From 11a0ef52d1ba85ebfb2d65a33e324e28ee921545 Mon Sep 17 00:00:00 2001 From: Yair Morgenstern Date: Wed, 25 Jan 2023 20:34:15 +0200 Subject: [PATCH] Resolved #8461, Resolved #8462 - Fixed 'infinite stat' from city-states --- .../logic/civilization/transients/CivInfoStatsForNextTurn.kt | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/core/src/com/unciv/logic/civilization/transients/CivInfoStatsForNextTurn.kt b/core/src/com/unciv/logic/civilization/transients/CivInfoStatsForNextTurn.kt index 6cf472b129..ef3f498d21 100644 --- a/core/src/com/unciv/logic/civilization/transients/CivInfoStatsForNextTurn.kt +++ b/core/src/com/unciv/logic/civilization/transients/CivInfoStatsForNextTurn.kt @@ -183,7 +183,7 @@ class CivInfoStatsForNextTurn(val civInfo: Civilization) { Constants.cityStates, Stats().add( Stat.valueOf(unique.params[0]), - statsForNextTurn[Stat.valueOf(unique.params[0])] * unique.params[1].toFloat() / 100f + otherCiv.stats.statsForNextTurn[Stat.valueOf(unique.params[0])] * unique.params[1].toFloat() / 100f ) ) }