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4.15.6
This commit is contained in:
parent
7fe2503dfb
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123f850b97
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@ -438,6 +438,10 @@ Four Corners = Vier Hoeke
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Archipelago = Argipel
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Inner Sea = Binnesee
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Perlin = Perlin
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# Requires translation!
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Small Continents =
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# Requires translation!
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Fractal =
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# Requires translation!
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Select players from starting locations =
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@ -400,6 +400,10 @@ Four Corners = চারকোণা
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Archipelago = দ্বীপপুঞ্জ
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Inner Sea = আন্তঃসমুদ্র
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Perlin = পার্লিন
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# Requires translation!
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Small Continents =
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# Requires translation!
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Fractal =
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Select players from starting locations = শুরুর অবস্থান থেকে খেলোয়াড় নির্বাচন করুন
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Random number of Civilizations = এলোমেলো সভ্যতার সংখ্যা
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@ -423,6 +423,10 @@ Four Corners = Чатыры Кантыненты
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Archipelago = Архіпелаг
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Inner Sea = Унутранняе Мора
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Perlin = Перлін
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# Requires translation!
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Small Continents =
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# Requires translation!
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Fractal =
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Select players from starting locations = Выберыце гульцоў са стартавых месцаў
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Random number of Civilizations = Выпадковая колькасць Цывілізацый
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@ -518,6 +518,10 @@ Archipelago =
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Inner Sea =
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# Requires translation!
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Perlin =
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# Requires translation!
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Small Continents =
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# Requires translation!
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Fractal =
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# Requires translation!
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Select players from starting locations =
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@ -397,8 +397,8 @@ Four Corners = Quatro Cantos
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Archipelago = Arquipélago
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Inner Sea = Mar interno
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Perlin = Perlin
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Fractal = Fractal
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Small Continents = Pequenos Continentes
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Fractal = Fractal
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Select players from starting locations = Selecione jogadores nos locais iniciais
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Random number of Civilizations = Número aleatório de civilizações
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@ -438,6 +438,10 @@ Archipelago = Острови
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Inner Sea = Вътрешно Море
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# Requires translation!
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Perlin =
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# Requires translation!
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Small Continents =
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# Requires translation!
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Fractal =
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# Requires translation!
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Select players from starting locations =
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@ -397,6 +397,10 @@ Four Corners = Quatre cantonades
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Archipelago = Arxipèlag
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Inner Sea = Mar interior
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Perlin = Perlin
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# Requires translation!
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Small Continents =
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# Requires translation!
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Fractal =
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Select players from starting locations = Tria els jugadors des de les posicions inicials
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Random number of Civilizations = Nombre aleatori de civilitzacions
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@ -397,6 +397,10 @@ Four Corners = Četiri Ugla
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Archipelago = Arhipelag
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Inner Sea = Unutarnje More
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Perlin = Perlinov Šum
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# Requires translation!
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Small Continents =
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# Requires translation!
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Fractal =
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Select players from starting locations = Odaberi igrače s početnih lokacija
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Random number of Civilizations = Nasumični broj Civilizacija
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@ -1173,9 +1177,7 @@ turns = poteza
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turn = potez
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Next unit = Sljedeća jedinica
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[amount] units idle = [amount] jedinica u stanju mirovanja
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# Requires translation!
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[idleCount] idle = [idleCount] u stanju mirovanja
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# Requires translation!
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[waitingCount] waiting = [waitingCount] čeka
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Fog of War = Ratna Magla
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Pick a policy = Odaberi politiku
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@ -7188,3 +7190,4 @@ Forest and Jungle Visibility\nIn Unciv, forests and jungles are visible 1 tile o
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Founding Cities\nThe Settler is a unit that can found a new city. You can build a Settler unit in a city with at least 2 population, and then move them to a good location to found a new city. This will usually be your main way of acquiring more cities. = Osnivanje gradova\nNaseljenik je jedinica koja može osnovati novi grad. Možete izgraditi jedinicu Naseljenika u gradu s najmanje 2 stanovnika, a zatim ih premjestiti na dobru lokaciju kako biste osnovali novi grad. To će obično biti vaš glavni način stjecanja više gradova.
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Food conversion to Production\nDuring the construction of a Settler, the city will not grow. Instead, the 1st, 2nd, 4th, and from there on every 4th, excess Food (Growth) is converted into Production, with the rest of the excess Food being lost. = Pretvorba hrane u proizvodnju\nTijekom izgradnje Naseljenika, grad neće rasti. Umjesto toga, 1., 2., 4., a odatle svaki 4., višak Hrane (Rast) pretvara se u Proizvodnju, a ostatak viška Hrane se gubi.
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@ -410,6 +410,10 @@ Four Corners = Čtyři rohy
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Archipelago = Souostroví
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Inner Sea = Vnitřní moře
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Perlin = Perlin
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# Requires translation!
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Small Continents =
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# Requires translation!
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Fractal =
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Select players from starting locations = Vybrat hráče ze startovních pozic
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Random number of Civilizations = Náhodný počet civilizací
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@ -397,6 +397,10 @@ Four Corners = Vier Hoeken
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Archipelago = Archipel
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Inner Sea = Binnenzee
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Perlin = Perlin
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# Requires translation!
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Small Continents =
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# Requires translation!
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Fractal =
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Select players from starting locations = Selecteer spelers met vaste startlocaties
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Random number of Civilizations = Willekeurig aantal Beschavingen
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@ -710,6 +710,10 @@ Archipelago =
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Inner Sea =
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# Requires translation!
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Perlin =
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# Requires translation!
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Small Continents =
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# Requires translation!
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Fractal =
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# Requires translation!
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Select players from starting locations =
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@ -405,6 +405,10 @@ Four Corners = Apat na Sulok
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Archipelago = Kapuluan
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Inner Sea = Panloob na Dagat
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Perlin = Perlin
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# Requires translation!
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Small Continents =
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# Requires translation!
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Fractal =
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Select players from starting locations = Piliin ang mga manlalaro sa mga pasimulang lokasyon
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Random number of Civilizations = Sapalarang bilang nga mga Sibilisasyon
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@ -445,6 +445,10 @@ Archipelago = Saaristo
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Inner Sea = Sisämeri
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# Requires translation!
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Perlin =
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# Requires translation!
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Small Continents =
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# Requires translation!
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Fractal =
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# Requires translation!
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Select players from starting locations =
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@ -397,6 +397,10 @@ Four Corners = Quatre coins
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Archipelago = Archipel
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Inner Sea = Mer intérieure
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Perlin = Perlin
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# Requires translation!
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Small Continents =
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# Requires translation!
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Fractal =
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Select players from starting locations = Définir joueurs / positions de départ
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Random number of Civilizations = Nombre aléatoire de Civilisations
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@ -1173,9 +1177,7 @@ turns = tours
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turn = tour
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Next unit = Unité suivante
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[amount] units idle = [amount] unités inactives
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# Requires translation!
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[idleCount] idle = [idleCount] inactives
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# Requires translation!
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[waitingCount] waiting = [waitingCount] restantes
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Fog of War = Brouillard de guerre
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Pick a policy = Choisir une doctrine
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@ -407,6 +407,10 @@ Four Corners = Catro Esquinas
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Archipelago = Arquipélago
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Inner Sea = Mar Interior
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Perlin = Perlin
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# Requires translation!
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Small Continents =
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# Requires translation!
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Fractal =
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Select players from starting locations = Engadir xogadores según as posicións iniciais
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Random number of Civilizations = Cantidade aleatoria de Civs
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@ -397,6 +397,10 @@ Four Corners = Vier Ecken
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Archipelago = Archipele
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Inner Sea = Binnenmeer
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Perlin = Perlin
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# Requires translation!
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Small Continents =
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# Requires translation!
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Fractal =
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Select players from starting locations = Auswahl der Spieler aus den Startpositionen
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Random number of Civilizations = Zufällige Anzahl von Zivilisationen
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@ -589,6 +589,10 @@ Archipelago = Αρχιπέλαγο
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Inner Sea = Εσωτερική θάλασσα
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# Requires translation!
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Perlin =
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# Requires translation!
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Small Continents =
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# Requires translation!
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Fractal =
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# Requires translation!
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Select players from starting locations =
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@ -415,6 +415,10 @@ Four Corners = Négy sarok
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Archipelago = Szigetcsoport
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Inner Sea = Belső tenger
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Perlin = Perlin-zaj
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# Requires translation!
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Small Continents =
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# Requires translation!
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Fractal =
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Select players from starting locations = Játékosok meghatározása a kezdőhelyek alapján
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Random number of Civilizations = Véletlen számú civilizáció
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@ -397,6 +397,10 @@ Four Corners = Empat Penjuru
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Archipelago = Kepulauan
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Inner Sea = Laut Pedalaman
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Perlin = Perlin
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# Requires translation!
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Small Continents =
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# Requires translation!
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Fractal =
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Select players from starting locations = Pilih pemain dari tempat mulai
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Random number of Civilizations = Jumlah Peradaban acak
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@ -1173,9 +1177,7 @@ turns = giliran
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turn = giliran
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Next unit = Unit selanjutnya
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[amount] units idle = [amount] unit menganggur
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# Requires translation!
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[idleCount] idle = [idleCount] menganggur
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# Requires translation!
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[waitingCount] waiting = [waitingCount] menunggu
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Fog of War = Kabut Perang
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Pick a policy = Pilih sebuah kebijakan
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@ -403,6 +403,10 @@ Four Corners = Quattro angoli
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Archipelago = Arcipelago
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Inner Sea = Mare interno
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Perlin = Perlin
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# Requires translation!
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Small Continents =
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# Requires translation!
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Fractal =
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Select players from starting locations = Seleziona giocatori da posizioni iniziali
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Random number of Civilizations = Numero casuale di Civiltà
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@ -433,6 +433,10 @@ Four Corners = 四大陸
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Archipelago = 多島海
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Inner Sea = 内海
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Perlin = パーリン
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# Requires translation!
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Small Continents =
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# Requires translation!
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Fractal =
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# Requires translation!
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Select players from starting locations =
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@ -432,6 +432,10 @@ Four Corners = 사합점
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Archipelago = 군도
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Inner Sea = 내해
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Perlin = 펄린
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# Requires translation!
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Small Continents =
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# Requires translation!
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Fractal =
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# Requires translation!
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Select players from starting locations =
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@ -457,6 +457,10 @@ Four Corners = Quattuor Anguli
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Archipelago = Archipelago
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Inner Sea = Mare Internum
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Perlin = Perlin
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# Requires translation!
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Small Continents =
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# Requires translation!
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Fractal =
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Select players from starting locations = De locis initialibus eligo lusores
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Random number of Civilizations = Numerus occulendus civilizationum
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@ -714,7 +718,6 @@ Could not upload game! = Non poteram indicia ludi auferre!
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# Requires translation!
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Couldn't connect to Multiplayer Server! =
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Retry = Denuo tenta
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# Requires translation!
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Join game = Convenio in ludum
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Invalid game ID! = Identitas ludi est irrita!
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Copy user ID = Duplica identitatem usoris
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@ -1198,11 +1201,8 @@ A barbarian [unitType] has joined us! = Centuria barbara, quæ erat [unitType],
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We have found survivors in the ruins - population added to [cityName] = In parietinis invenimus superviventes - multitudo ad [cityName](m/um) additur
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We have discovered the lost technology of [techName] in the ruins! = In parietinis invenimus technologiam amissam, quæ erat [techName]!
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A [unitName] has joined us! = [unitName] cum nobis coiit!
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# Requires translation!
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An ancient tribe trains our [unitName] in their ways of combat! = Gens antiqua educavit centuriam nostram, quæ erat [unitName], in suo modo proelii!
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# Requires translation!
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We have found a stash of [amount] gold in the ruins! = In parietinis invenimus [amount] solidos!
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# Requires translation!
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We have found a crudely-drawn map in the ruins! = In parietinis invenimus chartam infabre pictam!
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[unit] finished exploring. = [unit] est scrutatus/scrutata.
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[unit] has no work to do. = [unit] sine negotio est/sunt.
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@ -1331,9 +1331,7 @@ turns = gressûs
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turn = gressus
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Next unit = Centuria posterior
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[amount] units idle = [amount] centuriae otiosae
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# Requires translation!
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[idleCount] idle = [idleCount] otiosa(e)
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# Requires translation!
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[waitingCount] waiting = [waitingCount] mane(n)t
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Fog of War = Nebula belli
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Pick a policy = Eligas dictatum
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@ -2395,7 +2393,6 @@ Connects trade routes over water = Per aquam concatenat vias commercii
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Automatically built in all cities where it is buildable = Est per automataria ædificandum in urbibus omnibus quibus ædificari potest
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Creates a [improvementName] improvement on a specific tile = In tegula speciali creat meliorationem quæ sit [improvementName]
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Founds a new city = Condit urbem novam
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# Requires translation!
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Founds a new puppet city = Condit novum municipium
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Can instantly construct a [improvementFilter] improvement = Potest confestim construere melorationem quæ sit [improvementFilter]
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May create improvements on water resources = Potest creare melorationes super merces aquaticas
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@ -3166,7 +3163,6 @@ Walls = Muri
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Walls of Babylon = Muri Babyloniae
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The Pyramids = Pyramides
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# Requires translation!
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'O, let not the pains of death which come upon thee enter into my body. I am the god Tem, and I am the foremost part of the sky, and the power which protecteth me is that which is with all the gods forever.' - The Book of the Dead, translated by Sir Ernest Alfred Wallis Budge = 'O, ne ingrediantur dolores mortis quae oppetit te in corpus meum. Ego sum deus Tem, sum pars prima caeli, et potentia quae protegit me est ea quae semper cum deis omnibus est.' - Liber Mortui, primitus translatus ab domino Ernest Alfred Wallis Budge
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Mausoleum of Halicarnassus = Mausoleum
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@ -3197,7 +3193,6 @@ Colosseum = Colosseum
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Circus Maximus = Circus Maximus
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Great Wall = Murus Magnus
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# Requires translation!
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'The art of war teaches us to rely not on the likelihood of the enemy's not attacking, but rather on the fact that we have made our position unassailable.' - Sun Tzu = 'Ars belli docet nobis ne confidamus hostes non appugnare, sed confidamus nos fecisse nostrum positum non potens appugnari.' - Sun Tzu
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Temple = Templum
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@ -3244,7 +3239,6 @@ Angkor Wat =
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# Requires translation!
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Chichen Itza =
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# Requires translation!
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'The katun is established at Chichen Itza. The settlement of the Itza shall take place there. The quetzal shall come, the green bird shall come. Ah Kantenal shall come. It is the word of God. The Itza shall come.' - The Books of Chilam Balam = 'Katun incepit in Chichen Itza. Ibi ponatur colonia de Itza. Quetzal veniat. Avis regina veniat. Ah Kantenal veniat. Verbum Dei est. Itza veniat.' - Libri de Chilam Balam
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National Treasury = Gazophylacium Publicum
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@ -6160,7 +6154,6 @@ your exploring unit receives training =
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We have found survivors in the ruins! Population added to [cityName]. = In parietinis invenimus superviventes! Multitudo ad [cityName](m/um) additur.
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survivors (adds population to a city) = superviventes (multitudinem urbi addere)
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# Requires translation!
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a stash of gold = aliquantum aurum
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discover a lost technology = technologiam amissam invenire
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@ -6171,7 +6164,6 @@ advanced weaponry for your explorer = arma progressûs tuo exploratori
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You find evidence of Barbarian activity. Nearby Barbarian camps are revealed! = Invenis indicium de barbara actione. Castra propinqua barbarorum sunt patefacta!
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reveal nearby Barbarian camps = patefacere castra propinqua barbarorum
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# Requires translation!
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find a crudely-drawn map = chartam infabre pictam invenire
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@ -6201,7 +6193,6 @@ Animal Husbandry = Agricultio Bestiæ
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# Requires translation!
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'The haft of the arrow has been feathered with one of the eagle's own plumes, we often give our enemies the means of our own destruction' - Aesop =
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Archery = Sagittatio
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# Requires translation!
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'The meek shall inherit the Earth, but not its mineral rights.' - J. Paul Getty = 'Mites possidebunt terram, sed non jus fodiendi ejus.' - J. Paul Getty
|
||||
Mining = Fodinae
|
||||
|
||||
|
|
@ -6238,7 +6229,6 @@ Iron Working = Opus Ferri
|
|||
|
||||
'Three things are necessary for the salvation of man: to know what he ought to believe; to know what he ought to desire; and to know what he ought to do' - St. Thomas Aquinas = 'Tria sunt homini necessaria ad salutem: scilicit scientia credendorum, scientia desiderandorum, et scientia operandorum.' - Thomas Aquinas
|
||||
Theology = Theologia
|
||||
# Requires translation!
|
||||
'The only thing that saves us from the bureaucracy is its inefficiency' - Eugene McCarthy = 'Sola res quae a grapheocratia servat nos est inefficacitas ejus.' - Eugene McCarthy
|
||||
Civil Service = Officium Civile
|
||||
# Requires translation!
|
||||
|
|
|
|||
|
|
@ -460,6 +460,10 @@ Archipelago = Archipelagai
|
|||
Inner Sea = Vidinė jūra
|
||||
# Requires translation!
|
||||
Perlin =
|
||||
# Requires translation!
|
||||
Small Continents =
|
||||
# Requires translation!
|
||||
Fractal =
|
||||
|
||||
# Requires translation!
|
||||
Select players from starting locations =
|
||||
|
|
|
|||
|
|
@ -441,6 +441,10 @@ Four Corners = Empat Penjuru
|
|||
Archipelago = Kepulauan
|
||||
Inner Sea = Lautan Dalam
|
||||
Perlin = Perlin
|
||||
# Requires translation!
|
||||
Small Continents =
|
||||
# Requires translation!
|
||||
Fractal =
|
||||
|
||||
# Requires translation!
|
||||
Select players from starting locations =
|
||||
|
|
|
|||
|
|
@ -472,6 +472,10 @@ Four Corners = Fire hyrne
|
|||
Archipelago = Øysamling
|
||||
Inner Sea = Indre Sjø
|
||||
Perlin = Perlin
|
||||
# Requires translation!
|
||||
Small Continents =
|
||||
# Requires translation!
|
||||
Fractal =
|
||||
|
||||
Select players from starting locations = Vel spelarar frå stadene ein byrjar
|
||||
Random number of Civilizations = Tilfeldig tal på sivilisasjonar
|
||||
|
|
|
|||
|
|
@ -577,6 +577,10 @@ Archipelago = Majma’ol Jazāyer
|
|||
Inner Sea =
|
||||
# Requires translation!
|
||||
Perlin =
|
||||
# Requires translation!
|
||||
Small Continents =
|
||||
# Requires translation!
|
||||
Fractal =
|
||||
|
||||
# Requires translation!
|
||||
Select players from starting locations =
|
||||
|
|
|
|||
|
|
@ -479,6 +479,10 @@ Archipelago = Majma’ol Jazaayer
|
|||
Inner Sea =
|
||||
# Requires translation!
|
||||
Perlin =
|
||||
# Requires translation!
|
||||
Small Continents =
|
||||
# Requires translation!
|
||||
Fractal =
|
||||
|
||||
# Requires translation!
|
||||
Select players from starting locations =
|
||||
|
|
|
|||
|
|
@ -402,6 +402,10 @@ Four Corners = Cztery krańce
|
|||
Archipelago = Archipelag
|
||||
Inner Sea = Morze wewnętrzne
|
||||
Perlin = Perlin
|
||||
# Requires translation!
|
||||
Small Continents =
|
||||
# Requires translation!
|
||||
Fractal =
|
||||
|
||||
Select players from starting locations = Wybierz graczy z pól startowych
|
||||
Random number of Civilizations = Losowa liczba cywilizacji
|
||||
|
|
|
|||
|
|
@ -406,6 +406,10 @@ Four Corners = Quatro Cantos
|
|||
Archipelago = Arquipélago
|
||||
Inner Sea = Mar Interior
|
||||
Perlin = Perlin
|
||||
# Requires translation!
|
||||
Small Continents =
|
||||
# Requires translation!
|
||||
Fractal =
|
||||
|
||||
Select players from starting locations = Selecionar jogadores dos locais de início
|
||||
Random number of Civilizations = Número aleatório de civilizações
|
||||
|
|
|
|||
|
|
@ -430,6 +430,10 @@ Archipelago = Arhipeleag
|
|||
Inner Sea = Mare interioară
|
||||
# Requires translation!
|
||||
Perlin =
|
||||
# Requires translation!
|
||||
Small Continents =
|
||||
# Requires translation!
|
||||
Fractal =
|
||||
|
||||
# Requires translation!
|
||||
Select players from starting locations =
|
||||
|
|
|
|||
|
|
@ -398,6 +398,10 @@ Four Corners = Четыре Угла
|
|||
Archipelago = Архипелаги
|
||||
Inner Sea = Внутреннее Море
|
||||
Perlin = Шум Перлина
|
||||
# Requires translation!
|
||||
Small Continents =
|
||||
# Requires translation!
|
||||
Fractal =
|
||||
|
||||
Select players from starting locations = Выбор игроков из стартовых локаций
|
||||
Random number of Civilizations = Случайное количество цивилизаций
|
||||
|
|
|
|||
|
|
@ -543,6 +543,10 @@ Four Corners =
|
|||
Archipelago = Архіпелаґ
|
||||
Inner Sea = Уднушньоє море
|
||||
Perlin = Перлін
|
||||
# Requires translation!
|
||||
Small Continents =
|
||||
# Requires translation!
|
||||
Fractal =
|
||||
|
||||
# Requires translation!
|
||||
Select players from starting locations =
|
||||
|
|
|
|||
|
|
@ -397,6 +397,10 @@ Four Corners = 四岛
|
|||
Archipelago = 群岛
|
||||
Inner Sea = 内海
|
||||
Perlin = 柏林算法/千湖
|
||||
# Requires translation!
|
||||
Small Continents =
|
||||
# Requires translation!
|
||||
Fractal =
|
||||
|
||||
Select players from starting locations = 从初始位置挑选玩家
|
||||
Random number of Civilizations = 随机文明数量
|
||||
|
|
@ -987,7 +991,7 @@ Your citizens are revolting due to very high unhappiness! = 您的公民因极
|
|||
|
||||
# Possible HP loss loss when attacking, e.g. (-5 HP)
|
||||
([amount] HP) = ([amount] 点伤害)
|
||||
|
||||
|
||||
An enemy [unit] ([amount] HP) has attacked [cityName] ([amount2] HP) = 敌方的[unit]([amount] HP)攻击了[cityName]([amount2] HP)
|
||||
An enemy [unit] ([amount] HP) has [battleAction] our [ourUnit] ([amount2] HP) = 敌方的[unit]([amount] HP)[battleAction]了我们的[ourUnit]([amount2] HP)
|
||||
An enemy [unit] has attacked our [ourUnit] ([amount] HP) = 敌方的[unit]攻击了我们的[ourUnit]([amount] HP)
|
||||
|
|
|
|||
|
|
@ -397,6 +397,10 @@ Four Corners = Cuatro Esquinas
|
|||
Archipelago = Archipiélago
|
||||
Inner Sea = Mar Interior
|
||||
Perlin = Perlin
|
||||
# Requires translation!
|
||||
Small Continents =
|
||||
# Requires translation!
|
||||
Fractal =
|
||||
|
||||
Select players from starting locations = Añadir jugadores según las pocisiones iniciales
|
||||
Random number of Civilizations = Cantidad aleatoria de Civs
|
||||
|
|
|
|||
|
|
@ -450,6 +450,10 @@ Archipelago = Skärgård
|
|||
Inner Sea = Innanhav
|
||||
# Requires translation!
|
||||
Perlin =
|
||||
# Requires translation!
|
||||
Small Continents =
|
||||
# Requires translation!
|
||||
Fractal =
|
||||
|
||||
# Requires translation!
|
||||
Select players from starting locations =
|
||||
|
|
|
|||
|
|
@ -215,45 +215,29 @@ Current leader(s): [leaders], you: [yourScore] = ผู้นำปัจจุ
|
|||
# Requires translation!
|
||||
[civInfo] with [value] [valueType] =
|
||||
|
||||
# Requires translation!
|
||||
Demands = ความต้องการ
|
||||
# Will be deprecated in a few versions
|
||||
# Requires translation!
|
||||
Please don't settle new cities near us. = โปรดอย่าตั้งเมืองใหม่ใกล้เรา
|
||||
# Requires translation!
|
||||
Don't settle new cities near us. = อย่าตั้งเมืองใหม่ใกล้เรา
|
||||
# Requires translation!
|
||||
Very well, we shall look for new lands to settle. = ดีมาก เราจะมองหาดินแดนใหม่เพื่อตั้งถิ่นฐาน
|
||||
# Requires translation!
|
||||
We shall do as we please. = เราจะทำตามที่เราพอใจ
|
||||
# Requires translation!
|
||||
We noticed your new city near our borders, despite your promise. This will have....implications. = เราเห็นเมืองใหม่ของคุณที่สร้างขึ้นใกล้ชายแดนของเรา ทั้งๆที่เคยให้สัญญาเอาไว้ เรื่องนี้จะไม่จบลงง่ายๆ ...มันจะมีผลตามมา
|
||||
|
||||
# Will be deprecated in a few versions
|
||||
# Requires translation!
|
||||
Please don't spread your religion to us. = โปรดอย่าเผยแผ่ศาสนาของคุณให้พวกเรา
|
||||
# Requires translation!
|
||||
Don't spread religion in our cities. = อย่าเผยแผ่ศาสนาในเมืองของเรา
|
||||
# Requires translation!
|
||||
Very well, we shall spread our faith elsewhere. = ก็ได้ เราจะไปเผยแผ่ศาสนาของเราที่อื่น
|
||||
# Requires translation!
|
||||
We noticed you have continued spreading your faith, despite your promise. This will have...consequences. = เราสังเกตเห็นว่าคุณยังคงเผยแผ่ศาสนาของคุณต่อไป ทั้งๆที่เคยให้สัญญาไว้ เรื่องนี้จะมี...ผลกระทบที่ร้ายแรงตามมา
|
||||
|
||||
# Requires translation!
|
||||
I've been informed that my armies have taken tribute from [civName], a city-state under your protection.\nI assure you, this was quite unintentional, and I hope that this does not serve to drive us apart. = ฉันได้รับรายงานว่ากองทัพของข้าพเจ้าได้ทำการเรียกเก็บบรรณาการจาก [civName] นครรัฐที่อยู่ในความคุ้มครองของท่าน ฉันขอยืนยันว่าเหตุการณ์นี้เกิดขึ้นโดยไม่ได้เจตนา และหวังเป็นอย่างยิ่งว่าเหตุการณ์นี้จะไม่ทำให้ความสัมพันธ์ของเราต้องสั่นคลอน
|
||||
# Requires translation!
|
||||
We asked [civName] for a tribute recently and they gave in.\nYou promised to protect them from such things, but we both know you cannot back that up. = เมื่อไม่นานมานี้ เราได้เรียกเก็บส่วยจาก [civName] และพวกเขาก็จ่ายให้แต่โดยดี คุณเคยสัญญาว่าจะปกป้องพวกเขาจากสิ่งเหล่านี้ แต่เราต่างก็รู้ว่าท่านไม่สามารถทำตามได้
|
||||
# Requires translation!
|
||||
It's come to my attention that I may have attacked [civName].\nWhile it was not my goal to be at odds with your empire, this was deemed a necessary course of action. = ฉันเพิ่งทราบว่ากองทัพของฉันอาจได้โจมตี [civName] แม้ว่าข้าพเจ้าไม่ได้มีเป้าหมายที่จะขัดแย้งกับจักรวรรดิของคุณ แต่การกระทำนี้ถือว่าเป็นสิ่งที่จำเป็นต้องทำ
|
||||
# Requires translation!
|
||||
I thought you might like to know that I've launched an invasion of one of your little pet states.\nThe lands of [civName] will make a fine addition to my own. = ข้าคิดว่าท่านน่าจะอยากรู้ว่า ข้าได้เริ่มการรุกรานรัฐบริวารเล็กๆของท่านแล้ว ดินแดนของ [civName] จะเป็นส่วนเสริมที่ยอดเยี่ยมสำหรับอาณาจักรของข้า
|
||||
# Requires translation!
|
||||
THIS MEANS WAR! = นี่คือการประกาศสงคราม!
|
||||
|
||||
Return [unitName] to [civName]? = คืน[unitName]แก่[civName]หรือไม่?
|
||||
The [unitName] we liberated originally belonged to [civName]. They will be grateful if we return it to them. = [unitName]ตัวนี้เคยเป็นยูนิตของ [civName] พวกเขาจะดีใจถ้าคุณคืนให้
|
||||
|
||||
# Requires translation!
|
||||
Enter the amount of gold = ใส่จำนวนทอง
|
||||
|
||||
# City-States
|
||||
|
|
@ -271,15 +255,10 @@ Give a Gift =
|
|||
Gift [giftAmount] gold (+[influenceAmount] influence) =
|
||||
# Requires translation!
|
||||
Relationship changes in another [turnsToRelationshipChange] turns =
|
||||
# Requires translation!
|
||||
Protected by = ได้รับการคุ้มครองโดย
|
||||
# Requires translation!
|
||||
Revoke Protection = เพิกถอนการคุ้มครอง
|
||||
# Requires translation!
|
||||
Revoke protection for [cityStateName]? = เพิกถอนการคุ้มครอง [cityStateName] หรือไม่
|
||||
# Requires translation!
|
||||
Pledge to protect = สัญญาว่าจะปกป้อง
|
||||
# Requires translation!
|
||||
Declare Protection of [cityStateName]? = ประกาศการคุ้มครอง [cityStateName] หรือไม่?
|
||||
# Requires translation!
|
||||
Build [improvementName] on [resourceName] (200 Gold) =
|
||||
|
|
@ -357,13 +336,10 @@ Unknown civilization =
|
|||
Reach 30 for friendship. =
|
||||
# Requires translation!
|
||||
Reach highest influence above 60 for alliance. =
|
||||
# Requires translation!
|
||||
When Friends: = เมื่อเป็นเพื่อน:
|
||||
# Requires translation!
|
||||
When Allies: = เมื่อเป็นพันธมิตร:
|
||||
# Requires translation!
|
||||
The unique luxury is one of: =
|
||||
# Requires translation!
|
||||
Demand Tribute = เรียกเก็บส่วย
|
||||
# Requires translation!
|
||||
Tribute Willingness =
|
||||
|
|
@ -496,7 +472,6 @@ Promotions =
|
|||
Load copied data =
|
||||
# Requires translation!
|
||||
Reset to defaults =
|
||||
# Requires translation!
|
||||
Select nations = เลือกประเทศ
|
||||
# Requires translation!
|
||||
Set available nations for random pool =
|
||||
|
|
@ -506,7 +481,6 @@ Available nations =
|
|||
Banned nations =
|
||||
# Requires translation!
|
||||
Are you sure you want to reset all game options to defaults? =
|
||||
# Requires translation!
|
||||
Start game! = เริ่มเกม!
|
||||
# Requires translation!
|
||||
Map Options =
|
||||
|
|
@ -514,11 +488,9 @@ Map Options =
|
|||
Game Options =
|
||||
# Requires translation!
|
||||
Civilizations =
|
||||
# Requires translation!
|
||||
Map Type = ประเภทแผนที่
|
||||
# Requires translation!
|
||||
Map file =
|
||||
# Requires translation!
|
||||
Max Turns = จำนวนรอบสูงสุด
|
||||
# Requires translation!
|
||||
Could not load map! =
|
||||
|
|
@ -556,6 +528,10 @@ Archipelago =
|
|||
Inner Sea =
|
||||
# Requires translation!
|
||||
Perlin =
|
||||
# Requires translation!
|
||||
Small Continents =
|
||||
# Requires translation!
|
||||
Fractal =
|
||||
|
||||
# Requires translation!
|
||||
Select players from starting locations =
|
||||
|
|
@ -681,15 +657,10 @@ Don't show again =
|
|||
World Size =
|
||||
# Requires translation!
|
||||
Enabled World Sizes =
|
||||
# Requires translation!
|
||||
Tiny = จิ๋ว
|
||||
# Requires translation!
|
||||
Small = เล็ก
|
||||
# Requires translation!
|
||||
Medium = กลาง
|
||||
# Requires translation!
|
||||
Large = ใหญ่
|
||||
# Requires translation!
|
||||
Huge = ใหญ่มาก
|
||||
# Requires translation!
|
||||
World wrap requires a minimum width of 32 tiles =
|
||||
|
|
@ -719,18 +690,12 @@ User ID =
|
|||
Click to copy =
|
||||
|
||||
|
||||
# Requires translation!
|
||||
Game Speed = ความเร็วของเกม
|
||||
# Requires translation!
|
||||
Quick = เร็ว
|
||||
# Requires translation!
|
||||
Standard = ปกติ
|
||||
# Requires translation!
|
||||
Epic = มหากาพย์
|
||||
# Requires translation!
|
||||
Marathon = มาราธอน
|
||||
|
||||
# Requires translation!
|
||||
Starting Era = ยุคเริ่มต้น
|
||||
# Requires translation!
|
||||
It looks like we can't make a map with the parameters you requested! =
|
||||
|
|
@ -813,7 +778,6 @@ Generator steps =
|
|||
Edit =
|
||||
# Requires translation!
|
||||
Rivers =
|
||||
# Requires translation!
|
||||
Load = โหลด
|
||||
Save = เซฟ
|
||||
# Requires translation!
|
||||
|
|
@ -1008,9 +972,7 @@ Copy game ID =
|
|||
UserID copied to clipboard =
|
||||
# Requires translation!
|
||||
Game ID copied to clipboard! =
|
||||
# Requires translation!
|
||||
Friend name = ชื่อเพื่อน
|
||||
# Requires translation!
|
||||
Player ID = ID ผู้เล่น
|
||||
# Requires translation!
|
||||
Please input a name for your friend! =
|
||||
|
|
@ -2093,28 +2055,17 @@ Create [improvement] =
|
|||
Trigger unique =
|
||||
# Requires translation!
|
||||
Show more =
|
||||
# Requires translation!
|
||||
Yes = ใช่
|
||||
# Requires translation!
|
||||
No = ไม่
|
||||
# Requires translation!
|
||||
Acquire = ได้รับ
|
||||
# Requires translation!
|
||||
Under construction = อยู่ระหว่างการก่อสร้าง
|
||||
|
||||
# Requires translation!
|
||||
Food = อาหาร
|
||||
# Requires translation!
|
||||
Production = การผลิต
|
||||
# Requires translation!
|
||||
Gold = ทอง
|
||||
# Requires translation!
|
||||
Happiness = ความสุข
|
||||
# Requires translation!
|
||||
Culture = วัฒนธรรม
|
||||
# Requires translation!
|
||||
Science = วิทยศาสตร์
|
||||
# Requires translation!
|
||||
Faith = ความเชื่อ
|
||||
|
||||
# Requires translation!
|
||||
|
|
@ -2811,7 +2762,6 @@ We have signed a Declaration of Friendship with [otherCiv]! =
|
|||
Basics =
|
||||
# Requires translation!
|
||||
Resources =
|
||||
# Requires translation!
|
||||
Terrains = ภูมิประเทศ
|
||||
# Requires translation!
|
||||
Tile Improvements =
|
||||
|
|
@ -2821,9 +2771,7 @@ Unique to [civName], replaces [unitName] =
|
|||
Unique to [civName] =
|
||||
# Requires translation!
|
||||
Tutorials =
|
||||
# Requires translation!
|
||||
Cost = ค่าใช้จ่าย
|
||||
# Requires translation!
|
||||
Turns to build = จำนวนรอบที่ใช้สร้าง
|
||||
# Requires translation!
|
||||
May contain [listOfResources] =
|
||||
|
|
@ -4599,7 +4547,6 @@ all =
|
|||
|
||||
######### combatantFilter ###########
|
||||
|
||||
# Requires translation!
|
||||
City = เมือง
|
||||
|
||||
######### Map Unit Filters ###########
|
||||
|
|
@ -4607,7 +4554,6 @@ City = เมือง
|
|||
Wounded = บาดเจ็บ
|
||||
Barbarians = คนเถื่อน(s)
|
||||
Barbarian = คนเถื่อน
|
||||
# Requires translation!
|
||||
City-State = เมืองรัฐ
|
||||
Embarked = ถูกต่อเติม
|
||||
# Requires translation!
|
||||
|
|
@ -4615,11 +4561,8 @@ Non-City =
|
|||
|
||||
######### baseUnitFilter ###########
|
||||
|
||||
# Requires translation!
|
||||
Melee = ระยะประชิด
|
||||
# Requires translation!
|
||||
Ranged = ระยะไกล
|
||||
# Requires translation!
|
||||
Civilian = พลเรือน
|
||||
Military = การทหาร
|
||||
non-air = ไม่อากาศยาน
|
||||
|
|
@ -4630,9 +4573,7 @@ relevant = ที่เกี่ยวข้อง
|
|||
|
||||
######### Unit Type Filters ###########
|
||||
|
||||
# Requires translation!
|
||||
Land = พื้นดิน
|
||||
# Requires translation!
|
||||
Water = น้ำ
|
||||
Air = อากาศ
|
||||
|
||||
|
|
@ -8965,51 +8906,35 @@ Who knows what the future holds? =
|
|||
|
||||
#################### Lines from Terrains from Civ V - Vanilla ####################
|
||||
|
||||
# Requires translation!
|
||||
Ocean = มหาสมุทร
|
||||
|
||||
# Requires translation!
|
||||
Coast = ชายฝั่ง
|
||||
|
||||
# Requires translation!
|
||||
Grassland = ทุ่งหญ้า
|
||||
|
||||
# Requires translation!
|
||||
Plains = ที่ราบ
|
||||
|
||||
# Requires translation!
|
||||
Tundra = ทุนดรา
|
||||
|
||||
# Requires translation!
|
||||
Desert = ทะเลทราย
|
||||
|
||||
# Requires translation!
|
||||
Lakes = แม่น้ำ
|
||||
# Requires translation!
|
||||
Lakes provide fresh water to adjacent tiles, allowing farming where it would otherwise not be possible (similar to Rivers and Oases). =
|
||||
# Requires translation!
|
||||
Oasis = โอเอซิส
|
||||
# Requires translation!
|
||||
Farm = ฟาร์ม
|
||||
|
||||
# Requires translation!
|
||||
Mountain = ภูเขา
|
||||
|
||||
# Requires translation!
|
||||
Snow = หิมะ
|
||||
|
||||
# Requires translation!
|
||||
Hill = เนินเขา
|
||||
|
||||
# Requires translation!
|
||||
Forest = ป่า
|
||||
# Requires translation!
|
||||
A Camp can be built here without cutting it down = สามารถสร้างแคมป์ได้ที่นี่โดยไม่ต้องตัดทิ้ง
|
||||
|
||||
# Requires translation!
|
||||
Jungle = ป่าดงดิบ
|
||||
|
||||
# Requires translation!
|
||||
Marsh = บึง
|
||||
# Requires translation!
|
||||
Only Polders can be built here =
|
||||
|
|
|
|||
|
|
@ -409,6 +409,10 @@ Four Corners = 四島
|
|||
Archipelago = 群島
|
||||
Inner Sea = 內海
|
||||
Perlin = 依據柏林噪聲演算法
|
||||
# Requires translation!
|
||||
Small Continents =
|
||||
# Requires translation!
|
||||
Fractal =
|
||||
|
||||
Select players from starting locations = 依起始地點選擇玩家
|
||||
Random number of Civilizations = 文明數量隨機
|
||||
|
|
|
|||
|
|
@ -429,6 +429,10 @@ Four Corners = Dört Köşe
|
|||
Archipelago = Takımadalar
|
||||
Inner Sea = İç Deniz
|
||||
Perlin = Karışık
|
||||
# Requires translation!
|
||||
Small Continents =
|
||||
# Requires translation!
|
||||
Fractal =
|
||||
|
||||
Select players from starting locations = Başlangıç konumlarından oyuncuları seçin
|
||||
Random number of Civilizations = Rastgele medeniyet sayısı
|
||||
|
|
|
|||
|
|
@ -397,6 +397,10 @@ Four Corners = Чотири кути
|
|||
Archipelago = Архіпелаг
|
||||
Inner Sea = Внутрішнє море
|
||||
Perlin = Перлін
|
||||
# Requires translation!
|
||||
Small Continents =
|
||||
# Requires translation!
|
||||
Fractal =
|
||||
|
||||
Select players from starting locations = Оберіть гравців на стартових локаціях
|
||||
Random number of Civilizations = Випадкова кількість Цивілізацій
|
||||
|
|
|
|||
|
|
@ -407,6 +407,10 @@ Archipelago = Quần đảo
|
|||
Inner Sea = Nội Hải
|
||||
# Requires translation!
|
||||
Perlin =
|
||||
# Requires translation!
|
||||
Small Continents =
|
||||
# Requires translation!
|
||||
Fractal =
|
||||
|
||||
Select players from starting locations = Chọn người chơi từ vị trí bắt đầu
|
||||
Random number of Civilizations = Số lượng ngẫu nhiên các nền văn minh
|
||||
|
|
|
|||
|
|
@ -420,6 +420,10 @@ Four Corners = Four Corners
|
|||
Archipelago = Archipelago
|
||||
Inner Sea = Inner Sea
|
||||
Perlin = Perlin
|
||||
# Requires translation!
|
||||
Small Continents =
|
||||
# Requires translation!
|
||||
Fractal =
|
||||
|
||||
Select players from starting locations = Khetha abadlali abanye kuma starting locations
|
||||
Random number of Civilizations = Random number of Civilizations
|
||||
|
|
|
|||
|
|
@ -2,7 +2,7 @@ Afrikaans = 7
|
|||
Bangla = 20
|
||||
Belarusian = 13
|
||||
Bosnian = 3
|
||||
Brazilian_Portuguese = 99
|
||||
Brazilian_Portuguese = 100
|
||||
Bulgarian = 47
|
||||
Catalan = 99
|
||||
Croatian = 99
|
||||
|
|
@ -34,7 +34,7 @@ Rusyn = 61
|
|||
Simplified_Chinese = 99
|
||||
Spanish = 99
|
||||
Swedish = 77
|
||||
Thai = 4
|
||||
Thai = 5
|
||||
Traditional_Chinese = 96
|
||||
Turkish = 96
|
||||
Ukrainian = 99
|
||||
|
|
|
|||
24
changelog.md
24
changelog.md
|
|
@ -1,31 +1,11 @@
|
|||
## 4.15.6
|
||||
|
||||
chore: old unique deprecation
|
||||
Fixed white blocks on new game from new game screen
|
||||
|
||||
Make statusMap the source of truth for statuses
|
||||
|
||||
Fixed textures not being built on new game from new game screen
|
||||
|
||||
chore: minor readability
|
||||
Added stat categories for buildings in the construction list
|
||||
|
||||
Spy randomness is different for different spies in same city
|
||||
|
||||
chore: Minor MapUnit.kt readability
|
||||
|
||||
chore: Minor battle.kt readability improvements
|
||||
|
||||
chore: All map types translatable
|
||||
|
||||
4.15.5-patch2
|
||||
|
||||
perf: Don't rebuild altases whenever possible, instead of creating and disposing all the time
|
||||
|
||||
perf: Don't rebuild images (=reload and rebuild atlases) when loading game, if the set of mods has not changed
|
||||
|
||||
4.15.5-patch1
|
||||
|
||||
Fix memory leak per turn - dispose of individual pixmaps immediately, dispose of atlases after new screen is available
|
||||
|
||||
Resize map with drag gesture - By sulai
|
||||
|
||||
Add info about adding project - By itanasi
|
||||
|
|
|
|||
|
|
@ -37,7 +37,7 @@ class ScenarioSelectTable(val newGameScreen: NewGameScreen) : Table() {
|
|||
}
|
||||
|
||||
private fun createScenarioSelectBox(scenarioFiles: List<Pair<FileHandle, Ruleset>>) {
|
||||
for ((file, ruleset) in scenarioFiles)
|
||||
for ((file, _) in scenarioFiles)
|
||||
scenarios[file.name()] = ScenarioData(file.name(), file)
|
||||
|
||||
scenarioSelectBox = TranslatedSelectBox(scenarios.keys.sorted(), scenarios.keys.first())
|
||||
|
|
|
|||
|
|
@ -1,31 +1,9 @@
|
|||
Fixed white blocks on new game from new game screen
|
||||
|
||||
|
||||
chore: old unique deprecation
|
||||
|
||||
Make statusMap the source of truth for statuses
|
||||
|
||||
Fixed textures not being built on new game from new game screen
|
||||
|
||||
chore: minor readability
|
||||
Added stat categories for buildings in the construction list
|
||||
|
||||
Spy randomness is different for different spies in same city
|
||||
|
||||
chore: Minor MapUnit.kt readability
|
||||
|
||||
chore: Minor battle.kt readability improvements
|
||||
|
||||
chore: All map types translatable
|
||||
|
||||
4.15.5-patch2
|
||||
|
||||
perf: Don't rebuild altases whenever possible, instead of creating and disposing all the time
|
||||
|
||||
perf: Don't rebuild images (=reload and rebuild atlases) when loading game, if the set of mods has not changed
|
||||
|
||||
4.15.5-patch1
|
||||
|
||||
Fix memory leak per turn - dispose of individual pixmaps immediately, dispose of atlases after new screen is available
|
||||
|
||||
Resize map with drag gesture - By sulai
|
||||
|
||||
Add info about adding project - By itanasi
|
||||
Loading…
Reference in New Issue
Block a user