Gold for discovering [naturalWonder] = Dobili smo [goldAmount] Zlata za otkrivanje [naturalWonder]
Yourrelationship with [cityStateName] is about to degrade = Tvoj odnos s [cityStateName] će uskoro degradirati
Yourrelationship with [cityStateName] degraded = Tvoj odnos s [cityStateName] je degradirao
Yourrelationship with [cityStateName] is about to degrade = Vaš odnos s [cityStateName] uskoro će degradirati
Yourrelationship with [cityStateName] degraded = Vaš odnos s [cityStateName] je degradirao
Anew barbarian encampment has spawned! = Iznjedrio je novi barbarski logor!
Barbariansraided [cityName] and stole [amount] Gold from your treasury! = Barbari su upali u [cityName] i ukrali [amount] zlata iz tvoje riznice!
Barbariansraided [cityName] and stole [amount] Gold from your treasury! = Barbari su upali u [cityName] i ukrali [amount] zlata iz vaše riznice!
Received[goldAmount] Gold for capturing [cityName] = Primljeno [goldAmount] Zlata za osvajanje [cityName]
Ourproposed trade is no longer relevant! = Naša predložena trgovina više nije relevantna!
[defender]could not withdraw from a [attacker] - blocked. = [defender] se nije mogao povući od [attacker] - blokiran.
[defender]withdrew from a [attacker] = [defender] se povukao od [attacker]
Byexpending your [unit] you gained [Stats]! = Potrošnjom svojeg [unit] dobili ste [Stats]!
Yourterritory has been stolen by [civName]! = Tvoj teritorij je ukrala [civName]!
Yourterritory has been stolen by [civName]! = Vaš teritorij je ukrala [civName]!
Clearinga [forest] has created [amount] Production for [cityName] = Krčenje [forest] stvorilo je [amount] Proizvodnje za [cityName]
[civName]assigned you a new quest: [questName]. = [civName] ti je dodijelio novu misiju: [questName].
[civName]rewarded you with [influence] influence for completing the [questName] quest. = [civName] te je nagradio s [influence] utjecaja za dovršetak misije [questName].
[civName]no longer needs your help with the [questName] quest. = [civName] više ne treba tvoju pomoć s misijom [questName].
[civName]assigned you a new quest: [questName]. = [civName] vam je dodijelio novu misiju: [questName].
[civName]rewarded you with [influence] influence for completing the [questName] quest. = [civName] vas je nagradio s [influence] utjecaja za dovršetak misije [questName].
[civName]no longer needs your help with the [questName] quest. = [civName] više ne treba vašu pomoć s misijom [questName].
The[questName] quest for [civName] has ended. It was won by [civNames]. = Misija [questName] za [civName] je završila. Osvojili su je [civNames].
Theresistance in [cityName] has ended! = Otpor u [cityName] je prestao!
@ -1097,15 +1097,15 @@ Our [name] took [tileDamage] tile damage = Naš [name] primio je [tileDamage] š
Anunknown civilization has adopted the [policyName] policy = Nepoznata civilizacija usvojila je politiku [policyName]
Yougained [Stats] as your religion was spread to [cityName] = Dobili ste [Stats] jer se vaša religija proširila na [cityName]
Yougained [Stats] as your religion was spread to an unknown city = Dobili ste [Stats] jer se vaša religija proširila na nepoznati grad
Yourcity [cityName] was converted to [religionName]! = Tvoj grad [cityName] je konvertiran u [religionName]!
Your[unitName] lost its faith after spending too long inside enemy territory! = Vaš [unitName] izgubio je vjeru nakon što je predugo proveo unutar neprijateljskog teritorija!
An[unitName] has removed your religion [religionName] from its Holy City [cityName]! = [unitName] je uklonio tvoju religiju [religionName] iz svog Svetog Grada [cityName]!
An[unitName] has restored [cityName] as the Holy City of your religion [religionName]! = [unitName] je obnovio [cityName] kao Sveti Grad tvoje religije [religionName]!
Yourcity [cityName] was converted to [religionName]! = Vaš grad [cityName] je konvertiran u [religionName]!
Your[unitName] lost its faith after spending too long inside enemy territory! = Vaš [unitName] je izgubio vjeru nakon što je predugo proveo unutar neprijateljskog teritorija!
An[unitName] has removed your religion [religionName] from its Holy City [cityName]! = [unitName] je uklonio vašu religiju [religionName] iz svog Svetog Grada [cityName]!
An[unitName] has restored [cityName] as the Holy City of your religion [religionName]! = [unitName] je obnovio [cityName] kao Sveti Grad vaše religije [religionName]!
Yourscientists and theologians have devised a systematic approach to measuring long time spans - the Long Count. During the festivities whenever the current b'ak'tun ends, a Great Person will join you. = Tvoji znanstvenici i teolozi osmislili su sustavni pristup mjerenju dugih vremenskih raspona - Dugo brojanje. Tijekom svečanosti kad god trenutačni b'ak'tun završi, Velikan će ti se pridružiti.
Yourscientists and theologians have devised a systematic approach to measuring long time spans - the Long Count. During the festivities whenever the current b'ak'tun ends, a Great Person will join you. = Vaši znanstvenici i teolozi osmislili su sustavni pristup mjerenju dugih vremenskih raspona - Dugo brojanje. Tijekom svečanosti kad god trenutačni b'ak'tun završi, Velikan će vam se pridružiti.
Whilethe rest of the world calls the current year [year], in the Maya Calendar that is: = Dok ostatak svijeta tekuću godinu naziva [year], u Kalendaru Maya to je:
[amount]b'ak'tun, [amount2] k'atun, [amount3] tun = [amount] b'ak'tun, [amount2] k'atun, [amount3] tun
@ -1274,9 +1274,9 @@ Raze city = Sruši grad
Stoprazing city = Zaustavi rušenje grada
Buyfor [amount] gold = Kupi za [amount] zlata
Buy=Kupi
Currentlyyou have [amount] [stat]. = Trenutačno imaš [amount] [stat].
Wouldyou like to purchase [constructionName] for [buildingGoldCost] [stat]? = Želiš li kupiti [constructionName] za [buildingGoldCost] [stat]?
Youare buying a religious unit in a city that doesn't follow the religion you founded ([yourReligion]). This means that the unit is tied to that foreign religion ([majorityReligion]) and will be less useful. = Kupuješ vjersku jedinicu u gradu koji ne slijedi religiju koju ste osnovali ([yourReligion]). To znači da je jedinica vezana uz tu stranu religiju ([majorityReligion]) i bit će manje korisna.
Currentlyyou have [amount] [stat]. = Trenutačno imate [amount] [stat].
Wouldyou like to purchase [constructionName] for [buildingGoldCost] [stat]? = Želite li kupiti [constructionName] za [buildingGoldCost] [stat]?
Youare buying a religious unit in a city that doesn't follow the religion you founded ([yourReligion]). This means that the unit is tied to that foreign religion ([majorityReligion]) and will be less useful. = Kupujete vjersku jedinicu u gradu koji ne slijedi religiju koju ste osnovali ([yourReligion]). To znači da je jedinica vezana uz tu stranu religiju ([majorityReligion]) i bit će manje korisna.
Areyou really sure you want to purchase this unit? = Jeste li zaista sigurni da želite kupiti ovu jedinicu?
Purchase=Kupi
Nospace available to place [unit] near [city] = Nema slobodnog prostora za postavljanje [unit] u blizini [city]
Pleaseenter a new name for your city = Molim unesi novo ime za svoj grad
Pleaseselect a tile for this building's [improvement] = Odaberi polje za [improvement] ove zgrade
Pleaseenter a new name for your city = Molim unesite novo ime za svoj grad
Pleaseselect a tile for this building's [improvement] = Molim odaberite polje za [improvement] ove zgrade
Moveto the top of the queue = Pomakni na vrh reda čekanja
Moveto the end of the queue = Pomakni na kraj reda čekanja
Addto the top of the queue = Dodaj na vrh reda čekanja
@ -1384,7 +1384,7 @@ Attack = Napadni
Bombard=Bombardiraj
NUKE=NUKLEARNI UDAR
Captured!=Zauzeto!
Cannotgain more XP from Barbarians = Ne možeš dobiti više iskustva od Barbara
Cannotgain more XP from Barbarians = Ne možete dobiti više iskustva od Barbara
# Battle modifier categories
@ -1420,7 +1420,7 @@ The following improvements on [tileType] tiles [stats]: = Sljedeća unaprjeđenj
HurryResearch = Požuri Istraživanje
ConductTrade Mission = Sprovedi Trgovačku Misiju
Yourtrade mission to [civName] has earned you [goldAmount] gold and [influenceAmount] influence! = Tvoja trgovačka misija u [civName] zaradila ti je [goldAmount] zlata i [influenceAmount] utjecaja!
Yourtrade mission to [civName] has earned you [goldAmount] gold and [influenceAmount] influence! = Vaša trgovačka misija u [civName] zaradila vam je [goldAmount] zlata i [influenceAmount] utjecaja!
HurryWonder = Požuri Čudo
HurryConstruction = Požuri Izgradnju
HurryConstruction (+[productionAmount]⚙) = Požuri izgradnju (+[productionAmount]⚙)
Yourcitizens have been happy with your rule for so long that the empire enters a Golden Age! = Tvoji građani su toliko dugo bili zadovoljni tvojom vladavinom da je carstvo ušlo u Zlatno Doba!
Yourcitizens have been happy with your rule for so long that the empire enters a Golden Age! = Vaši građani su toliko dugo bili zadovoljni vašom vladavinom da je carstvo ušlo u Zlatno Doba!
Youhave entered the [newEra]! = Ušli ste u [newEra]!
[civName]has entered the [eraName]! = [civName] je ušla u [eraName]!
[policyBranch]policy branch unlocked! = [policyBranch] grana politike je otključana!
@ -1442,7 +1442,7 @@ Stats = Statistika
Policies=Politike
Basehappiness = Osnovno zadovoljstvo
TradedLuxuries = Razmijenjeni Luksuz
City-StateLuxuries = Luksuzni Grada-Država
City-StateLuxuries = Luksuzi Gradova-Država
OccupiedCity = Okupirani Grad
Buildings=Zgrade
Wonders=Čuda
@ -1494,7 +1494,7 @@ Status = Status
Currentturn = Trenutačni potez
You=Vi
Turn[turnNumber] = Potez [turnNumber]
Location=Mjesto
Location=Lokacija
Unimproved=Neunaprjeđeno
Numberof tiles with this resource\nin your territory, without an\nappropriate improvement to use it = Broj polja s ovim resursom\nna vašem teritoriju, bez\nodgovarajućeg unaprjeđenja za njegovu upotrebu
Resourceswe're offering in trades = Resursi koje nudimo u trgovini
Numberof your cities\ndemanding this resource for\n'We Love The King Day' = Broj vaših gradova\nkoji zahtijevaju ovaj resurs za\n'Volimo Kralja'
Politics=Politika
Showglobal politics = Prikaži globalnu politiku
Showdiagram = Prikaži dijagram
Showglobal politics = Pokaži globalnu politiku
Showdiagram = Pokaži dijagram
Diagramline colors = Boje linija dijagrama
Atwar with [enemy] = U ratu s [enemy]
Defensivepact with [civName] = Obrambeni pakt s [civName]
Friendswith [civName] = Prijatelji s [civName]
anunknown civilization = nepoznata civilizacija
[numberOfTurns]Turns Left = [numberOfTurns] Poteza preostalo
Denounced[otherCiv] = Osudio [otherCiv]
Denounced[otherCiv] = Osudila [otherCiv]
Alliedwith [civName] = U savezu s [civName]
CivilizationInfo = Informacije o Civilizaciji
Relations=Odnosi
@ -1526,7 +1526,7 @@ Status\n(puppet, resistance or being razed) = Status\n(marioneta, otpor ili uni
[victoryType]Victory = [victoryType] Pobjeda
Built[building] = Izgrađeno [building]
Addall [comment] in capital = Dodaj sve [comment] u prijestolnicu
Addall [comment] in capital = Dodajte sve [comment] u prijestolnicu
Destroyall players = Uništi sve igrače
Captureall capitals = Zauzmi sve prijestolnice
Complete[amount] Policy branches = Završi [amount] grana Politike
@ -1554,10 +1554,10 @@ Worst = Najgori
# The \n here means: put a newline (enter) here. If this is omitted, the sidebox in the diplomacy overview will become _really_ wide.
# Feel free to replace it with a space and put it between other words in your translation
Turnsuntil the next\ndiplomacy victory vote: [amount] = Poteza do sljedećeg\ndiplomatskog glasa za pobjedu: [amount]
Choosea civ to vote for = Odaberi civilizaciju za koju ćeš glasati
Choosewho should become the world leader and win a Diplomatic Victory! = Odaberi tko bi trebao postati svjetski vođa i osvoji Diplomatsku Pobjedu!
Votefor [civilizationName] = Glasaj za [civilizationName]
Votefor World Leader = Glasaj za Svjetskog Vođu
Choosea civ to vote for = Odaberite civilizaciju za koju ćete glasati
Choosewho should become the world leader and win a Diplomatic Victory! = Odaberite tko bi trebao postati svjetski vođa i osvojite Diplomatsku Pobjedu!
Votefor [civilizationName] = Glasajte za [civilizationName]
Votefor World Leader = Glasajte za Svjetskog Vođu
Abstain=Suzdrži se
Continue=Nastavi
Abstained=Suzdržan
@ -1574,18 +1574,18 @@ Replay = Ponovno reproduciraj
# Capturing a city
Whatwould you like to do with the city of [cityName]? = Što želiš učiniti s gradom [cityName]?
Whatwould you like to do with the city of [cityName]? = Što želite učiniti s gradom [cityName]?
Annex=Pripoji
Annexedcities become part of your regular empire. = Pripojeni gradovi postaju dio tvojeg redovnog carstva.
Theircitizens generate 2x the unhappiness, unless you build a courthouse. = Njihovi građani generiraju 2x više nezadovoljstva, osim ako ne izgradiš sudnicu.
Yourcivilization may not annex this city. = Tvoja civilizacija ne može pripojiti ovaj grad.
Annexedcities become part of your regular empire. = Pripojeni gradovi postaju dio vašeg redovnog carstva.
Theircitizens generate 2x the unhappiness, unless you build a courthouse. = Njihovi građani generiraju 2x više nezadovoljstva, osim ako ne izgradite sudnicu.
Yourcivilization may not annex this city. = Vaša civilizacija ne može pripojiti ovaj grad.
Puppet=Marioneta
Puppetedcities do not increase your tech or policy cost. = Marionete ne povećavaju tvoju cijenu tehnologije ili politike.
Youhave no control over the the production of puppeted cities. = Nemaš kontrolu nad proizvodnjom gradova marioneta.
Puppetedcities do not increase your tech or policy cost. = Marionete ne povećavaju vašu cijenu tehnologije ili politike.
Youhave no control over the the production of puppeted cities. = Nemate kontrolu nad proizvodnjom gradova marioneta.
Puppetedcities also generate 25% less Gold and Science. = Gradovi marionete također generiraju 25% manje zlata i znanosti.
Apuppeted city can be annexed at any time. = Grad marioneta može se pripojiti bilo kada.
Liberate(city returns to [originalOwner]) = Oslobodi (grad se vraća [originalOwner])
Liberatinga city returns it to its original owner, giving you a massive relationship boost with them! = Oslobađanje grada vraća ga njegovom izvornom vlasniku, dajući ti ogroman poticaj odnosa s njim!
Liberate(city returns to [originalOwner]) = Oslobodi (grad se vraća u [originalOwner])
Liberatinga city returns it to its original owner, giving you a massive relationship boost with them! = Oslobađanje grada vraća ga njegovom izvornom vlasniku, dajući vam ogroman poticaj odnosa s njim!
Raze=Sruši
Razingthe city annexes it, and starts burning the city to the ground. = Uništavanje grada pripaja ga i počinje spaljivati grad do temelja.
Razingthe city puppets it, and starts burning the city to the ground. = Uništavanje grada čini ga marionetom, i počinje spaljivati grad do temelja.
@ -1747,7 +1747,7 @@ Cannot be adopted before = Ne može se usvojiti prije
Chooseany belief! = Odaberite bilo koje vjerovanje!
Found[religionName] = Osnuj [religionName]
Enhance[religionName] = Unaprijedi [religionName]
Choosea pantheon = Odaberi panteon
@ -1814,9 +1814,9 @@ Move = Pokreni
Afteran unknown civilization entered the [eraName], we have recruited [spyName] as a spy! = Nakon što je nepoznata civilizacija ušla u [eraName], regrutirali smo [spyName] kao špijuna!
Wehave recruited [spyName] as a spy! = Regrutirali smo [spyName] kao špijuna!
Yourspy [spyName] has leveled up! = Tvoj špijun [spyName] je prešao na novu razinu!
Yourspy [spyName] has leveled up [amount] times! = Tvoj špijun [spyName] je prešao na novu razinu [amount] puta!
Yourspy [spyName] cannot steal any more techs from [civName] as we've already researched all the technology they know! = Tvoj špijun [spyName] ne može ukrasti više tehnologija od [civName] jer smo već istražili sve tehnologije koje oni znaju!
Yourspy [spyName] has leveled up! = Vaš špijun [spyName] je prešao na novu razinu!
Yourspy [spyName] has leveled up [amount] times! = Vaš špijun [spyName] je prešao na novu razinu [amount] puta!
Yourspy [spyName] cannot steal any more techs from [civName] as we've already researched all the technology they know! = Vaš špijun [spyName] ne može ukrasti više tehnologija od [civName] jer smo već istražili sve tehnologije koje oni znaju!
# Stealing Technology defending civ
Anunidentified spy stole the Technology [techName] from [cityName]! = Neidentificirani špijun ukrao je Tehnologiju [techName] iz [cityName]!
@ -1825,33 +1825,33 @@ A spy from [civName] was found and killed trying to steal Technology in [cityNam
Aspy from [civName] was found and killed by [spyName] trying to steal Technology in [cityName]! = Špijun iz [civName] je pronađen i ubijen od strane [spyName] pokušavajući ukrasti Tehnologiju u [cityName]!
# Stealing Technology offending civ
Yourspy [spyName] stole the Technology [techName] from [cityName]! = Tvoj špijun [spyName] ukrao je Tehnologiju [techName] iz [cityName]!
Yourspy [spyName] was killed trying to steal Technology in [cityName]! = Tvoj špijun [spyName] je ubijen pokušavajući ukrasti Tehnologiju u [cityName]!
Yourspy [spyName] stole the Technology [techName] from [cityName]! = Vaš špijun [spyName] ukrao je Tehnologiju [techName] iz [cityName]!
Yourspy [spyName] was killed trying to steal Technology in [cityName]! = Vaš špijun [spyName] je ubijen pokušavajući ukrasti Tehnologiju u [cityName]!
# Rigging elections
Yourspy successfully rigged the election in [cityName]! = Tvoj špijun je uspješno namjestio izbore u [cityName]!
Yourspy lost the election in [cityStateName] to [civName]! = Tvoj špijun je izgubio izbore u [cityStateName] od [civName]!
Yourspy successfully rigged the election in [cityName]! = Vaš špijun je uspješno namjestio izbore u [cityName]!
Yourspy lost the election in [cityStateName] to [civName]! = Vaš špijun je izgubio izbore u [cityStateName] od [civName]!
Theelection in [cityStateName] were rigged by [civName]! = Izbore u [cityStateName] namjestila je [civName]!
Yourspy lost the election in [cityName]! = Tvoj špijun je izgubio izbore u [cityName]!
Yourspy lost the election in [cityName]! = Vaš špijun je izgubio izbore u [cityName]!
# City-Ctate Coups
StageCoup = Izvedi puč
Yourspy [spyName] successfully staged a coup in [cityName]! = Tvoj špijun [spyName] uspješno je izveo puč u [cityName]!
Yourspy [spyName] successfully staged a coup in [cityName]! = Vaš špijun [spyName] uspješno je izveo puč u [cityName]!
Aspy from [civName] successfully staged a coup in our former ally [cityStateName]! = Špijun iz [civName] uspješno je izveo puč u našem bivšem savezniku [cityStateName]!
Aspy from [civName] successfully staged a coup in [cityStateName]! = Špijun iz [civName] uspješno je izveo puč u [cityStateName]!
Aspy from [civName] failed to stage a coup in our ally [cityStateName] and was killed! = Špijun iz [civName] nije uspio izvesti puč u našem savezniku [cityStateName] i ubijen je!
Ourspy [spyName] failed to stage a coup in [cityStateName] and was killed! = Naš špijun [spyName] nije uspio izvesti puč u [cityStateName] i ubijen je!
Doyou want to stage a coup in [civName] with a [percent]% chance of success? = Želiš li izvesti puč u [civName] s [percent]% šanse za uspjeh?
Doyou want to stage a coup in [civName] with a [percent]% chance of success? = Želite li izvesti puč u [civName] s [percent]% šanse za uspjeh?
# Spy fleeing city
Afterthe city of [cityName] was destroyed, your spy [spyName] has fled back to our hideout. = Nakon što je grad [cityName] bio uništen, tvoj špijun [spyName] je pobjegao natrag u naše skrovište.
Afterthe city of [cityName] was conquered, your spy [spyName] has fled back to our hideout. = Nakon što je grad [cityName] bio osvojen, tvoj špijun [spyName] je pobjegao natrag u naše skrovište.
Afterthe city of [cityName] was taken over, your spy [spyName] has fled back to our hideout. = Nakon što je grad [cityName] bio zauzet, tvoj špijun [spyName] je pobjegao natrag u naše skrovište.
Dueto the chaos ensuing in [cityName], your spy [spyName] has fled back to our hideout. = Zbog kaosa koji je nastao u [cityName], tvoj špijun [spyName] je pobjegao natrag u naše skrovište.
Afterthe city of [cityName] was destroyed, your spy [spyName] has fled back to our hideout. = Nakon što je grad [cityName] bio uništen, vaš špijun [spyName] je pobjegao natrag u naše skrovište.
Afterthe city of [cityName] was conquered, your spy [spyName] has fled back to our hideout. = Nakon što je grad [cityName] bio osvojen, vaš špijun [spyName] je pobjegao natrag u naše skrovište.
Afterthe city of [cityName] was taken over, your spy [spyName] has fled back to our hideout. = Nakon što je grad [cityName] bio zauzet, vaš špijun [spyName] je pobjegao natrag u naše skrovište.
Dueto the chaos ensuing in [cityName], your spy [spyName] has fled back to our hideout. = Zbog kaosa koji je nastao u [cityName], vaš špijun [spyName] je pobjegao natrag u naše skrovište.
# Promotions
Pickpromotion = Odaberi promaknuće
Pickpromotion = Odaberite promaknuće
OR=ILI
unitsin open terrain = jedinice na otvorenom terenu
unitsin rough terrain = jedinice na neravnom terenu
@ -1885,9 +1885,9 @@ Update status of currently played game every: = Ažuriraj status trenutačno igr
In-game,update status of all games every: = U igri, ažuriraj status svih igara svakih:
Serveraddress = Adresa poslužitelja
# Requires translation!
Checkconnection =
Checkconnection = Provjeri vezu
Awaitingresponse... = Čeka se odgovor...
Success!=Uspjeh!
Success!=Uspješno!
Failed!=Neuspješno!
Soundnotification for when it's your turn in your currently open game: = Zvučna obavijest kada ste na potezu u vašoj trenutačno otvorenoj igri:
Soundnotification for when it's your turn in any other game: = Zvučna obavijest kada ste na potezu u bilo kojoj drugoj igri:
Couldnot download mod list = Nije moguće preuzeti popis modova
Downloadmod from URL = Preuzmi mod s URL-a
Pleaseenter the mod repository -or- archive zip -or- branch -or- release url: = Unesi repozitorij moda -ili- arhivu zip -ili- granu -ili- izdanje url-a:
Pleaseenter the mod repository -or- archive zip -or- branch -or- release url: = Molim unesite repozitorij moda -ili- arhivu zip -ili- granu -ili- izdanje url-a:
Thatis not a valid ZIP file = To nije valjana ZIP datoteka
InvalidMod archive structure = Nevaljana struktura Mod arhive
Invalidlink! = Nevaljani link!
@ -1971,7 +1971,7 @@ Must be on [terrain] = Mora biti na [terrain]
Canonly be built on [tileFilter] tiles = Može se graditi samo na [tileFilter] poljima
Cannotbe built on [tileFilter] tiles = Ne može se graditi na [tileFilter] poljima
Doesnot need removal of [feature] = Ne treba uklanjanje [feature]
@ -2051,10 +2051,10 @@ Provides a unique luxury = Pruža unikatni luksuz
MilitaryUnits gifted from City-States start with [amount] XP = Vojne jedinice darovane od Gradova-Država počinju s [amount] Iskustva
MilitaristicCity-States grant units [amount] times as fast when you are at war with a common nation = Militaristički Gradovi-Države daju jedinice [amount] puta brže kada ste u ratu s zajedničkom nacijom
Giftsof Gold to City-States generate [relativeAmount]% more Influence = Pokloni zlata Gradovima-Državama generiraju [relativeAmount]% više Utjecaja
Canspend Gold to annex or puppet a City-State that has been your ally for [amount] turns. = Može se potrošiti zlato za pripojenje ili pretvaranje Grada-Države u marionetu, koji je bio tvoj saveznik [amount] poteza.
Canspend Gold to annex or puppet a City-State that has been your ally for [amount] turns. = Može se potrošiti zlato za pripojenje ili pretvaranje Grada-Države u marionetu, koji je bio vaš saveznik [amount] poteza.
City-Stateterritory always counts as friendly territory = Teritorij Grada-Države uvijek se računa kao prijateljski teritorij
AlliedCity-States will occasionally gift Great People = Saveznički Gradovi-Države povremeno će darivati Velikane
Willnot be chosen for new games = Neće biti odabran za nove igre
Willnot be chosen for new games = Neće biti odabrano za nove igre
[relativeAmount]%City-State Influence degradation = [relativeAmount]% Degradacije Utjecaja Grada-Države
Restingpoint for Influence with City-States is increased by [amount] = Točka uporišta za Utjecaj na Gradove-Države povećava se za [amount]
AlliedCity-States provide [stat] equal to [relativeAmount]% of what they produce for themselves = Saveznički Gradovi-Države daju [stat] jednako [relativeAmount]% onoga što proizvode za sebe
@ -2067,7 +2067,7 @@ City-State Influence recovers at twice the normal rate = Utjecaj Grada-Država o
[relativeAmount]%unhappiness from the number of cities = [relativeAmount]% nezadovoljstva od broja gradova
[relativeAmount]%Unhappiness from [populationFilter] [cityFilter] = [relativeAmount]% Nezadovoljstva od [populationFilter] [cityFilter]
[amount]Happiness from each type of luxury resource = [amount] Zadovoljstva iz svake vrste luksuznih resursa
Retain[relativeAmount]% of the happiness from a luxury after the last copy has been traded away = Zadrži [relativeAmount]% zadovoljstva od luksuza nakon što se zadnji primjerak proda
Retain[relativeAmount]% of the happiness from a luxury after the last copy has been traded away = Zadržite [relativeAmount]% zadovoljstva od luksuza nakon što se zadnji primjerak proda
[relativeAmount]%of excess happiness converted to [stat] = [relativeAmount]% viška zadovoljstva pretvoreno u [stat]
Cannotbuild [baseUnitFilter] units = Nije moguće izgraditi [baseUnitFilter] jedinice
Enablesconstruction of Spaceship parts = Omogućuje izgradnju dijelova Svemirskog Broda
@ -2110,7 +2110,7 @@ Units in cities cost no Maintenance = Jedinice u gradovima ne zahtijevaju Održa
Enablesembarkation for land units = Omogućuje kopnenim jedinicama ukrcaj na brod
Enables[mapUnitFilter] units to enter ocean tiles = Omogućuje [mapUnitFilter] jedinicama da uđu na polja oceana
Landunits may cross [terrainName] tiles after the first [baseUnitFilter] is earned = Kopnene jedinice mogu prelaziti [terrainName] polja nakon što se zaradi prvi [baseUnitFilter]
Enemy[mapUnitFilter] units must spend [amount] extra movement points when inside your territory = Neprijateljski [mapUnitFilter] jedinice moraju potrošiti [amount] dodatnih bodova kretanja kada su unutar tvojeg teritorija
Enemy[mapUnitFilter] units must spend [amount] extra movement points when inside your territory = Neprijateljske [mapUnitFilter] jedinice moraju potrošiti [amount] dodatnih bodova kretanja kada su unutar vašeg teritorija
New[baseUnitFilter] units start with [amount] Experience [cityFilter] = Nove [baseUnitFilter] jedinice počinju s [amount] Iskustva [cityFilter]
Allnewly-trained [baseUnitFilter] units [cityFilter] receive the [promotion] promotion = Sve novoobučene [baseUnitFilter] jedinice [cityFilter] dobivaju [promotion] promaknuće
[mapUnitFilter]Units adjacent to this city heal [amount] HP per turn when healing = [mapUnitFilter] Jedinice uz ovaj grad liječe se [amount] Životnih Bodova po potezu kada se liječe
@ -2125,7 +2125,7 @@ Science gained from research agreements [relativeAmount]% = Znanost stečena spo
EnablesDefensive Pacts = Omogućuje Obrambene Paktove
Whendeclaring friendship, both parties gain a [relativeAmount]% boost to great person generation = Kada se objavljuje prijateljstvo, obje strane dobivaju [relativeAmount]% poticaja za generiranje velikana
Influenceof all other civilizations with all city-states degrades [relativeAmount]% faster = Utjecaj svih drugih civilizacija sa svim gradovima-državama degradira [relativeAmount]% brže
Gain[amount] Influence with a [baseUnitFilter] gift to a City-State = Dobij [amount] Utjecaja darovanjem [baseUnitFilter] Gradu-Državi
Gain[amount] Influence with a [baseUnitFilter] gift to a City-State = Dobijte [amount] Utjecaja darovanjem [baseUnitFilter] Gradu-Državi
Restingpoint for Influence with City-States following this religion [amount] = Uporište utjecaja na Gradove-Države koje slijede ovu religiju [amount]
Notifiedof new Barbarian encampments = Obaviješten o novim Barbarskim logorima
Receivetriple Gold from Barbarian encampments and pillaging Cities = Primi trostruko Zlata od Barbarskih logora i pljački Gradova
@ -2151,7 +2151,7 @@ May buy items in puppet cities = Mogu se kupovati stavke u marionetama
Maynot annex cities = Ne može se pripajati gradove
"Borrows"city names from other civilizations in the game = "Posuđuje" imena gradova od drugih civilizacija u igri
Citiesare razed [amount] times as fast = Gradovi se [amount] puta brže ruše
Receivea tech boost when scientific buildings/wonders are built in capital = Dobij tehnološki poticaj kada se znanstvene zgrade/čuda grade u prijestolnici
Receivea tech boost when scientific buildings/wonders are built in capital = Dobijte tehnološki poticaj kada se znanstvene zgrade/čuda grade u prijestolnici
Canbe continually researched = Može se kontinuirano istraživati
[relativeAmount]%Golden Age length = [relativeAmount]% Duljine Zlatnog Doba
Populationloss from nuclear attacks [relativeAmount]% [cityFilter] = Gubitak stanovništva od nuklearnih napada [relativeAmount]% [cityFilter]
@ -2218,7 +2218,7 @@ Can transform to [unit] = Može se transformirati u [unit]
[relativeAmount]Air Interception Range = [relativeAmount] Domet Presretanja iz Zraka
[amount]HP when healing = [amount] Životnih Bodova pri liječenju
[relativeAmount]%Spread Religion Strength = [relativeAmount]% Snage Širenja Religije
Whenspreading religion to a city, gain [amount] times the amount of followers of other religions as [stat] = Kada širiš religiju u grad, dobij [amount] puta broj slijedbenika drugih religija kao [stat]
Whenspreading religion to a city, gain [amount] times the amount of followers of other religions as [stat] = Kada širite religiju u grad, dobijte [amount] puta broj slijedbenika drugih religija kao [stat]
Canonly attack [combatantFilter] units = Može napadati samo [combatantFilter] jedinice
Canonly attack [tileFilter] tiles = Može napadati samo [tileFilter] polja
Cannotattack = Ne može napasti
@ -2257,14 +2257,14 @@ Damage taken from interception reduced by [relativeAmount]% = Primljena šteta n
[relativeAmount]%Damage when intercepting = [relativeAmount]% Štete prilikom presretanja
[amount]extra interceptions may be made per turn = Može se napraviti [amount] dodatnih presretanja po potezu
Cannotbe intercepted = Ne može se presresti
Cannotintercept [mapUnitFilter] units = Ne mogu presresti [mapUnitFilter] jedinice
Cannotintercept [mapUnitFilter] units = Ne može presresti [mapUnitFilter] jedinice
[relativeAmount]%Strength when performing Air Sweep = [relativeAmount]% Snage pri izvođenju čišćenja zraka
[relativeAmount]%Gold cost of upgrading = [relativeAmount]% Cijena nadogradnje u Zlatu
Earn[amount]% of the damage done to [combatantFilter] units as [civWideStat] = Zaradi [amount]% od štete učinjene [combatantFilter] jedinicama kao [civWideStat]
Earn[amount]% of the damage done to [combatantFilter] units as [civWideStat] = Zaradite [amount]% od štete učinjene [combatantFilter] jedinicama kao [civWideStat]
Uponcapturing a city, receive [amount] times its [stat] production as [civWideStat] immediately = Nakon zauzimanja grada, primi [amount] puta njegovu [stat] proizvodnju kao [civWideStat] odmah
Earn[amount]% of killed [mapUnitFilter] unit's [costOrStrength] as [civWideStat] = Zaradi [amount]% od [costOrStrength] ubijene [mapUnitFilter] jedinice kao [civWideStat]
Earn[amount]% of [mapUnitFilter] unit's [costOrStrength] as [civWideStat] when killed within 4 tiles of a city following this religion = Zaradi [amount]% od [costOrStrength] [mapUnitFilter] jedinice kao [civWideStat] kada je ubijena unutar 4 polja od grada koji slijedi ovu religiju
Earn[amount]% of killed [mapUnitFilter] unit's [costOrStrength] as [civWideStat] = Zaradite [amount]% od [costOrStrength] ubijene [mapUnitFilter] jedinice kao [civWideStat]
Earn[amount]% of [mapUnitFilter] unit's [costOrStrength] as [civWideStat] when killed within 4 tiles of a city following this religion = Zaradite [amount]% od [costOrStrength] [mapUnitFilter] jedinice kao [civWideStat] kada je ubijena unutar 4 polja od grada koji slijedi ovu religiju
Maycapture killed [mapUnitFilter] units = Može zarobiti ubijene [mapUnitFilter] jedinice
[amount]XP gained from combat = [amount] Iskustva dobiveno iz borbe
[relativeAmount]%XP gained from combat = [relativeAmount]% Iskustva dobiveno iz borbe
@ -2294,9 +2294,9 @@ All units move through Forest and Jungle Tiles in friendly territory as if they
Unitsignore terrain costs when moving into any tile with Hills = Jedinice zanemaruju cijene kretanja terenom kada se kreću u bilo koje polje s Brdima
ReligiousUnit = Vjerska jedinica
Spaceshippart = Dio svemirskog broda
Takesyour religion over the one in their birth city = Uzima tvoju religiju umjesto one u njihovom rodnom gradu
Takesyour religion over the one in their birth city = Uzima vašu religiju umjesto one u njihovom rodnom gradu
GreatPerson - [comment] = Velikan - [comment]
Ispart of Great Person group [comment] = Dio je grupe Velikana [comment]
Ispart of Great Person group [comment] = Je dio grupe Velikana [comment]
byconsuming this unit = potrošnjom ove jedinice
for[amount] movement = za [amount] kretanja
forall movement = za sve kretnje
@ -2389,7 +2389,7 @@ if [buildingFilter] is constructed = ako je izgrađeno [buildingFilter]
if[buildingFilter] is not constructed = osim ako nije izgrađeno [buildingFilter]
if[buildingFilter] is constructed in all [cityFilter] cities = ako je [buildingFilter] izgrađeno u svim [cityFilter] gradovima
if[buildingFilter] is constructed in at least [positiveAmount] of [cityFilter] cities = ako je [buildingFilter] izgrađeno u najmanje [positiveAmount] od [cityFilter] gradova
if[buildingFilter] is constructed by anybody = ako [buildingFilter] bilo tko izgradi
if[buildingFilter] is constructed by anybody = ako bilo tko izgradi [buildingFilter]
with[resource] = s [resource]
without[resource] = bez [resource]
whenabove [amount] [stat/resource] = kada je iznad [amount] [stat/resource]
@ -2447,7 +2447,7 @@ Empire enters a [positiveAmount]-turn Golden Age = Carstvo ulazi u [positiveAmou
FreeGreat Person = Besplatni Velikan
[amount]population [cityFilter] = [amount] stanovništva [cityFilter]
[amount]population in a random city = [amount] stanovnika u nasumičnom gradu
Discover[tech] = Otkrij [tech]
Discover[tech] = Otkrijte [tech]
Adopt[policy] = Usvoji [policy]
Remove[policy] = Ukloni [policy]
Remove[policy] and refund [amount]% of its cost = Ukloni [policy] i povrati [amount]% njegove cijene
Gainenough Faith for a Pantheon = Stekni dovoljno Vjere za Panteon
Gainenough Faith for [amount]% of a Great Prophet = Stekni dovoljno Vjere za [amount]% Velikog Proroka
Gaincontrol over [tileFilter] tiles in a [amount]-tile radius = Dobij kontrolu nad [tileFilter] poljima u [amount]-poljnom radijusu
Revealup to [positiveAmount/'all'] [tileFilter] within a [positiveAmount] tile radius = Otkrij do [positiveAmount/'all'] [tileFilter] unutar radijusa [positiveAmount] polja
Froma randomly chosen tile [positiveAmount] tiles away from the ruins, reveal tiles up to [positiveAmount2] tiles away with [positiveAmount3]% chance = Od nasumično odabranog polja [positiveAmount] polja udaljenog od ruševina, otkrij polja do [positiveAmount2] polja udaljenih s [positiveAmount3]% šanse
Gainenough Faith for a Pantheon = Steknite dovoljno Vjere za Panteon
Gainenough Faith for [amount]% of a Great Prophet = Steknite dovoljno Vjere za [amount]% Velikog Proroka
Gaincontrol over [tileFilter] tiles in a [amount]-tile radius = Dobijte kontrolu nad [tileFilter] poljima u [amount]-poljnom radijusu
Revealup to [positiveAmount/'all'] [tileFilter] within a [positiveAmount] tile radius = Otkrijte do [positiveAmount/'all'] [tileFilter] unutar radijusa [positiveAmount] polja
Froma randomly chosen tile [positiveAmount] tiles away from the ruins, reveal tiles up to [positiveAmount2] tiles away with [positiveAmount3]% chance = Od nasumično odabranog polja [positiveAmount] polja udaljenih od ruševina, otkrij polja do [positiveAmount2] polja udaljenih s [positiveAmount3]% šanse
Triggersthe following global alert: [comment] = Pokreće sljedeće globalno upozorenje: [comment]
Everymajor Civilization gains a spy once a civilization enters this era = Svaka glavna Civilizacija dobiva špijuna jednom kada civilizacija uđe u ovu eru
Promotesall spies [amount] time(s) = Promiče sve špijune [amount] puta
Gainan extra spy = Dobij dodatnog špijuna
Gainan extra spy = Dobijte dodatnog špijuna
Doingso will consume this opportunity to choose a Promotion = Time će se iskoristiti prilika za odabir Promaknuća
ThisPromotion is free = Ovo Promaknuće je besplatno
Turnthis tile into a [terrainName] tile = Pretvori ovo polje u [terrainName] polje
@ -2522,7 +2522,7 @@ upon losing at least [amount] HP in a single attack = nakon gubitka najmanje [am
uponending a turn in a [tileFilter] tile = po završetku poteza na [tileFilter] polju
upondiscovering a [tileFilter] tile = nakon otkrivanja [tileFilter] polja
for[amount] turns = za [amount] poteza
hiddenfrom users = skriveni od korisnika
hiddenfrom users = skriveno od korisnika
forevery [countable] = za svaki [countable]
forevery adjacent [tileFilter] = za svaki susjedni [tileFilter]
forevery [amount] [countable] = za svaki [amount] [countable]
Inorder to make our civilizations stronger, connect [tileResource] to your trade network. = Kako bismo ojačali naše civilizacije, poveži [tileResource] sa svojom trgovinskom mrežom.
ConstructWonder = Izgradi Čudo
Werecommend you to start building [wonder] to show the whole world your civilization strength. = Preporučujemo ti da počneš graditi [wonder] kako bi cijelom svijetu pokazao(la) svoju civilizacijsku snagu.
Werecommend you to start building [wonder] to show the whole world your civilization strength. = Preporučujemo vam da počnete graditi [wonder] kako bi cijelom svijetu pokazali svoju civilizacijsku snagu.
AcquireGreat Person = Stekni Velikana
GreatPeople can change the course of a Civilization! You will be rewarded for acquiring a new [greatPerson]. = Velikani mogu promijeniti tijek Civilizacije! Bit ćeš nagrađen(a) za stjecanje novog [greatPerson].
GreatPeople can change the course of a Civilization! You will be rewarded for acquiring a new [greatPerson]. = Velikani mogu promijeniti tijek Civilizacije! Bit ćete nagrađeni za stjecanje novog [greatPerson].
ConquerCity State = Osvoji Grad-Državu
It'stime to erase the City-State of [cityState] from the map. You will be greatly rewarded for conquering them! = Vrijeme je da izbrišeš Grad-Državu [cityState] s karte. Bit ćeš uvelike nagrađen(a) ako ih osvojiš!
It'stime to erase the City-State of [cityState] from the map. You will be greatly rewarded for conquering them! = Vrijeme je da izbrišete Grad-Državu [cityState] s karte. Bit ćete uvelike nagrađeni ako ih osvojite!
FindPlayer = Pronađi Igrača
Youhave yet to discover where [civName] set up their cities. You will be rewarded for finding their territories. = Tek trebaš otkriti gdje je [civName] postavila svoje gradove. Bit ćeš nagrađen(a) ako pronađeš njihove teritorije.
Youhave yet to discover where [civName] set up their cities. You will be rewarded for finding their territories. = Tek trebate otkriti gdje je [civName] postavila svoje gradove. Bit ćete nagrađeni ako pronađete njihove teritorije.
FindNatural Wonder = Pronađi Čudo Prirode
Sendyour best explorers on a quest to discover Natural Wonders. Nobody knows the location of [naturalWonder] yet. = Pošalji svoje najbolje istraživače u potragu za otkrivanjem Čuda Prirode. Nitko još ne zna lokaciju [naturalWonder].
@ -4714,27 +4714,27 @@ We have heard the tenets of [religionName] and are most curious. Will you send m
#################### Lines from Ruins from Civ V - Vanilla ####################
Wehave discovered cultural artifacts in the ruins! (+20 culture) = Otkrili smo kulturne artefakte u ruševinama! (+20 kulture)
discovercultural artifacts = otkrij kulturne artefakte
discovercultural artifacts = otkrivate kulturne artefakte
squatterswilling to work for you = skvoteri voljni raditi za tebe
squatterswilling to work for you = skvoteri voljni raditi za vas
squatterswishing to settle under your rule = skvoteri koji se žele nastaniti pod tvojom vlašću
squatterswishing to settle under your rule = skvoteri koji se žele nastaniti pod vašom vlašću
Anancient tribe trained us in their ways of combat! = Jedno drevno pleme naučilo nas je njihovim načinima borbe!
yourexploring unit receives training = tvoja istraživačka jedinica dobiva obuku
yourexploring unit receives training = vaša istraživačka jedinica dobiva obuku
Wehave found survivors in the ruins! Population added to [cityName]. = Pronašli smo preživjele u ruševinama! Stanovništvo dodano u [cityName].
survivors(adds population to a city) = preživjeli (dodaje stanovništvo u grad)
astash of gold = zaliha zlata
discovera lost technology = otkrij izgubljenu tehnologiju
discovera lost technology = otkrivate izgubljenu tehnologiju
Ourunit finds advanced weaponry hidden in the ruins! = Naša jedinica pronalazi napredno oružje skriveno u ruševinama!
advancedweaponry for your explorer = napredno oružje za tvojeg istraživača
advancedweaponry for your explorer = napredno oružje za vašeg istraživača
Youfind evidence of Barbarian activity. Nearby Barbarian camps are revealed! = Pronašao(la) si dokaze aktivnosti Barbara. Otkriveni su obližnji Barbarski logori!
#################### Lines from Units from Civ V - Vanilla ####################
Thisis your basic, club-swinging fighter. = Ovo je tvoj osnovni borac, koji zamahuje palicom.
Thisis your basic, club-swinging fighter. = Ovo je vaš osnovni borac, koji zamahuje palicom.
MaoriWarrior = Maorski Ratnik
@ -5789,7 +5789,7 @@ Pick a technology to research! = Odaberite tehnologiju za istraživanje!
Clickon the tech button → Select technology → Click 'Research' (bottom right). = Kliknite na gumb za tehnologije → Odaberite tehnologiju → kliknite 'Istraži' (dolje desno).
Picka construction! = Odaberite izgradnju!
Entercity screen → Click on a unit or building → Click 'add to queue'. = Uđite u zaslon grada → Kliknite na jedinicu ili zgradu → Kliknite 'dodaj u red čekanja'.
Entercity screen → Click on a unit or building → Click 'add to queue'. = Uđite u zaslon grada → Kliknite na jedinicu ili zgradu → Kliknite 'Dodaj u red čekanja'.
Passa turn! = Propustite potez!
Cyclethrough units with 'Next unit' → Click 'Next turn'. = Kružite kroz jedinice pomoću 'Sljedeća jedinica' → Kliknite 'Sljedeći potez'.
@ -6604,7 +6604,7 @@ Sikhism = Sikhizam
Wehave found holy symbols in the ruins, giving us a deeper understanding of religion! (+[faithAmount] Faith) = Pronašli smo svete simbole u ruševinama, što nam daje dublje razumijevanje religije! (+[faithAmount] Vjere)
discoverholy symbols = otkrij svete simbole
discoverholy symbols = otkrivate svete simbole
Wehave found an ancient prophecy in the ruins, greatly increasing our spiritual connection! (+[faithAmount] Faith) = Pronašli smo drevno proročanstvo u ruševinama, uvelike povećavajući našu duhovnu povezanost! (+[faithAmount] Vjere)
anancient prophecy = drevno proročanstvo
@ -6768,7 +6768,7 @@ Introduction = Uvod
Welcometo Unciv!\nBecause this is a complex game, there are basic tasks to help familiarize you with the game.\nThese are completely optional, and you're welcome to explore the game on your own! = Dobro došli u Unciv!\nBudući da je ovo složena igra, postoje osnovni zadaci koji će vam pomoći da se upoznate s igrom.\nOni su potpuno neobavezani i slobodno možete sami istražiti igru!
Welcometo Unciv! = Dobrodošli u Unciv!
Becausethis is a complex game, there are some tutorials to help familiarize you with it. These can be disbaled in the Options -> Display menu, but please hang on if you're new here! = Budući da je ovo složena igra, postoje neke poduke koje će vam pomoći da se s njom upoznate. One se mogu isključiti u izborniku Opcije -> Prikaz, ali pričekajte ako ste novi ovdje!
Becausethis is a complex game, there are some tutorials to help familiarize you with it. These can be disbaled in the Options -> Display menu, but please hang on if you're new here! = Budući da je ovo složena igra, postoje neke poduke koje će vam pomoći da se s njom upoznate. One se mogu isključiti u izborniku Opcije -> Prikaz, ali molim pričekajte ako ste novi ovdje!
Yourfirst mission is to found your capital city. This is actually an important task because your capital city will probably be your most prosperous. Many game bonuses apply only to your capital city, and it will be the center of your empire. = Vaša prva misija je osnovati svoj glavni grad. Ovo je zapravo važan zadatak jer će vaš glavni grad vjerojatno biti vaš najuspješniji. Mnogi bonusi igre odnose se samo na vaš glavni grad i on će biti središte vašeg carstva.
Howdo you know a city location is appropriate? Luckily, the game has already chosen a good location for you. You can settle in this place, or maybe move a turn to found on a Hill (for Production and defence) or next to a Mountain (to gain access to the Observatory building later on). = Kako znate da je lokacija grada prikladna? Srećom, igra je već odabrala dobru lokaciju za vas. Možete se nastaniti na ovom mjestu, ili možda pomaknuti potez za osnivanje na Brdu (za proizvodnju i obranu) ili pored Planine (kako biste kasnije dobili pristup Zvjezdarnici).
You'lllikely want more cities later on. For these cities, you must go and find a good place. Looking for and founding on or near Luxury resources is a good rule of thumb. = Kasnije ćete vjerojatno htjeti više gradova. Za te gradove morate otići i pronaći dobro mjesto. Traženje i osnivanje na ili u blizini luksuznih resursa dobro je pravilo.
@ -6820,7 +6820,7 @@ See also: Research Agreements = Vidi također: Sporazumi o Istraživanju
Ascities grow in size and influence, you have to deal with a happiness mechanic that is no longer tied to each individual city.\nInstead, your entire empire shares the same level of satisfaction.\nAs your cities grow in population you’ll find that it is more and more difficult to keep your empire happy. = Kako gradovi rastu u veličini i utjecaju, morate se nositi s mehanikom zadovoljstva koja više nije vezana za svaki pojedinačni grad.\nUmjesto toga, cijelo vaše carstvo dijeli istu razinu zadovoljstva.\nKako vaši gradovi rastu u broju stanovnika, vidjet ćete da je sve teže održati svoje carstvo zadovoljnim.
Inaddition, you can’t even build any city improvements that increase happiness until you’ve done the appropriate research.\nIf your empire’s happiness ever goes below zero the growth rate of your cities will be hurt.\nIf your empire becomes severely unhappy (as indicated by the smiley-face icon at the top of the interface)\n your armies will have a big penalty slapped on to their overall combat effectiveness. = Osim toga, ne možete čak ni izgraditi nikakva gradska unaprjeđenja koja povećavaju zadovoljstvo dok ne završite s odgovarajućim istraživanjem.\nAko zadovoljstvo vašeg carstva ikada padne ispod nule, stopa rasta vaših gradova bit će povrijeđena.\nAko vaše carstvo postane ozbiljno nezadovoljno (kao što je naznačeno ikonom smješka na vrhu sučelja)\n vaše će vojske imati veliki penal udaren na njihovu ukupnu borbenu učinkovitost.
Thismeans that it is very difficult to expand quickly in Unciv.\nIt isn’t impossible, but as a new player you probably shouldn't do it.\nSo what should you do? Chill out, scout, and improve the land that you do have by building Workers.\nOnly build new cities once you have found a spot that you believe is appropriate. = To znači da je vrlo teško brzo se proširiti u Unciv-u.\nNije nemoguće, ali kao novi igrač to vjerojatno to ne biste trebali činiti.\nDakle što biste trebali učiniti? Opustite se, istražite i unaprijedite zemlju koju imate gradeći Radnike.\nNove gradove gradite tek nakon što pronađete mjesto za koje smatrate da je prikladno.
Thismeans that it is very difficult to expand quickly in Unciv.\nIt isn’t impossible, but as a new player you probably shouldn't do it.\nSo what should you do? Chill out, scout, and improve the land that you do have by building Workers.\nOnly build new cities once you have found a spot that you believe is appropriate. = To znači da je vrlo teško brzo se proširiti u Unciv-u.\nNije nemoguće, ali kao novi igrač to vjerojatno to ne biste trebali činiti.\nDakle što biste trebali učiniti? Opustite se, izviđajte i unaprijedite zemlju koju imate gradeći Radnike.\nNove gradove gradite tek nakon što pronađete mjesto za koje smatrate da je prikladno.
Unhappiness=Nezadovoljstvo
Itseems that your citizens are unhappy!\nWhile unhappy, your civilization will suffer many detrimental effects, increasing in severity as unhappiness gets higher. = Čini se da su vaši građani nezadovoljni!\nDok je nezadovoljna, vaša će civilizacija pretrpjeti mnoge štetne posljedice, koje će biti sve teže kako nezadovoljstvo bude veće.
@ -6991,7 +6991,7 @@ Multi-turn AutoPlay for multiplayer is not yet supported. = Više-potezna Automa
Afterbuilding a shrine, your civilization will start generating ☮Faith. = Nakon izgradnje svetišta, vaša će civilizacija početi generirati ☮Vjeru.
Whenenough ☮Faith has been generated, you will be able to found a pantheon. = Kada se generira dovoljno ☮Vjere, moći ćete osnovati panteon.
Apantheon will provide a small bonus for your civilization that will apply to all cities that have it as a majority religion. = Panteon će pružati mali bonus za vašu civilizaciju koji će se primjenjivati na sve gradove koji ga imaju kao većinsku religiju.
Eachcivilization can only choose a single pantheon belief, and each pantheon can only be chosen once. = Svaka civilizacija može izabrati samo jedno vjerovanje u panteon, i svaki panteon može biti izabran samo jednom.
Eachcivilization can only choose a single pantheon belief, and each pantheon can only be chosen once. = Svaka civilizacija može odabrati samo jedno vjerovanje u panteon, i svaki panteon može biti odabran samo jednom.
Generatingmore ☮Faith will allow you to found a religion. = Generiranje više ☮Vjere će vam omogućiti da osnujete religiju.
Keepgenerating ☮Faith, and eventually a great prophet will be born in one of your cities. = Nastavite generirati ☮Vjeru, i na kraju će se veliki prorok roditi u jednom od vaših gradova.
@ -7012,7 +7012,7 @@ When founding a city, it won't follow a religion immediately. = Prilikom osnivan
Thereligion a city follows depends on the total pressure each religion has within the city. = Religija koju grad slijedi ovisi o ukupnom pritisku koji svaka religija ima unutar grada.
Followersare allocated in the same proportions as these pressures, and these followers can be viewed in the City Screen. = Slijedbenici se dodjeljuju u istim omjerima kao i ovi pritisci, a ti se slijedbenici mogu vidjeti u Zaslonu Grada.
Youare allowed to check religious followers and pressures in cities you do not own by selecting them. = Dopušteno vam je provjeriti vjerske slijedbenike i pritiske u gradovima koji nisu u vašem vlasništvu odabirom istih.
Inboth places, a tap/click on the icon of a religion will show detailed information with its effects. = Na oba mjesta dodirom/klikom na ikonu vjere prikazat će se detaljne informacije s njezinim učincima.
Inboth places, a tap/click on the icon of a religion will show detailed information with its effects. = Na oba mjesta dodirom/klikom na ikonu vjere pokazat će se detaljne informacije s njezinim učincima.
Basedon this, you can get a feel for which religions have a lot of pressure built up in the city, and which have almost none. = Na temelju toga možete naslutiti koje religije imaju veliki pritisak u gradu, a koje gotovo nikakav.
Thecity follows a religion if a majority of its population follows that religion, and will only then receive the effects of Follower and Pantheon beliefs of that religion. = Grad slijedi religiju ako većina stanovništva slijedi tu religiju, i tek tada će primiti učinke Slijedbeničkog i Panteonskog vjerovanja te religije.
@ -7055,7 +7055,7 @@ Air Combat is very similar to normal Combat, with a few wrinkles. Damage is stil
However,before the Attacker and Defender fight, there is an added combat phase called Interception. If there is any unit with Interception Range that covers the target attacked tile, then it will attempt to Intercept the Attacking Air Unit. If multiple units can Intercept, the one with higher Intercept chance does it. = Međutim, prije borbe Napadača i Branitelja, postoji dodatna faza borbe koja se zove Presretanje. Ako postoji bilo koja jedinica s Dometom Presretanja koja pokriva ciljno napadnuto polje, tada će pokušati Presresti napadačku zračnu jedinicu. Ako više jedinica može Presresti, ona s većom šansom Presretanja presreće.
GenerallyLand/Naval Units have an Intercept Range of 2 Tiles, and Air Units have an Intercept Range of their Attack Range. = Općenito, Kopnene/Pomorske Jedinice imaju Domet Presretanja od 2 polja, a Zračne Jedinice imaju domet presretanja svog Dometa Napada.
Groundand Naval Units don't require movement points to Intercept, just Attacks. Air Units cannot have moved nor attacked in the preceding turn. = Kopnene i Pomorske Jedinice ne zahtijevaju bodove kretanja za Presretanje, samo za Napade. Zračne jedinice nisu se mogle pomaknuti niti napasti u prethodnom potezu.
TheIntercepting Unit rolls to see if it hits. Whether it hits or not costs an Attack, and most units (without Promotions) can only Attack Once per Nation's Turn. It does NOT cost Movement Points, but Air Units that have used their Movement cannot Intercept between turns. = Jedinica za Presretanje baca kocku se da vidi hoće li pogoditi. Bilo da pogodi ili ne, košta napad, i većina jedinica (bez Promaknuća) može napasti samo jednom po potezu nacije. NE košta bodove kretanja, ali Zračne Jedinice koje su iskoristile svoje Kretanje ne mogu Presresti između poteza.
TheIntercepting Unit rolls to see if it hits. Whether it hits or not costs an Attack, and most units (without Promotions) can only Attack Once per Nation's Turn. It does NOT cost Movement Points, but Air Units that have used their Movement cannot Intercept between turns. = Jedinica za Presretanje baca kocku da vidi hoće li pogoditi. Bilo da pogodi ili ne, košta napad, i većina jedinica (bez Promaknuća) može napasti samo jednom po potezu nacije. NE košta bodove kretanja, ali Zračne Jedinice koje su iskoristile svoje Kretanje ne mogu Presresti između poteza.
Ifthe Intercepting Unit Hits, it deals damage according to the Combat Strength calculation to the Attacking Air Unit, potentially with any Strength Bonuses that apply to Interception. It does not receive damage from the Attacking Air Unit. = Ako Presretačka Jedinica Pogodi, ona nanosi štetu prema izračunu Borbene Snage Napadačkoj Zračnoj Jedinici, potencijalno s bilo kojim Bonusom Snage koji se primjenjuje na Presretanje. Ne prima štetu od napadačke Zračne Jedinice.
AfterInterception resolves, the Attacking Air Unit and the Defending Unit in the targeted tile do Combat as normal, with damage dealt to both sides. = Nakon što se Presretanje razriješi, Napadačka Zračna Jedinica i Obrambena Jedinica u ciljanom polju Bore se kao i obično, uz štetu koja se nanosi objema stranama.
Tohelp deal with Interceptions, see Air Sweeps. = Da biste se lakše nosili s presretanjem, pogledajte odjeljak Čišćenje Zraka.
@ -7145,8 +7145,8 @@ Reveal known resources on world screen = Otkrijte poznate resurse na ekranu svij
Inthe Resources overview, click on a resource icon to center the world screen on tiles already discovered and providing this resource. = U pregledu Resursa, kliknite na ikonu resursa kako biste centrirali zaslon svijeta na već otkrivena polja koja pružaju ovaj resurs.
Alternatively,click on the "Unimproved" number to center the world screen only on owned (by you or your allied City-states) tiles where the resource is not improved. = Alternativno, kliknite na broj "Neunaprjeđeno" da centrirate zaslon svijeta samo na polja u vlasništvu (vaših ili vaših savezničkih Gradova-Država) gdje resurs nije unaprjeđen.
Ifmore than one tile is available, click repeatedly on the notification to cycle through all of them. = Ako je dostupno više od jednog polja, kliknite više puta na obavijest da biste kružili kroz sva polja.
Showdiagram line colors = Prikaži boje linija dijagrama
InPolitics overview > Show diagram, you can click anywhere inside the diagram to display a table listing all relationship line colors and their meaning. = U Pregledu politike > Prikaži dijagram, možete kliknuti bilo gdje unutar dijagrama za prikaz tablice s popisom svih boja linija odnosa i njihovim značenjem.
Showdiagram line colors = Pokaži boje linija dijagrama
InPolitics overview > Show diagram, you can click anywhere inside the diagram to display a table listing all relationship line colors and their meaning. = U Pregledu politike > Pokaži dijagram, možete kliknuti bilo gdje unutar dijagrama za prikaz tablice s popisom svih boja linija odnosa i njihovim značenjem.
Miscellaneous=Razno
Externallinks = Vanjske poveznice
Externallinks support right-click or long press to copy the link to the clipboard instead of launching the browser. = Vanjske poveznice podržavaju desni klik ili dugi pritisak za kopiranje veze u međuspremnik umjesto pokretanja preglednika.
@ -7167,4 +7167,3 @@ Forest and Jungle Visibility\nIn Unciv, forests and jungles are visible 1 tile o
FoundingCities\nThe Settler is a unit that can found a new city. You can build a Settler unit in a city with at least 2 population, and then move them to a good location to found a new city. This will usually be your main way of acquiring more cities. = Osnivanje gradova\nNaseljenik je jedinica koja može osnovati novi grad. Možete izgraditi jedinicu Naseljenika u gradu s najmanje 2 stanovnika, a zatim ih premjestiti na dobru lokaciju kako biste osnovali novi grad. To će obično biti vaš glavni način stjecanja više gradova.
Foodconversion to Production\nDuring the construction of a Settler, the city will not grow. Instead, the 1st, 2nd, 4th, and from there on every 4th, excess Food (Growth) is converted into Production, with the rest of the excess Food being lost. = Pretvorba hrane u proizvodnju\nTijekom izgradnje Naseljenika, grad neće rasti. Umjesto toga, 1., 2., 4., a odatle svaki 4., višak Hrane (Rast) pretvara se u Proizvodnju, a ostatak viška Hrane se gubi.
Ouropen borders have brought us closer together. =
# Requires translation!
Youfulfilled your promise to stop settling cities near us! =
Youfulfilled your promise to stop settling cities near us! = Perfecistis promissum quo consisteretis condendum oppida prope nos!
# Requires translation!
Youfulfilled your promise to stop spreading religion to us! =
Youfulfilled your promise to stop spreading religion to us! = Perfecistis promissum quo consisteretis sternendum religionem ad nos!
# Requires translation!
Yougave us units! =
Yougave us units! = Dedisti nobis centurias!
# Requires translation!
Weappreciate your gifts =
# Requires translation!
Youreturned captured units to us =
Youreturned captured units to us = Reddidistis nobis centurias captas
# Requires translation!
Webelieve in the same religion =
@ -3734,7 +3734,7 @@ How are you today? =
# Requires translation!
Oh.It's you? =
Artof War = Ars Bellica
Heavenitself bends before your beauty, Empress Wu Zetian, ruler of eternal China! You lead one of the oldest and greatest civilization of humanity. In your time, China stood at the forefront of science and technology, bringing the world such contributions as gunpowder, the printing press, and the world of Confucius, and this, long before the rest of the world was mature enough to make the same discoveries! = Caelum ante tuam pulchritudinem per se flectit, Imperatrix Wu Zetian, rectrix Sinarum aeternarum! Dûcis unam de antiquissimis ac maximis civilizationibus humanitatis. In saeculo tuo, Sinae stabant in fronte scientiae et technologiae, ad mundum attulerunt contributionem, ex. gr., pulverem pyrium, prelum typographicum et mundum Confucii, et hoc, longinquitate antequam pars reliqua mundi erat satis matura ad factionem inventionum aequarum!
Heavenitself bends before your beauty, Empress Wu Zetian, ruler of eternal China! You lead one of the oldest and greatest civilization of humanity. In your time, China stood at the forefront of science and technology, bringing the world such contributions as gunpowder, the printing press, and the world of Confucius, and this, long before the rest of the world was mature enough to make the same discoveries! = Caelum ipsum ante tuam pulchritudinem flectit, Imperatrix Wu Zetian, rectrix Sinarum aeternarum! Dûcis unam de antiquissimis ac maximis civilizationibus humanitatis. In saeculo tuo, Sinae stabant in fronte scientiae et technologiae, ad mundum attulerunt contributiones, ceu pulverem pyrium, prelum typographicum et mundum Confucii, et hoc, longinquo antequam pars reliqua mundi erat satis matura ad factionem inventionum aequarum!
# Requires translation!
GreatQueen, can you make China prevail again, using your divine intelligence and beauty? China stands for greatness, and all its enemies will be dazzled soon enough! Will your new empire shine through the ages of history? =
# Requires translation!
@ -4314,7 +4314,7 @@ Come forth, let's do business. =
Peacebe upon you. = Pax tibi.
TradeCaravans = Caravannae Commerciales
Blessingsof the Great God be upon you, O great caliph Harun al-Rashid, leader of the mighty Arabian people! The Muslim Empire, the Caliphate, born from chaos after the death of the prophet Muhammad in 632 AD, intended to apply the rule of God to all Earth. And by the will of God, the caliphate reached its full power, ruling Spain, North Africa, the Middle East, Anatolia, the Balkans and Persia, to even surpass the Great Roman Empire. The arts and sciences were a holy gift of Arabia during the Middle Ages, as the infidel lands of Europe delved deep into ignorance and chaos. Lasting for six hundred years, the Caliphate finally fell before the Mongols, the plague of the civilized world. = Beatum Dei Magni fiat tibi, O magne calipha Aaron Rascide, ductor potentis populi Arabici! Imperium Musulmanum, Caliphatus, erat ortus ex congerie post mortem Mahometi in DCXXXII AD, intendebat applicare rectionem Dei ad omnem terram. Et per voluntatem Dei, caliphatus attingit omnem potentiam suam, regebat Hispaniam, Africam Septentrionalem, Orientem Medium, Anatoliam, Balcaniam et Persiam, et ad antecedendum Imperium Romanum magnum. Ars et scientia erant praemia sancta Arabiae intra medium aevum, cum terra infidelis Europae defodiebat in ignorantiam et congeriem. In sescentis annis permanserat, Caliphatus tandem ruit ante Mongalos, plagam mundi eruditi.
GreatCaliph Harun al Rashid, all Arabian people long for greatness! Arabia must be once again the land of arts and knowledge, which under the radiant law of God, will fear no enemy! Will your new empire shine through the ages of history? = Magne Calipha Aaron Rascide, populus Arabicus omnis longinquitate expetit magnitatem. Arabia necesse denuo fiat terra artis et scientiae, quae, sub jure radiante Dei, metuet de nullo hoste! Per aetates historiae lucebitne tuum novum imperium?
GreatCaliph Harun al Rashid, all Arabian people long for greatness! Arabia must be once again the land of arts and knowledge, which under the radiant law of God, will fear no enemy! Will your new empire shine through the ages of history? = Magne Calipha Aaron Rascide, populus Arabicus omnis longinquo expetit magnitatem. Arabia necesse denuo fiat terra artis et scientiae, quae, sub jure radiante Dei, metuet de nullo hoste! Per aetates historiae lucebitne tuum novum imperium?
# Requires translation!
Mecca=
# Requires translation!
@ -6209,17 +6209,17 @@ Pledge to Protect = Spondeas protectionem
Weneed your protection to stop the aggressions of [civName]. By signing a Pledge of Protection, you'll confirm the bond that ties us. =
# Requires translation!
ContestCulture =
ContestCulture = Certamen de cultura
# Requires translation!
Thecivilization with the largest Culture growth will gain a reward. =
# Requires translation!
ContestFaith =
ContestFaith = Certamen de fide
# Requires translation!
Thecivilization with the largest Faith growth will gain a reward. =
# Requires translation!
ContestTechnologies =
ContestTechnologies = Certamen de technologiis
# Requires translation!
Thecivilization with the largest number of new Technologies researched will gain a reward. =
@ -6233,7 +6233,7 @@ Bully City State =
Weare tired of the pretensions of [cityState]. If someone were to put them in their place by Demanding Tribute from them, they would be rewarded. =
# Requires translation!
DenounceCivilization =
DenounceCivilization = Civilizationem criminare
# Requires translation!
Wehave been forced to pay tribute to [civName]! We need you to tell the world of their ill deeds. =
@ -6316,9 +6316,9 @@ Mining = Fodinae
'Hewho commands the sea has command of everything.' - Themistocles = 'Qui mari potitur, eum rerum potlri.' - Themistocles
Sailing=Velificatio
'Soteach us to number our days, so that we may apply our hearts unto wisdom.' - Bible Psalms 90:12 = 'Dexteram tuam sic notam fac, et eruditos corde in sapientia' - Psalmi 89:12
'Soteach us to number our days, so that we may apply our hearts unto wisdom.' - Bible Psalms 90:12 = 'Dexteram tuam sic notam fac, et eruditos corde in sapientia.' - Psalmi 89:12
Calendar=Calendarium
'Hewho destroys a good book kills reason itself.' - John Milton = 'Is qui perdit librum bonum interficit sapientiam.' - Ioannes Miltonus
'Hewho destroys a good book kills reason itself.' - John Milton = 'Is qui perdit librum bonum interficit sapientiam ipsam.' - Ioannes Miltonus
Writing=Scriptura
'Evenbrute beasts and wandering birds do not fall into the same traps or nets twice.' - Saint Jerome = 'Bruta quoque animalia et vagae aves, in easdem pedicas retiaque non incidunt.' - Hieronymus
Trapping=Devinctio
@ -6349,7 +6349,7 @@ Iron Working = Opus Ferri
Theology=Theologia
# Requires translation!
'Theonly thing that saves us from the bureaucracy is its inefficiency' - Eugene McCarthy =
CivilService = Officium Civilis
CivilService = Officium Civile
# Requires translation!
'Betteris bread with a happy heart than wealth with vexation.' - Amenemope =
Currency=Nummularia
@ -6372,7 +6372,8 @@ Chivalry = Equites
'Thepress is the best instrument for enlightening the mind of man, and improving him as a rational, moral and social being.' - Thomas Jefferson =
Machinery=Machinae
# Requires translation!
'Measurewhat is measurable, and make measurable what is not so.' - Galileo Galilei =
'Measurewhat is measurable, and make measurable what is not so.' - Galileo Galilei = 'Aestimare id quod aestimabile est et facere id aestimabile quod non ita est.' - Galilaeus Galilaei
# Misattributed?
Physics=Physica
'JohnHenry said to his Captain, / 'A man ain't nothin' but a man, / And before I'll let your steam drill beat me down, / I'll die with the hammer in my hand.'' - Anonymous: The Ballad of John Henry, the Steel-Drivin' Man = 'Johannes Henricus dexit Capitaneo suo: / Vir est nullus nisi homo, / et antequam permittam me vincere perforaculo vaporiario tuo, / cum malleo in manu peribo.' - Sine nomine: Carmen de Johanne Henrico, Viro Agente Adamantis
Steel=Chalybs
@ -6451,7 +6452,7 @@ Combustion = Combustio
Pharmaceuticals=Res Pharmaceuticæ
'Ben,I want to say one word to you, just one word: plastics.' - Buck Henry and Calder Willingham, The Graduate = 'Ben, unum verbum tibi dicere volo; solummodo unum: plastica.' - Buck Henry et Calder Willingham, The Graduate (Discipulus Graduans)
Plastics=Res Plasticæ
'There'sa basic principle about consumer electronics: it gets more powerful all the time and it gets cheaper all the time.' - Trip Hawkins = 'Exsistit regula fundamentalis de electronicis emptorum: semper fiet potentius atque vilius.' - Trip Hawkins
'There'sa basic principle about consumer electronics: it gets more powerful all the time and it gets cheaper all the time.' - Trip Hawkins = 'Exsistit regula fundamentalis de electronicis emptorum: semper fit potentius atque vilius.' - Trip Hawkins
Electronics=Electronica
# Requires translation!
'Thespeed of communications is wondrous to behold, it is also true that speed does multiply the distribution of information that we know to be untrue.' – Edward R. Murrow =
@ -7326,7 +7327,7 @@ Grand Temple = Templum Magnum
# Requires translation!
Alhambra=
'Justiceis an unassailable fortress, built on the brow of a mountain which cannot be overthrown by the violence of torrents, nor demolished by the force of armies.' - Joseph Addison = 'Iustitia est castellum, non potens assiliri, aedificatum in apice montis qui non potest violentiâ torrentis deici nec potest potentiâ copiarum deleri.' - Joseph Addison
'Justiceis an unassailable fortress, built on the brow of a mountain which cannot be overthrown by the violence of torrents, nor demolished by the force of armies.' - Joseph Addison = 'Iustitia est castellum, non potens assiliri, aedificatum in apice montis qui non potest violentiâ torrentis affligi nec potest potentiâ copiarum deleri.' - Joseph Addison
# Requires translation!
@ -7336,7 +7337,7 @@ Ceilidh Hall =
Constabulary=Vigiles
LeaningTower of Pisa = Turris Inclinata Pisis
LeaningTower of Pisa = Turris Inclinata Pisarum
'Don'tclap too hard - it's a very old building.' - John Osbourne = 'Ne valde plaudatis - aedificium admodum antiquum est.' - John Osbourne
@ -7969,9 +7970,9 @@ This is better than you deserve, but let it not be said that I am an unfair man.
Goodday to you. =
Scourgeof God = Flagellum Dei
# Requires translation!
GreatAttila, mighty warrior and leader of the Hunnic empire, your men bow down before you. During the 5th century, you and your brother Bleda have conquered many lands, forged a mighty empire and commanded the most powerful and frightening force of antiquity. You inspired fear to the Roman Emperors themselves, who called you 'Flagellum Dei', the 'Scourge of God', as you took kingdom after kingdom in the Balkans, invaded Eastern Roman Empire, into Gaul and Northern Italy, and planned to conquer Rome itself. Your empire didn't survive long after your death, but your name and your legend have, for millenia to come. =
GreatAttila, mighty warrior and leader of the Hunnic empire, your men bow down before you. During the 5th century, you and your brother Bleda have conquered many lands, forged a mighty empire and commanded the most powerful and frightening force of antiquity. You inspired fear to the Roman Emperors themselves, who called you 'Flagellum Dei', the 'Scourge of God', as you took kingdom after kingdom in the Balkans, invaded Eastern Roman Empire, into Gaul and Northern Italy, and planned to conquer Rome itself. Your empire didn't survive long after your death, but your name and your legend have, for millenia to come. = Attila magne, bellator potens ac ductor imperii Hunnisci, viri tui ante te flectunt. In quinto saeculo, tu et Bleda frater tuus vicistis terras multas, estis fabricati imperium potens et imperabatis classem potentissimam antiquitatis. Injecisti terrorem Imperatoribus Romanis ipsis, qui vocabant te 'Flagellum Dei', quia singillatim capiebas regna in Balcania, irrupisti Imperium Romanum Orientale, in Galliam et Italiam septentrionalem, et meditabaris vincere Romam ipsam. Imperium tuum non longinquo vixit post mortem tuam, sed tuum nomen et epos ita vivunt ad millennia.
# Requires translation!
FearsomeGeneral, your mighty hordes are at your command, waiting to crush your foes once again and to conquer all the riches the world has to offer! Will your new empire shine through the ages of history? =
FearsomeGeneral, your mighty hordes are at your command, waiting to crush your foes once again and to conquer all the riches the world has to offer! Will your new empire shine through the ages of history? = Dux horrifice, copiae tuae potentes exspectant te imperare, manent denuo affligere hostes tuos et capere omnes copias quas mundus offerat. Per aetates historiae lucebitne tuum novum imperium?
# Requires translation!
Balamber=
# Requires translation!
@ -9090,10 +9091,10 @@ Each additional tile will require more culture, but generally your first cities
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Althoughyour city will keep expanding forever, your citizens can only work 3 tiles away from city center.\nThis should be taken into account when placing new cities. =
Foodis the resource fundamental to your Cities', and as a result Nation's, population and health. = Cibus est merx fundamentalis de multitudine et salute urbium tuarum atque, cur, populi tui.
Foodis the resource fundamental to your Cities', and as a result Nation's, population and health. = Cibus est merx fundamentalis de multitudine et salute urbium tuarum et cur populi tui.
EveryCitizen in each City consumes Food per turn. Any left over is considered Growth and is stored in the City Center. Once enough accumulates, the City Grows and a new Citizen is added. = Civis omnis in omni urbe omni gressu consumit cibum. Si qui reliquus est, videatur "auctus" et servetur in centro urbis. Quando satis accumulentur, urbs augeatur, et nova multitudo addatur.
Initiallyyour main source of Food is the City Center itself and working a surrounding tile with a Citizen. You can increase how much is generated by gaining more Citizens to work more tiles, improving the tiles so that they yield more Food, and eventually Buildings and Policies. = Fons cibi tuus principalis in principio est centrum urbis per se, et cive operare tegulam de circumcurrentibus. Potes quantitatem adicere per acquisitionem civium plurium ad operandum plures tegulas, per meliorandum tegulas, quo producant plus cibi, et postremo, per aedificia et dictata.
Sincea city's number of Citizens, or Population, determines how many tiles a City can work, Food is often the most important Resource. = Quoniam urbis numerus civium, sive multitudo, decernit tegulas quantas una urbs potest operare, cibus cotidie est merx gravissima.
Initiallyyour main source of Food is the City Center itself and working a surrounding tile with a Citizen. You can increase how much is generated by gaining more Citizens to work more tiles, improving the tiles so that they yield more Food, and eventually Buildings and Policies. = Fons cibi tuus principalis in principio est centrum urbis ipsum, et cive operare tegulam de circumcurrentibus. Potes quantitatem adicere per acquisitionem civium plurium ad operandum plures tegulas, per meliorandum tegulas, quo producant plus cibi, et postremo, per aedificia et dictata.
Sincea city's number of Citizens, or Population, determines how many tiles a City can work, Food is often the most important Resource. = Quoniam urbis numerus civium, sive multitudo, decernit tegulas quantas urbs potest operare, cibus cotidie est merx gravissima.
Productionis the resource that lets a City Center build new things. = Fabricatio est materia qua centrum urbis aedificat res novas.
Thiscan be new Buildings that are added to the City Center, or new Units that can go out across the World Map to advance your Nation's goals. = Hae fortasse sint aedificia, quae ad centrum urbis addantur, aut centuriae novae, quae possint ire per tabulam mundi, ad destinatum populi tui.
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