This commit is contained in:
Yair Morgenstern 2022-02-22 11:41:06 +02:00
parent d01203fcdc
commit 162ed35255
33 changed files with 911 additions and 568 deletions

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@ -262,17 +262,26 @@ Hostile = Hostil
Irrational = Irracional
Personality = Personalidade
Influence = Influência
# Requires translation!
Ally: [civilization] with [amount] Influence =
Reach 30 for friendship. = Alcançar 30 para amizade.
Reach highest influence above 60 for alliance. = Alcançar influência máxima acima de 60 para aliança.
When Friends: = Quando amigos
When Allies: = Quando aliados
# Requires translation!
The unique luxury is one of: =
Demand Tribute = Exija tributos
# Requires translation!
Tribute Willingness =
At least 0 to take gold, at least 30 and size 4 city for worker = Pelo menos 0 para pegar ouro, pelo menos 30 e cidade com o tamanho de 4 para um trabalhador.
# Requires translation!
Take [amount] gold (-15 Influence) =
# Requires translation!
Take worker (-50 Influence) =
# Requires translation!
[civName] is afraid of your military power! =
# Requires translation!
Major Civ =
No Cities = Sem cidades
@ -290,12 +299,6 @@ Military Rank = Ranque Militar
# Requires translation!
Military near City-State =
Sum: = Soma
# Requires translation!
Take [amount] gold (-15 Influence) =
# Requires translation!
Take worker (-50 Influence) =
# Requires translation!
[civName] is afraid of your military power! =
# Trades
@ -882,6 +885,10 @@ Moving = Em movimento
Set up = Montar
# Requires translation!
Paradrop =
# Requires translation!
Add in capital =
# Requires translation!
Add to [comment] =
Upgrade to [unitType] ([goldCost] gold) = Melhora [unitType] ([goldCost] de Ouro)
Found city = Fundar Cidade
Promote = Promover
@ -2118,11 +2125,6 @@ Nuclear Plant = Planta Nuclear
Apollo Program = Programa Apollo
Enables construction of Spaceship parts = Habilita a construção de partes da nave espacial
SS Cockpit = Cabine de Nave Espacial
Spaceship part = Parte de Nave Espacial
SS Booster = Propulsor de Nave Espacial
Spaceship Factory = Fábrica de Naves Espaciais
# Requires translation!
@ -2132,10 +2134,6 @@ United Nations =
# Requires translation!
Triggers voting for the Diplomatic Victory =
SS Engine = Motor principal da nave espacial
SS Stasis Chamber = Câmara de biostase de Nave Espacial
# Requires translation!
Utopia Project =
# Requires translation!
@ -5589,6 +5587,17 @@ Inquisitor =
# Requires translation!
Prevents spreading of religion to the city it is next to =
SS Booster = Propulsor de Nave Espacial
Spaceship part = Parte de Nave Espacial
# Requires translation!
Can be added to [comment] in the Capital =
SS Cockpit = Cabine de Nave Espacial
SS Engine = Motor principal da nave espacial
SS Stasis Chamber = Câmara de biostase de Nave Espacial
#################### Lines from Beliefs from Civ V - Gods & Kings ####################
@ -5887,7 +5896,6 @@ Bomb Shelter =
# Requires translation!
Population loss from nuclear attacks [amount]% [cityFilter] =
# Requires translation!
'The wonder is, not that the field of stars is so vast, but that man has measured it.' - Anatole France =
Hubble Space Telescope = Teléscopio espacial Hubble
@ -7035,7 +7043,8 @@ Siege Units = Unidades de Cerco
Siege units are extremely powerful against cities, but need to be Set Up before they can attack.\nOnce your siege unit is set up, it can attack from the current tile,\n but once moved to another tile, it will need to be set up again. = As unidades de cerco são extremamente poderosas contra as cidades, mas precisam ser preparadas antes que possam atacar. \nUma vez que sua unidade de cerco estiver montada, ela poderá atacar a partir do painel atual,\n mas, uma vez movida para outro painel, será necessário remontá-la.
Embarking = Embarcando
Once a certain tech is researched, your land units can embark, allowing them to traverse water tiles.\nEntering or leaving water takes the entire turn.\nUnits are defenseless while embarked, so be careful! = Depois que uma determinada tecnologia é pesquisada, suas unidades terrestres podem embarcar, permitindo que elas atravessem painéis de água. \nEntrar ou sair da água leva um turno. \nAs unidades ficam indefesas durante o embarque, portanto, tenha cuidado!
# Requires translation!
Once a certain tech is researched, your land units can embark, allowing them to traverse water tiles.\nEntering or leaving water takes the entire turn.\nUnits are defenseless while embarked (cannot use modifiers) and have a fixed Defending Strength based on your tech Era, so be careful!\nRanged Units can't attack, Melee Units have a Strength penalty, and all have limited vision. =
Idle Units = Unidades Inativas
If you don't want to move a unit this turn, you can skip it by clicking 'Next unit' again.\nIf you won't be moving it for a while, you can have the unit enter Fortify or Sleep mode - \n units in Fortify or Sleep are not considered idle units.\nIf you want to disable the 'Next unit' feature entirely, you can toggle it in Menu -> Check for idle units. = Se não quiser mover uma unidade neste turno, pule-a clicando em 'Próxima unidade' novamente.\nSe não for movê-la por um tempo, poderá fazer com que a unidade entre no modo Fortificar ou Dormir - \n unidades no Fortificar ou no Dormir não são consideradas unidades ociosas. \nSe desejar desativar o recurso 'Próxima unidade' completamente, você pode alterá-lo em Menu -> Verificar unidades ociosas.
@ -7307,6 +7316,8 @@ May buy [buildingFilter] buildings with [stat] for [amount] times their normal P
# Requires translation!
[stat] cost of purchasing [buildingFilter] buildings [amount]% =
# Requires translation!
Production to science conversion in cities increased by 33% =
# Requires translation!
Notified of new Barbarian encampments =
# Requires translation!
Triggers victory =
@ -7361,6 +7372,8 @@ after adopting [policy] =
# Requires translation!
before adopting [policy] =
# Requires translation!
if [buildingName] is constructed =
# Requires translation!
for [amount] turns =
# Requires translation!
by consuming this unit =

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@ -307,6 +307,9 @@ Hostile = Вхарждебен
Irrational = Нерационален
Personality = Личност
Influence = Влияние
# Requires translation!
Ally: [civilization] with [amount] Influence =
Reach 30 for friendship. = Достигнете 30 за примирие.
Reach highest influence above 60 for alliance. = Достигнете най-високо въздействие над 60 за съюзничество.
# Requires translation!
@ -315,13 +318,19 @@ When Friends: =
When Allies: =
# Requires translation!
The unique luxury is one of: =
# Requires translation!
Demand Tribute =
# Requires translation!
Tribute Willingness =
# Requires translation!
At least 0 to take gold, at least 30 and size 4 city for worker =
# Requires translation!
Take [amount] gold (-15 Influence) =
# Requires translation!
Take worker (-50 Influence) =
# Requires translation!
[civName] is afraid of your military power! =
# Requires translation!
Major Civ =
# Requires translation!
@ -348,12 +357,6 @@ Military Rank =
Military near City-State =
# Requires translation!
Sum: =
# Requires translation!
Take [amount] gold (-15 Influence) =
# Requires translation!
Take worker (-50 Influence) =
# Requires translation!
[civName] is afraid of your military power! =
# Trades
@ -941,6 +944,10 @@ Moving = В движение
Set up = Поставяне
# Requires translation!
Paradrop =
# Requires translation!
Add in capital =
# Requires translation!
Add to [comment] =
Upgrade to [unitType] ([goldCost] gold) = Ъпгрейд до [unitType] ([goldCost] злато)
Found city = Намерен град
Promote = Промотиране
@ -2364,14 +2371,6 @@ Apollo Program =
# Requires translation!
Enables construction of Spaceship parts =
# Requires translation!
SS Cockpit =
# Requires translation!
Spaceship part =
# Requires translation!
SS Booster =
# Requires translation!
Spaceship Factory =
@ -2382,12 +2381,6 @@ United Nations =
# Requires translation!
Triggers voting for the Diplomatic Victory =
# Requires translation!
SS Engine =
# Requires translation!
SS Stasis Chamber =
# Requires translation!
Utopia Project =
# Requires translation!
@ -7006,6 +6999,22 @@ Inquisitor =
# Requires translation!
Prevents spreading of religion to the city it is next to =
# Requires translation!
SS Booster =
# Requires translation!
Spaceship part =
# Requires translation!
Can be added to [comment] in the Capital =
# Requires translation!
SS Cockpit =
# Requires translation!
SS Engine =
# Requires translation!
SS Stasis Chamber =
#################### Lines from Beliefs from Civ V - Gods & Kings ####################
@ -7309,7 +7318,6 @@ Bomb Shelter =
# Requires translation!
Population loss from nuclear attacks [amount]% [cityFilter] =
# Requires translation!
'The wonder is, not that the field of stars is so vast, but that man has measured it.' - Anatole France =
# Requires translation!
@ -8510,7 +8518,7 @@ Siege units are extremely powerful against cities, but need to be Set Up before
Embarking = Качване На Кораб
# Requires translation!
Once a certain tech is researched, your land units can embark, allowing them to traverse water tiles.\nEntering or leaving water takes the entire turn.\nUnits are defenseless while embarked, so be careful! =
Once a certain tech is researched, your land units can embark, allowing them to traverse water tiles.\nEntering or leaving water takes the entire turn.\nUnits are defenseless while embarked (cannot use modifiers) and have a fixed Defending Strength based on your tech Era, so be careful!\nRanged Units can't attack, Melee Units have a Strength penalty, and all have limited vision. =
Idle Units = Бездейци
# Requires translation!
@ -8806,6 +8814,8 @@ May buy [buildingFilter] buildings with [stat] for [amount] times their normal P
# Requires translation!
[stat] cost of purchasing [buildingFilter] buildings [amount]% =
# Requires translation!
Production to science conversion in cities increased by 33% =
# Requires translation!
Notified of new Barbarian encampments =
# Requires translation!
Triggers victory =
@ -8860,6 +8870,8 @@ after adopting [policy] =
# Requires translation!
before adopting [policy] =
# Requires translation!
if [buildingName] is constructed =
# Requires translation!
for [amount] turns =
# Requires translation!
by consuming this unit =

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@ -236,15 +236,21 @@ Hostile = Nepřátelský
Irrational = Iracionální
Personality = Osobnost
Influence = Vliv
# Requires translation!
Ally: [civilization] with [amount] Influence =
Reach 30 for friendship. = Získejte vliv 30 a více pro dosažení přátelství.
Reach highest influence above 60 for alliance. = Získejte vliv 60 a více pro dosažení aliance.
When Friends: = Při přátelství:
When Allies: = Při alianci:
The unique luxury is one of: = Jedinečná luxusní surovina je jedna z:
Demand Tribute = Požadovat platbu
Tribute Willingness = Přístupnost platbě
At least 0 to take gold, at least 30 and size 4 city for worker = Alespoň 0 pro zlato, alespoň 30 a velikost města 4 pro dělníka
Take [amount] gold (-15 Influence) = Vzít [amount] zlata (-15 Influence)
Take worker (-50 Influence) = Vzít dělníka (-50 Influence)
[civName] is afraid of your military power! = Civilizace [civName] se obává vaší vojenské síly!
Major Civ = Větší civilizace
No Cities = Bez měst
Base value = Základni cena
@ -258,9 +264,6 @@ Influence below -30 = Vliv pod -30
Military Rank = Vojenská hodnost
Military near City-State = Vojsko poblíž městského státu
Sum: = Součet:
Take [amount] gold (-15 Influence) = Vzít [amount] zlata (-15 Influence)
Take worker (-50 Influence) = Vzít dělníka (-50 Influence)
[civName] is afraid of your military power! = Civilizace [civName] se obává vaší vojenské síly!
# Trades
@ -727,6 +730,10 @@ Sleep until healed = Spát do vyléčení
Moving = Pohyb
Set up = Nastavení
Paradrop = Výsadek
# Requires translation!
Add in capital =
# Requires translation!
Add to [comment] =
Upgrade to [unitType] ([goldCost] gold) = Přestavba na jednotku [unitType] ([goldCost] zlata)
Found city = Založit město
Promote = Povýšit
@ -1723,21 +1730,12 @@ Nuclear Plant = Jaderná elektrárna
Apollo Program = Program Apollo
Enables construction of Spaceship parts = Zpřístupní stavbu částí kosmické lodi
SS Cockpit = Kokpit lodi
Spaceship part = Části kosmické lodi
SS Booster = Pomocný motor
Spaceship Factory = Továrna na kosmické lodě
'More than ever before in human history, we share a common destiny. We can master it only if we face it together. And that is why we have the United Nations.' - Kofi Annan = 'Více než kdy dříve v lidské historii sdílíme společný osud. Zvládneme to, jen pokud se tomu postavíme společně. A proto máme Organizaci Spojených Národů.' - Kofi Annan
United Nations = Organizace Spojených Národů
Triggers voting for the Diplomatic Victory = Spustí hlasování pro diplomatické vítězství
SS Engine = Hlavní motor
SS Stasis Chamber = Stázová komora
Utopia Project = Projekt Utopie
Hidden until [amount] social policy branches have been completed = Skrytý do dokončení [amount] větví sociální politiky
Triggers a global alert upon build start = Vyvolá globální upozornění při započetí stavby
@ -4302,6 +4300,17 @@ Can be purchased with [stat] [cityFilter] = Lze koupit za [stat] [cityFilter]
Inquisitor = Inkvizitor
Prevents spreading of religion to the city it is next to = Brání šíření náboženství do města, u kterého stojí
SS Booster = Pomocný motor
Spaceship part = Části kosmické lodi
# Requires translation!
Can be added to [comment] in the Capital =
SS Cockpit = Kokpit lodi
SS Engine = Hlavní motor
SS Stasis Chamber = Stázová komora
#################### Lines from Beliefs from Civ V - Gods & Kings ####################
@ -4500,7 +4509,6 @@ CN Tower = CN Věž
Bomb Shelter = Protiatomový kryt
Population loss from nuclear attacks [amount]% [cityFilter] = Ztráty populace způsobené jadernými útoky [amount]% [cityFilter]
'The wonder is, not that the field of stars is so vast, but that man has measured it.' - Anatole France = 'Zázrakem není to, že je noční obloha naplněná nekonečnem hvězd, ale to, že je člověk dokázal změřit.' - Anatole France
Hubble Space Telescope = Hubblův vesmírný dalekohled
@ -5202,7 +5210,8 @@ Siege Units = Těžké jednotky
Siege units are extremely powerful against cities, but need to be Set Up before they can attack.\nOnce your siege unit is set up, it can attack from the current tile,\n but once moved to another tile, it will need to be set up again. = Obléhací stroje (jednotky) jsou extrémně silné při útoku na město, ale nejprve potřebují provést Přípravu na útok\nVe chvíli kdy je naše obléhací jednotka připravena na boj, může útočit z políčka na kterém právě stojí,\n po pohybu na jiné políčko je potřeba provést další Přípravu na útok.
Embarking = Nalodění
Once a certain tech is researched, your land units can embark, allowing them to traverse water tiles.\nEntering or leaving water takes the entire turn.\nUnits are defenseless while embarked, so be careful! = Po vyzkoumání příslušné technologie se naše pozemní jednotky můžou nalodit a začít pohybovat v pobřežních vodách.\nNalodění či vylodění stojí každou jednotku jeden celý tah.\nPři tomto procesu je jednotka zcela bezbranná, tak pozor na to!
# Requires translation!
Once a certain tech is researched, your land units can embark, allowing them to traverse water tiles.\nEntering or leaving water takes the entire turn.\nUnits are defenseless while embarked (cannot use modifiers) and have a fixed Defending Strength based on your tech Era, so be careful!\nRanged Units can't attack, Melee Units have a Strength penalty, and all have limited vision. =
Idle Units = Nečinné jednotky
If you don't want to move a unit this turn, you can skip it by clicking 'Next unit' again.\nIf you won't be moving it for a while, you can have the unit enter Fortify or Sleep mode - \n units in Fortify or Sleep are not considered idle units.\nIf you want to disable the 'Next unit' feature entirely, you can toggle it in Menu -> Check for idle units. = Pokud tento tah nechceme s jednotkou vykonávat žádnou činnost, můžem ji přeskočit kliknutím na tlačítko 'Další jednotka'.\nPokud s jednotkou nechceme hýbat po delší dobu, můžeme ji buď opevnit a nebo uspat,\n opevněné a uspané jodnotky nejsou považovány za zahálející (nezaměstnané) jedotky.\nPokud chcete funkci 'Další jednotka' úplně zakázat, lze to provést v Menu -> Kontrolovat zahálející jednotky.
@ -5415,6 +5424,8 @@ May buy [baseUnitFilter] units with [stat] [cityFilter] = Může koupit [baseUni
May buy [buildingFilter] buildings with [stat] for [amount] times their normal Production cost = Může koupit [buildingFilter] budovy za [stat] za [amount] krát cenu normální produkce
[stat] cost of purchasing [buildingFilter] buildings [amount]% = [stat] cena za nákup [buildingFilter] budovy [amount]%
# Requires translation!
Production to science conversion in cities increased by 33% =
# Requires translation!
Notified of new Barbarian encampments =
Triggers victory = Vyvolá vítězství
# Requires translation!
@ -5449,6 +5460,8 @@ before discovering [tech] = před objevem technologie [tech]
after adopting [policy] = po přijetí politiky [policy]
before adopting [policy] = před přijetím politiky [policy]
# Requires translation!
if [buildingName] is constructed =
# Requires translation!
for [amount] turns =
# Requires translation!
by consuming this unit =

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@ -236,15 +236,21 @@ Hostile = Vijandelijk
Irrational = Irrationeel
Personality = Persoonlijkheid
Influence = Invloed
# Requires translation!
Ally: [civilization] with [amount] Influence =
Reach 30 for friendship. = Bereik 30 voor vriendschap
Reach highest influence above 60 for alliance. = Bereik hoogste invloed boven 60 voor een alliantie
When Friends: = Als bevriend:
When Allies: = Als geallieerd:
The unique luxury is one of: = Het unieke luxegoed is een van:
Demand Tribute = Eis een erebetaling op
Tribute Willingness = Bereidheid tot een erebetaling
At least 0 to take gold, at least 30 and size 4 city for worker = Op zijn minst 0 voor goud, op zijn minst 30 en een stad van grootte 4 voor een werker
Take [amount] gold (-15 Influence) = Neem [amount] goud (-15 invloed)
Take worker (-50 Influence) = Neem werker (-50 invloed)
[civName] is afraid of your military power! = [civName] is bang voor je militaire kracht!
Major Civ = Belangrijke civ
No Cities = Geen steden
Base value = Basis waarde
@ -258,9 +264,6 @@ Influence below -30 = Invloed beneden -30
Military Rank = Militaire rang
Military near City-State = Leger dichtbij stadstaat
Sum: = Som:
Take [amount] gold (-15 Influence) = Neem [amount] goud (-15 invloed)
Take worker (-50 Influence) = Neem werker (-50 invloed)
[civName] is afraid of your military power! = [civName] is bang voor je militaire kracht!
# Trades
@ -1742,11 +1745,6 @@ Nuclear Plant = Kerncentrale
Apollo Program = Apollo programma
Enables construction of Spaceship parts = Ontgrendelt productie van ruimteschip onderdelen
SS Cockpit = SS Cockpit
Spaceship part = Ruimteschip onderdeel
SS Booster = SS Booster
Spaceship Factory = Ruimtescheepswerf
# Requires translation!
@ -1754,10 +1752,6 @@ Spaceship Factory = Ruimtescheepswerf
United Nations = Verenigde Naties
Triggers voting for the Diplomatic Victory = Triggert stemming voor diplomatieke overwinning
SS Engine = SS Motor
SS Stasis Chamber = SS stase kamer
Utopia Project = Utopia Project
Hidden until [amount] social policy branches have been completed = Verborgen totdat [amount] sociale beleidsdoelen voltooid zijn
Triggers a global alert upon build start = Veroorzaakt een globaal alarmsignaal bij hhet starten
@ -5316,6 +5310,17 @@ Inquisitor =
# Requires translation!
Prevents spreading of religion to the city it is next to =
SS Booster = SS Booster
Spaceship part = Ruimteschip onderdeel
# Requires translation!
Can be added to [comment] in the Capital =
SS Cockpit = SS Cockpit
SS Engine = SS Motor
SS Stasis Chamber = SS stase kamer
#################### Lines from Beliefs from Civ V - Gods & Kings ####################
@ -5534,7 +5539,6 @@ Bomb Shelter = Schuilkelder
# Requires translation!
Population loss from nuclear attacks [amount]% [cityFilter] =
# Requires translation!
'The wonder is, not that the field of stars is so vast, but that man has measured it.' - Anatole France =
Hubble Space Telescope = Hubble Ruimtetelescoop
@ -6734,7 +6738,7 @@ Siege units are extremely powerful against cities, but need to be Set Up before
# Requires translation!
Embarking =
# Requires translation!
Once a certain tech is researched, your land units can embark, allowing them to traverse water tiles.\nEntering or leaving water takes the entire turn.\nUnits are defenseless while embarked, so be careful! =
Once a certain tech is researched, your land units can embark, allowing them to traverse water tiles.\nEntering or leaving water takes the entire turn.\nUnits are defenseless while embarked (cannot use modifiers) and have a fixed Defending Strength based on your tech Era, so be careful!\nRanged Units can't attack, Melee Units have a Strength penalty, and all have limited vision. =
# Requires translation!
Idle Units =
@ -7032,6 +7036,8 @@ May buy [buildingFilter] buildings with [stat] for [amount] times their normal P
# Requires translation!
[stat] cost of purchasing [buildingFilter] buildings [amount]% =
# Requires translation!
Production to science conversion in cities increased by 33% =
# Requires translation!
Notified of new Barbarian encampments =
# Requires translation!
Triggers victory =
@ -7086,6 +7092,8 @@ after adopting [policy] =
# Requires translation!
before adopting [policy] =
# Requires translation!
if [buildingName] is constructed =
# Requires translation!
for [amount] turns =
# Requires translation!
by consuming this unit =

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@ -427,6 +427,9 @@ Irrational =
Personality =
# Requires translation!
Influence =
# Requires translation!
Ally: [civilization] with [amount] Influence =
# Requires translation!
Reach 30 for friendship. =
# Requires translation!
@ -437,13 +440,19 @@ When Friends: =
When Allies: =
# Requires translation!
The unique luxury is one of: =
# Requires translation!
Demand Tribute =
# Requires translation!
Tribute Willingness =
# Requires translation!
At least 0 to take gold, at least 30 and size 4 city for worker =
# Requires translation!
Take [amount] gold (-15 Influence) =
# Requires translation!
Take worker (-50 Influence) =
# Requires translation!
[civName] is afraid of your military power! =
# Requires translation!
Major Civ =
# Requires translation!
@ -470,12 +479,6 @@ Military Rank =
Military near City-State =
# Requires translation!
Sum: =
# Requires translation!
Take [amount] gold (-15 Influence) =
# Requires translation!
Take worker (-50 Influence) =
# Requires translation!
[civName] is afraid of your military power! =
# Trades
@ -1358,6 +1361,10 @@ Set up =
# Requires translation!
Paradrop =
# Requires translation!
Add in capital =
# Requires translation!
Add to [comment] =
# Requires translation!
Upgrade to [unitType] ([goldCost] gold) =
# Requires translation!
Found city =
@ -3104,14 +3111,6 @@ Apollo Program =
# Requires translation!
Enables construction of Spaceship parts =
# Requires translation!
SS Cockpit =
# Requires translation!
Spaceship part =
# Requires translation!
SS Booster =
# Requires translation!
Spaceship Factory =
@ -3122,12 +3121,6 @@ United Nations =
# Requires translation!
Triggers voting for the Diplomatic Victory =
# Requires translation!
SS Engine =
# Requires translation!
SS Stasis Chamber =
# Requires translation!
Utopia Project =
# Requires translation!
@ -7784,6 +7777,22 @@ Inquisitor =
# Requires translation!
Prevents spreading of religion to the city it is next to =
# Requires translation!
SS Booster =
# Requires translation!
Spaceship part =
# Requires translation!
Can be added to [comment] in the Capital =
# Requires translation!
SS Cockpit =
# Requires translation!
SS Engine =
# Requires translation!
SS Stasis Chamber =
#################### Lines from Beliefs from Civ V - Gods & Kings ####################
@ -8087,7 +8096,6 @@ Bomb Shelter =
# Requires translation!
Population loss from nuclear attacks [amount]% [cityFilter] =
# Requires translation!
'The wonder is, not that the field of stars is so vast, but that man has measured it.' - Anatole France =
# Requires translation!
@ -9304,7 +9312,7 @@ Siege units are extremely powerful against cities, but need to be Set Up before
# Requires translation!
Embarking =
# Requires translation!
Once a certain tech is researched, your land units can embark, allowing them to traverse water tiles.\nEntering or leaving water takes the entire turn.\nUnits are defenseless while embarked, so be careful! =
Once a certain tech is researched, your land units can embark, allowing them to traverse water tiles.\nEntering or leaving water takes the entire turn.\nUnits are defenseless while embarked (cannot use modifiers) and have a fixed Defending Strength based on your tech Era, so be careful!\nRanged Units can't attack, Melee Units have a Strength penalty, and all have limited vision. =
# Requires translation!
Idle Units =
@ -9602,6 +9610,8 @@ May buy [buildingFilter] buildings with [stat] for [amount] times their normal P
# Requires translation!
[stat] cost of purchasing [buildingFilter] buildings [amount]% =
# Requires translation!
Production to science conversion in cities increased by 33% =
# Requires translation!
Notified of new Barbarian encampments =
# Requires translation!
Triggers victory =
@ -9656,6 +9666,8 @@ after adopting [policy] =
# Requires translation!
before adopting [policy] =
# Requires translation!
if [buildingName] is constructed =
# Requires translation!
for [amount] turns =
# Requires translation!
by consuming this unit =

View File

@ -300,6 +300,9 @@ Irrational =
Personality =
# Requires translation!
Influence =
# Requires translation!
Ally: [civilization] with [amount] Influence =
# Requires translation!
Reach 30 for friendship. =
# Requires translation!
@ -310,13 +313,19 @@ When Friends: =
When Allies: =
# Requires translation!
The unique luxury is one of: =
# Requires translation!
Demand Tribute =
# Requires translation!
Tribute Willingness =
# Requires translation!
At least 0 to take gold, at least 30 and size 4 city for worker =
# Requires translation!
Take [amount] gold (-15 Influence) =
# Requires translation!
Take worker (-50 Influence) =
# Requires translation!
[civName] is afraid of your military power! =
# Requires translation!
Major Civ =
# Requires translation!
@ -343,12 +352,6 @@ Military Rank =
Military near City-State =
# Requires translation!
Sum: =
# Requires translation!
Take [amount] gold (-15 Influence) =
# Requires translation!
Take worker (-50 Influence) =
# Requires translation!
[civName] is afraid of your military power! =
# Trades
@ -1231,6 +1234,10 @@ Set up =
# Requires translation!
Paradrop =
# Requires translation!
Add in capital =
# Requires translation!
Add to [comment] =
# Requires translation!
Upgrade to [unitType] ([goldCost] gold) =
# Requires translation!
Found city =
@ -2980,14 +2987,6 @@ Apollo Program =
# Requires translation!
Enables construction of Spaceship parts =
# Requires translation!
SS Cockpit =
# Requires translation!
Spaceship part =
# Requires translation!
SS Booster =
# Requires translation!
Spaceship Factory =
@ -2998,12 +2997,6 @@ United Nations =
# Requires translation!
Triggers voting for the Diplomatic Victory =
# Requires translation!
SS Engine =
# Requires translation!
SS Stasis Chamber =
# Requires translation!
Utopia Project =
# Requires translation!
@ -7660,6 +7653,22 @@ Inquisitor =
# Requires translation!
Prevents spreading of religion to the city it is next to =
# Requires translation!
SS Booster =
# Requires translation!
Spaceship part =
# Requires translation!
Can be added to [comment] in the Capital =
# Requires translation!
SS Cockpit =
# Requires translation!
SS Engine =
# Requires translation!
SS Stasis Chamber =
#################### Lines from Beliefs from Civ V - Gods & Kings ####################
@ -7963,7 +7972,6 @@ Bomb Shelter =
# Requires translation!
Population loss from nuclear attacks [amount]% [cityFilter] =
# Requires translation!
'The wonder is, not that the field of stars is so vast, but that man has measured it.' - Anatole France =
# Requires translation!
@ -9180,7 +9188,7 @@ Siege units are extremely powerful against cities, but need to be Set Up before
# Requires translation!
Embarking =
# Requires translation!
Once a certain tech is researched, your land units can embark, allowing them to traverse water tiles.\nEntering or leaving water takes the entire turn.\nUnits are defenseless while embarked, so be careful! =
Once a certain tech is researched, your land units can embark, allowing them to traverse water tiles.\nEntering or leaving water takes the entire turn.\nUnits are defenseless while embarked (cannot use modifiers) and have a fixed Defending Strength based on your tech Era, so be careful!\nRanged Units can't attack, Melee Units have a Strength penalty, and all have limited vision. =
# Requires translation!
Idle Units =
@ -9478,6 +9486,8 @@ May buy [buildingFilter] buildings with [stat] for [amount] times their normal P
# Requires translation!
[stat] cost of purchasing [buildingFilter] buildings [amount]% =
# Requires translation!
Production to science conversion in cities increased by 33% =
# Requires translation!
Notified of new Barbarian encampments =
# Requires translation!
Triggers victory =
@ -9532,6 +9542,8 @@ after adopting [policy] =
# Requires translation!
before adopting [policy] =
# Requires translation!
if [buildingName] is constructed =
# Requires translation!
for [amount] turns =
# Requires translation!
by consuming this unit =

View File

@ -294,6 +294,9 @@ Hostile = Vihamielinen
Irrational = Satunnainen
Personality = Luonne
Influence = Vaikutusvalta
# Requires translation!
Ally: [civilization] with [amount] Influence =
Reach 30 for friendship. = Saavutat ystävyyden 30:sä
Reach highest influence above 60 for alliance. = Saavutat liittolaisuuden omaamalla suurimman yli 60 pisteen Vaikutusvallan
# Requires translation!
@ -302,13 +305,19 @@ When Friends: =
When Allies: =
# Requires translation!
The unique luxury is one of: =
# Requires translation!
Demand Tribute =
# Requires translation!
Tribute Willingness =
# Requires translation!
At least 0 to take gold, at least 30 and size 4 city for worker =
# Requires translation!
Take [amount] gold (-15 Influence) =
# Requires translation!
Take worker (-50 Influence) =
# Requires translation!
[civName] is afraid of your military power! =
# Requires translation!
Major Civ =
# Requires translation!
@ -335,12 +344,6 @@ Military Rank =
Military near City-State =
# Requires translation!
Sum: =
# Requires translation!
Take [amount] gold (-15 Influence) =
# Requires translation!
Take worker (-50 Influence) =
# Requires translation!
[civName] is afraid of your military power! =
# Trades
@ -902,6 +905,10 @@ Moving = Liikkuu
Set up = Valmistele
# Requires translation!
Paradrop =
# Requires translation!
Add in capital =
# Requires translation!
Add to [comment] =
Upgrade to [unitType] ([goldCost] gold) = Päivitä yksiköksi [unitType] ([goldCost] Kultaa)
Found city = Perusta kaupunki
Promote = Ylennä
@ -2191,11 +2198,6 @@ Nuclear Plant = Ydinvoimala
Apollo Program = Apollo avaruusohjelma
Enables construction of Spaceship parts = Sallii avaruusaluksen osien rakentamisen
SS Cockpit = AA Ohjaamo
Spaceship part = Avaruusaluksen osa
SS Booster = AA Raketti
Spaceship Factory = Avaruusalustehdas
# Requires translation!
@ -2205,10 +2207,6 @@ United Nations =
# Requires translation!
Triggers voting for the Diplomatic Victory =
SS Engine = AA Moottori
SS Stasis Chamber = Unikammio
# Requires translation!
Utopia Project =
# Requires translation!
@ -5909,6 +5907,17 @@ Inquisitor =
# Requires translation!
Prevents spreading of religion to the city it is next to =
SS Booster = AA Raketti
Spaceship part = Avaruusaluksen osa
# Requires translation!
Can be added to [comment] in the Capital =
SS Cockpit = AA Ohjaamo
SS Engine = AA Moottori
SS Stasis Chamber = Unikammio
#################### Lines from Beliefs from Civ V - Gods & Kings ####################
@ -6210,7 +6219,6 @@ Bomb Shelter =
# Requires translation!
Population loss from nuclear attacks [amount]% [cityFilter] =
# Requires translation!
'The wonder is, not that the field of stars is so vast, but that man has measured it.' - Anatole France =
Hubble Space Telescope = Hubble-avaruusteleskooppi
@ -7424,7 +7432,7 @@ Siege units are extremely powerful against cities, but need to be Set Up before
# Requires translation!
Embarking =
# Requires translation!
Once a certain tech is researched, your land units can embark, allowing them to traverse water tiles.\nEntering or leaving water takes the entire turn.\nUnits are defenseless while embarked, so be careful! =
Once a certain tech is researched, your land units can embark, allowing them to traverse water tiles.\nEntering or leaving water takes the entire turn.\nUnits are defenseless while embarked (cannot use modifiers) and have a fixed Defending Strength based on your tech Era, so be careful!\nRanged Units can't attack, Melee Units have a Strength penalty, and all have limited vision. =
Idle Units = Toimettomat Yksiköt
# Requires translation!
@ -7717,6 +7725,8 @@ May buy [buildingFilter] buildings with [stat] for [amount] times their normal P
# Requires translation!
[stat] cost of purchasing [buildingFilter] buildings [amount]% =
# Requires translation!
Production to science conversion in cities increased by 33% =
# Requires translation!
Notified of new Barbarian encampments =
# Requires translation!
Triggers victory =
@ -7771,6 +7781,8 @@ after adopting [policy] =
# Requires translation!
before adopting [policy] =
# Requires translation!
if [buildingName] is constructed =
# Requires translation!
for [amount] turns =
# Requires translation!
by consuming this unit =

View File

@ -235,15 +235,21 @@ Hostile = Hostile
Irrational = Imprévisible
Personality = Tempérament
Influence = Influence
# Requires translation!
Ally: [civilization] with [amount] Influence =
Reach 30 for friendship. = Atteignez 30 pour une amitié.
Reach highest influence above 60 for alliance. = Atteignez la plus grande Influence au-dessus de 60 pour une alliance.
When Friends: = Quand Amis :
When Allies: = Quand Alliés :
The unique luxury is one of: = La ressource de luxe unique est :
Demand Tribute = Réclamer un Tribut
Tribute Willingness = Inclination à verser un Tribut
At least 0 to take gold, at least 30 and size 4 city for worker = Au moins 0 pour prendre de l'or, au moins 30 et une ville de taille 4 pour un ouvrier
Take [amount] gold (-15 Influence) = Prendre [amount] Or (-15 Influence)
Take worker (-50 Influence) = Prendre un ouvrier (-50 Influence)
[civName] is afraid of your military power! = [civName] a peur de votre puissance militaire !
Major Civ = Civilisation majeure
No Cities = Aucune ville
Base value = Valeur de base
@ -257,9 +263,6 @@ Influence below -30 = Influence inférieure à -30
Military Rank = Rang militaire
Military near City-State = Militaires près de la cité-état
Sum: = Somme :
Take [amount] gold (-15 Influence) = Prendre [amount] Or (-15 Influence)
Take worker (-50 Influence) = Prendre un ouvrier (-50 Influence)
[civName] is afraid of your military power! = [civName] a peur de votre puissance militaire !
# Trades
@ -722,6 +725,10 @@ Sleep until healed = Dormir jusqu'à guérison
Moving = En mouvement
Set up = Installer
Paradrop = Parachutage
# Requires translation!
Add in capital =
# Requires translation!
Add to [comment] =
Upgrade to [unitType] ([goldCost] gold) = Améliorer en [unitType] ([goldCost] or)
Found city = Fonder une ville
Promote = Promouvoir
@ -736,7 +743,6 @@ Pillage = Pillage
Are you sure you want to pillage this [improvement]? = Voulez-vous vraiment piller ce(tte) [improvement] ?
Create [improvement] = Bâtir [improvement]
Start Golden Age = Démarrer un Âge d'Or
# Requires translation!
Trigger unique = Déclencher unique
Show more = Afficher plus
Yes = Oui
@ -807,7 +813,6 @@ Provides [resource] = Fournit [resource]
Provides [amount] [resource] = Fournit [amount] [resource]
Replaces [improvement] = Remplace [improvement]
Pick now! = Choisir maintenant !
# Requires translation!
Remove [feature] first = Supprimer [feature] en premier
Build [building] = Construire [building]
Train [unit] = Former [unit]
@ -1712,21 +1717,12 @@ Nuclear Plant = Centrale Nucléaire
Apollo Program = Programme Apollo
Enables construction of Spaceship parts = Permet la construction des composants du Vaisseau Spatial
SS Cockpit = Cabine (Vaisseau Spatial)
Spaceship part = Composant de Vaisseau Spatial
SS Booster = Propulseur (Vaisseau Spatial)
Spaceship Factory = Chantier Spatial
'More than ever before in human history, we share a common destiny. We can master it only if we face it together. And that is why we have the United Nations.' - Kofi Annan = 'Plus que jamais dans l'histoire de l'humanité, nous partageons un destin commun. Nous ne pouvons le maîtriser que si nous y faisons face ensemble. Et voilà pourquoi nous avons les Nations Unies' - Kofi Annan
United Nations = Nations Unies
Triggers voting for the Diplomatic Victory = Déclenche le vote pour la Victoire Diplomatique
SS Engine = Moteur (Vaisseau Spatial)
SS Stasis Chamber = Module de Stase (Vaisseau Spatial)
Utopia Project = Projet Utopia
Hidden until [amount] social policy branches have been completed = Caché avant que [amount] branches de doctrines ait été complétées
Triggers a global alert upon build start = Déclenche une alerte générale au démarrage de la construction
@ -4290,6 +4286,17 @@ Can be purchased with [stat] [cityFilter] = Peut être acheté avec [stat] [city
Inquisitor = Inquisiteur
Prevents spreading of religion to the city it is next to = Empêche la diffusion d'une religion dans la ville où il se trouve
SS Booster = Propulseur (Vaisseau Spatial)
Spaceship part = Composant de Vaisseau Spatial
# Requires translation!
Can be added to [comment] in the Capital =
SS Cockpit = Cabine (Vaisseau Spatial)
SS Engine = Moteur (Vaisseau Spatial)
SS Stasis Chamber = Module de Stase (Vaisseau Spatial)
#################### Lines from Beliefs from Civ V - Gods & Kings ####################
@ -4487,7 +4494,6 @@ CN Tower = Tour CN
Bomb Shelter = Abri Antiaérien
Population loss from nuclear attacks [amount]% [cityFilter] = Population décimée par les attaques nucléaires [amount]% [cityFilter]
'The wonder is, not that the field of stars is so vast, but that man has measured it.' - Anatole France = 'Ce qui est admirable, ce n'est pas que le champ des étoiles soit si vaste, c'est que l'homme l'ait mesuré.' - Anatole France
Hubble Space Telescope = Téléscope Spatial Hubble
@ -5187,7 +5193,8 @@ Siege Units = Unités de siège
Siege units are extremely powerful against cities, but need to be Set Up before they can attack.\nOnce your siege unit is set up, it can attack from the current tile,\n but once moved to another tile, it will need to be set up again. = Les unités de siège sont très efficaces contre les villes, mais il est nécessaire de les Installer avant de pouvoir attaquer.\nUne fois installée, une unité de siège peut attaquer depuis sa case actuelle\nmais si elles sont déplacées sur une autre case, elles devront alors être ré-installées avant de pouvoir attaquer.
Embarking = Embarquer
Once a certain tech is researched, your land units can embark, allowing them to traverse water tiles.\nEntering or leaving water takes the entire turn.\nUnits are defenseless while embarked, so be careful! = Vos unités terrestres peuvent désormais embarquer pour traverser les cases Eau !\nEntrer sur ou quitter une case Eau requiert un tour entier.\nLes unités embarquées ne peuvent pas se défendre, donc faites attention !
# Requires translation!
Once a certain tech is researched, your land units can embark, allowing them to traverse water tiles.\nEntering or leaving water takes the entire turn.\nUnits are defenseless while embarked (cannot use modifiers) and have a fixed Defending Strength based on your tech Era, so be careful!\nRanged Units can't attack, Melee Units have a Strength penalty, and all have limited vision. =
Idle Units = Unités inactives
If you don't want to move a unit this turn, you can skip it by clicking 'Next unit' again.\nIf you won't be moving it for a while, you can have the unit enter Fortify or Sleep mode - \n units in Fortify or Sleep are not considered idle units.\nIf you want to disable the 'Next unit' feature entirely, you can toggle it in Menu -> Check for idle units. = Si vous ne voulez pas déplacer une unité durant ce tour, passez son tour en cliquant de nouveau sur "Unité suivante".\nSi vous comptez ne pas la déplacer de sitôt, faites-la Dormir ou Se retrancher, et elle ne sera plus proposée en début de tour.\nLe paramètre "Unité suivante" est désactivable dans Options > Vérifier les unités inactives.
@ -5348,6 +5355,8 @@ May buy [buildingFilter] buildings for [amount] [stat] [cityFilter] = Peut achet
May buy [baseUnitFilter] units with [stat] [cityFilter] = Peut acheter des unités [baseUnitFilter] avec [stat] [cityFilter]
May buy [buildingFilter] buildings with [stat] for [amount] times their normal Production cost = Peut acheter les bâtiments [buildingFilter] avec [stat] pour [amount] fois leur coût normal en Production
[stat] cost of purchasing [buildingFilter] buildings [amount]% = Coût en [stat] pour acheter des bâtiments [buildingFilter] [amount]%
# Requires translation!
Production to science conversion in cities increased by 33% =
Notified of new Barbarian encampments = Notification pour les nouveaux campements Barbares
Triggers victory = Déclenche la victoire
[amount] Unit Supply = [amount] Appro. Unités
@ -5375,8 +5384,9 @@ after discovering [tech] = après avoir découvert [tech]
before discovering [tech] = avant de découvrir [tech]
after adopting [policy] = après avoir adopté [policy]
before adopting [policy] = avant d'adopter [policy]
for [amount] turns = pour [amount] tours
# Requires translation!
if [buildingName] is constructed =
for [amount] turns = pour [amount] tours
by consuming this unit = en consommant cette unité
in cities with a [buildingFilter] = dans les villes avec un(e) [buildingFilter]
in cities without a [buildingFilter] = dans les villes sans un(e) [buildingFilter]
@ -5420,7 +5430,6 @@ This Unit gains the [promotion] promotion = Cette Unité gagne la promotion [pro
Hidden before founding a Pantheon = Caché avant de fonder un Panthéon
Hidden after founding a Pantheon = Caché après avoir fondé un Panthéon
Hidden after generating a Great Prophet = Caché après avoir généré un Grand Prophète
# Requires translation!
Triggerable = Déclenchable
Global = Global
Nation = Nation

View File

@ -235,15 +235,21 @@ Hostile = Feindlich
Irrational = Unvernünftig
Personality = Persönlichkeit
Influence = Einfluss
# Requires translation!
Ally: [civilization] with [amount] Influence =
Reach 30 for friendship. = Erreiche einen Einfluss von 30 für Freundschaft.
Reach highest influence above 60 for alliance. = Erreiche einen Einfluss von über 60 für ein Bündnis.
When Friends: = Wenn Freunde:
When Allies: = Wenn Verbündete:
The unique luxury is one of: = Die einzigartige Luxusressource ist:
Demand Tribute = Tribut fordern
Tribute Willingness = Tributbereitschaft
At least 0 to take gold, at least 30 and size 4 city for worker = Mindestens 0 um Gold zu erhalten, mindestens 30 und eine Stadtgröße von 4 für einen Arbeiter
Take [amount] gold (-15 Influence) = [amount] Gold nehmen (-15 Einfluss)
Take worker (-50 Influence) = Arbeiter nehmen (-50 Einfluss)
[civName] is afraid of your military power! = [civName] fürchtet sich vor deiner militärischen Macht!
Major Civ = Führende Zivilisation
No Cities = Keine Städte
Base value = Basiswert
@ -257,9 +263,6 @@ Influence below -30 = Einfluss unter -30
Military Rank = Militärischer Rang
Military near City-State = Militär in der Nähe eines Stadtstaats
Sum: = Summe:
Take [amount] gold (-15 Influence) = [amount] Gold nehmen (-15 Einfluss)
Take worker (-50 Influence) = Arbeiter nehmen (-50 Einfluss)
[civName] is afraid of your military power! = [civName] fürchtet sich vor deiner militärischen Macht!
# Trades
@ -722,6 +725,10 @@ Sleep until healed = bis zur vollständigen Heilung schlafen
Moving = in Bewegung
Set up = Aufstellen
Paradrop = Fallschirmabsprung
# Requires translation!
Add in capital =
# Requires translation!
Add to [comment] =
Upgrade to [unitType] ([goldCost] gold) = Zu [unitType] aufrüsten ([goldCost] Gold)
Found city = Stadt gründen
Promote = Befördern
@ -1710,21 +1717,12 @@ Nuclear Plant = Atomkraftwerk
Apollo Program = Apollo-Programm
Enables construction of Spaceship parts = Erlaubt die Produktion von Raumschiffteilen
SS Cockpit = Raumschiff-Cockpit
Spaceship part = Raumschiffteil
SS Booster = Raumschiff-Booster
Spaceship Factory = Raumschiff-Fabrik
'More than ever before in human history, we share a common destiny. We can master it only if we face it together. And that is why we have the United Nations.' - Kofi Annan = 'Mehr als je zuvor in der Geschichte der Menschheit teilen wir ein gemeinsames Schicksal. Wir können es nur meistern, wenn wir uns ihm gemeinsam stellen. Und dafür haben wir die Vereinten Nationen.' - Kofi Annan
United Nations = Vereinte Nationen
Triggers voting for the Diplomatic Victory = Löst eine Abstimmung über den Diplomatiesieg aus
SS Engine = Raumschiff-Triebwerke
SS Stasis Chamber = Raumschiff-Stasiskammer
Utopia Project = Utopia-Projekt
Hidden until [amount] social policy branches have been completed = Verborgen, bis [amount] Sozialpolitik-Zweige fertiggestellt worden sind
Triggers a global alert upon build start = Löst einen globalen Alarm bei Baubeginn aus
@ -4286,6 +4284,17 @@ Can be purchased with [stat] [cityFilter] = Kann mittels [stat] [cityFilter] gek
Inquisitor = Inquisitor
Prevents spreading of religion to the city it is next to = Verhindert die Verbreitung der Religion in der benachbarten Stadt
SS Booster = Raumschiff-Booster
Spaceship part = Raumschiffteil
# Requires translation!
Can be added to [comment] in the Capital =
SS Cockpit = Raumschiff-Cockpit
SS Engine = Raumschiff-Triebwerke
SS Stasis Chamber = Raumschiff-Stasiskammer
#################### Lines from Beliefs from Civ V - Gods & Kings ####################
@ -4483,7 +4492,6 @@ CN Tower = CN Tower
Bomb Shelter = Luftschutzbunker
Population loss from nuclear attacks [amount]% [cityFilter] = [amount]% Bevölkerungsverlust durch Atomangriffe [cityFilter]
'The wonder is, not that the field of stars is so vast, but that man has measured it.' - Anatole France = 'Das Wunder ist nicht, dass das Feld der Sterne so groß ist, sondern dass der Mensch es gemessen hat.' - Anatole France
Hubble Space Telescope = Hubble Weltraumteleskop
@ -5181,7 +5189,8 @@ Siege Units = Belagerungseinheiten
Siege units are extremely powerful against cities, but need to be Set Up before they can attack.\nOnce your siege unit is set up, it can attack from the current tile,\n but once moved to another tile, it will need to be set up again. = Belagerungseinheiten sind sehr wirkungsvoll gegen Städte, benötigen aber eine Runde zum aufstellen, bevor sie angreifen können.\nSobald dies erledigt ist, können sie vom selben Feld weiter feuern und erst wenn sie sich weiterbewegt haben, müssen sie auch erneut aufgestellt werden.
Embarking = Einschiffen
Once a certain tech is researched, your land units can embark, allowing them to traverse water tiles.\nEntering or leaving water takes the entire turn.\nUnits are defenseless while embarked, so be careful! = Sobald eine bestimmte Technologie erforscht ist, können sich Landeinheiten einschiffen und so Wasserfelder überqueren.\nSowohl Einschiffen als auch wieder an Land gehen benötigen eine ganze Runde.\nDie meisten Einheiten sind wehrlos während sie eingeschifft sind, also pass auf!
# Requires translation!
Once a certain tech is researched, your land units can embark, allowing them to traverse water tiles.\nEntering or leaving water takes the entire turn.\nUnits are defenseless while embarked (cannot use modifiers) and have a fixed Defending Strength based on your tech Era, so be careful!\nRanged Units can't attack, Melee Units have a Strength penalty, and all have limited vision. =
Idle Units = Inaktive Einheiten
If you don't want to move a unit this turn, you can skip it by clicking 'Next unit' again.\nIf you won't be moving it for a while, you can have the unit enter Fortify or Sleep mode - \n units in Fortify or Sleep are not considered idle units.\nIf you want to disable the 'Next unit' feature entirely, you can toggle it in Menu -> Check for idle units. = Solltest Du eine Einheit diese Runde nicht mit neuen Befehlen versorgen wollen, kannst Du einfach die Schaltfläche 'Nächste Einheit' noch einmal anklicken.\nWenn die Einheit eine Weile stehen bleiben soll, befiehl ihr zu schlafen oder sich zu befestigen. Solche Einheiten zählen nicht als unbeschäftigt.\nDu kannst das Anbieten von unbeschäftigten Einheiten in den Einstellungen auch ganz deaktivieren.
@ -5342,6 +5351,8 @@ May buy [buildingFilter] buildings for [amount] [stat] [cityFilter] = Kann [buil
May buy [baseUnitFilter] units with [stat] [cityFilter] = Kann [baseUnitFilter]-Einheiten mit [stat] [cityFilter] kaufen
May buy [buildingFilter] buildings with [stat] for [amount] times their normal Production cost = Kann [buildingFilter]-Gebäude mit [stat] für das [amount]-fache ihrer normalen Produktionskosten kaufen
[stat] cost of purchasing [buildingFilter] buildings [amount]% = [stat] Kosten für Kauf von [buildingFilter] Gebäuden [amount]%
# Requires translation!
Production to science conversion in cities increased by 33% =
Notified of new Barbarian encampments = Benachrichtigt über neue Barbarenlager
Triggers victory = Löst den Sieg aus
[amount] Unit Supply = [amount] Einheitenversorgung
@ -5369,6 +5380,8 @@ after discovering [tech] = nach dem Entdecken von [tech]
before discovering [tech] = vor dem Entdecken von [tech]
after adopting [policy] = nach dem Verabschieden von [policy]
before adopting [policy] = vor dem Verabschieden von [policy]
# Requires translation!
if [buildingName] is constructed =
for [amount] turns = für [amount] Runden
by consuming this unit = durch Verbrauch dieser Einheit
in cities with a [buildingFilter] = in Städten mit [buildingFilter]

View File

@ -329,6 +329,9 @@ Hostile = Εχθρική
Irrational =
Personality = Προσωπικότητα
Influence = Επηρροή
# Requires translation!
Ally: [civilization] with [amount] Influence =
# Requires translation!
Reach 30 for friendship. =
# Requires translation!
@ -339,13 +342,19 @@ When Friends: =
When Allies: =
# Requires translation!
The unique luxury is one of: =
# Requires translation!
Demand Tribute =
# Requires translation!
Tribute Willingness =
# Requires translation!
At least 0 to take gold, at least 30 and size 4 city for worker =
# Requires translation!
Take [amount] gold (-15 Influence) =
# Requires translation!
Take worker (-50 Influence) =
# Requires translation!
[civName] is afraid of your military power! =
# Requires translation!
Major Civ =
# Requires translation!
@ -371,12 +380,6 @@ Military Rank =
# Requires translation!
Military near City-State =
Sum: = Σύνολο
# Requires translation!
Take [amount] gold (-15 Influence) =
# Requires translation!
Take worker (-50 Influence) =
# Requires translation!
[civName] is afraid of your military power! =
# Trades
@ -1097,6 +1100,10 @@ Set up =
# Requires translation!
Paradrop =
# Requires translation!
Add in capital =
# Requires translation!
Add to [comment] =
# Requires translation!
Upgrade to [unitType] ([goldCost] gold) =
Found city = Ίδρυσε πόλη
# Requires translation!
@ -2653,14 +2660,6 @@ Apollo Program =
# Requires translation!
Enables construction of Spaceship parts =
# Requires translation!
SS Cockpit =
# Requires translation!
Spaceship part =
# Requires translation!
SS Booster =
# Requires translation!
Spaceship Factory =
@ -2670,12 +2669,6 @@ United Nations = Ενωμένα έθνη
# Requires translation!
Triggers voting for the Diplomatic Victory =
# Requires translation!
SS Engine =
# Requires translation!
SS Stasis Chamber =
# Requires translation!
Utopia Project =
# Requires translation!
@ -7202,6 +7195,22 @@ Inquisitor =
# Requires translation!
Prevents spreading of religion to the city it is next to =
# Requires translation!
SS Booster =
# Requires translation!
Spaceship part =
# Requires translation!
Can be added to [comment] in the Capital =
# Requires translation!
SS Cockpit =
# Requires translation!
SS Engine =
# Requires translation!
SS Stasis Chamber =
#################### Lines from Beliefs from Civ V - Gods & Kings ####################
@ -7489,7 +7498,6 @@ Bomb Shelter =
# Requires translation!
Population loss from nuclear attacks [amount]% [cityFilter] =
# Requires translation!
'The wonder is, not that the field of stars is so vast, but that man has measured it.' - Anatole France =
# Requires translation!
@ -8702,7 +8710,7 @@ Siege units are extremely powerful against cities, but need to be Set Up before
# Requires translation!
Embarking =
# Requires translation!
Once a certain tech is researched, your land units can embark, allowing them to traverse water tiles.\nEntering or leaving water takes the entire turn.\nUnits are defenseless while embarked, so be careful! =
Once a certain tech is researched, your land units can embark, allowing them to traverse water tiles.\nEntering or leaving water takes the entire turn.\nUnits are defenseless while embarked (cannot use modifiers) and have a fixed Defending Strength based on your tech Era, so be careful!\nRanged Units can't attack, Melee Units have a Strength penalty, and all have limited vision. =
# Requires translation!
Idle Units =
@ -9000,6 +9008,8 @@ May buy [buildingFilter] buildings with [stat] for [amount] times their normal P
# Requires translation!
[stat] cost of purchasing [buildingFilter] buildings [amount]% =
# Requires translation!
Production to science conversion in cities increased by 33% =
# Requires translation!
Notified of new Barbarian encampments =
# Requires translation!
Triggers victory =
@ -9054,6 +9064,8 @@ after adopting [policy] =
# Requires translation!
before adopting [policy] =
# Requires translation!
if [buildingName] is constructed =
# Requires translation!
for [amount] turns =
# Requires translation!
by consuming this unit =

View File

@ -302,6 +302,9 @@ Hostile = Ellenséges
Irrational = Irracionális
Personality = Személyiség
Influence = Befolyás
# Requires translation!
Ally: [civilization] with [amount] Influence =
Reach 30 for friendship. = Érj el 30-at a barátsághoz.
Reach highest influence above 60 for alliance. = Érj el 60 feletti Befolyást a szövetséghez.
# Requires translation!
@ -310,13 +313,19 @@ When Friends: =
When Allies: =
# Requires translation!
The unique luxury is one of: =
# Requires translation!
Demand Tribute =
# Requires translation!
Tribute Willingness =
# Requires translation!
At least 0 to take gold, at least 30 and size 4 city for worker =
# Requires translation!
Take [amount] gold (-15 Influence) =
# Requires translation!
Take worker (-50 Influence) =
# Requires translation!
[civName] is afraid of your military power! =
# Requires translation!
Major Civ =
# Requires translation!
@ -343,12 +352,6 @@ Military Rank =
Military near City-State =
# Requires translation!
Sum: =
# Requires translation!
Take [amount] gold (-15 Influence) =
# Requires translation!
Take worker (-50 Influence) =
# Requires translation!
[civName] is afraid of your military power! =
# Trades
@ -927,6 +930,10 @@ Moving = Mozgás
Set up = Beállítás
# Requires translation!
Paradrop =
# Requires translation!
Add in capital =
# Requires translation!
Add to [comment] =
Upgrade to [unitType] ([goldCost] gold) = Fejlesztés [unitType] egységgé ([goldCost] arany)
Found city = Város alapítás
Promote = Előléptetés
@ -2154,11 +2161,6 @@ Apollo Program = Apolló-program
# Requires translation!
Enables construction of Spaceship parts =
SS Cockpit = űrhajó vezérlőterem
Spaceship part = Űrhajó alkatrész
SS Booster = űrhajó gyorsítórakéta
Spaceship Factory = űrhajógyár
# Requires translation!
@ -2168,10 +2170,6 @@ United Nations =
# Requires translation!
Triggers voting for the Diplomatic Victory =
SS Engine = űrhajó hajtómű
SS Stasis Chamber = űrhajó hibernáló berendezés
# Requires translation!
Utopia Project =
# Requires translation!
@ -5562,6 +5560,17 @@ Inquisitor =
# Requires translation!
Prevents spreading of religion to the city it is next to =
SS Booster = űrhajó gyorsítórakéta
Spaceship part = Űrhajó alkatrész
# Requires translation!
Can be added to [comment] in the Capital =
SS Cockpit = űrhajó vezérlőterem
SS Engine = űrhajó hajtómű
SS Stasis Chamber = űrhajó hibernáló berendezés
#################### Lines from Beliefs from Civ V - Gods & Kings ####################
@ -5853,7 +5862,6 @@ Bomb Shelter =
# Requires translation!
Population loss from nuclear attacks [amount]% [cityFilter] =
# Requires translation!
'The wonder is, not that the field of stars is so vast, but that man has measured it.' - Anatole France =
Hubble Space Telescope = Hubble űrtávcső
@ -7001,7 +7009,7 @@ Siege units are extremely powerful against cities, but need to be Set Up before
Embarking = Vízreszállás
# Requires translation!
Once a certain tech is researched, your land units can embark, allowing them to traverse water tiles.\nEntering or leaving water takes the entire turn.\nUnits are defenseless while embarked, so be careful! =
Once a certain tech is researched, your land units can embark, allowing them to traverse water tiles.\nEntering or leaving water takes the entire turn.\nUnits are defenseless while embarked (cannot use modifiers) and have a fixed Defending Strength based on your tech Era, so be careful!\nRanged Units can't attack, Melee Units have a Strength penalty, and all have limited vision. =
Idle Units = Tétlen egységek
# Requires translation!
@ -7291,6 +7299,8 @@ May buy [buildingFilter] buildings with [stat] for [amount] times their normal P
# Requires translation!
[stat] cost of purchasing [buildingFilter] buildings [amount]% =
# Requires translation!
Production to science conversion in cities increased by 33% =
# Requires translation!
Notified of new Barbarian encampments =
# Requires translation!
Triggers victory =
@ -7345,6 +7355,8 @@ after adopting [policy] =
# Requires translation!
before adopting [policy] =
# Requires translation!
if [buildingName] is constructed =
# Requires translation!
for [amount] turns =
# Requires translation!
by consuming this unit =

View File

@ -235,15 +235,21 @@ Hostile = Bermusuhan
Irrational = Irasional
Personality = Sifat
Influence = Pengaruh
# Requires translation!
Ally: [civilization] with [amount] Influence =
Reach 30 for friendship. = Capai 30 untuk persahabatan.
Reach highest influence above 60 for alliance. = Capai pengaruh di atas 60 untuk persekutuan.
When Friends: = Saat Berteman:
When Allies: = Saat Bersekutu:
The unique luxury is one of: = Barang mewah unik ini merupakan salah satu:
Demand Tribute = Tagih Upeti
Tribute Willingness = Kesediaan Pemberian Upeti
At least 0 to take gold, at least 30 and size 4 city for worker = Sekurang-kurangnya 0 untuk mengambil emas, sekurang-kurangnya 30 serta kota berukuran 4 untuk pekerja
Take [amount] gold (-15 Influence) = Ambil [amount] emas (-15 Pengaruh)
Take worker (-50 Influence) = Ambil pekerja (-50 Pengaruh)
[civName] is afraid of your military power! = [civName] takut akan kekuatan militermu!
Major Civ = Peradaban Besar
No Cities = Tidak Ada Kota
Base value = Nilai dasar
@ -257,9 +263,6 @@ Influence below -30 = Pengaruh di bawah -30
Military Rank = Pangkat Militer
Military near City-State = Militer di dekat Negara-Kota
Sum: = Jumlah:
Take [amount] gold (-15 Influence) = Ambil [amount] emas (-15 Pengaruh)
Take worker (-50 Influence) = Ambil pekerja (-50 Pengaruh)
[civName] is afraid of your military power! = [civName] takut akan kekuatan militermu!
# Trades
@ -722,6 +725,10 @@ Sleep until healed = Istirahat hingga pulih
Moving = Bergerak
Set up = Persiapkan
Paradrop = Terjun payung
# Requires translation!
Add in capital =
# Requires translation!
Add to [comment] =
Upgrade to [unitType] ([goldCost] gold) = Tingkatkan ke [unitType] ([goldCost] emas)
Found city = Dirikan kota
Promote = Promosi
@ -736,7 +743,6 @@ Pillage = Jarah
Are you sure you want to pillage this [improvement]? = Apakah kamu yakin ingin menjarah [improvement] ini?
Create [improvement] = Bangun [improvement]
Start Golden Age = Mulai Masa Kejayaan
# Requires translation!
Trigger unique = Memicu atribut
Show more = Tampilkan lebih banyak
Yes = Ya
@ -807,7 +813,6 @@ Provides [resource] = Menyediakan [resource]
Provides [amount] [resource] = Memberikan [amount] [resource]
Replaces [improvement] = Menggantikan [improvement]
Pick now! = Pilih sekarang!
# Requires translation!
Remove [feature] first = Hilangkan [feature] dulu
Build [building] = Bangun [building]
Train [unit] = Latih [unit]
@ -1712,21 +1717,12 @@ Nuclear Plant = PLTN
Apollo Program = Program Apollo
Enables construction of Spaceship parts = Memungkinkan konstruksi Pesawat Antariksa
SS Cockpit = Kokpit PA
Spaceship part = Bagian Pesawat Antariksa
SS Booster = Pendorong PA
Spaceship Factory = Pabrik Pesawat Antariksa
'More than ever before in human history, we share a common destiny. We can master it only if we face it together. And that is why we have the United Nations.' - Kofi Annan = 'Kita sekarang memiliki takdir yang sama. Kita bisa menguasainya hanya jika kita menghadapinya bersama. Itulah alasan kita sekarang memiliki Perserikatan Bangsa-Bangsa.' - Kofi Annan
United Nations = Perserikatan Bangsa-Bangsa
Triggers voting for the Diplomatic Victory = Memulai pemilihan untuk Kemenangan Diplomatik
SS Engine = Mesin PA
SS Stasis Chamber = Ruang Stasis PA
Utopia Project = Proyek Utopia
Hidden until [amount] social policy branches have been completed = Disembunyikan hingga [amount] cabang kebijakan sosial telah diselesaikan
Triggers a global alert upon build start = Memicu peringatan global ketika memulai pembangunan
@ -4288,6 +4284,17 @@ Can be purchased with [stat] [cityFilter] = Dapat dibeli dengan [stat] [cityFilt
Inquisitor = Inkuisitor
Prevents spreading of religion to the city it is next to = Mencegah penyebaran agama ke kota di sebelahnya
SS Booster = Pendorong PA
Spaceship part = Bagian Pesawat Antariksa
# Requires translation!
Can be added to [comment] in the Capital =
SS Cockpit = Kokpit PA
SS Engine = Mesin PA
SS Stasis Chamber = Ruang Stasis PA
#################### Lines from Beliefs from Civ V - Gods & Kings ####################
@ -4485,7 +4492,6 @@ CN Tower = Menara CN
Bomb Shelter = Tempat Perlindungan Bom
Population loss from nuclear attacks [amount]% [cityFilter] = Kehilangan populasi dari serangan nuklir [amount]% [cityFilter]
'The wonder is, not that the field of stars is so vast, but that man has measured it.' - Anatole France = 'Yang dapat dikagumi adalah, bukan karena bidang bintang-bintang sangatlah luas, tetapi karena manusia telah mengukurnya.' - Anatole France
Hubble Space Telescope = Teleskop Angkasa Hubble
@ -5183,7 +5189,8 @@ Siege Units = Unit Pengepung
Siege units are extremely powerful against cities, but need to be Set Up before they can attack.\nOnce your siege unit is set up, it can attack from the current tile,\n but once moved to another tile, it will need to be set up again. = Unit pengepung sangat kuat melawan kota, tetapi perlu dipersiapkan sebelum mereka bisa menyerang.\nKetika unit pengepung sudah dipersiapkan, ia bisa menyerang dari daerahnya saat itu juga,\n tetapi ketika telah dipindahkan ke daerah lain, ia perlu dipersiapkan kembali.
Embarking = Melaut
Once a certain tech is researched, your land units can embark, allowing them to traverse water tiles.\nEntering or leaving water takes the entire turn.\nUnits are defenseless while embarked, so be careful! = Ketika teknologi tertentu telah diriset, unit darat dapat melaut, memampukan mereka untuk mengarungi perairan.\nMasuk atau keluar dari perairan memerlukan 1 giliran.\nUnit tidak punya pertahanan ketika melaut, jadi berhati-hatilah!
# Requires translation!
Once a certain tech is researched, your land units can embark, allowing them to traverse water tiles.\nEntering or leaving water takes the entire turn.\nUnits are defenseless while embarked (cannot use modifiers) and have a fixed Defending Strength based on your tech Era, so be careful!\nRanged Units can't attack, Melee Units have a Strength penalty, and all have limited vision. =
Idle Units = Unit Menganggur
If you don't want to move a unit this turn, you can skip it by clicking 'Next unit' again.\nIf you won't be moving it for a while, you can have the unit enter Fortify or Sleep mode - \n units in Fortify or Sleep are not considered idle units.\nIf you want to disable the 'Next unit' feature entirely, you can toggle it in Menu -> Check for idle units. = Jika kamu tidak mau memindahkan unit di giliran itu, kamu bisa melewatinya dengan menekan 'Unit selanjutnya' lagi.\nJika kamu tidak mau memindahkannya selama beberapa waktu, kamu bisa mengatur unit ke mode Bertahan atau Istirahat - \n unit yang Bertahan atau Istirahat tidak dipandang sebagai unit yang perlu perintah.\nJika kamu mau menonaktifkan fitur 'Unit selanjutnya', kamu bisa mengubahnya di Menu -> Cek unit yang menganggur.
@ -5344,6 +5351,8 @@ May buy [buildingFilter] buildings for [amount] [stat] [cityFilter] = Dapat memb
May buy [baseUnitFilter] units with [stat] [cityFilter] = Dapat membeli unit [baseUnitFilter] dengan [stat] [cityFilter]
May buy [buildingFilter] buildings with [stat] for [amount] times their normal Production cost = Dapat membeli bangunan [buildingFilter] dengan [stat] seharga [amount] kali biaya produksi normalnya
[stat] cost of purchasing [buildingFilter] buildings [amount]% = Biaya [stat] untuk pembelian bangunan [buildingFilter] [amount]%
# Requires translation!
Production to science conversion in cities increased by 33% =
Notified of new Barbarian encampments = Diberitahu tentang perkemahan orang Barbar baru
Triggers victory = Memicu kemenangan
[amount] Unit Supply = [amount] Persediaan Unit
@ -5371,8 +5380,9 @@ after discovering [tech] = setelah menemukan [tech]
before discovering [tech] = sebelum menemukan [tech]
after adopting [policy] = setelah menerapkan [policy]
before adopting [policy] = sebelum menerapkan [policy]
for [amount] turns = untuk [amount] giliran
# Requires translation!
if [buildingName] is constructed =
for [amount] turns = untuk [amount] giliran
by consuming this unit = dengan mengonsumsi unit ini
in cities with a [buildingFilter] = untuk kota-kota dengan [buildingFilter]
in cities without a [buildingFilter] = untuk kota-kota tanpa [buildingFilter]
@ -5416,7 +5426,6 @@ This Unit gains the [promotion] promotion = Unit ini memperoleh promosi [promoti
Hidden before founding a Pantheon = Tersembunyi sebelum membuat Kepercayaan
Hidden after founding a Pantheon = Tersembunyi setelah membuat Kepercayaan
Hidden after generating a Great Prophet = Tersembunyi setelah mendapatkan Nabi
# Requires translation!
Triggerable = Dapat dipicu
Global = Global
Nation = Bangsa

View File

@ -236,15 +236,21 @@ Hostile = Ostile
Irrational = Irrazionale
Personality = Personalità
Influence = Influenza
# Requires translation!
Ally: [civilization] with [amount] Influence =
Reach 30 for friendship. = Stringi un'amicizia superando il limite minimo di 30 Influenza.
Reach highest influence above 60 for alliance. = Stringi un'alleanza superando 60 Influenza al di sopra di tutti.
When Friends: = Se siete Amici:
When Allies: = Se siete Alleati:
The unique luxury is one of: = Questa risorsa di lusso appartiene a:
Demand Tribute = Esigi tributo
Tribute Willingness = Volontà di tributo
At least 0 to take gold, at least 30 and size 4 city for worker = Almeno 0 per un gruzzolo d'Oro, almeno 30 e città di 4 abitanti per un lavoratore
Take [amount] gold (-15 Influence) = Prendi [amount] Oro (-15 Influenza)
Take worker (-50 Influence) = Prendi Lavoratore (-50 Influenza)
[civName] is afraid of your military power! = [civName] teme la tua potenza militare
Major Civ = Civiltà maggiore
No Cities = Nessuna città
Base value = Valore base
@ -258,9 +264,6 @@ Influence below -30 = Influenza inferiore a -30
Military Rank = Grado militare
Military near City-State = Esercito vicino a Città-Stato
Sum: = Somma:
Take [amount] gold (-15 Influence) = Prendi [amount] Oro (-15 Influenza)
Take worker (-50 Influence) = Prendi Lavoratore (-50 Influenza)
[civName] is afraid of your military power! = [civName] teme la tua potenza militare
# Trades
@ -724,6 +727,10 @@ Sleep until healed = Riposa e guarisci
Moving = In movimento
Set up = Monta
Paradrop = Paracaduta
# Requires translation!
Add in capital =
# Requires translation!
Add to [comment] =
Upgrade to [unitType] ([goldCost] gold) = Aggiorna a [unitType] ([goldCost] oro)
Found city = Fonda città
Promote = Promuovi
@ -1714,21 +1721,12 @@ Nuclear Plant = Centrale nucleare
Apollo Program = Programma Apollo
Enables construction of Spaceship parts = Consente la costruzione di parti dell'astronave
SS Cockpit = Abitacolo dell'astronave
Spaceship part = Parte dell'astronave
SS Booster = Propulsore dell'astronave
Spaceship Factory = Fabbrica di astronavi
'More than ever before in human history, we share a common destiny. We can master it only if we face it together. And that is why we have the United Nations.' - Kofi Annan = 'Più di quanto sia mai accaduto nella storia mondiale, condividiamo un destino comune. Possiamo dominarlo solo se lo affrontiamo insieme. Ed è per questo che abbiamo le Nazioni Unite.' - Kofi Annan
United Nations = Nazioni Unite
Triggers voting for the Diplomatic Victory = Attiva la votazione per la Vittoria Diplomatica
SS Engine = Motore dell'astronave
SS Stasis Chamber = Camera di stasi dell'astronave
Utopia Project = Progetto Utopia
Hidden until [amount] social policy branches have been completed = Svelato quando completi [amount] rami della politica sociale
Triggers a global alert upon build start = Attiva un allarme globale quando inizia
@ -4290,6 +4288,17 @@ Can be purchased with [stat] [cityFilter] = Acquistabile con [stat] [cityFilter]
Inquisitor = Inquisitore
Prevents spreading of religion to the city it is next to = Previene la diffusione della religione alla città nelle sue vicinanze
SS Booster = Propulsore dell'astronave
Spaceship part = Parte dell'astronave
# Requires translation!
Can be added to [comment] in the Capital =
SS Cockpit = Abitacolo dell'astronave
SS Engine = Motore dell'astronave
SS Stasis Chamber = Camera di stasi dell'astronave
#################### Lines from Beliefs from Civ V - Gods & Kings ####################
@ -4487,7 +4496,6 @@ CN Tower = CN Tower
Bomb Shelter = Rifugio atomico
Population loss from nuclear attacks [amount]% [cityFilter] = [amount]% popolazione persa negli attacchi nucleari [cityFilter]
'The wonder is, not that the field of stars is so vast, but that man has measured it.' - Anatole France = 'La meraviglia non sta nella vastità del campo di stelle, ma nel fatto che l'uomo l'abbia misurato.' - Anatole France
Hubble Space Telescope = Telescopio spaziale Hubble
@ -5185,7 +5193,8 @@ Siege Units = Unità d'assedio
Siege units are extremely powerful against cities, but need to be Set Up before they can attack.\nOnce your siege unit is set up, it can attack from the current tile,\n but once moved to another tile, it will need to be set up again. = Le unità d'assedio sono estremamente potenti contro le città, ma vanno allestite prima di attaccare.\nUna volta montata, l'unità d'assedio può attaccare dalla sua casella in cui è presente, ma una volta spostatasi a un'altra casella, dovrà essere allestita di nuovo.
Embarking = Imbarcazioni
Once a certain tech is researched, your land units can embark, allowing them to traverse water tiles.\nEntering or leaving water takes the entire turn.\nUnits are defenseless while embarked, so be careful! = Una volta ricercata una specifica tecnologia, le tue unità terrestri possono imbarcarsi e attraversare caselle acquatiche!\nEntrare o uscire da una casella acquatica impiega un intero turno. Inoltre, le unità imbarcate sono indifese, quindi fai attenzione!
# Requires translation!
Once a certain tech is researched, your land units can embark, allowing them to traverse water tiles.\nEntering or leaving water takes the entire turn.\nUnits are defenseless while embarked (cannot use modifiers) and have a fixed Defending Strength based on your tech Era, so be careful!\nRanged Units can't attack, Melee Units have a Strength penalty, and all have limited vision. =
Idle Units = Unità non usate
If you don't want to move a unit this turn, you can skip it by clicking 'Next unit' again.\nIf you won't be moving it for a while, you can have the unit enter Fortify or Sleep mode - \n units in Fortify or Sleep are not considered idle units.\nIf you want to disable the 'Next unit' feature entirely, you can toggle it in Menu -> Check for idle units. = Se non vuoi muovere un'unità per questo turno, puoi saltarla cliccando di nuovo su 'Prossima unità'.\nSe non vuoi muoverla per alcuni turni, puoi ordinarle col comando Fortifica o Dormi.\nLe unità in tali posizioni non sono considerate unità non utilizzate, perché stanno compiendo un'azione.\nSe vuoi disabilitare del tutto la caratteristica 'Prossima unità', vai su Menu -> Controlla unità non usate.
@ -5346,6 +5355,8 @@ May buy [buildingFilter] buildings for [amount] [stat] [cityFilter] = Puoi acqui
May buy [baseUnitFilter] units with [stat] [cityFilter] = Puoi acquistare unità [baseUnitFilter] per [stat] [cityFilter]
May buy [buildingFilter] buildings with [stat] for [amount] times their normal Production cost = Puoi acquistare edifici [buildingFilter] con [stat] per [amount] volte il loro costo normale di Produzione
[stat] cost of purchasing [buildingFilter] buildings [amount]% = [amount]% costi in [stat] per l'acquisto di edifici [buildingFilter]
# Requires translation!
Production to science conversion in cities increased by 33% =
Notified of new Barbarian encampments = Riceverai notifiche su nuovi accampamenti barbari
Triggers victory = Attiva la vittoria
[amount] Unit Supply = [amount] rifornimento unità
@ -5373,6 +5384,8 @@ after discovering [tech] = quando scopri [tech]
before discovering [tech] = finché non scopri [tech]
after adopting [policy] = quando adotti [policy]
before adopting [policy] = prima di adottare [policy]
# Requires translation!
if [buildingName] is constructed =
for [amount] turns = per [amount] turni
by consuming this unit = consumando questa unità
in cities with a [buildingFilter] = nelle città che possiedono edifici [buildingFilter]

View File

@ -239,15 +239,21 @@ Hostile = 敵対的
Irrational = 中立
Personality = 関係
Influence = 影響力
# Requires translation!
Ally: [civilization] with [amount] Influence =
Reach 30 for friendship. = 友好的になるためには影響力が30以上であることが必要です。
Reach highest influence above 60 for alliance. = 同盟関係になるためには影響力が最も強く、60以上であることが必要です。
When Friends: = 友好国になった場合:
When Allies: = 同盟国になった場合:
The unique luxury is one of: = 固有の高級資源:
Demand Tribute = 貢ぎ物を要求
Tribute Willingness = 貢ぐ意志
At least 0 to take gold, at least 30 and size 4 city for worker = ゴールドを受け取るためには最低0、労働者には最低30とサイズ4の都市
Take [amount] gold (-15 Influence) = [amount]ゴールドを受け取る(影響力-15
Take worker (-50 Influence) = 労働者を受け取る(影響力-50
[civName] is afraid of your military power! = [civName]は我々の軍事力を恐れています
Major Civ = 文明
No Cities = 都市がない
Base value = 基礎値
@ -261,9 +267,6 @@ Influence below -30 = 影響力が-30未満
Military Rank = 軍事的地位
Military near City-State = 都市国家付近の軍
Sum: = 合計:
Take [amount] gold (-15 Influence) = [amount]ゴールドを受け取る(影響力-15
Take worker (-50 Influence) = 労働者を受け取る(影響力-50
[civName] is afraid of your military power! = [civName]は我々の軍事力を恐れています
# Trades
@ -746,6 +749,10 @@ Sleep until healed = 回復するまで休む
Moving = 移動中
Set up = 準備
Paradrop = パラシュート
# Requires translation!
Add in capital =
# Requires translation!
Add to [comment] =
Upgrade to [unitType] ([goldCost] gold) = [goldCost]ゴールドで[unitType]にアップグレード
Found city = 都市を開設
Promote = 昇進
@ -1263,6 +1270,7 @@ Pressure =
Religion Name: = 宗教名:
Founding Civ: = 創設文明:
Holy City: = 聖地:
# Requires translation!
Cities following this religion: =
# Requires translation!
Click an icon to see the stats of this religion =
@ -1845,11 +1853,6 @@ Nuclear Plant = 原子力発電所
Apollo Program = アポロ計画
Enables construction of Spaceship parts = 宇宙船のパーツの構築ができる
SS Cockpit = 宇宙船コクピット
Spaceship part = 宇宙船のパーツ
SS Booster = 宇宙船推進装置
Spaceship Factory = 宇宙船工場
# Requires translation!
@ -1857,10 +1860,6 @@ Spaceship Factory = 宇宙船工場
United Nations = 国際連合
Triggers voting for the Diplomatic Victory = 外交勝利のための投票が行なわれる
SS Engine = 宇宙船エンジン
SS Stasis Chamber = 宇宙船冷凍睡眠室
Utopia Project = ユートピアプロジェクト
Hidden until [amount] social policy branches have been completed = [amount]つの社会制度をコンプリートするまで隠されている
Triggers a global alert upon build start = 生産を開始すると警告が発生する
@ -4586,6 +4585,17 @@ Inquisitor = 審問官
# Requires translation!
Prevents spreading of religion to the city it is next to =
SS Booster = 宇宙船推進装置
Spaceship part = 宇宙船のパーツ
# Requires translation!
Can be added to [comment] in the Capital =
SS Cockpit = 宇宙船コクピット
SS Engine = 宇宙船エンジン
SS Stasis Chamber = 宇宙船冷凍睡眠室
#################### Lines from Beliefs from Civ V - Gods & Kings ####################
@ -4875,7 +4885,6 @@ CN Tower = CNタワー
Bomb Shelter = 耐爆壕
Population loss from nuclear attacks [amount]% [cityFilter] = [cityFilter]核攻撃からの人口減少[amount]%
# Requires translation!
'The wonder is, not that the field of stars is so vast, but that man has measured it.' - Anatole France =
Hubble Space Telescope = ハッブル宇宙望遠鏡
@ -5979,7 +5988,8 @@ Siege Units = 攻城兵器
Siege units are extremely powerful against cities, but need to be Set Up before they can attack.\nOnce your siege unit is set up, it can attack from the current tile,\n but once moved to another tile, it will need to be set up again. = 攻城ユニットは都市に対して非常に強力ですが、攻撃するためには準備をする必要があります。\n準備した攻城ユニットは、今いるタイルから攻撃することができますが、他のタイルに移動した後は、再度準備をする必要があります。
Embarking = 乗船
Once a certain tech is researched, your land units can embark, allowing them to traverse water tiles.\nEntering or leaving water takes the entire turn.\nUnits are defenseless while embarked, so be careful! = 特定のテクノロジーが研究されると、あなたの陸上ユニットは乗船することができ、水のタイルを移動することができます。\n水のタイルに入ったり出たりするのには1ターン必要です。\n乗船中のユニットは無防備なので気をつけてください。
# Requires translation!
Once a certain tech is researched, your land units can embark, allowing them to traverse water tiles.\nEntering or leaving water takes the entire turn.\nUnits are defenseless while embarked (cannot use modifiers) and have a fixed Defending Strength based on your tech Era, so be careful!\nRanged Units can't attack, Melee Units have a Strength penalty, and all have limited vision. =
Idle Units = 動かさないユニット
If you don't want to move a unit this turn, you can skip it by clicking 'Next unit' again.\nIf you won't be moving it for a while, you can have the unit enter Fortify or Sleep mode - \n units in Fortify or Sleep are not considered idle units.\nIf you want to disable the 'Next unit' feature entirely, you can toggle it in Menu -> Check for idle units. = このターンにユニットを移動したくない場合は、「次のユニット」を再度クリックすることでスキップすることができます。\nしばらく移動しない場合は、ユニットを「防衛」モードまたは「休憩」モードにすることで無視できます。\n「次のユニット」確認を完全に無効にしたい場合は、設定の「動かないユニットの確認」を切り替えてください。
@ -6214,6 +6224,8 @@ May buy [buildingFilter] buildings with [stat] for [amount] times their normal P
# Requires translation!
[stat] cost of purchasing [buildingFilter] buildings [amount]% =
# Requires translation!
Production to science conversion in cities increased by 33% =
# Requires translation!
Notified of new Barbarian encampments =
Triggers victory = 勝利を収める
[amount] Unit Supply = [amount]ユニットサプライ
@ -6252,6 +6264,8 @@ before discovering [tech] = [tech]を研究するまで
after adopting [policy] = [policy]を採用してから
before adopting [policy] = [policy]を採用するまで
# Requires translation!
if [buildingName] is constructed =
# Requires translation!
for [amount] turns =
# Requires translation!
by consuming this unit =
@ -6346,41 +6360,12 @@ Unit = ユニット
# Requires translation!
UnitType =
Promotion = 昇進
# Requires translation!
Improvement = タイル整備
Resource = 資源
# Requires translation!
Ruins =
CityState = 都市国家
# Requires translation!
ModOptions =
# Requires translation!
Conditional =
Tradition = 伝統
Liberty = 解放
Honor = 名誉
Piety = 敬虔
Patronage = 文化後援
Commerce = 商業
Rationalism = 合理主義
Freedom = 自由
Autocracy = 独裁
Order = 秩序
Quicksaving... = クイックセーブ中...
Quicksave successful. = クイックセーブしました
Quickloading... = クイックロード中...
Quickload successful. = クイックロードしました
Could not load game! = ロードできませんでした!
When Friends = 友好国になった場合
When Allies = 同盟国になった場合
Resources: = 資源:
Score = スコア
Techs = テクノロジー
City-State Luxuries = 都市国家固有の高級資源
You have won a [condition] Victory! = [condition]勝利した!
Please input Player ID! = プレイヤーIDを入力
[civName] gave us a [unitName] as a gift! = [civName]が[unitName]を寄付しました

View File

@ -235,17 +235,25 @@ Hostile = 배타적
Irrational = 비이성적
Personality = 성향
Influence = 영향력
# Requires translation!
Ally: [civilization] with [amount] Influence =
Reach 30 for friendship. = 우호관계가 되려면 30 이상의 영향력을 보유하십시오.
Reach highest influence above 60 for alliance. = 동맹이 되려면 60 이상이면서 문명들 중 가장 높은 영향력을 보유하십시오.
When Friends: = 우호 관계일 때:
When Allies: = 동맹일 때
The unique luxury is one of: = 다음 중 하나의 고유 사치 자원을 지님:
Demand Tribute = 공물 요구
# Requires translation!
Tribute Willingness =
# Requires translation!
At least 0 to take gold, at least 30 and size 4 city for worker =
# Requires translation!
Take [amount] gold (-15 Influence) =
# Requires translation!
Take worker (-50 Influence) =
[civName] is afraid of your military power! = [civName]이(가) 우리의 군사력을 두려워합니다!
# Requires translation!
Major Civ =
# Requires translation!
@ -268,11 +276,6 @@ Influence below -30 = 영향력 -30 이하
Military Rank = 군사력 순위
Military near City-State = 도시 국가 근처 군대
Sum: = 합계
# Requires translation!
Take [amount] gold (-15 Influence) =
# Requires translation!
Take worker (-50 Influence) =
[civName] is afraid of your military power! = [civName]이(가) 우리의 군사력을 두려워합니다!
# Trades
@ -737,6 +740,10 @@ Sleep until healed = 회복될 때까지 대기
Moving = 이동 중
Set up = 설치
Paradrop = 강하
# Requires translation!
Add in capital =
# Requires translation!
Add to [comment] =
Upgrade to [unitType] ([goldCost] gold) = [unitType](으)로 업그레이드 ([goldCost]골드)
Found city = 도시 건설
Promote = 승급
@ -1732,21 +1739,12 @@ Nuclear Plant = 원자력 발전소
Apollo Program = 아폴로 프로그램
Enables construction of Spaceship parts = 우주선 부품 생산 가능
SS Cockpit = SS 조종부
Spaceship part = 우주선 부품
SS Booster = SS 추진기
Spaceship Factory = 우주선 공장
'More than ever before in human history, we share a common destiny. We can master it only if we face it together. And that is why we have the United Nations.' - Kofi Annan = 우리는 인류 역사상 어느 때보다도 운명 공동체가 되었다. 그 운명에 함께 맞서야만 운명을 지배할 수 있다. 그리고 그것이 바로 국제 연합의 존재 이유다 - 코피 아난
United Nations = 국제 연합
Triggers voting for the Diplomatic Victory = 외교 승리를 위한 투표가 시작된다
SS Engine = SS 엔진
SS Stasis Chamber = SS 동면 장치
Utopia Project = 유토피아 프로젝트
Hidden until [amount] social policy branches have been completed = [amount]개 정책 트리를 완성해야만 건설 항목으로 표시됨
Triggers a global alert upon build start = 건설 시작시 전 세계에 알림
@ -4308,6 +4306,17 @@ Can be purchased with [stat] [cityFilter] = [cityFilter]에서 [stat](으)로
Inquisitor = 이단심문관
Prevents spreading of religion to the city it is next to = 인접한 도시에 타 종교 전파를 막음
SS Booster = SS 추진기
Spaceship part = 우주선 부품
# Requires translation!
Can be added to [comment] in the Capital =
SS Cockpit = SS 조종부
SS Engine = SS 엔진
SS Stasis Chamber = SS 동면 장치
#################### Lines from Beliefs from Civ V - Gods & Kings ####################
@ -4505,7 +4514,6 @@ CN Tower = CN 타워
Bomb Shelter = 방공호
Population loss from nuclear attacks [amount]% [cityFilter] = [cityFilter]에서 핵무기로 인한 인구 피해 [amount]%
'The wonder is, not that the field of stars is so vast, but that man has measured it.' - Anatole France = '진정한 불가사의는 우주의 방대한 크기가 아니라 인간이 그 크기를 측정했다는 사실이다.' - 아나톨 프랑스
Hubble Space Telescope = 허블 우주 망원경
@ -5205,7 +5213,8 @@ Siege Units = 공성 유닛
Siege units are extremely powerful against cities, but need to be Set Up before they can attack.\nOnce your siege unit is set up, it can attack from the current tile,\n but once moved to another tile, it will need to be set up again. = 공성 유닛은 도시를 공격할 때 매우 강력하지만 공격 전에 '설치'를 해야 합니다.\n공성 유닛은 설치를 하면 그 타일에서는 공격을 할 수 있지만,\n다른 타일로 이동하면 다시 설치를 해야 합니다.
Embarking = 승선
Once a certain tech is researched, your land units can embark, allowing them to traverse water tiles.\nEntering or leaving water takes the entire turn.\nUnits are defenseless while embarked, so be careful! = 특정 기술을 연구하면 지상 유닛이 물 타일로 승선할 수 있습니다.\n승선하거나 상륙(하선)하면 유닛의 행동력이 전부 소모됩니다.\n승선한 유닛은 전투력이 감소하고 요새화할 수 없습니다!
# Requires translation!
Once a certain tech is researched, your land units can embark, allowing them to traverse water tiles.\nEntering or leaving water takes the entire turn.\nUnits are defenseless while embarked (cannot use modifiers) and have a fixed Defending Strength based on your tech Era, so be careful!\nRanged Units can't attack, Melee Units have a Strength penalty, and all have limited vision. =
Idle Units = 대기
If you don't want to move a unit this turn, you can skip it by clicking 'Next unit' again.\nIf you won't be moving it for a while, you can have the unit enter Fortify or Sleep mode - \n units in Fortify or Sleep are not considered idle units.\nIf you want to disable the 'Next unit' feature entirely, you can toggle it in Menu -> Check for idle units. = 이번 턴에 유닛을 이동시키고 싶지 않다면 다음 유닛 버튼을 다시 눌러 스킵이 가능합니다.\n만약 오랫동안 유닛을 이동시키고 싶지 않다면 요새화나 대기를 선택하는 것이 좋습니다.\n요새화나 대기 상태인 유닛들은 자동으로 턴을 넘기고 HP를 회복합니다.\n다음 유닛 버튼은 메뉴의 설정 창에서 끌 수 있습니다.
@ -5366,6 +5375,8 @@ May buy [buildingFilter] buildings for [amount] [stat] [cityFilter] = [cityFilte
May buy [baseUnitFilter] units with [stat] [cityFilter] = [cityFilter]에서 [stat](으)로 [baseUnitFilter] 유닛 구매 가능
May buy [buildingFilter] buildings with [stat] for [amount] times their normal Production cost = 필요 생산력의 [amount]배에 해당하는 [stat](으)로 [buildingFilter] 건물 구매 가능
[stat] cost of purchasing [buildingFilter] buildings [amount]% = [buildingFilter] 건물 구매에 필요한 [stat] [amount]%
# Requires translation!
Production to science conversion in cities increased by 33% =
Notified of new Barbarian encampments = 야만인 주둔지 생성시 알림
Triggers victory = 승리를 유발함
[amount] Unit Supply = 보급품 [amount]
@ -5394,6 +5405,8 @@ after discovering [tech] = [tech] 연구 후
before discovering [tech] = [tech] 연구 전
after adopting [policy] = [policy] 채택 후
before adopting [policy] = [policy] 채택 전
# Requires translation!
if [buildingName] is constructed =
for [amount] turns = [amount] 턴 동안
# Requires translation!
by consuming this unit =

View File

@ -301,6 +301,9 @@ Irrational = Iracionalus
# Requires translation!
Personality =
Influence = Įtaka
# Requires translation!
Ally: [civilization] with [amount] Influence =
Reach 30 for friendship. = Užmegzkite 30 draugystę.
Reach highest influence above 60 for alliance. = Pasiekite didžiausią aljanso įtaką, virš 60 metų.
# Requires translation!
@ -309,13 +312,19 @@ When Friends: =
When Allies: =
# Requires translation!
The unique luxury is one of: =
# Requires translation!
Demand Tribute =
# Requires translation!
Tribute Willingness =
# Requires translation!
At least 0 to take gold, at least 30 and size 4 city for worker =
# Requires translation!
Take [amount] gold (-15 Influence) =
# Requires translation!
Take worker (-50 Influence) =
# Requires translation!
[civName] is afraid of your military power! =
# Requires translation!
Major Civ =
# Requires translation!
@ -342,12 +351,6 @@ Military Rank =
Military near City-State =
# Requires translation!
Sum: =
# Requires translation!
Take [amount] gold (-15 Influence) =
# Requires translation!
Take worker (-50 Influence) =
# Requires translation!
[civName] is afraid of your military power! =
# Trades
@ -943,6 +946,10 @@ Moving = Juda
Set up = Nustatykite
# Requires translation!
Paradrop =
# Requires translation!
Add in capital =
# Requires translation!
Add to [comment] =
Upgrade to [unitType] ([goldCost] gold) = Naujovinti į [unitType] ([goldCost] auksas)
Found city = Rastas miestas
Promote = Skatinti
@ -2411,14 +2418,6 @@ Apollo Program =
# Requires translation!
Enables construction of Spaceship parts =
# Requires translation!
SS Cockpit =
# Requires translation!
Spaceship part =
# Requires translation!
SS Booster =
# Requires translation!
Spaceship Factory =
@ -2429,12 +2428,6 @@ United Nations =
# Requires translation!
Triggers voting for the Diplomatic Victory =
# Requires translation!
SS Engine =
# Requires translation!
SS Stasis Chamber =
# Requires translation!
Utopia Project =
# Requires translation!
@ -7041,6 +7034,22 @@ Inquisitor =
# Requires translation!
Prevents spreading of religion to the city it is next to =
# Requires translation!
SS Booster =
# Requires translation!
Spaceship part =
# Requires translation!
Can be added to [comment] in the Capital =
# Requires translation!
SS Cockpit =
# Requires translation!
SS Engine =
# Requires translation!
SS Stasis Chamber =
#################### Lines from Beliefs from Civ V - Gods & Kings ####################
@ -7344,7 +7353,6 @@ Bomb Shelter =
# Requires translation!
Population loss from nuclear attacks [amount]% [cityFilter] =
# Requires translation!
'The wonder is, not that the field of stars is so vast, but that man has measured it.' - Anatole France =
# Requires translation!
@ -8544,7 +8552,7 @@ Siege units are extremely powerful against cities, but need to be Set Up before
Embarking = Įsitraukimas
# Requires translation!
Once a certain tech is researched, your land units can embark, allowing them to traverse water tiles.\nEntering or leaving water takes the entire turn.\nUnits are defenseless while embarked, so be careful! =
Once a certain tech is researched, your land units can embark, allowing them to traverse water tiles.\nEntering or leaving water takes the entire turn.\nUnits are defenseless while embarked (cannot use modifiers) and have a fixed Defending Strength based on your tech Era, so be careful!\nRanged Units can't attack, Melee Units have a Strength penalty, and all have limited vision. =
Idle Units = Tuščiosios eigos vienetai
# Requires translation!
@ -8836,6 +8844,8 @@ May buy [buildingFilter] buildings with [stat] for [amount] times their normal P
# Requires translation!
[stat] cost of purchasing [buildingFilter] buildings [amount]% =
# Requires translation!
Production to science conversion in cities increased by 33% =
# Requires translation!
Notified of new Barbarian encampments =
# Requires translation!
Triggers victory =
@ -8890,6 +8900,8 @@ after adopting [policy] =
# Requires translation!
before adopting [policy] =
# Requires translation!
if [buildingName] is constructed =
# Requires translation!
for [amount] turns =
# Requires translation!
by consuming this unit =

View File

@ -282,6 +282,9 @@ Hostile = Bermusuhan
Irrational = Tidak rational
Personality = Personaliti
Influence = Pengaruhan
# Requires translation!
Ally: [civilization] with [amount] Influence =
Reach 30 for friendship. = Capai 30 untuk persahabatan.
Reach highest influence above 60 for alliance. = Capai pengaruhan tertinggi melebihi 60 untuk pakatan
# Requires translation!
@ -290,13 +293,19 @@ When Friends: =
When Allies: =
# Requires translation!
The unique luxury is one of: =
# Requires translation!
Demand Tribute =
# Requires translation!
Tribute Willingness =
# Requires translation!
At least 0 to take gold, at least 30 and size 4 city for worker =
# Requires translation!
Take [amount] gold (-15 Influence) =
# Requires translation!
Take worker (-50 Influence) =
# Requires translation!
[civName] is afraid of your military power! =
# Requires translation!
Major Civ =
# Requires translation!
@ -323,12 +332,6 @@ Military Rank =
Military near City-State =
# Requires translation!
Sum: =
# Requires translation!
Take [amount] gold (-15 Influence) =
# Requires translation!
Take worker (-50 Influence) =
# Requires translation!
[civName] is afraid of your military power! =
# Trades
@ -863,6 +866,10 @@ Sleep until healed = Rehat hingga sembuh
Moving = Sedang bergerak
Set up = Tubuhkan
Paradrop = Payung terjun
# Requires translation!
Add in capital =
# Requires translation!
Add to [comment] =
Upgrade to [unitType] ([goldCost] gold) = Naik taraf ke [unitType] ([goldCost] emas)
Found city = Asaskan bandar
Promote = Naik pangkat
@ -2077,14 +2084,6 @@ Apollo Program = Program Apollo
# Requires translation!
Enables construction of Spaceship parts =
# Requires translation!
SS Cockpit =
# Requires translation!
Spaceship part =
# Requires translation!
SS Booster =
# Requires translation!
Spaceship Factory =
@ -2095,12 +2094,6 @@ United Nations =
# Requires translation!
Triggers voting for the Diplomatic Victory =
# Requires translation!
SS Engine =
# Requires translation!
SS Stasis Chamber =
# Requires translation!
Utopia Project =
# Requires translation!
@ -6527,6 +6520,22 @@ Inquisitor =
# Requires translation!
Prevents spreading of religion to the city it is next to =
# Requires translation!
SS Booster =
# Requires translation!
Spaceship part =
# Requires translation!
Can be added to [comment] in the Capital =
# Requires translation!
SS Cockpit =
# Requires translation!
SS Engine =
# Requires translation!
SS Stasis Chamber =
#################### Lines from Beliefs from Civ V - Gods & Kings ####################
@ -6829,7 +6838,6 @@ Bomb Shelter =
# Requires translation!
Population loss from nuclear attacks [amount]% [cityFilter] =
# Requires translation!
'The wonder is, not that the field of stars is so vast, but that man has measured it.' - Anatole France =
# Requires translation!
@ -8035,7 +8043,7 @@ Siege units are extremely powerful against cities, but need to be Set Up before
# Requires translation!
Embarking =
# Requires translation!
Once a certain tech is researched, your land units can embark, allowing them to traverse water tiles.\nEntering or leaving water takes the entire turn.\nUnits are defenseless while embarked, so be careful! =
Once a certain tech is researched, your land units can embark, allowing them to traverse water tiles.\nEntering or leaving water takes the entire turn.\nUnits are defenseless while embarked (cannot use modifiers) and have a fixed Defending Strength based on your tech Era, so be careful!\nRanged Units can't attack, Melee Units have a Strength penalty, and all have limited vision. =
# Requires translation!
Idle Units =
@ -8333,6 +8341,8 @@ May buy [buildingFilter] buildings with [stat] for [amount] times their normal P
# Requires translation!
[stat] cost of purchasing [buildingFilter] buildings [amount]% =
# Requires translation!
Production to science conversion in cities increased by 33% =
# Requires translation!
Notified of new Barbarian encampments =
# Requires translation!
Triggers victory =
@ -8387,6 +8397,8 @@ after adopting [policy] =
# Requires translation!
before adopting [policy] =
# Requires translation!
if [buildingName] is constructed =
# Requires translation!
for [amount] turns =
# Requires translation!
by consuming this unit =

View File

@ -316,6 +316,9 @@ Irrational =
# Requires translation!
Personality =
Influence = Nofooz
# Requires translation!
Ally: [civilization] with [amount] Influence =
Reach 30 for friendship. = Baraye doosti be 30 beresid.
Reach highest influence above 60 for alliance. = Be bištarin Nofooz, bālāye 60, beresid to ham-peymān šavid.
# Requires translation!
@ -324,13 +327,19 @@ When Friends: =
When Allies: =
# Requires translation!
The unique luxury is one of: =
# Requires translation!
Demand Tribute =
# Requires translation!
Tribute Willingness =
# Requires translation!
At least 0 to take gold, at least 30 and size 4 city for worker =
# Requires translation!
Take [amount] gold (-15 Influence) =
# Requires translation!
Take worker (-50 Influence) =
# Requires translation!
[civName] is afraid of your military power! =
# Requires translation!
Major Civ =
# Requires translation!
@ -357,12 +366,6 @@ Military Rank =
Military near City-State =
# Requires translation!
Sum: =
# Requires translation!
Take [amount] gold (-15 Influence) =
# Requires translation!
Take worker (-50 Influence) =
# Requires translation!
[civName] is afraid of your military power! =
# Trades
@ -972,6 +975,10 @@ Moving = dar hāl e harekat
Set up = Barpā kardan
# Requires translation!
Paradrop =
# Requires translation!
Add in capital =
# Requires translation!
Add to [comment] =
Upgrade to [unitType] ([goldCost] gold) = Behine kardan be [unitType] ([goldCost] Talā)
Found city = Sāḵt e šahr
Promote = Erteğā dādan
@ -2387,14 +2394,6 @@ Apollo Program =
# Requires translation!
Enables construction of Spaceship parts =
# Requires translation!
SS Cockpit =
# Requires translation!
Spaceship part =
# Requires translation!
SS Booster =
# Requires translation!
Spaceship Factory =
@ -2405,12 +2404,6 @@ United Nations =
# Requires translation!
Triggers voting for the Diplomatic Victory =
# Requires translation!
SS Engine =
# Requires translation!
SS Stasis Chamber =
# Requires translation!
Utopia Project =
# Requires translation!
@ -7037,6 +7030,22 @@ Inquisitor =
# Requires translation!
Prevents spreading of religion to the city it is next to =
# Requires translation!
SS Booster =
# Requires translation!
Spaceship part =
# Requires translation!
Can be added to [comment] in the Capital =
# Requires translation!
SS Cockpit =
# Requires translation!
SS Engine =
# Requires translation!
SS Stasis Chamber =
#################### Lines from Beliefs from Civ V - Gods & Kings ####################
@ -7340,7 +7349,6 @@ Bomb Shelter =
# Requires translation!
Population loss from nuclear attacks [amount]% [cityFilter] =
# Requires translation!
'The wonder is, not that the field of stars is so vast, but that man has measured it.' - Anatole France =
# Requires translation!
@ -8555,7 +8563,7 @@ Siege units are extremely powerful against cities, but need to be Set Up before
# Requires translation!
Embarking =
# Requires translation!
Once a certain tech is researched, your land units can embark, allowing them to traverse water tiles.\nEntering or leaving water takes the entire turn.\nUnits are defenseless while embarked, so be careful! =
Once a certain tech is researched, your land units can embark, allowing them to traverse water tiles.\nEntering or leaving water takes the entire turn.\nUnits are defenseless while embarked (cannot use modifiers) and have a fixed Defending Strength based on your tech Era, so be careful!\nRanged Units can't attack, Melee Units have a Strength penalty, and all have limited vision. =
# Requires translation!
Idle Units =
@ -8853,6 +8861,8 @@ May buy [buildingFilter] buildings with [stat] for [amount] times their normal P
# Requires translation!
[stat] cost of purchasing [buildingFilter] buildings [amount]% =
# Requires translation!
Production to science conversion in cities increased by 33% =
# Requires translation!
Notified of new Barbarian encampments =
# Requires translation!
Triggers victory =
@ -8907,6 +8917,8 @@ after adopting [policy] =
# Requires translation!
before adopting [policy] =
# Requires translation!
if [buildingName] is constructed =
# Requires translation!
for [amount] turns =
# Requires translation!
by consuming this unit =

View File

@ -314,6 +314,9 @@ Irrational =
# Requires translation!
Personality =
Influence = Nofooz
# Requires translation!
Ally: [civilization] with [amount] Influence =
Reach 30 for friendship. = Baraye doosti be 30 beresid.
Reach highest influence above 60 for alliance. = Be bishtarin Nofooz, baalaaye 60, beresid to ham-peymaan shavid.
# Requires translation!
@ -322,13 +325,19 @@ When Friends: =
When Allies: =
# Requires translation!
The unique luxury is one of: =
# Requires translation!
Demand Tribute =
# Requires translation!
Tribute Willingness =
# Requires translation!
At least 0 to take gold, at least 30 and size 4 city for worker =
# Requires translation!
Take [amount] gold (-15 Influence) =
# Requires translation!
Take worker (-50 Influence) =
# Requires translation!
[civName] is afraid of your military power! =
# Requires translation!
Major Civ =
# Requires translation!
@ -355,12 +364,6 @@ Military Rank =
Military near City-State =
# Requires translation!
Sum: =
# Requires translation!
Take [amount] gold (-15 Influence) =
# Requires translation!
Take worker (-50 Influence) =
# Requires translation!
[civName] is afraid of your military power! =
# Trades
@ -969,6 +972,10 @@ Moving = dar haal e harekat
Set up = Barpaa kardan
# Requires translation!
Paradrop =
# Requires translation!
Add in capital =
# Requires translation!
Add to [comment] =
Upgrade to [unitType] ([goldCost] gold) = Behine kardan be [unitType] ([goldCost] Talaa)
Found city = Saakht e shahr
Promote = Erteghaa daadan
@ -2384,14 +2391,6 @@ Apollo Program =
# Requires translation!
Enables construction of Spaceship parts =
# Requires translation!
SS Cockpit =
# Requires translation!
Spaceship part =
# Requires translation!
SS Booster =
# Requires translation!
Spaceship Factory =
@ -2402,12 +2401,6 @@ United Nations =
# Requires translation!
Triggers voting for the Diplomatic Victory =
# Requires translation!
SS Engine =
# Requires translation!
SS Stasis Chamber =
# Requires translation!
Utopia Project =
# Requires translation!
@ -7034,6 +7027,22 @@ Inquisitor =
# Requires translation!
Prevents spreading of religion to the city it is next to =
# Requires translation!
SS Booster =
# Requires translation!
Spaceship part =
# Requires translation!
Can be added to [comment] in the Capital =
# Requires translation!
SS Cockpit =
# Requires translation!
SS Engine =
# Requires translation!
SS Stasis Chamber =
#################### Lines from Beliefs from Civ V - Gods & Kings ####################
@ -7337,7 +7346,6 @@ Bomb Shelter =
# Requires translation!
Population loss from nuclear attacks [amount]% [cityFilter] =
# Requires translation!
'The wonder is, not that the field of stars is so vast, but that man has measured it.' - Anatole France =
# Requires translation!
@ -8552,7 +8560,7 @@ Siege units are extremely powerful against cities, but need to be Set Up before
# Requires translation!
Embarking =
# Requires translation!
Once a certain tech is researched, your land units can embark, allowing them to traverse water tiles.\nEntering or leaving water takes the entire turn.\nUnits are defenseless while embarked, so be careful! =
Once a certain tech is researched, your land units can embark, allowing them to traverse water tiles.\nEntering or leaving water takes the entire turn.\nUnits are defenseless while embarked (cannot use modifiers) and have a fixed Defending Strength based on your tech Era, so be careful!\nRanged Units can't attack, Melee Units have a Strength penalty, and all have limited vision. =
# Requires translation!
Idle Units =
@ -8850,6 +8858,8 @@ May buy [buildingFilter] buildings with [stat] for [amount] times their normal P
# Requires translation!
[stat] cost of purchasing [buildingFilter] buildings [amount]% =
# Requires translation!
Production to science conversion in cities increased by 33% =
# Requires translation!
Notified of new Barbarian encampments =
# Requires translation!
Triggers victory =
@ -8904,6 +8914,8 @@ after adopting [policy] =
# Requires translation!
before adopting [policy] =
# Requires translation!
if [buildingName] is constructed =
# Requires translation!
for [amount] turns =
# Requires translation!
by consuming this unit =

View File

@ -282,6 +282,9 @@ Hostile = Wrogi
Irrational = Irracjonaly
Personality = Personality
Influence = Wpływy
# Requires translation!
Ally: [civilization] with [amount] Influence =
Reach 30 for friendship. = Osiągnij 30 dla przyjaźni.
Reach highest influence above 60 for alliance. = Osiągnij najwyższy wpływ ponad 60 dla sojuszu.
# Requires translation!
@ -290,13 +293,19 @@ When Friends: =
When Allies: =
# Requires translation!
The unique luxury is one of: =
# Requires translation!
Demand Tribute =
# Requires translation!
Tribute Willingness =
# Requires translation!
At least 0 to take gold, at least 30 and size 4 city for worker =
# Requires translation!
Take [amount] gold (-15 Influence) =
# Requires translation!
Take worker (-50 Influence) =
# Requires translation!
[civName] is afraid of your military power! =
# Requires translation!
Major Civ =
# Requires translation!
@ -323,12 +332,6 @@ Military Rank =
Military near City-State =
# Requires translation!
Sum: =
# Requires translation!
Take [amount] gold (-15 Influence) =
# Requires translation!
Take worker (-50 Influence) =
# Requires translation!
[civName] is afraid of your military power! =
# Trades
@ -851,6 +854,10 @@ Sleep until healed = Uśpij do wyleczenia
Moving = W ruchu
Set up = Przygotuj do ostrzału
Paradrop = Zrzut spadochronem
# Requires translation!
Add in capital =
# Requires translation!
Add to [comment] =
Upgrade to [unitType] ([goldCost] gold) = Ulepsz do [unitType] ([goldCost] złota])
Found city = Załóż miasto
Promote = Awansuj
@ -2059,11 +2066,6 @@ Nuclear Plant = Elektrownia Atomowa
Apollo Program = Program Apollo
Enables construction of Spaceship parts = Pozwala konstruować części statku kosmicznego
SS Cockpit = Kokpit SK
Spaceship part = Część statku kosmicznego
SS Booster = Dopalacz SK
Spaceship Factory = Fabryka Statków Kosmicznych
# Requires translation!
@ -2073,10 +2075,6 @@ United Nations =
# Requires translation!
Triggers voting for the Diplomatic Victory =
SS Engine = Silnik SK
SS Stasis Chamber = Komora Statyczna SK
# Requires translation!
Utopia Project =
# Requires translation!
@ -4927,6 +4925,17 @@ Inquisitor = Inkwizytor
# Requires translation!
Prevents spreading of religion to the city it is next to =
SS Booster = Dopalacz SK
Spaceship part = Część statku kosmicznego
# Requires translation!
Can be added to [comment] in the Capital =
SS Cockpit = Kokpit SK
SS Engine = Silnik SK
SS Stasis Chamber = Komora Statyczna SK
#################### Lines from Beliefs from Civ V - Gods & Kings ####################
@ -5217,7 +5226,6 @@ Bomb Shelter =
# Requires translation!
Population loss from nuclear attacks [amount]% [cityFilter] =
# Requires translation!
'The wonder is, not that the field of stars is so vast, but that man has measured it.' - Anatole France =
Hubble Space Telescope = Teleskop Hubble'a
@ -6329,7 +6337,8 @@ Siege Units = Jednostki Oblężnicze
Siege units are extremely powerful against cities, but need to be Set Up before they can attack.\nOnce your siege unit is set up, it can attack from the current tile,\n but once moved to another tile, it will need to be set up again. = Jednostki przystosowane do oblężeń są niezwykle potężne przeciwko Miastom, ale wymagają wcześniejszego\n przygotowania zanim mogą być użyte.\nPo przygotowaniu takiej jednostki, może ona atakować z tego pola. Jeżeli jednak przeniesiesz jednostkę\n na inne pole, znowu będze potrzebna chwila na prygotowanie.
Embarking = Zaokrętowanie
Once a certain tech is researched, your land units can embark, allowing them to traverse water tiles.\nEntering or leaving water takes the entire turn.\nUnits are defenseless while embarked, so be careful! = Po odblokowaniu pewnych technologi, twoje lądowe jednostki będą mogły wsiąść na pokład statku i \n przemieszczać się po wodzie\nWejście i zejście z pokładu trwa całą turę.\nJednostki zaokrętowane są bezbronne, więc uważaj!
# Requires translation!
Once a certain tech is researched, your land units can embark, allowing them to traverse water tiles.\nEntering or leaving water takes the entire turn.\nUnits are defenseless while embarked (cannot use modifiers) and have a fixed Defending Strength based on your tech Era, so be careful!\nRanged Units can't attack, Melee Units have a Strength penalty, and all have limited vision. =
Idle Units = Jednostki Nieaktywne
If you don't want to move a unit this turn, you can skip it by clicking 'Next unit' again.\nIf you won't be moving it for a while, you can have the unit enter Fortify or Sleep mode - \n units in Fortify or Sleep are not considered idle units.\nIf you want to disable the 'Next unit' feature entirely, you can toggle it in Menu -> Check for idle units. = Jeżeli nie chcesz wykonywać daną jednostką żadnych akcji w danej turze możesz ponownie kliknąć\n przycisk 'Następna jednostka'.\nJeżeli nie planujesz w najbliższym czasie żadnych akcji związanych z daną jednostką możesz wprowadzić\n ją w tryb snu lub fortyfikacji - te jednostki nie będą brane pod uwagę jako bezczynne.\nJeżeli chcesz wyłączyć funkcje 'Następna jednostka' całkowicie, możesz\n to zrobić w Menu -> Sprawdź jednostki czekające na rozkazy.
@ -6598,6 +6607,8 @@ May buy [buildingFilter] buildings with [stat] for [amount] times their normal P
# Requires translation!
[stat] cost of purchasing [buildingFilter] buildings [amount]% =
# Requires translation!
Production to science conversion in cities increased by 33% =
# Requires translation!
Notified of new Barbarian encampments =
# Requires translation!
Triggers victory =
@ -6652,6 +6663,8 @@ after adopting [policy] =
# Requires translation!
before adopting [policy] =
# Requires translation!
if [buildingName] is constructed =
# Requires translation!
for [amount] turns =
# Requires translation!
by consuming this unit =

View File

@ -253,18 +253,27 @@ Hostile = Hostil
Irrational = Irracional
Personality = Personalidade
Influence = Influência
# Requires translation!
Ally: [civilization] with [amount] Influence =
Reach 30 for friendship. = Alcançar 30 para amizade.
Reach highest influence above 60 for alliance. = Alcançar influência máxima acima de 60 para aliança.
When Friends: = Quando Amigos:
When Allies: = Quando Aliados:
The unique luxury is one of: = O único luxo é um dos:
# Requires translation!
Demand Tribute =
# Requires translation!
Tribute Willingness =
# Requires translation!
At least 0 to take gold, at least 30 and size 4 city for worker =
# Requires translation!
Take [amount] gold (-15 Influence) =
# Requires translation!
Take worker (-50 Influence) =
# Requires translation!
[civName] is afraid of your military power! =
# Requires translation!
Major Civ =
# Requires translation!
@ -291,12 +300,6 @@ Military Rank =
Military near City-State =
# Requires translation!
Sum: =
# Requires translation!
Take [amount] gold (-15 Influence) =
# Requires translation!
Take worker (-50 Influence) =
# Requires translation!
[civName] is afraid of your military power! =
# Trades
@ -824,6 +827,10 @@ Sleep until healed = Dormir até te curares
Moving = Em movimento
Set up = Montar
Paradrop = Drop Aéreo
# Requires translation!
Add in capital =
# Requires translation!
Add to [comment] =
Upgrade to [unitType] ([goldCost] gold) = Melhoria a [unitType] ([goldCost] ouro)
Found city = Fundar Cidade
Promote = Promover
@ -1944,11 +1951,6 @@ Nuclear Plant = Planta Nuclear
Apollo Program = Programa Apollo
Enables construction of Spaceship parts = Habilita a construção de partes da nave espacial
SS Cockpit = Cabine de Nave Espacial
Spaceship part = Parte de Nave Espacial
SS Booster = Propulsor de Nave Espacial
Spaceship Factory = Fábrica de Naves Espaciais
# Requires translation!
@ -1956,10 +1958,6 @@ Spaceship Factory = Fábrica de Naves Espaciais
United Nations = Nações Unidas
Triggers voting for the Diplomatic Victory = Desencadeia a votação para a vitória diplomática
SS Engine = Motor principal da nave espacial
SS Stasis Chamber = Câmara de biostase de Nave Espacial
Utopia Project = Projeto Utopia
Hidden until [amount] social policy branches have been completed = Oculto até que [amount] ramos de política social sejam concluídos
Triggers a global alert upon build start = Aciona um alerta global no início da construção
@ -5327,6 +5325,17 @@ Inquisitor = Inquisidor
# Requires translation!
Prevents spreading of religion to the city it is next to =
SS Booster = Propulsor de Nave Espacial
Spaceship part = Parte de Nave Espacial
# Requires translation!
Can be added to [comment] in the Capital =
SS Cockpit = Cabine de Nave Espacial
SS Engine = Motor principal da nave espacial
SS Stasis Chamber = Câmara de biostase de Nave Espacial
#################### Lines from Beliefs from Civ V - Gods & Kings ####################
@ -5563,7 +5572,6 @@ Bomb Shelter = Abrigo de bombas
# Requires translation!
Population loss from nuclear attacks [amount]% [cityFilter] =
# Requires translation!
'The wonder is, not that the field of stars is so vast, but that man has measured it.' - Anatole France =
Hubble Space Telescope = Teléscopio espacial Hubble
@ -6717,7 +6725,8 @@ Siege Units =
Siege units are extremely powerful against cities, but need to be Set Up before they can attack.\nOnce your siege unit is set up, it can attack from the current tile,\n but once moved to another tile, it will need to be set up again. =
Embarking = Embarque
Once a certain tech is researched, your land units can embark, allowing them to traverse water tiles.\nEntering or leaving water takes the entire turn.\nUnits are defenseless while embarked, so be careful! = Depois que uma determinada tecnologia é pesquisada, as tuas unidades terrestres podem embarcar, permitindo-lhes atravessar os blocos de água.\nEntrar ou sair da água leva o turno inteiro.\nAs unidades ficam indefesas durante o embarque, então toma cuidado!
# Requires translation!
Once a certain tech is researched, your land units can embark, allowing them to traverse water tiles.\nEntering or leaving water takes the entire turn.\nUnits are defenseless while embarked (cannot use modifiers) and have a fixed Defending Strength based on your tech Era, so be careful!\nRanged Units can't attack, Melee Units have a Strength penalty, and all have limited vision. =
# Requires translation!
Idle Units =
@ -6952,6 +6961,8 @@ May buy [buildingFilter] buildings with [stat] for [amount] times their normal P
# Requires translation!
[stat] cost of purchasing [buildingFilter] buildings [amount]% =
# Requires translation!
Production to science conversion in cities increased by 33% =
# Requires translation!
Notified of new Barbarian encampments =
# Requires translation!
Triggers victory =
@ -7006,6 +7017,8 @@ after adopting [policy] =
# Requires translation!
before adopting [policy] =
# Requires translation!
if [buildingName] is constructed =
# Requires translation!
for [amount] turns =
# Requires translation!
by consuming this unit =

View File

@ -244,15 +244,21 @@ Hostile = Ostil
Irrational = Irațional
Personality = Personalitate
Influence = Influență
# Requires translation!
Ally: [civilization] with [amount] Influence =
Reach 30 for friendship. = Atinge 30 pentru prietenie.
Reach highest influence above 60 for alliance. = Atinge cea mai mare influență peste 60 pentru alianță.
When Friends: = Atunci când sunt Prieteni:
When Allies: = Atunci când sunt Aliați:
The unique luxury is one of: = Unicul lux este unul de:
Demand Tribute = Cere Tribut
Tribute Willingness = Voința de a da Tribut
At least 0 to take gold, at least 30 and size 4 city for worker = Cel puțin 0 pentru a lua aur, cel puțin 30 și oraș de mărime 4 pentru muncitor
Take [amount] gold (-15 Influence) = Ia [amount] aur (-15 Influență)
Take worker (-50 Influence) = Ia Muncitor (-50 Influență)
[civName] is afraid of your military power! = [civName] este înfricoșată de puterea ta militară!
Major Civ = Civilizație Majoră
No Cities = Nu sunt Orașe
Base value = Cea mai bună valoare
@ -266,9 +272,6 @@ Influence below -30 = Influență sub -30
Military Rank = Rang Militar
Military near City-State = Militărie lângă Orașul-Stat
Sum: = Sumă
Take [amount] gold (-15 Influence) = Ia [amount] aur (-15 Influență)
Take worker (-50 Influence) = Ia Muncitor (-50 Influență)
[civName] is afraid of your military power! = [civName] este înfricoșată de puterea ta militară!
# Trades
@ -776,6 +779,10 @@ Moving = În mișcare
Set up = Montează
# Requires translation!
Paradrop =
# Requires translation!
Add in capital =
# Requires translation!
Add to [comment] =
Upgrade to [unitType] ([goldCost] gold) = Avansare [unitType] ([goldCost] aur)
Found city = Fondează oraș
Promote = Promovează
@ -2189,11 +2196,6 @@ Nuclear Plant = Centrală nucleară
Apollo Program = Programul Apollo
Enables construction of Spaceship parts = Permite construcția de piese pentru nave spațiale
SS Cockpit = Cabină pentru nave spațiale
Spaceship part = piesă de nave spațiale
SS Booster = Propulsor pentru nave spațiale
Spaceship Factory = Fabrică de nave spațiale
# Requires translation!
@ -2203,10 +2205,6 @@ United Nations =
# Requires translation!
Triggers voting for the Diplomatic Victory =
SS Engine = Motor pentru nave spațiale
SS Stasis Chamber = Cameră de biostază pentru nave spațiale
# Requires translation!
Utopia Project =
# Requires translation!
@ -6473,6 +6471,17 @@ Inquisitor =
# Requires translation!
Prevents spreading of religion to the city it is next to =
SS Booster = Propulsor pentru nave spațiale
Spaceship part = piesă de nave spațiale
# Requires translation!
Can be added to [comment] in the Capital =
SS Cockpit = Cabină pentru nave spațiale
SS Engine = Motor pentru nave spațiale
SS Stasis Chamber = Cameră de biostază pentru nave spațiale
#################### Lines from Beliefs from Civ V - Gods & Kings ####################
@ -6771,7 +6780,6 @@ Bomb Shelter =
# Requires translation!
Population loss from nuclear attacks [amount]% [cityFilter] =
# Requires translation!
'The wonder is, not that the field of stars is so vast, but that man has measured it.' - Anatole France =
Hubble Space Telescope = Telescopul spațial Hubble
@ -7961,7 +7969,7 @@ Siege units are extremely powerful against cities, but need to be Set Up before
Embarking = Îmbarcare
# Requires translation!
Once a certain tech is researched, your land units can embark, allowing them to traverse water tiles.\nEntering or leaving water takes the entire turn.\nUnits are defenseless while embarked, so be careful! =
Once a certain tech is researched, your land units can embark, allowing them to traverse water tiles.\nEntering or leaving water takes the entire turn.\nUnits are defenseless while embarked (cannot use modifiers) and have a fixed Defending Strength based on your tech Era, so be careful!\nRanged Units can't attack, Melee Units have a Strength penalty, and all have limited vision. =
# Requires translation!
Idle Units =
@ -8258,6 +8266,8 @@ May buy [buildingFilter] buildings with [stat] for [amount] times their normal P
# Requires translation!
[stat] cost of purchasing [buildingFilter] buildings [amount]% =
# Requires translation!
Production to science conversion in cities increased by 33% =
# Requires translation!
Notified of new Barbarian encampments =
# Requires translation!
Triggers victory =
@ -8312,6 +8322,8 @@ after adopting [policy] =
# Requires translation!
before adopting [policy] =
# Requires translation!
if [buildingName] is constructed =
# Requires translation!
for [amount] turns =
# Requires translation!
by consuming this unit =

View File

@ -235,15 +235,21 @@ Hostile = Враждебный
Irrational = Непредсказуемый
Personality = Характер
Influence = Влияние
# Requires translation!
Ally: [civilization] with [amount] Influence =
Reach 30 for friendship. = Достигните 30 для дружбы.
Reach highest influence above 60 for alliance. = Достигните влияния больше 60, чтобы стать союзником.
When Friends: = Когда Друзья:
When Allies: = Когда Союзники:
The unique luxury is one of: = Уникальный ресурс один из:
Demand Tribute = Потребовать дань
Tribute Willingness = Готовность платить дань
At least 0 to take gold, at least 30 and size 4 city for worker = Минимум 0 - чтобы потребовать золото,\nминимум 30 и город с 4-мя жителями - чтобы потребовать рабочего
Take [amount] gold (-15 Influence) = Взять [amount] золота (-15 влияния)
Take worker (-50 Influence) = Взять рабочего (-50 влияния)
[civName] is afraid of your military power! = [civName] боится вашей военной мощи!
Major Civ = Крупная цивилизация
No Cities = Нет городов
Base value = Базовое значение
@ -257,9 +263,6 @@ Influence below -30 = Влияние ниже -30
Military Rank = Военная мощь
Military near City-State = Войска рядом с городом
Sum: = Итог:
Take [amount] gold (-15 Influence) = Взять [amount] золота (-15 влияния)
Take worker (-50 Influence) = Взять рабочего (-50 влияния)
[civName] is afraid of your military power! = [civName] боится вашей военной мощи!
# Trades
@ -722,6 +725,10 @@ Sleep until healed = Спать до выздоровления
Moving = В движении
Set up = Подготовиться
Paradrop = Десантироваться
# Requires translation!
Add in capital =
# Requires translation!
Add to [comment] =
Upgrade to [unitType] ([goldCost] gold) = Модернизировать до [unitType] ([goldCost] золота)
Found city = Основать город
Promote = Повысить
@ -1717,21 +1724,12 @@ Nuclear Plant = АЭС
Apollo Program = Программа "Аполлон"
Enables construction of Spaceship parts = Позволяет строить части космического корабля
SS Cockpit = Мостик КК
Spaceship part = Часть космического корабля
SS Booster = Ракета-носитель КК
Spaceship Factory = Завод космических кораблей
'More than ever before in human history, we share a common destiny. We can master it only if we face it together. And that is why we have the United Nations.' - Kofi Annan = 'Сейчас мы больше, чем когда-либо раньше, связаны общей судьбой. Мы выстоим перед ней, только если встретим её вместе. Именно для этого и нужна ООН.' - Кофи Аннан
United Nations = ООН
Triggers voting for the Diplomatic Victory = Начинает голосование за Дипломатическую Победу
SS Engine = Двигатель КК
SS Stasis Chamber = Система анабиоза КК
Utopia Project = Проект "Утопия"
Hidden until [amount] social policy branches have been completed = Скрыто до завершения [amount] веток общественных институтов
Triggers a global alert upon build start = Вызывает глобальное оповещение при начале строительства
@ -4295,6 +4293,17 @@ Can be purchased with [stat] [cityFilter] = Можно купить за [stat]
Inquisitor = Инквизитор
Prevents spreading of religion to the city it is next to = Предотвращает распространение религии в рядом стоящем городе
SS Booster = Ракета-носитель КК
Spaceship part = Часть космического корабля
# Requires translation!
Can be added to [comment] in the Capital =
SS Cockpit = Мостик КК
SS Engine = Двигатель КК
SS Stasis Chamber = Система анабиоза КК
#################### Lines from Beliefs from Civ V - Gods & Kings ####################
@ -4497,7 +4506,6 @@ CN Tower = Си-Эн Тауэр
Bomb Shelter = Бомбоубежище
Population loss from nuclear attacks [amount]% [cityFilter] = [amount]% к потере населения от ядерных атак [cityFilter]
# Requires translation!
'The wonder is, not that the field of stars is so vast, but that man has measured it.' - Anatole France =
Hubble Space Telescope = Телескоп Хаббл
@ -5210,7 +5218,8 @@ Siege Units = Осадные юниты
Siege units are extremely powerful against cities, but need to be Set Up before they can attack.\nOnce your siege unit is set up, it can attack from the current tile,\n but once moved to another tile, it will need to be set up again. = Осадные юниты чрезвычайно мощны против городов, но требуют Подготовки перед тем, как смогут атаковать.\nЕсли юнит подготовлен, он может атаковать из текущей\nклетки, но при перемещении он вновь будет нуждаться в подготовке.
Embarking = Погрузка на борт
Once a certain tech is researched, your land units can embark, allowing them to traverse water tiles.\nEntering or leaving water takes the entire turn.\nUnits are defenseless while embarked, so be careful! = После исследования соответствующей технологии ваши сухопутные юниты смогут погружаться на борт и перемещаться по воде.\nПогрузка на корабль и высадка на берег занимают весь ход.\nЮниты на борту теряют обороноспособность, так что будьте осторожны!
# Requires translation!
Once a certain tech is researched, your land units can embark, allowing them to traverse water tiles.\nEntering or leaving water takes the entire turn.\nUnits are defenseless while embarked (cannot use modifiers) and have a fixed Defending Strength based on your tech Era, so be careful!\nRanged Units can't attack, Melee Units have a Strength penalty, and all have limited vision. =
Idle Units = Незанятые юниты
If you don't want to move a unit this turn, you can skip it by clicking 'Next unit' again.\nIf you won't be moving it for a while, you can have the unit enter Fortify or Sleep mode - \n units in Fortify or Sleep are not considered idle units.\nIf you want to disable the 'Next unit' feature entirely, you can toggle it in Menu -> Check for idle units. = Если вы не хотите перемещать юнит в данный ход, его можно пропустить, нажав на кнопку 'Следующий юнит'.\nЕсли вы не хотите перемещать его в течение некоторого времени, то можно перевести юнит в режим Укрепления или Сна \nв этом случае он не считается незанятым.\nЕсли вы хотите убрать функцию 'Следующий юнит', то можете выключить её в Меню -> Переключать на незанятые юниты.
@ -5371,6 +5380,8 @@ May buy [buildingFilter] buildings for [amount] [stat] [cityFilter] = Можно
May buy [baseUnitFilter] units with [stat] [cityFilter] = Можно покупать юниты: [baseUnitFilter] за [stat] [cityFilter]
May buy [buildingFilter] buildings with [stat] for [amount] times their normal Production cost = Можно покупать здания: [buildingFilter] за [stat] по стоимости в [amount] раз(а) большей стоимости их производства
[stat] cost of purchasing [buildingFilter] buildings [amount]% = [amount]% к стоимости покупки зданий [buildingFilter] за [stat]
# Requires translation!
Production to science conversion in cities increased by 33% =
Notified of new Barbarian encampments = Оповещает о новых лагерях варваров
Triggers victory = Приводит к победе
[amount] Unit Supply = [amount] к снабжению юнита
@ -5398,6 +5409,8 @@ after discovering [tech] = после исследования: [tech]
before discovering [tech] = до исследования: [tech]
after adopting [policy] = после принятия: [policy]
before adopting [policy] = до принятия: [policy]
# Requires translation!
if [buildingName] is constructed =
for [amount] turns = на [amount] ходов
# Requires translation!
by consuming this unit =

View File

@ -236,15 +236,21 @@ Hostile = 敌视
Irrational = 无理
Personality = 个性
Influence = 影响力
# Requires translation!
Ally: [civilization] with [amount] Influence =
Reach 30 for friendship. = 影响力到达 30 以建立友谊
Reach highest influence above 60 for alliance. = 影响力 ≥60 且高于其他文明以成为友邦同盟
When Friends: = 当为朋友时:
When Allies: = 当为盟友时:
The unique luxury is one of: = 独有的奢侈资源是以下之一:
Demand Tribute = 索要贡品
Tribute Willingness = 贡品意愿
At least 0 to take gold, at least 30 and size 4 city for worker = 索取金钱需要总和达到0索取工人需要总和达到30且拥有4级城市
Take [amount] gold (-15 Influence) = 索取[amount]金钱(-15影响力
Take worker (-50 Influence) = 索取工人(-50影响力
[civName] is afraid of your military power! = [civName]害怕你的军事力量!
Major Civ = 主要文明
No Cities = 无城市
Base value = 基准值
@ -258,9 +264,6 @@ Influence below -30 = 影响力低于30
Military Rank = 军事排名
Military near City-State = 城邦附近的军队
Sum: = 总和:
Take [amount] gold (-15 Influence) = 索取[amount]金钱(-15影响力
Take worker (-50 Influence) = 索取工人(-50影响力
[civName] is afraid of your military power! = [civName]害怕你的军事力量!
# Trades
@ -731,6 +734,10 @@ Sleep until healed = 休眠直至完全回复
Moving = 移动中
Set up = 架设
Paradrop = 降落伞
# Requires translation!
Add in capital =
# Requires translation!
Add to [comment] =
Upgrade to [unitType] ([goldCost] gold) = 升级为[unitType](花费 [goldCost] 金钱)
Found city = 建立城市
Promote = 晋升
@ -1731,21 +1738,12 @@ Nuclear Plant = 核电站
Apollo Program = 阿波罗计划
Enables construction of Spaceship parts = 允许建造太空飞船的部件
SS Cockpit = 飞船驾驶舱
Spaceship part = 太空飞船的部件
SS Booster = 飞船助推器
Spaceship Factory = 太空飞船工厂
'More than ever before in human history, we share a common destiny. We can master it only if we face it together. And that is why we have the United Nations.' - Kofi Annan = “在人类历史上,我们从未像现在这样休戚与共。只有共同面对我们才能把握自己的命运。这就是为什么我们要建立联合国” —— 科菲 · 安南
United Nations = 联合国
Triggers voting for the Diplomatic Victory = 发起外交胜利投票
SS Engine = 飞船发动机
SS Stasis Chamber = 飞船休眠舱
Utopia Project = 乌托邦计划
Hidden until [amount] social policy branches have been completed = 隐藏直到 [amount] 个社会政策分支完成
Triggers a global alert upon build start = 在建造开始时触发全局警报
@ -4310,6 +4308,17 @@ Can be purchased with [stat] [cityFilter] = 可在[stat][cityFilter]购买
Inquisitor = 审判官
Prevents spreading of religion to the city it is next to = 阻止紧邻城市的宗教传播
SS Booster = 飞船助推器
Spaceship part = 太空飞船的部件
# Requires translation!
Can be added to [comment] in the Capital =
SS Cockpit = 飞船驾驶舱
SS Engine = 飞船发动机
SS Stasis Chamber = 飞船休眠舱
#################### Lines from Beliefs from Civ V - Gods & Kings ####################
@ -4507,7 +4516,6 @@ CN Tower = 加拿大国家电视塔
Bomb Shelter = 防空洞
Population loss from nuclear attacks [amount]% [cityFilter] = [cityFilter]核武器造成的人口损失[amount]%
'The wonder is, not that the field of stars is so vast, but that man has measured it.' - Anatole France = “奇怪的是,不是星星的范围如此之大,而是有人测量过它。” —— 阿纳托利·法兰西
Hubble Space Telescope = 哈勃太空望远镜
@ -5206,7 +5214,8 @@ Siege Units = 攻城单位
Siege units are extremely powerful against cities, but need to be Set Up before they can attack.\nOnce your siege unit is set up, it can attack from the current tile,\n but once moved to another tile, it will need to be set up again. = 攻城单位对城市具有极强的毁灭力,但在进攻前必须先把它架设起来。\n您的攻城单位架设起来后它就可以从当前的地块发起攻击\n但是一旦它移动到其他地块就需要重新架设。
Embarking = 陆军单位的船运
Once a certain tech is researched, your land units can embark, allowing them to traverse water tiles.\nEntering or leaving water takes the entire turn.\nUnits are defenseless while embarked, so be careful! = 当研发了相应科技时,您的陆军单位就会拥有船运能力,他们可以穿越海洋地块!\n陆军单位进入或离开水域后当前回合内将不能再进行任何操作。\n陆军单位处于船运状态在海上行进时是没有防御能力的所以请小心!
# Requires translation!
Once a certain tech is researched, your land units can embark, allowing them to traverse water tiles.\nEntering or leaving water takes the entire turn.\nUnits are defenseless while embarked (cannot use modifiers) and have a fixed Defending Strength based on your tech Era, so be careful!\nRanged Units can't attack, Melee Units have a Strength penalty, and all have limited vision. =
Idle Units = 空闲单位
If you don't want to move a unit this turn, you can skip it by clicking 'Next unit' again.\nIf you won't be moving it for a while, you can have the unit enter Fortify or Sleep mode - \n units in Fortify or Sleep are not considered idle units.\nIf you want to disable the 'Next unit' feature entirely, you can toggle it in Menu -> Check for idle units. = 如果当前回合不想对某个单位执行任何操作,可以点击右上方“下个闲置单位”按钮来跳过该单位。\n如果一段时间内不想对其执行任何操作可以对该单位执行“驻守”或“休眠”指令\n系统执行“回合结束前查看闲置单位”指令时将自动跳过处于“驻守”或“休眠”状态的单位。\n如果想完全禁用“下个闲置单位”按钮请进入“设置”菜单并将“回合结束前查看闲置单位”设置为“否”。
@ -5371,6 +5380,8 @@ May buy [baseUnitFilter] units with [stat] [cityFilter] = [cityFilter]中可以
May buy [buildingFilter] buildings with [stat] for [amount] times their normal Production cost = 可以用 [amount] 倍于其正常的生产花费的[stat]购买[buildingFilter]建筑
[stat] cost of purchasing [buildingFilter] buildings [amount]% = 在城市中购买[buildingFilter]建筑的[stat]花费变为[amount]%
# Requires translation!
Production to science conversion in cities increased by 33% =
# Requires translation!
Notified of new Barbarian encampments =
Triggers victory = 触发胜利
# Requires translation!
@ -5408,6 +5419,8 @@ before discovering [tech] = 在发现[tech]前
after adopting [policy] = 在采用[policy]后
before adopting [policy] = 在采用[policy]前
# Requires translation!
if [buildingName] is constructed =
# Requires translation!
for [amount] turns =
# Requires translation!
by consuming this unit =

View File

@ -235,15 +235,21 @@ Hostile = Hostil
Irrational = Irracional
Personality = Personalidad
Influence = Influencia
# Requires translation!
Ally: [civilization] with [amount] Influence =
Reach 30 for friendship. = Debes alcanzar 30 para lograr la amistad
Reach highest influence above 60 for alliance. = Alcanza una influencia mayor a 60 para lograr alianza.
When Friends: = Cuando Amigos:
When Allies: = Cuando Aliados:
The unique luxury is one of: = El recurso de lujo único és:
Demand Tribute = Demandar Tributo
Tribute Willingness = Disposición a Tributar
At least 0 to take gold, at least 30 and size 4 city for worker = Por lo menos 0 para tomar oro, al menos 30 y ciudad tamaño 4 para trabajador
Take [amount] gold (-15 Influence) = Tomar [amount] oro (-15 Influencia)
Take worker (-50 Influence) = Tomar Trabajador (-50 Influencia)
[civName] is afraid of your military power! = ¡[civName] está asustada de nuestro poder militar!
Major Civ = Civ Grande
No Cities = Sin Ciudades
Base value = Valor Base
@ -257,9 +263,6 @@ Influence below -30 = Influencia abajo de -30
Military Rank = Posición Militar
Military near City-State = Ejercito cerca de la Ciudad-Estado
Sum: = Suma:
Take [amount] gold (-15 Influence) = Tomar [amount] oro (-15 Influencia)
Take worker (-50 Influence) = Tomar Trabajador (-50 Influencia)
[civName] is afraid of your military power! = ¡[civName] está asustada de nuestro poder militar!
# Trades
@ -722,6 +725,10 @@ Sleep until healed = Dormir hasta sanar
Moving = Moviéndose
Set up = Montar
Paradrop = Lanzar
# Requires translation!
Add in capital =
# Requires translation!
Add to [comment] =
Upgrade to [unitType] ([goldCost] gold) = Mejorar a [unitType] ([goldCost] oro)
Found city = Fundar ciudad
Promote = Ascender
@ -736,7 +743,6 @@ Pillage = Saquear
Are you sure you want to pillage this [improvement]? = ¿Estás seguro de que quieres Saquear este [improvement]?
Create [improvement] = Crear [improvement]
Start Golden Age = Empezar edad dorada
# Requires translation!
Trigger unique = Activar unique
Show more = Mostrar más
Yes =
@ -807,7 +813,6 @@ Provides [resource] = Genera [resource]
Provides [amount] [resource] = Provee [amount] [resource]
Replaces [improvement] = Sustituye [improvement]
Pick now! = ¡Escoge ya!
# Requires translation!
Remove [feature] first = Quitar primero [feature]
Build [building] = Construir [building]
Train [unit] = Entrenar [unit]
@ -1712,21 +1717,12 @@ Nuclear Plant = Central Nuclear
Apollo Program = Programa Apolo
Enables construction of Spaceship parts = Habilita la construcción de partes de Nave Espacial
SS Cockpit = Cabina (Nave Espacial)
Spaceship part = Parte de Nave Espacial
SS Booster = Potenciador (Nave Espacial)
Spaceship Factory = Fábrica de Nave Espacial
'More than ever before in human history, we share a common destiny. We can master it only if we face it together. And that is why we have the United Nations.' - Kofi Annan = 'Más que nunca en la historia humana, compartimos un mismo destino. Lo podemos dominar solo si lo enfrentamos unidos. Y por eso es que tenemos a las naciones unidas.' - Kofi Annan
United Nations = Naciones Unidas
Triggers voting for the Diplomatic Victory = Activa votaciones para la Victoria Diplomatica
SS Engine = Motor (Nave Espacial)
SS Stasis Chamber = Cámara de Estasis (Nave Espacial)
Utopia Project = Proyecto Utopía
Hidden until [amount] social policy branches have been completed = Oculto hasta que [amount] ramas politicas hayan sido completadas
Triggers a global alert upon build start = Activa una alerta mundial al iniciar construcción
@ -4288,6 +4284,17 @@ Can be purchased with [stat] [cityFilter] = Puede ser comprado con [stat] [cityF
Inquisitor = Inquisidor
Prevents spreading of religion to the city it is next to = Previene la difusión a ciudades adyacentes de religiones
SS Booster = Potenciador (Nave Espacial)
Spaceship part = Parte de Nave Espacial
# Requires translation!
Can be added to [comment] in the Capital =
SS Cockpit = Cabina (Nave Espacial)
SS Engine = Motor (Nave Espacial)
SS Stasis Chamber = Cámara de Estasis (Nave Espacial)
#################### Lines from Beliefs from Civ V - Gods & Kings ####################
@ -4485,7 +4492,6 @@ CN Tower = Torre CN
Bomb Shelter = Refugio Antibombas
Population loss from nuclear attacks [amount]% [cityFilter] = Perdida de población por ataques nucleares [amount]% [cityFilter]
'The wonder is, not that the field of stars is so vast, but that man has measured it.' - Anatole France = 'Lo maravilloso és, no que el campo estelar sea tan vasto, sino que el hombre lo ha medido.' - Anatole France
Hubble Space Telescope = Telescopio espacial Hubble
@ -5183,7 +5189,8 @@ Siege Units = Unidades de asedio
Siege units are extremely powerful against cities, but need to be Set Up before they can attack.\nOnce your siege unit is set up, it can attack from the current tile,\n but once moved to another tile, it will need to be set up again. = Las unidades de asedio son extremadamente eficaces contra las ciudades, pero necesitan montarse antes de poder atacar.\nUna vez que una unidad de asedio está montada podrá atacar desde su casilla,\n pero si se mueve a otra casilla tendrá que volver a montarse.
Embarking = Embarcar
Once a certain tech is researched, your land units can embark, allowing them to traverse water tiles.\nEntering or leaving water takes the entire turn.\nUnits are defenseless while embarked, so be careful! = Cuando se haya alcanzado la tecnología correspondiente, las unidades de tierra podrán embarcar para poder atravesar aguas.\nEntrar o salir del agua consume todo el turno.\n Las unidades están indefensas cuando están embarcadas, ¡así que ten cuidado!
# Requires translation!
Once a certain tech is researched, your land units can embark, allowing them to traverse water tiles.\nEntering or leaving water takes the entire turn.\nUnits are defenseless while embarked (cannot use modifiers) and have a fixed Defending Strength based on your tech Era, so be careful!\nRanged Units can't attack, Melee Units have a Strength penalty, and all have limited vision. =
Idle Units = Unidades libres
If you don't want to move a unit this turn, you can skip it by clicking 'Next unit' again.\nIf you won't be moving it for a while, you can have the unit enter Fortify or Sleep mode - \n units in Fortify or Sleep are not considered idle units.\nIf you want to disable the 'Next unit' feature entirely, you can toggle it in Menu -> Check for idle units. = Si no quieres mover una unidad este turno puedes saltarlo pulsando 'Siguiente unidad'.\nSi no se van a mover en un rato puedes hacer que la unidad entre en modo fortificar o dormir, estas unidades no se consideran unidades libres.\nSi quieres deshabilitar la función 'Siguiente unidad' puedes hacerlo en Menú -> Comprobar unidades sin utilizar.
@ -5344,6 +5351,8 @@ May buy [buildingFilter] buildings for [amount] [stat] [cityFilter] = Puede comp
May buy [baseUnitFilter] units with [stat] [cityFilter] = Puede comprar [baseUnitFilter] unidades con [stat] [cityFilter]
May buy [buildingFilter] buildings with [stat] for [amount] times their normal Production cost = Puede comprar [buildingFilter] edificios para [stat] por [amount] veces su costo de producción normal
[stat] cost of purchasing [buildingFilter] buildings [amount]% = [stat] costo de compra [buildingFilter] edificios [amount]%
# Requires translation!
Production to science conversion in cities increased by 33% =
Notified of new Barbarian encampments = Serás avisado de nuevos campamentos Bárbaros
Triggers victory = desencadena la victoria
[amount] Unit Supply = [amount] Suministro de unidades
@ -5371,8 +5380,9 @@ after discovering [tech] = después de descubrir [tech]
before discovering [tech] = antes de descubrir [tech]
after adopting [policy] = después de adoptar [policy]
before adopting [policy] = antes de adoptar [policy]
for [amount] turns = Por [amount] turnos
# Requires translation!
if [buildingName] is constructed =
for [amount] turns = Por [amount] turnos
by consuming this unit = al consumar esta unidad
in cities with a [buildingFilter] = en ciudades con un/a [buildingFilter]
in cities without a [buildingFilter] = en ciudades sin un/a [buildingFilter]
@ -5416,7 +5426,6 @@ This Unit gains the [promotion] promotion = Esta Unidad gana la [promotion] prom
Hidden before founding a Pantheon = Oculto después de fundar un Panteón
Hidden after founding a Pantheon = Oculto después de fundar un Panteón
Hidden after generating a Great Prophet = Oculto después de generar un gran profeta
# Requires translation!
Triggerable = Activable
Global = Global
Nation = Nación

View File

@ -236,15 +236,21 @@ Hostile = Avog
Irrational = Irrationell
Personality = Personlighet
Influence = Inflytande
# Requires translation!
Ally: [civilization] with [amount] Influence =
Reach 30 for friendship. = Nå 30 för vänskap.
Reach highest influence above 60 for alliance. = Nå högsta inflytande över 60 för allians.
When Friends: = Vid Vänskap:
When Allies: = Vid Allians:
The unique luxury is one of: = Den unika lyxen är en av:
Demand Tribute = Kräv Brandskatt
Tribute Willingness = Brandskattsvillighet
At least 0 to take gold, at least 30 and size 4 city for worker = Åtminstone 0 för att ta guld, åtminstone 30 och storlek 4 stad för arbetare
Take [amount] gold (-15 Influence) = Ta [amount] guld (-15 Inflytande)
Take worker (-50 Influence) = Ta arbetare (-50 Inflytande)
[civName] is afraid of your military power! = [civName] är rädd för din militära makt!
Major Civ = Stor Civilisation
No Cities = Inga Städer
Base value = Grundvärde
@ -258,9 +264,6 @@ Influence below -30 = Inflytande under -30
Military Rank = Militär Rangordning
Military near City-State = Militär nära Stadsstaten
Sum: = Summa:
Take [amount] gold (-15 Influence) = Ta [amount] guld (-15 Inflytande)
Take worker (-50 Influence) = Ta arbetare (-50 Inflytande)
[civName] is afraid of your military power! = [civName] är rädd för din militära makt!
# Trades
@ -735,6 +738,10 @@ Sleep until healed = Sov tills läkt
Moving = Flyttande
Set up = Gör klar
Paradrop = Fallskärmshoppa
# Requires translation!
Add in capital =
# Requires translation!
Add to [comment] =
Upgrade to [unitType] ([goldCost] gold) = Uppgradera till [unitType] ([goldCost] guld)
Found city = Grunda stad
Promote = Befordra
@ -1741,21 +1748,12 @@ Nuclear Plant = Kärnkraftverk
Apollo Program = Apolloprogrammet
Enables construction of Spaceship parts = Möjliggör konstruktion av Rymdskeppsdelar
SS Cockpit = RS-Cockpit
Spaceship part = Rymdskeppsdel
SS Booster = RS-Booster
Spaceship Factory = Rymdskeppsfabrik
'More than ever before in human history, we share a common destiny. We can master it only if we face it together. And that is why we have the United Nations.' - Kofi Annan = 'Mer än någonsin tidigare i mänsklighetens historia delar vi ett gemensamt öde. Vi kan bara bemästra det om vi möter det tillsammans. Och det är därför vi har Förenta Nationerna.' - Kofi Annan
United Nations = Förenta Nationerna
Triggers voting for the Diplomatic Victory = Utlöser röstning för Diplomatisegern
SS Engine = RS-Motor
SS Stasis Chamber = RS-Staskammare
Utopia Project = Utopia-projektet
Hidden until [amount] social policy branches have been completed = Dold tills [amount] sociala policy-branscher har färdigställts
Triggers a global alert upon build start = Utlöser en global varning när byggnation börjar
@ -4331,6 +4329,17 @@ Can be purchased with [stat] [cityFilter] = Kan köpas med [stat] [cityFilter]
Inquisitor = Inkvisitor
Prevents spreading of religion to the city it is next to = Förhindrar spridandet av religion till angränsande stad
SS Booster = RS-Booster
Spaceship part = Rymdskeppsdel
# Requires translation!
Can be added to [comment] in the Capital =
SS Cockpit = RS-Cockpit
SS Engine = RS-Motor
SS Stasis Chamber = RS-Staskammare
#################### Lines from Beliefs from Civ V - Gods & Kings ####################
@ -4528,7 +4537,6 @@ CN Tower = CN Tower
Bomb Shelter = Skyddsrum
Population loss from nuclear attacks [amount]% [cityFilter] = Befolkningsförlust från kärnvapenattacker [amount]% [cityFilter]
'The wonder is, not that the field of stars is so vast, but that man has measured it.' - Anatole France = 'Det otroliga är inte att stjärnfältet är så enormt, utan att man har mätt det.' - Anatole France
Hubble Space Telescope = Hubbleteleskopet
@ -5228,7 +5236,8 @@ Siege Units = Belägringsenheter
Siege units are extremely powerful against cities, but need to be Set Up before they can attack.\nOnce your siege unit is set up, it can attack from the current tile,\n but once moved to another tile, it will need to be set up again. = Belägringsenheter är mycket kraftfulla mot städer, men behöver Göras Klara innan de kan anfalla.\nNär din belägringsenhet är klargjord, kan den anfalla från sin nuvarande ruta,\n men om den flyttas till en annan ruta, behöver den göras klar igen.
Embarking = Ombordstigning
Once a certain tech is researched, your land units can embark, allowing them to traverse water tiles.\nEntering or leaving water takes the entire turn.\nUnits are defenseless while embarked, so be careful! = När en särskild teknologi upptäcks, kan dina landenheter stiga ombord, vilket ger den möjlighet att färdas över vattenrutor.\nAtt stiga ombord eller landstiga tar hela draget.\nEnheter är försvarslösa medan de är ombordstigna, så var försiktig!
# Requires translation!
Once a certain tech is researched, your land units can embark, allowing them to traverse water tiles.\nEntering or leaving water takes the entire turn.\nUnits are defenseless while embarked (cannot use modifiers) and have a fixed Defending Strength based on your tech Era, so be careful!\nRanged Units can't attack, Melee Units have a Strength penalty, and all have limited vision. =
Idle Units = Sysslolösa Enheter
If you don't want to move a unit this turn, you can skip it by clicking 'Next unit' again.\nIf you won't be moving it for a while, you can have the unit enter Fortify or Sleep mode - \n units in Fortify or Sleep are not considered idle units.\nIf you want to disable the 'Next unit' feature entirely, you can toggle it in Menu -> Check for idle units. = Om du inte vill flytta en enhet det här draget, kan du hoppa över den genom att trycka 'Nästa Enhet' igen.\nOm du inte kommer flytta den på ett tag, så kan du beordra enheten att Förskansa eller Sova - \n enheter som Förskansar eller Sover räknas inte som sysslolösa.\nOm du vill stänga av 'Nästa Enhet'-funktionen helt, kan du välja den i Meny -> Kolla efter sysslolösa enheter.
@ -5395,6 +5404,8 @@ May buy [buildingFilter] buildings with [stat] for [amount] times their normal P
# Requires translation!
[stat] cost of purchasing [buildingFilter] buildings [amount]% =
# Requires translation!
Production to science conversion in cities increased by 33% =
# Requires translation!
Notified of new Barbarian encampments =
Triggers victory = Leder till seger
# Requires translation!
@ -5435,6 +5446,8 @@ before discovering [tech] = innan upptäckten av [tech]
after adopting [policy] = efter att [policy] anammats
before adopting [policy] = innan [policy] anammats
# Requires translation!
if [buildingName] is constructed =
# Requires translation!
for [amount] turns =
# Requires translation!
by consuming this unit =

View File

@ -290,6 +290,9 @@ Hostile = 敵視
Irrational = 無理
Personality = 個性
Influence = 影響力
# Requires translation!
Ally: [civilization] with [amount] Influence =
Reach 30 for friendship. = 影響力到達30以建立友誼
Reach highest influence above 60 for alliance. = 影響力≥60且高於其他文明以成為友邦同盟
# Requires translation!
@ -298,13 +301,19 @@ When Friends: =
When Allies: =
# Requires translation!
The unique luxury is one of: =
# Requires translation!
Demand Tribute =
# Requires translation!
Tribute Willingness =
# Requires translation!
At least 0 to take gold, at least 30 and size 4 city for worker =
# Requires translation!
Take [amount] gold (-15 Influence) =
# Requires translation!
Take worker (-50 Influence) =
# Requires translation!
[civName] is afraid of your military power! =
# Requires translation!
Major Civ =
# Requires translation!
@ -331,12 +340,6 @@ Military Rank =
Military near City-State =
# Requires translation!
Sum: =
# Requires translation!
Take [amount] gold (-15 Influence) =
# Requires translation!
Take worker (-50 Influence) =
# Requires translation!
[civName] is afraid of your military power! =
# Trades
@ -919,6 +922,10 @@ Moving = 移動中
Set up = 架設
# Requires translation!
Paradrop =
# Requires translation!
Add in capital =
# Requires translation!
Add to [comment] =
Upgrade to [unitType] ([goldCost] gold) = 升級為[unitType]([goldCost]金錢)
Found city = 建立城市
Promote = 晉升
@ -2162,11 +2169,6 @@ Nuclear Plant = 核電廠
Apollo Program = 阿波羅計畫
Enables construction of Spaceship parts = 允許建造太空飛船的零件
SS Cockpit = 飛船駕駛艙
Spaceship part = 太空飛船的零件
SS Booster = 飛船推進器
Spaceship Factory = 太空飛船工廠
# Requires translation!
@ -2176,10 +2178,6 @@ United Nations =
# Requires translation!
Triggers voting for the Diplomatic Victory =
SS Engine = 飛船發動機
SS Stasis Chamber = 飛船休眠艙
# Requires translation!
Utopia Project =
# Requires translation!
@ -5020,6 +5018,17 @@ Inquisitor =
# Requires translation!
Prevents spreading of religion to the city it is next to =
SS Booster = 飛船推進器
Spaceship part = 太空飛船的零件
# Requires translation!
Can be added to [comment] in the Capital =
SS Cockpit = 飛船駕駛艙
SS Engine = 飛船發動機
SS Stasis Chamber = 飛船休眠艙
#################### Lines from Beliefs from Civ V - Gods & Kings ####################
@ -5318,7 +5327,6 @@ Bomb Shelter =
# Requires translation!
Population loss from nuclear attacks [amount]% [cityFilter] =
# Requires translation!
'The wonder is, not that the field of stars is so vast, but that man has measured it.' - Anatole France =
Hubble Space Telescope = 哈柏太空望遠鏡
@ -6466,7 +6474,8 @@ Siege Units = 攻城單位
Siege units are extremely powerful against cities, but need to be Set Up before they can attack.\nOnce your siege unit is set up, it can attack from the current tile,\n but once moved to another tile, it will need to be set up again. = 攻城單位對城市具有極強的毀滅力,但在進攻前必須先把它架設起來。\n您的攻城單位架設起來後它就可以從當前的地塊發起攻擊\n但是一旦它移動到其他地塊就需要重新架設。
Embarking = 陸軍單位的船運
Once a certain tech is researched, your land units can embark, allowing them to traverse water tiles.\nEntering or leaving water takes the entire turn.\nUnits are defenseless while embarked, so be careful! = 當研發了相應科技時,您的陸軍單位就會擁有船運能力,他們可以穿越海洋地塊!\n陸軍單位進入或離開水域後當前回合內將不能再進行任何操作。\n陸軍單位處於船運狀態在海上行進時是沒有防禦能力的所以請小心!
# Requires translation!
Once a certain tech is researched, your land units can embark, allowing them to traverse water tiles.\nEntering or leaving water takes the entire turn.\nUnits are defenseless while embarked (cannot use modifiers) and have a fixed Defending Strength based on your tech Era, so be careful!\nRanged Units can't attack, Melee Units have a Strength penalty, and all have limited vision. =
Idle Units = 空閒單位
If you don't want to move a unit this turn, you can skip it by clicking 'Next unit' again.\nIf you won't be moving it for a while, you can have the unit enter Fortify or Sleep mode - \n units in Fortify or Sleep are not considered idle units.\nIf you want to disable the 'Next unit' feature entirely, you can toggle it in Menu -> Check for idle units. = 如果當前回合不想對某個單位執行任何操作,可以點擊右上方“下個閒置單位”按鈕來跳過該單位。\n如果一段時間內不想對其執行任何操作可以對該單位執行“駐守”或“休眠”指令\n系統執行“回合結束前查看閒置單位”指令時將自動跳過處於“駐守”或“休眠”狀態的單位。\n如果想完全禁用“下個閒置單位”按鈕請進入“設置”功能表並將“回合結束前查看閒置單位”設置為“否”。
@ -6738,6 +6747,8 @@ May buy [buildingFilter] buildings with [stat] for [amount] times their normal P
# Requires translation!
[stat] cost of purchasing [buildingFilter] buildings [amount]% =
# Requires translation!
Production to science conversion in cities increased by 33% =
# Requires translation!
Notified of new Barbarian encampments =
# Requires translation!
Triggers victory =
@ -6792,6 +6803,8 @@ after adopting [policy] =
# Requires translation!
before adopting [policy] =
# Requires translation!
if [buildingName] is constructed =
# Requires translation!
for [amount] turns =
# Requires translation!
by consuming this unit =

View File

@ -263,18 +263,24 @@ Hostile = Düşmancıl
Irrational = Akıl almaz
Personality = Kişilik
Influence = Etki
# Requires translation!
Ally: [civilization] with [amount] Influence =
Reach 30 for friendship. = Arkadaşlık için 30 etkiye ulaş.
Reach highest influence above 60 for alliance. = İttifak için 60'ın üzerinde en yüksek etkiye ulaşın.
When Friends: = Dostken:
When Allies: = Müttefikken:
# Requires translation!
The unique luxury is one of: =
Demand Tribute = Haraca Bağla
# Requires translation!
Tribute Willingness =
# Requires translation!
At least 0 to take gold, at least 30 and size 4 city for worker =
Take [amount] gold (-15 Influence) = [amount] altın al (-15 Etki)
Take worker (-50 Influence) = İşçi al (-50 Etki)
[civName] is afraid of your military power! = [civName] ordunuzun gücünden korkuyor!
# Requires translation!
Major Civ =
# Requires translation!
@ -300,9 +306,6 @@ Military Rank =
# Requires translation!
Military near City-State =
Sum: = Toplam:
Take [amount] gold (-15 Influence) = [amount] altın al (-15 Etki)
Take worker (-50 Influence) = İşçi al (-50 Etki)
[civName] is afraid of your military power! = [civName] ordunuzun gücünden korkuyor!
# Trades
@ -814,6 +817,10 @@ Sleep until healed = İyileşene kadar uyu
Moving = Harekette
Set up = Kur
Paradrop = Paraşütle Atla
# Requires translation!
Add in capital =
# Requires translation!
Add to [comment] =
Upgrade to [unitType] ([goldCost] gold) = [unitType] birliğine yükseltin ([goldCost] altın)
Found city = Şehir kur
Promote = Terfi et
@ -1905,11 +1912,6 @@ Nuclear Plant = Nükleer Santral
Apollo Program = Apollo Programı
Enables construction of Spaceship parts = Uzay gemisi parçalarının yapımını etkinleştirir
SS Cockpit = UG Kokpiti
Spaceship part = Uzay gemisi parçası
SS Booster = UG Roketi
Spaceship Factory = Uzay Gemisi Fabrikası
# Requires translation!
@ -1917,10 +1919,6 @@ Spaceship Factory = Uzay Gemisi Fabrikası
United Nations = Birleşmiş Milletler
Triggers voting for the Diplomatic Victory = Diplomatik Zafer oylamasını tetikler.
SS Engine = UG Motoru
SS Stasis Chamber = UG Dolaşım Odası
Utopia Project = Ütopya Projesi
Hidden until [amount] social policy branches have been completed = [amount] Sosyal politika ağaci tamamlanana kadar gizlidir
Triggers a global alert upon build start = İnşaatının başlatılması küresel bir uyarı verir
@ -4647,6 +4645,17 @@ Inquisitor =
# Requires translation!
Prevents spreading of religion to the city it is next to =
SS Booster = UG Roketi
Spaceship part = Uzay gemisi parçası
# Requires translation!
Can be added to [comment] in the Capital =
SS Cockpit = UG Kokpiti
SS Engine = UG Motoru
SS Stasis Chamber = UG Dolaşım Odası
#################### Lines from Beliefs from Civ V - Gods & Kings ####################
@ -4909,7 +4918,6 @@ Bomb Shelter = Bomba barınağı
# Requires translation!
Population loss from nuclear attacks [amount]% [cityFilter] =
# Requires translation!
'The wonder is, not that the field of stars is so vast, but that man has measured it.' - Anatole France =
Hubble Space Telescope = Hubble Uzay Teleskobu
@ -5914,7 +5922,7 @@ Siege units are extremely powerful against cities, but need to be Set Up before
Embarking = Denize Giriş
# Requires translation!
Once a certain tech is researched, your land units can embark, allowing them to traverse water tiles.\nEntering or leaving water takes the entire turn.\nUnits are defenseless while embarked, so be careful! =
Once a certain tech is researched, your land units can embark, allowing them to traverse water tiles.\nEntering or leaving water takes the entire turn.\nUnits are defenseless while embarked (cannot use modifiers) and have a fixed Defending Strength based on your tech Era, so be careful!\nRanged Units can't attack, Melee Units have a Strength penalty, and all have limited vision. =
Idle Units = Boştaki Birimler
# Requires translation!
@ -6194,6 +6202,8 @@ May buy [buildingFilter] buildings with [stat] for [amount] times their normal P
# Requires translation!
[stat] cost of purchasing [buildingFilter] buildings [amount]% =
# Requires translation!
Production to science conversion in cities increased by 33% =
# Requires translation!
Notified of new Barbarian encampments =
# Requires translation!
Triggers victory =
@ -6244,6 +6254,8 @@ after adopting [policy] =
# Requires translation!
before adopting [policy] =
# Requires translation!
if [buildingName] is constructed =
# Requires translation!
for [amount] turns =
# Requires translation!
by consuming this unit =

View File

@ -236,15 +236,21 @@ Hostile = Ворожий
Irrational = Нераціональний
Personality = Характер
Influence = Вплив
# Requires translation!
Ally: [civilization] with [amount] Influence =
Reach 30 for friendship. = Досягніть 30 для дружби.
Reach highest influence above 60 for alliance. = Досягніть найвищого впливу (понад 60) для союзу.
When Friends: = Друзям:
When Allies: = Союзникам:
The unique luxury is one of: = Унікальна дорогоцінність може бути наступною:
Demand Tribute = Зажадати данину
Tribute Willingness = Вимоги
At least 0 to take gold, at least 30 and size 4 city for worker = Хоча б 0 впливу, щоб вимагати золото, хоча б 30 впливу та місто рівня 4. щоб вимагати робітника.
Take [amount] gold (-15 Influence) = Вимагати золота: [amount] (-15 впливу)
Take worker (-50 Influence) = Вимагати робітника (-50 впливу)
[civName] is afraid of your military power! = Нація [civName] налякана вашою воєнною міццю!
Major Civ = Велика держава
No Cities = Немає міст
Base value = База
@ -258,9 +264,6 @@ Influence below -30 = Вплив менший за -30
Military Rank = Воєнна міць
Military near City-State = Армія близь міста-держави
Sum: = Всього:
Take [amount] gold (-15 Influence) = Вимагати золота: [amount] (-15 впливу)
Take worker (-50 Influence) = Вимагати робітника (-50 впливу)
[civName] is afraid of your military power! = Нація [civName] налякана вашою воєнною міццю!
# Trades
@ -752,6 +755,10 @@ Sleep until healed = Спати до одужання
Moving = У русі
Set up = Підготуватися
Paradrop = Десантувати
# Requires translation!
Add in capital =
# Requires translation!
Add to [comment] =
Upgrade to [unitType] ([goldCost] gold) = Удосконалити до [unitType] ([goldCost] золота)
Found city = Заснувати місто
Promote = Підвищити
@ -1799,11 +1806,6 @@ Nuclear Plant = Ядерна електростанція
Apollo Program = Програма Аполлон
Enables construction of Spaceship parts = Дозволяє будівництво частин космічного корабля
SS Cockpit = Кабіна екіпажу
Spaceship part = Частина космічного корабля
SS Booster = Ракетний прискорювач
Spaceship Factory = Завод космічних кораблів
# Requires translation!
@ -1811,10 +1813,6 @@ Spaceship Factory = Завод космічних кораблів
United Nations = ООН
Triggers voting for the Diplomatic Victory = Розпочинає голосування про визначення переможця
SS Engine = Ракетний двигун
SS Stasis Chamber = Камера стазису
Utopia Project = Проєкт "Утопія"
Hidden until [amount] social policy branches have been completed = Приховано допоки [amount] гілок інституцій не завершено
Triggers a global alert upon build start = З'являється глобальне повідомлення від початку спорудження
@ -4517,6 +4515,17 @@ Can be purchased with [stat] [cityFilter] = Можна придбати за р
Inquisitor = Інквізитор
Prevents spreading of religion to the city it is next to = Запобігає поширенню інших релігій у місті.
SS Booster = Ракетний прискорювач
Spaceship part = Частина космічного корабля
# Requires translation!
Can be added to [comment] in the Capital =
SS Cockpit = Кабіна екіпажу
SS Engine = Ракетний двигун
SS Stasis Chamber = Камера стазису
#################### Lines from Beliefs from Civ V - Gods & Kings ####################
@ -4732,7 +4741,6 @@ CN Tower = Сі-Ен Тауер
Bomb Shelter = Бомбосховище
Population loss from nuclear attacks [amount]% [cityFilter] = Цивільні втрати унаслідок ядерних бомбардувань зменшені на [amount]% [cityFilter]
# Requires translation!
'The wonder is, not that the field of stars is so vast, but that man has measured it.' - Anatole France =
Hubble Space Telescope = Космічний телескоп «Габбл»
@ -5562,7 +5570,8 @@ Siege Units = Облогові підрозділи
Siege units are extremely powerful against cities, but need to be Set Up before they can attack.\nOnce your siege unit is set up, it can attack from the current tile,\n but once moved to another tile, it will need to be set up again. = Підрозділи облоги надзвичайно потужні проти міст, але їх потрібно налаштувати, перед тим як вони зможуть атакувати.\nКоли ви налаштуєте підрозділ облоги, він зможе атакувати з поточної клітинки,\n але вам прийдеться знову налаштовувати його, як тільки він буде переміщений на іншу клітинку.
Embarking = На борту
Once a certain tech is researched, your land units can embark, allowing them to traverse water tiles.\nEntering or leaving water takes the entire turn.\nUnits are defenseless while embarked, so be careful! = Після того, як певна технологія буде досліджена, ваші наземні підрозділи будуть сідати на судна, дозволяючи їм переходити клітинки води.\nВхід або вихід з води займає весь хід.\nПідрозділи беззахисні під час входу чи виходу, тому будьте обережні!
# Requires translation!
Once a certain tech is researched, your land units can embark, allowing them to traverse water tiles.\nEntering or leaving water takes the entire turn.\nUnits are defenseless while embarked (cannot use modifiers) and have a fixed Defending Strength based on your tech Era, so be careful!\nRanged Units can't attack, Melee Units have a Strength penalty, and all have limited vision. =
Idle Units = Незайняті одиниці
If you don't want to move a unit this turn, you can skip it by clicking 'Next unit' again.\nIf you won't be moving it for a while, you can have the unit enter Fortify or Sleep mode - \n units in Fortify or Sleep are not considered idle units.\nIf you want to disable the 'Next unit' feature entirely, you can toggle it in Menu -> Check for idle units. = Якщо ви не хочете, щоб підрозділ рухався на цьому ході, то ви можете пропустити хід натиснувши на «Наступний підрозділ» знову.\nЯкщо ви деякий час не будете переміщувати його, ви можете ввімкнути режим «Укріпити» або «Спати». \nПідрозділи у цих режимах не вважаються неробочими.\nЯкщо ви хочете вимкнути «Наступний підрозділ» повністю, то ви можете відключити це в Меню -> Перевіряти неробочі підрозділи.
@ -5777,6 +5786,8 @@ May buy [buildingFilter] buildings with [stat] for [amount] times their normal P
# Requires translation!
[stat] cost of purchasing [buildingFilter] buildings [amount]% =
# Requires translation!
Production to science conversion in cities increased by 33% =
# Requires translation!
Notified of new Barbarian encampments =
# Requires translation!
Triggers victory =
@ -5827,6 +5838,8 @@ after adopting [policy] =
# Requires translation!
before adopting [policy] =
# Requires translation!
if [buildingName] is constructed =
# Requires translation!
for [amount] turns =
# Requires translation!
by consuming this unit =

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@ -14,14 +14,14 @@ Spanish = 99
Malay = 29
Brazilian_Portuguese = 52
Traditional_Chinese = 65
Polish = 69
Polish = 68
Lithuanian = 17
Romanian = 30
Simplified_Chinese = 98
Korean = 99
Bulgarian = 18
Persian_(Pinglish-DIN) = 17
Japanese = 74
Japanese = 78
English = 0
Czech = 97
Hungarian = 53

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@ -3,8 +3,8 @@ package com.unciv.build
object BuildConfig {
const val kotlinVersion = "1.5.30"
const val appName = "Unciv"
const val appCodeNumber = 680
const val appVersion = "3.19.10"
const val appCodeNumber = 681
const val appVersion = "3.19.11"
const val gdxVersion = "1.10.0"
const val roboVMVersion = "2.3.1"

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@ -1,3 +1,26 @@
## 3.19.11
Mod autoupdate improvements
Performance improvements
Added "copy to clipboard" button for mod errors
Multiple small improvements
By SomeTroglodyte:
- Resolved no-barbarian mod error
- Minimum window size
By xlenstra:
- Reorganized the way city states grant resources
- Made spaceship parts units instead of buildings
- Added mod constants for the distance between two cities
By itanasi:
- Updating Embarking Tutorial with more details
- Made multiple tile defense bonuses stack
## 3.19.10
Show json parsing errors for mods in the options menu

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@ -840,6 +840,9 @@ Applicable to: Building, Improvement, Resource
#### Remove extra unhappiness from annexed cities
Applicable to: Building
#### Spaceship part
Applicable to: Building, Unit
#### Hidden when religion is disabled
Applicable to: Building, Unit, Ruins
@ -1005,9 +1008,6 @@ Applicable to: Unit
#### Religious Unit
Applicable to: Unit
#### Spaceship part
Applicable to: Unit
#### Can be added to [comment] in the Capital
Example: "Can be added to [comment] in the Capital"