This commit is contained in:
Yair Morgenstern 2024-03-13 23:31:22 +02:00
parent 78ab65addf
commit 0eb79c5209
41 changed files with 158 additions and 382 deletions

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@ -3425,7 +3425,7 @@ Cost increases by [amount] when built =
# Requires translation!
[amount]% production cost =
# Requires translation!
Can only be built [cityFilter] =
Can only be built =
# Requires translation!
Must have an owned [tileFilter] within [amount] tiles =
# Requires translation!
@ -4009,6 +4009,8 @@ upon discovering [techFilter] technology =
# Requires translation!
upon entering the [era] =
# Requires translation!
upon entering a new era =
# Requires translation!
upon adopting [policy/belief] =
# Requires translation!
upon declaring war with a major Civilization =

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@ -3348,7 +3348,7 @@ Cost increases by [amount] when built =
# Requires translation!
[amount]% production cost =
# Requires translation!
Can only be built [cityFilter] =
Can only be built =
# Requires translation!
Must have an owned [tileFilter] within [amount] tiles =
# Requires translation!
@ -3932,6 +3932,8 @@ upon discovering [techFilter] technology =
# Requires translation!
upon entering the [era] =
# Requires translation!
upon entering a new era =
# Requires translation!
upon adopting [policy/belief] =
# Requires translation!
upon declaring war with a major Civilization =

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@ -3659,7 +3659,7 @@ Cost increases by [amount] when built =
# Requires translation!
[amount]% production cost =
# Requires translation!
Can only be built [cityFilter] =
Can only be built =
# Requires translation!
Must have an owned [tileFilter] within [amount] tiles =
# Requires translation!
@ -4243,6 +4243,8 @@ upon discovering [techFilter] technology =
# Requires translation!
upon entering the [era] =
# Requires translation!
upon entering a new era =
# Requires translation!
upon adopting [policy/belief] =
# Requires translation!
upon declaring war with a major Civilization =

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@ -2077,7 +2077,8 @@ Triggers a global alert upon completion = Aciona um alerta global após a conclu
Cost increases by [amount] per owned city = Custo aumentado em [amount] por cidade governada
Cost increases by [amount] when built = Custo aumentado em [amount] quando construído
[amount]% production cost = [amount]% custo de produção
Can only be built [cityFilter] = Só pode ser construído [cityFilter]
# Requires translation!
Can only be built =
Must have an owned [tileFilter] within [amount] tiles = Precisa governar [tileFilter] dentro de [amount] painéis
Enables nuclear weapon = Habilita armas nucleares
Must not be on [tileFilter] = Não deve estar em [tileFilter]
@ -2369,6 +2370,8 @@ Provides a [buildingName] in your first [positiveAmount] cities for free = Forne
Triggers a [event] event = Aciona o evento [event]
upon discovering [techFilter] technology = ao descobrir a tecnologia [techFilter]
upon entering the [era] = ao entrar na [era]
# Requires translation!
upon entering a new era =
upon adopting [policy/belief] = ao adotar [policy/belief]
upon declaring war with a major Civilization = ao declarar guerra com uma principal civilização
upon declaring friendship = ao declarar amizade

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@ -2748,7 +2748,7 @@ Cost increases by [amount] when built =
# Requires translation!
[amount]% production cost =
# Requires translation!
Can only be built [cityFilter] =
Can only be built =
# Requires translation!
Must have an owned [tileFilter] within [amount] tiles =
# Requires translation!
@ -3328,6 +3328,8 @@ upon discovering [techFilter] technology =
# Requires translation!
upon entering the [era] =
# Requires translation!
upon entering a new era =
# Requires translation!
upon adopting [policy/belief] =
# Requires translation!
upon declaring war with a major Civilization =

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@ -2077,7 +2077,8 @@ Triggers a global alert upon completion = Quan es completa, provoca una alerta m
Cost increases by [amount] per owned city = El cost augmenta en [amount] per cada ciutat que tingui la civilització
Cost increases by [amount] when built = El cost augmenta en [amount] quan es construeix
[amount]% production cost = [amount] % de cost de producció
Can only be built [cityFilter] = Només es pot construir [cityFilter]
# Requires translation!
Can only be built =
Must have an owned [tileFilter] within [amount] tiles = Cal tenir un [tileFilter] propi a com a molt [amount] caselles de distància
Enables nuclear weapon = Permet la construcció darmes nuclears
Must not be on [tileFilter] = No pot estar en [tileFilter]
@ -2371,6 +2372,8 @@ Provides a [buildingName] in your first [positiveAmount] cities for free = So
Triggers a [event] event =
upon discovering [techFilter] technology = quan es descobreix la tecnologia [techFilter]
upon entering the [era] = quan sentri a l[era]
# Requires translation!
upon entering a new era =
upon adopting [policy/belief] = quan sadopta [policy/belief]
upon declaring war with a major Civilization = quan es declara la guerra a una civilització gran
upon declaring friendship = quan es declara amistat

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@ -2319,7 +2319,8 @@ Cost increases by [amount] per owned city = Cena se zvyšuje o [amount] za každ
Cost increases by [amount] when built =
# Requires translation!
[amount]% production cost =
Can only be built [cityFilter] = Lze postavit pouze [cityFilter]
# Requires translation!
Can only be built =
Must have an owned [tileFilter] within [amount] tiles = Musí být do vzdálenosti [amount] od vlastněného políčka [tileFilter]
Enables nuclear weapon = Umožní stavět jadernou zbraň
Must not be on [tileFilter] = Nesmí být na políčku [tileFilter]
@ -2723,6 +2724,8 @@ upon discovering [techFilter] technology =
# Requires translation!
upon entering the [era] =
# Requires translation!
upon entering a new era =
# Requires translation!
upon adopting [policy/belief] =
# Requires translation!
upon declaring war with a major Civilization =

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@ -2093,7 +2093,8 @@ Cost increases by [amount] per owned city = Kosten nemen toe met [amount] per st
Cost increases by [amount] when built =
# Requires translation!
[amount]% production cost =
Can only be built [cityFilter] = Kan alleen gebouwd worden [cityFilter]
# Requires translation!
Can only be built =
Must have an owned [tileFilter] within [amount] tiles = Moet [tileFilter] bezitten binnen [amount] tegels
Enables nuclear weapon = Maakt nucleair wapen mogelijk
Must not be on [tileFilter] = Mag niet op [tileFilter] zijn
@ -2403,6 +2404,8 @@ Triggers a [event] event =
# Requires translation!
upon discovering [techFilter] technology =
upon entering the [era] = bij het betreden van [era]
# Requires translation!
upon entering a new era =
upon adopting [policy/belief] = bij het aannemen van [policy/belief]
upon declaring war with a major Civilization = bij het verklaren van oorlog op een grote Beschaving
upon declaring friendship = bij het sluiten van een vriendschapspact

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@ -3853,7 +3853,7 @@ Cost increases by [amount] when built =
# Requires translation!
[amount]% production cost =
# Requires translation!
Can only be built [cityFilter] =
Can only be built =
# Requires translation!
Must have an owned [tileFilter] within [amount] tiles =
# Requires translation!
@ -4437,6 +4437,8 @@ upon discovering [techFilter] technology =
# Requires translation!
upon entering the [era] =
# Requires translation!
upon entering a new era =
# Requires translation!
upon adopting [policy/belief] =
# Requires translation!
upon declaring war with a major Civilization =

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@ -2257,7 +2257,8 @@ Cost increases by [amount] per owned city = Ang gastos ay lumalaki ng [amount] b
Cost increases by [amount] when built =
# Requires translation!
[amount]% production cost =
Can only be built [cityFilter] = Maaari lamang itayo [cityFilter]
# Requires translation!
Can only be built =
Must have an owned [tileFilter] within [amount] tiles = Dapat may pag-aari ng [tileFilter] sa loob ng [amount] tiles
Enables nuclear weapon = Pinapagana ang sandatang nuklear
Must not be on [tileFilter] = Hindi dapat nasa [tileFilter]
@ -2596,6 +2597,8 @@ Triggers a [event] event =
# Requires translation!
upon discovering [techFilter] technology =
upon entering the [era] = kapag nakapasok ng [era]
# Requires translation!
upon entering a new era =
upon adopting [policy/belief] = kapag nagpapatupad ng [policy/belief]
upon declaring war with a major Civilization = kapag nagdeklara ng digmaan sa isang pangunahing sibilisasyon
upon declaring friendship = kapag nagdeklara ng pagkakaibigan

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@ -2887,7 +2887,7 @@ Cost increases by [amount] when built =
# Requires translation!
[amount]% production cost =
# Requires translation!
Can only be built [cityFilter] =
Can only be built =
# Requires translation!
Must have an owned [tileFilter] within [amount] tiles =
Enables nuclear weapon = Avaa ydinaseet
@ -3455,6 +3455,8 @@ upon discovering [techFilter] technology =
# Requires translation!
upon entering the [era] =
# Requires translation!
upon entering a new era =
# Requires translation!
upon adopting [policy/belief] =
# Requires translation!
upon declaring war with a major Civilization =

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@ -2077,7 +2077,8 @@ Triggers a global alert upon completion = Déclenche une alerte générale une f
Cost increases by [amount] per owned city = Le coût augmente de [amount] par ville possédée
Cost increases by [amount] when built = Le coût augmente de [amount] quand construit
[amount]% production cost = [amount]% coût de production
Can only be built [cityFilter] = Peut être construit uniquement [cityFilter]
# Requires translation!
Can only be built =
Must have an owned [tileFilter] within [amount] tiles = Vous devez posséder [tileFilter] dans un rayon de [amount] cases
Enables nuclear weapon = Permet la création d'armes nucléaires
Must not be on [tileFilter] = Ne doit pas être sur [tileFilter]
@ -2264,7 +2265,6 @@ during the [era] = pendant [era]
before the [era] = avant [era]
starting from the [era] = à partir de [era]
if starting in the [era] = si débute à [era]
# Requires translation!
on [speed] game speed = en vitesse de jeu [speed]
if no other Civilization has researched this = si aucune autre Civilisation n'a recherché ceci
after discovering [tech] = après avoir découvert [tech]
@ -2367,10 +2367,11 @@ This Promotion is free = Cette Promotion est gratuite
Turn this tile into a [terrainName] tile = Transformer cette case en case [terrainName]
Provides the cheapest [stat] building in your first [positiveAmount] cities for free = Fournit gratuitement le bâtiment [stat] le moins cher dans vos [positiveAmount] premières villes
Provides a [buildingName] in your first [positiveAmount] cities for free = Fournit gratuitement un(e) [buildingName] dans vos [positiveAmount] premières villes
# Requires translation!
Triggers a [event] event = Déclenche un événement [event]
upon discovering [techFilter] technology = en découvrant la technologie [techFilter]
upon entering the [era] = en entrant dans [era]
# Requires translation!
upon entering a new era =
upon adopting [policy/belief] = en adoptant [policy/belief]
upon declaring war with a major Civilization = en déclarant la guerre à une civilisation majeure
upon declaring friendship = en signant une déclaration d'amitié

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@ -1739,7 +1739,8 @@ Your spy [spyName] cannot steal any more techs from [civName] as we've already r
# Stealing Technology defending civ
An unidentified spy stole the Technology [techName] from [cityName]! = Ein nicht identifizierter Spion hat die Technologie [techName] aus [cityName] gestohlen!
A spy from [civName] stole the Technology [techName] from [cityName]! = Ein Spion von [civName] hat die Technologie [techName] aus [cityName] gestohlen!
A spy from [civName] was found and killed trying to steal Technology in [cityName]! = Ein Spion von [civName] wurde beim Versuch, Technologie in [cityName] zu stehlen, entdeckt und getötet!
# Requires translation!
A spy from [civName] was found and killed trying to steal Technology in [cityName]! =
A spy from [civName] was found and killed by [spyName] trying to steal Technology in [cityName]! = Ein Spion von [civName] wurde von [spyName] beim Versuch, Technologie in [cityName] zu stehlen, entdeckt und getötet!
# Stealing Technology offending civ
@ -2077,7 +2078,8 @@ Triggers a global alert upon completion = Löst bei Fertigstellung einen globale
Cost increases by [amount] per owned city = Kosten erhöhen sich um [amount] pro Stadt in Eurem Besitz
Cost increases by [amount] when built = Kosten erhöhen sich beim Bau um [amount]
[amount]% production cost = [amount]% Produktionskosten
Can only be built [cityFilter] = Kann nur [cityFilter] gebaut werden
# Requires translation!
Can only be built =
Must have an owned [tileFilter] within [amount] tiles = Benötigt [tileFilter] im Besitz innerhalb von [amount] Feldern
Enables nuclear weapon = Erlaubt Atomwaffen
Must not be on [tileFilter] = Darf sich nicht auf [tileFilter] befinden
@ -2369,6 +2371,8 @@ Provides a [buildingName] in your first [positiveAmount] cities for free = Stell
Triggers a [event] event = Löst ein [event] Ereignis aus
upon discovering [techFilter] technology = bei Entdeckung der [techFilter] Technologie
upon entering the [era] = beim Eintritt in [era]
# Requires translation!
upon entering a new era =
upon adopting [policy/belief] = bei der Verabschiedung von [policy/belief]
upon declaring war with a major Civilization = bei der Kriegserklärung gegen eine größere Zivilisation
upon declaring friendship = bei der Freundschaftserklärung

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@ -3469,7 +3469,7 @@ Cost increases by [amount] when built =
# Requires translation!
[amount]% production cost =
# Requires translation!
Can only be built [cityFilter] =
Can only be built =
# Requires translation!
Must have an owned [tileFilter] within [amount] tiles =
# Requires translation!
@ -4049,6 +4049,8 @@ upon discovering [techFilter] technology =
# Requires translation!
upon entering the [era] =
# Requires translation!
upon entering a new era =
# Requires translation!
upon adopting [policy/belief] =
# Requires translation!
upon declaring war with a major Civilization =

File diff suppressed because it is too large Load Diff

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@ -2077,7 +2077,8 @@ Triggers a global alert upon completion = Memicu peringatan global saat selesai
Cost increases by [amount] per owned city = Biaya meningkat sebesar [amount] per kota yang dimiliki
Cost increases by [amount] when built = Biaya meningkat sebesar [amount] ketika dibangun
[amount]% production cost = [amount]% biaya produksi
Can only be built [cityFilter] = Hanya dapat dibangun [cityFilter]
# Requires translation!
Can only be built =
Must have an owned [tileFilter] within [amount] tiles = Harus memiliki [tileFilter] dengan jarak kurang dari [amount] daerah
Enables nuclear weapon = Perbolehkan senjata nuklir
Must not be on [tileFilter] = Tidak dapat dibangun di [tileFilter]
@ -2264,7 +2265,6 @@ during the [era] = selama [era]
before the [era] = sebelum [era]
starting from the [era] = mulai dari [era]
if starting in the [era] = jika memulai dari [era]
# Requires translation!
on [speed] game speed = pada kecepatan permainan [speed]
if no other Civilization has researched this = jika tidak ada Peradaban lain yang telah meneliti ini
after discovering [tech] = setelah menemukan [tech]
@ -2367,10 +2367,11 @@ This Promotion is free = Promosi ini gratis
Turn this tile into a [terrainName] tile = Ubah daerah ini menjadi daerah [terrainName]
Provides the cheapest [stat] building in your first [positiveAmount] cities for free = Menyediakan bangunan [stat] yang paling murah di [positiveAmount] kota pertamamu secara gratis
Provides a [buildingName] in your first [positiveAmount] cities for free = Menyediakan [buildingName] di [positiveAmount] kota pertamamu secara gratis
# Requires translation!
Triggers a [event] event = Memicu kejadian [event]
upon discovering [techFilter] technology = saat menemukan teknologi [techFilter]
upon entering the [era] = saat memasuki [era]
# Requires translation!
upon entering a new era =
upon adopting [policy/belief] = saat menerapkan [policy/belief]
upon declaring war with a major Civilization = saat menyatakan perang dengan Peradaban besar
upon declaring friendship = saat menyatakan pertemanan

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@ -2077,7 +2077,8 @@ Triggers a global alert upon completion = Lancia un'allerta globale quando compl
Cost increases by [amount] per owned city = Il costo aumenta di [amount] per Città posseduta
Cost increases by [amount] when built = Aumenta il costo di [amount] per la costruzione
[amount]% production cost = [amount]% costi di produzione
Can only be built [cityFilter] = Costruibile solo [cityFilter]
# Requires translation!
Can only be built =
Must have an owned [tileFilter] within [amount] tiles = Deve rasentare [tileFilter] entro [amount] caselle
Enables nuclear weapon = Consente l'utilizzo delle armi nucleari
Must not be on [tileFilter] = Non deve trovarsi su [tileFilter]
@ -2369,6 +2370,8 @@ Provides a [buildingName] in your first [positiveAmount] cities for free = Le tu
Triggers a [event] event = Attiva un evento [event]
upon discovering [techFilter] technology = quando scopri una tecnologia [techFilter]
upon entering the [era] = quando entri nell'[era]
# Requires translation!
upon entering a new era =
upon adopting [policy/belief] = quando adotti [policy/belief]
upon declaring war with a major Civilization = quando dichiari guerra a un'altra civiltà
upon declaring friendship = quando fai una Dichiarazione d'Amicizia

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@ -2183,7 +2183,8 @@ Cost increases by [amount] per owned city = 所有する都市ごとにコスト
Cost increases by [amount] when built =
# Requires translation!
[amount]% production cost =
Can only be built [cityFilter] = [cityFilter]のみで建設可能
# Requires translation!
Can only be built =
Must have an owned [tileFilter] within [amount] tiles = [amount]タイル以内に[tileFilter]がなければならない
Enables nuclear weapon = 核兵器を生産できる
Must not be on [tileFilter] = [tileFilter]の上ではできない
@ -2539,6 +2540,8 @@ upon discovering [techFilter] technology =
# Requires translation!
upon entering the [era] =
# Requires translation!
upon entering a new era =
# Requires translation!
upon adopting [policy/belief] =
# Requires translation!
upon declaring war with a major Civilization =

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@ -2105,7 +2105,8 @@ Cost increases by [amount] per owned city = 도시 하나당 비용 +[amount]
Cost increases by [amount] when built =
# Requires translation!
[amount]% production cost =
Can only be built [cityFilter] = [cityFilter]에만 건설 가능
# Requires translation!
Can only be built =
Must have an owned [tileFilter] within [amount] tiles = [tileFilter]에서 [amount]타일 내에 도시가 있어야 함
Enables nuclear weapon = 원자 폭탄과 핵미사일 생산 가능
Must not be on [tileFilter] = [tileFilter]에 건설 불가
@ -2420,6 +2421,8 @@ Triggers a [event] event =
# Requires translation!
upon discovering [techFilter] technology =
upon entering the [era] = [era] 진입 시
# Requires translation!
upon entering a new era =
upon adopting [policy/belief] = [policy/belief] 채택 시
upon declaring war with a major Civilization = 주요 문명에 선전포고 시
upon declaring friendship = 우호 선언 시

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@ -3604,7 +3604,7 @@ Cost increases by [amount] when built =
# Requires translation!
[amount]% production cost =
# Requires translation!
Can only be built [cityFilter] =
Can only be built =
# Requires translation!
Must have an owned [tileFilter] within [amount] tiles =
# Requires translation!
@ -4186,6 +4186,8 @@ upon discovering [techFilter] technology =
# Requires translation!
upon entering the [era] =
# Requires translation!
upon entering a new era =
# Requires translation!
upon adopting [policy/belief] =
# Requires translation!
upon declaring war with a major Civilization =

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@ -2366,7 +2366,8 @@ Cost increases by [amount] per owned city = Kaina padininama [amount] už kiekvi
Cost increases by [amount] when built =
# Requires translation!
[amount]% production cost =
Can only be built [cityFilter] = Gali statyti tik: [cityFilter]
# Requires translation!
Can only be built =
Must have an owned [tileFilter] within [amount] tiles = Reikalinga(s): [tileFilter] ne toliau [amount] laukelių
Enables nuclear weapon = Leidžia gaminti branduolinį ginklą
Must not be on [tileFilter] = Neturi būti ant: [tileFilter]
@ -2731,6 +2732,8 @@ upon discovering [techFilter] technology =
# Requires translation!
upon entering the [era] =
# Requires translation!
upon entering a new era =
# Requires translation!
upon adopting [policy/belief] =
# Requires translation!
upon declaring war with a major Civilization =

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@ -2800,7 +2800,7 @@ Cost increases by [amount] when built =
# Requires translation!
[amount]% production cost =
# Requires translation!
Can only be built [cityFilter] =
Can only be built =
# Requires translation!
Must have an owned [tileFilter] within [amount] tiles =
# Requires translation!
@ -3378,6 +3378,8 @@ upon discovering [techFilter] technology =
# Requires translation!
upon entering the [era] =
# Requires translation!
upon entering a new era =
# Requires translation!
upon adopting [policy/belief] =
# Requires translation!
upon declaring war with a major Civilization =

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@ -3083,7 +3083,7 @@ Cost increases by [amount] when built =
# Requires translation!
[amount]% production cost =
# Requires translation!
Can only be built [cityFilter] =
Can only be built =
# Requires translation!
Must have an owned [tileFilter] within [amount] tiles =
# Requires translation!
@ -3667,6 +3667,8 @@ upon discovering [techFilter] technology =
# Requires translation!
upon entering the [era] =
# Requires translation!
upon entering a new era =
# Requires translation!
upon adopting [policy/belief] =
# Requires translation!
upon declaring war with a major Civilization =

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@ -3248,7 +3248,7 @@ Cost increases by [amount] when built =
# Requires translation!
[amount]% production cost =
# Requires translation!
Can only be built [cityFilter] =
Can only be built =
# Requires translation!
Must have an owned [tileFilter] within [amount] tiles =
# Requires translation!
@ -3829,6 +3829,8 @@ upon discovering [techFilter] technology =
# Requires translation!
upon entering the [era] =
# Requires translation!
upon entering a new era =
# Requires translation!
upon adopting [policy/belief] =
# Requires translation!
upon declaring war with a major Civilization =

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@ -2820,7 +2820,7 @@ Cost increases by [amount] when built =
# Requires translation!
[amount]% production cost =
# Requires translation!
Can only be built [cityFilter] =
Can only be built =
# Requires translation!
Must have an owned [tileFilter] within [amount] tiles =
# Requires translation!
@ -3401,6 +3401,8 @@ upon discovering [techFilter] technology =
# Requires translation!
upon entering the [era] =
# Requires translation!
upon entering a new era =
# Requires translation!
upon adopting [policy/belief] =
# Requires translation!
upon declaring war with a major Civilization =

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@ -2080,7 +2080,8 @@ Triggers a global alert upon completion = Po ukończeniu inicjuje alert globalny
Cost increases by [amount] per owned city = Koszt wzrasta o [amount]⚙ za każde kolejne miasto
Cost increases by [amount] when built = Koszt wzrasta o [amount]⚙ za każde wybudowanie
[amount]% production cost = [amount]% kosztu produkcji
Can only be built [cityFilter] = Można zbudować tylko [cityFilter]
# Requires translation!
Can only be built =
Must have an owned [tileFilter] within [amount] tiles = Musi leżeć nie dalej niż [amount] pola od [tileFilter] na terenie twojego państwa
Enables nuclear weapon = Umożliwia produkcję Broni Nuklearnej
Must not be on [tileFilter] = Nie można zbudować na [tileFilter]
@ -2376,6 +2377,8 @@ Provides a [buildingName] in your first [positiveAmount] cities for free = W [po
Triggers a [event] event =
upon discovering [techFilter] technology = po odkryciu technologii [techFilter]
upon entering the [era] = po wejściu w erę [era]
# Requires translation!
upon entering a new era =
upon adopting [policy/belief] = po przyjęciu ustroju [policy/belief]
upon declaring war with a major Civilization = po wypowiedzeniu wojny innej cywilizacji
upon declaring friendship = po deklaracji przyjaźni

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@ -2377,7 +2377,8 @@ Cost increases by [amount] per owned city = O custo aumenta em [amount] por cida
Cost increases by [amount] when built =
# Requires translation!
[amount]% production cost =
Can only be built [cityFilter] = Só pode ser construído [cityFilter]
# Requires translation!
Can only be built =
Must have an owned [tileFilter] within [amount] tiles = Deve ter um [tileFilter] próprio dentro de [amount] de blocos
Enables nuclear weapon = Habilita armas nucleares
Must not be on [tileFilter] = Não deve estar em [tileFilter]
@ -2874,6 +2875,8 @@ upon discovering [techFilter] technology =
# Requires translation!
upon entering the [era] =
# Requires translation!
upon entering a new era =
# Requires translation!
upon adopting [policy/belief] =
# Requires translation!
upon declaring war with a major Civilization =

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@ -2275,7 +2275,8 @@ Cost increases by [amount] per owned city = Costul crește cu [amount] pe oraș
Cost increases by [amount] when built =
# Requires translation!
[amount]% production cost =
Can only be built [cityFilter] = Poate fi construit numai [cityFilter]
# Requires translation!
Can only be built =
Must have an owned [tileFilter] within [amount] tiles = Trebuie să aibă un [tileFilter] deținut în [amount] dale
Enables nuclear weapon = Activează arma nucleară
Must not be on [tileFilter] = Nu trebuie să fie pe [tileFilter]
@ -2722,6 +2723,8 @@ upon discovering [techFilter] technology =
# Requires translation!
upon entering the [era] =
# Requires translation!
upon entering a new era =
# Requires translation!
upon adopting [policy/belief] =
# Requires translation!
upon declaring war with a major Civilization =

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@ -2106,7 +2106,8 @@ Cost increases by [amount] per owned city = Стоимость строител
Cost increases by [amount] when built =
# Requires translation!
[amount]% production cost =
Can only be built [cityFilter] = Можно построить только [cityFilter]
# Requires translation!
Can only be built =
Must have an owned [tileFilter] within [amount] tiles = Городу должна принадлежать клетка [tileFilter] в радиусе [amount] клеток
Enables nuclear weapon = Позволяет производить ядерное оружие
Must not be on [tileFilter] = Не должен находиться на клетке [tileFilter]
@ -2426,6 +2427,8 @@ Triggers a [event] event =
# Requires translation!
upon discovering [techFilter] technology =
upon entering the [era] = при вхождении в эпоху [era]
# Requires translation!
upon entering a new era =
upon adopting [policy/belief] = при принятии [policy/belief]
upon declaring war with a major Civilization = при объявлении войны другой цивилизации
upon declaring friendship = при объявлении дружбы

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@ -3221,7 +3221,7 @@ Cost increases by [amount] when built =
# Requires translation!
[amount]% production cost =
# Requires translation!
Can only be built [cityFilter] =
Can only be built =
# Requires translation!
Must have an owned [tileFilter] within [amount] tiles =
# Requires translation!
@ -3744,6 +3744,8 @@ Triggers a [event] event =
upon discovering [techFilter] technology =
# Requires translation!
upon entering the [era] =
# Requires translation!
upon entering a new era =
upon adopting [policy/belief] = прийнявши [policy/belief]
# Requires translation!
upon declaring war with a major Civilization =

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@ -2077,7 +2077,8 @@ Triggers a global alert upon completion = 完成后触发全局警报
Cost increases by [amount] per owned city = 每座我方城市使建造时花费增加[amount]
Cost increases by [amount] when built = 每次重复建造使再次建造时花费增加[amount]
[amount]% production cost = 产能花费[amount]%
Can only be built [cityFilter] = 仅可建造(在)[cityFilter]
# Requires translation!
Can only be built =
Must have an owned [tileFilter] within [amount] tiles = 城市[amount]格内的己方地块必须有[tileFilter]
Enables nuclear weapon = 允许建造核武器
Must not be on [tileFilter] = 城市不能位于[tileFilter]
@ -2369,6 +2370,8 @@ Provides a [buildingName] in your first [positiveAmount] cities for free = 前[p
Triggers a [event] event = 触发事件:[event]
upon discovering [techFilter] technology = 一旦研究[techFilter]
upon entering the [era] = 进入[era]时
# Requires translation!
upon entering a new era =
upon adopting [policy/belief] = 推行[policy/belief]时
upon declaring war with a major Civilization = 向主要文明宣战时
upon declaring friendship = 宣布友谊宣言时

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@ -2091,7 +2091,8 @@ Cost increases by [amount] per owned city = El costo aumenta en [amount] por ciu
Cost increases by [amount] when built = El costo aumenta en [amount] al ser construido
# Requires translation!
[amount]% production cost =
Can only be built [cityFilter] = Solo puede ser construido [cityFilter]
# Requires translation!
Can only be built =
Must have an owned [tileFilter] within [amount] tiles = Debe tener una [tileFilter] perteneciente a menos de [amount] casillas
Enables nuclear weapon = Habilita las armas nucleares
Must not be on [tileFilter] = No debe estar en [tileFilter]
@ -2396,6 +2397,8 @@ Triggers a [event] event =
# Requires translation!
upon discovering [techFilter] technology =
upon entering the [era] = cuando se entre en la [era]
# Requires translation!
upon entering a new era =
upon adopting [policy/belief] = cuando se adopta [policy/belief]
upon declaring war with a major Civilization = cuando se declara la guerra a una Civ principal
upon declaring friendship = cuando se declara amistad

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@ -2372,7 +2372,8 @@ Cost increases by [amount] per owned city = Kostnad ökar med [amount] per ägd
Cost increases by [amount] when built =
# Requires translation!
[amount]% production cost =
Can only be built [cityFilter] = Kan bara byggas [cityFilter]
# Requires translation!
Can only be built =
Must have an owned [tileFilter] within [amount] tiles = Måste ha en ägd [tileFilter] inom [amount] rutor
Enables nuclear weapon = Möjliggör kärnvapen
Must not be on [tileFilter] = Får inte vara på [tileFilter]
@ -2746,6 +2747,8 @@ upon discovering [techFilter] technology =
# Requires translation!
upon entering the [era] =
# Requires translation!
upon entering a new era =
# Requires translation!
upon adopting [policy/belief] =
# Requires translation!
upon declaring war with a major Civilization =

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@ -2195,7 +2195,8 @@ Cost increases by [amount] per owned city = 每座己方城市使建造所需的
Cost increases by [amount] when built =
# Requires translation!
[amount]% production cost =
Can only be built [cityFilter] = 只能被建造在[cityFilter]
# Requires translation!
Can only be built =
Must have an owned [tileFilter] within [amount] tiles = 城市[amount]格內的己方地塊必須有[tileFilter]
Enables nuclear weapon = 允許建造核武器
Must not be on [tileFilter] = 城市不能位於[tileFilter]
@ -2528,6 +2529,8 @@ Triggers a [event] event =
# Requires translation!
upon discovering [techFilter] technology =
upon entering the [era] = 進入[era]時
# Requires translation!
upon entering a new era =
upon adopting [policy/belief] = 採用[policy/belief]時
upon declaring war with a major Civilization = 與主要文明宣戰時
upon declaring friendship = 宣布友誼宣言時

View File

@ -2219,7 +2219,7 @@ Cost increases by [amount] when built =
# Requires translation!
[amount]% production cost =
# Requires translation!
Can only be built [cityFilter] =
Can only be built =
Must have an owned [tileFilter] within [amount] tiles = [amount] karo içinde sahip olunan bir [tileFilter] olmalıdır
Enables nuclear weapon = Nükleer silahı etkinleştirir
Must not be on [tileFilter] = [tileFilter] arazisinde olmalıdır
@ -2661,6 +2661,8 @@ upon discovering [techFilter] technology =
# Requires translation!
upon entering the [era] =
# Requires translation!
upon entering a new era =
# Requires translation!
upon adopting [policy/belief] =
# Requires translation!
upon declaring war with a major Civilization =

View File

@ -2127,7 +2127,8 @@ Cost increases by [amount] per owned city = Вартість збільшуєт
Cost increases by [amount] when built =
# Requires translation!
[amount]% production cost =
Can only be built [cityFilter] = Може бути побудовано лише [cityFilter]
# Requires translation!
Can only be built =
Must have an owned [tileFilter] within [amount] tiles = На відстані [amount] клітинок мусить бути ваша клітинка типу [tileFilter]
Enables nuclear weapon = Дозволяє створювати ядерну зброю
Must not be on [tileFilter] = Не може бути на місцевості: [tileFilter]
@ -2450,6 +2451,8 @@ Triggers a [event] event =
# Requires translation!
upon discovering [techFilter] technology =
upon entering the [era] = увійшовши в [era]
# Requires translation!
upon entering a new era =
upon adopting [policy/belief] = прийнявши [policy/belief]
upon declaring war with a major Civilization = після оголошення війни з великою Цивілізацією
upon declaring friendship = оголосивши дружбу

View File

@ -2365,7 +2365,8 @@ Cost increases by [amount] per owned city = Chi phí tăng thêm [amount] cho m
Cost increases by [amount] when built =
# Requires translation!
[amount]% production cost =
Can only be built [cityFilter] = Chỉ có thể được xây dựng [cityFilter]
# Requires translation!
Can only be built =
Must have an owned [tileFilter] within [amount] tiles = Phải có [tileFilter] được sở hữu trong [amount] ô
Enables nuclear weapon = Cho phép vũ khí hạt nhân
Must not be on [tileFilter] = Không được ở trên [tileFilter]
@ -2726,6 +2727,8 @@ upon discovering [techFilter] technology =
# Requires translation!
upon entering the [era] =
# Requires translation!
upon entering a new era =
# Requires translation!
upon adopting [policy/belief] =
# Requires translation!
upon declaring war with a major Civilization =

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@ -10,9 +10,9 @@ English = 0
Filipino = 89
Finnish = 38
French = 99
German = 98
German = 99
Greek = 14
Hungarian = 78
Hungarian = 83
Indonesian = 99
Italian = 99
Japanese = 84

View File

@ -1,32 +1,20 @@
## 4.10.18
Resolved - Free buildings granted properly when era-free cities also granted
Performance improvements!
Resolved - "Connect road" unit action takes tiles where road is unbuildable into account
Religious victory no longer causes crash
Worker automation takes city focus and civ personality into account
Worker automation takes city focus and civ personality into account evaluating stats
rankStatsForCityWork doesn't need to get cityStats as a parameter
Free buildings granted properly when era-free cities also granted
rankSpecialist doesn't need to get cityStats as a parameter
rankStatsForCityWork doesn't need to get cityStats as a parameter
Resolved - Religious victory no longer causes crash
perf: Only attempt to get game ID for multiplayer game if current game is actually multiplayer
4.10.17-patch1
Don't update city stats when simulating improvement changes to see new stats!
Catch error we've been encountering for a while but can't actually debug :(
"Connect road" unit action doesn't build on unbuildable tiles
Allow resources from follower beliefs - By SeventhM
Add the unfiltered version of new era unique - By PLynx01
Add "upon entering a new era" trigger - By PLynx01
Expand CanOnlyBeBuiltInCertainCities to include Units and convert to use Conditionals - By itanasi
CanOnlyBeBuilt is its own conditional-friendly unique - By itanasi
## 4.10.17

View File

@ -983,9 +983,11 @@ Simple unique parameters are explained by mouseover. Complex parameters are expl
Applicable to: Tech
??? example "Only available"
Meant to be used together with conditionals, like "Only available <after adopting [policy]> <while the empire is happy>". Only allows Building when ALL conditionals are met. Will also block Upgrade and Transform actions. See also CanOnlyBeBuiltWhen
Applicable to: Tech, Policy, FounderBelief, FollowerBelief, Building, Unit, Promotion, Improvement, Ruins
??? example "Unavailable"
Meant to be used together with conditionals, like "Unavailable <after generating a Great Prophet>".
Applicable to: Tech, Policy, Building, Unit, Promotion, Improvement, Ruins
??? example "Cannot be hurried"
@ -1033,6 +1035,7 @@ Simple unique parameters are explained by mouseover. Complex parameters are expl
Applicable to: Building, Unit, Improvement
??? example "Unbuildable"
Blocks from being built, possibly by conditional. However it can still appear in the menu and be bought with other means such as Gold or Faith
Applicable to: Building, Unit, Improvement
??? example "Cannot be purchased"
@ -1088,10 +1091,9 @@ Simple unique parameters are explained by mouseover. Complex parameters are expl
Applicable to: Building, Unit
??? example "Can only be built [cityFilter]"
Example: "Can only be built [in all cities]"
Applicable to: Building
??? example "Can only be built"
Meant to be used together with conditionals, like "Can only be built <after adopting [policy]> <while the empire is happy>". Only allows Building when ALL conditionals are met. Will also NOT block Upgrade and Transform actions. See also OnlyAvailable
Applicable to: Building, Unit
??? example "Must have an owned [tileFilter] within [amount] tiles"
Example: "Must have an owned [Farm] within [3] tiles"

View File

@ -1,29 +1,15 @@
Performance improvements!
Religious victory no longer causes crash
Resolved - Free buildings granted properly when era-free cities also granted
Worker automation takes city focus and civ personality into account evaluating stats
Resolved - "Connect road" unit action takes tiles where road is unbuildable into account
Free buildings granted properly when era-free cities also granted
Worker automation takes city focus and civ personality into account
rankStatsForCityWork doesn't need to get cityStats as a parameter
rankSpecialist doesn't need to get cityStats as a parameter
rankStatsForCityWork doesn't need to get cityStats as a parameter
Resolved - Religious victory no longer causes crash
perf: Only attempt to get game ID for multiplayer game if current game is actually multiplayer
4.10.17-patch1
Don't update city stats when simulating improvement changes to see new stats!
Catch error we've been encountering for a while but can't actually debug :(
"Connect road" unit action doesn't build on unbuildable tiles
Allow resources from follower beliefs - By SeventhM
Add the unfiltered version of new era unique - By PLynx01
Add "upon entering a new era" trigger - By PLynx01
Expand CanOnlyBeBuiltInCertainCities to include Units and convert to use Conditionals - By itanasi
CanOnlyBeBuilt is its own conditional-friendly unique - By itanasi