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Update Buildings.json
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@ -189,7 +189,7 @@
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"name": "Barracks",
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"hurryCostModifier": 25,
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"maintenance": 1,
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"uniques": ["New [Military] units start with [15] Experience [in this city]", "Destroyed when the city is captured"],
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"uniques": ["New [Military] units start with [15] XP [in this city]", "Destroyed when the city is captured"],
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"requiredTech": "Bronze Working"
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},
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{
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@ -199,7 +199,7 @@
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"hurryCostModifier": 25,
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"maintenance": 1,
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"uniques": ["[-25]% Culture cost of natural border growth [in this city]","[-25]% Gold cost of acquiring tiles [in this city]",
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"New [Military] units start with [15] Experience [in this city]", "Destroyed when the city is captured"],
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"New [Military] units start with [15] XP [in this city]", "Destroyed when the city is captured"],
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"requiredTech": "Bronze Working"
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},
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{
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@ -640,7 +640,7 @@
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"hurryCostModifier": 25,
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"maintenance": 1,
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"requiredBuilding": "Barracks",
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"uniques": ["New [Military] units start with [15] Experience [in this city]", "Destroyed when the city is captured"],
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"uniques": ["New [Military] units start with [15] XP [in this city]", "Destroyed when the city is captured"],
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"requiredTech": "Steel"
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},
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@ -904,7 +904,7 @@
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"hurryCostModifier": 0,
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"maintenance": 1,
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"requiredBuilding": "Armory",
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"uniques": ["New [Military] units start with [15] Experience [in this city]", "Destroyed when the city is captured"],
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"uniques": ["New [Military] units start with [15] XP [in this city]", "Destroyed when the city is captured"],
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"requiredTech": "Military Science"
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},
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{
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@ -912,7 +912,7 @@
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"culture": 3,
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"greatPersonPoints": {"Great Scientist": 2},
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"isWonder": true,
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"uniques": ["Free [Great General] appears", "New [Military] units start with [15] Experience [in this city]"],
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"uniques": ["Free [Great General] appears", "New [Military] units start with [15] XP [in this city]"],
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"requiredTech": "Military Science",
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"quote": "'Pale Death beats equally at the poor man's gate and at the palaces of kings.' - Horace"
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},
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