mirror of
https://github.com/yairm210/Unciv.git
synced 2025-02-20 19:56:51 +01:00
4.10.18
This commit is contained in:
parent
78ab65addf
commit
0eb79c5209
|
|
@ -3425,7 +3425,7 @@ Cost increases by [amount] when built =
|
|||
# Requires translation!
|
||||
[amount]% production cost =
|
||||
# Requires translation!
|
||||
Can only be built [cityFilter] =
|
||||
Can only be built =
|
||||
# Requires translation!
|
||||
Must have an owned [tileFilter] within [amount] tiles =
|
||||
# Requires translation!
|
||||
|
|
@ -4009,6 +4009,8 @@ upon discovering [techFilter] technology =
|
|||
# Requires translation!
|
||||
upon entering the [era] =
|
||||
# Requires translation!
|
||||
upon entering a new era =
|
||||
# Requires translation!
|
||||
upon adopting [policy/belief] =
|
||||
# Requires translation!
|
||||
upon declaring war with a major Civilization =
|
||||
|
|
|
|||
|
|
@ -3348,7 +3348,7 @@ Cost increases by [amount] when built =
|
|||
# Requires translation!
|
||||
[amount]% production cost =
|
||||
# Requires translation!
|
||||
Can only be built [cityFilter] =
|
||||
Can only be built =
|
||||
# Requires translation!
|
||||
Must have an owned [tileFilter] within [amount] tiles =
|
||||
# Requires translation!
|
||||
|
|
@ -3932,6 +3932,8 @@ upon discovering [techFilter] technology =
|
|||
# Requires translation!
|
||||
upon entering the [era] =
|
||||
# Requires translation!
|
||||
upon entering a new era =
|
||||
# Requires translation!
|
||||
upon adopting [policy/belief] =
|
||||
# Requires translation!
|
||||
upon declaring war with a major Civilization =
|
||||
|
|
|
|||
|
|
@ -3659,7 +3659,7 @@ Cost increases by [amount] when built =
|
|||
# Requires translation!
|
||||
[amount]% production cost =
|
||||
# Requires translation!
|
||||
Can only be built [cityFilter] =
|
||||
Can only be built =
|
||||
# Requires translation!
|
||||
Must have an owned [tileFilter] within [amount] tiles =
|
||||
# Requires translation!
|
||||
|
|
@ -4243,6 +4243,8 @@ upon discovering [techFilter] technology =
|
|||
# Requires translation!
|
||||
upon entering the [era] =
|
||||
# Requires translation!
|
||||
upon entering a new era =
|
||||
# Requires translation!
|
||||
upon adopting [policy/belief] =
|
||||
# Requires translation!
|
||||
upon declaring war with a major Civilization =
|
||||
|
|
|
|||
|
|
@ -2077,7 +2077,8 @@ Triggers a global alert upon completion = Aciona um alerta global após a conclu
|
|||
Cost increases by [amount] per owned city = Custo aumentado em [amount] por cidade governada
|
||||
Cost increases by [amount] when built = Custo aumentado em [amount] quando construído
|
||||
[amount]% production cost = [amount]% custo de produção
|
||||
Can only be built [cityFilter] = Só pode ser construído [cityFilter]
|
||||
# Requires translation!
|
||||
Can only be built =
|
||||
Must have an owned [tileFilter] within [amount] tiles = Precisa governar [tileFilter] dentro de [amount] painéis
|
||||
Enables nuclear weapon = Habilita armas nucleares
|
||||
Must not be on [tileFilter] = Não deve estar em [tileFilter]
|
||||
|
|
@ -2369,6 +2370,8 @@ Provides a [buildingName] in your first [positiveAmount] cities for free = Forne
|
|||
Triggers a [event] event = Aciona o evento [event]
|
||||
upon discovering [techFilter] technology = ao descobrir a tecnologia [techFilter]
|
||||
upon entering the [era] = ao entrar na [era]
|
||||
# Requires translation!
|
||||
upon entering a new era =
|
||||
upon adopting [policy/belief] = ao adotar [policy/belief]
|
||||
upon declaring war with a major Civilization = ao declarar guerra com uma principal civilização
|
||||
upon declaring friendship = ao declarar amizade
|
||||
|
|
|
|||
|
|
@ -2748,7 +2748,7 @@ Cost increases by [amount] when built =
|
|||
# Requires translation!
|
||||
[amount]% production cost =
|
||||
# Requires translation!
|
||||
Can only be built [cityFilter] =
|
||||
Can only be built =
|
||||
# Requires translation!
|
||||
Must have an owned [tileFilter] within [amount] tiles =
|
||||
# Requires translation!
|
||||
|
|
@ -3328,6 +3328,8 @@ upon discovering [techFilter] technology =
|
|||
# Requires translation!
|
||||
upon entering the [era] =
|
||||
# Requires translation!
|
||||
upon entering a new era =
|
||||
# Requires translation!
|
||||
upon adopting [policy/belief] =
|
||||
# Requires translation!
|
||||
upon declaring war with a major Civilization =
|
||||
|
|
|
|||
|
|
@ -2077,7 +2077,8 @@ Triggers a global alert upon completion = Quan es completa, provoca una alerta m
|
|||
Cost increases by [amount] per owned city = El cost augmenta en [amount] per cada ciutat que tingui la civilització
|
||||
Cost increases by [amount] when built = El cost augmenta en [amount] quan es construeix
|
||||
[amount]% production cost = [amount] % de cost de producció
|
||||
Can only be built [cityFilter] = Només es pot construir [cityFilter]
|
||||
# Requires translation!
|
||||
Can only be built =
|
||||
Must have an owned [tileFilter] within [amount] tiles = Cal tenir un [tileFilter] propi a com a molt [amount] caselles de distància
|
||||
Enables nuclear weapon = Permet la construcció d’armes nuclears
|
||||
Must not be on [tileFilter] = No pot estar en [tileFilter]
|
||||
|
|
@ -2371,6 +2372,8 @@ Provides a [buildingName] in your first [positiveAmount] cities for free = S’o
|
|||
Triggers a [event] event =
|
||||
upon discovering [techFilter] technology = quan es descobreix la tecnologia [techFilter]
|
||||
upon entering the [era] = quan s’entri a l’[era]
|
||||
# Requires translation!
|
||||
upon entering a new era =
|
||||
upon adopting [policy/belief] = quan s’adopta [policy/belief]
|
||||
upon declaring war with a major Civilization = quan es declara la guerra a una civilització gran
|
||||
upon declaring friendship = quan es declara amistat
|
||||
|
|
|
|||
|
|
@ -2319,7 +2319,8 @@ Cost increases by [amount] per owned city = Cena se zvyšuje o [amount] za každ
|
|||
Cost increases by [amount] when built =
|
||||
# Requires translation!
|
||||
[amount]% production cost =
|
||||
Can only be built [cityFilter] = Lze postavit pouze [cityFilter]
|
||||
# Requires translation!
|
||||
Can only be built =
|
||||
Must have an owned [tileFilter] within [amount] tiles = Musí být do vzdálenosti [amount] od vlastněného políčka [tileFilter]
|
||||
Enables nuclear weapon = Umožní stavět jadernou zbraň
|
||||
Must not be on [tileFilter] = Nesmí být na políčku [tileFilter]
|
||||
|
|
@ -2723,6 +2724,8 @@ upon discovering [techFilter] technology =
|
|||
# Requires translation!
|
||||
upon entering the [era] =
|
||||
# Requires translation!
|
||||
upon entering a new era =
|
||||
# Requires translation!
|
||||
upon adopting [policy/belief] =
|
||||
# Requires translation!
|
||||
upon declaring war with a major Civilization =
|
||||
|
|
|
|||
|
|
@ -2093,7 +2093,8 @@ Cost increases by [amount] per owned city = Kosten nemen toe met [amount] per st
|
|||
Cost increases by [amount] when built =
|
||||
# Requires translation!
|
||||
[amount]% production cost =
|
||||
Can only be built [cityFilter] = Kan alleen gebouwd worden [cityFilter]
|
||||
# Requires translation!
|
||||
Can only be built =
|
||||
Must have an owned [tileFilter] within [amount] tiles = Moet [tileFilter] bezitten binnen [amount] tegels
|
||||
Enables nuclear weapon = Maakt nucleair wapen mogelijk
|
||||
Must not be on [tileFilter] = Mag niet op [tileFilter] zijn
|
||||
|
|
@ -2403,6 +2404,8 @@ Triggers a [event] event =
|
|||
# Requires translation!
|
||||
upon discovering [techFilter] technology =
|
||||
upon entering the [era] = bij het betreden van [era]
|
||||
# Requires translation!
|
||||
upon entering a new era =
|
||||
upon adopting [policy/belief] = bij het aannemen van [policy/belief]
|
||||
upon declaring war with a major Civilization = bij het verklaren van oorlog op een grote Beschaving
|
||||
upon declaring friendship = bij het sluiten van een vriendschapspact
|
||||
|
|
|
|||
|
|
@ -3853,7 +3853,7 @@ Cost increases by [amount] when built =
|
|||
# Requires translation!
|
||||
[amount]% production cost =
|
||||
# Requires translation!
|
||||
Can only be built [cityFilter] =
|
||||
Can only be built =
|
||||
# Requires translation!
|
||||
Must have an owned [tileFilter] within [amount] tiles =
|
||||
# Requires translation!
|
||||
|
|
@ -4437,6 +4437,8 @@ upon discovering [techFilter] technology =
|
|||
# Requires translation!
|
||||
upon entering the [era] =
|
||||
# Requires translation!
|
||||
upon entering a new era =
|
||||
# Requires translation!
|
||||
upon adopting [policy/belief] =
|
||||
# Requires translation!
|
||||
upon declaring war with a major Civilization =
|
||||
|
|
|
|||
|
|
@ -2257,7 +2257,8 @@ Cost increases by [amount] per owned city = Ang gastos ay lumalaki ng [amount] b
|
|||
Cost increases by [amount] when built =
|
||||
# Requires translation!
|
||||
[amount]% production cost =
|
||||
Can only be built [cityFilter] = Maaari lamang itayo [cityFilter]
|
||||
# Requires translation!
|
||||
Can only be built =
|
||||
Must have an owned [tileFilter] within [amount] tiles = Dapat may pag-aari ng [tileFilter] sa loob ng [amount] tiles
|
||||
Enables nuclear weapon = Pinapagana ang sandatang nuklear
|
||||
Must not be on [tileFilter] = Hindi dapat nasa [tileFilter]
|
||||
|
|
@ -2596,6 +2597,8 @@ Triggers a [event] event =
|
|||
# Requires translation!
|
||||
upon discovering [techFilter] technology =
|
||||
upon entering the [era] = kapag nakapasok ng [era]
|
||||
# Requires translation!
|
||||
upon entering a new era =
|
||||
upon adopting [policy/belief] = kapag nagpapatupad ng [policy/belief]
|
||||
upon declaring war with a major Civilization = kapag nagdeklara ng digmaan sa isang pangunahing sibilisasyon
|
||||
upon declaring friendship = kapag nagdeklara ng pagkakaibigan
|
||||
|
|
|
|||
|
|
@ -2887,7 +2887,7 @@ Cost increases by [amount] when built =
|
|||
# Requires translation!
|
||||
[amount]% production cost =
|
||||
# Requires translation!
|
||||
Can only be built [cityFilter] =
|
||||
Can only be built =
|
||||
# Requires translation!
|
||||
Must have an owned [tileFilter] within [amount] tiles =
|
||||
Enables nuclear weapon = Avaa ydinaseet
|
||||
|
|
@ -3455,6 +3455,8 @@ upon discovering [techFilter] technology =
|
|||
# Requires translation!
|
||||
upon entering the [era] =
|
||||
# Requires translation!
|
||||
upon entering a new era =
|
||||
# Requires translation!
|
||||
upon adopting [policy/belief] =
|
||||
# Requires translation!
|
||||
upon declaring war with a major Civilization =
|
||||
|
|
|
|||
|
|
@ -2077,7 +2077,8 @@ Triggers a global alert upon completion = Déclenche une alerte générale une f
|
|||
Cost increases by [amount] per owned city = Le coût augmente de [amount] par ville possédée
|
||||
Cost increases by [amount] when built = Le coût augmente de [amount] quand construit
|
||||
[amount]% production cost = [amount]% coût de production
|
||||
Can only be built [cityFilter] = Peut être construit uniquement [cityFilter]
|
||||
# Requires translation!
|
||||
Can only be built =
|
||||
Must have an owned [tileFilter] within [amount] tiles = Vous devez posséder [tileFilter] dans un rayon de [amount] cases
|
||||
Enables nuclear weapon = Permet la création d'armes nucléaires
|
||||
Must not be on [tileFilter] = Ne doit pas être sur [tileFilter]
|
||||
|
|
@ -2264,7 +2265,6 @@ during the [era] = pendant [era]
|
|||
before the [era] = avant [era]
|
||||
starting from the [era] = à partir de [era]
|
||||
if starting in the [era] = si débute à [era]
|
||||
# Requires translation!
|
||||
on [speed] game speed = en vitesse de jeu [speed]
|
||||
if no other Civilization has researched this = si aucune autre Civilisation n'a recherché ceci
|
||||
after discovering [tech] = après avoir découvert [tech]
|
||||
|
|
@ -2367,10 +2367,11 @@ This Promotion is free = Cette Promotion est gratuite
|
|||
Turn this tile into a [terrainName] tile = Transformer cette case en case [terrainName]
|
||||
Provides the cheapest [stat] building in your first [positiveAmount] cities for free = Fournit gratuitement le bâtiment [stat] le moins cher dans vos [positiveAmount] premières villes
|
||||
Provides a [buildingName] in your first [positiveAmount] cities for free = Fournit gratuitement un(e) [buildingName] dans vos [positiveAmount] premières villes
|
||||
# Requires translation!
|
||||
Triggers a [event] event = Déclenche un événement [event]
|
||||
upon discovering [techFilter] technology = en découvrant la technologie [techFilter]
|
||||
upon entering the [era] = en entrant dans [era]
|
||||
# Requires translation!
|
||||
upon entering a new era =
|
||||
upon adopting [policy/belief] = en adoptant [policy/belief]
|
||||
upon declaring war with a major Civilization = en déclarant la guerre à une civilisation majeure
|
||||
upon declaring friendship = en signant une déclaration d'amitié
|
||||
|
|
|
|||
|
|
@ -1739,7 +1739,8 @@ Your spy [spyName] cannot steal any more techs from [civName] as we've already r
|
|||
# Stealing Technology defending civ
|
||||
An unidentified spy stole the Technology [techName] from [cityName]! = Ein nicht identifizierter Spion hat die Technologie [techName] aus [cityName] gestohlen!
|
||||
A spy from [civName] stole the Technology [techName] from [cityName]! = Ein Spion von [civName] hat die Technologie [techName] aus [cityName] gestohlen!
|
||||
A spy from [civName] was found and killed trying to steal Technology in [cityName]! = Ein Spion von [civName] wurde beim Versuch, Technologie in [cityName] zu stehlen, entdeckt und getötet!
|
||||
# Requires translation!
|
||||
A spy from [civName] was found and killed trying to steal Technology in [cityName]! =
|
||||
A spy from [civName] was found and killed by [spyName] trying to steal Technology in [cityName]! = Ein Spion von [civName] wurde von [spyName] beim Versuch, Technologie in [cityName] zu stehlen, entdeckt und getötet!
|
||||
|
||||
# Stealing Technology offending civ
|
||||
|
|
@ -2077,7 +2078,8 @@ Triggers a global alert upon completion = Löst bei Fertigstellung einen globale
|
|||
Cost increases by [amount] per owned city = Kosten erhöhen sich um [amount] pro Stadt in Eurem Besitz
|
||||
Cost increases by [amount] when built = Kosten erhöhen sich beim Bau um [amount]
|
||||
[amount]% production cost = [amount]% Produktionskosten
|
||||
Can only be built [cityFilter] = Kann nur [cityFilter] gebaut werden
|
||||
# Requires translation!
|
||||
Can only be built =
|
||||
Must have an owned [tileFilter] within [amount] tiles = Benötigt [tileFilter] im Besitz innerhalb von [amount] Feldern
|
||||
Enables nuclear weapon = Erlaubt Atomwaffen
|
||||
Must not be on [tileFilter] = Darf sich nicht auf [tileFilter] befinden
|
||||
|
|
@ -2369,6 +2371,8 @@ Provides a [buildingName] in your first [positiveAmount] cities for free = Stell
|
|||
Triggers a [event] event = Löst ein [event] Ereignis aus
|
||||
upon discovering [techFilter] technology = bei Entdeckung der [techFilter] Technologie
|
||||
upon entering the [era] = beim Eintritt in [era]
|
||||
# Requires translation!
|
||||
upon entering a new era =
|
||||
upon adopting [policy/belief] = bei der Verabschiedung von [policy/belief]
|
||||
upon declaring war with a major Civilization = bei der Kriegserklärung gegen eine größere Zivilisation
|
||||
upon declaring friendship = bei der Freundschaftserklärung
|
||||
|
|
|
|||
|
|
@ -3469,7 +3469,7 @@ Cost increases by [amount] when built =
|
|||
# Requires translation!
|
||||
[amount]% production cost =
|
||||
# Requires translation!
|
||||
Can only be built [cityFilter] =
|
||||
Can only be built =
|
||||
# Requires translation!
|
||||
Must have an owned [tileFilter] within [amount] tiles =
|
||||
# Requires translation!
|
||||
|
|
@ -4049,6 +4049,8 @@ upon discovering [techFilter] technology =
|
|||
# Requires translation!
|
||||
upon entering the [era] =
|
||||
# Requires translation!
|
||||
upon entering a new era =
|
||||
# Requires translation!
|
||||
upon adopting [policy/belief] =
|
||||
# Requires translation!
|
||||
upon declaring war with a major Civilization =
|
||||
|
|
|
|||
File diff suppressed because it is too large
Load Diff
|
|
@ -2077,7 +2077,8 @@ Triggers a global alert upon completion = Memicu peringatan global saat selesai
|
|||
Cost increases by [amount] per owned city = Biaya meningkat sebesar [amount] per kota yang dimiliki
|
||||
Cost increases by [amount] when built = Biaya meningkat sebesar [amount] ketika dibangun
|
||||
[amount]% production cost = [amount]% biaya produksi
|
||||
Can only be built [cityFilter] = Hanya dapat dibangun [cityFilter]
|
||||
# Requires translation!
|
||||
Can only be built =
|
||||
Must have an owned [tileFilter] within [amount] tiles = Harus memiliki [tileFilter] dengan jarak kurang dari [amount] daerah
|
||||
Enables nuclear weapon = Perbolehkan senjata nuklir
|
||||
Must not be on [tileFilter] = Tidak dapat dibangun di [tileFilter]
|
||||
|
|
@ -2264,7 +2265,6 @@ during the [era] = selama [era]
|
|||
before the [era] = sebelum [era]
|
||||
starting from the [era] = mulai dari [era]
|
||||
if starting in the [era] = jika memulai dari [era]
|
||||
# Requires translation!
|
||||
on [speed] game speed = pada kecepatan permainan [speed]
|
||||
if no other Civilization has researched this = jika tidak ada Peradaban lain yang telah meneliti ini
|
||||
after discovering [tech] = setelah menemukan [tech]
|
||||
|
|
@ -2367,10 +2367,11 @@ This Promotion is free = Promosi ini gratis
|
|||
Turn this tile into a [terrainName] tile = Ubah daerah ini menjadi daerah [terrainName]
|
||||
Provides the cheapest [stat] building in your first [positiveAmount] cities for free = Menyediakan bangunan [stat] yang paling murah di [positiveAmount] kota pertamamu secara gratis
|
||||
Provides a [buildingName] in your first [positiveAmount] cities for free = Menyediakan [buildingName] di [positiveAmount] kota pertamamu secara gratis
|
||||
# Requires translation!
|
||||
Triggers a [event] event = Memicu kejadian [event]
|
||||
upon discovering [techFilter] technology = saat menemukan teknologi [techFilter]
|
||||
upon entering the [era] = saat memasuki [era]
|
||||
# Requires translation!
|
||||
upon entering a new era =
|
||||
upon adopting [policy/belief] = saat menerapkan [policy/belief]
|
||||
upon declaring war with a major Civilization = saat menyatakan perang dengan Peradaban besar
|
||||
upon declaring friendship = saat menyatakan pertemanan
|
||||
|
|
|
|||
|
|
@ -2077,7 +2077,8 @@ Triggers a global alert upon completion = Lancia un'allerta globale quando compl
|
|||
Cost increases by [amount] per owned city = Il costo aumenta di [amount] per Città posseduta
|
||||
Cost increases by [amount] when built = Aumenta il costo di [amount] per la costruzione
|
||||
[amount]% production cost = [amount]% costi di produzione
|
||||
Can only be built [cityFilter] = Costruibile solo [cityFilter]
|
||||
# Requires translation!
|
||||
Can only be built =
|
||||
Must have an owned [tileFilter] within [amount] tiles = Deve rasentare [tileFilter] entro [amount] caselle
|
||||
Enables nuclear weapon = Consente l'utilizzo delle armi nucleari
|
||||
Must not be on [tileFilter] = Non deve trovarsi su [tileFilter]
|
||||
|
|
@ -2369,6 +2370,8 @@ Provides a [buildingName] in your first [positiveAmount] cities for free = Le tu
|
|||
Triggers a [event] event = Attiva un evento [event]
|
||||
upon discovering [techFilter] technology = quando scopri una tecnologia [techFilter]
|
||||
upon entering the [era] = quando entri nell'[era]
|
||||
# Requires translation!
|
||||
upon entering a new era =
|
||||
upon adopting [policy/belief] = quando adotti [policy/belief]
|
||||
upon declaring war with a major Civilization = quando dichiari guerra a un'altra civiltà
|
||||
upon declaring friendship = quando fai una Dichiarazione d'Amicizia
|
||||
|
|
|
|||
|
|
@ -2183,7 +2183,8 @@ Cost increases by [amount] per owned city = 所有する都市ごとにコスト
|
|||
Cost increases by [amount] when built =
|
||||
# Requires translation!
|
||||
[amount]% production cost =
|
||||
Can only be built [cityFilter] = [cityFilter]のみで建設可能
|
||||
# Requires translation!
|
||||
Can only be built =
|
||||
Must have an owned [tileFilter] within [amount] tiles = [amount]タイル以内に[tileFilter]がなければならない
|
||||
Enables nuclear weapon = 核兵器を生産できる
|
||||
Must not be on [tileFilter] = [tileFilter]の上ではできない
|
||||
|
|
@ -2539,6 +2540,8 @@ upon discovering [techFilter] technology =
|
|||
# Requires translation!
|
||||
upon entering the [era] =
|
||||
# Requires translation!
|
||||
upon entering a new era =
|
||||
# Requires translation!
|
||||
upon adopting [policy/belief] =
|
||||
# Requires translation!
|
||||
upon declaring war with a major Civilization =
|
||||
|
|
|
|||
|
|
@ -2105,7 +2105,8 @@ Cost increases by [amount] per owned city = 도시 하나당 비용 +[amount]
|
|||
Cost increases by [amount] when built =
|
||||
# Requires translation!
|
||||
[amount]% production cost =
|
||||
Can only be built [cityFilter] = [cityFilter]에만 건설 가능
|
||||
# Requires translation!
|
||||
Can only be built =
|
||||
Must have an owned [tileFilter] within [amount] tiles = [tileFilter]에서 [amount]타일 내에 도시가 있어야 함
|
||||
Enables nuclear weapon = 원자 폭탄과 핵미사일 생산 가능
|
||||
Must not be on [tileFilter] = [tileFilter]에 건설 불가
|
||||
|
|
@ -2420,6 +2421,8 @@ Triggers a [event] event =
|
|||
# Requires translation!
|
||||
upon discovering [techFilter] technology =
|
||||
upon entering the [era] = [era] 진입 시
|
||||
# Requires translation!
|
||||
upon entering a new era =
|
||||
upon adopting [policy/belief] = [policy/belief] 채택 시
|
||||
upon declaring war with a major Civilization = 주요 문명에 선전포고 시
|
||||
upon declaring friendship = 우호 선언 시
|
||||
|
|
|
|||
|
|
@ -3604,7 +3604,7 @@ Cost increases by [amount] when built =
|
|||
# Requires translation!
|
||||
[amount]% production cost =
|
||||
# Requires translation!
|
||||
Can only be built [cityFilter] =
|
||||
Can only be built =
|
||||
# Requires translation!
|
||||
Must have an owned [tileFilter] within [amount] tiles =
|
||||
# Requires translation!
|
||||
|
|
@ -4186,6 +4186,8 @@ upon discovering [techFilter] technology =
|
|||
# Requires translation!
|
||||
upon entering the [era] =
|
||||
# Requires translation!
|
||||
upon entering a new era =
|
||||
# Requires translation!
|
||||
upon adopting [policy/belief] =
|
||||
# Requires translation!
|
||||
upon declaring war with a major Civilization =
|
||||
|
|
|
|||
|
|
@ -2366,7 +2366,8 @@ Cost increases by [amount] per owned city = Kaina padininama [amount] už kiekvi
|
|||
Cost increases by [amount] when built =
|
||||
# Requires translation!
|
||||
[amount]% production cost =
|
||||
Can only be built [cityFilter] = Gali statyti tik: [cityFilter]
|
||||
# Requires translation!
|
||||
Can only be built =
|
||||
Must have an owned [tileFilter] within [amount] tiles = Reikalinga(s): [tileFilter] ne toliau [amount] laukelių
|
||||
Enables nuclear weapon = Leidžia gaminti branduolinį ginklą
|
||||
Must not be on [tileFilter] = Neturi būti ant: [tileFilter]
|
||||
|
|
@ -2731,6 +2732,8 @@ upon discovering [techFilter] technology =
|
|||
# Requires translation!
|
||||
upon entering the [era] =
|
||||
# Requires translation!
|
||||
upon entering a new era =
|
||||
# Requires translation!
|
||||
upon adopting [policy/belief] =
|
||||
# Requires translation!
|
||||
upon declaring war with a major Civilization =
|
||||
|
|
|
|||
|
|
@ -2800,7 +2800,7 @@ Cost increases by [amount] when built =
|
|||
# Requires translation!
|
||||
[amount]% production cost =
|
||||
# Requires translation!
|
||||
Can only be built [cityFilter] =
|
||||
Can only be built =
|
||||
# Requires translation!
|
||||
Must have an owned [tileFilter] within [amount] tiles =
|
||||
# Requires translation!
|
||||
|
|
@ -3378,6 +3378,8 @@ upon discovering [techFilter] technology =
|
|||
# Requires translation!
|
||||
upon entering the [era] =
|
||||
# Requires translation!
|
||||
upon entering a new era =
|
||||
# Requires translation!
|
||||
upon adopting [policy/belief] =
|
||||
# Requires translation!
|
||||
upon declaring war with a major Civilization =
|
||||
|
|
|
|||
|
|
@ -3083,7 +3083,7 @@ Cost increases by [amount] when built =
|
|||
# Requires translation!
|
||||
[amount]% production cost =
|
||||
# Requires translation!
|
||||
Can only be built [cityFilter] =
|
||||
Can only be built =
|
||||
# Requires translation!
|
||||
Must have an owned [tileFilter] within [amount] tiles =
|
||||
# Requires translation!
|
||||
|
|
@ -3667,6 +3667,8 @@ upon discovering [techFilter] technology =
|
|||
# Requires translation!
|
||||
upon entering the [era] =
|
||||
# Requires translation!
|
||||
upon entering a new era =
|
||||
# Requires translation!
|
||||
upon adopting [policy/belief] =
|
||||
# Requires translation!
|
||||
upon declaring war with a major Civilization =
|
||||
|
|
|
|||
|
|
@ -3248,7 +3248,7 @@ Cost increases by [amount] when built =
|
|||
# Requires translation!
|
||||
[amount]% production cost =
|
||||
# Requires translation!
|
||||
Can only be built [cityFilter] =
|
||||
Can only be built =
|
||||
# Requires translation!
|
||||
Must have an owned [tileFilter] within [amount] tiles =
|
||||
# Requires translation!
|
||||
|
|
@ -3829,6 +3829,8 @@ upon discovering [techFilter] technology =
|
|||
# Requires translation!
|
||||
upon entering the [era] =
|
||||
# Requires translation!
|
||||
upon entering a new era =
|
||||
# Requires translation!
|
||||
upon adopting [policy/belief] =
|
||||
# Requires translation!
|
||||
upon declaring war with a major Civilization =
|
||||
|
|
|
|||
|
|
@ -2820,7 +2820,7 @@ Cost increases by [amount] when built =
|
|||
# Requires translation!
|
||||
[amount]% production cost =
|
||||
# Requires translation!
|
||||
Can only be built [cityFilter] =
|
||||
Can only be built =
|
||||
# Requires translation!
|
||||
Must have an owned [tileFilter] within [amount] tiles =
|
||||
# Requires translation!
|
||||
|
|
@ -3401,6 +3401,8 @@ upon discovering [techFilter] technology =
|
|||
# Requires translation!
|
||||
upon entering the [era] =
|
||||
# Requires translation!
|
||||
upon entering a new era =
|
||||
# Requires translation!
|
||||
upon adopting [policy/belief] =
|
||||
# Requires translation!
|
||||
upon declaring war with a major Civilization =
|
||||
|
|
|
|||
|
|
@ -2080,7 +2080,8 @@ Triggers a global alert upon completion = Po ukończeniu inicjuje alert globalny
|
|||
Cost increases by [amount] per owned city = Koszt wzrasta o [amount]⚙ za każde kolejne miasto
|
||||
Cost increases by [amount] when built = Koszt wzrasta o [amount]⚙ za każde wybudowanie
|
||||
[amount]% production cost = [amount]% kosztu produkcji
|
||||
Can only be built [cityFilter] = Można zbudować tylko [cityFilter]
|
||||
# Requires translation!
|
||||
Can only be built =
|
||||
Must have an owned [tileFilter] within [amount] tiles = Musi leżeć nie dalej niż [amount] pola od [tileFilter] na terenie twojego państwa
|
||||
Enables nuclear weapon = Umożliwia produkcję Broni Nuklearnej
|
||||
Must not be on [tileFilter] = Nie można zbudować na [tileFilter]
|
||||
|
|
@ -2376,6 +2377,8 @@ Provides a [buildingName] in your first [positiveAmount] cities for free = W [po
|
|||
Triggers a [event] event =
|
||||
upon discovering [techFilter] technology = po odkryciu technologii [techFilter]
|
||||
upon entering the [era] = po wejściu w erę [era]
|
||||
# Requires translation!
|
||||
upon entering a new era =
|
||||
upon adopting [policy/belief] = po przyjęciu ustroju [policy/belief]
|
||||
upon declaring war with a major Civilization = po wypowiedzeniu wojny innej cywilizacji
|
||||
upon declaring friendship = po deklaracji przyjaźni
|
||||
|
|
|
|||
|
|
@ -2377,7 +2377,8 @@ Cost increases by [amount] per owned city = O custo aumenta em [amount] por cida
|
|||
Cost increases by [amount] when built =
|
||||
# Requires translation!
|
||||
[amount]% production cost =
|
||||
Can only be built [cityFilter] = Só pode ser construído [cityFilter]
|
||||
# Requires translation!
|
||||
Can only be built =
|
||||
Must have an owned [tileFilter] within [amount] tiles = Deve ter um [tileFilter] próprio dentro de [amount] de blocos
|
||||
Enables nuclear weapon = Habilita armas nucleares
|
||||
Must not be on [tileFilter] = Não deve estar em [tileFilter]
|
||||
|
|
@ -2874,6 +2875,8 @@ upon discovering [techFilter] technology =
|
|||
# Requires translation!
|
||||
upon entering the [era] =
|
||||
# Requires translation!
|
||||
upon entering a new era =
|
||||
# Requires translation!
|
||||
upon adopting [policy/belief] =
|
||||
# Requires translation!
|
||||
upon declaring war with a major Civilization =
|
||||
|
|
|
|||
|
|
@ -2275,7 +2275,8 @@ Cost increases by [amount] per owned city = Costul crește cu [amount] pe oraș
|
|||
Cost increases by [amount] when built =
|
||||
# Requires translation!
|
||||
[amount]% production cost =
|
||||
Can only be built [cityFilter] = Poate fi construit numai [cityFilter]
|
||||
# Requires translation!
|
||||
Can only be built =
|
||||
Must have an owned [tileFilter] within [amount] tiles = Trebuie să aibă un [tileFilter] deținut în [amount] dale
|
||||
Enables nuclear weapon = Activează arma nucleară
|
||||
Must not be on [tileFilter] = Nu trebuie să fie pe [tileFilter]
|
||||
|
|
@ -2722,6 +2723,8 @@ upon discovering [techFilter] technology =
|
|||
# Requires translation!
|
||||
upon entering the [era] =
|
||||
# Requires translation!
|
||||
upon entering a new era =
|
||||
# Requires translation!
|
||||
upon adopting [policy/belief] =
|
||||
# Requires translation!
|
||||
upon declaring war with a major Civilization =
|
||||
|
|
|
|||
|
|
@ -2106,7 +2106,8 @@ Cost increases by [amount] per owned city = Стоимость строител
|
|||
Cost increases by [amount] when built =
|
||||
# Requires translation!
|
||||
[amount]% production cost =
|
||||
Can only be built [cityFilter] = Можно построить только [cityFilter]
|
||||
# Requires translation!
|
||||
Can only be built =
|
||||
Must have an owned [tileFilter] within [amount] tiles = Городу должна принадлежать клетка [tileFilter] в радиусе [amount] клеток
|
||||
Enables nuclear weapon = Позволяет производить ядерное оружие
|
||||
Must not be on [tileFilter] = Не должен находиться на клетке [tileFilter]
|
||||
|
|
@ -2426,6 +2427,8 @@ Triggers a [event] event =
|
|||
# Requires translation!
|
||||
upon discovering [techFilter] technology =
|
||||
upon entering the [era] = при вхождении в эпоху [era]
|
||||
# Requires translation!
|
||||
upon entering a new era =
|
||||
upon adopting [policy/belief] = при принятии [policy/belief]
|
||||
upon declaring war with a major Civilization = при объявлении войны другой цивилизации
|
||||
upon declaring friendship = при объявлении дружбы
|
||||
|
|
|
|||
|
|
@ -3221,7 +3221,7 @@ Cost increases by [amount] when built =
|
|||
# Requires translation!
|
||||
[amount]% production cost =
|
||||
# Requires translation!
|
||||
Can only be built [cityFilter] =
|
||||
Can only be built =
|
||||
# Requires translation!
|
||||
Must have an owned [tileFilter] within [amount] tiles =
|
||||
# Requires translation!
|
||||
|
|
@ -3744,6 +3744,8 @@ Triggers a [event] event =
|
|||
upon discovering [techFilter] technology =
|
||||
# Requires translation!
|
||||
upon entering the [era] =
|
||||
# Requires translation!
|
||||
upon entering a new era =
|
||||
upon adopting [policy/belief] = прийнявши [policy/belief]
|
||||
# Requires translation!
|
||||
upon declaring war with a major Civilization =
|
||||
|
|
|
|||
|
|
@ -2077,7 +2077,8 @@ Triggers a global alert upon completion = 完成后触发全局警报
|
|||
Cost increases by [amount] per owned city = 每座我方城市使建造时花费增加[amount]
|
||||
Cost increases by [amount] when built = 每次重复建造使再次建造时花费增加[amount]
|
||||
[amount]% production cost = 产能花费[amount]%
|
||||
Can only be built [cityFilter] = 仅可建造(在)[cityFilter]
|
||||
# Requires translation!
|
||||
Can only be built =
|
||||
Must have an owned [tileFilter] within [amount] tiles = 城市[amount]格内的己方地块必须有[tileFilter]
|
||||
Enables nuclear weapon = 允许建造核武器
|
||||
Must not be on [tileFilter] = 城市不能位于[tileFilter]
|
||||
|
|
@ -2369,6 +2370,8 @@ Provides a [buildingName] in your first [positiveAmount] cities for free = 前[p
|
|||
Triggers a [event] event = 触发事件:[event]
|
||||
upon discovering [techFilter] technology = 一旦研究[techFilter]
|
||||
upon entering the [era] = 进入[era]时
|
||||
# Requires translation!
|
||||
upon entering a new era =
|
||||
upon adopting [policy/belief] = 推行[policy/belief]时
|
||||
upon declaring war with a major Civilization = 向主要文明宣战时
|
||||
upon declaring friendship = 宣布友谊宣言时
|
||||
|
|
|
|||
|
|
@ -2091,7 +2091,8 @@ Cost increases by [amount] per owned city = El costo aumenta en [amount] por ciu
|
|||
Cost increases by [amount] when built = El costo aumenta en [amount] al ser construido
|
||||
# Requires translation!
|
||||
[amount]% production cost =
|
||||
Can only be built [cityFilter] = Solo puede ser construido [cityFilter]
|
||||
# Requires translation!
|
||||
Can only be built =
|
||||
Must have an owned [tileFilter] within [amount] tiles = Debe tener una [tileFilter] perteneciente a menos de [amount] casillas
|
||||
Enables nuclear weapon = Habilita las armas nucleares
|
||||
Must not be on [tileFilter] = No debe estar en [tileFilter]
|
||||
|
|
@ -2396,6 +2397,8 @@ Triggers a [event] event =
|
|||
# Requires translation!
|
||||
upon discovering [techFilter] technology =
|
||||
upon entering the [era] = cuando se entre en la [era]
|
||||
# Requires translation!
|
||||
upon entering a new era =
|
||||
upon adopting [policy/belief] = cuando se adopta [policy/belief]
|
||||
upon declaring war with a major Civilization = cuando se declara la guerra a una Civ principal
|
||||
upon declaring friendship = cuando se declara amistad
|
||||
|
|
|
|||
|
|
@ -2372,7 +2372,8 @@ Cost increases by [amount] per owned city = Kostnad ökar med [amount] per ägd
|
|||
Cost increases by [amount] when built =
|
||||
# Requires translation!
|
||||
[amount]% production cost =
|
||||
Can only be built [cityFilter] = Kan bara byggas [cityFilter]
|
||||
# Requires translation!
|
||||
Can only be built =
|
||||
Must have an owned [tileFilter] within [amount] tiles = Måste ha en ägd [tileFilter] inom [amount] rutor
|
||||
Enables nuclear weapon = Möjliggör kärnvapen
|
||||
Must not be on [tileFilter] = Får inte vara på [tileFilter]
|
||||
|
|
@ -2746,6 +2747,8 @@ upon discovering [techFilter] technology =
|
|||
# Requires translation!
|
||||
upon entering the [era] =
|
||||
# Requires translation!
|
||||
upon entering a new era =
|
||||
# Requires translation!
|
||||
upon adopting [policy/belief] =
|
||||
# Requires translation!
|
||||
upon declaring war with a major Civilization =
|
||||
|
|
|
|||
|
|
@ -2195,7 +2195,8 @@ Cost increases by [amount] per owned city = 每座己方城市使建造所需的
|
|||
Cost increases by [amount] when built =
|
||||
# Requires translation!
|
||||
[amount]% production cost =
|
||||
Can only be built [cityFilter] = 只能被建造在[cityFilter]
|
||||
# Requires translation!
|
||||
Can only be built =
|
||||
Must have an owned [tileFilter] within [amount] tiles = 城市[amount]格內的己方地塊必須有[tileFilter]
|
||||
Enables nuclear weapon = 允許建造核武器
|
||||
Must not be on [tileFilter] = 城市不能位於[tileFilter]
|
||||
|
|
@ -2528,6 +2529,8 @@ Triggers a [event] event =
|
|||
# Requires translation!
|
||||
upon discovering [techFilter] technology =
|
||||
upon entering the [era] = 進入[era]時
|
||||
# Requires translation!
|
||||
upon entering a new era =
|
||||
upon adopting [policy/belief] = 採用[policy/belief]時
|
||||
upon declaring war with a major Civilization = 與主要文明宣戰時
|
||||
upon declaring friendship = 宣布友誼宣言時
|
||||
|
|
|
|||
|
|
@ -2219,7 +2219,7 @@ Cost increases by [amount] when built =
|
|||
# Requires translation!
|
||||
[amount]% production cost =
|
||||
# Requires translation!
|
||||
Can only be built [cityFilter] =
|
||||
Can only be built =
|
||||
Must have an owned [tileFilter] within [amount] tiles = [amount] karo içinde sahip olunan bir [tileFilter] olmalıdır
|
||||
Enables nuclear weapon = Nükleer silahı etkinleştirir
|
||||
Must not be on [tileFilter] = [tileFilter] arazisinde olmalıdır
|
||||
|
|
@ -2661,6 +2661,8 @@ upon discovering [techFilter] technology =
|
|||
# Requires translation!
|
||||
upon entering the [era] =
|
||||
# Requires translation!
|
||||
upon entering a new era =
|
||||
# Requires translation!
|
||||
upon adopting [policy/belief] =
|
||||
# Requires translation!
|
||||
upon declaring war with a major Civilization =
|
||||
|
|
|
|||
|
|
@ -2127,7 +2127,8 @@ Cost increases by [amount] per owned city = Вартість збільшуєт
|
|||
Cost increases by [amount] when built =
|
||||
# Requires translation!
|
||||
[amount]% production cost =
|
||||
Can only be built [cityFilter] = Може бути побудовано лише [cityFilter]
|
||||
# Requires translation!
|
||||
Can only be built =
|
||||
Must have an owned [tileFilter] within [amount] tiles = На відстані [amount] клітинок мусить бути ваша клітинка типу [tileFilter]
|
||||
Enables nuclear weapon = Дозволяє створювати ядерну зброю
|
||||
Must not be on [tileFilter] = Не може бути на місцевості: [tileFilter]
|
||||
|
|
@ -2450,6 +2451,8 @@ Triggers a [event] event =
|
|||
# Requires translation!
|
||||
upon discovering [techFilter] technology =
|
||||
upon entering the [era] = увійшовши в [era]
|
||||
# Requires translation!
|
||||
upon entering a new era =
|
||||
upon adopting [policy/belief] = прийнявши [policy/belief]
|
||||
upon declaring war with a major Civilization = після оголошення війни з великою Цивілізацією
|
||||
upon declaring friendship = оголосивши дружбу
|
||||
|
|
|
|||
|
|
@ -2365,7 +2365,8 @@ Cost increases by [amount] per owned city = Chi phí tăng thêm [amount] cho m
|
|||
Cost increases by [amount] when built =
|
||||
# Requires translation!
|
||||
[amount]% production cost =
|
||||
Can only be built [cityFilter] = Chỉ có thể được xây dựng [cityFilter]
|
||||
# Requires translation!
|
||||
Can only be built =
|
||||
Must have an owned [tileFilter] within [amount] tiles = Phải có [tileFilter] được sở hữu trong [amount] ô
|
||||
Enables nuclear weapon = Cho phép vũ khí hạt nhân
|
||||
Must not be on [tileFilter] = Không được ở trên [tileFilter]
|
||||
|
|
@ -2726,6 +2727,8 @@ upon discovering [techFilter] technology =
|
|||
# Requires translation!
|
||||
upon entering the [era] =
|
||||
# Requires translation!
|
||||
upon entering a new era =
|
||||
# Requires translation!
|
||||
upon adopting [policy/belief] =
|
||||
# Requires translation!
|
||||
upon declaring war with a major Civilization =
|
||||
|
|
|
|||
|
|
@ -10,9 +10,9 @@ English = 0
|
|||
Filipino = 89
|
||||
Finnish = 38
|
||||
French = 99
|
||||
German = 98
|
||||
German = 99
|
||||
Greek = 14
|
||||
Hungarian = 78
|
||||
Hungarian = 83
|
||||
Indonesian = 99
|
||||
Italian = 99
|
||||
Japanese = 84
|
||||
|
|
|
|||
26
changelog.md
26
changelog.md
|
|
@ -1,32 +1,20 @@
|
|||
## 4.10.18
|
||||
|
||||
Resolved - Free buildings granted properly when era-free cities also granted
|
||||
Performance improvements!
|
||||
|
||||
Resolved - "Connect road" unit action takes tiles where road is unbuildable into account
|
||||
Religious victory no longer causes crash
|
||||
|
||||
Worker automation takes city focus and civ personality into account
|
||||
Worker automation takes city focus and civ personality into account evaluating stats
|
||||
|
||||
rankStatsForCityWork doesn't need to get cityStats as a parameter
|
||||
Free buildings granted properly when era-free cities also granted
|
||||
|
||||
rankSpecialist doesn't need to get cityStats as a parameter
|
||||
|
||||
rankStatsForCityWork doesn't need to get cityStats as a parameter
|
||||
|
||||
Resolved - Religious victory no longer causes crash
|
||||
|
||||
perf: Only attempt to get game ID for multiplayer game if current game is actually multiplayer
|
||||
|
||||
4.10.17-patch1
|
||||
|
||||
Don't update city stats when simulating improvement changes to see new stats!
|
||||
|
||||
Catch error we've been encountering for a while but can't actually debug :(
|
||||
"Connect road" unit action doesn't build on unbuildable tiles
|
||||
|
||||
Allow resources from follower beliefs - By SeventhM
|
||||
|
||||
Add the unfiltered version of new era unique - By PLynx01
|
||||
Add "upon entering a new era" trigger - By PLynx01
|
||||
|
||||
Expand CanOnlyBeBuiltInCertainCities to include Units and convert to use Conditionals - By itanasi
|
||||
CanOnlyBeBuilt is its own conditional-friendly unique - By itanasi
|
||||
|
||||
## 4.10.17
|
||||
|
||||
|
|
|
|||
|
|
@ -983,9 +983,11 @@ Simple unique parameters are explained by mouseover. Complex parameters are expl
|
|||
Applicable to: Tech
|
||||
|
||||
??? example "Only available"
|
||||
Meant to be used together with conditionals, like "Only available <after adopting [policy]> <while the empire is happy>". Only allows Building when ALL conditionals are met. Will also block Upgrade and Transform actions. See also CanOnlyBeBuiltWhen
|
||||
Applicable to: Tech, Policy, FounderBelief, FollowerBelief, Building, Unit, Promotion, Improvement, Ruins
|
||||
|
||||
??? example "Unavailable"
|
||||
Meant to be used together with conditionals, like "Unavailable <after generating a Great Prophet>".
|
||||
Applicable to: Tech, Policy, Building, Unit, Promotion, Improvement, Ruins
|
||||
|
||||
??? example "Cannot be hurried"
|
||||
|
|
@ -1033,6 +1035,7 @@ Simple unique parameters are explained by mouseover. Complex parameters are expl
|
|||
Applicable to: Building, Unit, Improvement
|
||||
|
||||
??? example "Unbuildable"
|
||||
Blocks from being built, possibly by conditional. However it can still appear in the menu and be bought with other means such as Gold or Faith
|
||||
Applicable to: Building, Unit, Improvement
|
||||
|
||||
??? example "Cannot be purchased"
|
||||
|
|
@ -1088,10 +1091,9 @@ Simple unique parameters are explained by mouseover. Complex parameters are expl
|
|||
|
||||
Applicable to: Building, Unit
|
||||
|
||||
??? example "Can only be built [cityFilter]"
|
||||
Example: "Can only be built [in all cities]"
|
||||
|
||||
Applicable to: Building
|
||||
??? example "Can only be built"
|
||||
Meant to be used together with conditionals, like "Can only be built <after adopting [policy]> <while the empire is happy>". Only allows Building when ALL conditionals are met. Will also NOT block Upgrade and Transform actions. See also OnlyAvailable
|
||||
Applicable to: Building, Unit
|
||||
|
||||
??? example "Must have an owned [tileFilter] within [amount] tiles"
|
||||
Example: "Must have an owned [Farm] within [3] tiles"
|
||||
|
|
|
|||
|
|
@ -1,29 +1,15 @@
|
|||
Performance improvements!
|
||||
|
||||
Religious victory no longer causes crash
|
||||
|
||||
Resolved - Free buildings granted properly when era-free cities also granted
|
||||
Worker automation takes city focus and civ personality into account evaluating stats
|
||||
|
||||
Resolved - "Connect road" unit action takes tiles where road is unbuildable into account
|
||||
Free buildings granted properly when era-free cities also granted
|
||||
|
||||
Worker automation takes city focus and civ personality into account
|
||||
|
||||
rankStatsForCityWork doesn't need to get cityStats as a parameter
|
||||
|
||||
rankSpecialist doesn't need to get cityStats as a parameter
|
||||
|
||||
rankStatsForCityWork doesn't need to get cityStats as a parameter
|
||||
|
||||
Resolved - Religious victory no longer causes crash
|
||||
|
||||
perf: Only attempt to get game ID for multiplayer game if current game is actually multiplayer
|
||||
|
||||
4.10.17-patch1
|
||||
|
||||
Don't update city stats when simulating improvement changes to see new stats!
|
||||
|
||||
Catch error we've been encountering for a while but can't actually debug :(
|
||||
"Connect road" unit action doesn't build on unbuildable tiles
|
||||
|
||||
Allow resources from follower beliefs - By SeventhM
|
||||
|
||||
Add the unfiltered version of new era unique - By PLynx01
|
||||
Add "upon entering a new era" trigger - By PLynx01
|
||||
|
||||
Expand CanOnlyBeBuiltInCertainCities to include Units and convert to use Conditionals - By itanasi
|
||||
CanOnlyBeBuilt is its own conditional-friendly unique - By itanasi
|
||||
Loading…
Reference in New Issue
Block a user