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4.8.16
This commit is contained in:
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0e868c2579
commit
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@ -3985,6 +3985,8 @@ upon ending a turn in a [tileFilter] tile =
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# Requires translation!
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Hidden after generating a Great Prophet =
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# Requires translation!
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hidden from users =
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# Requires translation!
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Mod is incompatible with [modFilter] =
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# Requires translation!
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Should only be used as permanent audiovisual mod =
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@ -4211,6 +4211,8 @@ upon ending a turn in a [tileFilter] tile =
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# Requires translation!
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Hidden after generating a Great Prophet =
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# Requires translation!
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hidden from users =
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# Requires translation!
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Mod is incompatible with [modFilter] =
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# Requires translation!
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Should only be used as permanent audiovisual mod =
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@ -2314,6 +2314,8 @@ upon being promoted = ao ser promovido
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upon losing at least [amount] HP in a single attack = ao perder pelo menos [amount] de HP em um único ataque
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upon ending a turn in a [tileFilter] tile = ao terminar um turno em um painel [tileFilter]
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Hidden after generating a Great Prophet = Escondido depois de gerar um Grande Profeta
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# Requires translation!
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hidden from users =
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Mod is incompatible with [modFilter] = O mod é incompatível com [modFilter]
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Should only be used as permanent audiovisual mod = Deve ser usado apenas como mod audiovisual permanente
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Can be used as permanent audiovisual mod = Pode ser usado como mod audiovisual permanente
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@ -3223,6 +3223,8 @@ upon ending a turn in a [tileFilter] tile =
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# Requires translation!
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Hidden after generating a Great Prophet =
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# Requires translation!
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hidden from users =
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# Requires translation!
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Mod is incompatible with [modFilter] =
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# Requires translation!
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Should only be used as permanent audiovisual mod =
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@ -2318,6 +2318,8 @@ upon being promoted = quan la unitat rep un ascens
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upon losing at least [amount] HP in a single attack = quan perd com a mínim [amount] PV en un sol atac
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upon ending a turn in a [tileFilter] tile = quan acaba el torn en una casella de tipus [tileFilter]
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Hidden after generating a Great Prophet = Amagat després de generar un gran profeta.
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# Requires translation!
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hidden from users =
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Mod is incompatible with [modFilter] = El mod no és compatible amb [modFilter]
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Should only be used as permanent audiovisual mod = Només es pot fer servir com a mod audiovisual permanent
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Can be used as permanent audiovisual mod = Es pot fer servir com a mod audiovisual permanent
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@ -2687,6 +2687,8 @@ upon losing at least [amount] HP in a single attack =
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upon ending a turn in a [tileFilter] tile =
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Hidden after generating a Great Prophet = Skrytý po příchodu Velkého proroka
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# Requires translation!
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hidden from users =
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# Requires translation!
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Mod is incompatible with [modFilter] =
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# Requires translation!
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Should only be used as permanent audiovisual mod =
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@ -2314,6 +2314,8 @@ upon being promoted = na gepromoveerd te worden
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upon losing at least [amount] HP in a single attack = na minstens [amount] HP te verliezen in een enkele aanval
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upon ending a turn in a [tileFilter] tile = na het beindigen van een beurt in een [tileFilter] tegel
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Hidden after generating a Great Prophet = Verborgen na het genereren van een Grote Profeet
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# Requires translation!
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hidden from users =
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Mod is incompatible with [modFilter] = Mod is niet compatibel met [modFilter]
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Should only be used as permanent audiovisual mod = Wordt best enkel gebruikt als een permanente audiovisuele mod
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Can be used as permanent audiovisual mod = Kan gebruikt worden als een permanente audiovisuele mod
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@ -4334,6 +4334,8 @@ upon ending a turn in a [tileFilter] tile =
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# Requires translation!
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Hidden after generating a Great Prophet =
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# Requires translation!
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hidden from users =
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# Requires translation!
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Mod is incompatible with [modFilter] =
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# Requires translation!
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Should only be used as permanent audiovisual mod =
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@ -2463,6 +2463,8 @@ upon losing at least [amount] HP in a single attack = kapag nabawasan ng hindi b
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upon ending a turn in a [tileFilter] tile = kapag nagtapaos ang turno sa isang [tileFilter] na tile
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Hidden after generating a Great Prophet = Nakatago pagkatapos magpakita ang isang Dakilang Propeta
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# Requires translation!
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hidden from users =
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# Requires translation!
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Mod is incompatible with [modFilter] =
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# Requires translation!
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Should only be used as permanent audiovisual mod =
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@ -3494,6 +3494,8 @@ upon ending a turn in a [tileFilter] tile =
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# Requires translation!
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Hidden after generating a Great Prophet =
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# Requires translation!
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hidden from users =
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# Requires translation!
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Mod is incompatible with [modFilter] =
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# Requires translation!
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Should only be used as permanent audiovisual mod =
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@ -2211,7 +2211,6 @@ if starting in the [era] = si débute à [era]
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if no other Civilization has researched this = si aucune autre Civilisation n'a recherché ceci
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after discovering [tech] = après avoir découvert [tech]
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before discovering [tech] = avant de découvrir [tech]
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# Requires translation!
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if no other Civilization has adopted this = si aucune autre Civilisation n'a adopté ceci
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after adopting [policy/belief] = après avoir adopté [policy/belief]
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before adopting [policy/belief] = avant d'adopter [policy/belief]
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@ -2315,6 +2314,8 @@ upon being promoted = en étant promu(e)
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upon losing at least [amount] HP in a single attack = en perdant au moins [amount] PV en une seule attaque
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upon ending a turn in a [tileFilter] tile = en terminant un tour sur une case [tileFilter]
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Hidden after generating a Great Prophet = Caché après avoir généré un Grand Prophète
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# Requires translation!
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hidden from users =
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Mod is incompatible with [modFilter] = Le mod est incompatible avec [modFilter]
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Should only be used as permanent audiovisual mod = Devrait être activé uniquement comme mod audiovisuel permanent
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Can be used as permanent audiovisual mod = Peut être activé comme mod audiovisuel permanent
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@ -2314,6 +2314,8 @@ upon being promoted = bei der Beförderung
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upon losing at least [amount] HP in a single attack = bei Verlust von mindestens [amount] LP in einem einzigen Angriff
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upon ending a turn in a [tileFilter] tile = bei Beendigung einer Runde auf einem [tileFilter] Feld
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Hidden after generating a Great Prophet = Versteckt, nachdem ein Großer Prophet erzeugt wurde
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# Requires translation!
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hidden from users =
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Mod is incompatible with [modFilter] = Mod ist nicht kompatibel mit [modFilter]
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Should only be used as permanent audiovisual mod = Sollte nur als permanente audiovisuelle Mod verwendet werden
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Can be used as permanent audiovisual mod = Kann als permanente audiovisuelle Mod verwendet werden
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@ -3946,6 +3946,8 @@ upon ending a turn in a [tileFilter] tile =
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# Requires translation!
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Hidden after generating a Great Prophet =
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# Requires translation!
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hidden from users =
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# Requires translation!
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Mod is incompatible with [modFilter] =
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# Requires translation!
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Should only be used as permanent audiovisual mod =
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@ -2371,6 +2371,8 @@ upon losing at least [amount] HP in a single attack = egyetlen támadásban lega
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upon ending a turn in a [tileFilter] tile = a kör [tileFilter] mezőn való befejezésekor
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Hidden after generating a Great Prophet = Híres próféta születése után nem lesz látható
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# Requires translation!
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hidden from users =
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# Requires translation!
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Mod is incompatible with [modFilter] =
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# Requires translation!
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Should only be used as permanent audiovisual mod =
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@ -1952,7 +1952,6 @@ Roads connect tiles across rivers = Pembangunan jalan menghubungkan daerah yang
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No Maintenance costs for improvements in [tileFilter] tiles = Tidak memerlukan biaya pemeliharaan untuk improvisasi di daerah [tileFilter]
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[relativeAmount]% tile improvement construction time = [relativeAmount]% waktu pembangunan peningkatan daerah
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[relativeAmount]% maintenance cost for buildings [cityFilter] = [relativeAmount]% biaya pemeliharaan untuk bangunan-bangunan [cityFilter]
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# Requires translation!
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Remove [buildingFilter] [cityFilter] = Hancurkan [buildingFilter] [cityFilter]
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[relativeAmount]% Culture cost of natural border growth [cityFilter] = [relativeAmount]% biaya Budaya untuk pertumbuhan perbatasan alami [cityFilter]
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[relativeAmount]% Gold cost of acquiring tiles [cityFilter] = [relativeAmount]% biaya Emas untuk memperoleh daerah baru [cityFilter]
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@ -2212,7 +2211,6 @@ if starting in the [era] = jika memulai dari [era]
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if no other Civilization has researched this = jika tidak ada Peradaban lain yang telah meriset ini
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after discovering [tech] = setelah menemukan [tech]
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before discovering [tech] = sebelum menemukan [tech]
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# Requires translation!
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if no other Civilization has adopted this = jika belum ada Peradaban lain yang sudah menerapkannya
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after adopting [policy/belief] = setelah menerapkan [policy/belief]
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before adopting [policy/belief] = sebelum menerapkan [policy/belief]
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@ -2227,9 +2225,7 @@ with [resource] = dengan [resource]
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without [resource] = tanpa [resource]
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when above [amount] [stat/resource] = saat di atas [amount] [stat/resource]
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when below [amount] [stat/resource] = saat di bawah [amount] [stat/resource]
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# Requires translation!
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when above [amount] [stat] (modified by game speed) = saat di atas [amount] [stat] (diatur oleh kecepatan gim)
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# Requires translation!
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when below [amount] [stat] (modified by game speed) = saat di bawah [amount] [stat] (diatur oleh kecepatan gim)
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in this city = di kota ini
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in cities with a [buildingFilter] = untuk kota-kota dengan [buildingFilter]
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@ -2318,6 +2314,8 @@ upon being promoted = saat dipromosi
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upon losing at least [amount] HP in a single attack = saat kehilangan setidaknya [amount] darah dalam satu serangan
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upon ending a turn in a [tileFilter] tile = saat menyelesaikan giliran di daerah [tileFilter]
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Hidden after generating a Great Prophet = Tersembunyi setelah mendapatkan Nabi
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# Requires translation!
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hidden from users =
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Mod is incompatible with [modFilter] = Mod tidak kompatibel dengan [modFilter]
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Should only be used as permanent audiovisual mod = Hanya boleh digunakan sebagai mod audiovisual permanen
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Can be used as permanent audiovisual mod = Bisa digunakan sebagai mod audiovisual permanen
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@ -2314,6 +2314,8 @@ upon being promoted = quando promuovi un'unità
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upon losing at least [amount] HP in a single attack = quando perdi almeno [amount] HP in un unico attacco
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upon ending a turn in a [tileFilter] tile = quando finisci un turno su una casella [tileFilter]
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Hidden after generating a Great Prophet = Nascosto quando ottieni un Grande Profeta
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# Requires translation!
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hidden from users =
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Mod is incompatible with [modFilter] = La mod è incompatibile con [modFilter]
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Should only be used as permanent audiovisual mod = Va usata solo come mod audiovisuale
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Can be used as permanent audiovisual mod = Usabile come mod audiovisuale permanente
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@ -2425,6 +2425,8 @@ upon ending a turn in a [tileFilter] tile =
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# Requires translation!
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Hidden after generating a Great Prophet =
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# Requires translation!
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hidden from users =
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# Requires translation!
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Mod is incompatible with [modFilter] =
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# Requires translation!
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Should only be used as permanent audiovisual mod =
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@ -2389,6 +2389,8 @@ upon losing at least [amount] HP in a single attack =
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upon ending a turn in a [tileFilter] tile = [tileFilter] 타일에서 턴을 마칠 시
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Hidden after generating a Great Prophet = 위대한 선지자 획득 후 숨겨짐
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# Requires translation!
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hidden from users =
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# Requires translation!
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Mod is incompatible with [modFilter] =
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# Requires translation!
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Should only be used as permanent audiovisual mod =
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@ -2617,6 +2617,8 @@ upon losing at least [amount] HP in a single attack =
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upon ending a turn in a [tileFilter] tile =
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Hidden after generating a Great Prophet = Slepiama po Didžiojo pranašo atėjimo
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# Requires translation!
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hidden from users =
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# Requires translation!
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Mod is incompatible with [modFilter] =
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# Requires translation!
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Should only be used as permanent audiovisual mod =
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@ -3507,6 +3507,8 @@ upon ending a turn in a [tileFilter] tile =
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# Requires translation!
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Hidden after generating a Great Prophet =
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# Requires translation!
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hidden from users =
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# Requires translation!
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Mod is incompatible with [modFilter] =
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# Requires translation!
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Should only be used as permanent audiovisual mod =
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@ -3726,6 +3726,8 @@ upon ending a turn in a [tileFilter] tile =
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# Requires translation!
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Hidden after generating a Great Prophet =
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# Requires translation!
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hidden from users =
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# Requires translation!
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Mod is incompatible with [modFilter] =
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# Requires translation!
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Should only be used as permanent audiovisual mod =
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@ -3297,6 +3297,8 @@ upon ending a turn in a [tileFilter] tile =
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# Requires translation!
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Hidden after generating a Great Prophet =
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# Requires translation!
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hidden from users =
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# Requires translation!
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Mod is incompatible with [modFilter] =
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# Requires translation!
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Should only be used as permanent audiovisual mod =
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@ -2213,7 +2213,6 @@ if starting in the [era] = jeśli zaczyna się w [era]
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if no other Civilization has researched this = kiedy żadna inna Cywilizacja jeszcze tego nie odkryła
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after discovering [tech] = po odkryciu → [tech]
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before discovering [tech] = przed odkryciem → [tech]
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# Requires translation!
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if no other Civilization has adopted this = jeśli nie zostało przyjęte przez żadną inną Cywilizację
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after adopting [policy/belief] = po przyjęciu ustroju → [policy/belief]
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before adopting [policy/belief] = jeśli wcześniej nie wybrano ustroju → [policy/belief]
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@ -2317,6 +2316,8 @@ upon being promoted = po byciu awansowanym
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upon losing at least [amount] HP in a single attack = po straceniu przynajmniej [amount] PŻ w pojedynczym ataku
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upon ending a turn in a [tileFilter] tile = po zakończeniu tury na polu [tileFilter]
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Hidden after generating a Great Prophet = Ukryte po wygenerowaniu Wielkiego Proroka
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# Requires translation!
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hidden from users =
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Mod is incompatible with [modFilter] = Mod jest niekompatybilny z [modFilter]
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Should only be used as permanent audiovisual mod = Powinien być zawsze używany jako mod permanentnie widoczny
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Can be used as permanent audiovisual mod = Może być używany jako mod permanentnie widoczny
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@ -2764,6 +2764,8 @@ upon ending a turn in a [tileFilter] tile =
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# Requires translation!
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Hidden after generating a Great Prophet =
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# Requires translation!
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hidden from users =
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# Requires translation!
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Mod is incompatible with [modFilter] =
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# Requires translation!
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Should only be used as permanent audiovisual mod =
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@ -689,7 +689,6 @@ Could not load game from clipboard! = Jocul nu a putut fi încărcat din clipboa
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Could not load game from custom location! = Nu s-a putut încărca jocul din locația personalizată!
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# Requires translation!
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The file data seems to be corrupted. =
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# Requires translation!
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The save was created with an incompatible version of Unciv: [version]. Please update Unciv to this version or later and try again. = Salvarea a fost creată cu o versiune incompatibilă de Unciv: [version]. Actualizează Unciv la
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Load [saveFileName] = Încarcă [saveFileName]
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Are you sure you want to delete this save? = Sigur doriți să ștergeți această salvare?
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@ -1202,7 +1201,6 @@ Pillage = Jefuiește
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Pillage [improvement] = Jefuiește [improvement]
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# Requires translation!
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[improvement] (Pillaged!) =
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# Requires translation!
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Repair [improvement] - [turns] = Repară [improvement] - [turns]
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Wait = Aștepta
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Are you sure you want to pillage this [improvement]? = Ești sigur că vrei să jefuiești aceasta [improvement]?
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@ -1775,7 +1773,6 @@ Nothing found! = Nimic nu a fost găsit!
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Adopt = Adoptă
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# Requires translation!
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Completed =
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# Requires translation!
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On adoption = La adopție
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# Requires translation!
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On completion =
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@ -2134,6 +2131,8 @@ Roads connect tiles across rivers = Drumurile leagă plăci peste râuri
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No Maintenance costs for improvements in [tileFilter] tiles = Fără costuri de întreținere pentru îmbunătățirea plăcilor [tileFilter].
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[relativeAmount]% tile improvement construction time = [relativeAmount]% timpul de construcție pentru îmbunătățirea plăcilor
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[relativeAmount]% maintenance cost for buildings [cityFilter] = [relativeAmount]% cost de întreținere pentru clădiri [cityFilter]
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# Requires translation!
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Remove [buildingFilter] [cityFilter] =
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[relativeAmount]% Culture cost of natural border growth [cityFilter] = [relativeAmount]% Costul cultural al creșterii granițelor naturale [cityFilter]
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[relativeAmount]% Gold cost of acquiring tiles [cityFilter] = [relativeAmount]% Costul aurului pentru achiziționarea plăcilor [cityFilter]
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Each city founded increases culture cost of policies [relativeAmount]% less than normal = Fiecare oraș fondat crește costul politicilor [relativeAmount]% mai puțin decât în mod normal
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@ -2511,6 +2510,8 @@ if no other Civilization has researched this = dacă nicio altă civilizație nu
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after discovering [tech] = după ce am descoperit [tech]
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before discovering [tech] = înainte de a descoperi [tech]
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# Requires translation!
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if no other Civilization has adopted this =
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# Requires translation!
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after adopting [policy/belief] =
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before adopting [policy/belief] = înainte de a adopta [policy/belief]
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# Requires translation!
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@ -2530,9 +2531,13 @@ if [buildingFilter] is constructed =
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with [resource] = cu [resource]
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without [resource] = fară [resource]
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# Requires translation!
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when above [amount] [resource] =
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when above [amount] [stat/resource] =
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# Requires translation!
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when below [amount] [resource] =
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when below [amount] [stat/resource] =
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# Requires translation!
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when above [amount] [stat] (modified by game speed) =
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# Requires translation!
|
||||
when below [amount] [stat] (modified by game speed) =
|
||||
in this city = în acest oraș
|
||||
in cities with a [buildingFilter] = în orașe cu [buildingFilter]
|
||||
in cities without a [buildingFilter] = în orașe fără [buildingFilter]
|
||||
|
|
@ -2569,7 +2574,6 @@ in tiles without [tileFilter] = în dale fără [tileFilter]
|
|||
within [amount] tiles of a [tileFilter] = în [amount] plăci dintr-un [tileFilter]
|
||||
# Requires translation!
|
||||
on water maps =
|
||||
# Requires translation!
|
||||
in [regionType] Regions = în regiuni [regionType]
|
||||
in all except [regionType] Regions = în toate înafară de regiuni [regionType]
|
||||
Free [unit] appears = Apare [unit] gratuit
|
||||
|
|
@ -2672,6 +2676,8 @@ upon losing at least [amount] HP in a single attack =
|
|||
upon ending a turn in a [tileFilter] tile =
|
||||
# Requires translation!
|
||||
Hidden after generating a Great Prophet =
|
||||
# Requires translation!
|
||||
hidden from users =
|
||||
Mod is incompatible with [modFilter] = Mod-ul este incompatibil cu [modFilter]
|
||||
Should only be used as permanent audiovisual mod = Ar trebui să fie folosit doar ca mod audiovizual permanent
|
||||
Can be used as permanent audiovisual mod = Poate fi folosit ca mod audiovizual permanent
|
||||
|
|
@ -4762,8 +4768,10 @@ We have heard the tenets of [religionName] and are most curious. Will you send m
|
|||
|
||||
We have discovered cultural artifacts in the ruins! (+20 culture) = Am descoperit artefacte culturale în ruine! (+20 de cultură)
|
||||
discover cultural artifacts = descoperi artefacte culturale
|
||||
|
||||
# Requires translation!
|
||||
squatters willing to work for you =
|
||||
|
||||
# Requires translation!
|
||||
squatters wishing to settle under your rule =
|
||||
|
||||
|
|
@ -7249,7 +7257,6 @@ There are 2 main ways to combat unhappiness:\n by building happiness buildings
|
|||
You have entered a Golden Age!\nGolden age points are accumulated each turn by the total happiness \n of your civilization\nWhen in a golden age, culture and production generation increases +20%,\n and every tile already providing at least one gold will provide an extra gold. =
|
||||
|
||||
Roads and Railroads = Drumuri și Căi Ferate
|
||||
# Requires translation!
|
||||
Connecting your cities to the capital by roads\n will generate gold via the trade route.\nNote that each road costs 1 gold Maintenance per turn, and each Railroad costs 2 gold,\n so it may be more economical to wait until the cities grow! = Conectarea orașelor tale la capitală prin drumuri\n va genera auri via rută comercială.\n Fiecare drum costă un aur în fiecare rând și fiecare cale ferată costă 2 aur în fiecare rând,\n așa că poate fi mai economic să aștepți până ce orașele cresc!
|
||||
|
||||
Victory Types = Tipuri de Victorie
|
||||
|
|
@ -7649,3 +7656,4 @@ If you opened the Civilopedia from the main menu, the "Ruleset" will be that of
|
|||
Letters can select categories, and when there are multiple categories matching the same letter, you can press that repeatedly to cycle between these. =
|
||||
# Requires translation!
|
||||
The arrow keys allow navigation as well - left/right for categories, up/down for entries. =
|
||||
|
||||
|
|
|
|||
|
|
@ -2318,6 +2318,8 @@ upon being promoted = при повышении
|
|||
upon losing at least [amount] HP in a single attack = при потере как минимум [amount] ОЗ за одну атаку
|
||||
upon ending a turn in a [tileFilter] tile = при окончании хода на [tileFilter]
|
||||
Hidden after generating a Great Prophet = Скрыто после появления Великого пророка
|
||||
# Requires translation!
|
||||
hidden from users =
|
||||
Mod is incompatible with [modFilter] = Мод несовместим с [modFilter]
|
||||
Should only be used as permanent audiovisual mod = Следует использовать только в качестве постоянного аудиовизуального мода
|
||||
Can be used as permanent audiovisual mod = Может быть использован как постоянный аудиовизуальный мод
|
||||
|
|
|
|||
|
|
@ -2314,6 +2314,8 @@ upon being promoted = 被晋升时
|
|||
upon losing at least [amount] HP in a single attack = 单次战斗中丢失至少 [amount] HP时
|
||||
upon ending a turn in a [tileFilter] tile = 在 [tileFilter] 地块上结束一回合
|
||||
Hidden after generating a Great Prophet = 在产生大先知后隐藏
|
||||
# Requires translation!
|
||||
hidden from users =
|
||||
Mod is incompatible with [modFilter] = Mod 与 [modFilter] 不兼容
|
||||
Should only be used as permanent audiovisual mod = 只能用作永久视听Mod
|
||||
Can be used as permanent audiovisual mod = 可作为永久视听Mod
|
||||
|
|
|
|||
|
|
@ -2211,7 +2211,6 @@ if starting in the [era] = si se empieza en la [era]
|
|||
if no other Civilization has researched this = si nadie más la ha investigado
|
||||
after discovering [tech] = después de descubrir [tech]
|
||||
before discovering [tech] = antes de descubrir [tech]
|
||||
# Requires translation!
|
||||
if no other Civilization has adopted this = si ninguna Civilización más la ha adoptado
|
||||
after adopting [policy/belief] = después de adoptar [policy/belief]
|
||||
before adopting [policy/belief] = antes de adoptar [policy/belief]
|
||||
|
|
@ -2315,6 +2314,8 @@ upon being promoted = al ser promovida
|
|||
upon losing at least [amount] HP in a single attack = al perder por lo menos [amount] HP en un solo ataque
|
||||
upon ending a turn in a [tileFilter] tile = al terminar turno en una casilla [tileFilter]
|
||||
Hidden after generating a Great Prophet = Oculto después de generar un gran profeta
|
||||
# Requires translation!
|
||||
hidden from users =
|
||||
Mod is incompatible with [modFilter] = Este mod es incompatible con [modFilter]
|
||||
Should only be used as permanent audiovisual mod = Sólo debería ser usado con mod audiovisual
|
||||
Can be used as permanent audiovisual mod = Puede usarse como mod audiovisual
|
||||
|
|
|
|||
|
|
@ -2632,6 +2632,8 @@ upon losing at least [amount] HP in a single attack =
|
|||
upon ending a turn in a [tileFilter] tile =
|
||||
Hidden after generating a Great Prophet = Gömt efter att en Stor Profet alstrats
|
||||
# Requires translation!
|
||||
hidden from users =
|
||||
# Requires translation!
|
||||
Mod is incompatible with [modFilter] =
|
||||
# Requires translation!
|
||||
Should only be used as permanent audiovisual mod =
|
||||
|
|
|
|||
|
|
@ -2395,6 +2395,8 @@ upon losing at least [amount] HP in a single attack = 單次戰鬥中丟失至
|
|||
upon ending a turn in a [tileFilter] tile = 在 [tileFilter] 地塊上結束一回合時
|
||||
Hidden after generating a Great Prophet = 在生成大先知後隱藏
|
||||
# Requires translation!
|
||||
hidden from users =
|
||||
# Requires translation!
|
||||
Mod is incompatible with [modFilter] =
|
||||
# Requires translation!
|
||||
Should only be used as permanent audiovisual mod =
|
||||
|
|
|
|||
|
|
@ -2730,6 +2730,8 @@ upon ending a turn in a [tileFilter] tile =
|
|||
# Requires translation!
|
||||
Hidden after generating a Great Prophet =
|
||||
# Requires translation!
|
||||
hidden from users =
|
||||
# Requires translation!
|
||||
Mod is incompatible with [modFilter] =
|
||||
# Requires translation!
|
||||
Should only be used as permanent audiovisual mod =
|
||||
|
|
|
|||
|
|
@ -2211,7 +2211,6 @@ if starting in the [era] = якщо розпочати гру в [era]
|
|||
if no other Civilization has researched this = якщо жодна інша Цивілізація не дослідила це
|
||||
after discovering [tech] = після дослідження технології [tech]
|
||||
before discovering [tech] = перед дослідженням технології [tech]
|
||||
# Requires translation!
|
||||
if no other Civilization has adopted this = якщо жодна інша Цивілізація не прийняла це
|
||||
after adopting [policy/belief] = після прийняття [policy/belief]
|
||||
before adopting [policy/belief] = до прийняття [policy/belief]
|
||||
|
|
@ -2315,6 +2314,8 @@ upon being promoted = при підвищенні
|
|||
upon losing at least [amount] HP in a single attack = при втраті принаймні [amount] ОЗ за одну атаку
|
||||
upon ending a turn in a [tileFilter] tile = при закінченні ходу в клітинках типу [tileFilter]
|
||||
Hidden after generating a Great Prophet = Приховано після появи Видатного пророка
|
||||
# Requires translation!
|
||||
hidden from users =
|
||||
Mod is incompatible with [modFilter] = Мод несумісний із [modFilter]
|
||||
Should only be used as permanent audiovisual mod = Має бути використано тільки як постійний аудіо-візуальний мод
|
||||
Can be used as permanent audiovisual mod = Може бути використано як постійний аудіо-візуальний мод
|
||||
|
|
@ -6570,3 +6571,4 @@ However, it will reflect the mods you are playing! The combination of base rules
|
|||
If you opened the Civilopedia from the main menu, the "Ruleset" will be that of the last game you started. = Якщо ви відкрили Цивілопедію з головного меню, то "Набір правил" буде з останньої гри, яку ви починали.
|
||||
Letters can select categories, and when there are multiple categories matching the same letter, you can press that repeatedly to cycle between these. = Буквами можна вибирати категорії, а якщо є кілька категорій, що відповідають одній і тій же букві, ви можете натискати її кілька разів, щоб переходити між ними.
|
||||
The arrow keys allow navigation as well - left/right for categories, up/down for entries. = Клавіші зі стрілками також забезпечують навігацію - вліво/вправо для категорій, вгору/вниз для записів.
|
||||
|
||||
|
|
|
|||
|
|
@ -2612,6 +2612,8 @@ upon losing at least [amount] HP in a single attack =
|
|||
upon ending a turn in a [tileFilter] tile =
|
||||
Hidden after generating a Great Prophet = Ẩn sau khi tạo ra một nhà tiên tri vĩ đại
|
||||
# Requires translation!
|
||||
hidden from users =
|
||||
# Requires translation!
|
||||
Mod is incompatible with [modFilter] =
|
||||
# Requires translation!
|
||||
Should only be used as permanent audiovisual mod =
|
||||
|
|
|
|||
|
|
@ -19,7 +19,7 @@ Brazilian_Portuguese = 99
|
|||
Traditional_Chinese = 97
|
||||
Polish = 99
|
||||
Lithuanian = 91
|
||||
Romanian = 70
|
||||
Romanian = 79
|
||||
Simplified_Chinese = 99
|
||||
Bulgarian = 44
|
||||
Korean = 97
|
||||
|
|
|
|||
27
changelog.md
27
changelog.md
|
|
@ -1,29 +1,12 @@
|
|||
## 4.8.16
|
||||
|
||||
Easier location of mod errors, by specifying not only the name of the object with unique problems, but also the type
|
||||
|
||||
Added test for both sides of filtering unique, to not raise mod warnings on both the filter and the filtered unique
|
||||
|
||||
Tile generation condition parameters converted to fractions, to avoid errors
|
||||
|
||||
Fastlane fixes
|
||||
|
||||
RulesetValidator reorg - instead of running 2 sets of unique checks for base rulesets and filtering out results from the first to get the second, we now separate and have one function for non-base-rulesets, and one for base rulesets.
|
||||
|
||||
I was wrong, this is for *parameter severity*
|
||||
|
||||
chore: General rename UniqueComplianceErrorSeverity -> UniqueErrorScope.
|
||||
|
||||
@Framonti
|
||||
|
||||
Fastlane description update and cleanup
|
||||
Ruleset validation refactor - easier location of affected objects, correctly display parameter-type mismatches, ignore uniques used for filtering
|
||||
|
||||
By SomeTroglodyte:
|
||||
- Modded Citadel no longer hard-codes name and icon in Notification
|
||||
- Potpourri of RekMod-inspired little updates
|
||||
- Fix mini-player showing last track during inter-track silence,
|
||||
- Allow modders to hide individual Uniques from Civilopedia
|
||||
- No ruins undo
|
||||
- Correct notifications for modded Citadel
|
||||
- Music: Fix mini-player showing last track during inter-track silence
|
||||
- Allow modders to hide individual Uniques from Civilopedia
|
||||
- Ruins can no longer be save-scummed for better results
|
||||
|
||||
Fixed null reference error related to nuking - By tuvus
|
||||
|
||||
|
|
|
|||
|
|
@ -523,7 +523,6 @@ class RulesetValidator(val ruleset: Ruleset) {
|
|||
) {
|
||||
for (nation in ruleset.nations.values) {
|
||||
addNationErrorRulesetInvariant(nation, lines)
|
||||
|
||||
uniqueValidator.checkUniques(nation, lines, false, tryFixUnknownUniques)
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1,28 +1,9 @@
|
|||
|
||||
|
||||
Easier location of mod errors, by specifying not only the name of the object with unique problems, but also the type
|
||||
|
||||
Added test for both sides of filtering unique, to not raise mod warnings on both the filter and the filtered unique
|
||||
|
||||
Tile generation condition parameters converted to fractions, to avoid errors
|
||||
|
||||
Fastlane fixes
|
||||
|
||||
RulesetValidator reorg - instead of running 2 sets of unique checks for base rulesets and filtering out results from the first to get the second, we now separate and have one function for non-base-rulesets, and one for base rulesets.
|
||||
|
||||
I was wrong, this is for *parameter severity*
|
||||
|
||||
chore: General rename UniqueComplianceErrorSeverity -> UniqueErrorScope.
|
||||
|
||||
@Framonti
|
||||
|
||||
Fastlane description update and cleanup
|
||||
Ruleset validation refactor - easier location of affected objects, correctly display parameter-type mismatches, ignore uniques used for filtering
|
||||
|
||||
By SomeTroglodyte:
|
||||
- Modded Citadel no longer hard-codes name and icon in Notification
|
||||
- Potpourri of RekMod-inspired little updates
|
||||
- Fix mini-player showing last track during inter-track silence,
|
||||
- Allow modders to hide individual Uniques from Civilopedia
|
||||
- No ruins undo
|
||||
- Correct notifications for modded Citadel
|
||||
- Music: Fix mini-player showing last track during inter-track silence
|
||||
- Allow modders to hide individual Uniques from Civilopedia
|
||||
- Ruins can no longer be save-scummed for better results
|
||||
|
||||
Fixed null reference error related to nuking - By tuvus
|
||||
|
|
@ -1,13 +1,13 @@
|
|||
Una reimplementación en código abierto del juego de construcción de civilizaciones más famoso de la historia - ¡Rápido, pequeño, sin anuncios, gratis por siempre!
|
||||
Una reimplementación del juego de construcción de civilizaciones más famoso de la historia - ¡Rápido, pequeño, sin anuncios, gratis por siempre!
|
||||
|
||||
¡Construye tu civilización, investiga tecnologías, expande tus ciudades y derrota a tus enemigos!
|
||||
|
||||
¿Peticiones o errores?¿Quieres ayudar al desarrollo? La lista de cosas por hacer del juego está en: https://github.com/yairm210/Unciv/issues
|
||||
¿Peticiones?¿Errores? La lista de cosas por hacer de la aplicación es https://github.com/yairm210/Unciv/issues, ¡toda pequeña ayuda es bienvenida!
|
||||
|
||||
¿Preguntas?¿Errores?¿Aburrido? Únete a la comunidad de Discord en https://discord.gg/bjrB4Xw ;)
|
||||
¿Preguntas?¿Errores?¿Aburrido? Únetenos en https://discord.gg/bjrB4Xw.
|
||||
|
||||
¿Quieres ayudar a traducir el juego a tu idioma? Vea https://yairm210.github.io/Unciv/Other/Translating/
|
||||
¿Quieres ayudar a traducir el juego a tu idioma? Envíame un email a yairm210@hotmail.com.
|
||||
|
||||
¡El mundo espera!¿Convertirás tu civilización en un imperio que resistirá el paso del tiempo?
|
||||
¿Sabes escribir Java o Kotlin? Únetenos en https://github.com/yairm210/Unciv.¡El mundo espera!¿Convertirás tu civilización en un imperio que resistirá el paso del tiempo?
|
||||
|
||||
Se requiere el permiso de "Tener acceso completo a la red" para descargas iniciadas por el usuario y el modo multijugador. Todos los demás permisos listados son incluidos automáticamente por el API usado para implementar las notificaciones de turnos en el modo multijugador. Los permisos de red son usados para contar mods, descargar mods, descargar música y para cargar/descargar partidas multijugador. Unciv no inicia ninguna otra comunicación por Internet.
|
||||
|
|
|
|||
|
|
@ -1 +1 @@
|
|||
Juego 4X de crear civilizaciones de código abierto
|
||||
Juego 4X de crear civilizaciones
|
||||
|
|
@ -2,13 +2,11 @@ Une réinterprétation open-source du plus célèbre jeu de gestion de civilisat
|
|||
|
||||
Bâtissez votre empire, recherchez des technologies, étendez vos villes et éliminez vos adversaires!
|
||||
|
||||
Des suggestions? Des bugs? La liste des sujets ouverts se trouve sur <a href="https://github.com/yairm210/Unciv/issues">la page Github - Issues</a>. Toute aide est la bienvenue!
|
||||
Des suggestions? Des bugs? Envie de contribuer? La liste des sujets ouverts se trouve sur https://github.com/yairm210/Unciv/issues .
|
||||
|
||||
Des questions? Des commentaires? Ou juste du temps libre? Venez discuter avec nous sur <a href="https://discord.gg/bjrB4Xw">le Discord d'Unciv</a>.
|
||||
Des questions? Des commentaires? Rejoignez-nous sur le Discord d'Unciv https://discord.gg/bjrB4Xw ;)
|
||||
|
||||
Vous souhaitez aider à la traduction du jeu dans votre langue? Suivez les instructions de <a href="https://yairm210.github.io/Unciv/Other/Translating">l'article wiki</a> destiné aux traducteurs.
|
||||
|
||||
Le codage Kotlin ou Java n'a aucun secret pour vous? N'hésitez pas à participer au développement sur <a href="https://github.com/yairm210/Unciv">la page Github</a>.
|
||||
Vous souhaitez participer à la traduction du jeu dans votre langue? Suivez les instructions sur https://yairm210.github.io/Unciv/Other/Translating/ .
|
||||
|
||||
Le monde n'attend plus que vous! Bâtirez-vous une civilisation capable de résister au passage du temps?
|
||||
|
||||
|
|
|
|||
|
|
@ -1 +1 @@
|
|||
Jeu 4X - Bâtir une civilisation
|
||||
Jeu 4X open source - Bâtir une civilisation
|
||||
|
|
@ -1,15 +1,13 @@
|
|||
Implementasi ulang dari game membangun peradaban paling terkenal yang pernah ada - cepat, kecil, tanpa iklan, gratis selamanya!
|
||||
Implementasi ulang bersumber terbuka dari game membangun peradaban paling terkenal yang pernah ada - cepat, kecil, tanpa iklan, gratis selamanya!
|
||||
|
||||
Bangun peradabanmu, teliti teknologi, perluas kotamu dan kalahkan musuhmu!
|
||||
|
||||
Permintaan? Bug? Daftar hal-hal yang akan dilakukan untuk aplikasi adalah https://github.com/yairm210/Unciv/issues, setiap bantuan kecil diterima!
|
||||
Permintaan? Bug? Daftar hal-hal yang akan dilakukan ke depannya ada di https://github.com/yairm210/Unciv/issues
|
||||
|
||||
Pertanyaan? Komentar? Hanya gabut? Bergabunglah dengan kami di https://discord.gg/bjrB4Xw.
|
||||
Pertanyaan? Komentar? Bergabunglah dengan kami di https://discord.gg/bjrB4Xw.
|
||||
|
||||
Mau membantu menerjemahkan game ke dalam bahasamu? Kirimi saya email ke yairm210@hotmail.com.
|
||||
Mau membantu menerjemahkan game ini ke dalam bahasamu? Kunjungi https://yairm210.github.io/Unciv/Other/Translating/.
|
||||
|
||||
Paham Java atau Kotlin? Bergabunglah dengan kami di https://github.com/yairm210/Unciv.
|
||||
|
||||
Dunia menunggu! Akankah kamu akan membangun peradabanmu menjadi sebuah kerajaan yang akan bertahan dalam ujian waktu?
|
||||
Dunia menunggumu! Akankah kamu akan membangun peradabanmu menjadi sebuah kerajaan yang akan bertahan dalam ujian waktu?
|
||||
|
||||
Izin 'memiliki akses jaringan penuh' diperlukan untuk unduhan yang dilakukan pengguna dan fitur multiplayer. Semua izin terdaftar lainnya disertakan secara otomatis oleh API yang digunakan untuk mengimplementasikan notifikasi giliran multiplayer. Izin jaringan digunakan untuk membuat daftar mod, mengunduh mod, mengunduh musik dan mengunggah/mengunduh game multiplayer. Tidak ada komunikasi internet lain yang dilakukan oleh Unciv.
|
||||
|
|
|
|||
|
|
@ -1 +1 @@
|
|||
Game membangun peradaban 4X
|
||||
Game membangun peradaban 4X open-source
|
||||
|
|
@ -1 +1 @@
|
|||
Joc de construire a civilizației 4X
|
||||
Joc 4X de construire a civilizației
|
||||
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Reference in New Issue
Block a user