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3.18.17
This commit is contained in:
parent
6e95a07572
commit
462ae2dad0
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@ -613,8 +613,11 @@ Locate mod errors =
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# Requires translation!
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Debug =
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Version = Versão
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# Requires translation!
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See online Readme =
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# Requires translation!
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Visit repository =
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Turns between autosaves = Turnos entre autosaves
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Sound effects volume = Volume dos efeitos sonoros
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Music volume = Volume da música
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@ -1296,7 +1299,6 @@ Open terrain =
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Rough Terrain = Terreno Bruto
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for = Por
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Missing translations: = Traduções faltando:
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Version = Versão
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Resolution = Resolução
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Tileset = Estilo mapa
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Map editor = Editor de mapa
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@ -1849,7 +1851,7 @@ Provides a sum of gold each time you spend a Great Person = Proporciona um monta
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Barracks = Quartéis
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# Requires translation!
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New [unitType] units start with [amount] Experience [cityFilter] =
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New [baseUnitFilter] units start with [amount] Experience [cityFilter] =
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Krepost = Fortaleza
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# Requires translation!
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@ -1937,7 +1939,8 @@ Angkor Wat = Angkor Wat
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# Requires translation!
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'The katun is established at Chichen Itza. The settlement of the Itza shall take place there. The quetzal shall come, the green bird shall come. Ah Kantenal shall come. It is the word of God. The Itza shall come.' - The Books of Chilam Balam =
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Chichen Itza = Chichen Itza
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Golden Age length increased by [amount]% = O comprimento da Era do Ouro aumentou em [amount]%
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# Requires translation!
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[amount]% Golden Age length =
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National Treasury = Tesouro Nacional
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@ -2021,7 +2024,8 @@ Windmill = Moinho de vento
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# Requires translation!
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'The Law is a fortress on a hill that armies cannot take or floods wash away.' - The Prophet Muhammed =
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Kremlin = Kremlin
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Defensive buildings in all cities are 25% more effective = Construções defensivas em todas as cidades são 25% mais eficientes
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# Requires translation!
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[amount]% City Strength from defensive buildings =
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Museum = Museu
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@ -2071,7 +2075,8 @@ Military Base =
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# Requires translation!
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'Come to me, all who labor and are heavy burdened, and I will give you rest.' - New Testament, Matthew 11:28 =
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Cristo Redentor = Cristo Redentor
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Culture cost of adopting new Policies reduced by [amount]% = Custo de Cultura para adotar novas Políticas reduzido em of [amount]%
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# Requires translation!
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[amount]% Culture cost of adopting new Policies =
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Research Lab = Laboratório de pesquisa
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@ -2093,7 +2098,7 @@ Triggers a global alert upon completion =
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'In preparing for battle I have always found that plans are useless, but planning is indispensable.' - Dwight D. Eisenhower =
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Pentagon = Pentágono
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# Requires translation!
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Gold cost of upgrading [unitType] units reduced by [amount]% =
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[amount]% Gold cost of upgrading [unitType] units =
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Solar Plant = Planta Solar
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@ -2298,7 +2303,7 @@ Nafplion = Náuplia
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Apolyton = Apolyton
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Greece = Grécia
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# Requires translation!
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City-State Influence degrades [amount]% slower =
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[amount]% City-State Influence degradation =
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City-State Influence recovers at twice the normal rate = Influência nas Cidades-Estado é recuperada duas vezes mais rápido que a taxa normal
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# Requires translation!
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City-State territory always counts as friendly territory =
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@ -4106,7 +4111,7 @@ Choquequirao =
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Inca = Império Inca
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Units ignore terrain costs when moving into any tile with Hills = Unidades ignoram os custos de terreno quando estiverem em qualquer território com Montes
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# Requires translation!
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Maintenance on roads & railroads reduced by [amount]% =
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[amount]% maintenance on roads & railroads =
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# Requires translation!
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No Maintenance costs for improvements in [tileFilter] tiles =
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@ -4174,7 +4179,7 @@ Skrive = Skrive
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Denmark = Dinamarca
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# Requires translation!
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Units pay only 1 movement point to disembark =
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Melee units pay no movement cost to pillage = Unidades de combate próximo não pagam custo de movimento quando saqueiam
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No movement cost to pillage = Sem custo de movimento para saquear
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You leave us no choice. War it must be. = Você não nos deixa escolha. Será guerra.
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Very well, this shall not be forgotten. = Muito bem, isto não deverá ser esquecido.
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@ -4332,8 +4337,6 @@ Liberty = Liberdade
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Warrior Code = Código de Honra
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Discipline = Disciplina
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# Requires translation!
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[amount]% Strength for [unitType] units which have another [unitType2] unit in an adjacent tile =
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Military Tradition = Tradição militar
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# Requires translation!
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[amount]% XP gained from combat =
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@ -4347,7 +4350,8 @@ Mandate Of Heaven = Mandato do Céu
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# Requires translation!
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[amount]% of excess happiness converted to [stat] =
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Theocracy = Teocracia
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+[amount]% [stat] from every [building] = +[amount]% [stat] de cada [building]
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# Requires translation!
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[amount]% [stat] from every [tileFilter/specialist/buildingName] =
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Reformation = Reformação
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Free Religion = Liberdade de Religião
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Piety Complete = Piedade Completa
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@ -4368,9 +4372,9 @@ Allied City-States provide [stat] equal to [amount]% of what they produce for th
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# Requires translation!
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Cultural Diplomacy =
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# Requires translation!
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Quantity of Resources gifted by City-States increased by [amount]% =
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[amount]% resources gifted by City-States =
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# Requires translation!
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Happiness from Luxury Resources gifted by City-States increased by [amount]% =
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[amount]% Happiness from luxury resources gifted by City-States =
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# Requires translation!
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Educated Elite =
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# Requires translation!
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@ -4392,7 +4396,7 @@ Merchant Navy =
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Mercantilism = Mercantilismo
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Protectionism = Protecionismo
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# Requires translation!
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+[amount] happiness from each type of luxury resource =
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[amount] happiness from each type of luxury resource =
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Commerce Complete = Comércio Completo
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Commerce = Comércio
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@ -4413,7 +4417,7 @@ Constitution = Constituição
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[stats] from every Wonder = [stats] de cada Monumento
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Universal Suffrage = Sufrágio Universal
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# Requires translation!
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+[amount]% Defensive Strength for cities =
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[amount]% Strength for cities =
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Civil Society = Sociedade Civil
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# Requires translation!
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[amount]% food consumption by specialists [cityFilter] =
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@ -4425,7 +4429,7 @@ Democracy = Democracia
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[amount]% unhappiness from specialists [cityFilter] =
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Freedom Complete = Liberdade Completa
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# Requires translation!
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+[amount]% yield from every [tileImprovement] =
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[amount]% Yield from every [tileFilter] =
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Freedom = Liberdade
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Populism = Populismo
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@ -4453,7 +4457,7 @@ Nationalism =
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# Requires translation!
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Socialism =
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# Requires translation!
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-[amount]% maintenance cost for buildings [cityFilter] =
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[amount]% maintenance cost for buildings [cityFilter] =
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# Requires translation!
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Communism =
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# Requires translation!
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@ -4578,16 +4582,6 @@ reveal nearby Barbarian camps =
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# Requires translation!
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find a crudely-drawn map =
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# Requires translation!
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We have found holy symbols in the ruins, giving us a deeper understanding of religion! (+[param] Faith) =
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# Requires translation!
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discover holy symbols =
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# Requires translation!
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We have found an ancient prophecy in the ruins, greatly increasing our spiritual connection! (+[param] Faith) =
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# Requires translation!
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an ancient prophecy =
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#################### Lines from Specialists from Civ V - Vanilla ####################
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@ -4878,18 +4872,6 @@ Cerro de Potosi = Cerro de Potosi
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Barringer Crater = Cratera de Barringer
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# Requires translation!
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Mount Kailash =
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# Requires translation!
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Mount Sinai =
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# Requires translation!
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Sri Pada =
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# Requires translation!
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Uluru =
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#################### Lines from TileImprovements from Civ V - Vanilla ####################
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@ -5305,7 +5287,6 @@ Ignores terrain cost = Ignora custo de movimento em terrenos
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# Requires translation!
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Pictish Courage =
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No movement cost to pillage = Sem custo de movimento para saquear
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# Requires translation!
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Home Sweet Home =
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@ -5353,7 +5334,7 @@ Excess Food converted to Production when under construction = Comida Excessiva c
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Requires at least [amount] population = Requer uma população de ao menos [amount]
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# Requires translation!
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May upgrade to [unit] through ruins-like effects =
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May upgrade to [baseUnitFilter] through ruins-like effects =
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# Requires translation!
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This is your basic, club-swinging fighter. =
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@ -6793,7 +6774,15 @@ Jerusalem =
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Provides a [buildingName] in your first [amount] cities for free =
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Double gold from Great Merchant trade missions = Dobro de ouro obtido nas missões de comércio de Grandes Comerciantes
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# Requires translation!
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[amount]% Gold cost of upgrading =
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# Requires translation!
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[amount]% Culture cost of adopting new policies =
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# Requires translation!
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[amount]% Gold from Great Merchant trade missions =
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#################### Lines from Quests from Civ V - Gods & Kings ####################
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@ -6816,6 +6805,17 @@ Taoism =
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#################### Lines from Ruins from Civ V - Gods & Kings ####################
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# Requires translation!
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We have found holy symbols in the ruins, giving us a deeper understanding of religion! (+[param] Faith) =
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# Requires translation!
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discover holy symbols =
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# Requires translation!
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We have found an ancient prophecy in the ruins, greatly increasing our spiritual connection! (+[param] Faith) =
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# Requires translation!
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an ancient prophecy =
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#################### Lines from Specialists from Civ V - Gods & Kings ####################
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@ -6856,6 +6856,19 @@ Mobile Tactics = Tática móvel
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#################### Lines from Terrains from Civ V - Gods & Kings ####################
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# Requires translation!
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Mount Kailash =
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# Requires translation!
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Mount Sinai =
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# Requires translation!
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Sri Pada =
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# Requires translation!
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Uluru =
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#################### Lines from TileImprovements from Civ V - Gods & Kings ####################
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@ -6897,7 +6910,7 @@ Horse Archer =
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# Requires translation!
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Battering Ram =
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# Requires translation!
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Can only attack [unitType] units =
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Can only attack [combatantFilter] units =
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# Requires translation!
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Pictish Warrior =
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@ -7303,20 +7316,30 @@ May buy [baseUnitFilter] units with [stat] [cityFilter] =
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# Requires translation!
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May buy [buildingFilter] buildings with [stat] for [amount] times their normal Production cost =
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# Requires translation!
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[stat] cost of purchasing [buildingFilter] buildings [amount]% =
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# Requires translation!
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[stat] cost of purchasing [baseUnitFilter] units in cities [amount]% =
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# Requires translation!
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[amount]% maintenance on road & railroads =
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# Requires translation!
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[amount] Happiness from each type of luxury resource =
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# Requires translation!
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Triggers victory =
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# Requires translation!
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Cannot build [baseUnitFilter] units =
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# Requires translation!
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Incompatible with [policy/tech/promotion] =
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# Requires translation!
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Can be purchased for [amount] [stat] [cityFilter] =
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# Requires translation!
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Must not be next to [terrainFilter] =
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# Requires translation!
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No defensive terrain penalty =
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# Requires translation!
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Upon capturing a city, receive [amount] times its [stat] production as [stat2] immediately =
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# Requires translation!
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[amount] XP gained from combat =
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# Requires translation!
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Deal [amount] damage to adjacent enemy units =
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# Requires translation!
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when at war =
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# Requires translation!
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when not at war =
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@ -7357,6 +7380,8 @@ when fighting in [tileFilter] tiles =
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# Requires translation!
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on foreign continents =
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# Requires translation!
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when adjacent to a [mapUnitFilter] unit =
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# Requires translation!
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when above [amount] HP =
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# Requires translation!
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when below [amount] HP =
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@ -663,8 +663,11 @@ Locate mod errors = Намиране на грешки в мод
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# Requires translation!
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Debug =
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Version = Версия
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# Requires translation!
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See online Readme =
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# Requires translation!
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Visit repository =
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Turns between autosaves = Ходове между автоматични записи
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Sound effects volume = Сила на звуковите ефекти
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Music volume = Сила на музиката
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@ -1341,7 +1344,6 @@ Open terrain =
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Rough Terrain = Пресечен терен
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for = за
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Missing translations: = Липса на превод:
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Version = Версия
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Resolution = Резолюция
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Tileset = Генериране на терен
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Map editor = Редактор на карти
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@ -1971,7 +1973,7 @@ Provides a sum of gold each time you spend a Great Person =
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# Requires translation!
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Barracks =
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# Requires translation!
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New [unitType] units start with [amount] Experience [cityFilter] =
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New [baseUnitFilter] units start with [amount] Experience [cityFilter] =
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# Requires translation!
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Krepost =
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@ -2093,7 +2095,7 @@ Angkor Wat =
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# Requires translation!
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Chichen Itza =
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# Requires translation!
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Golden Age length increased by [amount]% =
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[amount]% Golden Age length =
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# Requires translation!
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National Treasury =
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@ -2213,7 +2215,7 @@ Windmill =
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# Requires translation!
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Kremlin =
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# Requires translation!
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Defensive buildings in all cities are 25% more effective =
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[amount]% City Strength from defensive buildings =
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# Requires translation!
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Museum =
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@ -2278,7 +2280,7 @@ Military Base =
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# Requires translation!
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Cristo Redentor =
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# Requires translation!
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Culture cost of adopting new Policies reduced by [amount]% =
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[amount]% Culture cost of adopting new Policies =
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# Requires translation!
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Research Lab =
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@ -2307,7 +2309,7 @@ Triggers a global alert upon completion =
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# Requires translation!
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Pentagon =
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# Requires translation!
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Gold cost of upgrading [unitType] units reduced by [amount]% =
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[amount]% Gold cost of upgrading [unitType] units =
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# Requires translation!
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Solar Plant =
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@ -2638,7 +2640,7 @@ Apolyton =
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# Requires translation!
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Greece =
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# Requires translation!
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City-State Influence degrades [amount]% slower =
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[amount]% City-State Influence degradation =
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# Requires translation!
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City-State Influence recovers at twice the normal rate =
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# Requires translation!
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@ -4889,7 +4891,7 @@ Inca =
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# Requires translation!
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Units ignore terrain costs when moving into any tile with Hills =
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# Requires translation!
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Maintenance on roads & railroads reduced by [amount]% =
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[amount]% maintenance on roads & railroads =
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# Requires translation!
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No Maintenance costs for improvements in [tileFilter] tiles =
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@ -5015,7 +5017,7 @@ Denmark =
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# Requires translation!
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Units pay only 1 movement point to disembark =
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# Requires translation!
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Melee units pay no movement cost to pillage =
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No movement cost to pillage =
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# Requires translation!
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You leave us no choice. War it must be. =
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@ -5264,8 +5266,6 @@ Warrior Code =
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# Requires translation!
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Discipline =
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# Requires translation!
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[amount]% Strength for [unitType] units which have another [unitType2] unit in an adjacent tile =
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# Requires translation!
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Military Tradition =
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# Requires translation!
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[amount]% XP gained from combat =
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@ -5287,7 +5287,7 @@ Mandate Of Heaven =
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# Requires translation!
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Theocracy =
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# Requires translation!
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+[amount]% [stat] from every [building] =
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[amount]% [stat] from every [tileFilter/specialist/buildingName] =
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# Requires translation!
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Reformation =
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# Requires translation!
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@ -5312,9 +5312,9 @@ Allied City-States provide [stat] equal to [amount]% of what they produce for th
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# Requires translation!
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Cultural Diplomacy =
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# Requires translation!
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Quantity of Resources gifted by City-States increased by [amount]% =
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[amount]% resources gifted by City-States =
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# Requires translation!
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Happiness from Luxury Resources gifted by City-States increased by [amount]% =
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[amount]% Happiness from luxury resources gifted by City-States =
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# Requires translation!
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Educated Elite =
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# Requires translation!
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@ -5339,7 +5339,7 @@ Mercantilism =
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# Requires translation!
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Protectionism =
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# Requires translation!
|
||||
+[amount] happiness from each type of luxury resource =
|
||||
[amount] happiness from each type of luxury resource =
|
||||
# Requires translation!
|
||||
Commerce Complete =
|
||||
# Requires translation!
|
||||
|
|
@ -5373,7 +5373,7 @@ Constitution =
|
|||
# Requires translation!
|
||||
Universal Suffrage =
|
||||
# Requires translation!
|
||||
+[amount]% Defensive Strength for cities =
|
||||
[amount]% Strength for cities =
|
||||
# Requires translation!
|
||||
Civil Society =
|
||||
# Requires translation!
|
||||
|
|
@ -5389,7 +5389,7 @@ Democracy =
|
|||
# Requires translation!
|
||||
Freedom Complete =
|
||||
# Requires translation!
|
||||
+[amount]% yield from every [tileImprovement] =
|
||||
[amount]% Yield from every [tileFilter] =
|
||||
# Requires translation!
|
||||
Freedom =
|
||||
|
||||
|
|
@ -5425,7 +5425,7 @@ Nationalism =
|
|||
# Requires translation!
|
||||
Socialism =
|
||||
# Requires translation!
|
||||
-[amount]% maintenance cost for buildings [cityFilter] =
|
||||
[amount]% maintenance cost for buildings [cityFilter] =
|
||||
# Requires translation!
|
||||
Communism =
|
||||
# Requires translation!
|
||||
|
|
@ -5564,16 +5564,6 @@ reveal nearby Barbarian camps =
|
|||
# Requires translation!
|
||||
find a crudely-drawn map =
|
||||
|
||||
# Requires translation!
|
||||
We have found holy symbols in the ruins, giving us a deeper understanding of religion! (+[param] Faith) =
|
||||
# Requires translation!
|
||||
discover holy symbols =
|
||||
|
||||
# Requires translation!
|
||||
We have found an ancient prophecy in the ruins, greatly increasing our spiritual connection! (+[param] Faith) =
|
||||
# Requires translation!
|
||||
an ancient prophecy =
|
||||
|
||||
|
||||
#################### Lines from Specialists from Civ V - Vanilla ####################
|
||||
|
||||
|
|
@ -6045,18 +6035,6 @@ Cerro de Potosi =
|
|||
# Requires translation!
|
||||
Barringer Crater =
|
||||
|
||||
# Requires translation!
|
||||
Mount Kailash =
|
||||
|
||||
# Requires translation!
|
||||
Mount Sinai =
|
||||
|
||||
# Requires translation!
|
||||
Sri Pada =
|
||||
|
||||
# Requires translation!
|
||||
Uluru =
|
||||
|
||||
|
||||
#################### Lines from TileImprovements from Civ V - Vanilla ####################
|
||||
|
||||
|
|
@ -6610,8 +6588,6 @@ Ignores terrain cost =
|
|||
|
||||
# Requires translation!
|
||||
Pictish Courage =
|
||||
# Requires translation!
|
||||
No movement cost to pillage =
|
||||
|
||||
# Requires translation!
|
||||
Home Sweet Home =
|
||||
|
|
@ -6665,7 +6641,7 @@ Excess Food converted to Production when under construction =
|
|||
Requires at least [amount] population =
|
||||
|
||||
# Requires translation!
|
||||
May upgrade to [unit] through ruins-like effects =
|
||||
May upgrade to [baseUnitFilter] through ruins-like effects =
|
||||
|
||||
# Requires translation!
|
||||
This is your basic, club-swinging fighter. =
|
||||
|
|
@ -8201,7 +8177,14 @@ Provides a [buildingName] in your first [amount] cities for free =
|
|||
|
||||
|
||||
# Requires translation!
|
||||
Double gold from Great Merchant trade missions =
|
||||
[amount]% Gold cost of upgrading =
|
||||
|
||||
# Requires translation!
|
||||
[amount]% Culture cost of adopting new policies =
|
||||
|
||||
|
||||
# Requires translation!
|
||||
[amount]% Gold from Great Merchant trade missions =
|
||||
|
||||
|
||||
#################### Lines from Quests from Civ V - Gods & Kings ####################
|
||||
|
|
@ -8224,6 +8207,17 @@ Taoism =
|
|||
#################### Lines from Ruins from Civ V - Gods & Kings ####################
|
||||
|
||||
|
||||
# Requires translation!
|
||||
We have found holy symbols in the ruins, giving us a deeper understanding of religion! (+[param] Faith) =
|
||||
# Requires translation!
|
||||
discover holy symbols =
|
||||
|
||||
# Requires translation!
|
||||
We have found an ancient prophecy in the ruins, greatly increasing our spiritual connection! (+[param] Faith) =
|
||||
# Requires translation!
|
||||
an ancient prophecy =
|
||||
|
||||
|
||||
#################### Lines from Specialists from Civ V - Gods & Kings ####################
|
||||
|
||||
|
||||
|
|
@ -8276,6 +8270,19 @@ Mobile Tactics =
|
|||
#################### Lines from Terrains from Civ V - Gods & Kings ####################
|
||||
|
||||
|
||||
# Requires translation!
|
||||
Mount Kailash =
|
||||
|
||||
# Requires translation!
|
||||
Mount Sinai =
|
||||
|
||||
# Requires translation!
|
||||
Sri Pada =
|
||||
|
||||
# Requires translation!
|
||||
Uluru =
|
||||
|
||||
|
||||
#################### Lines from TileImprovements from Civ V - Gods & Kings ####################
|
||||
|
||||
|
||||
|
|
@ -8317,7 +8324,7 @@ Horse Archer =
|
|||
# Requires translation!
|
||||
Battering Ram =
|
||||
# Requires translation!
|
||||
Can only attack [unitType] units =
|
||||
Can only attack [combatantFilter] units =
|
||||
|
||||
# Requires translation!
|
||||
Pictish Warrior =
|
||||
|
|
@ -8788,20 +8795,30 @@ May buy [baseUnitFilter] units with [stat] [cityFilter] =
|
|||
# Requires translation!
|
||||
May buy [buildingFilter] buildings with [stat] for [amount] times their normal Production cost =
|
||||
# Requires translation!
|
||||
[stat] cost of purchasing [buildingFilter] buildings [amount]% =
|
||||
# Requires translation!
|
||||
[stat] cost of purchasing [baseUnitFilter] units in cities [amount]% =
|
||||
# Requires translation!
|
||||
[amount]% maintenance on road & railroads =
|
||||
# Requires translation!
|
||||
[amount] Happiness from each type of luxury resource =
|
||||
# Requires translation!
|
||||
Triggers victory =
|
||||
# Requires translation!
|
||||
Cannot build [baseUnitFilter] units =
|
||||
# Requires translation!
|
||||
Incompatible with [policy/tech/promotion] =
|
||||
# Requires translation!
|
||||
Can be purchased for [amount] [stat] [cityFilter] =
|
||||
# Requires translation!
|
||||
Must not be next to [terrainFilter] =
|
||||
# Requires translation!
|
||||
No defensive terrain penalty =
|
||||
# Requires translation!
|
||||
Upon capturing a city, receive [amount] times its [stat] production as [stat2] immediately =
|
||||
# Requires translation!
|
||||
[amount] XP gained from combat =
|
||||
# Requires translation!
|
||||
Deal [amount] damage to adjacent enemy units =
|
||||
# Requires translation!
|
||||
when at war =
|
||||
# Requires translation!
|
||||
when not at war =
|
||||
|
|
@ -8842,6 +8859,8 @@ when fighting in [tileFilter] tiles =
|
|||
# Requires translation!
|
||||
on foreign continents =
|
||||
# Requires translation!
|
||||
when adjacent to a [mapUnitFilter] unit =
|
||||
# Requires translation!
|
||||
when above [amount] HP =
|
||||
# Requires translation!
|
||||
when below [amount] HP =
|
||||
|
|
|
|||
|
|
@ -508,7 +508,10 @@ Advanced = Pokročilé
|
|||
Locate mod errors = Lokalizovat chyby modu
|
||||
Debug = Ladění
|
||||
|
||||
Version = Verze
|
||||
See online Readme = Viz online Readme
|
||||
# Requires translation!
|
||||
Visit repository =
|
||||
Turns between autosaves = Počet kol mezi automatickým uložením hry
|
||||
Sound effects volume = Hlasitost zvuků
|
||||
Music volume = Hlasitost hudby
|
||||
|
|
@ -1055,7 +1058,6 @@ Open terrain = Otevřený terén
|
|||
Rough Terrain = Obtížný terén
|
||||
for = za
|
||||
Missing translations: = Chybějící překlady:
|
||||
Version = Verze
|
||||
Resolution = Rozlišení
|
||||
Tileset = Políčka
|
||||
Map editor = Editor mapy
|
||||
|
|
@ -1472,7 +1474,7 @@ Mausoleum of Halicarnassus = Mauzoleum v Halikarnassu
|
|||
Provides a sum of gold each time you spend a Great Person = Poskytne zlato při každém využití velké osobnosti
|
||||
|
||||
Barracks = Kasárna
|
||||
New [unitType] units start with [amount] Experience [cityFilter] = Nové [unitType] jednotky [cityFilter] okamžitě získají [amount] zkušenosti
|
||||
New [baseUnitFilter] units start with [amount] Experience [cityFilter] = Nové [baseUnitFilter] jednotky [cityFilter] okamžitě získají [amount] zkušenosti
|
||||
|
||||
Krepost = Krepost
|
||||
-[amount]% Culture cost of acquiring tiles [cityFilter] = -[amount]% bodů kultury pro zisk nového území [cityFilter]
|
||||
|
|
@ -1546,7 +1548,8 @@ Angkor Wat = Angkor Vat
|
|||
|
||||
'The katun is established at Chichen Itza. The settlement of the Itza shall take place there. The quetzal shall come, the green bird shall come. Ah Kantenal shall come. It is the word of God. The Itza shall come.' - The Books of Chilam Balam = 'Katun je zřízen v Chichén Itza. Tam musí probíhat vypořádání Itzy. Quetzal musí přijít, zelený pták musí přiletět. Ah Kantenal musí přijít. Je to Boží slovo. Itza musí přijít.' - Knihy Chilama Baláma
|
||||
Chichen Itza = Chichén Itzá
|
||||
Golden Age length increased by [amount]% = Trvání Zlatého věku prodlouženo o [amount]%
|
||||
# Requires translation!
|
||||
[amount]% Golden Age length =
|
||||
|
||||
National Treasury = Národní pokladna
|
||||
|
||||
|
|
@ -1620,7 +1623,8 @@ Windmill = Větrný mlýn
|
|||
|
||||
'The Law is a fortress on a hill that armies cannot take or floods wash away.' - The Prophet Muhammed = 'Zákon je pevnost na kopci, kterou nezničí armády ani povodeň neodplaví.' - Prorok Mohamed
|
||||
Kremlin = Kreml
|
||||
Defensive buildings in all cities are 25% more effective = Obranné budovy ve všech městech jsou o 25% účinnější
|
||||
# Requires translation!
|
||||
[amount]% City Strength from defensive buildings =
|
||||
|
||||
Museum = Muzeum
|
||||
|
||||
|
|
@ -1660,7 +1664,8 @@ Military Base = Vojenská základna
|
|||
|
||||
'Come to me, all who labor and are heavy burdened, and I will give you rest.' - New Testament, Matthew 11:28 = 'Pojďte ke mně, všichni, kdo se namáháte a jste obtíženi břemeny, a já vám dám odpočinout.' - Nový Zákon, Matouš 11:28
|
||||
Cristo Redentor = Socha Krista Spasitele
|
||||
Culture cost of adopting new Policies reduced by [amount]% = Počet kulturních bodů na získání nové sociální politiky se sníží o [amount]%
|
||||
# Requires translation!
|
||||
[amount]% Culture cost of adopting new Policies =
|
||||
|
||||
Research Lab = Výzkumná laboratoř
|
||||
|
||||
|
|
@ -1678,7 +1683,8 @@ Triggers a global alert upon completion = Vyvolá globální oznámení po dokon
|
|||
|
||||
'In preparing for battle I have always found that plans are useless, but planning is indispensable.' - Dwight D. Eisenhower = 'Při přípravě bitvy jsem vždy zjistil, že plány jsou k ničemu ale plánování je nezbytné.' - Dwight D. Eisenhower
|
||||
Pentagon = Pentagon
|
||||
Gold cost of upgrading [unitType] units reduced by [amount]% = Cena vylepšení [unitType] jednotek snížena o [amount]%
|
||||
# Requires translation!
|
||||
[amount]% Gold cost of upgrading [unitType] units =
|
||||
|
||||
Solar Plant = Solární elektrárna
|
||||
|
||||
|
|
@ -1868,7 +1874,8 @@ Lamia = Lamia
|
|||
Nafplion = Nauplion
|
||||
Apolyton = Apolyton
|
||||
Greece = Řecko
|
||||
City-State Influence degrades [amount]% slower = Vliv městských států klesá o [amount]% pomaleji
|
||||
# Requires translation!
|
||||
[amount]% City-State Influence degradation =
|
||||
City-State Influence recovers at twice the normal rate = Vliv městských států se obnovuje dvakrát rychleji
|
||||
City-State territory always counts as friendly territory = Území městských států se vždy počítá jako přátelské území
|
||||
|
||||
|
|
@ -3050,7 +3057,8 @@ Chucuito = Chucuito
|
|||
Choquequirao = Choquequirao
|
||||
Inca = Inkové
|
||||
Units ignore terrain costs when moving into any tile with Hills = Pohyb v kopcích bez penalizace
|
||||
Maintenance on roads & railroads reduced by [amount]% = Údržba na silnicích a železnici snížena o [amount]%
|
||||
# Requires translation!
|
||||
[amount]% maintenance on roads & railroads =
|
||||
No Maintenance costs for improvements in [tileFilter] tiles = Žádný poplatek za vylepšení na políčkách [tileFilter]
|
||||
|
||||
Harald Bluetooth = Harald Modrozub
|
||||
|
|
@ -3114,7 +3122,7 @@ Ringsted = Ringsted
|
|||
Skrive = Skive
|
||||
Denmark = Dánsko
|
||||
Units pay only 1 movement point to disembark = Vylodění stojí jen jeden pohyb
|
||||
Melee units pay no movement cost to pillage = Drancovaní jednotkami na blízko nestojí pohyb
|
||||
No movement cost to pillage = Drancování nestojí žádný pohyb
|
||||
|
||||
You leave us no choice. War it must be. = Nedáváte nám na vybranou. Musí být válka.
|
||||
Very well, this shall not be forgotten. = Výborně, nebude to zapomenuto.
|
||||
|
|
@ -3257,7 +3265,6 @@ Liberty = Volnost
|
|||
|
||||
Warrior Code = Kodex válečníka
|
||||
Discipline = Disciplína
|
||||
[amount]% Strength for [unitType] units which have another [unitType2] unit in an adjacent tile = [amount]% síly pro [unitType] jednotky, u kterých se nachází další [unitType2] jednotka na přilehlém políčku
|
||||
Military Tradition = Vojenská tradice
|
||||
# Requires translation!
|
||||
[amount]% XP gained from combat =
|
||||
|
|
@ -3270,7 +3277,8 @@ Organized Religion = Organizovaná víra
|
|||
Mandate Of Heaven = Mandát Nebes
|
||||
[amount]% of excess happiness converted to [stat] = [amount]% nadbytečné spokojenosti je přidáno na [stat]
|
||||
Theocracy = Teokracie
|
||||
+[amount]% [stat] from every [building] = +[amount]% [stat] za každý [building]
|
||||
# Requires translation!
|
||||
[amount]% [stat] from every [tileFilter/specialist/buildingName] =
|
||||
Reformation = Reformace
|
||||
Free Religion = Svoboda vyznání
|
||||
Piety Complete = Kompletní Zbožnost
|
||||
|
|
@ -3284,8 +3292,10 @@ Resting point for Influence with City-States is increased by [amount] =
|
|||
Scholasticism = Akademika
|
||||
Allied City-States provide [stat] equal to [amount]% of what they produce for themselves = Spřátelené městské státy poskytují [amount]% [stat], co samy vyprodukují
|
||||
Cultural Diplomacy = Kulturní diplomacie
|
||||
Quantity of Resources gifted by City-States increased by [amount]% = Množství surovin věnované městskými státy je vyšší o [amount]%
|
||||
Happiness from Luxury Resources gifted by City-States increased by [amount]% = Spokojenost z Luxusních surovin věnovaných městskými státy je vyšší o [amount]%
|
||||
# Requires translation!
|
||||
[amount]% resources gifted by City-States =
|
||||
# Requires translation!
|
||||
[amount]% Happiness from luxury resources gifted by City-States =
|
||||
Educated Elite = Vzdělanost elit
|
||||
Allied City-States will occasionally gift Great People = Všechny městské státy občas poskytnou velkou osobnost.
|
||||
Patronage Complete = Kompletní patronát
|
||||
|
|
@ -3298,7 +3308,8 @@ Trade Unions = Odborová organizace
|
|||
Merchant Navy = Obchodní loďstvo
|
||||
Mercantilism = Merkantilismus
|
||||
Protectionism = Protekcionismus
|
||||
+[amount] happiness from each type of luxury resource = +[amount] spokojenost za každou luxusní surovinu
|
||||
# Requires translation!
|
||||
[amount] happiness from each type of luxury resource =
|
||||
Commerce Complete = Kompletní Kupectví
|
||||
Commerce = Kupectví
|
||||
|
||||
|
|
@ -3316,7 +3327,8 @@ Rationalism = Racionalismus
|
|||
Constitution = Ústavní systém
|
||||
[stats] from every Wonder = [stats] za každý Div
|
||||
Universal Suffrage = Všeobecné volební právo
|
||||
+[amount]% Defensive Strength for cities = +[amount]% obranná síla měst
|
||||
# Requires translation!
|
||||
[amount]% Strength for cities =
|
||||
Civil Society = Občanská společnost
|
||||
[amount]% food consumption by specialists [cityFilter] = [amount]% spotřeby jídla specialisty [cityFilter]
|
||||
Free Speech = Svoboda projevu
|
||||
|
|
@ -3324,7 +3336,8 @@ Free Speech = Svoboda projevu
|
|||
Democracy = Demokracie
|
||||
[amount]% unhappiness from specialists [cityFilter] = [amount]% nespokojenosti za specialisty [cityFilter]
|
||||
Freedom Complete = Kompletní Svoboda
|
||||
+[amount]% yield from every [tileImprovement] = +[amount]% zisky z [tileImprovement]
|
||||
# Requires translation!
|
||||
[amount]% Yield from every [tileFilter] =
|
||||
Freedom = Svoboda
|
||||
|
||||
Populism = Populismus
|
||||
|
|
@ -3343,7 +3356,8 @@ Militaristic City-States grant units [amount] times as fast when you are at war
|
|||
Planned Economy = Plánované hospodářství
|
||||
Nationalism = Nacionalismus
|
||||
Socialism = Socialismus
|
||||
-[amount]% maintenance cost for buildings [cityFilter] = -[amount]% nákladů na údržbu budov [cityFilter]
|
||||
# Requires translation!
|
||||
[amount]% maintenance cost for buildings [cityFilter] =
|
||||
Communism = Komunismus
|
||||
Order Complete = Kompletní Řád
|
||||
Order = Řád
|
||||
|
|
@ -3430,12 +3444,6 @@ reveal nearby Barbarian camps = objev blízkého tábora barbarů
|
|||
|
||||
find a crudely-drawn map = objev hrubě načrtnuté mapy
|
||||
|
||||
We have found holy symbols in the ruins, giving us a deeper understanding of religion! (+[param] Faith) = Našli jsme v ruinách svaté symboly, což nám dalo hlubší porozumění náboženství! (+[param] Víry)
|
||||
discover holy symbols = objev svatých symbolů
|
||||
|
||||
We have found an ancient prophecy in the ruins, greatly increasing our spiritual connection! (+[param] Faith) = Našli jsme v ruinách prastaré proroctví, což výrazně zvýšilo naše duchovní spojení! (+[param] Víry)
|
||||
an ancient prophecy = prastaré proroctví
|
||||
|
||||
|
||||
#################### Lines from Specialists from Civ V - Vanilla ####################
|
||||
|
||||
|
|
@ -3701,14 +3709,6 @@ Cerro de Potosi = Cerro de Potosí
|
|||
|
||||
Barringer Crater = Barringerův kráter
|
||||
|
||||
Mount Kailash = Hora Kailáš
|
||||
|
||||
Mount Sinai = Hora Sinaj
|
||||
|
||||
Sri Pada = Srí Páda
|
||||
|
||||
Uluru = Uluru
|
||||
|
||||
|
||||
#################### Lines from TileImprovements from Civ V - Vanilla ####################
|
||||
|
||||
|
|
@ -4064,7 +4064,6 @@ Ignore terrain cost = Pohyb v obtížném terénu bez penalizace
|
|||
Ignores terrain cost = Pohyb v obtížném terénu bez penalizace
|
||||
|
||||
Pictish Courage = Piktská odvaha
|
||||
No movement cost to pillage = Drancování nestojí žádný pohyb
|
||||
|
||||
Home Sweet Home = Domov, sladký domov
|
||||
[amount]% Strength decreasing with distance from the capital = [amount]% síly, snižuje se se vzdáleností od hlavního města
|
||||
|
|
@ -4101,7 +4100,7 @@ Founds a new city = Zakládá nové město
|
|||
Excess Food converted to Production when under construction = Přebytek jídla se ve výstavbě převede na produkci
|
||||
Requires at least [amount] population = Vyžaduje alespoň [amount] obyvatele
|
||||
|
||||
May upgrade to [unit] through ruins-like effects = Lze vylepšit na [unit] pomocí efektu ruin a podobných
|
||||
May upgrade to [baseUnitFilter] through ruins-like effects = Lze vylepšit na [baseUnitFilter] pomocí efektu ruin a podobných
|
||||
|
||||
This is your basic, club-swinging fighter. = Toto je základní, kyjem máchající bojovník.
|
||||
|
||||
|
|
@ -5199,7 +5198,15 @@ Jerusalem = Jeruzalém
|
|||
Provides a [buildingName] in your first [amount] cities for free = Zdarma poskytne budovu [buildingName] v našich prvních [amount] městech
|
||||
|
||||
|
||||
Double gold from Great Merchant trade missions = Dvojnásobek zlata z obchodních míst Velkých Obchodníků
|
||||
# Requires translation!
|
||||
[amount]% Gold cost of upgrading =
|
||||
|
||||
# Requires translation!
|
||||
[amount]% Culture cost of adopting new policies =
|
||||
|
||||
|
||||
# Requires translation!
|
||||
[amount]% Gold from Great Merchant trade missions =
|
||||
|
||||
|
||||
#################### Lines from Quests from Civ V - Gods & Kings ####################
|
||||
|
|
@ -5219,6 +5226,13 @@ Taoism = Taoismus
|
|||
#################### Lines from Ruins from Civ V - Gods & Kings ####################
|
||||
|
||||
|
||||
We have found holy symbols in the ruins, giving us a deeper understanding of religion! (+[param] Faith) = Našli jsme v ruinách svaté symboly, což nám dalo hlubší porozumění náboženství! (+[param] Víry)
|
||||
discover holy symbols = objev svatých symbolů
|
||||
|
||||
We have found an ancient prophecy in the ruins, greatly increasing our spiritual connection! (+[param] Faith) = Našli jsme v ruinách prastaré proroctví, což výrazně zvýšilo naše duchovní spojení! (+[param] Víry)
|
||||
an ancient prophecy = prastaré proroctví
|
||||
|
||||
|
||||
#################### Lines from Specialists from Civ V - Gods & Kings ####################
|
||||
|
||||
|
||||
|
|
@ -5255,6 +5269,15 @@ Mobile Tactics = Mobilní taktika
|
|||
#################### Lines from Terrains from Civ V - Gods & Kings ####################
|
||||
|
||||
|
||||
Mount Kailash = Hora Kailáš
|
||||
|
||||
Mount Sinai = Hora Sinaj
|
||||
|
||||
Sri Pada = Srí Páda
|
||||
|
||||
Uluru = Uluru
|
||||
|
||||
|
||||
#################### Lines from TileImprovements from Civ V - Gods & Kings ####################
|
||||
|
||||
|
||||
|
|
@ -5289,7 +5312,7 @@ Horse Archer = Lučištník na koni
|
|||
|
||||
|
||||
Battering Ram = Beranidlo
|
||||
Can only attack [unitType] units = Může útočit pouze na [unitType]
|
||||
Can only attack [combatantFilter] units = Může útočit pouze na [combatantFilter]
|
||||
|
||||
Pictish Warrior = Piktský válečník
|
||||
|
||||
|
|
@ -5636,19 +5659,29 @@ May buy [baseUnitFilter] units with [stat] [cityFilter] =
|
|||
# Requires translation!
|
||||
May buy [buildingFilter] buildings with [stat] for [amount] times their normal Production cost =
|
||||
# Requires translation!
|
||||
[stat] cost of purchasing [buildingFilter] buildings [amount]% =
|
||||
# Requires translation!
|
||||
[stat] cost of purchasing [baseUnitFilter] units in cities [amount]% =
|
||||
# Requires translation!
|
||||
[amount]% maintenance on road & railroads =
|
||||
# Requires translation!
|
||||
[amount] Happiness from each type of luxury resource =
|
||||
# Requires translation!
|
||||
Triggers victory =
|
||||
# Requires translation!
|
||||
Cannot build [baseUnitFilter] units =
|
||||
# Requires translation!
|
||||
Incompatible with [policy/tech/promotion] =
|
||||
# Requires translation!
|
||||
Can be purchased for [amount] [stat] [cityFilter] =
|
||||
# Requires translation!
|
||||
Must not be next to [terrainFilter] =
|
||||
# Requires translation!
|
||||
No defensive terrain penalty =
|
||||
# Requires translation!
|
||||
Upon capturing a city, receive [amount] times its [stat] production as [stat2] immediately =
|
||||
# Requires translation!
|
||||
[amount] XP gained from combat =
|
||||
# Requires translation!
|
||||
Deal [amount] damage to adjacent enemy units =
|
||||
when at war = je-li ve válce
|
||||
when not at war = není-li ve válce
|
||||
while the empire is happy = je-li říše spokojená
|
||||
|
|
@ -5681,6 +5714,8 @@ when fighting in [tileFilter] tiles =
|
|||
# Requires translation!
|
||||
on foreign continents =
|
||||
# Requires translation!
|
||||
when adjacent to a [mapUnitFilter] unit =
|
||||
# Requires translation!
|
||||
when above [amount] HP =
|
||||
# Requires translation!
|
||||
when below [amount] HP =
|
||||
|
|
|
|||
|
|
@ -512,7 +512,10 @@ Advanced = Geavanceerd
|
|||
Locate mod errors = Zoek fouten in mods
|
||||
Debug = Debug
|
||||
|
||||
Version = Versie
|
||||
See online Readme = Zie de online readme
|
||||
# Requires translation!
|
||||
Visit repository =
|
||||
Turns between autosaves = Beurten tussen automatisch opslaan
|
||||
Sound effects volume = Geluidseffectenvolume
|
||||
Music volume = Muziekvolume
|
||||
|
|
@ -1074,7 +1077,6 @@ Open terrain = Open terrein
|
|||
Rough Terrain = Ruw terrein
|
||||
for = voor
|
||||
Missing translations: = Ontbrekende vertalingen:
|
||||
Version = Versie
|
||||
Resolution = Resolutie
|
||||
Tileset = Tegelset
|
||||
Map editor = Kaartbewerker
|
||||
|
|
@ -1499,7 +1501,7 @@ Mausoleum of Halicarnassus = Mausoleum van Halicarnassus
|
|||
Provides a sum of gold each time you spend a Great Person = Levert een hoeveelheid goud elke keer dat je een Groot Persoon verbruikt
|
||||
|
||||
Barracks = Kazerne
|
||||
New [unitType] units start with [amount] Experience [cityFilter] = Nieuwe [unitType] eenheden starten met [amount] ervaring [cityFilter]
|
||||
New [baseUnitFilter] units start with [amount] Experience [cityFilter] = Nieuwe [baseUnitFilter] eenheden starten met [amount] ervaring [cityFilter]
|
||||
|
||||
Krepost = Krepost
|
||||
-[amount]% Culture cost of acquiring tiles [cityFilter] = -[amount]% kosten in cultuur voor het verwerven van tegels [cityFilter]
|
||||
|
|
@ -1581,7 +1583,8 @@ Angkor Wat = Angkor Wat
|
|||
# Requires translation!
|
||||
'The katun is established at Chichen Itza. The settlement of the Itza shall take place there. The quetzal shall come, the green bird shall come. Ah Kantenal shall come. It is the word of God. The Itza shall come.' - The Books of Chilam Balam =
|
||||
Chichen Itza = Chichen Itza
|
||||
Golden Age length increased by [amount]% = Gouden eeuw verlengd met [amount]%
|
||||
# Requires translation!
|
||||
[amount]% Golden Age length =
|
||||
|
||||
National Treasury = Nationale schatkist
|
||||
|
||||
|
|
@ -1663,7 +1666,8 @@ Windmill = Windmolen
|
|||
# Requires translation!
|
||||
'The Law is a fortress on a hill that armies cannot take or floods wash away.' - The Prophet Muhammed =
|
||||
Kremlin = Kremlin
|
||||
Defensive buildings in all cities are 25% more effective = Defensieve gebouwen in alle steden zijn 25% effectiever
|
||||
# Requires translation!
|
||||
[amount]% City Strength from defensive buildings =
|
||||
|
||||
Museum = Museum
|
||||
|
||||
|
|
@ -1708,7 +1712,8 @@ Military Base = Militaire basis
|
|||
|
||||
'Come to me, all who labor and are heavy burdened, and I will give you rest.' - New Testament, Matthew 11:28 = Kom allen tot Mij die vermoeid en belast zijn, en Ik zal u rust geven - Nieuwe Testament, Mattheus 11:28
|
||||
Cristo Redentor = Cristo Redentor
|
||||
Culture cost of adopting new Policies reduced by [amount]% = Cultuurkosten voor het aannemen van nieuwe beleidsvoorstellen vermindert met [amount]%
|
||||
# Requires translation!
|
||||
[amount]% Culture cost of adopting new Policies =
|
||||
|
||||
Research Lab = Onderzoekslab
|
||||
|
||||
|
|
@ -1728,7 +1733,8 @@ Triggers a global alert upon completion = Triggert een globaal alarmsignaal bij
|
|||
# Requires translation!
|
||||
'In preparing for battle I have always found that plans are useless, but planning is indispensable.' - Dwight D. Eisenhower =
|
||||
Pentagon = Pentagon
|
||||
Gold cost of upgrading [unitType] units reduced by [amount]% = Goud kosten van het opwaarderen van [unitType] eenheden gereduceerd met [amount]%
|
||||
# Requires translation!
|
||||
[amount]% Gold cost of upgrading [unitType] units =
|
||||
|
||||
Solar Plant = Zonne-energiecentrale
|
||||
|
||||
|
|
@ -1919,7 +1925,8 @@ Lamia = Lamia
|
|||
Nafplion = Nafplion
|
||||
Apolyton = Apolyton
|
||||
Greece = Griekenland
|
||||
City-State Influence degrades [amount]% slower = Stadstaat invloed vermindert [amount]% langzamer
|
||||
# Requires translation!
|
||||
[amount]% City-State Influence degradation =
|
||||
City-State Influence recovers at twice the normal rate = Stadstaat invloed hersteld zich met twee keer de normale waarde
|
||||
City-State territory always counts as friendly territory = Stadstaat-territorium geldt altijd as bevriend territorium
|
||||
|
||||
|
|
@ -3640,7 +3647,7 @@ Inca = Inca
|
|||
# Requires translation!
|
||||
Units ignore terrain costs when moving into any tile with Hills =
|
||||
# Requires translation!
|
||||
Maintenance on roads & railroads reduced by [amount]% =
|
||||
[amount]% maintenance on roads & railroads =
|
||||
# Requires translation!
|
||||
No Maintenance costs for improvements in [tileFilter] tiles =
|
||||
|
||||
|
|
@ -3761,7 +3768,7 @@ Denmark = Denemarken
|
|||
# Requires translation!
|
||||
Units pay only 1 movement point to disembark =
|
||||
# Requires translation!
|
||||
Melee units pay no movement cost to pillage =
|
||||
No movement cost to pillage =
|
||||
|
||||
# Requires translation!
|
||||
You leave us no choice. War it must be. =
|
||||
|
|
@ -3983,8 +3990,6 @@ Liberty = Vrijheid
|
|||
# Requires translation!
|
||||
Warrior Code =
|
||||
Discipline = Discipline
|
||||
# Requires translation!
|
||||
[amount]% Strength for [unitType] units which have another [unitType2] unit in an adjacent tile =
|
||||
Military Tradition = Militaire Traditie
|
||||
# Requires translation!
|
||||
[amount]% XP gained from combat =
|
||||
|
|
@ -4001,7 +4006,7 @@ Mandate Of Heaven = Mandaat van de Hemel
|
|||
[amount]% of excess happiness converted to [stat] =
|
||||
Theocracy = Theocratie
|
||||
# Requires translation!
|
||||
+[amount]% [stat] from every [building] =
|
||||
[amount]% [stat] from every [tileFilter/specialist/buildingName] =
|
||||
Reformation = Reformatie
|
||||
Free Religion = Vrije Religie
|
||||
# Requires translation!
|
||||
|
|
@ -4024,9 +4029,9 @@ Allied City-States provide [stat] equal to [amount]% of what they produce for th
|
|||
# Requires translation!
|
||||
Cultural Diplomacy =
|
||||
# Requires translation!
|
||||
Quantity of Resources gifted by City-States increased by [amount]% =
|
||||
[amount]% resources gifted by City-States =
|
||||
# Requires translation!
|
||||
Happiness from Luxury Resources gifted by City-States increased by [amount]% =
|
||||
[amount]% Happiness from luxury resources gifted by City-States =
|
||||
# Requires translation!
|
||||
Educated Elite =
|
||||
# Requires translation!
|
||||
|
|
@ -4051,7 +4056,7 @@ Mercantilism =
|
|||
# Requires translation!
|
||||
Protectionism =
|
||||
# Requires translation!
|
||||
+[amount] happiness from each type of luxury resource =
|
||||
[amount] happiness from each type of luxury resource =
|
||||
# Requires translation!
|
||||
Commerce Complete =
|
||||
Commerce = Handel
|
||||
|
|
@ -4079,7 +4084,7 @@ Constitution = Grondwet
|
|||
# Requires translation!
|
||||
Universal Suffrage =
|
||||
# Requires translation!
|
||||
+[amount]% Defensive Strength for cities =
|
||||
[amount]% Strength for cities =
|
||||
# Requires translation!
|
||||
Civil Society =
|
||||
# Requires translation!
|
||||
|
|
@ -4094,7 +4099,7 @@ Democracy = Democratie
|
|||
# Requires translation!
|
||||
Freedom Complete =
|
||||
# Requires translation!
|
||||
+[amount]% yield from every [tileImprovement] =
|
||||
[amount]% Yield from every [tileFilter] =
|
||||
Freedom = Vrijheid
|
||||
|
||||
Populism = Populisme
|
||||
|
|
@ -4125,7 +4130,7 @@ Nationalism =
|
|||
# Requires translation!
|
||||
Socialism =
|
||||
# Requires translation!
|
||||
-[amount]% maintenance cost for buildings [cityFilter] =
|
||||
[amount]% maintenance cost for buildings [cityFilter] =
|
||||
# Requires translation!
|
||||
Communism =
|
||||
# Requires translation!
|
||||
|
|
@ -4259,16 +4264,6 @@ reveal nearby Barbarian camps =
|
|||
# Requires translation!
|
||||
find a crudely-drawn map =
|
||||
|
||||
# Requires translation!
|
||||
We have found holy symbols in the ruins, giving us a deeper understanding of religion! (+[param] Faith) =
|
||||
# Requires translation!
|
||||
discover holy symbols =
|
||||
|
||||
# Requires translation!
|
||||
We have found an ancient prophecy in the ruins, greatly increasing our spiritual connection! (+[param] Faith) =
|
||||
# Requires translation!
|
||||
an ancient prophecy =
|
||||
|
||||
|
||||
#################### Lines from Specialists from Civ V - Vanilla ####################
|
||||
|
||||
|
|
@ -4645,18 +4640,6 @@ Cerro de Potosi =
|
|||
# Requires translation!
|
||||
Barringer Crater =
|
||||
|
||||
# Requires translation!
|
||||
Mount Kailash =
|
||||
|
||||
# Requires translation!
|
||||
Mount Sinai =
|
||||
|
||||
# Requires translation!
|
||||
Sri Pada =
|
||||
|
||||
# Requires translation!
|
||||
Uluru =
|
||||
|
||||
|
||||
#################### Lines from TileImprovements from Civ V - Vanilla ####################
|
||||
|
||||
|
|
@ -5109,8 +5092,6 @@ Ignores terrain cost = Negeert terreinskosten
|
|||
|
||||
# Requires translation!
|
||||
Pictish Courage =
|
||||
# Requires translation!
|
||||
No movement cost to pillage =
|
||||
|
||||
# Requires translation!
|
||||
Home Sweet Home =
|
||||
|
|
@ -5163,7 +5144,7 @@ Excess Food converted to Production when under construction =
|
|||
Requires at least [amount] population =
|
||||
|
||||
# Requires translation!
|
||||
May upgrade to [unit] through ruins-like effects =
|
||||
May upgrade to [baseUnitFilter] through ruins-like effects =
|
||||
|
||||
# Requires translation!
|
||||
This is your basic, club-swinging fighter. =
|
||||
|
|
@ -6579,7 +6560,14 @@ Provides a [buildingName] in your first [amount] cities for free =
|
|||
|
||||
|
||||
# Requires translation!
|
||||
Double gold from Great Merchant trade missions =
|
||||
[amount]% Gold cost of upgrading =
|
||||
|
||||
# Requires translation!
|
||||
[amount]% Culture cost of adopting new policies =
|
||||
|
||||
|
||||
# Requires translation!
|
||||
[amount]% Gold from Great Merchant trade missions =
|
||||
|
||||
|
||||
#################### Lines from Quests from Civ V - Gods & Kings ####################
|
||||
|
|
@ -6602,6 +6590,17 @@ Taoism =
|
|||
#################### Lines from Ruins from Civ V - Gods & Kings ####################
|
||||
|
||||
|
||||
# Requires translation!
|
||||
We have found holy symbols in the ruins, giving us a deeper understanding of religion! (+[param] Faith) =
|
||||
# Requires translation!
|
||||
discover holy symbols =
|
||||
|
||||
# Requires translation!
|
||||
We have found an ancient prophecy in the ruins, greatly increasing our spiritual connection! (+[param] Faith) =
|
||||
# Requires translation!
|
||||
an ancient prophecy =
|
||||
|
||||
|
||||
#################### Lines from Specialists from Civ V - Gods & Kings ####################
|
||||
|
||||
|
||||
|
|
@ -6650,6 +6649,19 @@ Mobile Tactics = Mobiele Tactieken
|
|||
#################### Lines from Terrains from Civ V - Gods & Kings ####################
|
||||
|
||||
|
||||
# Requires translation!
|
||||
Mount Kailash =
|
||||
|
||||
# Requires translation!
|
||||
Mount Sinai =
|
||||
|
||||
# Requires translation!
|
||||
Sri Pada =
|
||||
|
||||
# Requires translation!
|
||||
Uluru =
|
||||
|
||||
|
||||
#################### Lines from TileImprovements from Civ V - Gods & Kings ####################
|
||||
|
||||
|
||||
|
|
@ -6691,7 +6703,7 @@ Horse Archer =
|
|||
# Requires translation!
|
||||
Battering Ram =
|
||||
# Requires translation!
|
||||
Can only attack [unitType] units =
|
||||
Can only attack [combatantFilter] units =
|
||||
|
||||
# Requires translation!
|
||||
Pictish Warrior =
|
||||
|
|
@ -7172,20 +7184,30 @@ May buy [baseUnitFilter] units with [stat] [cityFilter] =
|
|||
# Requires translation!
|
||||
May buy [buildingFilter] buildings with [stat] for [amount] times their normal Production cost =
|
||||
# Requires translation!
|
||||
[stat] cost of purchasing [buildingFilter] buildings [amount]% =
|
||||
# Requires translation!
|
||||
[stat] cost of purchasing [baseUnitFilter] units in cities [amount]% =
|
||||
# Requires translation!
|
||||
[amount]% maintenance on road & railroads =
|
||||
# Requires translation!
|
||||
[amount] Happiness from each type of luxury resource =
|
||||
# Requires translation!
|
||||
Triggers victory =
|
||||
# Requires translation!
|
||||
Cannot build [baseUnitFilter] units =
|
||||
# Requires translation!
|
||||
Incompatible with [policy/tech/promotion] =
|
||||
# Requires translation!
|
||||
Can be purchased for [amount] [stat] [cityFilter] =
|
||||
# Requires translation!
|
||||
Must not be next to [terrainFilter] =
|
||||
# Requires translation!
|
||||
No defensive terrain penalty =
|
||||
# Requires translation!
|
||||
Upon capturing a city, receive [amount] times its [stat] production as [stat2] immediately =
|
||||
# Requires translation!
|
||||
[amount] XP gained from combat =
|
||||
# Requires translation!
|
||||
Deal [amount] damage to adjacent enemy units =
|
||||
# Requires translation!
|
||||
when at war =
|
||||
# Requires translation!
|
||||
when not at war =
|
||||
|
|
@ -7226,6 +7248,8 @@ when fighting in [tileFilter] tiles =
|
|||
# Requires translation!
|
||||
on foreign continents =
|
||||
# Requires translation!
|
||||
when adjacent to a [mapUnitFilter] unit =
|
||||
# Requires translation!
|
||||
when above [amount] HP =
|
||||
# Requires translation!
|
||||
when below [amount] HP =
|
||||
|
|
|
|||
|
|
@ -938,9 +938,13 @@ Locate mod errors =
|
|||
# Requires translation!
|
||||
Debug =
|
||||
|
||||
# Requires translation!
|
||||
Version =
|
||||
# Requires translation!
|
||||
See online Readme =
|
||||
# Requires translation!
|
||||
Visit repository =
|
||||
# Requires translation!
|
||||
Turns between autosaves =
|
||||
# Requires translation!
|
||||
Sound effects volume =
|
||||
|
|
@ -1988,8 +1992,6 @@ for =
|
|||
# Requires translation!
|
||||
Missing translations: =
|
||||
# Requires translation!
|
||||
Version =
|
||||
# Requires translation!
|
||||
Resolution =
|
||||
# Requires translation!
|
||||
Tileset =
|
||||
|
|
@ -2710,7 +2712,7 @@ Provides a sum of gold each time you spend a Great Person =
|
|||
# Requires translation!
|
||||
Barracks =
|
||||
# Requires translation!
|
||||
New [unitType] units start with [amount] Experience [cityFilter] =
|
||||
New [baseUnitFilter] units start with [amount] Experience [cityFilter] =
|
||||
|
||||
# Requires translation!
|
||||
Krepost =
|
||||
|
|
@ -2832,7 +2834,7 @@ Angkor Wat =
|
|||
# Requires translation!
|
||||
Chichen Itza =
|
||||
# Requires translation!
|
||||
Golden Age length increased by [amount]% =
|
||||
[amount]% Golden Age length =
|
||||
|
||||
# Requires translation!
|
||||
National Treasury =
|
||||
|
|
@ -2952,7 +2954,7 @@ Windmill =
|
|||
# Requires translation!
|
||||
Kremlin =
|
||||
# Requires translation!
|
||||
Defensive buildings in all cities are 25% more effective =
|
||||
[amount]% City Strength from defensive buildings =
|
||||
|
||||
# Requires translation!
|
||||
Museum =
|
||||
|
|
@ -3017,7 +3019,7 @@ Military Base =
|
|||
# Requires translation!
|
||||
Cristo Redentor =
|
||||
# Requires translation!
|
||||
Culture cost of adopting new Policies reduced by [amount]% =
|
||||
[amount]% Culture cost of adopting new Policies =
|
||||
|
||||
# Requires translation!
|
||||
Research Lab =
|
||||
|
|
@ -3046,7 +3048,7 @@ Triggers a global alert upon completion =
|
|||
# Requires translation!
|
||||
Pentagon =
|
||||
# Requires translation!
|
||||
Gold cost of upgrading [unitType] units reduced by [amount]% =
|
||||
[amount]% Gold cost of upgrading [unitType] units =
|
||||
|
||||
# Requires translation!
|
||||
Solar Plant =
|
||||
|
|
@ -3387,7 +3389,7 @@ Apolyton =
|
|||
# Requires translation!
|
||||
Greece =
|
||||
# Requires translation!
|
||||
City-State Influence degrades [amount]% slower =
|
||||
[amount]% City-State Influence degradation =
|
||||
# Requires translation!
|
||||
City-State Influence recovers at twice the normal rate =
|
||||
# Requires translation!
|
||||
|
|
@ -5661,7 +5663,7 @@ Inca =
|
|||
# Requires translation!
|
||||
Units ignore terrain costs when moving into any tile with Hills =
|
||||
# Requires translation!
|
||||
Maintenance on roads & railroads reduced by [amount]% =
|
||||
[amount]% maintenance on roads & railroads =
|
||||
# Requires translation!
|
||||
No Maintenance costs for improvements in [tileFilter] tiles =
|
||||
|
||||
|
|
@ -5788,7 +5790,7 @@ Denmark =
|
|||
# Requires translation!
|
||||
Units pay only 1 movement point to disembark =
|
||||
# Requires translation!
|
||||
Melee units pay no movement cost to pillage =
|
||||
No movement cost to pillage =
|
||||
|
||||
# Requires translation!
|
||||
You leave us no choice. War it must be. =
|
||||
|
|
@ -6037,8 +6039,6 @@ Warrior Code =
|
|||
# Requires translation!
|
||||
Discipline =
|
||||
# Requires translation!
|
||||
[amount]% Strength for [unitType] units which have another [unitType2] unit in an adjacent tile =
|
||||
# Requires translation!
|
||||
Military Tradition =
|
||||
# Requires translation!
|
||||
[amount]% XP gained from combat =
|
||||
|
|
@ -6060,7 +6060,7 @@ Mandate Of Heaven =
|
|||
# Requires translation!
|
||||
Theocracy =
|
||||
# Requires translation!
|
||||
+[amount]% [stat] from every [building] =
|
||||
[amount]% [stat] from every [tileFilter/specialist/buildingName] =
|
||||
# Requires translation!
|
||||
Reformation =
|
||||
# Requires translation!
|
||||
|
|
@ -6085,9 +6085,9 @@ Allied City-States provide [stat] equal to [amount]% of what they produce for th
|
|||
# Requires translation!
|
||||
Cultural Diplomacy =
|
||||
# Requires translation!
|
||||
Quantity of Resources gifted by City-States increased by [amount]% =
|
||||
[amount]% resources gifted by City-States =
|
||||
# Requires translation!
|
||||
Happiness from Luxury Resources gifted by City-States increased by [amount]% =
|
||||
[amount]% Happiness from luxury resources gifted by City-States =
|
||||
# Requires translation!
|
||||
Educated Elite =
|
||||
# Requires translation!
|
||||
|
|
@ -6112,7 +6112,7 @@ Mercantilism =
|
|||
# Requires translation!
|
||||
Protectionism =
|
||||
# Requires translation!
|
||||
+[amount] happiness from each type of luxury resource =
|
||||
[amount] happiness from each type of luxury resource =
|
||||
# Requires translation!
|
||||
Commerce Complete =
|
||||
# Requires translation!
|
||||
|
|
@ -6146,7 +6146,7 @@ Constitution =
|
|||
# Requires translation!
|
||||
Universal Suffrage =
|
||||
# Requires translation!
|
||||
+[amount]% Defensive Strength for cities =
|
||||
[amount]% Strength for cities =
|
||||
# Requires translation!
|
||||
Civil Society =
|
||||
# Requires translation!
|
||||
|
|
@ -6162,7 +6162,7 @@ Democracy =
|
|||
# Requires translation!
|
||||
Freedom Complete =
|
||||
# Requires translation!
|
||||
+[amount]% yield from every [tileImprovement] =
|
||||
[amount]% Yield from every [tileFilter] =
|
||||
# Requires translation!
|
||||
Freedom =
|
||||
|
||||
|
|
@ -6198,7 +6198,7 @@ Nationalism =
|
|||
# Requires translation!
|
||||
Socialism =
|
||||
# Requires translation!
|
||||
-[amount]% maintenance cost for buildings [cityFilter] =
|
||||
[amount]% maintenance cost for buildings [cityFilter] =
|
||||
# Requires translation!
|
||||
Communism =
|
||||
# Requires translation!
|
||||
|
|
@ -6337,16 +6337,6 @@ reveal nearby Barbarian camps =
|
|||
# Requires translation!
|
||||
find a crudely-drawn map =
|
||||
|
||||
# Requires translation!
|
||||
We have found holy symbols in the ruins, giving us a deeper understanding of religion! (+[param] Faith) =
|
||||
# Requires translation!
|
||||
discover holy symbols =
|
||||
|
||||
# Requires translation!
|
||||
We have found an ancient prophecy in the ruins, greatly increasing our spiritual connection! (+[param] Faith) =
|
||||
# Requires translation!
|
||||
an ancient prophecy =
|
||||
|
||||
|
||||
#################### Lines from Specialists from Civ V - Vanilla ####################
|
||||
|
||||
|
|
@ -6818,18 +6808,6 @@ Cerro de Potosi =
|
|||
# Requires translation!
|
||||
Barringer Crater =
|
||||
|
||||
# Requires translation!
|
||||
Mount Kailash =
|
||||
|
||||
# Requires translation!
|
||||
Mount Sinai =
|
||||
|
||||
# Requires translation!
|
||||
Sri Pada =
|
||||
|
||||
# Requires translation!
|
||||
Uluru =
|
||||
|
||||
|
||||
#################### Lines from TileImprovements from Civ V - Vanilla ####################
|
||||
|
||||
|
|
@ -7378,8 +7356,6 @@ Ignores terrain cost =
|
|||
|
||||
# Requires translation!
|
||||
Pictish Courage =
|
||||
# Requires translation!
|
||||
No movement cost to pillage =
|
||||
|
||||
# Requires translation!
|
||||
Home Sweet Home =
|
||||
|
|
@ -7433,7 +7409,7 @@ Excess Food converted to Production when under construction =
|
|||
Requires at least [amount] population =
|
||||
|
||||
# Requires translation!
|
||||
May upgrade to [unit] through ruins-like effects =
|
||||
May upgrade to [baseUnitFilter] through ruins-like effects =
|
||||
|
||||
# Requires translation!
|
||||
This is your basic, club-swinging fighter. =
|
||||
|
|
@ -8974,7 +8950,14 @@ Provides a [buildingName] in your first [amount] cities for free =
|
|||
|
||||
|
||||
# Requires translation!
|
||||
Double gold from Great Merchant trade missions =
|
||||
[amount]% Gold cost of upgrading =
|
||||
|
||||
# Requires translation!
|
||||
[amount]% Culture cost of adopting new policies =
|
||||
|
||||
|
||||
# Requires translation!
|
||||
[amount]% Gold from Great Merchant trade missions =
|
||||
|
||||
|
||||
#################### Lines from Quests from Civ V - Gods & Kings ####################
|
||||
|
|
@ -8997,6 +8980,17 @@ Taoism =
|
|||
#################### Lines from Ruins from Civ V - Gods & Kings ####################
|
||||
|
||||
|
||||
# Requires translation!
|
||||
We have found holy symbols in the ruins, giving us a deeper understanding of religion! (+[param] Faith) =
|
||||
# Requires translation!
|
||||
discover holy symbols =
|
||||
|
||||
# Requires translation!
|
||||
We have found an ancient prophecy in the ruins, greatly increasing our spiritual connection! (+[param] Faith) =
|
||||
# Requires translation!
|
||||
an ancient prophecy =
|
||||
|
||||
|
||||
#################### Lines from Specialists from Civ V - Gods & Kings ####################
|
||||
|
||||
|
||||
|
|
@ -9049,6 +9043,19 @@ Mobile Tactics =
|
|||
#################### Lines from Terrains from Civ V - Gods & Kings ####################
|
||||
|
||||
|
||||
# Requires translation!
|
||||
Mount Kailash =
|
||||
|
||||
# Requires translation!
|
||||
Mount Sinai =
|
||||
|
||||
# Requires translation!
|
||||
Sri Pada =
|
||||
|
||||
# Requires translation!
|
||||
Uluru =
|
||||
|
||||
|
||||
#################### Lines from TileImprovements from Civ V - Gods & Kings ####################
|
||||
|
||||
|
||||
|
|
@ -9090,7 +9097,7 @@ Horse Archer =
|
|||
# Requires translation!
|
||||
Battering Ram =
|
||||
# Requires translation!
|
||||
Can only attack [unitType] units =
|
||||
Can only attack [combatantFilter] units =
|
||||
|
||||
# Requires translation!
|
||||
Pictish Warrior =
|
||||
|
|
@ -9544,20 +9551,30 @@ May buy [baseUnitFilter] units with [stat] [cityFilter] =
|
|||
# Requires translation!
|
||||
May buy [buildingFilter] buildings with [stat] for [amount] times their normal Production cost =
|
||||
# Requires translation!
|
||||
[stat] cost of purchasing [buildingFilter] buildings [amount]% =
|
||||
# Requires translation!
|
||||
[stat] cost of purchasing [baseUnitFilter] units in cities [amount]% =
|
||||
# Requires translation!
|
||||
[amount]% maintenance on road & railroads =
|
||||
# Requires translation!
|
||||
[amount] Happiness from each type of luxury resource =
|
||||
# Requires translation!
|
||||
Triggers victory =
|
||||
# Requires translation!
|
||||
Cannot build [baseUnitFilter] units =
|
||||
# Requires translation!
|
||||
Incompatible with [policy/tech/promotion] =
|
||||
# Requires translation!
|
||||
Can be purchased for [amount] [stat] [cityFilter] =
|
||||
# Requires translation!
|
||||
Must not be next to [terrainFilter] =
|
||||
# Requires translation!
|
||||
No defensive terrain penalty =
|
||||
# Requires translation!
|
||||
Upon capturing a city, receive [amount] times its [stat] production as [stat2] immediately =
|
||||
# Requires translation!
|
||||
[amount] XP gained from combat =
|
||||
# Requires translation!
|
||||
Deal [amount] damage to adjacent enemy units =
|
||||
# Requires translation!
|
||||
when at war =
|
||||
# Requires translation!
|
||||
when not at war =
|
||||
|
|
@ -9598,6 +9615,8 @@ when fighting in [tileFilter] tiles =
|
|||
# Requires translation!
|
||||
on foreign continents =
|
||||
# Requires translation!
|
||||
when adjacent to a [mapUnitFilter] unit =
|
||||
# Requires translation!
|
||||
when above [amount] HP =
|
||||
# Requires translation!
|
||||
when below [amount] HP =
|
||||
|
|
|
|||
|
|
@ -811,9 +811,13 @@ Locate mod errors =
|
|||
# Requires translation!
|
||||
Debug =
|
||||
|
||||
# Requires translation!
|
||||
Version =
|
||||
# Requires translation!
|
||||
See online Readme =
|
||||
# Requires translation!
|
||||
Visit repository =
|
||||
# Requires translation!
|
||||
Turns between autosaves =
|
||||
# Requires translation!
|
||||
Sound effects volume =
|
||||
|
|
@ -1863,8 +1867,6 @@ for =
|
|||
# Requires translation!
|
||||
Missing translations: =
|
||||
# Requires translation!
|
||||
Version =
|
||||
# Requires translation!
|
||||
Resolution =
|
||||
# Requires translation!
|
||||
Tileset =
|
||||
|
|
@ -2588,7 +2590,7 @@ Provides a sum of gold each time you spend a Great Person =
|
|||
# Requires translation!
|
||||
Barracks =
|
||||
# Requires translation!
|
||||
New [unitType] units start with [amount] Experience [cityFilter] =
|
||||
New [baseUnitFilter] units start with [amount] Experience [cityFilter] =
|
||||
|
||||
# Requires translation!
|
||||
Krepost =
|
||||
|
|
@ -2710,7 +2712,7 @@ Angkor Wat =
|
|||
# Requires translation!
|
||||
Chichen Itza =
|
||||
# Requires translation!
|
||||
Golden Age length increased by [amount]% =
|
||||
[amount]% Golden Age length =
|
||||
|
||||
# Requires translation!
|
||||
National Treasury =
|
||||
|
|
@ -2830,7 +2832,7 @@ Windmill =
|
|||
# Requires translation!
|
||||
Kremlin =
|
||||
# Requires translation!
|
||||
Defensive buildings in all cities are 25% more effective =
|
||||
[amount]% City Strength from defensive buildings =
|
||||
|
||||
# Requires translation!
|
||||
Museum =
|
||||
|
|
@ -2895,7 +2897,7 @@ Military Base =
|
|||
# Requires translation!
|
||||
Cristo Redentor =
|
||||
# Requires translation!
|
||||
Culture cost of adopting new Policies reduced by [amount]% =
|
||||
[amount]% Culture cost of adopting new Policies =
|
||||
|
||||
# Requires translation!
|
||||
Research Lab =
|
||||
|
|
@ -2924,7 +2926,7 @@ Triggers a global alert upon completion =
|
|||
# Requires translation!
|
||||
Pentagon =
|
||||
# Requires translation!
|
||||
Gold cost of upgrading [unitType] units reduced by [amount]% =
|
||||
[amount]% Gold cost of upgrading [unitType] units =
|
||||
|
||||
# Requires translation!
|
||||
Solar Plant =
|
||||
|
|
@ -3265,7 +3267,7 @@ Apolyton =
|
|||
# Requires translation!
|
||||
Greece =
|
||||
# Requires translation!
|
||||
City-State Influence degrades [amount]% slower =
|
||||
[amount]% City-State Influence degradation =
|
||||
# Requires translation!
|
||||
City-State Influence recovers at twice the normal rate =
|
||||
# Requires translation!
|
||||
|
|
@ -5539,7 +5541,7 @@ Inca =
|
|||
# Requires translation!
|
||||
Units ignore terrain costs when moving into any tile with Hills =
|
||||
# Requires translation!
|
||||
Maintenance on roads & railroads reduced by [amount]% =
|
||||
[amount]% maintenance on roads & railroads =
|
||||
# Requires translation!
|
||||
No Maintenance costs for improvements in [tileFilter] tiles =
|
||||
|
||||
|
|
@ -5666,7 +5668,7 @@ Denmark =
|
|||
# Requires translation!
|
||||
Units pay only 1 movement point to disembark =
|
||||
# Requires translation!
|
||||
Melee units pay no movement cost to pillage =
|
||||
No movement cost to pillage =
|
||||
|
||||
# Requires translation!
|
||||
You leave us no choice. War it must be. =
|
||||
|
|
@ -5915,8 +5917,6 @@ Warrior Code =
|
|||
# Requires translation!
|
||||
Discipline =
|
||||
# Requires translation!
|
||||
[amount]% Strength for [unitType] units which have another [unitType2] unit in an adjacent tile =
|
||||
# Requires translation!
|
||||
Military Tradition =
|
||||
# Requires translation!
|
||||
[amount]% XP gained from combat =
|
||||
|
|
@ -5938,7 +5938,7 @@ Mandate Of Heaven =
|
|||
# Requires translation!
|
||||
Theocracy =
|
||||
# Requires translation!
|
||||
+[amount]% [stat] from every [building] =
|
||||
[amount]% [stat] from every [tileFilter/specialist/buildingName] =
|
||||
# Requires translation!
|
||||
Reformation =
|
||||
# Requires translation!
|
||||
|
|
@ -5963,9 +5963,9 @@ Allied City-States provide [stat] equal to [amount]% of what they produce for th
|
|||
# Requires translation!
|
||||
Cultural Diplomacy =
|
||||
# Requires translation!
|
||||
Quantity of Resources gifted by City-States increased by [amount]% =
|
||||
[amount]% resources gifted by City-States =
|
||||
# Requires translation!
|
||||
Happiness from Luxury Resources gifted by City-States increased by [amount]% =
|
||||
[amount]% Happiness from luxury resources gifted by City-States =
|
||||
# Requires translation!
|
||||
Educated Elite =
|
||||
# Requires translation!
|
||||
|
|
@ -5990,7 +5990,7 @@ Mercantilism =
|
|||
# Requires translation!
|
||||
Protectionism =
|
||||
# Requires translation!
|
||||
+[amount] happiness from each type of luxury resource =
|
||||
[amount] happiness from each type of luxury resource =
|
||||
# Requires translation!
|
||||
Commerce Complete =
|
||||
# Requires translation!
|
||||
|
|
@ -6024,7 +6024,7 @@ Constitution =
|
|||
# Requires translation!
|
||||
Universal Suffrage =
|
||||
# Requires translation!
|
||||
+[amount]% Defensive Strength for cities =
|
||||
[amount]% Strength for cities =
|
||||
# Requires translation!
|
||||
Civil Society =
|
||||
# Requires translation!
|
||||
|
|
@ -6040,7 +6040,7 @@ Democracy =
|
|||
# Requires translation!
|
||||
Freedom Complete =
|
||||
# Requires translation!
|
||||
+[amount]% yield from every [tileImprovement] =
|
||||
[amount]% Yield from every [tileFilter] =
|
||||
# Requires translation!
|
||||
Freedom =
|
||||
|
||||
|
|
@ -6076,7 +6076,7 @@ Nationalism =
|
|||
# Requires translation!
|
||||
Socialism =
|
||||
# Requires translation!
|
||||
-[amount]% maintenance cost for buildings [cityFilter] =
|
||||
[amount]% maintenance cost for buildings [cityFilter] =
|
||||
# Requires translation!
|
||||
Communism =
|
||||
# Requires translation!
|
||||
|
|
@ -6215,16 +6215,6 @@ reveal nearby Barbarian camps =
|
|||
# Requires translation!
|
||||
find a crudely-drawn map =
|
||||
|
||||
# Requires translation!
|
||||
We have found holy symbols in the ruins, giving us a deeper understanding of religion! (+[param] Faith) =
|
||||
# Requires translation!
|
||||
discover holy symbols =
|
||||
|
||||
# Requires translation!
|
||||
We have found an ancient prophecy in the ruins, greatly increasing our spiritual connection! (+[param] Faith) =
|
||||
# Requires translation!
|
||||
an ancient prophecy =
|
||||
|
||||
|
||||
#################### Lines from Specialists from Civ V - Vanilla ####################
|
||||
|
||||
|
|
@ -6696,18 +6686,6 @@ Cerro de Potosi =
|
|||
# Requires translation!
|
||||
Barringer Crater =
|
||||
|
||||
# Requires translation!
|
||||
Mount Kailash =
|
||||
|
||||
# Requires translation!
|
||||
Mount Sinai =
|
||||
|
||||
# Requires translation!
|
||||
Sri Pada =
|
||||
|
||||
# Requires translation!
|
||||
Uluru =
|
||||
|
||||
|
||||
#################### Lines from TileImprovements from Civ V - Vanilla ####################
|
||||
|
||||
|
|
@ -7262,8 +7240,6 @@ Ignores terrain cost =
|
|||
|
||||
# Requires translation!
|
||||
Pictish Courage =
|
||||
# Requires translation!
|
||||
No movement cost to pillage =
|
||||
|
||||
# Requires translation!
|
||||
Home Sweet Home =
|
||||
|
|
@ -7317,7 +7293,7 @@ Excess Food converted to Production when under construction =
|
|||
Requires at least [amount] population =
|
||||
|
||||
# Requires translation!
|
||||
May upgrade to [unit] through ruins-like effects =
|
||||
May upgrade to [baseUnitFilter] through ruins-like effects =
|
||||
|
||||
# Requires translation!
|
||||
This is your basic, club-swinging fighter. =
|
||||
|
|
@ -8858,7 +8834,14 @@ Provides a [buildingName] in your first [amount] cities for free =
|
|||
|
||||
|
||||
# Requires translation!
|
||||
Double gold from Great Merchant trade missions =
|
||||
[amount]% Gold cost of upgrading =
|
||||
|
||||
# Requires translation!
|
||||
[amount]% Culture cost of adopting new policies =
|
||||
|
||||
|
||||
# Requires translation!
|
||||
[amount]% Gold from Great Merchant trade missions =
|
||||
|
||||
|
||||
#################### Lines from Quests from Civ V - Gods & Kings ####################
|
||||
|
|
@ -8881,6 +8864,17 @@ Taoism =
|
|||
#################### Lines from Ruins from Civ V - Gods & Kings ####################
|
||||
|
||||
|
||||
# Requires translation!
|
||||
We have found holy symbols in the ruins, giving us a deeper understanding of religion! (+[param] Faith) =
|
||||
# Requires translation!
|
||||
discover holy symbols =
|
||||
|
||||
# Requires translation!
|
||||
We have found an ancient prophecy in the ruins, greatly increasing our spiritual connection! (+[param] Faith) =
|
||||
# Requires translation!
|
||||
an ancient prophecy =
|
||||
|
||||
|
||||
#################### Lines from Specialists from Civ V - Gods & Kings ####################
|
||||
|
||||
|
||||
|
|
@ -8933,6 +8927,19 @@ Mobile Tactics =
|
|||
#################### Lines from Terrains from Civ V - Gods & Kings ####################
|
||||
|
||||
|
||||
# Requires translation!
|
||||
Mount Kailash =
|
||||
|
||||
# Requires translation!
|
||||
Mount Sinai =
|
||||
|
||||
# Requires translation!
|
||||
Sri Pada =
|
||||
|
||||
# Requires translation!
|
||||
Uluru =
|
||||
|
||||
|
||||
#################### Lines from TileImprovements from Civ V - Gods & Kings ####################
|
||||
|
||||
|
||||
|
|
@ -8974,7 +8981,7 @@ Horse Archer =
|
|||
# Requires translation!
|
||||
Battering Ram =
|
||||
# Requires translation!
|
||||
Can only attack [unitType] units =
|
||||
Can only attack [combatantFilter] units =
|
||||
|
||||
# Requires translation!
|
||||
Pictish Warrior =
|
||||
|
|
@ -9462,20 +9469,30 @@ May buy [baseUnitFilter] units with [stat] [cityFilter] =
|
|||
# Requires translation!
|
||||
May buy [buildingFilter] buildings with [stat] for [amount] times their normal Production cost =
|
||||
# Requires translation!
|
||||
[stat] cost of purchasing [buildingFilter] buildings [amount]% =
|
||||
# Requires translation!
|
||||
[stat] cost of purchasing [baseUnitFilter] units in cities [amount]% =
|
||||
# Requires translation!
|
||||
[amount]% maintenance on road & railroads =
|
||||
# Requires translation!
|
||||
[amount] Happiness from each type of luxury resource =
|
||||
# Requires translation!
|
||||
Triggers victory =
|
||||
# Requires translation!
|
||||
Cannot build [baseUnitFilter] units =
|
||||
# Requires translation!
|
||||
Incompatible with [policy/tech/promotion] =
|
||||
# Requires translation!
|
||||
Can be purchased for [amount] [stat] [cityFilter] =
|
||||
# Requires translation!
|
||||
Must not be next to [terrainFilter] =
|
||||
# Requires translation!
|
||||
No defensive terrain penalty =
|
||||
# Requires translation!
|
||||
Upon capturing a city, receive [amount] times its [stat] production as [stat2] immediately =
|
||||
# Requires translation!
|
||||
[amount] XP gained from combat =
|
||||
# Requires translation!
|
||||
Deal [amount] damage to adjacent enemy units =
|
||||
# Requires translation!
|
||||
when at war =
|
||||
# Requires translation!
|
||||
when not at war =
|
||||
|
|
@ -9516,6 +9533,8 @@ when fighting in [tileFilter] tiles =
|
|||
# Requires translation!
|
||||
on foreign continents =
|
||||
# Requires translation!
|
||||
when adjacent to a [mapUnitFilter] unit =
|
||||
# Requires translation!
|
||||
when above [amount] HP =
|
||||
# Requires translation!
|
||||
when below [amount] HP =
|
||||
|
|
|
|||
|
|
@ -639,8 +639,11 @@ Locate mod errors =
|
|||
# Requires translation!
|
||||
Debug =
|
||||
|
||||
Version = Versio
|
||||
# Requires translation!
|
||||
See online Readme =
|
||||
# Requires translation!
|
||||
Visit repository =
|
||||
Turns between autosaves = Automaattitallennusten tiheys
|
||||
Sound effects volume = Ääniefektejen voimakkuus
|
||||
Music volume = Musiikin voimakkuus
|
||||
|
|
@ -1284,7 +1287,6 @@ Rough Terrain = Vaikea Maasto
|
|||
# Requires translation!
|
||||
for =
|
||||
Missing translations: = Puuttuvat käännökset
|
||||
Version = Versio
|
||||
Resolution = Resoluutio
|
||||
Tileset = Grafiikkapakkaus
|
||||
Map editor = Maastonmuokkain
|
||||
|
|
@ -1862,7 +1864,7 @@ Provides a sum of gold each time you spend a Great Person = Tuottaa kultaa joka
|
|||
|
||||
Barracks = Kasarmi
|
||||
# Requires translation!
|
||||
New [unitType] units start with [amount] Experience [cityFilter] =
|
||||
New [baseUnitFilter] units start with [amount] Experience [cityFilter] =
|
||||
|
||||
Krepost = Krepost
|
||||
# Requires translation!
|
||||
|
|
@ -1965,7 +1967,7 @@ Angkor Wat =
|
|||
'The katun is established at Chichen Itza. The settlement of the Itza shall take place there. The quetzal shall come, the green bird shall come. Ah Kantenal shall come. It is the word of God. The Itza shall come.' - The Books of Chilam Balam =
|
||||
Chichen Itza = Chichén Itzá
|
||||
# Requires translation!
|
||||
Golden Age length increased by [amount]% =
|
||||
[amount]% Golden Age length =
|
||||
|
||||
# Requires translation!
|
||||
National Treasury =
|
||||
|
|
@ -2063,7 +2065,7 @@ Windmill = Tuulimylly
|
|||
# Requires translation!
|
||||
Kremlin =
|
||||
# Requires translation!
|
||||
Defensive buildings in all cities are 25% more effective =
|
||||
[amount]% City Strength from defensive buildings =
|
||||
|
||||
Museum = Museo
|
||||
|
||||
|
|
@ -2116,7 +2118,7 @@ Military Base =
|
|||
'Come to me, all who labor and are heavy burdened, and I will give you rest.' - New Testament, Matthew 11:28 =
|
||||
Cristo Redentor = Kristus-patsas
|
||||
# Requires translation!
|
||||
Culture cost of adopting new Policies reduced by [amount]% =
|
||||
[amount]% Culture cost of adopting new Policies =
|
||||
|
||||
Research Lab = Tutkimuslaboratorio
|
||||
|
||||
|
|
@ -2138,7 +2140,7 @@ Triggers a global alert upon completion =
|
|||
'In preparing for battle I have always found that plans are useless, but planning is indispensable.' - Dwight D. Eisenhower =
|
||||
Pentagon = Pentagon
|
||||
# Requires translation!
|
||||
Gold cost of upgrading [unitType] units reduced by [amount]% =
|
||||
[amount]% Gold cost of upgrading [unitType] units =
|
||||
|
||||
Solar Plant = Aurinkovoimala
|
||||
|
||||
|
|
@ -2352,7 +2354,7 @@ Nafplion = Nafplion
|
|||
Apolyton = Apolyton
|
||||
Greece = Kreikka
|
||||
# Requires translation!
|
||||
City-State Influence degrades [amount]% slower =
|
||||
[amount]% City-State Influence degradation =
|
||||
City-State Influence recovers at twice the normal rate = Vaikutusvalta Kaupunkivaltioihin palautuu kaksinkertaisella nopeudella
|
||||
# Requires translation!
|
||||
City-State territory always counts as friendly territory =
|
||||
|
|
@ -3933,7 +3935,7 @@ Inca =
|
|||
# Requires translation!
|
||||
Units ignore terrain costs when moving into any tile with Hills =
|
||||
# Requires translation!
|
||||
Maintenance on roads & railroads reduced by [amount]% =
|
||||
[amount]% maintenance on roads & railroads =
|
||||
# Requires translation!
|
||||
No Maintenance costs for improvements in [tileFilter] tiles =
|
||||
|
||||
|
|
@ -4059,7 +4061,7 @@ Denmark =
|
|||
# Requires translation!
|
||||
Units pay only 1 movement point to disembark =
|
||||
# Requires translation!
|
||||
Melee units pay no movement cost to pillage =
|
||||
No movement cost to pillage =
|
||||
|
||||
# Requires translation!
|
||||
You leave us no choice. War it must be. =
|
||||
|
|
@ -4288,8 +4290,6 @@ Liberty = Vapaus
|
|||
Warrior Code = Soturin Säännöstö
|
||||
# Requires translation!
|
||||
Discipline =
|
||||
# Requires translation!
|
||||
[amount]% Strength for [unitType] units which have another [unitType2] unit in an adjacent tile =
|
||||
Military Tradition = Sodankäynnin Perinteet
|
||||
# Requires translation!
|
||||
[amount]% XP gained from combat =
|
||||
|
|
@ -4306,7 +4306,7 @@ Mandate Of Heaven =
|
|||
[amount]% of excess happiness converted to [stat] =
|
||||
Theocracy = Teokratia
|
||||
# Requires translation!
|
||||
+[amount]% [stat] from every [building] =
|
||||
[amount]% [stat] from every [tileFilter/specialist/buildingName] =
|
||||
# Requires translation!
|
||||
Reformation =
|
||||
Free Religion = Uskonvapaus
|
||||
|
|
@ -4328,9 +4328,9 @@ Allied City-States provide [stat] equal to [amount]% of what they produce for th
|
|||
# Requires translation!
|
||||
Cultural Diplomacy =
|
||||
# Requires translation!
|
||||
Quantity of Resources gifted by City-States increased by [amount]% =
|
||||
[amount]% resources gifted by City-States =
|
||||
# Requires translation!
|
||||
Happiness from Luxury Resources gifted by City-States increased by [amount]% =
|
||||
[amount]% Happiness from luxury resources gifted by City-States =
|
||||
# Requires translation!
|
||||
Educated Elite =
|
||||
# Requires translation!
|
||||
|
|
@ -4355,7 +4355,7 @@ Mercantilism =
|
|||
# Requires translation!
|
||||
Protectionism =
|
||||
# Requires translation!
|
||||
+[amount] happiness from each type of luxury resource =
|
||||
[amount] happiness from each type of luxury resource =
|
||||
# Requires translation!
|
||||
Commerce Complete =
|
||||
Commerce = Kaupankäynti
|
||||
|
|
@ -4385,7 +4385,7 @@ Constitution = Perustuslaki
|
|||
# Requires translation!
|
||||
Universal Suffrage =
|
||||
# Requires translation!
|
||||
+[amount]% Defensive Strength for cities =
|
||||
[amount]% Strength for cities =
|
||||
Civil Society = Kansalaisyhteiskunta
|
||||
# Requires translation!
|
||||
[amount]% food consumption by specialists [cityFilter] =
|
||||
|
|
@ -4398,7 +4398,7 @@ Democracy = Demokratia
|
|||
# Requires translation!
|
||||
Freedom Complete =
|
||||
# Requires translation!
|
||||
+[amount]% yield from every [tileImprovement] =
|
||||
[amount]% Yield from every [tileFilter] =
|
||||
Freedom = Vapaus
|
||||
|
||||
Populism = Populismi
|
||||
|
|
@ -4430,7 +4430,7 @@ Nationalism =
|
|||
# Requires translation!
|
||||
Socialism =
|
||||
# Requires translation!
|
||||
-[amount]% maintenance cost for buildings [cityFilter] =
|
||||
[amount]% maintenance cost for buildings [cityFilter] =
|
||||
# Requires translation!
|
||||
Communism =
|
||||
# Requires translation!
|
||||
|
|
@ -4569,16 +4569,6 @@ reveal nearby Barbarian camps =
|
|||
# Requires translation!
|
||||
find a crudely-drawn map =
|
||||
|
||||
# Requires translation!
|
||||
We have found holy symbols in the ruins, giving us a deeper understanding of religion! (+[param] Faith) =
|
||||
# Requires translation!
|
||||
discover holy symbols =
|
||||
|
||||
# Requires translation!
|
||||
We have found an ancient prophecy in the ruins, greatly increasing our spiritual connection! (+[param] Faith) =
|
||||
# Requires translation!
|
||||
an ancient prophecy =
|
||||
|
||||
|
||||
#################### Lines from Specialists from Civ V - Vanilla ####################
|
||||
|
||||
|
|
@ -5011,18 +5001,6 @@ Cerro de Potosi = Cerro de Potosi
|
|||
|
||||
Barringer Crater = Barringer-kraatteri
|
||||
|
||||
# Requires translation!
|
||||
Mount Kailash =
|
||||
|
||||
# Requires translation!
|
||||
Mount Sinai =
|
||||
|
||||
# Requires translation!
|
||||
Sri Pada =
|
||||
|
||||
# Requires translation!
|
||||
Uluru =
|
||||
|
||||
|
||||
#################### Lines from TileImprovements from Civ V - Vanilla ####################
|
||||
|
||||
|
|
@ -5517,8 +5495,6 @@ Ignores terrain cost =
|
|||
|
||||
# Requires translation!
|
||||
Pictish Courage =
|
||||
# Requires translation!
|
||||
No movement cost to pillage =
|
||||
|
||||
# Requires translation!
|
||||
Home Sweet Home =
|
||||
|
|
@ -5571,7 +5547,7 @@ Excess Food converted to Production when under construction =
|
|||
Requires at least [amount] population =
|
||||
|
||||
# Requires translation!
|
||||
May upgrade to [unit] through ruins-like effects =
|
||||
May upgrade to [baseUnitFilter] through ruins-like effects =
|
||||
|
||||
# Requires translation!
|
||||
This is your basic, club-swinging fighter. =
|
||||
|
|
@ -7092,7 +7068,15 @@ Jerusalem =
|
|||
Provides a [buildingName] in your first [amount] cities for free =
|
||||
|
||||
|
||||
Double gold from Great Merchant trade missions = Tuplasti Kultaa Merkittävän Kauppiaan Kauppamatkasta
|
||||
# Requires translation!
|
||||
[amount]% Gold cost of upgrading =
|
||||
|
||||
# Requires translation!
|
||||
[amount]% Culture cost of adopting new policies =
|
||||
|
||||
|
||||
# Requires translation!
|
||||
[amount]% Gold from Great Merchant trade missions =
|
||||
|
||||
|
||||
#################### Lines from Quests from Civ V - Gods & Kings ####################
|
||||
|
|
@ -7115,6 +7099,17 @@ Taoism =
|
|||
#################### Lines from Ruins from Civ V - Gods & Kings ####################
|
||||
|
||||
|
||||
# Requires translation!
|
||||
We have found holy symbols in the ruins, giving us a deeper understanding of religion! (+[param] Faith) =
|
||||
# Requires translation!
|
||||
discover holy symbols =
|
||||
|
||||
# Requires translation!
|
||||
We have found an ancient prophecy in the ruins, greatly increasing our spiritual connection! (+[param] Faith) =
|
||||
# Requires translation!
|
||||
an ancient prophecy =
|
||||
|
||||
|
||||
#################### Lines from Specialists from Civ V - Gods & Kings ####################
|
||||
|
||||
|
||||
|
|
@ -7167,6 +7162,19 @@ Mobile Tactics =
|
|||
#################### Lines from Terrains from Civ V - Gods & Kings ####################
|
||||
|
||||
|
||||
# Requires translation!
|
||||
Mount Kailash =
|
||||
|
||||
# Requires translation!
|
||||
Mount Sinai =
|
||||
|
||||
# Requires translation!
|
||||
Sri Pada =
|
||||
|
||||
# Requires translation!
|
||||
Uluru =
|
||||
|
||||
|
||||
#################### Lines from TileImprovements from Civ V - Gods & Kings ####################
|
||||
|
||||
|
||||
|
|
@ -7208,7 +7216,7 @@ Horse Archer =
|
|||
# Requires translation!
|
||||
Battering Ram =
|
||||
# Requires translation!
|
||||
Can only attack [unitType] units =
|
||||
Can only attack [combatantFilter] units =
|
||||
|
||||
# Requires translation!
|
||||
Pictish Warrior =
|
||||
|
|
@ -7690,20 +7698,30 @@ May buy [baseUnitFilter] units with [stat] [cityFilter] =
|
|||
# Requires translation!
|
||||
May buy [buildingFilter] buildings with [stat] for [amount] times their normal Production cost =
|
||||
# Requires translation!
|
||||
[stat] cost of purchasing [buildingFilter] buildings [amount]% =
|
||||
# Requires translation!
|
||||
[stat] cost of purchasing [baseUnitFilter] units in cities [amount]% =
|
||||
# Requires translation!
|
||||
[amount]% maintenance on road & railroads =
|
||||
# Requires translation!
|
||||
[amount] Happiness from each type of luxury resource =
|
||||
# Requires translation!
|
||||
Triggers victory =
|
||||
# Requires translation!
|
||||
Cannot build [baseUnitFilter] units =
|
||||
# Requires translation!
|
||||
Incompatible with [policy/tech/promotion] =
|
||||
# Requires translation!
|
||||
Can be purchased for [amount] [stat] [cityFilter] =
|
||||
# Requires translation!
|
||||
Must not be next to [terrainFilter] =
|
||||
# Requires translation!
|
||||
No defensive terrain penalty =
|
||||
# Requires translation!
|
||||
Upon capturing a city, receive [amount] times its [stat] production as [stat2] immediately =
|
||||
# Requires translation!
|
||||
[amount] XP gained from combat =
|
||||
# Requires translation!
|
||||
Deal [amount] damage to adjacent enemy units =
|
||||
# Requires translation!
|
||||
when at war =
|
||||
# Requires translation!
|
||||
when not at war =
|
||||
|
|
@ -7744,6 +7762,8 @@ when fighting in [tileFilter] tiles =
|
|||
# Requires translation!
|
||||
on foreign continents =
|
||||
# Requires translation!
|
||||
when adjacent to a [mapUnitFilter] unit =
|
||||
# Requires translation!
|
||||
when above [amount] HP =
|
||||
# Requires translation!
|
||||
when below [amount] HP =
|
||||
|
|
|
|||
|
|
@ -532,7 +532,10 @@ Advanced = Avancé
|
|||
Locate mod errors = Localise les erreurs dans les mods
|
||||
Debug = Débug
|
||||
|
||||
Version = Version
|
||||
See online Readme = Voir la documentation en ligne
|
||||
# Requires translation!
|
||||
Visit repository =
|
||||
Turns between autosaves = Tours entre les sauvegardes automatiques
|
||||
Sound effects volume = Volume sonore
|
||||
Music volume = Volume de la musique
|
||||
|
|
@ -1098,7 +1101,6 @@ Open terrain = Terrain ouvert
|
|||
Rough Terrain = Terrain accidenté
|
||||
for = pour
|
||||
Missing translations: = Traductions manquantes:
|
||||
Version = Version
|
||||
Resolution = Résolution
|
||||
Tileset = Taille des cases
|
||||
Map editor = Editeur de carte
|
||||
|
|
@ -1568,7 +1570,7 @@ Provides a sum of gold each time you spend a Great Person = Donne de l'Or à cha
|
|||
|
||||
Barracks = Caserne
|
||||
# Requires translation!
|
||||
New [unitType] units start with [amount] Experience [cityFilter] =
|
||||
New [baseUnitFilter] units start with [amount] Experience [cityFilter] =
|
||||
|
||||
Krepost = Krepost
|
||||
-[amount]% Culture cost of acquiring tiles [cityFilter] = -[amount]% Coût culturel lié à l'acquisition de cases [cityFilter]
|
||||
|
|
@ -1651,7 +1653,8 @@ Angkor Wat = Angkor Wat
|
|||
# Requires translation!
|
||||
'The katun is established at Chichen Itza. The settlement of the Itza shall take place there. The quetzal shall come, the green bird shall come. Ah Kantenal shall come. It is the word of God. The Itza shall come.' - The Books of Chilam Balam =
|
||||
Chichen Itza = Chichen Itza
|
||||
Golden Age length increased by [amount]% = Augmentation de la durée de l'âge d'or de [amount]%
|
||||
# Requires translation!
|
||||
[amount]% Golden Age length =
|
||||
|
||||
National Treasury = Trésorerie nationale
|
||||
|
||||
|
|
@ -1735,7 +1738,8 @@ Windmill = Moulin à vent
|
|||
# Requires translation!
|
||||
'The Law is a fortress on a hill that armies cannot take or floods wash away.' - The Prophet Muhammed =
|
||||
Kremlin = Kremlin
|
||||
Defensive buildings in all cities are 25% more effective = Les bâtiments de défense sont 25% plus efficace dans toutes les villes
|
||||
# Requires translation!
|
||||
[amount]% City Strength from defensive buildings =
|
||||
|
||||
Museum = Musée
|
||||
|
||||
|
|
@ -1783,7 +1787,8 @@ Military Base = Base militaire
|
|||
# Requires translation!
|
||||
'Come to me, all who labor and are heavy burdened, and I will give you rest.' - New Testament, Matthew 11:28 =
|
||||
Cristo Redentor = Christ rédempteur
|
||||
Culture cost of adopting new Policies reduced by [amount]% = Coût culturel de l’adoption de nouvelles politiques réduit de [amount]%
|
||||
# Requires translation!
|
||||
[amount]% Culture cost of adopting new Policies =
|
||||
|
||||
Research Lab = Laboratoire de recherche
|
||||
|
||||
|
|
@ -1803,7 +1808,8 @@ Triggers a global alert upon completion = Déclenche une alerte générale lorsq
|
|||
# Requires translation!
|
||||
'In preparing for battle I have always found that plans are useless, but planning is indispensable.' - Dwight D. Eisenhower =
|
||||
Pentagon = Pentagone
|
||||
Gold cost of upgrading [unitType] units reduced by [amount]% = Or requis pour améliorer [unitType] réduit de [amount]%
|
||||
# Requires translation!
|
||||
[amount]% Gold cost of upgrading [unitType] units =
|
||||
|
||||
Solar Plant = Centrale solaire
|
||||
|
||||
|
|
@ -2004,7 +2010,8 @@ Lamia = Lamia
|
|||
Nafplion = Nafplion
|
||||
Apolyton = Apolyton
|
||||
Greece = Grèce
|
||||
City-State Influence degrades [amount]% slower = L'influence de la cité-état se dégrade [amount]% plus lentement
|
||||
# Requires translation!
|
||||
[amount]% City-State Influence degradation =
|
||||
City-State Influence recovers at twice the normal rate = L'influence de la cité-état récupère deux fois plus vite que la normale
|
||||
# Requires translation!
|
||||
City-State territory always counts as friendly territory =
|
||||
|
|
@ -3240,7 +3247,8 @@ Chucuito = Chucuito
|
|||
Choquequirao = Choquequirao
|
||||
Inca = Inca
|
||||
Units ignore terrain costs when moving into any tile with Hills = Les unités ignorent les coûts de mouvement lorsqu'elles se déplacent sur des cases avec des collines
|
||||
Maintenance on roads & railroads reduced by [amount]% = Les frais de maintenance pour les routes et chemins de fer est réduit de [amount]%
|
||||
# Requires translation!
|
||||
[amount]% maintenance on roads & railroads =
|
||||
# Requires translation!
|
||||
No Maintenance costs for improvements in [tileFilter] tiles =
|
||||
|
||||
|
|
@ -3308,7 +3316,7 @@ Skrive = Skrive
|
|||
Denmark = Danemark
|
||||
# Requires translation!
|
||||
Units pay only 1 movement point to disembark =
|
||||
Melee units pay no movement cost to pillage = Il ne coûte rien aux unités de mélée pour piller
|
||||
No movement cost to pillage = Le pillage ne coûte pas de point de mouvement
|
||||
|
||||
You leave us no choice. War it must be. = Vous ne nous laissez pas le choix. C'est donc la guerre.
|
||||
Very well, this shall not be forgotten. = Très bien, nous ne l'oublierons pas.
|
||||
|
|
@ -3465,8 +3473,6 @@ Liberty = Liberté
|
|||
|
||||
Warrior Code = Code du guerrier
|
||||
Discipline = Discipline
|
||||
# Requires translation!
|
||||
[amount]% Strength for [unitType] units which have another [unitType2] unit in an adjacent tile =
|
||||
Military Tradition = Tradition militaire
|
||||
# Requires translation!
|
||||
[amount]% XP gained from combat =
|
||||
|
|
@ -3480,7 +3486,8 @@ Mandate Of Heaven = Mandat du Ciel
|
|||
# Requires translation!
|
||||
[amount]% of excess happiness converted to [stat] =
|
||||
Theocracy = Théocratie
|
||||
+[amount]% [stat] from every [building] = +[amount]% [stat] de chaque [building]
|
||||
# Requires translation!
|
||||
[amount]% [stat] from every [tileFilter/specialist/buildingName] =
|
||||
Reformation = Réforme
|
||||
Free Religion = Tolérance religieuse
|
||||
Piety Complete = Piété complète
|
||||
|
|
@ -3501,9 +3508,9 @@ Allied City-States provide [stat] equal to [amount]% of what they produce for th
|
|||
# Requires translation!
|
||||
Cultural Diplomacy =
|
||||
# Requires translation!
|
||||
Quantity of Resources gifted by City-States increased by [amount]% =
|
||||
[amount]% resources gifted by City-States =
|
||||
# Requires translation!
|
||||
Happiness from Luxury Resources gifted by City-States increased by [amount]% =
|
||||
[amount]% Happiness from luxury resources gifted by City-States =
|
||||
# Requires translation!
|
||||
Educated Elite =
|
||||
# Requires translation!
|
||||
|
|
@ -3525,7 +3532,7 @@ Merchant Navy =
|
|||
Mercantilism = Mercantilisme
|
||||
Protectionism = Protectionnisme
|
||||
# Requires translation!
|
||||
+[amount] happiness from each type of luxury resource =
|
||||
[amount] happiness from each type of luxury resource =
|
||||
Commerce Complete = Commerce complet
|
||||
Commerce = Commerce
|
||||
|
||||
|
|
@ -3546,7 +3553,7 @@ Constitution = Constitution
|
|||
[stats] from every Wonder = [stats] de chaque merveille
|
||||
Universal Suffrage = Suffrage universel
|
||||
# Requires translation!
|
||||
+[amount]% Defensive Strength for cities =
|
||||
[amount]% Strength for cities =
|
||||
Civil Society = Société civile
|
||||
# Requires translation!
|
||||
[amount]% food consumption by specialists [cityFilter] =
|
||||
|
|
@ -3558,7 +3565,7 @@ Democracy = Démocratie
|
|||
[amount]% unhappiness from specialists [cityFilter] =
|
||||
Freedom Complete = Liberté complète
|
||||
# Requires translation!
|
||||
+[amount]% yield from every [tileImprovement] =
|
||||
[amount]% Yield from every [tileFilter] =
|
||||
Freedom = Liberté
|
||||
|
||||
Populism = Populisme
|
||||
|
|
@ -3586,7 +3593,7 @@ Nationalism =
|
|||
# Requires translation!
|
||||
Socialism =
|
||||
# Requires translation!
|
||||
-[amount]% maintenance cost for buildings [cityFilter] =
|
||||
[amount]% maintenance cost for buildings [cityFilter] =
|
||||
# Requires translation!
|
||||
Communism =
|
||||
# Requires translation!
|
||||
|
|
@ -3711,16 +3718,6 @@ reveal nearby Barbarian camps =
|
|||
# Requires translation!
|
||||
find a crudely-drawn map =
|
||||
|
||||
# Requires translation!
|
||||
We have found holy symbols in the ruins, giving us a deeper understanding of religion! (+[param] Faith) =
|
||||
# Requires translation!
|
||||
discover holy symbols =
|
||||
|
||||
# Requires translation!
|
||||
We have found an ancient prophecy in the ruins, greatly increasing our spiritual connection! (+[param] Faith) =
|
||||
# Requires translation!
|
||||
an ancient prophecy =
|
||||
|
||||
|
||||
#################### Lines from Specialists from Civ V - Vanilla ####################
|
||||
|
||||
|
|
@ -4011,18 +4008,6 @@ Cerro de Potosi = Cerro de Potosi
|
|||
|
||||
Barringer Crater = Cratère de Barringer
|
||||
|
||||
# Requires translation!
|
||||
Mount Kailash =
|
||||
|
||||
# Requires translation!
|
||||
Mount Sinai =
|
||||
|
||||
# Requires translation!
|
||||
Sri Pada =
|
||||
|
||||
# Requires translation!
|
||||
Uluru =
|
||||
|
||||
|
||||
#################### Lines from TileImprovements from Civ V - Vanilla ####################
|
||||
|
||||
|
|
@ -4435,7 +4420,6 @@ Ignores terrain cost = Ignore le coût du terrain
|
|||
|
||||
# Requires translation!
|
||||
Pictish Courage =
|
||||
No movement cost to pillage = Le pillage ne coûte pas de point de mouvement
|
||||
|
||||
# Requires translation!
|
||||
Home Sweet Home =
|
||||
|
|
@ -4483,7 +4467,7 @@ Excess Food converted to Production when under construction = L'excédent de nou
|
|||
Requires at least [amount] population = Nécessite au moins [amount] de population
|
||||
|
||||
# Requires translation!
|
||||
May upgrade to [unit] through ruins-like effects =
|
||||
May upgrade to [baseUnitFilter] through ruins-like effects =
|
||||
|
||||
# Requires translation!
|
||||
This is your basic, club-swinging fighter. =
|
||||
|
|
@ -5892,7 +5876,15 @@ Jerusalem =
|
|||
Provides a [buildingName] in your first [amount] cities for free =
|
||||
|
||||
|
||||
Double gold from Great Merchant trade missions = Double l'or des missions commerciales des grands marchands
|
||||
# Requires translation!
|
||||
[amount]% Gold cost of upgrading =
|
||||
|
||||
# Requires translation!
|
||||
[amount]% Culture cost of adopting new policies =
|
||||
|
||||
|
||||
# Requires translation!
|
||||
[amount]% Gold from Great Merchant trade missions =
|
||||
|
||||
|
||||
#################### Lines from Quests from Civ V - Gods & Kings ####################
|
||||
|
|
@ -5915,6 +5907,17 @@ Taoism =
|
|||
#################### Lines from Ruins from Civ V - Gods & Kings ####################
|
||||
|
||||
|
||||
# Requires translation!
|
||||
We have found holy symbols in the ruins, giving us a deeper understanding of religion! (+[param] Faith) =
|
||||
# Requires translation!
|
||||
discover holy symbols =
|
||||
|
||||
# Requires translation!
|
||||
We have found an ancient prophecy in the ruins, greatly increasing our spiritual connection! (+[param] Faith) =
|
||||
# Requires translation!
|
||||
an ancient prophecy =
|
||||
|
||||
|
||||
#################### Lines from Specialists from Civ V - Gods & Kings ####################
|
||||
|
||||
|
||||
|
|
@ -5955,6 +5958,19 @@ Mobile Tactics = Manoeuvres tactiques
|
|||
#################### Lines from Terrains from Civ V - Gods & Kings ####################
|
||||
|
||||
|
||||
# Requires translation!
|
||||
Mount Kailash =
|
||||
|
||||
# Requires translation!
|
||||
Mount Sinai =
|
||||
|
||||
# Requires translation!
|
||||
Sri Pada =
|
||||
|
||||
# Requires translation!
|
||||
Uluru =
|
||||
|
||||
|
||||
#################### Lines from TileImprovements from Civ V - Gods & Kings ####################
|
||||
|
||||
|
||||
|
|
@ -5996,7 +6012,7 @@ Horse Archer =
|
|||
# Requires translation!
|
||||
Battering Ram =
|
||||
# Requires translation!
|
||||
Can only attack [unitType] units =
|
||||
Can only attack [combatantFilter] units =
|
||||
|
||||
# Requires translation!
|
||||
Pictish Warrior =
|
||||
|
|
@ -6394,20 +6410,30 @@ May buy [baseUnitFilter] units with [stat] [cityFilter] =
|
|||
# Requires translation!
|
||||
May buy [buildingFilter] buildings with [stat] for [amount] times their normal Production cost =
|
||||
# Requires translation!
|
||||
[stat] cost of purchasing [buildingFilter] buildings [amount]% =
|
||||
# Requires translation!
|
||||
[stat] cost of purchasing [baseUnitFilter] units in cities [amount]% =
|
||||
# Requires translation!
|
||||
[amount]% maintenance on road & railroads =
|
||||
# Requires translation!
|
||||
[amount] Happiness from each type of luxury resource =
|
||||
# Requires translation!
|
||||
Triggers victory =
|
||||
# Requires translation!
|
||||
Cannot build [baseUnitFilter] units =
|
||||
# Requires translation!
|
||||
Incompatible with [policy/tech/promotion] =
|
||||
# Requires translation!
|
||||
Can be purchased for [amount] [stat] [cityFilter] =
|
||||
# Requires translation!
|
||||
Must not be next to [terrainFilter] =
|
||||
# Requires translation!
|
||||
No defensive terrain penalty =
|
||||
# Requires translation!
|
||||
Upon capturing a city, receive [amount] times its [stat] production as [stat2] immediately =
|
||||
# Requires translation!
|
||||
[amount] XP gained from combat =
|
||||
# Requires translation!
|
||||
Deal [amount] damage to adjacent enemy units =
|
||||
# Requires translation!
|
||||
when at war =
|
||||
# Requires translation!
|
||||
when not at war =
|
||||
|
|
@ -6448,6 +6474,8 @@ when fighting in [tileFilter] tiles =
|
|||
# Requires translation!
|
||||
on foreign continents =
|
||||
# Requires translation!
|
||||
when adjacent to a [mapUnitFilter] unit =
|
||||
# Requires translation!
|
||||
when above [amount] HP =
|
||||
# Requires translation!
|
||||
when below [amount] HP =
|
||||
|
|
|
|||
|
|
@ -507,7 +507,10 @@ Advanced = Erweitert
|
|||
Locate mod errors = Mod-Probleme
|
||||
Debug = Nur für Eingeweihte
|
||||
|
||||
Version = Version
|
||||
See online Readme = Readme online öffnen
|
||||
# Requires translation!
|
||||
Visit repository =
|
||||
Turns between autosaves = Runden bis zum nächsten automatischen Speichern
|
||||
Sound effects volume = Lautstärke Soundeffekte
|
||||
Music volume = Lautstärke Musik
|
||||
|
|
@ -1054,7 +1057,6 @@ Open terrain = Offenes Gelände
|
|||
Rough Terrain = Unwegsames Gelände
|
||||
for = für
|
||||
Missing translations: = Fehlende Übersetzungen:
|
||||
Version = Version
|
||||
Resolution = Auflösung
|
||||
Tileset = Feldgrafik-Satz
|
||||
Map editor = Karteneditor
|
||||
|
|
@ -1471,7 +1473,7 @@ Mausoleum of Halicarnassus = Mausoleum von Halikarnassos
|
|||
Provides a sum of gold each time you spend a Great Person = Gibt Dir jedes mal beim Einsatz einer Großen Persönlichkeit etwas Gold
|
||||
|
||||
Barracks = Kaserne
|
||||
New [unitType] units start with [amount] Experience [cityFilter] = Neue [unitType] Einheiten [cityFilter] starten mit [amount] Erfahrung
|
||||
New [baseUnitFilter] units start with [amount] Experience [cityFilter] = Neue [baseUnitFilter] Einheiten [cityFilter] starten mit [amount] Erfahrung
|
||||
|
||||
Krepost = Krepost
|
||||
-[amount]% Culture cost of acquiring tiles [cityFilter] = -[amount]% Kulturkosten beim Erwerb von Feldern [cityFilter]
|
||||
|
|
@ -1545,7 +1547,8 @@ Angkor Wat = Angkor Wat
|
|||
|
||||
'The katun is established at Chichen Itza. The settlement of the Itza shall take place there. The quetzal shall come, the green bird shall come. Ah Kantenal shall come. It is the word of God. The Itza shall come.' - The Books of Chilam Balam = 'Das Katun wird in Chichen Itza errichtet. Die Besiedlung von Itza soll dort stattfinden. Der Quetzal wird kommen, der grüne Vogel wird kommen. Ah Kantenal soll kommen. Das ist das Wort Gottes. Der Itza wird kommen.' - The Books of Chilam Balam
|
||||
Chichen Itza = Chichen Itza
|
||||
Golden Age length increased by [amount]% = Länge des Goldenen Zeitalters um [amount]% verlängert
|
||||
# Requires translation!
|
||||
[amount]% Golden Age length =
|
||||
|
||||
National Treasury = Nationale Schatzkammer
|
||||
|
||||
|
|
@ -1619,7 +1622,8 @@ Windmill = Windmühle
|
|||
|
||||
'The Law is a fortress on a hill that armies cannot take or floods wash away.' - The Prophet Muhammed = 'Das Gesetz ist eine Festung auf einem Hügel, die weder von Armeen eingenommen noch von Fluten weggespült werden kann.' - The Prophet Muhammed
|
||||
Kremlin = Kreml
|
||||
Defensive buildings in all cities are 25% more effective = Defensive Gebäude in allen Städten sind 25% effektiver
|
||||
# Requires translation!
|
||||
[amount]% City Strength from defensive buildings =
|
||||
|
||||
Museum = Museum
|
||||
|
||||
|
|
@ -1659,7 +1663,8 @@ Military Base = Militärbasis
|
|||
|
||||
'Come to me, all who labor and are heavy burdened, and I will give you rest.' - New Testament, Matthew 11:28 = 'Kommt alle zu mir, die ihr mühselig und beladen seid, und ich werde euch Ruhe geben.' - New Testament, Matthew 11:28
|
||||
Cristo Redentor = Christus der Erlöser
|
||||
Culture cost of adopting new Policies reduced by [amount]% = Kulturkosten für die Annahme neuer Richtlinien reduziert um [amount]%
|
||||
# Requires translation!
|
||||
[amount]% Culture cost of adopting new Policies =
|
||||
|
||||
Research Lab = Forschungslabor
|
||||
|
||||
|
|
@ -1677,7 +1682,8 @@ Triggers a global alert upon completion = Löst bei Fertigstellung einen globale
|
|||
|
||||
'In preparing for battle I have always found that plans are useless, but planning is indispensable.' - Dwight D. Eisenhower = 'Bei der Vorbereitung auf eine Schlacht habe ich immer festgestellt, dass Pläne nutzlos sind, aber die Planung unverzichtbar ist.' - Dwight D. Eisenhower
|
||||
Pentagon = Pentagon
|
||||
Gold cost of upgrading [unitType] units reduced by [amount]% = Goldkosten für die Aufwertung von [unitType] Einheiten um [amount]% reduziert
|
||||
# Requires translation!
|
||||
[amount]% Gold cost of upgrading [unitType] units =
|
||||
|
||||
Solar Plant = Solarkraftwerk
|
||||
|
||||
|
|
@ -1867,7 +1873,8 @@ Lamia = Lamia
|
|||
Nafplion = Nauplion
|
||||
Apolyton = Apolyton
|
||||
Greece = Griechenland
|
||||
City-State Influence degrades [amount]% slower = Stadtstaaten-Einfluss nimmt [amount]% langsamer ab
|
||||
# Requires translation!
|
||||
[amount]% City-State Influence degradation =
|
||||
City-State Influence recovers at twice the normal rate = Stadtstaaten-Einfluss erholt sich doppelt so schnell wie normalerweise
|
||||
City-State territory always counts as friendly territory = Das Territorium eines Stadtstaates zählt immer als befreundetes Territorium
|
||||
|
||||
|
|
@ -3015,7 +3022,8 @@ Chucuito = Chucuito
|
|||
Choquequirao = Choquequirao
|
||||
Inca = Inka
|
||||
Units ignore terrain costs when moving into any tile with Hills = Einheiten ignorieren Geländekosten beim Betreten von Hügeln
|
||||
Maintenance on roads & railroads reduced by [amount]% = Wartungsaufwand für Straßen & Schienen reduziert um [amount]%
|
||||
# Requires translation!
|
||||
[amount]% maintenance on roads & railroads =
|
||||
No Maintenance costs for improvements in [tileFilter] tiles = Keine Wartungskosten für Verbesserungen auf [tileFilter]
|
||||
|
||||
Harald Bluetooth = Harald 'Blauzahn' Gormsson
|
||||
|
|
@ -3079,7 +3087,7 @@ Ringsted = Ringsted
|
|||
Skrive = Skrive
|
||||
Denmark = Dänemark
|
||||
Units pay only 1 movement point to disembark = Einheit benötigt nur einen Bewegungspunkt zum ausschiffen
|
||||
Melee units pay no movement cost to pillage = Nahkampfeinheiten zahlen keine Bewegungskosten beim Plündern
|
||||
No movement cost to pillage = Keine Bewegungskosten beim Plündern
|
||||
|
||||
You leave us no choice. War it must be. = Ihr lasst uns keine Wahl. Krieg muss es sein.
|
||||
Very well, this shall not be forgotten. = Na gut, aber dies wird nicht vergessen.
|
||||
|
|
@ -3222,7 +3230,6 @@ Liberty = Unabhängigkeit
|
|||
|
||||
Warrior Code = Kriegerkodex
|
||||
Discipline = Disziplin
|
||||
[amount]% Strength for [unitType] units which have another [unitType2] unit in an adjacent tile = [amount]% Stärke für [unitType] Einheiten, die eine andere [unitType2] Einheit in einem benachbarten Feld haben
|
||||
Military Tradition = Militärtradition
|
||||
[amount]% XP gained from combat = [amount]% EP im Kampf gewonnen
|
||||
Military Caste = Militarisierte Burg
|
||||
|
|
@ -3234,7 +3241,8 @@ Organized Religion = Organisierte Religion
|
|||
Mandate Of Heaven = Mandat des Himmels
|
||||
[amount]% of excess happiness converted to [stat] = [amount]% überschüssige Zufriedenheit wurde in [stat] umgewandelt
|
||||
Theocracy = Theokratie
|
||||
+[amount]% [stat] from every [building] = +[amount]% [stat] von jedem Gebäude: [building]
|
||||
# Requires translation!
|
||||
[amount]% [stat] from every [tileFilter/specialist/buildingName] =
|
||||
Reformation = Reformation
|
||||
Free Religion = Religionsfreiheit
|
||||
Piety Complete = Frömmigkeit vollständig
|
||||
|
|
@ -3247,8 +3255,10 @@ Resting point for Influence with City-States is increased by [amount] = Basispun
|
|||
Scholasticism = Scholastik
|
||||
Allied City-States provide [stat] equal to [amount]% of what they produce for themselves = Verbündete Stadtstaaten stellen [amount]% ihrer selbst produzierten [stat] zur Verfügung
|
||||
Cultural Diplomacy = Völkerverständigung
|
||||
Quantity of Resources gifted by City-States increased by [amount]% = Von Stadtstaaten geschenkte Ressourcenmenge um [amount]% erhöht
|
||||
Happiness from Luxury Resources gifted by City-States increased by [amount]% = Zufriedenheit von Luxusressourcen, die von Stadtstaaten geschenkt wurden, um [amount]% erhöht
|
||||
# Requires translation!
|
||||
[amount]% resources gifted by City-States =
|
||||
# Requires translation!
|
||||
[amount]% Happiness from luxury resources gifted by City-States =
|
||||
Educated Elite = Gebildete Elite
|
||||
Allied City-States will occasionally gift Great People = Verbündete Stadtstaaten werden gelegentlich Große Persönlichkeiten verschenken
|
||||
Patronage Complete = Patronat vollständig
|
||||
|
|
@ -3261,7 +3271,8 @@ Trade Unions = Handelsunion
|
|||
Merchant Navy = Handelsmarine
|
||||
Mercantilism = Merkantilismus
|
||||
Protectionism = Protektionismus
|
||||
+[amount] happiness from each type of luxury resource = +[amount] Zufriedenheit von jeder Luxusressourcen-Art
|
||||
# Requires translation!
|
||||
[amount] happiness from each type of luxury resource =
|
||||
Commerce Complete = Kommerz vollständig
|
||||
Commerce = Kommerz
|
||||
|
||||
|
|
@ -3279,7 +3290,8 @@ Rationalism = Rationalismus
|
|||
Constitution = Verfassung
|
||||
[stats] from every Wonder = [stats] von jedem Wunder
|
||||
Universal Suffrage = Allgemeines Wahlrecht
|
||||
+[amount]% Defensive Strength for cities = +[amount]% Verteidigungsstärke für Städte
|
||||
# Requires translation!
|
||||
[amount]% Strength for cities =
|
||||
Civil Society = Zivilgesellschaft
|
||||
[amount]% food consumption by specialists [cityFilter] = [amount]% Nahrungsverbrauch durch Spezialisten [cityFilter]
|
||||
Free Speech = Meinungsfreiheit
|
||||
|
|
@ -3287,7 +3299,8 @@ Free Speech = Meinungsfreiheit
|
|||
Democracy = Demokratie
|
||||
[amount]% unhappiness from specialists [cityFilter] = [amount]% Unzufriedenheit durch Spezialisten [cityFilter]
|
||||
Freedom Complete = Freiheit vollständig
|
||||
+[amount]% yield from every [tileImprovement] = +[amount]% Ertrag von jedem [tileImprovement]
|
||||
# Requires translation!
|
||||
[amount]% Yield from every [tileFilter] =
|
||||
Freedom = Freiheit
|
||||
|
||||
Populism = Populismus
|
||||
|
|
@ -3306,7 +3319,8 @@ Militaristic City-States grant units [amount] times as fast when you are at war
|
|||
Planned Economy = Planwirtschaft
|
||||
Nationalism = Nationalismus
|
||||
Socialism = Sozialismus
|
||||
-[amount]% maintenance cost for buildings [cityFilter] = -[amount]% Wartungskosten für Gebäude [cityFilter]
|
||||
# Requires translation!
|
||||
[amount]% maintenance cost for buildings [cityFilter] =
|
||||
Communism = Kommunismus
|
||||
Order Complete = Ordnung abgeschlossen
|
||||
Order = Ordnung
|
||||
|
|
@ -3393,12 +3407,6 @@ reveal nearby Barbarian camps = Barbarenlager in der Nähe aufdecken
|
|||
|
||||
find a crudely-drawn map = finde eine grob gezeichnete Karte
|
||||
|
||||
We have found holy symbols in the ruins, giving us a deeper understanding of religion! (+[param] Faith) = Wir haben in den Ruinen heilige Symbole gefunden, die uns ein tieferes Verständnis der Religion vermitteln! (+[param] Glaube)
|
||||
discover holy symbols = entdecke heilige Symbole
|
||||
|
||||
We have found an ancient prophecy in the ruins, greatly increasing our spiritual connection! (+[param] Faith) = Wir haben in den Ruinen eine uralte Prophezeiung gefunden, die unsere spirituelle Verbindung erheblich verstärkt! (+[param] Glaube)
|
||||
an ancient prophecy = eine uralte Prophezeiung
|
||||
|
||||
|
||||
#################### Lines from Specialists from Civ V - Vanilla ####################
|
||||
|
||||
|
|
@ -3664,14 +3672,6 @@ Cerro de Potosi = Cerro de Potosí
|
|||
|
||||
Barringer Crater = Barringer-Krater
|
||||
|
||||
Mount Kailash = Berg Kailash
|
||||
|
||||
Mount Sinai = Berg Sinai
|
||||
|
||||
Sri Pada = Sri Pada
|
||||
|
||||
Uluru = Uluru
|
||||
|
||||
|
||||
#################### Lines from TileImprovements from Civ V - Vanilla ####################
|
||||
|
||||
|
|
@ -4027,7 +4027,6 @@ Ignore terrain cost = Ignoriert Geländekosten
|
|||
Ignores terrain cost = Ignoriert Geländekosten
|
||||
|
||||
Pictish Courage = Piktische Tapferkeit
|
||||
No movement cost to pillage = Keine Bewegungskosten beim Plündern
|
||||
|
||||
Home Sweet Home = Trautes Heim
|
||||
[amount]% Strength decreasing with distance from the capital = [amount]% Stärke, abnehmend mit der Entfernung von der Hauptstadt
|
||||
|
|
@ -4064,7 +4063,7 @@ Founds a new city = Gründet eine neue Stadt
|
|||
Excess Food converted to Production when under construction = Überschüssige Nahrung wird während der Konstruktion in Produktion umgewandelt
|
||||
Requires at least [amount] population = Benötigt mindestens [amount] Bevölkerung
|
||||
|
||||
May upgrade to [unit] through ruins-like effects = Kann durch Ruineneffekte zu [unit] aufrüsten
|
||||
May upgrade to [baseUnitFilter] through ruins-like effects = Kann durch Ruineneffekte zu [baseUnitFilter] aufrüsten
|
||||
|
||||
This is your basic, club-swinging fighter. = Dies ist ein einfacher, keulenschwingender Kämpfer.
|
||||
|
||||
|
|
@ -4955,7 +4954,15 @@ Jerusalem = Jerusalem
|
|||
Provides a [buildingName] in your first [amount] cities for free = Stellt ein [buildingName] Gebäude in deinen ersten [amount] Städten kostenlos zur Verfügung
|
||||
|
||||
|
||||
Double gold from Great Merchant trade missions = Doppeltes Gold von Handelsmissionen des Großen Händlers
|
||||
# Requires translation!
|
||||
[amount]% Gold cost of upgrading =
|
||||
|
||||
# Requires translation!
|
||||
[amount]% Culture cost of adopting new policies =
|
||||
|
||||
|
||||
# Requires translation!
|
||||
[amount]% Gold from Great Merchant trade missions =
|
||||
|
||||
|
||||
#################### Lines from Quests from Civ V - Gods & Kings ####################
|
||||
|
|
@ -4975,6 +4982,13 @@ Taoism = Taoismus
|
|||
#################### Lines from Ruins from Civ V - Gods & Kings ####################
|
||||
|
||||
|
||||
We have found holy symbols in the ruins, giving us a deeper understanding of religion! (+[param] Faith) = Wir haben in den Ruinen heilige Symbole gefunden, die uns ein tieferes Verständnis der Religion vermitteln! (+[param] Glaube)
|
||||
discover holy symbols = entdecke heilige Symbole
|
||||
|
||||
We have found an ancient prophecy in the ruins, greatly increasing our spiritual connection! (+[param] Faith) = Wir haben in den Ruinen eine uralte Prophezeiung gefunden, die unsere spirituelle Verbindung erheblich verstärkt! (+[param] Glaube)
|
||||
an ancient prophecy = eine uralte Prophezeiung
|
||||
|
||||
|
||||
#################### Lines from Specialists from Civ V - Gods & Kings ####################
|
||||
|
||||
|
||||
|
|
@ -5011,6 +5025,15 @@ Mobile Tactics = Mobile Taktiken
|
|||
#################### Lines from Terrains from Civ V - Gods & Kings ####################
|
||||
|
||||
|
||||
Mount Kailash = Berg Kailash
|
||||
|
||||
Mount Sinai = Berg Sinai
|
||||
|
||||
Sri Pada = Sri Pada
|
||||
|
||||
Uluru = Uluru
|
||||
|
||||
|
||||
#################### Lines from TileImprovements from Civ V - Gods & Kings ####################
|
||||
|
||||
|
||||
|
|
@ -5044,7 +5067,7 @@ Horse Archer = Berittener Bogenschütze
|
|||
|
||||
|
||||
Battering Ram = Rammbock
|
||||
Can only attack [unitType] units = Kann nur [unitType] Einheiten angreifen
|
||||
Can only attack [combatantFilter] units = Kann nur [combatantFilter] Einheiten angreifen
|
||||
|
||||
Pictish Warrior = Piktischer Krieger
|
||||
|
||||
|
|
@ -5327,13 +5350,24 @@ May buy [baseUnitFilter] units for [amount] [stat] [cityFilter] = Kann [baseUnit
|
|||
May buy [buildingFilter] buildings for [amount] [stat] [cityFilter] = Kann [buildingFilter]-Geäbude für [amount] [stat] [cityFilter] kaufen
|
||||
May buy [baseUnitFilter] units with [stat] [cityFilter] = Kann [baseUnitFilter]-Einheiten mit [stat] [cityFilter] kaufen
|
||||
May buy [buildingFilter] buildings with [stat] for [amount] times their normal Production cost = Kann [buildingFilter]-Gebäude mit [stat] für das [amount]-fache ihrer normalen Produktionskosten kaufen
|
||||
# Requires translation!
|
||||
[stat] cost of purchasing [buildingFilter] buildings [amount]% =
|
||||
# Requires translation!
|
||||
[stat] cost of purchasing [baseUnitFilter] units in cities [amount]% =
|
||||
# Requires translation!
|
||||
[amount]% maintenance on road & railroads =
|
||||
# Requires translation!
|
||||
[amount] Happiness from each type of luxury resource =
|
||||
Triggers victory = Löst den Sieg aus
|
||||
Cannot build [baseUnitFilter] units = Kann keine [baseUnitFilter]-Einheiten bauen
|
||||
# Requires translation!
|
||||
Incompatible with [policy/tech/promotion] =
|
||||
Can be purchased for [amount] [stat] [cityFilter] = Kann für [amount] [stat] [cityFilter] erworben werden
|
||||
Must not be next to [terrainFilter] = Darf sich nicht neben [terrainFilter] befinden
|
||||
# Requires translation!
|
||||
No defensive terrain penalty =
|
||||
Upon capturing a city, receive [amount] times its [stat] production as [stat2] immediately = Erhalte beim Erobern einer Stadt sofort [amount]-mal ihre [stat] Produktion als [stat2]
|
||||
[amount] XP gained from combat = [amount] EP im Kampf gewonnen
|
||||
Deal [amount] damage to adjacent enemy units = Verursacht [amount] Schaden bei benachbarten gegnerischen Einheiten
|
||||
when at war = wenn im Krieg
|
||||
when not at war = wenn nicht im Krieg
|
||||
while the empire is happy = solange das Reich glücklich ist
|
||||
|
|
@ -5354,6 +5388,8 @@ when attacking = beim Angriff
|
|||
when defending = beim Verteidigen
|
||||
when fighting in [tileFilter] tiles = wenn auf [tileFilter] gekämpft wird
|
||||
on foreign continents = auf fremden Kontinenten
|
||||
# Requires translation!
|
||||
when adjacent to a [mapUnitFilter] unit =
|
||||
when above [amount] HP = wenn mehr als [amount] LP
|
||||
when below [amount] HP = wenn weniger als [amount] LP
|
||||
# Requires translation!
|
||||
|
|
|
|||
|
|
@ -729,8 +729,11 @@ Locate mod errors =
|
|||
# Requires translation!
|
||||
Debug =
|
||||
|
||||
Version = Έκδοση
|
||||
# Requires translation!
|
||||
See online Readme =
|
||||
# Requires translation!
|
||||
Visit repository =
|
||||
Turns between autosaves = Αυτόματη αποθήκευση ανά γύρους
|
||||
# Requires translation!
|
||||
Sound effects volume =
|
||||
|
|
@ -1641,7 +1644,6 @@ Rough Terrain =
|
|||
for = γιά
|
||||
# Requires translation!
|
||||
Missing translations: =
|
||||
Version = Έκδοση
|
||||
# Requires translation!
|
||||
Resolution =
|
||||
# Requires translation!
|
||||
|
|
@ -2293,7 +2295,7 @@ Provides a sum of gold each time you spend a Great Person =
|
|||
# Requires translation!
|
||||
Barracks =
|
||||
# Requires translation!
|
||||
New [unitType] units start with [amount] Experience [cityFilter] =
|
||||
New [baseUnitFilter] units start with [amount] Experience [cityFilter] =
|
||||
|
||||
# Requires translation!
|
||||
Krepost =
|
||||
|
|
@ -2401,7 +2403,7 @@ Angkor Wat =
|
|||
# Requires translation!
|
||||
Chichen Itza =
|
||||
# Requires translation!
|
||||
Golden Age length increased by [amount]% =
|
||||
[amount]% Golden Age length =
|
||||
|
||||
# Requires translation!
|
||||
National Treasury =
|
||||
|
|
@ -2513,7 +2515,7 @@ Windmill = Ανεμόμυλος
|
|||
# Requires translation!
|
||||
Kremlin =
|
||||
# Requires translation!
|
||||
Defensive buildings in all cities are 25% more effective =
|
||||
[amount]% City Strength from defensive buildings =
|
||||
|
||||
Museum = Μουσείο
|
||||
|
||||
|
|
@ -2570,7 +2572,7 @@ Military Base = Στρατιωτική βάση
|
|||
# Requires translation!
|
||||
Cristo Redentor =
|
||||
# Requires translation!
|
||||
Culture cost of adopting new Policies reduced by [amount]% =
|
||||
[amount]% Culture cost of adopting new Policies =
|
||||
|
||||
# Requires translation!
|
||||
Research Lab =
|
||||
|
|
@ -2597,7 +2599,7 @@ Triggers a global alert upon completion =
|
|||
'In preparing for battle I have always found that plans are useless, but planning is indispensable.' - Dwight D. Eisenhower =
|
||||
Pentagon = Πεντάγωνο
|
||||
# Requires translation!
|
||||
Gold cost of upgrading [unitType] units reduced by [amount]% =
|
||||
[amount]% Gold cost of upgrading [unitType] units =
|
||||
|
||||
# Requires translation!
|
||||
Solar Plant =
|
||||
|
|
@ -2875,7 +2877,8 @@ Nafplion = Ναύπλιον
|
|||
# Requires translation!
|
||||
Apolyton =
|
||||
Greece = Ελλάδα
|
||||
City-State Influence degrades [amount]% slower = Η επιρροή των-πόλεων κρατών μειώνεται κατά [amount]% πιό αργά
|
||||
# Requires translation!
|
||||
[amount]% City-State Influence degradation =
|
||||
# Requires translation!
|
||||
City-State Influence recovers at twice the normal rate =
|
||||
# Requires translation!
|
||||
|
|
@ -5123,7 +5126,7 @@ Inca =
|
|||
# Requires translation!
|
||||
Units ignore terrain costs when moving into any tile with Hills =
|
||||
# Requires translation!
|
||||
Maintenance on roads & railroads reduced by [amount]% =
|
||||
[amount]% maintenance on roads & railroads =
|
||||
# Requires translation!
|
||||
No Maintenance costs for improvements in [tileFilter] tiles =
|
||||
|
||||
|
|
@ -5250,7 +5253,7 @@ Denmark =
|
|||
# Requires translation!
|
||||
Units pay only 1 movement point to disembark =
|
||||
# Requires translation!
|
||||
Melee units pay no movement cost to pillage =
|
||||
No movement cost to pillage =
|
||||
|
||||
# Requires translation!
|
||||
You leave us no choice. War it must be. =
|
||||
|
|
@ -5499,8 +5502,6 @@ Warrior Code =
|
|||
# Requires translation!
|
||||
Discipline =
|
||||
# Requires translation!
|
||||
[amount]% Strength for [unitType] units which have another [unitType2] unit in an adjacent tile =
|
||||
# Requires translation!
|
||||
Military Tradition =
|
||||
# Requires translation!
|
||||
[amount]% XP gained from combat =
|
||||
|
|
@ -5522,7 +5523,7 @@ Mandate Of Heaven =
|
|||
# Requires translation!
|
||||
Theocracy =
|
||||
# Requires translation!
|
||||
+[amount]% [stat] from every [building] =
|
||||
[amount]% [stat] from every [tileFilter/specialist/buildingName] =
|
||||
# Requires translation!
|
||||
Reformation =
|
||||
# Requires translation!
|
||||
|
|
@ -5547,9 +5548,9 @@ Allied City-States provide [stat] equal to [amount]% of what they produce for th
|
|||
# Requires translation!
|
||||
Cultural Diplomacy =
|
||||
# Requires translation!
|
||||
Quantity of Resources gifted by City-States increased by [amount]% =
|
||||
[amount]% resources gifted by City-States =
|
||||
# Requires translation!
|
||||
Happiness from Luxury Resources gifted by City-States increased by [amount]% =
|
||||
[amount]% Happiness from luxury resources gifted by City-States =
|
||||
# Requires translation!
|
||||
Educated Elite =
|
||||
# Requires translation!
|
||||
|
|
@ -5574,7 +5575,7 @@ Mercantilism =
|
|||
# Requires translation!
|
||||
Protectionism =
|
||||
# Requires translation!
|
||||
+[amount] happiness from each type of luxury resource =
|
||||
[amount] happiness from each type of luxury resource =
|
||||
# Requires translation!
|
||||
Commerce Complete =
|
||||
# Requires translation!
|
||||
|
|
@ -5608,7 +5609,7 @@ Constitution =
|
|||
# Requires translation!
|
||||
Universal Suffrage =
|
||||
# Requires translation!
|
||||
+[amount]% Defensive Strength for cities =
|
||||
[amount]% Strength for cities =
|
||||
# Requires translation!
|
||||
Civil Society =
|
||||
# Requires translation!
|
||||
|
|
@ -5624,7 +5625,7 @@ Democracy =
|
|||
# Requires translation!
|
||||
Freedom Complete =
|
||||
# Requires translation!
|
||||
+[amount]% yield from every [tileImprovement] =
|
||||
[amount]% Yield from every [tileFilter] =
|
||||
# Requires translation!
|
||||
Freedom =
|
||||
|
||||
|
|
@ -5660,7 +5661,7 @@ Nationalism =
|
|||
# Requires translation!
|
||||
Socialism =
|
||||
# Requires translation!
|
||||
-[amount]% maintenance cost for buildings [cityFilter] =
|
||||
[amount]% maintenance cost for buildings [cityFilter] =
|
||||
# Requires translation!
|
||||
Communism =
|
||||
# Requires translation!
|
||||
|
|
@ -5799,16 +5800,6 @@ reveal nearby Barbarian camps =
|
|||
# Requires translation!
|
||||
find a crudely-drawn map =
|
||||
|
||||
# Requires translation!
|
||||
We have found holy symbols in the ruins, giving us a deeper understanding of religion! (+[param] Faith) =
|
||||
# Requires translation!
|
||||
discover holy symbols =
|
||||
|
||||
# Requires translation!
|
||||
We have found an ancient prophecy in the ruins, greatly increasing our spiritual connection! (+[param] Faith) =
|
||||
# Requires translation!
|
||||
an ancient prophecy =
|
||||
|
||||
|
||||
#################### Lines from Specialists from Civ V - Vanilla ####################
|
||||
|
||||
|
|
@ -6264,18 +6255,6 @@ Cerro de Potosi =
|
|||
# Requires translation!
|
||||
Barringer Crater =
|
||||
|
||||
# Requires translation!
|
||||
Mount Kailash =
|
||||
|
||||
# Requires translation!
|
||||
Mount Sinai =
|
||||
|
||||
# Requires translation!
|
||||
Sri Pada =
|
||||
|
||||
# Requires translation!
|
||||
Uluru =
|
||||
|
||||
|
||||
#################### Lines from TileImprovements from Civ V - Vanilla ####################
|
||||
|
||||
|
|
@ -6809,8 +6788,6 @@ Ignores terrain cost =
|
|||
|
||||
# Requires translation!
|
||||
Pictish Courage =
|
||||
# Requires translation!
|
||||
No movement cost to pillage =
|
||||
|
||||
# Requires translation!
|
||||
Home Sweet Home =
|
||||
|
|
@ -6864,7 +6841,7 @@ Excess Food converted to Production when under construction =
|
|||
Requires at least [amount] population =
|
||||
|
||||
# Requires translation!
|
||||
May upgrade to [unit] through ruins-like effects =
|
||||
May upgrade to [baseUnitFilter] through ruins-like effects =
|
||||
|
||||
# Requires translation!
|
||||
This is your basic, club-swinging fighter. =
|
||||
|
|
@ -8379,7 +8356,14 @@ Provides a [buildingName] in your first [amount] cities for free =
|
|||
|
||||
|
||||
# Requires translation!
|
||||
Double gold from Great Merchant trade missions =
|
||||
[amount]% Gold cost of upgrading =
|
||||
|
||||
# Requires translation!
|
||||
[amount]% Culture cost of adopting new policies =
|
||||
|
||||
|
||||
# Requires translation!
|
||||
[amount]% Gold from Great Merchant trade missions =
|
||||
|
||||
|
||||
#################### Lines from Quests from Civ V - Gods & Kings ####################
|
||||
|
|
@ -8402,6 +8386,17 @@ Taoism =
|
|||
#################### Lines from Ruins from Civ V - Gods & Kings ####################
|
||||
|
||||
|
||||
# Requires translation!
|
||||
We have found holy symbols in the ruins, giving us a deeper understanding of religion! (+[param] Faith) =
|
||||
# Requires translation!
|
||||
discover holy symbols =
|
||||
|
||||
# Requires translation!
|
||||
We have found an ancient prophecy in the ruins, greatly increasing our spiritual connection! (+[param] Faith) =
|
||||
# Requires translation!
|
||||
an ancient prophecy =
|
||||
|
||||
|
||||
#################### Lines from Specialists from Civ V - Gods & Kings ####################
|
||||
|
||||
|
||||
|
|
@ -8454,6 +8449,19 @@ Mobile Tactics =
|
|||
#################### Lines from Terrains from Civ V - Gods & Kings ####################
|
||||
|
||||
|
||||
# Requires translation!
|
||||
Mount Kailash =
|
||||
|
||||
# Requires translation!
|
||||
Mount Sinai =
|
||||
|
||||
# Requires translation!
|
||||
Sri Pada =
|
||||
|
||||
# Requires translation!
|
||||
Uluru =
|
||||
|
||||
|
||||
#################### Lines from TileImprovements from Civ V - Gods & Kings ####################
|
||||
|
||||
|
||||
|
|
@ -8495,7 +8503,7 @@ Horse Archer =
|
|||
# Requires translation!
|
||||
Battering Ram =
|
||||
# Requires translation!
|
||||
Can only attack [unitType] units =
|
||||
Can only attack [combatantFilter] units =
|
||||
|
||||
# Requires translation!
|
||||
Pictish Warrior =
|
||||
|
|
@ -8983,20 +8991,30 @@ May buy [baseUnitFilter] units with [stat] [cityFilter] =
|
|||
# Requires translation!
|
||||
May buy [buildingFilter] buildings with [stat] for [amount] times their normal Production cost =
|
||||
# Requires translation!
|
||||
[stat] cost of purchasing [buildingFilter] buildings [amount]% =
|
||||
# Requires translation!
|
||||
[stat] cost of purchasing [baseUnitFilter] units in cities [amount]% =
|
||||
# Requires translation!
|
||||
[amount]% maintenance on road & railroads =
|
||||
# Requires translation!
|
||||
[amount] Happiness from each type of luxury resource =
|
||||
# Requires translation!
|
||||
Triggers victory =
|
||||
# Requires translation!
|
||||
Cannot build [baseUnitFilter] units =
|
||||
# Requires translation!
|
||||
Incompatible with [policy/tech/promotion] =
|
||||
# Requires translation!
|
||||
Can be purchased for [amount] [stat] [cityFilter] =
|
||||
# Requires translation!
|
||||
Must not be next to [terrainFilter] =
|
||||
# Requires translation!
|
||||
No defensive terrain penalty =
|
||||
# Requires translation!
|
||||
Upon capturing a city, receive [amount] times its [stat] production as [stat2] immediately =
|
||||
# Requires translation!
|
||||
[amount] XP gained from combat =
|
||||
# Requires translation!
|
||||
Deal [amount] damage to adjacent enemy units =
|
||||
# Requires translation!
|
||||
when at war =
|
||||
# Requires translation!
|
||||
when not at war =
|
||||
|
|
@ -9037,6 +9055,8 @@ when fighting in [tileFilter] tiles =
|
|||
# Requires translation!
|
||||
on foreign continents =
|
||||
# Requires translation!
|
||||
when adjacent to a [mapUnitFilter] unit =
|
||||
# Requires translation!
|
||||
when above [amount] HP =
|
||||
# Requires translation!
|
||||
when below [amount] HP =
|
||||
|
|
|
|||
|
|
@ -649,8 +649,11 @@ Locate mod errors =
|
|||
# Requires translation!
|
||||
Debug =
|
||||
|
||||
Version = Verzió
|
||||
# Requires translation!
|
||||
See online Readme =
|
||||
# Requires translation!
|
||||
Visit repository =
|
||||
Turns between autosaves = Automatikus mentések közötti körök száma
|
||||
Sound effects volume = Hanghatások hangereje
|
||||
Music volume = Zene hangereje
|
||||
|
|
@ -1319,7 +1322,6 @@ Open terrain = Nyílt terep
|
|||
Rough Terrain = Nehéz terep
|
||||
for = számára
|
||||
Missing translations: = Hiányzó fordítások:
|
||||
Version = Verzió
|
||||
Resolution = Felbontás
|
||||
Tileset = Mezőkészlet
|
||||
Map editor = Térkép szerkesztő
|
||||
|
|
@ -1850,7 +1852,7 @@ Provides a sum of gold each time you spend a Great Person = Aranyat ad minden al
|
|||
|
||||
Barracks = Laktanya
|
||||
# Requires translation!
|
||||
New [unitType] units start with [amount] Experience [cityFilter] =
|
||||
New [baseUnitFilter] units start with [amount] Experience [cityFilter] =
|
||||
|
||||
Krepost = Krepost Erőd
|
||||
# Requires translation!
|
||||
|
|
@ -1941,7 +1943,8 @@ Angkor Wat = Angkorvat
|
|||
# Requires translation!
|
||||
'The katun is established at Chichen Itza. The settlement of the Itza shall take place there. The quetzal shall come, the green bird shall come. Ah Kantenal shall come. It is the word of God. The Itza shall come.' - The Books of Chilam Balam =
|
||||
Chichen Itza = Chichén Itzá
|
||||
Golden Age length increased by [amount]% = Aranykor hossza [amount]%-al megnövelve
|
||||
# Requires translation!
|
||||
[amount]% Golden Age length =
|
||||
|
||||
National Treasury = Nemzeti Kincstár
|
||||
|
||||
|
|
@ -2027,7 +2030,7 @@ Windmill = Szélmalom
|
|||
'The Law is a fortress on a hill that armies cannot take or floods wash away.' - The Prophet Muhammed =
|
||||
Kremlin = Kreml
|
||||
# Requires translation!
|
||||
Defensive buildings in all cities are 25% more effective =
|
||||
[amount]% City Strength from defensive buildings =
|
||||
|
||||
Museum = Múzeum
|
||||
|
||||
|
|
@ -2077,7 +2080,7 @@ Military Base = Katonai bázis
|
|||
'Come to me, all who labor and are heavy burdened, and I will give you rest.' - New Testament, Matthew 11:28 =
|
||||
Cristo Redentor = A Megváltó Krisztus szobra
|
||||
# Requires translation!
|
||||
Culture cost of adopting new Policies reduced by [amount]% =
|
||||
[amount]% Culture cost of adopting new Policies =
|
||||
|
||||
Research Lab = Kutatólabor
|
||||
|
||||
|
|
@ -2099,7 +2102,7 @@ Triggers a global alert upon completion =
|
|||
'In preparing for battle I have always found that plans are useless, but planning is indispensable.' - Dwight D. Eisenhower =
|
||||
Pentagon = Pentagon
|
||||
# Requires translation!
|
||||
Gold cost of upgrading [unitType] units reduced by [amount]% =
|
||||
[amount]% Gold cost of upgrading [unitType] units =
|
||||
|
||||
Solar Plant = Naperőmű
|
||||
|
||||
|
|
@ -2334,7 +2337,7 @@ Nafplion = Nafplion
|
|||
Apolyton = Apolyton
|
||||
Greece = Görög Birodalom
|
||||
# Requires translation!
|
||||
City-State Influence degrades [amount]% slower =
|
||||
[amount]% City-State Influence degradation =
|
||||
# Requires translation!
|
||||
City-State Influence recovers at twice the normal rate =
|
||||
# Requires translation!
|
||||
|
|
@ -3978,7 +3981,7 @@ Inca = Inka Birodalom
|
|||
# Requires translation!
|
||||
Units ignore terrain costs when moving into any tile with Hills =
|
||||
# Requires translation!
|
||||
Maintenance on roads & railroads reduced by [amount]% =
|
||||
[amount]% maintenance on roads & railroads =
|
||||
# Requires translation!
|
||||
No Maintenance costs for improvements in [tileFilter] tiles =
|
||||
|
||||
|
|
@ -4053,8 +4056,7 @@ Skrive = Skrive
|
|||
Denmark = dán Birodalom
|
||||
# Requires translation!
|
||||
Units pay only 1 movement point to disembark =
|
||||
# Requires translation!
|
||||
Melee units pay no movement cost to pillage =
|
||||
No movement cost to pillage = Fosztogatás nem kerül mozgási pontba
|
||||
|
||||
# Requires translation!
|
||||
You leave us no choice. War it must be. =
|
||||
|
|
@ -4257,8 +4259,6 @@ Liberty = Szabadság
|
|||
|
||||
Warrior Code = Harcosok törvénykönyve
|
||||
Discipline = Fegyelem
|
||||
# Requires translation!
|
||||
[amount]% Strength for [unitType] units which have another [unitType2] unit in an adjacent tile =
|
||||
Military Tradition = Katonai hagyomány
|
||||
# Requires translation!
|
||||
[amount]% XP gained from combat =
|
||||
|
|
@ -4273,7 +4273,7 @@ Mandate Of Heaven = Mennyei utasítás
|
|||
[amount]% of excess happiness converted to [stat] =
|
||||
Theocracy = Teokrácia
|
||||
# Requires translation!
|
||||
+[amount]% [stat] from every [building] =
|
||||
[amount]% [stat] from every [tileFilter/specialist/buildingName] =
|
||||
Reformation = Reformáció
|
||||
# Requires translation!
|
||||
Free Religion =
|
||||
|
|
@ -4291,9 +4291,9 @@ Scholasticism = Skolasztika
|
|||
Allied City-States provide [stat] equal to [amount]% of what they produce for themselves =
|
||||
Cultural Diplomacy = Kultúrális Diplomácia
|
||||
# Requires translation!
|
||||
Quantity of Resources gifted by City-States increased by [amount]% =
|
||||
[amount]% resources gifted by City-States =
|
||||
# Requires translation!
|
||||
Happiness from Luxury Resources gifted by City-States increased by [amount]% =
|
||||
[amount]% Happiness from luxury resources gifted by City-States =
|
||||
Educated Elite = Művelt Elit
|
||||
# Requires translation!
|
||||
Allied City-States will occasionally gift Great People =
|
||||
|
|
@ -4312,7 +4312,7 @@ Merchant Navy = Kereskedelmi flotta
|
|||
Mercantilism = Merkantilizmus
|
||||
Protectionism = Protekcionizmus
|
||||
# Requires translation!
|
||||
+[amount] happiness from each type of luxury resource =
|
||||
[amount] happiness from each type of luxury resource =
|
||||
Commerce Complete = Kereskedelem befejezve
|
||||
Commerce = Kereskedelem
|
||||
|
||||
|
|
@ -4334,7 +4334,7 @@ Constitution = Alkotmány
|
|||
[stats] from every Wonder = [stats] minden Csodáért
|
||||
Universal Suffrage = Általános választójog
|
||||
# Requires translation!
|
||||
+[amount]% Defensive Strength for cities =
|
||||
[amount]% Strength for cities =
|
||||
Civil Society = Polgári társadalom
|
||||
# Requires translation!
|
||||
[amount]% food consumption by specialists [cityFilter] =
|
||||
|
|
@ -4346,7 +4346,7 @@ Democracy = Demokrácia
|
|||
[amount]% unhappiness from specialists [cityFilter] =
|
||||
Freedom Complete = Függetlenség befejezve
|
||||
# Requires translation!
|
||||
+[amount]% yield from every [tileImprovement] =
|
||||
[amount]% Yield from every [tileFilter] =
|
||||
Freedom = Függetlenség
|
||||
|
||||
Populism = Populizmus
|
||||
|
|
@ -4371,7 +4371,7 @@ Planned Economy = Tervgazdaság
|
|||
Nationalism =
|
||||
Socialism = Szocializmus
|
||||
# Requires translation!
|
||||
-[amount]% maintenance cost for buildings [cityFilter] =
|
||||
[amount]% maintenance cost for buildings [cityFilter] =
|
||||
Communism = Kommunizmus
|
||||
# Requires translation!
|
||||
Order Complete =
|
||||
|
|
@ -4506,16 +4506,6 @@ reveal nearby Barbarian camps =
|
|||
# Requires translation!
|
||||
find a crudely-drawn map =
|
||||
|
||||
# Requires translation!
|
||||
We have found holy symbols in the ruins, giving us a deeper understanding of religion! (+[param] Faith) =
|
||||
# Requires translation!
|
||||
discover holy symbols =
|
||||
|
||||
# Requires translation!
|
||||
We have found an ancient prophecy in the ruins, greatly increasing our spiritual connection! (+[param] Faith) =
|
||||
# Requires translation!
|
||||
an ancient prophecy =
|
||||
|
||||
|
||||
#################### Lines from Specialists from Civ V - Vanilla ####################
|
||||
|
||||
|
|
@ -4805,18 +4795,6 @@ Cerro de Potosi = Potosi ezüstlelőhely
|
|||
|
||||
Barringer Crater = Barringer-kráter
|
||||
|
||||
# Requires translation!
|
||||
Mount Kailash =
|
||||
|
||||
# Requires translation!
|
||||
Mount Sinai =
|
||||
|
||||
# Requires translation!
|
||||
Sri Pada =
|
||||
|
||||
# Requires translation!
|
||||
Uluru =
|
||||
|
||||
|
||||
#################### Lines from TileImprovements from Civ V - Vanilla ####################
|
||||
|
||||
|
|
@ -5249,7 +5227,6 @@ Ignores terrain cost = Terep költség figyelmen kívül hagyása
|
|||
|
||||
# Requires translation!
|
||||
Pictish Courage =
|
||||
No movement cost to pillage = Fosztogatás nem kerül mozgási pontba
|
||||
|
||||
# Requires translation!
|
||||
Home Sweet Home =
|
||||
|
|
@ -5300,7 +5277,7 @@ Excess Food converted to Production when under construction =
|
|||
Requires at least [amount] population =
|
||||
|
||||
# Requires translation!
|
||||
May upgrade to [unit] through ruins-like effects =
|
||||
May upgrade to [baseUnitFilter] through ruins-like effects =
|
||||
|
||||
# Requires translation!
|
||||
This is your basic, club-swinging fighter. =
|
||||
|
|
@ -6723,7 +6700,14 @@ Provides a [buildingName] in your first [amount] cities for free =
|
|||
|
||||
|
||||
# Requires translation!
|
||||
Double gold from Great Merchant trade missions =
|
||||
[amount]% Gold cost of upgrading =
|
||||
|
||||
# Requires translation!
|
||||
[amount]% Culture cost of adopting new policies =
|
||||
|
||||
|
||||
# Requires translation!
|
||||
[amount]% Gold from Great Merchant trade missions =
|
||||
|
||||
|
||||
#################### Lines from Quests from Civ V - Gods & Kings ####################
|
||||
|
|
@ -6743,6 +6727,17 @@ Taoism = taoizmus
|
|||
#################### Lines from Ruins from Civ V - Gods & Kings ####################
|
||||
|
||||
|
||||
# Requires translation!
|
||||
We have found holy symbols in the ruins, giving us a deeper understanding of religion! (+[param] Faith) =
|
||||
# Requires translation!
|
||||
discover holy symbols =
|
||||
|
||||
# Requires translation!
|
||||
We have found an ancient prophecy in the ruins, greatly increasing our spiritual connection! (+[param] Faith) =
|
||||
# Requires translation!
|
||||
an ancient prophecy =
|
||||
|
||||
|
||||
#################### Lines from Specialists from Civ V - Gods & Kings ####################
|
||||
|
||||
|
||||
|
|
@ -6787,6 +6782,19 @@ Mobile Tactics = Mobil taktika
|
|||
#################### Lines from Terrains from Civ V - Gods & Kings ####################
|
||||
|
||||
|
||||
# Requires translation!
|
||||
Mount Kailash =
|
||||
|
||||
# Requires translation!
|
||||
Mount Sinai =
|
||||
|
||||
# Requires translation!
|
||||
Sri Pada =
|
||||
|
||||
# Requires translation!
|
||||
Uluru =
|
||||
|
||||
|
||||
#################### Lines from TileImprovements from Civ V - Gods & Kings ####################
|
||||
|
||||
|
||||
|
|
@ -6825,7 +6833,7 @@ Horse Archer = Lovas íjász
|
|||
|
||||
Battering Ram = Faltörő kos
|
||||
# Requires translation!
|
||||
Can only attack [unitType] units =
|
||||
Can only attack [combatantFilter] units =
|
||||
|
||||
# Requires translation!
|
||||
Pictish Warrior =
|
||||
|
|
@ -7263,20 +7271,30 @@ May buy [baseUnitFilter] units with [stat] [cityFilter] =
|
|||
# Requires translation!
|
||||
May buy [buildingFilter] buildings with [stat] for [amount] times their normal Production cost =
|
||||
# Requires translation!
|
||||
[stat] cost of purchasing [buildingFilter] buildings [amount]% =
|
||||
# Requires translation!
|
||||
[stat] cost of purchasing [baseUnitFilter] units in cities [amount]% =
|
||||
# Requires translation!
|
||||
[amount]% maintenance on road & railroads =
|
||||
# Requires translation!
|
||||
[amount] Happiness from each type of luxury resource =
|
||||
# Requires translation!
|
||||
Triggers victory =
|
||||
# Requires translation!
|
||||
Cannot build [baseUnitFilter] units =
|
||||
# Requires translation!
|
||||
Incompatible with [policy/tech/promotion] =
|
||||
# Requires translation!
|
||||
Can be purchased for [amount] [stat] [cityFilter] =
|
||||
# Requires translation!
|
||||
Must not be next to [terrainFilter] =
|
||||
# Requires translation!
|
||||
No defensive terrain penalty =
|
||||
# Requires translation!
|
||||
Upon capturing a city, receive [amount] times its [stat] production as [stat2] immediately =
|
||||
# Requires translation!
|
||||
[amount] XP gained from combat =
|
||||
# Requires translation!
|
||||
Deal [amount] damage to adjacent enemy units =
|
||||
# Requires translation!
|
||||
when at war =
|
||||
# Requires translation!
|
||||
when not at war =
|
||||
|
|
@ -7317,6 +7335,8 @@ when fighting in [tileFilter] tiles =
|
|||
# Requires translation!
|
||||
on foreign continents =
|
||||
# Requires translation!
|
||||
when adjacent to a [mapUnitFilter] unit =
|
||||
# Requires translation!
|
||||
when above [amount] HP =
|
||||
# Requires translation!
|
||||
when below [amount] HP =
|
||||
|
|
|
|||
|
|
@ -314,7 +314,6 @@ Game Options = Pengaturan Permainan
|
|||
Civilizations = Peradaban
|
||||
Map Type = Tipe Peta
|
||||
Map file = Berkas peta
|
||||
# Requires translation!
|
||||
Max Turns = Giliran Maks
|
||||
Could not load map! = Tidak dapat memuat peta!
|
||||
Invalid map: Area ([area]) does not match saved dimensions ([dimensions]). = Peta tidak valid: Area ([area]) tidak sesuai dengan dimensi yang disimpan ([dimensions]).
|
||||
|
|
@ -341,7 +340,6 @@ Scientific = Ilmu Pengetahuan
|
|||
Domination = Dominasi
|
||||
Cultural = Kebudayaan
|
||||
Diplomatic = Diplomatik
|
||||
# Requires translation!
|
||||
Time = Waktu
|
||||
|
||||
Map Shape = Bentuk Peta
|
||||
|
|
@ -509,7 +507,10 @@ Advanced = Lanjutan
|
|||
Locate mod errors = Temukan eror mod
|
||||
Debug = Debug
|
||||
|
||||
Version = Versi
|
||||
See online Readme = Lihat Readme daring
|
||||
# Requires translation!
|
||||
Visit repository =
|
||||
Turns between autosaves = Jumlah Giliran tiap simpanan otomatis
|
||||
Sound effects volume = Volume efek suara
|
||||
Music volume = Volume suara musik
|
||||
|
|
@ -534,7 +535,6 @@ Show pixel units = Tampilkan gambar unit
|
|||
Show pixel improvements = Tampilkan gambar peningkatan
|
||||
Enable nuclear weapons = Perbolehkan senjata nuklir
|
||||
Show tile yields = Tampilkan penghasilan daerah
|
||||
# Requires translation!
|
||||
Show unit movement arrows = Tampilkan panah pergerakan unit
|
||||
Continuous rendering = Rendering berkelanjutan
|
||||
When disabled, saves battery life but certain animations will be suspended = Jika tidak dijalankan, menghemat daya baterai, tetapi animasi tertentu akan dihentikan
|
||||
|
|
@ -1057,7 +1057,6 @@ Open terrain = Medan terbuka
|
|||
Rough Terrain = Medan Kasar
|
||||
for = untuk
|
||||
Missing translations: = Terjemahan belum ada:
|
||||
Version = Versi
|
||||
Resolution = Resolusi
|
||||
Tileset = Set medan
|
||||
Map editor = Editor peta
|
||||
|
|
@ -1171,7 +1170,6 @@ Cities following this religion: = Kota-kota pengikut agama ini:
|
|||
Click an icon to see the stats of this religion = Klik ikon untuk melihat statistik agama tersebut
|
||||
Religion: Off = Agama: Dimatikan
|
||||
Minimal faith required for\nthe next [Great Prophet]: = Iman minimal yang diperlukan untuk\n[Great Prophet] selanjutnya:
|
||||
# Requires translation!
|
||||
Religions to be founded: = Agama yang akan didirikan:
|
||||
Religious status: = Status agama:
|
||||
|
||||
|
|
@ -1475,7 +1473,7 @@ Mausoleum of Halicarnassus = Makam Halikarnassus
|
|||
Provides a sum of gold each time you spend a Great Person = Menyediakan sejumlah emas setiap kali Orang Hebat terpakai
|
||||
|
||||
Barracks = Barak
|
||||
New [unitType] units start with [amount] Experience [cityFilter] = Unit [unitType] yang baru memulai dengan [amount] Pengalaman [cityFilter]
|
||||
New [baseUnitFilter] units start with [amount] Experience [cityFilter] = Unit [baseUnitFilter] yang baru memulai dengan [amount] Pengalaman [cityFilter]
|
||||
|
||||
Krepost = Krepost
|
||||
-[amount]% Culture cost of acquiring tiles [cityFilter] = -[amount]% biaya Budaya untuk mengakuisisi daerah [cityFilter]
|
||||
|
|
@ -1549,7 +1547,8 @@ Angkor Wat = Angkor Wat
|
|||
|
||||
'The katun is established at Chichen Itza. The settlement of the Itza shall take place there. The quetzal shall come, the green bird shall come. Ah Kantenal shall come. It is the word of God. The Itza shall come.' - The Books of Chilam Balam = 'Katun didirikan di Chichen Itza. Pemukiman Itza akan berlangsung di sana. Quetzal akan datang, burung hijau akan datang. Ah Kantenal akan datang. Ini adalah Firman Tuhan. Itza akan datang.' - Buku Chilam Balam
|
||||
Chichen Itza = Chichen Itza
|
||||
Golden Age length increased by [amount]% = Masa Kejayaan lebih lama [amount]%
|
||||
# Requires translation!
|
||||
[amount]% Golden Age length =
|
||||
|
||||
National Treasury = Perbendaharaan Nasional
|
||||
|
||||
|
|
@ -1623,7 +1622,8 @@ Windmill = Kincir Angin
|
|||
|
||||
'The Law is a fortress on a hill that armies cannot take or floods wash away.' - The Prophet Muhammed = 'Hukum adalah benteng di bukit yang tidak dapat direbut pasukan maupun disapu banjir.' - Nabi Muhammad
|
||||
Kremlin = Kremlin
|
||||
Defensive buildings in all cities are 25% more effective = Bangunan pertahanan di semua kota menjadi 25% lebih efektif
|
||||
# Requires translation!
|
||||
[amount]% City Strength from defensive buildings =
|
||||
|
||||
Museum = Museum
|
||||
|
||||
|
|
@ -1663,7 +1663,8 @@ Military Base = Pangkalan Militer
|
|||
|
||||
'Come to me, all who labor and are heavy burdened, and I will give you rest.' - New Testament, Matthew 11:28 = 'Marilah kepadaku, semua yang letih lesu dan berbeban berat, dan Aku akan memberi kelegaan kepadamu.' - Perjanjian Baru, Matius 11:28
|
||||
Cristo Redentor = Kristus Penebus
|
||||
Culture cost of adopting new Policies reduced by [amount]% = Biaya budaya untuk mengadopsi kebijakan-kebijakan baru dikurangi [amount]%
|
||||
# Requires translation!
|
||||
[amount]% Culture cost of adopting new Policies =
|
||||
|
||||
Research Lab = Lab Riset
|
||||
|
||||
|
|
@ -1681,7 +1682,8 @@ Triggers a global alert upon completion = Memicu peringatan global saat selesai
|
|||
|
||||
'In preparing for battle I have always found that plans are useless, but planning is indispensable.' - Dwight D. Eisenhower = 'Saat mempersiapkan pertempuran, aku selalu menemukan bahwa rencana-rencana tidak berguna, tetapi merencanakan sangat diperlukan.' - Dwight D. Eisenhower
|
||||
Pentagon = Pentagon
|
||||
Gold cost of upgrading [unitType] units reduced by [amount]% = Biaya emas untuk meningkatkan unit [unitType] berkurang sebesar [amount]%
|
||||
# Requires translation!
|
||||
[amount]% Gold cost of upgrading [unitType] units =
|
||||
|
||||
Solar Plant = Panel Surya
|
||||
|
||||
|
|
@ -1871,7 +1873,8 @@ Lamia = Lamia
|
|||
Nafplion = Nafplion
|
||||
Apolyton = Apolyton
|
||||
Greece = Yunani
|
||||
City-State Influence degrades [amount]% slower = Pengaruh negara-kota berkurang [amount]% lebih lambat
|
||||
# Requires translation!
|
||||
[amount]% City-State Influence degradation =
|
||||
City-State Influence recovers at twice the normal rate = Pengaruh negara-kota pulih dua kali lebih cepat
|
||||
City-State territory always counts as friendly territory = Teritori Negara-Kota selalu dihitung sebagai teritori bersahabat
|
||||
|
||||
|
|
@ -3019,7 +3022,8 @@ Chucuito = Chucuito
|
|||
Choquequirao = Choquequirao
|
||||
Inca = Inka
|
||||
Units ignore terrain costs when moving into any tile with Hills = Unit mengabaikan biaya medan saat bergerak Ke daerah perbukitan apapun
|
||||
Maintenance on roads & railroads reduced by [amount]% = Biaya pemeliharaan jalan & rel kereta berkurang sebesar [amount]%
|
||||
# Requires translation!
|
||||
[amount]% maintenance on roads & railroads =
|
||||
No Maintenance costs for improvements in [tileFilter] tiles = Tidak memerlukan biaya pemeliharaan untuk improvisasi di daerah [tileFilter]
|
||||
|
||||
Harald Bluetooth = Harald Bluetooth
|
||||
|
|
@ -3083,7 +3087,7 @@ Ringsted = Ringsted
|
|||
Skrive = Skrive
|
||||
Denmark = Denmark
|
||||
Units pay only 1 movement point to disembark = Unit hanya membutuhkan 1 poin pergerakan untuk mendarat
|
||||
Melee units pay no movement cost to pillage = Unit jarak dekat tidak menghabiskan pergerakan untuk menjarah
|
||||
No movement cost to pillage = Tidak memakai biaya pergerakan untuk menjarah
|
||||
|
||||
You leave us no choice. War it must be. = Kamu membuat kami tidak punya pilihan lain. Perang harus terjadi.
|
||||
Very well, this shall not be forgotten. = Sangat bagus, ini tidak boleh dilupakan.
|
||||
|
|
@ -3226,9 +3230,7 @@ Liberty = Kemerdekaan
|
|||
|
||||
Warrior Code = Kode Pejuang
|
||||
Discipline = Disiplin
|
||||
[amount]% Strength for [unitType] units which have another [unitType2] unit in an adjacent tile = [amount]% Kekuatan untuk unit [unitType] yang bersebelahan dengan unit [unitType2]
|
||||
Military Tradition = Tradisi Militer
|
||||
# Requires translation!
|
||||
[amount]% XP gained from combat = [amount]% XP dari pertarungan
|
||||
Military Caste = Kasta Militer
|
||||
Professional Army = Prajurit Profesional
|
||||
|
|
@ -3239,7 +3241,8 @@ Organized Religion = Agama Terorganisasi
|
|||
Mandate Of Heaven = Mandat Surga
|
||||
[amount]% of excess happiness converted to [stat] = [amount]% kelebihan kebahagiaan dikonversi menjadi [stat]
|
||||
Theocracy = Teokrasi
|
||||
+[amount]% [stat] from every [building] = +[amount]% [stat] untuk setiap [building]
|
||||
# Requires translation!
|
||||
[amount]% [stat] from every [tileFilter/specialist/buildingName] =
|
||||
Reformation = Reformasi
|
||||
Free Religion = Agama Gratis
|
||||
Piety Complete = Kesalehan Lengkap
|
||||
|
|
@ -3252,8 +3255,10 @@ Resting point for Influence with City-States is increased by [amount] = Titik no
|
|||
Scholasticism = Skolastisisme
|
||||
Allied City-States provide [stat] equal to [amount]% of what they produce for themselves = Negara-Kota Sekutu memberikan [stat] sebesar [amount]% dari apa yang mereka hasilkan untuk Negara-Kota mereka sendiri
|
||||
Cultural Diplomacy = Diplomasi Kultural
|
||||
Quantity of Resources gifted by City-States increased by [amount]% = Jumlah Sumber Daya yang diberikan Negara-Kota bertambah sebesar [amount]%
|
||||
Happiness from Luxury Resources gifted by City-States increased by [amount]% = Kebahagiaan dari Barang Mewah yang diberikan Negara-Kota bertambah sebesar [amount]%
|
||||
# Requires translation!
|
||||
[amount]% resources gifted by City-States =
|
||||
# Requires translation!
|
||||
[amount]% Happiness from luxury resources gifted by City-States =
|
||||
Educated Elite = Elite Berpendidikan
|
||||
Allied City-States will occasionally gift Great People = Negara-Kota Sekutu akan secara berkala memberikan Orang Hebat
|
||||
Patronage Complete = Patronasi Lengkap
|
||||
|
|
@ -3266,7 +3271,8 @@ Trade Unions = Serikat Pedagang
|
|||
Merchant Navy = Pelaut Pedagang
|
||||
Mercantilism = Merkantilisme
|
||||
Protectionism = Proteksionisme
|
||||
+[amount] happiness from each type of luxury resource = +[amount] kebahagiaan dari setiap jenis barang mewah
|
||||
# Requires translation!
|
||||
[amount] happiness from each type of luxury resource =
|
||||
Commerce Complete = Perniagaan Lengkap
|
||||
Commerce = Perniagaan
|
||||
|
||||
|
|
@ -3284,7 +3290,8 @@ Rationalism = Rasionalisme
|
|||
Constitution = Konstitusi
|
||||
[stats] from every Wonder = [stats] dari setiap keajaiban dunia
|
||||
Universal Suffrage = Hak Suara Universal
|
||||
+[amount]% Defensive Strength for cities = +[amount]% Kekuatan Pertahanan kota
|
||||
# Requires translation!
|
||||
[amount]% Strength for cities =
|
||||
Civil Society = Masyarakat Sipil
|
||||
[amount]% food consumption by specialists [cityFilter] = [amount]% konsumsi makanan oleh spesialis [cityFilter]
|
||||
Free Speech = Kebebasan Berbicara
|
||||
|
|
@ -3292,7 +3299,8 @@ Free Speech = Kebebasan Berbicara
|
|||
Democracy = Demokrasi
|
||||
[amount]% unhappiness from specialists [cityFilter] = [amount]% ketidakbahagiaan dari spesialis [cityFilter]
|
||||
Freedom Complete = Kebebasan Lengkap
|
||||
+[amount]% yield from every [tileImprovement] = +[amount]% hasil dari setiap [tileImprovement]
|
||||
# Requires translation!
|
||||
[amount]% Yield from every [tileFilter] =
|
||||
Freedom = Kebebasan
|
||||
|
||||
Populism = Populisme
|
||||
|
|
@ -3311,7 +3319,8 @@ Militaristic City-States grant units [amount] times as fast when you are at war
|
|||
Planned Economy = Ekonomi Terencana
|
||||
Nationalism = Nasionalisme
|
||||
Socialism = Sosialisme
|
||||
-[amount]% maintenance cost for buildings [cityFilter] = -[amount]% biaya pemeliharaan bangunan [cityFilter]
|
||||
# Requires translation!
|
||||
[amount]% maintenance cost for buildings [cityFilter] =
|
||||
Communism = Komunisme
|
||||
Order Complete = Ketertiban Lengkap
|
||||
Order = Ketertiban
|
||||
|
|
@ -3398,12 +3407,6 @@ reveal nearby Barbarian camps = menyingkapkan perkemahan orang Barbar di dekatmu
|
|||
|
||||
find a crudely-drawn map = peta kasar
|
||||
|
||||
We have found holy symbols in the ruins, giving us a deeper understanding of religion! (+[param] Faith) = Kita telah menemukan simbol-simbol suci di reruntuhan, yang memberikan kepada kita pemahaman yang lebih dalam tentang agama! (+[param] Iman)
|
||||
discover holy symbols = menemukan simbol-simbol suci
|
||||
|
||||
We have found an ancient prophecy in the ruins, greatly increasing our spiritual connection! (+[param] Faith) = Kita telah menemukan nubuat kuno di reruntuhan, yang semakin menguatkan koneksi spiritual kita! (+[param] Iman)
|
||||
an ancient prophecy = nubuat kuno
|
||||
|
||||
|
||||
#################### Lines from Specialists from Civ V - Vanilla ####################
|
||||
|
||||
|
|
@ -3669,14 +3672,6 @@ Cerro de Potosi = Cerro de Potosi
|
|||
|
||||
Barringer Crater = Kawah Barringer
|
||||
|
||||
Mount Kailash = Gunung Kailash
|
||||
|
||||
Mount Sinai = Gunung Sinai
|
||||
|
||||
Sri Pada = Sri Pada
|
||||
|
||||
Uluru = Uluru
|
||||
|
||||
|
||||
#################### Lines from TileImprovements from Civ V - Vanilla ####################
|
||||
|
||||
|
|
@ -4032,7 +4027,6 @@ Ignore terrain cost = Mengabaikan biaya medan
|
|||
Ignores terrain cost = Mengabaikan biaya medan
|
||||
|
||||
Pictish Courage = Keberanian Pikt
|
||||
No movement cost to pillage = Tidak memakai biaya pergerakan untuk menjarah
|
||||
|
||||
Home Sweet Home = Rumahku Surgaku
|
||||
[amount]% Strength decreasing with distance from the capital = [amount]% Kekuatan yang turun seiring meningkatnya jarak dari ibu kota
|
||||
|
|
@ -4069,7 +4063,7 @@ Founds a new city = Mendirikan kota baru
|
|||
Excess Food converted to Production when under construction = Kelebihan Makanan dikonversi menjadi Produksi dalam masa pembangunan
|
||||
Requires at least [amount] population = Membutuhkan setidaknya [amount] populasi
|
||||
|
||||
May upgrade to [unit] through ruins-like effects = Dapat meningkat menjadi [unit] melalui pengaruh reruntuhan kuno
|
||||
May upgrade to [baseUnitFilter] through ruins-like effects = Dapat meningkat menjadi [baseUnitFilter] melalui pengaruh reruntuhan kuno
|
||||
|
||||
This is your basic, club-swinging fighter. = Inilah unit pejuang paling dasar yang menyerang dengan mengayunkan pentungan
|
||||
|
||||
|
|
@ -4960,7 +4954,15 @@ Jerusalem = Yerusalem
|
|||
Provides a [buildingName] in your first [amount] cities for free = Menyediakan [buildingName] di [amount] kota pertamamu secara gratis
|
||||
|
||||
|
||||
Double gold from Great Merchant trade missions = 2x lipat emas dari misi perdagangan Pedagang Hebat
|
||||
# Requires translation!
|
||||
[amount]% Gold cost of upgrading =
|
||||
|
||||
# Requires translation!
|
||||
[amount]% Culture cost of adopting new policies =
|
||||
|
||||
|
||||
# Requires translation!
|
||||
[amount]% Gold from Great Merchant trade missions =
|
||||
|
||||
|
||||
#################### Lines from Quests from Civ V - Gods & Kings ####################
|
||||
|
|
@ -4980,6 +4982,13 @@ Taoism = Taoisme
|
|||
#################### Lines from Ruins from Civ V - Gods & Kings ####################
|
||||
|
||||
|
||||
We have found holy symbols in the ruins, giving us a deeper understanding of religion! (+[param] Faith) = Kita telah menemukan simbol-simbol suci di reruntuhan, yang memberikan kepada kita pemahaman yang lebih dalam tentang agama! (+[param] Iman)
|
||||
discover holy symbols = menemukan simbol-simbol suci
|
||||
|
||||
We have found an ancient prophecy in the ruins, greatly increasing our spiritual connection! (+[param] Faith) = Kita telah menemukan nubuat kuno di reruntuhan, yang semakin menguatkan koneksi spiritual kita! (+[param] Iman)
|
||||
an ancient prophecy = nubuat kuno
|
||||
|
||||
|
||||
#################### Lines from Specialists from Civ V - Gods & Kings ####################
|
||||
|
||||
|
||||
|
|
@ -5016,6 +5025,15 @@ Mobile Tactics = Taktik Gerilya
|
|||
#################### Lines from Terrains from Civ V - Gods & Kings ####################
|
||||
|
||||
|
||||
Mount Kailash = Gunung Kailash
|
||||
|
||||
Mount Sinai = Gunung Sinai
|
||||
|
||||
Sri Pada = Sri Pada
|
||||
|
||||
Uluru = Uluru
|
||||
|
||||
|
||||
#################### Lines from TileImprovements from Civ V - Gods & Kings ####################
|
||||
|
||||
|
||||
|
|
@ -5049,7 +5067,7 @@ Horse Archer = Pemanah Berkuda
|
|||
|
||||
|
||||
Battering Ram = Pelantak tubruk
|
||||
Can only attack [unitType] units = Hanya dapat menyerang unit [unitType]
|
||||
Can only attack [combatantFilter] units = Hanya dapat menyerang unit [combatantFilter]
|
||||
|
||||
Pictish Warrior = Pejuang Pikt
|
||||
|
||||
|
|
@ -5332,16 +5350,24 @@ May buy [baseUnitFilter] units for [amount] [stat] [cityFilter] = Dapat membeli
|
|||
May buy [buildingFilter] buildings for [amount] [stat] [cityFilter] = Dapat membeli [buildingFilter] bangunan untuk [amount] [stat] [cityFilter]
|
||||
May buy [baseUnitFilter] units with [stat] [cityFilter] = Dapat membeli [baseUnitFilter] unit dengan [stat] [cityFilter]
|
||||
May buy [buildingFilter] buildings with [stat] for [amount] times their normal Production cost = Dapat membeli [buildingFilter] bangunan dengan [stat] untuk [amount] kali harga normal produksinya
|
||||
Triggers victory = Memicu kemenangan
|
||||
# Requires translation!
|
||||
[stat] cost of purchasing [buildingFilter] buildings [amount]% =
|
||||
# Requires translation!
|
||||
[stat] cost of purchasing [baseUnitFilter] units in cities [amount]% =
|
||||
# Requires translation!
|
||||
[amount]% maintenance on road & railroads =
|
||||
# Requires translation!
|
||||
[amount] Happiness from each type of luxury resource =
|
||||
Triggers victory = Memicu kemenangan
|
||||
Cannot build [baseUnitFilter] units = Tidak bisa membuat unit [baseUnitFilter]
|
||||
# Requires translation!
|
||||
Incompatible with [policy/tech/promotion] =
|
||||
Can be purchased for [amount] [stat] [cityFilter] = Bisa dibeli untuk [amount] [stat] [cityFilter]
|
||||
Must not be next to [terrainFilter] = Harus tidak di sebelah [terrainFilter]
|
||||
# Requires translation!
|
||||
No defensive terrain penalty =
|
||||
Upon capturing a city, receive [amount] times its [stat] production as [stat2] immediately = Saat menaklukkan sebuah kota, langsung menerima [amount] kali produksi [stat]nya sebagai [stat2]
|
||||
# Requires translation!
|
||||
[amount] XP gained from combat = [amount] XP dari pertarungan
|
||||
Deal [amount] damage to adjacent enemy units = Memberi [amount] kerusakan untuk unit musuh sekitar
|
||||
when at war = saat sedang berperang
|
||||
when not at war = saat tidak sedang berperang
|
||||
while the empire is happy = selama kerajaan sedang bahagia
|
||||
|
|
@ -5362,6 +5388,8 @@ when attacking = saat menyerang
|
|||
when defending = saat bertahan
|
||||
when fighting in [tileFilter] tiles = saat bertempur di [tileFilter]
|
||||
on foreign continents = di benua asing
|
||||
# Requires translation!
|
||||
when adjacent to a [mapUnitFilter] unit =
|
||||
when above [amount] HP = saat diatas [amount] HP
|
||||
when below [amount] HP = saat dibawah [amount] HP
|
||||
with [amount] to [amount2] neighboring [tileFilter] tiles = dari [amount] ke [amount2] bersebelahan [tileFilter] satuan
|
||||
|
|
|
|||
|
|
@ -508,7 +508,10 @@ Advanced = Avanzate
|
|||
Locate mod errors = Trova errori di mod
|
||||
Debug = Debug
|
||||
|
||||
Version = Versione
|
||||
See online Readme = Leggimi online
|
||||
# Requires translation!
|
||||
Visit repository =
|
||||
Turns between autosaves = Turni tra autosalvataggi
|
||||
Sound effects volume = Volume effetti
|
||||
Music volume = Volume musica
|
||||
|
|
@ -1055,7 +1058,6 @@ Open terrain = Terreno aperto
|
|||
Rough Terrain = Terreno accidentato
|
||||
for = per
|
||||
Missing translations: = Traduzioni mancanti:
|
||||
Version = Versione
|
||||
Resolution = Risoluzione
|
||||
Tileset = Set celle
|
||||
Map editor = Editor mappe
|
||||
|
|
@ -1473,7 +1475,7 @@ Mausoleum of Halicarnassus = Mausoleo di Alicarnasso
|
|||
Provides a sum of gold each time you spend a Great Person = Concede una tantum di Oro ogni volta che sacrifichi un Grande Personaggio
|
||||
|
||||
Barracks = Caserma
|
||||
New [unitType] units start with [amount] Experience [cityFilter] = [amount] esperienza per le nuove unità [unitType] [cityFilter]
|
||||
New [baseUnitFilter] units start with [amount] Experience [cityFilter] = [amount] esperienza per le nuove unità [baseUnitFilter] [cityFilter]
|
||||
|
||||
Krepost = Krepost
|
||||
-[amount]% Culture cost of acquiring tiles [cityFilter] = -[amount]% costi in Cultura per le caselle [cityFilter]
|
||||
|
|
@ -1547,7 +1549,8 @@ Angkor Wat = Angkor Wat
|
|||
|
||||
'The katun is established at Chichen Itza. The settlement of the Itza shall take place there. The quetzal shall come, the green bird shall come. Ah Kantenal shall come. It is the word of God. The Itza shall come.' - The Books of Chilam Balam = 'Il katun è stabilito a Chichèn Itzà. L'insediamento degli Itzà avrà luogo. Arriverà il quetzal, arriverà l'uccello verde. Ah Kantenal arriverà. È la parola di Dio. Gli Itzà arriveranno.' - I libri di Chilam Balam
|
||||
Chichen Itza = Chichen Itza
|
||||
Golden Age length increased by [amount]% = +[amount]% durata dell'Età dell'Oro
|
||||
# Requires translation!
|
||||
[amount]% Golden Age length =
|
||||
|
||||
National Treasury = Tesoreria Nazionale
|
||||
|
||||
|
|
@ -1621,7 +1624,8 @@ Windmill = Mulino a vento
|
|||
|
||||
'The Law is a fortress on a hill that armies cannot take or floods wash away.' - The Prophet Muhammed = 'La Legge è una fortezza su una collina che gli eserciti non possono catturare e le inondazioni non possono spazzare via.' - Il profeta Maometto
|
||||
Kremlin = Cremlino
|
||||
Defensive buildings in all cities are 25% more effective = +25% efficacia delle strutture difensive in tutte le città
|
||||
# Requires translation!
|
||||
[amount]% City Strength from defensive buildings =
|
||||
|
||||
Museum = Museo
|
||||
|
||||
|
|
@ -1661,7 +1665,8 @@ Military Base = Base militare
|
|||
|
||||
'Come to me, all who labor and are heavy burdened, and I will give you rest.' - New Testament, Matthew 11:28 = 'Venite a me, voi tutti che siete affaticati e oppressi, e io vi ristorerò.' - Matteo 11:28
|
||||
Cristo Redentor = Cristo Redentor
|
||||
Culture cost of adopting new Policies reduced by [amount]% = Il costo in Cultura per l'adozione di nuove Politiche è ridotto del [amount]%
|
||||
# Requires translation!
|
||||
[amount]% Culture cost of adopting new Policies =
|
||||
|
||||
Research Lab = Laboratorio di ricerca
|
||||
|
||||
|
|
@ -1679,7 +1684,8 @@ Triggers a global alert upon completion = Lancia un'allerta globale quando compl
|
|||
|
||||
'In preparing for battle I have always found that plans are useless, but planning is indispensable.' - Dwight D. Eisenhower = 'Preparandomi alla battaglia ho sempre constatato che i piano sono inutili, ma la pianificazione è indispensabile.' - Dwight D. Eisenhower
|
||||
Pentagon = Pentagono
|
||||
Gold cost of upgrading [unitType] units reduced by [amount]% = -[amount]% costi di aggiornamento per le unità [unitType]
|
||||
# Requires translation!
|
||||
[amount]% Gold cost of upgrading [unitType] units =
|
||||
|
||||
Solar Plant = Centrale ad energia solare
|
||||
|
||||
|
|
@ -1869,7 +1875,8 @@ Lamia = Lamia
|
|||
Nafplion = Napflion
|
||||
Apolyton = Apolyton
|
||||
Greece = Grecia
|
||||
City-State Influence degrades [amount]% slower = L'influenza delle Città-Stato cala il [amount]% più lentamente
|
||||
# Requires translation!
|
||||
[amount]% City-State Influence degradation =
|
||||
City-State Influence recovers at twice the normal rate = L'influenza delle Città-Stato sale il doppio più velocemente
|
||||
City-State territory always counts as friendly territory = Il territorio delle Città-stato conta sempre come territorio amico
|
||||
|
||||
|
|
@ -3017,7 +3024,8 @@ Chucuito = Chucuito
|
|||
Choquequirao = Choquequirao
|
||||
Inca = Inca
|
||||
Units ignore terrain costs when moving into any tile with Hills = Nessun costo di movimento sulle Colline
|
||||
Maintenance on roads & railroads reduced by [amount]% = -[amount]% costi di mantenimento per strade e ferrovie
|
||||
# Requires translation!
|
||||
[amount]% maintenance on roads & railroads =
|
||||
No Maintenance costs for improvements in [tileFilter] tiles = Nessun costo di mantenimento sui miglioramenti su [tileFilter]
|
||||
|
||||
Harald Bluetooth = Harald Dente Blu
|
||||
|
|
@ -3081,7 +3089,7 @@ Ringsted = Ringsted
|
|||
Skrive = Skrive
|
||||
Denmark = Danimarca
|
||||
Units pay only 1 movement point to disembark = Le unità spendono un solo punto movimento per sbarcare
|
||||
Melee units pay no movement cost to pillage = Le unità da mischia non spendono punti Movimento per saccheggiare
|
||||
No movement cost to pillage = Nessun costo di movimento per il saccheggio
|
||||
|
||||
You leave us no choice. War it must be. = Non ci lasci altra scelta. Guerra sia.
|
||||
Very well, this shall not be forgotten. = Benissimo, questo non lo dimenticheremo.
|
||||
|
|
@ -3224,7 +3232,6 @@ Liberty = Libertà
|
|||
|
||||
Warrior Code = Codice guerriero
|
||||
Discipline = Disciplina
|
||||
[amount]% Strength for [unitType] units which have another [unitType2] unit in an adjacent tile = [amount]% Forza per le unità [unitType] con un'altra unità [unitType2] adiacente
|
||||
Military Tradition = Tradizione militare
|
||||
[amount]% XP gained from combat = [amount] XP dal combattimento
|
||||
Military Caste = Casta Militare
|
||||
|
|
@ -3236,7 +3243,8 @@ Organized Religion = Religione Organizzata
|
|||
Mandate Of Heaven = Mandato del Cielo
|
||||
[amount]% of excess happiness converted to [stat] = Il [amount]% di felicità in eccesso si converte in [stat]
|
||||
Theocracy = Teocrazia
|
||||
+[amount]% [stat] from every [building] = +[amount]% [stat] per ogni [building]
|
||||
# Requires translation!
|
||||
[amount]% [stat] from every [tileFilter/specialist/buildingName] =
|
||||
Reformation = Riforma
|
||||
Free Religion = Tolleranza Religiosa
|
||||
Piety Complete = Devozione Completa
|
||||
|
|
@ -3249,8 +3257,10 @@ Resting point for Influence with City-States is increased by [amount] = Il punto
|
|||
Scholasticism = Scolasticismo
|
||||
Allied City-States provide [stat] equal to [amount]% of what they produce for themselves = Le Città-Stato alleate concedono [stat] pari al [amount]% di quanto producano da sole
|
||||
Cultural Diplomacy = Diplomazia culturale
|
||||
Quantity of Resources gifted by City-States increased by [amount]% = +[amount]% quantità di risorse donate dalle Città-Stato
|
||||
Happiness from Luxury Resources gifted by City-States increased by [amount]% = +[amount] di Felicità dalle risorse di lusso concesse dalle Città-Stato
|
||||
# Requires translation!
|
||||
[amount]% resources gifted by City-States =
|
||||
# Requires translation!
|
||||
[amount]% Happiness from luxury resources gifted by City-States =
|
||||
Educated Elite = Educazione d'Elite
|
||||
Allied City-States will occasionally gift Great People = Le Città-Stato alleate ti concederanno occasionalmente dei Grandi Personaggi
|
||||
Patronage Complete = Mecenatismo completo
|
||||
|
|
@ -3263,7 +3273,8 @@ Trade Unions = File di carri
|
|||
Merchant Navy = Flotta mercantile
|
||||
Mercantilism = Mercantilismo
|
||||
Protectionism = Protezionismo
|
||||
+[amount] happiness from each type of luxury resource = +[amount] felicità per ogni tipo di risorsa di lusso
|
||||
# Requires translation!
|
||||
[amount] happiness from each type of luxury resource =
|
||||
Commerce Complete = Commercio Completo
|
||||
Commerce = Commercio
|
||||
|
||||
|
|
@ -3281,7 +3292,8 @@ Rationalism = Razionalismo
|
|||
Constitution = Costituzione
|
||||
[stats] from every Wonder = [stats] per ogni Meraviglia
|
||||
Universal Suffrage = Suffragio Universale
|
||||
+[amount]% Defensive Strength for cities = +[amount]% Forza difensiva per le città
|
||||
# Requires translation!
|
||||
[amount]% Strength for cities =
|
||||
Civil Society = Società civile
|
||||
[amount]% food consumption by specialists [cityFilter] = [amount]% consumo di cibo dagli specialisti [cityFilter]
|
||||
Free Speech = Libertà di parola
|
||||
|
|
@ -3289,7 +3301,8 @@ Free Speech = Libertà di parola
|
|||
Democracy = Democrazia
|
||||
[amount]% unhappiness from specialists [cityFilter] = [amount]% infelicità dagli specialisti [cityFilter]
|
||||
Freedom Complete = Uguaglianza Completa
|
||||
+[amount]% yield from every [tileImprovement] = +[amount]% resa per ogni [tileImprovement]
|
||||
# Requires translation!
|
||||
[amount]% Yield from every [tileFilter] =
|
||||
Freedom = Uguaglianza
|
||||
|
||||
Populism = Populismo
|
||||
|
|
@ -3308,7 +3321,8 @@ Militaristic City-States grant units [amount] times as fast when you are at war
|
|||
Planned Economy = Economia pianificata
|
||||
Nationalism = Nazionalismo
|
||||
Socialism = Socialismo
|
||||
-[amount]% maintenance cost for buildings [cityFilter] = -[amount]% costi di mantenimento per gli edifici [cityFilter]
|
||||
# Requires translation!
|
||||
[amount]% maintenance cost for buildings [cityFilter] =
|
||||
Communism = Comunismo
|
||||
Order Complete = Ordine completo
|
||||
Order = Ordine
|
||||
|
|
@ -3395,12 +3409,6 @@ reveal nearby Barbarian camps = la posizione di almeno un accampamento barbarico
|
|||
|
||||
find a crudely-drawn map = una mappa rozzamente intagliata
|
||||
|
||||
We have found holy symbols in the ruins, giving us a deeper understanding of religion! (+[param] Faith) = Abbiamo trovato dei simboli sacri, che ci hanno donato una miglior conoscenza della religione! (+[param] Fede)
|
||||
discover holy symbols = dei simboli sacri
|
||||
|
||||
We have found an ancient prophecy in the ruins, greatly increasing our spiritual connection! (+[param] Faith) = Un'antica profezia ha enormemente incrementato la nostra connessione spirituale! (+[param] Fede)
|
||||
an ancient prophecy = un'antica profezia
|
||||
|
||||
|
||||
#################### Lines from Specialists from Civ V - Vanilla ####################
|
||||
|
||||
|
|
@ -3666,14 +3674,6 @@ Cerro de Potosi = Cerro Rico de Potosí
|
|||
|
||||
Barringer Crater = Cratere di Barringer
|
||||
|
||||
Mount Kailash = Monte Kailash
|
||||
|
||||
Mount Sinai = Monte Sinai
|
||||
|
||||
Sri Pada = Sri Pada
|
||||
|
||||
Uluru = Uluru
|
||||
|
||||
|
||||
#################### Lines from TileImprovements from Civ V - Vanilla ####################
|
||||
|
||||
|
|
@ -4029,7 +4029,6 @@ Ignore terrain cost = Ignora i costi di movimento su terreno
|
|||
Ignores terrain cost = Ignora i costi di movimento su terreno
|
||||
|
||||
Pictish Courage = Coraggio dei Pitti
|
||||
No movement cost to pillage = Nessun costo di movimento per il saccheggio
|
||||
|
||||
Home Sweet Home = Casa dolce casa
|
||||
[amount]% Strength decreasing with distance from the capital = [amount]% diminuzione Forza per distanza dalla Capitale
|
||||
|
|
@ -4066,7 +4065,7 @@ Founds a new city = Può fondare una nuova città
|
|||
Excess Food converted to Production when under construction = Il Cibo in eccesso viene convertito in Produzione quando in costruzione
|
||||
Requires at least [amount] population = Richiede almeno [amount] abitanti
|
||||
|
||||
May upgrade to [unit] through ruins-like effects = Può aggiornarsi a [unit] tramite gli effetti delle rovine
|
||||
May upgrade to [baseUnitFilter] through ruins-like effects = Può aggiornarsi a [baseUnitFilter] tramite gli effetti delle rovine
|
||||
|
||||
This is your basic, club-swinging fighter. = Questo è il tuo combattente con mazza di tutti i giorni.
|
||||
|
||||
|
|
@ -4957,7 +4956,15 @@ Jerusalem = Gerusalemme
|
|||
Provides a [buildingName] in your first [amount] cities for free = Le tue prime [amount] città ricevono [buildingName] gratuito
|
||||
|
||||
|
||||
Double gold from Great Merchant trade missions = Le missioni commerciali dei Grandi Commercianti fruttano il doppio in Oro
|
||||
# Requires translation!
|
||||
[amount]% Gold cost of upgrading =
|
||||
|
||||
# Requires translation!
|
||||
[amount]% Culture cost of adopting new policies =
|
||||
|
||||
|
||||
# Requires translation!
|
||||
[amount]% Gold from Great Merchant trade missions =
|
||||
|
||||
|
||||
#################### Lines from Quests from Civ V - Gods & Kings ####################
|
||||
|
|
@ -4977,6 +4984,13 @@ Taoism = Taoismo
|
|||
#################### Lines from Ruins from Civ V - Gods & Kings ####################
|
||||
|
||||
|
||||
We have found holy symbols in the ruins, giving us a deeper understanding of religion! (+[param] Faith) = Abbiamo trovato dei simboli sacri, che ci hanno donato una miglior conoscenza della religione! (+[param] Fede)
|
||||
discover holy symbols = dei simboli sacri
|
||||
|
||||
We have found an ancient prophecy in the ruins, greatly increasing our spiritual connection! (+[param] Faith) = Un'antica profezia ha enormemente incrementato la nostra connessione spirituale! (+[param] Fede)
|
||||
an ancient prophecy = un'antica profezia
|
||||
|
||||
|
||||
#################### Lines from Specialists from Civ V - Gods & Kings ####################
|
||||
|
||||
|
||||
|
|
@ -5013,6 +5027,15 @@ Mobile Tactics = Tattiche mobili
|
|||
#################### Lines from Terrains from Civ V - Gods & Kings ####################
|
||||
|
||||
|
||||
Mount Kailash = Monte Kailash
|
||||
|
||||
Mount Sinai = Monte Sinai
|
||||
|
||||
Sri Pada = Sri Pada
|
||||
|
||||
Uluru = Uluru
|
||||
|
||||
|
||||
#################### Lines from TileImprovements from Civ V - Gods & Kings ####################
|
||||
|
||||
|
||||
|
|
@ -5046,7 +5069,7 @@ Horse Archer = Arciere su cavallo
|
|||
|
||||
|
||||
Battering Ram = Ariete
|
||||
Can only attack [unitType] units = Può attaccare solo le unità [unitType]
|
||||
Can only attack [combatantFilter] units = Può attaccare solo le unità [combatantFilter]
|
||||
|
||||
Pictish Warrior = Guerriero pitto
|
||||
|
||||
|
|
@ -5329,13 +5352,24 @@ May buy [baseUnitFilter] units for [amount] [stat] [cityFilter] = Puoi acquistar
|
|||
May buy [buildingFilter] buildings for [amount] [stat] [cityFilter] = Puoi acquistare edifici [buildingFilter] per [amount] [stat] [cityFilter]
|
||||
May buy [baseUnitFilter] units with [stat] [cityFilter] = Puoi acquistare unità [baseUnitFilter] per [stat] [cityFilter]
|
||||
May buy [buildingFilter] buildings with [stat] for [amount] times their normal Production cost = Puoi acquistare edifici [buildingFilter] con [stat] per [amount] volte il loro costo normale di Produzione
|
||||
# Requires translation!
|
||||
[stat] cost of purchasing [buildingFilter] buildings [amount]% =
|
||||
# Requires translation!
|
||||
[stat] cost of purchasing [baseUnitFilter] units in cities [amount]% =
|
||||
# Requires translation!
|
||||
[amount]% maintenance on road & railroads =
|
||||
# Requires translation!
|
||||
[amount] Happiness from each type of luxury resource =
|
||||
Triggers victory = Attiva la vittoria
|
||||
Cannot build [baseUnitFilter] units = Non può costruire unità [baseUnitFilter]
|
||||
# Requires translation!
|
||||
Incompatible with [policy/tech/promotion] =
|
||||
Can be purchased for [amount] [stat] [cityFilter] = Acquistabile per [amount] [stat] [cityFilter]
|
||||
Must not be next to [terrainFilter] = Non deve trovarsi presso [terrainFilter]
|
||||
# Requires translation!
|
||||
No defensive terrain penalty =
|
||||
Upon capturing a city, receive [amount] times its [stat] production as [stat2] immediately = Quando conquisti una città, ne ricevi immediatamente [amount] volte la produzione in [stat] pari a [stat2]
|
||||
[amount] XP gained from combat = [amount] XP dal combattimento
|
||||
Deal [amount] damage to adjacent enemy units = Inflige [amount] danni alle unità nemiche adiacenti
|
||||
when at war = quando sei in guerra
|
||||
when not at war = quando non sei in guerra
|
||||
while the empire is happy = mentre l'impero è felice
|
||||
|
|
@ -5356,6 +5390,8 @@ when attacking = in attacco
|
|||
when defending = in difesa
|
||||
when fighting in [tileFilter] tiles = quando combatti nelle caselle [tileFilter]
|
||||
on foreign continents = sui continenti stranieri
|
||||
# Requires translation!
|
||||
when adjacent to a [mapUnitFilter] unit =
|
||||
when above [amount] HP = se la salute è almeno [amount]
|
||||
when below [amount] HP = se la salute è meno di [amount]
|
||||
with [amount] to [amount2] neighboring [tileFilter] tiles = con [amount]-[amount2] caselle [tileFilter] nei pressi
|
||||
|
|
|
|||
|
|
@ -607,8 +607,11 @@ Locate mod errors = modのエラーを検出
|
|||
# Requires translation!
|
||||
Debug =
|
||||
|
||||
Version = バージョン
|
||||
# Requires translation!
|
||||
See online Readme =
|
||||
# Requires translation!
|
||||
Visit repository =
|
||||
Turns between autosaves = オートセーブの切り替え
|
||||
Sound effects volume = 効果音の音量
|
||||
Music volume = 音楽の音量
|
||||
|
|
@ -1272,7 +1275,6 @@ Open terrain = 開けた地形
|
|||
Rough Terrain = 起伏の多い地形
|
||||
for = が以下のものがある場合に付与:
|
||||
Missing translations: = 欠落している翻訳:
|
||||
Version = バージョン
|
||||
Resolution = 解像度
|
||||
Tileset = タイルセット
|
||||
Map editor = マップエディタ
|
||||
|
|
@ -1797,7 +1799,7 @@ Provides a sum of gold each time you spend a Great Person = 偉人を消費す
|
|||
|
||||
Barracks = 兵舎
|
||||
# Requires translation!
|
||||
New [unitType] units start with [amount] Experience [cityFilter] =
|
||||
New [baseUnitFilter] units start with [amount] Experience [cityFilter] =
|
||||
|
||||
Krepost = クレポスト
|
||||
-[amount]% Culture cost of acquiring tiles [cityFilter] = [cityFilter]タイル購入時に必要な文化力-[amount]%
|
||||
|
|
@ -1880,7 +1882,8 @@ Angkor Wat = アンコールワット
|
|||
# Requires translation!
|
||||
'The katun is established at Chichen Itza. The settlement of the Itza shall take place there. The quetzal shall come, the green bird shall come. Ah Kantenal shall come. It is the word of God. The Itza shall come.' - The Books of Chilam Balam =
|
||||
Chichen Itza = チチェン・イツァ
|
||||
Golden Age length increased by [amount]% = 黄金時代の長さが[amount]%増加
|
||||
# Requires translation!
|
||||
[amount]% Golden Age length =
|
||||
|
||||
National Treasury = 国庫
|
||||
|
||||
|
|
@ -1964,7 +1967,8 @@ Windmill = 風車
|
|||
# Requires translation!
|
||||
'The Law is a fortress on a hill that armies cannot take or floods wash away.' - The Prophet Muhammed =
|
||||
Kremlin = クレムリン宮殿
|
||||
Defensive buildings in all cities are 25% more effective = すべての都市の防衛建設物の効果が25%向上
|
||||
# Requires translation!
|
||||
[amount]% City Strength from defensive buildings =
|
||||
|
||||
Museum = 博物館
|
||||
|
||||
|
|
@ -2011,7 +2015,8 @@ Military Base = 軍事基地
|
|||
# Requires translation!
|
||||
'Come to me, all who labor and are heavy burdened, and I will give you rest.' - New Testament, Matthew 11:28 =
|
||||
Cristo Redentor = コルコバードのキリスト像
|
||||
Culture cost of adopting new Policies reduced by [amount]% = 社会制度の採用に必要な文化力の増加を[amount]%抑える
|
||||
# Requires translation!
|
||||
[amount]% Culture cost of adopting new Policies =
|
||||
|
||||
Research Lab = 研究所
|
||||
|
||||
|
|
@ -2032,7 +2037,8 @@ Triggers a global alert upon completion =
|
|||
# Requires translation!
|
||||
'In preparing for battle I have always found that plans are useless, but planning is indispensable.' - Dwight D. Eisenhower =
|
||||
Pentagon = ペンタゴン
|
||||
Gold cost of upgrading [unitType] units reduced by [amount]% = [unitType]ユニットをアップグレードするのに必要なゴールドを[amount]%減らす
|
||||
# Requires translation!
|
||||
[amount]% Gold cost of upgrading [unitType] units =
|
||||
|
||||
Solar Plant = 太陽熱発電
|
||||
|
||||
|
|
@ -2235,7 +2241,8 @@ Lamia = ラミア
|
|||
Nafplion = ナフプリオン
|
||||
Apolyton = アポリトン
|
||||
Greece = ギリシャ
|
||||
City-State Influence degrades [amount]% slower = 都市国家への影響力の低下が[amount]%遅くなる
|
||||
# Requires translation!
|
||||
[amount]% City-State Influence degradation =
|
||||
City-State Influence recovers at twice the normal rate = 都市国家への影響力の回復速度が2倍になる
|
||||
# Requires translation!
|
||||
City-State territory always counts as friendly territory =
|
||||
|
|
@ -3434,7 +3441,8 @@ Chucuito = チュキート
|
|||
Choquequirao = チョケキラオ
|
||||
Inca = インカ
|
||||
Units ignore terrain costs when moving into any tile with Hills = 丘陵タイルを移動する際の移動コストが無視される
|
||||
Maintenance on roads & railroads reduced by [amount]% = 道路・鉄道の維持コストが[amount]%削減
|
||||
# Requires translation!
|
||||
[amount]% maintenance on roads & railroads =
|
||||
# Requires translation!
|
||||
No Maintenance costs for improvements in [tileFilter] tiles =
|
||||
|
||||
|
|
@ -3502,7 +3510,7 @@ Skrive = スキーベ
|
|||
Denmark = デンマーク
|
||||
# Requires translation!
|
||||
Units pay only 1 movement point to disembark =
|
||||
Melee units pay no movement cost to pillage = 白兵ユニットは略奪時に移動ポイントを消費しない
|
||||
No movement cost to pillage = 略奪時の移動ポイント消費なし
|
||||
|
||||
You leave us no choice. War it must be. = 選択の余地はない。戦争に違いない。
|
||||
Very well, this shall not be forgotten. = よかろう、これは忘れないぞ。
|
||||
|
|
@ -3658,7 +3666,6 @@ Liberty = 解放
|
|||
|
||||
Warrior Code = 戦士の掟
|
||||
Discipline = 規律
|
||||
[amount]% Strength for [unitType] units which have another [unitType2] unit in an adjacent tile = [unitType2]ユニットに隣接している[unitType]ユニットの戦闘力[amount]%
|
||||
Military Tradition = 軍の栄誉
|
||||
# Requires translation!
|
||||
[amount]% XP gained from combat =
|
||||
|
|
@ -3672,7 +3679,8 @@ Mandate Of Heaven = 天命
|
|||
# Requires translation!
|
||||
[amount]% of excess happiness converted to [stat] =
|
||||
Theocracy = 神権政治
|
||||
+[amount]% [stat] from every [building] = すべての[building]から+[amount]%の[stat]を得る
|
||||
# Requires translation!
|
||||
[amount]% [stat] from every [tileFilter/specialist/buildingName] =
|
||||
Reformation = 改革
|
||||
Free Religion = 宗教的寛容
|
||||
Piety Complete = 敬虔コンプリート
|
||||
|
|
@ -3685,8 +3693,10 @@ Resting point for Influence with City-States is increased by [amount] = 都市
|
|||
Scholasticism = スコラ学
|
||||
Allied City-States provide [stat] equal to [amount]% of what they produce for themselves = 同盟都市国家が持つ[stat]の[amount]%を得る
|
||||
Cultural Diplomacy = 文化外交
|
||||
Quantity of Resources gifted by City-States increased by [amount]% = 都市国家から贈られる資源の量が[amount]%増加
|
||||
Happiness from Luxury Resources gifted by City-States increased by [amount]% = 都市国家から贈られた高級資源によって得られる幸福度が[amount]%増加
|
||||
# Requires translation!
|
||||
[amount]% resources gifted by City-States =
|
||||
# Requires translation!
|
||||
[amount]% Happiness from luxury resources gifted by City-States =
|
||||
Educated Elite = エリート教育
|
||||
Allied City-States will occasionally gift Great People = 同盟都市国家から不定期に偉人が贈られる
|
||||
# Requires translation!
|
||||
|
|
@ -3701,7 +3711,8 @@ Trade Unions = 労働組合
|
|||
Merchant Navy = 商船隊
|
||||
Mercantilism = 重商主義
|
||||
Protectionism = 保護貿易主義
|
||||
+[amount] happiness from each type of luxury resource = 高級資源から得られる幸福度が[amount]増加
|
||||
# Requires translation!
|
||||
[amount] happiness from each type of luxury resource =
|
||||
Commerce Complete = 商業コンプリート
|
||||
Commerce = 商業
|
||||
|
||||
|
|
@ -3720,7 +3731,8 @@ Rationalism = 合理主義
|
|||
Constitution = 憲法
|
||||
[stats] from every Wonder = すべての遺産から[stats]
|
||||
Universal Suffrage = 普通選挙
|
||||
+[amount]% Defensive Strength for cities = 都市の防御力+[amount]%
|
||||
# Requires translation!
|
||||
[amount]% Strength for cities =
|
||||
Civil Society = 市民社会
|
||||
# Requires translation!
|
||||
[amount]% food consumption by specialists [cityFilter] =
|
||||
|
|
@ -3729,7 +3741,8 @@ Free Speech = 表現の自由
|
|||
Democracy = 民主主義
|
||||
[amount]% unhappiness from specialists [cityFilter] = [cityFilter]専門家の不満[amount]%
|
||||
Freedom Complete = 自由コンプリート
|
||||
+[amount]% yield from every [tileImprovement] = [tileImprovement]の産出量+[amount]%
|
||||
# Requires translation!
|
||||
[amount]% Yield from every [tileFilter] =
|
||||
Freedom = 自由
|
||||
|
||||
Populism = ポピュリズム
|
||||
|
|
@ -3748,7 +3761,8 @@ Militaristic City-States grant units [amount] times as fast when you are at war
|
|||
Planned Economy = 計画経済
|
||||
Nationalism = ナショナリズム
|
||||
Socialism = 社会主義
|
||||
-[amount]% maintenance cost for buildings [cityFilter] = [cityFilter]建造物の維持費-[amount]%
|
||||
# Requires translation!
|
||||
[amount]% maintenance cost for buildings [cityFilter] =
|
||||
Communism = 共産主義
|
||||
Order Complete = 秩序コンプリート
|
||||
Order = 秩序
|
||||
|
|
@ -3870,16 +3884,6 @@ reveal nearby Barbarian camps =
|
|||
# Requires translation!
|
||||
find a crudely-drawn map =
|
||||
|
||||
# Requires translation!
|
||||
We have found holy symbols in the ruins, giving us a deeper understanding of religion! (+[param] Faith) =
|
||||
# Requires translation!
|
||||
discover holy symbols =
|
||||
|
||||
# Requires translation!
|
||||
We have found an ancient prophecy in the ruins, greatly increasing our spiritual connection! (+[param] Faith) =
|
||||
# Requires translation!
|
||||
an ancient prophecy =
|
||||
|
||||
|
||||
#################### Lines from Specialists from Civ V - Vanilla ####################
|
||||
|
||||
|
|
@ -4161,18 +4165,6 @@ Cerro de Potosi = ポトシ
|
|||
|
||||
Barringer Crater = バリンジャー・クレーター
|
||||
|
||||
# Requires translation!
|
||||
Mount Kailash =
|
||||
|
||||
# Requires translation!
|
||||
Mount Sinai =
|
||||
|
||||
# Requires translation!
|
||||
Sri Pada =
|
||||
|
||||
# Requires translation!
|
||||
Uluru =
|
||||
|
||||
|
||||
#################### Lines from TileImprovements from Civ V - Vanilla ####################
|
||||
|
||||
|
|
@ -4583,7 +4575,6 @@ Ignores terrain cost = 地形を無視
|
|||
|
||||
# Requires translation!
|
||||
Pictish Courage =
|
||||
No movement cost to pillage = 略奪時の移動ポイント消費なし
|
||||
|
||||
# Requires translation!
|
||||
Home Sweet Home =
|
||||
|
|
@ -4631,7 +4622,7 @@ Excess Food converted to Production when under construction = 余った食料は
|
|||
Requires at least [amount] population = 最低でも人口が[amount]必要
|
||||
|
||||
# Requires translation!
|
||||
May upgrade to [unit] through ruins-like effects =
|
||||
May upgrade to [baseUnitFilter] through ruins-like effects =
|
||||
|
||||
# Requires translation!
|
||||
This is your basic, club-swinging fighter. =
|
||||
|
|
@ -6053,7 +6044,15 @@ Jerusalem =
|
|||
Provides a [buildingName] in your first [amount] cities for free =
|
||||
|
||||
|
||||
Double gold from Great Merchant trade missions = 大商人の通商任務の報酬を2倍にする
|
||||
# Requires translation!
|
||||
[amount]% Gold cost of upgrading =
|
||||
|
||||
# Requires translation!
|
||||
[amount]% Culture cost of adopting new policies =
|
||||
|
||||
|
||||
# Requires translation!
|
||||
[amount]% Gold from Great Merchant trade missions =
|
||||
|
||||
|
||||
#################### Lines from Quests from Civ V - Gods & Kings ####################
|
||||
|
|
@ -6073,6 +6072,17 @@ Taoism = 道教
|
|||
#################### Lines from Ruins from Civ V - Gods & Kings ####################
|
||||
|
||||
|
||||
# Requires translation!
|
||||
We have found holy symbols in the ruins, giving us a deeper understanding of religion! (+[param] Faith) =
|
||||
# Requires translation!
|
||||
discover holy symbols =
|
||||
|
||||
# Requires translation!
|
||||
We have found an ancient prophecy in the ruins, greatly increasing our spiritual connection! (+[param] Faith) =
|
||||
# Requires translation!
|
||||
an ancient prophecy =
|
||||
|
||||
|
||||
#################### Lines from Specialists from Civ V - Gods & Kings ####################
|
||||
|
||||
|
||||
|
|
@ -6109,6 +6119,19 @@ Mobile Tactics = 機動戦術
|
|||
#################### Lines from Terrains from Civ V - Gods & Kings ####################
|
||||
|
||||
|
||||
# Requires translation!
|
||||
Mount Kailash =
|
||||
|
||||
# Requires translation!
|
||||
Mount Sinai =
|
||||
|
||||
# Requires translation!
|
||||
Sri Pada =
|
||||
|
||||
# Requires translation!
|
||||
Uluru =
|
||||
|
||||
|
||||
#################### Lines from TileImprovements from Civ V - Gods & Kings ####################
|
||||
|
||||
|
||||
|
|
@ -6150,7 +6173,7 @@ Horse Archer =
|
|||
# Requires translation!
|
||||
Battering Ram =
|
||||
# Requires translation!
|
||||
Can only attack [unitType] units =
|
||||
Can only attack [combatantFilter] units =
|
||||
|
||||
# Requires translation!
|
||||
Pictish Warrior =
|
||||
|
|
@ -6556,20 +6579,30 @@ May buy [baseUnitFilter] units with [stat] [cityFilter] =
|
|||
# Requires translation!
|
||||
May buy [buildingFilter] buildings with [stat] for [amount] times their normal Production cost =
|
||||
# Requires translation!
|
||||
[stat] cost of purchasing [buildingFilter] buildings [amount]% =
|
||||
# Requires translation!
|
||||
[stat] cost of purchasing [baseUnitFilter] units in cities [amount]% =
|
||||
# Requires translation!
|
||||
[amount]% maintenance on road & railroads =
|
||||
# Requires translation!
|
||||
[amount] Happiness from each type of luxury resource =
|
||||
# Requires translation!
|
||||
Triggers victory =
|
||||
# Requires translation!
|
||||
Cannot build [baseUnitFilter] units =
|
||||
# Requires translation!
|
||||
Incompatible with [policy/tech/promotion] =
|
||||
# Requires translation!
|
||||
Can be purchased for [amount] [stat] [cityFilter] =
|
||||
# Requires translation!
|
||||
Must not be next to [terrainFilter] =
|
||||
# Requires translation!
|
||||
No defensive terrain penalty =
|
||||
# Requires translation!
|
||||
Upon capturing a city, receive [amount] times its [stat] production as [stat2] immediately =
|
||||
# Requires translation!
|
||||
[amount] XP gained from combat =
|
||||
# Requires translation!
|
||||
Deal [amount] damage to adjacent enemy units =
|
||||
# Requires translation!
|
||||
when at war =
|
||||
# Requires translation!
|
||||
when not at war =
|
||||
|
|
@ -6610,6 +6643,8 @@ when fighting in [tileFilter] tiles =
|
|||
# Requires translation!
|
||||
on foreign continents =
|
||||
# Requires translation!
|
||||
when adjacent to a [mapUnitFilter] unit =
|
||||
# Requires translation!
|
||||
when above [amount] HP =
|
||||
# Requires translation!
|
||||
when below [amount] HP =
|
||||
|
|
|
|||
|
|
@ -579,7 +579,10 @@ Advanced = 고급
|
|||
Locate mod errors = 모드 오류 살펴보기
|
||||
Debug = 디버그
|
||||
|
||||
Version = 버전
|
||||
See online Readme = 온라인 리드미 보기
|
||||
# Requires translation!
|
||||
Visit repository =
|
||||
Turns between autosaves = 자동저장 간격
|
||||
Sound effects volume = 효과음 음량
|
||||
Music volume = 음악 음량
|
||||
|
|
@ -1183,7 +1186,6 @@ Open terrain = 개활지
|
|||
Rough Terrain = 험지
|
||||
for = 이(가) 다음 자원에 추가됨:
|
||||
Missing translations: = 미완성 번역 목록:
|
||||
Version = 버전
|
||||
Resolution = 해상도
|
||||
Tileset = 타일셋
|
||||
Map editor = 지도 편집기
|
||||
|
|
@ -1653,7 +1655,7 @@ Mausoleum of Halicarnassus = 마우솔로스의 영묘
|
|||
Provides a sum of gold each time you spend a Great Person = 위인 소모시 일시불 골드 제공
|
||||
|
||||
Barracks = 병영
|
||||
New [unitType] units start with [amount] Experience [cityFilter] = [cityFilter]에서 새로 생산되는 [unitType]의 경험치 +[amount]
|
||||
New [baseUnitFilter] units start with [amount] Experience [cityFilter] = [cityFilter]에서 새로 생산되는 [baseUnitFilter]의 경험치 +[amount]
|
||||
|
||||
Krepost = 크리아포스츠
|
||||
-[amount]% Culture cost of acquiring tiles [cityFilter] = [cityFilter]에서 영역 확장에 필요한 문화 -[amount]%
|
||||
|
|
@ -1735,7 +1737,8 @@ Angkor Wat = 앙코르와트
|
|||
# Requires translation!
|
||||
'The katun is established at Chichen Itza. The settlement of the Itza shall take place there. The quetzal shall come, the green bird shall come. Ah Kantenal shall come. It is the word of God. The Itza shall come.' - The Books of Chilam Balam =
|
||||
Chichen Itza = 치첸 이트사
|
||||
Golden Age length increased by [amount]% = 황금기의 기간 +[amount]%
|
||||
# Requires translation!
|
||||
[amount]% Golden Age length =
|
||||
|
||||
National Treasury = 국고
|
||||
|
||||
|
|
@ -1818,7 +1821,8 @@ Windmill = 풍차
|
|||
# Requires translation!
|
||||
'The Law is a fortress on a hill that armies cannot take or floods wash away.' - The Prophet Muhammed =
|
||||
Kremlin = 크렘린 궁전
|
||||
Defensive buildings in all cities are 25% more effective = 모든 도시의 방어 건물 효과 +25%
|
||||
# Requires translation!
|
||||
[amount]% City Strength from defensive buildings =
|
||||
|
||||
Museum = 박물관
|
||||
|
||||
|
|
@ -1865,7 +1869,8 @@ Military Base = 군사 기지
|
|||
# Requires translation!
|
||||
'Come to me, all who labor and are heavy burdened, and I will give you rest.' - New Testament, Matthew 11:28 =
|
||||
Cristo Redentor = 구세주 그리스도상
|
||||
Culture cost of adopting new Policies reduced by [amount]% = 새 정책 도입에 필요한 문화 -[amount]%
|
||||
# Requires translation!
|
||||
[amount]% Culture cost of adopting new Policies =
|
||||
|
||||
Research Lab = 연구소
|
||||
|
||||
|
|
@ -1885,7 +1890,8 @@ Triggers a global alert upon completion = 건설 완료시 전 세계에 알림
|
|||
# Requires translation!
|
||||
'In preparing for battle I have always found that plans are useless, but planning is indispensable.' - Dwight D. Eisenhower =
|
||||
Pentagon = 펜타곤
|
||||
Gold cost of upgrading [unitType] units reduced by [amount]% = [unitType] 업그레이드 비용 [amount]%
|
||||
# Requires translation!
|
||||
[amount]% Gold cost of upgrading [unitType] units =
|
||||
|
||||
Solar Plant = 태양열 발전소
|
||||
|
||||
|
|
@ -2075,7 +2081,8 @@ Lamia = 라미아
|
|||
Nafplion = 나브폴리온
|
||||
Apolyton = 아폴리톤
|
||||
Greece = 그리스
|
||||
City-State Influence degrades [amount]% slower = 도시 국가에 대한 영향력 감소 속도 -[amount]%
|
||||
# Requires translation!
|
||||
[amount]% City-State Influence degradation =
|
||||
City-State Influence recovers at twice the normal rate = 도시 국가에 대한 영향력 회복 속도 두 배
|
||||
# Requires translation!
|
||||
City-State territory always counts as friendly territory =
|
||||
|
|
@ -3231,7 +3238,8 @@ Chucuito = 추퀴토
|
|||
Choquequirao = 초퀘퀴라오
|
||||
Inca = 잉카
|
||||
Units ignore terrain costs when moving into any tile with Hills = 언덕을 포함한 지형으로 진입할 때 행동력 페널티 없음
|
||||
Maintenance on roads & railroads reduced by [amount]% = 도로와 철도 유지비 -[amount]%
|
||||
# Requires translation!
|
||||
[amount]% maintenance on roads & railroads =
|
||||
No Maintenance costs for improvements in [tileFilter] tiles = [tileFilter]에 건설된 시설 유지비 없음
|
||||
|
||||
Harald Bluetooth = 하랄 블로탄
|
||||
|
|
@ -3295,7 +3303,7 @@ Ringsted = 링스테드
|
|||
Skrive = 스키브
|
||||
Denmark = 덴마크
|
||||
Units pay only 1 movement point to disembark = 상륙시 행동력 1만 소모함
|
||||
Melee units pay no movement cost to pillage = 근접 유닛 약탈시 행동력 소모 없음
|
||||
No movement cost to pillage = 약탈시 행동력 소모 없음
|
||||
|
||||
You leave us no choice. War it must be. = 선택의 여지를 주지 않는군요. 전쟁을 치러야만 하겠습니다.
|
||||
Very well, this shall not be forgotten. = 그렇게 나오시는군요. 이 일은 잊지 않겠습니다.
|
||||
|
|
@ -3450,7 +3458,6 @@ Liberty = 자유
|
|||
|
||||
Warrior Code = 전사규범
|
||||
Discipline = 규율
|
||||
[amount]% Strength for [unitType] units which have another [unitType2] unit in an adjacent tile = 아군 [unitType2]에 인접한 [unitType]의 전투력 [amount]%
|
||||
Military Tradition = 군사 전통
|
||||
# Requires translation!
|
||||
[amount]% XP gained from combat =
|
||||
|
|
@ -3464,7 +3471,8 @@ Mandate Of Heaven = 천명
|
|||
# Requires translation!
|
||||
[amount]% of excess happiness converted to [stat] =
|
||||
Theocracy = 신권 정치
|
||||
+[amount]% [stat] from every [building] = [building]에서 [stat] +[amount]%
|
||||
# Requires translation!
|
||||
[amount]% [stat] from every [tileFilter/specialist/buildingName] =
|
||||
Reformation = 종교 개혁
|
||||
Free Religion = 종교적 관용
|
||||
Piety Complete = 신앙 완성
|
||||
|
|
@ -3477,8 +3485,10 @@ Resting point for Influence with City-States is increased by [amount] = 모든
|
|||
Scholasticism = 스콜라 철학
|
||||
Allied City-States provide [stat] equal to [amount]% of what they produce for themselves = 동맹 관계인 도시 국가로부터 그들이 생산하는 [stat]의 [amount]%를 획득
|
||||
Cultural Diplomacy = 문화 외교
|
||||
Quantity of Resources gifted by City-States increased by [amount]% = 도시 국가에게 받는 자원 +[amount]%
|
||||
Happiness from Luxury Resources gifted by City-States increased by [amount]% = 도시 국가가 제공한 사치 자원에서 얻는 행복 +[amount]%
|
||||
# Requires translation!
|
||||
[amount]% resources gifted by City-States =
|
||||
# Requires translation!
|
||||
[amount]% Happiness from luxury resources gifted by City-States =
|
||||
Educated Elite = 지식인
|
||||
Allied City-States will occasionally gift Great People = 동맹 관계인 도시 국가에서 가끔 위인을 선물함
|
||||
# Requires translation!
|
||||
|
|
@ -3493,7 +3503,8 @@ Trade Unions = 노동 조합
|
|||
Merchant Navy = 상선대
|
||||
Mercantilism = 중상주의
|
||||
Protectionism = 보호무역주의
|
||||
+[amount] happiness from each type of luxury resource = 사치 자원 한 종류당 행복 +[amount]
|
||||
# Requires translation!
|
||||
[amount] happiness from each type of luxury resource =
|
||||
Commerce Complete = 상업 완성
|
||||
Commerce = 상업
|
||||
|
||||
|
|
@ -3512,7 +3523,8 @@ Rationalism = 합리주의
|
|||
Constitution = 헌법
|
||||
[stats] from every Wonder = 모든 불가사의에서 [stats]
|
||||
Universal Suffrage = 보통선거제도
|
||||
+[amount]% Defensive Strength for cities = 도시 전투력 +[amount]%
|
||||
# Requires translation!
|
||||
[amount]% Strength for cities =
|
||||
Civil Society = 시민 사회
|
||||
# Requires translation!
|
||||
[amount]% food consumption by specialists [cityFilter] =
|
||||
|
|
@ -3522,7 +3534,8 @@ Democracy = 민주주의
|
|||
# Requires translation!
|
||||
[amount]% unhappiness from specialists [cityFilter] =
|
||||
Freedom Complete = 평등 완성
|
||||
+[amount]% yield from every [tileImprovement] = 모든 [tileImprovement]의 해당 분야 산출량 +[amount]%
|
||||
# Requires translation!
|
||||
[amount]% Yield from every [tileFilter] =
|
||||
Freedom = 평등
|
||||
|
||||
Populism = 포퓰리즘
|
||||
|
|
@ -3542,7 +3555,8 @@ Militaristic City-States grant units [amount] times as fast when you are at war
|
|||
Planned Economy = 계획 경제
|
||||
Nationalism = 민족주의
|
||||
Socialism = 사회주의
|
||||
-[amount]% maintenance cost for buildings [cityFilter] = [cityFilter]의 건물 유지비 -[amount]%
|
||||
# Requires translation!
|
||||
[amount]% maintenance cost for buildings [cityFilter] =
|
||||
Communism = 공산주의
|
||||
Order Complete = 질서 완성
|
||||
Order = 질서
|
||||
|
|
@ -3657,16 +3671,6 @@ reveal nearby Barbarian camps =
|
|||
|
||||
find a crudely-drawn map = 대략 그려진 지도 발견
|
||||
|
||||
# Requires translation!
|
||||
We have found holy symbols in the ruins, giving us a deeper understanding of religion! (+[param] Faith) =
|
||||
# Requires translation!
|
||||
discover holy symbols =
|
||||
|
||||
# Requires translation!
|
||||
We have found an ancient prophecy in the ruins, greatly increasing our spiritual connection! (+[param] Faith) =
|
||||
# Requires translation!
|
||||
an ancient prophecy =
|
||||
|
||||
|
||||
#################### Lines from Specialists from Civ V - Vanilla ####################
|
||||
|
||||
|
|
@ -3941,15 +3945,6 @@ Cerro de Potosi = 세로리코 산
|
|||
|
||||
Barringer Crater = 베린저 크레이터
|
||||
|
||||
Mount Kailash = 카일라스 산
|
||||
|
||||
Mount Sinai = 시나이 산
|
||||
|
||||
# Requires translation!
|
||||
Sri Pada =
|
||||
|
||||
Uluru = 울루루
|
||||
|
||||
|
||||
#################### Lines from TileImprovements from Civ V - Vanilla ####################
|
||||
|
||||
|
|
@ -4312,7 +4307,6 @@ Ignores terrain cost = 지형에 의한 이동력 감소 무시
|
|||
|
||||
# Requires translation!
|
||||
Pictish Courage =
|
||||
No movement cost to pillage = 약탈시 행동력 소모 없음
|
||||
|
||||
# Requires translation!
|
||||
Home Sweet Home =
|
||||
|
|
@ -4355,7 +4349,7 @@ Excess Food converted to Production when under construction = 생산시 잉여
|
|||
Requires at least [amount] population = 인구 [amount] 이상부터 생산 가능
|
||||
|
||||
# Requires translation!
|
||||
May upgrade to [unit] through ruins-like effects =
|
||||
May upgrade to [baseUnitFilter] through ruins-like effects =
|
||||
|
||||
# Requires translation!
|
||||
This is your basic, club-swinging fighter. =
|
||||
|
|
@ -5543,7 +5537,15 @@ Jerusalem = 예루살렘
|
|||
Provides a [buildingName] in your first [amount] cities for free =
|
||||
|
||||
|
||||
Double gold from Great Merchant trade missions = 위대한 상인의 무역 임무에서 얻는 골드 2배
|
||||
# Requires translation!
|
||||
[amount]% Gold cost of upgrading =
|
||||
|
||||
# Requires translation!
|
||||
[amount]% Culture cost of adopting new policies =
|
||||
|
||||
|
||||
# Requires translation!
|
||||
[amount]% Gold from Great Merchant trade missions =
|
||||
|
||||
|
||||
#################### Lines from Quests from Civ V - Gods & Kings ####################
|
||||
|
|
@ -5563,6 +5565,17 @@ Taoism = 도교
|
|||
#################### Lines from Ruins from Civ V - Gods & Kings ####################
|
||||
|
||||
|
||||
# Requires translation!
|
||||
We have found holy symbols in the ruins, giving us a deeper understanding of religion! (+[param] Faith) =
|
||||
# Requires translation!
|
||||
discover holy symbols =
|
||||
|
||||
# Requires translation!
|
||||
We have found an ancient prophecy in the ruins, greatly increasing our spiritual connection! (+[param] Faith) =
|
||||
# Requires translation!
|
||||
an ancient prophecy =
|
||||
|
||||
|
||||
#################### Lines from Specialists from Civ V - Gods & Kings ####################
|
||||
|
||||
|
||||
|
|
@ -5599,6 +5612,16 @@ Mobile Tactics = 기동 전술
|
|||
#################### Lines from Terrains from Civ V - Gods & Kings ####################
|
||||
|
||||
|
||||
Mount Kailash = 카일라스 산
|
||||
|
||||
Mount Sinai = 시나이 산
|
||||
|
||||
# Requires translation!
|
||||
Sri Pada =
|
||||
|
||||
Uluru = 울루루
|
||||
|
||||
|
||||
#################### Lines from TileImprovements from Civ V - Gods & Kings ####################
|
||||
|
||||
|
||||
|
|
@ -5635,7 +5658,7 @@ Horse Archer = 궁기병
|
|||
|
||||
|
||||
Battering Ram = 공성추
|
||||
Can only attack [unitType] units = [unitType]만 공격 가능
|
||||
Can only attack [combatantFilter] units = [combatantFilter]만 공격 가능
|
||||
|
||||
# Requires translation!
|
||||
Pictish Warrior =
|
||||
|
|
@ -5995,20 +6018,30 @@ May buy [baseUnitFilter] units with [stat] [cityFilter] =
|
|||
# Requires translation!
|
||||
May buy [buildingFilter] buildings with [stat] for [amount] times their normal Production cost =
|
||||
# Requires translation!
|
||||
[stat] cost of purchasing [buildingFilter] buildings [amount]% =
|
||||
# Requires translation!
|
||||
[stat] cost of purchasing [baseUnitFilter] units in cities [amount]% =
|
||||
# Requires translation!
|
||||
[amount]% maintenance on road & railroads =
|
||||
# Requires translation!
|
||||
[amount] Happiness from each type of luxury resource =
|
||||
# Requires translation!
|
||||
Triggers victory =
|
||||
# Requires translation!
|
||||
Cannot build [baseUnitFilter] units =
|
||||
# Requires translation!
|
||||
Incompatible with [policy/tech/promotion] =
|
||||
# Requires translation!
|
||||
Can be purchased for [amount] [stat] [cityFilter] =
|
||||
# Requires translation!
|
||||
Must not be next to [terrainFilter] =
|
||||
# Requires translation!
|
||||
No defensive terrain penalty =
|
||||
# Requires translation!
|
||||
Upon capturing a city, receive [amount] times its [stat] production as [stat2] immediately =
|
||||
# Requires translation!
|
||||
[amount] XP gained from combat =
|
||||
# Requires translation!
|
||||
Deal [amount] damage to adjacent enemy units =
|
||||
# Requires translation!
|
||||
when at war =
|
||||
# Requires translation!
|
||||
when not at war =
|
||||
|
|
@ -6049,6 +6082,8 @@ when fighting in [tileFilter] tiles =
|
|||
# Requires translation!
|
||||
on foreign continents =
|
||||
# Requires translation!
|
||||
when adjacent to a [mapUnitFilter] unit =
|
||||
# Requires translation!
|
||||
when above [amount] HP =
|
||||
# Requires translation!
|
||||
when below [amount] HP =
|
||||
|
|
|
|||
|
|
@ -651,8 +651,11 @@ Locate mod errors =
|
|||
# Requires translation!
|
||||
Debug =
|
||||
|
||||
Version = Versija
|
||||
# Requires translation!
|
||||
See online Readme =
|
||||
# Requires translation!
|
||||
Visit repository =
|
||||
Turns between autosaves = Pasisuka tarp automatinių raktų
|
||||
Sound effects volume = Garso efektų garsumas
|
||||
Music volume = Muzikos apimtis
|
||||
|
|
@ -1365,7 +1368,6 @@ Open terrain =
|
|||
Rough Terrain = Grubus reljefas
|
||||
for = dėl
|
||||
Missing translations: = Trūksta vertimų:
|
||||
Version = Versija
|
||||
Resolution = Rezoliucija
|
||||
Tileset = Plytelių rinkinys
|
||||
Map editor = Žemėlapių redaktorius
|
||||
|
|
@ -2018,7 +2020,7 @@ Provides a sum of gold each time you spend a Great Person =
|
|||
# Requires translation!
|
||||
Barracks =
|
||||
# Requires translation!
|
||||
New [unitType] units start with [amount] Experience [cityFilter] =
|
||||
New [baseUnitFilter] units start with [amount] Experience [cityFilter] =
|
||||
|
||||
# Requires translation!
|
||||
Krepost =
|
||||
|
|
@ -2140,7 +2142,7 @@ Angkor Wat =
|
|||
# Requires translation!
|
||||
Chichen Itza =
|
||||
# Requires translation!
|
||||
Golden Age length increased by [amount]% =
|
||||
[amount]% Golden Age length =
|
||||
|
||||
# Requires translation!
|
||||
National Treasury =
|
||||
|
|
@ -2260,7 +2262,7 @@ Windmill =
|
|||
# Requires translation!
|
||||
Kremlin =
|
||||
# Requires translation!
|
||||
Defensive buildings in all cities are 25% more effective =
|
||||
[amount]% City Strength from defensive buildings =
|
||||
|
||||
# Requires translation!
|
||||
Museum =
|
||||
|
|
@ -2325,7 +2327,7 @@ Military Base =
|
|||
# Requires translation!
|
||||
Cristo Redentor =
|
||||
# Requires translation!
|
||||
Culture cost of adopting new Policies reduced by [amount]% =
|
||||
[amount]% Culture cost of adopting new Policies =
|
||||
|
||||
# Requires translation!
|
||||
Research Lab =
|
||||
|
|
@ -2354,7 +2356,7 @@ Triggers a global alert upon completion =
|
|||
# Requires translation!
|
||||
Pentagon =
|
||||
# Requires translation!
|
||||
Gold cost of upgrading [unitType] units reduced by [amount]% =
|
||||
[amount]% Gold cost of upgrading [unitType] units =
|
||||
|
||||
# Requires translation!
|
||||
Solar Plant =
|
||||
|
|
@ -2693,7 +2695,7 @@ Apolyton =
|
|||
# Requires translation!
|
||||
Greece =
|
||||
# Requires translation!
|
||||
City-State Influence degrades [amount]% slower =
|
||||
[amount]% City-State Influence degradation =
|
||||
# Requires translation!
|
||||
City-State Influence recovers at twice the normal rate =
|
||||
# Requires translation!
|
||||
|
|
@ -4926,7 +4928,7 @@ Inca =
|
|||
# Requires translation!
|
||||
Units ignore terrain costs when moving into any tile with Hills =
|
||||
# Requires translation!
|
||||
Maintenance on roads & railroads reduced by [amount]% =
|
||||
[amount]% maintenance on roads & railroads =
|
||||
# Requires translation!
|
||||
No Maintenance costs for improvements in [tileFilter] tiles =
|
||||
|
||||
|
|
@ -5052,7 +5054,7 @@ Denmark =
|
|||
# Requires translation!
|
||||
Units pay only 1 movement point to disembark =
|
||||
# Requires translation!
|
||||
Melee units pay no movement cost to pillage =
|
||||
No movement cost to pillage =
|
||||
|
||||
# Requires translation!
|
||||
You leave us no choice. War it must be. =
|
||||
|
|
@ -5301,8 +5303,6 @@ Warrior Code =
|
|||
# Requires translation!
|
||||
Discipline =
|
||||
# Requires translation!
|
||||
[amount]% Strength for [unitType] units which have another [unitType2] unit in an adjacent tile =
|
||||
# Requires translation!
|
||||
Military Tradition =
|
||||
# Requires translation!
|
||||
[amount]% XP gained from combat =
|
||||
|
|
@ -5324,7 +5324,7 @@ Mandate Of Heaven =
|
|||
# Requires translation!
|
||||
Theocracy =
|
||||
# Requires translation!
|
||||
+[amount]% [stat] from every [building] =
|
||||
[amount]% [stat] from every [tileFilter/specialist/buildingName] =
|
||||
# Requires translation!
|
||||
Reformation =
|
||||
# Requires translation!
|
||||
|
|
@ -5349,9 +5349,9 @@ Allied City-States provide [stat] equal to [amount]% of what they produce for th
|
|||
# Requires translation!
|
||||
Cultural Diplomacy =
|
||||
# Requires translation!
|
||||
Quantity of Resources gifted by City-States increased by [amount]% =
|
||||
[amount]% resources gifted by City-States =
|
||||
# Requires translation!
|
||||
Happiness from Luxury Resources gifted by City-States increased by [amount]% =
|
||||
[amount]% Happiness from luxury resources gifted by City-States =
|
||||
# Requires translation!
|
||||
Educated Elite =
|
||||
# Requires translation!
|
||||
|
|
@ -5376,7 +5376,7 @@ Mercantilism =
|
|||
# Requires translation!
|
||||
Protectionism =
|
||||
# Requires translation!
|
||||
+[amount] happiness from each type of luxury resource =
|
||||
[amount] happiness from each type of luxury resource =
|
||||
# Requires translation!
|
||||
Commerce Complete =
|
||||
# Requires translation!
|
||||
|
|
@ -5410,7 +5410,7 @@ Constitution =
|
|||
# Requires translation!
|
||||
Universal Suffrage =
|
||||
# Requires translation!
|
||||
+[amount]% Defensive Strength for cities =
|
||||
[amount]% Strength for cities =
|
||||
# Requires translation!
|
||||
Civil Society =
|
||||
# Requires translation!
|
||||
|
|
@ -5426,7 +5426,7 @@ Democracy =
|
|||
# Requires translation!
|
||||
Freedom Complete =
|
||||
# Requires translation!
|
||||
+[amount]% yield from every [tileImprovement] =
|
||||
[amount]% Yield from every [tileFilter] =
|
||||
# Requires translation!
|
||||
Freedom =
|
||||
|
||||
|
|
@ -5462,7 +5462,7 @@ Nationalism =
|
|||
# Requires translation!
|
||||
Socialism =
|
||||
# Requires translation!
|
||||
-[amount]% maintenance cost for buildings [cityFilter] =
|
||||
[amount]% maintenance cost for buildings [cityFilter] =
|
||||
# Requires translation!
|
||||
Communism =
|
||||
# Requires translation!
|
||||
|
|
@ -5601,16 +5601,6 @@ reveal nearby Barbarian camps =
|
|||
# Requires translation!
|
||||
find a crudely-drawn map =
|
||||
|
||||
# Requires translation!
|
||||
We have found holy symbols in the ruins, giving us a deeper understanding of religion! (+[param] Faith) =
|
||||
# Requires translation!
|
||||
discover holy symbols =
|
||||
|
||||
# Requires translation!
|
||||
We have found an ancient prophecy in the ruins, greatly increasing our spiritual connection! (+[param] Faith) =
|
||||
# Requires translation!
|
||||
an ancient prophecy =
|
||||
|
||||
|
||||
#################### Lines from Specialists from Civ V - Vanilla ####################
|
||||
|
||||
|
|
@ -6082,18 +6072,6 @@ Cerro de Potosi =
|
|||
# Requires translation!
|
||||
Barringer Crater =
|
||||
|
||||
# Requires translation!
|
||||
Mount Kailash =
|
||||
|
||||
# Requires translation!
|
||||
Mount Sinai =
|
||||
|
||||
# Requires translation!
|
||||
Sri Pada =
|
||||
|
||||
# Requires translation!
|
||||
Uluru =
|
||||
|
||||
|
||||
#################### Lines from TileImprovements from Civ V - Vanilla ####################
|
||||
|
||||
|
|
@ -6645,8 +6623,6 @@ Ignores terrain cost =
|
|||
|
||||
# Requires translation!
|
||||
Pictish Courage =
|
||||
# Requires translation!
|
||||
No movement cost to pillage =
|
||||
|
||||
# Requires translation!
|
||||
Home Sweet Home =
|
||||
|
|
@ -6700,7 +6676,7 @@ Excess Food converted to Production when under construction =
|
|||
Requires at least [amount] population =
|
||||
|
||||
# Requires translation!
|
||||
May upgrade to [unit] through ruins-like effects =
|
||||
May upgrade to [baseUnitFilter] through ruins-like effects =
|
||||
|
||||
# Requires translation!
|
||||
This is your basic, club-swinging fighter. =
|
||||
|
|
@ -8236,7 +8212,14 @@ Provides a [buildingName] in your first [amount] cities for free =
|
|||
|
||||
|
||||
# Requires translation!
|
||||
Double gold from Great Merchant trade missions =
|
||||
[amount]% Gold cost of upgrading =
|
||||
|
||||
# Requires translation!
|
||||
[amount]% Culture cost of adopting new policies =
|
||||
|
||||
|
||||
# Requires translation!
|
||||
[amount]% Gold from Great Merchant trade missions =
|
||||
|
||||
|
||||
#################### Lines from Quests from Civ V - Gods & Kings ####################
|
||||
|
|
@ -8259,6 +8242,17 @@ Taoism =
|
|||
#################### Lines from Ruins from Civ V - Gods & Kings ####################
|
||||
|
||||
|
||||
# Requires translation!
|
||||
We have found holy symbols in the ruins, giving us a deeper understanding of religion! (+[param] Faith) =
|
||||
# Requires translation!
|
||||
discover holy symbols =
|
||||
|
||||
# Requires translation!
|
||||
We have found an ancient prophecy in the ruins, greatly increasing our spiritual connection! (+[param] Faith) =
|
||||
# Requires translation!
|
||||
an ancient prophecy =
|
||||
|
||||
|
||||
#################### Lines from Specialists from Civ V - Gods & Kings ####################
|
||||
|
||||
|
||||
|
|
@ -8311,6 +8305,19 @@ Mobile Tactics =
|
|||
#################### Lines from Terrains from Civ V - Gods & Kings ####################
|
||||
|
||||
|
||||
# Requires translation!
|
||||
Mount Kailash =
|
||||
|
||||
# Requires translation!
|
||||
Mount Sinai =
|
||||
|
||||
# Requires translation!
|
||||
Sri Pada =
|
||||
|
||||
# Requires translation!
|
||||
Uluru =
|
||||
|
||||
|
||||
#################### Lines from TileImprovements from Civ V - Gods & Kings ####################
|
||||
|
||||
|
||||
|
|
@ -8352,7 +8359,7 @@ Horse Archer =
|
|||
# Requires translation!
|
||||
Battering Ram =
|
||||
# Requires translation!
|
||||
Can only attack [unitType] units =
|
||||
Can only attack [combatantFilter] units =
|
||||
|
||||
# Requires translation!
|
||||
Pictish Warrior =
|
||||
|
|
@ -8818,20 +8825,30 @@ May buy [baseUnitFilter] units with [stat] [cityFilter] =
|
|||
# Requires translation!
|
||||
May buy [buildingFilter] buildings with [stat] for [amount] times their normal Production cost =
|
||||
# Requires translation!
|
||||
[stat] cost of purchasing [buildingFilter] buildings [amount]% =
|
||||
# Requires translation!
|
||||
[stat] cost of purchasing [baseUnitFilter] units in cities [amount]% =
|
||||
# Requires translation!
|
||||
[amount]% maintenance on road & railroads =
|
||||
# Requires translation!
|
||||
[amount] Happiness from each type of luxury resource =
|
||||
# Requires translation!
|
||||
Triggers victory =
|
||||
# Requires translation!
|
||||
Cannot build [baseUnitFilter] units =
|
||||
# Requires translation!
|
||||
Incompatible with [policy/tech/promotion] =
|
||||
# Requires translation!
|
||||
Can be purchased for [amount] [stat] [cityFilter] =
|
||||
# Requires translation!
|
||||
Must not be next to [terrainFilter] =
|
||||
# Requires translation!
|
||||
No defensive terrain penalty =
|
||||
# Requires translation!
|
||||
Upon capturing a city, receive [amount] times its [stat] production as [stat2] immediately =
|
||||
# Requires translation!
|
||||
[amount] XP gained from combat =
|
||||
# Requires translation!
|
||||
Deal [amount] damage to adjacent enemy units =
|
||||
# Requires translation!
|
||||
when at war =
|
||||
# Requires translation!
|
||||
when not at war =
|
||||
|
|
@ -8872,6 +8889,8 @@ when fighting in [tileFilter] tiles =
|
|||
# Requires translation!
|
||||
on foreign continents =
|
||||
# Requires translation!
|
||||
when adjacent to a [mapUnitFilter] unit =
|
||||
# Requires translation!
|
||||
when above [amount] HP =
|
||||
# Requires translation!
|
||||
when below [amount] HP =
|
||||
|
|
|
|||
|
|
@ -610,8 +610,11 @@ Locate mod errors = Cari ralat mod
|
|||
# Requires translation!
|
||||
Debug =
|
||||
|
||||
Version = Versi
|
||||
# Requires translation!
|
||||
See online Readme =
|
||||
# Requires translation!
|
||||
Visit repository =
|
||||
Turns between autosaves = Giliran antara simpanan auto
|
||||
Sound effects volume = Kelantangan suara
|
||||
Music volume = Kelantangan muzik
|
||||
|
|
@ -1223,7 +1226,6 @@ Open terrain = Medan terbuka
|
|||
Rough Terrain = Medan kasar
|
||||
for = untuk
|
||||
Missing translations: = Terjemahan hilang:
|
||||
Version = Versi
|
||||
Resolution = Resolusi
|
||||
Tileset = Jubin
|
||||
Map editor = Editor peta
|
||||
|
|
@ -1726,7 +1728,7 @@ Provides a sum of gold each time you spend a Great Person =
|
|||
# Requires translation!
|
||||
Barracks =
|
||||
# Requires translation!
|
||||
New [unitType] units start with [amount] Experience [cityFilter] =
|
||||
New [baseUnitFilter] units start with [amount] Experience [cityFilter] =
|
||||
|
||||
# Requires translation!
|
||||
Krepost =
|
||||
|
|
@ -1836,7 +1838,7 @@ Angkor Wat = Angkor Wat
|
|||
# Requires translation!
|
||||
Chichen Itza =
|
||||
# Requires translation!
|
||||
Golden Age length increased by [amount]% =
|
||||
[amount]% Golden Age length =
|
||||
|
||||
National Treasury = Perbendaharaan Nasional
|
||||
|
||||
|
|
@ -1945,7 +1947,7 @@ Windmill =
|
|||
'The Law is a fortress on a hill that armies cannot take or floods wash away.' - The Prophet Muhammed =
|
||||
Kremlin = Kremlin
|
||||
# Requires translation!
|
||||
Defensive buildings in all cities are 25% more effective =
|
||||
[amount]% City Strength from defensive buildings =
|
||||
|
||||
Museum = Muzium
|
||||
|
||||
|
|
@ -2000,7 +2002,7 @@ Military Base =
|
|||
# Requires translation!
|
||||
Cristo Redentor =
|
||||
# Requires translation!
|
||||
Culture cost of adopting new Policies reduced by [amount]% =
|
||||
[amount]% Culture cost of adopting new Policies =
|
||||
|
||||
Research Lab = Makmal Penyelidik
|
||||
|
||||
|
|
@ -2023,7 +2025,7 @@ Triggers a global alert upon completion =
|
|||
'In preparing for battle I have always found that plans are useless, but planning is indispensable.' - Dwight D. Eisenhower =
|
||||
Pentagon = Pentagon
|
||||
# Requires translation!
|
||||
Gold cost of upgrading [unitType] units reduced by [amount]% =
|
||||
[amount]% Gold cost of upgrading [unitType] units =
|
||||
|
||||
Solar Plant = Ladang Solar
|
||||
|
||||
|
|
@ -2345,7 +2347,7 @@ Nafplion =
|
|||
Apolyton =
|
||||
Greece = Yunani
|
||||
# Requires translation!
|
||||
City-State Influence degrades [amount]% slower =
|
||||
[amount]% City-State Influence degradation =
|
||||
# Requires translation!
|
||||
City-State Influence recovers at twice the normal rate =
|
||||
# Requires translation!
|
||||
|
|
@ -4599,7 +4601,7 @@ Inca =
|
|||
# Requires translation!
|
||||
Units ignore terrain costs when moving into any tile with Hills =
|
||||
# Requires translation!
|
||||
Maintenance on roads & railroads reduced by [amount]% =
|
||||
[amount]% maintenance on roads & railroads =
|
||||
# Requires translation!
|
||||
No Maintenance costs for improvements in [tileFilter] tiles =
|
||||
|
||||
|
|
@ -4726,7 +4728,7 @@ Denmark =
|
|||
# Requires translation!
|
||||
Units pay only 1 movement point to disembark =
|
||||
# Requires translation!
|
||||
Melee units pay no movement cost to pillage =
|
||||
No movement cost to pillage =
|
||||
|
||||
# Requires translation!
|
||||
You leave us no choice. War it must be. =
|
||||
|
|
@ -4966,8 +4968,6 @@ Liberty =
|
|||
Warrior Code =
|
||||
Discipline = Disipin
|
||||
# Requires translation!
|
||||
[amount]% Strength for [unitType] units which have another [unitType2] unit in an adjacent tile =
|
||||
# Requires translation!
|
||||
Military Tradition =
|
||||
# Requires translation!
|
||||
[amount]% XP gained from combat =
|
||||
|
|
@ -4989,7 +4989,7 @@ Mandate Of Heaven =
|
|||
# Requires translation!
|
||||
Theocracy =
|
||||
# Requires translation!
|
||||
+[amount]% [stat] from every [building] =
|
||||
[amount]% [stat] from every [tileFilter/specialist/buildingName] =
|
||||
Reformation = Reformasi
|
||||
# Requires translation!
|
||||
Free Religion =
|
||||
|
|
@ -5013,9 +5013,9 @@ Allied City-States provide [stat] equal to [amount]% of what they produce for th
|
|||
# Requires translation!
|
||||
Cultural Diplomacy =
|
||||
# Requires translation!
|
||||
Quantity of Resources gifted by City-States increased by [amount]% =
|
||||
[amount]% resources gifted by City-States =
|
||||
# Requires translation!
|
||||
Happiness from Luxury Resources gifted by City-States increased by [amount]% =
|
||||
[amount]% Happiness from luxury resources gifted by City-States =
|
||||
# Requires translation!
|
||||
Educated Elite =
|
||||
# Requires translation!
|
||||
|
|
@ -5040,7 +5040,7 @@ Mercantilism =
|
|||
# Requires translation!
|
||||
Protectionism =
|
||||
# Requires translation!
|
||||
+[amount] happiness from each type of luxury resource =
|
||||
[amount] happiness from each type of luxury resource =
|
||||
# Requires translation!
|
||||
Commerce Complete =
|
||||
# Requires translation!
|
||||
|
|
@ -5071,7 +5071,7 @@ Constitution = Perlembagaan
|
|||
# Requires translation!
|
||||
Universal Suffrage =
|
||||
# Requires translation!
|
||||
+[amount]% Defensive Strength for cities =
|
||||
[amount]% Strength for cities =
|
||||
# Requires translation!
|
||||
Civil Society =
|
||||
# Requires translation!
|
||||
|
|
@ -5085,7 +5085,7 @@ Democracy = Demokrasi
|
|||
# Requires translation!
|
||||
Freedom Complete =
|
||||
# Requires translation!
|
||||
+[amount]% yield from every [tileImprovement] =
|
||||
[amount]% Yield from every [tileFilter] =
|
||||
# Requires translation!
|
||||
Freedom =
|
||||
|
||||
|
|
@ -5121,7 +5121,7 @@ Nationalism =
|
|||
# Requires translation!
|
||||
Socialism =
|
||||
# Requires translation!
|
||||
-[amount]% maintenance cost for buildings [cityFilter] =
|
||||
[amount]% maintenance cost for buildings [cityFilter] =
|
||||
# Requires translation!
|
||||
Communism =
|
||||
# Requires translation!
|
||||
|
|
@ -5260,16 +5260,6 @@ reveal nearby Barbarian camps =
|
|||
# Requires translation!
|
||||
find a crudely-drawn map =
|
||||
|
||||
# Requires translation!
|
||||
We have found holy symbols in the ruins, giving us a deeper understanding of religion! (+[param] Faith) =
|
||||
# Requires translation!
|
||||
discover holy symbols =
|
||||
|
||||
# Requires translation!
|
||||
We have found an ancient prophecy in the ruins, greatly increasing our spiritual connection! (+[param] Faith) =
|
||||
# Requires translation!
|
||||
an ancient prophecy =
|
||||
|
||||
|
||||
#################### Lines from Specialists from Civ V - Vanilla ####################
|
||||
|
||||
|
|
@ -5664,18 +5654,6 @@ Cerro de Potosi =
|
|||
# Requires translation!
|
||||
Barringer Crater =
|
||||
|
||||
# Requires translation!
|
||||
Mount Kailash =
|
||||
|
||||
# Requires translation!
|
||||
Mount Sinai =
|
||||
|
||||
# Requires translation!
|
||||
Sri Pada =
|
||||
|
||||
# Requires translation!
|
||||
Uluru =
|
||||
|
||||
|
||||
#################### Lines from TileImprovements from Civ V - Vanilla ####################
|
||||
|
||||
|
|
@ -6201,8 +6179,6 @@ Ignores terrain cost =
|
|||
|
||||
# Requires translation!
|
||||
Pictish Courage =
|
||||
# Requires translation!
|
||||
No movement cost to pillage =
|
||||
|
||||
# Requires translation!
|
||||
Home Sweet Home =
|
||||
|
|
@ -6256,7 +6232,7 @@ Excess Food converted to Production when under construction =
|
|||
Requires at least [amount] population =
|
||||
|
||||
# Requires translation!
|
||||
May upgrade to [unit] through ruins-like effects =
|
||||
May upgrade to [baseUnitFilter] through ruins-like effects =
|
||||
|
||||
# Requires translation!
|
||||
This is your basic, club-swinging fighter. =
|
||||
|
|
@ -7788,7 +7764,14 @@ Provides a [buildingName] in your first [amount] cities for free =
|
|||
|
||||
|
||||
# Requires translation!
|
||||
Double gold from Great Merchant trade missions =
|
||||
[amount]% Gold cost of upgrading =
|
||||
|
||||
# Requires translation!
|
||||
[amount]% Culture cost of adopting new policies =
|
||||
|
||||
|
||||
# Requires translation!
|
||||
[amount]% Gold from Great Merchant trade missions =
|
||||
|
||||
|
||||
#################### Lines from Quests from Civ V - Gods & Kings ####################
|
||||
|
|
@ -7811,6 +7794,17 @@ Taoism =
|
|||
#################### Lines from Ruins from Civ V - Gods & Kings ####################
|
||||
|
||||
|
||||
# Requires translation!
|
||||
We have found holy symbols in the ruins, giving us a deeper understanding of religion! (+[param] Faith) =
|
||||
# Requires translation!
|
||||
discover holy symbols =
|
||||
|
||||
# Requires translation!
|
||||
We have found an ancient prophecy in the ruins, greatly increasing our spiritual connection! (+[param] Faith) =
|
||||
# Requires translation!
|
||||
an ancient prophecy =
|
||||
|
||||
|
||||
#################### Lines from Specialists from Civ V - Gods & Kings ####################
|
||||
|
||||
|
||||
|
|
@ -7857,6 +7851,19 @@ Mobile Tactics = Taktik Mudah Alih
|
|||
#################### Lines from Terrains from Civ V - Gods & Kings ####################
|
||||
|
||||
|
||||
# Requires translation!
|
||||
Mount Kailash =
|
||||
|
||||
# Requires translation!
|
||||
Mount Sinai =
|
||||
|
||||
# Requires translation!
|
||||
Sri Pada =
|
||||
|
||||
# Requires translation!
|
||||
Uluru =
|
||||
|
||||
|
||||
#################### Lines from TileImprovements from Civ V - Gods & Kings ####################
|
||||
|
||||
|
||||
|
|
@ -7898,7 +7905,7 @@ Horse Archer =
|
|||
# Requires translation!
|
||||
Battering Ram =
|
||||
# Requires translation!
|
||||
Can only attack [unitType] units =
|
||||
Can only attack [combatantFilter] units =
|
||||
|
||||
# Requires translation!
|
||||
Pictish Warrior =
|
||||
|
|
@ -8385,20 +8392,30 @@ May buy [baseUnitFilter] units with [stat] [cityFilter] =
|
|||
# Requires translation!
|
||||
May buy [buildingFilter] buildings with [stat] for [amount] times their normal Production cost =
|
||||
# Requires translation!
|
||||
[stat] cost of purchasing [buildingFilter] buildings [amount]% =
|
||||
# Requires translation!
|
||||
[stat] cost of purchasing [baseUnitFilter] units in cities [amount]% =
|
||||
# Requires translation!
|
||||
[amount]% maintenance on road & railroads =
|
||||
# Requires translation!
|
||||
[amount] Happiness from each type of luxury resource =
|
||||
# Requires translation!
|
||||
Triggers victory =
|
||||
# Requires translation!
|
||||
Cannot build [baseUnitFilter] units =
|
||||
# Requires translation!
|
||||
Incompatible with [policy/tech/promotion] =
|
||||
# Requires translation!
|
||||
Can be purchased for [amount] [stat] [cityFilter] =
|
||||
# Requires translation!
|
||||
Must not be next to [terrainFilter] =
|
||||
# Requires translation!
|
||||
No defensive terrain penalty =
|
||||
# Requires translation!
|
||||
Upon capturing a city, receive [amount] times its [stat] production as [stat2] immediately =
|
||||
# Requires translation!
|
||||
[amount] XP gained from combat =
|
||||
# Requires translation!
|
||||
Deal [amount] damage to adjacent enemy units =
|
||||
# Requires translation!
|
||||
when at war =
|
||||
# Requires translation!
|
||||
when not at war =
|
||||
|
|
@ -8439,6 +8456,8 @@ when fighting in [tileFilter] tiles =
|
|||
# Requires translation!
|
||||
on foreign continents =
|
||||
# Requires translation!
|
||||
when adjacent to a [mapUnitFilter] unit =
|
||||
# Requires translation!
|
||||
when above [amount] HP =
|
||||
# Requires translation!
|
||||
when below [amount] HP =
|
||||
|
|
|
|||
|
|
@ -680,8 +680,11 @@ Locate mod errors =
|
|||
# Requires translation!
|
||||
Debug =
|
||||
|
||||
Version = Nosḵe
|
||||
# Requires translation!
|
||||
See online Readme =
|
||||
# Requires translation!
|
||||
Visit repository =
|
||||
Turns between autosaves = Tedād e nobat hā beyn e har zaḵire-sāzi ḵodkār
|
||||
Sound effects volume = Hajm e sedā ye efekt hāye soti
|
||||
Music volume = Hajm e sedā ye mosiği
|
||||
|
|
@ -1387,7 +1390,6 @@ Open terrain =
|
|||
Rough Terrain = Zamin e nāhamvār
|
||||
for = barāye
|
||||
Missing translations: = Tarjome hāye nāmojood:
|
||||
Version = Nosḵe
|
||||
Resolution = Vozooh e tasvir
|
||||
Tileset = No’e zamin
|
||||
Map editor = Virāyešgar e nağše
|
||||
|
|
@ -1998,7 +2000,7 @@ Provides a sum of gold each time you spend a Great Person = Har dafe ke yek Fard
|
|||
|
||||
Barracks = Sarbāzḵāne
|
||||
# Requires translation!
|
||||
New [unitType] units start with [amount] Experience [cityFilter] =
|
||||
New [baseUnitFilter] units start with [amount] Experience [cityFilter] =
|
||||
|
||||
Krepost = Gal’e
|
||||
# Requires translation!
|
||||
|
|
@ -2116,7 +2118,7 @@ Angkor Wat =
|
|||
# Requires translation!
|
||||
Chichen Itza =
|
||||
# Requires translation!
|
||||
Golden Age length increased by [amount]% =
|
||||
[amount]% Golden Age length =
|
||||
|
||||
# Requires translation!
|
||||
National Treasury =
|
||||
|
|
@ -2236,7 +2238,7 @@ Windmill =
|
|||
# Requires translation!
|
||||
Kremlin =
|
||||
# Requires translation!
|
||||
Defensive buildings in all cities are 25% more effective =
|
||||
[amount]% City Strength from defensive buildings =
|
||||
|
||||
# Requires translation!
|
||||
Museum =
|
||||
|
|
@ -2301,7 +2303,7 @@ Military Base =
|
|||
# Requires translation!
|
||||
Cristo Redentor =
|
||||
# Requires translation!
|
||||
Culture cost of adopting new Policies reduced by [amount]% =
|
||||
[amount]% Culture cost of adopting new Policies =
|
||||
|
||||
# Requires translation!
|
||||
Research Lab =
|
||||
|
|
@ -2330,7 +2332,7 @@ Triggers a global alert upon completion =
|
|||
# Requires translation!
|
||||
Pentagon =
|
||||
# Requires translation!
|
||||
Gold cost of upgrading [unitType] units reduced by [amount]% =
|
||||
[amount]% Gold cost of upgrading [unitType] units =
|
||||
|
||||
# Requires translation!
|
||||
Solar Plant =
|
||||
|
|
@ -2669,7 +2671,7 @@ Apolyton =
|
|||
# Requires translation!
|
||||
Greece =
|
||||
# Requires translation!
|
||||
City-State Influence degrades [amount]% slower =
|
||||
[amount]% City-State Influence degradation =
|
||||
# Requires translation!
|
||||
City-State Influence recovers at twice the normal rate =
|
||||
# Requires translation!
|
||||
|
|
@ -4919,7 +4921,7 @@ Inca =
|
|||
# Requires translation!
|
||||
Units ignore terrain costs when moving into any tile with Hills =
|
||||
# Requires translation!
|
||||
Maintenance on roads & railroads reduced by [amount]% =
|
||||
[amount]% maintenance on roads & railroads =
|
||||
# Requires translation!
|
||||
No Maintenance costs for improvements in [tileFilter] tiles =
|
||||
|
||||
|
|
@ -5045,7 +5047,7 @@ Denmark =
|
|||
# Requires translation!
|
||||
Units pay only 1 movement point to disembark =
|
||||
# Requires translation!
|
||||
Melee units pay no movement cost to pillage =
|
||||
No movement cost to pillage =
|
||||
|
||||
# Requires translation!
|
||||
You leave us no choice. War it must be. =
|
||||
|
|
@ -5294,8 +5296,6 @@ Warrior Code =
|
|||
# Requires translation!
|
||||
Discipline =
|
||||
# Requires translation!
|
||||
[amount]% Strength for [unitType] units which have another [unitType2] unit in an adjacent tile =
|
||||
# Requires translation!
|
||||
Military Tradition =
|
||||
# Requires translation!
|
||||
[amount]% XP gained from combat =
|
||||
|
|
@ -5317,7 +5317,7 @@ Mandate Of Heaven =
|
|||
# Requires translation!
|
||||
Theocracy =
|
||||
# Requires translation!
|
||||
+[amount]% [stat] from every [building] =
|
||||
[amount]% [stat] from every [tileFilter/specialist/buildingName] =
|
||||
# Requires translation!
|
||||
Reformation =
|
||||
# Requires translation!
|
||||
|
|
@ -5342,9 +5342,9 @@ Allied City-States provide [stat] equal to [amount]% of what they produce for th
|
|||
# Requires translation!
|
||||
Cultural Diplomacy =
|
||||
# Requires translation!
|
||||
Quantity of Resources gifted by City-States increased by [amount]% =
|
||||
[amount]% resources gifted by City-States =
|
||||
# Requires translation!
|
||||
Happiness from Luxury Resources gifted by City-States increased by [amount]% =
|
||||
[amount]% Happiness from luxury resources gifted by City-States =
|
||||
# Requires translation!
|
||||
Educated Elite =
|
||||
# Requires translation!
|
||||
|
|
@ -5369,7 +5369,7 @@ Mercantilism =
|
|||
# Requires translation!
|
||||
Protectionism =
|
||||
# Requires translation!
|
||||
+[amount] happiness from each type of luxury resource =
|
||||
[amount] happiness from each type of luxury resource =
|
||||
# Requires translation!
|
||||
Commerce Complete =
|
||||
# Requires translation!
|
||||
|
|
@ -5403,7 +5403,7 @@ Constitution =
|
|||
# Requires translation!
|
||||
Universal Suffrage =
|
||||
# Requires translation!
|
||||
+[amount]% Defensive Strength for cities =
|
||||
[amount]% Strength for cities =
|
||||
# Requires translation!
|
||||
Civil Society =
|
||||
# Requires translation!
|
||||
|
|
@ -5419,7 +5419,7 @@ Democracy =
|
|||
# Requires translation!
|
||||
Freedom Complete =
|
||||
# Requires translation!
|
||||
+[amount]% yield from every [tileImprovement] =
|
||||
[amount]% Yield from every [tileFilter] =
|
||||
# Requires translation!
|
||||
Freedom =
|
||||
|
||||
|
|
@ -5455,7 +5455,7 @@ Nationalism =
|
|||
# Requires translation!
|
||||
Socialism =
|
||||
# Requires translation!
|
||||
-[amount]% maintenance cost for buildings [cityFilter] =
|
||||
[amount]% maintenance cost for buildings [cityFilter] =
|
||||
# Requires translation!
|
||||
Communism =
|
||||
# Requires translation!
|
||||
|
|
@ -5594,16 +5594,6 @@ reveal nearby Barbarian camps =
|
|||
# Requires translation!
|
||||
find a crudely-drawn map =
|
||||
|
||||
# Requires translation!
|
||||
We have found holy symbols in the ruins, giving us a deeper understanding of religion! (+[param] Faith) =
|
||||
# Requires translation!
|
||||
discover holy symbols =
|
||||
|
||||
# Requires translation!
|
||||
We have found an ancient prophecy in the ruins, greatly increasing our spiritual connection! (+[param] Faith) =
|
||||
# Requires translation!
|
||||
an ancient prophecy =
|
||||
|
||||
|
||||
#################### Lines from Specialists from Civ V - Vanilla ####################
|
||||
|
||||
|
|
@ -6075,18 +6065,6 @@ Cerro de Potosi =
|
|||
# Requires translation!
|
||||
Barringer Crater =
|
||||
|
||||
# Requires translation!
|
||||
Mount Kailash =
|
||||
|
||||
# Requires translation!
|
||||
Mount Sinai =
|
||||
|
||||
# Requires translation!
|
||||
Sri Pada =
|
||||
|
||||
# Requires translation!
|
||||
Uluru =
|
||||
|
||||
|
||||
#################### Lines from TileImprovements from Civ V - Vanilla ####################
|
||||
|
||||
|
|
@ -6641,8 +6619,6 @@ Ignores terrain cost =
|
|||
|
||||
# Requires translation!
|
||||
Pictish Courage =
|
||||
# Requires translation!
|
||||
No movement cost to pillage =
|
||||
|
||||
# Requires translation!
|
||||
Home Sweet Home =
|
||||
|
|
@ -6696,7 +6672,7 @@ Excess Food converted to Production when under construction =
|
|||
Requires at least [amount] population =
|
||||
|
||||
# Requires translation!
|
||||
May upgrade to [unit] through ruins-like effects =
|
||||
May upgrade to [baseUnitFilter] through ruins-like effects =
|
||||
|
||||
# Requires translation!
|
||||
This is your basic, club-swinging fighter. =
|
||||
|
|
@ -8232,7 +8208,14 @@ Provides a [buildingName] in your first [amount] cities for free =
|
|||
|
||||
|
||||
# Requires translation!
|
||||
Double gold from Great Merchant trade missions =
|
||||
[amount]% Gold cost of upgrading =
|
||||
|
||||
# Requires translation!
|
||||
[amount]% Culture cost of adopting new policies =
|
||||
|
||||
|
||||
# Requires translation!
|
||||
[amount]% Gold from Great Merchant trade missions =
|
||||
|
||||
|
||||
#################### Lines from Quests from Civ V - Gods & Kings ####################
|
||||
|
|
@ -8255,6 +8238,17 @@ Taoism =
|
|||
#################### Lines from Ruins from Civ V - Gods & Kings ####################
|
||||
|
||||
|
||||
# Requires translation!
|
||||
We have found holy symbols in the ruins, giving us a deeper understanding of religion! (+[param] Faith) =
|
||||
# Requires translation!
|
||||
discover holy symbols =
|
||||
|
||||
# Requires translation!
|
||||
We have found an ancient prophecy in the ruins, greatly increasing our spiritual connection! (+[param] Faith) =
|
||||
# Requires translation!
|
||||
an ancient prophecy =
|
||||
|
||||
|
||||
#################### Lines from Specialists from Civ V - Gods & Kings ####################
|
||||
|
||||
|
||||
|
|
@ -8307,6 +8301,19 @@ Mobile Tactics =
|
|||
#################### Lines from Terrains from Civ V - Gods & Kings ####################
|
||||
|
||||
|
||||
# Requires translation!
|
||||
Mount Kailash =
|
||||
|
||||
# Requires translation!
|
||||
Mount Sinai =
|
||||
|
||||
# Requires translation!
|
||||
Sri Pada =
|
||||
|
||||
# Requires translation!
|
||||
Uluru =
|
||||
|
||||
|
||||
#################### Lines from TileImprovements from Civ V - Gods & Kings ####################
|
||||
|
||||
|
||||
|
|
@ -8348,7 +8355,7 @@ Horse Archer =
|
|||
# Requires translation!
|
||||
Battering Ram =
|
||||
# Requires translation!
|
||||
Can only attack [unitType] units =
|
||||
Can only attack [combatantFilter] units =
|
||||
|
||||
# Requires translation!
|
||||
Pictish Warrior =
|
||||
|
|
@ -8835,20 +8842,30 @@ May buy [baseUnitFilter] units with [stat] [cityFilter] =
|
|||
# Requires translation!
|
||||
May buy [buildingFilter] buildings with [stat] for [amount] times their normal Production cost =
|
||||
# Requires translation!
|
||||
[stat] cost of purchasing [buildingFilter] buildings [amount]% =
|
||||
# Requires translation!
|
||||
[stat] cost of purchasing [baseUnitFilter] units in cities [amount]% =
|
||||
# Requires translation!
|
||||
[amount]% maintenance on road & railroads =
|
||||
# Requires translation!
|
||||
[amount] Happiness from each type of luxury resource =
|
||||
# Requires translation!
|
||||
Triggers victory =
|
||||
# Requires translation!
|
||||
Cannot build [baseUnitFilter] units =
|
||||
# Requires translation!
|
||||
Incompatible with [policy/tech/promotion] =
|
||||
# Requires translation!
|
||||
Can be purchased for [amount] [stat] [cityFilter] =
|
||||
# Requires translation!
|
||||
Must not be next to [terrainFilter] =
|
||||
# Requires translation!
|
||||
No defensive terrain penalty =
|
||||
# Requires translation!
|
||||
Upon capturing a city, receive [amount] times its [stat] production as [stat2] immediately =
|
||||
# Requires translation!
|
||||
[amount] XP gained from combat =
|
||||
# Requires translation!
|
||||
Deal [amount] damage to adjacent enemy units =
|
||||
# Requires translation!
|
||||
when at war =
|
||||
# Requires translation!
|
||||
when not at war =
|
||||
|
|
@ -8889,6 +8906,8 @@ when fighting in [tileFilter] tiles =
|
|||
# Requires translation!
|
||||
on foreign continents =
|
||||
# Requires translation!
|
||||
when adjacent to a [mapUnitFilter] unit =
|
||||
# Requires translation!
|
||||
when above [amount] HP =
|
||||
# Requires translation!
|
||||
when below [amount] HP =
|
||||
|
|
|
|||
|
|
@ -678,8 +678,11 @@ Locate mod errors =
|
|||
# Requires translation!
|
||||
Debug =
|
||||
|
||||
Version = Noskhe
|
||||
# Requires translation!
|
||||
See online Readme =
|
||||
# Requires translation!
|
||||
Visit repository =
|
||||
Turns between autosaves = Tedaad e nobat haa beyn e har zakhire-saazi khodkaar
|
||||
Sound effects volume = Hajm e sedaa ye efekt haaye soti
|
||||
Music volume = Hajm e sedaa ye mosighi
|
||||
|
|
@ -1384,7 +1387,6 @@ Open terrain =
|
|||
Rough Terrain = Zamin e naahamvaar
|
||||
for = baraaye
|
||||
Missing translations: = Tarjome haaye naamojood:
|
||||
Version = Noskhe
|
||||
Resolution = Vozooh e tasvir
|
||||
Tileset = No’e zamin
|
||||
Map editor = Viraayeshgar e naghshe
|
||||
|
|
@ -1995,7 +1997,7 @@ Provides a sum of gold each time you spend a Great Person = Har dafe ke yek Fard
|
|||
|
||||
Barracks = Sarbaazkhaane
|
||||
# Requires translation!
|
||||
New [unitType] units start with [amount] Experience [cityFilter] =
|
||||
New [baseUnitFilter] units start with [amount] Experience [cityFilter] =
|
||||
|
||||
Krepost = Gal’e
|
||||
# Requires translation!
|
||||
|
|
@ -2113,7 +2115,7 @@ Angkor Wat =
|
|||
# Requires translation!
|
||||
Chichen Itza =
|
||||
# Requires translation!
|
||||
Golden Age length increased by [amount]% =
|
||||
[amount]% Golden Age length =
|
||||
|
||||
# Requires translation!
|
||||
National Treasury =
|
||||
|
|
@ -2233,7 +2235,7 @@ Windmill =
|
|||
# Requires translation!
|
||||
Kremlin =
|
||||
# Requires translation!
|
||||
Defensive buildings in all cities are 25% more effective =
|
||||
[amount]% City Strength from defensive buildings =
|
||||
|
||||
# Requires translation!
|
||||
Museum =
|
||||
|
|
@ -2298,7 +2300,7 @@ Military Base =
|
|||
# Requires translation!
|
||||
Cristo Redentor =
|
||||
# Requires translation!
|
||||
Culture cost of adopting new Policies reduced by [amount]% =
|
||||
[amount]% Culture cost of adopting new Policies =
|
||||
|
||||
# Requires translation!
|
||||
Research Lab =
|
||||
|
|
@ -2327,7 +2329,7 @@ Triggers a global alert upon completion =
|
|||
# Requires translation!
|
||||
Pentagon =
|
||||
# Requires translation!
|
||||
Gold cost of upgrading [unitType] units reduced by [amount]% =
|
||||
[amount]% Gold cost of upgrading [unitType] units =
|
||||
|
||||
# Requires translation!
|
||||
Solar Plant =
|
||||
|
|
@ -2666,7 +2668,7 @@ Apolyton =
|
|||
# Requires translation!
|
||||
Greece =
|
||||
# Requires translation!
|
||||
City-State Influence degrades [amount]% slower =
|
||||
[amount]% City-State Influence degradation =
|
||||
# Requires translation!
|
||||
City-State Influence recovers at twice the normal rate =
|
||||
# Requires translation!
|
||||
|
|
@ -4916,7 +4918,7 @@ Inca =
|
|||
# Requires translation!
|
||||
Units ignore terrain costs when moving into any tile with Hills =
|
||||
# Requires translation!
|
||||
Maintenance on roads & railroads reduced by [amount]% =
|
||||
[amount]% maintenance on roads & railroads =
|
||||
# Requires translation!
|
||||
No Maintenance costs for improvements in [tileFilter] tiles =
|
||||
|
||||
|
|
@ -5042,7 +5044,7 @@ Denmark =
|
|||
# Requires translation!
|
||||
Units pay only 1 movement point to disembark =
|
||||
# Requires translation!
|
||||
Melee units pay no movement cost to pillage =
|
||||
No movement cost to pillage =
|
||||
|
||||
# Requires translation!
|
||||
You leave us no choice. War it must be. =
|
||||
|
|
@ -5291,8 +5293,6 @@ Warrior Code =
|
|||
# Requires translation!
|
||||
Discipline =
|
||||
# Requires translation!
|
||||
[amount]% Strength for [unitType] units which have another [unitType2] unit in an adjacent tile =
|
||||
# Requires translation!
|
||||
Military Tradition =
|
||||
# Requires translation!
|
||||
[amount]% XP gained from combat =
|
||||
|
|
@ -5314,7 +5314,7 @@ Mandate Of Heaven =
|
|||
# Requires translation!
|
||||
Theocracy =
|
||||
# Requires translation!
|
||||
+[amount]% [stat] from every [building] =
|
||||
[amount]% [stat] from every [tileFilter/specialist/buildingName] =
|
||||
# Requires translation!
|
||||
Reformation =
|
||||
# Requires translation!
|
||||
|
|
@ -5339,9 +5339,9 @@ Allied City-States provide [stat] equal to [amount]% of what they produce for th
|
|||
# Requires translation!
|
||||
Cultural Diplomacy =
|
||||
# Requires translation!
|
||||
Quantity of Resources gifted by City-States increased by [amount]% =
|
||||
[amount]% resources gifted by City-States =
|
||||
# Requires translation!
|
||||
Happiness from Luxury Resources gifted by City-States increased by [amount]% =
|
||||
[amount]% Happiness from luxury resources gifted by City-States =
|
||||
# Requires translation!
|
||||
Educated Elite =
|
||||
# Requires translation!
|
||||
|
|
@ -5366,7 +5366,7 @@ Mercantilism =
|
|||
# Requires translation!
|
||||
Protectionism =
|
||||
# Requires translation!
|
||||
+[amount] happiness from each type of luxury resource =
|
||||
[amount] happiness from each type of luxury resource =
|
||||
# Requires translation!
|
||||
Commerce Complete =
|
||||
# Requires translation!
|
||||
|
|
@ -5400,7 +5400,7 @@ Constitution =
|
|||
# Requires translation!
|
||||
Universal Suffrage =
|
||||
# Requires translation!
|
||||
+[amount]% Defensive Strength for cities =
|
||||
[amount]% Strength for cities =
|
||||
# Requires translation!
|
||||
Civil Society =
|
||||
# Requires translation!
|
||||
|
|
@ -5416,7 +5416,7 @@ Democracy =
|
|||
# Requires translation!
|
||||
Freedom Complete =
|
||||
# Requires translation!
|
||||
+[amount]% yield from every [tileImprovement] =
|
||||
[amount]% Yield from every [tileFilter] =
|
||||
# Requires translation!
|
||||
Freedom =
|
||||
|
||||
|
|
@ -5452,7 +5452,7 @@ Nationalism =
|
|||
# Requires translation!
|
||||
Socialism =
|
||||
# Requires translation!
|
||||
-[amount]% maintenance cost for buildings [cityFilter] =
|
||||
[amount]% maintenance cost for buildings [cityFilter] =
|
||||
# Requires translation!
|
||||
Communism =
|
||||
# Requires translation!
|
||||
|
|
@ -5591,16 +5591,6 @@ reveal nearby Barbarian camps =
|
|||
# Requires translation!
|
||||
find a crudely-drawn map =
|
||||
|
||||
# Requires translation!
|
||||
We have found holy symbols in the ruins, giving us a deeper understanding of religion! (+[param] Faith) =
|
||||
# Requires translation!
|
||||
discover holy symbols =
|
||||
|
||||
# Requires translation!
|
||||
We have found an ancient prophecy in the ruins, greatly increasing our spiritual connection! (+[param] Faith) =
|
||||
# Requires translation!
|
||||
an ancient prophecy =
|
||||
|
||||
|
||||
#################### Lines from Specialists from Civ V - Vanilla ####################
|
||||
|
||||
|
|
@ -6072,18 +6062,6 @@ Cerro de Potosi =
|
|||
# Requires translation!
|
||||
Barringer Crater =
|
||||
|
||||
# Requires translation!
|
||||
Mount Kailash =
|
||||
|
||||
# Requires translation!
|
||||
Mount Sinai =
|
||||
|
||||
# Requires translation!
|
||||
Sri Pada =
|
||||
|
||||
# Requires translation!
|
||||
Uluru =
|
||||
|
||||
|
||||
#################### Lines from TileImprovements from Civ V - Vanilla ####################
|
||||
|
||||
|
|
@ -6638,8 +6616,6 @@ Ignores terrain cost =
|
|||
|
||||
# Requires translation!
|
||||
Pictish Courage =
|
||||
# Requires translation!
|
||||
No movement cost to pillage =
|
||||
|
||||
# Requires translation!
|
||||
Home Sweet Home =
|
||||
|
|
@ -6693,7 +6669,7 @@ Excess Food converted to Production when under construction =
|
|||
Requires at least [amount] population =
|
||||
|
||||
# Requires translation!
|
||||
May upgrade to [unit] through ruins-like effects =
|
||||
May upgrade to [baseUnitFilter] through ruins-like effects =
|
||||
|
||||
# Requires translation!
|
||||
This is your basic, club-swinging fighter. =
|
||||
|
|
@ -8229,7 +8205,14 @@ Provides a [buildingName] in your first [amount] cities for free =
|
|||
|
||||
|
||||
# Requires translation!
|
||||
Double gold from Great Merchant trade missions =
|
||||
[amount]% Gold cost of upgrading =
|
||||
|
||||
# Requires translation!
|
||||
[amount]% Culture cost of adopting new policies =
|
||||
|
||||
|
||||
# Requires translation!
|
||||
[amount]% Gold from Great Merchant trade missions =
|
||||
|
||||
|
||||
#################### Lines from Quests from Civ V - Gods & Kings ####################
|
||||
|
|
@ -8252,6 +8235,17 @@ Taoism =
|
|||
#################### Lines from Ruins from Civ V - Gods & Kings ####################
|
||||
|
||||
|
||||
# Requires translation!
|
||||
We have found holy symbols in the ruins, giving us a deeper understanding of religion! (+[param] Faith) =
|
||||
# Requires translation!
|
||||
discover holy symbols =
|
||||
|
||||
# Requires translation!
|
||||
We have found an ancient prophecy in the ruins, greatly increasing our spiritual connection! (+[param] Faith) =
|
||||
# Requires translation!
|
||||
an ancient prophecy =
|
||||
|
||||
|
||||
#################### Lines from Specialists from Civ V - Gods & Kings ####################
|
||||
|
||||
|
||||
|
|
@ -8304,6 +8298,19 @@ Mobile Tactics =
|
|||
#################### Lines from Terrains from Civ V - Gods & Kings ####################
|
||||
|
||||
|
||||
# Requires translation!
|
||||
Mount Kailash =
|
||||
|
||||
# Requires translation!
|
||||
Mount Sinai =
|
||||
|
||||
# Requires translation!
|
||||
Sri Pada =
|
||||
|
||||
# Requires translation!
|
||||
Uluru =
|
||||
|
||||
|
||||
#################### Lines from TileImprovements from Civ V - Gods & Kings ####################
|
||||
|
||||
|
||||
|
|
@ -8345,7 +8352,7 @@ Horse Archer =
|
|||
# Requires translation!
|
||||
Battering Ram =
|
||||
# Requires translation!
|
||||
Can only attack [unitType] units =
|
||||
Can only attack [combatantFilter] units =
|
||||
|
||||
# Requires translation!
|
||||
Pictish Warrior =
|
||||
|
|
@ -8832,20 +8839,30 @@ May buy [baseUnitFilter] units with [stat] [cityFilter] =
|
|||
# Requires translation!
|
||||
May buy [buildingFilter] buildings with [stat] for [amount] times their normal Production cost =
|
||||
# Requires translation!
|
||||
[stat] cost of purchasing [buildingFilter] buildings [amount]% =
|
||||
# Requires translation!
|
||||
[stat] cost of purchasing [baseUnitFilter] units in cities [amount]% =
|
||||
# Requires translation!
|
||||
[amount]% maintenance on road & railroads =
|
||||
# Requires translation!
|
||||
[amount] Happiness from each type of luxury resource =
|
||||
# Requires translation!
|
||||
Triggers victory =
|
||||
# Requires translation!
|
||||
Cannot build [baseUnitFilter] units =
|
||||
# Requires translation!
|
||||
Incompatible with [policy/tech/promotion] =
|
||||
# Requires translation!
|
||||
Can be purchased for [amount] [stat] [cityFilter] =
|
||||
# Requires translation!
|
||||
Must not be next to [terrainFilter] =
|
||||
# Requires translation!
|
||||
No defensive terrain penalty =
|
||||
# Requires translation!
|
||||
Upon capturing a city, receive [amount] times its [stat] production as [stat2] immediately =
|
||||
# Requires translation!
|
||||
[amount] XP gained from combat =
|
||||
# Requires translation!
|
||||
Deal [amount] damage to adjacent enemy units =
|
||||
# Requires translation!
|
||||
when at war =
|
||||
# Requires translation!
|
||||
when not at war =
|
||||
|
|
@ -8886,6 +8903,8 @@ when fighting in [tileFilter] tiles =
|
|||
# Requires translation!
|
||||
on foreign continents =
|
||||
# Requires translation!
|
||||
when adjacent to a [mapUnitFilter] unit =
|
||||
# Requires translation!
|
||||
when above [amount] HP =
|
||||
# Requires translation!
|
||||
when below [amount] HP =
|
||||
|
|
|
|||
|
|
@ -408,7 +408,6 @@ Inner Sea =
|
|||
Number of City-States = Liczba Państw-Miast
|
||||
One City Challenge = Wyzwanie Jednego Miasta
|
||||
No Barbarians = Bez Barbarzyńców
|
||||
|
||||
Raging Barbarians = Szalejący Barbarzyńcy
|
||||
No Ancient Ruins = Bez Starożytnych Ruin
|
||||
No Natural Wonders = Bez Cudów Natury
|
||||
|
|
@ -558,11 +557,8 @@ You can only resign if it's your turn = Możesz zrezygnować tylko podczas swoje
|
|||
Last refresh: [time] [timeUnit] ago =
|
||||
# Requires translation!
|
||||
Current Turn: [civName] since [time] [timeUnit] ago =
|
||||
|
||||
Minutes = Minut
|
||||
|
||||
Hours = Godzin
|
||||
|
||||
Days = Dni
|
||||
|
||||
# Save game menu
|
||||
|
|
@ -599,20 +595,19 @@ Could not save game to custom location! = Nie udalo się zapisać do niestandard
|
|||
Options = Opcje
|
||||
# Requires translation!
|
||||
About =
|
||||
|
||||
Display = Ekran
|
||||
|
||||
Gameplay = Rozgrywka
|
||||
|
||||
Sound = Dźwięk
|
||||
|
||||
Advanced = Zaawansowane
|
||||
Locate mod errors = Zlokalizuj błędy modyfikacji
|
||||
# Requires translation!
|
||||
Debug =
|
||||
|
||||
Version = Wersja
|
||||
# Requires translation!
|
||||
See online Readme =
|
||||
# Requires translation!
|
||||
Visit repository =
|
||||
Turns between autosaves = Ilość tur między autozapisami
|
||||
Sound effects volume = Głośność efektów
|
||||
Music volume = Głośność muzyki
|
||||
|
|
@ -709,9 +704,7 @@ Our [attackerName] was attacked by an intercepting [interceptorName] = Nasz [att
|
|||
Our [interceptorName] intercepted and attacked an enemy [attackerName] = Nasza jednostka [interceptorName] przychwyciła i zaatakowała wrogi [attackerName]
|
||||
An enemy [unit] was spotted near our territory = Wroga jednostka [unit] została zauważona w pobliżu naszego terytorium
|
||||
An enemy [unit] was spotted in our territory = Wroga jednostka [unit] została zauważona wewnątrz naszego terytorium
|
||||
|
||||
Your city [cityName] can bombard the enemy! = Twoje miasto [cityName] może zbombardować wroga!
|
||||
|
||||
[amount] of your cities can bombard the enemy! = [amount] twoich miast może zbombardować wroga!
|
||||
[amount] enemy units were spotted near our territory = Zauważono [amount] wrogich jednostek w pobliżu naszego terytorium
|
||||
[amount] enemy units were spotted in our territory = Zauważono [amount] wrogich jednostek wewnątrz naszego terytorium
|
||||
|
|
@ -1090,7 +1083,6 @@ Unit Supply =
|
|||
Base Supply =
|
||||
# Requires translation!
|
||||
Total Supply =
|
||||
|
||||
In Use = W użyciu
|
||||
# Requires translation!
|
||||
Supply Deficit =
|
||||
|
|
@ -1248,12 +1240,10 @@ or [terrainType] =
|
|||
Can be constructed by =
|
||||
Defence bonus = Premia do obrony
|
||||
Movement cost = Koszt ruchu
|
||||
|
||||
Open terrain = Otwarty Teren
|
||||
Rough Terrain = Trudny Teren
|
||||
for = dla
|
||||
Missing translations: = Brakujące tłumaczenia:
|
||||
Version = Wersja
|
||||
Resolution = Rozdzielczość
|
||||
Tileset = Grafika pól
|
||||
Map editor = Edytor map
|
||||
|
|
@ -1556,7 +1546,6 @@ Invalid ID! = Nieprawidłowe ID
|
|||
|
||||
Mods = Mody
|
||||
Download [modName] = Pobierz [modName]
|
||||
|
||||
Update [modName] = Zaktualizuj [modName]
|
||||
Could not download mod list = Nie można pobrać listy modów
|
||||
Download mod from URL = Pobierz mod z URL
|
||||
|
|
@ -1572,7 +1561,6 @@ Are you SURE you want to delete this mod? = Czy jesteś pewny, że chcesz usun
|
|||
Updated =
|
||||
# Requires translation!
|
||||
Current mods =
|
||||
|
||||
Downloadable mods = Mody do pobrania
|
||||
# Requires translation!
|
||||
Mod info and options =
|
||||
|
|
@ -1582,9 +1570,7 @@ Next page =
|
|||
Open Github page =
|
||||
# Requires translation!
|
||||
Permanent audiovisual mod =
|
||||
|
||||
Installed = Zainstalowane
|
||||
|
||||
Downloaded! = Pobrane!
|
||||
# Requires translation!
|
||||
[modName] Downloaded! =
|
||||
|
|
@ -1635,9 +1621,7 @@ Must be on [terrain] = Musi być na [terrain]
|
|||
+[amount]% vs [unitType] = +[amount]% vs [unitType]
|
||||
+[amount] Movement for all [unitType] units = +[amount] ruchu dla wszystkich jednostek [unitType]
|
||||
+[amount]% Production when constructing [param] = +[amount]% do produkcji, gdy wznosisz [param]
|
||||
|
||||
Can only be built on [tileFilter] tiles = Może zostać zbudowany wyłącznie na [tileFilter]
|
||||
|
||||
Cannot be built on [tileFilter] tiles = Nie może zostać zbudowany na [tileFilter]
|
||||
# Requires translation!
|
||||
Does not need removal of [feature] =
|
||||
|
|
@ -1720,7 +1704,6 @@ Palace = Pałac
|
|||
Indicates the capital city = Wskazuje stolicę
|
||||
|
||||
Monument = Pomnik
|
||||
|
||||
Destroyed when the city is captured = Będzie zniszczony przy zdobyciu miasta
|
||||
|
||||
Granary = Spichlerz
|
||||
|
|
@ -1780,7 +1763,7 @@ Provides a sum of gold each time you spend a Great Person = Otrzymujesz sumę z
|
|||
|
||||
Barracks = Koszary
|
||||
# Requires translation!
|
||||
New [unitType] units start with [amount] Experience [cityFilter] =
|
||||
New [baseUnitFilter] units start with [amount] Experience [cityFilter] =
|
||||
|
||||
Krepost = Twierdza
|
||||
-[amount]% Culture cost of acquiring tiles [cityFilter] = -[amount]% kosztu Kultury za przejęcie pola [cityFilter]
|
||||
|
|
@ -1814,7 +1797,6 @@ Cost increases by [amount] per owned city = Koszt wzrasta o [amount] za każde p
|
|||
Great Wall = Wielki Mur Chiński
|
||||
Enemy land units must spend 1 extra movement point when inside your territory (obsolete upon Dynamite) = Każda lądowa jednostka wroga musi zużyć dodatkowy 1 punkt ruchu by wejść na twoje terytorium (przestarzały po odkryciu dynamitu)
|
||||
|
||||
|
||||
Temple = Świątynia
|
||||
|
||||
Burial Tomb = Grobowiec
|
||||
|
|
@ -1866,7 +1848,8 @@ Angkor Wat = Angkor Wat
|
|||
# Requires translation!
|
||||
'The katun is established at Chichen Itza. The settlement of the Itza shall take place there. The quetzal shall come, the green bird shall come. Ah Kantenal shall come. It is the word of God. The Itza shall come.' - The Books of Chilam Balam =
|
||||
Chichen Itza = Chichen Itza
|
||||
Golden Age length increased by [amount]% = Długość Złotego Wieku przedłużona o [amount]%
|
||||
# Requires translation!
|
||||
[amount]% Golden Age length =
|
||||
|
||||
National Treasury = Skarbiec Państwa
|
||||
|
||||
|
|
@ -1950,7 +1933,8 @@ Windmill = Wiatrak
|
|||
# Requires translation!
|
||||
'The Law is a fortress on a hill that armies cannot take or floods wash away.' - The Prophet Muhammed =
|
||||
Kremlin = Kreml
|
||||
Defensive buildings in all cities are 25% more effective = +25% skuteczności budowli obronnych w miastach
|
||||
# Requires translation!
|
||||
[amount]% City Strength from defensive buildings =
|
||||
|
||||
Museum = Muzeum
|
||||
|
||||
|
|
@ -1994,13 +1978,13 @@ Statue of Liberty = Statua Wolności
|
|||
# Requires translation!
|
||||
[stats] from every specialist [cityFilter] =
|
||||
|
||||
|
||||
Military Base = Baza Wojskowa
|
||||
|
||||
# Requires translation!
|
||||
'Come to me, all who labor and are heavy burdened, and I will give you rest.' - New Testament, Matthew 11:28 =
|
||||
Cristo Redentor = Chrystus Zbawiciel
|
||||
Culture cost of adopting new Policies reduced by [amount]% = Po adopcji nowego Ustroju koszt Kultury zostanie zredukowany o [amount]%
|
||||
# Requires translation!
|
||||
[amount]% Culture cost of adopting new Policies =
|
||||
|
||||
Research Lab = Laboratorium Badawcze
|
||||
|
||||
|
|
@ -2022,7 +2006,7 @@ Triggers a global alert upon completion =
|
|||
'In preparing for battle I have always found that plans are useless, but planning is indispensable.' - Dwight D. Eisenhower =
|
||||
Pentagon = Pentagon
|
||||
# Requires translation!
|
||||
Gold cost of upgrading [unitType] units reduced by [amount]% =
|
||||
[amount]% Gold cost of upgrading [unitType] units =
|
||||
|
||||
Solar Plant = Elektrownia Słoneczna
|
||||
|
||||
|
|
@ -2225,7 +2209,8 @@ Lamia = Lamia
|
|||
Nafplion = Nauplion
|
||||
Apolyton = Apolyton
|
||||
Greece = Grecja
|
||||
City-State Influence degrades [amount]% slower = Wypływ Miasto-Państwo zmniejsza się [amount]% wolniej
|
||||
# Requires translation!
|
||||
[amount]% City-State Influence degradation =
|
||||
City-State Influence recovers at twice the normal rate = Wpływy w Państwach-Miastach odnawiają się dwukrotnie szybciej.
|
||||
# Requires translation!
|
||||
City-State territory always counts as friendly territory =
|
||||
|
|
@ -3459,7 +3444,8 @@ Chucuito = Chucuito
|
|||
Choquequirao = Choquequirao
|
||||
Inca = Inkowie
|
||||
Units ignore terrain costs when moving into any tile with Hills = Jednostki ignorują koszt terenu na polach Wzgórz
|
||||
Maintenance on roads & railroads reduced by [amount]% = Konserwacja drug i kolei zredukowana o [amount]%
|
||||
# Requires translation!
|
||||
[amount]% maintenance on roads & railroads =
|
||||
# Requires translation!
|
||||
No Maintenance costs for improvements in [tileFilter] tiles =
|
||||
|
||||
|
|
@ -3527,7 +3513,7 @@ Skrive = Skrive
|
|||
Denmark = Dania
|
||||
# Requires translation!
|
||||
Units pay only 1 movement point to disembark =
|
||||
Melee units pay no movement cost to pillage = Jednostki walczące w zwarciu nie wydają punktów ruchu na plądrowanie.
|
||||
No movement cost to pillage = Plądrowanie nie kosztuje ruchu
|
||||
|
||||
You leave us no choice. War it must be. = Nie pozostawiasz nam wyboru. Wojna musi się rozpocząć.
|
||||
Very well, this shall not be forgotten. = Bardzo dobrze, to nie zostanie Tobie zapomniane.
|
||||
|
|
@ -3618,7 +3604,6 @@ Let's have a nice little War, shall we? =
|
|||
If you need your nose bloodied, we'll happily serve. =
|
||||
# Requires translation!
|
||||
The serbian guerilla will never stop haunting you! =
|
||||
|
||||
Belgrade = Belgrad
|
||||
|
||||
War lingers in our hearts. Why carry on with a false peace? = Nie pozostawiasz nam wybor. Wojna musi się rozpocząć.
|
||||
|
|
@ -3684,8 +3669,6 @@ Liberty = Wolność
|
|||
|
||||
Warrior Code = Kodeks Wojownika
|
||||
Discipline = Dyscyplina
|
||||
# Requires translation!
|
||||
[amount]% Strength for [unitType] units which have another [unitType2] unit in an adjacent tile =
|
||||
Military Tradition = Tradycja Wojskowa
|
||||
# Requires translation!
|
||||
[amount]% XP gained from combat =
|
||||
|
|
@ -3699,7 +3682,8 @@ Mandate Of Heaven = Mandat Niebios
|
|||
# Requires translation!
|
||||
[amount]% of excess happiness converted to [stat] =
|
||||
Theocracy = Teokracja
|
||||
+[amount]% [stat] from every [building] = +[amount]% [stat] z każdej [building]
|
||||
# Requires translation!
|
||||
[amount]% [stat] from every [tileFilter/specialist/buildingName] =
|
||||
Reformation = Reformacja
|
||||
Free Religion = Tolerancja Religijna
|
||||
Piety Complete = Ukończona Pobożność
|
||||
|
|
@ -3708,20 +3692,18 @@ Piety = Pobożność
|
|||
Philantropy = Filantropia
|
||||
# Requires translation!
|
||||
Gifts of Gold to City-States generate [amount]% more Influence =
|
||||
|
||||
Aesthetics = Estetyka
|
||||
# Requires translation!
|
||||
Resting point for Influence with City-States is increased by [amount] =
|
||||
|
||||
Scholasticism = Scholastyka
|
||||
# Requires translation!
|
||||
Allied City-States provide [stat] equal to [amount]% of what they produce for themselves =
|
||||
# Requires translation!
|
||||
Cultural Diplomacy =
|
||||
# Requires translation!
|
||||
Quantity of Resources gifted by City-States increased by [amount]% =
|
||||
[amount]% resources gifted by City-States =
|
||||
# Requires translation!
|
||||
Happiness from Luxury Resources gifted by City-States increased by [amount]% =
|
||||
[amount]% Happiness from luxury resources gifted by City-States =
|
||||
# Requires translation!
|
||||
Educated Elite =
|
||||
# Requires translation!
|
||||
|
|
@ -3732,7 +3714,6 @@ Patronage Complete =
|
|||
Influence of all other civilizations with all city-states degrades [amount]% faster =
|
||||
# Requires translation!
|
||||
Triggers the following global alert: [param] =
|
||||
|
||||
Patronage = Mecenat
|
||||
|
||||
# Requires translation!
|
||||
|
|
@ -3743,7 +3724,7 @@ Merchant Navy =
|
|||
Mercantilism = Merkantylizm
|
||||
Protectionism = Protekcjonizm
|
||||
# Requires translation!
|
||||
+[amount] happiness from each type of luxury resource =
|
||||
[amount] happiness from each type of luxury resource =
|
||||
Commerce Complete = Ukończony Handel
|
||||
Commerce = Handel
|
||||
|
||||
|
|
@ -3754,7 +3735,6 @@ Sovereignty = Niezależność
|
|||
# Requires translation!
|
||||
[amount]% [stat] =
|
||||
Scientific Revolution = Naukowa rewolucja
|
||||
|
||||
[amount] Free Technologies = [amount] Darmowych technologii
|
||||
Rationalism Complete = Ukończony Racjonalizm
|
||||
[stats] from all [stat] buildings = [stats] ze wszystkich budynków [stat]
|
||||
|
|
@ -3764,7 +3744,7 @@ Constitution = Konstytucja
|
|||
[stats] from every Wonder = [stats] za każdy Cud
|
||||
Universal Suffrage = Powszechne Prawo Wyborcze
|
||||
# Requires translation!
|
||||
+[amount]% Defensive Strength for cities =
|
||||
[amount]% Strength for cities =
|
||||
Civil Society = Społeczeństwo Obywatelskie
|
||||
# Requires translation!
|
||||
[amount]% food consumption by specialists [cityFilter] =
|
||||
|
|
@ -3776,7 +3756,7 @@ Democracy = Demokracja
|
|||
[amount]% unhappiness from specialists [cityFilter] =
|
||||
Freedom Complete = Ukończone Swobody
|
||||
# Requires translation!
|
||||
+[amount]% yield from every [tileImprovement] =
|
||||
[amount]% Yield from every [tileFilter] =
|
||||
Freedom = Wolność
|
||||
|
||||
Populism = Populizm
|
||||
|
|
@ -3802,7 +3782,7 @@ Planned Economy =
|
|||
Nationalism = Nacjonalizm
|
||||
Socialism = Socjalizm
|
||||
# Requires translation!
|
||||
-[amount]% maintenance cost for buildings [cityFilter] =
|
||||
[amount]% maintenance cost for buildings [cityFilter] =
|
||||
Communism = Komunizm
|
||||
# Requires translation!
|
||||
Order Complete =
|
||||
|
|
@ -3926,16 +3906,6 @@ reveal nearby Barbarian camps =
|
|||
# Requires translation!
|
||||
find a crudely-drawn map =
|
||||
|
||||
# Requires translation!
|
||||
We have found holy symbols in the ruins, giving us a deeper understanding of religion! (+[param] Faith) =
|
||||
# Requires translation!
|
||||
discover holy symbols =
|
||||
|
||||
# Requires translation!
|
||||
We have found an ancient prophecy in the ruins, greatly increasing our spiritual connection! (+[param] Faith) =
|
||||
# Requires translation!
|
||||
an ancient prophecy =
|
||||
|
||||
|
||||
#################### Lines from Specialists from Civ V - Vanilla ####################
|
||||
|
||||
|
|
@ -4066,14 +4036,12 @@ Electricity = Elektryczność
|
|||
'Nothing is particularly hard if you divide it into small jobs.' - Henry Ford = 'Nic nie jest trudne, jeśli podzieli się to na mniejsze zadania.' – Henry Ford
|
||||
Replaceable Parts = Części Zamienne
|
||||
'The introduction of so powerful an agent as steam to a carriage on wheels will make a great change in the situation of man.' - Thomas Jefferson = 'Pojawienie się napędzanego parą wozu na kołach, znacząco zmieni obraz ludzkości.' – Thomas Jefferson
|
||||
|
||||
Railroads = Kolej
|
||||
|
||||
'And homeless near a thousand homes I stood, and near a thousand tables pined and wanted food.' - William Wordsworth = 'I stałem, bezdomny, pośród tysiąca domów i pośród tysiąca stołów marniałem i łaknąłem strawy.' – William Wordsworth
|
||||
Refrigeration = Chłodzenie
|
||||
# Requires translation!
|
||||
'I once sent a dozen of my friends a telegram saying 'flee at once-all is discovered!' They all left town immediately.' - Mark Twain =
|
||||
|
||||
Telegraph = Telegraf
|
||||
'The whole country was tied together by radio. We all experienced the same heroes and comedians and singers. They were giants.' - Woody Allen = 'Radio połączyło cały kraj. Wszyscy słuchaliśmy tych samych bohaterów, komediantów i piosenkarzy. To byli giganci.' – Woody Allen
|
||||
Radio = Radio
|
||||
|
|
@ -4129,7 +4097,6 @@ Advanced Ballistics =
|
|||
Particle Physics = Fizyka Kwantowa
|
||||
# Requires translation!
|
||||
'The release of atomic energy has not created a new problem. It has readily made more urgent the necessity of solving an existing one.' - Albert Einstein =
|
||||
|
||||
Nuclear Fusion = Fuzja Nuklearna
|
||||
|
||||
'The impact of nanotechnology is expected to exceed the impact that the electronics revolution has had on our lives.' - Richard Schwartz = 'Nanotechnologia wpłynie na nasze życie jeszcze bardziej niż rewolucja elektroniczna.' – Richard Schwartz
|
||||
|
|
@ -4225,18 +4192,6 @@ Cerro de Potosi = Cerro de Potosi
|
|||
|
||||
Barringer Crater = Krater Barringera
|
||||
|
||||
# Requires translation!
|
||||
Mount Kailash =
|
||||
|
||||
# Requires translation!
|
||||
Mount Sinai =
|
||||
|
||||
# Requires translation!
|
||||
Sri Pada =
|
||||
|
||||
# Requires translation!
|
||||
Uluru =
|
||||
|
||||
|
||||
#################### Lines from TileImprovements from Civ V - Vanilla ####################
|
||||
|
||||
|
|
@ -4644,7 +4599,6 @@ Ignores terrain cost = Ignoruje koszty terenu
|
|||
|
||||
# Requires translation!
|
||||
Pictish Courage =
|
||||
No movement cost to pillage = Plądrowanie nie kosztuje ruchu
|
||||
|
||||
# Requires translation!
|
||||
Home Sweet Home =
|
||||
|
|
@ -4689,7 +4643,7 @@ Excess Food converted to Production when under construction = Nadmiar Jedzenia z
|
|||
Requires at least [amount] population = Wymaga co najmniej [amount] populacji
|
||||
|
||||
# Requires translation!
|
||||
May upgrade to [unit] through ruins-like effects =
|
||||
May upgrade to [baseUnitFilter] through ruins-like effects =
|
||||
|
||||
# Requires translation!
|
||||
This is your basic, club-swinging fighter. =
|
||||
|
|
@ -5032,12 +4986,10 @@ Stone Circles =
|
|||
|
||||
# Requires translation!
|
||||
Follower =
|
||||
|
||||
Asceticism = Ascetyzm
|
||||
# Requires translation!
|
||||
[stats] from every [param] in cities where this religion has at least [amount] followers =
|
||||
|
||||
|
||||
Cathedrals = Katedry
|
||||
# Requires translation!
|
||||
May buy [buildingFilter] buildings with [stat] [cityFilter] =
|
||||
|
|
@ -5062,13 +5014,10 @@ May buy [baseUnitFilter] units with [stat] for [amount] times their normal Produ
|
|||
# Requires translation!
|
||||
Liturgical Drama =
|
||||
|
||||
|
||||
Monasteries = Klasztory
|
||||
|
||||
|
||||
Mosques = Meczety
|
||||
|
||||
|
||||
Pagodas = Pagody
|
||||
|
||||
# Requires translation!
|
||||
|
|
@ -5192,7 +5141,6 @@ Pyramid =
|
|||
Terracotta Army = Terakotowa Armia
|
||||
|
||||
|
||||
|
||||
Amphitheater = Amfiteatr
|
||||
|
||||
|
||||
|
|
@ -5209,7 +5157,6 @@ Great Mosque of Djenne =
|
|||
# Requires translation!
|
||||
[unit] units built [cityFilter] can [param] [amount] extra times =
|
||||
|
||||
|
||||
Grand Temple = Wielka Świątynia
|
||||
|
||||
|
||||
|
|
@ -5235,7 +5182,6 @@ Coffee House =
|
|||
Neuschwanstein = Neuschwanstein
|
||||
|
||||
|
||||
|
||||
Recycling Center = Centrum Recyklingu
|
||||
# Requires translation!
|
||||
Limited to [amount] per Civilization =
|
||||
|
|
@ -5259,14 +5205,11 @@ Population loss from nuclear attacks [amount]% [cityFilter] =
|
|||
Hubble Space Telescope = Teleskop Hubble'a
|
||||
|
||||
|
||||
|
||||
Cathedral = Katedra
|
||||
|
||||
|
||||
|
||||
Mosque = Meczet
|
||||
|
||||
|
||||
Pagoda = Pagoda
|
||||
|
||||
|
||||
|
|
@ -5920,7 +5863,6 @@ Adwa =
|
|||
Lalibela =
|
||||
# Requires translation!
|
||||
Gondar =
|
||||
|
||||
Axum = Aksum
|
||||
# Requires translation!
|
||||
Dire Dawa =
|
||||
|
|
@ -5976,7 +5918,6 @@ Gambela =
|
|||
Ziway =
|
||||
# Requires translation!
|
||||
Weldiya =
|
||||
|
||||
Ethiopia = Etiopia
|
||||
|
||||
# Requires translation!
|
||||
|
|
@ -6065,7 +6006,6 @@ Ixinche =
|
|||
Zaculeu =
|
||||
# Requires translation!
|
||||
Kabah =
|
||||
|
||||
The Maya = Majowie
|
||||
# Requires translation!
|
||||
Receive a free Great Person at the end of every [comment] (every 394 years), after researching [tech]. Each bonus person can only be chosen once. =
|
||||
|
|
@ -6079,7 +6019,6 @@ I didn't want to do this. We declare war. =
|
|||
I will fear no evil. For god is with me! =
|
||||
# Requires translation!
|
||||
Why have you forsaken us my lord? =
|
||||
|
||||
Bratislava = Bratysława
|
||||
|
||||
# Requires translation!
|
||||
|
|
@ -6097,7 +6036,6 @@ By god's grace we will not allow these atrocities to occur any longer. We declar
|
|||
May god have mercy on your evil soul. =
|
||||
# Requires translation!
|
||||
I for one welcome our new conquer overlord! =
|
||||
|
||||
Jerusalem = Jerozolima
|
||||
|
||||
|
||||
|
|
@ -6107,7 +6045,15 @@ Jerusalem = Jerozolima
|
|||
Provides a [buildingName] in your first [amount] cities for free =
|
||||
|
||||
|
||||
Double gold from Great Merchant trade missions = Podwójne złoto z misji Wielkiego Kupca
|
||||
# Requires translation!
|
||||
[amount]% Gold cost of upgrading =
|
||||
|
||||
# Requires translation!
|
||||
[amount]% Culture cost of adopting new policies =
|
||||
|
||||
|
||||
# Requires translation!
|
||||
[amount]% Gold from Great Merchant trade missions =
|
||||
|
||||
|
||||
#################### Lines from Quests from Civ V - Gods & Kings ####################
|
||||
|
|
@ -6127,6 +6073,17 @@ Taoism = Taoizm
|
|||
#################### Lines from Ruins from Civ V - Gods & Kings ####################
|
||||
|
||||
|
||||
# Requires translation!
|
||||
We have found holy symbols in the ruins, giving us a deeper understanding of religion! (+[param] Faith) =
|
||||
# Requires translation!
|
||||
discover holy symbols =
|
||||
|
||||
# Requires translation!
|
||||
We have found an ancient prophecy in the ruins, greatly increasing our spiritual connection! (+[param] Faith) =
|
||||
# Requires translation!
|
||||
an ancient prophecy =
|
||||
|
||||
|
||||
#################### Lines from Specialists from Civ V - Gods & Kings ####################
|
||||
|
||||
|
||||
|
|
@ -6165,6 +6122,19 @@ Mobile Tactics = Taktyki mobilne
|
|||
#################### Lines from Terrains from Civ V - Gods & Kings ####################
|
||||
|
||||
|
||||
# Requires translation!
|
||||
Mount Kailash =
|
||||
|
||||
# Requires translation!
|
||||
Mount Sinai =
|
||||
|
||||
# Requires translation!
|
||||
Sri Pada =
|
||||
|
||||
# Requires translation!
|
||||
Uluru =
|
||||
|
||||
|
||||
#################### Lines from TileImprovements from Civ V - Gods & Kings ####################
|
||||
|
||||
|
||||
|
|
@ -6202,7 +6172,7 @@ Horse Archer = Łucznik Konny
|
|||
|
||||
Battering Ram = Taran
|
||||
# Requires translation!
|
||||
Can only attack [unitType] units =
|
||||
Can only attack [combatantFilter] units =
|
||||
|
||||
# Requires translation!
|
||||
Pictish Warrior =
|
||||
|
|
@ -6603,20 +6573,30 @@ May buy [baseUnitFilter] units with [stat] [cityFilter] =
|
|||
# Requires translation!
|
||||
May buy [buildingFilter] buildings with [stat] for [amount] times their normal Production cost =
|
||||
# Requires translation!
|
||||
[stat] cost of purchasing [buildingFilter] buildings [amount]% =
|
||||
# Requires translation!
|
||||
[stat] cost of purchasing [baseUnitFilter] units in cities [amount]% =
|
||||
# Requires translation!
|
||||
[amount]% maintenance on road & railroads =
|
||||
# Requires translation!
|
||||
[amount] Happiness from each type of luxury resource =
|
||||
# Requires translation!
|
||||
Triggers victory =
|
||||
# Requires translation!
|
||||
Cannot build [baseUnitFilter] units =
|
||||
# Requires translation!
|
||||
Incompatible with [policy/tech/promotion] =
|
||||
# Requires translation!
|
||||
Can be purchased for [amount] [stat] [cityFilter] =
|
||||
# Requires translation!
|
||||
Must not be next to [terrainFilter] =
|
||||
# Requires translation!
|
||||
No defensive terrain penalty =
|
||||
# Requires translation!
|
||||
Upon capturing a city, receive [amount] times its [stat] production as [stat2] immediately =
|
||||
# Requires translation!
|
||||
[amount] XP gained from combat =
|
||||
# Requires translation!
|
||||
Deal [amount] damage to adjacent enemy units =
|
||||
# Requires translation!
|
||||
when at war =
|
||||
# Requires translation!
|
||||
when not at war =
|
||||
|
|
@ -6657,6 +6637,8 @@ when fighting in [tileFilter] tiles =
|
|||
# Requires translation!
|
||||
on foreign continents =
|
||||
# Requires translation!
|
||||
when adjacent to a [mapUnitFilter] unit =
|
||||
# Requires translation!
|
||||
when above [amount] HP =
|
||||
# Requires translation!
|
||||
when below [amount] HP =
|
||||
|
|
|
|||
|
|
@ -610,8 +610,11 @@ Locate mod errors = Localiza erros do mod
|
|||
# Requires translation!
|
||||
Debug =
|
||||
|
||||
Version = Versão
|
||||
# Requires translation!
|
||||
See online Readme =
|
||||
# Requires translation!
|
||||
Visit repository =
|
||||
Turns between autosaves = Turnos entre autosaves
|
||||
Sound effects volume = Volume dos efeitos sonoros
|
||||
Music volume = Volume da música
|
||||
|
|
@ -1219,7 +1222,6 @@ Open terrain = Terreno aberto
|
|||
Rough Terrain = Terreno acidentado
|
||||
for = para
|
||||
Missing translations: = Traduções a faltar:
|
||||
Version = Versão
|
||||
Resolution = Resolução
|
||||
Tileset = Estilo mapa
|
||||
Map editor = Editor de mapa
|
||||
|
|
@ -1686,7 +1688,7 @@ Mausoleum of Halicarnassus = Mausoléu de Halicarnasso
|
|||
Provides a sum of gold each time you spend a Great Person = Fornece uma quantia de ouro cada vez que gastares uma Pessoa Experiente
|
||||
|
||||
Barracks = Quartéis
|
||||
New [unitType] units start with [amount] Experience [cityFilter] = Novas unidades [unitType] começam com [amount] de experiência [cityFilter]
|
||||
New [baseUnitFilter] units start with [amount] Experience [cityFilter] = Novas unidades [baseUnitFilter] começam com [amount] de experiência [cityFilter]
|
||||
|
||||
Krepost = Fortaleza
|
||||
-[amount]% Culture cost of acquiring tiles [cityFilter] = -[amount]% de cultura que custa a aquisição de blocos [cityFilter]
|
||||
|
|
@ -1770,7 +1772,8 @@ Angkor Wat = Angkor Wat
|
|||
# Requires translation!
|
||||
'The katun is established at Chichen Itza. The settlement of the Itza shall take place there. The quetzal shall come, the green bird shall come. Ah Kantenal shall come. It is the word of God. The Itza shall come.' - The Books of Chilam Balam =
|
||||
Chichen Itza = Chichen Itza
|
||||
Golden Age length increased by [amount]% = A duração da Idade do Ouro aumentou em [amount]%
|
||||
# Requires translation!
|
||||
[amount]% Golden Age length =
|
||||
|
||||
National Treasury = Tesouro Nacional
|
||||
|
||||
|
|
@ -1853,7 +1856,8 @@ Windmill = Moínho de vento
|
|||
# Requires translation!
|
||||
'The Law is a fortress on a hill that armies cannot take or floods wash away.' - The Prophet Muhammed =
|
||||
Kremlin = Kremlin
|
||||
Defensive buildings in all cities are 25% more effective = Construções defensivas em todas as cidades são 25% mais eficientes
|
||||
# Requires translation!
|
||||
[amount]% City Strength from defensive buildings =
|
||||
|
||||
Museum = Museu
|
||||
|
||||
|
|
@ -1900,7 +1904,8 @@ Military Base = Base Militar
|
|||
# Requires translation!
|
||||
'Come to me, all who labor and are heavy burdened, and I will give you rest.' - New Testament, Matthew 11:28 =
|
||||
Cristo Redentor = Cristo Redentor
|
||||
Culture cost of adopting new Policies reduced by [amount]% = Custo de cultura para adoção de novas políticas reduzido em [amount]%
|
||||
# Requires translation!
|
||||
[amount]% Culture cost of adopting new Policies =
|
||||
|
||||
Research Lab = Laboratório de Pesquisa
|
||||
|
||||
|
|
@ -1920,7 +1925,8 @@ Triggers a global alert upon completion = Aciona um alerta global após a conclu
|
|||
# Requires translation!
|
||||
'In preparing for battle I have always found that plans are useless, but planning is indispensable.' - Dwight D. Eisenhower =
|
||||
Pentagon = Pentágono
|
||||
Gold cost of upgrading [unitType] units reduced by [amount]% = Custo de ouro para atualizar unidades [unitType] reduzido em [amount]%
|
||||
# Requires translation!
|
||||
[amount]% Gold cost of upgrading [unitType] units =
|
||||
|
||||
Solar Plant = Planta Solar
|
||||
|
||||
|
|
@ -2111,7 +2117,8 @@ Lamia = Lâmia
|
|||
Nafplion = Náuplia
|
||||
Apolyton = Apolyton
|
||||
Greece = Grécia
|
||||
City-State Influence degrades [amount]% slower = A influência da cidade-estado diminui [amount]% mais devagar
|
||||
# Requires translation!
|
||||
[amount]% City-State Influence degradation =
|
||||
City-State Influence recovers at twice the normal rate = A influência da cidade-estado se recupera ao dobro da taxa normal
|
||||
# Requires translation!
|
||||
City-State territory always counts as friendly territory =
|
||||
|
|
@ -3771,7 +3778,7 @@ Inca =
|
|||
# Requires translation!
|
||||
Units ignore terrain costs when moving into any tile with Hills =
|
||||
# Requires translation!
|
||||
Maintenance on roads & railroads reduced by [amount]% =
|
||||
[amount]% maintenance on roads & railroads =
|
||||
# Requires translation!
|
||||
No Maintenance costs for improvements in [tileFilter] tiles =
|
||||
|
||||
|
|
@ -3896,8 +3903,7 @@ Skrive =
|
|||
Denmark =
|
||||
# Requires translation!
|
||||
Units pay only 1 movement point to disembark =
|
||||
# Requires translation!
|
||||
Melee units pay no movement cost to pillage =
|
||||
No movement cost to pillage = Sem custo de movimento para saquear
|
||||
|
||||
You leave us no choice. War it must be. = Não nos deixas escolha. Deve ser guerra.
|
||||
Very well, this shall not be forgotten. = Muito bem, isto não deve ser esquecido.
|
||||
|
|
@ -4052,7 +4058,6 @@ Liberty = Liberdade
|
|||
|
||||
Warrior Code = Código de Honra
|
||||
Discipline = Disciplina
|
||||
[amount]% Strength for [unitType] units which have another [unitType2] unit in an adjacent tile = [amount]% de força para unidades [unitType] que têm outra unidade [unitType2] em um ladrilho adjacente
|
||||
Military Tradition = Tradição militar
|
||||
# Requires translation!
|
||||
[amount]% XP gained from combat =
|
||||
|
|
@ -4066,7 +4071,8 @@ Mandate Of Heaven = Mandato do Céu
|
|||
# Requires translation!
|
||||
[amount]% of excess happiness converted to [stat] =
|
||||
Theocracy = Teocracia
|
||||
+[amount]% [stat] from every [building] = +[amount]% [stat] de cada [building]
|
||||
# Requires translation!
|
||||
[amount]% [stat] from every [tileFilter/specialist/buildingName] =
|
||||
Reformation = Reformação
|
||||
Free Religion = Liberdade de Religião
|
||||
Piety Complete = Piedade Completa
|
||||
|
|
@ -4079,8 +4085,10 @@ Resting point for Influence with City-States is increased by [amount] = O ponto
|
|||
Scholasticism = Escolástica
|
||||
Allied City-States provide [stat] equal to [amount]% of what they produce for themselves = As cidades-estados aliadas fornecem [stat] igual a [amount]% do que produzem para si mesmas
|
||||
Cultural Diplomacy = Diplomacia Cultural
|
||||
Quantity of Resources gifted by City-States increased by [amount]% = Quantidade de recursos doados pelas cidades-estados aumentou em [amount]%
|
||||
Happiness from Luxury Resources gifted by City-States increased by [amount]% = A felicidade de recursos de luxo oferecidos por cidades-estados aumentou em [amount]%
|
||||
# Requires translation!
|
||||
[amount]% resources gifted by City-States =
|
||||
# Requires translation!
|
||||
[amount]% Happiness from luxury resources gifted by City-States =
|
||||
Educated Elite = Elite Educada
|
||||
Allied City-States will occasionally gift Great People = As cidades-estados aliadas ocasionalmente presentearão Pessoas Experientes
|
||||
# Requires translation!
|
||||
|
|
@ -4095,7 +4103,8 @@ Trade Unions = Sindicatos
|
|||
Merchant Navy = Marinha Mercante
|
||||
Mercantilism = Mercantilismo
|
||||
Protectionism = Protecionismo
|
||||
+[amount] happiness from each type of luxury resource = +[amount] de felicidade em cada tipo de recurso de luxo
|
||||
# Requires translation!
|
||||
[amount] happiness from each type of luxury resource =
|
||||
Commerce Complete = Comércio Completo
|
||||
Commerce = Comércio
|
||||
|
||||
|
|
@ -4117,7 +4126,7 @@ Constitution = Constituição
|
|||
[stats] from every Wonder = [stats] de todas as maravilhas
|
||||
Universal Suffrage = Sufrágio Universal
|
||||
# Requires translation!
|
||||
+[amount]% Defensive Strength for cities =
|
||||
[amount]% Strength for cities =
|
||||
Civil Society = Sociedade Civil
|
||||
# Requires translation!
|
||||
[amount]% food consumption by specialists [cityFilter] =
|
||||
|
|
@ -4129,7 +4138,7 @@ Democracy = Democracia
|
|||
[amount]% unhappiness from specialists [cityFilter] =
|
||||
Freedom Complete = Liberdade Completa
|
||||
# Requires translation!
|
||||
+[amount]% yield from every [tileImprovement] =
|
||||
[amount]% Yield from every [tileFilter] =
|
||||
Freedom = Liberdade
|
||||
|
||||
Populism = Populismo
|
||||
|
|
@ -4155,7 +4164,7 @@ Planned Economy =
|
|||
Nationalism = Nacionalismo
|
||||
Socialism = Socialismo
|
||||
# Requires translation!
|
||||
-[amount]% maintenance cost for buildings [cityFilter] =
|
||||
[amount]% maintenance cost for buildings [cityFilter] =
|
||||
Communism = Comunismo
|
||||
Order Complete = Pedido Completo
|
||||
Order = Pedido
|
||||
|
|
@ -4277,16 +4286,6 @@ reveal nearby Barbarian camps =
|
|||
# Requires translation!
|
||||
find a crudely-drawn map =
|
||||
|
||||
# Requires translation!
|
||||
We have found holy symbols in the ruins, giving us a deeper understanding of religion! (+[param] Faith) =
|
||||
# Requires translation!
|
||||
discover holy symbols =
|
||||
|
||||
# Requires translation!
|
||||
We have found an ancient prophecy in the ruins, greatly increasing our spiritual connection! (+[param] Faith) =
|
||||
# Requires translation!
|
||||
an ancient prophecy =
|
||||
|
||||
|
||||
#################### Lines from Specialists from Civ V - Vanilla ####################
|
||||
|
||||
|
|
@ -4618,18 +4617,6 @@ Cerro de Potosi = Cerro Rico
|
|||
|
||||
Barringer Crater = Cratera de Barringer
|
||||
|
||||
# Requires translation!
|
||||
Mount Kailash =
|
||||
|
||||
# Requires translation!
|
||||
Mount Sinai =
|
||||
|
||||
# Requires translation!
|
||||
Sri Pada =
|
||||
|
||||
# Requires translation!
|
||||
Uluru =
|
||||
|
||||
|
||||
#################### Lines from TileImprovements from Civ V - Vanilla ####################
|
||||
|
||||
|
|
@ -5047,7 +5034,6 @@ Ignores terrain cost = Ignora custo de movimento em terrenos
|
|||
|
||||
# Requires translation!
|
||||
Pictish Courage =
|
||||
No movement cost to pillage = Sem custo de movimento para saquear
|
||||
|
||||
# Requires translation!
|
||||
Home Sweet Home =
|
||||
|
|
@ -5097,7 +5083,7 @@ Excess Food converted to Production when under construction =
|
|||
Requires at least [amount] population =
|
||||
|
||||
# Requires translation!
|
||||
May upgrade to [unit] through ruins-like effects =
|
||||
May upgrade to [baseUnitFilter] through ruins-like effects =
|
||||
|
||||
# Requires translation!
|
||||
This is your basic, club-swinging fighter. =
|
||||
|
|
@ -6460,7 +6446,14 @@ Provides a [buildingName] in your first [amount] cities for free =
|
|||
|
||||
|
||||
# Requires translation!
|
||||
Double gold from Great Merchant trade missions =
|
||||
[amount]% Gold cost of upgrading =
|
||||
|
||||
# Requires translation!
|
||||
[amount]% Culture cost of adopting new policies =
|
||||
|
||||
|
||||
# Requires translation!
|
||||
[amount]% Gold from Great Merchant trade missions =
|
||||
|
||||
|
||||
#################### Lines from Quests from Civ V - Gods & Kings ####################
|
||||
|
|
@ -6483,6 +6476,17 @@ Taoism =
|
|||
#################### Lines from Ruins from Civ V - Gods & Kings ####################
|
||||
|
||||
|
||||
# Requires translation!
|
||||
We have found holy symbols in the ruins, giving us a deeper understanding of religion! (+[param] Faith) =
|
||||
# Requires translation!
|
||||
discover holy symbols =
|
||||
|
||||
# Requires translation!
|
||||
We have found an ancient prophecy in the ruins, greatly increasing our spiritual connection! (+[param] Faith) =
|
||||
# Requires translation!
|
||||
an ancient prophecy =
|
||||
|
||||
|
||||
#################### Lines from Specialists from Civ V - Gods & Kings ####################
|
||||
|
||||
|
||||
|
|
@ -6527,6 +6531,19 @@ Mobile Tactics = Tática móvel
|
|||
#################### Lines from Terrains from Civ V - Gods & Kings ####################
|
||||
|
||||
|
||||
# Requires translation!
|
||||
Mount Kailash =
|
||||
|
||||
# Requires translation!
|
||||
Mount Sinai =
|
||||
|
||||
# Requires translation!
|
||||
Sri Pada =
|
||||
|
||||
# Requires translation!
|
||||
Uluru =
|
||||
|
||||
|
||||
#################### Lines from TileImprovements from Civ V - Gods & Kings ####################
|
||||
|
||||
|
||||
|
|
@ -6568,7 +6585,7 @@ Horse Archer =
|
|||
# Requires translation!
|
||||
Battering Ram =
|
||||
# Requires translation!
|
||||
Can only attack [unitType] units =
|
||||
Can only attack [combatantFilter] units =
|
||||
|
||||
# Requires translation!
|
||||
Pictish Warrior =
|
||||
|
|
@ -6941,20 +6958,30 @@ May buy [baseUnitFilter] units with [stat] [cityFilter] =
|
|||
# Requires translation!
|
||||
May buy [buildingFilter] buildings with [stat] for [amount] times their normal Production cost =
|
||||
# Requires translation!
|
||||
[stat] cost of purchasing [buildingFilter] buildings [amount]% =
|
||||
# Requires translation!
|
||||
[stat] cost of purchasing [baseUnitFilter] units in cities [amount]% =
|
||||
# Requires translation!
|
||||
[amount]% maintenance on road & railroads =
|
||||
# Requires translation!
|
||||
[amount] Happiness from each type of luxury resource =
|
||||
# Requires translation!
|
||||
Triggers victory =
|
||||
# Requires translation!
|
||||
Cannot build [baseUnitFilter] units =
|
||||
# Requires translation!
|
||||
Incompatible with [policy/tech/promotion] =
|
||||
# Requires translation!
|
||||
Can be purchased for [amount] [stat] [cityFilter] =
|
||||
# Requires translation!
|
||||
Must not be next to [terrainFilter] =
|
||||
# Requires translation!
|
||||
No defensive terrain penalty =
|
||||
# Requires translation!
|
||||
Upon capturing a city, receive [amount] times its [stat] production as [stat2] immediately =
|
||||
# Requires translation!
|
||||
[amount] XP gained from combat =
|
||||
# Requires translation!
|
||||
Deal [amount] damage to adjacent enemy units =
|
||||
# Requires translation!
|
||||
when at war =
|
||||
# Requires translation!
|
||||
when not at war =
|
||||
|
|
@ -6995,6 +7022,8 @@ when fighting in [tileFilter] tiles =
|
|||
# Requires translation!
|
||||
on foreign continents =
|
||||
# Requires translation!
|
||||
when adjacent to a [mapUnitFilter] unit =
|
||||
# Requires translation!
|
||||
when above [amount] HP =
|
||||
# Requires translation!
|
||||
when below [amount] HP =
|
||||
|
|
|
|||
|
|
@ -518,7 +518,10 @@ Advanced = Avansat
|
|||
Locate mod errors = Localizează erorile Mod
|
||||
Debug = Depanare
|
||||
|
||||
Version = Versiune
|
||||
See online Readme = Vezi Readme-ul online
|
||||
# Requires translation!
|
||||
Visit repository =
|
||||
Turns between autosaves = Ture între salvările automate
|
||||
Sound effects volume = Volumul efectelor
|
||||
Music volume = Volumul muzicii
|
||||
|
|
@ -1226,7 +1229,6 @@ Open terrain =
|
|||
Rough Terrain =
|
||||
for = pentru
|
||||
Missing translations: = Traduceri lipsă:
|
||||
Version = Versiune
|
||||
Resolution = Rezoluție
|
||||
# Requires translation!
|
||||
Tileset =
|
||||
|
|
@ -1875,7 +1877,7 @@ Provides a sum of gold each time you spend a Great Person = Oferă o sumă de au
|
|||
|
||||
Barracks = Cazarmă
|
||||
# Requires translation!
|
||||
New [unitType] units start with [amount] Experience [cityFilter] =
|
||||
New [baseUnitFilter] units start with [amount] Experience [cityFilter] =
|
||||
|
||||
Krepost = Fortăreață
|
||||
# Requires translation!
|
||||
|
|
@ -1972,7 +1974,7 @@ Angkor Wat = Angkor Wat
|
|||
'The katun is established at Chichen Itza. The settlement of the Itza shall take place there. The quetzal shall come, the green bird shall come. Ah Kantenal shall come. It is the word of God. The Itza shall come.' - The Books of Chilam Balam =
|
||||
Chichen Itza = Chichen Itza
|
||||
# Requires translation!
|
||||
Golden Age length increased by [amount]% =
|
||||
[amount]% Golden Age length =
|
||||
|
||||
# Requires translation!
|
||||
National Treasury =
|
||||
|
|
@ -2061,7 +2063,8 @@ Windmill = Moară de vant
|
|||
# Requires translation!
|
||||
'The Law is a fortress on a hill that armies cannot take or floods wash away.' - The Prophet Muhammed =
|
||||
Kremlin = Kremlin
|
||||
Defensive buildings in all cities are 25% more effective = Clădirile defensive din toate orașele sunt cu 25% mai eficiente
|
||||
# Requires translation!
|
||||
[amount]% City Strength from defensive buildings =
|
||||
|
||||
Museum = Muzeu
|
||||
|
||||
|
|
@ -2113,7 +2116,7 @@ Military Base =
|
|||
'Come to me, all who labor and are heavy burdened, and I will give you rest.' - New Testament, Matthew 11:28 =
|
||||
Cristo Redentor = Cristo Redentor
|
||||
# Requires translation!
|
||||
Culture cost of adopting new Policies reduced by [amount]% =
|
||||
[amount]% Culture cost of adopting new Policies =
|
||||
|
||||
Research Lab = Laborator de cercetare
|
||||
|
||||
|
|
@ -2135,7 +2138,7 @@ Triggers a global alert upon completion =
|
|||
'In preparing for battle I have always found that plans are useless, but planning is indispensable.' - Dwight D. Eisenhower =
|
||||
Pentagon = Pentagon
|
||||
# Requires translation!
|
||||
Gold cost of upgrading [unitType] units reduced by [amount]% =
|
||||
[amount]% Gold cost of upgrading [unitType] units =
|
||||
|
||||
Solar Plant = Centrală solară
|
||||
|
||||
|
|
@ -2438,7 +2441,7 @@ Nafplion =
|
|||
Apolyton =
|
||||
Greece = Grecia
|
||||
# Requires translation!
|
||||
City-State Influence degrades [amount]% slower =
|
||||
[amount]% City-State Influence degradation =
|
||||
# Requires translation!
|
||||
City-State Influence recovers at twice the normal rate =
|
||||
# Requires translation!
|
||||
|
|
@ -4664,7 +4667,7 @@ Inca =
|
|||
# Requires translation!
|
||||
Units ignore terrain costs when moving into any tile with Hills =
|
||||
# Requires translation!
|
||||
Maintenance on roads & railroads reduced by [amount]% =
|
||||
[amount]% maintenance on roads & railroads =
|
||||
# Requires translation!
|
||||
No Maintenance costs for improvements in [tileFilter] tiles =
|
||||
|
||||
|
|
@ -4790,7 +4793,7 @@ Denmark =
|
|||
# Requires translation!
|
||||
Units pay only 1 movement point to disembark =
|
||||
# Requires translation!
|
||||
Melee units pay no movement cost to pillage =
|
||||
No movement cost to pillage =
|
||||
|
||||
# Requires translation!
|
||||
You leave us no choice. War it must be. =
|
||||
|
|
@ -5021,8 +5024,6 @@ Liberty = Libertate
|
|||
|
||||
Warrior Code = Cod războinici
|
||||
Discipline = Disciplină
|
||||
# Requires translation!
|
||||
[amount]% Strength for [unitType] units which have another [unitType2] unit in an adjacent tile =
|
||||
Military Tradition = Tradiție militară
|
||||
# Requires translation!
|
||||
[amount]% XP gained from combat =
|
||||
|
|
@ -5037,7 +5038,7 @@ Mandate Of Heaven = Mandat ceresc
|
|||
[amount]% of excess happiness converted to [stat] =
|
||||
Theocracy = Teocrație
|
||||
# Requires translation!
|
||||
+[amount]% [stat] from every [building] =
|
||||
[amount]% [stat] from every [tileFilter/specialist/buildingName] =
|
||||
Reformation = Protestantism
|
||||
Free Religion = Religie liberă
|
||||
Piety Complete = Credință realizată
|
||||
|
|
@ -5058,9 +5059,9 @@ Allied City-States provide [stat] equal to [amount]% of what they produce for th
|
|||
# Requires translation!
|
||||
Cultural Diplomacy =
|
||||
# Requires translation!
|
||||
Quantity of Resources gifted by City-States increased by [amount]% =
|
||||
[amount]% resources gifted by City-States =
|
||||
# Requires translation!
|
||||
Happiness from Luxury Resources gifted by City-States increased by [amount]% =
|
||||
[amount]% Happiness from luxury resources gifted by City-States =
|
||||
# Requires translation!
|
||||
Educated Elite =
|
||||
# Requires translation!
|
||||
|
|
@ -5082,7 +5083,7 @@ Merchant Navy =
|
|||
Mercantilism = Mercantilism
|
||||
Protectionism = Protecționism
|
||||
# Requires translation!
|
||||
+[amount] happiness from each type of luxury resource =
|
||||
[amount] happiness from each type of luxury resource =
|
||||
Commerce Complete = Comerț realizat
|
||||
Commerce = Comerț
|
||||
|
||||
|
|
@ -5105,7 +5106,7 @@ Constitution = Constituție
|
|||
[stats] from every Wonder =
|
||||
Universal Suffrage = Vot universal
|
||||
# Requires translation!
|
||||
+[amount]% Defensive Strength for cities =
|
||||
[amount]% Strength for cities =
|
||||
Civil Society = Societate civilă
|
||||
# Requires translation!
|
||||
[amount]% food consumption by specialists [cityFilter] =
|
||||
|
|
@ -5117,7 +5118,7 @@ Democracy = Democrație
|
|||
[amount]% unhappiness from specialists [cityFilter] =
|
||||
Freedom Complete = Libertate realizată
|
||||
# Requires translation!
|
||||
+[amount]% yield from every [tileImprovement] =
|
||||
[amount]% Yield from every [tileFilter] =
|
||||
Freedom = Libertate
|
||||
|
||||
Populism = Populism
|
||||
|
|
@ -5146,7 +5147,7 @@ Nationalism =
|
|||
# Requires translation!
|
||||
Socialism =
|
||||
# Requires translation!
|
||||
-[amount]% maintenance cost for buildings [cityFilter] =
|
||||
[amount]% maintenance cost for buildings [cityFilter] =
|
||||
# Requires translation!
|
||||
Communism =
|
||||
# Requires translation!
|
||||
|
|
@ -5285,16 +5286,6 @@ reveal nearby Barbarian camps =
|
|||
# Requires translation!
|
||||
find a crudely-drawn map =
|
||||
|
||||
# Requires translation!
|
||||
We have found holy symbols in the ruins, giving us a deeper understanding of religion! (+[param] Faith) =
|
||||
# Requires translation!
|
||||
discover holy symbols =
|
||||
|
||||
# Requires translation!
|
||||
We have found an ancient prophecy in the ruins, greatly increasing our spiritual connection! (+[param] Faith) =
|
||||
# Requires translation!
|
||||
an ancient prophecy =
|
||||
|
||||
|
||||
#################### Lines from Specialists from Civ V - Vanilla ####################
|
||||
|
||||
|
|
@ -5659,18 +5650,6 @@ Cerro de Potosi = Cerro de Potosi
|
|||
|
||||
Barringer Crater = Craterul Barringer
|
||||
|
||||
# Requires translation!
|
||||
Mount Kailash =
|
||||
|
||||
# Requires translation!
|
||||
Mount Sinai =
|
||||
|
||||
# Requires translation!
|
||||
Sri Pada =
|
||||
|
||||
# Requires translation!
|
||||
Uluru =
|
||||
|
||||
|
||||
#################### Lines from TileImprovements from Civ V - Vanilla ####################
|
||||
|
||||
|
|
@ -6143,8 +6122,6 @@ Ignores terrain cost = Ignoră costul terenului
|
|||
|
||||
# Requires translation!
|
||||
Pictish Courage =
|
||||
# Requires translation!
|
||||
No movement cost to pillage =
|
||||
|
||||
# Requires translation!
|
||||
Home Sweet Home =
|
||||
|
|
@ -6196,7 +6173,7 @@ Excess Food converted to Production when under construction =
|
|||
Requires at least [amount] population =
|
||||
|
||||
# Requires translation!
|
||||
May upgrade to [unit] through ruins-like effects =
|
||||
May upgrade to [baseUnitFilter] through ruins-like effects =
|
||||
|
||||
# Requires translation!
|
||||
This is your basic, club-swinging fighter. =
|
||||
|
|
@ -7653,7 +7630,14 @@ Provides a [buildingName] in your first [amount] cities for free =
|
|||
|
||||
|
||||
# Requires translation!
|
||||
Double gold from Great Merchant trade missions =
|
||||
[amount]% Gold cost of upgrading =
|
||||
|
||||
# Requires translation!
|
||||
[amount]% Culture cost of adopting new policies =
|
||||
|
||||
|
||||
# Requires translation!
|
||||
[amount]% Gold from Great Merchant trade missions =
|
||||
|
||||
|
||||
#################### Lines from Quests from Civ V - Gods & Kings ####################
|
||||
|
|
@ -7676,6 +7660,17 @@ Taoism =
|
|||
#################### Lines from Ruins from Civ V - Gods & Kings ####################
|
||||
|
||||
|
||||
# Requires translation!
|
||||
We have found holy symbols in the ruins, giving us a deeper understanding of religion! (+[param] Faith) =
|
||||
# Requires translation!
|
||||
discover holy symbols =
|
||||
|
||||
# Requires translation!
|
||||
We have found an ancient prophecy in the ruins, greatly increasing our spiritual connection! (+[param] Faith) =
|
||||
# Requires translation!
|
||||
an ancient prophecy =
|
||||
|
||||
|
||||
#################### Lines from Specialists from Civ V - Gods & Kings ####################
|
||||
|
||||
|
||||
|
|
@ -7723,6 +7718,19 @@ Mobile Tactics =
|
|||
#################### Lines from Terrains from Civ V - Gods & Kings ####################
|
||||
|
||||
|
||||
# Requires translation!
|
||||
Mount Kailash =
|
||||
|
||||
# Requires translation!
|
||||
Mount Sinai =
|
||||
|
||||
# Requires translation!
|
||||
Sri Pada =
|
||||
|
||||
# Requires translation!
|
||||
Uluru =
|
||||
|
||||
|
||||
#################### Lines from TileImprovements from Civ V - Gods & Kings ####################
|
||||
|
||||
|
||||
|
|
@ -7764,7 +7772,7 @@ Horse Archer =
|
|||
# Requires translation!
|
||||
Battering Ram =
|
||||
# Requires translation!
|
||||
Can only attack [unitType] units =
|
||||
Can only attack [combatantFilter] units =
|
||||
|
||||
# Requires translation!
|
||||
Pictish Warrior =
|
||||
|
|
@ -8231,20 +8239,30 @@ May buy [baseUnitFilter] units with [stat] [cityFilter] =
|
|||
# Requires translation!
|
||||
May buy [buildingFilter] buildings with [stat] for [amount] times their normal Production cost =
|
||||
# Requires translation!
|
||||
[stat] cost of purchasing [buildingFilter] buildings [amount]% =
|
||||
# Requires translation!
|
||||
[stat] cost of purchasing [baseUnitFilter] units in cities [amount]% =
|
||||
# Requires translation!
|
||||
[amount]% maintenance on road & railroads =
|
||||
# Requires translation!
|
||||
[amount] Happiness from each type of luxury resource =
|
||||
# Requires translation!
|
||||
Triggers victory =
|
||||
# Requires translation!
|
||||
Cannot build [baseUnitFilter] units =
|
||||
# Requires translation!
|
||||
Incompatible with [policy/tech/promotion] =
|
||||
# Requires translation!
|
||||
Can be purchased for [amount] [stat] [cityFilter] =
|
||||
# Requires translation!
|
||||
Must not be next to [terrainFilter] =
|
||||
# Requires translation!
|
||||
No defensive terrain penalty =
|
||||
# Requires translation!
|
||||
Upon capturing a city, receive [amount] times its [stat] production as [stat2] immediately =
|
||||
# Requires translation!
|
||||
[amount] XP gained from combat =
|
||||
# Requires translation!
|
||||
Deal [amount] damage to adjacent enemy units =
|
||||
# Requires translation!
|
||||
when at war =
|
||||
# Requires translation!
|
||||
when not at war =
|
||||
|
|
@ -8285,6 +8303,8 @@ when fighting in [tileFilter] tiles =
|
|||
# Requires translation!
|
||||
on foreign continents =
|
||||
# Requires translation!
|
||||
when adjacent to a [mapUnitFilter] unit =
|
||||
# Requires translation!
|
||||
when above [amount] HP =
|
||||
# Requires translation!
|
||||
when below [amount] HP =
|
||||
|
|
|
|||
|
|
@ -509,7 +509,10 @@ Advanced = Дополнительно
|
|||
Locate mod errors = Найти ошибки модов
|
||||
Debug = Отладка
|
||||
|
||||
Version = Версия
|
||||
See online Readme = Открыть Readme
|
||||
# Requires translation!
|
||||
Visit repository =
|
||||
Turns between autosaves = Ходов между автосохранениями
|
||||
Sound effects volume = Громкость звука
|
||||
Music volume = Громкость музыки
|
||||
|
|
@ -1057,7 +1060,6 @@ Open terrain = Открытая местность
|
|||
Rough Terrain = Пересеченная местность
|
||||
for = за
|
||||
Missing translations: = Отсутствующие переводы:
|
||||
Version = Версия
|
||||
Resolution = Разрешение
|
||||
Tileset = Палитра клеток
|
||||
Map editor = Редактор карт
|
||||
|
|
@ -1477,7 +1479,7 @@ Mausoleum of Halicarnassus = Галикарнасский Мавзолей
|
|||
Provides a sum of gold each time you spend a Great Person = Даёт золото за каждое использование Великого человека
|
||||
|
||||
Barracks = Казармы
|
||||
New [unitType] units start with [amount] Experience [cityFilter] = Новые [unitType] юниты получают [amount] очков опыта [cityFilter]
|
||||
New [baseUnitFilter] units start with [amount] Experience [cityFilter] = Новые [baseUnitFilter] юниты получают [amount] очков опыта [cityFilter]
|
||||
|
||||
Krepost = Острог
|
||||
-[amount]% Culture cost of acquiring tiles [cityFilter] = -[amount]% к затратам культуры на приобретение клеток [cityFilter]
|
||||
|
|
@ -1552,7 +1554,8 @@ Angkor Wat = Ангкор-Ват
|
|||
|
||||
'The katun is established at Chichen Itza. The settlement of the Itza shall take place there. The quetzal shall come, the green bird shall come. Ah Kantenal shall come. It is the word of God. The Itza shall come.' - The Books of Chilam Balam = 'Катун установлен в Чичен-Итце. Здесь будет поселение Итца. Кетцаль придет, зеленая птица придет. Ах Кантеналь придет. Вот слово Бога. Народ Итца придет.' - из книг Чилам Балам
|
||||
Chichen Itza = Чичен-Ица
|
||||
Golden Age length increased by [amount]% = +[amount]% к продолжительности золотого века
|
||||
# Requires translation!
|
||||
[amount]% Golden Age length =
|
||||
|
||||
National Treasury = Национальная казна
|
||||
|
||||
|
|
@ -1627,7 +1630,8 @@ Windmill = Ветряная Мельница
|
|||
|
||||
'The Law is a fortress on a hill that armies cannot take or floods wash away.' - The Prophet Muhammed = 'Закон - это крепость на холме, которую не подточат воды, не возьмут осаждающие.' - пророк Мухаммед
|
||||
Kremlin = Кремль
|
||||
Defensive buildings in all cities are 25% more effective = Увеличивает на 25% эффективность защитных сооружений во всех городах
|
||||
# Requires translation!
|
||||
[amount]% City Strength from defensive buildings =
|
||||
|
||||
Museum = Музей
|
||||
|
||||
|
|
@ -1668,7 +1672,8 @@ Military Base = Военная База
|
|||
|
||||
'Come to me, all who labor and are heavy burdened, and I will give you rest.' - New Testament, Matthew 11:28 = 'Придите ко Мне все трудящиеся и обремененные, и Я успокою вас.' - Евангелие от Матфея, 11:28
|
||||
Cristo Redentor = Христос-Искупитель
|
||||
Culture cost of adopting new Policies reduced by [amount]% = Сокращает на [amount]% затраты на принятие новых общественных институтов
|
||||
# Requires translation!
|
||||
[amount]% Culture cost of adopting new Policies =
|
||||
|
||||
Research Lab = Лаборатория
|
||||
|
||||
|
|
@ -1686,7 +1691,8 @@ Triggers a global alert upon completion = По завершении вызыва
|
|||
|
||||
'In preparing for battle I have always found that plans are useless, but planning is indispensable.' - Dwight D. Eisenhower = 'При подготовке к битве планы незаменимы, но, как только битва началась, план становится совершенно бесполезным.' - Дуайт Эйзенхауэр
|
||||
Pentagon = Пентагон
|
||||
Gold cost of upgrading [unitType] units reduced by [amount]% = Сокращает на [amount]% затраты золота на модернизацию юнитов: [unitType]
|
||||
# Requires translation!
|
||||
[amount]% Gold cost of upgrading [unitType] units =
|
||||
|
||||
Solar Plant = Солнечная ЭС
|
||||
|
||||
|
|
@ -1876,7 +1882,8 @@ Lamia = Ламия
|
|||
Nafplion = Нафплион
|
||||
Apolyton = Аполит
|
||||
Greece = Греция
|
||||
City-State Influence degrades [amount]% slower = Влияние на города-государства снижается на [amount]% медленнее
|
||||
# Requires translation!
|
||||
[amount]% City-State Influence degradation =
|
||||
City-State Influence recovers at twice the normal rate = Влияние на города-государства увеличивается вдвое быстрее
|
||||
City-State territory always counts as friendly territory = Территория городов-государств всегда считается дружественной
|
||||
|
||||
|
|
@ -3024,7 +3031,8 @@ Chucuito = Чукуито
|
|||
Choquequirao = Чокуекуирао
|
||||
Inca = Инки
|
||||
Units ignore terrain costs when moving into any tile with Hills = Юниты игнорируют штрафы местности на холмах
|
||||
Maintenance on roads & railroads reduced by [amount]% = Содержание дорог и железных дорог уменьшено на [amount]%
|
||||
# Requires translation!
|
||||
[amount]% maintenance on roads & railroads =
|
||||
No Maintenance costs for improvements in [tileFilter] tiles = Улучшения на клетках [tileFilter] содержатся бесплатно
|
||||
|
||||
Harald Bluetooth = Харальд Синезубый
|
||||
|
|
@ -3088,7 +3096,7 @@ Ringsted = Рингстед
|
|||
Skrive = Скиве
|
||||
Denmark = Дания
|
||||
Units pay only 1 movement point to disembark = Юниты тратят только 1 ОП на высадку
|
||||
Melee units pay no movement cost to pillage = Юниты ближнего боя не тратят ОП на грабеж
|
||||
No movement cost to pillage = Не тратит ОП на грабеж
|
||||
|
||||
You leave us no choice. War it must be. = Ты не оставил нам выбора. Войне быть.
|
||||
Very well, this shall not be forgotten. = Очень хорошо, мы никогда не забудем это.
|
||||
|
|
@ -3231,7 +3239,6 @@ Liberty = Воля
|
|||
|
||||
Warrior Code = Военная Присяга
|
||||
Discipline = Дисциплина
|
||||
[amount]% Strength for [unitType] units which have another [unitType2] unit in an adjacent tile = [amount]% к силе для юнитов: [unitType], рядом с которыми находится другой юнит: [unitType2]
|
||||
Military Tradition = Военные Традиции
|
||||
# Requires translation!
|
||||
[amount]% XP gained from combat =
|
||||
|
|
@ -3244,7 +3251,8 @@ Organized Religion = Организованная Религия
|
|||
Mandate Of Heaven = Небесный Мандат
|
||||
[amount]% of excess happiness converted to [stat] = [amount]% довольства превращается в [stat]
|
||||
Theocracy = Теократия
|
||||
+[amount]% [stat] from every [building] = +[amount]% [stat] от каждого: [building]
|
||||
# Requires translation!
|
||||
[amount]% [stat] from every [tileFilter/specialist/buildingName] =
|
||||
Reformation = Реформация
|
||||
Free Religion = Веротерпимость
|
||||
Piety Complete = Набожность Завершена
|
||||
|
|
@ -3257,8 +3265,10 @@ Resting point for Influence with City-States is increased by [amount] = Стан
|
|||
Scholasticism = Схоластика
|
||||
Allied City-States provide [stat] equal to [amount]% of what they produce for themselves = Союзные города-государства дают [amount]% от производимого ими [stat]
|
||||
Cultural Diplomacy = Культурная Дипломатия
|
||||
Quantity of Resources gifted by City-States increased by [amount]% = Количество ресурсов, получаемых от городов-государств, увеличено на [amount]%
|
||||
Happiness from Luxury Resources gifted by City-States increased by [amount]% = Счастье от редких ресурсов, получаемых от городов-государств, увеличено на [amount]%
|
||||
# Requires translation!
|
||||
[amount]% resources gifted by City-States =
|
||||
# Requires translation!
|
||||
[amount]% Happiness from luxury resources gifted by City-States =
|
||||
Educated Elite = Образованная Элита
|
||||
Allied City-States will occasionally gift Great People = Союзные города-государства иногда будут дарить Великих людей
|
||||
Patronage Complete = Меценатство Завершено
|
||||
|
|
@ -3271,7 +3281,8 @@ Trade Unions = Торговые Союзы
|
|||
Merchant Navy = Торговый Флот
|
||||
Mercantilism = Меркантилизм
|
||||
Protectionism = Протекционизм
|
||||
+[amount] happiness from each type of luxury resource = +[amount] Счастья за каждый вид редкого ресурса
|
||||
# Requires translation!
|
||||
[amount] happiness from each type of luxury resource =
|
||||
Commerce Complete = Коммерция Завершена
|
||||
Commerce = Коммерция
|
||||
|
||||
|
|
@ -3289,7 +3300,8 @@ Rationalism = Рационализм
|
|||
Constitution = Конституция
|
||||
[stats] from every Wonder = [stats] от каждого чуда света
|
||||
Universal Suffrage = Всеобщее Избирательное Право
|
||||
+[amount]% Defensive Strength for cities = +[amount]% к силе защиты для городов
|
||||
# Requires translation!
|
||||
[amount]% Strength for cities =
|
||||
Civil Society = Гражданское Общество
|
||||
[amount]% food consumption by specialists [cityFilter] = [amount]% к потреблению еды специалистами [cityFilter]
|
||||
Free Speech = Свобода Слова
|
||||
|
|
@ -3297,7 +3309,8 @@ Free Speech = Свобода Слова
|
|||
Democracy = Демократия
|
||||
[amount]% unhappiness from specialists [cityFilter] = [amount]% к недовольству от специалистов [cityFilter]
|
||||
Freedom Complete = Свобода Завершена
|
||||
+[amount]% yield from every [tileImprovement] = +[amount]% к доходу от каждого: [tileImprovement]
|
||||
# Requires translation!
|
||||
[amount]% Yield from every [tileFilter] =
|
||||
Freedom = Свобода
|
||||
|
||||
Populism = Популизм
|
||||
|
|
@ -3316,7 +3329,8 @@ Militaristic City-States grant units [amount] times as fast when you are at war
|
|||
Planned Economy = Плановая Экономика
|
||||
Nationalism = Национализм
|
||||
Socialism = Социализм
|
||||
-[amount]% maintenance cost for buildings [cityFilter] = -[amount]% к стоимости обслуживания для построек [cityFilter]
|
||||
# Requires translation!
|
||||
[amount]% maintenance cost for buildings [cityFilter] =
|
||||
Communism = Коммунизм
|
||||
Order Complete = Порядок Завершен
|
||||
Order = Порядок
|
||||
|
|
@ -3403,12 +3417,6 @@ reveal nearby Barbarian camps = разузнать о ближайших лаг
|
|||
|
||||
find a crudely-drawn map = найти грубо нарисованную карту
|
||||
|
||||
We have found holy symbols in the ruins, giving us a deeper understanding of religion! (+[param] Faith) = Мы нашли священные символы в руинах, что дало нам более глубокое понимание религии! (+[param] Веры)
|
||||
discover holy symbols = обнаружить священные символы
|
||||
|
||||
We have found an ancient prophecy in the ruins, greatly increasing our spiritual connection! (+[param] Faith) = Мы нашли древнее пророчество в руинах, что значительно укрепило нашу духовную связь! (+[param] Веры)
|
||||
an ancient prophecy = древнее пророчество
|
||||
|
||||
|
||||
#################### Lines from Specialists from Civ V - Vanilla ####################
|
||||
|
||||
|
|
@ -3676,14 +3684,6 @@ Cerro de Potosi = Серро-де-Потоси
|
|||
|
||||
Barringer Crater = Аризонский Кратер
|
||||
|
||||
Mount Kailash = Гора Кайлас
|
||||
|
||||
Mount Sinai = Гора Синай
|
||||
|
||||
Sri Pada = Шри Пада
|
||||
|
||||
Uluru = Улуру
|
||||
|
||||
|
||||
#################### Lines from TileImprovements from Civ V - Vanilla ####################
|
||||
|
||||
|
|
@ -4039,7 +4039,6 @@ Ignore terrain cost = Без штрафов местности
|
|||
Ignores terrain cost = Игнорирует штрафы местности
|
||||
|
||||
Pictish Courage = Мужество пиктов
|
||||
No movement cost to pillage = Не тратит ОП на грабеж
|
||||
|
||||
Home Sweet Home = Дом, милый дом
|
||||
[amount]% Strength decreasing with distance from the capital = Сила уменьшается на [amount]% с отдалением от столицы
|
||||
|
|
@ -4076,7 +4075,7 @@ Founds a new city = Может основать город
|
|||
Excess Food converted to Production when under construction = Избыток еды конвертируется в производство при постройке
|
||||
Requires at least [amount] population = Требуется как минимум [amount] населения
|
||||
|
||||
May upgrade to [unit] through ruins-like effects = Может быть промодернизирован до [unit] через действия руин
|
||||
May upgrade to [baseUnitFilter] through ruins-like effects = Может быть промодернизирован до [baseUnitFilter] через действия руин
|
||||
|
||||
This is your basic, club-swinging fighter. = Это ваш базовый боец, размахивающий дубинкой.
|
||||
|
||||
|
|
@ -4987,7 +4986,15 @@ Jerusalem = Иерусалим
|
|||
Provides a [buildingName] in your first [amount] cities for free = [buildingName] появляется в ваших первых [amount] городах
|
||||
|
||||
|
||||
Double gold from Great Merchant trade missions = Вдвое больше золота от сделок Великого Торговца
|
||||
# Requires translation!
|
||||
[amount]% Gold cost of upgrading =
|
||||
|
||||
# Requires translation!
|
||||
[amount]% Culture cost of adopting new policies =
|
||||
|
||||
|
||||
# Requires translation!
|
||||
[amount]% Gold from Great Merchant trade missions =
|
||||
|
||||
|
||||
#################### Lines from Quests from Civ V - Gods & Kings ####################
|
||||
|
|
@ -5007,6 +5014,13 @@ Taoism = Даосизм
|
|||
#################### Lines from Ruins from Civ V - Gods & Kings ####################
|
||||
|
||||
|
||||
We have found holy symbols in the ruins, giving us a deeper understanding of religion! (+[param] Faith) = Мы нашли священные символы в руинах, что дало нам более глубокое понимание религии! (+[param] Веры)
|
||||
discover holy symbols = обнаружить священные символы
|
||||
|
||||
We have found an ancient prophecy in the ruins, greatly increasing our spiritual connection! (+[param] Faith) = Мы нашли древнее пророчество в руинах, что значительно укрепило нашу духовную связь! (+[param] Веры)
|
||||
an ancient prophecy = древнее пророчество
|
||||
|
||||
|
||||
#################### Lines from Specialists from Civ V - Gods & Kings ####################
|
||||
|
||||
|
||||
|
|
@ -5043,6 +5057,15 @@ Mobile Tactics = Тактика Мобильной Войны
|
|||
#################### Lines from Terrains from Civ V - Gods & Kings ####################
|
||||
|
||||
|
||||
Mount Kailash = Гора Кайлас
|
||||
|
||||
Mount Sinai = Гора Синай
|
||||
|
||||
Sri Pada = Шри Пада
|
||||
|
||||
Uluru = Улуру
|
||||
|
||||
|
||||
#################### Lines from TileImprovements from Civ V - Gods & Kings ####################
|
||||
|
||||
|
||||
|
|
@ -5076,7 +5099,7 @@ Horse Archer = Конный лучник
|
|||
|
||||
|
||||
Battering Ram = Таран
|
||||
Can only attack [unitType] units = Может атаковать только юниты: [unitType]
|
||||
Can only attack [combatantFilter] units = Может атаковать только юниты: [combatantFilter]
|
||||
|
||||
Pictish Warrior = Пиктский воин
|
||||
|
||||
|
|
@ -5359,16 +5382,27 @@ May buy [baseUnitFilter] units for [amount] [stat] [cityFilter] = Можно п
|
|||
May buy [buildingFilter] buildings for [amount] [stat] [cityFilter] = Можно покупать здания: [buildingFilter] за [amount] [stat] [cityFilter]
|
||||
May buy [baseUnitFilter] units with [stat] [cityFilter] = Можно покупать юниты: [baseUnitFilter] за [stat] [cityFilter]
|
||||
May buy [buildingFilter] buildings with [stat] for [amount] times their normal Production cost = Можно покупать здания: [buildingFilter] за [stat] по стоимости в [amount] раз(а) большей стоимости их производства
|
||||
# Requires translation!
|
||||
[stat] cost of purchasing [buildingFilter] buildings [amount]% =
|
||||
# Requires translation!
|
||||
[stat] cost of purchasing [baseUnitFilter] units in cities [amount]% =
|
||||
# Requires translation!
|
||||
[amount]% maintenance on road & railroads =
|
||||
# Requires translation!
|
||||
[amount] Happiness from each type of luxury resource =
|
||||
Triggers victory = Приводит к победе
|
||||
# Requires translation!
|
||||
Cannot build [baseUnitFilter] units =
|
||||
# Requires translation!
|
||||
Incompatible with [policy/tech/promotion] =
|
||||
Can be purchased for [amount] [stat] [cityFilter] = Можно купить за [amount] [stat] [cityFilter]
|
||||
Must not be next to [terrainFilter] = Не должен быть рядом с клеткой [terrainFilter]
|
||||
# Requires translation!
|
||||
No defensive terrain penalty =
|
||||
# Requires translation!
|
||||
Upon capturing a city, receive [amount] times its [stat] production as [stat2] immediately =
|
||||
# Requires translation!
|
||||
[amount] XP gained from combat =
|
||||
Deal [amount] damage to adjacent enemy units = Наносит [amount] урона соседним вражеским юнитам
|
||||
when at war = во время войны
|
||||
when not at war = в мирное время
|
||||
while the empire is happy = когда цивилизация счастлива
|
||||
|
|
@ -5389,6 +5423,8 @@ when attacking = когда атакует
|
|||
when defending = когда защищается
|
||||
when fighting in [tileFilter] tiles = когда сражается на клетках [tileFilter]
|
||||
on foreign continents = на внешних континентах
|
||||
# Requires translation!
|
||||
when adjacent to a [mapUnitFilter] unit =
|
||||
when above [amount] HP = когда больше [amount] ОЗ
|
||||
when below [amount] HP = когда меньше [amount] ОЗ
|
||||
with [amount] to [amount2] neighboring [tileFilter] tiles = от [amount] до [amount2] соседних клеток [tileFilter]
|
||||
|
|
|
|||
|
|
@ -507,7 +507,10 @@ Advanced = 高级
|
|||
Locate mod errors = 定位模组错误
|
||||
Debug = 调试
|
||||
|
||||
Version = 版本
|
||||
See online Readme = 查看联机自述文件
|
||||
# Requires translation!
|
||||
Visit repository =
|
||||
Turns between autosaves = 自动存档间隔回合
|
||||
Sound effects volume = 音效音量
|
||||
Music volume = 音乐音量
|
||||
|
|
@ -1054,7 +1057,6 @@ Open terrain = 开阔地形
|
|||
Rough Terrain = 崎岖地形
|
||||
for = ,当建造在拥有下列资源的地块上时:
|
||||
Missing translations: = 未翻译的词条:
|
||||
Version = 版本
|
||||
Resolution = 分辨率
|
||||
Tileset = 地块设置
|
||||
Map editor = 地图编辑器
|
||||
|
|
@ -1471,7 +1473,7 @@ Mausoleum of Halicarnassus = 摩索拉斯陵墓
|
|||
Provides a sum of gold each time you spend a Great Person = 每次消耗掉一位伟人时可获得金钱
|
||||
|
||||
Barracks = 军营
|
||||
New [unitType] units start with [amount] Experience [cityFilter] = [cityFilter]中新[unitType]单位获得 [amount] 初始经验值
|
||||
New [baseUnitFilter] units start with [amount] Experience [cityFilter] = [cityFilter]中新[baseUnitFilter]单位获得 [amount] 初始经验值
|
||||
|
||||
Krepost = 俄罗斯营垒
|
||||
-[amount]% Culture cost of acquiring tiles [cityFilter] = [cityFilter]获取地块的文化花费 -[amount]%
|
||||
|
|
@ -1545,7 +1547,8 @@ Angkor Wat = 吴哥窟
|
|||
|
||||
'The katun is established at Chichen Itza. The settlement of the Itza shall take place there. The quetzal shall come, the green bird shall come. Ah Kantenal shall come. It is the word of God. The Itza shall come.' - The Books of Chilam Balam = "卡通号在奇琴伊察建立,。伊察定居点将在那里进行。格查尔会来,绿鸟会来。啊,坎特纳尔会来的。这是上帝的话。伊萨会来的。” —— 奇拉姆 · 巴兰的书
|
||||
Chichen Itza = 奇琴伊察
|
||||
Golden Age length increased by [amount]% = 黄金时代持续时间 +[amount]%
|
||||
# Requires translation!
|
||||
[amount]% Golden Age length =
|
||||
|
||||
National Treasury = 国家金库
|
||||
|
||||
|
|
@ -1619,7 +1622,8 @@ Windmill = 风车
|
|||
|
||||
'The Law is a fortress on a hill that armies cannot take or floods wash away.' - The Prophet Muhammed = “法律是山上的堡垒,军队无法攻占,洪水也无法冲走。” —— 先知穆罕默德
|
||||
Kremlin = 克里姆林宫
|
||||
Defensive buildings in all cities are 25% more effective = 所有城市防御建筑防御力 +25%
|
||||
# Requires translation!
|
||||
[amount]% City Strength from defensive buildings =
|
||||
|
||||
Museum = 博物馆
|
||||
|
||||
|
|
@ -1659,7 +1663,8 @@ Military Base = 军事基地
|
|||
|
||||
'Come to me, all who labor and are heavy burdened, and I will give you rest.' - New Testament, Matthew 11:28 = “凡劳苦担重担的人,到我这里来,我必使你们得安息。” —— 《新约》,马太福音11:28
|
||||
Cristo Redentor = 救世基督像
|
||||
Culture cost of adopting new Policies reduced by [amount]% = 推行新政策的文化花費 -[amount]%
|
||||
# Requires translation!
|
||||
[amount]% Culture cost of adopting new Policies =
|
||||
|
||||
Research Lab = 研发实验室
|
||||
|
||||
|
|
@ -1677,7 +1682,8 @@ Triggers a global alert upon completion = 完成后触发全局警报
|
|||
|
||||
'In preparing for battle I have always found that plans are useless, but planning is indispensable.' - Dwight D. Eisenhower = “在准备战斗时,我总是发现计划是无用的,但计划是不可或缺的。” —— 德怀特 · D · 艾森豪威尔
|
||||
Pentagon = 五角大楼
|
||||
Gold cost of upgrading [unitType] units reduced by [amount]% = 升级[unitType]单位所需金钱-[amount]%
|
||||
# Requires translation!
|
||||
[amount]% Gold cost of upgrading [unitType] units =
|
||||
|
||||
Solar Plant = 太阳能电站
|
||||
|
||||
|
|
@ -1867,7 +1873,8 @@ Lamia = 拉弥亚
|
|||
Nafplion = 纳夫普利翁
|
||||
Apolyton = 阿波利顿
|
||||
Greece = 希腊
|
||||
City-State Influence degrades [amount]% slower = 对城邦的影响力下降速度 -[amount]%
|
||||
# Requires translation!
|
||||
[amount]% City-State Influence degradation =
|
||||
City-State Influence recovers at twice the normal rate = 对城邦的影响力恢复速度是正常水平的两倍
|
||||
City-State territory always counts as friendly territory = 城邦领土始终视为友好领土
|
||||
|
||||
|
|
@ -3015,7 +3022,8 @@ Chucuito = 丘奎托
|
|||
Choquequirao = 乔克基朗
|
||||
Inca = 印加
|
||||
Units ignore terrain costs when moving into any tile with Hills = 单位进入丘陵地块不消耗额外移动力
|
||||
Maintenance on roads & railroads reduced by [amount]% = 道路和铁路维护费-[amount]%
|
||||
# Requires translation!
|
||||
[amount]% maintenance on roads & railroads =
|
||||
No Maintenance costs for improvements in [tileFilter] tiles = 在[tileFilter]地块的设施无维修费用
|
||||
|
||||
Harald Bluetooth = 蓝牙哈拉尔
|
||||
|
|
@ -3079,7 +3087,7 @@ Ringsted = 灵斯泰兹
|
|||
Skrive = 斯克里夫
|
||||
Denmark = 丹麦
|
||||
Units pay only 1 movement point to disembark = 船运单位登陆时只消耗1移动力
|
||||
Melee units pay no movement cost to pillage = 近战单位在劫掠时不消耗移动力
|
||||
No movement cost to pillage = 劫掠不消耗移动力
|
||||
|
||||
You leave us no choice. War it must be. = 你让我们别无选择。只有战争。
|
||||
Very well, this shall not be forgotten. = 很好,我们绝不会忘记!
|
||||
|
|
@ -3222,7 +3230,6 @@ Liberty = 自主政策
|
|||
|
||||
Warrior Code = 尚武精神
|
||||
Discipline = 军事纪律
|
||||
[amount]% Strength for [unitType] units which have another [unitType2] unit in an adjacent tile = 当相邻地块存在另一个[unitType2]单位时[unitType]单位的战斗力 [amount]%
|
||||
Military Tradition = 军事传统
|
||||
[amount]% XP gained from combat = 从战斗中获得[amount]%经验
|
||||
Military Caste = 军人阶层
|
||||
|
|
@ -3234,7 +3241,8 @@ Organized Religion = 教会组织
|
|||
Mandate Of Heaven = 受命于天
|
||||
[amount]% of excess happiness converted to [stat] = [amount]%富余的快乐转化为[stat]
|
||||
Theocracy = 神权政治
|
||||
+[amount]% [stat] from every [building] = 每座[building]+[amount]%[stat]
|
||||
# Requires translation!
|
||||
[amount]% [stat] from every [tileFilter/specialist/buildingName] =
|
||||
Reformation = 宗教改革
|
||||
Free Religion = 信仰自由
|
||||
Piety Complete = 完整的虔信政策
|
||||
|
|
@ -3247,8 +3255,10 @@ Resting point for Influence with City-States is increased by [amount] = 对所
|
|||
Scholasticism = 经院哲学
|
||||
Allied City-States provide [stat] equal to [amount]% of what they produce for themselves = 缔结同盟的城邦提供自身[stat]的[amount]%
|
||||
Cultural Diplomacy = 文化外交
|
||||
Quantity of Resources gifted by City-States increased by [amount]% = 城邦提供的资源数量+[amount]%
|
||||
Happiness from Luxury Resources gifted by City-States increased by [amount]% = 城邦赠予的奢侈资源提供的快乐+[amount]%
|
||||
# Requires translation!
|
||||
[amount]% resources gifted by City-States =
|
||||
# Requires translation!
|
||||
[amount]% Happiness from luxury resources gifted by City-States =
|
||||
Educated Elite = 精英教育
|
||||
Allied City-States will occasionally gift Great People = 缔结同盟的城邦随机赠送伟人
|
||||
Patronage Complete = 完整的赞助政策
|
||||
|
|
@ -3261,7 +3271,8 @@ Trade Unions = 联合公会
|
|||
Merchant Navy = 商船舰队
|
||||
Mercantilism = 重商主义
|
||||
Protectionism = 贸易保护
|
||||
+[amount] happiness from each type of luxury resource = 每种奢侈品资源 +[amount] 快乐
|
||||
# Requires translation!
|
||||
[amount] happiness from each type of luxury resource =
|
||||
Commerce Complete = 完整的商业政策
|
||||
Commerce = 商业政策
|
||||
|
||||
|
|
@ -3279,7 +3290,8 @@ Rationalism = 理性政策
|
|||
Constitution = 宪政主义
|
||||
[stats] from every Wonder = 每座奇观[stats]
|
||||
Universal Suffrage = 普选制度
|
||||
+[amount]% Defensive Strength for cities = 城市防御时+[amount]%战斗力
|
||||
# Requires translation!
|
||||
[amount]% Strength for cities =
|
||||
Civil Society = 公民社会
|
||||
[amount]% food consumption by specialists [cityFilter] = [amount]% [cityFilter]的专家食物消耗量
|
||||
Free Speech = 言论自由
|
||||
|
|
@ -3287,7 +3299,8 @@ Free Speech = 言论自由
|
|||
Democracy = 民主主义
|
||||
[amount]% unhappiness from specialists [cityFilter] = [amount]% [cityFilter]的专家产生的不满
|
||||
Freedom Complete = 完整的自由政策
|
||||
+[amount]% yield from every [tileImprovement] = 所有[tileImprovement]的产出+[amount]%
|
||||
# Requires translation!
|
||||
[amount]% Yield from every [tileFilter] =
|
||||
Freedom = 自由政策
|
||||
|
||||
Populism = 民粹主义
|
||||
|
|
@ -3306,7 +3319,8 @@ Militaristic City-States grant units [amount] times as fast when you are at war
|
|||
Planned Economy = 计划经济
|
||||
Nationalism = 民族主义
|
||||
Socialism = 社会主义
|
||||
-[amount]% maintenance cost for buildings [cityFilter] = [cityFilter]建筑维护费 -[amount]%
|
||||
# Requires translation!
|
||||
[amount]% maintenance cost for buildings [cityFilter] =
|
||||
Communism = 共产主义
|
||||
Order Complete = 完整的秩序政策
|
||||
Order = 秩序政策
|
||||
|
|
@ -3393,12 +3407,6 @@ reveal nearby Barbarian camps = 显示出附近的蛮族营地
|
|||
|
||||
find a crudely-drawn map = 找到一张绘制粗糙的地图
|
||||
|
||||
We have found holy symbols in the ruins, giving us a deeper understanding of religion! (+[param] Faith) = 我们在废墟中发现了奇怪的符号,我们对宗教的了解更深刻了(+[param] 信仰)
|
||||
discover holy symbols = 发现神圣的符号
|
||||
|
||||
We have found an ancient prophecy in the ruins, greatly increasing our spiritual connection! (+[param] Faith) = 我们在废墟中发现了古老的预言,极大的强化了我们的精神联系(+[param] 信仰)
|
||||
an ancient prophecy = 一个古老的预言
|
||||
|
||||
|
||||
#################### Lines from Specialists from Civ V - Vanilla ####################
|
||||
|
||||
|
|
@ -3664,14 +3672,6 @@ Cerro de Potosi = 富饶山
|
|||
|
||||
Barringer Crater = 巴林杰陨石坑
|
||||
|
||||
Mount Kailash = 冈仁波齐峰
|
||||
|
||||
Mount Sinai = 西奈山
|
||||
|
||||
Sri Pada = 圣足山
|
||||
|
||||
Uluru = 艾尔斯岩石
|
||||
|
||||
|
||||
#################### Lines from TileImprovements from Civ V - Vanilla ####################
|
||||
|
||||
|
|
@ -4028,7 +4028,6 @@ Ignore terrain cost = 所有地形都只消耗 1 移动力
|
|||
Ignores terrain cost = 所有地形都只消耗 1 移动力
|
||||
|
||||
Pictish Courage = 皮克特勇气
|
||||
No movement cost to pillage = 劫掠不消耗移动力
|
||||
|
||||
Home Sweet Home = 甜蜜的家
|
||||
[amount]% Strength decreasing with distance from the capital = [amount]%战斗力随与首都的距离而减小
|
||||
|
|
@ -4065,7 +4064,7 @@ Founds a new city = 建立新城市
|
|||
Excess Food converted to Production when under construction = 组建过程中富余的食物将转化为产能
|
||||
Requires at least [amount] population = 至少需要 [amount] 人口
|
||||
|
||||
May upgrade to [unit] through ruins-like effects = 可在废墟中升级为[unit]
|
||||
May upgrade to [baseUnitFilter] through ruins-like effects = 可在废墟中升级为[baseUnitFilter]
|
||||
|
||||
This is your basic, club-swinging fighter. = 这是您基本的挥舞木棒的战士。
|
||||
|
||||
|
|
@ -4956,7 +4955,15 @@ Jerusalem = 耶路撒冷
|
|||
Provides a [buildingName] in your first [amount] cities for free = 前[amount]座城市免费获得一座[buildingName]
|
||||
|
||||
|
||||
Double gold from Great Merchant trade missions = 大商业家拓展贸易获得的金钱加倍
|
||||
# Requires translation!
|
||||
[amount]% Gold cost of upgrading =
|
||||
|
||||
# Requires translation!
|
||||
[amount]% Culture cost of adopting new policies =
|
||||
|
||||
|
||||
# Requires translation!
|
||||
[amount]% Gold from Great Merchant trade missions =
|
||||
|
||||
|
||||
#################### Lines from Quests from Civ V - Gods & Kings ####################
|
||||
|
|
@ -4976,6 +4983,13 @@ Taoism = 道教
|
|||
#################### Lines from Ruins from Civ V - Gods & Kings ####################
|
||||
|
||||
|
||||
We have found holy symbols in the ruins, giving us a deeper understanding of religion! (+[param] Faith) = 我们在废墟中发现了奇怪的符号,我们对宗教的了解更深刻了(+[param] 信仰)
|
||||
discover holy symbols = 发现神圣的符号
|
||||
|
||||
We have found an ancient prophecy in the ruins, greatly increasing our spiritual connection! (+[param] Faith) = 我们在废墟中发现了古老的预言,极大的强化了我们的精神联系(+[param] 信仰)
|
||||
an ancient prophecy = 一个古老的预言
|
||||
|
||||
|
||||
#################### Lines from Specialists from Civ V - Gods & Kings ####################
|
||||
|
||||
|
||||
|
|
@ -5012,6 +5026,15 @@ Mobile Tactics = 机动战术
|
|||
#################### Lines from Terrains from Civ V - Gods & Kings ####################
|
||||
|
||||
|
||||
Mount Kailash = 冈仁波齐峰
|
||||
|
||||
Mount Sinai = 西奈山
|
||||
|
||||
Sri Pada = 圣足山
|
||||
|
||||
Uluru = 艾尔斯岩石
|
||||
|
||||
|
||||
#################### Lines from TileImprovements from Civ V - Gods & Kings ####################
|
||||
|
||||
|
||||
|
|
@ -5045,7 +5068,7 @@ Horse Archer = 骑射手
|
|||
|
||||
|
||||
Battering Ram = 攻城锤
|
||||
Can only attack [unitType] units = 只能攻击[unitType]单位
|
||||
Can only attack [combatantFilter] units = 只能攻击[combatantFilter]单位
|
||||
|
||||
Pictish Warrior = 皮克特战士
|
||||
|
||||
|
|
@ -5335,19 +5358,29 @@ May buy [baseUnitFilter] units with [stat] [cityFilter] =
|
|||
# Requires translation!
|
||||
May buy [buildingFilter] buildings with [stat] for [amount] times their normal Production cost =
|
||||
# Requires translation!
|
||||
[stat] cost of purchasing [buildingFilter] buildings [amount]% =
|
||||
# Requires translation!
|
||||
[stat] cost of purchasing [baseUnitFilter] units in cities [amount]% =
|
||||
# Requires translation!
|
||||
[amount]% maintenance on road & railroads =
|
||||
# Requires translation!
|
||||
[amount] Happiness from each type of luxury resource =
|
||||
# Requires translation!
|
||||
Triggers victory =
|
||||
# Requires translation!
|
||||
Cannot build [baseUnitFilter] units =
|
||||
# Requires translation!
|
||||
Incompatible with [policy/tech/promotion] =
|
||||
# Requires translation!
|
||||
Can be purchased for [amount] [stat] [cityFilter] =
|
||||
# Requires translation!
|
||||
Must not be next to [terrainFilter] =
|
||||
# Requires translation!
|
||||
No defensive terrain penalty =
|
||||
# Requires translation!
|
||||
Upon capturing a city, receive [amount] times its [stat] production as [stat2] immediately =
|
||||
# Requires translation!
|
||||
[amount] XP gained from combat =
|
||||
# Requires translation!
|
||||
Deal [amount] damage to adjacent enemy units =
|
||||
when at war = 当处于战争时
|
||||
when not at war = 当不处于战争时
|
||||
while the empire is happy = 当帝国处于快乐时
|
||||
|
|
@ -5379,6 +5412,8 @@ when fighting in [tileFilter] tiles =
|
|||
# Requires translation!
|
||||
on foreign continents =
|
||||
# Requires translation!
|
||||
when adjacent to a [mapUnitFilter] unit =
|
||||
# Requires translation!
|
||||
when above [amount] HP =
|
||||
# Requires translation!
|
||||
when below [amount] HP =
|
||||
|
|
|
|||
|
|
@ -507,7 +507,10 @@ Advanced = Avanzado
|
|||
Locate mod errors = Encontrar errores en mods
|
||||
Debug = Depurar
|
||||
|
||||
Version = Versión
|
||||
See online Readme = Ver 'Leeme' online
|
||||
# Requires translation!
|
||||
Visit repository =
|
||||
Turns between autosaves = Turnos entre autoguardados
|
||||
Sound effects volume = Volumen de efectos
|
||||
Music volume = Volumen de música
|
||||
|
|
@ -1054,7 +1057,6 @@ Open terrain = Terreno Abierto
|
|||
Rough Terrain = Terreno Abrupto
|
||||
for = para
|
||||
Missing translations: = Traducciones restantes:
|
||||
Version = Versión
|
||||
Resolution = Resolución
|
||||
Tileset = Set de Casillas
|
||||
Map editor = Editor de mapa
|
||||
|
|
@ -1474,7 +1476,7 @@ Mausoleum of Halicarnassus = Mausoleo de Halicarnaso
|
|||
Provides a sum of gold each time you spend a Great Person = Proporciona una suma de oro cada vez que gastas un Gran Personaje
|
||||
|
||||
Barracks = Barracas
|
||||
New [unitType] units start with [amount] Experience [cityFilter] = Nuevas unidades [unitType] comienzan con [amount] Experiencia [cityFilter]
|
||||
New [baseUnitFilter] units start with [amount] Experience [cityFilter] = Nuevas unidades [baseUnitFilter] comienzan con [amount] Experiencia [cityFilter]
|
||||
|
||||
Krepost = Krepost
|
||||
-[amount]% Culture cost of acquiring tiles [cityFilter] = -[amount]% coste Cultural al adquirir celdas [cityFilter]
|
||||
|
|
@ -1549,7 +1551,8 @@ Angkor Wat = Angkor Wat
|
|||
|
||||
'The katun is established at Chichen Itza. The settlement of the Itza shall take place there. The quetzal shall come, the green bird shall come. Ah Kantenal shall come. It is the word of God. The Itza shall come.' - The Books of Chilam Balam = 'El Katún está establecido en Chichen Itza. El asentamiento de el Itza tomará lugar allí. El quetzál vendrá, el ave verde vendrá. Ah Katenal ha de venir. Es la palabra de Dios. El Itza vendrá.' - Los Libros de Chilam Balam
|
||||
Chichen Itza = Chichen Itzá
|
||||
Golden Age length increased by [amount]% = La duración de la Edad de Oro aumentó en [amount]%
|
||||
# Requires translation!
|
||||
[amount]% Golden Age length =
|
||||
|
||||
National Treasury = Tesoro Nacional
|
||||
|
||||
|
|
@ -1624,7 +1627,8 @@ Windmill = Molino de viento
|
|||
|
||||
'The Law is a fortress on a hill that armies cannot take or floods wash away.' - The Prophet Muhammed = 'La ley es una fortaleza en una colina que los ejercitos no pueden tomar ni inundar.' - El profeta Muhammed
|
||||
Kremlin = Kremlin
|
||||
Defensive buildings in all cities are 25% more effective = Los edificios defensivos en todas las ciudades son un 25% más efectivos
|
||||
# Requires translation!
|
||||
[amount]% City Strength from defensive buildings =
|
||||
|
||||
Museum = Museo
|
||||
|
||||
|
|
@ -1664,7 +1668,8 @@ Military Base = Base Militar
|
|||
|
||||
'Come to me, all who labor and are heavy burdened, and I will give you rest.' - New Testament, Matthew 11:28 = 'Venid a mí todos los que estáis trabajados y cargados, y yo os haré descansar.' - Nuevo Testamento, Mateo 11:28
|
||||
Cristo Redentor = Cristo Redentor
|
||||
Culture cost of adopting new Policies reduced by [amount]% = El costo cultural de adoptar nuevas políticas se redujo en un [amount]%
|
||||
# Requires translation!
|
||||
[amount]% Culture cost of adopting new Policies =
|
||||
|
||||
Research Lab = Laboratorio de Investigación
|
||||
|
||||
|
|
@ -1682,7 +1687,8 @@ Triggers a global alert upon completion = Da una alerta mundial al construirse
|
|||
|
||||
'In preparing for battle I have always found that plans are useless, but planning is indispensable.' - Dwight D. Eisenhower = 'Al prepararme para la batalla siempre me he dado cuenta que los planes son inutiles, pero planear es indispensable.' - Dwight D. Eisenhower
|
||||
Pentagon = Pentágono
|
||||
Gold cost of upgrading [unitType] units reduced by [amount]% = Coste de mejora de unidades [unitType] reducido por [amount]%
|
||||
# Requires translation!
|
||||
[amount]% Gold cost of upgrading [unitType] units =
|
||||
|
||||
Solar Plant = Planta Solar
|
||||
|
||||
|
|
@ -1872,7 +1878,8 @@ Lamia = Lamía
|
|||
Nafplion = Nauplia
|
||||
Apolyton = Apolito
|
||||
Greece = Grecia
|
||||
City-State Influence degrades [amount]% slower = Influencia sobre Ciudad-Estado se degrada [amount]% más lento
|
||||
# Requires translation!
|
||||
[amount]% City-State Influence degradation =
|
||||
City-State Influence recovers at twice the normal rate = La influencia de Ciudad-Estado se recupera al doble de la tasa normal
|
||||
City-State territory always counts as friendly territory = Territorio de Ciudad-Estado siempre cuenta como territorio amigo
|
||||
|
||||
|
|
@ -3022,7 +3029,8 @@ Chucuito = Chucuito
|
|||
Choquequirao = Choquequirao
|
||||
Inca = Inca
|
||||
Units ignore terrain costs when moving into any tile with Hills = Las unidades ignoran los costos de terreno cuando se mueven a cualquier casilla con colinas.
|
||||
Maintenance on roads & railroads reduced by [amount]% = Mantenimiento de caminos y ferrocarriles reducido en [amount]%
|
||||
# Requires translation!
|
||||
[amount]% maintenance on roads & railroads =
|
||||
No Maintenance costs for improvements in [tileFilter] tiles = Sin costo de Mantenimiento para mejoras en casillas de [tileFilter]
|
||||
|
||||
Harald Bluetooth = Harald "Diente Azul"
|
||||
|
|
@ -3086,7 +3094,7 @@ Ringsted = Ringsted
|
|||
Skrive = Skrive
|
||||
Denmark = Dinamarca
|
||||
Units pay only 1 movement point to disembark = Las unidades solo pagan 1 punto de movimiento al desembarcar
|
||||
Melee units pay no movement cost to pillage = Las unidades cuerpo a cuerpo no pagan ningún coste de movimiento para saquear.
|
||||
No movement cost to pillage = Saquear no supone coste de movimiento
|
||||
|
||||
You leave us no choice. War it must be. = No nos dejas elección. Será la guerra.
|
||||
Very well, this shall not be forgotten. = Muy bien, esto no deberá ser olvidado.
|
||||
|
|
@ -3239,7 +3247,6 @@ Liberty = Libertad
|
|||
|
||||
Warrior Code = Código guerrero
|
||||
Discipline = Diciplina
|
||||
[amount]% Strength for [unitType] units which have another [unitType2] unit in an adjacent tile = [amount]% Fuerza para unidades [unitType] que tienen otra unidad [unitType2] en una casilla contigua
|
||||
Military Tradition = Tradición militar
|
||||
# Requires translation!
|
||||
[amount]% XP gained from combat =
|
||||
|
|
@ -3252,7 +3259,8 @@ Organized Religion = Religión Organizada
|
|||
Mandate Of Heaven = Mandato del Cielo
|
||||
[amount]% of excess happiness converted to [stat] = [amount]% de felicidad excedente convertida en [stat]
|
||||
Theocracy = Teocracia
|
||||
+[amount]% [stat] from every [building] = +[amount]% [stat] de cada [building]
|
||||
# Requires translation!
|
||||
[amount]% [stat] from every [tileFilter/specialist/buildingName] =
|
||||
Reformation = Reforma
|
||||
Free Religion = Libertad de Culto
|
||||
Piety Complete = Piedad Completada
|
||||
|
|
@ -3265,8 +3273,10 @@ Resting point for Influence with City-States is increased by [amount] = Puntos d
|
|||
Scholasticism = Escolasticismo
|
||||
Allied City-States provide [stat] equal to [amount]% of what they produce for themselves = Las Ciudades-Estado proveen [amount]% de [stat] de lo que producen para si
|
||||
Cultural Diplomacy = Diplomacia Cultural
|
||||
Quantity of Resources gifted by City-States increased by [amount]% = Cantidad de recursos regalados por Ciudades-Estado aumentado por [amount]%
|
||||
Happiness from Luxury Resources gifted by City-States increased by [amount]% = Felicidad de Recursos Lujosos proveidos por Ciudades-Estado aumentada por [amount]%
|
||||
# Requires translation!
|
||||
[amount]% resources gifted by City-States =
|
||||
# Requires translation!
|
||||
[amount]% Happiness from luxury resources gifted by City-States =
|
||||
Educated Elite = Elite Educada
|
||||
Allied City-States will occasionally gift Great People = Ciudades-Estado aliadas regalarán ocasionalmente Grandes Personas
|
||||
Patronage Complete = Patrocinio Completado
|
||||
|
|
@ -3279,7 +3289,8 @@ Trade Unions = Sindicatos
|
|||
Merchant Navy = Armada Mercante
|
||||
Mercantilism = Mercantilismo
|
||||
Protectionism = Proteccionismo
|
||||
+[amount] happiness from each type of luxury resource = +[amount] felicidad de cada tipo de recurso de lujo
|
||||
# Requires translation!
|
||||
[amount] happiness from each type of luxury resource =
|
||||
Commerce Complete = Comercio Completado
|
||||
Commerce = Comercio
|
||||
|
||||
|
|
@ -3298,7 +3309,8 @@ Rationalism = Racionalismo
|
|||
Constitution = Constitución
|
||||
[stats] from every Wonder = [stats] de cada Maravilla
|
||||
Universal Suffrage = Sufragio Universal
|
||||
+[amount]% Defensive Strength for cities = +[amount]% Fuerza Defensiva para ciudades
|
||||
# Requires translation!
|
||||
[amount]% Strength for cities =
|
||||
Civil Society = Sociedad Civil
|
||||
[amount]% food consumption by specialists [cityFilter] = [amount]% consumo de comida por especialistas [cityFilter]
|
||||
Free Speech = Libertad de Expresión
|
||||
|
|
@ -3306,7 +3318,8 @@ Free Speech = Libertad de Expresión
|
|||
Democracy = Democracia
|
||||
[amount]% unhappiness from specialists [cityFilter] = [amount]% infelicidad de especialistas [cityFilter]
|
||||
Freedom Complete = Emancipación Completada
|
||||
+[amount]% yield from every [tileImprovement] = +[amount]% rendimiento de cada [tileImprovement]
|
||||
# Requires translation!
|
||||
[amount]% Yield from every [tileFilter] =
|
||||
Freedom = Emancipación
|
||||
|
||||
Populism = Populismo
|
||||
|
|
@ -3325,7 +3338,8 @@ Militaristic City-States grant units [amount] times as fast when you are at war
|
|||
Planned Economy = Economía Planeada
|
||||
Nationalism = Nacionalismo
|
||||
Socialism = Socialismo
|
||||
-[amount]% maintenance cost for buildings [cityFilter] = -[amount]% coste de mantenimiento para edificios [cityFilter]
|
||||
# Requires translation!
|
||||
[amount]% maintenance cost for buildings [cityFilter] =
|
||||
Communism = Comunismo
|
||||
Order Complete = Orden Completado
|
||||
Order = Orden
|
||||
|
|
@ -3412,12 +3426,6 @@ reveal nearby Barbarian camps = revela campamentos Barbaros cercanos
|
|||
|
||||
find a crudely-drawn map = encontrarse un mapa rudimentario
|
||||
|
||||
We have found holy symbols in the ruins, giving us a deeper understanding of religion! (+[param] Faith) = Hemos encontrado simbolos religiosos en las ruinas, ¡dandonos un conocimiento más profundo de religión! (+[param] Fé)
|
||||
discover holy symbols = descubriste simbolos religiosos
|
||||
|
||||
We have found an ancient prophecy in the ruins, greatly increasing our spiritual connection! (+[param] Faith) = Hemos encontrado una antigua profecía, ¡aumentando enormemente nuestra conección espiritual! (+[param] Fé)
|
||||
an ancient prophecy = una profecía antigua
|
||||
|
||||
|
||||
#################### Lines from Specialists from Civ V - Vanilla ####################
|
||||
|
||||
|
|
@ -3690,14 +3698,6 @@ Cerro de Potosi = Cerro de Potosi
|
|||
|
||||
Barringer Crater = Cráter Barringer
|
||||
|
||||
Mount Kailash = Monte Kailash
|
||||
|
||||
Mount Sinai = Monte Sinaí
|
||||
|
||||
Sri Pada = Pico de Adán
|
||||
|
||||
Uluru = Uluru
|
||||
|
||||
|
||||
#################### Lines from TileImprovements from Civ V - Vanilla ####################
|
||||
|
||||
|
|
@ -4059,7 +4059,6 @@ Ignores terrain cost = Ignora el coste del terreno
|
|||
|
||||
# Requires translation!
|
||||
Pictish Courage =
|
||||
No movement cost to pillage = Saquear no supone coste de movimiento
|
||||
|
||||
# Requires translation!
|
||||
Home Sweet Home =
|
||||
|
|
@ -4098,7 +4097,7 @@ Founds a new city = Funda una nueva ciudad
|
|||
Excess Food converted to Production when under construction = El exceso de ⁂Alimento es convertido en ⚙Producción mientras se construye
|
||||
Requires at least [amount] population = Requiere al menos [amount] de población
|
||||
|
||||
May upgrade to [unit] through ruins-like effects = Puede mejorarse a [unit] a través de efectos de ruinas
|
||||
May upgrade to [baseUnitFilter] through ruins-like effects = Puede mejorarse a [baseUnitFilter] a través de efectos de ruinas
|
||||
|
||||
This is your basic, club-swinging fighter. = Este es tu basico, un luchador aficionado
|
||||
|
||||
|
|
@ -5179,7 +5178,15 @@ Jerusalem = Jerusalén
|
|||
Provides a [buildingName] in your first [amount] cities for free = Provee un [buildingName] en tus primeras [amount] ciudades gratis
|
||||
|
||||
|
||||
Double gold from Great Merchant trade missions = Doble oro de las misiones comerciales del Gran Comerciante
|
||||
# Requires translation!
|
||||
[amount]% Gold cost of upgrading =
|
||||
|
||||
# Requires translation!
|
||||
[amount]% Culture cost of adopting new policies =
|
||||
|
||||
|
||||
# Requires translation!
|
||||
[amount]% Gold from Great Merchant trade missions =
|
||||
|
||||
|
||||
#################### Lines from Quests from Civ V - Gods & Kings ####################
|
||||
|
|
@ -5199,6 +5206,13 @@ Taoism = Taoismo
|
|||
#################### Lines from Ruins from Civ V - Gods & Kings ####################
|
||||
|
||||
|
||||
We have found holy symbols in the ruins, giving us a deeper understanding of religion! (+[param] Faith) = Hemos encontrado simbolos religiosos en las ruinas, ¡dandonos un conocimiento más profundo de religión! (+[param] Fé)
|
||||
discover holy symbols = descubriste simbolos religiosos
|
||||
|
||||
We have found an ancient prophecy in the ruins, greatly increasing our spiritual connection! (+[param] Faith) = Hemos encontrado una antigua profecía, ¡aumentando enormemente nuestra conección espiritual! (+[param] Fé)
|
||||
an ancient prophecy = una profecía antigua
|
||||
|
||||
|
||||
#################### Lines from Specialists from Civ V - Gods & Kings ####################
|
||||
|
||||
|
||||
|
|
@ -5235,6 +5249,15 @@ Mobile Tactics = Tácticas Móviles
|
|||
#################### Lines from Terrains from Civ V - Gods & Kings ####################
|
||||
|
||||
|
||||
Mount Kailash = Monte Kailash
|
||||
|
||||
Mount Sinai = Monte Sinaí
|
||||
|
||||
Sri Pada = Pico de Adán
|
||||
|
||||
Uluru = Uluru
|
||||
|
||||
|
||||
#################### Lines from TileImprovements from Civ V - Gods & Kings ####################
|
||||
|
||||
|
||||
|
|
@ -5270,7 +5293,7 @@ Horse Archer = Arquero a Caballo
|
|||
|
||||
|
||||
Battering Ram = Ariete Carnero
|
||||
Can only attack [unitType] units = Solo puede atacar unidades [unitType]
|
||||
Can only attack [combatantFilter] units = Solo puede atacar unidades [combatantFilter]
|
||||
|
||||
# Requires translation!
|
||||
Pictish Warrior =
|
||||
|
|
@ -5579,19 +5602,29 @@ May buy [baseUnitFilter] units with [stat] [cityFilter] =
|
|||
# Requires translation!
|
||||
May buy [buildingFilter] buildings with [stat] for [amount] times their normal Production cost =
|
||||
# Requires translation!
|
||||
[stat] cost of purchasing [buildingFilter] buildings [amount]% =
|
||||
# Requires translation!
|
||||
[stat] cost of purchasing [baseUnitFilter] units in cities [amount]% =
|
||||
# Requires translation!
|
||||
[amount]% maintenance on road & railroads =
|
||||
# Requires translation!
|
||||
[amount] Happiness from each type of luxury resource =
|
||||
# Requires translation!
|
||||
Triggers victory =
|
||||
# Requires translation!
|
||||
Cannot build [baseUnitFilter] units =
|
||||
# Requires translation!
|
||||
Incompatible with [policy/tech/promotion] =
|
||||
# Requires translation!
|
||||
Can be purchased for [amount] [stat] [cityFilter] =
|
||||
# Requires translation!
|
||||
Must not be next to [terrainFilter] =
|
||||
# Requires translation!
|
||||
No defensive terrain penalty =
|
||||
# Requires translation!
|
||||
Upon capturing a city, receive [amount] times its [stat] production as [stat2] immediately =
|
||||
# Requires translation!
|
||||
[amount] XP gained from combat =
|
||||
# Requires translation!
|
||||
Deal [amount] damage to adjacent enemy units =
|
||||
when at war = si está en guerra
|
||||
when not at war = si no está en guerra
|
||||
# Requires translation!
|
||||
|
|
@ -5630,6 +5663,8 @@ when fighting in [tileFilter] tiles =
|
|||
# Requires translation!
|
||||
on foreign continents =
|
||||
# Requires translation!
|
||||
when adjacent to a [mapUnitFilter] unit =
|
||||
# Requires translation!
|
||||
when above [amount] HP =
|
||||
# Requires translation!
|
||||
when below [amount] HP =
|
||||
|
|
|
|||
|
|
@ -509,7 +509,10 @@ Advanced = Avancerat
|
|||
Locate mod errors = Hitta modfel
|
||||
Debug = Felsök
|
||||
|
||||
Version = Version
|
||||
See online Readme = Se online Readme
|
||||
# Requires translation!
|
||||
Visit repository =
|
||||
Turns between autosaves = Drag mellan autosparning
|
||||
Sound effects volume = Ljudeffektsvolym
|
||||
Music volume = Musikvolym
|
||||
|
|
@ -1057,7 +1060,6 @@ Open terrain = Öppen Terräng
|
|||
Rough Terrain = Kuperad Terräng
|
||||
for = för
|
||||
Missing translations: = Saknade översättningar:
|
||||
Version = Version
|
||||
Resolution = Upplösning
|
||||
Tileset = Rutset
|
||||
Map editor = Kartredigerare
|
||||
|
|
@ -1475,7 +1477,7 @@ Mausoleum of Halicarnassus = Mausoleet i Halikarnassos
|
|||
Provides a sum of gold each time you spend a Great Person = Ger en summa guld varje gång du använder en Stor Person
|
||||
|
||||
Barracks = Förläggning
|
||||
New [unitType] units start with [amount] Experience [cityFilter] = Nya [unitType] enheter startar med [amount] Erfarenhet [cityFilter]
|
||||
New [baseUnitFilter] units start with [amount] Experience [cityFilter] = Nya [baseUnitFilter] enheter startar med [amount] Erfarenhet [cityFilter]
|
||||
|
||||
Krepost = Krepost
|
||||
-[amount]% Culture cost of acquiring tiles [cityFilter] = -[amount]% Kulturkostnad för att köpa rutor [cityFilter]
|
||||
|
|
@ -1549,7 +1551,8 @@ Angkor Wat = Angkor Vat
|
|||
|
||||
'The katun is established at Chichen Itza. The settlement of the Itza shall take place there. The quetzal shall come, the green bird shall come. Ah Kantenal shall come. It is the word of God. The Itza shall come.' - The Books of Chilam Balam = 'Katunen fastställs vid Chichén Itza. Itzas rådslag kommer ske där. Quetzalen kommer komma, den gröna fågeln kommer komma. Ah Kantenal kommer komma. Det är Guds ord. Itzan kommer komma.' - Chilam Balamböckerna
|
||||
Chichen Itza = Chichén Itzá
|
||||
Golden Age length increased by [amount]% = Guldålderslängd ökas med [amount]%
|
||||
# Requires translation!
|
||||
[amount]% Golden Age length =
|
||||
|
||||
National Treasury = Riksbank
|
||||
|
||||
|
|
@ -1623,7 +1626,8 @@ Windmill = Väderkvarn
|
|||
|
||||
'The Law is a fortress on a hill that armies cannot take or floods wash away.' - The Prophet Muhammed = 'Lagen är en fästning på en kulle som inga arméer kan inta eller översvämningar skölja undan.' - Profeten Mohammed
|
||||
Kremlin = Kreml
|
||||
Defensive buildings in all cities are 25% more effective = Försvarsbyggnader i alla städer är 25% effektivare
|
||||
# Requires translation!
|
||||
[amount]% City Strength from defensive buildings =
|
||||
|
||||
Museum = Museum
|
||||
|
||||
|
|
@ -1663,7 +1667,8 @@ Military Base = Militärbas
|
|||
|
||||
'Come to me, all who labor and are heavy burdened, and I will give you rest.' - New Testament, Matthew 11:28 = 'Kom till mig, alla ni som är tyngda av bördor; jag skall skänka er vila.' - Bibeln, Matteus 11:28
|
||||
Cristo Redentor = Cristo Redentor
|
||||
Culture cost of adopting new Policies reduced by [amount]% = Kulturkostnad för att anamma nya policies minskas med [amount]%
|
||||
# Requires translation!
|
||||
[amount]% Culture cost of adopting new Policies =
|
||||
|
||||
Research Lab = Forskningslab
|
||||
|
||||
|
|
@ -1681,7 +1686,8 @@ Triggers a global alert upon completion = Orsakar en global varning vid fullbord
|
|||
|
||||
'In preparing for battle I have always found that plans are useless, but planning is indispensable.' - Dwight D. Eisenhower = 'Vad gäller förberedelser för strid har jag alltid upplevt att planer är värdelösa, men planering omöjligt att klara sig utan.' - Dwight D Eisenhower
|
||||
Pentagon = Pentagon
|
||||
Gold cost of upgrading [unitType] units reduced by [amount]% = Guldkostnad för att uppgradera [unitType]-enheter minskas med [amount]%
|
||||
# Requires translation!
|
||||
[amount]% Gold cost of upgrading [unitType] units =
|
||||
|
||||
Solar Plant = Solkraftverk
|
||||
|
||||
|
|
@ -1871,7 +1877,8 @@ Lamia = Lamia
|
|||
Nafplion = Nauplion
|
||||
Apolyton = Apolyton
|
||||
Greece = Grekland
|
||||
City-State Influence degrades [amount]% slower = Stadsstatsinflytande degraderar [amount]% långsamare
|
||||
# Requires translation!
|
||||
[amount]% City-State Influence degradation =
|
||||
City-State Influence recovers at twice the normal rate = Stadsstadsinflytande återhämtas dubbelt så fort som vanligt
|
||||
City-State territory always counts as friendly territory = Stadsstats territorium räknas alltid som vänligt territorium
|
||||
|
||||
|
|
@ -3019,7 +3026,8 @@ Chucuito = Chucuito
|
|||
Choquequirao = Choquequirao
|
||||
Inca = Inkorna
|
||||
Units ignore terrain costs when moving into any tile with Hills = Enheter ignorerar terrängkostnader då de flyttar till en ruta med Kullar.
|
||||
Maintenance on roads & railroads reduced by [amount]% = Driftkostnad för vägar & järnvägar minskas med [amount]%
|
||||
# Requires translation!
|
||||
[amount]% maintenance on roads & railroads =
|
||||
No Maintenance costs for improvements in [tileFilter] tiles = Ingen Driftkostnad för förbättringar i [tileFilter]-rutor.
|
||||
|
||||
Harald Bluetooth = Harald Blåtand
|
||||
|
|
@ -3083,7 +3091,7 @@ Ringsted = Ringsted
|
|||
Skrive = Skrive
|
||||
Denmark = Danmark
|
||||
Units pay only 1 movement point to disembark = Enheter betalar bara 1 förflyttning för att landstiga
|
||||
Melee units pay no movement cost to pillage = Närstridsenheter använder ingen förflyttning för att plundra
|
||||
No movement cost to pillage = Ingen förflyttningskostnad för att plundra
|
||||
|
||||
You leave us no choice. War it must be. = Du ger oss inget val. Krig är enda alternativet.
|
||||
Very well, this shall not be forgotten. = Nåväl, det ska sent glömmas.
|
||||
|
|
@ -3226,7 +3234,6 @@ Liberty = Autonomi
|
|||
|
||||
Warrior Code = Krigaretos
|
||||
Discipline = Disciplin
|
||||
[amount]% Strength for [unitType] units which have another [unitType2] unit in an adjacent tile = [amount]% Styrka för [unitType] enheter som har en [unitType2] enhet i en angränsande ruta
|
||||
Military Tradition = Militär Tradition
|
||||
# Requires translation!
|
||||
[amount]% XP gained from combat =
|
||||
|
|
@ -3239,7 +3246,8 @@ Organized Religion = Organiserad Religion
|
|||
Mandate Of Heaven = Himlens Mandat
|
||||
[amount]% of excess happiness converted to [stat] = [amount]% av extra lycka omvandlas till [stat]
|
||||
Theocracy = Teokrati
|
||||
+[amount]% [stat] from every [building] = +[amount]% [stat] från varje [building]
|
||||
# Requires translation!
|
||||
[amount]% [stat] from every [tileFilter/specialist/buildingName] =
|
||||
Reformation = Reformation
|
||||
Free Religion = Religionsfrihet
|
||||
Piety Complete = Tro Fullbordat
|
||||
|
|
@ -3252,8 +3260,10 @@ Resting point for Influence with City-States is increased by [amount] = Viloläg
|
|||
Scholasticism = Skolasticism
|
||||
Allied City-States provide [stat] equal to [amount]% of what they produce for themselves = Allierade Stadsstater bidrar med [stat] motsvarande [amount]% av vad de producerar för sig själva
|
||||
Cultural Diplomacy = Kulturell Diplomati
|
||||
Quantity of Resources gifted by City-States increased by [amount]% = Mängden Resurser som ges av Stadsstater ökas med [amount]%
|
||||
Happiness from Luxury Resources gifted by City-States increased by [amount]% = Lycka från Lyxresurser som ges av Stadsstater ökas med [amount]%
|
||||
# Requires translation!
|
||||
[amount]% resources gifted by City-States =
|
||||
# Requires translation!
|
||||
[amount]% Happiness from luxury resources gifted by City-States =
|
||||
Educated Elite = Utbildad Elit
|
||||
Allied City-States will occasionally gift Great People = Allierade Stadsstater ger då och då Stora Personer i gåva
|
||||
Patronage Complete = Beskydd Fullbordat
|
||||
|
|
@ -3266,7 +3276,8 @@ Trade Unions = Fackföreningar
|
|||
Merchant Navy = Handelsflotta
|
||||
Mercantilism = Merkantilism
|
||||
Protectionism = Protektionism
|
||||
+[amount] happiness from each type of luxury resource = +[amount] lycka från varje slags lyxresurs
|
||||
# Requires translation!
|
||||
[amount] happiness from each type of luxury resource =
|
||||
Commerce Complete = Handel Fullbordat
|
||||
Commerce = Handel
|
||||
|
||||
|
|
@ -3284,7 +3295,8 @@ Rationalism = Rationalism
|
|||
Constitution = Konstitution
|
||||
[stats] from every Wonder = [stats] från varje Underverk
|
||||
Universal Suffrage = Allmän Rösträtt
|
||||
+[amount]% Defensive Strength for cities = +[amount]% Försvarsstyrka för städer
|
||||
# Requires translation!
|
||||
[amount]% Strength for cities =
|
||||
Civil Society = Civilsamhälle
|
||||
[amount]% food consumption by specialists [cityFilter] = [amount]% matkonsumption av specialister [cityFilter]
|
||||
Free Speech = Yttrandefrihet
|
||||
|
|
@ -3292,7 +3304,8 @@ Free Speech = Yttrandefrihet
|
|||
Democracy = Demokrati
|
||||
[amount]% unhappiness from specialists [cityFilter] = [amount]% olycklighet från specialister [cityFilter]
|
||||
Freedom Complete = Frihet Fullbordat
|
||||
+[amount]% yield from every [tileImprovement] = +[amount] avkastning från varje [tileImprovement]
|
||||
# Requires translation!
|
||||
[amount]% Yield from every [tileFilter] =
|
||||
Freedom = Frihet
|
||||
|
||||
Populism = Populism
|
||||
|
|
@ -3311,7 +3324,8 @@ Militaristic City-States grant units [amount] times as fast when you are at war
|
|||
Planned Economy = Planekonomi
|
||||
Nationalism = Nationalism
|
||||
Socialism = Socialism
|
||||
-[amount]% maintenance cost for buildings [cityFilter] = -[amount]% driftkostnad för byggnader [cityFilter]
|
||||
# Requires translation!
|
||||
[amount]% maintenance cost for buildings [cityFilter] =
|
||||
Communism = Kommunism
|
||||
Order Complete = Ordning Fullbordat
|
||||
Order = Ordning
|
||||
|
|
@ -3398,12 +3412,6 @@ reveal nearby Barbarian camps = synliggör Barbarläger i närheten
|
|||
|
||||
find a crudely-drawn map = hitta en grovt ritad karta
|
||||
|
||||
We have found holy symbols in the ruins, giving us a deeper understanding of religion! (+[param] Faith) = Vi har hittat heliga symboler i ruinerna, vilket ger oss en djupare förståelse för religion! (+[param] Tro)
|
||||
discover holy symbols = upptäck heliga symboler
|
||||
|
||||
We have found an ancient prophecy in the ruins, greatly increasing our spiritual connection! (+[param] Faith) = Vi har hittat en antik profetia i ruinerna, vilket kraftigt ökar vår andliga anslutning! (+[param] Tro)
|
||||
an ancient prophecy = en antik profetia
|
||||
|
||||
|
||||
#################### Lines from Specialists from Civ V - Vanilla ####################
|
||||
|
||||
|
|
@ -3669,14 +3677,6 @@ Cerro de Potosi = Cerro de Potosi
|
|||
|
||||
Barringer Crater = Barringerkratern
|
||||
|
||||
Mount Kailash = Kailashberget
|
||||
|
||||
Mount Sinai = Sinaiberget
|
||||
|
||||
Sri Pada = Sri Pada
|
||||
|
||||
Uluru = Uluru
|
||||
|
||||
|
||||
#################### Lines from TileImprovements from Civ V - Vanilla ####################
|
||||
|
||||
|
|
@ -4032,7 +4032,6 @@ Ignore terrain cost = Bortse från terrängkostnad
|
|||
Ignores terrain cost = Bortser från terrängkostnad
|
||||
|
||||
Pictish Courage = Piktiskt Mod
|
||||
No movement cost to pillage = Ingen förflyttningskostnad för att plundra
|
||||
|
||||
Home Sweet Home = Hem Ljuva Hem
|
||||
[amount]% Strength decreasing with distance from the capital = [amount]% Styrka vilket avtar med avståndet från huvudstaden
|
||||
|
|
@ -4069,7 +4068,7 @@ Founds a new city = Grundar en ny stad
|
|||
Excess Food converted to Production when under construction = Extra mat omvandlas till Produktion under bygget
|
||||
Requires at least [amount] population = Kräver minst [amount] befolkning
|
||||
|
||||
May upgrade to [unit] through ruins-like effects = Kan uppgraderas till [unit] genom ruin-liknande effekter
|
||||
May upgrade to [baseUnitFilter] through ruins-like effects = Kan uppgraderas till [baseUnitFilter] genom ruin-liknande effekter
|
||||
|
||||
This is your basic, club-swinging fighter. = Det här är din vanliga, klubbsvingande kämpe.
|
||||
|
||||
|
|
@ -4960,7 +4959,15 @@ Jerusalem = Jerusalem
|
|||
Provides a [buildingName] in your first [amount] cities for free = Ger en [buildingName] gratis i dina första [amount] städer
|
||||
|
||||
|
||||
Double gold from Great Merchant trade missions = Dubbelt guld från Stora Köpmäns handelsresor
|
||||
# Requires translation!
|
||||
[amount]% Gold cost of upgrading =
|
||||
|
||||
# Requires translation!
|
||||
[amount]% Culture cost of adopting new policies =
|
||||
|
||||
|
||||
# Requires translation!
|
||||
[amount]% Gold from Great Merchant trade missions =
|
||||
|
||||
|
||||
#################### Lines from Quests from Civ V - Gods & Kings ####################
|
||||
|
|
@ -4980,6 +4987,13 @@ Taoism = Daoism
|
|||
#################### Lines from Ruins from Civ V - Gods & Kings ####################
|
||||
|
||||
|
||||
We have found holy symbols in the ruins, giving us a deeper understanding of religion! (+[param] Faith) = Vi har hittat heliga symboler i ruinerna, vilket ger oss en djupare förståelse för religion! (+[param] Tro)
|
||||
discover holy symbols = upptäck heliga symboler
|
||||
|
||||
We have found an ancient prophecy in the ruins, greatly increasing our spiritual connection! (+[param] Faith) = Vi har hittat en antik profetia i ruinerna, vilket kraftigt ökar vår andliga anslutning! (+[param] Tro)
|
||||
an ancient prophecy = en antik profetia
|
||||
|
||||
|
||||
#################### Lines from Specialists from Civ V - Gods & Kings ####################
|
||||
|
||||
|
||||
|
|
@ -5016,6 +5030,15 @@ Mobile Tactics = Rörlig Taktik
|
|||
#################### Lines from Terrains from Civ V - Gods & Kings ####################
|
||||
|
||||
|
||||
Mount Kailash = Kailashberget
|
||||
|
||||
Mount Sinai = Sinaiberget
|
||||
|
||||
Sri Pada = Sri Pada
|
||||
|
||||
Uluru = Uluru
|
||||
|
||||
|
||||
#################### Lines from TileImprovements from Civ V - Gods & Kings ####################
|
||||
|
||||
|
||||
|
|
@ -5049,7 +5072,7 @@ Horse Archer = Beriden Bågskytt
|
|||
|
||||
|
||||
Battering Ram = Murbräcka
|
||||
Can only attack [unitType] units = Kan endast anfalla [unitType]-enheter
|
||||
Can only attack [combatantFilter] units = Kan endast anfalla [combatantFilter]-enheter
|
||||
|
||||
Pictish Warrior = Piktisk Krigare
|
||||
|
||||
|
|
@ -5332,16 +5355,27 @@ May buy [baseUnitFilter] units for [amount] [stat] [cityFilter] = Får köpa [ba
|
|||
May buy [buildingFilter] buildings for [amount] [stat] [cityFilter] = Får köpa [buildingFilter]-byggnader för [amount] [stat] [cityFilter]
|
||||
May buy [baseUnitFilter] units with [stat] [cityFilter] = Får köpa [baseUnitFilter]-enheter med [stat] [cityFilter]
|
||||
May buy [buildingFilter] buildings with [stat] for [amount] times their normal Production cost = Får köpa [buildingFilter]-byggnader med [stat] för [amount] gånger deras vanliga Produktionskostnad
|
||||
# Requires translation!
|
||||
[stat] cost of purchasing [buildingFilter] buildings [amount]% =
|
||||
# Requires translation!
|
||||
[stat] cost of purchasing [baseUnitFilter] units in cities [amount]% =
|
||||
# Requires translation!
|
||||
[amount]% maintenance on road & railroads =
|
||||
# Requires translation!
|
||||
[amount] Happiness from each type of luxury resource =
|
||||
Triggers victory = Leder till seger
|
||||
# Requires translation!
|
||||
Cannot build [baseUnitFilter] units =
|
||||
# Requires translation!
|
||||
Incompatible with [policy/tech/promotion] =
|
||||
Can be purchased for [amount] [stat] [cityFilter] = Kan köpas för [amount] [stat] [cityFilter]
|
||||
Must not be next to [terrainFilter] = Får inte vara bredvid [terrainFilter]
|
||||
# Requires translation!
|
||||
No defensive terrain penalty =
|
||||
# Requires translation!
|
||||
Upon capturing a city, receive [amount] times its [stat] production as [stat2] immediately =
|
||||
# Requires translation!
|
||||
[amount] XP gained from combat =
|
||||
Deal [amount] damage to adjacent enemy units = Gör [amount] skada till angränsande fiendeenheter
|
||||
when at war = medan i krig
|
||||
when not at war = medan ej i krig
|
||||
while the empire is happy = medan riket är lyckligt
|
||||
|
|
@ -5362,6 +5396,8 @@ when attacking = vid anfall
|
|||
when defending = vid försvar
|
||||
when fighting in [tileFilter] tiles = vid strid i [tileFilter]-rutor
|
||||
on foreign continents = på främmande kontinenter
|
||||
# Requires translation!
|
||||
when adjacent to a [mapUnitFilter] unit =
|
||||
when above [amount] HP = medan över [amount] KP
|
||||
when below [amount] HP = medan under [amount] KP
|
||||
with [amount] to [amount2] neighboring [tileFilter] tiles = med [amount] till [amount2] angränsande [tileFilter]-rutor
|
||||
|
|
|
|||
|
|
@ -658,8 +658,11 @@ Locate mod errors = 定位模組錯誤
|
|||
# Requires translation!
|
||||
Debug =
|
||||
|
||||
Version = 版本
|
||||
# Requires translation!
|
||||
See online Readme =
|
||||
# Requires translation!
|
||||
Visit repository =
|
||||
Turns between autosaves = 自動存檔間隔回合
|
||||
Sound effects volume = 音效音量
|
||||
Music volume = 音樂音量
|
||||
|
|
@ -1335,7 +1338,6 @@ Open terrain =
|
|||
Rough Terrain = 崎嶇地形
|
||||
for = ,當建造在擁有下列資源的地區上時:
|
||||
Missing translations: = 未翻譯的字串:
|
||||
Version = 版本
|
||||
Resolution = 解析度
|
||||
Tileset = 地區設定
|
||||
Map editor = 地圖編輯器
|
||||
|
|
@ -1879,7 +1881,7 @@ Provides a sum of gold each time you spend a Great Person = 每次消耗掉一
|
|||
|
||||
Barracks = 軍營
|
||||
# Requires translation!
|
||||
New [unitType] units start with [amount] Experience [cityFilter] =
|
||||
New [baseUnitFilter] units start with [amount] Experience [cityFilter] =
|
||||
|
||||
Krepost = 俄羅斯營壘
|
||||
-[amount]% Culture cost of acquiring tiles [cityFilter] = [cityFilter]獲取地塊的文化花費-[amount]%
|
||||
|
|
@ -1965,7 +1967,8 @@ Angkor Wat = 吳哥窟
|
|||
# Requires translation!
|
||||
'The katun is established at Chichen Itza. The settlement of the Itza shall take place there. The quetzal shall come, the green bird shall come. Ah Kantenal shall come. It is the word of God. The Itza shall come.' - The Books of Chilam Balam =
|
||||
Chichen Itza = 奇琴伊察
|
||||
Golden Age length increased by [amount]% = 黃金時代持續時間+[amount]%
|
||||
# Requires translation!
|
||||
[amount]% Golden Age length =
|
||||
|
||||
National Treasury = 國家金庫
|
||||
|
||||
|
|
@ -2049,7 +2052,8 @@ Windmill = 風車
|
|||
# Requires translation!
|
||||
'The Law is a fortress on a hill that armies cannot take or floods wash away.' - The Prophet Muhammed =
|
||||
Kremlin = 克里姆林宮
|
||||
Defensive buildings in all cities are 25% more effective = 所有城市防禦建築防禦力+25%
|
||||
# Requires translation!
|
||||
[amount]% City Strength from defensive buildings =
|
||||
|
||||
Museum = 博物館
|
||||
|
||||
|
|
@ -2099,7 +2103,8 @@ Military Base =
|
|||
# Requires translation!
|
||||
'Come to me, all who labor and are heavy burdened, and I will give you rest.' - New Testament, Matthew 11:28 =
|
||||
Cristo Redentor = 救世基督像
|
||||
Culture cost of adopting new Policies reduced by [amount]% = 推行新政策的文化花費-[amount]%
|
||||
# Requires translation!
|
||||
[amount]% Culture cost of adopting new Policies =
|
||||
|
||||
Research Lab = 研發實驗室
|
||||
|
||||
|
|
@ -2121,7 +2126,7 @@ Triggers a global alert upon completion =
|
|||
'In preparing for battle I have always found that plans are useless, but planning is indispensable.' - Dwight D. Eisenhower =
|
||||
Pentagon = 五角大廈
|
||||
# Requires translation!
|
||||
Gold cost of upgrading [unitType] units reduced by [amount]% =
|
||||
[amount]% Gold cost of upgrading [unitType] units =
|
||||
|
||||
Solar Plant = 太陽能電廠
|
||||
|
||||
|
|
@ -2325,7 +2330,8 @@ Lamia = 拉彌亞
|
|||
Nafplion = 納夫普利翁
|
||||
Apolyton = 阿波利頓
|
||||
Greece = 希臘
|
||||
City-State Influence degrades [amount]% slower = 對城邦的影響力下降速度-[amount]%
|
||||
# Requires translation!
|
||||
[amount]% City-State Influence degradation =
|
||||
City-State Influence recovers at twice the normal rate = 對城邦的影響力恢復速度是正常水準的兩倍
|
||||
# Requires translation!
|
||||
City-State territory always counts as friendly territory =
|
||||
|
|
@ -3525,7 +3531,8 @@ Chucuito = 丘奎托
|
|||
Choquequirao = 喬克基朗
|
||||
Inca = 印加
|
||||
Units ignore terrain costs when moving into any tile with Hills = 單位進入丘陵地塊不消耗額外移動力
|
||||
Maintenance on roads & railroads reduced by [amount]% = 道路和鐵路維護費-[amount]%
|
||||
# Requires translation!
|
||||
[amount]% maintenance on roads & railroads =
|
||||
# Requires translation!
|
||||
No Maintenance costs for improvements in [tileFilter] tiles =
|
||||
|
||||
|
|
@ -3593,7 +3600,7 @@ Skrive = 斯克裡夫
|
|||
Denmark = 丹麥
|
||||
# Requires translation!
|
||||
Units pay only 1 movement point to disembark =
|
||||
Melee units pay no movement cost to pillage = 近戰單位在劫掠時不消耗移動力
|
||||
No movement cost to pillage = 劫掠不消耗移動力
|
||||
|
||||
You leave us no choice. War it must be. = 你讓我們別無選擇。只有戰爭。
|
||||
Very well, this shall not be forgotten. = 很好,我們絕不會忘記!
|
||||
|
|
@ -3750,8 +3757,6 @@ Liberty = 自主政策
|
|||
|
||||
Warrior Code = 尚武精神
|
||||
Discipline = 軍事紀律
|
||||
# Requires translation!
|
||||
[amount]% Strength for [unitType] units which have another [unitType2] unit in an adjacent tile =
|
||||
Military Tradition = 軍事傳統
|
||||
# Requires translation!
|
||||
[amount]% XP gained from combat =
|
||||
|
|
@ -3765,7 +3770,8 @@ Mandate Of Heaven = 天命觀念
|
|||
# Requires translation!
|
||||
[amount]% of excess happiness converted to [stat] =
|
||||
Theocracy = 神權政治
|
||||
+[amount]% [stat] from every [building] = 每座[building]+[amount]%[stat]
|
||||
# Requires translation!
|
||||
[amount]% [stat] from every [tileFilter/specialist/buildingName] =
|
||||
Reformation = 宗教改革
|
||||
Free Religion = 信仰自由
|
||||
Piety Complete = 完整的虔信政策
|
||||
|
|
@ -3786,9 +3792,9 @@ Allied City-States provide [stat] equal to [amount]% of what they produce for th
|
|||
# Requires translation!
|
||||
Cultural Diplomacy =
|
||||
# Requires translation!
|
||||
Quantity of Resources gifted by City-States increased by [amount]% =
|
||||
[amount]% resources gifted by City-States =
|
||||
# Requires translation!
|
||||
Happiness from Luxury Resources gifted by City-States increased by [amount]% =
|
||||
[amount]% Happiness from luxury resources gifted by City-States =
|
||||
# Requires translation!
|
||||
Educated Elite =
|
||||
# Requires translation!
|
||||
|
|
@ -3810,7 +3816,7 @@ Merchant Navy =
|
|||
Mercantilism = 重商主義
|
||||
Protectionism = 貿易保護
|
||||
# Requires translation!
|
||||
+[amount] happiness from each type of luxury resource =
|
||||
[amount] happiness from each type of luxury resource =
|
||||
Commerce Complete = 完整的商業政策
|
||||
Commerce = 商業政策
|
||||
|
||||
|
|
@ -3831,7 +3837,7 @@ Constitution = 憲政主義
|
|||
[stats] from every Wonder = 每座奇觀[stats]
|
||||
Universal Suffrage = 普選制度
|
||||
# Requires translation!
|
||||
+[amount]% Defensive Strength for cities =
|
||||
[amount]% Strength for cities =
|
||||
Civil Society = 公民社會
|
||||
# Requires translation!
|
||||
[amount]% food consumption by specialists [cityFilter] =
|
||||
|
|
@ -3843,7 +3849,7 @@ Democracy = 民主主義
|
|||
[amount]% unhappiness from specialists [cityFilter] =
|
||||
Freedom Complete = 完整的自由政策
|
||||
# Requires translation!
|
||||
+[amount]% yield from every [tileImprovement] =
|
||||
[amount]% Yield from every [tileFilter] =
|
||||
Freedom = 自由政策
|
||||
|
||||
Populism = 民粹主義
|
||||
|
|
@ -3871,7 +3877,7 @@ Nationalism =
|
|||
# Requires translation!
|
||||
Socialism =
|
||||
# Requires translation!
|
||||
-[amount]% maintenance cost for buildings [cityFilter] =
|
||||
[amount]% maintenance cost for buildings [cityFilter] =
|
||||
# Requires translation!
|
||||
Communism =
|
||||
# Requires translation!
|
||||
|
|
@ -3996,16 +4002,6 @@ reveal nearby Barbarian camps =
|
|||
# Requires translation!
|
||||
find a crudely-drawn map =
|
||||
|
||||
# Requires translation!
|
||||
We have found holy symbols in the ruins, giving us a deeper understanding of religion! (+[param] Faith) =
|
||||
# Requires translation!
|
||||
discover holy symbols =
|
||||
|
||||
# Requires translation!
|
||||
We have found an ancient prophecy in the ruins, greatly increasing our spiritual connection! (+[param] Faith) =
|
||||
# Requires translation!
|
||||
an ancient prophecy =
|
||||
|
||||
|
||||
#################### Lines from Specialists from Civ V - Vanilla ####################
|
||||
|
||||
|
|
@ -4296,18 +4292,6 @@ Cerro de Potosi = 富饒山
|
|||
|
||||
Barringer Crater = 巴林傑隕石坑
|
||||
|
||||
# Requires translation!
|
||||
Mount Kailash =
|
||||
|
||||
# Requires translation!
|
||||
Mount Sinai =
|
||||
|
||||
# Requires translation!
|
||||
Sri Pada =
|
||||
|
||||
# Requires translation!
|
||||
Uluru =
|
||||
|
||||
|
||||
#################### Lines from TileImprovements from Civ V - Vanilla ####################
|
||||
|
||||
|
|
@ -4719,7 +4703,6 @@ Ignores terrain cost = 所有地形都只消耗1移動力
|
|||
|
||||
# Requires translation!
|
||||
Pictish Courage =
|
||||
No movement cost to pillage = 劫掠不消耗移動力
|
||||
|
||||
# Requires translation!
|
||||
Home Sweet Home =
|
||||
|
|
@ -4767,7 +4750,7 @@ Excess Food converted to Production when under construction = 訓練過程中富
|
|||
Requires at least [amount] population = 至少需要[amount]人口
|
||||
|
||||
# Requires translation!
|
||||
May upgrade to [unit] through ruins-like effects =
|
||||
May upgrade to [baseUnitFilter] through ruins-like effects =
|
||||
|
||||
# Requires translation!
|
||||
This is your basic, club-swinging fighter. =
|
||||
|
|
@ -6206,7 +6189,15 @@ Jerusalem =
|
|||
Provides a [buildingName] in your first [amount] cities for free =
|
||||
|
||||
|
||||
Double gold from Great Merchant trade missions = 大商業家拓展貿易獲得的金錢加倍
|
||||
# Requires translation!
|
||||
[amount]% Gold cost of upgrading =
|
||||
|
||||
# Requires translation!
|
||||
[amount]% Culture cost of adopting new policies =
|
||||
|
||||
|
||||
# Requires translation!
|
||||
[amount]% Gold from Great Merchant trade missions =
|
||||
|
||||
|
||||
#################### Lines from Quests from Civ V - Gods & Kings ####################
|
||||
|
|
@ -6229,6 +6220,17 @@ Taoism =
|
|||
#################### Lines from Ruins from Civ V - Gods & Kings ####################
|
||||
|
||||
|
||||
# Requires translation!
|
||||
We have found holy symbols in the ruins, giving us a deeper understanding of religion! (+[param] Faith) =
|
||||
# Requires translation!
|
||||
discover holy symbols =
|
||||
|
||||
# Requires translation!
|
||||
We have found an ancient prophecy in the ruins, greatly increasing our spiritual connection! (+[param] Faith) =
|
||||
# Requires translation!
|
||||
an ancient prophecy =
|
||||
|
||||
|
||||
#################### Lines from Specialists from Civ V - Gods & Kings ####################
|
||||
|
||||
|
||||
|
|
@ -6269,6 +6271,19 @@ Mobile Tactics = 機動戰術
|
|||
#################### Lines from Terrains from Civ V - Gods & Kings ####################
|
||||
|
||||
|
||||
# Requires translation!
|
||||
Mount Kailash =
|
||||
|
||||
# Requires translation!
|
||||
Mount Sinai =
|
||||
|
||||
# Requires translation!
|
||||
Sri Pada =
|
||||
|
||||
# Requires translation!
|
||||
Uluru =
|
||||
|
||||
|
||||
#################### Lines from TileImprovements from Civ V - Gods & Kings ####################
|
||||
|
||||
|
||||
|
|
@ -6310,7 +6325,7 @@ Horse Archer =
|
|||
# Requires translation!
|
||||
Battering Ram =
|
||||
# Requires translation!
|
||||
Can only attack [unitType] units =
|
||||
Can only attack [combatantFilter] units =
|
||||
|
||||
# Requires translation!
|
||||
Pictish Warrior =
|
||||
|
|
@ -6716,20 +6731,30 @@ May buy [baseUnitFilter] units with [stat] [cityFilter] =
|
|||
# Requires translation!
|
||||
May buy [buildingFilter] buildings with [stat] for [amount] times their normal Production cost =
|
||||
# Requires translation!
|
||||
[stat] cost of purchasing [buildingFilter] buildings [amount]% =
|
||||
# Requires translation!
|
||||
[stat] cost of purchasing [baseUnitFilter] units in cities [amount]% =
|
||||
# Requires translation!
|
||||
[amount]% maintenance on road & railroads =
|
||||
# Requires translation!
|
||||
[amount] Happiness from each type of luxury resource =
|
||||
# Requires translation!
|
||||
Triggers victory =
|
||||
# Requires translation!
|
||||
Cannot build [baseUnitFilter] units =
|
||||
# Requires translation!
|
||||
Incompatible with [policy/tech/promotion] =
|
||||
# Requires translation!
|
||||
Can be purchased for [amount] [stat] [cityFilter] =
|
||||
# Requires translation!
|
||||
Must not be next to [terrainFilter] =
|
||||
# Requires translation!
|
||||
No defensive terrain penalty =
|
||||
# Requires translation!
|
||||
Upon capturing a city, receive [amount] times its [stat] production as [stat2] immediately =
|
||||
# Requires translation!
|
||||
[amount] XP gained from combat =
|
||||
# Requires translation!
|
||||
Deal [amount] damage to adjacent enemy units =
|
||||
# Requires translation!
|
||||
when at war =
|
||||
# Requires translation!
|
||||
when not at war =
|
||||
|
|
@ -6770,6 +6795,8 @@ when fighting in [tileFilter] tiles =
|
|||
# Requires translation!
|
||||
on foreign continents =
|
||||
# Requires translation!
|
||||
when adjacent to a [mapUnitFilter] unit =
|
||||
# Requires translation!
|
||||
when above [amount] HP =
|
||||
# Requires translation!
|
||||
when below [amount] HP =
|
||||
|
|
|
|||
|
|
@ -568,8 +568,11 @@ Advanced = Gelişmiş
|
|||
Locate mod errors = Mod hatalarını bulun
|
||||
Debug = Hata Ayıklama
|
||||
|
||||
Version = Sürüm
|
||||
# Requires translation!
|
||||
See online Readme =
|
||||
# Requires translation!
|
||||
Visit repository =
|
||||
Turns between autosaves = Otomatik kayıtlar arası tur sayısı
|
||||
Sound effects volume = Ses efektleri ses düzeyi
|
||||
Music volume = Müzik sesi
|
||||
|
|
@ -1166,7 +1169,6 @@ Open terrain = Açık Arazi
|
|||
Rough Terrain = Engebeli Arazi
|
||||
for = için
|
||||
Missing translations: = Eksik çeviriler:
|
||||
Version = Sürüm
|
||||
Resolution = Çözünürlük
|
||||
Tileset = Grafik seti
|
||||
Map editor = Harita düzenleyici
|
||||
|
|
@ -1621,7 +1623,7 @@ Mausoleum of Halicarnassus = Halikarnas Mozolesi
|
|||
Provides a sum of gold each time you spend a Great Person = Her Harika İnsan harcadığınızda bir miktar altın sağlar
|
||||
|
||||
Barracks = Kışla
|
||||
New [unitType] units start with [amount] Experience [cityFilter] = [cityFilter] yeni eğitilen [unitType] birlikleri [amount] Deneyim ile başlar
|
||||
New [baseUnitFilter] units start with [amount] Experience [cityFilter] = [cityFilter] yeni eğitilen [baseUnitFilter] birlikleri [amount] Deneyim ile başlar
|
||||
|
||||
Krepost = Krepost
|
||||
-[amount]% Culture cost of acquiring tiles [cityFilter] = [cityFilter] Karo edinirken -%[amount] Kültür maliyeti
|
||||
|
|
@ -1700,7 +1702,8 @@ Angkor Wat = Angkor Tapınağı
|
|||
# Requires translation!
|
||||
'The katun is established at Chichen Itza. The settlement of the Itza shall take place there. The quetzal shall come, the green bird shall come. Ah Kantenal shall come. It is the word of God. The Itza shall come.' - The Books of Chilam Balam =
|
||||
Chichen Itza = Chichen Itza
|
||||
Golden Age length increased by [amount]% = Altın Çağ %[amount] süreyle uzatılır
|
||||
# Requires translation!
|
||||
[amount]% Golden Age length =
|
||||
|
||||
National Treasury = Ulusal Hazine
|
||||
|
||||
|
|
@ -1780,7 +1783,8 @@ Windmill = Yeldeğirmeni
|
|||
# Requires translation!
|
||||
'The Law is a fortress on a hill that armies cannot take or floods wash away.' - The Prophet Muhammed =
|
||||
Kremlin = Kremlin Sarayı
|
||||
Defensive buildings in all cities are 25% more effective = Bütün şehirlerdeki savunma binaları 25% daha etkilidir
|
||||
# Requires translation!
|
||||
[amount]% City Strength from defensive buildings =
|
||||
|
||||
Museum = Müze
|
||||
|
||||
|
|
@ -1825,7 +1829,8 @@ Military Base = Askeri Karargâh
|
|||
|
||||
'Come to me, all who labor and are heavy burdened, and I will give you rest.' - New Testament, Matthew 11:28 = 'Ey bütün yorgunlar ve yükleri ağır olanlar! Bana gelin, Ben size rahatlık veririm.' - İncil, Matta 11:28
|
||||
Cristo Redentor = Kurtarıcı İsa
|
||||
Culture cost of adopting new Policies reduced by [amount]% = Yeni politika kabul etmek için gereken kültür bedeli %[amount] azalır
|
||||
# Requires translation!
|
||||
[amount]% Culture cost of adopting new Policies =
|
||||
|
||||
Research Lab = Araştırma Laboratuvarı
|
||||
|
||||
|
|
@ -1845,7 +1850,8 @@ Triggers a global alert upon completion = Üretimi tamamlandığında küresel b
|
|||
# Requires translation!
|
||||
'In preparing for battle I have always found that plans are useless, but planning is indispensable.' - Dwight D. Eisenhower =
|
||||
Pentagon = Pentagon
|
||||
Gold cost of upgrading [unitType] units reduced by [amount]% = [unitType] birliklerin yükseltme maliyeti %[amount] azalır
|
||||
# Requires translation!
|
||||
[amount]% Gold cost of upgrading [unitType] units =
|
||||
|
||||
Solar Plant = Güneş Paneli
|
||||
|
||||
|
|
@ -2036,7 +2042,8 @@ Lamia = Lamya
|
|||
Nafplion = Nafplion
|
||||
Apolyton = Apolyton
|
||||
Greece = Yunanistan
|
||||
City-State Influence degrades [amount]% slower = Şehir-Devleti ilişkisi %[amount] daha yavaş azalır
|
||||
# Requires translation!
|
||||
[amount]% City-State Influence degradation =
|
||||
City-State Influence recovers at twice the normal rate = Şehir-Devlet Etkisi, normal hızın iki katı hızla iyileşir
|
||||
# Requires translation!
|
||||
City-State territory always counts as friendly territory =
|
||||
|
|
@ -3240,7 +3247,8 @@ Chucuito = Chucuito
|
|||
Choquequirao = Choquequirao
|
||||
Inca = İnka
|
||||
Units ignore terrain costs when moving into any tile with Hills = Birlikler tepelere hareket ettiğinde hareket cezasí almaz
|
||||
Maintenance on roads & railroads reduced by [amount]% = Yollar ve Demiryollarının Bakım ücreti %[amount] azalır
|
||||
# Requires translation!
|
||||
[amount]% maintenance on roads & railroads =
|
||||
No Maintenance costs for improvements in [tileFilter] tiles = [tileFilter] Karolar üzerindeki geliştirmeler Bakım ücreti istemez
|
||||
|
||||
Harald Bluetooth = Mavi Diş Harald
|
||||
|
|
@ -3309,7 +3317,7 @@ Ringsted = Ringsted
|
|||
Skrive = Skrive
|
||||
Denmark = Danimarka
|
||||
Units pay only 1 movement point to disembark = Birlikler sudan çıkmak için sadece 1 hareket puanı harcar
|
||||
Melee units pay no movement cost to pillage = Yakın dövüş birlikleri yağmalarken hareket puanı harcamaz
|
||||
No movement cost to pillage = Yağma için hareket maliyeti yoktur
|
||||
|
||||
You leave us no choice. War it must be. = Bize başka seçenek bırakmadın. Savaş olacak.
|
||||
Very well, this shall not be forgotten. = Pekala, bu unutulmayacak.
|
||||
|
|
@ -3466,8 +3474,6 @@ Liberty = Özgürlük
|
|||
|
||||
Warrior Code = Savaşçı Yasası
|
||||
Discipline = Disiplin
|
||||
# Requires translation!
|
||||
[amount]% Strength for [unitType] units which have another [unitType2] unit in an adjacent tile =
|
||||
Military Tradition = Askeri Gelenek
|
||||
# Requires translation!
|
||||
[amount]% XP gained from combat =
|
||||
|
|
@ -3481,7 +3487,8 @@ Mandate Of Heaven = Cennetin Emiri
|
|||
# Requires translation!
|
||||
[amount]% of excess happiness converted to [stat] =
|
||||
Theocracy = Teokrasi
|
||||
+[amount]% [stat] from every [building] = Her [building] yapısından +%[amount] [stat]
|
||||
# Requires translation!
|
||||
[amount]% [stat] from every [tileFilter/specialist/buildingName] =
|
||||
Reformation = İnkılap
|
||||
Free Religion = Özgür Din
|
||||
Piety Complete = Dindarlık Tamamlandı
|
||||
|
|
@ -3494,8 +3501,10 @@ Resting point for Influence with City-States is increased by [amount] = Şehir d
|
|||
Scholasticism = Skolastizm
|
||||
Allied City-States provide [stat] equal to [amount]% of what they produce for themselves = İttifak olduğunuz Şehir Devletleri size kendi ürettiği [stat] kaynağının %[amount]'ünü size sağlar
|
||||
Cultural Diplomacy = Kültürel Diplomasi
|
||||
Quantity of Resources gifted by City-States increased by [amount]% = Şehir Devletlerinin hediye ettiği kaynaklar %[amount] artar
|
||||
Happiness from Luxury Resources gifted by City-States increased by [amount]% = Şehir Devletlerinin sağladığı Lüks Kaynakların sağladığı mutluluk %[amount] artar
|
||||
# Requires translation!
|
||||
[amount]% resources gifted by City-States =
|
||||
# Requires translation!
|
||||
[amount]% Happiness from luxury resources gifted by City-States =
|
||||
Educated Elite = Eğitimli Elitler
|
||||
Allied City-States will occasionally gift Great People = İttifak olduğunuz şehir devletleri arada Büyük Şahsiyetler hediye eder
|
||||
# Requires translation!
|
||||
|
|
@ -3510,7 +3519,8 @@ Trade Unions = Sendikalar
|
|||
Merchant Navy = Ticaret Donanması
|
||||
Mercantilism = Merkantilizm
|
||||
Protectionism = Korumacılık
|
||||
+[amount] happiness from each type of luxury resource = Her tip Lüks Kaynaktan +[amount] Mutluluk
|
||||
# Requires translation!
|
||||
[amount] happiness from each type of luxury resource =
|
||||
Commerce Complete = Ticaret Tamamlandı
|
||||
Commerce = Ticaret
|
||||
|
||||
|
|
@ -3528,7 +3538,8 @@ Rationalism = Akılcılık
|
|||
Constitution = Anayasa
|
||||
[stats] from every Wonder = Her harikadan [stats]
|
||||
Universal Suffrage = Evrensel Oy Hakkı
|
||||
+[amount]% Defensive Strength for cities = Şehirler için +%[amount] savunma gücü
|
||||
# Requires translation!
|
||||
[amount]% Strength for cities =
|
||||
Civil Society = Sivil Toplum
|
||||
# Requires translation!
|
||||
[amount]% food consumption by specialists [cityFilter] =
|
||||
|
|
@ -3538,7 +3549,8 @@ Democracy = Demokrasi
|
|||
# Requires translation!
|
||||
[amount]% unhappiness from specialists [cityFilter] =
|
||||
Freedom Complete = Özgürlük Tamamlandı
|
||||
+[amount]% yield from every [tileImprovement] = her [tileImprovement]'dan +%[amount] verim
|
||||
# Requires translation!
|
||||
[amount]% Yield from every [tileFilter] =
|
||||
Freedom = Özgürlük
|
||||
|
||||
Populism = Halkçılık
|
||||
|
|
@ -3558,7 +3570,8 @@ Militaristic City-States grant units [amount] times as fast when you are at war
|
|||
Planned Economy = Planlı Ekonomi
|
||||
Nationalism = Milliyetçilik
|
||||
Socialism = Sosyalizm
|
||||
-[amount]% maintenance cost for buildings [cityFilter] = [cityFilter] için %[amount] daha az bina bakım maliyeti
|
||||
# Requires translation!
|
||||
[amount]% maintenance cost for buildings [cityFilter] =
|
||||
Communism = Komünizm
|
||||
Order Complete = Düzen tamamlandı
|
||||
Order = Düzen
|
||||
|
|
@ -3670,16 +3683,6 @@ reveal nearby Barbarian camps =
|
|||
|
||||
find a crudely-drawn map = kaba taslak bir hatira bulursunuz
|
||||
|
||||
# Requires translation!
|
||||
We have found holy symbols in the ruins, giving us a deeper understanding of religion! (+[param] Faith) =
|
||||
# Requires translation!
|
||||
discover holy symbols =
|
||||
|
||||
# Requires translation!
|
||||
We have found an ancient prophecy in the ruins, greatly increasing our spiritual connection! (+[param] Faith) =
|
||||
# Requires translation!
|
||||
an ancient prophecy =
|
||||
|
||||
|
||||
#################### Lines from Specialists from Civ V - Vanilla ####################
|
||||
|
||||
|
|
@ -3957,17 +3960,6 @@ Cerro de Potosi = Cerro de Potosi
|
|||
|
||||
Barringer Crater = Barringer Krateri
|
||||
|
||||
# Requires translation!
|
||||
Mount Kailash =
|
||||
|
||||
Mount Sinai = Sina Dağı
|
||||
|
||||
# Requires translation!
|
||||
Sri Pada =
|
||||
|
||||
# Requires translation!
|
||||
Uluru =
|
||||
|
||||
|
||||
#################### Lines from TileImprovements from Civ V - Vanilla ####################
|
||||
|
||||
|
|
@ -4338,7 +4330,6 @@ Ignores terrain cost = Arazi maliyetini yok sayar
|
|||
|
||||
# Requires translation!
|
||||
Pictish Courage =
|
||||
No movement cost to pillage = Yağma için hareket maliyeti yoktur
|
||||
|
||||
# Requires translation!
|
||||
Home Sweet Home =
|
||||
|
|
@ -4379,7 +4370,7 @@ Founds a new city = Yeni bir şehir kurar
|
|||
Excess Food converted to Production when under construction = Üretilirken fazladan yoyecek üretime dönüştürülür
|
||||
Requires at least [amount] population = En az [amount] nüfus gerekir
|
||||
|
||||
May upgrade to [unit] through ruins-like effects = Antik Kalıntılar gibi elemanlar ile [unit] birliğine yükselebilir
|
||||
May upgrade to [baseUnitFilter] through ruins-like effects = Antik Kalıntılar gibi elemanlar ile [baseUnitFilter] birliğine yükselebilir
|
||||
|
||||
This is your basic, club-swinging fighter. = Sıradan sopa sallayan dövüşcünüz.
|
||||
|
||||
|
|
@ -5628,7 +5619,15 @@ Jerusalem = Kudüs
|
|||
Provides a [buildingName] in your first [amount] cities for free =
|
||||
|
||||
|
||||
Double gold from Great Merchant trade missions = Büyük tüccarın ticaret misyonlarndan iki katı altın
|
||||
# Requires translation!
|
||||
[amount]% Gold cost of upgrading =
|
||||
|
||||
# Requires translation!
|
||||
[amount]% Culture cost of adopting new policies =
|
||||
|
||||
|
||||
# Requires translation!
|
||||
[amount]% Gold from Great Merchant trade missions =
|
||||
|
||||
|
||||
#################### Lines from Quests from Civ V - Gods & Kings ####################
|
||||
|
|
@ -5648,6 +5647,17 @@ Taoism = Taoizm
|
|||
#################### Lines from Ruins from Civ V - Gods & Kings ####################
|
||||
|
||||
|
||||
# Requires translation!
|
||||
We have found holy symbols in the ruins, giving us a deeper understanding of religion! (+[param] Faith) =
|
||||
# Requires translation!
|
||||
discover holy symbols =
|
||||
|
||||
# Requires translation!
|
||||
We have found an ancient prophecy in the ruins, greatly increasing our spiritual connection! (+[param] Faith) =
|
||||
# Requires translation!
|
||||
an ancient prophecy =
|
||||
|
||||
|
||||
#################### Lines from Specialists from Civ V - Gods & Kings ####################
|
||||
|
||||
|
||||
|
|
@ -5685,6 +5695,18 @@ Mobile Tactics = Gelişmiş Taktikler
|
|||
#################### Lines from Terrains from Civ V - Gods & Kings ####################
|
||||
|
||||
|
||||
# Requires translation!
|
||||
Mount Kailash =
|
||||
|
||||
Mount Sinai = Sina Dağı
|
||||
|
||||
# Requires translation!
|
||||
Sri Pada =
|
||||
|
||||
# Requires translation!
|
||||
Uluru =
|
||||
|
||||
|
||||
#################### Lines from TileImprovements from Civ V - Gods & Kings ####################
|
||||
|
||||
|
||||
|
|
@ -5721,7 +5743,7 @@ Horse Archer = Atlı Okçu
|
|||
|
||||
|
||||
Battering Ram = Koçbaşı
|
||||
Can only attack [unitType] units = sadece [unitType] birliklerine saldırabilir
|
||||
Can only attack [combatantFilter] units = sadece [combatantFilter] birliklerine saldırabilir
|
||||
|
||||
# Requires translation!
|
||||
Pictish Warrior =
|
||||
|
|
@ -6139,19 +6161,29 @@ May buy [baseUnitFilter] units with [stat] [cityFilter] =
|
|||
# Requires translation!
|
||||
May buy [buildingFilter] buildings with [stat] for [amount] times their normal Production cost =
|
||||
# Requires translation!
|
||||
[stat] cost of purchasing [buildingFilter] buildings [amount]% =
|
||||
# Requires translation!
|
||||
[stat] cost of purchasing [baseUnitFilter] units in cities [amount]% =
|
||||
# Requires translation!
|
||||
[amount]% maintenance on road & railroads =
|
||||
# Requires translation!
|
||||
[amount] Happiness from each type of luxury resource =
|
||||
# Requires translation!
|
||||
Triggers victory =
|
||||
# Requires translation!
|
||||
Cannot build [baseUnitFilter] units =
|
||||
# Requires translation!
|
||||
Incompatible with [policy/tech/promotion] =
|
||||
# Requires translation!
|
||||
Can be purchased for [amount] [stat] [cityFilter] =
|
||||
# Requires translation!
|
||||
Must not be next to [terrainFilter] =
|
||||
# Requires translation!
|
||||
No defensive terrain penalty =
|
||||
# Requires translation!
|
||||
Upon capturing a city, receive [amount] times its [stat] production as [stat2] immediately =
|
||||
# Requires translation!
|
||||
[amount] XP gained from combat =
|
||||
# Requires translation!
|
||||
Deal [amount] damage to adjacent enemy units =
|
||||
when at war = savaştayken
|
||||
when not at war = savaşta değilken
|
||||
while the empire is happy = imparatorluk mutluyken
|
||||
|
|
@ -6187,6 +6219,8 @@ when fighting in [tileFilter] tiles =
|
|||
# Requires translation!
|
||||
on foreign continents =
|
||||
# Requires translation!
|
||||
when adjacent to a [mapUnitFilter] unit =
|
||||
# Requires translation!
|
||||
when above [amount] HP =
|
||||
# Requires translation!
|
||||
when below [amount] HP =
|
||||
|
|
|
|||
|
|
@ -545,7 +545,10 @@ Advanced = Розширені
|
|||
Locate mod errors = Знайти помилки модифікації
|
||||
Debug = Відлагодження
|
||||
|
||||
Version = Версія
|
||||
See online Readme = Переглянути довідку
|
||||
# Requires translation!
|
||||
Visit repository =
|
||||
Turns between autosaves = Ходів між автозбереженнями
|
||||
Sound effects volume = Гучність звуків
|
||||
Music volume = Гучність музики
|
||||
|
|
@ -1115,7 +1118,6 @@ Open terrain = Відкрита місцевість
|
|||
Rough Terrain = Нерівна місцевість
|
||||
for = за
|
||||
Missing translations: = Відсутні переклади:
|
||||
Version = Версія
|
||||
Resolution = Роздільність
|
||||
Tileset = Палітра клітинок
|
||||
Map editor = Редактор мап
|
||||
|
|
@ -1546,7 +1548,7 @@ Mausoleum of Halicarnassus = Галікарнаський мавзолей
|
|||
Provides a sum of gold each time you spend a Great Person = Забезпечує певну суму золота за кожне витрачання видатної особи
|
||||
|
||||
Barracks = Казарми
|
||||
New [unitType] units start with [amount] Experience [cityFilter] = Нові [unitType] підрозділи отримують [amount] досвіду [cityFilter]
|
||||
New [baseUnitFilter] units start with [amount] Experience [cityFilter] = Нові [baseUnitFilter] підрозділи отримують [amount] досвіду [cityFilter]
|
||||
|
||||
Krepost = Фортеця
|
||||
-[amount]% Culture cost of acquiring tiles [cityFilter] = -[amount]% до культурної вартості поширення кордонів [cityFilter]
|
||||
|
|
@ -1626,7 +1628,8 @@ Angkor Wat = Ангкор-Ват
|
|||
# Requires translation!
|
||||
'The katun is established at Chichen Itza. The settlement of the Itza shall take place there. The quetzal shall come, the green bird shall come. Ah Kantenal shall come. It is the word of God. The Itza shall come.' - The Books of Chilam Balam =
|
||||
Chichen Itza = Чічен-Іца
|
||||
Golden Age length increased by [amount]% = Довжина Золотої доби збільшена на [amount]%
|
||||
# Requires translation!
|
||||
[amount]% Golden Age length =
|
||||
|
||||
National Treasury = Національна скарбниця
|
||||
|
||||
|
|
@ -1706,7 +1709,8 @@ Windmill = Вітряк
|
|||
# Requires translation!
|
||||
'The Law is a fortress on a hill that armies cannot take or floods wash away.' - The Prophet Muhammed =
|
||||
Kremlin = Кремль
|
||||
Defensive buildings in all cities are 25% more effective = Оборонні будівлі в усіх містах стають на 25% ефективнішими
|
||||
# Requires translation!
|
||||
[amount]% City Strength from defensive buildings =
|
||||
|
||||
Museum = Музей
|
||||
|
||||
|
|
@ -1752,7 +1756,8 @@ Military Base = Військова база
|
|||
# Requires translation!
|
||||
'Come to me, all who labor and are heavy burdened, and I will give you rest.' - New Testament, Matthew 11:28 =
|
||||
Cristo Redentor = Христос-Спаситель
|
||||
Culture cost of adopting new Policies reduced by [amount]% = Вартість приймання нових інституцій зменшена на [amount]%
|
||||
# Requires translation!
|
||||
[amount]% Culture cost of adopting new Policies =
|
||||
|
||||
Research Lab = Дослідницька лабораторія
|
||||
|
||||
|
|
@ -1772,7 +1777,8 @@ Triggers a global alert upon completion = З'являється глобальн
|
|||
# Requires translation!
|
||||
'In preparing for battle I have always found that plans are useless, but planning is indispensable.' - Dwight D. Eisenhower =
|
||||
Pentagon = Пентагон
|
||||
Gold cost of upgrading [unitType] units reduced by [amount]% = Вартість покращення [unitType] підрозділів зменшується на [amount]%
|
||||
# Requires translation!
|
||||
[amount]% Gold cost of upgrading [unitType] units =
|
||||
|
||||
Solar Plant = Сонячна електростанція
|
||||
|
||||
|
|
@ -1967,7 +1973,8 @@ Lamia = Ламія
|
|||
Nafplion = Нафпліон
|
||||
Apolyton = Аполитон
|
||||
Greece = Греція
|
||||
City-State Influence degrades [amount]% slower = Вплив на місто-державу зменшується на [amount]% повільніше
|
||||
# Requires translation!
|
||||
[amount]% City-State Influence degradation =
|
||||
City-State Influence recovers at twice the normal rate = Вплив на місто-державу відновлюється удвічі швидше
|
||||
City-State territory always counts as friendly territory = Територія міст-держав завжди вважається дружньою
|
||||
|
||||
|
|
@ -3163,7 +3170,8 @@ Chucuito = Чукуїто
|
|||
Choquequirao = Чокекірао
|
||||
Inca = Інки
|
||||
Units ignore terrain costs when moving into any tile with Hills = Підрозділи ігнорують витрати на місцевість при переміщенні в будь-яку плитку з пагорбами
|
||||
Maintenance on roads & railroads reduced by [amount]% = Витрати на утримання доріг та залізниць зменшуються на [amount]%
|
||||
# Requires translation!
|
||||
[amount]% maintenance on roads & railroads =
|
||||
No Maintenance costs for improvements in [tileFilter] tiles = Удосконалення на [tileFilter] клітинках утримуються безкоштовно
|
||||
|
||||
Harald Bluetooth = Гаральд I Синьозубий
|
||||
|
|
@ -3229,7 +3237,7 @@ Ringsted = Рігстед
|
|||
Skrive = Скрайв
|
||||
Denmark = Данія
|
||||
Units pay only 1 movement point to disembark = Підрозділи потребують тільки 1 пункт переміщення для висадки на суходіл
|
||||
Melee units pay no movement cost to pillage = Підрозділи ближнього бою не витрачають очки переміщення на розграбування
|
||||
No movement cost to pillage = Мародерства не витрачає очки руху
|
||||
|
||||
You leave us no choice. War it must be. = Ви не залишили нам вибору. Війні бути.
|
||||
Very well, this shall not be forgotten. = Прекрасно, ми цього не забудемо.
|
||||
|
|
@ -3379,7 +3387,6 @@ Liberty = Лібералізм
|
|||
|
||||
Warrior Code = Кодекс воїна
|
||||
Discipline = Дисципліна
|
||||
[amount]% Strength for [unitType] units which have another [unitType2] unit in an adjacent tile = [amount]% сили для [unitType] підрозділів, що мають інший [unitType2] підрозділ на сусідній клітинці
|
||||
Military Tradition = Військові традиції
|
||||
# Requires translation!
|
||||
[amount]% XP gained from combat =
|
||||
|
|
@ -3392,7 +3399,8 @@ Organized Religion = Організована релігія
|
|||
Mandate Of Heaven = Мандат небес
|
||||
[amount]% of excess happiness converted to [stat] = [amount]% надлишкового щастя перетворюється у [stat]
|
||||
Theocracy = Теократія
|
||||
+[amount]% [stat] from every [building] = «[building]» надає на +[amount]% [stat]
|
||||
# Requires translation!
|
||||
[amount]% [stat] from every [tileFilter/specialist/buildingName] =
|
||||
Reformation = Реформація
|
||||
Free Religion = Свобода віросповідання
|
||||
Piety Complete = Побожність завершена
|
||||
|
|
@ -3405,8 +3413,10 @@ Resting point for Influence with City-States is increased by [amount] = Порі
|
|||
Scholasticism = Схоластика
|
||||
Allied City-States provide [stat] equal to [amount]% of what they produce for themselves = Союзні міста-держави надають [amount]% від [stat], що вони виробляють
|
||||
Cultural Diplomacy = Культурна липломатія
|
||||
Quantity of Resources gifted by City-States increased by [amount]% = Міста-держави дарують на [amount]% більше ресурсів
|
||||
Happiness from Luxury Resources gifted by City-States increased by [amount]% = Ресурси, подаровані містами-державами, дають на [amount]% більше щастя
|
||||
# Requires translation!
|
||||
[amount]% resources gifted by City-States =
|
||||
# Requires translation!
|
||||
[amount]% Happiness from luxury resources gifted by City-States =
|
||||
Educated Elite = Інтелігенція
|
||||
Allied City-States will occasionally gift Great People = Союзні міста-держави будуть час від часу дарувати видатних людей
|
||||
Patronage Complete = Патронаж завершено
|
||||
|
|
@ -3419,7 +3429,8 @@ Trade Unions = Профспілки
|
|||
Merchant Navy = Найманий флот
|
||||
Mercantilism = Меркантилізм
|
||||
Protectionism = Протекціонізм
|
||||
+[amount] happiness from each type of luxury resource = +[amount] щастя за кожний вид дорогоцінного ресурсу
|
||||
# Requires translation!
|
||||
[amount] happiness from each type of luxury resource =
|
||||
Commerce Complete = Торгівля завершена
|
||||
Commerce = Торгівля
|
||||
|
||||
|
|
@ -3438,7 +3449,8 @@ Rationalism = Раціоналізм
|
|||
Constitution = Конституція
|
||||
[stats] from every Wonder = [stats] за кожне диво
|
||||
Universal Suffrage = Загальне виборче право
|
||||
+[amount]% Defensive Strength for cities = +[amount]% оборонної сили для міст
|
||||
# Requires translation!
|
||||
[amount]% Strength for cities =
|
||||
Civil Society = Громадянське суспільство
|
||||
[amount]% food consumption by specialists [cityFilter] = [amount]% до споживання їжі спеціалістами [cityFilter]
|
||||
Free Speech = Свобода слова
|
||||
|
|
@ -3446,7 +3458,8 @@ Free Speech = Свобода слова
|
|||
Democracy = Демократія
|
||||
[amount]% unhappiness from specialists [cityFilter] = [amount]% нещастя від спеціалістів [cityFilter]
|
||||
Freedom Complete = Свобода завершена
|
||||
+[amount]% yield from every [tileImprovement] = Кожен [tileImprovement] на +[amount]% ефективніший
|
||||
# Requires translation!
|
||||
[amount]% Yield from every [tileFilter] =
|
||||
Freedom = Свобода
|
||||
|
||||
Populism = Популізм
|
||||
|
|
@ -3465,7 +3478,8 @@ Militaristic City-States grant units [amount] times as fast when you are at war
|
|||
Planned Economy = Планова економіка
|
||||
Nationalism = Націоналізм
|
||||
Socialism = Соціалізм
|
||||
-[amount]% maintenance cost for buildings [cityFilter] = Утримання будівель [cityFilter] на -[amount]% дешевше
|
||||
# Requires translation!
|
||||
[amount]% maintenance cost for buildings [cityFilter] =
|
||||
Communism = Комунізм
|
||||
Order Complete = Порядок завершено
|
||||
Order = Порядок
|
||||
|
|
@ -3576,16 +3590,6 @@ reveal nearby Barbarian camps =
|
|||
# Requires translation!
|
||||
find a crudely-drawn map =
|
||||
|
||||
# Requires translation!
|
||||
We have found holy symbols in the ruins, giving us a deeper understanding of religion! (+[param] Faith) =
|
||||
# Requires translation!
|
||||
discover holy symbols =
|
||||
|
||||
# Requires translation!
|
||||
We have found an ancient prophecy in the ruins, greatly increasing our spiritual connection! (+[param] Faith) =
|
||||
# Requires translation!
|
||||
an ancient prophecy =
|
||||
|
||||
|
||||
#################### Lines from Specialists from Civ V - Vanilla ####################
|
||||
|
||||
|
|
@ -3864,14 +3868,6 @@ Cerro de Potosi = Серро-Ріко
|
|||
|
||||
Barringer Crater = Аризонський кратер
|
||||
|
||||
Mount Kailash = Гора Кайлас
|
||||
|
||||
Mount Sinai = Гора Синай
|
||||
|
||||
Sri Pada = Пік Адама
|
||||
|
||||
Uluru = Улуру
|
||||
|
||||
|
||||
#################### Lines from TileImprovements from Civ V - Vanilla ####################
|
||||
|
||||
|
|
@ -4249,7 +4245,6 @@ Ignore terrain cost = Ігнорування штрафів місцевості
|
|||
Ignores terrain cost = Перетинає місцевість без перешкод
|
||||
|
||||
Pictish Courage = Піктська мужність
|
||||
No movement cost to pillage = Мародерства не витрачає очки руху
|
||||
|
||||
Home Sweet Home = Дім, милий дім
|
||||
# Requires translation!
|
||||
|
|
@ -4291,7 +4286,7 @@ Excess Food converted to Production when under construction = Під час ст
|
|||
Requires at least [amount] population = Потребує щонайменш [amount] населення
|
||||
|
||||
# Requires translation!
|
||||
May upgrade to [unit] through ruins-like effects =
|
||||
May upgrade to [baseUnitFilter] through ruins-like effects =
|
||||
|
||||
# Requires translation!
|
||||
This is your basic, club-swinging fighter. =
|
||||
|
|
@ -5321,7 +5316,15 @@ Jerusalem = Єрусалим
|
|||
Provides a [buildingName] in your first [amount] cities for free = Надає [buildingName] у ваших перших [amount]-ох містах безкоштовно
|
||||
|
||||
|
||||
Double gold from Great Merchant trade missions = Подвоює золото від торгових місій Великого купця
|
||||
# Requires translation!
|
||||
[amount]% Gold cost of upgrading =
|
||||
|
||||
# Requires translation!
|
||||
[amount]% Culture cost of adopting new policies =
|
||||
|
||||
|
||||
# Requires translation!
|
||||
[amount]% Gold from Great Merchant trade missions =
|
||||
|
||||
|
||||
#################### Lines from Quests from Civ V - Gods & Kings ####################
|
||||
|
|
@ -5341,6 +5344,17 @@ Taoism = Таоізм
|
|||
#################### Lines from Ruins from Civ V - Gods & Kings ####################
|
||||
|
||||
|
||||
# Requires translation!
|
||||
We have found holy symbols in the ruins, giving us a deeper understanding of religion! (+[param] Faith) =
|
||||
# Requires translation!
|
||||
discover holy symbols =
|
||||
|
||||
# Requires translation!
|
||||
We have found an ancient prophecy in the ruins, greatly increasing our spiritual connection! (+[param] Faith) =
|
||||
# Requires translation!
|
||||
an ancient prophecy =
|
||||
|
||||
|
||||
#################### Lines from Specialists from Civ V - Gods & Kings ####################
|
||||
|
||||
|
||||
|
|
@ -5379,6 +5393,15 @@ Mobile Tactics = Мобільна тактика
|
|||
#################### Lines from Terrains from Civ V - Gods & Kings ####################
|
||||
|
||||
|
||||
Mount Kailash = Гора Кайлас
|
||||
|
||||
Mount Sinai = Гора Синай
|
||||
|
||||
Sri Pada = Пік Адама
|
||||
|
||||
Uluru = Улуру
|
||||
|
||||
|
||||
#################### Lines from TileImprovements from Civ V - Gods & Kings ####################
|
||||
|
||||
|
||||
|
|
@ -5412,7 +5435,7 @@ Horse Archer = Лучник-вершник
|
|||
|
||||
|
||||
Battering Ram = Таран
|
||||
Can only attack [unitType] units = Може атакувати тільки [unitType] підрозділи
|
||||
Can only attack [combatantFilter] units = Може атакувати тільки [combatantFilter] підрозділи
|
||||
|
||||
Pictish Warrior = Піктський воїн
|
||||
|
||||
|
|
@ -5751,19 +5774,29 @@ May buy [baseUnitFilter] units with [stat] [cityFilter] =
|
|||
# Requires translation!
|
||||
May buy [buildingFilter] buildings with [stat] for [amount] times their normal Production cost =
|
||||
# Requires translation!
|
||||
[stat] cost of purchasing [buildingFilter] buildings [amount]% =
|
||||
# Requires translation!
|
||||
[stat] cost of purchasing [baseUnitFilter] units in cities [amount]% =
|
||||
# Requires translation!
|
||||
[amount]% maintenance on road & railroads =
|
||||
# Requires translation!
|
||||
[amount] Happiness from each type of luxury resource =
|
||||
# Requires translation!
|
||||
Triggers victory =
|
||||
# Requires translation!
|
||||
Cannot build [baseUnitFilter] units =
|
||||
# Requires translation!
|
||||
Incompatible with [policy/tech/promotion] =
|
||||
# Requires translation!
|
||||
Can be purchased for [amount] [stat] [cityFilter] =
|
||||
# Requires translation!
|
||||
Must not be next to [terrainFilter] =
|
||||
# Requires translation!
|
||||
No defensive terrain penalty =
|
||||
# Requires translation!
|
||||
Upon capturing a city, receive [amount] times its [stat] production as [stat2] immediately =
|
||||
# Requires translation!
|
||||
[amount] XP gained from combat =
|
||||
# Requires translation!
|
||||
Deal [amount] damage to adjacent enemy units =
|
||||
when at war = коли воює
|
||||
when not at war = у мирний час
|
||||
while the empire is happy = поки імперія щаслива
|
||||
|
|
@ -5796,6 +5829,8 @@ when fighting in [tileFilter] tiles =
|
|||
# Requires translation!
|
||||
on foreign continents =
|
||||
# Requires translation!
|
||||
when adjacent to a [mapUnitFilter] unit =
|
||||
# Requires translation!
|
||||
when above [amount] HP =
|
||||
# Requires translation!
|
||||
when below [amount] HP =
|
||||
|
|
|
|||
|
|
@ -1,29 +1,29 @@
|
|||
Persian_(Pinglish-UN) = 17
|
||||
Italian = 99
|
||||
Russian = 99
|
||||
Russian = 98
|
||||
German = 99
|
||||
Swedish = 99
|
||||
Turkish = 80
|
||||
Ukrainian = 89
|
||||
Turkish = 79
|
||||
Ukrainian = 88
|
||||
Filipino = 2
|
||||
French = 74
|
||||
French = 73
|
||||
Portuguese = 61
|
||||
Indonesian = 99
|
||||
Finnish = 44
|
||||
Spanish = 93
|
||||
Finnish = 43
|
||||
Spanish = 92
|
||||
Malay = 27
|
||||
Brazilian_Portuguese = 53
|
||||
Brazilian_Portuguese = 52
|
||||
Traditional_Chinese = 66
|
||||
Polish = 69
|
||||
Lithuanian = 17
|
||||
Romanian = 31
|
||||
Simplified_Chinese = 99
|
||||
Simplified_Chinese = 98
|
||||
Bulgarian = 18
|
||||
Korean = 83
|
||||
Korean = 82
|
||||
Persian_(Pinglish-DIN) = 17
|
||||
Japanese = 70
|
||||
Japanese = 69
|
||||
English = 1
|
||||
Czech = 91
|
||||
Hungarian = 53
|
||||
Dutch = 56
|
||||
Dutch = 55
|
||||
Greek = 14
|
||||
|
|
|
|||
|
|
@ -3,8 +3,8 @@ package com.unciv.build
|
|||
object BuildConfig {
|
||||
const val kotlinVersion = "1.5.30"
|
||||
const val appName = "Unciv"
|
||||
const val appCodeNumber = 666
|
||||
const val appVersion = "3.18.16-patch1"
|
||||
const val appCodeNumber = 667
|
||||
const val appVersion = "3.18.17"
|
||||
|
||||
const val gdxVersion = "1.10.0"
|
||||
const val roboVMVersion = "2.3.1"
|
||||
|
|
|
|||
14
changelog.md
14
changelog.md
|
|
@ -1,3 +1,17 @@
|
|||
## 3.18.17
|
||||
|
||||
Handling for multiplayer download errors
|
||||
|
||||
Fixed fringe-case crashes
|
||||
|
||||
By xlenstra:
|
||||
- Fixed a bug that occasionally placed hills on top of mountains
|
||||
- Made all the other constants determining the strength of cities moddable
|
||||
- Fixed a bug where citadels did not damage nearby units
|
||||
- Updated the natural wonders for vanilla
|
||||
|
||||
Fix incorrect Archer obsolete - By AdityaMH
|
||||
|
||||
## 3.18.16
|
||||
|
||||
Deprecation of requiredBuildingInAllCities
|
||||
|
|
|
|||
232
docs/uniques.md
232
docs/uniques.md
|
|
@ -2,6 +2,7 @@
|
|||
|
||||
- [Global uniques](#global-uniques)
|
||||
- [Nation uniques](#nation-uniques)
|
||||
- [Tech uniques](#tech-uniques)
|
||||
- [FollowerBelief uniques](#followerbelief-uniques)
|
||||
- [Building uniques](#building-uniques)
|
||||
- [Unit uniques](#unit-uniques)
|
||||
|
|
@ -70,6 +71,16 @@ Example: "[20]% [Culture]"
|
|||
|
||||
Applicable to: Global, FollowerBelief
|
||||
|
||||
#### [amount]% [stat] from every [tileFilter/specialist/buildingName]
|
||||
Example: "[20]% [Culture] from every [tileFilter/specialist/buildingName]"
|
||||
|
||||
Applicable to: Global, FollowerBelief
|
||||
|
||||
#### [amount]% Yield from every [tileFilter]
|
||||
Example: "[20]% Yield from every [Farm]"
|
||||
|
||||
Applicable to: Global, FollowerBelief
|
||||
|
||||
#### [amount]% [stat] from City-States
|
||||
Example: "[20]% [Culture] from City-States"
|
||||
|
||||
|
|
@ -95,16 +106,16 @@ Example: "[20]% Production when constructing [Melee] units [in all cities]"
|
|||
|
||||
Applicable to: Global, FollowerBelief
|
||||
|
||||
#### [amount]% unhappiness from population [cityFilter]
|
||||
Example: "[20]% unhappiness from population [in all cities]"
|
||||
|
||||
Applicable to: Global, FollowerBelief
|
||||
|
||||
#### Military Units gifted from City-States start with [amount] XP
|
||||
Example: "Military Units gifted from City-States start with [20] XP"
|
||||
|
||||
Applicable to: Global
|
||||
|
||||
#### Militaristic City-States grant units [amount] times as fast when you are at war with a common nation
|
||||
Example: "Militaristic City-States grant units [20] times as fast when you are at war with a common nation"
|
||||
|
||||
Applicable to: Global
|
||||
|
||||
#### Gifts of Gold to City-States generate [amount]% more Influence
|
||||
Example: "Gifts of Gold to City-States generate [20]% more Influence"
|
||||
|
||||
|
|
@ -121,6 +132,31 @@ Applicable to: Global
|
|||
#### Allied City-States will occasionally gift Great People
|
||||
Applicable to: Global
|
||||
|
||||
#### [amount]% City-State Influence degradation
|
||||
Example: "[20]% City-State Influence degradation"
|
||||
|
||||
Applicable to: Global
|
||||
|
||||
#### Resting point for Influence with City-States is increased by [amount]
|
||||
Example: "Resting point for Influence with City-States is increased by [20]"
|
||||
|
||||
Applicable to: Global
|
||||
|
||||
#### Allied City-States provide [stat] equal to [amount]% of what they produce for themselves
|
||||
Example: "Allied City-States provide [Culture] equal to [20]% of what they produce for themselves"
|
||||
|
||||
Applicable to: Global
|
||||
|
||||
#### [amount]% resources gifted by City-States
|
||||
Example: "[20]% resources gifted by City-States"
|
||||
|
||||
Applicable to: Global
|
||||
|
||||
#### [amount]% Happiness from luxury resources gifted by City-States
|
||||
Example: "[20]% Happiness from luxury resources gifted by City-States"
|
||||
|
||||
Applicable to: Global
|
||||
|
||||
#### [amount] units cost no maintenance
|
||||
Example: "[20] units cost no maintenance"
|
||||
|
||||
|
|
@ -146,6 +182,16 @@ Example: "May choose [20] additional belief(s) of any type when [foundingOrEnhan
|
|||
|
||||
Applicable to: Global
|
||||
|
||||
#### [amount]% unhappiness from population [cityFilter]
|
||||
Example: "[20]% unhappiness from population [in all cities]"
|
||||
|
||||
Applicable to: Global, FollowerBelief
|
||||
|
||||
#### [amount]% unhappiness from specialists [cityFilter]
|
||||
Example: "[20]% unhappiness from specialists [in all cities]"
|
||||
|
||||
Applicable to: Global, FollowerBelief
|
||||
|
||||
#### [amount]% food consumption by specialists [cityFilter]
|
||||
Example: "[20]% food consumption by specialists [in all cities]"
|
||||
|
||||
|
|
@ -196,6 +242,31 @@ Example: "May buy [buildingFilter] buildings with [Culture] for [20] times their
|
|||
|
||||
Applicable to: Global, FollowerBelief
|
||||
|
||||
#### [stat] cost of purchasing items in cities [amount]%
|
||||
Example: "[Culture] cost of purchasing items in cities [20]%"
|
||||
|
||||
Applicable to: Global, FollowerBelief
|
||||
|
||||
#### [stat] cost of purchasing [buildingFilter] buildings [amount]%
|
||||
Example: "[Culture] cost of purchasing [buildingFilter] buildings [20]%"
|
||||
|
||||
Applicable to: Global, FollowerBelief
|
||||
|
||||
#### [stat] cost of purchasing [baseUnitFilter] units in cities [amount]%
|
||||
Example: "[Culture] cost of purchasing [Melee] units in cities [20]%"
|
||||
|
||||
Applicable to: Global, FollowerBelief
|
||||
|
||||
#### [amount]% maintenance on road & railroads
|
||||
Example: "[20]% maintenance on road & railroads"
|
||||
|
||||
Applicable to: Global
|
||||
|
||||
#### [amount]% maintenance cost for buildings [cityFilter]
|
||||
Example: "[20]% maintenance cost for buildings [in all cities]"
|
||||
|
||||
Applicable to: Global, FollowerBelief
|
||||
|
||||
#### Receive a free Great Person at the end of every [comment] (every 394 years), after researching [tech]. Each bonus person can only be chosen once.
|
||||
Example: "Receive a free Great Person at the end of every [comment] (every 394 years), after researching [tech]. Each bonus person can only be chosen once."
|
||||
|
||||
|
|
@ -209,9 +280,29 @@ Example: "Retain [20]% of the happiness from a luxury after the last copy has be
|
|||
|
||||
Applicable to: Global
|
||||
|
||||
#### [amount] Happiness from each type of luxury resource
|
||||
Example: "[20] Happiness from each type of luxury resource"
|
||||
|
||||
Applicable to: Global
|
||||
|
||||
#### Each city founded increases culture cost of policies [amount]% less than normal
|
||||
Example: "Each city founded increases culture cost of policies [20]% less than normal"
|
||||
|
||||
Applicable to: Global
|
||||
|
||||
#### [amount]% Culture cost of adopting new policies
|
||||
Example: "[20]% Culture cost of adopting new policies"
|
||||
|
||||
Applicable to: Global
|
||||
|
||||
#### Enables Research agreements
|
||||
Applicable to: Global
|
||||
|
||||
#### Science gained from research agreements [amount]%
|
||||
Example: "Science gained from research agreements [20]%"
|
||||
|
||||
Applicable to: Global
|
||||
|
||||
#### Triggers victory
|
||||
Applicable to: Global
|
||||
|
||||
|
|
@ -228,6 +319,31 @@ Example: "[20]% City Strength from defensive buildings"
|
|||
|
||||
Applicable to: Global
|
||||
|
||||
#### [amount]% tile improvement construction time
|
||||
Example: "[20]% tile improvement construction time"
|
||||
|
||||
Applicable to: Global
|
||||
|
||||
#### [amount]% Gold from Great Merchant trade missions
|
||||
Example: "[20]% Gold from Great Merchant trade missions"
|
||||
|
||||
Applicable to: Global
|
||||
|
||||
#### [amount]% Golden Age length
|
||||
Example: "[20]% Golden Age length"
|
||||
|
||||
Applicable to: Global
|
||||
|
||||
#### [amount]% Strength for cities
|
||||
Example: "[20]% Strength for cities"
|
||||
|
||||
Applicable to: Global
|
||||
|
||||
#### New [baseUnitFilter] units start with [amount] Experience [cityFilter]
|
||||
Example: "New [Melee] units start with [20] Experience [in all cities]"
|
||||
|
||||
Applicable to: Global, FollowerBelief
|
||||
|
||||
#### [amount]% Strength
|
||||
Example: "[20]% Strength"
|
||||
|
||||
|
|
@ -258,9 +374,32 @@ Example: "[20]% Spread Religion Strength"
|
|||
|
||||
Applicable to: Global, Unit
|
||||
|
||||
#### No defensive terrain bonus
|
||||
Applicable to: Global, Unit
|
||||
|
||||
#### No defensive terrain penalty
|
||||
Applicable to: Global, Unit
|
||||
|
||||
#### No movement cost to pillage
|
||||
Applicable to: Global, Unit
|
||||
|
||||
#### May heal outside of friendly territory
|
||||
Applicable to: Global, Unit
|
||||
|
||||
#### All healing effects doubled
|
||||
Applicable to: Global, Unit
|
||||
|
||||
#### Heals [amount] damage if it kills a unit
|
||||
Example: "Heals [20] damage if it kills a unit"
|
||||
|
||||
Applicable to: Global, Unit
|
||||
|
||||
#### Normal vision when embarked
|
||||
Applicable to: Global, Unit
|
||||
|
||||
#### Defense bonus when embarked
|
||||
Applicable to: Global, Unit
|
||||
|
||||
#### Embarked units can defend themselves
|
||||
Applicable to: Global
|
||||
|
||||
|
|
@ -269,6 +408,11 @@ Example: "[20]% maintenance costs"
|
|||
|
||||
Applicable to: Global, Unit
|
||||
|
||||
#### [amount]% Gold cost of upgrading
|
||||
Example: "[20]% Gold cost of upgrading"
|
||||
|
||||
Applicable to: Global, Unit
|
||||
|
||||
#### [greatPerson] is earned [amount]% faster
|
||||
Example: "[greatPerson] is earned [20]% faster"
|
||||
|
||||
|
|
@ -374,6 +518,12 @@ Applicable to: Global
|
|||
#### Will not be chosen for new games
|
||||
Applicable to: Nation
|
||||
|
||||
## Tech uniques
|
||||
#### Incompatible with [policy/tech/promotion]
|
||||
Example: "Incompatible with [policy/tech/promotion]"
|
||||
|
||||
Applicable to: Tech, Policy, Promotion
|
||||
|
||||
## FollowerBelief uniques
|
||||
#### [amount]% [stat] from every follower, up to [amount]%
|
||||
Example: "[20]% [Culture] from every follower, up to [20]%"
|
||||
|
|
@ -427,6 +577,14 @@ Example: "Not displayed as an available construction without [buildingName/tech/
|
|||
|
||||
Applicable to: Building, Unit
|
||||
|
||||
#### Excess Food converted to Production when under construction
|
||||
Applicable to: Building, Unit
|
||||
|
||||
#### Requires at least [amount] population
|
||||
Example: "Requires at least [20] population"
|
||||
|
||||
Applicable to: Building, Unit
|
||||
|
||||
#### Cost increases by [amount] per owned city
|
||||
Example: "Cost increases by [20] per owned city"
|
||||
|
||||
|
|
@ -501,45 +659,36 @@ Applicable to: Unit
|
|||
#### May create improvements on water resources
|
||||
Applicable to: Unit
|
||||
|
||||
#### Can see invisible [mapUnitFilter] units
|
||||
Example: "Can see invisible [Wounded] units"
|
||||
|
||||
Applicable to: Unit
|
||||
|
||||
#### May found a religion
|
||||
Applicable to: Unit
|
||||
|
||||
#### May enhance a religion
|
||||
Applicable to: Unit
|
||||
|
||||
#### Can only attack [combatantFilter] units
|
||||
Example: "Can only attack [combatantFilter] units"
|
||||
|
||||
Applicable to: Unit
|
||||
|
||||
#### Cannot attack
|
||||
Applicable to: Unit
|
||||
|
||||
#### Must set up to ranged attack
|
||||
Applicable to: Unit
|
||||
|
||||
#### No defensive terrain bonus
|
||||
Applicable to: Unit
|
||||
|
||||
#### No defensive terrain penalty
|
||||
Applicable to: Unit
|
||||
|
||||
#### Uncapturable
|
||||
Applicable to: Unit
|
||||
|
||||
#### Self-destructs when attacking
|
||||
Applicable to: Unit
|
||||
|
||||
#### May heal outside of friendly territory
|
||||
#### Unit will heal every turn, even if it performs an action
|
||||
Applicable to: Unit
|
||||
|
||||
#### All healing effects doubled
|
||||
#### Can move after attacking
|
||||
Applicable to: Unit
|
||||
|
||||
#### Defense bonus when embarked
|
||||
Applicable to: Unit
|
||||
|
||||
#### 6 tiles in every direction always visible
|
||||
#### Can move immediately once bought
|
||||
Applicable to: Unit
|
||||
|
||||
#### Blast radius [amount]
|
||||
|
|
@ -547,6 +696,9 @@ Example: "Blast radius [20]"
|
|||
|
||||
Applicable to: Unit
|
||||
|
||||
#### 6 tiles in every direction always visible
|
||||
Applicable to: Unit
|
||||
|
||||
#### Can carry [amount] [mapUnitFilter] units
|
||||
Example: "Can carry [20] [Wounded] units"
|
||||
|
||||
|
|
@ -568,6 +720,16 @@ Applicable to: Unit
|
|||
#### Invisible to non-adjacent units
|
||||
Applicable to: Unit
|
||||
|
||||
#### Can see invisible [mapUnitFilter] units
|
||||
Example: "Can see invisible [Wounded] units"
|
||||
|
||||
Applicable to: Unit
|
||||
|
||||
#### May upgrade to [baseUnitFilter] through ruins-like effects
|
||||
Example: "May upgrade to [Melee] through ruins-like effects"
|
||||
|
||||
Applicable to: Unit
|
||||
|
||||
#### Double movement in [terrainFilter]
|
||||
Example: "Double movement in [Grassland]"
|
||||
|
||||
|
|
@ -810,8 +972,8 @@ Example: "Costs [20] gold per turn when in your territory"
|
|||
|
||||
Applicable to: Improvement
|
||||
|
||||
#### Adjacent enemy units ending their turn take [30] damage
|
||||
Example: "Adjacent enemy units ending their turn take [30] damage"
|
||||
#### Adjacent enemy units ending their turn take [amount] damage
|
||||
Example: "Adjacent enemy units ending their turn take [20] damage"
|
||||
|
||||
Applicable to: Improvement
|
||||
|
||||
|
|
@ -1035,6 +1197,11 @@ Applicable to: Conditional
|
|||
#### <on foreign continents>
|
||||
Applicable to: Conditional
|
||||
|
||||
#### <when adjacent to a [mapUnitFilter] unit>
|
||||
Example: "<when adjacent to a [Wounded] unit>"
|
||||
|
||||
Applicable to: Conditional
|
||||
|
||||
#### <when above [amount] HP>
|
||||
Example: "<when above [20] HP>"
|
||||
|
||||
|
|
@ -1085,14 +1252,30 @@ Applicable to: Conditional
|
|||
|
||||
## Deprecated uniques
|
||||
- "[stats] per turn from cities before [tech/policy]" - Deprecated As of 3.18.14, replace with "[stats] [in all cities] <before discovering [tech]> OR [stats] [in all cities] <before adopting [policy]>"
|
||||
- "+[amount]% [stat] from every [tileFilter/specialist/buildingName]" - Deprecated As of 3.18.17,
|
||||
- "+[amount]% yield from every [tileFilter]" - Deprecated As of 3.18.17, replace with "[+amount]% Yield from every [tileFilter]"
|
||||
- "+[amount]% [stat] [cityFilter]" - Deprecated As of 3.17.10, replace with "[+amount]% [stat] [cityFilter]"
|
||||
- "+[amount]% [stat] in all cities" - Deprecated As of 3.17.10, replace with "[+amount]% [stat] [in all cities]"
|
||||
- "[amount]% [stat] while the empire is happy" - Deprecated As of 3.17.1, replace with "[amount]% [stat] [in all cities] <while the empire is happy>"
|
||||
- "City-State Influence degrades [amount]% slower" - Deprecated As of 3.18.17, replace with "[-amount]% City-State Influence degradation"
|
||||
- "Quantity of Resources gifted by City-States increased by [amount]%" - Deprecated As of 3.18.17, replace with "[+amount]% resources gifted by City-States"
|
||||
- "Happiness from Luxury Resources gifted by City-States increased by [amount]%" - Deprecated As of 3.18.17, replace with "[+amount]% Happiness from luxury resources gifted by City-States"
|
||||
- "Provides a free [buildingName] [cityFilter]" - Deprecated As of 3.17.7, replace with "Gain a free [buildingName] [cityFilter]"
|
||||
- "-[amount]% food consumption by specialists [cityFilter]" - Deprecated As of 3.18.2, replace with "[-amount]% food consumption by specialists [cityFilter]"
|
||||
- "50% of excess happiness added to culture towards policies" - Deprecated As of 3.18.2, replace with "[50]% of excess happiness converted to [Culture]"
|
||||
- "May buy [baseUnitFilter] units for [amount] [stat] [cityFilter] starting from the [era] at an increasing price ([amount])" - Deprecated As of 3.17.9, replace with "May buy [baseUnitFilter] units for [amount] [stat] [cityFilter] at an increasing price ([amount]) <starting from the [era]>"
|
||||
- "Maintenance on roads & railroads reduced by [amount]%" - Deprecated As of 3.18.17, replace with "[-amount]% maintenance on road & railroads"
|
||||
- "-[amount]% maintenance cost for buildings [cityFilter]" - Deprecated As of 3.18.17, replace with "[-amount]% maintenace cost for buildings [cityFilter]"
|
||||
- "+[amount] happiness from each type of luxury resource" - Deprecated As of 3.18.17, replace with "[+amount] Happiness from each type of luxury resource"
|
||||
- "Culture cost of adopting new Policies reduced by [amount]%" - Deprecated As of 3.18.17, replace with "[amount]% Culture cost of adopting new policies"
|
||||
- "Defensive buildings in all cities are 25% more effective" - Deprecated As of 3.18.17, replace with "[+25]% City Strength from defensive buildings"
|
||||
- "[amount]% Strength for [mapUnitFilter] units which have another [mapUnitFilter] unit in an adjacent tile" - Deprecated As of 3.18.17, replace with "[amount]% Strength <for [mapUnitFilter] units> <when adjacent to a [mapUnitFilter] unit>"
|
||||
- "Gold cost of upgrading [baseUnitFilter] units reduced by [amount]%" - Deprecated As of 3.18.17, replace with "[-amount]% Gold cost of upgrading <for [baseUnitFilter] units>"
|
||||
- "Double gold from Great Merchant trade missions" - Deprecated As of 3.18.17, replace with "[+100]% Gold from Great Merchant trade missions"
|
||||
- "Golden Age length increased by [amount]%" - Deprecated As of 3.18.17, replace with "[+amount]% Golden Age length"
|
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- "+[amount]% Defensive Strength for cities" - Deprecated As of 3.18.17, replace with "[+amount]% Strength for cities <when defending>"
|
||||
- "[amount]% Attacking Strength for cities" - Deprecated As of 3.18.17, replace with "[amount]% Strength for cities <when attacking>"
|
||||
- "Melee units pay no movement cost to pillage" - Deprecated As of 3.18.17, replace with "No movement cost to pillage <for [Melee] units>"
|
||||
- "[mapUnitFilter] units gain [amount]% more Experience from combat" - Deprecated As of 3.18.12, replace with "[amount]% XP gained from combat <for [mapUnitFilter] units>"
|
||||
- "[amount]% maintenance costs for [mapUnitFilter] units" - Deprecated As of 3.18.14, replace with "[amount]% maintenance costs <for [mapUnitFilter] units>"
|
||||
- "Immediately creates the cheapest available cultural building in each of your first [amount] cities for free" - Deprecated As of 3.16.15 - removed 3.18.4, replace with "Provides the cheapest [stat] building in your first [amount] cities for free"
|
||||
|
|
@ -1141,4 +1324,5 @@ Applicable to: Conditional
|
|||
- "Limited Visibility" - Deprecated As of 3.17.5 - removed 3.18.5, replace with "[-1] Sight"
|
||||
- "[stats] on [tileFilter] tiles once [tech] is discovered" - Deprecated As of 3.17.10, replace with "[stats] from [tileFilter] tiles <after discovering [tech]>"
|
||||
- "Cannot be built on [tileFilter] tiles until [tech] is discovered" - Deprecated As of 3.18.5, replace with "Cannot be built on [tileFilter] tiles <before discovering [tech]>"
|
||||
- "Deal [amount] damage to adjacent enemy units" - Deprecated As of 3.18.17, replace with "Adjacent enemy units ending their turn take [30] damage"
|
||||
- "Deal 30 damage to adjacent enemy units" - Deprecated As of 3.17.10, replace with "Adjacent enemy units ending their turn take [30] damage"
|
||||
Loading…
Reference in New Issue
Block a user