diff --git a/android/assets/jsons/translations/Dutch.properties b/android/assets/jsons/translations/Dutch.properties index 01ccd84607..bebb79df4e 100644 --- a/android/assets/jsons/translations/Dutch.properties +++ b/android/assets/jsons/translations/Dutch.properties @@ -395,7 +395,7 @@ Custom = Custom Map Generation Type = Kaartgeneratietype Enabled Map Generation Types = Toegelaten kaartgeneratietypes # Requires translation! -Example map = +Example map = Voorbeeldkaart # Map types Default = Standaard @@ -825,7 +825,7 @@ Visible = Zichtbaar Permanent = Permanent # Requires translation! -Show minimap = +Show minimap = Toon minikaart Show tutorials = Toon handleidingen Reset tutorials = Handleidingen opnieuw tonen @@ -1004,12 +1004,12 @@ Your citizens are revolting due to very high unhappiness! = Jouw burgers komen i # Requires translation! -An enemy [unit] has attacked [cityName] ([amount2] HP) = +An enemy [unit] has attacked [cityName] ([amount2] HP) = Een vijandelijke [unit] heeft [cityName] ([amount2] HP) aangevallen An enemy [unit] ([amount] HP) has attacked [cityName] ([amount2] HP) = Een vijandelijke [unit] ([amount] HP) heeft [cityName] ([amount2] HP) aangevallen An enemy [unit] ([amount] HP) has [battleAction] our [ourUnit] ([amount2] HP) = Een vijandelijke [unit] ([amount] HP) heeft onze [ourUnit] ([amount2] HP) [battleAction] An enemy [unit] has attacked our [ourUnit] ([amount] HP) = Een vijandelijke [unit] heeft onze [ourUnit] ([amount] HP) aangevallen # Requires translation! -An enemy [unit] ([amount] HP) has attacked our [ourUnit] ([amount2] HP) = +An enemy [unit] ([amount] HP) has attacked our [ourUnit] ([amount2] HP) = Een vijandelijke [unit] ([amount] HP) heeft [ourUnit] ([amount2] HP) aangevallen Enemy city [cityName] has attacked our [ourUnit] = Vijandelijke stad [cityName] heeft onze [ourUnit] aangevallen Enemy city [cityName] has attacked our [ourUnit] ([amount2] HP) = Vijandelijke stad [cityName] heeft onze [ourUnit] ([amount2] HP) aangevallen An enemy [unit] has captured [cityName] = Een vijandige [unit] heeft [cityName] ingenomen @@ -1249,7 +1249,7 @@ Pillage [improvement] = Plunderen [improvement] [improvement] (Pillaged!) = [improvement] (geplunderd!) Repair [improvement] - [turns] = Repareer [improvement] - [turns] # Requires translation! -Skip turn = +Skip turn = Sla deze ronde over Are you sure you want to pillage this [improvement]? = Weet je zeker dat je deze [improvement] wilt plunderen? We have looted [amount] from a [improvement] = We plunderden [amount] van [improvement] We have looted [amount] from a [improvement] which has been sent to [cityName] = We plunderden [amount] van een [improvement] van [cityName]